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Tactics Core.swf

This is the info page for
Flash #12031

(Click the ID number above for more basic data on this flash file.)


Text
Power
Vitality
Agility
Defense
Magic Resist
Speed
Movement

Ability

Close range physical damage

Digital Seed Entertainment

Tactics Core  ver1.01

The Tactics Core engine is a powerful Strategy RPG development module, developed by DigiS using Flash MX.
The code was written entirely in Flash 6 Actionscript, and it includes features such as dynamic 3D depth
layering, and AI logic for enemy or guest units.

Attack

Status

Wait

Move

Tactics Core supports four basic commands:
Attack - Deal physical or magical damage to a target or target area.
Healer units use Heal to restore HP instead.
Move - Walk to an empty space.  Friendly units on the path will move
aside.  Move can be undone as long as Attack is not used after it.
Wait - End the current unit's turn.  If no actions were taken, this unit
only waits half the time for its next turn.
Status - Display unit information.  Use this to determine the strengths
and weaknesses of a unit.

<P ALIGN="LEFT"><FONT FACE="Trebuchet MS" SIZE="13" COLOR="#FFFFFF"><B><I>All graphics and sounds in the following demonstration are original. &nbsp;Please send any questions or <SBR/>comments to </I></B><FONT COLOR="#FFCC00"><A HREF="mailto:v2c@ark51.com"><B><I>v2c@ark51.com</I></B></A></FONT><B><I>.</I></B></FONT></P>

Gameplay and Concept by Seed and Jwcc
Character Design and Graphics by Seed
Sound by Seed and BOku::SE
Programmed and Produced by Seed
With Special Thanks to Mango boy

Next

----

----

Target :

Active :

Mute

Cancel

Cancel

Congratulations !!

Game Over

<P ALIGN="LEFT"><FONT FACE="Trebuchet MS" SIZE="14" COLOR="#FFFFFF"><B>Please send any feedback to </B><FONT COLOR="#FFCC00"><A HREF="mailto:v2c@ark51.com"><B><I>v2c@ark51.com</I></B></A></FONT><B>. &nbsp;Thanks </B><B><I>!!</I></B></FONT></P>

ActionScript [AS1/AS2]

Frame 1
fscommand ("fullscreen", "false"); fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); fscommand ("trapallkeys", "true"); _quality = "BEST";
Instance of Symbol 122 MovieClip [Blank] in Frame 1
onClipEvent (enterFrame) { _parent.doglow(); }
Frame 67
stop(); AttackBtn.tabEnabled = (MoveBtn.tabEnabled = (WaitBtn.tabEnabled = (StatusBtn.tabEnabled = false)));
Instance of Symbol 808 MovieClip in Frame 67
onClipEvent (enterFrame) { var l = _parent.getBytesLoaded(); var t = _parent.getBytesTotal(); if (l >= t) { gotoAndStop (503); } else { gotoAndStop(2 + Math.round((500 * l) / t)); } }
Frame 68
function cell_x(row, col) { return(400 + ((col - row) * 44)); } function cell_y(row, col) { return(((col + row) * 22) - 206); } function hidecells() { cells._visible = false; pointer._visible = false; pointer.stop(); } function showcells() { cells._visible = true; } function cancelaction() { canceltext._visible = false; if (cells.movecells != null) { cells.movecells.removeMovieClip(); } if (cells.attackcells != null) { cells.attackcells.removeMovieClip(); } menu.gotoAndPlay("ShowMenu"); } function endaction() { targetstats.showstats(); var count = 0; var i = 0; while (i < NUM_UNITS) { if ((unit[i].control && (unit[i].team == PLAYER)) && (unit[i].unitcell != null)) { count++; break; } i++; } if (count == 0) { gotoAndPlay (116); } else { count = 0; var i = 0; while (i < NUM_UNITS) { if ((unit[i].team == ENEMY) && (unit[i].unitcell != null)) { count++; } i++; } if (count == 0) { gotoAndPlay (79); } else if (((((((unit[1].unitcell == null) && (unit[2].unitcell == null)) && (unit[3].unitcell == null)) && (unit[4].unitcell == null)) && (unit[5].unitcell == null)) && (unit[6].unitcell == null)) && (unit[0].unit == "Healer")) { allystats._visible = (queue._visible = (activestats._visible = (targetstats._visible = false))); unit[0].attachMovie("Transform", "fx", 99); } else if (currentunit.control) { menu.gotoAndPlay("ShowMenu"); } else { ai.endact(); } } } function doattack(direction, row, col, area) { hidecells(); targetstats.posdmg = (targetstats.negdmg = (targetstats.posvary = (targetstats.negvary = ""))); indicator._visible = false; indicator.stop(); cells.attackcells.removeMovieClip(); currentunit.attack(direction, row, col, area); } function domove(row, col) { hidecells(); indicator._visible = false; indicator.stop(); cells.movecells.removeMovieClip(); dbuffer = new Array(ROWS); var i = 0; while (i < ROWS) { dbuffer[i] = new Array(COLS); i++; } currentunit.movepath(getmovepath(currentunit.row, currentunit.col, row, col, currentunit.movedistance, 0)); delete dbuffer; } function getmovepath(row1, col1, row2, col2, maxsteps, steps) { if (steps >= maxsteps) { return(false); } if ((dbuffer[row1][col1] != undefined) && (dbuffer[row1][col1] <= steps)) { return(false); } dbuffer[row1][col1] = steps; if ((row1 == row2) && ((col1 + 1) == col2)) { return("1"); } if (((row1 + 1) == row2) && (col1 == col2)) { return("2"); } if ((row1 == row2) && ((col1 - 1) == col2)) { return("3"); } if (((row1 - 1) == row2) && (col1 == col2)) { return("4"); } var temp1; var temp2; var tempd = ""; if ((map[row1][col1 + 1] != -1) && (map[row1][col1 + 1].team != currentunit.team)) { temp1 = false; } else { temp1 = getmovepath(row1, col1 + 1, row2, col2, maxsteps, steps + 1); if (temp1 != false) { tempd = "1"; } } if ((map[row1 + 1][col1] == -1) || (map[row1 + 1][col1].team == currentunit.team)) { temp2 = getmovepath(row1 + 1, col1, row2, col2, maxsteps, steps + 1); if (temp2 != false) { if (temp1 == false) { tempd = "2"; temp1 = temp2; } else if (temp2.length < temp1.length) { tempd = "2"; temp1 = temp2; } } } if ((map[row1][col1 - 1] == -1) || (map[row1][col1 - 1].team == currentunit.team)) { temp2 = getmovepath(row1, col1 - 1, row2, col2, maxsteps, steps + 1); if (temp2 != false) { if (temp1 == false) { tempd = "3"; temp1 = temp2; } else if (temp2.length < temp1.length) { tempd = "3"; temp1 = temp2; } } } if ((map[row1 - 1][col1] == -1) || (map[row1 - 1][col1].team == currentunit.team)) { temp2 = getmovepath(row1 - 1, col1, row2, col2, maxsteps, steps + 1); if (temp2 != false) { if (temp1 == false) { tempd = "4"; temp1 = temp2; } else if (temp2.length < temp1.length) { tempd = "4"; temp1 = temp2; } } } if (!temp1) { return(false); } return(tempd + temp1); } function endturn() { indicator._visible = false; indicator.stop(); currentunit.unitcell.gotoAndStop("Enable"); beginnextturn(); } function beginnextturn() { var mincnt = 99999; var i = 0; while (i < unit.length) { if (unit[i].unitcell != null) { if (unit[i].cnt < mincnt) { mincnt = unit[i].cnt; } } i++; } if (mincnt == 99999) { var i = 0; while (i < QSIZE) { eval ("queue.q" + i).showpic(); i++; } activestats.showstats(); return(undefined); } var currentcntoff = -1; var i = 0; while (i < unit.length) { if (unit[i].unitcell != null) { unit[i].cnt = unit[i].cnt - mincnt; if ((unit[i].cnt <= 0) && (unit[i].cntoff > currentcntoff)) { currentcntoff = unit[i].cntoff; currentindex = i; } } i++; } currentunit = unit[currentindex]; currentunit.cnt = 100 / currentunit.spd; currentunit.unitcell.gotoAndStop("Disable"); queue.q0.showpic(currentunit.unit); calcqueue(); calcqueue(true); showqueue(); activestats.showstats(currentunit); currentunit.moved = (currentunit.attacked = false); if (currentunit.control) { currentunit.undorow = currentunit.row; currentunit.undocol = currentunit.col; currentunit.undodirection = currentunit.direction; menu.gotoAndPlay("ShowMenu"); } else { ai.act(); } } function calcqueue(wait) { var Qtemp; var fullcnt; if (wait == true) { fullcnt = currentunit.cnt; currentunit.cnt = currentunit.cnt / 2; Qtemp = Qhalf; } else { Qtemp = Qfull; } var j = 1; while (j < QSIZE) { Qtemp[j].cnt = 99999 /* 0x01869F */; j++; } var i = 0; while (i < unit.length) { if (unit[i].unitcell != null) { var j = 1; while (j < QSIZE) { if ((unit[i].cnt < Qtemp[j].cnt) || ((unit[i].cnt == Qtemp[j].cnt) && (unit[i].cntoff > Qtemp[j].cntoff))) { var k = (QSIZE - 1); while (k > j) { var l = (k - 1); Qtemp[k].cnt = Qtemp[l].cnt; Qtemp[k].cntoff = Qtemp[l].cntoff; Qtemp[k].interval = Qtemp[l].interval; Qtemp[k].unit = Qtemp[l].unit; k--; } Qtemp[j].cnt = unit[i].cnt; Qtemp[j].cntoff = unit[i].cntoff; Qtemp[j].interval = 100 / unit[i].spd; Qtemp[j].unit = unit[i].unit; break; } j++; } } i++; } var i = 1; while (i < (QSIZE - 1)) { var nextcnt = (Qtemp[i].cnt + Qtemp[i].interval); var j = (i + 1); while (j < QSIZE) { if ((nextcnt < Qtemp[j].cnt) || ((nextcnt == Qtemp[j].cnt) && (Qtemp[i].cntoff > Qtemp[j].cntoff))) { var k = (QSIZE - 1); while (k > j) { var l = (k - 1); Qtemp[k].cnt = Qtemp[l].cnt; Qtemp[k].cntoff = Qtemp[l].cntoff; Qtemp[k].interval = Qtemp[l].interval; Qtemp[k].unit = Qtemp[l].unit; k--; } Qtemp[j].cnt = nextcnt; Qtemp[j].cntoff = Qtemp[i].cntoff; Qtemp[j].interval = Qtemp[i].interval; Qtemp[j].unit = Qtemp[i].unit; break; } j++; } i++; } if (wait == true) { currentunit.cnt = fullcnt; } } function showqueue(wait) { var Qtemp; if (wait == true) { Qtemp = Qhalf; } else { Qtemp = Qfull; } var j = 1; while (j < QSIZE) { eval ("queue.q" + j).showpic(Qtemp[j].unit); j++; } } function addprop(row, col, prop) { units.attachMovie(prop, ((prop + row) + "x") + col, ((((row + col) + 1) * 100) + 70) - (col * 2)); var temp = eval (((("units." + prop) + row) + "x") + col); temp._x = cell_x(row, col); temp._y = cell_y(row, col); } function copyunit(i, j) { unit[i].unit = unittype[j].unit; unit[i].name = unittype[j].name; unit[i].hp = (unit[i].hpmax = unittype[j].hp); unit[i].hpsecret = unittype[j].hpsecret; unit[i].movedistance = unittype[j].movedistance; unit[i].ap = unittype[j].ap; unit[i].df = unittype[j].df; unit[i].mdf = unittype[j].mdf; unit[i].ag = unittype[j].ag; unit[i].spd = unittype[j].spd; unit[i].cnt = 100 / unit[i].spd; unit[i].cntoff = unittype[j].cntoff; unit[i].bloodtype = unittype[j].bloodtype; unit[i].damage = unittype[j].damage; unit[i].attacktype = unittype[j].attacktype; unit[i].range = unittype[j].range; unit[i].spread = unittype[j].spread; unit[i].attackface = unittype[j].attackface; unit[i].attackbump = unittype[j].attackbump; unit[i].showfxalways = unittype[j].showfxalways; unit[i].attackrecover = unittype[j].attackrecover; } _quality = "MEDIUM"; ROWS = (COLS = 23); QSIZE = 14; Qfull = new Array(QSIZE); Qhalf = new Array(QSIZE); var i = 1; while (i < QSIZE) { Qfull[i] = new Object(); Qhalf[i] = new Object(); i++; } PLAYER = 0; ENEMY = 1; unit = new Array(14); unittype = new Array(14); var i = 0; while (i < 14) { unittype[i] = new Object(); i++; } unittype[0].unit = "Archer"; unittype[0].name = "Hunter"; unittype[0].hp = 2650; unittype[0].movedistance = 4; unittype[0].ap = 16; unittype[0].df = 6; unittype[0].mdf = 4; unittype[0].ag = 14; unittype[0].spd = 15; unittype[0].cntoff = 9; unittype[0].bloodtype = "RedBlood"; unittype[0].damage = "physical"; unittype[0].attacktype = "projectile"; unittype[1].unit = "Fighter"; unittype[1].name = "Shadowfist Fighter"; unittype[1].hp = 3200; unittype[1].movedistance = 5; unittype[1].ap = 18; unittype[1].df = 9; unittype[1].mdf = 0; unittype[1].ag = 18; unittype[1].spd = 13; unittype[1].cntoff = 11; unittype[1].bloodtype = "RedBlood"; unittype[1].damage = "physical"; unittype[1].attacktype = "normal"; unittype[1].range = 1; unittype[1].spread = 0; unittype[1].attackface = true; unittype[2].unit = "Knight"; unittype[2].name = "Ironclad Sentinel"; unittype[2].hp = 4095; unittype[2].movedistance = 3; unittype[2].ap = 17; unittype[2].df = 15; unittype[2].mdf = 5; unittype[2].ag = 6; unittype[2].spd = 10; unittype[2].cntoff = 14; unittype[2].bloodtype = "RedBlood"; unittype[2].damage = "physical"; unittype[2].attacktype = "normal"; unittype[2].range = 1; unittype[2].spread = 0; unittype[2].attackface = true; unittype[3].unit = "Mage"; unittype[3].name = "Templar Mage"; unittype[3].hp = 2405; unittype[3].movedistance = 3; unittype[3].ap = 20; unittype[3].df = 7; unittype[3].mdf = 9; unittype[3].ag = 3; unittype[3].spd = 10; unittype[3].cntoff = 5; unittype[3].bloodtype = "RedBlood"; unittype[3].damage = "magic"; unittype[3].attacktype = "line"; unittype[3].range = 4; unittype[3].showfxalways = true; unittype[3].attackrecover = false; unittype[4].unit = "Wizard"; unittype[4].name = "Red Wizard"; unittype[4].hp = 2500; unittype[4].movedistance = 3; unittype[4].ap = 30; unittype[4].df = 4; unittype[4].mdf = 14; unittype[4].ag = 0; unittype[4].spd = 9; unittype[4].cntoff = 3; unittype[4].bloodtype = "RedBlood"; unittype[4].damage = "magic"; unittype[4].attacktype = "normal"; unittype[4].range = 3; unittype[4].spread = 1; unittype[4].showfxalways = true; unittype[4].attackrecover = false; unittype[5].unit = "Healer"; unittype[5].name = "Mystical Healer"; unittype[5].hp = 2170; unittype[5].movedistance = 4; unittype[5].ap = 13; unittype[5].df = 5; unittype[5].mdf = 10; unittype[5].ag = 8; unittype[5].spd = 11; unittype[5].cntoff = 2; unittype[5].bloodtype = "RedBlood"; unittype[5].damage = "heal"; unittype[5].attacktype = "normal"; unittype[5].range = 1; unittype[5].spread = 0; unittype[5].attackbump = false; unittype[6].unit = "Assassin"; unittype[6].name = "Shadowblade Assassin"; unittype[6].hp = 2410; unittype[6].movedistance = 5; unittype[6].ap = 15; unittype[6].df = 5; unittype[6].mdf = 5; unittype[6].ag = 20; unittype[6].spd = 18; unittype[6].cntoff = 10; unittype[6].bloodtype = "RedBlood"; unittype[6].damage = "physical"; unittype[6].attacktype = "normal"; unittype[6].range = 1; unittype[6].spread = 0; unittype[6].attackface = true; unittype[7].unit = "GateKeeper"; unittype[7].name = "Talon Guard"; unittype[7].hp = 2705; unittype[7].movedistance = 4; unittype[7].ap = 18; unittype[7].df = 6; unittype[7].mdf = 8; unittype[7].ag = 11; unittype[7].spd = 14; unittype[7].cntoff = 8; unittype[7].bloodtype = "RedBlood"; unittype[7].damage = "magic"; unittype[7].attacktype = "projectile"; unittype[8].unit = "DarkSoldier"; unittype[8].name = "Talon Soldier"; unittype[8].hp = 3170; unittype[8].movedistance = 4; unittype[8].ap = 22; unittype[8].df = 8; unittype[8].mdf = 8; unittype[8].ag = 8; unittype[8].spd = 14; unittype[8].cntoff = 12; unittype[8].bloodtype = "RedBlood"; unittype[8].damage = "physical"; unittype[8].attacktype = "normal"; unittype[8].range = 1; unittype[8].spread = 0; unittype[8].attackface = true; unittype[9].unit = "Cleric"; unittype[9].name = "Cleric"; unittype[9].hp = 2505; unittype[9].movedistance = 3; unittype[9].ap = 16; unittype[9].df = 7; unittype[9].mdf = 7; unittype[9].ag = 2; unittype[9].spd = 11; unittype[9].cntoff = 1; unittype[9].bloodtype = "RedBlood"; unittype[9].damage = "heal"; unittype[9].attacktype = "normal"; unittype[9].range = 4; unittype[9].spread = 0; unittype[9].attackbump = false; unittype[9].showfxalways = true; unittype[10].unit = "Angel"; unittype[10].name = "Daemon"; unittype[10].hp = 5000; unittype[10].hpsecret = true; unittype[10].movedistance = 6; unittype[10].ap = 250; unittype[10].df = 0; unittype[10].mdf = 0; unittype[10].ag = 20; unittype[10].spd = 11; unittype[10].cntoff = 7; unittype[10].bloodtype = "RedBlood"; unittype[10].damage = "magic"; unittype[10].attacktype = "normal"; unittype[10].range = 4; unittype[10].spread = 0; unittype[10].showfxalways = true; unittype[11].unit = "Swordsman"; unittype[11].name = "Macabre Swordsman"; unittype[11].hp = 2660; unittype[11].movedistance = 3; unittype[11].ap = 19; unittype[11].df = 8; unittype[11].mdf = 3; unittype[11].ag = 14; unittype[11].spd = 15; unittype[11].cntoff = 13; unittype[11].bloodtype = "RedBlood"; unittype[11].damage = "physical"; unittype[11].attacktype = "normal"; unittype[11].range = 1; unittype[11].spread = 0; unittype[11].attackface = true; unittype[11].attackrecover = false; unittype[12].unit = "Striker"; unittype[12].name = "Templar Striker"; unittype[12].hp = 2400; unittype[12].movedistance = 4; unittype[12].ap = 15; unittype[12].df = 7; unittype[12].mdf = 7; unittype[12].ag = 4; unittype[12].spd = 10; unittype[12].cntoff = 6; unittype[12].bloodtype = "RedBlood"; unittype[12].damage = "magic"; unittype[12].attacktype = "line"; unittype[12].range = 2; unittype[12].showfxalways = true; unittype[12].attackrecover = false; unittype[13].unit = "Sorceress"; unittype[13].name = "Mystical Sorceress"; unittype[13].hp = 2240; unittype[13].movedistance = 2; unittype[13].ap = 21; unittype[13].df = 0; unittype[13].mdf = 20; unittype[13].ag = 0; unittype[13].spd = 8; unittype[13].cntoff = 4; unittype[13].bloodtype = "RedBlood"; unittype[13].damage = "magic"; unittype[13].attacktype = "normal"; unittype[13].range = 5; unittype[13].spread = 2; unittype[13].showfxalways = true; unittype[13].attackrecover = false; bloodcount = 0; bloods = new Array(ROWS); map = new Array(ROWS); var row = 0; while (row < ROWS) { bloods[row] = new Array(COLS); map[row] = new Array(COLS); var col = 0; while (col < COLS) { bloods[row][col] = 0; if ((((row > 6) && (row < 18)) && (col > 6)) && (col < 18)) { map[row][col] = -1; } else { map[row][col] = null; } col++; } row++; } map[16][7] = (map[17][7] = (map[17][8] = (map[7][16] = (map[7][17] = (map[8][17] = null))))); var i = 9; while (i < 14) { map[7][i] = -2; i++; } map[8][7] = -2; var i = 10; while (i < 15) { map[8][i] = -2; i++; } map[9][7] = (map[9][8] = -2); var i = 10; while (i < 14) { map[9][i] = -2; i++; } map[10][7] = (map[10][8] = (map[11][8] = (map[11][9] = (map[12][17] = (map[13][15] = -2))))); var i = 14; while (i < 17) { map[14][i] = -2; i++; } var i = 11; while (i < 17) { map[15][i] = -2; i++; } var i = 10; while (i < 18) { map[16][i] = -2; i++; } var i = 11; while (i < 18) { map[17][i] = -2; i++; } addprop(8, 12, "FireHole"); addprop(16, 12, "FireHole"); addprop(8, 10, "SmokeHole"); cells.attachMovie("Blank", "grid", 60); cells.attachMovie("Blank", "unitcells", 90); var row = 0; while (row < ROWS) { var col = 0; while (col < COLS) { if (map[row][col] != null) { var tempname = ((("g" + row) + "x") + col); cells.grid.attachMovie("GridCell", tempname, (100 * row) + col); var tempcell = eval ("cells.grid." + tempname); tempcell.row = row; tempcell.col = col; } col++; } row++; } NUM_UNITS = 13; allystatcount = 0; var i = 0; while (i < NUM_UNITS) { units.attachMovie("Unit", "unit" + i, i); cells.unitcells.attachMovie("UnitCell", "cell" + i, i); unit[i] = eval ("units.unit" + i); unit[i].unitcell = eval ("cells.unitcells.cell" + i); unit[i].unitcell.unit = unit[i]; unit[i].control = i < 7; if (i > 6) { unit[i].direction = 1; unit[i].team = ENEMY; } else { unit[i].direction = 3; unit[i].team = PLAYER; } switch (i) { case 0 : j = 5; unit[i].row = 10; unit[i].col = 17; break; case 1 : j = 0; unit[i].row = 13; unit[i].col = 17; break; case 2 : j = 3; unit[i].row = 11; unit[i].col = 16; break; case 3 : j = 4; unit[i].row = 12; unit[i].col = 16; break; case 4 : j = 6; unit[i].row = 10; unit[i].col = 16; break; case 5 : j = 1; unit[i].row = 11; unit[i].col = 15; break; case 6 : j = 2; unit[i].row = 12; unit[i].col = 15; break; case 7 : j = 7; unit[i].row = 12; unit[i].col = 10; break; case 8 : j = 8; unit[i].row = 11; unit[i].col = 10; break; case 9 : j = 9; unit[i].row = 12; unit[i].col = 8; break; case 10 : j = 13; unit[i].row = 12; unit[i].col = 9; break; case 11 : j = 11; unit[i].row = 10; unit[i].col = 9; break; case 12 : j = 12; unit[i].row = 13; unit[i].col = 9; } copyunit(i, j); map[unit[i].row][unit[i].col] = unit[i]; if (unit[i].team == PLAYER) { allystats.attachMovie("AllyStat", unit[i].name, allystatcount++); var tempallystat = eval ("allystats." + unit[i].name); tempallystat._y = 0; tempallystat._x = ((-tempallystat._width) * allystatcount) * 1.4; tempallystat.pic.gotoAndStop(unit[i].unit); tempallystat.unit = unit[i]; } i++; } hidecells(); if (muted != true) { BGM.gotoAndStop("On"); } allystats._visible = (queue._visible = (activestats._visible = (targetstats._visible = false))); fullscreenbtn.tabEnabled = (fullscreenbtn.useHandCursor = false);
Instance of Symbol 122 MovieClip [Blank] "blood" in Frame 68
onClipEvent (load) { count = 0; }
Instance of Symbol 816 MovieClip in Frame 68
onClipEvent (load) { gotoAndPlay(Math.floor(Math.random() * 6) + 1 +67); }
Instance of Symbol 816 MovieClip in Frame 68
onClipEvent (load) { gotoAndPlay(Math.floor(Math.random() * 6) + 1 +67); }
Instance of Symbol 689 MovieClip "indicator" in Frame 68
onClipEvent (load) { _visible = false; stop(); }
Instance of Symbol 122 MovieClip [Blank] "shadows" in Frame 68
onClipEvent (load) { count = 0; }
Instance of Symbol 891 MovieClip "pointer" in Frame 68
onClipEvent (load) { _visible = false; stop(); }
Instance of Symbol 894 MovieClip "canceltext" in Frame 68
onClipEvent (load) { _visible = false; }
Frame 78
stop(); allystats._visible = (queue._visible = (activestats._visible = (targetstats._visible = true))); if (muted != true) { Mute.gotoAndStop("UnMuted"); } else { Mute.gotoAndStop("Muted"); } beginnextturn();
Frame 79
Mute.gotoAndStop("Disable");
Frame 95
fullscreenbtn.tabEnabled = (fullscreenbtn.useHandCursor = false); stop();
Frame 96
BGM.gotoAndPlay("Off");
Frame 115
gotoAndPlay (213);
Frame 116
Mute.gotoAndStop("Disable"); BGM.gotoAndPlay("Off");
Frame 135
fullscreenbtn.tabEnabled = (fullscreenbtn.useHandCursor = false);
Frame 213
PlayAgainBtn.tabEnabled = (PlayAgainBtn.enabled = false);
Frame 222
stop(); PlayAgainBtn.enabled = true;
Frame 224
gotoAndPlay (68);
Symbol 5 MovieClip [Unit] Frame 1
function attackcommand() { _parent._parent.showcells(); _parent._parent.cells.attachMovie("Blank", "attackcells", 100); _parent._parent.cells.attackcells._x = (_parent._parent.cells.attackcells._y = 0); _parent._parent.cells.attackcells.attachMovie("CancelCell", "cancelcell", (100 * row) + col); _parent._parent.cells.attackcells.cancelcell.row = row; _parent._parent.cells.attackcells.cancelcell.col = col; _parent._parent.cells.attackcells.attacktype = attacktype; _parent._parent.cells.attackcells.crow = row; _parent._parent.cells.attackcells.ccol = col; if (attacktype == "normal") { _parent._parent.cells.attackcells.spread = spread; var temprow = (row - range); while (temprow <= (row + range)) { var range1 = (range - Math.abs(row - temprow)); var tempcol = (col - range1); while (tempcol <= (col + range1)) { if ((((temprow != row) || (tempcol != col)) && (_parent._parent.map[temprow][tempcol] != null)) && (_parent._parent.map[temprow][tempcol] != -2)) { showattackcell(temprow, tempcol); } tempcol++; } temprow++; } } else if (attacktype == "line") { _parent._parent.cells.attackcells.range = range; var temprow = (row - range); while (temprow <= (row + range)) { if (((temprow != row) && (_parent._parent.map[temprow][col] != null)) && (_parent._parent.map[temprow][col] != -2)) { showattackcell(temprow, col); } temprow++; } var tempcol = (col - range); while (tempcol <= (col + range)) { if (((tempcol != col) && (_parent._parent.map[row][tempcol] != null)) && (_parent._parent.map[row][tempcol] != -2)) { showattackcell(row, tempcol); } tempcol++; } } else if (attacktype == "projectile") { var temprow = row; var tempcol = col; var temprange = 0; var currange = 0; do { if (_parent._parent.map[temprow][++tempcol] == null) { break; } if ((currange++) > 0) { if (_parent._parent.map[temprow][tempcol] != -2) { showattackcell(temprow, tempcol); } } } while ((_parent._parent.map[temprow][tempcol] == -1) || (_parent._parent.map[temprow][tempcol] == -2)); if (currange > temprange) { temprange = currange; } tempcol = col; currange = 0; do { if (_parent._parent.map[++temprow][tempcol] == null) { break; } if ((currange++) > 0) { if (_parent._parent.map[temprow][tempcol] != -2) { showattackcell(temprow, tempcol); } } } while ((_parent._parent.map[temprow][tempcol] == -1) || (_parent._parent.map[temprow][tempcol] == -2)); if (currange > temprange) { temprange = currange; } temprow = row; currange = 0; do { if (_parent._parent.map[temprow][--tempcol] == null) { break; } if ((currange++) > 0) { if (_parent._parent.map[temprow][tempcol] != -2) { showattackcell(temprow, tempcol); } } } while ((_parent._parent.map[temprow][tempcol] == -1) || (_parent._parent.map[temprow][tempcol] == -2)); if (currange > temprange) { temprange = currange; } tempcol = col; currange = 0; do { if (_parent._parent.map[--temprow][tempcol] == null) { break; } if ((currange++) > 0) { if (_parent._parent.map[temprow][tempcol] != -2) { showattackcell(temprow, tempcol); } } } while ((_parent._parent.map[temprow][tempcol] == -1) || (_parent._parent.map[temprow][tempcol] == -2)); if (currange > temprange) { temprange = currange; } _parent._parent.cells.attackcells.range = temprange; } } function showattackcell(temprow, tempcol) { var tempcell = ((("cell" + temprow) + "x") + tempcol); _parent._parent.cells.attackcells.attachMovie("AttackCell", tempcell, (100 * temprow) + tempcol); eval ("_parent._parent.cells.attackcells." + tempcell).row = temprow; eval ("_parent._parent.cells.attackcells." + tempcell).col = tempcol; } function movecommand() { _parent._parent.showcells(); _parent._parent.cells.attachMovie("Blank", "movecells", 100); _parent._parent.cells.movecells._x = (_parent._parent.cells.movecells._y = 0); _parent._parent.cells.movecells.attachMovie("CancelCell", "cancelcell", (100 * row) + col); _parent._parent.cells.movecells.cancelcell.row = row; _parent._parent.cells.movecells.cancelcell.col = col; dbuffer = new Array(_parent._parent.ROWS); var i = 0; while (i < _parent._parent.ROWS) { dbuffer[i] = new Array(_parent._parent.COLS); i++; } showmovegrid(row, col, movedistance, "movecells", "MoveCell"); delete dbuffer; } function undocommand() { if (undorow == undefined) { undorow = row; } if (undocol == undefined) { undocol = col; } if (undodirection == undefined) { undodirection = direction; } gotoAndPlay (48); } function showmoverange() { if ((_parent._parent.cells.moverangecells.cancelcell.row == row) && (_parent._parent.cells.moverangecells.cancelcell.col == col)) { _parent._parent.cells.moverangecells.removeMovieClip(); return(undefined); } _parent._parent.cells.attachMovie("Blank", "moverangecells", 50); _parent._parent.cells.moverangecells._x = (_parent._parent.cells.moverangecells._y = 0); _parent._parent.cells.moverangecells.attachMovie("RangeCancelCell", "cancelcell", (100 * row) + col); _parent._parent.cells.moverangecells.cancelcell.row = row; _parent._parent.cells.moverangecells.cancelcell.col = col; dbuffer = new Array(_parent._parent.ROWS); var i = 0; while (i < _parent._parent.ROWS) { dbuffer[i] = new Array(_parent._parent.COLS); i++; } showmovegrid(row, col, movedistance, "moverangecells", "MoveRangeCell"); delete dbuffer; } function showmovegrid(cellrow, cellcol, distance, frame, attachment) { if (distance <= 0) { return(undefined); } if ((dbuffer[cellrow][cellcol] != undefined) && (dbuffer[cellrow][cellcol] >= distance)) { return(undefined); } if ((_parent._parent.map[cellrow][cellcol] != -1) && (_parent._parent.map[cellrow][cellcol].team != team)) { return(undefined); } dbuffer[cellrow][cellcol] = distance; var tempcell; var temppath = (("_parent._parent.cells." + frame) + "."); var temprow = new Array(cellrow, cellrow + 1, cellrow, cellrow - 1); var tempcol = new Array(cellcol + 1, cellcol, cellcol - 1, cellcol); var i = 0; while (i < 4) { tempcell = (("cell" + temprow[i]) + "x") + tempcol[i]; if ((_parent._parent.map[temprow[i]][tempcol[i]] == -1) && (eval (temppath + tempcell) == null)) { eval ("_parent._parent.cells." + frame).attachMovie(attachment, tempcell, (100 * temprow[i]) + tempcol[i]); eval (temppath + tempcell).row = temprow[i]; eval (temppath + tempcell).col = tempcol[i]; } i++; } distance--; var i = 0; while (i < 4) { showmovegrid(temprow[i], tempcol[i], distance, frame, attachment); i++; } } function stand(facedirection) { if (facedirection == undefined) { facedirection = direction; } switch (Math.abs(facedirection - direction)) { case 0 : sprite.gotoAndStop("Stand" + direction); gotoAndStop (3); return; case 2 : sprite.gotoAndStop("WalkM" + ((direction % 4) + 1)); direction = facedirection; gotoAndPlay (3); return; default : direction = facedirection; gotoAndStop (5); } } function die() { _parent._parent.map[row][col] = -1; unitcell.removeMovieClip(); delete unitcell; attachMovie("Death", "deathfx", 99); gotoAndPlay (46); } function letpass(approachdirection, nextdirection) { if ((approachdirection < 1) || (approachdirection > 4)) { approachdirection = 0; } var temp = new Array(5); temp[approachdirection] = false; temp[((nextdirection + 1) % 4) + 1] = false; dodgedirection = direction; var i = 1; while (i <= 4) { if (temp[i] == false) { } else { if (i == direction) { dodgedirection = i; break; } if (dodgedirection == direction) { dodgedirection = i; } else if (Math.abs(dodgedirection - direction) == 2) { dodgedirection = i; } } i++; } gotoAndPlay (27); } function attack(facedirection, targetrow, targetcol, targetarea) { if ((facedirection >= 1) && (facedirection <= 4)) { olddirection = direction; direction = facedirection; } if ((targetrow == null) || (targetcol == null)) { targetlist = new Array(targetarea.length); var i = 0; while (i < targetlist.length) { targetlist[i] = _parent._parent.map[targetarea[i].row][targetarea[i].col]; if (targetlist[i] == -1) { if (showfxalways) { _parent.attachMovie("Blank", "tempfx" + i, ((((targetarea[i].row + targetarea[i].col) + 1) * 100) + 70) - targetarea[i].col); targetlist[i] = eval ("_parent.tempfx" + i); targetlist[i]._x = _parent._parent.cell_x(targetarea[i].row, targetarea[i].col); targetlist[i]._y = _parent._parent.cell_y(targetarea[i].row, targetarea[i].col) + 22; targetlist[i].sprite = targetlist[i]; targetlist[i].istempfx = true; } else { targetlist[i] = null; } } else if (targetlist[i] == -2) { targetlist[i] = null; } i++; } } else { targetlist = new Array(1); targetlist[0] = _parent._parent.map[targetrow][targetcol]; if (targetlist[0] == -1) { if (showfxalways) { _parent.attachMovie("Blank", "tempfx", ((((targetrow + targetcol) + 1) * 100) + 70) - targetcol); targetlist[0] = _parent.tempfx; targetlist[0]._x = _parent._parent.coords.cell_x(targetrow, targetcol); targetlist[0]._y = _parent._parent.coords.cell_y(targetrow, targetcol) + 22; targetlist[0].sprite = targetlist[0]; targetlist[0].istempfx = true; } else { targetlist[0] = null; } } else if (targetlist[0] == -2) { targetlist[0] = null; } } gotoAndPlay (19); } function movepath(newpath, freecell) { if (newpath != undefined) { path = newpath; } if (path.length > 0) { if (freecell != false) { _parent._parent.map[row][col] = -1; } var newdirection = Number(path.charAt(0)); path = path.substr(1); switch (newdirection) { case 1 : col++; break; case 2 : row++; break; case 3 : col--; break; case 4 : row--; break; default : return(undefined); } if (Math.abs(newdirection - direction) == 2) { sprite.gotoAndStop("WalkM" + ((direction % 4) + 1)); direction = newdirection; gotoAndPlay (6); } else { direction = newdirection; gotoAndPlay (8); } } } function moveshift(shiftdirection) { if (shiftdirection == undefined) { shiftdirection = direction; } switch (shiftdirection) { case 1 : _x = (_x + 11); shadow._x = _x + 11; _y = (_y + 5.5); shadow._y = _y + 5.5; return; case 2 : _x = (_x - 11); shadow._x = _x - 11; _y = (_y + 5.5); shadow._y = _y + 5.5; return; case 3 : _x = (_x - 11); shadow._x = _x - 11; _y = (_y - 5.5); shadow._y = _y - 5.5; return; case 4 : _x = (_x + 11); shadow._x = _x + 11; _y = (_y - 5.5); shadow._y = _y - 5.5; } } function setdepth(offset) { if (offset == undefined) { offset = 0; } swapDepths((((((row + col) + 1) * 100) + 70) - (col * 2)) + offset); } path = ""; if ((((unit != undefined) && (direction != undefined)) && (row != undefined)) && (col != undefined)) { if (!((direction >= 1) && (direction <= 4))) { direction = 1; } setdepth(); _parent._parent.shadows.attachMovie("Shadow", _name, 100 + (_parent._parent.shadows.count++)); shadow = eval ("_parent._parent.shadows." + _name); _x = _parent._parent.cell_x(row, col); shadow._x = _parent._parent.cell_x(row, col); _y = _parent._parent.cell_y(row, col); shadow._y = _parent._parent.cell_y(row, col); attachMovie(unit, "sprite", 0); sprite._x = 0; sprite._y = 22; stand(); }
Symbol 5 MovieClip [Unit] Frame 2
gotoAndPlay (1);
Symbol 5 MovieClip [Unit] Frame 3
state = "Standing"; standalt = false;
Symbol 5 MovieClip [Unit] Frame 5
state = "Standing"; sprite.gotoAndStop("Stand" + direction); stop();
Symbol 5 MovieClip [Unit] Frame 6
state = "Walking";
Symbol 5 MovieClip [Unit] Frame 8
state = "Walking"; sprite.gotoAndStop("WalkL" + direction); moveshift(); if (_parent._parent.map[row][col] != -1) { var temp; if (path.length > 0) { temp = Number(path.charAt(0)); } else { temp = 0; } _parent._parent.map[row][col].letpass(direction, temp); }
Symbol 5 MovieClip [Unit] Frame 11
sprite.gotoAndStop("WalkM" + direction); moveshift(); if (_parent._parent.map[row][col] != -1) { var tempdir = _parent._parent.map[row][col].dodgedirection; if (tempdir < 3) { setdepth(1); } else { setdepth(-1); } } else { setdepth(); }
Symbol 5 MovieClip [Unit] Frame 13
sprite.gotoAndStop("WalkR" + direction); moveshift();
Symbol 5 MovieClip [Unit] Frame 16
sprite.gotoAndStop("WalkM" + direction); moveshift(); if (path.length <= 0) { _parent._parent.map[row][col] = this; moved = true; _parent._parent.endaction(); stand(); }
Symbol 5 MovieClip [Unit] Frame 18
movepath(undefined, false);
Symbol 5 MovieClip [Unit] Frame 19
state = "Attacking"; sprite.attacking = (fxdone = (counting = true)); sprite.connected = false; if (attackface) { targetdirection = ((direction + 1) % 4) + 1; var i = 0; while (i < targetlist.length) { targetlist[i].stand(targetdirection); i++; } } targeti = 0; switch (Math.abs(direction - olddirection)) { case 0 : sprite.gotoAndPlay("Attack" + direction); gotoAndPlay (25); break; case 2 : sprite.gotoAndStop("WalkM" + ((olddirection % 4) + 1)); break; default : gotoAndPlay (21); }
Symbol 5 MovieClip [Unit] Frame 21
sprite.gotoAndStop("Stand" + direction);
Symbol 5 MovieClip [Unit] Frame 24
sprite.gotoAndPlay("Attack" + direction); gotoAndPlay (25);
Symbol 5 MovieClip [Unit] Frame 25
if (sprite.attacking || (sprite.connected)) { shadow._x = _x + sprite.shift_x; shadow._y = _y + sprite.shift_y; if (sprite.connected) { if (targetlist[targeti] != null) { targetlist[targeti].sprite.attachMovie(sprite.fxtype, "fx", 100); targetlist[targeti].sprite.fx.direction = direction; if (attackbump != false) { if (targetlist[targeti] != this) { targetlist[targeti].sprite.gotoAndStop("WalkR" + targetlist[targeti].direction); } targetlist[targeti].sprite._x = targetlist[targeti].sprite._x + sprite.bump_x; targetlist[targeti].sprite._y = targetlist[targeti].sprite._y + sprite.bump_y; targetlist[targeti].shadow._x = targetlist[targeti].shadow._x + sprite.bump_x; targetlist[targeti].shadow._y = targetlist[targeti].shadow._y + sprite.bump_y; if (targetlist[targeti].bloodtype != undefined) { var bloodname = (((("blood" + targetlist[targeti].row) + "x") + targetlist[targeti].col) + "x"); } var i = 0; while (i < 2) { var bloodname1 = (bloodname + (_parent._parent.bloods[targetlist[targeti].row][targetlist[targeti].col]++)); _parent._parent.blood.attachMovie(targetlist[targeti].bloodtype, bloodname1, _parent._parent.bloodcount++); eval (("_parent._parent.blood." + bloodname) + (_parent._parent.bloods[targetlist[targeti].row][targetlist[targeti].col] - 25)).removeMovieClip(); var tempblood = eval ("_parent._parent.blood." + bloodname1); tempblood._x = ((Math.random() * 50) - 25) + _parent._parent.cell_x(targetlist[targeti].row, targetlist[targeti].col); tempblood._y = ((Math.random() * 25) + 9.5) + _parent._parent.cell_y(targetlist[targeti].row, targetlist[targeti].col); tempblood._xscale = (tempblood._yscale = 60 + (Math.random() * 60)); i++; } } } if ((++targeti) >= targetlist.length) { sprite.connected = false; } } } else if (fxdone) { shadow._x = _x; shadow._y = _y; var i = 0; while (i < targetlist.length) { if (((targetlist[i] != null) && (!targetlist[i].istempfx)) && (attackbump != false)) { targetlist[i].sprite._x = targetlist[i].sprite._x - sprite.bump_x; targetlist[i].sprite._y = targetlist[i].sprite._y - sprite.bump_y; targetlist[i].shadow._x = targetlist[i].shadow._x - sprite.bump_x; targetlist[i].shadow._y = targetlist[i].shadow._y - sprite.bump_y; if ((attackrecover != false) && (targetlist[targeti] != this)) { targetlist[i].stand(); } } i++; } sprite.gotoAndStop("Stand" + direction); targeti = -1; lastcounter = (counter = null); fxdone = false; killed = false; } else if (counting) { if ((counter == null) || (counter.done)) { if ((++targeti) >= targetlist.length) { counting = false; } else if (targetlist[targeti].hp != undefined) { _parent._parent.targetstats.showstats(targetlist[targeti]); targetlist[targeti].attachMovie("HPCounter", "hpcounter", 110); lastcounter = (counter = targetlist[targeti].hpcounter); var dmg; if (damage == "heal") { dmg = ap * 50; dmg = dmg + (((dmg * ap) * Math.random()) / 300); } else { var tdf; if (damage == "magic") { tdf = targetlist[targeti].mdf; } else { tdf = targetlist[targeti].df; } dmg = (ap - tdf) * 50; if (damage == "magic") { dmg = dmg + (((dmg * ap) * Math.random()) / 300); dmg = dmg - (((dmg * tdf) * Math.random()) / 200); } else { dmg = dmg + (((dmg * ag) * Math.random()) / 100); dmg = dmg - (((dmg * targetlist[targeti].ag) * Math.random()) / 50); } } if (dmg < 0) { dmg = 0; } else if (dmg > 9999) { dmg = 9999; } else { dmg = Math.round(dmg); } counter.heal = damage == "heal"; if (counter.heal) { targetlist[targeti].hp = targetlist[targeti].hp + dmg; if (targetlist[targeti].hp > targetlist[targeti].hpmax) { dmg = dmg - (targetlist[targeti].hp - targetlist[targeti].hpmax); targetlist[targeti].hp = targetlist[targeti].hpmax; } } else { targetlist[targeti].hp = targetlist[targeti].hp - dmg; if (targetlist[targeti].hp <= 0) { targetlist[targeti].hp = 0; killed = true; targetlist[targeti].die(); } } counter.counter = dmg; _parent._parent.targetstats.newhp = targetlist[targeti].hp; _parent._parent.targetstats.gotoAndStop("HPChange"); } else { counter = null; } } } else if (lastcounter.done == undefined) { delete targetlist; attacked = true; if (killed) { _parent._parent.calcqueue(); _parent._parent.showqueue(); } _parent._parent.endaction(); undodirection = direction; stand(); }
Symbol 5 MovieClip [Unit] Frame 26
gotoAndPlay (25);
Symbol 5 MovieClip [Unit] Frame 27
state = "LettingPass"; sprite.gotoAndStop("WalkR" + dodgedirection); moveshift(((dodgedirection + 1) % 4) + 1);
Symbol 5 MovieClip [Unit] Frame 30
sprite.gotoAndStop("WalkM" + dodgedirection); moveshift(((dodgedirection + 1) % 4) + 1);
Symbol 5 MovieClip [Unit] Frame 42
sprite.gotoAndStop("WalkR" + dodgedirection); moveshift(dodgedirection);
Symbol 5 MovieClip [Unit] Frame 45
moveshift(dodgedirection); stand();
Symbol 5 MovieClip [Unit] Frame 46
if ((hpcounter == null) && (deathfx == null)) { shadow.removeMovieClip(); removeMovieClip(this); }
Symbol 5 MovieClip [Unit] Frame 47
gotoAndPlay (46);
Symbol 5 MovieClip [Unit] Frame 48
_alpha = 75; shadow._alpha = 75;
Symbol 5 MovieClip [Unit] Frame 49
_alpha = 50; shadow._alpha = 50;
Symbol 5 MovieClip [Unit] Frame 50
_alpha = 25; shadow._alpha = 25;
Symbol 5 MovieClip [Unit] Frame 51
_alpha = 0; shadow._alpha = 0; _parent._parent.map[row][col] = -1; row = undorow; col = undocol; direction = undodirection; _parent._parent.map[row][col] = this; setdepth(); _x = _parent._parent.cell_x(row, col); shadow._x = _parent._parent.cell_x(row, col); _y = _parent._parent.cell_y(row, col); shadow._y = _parent._parent.cell_y(row, col); moved = false; _parent._parent.endaction(); attachMovie("UndoFadeIn", "fadein", 10); stand();
Symbol 56 MovieClip [Assassin] Frame 18
shift_x = 10; shift_y = 5;
Symbol 56 MovieClip [Assassin] Frame 22
fxtype = "Slash"; connected = true; bump_x = 12; bump_y = 6; shift_x = 35; shift_y = 15.5;
Symbol 56 MovieClip [Assassin] Frame 32
attacking = false; stop();
Symbol 56 MovieClip [Assassin] Frame 33
shift_x = -10; shift_y = 5;
Symbol 56 MovieClip [Assassin] Frame 37
fxtype = "Slash"; connected = true; bump_x = -12; bump_y = 6; shift_x = -31; shift_y = 17.5;
Symbol 56 MovieClip [Assassin] Frame 47
attacking = false; stop();
Symbol 56 MovieClip [Assassin] Frame 48
shift_x = -10; shift_y = -5;
Symbol 56 MovieClip [Assassin] Frame 52
fxtype = "Slash"; connected = true; bump_x = -12; bump_y = -6; shift_x = -35; shift_y = -15.5;
Symbol 56 MovieClip [Assassin] Frame 62
attacking = false; stop();
Symbol 56 MovieClip [Assassin] Frame 63
shift_x = 10; shift_y = -5;
Symbol 56 MovieClip [Assassin] Frame 67
fxtype = "Slash"; connected = true; bump_x = 12; bump_y = -6; shift_x = 31; shift_y = -17.5;
Symbol 56 MovieClip [Assassin] Frame 77
attacking = false; stop();
Symbol 98 MovieClip [Cleric] Frame 18
shift_x = 4; shift_y = 2;
Symbol 98 MovieClip [Cleric] Frame 20
fxtype = "Light"; connected = true; shift_x = 10; shift_y = 5;
Symbol 98 MovieClip [Cleric] Frame 34
shift_x = 4; shift_y = 2;
Symbol 98 MovieClip [Cleric] Frame 35
attacking = false; stop();
Symbol 98 MovieClip [Cleric] Frame 36
shift_x = -4; shift_y = 2;
Symbol 98 MovieClip [Cleric] Frame 38
fxtype = "Light"; connected = true; shift_x = -10; shift_y = 5;
Symbol 98 MovieClip [Cleric] Frame 52
shift_x = -4; shift_y = 2;
Symbol 98 MovieClip [Cleric] Frame 53
attacking = false; stop();
Symbol 98 MovieClip [Cleric] Frame 54
shift_x = -4; shift_y = -2;
Symbol 98 MovieClip [Cleric] Frame 56
fxtype = "Light"; connected = true; shift_x = -10; shift_y = -5;
Symbol 98 MovieClip [Cleric] Frame 70
shift_x = -4; shift_y = -2;
Symbol 98 MovieClip [Cleric] Frame 71
attacking = false; stop();
Symbol 98 MovieClip [Cleric] Frame 72
shift_x = 4; shift_y = -2;
Symbol 98 MovieClip [Cleric] Frame 74
fxtype = "Light"; connected = true; shift_x = 10; shift_y = -5;
Symbol 98 MovieClip [Cleric] Frame 88
shift_x = 4; shift_y = -2;
Symbol 98 MovieClip [Cleric] Frame 89
attacking = false; stop();
Symbol 140 MovieClip [Angel] Frame 18
fxtype = "Nuke"; connected = true; bump_x = (bump_y = 0); shift_x = 1; shift_y = 0.5;
Symbol 140 MovieClip [Angel] Frame 29
shift_x = 5; shift_y = 2.5;
Instance of Symbol 122 MovieClip [Blank] in Symbol 140 MovieClip [Angel] Frame 29
onClipEvent (enterFrame) { _parent.doglow(); }
Symbol 140 MovieClip [Angel] Frame 38
attacking = false; stop();
Symbol 140 MovieClip [Angel] Frame 39
fxtype = "Nuke"; connected = true; bump_x = (bump_y = 0); shift_x = -1; shift_y = 0.5;
Symbol 140 MovieClip [Angel] Frame 50
shift_x = -5; shift_y = 2.5;
Instance of Symbol 122 MovieClip [Blank] in Symbol 140 MovieClip [Angel] Frame 50
onClipEvent (enterFrame) { _parent.doglow(); }
Symbol 140 MovieClip [Angel] Frame 59
attacking = false; stop();
Symbol 140 MovieClip [Angel] Frame 60
fxtype = "Nuke"; connected = true; bump_x = (bump_y = 0); shift_x = -1; shift_y = -0.5;
Symbol 140 MovieClip [Angel] Frame 71
shift_x = -5; shift_y = -2.5;
Instance of Symbol 122 MovieClip [Blank] in Symbol 140 MovieClip [Angel] Frame 71
onClipEvent (enterFrame) { _parent.doglow(); }
Symbol 140 MovieClip [Angel] Frame 80
attacking = false; stop();
Symbol 140 MovieClip [Angel] Frame 81
fxtype = "Nuke"; connected = true; bump_x = (bump_y = 0); shift_x = 1; shift_y = -0.5;
Symbol 140 MovieClip [Angel] Frame 92
shift_x = 5; shift_y = -2.5;
Instance of Symbol 122 MovieClip [Blank] in Symbol 140 MovieClip [Angel] Frame 92
onClipEvent (enterFrame) { _parent.doglow(); }
Symbol 140 MovieClip [Angel] Frame 101
attacking = false; stop();
Symbol 181 MovieClip [Healer] Frame 18
shift_x = 2; shift_y = 1;
Symbol 181 MovieClip [Healer] Frame 22
fxtype = "Glow"; connected = true; shift_x = 18; shift_y = 5;
Symbol 181 MovieClip [Healer] Frame 37
attacking = false; stop();
Symbol 181 MovieClip [Healer] Frame 38
shift_x = -2; shift_y = 1;
Symbol 181 MovieClip [Healer] Frame 42
fxtype = "Glow"; connected = true; shift_x = -10; shift_y = 9;
Symbol 181 MovieClip [Healer] Frame 57
attacking = false; stop();
Symbol 181 MovieClip [Healer] Frame 58
shift_x = -2; shift_y = -1;
Symbol 181 MovieClip [Healer] Frame 62
fxtype = "Glow"; connected = true; shift_x = -18; shift_y = -5;
Symbol 181 MovieClip [Healer] Frame 77
attacking = false; stop();
Symbol 181 MovieClip [Healer] Frame 78
shift_x = 2; shift_y = -1;
Symbol 181 MovieClip [Healer] Frame 82
fxtype = "Glow"; connected = true; shift_x = 10; shift_y = -9;
Symbol 181 MovieClip [Healer] Frame 97
attacking = false; stop();
Symbol 233 MovieClip [Sorceress] Frame 18
shift_x = (shift_y = 0);
Symbol 233 MovieClip [Sorceress] Frame 24
fxtype = "Starfall"; connected = true; bump_x = (bump_y = 0);
Instance of Symbol 122 MovieClip [Blank] in Symbol 233 MovieClip [Sorceress] Frame 24
onClipEvent (enterFrame) { _parent.doglow(); }
Symbol 233 MovieClip [Sorceress] Frame 44
attacking = false; stop();
Symbol 233 MovieClip [Sorceress] Frame 45
shift_x = (shift_y = 0);
Symbol 233 MovieClip [Sorceress] Frame 51
fxtype = "Starfall"; connected = true; bump_x = (bump_y = 0);
Instance of Symbol 122 MovieClip [Blank] in Symbol 233 MovieClip [Sorceress] Frame 51
onClipEvent (enterFrame) { _parent.doglow(); }
Symbol 233 MovieClip [Sorceress] Frame 71
attacking = false; stop();
Symbol 233 MovieClip [Sorceress] Frame 72
shift_x = (shift_y = 0);
Symbol 233 MovieClip [Sorceress] Frame 78
fxtype = "Starfall"; connected = true; bump_x = (bump_y = 0);
Instance of Symbol 122 MovieClip [Blank] in Symbol 233 MovieClip [Sorceress] Frame 78
onClipEvent (enterFrame) { _parent.doglow(); }
Symbol 233 MovieClip [Sorceress] Frame 98
attacking = false; stop();
Symbol 233 MovieClip [Sorceress] Frame 99
shift_x = (shift_y = 0);
Symbol 233 MovieClip [Sorceress] Frame 105
fxtype = "Starfall"; connected = true; bump_x = (bump_y = 0);
Instance of Symbol 122 MovieClip [Blank] in Symbol 233 MovieClip [Sorceress] Frame 105
onClipEvent (enterFrame) { _parent.doglow(); }
Symbol 233 MovieClip [Sorceress] Frame 125
attacking = false; stop();
Symbol 286 MovieClip [Wizard] Frame 18
shift_x = (shift_y = 0);
Symbol 286 MovieClip [Wizard] Frame 26
fxtype = "Fire"; connected = true; bump_x = (bump_y = 0);
Symbol 286 MovieClip [Wizard] Frame 39
attacking = false; stop();
Symbol 286 MovieClip [Wizard] Frame 40
shift_x = (shift_y = 0);
Symbol 286 MovieClip [Wizard] Frame 48
fxtype = "Fire"; connected = true; bump_x = (bump_y = 0);
Symbol 286 MovieClip [Wizard] Frame 61
attacking = false; stop();
Symbol 286 MovieClip [Wizard] Frame 62
shift_x = (shift_y = 0);
Symbol 286 MovieClip [Wizard] Frame 70
fxtype = "Fire"; connected = true; bump_x = (bump_y = 0);
Symbol 286 MovieClip [Wizard] Frame 83
attacking = false; stop();
Symbol 286 MovieClip [Wizard] Frame 84
shift_x = (shift_y = 0);
Symbol 286 MovieClip [Wizard] Frame 92
fxtype = "Fire"; connected = true; bump_x = (bump_y = 0);
Symbol 286 MovieClip [Wizard] Frame 105
attacking = false; stop();
Symbol 328 MovieClip [Mage] Frame 18
shift_x = 2; shift_y = 1;
Symbol 328 MovieClip [Mage] Frame 22
fxtype = "GroundBlast"; connected = true; bump_x = (bump_y = 0); shift_x = 14; shift_y = 7;
Symbol 328 MovieClip [Mage] Frame 31
attacking = false; stop();
Symbol 328 MovieClip [Mage] Frame 32
shift_x = -2; shift_y = 1;
Symbol 328 MovieClip [Mage] Frame 36
fxtype = "GroundBlast"; connected = true; bump_x = (bump_y = 0); shift_x = -14; shift_y = 7;
Symbol 328 MovieClip [Mage] Frame 45
attacking = false; stop();
Symbol 328 MovieClip [Mage] Frame 46
shift_x = -2; shift_y = -1;
Symbol 328 MovieClip [Mage] Frame 50
fxtype = "GroundBlast"; connected = true; bump_x = (bump_y = 0); shift_x = -14; shift_y = -7;
Symbol 328 MovieClip [Mage] Frame 59
attacking = false; stop();
Symbol 328 MovieClip [Mage] Frame 60
shift_x = 2; shift_y = -1;
Symbol 328 MovieClip [Mage] Frame 64
fxtype = "GroundBlast"; connected = true; bump_x = (bump_y = 0); shift_x = 14; shift_y = -7;
Symbol 328 MovieClip [Mage] Frame 73
attacking = false; stop();
Symbol 369 MovieClip [Knight] Frame 18
shift_x = 8; shift_y = 4;
Symbol 369 MovieClip [Knight] Frame 22
fxtype = "Slash"; connected = true; bump_x = 10; bump_y = 5; shift_x = 18; shift_y = 9;
Symbol 369 MovieClip [Knight] Frame 32
attacking = false; stop();
Symbol 369 MovieClip [Knight] Frame 33
shift_x = -8; shift_y = 4;
Symbol 369 MovieClip [Knight] Frame 37
fxtype = "Slash"; connected = true; bump_x = -10; bump_y = 5; shift_x = -18; shift_y = 9;
Symbol 369 MovieClip [Knight] Frame 47
attacking = false; stop();
Symbol 369 MovieClip [Knight] Frame 48
shift_x = -8; shift_y = -4;
Symbol 369 MovieClip [Knight] Frame 52
fxtype = "Slash"; connected = true; bump_x = -10; bump_y = -5; shift_x = -18; shift_y = -9;
Symbol 369 MovieClip [Knight] Frame 62
attacking = false; stop();
Symbol 369 MovieClip [Knight] Frame 63
shift_x = 8; shift_y = -4;
Symbol 369 MovieClip [Knight] Frame 67
fxtype = "Slash"; connected = true; bump_x = 10; bump_y = -5; shift_x = 18; shift_y = -9;
Symbol 369 MovieClip [Knight] Frame 77
attacking = false; stop();
Symbol 410 MovieClip [Fighter] Frame 18
shift_x = -9; shift_y = -4.5;
Symbol 410 MovieClip [Fighter] Frame 25
fxtype = "HeadImpact"; connected = true; bump_x = 7; bump_y = 3.5; shift_x = 20; shift_y = 10;
Symbol 410 MovieClip [Fighter] Frame 34
attacking = false; stop();
Symbol 410 MovieClip [Fighter] Frame 35
shift_x = 9; shift_y = -4.5;
Symbol 410 MovieClip [Fighter] Frame 42
fxtype = "HeadImpact"; connected = true; bump_x = -7; bump_y = 3.5; shift_x = -20; shift_y = 10;
Symbol 410 MovieClip [Fighter] Frame 51
attacking = false; stop();
Symbol 410 MovieClip [Fighter] Frame 52
shift_x = 9; shift_y = 4.5;
Symbol 410 MovieClip [Fighter] Frame 59
fxtype = "HeadImpact"; connected = true; bump_x = -7; bump_y = -3.5; shift_x = -20; shift_y = -10;
Symbol 410 MovieClip [Fighter] Frame 68
attacking = false; stop();
Symbol 410 MovieClip [Fighter] Frame 69
shift_x = -9; shift_y = 4.5;
Symbol 410 MovieClip [Fighter] Frame 76
fxtype = "HeadImpact"; connected = true; bump_x = 7; bump_y = -3.5; shift_x = 20; shift_y = -10;
Symbol 410 MovieClip [Fighter] Frame 85
attacking = false; stop();
Symbol 459 MovieClip [Swordsman] Frame 18
shift_x = -4; shift_y = -7;
Symbol 459 MovieClip [Swordsman] Frame 23
shift_x = 27; shift_y = 11.5; fxtype = "Stab"; connected = true; bump_x = (bump_y = 0);
Symbol 459 MovieClip [Swordsman] Frame 28
shift_x = -5; shift_y = -6.5;
Symbol 459 MovieClip [Swordsman] Frame 34
attacking = false; stop();
Symbol 459 MovieClip [Swordsman] Frame 35
shift_x = 14; shift_y = -2;
Symbol 459 MovieClip [Swordsman] Frame 40
shift_x = -23; shift_y = 13.5; fxtype = "Stab"; connected = true; bump_x = (bump_y = 0);
Symbol 459 MovieClip [Swordsman] Frame 45
shift_x = 13; shift_y = -2.5;
Symbol 459 MovieClip [Swordsman] Frame 51
attacking = false; stop();
Symbol 459 MovieClip [Swordsman] Frame 52
shift_x = 4; shift_y = 7;
Symbol 459 MovieClip [Swordsman] Frame 57
shift_x = -27; shift_y = -11.5; fxtype = "Stab"; connected = true; bump_x = (bump_y = 0);
Symbol 459 MovieClip [Swordsman] Frame 62
shift_x = 5; shift_y = 6.5;
Symbol 459 MovieClip [Swordsman] Frame 68
attacking = false; stop();
Symbol 459 MovieClip [Swordsman] Frame 69
shift_x = -14; shift_y = 2;
Symbol 459 MovieClip [Swordsman] Frame 74
shift_x = 23; shift_y = -13.5; fxtype = "Stab"; connected = true; bump_x = (bump_y = 0);
Symbol 459 MovieClip [Swordsman] Frame 79
shift_x = -13; shift_y = 2.5;
Symbol 459 MovieClip [Swordsman] Frame 85
attacking = false; stop();
Symbol 519 MovieClip [Striker] Frame 18
shift_x = (shift_y = 0);
Symbol 519 MovieClip [Striker] Frame 25
shift_x = 10; shift_y = 8; fxtype = "Wind"; connected = true; bump_x = (bump_y = 0);
Symbol 519 MovieClip [Striker] Frame 33
attacking = false; stop();
Symbol 519 MovieClip [Striker] Frame 34
shift_x = (shift_y = 0);
Symbol 519 MovieClip [Striker] Frame 41
shift_x = -16; shift_y = 5; fxtype = "Wind"; connected = true; bump_x = (bump_y = 0);
Symbol 519 MovieClip [Striker] Frame 49
attacking = false; stop();
Symbol 519 MovieClip [Striker] Frame 50
shift_x = (shift_y = 0);
Symbol 519 MovieClip [Striker] Frame 57
shift_x = -10; shift_y = -8; fxtype = "Wind"; connected = true; bump_x = (bump_y = 0);
Symbol 519 MovieClip [Striker] Frame 65
attacking = false; stop();
Symbol 519 MovieClip [Striker] Frame 66
shift_x = (shift_y = 0);
Symbol 519 MovieClip [Striker] Frame 73
shift_x = 16; shift_y = -5; fxtype = "Wind"; connected = true; bump_x = (bump_y = 0);
Symbol 519 MovieClip [Striker] Frame 81
attacking = false; stop();
Symbol 566 MovieClip [DarkSoldier] Frame 18
shift_x = 6; shift_y = 3;
Symbol 566 MovieClip [DarkSoldier] Frame 21
shift_x = 15; shift_y = 6.5; fxtype = "LowSlash"; connected = true; bump_x = 9; bump_y = 4.5;
Symbol 566 MovieClip [DarkSoldier] Frame 31
attacking = false; stop();
Symbol 566 MovieClip [DarkSoldier] Frame 32
shift_x = -6; shift_y = 3;
Symbol 566 MovieClip [DarkSoldier] Frame 35
shift_x = -13; shift_y = 7.5; fxtype = "LowSlash"; connected = true; bump_x = -9; bump_y = 4.5;
Symbol 566 MovieClip [DarkSoldier] Frame 45
attacking = false; stop();
Symbol 566 MovieClip [DarkSoldier] Frame 46
shift_x = -6; shift_y = -3;
Symbol 566 MovieClip [DarkSoldier] Frame 49
shift_x = -15; shift_y = -6.5; fxtype = "LowSlash"; connected = true; bump_x = -9; bump_y = -4.5;
Symbol 566 MovieClip [DarkSoldier] Frame 59
attacking = false; stop();
Symbol 566 MovieClip [DarkSoldier] Frame 60
shift_x = 6; shift_y = -3;
Symbol 566 MovieClip [DarkSoldier] Frame 63
shift_x = 13; shift_y = -7.5; fxtype = "LowSlash"; connected = true; bump_x = 9; bump_y = -4.5;
Symbol 566 MovieClip [DarkSoldier] Frame 73
attacking = false; stop();
Symbol 609 MovieClip [GateKeeper] Frame 18
shift_x = 16; shift_y = 6;
Symbol 609 MovieClip [GateKeeper] Frame 29
shift_x = 14; shift_y = 6;
Symbol 609 MovieClip [GateKeeper] Frame 31
fxtype = "Blast"; connected = true; bump_x = 6; bump_y = 3;
Symbol 609 MovieClip [GateKeeper] Frame 36
attacking = false; stop();
Symbol 609 MovieClip [GateKeeper] Frame 37
shift_x = -12; shift_y = 8;
Symbol 609 MovieClip [GateKeeper] Frame 48
shift_x = -12; shift_y = 7;
Symbol 609 MovieClip [GateKeeper] Frame 50
fxtype = "Blast"; connected = true; bump_x = -6; bump_y = 3;
Symbol 609 MovieClip [GateKeeper] Frame 55
attacking = false; stop();
Symbol 609 MovieClip [GateKeeper] Frame 56
shift_x = -16; shift_y = -6;
Symbol 609 MovieClip [GateKeeper] Frame 67
shift_x = -14; shift_y = -6;
Symbol 609 MovieClip [GateKeeper] Frame 69
fxtype = "Blast"; connected = true; bump_x = -6; bump_y = -3;
Symbol 609 MovieClip [GateKeeper] Frame 74
attacking = false; stop();
Symbol 609 MovieClip [GateKeeper] Frame 75
shift_x = 12; shift_y = -8;
Symbol 609 MovieClip [GateKeeper] Frame 86
shift_x = 12; shift_y = -7;
Symbol 609 MovieClip [GateKeeper] Frame 88
fxtype = "Blast"; connected = true; bump_x = 6; bump_y = -3;
Symbol 609 MovieClip [GateKeeper] Frame 93
attacking = false; stop();
Symbol 648 MovieClip [Archer] Frame 18
shift_x = 0; shift_y = -5.5;
Symbol 648 MovieClip [Archer] Frame 38
fxtype = "Slash"; connected = true; bump_x = 4; bump_y = 2;
Symbol 648 MovieClip [Archer] Frame 42
attacking = false; stop();
Symbol 648 MovieClip [Archer] Frame 43
shift_x = 11; shift_y = 0;
Symbol 648 MovieClip [Archer] Frame 63
fxtype = "Slash"; connected = true; bump_x = -4; bump_y = 2;
Symbol 648 MovieClip [Archer] Frame 67
attacking = false; stop();
Symbol 648 MovieClip [Archer] Frame 68
shift_x = 0; shift_y = 5.5;
Symbol 648 MovieClip [Archer] Frame 88
fxtype = "Slash"; connected = true; bump_x = -4; bump_y = -2;
Symbol 648 MovieClip [Archer] Frame 92
attacking = false; stop();
Symbol 648 MovieClip [Archer] Frame 93
shift_x = -11; shift_y = 0;
Symbol 648 MovieClip [Archer] Frame 113
fxtype = "Slash"; connected = true; bump_x = 4; bump_y = -2;
Symbol 648 MovieClip [Archer] Frame 117
attacking = false; stop();
Symbol 649 MovieClip [UndoFadeIn] Frame 2
if (_parent._alpha >= 100) { removeMovieClip(this); } else { _parent.shadow._alpha = (_parent._alpha = _parent._alpha + 25); gotoAndPlay (1); }
Symbol 651 MovieClip [HeadImpact] Frame 1
_x = 0; _y = -44; switch (direction) { case 1 : DX = 4; DY = 2; break; case 2 : DX = -4; DY = 2; break; case 3 : DX = -4; DY = -2; break; case 4 : DX = 4; DY = -2; break; default : DX = (DY = 0); }
Symbol 651 MovieClip [HeadImpact] Frame 2
_parent._x = _parent._x + DX; _parent._y = _parent._y + DY;
Symbol 651 MovieClip [HeadImpact] Frame 3
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY;
Symbol 651 MovieClip [HeadImpact] Frame 4
_parent._x = _parent._x + DX; _parent._y = _parent._y + DY;
Symbol 651 MovieClip [HeadImpact] Frame 5
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY;
Symbol 651 MovieClip [HeadImpact] Frame 6
if (_parent.istempfx) { _parent.removeMovieClip(); } else { removeMovieClip(this); }
Symbol 652 MovieClip [Light] Frame 1
function doglow() { x = x + y; if (x > 100) { y = y * -1; x = x + y; } else if (x < 0) { x = 0; } glow.rb = (255 * x) / 100; glow.gb = (230 * x) / 100; glow.bb = (80 * x) / 100; spritecolor.setTransform(glow); } _y = 0; _x = 0; spritecolor = new Color(_parent); glow = new Object(); glow = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; x = 0; y = 14.2857142857143;
Instance of Symbol 122 MovieClip [Blank] in Symbol 652 MovieClip [Light] Frame 1
onClipEvent (enterFrame) { _parent.doglow(); }
Symbol 652 MovieClip [Light] Frame 16
glow.rb = (glow.gb = (glow.bb = 0)); spritecolor.setTransform(glow); delete glow; delete spritecolor; if (_parent.istempfx) { _parent.removeMovieClip(); } else { removeMovieClip(this); }
Symbol 659 MovieClip [Transform] Frame 1
_x = 0; _y = 22; spritecolor = new Color(_parent); glow = new Object(); glow = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; glowr = 64; glowg = 255; glowb = 0;
Symbol 659 MovieClip [Transform] Frame 2
glow.rb = glowr / 4; glow.gb = glowg / 4; glow.bb = glowb / 4; spritecolor.setTransform(glow);
Symbol 659 MovieClip [Transform] Frame 3
glow.rb = glowr / 2; glow.gb = glowg / 2; glow.bb = glowb / 2; spritecolor.setTransform(glow);
Symbol 659 MovieClip [Transform] Frame 4
_parent._x = _parent._x + DX; _parent._y = _parent._y + DY; _x = (_x - DX); _y = (_y - DY); glow.rb = (glowr * 3) / 4; glow.gb = (glowg * 3) / 4; glow.bb = (glowb * 3) / 4; spritecolor.setTransform(glow);
Symbol 659 MovieClip [Transform] Frame 5
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY; _x = (_x + DX); _y = (_y + DY); _parent.attachMovie(_parent._parent._parent.unittype[10].unit, "sprite", 0); _parent.sprite._x = 0; _parent.sprite._y = 22; _parent.stand(); glow.rb = glowr; glow.gb = glowg; glow.bb = glowb; spritecolor.setTransform(glow);
Symbol 659 MovieClip [Transform] Frame 6
glow.rb = (glowr * 3) / 4; glow.gb = (glowg * 3) / 4; glow.bb = (glowb * 3) / 4; spritecolor.setTransform(glow);
Symbol 659 MovieClip [Transform] Frame 7
glow.rb = glowr / 2; glow.gb = glowg / 2; glow.bb = glowb / 2; spritecolor.setTransform(glow);
Symbol 659 MovieClip [Transform] Frame 8
glow.rb = glowr / 4; glow.gb = glowg / 4; glow.bb = glowb / 4; spritecolor.setTransform(glow);
Symbol 659 MovieClip [Transform] Frame 9
glow.rb = 0; glow.gb = 0; glow.bb = 0; spritecolor.setTransform(glow); delete glow; delete spritecolor;
Symbol 659 MovieClip [Transform] Frame 10
var tempallystat = eval ("_parent._parent._parent.allystats." + _parent.name); var tempcnt = _parent.cnt; _parent._parent._parent.copyunit(0, 10); _parent.cnt = tempcnt; tempallystat.pic.gotoAndStop(_parent.unit); _parent._parent._parent.calcqueue(); _parent._parent._parent.showqueue(); _parent._parent._parent.allystats._visible = (_parent._parent._parent.queue._visible = (_parent._parent._parent.activestats._visible = (_parent._parent._parent.targetstats._visible = true))); _parent._parent._parent.endaction(); removeMovieClip(this);
Symbol 660 MovieClip [Glow] Frame 1
function doglow() { x = x + y; if (x > 100) { y = y * -1; x = x + y; } else if (x < 0) { x = 0; } glow.rb = (112 * x) / 100; glow.gb = (255 * x) / 100; glow.bb = (204 * x) / 100; spritecolor.setTransform(glow); } _x = 0; _y = -27.5; spritecolor = new Color(_parent); glow = new Object(); glow = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; x = 0; y = 14.2857142857143;
Instance of Symbol 122 MovieClip [Blank] in Symbol 660 MovieClip [Glow] Frame 1
onClipEvent (enterFrame) { _parent.doglow(); }
Symbol 660 MovieClip [Glow] Frame 16
glow.rb = (glow.gb = (glow.bb = 0)); spritecolor.setTransform(glow); delete glow; delete spritecolor; if (_parent.istempfx) { _parent.removeMovieClip(); } else { removeMovieClip(this); }
Symbol 661 MovieClip [Starfall] Frame 1
_y = 0; _x = 0; switch (direction) { case 1 : DX = 4; DY = 2; break; case 2 : DX = -4; DY = 2; break; case 3 : DX = -4; DY = -2; break; case 4 : DX = 4; DY = -2; break; default : DX = (DY = 0); } spritecolor = new Color(_parent); glow = new Object(); glow = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; glowr = 64; glowg = 255; glowb = 0;
Symbol 661 MovieClip [Starfall] Frame 2
glow.rb = glowr / 4; glow.gb = glowg / 4; glow.bb = glowb / 4; spritecolor.setTransform(glow);
Symbol 661 MovieClip [Starfall] Frame 3
glow.rb = glowr / 2; glow.gb = glowg / 2; glow.bb = glowb / 2; spritecolor.setTransform(glow);
Symbol 661 MovieClip [Starfall] Frame 4
_parent._x = _parent._x + DX; _parent._y = _parent._y + DY; _x = (_x - DX); _y = (_y - DY); glow.rb = (glowr * 3) / 4; glow.gb = (glowg * 3) / 4; glow.bb = (glowb * 3) / 4; spritecolor.setTransform(glow);
Symbol 661 MovieClip [Starfall] Frame 5
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY; _x = (_x + DX); _y = (_y + DY); glow.rb = glowr; glow.gb = glowg; glow.bb = glowb; spritecolor.setTransform(glow);
Symbol 661 MovieClip [Starfall] Frame 6
glow.rb = (glowr * 3) / 4; glow.gb = (glowg * 3) / 4; glow.bb = (glowb * 3) / 4; spritecolor.setTransform(glow);
Symbol 661 MovieClip [Starfall] Frame 7
glow.rb = glowr / 2; glow.gb = glowg / 2; glow.bb = glowb / 2; spritecolor.setTransform(glow);
Symbol 661 MovieClip [Starfall] Frame 8
glow.rb = glowr / 4; glow.gb = glowg / 4; glow.bb = glowb / 4; spritecolor.setTransform(glow);
Symbol 661 MovieClip [Starfall] Frame 9
_parent._parent.stand(); glow.rb = 0; glow.gb = 0; glow.bb = 0; spritecolor.setTransform(glow); delete glow; delete spritecolor; if (_parent.istempfx) { _parent.removeMovieClip(); } else { removeMovieClip(this); }
Symbol 663 MovieClip [Fire] Frame 1
_x = 0; _y = -16; switch (direction) { case 1 : DX = 4; DY = 2; break; case 2 : DX = -4; DY = 2; break; case 3 : DX = -4; DY = -2; break; case 4 : DX = 4; DY = -2; break; default : DX = (DY = 0); } spritecolor = new Color(_parent); glow = new Object(); glow = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; glowr = 255; glowg = 44; glowb = 0;
Symbol 663 MovieClip [Fire] Frame 3
_parent._x = _parent._x + DX; _parent._y = _parent._y + DY; _x = (_x - DX); _y = (_y - DY); glow.rb = glowr / 4; glow.gb = glowg / 4; glow.bb = glowb / 4; spritecolor.setTransform(glow);
Symbol 663 MovieClip [Fire] Frame 4
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY; _x = (_x + DX); _y = (_y + DY); glow.rb = glowr / 2; glow.gb = glowg / 2; glow.bb = glowb / 2; spritecolor.setTransform(glow);
Symbol 663 MovieClip [Fire] Frame 5
glow.rb = (glowr * 3) / 4; glow.gb = (glowg * 3) / 4; glow.bb = (glowb * 3) / 4; spritecolor.setTransform(glow);
Symbol 663 MovieClip [Fire] Frame 6
glow.rb = glowr; glow.gb = glowg; glow.bb = glowb; spritecolor.setTransform(glow);
Symbol 663 MovieClip [Fire] Frame 11
glow.rb = (glowr * 3) / 4; glow.gb = (glowg * 3) / 4; glow.bb = (glowb * 3) / 4; spritecolor.setTransform(glow);
Symbol 663 MovieClip [Fire] Frame 12
glow.rb = glowr / 2; glow.gb = glowg / 2; glow.bb = glowb / 2; spritecolor.setTransform(glow);
Symbol 663 MovieClip [Fire] Frame 13
glow.rb = glowr / 4; glow.gb = glowg / 4; glow.bb = glowb / 4; spritecolor.setTransform(glow);
Symbol 663 MovieClip [Fire] Frame 14
_parent._parent.stand(); glow.rb = 0; glow.gb = 0; glow.bb = 0; spritecolor.setTransform(glow); delete glow; delete spritecolor; if (_parent.istempfx) { _parent.removeMovieClip(); } else { removeMovieClip(this); }
Symbol 669 MovieClip [Nuke] Frame 1
_y = 0; _x = 0; switch (direction) { case 1 : DX = 4; DY = 2; break; case 2 : DX = -4; DY = 2; break; case 3 : DX = -4; DY = -2; break; case 4 : DX = 4; DY = -2; break; default : DX = (DY = 0); } spritecolor = new Color(_parent); glow = new Object(); glow = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; glowr = 255; glowg = 0; glowb = 0;
Instance of Symbol 122 MovieClip [Blank] in Symbol 669 MovieClip [Nuke] Frame 1
onClipEvent (enterFrame) { _parent.doglow(); }
Symbol 669 MovieClip [Nuke] Frame 2
glow.rb = glowr / 3; glow.gb = glowg / 3; glow.bb = glowb / 3; spritecolor.setTransform(glow);
Symbol 669 MovieClip [Nuke] Frame 3
glow.rb = (glowr * 2) / 3; glow.gb = (glowg * 2) / 3; glow.bb = (glowb * 2) / 3; spritecolor.setTransform(glow);
Symbol 669 MovieClip [Nuke] Frame 4
glow.rb = glowr; glow.gb = glowg; glow.bb = glowb;
Symbol 669 MovieClip [Nuke] Frame 14
_parent._x = _parent._x + DX; _parent._y = _parent._y + DY; _x = (_x - DX); _y = (_y - DY);
Symbol 669 MovieClip [Nuke] Frame 15
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY; _x = (_x + DX); _y = (_y + DY);
Symbol 669 MovieClip [Nuke] Frame 16
glow.rb = (glowr * 2) / 3; glow.gb = (glowg * 2) / 3; glow.bb = (glowb * 2) / 3; spritecolor.setTransform(glow);
Symbol 669 MovieClip [Nuke] Frame 17
glow.rb = glowr / 3; glow.gb = glowg / 3; glow.bb = glowb / 3; spritecolor.setTransform(glow);
Symbol 669 MovieClip [Nuke] Frame 18
glow.rb = 0; glow.gb = 0; glow.bb = 0; spritecolor.setTransform(glow); delete glow; delete spritecolor; if (_parent.istempfx) { _parent.removeMovieClip(); } else { removeMovieClip(this); }
Symbol 674 MovieClip [Wind] Frame 1
_y = 0; _x = 0; switch (direction) { case 1 : DX = 4; DY = 2; break; case 2 : DX = -4; DY = 2; break; case 3 : DX = -4; DY = -2; break; case 4 : DX = 4; DY = -2; break; default : DX = (DY = 0); } spritecolor = new Color(_parent); glow = new Object(); glow = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; glowr = 0; glowg = 0; glowb = 255; _parent._x = _parent._x + (3 * DX); _parent._y = _parent._y + (3 * DY); _x = (_x - (3 * DX)); _y = (_y - (3 * DY));
Symbol 674 MovieClip [Wind] Frame 2
glow.rb = glowr / 3; glow.gb = glowg / 3; glow.bb = glowb / 3; spritecolor.setTransform(glow); _parent._x = _parent._x - DX; _parent._y = _parent._y - DY; _x = (_x + (2 * DX)); _y = (_y + (2 * DY));
Symbol 674 MovieClip [Wind] Frame 3
glow.rb = (glowr * 2) / 3; glow.gb = (glowg * 2) / 3; glow.bb = (glowb * 2) / 3; spritecolor.setTransform(glow); _parent._x = _parent._x + DX; _parent._y = _parent._y + DY;
Symbol 674 MovieClip [Wind] Frame 4
glow.rb = glowr; glow.gb = glowg; glow.bb = glowb; spritecolor.setTransform(glow); _parent._x = _parent._x - DX; _parent._y = _parent._y - DY; _x = (_x + (2 * DX)); _y = (_y + (2 * DY));
Symbol 674 MovieClip [Wind] Frame 5
glow.rb = (glowr * 2) / 3; glow.gb = (glowg * 2) / 3; glow.bb = (glowb * 2) / 3; spritecolor.setTransform(glow); _x = (_x + DX); _y = (_y + DY);
Symbol 674 MovieClip [Wind] Frame 6
glow.rb = glowr / 3; glow.gb = glowg / 3; glow.bb = glowb / 3; spritecolor.setTransform(glow); _x = (_x + DX); _y = (_y + DY);
Symbol 674 MovieClip [Wind] Frame 7
_parent._x = _parent._x - (2 * DX); _parent._y = _parent._y - (2 * DY); _parent._parent.stand(); glow.rb = 0; glow.gb = 0; glow.bb = 0; spritecolor.setTransform(glow); delete glow; delete spritecolor; if (_parent.istempfx) { _parent.removeMovieClip(); } else { removeMovieClip(this); }
Symbol 675 MovieClip [GroundBlast] Frame 1
_y = 0; _x = 0; switch (direction) { case 1 : DX = 4; DY = 2; break; case 2 : DX = -4; DY = 2; break; case 3 : DX = -4; DY = -2; break; case 4 : DX = 4; DY = -2; break; default : DX = (DY = 0); } spritecolor = new Color(_parent); glow = new Object(); glow = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; glowr = 255; glowg = 0; glowb = 0;
Symbol 675 MovieClip [GroundBlast] Frame 2
glow.rb = glowr / 3; glow.gb = glowg / 3; glow.bb = glowb / 3; spritecolor.setTransform(glow);
Symbol 675 MovieClip [GroundBlast] Frame 3
_parent._x = _parent._x + DX; _parent._y = _parent._y + DY; _x = (_x - DX); _y = (_y - DY); glow.rb = (glowr * 2) / 3; glow.gb = (glowg * 2) / 3; glow.bb = (glowb * 2) / 3; spritecolor.setTransform(glow);
Symbol 675 MovieClip [GroundBlast] Frame 4
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY; _x = (_x + DX); _y = (_y + DY); glow.rb = glowr; glow.gb = glowg; glow.bb = glowb; spritecolor.setTransform(glow);
Symbol 675 MovieClip [GroundBlast] Frame 5
glow.rb = (glowr * 2) / 3; glow.gb = (glowg * 2) / 3; glow.bb = (glowb * 2) / 3; spritecolor.setTransform(glow);
Symbol 675 MovieClip [GroundBlast] Frame 6
glow.rb = glowr / 3; glow.gb = glowg / 3; glow.bb = glowb / 3; spritecolor.setTransform(glow);
Symbol 675 MovieClip [GroundBlast] Frame 7
_parent._parent.stand(); glow.rb = 0; glow.gb = 0; glow.bb = 0; spritecolor.setTransform(glow); delete glow; delete spritecolor; if (_parent.istempfx) { _parent.removeMovieClip(); } else { removeMovieClip(this); }
Symbol 676 MovieClip [Blast] Frame 1
_x = 0; _y = -30; switch (direction) { case 1 : DX = 4; DY = 2; break; case 2 : DX = -4; DY = 2; break; case 3 : DX = -4; DY = -2; break; case 4 : DX = 4; DY = -2; break; default : DX = (DY = 0); } spritecolor = new Color(_parent); glow = new Object(); glow = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; glowr = 102; glowg = 153; glowb = 255; glow.rb = glowr / 3; glow.gb = glowg / 3; glow.bb = glowb / 3; spritecolor.setTransform(glow);
Symbol 676 MovieClip [Blast] Frame 2
_parent._x = _parent._x + DX; _parent._y = _parent._y + DY; glow.rb = (glowr * 2) / 3; glow.gb = (glowg * 2) / 3; glow.bb = (glowb * 2) / 3; spritecolor.setTransform(glow);
Symbol 676 MovieClip [Blast] Frame 3
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY; glow.rb = glowr; glow.gb = glowg; glow.bb = glowb; spritecolor.setTransform(glow);
Symbol 676 MovieClip [Blast] Frame 4
_parent._x = _parent._x + DX; _parent._y = _parent._y + DY; glow.rb = (glowr * 2) / 3; glow.gb = (glowg * 2) / 3; glow.bb = (glowb * 2) / 3; spritecolor.setTransform(glow);
Symbol 676 MovieClip [Blast] Frame 5
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY; glow.rb = glowr / 3; glow.gb = glowg / 3; glow.bb = glowb / 3; spritecolor.setTransform(glow);
Symbol 676 MovieClip [Blast] Frame 6
glow.rb = (glow.gb = (glow.bb = 0)); spritecolor.setTransform(glow); delete glow; delete spritecolor; if (_parent.istempfx) { _parent.removeMovieClip(); } else { removeMovieClip(this); }
Symbol 677 MovieClip [Stab] Frame 1
_x = 0; _y = -34; switch (direction) { case 1 : _x = (_x - 5); _y = (_y + 2.5); DX = 4; DY = 2; break; case 2 : _x = (_x - 5); _y = (_y - 2.5); DX = -4; DY = 2; break; case 3 : _x = (_x + 5); _y = (_y - 2.5); DX = -4; DY = -2; break; case 4 : _x = (_x + 5); _y = (_y + 2.5); DX = 4; DY = -2; break; default : DX = (DY = 0); } _parent._x = _parent._x + (3 * DX); _parent._y = _parent._y + (3 * DY); _parent._parent.shadow._x = _parent._parent.shadow._x + (3 * DX); _parent._parent.shadow._y = _parent._parent.shadow._y + (3 * DY);
Symbol 677 MovieClip [Stab] Frame 2
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY;
Symbol 677 MovieClip [Stab] Frame 3
_parent._x = _parent._x + DX; _parent._y = _parent._y + DY;
Symbol 677 MovieClip [Stab] Frame 6
_parent._x = _parent._x - (5.5 * DX); _parent._y = _parent._y - (5.5 * DY); _parent._parent.shadow._x = _parent._parent.shadow._x - (5.5 * DX); _parent._parent.shadow._y = _parent._parent.shadow._y - (5.5 * DY);
Symbol 677 MovieClip [Stab] Frame 7
_parent._x = _parent._x + (3 * DX); _parent._y = _parent._y + (3 * DY); _parent._parent.shadow._x = _parent._parent.shadow._x + (2.5 * DX); _parent._parent.shadow._y = _parent._parent.shadow._y + (2.5 * DY);
Symbol 677 MovieClip [Stab] Frame 8
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY;
Symbol 677 MovieClip [Stab] Frame 9
_parent._x = _parent._x + (DX / 2); _parent._y = _parent._y + (DY / 2); _parent._parent.stand(); if (_parent.istempfx) { _parent.removeMovieClip(); } else { removeMovieClip(this); }
Symbol 678 MovieClip [LowSlash] Frame 1
_x = 0; _y = -24; switch (direction) { case 1 : DX = 4; DY = 2; break; case 2 : DX = -4; DY = 2; break; case 3 : DX = -4; DY = -2; break; case 4 : DX = 4; DY = -2; break; default : DX = (DY = 0); }
Symbol 678 MovieClip [LowSlash] Frame 2
_parent._x = _parent._x + DX; _parent._y = _parent._y + DY;
Symbol 678 MovieClip [LowSlash] Frame 3
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY;
Symbol 678 MovieClip [LowSlash] Frame 4
_parent._x = _parent._x + DX; _parent._y = _parent._y + DY;
Symbol 678 MovieClip [LowSlash] Frame 5
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY;
Symbol 678 MovieClip [LowSlash] Frame 6
if (_parent.istempfx) { _parent.removeMovieClip(); } else { removeMovieClip(this); }
Symbol 679 MovieClip [Slash] Frame 1
_x = 0; _y = -30; switch (direction) { case 1 : DX = 4; DY = 2; break; case 2 : DX = -4; DY = 2; break; case 3 : DX = -4; DY = -2; break; case 4 : DX = 4; DY = -2; break; default : DX = (DY = 0); }
Symbol 679 MovieClip [Slash] Frame 2
_parent._x = _parent._x + DX; _parent._y = _parent._y + DY;
Symbol 679 MovieClip [Slash] Frame 3
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY;
Symbol 679 MovieClip [Slash] Frame 4
_parent._x = _parent._x + DX; _parent._y = _parent._y + DY;
Symbol 679 MovieClip [Slash] Frame 5
_parent._x = _parent._x - DX; _parent._y = _parent._y - DY;
Symbol 679 MovieClip [Slash] Frame 6
if (_parent.istempfx) { _parent.removeMovieClip(); } else { removeMovieClip(this); }
Symbol 691 Button
on (release) { if (_parent._parent.moverangecells != null) { _parent._parent.moverangecells.removeMovieClip(); } }
Symbol 692 MovieClip [GridCell] Frame 1
btn.useHandCursor = (btn.tabEnabled = false); _x = _parent._parent._parent.cell_x(row, col); _y = _parent._parent._parent.cell_y(row, col);
Symbol 693 Button
on (rollOver) { var s = new Sound(this); s.attachSound("Beep1"); s.start(); btn.useHandCursor = (_parent._parent.movecells == null) && (_parent._parent.attackcells == null); _parent._parent._parent.pointer._x = _x; _parent._parent._parent.pointer._y = _y; _parent._parent._parent.pointer.play(); _parent._parent._parent.pointer._visible = true; _parent._parent._parent.targetstats.showstats(unit); } on (release) { if ((_parent._parent.movecells == null) && (_parent._parent.attackcells == null)) { var s = new Sound(this); s.attachSound("Beep1"); s.start(); unit.showmoverange(); } } on (rollOut, releaseOutside) { _parent._parent._parent.pointer._visible = false; _parent._parent._parent.pointer.stop(); _parent._parent._parent.targetstats.showstats(); }
Symbol 694 MovieClip [UnitCell] Frame 1
btn.tabEnabled = false; _x = _parent._parent._parent.cell_x(unit.row, unit.col); _y = _parent._parent._parent.cell_y(unit.row, unit.col); stop();
Symbol 695 Button
on (release) { var s = new Sound(this); s.attachSound("Beep1"); s.start(); _parent._parent._parent.cancelaction(); } on (rollOver) { var s = new Sound(this); s.attachSound("Beep1"); s.start(); _parent._parent._parent.canceltext._x = _x; _parent._parent._parent.canceltext._y = _y; _parent._parent._parent.canceltext._visible = true; } on (rollOut, releaseOutside) { _parent._parent._parent.canceltext._visible = false; }
Symbol 696 MovieClip [CancelCell] Frame 1
btn.tabEnabled = false; _x = _parent._parent._parent.cell_x(row, col); _y = _parent._parent._parent.cell_y(row, col);
Symbol 699 MovieClip [AttackBound] Frame 1
_x = _parent._parent._parent._parent.cell_x(row, col); _y = _parent._parent._parent._parent.cell_y(row, col); var i = 1; while (i <= 4) { if (bounds.indexOf("" + i) < 0) { eval ("b" + i)._visible = false; } i++; }
Symbol 701 Button
on (release) { var facedirection; if (Math.abs(row - _parent.crow) < Math.abs(col - _parent.ccol)) { if (col > _parent.ccol) { facedirection = 1; } else { facedirection = 3; } } else if (row > _parent.crow) { facedirection = 2; } else { facedirection = 4; } if (_parent.attacktype == "normal") { if (_parent.spread <= 0) { _parent._parent._parent.doattack(facedirection, row, col); } else { var area = new Array(); var coords = new Object(); coords.row = row; coords.col = col; area.push(coords); var i = 1; while (i <= _parent.spread) { var temprow; var tempcol; (temprow = _parent.spread); (tempcol = _parent.spread + i); while (tempcol > _parent.spread) { if (bbuffer[temprow][tempcol] != null) { var coords = new Object(); coords.row = (temprow + row) - _parent.spread; coords.col = (tempcol + col) - _parent.spread; area.push(coords); } temprow++; tempcol--; } (temprow = _parent.spread + i); (tempcol = _parent.spread); while (temprow > _parent.spread) { if (bbuffer[temprow][tempcol] != null) { var coords = new Object(); coords.row = (temprow + row) - _parent.spread; coords.col = (tempcol + col) - _parent.spread; area.push(coords); } temprow--; tempcol--; } (temprow = _parent.spread); (tempcol = _parent.spread - i); while (tempcol < _parent.spread) { if (bbuffer[temprow][tempcol] != null) { var coords = new Object(); coords.row = (temprow + row) - _parent.spread; coords.col = (tempcol + col) - _parent.spread; area.push(coords); } temprow--; tempcol++; } (temprow = _parent.spread - i); (tempcol = _parent.spread); while (temprow < _parent.spread) { if (bbuffer[temprow][tempcol] != null) { var coords = new Object(); coords.row = (temprow + row) - _parent.spread; coords.col = (tempcol + col) - _parent.spread; area.push(coords); } temprow++; tempcol++; } i++; } _parent._parent._parent.doattack(facedirection, null, null, area); } } else if (_parent.attacktype == "line") { var temprow = _parent.crow; var tempcol = _parent.ccol; var area = new Array(); var i = 0; while (i < _parent.range) { if (col > _parent.ccol) { tempcol++; } else if (row > _parent.crow) { temprow++; } else if (col < _parent.ccol) { tempcol--; } else if (row < _parent.crow) { temprow--; } if (bbuffer[i] != null) { var coords = new Object(); coords.row = temprow; coords.col = tempcol; area.push(coords); } i++; } _parent._parent._parent.doattack(facedirection, null, null, area); } else if (_parent.attacktype == "projectile") { var temprow = _parent.crow; var tempcol = _parent.ccol; if (col > _parent.ccol) { tempcol = tempcol + _parent.range; } else if (row > _parent.crow) { temprow = temprow + _parent.range; } else if (col < _parent.ccol) { tempcol = tempcol - _parent.range; } else if (row < _parent.crow) { temprow = temprow - _parent.range; } var i = _parent.range; while (bbuffer[--i] == null) { if (col > _parent.ccol) { tempcol--; } else if (row > _parent.crow) { temprow--; } else if (col < _parent.ccol) { tempcol++; } else if (row < _parent.crow) { temprow++; } } _parent._parent._parent.doattack(facedirection, temprow, tempcol); } } on (rollOver) { var tunit = _parent._parent._parent.map[row][col]; if (tunit.unitcell != null) { var s = new Sound(this); s.attachSound("Beep1"); s.start(); _parent._parent._parent.pointer._x = _x; _parent._parent._parent.pointer._y = _y; _parent._parent._parent.pointer.play(); _parent._parent._parent.pointer._visible = true; var aunit = _parent._parent._parent.currentunit; var mindmg; var maxdmg; if (aunit.damage == "heal") { mindmg = aunit.ap * 50; maxdmg = mindmg + ((mindmg * aunit.ap) / 300); } else { var tdf; if (aunit.damage == "magic") { tdf = tunit.mdf; } else { tdf = tunit.df; } maxdmg = (mindmg = (aunit.ap - tdf) * 50); if (aunit.damage == "magic") { maxdmg = maxdmg + ((maxdmg * aunit.ap) / 300); mindmg = mindmg - ((mindmg * tdf) / 200); } else { maxdmg = maxdmg + ((maxdmg * aunit.ag) / 100); mindmg = mindmg - ((mindmg * tunit.ag) / 50); } } if (mindmg < 0) { mindmg = 0; } else if (mindmg > 9999) { mindmg = 9999; } if (maxdmg < 0) { maxdmg = 0; } else if (maxdmg > 9999) { maxdmg = 9999; } var vary; if (maxdmg != 0) { vary = Math.round((100 * mindmg) / maxdmg); } else { vary = 0; } _parent._parent._parent.targetstats.showstats(tunit, Math.round(maxdmg), vary, aunit.damage == "heal"); } _parent.attachMovie("Blank", "bounds", 10000); _parent.bounds._x = (_parent.bounds._y = 0); if (_parent.attacktype == "normal") { var temprow = 0; while (temprow < len) { var tempcol = 0; while (tempcol < len) { if (bbuffer[temprow][tempcol]) { var maprow = ((temprow + row) - _parent.spread); var mapcol = ((tempcol + col) - _parent.spread); if (bbuffer[temprow][tempcol] != null) { var tempcell = ((("bound" + maprow) + "x") + mapcol); _parent.bounds.attachMovie("AttackBound", tempcell, (100 * maprow) + mapcol); eval ("_parent.bounds." + tempcell).row = maprow; eval ("_parent.bounds." + tempcell).col = mapcol; eval ("_parent.bounds." + tempcell).bounds = bbuffer[temprow][tempcol]; } } tempcol++; } temprow++; } } else if ((_parent.attacktype == "line") || (_parent.attacktype == "projectile")) { temprow = _parent.crow; tempcol = _parent.ccol; var i = 0; while (i < _parent.range) { if (col > _parent.ccol) { tempcol++; } else if (row > _parent.crow) { temprow++; } else if (col < _parent.ccol) { tempcol--; } else if (row < _parent.crow) { temprow--; } if (bbuffer[i] != null) { var tempcell = ((("bound" + temprow) + "x") + tempcol); _parent.bounds.attachMovie("AttackBound", tempcell, (100 * temprow) + tempcol); eval ("_parent.bounds." + tempcell).row = temprow; eval ("_parent.bounds." + tempcell).col = tempcol; eval ("_parent.bounds." + tempcell).bounds = bbuffer[i]; } i++; } } } on (rollOut, releaseOutside) { if (_parent._parent._parent.map[row][col] != -1) { _parent._parent._parent.pointer._visible = false; _parent._parent._parent.pointer.stop(); _parent._parent._parent.targetstats.showstats(); } _parent.bounds.removeMovieClip(); }
Symbol 702 MovieClip [AttackCell] Frame 1
btn.tabEnabled = false; _x = _parent._parent._parent.cell_x(row, col); _y = _parent._parent._parent.cell_y(row, col); if (_parent.attacktype == "normal") { len = (_parent.spread * 2) + 1; bbuffer = new Array(len); var i = 0; while (i < len) { bbuffer[i] = new Array(len); i++; } var temprow = (row - _parent.spread); while (temprow <= (row + _parent.spread)) { var spread1 = (_parent.spread - Math.abs(row - temprow)); var tempcol = (col - spread1); while (tempcol <= (col + spread1)) { if ((_parent.crow != temprow) || (_parent.ccol != tempcol)) { if ((_parent._parent._parent.map[temprow][tempcol] != null) && (_parent._parent._parent.map[temprow][tempcol] != -2)) { bbuffer[(temprow - row) + _parent.spread][(tempcol - col) + _parent.spread] = true; } } tempcol++; } temprow++; } var temprow = 0; while (temprow < len) { var tempcol = 0; while (tempcol < len) { if (bbuffer[temprow][tempcol]) { bounds = ""; if (bbuffer[temprow][tempcol + 1] == null) { bounds = bounds + "1"; } if (bbuffer[temprow + 1][tempcol] == null) { bounds = bounds + "2"; } if (bbuffer[temprow][tempcol - 1] == null) { bounds = bounds + "3"; } if (bbuffer[temprow - 1][tempcol] == null) { bounds = bounds + "4"; } bbuffer[temprow][tempcol] = bounds; } tempcol++; } temprow++; } } else if ((_parent.attacktype == "line") || (_parent.attacktype == "projectile")) { bbuffer = new Array(_parent.range); temprow = _parent.crow; tempcol = _parent.ccol; var i = 0; while (i < _parent.range) { if (col > _parent.ccol) { tempcol++; } else if (row > _parent.crow) { temprow++; } else if (col < _parent.ccol) { tempcol--; } else if (row < _parent.crow) { temprow--; } if (eval ((("_parent.cell" + temprow) + "x") + tempcol) != null) { bbuffer[i] = true; } i++; } var i = 0; while (i < _parent.range) { if (bbuffer[i]) { bounds = ""; if (col > _parent.ccol) { if (bbuffer[i + 1] == null) { bounds = bounds + "1"; } bounds = bounds + "2"; if (bbuffer[i - 1] == null) { bounds = bounds + "3"; } bounds = bounds + "4"; } else if (row > _parent.crow) { bounds = bounds + "1"; if (bbuffer[i + 1] == null) { bounds = bounds + "2"; } bounds = bounds + "3"; if (bbuffer[i - 1] == null) { bounds = bounds + "4"; } } else if (col < _parent.ccol) { if (bbuffer[i - 1] == null) { bounds = bounds + "1"; } bounds = bounds + "2"; if (bbuffer[i + 1] == null) { bounds = bounds + "3"; } bounds = bounds + "4"; } else if (row < _parent.crow) { bounds = bounds + "1"; if (bbuffer[i - 1] == null) { bounds = bounds + "2"; } bounds = bounds + "3"; if (bbuffer[i + 1] == null) { bounds = bounds + "4"; } } bbuffer[i] = bounds; } i++; } }
Symbol 704 MovieClip [MoveRangeCell] Frame 1
_x = _parent._parent._parent.cell_x(row, col); _y = _parent._parent._parent.cell_y(row, col);
Symbol 706 MovieClip [RangeCancelCell] Frame 1
_x = _parent._parent._parent.cell_x(row, col); _y = _parent._parent._parent.cell_y(row, col);
Symbol 707 Button
on (release) { _parent._parent._parent.domove(row, col); }
Symbol 708 MovieClip [MoveCell] Frame 1
btn.tabEnabled = false; _x = _parent._parent._parent.cell_x(row, col); _y = _parent._parent._parent.cell_y(row, col);
Symbol 720 MovieClip Frame 20
stop();
Symbol 721 MovieClip [HPCounter] Frame 1
done = false; _y = 0; if (heal) { green = new Object(); green = {ra:"20", rb:"0", ga:"100", gb:"0", ba:"40", bb:"0", aa:"100", ab:"0"}; new Color(this).setTransform(green); } thousands = Math.floor(counter / 1000); counter = counter - (thousands * 1000); hundreds = Math.floor(counter / 100); counter = counter - (hundreds * 100); tens = Math.floor(counter / 10); ones = counter - (tens * 10); if (thousands > 0) { _x = 0; d4.digit.digit = thousands; } else { thousands = ""; if (hundreds > 0) { _x = -5.15; } else { hundreds = ""; if (tens > 0) { _x = -10.3; } else { tens = ""; _x = -15.45; } } }
Symbol 721 MovieClip [HPCounter] Frame 2
d3.digit.digit = hundreds;
Symbol 721 MovieClip [HPCounter] Frame 3
d2.digit.digit = tens;
Symbol 721 MovieClip [HPCounter] Frame 4
d1.digit.digit = ones;
Symbol 721 MovieClip [HPCounter] Frame 15
done = true;
Symbol 721 MovieClip [HPCounter] Frame 24
removeMovieClip(this);
Symbol 722 MovieClip [Death] Frame 1
_x = 0; _y = 6; spritecolor = new Color(_parent.sprite); glow = new Object(); glow = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; glow.ra = 80; glow.ga = 87; glow.aa = 75; spritecolor.setTransform(glow); _parent.shadow._alpha = 75;
Symbol 722 MovieClip [Death] Frame 2
glow.ra = 60; glow.ga = 73; glow.aa = 50; spritecolor.setTransform(glow); _parent.shadow._alpha = 50;
Symbol 722 MovieClip [Death] Frame 3
glow.ra = 40; glow.ga = 60; glow.aa = 25; spritecolor.setTransform(glow); _parent.shadow._alpha = 25;
Symbol 722 MovieClip [Death] Frame 4
_parent.shadow._alpha = (_parent.sprite._alpha = 0);
Symbol 722 MovieClip [Death] Frame 13
delete glow; delete spritecolor; removeMovieClip(this);
Symbol 729 MovieClip [SmokeHole] Frame 1
if (started != true) { started = true; gotoAndPlay(Math.floor(Math.random() * 25) + 1); }
Symbol 740 MovieClip [RedBlood] Frame 1
var temp = Math.floor(Math.random() * 5); if (temp < 1) { gotoAndPlay (21); } else if (temp < 2) { gotoAndPlay (41); } else if (temp < 3) { gotoAndPlay (61); } else if (temp < 4) { gotoAndPlay (81); }
Symbol 740 MovieClip [RedBlood] Frame 20
stop();
Symbol 740 MovieClip [RedBlood] Frame 40
stop();
Symbol 740 MovieClip [RedBlood] Frame 60
stop();
Symbol 740 MovieClip [RedBlood] Frame 80
stop();
Symbol 740 MovieClip [RedBlood] Frame 100
stop();
Symbol 742 MovieClip Frame 1
stop();
Instance of Symbol 122 MovieClip [Blank] in Symbol 746 MovieClip [AllyStat] Frame 1
onClipEvent (enterFrame) { if (_parent.unit.unitcell == null) { newhp = 0; } else { newhp = _parent.unit.hp; } if (hp != newhp) { count = count + 0.045; hp = hp + Math.round((newhp - hp) * count); if (hp > newhp) { hp--; } else if (hp < newhp) { hp++; } if (hp <= 0) { _parent.gotoAndPlay(150); } else { _parent.gotoAndStop(150 - Math.round((149 * hp) / _parent.unit.hpmax)); } } else { count = 0.2; } } onClipEvent (load) { count = 0.2; hp = _parent.unit.hp; _parent.gotoAndStop(150 - Math.round((149 * hp) / _parent.unit.hpmax)); }
Symbol 746 MovieClip [AllyStat] Frame 151
_alpha = 70;
Symbol 746 MovieClip [AllyStat] Frame 152
_alpha = 55;
Symbol 746 MovieClip [AllyStat] Frame 153
_alpha = 47.5; stop();
Symbol 757 MovieClip [StatSheet] Frame 1
function showbar(bar, percentage) { if (percentage < 0) { percentage = 0; } else if (percentage > 1) { percentage = 1; } bar.gotoAndStop(1 + Math.round(199 * percentage)); } var unit = _parent._parent.currentunit; name = unit.name; if (unit.attacktype == "projectile") { ability = "Long range "; } else if (unit.range > 1) { if (unit.attacktype == "line") { ability = "In line "; } else if (unit.spread > 0) { ability = "Area "; } else { ability = "Ranged "; } } else { ability = "Close range "; } if (unit.damage == "heal") { ability = ability + "heal"; } else if (unit.damage == "magic") { ability = ability + "magic damage"; } else { ability = ability + "physical damage"; } showbar(power, unit.ap / 30); showbar(vitality, Math.pow(unit.hpmax / 5000, 0.8)); showbar(agility, unit.ag / 20); showbar(defense, unit.df / 20); showbar(magicresist, unit.mdf / 20); showbar(speed, Math.pow((unit.spd - 4) / 16, 1.2)); showbar(movement, Math.pow(unit.movedistance / 6, 1.2)); _x = -800; _y = -600;
Symbol 759 MovieClip [FireHole] Frame 1
if (started != true) { started = true; gotoAndPlay(Math.floor(Math.random() * 13) + 1); }
Symbol 781 MovieClip Frame 29
gotoAndPlay (1);
Symbol 807 Button
on (release) { _parent.play(); }
Symbol 808 MovieClip Frame 503
PlayNowBtn.tabEnabled = false;
Symbol 809 Button
on (release) { if (cells.moverangecells != null) { cells.moverangecells.removeMovieClip(); } else if ((cells.movecells != null) || (cells.attackcells != null)) { cancelaction(); } else if (activestats.statsheet != null) { activestats.statsheet.removeMovieClip(); menu.gotoAndPlay("ShowMenu"); } }
Symbol 819 MovieClip Frame 1
if (started != true) { started = true; gotoAndPlay(Math.floor(Math.random() * 12) + 1); }
Symbol 823 MovieClip Frame 1
function showpic(unit) { pic.gotoAndStop(1); pic.gotoAndStop(unit); }
Symbol 846 MovieClip Frame 1
function showstats(unit, damage, vary, heal) { if (unit == null) { name = ""; hp = (hpmax = "----"); negdmg = (posdmg = (negvary = (posvary = ""))); pic.gotoAndStop(1); hpbar.gotoAndStop(1); } else { name = unit.name; myhp = unit.hp; myhpmax = unit.hpmax; if (unit.hpsecret == true) { hp = (hpmax = "????"); } else { hp = myhp; hpmax = myhpmax; } pic.gotoAndStop(unit.unit); hpbar.gotoAndStop(1 + Math.round((199 * myhp) / myhpmax)); if (damage == null) { negdmg = (posdmg = (negvary = (posvary = ""))); } else if (heal) { negdmg = (negvary = ""); posdmg = "+" + damage; posvary = ("(" + vary) + "%)"; } else { posdmg = (posvary = ""); negdmg = "-" + damage; negvary = ("(" + vary) + "%)"; } } } hpbar.stop(); if (_name == "activestats") { gotoAndStop (3); } else { stop(); }
Symbol 846 MovieClip Frame 2
changer.count = 0.2;
Instance of Symbol 122 MovieClip [Blank] "changer" in Symbol 846 MovieClip Frame 2
onClipEvent (enterFrame) { if (_parent.myhp != _parent.newhp) { count = count + 0.045; _parent.myhp = _parent.myhp + Math.round((_parent.newhp - _parent.myhp) * count); if (_parent.myhp > _parent.newhp) { _parent.myhp--; } else if (_parent.myhp < _parent.newhp) { _parent.myhp++; } if (_parent.hp != "????") { _parent.hp = _parent.myhp; _parent.hpmax = _parent.myhpmax; } _parent.hpbar.gotoAndStop(1 + Math.round((199 * _parent.myhp) / _parent.myhpmax)); } else { _parent.gotoAndStop(1); } }
Symbol 850 Button
on (release) { play(); _parent.muted = true; _parent.BGM.gotoAndStop("Mute"); }
Symbol 851 Button
on (release) { play(); _parent.muted = false; _parent.BGM.gotoAndStop("On"); }
Symbol 852 MovieClip Frame 1
stop(); if (_parent.muted != true) { Mute._alpha = 30; }
Symbol 852 MovieClip Frame 2
MuteBtn.tabEnabled = false;
Symbol 852 MovieClip Frame 11
stop(); MuteBtn.tabEnabled = false;
Symbol 852 MovieClip Frame 20
gotoAndStop (2);
Symbol 853 Button
on (release) { _parent.hidecells(); _parent.items.gotoAndStop("Disable"); if (_parent.cells.moverangecells != null) { _parent.cells.moverangecells.removeMovieClip(); } docommand = "Status"; gotoAndPlay(_currentframe + 2); } on (rollOver) { command = "Status"; } on (rollOut, releaseOutside) { command = ""; }
Symbol 854 Button
on (release) { _parent.hidecells(); _parent.items.gotoAndStop("Disable"); if (_parent.cells.moverangecells != null) { _parent.cells.moverangecells.removeMovieClip(); } if (halfcnt != null) { _parent.currentunit.cnt = halfcnt; } docommand = "Wait"; gotoAndPlay(_currentframe + 2); } on (rollOver) { command = "Wait"; if (halfcnt != null) { _parent.showqueue(true); } } on (rollOut, releaseOutside) { command = ""; if (halfcnt != null) { _parent.showqueue(); } }
Symbol 855 Button
on (release) { _parent.hidecells(); _parent.items.gotoAndStop("Disable"); if (_parent.cells.moverangecells != null) { _parent.cells.moverangecells.removeMovieClip(); } docommand = movestring; if (docommand == "Undo") { _parent.currentunit.undocommand(); } gotoAndPlay(_currentframe + 2); } on (rollOver) { command = movestring; } on (rollOut, releaseOutside) { command = ""; }
Symbol 856 Button
on (release) { _parent.hidecells(); _parent.items.gotoAndStop("Disable"); if (_parent.cells.moverangecells != null) { _parent.cells.moverangecells.removeMovieClip(); } docommand = "Attack"; gotoAndPlay(_currentframe + 2); } on (rollOver) { command = actstring; } on (rollOut, releaseOutside) { command = ""; }
Symbol 866 MovieClip Frame 1
stop();
Symbol 866 MovieClip Frame 2
_x = _parent.currentunit._x; _parent.indicator._x = _parent.currentunit._x; _parent.indicator._y = _parent.currentunit._y + 22; _y = (_parent.currentunit._y - 25); _parent.indicator.play(); _parent.indicator._visible = true; command = ""; if (_parent.currentunit.damage == "heal") { actstring = "Heal"; } else { actstring = "Attack"; } if (_parent.currentunit.moved) { movestring = "Undo"; } else { movestring = "Move"; } if (!_parent.currentunit.attacked) { canundo = true; } if ((!_parent.currentunit.moved) && (!_parent.currentunit.attacked)) { halfcnt = _parent.currentunit.cnt / 2; } else { halfcnt = null; } _parent.showcells(); _parent.items.gotoAndStop("Enable");
Symbol 866 MovieClip Frame 6
attackbtn.tabEnabled = (movebtn.tabEnabled = (waitbtn.tabEnabled = (statusbtn.tabEnabled = false))); if (_parent.currentunit.attacked) { attackbtn.enabled = false; if (_parent.currentunit.moved) { movebtn.enabled = canundo; } } stop();
Instance of Symbol 122 MovieClip [Blank] in Symbol 866 MovieClip Frame 6
onClipEvent (enterFrame) { if (_parent._parent.currentunit.attacked && (_parent.attackbtn._alpha > 50)) { _parent.attackbtn._alpha = _parent.attackbtn._alpha - 10; } }
Instance of Symbol 122 MovieClip [Blank] in Symbol 866 MovieClip Frame 6
onClipEvent (enterFrame) { if (_parent._parent.currentunit.moved) { if ((!_parent.canundo) && (_parent.movebtn._alpha > 50)) { _parent.movebtn._alpha = _parent.movebtn._alpha - 10; } switch (_parent.movebtn._rotation) { case 0 : _parent.movebtn._rotation = -16.2; break; case -16.2 : _parent.movebtn._rotation = -28.8; break; case -28.8 : _parent.movebtn._rotation = -37.8; break; case -37.8 : _parent.movebtn._rotation = -43.2; break; case -43.2 : _parent.movebtn._rotation = -45; } } }
Symbol 866 MovieClip Frame 12
stop(); if (docommand == "Attack") { if (_parent.currentunit.moved) { canundo = false; } _parent.currentunit.attackcommand(); } else if (docommand == "Move") { _parent.currentunit.movecommand(); } else if (docommand == "Wait") { _parent.endturn(); } else if (docommand == "Status") { _parent.activestats.attachMovie("StatSheet", "statsheet", 10); }
Symbol 895 MovieClip Frame 1
function calcattackpoints() { var points = 0; var row = _parent.currentunit.row; var col = _parent.currentunit.col; if (_parent.currentunit.attacktype == "normal") { var temprow = (row - _parent.currentunit.range); while (temprow <= (row + _parent.currentunit.range)) { var tempcol = ((col - _parent.currentunit.range) + Math.abs(row - temprow)); while (tempcol <= ((col + _parent.currentunit.range) - Math.abs(row - temprow))) { if ((((temprow != row) || (tempcol != col)) && (_parent.map[temprow][tempcol] != null)) && (_parent.map[temprow][tempcol] != -2)) { var temppoints = 0; var srow = (temprow - _parent.currentunit.spread); while (srow <= (temprow + _parent.currentunit.spread)) { var spread1 = (_parent.currentunit.spread - Math.abs(temprow - srow)); var scol = (tempcol - spread1); while (scol <= (tempcol + spread1)) { if ((row != srow) || (col != scol)) { if (((_parent.map[srow][scol] != null) && (_parent.map[srow][scol] != -2)) && (_parent.map[srow][scol] != -1)) { temppoints = temppoints + calcdamage(_parent.currentunit, _parent.map[srow][scol]); } } scol++; } srow++; } if (temppoints > points) { points = temppoints; tempattackrow = temprow; tempattackcol = tempcol; } } tempcol++; } temprow++; } } else if (_parent.currentunit.attacktype == "line") { var temppoints = 0; var temprow = (row - _parent.currentunit.range); while (temprow < row) { if (((_parent.map[temprow][col] != null) && (_parent.map[temprow][col] != -2)) && (_parent.map[temprow][col] != -1)) { temppoints = temppoints + calcdamage(_parent.currentunit, _parent.map[temprow][col]); } temprow++; } if (temppoints > points) { points = temppoints; tempattackrow = row - 1; tempattackcol = col; } temppoints = 0; var temprow = (row + _parent.currentunit.range); while (temprow > row) { if (((_parent.map[temprow][col] != null) && (_parent.map[temprow][col] != -2)) && (_parent.map[temprow][col] != -1)) { temppoints = temppoints + calcdamage(_parent.currentunit, _parent.map[temprow][col]); } temprow--; } if (temppoints > points) { points = temppoints; tempattackrow = row + 1; tempattackcol = col; } temppoints = 0; var tempcol = (col - _parent.currentunit.range); while (tempcol < col) { if (((_parent.map[row][tempcol] != null) && (_parent.map[row][tempcol] != -2)) && (_parent.map[row][tempcol] != -1)) { temppoints = temppoints + calcdamage(_parent.currentunit, _parent.map[row][tempcol]); } tempcol++; } if (temppoints > points) { points = temppoints; tempattackrow = row; tempattackcol = col - 1; } temppoints = 0; var tempcol = (col + _parent.currentunit.range); while (tempcol > col) { if (((_parent.map[row][tempcol] != null) && (_parent.map[row][tempcol] != -2)) && (_parent.map[row][tempcol] != -1)) { temppoints = temppoints + calcdamage(_parent.currentunit, _parent.map[row][tempcol]); } tempcol--; } if (temppoints > points) { points = temppoints; tempattackrow = row; tempattackcol = col + 1; } } else if (_parent.currentunit.attacktype == "projectile") { var temprow = row; var tempcol = col; var currange = 0; do { if (_parent.map[temprow][++tempcol] == null) { break; } currange++; } while ((_parent.map[temprow][tempcol] == -1) || (_parent.map[temprow][tempcol] == -2)); if ((currange > 1) && (_parent.map[temprow][tempcol] != null)) { var temppoints = calcdamage(_parent.currentunit, _parent.map[temprow][tempcol]); if (temppoints > points) { points = temppoints; tempattackrow = temprow; tempattackcol = tempcol; } } tempcol = col; currange = 0; do { if (_parent.map[++temprow][tempcol] == null) { break; } currange++; } while ((_parent.map[temprow][tempcol] == -1) || (_parent.map[temprow][tempcol] == -2)); if ((currange > 1) && (_parent.map[temprow][tempcol] != null)) { var temppoints = calcdamage(_parent.currentunit, _parent.map[temprow][tempcol]); if (temppoints > points) { points = temppoints; tempattackrow = temprow; tempattackcol = tempcol; } } temprow = row; currange = 0; do { if (_parent.map[temprow][--tempcol] == null) { break; } currange++; } while ((_parent.map[temprow][tempcol] == -1) || (_parent.map[temprow][tempcol] == -2)); if ((currange > 1) && (_parent.map[temprow][tempcol] != null)) { var temppoints = calcdamage(_parent.currentunit, _parent.map[temprow][tempcol]); if (temppoints > points) { points = temppoints; tempattackrow = temprow; tempattackcol = tempcol; } } tempcol = col; currange = 0; do { if (_parent.map[--temprow][tempcol] == null) { break; } currange++; } while ((_parent.map[temprow][tempcol] == -1) || (_parent.map[temprow][tempcol] == -2)); if ((currange > 1) && (_parent.map[temprow][tempcol] != null)) { var temppoints = calcdamage(_parent.currentunit, _parent.map[temprow][tempcol]); if (temppoints > points) { points = temppoints; tempattackrow = temprow; tempattackcol = tempcol; } } } return(points); } function calctargettedpoints1(aunit) { var row = aunit.row; var col = aunit.col; if (aunit.attacktype == "normal") { var range1 = (aunit.range + aunit.spread); var temprow = (row - range1); while (temprow <= (row + range1)) { var tempcol = ((col - range1) + Math.abs(row - temprow)); while (tempcol <= ((col + range1) - Math.abs(row - temprow))) { if ((_parent.currentunit.row == temprow) && (_parent.currentunit.col == tempcol)) { return(calcdamage(aunit, _parent.currentunit)); } tempcol++; } temprow++; } } else if (aunit.attacktype == "line") { var temprow = (row - aunit.range); while (temprow <= (row + aunit.range)) { if ((_parent.currentunit.row == temprow) && (_parent.currentunit.col == col)) { return(calcdamage(aunit, _parent.currentunit)); } temprow++; } var tempcol = (col - aunit.range); while (tempcol <= (col + aunit.range)) { if ((_parent.currentunit.row == row) && (_parent.currentunit.col == tempcol)) { return(calcdamage(aunit, _parent.currentunit)); } tempcol++; } } else if (aunit.attacktype == "projectile") { var temprow = row; var tempcol = col; var currange = 0; do { if (_parent.map[temprow][++tempcol] == null) { break; } currange++; } while ((_parent.map[temprow][tempcol] == -1) || (_parent.map[temprow][tempcol] == -2)); if (((currange > 1) && (_parent.currentunit.row == temprow)) && (_parent.currentunit.col == tempcol)) { return(calcdamage(aunit, _parent.currentunit)); } tempcol = col; currange = 0; do { if (_parent.map[++temprow][tempcol] == null) { break; } currange++; } while ((_parent.map[temprow][tempcol] == -1) || (_parent.map[temprow][tempcol] == -2)); if (((currange > 1) && (_parent.currentunit.row == temprow)) && (_parent.currentunit.col == tempcol)) { return(calcdamage(aunit, _parent.currentunit)); } temprow = row; currange = 0; do { if (_parent.map[temprow][--tempcol] == null) { break; } currange++; } while ((_parent.map[temprow][tempcol] == -1) || (_parent.map[temprow][tempcol] == -2)); if (((currange > 1) && (_parent.currentunit.row == temprow)) && (_parent.currentunit.col == tempcol)) { return(calcdamage(aunit, _parent.currentunit)); } tempcol = col; currange = 0; do { if (_parent.map[--temprow][tempcol] == null) { break; } currange++; } while ((_parent.map[temprow][tempcol] == -1) || (_parent.map[temprow][tempcol] == -2)); if (((currange > 1) && (_parent.currentunit.row == temprow)) && (_parent.currentunit.col == tempcol)) { return(calcdamage(aunit, _parent.currentunit)); } } return(0); } function calctargettedpoints(wait) { var fullcnt; var points = 0; var allycount = 0; var enemycount = 0; var allyrows = 0; var allycols = 0; var enemyrows = 0; var enemycols = 0; var trow; var tcol; var tpoints = 0; if (wait == true) { fullcnt = _parent.currentunit.cnt; _parent.currentunit.cnt = _parent.currentunit.cnt / 2; } var i = 0; while (i < _parent.unit.length) { if ((_parent.unit[i].unitcell != null) && (_parent.unit[i] != _parent.currentunit)) { var rowpoints = Math.abs(_parent.unit[i].row - _parent.currentunit.row); var colpoints = Math.abs(_parent.unit[i].col - _parent.currentunit.col); if (_parent.unit[i].team == _parent.currentunit.team) { allycount++; allyrows = allyrows + rowpoints; allycols = allycols + colpoints; if (_parent.unit[i].damage == "heal") { var temppoints = calctargettedpoints1(_parent.unit[i]); if (_parent.currentunit.cnt < _parent.unit[i].cnt) { temppoints = temppoints / 6; } points = points + temppoints; } if (_parent.currentunit.damage == "heal") { var temppoints = (calcdamage(_parent.currentunit, _parent.unit[i]) * Math.pow(0.98, _parent.unit[i].row + _parent.unit[i].col)); if (temppoints > tpoints) { tpoints = temppoints; trow = _parent.unit[i].row; tcol = _parent.unit[i].col; } } } else { enemycount++; enemyrows = enemyrows + rowpoints; enemycols = enemycols + colpoints; if (_parent.unit[i].damage != "heal") { var temppoints = calctargettedpoints1(_parent.unit[i]); if (_parent.currentunit.cnt < _parent.unit[i].cnt) { temppoints = temppoints / 10; } points = points - temppoints; } if (_parent.currentunit.damage != "heal") { var temppoints = (calcdamage(_parent.currentunit, _parent.unit[i]) * Math.pow(0.98, _parent.unit[i].row + _parent.unit[i].col)); if (temppoints > tpoints) { tpoints = temppoints; trow = _parent.unit[i].row; tcol = _parent.unit[i].col; } } } } i++; } var pospoints = 0; var negpoints = 0; var hpfactor = (_parent.currentunit.hp / _parent.currentunit.hpmax); var allypoints = (allyrows + allycols); var enemypoints = (enemyrows + enemycols); if ((allypoints * allycount) > 0) { allypoints = 1 / Math.pow(allypoints / allycount, 1 / allycount); } else { allypoints = 0; } if ((enemypoints * enemycount) > 0) { enemypoints = 1 / Math.pow(enemypoints / enemycount, 1 / enemycount); } else { enemypoints = 0; } if (tpoints > 0) { trow = Math.abs(trow - _parent.currentunit.row); tcol = Math.abs(tcol - _parent.currentunit.col); tpoints = 1 / (trow + tcol); } if (_parent.currentunit.damage == "heal") { pospoints = pospoints + ((allypoints / 100) + tpoints); negpoints = negpoints + (enemypoints / 100); } else if (_parent.currentunit.attacktype == "projectile") { if (enemypoints > 0) { pospoints = pospoints + (0.01 / Math.pow((Math.min(enemyrows, enemycols) + 1) / enemycount, 1 / enemycount)); negpoints = negpoints + (0.01 / Math.pow((Math.max(enemyrows, enemycols) + 1) / enemycount, 1 / enemycount)); } if (tpoints > 0) { pospoints = pospoints + (1 / (Math.min(trow, tcol) + 1)); negpoints = negpoints + (1 / (Math.max(trow, tcol) + 1)); } pospoints = pospoints + (allypoints / 10000); } else { pospoints = pospoints + (tpoints + (allypoints / 100)); } if (_parent.currentunit.hp < Math.pow(_parent.currentunit.hpmax, 0.8)) { pospoints = (pospoints / 100) + (allypoints / 100); negpoints = (negpoints / 100) + enemypoints; } if (wait == true) { _parent.currentunit.cnt = fullcnt; if (points > 0) { points = points * (2 - hpfactor); } } return((points + pospoints) - negpoints); } function calcdamage(aunit, tunit) { var mindmg; var maxdmg; if (aunit.damage == "heal") { mindmg = aunit.ap * 50; maxdmg = mindmg + ((mindmg * aunit.ap) / 300); } else { var tdf; if (aunit.damage == "magic") { tdf = tunit.mdf; } else { tdf = tunit.df; } maxdmg = (mindmg = (aunit.ap - tdf) * 50); if (aunit.damage == "magic") { maxdmg = maxdmg + ((maxdmg * aunit.ap) / 300); mindmg = mindmg - ((mindmg * tdf) / 200); } else { maxdmg = maxdmg + ((maxdmg * aunit.ag) / 100); mindmg = mindmg - ((mindmg * tunit.ag) / 50); } } if (mindmg < 0) { mindmg = 0; } else if (mindmg > 9999) { mindmg = 9999; } if (maxdmg < 0) { maxdmg = 0; } else if (maxdmg > 9999) { maxdmg = 9999; } if (((tunit.team == _parent.currentunit.team) && (aunit.damage != "heal")) || ((tunit.team != _parent.currentunit.team) && (aunit.damage == "heal"))) { mindmg = (mindmg + (4 * maxdmg)) / 5; } else { mindmg = ((4 * mindmg) + maxdmg) / 5; } if (aunit.damage == "heal") { if ((tunit.hpmax - tunit.hp) <= mindmg) { mindmg = tunit.hpmax - tunit.hp; } else { mindmg = mindmg / (0.3 + ((0.7 * tunit.hp) / tunit.hpmax)); } mindmg = (-mindmg) / 2; } else if (tunit.hp <= mindmg) { mindmg = ((((tunit.hp + tunit.hpmax) / 2) + (tunit.ap * 50)) + ((tunit.df + tunit.mdf) * 25)) + ((tunit.ag + tunit.spd) * 5); if (((aunit == _parent.currentunit) && (aunit.team != tunit.team)) && (tunit.damage != "heal")) { mindmg = mindmg + ((calcdamage(tunit, aunit) / (0.1 + (aunit.hp / aunit.hpmax))) / 10); } } else { mindmg = mindmg / (0.4 + ((0.6 * (tunit.hp - mindmg)) / tunit.hpmax)); } if (aunit.team == tunit.team) { mindmg = -mindmg; } if (mindmg < 0) { mindmg = mindmg * 2.5; } return(mindmg); } function attack() { attacked = true; if ((attackrow == null) || (attackcol == null)) { endact(); } else { if (_parent.map[attackrow][attackcol].unitcell != null) { _parent.targetstats.showstats(_parent.map[attackrow][attackcol]); } var facedirection; if (Math.abs(attackrow - _parent.currentunit.row) < Math.abs(attackcol - _parent.currentunit.col)) { if (attackcol > _parent.currentunit.col) { facedirection = 1; } else { facedirection = 3; } } else if (attackrow > _parent.currentunit.row) { facedirection = 2; } else { facedirection = 4; } if (_parent.currentunit.attacktype == "normal") { if (_parent.currentunit.spread <= 0) { _parent.doattack(facedirection, attackrow, attackcol); } else { var area = new Array(); var coords = new Object(); coords.row = attackrow; coords.col = attackcol; area.push(coords); var i = 1; while (i <= _parent.currentunit.spread) { var temprow; var tempcol; (temprow = attackrow); (tempcol = attackcol + i); while (tempcol > attackcol) { if ((temprow != _parent.currentunit.row) || (tempcol != _parent.currentunit.col)) { if ((_parent.map[temprow][tempcol] != null) && (_parent.map[temprow][tempcol] != -2)) { var coords = new Object(); coords.row = temprow; coords.col = tempcol; area.push(coords); } } temprow++; tempcol--; } (temprow = attackrow + i); (tempcol = attackcol); while (temprow > attackrow) { if ((temprow != _parent.currentunit.row) || (tempcol != _parent.currentunit.col)) { if ((_parent.map[temprow][tempcol] != null) && (_parent.map[temprow][tempcol] != -2)) { var coords = new Object(); coords.row = temprow; coords.col = tempcol; area.push(coords); } } temprow--; tempcol--; } (temprow = attackrow); (tempcol = attackcol - i); while (tempcol < attackcol) { if ((temprow != _parent.currentunit.row) || (tempcol != _parent.currentunit.col)) { if ((_parent.map[temprow][tempcol] != null) && (_parent.map[temprow][tempcol] != -2)) { var coords = new Object(); coords.row = temprow; coords.col = tempcol; area.push(coords); } } temprow--; tempcol++; } (temprow = attackrow - i); (tempcol = attackcol); while (temprow < attackrow) { if ((temprow != _parent.currentunit.row) || (tempcol != _parent.currentunit.col)) { if ((_parent.map[temprow][tempcol] != null) && (_parent.map[temprow][tempcol] != -2)) { var coords = new Object(); coords.row = temprow; coords.col = tempcol; area.push(coords); } } temprow++; tempcol++; } i++; } _parent.doattack(facedirection, null, null, area); } } else if (_parent.currentunit.attacktype == "line") { var temprow = _parent.currentunit.row; var tempcol = _parent.currentunit.col; var area = new Array(); var i = 0; while (i < _parent.currentunit.range) { if (attackcol > _parent.currentunit.col) { tempcol++; } else if (attackrow > _parent.currentunit.row) { temprow++; } else if (attackcol < _parent.currentunit.col) { tempcol--; } else if (attackrow < _parent.currentunit.row) { temprow--; } if ((_parent.map[temprow][tempcol] != null) && (_parent.map[temprow][tempcol] != -2)) { var coords = new Object(); coords.row = temprow; coords.col = tempcol; area.push(coords); } i++; } _parent.doattack(facedirection, null, null, area); } else if (_parent.currentunit.attacktype == "projectile") { _parent.doattack(facedirection, attackrow, attackcol); } } } function calcmovepoints(cellrow, cellcol, distance) { if (distance <= 0) { return(undefined); } if ((dbuffer[cellrow][cellcol] != undefined) && (dbuffer[cellrow][cellcol] >= distance)) { return(undefined); } if ((_parent.map[cellrow][cellcol] != -1) && (_parent.map[cellrow][cellcol].team != _parent.currentunit.team)) { return(undefined); } dbuffer[cellrow][cellcol] = distance; var temprow = new Array(cellrow, cellrow + 1, cellrow, cellrow - 1); var tempcol = new Array(cellcol + 1, cellcol, cellcol - 1, cellcol); var oldrow = _parent.currentunit.row; var oldcol = _parent.currentunit.col; _parent.map[oldrow][oldcol] = -1; var i = 0; while (i < 4) { if ((_parent.map[temprow[i]][tempcol[i]] == -1) && (tbuffer[temprow[i]][tempcol[i]] == undefined)) { _parent.currentunit.row = temprow[i]; _parent.currentunit.col = tempcol[i]; _parent.map[temprow[i]][tempcol[i]] = _parent.currentunit; var attackpoints; if (attacked) { attackpoints = 0; } else { attackpoints = calcattackpoints(); } tbuffer[temprow[i]][tempcol[i]] = (attackpoints * (0.1 + (_parent.currentunit.hp / _parent.currentunit.hpmax))) + (calctargettedpoints() / 10); if (tbuffer[temprow[i]][tempcol[i]] > tbuffer[moverow][movecol]) { if (attackpoints > 0) { if ((((attackrow == tempattackrow) && (attackcol == tempattackcol)) && (moverow == oldrow)) && (movecol == oldcol)) { tbuffer[moverow][movecol] = tbuffer[temprow[i]][tempcol[i]]; } else { attackrow = tempattackrow; attackcol = tempattackcol; moverow = temprow[i]; movecol = tempcol[i]; } } else if ((attacked || (attackrow == null)) || (attackcol == null)) { attackrow = (attackcol = null); moverow = temprow[i]; movecol = tempcol[i]; } else { tbuffer[moverow][movecol] = tbuffer[temprow[i]][tempcol[i]]; } } _parent.map[temprow[i]][tempcol[i]] = -1; } i++; } _parent.map[oldrow][oldcol] = _parent.currentunit; _parent.currentunit.row = oldrow; _parent.currentunit.col = oldcol; distance--; var i = 0; while (i < 4) { calcmovepoints(temprow[i], tempcol[i], distance); i++; } } function move() { dbuffer = new Array(_parent.ROWS); tbuffer = new Array(_parent.ROWS); var i = 0; while (i < _parent.ROWS) { dbuffer[i] = new Array(_parent.COLS); tbuffer[i] = new Array(_parent.COLS); i++; } moverow = _parent.currentunit.row; movecol = _parent.currentunit.col; if (!attacked) { tbuffer[_parent.currentunit.row][_parent.currentunit.col] = calcattackpoints() * (0.1 + (_parent.currentunit.hp / _parent.currentunit.hpmax)); if (tbuffer[_parent.currentunit.row][_parent.currentunit.col] > 0) { tbuffer[_parent.currentunit.row][_parent.currentunit.col] = tbuffer[_parent.currentunit.row][_parent.currentunit.col] + 0.2; attackrow = tempattackrow; attackcol = tempattackcol; } else { attackrow = (attackcol = null); tbuffer[_parent.currentunit.row][_parent.currentunit.col] = calctargettedpoints(true) / 10; } } else { tbuffer[_parent.currentunit.row][_parent.currentunit.col] = calctargettedpoints(!_parent.currentunit.attacked) / 10; } calcmovepoints(_parent.currentunit.row, _parent.currentunit.col, _parent.currentunit.movedistance); delete dbuffer; delete tbuffer; if ((moverow != _parent.currentunit.row) || (movecol != _parent.currentunit.col)) { moved = true; _parent.domove(moverow, movecol); } else if (attacked) { moved = true; endact(); } else { attack(); } } function act() { moved = (attacked = false); gotoAndPlay (2); } function endact() { gotoAndPlay (2); } stop();
Symbol 895 MovieClip Frame 2
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Symbol 895 MovieClip Frame 3
stop(); if (!moved) { move(); } else if (!attacked) { attack(); } else { if ((!_parent.currentunit.moved) && (!_parent.currentunit.attacked)) { _parent.currentunit.cnt = _parent.currentunit.cnt / 2; } _parent.endturn(); }
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stop(); bgm = new Sound(this);
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bgm.setVolume(100);
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var vol = bgm.getVolume(); if (vol <= 5) { bgm.stop(); stop(); } else { bgm.setVolume(vol - 5); }
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gotoAndPlay (3);
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on (release) { play(); }
Symbol 905 Button
on (release) { gotoAndPlay (195); }
Symbol 909 Button
on (release) { play(); }

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Symbol 628 GraphicUsed by:648 742
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Symbol 650 SoundUsed by:651 677 678 679
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Symbol 652 MovieClip [Light]Uses:120 121 122 204
Symbol 653 GraphicUsed by:659 661
Symbol 654 ShapeTweeningUsed by:659 661
Symbol 655 ShapeTweeningUsed by:659 661
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Symbol 657 GraphicUsed by:659 661
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Symbol 660 MovieClip [Glow]Uses:203 122 204 205
Symbol 661 MovieClip [Starfall]Uses:653 654 655 656 484 657 658
Symbol 662 GraphicUsed by:663 669 722 759 816
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Symbol 664 ShapeTweeningUsed by:669 675
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Symbol 667 GraphicUsed by:669 675
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Symbol 675 MovieClip [GroundBlast]Uses:664 665 666 667 668
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Symbol 677 MovieClip [Stab]Uses:203 650
Symbol 678 MovieClip [LowSlash]Uses:203 650
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Symbol 680 GraphicUsed by:689
Symbol 681 ShapeTweeningUsed by:689
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Symbol 683 GraphicUsed by:689
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Symbol 691 ButtonUses:689 690Used by:692
Symbol 692 MovieClip [GridCell]Uses:691
Symbol 693 ButtonUses:689 690Used by:694
Symbol 694 MovieClip [UnitCell]Uses:693
Symbol 695 ButtonUses:690Used by:696
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Symbol 697 GraphicUsed by:698
Symbol 698 MovieClipUses:697Used by:699
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Symbol 700 GraphicUsed by:702
Symbol 701 ButtonUses:690Used by:702
Symbol 702 MovieClip [AttackCell]Uses:700 701
Symbol 703 GraphicUsed by:704 708
Symbol 704 MovieClip [MoveRangeCell]Uses:703
Symbol 705 GraphicUsed by:706
Symbol 706 MovieClip [RangeCancelCell]Uses:705 689
Symbol 707 ButtonUses:689 690Used by:708
Symbol 708 MovieClip [MoveCell]Uses:703 707
Symbol 709 FontUsed by:710 711 712 713 714 715 716 717 718 748 751 766 776 795 796 797 798 799 800 828 829 830 831 832 833 834 835 836 837 838 840 841 842 843 848 857 858 859 860 861 862 863 864 865 892 893 906
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Symbol 723 GraphicUsed by:729
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Symbol 727 ShapeTweeningUsed by:729
Symbol 728 GraphicUsed by:729
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Symbol 730 ShapeTweeningUsed by:740
Symbol 731 GraphicUsed by:740
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Symbol 741 GraphicUsed by:742 809 902 905  Timeline
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Symbol 749 FontUsed by:750 752 775 800 801 825 839 845 900 904 906
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Symbol 756 MovieClipUses:753 754 755Used by:757 846
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Symbol 758 GraphicUsed by:759
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Symbol 761 BitmapUsed by:762 767
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Symbol 777 GraphicUsed by:785 788 791 794 853 854 855 856 866
Symbol 778 GraphicUsed by:785 853 866
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Symbol 810 BitmapUsed by:811
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Symbol 813 ShapeTweeningUsed by:819  Timeline
Symbol 814 GraphicUsed by:819  Timeline
Symbol 815 GraphicUsed by:Timeline
Symbol 816 MovieClipUses:662Used by:Timeline
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Symbol 823 MovieClipUses:742 822Used by:826
Symbol 824 GraphicUsed by:826
Symbol 825 TextUses:749Used by:826
Symbol 826 MovieClipUses:823 824 825Used by:Timeline
Symbol 827 GraphicUsed by:846
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Symbol 848 TextUses:709Used by:849 852
Symbol 849 MovieClipUses:847 848Used by:852
Symbol 850 ButtonUses:783Used by:852
Symbol 851 ButtonUses:783Used by:852
Symbol 852 MovieClipUses:849 850 847 848 851Used by:Timeline
Symbol 853 ButtonUses:777 778 781 782 783 1 784Used by:866
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Symbol 867 GraphicUsed by:891
Symbol 868 GraphicUsed by:891
Symbol 869 GraphicUsed by:891
Symbol 870 GraphicUsed by:891
Symbol 871 GraphicUsed by:891
Symbol 872 GraphicUsed by:891
Symbol 873 GraphicUsed by:891
Symbol 874 GraphicUsed by:891
Symbol 875 GraphicUsed by:891
Symbol 876 GraphicUsed by:891
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Symbol 878 GraphicUsed by:891
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Symbol 880 GraphicUsed by:891
Symbol 881 GraphicUsed by:891
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Symbol 883 GraphicUsed by:891
Symbol 884 GraphicUsed by:891
Symbol 885 GraphicUsed by:891
Symbol 886 GraphicUsed by:891
Symbol 887 GraphicUsed by:891
Symbol 888 GraphicUsed by:891
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Symbol 890 GraphicUsed by:891
Symbol 891 MovieClipUses:867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890Used by:Timeline
Symbol 892 TextUses:709Used by:894
Symbol 893 TextUses:709Used by:894
Symbol 894 MovieClipUses:892 893Used by:Timeline
Symbol 895 MovieClipUsed by:Timeline
Symbol 896 ShapeTweeningUsed by:Timeline
Symbol 897 SoundUsed by:898
Symbol 898 MovieClipUses:897Used by:Timeline
Symbol 899 ShapeTweeningUsed by:Timeline
Symbol 900 TextUses:749Used by:Timeline
Symbol 901 GraphicUsed by:Timeline
Symbol 902 ButtonUses:741Used by:Timeline
Symbol 903 ShapeTweeningUsed by:Timeline
Symbol 904 TextUses:749Used by:Timeline
Symbol 905 ButtonUses:741Used by:Timeline
Symbol 906 EditableTextUses:709 749Used by:Timeline
Symbol 907 GraphicUsed by:909
Symbol 908 GraphicUsed by:909
Symbol 909 ButtonUses:907 908 774 1 784Used by:Timeline
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Instance Names

"StatusBtn"Frame 67Symbol 785 Button
"WaitBtn"Frame 67Symbol 788 Button
"MoveBtn"Frame 67Symbol 791 Button
"AttackBtn"Frame 67Symbol 794 Button
"fullscreenbtn"Frame 68Symbol 809 Button
"blood"Frame 68Symbol 122 MovieClip [Blank]
"indicator"Frame 68Symbol 689 MovieClip
"cells"Frame 68Symbol 122 MovieClip [Blank]
"shadows"Frame 68Symbol 122 MovieClip [Blank]
"units"Frame 68Symbol 122 MovieClip [Blank]
"queue"Frame 68Symbol 826 MovieClip
"allystats"Frame 68Symbol 122 MovieClip [Blank]
"targetstats"Frame 68Symbol 846 MovieClip
"activestats"Frame 68Symbol 846 MovieClip
"Mute"Frame 68Symbol 852 MovieClip
"menu"Frame 68Symbol 866 MovieClip
"pointer"Frame 68Symbol 891 MovieClip
"canceltext"Frame 68Symbol 894 MovieClip
"ai"Frame 68Symbol 895 MovieClip
"BGM"Frame 68Symbol 898 MovieClip
"fullscreenbtn"Frame 95Symbol 902 Button
"fullscreenbtn"Frame 135Symbol 905 Button
"PlayAgainBtn"Frame 213Symbol 909 Button
"btn"Symbol 692 MovieClip [GridCell] Frame 1Symbol 691 Button
"btn"Symbol 694 MovieClip [UnitCell] Frame 1Symbol 693 Button
"btn"Symbol 696 MovieClip [CancelCell] Frame 1Symbol 695 Button
"b1"Symbol 699 MovieClip [AttackBound] Frame 1Symbol 698 MovieClip
"b4"Symbol 699 MovieClip [AttackBound] Frame 1Symbol 698 MovieClip
"b2"Symbol 699 MovieClip [AttackBound] Frame 1Symbol 698 MovieClip
"b3"Symbol 699 MovieClip [AttackBound] Frame 1Symbol 698 MovieClip
"btn"Symbol 702 MovieClip [AttackCell] Frame 1Symbol 701 Button
"btn"Symbol 708 MovieClip [MoveCell] Frame 1Symbol 707 Button
"digit"Symbol 720 MovieClip Frame 1Symbol 719 MovieClip
"d4"Symbol 721 MovieClip [HPCounter] Frame 1Symbol 720 MovieClip
"d3"Symbol 721 MovieClip [HPCounter] Frame 2Symbol 720 MovieClip
"d2"Symbol 721 MovieClip [HPCounter] Frame 3Symbol 720 MovieClip
"d1"Symbol 721 MovieClip [HPCounter] Frame 4Symbol 720 MovieClip
"pic"Symbol 746 MovieClip [AllyStat] Frame 1Symbol 742 MovieClip
"power"Symbol 757 MovieClip [StatSheet] Frame 1Symbol 756 MovieClip
"vitality"Symbol 757 MovieClip [StatSheet] Frame 1Symbol 756 MovieClip
"agility"Symbol 757 MovieClip [StatSheet] Frame 1Symbol 756 MovieClip
"defense"Symbol 757 MovieClip [StatSheet] Frame 1Symbol 756 MovieClip
"magicresist"Symbol 757 MovieClip [StatSheet] Frame 1Symbol 756 MovieClip
"speed"Symbol 757 MovieClip [StatSheet] Frame 1Symbol 756 MovieClip
"movement"Symbol 757 MovieClip [StatSheet] Frame 1Symbol 756 MovieClip
"PlayNowBtn"Symbol 808 MovieClip Frame 503Symbol 807 Button
"pic"Symbol 823 MovieClip Frame 1Symbol 742 MovieClip
"q12"Symbol 826 MovieClip Frame 1Symbol 823 MovieClip
"q11"Symbol 826 MovieClip Frame 1Symbol 823 MovieClip
"q10"Symbol 826 MovieClip Frame 1Symbol 823 MovieClip
"q9"Symbol 826 MovieClip Frame 1Symbol 823 MovieClip
"q8"Symbol 826 MovieClip Frame 1Symbol 823 MovieClip
"q7"Symbol 826 MovieClip Frame 1Symbol 823 MovieClip
"q6"Symbol 826 MovieClip Frame 1Symbol 823 MovieClip
"q5"Symbol 826 MovieClip Frame 1Symbol 823 MovieClip
"q4"Symbol 826 MovieClip Frame 1Symbol 823 MovieClip
"q3"Symbol 826 MovieClip Frame 1Symbol 823 MovieClip
"q2"Symbol 826 MovieClip Frame 1Symbol 823 MovieClip
"q1"Symbol 826 MovieClip Frame 1Symbol 823 MovieClip
"q0"Symbol 826 MovieClip Frame 1Symbol 823 MovieClip
"q13"Symbol 826 MovieClip Frame 1Symbol 823 MovieClip
"pic"Symbol 846 MovieClip Frame 1Symbol 742 MovieClip
"hpbar"Symbol 846 MovieClip Frame 1Symbol 756 MovieClip
"changer"Symbol 846 MovieClip Frame 2Symbol 122 MovieClip [Blank]
"Mute"Symbol 852 MovieClip Frame 1Symbol 849 MovieClip
"MuteBtn"Symbol 852 MovieClip Frame 2Symbol 850 Button
"MuteBtn"Symbol 852 MovieClip Frame 11Symbol 851 Button
"statusbtn"Symbol 866 MovieClip Frame 6Symbol 853 Button
"waitbtn"Symbol 866 MovieClip Frame 6Symbol 854 Button
"movebtn"Symbol 866 MovieClip Frame 6Symbol 855 Button
"attackbtn"Symbol 866 MovieClip Frame 6Symbol 856 Button

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "Beep1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Shadow"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Unit"
ExportAssets (56)Timeline Frame 1Symbol 56 as "Assassin"
ExportAssets (56)Timeline Frame 1Symbol 98 as "Cleric"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 140 as "Angel"
ExportAssets (56)Timeline Frame 1Symbol 181 as "Healer"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 233 as "Sorceress"
ExportAssets (56)Timeline Frame 1Symbol 286 as "Wizard"
ExportAssets (56)Timeline Frame 1Symbol 328 as "Mage"
ExportAssets (56)Timeline Frame 1Symbol 369 as "Knight"
ExportAssets (56)Timeline Frame 1Symbol 410 as "Fighter"
ExportAssets (56)Timeline Frame 1Symbol 459 as "Swordsman"
ExportAssets (56)Timeline Frame 1Symbol 519 as "Striker"
ExportAssets (56)Timeline Frame 1Symbol 566 as "DarkSoldier"
ExportAssets (56)Timeline Frame 1Symbol 609 as "GateKeeper"
ExportAssets (56)Timeline Frame 1Symbol 648 as "Archer"
ExportAssets (56)Timeline Frame 1Symbol 649 as "UndoFadeIn"
ExportAssets (56)Timeline Frame 1Symbol 651 as "HeadImpact"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 652 as "Light"
ExportAssets (56)Timeline Frame 1Symbol 659 as "Transform"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 660 as "Glow"
ExportAssets (56)Timeline Frame 1Symbol 661 as "Starfall"
ExportAssets (56)Timeline Frame 1Symbol 663 as "Fire"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 669 as "Nuke"
ExportAssets (56)Timeline Frame 1Symbol 674 as "Wind"
ExportAssets (56)Timeline Frame 1Symbol 675 as "GroundBlast"
ExportAssets (56)Timeline Frame 1Symbol 676 as "Blast"
ExportAssets (56)Timeline Frame 1Symbol 677 as "Stab"
ExportAssets (56)Timeline Frame 1Symbol 678 as "LowSlash"
ExportAssets (56)Timeline Frame 1Symbol 679 as "Slash"
ExportAssets (56)Timeline Frame 1Symbol 692 as "GridCell"
ExportAssets (56)Timeline Frame 1Symbol 694 as "UnitCell"
ExportAssets (56)Timeline Frame 1Symbol 696 as "CancelCell"
ExportAssets (56)Timeline Frame 1Symbol 699 as "AttackBound"
ExportAssets (56)Timeline Frame 1Symbol 702 as "AttackCell"
ExportAssets (56)Timeline Frame 1Symbol 704 as "MoveRangeCell"
ExportAssets (56)Timeline Frame 1Symbol 706 as "RangeCancelCell"
ExportAssets (56)Timeline Frame 1Symbol 708 as "MoveCell"
ExportAssets (56)Timeline Frame 1Symbol 721 as "HPCounter"
ExportAssets (56)Timeline Frame 1Symbol 722 as "Death"
ExportAssets (56)Timeline Frame 1Symbol 729 as "SmokeHole"
ExportAssets (56)Timeline Frame 1Symbol 740 as "RedBlood"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 746 as "AllyStat"
ExportAssets (56)Timeline Frame 1Symbol 757 as "StatSheet"
ExportAssets (56)Timeline Frame 1Symbol 759 as "FireHole"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 2Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 3Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 4Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 5Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 6Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 7Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 8Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 9Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 10Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 11Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 12Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 13Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 14Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 15Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 67Symbol 1 as "Beep1"
ExportAssets (56)Timeline Frame 67Symbol 1 as "Beep1"
ExportAssets (56)Timeline Frame 67Symbol 1 as "Beep1"
ExportAssets (56)Timeline Frame 67Symbol 1 as "Beep1"
ExportAssets (56)Timeline Frame 67Symbol 1 as "Beep1"
ExportAssets (56)Timeline Frame 68Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 68Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 68Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 68Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 68Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 68Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 68Symbol 1 as "Beep1"
ExportAssets (56)Timeline Frame 68Symbol 1 as "Beep1"
ExportAssets (56)Timeline Frame 68Symbol 1 as "Beep1"
ExportAssets (56)Timeline Frame 68Symbol 1 as "Beep1"
ExportAssets (56)Timeline Frame 68Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 68Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 69Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 69Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 69Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 69Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 69Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 70Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 70Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 70Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 70Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 70Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 71Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 71Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 71Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 71Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 71Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 72Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 72Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 72Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 72Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 72Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 73Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 73Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 73Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 73Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 73Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 74Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 74Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 74Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 74Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 74Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 75Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 75Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 75Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 75Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 75Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 76Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 76Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 76Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 76Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 76Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 77Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 77Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 77Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 77Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 77Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 78Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 78Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 78Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 78Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 78Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 79Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 79Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 79Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 79Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 80Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 80Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 80Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 80Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 81Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 81Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 81Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 81Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 82Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 82Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 82Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 82Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 83Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 83Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 83Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 83Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 84Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 84Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 84Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 84Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 85Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 85Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 85Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 85Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 86Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 86Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 86Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 86Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 87Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 87Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 87Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 87Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 88Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 88Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 88Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 88Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 89Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 89Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 89Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 89Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 90Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 90Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 90Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 90Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 91Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 91Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 91Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 91Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 92Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 92Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 92Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 93Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 93Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 93Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 94Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 94Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 94Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 95Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 95Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 95Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 96Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 96Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 96Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 97Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 97Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 97Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 98Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 98Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 98Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 99Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 99Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 99Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 99Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 102Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 102Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 102Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 104Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 104Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 104Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 105Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 106Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 106Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 107Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 107Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 107Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 108Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 108Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 108Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 108Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 109Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 109Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 109Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 109Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 110Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 110Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 110Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 110Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 111Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 111Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 111Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 111Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 112Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 112Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 112Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 112Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 113Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 113Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 113Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 113Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 114Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 114Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 114Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 114Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 115Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 115Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 115Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 115Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 116Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 116Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 116Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 116Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 117Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 117Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 117Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 117Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 118Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 118Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 118Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 118Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 119Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 119Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 119Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 119Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 120Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 120Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 120Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 120Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 121Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 121Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 121Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 121Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 122Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 122Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 122Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 122Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 123Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 123Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 123Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 123Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 124Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 124Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 124Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 124Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 125Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 125Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 125Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 125Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 126Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 126Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 126Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 126Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 127Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 127Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 127Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 127Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 128Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 128Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 128Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 128Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 129Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 129Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 129Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 130Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 130Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 130Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 133Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 134Symbol 122 as "Blank"
ExportAssets (56)Timeline Frame 134Symbol 122 as "Blank"
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ExportAssets (56)Timeline Frame 213Symbol 1 as "Beep1"

Labels

"Win"Frame 79
"GameOver"Frame 116
"GameOver2"Frame 195
"Again"Frame 213
"TurnStand"Symbol 5 MovieClip [Unit] Frame 3
"Stand"Symbol 5 MovieClip [Unit] Frame 5
"TurnWalk"Symbol 5 MovieClip [Unit] Frame 6
"Walk"Symbol 5 MovieClip [Unit] Frame 8
"Attack"Symbol 5 MovieClip [Unit] Frame 19
"TurnAttack"Symbol 5 MovieClip [Unit] Frame 21
"AttackLoop"Symbol 5 MovieClip [Unit] Frame 25
"LetPass"Symbol 5 MovieClip [Unit] Frame 27
"Die"Symbol 5 MovieClip [Unit] Frame 46
"Undo"Symbol 5 MovieClip [Unit] Frame 48
"Stand1"Symbol 56 MovieClip [Assassin] Frame 2
"Stand2"Symbol 56 MovieClip [Assassin] Frame 3
"Stand3"Symbol 56 MovieClip [Assassin] Frame 4
"Stand4"Symbol 56 MovieClip [Assassin] Frame 5
"WalkL1"Symbol 56 MovieClip [Assassin] Frame 6
"WalkM1"Symbol 56 MovieClip [Assassin] Frame 7
"WalkR1"Symbol 56 MovieClip [Assassin] Frame 8
"WalkL2"Symbol 56 MovieClip [Assassin] Frame 9
"WalkM2"Symbol 56 MovieClip [Assassin] Frame 10
"WalkR2"Symbol 56 MovieClip [Assassin] Frame 11
"WalkL3"Symbol 56 MovieClip [Assassin] Frame 12
"WalkM3"Symbol 56 MovieClip [Assassin] Frame 13
"WalkR3"Symbol 56 MovieClip [Assassin] Frame 14
"WalkL4"Symbol 56 MovieClip [Assassin] Frame 15
"WalkM4"Symbol 56 MovieClip [Assassin] Frame 16
"WalkR4"Symbol 56 MovieClip [Assassin] Frame 17
"Attack1"Symbol 56 MovieClip [Assassin] Frame 18
"Attack2"Symbol 56 MovieClip [Assassin] Frame 33
"Attack3"Symbol 56 MovieClip [Assassin] Frame 48
"Attack4"Symbol 56 MovieClip [Assassin] Frame 63
"Stand1"Symbol 98 MovieClip [Cleric] Frame 2
"Stand2"Symbol 98 MovieClip [Cleric] Frame 3
"Stand3"Symbol 98 MovieClip [Cleric] Frame 4
"Stand4"Symbol 98 MovieClip [Cleric] Frame 5
"WalkL1"Symbol 98 MovieClip [Cleric] Frame 6
"WalkM1"Symbol 98 MovieClip [Cleric] Frame 7
"WalkR1"Symbol 98 MovieClip [Cleric] Frame 8
"WalkL2"Symbol 98 MovieClip [Cleric] Frame 9
"WalkM2"Symbol 98 MovieClip [Cleric] Frame 10
"WalkR2"Symbol 98 MovieClip [Cleric] Frame 11
"WalkL3"Symbol 98 MovieClip [Cleric] Frame 12
"WalkM3"Symbol 98 MovieClip [Cleric] Frame 13
"WalkR3"Symbol 98 MovieClip [Cleric] Frame 14
"WalkL4"Symbol 98 MovieClip [Cleric] Frame 15
"WalkM4"Symbol 98 MovieClip [Cleric] Frame 16
"WalkR4"Symbol 98 MovieClip [Cleric] Frame 17
"Attack1"Symbol 98 MovieClip [Cleric] Frame 18
"Attack2"Symbol 98 MovieClip [Cleric] Frame 36
"Attack3"Symbol 98 MovieClip [Cleric] Frame 54
"Attack4"Symbol 98 MovieClip [Cleric] Frame 72
"Stand1"Symbol 140 MovieClip [Angel] Frame 2
"Stand2"Symbol 140 MovieClip [Angel] Frame 3
"Stand3"Symbol 140 MovieClip [Angel] Frame 4
"Stand4"Symbol 140 MovieClip [Angel] Frame 5
"WalkL1"Symbol 140 MovieClip [Angel] Frame 6
"WalkM1"Symbol 140 MovieClip [Angel] Frame 7
"WalkR1"Symbol 140 MovieClip [Angel] Frame 8
"WalkL2"Symbol 140 MovieClip [Angel] Frame 9
"WalkM2"Symbol 140 MovieClip [Angel] Frame 10
"WalkR2"Symbol 140 MovieClip [Angel] Frame 11
"WalkL3"Symbol 140 MovieClip [Angel] Frame 12
"WalkM3"Symbol 140 MovieClip [Angel] Frame 13
"WalkR3"Symbol 140 MovieClip [Angel] Frame 14
"WalkL4"Symbol 140 MovieClip [Angel] Frame 15
"WalkM4"Symbol 140 MovieClip [Angel] Frame 16
"WalkR4"Symbol 140 MovieClip [Angel] Frame 17
"Attack1"Symbol 140 MovieClip [Angel] Frame 18
"Attack2"Symbol 140 MovieClip [Angel] Frame 39
"Attack3"Symbol 140 MovieClip [Angel] Frame 60
"Attack4"Symbol 140 MovieClip [Angel] Frame 81
"Stand1"Symbol 181 MovieClip [Healer] Frame 2
"Stand2"Symbol 181 MovieClip [Healer] Frame 3
"Stand3"Symbol 181 MovieClip [Healer] Frame 4
"Stand4"Symbol 181 MovieClip [Healer] Frame 5
"WalkL1"Symbol 181 MovieClip [Healer] Frame 6
"WalkM1"Symbol 181 MovieClip [Healer] Frame 7
"WalkR1"Symbol 181 MovieClip [Healer] Frame 8
"WalkL2"Symbol 181 MovieClip [Healer] Frame 9
"WalkM2"Symbol 181 MovieClip [Healer] Frame 10
"WalkR2"Symbol 181 MovieClip [Healer] Frame 11
"WalkL3"Symbol 181 MovieClip [Healer] Frame 12
"WalkM3"Symbol 181 MovieClip [Healer] Frame 13
"WalkR3"Symbol 181 MovieClip [Healer] Frame 14
"WalkL4"Symbol 181 MovieClip [Healer] Frame 15
"WalkM4"Symbol 181 MovieClip [Healer] Frame 16
"WalkR4"Symbol 181 MovieClip [Healer] Frame 17
"Attack1"Symbol 181 MovieClip [Healer] Frame 18
"Attack2"Symbol 181 MovieClip [Healer] Frame 38
"Attack3"Symbol 181 MovieClip [Healer] Frame 58
"Attack4"Symbol 181 MovieClip [Healer] Frame 78
"Stand1"Symbol 233 MovieClip [Sorceress] Frame 2
"Stand2"Symbol 233 MovieClip [Sorceress] Frame 3
"Stand3"Symbol 233 MovieClip [Sorceress] Frame 4
"Stand4"Symbol 233 MovieClip [Sorceress] Frame 5
"WalkL1"Symbol 233 MovieClip [Sorceress] Frame 6
"WalkM1"Symbol 233 MovieClip [Sorceress] Frame 7
"WalkR1"Symbol 233 MovieClip [Sorceress] Frame 8
"WalkL2"Symbol 233 MovieClip [Sorceress] Frame 9
"WalkM2"Symbol 233 MovieClip [Sorceress] Frame 10
"WalkR2"Symbol 233 MovieClip [Sorceress] Frame 11
"WalkL3"Symbol 233 MovieClip [Sorceress] Frame 12
"WalkM3"Symbol 233 MovieClip [Sorceress] Frame 13
"WalkR3"Symbol 233 MovieClip [Sorceress] Frame 14
"WalkL4"Symbol 233 MovieClip [Sorceress] Frame 15
"WalkM4"Symbol 233 MovieClip [Sorceress] Frame 16
"WalkR4"Symbol 233 MovieClip [Sorceress] Frame 17
"Attack1"Symbol 233 MovieClip [Sorceress] Frame 18
"Attack2"Symbol 233 MovieClip [Sorceress] Frame 45
"Attack3"Symbol 233 MovieClip [Sorceress] Frame 72
"Attack4"Symbol 233 MovieClip [Sorceress] Frame 99
"Stand1"Symbol 286 MovieClip [Wizard] Frame 2
"Stand2"Symbol 286 MovieClip [Wizard] Frame 3
"Stand3"Symbol 286 MovieClip [Wizard] Frame 4
"Stand4"Symbol 286 MovieClip [Wizard] Frame 5
"WalkL1"Symbol 286 MovieClip [Wizard] Frame 6
"WalkM1"Symbol 286 MovieClip [Wizard] Frame 7
"WalkR1"Symbol 286 MovieClip [Wizard] Frame 8
"WalkL2"Symbol 286 MovieClip [Wizard] Frame 9
"WalkM2"Symbol 286 MovieClip [Wizard] Frame 10
"WalkR2"Symbol 286 MovieClip [Wizard] Frame 11
"WalkL3"Symbol 286 MovieClip [Wizard] Frame 12
"WalkM3"Symbol 286 MovieClip [Wizard] Frame 13
"WalkR3"Symbol 286 MovieClip [Wizard] Frame 14
"WalkL4"Symbol 286 MovieClip [Wizard] Frame 15
"WalkM4"Symbol 286 MovieClip [Wizard] Frame 16
"WalkR4"Symbol 286 MovieClip [Wizard] Frame 17
"Attack1"Symbol 286 MovieClip [Wizard] Frame 18
"Attack2"Symbol 286 MovieClip [Wizard] Frame 40
"Attack3"Symbol 286 MovieClip [Wizard] Frame 62
"Attack4"Symbol 286 MovieClip [Wizard] Frame 84
"Stand1"Symbol 328 MovieClip [Mage] Frame 2
"Stand2"Symbol 328 MovieClip [Mage] Frame 3
"Stand3"Symbol 328 MovieClip [Mage] Frame 4
"Stand4"Symbol 328 MovieClip [Mage] Frame 5
"WalkL1"Symbol 328 MovieClip [Mage] Frame 6
"WalkM1"Symbol 328 MovieClip [Mage] Frame 7
"WalkR1"Symbol 328 MovieClip [Mage] Frame 8
"WalkL2"Symbol 328 MovieClip [Mage] Frame 9
"WalkM2"Symbol 328 MovieClip [Mage] Frame 10
"WalkR2"Symbol 328 MovieClip [Mage] Frame 11
"WalkL3"Symbol 328 MovieClip [Mage] Frame 12
"WalkM3"Symbol 328 MovieClip [Mage] Frame 13
"WalkR3"Symbol 328 MovieClip [Mage] Frame 14
"WalkL4"Symbol 328 MovieClip [Mage] Frame 15
"WalkM4"Symbol 328 MovieClip [Mage] Frame 16
"WalkR4"Symbol 328 MovieClip [Mage] Frame 17
"Attack1"Symbol 328 MovieClip [Mage] Frame 18
"Attack2"Symbol 328 MovieClip [Mage] Frame 32
"Attack3"Symbol 328 MovieClip [Mage] Frame 46
"Attack4"Symbol 328 MovieClip [Mage] Frame 60
"Stand1"Symbol 369 MovieClip [Knight] Frame 2
"Stand2"Symbol 369 MovieClip [Knight] Frame 3
"Stand3"Symbol 369 MovieClip [Knight] Frame 4
"Stand4"Symbol 369 MovieClip [Knight] Frame 5
"WalkL1"Symbol 369 MovieClip [Knight] Frame 6
"WalkM1"Symbol 369 MovieClip [Knight] Frame 7
"WalkR1"Symbol 369 MovieClip [Knight] Frame 8
"WalkL2"Symbol 369 MovieClip [Knight] Frame 9
"WalkM2"Symbol 369 MovieClip [Knight] Frame 10
"WalkR2"Symbol 369 MovieClip [Knight] Frame 11
"WalkL3"Symbol 369 MovieClip [Knight] Frame 12
"WalkM3"Symbol 369 MovieClip [Knight] Frame 13
"WalkR3"Symbol 369 MovieClip [Knight] Frame 14
"WalkL4"Symbol 369 MovieClip [Knight] Frame 15
"WalkM4"Symbol 369 MovieClip [Knight] Frame 16
"WalkR4"Symbol 369 MovieClip [Knight] Frame 17
"Attack1"Symbol 369 MovieClip [Knight] Frame 18
"Attack2"Symbol 369 MovieClip [Knight] Frame 33
"Attack3"Symbol 369 MovieClip [Knight] Frame 48
"Attack4"Symbol 369 MovieClip [Knight] Frame 63
"Stand1"Symbol 410 MovieClip [Fighter] Frame 2
"Stand2"Symbol 410 MovieClip [Fighter] Frame 3
"Stand3"Symbol 410 MovieClip [Fighter] Frame 4
"Stand4"Symbol 410 MovieClip [Fighter] Frame 5
"WalkL1"Symbol 410 MovieClip [Fighter] Frame 6
"WalkM1"Symbol 410 MovieClip [Fighter] Frame 7
"WalkR1"Symbol 410 MovieClip [Fighter] Frame 8
"WalkL2"Symbol 410 MovieClip [Fighter] Frame 9
"WalkM2"Symbol 410 MovieClip [Fighter] Frame 10
"WalkR2"Symbol 410 MovieClip [Fighter] Frame 11
"WalkL3"Symbol 410 MovieClip [Fighter] Frame 12
"WalkM3"Symbol 410 MovieClip [Fighter] Frame 13
"WalkR3"Symbol 410 MovieClip [Fighter] Frame 14
"WalkL4"Symbol 410 MovieClip [Fighter] Frame 15
"WalkM4"Symbol 410 MovieClip [Fighter] Frame 16
"WalkR4"Symbol 410 MovieClip [Fighter] Frame 17
"Attack1"Symbol 410 MovieClip [Fighter] Frame 18
"Attack2"Symbol 410 MovieClip [Fighter] Frame 35
"Attack3"Symbol 410 MovieClip [Fighter] Frame 52
"Attack4"Symbol 410 MovieClip [Fighter] Frame 69
"Stand1"Symbol 459 MovieClip [Swordsman] Frame 2
"Stand2"Symbol 459 MovieClip [Swordsman] Frame 3
"Stand3"Symbol 459 MovieClip [Swordsman] Frame 4
"Stand4"Symbol 459 MovieClip [Swordsman] Frame 5
"WalkL1"Symbol 459 MovieClip [Swordsman] Frame 6
"WalkM1"Symbol 459 MovieClip [Swordsman] Frame 7
"WalkR1"Symbol 459 MovieClip [Swordsman] Frame 8
"WalkL2"Symbol 459 MovieClip [Swordsman] Frame 9
"WalkM2"Symbol 459 MovieClip [Swordsman] Frame 10
"WalkR2"Symbol 459 MovieClip [Swordsman] Frame 11
"WalkL3"Symbol 459 MovieClip [Swordsman] Frame 12
"WalkM3"Symbol 459 MovieClip [Swordsman] Frame 13
"WalkR3"Symbol 459 MovieClip [Swordsman] Frame 14
"WalkL4"Symbol 459 MovieClip [Swordsman] Frame 15
"WalkM4"Symbol 459 MovieClip [Swordsman] Frame 16
"WalkR4"Symbol 459 MovieClip [Swordsman] Frame 17
"Attack1"Symbol 459 MovieClip [Swordsman] Frame 18
"Attack2"Symbol 459 MovieClip [Swordsman] Frame 35
"Attack3"Symbol 459 MovieClip [Swordsman] Frame 52
"Attack4"Symbol 459 MovieClip [Swordsman] Frame 69
"Stand1"Symbol 519 MovieClip [Striker] Frame 2
"Stand2"Symbol 519 MovieClip [Striker] Frame 3
"Stand3"Symbol 519 MovieClip [Striker] Frame 4
"Stand4"Symbol 519 MovieClip [Striker] Frame 5
"WalkL1"Symbol 519 MovieClip [Striker] Frame 6
"WalkM1"Symbol 519 MovieClip [Striker] Frame 7
"WalkR1"Symbol 519 MovieClip [Striker] Frame 8
"WalkL2"Symbol 519 MovieClip [Striker] Frame 9
"WalkM2"Symbol 519 MovieClip [Striker] Frame 10
"WalkR2"Symbol 519 MovieClip [Striker] Frame 11
"WalkL3"Symbol 519 MovieClip [Striker] Frame 12
"WalkM3"Symbol 519 MovieClip [Striker] Frame 13
"WalkR3"Symbol 519 MovieClip [Striker] Frame 14
"WalkL4"Symbol 519 MovieClip [Striker] Frame 15
"WalkM4"Symbol 519 MovieClip [Striker] Frame 16
"WalkR4"Symbol 519 MovieClip [Striker] Frame 17
"Attack1"Symbol 519 MovieClip [Striker] Frame 18
"Attack2"Symbol 519 MovieClip [Striker] Frame 34
"Attack3"Symbol 519 MovieClip [Striker] Frame 50
"Attack4"Symbol 519 MovieClip [Striker] Frame 66
"Stand1"Symbol 566 MovieClip [DarkSoldier] Frame 2
"Stand2"Symbol 566 MovieClip [DarkSoldier] Frame 3
"Stand3"Symbol 566 MovieClip [DarkSoldier] Frame 4
"Stand4"Symbol 566 MovieClip [DarkSoldier] Frame 5
"WalkL1"Symbol 566 MovieClip [DarkSoldier] Frame 6
"WalkM1"Symbol 566 MovieClip [DarkSoldier] Frame 7
"WalkR1"Symbol 566 MovieClip [DarkSoldier] Frame 8
"WalkL2"Symbol 566 MovieClip [DarkSoldier] Frame 9
"WalkM2"Symbol 566 MovieClip [DarkSoldier] Frame 10
"WalkR2"Symbol 566 MovieClip [DarkSoldier] Frame 11
"WalkL3"Symbol 566 MovieClip [DarkSoldier] Frame 12
"WalkM3"Symbol 566 MovieClip [DarkSoldier] Frame 13
"WalkR3"Symbol 566 MovieClip [DarkSoldier] Frame 14
"WalkL4"Symbol 566 MovieClip [DarkSoldier] Frame 15
"WalkM4"Symbol 566 MovieClip [DarkSoldier] Frame 16
"WalkR4"Symbol 566 MovieClip [DarkSoldier] Frame 17
"Attack1"Symbol 566 MovieClip [DarkSoldier] Frame 18
"Attack2"Symbol 566 MovieClip [DarkSoldier] Frame 32
"Attack3"Symbol 566 MovieClip [DarkSoldier] Frame 46
"Attack4"Symbol 566 MovieClip [DarkSoldier] Frame 60
"Stand1"Symbol 609 MovieClip [GateKeeper] Frame 2
"Stand2"Symbol 609 MovieClip [GateKeeper] Frame 3
"Stand3"Symbol 609 MovieClip [GateKeeper] Frame 4
"Stand4"Symbol 609 MovieClip [GateKeeper] Frame 5
"WalkL1"Symbol 609 MovieClip [GateKeeper] Frame 6
"WalkM1"Symbol 609 MovieClip [GateKeeper] Frame 7
"WalkR1"Symbol 609 MovieClip [GateKeeper] Frame 8
"WalkL2"Symbol 609 MovieClip [GateKeeper] Frame 9
"WalkM2"Symbol 609 MovieClip [GateKeeper] Frame 10
"WalkR2"Symbol 609 MovieClip [GateKeeper] Frame 11
"WalkL3"Symbol 609 MovieClip [GateKeeper] Frame 12
"WalkM3"Symbol 609 MovieClip [GateKeeper] Frame 13
"WalkR3"Symbol 609 MovieClip [GateKeeper] Frame 14
"WalkL4"Symbol 609 MovieClip [GateKeeper] Frame 15
"WalkM4"Symbol 609 MovieClip [GateKeeper] Frame 16
"WalkR4"Symbol 609 MovieClip [GateKeeper] Frame 17
"Attack1"Symbol 609 MovieClip [GateKeeper] Frame 18
"Attack2"Symbol 609 MovieClip [GateKeeper] Frame 37
"Attack3"Symbol 609 MovieClip [GateKeeper] Frame 56
"Attack4"Symbol 609 MovieClip [GateKeeper] Frame 75
"Stand1"Symbol 648 MovieClip [Archer] Frame 2
"Stand2"Symbol 648 MovieClip [Archer] Frame 3
"Stand3"Symbol 648 MovieClip [Archer] Frame 4
"Stand4"Symbol 648 MovieClip [Archer] Frame 5
"WalkL1"Symbol 648 MovieClip [Archer] Frame 6
"WalkM1"Symbol 648 MovieClip [Archer] Frame 7
"WalkR1"Symbol 648 MovieClip [Archer] Frame 8
"WalkL2"Symbol 648 MovieClip [Archer] Frame 9
"WalkM2"Symbol 648 MovieClip [Archer] Frame 10
"WalkR2"Symbol 648 MovieClip [Archer] Frame 11
"WalkL3"Symbol 648 MovieClip [Archer] Frame 12
"WalkM3"Symbol 648 MovieClip [Archer] Frame 13
"WalkR3"Symbol 648 MovieClip [Archer] Frame 14
"WalkL4"Symbol 648 MovieClip [Archer] Frame 15
"WalkM4"Symbol 648 MovieClip [Archer] Frame 16
"WalkR4"Symbol 648 MovieClip [Archer] Frame 17
"Attack1"Symbol 648 MovieClip [Archer] Frame 18
"Attack2"Symbol 648 MovieClip [Archer] Frame 43
"Attack3"Symbol 648 MovieClip [Archer] Frame 68
"Attack4"Symbol 648 MovieClip [Archer] Frame 93
"Enable"Symbol 692 MovieClip [GridCell] Frame 1
"Enable"Symbol 694 MovieClip [UnitCell] Frame 1
"Disable"Symbol 694 MovieClip [UnitCell] Frame 2
"alt1"Symbol 740 MovieClip [RedBlood] Frame 21
"alt2"Symbol 740 MovieClip [RedBlood] Frame 41
"alt3"Symbol 740 MovieClip [RedBlood] Frame 61
"alt4"Symbol 740 MovieClip [RedBlood] Frame 81
"Archer"Symbol 742 MovieClip Frame 2
"Fighter"Symbol 742 MovieClip Frame 3
"Knight"Symbol 742 MovieClip Frame 4
"Mage"Symbol 742 MovieClip Frame 5
"Wizard"Symbol 742 MovieClip Frame 6
"Healer"Symbol 742 MovieClip Frame 7
"Assassin"Symbol 742 MovieClip Frame 8
"GateKeeper"Symbol 742 MovieClip Frame 9
"DarkSoldier"Symbol 742 MovieClip Frame 10
"Cleric"Symbol 742 MovieClip Frame 11
"Angel"Symbol 742 MovieClip Frame 12
"Swordsman"Symbol 742 MovieClip Frame 13
"Striker"Symbol 742 MovieClip Frame 14
"Sorceress"Symbol 742 MovieClip Frame 15
"HPChange"Symbol 846 MovieClip Frame 2
"ActiveStats"Symbol 846 MovieClip Frame 3
"Disable"Symbol 852 MovieClip Frame 1
"UnMuted"Symbol 852 MovieClip Frame 2
"Muted"Symbol 852 MovieClip Frame 11
"ShowMenu"Symbol 866 MovieClip Frame 2
"stop();"Symbol 895 MovieClip Frame 1
"Continue"Symbol 895 MovieClip Frame 2
"On"Symbol 898 MovieClip Frame 2
"Off"Symbol 898 MovieClip Frame 3
"Mute"Symbol 898 MovieClip Frame 5

Dynamic Text Variables

digitSymbol 710 EditableText""
digitSymbol 711 EditableText""
digitSymbol 712 EditableText""
digitSymbol 713 EditableText""
digitSymbol 714 EditableText""
digitSymbol 715 EditableText""
digitSymbol 716 EditableText""
digitSymbol 717 EditableText""
digitSymbol 718 EditableText""
nameSymbol 750 EditableText""
abilitySymbol 752 EditableText"Close range physical damage"
nameSymbol 828 EditableText""
hpSymbol 829 EditableText"----"
hpmaxSymbol 830 EditableText""
hpmaxSymbol 831 EditableText""
hpmaxSymbol 832 EditableText""
hpmaxSymbol 833 EditableText""
hpmaxSymbol 834 EditableText""
hpmaxSymbol 835 EditableText""
hpmaxSymbol 836 EditableText""
hpmaxSymbol 837 EditableText""
hpmaxSymbol 838 EditableText"----"
negdmgSymbol 840 EditableText""
negvarySymbol 841 EditableText""
posdmgSymbol 842 EditableText""
posvarySymbol 843 EditableText""
commandSymbol 857 EditableText""
commandSymbol 858 EditableText""
commandSymbol 859 EditableText""
commandSymbol 860 EditableText""
commandSymbol 861 EditableText""
commandSymbol 862 EditableText""
commandSymbol 863 EditableText""
commandSymbol 864 EditableText""
commandSymbol 865 EditableText""




http://swfchan.com/3/12031/info.shtml
Created: 6/6 -2019 12:46:04 Last modified: 6/6 -2019 12:46:04 Server time: 28/04 -2024 01:02:51