STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228126
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86891116?noj=FRM86891116-13DC" width="1" height="1"></div>

Atomica.swf

This is the info page for
Flash #12807

(Click the ID number above for more basic data on this flash file.)


Text
000

067

543

123

587

211

065

003

106

723

247

0

A

T

O

M

I

C

Atoms make everything - even big scores.
To score big, arrange three or more atoms of similar colour in
horizontal/vertical/diagonal sequence.

How to play:

To move an atom, click on it and then on the destination cell. Atoms
can only move through empty cells.
To keep playing you must make a move even if only one atom is
left.
Auto-mode (for reasons as yet unknown), this one will call on large
numbers of your grey cells to keep up!
Here the atoms appear on the board even as you ponder your next
move!

Play

Play

PLAY MORE GAMES

PLAY MORE GAMES

PLAY MORE GAMES

Free GAMES FOR YOUR SITE

Free GAMES FOR YOUR SITE

Free GAMES FOR YOUR SITE

GAMES FOR YOUR SITE

Score

Score

Score

2

3

Set Level

Set Level

PLAY
MORE GAMES

PLAY
MORE GAMES

PLAY MORE GAMES

50

Game Over

PLAY AGAIN

Submit score

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 3
if (_root.getBytesLoaded() == _root.getBytesTotal()) { _root.gotoAndPlay(_root._currentframe + 1); } else { perct = ("Loaded " + Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)) + "%"; _root.gotoAndPlay(_root._currentframe - 1); }
Frame 4
stop();
Frame 5
function Init() { var i = 0; while (i < NumCells) { removeMovieClip(Names[i]); i++; } var i = 0; while (i < NumCells) { removeMovieClip(PanelNames[i]); i++; } if (checkLevel.checkLevel1._visible) { NumRow = (NumCol = 4); DelNum = 3; NumColors = 4; AddNum = 3; } if (checkLevel.checkLevel2._visible) { NumRow = (NumCol = 6); DelNum = 4; NumColors = 5; AddNum = 3; } if (checkLevel.checkLevel3._visible) { NumRow = (NumCol = 8); DelNum = 5; NumColors = 6; AddNum = 4; } NumCells = NumRow * NumCol; CellHeight = (0.99 * BoardForCells._height) / NumRow; CellWidth = (0.99 * BoardForCells._width) / NumCol; Panel._width = CellWidth; Panel._height = CellHeight; Panel._x = (Panel._y = -1000); Left = (BoardForCells._x - (BoardForCells._width / 2)) + (CellWidth / 2); Top = (BoardForCells._y - (BoardForCells._height / 2)) + (CellHeight / 2); var i = 1; while (MaxNumColors >= i) { var Ball = eval ("Ball" + i); Ball.stop(); Ball._width = (Ball._height = CellWidth * 0.7); Ball._x = (Ball._y = -1000); i++; } CheckedBall = ""; Moving = false; AddNew = false; StartK = (FinishK = 0); Score = "0"; isResultWnd = false; HideResultWnd(); var r = 0; while (r < NumRow) { var c = 0; while (c < NumCol) { var name = ((("Panel" + r) + "") + c); NumOjects++; Panel.duplicateMovieClip(name, NumOjects); var NewPanel = eval (name); NewPanel._x = Left + (c * CellWidth); NewPanel._y = Top + (r * CellHeight); Board[c + (r * NumCol)] = 0; Names[c + (r * NumCol)] = ""; PanelNames[c + (r * NumCol)] = name; c++; } r++; } var k = 0; while (k < MaxNumCells) { Dist[k] = -1; k++; } TimeLast = getTimer(); TimeLastNew = getTimer(); TimeNewDelay = 5000; addNewBalls(AddNum); play(); } function AddNewBalls(Num) { var i = 0; while (i < Num) { var n = 0; var k = 0; while (k < NumCells) { if (Board[k] == 0) { FreeK[n++] = k; } k++; } if (n == 0) { var j = 0; while (j < i) { ClearLines(BallsK[j]); j++; } if (i == 0) { gotoAndStop (7); if ((!isResultWnd) && (Number(Score) > 0)) { ShowResultWnd(Number(Score)); } var b = eval (CheckedBall); if (b) { b.gotoAndStop("Stand"); } ShowTime = false; } return(undefined); } var colr = (random(NumColors) + 1); var k = FreeK[random(n)]; var r = Math.floor(k / NumCol); var c = (k - (r * NumCol)); NumOjects++; var name = ((("Ball" + colr) + "_") + NumOjects); var Ball = eval ("Ball" + colr); Ball.duplicateMovieClip(name, NumOjects); var NewBall = eval (name); NewBall._x = Left + (c * CellWidth); NewBall._y = Top + ((r - 0.05) * CellHeight); NewBall.gotoAndPlay(1); Board[k] = colr; Names[k] = name; BallsK[i] = k; i++; } var i = 0; while (i < Num) { ClearLines(BallsK[i]); i++; } TimeLastNew = getTimer(); } function CreateParh() { var k = 0; var lk = (NumCol + 3); var r = 0; while (r < NumRow) { var c = 0; while (c < NumCol) { if (Board[k++] > 0) { Dist[lk++] = -1; } else { Dist[lk++] = 0; } c++; } lk = lk + 2; r++; } var K1 = GetLargeK(StartK); var K2 = GetLargeK(FinishK); Dist[K1] = 0; Dist[K2] = 1; var NumCol2 = (NumCol + 2); var Depth = 2; var Path = new Array(0); Path.push(K2); Loop = true; while (Loop) { len = Path.length; var i = 0; while (i < len) { var k = Path[0]; if (Dist[k - 1] == 0) { if ((k - 1) == K1) { Moving = true; return(undefined); } Dist[k - 1] = Depth; Path.push(k - 1); } if (Dist[k - NumCol2] == 0) { if ((k - NumCol2) == K1) { Moving = true; return(undefined); } Dist[k - NumCol2] = Depth; Path.push(k - NumCol2); } if (Dist[k + 1] == 0) { if ((k + 1) == K1) { Moving = true; return(undefined); } Dist[k + 1] = Depth; Path.push(k + 1); } if (Dist[k + NumCol2] == 0) { if ((k + NumCol2) == K1) { Moving = true; return(undefined); } Dist[k + NumCol2] = Depth; Path.push(k + NumCol2); } Path.shift(); i++; } if (Path.length == 0) { Moving = false; return(undefined); } Depth++; } } function gotoNextCell(k) { var Kmin = FinishK; var Min = 1000000; if ((onBoard(k, -1, 0) && (Dist[GetLargeK(k - 1)] > 0)) && (Dist[GetLargeK(k - 1)] < Min)) { Kmin = k - 1; Min = Dist[GetLargeK(k - 1)]; } if ((onBoard(k, 0, -1) && (Dist[GetLargeK(k - NumCol)] > 0)) && (Dist[GetLargeK(k - NumCol)] < Min)) { Kmin = k - NumCol; Min = Dist[GetLargeK(k - NumCol)]; } if ((onBoard(k, 1, 0) && (Dist[GetLargeK(k + 1)] > 0)) && (Dist[GetLargeK(k + 1)] < Min)) { Kmin = k + 1; Min = Dist[GetLargeK(k + 1)]; } if ((onBoard(k, 0, 1) && (Dist[GetLargeK(k + NumCol)] > 0)) && (Dist[GetLargeK(k + NumCol)] < Min)) { Kmin = k + NumCol; Min = Dist[GetLargeK(k + NumCol)]; } Board[Kmin] = Board[k]; Board[k] = 0; Names[Kmin] = Names[k]; Names[k] = ""; StartK = Kmin; var r = Math.floor(StartK / NumCol); var c = (StartK - (r * NumCol)); var b = eval (CheckedBall); b._x = Left + (c * CellWidth); b._y = Top + ((r - 0.05) * CellHeight); if (Kmin == FinishK) { Moving = false; if (ClearLines(FinishK) == 0) { AddNew = true; } TimeLastNew = getTimer(); } return(Kmin); } function ClearLines(k) { var r = Math.floor(k / NumCol); var c = (k - (r * NumCol)); var colr = Board[k]; if (colr <= 0) { return(0); } DelK[0] = k; totN = 0; var n = 1; var i = (c + 1); while (i < NumCol) { if (Board[i + (r * NumCol)] == colr) { DelK[n] = i + (r * NumCol); n++; } else { i = NumCol; } i++; } var i = (c - 1); while (i >= 0) { if (Board[i + (r * NumCol)] == colr) { DelK[n] = i + (r * NumCol); n++; } else { i = -1; } i--; } if (n >= DelNum) { DelBalls(1, n); } var n = 1; var j = (r + 1); while (j < NumRow) { if (Board[c + (j * NumCol)] == colr) { DelK[n] = c + (j * NumCol); n++; } else { j = NumRow; } j++; } var j = (r - 1); while (j >= 0) { if (Board[c + (j * NumCol)] == colr) { DelK[n] = c + (j * NumCol); n++; } else { j = -1; } j--; } if (n >= DelNum) { DelBalls(1, n); } var n = 1; var i = 1; while (i < NumCol) { var ci = (c + i); var ri = (r - i); if (((ci < NumCol) && (ri >= 0)) && (Board[ci + (ri * NumCol)] == colr)) { DelK[n] = ci + (ri * NumCol); n++; } else { i = NumCol; } i++; } var i = 1; while (i < NumCol) { var ci = (c - i); var ri = (r + i); if (((ci >= 0) && (ri < NumRow)) && (Board[ci + (ri * NumCol)] == colr)) { DelK[n] = ci + (ri * NumCol); n++; } else { i = NumCol; } i++; } if (n >= DelNum) { DelBalls(1, n); } var n = 1; var i = 1; while (i < NumCol) { var ci = (c - i); var ri = (r - i); if (((ci >= 0) && (ri >= 0)) && (Board[ci + (ri * NumCol)] == colr)) { DelK[n] = ci + (ri * NumCol); n++; } else { i = NumCol; } i++; } var i = 1; while (i < NumCol) { var ci = (c + i); var ri = (r + i); if (((ci < NumCol) && (ri < NumRow)) && (Board[ci + (ri * NumCol)] == colr)) { DelK[n] = ci + (ri * NumCol); n++; } else { i = NumCol; } i++; } if (n >= DelNum) { DelBalls(1, n); } if (totN > 0) { var Mult = 1; if (checkLevel.checkLevel2._visible) { Mult = 10; } if (checkLevel.checkLevel3._visible) { Mult = 100; } Score = Number(Score) + (((2 * ((totN - DelNum) + 1)) - 1) * Mult); DelBalls(0, 1); } return(totN); } function DelBalls(i0, n) { var i = i0; while (i < n) { var b = eval (Names[DelK[i]]); b.gotoAndPlay("Die"); if (CheckedBall == Names[DelK[i]]) { CheckedBall = ""; } Names[DelK[i]] = ""; Board[DelK[i]] = 0; i++; } totN = totN + n; } function onBoard(k, dx, dy) { var r = Math.floor(k / NumCol); var c = (k - (r * NumCol)); if ((c == 0) && (dx < 0)) { return(false); } if ((c == (NumCol - 1)) && (dx > 0)) { return(false); } if ((r == 0) && (dy < 0)) { return(false); } if ((r == (NumRow - 1)) && (dy > 0)) { return(false); } return(true); } function GetK(x, y) { var c = Math.floor(((x - Left) / CellWidth) + 0.5); var r = Math.floor(((y - Top) / CellHeight) + 0.5); return(c + (r * NumCol)); } function submitscr() { loadVariablesNum ("gmscorep.php", 0, "POST"); } function GetLargeK(k) { var r = Math.floor(k / NumCol); var c = (k - (r * NumCol)); return((c + 1) + ((r + 1) * (NumCol + 2))); } function ShowResultWnd(ScoreVal) { attachMovie("ResultWnd", "ResultWndUp", 10000); ResultWndUp._x = BoardForCells._x; ResultWndUp._y = BoardForCells._y; ResultWndUp.stScore = ScoreVal; GameOver = true; } function HideResultWnd() { removeMovieClip("ResultWndUp"); } function ShowBoard(i) { var st = ""; if (i == 1) { var k = 0; while (k < NumCells) { st = (st + Board[k]) + "\t"; if ((k - (Math.floor(k / NumCol) * NumCol)) == (NumCol - 1)) { trace(st); st = ""; } k++; } } if (i == 2) { var k = 0; while (k < (((NumCells + (2 * NumRow)) + (2 * NumCol)) + 4)) { st = (st + Dist[k]) + "\t"; if ((k - (Math.floor(k / (NumCol + 2)) * (NumCol + 2))) == (NumCol + 1)) { trace(st); st = ""; } k++; } } trace(st); } function Crypto(st) { var sum1 = 0; var sum2 = 0; var i = 0; while (i < st.length) { sum1 = sum1 + st.charCodeAt(i); sum2 = sum2 + (st.charCodeAt(i) ^ 175); i++; } sum1 = sum1 % 256; sum2 = sum2 % 256; st = (String.fromCharCode(sum1) + String.fromCharCode(sum2)) + st; var cryptSt = ""; var b0 = 193; var i = 0; while (i < st.length) { var b = st.charCodeAt(i); var CryptB = (b ^ b0); CryptB = CryptB.toString(); var len = CryptB.length; var j = 0; while (j < (3 - len)) { CryptB = "0" + CryptB; j++; } cryptSt = cryptSt + CryptB; b0 = b; i++; } return(cryptSt); } if (!initialized) { initialized = true; } else { return(undefined); } isDynamic._visible = false; play();
Instance of Symbol 79 MovieClip "Ball1" in Frame 5
onClipEvent (mouseDown) { if ((!hitTest(_root._xmouse, _root._ymouse, false)) || (_root.Moving)) { return(undefined); } if (_root.CheckedBall == _name) { return(undefined); } if (_currentframe > 4) { return(undefined); } var b = eval ("_root." + _root.CheckedBall); if (b) { b.gotoAndStop("Stand"); } _root.CheckedBall = _name; _root.StartK = _root.GetK(_root._xmouse, _root._ymouse); play(); }
Instance of Symbol 79 MovieClip "Ball2" in Frame 5
onClipEvent (mouseDown) { if ((!hitTest(_root._xmouse, _root._ymouse, false)) || (_root.Moving)) { return(undefined); } if (_root.CheckedBall == _name) { return(undefined); } if (_currentframe > 4) { return(undefined); } var b = eval ("_root." + _root.CheckedBall); if (b) { b.gotoAndStop("Stand"); } _root.CheckedBall = _name; _root.StartK = _root.GetK(_root._xmouse, _root._ymouse); play(); }
Instance of Symbol 79 MovieClip "Ball3" in Frame 5
onClipEvent (mouseDown) { if ((!hitTest(_root._xmouse, _root._ymouse, false)) || (_root.Moving)) { return(undefined); } if (_root.CheckedBall == _name) { return(undefined); } if (_currentframe > 4) { return(undefined); } var b = eval ("_root." + _root.CheckedBall); if (b) { b.gotoAndStop("Stand"); } _root.CheckedBall = _name; _root.StartK = _root.GetK(_root._xmouse, _root._ymouse); play(); }
Instance of Symbol 79 MovieClip "Ball4" in Frame 5
onClipEvent (mouseDown) { if ((!hitTest(_root._xmouse, _root._ymouse, false)) || (_root.Moving)) { return(undefined); } if (_root.CheckedBall == _name) { return(undefined); } if (_currentframe > 4) { return(undefined); } var b = eval ("_root." + _root.CheckedBall); if (b) { b.gotoAndStop("Stand"); } _root.CheckedBall = _name; _root.StartK = _root.GetK(_root._xmouse, _root._ymouse); play(); }
Instance of Symbol 79 MovieClip "Ball7" in Frame 5
onClipEvent (mouseDown) { if ((!hitTest(_root._xmouse, _root._ymouse, false)) || (_root.Moving)) { return(undefined); } if (_root.CheckedBall == _name) { return(undefined); } if (_currentframe > 4) { return(undefined); } var b = eval ("_root." + _root.CheckedBall); if (b) { b.gotoAndStop("Stand"); } _root.CheckedBall = _name; _root.StartK = _root.GetK(_root._xmouse, _root._ymouse); play(); }
Instance of Symbol 83 MovieClip "Panel" in Frame 5
onClipEvent (mouseDown) { if ((!hitTest(_root._xmouse, _root._ymouse, false)) || (_root.Moving)) { return(undefined); } _root.FinishK = _root.GetK(_root._xmouse, _root._ymouse); if ((_root.Board[_root.FinishK] == 0) && (_root.CheckedBall != "")) { _root.CreateParh(); } }
Instance of Symbol 79 MovieClip "Ball6" in Frame 5
onClipEvent (mouseDown) { if ((!hitTest(_root._xmouse, _root._ymouse, false)) || (_root.Moving)) { return(undefined); } if (_root.CheckedBall == _name) { return(undefined); } if (_currentframe > 4) { return(undefined); } var b = eval ("_root." + _root.CheckedBall); if (b) { b.gotoAndStop("Stand"); } _root.CheckedBall = _name; _root.StartK = _root.GetK(_root._xmouse, _root._ymouse); play(); }
Instance of Symbol 79 MovieClip "Ball5" in Frame 5
onClipEvent (mouseDown) { if ((!hitTest(_root._xmouse, _root._ymouse, false)) || (_root.Moving)) { return(undefined); } if (_root.CheckedBall == _name) { return(undefined); } if (_currentframe > 4) { return(undefined); } var b = eval ("_root." + _root.CheckedBall); if (b) { b.gotoAndStop("Stand"); } _root.CheckedBall = _name; _root.StartK = _root.GetK(_root._xmouse, _root._ymouse); play(); }
Frame 6
checkLevel.checkLevel1._visible = false; checkLevel.checkLevel3._visible = false; MaxNumColors = 7; MaxNumCells = 100; NumCells = 0; TimeNewDelay = 5000; Board = new Array(MaxNumCells); Dist = new Array(MaxNumCells); FreeK = new Array(MaxNumCells); DelK = new Array(MaxNumCells); Names = new Array(MaxNumCells); PanelNames = new Array(MaxNumCells); BallsK = new Array(10); PlayerName = ""; NumOjects = 0; Init(); play();
Frame 7
play();
Frame 8
if (AddNew && (!Moving)) { AddNewBalls(AddNum); AddNew = false; TimeLastNew = (TimeLast = getTimer()); } if (Moving) { gotoNextCell(StartK); } if (((getTimer() - TimeLast) > 1000) && (!Moving)) { var n = 0; var k = 0; while (k < NumCells) { if (Board[k] > 0) { n++; } k++; } if (n == 0) { AddNewBalls(AddNum); Score = Number(Score) + 100; } else if (n == NumCells) { if ((!isResultWnd) && (Number(Score) > 0)) { ShowResultWnd(Number(Score)); } Congratulation.stop(); nextFrame(); var b = eval (CheckedBall); if (b) { b.gotoAndStop("Stand"); } ShowTime = false; } TimeLast = getTimer(); } if (((TimeNewDelay < (getTimer() - TimeLastNew)) && (!Moving)) && (isDynamic._visible)) { TimeNewDelay = 5000 - ((3000 * Number(Score)) / 100); if (TimeNewDelay < 2000) { TimeNewDelay = 2000; } AddNewBalls(1); TimeLastNew = getTimer(); } prevFrame(); play();
Frame 9
var i = 0; while (i < NumCells) { removeMovieClip(Names[i]); i++; } var i = 0; while (i < NumCells) { removeMovieClip(PanelNames[i]); i++; } gotoAndPlay(_currentframe + 1);
Frame 11
stop();
Symbol 30 MovieClip Frame 1
function sss(a) { var v = a.ss.getVolume(); if (v >= 100) { clearInterval(a.it); } else { a.ss.setVolume(v + 3); } } this.ss = new Sound(this); this.ss.attachSound("muza"); this.ss.setVolume(0); this.ss.start(0, 100000); this.it = setInterval(sss, 33, this);
Symbol 30 MovieClip Frame 85
_root.gotoAndPlay(_root._currentframe + 1);
Symbol 34 MovieClip Frame 50
gotoAndPlay (1);
Symbol 36 MovieClip Frame 1
n++; if (n < 150) { duplicateMovieClip ("nutz", "nutz" + n, n); } setProperty("nutz", _rotation , getProperty(nutz, _rotation) - (n / 0.5)); tellTarget ("nutz") { gotoAndPlay (1); };
Symbol 60 Button
on (release) { _root.play(); }
Symbol 68 Button
on (release) { getURL ("http://www.flashgames247.com", "_blank"); }
Symbol 74 Button
on (release) { getURL ("http://www.flashgames247.com/pages/freegames.html", "_blank"); }
Symbol 75 MovieClip Frame 86
stop();
Symbol 79 MovieClip Frame 4
stop();
Symbol 79 MovieClip Frame 8
gotoAndPlay (5);
Symbol 79 MovieClip Frame 14
removeMovieClip(""); stop();
Symbol 93 Button
on (release) { init(); }
Symbol 103 Button
on (release) { checkLevel1._visible = true; checkLevel2._visible = false; checkLevel3._visible = false; _root.init(); }
Symbol 104 Button
on (release) { checkLevel1._visible = false; checkLevel2._visible = true; checkLevel3._visible = false; _root.init(); }
Symbol 105 Button
on (release) { checkLevel1._visible = false; checkLevel2._visible = false; checkLevel3._visible = true; _root.init(); }
Symbol 110 Button
on (release) { _root.isDynamic._visible = !_root.isDynamic._visible; }
Symbol 116 Button
on (release) { getURL ("http://www.flashgames247.com", "_blank"); }
Symbol 127 Button
on (release) { Set("_root:MaxNumColors", 7); Set("_root:MaxNumCells", 100); Set("_root:NumCells", 0); Set("_root:TimeNewDelay", 5000); Set("_root:PlayerName", ""); Set("_root:NumOjects", 0); _root.checkLevel.checkLevel1._visible = false; _root.checkLevel.checkLevel2._visible = true; _root.checkLevel.checkLevel3._visible = false; _root.Init(); _root.gotoAndPlay(5); }
Symbol 128 MovieClip Frame 1
stop();

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:Timeline
Symbol 3 SoundUsed by:30
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:30
Symbol 6 GraphicUsed by:7 8
Symbol 7 MovieClipUses:6Used by:8
Symbol 8 MovieClipUses:6 7Used by:30
Symbol 9 ShapeTweeningUsed by:30
Symbol 10 GraphicUsed by:30
Symbol 11 ShapeTweeningUsed by:30
Symbol 12 GraphicUsed by:30
Symbol 13 ShapeTweeningUsed by:30
Symbol 14 GraphicUsed by:30
Symbol 15 GraphicUsed by:30
Symbol 16 FontUsed by:17 19 20 21 22 23 24 25 26 27 28
Symbol 17 TextUses:16Used by:30
Symbol 18 SoundUsed by:30
Symbol 19 TextUses:16Used by:30
Symbol 20 TextUses:16Used by:30
Symbol 21 TextUses:16Used by:30
Symbol 22 TextUses:16Used by:30
Symbol 23 TextUses:16Used by:30
Symbol 24 TextUses:16Used by:30
Symbol 25 TextUses:16Used by:30
Symbol 26 TextUses:16Used by:30
Symbol 27 TextUses:16Used by:30
Symbol 28 TextUses:16Used by:30
Symbol 29 SoundUsed by:30
Symbol 30 MovieClipUses:3 5 8 9 10 11 12 13 14 15 17 18 19 20 21 22 23 24 25 26 27 28 29Used by:Timeline
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:Timeline
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClipUses:35Used by:Timeline
Symbol 37 FontUsed by:38
Symbol 38 EditableTextUses:37Used by:Timeline
Symbol 39 FontUsed by:40 41 42 43 44 45 122 123
Symbol 40 TextUses:39Used by:75  Timeline
Symbol 41 TextUses:39Used by:75  Timeline
Symbol 42 TextUses:39Used by:75  Timeline
Symbol 43 TextUses:39Used by:75  Timeline
Symbol 44 TextUses:39Used by:75  Timeline
Symbol 45 TextUses:39Used by:75  Timeline
Symbol 46 FontUsed by:47 50
Symbol 47 TextUses:46Used by:48
Symbol 48 MovieClipUses:47Used by:75
Symbol 49 ShapeTweeningUsed by:75
Symbol 50 TextUses:46Used by:75
Symbol 51 FontUsed by:52
Symbol 52 TextUses:51Used by:75
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:75
Symbol 55 GraphicUsed by:75
Symbol 56 FontUsed by:57 58
Symbol 57 TextUses:56Used by:61
Symbol 58 TextUses:56Used by:61
Symbol 59 GraphicUsed by:60
Symbol 60 ButtonUses:59Used by:61
Symbol 61 MovieClipUses:57 58 60Used by:75
Symbol 62 GraphicUsed by:75
Symbol 63 FontUsed by:64 65 66 69 70 71 73 112 113 115
Symbol 64 TextUses:63Used by:68
Symbol 65 TextUses:63Used by:68
Symbol 66 TextUses:63Used by:68
Symbol 67 GraphicUsed by:68
Symbol 68 ButtonUses:64 65 66 67Used by:75  Timeline
Symbol 69 TextUses:63Used by:74
Symbol 70 TextUses:63Used by:74
Symbol 71 TextUses:63Used by:74
Symbol 72 GraphicUsed by:74
Symbol 73 TextUses:63Used by:74
Symbol 74 ButtonUses:69 70 71 72 73Used by:75  Timeline
Symbol 75 MovieClipUses:40 41 42 43 44 45 48 49 50 52 54 55 61 62 68 74Used by:Timeline
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:Timeline
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:Timeline
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:Timeline
Symbol 84 FontUsed by:85 86 87 106 107
Symbol 85 TextUses:84Used by:Timeline
Symbol 86 TextUses:84Used by:Timeline
Symbol 87 TextUses:84Used by:Timeline
Symbol 88 GraphicUsed by:Timeline
Symbol 89 GraphicUsed by:93 110
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:93 110
Symbol 92 GraphicUsed by:93 110
Symbol 93 ButtonUses:89 90 91 92Used by:Timeline
Symbol 94 GraphicUsed by:108
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:108
Symbol 97 FontUsed by:98 100
Symbol 98 TextUses:97Used by:99
Symbol 99 MovieClipUses:98Used by:108
Symbol 100 TextUses:97Used by:101
Symbol 101 MovieClipUses:100Used by:108
Symbol 102 GraphicUsed by:103 104 105
Symbol 103 ButtonUses:102Used by:108
Symbol 104 ButtonUses:102Used by:108
Symbol 105 ButtonUses:102Used by:108
Symbol 106 TextUses:84Used by:108
Symbol 107 TextUses:84Used by:108
Symbol 108 MovieClipUses:94 96 99 101 103 104 105 106 107Used by:Timeline
Symbol 109 GraphicUsed by:110
Symbol 110 ButtonUses:89 109 91 92Used by:Timeline
Symbol 111 GraphicUsed by:116
Symbol 112 TextUses:63Used by:116
Symbol 113 TextUses:63Used by:116
Symbol 114 GraphicUsed by:116
Symbol 115 TextUses:63Used by:116
Symbol 116 ButtonUses:111 112 113 114 115Used by:Timeline
Symbol 117 GraphicUsed by:Timeline
Symbol 118 FontUsed by:119
Symbol 119 EditableTextUses:118Used by:Timeline
Symbol 120 GraphicUsed by:Timeline
Symbol 121 GraphicUsed by:128
Symbol 122 TextUses:39Used by:128
Symbol 123 TextUses:39Used by:127
Symbol 124 GraphicUsed by:127
Symbol 125 FontUsed by:126
Symbol 126 TextUses:125Used by:127
Symbol 127 ButtonUses:123 124 126Used by:128
Symbol 128 MovieClipUses:121 122 127Used by:Timeline

Instance Names

"blakhole"Frame 2Symbol 36 MovieClip
"Ball1"Frame 5Symbol 79 MovieClip
"Ball2"Frame 5Symbol 79 MovieClip
"Ball3"Frame 5Symbol 79 MovieClip
"Ball4"Frame 5Symbol 79 MovieClip
"Ball7"Frame 5Symbol 79 MovieClip
"BoardForCells"Frame 5Symbol 81 MovieClip
"Panel"Frame 5Symbol 83 MovieClip
"checkLevel"Frame 5Symbol 108 MovieClip
"Ball6"Frame 5Symbol 79 MovieClip
"Ball5"Frame 5Symbol 79 MovieClip
"Congratulation"Frame 11Symbol 128 MovieClip
"nutz"Symbol 36 MovieClip Frame 1Symbol 35 MovieClip
"checkLevel1"Symbol 108 MovieClip Frame 1Symbol 96 MovieClip
"checkLevel2"Symbol 108 MovieClip Frame 1Symbol 99 MovieClip
"checkLevel3"Symbol 108 MovieClip Frame 1Symbol 101 MovieClip

Special Tags

EnableDebugger2 (64)Timeline Frame 131 bytes "..$1$Ou$UPutTKT5xR.L.PxpAQKk3/."
DebugMX1 (63)Timeline Frame 1

Labels

"Stand"Symbol 79 MovieClip Frame 4
"Jump"Symbol 79 MovieClip Frame 5
"Die"Symbol 79 MovieClip Frame 9

Dynamic Text Variables

perctSymbol 38 EditableText"0"
scoreSymbol 119 EditableText"50"




http://swfchan.com/3/12807/info.shtml
Created: 5/6 -2019 14:09:45 Last modified: 5/6 -2019 14:09:45 Server time: 13/05 -2024 19:49:49