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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/40019390?noj=FRM40019390-18DC" width="1" height="1"></div>

Christmas Castle Defense.swf

This is the info page for
Flash #12697

(Click the ID number above for more basic data on this flash file.)


Text
Level

Level

Level

999

999

999

999

999

999

999

999

999

999

999

BEGIN

BEGIN

BEGIN

BEGIN

BEGIN

999

Level

BEGIN

999

Level

BEGIN

999

Level

9999

10

SAVE THE CASTLE!!!

hot hands

1000

Fire Showers

1000

Quick Melt

1000

0

Level

000

Christmas
Castle Defense

5000

DELUXE

loading Complete

MonkeyInThePants.com

MonkeyInThePants.com

MonkeyInThePants.com

armorgames.com

Created by Bryan Singh

Begin Game

ORO
&
TOXICBOMB

Game Over

Hardest Impact:

Level:

999

00000000

Score:

00000000

Again?

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = ((((((((((("http://" + mbc) + "/my/core.swf?mv=5&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } g[n] = res; return(res); } __com_mochibot__("7ed3242b", this, 10301); MovieClip.prototype.drawCircle = function (x, y, r) { var _local6 = r * 0.414213562373095; var _local5 = (r * Math.SQRT2) / 2; this.moveTo(x + r, y); this.curveTo(x + r, y + _local6, x + _local5, y + _local5); this.curveTo(x + _local6, y + r, x, y + r); this.curveTo(x - _local6, y + r, x - _local5, y + _local5); this.curveTo(x - r, y + _local6, x - r, y); this.curveTo(x - r, y - _local6, x - _local5, y - _local5); this.curveTo(x - _local6, y - r, x, y - r); this.curveTo(x + _local6, y - r, x + _local5, y - _local5); this.curveTo(x + r, y - _local6, x + r, y); }; stop();
Frame 2
stop();
Frame 3
stop();
Frame 4
sound = new Sound(); sound.attachSound("beat"); sound.start(0, 9999); song = true; sfx = new Sound(); thanks.useHandCursor = false; createEmptyMovieClip("blkFlash", 10000); blkFlash.beginFill(0, 100); blkFlash.moveTo(0, 0); blkFlash.lineTo(512, 0); blkFlash.lineTo(512, 320); blkFlash.lineTo(0, 320); blkFlash.lineTo(0, 0); blkFlash.onEnterFrame = function () { this._alpha = this._alpha * 0.9; if (this._alpha <= 5) { this.removeMovieClip(); } }; function makeSnowflake(X, Y) { _root.createEmptyMovieClip("flake" + flakeDepth, flakeDepth); flake = this["flake" + flakeDepth]; flake.beginFill(16777215, 100); flake.cacheAsBitmap.cacheAsBitmap = true; flake.drawCircle(0, 0, 5); flake._alpha = random(25) + 25; flake._xscale = 1 + flake._alpha; flake._yscale = flake._xscale; flake._alpha = flake._alpha + 15; flake._x = X; flake._y = Y; flake.xSpeed = ((random(100) - 50) * 0.001) * flake._xscale; flake.ySpeed = ((random(50) + 10) * 0.001) * flake._xscale; flake.filters = [new flash.filters.BlurFilter(Math.abs(flake.xSpeed * 2), Math.abs(flake.ySpeed * 2))]; this["flake" + flakeDepth].onEnterFrame = function () { this._y = this._y + this.ySpeed; this._x = this._x + this.xSpeed; if (((game || (this._y > 320)) || (this._x < -10)) || (this._x > 522)) { this.removeMovieClip(); } }; flakeDepth++; } clearAll(); stop(); flakeDepth = 8000; game = false; i = 0; while (i <= 100) { makeSnowflake(random(512), random(320)); i++; } onEnterFrame = function () { makeSnowflake(random(512), 0); };
Frame 5
function snowSound() { sfx.attachSound("snow" + random(5)); sfx.start(); } function manSound() { sfx.attachSound("man" + random(9)); sfx.start(); } function screamSound() { sfx.attachSound("scream" + random(4)); sfx.start(); } function otherSound(soundID) { sfx.attachSound(soundID); sfx.start(); } function makeSnowflake(X, Y) { _root.createEmptyMovieClip("flake" + flakeDepth, flakeDepth); flake = this["flake" + flakeDepth]; flake.beginFill(16777215, 100); flake.cacheAsBitmap.cacheAsBitmap = true; flake.drawCircle(0, 0, 5); flake._alpha = random(25) + 25; flake._xscale = 1 + flake._alpha; flake._yscale = flake._xscale; flake._alpha = flake._alpha + 15; flake._x = X; flake._y = Y; flake.xSpeed = ((random(120) - 60) * 0.001) * flake._xscale; flake.ySpeed = ((random(60) + 20) * 0.001) * flake._xscale; flake.filters = [new flash.filters.BlurFilter(Math.abs(flake.xSpeed * 2), Math.abs(flake.ySpeed * 2))]; this["flake" + flakeDepth].onEnterFrame = function () { if (!game) { this.removeMovieClip(); } this._y = this._y + this.ySpeed; this._x = this._x + this.xSpeed; if (this._y > ground.points[int(this._x / 4)]) { ground.build(this._x, -2); this.removeMovieClip(); } if (((this._y > 320) || (this._x < -10)) || (this._x > 522)) { this.removeMovieClip(); } }; flakeDepth++; } function makeFireflake(X, Y) { _root.createEmptyMovieClip("flake" + flakeDepth, flakeDepth); flake = this["flake" + flakeDepth]; flake.beginFill(11012875, 100); flake.cacheAsBitmap.cacheAsBitmap = true; flake.drawCircle(0, 0, 5); flake._alpha = random(25) + 25; flake._xscale = 1 + flake._alpha; flake._yscale = flake._xscale; flake._alpha = flake._alpha + 15; flake._x = X; flake._y = Y; flake.xSpeed = ((random(100) - 50) * 0.001) * flake._xscale; flake.ySpeed = ((random(50) + 10) * 0.01) * flake._xscale; flake.filters = [new flash.filters.BlurFilter(Math.abs(flake.xSpeed * 2), Math.abs(flake.ySpeed * 2))]; this["flake" + flakeDepth].onEnterFrame = function () { if (!game) { this.removeMovieClip(); } this._y = this._y + this.ySpeed; this._x = this._x + this.xSpeed; if (this._y > ground.points[int(this._x / 4)]) { ground.build(this._x, level * 0.35); this.removeMovieClip(); } if (((this._y > 320) || (this._x < -10)) || (this._x > 522)) { this.removeMovieClip(); } }; flakeDepth++; } function makeSnowChunk(X, Y, xSP, ySP) { _root.createEmptyMovieClip("flake" + flakeDepth, flakeDepth); chunk = this["flake" + flakeDepth]; chunk.beginFill(16777215, 100); chunk.cacheAsBitmap.cacheAsBitmap = true; chunk.drawCircle(0, 0, 3); chunk._xscale = 50 + random(50); chunk._yscale = chunk._xscale; chunk._x = X; chunk._y = Y; chunk._alpha = chunk._xscale; chunk.xSpeed = (xSP + (random(70) * 0.1)) - 3; chunk.ySpeed = ySP - (random(3) + 2); chunk.filters = [new flash.filters.BlurFilter(Math.abs(chunk.xSpeed), Math.abs(chunk.ySpeed))]; chunk.onEnterFrame = function () { if (!game) { this.removeMovieClip(); } this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this.ySpeed++; this.filters = [new flash.filters.BlurFilter(Math.abs(this.xSpeed), Math.abs(this.ySpeed))]; if ((this.ySpeed > 0) && (this._y > ground.points[int(this._x / 4)])) { ground.build(this._x, (-this._xscale) * 0.025); this.removeMovieClip(); } else if ((this._x < -10) || (this._x > 522)) { this.removeMovieClip(); } }; flakeDepth++; } function makeGround() { this.createEmptyMovieClip("ground", groundDepth); ground.points = new Array(); i = 0; while (i <= 128) { ground.points[ground.points.length] = 248 + random(4); i++; } ground.filters = [new flash.filters.GlowFilter(16777215, 50, 8, 8)]; ground.reload = function () { ground.filters = [new flash.filters.GlowFilter((16777215 - powerHands) - (powerHands * 256), 50, 8, 8)]; this.clear(); this.beginFill((16777215 - powerHands) - (powerHands * 256), 100); this.moveTo(0, 350); i = 0; while (i < this.points.length) { this.lineTo(i * 4, this.points[i]); i++; } this.lineTo(512, 350); this.lineTo(0, 350); }; ground.reload(); ground.build = function (X, magnitude) { if (X > 512) { return(undefined); } X = int(X / 4); pointIndex = X; this.points[X] = this.points[X] + magnitude; if (this.points[X] > 320) { this.points[X] = 320; } smooth = 0.75; while (Math.abs(this.points[X] - this.points[X + 1]) > smooth) { if (this.points[X + 1] > this.points[X]) { this.points[X + 1] = this.points[X] + smooth; } else { this.points[X + 1] = this.points[X] - smooth; } smooth = smooth + 0.5; X++; } smooth = 0.75; X = pointIndex; while (Math.abs(this.points[X] - this.points[X - 1]) > smooth) { if (this.points[X - 1] > this.points[X]) { this.points[X - 1] = this.points[X] + smooth; } else { this.points[X - 1] = this.points[X] - smooth; } smooth = smooth + 0.5; X--; } this.reload(); }; ground.useHandCursor = false; ground.onPress = function () { if (hand == "empty") { if (powerFire <= 0) { ground.build(_xmouse, 9); grabSnowball(); } else { ground.build(_xmouse, 1); } } }; } powerHands = 0; grabSnowball = function () { hand = "snowball"; createEmptyMovieClip("snowball", ballDepth); snowball.beginFill(16777215, 100); if (powerHands > 0) { snowball.flame = true; } if (snowball.flame) { if (powerHands < 0) { powerHands = 0; } snowball.beginFill(14680064, 100); } snowball.drawCircle(0, 0, 15); snowball.xSpeed = 0; snowball.ySpeed = 0; snowball._x = _xmouse; snowball._y = _ymouse; snowball.lastX = snowball._x; if ((snowball._y + 15) > ground.points[int(_xmouse / 4)]) { snowball._y = ground.points[int(_xmouse / 4)] - 15; } snowball.lastY = snowball._y; snowball.myNumber = ballDepth; snowball.hold = function () { if (this.flame && (powerHands > 0)) { powerHands--; } this._x = _xmouse; this._y = _ymouse; if (this.flame && (random(5) == 0)) { makeFireflake(this._x, this._y); } if ((this._y + 15) > ground.points[int(this._x / 4)]) { this._y = ground.points[int(this._x / 4)] - 15; } this.xSpeed = (((this.xSpeed + this.xSpeed) + this._x) - this.lastX) / 3; this.ySpeed = (((this.ySpeed + this.ySpeed) + this._y) - this.lastY) / 3; if (this.flame) { this.filters = [new flash.filters.GlowFilter(14680064, 50, 8, 8), new flash.filters.BlurFilter(Math.abs(this.xSpeed) + (Math.abs(this.ySpeed) / 2), (Math.abs(this.xSpeed) / 2) + Math.abs(this.ySpeed, 1))]; } else { this.filters = [new flash.filters.GlowFilter(16777215, 50, 8, 8), new flash.filters.BlurFilter(Math.abs(this.xSpeed) + (Math.abs(this.ySpeed) / 2), (Math.abs(this.xSpeed) / 2) + Math.abs(this.ySpeed, 1))]; } this.lastX = this._x; this.lastY = this._y; }; snowball.onEnterFrame = snowball.hold; onMouseUp = function () { hand = "empty"; snowball.onEnterFrame = function () { this.ySpeed++; this.xSpeed = this.xSpeed * 0.98; this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; if (this.flame && (random(2) == 0)) { makeFireflake(this._x, this._y); } if (this.flame) { this.filters = [new flash.filters.GlowFilter(14680064, 50, 8, 8), new flash.filters.BlurFilter(Math.abs(this.xSpeed) + (Math.abs(this.ySpeed) / 2), (Math.abs(this.xSpeed) / 2) + Math.abs(this.ySpeed, 1))]; } else { this.filters = [new flash.filters.GlowFilter(16777215, 50, 8, 8), new flash.filters.BlurFilter(Math.abs(this.xSpeed) + (Math.abs(this.ySpeed) / 2), (Math.abs(this.xSpeed) / 2) + Math.abs(this.ySpeed, 1))]; } if (this._y > ground.points[int(this._x / 4)]) { snowSound(); if (this.flame) { ground.build(this._x, this.ySpeed * 0.2); } else { ground.build(this._x, -10); } makeSnowChunk(this._x, this._y - 3, this.xSpeed * 0.5, (-this.ySpeed) * 0.2); makeSnowChunk(this._x, this._y - 3, this.xSpeed * 0.5, (-this.ySpeed) * 0.2); makeSnowChunk(this._x, this._y - 3, this.xSpeed * 0.5, (-this.ySpeed) * 0.2); this.removeMovieClip(); } if (this._y > 350) { this.removeMovieClip(); } }; snowball.useHandCursor = false; snowball.onPress = function () { this.removeMovieClip(); grabSnowball(); }; snowball._name = "snowball" + snowball.myNumber; onMouseUp = null; }; ballDepth++; if (ballDepth > highestBall) { ballDepth = lowestBall; } }; function grabMan(id) { hand = "man"; handMan = this["man" + id]; handMan.frame1(); handMan.xSpeed = 0; handMan.ySpeed = 0; handMan.lastX = handMan._x; if (handMan._y > ground.points[int(_xmouse / 4)]) { handMan._y = ground.points[int(_xmouse / 4)]; } handMan.lastY = handMan._y; handMan.onEnterFrame = function () { this._x = _xmouse; this._y = _ymouse; if (this._y > ground.points[int(this._x / 4)]) { this._y = ground.points[int(this._x / 4)]; } this.xSpeed = ((this.xSpeed + this._x) - this.lastX) / 2; this.ySpeed = ((this.ySpeed + this._y) - this.lastY) / 2; this.filters = [new flash.filters.BlurFilter(Math.abs(this.xSpeed) + (Math.abs(this.ySpeed) / 2), (Math.abs(this.xSpeed) / 2) + Math.abs(this.ySpeed, 1))]; this.lastX = this._x; this.lastY = this._y; }; onMouseUp = function () { hand = "empty"; handMan.onEnterFrame = function () { this.ySpeed++; this.xSpeed = this.xSpeed * 0.98; this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; this._rotation = 90 + ((Math.atan2(this.ySpeed, this.xSpeed) * 180) / Math.PI); if ((this._y < 0) && (!this._parent["arrow" + this.myNumber])) { screamSound(); this._parent.attachMovie("arrow", "arrow" + this.myNumber, this.myNumber + 1000); this._parent["arrow" + this.myNumber].myNumber = this.myNumber; this._parent["arrow" + this.myNumber]._x = this._x; this._parent["arrow" + this.myNumber]._yscale = 0; this._parent["arrow" + this.myNumber].onEnterFrame = function () { this._x = this._parent["man" + this.myNumber]._x; this._yscale = -int(this._parent["man" + this.myNumber]._y / 10); if (this._yscale > 200) { this._yscale = 200; } this._rotation = this._parent["man" + this.myNumber].xSpeed * 3; }; } else if ((this._y > 0) && (this._parent["arrow" + this.myNumber])) { this._parent["arrow" + this.myNumber].removeMovieClip(); } this.yScale = 125 + Math.abs(this.ySpeed); this.xScale = 125 + Math.abs(this.ySpeed); this.filters = [new flash.filters.BlurFilter(Math.abs(this.xSpeed) + (Math.abs(this.ySpeed) / 5), Math.abs(this.ySpeed) / 5)]; if (this._y > ground.points[int(this._x / 4)]) { if ((this.ySpeed > 13) || (Math.abs(this.xSpeed) > 10)) { this._y = this._y - this.ySpeed; snowSound(); ground.build(this._x, this.ySpeed * 0.4); i = 0; while (i < 5) { makeSnowChunk(this._x, this._y, this.xSpeed * 0.2, (-this.ySpeed) * 0.2); i++; } score = score + int(this.ySpeed + (Math.abs(this.xSpeed) / 3)); attachMovie("score", "score" + this.myNumber, this.myNumber + 1000); sco = this._parent["score" + this.myNumber]; sco.score = int(this.ySpeed + (Math.abs(this.xSpeed) / 3)); if (int(this.ySpeed + (Math.abs(this.xSpeed) / 3)) >= _root.hardest) { _root.hardest = int(this.ySpeed + (Math.abs(this.xSpeed) / 3)); } sco._x = this._x; sco._y = ground.points[int(this._x / 4)]; sco._alpha = 75; sco.onEnterFrame = function () { this._alpha = this._alpha - 1.5; if (this._alpha < 10) { this.removeMovieClip(); } }; this.removeMovieClip(); } else { this.filters = [new flash.filters.BlurFilter(0, 0, 0)]; this.onEnterFrame = this.walk; } } if (this._y > 350) { this.removeMovieClip(); } }; onMouseUp = null; }; } makeFish = function () { baddiesAlive++; attachMovie("fish", "man", manDepth); man._x = -50; man._y = ground.points[0] - 20; man.health = 9; man.onUnload = function () { baddiesAlive--; }; man.xSpeed = 6; man.ySpeed = -8; man.useHandCursor = false; man.hurt._alpha = 0; man.hurt.onEnterFrame = function () { if (this._alpha > 0) { this._alpha = this._alpha * 0.5; } }; man.onEnterFrame = function () { makeSnowflake((this._x + random(20)) - 10, this._y + random(20)); if (random(2) == 0) { makeSnowflake((this._x + random(20)) - 10, this._y + random(20)); } this.filters = [new flash.filters.BlurFilter(2, Math.abs(this.ySpeed) / 4, 1)]; this._y = this._y + this.ySpeed; this._x = this._x + this.xSpeed; this.ySpeed = this.ySpeed + 0.2; this._rotation = (Math.atan2(this.ySpeed, this.xSpeed) * 90) / Math.PI; i = lowestBall; while (i <= highestBall) { snowballer = this._parent["snowball" + i]; if (((snowballer.ySpeed > 6) || (Math.abs(snowballer.xSpeed) > 6)) && (this.hitTest(snowballer))) { j = 0; while (j <= 15) { makeSnowChunk(snowballer._x, snowballer._y, random(10) - 5, -random(5)); j++; } score = score + 50; this.health = this.health - 2; if (snowballer.flame) { this.health = this.health - 2; } this.hurt._alpha = 100; this._parent["snowball" + i].removeMovieClip(); } i++; } if ((this._x > 300) && (castle.hitTest(this._x + 25, this._y, true))) { otherSound("moo"); castle.gotoAndPlay("hurt"); i = 0; while (i <= 50) { makeSnowChunk((this._x + random(20)) - 10, (this._y + random(20)) - 10, (random(60) * 0.1) - 1, ((-random(40)) * 0.1) - 5); i++; } this.removeMovieClip(); } if (this.health <= 0) { otherSound("moo"); score = score + 250; attachMovie("score", "score" + this.myNumber, this.myNumber + 1000); sco = this._parent["score" + this.myNumber]; sco.score = 250; sco._x = this._x; sco._y = ground.points[int(this._x / 4)]; sco._alpha = 75; sco.onEnterFrame = function () { this._y--; this._alpha = this._alpha - 1.5; if (this._alpha < 10) { this.removeMovieClip(); } }; i = 0; while (i <= 10) { makeFireflake((this._x + random(50)) - 25, (this._y - 10) - random(10)); i++; } this.removeMovieClip(); } }; man.onPress = function () { snowSound(); this.health--; i = 0; while (i <= 3) { makeSnowChunk(this._x, this._y - 20, random(7) - 4, (-random(3)) - 4); i++; } this.hurt._alpha = 100; score = score + ((15 - this.health) * 5); }; man._name = "man" + manDepth; manDepth++; if (manDepth > highestMan) { manDepth = lowestMan; } }; makeTrebuchet = function () { baddiesAlive++; attachMovie("trebuchet", "man", manDepth); man._x = -30; man._y = ground.points[0]; man.gotoAndStop(52); man.health = 15; man.onUnload = function () { baddiesAlive--; }; man.filters = [new flash.filters.BlurFilter(1, 0, 1)]; man.useHandCursor = false; man.hurt.onEnterFrame = function () { if (this._alpha > 0) { this._alpha = this._alpha * 0.5; } }; man.onEnterFrame = function () { this._y = this._y + ((ground.points[int(this._x / 4)] - this._y) * 0.5); this._rotation = this._rotation + ((((Math.atan2(ground.points[int((this._x + 13) / 4)] - ground.points[int((this._x - 13) / 4)], 26) * 90) / Math.PI) - this._rotation) * 0.5); this._x = this._x + 2; if (((this._currentframe == 52) && (this._x > 150)) && (random(10) == 0)) { this.play(); } if (this._currentframe == (this._totalframes - 5)) { i = 0; while (i <= 50) { makeSnowChunk(this._x, this._y - 90, (random(40) * 0.1) + 8, ((-random(40)) * 0.1) - 3); i++; } } i = lowestBall; while (i <= highestBall) { snowballer = this._parent["snowball" + i]; if (((snowballer.ySpeed > 6) || (Math.abs(snowballer.xSpeed) > 6)) && (this.hitTest(snowballer))) { j = 0; while (j <= 15) { makeSnowChunk(snowballer._x, snowballer._y, random(10) - 5, -random(5)); j++; } score = score + 50; this.health = this.health - 3; if (snowballer.flame) { this.health = this.health - 2; } this.hurt._alpha = 100; this._parent["snowball" + i].removeMovieClip(); } i++; } if ((this._x > 300) && (castle.hitTest(this._x + 15, this._y, true))) { castle.gotoAndPlay("hurt"); i = 0; while (i <= 50) { makeSnowChunk((this._x + random(20)) - 10, (this._y + random(20)) - 10, (random(60) * 0.1) - 1, ((-random(40)) * 0.1) - 5); i++; } this.removeMovieClip(); } if (this.health <= 0) { ground.build(this._x - 15, 25); ground.build(this._x + 15, 25); score = score + 100; attachMovie("score", "score" + this.myNumber, this.myNumber + 1000); sco = this._parent["score" + this.myNumber]; sco.score = 100; sco._x = this._x; sco._y = ground.points[int(this._x / 4)]; sco._alpha = 75; sco.onEnterFrame = function () { this._y--; this._alpha = this._alpha - 1.5; if (this._alpha < 10) { this.removeMovieClip(); } }; i = 0; while (i <= 10) { makeSnowChunk(this._x, (this._y - 10) - random(10), random(7) - 4, (-random(3)) - 4); i++; } i = 0; while (i <= 10) { makeFireflake((this._x + random(50)) - 25, (this._y - 10) - random(10)); i++; } this.removeMovieClip(); } }; man.onPress = function () { snowSound(); this.health--; i = 0; while (i <= 3) { makeSnowChunk(this._x, this._y - 20, random(7) - 4, (-random(3)) - 4); i++; } this.hurt._alpha = 100; score = score + ((10 - this.health) * 5); }; man._name = "man" + manDepth; manDepth++; if (manDepth > highestMan) { manDepth = lowestMan; } }; makeJetski = function () { baddiesAlive++; otherSound("snowmobile"); attachMovie("jetski", "man", manDepth); man._x = 0; man._y = ground.points[0]; man._yscale = 120; man._xscale = 120; man.onUnload = function () { baddiesAlive--; }; man.ySpeed = 0; man.useHandCursor = false; man.onEnterFrame = function () { this._x = this._x + 7; if (this._y > ground.points[int(this._x / 4)]) { this.ySpeed = (this.ySpeed + (ground.points[int(this._x / 4)] - this._y)) / 1.9; this._y = this._y + ((ground.points[int(this._x / 4)] - this._y) * 0.5); makeSnowChunk(this._x, this._y, -3, (-random(2)) - 1); makeSnowChunk(this._x, this._y, -3, (-random(2)) - 1); this._rotation = this._rotation + (((-Math.abs((Math.atan2(this.ySpeed, 4) * 180) / Math.PI)) - this._rotation) * 0.5); } else { this._y = this._y + this.ySpeed; this.ySpeed++; this._rotation = this._rotation + ((((Math.atan2(this.ySpeed, 4) * 100) / Math.PI) - this._rotation) * 0.3); } i = lowestBall; while (i <= highestBall) { if (((this._parent["snowball" + i].ySpeed > 6) || (Math.abs(this._parent["snowball" + i].xSpeed) > 6)) && (this.hitTest(this._parent["snowball" + i]))) { i = 0; while (i <= 15) { makeSnowChunk(this._x, this._y - random(10), random(7) - 3, (-random(5)) - 2); i++; } score = score + 10; this.removeMovieClip(); } i++; } this.filters = [new flash.filters.BlurFilter(2, this.Math.abs(ySpeed), 1)]; if ((this._x > 300) && (castle.hitTest(this._x, this._y, true))) { castle.gotoAndPlay("hurt"); i = 0; while (i <= 50) { makeSnowChunk(this._x, this._y, (random(25) * 0.1) + 2, ((-random(40)) * 0.1) - 5); i++; } this.removeMovieClip(); } }; man.onPress = function () { snowSound(); manSound(); i = 0; while (i <= 10) { makeSnowChunk(this._x, this._y, random(4) + 4, (-random(3)) - 1); i++; } ground.build(this._x, 20); score = score + (400 - this._x); attachMovie("score", "score" + this.myNumber, this.myNumber + 1000); sco = this._parent["score" + this.myNumber]; sco.score = 400 - this._x; sco._x = this._x; sco._y = ground.points[int(this._x / 4)]; sco._alpha = 75; sco.onEnterFrame = function () { this._alpha = this._alpha - 1.5; this._y = this._y - 0.5; if (this._alpha < 10) { this.removeMovieClip(); } }; this.removeMovieClip(); }; man._name = "man" + manDepth; manDepth++; if (manDepth > highestMan) { manDepth = lowestMan; } }; makePerson = function () { baddiesAlive++; createEmptyMovieClip("man", manDepth); man._xscale = 160; man._yscale = 160; man.myNumber = manDepth; man.speed = (random(10) * 0.1) + 1; man.shirtColor = random(16777215); man.pantsColor = 255 + (random(65535) * 16); man.skinColor = (((random(16) * 65536) + (random(16) * 256)) + random(16)) + 14716992; man.onUnload = function () { baddiesAlive--; }; man.frame1 = function () { this.clear(); this.beginFill(0, 0); this.moveTo(-5, 0); this.lineTo(5, 0); this.lineTo(5, -15); this.lineTo(-5, -15); this.lineTo(-5, 0); this.beginFill(this.shirtColor, 100); this.moveTo(2, -6); this.lineTo(-1, -6); this.lineTo(-2, -11); this.lineTo(2, -11); this.lineTo(2, -6); this.beginFill(this.pantsColor, 100); this.moveTo(-2, 0); this.lineTo(2, 0); this.lineTo(2, -6); this.lineTo(-1, -6); this.lineTo(1, 0); this.lineTo(0, -4); this.lineTo(-1, 0); this.lineTo(-2, 0); this.beginFill(this.skinColor, 100); this.drawCircle(0, -11, 2); }; man.frame2 = function () { this.clear(); this.beginFill(0, 0); this.moveTo(-5, 0); this.lineTo(5, 0); this.lineTo(5, -15); this.lineTo(-5, -15); this.lineTo(-5, 0); this.beginFill(this.shirtColor, 100); this.moveTo(2, -6); this.lineTo(-1, -6); this.lineTo(-2, -11); this.lineTo(2, -11); this.lineTo(2, -6); this.beginFill(this.pantsColor, 100); this.moveTo(-1, -6); this.lineTo(2, -6); this.lineTo(4, -5); this.lineTo(4, -3); this.lineTo(2, -4); this.lineTo(0, -4); this.lineTo(-2, 0); this.lineTo(-3, 0); this.lineTo(-1, -6); this.beginFill(this.skinColor, 100); this.drawCircle(0, -11, 2); }; man.frame3 = function () { this.clear(); this.beginFill(0, 0); this.moveTo(-5, 0); this.lineTo(5, 0); this.lineTo(5, -15); this.lineTo(-5, -15); this.lineTo(-5, 0); this.beginFill(this.shirtColor, 100); this.moveTo(2, -6); this.lineTo(-1, -6); this.lineTo(-2, -11); this.lineTo(2, -11); this.lineTo(2, -6); this.beginFill(this.pantsColor, 100); this.moveTo(2, -6); this.lineTo(-1, -6); this.lineTo(-4, -2); this.lineTo(-3, -2); this.lineTo(-1, -4); this.lineTo(1, -4); this.lineTo(2, 0); this.lineTo(3, 0); this.lineTo(2, -6); this.beginFill(this.skinColor, 100); this.drawCircle(0, -11, 2); }; man._x = 0; man._y = ground.points[0]; man.timer = 10; man.frame2(); man.walk = function () { this.timer--; if (this.timer == 15) { this.frame2(); } else if (this.timer == 10) { this.frame1(); } else if (this.timer == 5) { this.frame3(); } else if (this.timer == 0) { this.frame1(); this.timer = 20; } this._x = this._x + this.speed; this._y = ground.points[int(this._x / 4)]; this._rotation = this._rotation + (((-90 + ((Math.atan2(4, ground.points[int(this._x / 4)] - ground.points[int((this._x + 4) / 4)]) * 180) / Math.PI)) - this._rotation) * 0.3); i = lowestBall; while (i <= highestBall) { if (((this._parent["snowball" + i].ySpeed > 6) || (Math.abs(this._parent["snowball" + i].xSpeed) > 6)) && (this.hitTest(this._parent["snowball" + i]))) { manSound(); makeSnowChunk(this._x, this._y - random(10), random(7) - 3, (-random(5)) - 2); makeSnowChunk(this._x, this._y - random(10), random(7) - 3, (-random(5)) - 2); makeSnowChunk(this._x, this._y - random(10), random(7) - 3, (-random(5)) - 2); makeSnowChunk(this._x, this._y - random(10), random(7) - 3, (-random(5)) - 2); score = score + 18; this.removeMovieClip(); } i++; } if ((this._x > 300) && (castle.hitTest(this._x, this._y, true))) { i = 0; while (i <= 20) { makeSnowChunk(this._x, this._y - random(10), random(7), (-random(5)) - 3); i++; } castle.gotoAndPlay("hurt"); this.removeMovieClip(); } if (this._x > 520) { this.removeMovieClip(); } }; man.onEnterFrame = man.walk; man.useHandCursor = false; man.onPress = function () { manSound(); grabMan(this.myNumber); }; man._name = "man" + manDepth; manDepth++; if (manDepth > highestMan) { manDepth = lowestMan; } }; _root.createEmptyMovieClip("hand", 200); hand.beginFill(16716049, 100); hand.drawCircle(0, 0, 3); hand._alpha = 0; hand.onEnterFrame = function () { if (powerFire > 0) { if (this._alpha < 100) { this._alpha = this._alpha + ((100 - this._alpha) * 0.5); } this.filters = [new flash.filters.GlowFilter(16716049, powerFire, 10, 10), new flash.filters.BlurFilter(Math.abs(_xmouse - this._x), Math.abs(_ymouse - this._y), 1)]; this._x = _xmouse; this._y = _ymouse; powerFire--; makeFireflake(_xmouse, _ymouse); if (random(2) == 0) { makeFireflake(_xmouse, _ymouse); } Mouse.hide(); } if (powerFire <= 0) { Mouse.show(); this._alpha = this._alpha * 0.5; } }; attachMovie("hud", "hud", 199); meltPrice = 1200; firePrice = 1400; handsPrice = 1600; hud.melt.onPress = function () { if (score >= meltPrice) { score = score - meltPrice; powerMelt = powerMelt + 100; } }; hud.melt.onEnterFrame = function () { if (this.hitTest(_xmouse, _ymouse)) { if (score >= meltPrice) { this.gotoAndStop(2); } else { this.gotoAndStop(3); } } else { this.gotoAndStop(1); } }; hud.fire.onEnterFrame = function () { if (this.hitTest(_xmouse, _ymouse)) { if (score >= firePrice) { this.gotoAndStop(2); } else { this.gotoAndStop(3); } } else { this.gotoAndStop(1); } }; hud.fire.onPress = function () { if (score >= firePrice) { score = score - firePrice; powerFire = powerFire + 100; } }; hud.hands.onEnterFrame = function () { if (this.hitTest(_xmouse, _ymouse)) { if (score >= handsPrice) { this.gotoAndStop(2); } else { this.gotoAndStop(3); } } else { this.gotoAndStop(1); } }; hud.hands.onPress = function () { if (score >= handsPrice) { score = score - handsPrice; powerHands = powerHands + 75; } }; stop(); game = true; groundDepth = 2; lowestBall = 2000; highestBall = 2010; ballDepth = lowestBall; lowestFlake = 8000; flakeDepth = lowestFlake; lowestMan = 5000; highestMan = 5100; manDepth = lowestMan; sound = new Sound(); makeGround(); powerMelt = 0; powerFire = 0; powerHands = 0; hardest = 0; score = 0; level = 0; mans = 0; attachMovie("dying", "dying", 10); dying.remaining = 1000; dying._visible = false; i = 0; while (i <= 50) { makeSnowflake(random(500), random(ground.points[0])); i++; } snowTimer = 1; mobileTimer = 0; mobileCount = 0; manTimer = 0; manCount = 0; fishTimer = 0; fishCount = 0; trebTimer = 0; trebCount = 0; hand = "empty"; baddiesAlive = 0; onEnterFrame = function () { if (powerMelt > 0) { tempPos = random(212) + 300; ground.build(tempPos, 2); _root.createEmptyMovieClip("flake" + flakeDepth, flakeDepth); flake = this["flake" + flakeDepth]; flake.beginFill(16716049, 100); flake.drawCircle(0, 0, 5); flake._alpha = random(25) + 25; flake._xscale = flake._alpha; flake._yscale = flake._xscale; flake._x = tempPos; flake._y = ground.points[int(tempPos / 4)]; flake.filters = [new flash.filters.BlurFilter(0, 4, 1)]; flake.onEnterFrame = function () { this._y--; this._alpha = this._alpha - 2; if (this._alpha <= 5) { this.removeMovieClip; } }; powerMelt--; flakeDepth++; } if (manCount > 0) { if (manTimer <= 0) { makePerson(); manCount--; manTimer = 75 - (level * (random(5) + 3)); if (manTimer < 10) { manTimer = 10; } } else { manTimer--; } } if (mobileCount > 0) { if (mobileTimer <= 0) { makeJetski(); mobileCount--; mobileTimer = 120 - (level * (random(3) + 1)); if (mobileTimer < 10) { mobileTimer = 10; } } else { mobileTimer--; } } if (trebCount > 0) { if (trebTimer <= 0) { makeTrebuchet(); trebCount--; trebTimer = 220 - (level * (random(4) + 1)); if (trebTimer < 10) { trebTimer = 10; } } else { trebTimer--; } } if (fishCount > 0) { if (fishTimer <= 0) { makeFish(); fishCount--; fishTimer = 250 - (level * (random(4) + 1.5)); if (fishTimer < 10) { fishTimer = 10; } } else { fishTimer--; } } if ((((((manCount + mobileCount) + trebCount) + fishCount) + baddiesAlive) == 0) && (!lvl)) { nextLevel(); } if (snowTimer <= 0) { switch (level) { case 1 : makeSnowflake(random(500), 0); snowTimer = 3; break; case 2 : makeSnowflake(random(500), 0); snowTimer = 2; break; case 3 : case 4 : makeSnowflake(random(500), 0); snowTimer = 1; break; default : makeSnowflake(random(500), 0); snowTimer = 0; } } else { snowTimer--; } }; dying.onEnterFrame = function () { this.avg = 0; this.amnt = 0; i = 75; while (i < ground.points.length) { this.avg = this.avg + ground.points[i]; this.amnt++; i = i + 5; } this.avg = this.avg / this.amnt; if (this.avg < 140) { if (avg < 100) { this.remaining--; } if (avg < 50) { this.remaining--; } this._visible = true; this.remaining = this.remaining - 2; if (this.remaining <= 0) { gameOver(); } } else { this._visible = false; if (this.remaining < 1099) { this.remaining++; } } this.timer = int(this.remaining * 0.01); }; nextLevel = function () { _root.attachMovie("nextLevel", "lvl", 3); lvl._x = 256; lvl._y = 160; level++; i = 0; while (i < (levl * 10)) { makeSnowflake(random(500), 0); i++; } lvl.onEnterFrame = function () { if ((level > 1) && (random(3) == 0)) { makeFireflake(random(500), 0); } if (this._currentframe == this._totalframes) { stop(); manCount = level * 4; manTimer = 0; if (level > 1) { mobileCount = int(level * 2); mobileTimer = random(50) + 30; } if (level > 2) { trebCount = level - 1; trebTimer = random(80) + 100; } if (level > 3) { fishCount = int(level * 0.75) - 2; fishTimer = random(100) + 150; } this.removeMovieClip(); } }; }; nextLevel(); gameOver = function () { clearAll(); gotoAndStop ("gameOver"); }; clearAll = function () { ground.removeMovieClip(); i = lowestMan; while (i <= highestMan) { this["man" + i].removeMovieClip(); i++; } i = lowestBall; while (i <= highestBall) { this["snowball" + i].removeMovieClip(); i++; } snowball.removeMovieClip(); lvl.removeMovieClip(); dying.removeMovieClip(); hand.removeMovieClip(); hud.removeMovieClip(); Mouse.show(); delete onEnterFrame; delete onMouseDown; delete onMouseUp; game = false; };
Frame 6
sound.attachSound("beat"); sound.stop(); sound.attachSound("end"); sound.start(); function makeSnowflake(X, Y) { _root.createEmptyMovieClip("flake" + flakeDepth, flakeDepth); flake = this["flake" + flakeDepth]; flake.beginFill(16777215, 100); flake.cacheAsBitmap.cacheAsBitmap = true; flake.drawCircle(0, 0, 5); flake._alpha = random(25) + 25; flake._xscale = 1 + flake._alpha; flake._yscale = flake._xscale; flake._alpha = flake._alpha + 15; flake._x = X; flake._y = Y; flake.xSpeed = ((random(100) - 50) * 0.001) * flake._xscale; flake.ySpeed = ((random(50) + 10) * 0.001) * flake._xscale; flake.filters = [new flash.filters.BlurFilter(Math.abs(flake.xSpeed * 2), Math.abs(flake.ySpeed * 2))]; this["flake" + flakeDepth].onEnterFrame = function () { this._y = this._y + this.ySpeed; this._x = this._x + this.xSpeed; if (((game || (this._y > 320)) || (this._x < -10)) || (this._x > 522)) { this.removeMovieClip(); } }; flakeDepth++; } stop(); clearAll(); i = 0; while (i <= 100) { makeSnowflake(random(512), random(320)); i++; } onEnterFrame = function () { makeSnowflake(random(512), 0); }; createEmptyMovieClip("blkFlash", 10000); blkFlash.beginFill(0, 100); blkFlash.moveTo(0, 0); blkFlash.lineTo(512, 0); blkFlash.lineTo(512, 320); blkFlash.lineTo(0, 320); blkFlash.lineTo(0, 0); blkFlash.onEnterFrame = function () { this._alpha = this._alpha * 0.9; if (this._alpha <= 5) { this.removeMovieClip(); } };
Symbol 65 MovieClip [trebuchet] Frame 1
Symbol 65 MovieClip [trebuchet] Frame 22
stop();
Symbol 103 MovieClip [pickup] Frame 1
stop();
Symbol 109 MovieClip Frame 1
stop();
Symbol 112 MovieClip Frame 1
stop();
Symbol 123 Button
on (release) { if (_quality == "LOW") { _quality = "HIGH"; } else if (_quality == "HIGH") { _quality = "MEDIUM"; } else { _quality = "LOW"; } }
Symbol 125 Button
on (release) { if (_parent.song) { _parent.sound.attachSound("beat"); _parent.sound.stop(); _parent.song = false; } else { _parent.sound.attachSound("beat"); _parent.sound.start(0, 9999); _parent.song = true; } }
Symbol 140 Button
on (press) { getURL ("http://www.monkeyinthepants.com", "_blank"); }
Symbol 142 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 146 Button
on (release) { play(); }
Symbol 151 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 159 MovieClip Frame 81
_parent.play(); _root.play();
Symbol 162 Button
on (press) { getURL ("http://www.monkeyinthepants.com", "_blank"); }
Symbol 166 MovieClip Frame 177
stop(); _parent.play();
Symbol 171 MovieClip Frame 1
stop();
Symbol 171 MovieClip Frame 2
play(); _parent.snowSound(); _parent.otherSound("hurt");
Symbol 173 Button
on (release) { gotoAndStop ("main"); }
Symbol 190 Button
on (release) { gotoAndStop ("title"); }

Library Items

Symbol 1 Sound [end]
Symbol 2 Sound [snowmobile]
Symbol 3 Sound [snow4]
Symbol 4 Sound [snow3]
Symbol 5 Sound [snow2]
Symbol 6 Sound [snow1]
Symbol 7 Sound [snow0]
Symbol 8 Sound [scream3]
Symbol 9 Sound [scream2]
Symbol 10 Sound [scream1]
Symbol 11 Sound [scream0]
Symbol 12 Sound [moo]
Symbol 13 Sound [man8]
Symbol 14 Sound [man7]
Symbol 15 Sound [man6]
Symbol 16 Sound [man5]
Symbol 17 Sound [man4]
Symbol 18 Sound [man3]
Symbol 19 Sound [man2]
Symbol 20 Sound [man1]
Symbol 21 Sound [man0]
Symbol 22 Sound [hurt]
Symbol 23 Sound [beat]Used by:159
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClip [arrow]Uses:24
Symbol 26 FontUsed by:27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 55 66 67 113 114 115 116 117 118 119 120 121 161 172 189
Symbol 27 TextUses:26Used by:54
Symbol 28 TextUses:26Used by:54
Symbol 29 TextUses:26Used by:54
Symbol 30 EditableTextUses:26Used by:54
Symbol 31 EditableTextUses:26Used by:54
Symbol 32 EditableTextUses:26Used by:54
Symbol 33 EditableTextUses:26Used by:54
Symbol 34 EditableTextUses:26Used by:54
Symbol 35 EditableTextUses:26Used by:54
Symbol 36 EditableTextUses:26Used by:54
Symbol 37 EditableTextUses:26Used by:54
Symbol 38 EditableTextUses:26Used by:54
Symbol 39 EditableTextUses:26Used by:54
Symbol 40 EditableTextUses:26Used by:54
Symbol 41 TextUses:26Used by:54
Symbol 42 TextUses:26Used by:54
Symbol 43 TextUses:26Used by:54
Symbol 44 TextUses:26Used by:54
Symbol 45 TextUses:26Used by:54
Symbol 46 EditableTextUses:26Used by:54
Symbol 47 TextUses:26Used by:54
Symbol 48 TextUses:26Used by:54
Symbol 49 EditableTextUses:26Used by:54
Symbol 50 TextUses:26Used by:54
Symbol 51 TextUses:26Used by:54
Symbol 52 EditableTextUses:26Used by:54
Symbol 53 TextUses:26Used by:54
Symbol 54 MovieClip [nextLevel]Uses:27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53
Symbol 55 EditableTextUses:26Used by:56
Symbol 56 MovieClip [score]Uses:55
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [jetski]Uses:57
Symbol 59 GraphicUsed by:65
Symbol 60 GraphicUsed by:65
Symbol 61 GraphicUsed by:65
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClip [trebuchet]Uses:59 60 61 63 64
Symbol 66 EditableTextUses:26Used by:68
Symbol 67 TextUses:26Used by:68
Symbol 68 MovieClip [dying]Uses:66 67
Symbol 69 GraphicUsed by:98
Symbol 70 GraphicUsed by:98
Symbol 71 GraphicUsed by:98
Symbol 72 GraphicUsed by:96
Symbol 73 GraphicUsed by:96
Symbol 74 GraphicUsed by:96
Symbol 75 GraphicUsed by:96
Symbol 76 GraphicUsed by:96
Symbol 77 GraphicUsed by:96
Symbol 78 GraphicUsed by:96
Symbol 79 GraphicUsed by:96
Symbol 80 GraphicUsed by:96
Symbol 81 GraphicUsed by:96
Symbol 82 GraphicUsed by:96
Symbol 83 GraphicUsed by:96
Symbol 84 GraphicUsed by:96
Symbol 85 GraphicUsed by:96
Symbol 86 GraphicUsed by:96
Symbol 87 GraphicUsed by:96
Symbol 88 GraphicUsed by:96
Symbol 89 GraphicUsed by:96
Symbol 90 GraphicUsed by:96
Symbol 91 GraphicUsed by:96
Symbol 92 GraphicUsed by:96
Symbol 93 GraphicUsed by:96
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95Used by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [fish]Uses:69 70 71 96 97
Symbol 99 GraphicUsed by:103
Symbol 100 GraphicUsed by:103
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip [pickup]Uses:99 100 101 102Used by:126
Symbol 104 GraphicUsed by:109
Symbol 105 GraphicUsed by:109
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109 112
Symbol 108 GraphicUsed by:109 112
Symbol 109 MovieClipUses:104 105 106 107 108Used by:126
Symbol 110 GraphicUsed by:112
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:110 111 107 108Used by:126
Symbol 113 TextUses:26Used by:126
Symbol 114 EditableTextUses:26Used by:126
Symbol 115 TextUses:26Used by:126
Symbol 116 EditableTextUses:26Used by:126
Symbol 117 TextUses:26Used by:126
Symbol 118 EditableTextUses:26Used by:126
Symbol 119 EditableTextUses:26Used by:126
Symbol 120 TextUses:26Used by:126
Symbol 121 EditableTextUses:26Used by:126
Symbol 122 GraphicUsed by:123
Symbol 123 ButtonUses:122Used by:126
Symbol 124 GraphicUsed by:125
Symbol 125 ButtonUses:124Used by:126
Symbol 126 MovieClip [hud]Uses:103 109 112 113 114 115 116 117 118 119 120 121 123 125
Symbol 127 GraphicUsed by:Timeline
Symbol 128 FontUsed by:129
Symbol 129 TextUses:128Used by:Timeline
Symbol 130 FontUsed by:131
Symbol 131 TextUses:130Used by:Timeline
Symbol 132 FontUsed by:133
Symbol 133 TextUses:132Used by:Timeline
Symbol 134 FontUsed by:135 136 137 138 141 175
Symbol 135 TextUses:134Used by:Timeline
Symbol 136 TextUses:134Used by:140
Symbol 137 TextUses:134Used by:140
Symbol 138 TextUses:134Used by:140 162
Symbol 139 GraphicUsed by:140 142
Symbol 140 ButtonUses:136 137 138 139Used by:Timeline
Symbol 141 TextUses:134Used by:142
Symbol 142 ButtonUses:141 139Used by:Timeline
Symbol 143 GraphicUsed by:146
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 ButtonUses:143 144 145Used by:Timeline
Symbol 147 GraphicUsed by:159
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:159
Symbol 150 GraphicUsed by:151 162
Symbol 151 ButtonUses:150Used by:159
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:159
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:159
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:159
Symbol 158 SoundUsed by:159
Symbol 159 MovieClipUses:147 23 149 151 153 155 157 158 SS1Used by:Timeline
Symbol 160 GraphicUsed by:166
Symbol 161 TextUses:26Used by:163
Symbol 162 ButtonUses:138 150Used by:163
Symbol 163 MovieClipUses:161 162Used by:166
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:166
Symbol 166 MovieClipUses:160 163 165 SS2Used by:Timeline
Symbol 167 GraphicUsed by:170
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:170
Symbol 170 MovieClipUses:167 169Used by:171
Symbol 171 MovieClipUses:170Used by:Timeline
Symbol 172 TextUses:26Used by:173
Symbol 173 ButtonUses:172Used by:Timeline
Symbol 174 GraphicUsed by:178
Symbol 175 TextUses:134Used by:176
Symbol 176 MovieClipUses:175Used by:178
Symbol 177 GraphicUsed by:178
Symbol 178 ButtonUses:174 176 177Used by:Timeline
Symbol 179 GraphicUsed by:Timeline
Symbol 180 GraphicUsed by:Timeline
Symbol 181 FontUsed by:182 183 184 185 186 187 188
Symbol 182 TextUses:181Used by:Timeline
Symbol 183 TextUses:181Used by:Timeline
Symbol 184 TextUses:181Used by:Timeline
Symbol 185 EditableTextUses:181Used by:Timeline
Symbol 186 EditableTextUses:181Used by:Timeline
Symbol 187 TextUses:181Used by:Timeline
Symbol 188 EditableTextUses:181Used by:Timeline
Symbol 189 TextUses:26Used by:190
Symbol 190 ButtonUses:189Used by:Timeline
Streaming Sound 1Used by:Symbol 159 MovieClip
Streaming Sound 2Used by:Symbol 166 MovieClip

Instance Names

"castle"Frame 4Symbol 171 MovieClip
"castle"Frame 4Symbol 171 MovieClip
"thanks"Frame 4Symbol 178 Button
"hurt"Symbol 65 MovieClip [trebuchet] Frame 1Symbol 63 MovieClip
"hurt"Symbol 98 MovieClip [fish] Frame 1Symbol 96 MovieClip
"melt"Symbol 126 MovieClip [hud] Frame 1Symbol 103 MovieClip [pickup]
"fire"Symbol 126 MovieClip [hud] Frame 1Symbol 109 MovieClip
"hands"Symbol 126 MovieClip [hud] Frame 1Symbol 112 MovieClip
"qualityB"Symbol 126 MovieClip [hud] Frame 1Symbol 123 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$Kh$OGZfmSxQdkAG2mfcBaO6b1."
ExportAssets (56)Timeline Frame 1Symbol 1 as "end"
ExportAssets (56)Timeline Frame 1Symbol 2 as "snowmobile"
ExportAssets (56)Timeline Frame 1Symbol 3 as "snow4"
ExportAssets (56)Timeline Frame 1Symbol 4 as "snow3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "snow2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "snow1"
ExportAssets (56)Timeline Frame 1Symbol 7 as "snow0"
ExportAssets (56)Timeline Frame 1Symbol 8 as "scream3"
ExportAssets (56)Timeline Frame 1Symbol 9 as "scream2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "scream1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "scream0"
ExportAssets (56)Timeline Frame 1Symbol 12 as "moo"
ExportAssets (56)Timeline Frame 1Symbol 13 as "man8"
ExportAssets (56)Timeline Frame 1Symbol 14 as "man7"
ExportAssets (56)Timeline Frame 1Symbol 15 as "man6"
ExportAssets (56)Timeline Frame 1Symbol 16 as "man5"
ExportAssets (56)Timeline Frame 1Symbol 17 as "man4"
ExportAssets (56)Timeline Frame 1Symbol 18 as "man3"
ExportAssets (56)Timeline Frame 1Symbol 19 as "man2"
ExportAssets (56)Timeline Frame 1Symbol 20 as "man1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "man0"
ExportAssets (56)Timeline Frame 1Symbol 22 as "hurt"
ExportAssets (56)Timeline Frame 1Symbol 23 as "beat"
ExportAssets (56)Timeline Frame 1Symbol 25 as "arrow"
ExportAssets (56)Timeline Frame 1Symbol 54 as "nextLevel"
ExportAssets (56)Timeline Frame 1Symbol 56 as "score"
ExportAssets (56)Timeline Frame 1Symbol 58 as "jetski"
ExportAssets (56)Timeline Frame 1Symbol 65 as "trebuchet"
ExportAssets (56)Timeline Frame 1Symbol 68 as "dying"
ExportAssets (56)Timeline Frame 1Symbol 98 as "fish"
ExportAssets (56)Timeline Frame 1Symbol 103 as "pickup"
ExportAssets (56)Timeline Frame 1Symbol 126 as "hud"

Labels

"title"Frame 4
"sounds"Frame 5
"snow"Frame 5
"baddies"Frame 5
"powerup"Frame 5
"main"Frame 5
"gameOver"Frame 6
"idle"Symbol 171 MovieClip Frame 1
"hurt"Symbol 171 MovieClip Frame 2

Dynamic Text Variables

_parent.levelSymbol 30 EditableText"999"
_parent.levelSymbol 31 EditableText"999"
_parent.levelSymbol 32 EditableText"999"
_parent.levelSymbol 33 EditableText"999"
_parent.levelSymbol 34 EditableText"999"
_parent.levelSymbol 35 EditableText"999"
_parent.levelSymbol 36 EditableText"999"
_parent.levelSymbol 37 EditableText"999"
_parent.levelSymbol 38 EditableText"999"
_parent.levelSymbol 39 EditableText"999"
_parent.levelSymbol 40 EditableText"999"
_parent.levelSymbol 46 EditableText"999"
_parent.levelSymbol 49 EditableText"999"
_parent.levelSymbol 52 EditableText"999"
scoreSymbol 55 EditableText"9999"
timerSymbol 66 EditableText"10"
_parent.handsPriceSymbol 114 EditableText"1000"
_parent.firePriceSymbol 116 EditableText"1000"
_parent.meltPriceSymbol 118 EditableText"1000"
_parent.scoreSymbol 119 EditableText"0"
_parent.levelSymbol 121 EditableText"000"
hardestSymbol 185 EditableText"999"
levelSymbol 186 EditableText"00000000"
scoreSymbol 188 EditableText"00000000"




http://swfchan.com/3/12697/info.shtml
Created: 5/6 -2019 16:25:34 Last modified: 5/6 -2019 16:25:34 Server time: 18/04 -2024 18:14:08