STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228050
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/19453155?noj=FRM19453155-24DC" width="1" height="1"></div>

More Beer.swf

This is the info page for
Flash #12543

(Click the ID number above for more basic data on this flash file.)


Text
More Games

Loading

<p align="right"><font face="Palatino Linotype" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>100%</b></font></p>

Time

New Game

Options

How to Play

-

+

<p align="center"><font face="Palatino Linotype" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>Start: 1</b></font></p>

<p align="center"><font face="Palatino Linotype" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="center"><font face="Palatino Linotype" size="15" color="#000000" letterSpacing="0.000000" kerning="1"><b>Rank</b></font></p>

Continue

Quit

<p align="center"><font face="Palatino Linotype" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>Sound: On</b></font></p>

<p align="center"><font face="Palatino Linotype" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>Tips: On</b></font></p>

Ok

<p align="left"><font face="Bookman Old Style" size="14" color="#000000" letterSpacing="0.000000" kerning="1">Cheers!</font></p>

updater

<p align="center"><font face="Palatino Linotype" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Use pipes to connect the top of the kegs to the bar. The more you use, the more points you get each second. Once the keg is empty, the pipes will collapse.</font></p><p align="center"></p><p align="center"><font face="Palatino Linotype" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Watch the timer - unless you keep the beers coming, the game will end!</font></p>

<p align="center"><font face="Palatino Linotype" size="26" color="#990000" letterSpacing="0.000000" kerning="1"><b>How to Play</b></font></p>

New Rank!

<p align="center"></p>

Ok

Play more games

Play more games

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 12 MovieClip in Frame 1
onClipEvent (enterFrame) { p = _root.getBytesLoaded() / _root.getBytesTotal(); loaded.text = Math.round(p * 100) + "%"; if (p == 1) { _root.play(); } }
Frame 98
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("96e3d317", this, 10301, true); function UpdateRank() { var _local1 = false; while ((Rank < (ranks.length - 1)) && (score >= requirements[Rank + 1])) { Rank++; _local1 = true; } return(_local1); } stop(); Arm.Init(); var DEVMODE = false; if (!DEVMODE) { _quality = "LOW"; } var UILayer = null; var TileLayer = null; var SuperLayer = new Layer(100000, 110000); var ranks = new Array("(No Rank Yet)", "Old Fiend", "Hedonist", "Barmaid", "Apprentice", "Brewer", "Artisan", "Beer Wizard", "Brewmaster", "Brewmaster Supreme"); var requirements = new Array(0, 1, 150, 400, 1000, 2000, 4000, 8000, 16000, 32000); attachMovie("CurtainClip", "curtain", SuperLayer.GetLayer()); curtain.SetIn(); curtain.FadeOut(true); var Rank = 0; var TopScore = 0; var TopLevel = 0; var sound = true; var tips = true; var StartLevel = 1; hso = SharedObject.getLocal("morebeers"); if (hso.data.valid) { TopScore = hso.data.TopScore; TopLevel = hso.data.TopLevel; Rank = hso.data.Rank; sound = hso.data.sound; tips = hso.data.tips; } else { TopScore = (hso.data.TopScore = 0); TopLevel = (hso.data.TopLevel = 0); Rank = (hso.data.Rank = 0); sound = (hso.data.sound = true); tips = (hso.data.tips = true); hso.data.valid = true; hso.flush(); } var score = 0; _root.attachMovie("Layout", "surface", 1); var game = new Game(10, 10, 5, 80, 497, 93, 523, 300, 3, surface); var Playing = false; var helpText = "Use pipes to connect the top of the kegs to the bar. The more you use, the more points you get each second. Once the keg is empty, the pipes will collapse.\n\n<font color='#990000'><b>Watch the timer</b></font> - unless you keep the beers coming, the game will end!"; var tipTexts = ["Connect the kegs to the bar to keep everyone happy:\n\n\n\n\nEach keg only lasts a few seconds, then the pipe collapses!", "\n\nMore points for more pipes! Get a point per second for each pipe you use, plus two bonus points if you use a cross pipe twice.", "The wrench rotates pipes 90 degrees clockwise. It can be used three times, but clicking an empty space, keg, or block spends a use without doing anything. Keep one handy, and you won't have to dig for the right pipe for so long.", "\n\nUse time bonuses! You get <font color='#990000'><b>+7sec</b></font> when you hook a keg up to the tap, and <font color='#990000'><b>+1sec</b></font> for each second it is connected.", "\n\nThe hammer knocks out unwanted pipes. It can be used three times, but clicking an empty space, keg, or block spends a use without doing anything.", "\n\n\nDirect the beer through a golden pipe to get double points!", "\n\n\nIf you have two connected pipelines at the same time, both get double points! And if you have three...", "\n\nBe careful what you hammer - if you hit a pipe that is currently pumping beer to the tap, the entire line will break!", "\n\nReuse your tools! Even after you have used a hammer or wrench, you can still put it back in your toolbox.", "\nUse what you've got! It's a good idea to build multiple possible paths to the bar so that you can use whatever the toolbox throws at you."]; var tipTitle = "Tip!"; var PlusOne = new Sound(); PlusOne.attachSound("PlusOne"); var Explosion = new Sound(); Explosion.attachSound("Explosion"); Explosion.setVolume(70); var Place = new Sound(); Place.attachSound("Place"); Place.setVolume(50); var Miss = new Sound(); Miss.attachSound("Miss"); Miss.setVolume(80); var Pound = new Sound(); Pound.attachSound("Pound"); Pound.setVolume(70); var Ratchet = new Sound(); Ratchet.attachSound("Ratchet"); Ratchet.setVolume(70); var Click = new Sound(); Click.attachSound("Click"); var Edan = new Sound(); Edan.attachSound("Edan"); var Applause = new Sound(); Applause.attachSound("Applause");
Instance of Symbol 240 MovieClip in Frame 98
onClipEvent (enterFrame) { if (_root.game.Paused) { return(undefined); } _root.game.Update(); } onClipEvent (keyDown) { if (_root.DEVMODE) { var code = Key.getCode(); if (code == "C".charCodeAt(0)) { _root.hso.data.valid = false; _root.hso.flush(); trace("data cleared."); } else if (code == "T".charCodeAt(0)) { _root.game.TimeBonus(5); trace("+5sec."); } } }
Instance of Symbol 69 MovieClip [MainMenu] "MainMenu" in Frame 98
onClipEvent (load) { function UpdateScore() { TopScore = _root.TopScore; TopScoreText = ("<b>Best: " + TopScore) + "</b>"; Rank = ("<b>" + _root.ranks[_root.Rank]) + "</b>"; } function updateStartText() { StartLevelText = ("<b>Start: " + _root.StartLevel) + "</b>"; } function Lock() { Locked = true; Blocker._visible = true; } function Unlock() { Locked = false; Blocker._visible = false; } UpdateScore(); updateStartText(); }
Instance of Symbol 117 MovieClip [OptionsMenu] "OptionsMenu" in Frame 98
onClipEvent (load) { function UpdateStatus() { TipsStatus = (_root.tips ? "<b>Tips: On</b>" : "<b>Tips: Off</b>"); SoundStatus = (_root.sound ? "<b>Sound: On</b>" : "<b>Sound: Off</b>"); _root.hso.data.sound = _root.sound; _root.hso.data.tips = _root.tips; _root.hso.flush(); } _alpha = ((alphaTarget = 0)); _visible = false; Locked = true; UpdateStatus(); }
Instance of Symbol 108 MovieClip [PauseMenu] "PauseMenu" in Frame 98
onClipEvent (load) { Locked = true; _visible = false; _alpha = 0; }
Instance of Symbol 247 MovieClip "Help" in Frame 98
onClipEvent (load) { function Show(title, text) { Locked = false; Up = true; yTarget = 120; this.title = title; this.text = text; } function FadeOut() { Up = false; yTarget = 600; } Up = false; _y = ((yTarget = 600)); } onClipEvent (enterFrame) { _y = (_y + ((yTarget - _y) / 4)); }
Instance of Symbol 250 MovieClip "Clear" in Frame 98
onClipEvent (load) { function Show() { _y = 285; _visible = true; alphaTarget = 100; timeLeft = Game.Framerate; blinkOn = {ra:100, rb:155, ga:100, gb:155, ba:100, bb:155, aa:100, ab:0}; } _visible = false; _alpha = 0; alphaTarget = 0; color = new Color(this); blink = false; blinkDecay = 1; blinkOff = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; blinkOn = null; } onClipEvent (enterFrame) { if (_visible) { if ((timeLeft--) < 0) { alphaTarget = 0; if (_alpha < 1) { _visible = false; } } _y = (_y-1); a = _alpha; blinkOn.gb = (blinkOn.bb = (blinkOn.rb = Math.max(0, blinkOn.rb - blinkDecay))); if ((blink = !blink)) { color.setTransform(blinkOn); } else { color.setTransform(blinkOff); } _alpha = a; if (_alpha < alphaTarget) { _alpha = Math.min(_alpha + 5, alphaTarget); } else { _alpha = Math.max(alphaTarget, _alpha - 5); } } }
Instance of Symbol 253 MovieClip "Complete" in Frame 98
onClipEvent (load) { function Show() { _y = 285; _visible = true; alphaTarget = 100; timeLeft = Game.Framerate * 3; blinkOn = {ra:100, rb:155, ga:100, gb:155, ba:100, bb:155, aa:100, ab:0}; } _visible = false; _alpha = 0; alphaTarget = 0; color = new Color(this); blink = false; blinkDecay = 1; blinkOff = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; blinkOn = null; } onClipEvent (enterFrame) { if (_visible) { if ((timeLeft--) < 0) { alphaTarget = 0; if (_alpha < 1) { _visible = false; } } _y = (_y - 0.3); a = _alpha; blinkOn.gb = (blinkOn.bb = (blinkOn.rb = Math.max(0, blinkOn.rb - blinkDecay))); if ((blink = !blink)) { color.setTransform(blinkOn); } else { color.setTransform(blinkOff); } _alpha = a; if (_alpha < alphaTarget) { _alpha = Math.min(_alpha + 5, alphaTarget); } else { _alpha = Math.max(alphaTarget, _alpha - 5); } } }
Instance of Symbol 258 MovieClip "OkNo" in Frame 98
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _x = (_root.Help._x - 85); _y = (_root.Help._y + 155); if ((_y > Stage.height) && (!_root.Help.Up)) { _visible = false; } }
Instance of Symbol 265 MovieClip "RankDisplay" in Frame 98
onClipEvent (load) { function Show() { _alpha = 100; _visible = true; newRank = _root.ranks[_root.Rank]; Blinky.Flash(); _root.Edan.start(0, 1); } function FadeOut() { fadeOut = true; } _visible = false; } onClipEvent (enterFrame) { if (fadeOut) { _alpha = (_alpha - 10); if (_alpha <= 0) { fadeOut = false; _visible = false; } } }
Symbol 5 Button
on (release) { if (_parent.Locked != true) { getURL ("http://www.dragongamez.com/", "_blank"); } }
Symbol 270 MovieClip [__Packages.Levels] Frame 0
class Levels { function Levels () { } static var LevelTimes = [75, 90, 90, 90, 90, 105, 105, 105, 120, 120, 120, 120, 135, 135, 135, 135, 135, 135, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150]; static var LevelSet = [[[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 9, 9, 0, 0, 0, 0], [0, 0, 0, 0, 8, 8, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 2, 0, 0, 0, 2], [0, 0, 0, 0, 0, 0, 1, 1, 1, 0], [0, 0, 0, 0, 0, 0, 8, 8, 8, 8], [0, 0, 0, 0, 0, 0, 1, 1, 1, 0], [0, 0, 0, 9, 0, 0, 0, 0, 0, 0], [0, 0, 0, 8, 0, 0, 0, 0, 0, 9], [0, 0, 0, 0, 0, 0, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0, 2, 0, 0], [0, 0, 2, 0, 0, 0, 0, 2, 0, 0], [0, 0, 2, 0, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 5, 0, 0, 3, 0, 0, 0], [0, 0, 0, 9, 0, 0, 9, 0, 0, 0], [0, 0, 0, 8, 0, 0, 8, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 9, 0, 0, 0, 0], [0, 0, 0, 0, 0, 8, 0, 0, 1, 0], [0, 0, 9, 0, 0, 0, 0, 5, 0, 0], [0, 0, 8, 0, 0, 0, 0, 9, 0, 0], [0, 0, 0, 0, 0, 0, 0, 8, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 8, 0, 0, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 9, 9, 0, 0], [0, 0, 9, 0, 0, 0, 8, 8, 0, 0], [0, 0, 8, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 13, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 9, 0], [0, 9, 9, 9, 0, 0, 0, 0, 8, 0], [0, 8, 8, 8, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 2, 0, 0, 0, 0], [0, 0, 0, 8, 2, 2, 8, 0, 0, 0], [0, 0, 0, 1, 3, 12, 0, 0, 0, 0], [0, 0, 0, 8, 0, 0, 8, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 9, 9, 9, 0, 0], [0, 0, 0, 0, 0, 8, 8, 8, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 2, 0, 0, 2, 0, 0, 0], [0, 0, 0, 2, 0, 0, 2, 0, 0, 0], [8, 8, 0, 0, 10, 1, 0, 0, 8, 8], [0, 0, 0, 2, 0, 0, 2, 0, 0, 0], [0, 0, 0, 2, 0, 0, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 9, 0, 9, 0, 0, 9, 0, 0]], [[8, 8, 8, 0, 0, 0, 0, 8, 8, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [9, 0, 0, 0, 0, 0, 0, 0, 0, 9], [8, 9, 0, 0, 0, 0, 0, 0, 9, 8], [0, 8, 0, 0, 0, 0, 0, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 11, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 0, 1, 1, 0, 0, 1, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 0, 0, 9], [0, 0, 1, 0, 1, 1, 0, 0, 0, 8], [0, 0, 0, 0, 0, 0, 0, 9, 0, 0], [0, 10, 0, 1, 0, 0, 0, 8, 0, 0], [0, 0, 0, 0, 0, 9, 0, 0, 0, 0], [0, 0, 0, 0, 0, 8, 0, 0, 0, 0], [0, 0, 0, 9, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 8, 0, 9, 0, 0, 9, 0, 8, 0], [11, 8, 0, 8, 8, 8, 8, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0, 0, 8, 0], [0, 8, 0, 0, 0, 0, 0, 0, 8, 0], [0, 8, 0, 0, 0, 0, 0, 0, 8, 0], [0, 8, 0, 9, 0, 0, 9, 0, 8, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 8, 0, 8, 11, 8, 0, 8, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 8, 0, 8, 0, 8, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 9, 0, 9, 0, 0, 9, 0, 9, 0], [0, 8, 8, 8, 8, 8, 8, 8, 8, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 1, 1, 0, 0], [2, 8, 9, 0, 0, 0, 0, 0, 0, 0], [0, 0, 8, 2, 0, 0, 0, 0, 0, 0], [9, 0, 0, 0, 0, 0, 0, 0, 0, 0], [8, 9, 0, 0, 0, 9, 0, 0, 9, 0], [0, 8, 0, 0, 0, 8, 0, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 11, 0, 0, 0, 0], [0, 0, 0, 4, 1, 1, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 2, 2, 0], [0, 0, 8, 0, 0, 0, 0, 0, 2, 0], [0, 0, 0, 0, 0, 7, 4, 0, 0, 0], [9, 0, 0, 0, 0, 0, 0, 0, 0, 0], [8, 9, 0, 0, 0, 0, 0, 0, 0, 9], [0, 8, 0, 0, 9, 0, 0, 0, 9, 8], [0, 0, 0, 0, 8, 0, 0, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 0, 7, 0, 0, 0, 0, 0], [2, 0, 0, 0, 0, 0, 0, 13, 0, 0], [2, 0, 0, 0, 9, 9, 0, 0, 0, 0], [2, 0, 0, 0, 8, 8, 2, 0, 0, 0], [0, 0, 0, 10, 0, 0, 7, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 9, 9, 9, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 2], [0, 0, 0, 0, 11, 0, 0, 0, 0, 2], [0, 0, 0, 4, 6, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 0, 0, 0], [9, 0, 6, 0, 0, 0, 2, 9, 0, 0], [8, 8, 2, 0, 8, 8, 2, 8, 0, 0], [0, 8, 2, 0, 0, 0, 0, 1, 0, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 9, 9, 9, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 1, 1, 0, 0, 0, 0], [0, 0, 0, 0, 1, 10, 1, 0, 9, 2], [0, 0, 0, 0, 0, 0, 0, 0, 8, 2], [9, 9, 0, 0, 0, 9, 9, 0, 0, 2], [8, 8, 0, 0, 0, 8, 8, 0, 0, 0], [0, 0, 0, 0, 1, 10, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 9, 0, 0, 0, 0, 0, 0, 0], [9, 0, 8, 0, 0, 0, 9, 0, 9, 0], [8, 13, 0, 0, 0, 0, 8, 0, 8, 0], [8, 0, 8, 0, 0, 0, 0, 12, 0, 0], [0, 0, 0, 0, 0, 0, 8, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 9, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 8, 8, 8, 0, 0, 8, 8, 8, 0], [0, 8, 0, 0, 0, 0, 0, 0, 8, 0], [0, 8, 0, 0, 11, 0, 0, 0, 8, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 8, 0, 0, 0, 0, 0, 0, 0, 0], [0, 8, 0, 9, 0, 9, 0, 9, 0, 0], [0, 0, 9, 8, 9, 8, 9, 8, 0, 0], [0, 0, 8, 0, 8, 0, 8, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 5, 0, 0], [0, 15, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 6, 0, 0, 0, 0, 14, 0], [0, 0, 0, 0, 0, 5, 0, 0, 0, 0], [0, 0, 0, 0, 6, 0, 5, 0, 0, 0], [0, 0, 6, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 9, 9, 0, 0, 0, 0], [0, 0, 9, 0, 8, 8, 0, 9, 0, 0], [9, 0, 8, 0, 8, 8, 0, 8, 0, 9]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 1, 0, 0, 0, 0, 0, 0, 0], [0, 1, 1, 0, 0, 0, 2, 2, 9, 0], [0, 0, 0, 0, 0, 0, 2, 2, 8, 0], [0, 0, 0, 0, 0, 0, 2, 2, 0, 0], [0, 0, 0, 0, 0, 0, 2, 2, 0, 0], [9, 9, 9, 9, 0, 0, 2, 2, 0, 9], [8, 8, 8, 8, 0, 0, 2, 2, 0, 8], [14, 0, 0, 0, 0, 0, 0, 0, 0, 0], [13, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 5, 1, 0, 0, 0, 0, 10, 6, 0], [0, 0, 5, 10, 0, 0, 1, 6, 0, 0], [0, 0, 0, 5, 1, 1, 6, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [9, 0, 9, 0, 9, 9, 0, 9, 0, 9], [8, 0, 8, 0, 8, 8, 0, 8, 0, 8], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 2, 2, 2, 2, 0, 0, 0], [0, 0, 0, 2, 2, 2, 2, 0, 0, 0], [0, 0, 8, 11, 2, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 2, 11, 8, 0, 0], [0, 0, 8, 2, 2, 0, 0, 0, 0, 0], [9, 0, 0, 0, 2, 2, 2, 8, 0, 9], [8, 0, 8, 2, 2, 2, 0, 0, 0, 8], [0, 0, 0, 0, 0, 2, 2, 8, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [9, 9, 0, 0, 0, 0, 0, 0, 9, 9]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 6], [5, 0, 0, 0, 2, 2, 0, 0, 0, 9], [9, 0, 0, 0, 2, 2, 0, 0, 0, 8], [8, 0, 0, 0, 2, 2, 14, 0, 0, 6], [5, 0, 0, 15, 2, 2, 0, 0, 0, 9], [9, 0, 0, 0, 2, 2, 0, 0, 0, 8], [8, 0, 0, 0, 2, 2, 0, 0, 0, 6], [5, 0, 0, 0, 0, 0, 0, 0, 0, 9], [9, 0, 0, 0, 0, 0, 0, 0, 0, 8]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 12, 1, 0, 0, 0, 0, 0, 0], [0, 1, 0, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 9, 0, 0, 0, 0], [0, 0, 9, 0, 9, 8, 9, 0, 0, 0], [0, 0, 8, 0, 8, 8, 8, 0, 0, 0], [0, 0, 0, 1, 1, 1, 1, 1, 0, 0], [0, 0, 1, 1, 1, 10, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 9, 0, 0, 9, 0, 0, 9, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 2, 0, 0, 0, 0, 0, 2, 2, 0], [0, 2, 2, 0, 0, 0, 0, 2, 2, 0], [0, 2, 2, 0, 0, 0, 0, 2, 2, 0], [0, 1, 3, 0, 0, 0, 2, 2, 2, 0], [0, 0, 0, 0, 9, 2, 2, 2, 12, 15], [0, 0, 0, 0, 8, 2, 2, 2, 13, 7], [0, 0, 0, 0, 0, 0, 0, 2, 8, 8], [9, 0, 9, 0, 9, 0, 0, 0, 0, 0], [8, 9, 8, 0, 8, 9, 0, 0, 0, 9]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [8, 8, 8, 8, 0, 0, 8, 2, 8, 8], [0, 0, 0, 8, 0, 0, 8, 0, 0, 0], [0, 9, 0, 8, 0, 0, 8, 0, 0, 9], [0, 8, 0, 8, 0, 0, 8, 9, 0, 8], [0, 1, 0, 8, 0, 0, 8, 8, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 1, 10, 0, 1, 1, 0, 0], [0, 0, 1, 1, 1, 1, 10, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 5, 0, 0, 0, 0, 0, 0], [4, 0, 0, 0, 0, 0, 0, 0, 15, 0], [0, 0, 16, 0, 0, 4, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 5, 0, 2, 0, 0, 13, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 7], [6, 0, 0, 14, 0, 0, 7, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 9, 9, 9, 9, 9, 9, 9, 9, 0]]]; }
Symbol 271 MovieClip [__Packages.BasicMenu] Frame 0
class BasicMenu extends MovieClip { var _alpha, _visible; function BasicMenu () { super(); } function onLoad() { alphaTarget = _alpha; } function onEnterFrame() { if (_alpha < alphaTarget) { _alpha = Math.min(alphaTarget, _alpha + fadeSpeed); } else { _alpha = Math.max(alphaTarget, _alpha - fadeSpeed); if (_alpha == 0) { _visible = false; } } } function FadeIn() { _visible = true; alphaTarget = 100; } function FadeOut() { alphaTarget = 0; } static var fadeSpeed = 12; var alphaTarget = 0; }
Symbol 272 MovieClip [__Packages.Arm] Frame 0
class Arm extends MovieClip { var _rotation, _parent, talkX, Layer, attachMovie; function Arm () { super(); } static function Init() { receivePhrases = new Array("Cheers :)", "Thanks!", "Keep 'em coming..."); waitPhrases = new Array("Where's that pint?", "More beer!", "What's the hold up?", "Come on, man", "Tap another!"); requestPhrases = new Array("One more, yeah?", "Send one my way", "Can I get a beer?"); } function Drink() { if (mug == null) { return(undefined); } if (!wait) { rTarget = rTarget + (50 * RDir); raise = true; Drinking = true; } } function onEnterFrame() { if (_root.game.Paused) { return(undefined); } _rotation = _rotation + ((rTarget - _rotation) / 8); talkTimer--; if (waiting) { waitTimer++; if (((waitTimer % 600) == 0) && (talkTimer < 0)) { _parent.Bubble.Speak(talkX, waitPhrases[Math.floor(Math.random() * waitPhrases.length)]); talkTimer = talkDelay; } } if ((mug == null) && (!wait)) { wait = true; _parent.Serve(this); return(undefined); } if (Math.abs(rTarget - _rotation) < 4) { if (armUp) { upTime--; if (upTime < 0) { raise = false; armUp = false; rTarget = rest; } } else if (raise) { armUp = true; upTime = (2 + Math.random()) * Game.Framerate; if (!mug.Drink(20 + (Math.random() * 10))) { wait = true; doServe = true; } } else { Drinking = false; if (doServe) { doServe = false; _parent.Serve(this); waiting = true; waitTimer = 0; if ((talkTimer < 0) && (Math.random() < 0.4)) { _parent.Bubble.Speak(talkX, requestPhrases[Math.floor(Math.random() * requestPhrases.length)]); talkTimer = talkDelay; } } } } } function Grab() { if (mug != null) { mug.removeMovieClip(); } waiting = false; var _local3 = Layer.GetLayer(); var _local2 = "Mug" + _local3; attachMovie("Mug", _local2, _local3); mug = this[_local2]; mug._x = mugX; mug._y = mugY; mug._xscale = 100 * RDir; mug._alpha = 100; mug.SetFull(); ArmGraphic.swapDepths(mug.getDepth()); if (talkTimer < 0) { _parent.Bubble.Speak(talkX, receivePhrases[Math.floor(Math.random() * receivePhrases.length)]); talkTimer = talkDelay; } wait = false; } var rest = 0; var rTarget = 0; var upTime = 0; var armUp = false; var raise = false; var mug = null; var wait = false; var mugX = 0; var mugY = 0; var doServe = false; var RDir = 1; var Drinking = false; var ArmGraphic = null; var CatchX = 0; var CatchY = 0; var talkTimer = 0; var waitTimer = 0; var waiting = false; static var talkDelay = 400; static var receivePhrases = null; static var waitPhrases = null; static var requestPhrases = null; }
Symbol 273 MovieClip [__Packages.Mug] Frame 0
class Mug extends MovieClip { var _alpha; function Mug () { super(); _alpha = 0; Volume = 0; } function Drink(amount) { var _local2 = Math.min(Volume, (Full * amount) / 100); Volume = Volume - _local2; Mask.Drink(_local2); return(Volume > 0); } function Fill(amount) { var _local2 = Math.min(Full - Volume, (Full * amount) / 100); Volume = Volume + _local2; Mask.Drink(-_local2); return(Volume == Full); } function SetFull() { DoFill = true; } function onEnterFrame() { if (!_root.Game.Paused) { _alpha = Math.min(_alpha + 10, 100); if (DoFill) { DoFill = false; Volume = Full; Mask.Set(0); } } } static var Full = 22; var Volume = 0; var Mask = null; var DoEmpty = false; var DoFill = false; }
Symbol 274 MovieClip [__Packages.BeerMask] Frame 0
class BeerMask extends MovieClip { var _y, _parent, _rotation, Head; function BeerMask () { super(); yTarget = (_y = Mug.Full); _parent.Beer._visible = false; _parent.MyHead._visible = false; } function Drink(amount) { yTarget = yTarget + amount; } function Set(amount) { _y = (yTarget = amount); } function onEnterFrame() { _parent.Beer._visible = true; _parent.MyHead._visible = true; if (!offsetSet) { offsetSet = true; rotationOffset = _parent._parent._rotation; rotationDir = _parent._parent.RDir; } _rotation = -((_parent._parent._rotation * rotationDir) - rotationOffset); if (yTarget > _y) { _y = Math.min(yTarget, _y + 0.25); } else { _y = Math.max(yTarget, _y - 0.25); } Head._y = _y; Head._rotation = _rotation; } var yTarget = 0; var offsetSet = false; var rotationOffset = 0; var rotationDir = 1; }
Symbol 275 MovieClip [__Packages.Head] Frame 0
class Head extends MovieClip { function Head () { super(); } function Drink(amount) { drinkTarget = drinkTarget + amount; } function onEnterFrame() { } static var drinkSpeed = 0.5; var drank = 0; var drinkTarget = 0; }
Symbol 276 MovieClip [__Packages.Layer] Frame 0
class Layer { static var Temp; var Base, layer, Max; function Layer (base, range) { if (TempSet == false) { TempSet = true; Temp = new Layer(1, 10); } Base = (layer = base); Max = (Base + range) - 1; } function GetLayer() { if ((++layer) > Max) { layer = Base; } return(layer); } static var TempSet = false; }
Symbol 277 MovieClip [__Packages.Game] Frame 0
class Game { var surface, barLayer, bubbleLayer, tracker, board, tilebox; function Game (rows, cols, boardLeft, boardTop, boxLeft, boxTop, scoreLeft, scoreTop, tileboxSize, surface) { this.surface = surface; this.scoreLeft = scoreLeft; ScoreDisplay.UISurface = surface; surface.BlurFast(); var _local6 = new Layer(1001, 2000); var _local7 = new Layer(2001, 9999); _root.TileLayer = _local7; var _local9 = 10000; var _local8 = new Layer(10001, 20000); barLayer = new Layer(20001, 29000); bubbleLayer = new Layer(29001, 30000); var _local5 = new Layer(30001, 40000); var _local3 = new Layer(40001, 50000); tracker = surface.tracker; tracker._visible = false; tracker.swapDepths(1000); _root.UILayer = _local5; board = new Board(rows, cols, boardLeft, boardTop, scoreLeft, scoreTop, _local6, _local5, surface, this); tilesets = new Array(new Tileset(new Array(TileType.Cross, TileType.Curve, TileType.Straight), new Array(0.2, 0.45, 0.35)), new Tileset(new Array(TileType.Cross, TileType.Curve, TileType.Straight, TileType.Wrench), new Array(0.15, 0.45, 0.35, 0.05)), new Tileset(new Array(TileType.Cross, TileType.Curve, TileType.Straight, TileType.Hammer, TileType.Wrench), new Array(0.15, 0.45, 0.32, 0.03, 0.05))); tilebox = new Tilebox(tilesets[0], _local8, surface, tileboxSize, boxLeft, boxTop); surface.attachMovie("Bar", "MyBar", barLayer.GetLayer()); _root.Bar = surface.MyBar; _root.Bar.Self = _root.Bar; _root.Bar.Init(bubbleLayer); _root.Lattice.swapDepths(_local9); _root.MainMenu.swapDepths(_local3.GetLayer()); _root.OptionsMenu.swapDepths(_local3.GetLayer()); _root.Help.swapDepths(_local3.GetLayer()); _root.Clear.swapDepths(_local3.GetLayer()); _root.Complete.swapDepths(_local3.GetLayer()); _root.OkNo.swapDepths(_local3.GetLayer()); _root.RankDisplay.swapDepths(_local3.GetLayer()); _root.PauseMenu.swapDepths(_local3.GetLayer()); _root.DemoNotice.swapDepths(_local3.GetLayer()); timerDisplay = new ScoreDisplay("0", _local5); positionTimer(); timerDisplay.Dull(); timerDisplay.UnderBlink(4); Mouse.addListener(this); Key.addListener(this); pCode = "P".charCodeAt(0); } function LevelCleared() { clearWait = clearWaitTime; isClear = true; inRound = false; fadeSelected(); tilebox.Fill(); if (level == (Levels.LevelSet.length - 1)) { _root.Complete.Show(); clearWait = clearWait * 1.5; } else { _root.Clear.Show(); } } function fadeSelected() { if (selectedTile != null) { if (TileType.IsTool(selectedTile.Type)) { leftoverTool = selectedTile; selectedTile.Fall(); } else { selectedTile.Fade(); } selectedTile = null; } } function Start() { if (leftoverTool != null) { leftoverTool.Fade(); } level = _root.StartLevel - 2; tilebox.ChangeSet(tilesets[0]); var _local3 = setChanges.length - 1; while (_local3 >= 0) { if (level >= setChanges[_local3]) { tilebox.ChangeSet(tilesets[_local3]); currentSet = _local3; break; } _local3--; } board.ResetScore(); surface.Focus(); tilebox.Flush(); NextLevel(); } function NextLevel() { if ((++level) >= Levels.LevelSet.length) { endGame(); } while ((currentSet < (tilesets.length - 1)) && (level >= setChanges[currentSet + 1])) { tilebox.ChangeSet(tilesets[++currentSet]); } if (_root.tips && (level < _root.tipTexts.length)) { tipWait = true; _root.Help.Show(_root.tipTitle, _root.tipTexts[level]); if (level == 0) { _root.OkNo._visible = true; } } else { doSetLevel = true; } } function onMouseMove() { if (TileType.IsTool(selectedTile.Type)) { if (surface._xmouse > tilebox.Left) { board.Unlight(); } else { board.Highlight(surface._xmouse, surface._ymouse); } } } function onMouseDown() { if (!inRound) { return(undefined); } if (Paused) { return(undefined); } if (surface._xmouse > tilebox.Left) { if (selectedTile == null) { selectedTile = tilebox.Grab(surface._xmouse, surface._ymouse); } else { tilebox.Replace(selectedTile); selectedTile = null; } } else { if (selectedTile == null) { return(undefined); } if ((surface._xmouse > board.Left) && (surface._ymouse > board.Top)) { if (board.Place(surface._xmouse, surface._ymouse, selectedTile)) { tilebox.Fill(); selectedTile = null; } } } } function endGame() { inRound = false; _root.Playing = false; _root.TopScore = Math.max(_root.TopScore, _root.score); if (_root.UpdateRank()) { _root.RankDisplay.Locked = false; _root.RankDisplay.Show(); } else { _root.MainMenu.Unlock(); _root.MainMenu.FadeIn(); } _root.hso.data.Rank = _root.Rank; _root.TopLevel = Math.max(_root.TopLevel, level); _root.hso.data.TopLevel = _root.TopLevel; _root.hso.data.TopScore = _root.TopScore; _root.hso.flush(); _root.MainMenu.UpdateScore(); fadeSelected(); surface.Blur(); Paused = false; setVisibility(true); board.ClearScores(); _root.score = 0; _root.timer = 0; board.ClearScore(); timerDisplay.SetString("0"); timerDisplay.Dull(); } function TimeBonus(secs) { timer = timer + (secs * Framerate); bonusBlink = 15; } function Unpause() { Paused = false; surface.Focus(); setVisibility(true); } function setVisibility(v) { board.SetVisibility(v); if (selectedTile != null) { selectedTile.Image._visible = v; } } function Update() { if (leftoverTool != null) { leftoverTool.Update(); if (leftoverTool.Dead) { leftoverTool = null; } } tilebox.Update(); if (inRound && ((Key.isDown(pCode) || (Key.isDown(32))) || (Key.isDown(13)))) { Paused = true; setVisibility(false); _root.PauseMenu.Locked = false; _root.PauseMenu.FadeIn(); surface.Blur(); } if (!barLayerSet) { barLayerSet = true; _root.Bar.SetLayer(barLayer); } if (selectedTile != null) { selectedTile.Image._x = selectedTile.Image._x + ((surface._xmouse - selectedTile.Image._x) * 0.8); selectedTile.Image._y = selectedTile.Image._y + ((surface._ymouse - selectedTile.Image._y) * 0.8); if (TileType.IsTool(selectedTile.Type)) { selectedTile.PositionUseDisplay(); } } if (isClear && ((clearWait--) <= 0)) { isClear = false; NextLevel(); } if (doSetLevel || (tipWait && (!_root.Help.Up))) { tipWait = false; doSetLevel = false; inRound = true; board.Fill(0, 0, Levels.LevelSet[level]); if (level == 0) { _root.Bar.Connect.Show(); } timer = Levels.LevelTimes[level] * Framerate; _root.Playing = true; } if (inRound) { timer = timer + (board.NumFlows() - 1); bonusBlink--; if (timer == 0) { timerDisplay.SetString("0"); positionTimer(); endGame(); } else { var _local3 = Math.ceil(timer / Framerate); var _local4 = true; if (visibleTimer < _local3) { visibleTimer = Math.min(_local3, visibleTimer + 3); } else if (visibleTimer > _local3) { visibleTimer = Math.max(_local3, visibleTimer - 3); } else { _local4 = false; } if (_local4) { timerDisplay.SetString("" + visibleTimer); if ((_local3 > 5) && (bonusBlink < 0)) { timerDisplay.Dull(); } positionTimer(); } } } board.Update(); if (Math.random() < 0.025) { _root.Bar.Drink(); } } function positionTimer() { timerDisplay.Center(scoreLeft, Stage.height - 26); } static var Framerate = 30; static var KegSize = 10; static var clearWaitTime = 2.5 * Framerate; static var currentSet = 0; var scoreLeft = 0; var inRound = false; var Paused = false; var pCode = 0; var bonusBlink = 0; var leftoverTool = null; var barLayerSet = false; var selectedTile = null; var timer = 0; var visibleTimer = 0; var timerDisplay = null; var level = 0; var doSetLevel = false; var clearWait = 0; var isClear = false; var tipWait = false; var tilesets = null; var setChanges = [0, 2, 4]; }
Symbol 278 MovieClip [__Packages.Tile] Frame 0
class Tile { function Tile (upRedirect, downRedirect, leftRedirect, rightRedirect, tileType, layer, surface) { Type = tileType; redirect = new Array(4); redirect[Direction.Up] = upRedirect; redirect[Direction.Down] = downRedirect; redirect[Direction.Left] = leftRedirect; redirect[Direction.Right] = rightRedirect; Flows = new Array(4); var _local4 = "Tile" + (id++); surface.attachMovie(imageNames[tileType], _local4, layer); Image = surface[_local4]; variation = (nextVariation++) % variations[tileType]; setFrame(); color = new Color(Image); trans = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; if (TileType.IsGold(tileType)) { Multiplier = 2; } if (TileType.IsTool(tileType)) { uses = NumUses; useDisplay = new ScoreDisplay("" + uses, _root.UILayer); useDisplay.SetScale(60); useDisplay.Dull(); } } function Uses() { return(uses); } function XSlide(amt) { Image.XSlide(amt); } function UnSlide() { Image.Sliding = false; } function KillCounter() { useDisplay.Kill(); } function PositionUseDisplay() { var _local2 = Math.floor(Size * 0.33); useDisplay.Center(Image._x + _local2, Image._y + _local2); } function Use() { if ((--uses) == 0) { Fall(); return(true); } Image.play(); useDisplay.SetString("" + uses); return(false); } function Rotation() { return(rotation); } function Fade() { Image.Fade(); if (useDisplay != null) { useDisplay.Fade(); } } function setFrame() { if (TileType.IsTool(Type)) { rotation = 0; Image.gotoAndStop(1); } Image.gotoAndStop((1 + (variation * rotations[Type])) + rotation); } function Right() { if ((++rotation) > 3) { rotation = 0; } setFrame(); } function Left() { if ((--rotation) < 0) { rotation = 3; } setFrame(); } function SetRotation(rotation) { this.rotation = rotation % 4; setFrame(); } function Redirect(inDirection) { if (inDirection == Direction.None) { return(Direction.None); } var _local2 = redirect[nMod(inDirection - rotation, 4)]; if (_local2 == Direction.None) { return(Direction.None); } return(nMod(_local2 + rotation, 4)); } function Zoom(x, y) { zoomX = x; zoomY = y; zoom = true; } function Update() { if (!_root.Playing) { return(undefined); } if (zoom) { Image._x = Image._x + ((zoomX - Image._x) / 4); Image._y = Image._y + ((zoomY - Image._y) / 4); if ((Math.abs(Image._x - zoomX) < 1) && (Math.abs(Image._y - zoomY) < 1)) { Image._x = zoomX; Image._y = zoomY; zoom = false; } } if (flash) { trans.rb = (trans.gb = (trans.bb = Math.max(0, trans.rb - 4))); color.setTransform(trans); if (trans.rb <= FlashMin) { flash = false; } } if (fall) { Image._x = Image._x + xVelocity; Image._y = Image._y + yVelocity; Image._rotation = Image._rotation + rVelocity; if (Image._y > (Stage.height + Image._height)) { removeMovieClip(Image); Dead = true; } xVelocity = xVelocity * 0.99; yVelocity = yVelocity + 0.5; } } function Highlight() { flash = false; color.setTransform(hi); } function UnLight() { color.setTransform(trans); flash = trans.rb > 0; } function Flash() { flash = true; trans.rb = (trans.gb = (trans.bb = 100)); } function Fall() { FlashGenerator.MakeFlash(Image._x, Image._y, Image._parent, _root.UILayer); Image.swapDepths(_root.TileLayer.GetLayer()); if (useDisplay != null) { useDisplay.Fade(); } fall = true; xVelocity = (Math.random() * 12) - 6; yVelocity = -6 - (Math.random() * 6); rVelocity = (xVelocity + (Math.random() * 4)) - 2; FlashMin = 0; flash = true; } function nMod(x, mod) { return(((x < 0) ? ((x + mod) % mod) : (x % mod))); } static function Create(layer, surface, type) { switch (type) { case TileType.Straight : return(Straight(layer, surface)); case TileType.Curve : return(Curve(layer, surface)); case TileType.Cross : return(Cross(layer, surface)); case TileType.GoldStraight : return(GoldStraight(layer, surface)); case TileType.GoldCurve : return(GoldCurve(layer, surface)); case TileType.GoldCross : return(GoldCross(layer, surface)); case TileType.Barrel : return(Barrel(layer, surface)); case TileType.Block : return(Block(layer, surface)); case TileType.Hammer : return(Hammer(layer, surface)); case TileType.Wrench : return(Wrench(layer, surface)); } } static function Wrench(layer, surface) { return(new Tile(Direction.None, Direction.None, Direction.None, Direction.None, TileType.Wrench, layer, surface)); } static function Hammer(layer, surface) { return(new Tile(Direction.None, Direction.None, Direction.None, Direction.None, TileType.Hammer, layer, surface)); } static function Straight(layer, surface) { return(new Tile(Direction.None, Direction.None, Direction.Right, Direction.Left, TileType.Straight, layer, surface)); } static function Cross(layer, surface) { return(new Tile(Direction.Down, Direction.Up, Direction.Right, Direction.Left, TileType.Cross, layer, surface)); } static function Curve(layer, surface) { return(new Tile(Direction.Right, Direction.None, Direction.None, Direction.Up, TileType.Curve, layer, surface)); } static function GoldStraight(layer, surface) { return(new Tile(Direction.None, Direction.None, Direction.Right, Direction.Left, TileType.GoldStraight, layer, surface)); } static function GoldCross(layer, surface) { return(new Tile(Direction.Down, Direction.Up, Direction.Right, Direction.Left, TileType.GoldCross, layer, surface)); } static function GoldCurve(layer, surface) { return(new Tile(Direction.Right, Direction.None, Direction.None, Direction.Up, TileType.GoldCurve, layer, surface)); } static function Barrel(layer, surface) { return(new Tile(Direction.None, Direction.None, Direction.None, Direction.None, TileType.Barrel, layer, surface)); } static function Block(layer, surface) { return(new Tile(Direction.None, Direction.None, Direction.None, Direction.None, TileType.Block, layer, surface)); } static var NumUses = 3; static var Size = 48; static var id = 0; var fallTime = 0; var FlashMin = 0; static var nextVariation = 0; static var imageNames = ["StraightPipe", "CurvePipe", "CrossPipe", "Block", "Hammer", "Wrench", "Barrel", "GoldStraightPipe", "GoldCurvePipe", "GoldCrossPipe"]; static var variations = [1, 1, 1, 2, 1, 1, 4, 1, 1, 1]; static var rotations = [4, 4, 1, 1, 1, 1, 1, 4, 4, 1]; var redirect = null; var rotation = 0; var flash = false; var color = null; var trans = null; var hi = {ra:100, rb:65, ga:100, gb:65, ba:100, bb:65, aa:100, ab:0}; var fall = false; var fade = false; var xVelocity = 0; var yVelocity = 0; var rVelocity = 0; var variation = 0; var uses = 0; var useDisplay = null; var zoomX = 0; var zoomY = 0; var zoom = false; var Image = null; var Type = 0; var Row = 0; var Col = 0; var Flows = null; var NumFlows = 0; var Multiplier = 1; var Dead = false; }
Symbol 279 MovieClip [__Packages.ScoreDisplay] Frame 0
class ScoreDisplay { static var UISurface; var charList; function ScoreDisplay (score, layer) { this.layer = layer; charList = new LinkedList(); var _local3 = layer.GetLayer(); var _local2 = "ScoreDisplay" + (id++); UISurface.attachMovie("EmptyScoreSurface", _local2, _local3); surface = UISurface[_local2]; SetString(score); } function Kill() { surface.removeMovieClip(); } function UnderBlink(amt) { surface.UnderBlink(amt); } function Dull() { surface.Dull(); } function GetCenterY() { return(surface._y + (surface._height / 2)); } function SetScale(scale) { surface._xscale = (surface._yscale = scale); } function SetString(score) { var _local6 = charList.Iterator(); while (_local6.Next()) { _local6.Current.removeMovieClip(); } charList.Clear(); var _local7 = 0; var _local3 = 0; while (_local3 < score.length) { var _local5 = "char" + _local3; surface.attachMovie("ScoreCharacters", _local5, layer.GetLayer()); var _local2 = surface[_local5]; var _local4 = score.charCodeAt(_local3); if (_local4 == 120) { _local2.gotoAndStop(12); } else if (_local4 == 43) { _local2.gotoAndStop(11); } else { _local2.gotoAndStop(_local4 - 47); } _local2._x = _local7; _local2._y = (charHeight - _local2._height) / 2; _local7 = _local7 + _local2._width; charList.Add(_local2); _local3++; } surface.ResetBlink(); } function Place(x, y) { surface._x = x; surface._y = y; } function Center(x, y) { Place(x - (surface._width / 2), y - (surface._height / 2)); } function Move(x, y) { Place(surface._x + x, surface._y + y); } function Fade() { surface.Fade(); } static var id = 0; static var charHeight = 20; var time = 0; var surface = null; var layer = null; }
Symbol 280 MovieClip [__Packages.LinkedList] Frame 0
class LinkedList { function LinkedList () { } function Add(data) { var _local2 = new LinkedListNode(data); if (last == null) { first = (last = _local2); } else { last.Next = _local2; _local2.Prev = last; last = _local2; } size++; } function Contains(x) { var _local2 = first; while (_local2 != null) { if (_local2.Data == x) { return(true); } _local2 = _local2.Next; } return(false); } function Print() { var _local3 = first; var _local4 = ""; while (_local3 != null) { var _local2 = Tile(_local3.Data); _local4 = _local4 + (((((("(" + _local2.Row) + ",") + _local2.Col) + ") [") + _local2.Type) + "], "); _local3 = _local3.Next; } return(_local4); } function Remove(data) { var _local2 = first; while (_local2 != null) { if (_local2.Data == data) { if (_local2.Prev != null) { _local2.Prev.Next = _local2.Next; } if (_local2.Next != null) { _local2.Next.Prev = _local2.Prev; } if (_local2 == first) { first = _local2.Next; } if (_local2 == last) { last = _local2.Prev; } size--; return(true); } _local2 = _local2.Next; } return(false); } function Size() { return(size); } function Iterator() { return(new LinkedListIterator(this, first)); } function Clear() { first = (last = null); size = 0; } var first = null; var last = null; var size = 0; }
Symbol 281 MovieClip [__Packages.LinkedListNode] Frame 0
class LinkedListNode { function LinkedListNode (data) { Data = data; } var Next = null; var Prev = null; var Data = null; }
Symbol 282 MovieClip [__Packages.LinkedListIterator] Frame 0
class LinkedListIterator { function LinkedListIterator (list, first) { this.list = list; dummy(first); } function dummy(node) { var _local2 = new LinkedListNode(null); _local2.Next = node; setNode(_local2); } function Next() { if (current.Next == null) { return(false); } setNode(current.Next); return(true); } function Remove() { var _local2 = current.Next; list.Remove(Current); dummy(_local2); } function setNode(node) { current = node; Current = node.Data; } var list = null; var current = null; var Current = null; }
Symbol 283 MovieClip [__Packages.Direction] Frame 0
class Direction { function Direction () { } static function Opposite(direction) { if (direction == None) { return(None); } return((direction + 2) % 4); } static var None = -1; static var Up = 0; static var Right = 1; static var Down = 2; static var Left = 3; }
Symbol 284 MovieClip [__Packages.TileType] Frame 0
class TileType { function TileType () { } static function GoldType(type) { switch (type) { case Straight : return(GoldStraight); case Curve : return(GoldCurve); case Cross : return(GoldCross); } return(None); } static function IsTool(type) { return((type == Wrench) || (type == Hammer)); } static function IsFixture(type) { return((type == Barrel) || (type == Block)); } static function IsGold(type) { return((type > 6) && (type < 10)); } static var Clear = -2; static var None = -1; static var Straight = 0; static var Curve = 1; static var Cross = 2; static var Block = 3; static var Hammer = 4; static var Wrench = 5; static var Barrel = 6; static var GoldStraight = 7; static var GoldCurve = 8; static var GoldCross = 9; }
Symbol 285 MovieClip [__Packages.FlashGenerator] Frame 0
class FlashGenerator { function FlashGenerator () { } static function MakeFlash(x, y, surface, layer) { var _local6 = 0; var _local2 = 0; while (_local2 < 8) { var _local5 = Math.floor(Math.random() * 2); var _local4 = layer.GetLayer(); var _local3 = "Flash" + _local4; surface.attachMovie(types[_local2], _local3, _local4); var _local1 = surface[_local3]; _local1._x = (x + (Math.random() * 60)) - 30; _local1._y = (y + (Math.random() * 60)) - 30; _local1._xscale = (_local1._yscale = 75 + (Math.random() * 50)); _local1._alpha = baseAlphas[_local5] + (Math.random() * 30); _local1.wait = _local6; _local6 = _local6 + (1 + Math.floor(Math.random() * 2)); _local2++; } } static var types = ["Flash", "Smoke"]; static var baseAlphas = [30, 100]; }
Symbol 286 MovieClip [__Packages.Board] Frame 0
class Board { var Left, Top, tiles; function Board (rows, cols, left, top, scoreLeft, scoreTop, layer, uiLayer, surface, game) { this.rows = rows; this.cols = cols; this.layer = layer; this.uiLayer = uiLayer; Left = left; Top = top; this.scoreLeft = scoreLeft; this.scoreTop = scoreTop; this.surface = surface; this.game = game; grid = new Array(rows); var _local2 = 0; while (_local2 < rows) { grid[_local2] = new Array(cols); _local2++; } kegs = new LinkedList(); flows = new LinkedList(); tiles = new LinkedList(); scoreQueues = new LinkedList(); mainScore = new ScoreDisplay("0", uiLayer); mainScore.SetScale(75); mainScore.Dull(); mainScore.UnderBlink(4); positionMainScore(); } function ClearScore() { _root.score = 0; mainScore.SetString("0"); mainScore.Dull(); positionMainScore(); } function ResetScore() { _root.score = 0; mainScore.SetString("0"); mainScore.Dull(); } function positionMainScore() { mainScore.Center(244, 563); } function Clear() { var _local3 = 0; while (_local3 < rows) { var _local2 = 0; while (_local2 < cols) { grid[_local3][_local2].Image.removeMovieClip(); grid[_local3][_local2].Image = null; grid[_local3][_local2] = null; _local2++; } _local3++; } var _local5 = tiles.Iterator(); while (_local5.Next()) { var _local4 = Tile(_local5.Current); if (_local4.Image != null) { _local4.Image.removeMovieClip(); } } tiles.Clear(); kegs.Clear(); flows.Clear(); } function ClearScores() { var _local2 = flows.Iterator(); while (_local2.Next()) { Flow(_local2.Current).Display.Kill(); } flows.Clear(); } function NumFlows() { return(flows.Size()); } function Fill(baseRow, baseCol, newGrid) { Clear(); var _local9 = 0; while (_local9 < newGrid.length) { var _local10 = baseRow + _local9; var _local6 = 0; while (_local6 < newGrid[_local9].length) { var _local7 = baseCol + _local6; var _local4 = newGrid[_local10][_local7]; var _local8 = false; if (_local4 > 9) { _local4 = _local4 - 9; _local8 = true; } var _local2 = TileType.None; var _local3 = 0; switch (_local4) { case -1 : _local2 = TileType.Clear; break; case 0 : break; case 1 : _local2 = TileType.Straight; break; case 2 : _local2 = TileType.Straight; _local3 = 1; break; case 3 : _local2 = TileType.Cross; break; case 4 : _local2 = TileType.Curve; break; case 5 : _local2 = TileType.Curve; _local3 = 1; break; case 6 : _local2 = TileType.Curve; _local3 = 2; break; case 7 : _local2 = TileType.Curve; _local3 = 3; break; case 8 : _local2 = TileType.Block; break; case 9 : _local2 = TileType.Barrel; } if (_local2 != TileType.None) { if (_local8) { _local2 = TileType.GoldType(_local2); } var _local5 = Tile.Create(Layer.Temp.GetLayer(), surface, _local2); _local5.SetRotation(_local3); placeTile(_local10, _local7, _local5, true); if (_local2 == TileType.Barrel) { kegs.Add(new Keg(_local5)); } } _local6++; } _local9++; } if (kegs.Size() > 0) { cleared = false; } } function ColOf(x) { var _local2 = Math.floor((x - Left) / Tile.Size); if (_local2 >= cols) { _local2 = -1; } return(_local2); } function RowOf(y) { var _local2 = Math.floor((y - Top) / Tile.Size); if (_local2 >= rows) { _local2 = -1; } return(_local2); } function Unlight() { if (highlighted != null) { highlighted.UnLight(); highlighted = null; } } function Highlight(x, y) { var _local2 = RowOf(y); var _local3 = ColOf(x); if ((((_local2 < 0) || (_local3 < 0)) || (grid[_local2][_local3] == highlighted)) || (TileType.IsFixture(grid[_local2][_local3].Type))) { return(undefined); } Unlight(); if (grid[_local2][_local3] != null) { highlighted = grid[_local2][_local3]; highlighted.Highlight(); } } function Place(x, y, tile) { var _local8 = RowOf(y); var _local9 = ColOf(x); if ((_local8 < 0) || (_local9 < 0)) { return(false); } var _local7 = false; if (grid[_local8][_local9] != null) { if (TileType.IsTool(tile.Type)) { _local7 = tile.Use(); var _local5 = grid[_local8][_local9]; if ((tile.Type == TileType.Wrench) && (_local5.NumFlows > 0)) { _root.Miss.start(0, 1); } else if (TileType.IsFixture(_local5.Type)) { _root.Miss.start(0, 1); } else { if (tile.Type == TileType.Hammer) { _root.Pound.start(0, 1); } else { _root.Ratchet.start(0, 1); } if ((_local5.NumFlows > 0) && (tile.Type == TileType.Hammer)) { var _local4 = 0; while (_local4 < 4) { var _local3 = _local5.Flows[_local4]; if (_local3 != null) { killFlow(_local3.Source); flows.Remove(_local3); } _local4++; } } else if (tile.Type == TileType.Hammer) { _local5.Fall(); grid[_local8][_local9] = null; } else { grid[_local8][_local9].Right(); checkAllFlows(); } } if ((tile.Type == TileType.Hammer) || (_local7)) { _local5.UnLight(); } if (_local7) { tiles.Add(tile); } return(_local7); } _root.Miss.start(0, 1); return(false); } if (TileType.IsTool(tile.Type)) { _root.Miss.start(0, 1); _local7 = tile.Use(); if (_local7) { tiles.Add(tile); } return(_local7); } placeTile(_local8, _local9, tile, false); checkAllFlows(); return(true); } function placeTile(row, col, tile, init) { grid[row][col] = tile; var _local5 = Left + ((col + 0.5) * Tile.Size); var _local4 = Top + ((row + 0.5) * Tile.Size); if (init) { if (Math.random() < 0.5) { tile.Image._x = _local5; if (Math.random() < 0.5) { tile.Image._y = -Tile.Size; } else { tile.Image._y = Stage.height + Tile.Size; } } else { if (Math.random() < 0.5) { tile.Image._x = -Tile.Size; } else { tile.Image._x = Stage.width + Tile.Size; } tile.Image._y = _local4; } tile.Zoom(_local5, _local4); } else { tile.Image._x = _local5; tile.Image._y = _local4; } tile.Image.swapDepths((layer.Base + (((rows - 1) - row) * cols)) + col); tile.Row = row; tile.Col = col; tiles.Add(tile); if (!init) { _root.Place.start(0, 1); } } function dirName(dir) { switch (dir) { case Direction.None : return("<none>"); case Direction.Left : return("<left>"); case Direction.Right : return("<right>"); case Direction.Down : return("<down>"); case Direction.Up : return("<up>"); } } function Neighbor(row, col, direction) { switch (direction) { case Direction.Left : col--; if (col < 0) { return(null); } break; case Direction.Right : col++; if (col >= cols) { return(null); } break; case Direction.Up : row--; if (row < 0) { return(null); } break; case Direction.Down : row++; if (row >= rows) { return(null); } break; case Direction.None : return(null); } return(grid[row][col]); } function checkAllFlows() { var _local11 = kegs.Iterator(); while (_local11.Next()) { var _local8 = Keg(_local11.Current); var _local10 = _local8.KegTile; if (_local10.NumFlows != 0) { continue; } if (CheckFlow(_local8)) { var _local4 = new Flow(_local8, this); var _local7 = new Queue(); scoreQueues.Add(_local7); _local4.Display = new ScoreDisplay("+0", uiLayer); _local4.Display.SetScale(60); _local4.Display.Center(scoreLeft, scoreTop + (flowDisplayHeight * flows.Size())); var _local6 = 0; var _local9 = 1; var _local5 = new FlowIterator(_local10, Direction.Up, this); var _local3; while (_local3 = _local5.Current , _local3 != null) { _local3.Flows[_local5.OutDir] = _local4; if (_local3.NumFlows == 0) { _local6++; } else { _local6 = _local6 + 3; } _local3.NumFlows++; _local9 = _local9 * _local3.Multiplier; _local5.Next(); _local7.Enqueue(new TileScore(_local3, _local4)); } _local4.Value = (_local6 - 1) * _local9; flows.Add(_local4); _local11.Remove(); game.TimeBonus(7); _root.Bar.GiveReserve(reservePerKeg); } } } function CheckFlow(keg) { var _local2 = new FlowIterator(keg.KegTile, Direction.Up, this); while (_local2.Current != null) { if ((_local2.Current.Row == 0) && (_local2.OutDir == Direction.Up)) { return(true); } _local2.Next(); } return(false); } function SetVisibility(vis) { var _local2 = tiles.Iterator(); while (_local2.Next()) { _local2.Current.Image._visible = vis; } } function rowCenter(row) { return(Top + ((row + 0.5) * Tile.Size)); } function colCenter(col) { return(Left + ((col + 0.5) * Tile.Size)); } function killFlow(keg) { var _local3 = new FlowIterator(keg.KegTile, Direction.Up, this); while (_local3.Current != null) { _local3.Current.Flows[_local3.OutDir] = null; if ((--_local3.Current.NumFlows) == 0) { grid[_local3.Current.Row][_local3.Current.Col] = null; _local3.Current.Fall(); } _local3.Next(); } _root.Explosion.start(0, 1); } function Update() { if (!_root.Playing) { return(undefined); } if (((--scoreTimer) < 0) && (scoreQueues.Size() > 0)) { scoreTimer = scoreDequeueTime; var _local12 = scoreQueues.Iterator(); while (_local12.Next()) { var _local9 = Queue(_local12.Current); if (_local9.Size() > 0) { var _local3 = TileScore(_local9.Dequeue()); if (_local3.Tile.Type != TileType.Barrel) { var _local8 = new ScoreDisplay("+" + _local3.Plus, uiLayer); _local8.SetScale(50); _local8.Center(colCenter(_local3.Tile.Col), rowCenter(_local3.Tile.Row)); _local8.Fade(); } _local3.Tile.Flash(); _local3.Tile.FlashMin = 60; _root.PlusOne.start(0, 1); if (_local3.Tile.Type != TileType.Barrel) { _local3.Flow.Sum = _local3.Flow.Sum + _local3.Plus; _local3.Flow.Multiplier = _local3.Flow.Multiplier * _local3.Times; _local3.Flow.Display.SetString("+" + (_local3.Flow.Sum * _local3.Flow.Multiplier)); } } else { iterator.Remove(); } } } var iterator = flows.Iterator(); var _local11 = 0; var _local13 = 0; while (iterator.Next()) { var _local5 = Flow(iterator.Current); _local13 = _local13 + _local5.Update(); _local5.Display.Center(scoreLeft, _local5.Display.GetCenterY() - (_local11 * flowDisplayHeight)); if (_local5.Source.Volume < 0) { killFlow(_local5.Source); _local5.Display.Fade(); iterator.Remove(); _local11++; } } var _local14 = _local13 * flows.Size(); if (_local14 > 0) { _root.score = _root.score + _local14; mainScore.SetString("" + _root.score); positionMainScore(); } var _local7 = tiles.Iterator(); while (_local7.Next()) { var _local10 = Tile(_local7.Current); _local10.Update(); if (_local10.Dead) { _local7.Remove(); } } if (((flows.Size() == 0) && (kegs.Size() == 0)) && (!cleared)) { cleared = true; _root.Applause.start(0, 1); _local7 = tiles.Iterator(); while (_local7.Next()) { _local7.Current.Fall(); } var _local6 = 0; while (_local6 < rows) { var _local4 = 0; while (_local4 < cols) { grid[_local6][_local4] = null; _local4++; } _local6++; } game.LevelCleared(); } } static var reservePerKeg = 6; static var flowDisplayHeight = 30; static var scoreDequeueTime = 3; var grid = null; var rows = null; var cols = null; var layer = null; var uiLayer = null; var surface = null; var kegs = null; var flows = null; var scoreQueues = null; var scoreTimer = 0; var scoreLeft = 0; var scoreTop = 0; var cleared = true; var game = null; var mainScore = null; var highlighted = null; }
Symbol 287 MovieClip [__Packages.Flow] Frame 0
class Flow { function Flow (source, board) { this.board = board; Source = source; countdown = Game.Framerate; } function Update() { if (((Source.Volume--) > 0) && ((--countdown) == 0)) { countdown = Game.Framerate; return(Value); } return(0); } var countdown = 0; var board = null; var Value = 0; var Source = null; var Sum = 0; var Multiplier = 1; var Display = null; }
Symbol 288 MovieClip [__Packages.Keg] Frame 0
class Keg { var KegTile, Volume; function Keg (tile) { KegTile = tile; Volume = Game.KegSize * Game.Framerate; } }
Symbol 289 MovieClip [__Packages.Queue] Frame 0
class Queue { function Queue () { } function Enqueue(data) { var _local2 = new QueueNode(); _local2.Data = data; if (head == null) { head = _local2; } else { tail.Next = _local2; } tail = _local2; size++; } function Dequeue() { var _local2 = head.Data; head = head.Next; size--; return(_local2); } function Peek() { return(head.Data); } function Size() { return(size); } var head = null; var tail = null; var size = 0; }
Symbol 290 MovieClip [__Packages.QueueNode] Frame 0
class QueueNode { function QueueNode () { } }
Symbol 291 MovieClip [__Packages.FlowIterator] Frame 0
class FlowIterator { var Current, OutDir, board; function FlowIterator (tile, outDir, board) { Current = tile; OutDir = outDir; this.board = board; } function Next() { Current = board.Neighbor(Current.Row, Current.Col, OutDir); OutDir = Direction.Opposite(OutDir); OutDir = Current.Redirect(OutDir); if (OutDir == Direction.None) { Current = null; } } }
Symbol 292 MovieClip [__Packages.TileScore] Frame 0
class TileScore { function TileScore (tile, flow) { Tile = tile; Flow = flow; Plus = ((tile.NumFlows == 1) ? 1 : 3); Times = tile.Multiplier; } var Tile = null; var Flow = null; var Plus = 0; var Times = 1; }
Symbol 293 MovieClip [__Packages.Tilebox] Frame 0
class Tilebox { var tileset, tileLayer, surface, Tiles, Size, Left, Top; function Tilebox (tileset, tileLayer, surface, size, left, top) { this.tileset = tileset; this.tileLayer = tileLayer; this.surface = surface; Tiles = new Array(MaxSize); Size = size; Left = left; Top = top; } function ChangeSet(newSet) { tileset = newSet; } function Fill() { var _local3 = 0; while (_local3 < Size) { if (Tiles[_local3] == null) { var _local2 = Tile.Create(tileLayer.GetLayer(), surface, tileset.GetTile()); if ((!TileType.IsTool(_local2.Type)) && (!TileType.IsFixture(_local2.Type))) { if (_local2.Type == TileType.Straight) { if (Math.random() < 0.35) { _local2.SetRotation(1); } } else { _local2.SetRotation(Math.floor(Math.random() * 4)); } } placeTile(_local2, _local3, true); } _local3++; } } function Replace(tile) { var _local2 = 0; while (_local2 < Size) { if (Tiles[_local2] == null) { placeTile(tile, _local2, false); return(true); } _local2++; } return(false); } function placeTile(tile, index, slide) { Tiles[index] = tile; tile.Image._x = (Left + (Tile.Size / 2)) + (slide ? 64 : 0); tile.Image._y = (Top + (index * (Tile.Size + TileSpacing))) + (Tile.Size / 2); if (slide) { tile.XSlide(-64); } if ((tile.Type == TileType.Hammer) || (tile.Type == TileType.Wrench)) { tile.PositionUseDisplay(); } } function Flush() { var _local2 = 0; while (_local2 < Tiles.length) { Tiles[_local2].Fade(); Tiles[_local2] = null; _local2++; } Fill(); } function Grab(mouseX, mouseY) { mouseX = mouseX - Left; mouseY = mouseY - Top; if (mouseX > Tile.Size) { return(null); } var _local2 = Math.floor(mouseY / (Tile.Size + TileSpacing)); if ((_local2 > Size) || (mouseY > ((_local2 * (Tile.Size + TileSpacing)) + Tile.Size))) { return(null); } var _local3 = Tiles[_local2]; _local3.UnSlide(); Tiles[_local2] = null; return(_local3); } function Update() { var _local2 = 0; while (_local2 < Size) { if (((Tiles[_local2] != null) && (Tiles[_local2].Image.Sliding)) && (TileType.IsTool(Tiles[_local2].Type))) { Tiles[_local2].PositionUseDisplay(); } _local2++; } } static var MaxSize = 6; static var TileSpacing = 16; }
Symbol 294 MovieClip [__Packages.Tileset] Frame 0
class Tileset { var Set; function Tileset (set, probabilities) { Set = new Array(100); var _local2 = 0; var _local3 = 0; while (_local3 < probabilities.length) { var _local4; if (_local3 == (probabilities.length - 1)) { _local4 = Set.length; } else { _local4 = _local2 + Math.floor(probabilities[_local3] * Set.length); } while (_local2 < _local4) { Set[_local2] = set[_local3]; _local2++; } _local3++; } } function GetTile() { return(Set[Math.floor(Math.random() * Set.length)]); } }
Symbol 295 MovieClip [__Packages.BarAS] Frame 0
class BarAS extends MovieClip { var arms, serveQueue, attachMovie, Bubble, bubble, layer, order; function BarAS () { super(); } function GiveReserve(moreBeer) { Reserve = Math.min(maxReserve, Reserve + moreBeer); } function Init(bubbleLayer) { arms = new Array(Self.Arm1, Self.Arm2, Self.Arm3, Self.Arm4, Self.Arm5); var _local2 = 0; while (_local2 < arms.length) { arms[_local2].Bar = this; _local2++; } serveQueue = new Queue(); attachMovie("SpeechBubbleClip", "bubble", bubbleLayer.GetLayer()); Bubble = bubble; Bubble._y = 34; Connect = Connect; } function Drink() { var _local2 = 0; do { var arm = arms[Math.floor(Math.random() * arms.length)]; } while (arm.Drinking && ((_local2++) < 4)); if (!arm.Drinking) { arm.Drink(); } } function SetLayer(layer) { this.layer = layer; var _local2 = 0; while (_local2 < arms.length) { arms[_local2].Layer = layer; _local2++; } } function Serve(arm) { serveQueue.Enqueue(arm); } function onEnterFrame() { if (_root.game.Paused) { return(undefined); } if (((order == null) && (serveQueue.Size() > 0)) && (Reserve >= 0)) { var _local3 = Arm(serveQueue.Dequeue()); order = new Order(499, 51, _local3.CatchX, _local3.CatchY, _local3, layer.GetLayer()); Reserve--; } if (order.Update()) { order = null; } } static var maxReserve = 12; var Self = null; var Reserve = 6; var Connect = null; }
Symbol 296 MovieClip [__Packages.Order] Frame 0
class Order { function Order (initX, initY, targetX, targetY, targetArm, layer) { this.initX = initX; this.initY = initY; this.targetX = targetX; this.targetY = targetY; this.targetArm = targetArm; var _local3 = "Mug" + layer; _root.Bar.attachMovie("Mug", _local3, layer); mug = _root.Bar[_local3]; if (targetArm.RDir == -1) { mug._xscale = mug._xscale * -1; this.initX = this.initX + 18; } mug._x = this.initX; mug._y = initY; var _local5 = targetX - this.initX; var _local4 = targetY - initY; var _local6 = Math.sqrt(_local5 * _local5, _local4 * _local4); maxDt = 10 / _local6; } function Update() { if (filled) { t = t + Math.min(maxDt, (1 - t) / 5); mug._x = initX + ((targetX - initX) * t); mug._y = initY + ((targetY - initY) * t); if (t >= 0.99) { targetArm.Grab(); mug.removeMovieClip(); return(true); } } else if (!mug.DoEmpty) { filled = mug.Fill(1); } return(false); } static var speed = 10; var targetArm = null; var initX = 0; var initY = 0; var targetX = 0; var targetY = 0; var t = 0; var maxDt = 0; var mug = null; var filled = false; }
Symbol 297 MovieClip [__Packages.SpeechBubble] Frame 0
class SpeechBubble extends MovieClip { var _alpha, _x, _visible; function SpeechBubble () { super(); textBox = textBox; left = left; right = right; middle = middle; pointer = pointer; _alpha = 0; alphaTarget = 0; } function Speak(x, string) { if (!available) { return(undefined); } textBox.text = string; var _local2 = Math.ceil(textBox.textWidth) + 7; var _local3 = (_local2 + left._width) + right._width; middle._width = _local2; right._x = (middle._x + _local2) - 2; if (x < (Stage.width / 2)) { _x = Math.min(x - (2 * left._width), (Stage.width - _local3) - right._width); pointer._xscale = 100; } else { _x = Math.max((x - _local3) + (2 * right._width), left._width); pointer._xscale = -100; } pointer._x = x - _x; alphaTarget = 100; _visible = true; available = false; timer = showTime; } function onEnterFrame() { if (alphaTarget < _alpha) { _alpha = Math.max(alphaTarget, _alpha - fadeRate); if (_alpha == 0) { _visible = false; available = true; } } else { _alpha = Math.min(alphaTarget, _alpha + fadeRate); } if ((timer--) == 0) { alphaTarget = 0; } } static var showTime = 150; static var fadeRate = 6; var textBox = null; var left = null; var right = null; var middle = null; var pointer = null; var alphaTarget = 0; var timer = 0; var available = true; }
Symbol 298 MovieClip [__Packages.ScoreSurface] Frame 0
class ScoreSurface extends MovieClip { var color, _visible, _y, removeMovieClip, _alpha; function ScoreSurface () { super(); color = new Color(this); ResetBlink(); } function UnderBlink(amt) { blinkDecay = blinkDecay + amt; } function Dull() { blinkOn = blinkOff; } function ResetBlink() { blinkOn = {ra:100, rb:155, ga:100, gb:155, ba:100, bb:155, aa:100, ab:0}; } function onEnterFrame() { if (_visible) { if (_root.game.Paused) { _visible = false; return(undefined); } blinkOn.gb = (blinkOn.bb = (blinkOn.rb = Math.max(0, blinkOn.rb - blinkDecay))); if ((blink = !blink)) { color.setTransform(blinkOn); } else { color.setTransform(blinkOff); } if (fade) { time++; _y--; if (time > alphaDelay) { alpha = alpha - alphaDecay; if (alpha <= 0) { (removeMovieClip());// not popped } } } _alpha = alpha; } else if (!_root.game.Paused) { _visible = true; } } function Fade() { fade = true; } static var alphaDecay = 5; static var alphaDelay = 10; static var blinkOff = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; var time = 0; var fade = false; var blink = false; var blinkOn = null; var alpha = 100; var blinkDecay = 2; }
Symbol 299 MovieClip [__Packages.Blinker] Frame 0
class Blinker extends MovieClip { var gotoAndStop, _currentframe; function Blinker () { super(); } function onEnterFrame() { if (!_root.game.Paused) { if ((wait--) <= 0) { (gotoAndStop(_currentframe + 1));// not popped } } } var wait = 0; }
Symbol 300 MovieClip [__Packages.Fadable] Frame 0
class Fadable extends MovieClip { var _x, _alpha, removeMovieClip; function Fadable () { super(); } function Fade() { fade = true; } function XSlide(amt) { Sliding = true; slideTarget = _x + amt; } function onEnterFrame() { if (!_root.game.Paused) { if (fade) { _alpha = _alpha - 10; if (_alpha <= 0) { (removeMovieClip());// not popped } } if (Sliding) { _x = _x + ((slideTarget - _x) / 5); if (Math.abs(slideTarget - _x) < 1) { _x = slideTarget; Sliding = false; } } } } var fade = false; var Sliding = false; var slideTarget = 0; }
Symbol 301 MovieClip [__Packages.Curtain] Frame 0
class Curtain extends MovieClip { var _width, _height, _x, _y, _alpha, removeMovieClip; function Curtain () { super(); _width = Stage.width; _height = Stage.height; _x = 0; _y = 0; } function onEnterFrame() { if (target < _alpha) { _alpha = Math.max(target, _alpha - fadeRate); if (remove && (_alpha == 0)) { (removeMovieClip());// not popped } } else { _alpha = Math.min(target, _alpha + fadeRate); } } function SetIn() { target = (_alpha = 100); } function SetOut() { target = (_alpha = 0); } function FadeIn() { target = 100; } function FadeOut(remove) { target = 0; this.remove = remove; } static var fadeRate = 6; var target = 0; var remove = false; }
Symbol 302 MovieClip [__Packages.Blurrable] Frame 0
class Blurrable extends MovieClip { var filters; function Blurrable () { super(); } function BlurFast() { blur = (blurTarget = maxBlur); setBlur(); } function Blur() { blurTarget = maxBlur; } function Focus() { blurTarget = 0; } function setBlur() { if (blur == 0) { filters = null; } else { filters = new Array(new flash.filters.BlurFilter(blur, blur, 1)); } } function onEnterFrame() { var _local2 = true; if (blur < blurTarget) { blur++; } else if (blur > blurTarget) { blur--; } else { _local2 = false; } if (_local2) { setBlur(); } } static var maxBlur = 5; var blur = 0; var blurTarget = 0; }
Symbol 22 Button
on (release) { getURL ("http://www.dragongamez.com/", "_blank"); }
Symbol 37 MovieClip [Layout] Frame 1
#initclip 61 Object.registerClass("Layout", Blurrable); #endinitclip
Instance of Symbol 36 MovieClip "Lattice" in Symbol 37 MovieClip [Layout] Frame 1
onClipEvent (load) { this.swapDepths(10000); }
Symbol 41 Button
on (release) { if (!Locked) { Lock(); _root.game.Start(); FadeOut(); _root.Click.start(0, 1); } }
Symbol 42 Button
on (release) { if (!Locked) { Lock(); _root.OptionsMenu.Locked = false; _root.OptionsMenu.FadeIn(); _root.Click.start(0, 1); } }
Symbol 47 Button
on (release) { if (!Locked) { var oldStart = _root.StartLevel; _root.StartLevel = Math.max(_root.StartLevel - 1, 1); if (oldStart != _root.StartLevel) { updateStartText(); _root.Click.start(0, 1); } else { _root.Miss.start(0, 1); } } }
Symbol 52 Button
on (release) { if (!Locked) { var oldStart = _root.StartLevel; _root.StartLevel = Math.min(Math.min(_root.StartLevel + 1, Levels.LevelSet.length), _root.TopLevel + 1); if (oldStart != _root.StartLevel) { updateStartText(); _root.Click.start(0, 1); } else { _root.Miss.start(0, 1); } } }
Symbol 57 Button
on (release) { if (!Locked) { Lock(); _root.Help.Locked = false; _root.Help.Show("How to Play", _root.helpText); _root.Click.start(0, 1); } }
Symbol 69 MovieClip [MainMenu] Frame 1
#initclip 34 Object.registerClass("MainMenu", BasicMenu); #endinitclip
Instance of Symbol 68 MovieClip "Blocker" in Symbol 69 MovieClip [MainMenu] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 79 MovieClip [Arm2] Frame 1
#initclip 35 Object.registerClass("Arm2", Arm); #endinitclip
Symbol 83 MovieClip [Arm3] Frame 1
#initclip 36 Object.registerClass("Arm3", Arm); #endinitclip
Symbol 87 MovieClip [Arm5] Frame 1
#initclip 37 Object.registerClass("Arm5", Arm); #endinitclip
Symbol 91 MovieClip [Arm4] Frame 1
#initclip 38 Object.registerClass("Arm4", Arm); #endinitclip
Symbol 95 MovieClip [Arm1] Frame 1
#initclip 39 Object.registerClass("Arm1", Arm); #endinitclip
Symbol 101 MovieClip [Bar] Frame 1
#initclip 40 Object.registerClass("Bar", BarAS); #endinitclip
Instance of Symbol 79 MovieClip [Arm2] "Arm2" in Symbol 101 MovieClip [Bar] Frame 1
onClipEvent (load) { this.Mug = MyMug; this.ArmGraphic = MyArmGraphic; CatchX = 98; CatchY = 25; mugX = -59; mugY = -26; talkX = 125; }
Instance of Symbol 83 MovieClip [Arm3] "Arm1" in Symbol 101 MovieClip [Bar] Frame 1
onClipEvent (load) { this.Mug = MyMug; this.ArmGraphic = MyArmGraphic; CatchX = 0; CatchY = 25; mugX = -74; mugY = -22; talkX = 47; }
Instance of Symbol 87 MovieClip [Arm5] "Arm4" in Symbol 101 MovieClip [Bar] Frame 1
onClipEvent (load) { this.Mug = MyMug; this.ArmGraphic = MyArmGraphic; CatchX = 324; CatchY = 30; mugX = -63; mugY = -13; talkX = 358; }
Instance of Symbol 91 MovieClip [Arm4] "Arm5" in Symbol 101 MovieClip [Bar] Frame 1
onClipEvent (load) { RDir = -1; this.Mug = MyMug; this.ArmGraphic = MyArmGraphic; CatchX = 478; CatchY = 30; mugX = 64; mugY = -14; talkX = 444; }
Instance of Symbol 95 MovieClip [Arm1] "Arm3" in Symbol 101 MovieClip [Bar] Frame 1
onClipEvent (load) { RDir = -1; this.Mug = MyMug; this.ArmGraphic = MyArmGraphic; CatchX = 268; CatchY = 30; mugX = 75; mugY = -18; talkX = 255; }
Instance of Symbol 100 MovieClip "Connect" in Symbol 101 MovieClip [Bar] Frame 1
onClipEvent (load) { function Show() { _visible = true; _alpha = 100; timer = 0; this.onEnterFrame = function () { if ((timer++) > 120) { _alpha = (_alpha - 5); if (_alpha <= 0) { _visible = false; delete this.onEnterFrame; } } }; } _visible = false; timer = 0; }
Symbol 104 Button
on (release) { if (!Locked) { Locked = true; FadeOut(); _root.game.Unpause(); _root.Click.start(0, 1); } }
Symbol 105 Button
on (release) { if (!Locked) { Locked = true; FadeOut(); _root.game.endGame(); _root.Click.start(0, 1); } }
Symbol 108 MovieClip [PauseMenu] Frame 1
#initclip 41 Object.registerClass("PauseMenu", BasicMenu); #endinitclip
Symbol 111 Button
on (release) { if (!Locked) { if (_root.sound) { _root.sound = false; UpdateStatus(); } else { _root.sound = true; UpdateStatus(); } _root.Click.start(0, 1); } }
Symbol 112 Button
on (release) { if (!Locked) { if (_root.tips) { _root.tips = false; UpdateStatus(); } else { _root.tips = true; UpdateStatus(); } _root.Click.start(0, 1); } }
Symbol 113 Button
on (release) { if (!Locked) { Locked = true; _root.MainMenu.Unlock(); FadeOut(); _root.Click.start(0, 1); } }
Symbol 117 MovieClip [OptionsMenu] Frame 1
#initclip 42 Object.registerClass("OptionsMenu", BasicMenu); #endinitclip
Symbol 119 MovieClip [BeerMask] Frame 1
#initclip 43 Object.registerClass("BeerMask", BeerMask); #endinitclip
Symbol 120 MovieClip [EmptyScoreSurface] Frame 1
#initclip 44 Object.registerClass("EmptyScoreSurface", ScoreSurface); #endinitclip
Symbol 123 MovieClip [Flash] Frame 1
#initclip 45 Object.registerClass("Flash", Blinker); #endinitclip stop();
Symbol 123 MovieClip [Flash] Frame 5
removeMovieClip(this);
Symbol 125 MovieClip [Head] Frame 1
#initclip 46 Object.registerClass("Head", Head); #endinitclip
Symbol 133 MovieClip [Mug] Frame 1
#initclip 47 Object.registerClass("Mug", Mug); #endinitclip this.Mask = MyMask; this.Mask.Head = MyHead;
Symbol 160 MovieClip [Smoke] Frame 1
#initclip 48 Object.registerClass("Smoke", Blinker); #endinitclip stop();
Symbol 160 MovieClip [Smoke] Frame 11
removeMovieClip(this);
Symbol 167 MovieClip [Barrel] Frame 1
#initclip 49 Object.registerClass("Barrel", Fadable); #endinitclip
Symbol 172 MovieClip [Block] Frame 1
#initclip 50 Object.registerClass("Block", Fadable); #endinitclip
Symbol 175 MovieClip [CrossPipe] Frame 1
#initclip 51 Object.registerClass("CrossPipe", Fadable); #endinitclip
Symbol 184 MovieClip [CurvePipe] Frame 1
#initclip 52 Object.registerClass("CurvePipe", Fadable); #endinitclip
Symbol 187 MovieClip [GoldCrossPipe] Frame 1
#initclip 53 Object.registerClass("GoldCrossPipe", Fadable); #endinitclip
Symbol 196 MovieClip [GoldCurvePipe] Frame 1
#initclip 54 Object.registerClass("GoldCurvePipe", Fadable); #endinitclip
Symbol 200 MovieClip [GoldStraightPipe] Frame 1
#initclip 55 Object.registerClass("GoldStraightPipe", Fadable); #endinitclip
Symbol 204 MovieClip [Hammer] Frame 1
#initclip 56 Object.registerClass("Hammer", Fadable); #endinitclip stop();
Symbol 208 MovieClip [StraightPipe] Frame 1
#initclip 57 Object.registerClass("StraightPipe", Fadable); #endinitclip
Symbol 212 MovieClip [Wrench] Frame 1
#initclip 58 Object.registerClass("Wrench", Fadable); #endinitclip stop();
Symbol 223 MovieClip [CurtainClip] Frame 1
#initclip 59 Object.registerClass("CurtainClip", Curtain); #endinitclip
Symbol 237 MovieClip [SpeechBubbleClip] Frame 1
#initclip 60 Object.registerClass("SpeechBubbleClip", SpeechBubble); #endinitclip
Symbol 243 Button
on (release) { if (!Locked) { Locked = true; if (title != tipTitle) { _root.MainMenu.Unlock(); } FadeOut(); _root.Click.start(0, 1); } }
Symbol 260 Button
on (release) { if (!Locked) { Locked = true; FadeOut(); _root.MainMenu.Unlock(); _root.MainMenu.FadeIn(); _root.Click.start(0, 1); } }
Instance of Symbol 261 MovieClip "Blinky" in Symbol 265 MovieClip Frame 1
onClipEvent (load) { function Flash() { blinkOn = {ra:100, rb:155, ga:100, gb:155, ba:100, bb:155, aa:100, ab:0}; } color = new Color(this); blinkDecay = 5; var blink = false; blinkOff = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; blinkOn = null; } onClipEvent (enterFrame) { blinkOn.gb = (blinkOn.bb = (blinkOn.rb = Math.max(0, blinkOn.rb - blinkDecay))); if ((blink = !blink)) { color.setTransform(blinkOn); } else { color.setTransform(blinkOff); } }
Symbol 268 Button
on (release) { getURL ("http://www.dragongamez.com/", "_blank"); }

Library Items

Symbol 1 BitmapUsed by:2 34 62
Symbol 2 GraphicUses:1Used by:5 12 41 42 57 104 105 111 112 113 243 260 261 265
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:5 41 42 57 104 105 111 112 113 243 260
Symbol 5 ButtonUses:2 4Used by:9
Symbol 6 FontUsed by:7 10 11 35 55 56 58 59 60 61 63 64 106 107 114 115 116 245 246 262 263 264 266 267
Symbol 7 TextUses:6Used by:8
Symbol 8 MovieClipUses:7Used by:9
Symbol 9 MovieClipUses:5 8Used by:69  Timeline
Symbol 10 TextUses:6Used by:12
Symbol 11 EditableTextUses:6Used by:12
Symbol 12 MovieClipUses:2 10 11Used by:Timeline
Symbol 270 MovieClip [__Packages.Levels]
Symbol 271 MovieClip [__Packages.BasicMenu]
Symbol 272 MovieClip [__Packages.Arm]
Symbol 273 MovieClip [__Packages.Mug]
Symbol 274 MovieClip [__Packages.BeerMask]
Symbol 275 MovieClip [__Packages.Head]
Symbol 276 MovieClip [__Packages.Layer]
Symbol 277 MovieClip [__Packages.Game]
Symbol 278 MovieClip [__Packages.Tile]
Symbol 279 MovieClip [__Packages.ScoreDisplay]
Symbol 280 MovieClip [__Packages.LinkedList]
Symbol 281 MovieClip [__Packages.LinkedListNode]
Symbol 282 MovieClip [__Packages.LinkedListIterator]
Symbol 283 MovieClip [__Packages.Direction]
Symbol 284 MovieClip [__Packages.TileType]
Symbol 285 MovieClip [__Packages.FlashGenerator]
Symbol 286 MovieClip [__Packages.Board]
Symbol 287 MovieClip [__Packages.Flow]
Symbol 288 MovieClip [__Packages.Keg]
Symbol 289 MovieClip [__Packages.Queue]
Symbol 290 MovieClip [__Packages.QueueNode]
Symbol 291 MovieClip [__Packages.FlowIterator]
Symbol 292 MovieClip [__Packages.TileScore]
Symbol 293 MovieClip [__Packages.Tilebox]
Symbol 294 MovieClip [__Packages.Tileset]
Symbol 295 MovieClip [__Packages.BarAS]
Symbol 296 MovieClip [__Packages.Order]
Symbol 297 MovieClip [__Packages.SpeechBubble]
Symbol 298 MovieClip [__Packages.ScoreSurface]
Symbol 299 MovieClip [__Packages.Blinker]
Symbol 300 MovieClip [__Packages.Fadable]
Symbol 301 MovieClip [__Packages.Curtain]
Symbol 302 MovieClip [__Packages.Blurrable]
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:23
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:23
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:23
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:23
Symbol 21 GraphicUsed by:22 67 268
Symbol 22 ButtonUses:21Used by:23
Symbol 23 MovieClipUses:14 16 18 20 22Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 BitmapUsed by:33
Symbol 27 BitmapUsed by:33 34
Symbol 28 BitmapUsed by:33
Symbol 29 BitmapUsed by:33
Symbol 30 BitmapUsed by:33
Symbol 31 BitmapUsed by:33 97
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:26 27 28 29 30 31 32Used by:37
Symbol 34 GraphicUses:1 27Used by:36
Symbol 35 TextUses:6Used by:36
Symbol 36 MovieClipUses:34 35Used by:37
Symbol 37 MovieClip [Layout]Uses:33 36Used by:Timeline
Symbol 38 GraphicUsed by:69
Symbol 39 BitmapUsed by:40 103 110
Symbol 40 GraphicUses:39Used by:69
Symbol 41 ButtonUses:2 4Used by:69
Symbol 42 ButtonUses:2 4Used by:69
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:47
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:47
Symbol 47 ButtonUses:44 46Used by:69
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:52
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52
Symbol 52 ButtonUses:49 51Used by:69
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:69
Symbol 55 TextUses:6Used by:69
Symbol 56 TextUses:6Used by:69
Symbol 57 ButtonUses:2 4Used by:69
Symbol 58 TextUses:6Used by:69
Symbol 59 TextUses:6Used by:69
Symbol 60 TextUses:6Used by:69
Symbol 61 EditableTextUses:6 244Used by:69
Symbol 62 GraphicUses:1Used by:69
Symbol 63 EditableTextUses:6 244Used by:69
Symbol 64 EditableTextUses:6 244Used by:69
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:69
Symbol 67 ButtonUses:21Used by:68
Symbol 68 MovieClipUses:67Used by:69
Symbol 69 MovieClip [MainMenu]Uses:38 40 41 42 47 52 54 55 56 57 58 59 60 61 62 9 63 64 66 68Used by:Timeline
Symbol 70 BitmapUsed by:75
Symbol 71 BitmapUsed by:75
Symbol 72 BitmapUsed by:75
Symbol 73 BitmapUsed by:75
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:70 71 72 73 74Used by:101
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:78
Symbol 78 MovieClipUses:77Used by:79
Symbol 79 MovieClip [Arm2]Uses:78Used by:101  Timeline
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClip [Arm3]Uses:82Used by:101  Timeline
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86
Symbol 86 MovieClipUses:85Used by:87
Symbol 87 MovieClip [Arm5]Uses:86Used by:101  Timeline
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClip [Arm4]Uses:90Used by:101  Timeline
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClipUses:93Used by:95
Symbol 95 MovieClip [Arm1]Uses:94Used by:101  Timeline
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96 31Used by:101
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:100
Symbol 100 MovieClipUses:99Used by:101
Symbol 101 MovieClip [Bar]Uses:75 79 83 87 91 95 97 100Used by:Timeline
Symbol 102 GraphicUsed by:108
Symbol 103 GraphicUses:39Used by:108 265
Symbol 104 ButtonUses:2 4Used by:108
Symbol 105 ButtonUses:2 4Used by:108
Symbol 106 TextUses:6Used by:108
Symbol 107 TextUses:6Used by:108
Symbol 108 MovieClip [PauseMenu]Uses:102 103 104 105 106 107Used by:Timeline
Symbol 109 GraphicUsed by:117
Symbol 110 GraphicUses:39Used by:117
Symbol 111 ButtonUses:2 4Used by:117
Symbol 112 ButtonUses:2 4Used by:117
Symbol 113 ButtonUses:2 4Used by:117
Symbol 114 EditableTextUses:6 244Used by:117
Symbol 115 EditableTextUses:6 244Used by:117
Symbol 116 TextUses:6Used by:117 247
Symbol 117 MovieClip [OptionsMenu]Uses:109 110 111 112 113 114 115 116Used by:Timeline
Symbol 118 GraphicUsed by:119 223 238
Symbol 119 MovieClip [BeerMask]Uses:118Used by:133  Timeline
Symbol 120 MovieClip [EmptyScoreSurface]Used by:Timeline
Symbol 121 GraphicUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClip [Flash]Uses:121 122Used by:Timeline
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClip [Head]Uses:124Used by:133  Timeline
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:133
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:133
Symbol 130 GraphicUsed by:133
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:133
Symbol 133 MovieClip [Mug]Uses:127 119 129 130 125 132Used by:Timeline
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:158
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:158
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:158
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:158
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:158
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:158
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:158
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:158
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:158
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:158
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:158
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:158
Symbol 158 MovieClip [ScoreCharacters]Uses:135 137 139 141 143 145 147 149 151 153 155 157Used by:Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClip [Smoke]Uses:159Used by:Timeline
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:167
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:167
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:167
Symbol 167 MovieClip [Barrel]Uses:162 164 166Used by:Timeline
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:172
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:172
Symbol 172 MovieClip [Block]Uses:169 171Used by:Timeline
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:175
Symbol 175 MovieClip [CrossPipe]Uses:174Used by:Timeline
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:184
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:184
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:184
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:184
Symbol 184 MovieClip [CurvePipe]Uses:177 179 181 183Used by:Timeline
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:187
Symbol 187 MovieClip [GoldCrossPipe]Uses:186Used by:Timeline
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:196
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:196
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:196
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 MovieClip [GoldCurvePipe]Uses:189 191 193 195Used by:Timeline
Symbol 197 BitmapUsed by:198 199
Symbol 198 GraphicUses:197Used by:200
Symbol 199 GraphicUses:197Used by:200
Symbol 200 MovieClip [GoldStraightPipe]Uses:198 199Used by:Timeline
Symbol 201 BitmapUsed by:202 203
Symbol 202 GraphicUses:201Used by:204
Symbol 203 GraphicUses:201Used by:204
Symbol 204 MovieClip [Hammer]Uses:202 203Used by:Timeline
Symbol 205 BitmapUsed by:206 207
Symbol 206 GraphicUses:205Used by:208
Symbol 207 GraphicUses:205Used by:208
Symbol 208 MovieClip [StraightPipe]Uses:206 207Used by:Timeline
Symbol 209 BitmapUsed by:210 211
Symbol 210 GraphicUses:209Used by:212
Symbol 211 GraphicUses:209Used by:212
Symbol 212 MovieClip [Wrench]Uses:210 211Used by:Timeline
Symbol 213 Sound [Applause]Used by:222
Symbol 214 Sound [Click]Used by:222
Symbol 215 Sound [Edan]Used by:222
Symbol 216 Sound [Explosion]Used by:222
Symbol 217 Sound [Miss]Used by:222
Symbol 218 Sound [Place]Used by:222
Symbol 219 Sound [PlusOne]Used by:222
Symbol 220 Sound [Pound]Used by:222
Symbol 221 Sound [Ratchet]Used by:222
Symbol 222 MovieClipUses:213 214 215 216 217 218 219 220 221Used by:Timeline
Symbol 223 MovieClip [CurtainClip]Uses:118Used by:Timeline
Symbol 224 BitmapUsed by:225 227
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClipUses:225Used by:237
Symbol 227 GraphicUses:224Used by:228
Symbol 228 MovieClipUses:227Used by:237
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:231
Symbol 231 MovieClipUses:230Used by:237
Symbol 232 FontUsed by:233 239
Symbol 233 EditableTextUses:232Used by:237
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:236
Symbol 236 MovieClipUses:235Used by:237
Symbol 237 MovieClip [SpeechBubbleClip]Uses:226 228 231 233 236Used by:Timeline
Symbol 238 ButtonUses:118Used by:Timeline
Symbol 239 TextUses:232Used by:240
Symbol 240 MovieClipUses:239Used by:Timeline
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:247
Symbol 243 ButtonUses:2 4Used by:247
Symbol 244 FontUsed by:61 63 64 114 115 245
Symbol 245 EditableTextUses:6 244Used by:247
Symbol 246 EditableTextUses:6Used by:247
Symbol 247 MovieClipUses:242 243 116 245 246Used by:Timeline
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:250
Symbol 250 MovieClipUses:249Used by:Timeline
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:253
Symbol 253 MovieClipUses:252Used by:Timeline
Symbol 254 BitmapUsed by:257
Symbol 255 BitmapUsed by:257
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:254 255 256Used by:258
Symbol 258 MovieClipUses:257Used by:Timeline
Symbol 259 GraphicUsed by:265
Symbol 260 ButtonUses:2 4Used by:265
Symbol 261 MovieClipUses:2Used by:265
Symbol 262 TextUses:6Used by:265
Symbol 263 EditableTextUses:6Used by:265
Symbol 264 TextUses:6Used by:265
Symbol 265 MovieClipUses:259 103 2 260 261 262 263 264Used by:Timeline
Symbol 266 TextUses:6Used by:268
Symbol 267 TextUses:6Used by:268
Symbol 268 ButtonUses:266 267 21Used by:269
Symbol 269 MovieClipUses:268Used by:Timeline

Instance Names

"MainMenu"Frame 98Symbol 69 MovieClip [MainMenu]
"OptionsMenu"Frame 98Symbol 117 MovieClip [OptionsMenu]
"PauseMenu"Frame 98Symbol 108 MovieClip [PauseMenu]
"Help"Frame 98Symbol 247 MovieClip
"Clear"Frame 98Symbol 250 MovieClip
"Complete"Frame 98Symbol 253 MovieClip
"OkNo"Frame 98Symbol 258 MovieClip
"RankDisplay"Frame 98Symbol 265 MovieClip
"DemoNotice"Frame 98Symbol 269 MovieClip
"loaded"Symbol 12 MovieClip Frame 1Symbol 11 EditableText
"Lattice"Symbol 37 MovieClip [Layout] Frame 1Symbol 36 MovieClip
"Blocker"Symbol 69 MovieClip [MainMenu] Frame 1Symbol 68 MovieClip
"MyArmGraphic"Symbol 79 MovieClip [Arm2] Frame 1Symbol 78 MovieClip
"MyArmGraphic"Symbol 83 MovieClip [Arm3] Frame 1Symbol 82 MovieClip
"MyArmGraphic"Symbol 87 MovieClip [Arm5] Frame 1Symbol 86 MovieClip
"MyArmGraphic"Symbol 91 MovieClip [Arm4] Frame 1Symbol 90 MovieClip
"MyArmGraphic"Symbol 95 MovieClip [Arm1] Frame 1Symbol 94 MovieClip
"Arm2"Symbol 101 MovieClip [Bar] Frame 1Symbol 79 MovieClip [Arm2]
"Arm1"Symbol 101 MovieClip [Bar] Frame 1Symbol 83 MovieClip [Arm3]
"Arm4"Symbol 101 MovieClip [Bar] Frame 1Symbol 87 MovieClip [Arm5]
"Arm5"Symbol 101 MovieClip [Bar] Frame 1Symbol 91 MovieClip [Arm4]
"Arm3"Symbol 101 MovieClip [Bar] Frame 1Symbol 95 MovieClip [Arm1]
"Connect"Symbol 101 MovieClip [Bar] Frame 1Symbol 100 MovieClip
"MyMask"Symbol 133 MovieClip [Mug] Frame 1Symbol 119 MovieClip [BeerMask]
"Beer"Symbol 133 MovieClip [Mug] Frame 1Symbol 129 MovieClip
"MyHead"Symbol 133 MovieClip [Mug] Frame 1Symbol 125 MovieClip [Head]
"left"Symbol 237 MovieClip [SpeechBubbleClip] Frame 1Symbol 226 MovieClip
"right"Symbol 237 MovieClip [SpeechBubbleClip] Frame 1Symbol 228 MovieClip
"middle"Symbol 237 MovieClip [SpeechBubbleClip] Frame 1Symbol 231 MovieClip
"textBox"Symbol 237 MovieClip [SpeechBubbleClip] Frame 1Symbol 233 EditableText
"pointer"Symbol 237 MovieClip [SpeechBubbleClip] Frame 1Symbol 236 MovieClip
"Blinky"Symbol 265 MovieClip Frame 1Symbol 261 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 2Symbol 270 as "__Packages.Levels"
ExportAssets (56)Timeline Frame 2Symbol 271 as "__Packages.BasicMenu"
ExportAssets (56)Timeline Frame 2Symbol 272 as "__Packages.Arm"
ExportAssets (56)Timeline Frame 2Symbol 273 as "__Packages.Mug"
ExportAssets (56)Timeline Frame 2Symbol 274 as "__Packages.BeerMask"
ExportAssets (56)Timeline Frame 2Symbol 275 as "__Packages.Head"
ExportAssets (56)Timeline Frame 2Symbol 276 as "__Packages.Layer"
ExportAssets (56)Timeline Frame 2Symbol 277 as "__Packages.Game"
ExportAssets (56)Timeline Frame 2Symbol 278 as "__Packages.Tile"
ExportAssets (56)Timeline Frame 2Symbol 279 as "__Packages.ScoreDisplay"
ExportAssets (56)Timeline Frame 2Symbol 280 as "__Packages.LinkedList"
ExportAssets (56)Timeline Frame 2Symbol 281 as "__Packages.LinkedListNode"
ExportAssets (56)Timeline Frame 2Symbol 282 as "__Packages.LinkedListIterator"
ExportAssets (56)Timeline Frame 2Symbol 283 as "__Packages.Direction"
ExportAssets (56)Timeline Frame 2Symbol 284 as "__Packages.TileType"
ExportAssets (56)Timeline Frame 2Symbol 285 as "__Packages.FlashGenerator"
ExportAssets (56)Timeline Frame 2Symbol 286 as "__Packages.Board"
ExportAssets (56)Timeline Frame 2Symbol 287 as "__Packages.Flow"
ExportAssets (56)Timeline Frame 2Symbol 288 as "__Packages.Keg"
ExportAssets (56)Timeline Frame 2Symbol 289 as "__Packages.Queue"
ExportAssets (56)Timeline Frame 2Symbol 290 as "__Packages.QueueNode"
ExportAssets (56)Timeline Frame 2Symbol 291 as "__Packages.FlowIterator"
ExportAssets (56)Timeline Frame 2Symbol 292 as "__Packages.TileScore"
ExportAssets (56)Timeline Frame 2Symbol 293 as "__Packages.Tilebox"
ExportAssets (56)Timeline Frame 2Symbol 294 as "__Packages.Tileset"
ExportAssets (56)Timeline Frame 2Symbol 295 as "__Packages.BarAS"
ExportAssets (56)Timeline Frame 2Symbol 296 as "__Packages.Order"
ExportAssets (56)Timeline Frame 2Symbol 297 as "__Packages.SpeechBubble"
ExportAssets (56)Timeline Frame 2Symbol 298 as "__Packages.ScoreSurface"
ExportAssets (56)Timeline Frame 2Symbol 299 as "__Packages.Blinker"
ExportAssets (56)Timeline Frame 2Symbol 300 as "__Packages.Fadable"
ExportAssets (56)Timeline Frame 2Symbol 301 as "__Packages.Curtain"
ExportAssets (56)Timeline Frame 2Symbol 302 as "__Packages.Blurrable"
ExportAssets (56)Timeline Frame 97Symbol 37 as "Layout"
ExportAssets (56)Timeline Frame 97Symbol 69 as "MainMenu"
ExportAssets (56)Timeline Frame 97Symbol 79 as "Arm2"
ExportAssets (56)Timeline Frame 97Symbol 83 as "Arm3"
ExportAssets (56)Timeline Frame 97Symbol 87 as "Arm5"
ExportAssets (56)Timeline Frame 97Symbol 91 as "Arm4"
ExportAssets (56)Timeline Frame 97Symbol 95 as "Arm1"
ExportAssets (56)Timeline Frame 97Symbol 101 as "Bar"
ExportAssets (56)Timeline Frame 97Symbol 108 as "PauseMenu"
ExportAssets (56)Timeline Frame 97Symbol 117 as "OptionsMenu"
ExportAssets (56)Timeline Frame 97Symbol 119 as "BeerMask"
ExportAssets (56)Timeline Frame 97Symbol 120 as "EmptyScoreSurface"
ExportAssets (56)Timeline Frame 97Symbol 123 as "Flash"
ExportAssets (56)Timeline Frame 97Symbol 125 as "Head"
ExportAssets (56)Timeline Frame 97Symbol 133 as "Mug"
ExportAssets (56)Timeline Frame 97Symbol 158 as "ScoreCharacters"
ExportAssets (56)Timeline Frame 97Symbol 160 as "Smoke"
ExportAssets (56)Timeline Frame 97Symbol 167 as "Barrel"
ExportAssets (56)Timeline Frame 97Symbol 172 as "Block"
ExportAssets (56)Timeline Frame 97Symbol 175 as "CrossPipe"
ExportAssets (56)Timeline Frame 97Symbol 184 as "CurvePipe"
ExportAssets (56)Timeline Frame 97Symbol 187 as "GoldCrossPipe"
ExportAssets (56)Timeline Frame 97Symbol 196 as "GoldCurvePipe"
ExportAssets (56)Timeline Frame 97Symbol 200 as "GoldStraightPipe"
ExportAssets (56)Timeline Frame 97Symbol 204 as "Hammer"
ExportAssets (56)Timeline Frame 97Symbol 208 as "StraightPipe"
ExportAssets (56)Timeline Frame 97Symbol 212 as "Wrench"
ExportAssets (56)Timeline Frame 97Symbol 213 as "Applause"
ExportAssets (56)Timeline Frame 97Symbol 214 as "Click"
ExportAssets (56)Timeline Frame 97Symbol 215 as "Edan"
ExportAssets (56)Timeline Frame 97Symbol 216 as "Explosion"
ExportAssets (56)Timeline Frame 97Symbol 217 as "Miss"
ExportAssets (56)Timeline Frame 97Symbol 218 as "Place"
ExportAssets (56)Timeline Frame 97Symbol 219 as "PlusOne"
ExportAssets (56)Timeline Frame 97Symbol 220 as "Pound"
ExportAssets (56)Timeline Frame 97Symbol 221 as "Ratchet"
ExportAssets (56)Timeline Frame 97Symbol 223 as "CurtainClip"
ExportAssets (56)Timeline Frame 97Symbol 237 as "SpeechBubbleClip"

Dynamic Text Variables

StartLevelTextSymbol 61 EditableText"<p align="center"><font face="Palatino Linotype" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>Start: 1</b></font></p>"
TopScoreTextSymbol 63 EditableText"<p align="center"><font face="Palatino Linotype" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
RankSymbol 64 EditableText"<p align="center"><font face="Palatino Linotype" size="15" color="#000000" letterSpacing="0.000000" kerning="1"><b>Rank</b></font></p>"
SoundStatusSymbol 114 EditableText"<p align="center"><font face="Palatino Linotype" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>Sound: On</b></font></p>"
TipsStatusSymbol 115 EditableText"<p align="center"><font face="Palatino Linotype" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>Tips: On</b></font></p>"
textSymbol 245 EditableText"<p align="center"><font face="Palatino Linotype" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Use pipes to connect the top of the kegs to the bar. The more you use, the more points you get each second. Once the keg is empty, the pipes will collapse.</font></p><p align="center"></p><p align="center"><font face="Palatino Linotype" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Watch the timer - unless you keep the beers coming, the game will end!</font></p>"
titleSymbol 246 EditableText"<p align="center"><font face="Palatino Linotype" size="26" color="#990000" letterSpacing="0.000000" kerning="1"><b>How to Play</b></font></p>"
newRankSymbol 263 EditableText"<p align="center"></p>"




http://swfchan.com/3/12543/info.shtml
Created: 5/6 -2019 21:25:06 Last modified: 5/6 -2019 21:25:06 Server time: 24/04 -2024 22:46:21