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798192841.swf

This is the info page for
Flash #12942

(Click the ID number above for more basic data on this flash file.)


Text
<p align="right"><font face="Swis721 Th BT" size="14" color="#000000" letterSpacing="0.000000" kerning="1">score</font></p>

<p align="left"><font face="Swis721 Th BT" size="14" color="#000000" letterSpacing="0.000000" kerning="1">9999999</font></p>

<p align="right"><font face="Swis721 Th BT" size="14" color="#000000" letterSpacing="0.000000" kerning="1">1</font></p>

<p align="right"><font face="Swis721 Th BT" size="14" color="#000000" letterSpacing="0.000000" kerning="1">level</font></p>

ActionScript [AS1/AS2]

Frame 1
var livesleft = 5;
Frame 2
stopAllSounds();
Frame 3
stop(); onEnterFrame = function () { }; var livesleft = 5;
Frame 4
stop(); var started = false; var livesleft = 5; var sbattle = new Sound(); sbattle.attachSound("battle"); sbattle.start(); onEnterFrame = function () { if (started) { if (_root.expl._alpha > 0) { _root.expl._alpha = _root.expl._alpha - 5; } else { sbattle.stop(); _root.gotoAndStop(5); } } };
Frame 5
stop(); bg.gotoAndStop(1); _soundbuftime = 30; var trailint = 400; var n = 250000; var div = 25; var weapon = 0; var weapnum = 20000; var canum = 50000; var mousepos = Array(); var mousedown = false; var deathsprite = 400000; var score = 0; var bonus = 5; var deaths = 0; var bombrotate = 0; var ready = false; var powerup = 60000; var linesize = 1; var yspeed = 10; var rotationbomb = 90; var isstealth = false; var istrail = false; var trailcount = 0; var stealthcount = 0; var effectlimit = 500; var starting = true; var startcount = 0; var livesleft = 5; var isdead = false; var level = 1; var diff = 50; var cooldown = 44; var defcooldown = 44; var kills = 0; var bosslife = 0; var bosslifeleft = 0; var isboss = false; var bossnum = 1; var bossx = 0; var bossy = 0; var bossmov = false; var nextlevel = 75; var sbattle = new Sound(this); var slaser = new Sound(this); var sbomb = new Sound(this); var sdraw = new Sound(this); var slife = new Sound(this); var sboss = new Sound(this); var spu = new Sound(this); var sbossdie = new Sound(this); var sgameover = new Sound(this); var sshoot = new Sound(this); var playin = true; sbattle.attachSound("battle"); sbattle.setVolume(75); sbattle.start(0, 999); slaser.attachSound("laser"); sbossdie.attachSound("bossdie"); sgameover.attachSound("gameover"); sshoot.attachSound("shoot"); sbomb.attachSound("bomb"); sdraw.attachSound("draw"); spu.attachSound("pu"); slife.attachSound("life"); sboss.attachSound("warning"); death = function () { _root.isdead = true; _root.starting = true; _root.weapon = 0; _root.istrail = false; _root.isstealth = false; _root.trailcount = 0; _root.stealthcount = 0; _root.cooldown = 44; _root.livesleft = _root.livesleft - 1; _root.lifelost.play(); _root.thecur._alpha = 100; _root.slife.start(); }; trail = function () { if (_root.trailcount < (_root.effectlimit / 2)) { duplicateMovieClip (_root.thecur, "thecur" + _root.trailint, _root.trailint); _root["thecur" + _root.trailint].gotoAndStop(weapon + 1); _root["thecur" + _root.trailint].onEnterFrame = function () { if (this._alpha > 0) { this._alpha = this._alpha - 1; } else { removeMovieClip(this); } }; if (_root.trailint < 450) { _root.trailint++; } else { _root.trailint = 400; } _root.trailcount++; } else { _root.trailcount = 0; _root.istrail = false; } }; stealth = function () { if (_root.stealthcount < effectlimit) { _root.thecur._alpha = 25; _root.thecur.theint._alpha = 25; _root.stealthcount++; } else if (_root.thecur._alpha < 99) { _root.thecur._alpha = _root.thecur._alpha + 1; _root.thecur.theint._alpha = _root.thecur.theint._alpha + 1; } else { _root.thecur._alpha = 100; _root.thecur.theint._alpha = 100; _root.stealthcount = 0; _root.isstealth = false; } }; onMouseMove = function () { _root.thecur.gotoAndStop(weapon + 1); thecur._x = _root._xmouse; thecur._y = _root._ymouse; Mouse.hide(); mousepos.push(Array(_root._xmouse, _root._ymouse)); if (istrail) { trail(); } if (isstealth) { stealth(); } }; onMouseDown = function () { if (_root.ready) { mousedown = true; } }; onMouseUp = function () { mousedown = false; }; die = function (xx, yy, rr, which) { _root.score = _root.score + _root.bonus; _root.deaths = _root.deaths + 1; switch (which) { case 1 : _root.deathspr1.duplicateMovieClip("death" + _root.deathsprite, _root.deathsprite); break; case 2 : _root.deathspr2.duplicateMovieClip("death" + _root.deathsprite, _root.deathsprite); break; case 3 : _root.deathspr3.duplicateMovieClip("death" + _root.deathsprite, _root.deathsprite); break; case 4 : _root.deathspr4.duplicateMovieClip("death" + _root.deathsprite, _root.deathsprite); break; case 5 : _root.deathspr5.duplicateMovieClip("death" + _root.deathsprite, _root.deathsprite); } _root["death" + _root.deathsprite].onEnterFrame = function () { this._rotation = rr; this._x = xx; this._y = yy; if (this._currentframe > 4) { this.removeMovieClip(); } }; if (_root.deathsprite < 400050) { _root.deathsprite++; } else { _root.deathsprite = 400000 /* 0x061A80 */; } }; checkweapon = function () { if (mousedown && (ready)) { switch (weapon) { case 0 : duplicateMovieClip (thecur, "canvas" + canum, canum); _root["canvas" + canum].onEnterFrame = function () { this._y = this._y - yspeed; this._xscale = this._xscale + (yspeed / 3); this._yscale = this._yscale + (yspeed / 3); if (this._y < -20) { this.removeMovieClip(); } }; _root.slaser.start(); break; case 1 : _root.createEmptyMovieClip("canvas" + canum, canum); _root["canvas" + canum].lineStyle(linesize, 16777215); _root["canvas" + canum].moveTo(mousepos[mousepos.length - 3][0], mousepos[mousepos.length - 3][1]); _root["canvas" + canum].lineTo(_root._xmouse, _root._ymouse); _root.sdraw.start(); break; case 2 : duplicateMovieClip (mini, "canvas" + canum, canum); _root["canvas" + canum]._x = _xmouse; _root["canvas" + canum]._y = _ymouse; _root["canvas" + canum]._rotation = bombrotate; _root["canvas" + canum].onEnterFrame = function () { this.play(); if (this._currentframe > 39) { this.removeMovieClip(); } }; if (bombrotate < 324) { bombrotate = bombrotate + rotationbomb; } else { bombrotate = 0; } _root.sbomb.start(); } if (canum > 50009) { canum = 50000; } else { canum++; } _root.thecur.rel.play(); } }; onEnterFrame = function () { switch (livesleft) { case 5 : life5._alpha = 52; life4._alpha = 52; life3._alpha = 52; life2._alpha = 52; life1._alpha = 52; break; case 4 : life5._alpha = 10; life4._alpha = 52; life3._alpha = 52; life2._alpha = 52; life1._alpha = 52; break; case 3 : life5._alpha = 10; life4._alpha = 10; life3._alpha = 52; life2._alpha = 52; life1._alpha = 52; break; case 2 : life5._alpha = 10; life4._alpha = 10; life3._alpha = 10; life2._alpha = 52; life1._alpha = 52; break; case 1 : life5._alpha = 10; life4._alpha = 10; life3._alpha = 10; life2._alpha = 10; life1._alpha = 52; break; case 0 : life5._alpha = 10; life4._alpha = 10; life3._alpha = 10; life2._alpha = 10; life1._alpha = 10; break; case -1 : _root.gotoAndStop(6); } if (((kills > nextlevel) && (level == 1)) && (!isboss)) { diff = 35; div = 15; isboss = true; bosslife = 300; bosslifeleft = bosslife; level++; bg.play(); _root.sboss.start(); } else if (((kills > nextlevel) && (level == 2)) && (!isboss)) { diff = 25; div = 10; isboss = true; bosslife = 750; bosslifeleft = bosslife; level++; bg.play(); _root.sboss.start(); } else if (((kills > nextlevel) && (level == 3)) && (!isboss)) { diff = 12; div = 5; isboss = true; bosslife = 1500; bosslifeleft = bosslife; level++; bg.play(); _root.sboss.start(); } else if (((kills > nextlevel) && (level == 4)) && (!isboss)) { diff = 6; div = 2; isboss = true; bosslife = 3000; bosslifeleft = bosslife; level++; bg.play(); _root.sboss.start(); } if (isboss) { if ((bosslifebar._alpha < 100) && (bosslifeleft > 0)) { bosslifebar._alpha = bosslifebar._alpha + 5; bossbattle.play(); } bosslifebar.life._xscale = Math.floor((bosslifeleft / bosslife) * 100); if (bossx == 0) { bossx = 55; bossy = 80; } switch (level) { case 2 : boss_1._x = bossx; boss_1._y = bossy; if (boss_1._alpha < 100) { boss_1._alpha = boss_1._alpha + 5; } if (bosslifeleft <= 0) { if (boss_1._alpha > 0) { boss_1._alpha = boss_1._alpha - 20; bosslifebar._alpha = bosslifebar._alpha - 30; } else { score = score + (250 * level); nextlevel = kills + 100; bossy = 0; bossx = 0; bosslifebar.life._xscale = 100; _root.sbossdie.start(); isboss = false; } } else if (bossmov && (bossx > 55)) { bossx = bossx - level; } else if (bossx < 245) { bossx = bossx + level; bossmov = false; } else { bossmov = true; } f = 50000; while (f < 50011) { if (boss_1.hitTest(_root["canvas" + f])) { bosslifeleft = bosslifeleft - 1; } f++; } break; case 3 : boss_2._x = bossx; boss_2._y = bossy; if (boss_2._alpha < 100) { boss_2._alpha = boss_2._alpha + 5; } if (bosslifeleft <= 0) { if (boss_2._alpha > 0) { boss_2._alpha = boss_2._alpha - 20; bosslifebar._alpha = bosslifebar._alpha - 30; } else { _root.sbossdie.start(); score = score + (250 * level); nextlevel = kills + 150; bossy = 0; bossx = 0; bosslifebar.life._xscale = 100; isboss = false; } } else if (bossmov && (bossx > 55)) { bossx = bossx - level; } else if (bossx < 245) { bossx = bossx + level; bossmov = false; } else { bossmov = true; } f = 50000; while (f < 50011) { if (boss_2.hitTest(_root["canvas" + f])) { bosslifeleft = bosslifeleft - 1; } f++; } break; case 4 : boss_3._x = bossx; boss_3._y = bossy; if (boss_3._alpha < 100) { boss_3._alpha = boss_3._alpha + 5; } if (bosslifeleft <= 0) { if (boss_3._alpha > 0) { boss_3._alpha = boss_3._alpha - 20; bosslifebar._alpha = bosslifebar._alpha - 30; } else { _root.sbossdie.start(); score = score + (250 * level); nextlevel = kills + 200; bossy = 0; bossx = 0; bosslifebar.life._xscale = 100; isboss = false; } } else if (bossmov && (bossx > 55)) { bossx = bossx - level; } else if (bossx < 245) { bossx = bossx + level; bossmov = false; } else { bossmov = true; } f = 50000; while (f < 50011) { if (boss_3.hitTest(_root["canvas" + f])) { bosslifeleft = bosslifeleft - 1; } f++; } break; case 5 : boss_4._x = bossx; boss_4._y = bossy; if (boss_4._alpha < 100) { boss_4._alpha = boss_4._alpha + 5; } if (bosslifeleft <= 0) { if (boss_4._alpha > 0) { boss_4._alpha = boss_4._alpha - 20; bosslifebar._alpha = bosslifebar._alpha - 30; } else { _root.sbossdie.start(); score = score + (250 * level); nextlevel = kills + 300; bossy = 0; bossx = 0; bosslifebar.life._xscale = 100; isboss = false; } } else if (bossmov && (bossx > 55)) { bossx = bossx - level; } else if (bossx < 245) { bossx = bossx + level; bossmov = false; } else { bossmov = true; } f = 50000; for(;;){ if (f >= 50011) { break; } if (boss_4.hitTest(_root["canvas" + f])) { bosslifeleft = bosslifeleft - 1; } f++; }; } } if (starting) { if (startcount < 100) { startcount++; if ((startcount % 25) == 0) { _root.explo.duplicateMovieClip("canvas" + canum, canum); _root["canvas" + canum].onEnterFrame = function () { this._y = _ymouse; this._x = _xmouse; }; if (canum > 50009) { canum = 50000; } else { canum++; } } } else { isdead = false; startcount = 0; starting = false; } } checkweapon(); if (_root.thecur.rel._currentframe > _root.cooldown) { _root.ready = true; } else { _root.ready = false; _root.thecur.rel.play(); } h = 50000; while (h < 50011) { _root["canvas" + h]._alpha = _root["canvas" + h]._alpha - 1; if (_root["canvas" + h]._alpha < 0) { _root["canvas" + h].removeMovieClip(); } h++; } if ((_root.n % _root.div) == 0) { if (_root.level < 3) { duplicateMovieClip (_root.thebad, "thebad" + _root.n, _root.n); if (isboss) { _root["thebad" + _root.n]._alpha = 0; _root["thebad" + _root.n].gotoAndStop(_root.level); _root["thebad" + _root.n]._x = _root.bossx; _root["thebad" + _root.n]._y = _root.bossy; _root.sshoot.start(); } else { if (_root.n % (_root.div * 2)) { _root["thebad" + _root.n]._x = -10 - random(50); } else { _root["thebad" + _root.n]._x = 310 + random(50); } _root["thebad" + _root.n]._y = random(500); } _root["thebad" + _root.n].onEnterFrame = function () { this._alpha = this._alpha + 10; if (isstealth) { this._y = this._y - ((this._y - _root._ymouse) / (_root.diff * 3)); this._x = this._x - ((this._x - _root._xmouse) / (_root.diff * 3)); } else { this._y = this._y - ((this._y - _root._ymouse) / _root.diff); this._x = this._x - ((this._x - _root._xmouse) / _root.diff); } adjside = _root._xmouse - this._x; oppside = -1 * (_root._ymouse - this._y); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); rota = (-1 * angle) + 90; this._rotation = rota; i = 50000; while (i < 50011) { if (this.hitTest(_root["canvas" + i])) { _root.kills++; if (isboss) { die(this._x, this._y, rota, _root.level); } else { die(this._x, this._y, rota, 1); } this.removeMovieClip(); } i++; } if (this.hitTest(_root.thecur) && (_root.isdead != true)) { death(); } }; } else if (random(2) == 1) { duplicateMovieClip (_root.thebad, "thebad" + _root.n, _root.n); if (isboss) { _root["thebad" + _root.n]._alpha = 0; _root["thebad" + _root.n].gotoAndStop(_root.level); _root["thebad" + _root.n]._x = _root.bossx; _root["thebad" + _root.n]._y = _root.bossy; _root.sshoot.start(); } else { if (_root.n % (_root.div * 2)) { _root["thebad" + _root.n]._x = -10 - random(50); } else { _root["thebad" + _root.n]._x = 310 + random(50); } _root["thebad" + _root.n]._y = random(500); } _root["thebad" + _root.n].onEnterFrame = function () { this._alpha = this._alpha + 10; if (isstealth) { this._y = this._y - ((this._y - _root._ymouse) / (_root.diff * 3)); this._x = this._x - ((this._x - _root._xmouse) / (_root.diff * 3)); } else { this._y = this._y - ((this._y - _root._ymouse) / _root.diff); this._x = this._x - ((this._x - _root._xmouse) / _root.diff); } adjside = _root._xmouse - this._x; oppside = -1 * (_root._ymouse - this._y); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); rota = (-1 * angle) + 90; this._rotation = rota; i = 50000; while (i < 50011) { if (this.hitTest(_root["canvas" + i])) { _root.kills++; if (isboss) { die(this._x, this._y, rota, _root.level); } else { die(this._x, this._y, rota, 1); } this.removeMovieClip(); } i++; } if (this.hitTest(_root.thecur) && (_root.isdead != true)) { death(); } }; } else { duplicateMovieClip (_root.thecrazy, "thebad" + _root.n, _root.n); if (_root.n % (_root.div * 2)) { _root["thebad" + _root.n]._x = -10 - random(50); } else { _root["thebad" + _root.n]._x = 310 + random(50); } _root["thebad" + _root.n]._y = random(500); _root["thebad" + _root.n]._y = _root["thebad" + _root.n]._y + 65; _root["thebad" + _root.n].onEnterFrame = function () { if ((this._x > 400) || (this._x < -70)) { this.removeMovieClip(); } if (isstealth) { if (this._y % 2) { this._x = this._x - ((_root.level * 2) / 3); } else { this._x = this._x + ((_root.level * 2) / 3); } } else if (this._y % 2) { this._x = this._x - (_root.level * 2); } else { this._x = this._x + (_root.level * 2); } this._rotation = this._rotation + 5; i = 50000; while (i < 50011) { if (this.hitTest(_root["canvas" + i])) { _root.kills++; die(this._x, this._y, rota, 1); _root.score = _root.score + _root.bonus; this.removeMovieClip(); } i++; } if (this.hitTest(_root.thecur) && (_root.isdead != true)) { death(); } }; } } if (_root.n > 255000) { _root.n = 250000 /* 0x03D090 */; } else { _root.n++; } if (random(300) < 1) { switch (random(7)) { case 0 : _root.punorm.duplicateMovieClip("powerup" + powerup, powerup); _root["powerup" + powerup]._y = 100 + random(300); if ((_root["powerup" + powerup]._y % 2) == 1) { _root["powerup" + powerup]._x = 325 + random(50); } else { _root["powerup" + powerup]._x = -25 - random(50); } _root["powerup" + powerup].onEnterFrame = function () { if ((this._y % 2) == 0) { this._x = this._x + 1; } else { this._x = this._x - 1; } if (this.hitTest(_root.thecur) && (this._currentframe < 30)) { this.gotoAndPlay(30); } if (this._currentframe > 50) { _root.spu.start(); this.removeMovieClip(); if ((weapon == 0) && (yspeed > 1)) { yspeed = yspeed - 1; } else { weapon = 0; yspeed = 10; } } }; break; case 1 : _root.pupencil.duplicateMovieClip("powerup" + powerup, powerup); _root["powerup" + powerup]._y = 100 + random(300); if ((_root["powerup" + powerup]._y % 2) == 1) { _root["powerup" + powerup]._x = 325 + random(50); } else { _root["powerup" + powerup]._x = -25 - random(50); } _root["powerup" + powerup].onEnterFrame = function () { if ((this._y % 2) == 0) { this._x = this._x + 1; } else { this._x = this._x - 1; } if (this.hitTest(_root.thecur) && (this._currentframe < 30)) { this.gotoAndPlay(30); } if (this._currentframe > 50) { _root.spu.start(); this.removeMovieClip(); if (weapon == 1) { linesize = linesize + 1; } else { weapon = 1; linesize = 0; } } }; break; case 2 : _root.pubomb.duplicateMovieClip("powerup" + powerup, powerup); _root["powerup" + powerup]._y = 100 + random(300); if ((_root["powerup" + powerup]._y % 2) == 1) { _root["powerup" + powerup]._x = 325 + random(50); } else { _root["powerup" + powerup]._x = -25 - random(50); } _root["powerup" + powerup].onEnterFrame = function () { if ((this._y % 2) == 0) { this._x = this._x + 1; } else { this._x = this._x - 1; } if (this.hitTest(_root.thecur) && (this._currentframe < 30)) { this.gotoAndPlay(30); } if (this._currentframe > 50) { _root.spu.start(); this.removeMovieClip(); if ((weapon == 2) && (rotationbomb > 15)) { rotationbomb = rotationbomb / 1.5; } else { weapon = 2; rotationbomb = 90; } } }; break; case 3 : _root.putrail.duplicateMovieClip("powerup" + powerup, powerup); _root["powerup" + powerup]._y = 100 + random(300); if ((_root["powerup" + powerup]._y % 2) == 1) { _root["powerup" + powerup]._x = 325 + random(50); } else { _root["powerup" + powerup]._x = -25 - random(50); } _root["powerup" + powerup].onEnterFrame = function () { if ((this._y % 2) == 0) { this._x = this._x + 1; } else { this._x = this._x - 1; } if (this.hitTest(_root.thecur) && (this._currentframe < 30)) { this.gotoAndPlay(30); } if (this._currentframe > 50) { _root.spu.start(); this.removeMovieClip(); istrail = true; } }; break; case 4 : _root.pustealth.duplicateMovieClip("powerup" + powerup, powerup); _root["powerup" + powerup]._y = 100 + random(300); if ((_root["powerup" + powerup]._y % 2) == 1) { _root["powerup" + powerup]._x = 325 + random(50); } else { _root["powerup" + powerup]._x = -25 - random(50); } _root["powerup" + powerup].onEnterFrame = function () { if ((this._y % 2) == 0) { this._x = this._x + 1; } else { this._x = this._x - 1; } if (this.hitTest(_root.thecur) && (this._currentframe < 30)) { this.gotoAndPlay(30); } if (this._currentframe > 50) { _root.spu.start(); this.removeMovieClip(); isstealth = true; } }; break; case 5 : _root.pucooldown.duplicateMovieClip("powerup" + powerup, powerup); _root["powerup" + powerup]._y = 100 + random(300); if ((_root["powerup" + powerup]._y % 2) == 1) { _root["powerup" + powerup]._x = 325 + random(50); } else { _root["powerup" + powerup]._x = -25 - random(50); } _root["powerup" + powerup].onEnterFrame = function () { if ((this._y % 2) == 0) { this._x = this._x + 1; } else { this._x = this._x - 1; } if (this.hitTest(_root.thecur) && (this._currentframe < 30)) { this.gotoAndPlay(30); } if (this._currentframe > 50) { _root.spu.start(); this.removeMovieClip(); if (_root.cooldown > 9) { _root.cooldown = _root.cooldown - 5; } } }; break; case 6 : _root.pulife.duplicateMovieClip("powerup" + powerup, powerup); _root["powerup" + powerup]._y = 100 + random(300); if ((_root["powerup" + powerup]._y % 2) == 1) { _root["powerup" + powerup]._x = 325 + random(50); } else { _root["powerup" + powerup]._x = -25 - random(50); } _root["powerup" + powerup].onEnterFrame = function () { if ((this._y % 2) == 0) { this._x = this._x + 4; } else { this._x = this._x - 4; } if (this.hitTest(_root.thecur) && (this._currentframe < 30)) { this.gotoAndPlay(30); } if (this._currentframe > 50) { _root.spu.start(); this.removeMovieClip(); if (_root.livesleft < 5) { _root.livesleft = _root.livesleft + 1; } } }; } if (powerup < 60010) { powerup++; } else { powerup = 60000; } } };
Instance of Symbol 57 MovieClip "music" in Frame 5
on (release) { if (_root.playin) { _root.sbattle.stop(); _root.playin = false; } else { _root.sbattle.start(0, 999); _root.playin = true; } }
Frame 6
stop(); p = 250000 /* 0x03D090 */; while (p < 255001) { _root["thebad" + p].removeMovieClip(); p++; } onMouseMove = function () { Mouse.show(); };
Instance of Symbol 145 MovieClip in Frame 6
on (release) { stopAllSounds(); _root.gotoAndStop(4); }
Instance of Symbol 52 MovieClip in Frame 6
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 76 MovieClip in Frame 6
on (release) { getURL ("http://www.daretogame.com", "_blank"); }
Symbol 20 MovieClip Frame 45
stop();
Symbol 23 MovieClip [mc_cursor] Frame 1
stop();
Symbol 23 MovieClip [mc_cursor] Frame 2
stop();
Symbol 23 MovieClip [mc_cursor] Frame 3
stop();
Symbol 27 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Symbol 27 MovieClip Frame 2
gotoAndPlay (1);
Symbol 27 MovieClip Frame 3
_root.play();
Symbol 37 MovieClip Frame 1
stop();
Symbol 37 MovieClip Frame 10
stop();
Symbol 37 MovieClip Frame 20
stop();
Symbol 37 MovieClip Frame 30
stop();
Symbol 37 MovieClip Frame 40
stop();
Symbol 37 MovieClip Frame 50
stop();
Symbol 40 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 43 MovieClip Frame 160
_root.play(); _root.play();
Symbol 58 MovieClip Frame 19
gotoAndPlay (1);
Symbol 61 MovieClip Frame 19
gotoAndPlay (1);
Symbol 62 MovieClip Frame 19
gotoAndPlay (1);
Symbol 63 MovieClip Frame 19
gotoAndPlay (1);
Symbol 68 MovieClip Frame 19
gotoAndPlay (1);
Symbol 70 MovieClip Frame 19
gotoAndPlay (1);
Symbol 72 MovieClip Frame 19
gotoAndPlay (1);
Symbol 75 Button
on (release) { getURL ("http://www.daretogame.com", "_blank"); }
Instance of Symbol 52 MovieClip in Symbol 77 MovieClip Frame 1
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 49 MovieClip in Symbol 77 MovieClip Frame 1
on (release) { _root.started = true; }
Instance of Symbol 76 MovieClip in Symbol 77 MovieClip Frame 1
on (release) { getURL ("http://www.daretogame.com", "_blank"); }
Symbol 91 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 2
stop();
Symbol 91 MovieClip Frame 3
stop();
Symbol 91 MovieClip Frame 4
stop();
Symbol 91 MovieClip Frame 5
stop();
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 40
stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 1
stop();
Symbol 141 MovieClip Frame 29
stop();
Symbol 145 MovieClip Frame 15
stop();

Library Items

Symbol 1 Sound [bossdie]
Symbol 2 Sound [gameover]
Symbol 3 Sound [draw]
Symbol 4 Sound [shoot]
Symbol 5 Sound [pu]
Symbol 6 Sound [bomb]
Symbol 7 Sound [laser]
Symbol 8 Sound [warning]
Symbol 9 Sound [life]Used by:Timeline
Symbol 10 GraphicUsed by:11 58
Symbol 11 MovieClip [explo]Uses:10Used by:Timeline
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:23
Symbol 14 GraphicUsed by:23 91 93 98
Symbol 15 GraphicUsed by:16 19
Symbol 16 MovieClipUses:15Used by:21 22 23 63 91 93 98  Timeline
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:20 92
Symbol 19 MovieClipUses:15Used by:20 69 70 71
Symbol 20 MovieClipUses:18 19Used by:23
Symbol 21 MovieClipUses:16Used by:23
Symbol 22 MovieClipUses:16Used by:23
Symbol 23 MovieClip [mc_cursor]Uses:13 14 16 20 21 22Used by:92  Timeline
Symbol 24 GraphicUsed by:Timeline
Symbol 25 GraphicUsed by:26 40
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClipUses:26Used by:Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:Timeline
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:43  Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:43  Timeline
Symbol 34 Sound [battle]Used by:Timeline
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClipUses:36Used by:Timeline
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:43
Symbol 40 ButtonUses:25Used by:43
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 MovieClipUses:39 40 33 31 42 SS1Used by:Timeline
Symbol 44 GraphicUsed by:Timeline
Symbol 45 GraphicUsed by:77  Timeline
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:77
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:52 77 144
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:52
Symbol 52 MovieClipUses:49 51Used by:77  Timeline
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:77
Symbol 55 GraphicUsed by:77
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:58 61 62 63 68 70 72  Timeline
Symbol 58 MovieClipUses:57 10Used by:77  Timeline
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:61 62
Symbol 61 MovieClipUses:57 60Used by:77  Timeline
Symbol 62 MovieClipUses:57 60Used by:77  Timeline
Symbol 63 MovieClipUses:57 16Used by:77  Timeline
Symbol 64 GraphicUsed by:67
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClipUses:64 66Used by:68
Symbol 68 MovieClipUses:57 67Used by:77  Timeline
Symbol 69 MovieClipUses:19Used by:70
Symbol 70 MovieClipUses:57 19 69Used by:77  Timeline
Symbol 71 MovieClipUses:19Used by:72
Symbol 72 MovieClipUses:57 71Used by:77  Timeline
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 ButtonUses:74Used by:76
Symbol 76 MovieClipUses:75Used by:77  Timeline
Symbol 77 MovieClipUses:45 47 52 49 54 55 58 61 62 63 68 70 72 76Used by:Timeline
Symbol 78 ShapeTweeningUsed by:81
Symbol 79 ShapeTweeningUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:78 79 80Used by:91 117
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:84 99 114
Symbol 84 MovieClipUses:83Used by:91
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:87 115
Symbol 87 MovieClipUses:86Used by:91
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:90 116
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClipUses:14 16 81 84 87 90Used by:Timeline
Symbol 92 MovieClipUses:18 23Used by:Timeline
Symbol 93 MovieClipUses:14 16Used by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:97
Symbol 97 MovieClipUses:96Used by:98
Symbol 98 MovieClipUses:14 16 97Used by:Timeline
Symbol 99 MovieClipUses:83Used by:Timeline
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:102
Symbol 102 MovieClipUses:101Used by:Timeline
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:105
Symbol 105 MovieClipUses:104Used by:Timeline
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:108
Symbol 108 MovieClipUses:107Used by:Timeline
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:113
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:110 111 112Used by:Timeline
Symbol 114 MovieClipUses:83Used by:Timeline
Symbol 115 MovieClipUses:86Used by:Timeline
Symbol 116 MovieClipUses:89Used by:Timeline
Symbol 117 MovieClipUses:81Used by:Timeline
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:124 129 141 145
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:124
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:124
Symbol 124 MovieClipUses:119 121 123Used by:Timeline
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:129
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:129
Symbol 129 MovieClipUses:119 126 128Used by:Timeline
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:Timeline
Symbol 132 FontUsed by:133 134 135 136
Symbol 133 EditableTextUses:132Used by:Timeline
Symbol 134 EditableTextUses:132Used by:Timeline
Symbol 135 EditableTextUses:132Used by:Timeline
Symbol 136 EditableTextUses:132Used by:Timeline
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:141
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:141
Symbol 141 MovieClipUses:119 138 140Used by:Timeline
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:144
Symbol 144 MovieClipUses:49 143Used by:145
Symbol 145 MovieClipUses:119 144Used by:Timeline
Streaming Sound 1Used by:Symbol 43 MovieClip

Instance Names

"bar"Frame 1Symbol 29 MovieClip
"bg"Frame 3Symbol 37 MovieClip
"expl"Frame 4Symbol 77 MovieClip
"thecur"Frame 5Symbol 23 MovieClip [mc_cursor]
"thebad"Frame 5Symbol 91 MovieClip
"explo"Frame 5Symbol 11 MovieClip [explo]
"mini"Frame 5Symbol 92 MovieClip
"deathspr1"Frame 5Symbol 94 MovieClip
"pupencil"Frame 5Symbol 68 MovieClip
"pubomb"Frame 5Symbol 58 MovieClip
"punorm"Frame 5Symbol 63 MovieClip
"pustealth"Frame 5Symbol 70 MovieClip
"putrail"Frame 5Symbol 72 MovieClip
"life1"Frame 5Symbol 16 MovieClip
"life2"Frame 5Symbol 16 MovieClip
"life3"Frame 5Symbol 16 MovieClip
"life4"Frame 5Symbol 16 MovieClip
"life5"Frame 5Symbol 16 MovieClip
"pucooldown"Frame 5Symbol 61 MovieClip
"thecrazy"Frame 5Symbol 98 MovieClip
"pulife"Frame 5Symbol 62 MovieClip
"boss_2"Frame 5Symbol 99 MovieClip
"boss_3"Frame 5Symbol 102 MovieClip
"boss_4"Frame 5Symbol 105 MovieClip
"boss_1"Frame 5Symbol 108 MovieClip
"bosslifebar"Frame 5Symbol 113 MovieClip
"deathspr3"Frame 5Symbol 114 MovieClip
"deathspr4"Frame 5Symbol 115 MovieClip
"deathspr5"Frame 5Symbol 116 MovieClip
"deathspr2"Frame 5Symbol 117 MovieClip
"lifelost"Frame 5Symbol 124 MovieClip
"bossbattle"Frame 5Symbol 129 MovieClip
"music"Frame 5Symbol 57 MovieClip
"theint"Symbol 21 MovieClip Frame 1Symbol 16 MovieClip
"theint"Symbol 22 MovieClip Frame 1Symbol 16 MovieClip
"theint"Symbol 23 MovieClip [mc_cursor] Frame 1Symbol 16 MovieClip
"rel"Symbol 23 MovieClip [mc_cursor] Frame 1Symbol 20 MovieClip
"theint"Symbol 23 MovieClip [mc_cursor] Frame 2Symbol 21 MovieClip
"theint"Symbol 23 MovieClip [mc_cursor] Frame 3Symbol 22 MovieClip
"bar"Symbol 27 MovieClip Frame 1Symbol 26 MovieClip
"theint"Symbol 91 MovieClip Frame 1Symbol 16 MovieClip
"theint"Symbol 93 MovieClip Frame 1Symbol 16 MovieClip
"theint"Symbol 98 MovieClip Frame 1Symbol 16 MovieClip
"theint"Symbol 98 MovieClip Frame 1Symbol 16 MovieClip
"life"Symbol 113 MovieClip Frame 1Symbol 110 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$Hd$MiYFo3VC7aIrlYntcB4g31."
ExportAssets (56)Timeline Frame 1Symbol 1 as "bossdie"
ExportAssets (56)Timeline Frame 1Symbol 2 as "gameover"
ExportAssets (56)Timeline Frame 1Symbol 3 as "draw"
ExportAssets (56)Timeline Frame 1Symbol 4 as "shoot"
ExportAssets (56)Timeline Frame 1Symbol 5 as "pu"
ExportAssets (56)Timeline Frame 1Symbol 6 as "bomb"
ExportAssets (56)Timeline Frame 1Symbol 7 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 8 as "warning"
ExportAssets (56)Timeline Frame 1Symbol 9 as "life"
ExportAssets (56)Timeline Frame 1Symbol 11 as "explo"
ExportAssets (56)Timeline Frame 1Symbol 23 as "mc_cursor"
ExportAssets (56)Timeline Frame 2Symbol 34 as "battle"

Labels

"loaded"Symbol 27 MovieClip Frame 3

Dynamic Text Variables

scoreSymbol 134 EditableText"<p align="left"><font face="Swis721 Th BT" size="14" color="#000000" letterSpacing="0.000000" kerning="1">9999999</font></p>"
levelSymbol 135 EditableText"<p align="right"><font face="Swis721 Th BT" size="14" color="#000000" letterSpacing="0.000000" kerning="1">1</font></p>"




http://swfchan.com/3/12942/info.shtml
Created: 5/6 -2019 09:59:01 Last modified: 5/6 -2019 09:59:01 Server time: 11/05 -2024 07:28:20