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AgentWing Defenders Final.swf

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Flash #12624

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Final (PC)

AGENT WING DEFENDERS FINAL

HP

SCORE:

<p align="left"></p>

<p align="left"></p>

presented by
LansTrash.com

Start

Start

Controls

Controls

Credits

Credits

Quality

Quality

Credits:

Created by Lan
Lanstrash.com
Music by
ParagonX9
newgrounds.com

Arrow Keys

Arrow Keys

WASD

WASD

CONTROLS:
Arrow Keys - Move
S - Shoot
A - Shield
Enter - Pause

CONTROLS:
WASD - Move
J - Shoot
H - Shield
Enter - Pause

Low

Low

Medium

Medium

High

High

Quality:

<p align="center"></p>

A

1

2

Wii Controls:
D-pad to move
1 for shield
2 to shoot
A to pause

Difficulty:

Easy

Easy

Normal

Normal

Hard

Hard

<p align="center"></p>

Agent Wing Defenders Final

Difficulty

Difficulty

High Scores

High Scores

CONGRATULATIONS!!!
The world was saved by your awesomeness.
You have looked at evil in the eye and
pwned it. Evil got pwned so bad it couldn't
even remeber what it was doing before it
got pwned.
Created/Programmed/Drawn by
Lan
Music by ParagonX9
www.Newgrounds.com/audio
LANSTRASH.COM

G A M E  O V E R

Play Again

Play Again

S C O R E :

Submit Score

Submit Score

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Enter Name:

ActionScript [AS1/AS2]

Frame 1
_xscale = 150; _yscale = 150;
Frame 3
stopAllSounds(); var t = 150; intro._alpha = 0; var num = 0; onEnterFrame = function () { t--; if (num < 100) { num = num + 2; intro._alpha = num; } if (t == 0) { gotoAndStop ("menu"); } }; var DIFFICULTY = 1; var ctrl = 0; var uUP = 38; var uDOWN = 40; var uLEFT = 37; var uRIGHT = 39; var uSHIELD = 65; var uFIRE = 83; var uPAUSE = 13;
Frame 4
menu.gotoAndStop("controls");
Frame 5
function initGame() { attachMovie("Player", "Player", 1001, {_x:-30, _y:110}); var _local2 = attachMovie("pTurbo", "pTurbo", 1000, {_x:-40, _y:100}); mcHPBar = attachMovie("guiHPBar", "guiHPBar", 1101, {_x:0, _y:0}); mcHPBar.gotoAndStop(_root.Player.getHP() + 1); } function keylist() { if (Key.isDown(uUP)) { if (Player._y > 30) { Player.pMoveUP(); } } if (Key.isDown(uDOWN)) { if (Player._y < (R_H - 30)) { Player.pMoveDOWN(); } } if (Key.isDown(uLEFT)) { if (Player._x > 20) { Player.pMoveLEFT(); } } if (Key.isDown(uRIGHT)) { if (Player._x < (R_W - 40)) { Player.pMoveRIGHT(); } } if (Key.isDown(uSHIELD)) { if (press1 == false) { Player.pParry(); press1 = true; } } else { press1 = false; } if (Key.isDown(uFIRE)) { if (GSAY == false) { Player.pFire(); press2 = true; } else if (press2 == false) { if (guiMsgBox.getsaySkip() == false) { guiMsgBox.setsaySkip(true); } else { guiMsgBox.nextSay(); } press2 = true; } } else { press2 = false; } if (Key.isDown(uPAUSE)) { if (pressA == false) { if (GPAUSE == 4) { GPAUSE = 0; } else if (GPAUSE == 0) { GPAUSE = 4; } pressA = true; } } else { pressA = false; } } function crENE(obj, xpos, ypos) { var _local3 = CEnemy.getPOP(); var _local5 = ""; var _local4 = 0; var _local1 = 0; while (_local1 <= _local3.length) { if ((_local3[_local1] == 0) || (_local3[_local1] == undefined)) { _local5 = ("EN" + obj.toString()) + _local1.toString(); _local4 = _local1; break; } _local1++; } var _local6 = attachMovie("EN" + obj.toString(), _local5, _local4 + 200, {_x:xpos, _y:ypos}); if (en[obj][6] == undefined) { en[obj][6] = en[obj][5]; } if (en[obj][7] == undefined) { en[obj][7] = 12; } _local6.init(en[obj][0], en[obj][1], en[obj][2], en[obj][3], en[obj][4], en[obj][5], en[obj][6], en[obj][7]); } function crBOSS(obj, xpos, ypos) { myBoss = attachMovie("BOSS" + obj.toString(), "BOSS" + obj.toString(), 301, {_x:xpos, _y:ypos}); myBossMask = attachMovie(("BOSS" + obj.toString()) + "MASK", ("BOSS" + obj.toString()) + "MASK", 302, {_x:xpos, _y:ypos}); myBoss.init(myBossMask); } function crMINIBOSS(obj, xpos, ypos) { attachMovie(obj, obj, 300, {_x:xpos, _y:ypos}); } function crOPTION(xpos, ypos, d) { var _local1 = attachMovie("option", "option" + d, 320 + d); _local1.init(xpos, ypos); } function crBUL(obj, xpos, ypos, dir, spd, type) { var _local6 = CPBullet.getPOP(); var _local5 = ""; var _local4 = 0; var _local2 = 0; while (_local2 <= _local6) { if (_root[obj + _local2] == undefined) { _local5 = obj + _local2; _local4 = _local2; break; } _local2++; } var _local7 = attachMovie(obj, _local5, _local4 + 500, {_x:xpos, _y:ypos}); _local7.Init(dir, spd); _local7.gotoAndStop(type + 1); } function crENBUL(obj, xpos, ypos, dir, spd) { var _local6 = CENBullet.getPOP(); var _local5 = ""; var _local4 = 0; var _local2 = 0; while (_local2 <= _local6) { if (_root[obj + _local2] == undefined) { _local5 = obj + _local2; _local4 = _local2; break; } _local2++; } var _local7 = attachMovie(obj, _local5, _local4 + 550, {_x:xpos, _y:ypos}); _local7.Init(dir, spd); } function crBOSSBUL(obj, xpos, ypos, dir, spd) { var _local6 = CBoss2Bullet.getPOP(); var _local5 = ""; var _local4 = 0; var _local2 = 0; while (_local2 <= _local6) { if (_root[obj + _local2] == undefined) { _local5 = obj + _local2; _local4 = _local2; break; } _local2++; } var _local7 = attachMovie(obj, _local5, _local4 + 590, {_x:xpos, _y:ypos}); _local7.Init(dir, spd); } function crMISC(obj, xpos, ypos) { mPOP++; if (mPOP >= 39) { mPOP = 0; } attachMovie(obj, obj, mPOP + 650, {_x:xpos, _y:ypos}); } function crPOW(obj, xpos, ypos, dir, spd, mType, pType) { var _local6 = CPow.getPOP(); var _local5 = ""; var _local4 = 0; var _local2 = 0; while (_local2 <= _local6) { if (_root[obj + _local2] == undefined) { _local5 = obj + _local2; _local4 = _local2; break; } _local2++; } var _local7 = attachMovie(obj, _local5, _local4 + 700, {_x:xpos, _y:ypos}); _local7.init(dir, spd, mType, pType); } function crShipNPC(obj, xpos, ypos, POP) { attachMovie(obj, obj, POP + 690, {_x:xpos, _y:ypos}); } function crWall(obj, ypos, d) { myWall = attachMovie(obj, obj + d, d + 150, {_x:0, _y:ypos}); myWall.onEnterFrame = function () { if (_root.GPAUSE == 4) { this.stop(); } else if (_root.GPAUSE == 0) { this.play(); } if (_root.Player.getinv() == 0) { if (this.hitTest(_root.Player._x, _root.Player._y, true)) { if (_root.DIFFICULTY == 0) { Player.addHP(-15); } else if (_root.DIFFICULTY == 1) { Player.addHP(-25); } else if (_root.DIFFICULTY == 2) { Player.addHP(-30); } Player.setinv(30); crMISC("boom05", _root.Player._x, _root.Player._y); } } if (_root.Player.getHP() <= 0) { this.removeMovieClip(); } }; } function XWall(wall) { _root[wall].kill = true; } function cbg(txt, num) { var _local4 = (spdB = (spdC = 0)); if (num == 0) { _local4 = 25; spdB = 0.5; spdC = 0; } else if (num == 1) { _local4 = (spdB = (spdC = 25)); } else if (num == 2) { _local4 = 25; spdB = 0.1; } var _local3 = num; var _local1 = num; if (num == 1) { _local3 = _local3 + 3; } else if (num > 1) { _local1 = 0; _local3 = _local1; } bg[_local1] = "bg" + txt; if ((num == 0) || (num == 3)) { var _local7 = attachMovie(bg[_local1] + "C", bg[_local1] + "C", 90 + _local3, {_x:0, _y:0}); _local7.init(3, spdC); } else if (num == 1) { var _local7 = attachMovie(bg[_local1] + "C", bg[_local1] + "C", 90 + _local3, {_x:R_W, _y:0}); _local7.init(2, spdC); } var _local5 = attachMovie(bg[_local1] + "B", bg[_local1] + "B", 91 + _local3, {_x:R_W, _y:0}); _local5.init(1, spdB); var _local6 = attachMovie(bg[_local1] + "A", bg[_local1] + "A", 92 + _local3, {_x:R_W, _y:0}); _local6.init(0, _local4); xbg(_local1); } function xbg(num) { if (num == 0) { num = 1; } else { num = 0; } _root[bg[num] + "A"].destroy(); _root[bg[num] + "B"].destroy(); _root[bg[num] + "C"].destroy(); } function csplash() { attachMovie("bgSplash", "bgSplash", 1005, {_x:-150, _y:-150}); } function xsplash() { bgSplash.removeMovieClip(); } function rs(num) { if (eOK == true) { eOK = false; } else { eCTR2++; if (eCTR2 == num) { eOK = true; eCTR2 = 1; } } } function say(arrSay, p, a, t) { myMsgBox = attachMovie("guiMsgBox", "guiMsgBox", 1102, {_x:0, _y:150}); myMsgBox.init(arrSay, p, a, t); } function playMus(snd, time) { mus.stop(); mus.attachSound(snd); mus.start(0, time); } function playSnd1(snd, time) { snd1.stop(); snd1.attachSound(snd); snd1.start(0, time); } function playSnd2(snd, time) { snd2.stop(); snd2.attachSound(snd); snd2.start(0, time); } function cANG(X1, Y1, X2, Y2) { var _local2 = X1 - X2; var _local3 = (Y1 - Y2) * -1; var _local1 = Math.floor(Math.atan(_local3 / _local2) / (Math.PI/180)); if (_local2 < 0) { _local1 = _local1 + 180; } if ((_local2 >= 0) && (_local3 < 0)) { _local1 = _local1 + 360; } return(Math.round(_local1)); } function tint(obj, r, g, b, a) { myColor = new Color(obj); myColor.setTint(r, g, b, a); } function kill() { Player.removeMovieClip(); pTurbo.removeMovieClip(); guiHPBar.removeMovieClip(); option0.removeMovieClip(); option1.removeMovieClip(); myBoss.removeMovieClip(); myBossMask.removeMovieClip(); eT = -1; xbg(0); xbg(1); CBackground.fpause(false); stopAllSounds(); } stop(); stopAllSounds(); var R_W = 400; var R_H = 250; var NAME = ""; var SCORE = 0; var NAME = ""; var GPAUSE = 0; var GSAY = false; var bg = new Array("", ""); var mPOP = 0; var myBoss; var myBossMask; var STAGE = 1; var eT = 0; var eCTR = 0; var eOK = true; var eCTR2 = 1; var S_L = -30; var S_R = 430; var xxs = 5; var xs = 10; var s = 30; var m = 60; var l = 120; var xl = 240; var xxl = 480; var pressA = false; var press1 = false; var press2 = false; var pressU = false; initGame(); _root.onEnterFrame = function () { keylist(); if (GPAUSE != 4) { if (eT > 0) { eT--; } else if (eT == 0) { switch (STAGE) { case 1 : eT = Stage1(eCTR); break; case 2 : eT = Stage2(eCTR); break; case 3 : eT = Stage3(eCTR); break; case 4 : eT = Stage4(eCTR); break; case 5 : eT = Stage5(eCTR); break; case 6 : eT = Stage6(eCTR); break; case 7 : eT = Stage7(eCTR); break; case 8 : eT = Stage8(eCTR); } if (eOK == true) { eCTR++; } } } }; if (_root.DIFFICULTY == 0) { var en = new Array(); en[1] = new Array(3, 180, 12, 0, 0, 0); en[2] = new Array(3, 180, 8, 0, 0, 0); en[3] = new Array(100, 180, 5, 2, 2, 30, 100, 3); en[4] = new Array(7, 180, 15, 0, 0, 0); en[5] = new Array(12, 180, 5, 1, 1, 60, 0, 3); en[6] = new Array(16, 180, 2, 0, 1, 60); en[7] = new Array(13, 180, 5, 0, 1, 50, 0, 3); en[8] = new Array(19, 180, 5, 0, 1, 40, 0, 3); en[9] = new Array(8, 90, 5, 3, 0, 0, 0, 0); en[10] = new Array(8, 90, 5, 4, 0, 0, 0, 0); en[11] = new Array(700, 180, 5, 2, 3, 90, 100, 3); en[12] = new Array(70, 180, 2, 0, 1, 50); en[13] = new Array(60, 180, 5, 1, 1, 50, 0, 3); en[14] = new Array(60, 180, 5, 0, 1, 50, 0, 3); en[15] = new Array(23, 180, 8, 0, 0, 0); en[16] = new Array(52, 180, 2, 0, 1, 50); en[17] = new Array(1000, 180, 5, 2, 3, 90, 100, 3); } else if (_root.DIFFICULTY == 1) { var en = new Array(); en[1] = new Array(4, 180, 12, 0, 0, 0); en[2] = new Array(4, 180, 8, 0, 0, 0); en[3] = new Array(150, 180, 5, 2, 2, 25, 100, 4); en[4] = new Array(8, 180, 15, 0, 0, 0); en[5] = new Array(14, 180, 5, 1, 1, 50, 0, 4); en[6] = new Array(18, 180, 2, 0, 1, 50); en[7] = new Array(13, 180, 5, 0, 1, 50, 0, 4); en[8] = new Array(20, 180, 5, 0, 1, 35, 0, 4); en[9] = new Array(8, 90, 5, 3, 0, 0, 0, 0); en[10] = new Array(8, 90, 5, 4, 0, 0, 0, 0); en[11] = new Array(800, 180, 5, 2, 3, 90, 100, 3); en[12] = new Array(80, 180, 2, 0, 1, 50); en[13] = new Array(70, 180, 5, 1, 1, 50, 0, 4); en[14] = new Array(70, 180, 5, 0, 1, 50, 0, 4); en[15] = new Array(25, 180, 8, 0, 0, 0); en[16] = new Array(52, 180, 2, 0, 1, 50); en[17] = new Array(1200, 180, 5, 2, 3, 90, 100, 3); } else if (_root.DIFFICULTY == 2) { var en = new Array(); en[1] = new Array(5, 180, 12, 0, 0, 0); en[2] = new Array(5, 180, 8, 0, 0, 0); en[3] = new Array(200, 180, 5, 2, 2, 20, 100, 5); en[4] = new Array(9, 180, 15, 0, 0, 0); en[5] = new Array(15, 180, 5, 1, 1, 40, 0, 5); en[6] = new Array(24, 180, 2, 0, 1, 40); en[7] = new Array(13, 180, 5, 0, 1, 50, 0, 5); en[8] = new Array(25, 180, 5, 0, 1, 30, 0, 4); en[9] = new Array(8, 90, 5, 3, 1, 40, 0, 3); en[10] = new Array(8, 90, 5, 4, 0, 0, 0, 0); en[11] = new Array(900, 180, 5, 2, 3, 90, 100, 3); en[12] = new Array(90, 180, 2, 0, 1, 50); en[13] = new Array(80, 180, 5, 1, 1, 50, 0, 4); en[14] = new Array(80, 180, 5, 0, 2, 50, 0, 3); en[15] = new Array(32, 180, 8, 0, 1, 60); en[16] = new Array(62, 180, 2, 0, 1, 50); en[17] = new Array(1300, 180, 5, 2, 3, 90, 100, 4); } var mus = new Sound(this); var snd1 = new Sound(_root.Player); var snd2 = new Sound(_root.guiHPBar); Color.prototype.setTint = function (r, g, b, a) { var _local2 = new Object(); _local2.ra = (_local2.ga = (_local2.ba = 100 - a)); var _local3 = a / 100; _local2.rb = r * _local3; _local2.gb = g * _local3; _local2.bb = b * _local3; this.setTransform(_local2); }; function Stage1(teCTR) { switch (teCTR) { case 0 : GPAUSE = 1; playMus("pX9Defection.mp3", 9999); cbg("Tunnel", 1); Player.goto(120, 110); Player.setinv(50); return(s); case 1 : crShipNPC("agtBlue", S_L - 30, 70, 0); crShipNPC("agtYellow", S_L, 150, 1); agtBlue.goto(60, 70, 10); agtYellow.goto(90, 150, 10); return(s); case 2 : var _local1 = new Array(); if (ctrl == 0) { _local1[0] = new Array("pCmdr1", "Commander", "Alright Agent Red, this is your first mission. (Press S to continue)"); } else { _local1[0] = new Array("pCmdr1", "Commander", "Alright Agent Red, this is your first mission. (Press J to continue)"); } _local1[1] = new Array("pCmdr1", "Commander", "Enemies have attacked our city. We don't know where they came from yet, but we have a feeling Agent Black is behind this."); _local1[2] = new Array("pCmdr1", "Commander", "Let's try to review your training shall we?"); if (ctrl == 0) { _local1[3] = new Array("pCmdr1", "Commander", "Press the Arrow Keys to move and press and HOLD down the Fire button S to shoot."); } else { _local1[3] = new Array("pCmdr1", "Commander", "Press the WASD keys to move and press and HOLD down the Fire button J to shoot."); } _local1[4] = new Array("pCmdr1", "Commander", "You don't need to mash the Fire button."); _local1[5] = new Array("pCmdr1", "Commander", "You can also PAUSE the game anytime using the ENTER button."); _local1[6] = new Array("pAgtBlue1", "Agent Blue", "You don't need to tell red that. I think the rookie knows what he's doing."); _local1[7] = new Array("pAgtYellow1", "Agent Yellow", "Riiight. Well lets do this! WOOT!!!"); _local1[8] = new Array("pCmdr1", "Commander", "Good Luck"); say(_local1, false, false, 50); return(-1); case 3 : GPAUSE = 0; agtBlue.goto(600, -100, 5); agtYellow.goto(600, 150, 5); cbg("City", 0); return(s); case 4 : crENE(1, S_R, 80); return(s); case 5 : crENE(1, S_R, 110); return(s); case 6 : crENE(2, S_R, 70); rs(5); return(xs); case 7 : crENE(2, S_R, 180); rs(5); return(xs); case 8 : crENE(2, S_R, 120); rs(5); return(xs); case 9 : crENE(6, S_R, 80); crENE(6, S_R, 160); return((l + m) + s); case 10 : _local1 = new Array(); if (ctrl == 0) { _local1[0] = new Array("pCmdr1", "Commander", "I forgot to tell you. There is a SHIELD button (A)."); } else { _local1[0] = new Array("pCmdr1", "Commander", "I forgot to tell you. There is a SHIELD button (H)."); } _local1[1] = new Array("pCmdr1", "Commander", "Press it just in time before you get hit by an enemy bullet and it will absorb it as energy."); _local1[2] = new Array("pCmdr1", "Commander", "Use it wisely."); say(_local1, true, false, 50); return(-1); case 11 : crENE(3, S_R, R_H / 2); return(-1); case 12 : _local1 = new Array(); _local1[0] = new Array("pAgtYellow1", "Agent Yellow", "Heads up! Got 3 on my tail. Coming your way!"); say(_local1, false, true, s + xs); return(-1); case 13 : crShipNPC("agtYellow", S_R + 30, 60, 0); agtYellow._xscale = agtYellow._xscale * -1; agtYellow.goto(-600, 60, 20); return(m); case 14 : crENE(4, S_R, 60); return(s); case 15 : crENE(4, S_R, 70); return(s); case 16 : crENE(4, S_R, 50); return(s); case 17 : crENE(5, S_R, 220); return(m + s); case 18 : crENE(2, S_R, 180); rs(3); return(xs); case 19 : crENE(2, S_R, 120); rs(3); return(xs); case 20 : crENE(5, S_R, 220); rs(2); return(m); case 21 : crENE(2, S_R, 150); return(xs); case 22 : crENE(2, S_R, 100); crENE(2, S_R, 150); return(xs); case 23 : crENE(2, S_R, 100); return(xs); case 24 : crENE(2, S_R, 70); rs(5); return(xs); case 25 : return(m); case 26 : crBOSS(1, 320, 150); CBackground.fpause(true); return(-1); case 27 : CBackground.fpause(false); return(s); case 28 : crPOW("powHP", S_R, 60, 180, 20, 0, 0); return(xxs); case 29 : _local1 = new Array(); _local1[0] = new Array("pCmdr1", "Commander", "Those green thingys are health orbs. They replenish your health. Try grabbing them."); say(_local1, true, false, xxs); return(-1); case 30 : crPOW("powHP", S_R, 60, 180, 20, 0, 0); rs(29); return(xxs); case 31 : STAGE++; eCTR = -1; return(s); } } function Stage2(teCTR) { switch (teCTR) { case 0 : playMus("pX9Chaoz.mp3", 9999); cbg("Tunnel", 1); return(s); case 1 : crMINIBOSS("MINIBOSS1", S_R, 120); MINIBOSS1.goto(350, 120, 10); return(s); case 2 : var _local1 = new Array(); _local1[0] = new Array("pCmdr1", "Commander", "It's an enemy speeder. Don't let it get away."); say(_local1, true, false, 50); return(-1); case 3 : crWall("Wall1", 10, 0); crWall("Wall1", 170, 1); return(m); case 4 : XWall("Wall10"); XWall("Wall11"); return(s); case 5 : MINIBOSS1.goto(350, 200, 5); return(s); case 6 : crWall("Wall1", 10, 0); crWall("Wall1", 90, 1); return(s); case 7 : XWall("Wall10"); XWall("Wall11"); return(s); case 8 : MINIBOSS1.goto(350, 120, 5); return(s); case 9 : crWall("Wall1", 10, 0); crWall("Wall1", 170, 1); return(s); case 10 : XWall("Wall10"); return(s); case 11 : MINIBOSS1.goto(350, 50, 5); return(s); case 12 : crWall("Wall1", 90, 0); return(s); case 13 : XWall("Wall10"); XWall("Wall11"); return(s); case 14 : MINIBOSS1.goto(350, 120, 5); return(s); case 15 : crENE(6, S_R, 50); crENE(6, S_R, 170); return(l + s); case 16 : MINIBOSS1.goto(350, 200, 5); return(s); case 17 : crWall("Wall1", 90, 1); return(xs); case 18 : crWall("Wall1", 10, 0); return(xs); case 19 : MINIBOSS1.goto(350, 120, 5); XWall("Wall11"); return(s); case 20 : crWall("Wall1", 170, 1); return(s); case 21 : MINIBOSS1.goto(350, 200, 5); XWall("Wall11"); return(s); case 22 : crWall("Wall1", 90, 1); return(s); case 23 : MINIBOSS1.goto(350, 50, 5); XWall("Wall10"); XWall("Wall11"); return(m); case 24 : crWall("Wall1", 90, 0); return(s); case 25 : crENE(7, S_R, 220); rs(5); return(s); case 26 : MINIBOSS1.goto(350, 120, 5); XWall("Wall10"); return(s); case 27 : MINIBOSS1.goto(350, 50, 5); return(s); case 28 : MINIBOSS1.goto(350, 120, 5); return(s); case 29 : crWall("Wall1", 10, 0); return(s); case 30 : MINIBOSS1.goto(350, 200, 5); return(xs); case 31 : MINIBOSS1.goto(350, 120, 5); return(xs); case 32 : MINIBOSS1.goto(350, 200, 5); return(s); case 33 : crWall("Wall1", 90, 1); return(s); case 34 : XWall("Wall10"); XWall("Wall11"); return(s); case 35 : MINIBOSS1.goto(350, 120, 5); return(xs); case 36 : crWall("Wall1", 170, 1); return(s); case 37 : XWall("Wall11"); return(s); case 38 : MINIBOSS1.goto(350, 200, 5); return(s); case 39 : crWall("Wall1", 10, 0); crWall("Wall1", 90, 1); return(s); case 40 : XWall("Wall10"); XWall("Wall11"); return(s); case 41 : MINIBOSS1.goto(350, 120, 5); return(s); case 42 : crWall("Wall1", 10, 0); crWall("Wall1", 170, 1); return(s); case 43 : crPOW("powHP", S_R, 120, 180, 20, 0, 0); rs(10); return(xxs); case 44 : XWall("Wall10"); XWall("Wall11"); return(s); case 45 : crPOW("powHP", S_R, 200, 180, 20, 0, 0); rs(10); return(xxs); case 46 : MINIBOSS1.goto(350, 50, 5); return(s); case 47 : crWall("Wall1", 90, 0); return(xs); case 48 : crENE(7, S_R, 220); rs(5); return(s); case 49 : MINIBOSS1.goto(350, 120, 5); XWall("Wall10"); return(m); case 50 : crWall("Wall1", 10, 0); crWall("Wall1", 170, 1); return(s); case 51 : MINIBOSS1.goto(350, 200, 5); XWall("Wall11"); return(s); case 52 : crWall("Wall1", 90, 1); return(s); case 53 : crShipNPC("agtBlue", S_L - 30, 200, 0); agtBlue.goto(60, 200, 5); return(s); case 54 : _local1 = new Array(); _local1[0] = new Array("pAgtBlue1", "Agent Blue", "I'll handle this."); say(_local1, false, false, 15); return(-1); case 55 : XWall("Wall10"); XWall("Wall11"); agtBlue.fire("agtBlueBullet", "MINIBOSS1", 60, "boom02"); tint(MINIBOSS1, 0, 0, 255, 50); return(m); case 56 : _local1 = new Array(); _local1[0] = new Array("pAgtBlue2", "Agent Blue", "Pull up!"); say(_local1, false, false, s); return(-1); case 57 : agtBlue.goto(60, 120, 5); MINIBOSS1.goto(350, 120, 1); return(xs); case 58 : crWall("Wall1", 180, 1); MINIBOSS1.destroy(); return(s); case 59 : XWall("Wall11"); return(s); case 60 : cbg("OCity", 2); return(l); case 61 : crBOSS(2, 300, 145); CBackground.fpause(true); return(xs); case 62 : _local1 = new Array(); _local1[0] = new Array("pAgtBlue2", "Agent Blue", "Oh no! They poisoned the great Deco Tree."); say(_local1, true, false, m); return(-1); case 63 : crShipNPC("agtYellow", S_L - 30, 70, 1); agtYellow.goto(60, 70, 5); agtBlue.goto(60, 180, 5); return(s); case 64 : _local1 = new Array(); _local1[0] = new Array("pAgtYellow1", "Agent Yellow", "I'll help out."); say(_local1, true, false, -1); return(-1); case 65 : _local1 = new Array(); _local1[0] = new Array("pCmdr1", "Commander", "Agent Purple has reported that Agent Black is in Ice City. Purple is fighting Agent White right now..."); _local1[1] = new Array("pAgtYellow1", "Agent Yellow", "Hey Blue isn't Ice City your hometown?"); _local1[2] = new Array("pAgtBlue2", "Agent Blue", "..."); _local1[3] = new Array("pCmdr1", "Commander", "Blue, I need you to check it out."); _local1[4] = new Array("pAgtBlue2", "Agent Blue", "I'm on it."); _local1[5] = new Array("pCmdr1", "Commander", "Bring red with you."); _local1[6] = new Array("pCmdr1", "Commander", "Yellow stay here. We need to you finish up the remaining enemies. Then you can catch up later."); _local1[7] = new Array("pAgtYellow1", "Agent Yellow", "Sigh... yes maam."); _local1[8] = new Array("pCmdr1", "Commander", "Red, try your best to help blue."); say(_local1, true, false, 50); return(-1); case 66 : CBackground.fpause(false); agtYellow.goto(-600, 70, 5); agtBlue.goto(600, 180, 5); STAGE++; eCTR = -1; return(l); } } function Stage3(teCTR) { switch (teCTR) { case 0 : playMus("pX9Danger.mp3", 9999); cbg("River", 1); csplash(); return(s); case 1 : crENE(8, S_R, 100); return(m); case 2 : crENE(8, S_R, 120); return(m); case 3 : crENE(8, S_R, 80); return(m); case 4 : crENE(8, S_R, 50); return(m); case 5 : crENE(8, S_R, 180); return(m); case 6 : crPOW("powHP", S_R, 180, 180, 20, 0, 0); rs(15); return(xxs); case 7 : crPOW("powHP", S_R, 200, 180, 20, 0, 0); return(xxs); case 8 : crPOW("powHP", S_R, 220, 180, 20, 0, 0); rs(15); return(xxs); case 9 : crMINIBOSS("BOSS3Bullet", 400, 125); BOSS3Bullet.fire(1); return(l); case 10 : BOSS3Bullet.goto(400, Player._y, 5); return(s); case 11 : BOSS3Bullet.fire(1); return(l); case 12 : crENE(8, S_R, 120); BOSS3Bullet.goto(400, Player._y, 5); return(s); case 13 : BOSS3Bullet.fire(1); return(l); case 14 : crENE(8, S_R, 80); BOSS3Bullet.goto(400, Player._y, 5); return(s); case 15 : BOSS3Bullet.fire(1); return(l); case 16 : crENE(8, S_R, 100); BOSS3Bullet.goto(400, Player._y, 5); return(s); case 17 : BOSS3Bullet.fire(1); return(l); case 18 : crENE(8, S_R, 80); BOSS3Bullet.goto(400, Player._y, 5); return(s); case 19 : BOSS3Bullet.fire(1); return(l); case 20 : crENE(8, S_R, 80); rs(3); return(s); case 21 : crENE(8, S_R, 120); rs(3); return(s); case 22 : crENE(8, S_R, 160); rs(3); return(s); case 23 : BOSS3Bullet.goto(400, Player._y, 5); return(s); case 24 : return(xs); case 25 : BOSS3Bullet.fire(1); return(s); case 26 : crPOW("powHP", S_R, 120, 180, 20, 0, 0); rs(20); return(xxs); case 27 : BOSS3Bullet.goto(400, Player._y, 5); return(s); case 28 : BOSS3Bullet.fire(1); return(l); case 29 : BOSS3Bullet.goto(600, 100, 5); return(s); case 30 : crENE(6, S_R, 80); crENE(6, S_R, 180); return(m); case 31 : crENE(8, S_R, 120); rs(3); return(s + xs); case 32 : crENE(8, S_R, 80); rs(3); return(s + xs); case 33 : crENE(8, S_R, 160); rs(3); return(s + xs); case 34 : crENE(3, S_R, R_H / 2); return(-1); case 35 : crBOSS(3, 390, 200); crShipNPC("agtBlue", 370, 200, 1); CBackground.fpause(true); return(xxs); case 36 : var _local1 = new Array(); _local1[0] = new Array("pCmdr1", "Commander", "Oh no! The giant enemy crab has blue."); _local1[1] = new Array("pCmdr1", "Commander", "Attack its weakpoint for massive damage."); say(_local1, true, false, -1); return(-1); case 37 : CBackground.fpause(false); return(xxs); case 38 : _local1 = new Array(); _local1[0] = new Array("pAgtBlue1", "Agent Blue", "I was careless, I'm sorry..."); say(_local1, true, false, s); return(-1); case 39 : agtBlue.goto(600, 200, 5); return(s); case 40 : crPOW("powHP", S_R, 200, 180, 20, 0, 0); rs(15); return(xxs); case 41 : crPOW("powHP", S_R, 180, 180, 20, 0, 0); return(xxs); case 42 : crPOW("powHP", S_R, 160, 180, 20, 0, 0); return(xxs); case 43 : crPOW("powHP", S_R, 140, 180, 20, 0, 0); rs(15); return(xxs); case 44 : STAGE++; eCTR = -1; return(s); } } function Stage4(teCTR) { switch (teCTR) { case 0 : playMus("pX9Blue.mp3", 9999); cbg("Ocean", 3); return(m); case 1 : crENE(9, 300, 250); return(s); case 2 : crENE(9, 400, 250); return(s); case 3 : crENE(9, 200, 250); return(s); case 4 : crENE(10, 100, 250); return(s); case 5 : crENE(10, 0, 250); return(m); case 6 : crENE(10, 100, 250); crENE(9, 300, 250); return(s); case 7 : crENE(9, 400, 250); rs(5); return(s); case 8 : crENE(6, S_R, 70); crENE(6, S_R, 180); return(l); case 9 : crENE(10, 100, 250); crENE(9, 300, 250); return(m); case 10 : crENE(2, S_R, 80); rs(3); return(xs); case 11 : crENE(2, S_R, 120); rs(3); return(xs); case 12 : crENE(9, 400, 250); rs(3); return(s); case 13 : crENE(10, 0, 250); rs(3); return(s); case 14 : crENE(15, S_R, 120); crENE(9, 400, 250); return(s); case 15 : crENE(9, 350, 250); return(s); case 16 : crENE(15, S_R, 140); crENE(9, 300, 250); return(s); case 17 : crENE(9, 250, 250); return(s); case 18 : crENE(15, S_R, 160); crENE(10, 150, 250); return(s); case 19 : crENE(10, 100, 250); return(s); case 20 : crENE(15, S_R, 100); crENE(10, 50, 250); return(s); case 21 : crENE(10, 0, 250); return(s); case 22 : crENE(15, S_R, 80); crENE(9, 400, 250); crENE(10, 0, 250); return(s); case 23 : crENE(10, 50, 250); crENE(9, 350, 250); return(s); case 24 : crENE(15, S_R, 60); crENE(10, 100, 250); crENE(9, 300, 250); return(s); case 25 : crENE(10, 150, 250); crENE(9, 250, 250); return(s); case 26 : crENE(6, S_R, 120); rs(3); return(s); case 27 : crENE(6, S_R, 80); rs(3); return(s); case 28 : crENE(6, S_R, 160); rs(3); return(s); case 29 : crPOW("powHP", S_R, 120, 180, 20, 0, 0); rs(30); return(xxs); case 30 : crENE(11, S_R, R_H / 2); return(-1); case 31 : crShipNPC("agtBlue", S_R, 180, 0); agtBlue.goto(60, 180, 5); return(s); case 32 : crMINIBOSS("agtWhite", S_R, 120); agtWhite.goto(300, 120, 5); return(s); case 33 : var _local2 = new Array(); _local2[0] = new Array("pAgtBlue2", "Agent Blue", "It can't be..."); _local2[1] = new Array("pCmdr1", "Commander", "What is it?"); _local2[2] = new Array("pAgtBlue2", "Agent Blue", "It's White."); _local2[3] = new Array("pAgtWhite1", "Agent White", "Your journey ends here."); _local2[4] = new Array("pAgtBlue2", "Agent Blue", "It's no use. He harness the power of the wind. Our bullets are no match against his speed."); _local2[5] = new Array("pCmdr1", "Commander", "Try to think of something."); say(_local2, true, false, xxl); return(-1); case 34 : _local2 = new Array(); _local2[0] = new Array("pAgtBlue1", "Agent Blue", "We need to figure out how to STOP him."); say(_local2, true, false, xxl); return(-1); case 35 : _local2 = new Array(); _local2[0] = new Array("pAgtBlue1", "Agent Blue", "If only there was a way to make everything STOP."); say(_local2, true, false, xxl); return(-1); case 36 : _local2 = new Array(); _local2[0] = new Array("pAgtBlue1", "Agent Blue", "PAUSE (ENTER) the game for a sec so we can think this over."); say(_local2, true, false, xxl); _root.eCTR--; return(-1); case 37 : return(s); case 38 : _local2 = new Array(); _local2[0] = new Array("pAgtWhite1", "Agent White", "???"); _local2[1] = new Array("pAgtWhite1", "Agent White", "Resume the game already!"); _local2[2] = new Array("pAgtWhite1", "Agent White", "This is getting boring!"); _local2[3] = new Array("pAgtWhite1", "Agent White", "..."); _local2[4] = new Array("pAgtWhite1", "Agent White", "All this water is making me wanna go pee!"); _local2[5] = new Array("pAgtWhite1", "Agent White", "Hold up dont resume the game."); _local2[6] = new Array("pAgtWhite1", "Agent White", "BRB"); _local2[7] = new Array("pAgtBlue1", "Agent Blue", "..."); _local2[8] = new Array("pAgtBlue1", "Agent Blue", "Is he gone?"); _local2[9] = new Array("pAgtBlue2", "Agent Blue", "Okay shoot him now!"); say(_local2, true, false, s); return(-1); case 39 : agtBlue.goto(60, agtWhite._y, 5); return(s); case 40 : _root.agtBlue.fire("agtBlueBullet", "agtWhite", 60, "boom02"); return(l); case 41 : agtWhite.destroy(); return(xs); case 42 : _local2 = new Array(); _local2[0] = new Array("pAgtWhite1", "Agent White", "Cheater!"); _local2[1] = new Array("pAgtBlue1", "Agent Blue", "Good job!"); say(_local2, true, false, s); return(-1); case 43 : agtBlue.goto(600, agtBlue._y, 5); STAGE++; eCTR = -1; xsplash(); return(m); } } function Stage5(teCTR) { switch (teCTR) { case 0 : playMus("pX9Redoomed.mp3", 9999); cbg("Tunnel", 1); return(s); case 1 : crShipNPC("agtBlue", S_R, 120, 0); agtBlue.goto(300, 120, 5); crMINIBOSS("MINIBOSS2", S_L, 120); MINIBOSS2.goto(50, 120, 5); return(m); case 2 : var _local2 = new Array(); _local2[0] = new Array("pAgtBlue2", "Agent Blue", "Watch out behind you."); _local2[1] = new Array("pAgtBlue2", "Agent Blue", "Try to follow my lead so you won't crash into anything."); say(_local2, true, false, 50); return(-1); case 3 : agtBlue.goto(300, 200, 5); return(s); case 4 : MINIBOSS2.fire(m); return(m); case 5 : MINIBOSS2.goto(50, 200, 5); agtBlue.goto(300, 120, 5); return(s); case 6 : MINIBOSS2.fire(m); return(m); case 7 : crWall("Wall1", 10, 0); return(s); case 8 : crENE(2, S_R, 100); rs(5); return(xs); case 9 : XWall("Wall10"); agtBlue.goto(300, 200, 5); MINIBOSS2.goto(50, 120, 5); return(s); case 10 : MINIBOSS2.fire(m); return(m); case 11 : agtBlue.goto(300, 120, 5); return(s); case 12 : crWall("Wall1", 10, 0); crWall("Wall1", 170, 1); return(s); case 13 : XWall("Wall10"); XWall("Wall11"); agtBlue.goto(300, 50, 5); return(s); case 14 : MINIBOSS2.fire(m); crWall("Wall1", 170, 1); return(m); case 15 : agtBlue.goto(300, 120, 5); XWall("Wall11"); return(s); case 16 : crWall("Wall1", 10, 0); crWall("Wall1", 170, 1); return(s); case 17 : XWall("Wall11"); return(m); case 18 : crWall("Wall1", 170, 1); XWall("Wall10"); return(s); case 19 : agtBlue.goto(300, 50, 5); return(s); case 20 : MINIBOSS2.fire(m); return(m); case 21 : XWall("Wall11"); return(s); case 22 : crENE(2, S_R, 70); rs(5); return(xs); case 23 : MINIBOSS2.goto(50, 50, 5); crENE(6, S_R, 70); crWall("Wall1", 90, 0); crWall("Wall1", 170, 1); return(m); case 24 : agtBlue.goto(300, 120, 5); XWall("Wall10"); return(s); case 25 : MINIBOSS2.fire(s); return(s); case 26 : agtBlue.goto(300, 200, 5); MINIBOSS2.goto(50, 120, 5); XWall("Wall11"); return(s); case 27 : MINIBOSS2.fire(s); return(s); case 28 : crPOW("powHP", S_R, 200, 180, 20, 0, 0); rs(15); return(xxs); case 29 : agtBlue.goto(300, 120, 5); return(s); case 30 : crWall("Wall1", 10, 0); crWall("Wall1", 170, 1); return(s); case 31 : agtBlue.goto(300, 50, 5); XWall("Wall10"); return(s); case 32 : MINIBOSS2.fire(s); return(s); case 33 : crPOW("powHP", S_R, 50, 180, 20, 0, 0); rs(15); return(xxs); case 34 : agtBlue.goto(300, 120, 5); XWall("Wall11"); return(m); case 35 : crWall("Wall1", 10, 0); crWall("Wall1", 170, 1); return(m); case 36 : XWall("Wall10"); return(s); case 37 : crWall("Wall1", 10, 0); agtBlue.goto(300, 200, 5); XWall("Wall11"); return(s); case 38 : MINIBOSS2.fire(s); return(s); case 39 : XWall("Wall10"); return(s); case 40 : agtBlue.goto(300, 50, 5); return(s + xs); case 41 : crWall("Wall1", 90, 0); crWall("Wall1", 170, 1); MINIBOSS2.destroy(); return(s); case 42 : agtBlue.goto(600, 50, 5); _root.crPOW("powPow", 0, 120, 0, 5, 1, 1); XWall("Wall10"); XWall("Wall11"); return(m); case 43 : STAGE++; eCTR = -1; return(m); } } function Stage6(teCTR) { switch (teCTR) { case 0 : playMus("pX9Japan.mp3", 9999); cbg("Japan", 0); return(s); case 1 : crShipNPC("agtBlue", S_R, 120, 0); crShipNPC("agtOrange", S_R + 50, 70, 1); crShipNPC("agtGreen", S_R + 50, 180, 2); agtBlue.goto(250, 120, 5); agtOrange.goto(300, 70, 5); agtGreen.goto(300, 180, 5); return(m + s); case 2 : var _local2 = new Array(); _local2[0] = new Array("pAgtBlue1", "Agent Blue", "What's the status here?"); _local2[1] = new Array("pAgtOrange1", "Agent Orange", "Nice timing. Dragon Town is in trouble."); _local2[2] = new Array("pAgtGreen1", "Agent Green", "trouble..."); _local2[3] = new Array("pAgtBlue1", "Agent Blue", "We'll try to help out as much as we can."); _local2[4] = new Array("pAgtOrange1", "Agent Orange", "You've better hurry to Ice City. We need to stop the source of this. We'll catch up after we clean this up."); _local2[5] = new Array("pAgtGreen1", "Agent Green", "hurry..."); _local2[6] = new Array("pAgtBlue1", "Agent Blue", "We'll do."); say(_local2, true, false, 50); return(-1); case 3 : agtBlue.goto(600, 120, 5); agtOrange.goto(600, 70, 5); agtGreen.goto(600, 200, 5); return(m); case 4 : crENE(15, S_R, 120); rs(5); return(xs); case 5 : crENE(15, S_R, 50); rs(5); return(xs); case 6 : crENE(15, S_R, 200); rs(5); return(xs); case 7 : crENE(16, S_R, 120); crENE(16, S_R, 60); crENE(16, S_R, 180); return(l); case 8 : crMINIBOSS("MINIBOSS3", 400, 125); MINIBOSS3.goto(400, Player._y, 5); return(l); case 9 : MINIBOSS3.fire(1); return(l); case 10 : MINIBOSS3.goto(400, Player._y, 5); return(s); case 11 : crENE(16, S_R, 60); crENE(16, S_R, 180); MINIBOSS3.fire(1); return(l); case 12 : MINIBOSS3.goto(400, Player._y, 5); return(s); case 13 : MINIBOSS3.fire(1); return(l); case 14 : MINIBOSS3.goto(400, Player._y, 5); return(s); case 15 : crENE(16, S_R, 60); crENE(16, S_R, 180); MINIBOSS3.fire(1); return(l); case 16 : MINIBOSS3.goto(400, Player._y, 5); return(s); case 17 : MINIBOSS3.fire(1); return(l); case 18 : MINIBOSS3.goto(600, Player._y, 5); return(s); case 19 : crENE(17, S_R, 120); return(-1); case 20 : crENE(16, S_R, 80); crENE(16, S_R, 160); rs(5); return(s + xs); case 21 : crENE(16, S_R, 120); return(s + xs); case 22 : crENE(16, S_R, 100); crENE(16, S_R, 140); return(s + xs); case 23 : crENE(16, S_R, 80); crENE(16, S_R, 160); return(s + xs); case 24 : crENE(16, S_R, 60); crENE(16, S_R, 180); return(s + xs); case 25 : crBOSS(4, 300, 125); CBackground.fpause(true); _root.bgJapanC.tpause = true; return(-1); case 26 : CBackground.fpause(false); _root.bgJapanC.tpause = false; return(s); case 27 : STAGE++; eCTR = -1; return(s); } } function Stage7(teCTR) { switch (teCTR) { case 0 : playMus("pX9Defcon.mp3", 9999); cbg("Tunnel", 1); return(s); case 1 : crShipNPC("agtBlue", S_R, 120, 0); agtBlue.goto(300, 120, 5); crMINIBOSS("PAC", S_L, 125); PAC.goto(50, 125, 5); return(m); case 2 : var _local2 = new Array(); _local2[0] = new Array("pAgtBlue1", "Agent Blue", "Ice City is just around the corner. We need to hurry."); say(_local2, true, false, 50); return(-1); case 3 : agtBlue.goto(600, 120, 5); return(s); case 4 : PAC.fire(true, 90); return(s); case 5 : crENE(2, S_R, 120); rs(3); return(s); case 6 : PAC.goto(100, 125, 10); return(s); case 7 : crENE(2, S_R, 200); rs(3); return(s); case 8 : PAC.goto(50, 125, 10); return(s); case 7 : crENE(2, S_R, 50); rs(3); return(s); case 8 : crENE(6, S_R, 70); crENE(6, S_R, 180); return(l); case 9 : PAC.goto(100, 125, 10); return(m); case 10 : PAC.goto(200, 125, 10); return(m); case 11 : PAC.goto(50, 125, 10); return(m); case 12 : crENE(7, S_R, 220); rs(3); return(m); case 13 : PAC.goto(100, 125, 10); return(l); case 14 : PAC.goto(200, 125, 10); return(m); case 15 : PAC.goto(50, 125, 10); return(s); case 16 : crENE(6, S_R, 70); crENE(6, S_R, 180); return(l + s); case 17 : PAC.goto(200, 125, 10); return(m); case 18 : PAC.goto(100, 125, 10); return(m); case 19 : crENE(6, S_R, 70); crENE(6, S_R, 180); return(m); case 20 : PAC.goto(50, 125, 10); return(m); case 21 : crPOW("powHP", S_R, 120, 180, 20, 0, 0); rs(15); return(xxs); case 22 : PAC.fire(false, 0); PAC.goto(100, 125, 10); return(s); case 23 : PAC.goto(150, 125, 10); return(s); case 24 : PAC.goto(200, 125, 10); return(s); case 25 : PAC.goto(250, 125, 10); return(s); case 26 : PAC.goto(300, 125, 10); return(s); case 27 : PAC.goto(-100, 125, 25); crWall("Wall1", 10, 0); crWall("Wall1", 170, 1); return(m); case 28 : _root.SCORE = _root.SCORE + 2000; _root.crPOW("powPow", 0, 120, 0, 5, 1, 1); XWall("Wall10"); XWall("Wall11"); return(m); case 29 : crPOW("powHP", S_R, 120, 180, 20, 0, 0); rs(25); return(xxs); case 30 : STAGE++; eCTR = -1; return(s); } } function Stage8(teCTR) { switch (teCTR) { case 0 : playMus("pX9Polar.mp3", 9999); cbg("Snow", 0); return(m); case 1 : crENE(12, S_R, 120); return(s); case 2 : crENE(12, S_R, 60); return(s); case 3 : crENE(12, S_R, 180); return(s); case 4 : crENE(12, S_R, 120); rs(5); return(s); case 5 : crENE(13, S_R, 220); return(s); case 6 : crENE(12, S_R, 180); return(s); case 7 : crENE(12, S_R, 60); return(s); case 8 : crENE(13, S_R, 220); return(s); case 9 : crENE(17, S_R, 120); return(-1); case 10 : crENE(14, S_R, 210); rs(3); return(s); case 11 : crENE(14, S_R, 210); crENE(12, S_R, 60); crENE(12, S_R, 180); return(m); case 12 : crENE(1, S_R, 160); crENE(14, S_R, 210); crENE(12, S_R, 120); return(s); case 13 : crENE(1, S_R, 120); crENE(12, S_R, 100); crENE(12, S_R, 140); return(s); case 14 : crENE(1, S_R, 140); crENE(14, S_R, 210); crENE(12, S_R, 80); crENE(12, S_R, 160); return(s); case 15 : crENE(1, S_R, 80); crENE(12, S_R, 100); crENE(12, S_R, 140); return(s); case 16 : crENE(1, S_R, 100); crENE(14, S_R, 210); crENE(12, S_R, 120); return(m); case 17 : crENE(12, S_R, 80); crENE(12, S_R, 160); rs(3); return(s); case 18 : crENE(1, S_R, 160); crENE(14, S_R, 210); crENE(12, S_R, 160); rs(5); return(m); case 19 : crENE(1, S_R, 60); crENE(12, S_R, 180); return(s); case 20 : crENE(1, S_R, 80); crENE(12, S_R, 160); return(s); case 21 : crENE(1, S_R, 100); crENE(12, S_R, 140); return(s); case 22 : crENE(1, S_R, 120); crENE(12, S_R, 120); return(s); case 23 : crENE(1, S_R, 140); crENE(12, S_R, 100); return(s); case 24 : crENE(1, S_R, 160); crENE(12, S_R, 80); return(s); case 25 : crENE(1, S_R, 180); crENE(12, S_R, 60); return(m); case 26 : crENE(1, S_R, 60); crENE(12, S_R, 180); return(s); case 27 : crENE(1, S_R, 80); crENE(12, S_R, 160); return(s); case 28 : crENE(1, S_R, 100); crENE(12, S_R, 140); return(s); case 29 : crENE(1, S_R, 120); crENE(12, S_R, 120); return(s); case 30 : crENE(1, S_R, 140); crENE(12, S_R, 100); return(s); case 31 : crENE(1, S_R, 160); crENE(12, S_R, 80); return(s); case 32 : crENE(1, S_R, 180); crENE(12, S_R, 60); return(m); case 33 : crENE(14, S_R, 210); crENE(12, S_R, 60); crENE(12, S_R, 180); return(m); case 34 : crENE(1, S_R, 160); crENE(14, S_R, 210); crENE(12, S_R, 120); return(s); case 35 : crENE(1, S_R, 120); crENE(12, S_R, 100); crENE(12, S_R, 140); return(s); case 36 : crENE(1, S_R, 140); crENE(14, S_R, 210); crENE(12, S_R, 80); crENE(12, S_R, 160); return(s); case 37 : crENE(1, S_R, 80); crENE(12, S_R, 100); crENE(12, S_R, 140); return(s); case 38 : crENE(1, S_R, 100); crENE(14, S_R, 210); crENE(12, S_R, 120); return(s); case 39 : crENE(17, S_R, 120); return(-1); case 40 : crENE(12, S_R, 100); crENE(12, S_R, 140); crENE(17, S_R, 120); return(-1); case 41 : crENE(12, S_R, 100); crENE(12, S_R, 140); crENE(17, S_R, 120); return(-1); case 42 : crPOW("powHP", S_R, 120, 180, 20, 0, 0); rs(10); return(xxs); case 43 : crPOW("powHP", S_R, 200, 180, 20, 0, 0); rs(10); return(xxs); case 44 : crPOW("powHP", S_R, 120, 180, 20, 0, 0); rs(10); return(xxs); case 45 : crPOW("powHP", S_R, 50, 180, 20, 0, 0); rs(10); return(xxs); case 46 : crPOW("powHP", S_R, 120, 180, 20, 0, 0); rs(20); return(xxs); case 47 : playMus("pX9Immortality.mp3", 9999); crShipNPC("agtBlue", S_R, 180, 0); agtBlue.goto(100, 180, 5); return(s); case 48 : crShipNPC("agtBlack", S_R, 120, 1); agtBlack.goto(350, 120, 5); return(m); case 49 : CBackground.fpause(true); var _local2 = new Array(); _local2[0] = new Array("pAgtBlue2", "Agent Blue", "I can't move..."); _local2[1] = new Array("pAgtBlack1", "Agent Black", "Finally, you have arrived."); _local2[2] = new Array("pAgtBlack1", "Agent Black", "I have been waiting for you... RED!"); _local2[3] = new Array("pAgtBlue2", "Agent Blue", "What?"); _local2[4] = new Array("pAgtBlack1", "Agent Black", "Come Red! Join me!"); _local2[5] = new Array("pAgtBlue2", "Agent Blue", "Red don't come any closer. He'll bind you with his shadow."); _local2[6] = new Array("pAgtBlack1", "Agent Black", "SILLENCE!!!"); say(_local2, true, false, 50); return(-1); case 50 : CBackground.fpause(false); xbg(1); agtBlue.removeMovieClip(); return(l + s); case 51 : _local2 = new Array(); _local2[0] = new Array("pAgtBlack1", "Agent Black", "Come Red. With our powers combined we can rule the world!"); _local2[1] = new Array("pAgtBlack1", "Agent Black", "I need your power... The elemental Fire."); _local2[2] = new Array("pAgtBlack1", "Agent Black", "With it we can melt the polar ice caps and cause global warming!"); _local2[3] = new Array("pAgtBlack1", "Agent Black", "Then we will rule the world!"); _local2[4] = new Array("pAgtBlack1", "Agent Black", "MUHAHAHAHAHA!!!"); _local2[5] = new Array("pAgtBlack1", "Agent Black", "What do you say?"); _local2[6] = new Array("pAgtBlack1", "Agent Black", "Silence huh..."); _local2[7] = new Array("pAgtBlack1", "Agent Black", "I guess I'll have to kill you then and absorb your power."); _local2[8] = new Array("pAgtBlack1", "Agent Black", "You are not prepared!"); say(_local2, true, false, 50); return(-1); case 52 : crBOSS(5, 350, 120); agtBlack.removeMovieClip(); crMINIBOSS("agtBlackBullet", S_L, 120); agtBlackBullet._x = _root.Player._x; agtBlackBullet._y = 220; agtBlackBullet.fire(false); return(-1); case 53 : _root.GPAUSE = 1; _root.Player.goto(150, 120, 5); agtBlackBullet.destroy(); crShipNPC("agtBlack", 350, 120, 0); crShipNPC("agtBlue", S_L, 80, 1); crShipNPC("agtYellow", S_L, 160, 2); crShipNPC("agtOrange", S_L, 60, 3); crShipNPC("agtGreen", S_L, 180, 4); crShipNPC("agtPurple", S_L, 120, 5); agtBlue.goto(100, 80, 5); agtYellow.goto(100, 160, 5); agtOrange.goto(75, 60, 5); agtGreen.goto(75, 180, 5); agtPurple.goto(75, 120, 5); return(m); case 54 : _root.GPAUSE = 0; _local2 = new Array(); _local2[0] = new Array("pAgtBlue1", "Agent Blue", "Give it up black. Its over."); _local2[1] = new Array("pAgtBlack1", "Agent Black", "Never!"); _local2[2] = new Array("pAgtBlue2", "Agent Blue", "Then we have no choice. Super mega rainbow beam form!"); _local2[3] = new Array("pAgtYellow1", "Agent Yellow", "YELLOW THUNDER!"); _local2[4] = new Array("pAgtOrange1", "Agent Orange", "ORANGE EARTH!"); _local2[5] = new Array("pAgtGreen1", "Agent Green", "GREEN NATURE!"); _local2[6] = new Array("pAgtPurple1", "Agent Purple", "PURPLE POISON!"); _local2[7] = new Array("pAgtBlue1", "Agent Blue", "BLUE WATER!"); say(_local2, true, false, 50); return(-1); case 55 : SCORE = SCORE + (_root.Player.getHP() * 100); kill(); _root.gotoAndStop("end"); return(-1); } }
Frame 7
function sendScores(userName, userScore) { bSub.enabled = false; var _local1 = new LoadVars(); _local1.userName = userName; _local1.myScore = userScore; var _local2 = new LoadVars(); _local2.onLoad = function (success) { if (success) { stopAllSounds(); bSub.enabled = false; txtErr.text = "Score Submitted..."; } else { bSub.enabled = true; txtErr.text = "Error connecting to server."; } }; _local1.sendAndLoad("http://lanstrash.awardspace.com/f/butangiscore.php", _local2, "POST"); } function sendScores2(userName, userScore) { bSub.enabled = false; var _local1 = new LoadVars(); _local1.userName = userName; _local1.myScore = userScore; var _local2 = new LoadVars(); _local2.onLoad = function (success) { if (success) { stopAllSounds(); bSub.enabled = false; txtErr.text = "Score Submitted..."; } else { bSub.enabled = true; txtErr.text = "Error connecting to server."; } }; _local1.sendAndLoad("http://lanstrash.awardspace.com/l/butangiscore.php", _local2, "POST"); } if (_root.DIFFICULTY == 0) { _root.bSub.enabled = false; txtErr.text = "Play the game in Normal or Hard mode to submit scores"; }
Symbol 12 MovieClip Frame 1
function onEnterFrame() { if ((_currentframe % 2) == 0) { peb = Math.round(Math.random() * 100); ex = Math.round((Math.random() * 10) - 5); ey = Math.round((Math.random() * 10) - 5); if ((_x + ex) > 10) { _x = 10; } else if ((_x + ex) < -10) { _x = -10; } else { _x = (_x + ex); } if ((_y + ey) > 10) { _y = 10; } else if ((_y + ey) < -10) { _y = -10; } else { _y = (_y + ey); } } if (this.black1._x == -1000) { if (peb == 1) { this.black1._x = this.black1._x + 1; } } else if (this.black1._x > 1000) { this.black1._x = -1000; } else { this.black1._x = this.black1._x + 100; } if (this.black2._x == -1000) { if (peb == 2) { this.black2._x = this.black2._x + 1; } } else if (this.black2._x > 1000) { this.black2._x = -1000; } else { this.black2._x = this.black2._x + 100; } }
Symbol 25 Button
on (release) { _root.gotoAndStop("intro"); }
Symbol 26 MovieClip Frame 1
_root.stop(); pLoad = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (pLoad != 100) { setProperty(bar, _xscale , pLoad); } else { gotoAndStop ("load"); }
Symbol 26 MovieClip Frame 2
gotoAndPlay (1);
Symbol 438 MovieClip [__Packages.PObject] Frame 0
class PObject extends MovieClip { var _x, _y, removeMovieClip; function PObject () { super(); } function move(dir, spd, round) { if (_root.GPAUSE < 2) { if (dir == 180) { _x = _x - spd; } else if (round == undefined) { _x = _x + (Math.cos((dir * 3.14) / 180) * spd); _y = _y + ((Math.sin((dir * 3.14) / 180) * spd) * -1); } else if (round == true) { _x = _x + Math.round(Math.cos((dir * Math.PI) / 180) * spd); _y = _y + Math.round((Math.sin((dir * Math.PI) / 180) * spd) * -1); } } if (_root.Player.getHP() <= 0) { removeMovieClip(); } } function cleanup(plusX, plusY) { if ((plusX == undefined) and (plusY == undefined)) { if ((((_x < -30) or (_x > (_root.R_W + 30))) or (_y < -30)) or (_y > (_root.R_H + 30))) { return(true); } } else if ((((_x < (-plusX)) or (_x > (_root.R_W + plusX))) or (_y < (-plusY))) or (_y > (_root.R_H + plusY))) { return(true); } return(false); } }
Symbol 439 MovieClip [__Packages.CPBullet] Frame 0
class CPBullet extends PObject { var spd, dir, move, cleanup, removeMovieClip; function CPBullet () { super(); } static function getPOP() { return(POP); } static function subPOP() { POP--; } function Init(tdir, tspd) { POP++; spd = tspd; dir = tdir; } function onEnterFrame() { move(dir, spd); if (cleanup(10, 10)) { POP--; removeMovieClip(); } } static var POP = 0; static var loc = 0; }
Symbol 440 MovieClip [__Packages.CMsgBox] Frame 0
class CMsgBox extends MovieClip { var arrSay, p, a, t, removeMovieClip; function CMsgBox () { super(); } function getsaySkip() { return(saySkip); } function setsaySkip(b) { sayCTR = arrSay[sayNum][2].length; saySkip = b; } function nextSay() { sayNum = sayNum + 1; sayCTR = 0; _root.guiMsgBox.myPic.gotoAndStop(arrSay[sayNum][0]); saySkip = false; } function init(tarrSay, tp, ta, tt) { function playSnd(snd, time) { snd1.stop(); snd1.attachSound(snd); snd1.start(0, time); } arrSay = tarrSay; p = tp; a = ta; t = tt; _root.guiMsgBox.myPic.gotoAndStop(arrSay[0][0]); if (p == true) { _root.GPAUSE = 3; } if (a == false) { _root.GSAY = true; } _root.guiMsgBox.b_skip._visible = false; var snd1 = new Sound(this); playSnd("sndMsg", 1); } function onEnterFrame() { if (sayNum < arrSay.length) { _root.guiMsgBox.nameTxt.text = arrSay[sayNum][1]; if (sayCTR <= arrSay[sayNum][2].length) { _root.guiMsgBox.sayTxt.text = arrSay[sayNum][2].substr(0, sayCTR); sayCTR++; } else if (a == false) { _root.guiMsgBox.b_skip._visible = true; saySkip = true; } else if (kill == false) { _root.eT = t; kill = true; } } else { _root.GPAUSE = 0; _root.eT = t; _root.GSAY = false; removeMovieClip(); } if (_root.eT == 0) { removeMovieClip(); } } var kill = false; var sayCTR = 0; var sayNum = 0; var saySkip = false; var press2 = false; }
Symbol 441 MovieClip [__Packages.CEnemy] Frame 0
class CEnemy extends PObject { var getDepth, HP, dir, spd, mType, bType, bTime, gunTimer, bSPD, other, _x, _y, removeMovieClip, cleanup, hitTest, move, _rotation; function CEnemy () { super(); } static function getPOP() { return(POP); } function init(tHP, tdir, tspd, tmType, tbType, tbTime, tbWait, tbSPD) { POP[getDepth() - 200] = 1; HP = tHP; dir = tdir; spd = tspd; mType = tmType; bType = tbType; bTime = tbTime; gunTimer = tbWait; bSPD = tbSPD; } function onEnterFrame() { if (_root.GPAUSE < 2) { runMove(); runFire(); if (COLS()) { if (_root.Player.getinv() == 0) { if (_root.DIFFICULTY == 0) { _root.Player.addHP(-10); } else if (_root.DIFFICULTY == 1) { _root.Player.addHP(-15); } else if (_root.DIFFICULTY == 2) { _root.Player.addHP(-20); } _root.Player.setinv(30); } } if (COLB()) { var _local3 = _root.Player.getbDMG(); _root.crMISC("boom01", other._x, other._y); CPBullet.subPOP(); other.removeMovieClip(); HP = HP - _local3; if (HP <= 0) { POP[getDepth() - 200] = 0; _root.crMISC("boom05", _x, _y, 0); _root.SCORE = _root.SCORE + (_local3 + HP); if (mType == 2) { _root.eT = 50; } removeMovieClip(); } else { _root.SCORE = _root.SCORE + _local3; } } if (cleanup()) { POP[getDepth() - 200] = 0; removeMovieClip(); } } } function COLB() { var _local4 = CPBullet.getPOP(); var _local3 = 0; while (_local3 <= _local4) { if (hitTest(_root["pBullet" + _local3.toString()])) { other = _root["pBullet" + _local3.toString()]; return(true); } _local3++; } return(false); } function COLS() { if (hitTest(_root.Player)) { return(true); } return(false); } function runMove() { switch (mType) { case 0 : move(dir, spd); break; case 1 : if ((_x < 200) and (mFlag == false)) { dir = 0; mFlag = true; } move(dir, spd); break; case 2 : if (_x < 300) { if (mFlag == false) { dir = 90; mFlag = true; } } if (_y <= 50) { dir = 270; } else if (_y >= 200) { dir = 90; } move(dir, spd); break; case 3 : dir = dir + 2; _rotation = dir; move(dir, spd); break; case 4 : dir = dir - 2; _rotation = dir; move(dir, spd); } } function runFire() { switch (bType) { case 0 : break; case 1 : if (gunTimer <= 0) { _root.crENBUL("ENBullet01", _x, _y, _root.cANG(_root.Player._x, _root.Player._y, _x, _y), bSPD); gunTimer = bTime + Math.floor(Math.random(bTime)); } else { gunTimer--; } break; case 2 : if (gunTimer <= 0) { _root.crENBUL("ENBullet01", _x, _y, 150, bSPD); _root.crENBUL("ENBullet01", _x, _y, 180, bSPD); _root.crENBUL("ENBullet01", _x, _y, 210, bSPD); gunTimer = bTime + Math.floor(Math.random(bTime)); } else { gunTimer--; } break; case 3 : if (gunTimer <= 0) { rot = rot + 10; _root.crENBUL("ENBullet01", _x, _y, rot, bSPD); if (rot == 720) { gunTimer = bTime; rot = 0; } } else { gunTimer--; } } } static var POP = new Array(20); var mFlag = false; var rot = 0; }
Symbol 442 MovieClip [__Packages.CENBullet] Frame 0
class CENBullet extends PObject { var spd, dir, move, hitTest, dmg, _x, _y, removeMovieClip, cleanup; function CENBullet () { super(); } static function getPOP() { return(POP); } static function subPOP() { POP--; } function Init(tdir, tspd) { POP++; spd = tspd; dir = tdir; } function onEnterFrame() { move(dir, spd); if (hitTest(_root.Player)) { if (_root.Player.getinv() == 0) { if (_root.DIFFICULTY == 0) { dmg = -5; } else if (_root.DIFFICULTY == 1) { dmg = -10; } else if (_root.DIFFICULTY == 2) { dmg = -20; } _root.Player.addHP(dmg); } else { _root.Player.col(); } _root.crMISC("boom01", _x, _y, 0); POP--; removeMovieClip(); } if (cleanup()) { POP--; removeMovieClip(); } } static var POP = 0; static var loc = 0; }
Symbol 443 MovieClip [__Packages.CBackground] Frame 0
class CBackground extends MovieClip { var _width, _x, removeMovieClip; function CBackground () { super(); } static function fpause(temp) { tpause = temp; } function init(ttype, tspd) { type = ttype; spd = tspd; } function destroy() { kill = true; } function onEnterFrame() { if (_root.GPAUSE < 2) { if (tpause == false) { if (kill == false) { if (type == 0) { if (_x <= ((-_root.R_W) - ((_width - (_root.R_W * 2)) / 2))) { _x = _x + _root.R_W; } else { _x = _x - spd; } } else if (type == 1) { if (_x <= ((-_width) - _root.R_W)) { _x = _root.R_W; } else { _x = _x - spd; } } else if (type == 2) { if (_x != 0) { _x = _x - spd; } } } else { _x = _x - spd; time3--; if (time3 <= 0) { removeMovieClip(); } if (_x <= -1280) { removeMovieClip(); } } } } if (_root.Player.getHP() <= 0) { removeMovieClip(); } } static var tpause = false; var type = 0; var spd = 20; var kill = false; var time3 = 120; }
Symbol 444 MovieClip [__Packages.CShipNPC] Frame 0
class CShipNPC extends PObject { var spd, gotoX, _x, gotoY, _y, move, cleanup, removeMovieClip, myBoom, myTarget, myBullet; function CShipNPC () { super(); } function goto(tgotoX, tgotoY, tspd) { spd = tspd; gotoX = ((_x % spd) + tgotoX) - (tgotoX % spd); gotoY = ((_y % spd) + tgotoY) - (tgotoY % spd); } function onEnterFrame() { if ((gotoX != _x) || (gotoY != _y)) { move(_root.cANG(gotoX, gotoY, _x, _y), spd, true); } if (cleanup(100, 100)) { removeMovieClip(); } if (bTimer > 0) { bTimer--; if ((bTimer % 10) == 0) { _root.crMISC(myBoom, _root[myTarget]._x, _y); } if (bTimer == 1) { _root[myBullet].removeMovieClip(); } } if (_root.Player.getHP() <= 0) { removeMovieClip(); } } function fire(bullet, target, timer, boom) { _root.crMISC(bullet, _x + 10, _y + 10); myBullet = bullet; myTarget = target; bTimer = timer; myBoom = boom; } var bTimer = 0; }
Symbol 445 MovieClip [__Packages.CBossMask] Frame 0
class CBossMask extends MovieClip { var removeMovieClip, _currentframe; function CBossMask () { super(); } function destroy() { kill = true; } function getReady() { return(ready); } function onEnterFrame() { if (kill == true) { timer--; if (timer == 0) { removeMovieClip(); _root.enemyTimer = 50; } } if (ready == false) { if (_currentframe == 40) { ready = true; } } } var timer = 100; var kill = false; var ready = false; }
Symbol 446 MovieClip [__Packages.CBoss] Frame 0
class CBoss extends MovieClip { var HP, MAXHP, mask, _visible, other, _x, _y, removeMovieClip, hitTest; function CBoss () { super(); } function init(tHP, tmask) { HP = tHP; MAXHP = HP; mask = tmask; _visible = false; } function addHP(tHP) { HP = HP + tHP; hpcheck(-tHP); } function checkCol() { if (COLB()) { var _local3 = _root.Player.getbDMG(); _root.crMISC("boom01", other._x, other._y); CPBullet.subPOP(); other.removeMovieClip(); HP = HP - _local3; hpcheck(_local3); return(true); } return(false); } function hpcheck(dmg) { if (HP <= 0) { _root.crMISC("boom06", _x, _y, 0); _root.SCORE = _root.SCORE + (dmg + HP); _root.eT = 100; _root.crPOW("powPow", _x, _y, 0, 5, 1, 1); mask.destroy(); removeMovieClip(); _root.BOSS3Bullet.removeMovieClip(); } else { _root.SCORE = _root.SCORE + dmg; } return(HP); } function COLB() { var _local4 = CPBullet.getPOP(); var _local3 = 0; while (_local3 <= _local4) { if (hitTest(_root["pBullet" + _local3.toString()]._x, _root["pBullet" + _local3.toString()]._y, true)) { _root.tint(mask, 255, 0, 0, 50); tintFlag = true; other = _root["pBullet" + _local3.toString()]; return(true); } _local3++; } return(false); } function modTint() { if (tintFlag == true) { _root.tint(mask, 0, 0, 0, 0); } } var tintFlag = false; }
Symbol 447 MovieClip [__Packages.CBoss1] Frame 0
class CBoss1 extends CBoss { var HP, bTimer, bTimer1, bTimer2, bSPD, angle, mask, modTint, checkCol, _x, _y; function CBoss1 () { super(); } function init(tmask) { function playSnd(snd, time) { snd1.stop(); snd1.attachSound(snd); snd1.start(0, time); } if (_root.DIFFICULTY == 0) { HP = 300; bTimer = 80; bTimer1 = bTimer; bTimer2 = bTimer; bSPD = 3; angle = 30; } else if (_root.DIFFICULTY == 1) { HP = 400; bTimer = 100; bTimer1 = bTimer; bTimer2 = bTimer; bSPD = 4; angle = 30; } else if (_root.DIFFICULTY == 2) { HP = 450; bTimer = 150; bTimer1 = bTimer; bTimer2 = bTimer; bSPD = 5; angle = 25; } mask = tmask; super.init(HP, tmask); var snd1 = new Sound(this); playSnd("sndRoar01", 1); } function onEnterFrame() { if (_root.GPAUSE < 2) { modTint(); checkCol(); if (bTimer1 == 0) { if (bTimer2 > 0) { if ((bTimer2 % 10) == 0) { fire(); if (_root.DIFFICULTY == 2) { fire2(); } } bTimer2--; } else if (bTimer2 == 0) { bTimer1 = bTimer; bTimer2 = bTimer; } } else { if (mask.getReady()) { mask.gotoAndStop("stand"); } bTimer1--; } } } function fire() { _root.crENBUL("ENBullet01", _x - 50, _y - 70, _root.cANG(_root.Player._x, _root.Player._y, _x - 50, _y - 70), bSPD); _root.crENBUL("ENBullet01", _x - 50, _y - 70, _root.cANG(_root.Player._x, _root.Player._y, _x - 50, _y - 70) + angle, bSPD); _root.crENBUL("ENBullet01", _x - 50, _y - 70, _root.cANG(_root.Player._x, _root.Player._y, _x - 50, _y - 70) - angle, bSPD); mask.gotoAndStop("fire"); } function fire2() { _root.crENBUL("ENBullet01", _x - 50, _y - 70, _root.cANG(_root.Player._x, _root.Player._y, _x - 50, _y - 70) + 35, bSPD); _root.crENBUL("ENBullet01", _x - 50, _y - 70, _root.cANG(_root.Player._x, _root.Player._y, _x - 50, _y - 70) - 35, bSPD); } }
Symbol 448 MovieClip [__Packages.CPow] Frame 0
class CPow extends PObject { var dir, spd, mType, pType, move, _x, _y, hitTest, removeMovieClip, cleanup; function CPow () { super(); } static function getPOP() { return(POP); } static function subPOP() { POP--; } function init(tdir, tspd, tmType, tpType) { POP++; dir = tdir; spd = tspd; mType = tmType; pType = tpType; } function onEnterFrame() { switch (mType) { case 0 : move(dir, spd); break; case 1 : move(_root.cANG(_root.Player._x, _root.Player._y, _x, _y), spd); } if (hitTest(_root.Player)) { switch (pType) { case 0 : if (_root.DIFFICULTY > 0) { _root.Player.addHP(1); } else { _root.Player.addHP(2); } _root.playSnd2("sndPow02", 1); break; case 1 : _root.Player.addPOW(1); _root.playSnd2("sndPow01", 1); } POP--; removeMovieClip(); } if (cleanup()) { POP--; removeMovieClip(); } } static var POP = 0; }
Symbol 449 MovieClip [__Packages.CMiniBoss] Frame 0
class CMiniBoss extends PObject { var spd, gotoX, gotoY, move, _x, _y, other, cleanup, removeMovieClip, hitTest; function CMiniBoss () { super(); } function goto(tgotoX, tgotoY, tspd) { spd = tspd; gotoX = tgotoX; gotoY = tgotoY; } function fire(g, t) { gun = g; gTimer = t; gTimer2 = gTimer; } function onEnterFrame() { if (_root.GPAUSE < 2) { move(_root.cANG(gotoX, gotoY, _x, _y), spd, true); if (COLS()) { if (_root.Player.getinv() == 0) { _root.Player.addHP(-20); _root.Player.setinv(30); } } if (COLB()) { var _local3 = _root.Player.getbDMG(); _root.crMISC("boom01", other._x, other._y); CPBullet.subPOP(); other.removeMovieClip(); _root.SCORE = _root.SCORE + _local3; } if (gun == true) { if (gTimer == 0) { _root.crENBUL("ENBullet01", _x - 100, _y, _root.cANG(_root.Player._x, _root.Player._y, _x - 100, _y) - 30, bSPD); _root.crENBUL("ENBullet01", _x - 100, _y, _root.cANG(_root.Player._x, _root.Player._y, _x - 100, _y), bSPD); _root.crENBUL("ENBullet01", _x - 100, _y, _root.cANG(_root.Player._x, _root.Player._y, _x - 100, _y) + 30, bSPD); gTimer = gTimer2; } else { gTimer--; } } if (cleanup(100, 100)) { removeMovieClip(); } } } function destroy() { _root.crMISC("boom05", _x, _y); removeMovieClip(); } function COLB() { var _local4 = CPBullet.getPOP(); var _local3 = 0; while (_local3 <= _local4) { if (hitTest(_root["pBullet" + _local3.toString()])) { other = _root["pBullet" + _local3.toString()]; return(true); } _local3++; } return(false); } function COLS() { if (hitTest(_root.Player)) { return(true); } return(false); } var gun = false; var gTimer = 0; var gTimer2 = 0; var bSPD = 3; }
Symbol 450 MovieClip [__Packages.CBoss2] Frame 0
class CBoss2 extends CBoss { var HP, bTimer, bTimer1, bTimer2, bSPD, mask, modTint, checkCol, _x, _y; function CBoss2 () { super(); } function init(tmask) { function playSnd(snd, time) { snd1.stop(); snd1.attachSound(snd); snd1.start(0, time); } if (_root.DIFFICULTY == 0) { HP = 500; bTimer = 80; bTimer1 = bTimer; bTimer2 = bTimer; bSPD = 3; } else if (_root.DIFFICULTY == 1) { HP = 600; bTimer = 100; bTimer1 = bTimer; bTimer2 = bTimer; bSPD = 4; } else if (_root.DIFFICULTY == 2) { HP = 700; bTimer = 150; bTimer1 = bTimer; bTimer2 = bTimer; bSPD = 5; } mask = tmask; super.init(HP, tmask); var snd1 = new Sound(this); playSnd("sndHRoar", 1); } function onEnterFrame() { if (_root.GPAUSE < 2) { modTint(); checkCol(); if (bTimer1 == 0) { if (bTimer2 > 0) { if ((bTimer2 % 20) == 0) { fire(); } bTimer2--; } else if (bTimer2 == 0) { bTimer1 = bTimer; bTimer2 = bTimer; } } else { if (mask.getReady()) { mask.gotoAndStop("stand"); } bTimer1--; } if (g1 == 0) { _root.agtBlue.fire("agtBlueBullet", "BOSS2", 60, "boom02"); super.addHP(-2); g1 = 120; } else { g1--; } if (g2 == 0) { _root.agtYellow.fire("agtYellowBullet", "BOSS2", 12, "boom01"); super.addHP(-1); g2 = 30; } else { g2--; } } } function fire() { _root.crBOSSBUL("BOSS2Bullet", _x, _y + 20, _root.cANG(_root.Player._x, _root.Player._y, _x, _y + 20), bSPD); mask.gotoAndStop("fire"); } var g1 = 120; var g2 = 30; }
Symbol 451 MovieClip [__Packages.CBoss2Bullet] Frame 0
class CBoss2Bullet extends PObject { var spd, dir, gotoAndStop, _rotation, move, other, _x, _y, removeMovieClip, hitTest, cleanup; function CBoss2Bullet () { super(); } static function getPOP() { return(POP); } static function subPOP() { POP--; } function Init(tdir, tspd) { POP++; spd = tspd; dir = tdir; var _local2 = Math.floor((Math.random() * 3) + 1); (gotoAndStop(_local2));// not popped } function onEnterFrame() { if (_root.GPAUSE == 0) { _rotation = _rotation + 5; } move(dir, spd); if (COLB()) { _root.crMISC("boom01", other._x, other._y); CPBullet.subPOP(); other.removeMovieClip(); _root.crENBUL("ENBullet01", _x, _y, _root.cANG(_root.Player._x, _root.Player._y, _x, _y), 3); _root.crENBUL("ENBullet01", _x, _y, 150, 3); _root.crENBUL("ENBullet01", _x, _y, 180, 3); _root.crENBUL("ENBullet01", _x, _y, 210, 3); removeMovieClip(); } if (hitTest(_root.Player)) { if (_root.Player.getinv() == 0) { _root.Player.addHP(dmg); } else { _root.Player.col(); } _root.crMISC("boom01", _x, _y, 0); POP--; removeMovieClip(); } if (cleanup()) { POP--; removeMovieClip(); } } function COLB() { var _local4 = CPBullet.getPOP(); var _local3 = 0; while (_local3 <= _local4) { if (hitTest(_root["pBullet" + _local3.toString()])) { other = _root["pBullet" + _local3.toString()]; return(true); } _local3++; } return(false); } static var POP = 0; static var loc = 0; var dmg = -25; }
Symbol 452 MovieClip [__Packages.CBoss3Bullet] Frame 0
class CBoss3Bullet extends PObject { var spd, gotoX, gotoY, move, _x, _y, other, cleanup, removeMovieClip, hitTest; function CBoss3Bullet () { super(); } function goto(tgotoX, tgotoY, tspd) { spd = tspd; gotoX = tgotoX; gotoY = tgotoY; tempX = gotoX; tempY = gotoY; } function setscore(b) { score = b; } function onEnterFrame() { move(_root.cANG(gotoX, gotoY, _x, _y), spd, true); if (COLS()) { if (_root.Player.getinv() == 0) { _root.Player.addHP(-20); _root.Player.setinv(30); } } if (COLB()) { var _local3 = _root.Player.getbDMG(); if (score == true) { _root.SCORE = _root.SCORE + _local3; } _root.crMISC("boom01", other._x, other._y); CPBullet.subPOP(); other.removeMovieClip(); } if (gun == 1) { if (_x > -50) { _x = _x - 20; } else { gun = 0; } } else if (gun == 2) { if (_x > pX) { gotoX = pX - 1; gotoY = pY; spd = 5; } else { gun = 0; } } else { gotoX = tempX; gotoY = tempY; spd = 5; if (_x > tempX) { _x = tempX; _y = tempY; } } if (cleanup(100, 100)) { removeMovieClip(); } } function fire(type) { gun = type; tempX = _x; tempY = _y; pX = _root.Player._x; pY = _root.Player._y; } function destroy() { _root.crMISC("boom05", _x, _y); removeMovieClip(); } function COLB() { var _local4 = CPBullet.getPOP(); var _local3 = 0; while (_local3 <= _local4) { if (hitTest(_root["pBullet" + _local3.toString()])) { other = _root["pBullet" + _local3.toString()]; return(true); } _local3++; } return(false); } function COLS() { if (hitTest(_root.Player)) { return(true); } return(false); } var gun = 0; var tempX = MovieClip.prototype._x; var tempY = MovieClip.prototype._y; var pX = MovieClip.prototype._x; var pY = MovieClip.prototype._y; var score = true; }
Symbol 453 MovieClip [__Packages.CBoss3] Frame 0
class CBoss3 extends CBoss { var HP, bTimer, bTimer1, bTimer2, bSPD, nummod, _x, _y, mask, modTint, checkCol, _rotation; function CBoss3 () { super(); } function init(tmask) { if (_root.DIFFICULTY == 0) { HP = 500; bTimer = 80; bTimer1 = bTimer; bTimer2 = bTimer; bSPD = 3; nummod = 25; } else if (_root.DIFFICULTY == 1) { HP = 600; bTimer = 100; bTimer1 = bTimer; bTimer2 = bTimer; bSPD = 4; nummod = 20; } else if (_root.DIFFICULTY == 2) { HP = 700; bTimer = 150; bTimer1 = bTimer; bTimer2 = bTimer; bSPD = 5; nummod = 20; } _root.crMINIBOSS("BOSS3Bullet", _x - 150, _y); _root.BOSS3Bullet.setscore(false); mask = tmask; super.init(HP, tmask); } function onEnterFrame() { if (_root.GPAUSE < 2) { modTint(); if (checkCol()) { if (_rotation < 90) { _rotation = _rotation + 5; mask._rotation = mask._rotation + 5; } else { _rotation = 0; mask._rotation = 0; } } if (bTimer1 == 0) { if (bTimer2 > 0) { if ((bTimer2 % nummod) == 0) { fire(); } if (bTimer2 == 1) { fire2(); } if (_root.DIFFICULTY == 2) { if ((bTimer2 % 15) == 0) { _root.crENBUL("ENBullet01", _x - 50, _y - 70, _root.cANG(_root.Player._x, _root.Player._y, _x - 50, _y - 70), bSPD); } } bTimer2--; } else if (bTimer2 == 0) { bTimer1 = bTimer; bTimer2 = bTimer; } } else { bTimer1--; } } } function fire() { _root.crENBUL("ENBullet01", _x - 50, _y - 70, _root.cANG(_root.Player._x, _root.Player._y, _x - 50, _y - 70), bSPD); _root.crENBUL("ENBullet01", _x - 50, _y - 70, _root.cANG(_root.Player._x, _root.Player._y, _x - 50, _y - 70) + 30, bSPD); _root.crENBUL("ENBullet01", _x - 50, _y - 70, _root.cANG(_root.Player._x, _root.Player._y, _x - 50, _y - 70) - 30, bSPD); } function fire2() { _root.BOSS3Bullet.fire(2); } var g1 = 120; var g2 = 30; }
Symbol 454 MovieClip [__Packages.CAgtWhite] Frame 0
class CAgtWhite extends PObject { var spd, gotoX, gotoY, move, _x, _y, other, removeMovieClip, hitTest; function CAgtWhite () { super(); } function goto(tgotoX, tgotoY, tspd) { spd = tspd; gotoX = tgotoX; gotoY = tgotoY; } function onEnterFrame() { move(_root.cANG(gotoX, gotoY, _x, _y), spd, true); if (COLS()) { if (inv == true) { _y = Math.floor((Math.random() * 180) + 20); gotoY = _y; } } if (COLB()) { if (inv == true) { _y = Math.floor((Math.random() * 180) + 20); gotoY = _y; } else { _root.crMISC("boom01", other._x, other._y); CPBullet.subPOP(); other.removeMovieClip(); _root.SCORE = _root.SCORE + _root.Player.getbDMG(); } } if (_root.GPAUSE < 2) { if (inv == true) { if (gunTimer <= 0) { if (Math.floor(Math.random() * 2) == 0) { _root.crENBUL("ENBullet01", _x, _y, 150, bSPD); _root.crENBUL("ENBullet01", _x, _y, 180, bSPD); _root.crENBUL("ENBullet01", _x, _y, 210, bSPD); } else { _root.crENBUL("ENBullet01", _x, _y, _root.cANG(_root.Player._x, _root.Player._y, _x, _y), bSPD); } gunTimer = bTime; } else { gunTimer--; } } } if (inv == true) { if (_root.GPAUSE == 4) { _root.eCTR = 37; _root.eT = 0; inv = false; _root.GPAUSE = 3; } } } function destroy() { _root.crPOW("powPow", _x, _y, 0, 5, 1, 1); _root.crMISC("boom05", _x, _y); removeMovieClip(); } function COLB() { var _local4 = CPBullet.getPOP(); var _local3 = 0; while (_local3 <= _local4) { if (hitTest(_root["pBullet" + _local3.toString()])) { other = _root["pBullet" + _local3.toString()]; return(true); } _local3++; } return(false); } function COLS() { if (hitTest(_root.Player)) { return(true); } return(false); } var bTime = 35; var gunTimer = CAgtWhite.prototype.bTime; var bSPD = 5; var inv = true; }
Symbol 455 MovieClip [__Packages.CMiniBoss2] Frame 0
class CMiniBoss2 extends PObject { var spd, gotoX, gotoY, move, _x, _y, gotoAndStop, gotoAndPlay, cleanup, removeMovieClip, hitTest; function CMiniBoss2 () { super(); } function goto(tgotoX, tgotoY, tspd) { spd = tspd; gotoX = tgotoX; gotoY = tgotoY; } function onEnterFrame() { if (_root.GPAUSE < 2) { move(_root.cANG(gotoX, gotoY, _x, _y), spd, true); if (COLS()) { if (_root.Player.getinv() == 0) { _root.Player.addHP(-20); _root.Player.setinv(30); } } if (gun == true) { (gotoAndStop("fire"));// not popped if (time > 0) { time--; } else { (gotoAndPlay(1));// not popped gun = false; } } if (cleanup(100, 100)) { removeMovieClip(); } } } function fire(ttime) { gun = true; time = ttime; } function destroy() { _root.crMISC("boom05", _x, _y); _root.SCORE = _root.SCORE + 1500; removeMovieClip(); } function COLS() { if (hitTest(_root.Player)) { return(true); } return(false); } var gun = true; var time = 0; }
Symbol 456 MovieClip [__Packages.CBoss4] Frame 0
class CBoss4 extends CBoss { var HP, bTimer, bTimer1, bTimer2, bSPD, mask, modTint, checkCol, _x, _y; function CBoss4 () { super(); } function init(tmask) { function playSnd(snd, time) { snd1.stop(); snd1.attachSound(snd); snd1.start(0, time); } if (_root.DIFFICULTY == 0) { HP = 3500; bTimer = 80; bTimer1 = bTimer; bTimer2 = 90; bSPD = 3; } else if (_root.DIFFICULTY == 1) { HP = 4000; bTimer = 60; bTimer1 = bTimer; bTimer2 = 90; bSPD = 4; } else if (_root.DIFFICULTY == 2) { HP = 4500; bTimer = 60; bTimer1 = bTimer; bTimer2 = 90; bSPD = 5; } mask = tmask; super.init(HP, tmask); var snd1 = new Sound(this); playSnd("sndRoar04", 1); } function onEnterFrame() { if (_root.GPAUSE < 2) { modTint(); checkCol(); if (bTimer1 == 0) { if (bTimer2 > 0) { if ((bTimer2 % 5) == 0) { fire(); fire2(); } if ((bTimer2 % 10) == 0) { fire3(); } bTimer2--; } else if (bTimer2 == 0) { bTimer1 = bTimer; bTimer2 = 90; } } else { bTimer1--; } } } function fire() { _root.crENBUL("ENBullet01", _x - 50, _y, 90 + (bTimer2 * 2), bSPD); } function fire2() { _root.crENBUL("ENBullet01", _x - 50, _y, 270 - (bTimer2 * 2), bSPD); } function fire3() { _root.crENBUL("ENBullet01", _x - 50, _y, _root.cANG(_root.Player._x, _root.Player._y, _x - 50, _y), bSPD); } var g1 = 120; var g2 = 30; }
Symbol 457 MovieClip [__Packages.CAgtBlackBullet] Frame 0
class CAgtBlackBullet extends PObject { var _x, removeMovieClip, gotoAndStop, _y; function CAgtBlackBullet () { super(); } function onEnterFrame() { if (_root.GPAUSE < 2) { _x = _root.Player._x; if (bTimer == 0) { fire2(); bTimer = 200; } else { bTimer--; } } if (_root.Player.getHP() <= 0) { removeMovieClip(); } } function fire(f) { if (f == true) { gotoAndStop("fire"); } else { gotoAndStop("stand"); } } function destroy() { removeMovieClip(); } function fire2() { _root.crENBUL("ENBullet01", _x + 30, _y, _root.cANG(_root.Player._x, _root.Player._y, _x, _y), bSPD); _root.crENBUL("ENBullet01", _x - 30, _y, _root.cANG(_root.Player._x, _root.Player._y, _x, _y), bSPD); } var bTimer = 200; var bSPD = 2; }
Symbol 458 MovieClip [__Packages.CBoss5] Frame 0
class CBoss5 extends CBoss { var HP, bTimer, bTimer1, bTimer2, bSPD, bTimer3, bTimer4, rot, rot1, rot2, mask, modTint, checkCol, _x, _y; function CBoss5 () { super(); } function init(tmask) { if (_root.DIFFICULTY == 0) { HP = 15000; bTimer = 250; bTimer1 = 60; bTimer2 = 90; bSPD = 3; bTimer3 = 300; bTimer4 = 70; rot = 0; rot1 = 360; rot2 = 360; } else if (_root.DIFFICULTY == 1) { HP = 20000; bTimer = 200; bTimer1 = 60; bTimer2 = 90; bSPD = 3; bTimer3 = 300; bTimer4 = 70; rot = 0; rot1 = 720; rot2 = 720; } else if (_root.DIFFICULTY == 2) { HP = 25000; bTimer = 150; bTimer1 = 60; bTimer2 = 90; bSPD = 4; bTimer3 = 300; bTimer4 = 70; rot = 0; rot1 = 720; rot2 = 720; } mask = tmask; super.init(HP, tmask); } function onEnterFrame() { if (_root.GPAUSE < 2) { modTint(); checkCol(); if (bTimer1 == 0) { if (bTimer2 > 0) { if ((bTimer2 % 5) == 0) { fire(); fire2(); } if ((bTimer2 % 10) == 0) { fire5(); } bTimer2--; } else if (bTimer2 == 0) { if (rot < rot1) { fire3(); rot = rot + 10; } else if (rot2 >= 0) { fire4(); rot2 = rot2 - 10; } else { bTimer1 = bTimer; bTimer2 = 90; rot = 0; rot2 = 720; } } } else { bTimer1--; } if (bTimer3 == 0) { _root.GPAUSE = 1; _root.Player.goto(_root.agtBlackBullet._x, _root.Player._y, 10); _root.agtBlackBullet.fire(true); _root.tint(_root.Player, 0, 0, 0, 50); if (bTimer4 == 0) { _root.tint(_root.Player, 0, 0, 0, 0); _root.GPAUSE = 0; _root.agtBlackBullet.fire(false); bTimer4 = 70; bTimer3 = 300; } else { bTimer4--; } } else { bTimer3--; } } } function fire() { _root.crENBUL("ENBullet01", _x - 50, _y, 90 + (bTimer2 * 2), bSPD); } function fire2() { _root.crENBUL("ENBullet01", _x - 50, _y, 270 - (bTimer2 * 2), bSPD); } function fire3() { _root.crENBUL("ENBullet01", _x - 50, _y, rot, bSPD); } function fire4() { _root.crENBUL("ENBullet01", _x - 50, _y, rot2 + 5, bSPD); } function fire5() { _root.crENBUL("ENBullet01", _x - 50, _y, _root.cANG(_root.Player._x, _root.Player._y, _x - 50, _y), bSPD); _root.crENBUL("ENBullet01", _x - 50, _y, _root.cANG(_root.Player._x, _root.Player._y, _x - 50, _y) + 30, bSPD); _root.crENBUL("ENBullet01", _x - 50, _y, _root.cANG(_root.Player._x, _root.Player._y, _x - 50, _y) - 30, bSPD); } }
Symbol 459 MovieClip [__Packages.COption] Frame 0
class COption extends PObject { var _x, _y; function COption () { super(); } function init(tx, ty) { xpos = tx; ypos = ty; } function onEnterFrame() { _x = _root.Player._x + xpos; _y = _root.Player._y + ypos; } function fire() { var _local3 = 0; switch (loc) { case 1 : _local3 = _local3 - 3; break; case 2 : _local3 = _local3 + 3; break; case 3 : loc = 0; } loc++; _root.crBUL("pBullet", _x + 20, _y + _local3, 0, 20, 0); } var xpos = 0; var ypos = 0; static var loc = 0; }
Symbol 460 MovieClip [__Packages.CPlayer] Frame 0
class CPlayer extends PObject { var _x, _y, attachMovie, move; function CPlayer () { super(); } function getHP() { return(HP); } function getMAXHP() { return(MAXHP); } function addHP(num) { if (num < 0) { _root.playSnd2("sndExplode", 1); } if (num <= (MAXHP - HP)) { HP = HP + num; } else { HP = MAXHP; } if (HP <= 0) { _root.kill(); _root.gotoAndStop("gameover"); } _root.guiHPBar.gotoAndStop(HP + 1); } function addPOW(num) { POW = POW + num; if (POW <= 4) { setgunTimer(8 - POW); } if (POW == 4) { _root.crOPTION(-30, -30, 0); } else if (POW == 5) { _root.crOPTION(-30, 30, 1); } setbDMG(1); addHP(20); } function getbDMG() { return(bDMG); } function setbDMG(num) { bDMG = bDMG + num; } function getgunTimer() { return(gunTimerSet); } function setgunTimer(num) { gunTimerSet = num; } function getinv() { return(inv); } function setinv(num) { inv = num; } function col() { if (parry == 1) { _root.playSnd2("sndShield", 1); _root.SCORE = _root.SCORE + 2; addHP(1); parry = 2; parryCTR = 5; _root.GPAUSE = 2; } } function goto(tgotoX, tgotoY) { gotoX = ((_x % pSPD) + tgotoX) - (tgotoX % pSPD); gotoY = ((_y % pSPD) + tgotoY) - (tgotoY % pSPD); } function pMoveRIGHT() { if ((_root.GPAUSE == 0) || (_root.GPAUSE == 2)) { _x = _x + pSPD; _root.pTurbo._x = _root.pTurbo._x + pSPD; } } function pMoveUP() { if ((_root.GPAUSE == 0) || (_root.GPAUSE == 2)) { _y = _y - pSPD; _root.pTurbo._y = _root.pTurbo._y - pSPD; } } function pMoveLEFT() { if ((_root.GPAUSE == 0) || (_root.GPAUSE == 2)) { _x = _x - pSPD; _root.pTurbo._x = _root.pTurbo._x - pSPD; } } function pMoveDOWN() { if ((_root.GPAUSE == 0) || (_root.GPAUSE == 2)) { _y = _y + pSPD; _root.pTurbo._y = _root.pTurbo._y + pSPD; } } function pParry() { if (parry == 0) { var _local3 = attachMovie("pShield", "pShield", 1002); if (_root.DIFFICULTY == 0) { inv = 10; } else if (_root.DIFFICULTY == 1) { inv = 8; } else if (_root.DIFFICULTY == 2) { inv = 5; } parry = 1; } } function pFire() { if ((_root.GPAUSE == 0) || (_root.GPAUSE == 2)) { if (gunTimer == 0) { var _local3 = 0; switch (loc) { case 1 : _local3 = -3; break; case 2 : _local3 = 3; break; case 3 : loc = 0; } loc++; if (POW == 0) { _root.crBUL("pBullet", _x + 40, _y + _local3, 0, bSPD, 0); } else if (POW == 1) { _root.crBUL("pBullet", _x + 40, _y + _local3, 0, bSPD, 1); } else if (POW >= 2) { _root.crBUL("pBullet", _x + 40, _y + _local3, 0, bSPD, 2); } if (POW >= 4) { _root.option0.fire(); _root.option1.fire(); } _root.playSnd1("sndB1", 1); gunTimer = gunTimerSet; } } } function onEnterFrame() { if ((_root.GPAUSE == 0) || (_root.GPAUSE == 2)) { if (gunTimer > 0) { gunTimer = gunTimer - 1; } if (inv > 0) { if ((inv % 2) == 0) { _root.tint(this, 255, 255, 255, 100); } else { _root.tint(this, 0, 0, 0, 0); } inv--; } else if (parry == 1) { parry = 2; parryCTR = 10; } if (parry == 2) { parryCTR--; if (parryCTR == 0) { parry = 0; if (_root.GPAUSE == 2) { _root.GPAUSE = 0; } } } } if (_root.GPAUSE == 1) { move(_root.cANG(gotoX, gotoY, _x, _y), pSPD); _root.pTurbo._x = _x - 10; _root.pTurbo._y = _y - 10; } } var HP = 100; var MAXHP = 150; var pSPD = 6; var bDMG = 5; var bSPD = 20; var POW = 0; var gunTimer = 0; var gunTimerSet = 8; var gotoX = 0; var gotoY = 0; var inv = 0; var parry = 0; var parryCTR = 0; static var loc = 0; }
Symbol 35 MovieClip [Player] Frame 1
#initclip 87 Object.registerClass("Player", CPlayer); #endinitclip
Symbol 41 MovieClip [pBullet] Frame 1
#initclip 24 Object.registerClass("pBullet", CPBullet); #endinitclip
Symbol 81 MovieClip [guiMsgBox] Frame 1
#initclip 25 Object.registerClass("guiMsgBox", CMsgBox); #endinitclip
Symbol 87 MovieClip [boom01] Frame 8
this.removeMovieClip();
Symbol 94 MovieClip [EN1] Frame 1
#initclip 26 Object.registerClass("EN1", CEnemy); #endinitclip
Symbol 97 MovieClip [ENBullet01] Frame 1
#initclip 27 Object.registerClass("ENBullet01", CENBullet); #endinitclip
Symbol 108 MovieClip [boom05] Frame 10
this.removeMovieClip();
Symbol 111 MovieClip [bgTunnelA] Frame 1
#initclip 28 Object.registerClass("bgTunnelA", CBackground); #endinitclip
Symbol 114 MovieClip [bgTunnelC] Frame 1
#initclip 29 Object.registerClass("bgTunnelC", CBackground); #endinitclip
Symbol 117 MovieClip [bgTunnelB] Frame 1
#initclip 30 Object.registerClass("bgTunnelB", CBackground); #endinitclip
Symbol 122 MovieClip Frame 1
onEnterFrame = function () { _x = (_x - 0.1); if (_x <= ((-_width) - 100)) { _x = 400; _y = (Math.random() * 100); } };
Symbol 125 MovieClip Frame 1
onEnterFrame = function () { _x = (_x - 0.1); if (_x <= ((-_width) - 100)) { _x = 400; _y = (Math.random() * 100); } };
Symbol 126 MovieClip [bgCityC] Frame 1
#initclip 31 Object.registerClass("bgCityC", CBackground); #endinitclip
Symbol 129 MovieClip [bgCityB] Frame 1
#initclip 32 Object.registerClass("bgCityB", CBackground); #endinitclip
Symbol 132 MovieClip [bgCityA] Frame 1
#initclip 33 Object.registerClass("bgCityA", CBackground); #endinitclip
Symbol 135 MovieClip [agtBlue] Frame 1
#initclip 34 Object.registerClass("agtBlue", CShipNPC); #endinitclip
Symbol 138 MovieClip [agtYellow] Frame 1
#initclip 35 Object.registerClass("agtYellow", CShipNPC); #endinitclip
Symbol 142 MovieClip [EN2] Frame 1
#initclip 36 Object.registerClass("EN2", CEnemy); #endinitclip
Symbol 145 MovieClip [EN3] Frame 1
#initclip 37 Object.registerClass("EN3", CEnemy); #endinitclip
Symbol 148 MovieClip [EN4] Frame 1
#initclip 38 Object.registerClass("EN4", CEnemy); #endinitclip
Symbol 151 MovieClip [EN5] Frame 1
#initclip 39 Object.registerClass("EN5", CEnemy); #endinitclip
Symbol 162 MovieClip [pShield] Frame 6
this.removeMovieClip();
Symbol 164 MovieClip [EN6] Frame 1
#initclip 40 Object.registerClass("EN6", CEnemy); #endinitclip
Symbol 169 MovieClip [BOSS1MASK] Frame 1
#initclip 41 Object.registerClass("BOSS1MASK", CBossMask); #endinitclip
Symbol 169 MovieClip [BOSS1MASK] Frame 40
stop();
Symbol 171 MovieClip [BOSS1] Frame 1
#initclip 42 Object.registerClass("BOSS1", CBoss1); #endinitclip
Symbol 171 MovieClip [BOSS1] Frame 40
stop();
Symbol 172 MovieClip [boom06] Frame 109
this.removeMovieClip();
Symbol 175 MovieClip [powHP] Frame 1
#initclip 43 Object.registerClass("powHP", CPow); #endinitclip
Symbol 178 MovieClip [MINIBOSS1] Frame 1
#initclip 44 Object.registerClass("MINIBOSS1", CMiniBoss); #endinitclip
Symbol 179 MovieClip [EN7] Frame 1
#initclip 45 Object.registerClass("EN7", CEnemy); #endinitclip
Symbol 182 MovieClip [boom02] Frame 12
this.removeMovieClip();
Symbol 185 MovieClip [bgOCityB] Frame 1
#initclip 46 Object.registerClass("bgOCityB", CBackground); #endinitclip
Symbol 188 MovieClip [bgOCityA] Frame 1
#initclip 47 Object.registerClass("bgOCityA", CBackground); #endinitclip
Symbol 191 MovieClip [Wall1] Frame 1
var kill = false;
Symbol 191 MovieClip [Wall1] Frame 26
if (kill == false) { gotoAndPlay ("start"); }
Symbol 191 MovieClip [Wall1] Frame 35
this.removeMovieClip();
Symbol 196 MovieClip [BOSS2MASK] Frame 1
#initclip 48 Object.registerClass("BOSS2MASK", CBossMask); #endinitclip
Symbol 196 MovieClip [BOSS2MASK] Frame 40
stop();
Symbol 198 MovieClip [BOSS2] Frame 1
#initclip 49 Object.registerClass("BOSS2", CBoss2); #endinitclip
Symbol 198 MovieClip [BOSS2] Frame 40
stop();
Symbol 202 MovieClip [BOSS2Bullet] Frame 1
#initclip 50 Object.registerClass("BOSS2Bullet", CBoss2Bullet); #endinitclip
Symbol 206 MovieClip [bgRiverA] Frame 1
#initclip 51 Object.registerClass("bgRiverA", CBackground); #endinitclip
Symbol 221 MovieClip [bgSplash] Frame 1
var flw = true; onEnterFrame = function () { if (flw == true) { if (_root.Player._y >= 200) { _x = _root.Player._x; _y = _root.Player._y; } else { flw = false; } } else if (_root.Player._y >= 200) { _y = _root.Player._y; _x = _root.Player._x; flw = true; gotoAndPlay (1); } };
Symbol 221 MovieClip [bgSplash] Frame 11
if (_root.Player._y >= 200) { gotoAndPlay ("loop"); }
Symbol 221 MovieClip [bgSplash] Frame 12
flw = false;
Symbol 221 MovieClip [bgSplash] Frame 14
_x = -150; _y = -150; stop();
Symbol 234 MovieClip [EN8] Frame 1
#initclip 52 Object.registerClass("EN8", CEnemy); #endinitclip
Symbol 237 MovieClip [BOSS3Bullet] Frame 1
#initclip 53 Object.registerClass("BOSS3Bullet", CBoss3Bullet); #endinitclip
Symbol 240 MovieClip [BOSS3MASK] Frame 1
#initclip 54 Object.registerClass("BOSS3MASK", CBossMask); #endinitclip
Symbol 240 MovieClip [BOSS3MASK] Frame 40
stop();
Symbol 242 MovieClip [BOSS3] Frame 1
#initclip 55 Object.registerClass("BOSS3", CBoss3); #endinitclip
Symbol 242 MovieClip [BOSS3] Frame 40
stop();
Symbol 245 MovieClip [powPow] Frame 1
#initclip 56 Object.registerClass("powPow", CPow); #endinitclip
Symbol 250 MovieClip Frame 1
onEnterFrame = function () { _x = (_x - 0.1); if (_x <= ((-_width) - 100)) { _x = 400; _y = (Math.random() * 100); } };
Symbol 253 MovieClip Frame 1
onEnterFrame = function () { _x = (_x - 0.1); if (_x <= ((-_width) - 100)) { _x = 400; _y = (Math.random() * 100); } };
Symbol 254 MovieClip [bgOceanC] Frame 1
#initclip 57 Object.registerClass("bgOceanC", CBackground); #endinitclip
Symbol 261 MovieClip [bgOceanA] Frame 1
#initclip 58 Object.registerClass("bgOceanA", CBackground); #endinitclip
Symbol 264 MovieClip [EN9] Frame 1
#initclip 59 Object.registerClass("EN9", CEnemy); #endinitclip
Symbol 266 MovieClip [EN10] Frame 1
#initclip 60 Object.registerClass("EN10", CEnemy); #endinitclip
Symbol 269 MovieClip [agtWhite] Frame 1
#initclip 61 Object.registerClass("agtWhite", CAgtWhite); #endinitclip
Symbol 273 MovieClip [MINIBOSS2] Frame 1
#initclip 62 Object.registerClass("MINIBOSS2", CMiniBoss2); #endinitclip
Symbol 273 MovieClip [MINIBOSS2] Frame 3
gotoAndPlay (1);
Symbol 276 MovieClip [bgJapanA] Frame 1
#initclip 63 Object.registerClass("bgJapanA", CBackground); #endinitclip
Symbol 280 MovieClip [bgJapanC] Frame 1
#initclip 64 Object.registerClass("bgJapanC", CBackground); #endinitclip var tpause = false; onEnterFrame = function () { if (_root.GPAUSE < 2) { if (tpause == false) { bg._x = bg._x - 0.5; if (bg._x <= -400) { bg._x = 0; } } } if (_root.Player.getHP() <= 0) { this.removeMovieClip(); } };
Symbol 283 MovieClip [agtGreen] Frame 1
#initclip 65 Object.registerClass("agtGreen", CShipNPC); #endinitclip
Symbol 286 MovieClip [agtOrange] Frame 1
#initclip 66 Object.registerClass("agtOrange", CShipNPC); #endinitclip
Symbol 289 MovieClip [MINIBOSS3] Frame 1
#initclip 67 Object.registerClass("MINIBOSS3", CBoss3Bullet); #endinitclip
Symbol 290 MovieClip [EN11] Frame 1
#initclip 68 Object.registerClass("EN11", CEnemy); #endinitclip
Symbol 291 MovieClip [BOSS4] Frame 1
#initclip 69 Object.registerClass("BOSS4", CBoss4); #endinitclip
Symbol 291 MovieClip [BOSS4] Frame 40
stop();
Symbol 292 MovieClip [BOSS4MASK] Frame 1
#initclip 70 Object.registerClass("BOSS4MASK", CBossMask); #endinitclip
Symbol 292 MovieClip [BOSS4MASK] Frame 40
stop();
Symbol 295 MovieClip [PAC] Frame 1
#initclip 71 Object.registerClass("PAC", CMiniBoss); #endinitclip
Symbol 298 MovieClip [bgSnowC] Frame 1
#initclip 72 Object.registerClass("bgSnowC", CBackground); #endinitclip
Symbol 301 MovieClip [bgSnowB] Frame 1
#initclip 73 Object.registerClass("bgSnowB", CBackground); #endinitclip
Symbol 304 MovieClip [bgSnowA] Frame 1
#initclip 74 Object.registerClass("bgSnowA", CBackground); #endinitclip
Symbol 307 MovieClip [agtPurple] Frame 1
#initclip 75 Object.registerClass("agtPurple", CShipNPC); #endinitclip
Symbol 310 MovieClip [agtBlack] Frame 1
#initclip 76 Object.registerClass("agtBlack", CShipNPC); #endinitclip
Symbol 314 MovieClip [BOSS5MASK] Frame 1
#initclip 77 Object.registerClass("BOSS5MASK", CBossMask); #endinitclip
Symbol 314 MovieClip [BOSS5MASK] Frame 40
stop();
Symbol 316 MovieClip [agtBlackBullet] Frame 1
#initclip 78 Object.registerClass("agtBlackBullet", CAgtBlackBullet); #endinitclip
Symbol 318 MovieClip [BOSS5] Frame 1
#initclip 79 Object.registerClass("BOSS5", CBoss5); #endinitclip
Symbol 318 MovieClip [BOSS5] Frame 40
stop();
Symbol 321 MovieClip [option] Frame 1
#initclip 80 Object.registerClass("option", COption); #endinitclip
Symbol 341 MovieClip [EN12] Frame 1
#initclip 81 Object.registerClass("EN12", CEnemy); #endinitclip
Symbol 342 MovieClip [EN13] Frame 1
#initclip 82 Object.registerClass("EN13", CEnemy); #endinitclip
Symbol 343 MovieClip [EN14] Frame 1
#initclip 83 Object.registerClass("EN14", CEnemy); #endinitclip
Symbol 344 MovieClip [EN15] Frame 1
#initclip 84 Object.registerClass("EN15", CEnemy); #endinitclip
Symbol 345 MovieClip [EN16] Frame 1
#initclip 85 Object.registerClass("EN16", CEnemy); #endinitclip
Symbol 346 MovieClip [EN17] Frame 1
#initclip 86 Object.registerClass("EN17", CEnemy); #endinitclip
Symbol 350 Button
on (release) { getURL ("http://lanstrash.com/", "_blank"); }
Symbol 361 Button
on (release) { _root.gotoAndStop("game"); }
Symbol 364 Button
on (release) { menu.gotoAndStop("controls"); }
Symbol 367 Button
on (release) { menu.gotoAndStop("credits"); }
Symbol 370 Button
on (release) { menu.gotoAndStop("quality"); }
Symbol 377 Button
on (release) { _root.ctrl = 0; _root.uUP = 38; _root.uDOWN = 40; _root.uLEFT = 37; _root.uRIGHT = 39; _root.uSHIELD = 65; _root.uFIRE = 83; _root.uPAUSE = 13; ctxt.gotoAndStop(1); }
Symbol 380 Button
on (release) { _root.ctrl = 1; _root.uUP = 87; _root.uDOWN = 83; _root.uLEFT = 65; _root.uRIGHT = 68; _root.uSHIELD = 72; _root.uFIRE = 74; _root.uPAUSE = 13; ctxt.gotoAndStop(2); }
Symbol 384 MovieClip Frame 1
stop();
Symbol 387 Button
on (release) { _quality = "low"; qtxt.text = _quality; }
Symbol 390 Button
on (release) { _quality = "medium"; qtxt.text = _quality; }
Symbol 393 Button
on (release) { _quality = "high"; qtxt.text = _quality; }
Symbol 404 Button
on (release) { _root.DIFFICULTY = 0; dtxt.text = "EASY"; }
Symbol 407 Button
on (release) { _root.DIFFICULTY = 1; dtxt.text = "NORMAL"; }
Symbol 410 Button
on (release) { _root.DIFFICULTY = 2; dtxt.text = "HARD"; }
Symbol 412 MovieClip Frame 1
stop();
Symbol 412 MovieClip Frame 2
ctxt.gotoAndStop(_root.ctrl + 1);
Symbol 412 MovieClip Frame 3
qtxt.text = _quality;
Symbol 412 MovieClip Frame 5
if (_root.DIFFICULTY == 0) { dtxt.text = "EASY"; } else if (_root.DIFFICULTY == 1) { dtxt.text = "NORMAL"; } else if (_root.DIFFICULTY == 2) { dtxt.text = "HARD"; }
Symbol 416 Button
on (release) { menu.gotoAndStop("difficulty"); }
Symbol 419 Button
on (release) { getURL ("http://lanstrash.awardspace.com/", "_blank"); }
Symbol 424 MovieClip Frame 86
stop(); var t = 250; onEnterFrame = function () { t--; if (t == 0) { play(); } };
Symbol 424 MovieClip Frame 273
stop(); var t = 100; onEnterFrame = function () { t--; if (t == 0) { _root.gotoAndStop("gameover"); } };
Symbol 428 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 434 Button
on (release) { if (_root.NAME == "") { _root.txtErr.text = "Please Type in a Name"; } else { if (_root.DIFFICULTY == 1) { _root.sendScores(_root.NAME, _root.SCORE); } else if (_root.DIFFICULTY == 2) { _root.sendScores2(_root.NAME, _root.SCORE); } _root.txtErr.text = "Sending Scores, Please Wait..."; } }

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:12
Symbol 3 GraphicUsed by:6
Symbol 4 GraphicUsed by:6
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:3 4 5Used by:12
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:12
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:2 6 8 10 11Used by:Timeline
Symbol 13 GraphicUsed by:Timeline
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:26
Symbol 16 BitmapUsed by:17 356
Symbol 17 GraphicUses:16Used by:25 26
Symbol 18 BitmapUsed by:19 359
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClipUses:19Used by:26
Symbol 21 FontUsed by:22 23
Symbol 22 TextUses:21Used by:26
Symbol 23 TextUses:21Used by:25
Symbol 24 SoundUsed by:25 340 361 364 367 370 377 380 387 390 393 404 407 410 416 419 428 434
Symbol 25 ButtonUses:17 23 24Used by:26
Symbol 26 MovieClipUses:15 17 20 22 25Used by:Timeline
Symbol 27 FontUsed by:28 29 347 360 363 366 369 376 379 386 389 392 394 395 398 399 400 401 403 406 409 411 415 418 427 433 435
Symbol 28 TextUses:27Used by:Timeline
Symbol 29 TextUses:27Used by:Timeline
Symbol 438 MovieClip [__Packages.PObject]
Symbol 439 MovieClip [__Packages.CPBullet]
Symbol 440 MovieClip [__Packages.CMsgBox]
Symbol 441 MovieClip [__Packages.CEnemy]
Symbol 442 MovieClip [__Packages.CENBullet]
Symbol 443 MovieClip [__Packages.CBackground]
Symbol 444 MovieClip [__Packages.CShipNPC]
Symbol 445 MovieClip [__Packages.CBossMask]
Symbol 446 MovieClip [__Packages.CBoss]
Symbol 447 MovieClip [__Packages.CBoss1]
Symbol 448 MovieClip [__Packages.CPow]
Symbol 449 MovieClip [__Packages.CMiniBoss]
Symbol 450 MovieClip [__Packages.CBoss2]
Symbol 451 MovieClip [__Packages.CBoss2Bullet]
Symbol 452 MovieClip [__Packages.CBoss3Bullet]
Symbol 453 MovieClip [__Packages.CBoss3]
Symbol 454 MovieClip [__Packages.CAgtWhite]
Symbol 455 MovieClip [__Packages.CMiniBoss2]
Symbol 456 MovieClip [__Packages.CBoss4]
Symbol 457 MovieClip [__Packages.CAgtBlackBullet]
Symbol 458 MovieClip [__Packages.CBoss5]
Symbol 459 MovieClip [__Packages.COption]
Symbol 460 MovieClip [__Packages.CPlayer]
Symbol 30 GraphicUsed by:32
Symbol 31 Sound [sndB2]Used by:32 340
Symbol 32 MovieClip [agtBlueBullet]Uses:30 31Used by:Timeline
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClip [Player]Uses:34Used by:Timeline
Symbol 36 BitmapUsed by:37 38
Symbol 37 GraphicUses:36Used by:41
Symbol 38 GraphicUses:36Used by:41
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClip [pBullet]Uses:37 38 40Used by:Timeline
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:46 135 138 269 283 286 307 310
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46 135 138 269 283 286 307 310
Symbol 46 MovieClip [pTurbo]Uses:43 45Used by:Timeline
Symbol 47 GraphicUsed by:54
Symbol 48 GraphicUsed by:54
Symbol 49 GraphicUsed by:54
Symbol 50 FontUsed by:51 52 53 347 423 425 431 436 437
Symbol 51 TextUses:50Used by:54
Symbol 52 TextUses:50Used by:54
Symbol 53 EditableTextUses:50Used by:54
Symbol 54 MovieClip [guiHPBar]Uses:47 48 49 51 52 53Used by:Timeline
Symbol 55 GraphicUsed by:81
Symbol 56 FontUsed by:57 58
Symbol 57 EditableTextUses:56Used by:81
Symbol 58 EditableTextUses:56Used by:81
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:59 60Used by:81
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:80
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:80
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:80
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:80
Symbol 70 BitmapUsed by:71
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Symbol 81 MovieClip [guiMsgBox]Uses:55 57 58 61 80Used by:Timeline
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Symbol 83 GraphicUsed by:87
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
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Symbol 88 BitmapUsed by:89 139
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Symbol 90 BitmapUsed by:91 140
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Symbol 92 BitmapUsed by:93 141
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Symbol 94 MovieClip [EN1]Uses:89 91 93Used by:Timeline
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:97
Symbol 97 MovieClip [ENBullet01]Uses:96Used by:Timeline
Symbol 98 GraphicUsed by:108
Symbol 99 Sound [sndExplode]Used by:108 340
Symbol 100 GraphicUsed by:108
Symbol 101 GraphicUsed by:108
Symbol 102 GraphicUsed by:108
Symbol 103 GraphicUsed by:108
Symbol 104 GraphicUsed by:108
Symbol 105 GraphicUsed by:108
Symbol 106 GraphicUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClip [boom05]Uses:98 99 100 101 102 103 104 105 106 107Used by:172 424  Timeline
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:111
Symbol 111 MovieClip [bgTunnelA]Uses:110Used by:Timeline
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClip [bgTunnelC]Uses:113Used by:Timeline
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Symbol 117 MovieClip [bgTunnelB]Uses:116Used by:Timeline
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Symbol 120 BitmapUsed by:121
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Symbol 122 MovieClipUses:121Used by:126
Symbol 123 BitmapUsed by:124
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Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClip [bgCityC]Uses:119 122 125Used by:Timeline
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Symbol 129 MovieClip [bgCityB]Uses:128Used by:Timeline
Symbol 130 BitmapUsed by:131
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Symbol 132 MovieClip [bgCityA]Uses:131Used by:Timeline
Symbol 133 BitmapUsed by:134
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Symbol 135 MovieClip [agtBlue]Uses:43 134 45Used by:Timeline
Symbol 136 BitmapUsed by:137
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Symbol 138 MovieClip [agtYellow]Uses:43 137 45Used by:Timeline
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Symbol 140 GraphicUses:90Used by:142 344
Symbol 141 GraphicUses:92Used by:142 145 164 178 290 341 344 345 346
Symbol 142 MovieClip [EN2]Uses:139 140 141Used by:Timeline
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:145 290 346
Symbol 145 MovieClip [EN3]Uses:139 144 141Used by:Timeline
Symbol 146 BitmapUsed by:147 163
Symbol 147 GraphicUses:146Used by:148
Symbol 148 MovieClip [EN4]Uses:89 147 93Used by:Timeline
Symbol 149 BitmapUsed by:150
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Symbol 151 MovieClip [EN5]Uses:89 150 93Used by:Timeline
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:162
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:162
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:162
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:162
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162
Symbol 162 MovieClip [pShield]Uses:153 155 157 159 161Used by:Timeline
Symbol 163 GraphicUses:146Used by:164 341 345
Symbol 164 MovieClip [EN6]Uses:139 163 141Used by:Timeline
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:169
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:169
Symbol 169 MovieClip [BOSS1MASK]Uses:166 168Used by:Timeline
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClip [BOSS1]Uses:170Used by:Timeline
Symbol 172 MovieClip [boom06]Uses:108Used by:Timeline
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:175
Symbol 175 MovieClip [powHP]Uses:174Used by:Timeline
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:178
Symbol 178 MovieClip [MINIBOSS1]Uses:139 177 141Used by:Timeline
Symbol 179 MovieClip [EN7]Uses:89 150 93Used by:Timeline
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClip [boom02]Uses:180 181Used by:Timeline
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:185
Symbol 185 MovieClip [bgOCityB]Uses:184Used by:Timeline
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:188
Symbol 188 MovieClip [bgOCityA]Uses:187Used by:Timeline
Symbol 189 GraphicUsed by:191
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClip [Wall1]Uses:189 190Used by:Timeline
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:196
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 MovieClip [BOSS2MASK]Uses:193 195Used by:Timeline
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClip [BOSS2]Uses:197Used by:Timeline
Symbol 199 GraphicUsed by:202
Symbol 200 GraphicUsed by:202
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClip [BOSS2Bullet]Uses:199 200 201Used by:Timeline
Symbol 203 BitmapUsed by:205
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:203 204Used by:206
Symbol 206 MovieClip [bgRiverA]Uses:205Used by:Timeline
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:221
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:221
Symbol 211 BitmapUsed by:212
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Symbol 216 GraphicUses:215Used by:221
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:221
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:221
Symbol 221 MovieClip [bgSplash]Uses:208 210 212 214 216 218 220Used by:Timeline
Symbol 222 GraphicUsed by:226
Symbol 223 Sound [sndB3]Used by:226 340
Symbol 224 GraphicUsed by:226
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClip [agtYellowBullet]Uses:222 223 224 225Used by:Timeline
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:234
Symbol 229 BitmapUsed by:230 231 232 233
Symbol 230 GraphicUses:229Used by:234
Symbol 231 GraphicUses:229Used by:234
Symbol 232 GraphicUses:229Used by:234
Symbol 233 GraphicUses:229Used by:234
Symbol 234 MovieClip [EN8]Uses:228 230 231 232 233Used by:Timeline
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:237
Symbol 237 MovieClip [BOSS3Bullet]Uses:236Used by:Timeline
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:240
Symbol 240 MovieClip [BOSS3MASK]Uses:239Used by:Timeline
Symbol 241 GraphicUsed by:242 291
Symbol 242 MovieClip [BOSS3]Uses:241Used by:Timeline
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:245
Symbol 245 MovieClip [powPow]Uses:244Used by:Timeline
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:254
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:250
Symbol 250 MovieClipUses:249Used by:254 298
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:253
Symbol 253 MovieClipUses:252Used by:254 298
Symbol 254 MovieClip [bgOceanC]Uses:247 250 253Used by:Timeline
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:261
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:261
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:261
Symbol 261 MovieClip [bgOceanA]Uses:256 258 260Used by:Timeline
Symbol 262 BitmapUsed by:263 265
Symbol 263 GraphicUses:262Used by:264
Symbol 264 MovieClip [EN9]Uses:263Used by:Timeline
Symbol 265 GraphicUses:262Used by:266
Symbol 266 MovieClip [EN10]Uses:265Used by:Timeline
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:269
Symbol 269 MovieClip [agtWhite]Uses:43 268 45Used by:Timeline
Symbol 270 GraphicUsed by:273
Symbol 271 GraphicUsed by:273
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClip [MINIBOSS2]Uses:270 271 272Used by:Timeline
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:276
Symbol 276 MovieClip [bgJapanA]Uses:275Used by:Timeline
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:279
Symbol 279 MovieClipUses:278Used by:280
Symbol 280 MovieClip [bgJapanC]Uses:279Used by:Timeline
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:283
Symbol 283 MovieClip [agtGreen]Uses:43 282 45Used by:Timeline
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:286
Symbol 286 MovieClip [agtOrange]Uses:43 285 45Used by:Timeline
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:289 292
Symbol 289 MovieClip [MINIBOSS3]Uses:288Used by:Timeline
Symbol 290 MovieClip [EN11]Uses:139 144 141Used by:Timeline
Symbol 291 MovieClip [BOSS4]Uses:241Used by:Timeline
Symbol 292 MovieClip [BOSS4MASK]Uses:288Used by:Timeline
Symbol 293 GraphicUsed by:295
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClip [PAC]Uses:293 294Used by:Timeline
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:298 424
Symbol 298 MovieClip [bgSnowC]Uses:297 250 253Used by:Timeline
Symbol 299 BitmapUsed by:300 422
Symbol 300 GraphicUses:299Used by:301
Symbol 301 MovieClip [bgSnowB]Uses:300Used by:Timeline
Symbol 302 BitmapUsed by:303 422
Symbol 303 GraphicUses:302Used by:304
Symbol 304 MovieClip [bgSnowA]Uses:303Used by:Timeline
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:307
Symbol 307 MovieClip [agtPurple]Uses:43 306 45Used by:Timeline
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:310 311
Symbol 310 MovieClip [agtBlack]Uses:43 309 45Used by:Timeline
Symbol 311 MovieClipUses:309Used by:314
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:314
Symbol 314 MovieClip [BOSS5MASK]Uses:311 313Used by:Timeline
Symbol 315 GraphicUsed by:316
Symbol 316 MovieClip [agtBlackBullet]Uses:315Used by:Timeline
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClip [BOSS5]Uses:317Used by:Timeline
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:321
Symbol 321 MovieClip [option]Uses:320Used by:Timeline
Symbol 322 GraphicUsed by:340
Symbol 323 Sound [sndB1]Used by:340
Symbol 324 Sound [pX9Blue.mp3]Used by:340  Timeline
Symbol 325 Sound [pX9Chaoz.mp3]Used by:340
Symbol 326 Sound [pX9Danger.mp3]Used by:340
Symbol 327 Sound [pX9Defcon.mp3]Used by:340
Symbol 328 Sound [sndHRoar]Used by:340
Symbol 329 Sound [pX9Defection.mp3]Used by:340
Symbol 330 Sound [sndMsg]Used by:340
Symbol 331 Sound [pX9Japan.mp3]Used by:340
Symbol 332 Sound [sndRoar01]Used by:340
Symbol 333 Sound [pX9Polar.mp3]Used by:340
Symbol 334 Sound [sndRoar04]Used by:340
Symbol 335 Sound [pX9Redoomed.mp3]Used by:340
Symbol 336 Sound [pX9Immortality.mp3]Used by:340
Symbol 337 Sound [sndShield]Used by:340
Symbol 338 Sound [sndPow01]Used by:340
Symbol 339 Sound [sndPow02]Used by:340
Symbol 340 MovieClipUses:322 323 324 31 325 223 326 24 327 328 329 330 331 332 333 334 335 99 336 337 338 339Used by:Timeline
Symbol 341 MovieClip [EN12]Uses:139 163 141Used by:Timeline
Symbol 342 MovieClip [EN13]Uses:89 150 93Used by:Timeline
Symbol 343 MovieClip [EN14]Uses:89 150 93Used by:Timeline
Symbol 344 MovieClip [EN15]Uses:139 140 141Used by:Timeline
Symbol 345 MovieClip [EN16]Uses:139 163 141Used by:Timeline
Symbol 346 MovieClip [EN17]Uses:139 144 141Used by:Timeline
Symbol 347 TextUses:27 50Used by:351
Symbol 348 BitmapUsed by:349
Symbol 349 GraphicUses:348Used by:350
Symbol 350 ButtonUses:349Used by:351
Symbol 351 MovieClipUses:347 350Used by:Timeline
Symbol 352 GraphicUsed by:355
Symbol 353 GraphicUsed by:355
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:352 353 354Used by:Timeline
Symbol 356 GraphicUses:16Used by:361 364 367 370 377 380 387 390 393 404 407 410 416 419 428 434
Symbol 357 FontUsed by:358 362 365 368 375 378 385 388 391 402 405 408 414 417 426 432
Symbol 358 TextUses:357Used by:361
Symbol 359 GraphicUses:18Used by:361 364 367 370 377 380 387 390 393 404 407 410 416 419 428 434
Symbol 360 TextUses:27Used by:361
Symbol 361 ButtonUses:356 358 359 360 24Used by:Timeline
Symbol 362 TextUses:357Used by:364
Symbol 363 TextUses:27Used by:364
Symbol 364 ButtonUses:356 362 359 363 24Used by:Timeline
Symbol 365 TextUses:357Used by:367
Symbol 366 TextUses:27Used by:367
Symbol 367 ButtonUses:356 365 359 366 24Used by:Timeline
Symbol 368 TextUses:357Used by:370
Symbol 369 TextUses:27Used by:370
Symbol 370 ButtonUses:356 368 359 369 24Used by:Timeline
Symbol 371 GraphicUsed by:412
Symbol 372 FontUsed by:373 374 413
Symbol 373 TextUses:372Used by:412
Symbol 374 TextUses:372Used by:412
Symbol 375 TextUses:357Used by:377
Symbol 376 TextUses:27Used by:377
Symbol 377 ButtonUses:356 375 359 376 24Used by:412
Symbol 378 TextUses:357Used by:380
Symbol 379 TextUses:27Used by:380
Symbol 380 ButtonUses:356 378 359 379 24Used by:412
Symbol 381 FontUsed by:382 383 397
Symbol 382 TextUses:381Used by:384
Symbol 383 TextUses:381Used by:384
Symbol 384 MovieClipUses:382 383Used by:412
Symbol 385 TextUses:357Used by:387
Symbol 386 TextUses:27Used by:387
Symbol 387 ButtonUses:356 385 359 386 24Used by:412
Symbol 388 TextUses:357Used by:390
Symbol 389 TextUses:27Used by:390
Symbol 390 ButtonUses:356 388 359 389 24Used by:412
Symbol 391 TextUses:357Used by:393
Symbol 392 TextUses:27Used by:393
Symbol 393 ButtonUses:356 391 359 392 24Used by:412
Symbol 394 TextUses:27Used by:412
Symbol 395 EditableTextUses:27Used by:412
Symbol 396 GraphicUsed by:412
Symbol 397 TextUses:381Used by:412
Symbol 398 TextUses:27Used by:412
Symbol 399 TextUses:27Used by:412
Symbol 400 TextUses:27Used by:412
Symbol 401 TextUses:27Used by:412
Symbol 402 TextUses:357Used by:404
Symbol 403 TextUses:27Used by:404
Symbol 404 ButtonUses:356 402 359 403 24Used by:412
Symbol 405 TextUses:357Used by:407
Symbol 406 TextUses:27Used by:407
Symbol 407 ButtonUses:356 405 359 406 24Used by:412
Symbol 408 TextUses:357Used by:410
Symbol 409 TextUses:27Used by:410
Symbol 410 ButtonUses:356 408 359 409 24Used by:412
Symbol 411 EditableTextUses:27Used by:412
Symbol 412 MovieClipUses:371 373 374 377 380 384 387 390 393 394 395 396 397 398 399 400 401 404 407 410 411Used by:Timeline
Symbol 413 TextUses:372Used by:Timeline
Symbol 414 TextUses:357Used by:416
Symbol 415 TextUses:27Used by:416
Symbol 416 ButtonUses:356 414 359 415 24Used by:Timeline
Symbol 417 TextUses:357Used by:419
Symbol 418 TextUses:27Used by:419
Symbol 419 ButtonUses:356 417 359 418 24Used by:Timeline
Symbol 420 BitmapUsed by:421
Symbol 421 GraphicUses:420Used by:424
Symbol 422 GraphicUses:302 299Used by:424
Symbol 423 TextUses:50Used by:424
Symbol 424 MovieClipUses:297 421 422 108 423Used by:Timeline
Symbol 425 TextUses:50Used by:Timeline
Symbol 426 TextUses:357Used by:428
Symbol 427 TextUses:27Used by:428
Symbol 428 ButtonUses:356 426 359 427 24Used by:Timeline
Symbol 429 FontUsed by:430
Symbol 430 EditableTextUses:429Used by:Timeline
Symbol 431 TextUses:50Used by:Timeline
Symbol 432 TextUses:357Used by:434
Symbol 433 TextUses:27Used by:434
Symbol 434 ButtonUses:356 432 359 433 24Used by:Timeline
Symbol 435 EditableTextUses:27Used by:Timeline
Symbol 436 TextUses:50Used by:Timeline
Symbol 437 EditableTextUses:50Used by:Timeline

Instance Names

"b_load"Frame 1Symbol 26 MovieClip
"intro"Frame 3Symbol 351 MovieClip
"menu"Frame 4Symbol 412 MovieClip
"bSub"Frame 7Symbol 434 Button
"txtErr"Frame 7Symbol 435 EditableText
"black1"Symbol 12 MovieClip Frame 1Symbol 8 MovieClip
"black2"Symbol 12 MovieClip Frame 1Symbol 10 MovieClip
"bar"Symbol 26 MovieClip Frame 1Symbol 20 MovieClip
"sayTxt"Symbol 81 MovieClip [guiMsgBox] Frame 1Symbol 57 EditableText
"nameTxt"Symbol 81 MovieClip [guiMsgBox] Frame 1Symbol 58 EditableText
"b_skip"Symbol 81 MovieClip [guiMsgBox] Frame 1Symbol 61 MovieClip
"myPic"Symbol 81 MovieClip [guiMsgBox] Frame 1Symbol 80 MovieClip [pAgtBlue1]
"bg"Symbol 280 MovieClip [bgJapanC] Frame 1Symbol 279 MovieClip
"ctxt"Symbol 412 MovieClip Frame 2Symbol 384 MovieClip
"qtxt"Symbol 412 MovieClip Frame 3Symbol 395 EditableText
"dtxt"Symbol 412 MovieClip Frame 5Symbol 411 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$cn$FTcstxVnJV51zpoeJyaIf/."
ExportAssets (56)Timeline Frame 1Symbol 438 as "__Packages.PObject"
ExportAssets (56)Timeline Frame 1Symbol 439 as "__Packages.CPBullet"
ExportAssets (56)Timeline Frame 1Symbol 440 as "__Packages.CMsgBox"
ExportAssets (56)Timeline Frame 1Symbol 441 as "__Packages.CEnemy"
ExportAssets (56)Timeline Frame 1Symbol 442 as "__Packages.CENBullet"
ExportAssets (56)Timeline Frame 1Symbol 443 as "__Packages.CBackground"
ExportAssets (56)Timeline Frame 1Symbol 444 as "__Packages.CShipNPC"
ExportAssets (56)Timeline Frame 1Symbol 445 as "__Packages.CBossMask"
ExportAssets (56)Timeline Frame 1Symbol 446 as "__Packages.CBoss"
ExportAssets (56)Timeline Frame 1Symbol 447 as "__Packages.CBoss1"
ExportAssets (56)Timeline Frame 1Symbol 448 as "__Packages.CPow"
ExportAssets (56)Timeline Frame 1Symbol 449 as "__Packages.CMiniBoss"
ExportAssets (56)Timeline Frame 1Symbol 450 as "__Packages.CBoss2"
ExportAssets (56)Timeline Frame 1Symbol 451 as "__Packages.CBoss2Bullet"
ExportAssets (56)Timeline Frame 1Symbol 452 as "__Packages.CBoss3Bullet"
ExportAssets (56)Timeline Frame 1Symbol 453 as "__Packages.CBoss3"
ExportAssets (56)Timeline Frame 1Symbol 454 as "__Packages.CAgtWhite"
ExportAssets (56)Timeline Frame 1Symbol 455 as "__Packages.CMiniBoss2"
ExportAssets (56)Timeline Frame 1Symbol 456 as "__Packages.CBoss4"
ExportAssets (56)Timeline Frame 1Symbol 457 as "__Packages.CAgtBlackBullet"
ExportAssets (56)Timeline Frame 1Symbol 458 as "__Packages.CBoss5"
ExportAssets (56)Timeline Frame 1Symbol 459 as "__Packages.COption"
ExportAssets (56)Timeline Frame 1Symbol 460 as "__Packages.CPlayer"
ExportAssets (56)Timeline Frame 2Symbol 31 as "sndB2"
ExportAssets (56)Timeline Frame 2Symbol 32 as "agtBlueBullet"
ExportAssets (56)Timeline Frame 2Symbol 35 as "Player"
ExportAssets (56)Timeline Frame 2Symbol 41 as "pBullet"
ExportAssets (56)Timeline Frame 2Symbol 46 as "pTurbo"
ExportAssets (56)Timeline Frame 2Symbol 54 as "guiHPBar"
ExportAssets (56)Timeline Frame 2Symbol 80 as "pAgtBlue1"
ExportAssets (56)Timeline Frame 2Symbol 81 as "guiMsgBox"
ExportAssets (56)Timeline Frame 2Symbol 87 as "boom01"
ExportAssets (56)Timeline Frame 2Symbol 94 as "EN1"
ExportAssets (56)Timeline Frame 2Symbol 97 as "ENBullet01"
ExportAssets (56)Timeline Frame 2Symbol 99 as "sndExplode"
ExportAssets (56)Timeline Frame 2Symbol 108 as "boom05"
ExportAssets (56)Timeline Frame 2Symbol 111 as "bgTunnelA"
ExportAssets (56)Timeline Frame 2Symbol 114 as "bgTunnelC"
ExportAssets (56)Timeline Frame 2Symbol 117 as "bgTunnelB"
ExportAssets (56)Timeline Frame 2Symbol 126 as "bgCityC"
ExportAssets (56)Timeline Frame 2Symbol 129 as "bgCityB"
ExportAssets (56)Timeline Frame 2Symbol 132 as "bgCityA"
ExportAssets (56)Timeline Frame 2Symbol 135 as "agtBlue"
ExportAssets (56)Timeline Frame 2Symbol 138 as "agtYellow"
ExportAssets (56)Timeline Frame 2Symbol 142 as "EN2"
ExportAssets (56)Timeline Frame 2Symbol 145 as "EN3"
ExportAssets (56)Timeline Frame 2Symbol 148 as "EN4"
ExportAssets (56)Timeline Frame 2Symbol 151 as "EN5"
ExportAssets (56)Timeline Frame 2Symbol 162 as "pShield"
ExportAssets (56)Timeline Frame 2Symbol 164 as "EN6"
ExportAssets (56)Timeline Frame 2Symbol 169 as "BOSS1MASK"
ExportAssets (56)Timeline Frame 2Symbol 171 as "BOSS1"
ExportAssets (56)Timeline Frame 2Symbol 172 as "boom06"
ExportAssets (56)Timeline Frame 2Symbol 175 as "powHP"
ExportAssets (56)Timeline Frame 2Symbol 178 as "MINIBOSS1"
ExportAssets (56)Timeline Frame 2Symbol 179 as "EN7"
ExportAssets (56)Timeline Frame 2Symbol 182 as "boom02"
ExportAssets (56)Timeline Frame 2Symbol 185 as "bgOCityB"
ExportAssets (56)Timeline Frame 2Symbol 188 as "bgOCityA"
ExportAssets (56)Timeline Frame 2Symbol 191 as "Wall1"
ExportAssets (56)Timeline Frame 2Symbol 196 as "BOSS2MASK"
ExportAssets (56)Timeline Frame 2Symbol 198 as "BOSS2"
ExportAssets (56)Timeline Frame 2Symbol 202 as "BOSS2Bullet"
ExportAssets (56)Timeline Frame 2Symbol 206 as "bgRiverA"
ExportAssets (56)Timeline Frame 2Symbol 221 as "bgSplash"
ExportAssets (56)Timeline Frame 2Symbol 223 as "sndB3"
ExportAssets (56)Timeline Frame 2Symbol 226 as "agtYellowBullet"
ExportAssets (56)Timeline Frame 2Symbol 234 as "EN8"
ExportAssets (56)Timeline Frame 2Symbol 237 as "BOSS3Bullet"
ExportAssets (56)Timeline Frame 2Symbol 240 as "BOSS3MASK"
ExportAssets (56)Timeline Frame 2Symbol 242 as "BOSS3"
ExportAssets (56)Timeline Frame 2Symbol 245 as "powPow"
ExportAssets (56)Timeline Frame 2Symbol 254 as "bgOceanC"
ExportAssets (56)Timeline Frame 2Symbol 261 as "bgOceanA"
ExportAssets (56)Timeline Frame 2Symbol 264 as "EN9"
ExportAssets (56)Timeline Frame 2Symbol 266 as "EN10"
ExportAssets (56)Timeline Frame 2Symbol 269 as "agtWhite"
ExportAssets (56)Timeline Frame 2Symbol 273 as "MINIBOSS2"
ExportAssets (56)Timeline Frame 2Symbol 276 as "bgJapanA"
ExportAssets (56)Timeline Frame 2Symbol 280 as "bgJapanC"
ExportAssets (56)Timeline Frame 2Symbol 283 as "agtGreen"
ExportAssets (56)Timeline Frame 2Symbol 286 as "agtOrange"
ExportAssets (56)Timeline Frame 2Symbol 289 as "MINIBOSS3"
ExportAssets (56)Timeline Frame 2Symbol 290 as "EN11"
ExportAssets (56)Timeline Frame 2Symbol 291 as "BOSS4"
ExportAssets (56)Timeline Frame 2Symbol 292 as "BOSS4MASK"
ExportAssets (56)Timeline Frame 2Symbol 295 as "PAC"
ExportAssets (56)Timeline Frame 2Symbol 298 as "bgSnowC"
ExportAssets (56)Timeline Frame 2Symbol 301 as "bgSnowB"
ExportAssets (56)Timeline Frame 2Symbol 304 as "bgSnowA"
ExportAssets (56)Timeline Frame 2Symbol 307 as "agtPurple"
ExportAssets (56)Timeline Frame 2Symbol 310 as "agtBlack"
ExportAssets (56)Timeline Frame 2Symbol 314 as "BOSS5MASK"
ExportAssets (56)Timeline Frame 2Symbol 316 as "agtBlackBullet"
ExportAssets (56)Timeline Frame 2Symbol 318 as "BOSS5"
ExportAssets (56)Timeline Frame 2Symbol 321 as "option"
ExportAssets (56)Timeline Frame 2Symbol 323 as "sndB1"
ExportAssets (56)Timeline Frame 2Symbol 324 as "pX9Blue.mp3"
ExportAssets (56)Timeline Frame 2Symbol 325 as "pX9Chaoz.mp3"
ExportAssets (56)Timeline Frame 2Symbol 326 as "pX9Danger.mp3"
ExportAssets (56)Timeline Frame 2Symbol 327 as "pX9Defcon.mp3"
ExportAssets (56)Timeline Frame 2Symbol 328 as "sndHRoar"
ExportAssets (56)Timeline Frame 2Symbol 329 as "pX9Defection.mp3"
ExportAssets (56)Timeline Frame 2Symbol 330 as "sndMsg"
ExportAssets (56)Timeline Frame 2Symbol 331 as "pX9Japan.mp3"
ExportAssets (56)Timeline Frame 2Symbol 332 as "sndRoar01"
ExportAssets (56)Timeline Frame 2Symbol 333 as "pX9Polar.mp3"
ExportAssets (56)Timeline Frame 2Symbol 334 as "sndRoar04"
ExportAssets (56)Timeline Frame 2Symbol 335 as "pX9Redoomed.mp3"
ExportAssets (56)Timeline Frame 2Symbol 336 as "pX9Immortality.mp3"
ExportAssets (56)Timeline Frame 2Symbol 337 as "sndShield"
ExportAssets (56)Timeline Frame 2Symbol 338 as "sndPow01"
ExportAssets (56)Timeline Frame 2Symbol 339 as "sndPow02"
ExportAssets (56)Timeline Frame 2Symbol 341 as "EN12"
ExportAssets (56)Timeline Frame 2Symbol 342 as "EN13"
ExportAssets (56)Timeline Frame 2Symbol 343 as "EN14"
ExportAssets (56)Timeline Frame 2Symbol 344 as "EN15"
ExportAssets (56)Timeline Frame 2Symbol 345 as "EN16"
ExportAssets (56)Timeline Frame 2Symbol 346 as "EN17"

Labels

"intro"Frame 3
"menu"Frame 4
"game"Frame 5
"end"Frame 6
"gameover"Frame 7
"load"Symbol 26 MovieClip Frame 3
"pAgtBlue1"Symbol 80 MovieClip [pAgtBlue1] Frame 1
"pAgtYellow1"Symbol 80 MovieClip [pAgtBlue1] Frame 2
"pCmdr1"Symbol 80 MovieClip [pAgtBlue1] Frame 3
"pAgtOrange1"Symbol 80 MovieClip [pAgtBlue1] Frame 4
"pAgtGreen1"Symbol 80 MovieClip [pAgtBlue1] Frame 5
"pAgtPurple1"Symbol 80 MovieClip [pAgtBlue1] Frame 6
"pAgtWhite1"Symbol 80 MovieClip [pAgtBlue1] Frame 7
"pAgtBlack1"Symbol 80 MovieClip [pAgtBlue1] Frame 8
"pAgtBlue2"Symbol 80 MovieClip [pAgtBlue1] Frame 9
"none"Symbol 80 MovieClip [pAgtBlue1] Frame 10
"stand"Symbol 169 MovieClip [BOSS1MASK] Frame 40
"fire"Symbol 169 MovieClip [BOSS1MASK] Frame 41
"start"Symbol 191 MovieClip [Wall1] Frame 11
"stand"Symbol 196 MovieClip [BOSS2MASK] Frame 40
"fire"Symbol 196 MovieClip [BOSS2MASK] Frame 41
"loop"Symbol 221 MovieClip [bgSplash] Frame 5
"fire"Symbol 273 MovieClip [MINIBOSS2] Frame 4
"stand"Symbol 316 MovieClip [agtBlackBullet] Frame 1
"fire"Symbol 316 MovieClip [agtBlackBullet] Frame 2
"credits"Symbol 412 MovieClip Frame 1
"controls"Symbol 412 MovieClip Frame 2
"quality"Symbol 412 MovieClip Frame 3
"wii"Symbol 412 MovieClip Frame 4
"difficulty"Symbol 412 MovieClip Frame 5

Dynamic Text Variables

_root.SCORESymbol 53 EditableText""
_root.SCORESymbol 430 EditableText""
_root.NAMESymbol 437 EditableText""




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Created: 5/6 -2019 18:59:58 Last modified: 5/6 -2019 18:59:58 Server time: 04/05 -2024 10:43:50