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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/69961801?noj=FRM69961801-25DC" width="1" height="1"></div>

Deadeye Logun.swf

This is the info page for
Flash #12545

(Click the ID number above for more basic data on this flash file.)


Text
LOGUN

not bad : /

RELOAD!  (space)

NICE SHOT!

Perfect!

Use the scope (Q)

scope bonus!

KILLER SHOT!!!

LAST 10

NEXT 10

high scores

high scores

checking for high score...

Name:

Score:

Submit Score

ALL TIME HIGH SCORES

WEEKLY HIGH SCORES

error

START

In game sound is a representation for gaming purposes only. - The real S16s is almost silent in real operation.

See more logun products

hard

hard

hard

med

med

med

easy

easy

easy

High Scores

By ThorGaming.com

By ThorGaming.com

By ThorGaming.com

A Game developed By

Score more points for
good accuracy and
high number of targets
shot.

Shoot against the
time limit, using
SPACE to reload  your
Logun S16s Rifle.

Instructions

Watch out for bonus
targets, they can only be
shot using the scope.

use scope to hit
rabbits and game

SCOPE

Q

Shoot

SPACE

Reload

Controls

(lower if gameplay is slow)

Low ammo

medium ammo

High ammo

high

high

high

med

med

med

low

low

low

Visual qUALITY

Play Now

HARDCORE

HARDCORE

VETERAN

VETERAN

ROOKIE

ROOKIE

In game sound is a representation for gaming purposes only.
The real S16s is almost silent in real operation.

s -16s

Not Bad : 1.2 x Multiplier

100

5

Nice Shot : 1.5 x Multiplier

Remember*
To reload press the SPACE key,
and to get the bonus shots you
must use the scope, the Q key
toggles the scope on/off.

Killer shot : 2 x Multiplier

CHALLENGE 1

Shoot all the targets, accuracy is key to your score,
the further towards the outside of the target you are
the worse your score will be.

DECLINE

DECLINE

ACCEPT

ACCEPT

Logun S16-s Rifle

200

Timer controller

34

000000

restart

Level Up...

Scope Shots

Targets Hit

Bullets Fired

Hit Ratio

Challenge 1 SUMMARY

Scope Shots

Targets Hit

Bullets Fired

Hit Ratio

challenge 2 summary

Scope Shots

Targets Hit

Bullets Fired

Hit Ratio

challenge 3 summary

To submit your score you must play from www.ThorGaming.com

submit

submit

retry

retry

Score

name

Enter Name

Scope Shots

Status

FINAL score

Targets Hit

Bullets Fired

Hit Ratio

ActionScript [AS1/AS2]

Frame 1
Mouse.show(); _root._quality = "medium"; _root.scope._visible = 0; box1 = prefix;
Instance of Symbol 155 MovieClip [scope] "scope" in Frame 1
onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 2
stop();
Frame 8
_root.tune = new Sound(this); _root.tune.attachSound("tune"); _root.tune.start(0, 9999);
Frame 24
stop();
Frame 25
_root.zoomed = 0; _root.scopeshots = 0; _root.deadeye1.gotoAndStop(1); _root.deadeye2.gotoAndStop(1); _root.deadeye3.gotoAndStop(1); _root.deadeye4.gotoAndStop(1); _root.deadeye5.gotoAndStop(1); _root.deadeye6.gotoAndStop(1); _root.deadeye7.gotoAndStop(1); _root.deadeye8.gotoAndStop(1); _root.volumefade = 100; _root.deadeyenumber = 1; _root.targetnumber = 1; _root.score = 0; _root.ammo = 8; _root.i = 1; _root.deagle = 8; _root.shots = 0; _root.hits = 0; _root.targetshit = 1; stop();
Frame 26
_root.attachMovie("usescope", "usescope", 996); _root.scopebonus._x = -280; _root.scopebonus._y = 330; _root.attachMovie("scopebonus", "scopebonus", 997); _root.scopebonus._x = -280; _root.scopebonus._y = 330; _root.attachMovie("perfect", "perfect", 998); _root.perfect._x = -280; _root.perfect._y = 330; _root.attachMovie("sight", "sight", 1000); _root.attachMovie("reloadanim", "reloadanim", 999); _root.reloadanim._x = -230; _root.reloadanim._y = 330; _root.attachMovie("niceshot", "niceshot", 1001); _root.niceshot._x = -230; _root.niceshot._y = 330; _root.attachMovie("killershot", "killershot", 1002); _root.killershot._x = -280; _root.killershot._y = 330; _root.attachMovie("gun1", "gun1", 1003); _root.gun1._x = 800; _root.gun1._y = 800; _root.inclip = _root.deagleclip; _root.reloading = "no"; _root.attachMovie("notbad", "notbad", 1004); _root.notbad._x = -230; _root.notbad._y = 330; myMC.target = textfield_txt; myMC.decount = function () { var _local3 = Math.ceil((this.endTime - getTimer()) / 1000); if (_local3 <= 0) { _local3 = 0; } var _local2 = Math.floor(_local3 / 60); if (_local2 < 10) { _local2 = "0" + _local2; } var _local1 = _local3 % 60; if (_local1 < 10) { _local1 = "0" + _local1; } this.target.text = (_local2 + ":") + _local1; _root.timeleft = (_local2 + ":") + _local1; if (_local3 > 0) { } else { _root.gotoAndPlay("gameover"); _root.gamestatus = "Time Up"; } }; myMC.countDown = function (sec) { var _local1 = this; _local1.endTime = getTimer() + (sec * 1000); _local1.onEnterFrame = _local1.decount; }; if (_root.remember == 3) { myMC.countDown(60); play(); } if (_root.remember == 2) { myMC.countDown(90); play(); } if (_root.remember == 1) { myMC.countDown(120); play(); }
Instance of Symbol 372 MovieClip "myMC" in Frame 26
onClipEvent (enterFrame) { if (_root.zoomed == 1) { _root.sight._visible = 0; _root.scope._visible = 1; _root.gun1._visible = 0; _root.grass._xscale = 250; _root.grass._yscale = 250; _root.grass._x = (_root._xmouse * -1.5) + 1610; _root.grass._y = (_root._ymouse * -1.5) + 550; _root.target0._visible = 0; _root.target1._visible = 0; _root.target2._visible = 0; _root.target3._visible = 0; _root.target4._visible = 0; _root.target5._visible = 0; _root.target6._visible = 0; _root.target7._visible = 0; _root.target8._visible = 0; _root.target9._visible = 0; _root.target10._visible = 0; _root.target11._visible = 0; _root.target12._visible = 0; _root.zoomed = 1; } else { _root.sight._visible = 1; _root.gun1._visible = 1; _root.scope._visible = 0; _root.grass._xscale = 100; _root.grass._yscale = 100; _root.grass._x = 644; _root.grass._y = 220; _root.target0._visible = 1; _root.target1._visible = 1; _root.target2._visible = 1; _root.target3._visible = 1; _root.target4._visible = 1; _root.target5._visible = 1; _root.target6._visible = 1; _root.target7._visible = 1; _root.target8._visible = 1; _root.target9._visible = 1; _root.target10._visible = 1; _root.target11._visible = 1; _root.target12._visible = 1; } if (_root.volumefade > 0) { _root.tune.setVolume(_root.volumefade); _root.volumefade = _root.volumefade - 2; } else { _root.tune.setVolume(100); _root.tune.stop(); } if ((_root.inclip <= 0) and (_root.ammo <= 0)) { _root.gamestatus = "Out Of Ammo!"; _root.gotoAndStop("gameover"); } if (_root.inclip < 0) { _root.inclip = 0; } if (_root.ammo == -1) { _root.displayammo = 0; } else { _root.displayammo = _root.ammo; } Mouse.hide(); _root.sight._x = _root._xmouse; _root.sight._y = _root._ymouse; _root.gun1._rotation = (_root._xmouse / 10) - (_root._ymouse / 10); _root.gun1._x = (_root._xmouse / 1.5) + 250; _root.gun1._y = (_root._ymouse / 4) + 300; } onClipEvent (mouseDown) { if (_root.reloading == "no") { if (_root.ammo > 0) { _root.ready = 1; _root.attachMovie("bullet", "bullet", 90); _root.i = _root.i + 1; _root.bullet._x = _root._xmouse; _root.bullet._y = _root._ymouse; _root.gun1.gotoAndPlay(1); _root.ammo = _root.ammo - 1; trace(_root.ammo); _root.shots = _root.shots + 1; } else { _root.ready = 0; _root.reloadanim.play(); crateselectn1 = new Sound(this); crateselectn1.attachSound("dryfire"); crateselectn1.start(0, 1); } } else { _root.ready = 0; } } on (keyPress "q") { if (_root.zoomed == 0) { _root.zoomed = 1; } else { _root.zoomed = 0; } } on (keyPress "<Space>") { _root.reloading = "yes"; _root.gun1.gotoAndPlay("reloadnoise"); reloadsound = new Sound(this); reloadsound.attachSound("reloadsound"); reloadsound.start(0, 1); if (_root.inclip > 0) { if (_root.inclip >= 8) { if (_root.ammo == -1) { _root.inclip = _root.inclip - 8; } else { _root.inclip = _root.inclip - (8 - _root.ammo); } _root.ammo = 8; } else if (_root.ammo <= 0) { _root.ammo = _root.inclip; _root.inclip = 0; } else { _root.ammor = _root.ammo; _root.inclip = _root.inclip - (8 - _root.ammo); _root.ammo = _root.ammo + (8 - _root.ammor); } } }
Frame 28
_root.targets = 1; _root.targetnumber = 1; stop(); MoveByAngle = function (mc, angle, power) { mc._x = mc._x + (Math.cos(angle) * power); mc._y = mc._y + (Math.sin(angle) * power); }; DistanceBetween = function (mc1, mc2) { var _local2 = mc2._x - mc1._x; var _local1 = mc2._y - mc1._y; return(Math.sqrt((_local2 * _local2) + (_local1 * _local1))); }; AngleBetween = function (mc1, mc2) { var _local2 = mc2._x - mc1._x; var _local1 = mc2._y - mc1._y; return(Math.atan2(_local1, _local2)); }; BouncingBallEnterFrame = function () { var _local1 = this; MoveByAngle(_local1, _local1.angle, _local1.power); var _local2 = DistanceBetween(_local1, _local1.bounding_mc); if (_local2 >= _local1.range) { var _local3 = AngleBetween(_local1, _local1.bounding_mc); MoveByAngle(_local1, _local3, _local2 - _local1.range); var da = (_local3 - _local1.angle); _local1.angle = _local1.angle + (Math.PI + (2 * da)); } }; GenerateBalls = function (count) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, count); var _local3 = 1; var _local2 = 0; while (_local2 < count) { var _local1 = this.attachMovie("target" + _root.targetnumber, "target" + _local3, _local3++); _local1.angle = (Math.PI*2) * Math.random(); _local1.power = 3 + (_root._currentframe / ((Math.random() * 5) + 15)); _local1.bounding_mc = bounding_circle; _local1.range = (_local1.bounding_mc._width / 2) - (_local1._width / 2); _local1._x = _local1.bounding_mc._x; _local1._y = _local1.bounding_mc._y; MoveByAngle(_local1, (Math.PI*2) * Math.random(), _local1.range * Math.random()); _local1.onEnterFrame = BouncingBallEnterFrame; _local2++; } }; GenerateBalls(_root.targets, this, bounding_circle);
Frame 29
_root.targets = 2; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 30
_root.targets = 3; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 31
_root.targets = 4; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 32
_root.targets = 5; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 33
play(); if (_root.shots <= _root.hits) { soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.perfect.play(); _root.deadeye1.play(); _root.deadeyenumber = _root.deadeyenumber + 1; }
Frame 44
_root.targets = 1; _root.targetnumber = 2; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 45
_root.targets = 2; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 46
_root.targets = 3; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 47
_root.targets = 4; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 48
_root.targets = 5; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 49
play(); if (_root.shots == _root.hits) { _root.perfect.play(); soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.deadeye2.play(); _root.deadeyenumber = _root.deadeyenumber + 1; }
Frame 59
stop(); myMC.countDown(3600); _root.gun1._visible = 0; _root.zoomed = 0; _root.reloading = "yes"; _root.myvalue = math.round((_root.hits / _root.shots) * 100); mouse.show(); _root.accuracy = _root.myvalue + "%"; _root.score = _root.score + _root.myvalue;
Frame 62
_root.reloading = "no"; if (_root.remember == 3) { myMC.countDown(60); _root.play(); } if (_root.remember == 2) { myMC.countDown(90); _root.play(); } if (_root.remember == 1) { myMC.countDown(120); _root.play(); } _root.gun1._visible = 1;
Frame 63
_root.targets = 1; _root.targetnumber = 3; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 64
_root.targets = 2; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 65
_root.targets = 3; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 66
_root.targets = 4; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 67
_root.targets = 5; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 68
play(); if (_root.shots == _root.hits) { _root.perfect.play(); soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.deadeye3.play(); _root.deadeyenumber = _root.deadeyenumber + 1; }
Frame 77
_root.targets = 1; _root.targetnumber = 4; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 78
_root.targets = 2; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 79
_root.targets = 3; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 80
_root.targets = 4; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 81
_root.targets = 5; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 82
play(); if (_root.shots == _root.hits) { _root.perfect.play(); soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.deadeye4.play(); _root.deadeyenumber = _root.deadeyenumber + 1; }
Frame 92
stop(); _root.zoomed = 0; myMC.countDown(3600); _root.gun1._visible = 0; _root.reloading = "yes"; _root.myvalue = math.round((_root.hits / _root.shots) * 100); mouse.show(); _root.accuracy = _root.myvalue + "%"; _root.score = _root.score + _root.myvalue;
Frame 95
_root.reloading = "no"; if (_root.remember == 3) { myMC.countDown(60); _root.play(); } if (_root.remember == 2) { myMC.countDown(90); _root.play(); } if (_root.remember == 1) { myMC.countDown(120); _root.play(); } _root.gun1._visible = 1;
Frame 96
_root.targets = 1; _root.targetnumber = 5; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 97
_root.targets = 2; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 98
_root.targets = 3; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 99
_root.targets = 4; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 100
_root.targets = 5; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 101
play(); if (_root.shots == _root.hits) { _root.perfect.play(); soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.deadeye5.play(); _root.deadeyenumber = _root.deadeyenumber + 1; }
Frame 111
_root.targets = 1; _root.targetnumber = 6; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 112
_root.targets = 2; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 113
_root.targets = 3; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 114
_root.targets = 4; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 115
_root.targets = 5; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 116
play(); if (_root.shots == _root.hits) { _root.perfect.play(); soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.deadeye6.play(); _root.deadeyenumber = _root.deadeyenumber + 1; }
Frame 127
stop(); myMC.countDown(3600); _root.gun1._visible = 0; _root.zoomed = 0; _root.reloading = "yes"; _root.myvalue = math.round((_root.hits / _root.shots) * 100); mouse.show(); _root.accuracy = _root.myvalue + "%"; _root.score = _root.score + _root.myvalue;
Frame 130
_root.reloading = "no"; if (_root.remember == 3) { myMC.countDown(60); _root.play(); } if (_root.remember == 2) { myMC.countDown(90); _root.play(); } if (_root.remember == 1) { myMC.countDown(120); _root.play(); } _root.gun1._visible = 1;
Frame 131
_root.targets = 1; _root.targetnumber = 7; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 132
_root.targets = 2; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 133
_root.targets = 3; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 134
_root.targets = 4; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 135
_root.targets = 5; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 136
play(); if (_root.shots == _root.hits) { _root.perfect.play(); soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.deadeye7.play(); _root.deadeyenumber = _root.deadeyenumber + 1; } _root.gamestatus = "Success";
Frame 146
_root.targets = 1; _root.targetnumber = 8; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 147
_root.targets = 2; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 148
_root.targets = 4; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 149
_root.targets = 6; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 150
_root.targets = 8; stop(); GenerateBalls(_root.targets, this, bounding_circle);
Frame 151
play(); if (_root.shots == _root.hits) { _root.perfect.play(); soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.deadeye8.play(); _root.deadeyenumber = _root.deadeyenumber + 1; } _root.gamestatus = "Success";
Frame 162
stop(); _root.zoomed = 0; _root.myvalue = math.round((_root.hits / _root.shots) * 100); mouse.show(); _root.accuracy = _root.myvalue + "%"; _root.score = _root.score + _root.myvalue; _root.score = _root.score * _root.deadeyenumber; _root.gun1.removeMovieClip(); _root.sight.removeMovieClip(); _root.target0.removeMovieClip(); _root.target1.removeMovieClip(); _root.target2.removeMovieClip(); _root.target3.removeMovieClip(); _root.target4.removeMovieClip(); _root.target5.removeMovieClip(); _root.target6.removeMovieClip(); _root.target7.removeMovieClip(); _root.target8.removeMovieClip(); _root.target9.removeMovieClip(); _root.target10.removeMovieClip(); _root.target11.removeMovieClip(); _root.target12.removeMovieClip();
Symbol 59 MovieClip [sight] Frame 1
stop();
Symbol 59 MovieClip [sight] Frame 5
gotoAndStop (1);
Symbol 59 MovieClip [sight] Frame 10
this.gotoAndStop(1);
Symbol 59 MovieClip [sight] Frame 16
this.gotoAndStop(1);
Symbol 59 MovieClip [sight] Frame 22
gotoAndStop (1);
Symbol 59 MovieClip [sight] Frame 26
gotoAndStop (1);
Symbol 59 MovieClip [sight] Frame 55
gotoAndPlay (1);
Symbol 63 MovieClip [Gun1] Frame 1
_root.reloading = "no"; this.stop();
Symbol 63 MovieClip [Gun1] Frame 4
deagle = new Sound(this); deagle.attachSound("deagle"); deagle.start(0, 1); _root.reloading = "yes";
Symbol 63 MovieClip [Gun1] Frame 5
_root.sight.gotoAndPlay(2);
Symbol 63 MovieClip [Gun1] Frame 8
_root.reloading = "no";
Symbol 63 MovieClip [Gun1] Frame 9
gotoAndPlay (1);
Symbol 63 MovieClip [Gun1] Frame 10
this.stop();
Symbol 63 MovieClip [Gun1] Frame 11
this.gotoAndPlay("reload");
Symbol 63 MovieClip [Gun1] Frame 33
_root.reloading = "no"; gotoAndStop (1);
Symbol 63 MovieClip [Gun1] Frame 35
gotoAndStop (1);
Symbol 63 MovieClip [Gun1] Frame 36
_root.reloading = "no";
Symbol 63 MovieClip [Gun1] Frame 38
_root.reloading = "yes";
Symbol 63 MovieClip [Gun1] Frame 68
_root.reloading = "no";
Symbol 63 MovieClip [Gun1] Frame 73
this.gotoAndStop(1);
Symbol 63 MovieClip [Gun1] Frame 78
gotoAndStop (1);
Symbol 63 MovieClip [Gun1] Frame 88
gotoAndStop (1);
Symbol 63 MovieClip [Gun1] Frame 93
gotoAndStop (1);
Symbol 68 MovieClip Frame 1
stop();
Symbol 68 MovieClip Frame 8
stop();
Symbol 68 MovieClip Frame 15
stop();
Symbol 69 Button
on (press) { if (_root.ready == 1) { _root.pointsx = this._xmouse; _root.pointsy = this._ymouse; _root.pointsadded = (1 - (((_root.pointsx * _root.pointsx) + (_root.pointsy * _root.pointsy)) / 1391.2)) * 100; _root.pointsadded = Math.round(_root.pointsadded); _root.hits = _root.hits + 1; if ((((_root.pointsx >= -2) and (_root.pointsx <= 2)) and (_root.pointsy >= -2)) and (_root.pointsy <= 2)) { soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.killershot.play(); _root.pointsadded = Math.round(_root.pointsadded * 2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -4) and (_root.pointsx <= 4)) and (_root.pointsy >= -4)) and (_root.pointsy <= 4)) { soundniceshot = new Sound(this); soundniceshot.attachSound("soundniceshot"); soundniceshot.start(0, 1); _root.niceshot.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.5); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -8) and (_root.pointsx <= 8)) and (_root.pointsy >= -8)) and (_root.pointsy <= 8)) { soundnotbad = new Sound(this); soundnotbad.attachSound("soundnotbad"); soundnotbad.start(0, 1); _root.notbad.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else { _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } if (math.random() <= (0.3 / _root.remember)) { trace("playammo"); this.gotoAndPlay("ammo"); } else { trace("play"); this.gotoAndPlay("kill"); } } }
Symbol 71 Button
on (press) { if (_root.ready == 1) { _root.pointsx = this._xmouse; _root.pointsy = this._ymouse; _root.pointsadded = (1 - (((_root.pointsx * _root.pointsx) + (_root.pointsy * _root.pointsy)) / 1391.2)) * 100; _root.pointsadded = Math.round(_root.pointsadded); _root.hits = _root.hits + 1; if ((((_root.pointsx >= -2) and (_root.pointsx <= 2)) and (_root.pointsy >= -2)) and (_root.pointsy <= 2)) { soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.killershot.play(); _root.pointsadded = Math.round(_root.pointsadded * 2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -4) and (_root.pointsx <= 4)) and (_root.pointsy >= -4)) and (_root.pointsy <= 4)) { soundniceshot = new Sound(this); soundniceshot.attachSound("soundniceshot"); soundniceshot.start(0, 1); _root.niceshot.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.5); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -8) and (_root.pointsx <= 8)) and (_root.pointsy >= -8)) and (_root.pointsy <= 8)) { soundnotbad = new Sound(this); soundnotbad.attachSound("soundnotbad"); soundnotbad.start(0, 1); _root.notbad.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else { _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } if (math.random() <= (0.3 / _root.remember)) { trace("playammo"); this.gotoAndPlay("ammo"); } else { trace("play"); this.gotoAndPlay("kill"); } } }
Symbol 74 Button
on (press) { if (_root.ready == 1) { _root.pointsx = this._xmouse; _root.pointsy = this._ymouse; _root.pointsadded = (1 - (((_root.pointsx * _root.pointsx) + (_root.pointsy * _root.pointsy)) / 1391.2)) * 100; _root.pointsadded = Math.round(_root.pointsadded); _root.hits = _root.hits + 1; if ((((_root.pointsx >= -2) and (_root.pointsx <= 2)) and (_root.pointsy >= -2)) and (_root.pointsy <= 2)) { soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.killershot.play(); _root.pointsadded = Math.round(_root.pointsadded * 2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -4) and (_root.pointsx <= 4)) and (_root.pointsy >= -4)) and (_root.pointsy <= 4)) { soundniceshot = new Sound(this); soundniceshot.attachSound("soundniceshot"); soundniceshot.start(0, 1); _root.niceshot.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.5); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -8) and (_root.pointsx <= 8)) and (_root.pointsy >= -8)) and (_root.pointsy <= 8)) { soundnotbad = new Sound(this); soundnotbad.attachSound("soundnotbad"); soundnotbad.start(0, 1); _root.notbad.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else { _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } if (math.random() <= (0.3 / _root.remember)) { trace("playammo"); this.gotoAndPlay("ammo"); } else { trace("play"); this.gotoAndPlay("kill"); } } }
Symbol 77 Button
on (press) { if (_root.ready == 1) { _root.pointsx = this._xmouse; _root.pointsy = this._ymouse; _root.pointsadded = (1 - (((_root.pointsx * _root.pointsx) + (_root.pointsy * _root.pointsy)) / 1391.2)) * 100; _root.pointsadded = Math.round(_root.pointsadded); _root.hits = _root.hits + 1; if ((((_root.pointsx >= -2) and (_root.pointsx <= 2)) and (_root.pointsy >= -2)) and (_root.pointsy <= 2)) { soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.killershot.play(); _root.pointsadded = Math.round(_root.pointsadded * 2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -4) and (_root.pointsx <= 4)) and (_root.pointsy >= -4)) and (_root.pointsy <= 4)) { soundniceshot = new Sound(this); soundniceshot.attachSound("soundniceshot"); soundniceshot.start(0, 1); _root.niceshot.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.5); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -8) and (_root.pointsx <= 8)) and (_root.pointsy >= -8)) and (_root.pointsy <= 8)) { soundnotbad = new Sound(this); soundnotbad.attachSound("soundnotbad"); soundnotbad.start(0, 1); _root.notbad.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else { _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } if (math.random() <= (0.3 / _root.remember)) { trace("playammo"); this.gotoAndPlay("ammo"); } else { trace("play"); this.gotoAndPlay("kill"); } } }
Symbol 79 Button
on (press) { if (_root.ready == 1) { _root.pointsx = this._xmouse; _root.pointsy = this._ymouse; _root.pointsadded = (1 - (((_root.pointsx * _root.pointsx) + (_root.pointsy * _root.pointsy)) / 1391.2)) * 100; _root.pointsadded = Math.round(_root.pointsadded); _root.hits = _root.hits + 1; if ((((_root.pointsx >= -2) and (_root.pointsx <= 2)) and (_root.pointsy >= -2)) and (_root.pointsy <= 2)) { soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.killershot.play(); _root.pointsadded = Math.round(_root.pointsadded * 2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -4) and (_root.pointsx <= 4)) and (_root.pointsy >= -4)) and (_root.pointsy <= 4)) { soundniceshot = new Sound(this); soundniceshot.attachSound("soundniceshot"); soundniceshot.start(0, 1); _root.niceshot.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.5); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -8) and (_root.pointsx <= 8)) and (_root.pointsy >= -8)) and (_root.pointsy <= 8)) { soundnotbad = new Sound(this); soundnotbad.attachSound("soundnotbad"); soundnotbad.start(0, 1); _root.notbad.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else { _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } if (math.random() <= (0.3 / _root.remember)) { trace("playammo"); this.gotoAndPlay("ammo"); } else { trace("play"); this.gotoAndPlay("kill"); } } }
Symbol 81 Button
on (press) { if (_root.ready == 1) { _root.pointsx = this._xmouse; _root.pointsy = this._ymouse; _root.pointsadded = (1 - (((_root.pointsx * _root.pointsx) + (_root.pointsy * _root.pointsy)) / 1391.2)) * 100; _root.pointsadded = Math.round(_root.pointsadded); _root.hits = _root.hits + 1; if ((((_root.pointsx >= -2) and (_root.pointsx <= 2)) and (_root.pointsy >= -2)) and (_root.pointsy <= 2)) { soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.killershot.play(); _root.pointsadded = Math.round(_root.pointsadded * 2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -4) and (_root.pointsx <= 4)) and (_root.pointsy >= -4)) and (_root.pointsy <= 4)) { soundniceshot = new Sound(this); soundniceshot.attachSound("soundniceshot"); soundniceshot.start(0, 1); _root.niceshot.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.5); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -8) and (_root.pointsx <= 8)) and (_root.pointsy >= -8)) and (_root.pointsy <= 8)) { soundnotbad = new Sound(this); soundnotbad.attachSound("soundnotbad"); soundnotbad.start(0, 1); _root.notbad.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else { _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } if (math.random() <= (0.3 / _root.remember)) { trace("playammo"); this.gotoAndPlay("ammo"); } else { trace("play"); this.gotoAndPlay("kill"); } } }
Symbol 83 Button
on (press) { if (_root.ready == 1) { _root.pointsx = this._xmouse; _root.pointsy = this._ymouse; _root.pointsadded = (1 - (((_root.pointsx * _root.pointsx) + (_root.pointsy * _root.pointsy)) / 1391.2)) * 100; _root.pointsadded = Math.round(_root.pointsadded); _root.hits = _root.hits + 1; if ((((_root.pointsx >= -2) and (_root.pointsx <= 2)) and (_root.pointsy >= -2)) and (_root.pointsy <= 2)) { soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.killershot.play(); _root.pointsadded = Math.round(_root.pointsadded * 2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -4) and (_root.pointsx <= 4)) and (_root.pointsy >= -4)) and (_root.pointsy <= 4)) { soundniceshot = new Sound(this); soundniceshot.attachSound("soundniceshot"); soundniceshot.start(0, 1); _root.niceshot.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.5); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -8) and (_root.pointsx <= 8)) and (_root.pointsy >= -8)) and (_root.pointsy <= 8)) { soundnotbad = new Sound(this); soundnotbad.attachSound("soundnotbad"); soundnotbad.start(0, 1); _root.notbad.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else { _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } if (math.random() <= (0.3 / _root.remember)) { trace("playammo"); this.gotoAndPlay("ammo"); } else { trace("play"); this.gotoAndPlay("kill"); } } }
Symbol 85 Button
on (press) { if (_root.ready == 1) { _root.pointsx = this._xmouse; _root.pointsy = this._ymouse; _root.pointsadded = (1 - (((_root.pointsx * _root.pointsx) + (_root.pointsy * _root.pointsy)) / 1391.2)) * 100; _root.pointsadded = Math.round(_root.pointsadded); _root.hits = _root.hits + 1; if ((((_root.pointsx >= -2) and (_root.pointsx <= 2)) and (_root.pointsy >= -2)) and (_root.pointsy <= 2)) { soundkillershot = new Sound(this); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.killershot.play(); _root.pointsadded = Math.round(_root.pointsadded * 2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -4) and (_root.pointsx <= 4)) and (_root.pointsy >= -4)) and (_root.pointsy <= 4)) { soundniceshot = new Sound(this); soundniceshot.attachSound("soundniceshot"); soundniceshot.start(0, 1); _root.niceshot.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.5); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else if ((((_root.pointsx >= -8) and (_root.pointsx <= 8)) and (_root.pointsy >= -8)) and (_root.pointsy <= 8)) { soundnotbad = new Sound(this); soundnotbad.attachSound("soundnotbad"); soundnotbad.start(0, 1); _root.notbad.play(); _root.pointsadded = Math.round(_root.pointsadded * 1.2); _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } else { _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); } if (math.random() <= (0.3 / _root.remember)) { trace("playammo"); this.gotoAndPlay("ammo"); } else { trace("play"); this.gotoAndPlay("kill"); } } }
Symbol 86 MovieClip Frame 3
if (Math.random() >= 0.7) { hitnoise = new Sound(this); hitnoise.attachSound("hitnoise1"); hitnoise.start(0, 1); } else if (Math.random() >= 0.4) { hitnoise = new Sound(this); hitnoise.attachSound("hitnoise2"); hitnoise.start(0, 1); } else { hitnoise = new Sound(this); hitnoise.attachSound("hitnoise3"); hitnoise.start(0, 1); }
Symbol 86 MovieClip Frame 27
if (_root.targetshit < _root.targets) { _root.targetshit = _root.targetshit + 1; } else { _root.nextFrame(); _root.targetshit = 1; } stop();
Symbol 118 Button
on (press) { if (_root.ready == 1) { crateselect = new Sound(this); crateselect.attachSound("reload2"); crateselect.start(0, 1); crateselectn = new Sound(this); crateselectn.attachSound("reload"); crateselectn.start(0, 1); this.gotoAndPlay("end"); _root.inclip = _root.inclip + 5; _root.shots = _root.shots - 1; } }
Symbol 119 Button
on (press) { if (_root.ready == 1) { crateselect = new Sound(this); crateselect.attachSound("reload2"); crateselect.start(0, 1); crateselectn = new Sound(this); crateselectn.attachSound("reload"); crateselectn.start(0, 1); this.gotoAndPlay("end"); _root.inclip = _root.inclip + 5; _root.shots = _root.shots - 1; } }
Symbol 120 MovieClip Frame 3
if (Math.random() >= 0.7) { hitnoise = new Sound(this); hitnoise.attachSound("hitnoise1"); hitnoise.start(0, 1); } else if (Math.random() >= 0.4) { hitnoise = new Sound(this); hitnoise.attachSound("hitnoise2"); hitnoise.start(0, 1); } else { hitnoise = new Sound(this); hitnoise.attachSound("hitnoise3"); hitnoise.start(0, 1); }
Symbol 120 MovieClip Frame 95
if (_root.targetshit < _root.targets) { _root.targetshit = _root.targetshit + 1; } else { _root.nextFrame(); _root.targetshit = 1; } stop();
Symbol 121 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 2
stop();
Symbol 121 MovieClip Frame 3
stop();
Symbol 121 MovieClip Frame 4
stop();
Symbol 121 MovieClip Frame 5
stop();
Symbol 121 MovieClip Frame 6
stop();
Symbol 121 MovieClip Frame 7
stop();
Symbol 121 MovieClip Frame 8
stop();
Symbol 121 MovieClip Frame 9
stop();
Symbol 121 MovieClip Frame 10
stop();
Instance of Symbol 121 MovieClip in Symbol 122 MovieClip Frame 1
onClipEvent (load) { if (_root.targetnumber == 1) { gotoAndStop (1); } else if (_root.targetnumber == 2) { gotoAndStop (2); } else if (_root.targetnumber == 3) { gotoAndStop (3); } else if (_root.targetnumber == 4) { trace("target4"); gotoAndStop (4); } else if (_root.targetnumber == 5) { gotoAndStop (5); } else if (_root.targetnumber == 6) { gotoAndStop (6); } else if (_root.targetnumber == 7) { gotoAndStop (7); } else if (_root.targetnumber == 8) { gotoAndStop (8); } }
Symbol 134 MovieClip [notbad] Frame 1
stop();
Symbol 137 MovieClip [reloadanim] Frame 1
stop();
Symbol 140 MovieClip [niceshot] Frame 1
stop();
Symbol 143 MovieClip [perfect] Frame 1
stop();
Symbol 143 MovieClip [perfect] Frame 19
_root.pointsadded = 500; _root.score = _root.score + _root.pointsadded; _root.pointshower.play();
Symbol 146 MovieClip [usescope] Frame 1
stop();
Symbol 149 MovieClip [scopebonus] Frame 1
stop();
Symbol 152 MovieClip [killershot] Frame 1
stop();
Symbol 161 MovieClip Frame 1
stop(); newcolor = new Color(this.prev_btn_bg); newcolor.setRGB(_parent.bg_color);
Symbol 161 MovieClip Frame 2
stop(); newcolor = new Color(this.prev_btn_bg); newcolor.setRGB(_parent.but_over_color);
Symbol 161 MovieClip Frame 3
stop(); newcolor = new Color(this.prev_btn_bg); newcolor.setRGB(_parent.but_down_color);
Symbol 162 MovieClip Frame 1
stop(); newcolor = new Color(this.next_btn_bg); newcolor.setRGB(_parent.bg_color);
Symbol 162 MovieClip Frame 2
stop(); newcolor = new Color(this.next_btn_bg); newcolor.setRGB(_parent.but_over_color);
Symbol 162 MovieClip Frame 3
stop(); newcolor = new Color(this.next_btn_bg); newcolor.setRGB(_parent.but_down_color);
Symbol 171 Button
on (release) { getURL ("http://www.kizash.com/", "_blank"); }
Symbol 178 MovieClip Frame 1
stop(); newcolor = new Color(this.submit_btn_bg); newcolor.setRGB(_parent.bg_color);
Symbol 178 MovieClip Frame 2
stop(); newcolor = new Color(this.submit_btn_bg); newcolor.setRGB(_parent.but_over_color);
Symbol 178 MovieClip Frame 3
newcolor = new Color(this.submit_btn_bg); newcolor.setRGB(_parent.but_down_color);
Symbol 189 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 2
stop();
Symbol 195 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 2
stop();
Symbol 199 MovieClip [Kizash High Score Component] Frame 1
myTextFormat = new TextFormat(); myTextFormat.font = scoreFont; myTextFormat.color = scoreColor; myTextFormat.size = scoreSize; myTextFormat.bold = scoreBold; lastLabel.setTextFormat(myTextFormat); nextLabel.setTextFormat(myTextFormat); nextFrame();
Instance of Symbol 158 MovieClip "hs_frame" in Symbol 199 MovieClip [Kizash High Score Component] Frame 1
on (release) { gotoAndStop (1); _parent.alltime_tab.gotoAndStop(1); _parent.scoreboard_lv.tabletype = 1; _parent.showScores(); }
Instance of Symbol 161 MovieClip "last_btn" in Symbol 199 MovieClip [Kizash High Score Component] Frame 1
on (release) { _parent.page = _parent.page - 10; if (_parent.page < 0) { _parent.page = 0; } if (_parent.page < 10) { _parent.last_btn._visible = false; _parent.lastScoreLabel._visible = false; } _parent.next_btn._visible = true; _parent.nextScoreLabel._visible = true; _parent.showScores(); }
Instance of Symbol 162 MovieClip "next_btn" in Symbol 199 MovieClip [Kizash High Score Component] Frame 1
on (release) { _parent.page = _parent.page + 10; if (_parent.page > _parent.maxScore) { _parent.page = _parent.maxScore; } if (_parent.page > (_parent.maxScore - 20)) { _parent.next_btn._visible = false; _parent.nextScoreLabel._visible = false; } _parent.last_btn._visible = true; _parent.lastScoreLabel._visible = true; _parent.showScores(); }
Symbol 199 MovieClip [Kizash High Score Component] Frame 2
stop(); checkLabel.setTextFormat(myTextFormat); String.prototype.addCommas = function () { var _local3 = this.length; var _local2 = ""; var _local1 = 0; while (_local1 <= _local3) { _local2 = this.charAt(_local3 - _local1) + _local2; if ((((_local1 % 3) == 0) && (_local1 > 0)) && (_local1 < _local3)) { _local2 = "," + _local2; } _local1++; } return(_local2); }; game_so = SharedObject.getLocal(myswfname); check_score = new LoadVars(); score = _level0[myscorevar]; check_score.score = score; check_score.game = myuniqueid; check_score.sendAndLoad("https://www.kizash.com/high_scores/check_score.php", check_score, "POST"); check_score.onLoad = function (success) { if (success) { if (String(check_score.success) eq "1") { ishigh = check_score.ishigh; if (((ishigh eq "1") && (score != undefined)) && (score != 0)) { hs_text = "You got a high score!"; gotoAndPlay ("EnterName"); } else { hs_text = "Sorry. keep on trying"; gotoAndPlay ("ShowHighScores"); } } } };
Symbol 199 MovieClip [Kizash High Score Component] Frame 3
stop(); _level0[sub_button_skin]._visible = true; scoreLabel.setTextFormat(myTextFormat); nameLabel.setTextFormat(myTextFormat); score_txt.setTextFormat(myTextFormat); myTabTextFormat = new TextFormat(); myTabTextFormat.font = scoreFont; myTabTextFormat.color = scoreColor; submitText.setTextFormat(myTabTextFormat); name_txt.setTextFormat(myTextFormat); newcolor = new Color(sub_btn.sub_up); newcolor.setRGB(sel_color); newcolor = new Color(sub_btn.sub_over); newcolor.setRGB(des_color); newcolor = new Color(sub_btn.sub_dn); newcolor.setRGB(bg_color); newcolor = new Color(sub_btn.next_btn_bg); newcolor.setRGB(bg_color); name_txt.restrict = "A-Z 0-9.\\-"; name_txt.text = game_so.data.playerName; name_txt.maxChars = 16; Selection.setFocus(name_txt); Selection.setSelection(name_txt.length, name_txt.length); if (name_txt.text == "undefined") { name_txt.text = ""; } name_txt.textColor = scoreColor;
Instance of Symbol 178 MovieClip "sub_btn" in Symbol 199 MovieClip [Kizash High Score Component] Frame 3
on (release, keyPress "<Enter>") { if (_parent.name_txt.length > 0) { _parent.game_so.data.playerName = _parent.name_txt.text; } _parent.nextFrame(); }
Symbol 199 MovieClip [Kizash High Score Component] Frame 4
stop(); _level0[sub_button_skin]._visible = false; unique_id = new LoadVars(); if ((score > 0) && (game_so.data.playerName.length > 0)) { unique_id.score = score; unique_id.name = game_so.data.playerName.toLowerCase(); } unique_id.game = myuniqueid; unique_id.sendAndLoad("https://www.kizash.com/high_scores/games_unique_id.php", unique_id, "POST"); unique_id.onLoad = function (success) { if (success) { if (String(unique_id.success) eq "1") { myunique = unique_id.unid; nextFrame(); } } };
Symbol 199 MovieClip [Kizash High Score Component] Frame 5
stop(); hs_frame._visible = showFrame; myScoreTextFormat = new TextFormat(); myScoreTextFormat.font = scoreFont; myScoreTextFormat.size = scoreSize; myScoreTextFormat.bold = scoreBold; viewLastSkin = function (bool) { _level0[last_button_skin]._visible = bool; }; viewNextSkin = function (bool) { _level0[next_button_skin]._visible = bool; }; showScores = function () { var _local3 = 10; while (_local3 > 0) { if (scoreboard_lv.tabletype == 2) { var _local2 = scoreboard_lv["hname" + (page + _local3)]; var s = scoreboard_lv["hscore" + (page + _local3)]; } else { var _local2 = scoreboard_lv["name" + (page + _local3)]; var s = scoreboard_lv["score" + (page + _local3)]; } var _local1 = this[("line" + _local3) + "_mc"]; _local1.rank_txt.text = (page + _local3) + "."; _local1.name_txt.text = (_local2.length ? (_local2.toUpperCase()) : "..."); _local1.score_txt.text = (s.length ? (s.addCommas()) : "..."); _local1.rank_txt.textColor = (_local1.name_txt.textColor = (_local1.score_txt.textColor = ((game_so.data.playerName.length && (_local2.toUpperCase() == game_so.data.playerName.toUpperCase())) ? (pl_color) : (scoreColor)))); _local1._visible = true; loading_mc._visible = false; _local3--; } _local3 = 10; while (_local3 > 0) { var _local1 = this[("line" + _local3) + "_mc"]; _local1.rank_txt.setTextFormat(myScoreTextFormat); _local1.name_txt.setTextFormat(myScoreTextFormat); _local1.score_txt.setTextFormat(myScoreTextFormat); _local3--; } }; page = 0; maxScore = 100; scoreboard_lv = new LoadVars(); scoreboard_lv.unid = myunique; if (myunique == undefined) { scoreboard_lv.game = myuniqueid; scoreboard_lv.sendAndLoad("https://www.kizash.com/high_scores/games_high_score_tbl.php", scoreboard_lv, "POST"); } else { scoreboard_lv.sendAndLoad("https://www.kizash.com/high_scores/games_score_sql.php", scoreboard_lv, "POST"); } scoreboard_lv.onLoad = function (success) { if (success) { if (String(scoreboard_lv.success) eq "1") { next_btn._visible = true; _level0[next_button_skin]._visible = true; if (scoreboard_lv.maxScore.length > 0) { maxScore = Number(scoreboard_lv.maxScore); } var _local1 = maxScore; while (_local1 > 0) { var _local2 = scoreboard_lv["name" + _local1]; if (game_so.data.playerName.length && (_local2.toUpperCase() == game_so.data.playerName.toUpperCase())) { page = Math.floor(_local1 / 10) * 10; if ((_local1 % 10) == 0) { page = page - 10; } } _local1--; } if (page > maxScore) { page = maxScore; } if (page > (maxScore - 20)) { next_btn._visible = false; _level0[next_button_skin]._visible = false; nextScoreLabel._visible = false; } if (page < 10) { last_btn._visible = false; _level0[last_button_skin]._visible = false; lastScoreLabel._visible = false; } else { last_btn._visible = true; _level0[last_button_skin]._visible = true; lastScoreLabel._visible = true; } showScores(); } else { errorMsg = scoreboard_lv.errorMsg.toUpperCase(); scoreboard_lv = new LoadVars(); nextFrame(); } } else { errorMsg = "COULD NOT ACCESS HIGH SCORES"; scoreboard_lv = new LoadVars(); nextFrame(); } }; score = 0; next_btn._visible = (last_btn._visible = false); _level0[last_button_skin]._visible = (_level0[next_button_skin]._visible = false); myTabTextFormat = new TextFormat(); myTabTextFormat.font = scoreFont; myTabTextFormat.color = scoreColor; whsText.setTextFormat(myTabTextFormat); athsText.setTextFormat(myTabTextFormat); lastScoreLabel.setTextFormat(myTextFormat); lastScoreLabel._visible = false; nextScoreLabel.setTextFormat(myTextFormat); newcolor = new Color(next_btn.next_btn_bg); newcolor.setRGB(bg_color); newcolor = new Color(last_btn.prev_btn_bg); newcolor.setRGB(bg_color); newcolor = new Color(week_tab.w_selected); newcolor.setRGB(sel_color); newcolor = new Color(week_tab.w_deselected); newcolor.setRGB(des_color); newcolor = new Color(alltime_tab.a_selected); newcolor.setRGB(sel_color); newcolor = new Color(alltime_tab.a_deselected); newcolor.setRGB(des_color);
Instance of Symbol 161 MovieClip "last_btn" in Symbol 199 MovieClip [Kizash High Score Component] Frame 5
on (release) { _parent.page = _parent.page - 10; if (_parent.page < 0) { _parent.page = 0; } if (_parent.page < 10) { _parent.last_btn._visible = false; _parent._level0[last_button_skin]._visible = false; _parent.viewLastSkin(false); _parent.lastScoreLabel._visible = false; } _parent.next_btn._visible = true; _parent.viewNextSkin(true); _parent.nextScoreLabel._visible = true; _parent.showScores(); }
Instance of Symbol 162 MovieClip "next_btn" in Symbol 199 MovieClip [Kizash High Score Component] Frame 5
on (release) { _parent.page = _parent.page + 10; if (_parent.page > _parent.maxScore) { _parent.page = _parent.maxScore; } if (_parent.page > (_parent.maxScore - 20)) { _parent.next_btn._visible = false; _parent.viewNextSkin(false); _parent.nextScoreLabel._visible = false; } _parent.last_btn._visible = true; _parent.viewLastSkin(true); _parent.lastScoreLabel._visible = true; _parent.showScores(); }
Instance of Symbol 189 MovieClip "week_tab" in Symbol 199 MovieClip [Kizash High Score Component] Frame 5
on (release) { gotoAndStop (1); _parent.alltime_tab.gotoAndStop(1); newcolor = new Color(_parent.alltime_tab.a_deselected); newcolor.setRGB(_parent.des_color); newcolor = new Color(this.w_selected); newcolor.setRGB(_parent.sel_color); _parent.scoreboard_lv.tabletype = 1; _parent.showScores(); }
Instance of Symbol 195 MovieClip "alltime_tab" in Symbol 199 MovieClip [Kizash High Score Component] Frame 5
on (release) { this.gotoAndStop(2); _parent.week_tab.gotoAndStop(2); newcolor = new Color(this.a_selected); newcolor.setRGB(_parent.sel_color); newcolor = new Color(_parent.week_tab.w_deselected); newcolor.setRGB(_parent.des_color); _parent.scoreboard_lv.tabletype = 2; _parent.showScores(); }
Instance of Symbol 158 MovieClip "hs_frame" in Symbol 199 MovieClip [Kizash High Score Component] Frame 5
on (release) { gotoAndStop (1); _parent.alltime_tab.gotoAndStop(1); _parent.scoreboard_lv.tabletype = 1; _parent.showScores(); }
Symbol 199 MovieClip [Kizash High Score Component] Frame 6
errorLabel.setTextFormat(myTextFormat); _level0[last_button_skin]._visible = false; _level0[next_button_skin]._visible = false; stop();
Symbol 206 Button
on (release) { boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); _root.play(); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 209 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { ready._visible = 0; setProperty(bar, _xscale , PercentLoaded * 1.69); } else { setProperty(bar, _xscale , 169); ready._visible = 1; }
Symbol 209 MovieClip Frame 2
gotoAndPlay (1);
Symbol 214 Button
on (release) { boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); getURL ("http://www.logun.com/", "_blank"); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 219 Button
on (release) { boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); getURL ("http://www.thorgaming.com/highscores/index.php?game=13&diff=3&order=top", "_blank"); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 224 Button
on (release) { boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); getURL ("http://www.thorgaming.com/highscores/index.php?game=13&diff=2&order=top", "_blank"); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 229 Button
on (release) { boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); getURL ("http://www.thorgaming.com/highscores/index.php?game=13&diff=1&order=top", "_blank"); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 235 Button
on (release) { boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); getURL ("http://www.thorgaming.com", "blank"); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 237 Button
on (release) { boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); getURL ("http://www.thorgaming.com/flasharcade", "_blank"); }
Symbol 247 MovieClip Frame 315
_root.play();
Symbol 278 Button
on (release) { _quality = "HIGH"; }
Symbol 283 Button
on (release) { _quality = "MEDium"; }
Symbol 287 Button
on (release) { _quality = "LOW"; }
Symbol 293 Button
on (release) { boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); _root.deagleclip = 20; _root.lives = 4; _root.health = 4; _root.targethit = 3; _root.remember = 3; _root.nextFrame(); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 297 Button
on (release) { boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); _root.deagleclip = 30; _root.lives = 5; _root.health = 5; _root.targethit = 2; _root.remember = 2; _root.nextFrame(); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 301 Button
on (release) { boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); _root.deagleclip = 50; _root.lives = 10; _root.health = 10; _root.targethit = 1; _root.remember = 1; _root.nextFrame(); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 304 MovieClip Frame 34
stop();
Symbol 306 Button
on (release) { boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); getURL ("http://www.thorgaming.com", "_blank"); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 314 MovieClip Frame 20
stop();
Symbol 323 Button
on (press) { if (_root.ready == 1) { if (_root.zoomed == 1) { _root.scopeshots = _root.scopeshots + 1; soundkillershot = new Sound(this); gotoAndStop (2); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.scopebonus.play(); _root.pointsadded = 500; _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); _root.hits = _root.hits + 1; _root.inclip = _root.inclip + 5; } else { _root.usescope.play(); } } }
Symbol 326 MovieClip Frame 10
_root.grass.bird._x = Math.round(Math.random() * 400) + -100; stop();
Symbol 327 MovieClip Frame 1
stop();
Symbol 327 MovieClip Frame 2
stop();
Symbol 331 MovieClip Frame 1
stop();
Instance of Symbol 330 MovieClip in Symbol 331 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.rabbitdead == 1) { this.play(); } }
Symbol 331 MovieClip Frame 25
stop();
Symbol 332 Button
on (press) { if (_root.ready == 1) { if (_root.zoomed == 1) { _root.scopeshots = _root.scopeshots + 1; soundkillershot = new Sound(this); gotoAndStop (2); soundkillershot.attachSound("soundkillershot"); soundkillershot.start(0, 1); _root.scopebonus.play(); _root.pointsadded = 500; _root.score = _root.score + _root.pointsadded; _root.pointshower.gotoAndPlay(2); _root.hits = _root.hits + 1; _root.inclip = _root.inclip + 5; } else { _root.usescope.play(); } } }
Symbol 335 MovieClip Frame 10
stop();
Symbol 336 MovieClip Frame 1
stop();
Symbol 336 MovieClip Frame 2
stop();
Symbol 359 Button
on (release) { _root.gotoAndPlay(1); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 362 Button
on (release) { _root.menustate = "no"; _root.gotoAndPlay("level1"); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 364 MovieClip Frame 30
stop();
Symbol 370 MovieClip Frame 1
stop();
Symbol 370 MovieClip Frame 11
beep = new Sound(this); beep.attachSound("beep"); beep.start(0, 1);
Symbol 370 MovieClip Frame 13
beep = new Sound(this); beep.attachSound("beep"); beep.start(0, 1);
Symbol 370 MovieClip Frame 15
beep = new Sound(this); beep.attachSound("beep"); beep.start(0, 1);
Symbol 376 MovieClip Frame 1
stop();
Symbol 376 MovieClip Frame 6
gotoAndPlay (1); this._visible = 0;
Instance of Symbol 375 MovieClip in Symbol 376 MovieClip Frame 6
onClipEvent (enterFrame) { this._visible = 0; }
Instance of Symbol 376 MovieClip "pistol7" in Symbol 377 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.displayammo == 8) { this._visible = 1; } else { this.play(); } }
Instance of Symbol 376 MovieClip "pistol2" in Symbol 377 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.displayammo >= 2) { this._visible = 1; } else { this.play(); } }
Instance of Symbol 376 MovieClip "pistol3" in Symbol 377 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.displayammo >= 3) { this._visible = 1; } else { this.play(); } }
Instance of Symbol 376 MovieClip "pistol4" in Symbol 377 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.displayammo >= 4) { this._visible = 1; } else { this.play(); } }
Instance of Symbol 376 MovieClip "pistol7" in Symbol 377 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.displayammo >= 7) { this._visible = 1; } else { this.play(); } }
Instance of Symbol 376 MovieClip "pistol6" in Symbol 377 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.displayammo >= 6) { this._visible = 1; } else { this.play(); } }
Instance of Symbol 376 MovieClip "pistol5" in Symbol 377 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.displayammo >= 5) { this._visible = 1; } else { this.play(); } }
Instance of Symbol 376 MovieClip "pistol1" in Symbol 377 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.displayammo >= 1) { this._visible = 1; } else { this.play(); } }
Symbol 386 Button
on (release) { Mouse.show(); _root.gun1._visible = 0; _root.gotoAndPlay(3); _root.sight.removeMovieClip(); _root.target0.removeMovieClip(); _root.target1.removeMovieClip(); _root.target2.removeMovieClip(); _root.target3.removeMovieClip(); _root.target4.removeMovieClip(); _root.target5.removeMovieClip(); _root.target6.removeMovieClip(); _root.target7.removeMovieClip(); _root.target8.removeMovieClip(); _root.target9.removeMovieClip(); _root.target10.removeMovieClip(); _root.target11.removeMovieClip(); }
Symbol 403 Button
on (release) { _root.inclip = _root.inclip + 20; _root.play(); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 405 MovieClip Frame 30
stop();
Symbol 415 Button
on (release) { _root.inclip = _root.inclip + 20; _root.play(); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 417 MovieClip Frame 30
stop();
Symbol 428 MovieClip Frame 30
stop();
Symbol 429 Button
on (release) { getURL ("http://www.thorgaming.com/highscores/index.php?game=13&diff=3&order=top", "_blank"); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 430 Button
on (release) { getURL ("http://www.thorgaming.com/highscores/index.php?game=13&diff=2&order=top", "_blank"); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 431 Button
on (release) { getURL ("http://www.thorgaming.com/highscores/index.php?game=13&diff=1&order=top", "_blank"); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 435 Button
on (release) { boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); getURL ("http://www.thorgaming.com/flasharcade/play-1107.html", "_blank"); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 436 Button
on (release) { boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); getURL ("http://www.logun.com/products_list.asp?Cat_ID=2", "_blank"); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 439 Button
on (release) { _root.scoresing.scoressubmit.submitbutton._visible = 0; boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); if (_root.remember == 1) { _root.serverList = new LoadVars(); _root.serverList.load((((("http://www.thorgaming.com/highscores/submit.php?op=Submit&game_id=13&game_name=" + _root.name) + "&game_score=") + _root.score) + "&game_diff=1&nocache=") + random(65000)); _root.serverList.onLoad = function (true) { var _local1 = _root; if (_local1.serverList.result == "ok") { trace("1submitted"); getURL ("http://www.thorgaming.com/highscores/index.php?game=13&diff=1&order=top", "_blank"); _local1.gotoAndPlay(3); } else { _local1.scoresing.scoressubmit.submitbutton._visible = 1; _local1.scorestatus = "Please retry"; } }; } if (_root.remember == 2) { _root.serverList = new LoadVars(); _root.serverList.load((((("http://www.thorgaming.com/highscores/submit.php?op=Submit&game_id=13&game_name=" + _root.name) + "&game_score=") + _root.score) + "&game_diff=2&nocache=") + random(65000)); _root.serverList.onLoad = function (true) { var _local1 = _root; if (_local1.serverList.result == "ok") { trace("2submitted"); getURL ("http://www.thorgaming.com/highscores/index.php?game=13&diff=2&order=top", "_blank"); _local1.gotoAndPlay(3); } else { _local1.scoresing.scoressubmit.submitbutton._visible = 1; _local1.scorestatus = "Please retry"; } }; } if (_root.remember == 3) { _root.serverList = new LoadVars(); _root.serverList.load((((("http://www.thorgaming.com/highscores/submit.php?op=Submit&game_id=13&game_name=" + _root.name) + "&game_score=") + _root.score) + "&game_diff=3&nocache=") + random(65000)); _root.serverList.onLoad = function (true) { var _local1 = _root; if (_local1.serverList.result == "ok") { trace("3submitted"); getURL ("http://www.thorgaming.com/highscores/index.php?game=13&diff=3&order=top", "_blank"); _local1.gotoAndPlay(3); } else { _local1.scoresing.scoressubmit.submitbutton._visible = 1; _local1.scorestatus = "Please retry"; } }; } } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 442 Button
on (release) { boink = new Sound(this); boink.attachSound("boink"); boink.start(0, 1); _root.gotoAndPlay(3); } on (rollOver) { drop = new Sound(this); drop.attachSound("drop"); drop.start(0, 1); }
Symbol 460 MovieClip Frame 30
stop();

Library Items

Symbol 1 Sound [soundniceshot]
Symbol 2 Sound [hitnoise2]
Symbol 3 Sound [hitnoise1]
Symbol 4 Sound [reloadsound]
Symbol 5 Sound [soundkillershot]
Symbol 6 Sound [heartbeat]
Symbol 7 Sound [reload2]
Symbol 8 Sound [fire]
Symbol 9 Sound [explosion]
Symbol 10 Sound [drop]
Symbol 11 Sound [deagle]
Symbol 12 Sound [tune]
Symbol 13 Sound [boink]
Symbol 14 Sound [beep]
Symbol 15 Sound [soundnotbad]
Symbol 16 Sound [hitnoise3]Used by:59
Symbol 17 Sound [reload]Used by:63
Symbol 18 Sound [dryfire]Used by:63
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:59
Symbol 21 GraphicUsed by:59
Symbol 22 GraphicUsed by:59
Symbol 23 GraphicUsed by:59
Symbol 24 GraphicUsed by:59
Symbol 25 GraphicUsed by:59
Symbol 26 GraphicUsed by:59
Symbol 27 GraphicUsed by:59
Symbol 28 GraphicUsed by:59
Symbol 29 ShapeTweeningUsed by:59
Symbol 30 GraphicUsed by:59
Symbol 31 GraphicUsed by:59 86 120
Symbol 32 GraphicUsed by:59
Symbol 33 GraphicUsed by:59 86 120
Symbol 34 GraphicUsed by:59 86
Symbol 35 GraphicUsed by:59 86
Symbol 36 GraphicUsed by:59 86
Symbol 37 GraphicUsed by:59 86
Symbol 38 GraphicUsed by:59 86
Symbol 39 GraphicUsed by:59 86
Symbol 40 GraphicUsed by:59 86
Symbol 41 GraphicUsed by:59 86
Symbol 42 GraphicUsed by:59 86
Symbol 43 GraphicUsed by:59 86
Symbol 44 GraphicUsed by:59 86
Symbol 45 GraphicUsed by:59 86
Symbol 46 GraphicUsed by:59 86
Symbol 47 GraphicUsed by:59 86
Symbol 48 GraphicUsed by:59 86
Symbol 49 GraphicUsed by:59 86
Symbol 50 GraphicUsed by:59 86
Symbol 51 GraphicUsed by:59 86
Symbol 52 GraphicUsed by:59 86
Symbol 53 GraphicUsed by:59 86
Symbol 54 GraphicUsed by:59 86
Symbol 55 GraphicUsed by:59 86
Symbol 56 GraphicUsed by:59 86
Symbol 57 GraphicUsed by:59 86
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClip [sight]Uses:20 21 22 23 24 25 26 27 28 16 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:63
Symbol 62 SoundUsed by:63
Symbol 63 MovieClip [Gun1]Uses:61 18 62 17
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClip [bullet]Uses:64
Symbol 66 GraphicUsed by:67 69
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClipUses:67Used by:69
Symbol 69 ButtonUses:68 66Used by:121
Symbol 70 GraphicUsed by:71
Symbol 71 ButtonUses:70Used by:121
Symbol 72 GraphicUsed by:73 74
Symbol 73 MovieClipUses:72Used by:74
Symbol 74 ButtonUses:73 72Used by:121
Symbol 75 GraphicUsed by:76 77
Symbol 76 MovieClipUses:75Used by:77
Symbol 77 ButtonUses:76 75Used by:121
Symbol 78 GraphicUsed by:79
Symbol 79 ButtonUses:78Used by:121
Symbol 80 GraphicUsed by:81
Symbol 81 ButtonUses:80Used by:121
Symbol 82 GraphicUsed by:83
Symbol 83 ButtonUses:82Used by:121
Symbol 84 GraphicUsed by:85
Symbol 85 ButtonUses:84Used by:121
Symbol 86 MovieClipUses:31 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57Used by:121
Symbol 87 FontUsed by:88 203 211 215 216 217 220 221 222 225 226 227 230 231 232 233 271 272 273 277 282 286 288 351 357 358 360 361 367 383 402 414 426 437 438 440 441 452
Symbol 88 TextUses:87Used by:91
Symbol 89 BitmapUsed by:90 374
Symbol 90 GraphicUses:89Used by:91
Symbol 91 MovieClipUses:88 90Used by:93 118 119
Symbol 92 GraphicUsed by:93 118 119
Symbol 93 ButtonUses:91 92Used by:120
Symbol 94 GraphicUsed by:120
Symbol 95 GraphicUsed by:120
Symbol 96 GraphicUsed by:120
Symbol 97 GraphicUsed by:120
Symbol 98 GraphicUsed by:120
Symbol 99 GraphicUsed by:120
Symbol 100 GraphicUsed by:120
Symbol 101 GraphicUsed by:120
Symbol 102 GraphicUsed by:120
Symbol 103 GraphicUsed by:120
Symbol 104 GraphicUsed by:120
Symbol 105 GraphicUsed by:120
Symbol 106 GraphicUsed by:120
Symbol 107 GraphicUsed by:120
Symbol 108 GraphicUsed by:120
Symbol 109 GraphicUsed by:120
Symbol 110 GraphicUsed by:120
Symbol 111 GraphicUsed by:120
Symbol 112 GraphicUsed by:120
Symbol 113 GraphicUsed by:120
Symbol 114 GraphicUsed by:120
Symbol 115 GraphicUsed by:120
Symbol 116 GraphicUsed by:120
Symbol 117 GraphicUsed by:120
Symbol 118 ButtonUses:91 92Used by:120
Symbol 119 ButtonUses:91 92Used by:120
Symbol 120 MovieClipUses:93 31 33 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119Used by:121
Symbol 121 MovieClipUses:69 71 74 77 79 81 83 85 86 120Used by:122
Symbol 122 MovieClipUses:121Used by:123 124 125 126 127 128 129 153
Symbol 123 MovieClip [target6]Uses:122
Symbol 124 MovieClip [target5]Uses:122
Symbol 125 MovieClip [target4]Uses:122
Symbol 126 MovieClip [target3]Uses:122
Symbol 127 MovieClip [target8]Uses:122
Symbol 128 MovieClip [target7]Uses:122
Symbol 129 MovieClip [target2]Uses:122
Symbol 130 FontUsed by:132 135 138 141 144 147 150 308
Symbol 131 FontUsed by:132 135 144 210 248 249 250 251 257 258 259 262 263 266 267 270 274 275 279 280 284 285 289 290 291 294 295 298 299 305 343 344 345 346 347 348 352 368 371 373 381 382 394 395 396 397 398 399 400 401 406 407 408 409 410 411 412 413 418 419 420 421 422 423 424 425 432 443 444 445 446 447 448 449 450 451 453 454 455 456 457 458
Symbol 132 TextUses:130 131Used by:133
Symbol 133 MovieClipUses:132Used by:134
Symbol 134 MovieClip [notbad]Uses:133
Symbol 135 TextUses:130 131Used by:136
Symbol 136 MovieClipUses:135Used by:137
Symbol 137 MovieClip [reloadanim]Uses:136
Symbol 138 TextUses:130Used by:139
Symbol 139 MovieClipUses:138Used by:140
Symbol 140 MovieClip [niceshot]Uses:139
Symbol 141 TextUses:130Used by:142
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClip [perfect]Uses:142
Symbol 144 TextUses:130 131Used by:145
Symbol 145 MovieClipUses:144Used by:146
Symbol 146 MovieClip [usescope]Uses:145
Symbol 147 TextUses:130Used by:148
Symbol 148 MovieClipUses:147Used by:149
Symbol 149 MovieClip [scopebonus]Uses:148
Symbol 150 TextUses:130Used by:151
Symbol 151 MovieClipUses:150Used by:152
Symbol 152 MovieClip [killershot]Uses:151
Symbol 153 MovieClip [target1]Uses:122Used by:350
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClip [scope]Uses:154Used by:Timeline
Symbol 156 GraphicUsed by:199
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:199
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:161 162 178
Symbol 161 MovieClipUses:160Used by:199
Symbol 162 MovieClipUses:160Used by:199
Symbol 163 FontUsed by:164 165 172 173 174 175 179 181 182 183 196 197 198
Symbol 164 EditableTextUses:163Used by:199
Symbol 165 EditableTextUses:163Used by:199
Symbol 166 GraphicUsed by:171
Symbol 167 GraphicUsed by:171
Symbol 168 FontUsed by:169 170
Symbol 169 TextUses:168Used by:171
Symbol 170 TextUses:168Used by:171
Symbol 171 ButtonUses:166 167 169 170Used by:199
Symbol 172 EditableTextUses:163Used by:199
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Symbol 176 FontUsed by:177
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Symbol 178 MovieClipUses:160Used by:199
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Symbol 180 GraphicUsed by:199
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Symbol 182 EditableTextUses:163Used by:184
Symbol 183 EditableTextUses:163Used by:184
Symbol 184 MovieClipUses:181 182 183Used by:199
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:189
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:189
Symbol 189 MovieClipUses:186 188Used by:199
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:195
Symbol 192 GraphicUsed by:194
Symbol 193 ButtonUsed by:194
Symbol 194 MovieClipUses:192 193Used by:195
Symbol 195 MovieClipUses:191 194Used by:199
Symbol 196 EditableTextUses:163Used by:199
Symbol 197 EditableTextUses:163Used by:199
Symbol 198 EditableTextUses:163Used by:199
Symbol 199 MovieClip [Kizash High Score Component]Uses:156 158 161 162 164 165 171 172 173 174 175 177 178 179 180 184 189 195 196 197 198
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:202
Symbol 202 MovieClipUses:201Used by:Timeline
Symbol 203 TextUses:87Used by:204
Symbol 204 MovieClipUses:203Used by:206
Symbol 205 GraphicUsed by:206
Symbol 206 ButtonUses:204 205Used by:209
Symbol 207 GraphicUsed by:208
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Symbol 210 TextUses:131Used by:Timeline
Symbol 211 TextUses:87Used by:212
Symbol 212 MovieClipUses:211Used by:214 436
Symbol 213 GraphicUsed by:214 436
Symbol 214 ButtonUses:212 213Used by:Timeline
Symbol 215 TextUses:87Used by:219 429
Symbol 216 TextUses:87Used by:219 429
Symbol 217 TextUses:87Used by:219 429
Symbol 218 GraphicUsed by:219 429
Symbol 219 ButtonUses:215 216 217 218Used by:Timeline
Symbol 220 TextUses:87Used by:224 430
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Symbol 222 TextUses:87Used by:224 430
Symbol 223 GraphicUsed by:224 430
Symbol 224 ButtonUses:220 221 222 223Used by:Timeline
Symbol 225 TextUses:87Used by:229 431
Symbol 226 TextUses:87Used by:229 431
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Symbol 228 GraphicUsed by:229 431
Symbol 229 ButtonUses:225 226 227 228Used by:Timeline
Symbol 230 TextUses:87Used by:Timeline
Symbol 231 TextUses:87Used by:235 306
Symbol 232 TextUses:87Used by:235 306
Symbol 233 TextUses:87Used by:235 306
Symbol 234 GraphicUsed by:235 306
Symbol 235 ButtonUses:231 232 233 234Used by:Timeline
Symbol 236 GraphicUsed by:237
Symbol 237 ButtonUses:236Used by:247
Symbol 238 FontUsed by:239
Symbol 239 TextUses:238Used by:240
Symbol 240 MovieClipUses:239Used by:247
Symbol 241 GraphicUsed by:242
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Symbol 243 GraphicUsed by:247
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Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:247
Symbol 247 MovieClipUses:237 240 242 243 244 246Used by:Timeline
Symbol 248 TextUses:131Used by:304
Symbol 249 TextUses:131Used by:304
Symbol 250 TextUses:131Used by:304
Symbol 251 TextUses:131Used by:304
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:304
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:304
Symbol 256 GraphicUsed by:304
Symbol 257 TextUses:131Used by:304
Symbol 258 TextUses:131Used by:304
Symbol 259 TextUses:131Used by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:259 260Used by:304
Symbol 262 TextUses:131Used by:304
Symbol 263 TextUses:131Used by:265
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:263 264Used by:304
Symbol 266 TextUses:131Used by:304
Symbol 267 TextUses:131Used by:304
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:304
Symbol 270 TextUses:131Used by:304
Symbol 271 TextUses:87Used by:304
Symbol 272 TextUses:87Used by:304
Symbol 273 TextUses:87Used by:304
Symbol 274 TextUses:131Used by:278
Symbol 275 TextUses:131Used by:278
Symbol 276 GraphicUsed by:278
Symbol 277 TextUses:87Used by:278
Symbol 278 ButtonUses:274 275 276 277Used by:304
Symbol 279 TextUses:131Used by:283
Symbol 280 TextUses:131Used by:283
Symbol 281 GraphicUsed by:283 287
Symbol 282 TextUses:87Used by:283
Symbol 283 ButtonUses:279 280 281 282Used by:304
Symbol 284 TextUses:131Used by:287
Symbol 285 TextUses:131Used by:287
Symbol 286 TextUses:87Used by:287
Symbol 287 ButtonUses:284 285 281 286Used by:304
Symbol 288 TextUses:87Used by:304
Symbol 289 TextUses:131Used by:304
Symbol 290 TextUses:131Used by:293
Symbol 291 TextUses:131Used by:293
Symbol 292 GraphicUsed by:293
Symbol 293 ButtonUses:290 291 292Used by:304
Symbol 294 TextUses:131Used by:297
Symbol 295 TextUses:131Used by:297
Symbol 296 GraphicUsed by:297
Symbol 297 ButtonUses:294 295 296Used by:304
Symbol 298 TextUses:131Used by:301
Symbol 299 TextUses:131Used by:301
Symbol 300 GraphicUsed by:301
Symbol 301 ButtonUses:298 299 300Used by:304
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:304
Symbol 304 MovieClipUses:248 249 250 251 253 255 256 257 258 261 262 265 266 267 269 270 271 272 273 278 283 287 288 289 293 297 301 303Used by:Timeline
Symbol 305 TextUses:131Used by:Timeline
Symbol 306 ButtonUses:231 232 233 234Used by:Timeline
Symbol 307 FontUsed by:308
Symbol 308 TextUses:130 307Used by:313
Symbol 309 GraphicUsed by:313
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:310Used by:313
Symbol 312 GraphicUsed by:313
Symbol 313 MovieClipUses:308 309 311 312Used by:314
Symbol 314 MovieClipUses:313Used by:Timeline
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:317
Symbol 317 MovieClipUses:316Used by:342
Symbol 318 ShapeTweeningUsed by:321 323
Symbol 319 ShapeTweeningUsed by:321
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:318 319 320Used by:322
Symbol 322 MovieClipUses:321Used by:323
Symbol 323 ButtonUses:322 318Used by:327
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:324Used by:326
Symbol 326 MovieClipUses:325Used by:327
Symbol 327 MovieClipUses:323 326Used by:328
Symbol 328 MovieClipUses:327Used by:342
Symbol 329 GraphicUsed by:330 332
Symbol 330 MovieClipUses:329Used by:331
Symbol 331 MovieClipUses:330Used by:332
Symbol 332 ButtonUses:331 329Used by:336
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:333Used by:335
Symbol 335 MovieClipUses:334Used by:336
Symbol 336 MovieClipUses:332 335Used by:337
Symbol 337 MovieClipUses:336Used by:342
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClipUses:338Used by:342
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:342
Symbol 342 MovieClipUses:317 328 337 339 341Used by:Timeline
Symbol 343 TextUses:131Used by:350
Symbol 344 TextUses:131Used by:350
Symbol 345 TextUses:131Used by:350
Symbol 346 TextUses:131Used by:350
Symbol 347 TextUses:131Used by:350
Symbol 348 TextUses:131Used by:350
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:153 343 344 345 346 347 348 349Used by:363 404 416 427
Symbol 351 TextUses:87Used by:363
Symbol 352 TextUses:131Used by:363
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:363 404 416 427 459
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:359 362 403 415 439 442
Symbol 357 TextUses:87Used by:359
Symbol 358 TextUses:87Used by:359
Symbol 359 ButtonUses:356 357 358Used by:363
Symbol 360 TextUses:87Used by:362 403 415
Symbol 361 TextUses:87Used by:362 403 415
Symbol 362 ButtonUses:356 360 361Used by:363
Symbol 363 MovieClipUses:350 351 352 354 359 362Used by:364
Symbol 364 MovieClipUses:363Used by:Timeline
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:365Used by:Timeline
Symbol 367 TextUses:87Used by:Timeline
Symbol 368 EditableTextUses:131Used by:369
Symbol 369 MovieClipUses:368Used by:370
Symbol 370 MovieClipUses:369Used by:Timeline
Symbol 371 TextUses:131Used by:372
Symbol 372 MovieClipUses:371Used by:Timeline
Symbol 373 EditableTextUses:131Used by:Timeline
Symbol 374 GraphicUses:89Used by:375
Symbol 375 MovieClipUses:374Used by:376
Symbol 376 MovieClipUses:375Used by:377
Symbol 377 MovieClipUses:376Used by:Timeline
Symbol 378 BitmapUsed by:380
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:378 379Used by:Timeline
Symbol 381 EditableTextUses:131Used by:Timeline
Symbol 382 EditableTextUses:131Used by:Timeline
Symbol 383 TextUses:87Used by:384
Symbol 384 MovieClipUses:383Used by:386
Symbol 385 GraphicUsed by:386
Symbol 386 ButtonUses:384 385Used by:Timeline
Symbol 387 BitmapUsed by:389
Symbol 388 BitmapUsed by:389
Symbol 389 GraphicUses:387 388Used by:Timeline
Symbol 390 BitmapUsed by:391
Symbol 391 GraphicUses:390Used by:Timeline
Symbol 392 FontUsed by:393
Symbol 393 TextUses:392Used by:Timeline
Symbol 394 EditableTextUses:131Used by:404
Symbol 395 EditableTextUses:131Used by:404
Symbol 396 EditableTextUses:131Used by:404
Symbol 397 EditableTextUses:131Used by:404
Symbol 398 EditableTextUses:131Used by:404
Symbol 399 EditableTextUses:131Used by:404
Symbol 400 EditableTextUses:131Used by:404
Symbol 401 EditableTextUses:131Used by:404
Symbol 402 TextUses:87Used by:404
Symbol 403 ButtonUses:356 360 361Used by:404
Symbol 404 MovieClipUses:394 395 350 396 397 398 399 400 401 402 354 403Used by:405
Symbol 405 MovieClipUses:404Used by:Timeline
Symbol 406 EditableTextUses:131Used by:416
Symbol 407 EditableTextUses:131Used by:416
Symbol 408 EditableTextUses:131Used by:416
Symbol 409 EditableTextUses:131Used by:416
Symbol 410 EditableTextUses:131Used by:416
Symbol 411 EditableTextUses:131Used by:416
Symbol 412 EditableTextUses:131Used by:416
Symbol 413 EditableTextUses:131Used by:416
Symbol 414 TextUses:87Used by:416
Symbol 415 ButtonUses:356 360 361Used by:416 427
Symbol 416 MovieClipUses:406 407 350 408 409 410 411 412 413 414 354 415Used by:417
Symbol 417 MovieClipUses:416Used by:Timeline
Symbol 418 EditableTextUses:131Used by:427
Symbol 419 EditableTextUses:131Used by:427
Symbol 420 EditableTextUses:131Used by:427
Symbol 421 EditableTextUses:131Used by:427
Symbol 422 EditableTextUses:131Used by:427
Symbol 423 EditableTextUses:131Used by:427
Symbol 424 EditableTextUses:131Used by:427
Symbol 425 EditableTextUses:131Used by:427
Symbol 426 TextUses:87Used by:427
Symbol 427 MovieClipUses:418 419 350 420 421 422 423 424 425 426 354 415Used by:428
Symbol 428 MovieClipUses:427Used by:Timeline
Symbol 429 ButtonUses:215 216 217 218Used by:Timeline
Symbol 430 ButtonUses:220 221 222 223Used by:Timeline
Symbol 431 ButtonUses:225 226 227 228Used by:Timeline
Symbol 432 TextUses:131Used by:433
Symbol 433 MovieClipUses:432Used by:435
Symbol 434 GraphicUsed by:435
Symbol 435 ButtonUses:433 434Used by:459
Symbol 436 ButtonUses:212 213Used by:459
Symbol 437 TextUses:87Used by:439
Symbol 438 TextUses:87Used by:439
Symbol 439 ButtonUses:356 437 438Used by:459
Symbol 440 TextUses:87Used by:442
Symbol 441 TextUses:87Used by:442
Symbol 442 ButtonUses:356 440 441Used by:459
Symbol 443 EditableTextUses:131Used by:459
Symbol 444 TextUses:131Used by:459
Symbol 445 EditableTextUses:131Used by:459
Symbol 446 EditableTextUses:131Used by:459
Symbol 447 TextUses:131Used by:459
Symbol 448 EditableTextUses:131Used by:459
Symbol 449 TextUses:131Used by:459
Symbol 450 EditableTextUses:131Used by:459
Symbol 451 TextUses:131Used by:459
Symbol 452 TextUses:87Used by:459
Symbol 453 EditableTextUses:131Used by:459
Symbol 454 TextUses:131Used by:459
Symbol 455 EditableTextUses:131Used by:459
Symbol 456 TextUses:131Used by:459
Symbol 457 EditableTextUses:131Used by:459
Symbol 458 TextUses:131Used by:459
Symbol 459 MovieClipUses:435 436 439 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 354Used by:460
Symbol 460 MovieClipUses:459Used by:Timeline

Instance Names

"scope"Frame 1Symbol 155 MovieClip [scope]
"grass"Frame 8Symbol 342 MovieClip
"bounding_circle"Frame 26Symbol 366 MovieClip
"pointshower"Frame 26Symbol 370 MovieClip
"myMC"Frame 26Symbol 372 MovieClip
"textfield_txt"Frame 26Symbol 373 EditableText
"pistolbullets"Frame 26Symbol 377 MovieClip
"kills"Frame 26Symbol 382 EditableText
"scoresing"Frame 162Symbol 460 MovieClip
"mytarget1"Symbol 121 MovieClip Frame 1Symbol 69 Button
"target2"Symbol 121 MovieClip Frame 2Symbol 71 Button
"target3"Symbol 121 MovieClip Frame 3Symbol 74 Button
"target4"Symbol 121 MovieClip Frame 4Symbol 77 Button
"target5"Symbol 121 MovieClip Frame 5Symbol 79 Button
"target6"Symbol 121 MovieClip Frame 6Symbol 81 Button
"target6"Symbol 121 MovieClip Frame 7Symbol 83 Button
"target6"Symbol 121 MovieClip Frame 8Symbol 85 Button
"prev_btn_bg"Symbol 161 MovieClip Frame 1Symbol 160 MovieClip
"next_btn_bg"Symbol 162 MovieClip Frame 1Symbol 160 MovieClip
"submit_btn_bg"Symbol 178 MovieClip Frame 1Symbol 160 MovieClip
"score_txt"Symbol 184 MovieClip Frame 1Symbol 181 EditableText
"name_txt"Symbol 184 MovieClip Frame 1Symbol 182 EditableText
"rank_txt"Symbol 184 MovieClip Frame 1Symbol 183 EditableText
"w_selected"Symbol 189 MovieClip Frame 1Symbol 186 MovieClip
"w_deselected"Symbol 189 MovieClip Frame 2Symbol 188 MovieClip
"a_deselected"Symbol 195 MovieClip Frame 1Symbol 191 MovieClip
"a_selected"Symbol 195 MovieClip Frame 2Symbol 194 MovieClip
"hs_frame"Symbol 199 MovieClip [Kizash High Score Component] Frame 1Symbol 158 MovieClip
"last_btn"Symbol 199 MovieClip [Kizash High Score Component] Frame 1Symbol 161 MovieClip
"next_btn"Symbol 199 MovieClip [Kizash High Score Component] Frame 1Symbol 162 MovieClip
"lastScoreLabel"Symbol 199 MovieClip [Kizash High Score Component] Frame 1Symbol 164 EditableText
"nextScoreLabel"Symbol 199 MovieClip [Kizash High Score Component] Frame 1Symbol 165 EditableText
"checkLabel"Symbol 199 MovieClip [Kizash High Score Component] Frame 2Symbol 172 EditableText
"nameLabel"Symbol 199 MovieClip [Kizash High Score Component] Frame 3Symbol 173 EditableText
"name_txt"Symbol 199 MovieClip [Kizash High Score Component] Frame 3Symbol 174 EditableText
"scoreLabel"Symbol 199 MovieClip [Kizash High Score Component] Frame 3Symbol 175 EditableText
"score_txt"Symbol 199 MovieClip [Kizash High Score Component] Frame 3Symbol 177 EditableText
"sub_btn"Symbol 199 MovieClip [Kizash High Score Component] Frame 3Symbol 178 MovieClip
"submitText"Symbol 199 MovieClip [Kizash High Score Component] Frame 3Symbol 179 EditableText
"line1_mc"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 184 MovieClip
"line2_mc"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 184 MovieClip
"line3_mc"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 184 MovieClip
"line4_mc"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 184 MovieClip
"line5_mc"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 184 MovieClip
"line6_mc"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 184 MovieClip
"line7_mc"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 184 MovieClip
"line8_mc"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 184 MovieClip
"line9_mc"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 184 MovieClip
"line10_mc"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 184 MovieClip
"last_btn"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 161 MovieClip
"next_btn"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 162 MovieClip
"week_tab"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 189 MovieClip
"alltime_tab"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 195 MovieClip
"lastScoreLabel"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 164 EditableText
"nextScoreLabel"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 165 EditableText
"hs_frame"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 158 MovieClip
"athsText"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 196 EditableText
"whsText"Symbol 199 MovieClip [Kizash High Score Component] Frame 5Symbol 197 EditableText
"errorLabel"Symbol 199 MovieClip [Kizash High Score Component] Frame 6Symbol 198 EditableText
"ready"Symbol 209 MovieClip Frame 1Symbol 206 Button
"bar"Symbol 209 MovieClip Frame 1Symbol 208 MovieClip
"bird"Symbol 342 MovieClip Frame 1Symbol 328 MovieClip
"rabbit"Symbol 342 MovieClip Frame 1Symbol 337 MovieClip
"pistol7"Symbol 377 MovieClip Frame 1Symbol 376 MovieClip
"pistol2"Symbol 377 MovieClip Frame 1Symbol 376 MovieClip
"pistol3"Symbol 377 MovieClip Frame 1Symbol 376 MovieClip
"pistol4"Symbol 377 MovieClip Frame 1Symbol 376 MovieClip
"pistol7"Symbol 377 MovieClip Frame 1Symbol 376 MovieClip
"pistol6"Symbol 377 MovieClip Frame 1Symbol 376 MovieClip
"pistol5"Symbol 377 MovieClip Frame 1Symbol 376 MovieClip
"pistol1"Symbol 377 MovieClip Frame 1Symbol 376 MovieClip
"submitbutton"Symbol 459 MovieClip Frame 1Symbol 439 Button
"scoressubmit"Symbol 460 MovieClip Frame 1Symbol 459 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "soundniceshot"
ExportAssets (56)Timeline Frame 1Symbol 2 as "hitnoise2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "hitnoise1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "reloadsound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "soundkillershot"
ExportAssets (56)Timeline Frame 1Symbol 6 as "heartbeat"
ExportAssets (56)Timeline Frame 1Symbol 7 as "reload2"
ExportAssets (56)Timeline Frame 1Symbol 8 as "fire"
ExportAssets (56)Timeline Frame 1Symbol 9 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 10 as "drop"
ExportAssets (56)Timeline Frame 1Symbol 11 as "deagle"
ExportAssets (56)Timeline Frame 1Symbol 12 as "tune"
ExportAssets (56)Timeline Frame 1Symbol 13 as "boink"
ExportAssets (56)Timeline Frame 1Symbol 14 as "beep"
ExportAssets (56)Timeline Frame 1Symbol 15 as "soundnotbad"
ExportAssets (56)Timeline Frame 1Symbol 16 as "hitnoise3"
ExportAssets (56)Timeline Frame 1Symbol 17 as "reload"
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ExportAssets (56)Timeline Frame 1Symbol 16 as "hitnoise3"
ExportAssets (56)Timeline Frame 1Symbol 59 as "sight"
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ExportAssets (56)Timeline Frame 1Symbol 17 as "reload"
ExportAssets (56)Timeline Frame 1Symbol 63 as "Gun1"
ExportAssets (56)Timeline Frame 1Symbol 65 as "bullet"
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ExportAssets (56)Timeline Frame 1Symbol 126 as "target3"
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ExportAssets (56)Timeline Frame 1Symbol 134 as "notbad"
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ExportAssets (56)Timeline Frame 1Symbol 140 as "niceshot"
ExportAssets (56)Timeline Frame 1Symbol 143 as "perfect"
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ExportAssets (56)Timeline Frame 1Symbol 199 as "Kizash High Score Component"
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ExportAssets (56)Timeline Frame 26Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 27Symbol 155 as "scope"
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ExportAssets (56)Timeline Frame 30Symbol 155 as "scope"
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ExportAssets (56)Timeline Frame 32Symbol 155 as "scope"
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ExportAssets (56)Timeline Frame 53Symbol 155 as "scope"
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ExportAssets (56)Timeline Frame 69Symbol 155 as "scope"
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ExportAssets (56)Timeline Frame 76Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 77Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 78Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 79Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 80Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 81Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 82Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 83Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 84Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 85Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 86Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 87Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 88Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 89Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 90Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 91Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 92Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 93Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 94Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 95Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 96Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 97Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 98Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 99Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 100Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 101Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 102Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 103Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 104Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 105Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 106Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 107Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 108Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 109Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 110Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 111Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 112Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 113Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 114Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 115Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 116Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 117Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 118Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 119Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 120Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 121Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 122Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 123Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 124Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 125Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 126Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 127Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 128Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 129Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 130Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 131Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 132Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 133Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 134Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 135Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 136Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 137Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 138Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 139Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 140Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 141Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 142Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 143Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 144Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 145Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 146Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 147Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 148Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 149Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 150Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 151Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 152Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 153Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 154Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 155Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 156Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 157Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 158Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 159Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 160Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 161Symbol 155 as "scope"
ExportAssets (56)Timeline Frame 162Symbol 155 as "scope"

Labels

"menu"Frame 24
"level1"Frame 26
"level2"Frame 60
"level3"Frame 93
"level4"Frame 128
"gameover"Frame 162
"blood"Symbol 59 MovieClip [sight] Frame 6
"rebound"Symbol 59 MovieClip [sight] Frame 11
"zoom"Symbol 59 MovieClip [sight] Frame 17
"headshot"Symbol 59 MovieClip [sight] Frame 23
"heli"Symbol 59 MovieClip [sight] Frame 27
"reload"Symbol 63 MovieClip [Gun1] Frame 10
"reloadnoise"Symbol 63 MovieClip [Gun1] Frame 12
"monsterkill"Symbol 63 MovieClip [Gun1] Frame 34
"awp"Symbol 63 MovieClip [Gun1] Frame 36
"awpreload"Symbol 63 MovieClip [Gun1] Frame 45
"blood"Symbol 63 MovieClip [Gun1] Frame 74
"up"Symbol 63 MovieClip [Gun1] Frame 79
"headshot"Symbol 63 MovieClip [Gun1] Frame 89
"ammo"Symbol 68 MovieClip Frame 9
"end"Symbol 120 MovieClip Frame 95
"kill"Symbol 121 MovieClip Frame 9
"ammo"Symbol 121 MovieClip Frame 10
"_up"Symbol 161 MovieClip Frame 1
"_over"Symbol 161 MovieClip Frame 2
"_down"Symbol 161 MovieClip Frame 3
"_hit"Symbol 161 MovieClip Frame 4
"_up"Symbol 162 MovieClip Frame 1
"_over"Symbol 162 MovieClip Frame 2
"_down"Symbol 162 MovieClip Frame 3
"_hit"Symbol 162 MovieClip Frame 4
"_up"Symbol 178 MovieClip Frame 1
"_over"Symbol 178 MovieClip Frame 2
"_down"Symbol 178 MovieClip Frame 3
"_hit"Symbol 178 MovieClip Frame 4
"EnterName"Symbol 199 MovieClip [Kizash High Score Component] Frame 3
"ShowHighScores"Symbol 199 MovieClip [Kizash High Score Component] Frame 5

Dynamic Text Variables

lastLabelSymbol 164 EditableText"LAST 10"
nextLabelSymbol 165 EditableText"NEXT 10"
hs_textSymbol 172 EditableText"checking for high score..."
scoreSymbol 177 EditableText""
submit_textSymbol 179 EditableText"Submit Score"
aths_textSymbol 196 EditableText"ALL TIME HIGH SCORES"
whs_textSymbol 197 EditableText"WEEKLY HIGH SCORES"
errorMsgSymbol 198 EditableText"error"
_root.pointsaddedSymbol 368 EditableText"200"
inclipSymbol 381 EditableText"34"
_root.scoreSymbol 382 EditableText"000000"
_root.scopeshotsSymbol 394 EditableText""
_root.hitsSymbol 396 EditableText""
_root.shotsSymbol 398 EditableText""
_root.accuracySymbol 400 EditableText""
_root.scopeshotsSymbol 406 EditableText""
_root.hitsSymbol 408 EditableText""
_root.shotsSymbol 410 EditableText""
_root.accuracySymbol 412 EditableText""
_root.scopeshotsSymbol 418 EditableText""
_root.hitsSymbol 420 EditableText""
_root.shotsSymbol 422 EditableText""
_root.accuracySymbol 424 EditableText""
_root.scoreSymbol 443 EditableText""
_root.scorestatusSymbol 445 EditableText""
_root.nameSymbol 446 EditableText"name"
_root.scopeshotsSymbol 448 EditableText""
_root.gamestatusSymbol 450 EditableText""
_root.hitsSymbol 453 EditableText""
_root.shotsSymbol 455 EditableText""
_root.accuracySymbol 457 EditableText""




http://swfchan.com/3/12545/info.shtml
Created: 5/6 -2019 21:23:36 Last modified: 5/6 -2019 21:23:36 Server time: 25/04 -2024 10:27:45