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Archived flashes:
228027
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5119

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34795681?noj=FRM34795681-20DC" width="1" height="1"></div>

701455073.swf

This is the info page for
Flash #12696

(Click the ID number above for more basic data on this flash file.)


Text
sounds

Controls

Movement

z

x

Jump

Throw
pie

Left

Duck

Right

+      = Drop down platform

Movement
Speed

**
**
**

**
*
***

***
**
*

*
***
**

Pie
Speed

Reload
Speed

60 seconds
to see who
is the best.

3 hits and
you're out.

iFFICULTY

Game Type

s

Easy
Normal
Hard

Timed
Elimination

1
3
5

Roun

2

3

4

ActionScript [AS1/AS2]

Frame 1
loadbar_width = _root.loadBar_mc._width; _root.loadBar_mc._width = 1;
Frame 2
play();
Frame 3
if (getBytesLoaded() == getBytesTotal()) { gotoAndStop (20); } else { _root.loadBar_mc._width = loadbar_width * (getBytesLoaded() / getBytesTotal()); prevFrame(); play(); }
Frame 20
game.G_GameBoard.main(this); stop();
Symbol 19 MovieClip [pie_mc] Frame 1
stop();
Symbol 49 MovieClip [arrow_mc] Frame 1
stop();
Symbol 49 MovieClip [arrow_mc] Frame 2
play();
Symbol 93 MovieClip [crocco_mc] Frame 1
stop();
Symbol 175 MovieClip [golly_mc] Frame 1
stop();
Symbol 255 MovieClip [dolly_mc] Frame 1
stop();
Symbol 282 MovieClip [prickles_mc] Frame 1
stop();
Symbol 289 MovieClip [pie_splat] Frame 1
stop();
Symbol 289 MovieClip [pie_splat] Frame 16
stop();
Symbol 289 MovieClip [pie_splat] Frame 35
stop();
Symbol 324 MovieClip Frame 1
stop();
Symbol 20480 MovieClip [__Packages.standard.gameobject.ID_Object] Frame 0
class standard.gameobject.ID_Object { var _id; function ID_Object () { var _local2 = standard.container.Database.Instance(); _id = _local2.GetNewObjectID(); _local2.Store(this); } function GetID(Void) { return(_id); } function toString(Void) { return(("ID_Object(" + _id) + ")"); } var Initialize = standard.gameobject.ID_Object; }
Symbol 20481 MovieClip [__Packages.standard.gameobject.GameObject] Frame 0
class standard.gameobject.GameObject extends standard.gameobject.ID_Object { var _fsm, _id; function GameObject (Void) { super(); } function SetStateMachine(s) { _fsm = s; } function GetStateMachine(Void) { return(_fsm); } function Cleanup(Void) { } static function MakeMsgFunc(sending_fsm, msg_type, delay, data) { if (delay == null) { delay = 0; } var _local2 = function (more_data) { if (more_data) { sending_fsm.SendDelayedMsgToMe(delay, msg_type, 1, more_data); } else { sending_fsm.SendDelayedMsgToMe(delay, msg_type, 1, data); } }; return(_local2); } function SendMsg(name, receiver, data) { _fsm.SendMsg(name, receiver, data); } function SendDelayedMsg(delay, name, receiver, data) { _fsm.SendDelayedMsg(delay, name, receiver, data); } function SendDelayedMsgToMe(delay, name, scope, data) { return(_fsm.SendDelayedMsgToMe(delay, name, scope, data)); } function CancelDelayedMsg(msg) { return(_fsm.CancelDelayedMsg(msg)); } function SetState(newState) { _fsm.SetState(newState); } function toString(Void) { return(("GameObject(" + _id) + ")"); } var Initialize = standard.gameobject.GameObject; }
Symbol 20482 MovieClip [__Packages.standard.GameBoard] Frame 0
class standard.GameBoard extends standard.gameobject.GameObject { var _mc, _time, _database, _msgroute, _engine, _fsm; function GameBoard (mc) { super(); standard.debug.Tracer.myTrace("new GameBoard()", "standard.GameBoard::GameBoard", "build/as/standard/GameBoard.as", 23); _mc = mc; _time = standard.Time.Instance(); _database = standard.container.Database.Instance(); _msgroute = standard.message.MsgRoute.Instance(); } function Get_MC(Void) { return(_mc); } function StartEngine(Void) { standard.debug.Tracer.myTrace(this + ".StartEngine(Void)", "standard.GameBoard::StartEngine", "build/as/standard/GameBoard.as", 40); _engine = _mc.createEmptyMovieClip("engineMC", 11); _engine.parent = this; _engine.onEnterFrame = function () { this.parent.Update(); _global.updateAfterEvent(); }; } function StopEngine(Void) { _engine.onEnterFrame = null; } function Update() { _time.MarkTimeThisTick(); _global.curFrame = _time.GetCurrentFrame(); if (!_global.PAUSED) { _msgroute.DeliverDelayedMessages(); _fsm.Update(); } } function toString(Void) { return("GameBoard()"); } var Initialize = standard.GameBoard; }
Symbol 20483 MovieClip [__Packages.game.G_GameBoard] Frame 0
class game.G_GameBoard extends standard.GameBoard { var _keyed_db, SetStateMachine; function G_GameBoard (mc) { super(mc); _global.sfx = new standard.audio.SFX_Player(); _keyed_db = standard.container.Keyed_Database.Instance(); } function Initialize(Void) { standard.debug.Tracer.myTrace(this + ".Initialize(Void)", "game.G_GameBoard::Initialize", "build/as/game/G_GameBoard.as", 23); var _local3 = new standard.StateMachine_NEW(this); AddStates(_local3); SetStateMachine(_local3); _local3.Start(); LoadExternalData(); } function LoadExternalData(Void) { } function DataLoaded(Void) { } function AddStates(fsm) { } function GetSoundList(Void) { var _local3 = []; return(_local3); } function UpdateFSM(Void) { var _local3 = _keyed_db.GetDynamicIterator(2, 1); _local3.First(); for ( ; !_local3.IsDone() ; _local3.Next()) { _local3.CurrentItem().Update(); } } static function StartDebugger(Void) { System.security.loadPolicyFile("xmlsocket://192.168.0.1:8007"); _global.socket = new standard.deferred.XMLSocket_Deferred(); var _local3 = _global.socket.connect("192.168.0.1", "8007"); _global.tracer = new standard.debug.Tracer(_global.socket); _local3.addCallback(null, StartGame); } static function StartGame(Void) { var _local3 = new game.FSM_GameBoard(_root); } static function main() { _root.stop(); StartGame(); } function toString(Void) { return("GameBoard()"); } }
Symbol 20484 MovieClip [__Packages.game.FSM_GameBoard] Frame 0
class game.FSM_GameBoard extends game.G_GameBoard { var _AddStateCleanupHook, _RunStateCleanupHooks, Initialize, Get_MC, StartEngine, _fsm, _music_enabled, _cur_music, _mc, _music_button, _music_counter, _interval_hashes, _platform_tables, SendDelayedMsgToMe, SetState, _player_avatar, _option_difficulty, _option_gametype, _option_rounds, _levels, _trackerMC, _total_rankings, _map_index, _pie_counter, _platforms, NextSplat, _pathfinding_counter, _blackboard, _keyed_db, _scoreboard, _timer, GetID, SendMsg; function FSM_GameBoard (mc) { super(mc); _global.keystack = new standard.events.KeyStack(); var _local4 = []; _AddStateCleanupHook = standard.Hook.MakeAddHookFunc(_local4); _RunStateCleanupHooks = standard.Hook.MakeRunHooksFunc(_local4); Initialize(); } function Update(Void) { super.Update(); } function LoadExternalData() { standard.debug.Tracer.myTrace(this + ".LoadExternalData()", "game.FSM_GameBoard::LoadExternalData", "build/as/game/FSM_GameBoard.as", 68); var _local2 = _global.sfx.LoadSounds(GetSoundList(), Get_MC().createEmptyMovieClip("sound_library_mc", 22)); _local2.addCallback(this, SoundsLoaded); } function SoundsLoaded(Void) { standard.debug.Tracer.myTrace(this + ".SoundsLoaded(Void)", "game.FSM_GameBoard::SoundsLoaded", "build/as/game/FSM_GameBoard.as", 75); DataLoaded(); } function DataLoaded(Void) { standard.debug.Tracer.myTrace(this + ".DataLoaded(Void)", "game.FSM_GameBoard::DataLoaded", "build/as/game/FSM_GameBoard.as", 79); StartEngine(); } function AddStates(fsm) { fsm.AddState("Global", null, Global_OnMessage, null, null); fsm.AddState("Initialize", Initialize_OnEnter, Initialize_OnMessage, null, null); fsm.AddState("Titlecard", Titlecard_OnEnter, Titlecard_OnMessage, null, null); fsm.AddState("Instructions", Instructions_OnEnter, Instructions_OnMessage, null, Instructions_OnExit); fsm.AddState("CharacterSelect", CharacterSelect_OnEnter, CharacterSelect_OnMessage, null, null); fsm.AddState("Options", Options_OnEnter, Options_OnMessage, null, null); fsm.AddState("Init_New_Game", Init_New_Game_OnEnter, null, null, null); fsm.AddState("Pre_Init_Level", Pre_Init_Level_OnEnter, null, Pre_Init_Level_OnUpdate, null); fsm.AddState("Init_Level", Init_Level_OnEnter, null, Init_Level_OnUpdate, Init_Level_OnExit); fsm.AddState("Pre_Level", Pre_Level_OnEnter, Pre_Level_OnMessage, null, null); fsm.AddState("Play_Level", Play_Level_OnEnter, Play_Level_OnMessage, Play_Level_OnUpdate, Play_Level_OnExit); fsm.AddState("Quit", Quit_OnEnter, LevelEnd_OnMessage, null, LevelEnd_OnExit); fsm.AddState("Timed_LevelEnd", Timed_LevelEnd_OnEnter, LevelEnd_OnMessage, null, LevelEnd_OnExit); fsm.AddState("Eliminated_Lose", Eliminated_Lose_OnEnter, LevelEnd_OnMessage, null, LevelEnd_OnExit); fsm.AddState("Eliminated_Win", Eliminated_Win_OnEnter, LevelEnd_OnMessage, null, LevelEnd_OnExit); fsm.AddState("GameOver", GameOver_OnEnter, GameOver_OnMessage, null, GameOver_OnEnter); } function GetSoundList(Void) { standard.debug.Tracer.myTrace("GetSoundList(Void)", "game.FSM_GameBoard::GetSoundList", "build/as/game/FSM_GameBoard.as", 166); var _local3 = [{tags:[1], copies:1, path:"Foot_Conc_SneakerJump1.wav", external:false}, {tags:[1], copies:1, path:"Foot_Conc_SneakerJump2.wav", external:false}, {tags:[1], copies:1, path:"Foot_Conc_SneakerJump3.wav", external:false}, {tags:[1], copies:1, path:"Foot_Conc_SneakerJump4.wav", external:false}, {tags:[16], copies:1, path:"Foot_Conc_SneakerLand1.wav", external:false}, {tags:[16], copies:1, path:"Foot_Conc_SneakerLand2.wav", external:false}, {tags:[16], copies:1, path:"Foot_Conc_SneakerLand3.wav", external:false}, {tags:[16], copies:1, path:"Foot_Conc_SneakerLand4.wav", external:false}, {tags:[16], copies:1, path:"Foot_Conc_SneakerLand5.wav", external:false}, {tags:[16], copies:1, path:"Foot_Conc_SneakerLand6.wav", external:false}, {tags:[16], copies:1, path:"Foot_Conc_SneakerLand7.wav", external:false}, {tags:[16], copies:1, path:"Foot_Conc_SneakerLand8.wav", external:false}, {tags:[4], copies:1, path:"Hit_SlimeSplat1.wav", external:false}, {tags:[4], copies:1, path:"Hit_SlimeSplat2.wav", external:false}, {tags:[4], copies:1, path:"Hit_SlimeSplat8.wav", external:false}, {tags:[8], copies:1, path:"Swish_ArmSwing02.wav", external:false}, {tags:[8], copies:1, path:"Swish_ArmSwing03.wav", external:false}, {tags:[8], copies:1, path:"Swish_ArmSwing10.wav", external:false}, {id:"gulp", copies:1, path:"gulp.wav", external:false}, {id:"click1", copies:1, path:"Menu_Click06.wav", external:false}, {id:"click2", copies:1, path:"Switch_LightOn.wav", external:false}, {id:"click3", copies:1, path:"Menu_Click24.wav", external:false}, {id:"timer_slow", copies:1, path:"single-tick-tock.wav", external:false}, {id:"timer_fast", copies:1, path:"fast-tick-tock.wav", external:false}, {id:"sting1", copies:1, path:"cartoon-accent-bonks-zip.wav", external:false}, {id:"sting2", copies:1, path:"cartoon-accent-bonk-horn.wav", external:false}, {id:"sting3", copies:1, path:"cartoon-accent-bong-squawk.wav", external:false}, {id:"sting4", copies:1, path:"cartoon-accent-bong-boing.wav", external:false}, {id:"menu_music", copies:1, path:"reanimated_menu_lite.wav", external:false}, {id:"music1", copies:1, path:"reanimated_01.wav", external:false}, {id:"music2", copies:1, path:"reanimated_03.wav", external:false}, {id:"music3", copies:1, path:"reanimated_06.wav", external:false}]; return(_local3); } function AddButtonToState(mc, msg) { var _local4 = new standard.widget.MC_Button(mc); _local4.AddMouseDownEvent(MakeMsgFunc(_fsm, msg)); _local4.AddMouseDownEvent(standard.Hook.MakeHook(_global.sfx, _global.sfx.PlaySound, "click1")); _local4.AddMouseDownEvent(MakeMCFrameFunc(mc, "down", false)); _local4.AddRollOverEvent(MakeMCFrameFunc(mc, "over", false)); _local4.AddRollOutEvent(MakeMCFrameFunc(mc, "up", false)); _local4.Enable(true); _AddStateCleanupHook(standard.Hook.MakeHook(_local4, _local4.Cleanup)); } function ToggleMusic(Void) { standard.debug.Tracer.myTrace(this + ".ToggleMusic(Void)", "game.FSM_GameBoard::ToggleMusic", "build/as/game/FSM_GameBoard.as", 220); standard.debug.Tracer.myTrace("_music_enabled: " + _music_enabled, "game.FSM_GameBoard::ToggleMusic", "build/as/game/FSM_GameBoard.as", 221); if (_music_enabled) { _music_enabled = false; if (_cur_music != null) { _global.sfx.StopSound(_cur_music); _cur_music = null; } var _local3 = MakeMCFrameFunc(_mc.button_soundMC, "off_over", false); var _local4 = MakeMCFrameFunc(_mc.button_soundMC, "off_up", false); _music_button.AddRollOverEvent(_local3, true); _music_button.AddRollOutEvent(_local4, true); _mc.button_soundMC.gotoAndStop("off_up"); } else { _music_enabled = true; _cur_music = "music" + _music_counter.Next(); standard.debug.Tracer.myTrace("_cur_music: " + _cur_music, "game.FSM_GameBoard::ToggleMusic", "build/as/game/FSM_GameBoard.as", 239); _global.sfx.PlaySound(_cur_music, 0, 5000); var _local5 = MakeMCFrameFunc(_mc.button_soundMC, "on_over", false); var _local6 = MakeMCFrameFunc(_mc.button_soundMC, "on_up", false); _music_button.AddRollOverEvent(_local5, true); _music_button.AddRollOutEvent(_local6, true); _mc.button_soundMC.gotoAndStop("on_up"); } } static function MakeMsgFunc(sending_fsm, msg_type, delay, data) { standard.debug.Tracer.myTrace((((((("MakeMsgFunc(sending_fsm:StateMachine_NEW,msg_type:Number,delay:Number,data:Object) : " + sending_fsm) + ", ") + msg_type) + ", ") + delay) + ", ") + data, "game.FSM_GameBoard::MakeMsgFunc", "build/as/game/FSM_GameBoard.as", 251); if (delay == null) { delay = 0; } var _local2 = function () { sending_fsm.SendDelayedMsgToMe(delay, msg_type, 1, data); }; return(_local2); } static function MakeMCFrameFunc(mc, label, bPlay) { if (bPlay) { var _local3 = function () { mc.gotoAndPlay(label); }; } else { var _local3 = function () { mc.gotoAndStop(label); }; } return(_local3); } static function MakeCircularNextFunc(a) { var index = 0; var N = a.length; var _local2 = function () { var _local2 = a[index]; index++; if (index == N) { index = 0; } return(_local2); }; return(_local2); } static function MakeCounter(start, size) { var _local4 = {}; _local4.first = start; _local4.last = (start + size) - 1; _local4.current = start; _local4.Reset = function () { this.current = this.first; }; _local4.Next = function () { var _local2 = this.current; if (this.current == this.last) { this.current = this.first; } else { this.current++; } return(_local2); }; return(_local4); } function Global_OnMessage(msg) { switch (msg.GetMsgName()) { case 29 : ToggleMusic(); return(true); case 30 : var _local3 = msg.GetData(); _global.sfx.PlaySound(_local3.snd); return(true); } return(false); } function Initialize_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Initialize_OnEnter(Void)", "game.FSM_GameBoard::Initialize_OnEnter", "build/as/game/FSM_GameBoard.as", 324); _interval_hashes = {}; _platform_tables = {}; _music_enabled = true; _music_counter = MakeCounter(1, 3); SendDelayedMsgToMe(1, 3); } function Initialize_OnMessage(msg) { standard.debug.Tracer.myTrace((this + ".Initialize_OnMessage(msg:Msg_Object) : ") + msg, "game.FSM_GameBoard::Initialize_OnMessage", "build/as/game/FSM_GameBoard.as", 332); if (!(msg.GetMsgName() === 3)) { } else { SetState("Titlecard"); return(true); } return(false); } function Titlecard_OnEnter(Void) { _mc.gotoAndStop("titlecard"); if (_music_enabled) { _cur_music = "menu_music"; _global.sfx.PlaySound(_cur_music, 0, 5000); } AddButtonToState(_mc.button_playMC, 3); _AddStateCleanupHook(standard.Hook.MakeHook(this, _AddStateCleanupHook, null, true)); } function Titlecard_OnMessage(msg) { standard.debug.Tracer.myTrace((this + ".Titlecard_OnMessage(msg:Msg_Object) : ") + msg, "game.FSM_GameBoard::Titlecard_OnMessage", "build/as/game/FSM_GameBoard.as", 354); if (!(msg.GetMsgName() === 3)) { } else { SetState("Instructions"); return(true); } return(false); } function Titlecard_OnExit(Void) { _RunStateCleanupHooks(); } function Instructions_OnEnter(Void) { _mc.gotoAndStop("instructions"); AddButtonToState(_mc.instructionsMC.button_nextMC, 3); _AddStateCleanupHook(standard.Hook.MakeHook(this, _AddStateCleanupHook, null, true)); } function Instructions_OnMessage(msg) { standard.debug.Tracer.myTrace((this + ".Instructions_OnMessage(msg:Msg_Object) : ") + msg, "game.FSM_GameBoard::Instructions_OnMessage", "build/as/game/FSM_GameBoard.as", 373); if (!(msg.GetMsgName() === 3)) { } else { SetState("CharacterSelect"); return(true); } return(false); } function Instructions_OnExit(Void) { _RunStateCleanupHooks(); } static function MakeMCFrameFunc2(mc, label, bPlay, state) { if (bPlay) { var _local3 = function () { mc.gotoAndPlay(label); state.label = label; }; } else { var _local3 = function () { mc.gotoAndStop(label); state.label = label; }; } return(_local3); } static function MakeMCFrameFunc3(mc, state, bPlay) { if (bPlay) { var _local3 = function () { mc.gotoAndPlay(state.label); }; } else { var _local3 = function () { mc.gotoAndStop(state.label); }; } return(_local3); } function CharacterSelect_OnEnter(Void) { _mc.gotoAndStop("select"); _player_avatar = null; var _local5 = new standard.widget.Radio_Buttons(); _local5.AddSelectHook(standard.Hook.MakeHook(this, Select_Avatar)); var _local3 = _mc.selectMC.panel01MC; var _local4 = new standard.widget.MC_Button(_local3); _local4.AddMouseDownEvent(standard.Hook.MakeHook(_global.sfx, _global.sfx.PlaySound, "click2")); var _local6 = {label:"up"}; _local4.AddRollOverEvent(MakeMCFrameFunc(_local3, "over", true)); _local4.AddRollOutEvent(MakeMCFrameFunc3(_local3, _local6, false)); _local5.AddButton(_local4, MakeMCFrameFunc(_local3, "down", false), MakeMCFrameFunc2(_local3, "off", false, _local6), 1); _local3 = _mc.selectMC.panel02MC; _local4 = new standard.widget.MC_Button(_local3); _local4.AddMouseDownEvent(standard.Hook.MakeHook(_global.sfx, _global.sfx.PlaySound, "click2")); var _local7 = {label:"up"}; _local4.AddRollOverEvent(MakeMCFrameFunc(_local3, "over", true)); _local4.AddRollOutEvent(MakeMCFrameFunc3(_local3, _local7, false)); _local5.AddButton(_local4, MakeMCFrameFunc(_local3, "down", false), MakeMCFrameFunc2(_local3, "off", false, _local7), 2); _local3 = _mc.selectMC.panel03MC; _local4 = new standard.widget.MC_Button(_local3); _local4.AddMouseDownEvent(standard.Hook.MakeHook(_global.sfx, _global.sfx.PlaySound, "click2")); var _local8 = {label:"up"}; _local4.AddRollOverEvent(MakeMCFrameFunc(_local3, "over", true)); _local4.AddRollOutEvent(MakeMCFrameFunc3(_local3, _local8, false)); _local5.AddButton(_local4, MakeMCFrameFunc(_local3, "down", false), MakeMCFrameFunc2(_local3, "off", false, _local8), 3); _local3 = _mc.selectMC.panel04MC; _local4 = new standard.widget.MC_Button(_local3); _local4.AddMouseDownEvent(standard.Hook.MakeHook(_global.sfx, _global.sfx.PlaySound, "click2")); var _local9 = {label:"up"}; _local4.AddRollOverEvent(MakeMCFrameFunc(_local3, "over", true)); _local4.AddRollOutEvent(MakeMCFrameFunc3(_local3, _local9, false)); _local5.AddButton(_local4, MakeMCFrameFunc(_local3, "down", false), MakeMCFrameFunc2(_local3, "off", false, _local9), 0); _AddStateCleanupHook(standard.Hook.MakeHook(_local5, _local5.Cleanup)); AddButtonToState(_mc.selectMC.button_nextMC, 3); AddButtonToState(_mc.selectMC.button_backMC, 4); _AddStateCleanupHook(standard.Hook.MakeHook(this, _AddStateCleanupHook, null, true)); } function Select_Avatar(avatar_index) { standard.debug.Tracer.myTrace((this + ".Select_Avatar(avatar_index:Number) : ") + avatar_index, "game.FSM_GameBoard::Select_Avatar", "build/as/game/FSM_GameBoard.as", 473); _player_avatar = avatar_index; } function CharacterSelect_OnMessage(msg) { standard.debug.Tracer.myTrace((this + ".CharacterSelect_OnMessage(msg:Msg_Object) : ") + msg, "game.FSM_GameBoard::CharacterSelect_OnMessage", "build/as/game/FSM_GameBoard.as", 477); switch (msg.GetMsgName()) { case 3 : if (_player_avatar == null) { _mc.selectMC.mustSelectMC.gotoAndPlay("show"); } else { SetState("Options"); } return(true); case 4 : SetState("Instructions"); return(true); } return(false); } function CharacterSelect_OnExit(Void) { _RunStateCleanupHooks(); } function Options_OnEnter(Void) { _mc.gotoAndStop("options"); AddButtonToState(_mc.optionsMC.button_playMC, 3); AddButtonToState(_mc.optionsMC.button_backMC, 4); var _local6 = standard.Hook.MakeHook; var _local5 = new standard.widget.Radio_Buttons(); _local5.AddSelectHook(standard.Hook.MakeHook(this, Select_Difficulty)); var _local4 = _mc.optionsMC.difficulty1MC; var _local3 = new standard.widget.MC_Button(_local4); _local3.AddMouseDownEvent(_local6(_global.sfx, _global.sfx.PlaySound, "click3")); _local5.AddButton(_local3, MakeMCFrameFunc(_local4, "on", false), MakeMCFrameFunc(_local4, "off", false), 1); _local4 = _mc.optionsMC.difficulty2MC; _local3 = new standard.widget.MC_Button(_local4); _local3.AddMouseDownEvent(_local6(_global.sfx, _global.sfx.PlaySound, "click3")); _local5.AddButton(_local3, MakeMCFrameFunc(_local4, "on", false), MakeMCFrameFunc(_local4, "off", false), 2); _local5.SelectButton(_local3); _local4 = _mc.optionsMC.difficulty3MC; _local3 = new standard.widget.MC_Button(_local4); _local3.AddMouseDownEvent(_local6(_global.sfx, _global.sfx.PlaySound, "click3")); _local5.AddButton(_local3, MakeMCFrameFunc(_local4, "on", false), MakeMCFrameFunc(_local4, "off", false), 3); _AddStateCleanupHook(_local6(_local5, _local5.Cleanup)); _local5 = new standard.widget.Radio_Buttons(); _local5.AddSelectHook(standard.Hook.MakeHook(this, Select_GameType)); _local4 = _mc.optionsMC.gametype1MC; _local3 = new standard.widget.MC_Button(_local4); _local3.AddMouseDownEvent(_local6(_global.sfx, _global.sfx.PlaySound, "click3")); _local5.AddButton(_local3, MakeMCFrameFunc(_local4, "on", false), MakeMCFrameFunc(_local4, "off", false), 4); _local5.SelectButton(_local3); _local4 = _mc.optionsMC.gametype2MC; _local3 = new standard.widget.MC_Button(_local4); _local3.AddMouseDownEvent(_local6(_global.sfx, _global.sfx.PlaySound, "click3")); _local5.AddButton(_local3, MakeMCFrameFunc(_local4, "on", false), MakeMCFrameFunc(_local4, "off", false), 5); _AddStateCleanupHook(_local6(_local5, _local5.Cleanup)); _local5 = new standard.widget.Radio_Buttons(); _local5.AddSelectHook(standard.Hook.MakeHook(this, Select_Rounds)); _local4 = _mc.optionsMC.rounds1MC; _local3 = new standard.widget.MC_Button(_local4); _local3.AddMouseDownEvent(_local6(_global.sfx, _global.sfx.PlaySound, "click3")); _local5.AddButton(_local3, MakeMCFrameFunc(_local4, "on", false), MakeMCFrameFunc(_local4, "off", false), 1); _local4 = _mc.optionsMC.rounds2MC; _local3 = new standard.widget.MC_Button(_local4); _local3.AddMouseDownEvent(_local6(_global.sfx, _global.sfx.PlaySound, "click3")); _local5.AddButton(_local3, MakeMCFrameFunc(_local4, "on", false), MakeMCFrameFunc(_local4, "off", false), 3); _local5.SelectButton(_local3); _local4 = _mc.optionsMC.rounds3MC; _local3 = new standard.widget.MC_Button(_local4); _local3.AddMouseDownEvent(_local6(_global.sfx, _global.sfx.PlaySound, "click3")); _local5.AddButton(_local3, MakeMCFrameFunc(_local4, "on", false), MakeMCFrameFunc(_local4, "off", false), 5); _AddStateCleanupHook(_local6(_local5, _local5.Cleanup)); _AddStateCleanupHook(_local6(this, _AddStateCleanupHook, null, true)); } function Select_Difficulty(index) { _option_difficulty = index; } function Select_GameType(index) { _option_gametype = index; } function Select_Rounds(index) { _option_rounds = index; _levels = []; var _local3 = [0, 1, 2, 3, 4]; while ((index--) > 0) { _levels.push(_local3.splice(Math.floor(Math.random() * _local3.length), 1)[0]); } standard.debug.Tracer.myTrace("levels___", "game.FSM_GameBoard::Select_Rounds", "build/as/game/FSM_GameBoard.as", 598); var _local4 = 0; for ( ; _local4 < _levels.length ; _local4++) { standard.debug.Tracer.myTrace("\t" + _levels[_local4], "game.FSM_GameBoard::Select_Rounds", "build/as/game/FSM_GameBoard.as", 600); } } function Options_OnMessage(msg) { standard.debug.Tracer.myTrace((this + ".Options_OnMessage(msg:Msg_Object) : ") + msg, "game.FSM_GameBoard::Options_OnMessage", "build/as/game/FSM_GameBoard.as", 603); switch (msg.GetMsgName()) { case 3 : SetState("Init_New_Game"); return(true); case 4 : SetState("CharacterSelect"); return(true); } return(false); } function Options_OnExit(Void) { _RunStateCleanupHooks(); } function Init_New_Game_OnEnter(Void) { var _local3 = new Date(); var _local4 = _local3.getTime(); standard.debug.Tracer.myTrace("unique_id: " + _local4, "game.FSM_GameBoard::Init_New_Game_OnEnter", "build/as/game/FSM_GameBoard.as", 623); _trackerMC = _mc.createEmptyMovieClip("tracker_mc", 10000); _trackerMC._visible = false; _trackerMC.loadMovie("http://www.cartoonnetwork.com/games/action/reanimated/fittobepied/tracker.swf?" + _local4); _total_rankings = new Array(4); _total_rankings[1] = 0; _total_rankings[2] = 0; _total_rankings[3] = 0; _total_rankings[0] = 0; SetState("Pre_Init_Level"); } function Pre_Init_Level_OnEnter(Void) { _mc.gotoAndStop("initializing"); } function Pre_Init_Level_OnUpdate(Void) { SetState("Init_Level"); return(true); } function Init_Level_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Init_Level_OnEnter(Void)", "game.FSM_GameBoard::Init_Level_OnEnter", "build/as/game/FSM_GameBoard.as", 647); var _local3 = 10; _map_index = _levels.pop(); standard.debug.Tracer.myTrace("_map_index: " + _map_index, "game.FSM_GameBoard::Init_Level_OnEnter", "build/as/game/FSM_GameBoard.as", 651); _pie_counter = MakeCounter(0, 20); if (_interval_hashes[_map_index] == null) { _platforms = GetPlatforms(_map_index); var _local4 = game.Jump_Interval.GetAllPlatformIntervals(_platforms, _local3); _local4 = game.Jump_Interval.FilterPlatformIntervals(_local4); _platform_tables[_map_index] = game.Jump_Interval.CreatePlatformTable(_local4); _interval_hashes[_map_index] = _local4; } else { SetState("Pre_Level"); } } function Init_Level_OnUpdate(Void) { var _local3 = 10; if (_platforms.length > 0) { var _local4 = _platforms.pop(); standard.debug.Tracer.myTrace("next_platform: " + _local4.name, "game.FSM_GameBoard::Init_Level_OnUpdate", "build/as/game/FSM_GameBoard.as", 670); game.Jump_Interval.AppendMoveToData(_interval_hashes[_map_index][_local4.name], _local3); } else { SetState("Pre_Level"); } return(true); } function Init_Level_OnExit(Void) { } function GetRandomPlatformX(platform) { var _local3 = platform.x1; var _local4 = platform.x2; var _local5 = _local4 - _local3; if (_local5 > 10) { _local3 = _local3 + 10; _local4 = _local4 - 10; _local5 = _local5 - 20; } var _local6 = _local3 + Math.floor(Math.random() * _local5); return(_local6); } function Pre_Level_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Pre_Level_OnEnter(Void)", "game.FSM_GameBoard::Pre_Level_OnEnter", "build/as/game/FSM_GameBoard.as", 696); _mc.gotoAndStop("game"); _mc.background_mc.gotoAndStop(_map_index + 1); _mc.getReadyMC.gotoAndPlay("show"); _global.keystack.Initialize(); var _local3 = []; var _local4 = 0; for ( ; _local4 < 15 ; _local4++) { _local3.push(_mc.background_mc.avatarMC.attachMovie("pie_splat", "splat" + _local4, 150 + _local4)); } NextSplat = MakeCircularNextFunc(_local3); _pathfinding_counter = MakeCounter(0, 4); _blackboard = {avatar:_pathfinding_counter.Next()}; var _local5 = GetPlatforms(_map_index); var _local6 = _local5.concat(); var _local7 = _local6.splice(Math.floor(Math.random() * _local6.length), 1)[0]; var _local8 = _local6.splice(Math.floor(Math.random() * _local6.length), 1)[0]; var _local9 = _local6.splice(Math.floor(Math.random() * _local6.length), 1)[0]; var _local10 = _local6.splice(Math.floor(Math.random() * _local6.length), 1)[0]; var _local11 = _player_avatar == 1; var _local12 = _player_avatar == 2; var _local13 = _player_avatar == 3; var _local14 = _player_avatar == 0; Init_Avatar(1, GetRandomPlatformX(_local7), _local7.y, _local11); Init_Avatar(2, GetRandomPlatformX(_local8), _local8.y, _local12); Init_Avatar(3, GetRandomPlatformX(_local9), _local9.y, _local13); Init_Avatar(0, GetRandomPlatformX(_local10), _local10.y, _local14); var _local15 = _keyed_db.GetDynamicIterator(2, 32); _local15.First(); for ( ; !_local15.IsDone() ; _local15.Next()) { var _local16 = _local15.CurrentItem(); _local16.SetMap(_local5); _local16.SetIntervalHash(_interval_hashes[_map_index]); _local16.SetPlatformTable(_platform_tables[_map_index]); if (_local16.GetAvatarIndex() == _player_avatar) { _local16._mc.arrowMC.gotoAndPlay("show"); } } if (_music_enabled) { if (_cur_music != null) { _global.sfx.StopSound(_cur_music); } _cur_music = "music" + _music_counter.Next(); standard.debug.Tracer.myTrace("_cur_music: " + _cur_music, "game.FSM_GameBoard::Pre_Level_OnEnter", "build/as/game/FSM_GameBoard.as", 745); _global.sfx.PlaySound(_cur_music, 0, 5000); } _music_button = new standard.widget.MC_Button(_mc.button_soundMC); _music_button.AddMouseDownEvent(MakeMsgFunc(_fsm, 29), true); _music_button.AddMouseDownEvent(standard.Hook.MakeHook(_global.sfx, _global.sfx.PlaySound, "click1")); _music_button.Enable(true); _AddStateCleanupHook(standard.Hook.MakeHook(_music_button, _music_button.Cleanup)); _AddStateCleanupHook(standard.Hook.MakeHook(this, _AddStateCleanupHook, null, true)); if (_music_enabled) { _mc.button_soundMC.gotoAndStop("on_up"); _music_button.AddRollOverEvent(MakeMCFrameFunc(_mc.button_soundMC, "on_over", false), true); _music_button.AddRollOutEvent(MakeMCFrameFunc(_mc.button_soundMC, "on_up", false), true); } else { _mc.button_soundMC.gotoAndStop("off_up"); _music_button.AddRollOverEvent(MakeMCFrameFunc(_mc.button_soundMC, "off_over", false), true); _music_button.AddRollOutEvent(MakeMCFrameFunc(_mc.button_soundMC, "off_up", false), true); } _scoreboard = new game.Scoreboard(_mc.scoreboardMC); _timer = new game.G_Timer(); _timer.SetMC(_mc.timerMC); if (_option_gametype == 4) { _scoreboard.Init_TimedGame(); _timer.Show(); _timer.SetTimeLimit(60000); _timer.ShowTime(0); _timer.AddTimeupFunc(standard.Timer.MakeTimerMsgFunc(_timer.GetStateMachine(), GetID(), 22)); _timer.AddTimerTickFunc(standard.Timer.MakeTimerMsgFunc(_timer.GetStateMachine(), GetID(), 23), 1000); _keyed_db.Add(_timer.GetStateMachine(), 16, 1); } else { _scoreboard.Init_EliminationGame(); _timer.Hide(); } SendDelayedMsgToMe(45, 3); } function Pre_Level_OnMessage(msg) { standard.debug.Tracer.myTrace((this + ".Pre_Level_OnMessage(msg:Msg_Object) : ") + msg, "game.FSM_GameBoard::Pre_Level_OnMessage", "build/as/game/FSM_GameBoard.as", 789); if (!(msg.GetMsgName() === 3)) { } else { SetState("Play_Level"); return(true); } return(false); } function Play_Level_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Play_Level_OnEnter(Void)", "game.FSM_GameBoard::Play_Level_OnEnter", "build/as/game/FSM_GameBoard.as", 800); var _local3 = _keyed_db.GetDynamicIterator(2, 32); _local3.First(); for ( ; !_local3.IsDone() ; _local3.Next()) { var _local4 = _local3.CurrentItem(); SendMsg(3, _local4.GetID()); } if (_option_gametype == 4) { SendMsg(24, _timer.GetID()); } } function GetAttributes(character, difficulty, isPlayer) { switch (character) { case 0 : var _local5 = 10; var _local6 = 30; break; case 1 : _local5 = 10; _local6 = 20; break; case 2 : _local5 = 8; _local6 = 16; break; case 3 : _local5 = 16; _local6 = 18; } if (!isPlayer) { switch (difficulty) { case 1 : _local5 = _local5 * 4; var _local7 = 24; var _local8 = 48; var _local9 = 0.2; _local6 = _local6 / 2; break; case 2 : _local5 = _local5 * 3; if (character == 0) { _local9 = 0.6; _local7 = 12; _local8 = 24; } else { _local9 = 0.4; _local7 = 16; _local8 = 32; } break; case 3 : _local5 = _local5 * 2; _local7 = 0; _local8 = 4; _local9 = 1; } } var _local10 = {reload_delay:_local5, pie_speed:_local6, pause_min:_local7, pause_max:_local8, evade_probability:_local9}; return(_local10); } function Init_Avatar(character, x, y, playerControlled) { var _local10 = GetAttributes(character, _option_difficulty, playerControlled); switch (character) { case 0 : var _local6 = 10; var _local7 = "crocco_mc"; var _local8 = 20; var _local9 = 74; break; case 1 : _local6 = 10; _local7 = "golly_mc"; _local8 = 20; _local9 = 53; break; case 2 : _local6 = 10; _local7 = "dolly_mc"; _local8 = 20; _local9 = 53; break; case 3 : _local6 = 10; _local7 = "prickles_mc"; _local8 = 20; _local9 = 37; } if (playerControlled) { var _local11 = new game.Hero2(x, y, _local6, character, _local10.reload_delay, _local10.pie_speed); var _local14 = 105; _local11.SetKeys(90, 40, 37, 39, 88); } else { var _local11 = new game.Enemy(x, y, _local6, character, _local10.reload_delay, _local10.pie_speed, _local10.pause_min, _local10.pause_max, _local10.evade_probability); var _local14 = 100 + character; } var _local12 = _mc.background_mc.avatarMC.attachMovie(_local7, "avatar_mc" + character, _local14); var _local13 = new standard.graphics.MC_Mixin(_local11, _local12); _keyed_db.Add(_local11.GetStateMachine(), 8, 1); _keyed_db.Add(_local11, 512, 2, 32); _local11.Set_Dimensions(_local8, _local9); _local11.Draw(); _local11.SetBlackboard(_blackboard); var _local17 = []; var _local18 = 0; for ( ; _local18 < 3 ; _local18++) { var _local15 = new game.Projectile(0, 0, 5); var _local16 = _pie_counter.Next(); _local12 = _mc.background_mc.avatarMC.attachMovie("pie_mc", "pie" + _local16, 110 + _local16); _local13 = new standard.graphics.MC_Mixin(_local15, _local12); _local15.Hide(); _keyed_db.Add(_local15.GetStateMachine(), 8, 1); _keyed_db.Add(_local15, 512, 4, 256); _local15.Set_Dimensions(12, 15); _local15.SetOwnerID(_local11.GetID()); _local15.SetAvatarID(character); _local17.push(_local15); } _local11.AddAmmo(_local17); } function GetPlatforms(index) { standard.debug.Tracer.myTrace((this + ".GetPlatforms(index:Number) : ") + index, "game.FSM_GameBoard::GetPlatforms", "build/as/game/FSM_GameBoard.as", 964); switch (index) { case 0 : var _local3 = [{name:"ground", x1:10, x2:590, y:370, canDrop:false}, {name:"bench 1", x1:123, x2:142, y:346, canDrop:true}, {name:"bench 2", x1:212, x2:234, y:346, canDrop:true}, {name:"bench 3", x1:356, x2:375, y:346, canDrop:true}, {name:"bench 4", x1:446, x2:468, y:347, canDrop:true}, {name:"table 1", x1:140, x2:214, y:322, canDrop:true}, {name:"table 2", x1:374, x2:448, y:322, canDrop:true}, {name:"fence", x1:10, x2:590, y:262, canDrop:true}, {name:"roof", x1:263, x2:590, y:172, canDrop:true}, {name:"birdhouse", x1:133, x2:173, y:118, canDrop:true}]; break; case 1 : _local3 = [{name:"light1", x1:107, x2:201, y:172, canDrop:true}, {name:"light2", x1:263, x2:357, y:172, canDrop:true}, {name:"light3", x1:419, x2:513, y:172, canDrop:true}, {name:"chair1", x1:54, x2:86, y:302, canDrop:true}, {name:"whiteboard", x1:116, x2:243, y:262, canDrop:true}, {name:"table", x1:276, x2:567, y:322, canDrop:true}, {name:"chair2", x1:432, x2:470, y:302, canDrop:true}, {name:"ground", x1:10, x2:590, y:370, canDrop:false}]; break; case 2 : _local3 = [{name:"picture6", x1:510, x2:542, y:118, canDrop:true}, {name:"picture5", x1:435, x2:467, y:118, canDrop:true}, {name:"picture4", x1:360, x2:392, y:118, canDrop:true}, {name:"picture3", x1:285, x2:317, y:118, canDrop:true}, {name:"picture2", x1:210, x2:242, y:118, canDrop:true}, {name:"picture1", x1:135, x2:167, y:118, canDrop:true}, {name:"speaker", x1:78, x2:106, y:172, canDrop:true}, {name:"map", x1:300, x2:409, y:226, canDrop:true}, {name:"cabinet", x1:30, x2:93, x2:93, y:262, canDrop:true}, {name:"aquarium", x1:489, x2:558, y:290, canDrop:true}, {name:"blackboard", x1:252, x2:456, y:322, canDrop:true}, {name:"desk", x1:108, x2:229, y:322, canDrop:true}, {name:"ground", x1:10, x2:590, y:370, canDrop:false}]; break; case 3 : _local3 = [{name:"photo2", x1:478, x2:520, y:118, canDrop:true}, {name:"photo1", x1:393, x2:435, y:118, canDrop:true}, {name:"light1", x1:147, x2:163, y:172, canDrop:true}, {name:"light2", x1:287, x2:303, y:172, canDrop:true}, {name:"cabinet", x1:323, x2:586, y:226, canDrop:true}, {name:"lamp", x1:30, x2:56, y:262, canDrop:true}, {name:"fireplace", x1:153, x2:298, y:289, canDrop:true}, {name:"sofa", x1:95, x2:133, y:334, canDrop:true}, {name:"ground", x1:10, x2:590, y:370, canDrop:false}]; break; case 4 : _local3 = [{name:"RightLight", x1:515, x2:579, y:172, canDrop:true}, {name:"Leftlight", x1:208, x2:272, y:172, canDrop:true}, {name:"top", x1:387, x2:494, y:226, canDrop:true}, {name:"swingtop", x1:51, x2:197, y:226, canDrop:true}, {name:"middle", x1:338, x2:388, y:262, canDrop:true}, {name:"low", x1:305, x2:337, y:322, canDrop:true}, {name:"swing", x1:80, x2:167, y:322, canDrop:true}, {name:"ground", x1:10, x2:590, x2:590, y:370, canDrop:false}]; } _local3.sortOn("y", Array.NUMERIC); return(_local3); } function Play_Level_OnMessage(msg) { switch (msg.GetMsgName()) { case 27 : SetState("Quit"); break; case 20 : if (_option_gametype == 4) { SetState("Timed_LevelEnd"); } else { SetState("Eliminated_Win"); } break; case 23 : var _local3 = msg.GetData(); var _local4 = 60000 - _local3.time; if (_local4 <= 5000) { _global.sfx.PlaySound("timer_fast"); } else if (_local4 <= 10000) { _global.sfx.PlaySound("timer_slow"); } return(true); case 22 : standard.debug.Tracer.myTrace("TIMESUP!", "game.FSM_GameBoard::Play_Level_OnMessage", "build/as/game/FSM_GameBoard.as", 1354); SetState("Timed_LevelEnd"); return(true); } return(false); } function Play_Level_OnUpdate(Void) { _global.keystack.DoubleCheck(); _blackboard.avatar = _pathfinding_counter.Next(); if (_blackboard.avatar == _player_avatar) { _blackboard.avatar = _pathfinding_counter.Next(); } var _local3 = _keyed_db.GetDynamicIterator(8, 1); _local3.First(); for ( ; !_local3.IsDone() ; _local3.Next()) { _local3.CurrentItem().Update_FSM(); } var _local4 = _keyed_db.GetDynamicIterator(2, 32); var _local5 = _keyed_db.GetDynamicIterator(2, 256); _local5.First(); for ( ; !_local5.IsDone() ; _local5.Next()) { var _local6 = _local5.CurrentItem(); if (!_local6.IsStuck()) { _local4.First(); for ( ; !_local4.IsDone() ; _local4.Next()) { var _local7 = _local4.CurrentItem(); var _local8 = CollisionTest(_local6, _local7); if (!_global.isNaN(_local8)) { standard.debug.Tracer.myTrace((("(X) Collision: " + _local6) + " : ") + _local7, "game.FSM_GameBoard::Play_Level_OnUpdate", "build/as/game/FSM_GameBoard.as", 1382); var _local9 = _local6.Get_VX(); if (_local7.CanEatPie(_local6.GetBounds(), _local9)) { standard.debug.Tracer.myTrace("EATS PIE!!!", "game.FSM_GameBoard::Play_Level_OnUpdate", "build/as/game/FSM_GameBoard.as", 1387); SendMsg(17, _local6.GetID()); SendMsg(28, _local7.GetID()); } else { SendMsg(17, _local7.GetID(), {dir:_local9}); if (_option_gametype == 4) { var _local10 = _local6.GetAvatarID(); _scoreboard.UpdateScore(1, _local10); _scoreboard.UpdateScore(-1, _local7.GetAvatarIndex()); } else { var _local11 = _scoreboard.UpdateScore(-1, _local7.GetAvatarIndex()); if (_local11 == 0) { SendMsg(26, _local7.GetID()); var _local12 = _keyed_db.Count(2, 32); _total_rankings[_local7.GetAvatarIndex()] = _total_rankings[_local7.GetAvatarIndex()] + _local12; } } var _local13 = ((_local6.Get_VX() > 0) ? (-_local7.Get_Half_Width()) : (_local7.Get_Half_Width())); var _local14 = _local6.Get_Y() - (_local7.Get_Y() + (_local7.Get_VY() * _local8)); SendMsg(4, _local6.GetID(), {avatar:_local7, dx:_local13, dy:_local14}); var _local15 = NextSplat(); _local15._x = _local7.Get_X() + _local13; _local15._y = _local7.Get_Y() + _local14; if (_local9 > 0) { _local15.gotoAndPlay("right"); } else { _local15.gotoAndPlay("left"); } } } } } } var _local16 = _keyed_db.GetDynamicIterator(512, 2); _local16.First(); for ( ; !_local16.IsDone() ; _local16.Next()) { _local16.CurrentItem().Update(); } if (_option_gametype == 5) { if (_scoreboard.GetScore(_player_avatar) <= 0) { SetState("Eliminated_Lose"); } else if (_keyed_db.Count(2, 32) == 1) { SetState("Eliminated_Win"); } } return(true); } function CollisionTest(pieObject, avatarObject) { var _local4 = pieObject.GetBounds(); var _local5 = avatarObject.GetBounds(); if (_local4.intersects(_local5)) { standard.debug.Tracer.myTrace("pie_bounds: " + _local4, "game.FSM_GameBoard::CollisionTest", "build/as/game/FSM_GameBoard.as", 1452); standard.debug.Tracer.myTrace("avatar_bounds: " + _local5, "game.FSM_GameBoard::CollisionTest", "build/as/game/FSM_GameBoard.as", 1453); var _local6 = pieObject.Get_VX(); var _local7 = pieObject.Get_VY(); var _local8 = avatarObject.Get_VX(); var _local9 = avatarObject.Get_VY(); var _local10 = _local6 - _local8; var _local11 = _local7 - _local9; var _local12 = pieObject.Get_X(); var _local13 = pieObject.Get_Y(); var _local14 = pieObject.Get_Width(); var _local15 = pieObject.Get_Height(); var _local16 = avatarObject.GetStaticBounds(); var _local17 = new standard.geometry.Rect(_local16.x1 - _local14, _local16.y1 - _local15, _local16.x2, _local16.y2); var _local18 = _local17.x1 - _local12; var _local19 = _local17.x2 - _local12; var _local20 = ((Math.abs(_local18) < Math.abs(_local19)) ? (_local18) : (_local19)); var _local21 = _local20 / _local10; var _local22 = _local13 + (_local11 * _local21); if ((_local21 < 1) && ((_local22 >= _local17.y1) && (_local22 <= _local17.y2))) { return(_local21); } return(_global.NaN); } return(_global.NaN); } function Play_Level_OnExit(Void) { if (_option_gametype == 4) { SendMsg(25, _timer.GetID()); } } function Quit_OnEnter(Void) { _mc.youQuitMC.gotoAndPlay("show"); _levels = []; SendDelayedMsgToMe(48, 3); } function Timed_LevelEnd_OnEnter(Void) { var _local3 = 1; var _local4 = 0; var _local5 = 0; var _local6 = _scoreboard.GetScore(_player_avatar); standard.debug.Tracer.myTrace("our_score: " + _local6, "game.FSM_GameBoard::Timed_LevelEnd_OnEnter", "build/as/game/FSM_GameBoard.as", 1517); var _local7 = 0; for ( ; _local7 < 4 ; _local7++) { if (_local7 != _player_avatar) { var _local8 = _scoreboard.GetScore(_local7); if (_local8 > _local6) { _local4++; } else if (_local8 == _local6) { _local5++; } } } if (_local4 > 0) { _local3 = _local4 + 1; } if (_local5 > 0) { _mc.resultMC.gotoAndPlay("result2"); } else { _mc.resultMC.gotoAndPlay("result1"); } _mc.resultMC.rankMC.gotoAndStop(_local3); SendDelayedMsgToMe(11, 30, null, {snd:"sting" + _local3}); standard.debug.Tracer.myTrace("Results___", "game.FSM_GameBoard::Timed_LevelEnd_OnEnter", "build/as/game/FSM_GameBoard.as", 1541); var _local9 = _scoreboard.GetRanking_Timed(); var _local10 = 0; for ( ; _local10 < _local9.length ; _local10++) { standard.debug.Tracer.myTrace((((("\tid: " + _local9[_local10].id) + ",score: ") + _local9[_local10].score) + ", rank: ") + _local9[_local10].rank, "game.FSM_GameBoard::Timed_LevelEnd_OnEnter", "build/as/game/FSM_GameBoard.as", 1544); _total_rankings[_local9[_local10].id] = _total_rankings[_local9[_local10].id] + _local9[_local10].rank; } _timer.ShowTime(60000); SendDelayedMsgToMe(75, 3); } function LevelEnd_OnMessage(msg) { if (!(msg.GetMsgName() === 3)) { } else { if (_levels.length > 0) { SetState("Pre_Init_Level"); } else { SetState("GameOver"); } return(true); } return(false); } function LevelEnd_OnExit(Void) { var _local3 = _keyed_db.GetDynamicIterator(32); _local3.First(); for ( ; !_local3.IsDone() ; _local3.Next()) { _local3.CurrentItem().Cleanup(); } var _local4 = _keyed_db.GetDynamicIterator(256); _local4.First(); for ( ; !_local4.IsDone() ; _local4.Next()) { _local4.CurrentItem().Cleanup(); } var _local5 = 0; for ( ; _local5 < 15 ; _local5++) { var _local6 = NextSplat(); _local6.removeMovieClip(); } standard.debug.Tracer.myTrace("Database dump", "game.FSM_GameBoard::LevelEnd_OnExit", "build/as/game/FSM_GameBoard.as", 1577); _keyed_db.Dump(); _RunStateCleanupHooks(); } function Eliminated_Lose_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Eliminated_Lose_OnEnter(Void)", "game.FSM_GameBoard::Eliminated_Lose_OnEnter", "build/as/game/FSM_GameBoard.as", 1584); _mc.resultMC.gotoAndPlay("result3"); var _local3 = _keyed_db.Count(2, 32); standard.debug.Tracer.myTrace("playersLeft: " + _local3, "game.FSM_GameBoard::Eliminated_Lose_OnEnter", "build/as/game/FSM_GameBoard.as", 1589); var _local4 = _local3 + 1; _mc.resultMC.rankMC.gotoAndStop(_local4); SendDelayedMsgToMe(11, 30, null, {snd:"sting" + _local4}); var _local5 = _keyed_db.GetDynamicIterator(32, 2); _local5.First(); for ( ; !_local5.IsDone() ; _local5.Next()) { var _local6 = _local5.CurrentItem(); _local3--; standard.debug.Tracer.myTrace("setting remaining player's score to " + _local3, "game.FSM_GameBoard::Eliminated_Lose_OnEnter", "build/as/game/FSM_GameBoard.as", 1599); _total_rankings[_local6.GetAvatarIndex()] = _total_rankings[_local6.GetAvatarIndex()] + _local3; } SendDelayedMsgToMe(75, 3); } function Eliminated_Win_OnEnter(Void) { _mc.resultMC.gotoAndPlay("result4"); var _local3 = 1; SendDelayedMsgToMe(11, 30, null, {snd:"sting" + _local3}); SendDelayedMsgToMe(75, 3); } function GetFinalResults(rankAr) { standard.debug.Tracer.myTrace((this + ".GetFinalResults(rankAr:Array) : ") + rankAr, "game.FSM_GameBoard::GetFinalResults", "build/as/game/FSM_GameBoard.as", 1615); var _local3 = []; var _local4 = 0; for ( ; _local4 < rankAr.length ; _local4++) { standard.debug.Tracer.myTrace((("\tid: " + _local4) + ", score: ") + rankAr[_local4], "game.FSM_GameBoard::GetFinalResults", "build/as/game/FSM_GameBoard.as", 1621); var _local5 = _local4; var _local6 = rankAr[_local4]; if (_local5 == _player_avatar) { _local6 = _local6 - 0.5; } _local3.push({id:_local4, score:rankAr[_local4]}); } _local3.sortOn("score", Array.NUMERIC | Array.ASCENDING); var _local7 = _local3.length; while (_local7--) { if (_local3[_local7].id == _player_avatar) { _local3[_local7].score = _local3[_local7].score + 0.5; break; } } return(_local3); } function GameOver_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".GameOver_OnEnter(Void)", "game.FSM_GameBoard::GameOver_OnEnter", "build/as/game/FSM_GameBoard.as", 1640); _mc.gotoAndStop("end"); var _local3 = _player_avatar == 1; var _local4 = _player_avatar == 2; var _local5 = _player_avatar == 3; var _local6 = _player_avatar == 0; var _local7 = GetFinalResults(_total_rankings); var _local8 = new Array(4); var _local9 = new Array(4); var _local10 = 0; var _local11 = 999; var _local12 = 0; var _local13 = 0; for ( ; _local13 < _local7.length ; _local13++) { var _local14 = _local7[_local13]; var _local15 = _local14.score; var _local16 = _local14.id; standard.debug.Tracer.myTrace("id: " + _local16, "game.FSM_GameBoard::GameOver_OnEnter", "build/as/game/FSM_GameBoard.as", 1657); standard.debug.Tracer.myTrace("score: " + _local15, "game.FSM_GameBoard::GameOver_OnEnter", "build/as/game/FSM_GameBoard.as", 1658); if (_local15 > _local11) { _local10 = _local10 + (_local12 + 1); _local12 = 0; } else if (_local15 == _local11) { _local12++; } standard.debug.Tracer.myTrace("rankIndex: " + _local10, "game.FSM_GameBoard::GameOver_OnEnter", "build/as/game/FSM_GameBoard.as", 1666); _local11 = _local15; _local8[_local16] = _local10; _local9[_local16] = _local13; } var _local17 = _local8[1]; standard.debug.Tracer.myTrace("gollyRank: " + _local17, "game.FSM_GameBoard::GameOver_OnEnter", "build/as/game/FSM_GameBoard.as", 1672); var _local18 = _local8[2]; standard.debug.Tracer.myTrace("dollyRank: " + _local18, "game.FSM_GameBoard::GameOver_OnEnter", "build/as/game/FSM_GameBoard.as", 1674); var _local19 = _local8[3]; standard.debug.Tracer.myTrace("pricklesRank: " + _local19, "game.FSM_GameBoard::GameOver_OnEnter", "build/as/game/FSM_GameBoard.as", 1676); var _local20 = _local8[0]; standard.debug.Tracer.myTrace("croccoRank: " + _local20, "game.FSM_GameBoard::GameOver_OnEnter", "build/as/game/FSM_GameBoard.as", 1678); var _local21 = ["first", "second", "third", "fourth"]; var _local22 = (_local3 ? (_local21[_local17] + "you") : (_local21[_local17])); var _local23 = (_local4 ? (_local21[_local18] + "you") : (_local21[_local18])); var _local24 = (_local5 ? (_local21[_local19] + "you") : (_local21[_local19])); var _local25 = (_local6 ? (_local21[_local20] + "you") : (_local21[_local20])); var _local26 = _mc.endMC; _local26.end_gollyMC._x = _golly_char_pos[_local9[1]].x; _local26.end_gollyMC._y = _golly_char_pos[_local9[1]].y; _local26.nameGollyMC._x = _golly_name_pos[_local9[1]].x; _local26.nameGollyMC._y = _golly_name_pos[_local9[1]].y; _local26.end_dollyMC._x = _dolly_char_pos[_local9[2]].x; _local26.end_dollyMC._y = _dolly_char_pos[_local9[2]].y; _local26.nameDollyMC._x = _dolly_name_pos[_local9[2]].x; _local26.nameDollyMC._y = _dolly_name_pos[_local9[2]].y; _local26.end_pricklesMC._x = _prickles_char_pos[_local9[3]].x; _local26.end_pricklesMC._y = _prickles_char_pos[_local9[3]].y; _local26.namePrickleMC._x = _prickles_name_pos[_local9[3]].x; _local26.namePrickleMC._y = _prickles_name_pos[_local9[3]].y; _local26.end_croccoMC._x = _crocco_char_pos[_local9[0]].x; _local26.end_croccoMC._y = _crocco_char_pos[_local9[0]].y; _local26.nameCroccoMC._x = _crocco_name_pos[_local9[0]].x; _local26.nameCroccoMC._y = _crocco_name_pos[_local9[0]].y; _local26.end_gollyMC.gotoAndStop(_local22); _local26.end_dollyMC.gotoAndStop(_local23); _local26.end_pricklesMC.gotoAndStop(_local24); _local26.end_croccoMC.gotoAndStop(_local25); _local26.nameGollyMC.gotoAndStop((_local3 ? "on" : "off")); _local26.nameDollyMC.gotoAndStop((_local4 ? "on" : "off")); _local26.namePrickleMC.gotoAndStop((_local5 ? "on" : "off")); _local26.nameCroccoMC.gotoAndStop((_local6 ? "on" : "off")); AddButtonToState(_local26.button_againMC, 3); _AddStateCleanupHook(standard.Hook.MakeHook(this, _AddStateCleanupHook, null, true)); if (_music_enabled) { if (_cur_music != null) { _global.sfx.StopSound(_cur_music); } _cur_music = "menu_music"; _global.sfx.PlaySound(_cur_music, 0, 5000); } } function GameOver_OnMessage(msg) { standard.debug.Tracer.myTrace((this + ".GameOver_OnMessage(msg:Msg_Object) : ") + msg, "game.FSM_GameBoard::GameOver_OnMessage", "build/as/game/FSM_GameBoard.as", 1720); if (!(msg.GetMsgName() === 3)) { } else { SetState("CharacterSelect"); return(true); } return(false); } function GameOver_OnExit(Void) { _RunStateCleanupHooks(); } function toString(Void) { return("FSM_GameBoard()"); } var _golly_char_pos = [{x:78, y:47}, {x:176, y:47}, {x:274, y:47}, {x:372, y:47}]; var _golly_name_pos = [{x:103, y:283}, {x:201, y:283}, {x:299, y:283}, {x:397, y:283}]; var _dolly_char_pos = [{x:78, y:47}, {x:176, y:47}, {x:274, y:47}, {x:372, y:47}]; var _dolly_name_pos = [{x:103, y:283}, {x:201, y:283}, {x:299, y:283}, {x:397, y:283}]; var _prickles_char_pos = [{x:78, y:47}, {x:176, y:47}, {x:274, y:47}, {x:372, y:47}]; var _prickles_name_pos = [{x:90, y:283}, {x:188, y:283}, {x:286, y:283}, {x:384, y:283}]; var _crocco_char_pos = [{x:76, y:47}, {x:174, y:47}, {x:272, y:47}, {x:370, y:47}]; var _crocco_name_pos = [{x:95, y:286}, {x:193, y:286}, {x:291, y:286}, {x:389, y:286}]; }
Symbol 20485 MovieClip [__Packages.standard.gameobject.Static_GameObject] Frame 0
class standard.gameobject.Static_GameObject extends standard.gameobject.GameObject { var _height, _width, _half_width, _half_height, _x, _y; function Static_GameObject (x, y) { super(); _height = (_width = (_half_width = (_half_height = 0))); if (x == null) { _x = 0; } else { _x = x; } if (y == null) { _y = 0; } else { _y = y; } } function Cleanup(Void) { super.Cleanup(); } function Create_MC(Void) { standard.debug.Tracer.myTrace((((("*** ERROR ***: " + "This function is deprecated") + ": ") + "/home/astro/projects/client/cn/reanimated/app/src/as/standard/gameobject/Static_GameObject.as") + ":") + 46, "standard.gameobject.Static_GameObject::Create_MC", "build/as/standard/gameobject/Static_GameObject.as", 48); } function Get_MC(Void) { standard.debug.Tracer.myTrace((((("*** ERROR ***: " + "This function is deprecated") + ": ") + "/home/astro/projects/client/cn/reanimated/app/src/as/standard/gameobject/Static_GameObject.as") + ":") + 50, "standard.gameobject.Static_GameObject::Get_MC", "build/as/standard/gameobject/Static_GameObject.as", 52); } function Show(Void) { standard.debug.Tracer.myTrace((((("*** ERROR ***: " + "This function is deprecated") + ": ") + "/home/astro/projects/client/cn/reanimated/app/src/as/standard/gameobject/Static_GameObject.as") + ":") + 54, "standard.gameobject.Static_GameObject::Show", "build/as/standard/gameobject/Static_GameObject.as", 56); } function Hide(Void) { standard.debug.Tracer.myTrace((((("*** ERROR ***: " + "This function is deprecated") + ": ") + "/home/astro/projects/client/cn/reanimated/app/src/as/standard/gameobject/Static_GameObject.as") + ":") + 58, "standard.gameobject.Static_GameObject::Hide", "build/as/standard/gameobject/Static_GameObject.as", 60); } function Draw(Void) { standard.debug.Tracer.myTrace((((("*** ERROR ***: " + "This function is deprecated") + ": ") + "/home/astro/projects/client/cn/reanimated/app/src/as/standard/gameobject/Static_GameObject.as") + ":") + 62, "standard.gameobject.Static_GameObject::Draw", "build/as/standard/gameobject/Static_GameObject.as", 64); } function SetWidth(w) { _width = w; _half_width = w / 2; } function SetHeight(h) { _height = h; _half_height = h / 2; } function Set_Dimensions(w, h) { _width = w; _half_width = w / 2; _height = h; _half_height = h / 2; } function GetBounds(Void) { return(new standard.geometry.Rect(_x, _y, _x + _width, _y + _height)); } function Get_X(Void) { return(_x); } function Get_Y(Void) { return(_y); } function Get_CX(Void) { return(_x + _half_width); } function Get_CY(Void) { return(_y + _half_height); } function Get_XMax(Void) { return(_x + _width); } function Get_YMax(Void) { return(_y + _height); } function Get_Width(Void) { return(_width); } function Get_Half_Width(Void) { return(_half_width); } function Get_Height(Void) { return(_height); } function Get_Half_Height(Void) { return(_half_height); } function MoveTo(x, y) { standard.debug.Tracer.myTrace((((this + ".MoveTo(x:Number, y:Number) : ") + x) + ", ") + y, "standard.gameobject.Static_GameObject::MoveTo", "build/as/standard/gameobject/Static_GameObject.as", 138); _x = x; _y = y; } function MoveBy(x, y) { _x = _x + x; _y = _y + y; } function UpdatePosition(Void) { standard.debug.Tracer.myTrace("WARNING: This function is deprecated. Use Draw() instead.", "standard.gameobject.Static_GameObject::UpdatePosition", "build/as/standard/gameobject/Static_GameObject.as", 156); standard.debug.Tracer.myTrace(("\t" + this) + ".UpdatePosition(Void)", "standard.gameobject.Static_GameObject::UpdatePosition", "build/as/standard/gameobject/Static_GameObject.as", 157); Draw(); } function Set_Position(x, y) { standard.debug.Tracer.myTrace("WARNING: This function is deprecated. Use MoveTo() instead.", "standard.gameobject.Static_GameObject::Set_Position", "build/as/standard/gameobject/Static_GameObject.as", 164); standard.debug.Tracer.myTrace((((this + ".Set_Position(x:Number,y:Number) : ") + x) + ",") + y, "standard.gameobject.Static_GameObject::Set_Position", "build/as/standard/gameobject/Static_GameObject.as", 165); MoveTo(x, y); } function toString(Void) { return("Static_GameObject()"); } var Initialize = standard.gameobject.Static_GameObject; }
Symbol 20486 MovieClip [__Packages.standard.gameobject.Moving_GameObject] Frame 0
class standard.gameobject.Moving_GameObject extends standard.gameobject.Static_GameObject { var _vel, MoveBy, _x, _y, _width, _height, Draw; function Moving_GameObject (x, y) { super(x, y); _vel = {x:0, y:0}; } function SetVel(x, y) { if (x != null) { _vel.x = x; } if (y != null) { _vel.y = y; } } function AdjustVel(x, y) { if (x != null) { _vel.x = _vel.x + x; } if (y != null) { _vel.y = _vel.y + y; } } function Get_VX(Void) { return(_vel.x); } function Get_VY(Void) { return(_vel.y); } function UpdatePosition(Void) { MoveBy(_vel.x, _vel.y); } function GetBounds(Void) { return(new standard.geometry.Rect(_x, _y, _x + _width, _y + _height)); } function Update(Void) { UpdatePosition(); Draw(); } function toString(Void) { return("Moving_GameObject()"); } var Initialize = standard.gameobject.Moving_GameObject; }
Symbol 20487 MovieClip [__Packages.game.G_Moving_GameObject] Frame 0
class game.G_Moving_GameObject extends standard.gameobject.Moving_GameObject { var _radius, Add_Cleanup_Hook, Run_Cleanup_Hooks, _ax, _ay, _vx, _vy, _px, _py, _initialized, _keyed_db, _sprite_controller, SetStateMachine, _mc, _vel, _x, _y; function G_Moving_GameObject (x, y, r) { super(x, y); _radius = r; var _local6 = []; Add_Cleanup_Hook = standard.Hook.MakeAddHookFunc(_local6); Run_Cleanup_Hooks = standard.Hook.MakeRunHooksFunc(_local6); _ax = 0; _ay = 0; _vx = new game.Value(0, null); _vy = new game.Value(0, null); _px = new game.Value(x, null); _py = new game.Value(y, null); if (_initialized == null) { _initialized = true; _keyed_db = standard.container.Keyed_Database.Instance(); _sprite_controller = new standard.SpriteController(); var _local7 = new standard.StateMachine_Mixin(this); AddStates(this); SetStateMachine(this); } } function Cleanup() { standard.debug.Tracer.myTrace(this + ".Cleanup()", "game.G_Moving_GameObject::Cleanup", "build/as/game/G_Moving_GameObject.as", 63); super.Cleanup(); _keyed_db.Remove(this); Run_Cleanup_Hooks(); } function Get_X(Void) { return(_px.GetVal()); } function Get_Y(Void) { return(_py.GetVal()); } function Get_VX(Void) { return(_vx.GetVal()); } function Get_VY(Void) { return(_vy.GetVal()); } function SetAnimationKey(oKey) { _sprite_controller.SetKey(oKey); } function PlayAnimation(sName) { _mc.gotoAndStop(_sprite_controller.PlayAnimation(sName)); } function UpdateAnimation(Void) { var _local3 = _sprite_controller.Update(); _mc.gotoAndStop(_local3); } static function MakeMsgFunc(sending_fsm, msg_type, delay, data) { if (delay == null) { delay = 0; } var _local2 = function () { sending_fsm.SendDelayedMsgToMe(delay, msg_type, 1, data); }; return(_local2); } function Get_Radius(Void) { return(_radius); } function AddStates(fsm) { } function UpdateVelocity(Void) { _vel.x = _vx.AdjustVal(_ax); _vel.y = _vy.AdjustVal(_ay); } function UpdatePosition(Void) { var _local3 = _vx.GetVal(); _x = _px.AdjustVal(_local3); var _local4 = _vy.GetVal(); _y = _py.AdjustVal(_local4); } function toString(Void) { return("G_Moving_GameObject()"); } var Initialize = game.G_Moving_GameObject; }
Symbol 20488 MovieClip [__Packages.game.Avatar] Frame 0
class game.Avatar extends game.G_Moving_GameObject { var _state_flags, _duck_delay, _avatar_index, _reload_delay, _pie_speed, _animation_frames, _throw_height, _duck_height, _mouth_min, _mouth_max, _mc_mixin_cleanup, _ammo, _y, _blackboard, _cur_platform, _vx, _vy, _map, _sprite_controller, _last_animation_state, _mc, _height, _half_width, _x, _ax, _px, _jump_steps, _py, _ay, _unduck_msg, SendDelayedMsgToMe, SendMsg, CancelDelayedMsg, SetVel, SetState, UpdateVelocity, _keyed_db; function Avatar (x, y, r, avatar_index, reload_delay, pie_speed) { super(x, y, r); _state_flags = 0; _duck_delay = 10; _avatar_index = avatar_index; _reload_delay = reload_delay; _pie_speed = pie_speed; _animation_frames = GetFrames(avatar_index); switch (_avatar_index) { case 1 : _throw_height = -34; _duck_height = 18; break; case 2 : _throw_height = -34; _duck_height = 18; break; case 3 : _throw_height = -34; _duck_height = 18; break; case 0 : _throw_height = -34; _duck_height = 56; _mouth_min = -37; _mouth_max = -18; } } function Cleanup(Void) { standard.debug.Tracer.myTrace(this + ".Cleanup(Void)", "game.Avatar::Cleanup", "build/as/game/Avatar.as", 92); super.Cleanup(); _mc_mixin_cleanup(); } function AddAmmo(ammo) { _ammo = ammo; } function GetAvatarIndex(Void) { return(_avatar_index); } function CanEatPie(pie_bounds, pie_vx) { if (_avatar_index == 0) { if (_state_flags & 64) { var _local4 = _state_flags & 1; if (((pie_vx > 0) && (_local4)) || ((pie_vx < 0) && (!_local4))) { if ((pie_bounds.y1 >= (_y + _mouth_min)) && (pie_bounds.y2 <= (_y + _mouth_max))) { standard.debug.Tracer.myTrace("Can eat pie.", "game.Avatar::CanEatPie", "build/as/game/Avatar.as", 122); return(true); } standard.debug.Tracer.myTrace("\tDoesn't fit in our mouth.", "game.Avatar::CanEatPie", "build/as/game/Avatar.as", 126); standard.debug.Tracer.myTrace("mouth_min: " + (_y + _mouth_min), "game.Avatar::CanEatPie", "build/as/game/Avatar.as", 127); standard.debug.Tracer.myTrace("mouth_max: " + (_y + _mouth_max), "game.Avatar::CanEatPie", "build/as/game/Avatar.as", 128); } else { standard.debug.Tracer.myTrace("\tFacing wrong way.", "game.Avatar::CanEatPie", "build/as/game/Avatar.as", 132); } } } return(false); } function ShouldEatPie(pie_bounds, pie_vx) { if (_avatar_index == 0) { var _local4 = _state_flags & 1; if (((pie_vx > 0) && (_local4)) || ((pie_vx < 0) && (!_local4))) { if ((pie_bounds.y1 >= (_y + _mouth_min)) && (pie_bounds.y2 <= (_y + _mouth_max))) { standard.debug.Tracer.myTrace("Can eat pie.", "game.Avatar::ShouldEatPie", "build/as/game/Avatar.as", 153); return(true); } standard.debug.Tracer.myTrace("\tDoesn't fit in our mouth.", "game.Avatar::ShouldEatPie", "build/as/game/Avatar.as", 157); standard.debug.Tracer.myTrace("mouth_min: " + (_y + _mouth_min), "game.Avatar::ShouldEatPie", "build/as/game/Avatar.as", 158); standard.debug.Tracer.myTrace("mouth_max: " + (_y + _mouth_max), "game.Avatar::ShouldEatPie", "build/as/game/Avatar.as", 159); } else { standard.debug.Tracer.myTrace("\tFacing wrong way.", "game.Avatar::ShouldEatPie", "build/as/game/Avatar.as", 163); } } return(false); } function SetBlackboard(bb) { _blackboard = bb; } function GetCurrentPlatform(Void) { return(_cur_platform); } function FindCurrentPlatform(bounds) { var _local3 = bounds.y2; var _local4 = bounds.x1; var _local5 = bounds.x2; var _local8 = _vx.GetVal(); var _local9 = _vy.GetVal(); var _local10 = _map; var _local12 = 0; for ( ; _local12 < _local10.length ; _local12++) { var _local13 = _local10[_local12]; var _local6 = _local4; var _local7 = _local5; if (_local13.y >= _local3) { var _local14 = _local13.y - _local3; if ((_local9 > 0) && ((_local14 <= _local9) && (_local8 != 0))) { var _local15 = _local8; _local6 = _local6 + _local15; _local7 = _local7 + _local15; } if ((_local13.x1 <= _local7) && (_local13.x2 >= _local6)) { var _local11 = _local13; break; } } } return(_local11); } function FindMoveToInterval(interval, vx, x) { var _local5 = interval.move_data[vx]; var _local6 = _local5.length; if (_local6 > 0) { var _local7 = null; while (_local6--) { var _local8 = _local5[_local6]; if ((x >= _local8.x1) && (x <= _local8.x2)) { _local7 = _local8; break; } } return(_local7); } return(null); } function GetPathToInterval(interval, vx, x) { var _local5 = []; var _local6 = 0; var _local7 = x; var _local8 = FindMoveToInterval(interval, vx, x); if (_local8 != null) { var _local9 = _local8.steps; while (_local9--) { _local6 = _local8.ax; vx = vx + _local6; if (vx > 8) { vx = 8; } else if (vx < -8) { vx = -8; } x = x + vx; _local8 = FindMoveToInterval(interval, vx, x); _local5.push({ax:_local6, vx:vx, x:x - _local7}); } } _local5.reverse(); return(_local5); } function SetMap(map) { standard.debug.Tracer.myTrace((this + ".SetMap(map:Array) : ") + map, "game.Avatar::SetMap", "build/as/game/Avatar.as", 316); _map = map; _cur_platform = FindCurrentPlatform(GetStaticBounds()); } function GetFrames(avatar_index) { standard.debug.Tracer.myTrace((this + ".GetFrames(avatar_index:Number) : ") + avatar_index, "game.Avatar::GetFrames", "build/as/game/Avatar.as", 325); switch (avatar_index) { case 3 : var _local3 = {idle_right:{loop:true, start:1, end:32}, idle_left:{loop:true, start:33, end:64}, idle_throw_right:{loop:false, start:65, end:75}, idle_throw_left:{loop:false, start:79, end:89}, run_right:{loop:true, start:90, end:101}, run_left:{loop:true, start:102, end:113}, run_throw_right:{loop:false, start:114, end:125}, run_throw_left:{loop:false, start:126, end:137}, jump_right:{loop:false, start:138, end:149}, jump_left:{loop:false, start:150, end:161}, jump_throw_right:{loop:false, start:162, end:176}, jump_throw_left:{loop:false, start:177, end:191}, duck_right:{loop:false, start:192, end:201}, duck_left:{loop:false, start:202, end:211}}; break; case 0 : _local3 = {idle_right:{loop:true, start:1, end:32}, idle_left:{loop:true, start:33, end:64}, idle_throw_right:{loop:false, start:65, end:76}, idle_throw_left:{loop:false, start:85, end:96}, run_right:{loop:true, start:105, end:120}, run_left:{loop:true, start:121, end:135}, run_throw_right:{loop:false, start:136, end:147}, run_throw_left:{loop:false, start:151, end:162}, jump_right:{loop:false, start:166, end:173}, jump_left:{loop:false, start:174, end:181}, jump_throw_right:{loop:false, start:182, end:193}, jump_throw_left:{loop:false, start:197, end:208}, duck_right:{loop:false, start:212, end:221}, duck_left:{loop:false, start:222, end:231}, chew_right:{loop:false, start:232, end:243}, chew_left:{loop:false, start:244, end:255}}; break; case 1 : case 2 : _local3 = {idle_right:{loop:true, start:1, end:32}, idle_left:{loop:true, start:33, end:64}, idle_throw_right:{loop:false, start:65, end:76}, idle_throw_left:{loop:false, start:85, end:96}, run_right:{loop:true, start:105, end:116}, run_left:{loop:true, start:117, end:128}, run_throw_right:{loop:false, start:129, end:140}, run_throw_left:{loop:false, start:141, end:152}, jump_right:{loop:false, start:153, end:160}, jump_left:{loop:false, start:161, end:168}, jump_throw_right:{loop:false, start:169, end:180}, jump_throw_left:{loop:false, start:181, end:192}, duck_right:{loop:false, start:196, end:205}, duck_left:{loop:false, start:206, end:215}}; } return(_local3); } function PlayAnimation2(Void) { var _local3 = ""; if (_state_flags & 64) { _local3 = _local3 + "duck"; } else if (_state_flags & (8 | 16)) { _local3 = _local3 + "jump"; } else if (_state_flags & 32768) { _local3 = _local3 + "chew"; } else if (_state_flags & 2) { _local3 = _local3 + "run"; } else { _local3 = _local3 + "idle"; } if (_state_flags & 32) { _local3 = _local3 + "_throw"; } if (_state_flags & 1) { _local3 = _local3 + "_left"; } else { _local3 = _local3 + "_right"; } var _local4 = _sprite_controller.GetCurrentAnimation(); if (_local3 != _local4) { if ((_last_animation_state & 32) && (_state_flags & 32)) { var _local5 = _animation_frames[_local4].start; var _local6 = _sprite_controller.GetCurrentFrame(); var _local7 = (_local6 - _local5) + 1; _mc.gotoAndStop(_sprite_controller.PlayAnimation(_local3, false, _local7)); } else { _mc.gotoAndStop(_sprite_controller.PlayAnimation(_local3)); } _last_animation_state = _state_flags; } else { _mc.gotoAndStop(_sprite_controller.Update()); } } function GetBounds(Void) { switch (_avatar_index) { case 0 : case 1 : case 2 : case 3 : if (_state_flags & 64) { var _local3 = _duck_height; } else { var _local3 = _height; } } var _local4 = _vx.GetVal(); if (_local4 > 0) { return(new standard.geometry.Rect(_x - _half_width, _y - _local3, (_x + _half_width) + _local4, _y)); } return(new standard.geometry.Rect((_x - _half_width) + _local4, _y - _local3, _x + _half_width, _y)); } function GetStaticBounds(Void) { switch (_avatar_index) { case 0 : case 1 : case 2 : case 3 : if (_state_flags & 64) { var _local3 = _duck_height; } else { var _local3 = _height; } } return(new standard.geometry.Rect(_x - _half_width, _y - _local3, _x + _half_width, _y)); } function FaceLeft(Void) { _state_flags = _state_flags | 1; } function FaceRight(Void) { _state_flags = _state_flags | 1; _state_flags = _state_flags ^ 1; } function Move(Void) { _state_flags = _state_flags | 2; _state_flags = _state_flags | 4; _state_flags = _state_flags ^ 4; if (_state_flags & 1) { _ax = -1; _vx.SetGoal(-8); } else { _ax = 1; _vx.SetGoal(8); } } function Brake(Void) { _state_flags = _state_flags | 4; _vx.SetGoal(0); if (_state_flags & (8 | 16)) { _ax = 0; } else if (_vx.GetVal() > 0) { _ax = -1; } else { _ax = 1; } } function Stop(Void) { var _local3 = _vx.GetVal(); _vx.SetVal(0); if (((_local3 > 0) && (_state_flags & 1)) || ((_local3 < 0) && (!(_state_flags & 1)))) { Move(); } else { _state_flags = _state_flags | 2; _state_flags = _state_flags ^ 2; _state_flags = _state_flags | 4; _state_flags = _state_flags ^ 4; _ax = 0; _vx.SetGoal(); _px.SetGoal(); } } function Jump(Void) { _jump_steps = 0; _state_flags = _state_flags | 8; var _local3 = _vx.GetVal(); if ((_local3 == 8) || (_local3 == -8)) { var _local4 = _vy.SetVal(-14); } else { var _local5 = _vy.SetVal(-12); } if (_state_flags & 4) { _ax = 0; } _py.SetGoal(null); _global.sfx.PlayKeyedSound(1); } function Fall(Void) { _state_flags = _state_flags | 8; _state_flags = _state_flags ^ 8; _state_flags = _state_flags | 16; if (_state_flags & 4) { _ax = 0; } _ay = 2; _vy.SetGoal(18); _py.AddGoalHook(standard.Hook.MakeHook(this, Land), true); } function Land(Void) { _state_flags = _state_flags | 16; _state_flags = _state_flags ^ 16; _ay = 0; _vy.SetGoal(null); var _local3 = _vy.SetVal(0); _py.SetGoal(null); _py.AddGoalHook(null, true); if (_state_flags & 2048) { Duck(); } else if (!(_state_flags & (256 | 512))) { Brake(); } _global.sfx.PlayKeyedSound(16); } function Duck(Void) { _state_flags = _state_flags | 64; Brake(); _unduck_msg = SendDelayedMsgToMe(_duck_delay, 16); } function Unduck(Void) { _state_flags = _state_flags | 64; _state_flags = _state_flags ^ 64; if (_state_flags & (256 | 512)) { Move(); } } function DropDown(Void) { if (_cur_platform.canDrop) { _y++; Fall(); Unduck(); } } function Throw(Void) { if (_ammo.length > 0) { _state_flags = _state_flags | (32 | 8192); _sprite_controller.AddAnimationCompleteHook(standard.Hook.MakeHook(this, Unthrow), true); SendDelayedMsgToMe(5, 18); _global.sfx.PlayKeyedSound(8); } } function GetLaunchData(Void) { var _local3 = {x:null, y:_y + _throw_height, vx:null, vy:0}; if (_state_flags & 1) { var _local4 = -_pie_speed; _local3.vx = _local4; _local3.x = ((_x - _half_width) + _local4) - 12; } else { var _local5 = _pie_speed; _local3.vx = _local5; _local3.x = (_x + _half_width) + _local5; } return(_local3); } function Launch(Void) { var _local3 = _ammo.pop(); var _local4 = GetLaunchData(); SendMsg(18, _local3.GetID(), _local4); SendDelayedMsgToMe(_reload_delay, 19); } function Unthrow(Void) { _state_flags = _state_flags | 32; _state_flags = _state_flags ^ 32; _sprite_controller.AddAnimationCompleteHook(null, true); if ((_state_flags & 2048) && (!(_state_flags & (8 | 16)))) { Duck(); } } function Pickup(obj) { _ammo.push(obj); } function Reload(Void) { _state_flags = _state_flags | 8192; _state_flags = _state_flags ^ 8192; } function UpdatePositionGoalX(Void) { var _local3 = _vx.GetVal(); if (_local3 > 0) { var _local4 = 590 - _half_width; } else if (_local3 < 0) { var _local4 = 10 + _half_width; } else { var _local4 = null; } _px.SetGoal(_local4); } function UpdatePositionGoalY(Void) { if (_vy.GetVal() >= 0) { _py.SetGoal(_cur_platform.y); } } function Chew(Void) { CancelDelayedMsg(_unduck_msg); _state_flags = _state_flags | 64; _state_flags = _state_flags ^ 64; _state_flags = _state_flags | 32768; _sprite_controller.AddAnimationCompleteHook(standard.Hook.MakeHook(this, Unchew), true); _global.sfx.PlaySound("gulp"); } function Unchew(Void) { _state_flags = _state_flags | 32768; _state_flags = _state_flags ^ 32768; _sprite_controller.AddAnimationCompleteHook(null, true); if (_state_flags & (256 | 512)) { Move(); } } function Unhit(Void) { _state_flags = _state_flags | 16384; _state_flags = _state_flags ^ 16384; } function Global_OnMessage(msg) { return(false); } function Initialize_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Initialize_OnEnter(Void)", "game.Avatar::Initialize_OnEnter", "build/as/game/Avatar.as", 810); _ax = 0; _ay = 0; SetVel(0, 0); _px.AddGoalHook(standard.Hook.MakeHook(this, Stop), true); } function Initialize_OnMessage(msg) { standard.debug.Tracer.myTrace((this + ".Initialize_OnMessage(msg:Msg_Object) : ") + msg, "game.Avatar::Initialize_OnMessage", "build/as/game/Avatar.as", 820); if (!(msg.GetMsgName() === 3)) { } else { SetState("Move"); return(true); } return(false); } function Move_OnEnter(Void) { } function Move_OnMessage(msg) { switch (msg.GetMsgName()) { case 9 : _state_flags = _state_flags | 256; FaceLeft(); if (!(_state_flags & (64 | 32768))) { Move(); } return(true); case 10 : _state_flags = _state_flags | 256; _state_flags = _state_flags ^ 256; if (_state_flags & 512) { if (_state_flags & 1) { FaceRight(); Move(); } } else if (!(_state_flags & (64 | 32768))) { Brake(); } return(true); case 11 : _state_flags = _state_flags | 512; FaceRight(); if (!(_state_flags & (64 | 32768))) { Move(); } return(true); case 12 : _state_flags = _state_flags | 512; _state_flags = _state_flags ^ 512; if (_state_flags & 256) { if (!(_state_flags & 1)) { FaceLeft(); Move(); } } else if (!(_state_flags & (64 | 32768))) { Brake(); } return(true); case 5 : _state_flags = _state_flags | 1024; if (_state_flags & 2048) { DropDown(); } else if (!(_state_flags & (((8 | 16) | 64) | 32768))) { Jump(); } return(true); case 6 : _state_flags = _state_flags | 1024; _state_flags = _state_flags ^ 1024; if (_state_flags & 8) { Fall(); } return(true); case 7 : _state_flags = _state_flags | 2048; if (!(_state_flags & (((8 | 16) | 32) | 32768))) { Duck(); } return(true); case 8 : _state_flags = _state_flags | 2048; _state_flags = _state_flags ^ 2048; if (_state_flags & 64) { CancelDelayedMsg(_unduck_msg); Unduck(); } return(true); case 16 : if (_state_flags & 64) { Unduck(); } return(true); case 13 : _state_flags = _state_flags | 4096; if (!(_state_flags & ((8192 | 64) | 32768))) { Throw(); } return(true); case 14 : _state_flags = _state_flags | 4096; _state_flags = _state_flags ^ 4096; return(true); case 15 : var _local3 = msg.GetData(); Pickup(_local3.item); return(true); case 19 : Reload(); return(true); case 18 : Launch(); return(true); case 17 : return(true); case 21 : Unhit(); return(true); case 26 : SetState("Dead"); return(true); case 28 : Chew(); return(true); } return(false); } function Move_OnUpdate(Void) { var _local3 = _vx.GetVal(); if ((_local3 == 0) && ((_state_flags & 2) && (!(_state_flags & (256 | 512))))) { Stop(); } if (_state_flags & 8) { _jump_steps++; if (_jump_steps > 5) { Fall(); } } UpdateVelocity(); var _local4 = _cur_platform; _cur_platform = FindCurrentPlatform(GetStaticBounds()); if ((!(_state_flags & (8 | 16))) && (_cur_platform != _local4)) { Fall(); } UpdatePositionGoalX(); UpdatePositionGoalY(); PlayAnimation2(); return(true); } function Dead_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Dead_OnEnter(Void)", "game.Avatar::Dead_OnEnter", "build/as/game/Avatar.as", 1017); _keyed_db.Change(this, 2, 4); SendDelayedMsgToMe(12, 3); } function Dead_OnMessage(msg) { if (!(msg.GetMsgName() === 3)) { } else { Cleanup(); return(true); } return(false); } function Dead_OnUpdate(Void) { return(true); } function toString(Void) { return("Avatar()"); } var Initialize = game.Avatar; static var _approach_table = [[[1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]], [[0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1]], [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0]]]; }
Symbol 20489 MovieClip [__Packages.game.Hero2] Frame 0
class game.Hero2 extends game.Avatar { var _hero_initialized, GetFrames, SetAnimationKey, Start, _fsm, AddState, Global_OnMessage, Initialize_OnEnter, Initialize_OnMessage, Move_OnEnter, Move_OnMessage, Move_OnUpdate, Dead_OnEnter, Dead_OnMessage, Dead_OnUpdate, _id; function Hero2 (x, y, r, avatar_index, reload_delay, pie_speed) { super(x, y, r, avatar_index, reload_delay, pie_speed); if (_hero_initialized == null) { _hero_initialized = true; var _local9 = GetFrames(avatar_index); SetAnimationKey(_local9); } Start(); } function SetKeys(up, down, left, right, special) { _global.keystack.AddKeyEvents(up, game.G_Moving_GameObject.MakeMsgFunc(_fsm, 5), game.G_Moving_GameObject.MakeMsgFunc(_fsm, 6)); _global.keystack.AddKeyEvents(down, game.G_Moving_GameObject.MakeMsgFunc(_fsm, 7), game.G_Moving_GameObject.MakeMsgFunc(_fsm, 8)); _global.keystack.AddKeyEvents(left, game.G_Moving_GameObject.MakeMsgFunc(_fsm, 9), game.G_Moving_GameObject.MakeMsgFunc(_fsm, 10)); _global.keystack.AddKeyEvents(right, game.G_Moving_GameObject.MakeMsgFunc(_fsm, 11), game.G_Moving_GameObject.MakeMsgFunc(_fsm, 12)); _global.keystack.AddKeyEvents(special, game.G_Moving_GameObject.MakeMsgFunc(_fsm, 13), game.G_Moving_GameObject.MakeMsgFunc(_fsm, 14)); } function AddStates(Void) { AddState("Global", null, Global_OnMessage, null, null); AddState("Initialize", Initialize_OnEnter, Initialize_OnMessage, null, null); AddState("Move", Move_OnEnter, Move_OnMessage, Move_OnUpdate, null); AddState("Dead", Dead_OnEnter, Dead_OnMessage, Dead_OnUpdate, null); } function toString(Void) { return(("Hero2(" + _id) + ")"); } var Initialize = game.Hero2; }
Symbol 20490 MovieClip [__Packages.standard.Timer] Frame 0
class standard.Timer extends standard.gameobject.GameObject { var _keyed_db, SetStateMachine, Start, AddState, _time_limit, _timeup_func, _tick_func, _tick_interval, _mc, _fsm, SetState, _last_tick; function Timer () { super(); _keyed_db = standard.container.Keyed_Database.Instance(); var _local3 = new standard.StateMachine_Mixin(this); AddStates(this); SetStateMachine(this); Start(); } function AddStates(Void) { AddState("Global", null, null, null, null); AddState("Initialize", Initialize_OnEnter, null, null, null); AddState("Paused", Paused_OnEnter, Paused_OnMessage, null, Paused_OnExit); AddState("Running", Running_OnEnter, Running_OnMessage, Running_OnUpdate, Running_OnExit); AddState("Expired", Expired_OnEnter, Expired_OnMessage, Expired_OnUpdate, Expired_OnExit); } function SetTimeLimit(t) { standard.debug.Tracer.myTrace((this + ".SetTimeLimit(t:Number) : ") + t, "standard.Timer::SetTimeLimit", "build/as/standard/Timer.as", 71); _time_limit = t; } function AddTimeupFunc(f) { standard.debug.Tracer.myTrace((this + ".AddTimeupFunc(f:Function) : ") + f, "standard.Timer::AddTimeupFunc", "build/as/standard/Timer.as", 78); _timeup_func = f; } function AddTimerTickFunc(f, i) { standard.debug.Tracer.myTrace((((this + ".AddTimerTickFunc(f:Function,i:Number) : ") + f) + ", ") + i, "standard.Timer::AddTimerTickFunc", "build/as/standard/Timer.as", 85); _tick_func = f; _tick_interval = i; } function SetMC(mc) { standard.debug.Tracer.myTrace((this + ".SetMC(mc:MovieClip) : ") + mc, "standard.Timer::SetMC", "build/as/standard/Timer.as", 93); _mc = mc; } static function MakeTimerMsgFunc(sending_fsm, receiver_id, msg_type) { var _local2 = function (t) { sending_fsm.SendMsg(msg_type, receiver_id, {time:t}); }; return(_local2); } function Activate(Void) { _keyed_db.Change(_fsm, 16, 8); } function Deactivate(Void) { _keyed_db.Change(_fsm, 8, 16); } function Initialize_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Initialize_OnEnter(Void)", "standard.Timer::Initialize_OnEnter", "build/as/standard/Timer.as", 126); _fsm.SetState("Paused"); } function Paused_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Paused_OnEnter(Void)", "standard.Timer::Paused_OnEnter", "build/as/standard/Timer.as", 135); } function Paused_OnMessage(msg) { standard.debug.Tracer.myTrace((this + ".Paused_OnMessage(msg:Msg_Object) : ") + msg, "standard.Timer::Paused_OnMessage", "build/as/standard/Timer.as", 141); if (!(msg.GetMsgName() === 24)) { } else { SetState("Running"); return(true); } return(false); } function Paused_OnExit(Void) { } function Running_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Running_OnEnter(Void)", "standard.Timer::Running_OnEnter", "build/as/standard/Timer.as", 160); ShowTime(0); _last_tick = 0; Activate(); } function Running_OnMessage(msg) { switch (msg.GetMsgName()) { case 25 : SetState("Paused"); return(true); case 23 : var _local3 = msg.GetData().time; ShowTime(_local3); return(true); } return(false); } function Running_OnUpdate(Void) { var _local3 = _fsm.GetTimeInState(); ShowTime(_local3); var _local4 = _local3 - _last_tick; if (_local4 >= _tick_interval) { _last_tick = _local3; _tick_func(_local3); } if (_local3 >= _time_limit) { standard.debug.Tracer.myTrace("*** timesup ***", "standard.Timer::Running_OnUpdate", "build/as/standard/Timer.as", 202); SetState("Expired"); } return(true); } function Running_OnExit(Void) { Deactivate(); } function ShowTime(t) { } function Expired_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Expired_OnEnter(Void)", "standard.Timer::Expired_OnEnter", "build/as/standard/Timer.as", 229); Activate(); standard.debug.Tracer.myTrace("timesup: calling timeup_func", "standard.Timer::Expired_OnEnter", "build/as/standard/Timer.as", 233); _timeup_func(_time_limit); } function Expired_OnMessage(msg) { standard.debug.Tracer.myTrace((this + ".Expired_OnMessage(msg:Msg_Object) : ") + msg, "standard.Timer::Expired_OnMessage", "build/as/standard/Timer.as", 239); if (!(msg.GetMsgName() === 25)) { } else { SetState("Paused"); return(true); } return(false); } function Expired_OnUpdate(Void) { return(true); } function Expired_OnExit(Void) { Deactivate(); } function toString(Void) { return("Timer()"); } }
Symbol 20491 MovieClip [__Packages.game.G_Timer] Frame 0
class game.G_Timer extends standard.Timer { var _mc, _time_limit; function G_Timer () { super(); } function Hide(Void) { _mc._visible = false; } function Show(Void) { _mc._visible = true; } function ShowTime(t) { var _local3 = t / _time_limit; var _local4 = -6 + (_local3 * (233 - -6)); _mc.watchMC._x = _local4; } function toString(Void) { return("G_Timer()"); } }
Symbol 20492 MovieClip [__Packages.standard.deferred.Deferred] Frame 0
class standard.deferred.Deferred { var called, paused, timeoutCall, callbacks, result; function Deferred () { called = false; paused = 0; timeoutCall = null; callbacks = []; } function passthru(arg) { return(arg); } function addCallbacks(callbackObj, callback, errbackObj, errback, callbackArgs, errbackArgs) { var _local8 = [[callbackObj, callback, callbackArgs], [errbackObj, errback || (passthru), errbackArgs]]; callbacks.push(_local8); if (called) { _runCallbacks(); } return(this); } function addCallback(callbackObj, callback, args) { return(addCallbacks(callbackObj, callback, null, null, args)); } function addErrback(errbackObj, errback, args) { return(addCallbacks(null, passthru, errbackObj, errback, null, args)); } function addBoth(callbackObj, callback, args) { return(addCallbacks(callbackObj, callback, callbackObj, callback, args, args)); } function callback(result) { _startRunCallbacks(result); } function errback(fail) { if (!(fail instanceof standard.deferred.Failure)) { fail = new standard.deferred.Failure(fail); } _startRunCallbacks(fail); } function pause() { paused++; } function unpause(self) { paused--; if (paused > 0) { return(undefined); } if (called) { _runCallbacks(); } } function _continue(new_result) { result = new_result; unpause(); } function _startRunCallbacks(new_result) { if (called) { } called = true; result = new_result; if (timeoutCall) { timeoutCall.cancel(); delete timeoutCall; } _runCallbacks(); } function _runCallbacks() { if (paused == 0) { var _local2 = callbacks; callbacks = []; while (_local2.length > 0) { var _local6 = _local2.shift(); if (result instanceof standard.deferred.Failure) { var _local3 = _local6[1][0]; var _local4 = _local6[1][1]; var _local5 = _local6[1][2]; } else { var _local3 = _local6[0][0]; var _local4 = _local6[0][1]; var _local5 = _local6[0][2]; } if (_local5 == null) { var _local5 = []; } try { _local5.unshift(result); result = _local4.apply(_local3, _local5); if (result instanceof standard.deferred.Deferred) { callbacks = _local2; pause(); result.addBoth(_continue); } } catch(_local) { var e = ( /* Error999 */ ); result = new standard.deferred.Failure(); } } } } function toString(Void) { return("Deferred()"); } function testCB(result, a1, a2, a3) { standard.debug.Tracer.myTrace((((((((this + ".testCB(result,a1,a2,a3) : ") + result) + ",") + a1) + ",") + a2) + ",") + a3, "standard.deferred.Deferred::testCB", "build/as/standard/deferred/Deferred.as", 248); return(44); } function testCB2(a1) { standard.debug.Tracer.myTrace((this + ".testCB(a1) : ") + a1, "standard.deferred.Deferred::testCB2", "build/as/standard/deferred/Deferred.as", 255); } static function test() { standard.debug.Tracer.myTrace("Deferred main()", "standard.deferred.Deferred::test", "build/as/standard/deferred/Deferred.as", 260); var _local2 = new standard.deferred.Deferred(); standard.debug.Tracer.myTrace("d: " + _local2, "standard.deferred.Deferred::test", "build/as/standard/deferred/Deferred.as", 263); } }
Symbol 20493 MovieClip [__Packages.standard.Memo] Frame 0
class standard.Memo { function Memo () { } static function Memoize(obj, func) { var hash = {}; var _local2 = function () { var _local2 = arguments.join(","); var _local3 = hash[_local2]; if (_local3 != null) { return(_local3); } _local3 = func.apply(obj, arguments); hash[_local2] = _local3; return(_local3); }; return(_local2); } function toString(Void) { return("Memo()"); } }
Symbol 20494 MovieClip [__Packages.game.Value] Frame 0
class game.Value { var _cur, _goal, AddGoalHook, RunGoalHooks; function Value (val, goal) { _cur = val; _goal = goal; var _local4 = []; AddGoalHook = standard.Hook.MakeAddHookFunc(_local4); RunGoalHooks = standard.Hook.MakeRunHooksFunc(_local4); } function Initialize(Void) { _cur = null; _goal = null; } function SetGoal(val) { _goal = val; } function GetGoal(Void) { return(_goal); } function SetVal(val) { if ((_goal != null) && (_cur != null)) { var _local3 = _goal - _cur; var _local4 = _goal - val; if ((_local3 * _local4) <= 0) { _cur = _goal; RunGoalHooks(); } else { _cur = val; } } else { _cur = val; } return(_cur); } function AdjustVal(val) { return(SetVal(_cur + val)); } function GetVal(Void) { return(_cur); } function toString(Void) { return("Value()"); } }
Symbol 20495 MovieClip [__Packages.standard.collection.Priority_Queue] Frame 0
class standard.collection.Priority_Queue { function Priority_Queue () { } static function Heapify(A, i, heap_size, prop) { var _local9 = false; while (!_local9) { var _local6 = (i << 1) + 1; var _local7 = (i << 1) + 2; if ((_local6 < heap_size) && (A[_local6][prop] < A[i][prop])) { var _local8 = _local6; } else { var _local8 = i; } if ((_local7 < heap_size) && (A[_local7][prop] < A[_local8][prop])) { var _local8 = _local7; } if (_local8 != i) { var _local10 = A[i]; A[i] = A[_local8]; A[_local8] = _local10; i = _local8; } else { _local9 = true; } } } static function Build_Heap(A, prop) { var _local4 = A.length >> 1; while (_local4--) { Heapify(A, _local4, A.length, prop); } } static function Heapsort(A, prop) { Build_Heap(A, prop); var _local4 = A.length; var _local5 = A.length; while (_local4-- , _local4) { var _local6 = A[_local4]; A[_local4] = A[0]; A[0] = _local6; _local5--; Heapify(A, 0, _local5, prop); } } static function Extract_Min(A, prop) { var _local4 = A[0]; A[0] = A[A.length - 1]; A.pop(); Heapify(A, 0, A.length, prop); return(_local4); } static function Insert(A, key, prop) { var _local5 = A.length; var _local6 = key[prop]; while (_local5 > 0) { var _local7 = (_local5 - 1) >> 1; if (A[_local7][prop] > _local6) { A[_local5] = A[_local7]; _local5 = _local7; } else { break; } } A[_local5] = key; } static function UpdateNode(A, key, prop) { var _local5 = key[prop]; var _local6 = null; var _local7 = A.length; while (_local7--) { if (A[_local7] == key) { _local6 = _local7; break; } } if (_local6 != null) { Heapify(A, _local6, A.length, prop); while (_local6 > 0) { var _local8 = (_local6 - 1) >> 1; if (A[_local8][prop] > _local5) { A[_local6] = A[_local8]; _local6 = _local8; } else { break; } } A[_local6] = key; return(true); } standard.debug.Tracer.myTrace("NOT FOUND!!!", "standard.collection.Priority_Queue::UpdateNode", "build/as/standard/collection/Priority_Queue.as", 283); return(false); } function toString() { return("Priority_Queue()"); } }
Symbol 20496 MovieClip [__Packages.standard.pathfinding.A_star] Frame 0
class standard.pathfinding.A_star { function A_star () { } static function GetNode(nodelist, node_id, node_location) { var _local5 = nodelist[node_id]; if (_local5 != null) { return(_local5); } _local5 = {}; _local5.id = node_id; _local5.location = node_location; _local5.onOpen = false; _local5.onClosed = false; nodelist[node_id] = _local5; return(_local5); } static function GetNode2(nodelist, node_id, node_location) { var _local5 = {}; _local5.id = node_id; _local5.location = node_location; _local5.onOpen = false; _local5.onClosed = false; nodelist[node_id] = _local5; return(_local5); } static function FindPath(start, agent, GetPathInProgress, SavePathInProgress, GetNodeID, GetNodeHeuristic, GoalTest, CostFromNodeToNode, GetConnectingNodes, TimeoutSearch) { var _local12 = GetPathInProgress.call(agent); if (_local12 == null) { var _local13 = {}; _local13.id = GetNodeID.call(agent, start); _local13.onOpen = true; _local13.onClosed = false; _local13.parent = 0; _local13.cost = 0; _local13.location = start; _local13.total = GetNodeHeuristic.call(agent, start); _local12 = {}; _local12.openlist = []; _local12.nodelist = {}; _local12.startnode = _local13; Insert(_local12.openlist, _local13, "total"); } else { var _local13 = _local12.startnode; } while (_local12.openlist.length > 0) { var _local14 = Extract_Min(_local12.openlist, "total"); var _local15 = GoalTest.call(agent, _local14.location); if (_local15) { var _local16 = []; var _local17 = _local14; _local16.push(_local14.location); while ((_local17.parent != 0) && (_local17.id != _local13.id)) { _local16.push(_local17.parent.location); _local17 = _local17.parent; } return(_local16); } var _local18 = GetConnectingNodes.call(agent, _local14.location); var _local19 = _local18.length; while (_local19--) { var _local20 = _local18[_local19]; var _local21 = {}; _local21.location = _local20; var _local22 = GetNodeID.call(agent, _local21.location); if ((_local14.parent == 0) || (_local14.parent.id != _local22)) { _local21.parent = _local14; _local21.cost = _local14.cost + CostFromNodeToNode.call(agent, _local14.location, _local21.location); _local21.total = _local21.cost + GetNodeHeuristic.call(agent, _local21.location); var _local23 = GetNode(_local12.nodelist, _local22, _local21.location); if ((!(_local23.onOpen || (_local23.onClosed))) || (_local21.total < _local23.total)) { _local23.onClosed = false; _local23.parent = _local21.parent; _local23.cost = _local21.cost; _local23.total = _local21.total; _local23.location = _local21.location; if (_local23.onOpen) { UpdateNode(_local12.openlist, _local23, "total"); } else { Insert(_local12.openlist, _local23, "total"); _local23.onOpen = true; } } } } _local14.onClosed = true; _local14.onOpen = false; if (TimeoutSearch.call(agent)) { SavePathInProgress.call(agent, _local12); return(-1); } } return(false); } static function FindPath2(start, agent, GetPathInProgress, SavePathInProgress, GetNodeID, GetNodeHeuristic, GoalTest, CostFromNodeToNode, GetConnectingNodes, TimeoutSearch) { var _local12 = GetPathInProgress.call(agent); if (_local12 == null) { var _local13 = {}; _local13.id = GetNodeID.call(agent, start); _local13.onOpen = true; _local13.onClosed = false; _local13.parent = 0; _local13.cost = 0; _local13.location = start; _local13.total = GetNodeHeuristic.call(agent, start); _local12 = {}; _local12.openlist = []; _local12.nodelist = {}; _local12.startnode = _local13; Insert(_local12.openlist, _local13, "total"); } else { var _local13 = _local12.startnode; } while (_local12.openlist.length > 0) { var _local14 = Extract_Min(_local12.openlist, "total"); var _local15 = GoalTest.call(agent, _local14.location); if (_local15) { var _local16 = []; var _local17 = _local14; _local16.push(_local14.location); while ((_local17.parent != 0) && (_local17.id != _local13.id)) { _local16.push(_local17.parent.location); _local17 = _local17.parent; } return(_local16); } var _local18 = GetConnectingNodes.call(agent, _local14.location); var _local19 = _local18.length; while (_local19--) { var _local20 = _local18[_local19]; var _local21 = {}; _local21.location = _local20; var _local22 = GetNodeID.call(agent, _local21.location); if ((_local14.parent == 0) || (_local14.parent.id != _local22)) { _local21.parent = _local14; _local21.cost = _local14.cost + CostFromNodeToNode.call(agent, _local14.location, _local21.location); _local21.total = _local21.cost + GetNodeHeuristic.call(agent, _local21.location); var _local23 = GetNode(_local12.nodelist, _local22, _local21.location); if ((!(_local23.onOpen || (_local23.onClosed))) || (_local21.total < _local23.total)) { _local23.onClosed = false; _local23.parent = _local21.parent; _local23.cost = _local21.cost; _local23.total = _local21.total; _local23.location = _local21.location; if (_local23.onOpen) { UpdateNode(_local12.openlist, _local23, "total"); } else { Insert(_local12.openlist, _local23, "total"); _local23.onOpen = true; } } } } _local14.onClosed = true; _local14.onOpen = false; if (TimeoutSearch.call(agent)) { SavePathInProgress.call(agent, _local12); return(-1); } } return(false); } function toString() { return("A_star()"); } static var Insert = standard.collection.Priority_Queue.Insert; static var Extract_Min = standard.collection.Priority_Queue.Extract_Min; static var UpdateNode = standard.collection.Priority_Queue.UpdateNode; }
Symbol 20497 MovieClip [__Packages.standard.debug.Tracer] Frame 0
class standard.debug.Tracer { function Tracer () { } static function myTrace(msg) { _global.socket.send((("<|" + _global.curFrame) + "|>") + msg); } }
Symbol 20498 MovieClip [__Packages.game.Platform_Guide] Frame 0
class game.Platform_Guide extends game.Avatar { var Start, FindCurrentPlatform, _mc, _platform_interval_hash, AddState, Global_OnMessage, Initialize_OnEnter, Initialize_OnMessage, Move_OnEnter, Move_OnMessage, Dead_OnEnter, Dead_OnUpdate, _id; function Platform_Guide (x, y, r) { super(x, y, r); Mouse.addListener(this); Start(); } function onMouseMove(Void) { var _local3 = new standard.geometry.Rect(_root._xmouse, _root._ymouse, _root._xmouse, _root._ymouse); var _local4 = FindCurrentPlatform(_local3); _mc._x = 0; _mc._y = 0; _mc.clear(); _mc.moveTo(_local3.x1, _local3.y1); _mc.lineStyle(1, 16711680, 100); _mc.lineTo(_local3.x1, _local4.y); var _local5 = -12; var _local6 = standard.Math_Utils.SumSeries; var _local7 = (_local5 * 5) - _local6(-_local5, 2); _mc.lineStyle(1, 15793935, 100); _mc.moveTo(0, _local4.y + _local7); _mc.lineTo(600, _local4.y + _local7); var _local8 = 10; var _local9 = 1; var _local10 = -8; var _local11 = 16; var _local12 = 0; var _local13 = 2; var _local14 = _platform_interval_hash[_local4.name]; var _local15 = _local14.length; if (_local15 > 0) { while (_local15--) { var _local16 = _local14[_local15]; if ((_local16.type == _local13) && ((_local16.from_ax == _local9) && ((_local16.from_vx == _local10) && ((_local16.x_steps == _local11) && (_local16.y_steps == _local12))))) { var _local17 = _local16.from_p.y; var _local18 = _local16.to_p.y; _mc.lineStyle(1, 65280, 100); _mc.moveTo(_local16.from_x1, _local17); _mc.lineTo(_local16.from_x2, _local17); _mc.lineStyle(1, 65280, 100); _mc.moveTo(_local16.from_x1, _local17); _mc.lineTo(_local16.from_x1, _local17 - _local8); _mc.moveTo(_local16.from_x2, _local17); _mc.lineTo(_local16.from_x2, _local17 - _local8); _mc.lineStyle(1, 16711680, 100); _mc.moveTo(_local16.to_x1, _local18); _mc.lineTo(_local16.to_x2, _local18); _mc.lineStyle(1, 16711680, 100); _mc.moveTo(_local16.to_x1, _local18); _mc.lineTo(_local16.to_x1, _local18 - _local8); _mc.moveTo(_local16.to_x2, _local18); _mc.lineTo(_local16.to_x2, _local18 - _local8); } } } } function AddStates(Void) { AddState("Global", null, Global_OnMessage, null, null); AddState("Initialize", Initialize_OnEnter, Initialize_OnMessage, null, null); AddState("Move", Move_OnEnter, Move_OnMessage, Move_OnUpdate, null); AddState("Dead", Dead_OnEnter, null, Dead_OnUpdate, null); } function Move_OnUpdate(Void) { return(true); } function toString(Void) { return(("Platform_Guide(" + _id) + ")"); } }
Symbol 20499 MovieClip [__Packages.standard.deferred.XMLSocket_Deferred] Frame 0
class standard.deferred.XMLSocket_Deferred extends XMLSocket { var _deferred; function XMLSocket_Deferred () { super(); } function connect(sPath, sPort) { standard.debug.Tracer.myTrace((((this + ".connect(sPath, sPort) : ") + sPath) + ",") + sPort, "standard.deferred.XMLSocket_Deferred::connect", "build/as/standard/deferred/XMLSocket_Deferred.as", 17); super.connect(sPath, sPort); _deferred = new standard.deferred.Deferred(); return(_deferred); } function onConnect(success) { standard.debug.Tracer.myTrace((this + ".onConnect(success:Boolean) : ") + success, "standard.deferred.XMLSocket_Deferred::onConnect", "build/as/standard/deferred/XMLSocket_Deferred.as", 28); if (success) { standard.debug.Tracer.myTrace("Connection succeeded!", "standard.deferred.XMLSocket_Deferred::onConnect", "build/as/standard/deferred/XMLSocket_Deferred.as", 33); } else { standard.debug.Tracer.myTrace("Connection failed!", "standard.deferred.XMLSocket_Deferred::onConnect", "build/as/standard/deferred/XMLSocket_Deferred.as", 35); } _deferred.callback(this); } function toString(Void) { return("XMLSocket_Deferred()"); } }
Symbol 20500 MovieClip [__Packages.standard.container.Keyed_Container] Frame 0
class standard.container.Keyed_Container { var _categories; function Keyed_Container () { _categories = {}; } function GetCombinedKey(key1, key2, key3) { if (key2) { if (key3) { return((key1 | key2) | key3); } return(key1 | key2); } return(key1); } function Add(item, key1, key2, key3) { if (key1) { AddItemToCategory(item, key1); if (key2) { AddItemToCategory(item, key2); AddItemToCategory(item, key1 | key2); if (key3) { AddItemToCategory(item, key3); AddItemToCategory(item, key1 | key3); AddItemToCategory(item, key2 | key3); AddItemToCategory(item, (key1 | key2) | key3); } } } } function AddItemToCategory(item, key) { } function toString(Void) { return("Keyed_Container()"); } var Initialize = standard.container.Keyed_Container; static var UNIVERSAL_KEY = (1 << 30) - 1; }
Symbol 20501 MovieClip [__Packages.standard.container.Keyed_Database] Frame 0
class standard.container.Keyed_Database extends standard.container.Keyed_Container { var _lookups, GetCombinedKey, _categories; function Keyed_Database (Void) { super(); _lookups = {}; } static function Instance(Void) { if (_instance == 0) { _instance = new standard.container.Keyed_Database(); } return(_instance); } function IsEmpty(key1, key2, key3) { var _local5 = _categories[GetCombinedKey(key1, key2, key3)]; return(_local5 == null); } function Count(key1, key2, key3) { var _local5 = 0; var _local6 = GetStaticIterator(key1, key2, key3); _local6.First(); for ( ; !_local6.IsDone() ; _local6.Next()) { _local6.CurrentItem(); _local5++; } return(_local5); } function AddItemToCategory(item, key) { var _local4 = {category:key, item:item, prev:null, next:null, next_sibling:null, prev_sibling:null}; if (_categories[key] == null) { _categories[key] = _local4; _local4.next = _local4; _local4.prev = _local4; } else { var _local5 = _categories[key]; _local4.prev = _local5.prev; _local4.next = _local5; _local5.prev.next = _local4; _local5.prev = _local4; } var _local6 = item.GetID(); if (_lookups[_local6] == null) { _lookups[_local6] = _local4; } else { _local4.next_sibling = _lookups[_local6]; _lookups[_local6].prev_sibling = _local4; _lookups[_local6] = _local4; } } function Change(item, from_key, to_key) { Remove(item, from_key); var _local5 = item.GetID(); if (!HasCategory(_local5, to_key)) { var _local6 = _lookups[_local5]; while (_local6 != null) { AddItemToCategory(item, to_key | _local6.category); _local6 = _local6.next_sibling; } AddItemToCategory(item, to_key); } } function HasCategory(id, key) { var _local4 = _lookups[id]; while (_local4 != null) { if (_local4.category & key) { return(true); } _local4 = _local4.next_sibling; } return(false); } function GetStaticIterator(key1, key2, key3) { var _local5 = _categories[GetCombinedKey(key1, key2, key3)]; var _local6 = {first:_local5, last:_local5.prev, done:false, current:_local5}; _local6.First = function () { this.current = this.first; if (this.current == null) { this.done = true; } }; _local6.Next = function () { this.current = this.current.next; }; _local6.IsDone = function () { return(this.done); }; _local6.CurrentItem = function () { this.done = (this.current == this.last) || (this.current == this.first.prev); return(this.current.item); }; return(_local6); } function GetDynamicIterator(key1, key2, key3) { var _local5 = _categories[GetCombinedKey(key1, key2, key3)]; var _local6 = {first:_local5, current:_local5, done:false}; _local6.First = function () { this.done = false; this.current = this.first; if (this.current == null) { this.done = true; } }; _local6.Next = function () { this.current = this.current.next; }; _local6.IsDone = function () { return(this.done); }; _local6.CurrentItem = function () { this.done = this.current == this.first.prev; return(this.current.item); }; return(_local6); } function Remove(item, key) { if (key == null) { key = standard.container.Keyed_Container.UNIVERSAL_KEY; } var _local4 = item.GetID(); var _local5 = _lookups[_local4]; while (_local5 != null) { if (_local5.category & key) { if (_local5.next == _local5) { _categories[_local5.category] = null; } else { if (_categories[_local5.category] == _local5) { _categories[_local5.category] = _local5.next; } _local5.next.prev = _local5.prev; _local5.prev.next = _local5.next; } if (_lookups[_local4].next_sibling == null) { _lookups[_local4] = null; } else if (_lookups[_local4] == _local5) { _lookups[_local4] = _local5.next_sibling; _local5.next_sibling.prev_sibling = null; } else { if (_local5.next_sibling != null) { _local5.next_sibling.prev_sibling = _local5.prev_sibling; } _local5.prev_sibling.next_sibling = _local5.next_sibling; } } _local5 = _local5.next_sibling; } } function Dump(Void) { for (var key in _categories) { var _local3 = Number(key); standard.debug.Tracer.myTrace("key: " + _local3.toString(2), "standard.container.Keyed_Database::Dump", "build/as/standard/container/Keyed_Database.as", 354); var _local4 = GetStaticIterator(_local3); _local4.First(); for ( ; !_local4.IsDone() ; _local4.Next()) { standard.debug.Tracer.myTrace("\t" + _local4.CurrentItem(), "standard.container.Keyed_Database::Dump", "build/as/standard/container/Keyed_Database.as", 357); } } } function toString() { return("Keyed_Database()"); } static function test() { var _local2 = Instance(); var _local3 = new standard.gameobject.ID_Object(); var _local4 = new standard.gameobject.ID_Object(); var _local5 = new standard.gameobject.ID_Object(); var _local6 = new standard.gameobject.ID_Object(); var _local7 = new standard.gameobject.ID_Object(); var _local8 = 1; var _local9 = 2; var _local10 = 4; var _local11 = 8; var _local12 = 16; _local2.Add(_local3, _local8, _local9, _local11); _local2.Add(_local3, _local10, _local11); standard.debug.Tracer.myTrace("+++++++", "standard.container.Keyed_Database::test", "build/as/standard/container/Keyed_Database.as", 410); _local2.Dump(); } var Initialize = standard.container.Keyed_Database; static var _instance = 0; }
Symbol 20502 MovieClip [__Packages.game.Jump_Interval] Frame 0
class game.Jump_Interval { var from_x1, from_x2, from_ax, from_vx, from_p, to_x1, to_x2, to_vx, to_p, x_steps, y_steps, cur_vy, time, type; function Jump_Interval (from_x1, from_x2, from_ax, from_vx, from_p, to_x1, to_x2, to_vx, to_p, x_steps, y_steps, cur_vy, time, type) { this.from_x1 = from_x1; this.from_x2 = from_x2; this.from_ax = from_ax; this.from_vx = from_vx; this.from_p = from_p; this.to_x1 = to_x1; this.to_x2 = to_x2; this.to_vx = to_vx; this.to_p = to_p; this.x_steps = x_steps; this.y_steps = y_steps; this.cur_vy = cur_vy; this.time = time; this.type = type; } function Clone(Void) { return(new game.Jump_Interval(from_x1, from_x2, from_ax, from_vx, from_p, to_x1, to_x2, to_vx, to_p, x_steps, y_steps, cur_vy, time, type)); } static function SubtractInterval(a, b) { var _local4 = []; if ((b.x2 < a.x1) || (b.x1 > a.x2)) { _local4.push(a); } else if ((b.x1 <= a.x1) && (b.x2 >= a.x2)) { } else { if ((b.x1 <= a.x2) && (b.x1 > a.x1)) { var _local5 = {x1:a.x1, x2:b.x1 - 1}; _local4.push(_local5); } if ((b.x2 >= a.x1) && (b.x2 < a.x2)) { var _local6 = {x1:b.x2 + 1, x2:a.x2}; _local4.push(_local6); } } return(_local4); } static function SubtractIntervals(a, other_intervals) { var _local4 = [a]; var _local5 = other_intervals.length; var _local6 = 0; for ( ; _local6 < _local5 ; _local6++) { var _local7 = other_intervals[_local6]; var _local8 = []; var _local9 = 0; for ( ; _local9 < _local4.length ; _local9++) { var _local10 = _local4[_local9]; _local8 = _local8.concat(SubtractInterval(_local10, _local7)); } _local4 = _local8; } return(_local4); } static function Find_T_at_Y(dy, ay, vy, max_vy, y_steps) { var _local7 = standard.Math_Utils.SumSeries; var _local8 = (vy * y_steps) - _local7((-vy) - ay, ay); var _local9 = _local8 + _local7(max_vy, ay); var _local10 = (-vy) / ay; var _local11 = max_vy / ay; if (dy < _local8) { var _local12 = _global.NaN; } else if (dy <= _local9) { var _local13 = ay / 2; var _local14 = dy - _local8; var _local12 = ((-_local13) + Math.sqrt((_local13 * _local13) - ((4 * _local13) * (-_local14)))) / ay; _local12 = _local12 + (y_steps + _local10); _local12 = Math.ceil(_local12); } else { var _local15 = dy - _local9; var _local12 = _local15 / max_vy; _local12 = _local12 + ((y_steps + _local10) + _local11); _local12 = Math.ceil(_local12); } return(_local12); } static function Find_X_at_T(t, ax, vx, x_steps) { var _local6 = standard.Math_Utils.SumSeries2; if (ax == 0) { var _local7 = 0; } else if (t <= x_steps) { var _local8 = vx + (t * ax); var _local7 = _local6(vx, _local8, ax) - vx; } else { var _local9 = t - x_steps; var _local10 = vx + (ax * x_steps); var _local11 = _local6(vx, _local10, ax) - vx; var _local7 = _local11 + (_local10 * _local9); } return(_local7); } static function GetPlatformIntervals(type, from_p, to_p, half_width, interval_hash, ax, cur_vx, max_vx, x_steps, ay, cur_vy, max_vy, y_steps) { var _local15 = []; var _local16 = to_p.y - from_p.y; if (type == 2) { _local16--; } var _local17 = Find_T_at_Y(_local16, ay, cur_vy, max_vy, y_steps); if (!_global.isNaN(_local17)) { var _local18 = Find_X_at_T(_local17, ax, cur_vx, x_steps); if (!_global.isNaN(_local18)) { var _local19 = from_p.x1 - half_width; var _local20 = from_p.x2 + half_width; var _local21 = to_p.x1 - half_width; var _local22 = to_p.x2 + half_width; if (_local19 < 10) { _local19 = 10; } if (_local20 > 590) { _local20 = 590; } if (_local21 < 10) { _local21 = 10; } if (_local22 > 590) { _local22 = 590; } var _local23 = cur_vx + (x_steps * ax); var _local24 = _local19; var _local25 = _local24 + _local18; if (_local25 < _local21) { var _local26 = _local21 - _local25; var _local27 = _local20 - _local19; if (_local26 <= _local27) { _local25 = _local25 + _local26; _local24 = _local24 + _local26; } else { _local25 = _global.NaN; _local24 = _global.NaN; } } else if (_local25 > _local22) { _local25 = _global.NaN; _local24 = _global.NaN; } if (!_global.isNaN(_local25)) { var _local28 = _local22 - _local25; var _local29 = _local20 - _local24; if (_local28 < _local29) { var _local30 = _local24 + _local28; } else { var _local30 = _local24 + _local29; } var _local31 = interval_hash[from_p.name]; var _local32 = []; var _local33 = _local31.length; var _local34 = 0; for ( ; _local34 < _local33 ; _local34++) { var _local35 = _local31[_local34]; if ((_local35.type == type) && ((_local35.from_vx == cur_vx) && ((_local35.y_steps == y_steps) && ((_local35.x_steps == x_steps) && (_local35.cur_vy == cur_vy))))) { var _local36 = {x1:_local35.from_x1, x2:_local35.from_x2}; _local32.push(_local36); } } _local15 = SubtractIntervals({x1:_local24, x2:_local30}, _local32); var _local37 = []; var _local38 = 0; for ( ; _local38 < _local15.length ; _local38++) { var _local39 = _local15[_local38]; var _local40 = new game.Jump_Interval(_local39.x1, _local39.x2, ax, cur_vx, from_p, _local39.x1 + _local18, _local39.x2 + _local18, _local23, to_p, x_steps, y_steps, cur_vy, _local17, type); _local37.push(_local40); } _local15 = _local37; } } } return(_local15); } static function AddIntervalToHash(interval_hash, interval) { var _local4 = interval.from_p.name; if (interval_hash[_local4] == null) { interval_hash[_local4] = []; } interval_hash[_local4].push(interval); return(interval_hash); } static function GetAllPlatformIntervals(map, half_width) { var _local4 = {}; var _local7 = 2; var _local9 = 18; var _local10 = [0, 2]; var _local12 = 0; for ( ; _local12 < _local10.length ; _local12++) { var _local11 = _local10[_local12]; var _local13 = -1; for ( ; _local13 <= 1 ; _local13++) { var _local14 = ((_local13 < 0) ? -8 : 8); if (_local13 == 0) { var _local15 = 0; var _local16 = 0; } else { var _local15 = -8; var _local16 = 8; } var _local17 = _local15; for ( ; _local17 <= _local16 ; _local17 = _local17 + 4) { if (_local11 == 0) { if ((_local17 == 8) || (_local17 == -8)) { var _local8 = -14; } else { var _local8 = -12; } } else { var _local8 = 0; } if ((_local13 == 0) || ((_local13 * _local17) <= 0)) { var _local18 = 0; } else { var _local18 = (_local14 - _local17) / _local13; } var _local19 = _local18; for ( ; _local19 <= _local18 ; _local19++) { if (_local11 == 0) { var _local20 = 1; var _local21 = 5; } else { var _local20 = 0; var _local21 = 0; } var _local22 = _local20; for ( ; _local22 <= _local21 ; _local22 = _local22 + 2) { var _local23 = 0; for ( ; _local23 < map.length ; _local23++) { var _local24 = 0; for ( ; _local24 < map.length ; _local24++) { var _local5 = map[_local23]; var _local6 = map[_local24]; for ( ; (_local11 == 2) && (_local5 == _local6) ; _local24++) { } var _local25 = GetPlatformIntervals(_local11, _local5, _local6, half_width, _local4, _local13, _local17, _local14, _local19, _local7, _local8, _local9, _local22); var _local26 = 0; for ( ; _local26 < _local25.length ; _local26++) { _local4 = AddIntervalToHash(_local4, _local25[_local26]); } } } } } } } } return(_local4); } static function FilterPlatformIntervals(interval_hash) { var _local3 = standard.Math_Utils.SumSeries; var _local4 = 0; var _local5 = 0; for (var from_p_name in interval_hash) { var _local6 = interval_hash[from_p_name]; var _local7 = _local6.length; while (_local7--) { _local4++; var _local8 = _local6[_local7]; if (_local8.to_p.name == _local8.from_p.name) { standard.debug.Tracer.myTrace(_local6[_local7] + " *DELETED* (same platform)", "game.Jump_Interval::FilterPlatformIntervals", "build/as/game/Jump_Interval.as", 520); _local6.splice(_local7, 1); _local5++; continue; } var _local9 = _local8.to_vx; var _local10 = ((_local9 > 0) ? (_local3(_local9 - 1, 1)) : (_local3(_local9 + 1, -1))); if (((_local9 > 0) && ((_local8.to_x1 + _local10) > _local8.to_p.x2)) || ((_local9 < 0) && ((_local8.to_x2 + _local10) < _local8.to_p.x1))) { standard.debug.Tracer.myTrace(_local6[_local7] + " *DELETED* (can't stop)", "game.Jump_Interval::FilterPlatformIntervals", "build/as/game/Jump_Interval.as", 534); _local6.splice(_local7, 1); _local5++; continue; } var _local11 = false; var _local12 = _local6.length; while (_local12--) { var _local13 = _local6[_local12]; if ((_local13.from_vx == _local8.from_vx) && ((_local13.to_vx == _local8.to_vx) && ((_local13.x_steps == _local8.x_steps) && ((_local13.from_p.name == _local8.from_p.name) && ((_local13.to_p.name == _local8.to_p.name) && ((_local13.from_x1 <= _local8.from_x1) && ((_local13.from_x2 >= _local8.from_x2) && ((_local13.to_x1 <= _local8.to_x1) && ((_local13.to_x2 >= _local8.to_x2) && (_local13.y_steps != _local8.y_steps)))))))))) { _local11 = true; break; } } if (_local11) { standard.debug.Tracer.myTrace(_local6[_local7] + " *DELETED* (Not needed.)", "game.Jump_Interval::FilterPlatformIntervals", "build/as/game/Jump_Interval.as", 571); _local6.splice(_local7, 1); _local5++; continue; } if (_local8.x_steps > _local8.time) { _local8.x_steps = _local8.time; } standard.debug.Tracer.myTrace(_local6[_local7], "game.Jump_Interval::FilterPlatformIntervals", "build/as/game/Jump_Interval.as", 584); } } standard.debug.Tracer.myTrace("===================================", "game.Jump_Interval::FilterPlatformIntervals", "build/as/game/Jump_Interval.as", 589); standard.debug.Tracer.myTrace("Final list:", "game.Jump_Interval::FilterPlatformIntervals", "build/as/game/Jump_Interval.as", 590); for (var key in interval_hash) { var _local14 = interval_hash[key]; var _local15 = _local14.length; while (_local15--) { standard.debug.Tracer.myTrace(_local14[_local15], "game.Jump_Interval::FilterPlatformIntervals", "build/as/game/Jump_Interval.as", 597); } } standard.debug.Tracer.myTrace("Total number of intervals: " + _local4, "game.Jump_Interval::FilterPlatformIntervals", "build/as/game/Jump_Interval.as", 600); standard.debug.Tracer.myTrace("Total after deletion: " + (_local4 - _local5), "game.Jump_Interval::FilterPlatformIntervals", "build/as/game/Jump_Interval.as", 601); return(interval_hash); } static function CreatePlatformTable(interval_hash) { var _local3 = {}; var _local4 = []; for (var key in interval_hash) { var _local5 = interval_hash[key]; var _local6 = _local5.length; _local4.push(key); var _local7 = 0; while (_local6--) { _local7++; var _local8 = _local5[_local6]; var _local9 = _local8.from_p.name; var _local10 = _local8.to_p.name; if (_local3[_local9] == null) { _local3[_local9] = {}; } if ((_local3[_local9][_local10] == null) || (_local3[_local9][_local10] > _local8.time)) { _local3[_local9][_local10] = _local8.time; } } standard.debug.Tracer.myTrace((("Intervals from " + key) + ": ") + _local7, "game.Jump_Interval::CreatePlatformTable", "build/as/game/Jump_Interval.as", 640); } standard.debug.Tracer.myTrace("-- Platform Table ----------", "game.Jump_Interval::CreatePlatformTable", "build/as/game/Jump_Interval.as", 647); for (var from_p_name in _local3) { var _local11 = _local3[from_p_name]; for (var to_p_name in _local11) { standard.debug.Tracer.myTrace((((("From " + from_p_name) + " to ") + to_p_name) + " = ") + _local11[to_p_name], "game.Jump_Interval::CreatePlatformTable", "build/as/game/Jump_Interval.as", 651); } } return(_local3); } static function AppendMoveToData(from_intervals, half_width) { var _local4 = standard.Math_Utils.SumSeries; var _local18 = 8; var _local5 = from_intervals.length; var _local7 = from_intervals[0].from_p.x1 - half_width; var _local8 = from_intervals[0].from_p.x2 + half_width; while (_local5--) { var _local6 = from_intervals[_local5]; _local6.move_data = {}; var _local16 = []; var _local21 = {x1:_local6.from_x1, x2:_local6.from_x2, vx:_local6.from_vx, ax:0, steps:0, dx:0}; var _local22 = _local4(Math.abs(_local6.from_vx), 1); _local16.push(_local21); InsertMoveData(_local6.move_data, _local21, _local6.from_vx, 0); while (_local16.length > 0) { var _local17 = _local16.shift(); var _local23 = _local17.vx; var _local24 = _local17.dx; var _local15 = _local17.steps + 1; var _local9 = _local17.x1 - _local23; var _local10 = _local17.x2 - _local23; if ((_local9 <= _local8) && (_local10 >= _local7)) { if (_local9 < _local7) { _local9 = _local7; } if (_local10 > _local8) { _local10 = _local8; } if (_local23 > (-_local18)) { var _local14 = _local23 - 1; var _local13 = 1; } else { var _local14 = -_local18; var _local13 = -1; } var _local25 = _local22 + _local4(Math.abs(_local14) - 1, 1); if (Math.abs(_local24) < _local25) { var _local19 = _local6.move_data[_local14]; var _local20 = SubtractIntervals({x1:_local9, x2:_local10}, _local19); var _local26 = 0; for ( ; _local26 < _local20.length ; _local26++) { var _local27 = _local20[_local26]; _local27.ax = _local13; _local27.vx = _local14; _local27.steps = _local15; _local27.dx = _local24 + _local23; _local16.push(_local27); InsertMoveData(_local6.move_data, _local27, _local14, _local15); } } if (_local23 < _local18) { var _local12 = _local23 + 1; var _local11 = -1; } else { var _local12 = _local18; var _local11 = 1; } var _local28 = _local22 + _local4(Math.abs(_local12) - 1, 1); if (Math.abs(_local24) < _local28) { var _local19 = _local6.move_data[_local12]; var _local20 = SubtractIntervals({x1:_local9, x2:_local10}, _local19); var _local29 = 0; for ( ; _local29 < _local20.length ; _local29++) { var _local30 = _local20[_local29]; _local30.ax = _local11; _local30.vx = _local12; _local30.steps = _local15; _local30.dx = _local24 + _local23; _local16.push(_local30); InsertMoveData(_local6.move_data, _local30, _local12, _local15); } } } } } } static function InsertMoveData(move_data, ni, vx, new_steps) { if (move_data[vx] == null) { move_data[vx] = [ni]; } else { var _local6 = move_data[vx]; var _local7 = 0; var _local8 = _local6.length; var _local9 = ni.x1; while ((_local7 < _local8) && (_local9 > _local6[_local7].x2)) { _local7++; } var _local10 = _local6[_local7]; var _local11 = _local6[_local7 - 1]; if ((_local10.steps == new_steps) && ((_local10.ax == ni.ax) && ((_local10.dx == ni.dx) && (_local10.x1 == (ni.x2 + 1))))) { _local10.x1 = ni.x1; } else if ((_local11.steps == new_steps) && ((_local11.ax == ni.ax) && ((_local11.dx == ni.dx) && (_local11.x2 == (ni.x1 - 1))))) { _local11.x2 = ni.x2; } else { _local6.splice(_local7, 0, ni); } } } function toString(Void) { return((((((((((((((((((((((((("Jump_Interval<" + type) + "> t=") + time) + "| ") + from_p.name) + "[") + from_x1) + ",") + from_x2) + "]@vx=") + from_vx) + " to ") + to_p.name) + "[") + to_x1) + ",") + to_x2) + "]@vx=") + to_vx) + " | x_steps=") + x_steps) + ", y_steps=") + y_steps) + ", dx=") + (to_x1 - from_x1)); } }
Symbol 20503 MovieClip [__Packages.game.Enemy] Frame 0
class game.Enemy extends game.Avatar { var GetFrames, SetAnimationKey, _evade_probability, _pause_min_time, _pause_max_time, SumSeries_Memo, FindMoveToPath_Memo, FindSeq_FromStopToVX_Memo, FindSeq_FromVXToStop_Memo, _plan, _left_func, _left_off_func, _right_func, _right_off_func, _up_func, _up_off_func, _down_func, _down_off_func, _change_state_func, Start, _platform_interval_hash, _platform_table, _state_flags, SendDelayedMsgToMe, Get_VX, Get_VY, Get_CX, GetStaticBounds, _keyed_db, _duck_height, _y, ShouldEatPie, _duck_delay, _cur_platform, _map, _x, GetLaunchData, _half_width, _height, FindCurrentPlatform, _goal, _goal_time, _vx, _path_in_progress, _path_start_time, GetPathToInterval, FindMoveToInterval, _moveTo_goal, _id, SetState, _avatar_index, _blackboard, AddState, Global_OnMessage, Initialize_OnEnter, Dead_OnEnter, Dead_OnMessage, Dead_OnUpdate; function Enemy (x, y, r, avatar_index, reload_delay, pie_speed, pause_min, pause_max, evade_probability) { super(x, y, r, avatar_index, reload_delay, pie_speed); var _local12 = GetFrames(avatar_index); SetAnimationKey(_local12); _evade_probability = evade_probability; _pause_min_time = pause_min; _pause_max_time = pause_max; SumSeries_Memo = standard.Memo.Memoize(null, standard.Math_Utils.SumSeries); FindMoveToPath_Memo = standard.Memo.Memoize(this, FindMoveToPath); FindSeq_FromStopToVX_Memo = standard.Memo.Memoize(this, FindSeq_FromStopToVX); FindSeq_FromVXToStop_Memo = standard.Memo.Memoize(this, FindSeq_FromVXToStop); _plan = []; Mouse.addListener(this); _left_func = game.G_Moving_GameObject.MakeMsgFunc(this, 9); _left_off_func = game.G_Moving_GameObject.MakeMsgFunc(this, 10); _right_func = game.G_Moving_GameObject.MakeMsgFunc(this, 11); _right_off_func = game.G_Moving_GameObject.MakeMsgFunc(this, 12); _up_func = game.G_Moving_GameObject.MakeMsgFunc(this, 5); _up_off_func = game.G_Moving_GameObject.MakeMsgFunc(this, 6); _down_func = game.G_Moving_GameObject.MakeMsgFunc(this, 7); _down_off_func = game.G_Moving_GameObject.MakeMsgFunc(this, 8); _change_state_func = game.G_Moving_GameObject.MakeMsgFunc(this, 3); Start(); } function SetIntervalHash(hash) { _platform_interval_hash = hash; } function SetPlatformTable(table) { _platform_table = table; } function onMouseDown(Void) { standard.debug.Tracer.myTrace(this + ".onMouseDown(Void)", "game.Enemy::onMouseDown", "build/as/game/Enemy.as", 101); SetGoal(_root._xmouse, _root._ymouse); } function UpdateAI(Void) { if ((!(_state_flags & 8192)) && (SeesEnemy())) { SendDelayedMsgToMe(0, 13); SendDelayedMsgToMe(5, 14); } else if (!(_state_flags & (((8 | 16) | 64) | 32768))) { if (Math.random() < _evade_probability) { var _local3 = GetDangerousPies(); if (_local3.length > 0) { AvoidPies(_local3); } } } } function GetDangerousPies(Void) { var _local3 = []; var _local4 = Get_VX(); var _local5 = Get_VY(); var _local6 = Get_CX(); var _local7 = GetStaticBounds(); var _local8 = _keyed_db.GetDynamicIterator(2, 256); _local8.First(); for ( ; !_local8.IsDone() ; _local8.Next()) { var _local9 = _local8.CurrentItem(); for ( ; _local9.IsStuck() ; _local8.Next()) { } var _local10 = _local9.GetBounds(); for ( ; (_local10.y2 < _local7.y1) || (_local10.y1 > _local7.y2) ; _local8.Next()) { } var _local11 = _local9.Get_VX(); var _local12 = 0; var _local13 = _local9.Get_CX(); var _local14 = _local13 - _local6; for ( ; (_local11 * _local14) > 0 ; _local8.Next()) { } for ( ; Math.abs(_local14) > 100 ; _local8.Next()) { } var _local15 = CollisionTest(_local9.Get_X(), _local9.Get_Y(), _local11, _local12, _local4, _local5, _local7); if (!_global.isNaN(_local15)) { _local3.push({time:_local15, pie:_local9}); } } return(_local3); } function CollisionTest(pie_x, pie_y, pie_vx, pie_vy, avatar_vx, avatar_vy, avatar_static_bounds) { var _local9 = pie_vx - avatar_vx; var _local10 = pie_vy - avatar_vy; var _local11 = new standard.geometry.Rect(avatar_static_bounds.x1 - 12, avatar_static_bounds.y1 - 15, avatar_static_bounds.x2, avatar_static_bounds.y2); var _local12 = _local11.x1 - pie_x; var _local13 = _local11.x2 - pie_x; var _local14 = ((Math.abs(_local12) < Math.abs(_local13)) ? (_local12) : (_local13)); var _local15 = _local14 / _local9; var _local16 = pie_y + (_local10 * _local15); if ((_local16 >= _local11.y1) && (_local16 <= _local11.y2)) { return(_local15); } return(_global.NaN); } function AvoidPies(pieAr) { pieAr.sortOn("time", Array.NUMERIC); var _local3 = pieAr[0]; var _local4 = _local3.time; _local4 = Math.ceil(_local4); var _local5 = _local3.pie; _plan = []; if (_state_flags & 256) { _plan.push({t:0, msg:"left_off", func:_left_off_func}); } if (_state_flags & 512) { _plan.push({t:0, msg:"right_off", func:_right_off_func}); } var _local6 = _local5.GetBounds(); var _local7 = _y - _duck_height; if ((_local6.y2 < _local7) || (ShouldEatPie(_local6, _local5.Get_VX()))) { _plan.push({t:0, msg:"down", func:_down_func}); _plan.push({t:_duck_delay, msg:"down_off", func:_down_off_func}); } else { _plan.push({t:0, msg:"up", func:_up_func}); _plan.push({t:Math.floor(_local4 / 2), msg:"up_off", func:_up_off_func}); } } function GetPlan(Void) { var _local3 = _platform_table[_cur_platform.name]; var _local4 = [_cur_platform.name]; for (var key in _local3) { _local4.push(key); } var _local5 = Math.floor(Math.random() * _local4.length); var _local6 = _local4[_local5]; var _local7 = GetPlatformByName(_local6); var _local8 = _local7.x1 + Math.floor(Math.random() * (_local7.x2 - _local7.x1)); SetGoal(_local8, _local7.y); } function GetPlatformByName(p_name) { var _local3 = _map.length; while ((_local3--) > 0) { if (_map[_local3].name == p_name) { return(_map[_local3]); } } return(null); } function FaceCenter(Void) { var _local3 = 10 + ((590 - 10) / 2); if (_state_flags & 1) { if (_x < _local3) { SendDelayedMsgToMe(0, 11); SendDelayedMsgToMe(1, 12); } } else if (_x > _local3) { SendDelayedMsgToMe(0, 9); SendDelayedMsgToMe(1, 10); } } function SeesEnemy(Void) { var _local3 = GetLaunchData(); var _local4 = _local3.x; var _local5 = _local3.y; var _local6 = _local3.vx; var _local7 = _local3.vy; var _local8 = _keyed_db.GetDynamicIterator(2, 32); _local8.First(); for ( ; !_local8.IsDone() ; _local8.Next()) { var _local9 = _local8.CurrentItem(); if (_local9 != this) { if (_local9.GetCurrentPlatform().y >= _local5) { var _local10 = _local9.Get_VY(); var _local11 = _local9.Get_VX(); var _local12 = _local9.GetStaticBounds(); var _local13 = CollisionTest(_local4, _local5, _local6, _local7, _local11, _local10, _local12); if ((!_global.isNaN(_local13)) && (_local13 >= 0)) { return(true); } } } } return(false); } function SetGoal(x, y) { standard.debug.Tracer.myTrace((((this + ".SetGoal(x:Number,y:Number) : ") + x) + ", ") + y, "game.Enemy::SetGoal", "build/as/game/Enemy.as", 359); standard.debug.Tracer.myTrace((("cur location: " + _x) + ",") + _y, "game.Enemy::SetGoal", "build/as/game/Enemy.as", 360); var _local4 = new standard.geometry.Rect(x - _half_width, y - _height, x + _half_width, y); var _local5 = FindCurrentPlatform(_local4); _goal = {x:x, y:_local5.y, vx:0, p:_local5}; if (_local5 != null) { _plan = GetPlanToGoal(); } } function GetPlanToGoal(Void) { standard.debug.Tracer.myTrace(this + ".GetPlanToGoal(Void)", "game.Enemy::GetPlanToGoal", "build/as/game/Enemy.as", 386); _goal_time = 0; var _local3 = new standard.geometry.Rect(_x - _half_width, _y - _height, _x + _half_width, _y); var _local4 = FindCurrentPlatform(_local3); var _local5 = {t:0, dx:0, x:_x, y:_y, vx:_vx.GetVal(), p:_local4, move_path:[]}; _path_in_progress = null; _path_start_time = getTimer(); var _local6 = standard.pathfinding.A_star.FindPath2(_local5, this, GetPathInProgress, SavePathInProgress, GetNodeID, GetNodeHeuristic, GoalTest, CostFromNodeToNode, GetConnectingNodes, TimeoutSearch); if ((_local6 != false) && (_local6 != -1)) { return(ProcessPath(_local6)); } if (_local6 == false) { standard.debug.Tracer.myTrace("PATH IS FALSE", "game.Enemy::GetPlanToGoal", "build/as/game/Enemy.as", 424); } return([]); } function ResumePathfinding(Void) { _path_start_time = getTimer(); var _local3 = standard.pathfinding.A_star.FindPath2(null, this, GetPathInProgress, SavePathInProgress, GetNodeID, GetNodeHeuristic, GoalTest, CostFromNodeToNode, GetConnectingNodes, TimeoutSearch); if (_local3 == false) { standard.debug.Tracer.myTrace("path is false", "game.Enemy::ResumePathfinding", "build/as/game/Enemy.as", 446); _path_in_progress = null; } else if (_local3 != -1) { _path_in_progress = null; _plan = ProcessPath(_local3); } } function ProcessPath(path) { var _local4 = []; var _local5 = 0; var _local6 = 0; var _local7 = 0; var _local8 = {msg:"none"}; var _local3 = path.length; if (_local3 > 0) { while (_local3--) { var _local9 = path[_local3]; var _local10 = _local9.move_path; if (_local10 == null) { _local10 = GetPathToInterval(_local9.jump_path, _local9.old_vx, _local9.oldx); } var _local11 = _local10.length; if (_local11 > 0) { while (_local11--) { var _local12 = _local10[_local11]; var _local13 = null; var _local14 = _local12.ax < _local6; var _local15 = _local12.ax > _local6; var _local16 = {t:_local5, msg:"right", func:_right_func}; var _local17 = {t:_local5, msg:"left", func:_left_func}; var _local18 = {t:_local5, msg:"right_off", func:_right_off_func}; var _local19 = {t:_local5, msg:"left_off", func:_left_off_func}; switch (_local8.msg) { case "none" : if (_local14) { _local13 = _local17; } else if (_local15) { _local13 = _local16; } break; case "right" : if (_local14) { _local13 = _local18; } break; case "left" : if (_local15) { _local13 = _local19; } break; case "right_off" : if (_local12.vx < 0) { _local13 = _local17; } else if (_local12.vx >= _local7) { _local13 = _local16; } break; case "left_off" : if (_local12.vx > 0) { _local13 = _local16; } else { if (_local12.vx > _local7) { break; } _local13 = _local17; } } _local6 = _local12.ax; _local7 = _local12.vx; if (_local13 != null) { _local4.push(_local13); _local8 = _local13; } _local5++; } } var _local20 = _local9.jump_path; if (_local20 != null) { var _local21 = _local20.time; var _local22 = _local20.x_steps; var _local23 = _local20.y_steps; var _local24 = _local20.from_ax; var _local25 = _local20.from_vx; if (_local20.type == 2) { _local4.push({t:_local5, msg:"down", func:_down_func}); _local4.push({t:_local5, msg:"up", func:_up_func}); _local4.push({t:_local5 + 1, msg:"down_off", func:_down_off_func}); _local4.push({t:_local5 + 1, msg:"up_off", func:_up_off_func}); } else { _local4.push({t:_local5, msg:"up", func:_up_func}); _local4.push({t:_local5 + _local23, msg:"up_off", func:_up_off_func}); } if (_local22 != 0) { if (_local22 > 0) { if (_local24 > 0) { if (_local8.msg == "left") { _local4.push({t:_local5, msg:"left_off", func:_left_off_func}); } if (_local8.msg != "right") { _local4.push({t:_local5, msg:"right", func:_right_func}); } _local8 = {t:_local5 + _local22, msg:"right_off", func:_right_off_func}; _local4.push(_local8); _local6 = 1; } else { if (_local8.msg == "right") { _local4.push({t:_local5, msg:"right_off", func:_right_off_func}); } if (_local8.msg != "left") { _local4.push({t:_local5, msg:"left", func:_left_func}); } _local8 = {t:_local5 + _local22, msg:"left_off", func:_left_off_func}; _local4.push(_local8); _local6 = -1; } } } else if (_local8.msg == "right") { _local8 = {t:_local5, msg:"right_off", func:_right_off_func}; _local4.push(_local8); } else if (_local8.msg == "left") { _local8 = {t:_local5 + _local22, msg:"left_off", func:_left_off_func}; _local4.push(_local8); } _local7 = _local20.to_vx; _local5 = _local5 + _local21; } } } standard.debug.Tracer.myTrace("Stop at: " + _local5, "game.Enemy::ProcessPath", "build/as/game/Enemy.as", 619); _local4.push({t:_local5, msg:"change_state", func:_change_state_func}); _local4.sortOn("t", Array.NUMERIC); var _local26 = _local4.length; for ( ; _local26 > 0 ; _local26--) { _local4[_local26].t = _local4[_local26].t - _local4[_local26 - 1].t; } _local4[0].t = 0; return(_local4); } function ExecutePlan(Void) { var _local3 = _plan[0]; _goal_time++; while (_goal_time >= _local3.t) { _plan.shift(); _local3.func(); _goal_time = 0; if (_plan.length > 0) { _local3 = _plan[0]; } else { break; } } } function SavePathInProgress(path) { _path_in_progress = path; } function GetPathInProgress(Void) { return(_path_in_progress); } function GetNodeID(node) { var _local3 = ((node.x * 100000) + (node.y * 100)) + node.vx; return(_local3); } function GetConnectingNodes(from_node) { var _local3 = []; var _local4 = from_node.x; var _local5 = from_node.y; var _local6 = 0; var _local7 = from_node.vx; var _local8 = 8; var _local9 = from_node.p; var _local11 = (_local9.x1 - _half_width) - _local4; var _local12 = (_local9.x2 + _half_width) - _local4; if (_goal.p.name == _local9.name) { var _local13 = _goal.x - _local4; var _local14 = FindStepsToGoal2(_local13, _local13, _local7, 0, _local8, _local11, _local12); if (_local14) { var _local10 = _local14.dx; var _local15 = {}; _local15.t = _local14.steps; _local15.dx = _local10; _local15.oldx = _local4; _local15.x = _local4 + _local10; _local15.y = _local5; _local15.vx = 0; _local15.p = _local9; _local15.move_path = _local14.path; _local15.jump_path = null; _local3.push(_local15); } else { standard.debug.Tracer.myTrace("COULD NOT FIND A PATH TO THE GOAL!", "game.Enemy::GetConnectingNodes", "build/as/game/Enemy.as", 712); } } else { var _local16 = _platform_interval_hash[_local9.name]; var _local17 = _local16.length; if (_local17 > 0) { while (_local17--) { var _local18 = _local16[_local17]; if (_local18.to_p.name == _goal.p.name) { var _local19 = FindMoveToInterval(_local18, _local7, _local4); var _local20 = _local19.steps; if (_local20 != null) { var _local21 = _local18.to_x1 - _local18.from_x1; var _local22 = _local18.to_p.y - _local9.y; var _local10 = _local19.dx + _local21; var _local23 = {t:_local20 + _local18.time, dx:_local10, old_vx:_local7, oldx:_local4, x:_local4 + _local10, y:_local5 + _local22, vx:_local18.to_vx, p:_local18.to_p, jump_path:_local18}; _local3.push(_local23); } } } } } return(_local3); } function CostFromNodeToNode(node1, node2) { return(node2.t); } function GetNodeHeuristic(node) { var _local3 = _platform_table[node.p.name][_goal.p.name]; if (_local3 == null) { var _local4 = Math.abs(_goal.x - node.x); var _local5 = Math.abs(_goal.y - node.y); _local4 = _local4 / 8; _local5 = _local5 / 18; _local3 = Math.ceil(((_local4 > _local5) ? (_local4) : (_local5))); } return(_local3); } function GoalTest(node) { return((node.x == _goal.x) && ((node.y == _goal.y) && (node.vx == _goal.vx))); } function TimeoutSearch(Void) { return((getTimer() - _path_start_time) > 10); } function FindMoveToPath(dx1, dx2, ax0, vx0, vx1, max_vx, min_dx, max_dx) { if (min_dx == null) { min_dx = -1000; } if (max_dx == null) { max_dx = 1000; } var _local10 = {}; _local10.ax = 0; _local10.vx = vx0; _local10.x = 0; _moveTo_goal = {}; _moveTo_goal.x1 = dx1; _moveTo_goal.x2 = dx2; _moveTo_goal.vx = vx1; _moveTo_goal.max_vx = max_vx; _moveTo_goal.min_dx = min_dx; _moveTo_goal.max_dx = max_dx; var _local11 = standard.pathfinding.A_star.FindPath(_local10, this, MoveTo_GetPathInProgress, MoveTo_SavePathInProgress, MoveTo_GetNodeID, MoveTo_GetNodeHeuristic, MoveTo_GoalTest, MoveTo_CostFromNodeToNode, MoveTo_GetConnectingNodes, MoveTo_TimeoutSearch); if (_local11 != null) { _local11.pop(); } return(_local11); } function MoveTo_SavePathInProgress(path) { } function MoveTo_GetPathInProgress(Void) { return(null); } function MoveTo_GetNodeID(node) { var _local3 = (((node.x + 300) * 1000) + ((node.vx + 8) * 10)) + (node.ax + 1); return(_local3); } function MoveTo_CostFromNodeToNode(node1, node2) { return(1); } function MoveTo_GoalTest(node) { var _local3 = (node.vx == _moveTo_goal.vx) && ((node.x >= _moveTo_goal.x1) && (node.x <= _moveTo_goal.x2)); return(_local3); } function MoveTo_GetConnectingNodes(from_node) { var _local3 = []; var _local4 = from_node.x; var _local5 = from_node.vx + 1; var _local6 = from_node.vx - 1; var _local7 = _moveTo_goal.max_vx; if (_local5 > _local7) { _local5 = _local7; } if (_local6 < (-_local7)) { _local6 = -_local7; } var _local8 = _local4 + _local5; var _local9 = _local4 + _local6; if ((_local8 <= _moveTo_goal.max_dx) && (_local8 >= _moveTo_goal.min_dx)) { var _local10 = {ax:1, vx:_local5, x:_local8}; _local3.push(_local10); } if ((_local9 >= _moveTo_goal.min_dx) && (_local9 <= _moveTo_goal.max_dx)) { var _local11 = {ax:-1, vx:_local6, x:_local9}; _local3.push(_local11); } return(_local3); } function MoveTo_TimeoutSearch(Void) { return(false); } function toString(Void) { return(("Enemy(" + _id) + ")"); } function BadApproach(dx1, dx2, vx0, vx1) { var _local6 = Math.abs(dx1); var _local7 = Math.abs(dx2); var _local8 = true; if ((_local6 >= 43) || (_local7 >= 43)) { _local8 = false; } else { if (_local6 < _local7) { var _local9 = _local6; var _local10 = _local7; } else { var _local9 = _local7; var _local10 = _local6; } var _local11 = _local9; for ( ; _local11 <= _local10 ; _local11++) { if (game.Avatar._approach_table[Math.abs(vx1)][Math.abs(vx0)][_local11] == 1) { _local8 = false; } } } return(_local8); } function FindSteps_FromDXToStop(vx) { if (vx > 0) { var _local3 = SumSeries_Memo(vx - 1, 1); } else { var _local3 = SumSeries_Memo(vx + 1, -1); } return(_local3); } function FindSteps_FromStopToDX(vx) { if (vx > 0) { var _local3 = SumSeries_Memo(vx, 1); } else { var _local3 = SumSeries_Memo(vx, -1); } return(_local3); } function FindSeq_FromStopToVX(vx) { standard.debug.Tracer.myTrace((this + ".FindSeq_FromStopToVX(vx:Number) : ") + vx, "game.Enemy::FindSeq_FromStopToVX", "build/as/game/Enemy.as", 960); var _local3 = []; if (vx > 0) { var _local4 = vx; while ((_local4--) > 0) { _local3.push({ax:1, vx:_local4 + 1}); } } else { var _local5 = vx; while ((_local5++) < 0) { _local3.push({ax:-1, vx:_local5 - 1}); } } return(_local3); } function FindSeq_FromVXToStop(vx) { standard.debug.Tracer.myTrace((this + ".FindSeq_FromVXToStop(vx:Number) : ") + vx, "game.Enemy::FindSeq_FromVXToStop", "build/as/game/Enemy.as", 975); var _local3 = []; if (vx > 0) { var _local4 = vx; var _local5 = 0; while ((_local5++) < _local4) { _local3.push({ax:-1, vx:_local5 - 1}); } } else { var _local6 = vx; var _local7 = 0; while ((_local7--) > _local6) { _local3.push({ax:1, vx:_local7 + 1}); } } return(_local3); } function FindStepsToGoal(dx1, dx2, vx0, vx1, max_vx, min_dx, max_dx) { if ((vx0 == 0) && (vx1 == 0)) { if (BadApproach(dx1, dx2, vx0, vx1)) { var _local9 = 1; } else { var _local9 = 0; } } else if (vx0 == 0) { if (vx1 > 0) { if (dx2 >= 0) { if (BadApproach(dx1, dx2, vx0, vx1)) { var _local9 = 2; } else { var _local9 = 0; } } else { var _local9 = 1; } } else if (dx1 <= 0) { if (BadApproach(dx1, dx2, vx0, vx1)) { var _local9 = 2; } else { var _local9 = 0; } } else { var _local9 = 1; } } else if (vx1 == 0) { if (vx0 > 0) { if (dx2 >= 0) { if (BadApproach(dx1, dx2, vx0, vx1)) { var _local9 = 2; } else { var _local9 = 0; } } else { var _local9 = 1; } } else if (dx1 <= 0) { if (BadApproach(dx1, dx2, vx0, vx1)) { var _local9 = 2; } else { var _local9 = 0; } } else { var _local9 = 1; } } else if ((vx0 * vx1) > 0) { if (((vx0 > 0) && (dx2 >= 0)) || ((vx0 < 0) && (dx1 <= 0))) { if (BadApproach(dx1, dx2, vx0, vx1)) { var _local9 = 2; } else { var _local9 = 0; } } else { var _local9 = 2; } } else { var _local9 = 1; } var _local11 = 0; var _local12 = 0; switch (_local9) { case 0 : var _local10 = FindMoveToPath_Memo(dx1, dx2, 0, vx0, vx1, max_vx); if (_local10 == false) { standard.debug.Tracer.myTrace("Path not found.", "game.Enemy::FindStepsToGoal", "build/as/game/Enemy.as", 1102); return(false); } _local11 = _local11 + _local10.length; if (_local10.length > 0) { _local12 = _local12 + _local10[0].x; } break; case 1 : var _local13 = FindSteps_FromStopToDX(vx1); var _local14 = dx1 - _local13; var _local15 = dx2 - _local13; if ((_local15 < min_dx) || (_local14 > max_dx)) { return(false); } var _local16 = FindSteps_FromDXToStop(vx0); if (((_local14 * vx0) < 0) || (BadApproach(_local14, _local15, vx0, 0))) { dx1 = dx1 - _local16; dx2 = dx2 - _local16; if ((dx2 < min_dx) || (dx1 > max_dx)) { return(false); } _local11 = _local11 + Math.abs(vx0); _local12 = _local12 + _local16; _local10 = FindSeq_FromVXToStop_Memo(vx0); var _local17 = FindStepsToGoal(dx1, dx2, 0, vx1, max_vx, min_dx, max_dx); if (!_local17) { return(false); } _local11 = _local11 + _local17.steps; _local12 = _local12 + _local17.dx; _local10 = _local17.path.concat(_local10); } else { var _local18 = FindStepsToGoal(_local14, _local15, vx0, 0, max_vx, min_dx, max_dx); if (!_local18) { return(false); } _local11 = _local11 + _local18.steps; _local12 = _local12 + _local18.dx; _local10 = _local18.path; _local11 = _local11 + Math.abs(vx1); _local12 = _local12 + _local13; _local10 = FindSeq_FromStopToVX_Memo(vx1).concat(_local10); } break; case 2 : _local11 = _local11 + Math.abs(vx0); _local12 = _local12 + FindSteps_FromDXToStop(vx0); if ((_local12 < min_dx) || (_local12 > max_dx)) { return(false); } _local10 = FindSeq_FromVXToStop_Memo(vx0); dx1 = dx1 - _local12; dx2 = dx2 - _local12; var _local19 = ((vx1 > 0) ? (SumSeries_Memo(vx1, 1)) : (SumSeries_Memo(vx1, -1))); var _local20 = dx1 - _local19; var _local21 = dx2 - _local19; if ((_local21 < min_dx) || (_local20 > max_dx)) { return(false); } var _local22 = FindStepsToGoal(_local20, _local21, 0, 0, max_vx, min_dx, max_dx); if (!_local22) { return(false); } _local11 = _local11 + _local22.steps; _local12 = _local12 + _local22.dx; _local10 = _local22.path.concat(_local10); _local11 = _local11 + Math.abs(vx1); _local12 = _local12 + _local19; _local10 = FindSeq_FromStopToVX_Memo(vx1).concat(_local10); } return({steps:_local11, dx:_local12, path:_local10}); } function FindStepsToGoal2(dx1, dx2, vx0, vx1, max_vx, min_dx, max_dx) { var _local9 = FindStepsToGoal(dx1, dx2, vx0, vx1, max_vx, min_dx, max_dx); if (_local9) { var _local10 = _local9.path; var _local11 = _local10.length; var _local12 = 0; while (_local11--) { var _local13 = _local10[_local11]; _local12 = _local12 + _local13.vx; _local13.x = _local12; } } return(_local9); } function MoveTo_GetNodeHeuristic(node) { var _local3 = node.vx; var _local4 = node.x; var _local6 = Math.abs(_moveTo_goal.x1 - _local4); var _local7 = Math.abs(_moveTo_goal.x2 - _local4); if (BadApproach(_local6, _local7, Math.abs(_local3), Math.abs(_moveTo_goal.vx))) { var _local5 = 1000; } else { var _local5 = ((_local6 < _local7) ? (_local6) : (_local7)); } return(_local5); } function Initialize_OnMessage(msg) { standard.debug.Tracer.myTrace((this + ".Initialize_OnMessage(msg:Msg_Object) : ") + msg, "game.Enemy::Initialize_OnMessage", "build/as/game/Enemy.as", 1251); if (!(msg.GetMsgName() === 3)) { } else { SetState("Initial_Pause"); return(true); } return(false); } function Initial_Pause_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Initial_Pause_OnEnter(Void)", "game.Enemy::Initial_Pause_OnEnter", "build/as/game/Enemy.as", 1262); if (!(_state_flags & 32)) { FaceCenter(); } var _local3 = _pause_min_time + Math.floor(Math.random() * (_pause_max_time - _pause_min_time)); SendDelayedMsgToMe(_local3, 3); } function Initial_Pause_OnMessage(msg) { if (!(msg.GetMsgName() === 3)) { } else { SetState("Move"); return(true); } return(Move_OnMessage(msg)); } function Pause_OnEnter(Void) { if (!(_state_flags & 32)) { FaceCenter(); } var _local3 = _pause_min_time + Math.floor(Math.random() * (_pause_max_time - _pause_min_time)); SendDelayedMsgToMe(_local3, 3); } function Pause_OnMessage(msg) { if (!(msg.GetMsgName() === 3)) { } else { SetState("Move"); return(true); } return(Move_OnMessage(msg)); } function Pause_OnUpdate(Void) { UpdateAI(); if (_plan.length > 0) { } else if (_blackboard.avatar == _avatar_index) { standard.debug.Tracer.myTrace(this + "::: Our turn to update pathfinding!!!", "game.Enemy::Pause_OnUpdate", "build/as/game/Enemy.as", 1302); if (_path_in_progress != null) { ResumePathfinding(); } else { GetPlan(); } } super.Move_OnUpdate(); return(true); } function Move_OnEnter(Void) { } function Move_OnUpdate(Void) { UpdateAI(); if (_plan.length > 0) { ExecutePlan(); } else if (_blackboard.avatar == _avatar_index) { standard.debug.Tracer.myTrace(this + "::: Our turn to update pathfinding!!!", "game.Enemy::Move_OnUpdate", "build/as/game/Enemy.as", 1328); if (_path_in_progress != null) { ResumePathfinding(); } else { GetPlan(); } } super.Move_OnUpdate(); return(true); } function Move_OnMessage(msg) { if (!(msg.GetMsgName() === 3)) { } else { SetState("Pause"); return(true); } return(super.Move_OnMessage(msg)); } function AddStates(Void) { AddState("Global", null, Global_OnMessage, null, null); AddState("Initialize", Initialize_OnEnter, Initialize_OnMessage, null, null); AddState("Initial_Pause", Initial_Pause_OnEnter, Initial_Pause_OnMessage, null, null); AddState("Pause", Pause_OnEnter, Pause_OnMessage, Pause_OnUpdate, null); AddState("Move", Move_OnEnter, Move_OnMessage, Move_OnUpdate, null); AddState("Dead", Dead_OnEnter, Dead_OnMessage, Dead_OnUpdate, null); } }
Symbol 20504 MovieClip [__Packages.standard.deferred.Failure] Frame 0
class standard.deferred.Failure { var _msg; function Failure (sMsg) { _msg = sMsg; } function GetMsg(Void) { return(_msg); } function toString(Void) { return(("Failure(" + _msg) + ")"); } }
Symbol 20505 MovieClip [__Packages.game.Scoreboard] Frame 0
class game.Scoreboard { var _mc, _scorecards, _scores; function Scoreboard (mc) { _mc = mc; _scorecards = {}; _scorecards[1] = _mc.score01MC; _scorecards[2] = _mc.score02MC; _scorecards[3] = _mc.score03MC; _scorecards[0] = _mc.score04MC; } function Init_TimedGame(Void) { _scores = {}; _scores[1] = 0; _scores[2] = 0; _scores[3] = 0; _scores[0] = 0; ResetScoreboard(); } function Init_EliminationGame(Void) { _scores = {}; _scores[1] = 3; _scores[2] = 3; _scores[3] = 3; _scores[0] = 3; ResetScoreboard(); } function ResetScoreboard(Void) { for (var key in _scorecards) { var _local3 = _scorecards[key]; _local3.gotoAndStop(1); _local3.scoreMC.gotoAndStop("1digit"); _local3.scoreMC.minusMC.gotoAndStop("off"); _local3.scoreMC.digit1MC.gotoAndStop(_scores[key] + 1); } } function UpdateScore(score_delta, avatar_id) { standard.debug.Tracer.myTrace((((this + ".UpdateScore(score_delta:Number,avatar_id:Number) : ") + score_delta) + ", ") + avatar_id, "game.Scoreboard::UpdateScore", "build/as/game/Scoreboard.as", 58); var _local4 = _scores[avatar_id] + score_delta; var _local5 = _scorecards[avatar_id]; _scores[avatar_id] = _local4; if (_local4 < 0) { _local5.scoreMC.minusMC.gotoAndStop("on"); } else { _local5.scoreMC.minusMC.gotoAndStop("off"); } var _local6 = NumberToDigits(Math.abs(_local4), 2); if (Math.abs(_local4) < 10) { _local5.scoreMC.gotoAndStop("1digit"); _local5.scoreMC.digit1MC.gotoAndStop(_local6[0]); } else { _local5.scoreMC.gotoAndStop("2digit"); _local5.scoreMC.digit1MC.gotoAndStop(_local6[0]); _local5.scoreMC.digit2MC.gotoAndStop(_local6[1]); } UpdateLeader(); return(_local4); } function GetRanking_Timed(Void) { standard.debug.Tracer.myTrace(this + ".GetRanking_Timed(Void)", "game.Scoreboard::GetRanking_Timed", "build/as/game/Scoreboard.as", 93); var _local3 = []; var _local4 = 0; for ( ; _local4 < 4 ; _local4++) { _local3.push({score:GetScore(_local4), id:_local4}); } _local3.sortOn("score", Array.NUMERIC | Array.DESCENDING); var _local5 = 0; var _local6 = -999; var _local7 = 0; for ( ; _local7 < _local3.length ; _local7++) { var _local8 = _local3[_local7]; var _local9 = _local8.score; if (_local9 < _local6) { _local5++; } standard.debug.Tracer.myTrace("rankIndex: " + _local5, "game.Scoreboard::GetRanking_Timed", "build/as/game/Scoreboard.as", 118); _local6 = _local9; _local8.rank = _local5; } return(_local3); } function UpdateLeader(Void) { var _local3 = -100; var _local4 = 0; for (var key in _scores) { var _local5 = _scores[key]; if (_local5 > _local3) { _local3 = _local5; _local4++; } else if (_local5 < _local3) { _local4++; } } for (var key in _scores) { if (_local4 > 1) { if (_scores[key] == _local3) { _scorecards[key].gotoAndStop(2); } else { _scorecards[key].gotoAndStop(1); } } else { _scorecards[key].gotoAndStop(1); } } } function GetScore(avatar_id) { return(_scores[avatar_id]); } static function NumberToDigits(val, padding) { if (padding == null) { padding = 0; } var _local4 = val.toString().split(""); var _local5 = _local4.length; while (_local5--) { _local4[_local5] = Number(_local4[_local5]) + 1; } _local4.reverse(); while (_local4.length < padding) { _local4.push(1); } return(_local4); } function toString(Void) { return("Scoreboard()"); } }
Symbol 20506 MovieClip [__Packages.standard.widget.Widget] Frame 0
class standard.widget.Widget extends standard.gameobject.Static_GameObject { var _width, _height, _mc, _id, _x, _y; function Widget (x, y) { super(x, y); standard.debug.Tracer.myTrace((("new Widget(x:Number,y:Number) : " + x) + ", ") + y, "standard.widget.Widget::Widget", "build/as/standard/widget/Widget.as", 18); _width = 40; _height = 20; } function Cleanup(Void) { super.Cleanup(); _mc.removeMovieClip(); } function Create_MC(parentMC, iDepth) { if (iDepth == null) { iDepth = parentMC.getNextHighestDepth(); } _mc = parentMC.createEmptyMovieClip("Widget" + _id, iDepth); return(_mc); } function Get_MC(Void) { return(_mc); } function Show(Void) { _mc._visible = true; } function Hide(Void) { _mc._visible = false; } function Draw(Void) { _mc._x = _x; _mc._y = _y; } function toString(Void) { return("Widget()"); } var Initialize = standard.widget.Widget; }
Symbol 20507 MovieClip [__Packages.standard.container.Keyed_Sound_Player] Frame 0
class standard.container.Keyed_Sound_Player extends standard.container.Keyed_Container { var _time, _id, AddUpdateHook, RemoveUpdateHook, RunUpdateHooks, _categories, GetCombinedKey; function Keyed_Sound_Player () { super(); _time = standard.Time.Instance(); _id = standard.container.Database.Instance().GetNewObjectID(); var _local3 = []; AddUpdateHook = standard.Hook.MakeAddHookFunc(_local3); RemoveUpdateHook = standard.Hook.MakeRemoveHookFunc(_local3); RunUpdateHooks = standard.Hook.MakeRunHooksFunc(_local3); } function GetID(Void) { return(_id); } static function Instance(Void) { if (_instance == 0) { _instance = new standard.container.Keyed_Sound_Player(); } return(_instance); } function Process_Message(msg) { standard.debug.Tracer.myTrace((this + ".Process_Message(msg:Msg_Object) : ") + msg, "standard.container.Keyed_Sound_Player::Process_Message", "build/as/standard/container/Keyed_Sound_Player.as", 51); var _local3 = msg.GetData(); if (_local3.id != null) { PlaySound(_local3.id, _local3.offset, _local3.loops); } else { PlayKeyedSound(_local3.key1, _local3.key2, _local3.key3, _local3.offset, _local3.loops); } } function AddItemToCategory(item, key) { var _local4 = _categories[key]; if (_local4 == null) { _categories[key] = item; } else if (_local4 instanceof standard.audio.Sound_Unit) { var _local5 = new standard.audio.Sound_Set(); _local5.AddSound(_local4); _local5.AddSound(item); _categories[key] = _local5; } else { _local4.AddSound(item); } } function GetSound(key1, key2, key3) { if (key1 instanceof String) { var _local5 = _categories[key1].GetSound(); return(_local5); } var _local6 = _categories[GetCombinedKey(key1, key2, key3)]; if (_local6 != null) { return(_local6.GetSound()); } return(null); } function PlayKeyedSound(key1, key2, key3, offset, loops, vol) { if (offset == null) { offset = 0; } if (loops == null) { loops = 1; } var _local8 = GetSound(key1, key2, key3); if (vol != null) { _local8.setVolume(vol); } else { _local8.setVolume(100); } if (_local8 != null) { _local8.start(offset, loops); } } function PlaySound(sID, offset, loops, vol) { if (offset == null) { offset = 0; } if (loops == null) { loops = 1; } var _local6 = GetSound(sID); if (vol != null) { _local6.setVolume(vol); } else { _local6.setVolume(100); } if (_local6 != null) { _local6.start(offset, loops); } } function StopSound(sID) { var _local3 = GetSound(sID); if (_local3 != null) { _local3.stop(); } } function FadeSound(sID, end_vol, fadeFunc, duration) { standard.debug.Tracer.myTrace((((((((this + ".FadeSound(sID:String,end_vol:Number,fadeFunc:Function,duration:Number) : ") + sID) + ", ") + end_vol) + ", ") + fadeFunc) + ", ") + duration, "standard.container.Keyed_Sound_Player::FadeSound", "build/as/standard/container/Keyed_Sound_Player.as", 185); var _local6 = GetSound(sID); if (_local6 != null) { var _local7 = MakeFadeUpdateFunc(_local6, _time, _time.GetCurTime(), fadeFunc(_local6.getVolume(), end_vol, duration), null, RemoveUpdateHook); AddUpdateHook(_local7); } } function Update(Void) { RunUpdateHooks(); } static function MakeLinearFadeFunc(start_vol, end_vol, duration) { standard.debug.Tracer.myTrace((((("MakeLinearFadeFunc(start_vol:Number, end_vol:Number, duration:Number) : " + start_vol) + ", ") + end_vol) + ", ") + duration, "standard.container.Keyed_Sound_Player::MakeLinearFadeFunc", "build/as/standard/container/Keyed_Sound_Player.as", 208); var units = ((end_vol - start_vol) / duration); var _local4 = function (t) { standard.debug.Tracer.myTrace("t: " + t, "standard.container.Keyed_Sound_Player::MakeLinearFadeFunc", "build/as/standard/container/Keyed_Sound_Player.as", 213); return(start_vol + (t * units)); }; return(_local4); } static function MakeFadeUpdateFunc(snd, t, start_time, fadeFunc, fadeCompleteFunc, rem_func) { var _local3 = function (Void) { var _local3 = t.GetCurTime(); var _local4 = fadeFunc(_local3 - start_time); if (_local4 > 0) { standard.debug.Tracer.myTrace("vol: " + _local4, "standard.container.Keyed_Sound_Player::MakeFadeUpdateFunc", "build/as/standard/container/Keyed_Sound_Player.as", 231); snd.setVolume(_local4); } else { snd.setVolume(0); snd.stop(); rem_func(arguments.callee); } }; return(_local3); } static function MakeFadeCompleteFunc() { var _local2 = function () { }; return(_local2); } function toString(Void) { return("Keyed_Sound_Player()"); } var Initialize = standard.container.Keyed_Sound_Player; static var _instance = 0; }
Symbol 20508 MovieClip [__Packages.standard.audio.SFX_Player] Frame 0
class standard.audio.SFX_Player extends standard.container.Keyed_Sound_Player { function SFX_Player () { super(); standard.debug.Tracer.myTrace("new SFX_Player()", "standard.audio.SFX_Player::SFX_Player", "build/as/standard/audio/SFX_Player.as", 14); } function LoadSounds(snd_ar, snd_mc) { standard.debug.Tracer.myTrace((((this + ".LoadSounds(snd_ar:Array,snd_mc:MovieClip) : ") + snd_ar) + ", ") + snd_mc, "standard.audio.SFX_Player::LoadSounds", "build/as/standard/audio/SFX_Player.as", 19); var _local4 = new standard.loader.AudioLoader(); _local4.SetMC(snd_mc); _local4.SetCallBackFunc(MakeLoadCallbackFunc(this)); var _local5 = _local4.Load(snd_ar); return(_local5); } function MakeLoadCallbackFunc(ksp) { var _local2 = function (snd, snd_data) { standard.debug.Tracer.myTrace((("sound loaded: " + snd) + ",") + snd_data, "standard.audio.SFX_Player::MakeLoadCallbackFunc", "build/as/standard/audio/SFX_Player.as", 38); if (snd_data.id != null) { ksp.Add.apply(ksp, [snd].concat(snd_data.id)); } if (snd_data.tags != null) { ksp.Add.apply(ksp, [snd].concat(snd_data.tags)); } }; return(_local2); } function toString(Void) { return("SFX_Player()"); } var Initialize = standard.audio.SFX_Player; }
Symbol 20509 MovieClip [__Packages.standard.widget.Simple_Button] Frame 0
class standard.widget.Simple_Button extends standard.widget.Widget { var AddEnableHook, RunEnableHooks, AddDisableHook, RunDisableHooks, _mouseDownEvent_ar, _mouseUpEvent_ar, _mouseOverEvent_ar, _mouseOutEvent_ar, _mouseMove_ar, AddMouseDownEvent, AddMouseUpEvent, AddMouseMoveEvent, AddRollOverEvent, AddRollOutEvent, OnMouseDown, OnMouseUp, OnMouseMove, OnMouseOver, OnMouseOut, _enabled, _mc, _x, _y, _width, _height; function Simple_Button (Void) { super(); var _local4 = standard.Hook.MakeAddHookFunc; var _local5 = standard.Hook.MakeRunHooksFunc; var _local6 = []; var _local7 = []; AddEnableHook = _local4(_local6); RunEnableHooks = _local5(_local6); AddDisableHook = _local4(_local7); RunDisableHooks = _local5(_local7); _mouseDownEvent_ar = []; _mouseUpEvent_ar = []; _mouseOverEvent_ar = []; _mouseOutEvent_ar = []; _mouseMove_ar = []; AddMouseDownEvent = _local4(_mouseDownEvent_ar); AddMouseUpEvent = _local4(_mouseUpEvent_ar); AddMouseMoveEvent = _local4(_mouseMove_ar); AddRollOverEvent = _local4(_mouseOverEvent_ar); AddRollOutEvent = _local4(_mouseOutEvent_ar); OnMouseDown = _local5(_mouseDownEvent_ar); OnMouseUp = _local5(_mouseUpEvent_ar); OnMouseMove = _local5(_mouseMove_ar); OnMouseOver = _local5(_mouseOverEvent_ar); OnMouseOut = _local5(_mouseOutEvent_ar); _enabled = true; Enable(false); } function Enable(b) { if (b) { if (!_enabled) { _enabled = true; if (_mouseDownEvent_ar.length > 0) { _mc.onPress = OnMouseDown; } if (_mouseUpEvent_ar.length > 0) { _mc.onRelease = OnMouseUp; _mc.onReleaseOutside = OnMouseUp; } if (_mouseMove_ar.length > 0) { _mc.onMouseMove = OnMouseMove; } if (_mouseOverEvent_ar.length > 0) { _mc.onRollOver = OnMouseOver; } if (_mouseOutEvent_ar.length > 0) { _mc.onRollOut = OnMouseOut; } RunEnableHooks(); } } else if (_enabled) { _enabled = false; delete _mc.onRelease; delete _mc.onPress; delete _mc.onReleaseOutside; delete _mc.onRollOver; delete _mc.onRollOut; RunDisableHooks(); } } function IsEnabled(Void) { return(_enabled); } function Draw(f_c, f_a, l_t, l_c, l_a) { _mc._x = _x; _mc._y = _y; _mc.clear(); _mc.beginFill(f_c, f_a); _mc.lineStyle(l_t, l_c, l_a); _mc.moveTo(0, 0); _mc.lineTo(_width, 0); _mc.lineTo(_width, _height); _mc.lineTo(0, _height); _mc.lineTo(0, 0); _mc.endFill(); } function toString(Void) { return("Simple_Button()"); } var Initialize = standard.widget.Simple_Button; static var COUNT = 0; }
Symbol 20510 MovieClip [__Packages.standard.widget.Radio_Buttons] Frame 0
class standard.widget.Radio_Buttons { var _buttons, AddSelectHook, RunSelectHooks, _value; function Radio_Buttons () { _buttons = []; var _local2 = []; AddSelectHook = standard.Hook.MakeAddHookFunc(_local2); RunSelectHooks = standard.Hook.MakeRunHooksFunc(_local2); } function Cleanup(Void) { while (_buttons.length > 0) { var _local3 = _buttons.pop(); _local3.button.Cleanup(); } } function AddButton(b, activateFunc, deactivateFunc, value) { _buttons.push({button:b, activateFunc:activateFunc, deactivateFunc:deactivateFunc, value:value}); b.AddMouseDownEvent(standard.Hook.MakeHook(this, SelectButton, b)); b.Enable(true); } function SelectButton(b) { var _local3 = _buttons.length; while (_local3--) { var _local4 = _buttons[_local3]; if (b == _local4.button) { _local4.activateFunc(); _local4.button.Enable(false); SetValue(_local4.value); } else { _local4.deactivateFunc(); _local4.button.Enable(true); } } standard.debug.Tracer.myTrace("value: " + GetValue(), "standard.widget.Radio_Buttons::SelectButton", "build/as/standard/widget/Radio_Buttons.as", 61); } function SetValue(value) { _value = value; RunSelectHooks(_value); } function GetValue(Void) { return(_value); } function toString(Void) { return("Radio_Buttons()"); } }
Symbol 20511 MovieClip [__Packages.standard.loader.AudioLoader] Frame 0
class standard.loader.AudioLoader { var _num_sounds, _callback_func, _mc, _deferred, _error_callback; function AudioLoader (Void) { _num_sounds = 0; } function SetCallBackFunc(f) { _callback_func = f; } function SetMC(mc) { _mc = mc; } function Load(sndArray) { _deferred = new standard.deferred.Deferred(); LoadNext(null, sndArray, 0); return(_deferred); } function LoadNext(deferred_result, sndArray, index) { _num_sounds++; var _local5 = sndArray[index]; var _local6 = _mc.createEmptyMovieClip("snd" + _num_sounds, _num_sounds); var _local7 = new standard.audio.Sound_Unit(_local6); if (_local5.external) { var _local9 = new Date(); var _local8 = _local7.loadSound((_local5.path + "?") + _local9.valueOf(), false); } else { var _local8 = _local7.attachSound(_local5.path); } _callback_func(_local7, _local5); if ((_local5.copies != null) && (_local5.copies > 1)) { _local5.copies--; _local8.addCallback(this, LoadNext, [sndArray, index]); if (!_local5.external) { LoadNext(null, sndArray, index); } } else if (index < (sndArray.length - 1)) { _local8.addCallback(this, LoadNext, [sndArray, index + 1]); if (!_local5.external) { LoadNext(null, sndArray, index + 1); } } else { _local8.addCallback(this, LoadComplete); if (!_local5.external) { LoadComplete(); } } _local8.addErrback(this, _error_callback, ["Error loading sound file: " + _local5.path]); } function SetErrorCallback(f) { _error_callback = f; } function LoadComplete() { _deferred.callback(); } function toString(Void) { return("AudioLoader()"); } static var _instance = 0; }
Symbol 20512 MovieClip [__Packages.standard.deferred.Sound_Deferred] Frame 0
class standard.deferred.Sound_Deferred extends Sound { var _deferred; function Sound_Deferred (target) { super(target); } function loadSound(url, isStreaming) { _deferred = new standard.deferred.Deferred(); super.loadSound(url, isStreaming); return(_deferred); } function attachSound(linkageID) { _deferred = new standard.deferred.Deferred(); super.attachSound(linkageID); return(_deferred); } function onLoad(success) { if (success) { _deferred.callback(this); } else { _deferred.errback(); } } function toString(Void) { return("Sound_Deferred()"); } }
Symbol 20513 MovieClip [__Packages.standard.Math_Utils] Frame 0
class standard.Math_Utils { function Math_Utils () { } static function MIN(x, y) { return(((x <= y) ? (x) : (y))); } static function MAX(x, y) { return(((x >= y) ? (x) : (y))); } static function SumSeries(last, step) { var _local4 = (((last * last) / step) + last) / 2; return(_local4); } static function SumSeries2(first, last, step) { var _local5 = (last - first) / step; var _local6 = ((step * ((_local5 * _local5) + _local5)) / 2) + ((_local5 + 1) * first); return(_local6); } static function test() { standard.debug.Tracer.myTrace("sum: " + SumSeries(-8, -1), "standard.Math_Utils::test", "build/as/standard/Math_Utils.as", 34); } function toString(Void) { return("Math_Utils()"); } }
Symbol 20514 MovieClip [__Packages.standard.audio.Sound_Set] Frame 0
class standard.audio.Sound_Set { var _id, _sound_units, _last_start, _sound_count, _sounds_playing; function Sound_Set () { _id = COUNT++; _sound_units = []; _last_start = 0; _sound_count = 0; _sounds_playing = 0; } function AddSound(s) { _sound_count++; s.AddSoundStartHook(standard.Hook.MakeHook(this, OnSoundStart)); s.AddSoundCompleteHook(standard.Hook.MakeHook(this, OnSoundComplete)); _sound_units.push(s); } function OnSoundStart() { _sounds_playing++; } function OnSoundComplete() { _sounds_playing--; } function Functor(obj, func) { var _local2 = function () { func.call(obj); }; return(_local2); } function GetSound(Void) { return(_sound_units[random(_sound_count)]); } function GetLastStart(Void) { return(_last_start); } function IsPlaying(Void) { return(_sounds_playing > 0); } function toString(Void) { return(("Sound_Set(" + _id) + ")"); } static var COUNT = 0; }
Symbol 20515 MovieClip [__Packages.standard.StateMachine_Mixin] Frame 0
class standard.StateMachine_Mixin { var _currentState, _nextState, _states, _stateChange, _state_key, _ccMessagesToGameObject, _timeOnEnter, _time, _msgroute, GetID; function StateMachine_Mixin (obj) { obj._states = []; obj._state_key = {}; obj._time = standard.Time.Instance(); obj._msgroute = standard.message.MsgRoute.Instance(); obj._currentState = 1; obj._stateChange = false; obj._nextState = -1; obj._timeOnEnter = 0; obj._ccMessagesToGameObject = 0; obj.__proto__.Start = Start; obj.__proto__.AddState = AddState; obj.__proto__.SetCCReceiver = SetCCReceiver; obj.__proto__.GetCCReceiver = GetCCReceiver; obj.__proto__.GetState = GetState; obj.__proto__.GetTimeInState = GetTimeInState; obj.__proto__.Update_FSM = Update; obj.__proto__.ProcessStateChange = ProcessStateChange; obj.__proto__.Process_Message = Process_Message; obj.__proto__.Process_Update = Process_Update; obj.__proto__.SetState = SetState; obj.__proto__.SendMsg = SendMsg; obj.__proto__.SendDelayedMsg = SendDelayedMsg; obj.__proto__.SendDelayedMsgToMe = SendDelayedMsgToMe; obj.__proto__.CancelDelayedMsg = CancelDelayedMsg; } function Start(Void) { standard.debug.Tracer.myTrace(this + ".Start(Void)", "standard.StateMachine_Mixin::Start", "build/as/standard/StateMachine_Mixin.as", 60); _currentState = 1; _nextState = -1; _states[_currentState][0].call(this); if (_stateChange) { ProcessStateChange(); } } function AddState(key, onEnter, onMsg, onUpdate, onExit) { var _local7 = standard.StateMachine_Mixin; if (_state_key[key] != null) { _states[_state_key[key]] = [_local7.MakeEventFunc(onEnter), _local7.MakeBooleanEventFunc(onMsg), _local7.MakeBooleanEventFunc(onUpdate), _local7.MakeEventFunc(onExit)]; } else { _state_key[key] = _states.length; _states.push([_local7.MakeEventFunc(onEnter), _local7.MakeBooleanEventFunc(onMsg), _local7.MakeBooleanEventFunc(onUpdate), _local7.MakeEventFunc(onExit)]); } } static function MakeEventFunc(func) { if (func == null) { return(null); } return(func); } static function MakeBooleanEventFunc(func) { if (func == null) { return(FalseFunc); } return(func); } static function FalseFunc(Void) { return(false); } function SetCCReceiver(id) { _ccMessagesToGameObject = id; } function GetCCReceiver(Void) { return(_ccMessagesToGameObject); } function ClearCCReceiver(Void) { _ccMessagesToGameObject = 0; } function GetState(key) { if (key == null) { return(_currentState); } return(_state_key[key]); } function GetTimeInState(Void) { return(_time.GetCurTime() - _timeOnEnter); } function Update(Void) { Process_Update(); } function ProcessStateChange(Void) { var _local3 = 10; while (_stateChange && ((_local3--) >= 0)) { _stateChange = false; _states[_currentState][3].call(this); _currentState = _nextState; _timeOnEnter = _time.GetCurTime(); _states[_currentState][0].call(this); } } function Process_Update(Void) { if (_states[_currentState][2].call(this) == false) { _states[0][2].call(this); } if (_stateChange) { ProcessStateChange(); } } function Process_Message(msg) { if (GetCCReceiver() > 0) { SendMsg(msg.GetMsgName(), GetCCReceiver()); } if (_states[_currentState][1].call(this, msg) == false) { _states[0][1].call(this, msg); } if (_stateChange) { ProcessStateChange(); } } function SetState(key) { _stateChange = true; _nextState = _state_key[key]; } function SendMsg(name, receiver, data) { _msgroute.SendMsg(0, name, receiver, GetID(), 0, data); } function SendDelayedMsg(delay, name, receiver, data) { _msgroute.SendMsg(delay, name, receiver, GetID(), 0, data); } function SendDelayedMsgToMe(delay, name, scope, data) { if (scope == 1) { var _local6 = _msgroute.SendMsg(delay, name, GetID(), GetID(), _currentState, data); } else { var _local6 = _msgroute.SendMsg(delay, name, GetID(), GetID(), 0, data); } return(_local6); } function CancelDelayedMsg(msg) { return(_msgroute.CancelDelayedMsg(msg)); } function toString(Void) { return("StateMachine_Mixin()"); } var Initialize = standard.StateMachine_Mixin; }
Symbol 20516 MovieClip [__Packages.standard.Hook] Frame 0
class standard.Hook { function Hook () { } static function MakeAddHookFunc(a) { var _local2 = function (new_func, bOverwrite) { if (bOverwrite == true) { a.length = 0; } if (new_func != null) { a.unshift(new_func); } }; return(_local2); } static function MakeRemoveHookFunc(a) { var _local2 = function (func) { standard.debug.Tracer.myTrace("remove hook func: " + func, "standard.Hook::MakeRemoveHookFunc", "build/as/standard/Hook.as", 40); var _local3 = a.length; while (_local3--) { if (a[_local3] == func) { standard.debug.Tracer.myTrace(("Found hook at " + _local3) + ". Removing", "standard.Hook::MakeRemoveHookFunc", "build/as/standard/Hook.as", 45); a.splice(_local3, 1); break; } } }; return(_local2); } static function MakeRunHooksFunc(a) { var _local2 = function () { var _local2 = a.length; if (_local2) { while (_local2--) { a[_local2].apply(null, arguments); } } }; return(_local2); } static function MakeHook(obj, func) { var initial_args = arguments; initial_args.shift(); initial_args.shift(); var _local2 = function () { func.apply(obj, initial_args.concat(arguments)); }; return(_local2); } function toString(Void) { return("Hook()"); } }
Symbol 20517 MovieClip [__Packages.standard.events.KeyStack] Frame 0
class standard.events.KeyStack { var _key_down_add_hash, _key_down_run_hash, _key_down2_add_hash, _key_down2_run_hash, _key_up_add_hash, _key_up_run_hash, _key_active_hash, _debugOn; function KeyStack () { Key.addListener(this); } function Initialize(Void) { _key_down_add_hash = {}; _key_down_run_hash = {}; _key_down2_add_hash = {}; _key_down2_run_hash = {}; _key_up_add_hash = {}; _key_up_run_hash = {}; _key_active_hash = {}; } function AddKeyEvents(iKey, downFunc, upFunc, down2Func) { standard.debug.Tracer.myTrace((((((((this + ".AddKeyEvents(iKey:Number,downFunc:Function,upFunc:Function,down2Func:Function) : ") + iKey) + ", ") + downFunc) + ", ") + upFunc) + ", ") + down2Func, "standard.events.KeyStack::AddKeyEvents", "build/as/standard/events/KeyStack.as", 40); if (_key_active_hash[iKey] == null) { _key_active_hash[iKey] = false; RegisterKey(iKey, _key_down_add_hash, _key_down_run_hash); RegisterKey(iKey, _key_up_add_hash, _key_up_run_hash); } _key_down_add_hash[iKey](downFunc); _key_up_add_hash[iKey](upFunc); } function RegisterKey(iKey, addHash, runHash) { var _local5 = []; var _local6 = standard.Hook.MakeAddHookFunc(_local5); var _local7 = standard.Hook.MakeRunHooksFunc(_local5); addHash[iKey] = _local6; runHash[iKey] = _local7; } function onKeyDown(Void) { var _local3 = Key.getCode(); PressKey(_local3); } function PressKey(iKey) { if (_key_active_hash[iKey] == false) { _key_active_hash[iKey] = true; _key_down_run_hash[iKey](); } } function onKeyUp(Void) { var _local3 = Key.getCode(); ReleaseKey(_local3); } function ReleaseKey(iKey) { if (_key_active_hash[iKey]) { _key_active_hash[iKey] = false; _key_up_run_hash[iKey](); } } function DoubleCheck(Void) { for (var _local3 in _key_active_hash) { var _local4 = Number(_local3); if (_key_active_hash[_local4]) { if (!Key.isDown(_local4)) { standard.debug.Tracer.myTrace("DOUBLE CHECK: " + _local4, "standard.events.KeyStack::DoubleCheck", "build/as/standard/events/KeyStack.as", 121); ReleaseKey(_local4); } } } } function ShowDebug(Void) { _debugOn = true; } function HideDebug(Void) { _debugOn = false; } function UpdateDebug(Void) { } function toString(Void) { return("KeyStack()"); } }
Symbol 20518 MovieClip [__Packages.standard.container.Database] Frame 0
class standard.container.Database { var _list, _nextFreeID; function Database () { _list = {}; _nextFreeID = 1; } static function Instance(Void) { if (_instance == 0) { _instance = new standard.container.Database(); } return(_instance); } function Store(item) { _list[item.GetID()] = item; } function Remove(id) { delete _list[id]; } function Find(id) { return(_list[id]); } function Flush(Void) { for (var i in _list) { Remove(_list[i]); } } function GetNewObjectID(Void) { return(_nextFreeID++); } function PrintAll(Void) { standard.debug.Tracer.myTrace("==== DATABASE ====", "standard.container.Database::PrintAll", "build/as/standard/container/Database.as", 46); standard.debug.Tracer.myTrace("ID's given out: " + _nextFreeID, "standard.container.Database::PrintAll", "build/as/standard/container/Database.as", 47); standard.debug.Tracer.myTrace("contents", "standard.container.Database::PrintAll", "build/as/standard/container/Database.as", 48); standard.debug.Tracer.myTrace("--------", "standard.container.Database::PrintAll", "build/as/standard/container/Database.as", 49); for (var val in _list) { standard.debug.Tracer.myTrace("| " + _list[val], "standard.container.Database::PrintAll", "build/as/standard/container/Database.as", 51); } } function toString(Void) { return("Database()"); } static var _instance = 0; }
Symbol 20519 MovieClip [__Packages.standard.graphics.MC_Mixin] Frame 0
class standard.graphics.MC_Mixin { var _mc, _x, _y; function MC_Mixin (obj, mc) { obj._mc = mc; obj.Draw = Draw; obj.Show = Show; obj.Hide = Hide; obj._mc_mixin_last_frame = -1; obj._mc_mixin_cleanup = Cleanup; } function Cleanup(Void) { standard.debug.Tracer.myTrace(this + ".Cleanup(Void)<mc>", "standard.graphics.MC_Mixin::Cleanup", "build/as/standard/graphics/MC_Mixin.as", 33); _mc.removeMovieClip(); } function Show(Void) { _mc._visible = true; } function Hide(Void) { _mc._visible = false; } function Draw(Void) { _mc._x = _x; _mc._y = _y; } function toString(Void) { return("MC_Mixin()"); } }
Symbol 20520 MovieClip [__Packages.standard.audio.Sound_Unit] Frame 0
class standard.audio.Sound_Unit extends standard.deferred.Sound_Deferred { var _time, _isPlaying, _last_start, AddSoundStartHook, RunSoundStartHooks, AddSoundCompleteHook, RunSoundCompleteHooks, _name; function Sound_Unit (target) { super(target); _time = standard.Time.Instance(); _isPlaying = false; _last_start = 0; var _local4 = []; AddSoundStartHook = standard.Hook.MakeAddHookFunc(_local4); RunSoundStartHooks = standard.Hook.MakeRunHooksFunc(_local4); var _local5 = []; AddSoundCompleteHook = standard.Hook.MakeAddHookFunc(_local5); RunSoundCompleteHooks = standard.Hook.MakeRunHooksFunc(_local5); } function loadSound(url, isStreaming) { _name = url; return(super.loadSound(url, isStreaming)); } function attachSound(linkageID) { _name = linkageID; return(super.attachSound(linkageID)); } function GetSound(Void) { return(this); } function start(secondOffset, loops) { _last_start = _time.GetCurTime(); _isPlaying = true; super.start(secondOffset, loops); RunSoundStartHooks(); return(_last_start); } function onSoundComplete(Void) { _isPlaying = false; RunSoundCompleteHooks(); } function GetLastStart(Void) { return(_last_start); } function IsPlaying(Void) { return(_isPlaying); } function toString(Void) { return(("Sound_Unit(" + _name) + ")"); } }
Symbol 20521 MovieClip [__Packages.standard.geometry.Rect] Frame 0
class standard.geometry.Rect { var x1, y1, x2, y2; function Rect (ix1, iy1, ix2, iy2) { x1 = ix1; y1 = iy1; x2 = ix2; y2 = iy2; } function intersects(r) { if (x2 < r.x1) { return(false); } if (r.x2 < x1) { return(false); } if (y2 < r.y1) { return(false); } if (r.y2 < y1) { return(false); } return(true); } function toString(Void) { return(((((((("Rect(" + x1) + ",") + y1) + ",") + x2) + ",") + y2) + ")"); } }
Symbol 20522 MovieClip [__Packages.standard.widget.MC_Button] Frame 0
class standard.widget.MC_Button extends standard.widget.Simple_Button { var _mc; function MC_Button (mc) { super(); _mc = mc; } function toString(Void) { return("MC_Button()"); } var Initialize = standard.widget.MC_Button; static var COUNT = 0; }
Symbol 20523 MovieClip [__Packages.standard.SpriteController] Frame 0
class standard.SpriteController { var _animation_complete, AddAnimationCompleteHook, RunAnimationCompleteHooks, _animation_key, _curFrame, _curAnimation, _animation_loops; function SpriteController (oKey) { _animation_complete = false; if (oKey != null) { SetKey(oKey); } var _local3 = []; AddAnimationCompleteHook = standard.Hook.MakeAddHookFunc(_local3); RunAnimationCompleteHooks = standard.Hook.MakeRunHooksFunc(_local3); } function SetKey(oKey) { _animation_key = oKey; } function AnimationComplete() { return(_animation_complete); } function GetCurrentFrame() { return(_curFrame); } function GetCurrentAnimation(Void) { return(_curAnimation); } function PlayAnimation(sName, bLoop, deltaFrame) { if (deltaFrame == null) { deltaFrame = 0; } _animation_complete = false; _curAnimation = sName; if (bLoop != null) { _animation_loops = bLoop; } else { _animation_loops = _animation_key[sName].loop; } _curFrame = _animation_key[sName].start + deltaFrame; if (_curFrame > _animation_key[sName].end) { _curFrame = _animation_key[sName].end; } return(_curFrame); } function Update(Void) { if (_curFrame < _animation_key[_curAnimation].end) { _curFrame++; } else { _animation_complete = true; RunAnimationCompleteHooks(); if (_animation_loops) { _curFrame = _animation_key[_curAnimation].start; } } return(_curFrame); } function toString(Void) { return("SpriteController()"); } }
Symbol 20524 MovieClip [__Packages.standard.StateMachine_NEW] Frame 0
class standard.StateMachine_NEW extends standard.gameobject.ID_Object { var _states, _state_key, _time, _msgroute, _owner, _currentState, _stateChange, _nextState, _timeOnEnter, _ccMessagesToGameObject, _id; function StateMachine_NEW (obj) { super(); _states = []; _state_key = {}; _time = standard.Time.Instance(); _msgroute = standard.message.MsgRoute.Instance(); _owner = obj; _currentState = 1; _stateChange = false; _nextState = -1; _timeOnEnter = 0; _ccMessagesToGameObject = 0; } function Start(Void) { standard.debug.Tracer.myTrace(this + ".Start(Void)", "standard.StateMachine_NEW::Start", "build/as/standard/StateMachine_NEW.as", 55); _currentState = 1; _nextState = -1; _states[_currentState][0](); if (_stateChange) { ProcessStateChange(); } } function AddState(name, onEnter, onMsg, onUpdate, onExit) { if (_state_key[name] != null) { _states[_state_key[name]] = [MakeEventFunc(_owner, onEnter), MakeEventFunc(_owner, onMsg), MakeEventFunc(_owner, onUpdate), MakeEventFunc(_owner, onExit)]; } else { _state_key[name] = _states.length; _states.push([MakeEventFunc(_owner, onEnter), MakeEventFunc(_owner, onMsg), MakeEventFunc(_owner, onUpdate), MakeEventFunc(_owner, onExit)]); } } function MakeEventFunc(obj, func) { if (func == null) { var _local2 = function () { return(false); }; } else { var _local2 = function () { return(func.apply(obj, arguments)); }; } return(_local2); } function SetCCReceiver(id) { _ccMessagesToGameObject = id; } function GetCCReceiver(Void) { return(_ccMessagesToGameObject); } function ClearCCReceiver(Void) { _ccMessagesToGameObject = 0; } function GetState(name) { if (name == null) { return(_currentState); } return(_state_key[name]); } function GetTimeInState(Void) { return(_time.GetCurTime() - _timeOnEnter); } function Update(Void) { Process_Update(); } function ProcessStateChange(Void) { var _local3 = 10; while (_stateChange && ((_local3--) >= 0)) { _stateChange = false; _states[_currentState][3](); _currentState = _nextState; _timeOnEnter = _time.GetCurTime(); _states[_currentState][0](); } } function Process_Update(Void) { if (_states[_currentState][2]() == false) { _states[0][2](); } if (_stateChange) { ProcessStateChange(); } } function Process_Message(msg) { if (GetCCReceiver() > 0) { SendMsg(msg.GetMsgName(), GetCCReceiver()); } if (_states[_currentState][1](msg) == false) { _states[0][1](msg); } if (_stateChange) { ProcessStateChange(); } } function SetState(newState) { standard.debug.Tracer.myTrace((this + ".SetState(newState:String) : ") + newState, "standard.StateMachine_NEW::SetState", "build/as/standard/StateMachine_NEW.as", 172); _stateChange = true; _nextState = _state_key[newState]; } function SendMsg(name, receiver, data) { _msgroute.SendMsg(0, name, receiver, _owner.GetID(), 0, data); } function SendDelayedMsg(delay, name, receiver, data) { _msgroute.SendMsg(delay, name, receiver, _owner.GetID(), 0, data); } function SendDelayedMsgToMe(delay, name, scope, data) { if (scope == 1) { var _local6 = _msgroute.SendMsg(delay, name, _owner.GetID(), _owner.GetID(), _currentState, data); } else { var _local6 = _msgroute.SendMsg(delay, name, _owner.GetID(), _owner.GetID(), 0, data); } return(_local6); } function toString(Void) { return(((("StateMachine_NEW(" + _id) + ",") + _owner) + ")"); } var Initialize = standard.StateMachine_NEW; }
Symbol 20525 MovieClip [__Packages.standard.message.Msg_Object] Frame 0
class standard.message.Msg_Object { var _deliveryTime, _name, _sender, _receiver, _state, _data, _delivered; function Msg_Object (deliveryTime, name, sender, receiver, state, data) { _deliveryTime = deliveryTime; _name = name; _sender = sender; _receiver = receiver; _state = state; _data = data; _delivered = false; } function Serialize(Void) { return(""); } function GetMsgName(Void) { return(_name); } function SetMsgName(name) { _name = name; } function GetSender(Void) { return(_sender); } function SetSender(sender) { _sender = sender; } function GetReceiver(Void) { return(_receiver); } function SetReceiver(receiver) { _receiver = receiver; } function GetMsgState(Void) { return(_state); } function SetMsgState(state) { _state = state; } function GetData(Void) { return(_data); } function GetDeliveryTime(Void) { return(_deliveryTime); } function SetDeliveryTime(time) { _deliveryTime = time; } function IsDelivered(Void) { return(_delivered); } function SetDelivered(value) { _delivered = value; } function toString(Void) { return(((((((((("Msg_Object(" + _name) + ",") + _sender) + ",") + _receiver) + ",") + _state) + ",") + _deliveryTime) + ")"); } }
Symbol 20526 MovieClip [__Packages.standard.message.MsgRoute] Frame 0
class standard.message.MsgRoute { var _time, _database, _delayedMessages; function MsgRoute (Void) { _time = standard.Time.Instance(); _database = standard.container.Database.Instance(); _delayedMessages = []; } static function Instance(Void) { if (_instance == 0) { _instance = new standard.message.MsgRoute(); } return(_instance); } function SendMsg(delay, name, receiver, sender, state, data) { if (delay <= 0) { var _local8 = new standard.message.Msg_Object(_time.GetCurrentFrame(), name, sender, receiver, state, data); RouteMsg(_local8); } else { var _local9 = delay + _time.GetCurrentFrame(); var _local8 = new standard.message.Msg_Object(_local9, name, sender, receiver, state, data); var _local10 = 0; while ((_local10 < _delayedMessages.length) && (_local9 >= _delayedMessages[_local10].GetDeliveryTime())) { _local10++; } _delayedMessages.splice(_local10, 0, _local8); } return(_local8); } function CancelDelayedMsg(msg) { var _local3 = _delayedMessages.length; var _local4 = false; if (_local3 > 0) { while (_local3--) { if (_delayedMessages[_local3] == msg) { _local4 = true; _delayedMessages.splice(_local3, 1); } } } return(_local4); } function DeliverDelayedMessages(Void) { var _local4 = _time.GetCurrentFrame(); while ((_delayedMessages.length > 0) && (_delayedMessages[0].GetDeliveryTime() <= _local4)) { var _local3 = _delayedMessages.shift(); RouteMsg(_local3); } } function RouteMsg(msg) { var _local3 = _database.Find(msg.GetReceiver()); if (_local3 != 0) { if (_local3.GetStateMachine() == null) { msg.SetDelivered(true); _local3.Process_Message(msg); } else if ((msg.GetMsgState() == 0) || (msg.GetMsgState() == _local3.GetStateMachine().GetState())) { msg.SetDelivered(true); _local3.GetStateMachine().Process_Message(msg); } } } function Flush(Void) { while (_delayedMessages.length > 0) { _delayedMessages.pop(); } } function FlushAllFrom(id) { var _local3 = []; var _local4 = 0; for ( ; _local4 < _delayedMessages.length ; _local4++) { if (_delayedMessages[_local4].GetSender() != id) { _local3.push(_delayedMessages[_local4]); } } _delayedMessages = _local3; } function toString(Void) { return("MsgRoute()"); } static var _instance = 0; }
Symbol 20527 MovieClip [__Packages.game.Projectile] Frame 0
class game.Projectile extends game.G_Moving_GameObject { var _px, SetState, SetAnimationKey, Start, AddState, _mc_mixin_cleanup, _owner_id, _avatar_id, _vx, _x, _y, _width, _height, _py, PlayAnimation, Draw, _stuck_avatar, _stuck_dx, _stuck_dy, UpdatePosition, _keyed_db, Show, UpdateVelocity, UpdateAnimation, SendDelayedMsgToMe, Hide, SendMsg, _id; function Projectile (x, y, r) { super(x, y, r); _px.AddGoalHook(standard.Hook.MakeHook(this, SetState, "Dead"), true); var _local6 = GetFrames(); SetAnimationKey(_local6); Start(); } function AddStates() { AddState("Global", null, null, null, null); AddState("Initialize", Initialize_OnEnter, null, null, null); AddState("Ready", null, Ready_OnMessage, null, null); AddState("Move", Move_OnEnter, Move_OnMessage, Move_OnUpdate, Move_OnExit); AddState("Stuck", Stuck_OnEnter, Stuck_OnMessage, Stuck_OnUpdate, Stuck_OnExit); AddState("Dead", Dead_OnEnter, Dead_OnMessage, null, Dead_OnExit); } function Cleanup(Void) { super.Cleanup(); _mc_mixin_cleanup(); } function GetFrames(Void) { var _local3 = {idle_right:{loop:true, start:1, end:16}, idle_left:{loop:true, start:17, end:32}, splat_right:{loop:false, start:33, end:44}, splat_left:{loop:false, start:45, end:57}}; return(_local3); } function SetOwnerID(id) { _owner_id = id; } function SetAvatarID(id) { _avatar_id = id; } function GetAvatarID(Void) { return(_avatar_id); } function GetBounds(Void) { var _local3 = _vx.GetVal(); if (_local3 > 0) { return(new standard.geometry.Rect(_x, _y, (_x + _width) + _local3, _y + _height)); } return(new standard.geometry.Rect(_x + _local3, _y, _x + _width, _y + _height)); } function Launch(x, y, vx, vy) { standard.debug.Tracer.myTrace((((((((this + ".Launch(x:Number,y:Number,vx:Number,vy:Number) : ") + x) + ", ") + y) + ", ") + vx) + ", ") + vy, "game.Projectile::Launch", "build/as/game/Projectile.as", 118); _px.Initialize(); _py.Initialize(); _vx.SetVal(vx); _x = _px.SetVal(x); _y = _py.SetVal(y); if (vx < 0) { _px.SetGoal(10); PlayAnimation("idle_left"); } else { _px.SetGoal(590); PlayAnimation("idle_right"); } if ((x < 10) || (x > 590)) { SetState("Dead"); } else { SetState("Move"); } Draw(); } function IsStuck(Void) { return(_stuck_avatar != null); } function Update(Void) { if (IsStuck()) { var _local3 = _stuck_avatar.Get_X(); var _local4 = _stuck_avatar.Get_Y(); _x = _px.SetVal(_local3 + _stuck_dx); _y = _py.SetVal(_local4 + _stuck_dy); } else { UpdatePosition(); } Draw(); } function Global_OnMessage(msg) { if (!(msg.GetMsgName() === 17)) { } else { SetState("Dead"); return(true); } return(false); } function Initialize_OnEnter(Void) { SetState("Ready"); } function Ready_OnMessage(msg) { if (!(msg.GetMsgName() === 18)) { } else { var _local3 = msg.GetData(); Launch(_local3.x, _local3.y, _local3.vx, _local3.vy); return(true); } return(false); } function Move_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Move_OnEnter(Void)", "game.Projectile::Move_OnEnter", "build/as/game/Projectile.as", 207); _keyed_db.Change(this, 4, 2); _stuck_avatar = null; Show(); } function Move_OnMessage(msg) { switch (msg.GetMsgName()) { case 17 : SetState("Dead"); return(true); case 4 : var _local3 = msg.GetData(); _stuck_avatar = _local3.avatar; _stuck_dx = _local3.dx; _stuck_dy = _local3.dy; SetState("Stuck"); return(true); } return(false); } function Move_OnUpdate(Void) { UpdateVelocity(); UpdateAnimation(); return(true); } function Move_OnExit(Void) { } function Stuck_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Stuck_OnEnter(Void)", "game.Projectile::Stuck_OnEnter", "build/as/game/Projectile.as", 251); _global.sfx.PlayKeyedSound(4, 0, 0, 0, 1, 60); if (_vx.GetVal() < 0) { PlayAnimation("splat_left"); } else { PlayAnimation("splat_right"); } _vx.SetVal(0); SendDelayedMsgToMe(12, 3); } function Stuck_OnMessage(msg) { if (!(msg.GetMsgName() === 3)) { } else { SetState("Dead"); return(true); } return(false); } function Stuck_OnUpdate(Void) { UpdateAnimation(); return(true); } function Stuck_OnExit(Void) { _stuck_avatar = null; } function Dead_OnEnter(Void) { standard.debug.Tracer.myTrace(this + ".Dead_OnEnter(Void)", "game.Projectile::Dead_OnEnter", "build/as/game/Projectile.as", 292); _keyed_db.Change(this, 2, 4); SetState("Initialize"); } function Dead_OnMessage(msg) { if (!(msg.GetMsgName() === 3)) { } else { SetState("Initialize"); return(true); } return(false); } function Dead_OnExit(Void) { Hide(); SendMsg(15, _owner_id, {item:this}); } function toString(Void) { return(("Projectile(" + _id) + ")"); } var Initialize = game.Projectile; }
Symbol 20528 MovieClip [__Packages.standard.Time] Frame 0
class standard.Time { var AddMarkHook, RunMarkHooks, _actualTime, _gameTime, _timeLastTick, _gameSpeed, _startTime, _curFrame; function Time (Void) { var _local3 = []; AddMarkHook = standard.Hook.MakeAddHookFunc(_local3); RunMarkHooks = standard.Hook.MakeRunHooksFunc(_local3); _actualTime = 0; _gameTime = 0; _timeLastTick = 0.001; _gameSpeed = 1; _startTime = getTimer() * 1; _curFrame = 0; } static function Instance(Void) { if (_instance == 0) { _instance = new standard.Time(); } return(_instance); } function MarkTimeThisTick(Void) { var _local3 = getTimer() - _startTime; var _local4 = _local3 - _actualTime; _actualTime = _local3; var _local5 = _local4 * _gameSpeed; _gameTime = _gameTime + _local5; _timeLastTick = _local5; _curFrame++; RunMarkHooks(_gameTime); } function GetCurrentFrame(Void) { return(_curFrame); } function GetElapsedTime(Void) { return(_timeLastTick); } function GetCurTime(Void) { return(_gameTime); } function SetGameSpeed(value) { _gameSpeed = value; if (_gameSpeed < 0) { _gameSpeed = 0; } else if (_gameSpeed > 100) { _gameSpeed = 100; } } function GetGameSpeed(Void) { return(_gameSpeed); } function toString(Void) { return("Time()"); } static var _instance = 0; }
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Symbol 552 MovieClipUses:548 549 550 551Used by:563
Symbol 553 GraphicUsed by:554
Symbol 554 MovieClipUses:553Used by:563
Symbol 555 GraphicUsed by:556
Symbol 556 MovieClipUses:555Used by:563
Symbol 557 GraphicUsed by:558
Symbol 558 MovieClipUses:557Used by:563
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClipUses:559Used by:563
Symbol 561 GraphicUsed by:562
Symbol 562 MovieClipUses:561Used by:563
Symbol 563 MovieClipUses:332 552 423 554 556 427 558 560 562Used by:Timeline
Symbol 564 GraphicUsed by:565
Symbol 565 MovieClipUses:564Used by:566
Symbol 566 MovieClipUses:453 565Used by:Timeline
Symbol 567 GraphicUses:329Used by:Timeline
Symbol 568 GraphicUsed by:569
Symbol 569 MovieClipUses:568Used by:600 605 610 615
Symbol 570 GraphicUsed by:600
Symbol 571 GraphicUsed by:572
Symbol 572 MovieClipUses:571Used by:600 605 610 615
Symbol 573 GraphicUsed by:574 575 576
Symbol 574 MovieClipUses:573Used by:577
Symbol 575 MovieClipUses:573Used by:577
Symbol 576 MovieClipUses:573Used by:577
Symbol 577 MovieClipUses:574 575 576Used by:600 605 610 615
Symbol 578 GraphicUsed by:579
Symbol 579 MovieClipUses:578Used by:600 605 610 615
Symbol 580 GraphicUsed by:581
Symbol 581 MovieClipUses:580Used by:600 605 610 615
Symbol 582 GraphicUsed by:583
Symbol 583 MovieClipUses:582Used by:600 605 610 615
Symbol 584 GraphicUsed by:585
Symbol 585 MovieClipUses:584Used by:600
Symbol 586 TextUses:412Used by:600 605 610 615
Symbol 587 GraphicUsed by:588
Symbol 588 MovieClipUses:587Used by:600 605 610 615
Symbol 589 GraphicUsed by:590
Symbol 590 MovieClipUses:589Used by:600 605 610 615
Symbol 591 TextUses:412Used by:600 605 610 615
Symbol 592 GraphicUsed by:593
Symbol 593 MovieClipUses:592Used by:600 605 610 615
Symbol 594 GraphicUsed by:595
Symbol 595 MovieClipUses:594Used by:600 605 610 615
Symbol 596 GraphicUsed by:600
Symbol 597 TextUses:412Used by:600 605 610 615
Symbol 598 GraphicUsed by:599
Symbol 599 MovieClipUses:598Used by:600 605 610 615
Symbol 600 MovieClipUses:569 570 572 577 579 581 583 585 586 588 590 591 593 595 596 597 599Used by:640
Symbol 601 GraphicUsed by:605
Symbol 602 GraphicUsed by:603
Symbol 603 MovieClipUses:602Used by:605
Symbol 604 GraphicUsed by:605
Symbol 605 MovieClipUses:569 601 572 577 581 579 583 603 586 588 590 591 593 595 604 597 599Used by:640
Symbol 606 GraphicUsed by:610
Symbol 607 GraphicUsed by:608
Symbol 608 MovieClipUses:607Used by:610
Symbol 609 GraphicUsed by:610
Symbol 610 MovieClipUses:569 606 572 577 581 579 583 608 586 588 590 591 593 595 609 597 599Used by:640
Symbol 611 GraphicUsed by:615
Symbol 612 GraphicUsed by:613
Symbol 613 MovieClipUses:612Used by:615
Symbol 614 GraphicUsed by:615
Symbol 615 MovieClipUses:569 611 572 577 581 579 583 613 586 588 590 591 593 595 614 597 599Used by:640
Symbol 616 GraphicUsed by:617
Symbol 617 MovieClipUses:616Used by:640
Symbol 618 GraphicUsed by:619
Symbol 619 MovieClipUses:618Used by:622
Symbol 620 GraphicUsed by:621
Symbol 621 MovieClipUses:620Used by:622
Symbol 622 MovieClipUses:619 621Used by:640
Symbol 623 GraphicUsed by:640
Symbol 624 GraphicUsed by:625
Symbol 625 MovieClipUses:624 414Used by:640
Symbol 626 GraphicUsed by:627
Symbol 627 MovieClipUses:415 626Used by:640
Symbol 628 GraphicUsed by:629
Symbol 629 MovieClipUses:628 416Used by:640
Symbol 630 GraphicUsed by:631
Symbol 631 MovieClipUses:417 630Used by:640
Symbol 632 GraphicUsed by:633
Symbol 633 MovieClipUses:632Used by:640
Symbol 634 BitmapUsed by:635
Symbol 635 GraphicUses:634Used by:640
Symbol 636 GraphicUsed by:637
Symbol 637 MovieClipUses:636Used by:640
Symbol 638 BitmapUsed by:639
Symbol 639 GraphicUses:638Used by:640
Symbol 640 MovieClipUses:600 605 610 615 617 622 623 625 627 629 631 633 635 637 639Used by:Timeline
Symbol 641 SoundUsed by:Timeline

Instance Names

"loadBar_mc"Frame 1Symbol 3 MovieClip
"button_playMC"Frame 30Symbol 328 MovieClip
"instructionsMC"Frame 41Symbol 370 MovieClip
"selectMC"Frame 51Symbol 432 MovieClip
"optionsMC"Frame 61Symbol 451 MovieClip
"initializingMC"Frame 71Symbol 456 MovieClip
"background_mc"Frame 81Symbol 478 MovieClip
"scoreboardMC"Frame 81Symbol 522 MovieClip
"timerMC"Frame 81Symbol 538 MovieClip
"button_soundMC"Frame 81Symbol 544 MovieClip
"getReadyMC"Frame 81Symbol 547 MovieClip
"resultMC"Frame 81Symbol 563 MovieClip
"youQuitMC"Frame 81Symbol 566 MovieClip
"endMC"Frame 91Symbol 640 MovieClip
"arrowMC"Symbol 93 MovieClip [crocco_mc] Frame 1Symbol 49 MovieClip [arrow_mc]
"arrowMC"Symbol 175 MovieClip [golly_mc] Frame 1Symbol 49 MovieClip [arrow_mc]
"arrowMC"Symbol 255 MovieClip [dolly_mc] Frame 1Symbol 49 MovieClip [arrow_mc]
"arrowMC"Symbol 282 MovieClip [prickles_mc] Frame 1Symbol 49 MovieClip [arrow_mc]
"button_nextMC"Symbol 370 MovieClip Frame 1Symbol 361 MovieClip
"panel01MC"Symbol 432 MovieClip Frame 1Symbol 380 MovieClip
"panel02MC"Symbol 432 MovieClip Frame 1Symbol 392 MovieClip
"panel03MC"Symbol 432 MovieClip Frame 1Symbol 399 MovieClip
"panel04MC"Symbol 432 MovieClip Frame 1Symbol 407 MovieClip
"mustSelectMC"Symbol 432 MovieClip Frame 1Symbol 428 MovieClip
"button_nextMC"Symbol 432 MovieClip Frame 1Symbol 361 MovieClip
"button_backMC"Symbol 432 MovieClip Frame 1Symbol 431 MovieClip
"difficulty1MC"Symbol 451 MovieClip Frame 1Symbol 446 MovieClip
"difficulty2MC"Symbol 451 MovieClip Frame 1Symbol 446 MovieClip
"difficulty3MC"Symbol 451 MovieClip Frame 1Symbol 446 MovieClip
"gametype1MC"Symbol 451 MovieClip Frame 1Symbol 446 MovieClip
"gametype2MC"Symbol 451 MovieClip Frame 1Symbol 446 MovieClip
"rounds1MC"Symbol 451 MovieClip Frame 1Symbol 446 MovieClip
"rounds2MC"Symbol 451 MovieClip Frame 1Symbol 446 MovieClip
"rounds3MC"Symbol 451 MovieClip Frame 1Symbol 446 MovieClip
"button_playMC"Symbol 451 MovieClip Frame 1Symbol 450 MovieClip
"button_backMC"Symbol 451 MovieClip Frame 1Symbol 431 MovieClip
"avatarMC"Symbol 478 MovieClip Frame 1Symbol 459 MovieClip
"digit1MC"Symbol 498 MovieClip Frame 1Symbol 495 MovieClip
"minusMC"Symbol 498 MovieClip Frame 1Symbol 497 MovieClip
"digit2MC"Symbol 498 MovieClip Frame 11Symbol 495 MovieClip
"scoreMC"Symbol 500 MovieClip Frame 1Symbol 498 MovieClip
"scoreMC"Symbol 507 MovieClip Frame 1Symbol 498 MovieClip
"scoreMC"Symbol 514 MovieClip Frame 1Symbol 498 MovieClip
"scoreMC"Symbol 521 MovieClip Frame 1Symbol 498 MovieClip
"score01MC"Symbol 522 MovieClip Frame 1Symbol 500 MovieClip
"score02MC"Symbol 522 MovieClip Frame 1Symbol 507 MovieClip
"score03MC"Symbol 522 MovieClip Frame 1Symbol 514 MovieClip
"score04MC"Symbol 522 MovieClip Frame 1Symbol 521 MovieClip
"watchMC"Symbol 538 MovieClip Frame 1Symbol 537 MovieClip
"rankMC"Symbol 563 MovieClip Frame 2Symbol 552 MovieClip
"rankMC"Symbol 563 MovieClip Frame 96Symbol 552 MovieClip
"rankMC"Symbol 563 MovieClip Frame 200Symbol 552 MovieClip
"rankMC"Symbol 563 MovieClip Frame 406Symbol 552 MovieClip
"youMC"Symbol 600 MovieClip Frame 6Symbol 579 MovieClip
"youMC"Symbol 600 MovieClip Frame 16Symbol 579 MovieClip
"youMC"Symbol 600 MovieClip Frame 26Symbol 579 MovieClip
"youMC"Symbol 600 MovieClip Frame 36Symbol 579 MovieClip
"youMC"Symbol 605 MovieClip Frame 6Symbol 579 MovieClip
"youMC"Symbol 605 MovieClip Frame 16Symbol 579 MovieClip
"youMC"Symbol 605 MovieClip Frame 26Symbol 579 MovieClip
"youMC"Symbol 605 MovieClip Frame 36Symbol 579 MovieClip
"youMC"Symbol 610 MovieClip Frame 6Symbol 579 MovieClip
"youMC"Symbol 610 MovieClip Frame 16Symbol 579 MovieClip
"youMC"Symbol 610 MovieClip Frame 26Symbol 579 MovieClip
"youMC"Symbol 610 MovieClip Frame 36Symbol 579 MovieClip
"youMC"Symbol 615 MovieClip Frame 6Symbol 579 MovieClip
"youMC"Symbol 615 MovieClip Frame 16Symbol 579 MovieClip
"youMC"Symbol 615 MovieClip Frame 26Symbol 579 MovieClip
"youMC"Symbol 615 MovieClip Frame 36Symbol 579 MovieClip
"end_croccoMC"Symbol 640 MovieClip Frame 1Symbol 600 MovieClip
"end_gollyMC"Symbol 640 MovieClip Frame 1Symbol 605 MovieClip
"end_dollyMC"Symbol 640 MovieClip Frame 1Symbol 610 MovieClip
"end_pricklesMC"Symbol 640 MovieClip Frame 1Symbol 615 MovieClip
"button_againMC"Symbol 640 MovieClip Frame 1Symbol 622 MovieClip
"nameGollyMC"Symbol 640 MovieClip Frame 1Symbol 625 MovieClip
"nameDollyMC"Symbol 640 MovieClip Frame 1Symbol 627 MovieClip
"namePrickleMC"Symbol 640 MovieClip Frame 1Symbol 629 MovieClip
"nameCroccoMC"Symbol 640 MovieClip Frame 1Symbol 631 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 10Symbol 19 as "pie_mc"
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ExportAssets (56)Timeline Frame 10Symbol 93 as "crocco_mc"
ExportAssets (56)Timeline Frame 10Symbol 175 as "golly_mc"
ExportAssets (56)Timeline Frame 10Symbol 255 as "dolly_mc"
ExportAssets (56)Timeline Frame 10Symbol 282 as "prickles_mc"
ExportAssets (56)Timeline Frame 10Symbol 289 as "pie_splat"
ExportAssets (56)Timeline Frame 10Symbol 292 as "cartoon-accent-bonks-zip.wav"
ExportAssets (56)Timeline Frame 10Symbol 293 as "cartoon-accent-bong-boing.wav"
ExportAssets (56)Timeline Frame 10Symbol 294 as "cartoon-accent-bong-squawk.wav"
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ExportAssets (56)Timeline Frame 20Symbol 20480 as "__Packages.standard.gameobject.ID_Object"
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ExportAssets (56)Timeline Frame 20Symbol 20482 as "__Packages.standard.GameBoard"
ExportAssets (56)Timeline Frame 20Symbol 20483 as "__Packages.game.G_GameBoard"
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Labels

"titlecard"Frame 30
"instructions"Frame 41
"select"Frame 51
"options"Frame 61
"initializing"Frame 71
"game"Frame 81
"end"Frame 91
"pie_fly_right"Symbol 19 MovieClip [pie_mc] Frame 1
"pie_fly_left"Symbol 19 MovieClip [pie_mc] Frame 17
"pie_splat_right"Symbol 19 MovieClip [pie_mc] Frame 33
"pie_splat_left"Symbol 19 MovieClip [pie_mc] Frame 45
"show"Symbol 49 MovieClip [arrow_mc] Frame 2
"idle_right"Symbol 93 MovieClip [crocco_mc] Frame 1
"idle_left"Symbol 93 MovieClip [crocco_mc] Frame 33
"idle_throw_right"Symbol 93 MovieClip [crocco_mc] Frame 65
"idle_throw_left"Symbol 93 MovieClip [crocco_mc] Frame 85
"run_right"Symbol 93 MovieClip [crocco_mc] Frame 105
"run_left"Symbol 93 MovieClip [crocco_mc] Frame 121
"run_throw_right"Symbol 93 MovieClip [crocco_mc] Frame 136
"run_throw_left"Symbol 93 MovieClip [crocco_mc] Frame 151
"jump_right"Symbol 93 MovieClip [crocco_mc] Frame 166
"jump_left"Symbol 93 MovieClip [crocco_mc] Frame 174
"jump_throw_right"Symbol 93 MovieClip [crocco_mc] Frame 182
"jump_throw_left"Symbol 93 MovieClip [crocco_mc] Frame 197
"duck_left"Symbol 93 MovieClip [crocco_mc] Frame 212
"duck_right"Symbol 93 MovieClip [crocco_mc] Frame 222
"chew_right"Symbol 93 MovieClip [crocco_mc] Frame 232
"chew_left"Symbol 93 MovieClip [crocco_mc] Frame 244
"idle_right"Symbol 175 MovieClip [golly_mc] Frame 1
"idle_left"Symbol 175 MovieClip [golly_mc] Frame 33
"idle_throw_right"Symbol 175 MovieClip [golly_mc] Frame 65
"idle_throw_left"Symbol 175 MovieClip [golly_mc] Frame 85
"run_right"Symbol 175 MovieClip [golly_mc] Frame 105
"run_left"Symbol 175 MovieClip [golly_mc] Frame 117
"run_throw_right"Symbol 175 MovieClip [golly_mc] Frame 129
"run_throw_left"Symbol 175 MovieClip [golly_mc] Frame 141
"jump_right"Symbol 175 MovieClip [golly_mc] Frame 153
"jump_left"Symbol 175 MovieClip [golly_mc] Frame 161
"jump_throw_right"Symbol 175 MovieClip [golly_mc] Frame 169
"jump_throw_left"Symbol 175 MovieClip [golly_mc] Frame 181
"duck_right"Symbol 175 MovieClip [golly_mc] Frame 196
"duck_left"Symbol 175 MovieClip [golly_mc] Frame 206
"idle_right"Symbol 255 MovieClip [dolly_mc] Frame 1
"idle_left"Symbol 255 MovieClip [dolly_mc] Frame 33
"idle_throw_right"Symbol 255 MovieClip [dolly_mc] Frame 65
"idle_throw_left"Symbol 255 MovieClip [dolly_mc] Frame 85
"run_right"Symbol 255 MovieClip [dolly_mc] Frame 105
"run_left"Symbol 255 MovieClip [dolly_mc] Frame 117
"run_throw_right"Symbol 255 MovieClip [dolly_mc] Frame 129
"run_throw_left"Symbol 255 MovieClip [dolly_mc] Frame 141
"jump_right"Symbol 255 MovieClip [dolly_mc] Frame 153
"jump_left"Symbol 255 MovieClip [dolly_mc] Frame 161
"jump_throw_right"Symbol 255 MovieClip [dolly_mc] Frame 169
"jump_throw_left"Symbol 255 MovieClip [dolly_mc] Frame 181
"duck_right"Symbol 255 MovieClip [dolly_mc] Frame 196
"duck_left"Symbol 255 MovieClip [dolly_mc] Frame 206
"idle_right"Symbol 282 MovieClip [prickles_mc] Frame 1
"idle_left"Symbol 282 MovieClip [prickles_mc] Frame 33
"idle_throw_right"Symbol 282 MovieClip [prickles_mc] Frame 65
"idle_throw_left"Symbol 282 MovieClip [prickles_mc] Frame 79
"run_right"Symbol 282 MovieClip [prickles_mc] Frame 90
"run_left"Symbol 282 MovieClip [prickles_mc] Frame 102
"run_throw_right"Symbol 282 MovieClip [prickles_mc] Frame 114
"run_throw_left"Symbol 282 MovieClip [prickles_mc] Frame 126
"jump_right"Symbol 282 MovieClip [prickles_mc] Frame 138
"jump_left"Symbol 282 MovieClip [prickles_mc] Frame 150
"jump_throw_right"Symbol 282 MovieClip [prickles_mc] Frame 162
"jump_throw_left"Symbol 282 MovieClip [prickles_mc] Frame 177
"duck_right"Symbol 282 MovieClip [prickles_mc] Frame 192
"duck_left"Symbol 282 MovieClip [prickles_mc] Frame 202
"right"Symbol 289 MovieClip [pie_splat] Frame 2
"left"Symbol 289 MovieClip [pie_splat] Frame 21
"up"Symbol 361 MovieClip Frame 1
"over"Symbol 361 MovieClip Frame 6
"down"Symbol 361 MovieClip Frame 11
"up"Symbol 380 MovieClip Frame 1
"over"Symbol 380 MovieClip Frame 6
"down"Symbol 380 MovieClip Frame 11
"off"Symbol 380 MovieClip Frame 16
"up"Symbol 392 MovieClip Frame 1
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"up"Symbol 399 MovieClip Frame 1
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"up"Symbol 407 MovieClip Frame 1
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"down"Symbol 407 MovieClip Frame 11
"off"Symbol 407 MovieClip Frame 16
"show"Symbol 428 MovieClip Frame 2
"hide"Symbol 428 MovieClip Frame 45
"up"Symbol 431 MovieClip Frame 1
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"off"Symbol 446 MovieClip Frame 1
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"off"Symbol 497 MovieClip Frame 1
"on"Symbol 497 MovieClip Frame 6
"1digit"Symbol 498 MovieClip Frame 1
"2digit"Symbol 498 MovieClip Frame 11
"on_up"Symbol 544 MovieClip Frame 1
"on_over"Symbol 544 MovieClip Frame 6
"off_up"Symbol 544 MovieClip Frame 11
"off_over"Symbol 544 MovieClip Frame 16
"show"Symbol 547 MovieClip Frame 2
"hide"Symbol 547 MovieClip Frame 36
"result1"Symbol 563 MovieClip Frame 2
"hide1"Symbol 563 MovieClip Frame 71
"result2"Symbol 563 MovieClip Frame 96
"hide2"Symbol 563 MovieClip Frame 165
"result3"Symbol 563 MovieClip Frame 200
"hide3"Symbol 563 MovieClip Frame 269
"result4"Symbol 563 MovieClip Frame 303
"hide4"Symbol 563 MovieClip Frame 372
"result5"Symbol 563 MovieClip Frame 406
"hide5"Symbol 563 MovieClip Frame 475
"show"Symbol 566 MovieClip Frame 2
"hide"Symbol 566 MovieClip Frame 36
"first"Symbol 600 MovieClip Frame 1
"firstyou"Symbol 600 MovieClip Frame 6
"second"Symbol 600 MovieClip Frame 11
"secondyou"Symbol 600 MovieClip Frame 16
"third"Symbol 600 MovieClip Frame 21
"thirdyou"Symbol 600 MovieClip Frame 26
"fourth"Symbol 600 MovieClip Frame 31
"fourthyou"Symbol 600 MovieClip Frame 36
"first"Symbol 605 MovieClip Frame 1
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"secondyou"Symbol 605 MovieClip Frame 16
"third"Symbol 605 MovieClip Frame 21
"thirdyou"Symbol 605 MovieClip Frame 26
"fourth"Symbol 605 MovieClip Frame 31
"fourthyou"Symbol 605 MovieClip Frame 36
"first"Symbol 610 MovieClip Frame 1
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"secondyou"Symbol 610 MovieClip Frame 16
"third"Symbol 610 MovieClip Frame 21
"thirdyou"Symbol 610 MovieClip Frame 26
"fourth"Symbol 610 MovieClip Frame 31
"fourthyou"Symbol 610 MovieClip Frame 36
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"firstyou"Symbol 615 MovieClip Frame 6
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"secondyou"Symbol 615 MovieClip Frame 16
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"thirdyou"Symbol 615 MovieClip Frame 26
"fourth"Symbol 615 MovieClip Frame 31
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"up"Symbol 622 MovieClip Frame 1
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http://swfchan.com/3/12696/info.shtml
Created: 5/6 -2019 16:32:22 Last modified: 5/6 -2019 16:32:22 Server time: 20/04 -2024 04:03:59