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490570630.swf

This is the info page for
Flash #12235

(Click the ID number above for more basic data on this flash file.)


Text
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2

1

1

2

1

1

3

1

1

3D method

play

Left Spin

Right Spin

RePlay

MENU

12

<p align="left"><font face="_sans" size="20" color="#ffffff">Game<font color="#000000"> <font color="#ff0000">24</font></font></font></p>

BOWLING
Version 1.04

Maker: BugMaster
Date: 2004.  4.  22

ActionScript [AS1/AS2]

Frame 1
this.stop();
Instance of Symbol 13 MovieClip in Frame 1
//component parameters onClipEvent (initialize) { nextframe = "GAME"; waitFrames = 20; }
Frame 2
function DispatchGameData(value, value2) { var _local1 = _root; if (_local1.dbconnect == "yes") { _local1.score = value + 969696; _local1.score_play = value2; this.loadVariables((_local1.dir + "game_record.") + _local1.scripttype, "POST"); } } var score = 0; function SoundPlay(name, vol) { var _local1 = vol; var _local2 = this; _local1 = _local1 / 100; if (snd_vol > 0) { switch (name) { case "ball" : LS1.start(0, 1); LS1.setVolume(_local2.snd_vol * _local1); break; case "pin" : LS2.start(0, 1); LS2.setVolume(_local2.snd_vol * _local1); break; case "hand" : LS3.start(0, 1); LS3.setVolume(_local2.snd_vol * _local1); break; case "button" : LS4.start(0, 1); LS4.setVolume(_local2.snd_vol * _local1); } } else { switch (name) { case "ball" : LS1.setVolume(0); return; case "pin" : LS2.setVolume(0); return; case "hand" : LS3.setVolume(0); return; case "button" : LS4.setVolume(0); } } } System.useCodepage = true; fscommand ("showmenu", "true"); fscommand ("trapallkeys", "true"); x = 280; y = 100; z = 560; f = 280; snd_vol = 100; LS1 = new Sound(); LS1.attachSound("sndBALL"); LS2 = new Sound(); LS2.attachSound("sndPIN"); LS3 = new Sound(); LS3.attachSound("sndHAND"); LS4 = new Sound(); LS4.attachSound("sndBUTTON"); this.stop();
Instance of Symbol 56 MovieClip "SCOREBAR" in Frame 2
onClipEvent (load) { this.fix3d_depths(2500); half = 1; frame = 1; num = 0; total = 0; game = 1; player = 1; playstart = false; this.strikeAction = function () { var _local1 = _parent; _local1.SoundPlay("hand", 50); i = 2; while (i <= 5) { _local1["PINGBAR" + i].auto = 1; i++; } }; this.clearing = function () { var _local2 = this; var _local3 = _parent; half = 1; frame = 1; num = 0; total = 0; game = 1; var _local1 = 1; while (_local1 <= 2) { if (_local1 <= _local2.player) { if ((_local3.name == null) || (_local3.name == "")) { _local2["GAME" + _local1].NAME = _local1 + "UP"; } else { _local2["GAME" + _local1].NAME = _local3.name; } _local2["GAME" + _local1].TOTAL = 0; } else { _local2["GAME" + _local1].NAME = ""; _local2["GAME" + _local1].TOTAL = ""; } i = 1; while (i <= 10) { _local2["GAME" + _local1]["F" + i].HALF1 = ""; _local2["GAME" + _local1]["F" + i].HALF2 = ""; if (i == 10) { _local2["GAME" + _local1]["F" + i].HALF3 = ""; } _local2["GAME" + _local1]["F" + i].TOTAL = ""; _root.DISPLAY["P" + i].gotoAndStop(1); i++; } _local1++; } i = 1; while (i <= 2) { _local2["LIGHT" + i].gotoAndStop(1); i++; } _local2.N1.setColor(0, -34, -255, 100); i = 2; while (i <= 10) { _local2["N" + i].setColor(0, 0, 0, 100); i++; } _local3.PINGBAR.action(1, 1); }; this.clearing(); }
Instance of Symbol 80 MovieClip "BALL" in Frame 2
onClipEvent (load) { x = (y = (z = 0)); px = (py = (pz = 0)); sx = (sy = (sz = 0)); x = 180; y = -100; hand = false; hit = 0; go = 0; oz = 12; this.BUTTON._visible = false; } onClipEvent (enterFrame) { if ((hand == false) && (this.BUTTON._visible == true)) { _parent.ARROW1._visible = true; _parent.ARROW2._visible = true; _parent.ARROW3._visible = true; _parent.ARROW4._visible = true; } else { _parent.ARROW1._visible = false; _parent.ARROW2._visible = false; _parent.ARROW3._visible = false; _parent.ARROW4._visible = false; } if (hand == true) { mx = this._x; my = this._y; this.x = mx - _root.x; this.y = (my - _root.y) - _root.f; this.px = (this.px + (mx - fx)) / 2; this.pz = (this.pz + (my - fy)) / 2; this.sx = this.px * -0.08; fx = mx; fy = my; _root.BALL_R.x = mx - _root.x; _root.BALL_R.z = this.z + 1; _root.BALL_R.fix3d_display(_root.x, _root.y, _root.z, _root.f); _root.BALL_R._alpha = 100 + (this.y / 4); } else { if ((this.y < 3) && (_root.HILL.hitTest(this._x, this._y, true))) { this.px = this.px * 0.5; } fz = this.z; this.fix3d_move(0.9); _root.BALL_R.x = this.x; _root.BALL_R.z = this.z + 1; _root.BALL_R.fix3d_display(_root.x, _root.y, _root.z, _root.f); _root.BALL_R._alpha = 100 + (this.y / 4); this.fix3d_display(_root.x, _root.y, _root.z, _root.f); if (this.z > 2500) { i = 1; while (i <= 10) { MC = _root["P" + i]; if ((MC._visible == true) && (this.fix3d_hitTest(MC, fz, true))) { MC.move = true; MC._rotation = MC.x - this.x; _root.DISPLAY["P" + i].gotoAndStop(2); if (this.hit == 0) { this.hit = 1; } } i++; } } if (((go == 0) && (this.z > 10)) && (this.y > -0.5)) { _parent.SoundPlay("ball", (80 - (this.z / 60)) + (this.oz * 2)); go = 1; } if (this.hit == 1) { _parent.SoundPlay("pin", 50); this.hit = 2; } this.DESIGN._rotation = this.DESIGN._rotation + (this.px + (this.sx * 2)); } if (this.z > 5000) { this.BallSetup(); _root.SCOREBAR.checking(); } }
Instance of Symbol 84 MovieClip "BALL_R" in Frame 2
onClipEvent (load) { x = (y = (z = -1)); px = (py = (pz = 0)); hand = false; }
Instance of Symbol 90 MovieClip "DISPLAY" in Frame 2
onClipEvent (enterFrame) { if ((_parent.SCOREBAR.playstart == true) || (_parent.STARTBUTTON._visible == true)) { if (this.P1.BUTTON._visible == true) { var i = 1; while (i <= 10) { this["P" + i].BUTTON._visible = false; i++; } } } else if (this.P1.BUTTON._visible == false) { var i = 1; while (i <= 10) { this["P" + i].BUTTON._visible = true; i++; } } }
Instance of Symbol 92 MovieClip "PINGBAR" in Frame 2
onClipEvent (load) { pin = 0; auto = 2; this.fix3d_depths(2800); this.action = function (a, p) { this.auto = a; this.pin = p; }; } onClipEvent (enterFrame) { switch (auto) { case 1 : this.smoothMove(this._x, 140, 0.2); if (this.Limit(this._x, 140, 0.3)) { auto = 2; if (pin == 1) { _root._3Dmethod.pinSetup(); } } break; case 2 : this.smoothMove(this._x, 120, 0.2); if (!this.Limit(this._x, 120, 0.3)) { break; } auto = 0; if (pin != 1) { break; } i = 1; for(;;){ if (i > 10) { break; } _root.DISPLAY["P" + i].gotoAndStop(1); i++; }; } }
Instance of Symbol 95 MovieClip "_3Dmethod" in Frame 2
onClipEvent (load) { pinxy = [[0, 0], [-1, 2], [1, 2], [-2, 4], [0, 4], [2, 4], [-3, 6], [-1, 6], [1, 6], [3, 6]]; this.pinOne = function (num) { var _local1 = num; name = "P" + _local1; MC = _root[name]; MC.visible = false; MC.move = false; MC.x = this.pinxy[_local1 - 1][0] * 60; MC.y = -200; MC.z = (3000 + (this.pinxy[_local1 - 1][1] * 50)) + _local1; MC.px = (MC.py = (MC.pz = 0)); MC.sx = (MC.sy = (MC.sz = 0)); MC._rotation = 0; MC.visible = true; }; this.pinSetup = function () { var _local2 = this; var _local1 = 1; while (_local1 <= 10) { _local2.pinOne(_local1); _local1++; } }; var i = 1; while (i <= 10) { name = "P" + i; duplicateMovieClip (_root.PIN, name, i); MC = _root[name]; MC.x = (MC.y = (MC.z = 0)); MC.px = (MC.py = (MC.pz = 0)); MC.sx = (MC.sy = (MC.sz = 0)); MC.onEnterFrame = function () { var _local2 = this; var _local3 = _root; if (_local2.visible == true) { fz = _local2.z; _local2.fix3d_move(0.98); _local2.fix3d_display(_local3.x, _local3.y, _local3.z, _local3.f); if (_local2.move == true) { if ((Math.abs(_local2.x) > 500) || (_local2.z > 4000)) { _local2.visible = false; } else { var _local1 = 1; while (_local1 <= 10) { MC = _local3["P" + _local1]; if ((_local2 != MC) && (_local2.fix3d_hitTest(MC, fz, true))) { MC.move = true; _local3.DISPLAY["P" + _local1].gotoAndStop(2); } _local1++; } } } } else { _local2._visible = false; } }; i++; } this.pinSetup(); }
Instance of Symbol 92 MovieClip "PINGBAR3" in Frame 2
onClipEvent (load) { auto = 2; this.fix3d_depths(2600 + int(this._name.substr(7))); } onClipEvent (enterFrame) { switch (auto) { case 1 : this.smoothMove(this._x, 140, 0.2); if (this.Limit(this._x, 140, 0.3)) { auto = 2; } break; case 2 : this.smoothMove(this._x, 120, 0.2); if (!this.Limit(this._x, 120, 0.3)) { break; } auto = 0; } }
Instance of Symbol 92 MovieClip "PINGBAR4" in Frame 2
onClipEvent (load) { auto = 2; this.fix3d_depths(2600 + int(this._name.substr(7))); } onClipEvent (enterFrame) { switch (auto) { case 1 : this.smoothMove(this._x, 140, 0.2); if (this.Limit(this._x, 140, 0.3)) { auto = 2; } break; case 2 : this.smoothMove(this._x, 120, 0.2); if (!this.Limit(this._x, 120, 0.3)) { break; } auto = 0; } }
Instance of Symbol 92 MovieClip "PINGBAR2" in Frame 2
onClipEvent (load) { auto = 2; this.fix3d_depths(2600 + int(this._name.substr(7))); } onClipEvent (enterFrame) { switch (auto) { case 1 : this.smoothMove(this._x, 140, 0.2); if (this.Limit(this._x, 140, 0.3)) { auto = 2; } break; case 2 : this.smoothMove(this._x, 120, 0.2); if (!this.Limit(this._x, 120, 0.3)) { break; } auto = 0; } }
Instance of Symbol 92 MovieClip "PINGBAR5" in Frame 2
onClipEvent (load) { auto = 2; this.fix3d_depths(2600 + int(this._name.substr(7))); } onClipEvent (enterFrame) { switch (auto) { case 1 : this.smoothMove(this._x, 140, 0.2); if (this.Limit(this._x, 140, 0.3)) { auto = 2; } break; case 2 : this.smoothMove(this._x, 120, 0.2); if (!this.Limit(this._x, 120, 0.3)) { break; } auto = 0; } }
Instance of Symbol 103 MovieClip "STARTBUTTON" in Frame 2
onClipEvent (load) { this.swapDepths(500001); }
Instance of Symbol 137 MovieClip "HELP" in Frame 2
onClipEvent (load) { frame = 0; mov = new Array(); show = -1; mov[1] = [[409, 350.3], [409, 350.3], [334, 365.3], [275, 371.3], [262, 363.3], [262, 363.3], [262, 363.3], [266, 364.3], [269, 364.3], [288, 350.3], [319, 320.3], [342, 295.3], [350, 282.3], [351, 281.3], [351, 281.3], [352, 283.3], [350, 307.3], [335, 355.3], [299, 399.3], [266, 405], [199, 376], [153, 310]]; mov[2] = [[467, 380], [460, 382], [419, 388], [341, 393], [286, 385], [286, 385], [286, 385], [286, 385], [286, 385], [294, 391], [285, 384], [264, 362], [232, 326], [208, 301], [202, 297], [197, 295], [194, 295], [193, 296], [195, 306], [222, 346], [283, 389], [327, 377], [397, 300]]; mov[3] = [[460, 380], [388, 308], [317, 226], [280, 144], [288, 116], [299, 100], [302, 92], [303, 88], [303, 86], [302, 85], [302, 85], [302, 85], [302, 85], [302, 85], [302, 85], [302, 85], [299, 99], [283, 175], [272, 329], [266, 478]]; this.MENU._visible = false; var i = 0; while (i < 3) { this["B" + i]._visible = false; i++; } } onClipEvent (enterFrame) { if (_parent.SCOREBAR.playstart == true) { if (this.HELP._visible == true) { this.HELP._visible = false; this.MENU._visible = false; var i = 0; while (i < 3) { this["B" + i]._visible = false; i++; } } } else { if (_parent.STARTBUTTON._visible == false) { this.MENU._visible = true; } else { this.MENU._visible = false; } if (this.HELP._visible == false) { this.HELP._visible = true; } } MC = _parent.BALL; if (show > -1) { if (frame == 0) { if ((mov[show] == null) || (mov[show].length == 0)) { show = -1; } else { _parent.PINGBAR.action(1, 1); MC.BallSetup(); } } if (frame < mov[show].length) { MC.BUTTON._visible = false; MC.hand = true; MC._x = mov[show][frame][0]; MC._y = mov[show][frame][1]; frame++; } else if (show > -1) { MC.BallShot(); show = -1; frame = 0; } } else if (_parent.SCOREBAR.playstart == false) { if ((MC.hand == true) && (MC.BUTTON._visible == true)) { if (frame == 0) { mov[0] = Array(); } mov[0][frame] = new Array(MC._x, MC._y); frame++; } else { frame = 0; } } }
Instance of Symbol 153 MovieClip in Frame 2
onClipEvent (enterFrame) { this.getFrame(); } onClipEvent (keyDown) { this.checkKey(); }
Symbol 13 MovieClip Frame 1
function display_one(num) { var _local3 = num; var _local1 = this.attachMovie("loadingone", "one" + _local3, -_local3); _local1._rotation = (15 * _local3) - 90; var _local2 = (_local1._rotation * Math.PI) / 180; _local1._x = 125 * Math.cos(_local2); _local1._y = 125 * Math.sin(_local2); } this.per = 0; this.num = 0; this.f = 0; this.onEnterFrame = function () { var _local1 = this; if (_local1.per >= 100) { _local1.f++; if (_local1.f >= _local1.waitFrames) { _parent.gotoAndPlay(_local1.nextframe); } } else { _local1.per = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); _local1.BAR._xscale = _local1.per; _local1.TXT = _local1.per + "% Load"; } _local1.B2._rotation = _local1.B2._rotation + 4; }; this.stop();
Symbol 28 MovieClip Frame 1
this.gotoAndStop(int(this._name.substr(1))); this.stop();
Symbol 35 MovieClip Frame 1
this.HALF1 = ""; this.HALF2 = ""; this.TOTAL = "";
Symbol 41 MovieClip Frame 1
this.HALF1 = ""; this.HALF2 = ""; this.HALF3 = ""; this.TOTAL = "";
Symbol 47 Button
on (release) { if (this._currentframe == 1) { this.gotoAndStop(2); _parent._parent.snd_vol = 0; } else { this.gotoAndStop(1); _parent._parent.snd_vol = 80; } }
Symbol 50 MovieClip Frame 1
this.stop();
Symbol 53 MovieClip Frame 1
this.stop();
Symbol 55 MovieClip Frame 1
this.stop();
Symbol 56 MovieClip Frame 1
function ending() { var _local2 = this; half = 1; frame = 1; playstart = false; _parent.PINGBAR.action(1, 1); _parent.STARTBUTTON._visible = true; info = ""; f = 1; while (f <= 10) { var _local1 = _local2["GAME" + game]["F" + f]; info = info + _local1.HALF1; if (_local1.HALF2 != "") { info = info + _local1.HALF2; } else { info = info + "_"; } if (f == 10) { if (_local1.HALF3 != "") { info = info + _local1.HALF3; } else { info = info + "_"; } } else { info = info + ","; } f++; } _root.DispatchGameData(_local2.total, info); } function scoreNum(Str) { var _local1 = Str; if (_local1 == "") { return(-1); } if ((_local1 == "X") || (_local1 == "/")) { return(10); } if ((_local1 == "G") || (_local1 == "-")) { return(0); } return(Number(_local1)); } function scoreCal() { var _local1 = this; _local1.total = 0; var _local2 = 1; while (_local2 <= 10) { var _local3 = scoreNum(_local1["GAME" + game]["F" + _local2].HALF1); var h2 = scoreNum(_local1["GAME" + game]["F" + _local2].HALF2); if (_local2 < 10) { if (h2 >= 10) { var n1 = scoreNum(_local1["GAME" + game]["F" + (_local2 + 1)].HALF1); if (n1 >= 0) { _local1.total = _local1.total + (n1 + 10); } else { break; } } else if (_local3 >= 10) { var n1 = scoreNum(_local1["GAME" + game]["F" + (_local2 + 1)].HALF1); if (_local2 < 9) { if (n1 >= 10) { var n2 = _local1.scoreNum(_local1["GAME" + game]["F" + (_local2 + 2)].HALF1); if (n2 < 0) { break; } _local1.total = _local1.total + (n2 + 20); } else { if (n1 < 0) { break; } var n2 = _local1.scoreNum(_local1["GAME" + game]["F" + (_local2 + 1)].HALF2); if (n2 < 0) { break; } _local1.total = _local1.total + ((n1 + n2) + 10); } } else { var n2 = scoreNum(_local1["GAME" + game]["F" + (_local2 + 1)].HALF2); if ((n1 >= 0) && (n2 >= 0)) { if (_local1["GAME" + game]["F" + (_local2 + 1)].HALF2 == "/") { _local1.total = _local1.total + 20; } else { _local1.total = _local1.total + ((n1 + n2) + 10); } } else { break; } } } else { if (_local3 < 0) { break; } if (h2 < 0) { break; } _local1.total = _local1.total + (_local1.scoreNum(_local3) + _local1.scoreNum(h2)); } } else { var h3 = scoreNum(_local1["GAME" + game]["F" + _local2].HALF3); if (_local3 < 0) { break; } if (h2 < 0) { break; } if (((_local3 >= 10) || (h2 >= 10)) && (h3 < 0)) { break; } if (h3 < 0) { h3 = 0; } if (_local1["GAME" + game]["F" + _local2].HALF2 == "/") { _local1.total = _local1.total + (10 + _local1.scoreNum(h3)); } else if (_local1["GAME" + game]["F" + _local2].HALF3 == "/") { _local1.total = _local1.total + (_local1.scoreNum(_local3) + 10); } else { _local1.total = _local1.total + ((_local1.scoreNum(_local3) + _local1.scoreNum(h2)) + _local1.scoreNum(h3)); } } _local1["GAME" + game]["F" + _local2].TOTAL = _local1.total; _local2++; } _local1["GAME" + game].TOTAL = _local1.total; } function nextFrameNum() { var _local2 = this; var _local1 = _local2.scoreNum(_local2["GAME" + game]["F" + frame]["HALF" + half]); if (frame < 10) { if ((_local1 == 10) || (half >= 2)) { frame++; half = 1; } else { half++; } } else if ((((half == 2) && (_local1 < 10)) && (_local2.scoreNum(_local2["GAME" + game]["F" + frame].HALF1) < 10)) || (half >= 3)) { frame++; half = 1; } else { half++; } } function scorePut() { var _local2 = this; var _local1 = _local2["GAME" + game]["F" + frame]; if (frame < 10) { if (half == 1) { if (num >= 10) { _local1.HALF1 = "X"; } else if (num <= 0) { _local1.HALF1 = "G"; } else { _local1.HALF1 = num; } } else if (half == 2) { if (num >= 10) { _local1.HALF2 = "/"; } else { if (_local1.HALF1 == "G") { _local1.HALF2 = num; } else { _local1.HALF2 = num - _local2.scoreNum(_local1.HALF1); } if (_local1.HALF2 == "0") { _local1.HALF2 = "-"; } } } } else if (half == 1) { if (num >= 10) { _local1.HALF1 = "X"; } else if (num <= 0) { _local1.HALF1 = "G"; } else { _local1.HALF1 = num; } } else if (half == 2) { if (_local1.HALF1 == "X") { if (num >= 10) { _local1.HALF2 = "X"; } else { _local1.HALF2 = num; } } else if (num >= 10) { _local1.HALF2 = "/"; } else { _local1.HALF2 = num - _local2.scoreNum(_local1.HALF1); } if (_local1.HALF2 == "0") { _local1.HALF2 = "-"; } } else { if ((_local1.HALF2 == "X") || (_local1.HALF2 == "/")) { if (num >= 10) { _local1.HALF3 = "X"; } else { _local1.HALF3 = num; } } else if (num >= 10) { _local1.HALF3 = "/"; } else { _local1.HALF3 = num - _local2.scoreNum(_local1.HALF2); } if (_local1.HALF3 == "0") { _local1.HALF3 = "-"; } } } function checking() { var _local2 = this; num = 0; var _local1 = 1; while (_local1 <= 10) { if (_root.DISPLAY["P" + _local1]._currentframe == 2) { num++; } _local1++; } if (playstart == false) { if ((half == 1) && (num >= 10)) { _local2.strikeAction(); } if ((num >= 10) || (half > 2)) { _parent.PINGBAR.action(1, 1); half = 1; } else { _parent.PINGBAR.action(1, 0); } _local1 = 1; while (_local1 <= 2) { if (_local2.half > _local1) { _local2["LIGHT" + _local1].gotoAndStop(2); } else { _local2["LIGHT" + _local1].gotoAndStop(1); } _local1++; } return(false); } _local2.scorePut(); _local2.nextFrameNum(); _local2.scoreCal(); if (half == 1) { _parent.PINGBAR.action(1, 1); } else { var M = _local2["GAME" + game]["F" + frame]["HALF" + (half - 1)]; if ((frame == 10) && ((M == "X") || (M == "/"))) { _parent.PINGBAR.action(1, 1); } else { _parent.PINGBAR.action(1, 0); } } var _local3 = 1; while (_local3 <= frame) { _local2["N" + _local3].setColor(0, -34, -255, 100); _local3++; } _local1 = 1; while (_local1 <= 2) { if (_local2.half > _local1) { _local2["LIGHT" + _local1].gotoAndStop(2); } else { _local2["LIGHT" + _local1].gotoAndStop(1); } _local1++; } if (frame > 10) { _local2.ending(); } return(undefined); } this.stop();
Instance of Symbol 55 MovieClip "ARROW" in Symbol 56 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.playstart == true) { if (this._visible == false) { this._visible = true; } this._y = _parent["GAME" + _parent.game]._y + 15; } else if (this._visible == true) { this._visible = false; } }
Symbol 62 Button
on (press) { this.hand = true; this.startDrag(); } on (release, releaseOutside) { this.stopDrag(); this.BallShot(); }
Symbol 79 MovieClip Frame 1
this.stop();
Symbol 80 MovieClip Frame 1
function BallShot() { var _local1 = this; var _local2 = _root; _local1.x = mx - _local2.x; _local1.y = (my - _local2.y) - _local2.f; _local1.px = _local1.px / 10; _local1.pz = Math.abs(_local1.pz) - ((_local1.oz - 12) * 2); if (_local1.pz < 10) { _local1.pz = 10; } _local1.hand = false; _local1.BUTTON._visible = false; } function BallSetup() { var _local1 = this; var _local2 = _root; _local1.x = (_local1.y = (_local1.z = 0)); _local1.px = (_local1.py = (_local1.pz = 0)); _local1.sx = (_local1.sy = (_local1.sz = 0)); _local1.x = 180; _local1.y = -100; _local1.fix3d_display(_local2.x, _local2.y, _local2.z, _local2.f); _local1.DESIGN._rotation = 0; _local1.hit = 0; _local1.go = 0; if (_parent.STARTBUTTON._visible == true) { _local1.BUTTON._visible = false; } else { _local1.BUTTON._visible = true; } }
Symbol 82 MovieClip Frame 1
this._visible = false;
Symbol 85 Button
on (release) { if (_parent._parent.BALL.z < 100) { MC = _root["P" + this.NUM]; if (this._currentframe == 1) { this.gotoAndStop(2); MC.visible = false; MC._x = (MC._y = -10); } else { this.gotoAndStop(1); _root._3Dmethod.pinOne(this.NUM); MC.y = (MC.py = 0); MC.visible = true; } } }
Symbol 89 MovieClip Frame 1
this.NUM = int(this._name.substr(1)); this.stop();
Symbol 89 MovieClip Frame 2
this.NUM = int(this._name.substr(1)); this.stop();
Symbol 95 MovieClip Frame 1
#initclip 1 Color.prototype.setTintOffset = function (r, g, b, a) { var _local1 = new Object(); _local1.rb = r; _local1.gb = g; _local1.bb = b; _local1.aa = a; this.setTransform(_local1); }; MovieClip.prototype.setColor = function (r, g, b, a) { var _local1 = new Color(this); _local1.setTintOffset(r, g, b, a); }; MovieClip.prototype.fix3d_depths = function (cz) { this.swapDepths(500000 - int(cz * 100)); }; MovieClip.prototype.fix3d_display = function (cx, cy, cz, f) { var _local1 = this; if (_local1.z < 0) { _local1._visible = false; } else { _local1._visible = true; var _local2 = cz / (_local1.z + cz); _local1._x = cx + (_local1.x * _local2); _local1._y = (cy + (_local1.y * _local2)) + (f * _local2); if (_local2 < 0.05) { _local2 = 0.05; } _local1._yscale = (_local1._xscale = _local2 * 100); _local1.fix3d_depths(_local1.z); } }; MovieClip.prototype.fix3d_move = function (g) { var _local1 = this; _local1.py = _local1.py + g; if (_local1.y > -1) { _local1.px = _local1.px + _local1.sx; _local1.py = _local1.py + _local1.sy; _local1.pz = _local1.pz + _local1.sz; _local1.sx = _local1.sx * 0.5; _local1.sy = _local1.sy * 0.5; _local1.sz = _local1.sz * 0.5; } _local1.x = _local1.x + _local1.px; _local1.y = _local1.y + _local1.py; _local1.z = _local1.z + _local1.pz; if (_local1.y > 0) { _local1.y = 0; _local1.px = _local1.px * 1; _local1.pz = _local1.pz * 1; _local1.py = _local1.py * -0.6; return(true); } return(false); }; MovieClip.prototype.fix3d_hitTest = function (mc, fz, action) { var _local1 = this; var _local2 = mc; if ((_local1.z >= _local2.z) && (fz < _local2.z)) { if (_local1.hitTest(_local2)) { if (action == true) { var diffX = (_local2.x - _local1.x); var diffY = (_local1.z - _local2.z); var _local3 = Math.atan2(diffY, diffX); var s = Math.sqrt((_local1.px * _local1.px) + (_local1.pz * _local1.pz)); _local2.px = (Math.cos(_local3) * s) - _local1.sx; _local2.pz = (Math.sin(_local3) * s) * _local1.pz; _local2.py = _local1.py; _local1.px = _local1.px - (_local2.px * 0.2); } return(true); } } return(false); }; MovieClip.prototype.smoothMove = function (targetX, targetY, speed) { var _local1 = this; _local1._x = _local1._x + (speed * (targetX - _local1._x)); _local1._y = _local1._y + (speed * (targetY - _local1._y)); }; MovieClip.prototype.Limit = function (x, y, max) { var _local1 = this; if ((Math.abs(_local1._x - x) < max) && (Math.abs(_local1._y - y) < max)) { _local1._x = x; _local1._y = y; return(true); } return(false); }; #endinitclip this._visible = false;
Symbol 100 Button
on (release) { _parent.SCOREBAR.playstart = true; _parent.SCOREBAR.clearing(); _parent.BALL.BallSetup(); _parent.BALL.BUTTON._visible = true; this._visible = false; _parent.SoundPlay("button", 50); }
Symbol 102 Button
on (release) { if (_parent.BALL.z < 100) { _parent.BALL.BUTTON._visible = true; } this._visible = false; _parent.SoundPlay("button", 50); }
Symbol 107 Button
on (release) { txt = ""; var n = 2; var i = 0; while (i < _root.HELP.mov[n].length) { txt = txt + ((((",[" + (_root.HELP.mov[n][i][0] + int(_root.LIMIT))) + ",") + _root.HELP.mov[n][i][1]) + "]"); i++; } trace(txt); }
Symbol 108 Button
on (release) { _root.BALL.BallSetup(); _root._3Dmethod.pinSetup(); }
Symbol 109 Button
on (release) { N = 0; _root.SCOREBAR.half = 1; _root.SCOREBAR.frame = 10; i = 1; while (i <= 9) { _root.SCOREBAR.GAME1["F" + i].HALF1 = "X"; if (i <= 7) { N = N + 30; _root.SCOREBAR.GAME1["F" + i].TOTAL = N; } i++; } _root.SCOREBAR.total = N; }
Symbol 110 Button
on (release) { _root.HELP.show = 1; }
Symbol 113 Button
on (release) { _parent.DUSTS._visible = true; _parent.DUSTS._x = this._x; _parent.DUSTS._y = this._y; var i = 1; while (i <= 4) { _parent.DUSTS["D" + i].gotoAndPlay(1); i++; } }
Symbol 119 MovieClip Frame 9
this.stop();
Symbol 120 MovieClip Frame 1
this._visible = true;
Symbol 124 Button
on (release) { if (this.B1._visible == true) { this.GAME24._y = -30; var i = 0; while (i < 3) { this["B" + i]._visible = false; i++; } } else { this.GAME24._y = -112; var i = 0; while (i < 3) { this["B" + i]._visible = true; i++; } } _parent.SoundPlay("button", 50); }
Symbol 129 Button
on (release) { _parent.STARTBUTTON._visible = false; this.MENU._visible = true; this.show = 1; _parent.SoundPlay("button", 50); }
Symbol 131 Button
on (release) { _parent.STARTBUTTON._visible = false; this.MENU._visible = true; this.show = 2; _parent.SoundPlay("button", 50); }
Symbol 133 Button
on (release) { _parent.STARTBUTTON._visible = false; this.MENU._visible = true; this.show = 0; _parent.SoundPlay("button", 50); }
Symbol 136 Button
on (release) { _parent.STARTBUTTON._visible = true; _parent.BALL.BUTTON._visible = false; this.MENU._visible = false; _parent.SoundPlay("button", 50); }
Symbol 138 Button
on (release) { var MC = this.BALL.DESIGN; if (MC._currentframe == MC._totalframes) { MC.gotoAndStop(1); } else { MC.nextFrame(); } this.SoundPlay("button", 50); }
Symbol 139 Button
on (release) { var MC = this.BALL.DESIGN; if (MC._currentframe == 1) { MC.gotoAndStop(MC._totalframes); } else { MC.prevFrame(); } this.SoundPlay("button", 50); }
Symbol 142 Button
on (release) { var MC = this.BALL; if (MC.oz < 20) { MC.oz++; this.OZ = MC.oz; MC.DESIGN._xscale = (MC.DESIGN._yscale = 88 + MC.oz); MC.DESIGN._y = -(MC.DESIGN._height / 2); MC.BUTTON._xscale = (MC.BUTTON._yscale = MC.DESIGN._xscale); MC.BUTTON._y = MC.DESIGN._y; this.SoundPlay("button", 50); } }
Symbol 143 Button
on (release) { var MC = this.BALL; if (MC.oz > 9) { MC.oz--; this.OZ = MC.oz; MC.DESIGN._xscale = (MC.DESIGN._yscale = 88 + MC.oz); MC.DESIGN._y = -(MC.DESIGN._height / 2); MC.BUTTON._xscale = (MC.BUTTON._yscale = MC.DESIGN._xscale); MC.BUTTON._y = MC.DESIGN._y; this.SoundPlay("button", 50); } }
Symbol 148 Button
on (release) { getURL ("http://www.game24.co.kr", "_self", "GET"); }
Symbol 153 MovieClip Frame 1
this.stop(); function getFrame(MC) { var _local1 = this; f++; te = getTimer(); t = te - ts; if (t >= 1000) { if (_local1._currentframe == 1) { _local1.frametxt = ""; } else { _local1.frametxt = f; } f = 0; ts = te; } } function checkKey() { var _local2 = this; var _local1 = Key.getAscii(); if (Key.isDown(16) && ((_local1 == 86) || (_local1 == 118))) { if (_local2._currentframe == 1) { _local2.gotoAndStop(2); } else { _local2.gotoAndStop(1); } } } f = 0; ts = getTimer();
Symbol 157 Button
on (release) { var domain = "http://www.game24.co.kr"; getURL (domain, "_blank", "GET"); }
Symbol 158 MovieClip Frame 1
this.stop();

Library Items

Symbol 1 Sound [sndPIN]
Symbol 2 Sound [sndBUTTON]
Symbol 3 Sound [sndHAND]
Symbol 4 Sound [sndBALL]
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:13
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:13
Symbol 9 GraphicUsed by:13
Symbol 10 GraphicUsed by:13 153
Symbol 11 FontUsed by:12 30 32 33 34 37 38 39 40 43 86 88 94 150
Symbol 12 EditableTextUses:11Used by:13
Symbol 13 MovieClipUses:6 8 9 10 12Used by:Timeline
Symbol 14 GraphicUsed by:Timeline
Symbol 15 GraphicUsed by:Timeline
Symbol 16 GraphicUsed by:56
Symbol 17 GraphicUsed by:56
Symbol 18 GraphicUsed by:28
Symbol 19 GraphicUsed by:28
Symbol 20 GraphicUsed by:28
Symbol 21 GraphicUsed by:28
Symbol 22 GraphicUsed by:28
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:18 19 20 21 22 23 24 25 26 27Used by:56
Symbol 29 GraphicUsed by:44
Symbol 30 EditableTextUses:11Used by:44
Symbol 31 GraphicUsed by:35
Symbol 32 EditableTextUses:11Used by:35
Symbol 33 EditableTextUses:11Used by:35
Symbol 34 EditableTextUses:11Used by:35
Symbol 35 MovieClipUses:31 32 33 34Used by:44
Symbol 36 GraphicUsed by:41
Symbol 37 EditableTextUses:11Used by:41
Symbol 38 EditableTextUses:11Used by:41
Symbol 39 EditableTextUses:11Used by:41
Symbol 40 EditableTextUses:11Used by:41
Symbol 41 MovieClipUses:36 37 38 39 40Used by:44
Symbol 42 GraphicUsed by:44
Symbol 43 EditableTextUses:11Used by:44
Symbol 44 MovieClipUses:29 30 35 41 42 43Used by:56
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 ButtonUses:45 46Used by:50
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:47 48 49Used by:56
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:51 52Used by:56
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:56
Symbol 56 MovieClipUses:16 17 28 44 50 53 55Used by:Timeline
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:Timeline
Symbol 59 GraphicUsed by:Timeline
Symbol 60 GraphicUsed by:62 85
Symbol 61 GraphicUsed by:62 85 89
Symbol 62 ButtonUses:60 61Used by:80
Symbol 63 GraphicUsed by:79
Symbol 64 GraphicUsed by:79
Symbol 65 GraphicUsed by:79
Symbol 66 GraphicUsed by:79
Symbol 67 GraphicUsed by:79
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:79
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:79
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:79
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:63 64 65 66 67 69 71 73 75 76 77 78Used by:80
Symbol 80 MovieClipUses:62 79Used by:Timeline
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:Timeline
Symbol 83 GraphicUsed by:84 114
Symbol 84 MovieClipUses:83Used by:Timeline
Symbol 85 ButtonUses:60 61Used by:89
Symbol 86 EditableTextUses:11Used by:89
Symbol 87 GraphicUsed by:89
Symbol 88 EditableTextUses:11Used by:89
Symbol 89 MovieClipUses:85 61 86 87 88Used by:90
Symbol 90 MovieClipUses:89Used by:Timeline
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 GraphicUsed by:95
Symbol 94 EditableTextUses:11Used by:95
Symbol 95 MovieClipUses:93 94Used by:Timeline
Symbol 96 GraphicUsed by:100 102
Symbol 97 FontUsed by:98
Symbol 98 TextUses:97Used by:100
Symbol 99 GraphicUsed by:100 102
Symbol 100 ButtonUses:96 98 99Used by:103
Symbol 101 GraphicUsed by:102
Symbol 102 ButtonUses:96 101 99Used by:103
Symbol 103 MovieClipUses:100 102Used by:Timeline
Symbol 104 GraphicUsed by:107 108 109 110 133 138 139 142 143
Symbol 105 GraphicUsed by:107 108 109 110 138 139 142 143
Symbol 106 GraphicUsed by:107 108 109 110 138 139 142 143
Symbol 107 ButtonUses:104 105 106Used by:Timeline
Symbol 108 ButtonUses:104 105 106Used by:Timeline
Symbol 109 ButtonUses:104 105 106Used by:Timeline
Symbol 110 ButtonUses:104 105 106Used by:Timeline
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 ButtonUses:111 112Used by:114
Symbol 114 MovieClipUses:83 113Used by:Timeline
Symbol 115 GraphicUsed by:119
Symbol 116 GraphicUsed by:119
Symbol 117 GraphicUsed by:119
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:115 116 117 118Used by:120
Symbol 120 MovieClipUses:119Used by:Timeline
Symbol 121 GraphicUsed by:124 136
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124 136
Symbol 124 ButtonUses:121 122 123Used by:137
Symbol 125 GraphicUsed by:129 131 133
Symbol 126 FontUsed by:127 130 132
Symbol 127 TextUses:126Used by:129
Symbol 128 GraphicUsed by:129 131 133
Symbol 129 ButtonUses:125 127 128Used by:137
Symbol 130 TextUses:126Used by:131
Symbol 131 ButtonUses:125 130 128Used by:137
Symbol 132 TextUses:126Used by:133
Symbol 133 ButtonUses:125 104 132 128Used by:137
Symbol 134 FontUsed by:135 151
Symbol 135 TextUses:134Used by:136
Symbol 136 ButtonUses:121 135 123Used by:137
Symbol 137 MovieClipUses:124 129 131 133 136Used by:Timeline
Symbol 138 ButtonUses:104 105 106Used by:Timeline
Symbol 139 ButtonUses:104 105 106Used by:Timeline
Symbol 140 FontUsed by:141
Symbol 141 EditableTextUses:140Used by:Timeline
Symbol 142 ButtonUses:104 105 106Used by:Timeline
Symbol 143 ButtonUses:104 105 106Used by:Timeline
Symbol 144 GraphicUsed by:Timeline
Symbol 145 GraphicUsed by:148
Symbol 146 FontUsed by:147 152
Symbol 147 EditableTextUses:146Used by:148
Symbol 148 ButtonUses:145 147Used by:149
Symbol 149 MovieClipUses:148Used by:Timeline
Symbol 150 EditableTextUses:11Used by:153
Symbol 151 TextUses:134Used by:153
Symbol 152 EditableTextUses:146Used by:153
Symbol 153 MovieClipUses:150 10 151 152Used by:Timeline
Symbol 154 GraphicUsed by:157
Symbol 155 GraphicUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 ButtonUses:154 155 156Used by:158
Symbol 158 MovieClipUses:157Used by:Timeline
Symbol 159 GraphicUsed by:Timeline

Instance Names

"SCOREBAR"Frame 2Symbol 56 MovieClip
"HILL"Frame 2Symbol 58 MovieClip
"BALL"Frame 2Symbol 80 MovieClip
"PIN"Frame 2Symbol 82 MovieClip
"BALL_R"Frame 2Symbol 84 MovieClip
"DISPLAY"Frame 2Symbol 90 MovieClip
"PINGBAR"Frame 2Symbol 92 MovieClip
"_3Dmethod"Frame 2Symbol 95 MovieClip
"PINGBAR3"Frame 2Symbol 92 MovieClip
"PINGBAR4"Frame 2Symbol 92 MovieClip
"PINGBAR2"Frame 2Symbol 92 MovieClip
"PINGBAR5"Frame 2Symbol 92 MovieClip
"STARTBUTTON"Frame 2Symbol 103 MovieClip
"DUSTS"Frame 2Symbol 120 MovieClip
"HELP"Frame 2Symbol 137 MovieClip
"ARROW2"Frame 2Symbol 138 Button
"ARROW1"Frame 2Symbol 139 Button
"ARROW4"Frame 2Symbol 142 Button
"ARROW3"Frame 2Symbol 143 Button
"GAME24"Frame 2Symbol 149 MovieClip
"B1"Symbol 13 MovieClip Frame 1Symbol 6 MovieClip
"B2"Symbol 13 MovieClip Frame 1Symbol 8 MovieClip
"F1"Symbol 44 MovieClip Frame 1Symbol 35 MovieClip
"F2"Symbol 44 MovieClip Frame 1Symbol 35 MovieClip
"F3"Symbol 44 MovieClip Frame 1Symbol 35 MovieClip
"F4"Symbol 44 MovieClip Frame 1Symbol 35 MovieClip
"F5"Symbol 44 MovieClip Frame 1Symbol 35 MovieClip
"F6"Symbol 44 MovieClip Frame 1Symbol 35 MovieClip
"F7"Symbol 44 MovieClip Frame 1Symbol 35 MovieClip
"F8"Symbol 44 MovieClip Frame 1Symbol 35 MovieClip
"F9"Symbol 44 MovieClip Frame 1Symbol 35 MovieClip
"F10"Symbol 44 MovieClip Frame 1Symbol 41 MovieClip
"BUTTON"Symbol 50 MovieClip Frame 1Symbol 47 Button
"N1"Symbol 56 MovieClip Frame 1Symbol 28 MovieClip
"N2"Symbol 56 MovieClip Frame 1Symbol 28 MovieClip
"N3"Symbol 56 MovieClip Frame 1Symbol 28 MovieClip
"N4"Symbol 56 MovieClip Frame 1Symbol 28 MovieClip
"N5"Symbol 56 MovieClip Frame 1Symbol 28 MovieClip
"N6"Symbol 56 MovieClip Frame 1Symbol 28 MovieClip
"N7"Symbol 56 MovieClip Frame 1Symbol 28 MovieClip
"N8"Symbol 56 MovieClip Frame 1Symbol 28 MovieClip
"N9"Symbol 56 MovieClip Frame 1Symbol 28 MovieClip
"N10"Symbol 56 MovieClip Frame 1Symbol 28 MovieClip
"GAME1"Symbol 56 MovieClip Frame 1Symbol 44 MovieClip
"GAME2"Symbol 56 MovieClip Frame 1Symbol 44 MovieClip
"SNDVOL"Symbol 56 MovieClip Frame 1Symbol 50 MovieClip
"LIGHT2"Symbol 56 MovieClip Frame 1Symbol 53 MovieClip
"LIGHT1"Symbol 56 MovieClip Frame 1Symbol 53 MovieClip
"ARROW"Symbol 56 MovieClip Frame 1Symbol 55 MovieClip
"BUTTON"Symbol 80 MovieClip Frame 1Symbol 62 Button
"DESIGN"Symbol 80 MovieClip Frame 1Symbol 79 MovieClip
"BUTTON"Symbol 89 MovieClip Frame 1Symbol 85 Button
"P1"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"P3"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"P2"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"P4"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"P5"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"P6"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"P7"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"P8"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"P9"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"P10"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"D1"Symbol 120 MovieClip Frame 1Symbol 119 MovieClip
"D3"Symbol 120 MovieClip Frame 1Symbol 119 MovieClip
"D2"Symbol 120 MovieClip Frame 1Symbol 119 MovieClip
"D4"Symbol 120 MovieClip Frame 1Symbol 119 MovieClip
"HELP"Symbol 137 MovieClip Frame 1Symbol 124 Button
"B1"Symbol 137 MovieClip Frame 1Symbol 129 Button
"B2"Symbol 137 MovieClip Frame 1Symbol 131 Button
"B0"Symbol 137 MovieClip Frame 1Symbol 133 Button
"MENU"Symbol 137 MovieClip Frame 1Symbol 136 Button

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$QM$JI5xO4PMI4f4yXy4wIXTd1."
ExportAssets (56)Timeline Frame 1Symbol 1 as "sndPIN"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sndBUTTON"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sndHAND"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sndBALL"

Labels

"GAME"Frame 2
"D"Symbol 120 MovieClip Frame 1

Dynamic Text Variables

TXTSymbol 12 EditableText"Loading..."
NAMESymbol 30 EditableText""
HALF2Symbol 32 EditableText"2"
TOTALSymbol 33 EditableText"1"
HALF1Symbol 34 EditableText"1"
HALF2Symbol 37 EditableText"2"
TOTALSymbol 38 EditableText"1"
HALF1Symbol 39 EditableText"1"
HALF3Symbol 40 EditableText"3"
TOTALSymbol 43 EditableText""
NUMSymbol 86 EditableText"1"
NUMSymbol 88 EditableText"1"
OZSymbol 141 EditableText"12"
frametxtSymbol 150 EditableText""




http://swfchan.com/3/12235/info.shtml
Created: 6/6 -2019 07:33:17 Last modified: 6/6 -2019 07:33:17 Server time: 13/05 -2024 15:40:02