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Space Out.swf

This is the info page for
Flash #12993

(Click the ID number above for more basic data on this flash file.)


Text
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p

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More
Options

More
Options

Clear

Clear

MENU

MENU

Instructions :

1. Aim and click to throw stuff at the character (quite simple isn't it ?)

2. Use this panel to change settings during the game

3. Click "Options" to change the character's body, background
and
music.

4. Click at the item icon to change your weapon

5. Click "Clear" to clear your character's body from splatters

6. Click "MENU" to clear your character's body from splatters

Close

7. Click the speaker icon to mute all sounds

Speed Increase









Click to Continue!

Let's Play




Use the paddle to keep the comet(s) in play. Earn extra comets and
other bonuses by hitting yellow bricks. Don't space out or you'll
drop the comets and lose. Other special bricks include extra points,
bigger paddle, smaller paddle and much more. Try to make it
through as many levels as you can. Good Luck!

Play More Games

Play More Games

Put This On Your Site

Put This On Your Site

Talk About Games

Talk About Games

Get Cheats

Get Cheats

Play all 15 levels exclusivily on URGames.com!
Play All 15 Levels - Click Here!

Let's Play

Place at (0,0)

Loading Game Data...

Score

Lives

Level

Play Again

Score:

Sorry, you lose. Click on the Play Again
button below to play again.

Great job! Click on the Play Again
button below to play again.

ActionScript [AS1/AS2]

Instance of Symbol 142 MovieClip in Frame 2
//component parameters onClipEvent (initialize) { xin_motion_val = "Toward"; xin_alphatype_val = "No"; xout_motion_val = "None"; xout_alphatype_val = "No"; perc_req_val = 100; show_perc_val = "Yes"; slow_factor_val = 0.2; init_action_val = "_root.stop();"; play_action_val = "_root.play();"; }
Frame 22
stop();
Frame 23
stop(); num_levels = 10; board_dim_x = 9; board_dim_y = 15; num_choices_per_question = 4; level0_name = "Level 1"; level0_num_power_ups = 6; level0_possible_power_ups = ""; level0_fall_power_ups = ""; level0_power_up_time = 5000; level0_power_up_points = 50; level0_power_up_type = "Pre-Determined"; level0_speed_increase = 3; level0_initial_ball_speed = 9; level0_opening_text = "Welcome to Level 1. This one is a little easy just to warm you up."; level0_num_regular_pieces = 3; level0_piece_0_0 = 0; level0_piece_0_1 = 0; level0_piece_0_2 = 0; level0_piece_0_3 = 0; level0_piece_0_4 = 0; level0_piece_0_5 = 0; level0_piece_0_6 = 1; level0_piece_0_7 = 1; level0_piece_0_8 = 1; level0_piece_0_9 = 16; level0_piece_0_10 = 0; level0_piece_0_11 = 0; level0_piece_0_12 = 0; level0_piece_0_13 = 0; level0_piece_0_14 = 0; level0_piece_1_0 = 0; level0_piece_1_1 = 0; level0_piece_1_2 = 0; level0_piece_1_3 = 0; level0_piece_1_4 = 0; level0_piece_1_5 = 0; level0_piece_1_6 = 0; level0_piece_1_7 = 1; level0_piece_1_8 = 1; level0_piece_1_9 = 0; level0_piece_1_10 = 0; level0_piece_1_11 = 0; level0_piece_1_12 = 0; level0_piece_1_13 = 0; level0_piece_1_14 = 0; level0_piece_2_0 = 13; level0_piece_2_1 = 0; level0_piece_2_2 = 0; level0_piece_2_3 = 0; level0_piece_2_4 = 1; level0_piece_2_5 = 0; level0_piece_2_6 = 0; level0_piece_2_7 = 1; level0_piece_2_8 = 1; level0_piece_2_9 = 6; level0_piece_2_10 = 0; level0_piece_2_11 = 0; level0_piece_2_12 = 0; level0_piece_2_13 = 0; level0_piece_2_14 = 0; level0_piece_3_0 = 0; level0_piece_3_1 = 3; level0_piece_3_2 = 0; level0_piece_3_3 = 1; level0_piece_3_4 = 2; level0_piece_3_5 = 12; level0_piece_3_6 = 0; level0_piece_3_7 = 1; level0_piece_3_8 = 1; level0_piece_3_9 = 1; level0_piece_3_10 = 0; level0_piece_3_11 = 0; level0_piece_3_12 = 0; level0_piece_3_13 = 0; level0_piece_3_14 = 0; level0_piece_4_0 = 0; level0_piece_4_1 = 0; level0_piece_4_2 = 3; level0_piece_4_3 = 2; level0_piece_4_4 = 4; level0_piece_4_5 = 2; level0_piece_4_6 = 2; level0_piece_4_7 = 2; level0_piece_4_8 = 8; level0_piece_4_9 = 2; level0_piece_4_10 = 16; level0_piece_4_11 = 0; level0_piece_4_12 = 0; level0_piece_4_13 = 0; level0_piece_4_14 = 0; level0_piece_5_0 = 0; level0_piece_5_1 = 3; level0_piece_5_2 = 0; level0_piece_5_3 = 1; level0_piece_5_4 = 2; level0_piece_5_5 = 12; level0_piece_5_6 = 0; level0_piece_5_7 = 1; level0_piece_5_8 = 1; level0_piece_5_9 = 1; level0_piece_5_10 = 0; level0_piece_5_11 = 0; level0_piece_5_12 = 0; level0_piece_5_13 = 0; level0_piece_5_14 = 0; level0_piece_6_0 = 13; level0_piece_6_1 = 0; level0_piece_6_2 = 0; level0_piece_6_3 = 0; level0_piece_6_4 = 1; level0_piece_6_5 = 0; level0_piece_6_6 = 0; level0_piece_6_7 = 1; level0_piece_6_8 = 1; level0_piece_6_9 = 6; level0_piece_6_10 = 0; level0_piece_6_11 = 0; level0_piece_6_12 = 0; level0_piece_6_13 = 0; level0_piece_6_14 = 0; level0_piece_7_0 = 0; level0_piece_7_1 = 0; level0_piece_7_2 = 0; level0_piece_7_3 = 0; level0_piece_7_4 = 0; level0_piece_7_5 = 0; level0_piece_7_6 = 0; level0_piece_7_7 = 1; level0_piece_7_8 = 1; level0_piece_7_9 = 0; level0_piece_7_10 = 0; level0_piece_7_11 = 0; level0_piece_7_12 = 0; level0_piece_7_13 = 0; level0_piece_7_14 = 0; level0_piece_8_0 = 0; level0_piece_8_1 = 0; level0_piece_8_2 = 0; level0_piece_8_3 = 0; level0_piece_8_4 = 0; level0_piece_8_5 = 0; level0_piece_8_6 = 1; level0_piece_8_7 = 1; level0_piece_8_8 = 1; level0_piece_8_9 = 16; level0_piece_8_10 = 0; level0_piece_8_11 = 0; level0_piece_8_12 = 0; level0_piece_8_13 = 0; level0_piece_8_14 = 0; level1_name = "Level 2"; level1_num_power_ups = 3; level1_possible_power_ups = ""; level1_fall_power_ups = ""; level1_power_up_time = 5000; level1_power_up_points = 50; level1_power_up_type = "Pre-Determined"; level1_speed_increase = 5; level1_initial_ball_speed = 10; level1_opening_text = "Welcome to Level 2. It's getting a little bit harder, but you can handle it!"; level1_num_regular_pieces = 3; level1_piece_0_0 = 0; level1_piece_0_1 = 0; level1_piece_0_2 = 0; level1_piece_0_3 = 2; level1_piece_0_4 = 3; level1_piece_0_5 = 0; level1_piece_0_6 = 1; level1_piece_0_7 = 0; level1_piece_0_8 = 2; level1_piece_0_9 = 14; level1_piece_0_10 = 0; level1_piece_0_11 = 1; level1_piece_0_12 = 0; level1_piece_0_13 = 0; level1_piece_0_14 = 0; level1_piece_1_0 = 0; level1_piece_1_1 = 11; level1_piece_1_2 = 0; level1_piece_1_3 = 1; level1_piece_1_4 = 3; level1_piece_1_5 = 0; level1_piece_1_6 = 0; level1_piece_1_7 = 0; level1_piece_1_8 = 2; level1_piece_1_9 = 0; level1_piece_1_10 = 0; level1_piece_1_11 = 1; level1_piece_1_12 = 0; level1_piece_1_13 = 0; level1_piece_1_14 = 0; level1_piece_2_0 = 0; level1_piece_2_1 = 0; level1_piece_2_2 = 0; level1_piece_2_3 = 2; level1_piece_2_4 = 15; level1_piece_2_5 = 0; level1_piece_2_6 = 1; level1_piece_2_7 = 0; level1_piece_2_8 = 2; level1_piece_2_9 = 11; level1_piece_2_10 = 0; level1_piece_2_11 = 1; level1_piece_2_12 = 0; level1_piece_2_13 = 0; level1_piece_2_14 = 0; level1_piece_3_0 = 0; level1_piece_3_1 = 0; level1_piece_3_2 = 0; level1_piece_3_3 = 1; level1_piece_3_4 = 3; level1_piece_3_5 = 0; level1_piece_3_6 = 0; level1_piece_3_7 = 0; level1_piece_3_8 = 2; level1_piece_3_9 = 0; level1_piece_3_10 = 0; level1_piece_3_11 = 1; level1_piece_3_12 = 0; level1_piece_3_13 = 0; level1_piece_3_14 = 0; level1_piece_4_0 = 0; level1_piece_4_1 = 6; level1_piece_4_2 = 0; level1_piece_4_3 = 2; level1_piece_4_4 = 4; level1_piece_4_5 = 0; level1_piece_4_6 = 1; level1_piece_4_7 = 0; level1_piece_4_8 = 2; level1_piece_4_9 = 13; level1_piece_4_10 = 0; level1_piece_4_11 = 1; level1_piece_4_12 = 0; level1_piece_4_13 = 0; level1_piece_4_14 = 0; level1_piece_5_0 = 0; level1_piece_5_1 = 0; level1_piece_5_2 = 0; level1_piece_5_3 = 1; level1_piece_5_4 = 3; level1_piece_5_5 = 0; level1_piece_5_6 = 0; level1_piece_5_7 = 0; level1_piece_5_8 = 2; level1_piece_5_9 = 0; level1_piece_5_10 = 0; level1_piece_5_11 = 1; level1_piece_5_12 = 0; level1_piece_5_13 = 0; level1_piece_5_14 = 0; level1_piece_6_0 = 0; level1_piece_6_1 = 0; level1_piece_6_2 = 0; level1_piece_6_3 = 2; level1_piece_6_4 = 15; level1_piece_6_5 = 0; level1_piece_6_6 = 1; level1_piece_6_7 = 0; level1_piece_6_8 = 2; level1_piece_6_9 = 11; level1_piece_6_10 = 0; level1_piece_6_11 = 1; level1_piece_6_12 = 0; level1_piece_6_13 = 0; level1_piece_6_14 = 0; level1_piece_7_0 = 0; level1_piece_7_1 = 11; level1_piece_7_2 = 0; level1_piece_7_3 = 1; level1_piece_7_4 = 3; level1_piece_7_5 = 0; level1_piece_7_6 = 0; level1_piece_7_7 = 0; level1_piece_7_8 = 2; level1_piece_7_9 = 0; level1_piece_7_10 = 0; level1_piece_7_11 = 1; level1_piece_7_12 = 0; level1_piece_7_13 = 0; level1_piece_7_14 = 0; level1_piece_8_0 = 0; level1_piece_8_1 = 0; level1_piece_8_2 = 0; level1_piece_8_3 = 2; level1_piece_8_4 = 3; level1_piece_8_5 = 0; level1_piece_8_6 = 1; level1_piece_8_7 = 0; level1_piece_8_8 = 2; level1_piece_8_9 = 14; level1_piece_8_10 = 0; level1_piece_8_11 = 1; level1_piece_8_12 = 0; level1_piece_8_13 = 0; level1_piece_8_14 = 0; level2_name = "Level 3"; level2_num_power_ups = 3; level2_possible_power_ups = ""; level2_fall_power_ups = ""; level2_power_up_time = 5000; level2_power_up_points = 50; level2_power_up_type = "Pre-Determined"; level2_speed_increase = 5; level2_initial_ball_speed = 11; level2_opening_text = "Welcome to Level 3. Now let's pick things up a little. Stay alert!"; level2_num_regular_pieces = 3; level2_piece_0_0 = 0; level2_piece_0_1 = 0; level2_piece_0_2 = 1; level2_piece_0_3 = 1; level2_piece_0_4 = 1; level2_piece_0_5 = 1; level2_piece_0_6 = 0; level2_piece_0_7 = 0; level2_piece_0_8 = 0; level2_piece_0_9 = 0; level2_piece_0_10 = 0; level2_piece_0_11 = 0; level2_piece_0_12 = 0; level2_piece_0_13 = 0; level2_piece_0_14 = 0; level2_piece_1_0 = 0; level2_piece_1_1 = 2; level2_piece_1_2 = 1; level2_piece_1_3 = 0; level2_piece_1_4 = 0; level2_piece_1_5 = 0; level2_piece_1_6 = 2; level2_piece_1_7 = 2; level2_piece_1_8 = 2; level2_piece_1_9 = 0; level2_piece_1_10 = 0; level2_piece_1_11 = 0; level2_piece_1_12 = 0; level2_piece_1_13 = 0; level2_piece_1_14 = 0; level2_piece_2_0 = 3; level2_piece_2_1 = 0; level2_piece_2_2 = 14; level2_piece_2_3 = 0; level2_piece_2_4 = 0; level2_piece_2_5 = 0; level2_piece_2_6 = 4; level2_piece_2_7 = 0; level2_piece_2_8 = 6; level2_piece_2_9 = 3; level2_piece_2_10 = 0; level2_piece_2_11 = 0; level2_piece_2_12 = 0; level2_piece_2_13 = 0; level2_piece_2_14 = 0; level2_piece_3_0 = 0; level2_piece_3_1 = 2; level2_piece_3_2 = 12; level2_piece_3_3 = 0; level2_piece_3_4 = 0; level2_piece_3_5 = 0; level2_piece_3_6 = 6; level2_piece_3_7 = 0; level2_piece_3_8 = 15; level2_piece_3_9 = 3; level2_piece_3_10 = 0; level2_piece_3_11 = 0; level2_piece_3_12 = 0; level2_piece_3_13 = 0; level2_piece_3_14 = 0; level2_piece_4_0 = 8; level2_piece_4_1 = 0; level2_piece_4_2 = 1; level2_piece_4_3 = 0; level2_piece_4_4 = 13; level2_piece_4_5 = 0; level2_piece_4_6 = 3; level2_piece_4_7 = 0; level2_piece_4_8 = 16; level2_piece_4_9 = 3; level2_piece_4_10 = 0; level2_piece_4_11 = 0; level2_piece_4_12 = 0; level2_piece_4_13 = 0; level2_piece_4_14 = 0; level2_piece_5_0 = 0; level2_piece_5_1 = 2; level2_piece_5_2 = 12; level2_piece_5_3 = 0; level2_piece_5_4 = 0; level2_piece_5_5 = 0; level2_piece_5_6 = 6; level2_piece_5_7 = 0; level2_piece_5_8 = 15; level2_piece_5_9 = 3; level2_piece_5_10 = 0; level2_piece_5_11 = 0; level2_piece_5_12 = 0; level2_piece_5_13 = 0; level2_piece_5_14 = 0; level2_piece_6_0 = 3; level2_piece_6_1 = 0; level2_piece_6_2 = 14; level2_piece_6_3 = 0; level2_piece_6_4 = 0; level2_piece_6_5 = 0; level2_piece_6_6 = 4; level2_piece_6_7 = 0; level2_piece_6_8 = 6; level2_piece_6_9 = 3; level2_piece_6_10 = 0; level2_piece_6_11 = 0; level2_piece_6_12 = 0; level2_piece_6_13 = 0; level2_piece_6_14 = 0; level2_piece_7_0 = 0; level2_piece_7_1 = 2; level2_piece_7_2 = 1; level2_piece_7_3 = 0; level2_piece_7_4 = 0; level2_piece_7_5 = 0; level2_piece_7_6 = 2; level2_piece_7_7 = 2; level2_piece_7_8 = 2; level2_piece_7_9 = 0; level2_piece_7_10 = 0; level2_piece_7_11 = 0; level2_piece_7_12 = 0; level2_piece_7_13 = 0; level2_piece_7_14 = 0; level2_piece_8_0 = 0; level2_piece_8_1 = 0; level2_piece_8_2 = 1; level2_piece_8_3 = 1; level2_piece_8_4 = 1; level2_piece_8_5 = 1; level2_piece_8_6 = 0; level2_piece_8_7 = 0; level2_piece_8_8 = 0; level2_piece_8_9 = 0; level2_piece_8_10 = 0; level2_piece_8_11 = 0; level2_piece_8_12 = 0; level2_piece_8_13 = 0; level2_piece_8_14 = 0; level3_name = "Level 4"; level3_num_power_ups = 3; level3_possible_power_ups = ""; level3_fall_power_ups = ""; level3_power_up_time = 5000; level3_power_up_points = 50; level3_power_up_type = "Pre-Determined"; level3_speed_increase = 3; level3_initial_ball_speed = 12; level3_opening_text = "Welcome to Level 4. Whoa! You're not bad. Now, let's see if you can handle the tough stuff."; level3_num_regular_pieces = 3; level3_piece_0_0 = 0; level3_piece_0_1 = 0; level3_piece_0_2 = 0; level3_piece_0_3 = 11; level3_piece_0_4 = 2; level3_piece_0_5 = 3; level3_piece_0_6 = 14; level3_piece_0_7 = 0; level3_piece_0_8 = 1; level3_piece_0_9 = 0; level3_piece_0_10 = 1; level3_piece_0_11 = 0; level3_piece_0_12 = 0; level3_piece_0_13 = 0; level3_piece_0_14 = 0; level3_piece_1_0 = 0; level3_piece_1_1 = 1; level3_piece_1_2 = 0; level3_piece_1_3 = 11; level3_piece_1_4 = 2; level3_piece_1_5 = 11; level3_piece_1_6 = 1; level3_piece_1_7 = 0; level3_piece_1_8 = 2; level3_piece_1_9 = 0; level3_piece_1_10 = 1; level3_piece_1_11 = 0; level3_piece_1_12 = 0; level3_piece_1_13 = 0; level3_piece_1_14 = 0; level3_piece_2_0 = 0; level3_piece_2_1 = 0; level3_piece_2_2 = 0; level3_piece_2_3 = 11; level3_piece_2_4 = 2; level3_piece_2_5 = 3; level3_piece_2_6 = 14; level3_piece_2_7 = 0; level3_piece_2_8 = 3; level3_piece_2_9 = 15; level3_piece_2_10 = 1; level3_piece_2_11 = 0; level3_piece_2_12 = 0; level3_piece_2_13 = 0; level3_piece_2_14 = 0; level3_piece_3_0 = 0; level3_piece_3_1 = 1; level3_piece_3_2 = 0; level3_piece_3_3 = 11; level3_piece_3_4 = 2; level3_piece_3_5 = 3; level3_piece_3_6 = 14; level3_piece_3_7 = 0; level3_piece_3_8 = 2; level3_piece_3_9 = 0; level3_piece_3_10 = 1; level3_piece_3_11 = 0; level3_piece_3_12 = 0; level3_piece_3_13 = 0; level3_piece_3_14 = 0; level3_piece_4_0 = 0; level3_piece_4_1 = 0; level3_piece_4_2 = 0; level3_piece_4_3 = 11; level3_piece_4_4 = 2; level3_piece_4_5 = 8; level3_piece_4_6 = 1; level3_piece_4_7 = 0; level3_piece_4_8 = 1; level3_piece_4_9 = 16; level3_piece_4_10 = 1; level3_piece_4_11 = 0; level3_piece_4_12 = 0; level3_piece_4_13 = 0; level3_piece_4_14 = 0; level3_piece_5_0 = 0; level3_piece_5_1 = 1; level3_piece_5_2 = 0; level3_piece_5_3 = 11; level3_piece_5_4 = 2; level3_piece_5_5 = 3; level3_piece_5_6 = 14; level3_piece_5_7 = 0; level3_piece_5_8 = 2; level3_piece_5_9 = 0; level3_piece_5_10 = 1; level3_piece_5_11 = 0; level3_piece_5_12 = 0; level3_piece_5_13 = 0; level3_piece_5_14 = 0; level3_piece_6_0 = 0; level3_piece_6_1 = 0; level3_piece_6_2 = 0; level3_piece_6_3 = 11; level3_piece_6_4 = 2; level3_piece_6_5 = 3; level3_piece_6_6 = 14; level3_piece_6_7 = 0; level3_piece_6_8 = 3; level3_piece_6_9 = 15; level3_piece_6_10 = 1; level3_piece_6_11 = 0; level3_piece_6_12 = 0; level3_piece_6_13 = 0; level3_piece_6_14 = 0; level3_piece_7_0 = 0; level3_piece_7_1 = 1; level3_piece_7_2 = 0; level3_piece_7_3 = 11; level3_piece_7_4 = 2; level3_piece_7_5 = 11; level3_piece_7_6 = 1; level3_piece_7_7 = 0; level3_piece_7_8 = 2; level3_piece_7_9 = 0; level3_piece_7_10 = 1; level3_piece_7_11 = 0; level3_piece_7_12 = 0; level3_piece_7_13 = 0; level3_piece_7_14 = 0; level3_piece_8_0 = 0; level3_piece_8_1 = 0; level3_piece_8_2 = 0; level3_piece_8_3 = 11; level3_piece_8_4 = 2; level3_piece_8_5 = 3; level3_piece_8_6 = 14; level3_piece_8_7 = 0; level3_piece_8_8 = 1; level3_piece_8_9 = 0; level3_piece_8_10 = 1; level3_piece_8_11 = 0; level3_piece_8_12 = 0; level3_piece_8_13 = 0; level3_piece_8_14 = 0; level4_name = "Level 5"; level4_num_power_ups = 3; level4_possible_power_ups = ""; level4_fall_power_ups = ""; level4_power_up_time = 5000; level4_power_up_points = 50; level4_power_up_type = "Pre-Determined"; level4_speed_increase = 3; level4_initial_ball_speed = 13; level4_opening_text = "Welcome to Level 5. Now let's really turn up the heat. Face it: you have no chance!"; level4_num_regular_pieces = 3; level4_piece_0_0 = 2; level4_piece_0_1 = 0; level4_piece_0_2 = 2; level4_piece_0_3 = 2; level4_piece_0_4 = 2; level4_piece_0_5 = 0; level4_piece_0_6 = 11; level4_piece_0_7 = 2; level4_piece_0_8 = 2; level4_piece_0_9 = 0; level4_piece_0_10 = 0; level4_piece_0_11 = 3; level4_piece_0_12 = 0; level4_piece_0_13 = 0; level4_piece_0_14 = 0; level4_piece_1_0 = 4; level4_piece_1_1 = 0; level4_piece_1_2 = 1; level4_piece_1_3 = 1; level4_piece_1_4 = 1; level4_piece_1_5 = 0; level4_piece_1_6 = 1; level4_piece_1_7 = 1; level4_piece_1_8 = 1; level4_piece_1_9 = 0; level4_piece_1_10 = 0; level4_piece_1_11 = 11; level4_piece_1_12 = 0; level4_piece_1_13 = 0; level4_piece_1_14 = 0; level4_piece_2_0 = 2; level4_piece_2_1 = 0; level4_piece_2_2 = 2; level4_piece_2_3 = 2; level4_piece_2_4 = 2; level4_piece_2_5 = 0; level4_piece_2_6 = 11; level4_piece_2_7 = 2; level4_piece_2_8 = 2; level4_piece_2_9 = 0; level4_piece_2_10 = 0; level4_piece_2_11 = 2; level4_piece_2_12 = 0; level4_piece_2_13 = 0; level4_piece_2_14 = 0; level4_piece_3_0 = 2; level4_piece_3_1 = 0; level4_piece_3_2 = 1; level4_piece_3_3 = 1; level4_piece_3_4 = 2; level4_piece_3_5 = 0; level4_piece_3_6 = 14; level4_piece_3_7 = 2; level4_piece_3_8 = 2; level4_piece_3_9 = 0; level4_piece_3_10 = 0; level4_piece_3_11 = 14; level4_piece_3_12 = 0; level4_piece_3_13 = 0; level4_piece_3_14 = 0; level4_piece_4_0 = 2; level4_piece_4_1 = 0; level4_piece_4_2 = 14; level4_piece_4_3 = 8; level4_piece_4_4 = 14; level4_piece_4_5 = 0; level4_piece_4_6 = 1; level4_piece_4_7 = 1; level4_piece_4_8 = 1; level4_piece_4_9 = 0; level4_piece_4_10 = 0; level4_piece_4_11 = 1; level4_piece_4_12 = 0; level4_piece_4_13 = 0; level4_piece_4_14 = 0; level4_piece_5_0 = 2; level4_piece_5_1 = 0; level4_piece_5_2 = 1; level4_piece_5_3 = 1; level4_piece_5_4 = 1; level4_piece_5_5 = 0; level4_piece_5_6 = 14; level4_piece_5_7 = 2; level4_piece_5_8 = 2; level4_piece_5_9 = 0; level4_piece_5_10 = 0; level4_piece_5_11 = 14; level4_piece_5_12 = 0; level4_piece_5_13 = 0; level4_piece_5_14 = 0; level4_piece_6_0 = 2; level4_piece_6_1 = 0; level4_piece_6_2 = 2; level4_piece_6_3 = 2; level4_piece_6_4 = 2; level4_piece_6_5 = 0; level4_piece_6_6 = 11; level4_piece_6_7 = 2; level4_piece_6_8 = 2; level4_piece_6_9 = 0; level4_piece_6_10 = 0; level4_piece_6_11 = 2; level4_piece_6_12 = 0; level4_piece_6_13 = 0; level4_piece_6_14 = 0; level4_piece_7_0 = 4; level4_piece_7_1 = 0; level4_piece_7_2 = 1; level4_piece_7_3 = 1; level4_piece_7_4 = 1; level4_piece_7_5 = 0; level4_piece_7_6 = 1; level4_piece_7_7 = 1; level4_piece_7_8 = 1; level4_piece_7_9 = 0; level4_piece_7_10 = 0; level4_piece_7_11 = 11; level4_piece_7_12 = 0; level4_piece_7_13 = 0; level4_piece_7_14 = 0; level4_piece_8_0 = 2; level4_piece_8_1 = 0; level4_piece_8_2 = 2; level4_piece_8_3 = 2; level4_piece_8_4 = 2; level4_piece_8_5 = 0; level4_piece_8_6 = 14; level4_piece_8_7 = 2; level4_piece_8_8 = 2; level4_piece_8_9 = 0; level4_piece_8_10 = 0; level4_piece_8_11 = 3; level4_piece_8_12 = 0; level4_piece_8_13 = 0; level4_piece_8_14 = 0; level5_name = "Level 6"; level5_num_power_ups = 3; level5_possible_power_ups = "1 Life,-1 Life,Points,- Points,Super Ball,Slow Ball,Fast Ball,Extra Ball,Large Paddle,Small Paddle,Speed Increase"; level5_fall_power_ups = ""; level5_power_up_time = 5000; level5_power_up_points = 100; level5_power_up_type = "Pre-Determined"; level5_speed_increase = 4; level5_initial_ball_speed = 14; level5_opening_text = "Welcome to Level 6. You don't seriously think you can make it past this level do you?"; level5_num_regular_pieces = 3; level5_piece_0_0 = 4; level5_piece_0_1 = 2; level5_piece_0_2 = 0; level5_piece_0_3 = 11; level5_piece_0_4 = 3; level5_piece_0_5 = 3; level5_piece_0_6 = 14; level5_piece_0_7 = 0; level5_piece_0_8 = 1; level5_piece_0_9 = 1; level5_piece_0_10 = 2; level5_piece_0_11 = 11; level5_piece_0_12 = 0; level5_piece_0_13 = 0; level5_piece_0_14 = 0; level5_piece_1_0 = 2; level5_piece_1_1 = 1; level5_piece_1_2 = 0; level5_piece_1_3 = 11; level5_piece_1_4 = 3; level5_piece_1_5 = 11; level5_piece_1_6 = 1; level5_piece_1_7 = 6; level5_piece_1_8 = 2; level5_piece_1_9 = 1; level5_piece_1_10 = 2; level5_piece_1_11 = 11; level5_piece_1_12 = 0; level5_piece_1_13 = 0; level5_piece_1_14 = 0; level5_piece_2_0 = 0; level5_piece_2_1 = 0; level5_piece_2_2 = 0; level5_piece_2_3 = 11; level5_piece_2_4 = 3; level5_piece_2_5 = 3; level5_piece_2_6 = 14; level5_piece_2_7 = 0; level5_piece_2_8 = 3; level5_piece_2_9 = 15; level5_piece_2_10 = 2; level5_piece_2_11 = 11; level5_piece_2_12 = 0; level5_piece_2_13 = 0; level5_piece_2_14 = 0; level5_piece_3_0 = 0; level5_piece_3_1 = 1; level5_piece_3_2 = 0; level5_piece_3_3 = 11; level5_piece_3_4 = 3; level5_piece_3_5 = 3; level5_piece_3_6 = 14; level5_piece_3_7 = 0; level5_piece_3_8 = 2; level5_piece_3_9 = 1; level5_piece_3_10 = 2; level5_piece_3_11 = 11; level5_piece_3_12 = 0; level5_piece_3_13 = 0; level5_piece_3_14 = 0; level5_piece_4_0 = 3; level5_piece_4_1 = 4; level5_piece_4_2 = 3; level5_piece_4_3 = 11; level5_piece_4_4 = 3; level5_piece_4_5 = 8; level5_piece_4_6 = 1; level5_piece_4_7 = 3; level5_piece_4_8 = 1; level5_piece_4_9 = 15; level5_piece_4_10 = 2; level5_piece_4_11 = 11; level5_piece_4_12 = 0; level5_piece_4_13 = 0; level5_piece_4_14 = 0; level5_piece_5_0 = 0; level5_piece_5_1 = 1; level5_piece_5_2 = 0; level5_piece_5_3 = 11; level5_piece_5_4 = 3; level5_piece_5_5 = 3; level5_piece_5_6 = 14; level5_piece_5_7 = 0; level5_piece_5_8 = 2; level5_piece_5_9 = 1; level5_piece_5_10 = 2; level5_piece_5_11 = 11; level5_piece_5_12 = 0; level5_piece_5_13 = 0; level5_piece_5_14 = 0; level5_piece_6_0 = 0; level5_piece_6_1 = 0; level5_piece_6_2 = 0; level5_piece_6_3 = 11; level5_piece_6_4 = 3; level5_piece_6_5 = 3; level5_piece_6_6 = 14; level5_piece_6_7 = 0; level5_piece_6_8 = 3; level5_piece_6_9 = 15; level5_piece_6_10 = 2; level5_piece_6_11 = 11; level5_piece_6_12 = 0; level5_piece_6_13 = 0; level5_piece_6_14 = 0; level5_piece_7_0 = 2; level5_piece_7_1 = 1; level5_piece_7_2 = 0; level5_piece_7_3 = 11; level5_piece_7_4 = 3; level5_piece_7_5 = 11; level5_piece_7_6 = 1; level5_piece_7_7 = 6; level5_piece_7_8 = 2; level5_piece_7_9 = 1; level5_piece_7_10 = 2; level5_piece_7_11 = 11; level5_piece_7_12 = 0; level5_piece_7_13 = 0; level5_piece_7_14 = 0; level5_piece_8_0 = 4; level5_piece_8_1 = 2; level5_piece_8_2 = 0; level5_piece_8_3 = 11; level5_piece_8_4 = 3; level5_piece_8_5 = 3; level5_piece_8_6 = 14; level5_piece_8_7 = 0; level5_piece_8_8 = 1; level5_piece_8_9 = 1; level5_piece_8_10 = 2; level5_piece_8_11 = 11; level5_piece_8_12 = 0; level5_piece_8_13 = 0; level5_piece_8_14 = 0; level6_name = "Level 7"; level6_num_power_ups = 3; level6_possible_power_ups = "1 Life,-1 Life,Points,- Points,Super Ball,Quiz,Slow Ball,Fast Ball,Extra Ball,Large Paddle,Small Paddle,Speed Increase"; level6_fall_power_ups = ""; level6_power_up_time = 5000; level6_power_up_points = 150; level6_power_up_type = "Pre-Determined"; level6_speed_increase = 5; level6_initial_ball_speed = 15; level6_opening_text = "Welcome to Level 7: You've got no hope, all is doom..blah blah blah! Good luck!"; level6_num_regular_pieces = 3; level6_piece_0_0 = 4; level6_piece_0_1 = 0; level6_piece_0_2 = 1; level6_piece_0_3 = 0; level6_piece_0_4 = 2; level6_piece_0_5 = 0; level6_piece_0_6 = 3; level6_piece_0_7 = 0; level6_piece_0_8 = 2; level6_piece_0_9 = 0; level6_piece_0_10 = 1; level6_piece_0_11 = 0; level6_piece_0_12 = 0; level6_piece_0_13 = 0; level6_piece_0_14 = 0; level6_piece_1_0 = 0; level6_piece_1_1 = 2; level6_piece_1_2 = 0; level6_piece_1_3 = 3; level6_piece_1_4 = 0; level6_piece_1_5 = 15; level6_piece_1_6 = 0; level6_piece_1_7 = 1; level6_piece_1_8 = 0; level6_piece_1_9 = 2; level6_piece_1_10 = 0; level6_piece_1_11 = 3; level6_piece_1_12 = 0; level6_piece_1_13 = 0; level6_piece_1_14 = 0; level6_piece_2_0 = 14; level6_piece_2_1 = 0; level6_piece_2_2 = 1; level6_piece_2_3 = 0; level6_piece_2_4 = 2; level6_piece_2_5 = 0; level6_piece_2_6 = 3; level6_piece_2_7 = 0; level6_piece_2_8 = 2; level6_piece_2_9 = 0; level6_piece_2_10 = 1; level6_piece_2_11 = 0; level6_piece_2_12 = 0; level6_piece_2_13 = 0; level6_piece_2_14 = 0; level6_piece_3_0 = 0; level6_piece_3_1 = 2; level6_piece_3_2 = 0; level6_piece_3_3 = 3; level6_piece_3_4 = 0; level6_piece_3_5 = 15; level6_piece_3_6 = 0; level6_piece_3_7 = 1; level6_piece_3_8 = 0; level6_piece_3_9 = 2; level6_piece_3_10 = 0; level6_piece_3_11 = 3; level6_piece_3_12 = 0; level6_piece_3_13 = 0; level6_piece_3_14 = 0; level6_piece_4_0 = 8; level6_piece_4_1 = 0; level6_piece_4_2 = 1; level6_piece_4_3 = 0; level6_piece_4_4 = 6; level6_piece_4_5 = 0; level6_piece_4_6 = 3; level6_piece_4_7 = 0; level6_piece_4_8 = 2; level6_piece_4_9 = 0; level6_piece_4_10 = 15; level6_piece_4_11 = 0; level6_piece_4_12 = 0; level6_piece_4_13 = 0; level6_piece_4_14 = 0; level6_piece_5_0 = 0; level6_piece_5_1 = 2; level6_piece_5_2 = 0; level6_piece_5_3 = 3; level6_piece_5_4 = 0; level6_piece_5_5 = 15; level6_piece_5_6 = 0; level6_piece_5_7 = 1; level6_piece_5_8 = 0; level6_piece_5_9 = 2; level6_piece_5_10 = 0; level6_piece_5_11 = 3; level6_piece_5_12 = 0; level6_piece_5_13 = 0; level6_piece_5_14 = 0; level6_piece_6_0 = 14; level6_piece_6_1 = 0; level6_piece_6_2 = 1; level6_piece_6_3 = 0; level6_piece_6_4 = 2; level6_piece_6_5 = 0; level6_piece_6_6 = 3; level6_piece_6_7 = 0; level6_piece_6_8 = 2; level6_piece_6_9 = 0; level6_piece_6_10 = 1; level6_piece_6_11 = 0; level6_piece_6_12 = 0; level6_piece_6_13 = 0; level6_piece_6_14 = 0; level6_piece_7_0 = 0; level6_piece_7_1 = 2; level6_piece_7_2 = 0; level6_piece_7_3 = 3; level6_piece_7_4 = 0; level6_piece_7_5 = 15; level6_piece_7_6 = 0; level6_piece_7_7 = 1; level6_piece_7_8 = 0; level6_piece_7_9 = 2; level6_piece_7_10 = 0; level6_piece_7_11 = 3; level6_piece_7_12 = 0; level6_piece_7_13 = 0; level6_piece_7_14 = 0; level6_piece_8_0 = 4; level6_piece_8_1 = 0; level6_piece_8_2 = 1; level6_piece_8_3 = 0; level6_piece_8_4 = 2; level6_piece_8_5 = 0; level6_piece_8_6 = 3; level6_piece_8_7 = 0; level6_piece_8_8 = 2; level6_piece_8_9 = 0; level6_piece_8_10 = 1; level6_piece_8_11 = 0; level6_piece_8_12 = 0; level6_piece_8_13 = 0; level6_piece_8_14 = 0; level7_name = "Level 8"; level7_num_power_ups = 3; level7_possible_power_ups = ""; level7_fall_power_ups = "1, 5, 13"; level7_power_up_time = 5000; level7_power_up_points = 200; level7_power_up_type = "Pre-Determined"; level7_speed_increase = 5; level7_initial_ball_speed = 15; level7_opening_text = "Welcome to Level 8: Nope! Forget it. Not gonna happen. You're out of luck, pal!"; level7_num_regular_pieces = 3; level7_piece_0_0 = 0; level7_piece_0_1 = 0; level7_piece_0_2 = 1; level7_piece_0_3 = 0; level7_piece_0_4 = 14; level7_piece_0_5 = 0; level7_piece_0_6 = 3; level7_piece_0_7 = 1; level7_piece_0_8 = 0; level7_piece_0_9 = 2; level7_piece_0_10 = 2; level7_piece_0_11 = 1; level7_piece_0_12 = 0; level7_piece_0_13 = 0; level7_piece_0_14 = 0; level7_piece_1_0 = 0; level7_piece_1_1 = 0; level7_piece_1_2 = 2; level7_piece_1_3 = 0; level7_piece_1_4 = 1; level7_piece_1_5 = 0; level7_piece_1_6 = 3; level7_piece_1_7 = 12; level7_piece_1_8 = 0; level7_piece_1_9 = 2; level7_piece_1_10 = 2; level7_piece_1_11 = 1; level7_piece_1_12 = 0; level7_piece_1_13 = 0; level7_piece_1_14 = 0; level7_piece_2_0 = 0; level7_piece_2_1 = 0; level7_piece_2_2 = 3; level7_piece_2_3 = 0; level7_piece_2_4 = 1; level7_piece_2_5 = 0; level7_piece_2_6 = 3; level7_piece_2_7 = 2; level7_piece_2_8 = 0; level7_piece_2_9 = 1; level7_piece_2_10 = 2; level7_piece_2_11 = 2; level7_piece_2_12 = 0; level7_piece_2_13 = 0; level7_piece_2_14 = 0; level7_piece_3_0 = 0; level7_piece_3_1 = 0; level7_piece_3_2 = 11; level7_piece_3_3 = 0; level7_piece_3_4 = 14; level7_piece_3_5 = 0; level7_piece_3_6 = 2; level7_piece_3_7 = 2; level7_piece_3_8 = 0; level7_piece_3_9 = 1; level7_piece_3_10 = 2; level7_piece_3_11 = 1; level7_piece_3_12 = 0; level7_piece_3_13 = 0; level7_piece_3_14 = 0; level7_piece_4_0 = 0; level7_piece_4_1 = 0; level7_piece_4_2 = 16; level7_piece_4_3 = 0; level7_piece_4_4 = 1; level7_piece_4_5 = 0; level7_piece_4_6 = 8; level7_piece_4_7 = 2; level7_piece_4_8 = 0; level7_piece_4_9 = 4; level7_piece_4_10 = 2; level7_piece_4_11 = 3; level7_piece_4_12 = 0; level7_piece_4_13 = 0; level7_piece_4_14 = 0; level7_piece_5_0 = 0; level7_piece_5_1 = 0; level7_piece_5_2 = 11; level7_piece_5_3 = 0; level7_piece_5_4 = 14; level7_piece_5_5 = 0; level7_piece_5_6 = 2; level7_piece_5_7 = 2; level7_piece_5_8 = 0; level7_piece_5_9 = 1; level7_piece_5_10 = 2; level7_piece_5_11 = 1; level7_piece_5_12 = 0; level7_piece_5_13 = 0; level7_piece_5_14 = 0; level7_piece_6_0 = 0; level7_piece_6_1 = 0; level7_piece_6_2 = 3; level7_piece_6_3 = 0; level7_piece_6_4 = 1; level7_piece_6_5 = 0; level7_piece_6_6 = 3; level7_piece_6_7 = 2; level7_piece_6_8 = 0; level7_piece_6_9 = 1; level7_piece_6_10 = 2; level7_piece_6_11 = 2; level7_piece_6_12 = 0; level7_piece_6_13 = 0; level7_piece_6_14 = 0; level7_piece_7_0 = 0; level7_piece_7_1 = 0; level7_piece_7_2 = 2; level7_piece_7_3 = 0; level7_piece_7_4 = 1; level7_piece_7_5 = 0; level7_piece_7_6 = 3; level7_piece_7_7 = 12; level7_piece_7_8 = 0; level7_piece_7_9 = 2; level7_piece_7_10 = 2; level7_piece_7_11 = 1; level7_piece_7_12 = 0; level7_piece_7_13 = 0; level7_piece_7_14 = 0; level7_piece_8_0 = 0; level7_piece_8_1 = 0; level7_piece_8_2 = 1; level7_piece_8_3 = 0; level7_piece_8_4 = 14; level7_piece_8_5 = 0; level7_piece_8_6 = 3; level7_piece_8_7 = 1; level7_piece_8_8 = 0; level7_piece_8_9 = 2; level7_piece_8_10 = 2; level7_piece_8_11 = 1; level7_piece_8_12 = 0; level7_piece_8_13 = 0; level7_piece_8_14 = 0; level8_name = "Level 9"; level8_num_power_ups = 3; level8_possible_power_ups = "1 Life,-1 Life,Points,- Points,Super Ball,Quiz,Slow Ball,Fast Ball,Extra Ball,Large Paddle,Small Paddle,Speed Increase,Fire Shots"; level8_fall_power_ups = "1,5,9,13"; level8_power_up_time = 5000; level8_power_up_points = 150; level8_power_up_type = "Pre-Determined"; level8_speed_increase = 5; level8_initial_ball_speed = 15; level8_opening_text = "Welcome to Level 9: Do I need to even bother to tell you that you have no chance?"; level8_num_regular_pieces = 3; level8_piece_0_0 = 0; level8_piece_0_1 = 0; level8_piece_0_2 = 6; level8_piece_0_3 = 0; level8_piece_0_4 = 0; level8_piece_0_5 = 3; level8_piece_0_6 = 0; level8_piece_0_7 = 1; level8_piece_0_8 = 2; level8_piece_0_9 = 14; level8_piece_0_10 = 2; level8_piece_0_11 = 1; level8_piece_0_12 = 0; level8_piece_0_13 = 0; level8_piece_0_14 = 0; level8_piece_1_0 = 0; level8_piece_1_1 = 0; level8_piece_1_2 = 6; level8_piece_1_3 = 0; level8_piece_1_4 = 3; level8_piece_1_5 = 0; level8_piece_1_6 = 0; level8_piece_1_7 = 2; level8_piece_1_8 = 1; level8_piece_1_9 = 11; level8_piece_1_10 = 1; level8_piece_1_11 = 2; level8_piece_1_12 = 0; level8_piece_1_13 = 0; level8_piece_1_14 = 0; level8_piece_2_0 = 0; level8_piece_2_1 = 0; level8_piece_2_2 = 2; level8_piece_2_3 = 0; level8_piece_2_4 = 0; level8_piece_2_5 = 3; level8_piece_2_6 = 0; level8_piece_2_7 = 1; level8_piece_2_8 = 2; level8_piece_2_9 = 14; level8_piece_2_10 = 2; level8_piece_2_11 = 1; level8_piece_2_12 = 0; level8_piece_2_13 = 0; level8_piece_2_14 = 0; level8_piece_3_0 = 0; level8_piece_3_1 = 2; level8_piece_3_2 = 1; level8_piece_3_3 = 0; level8_piece_3_4 = 3; level8_piece_3_5 = 0; level8_piece_3_6 = 0; level8_piece_3_7 = 2; level8_piece_3_8 = 1; level8_piece_3_9 = 11; level8_piece_3_10 = 1; level8_piece_3_11 = 2; level8_piece_3_12 = 0; level8_piece_3_13 = 0; level8_piece_3_14 = 0; level8_piece_4_0 = 1; level8_piece_4_1 = 3; level8_piece_4_2 = 6; level8_piece_4_3 = 0; level8_piece_4_4 = 0; level8_piece_4_5 = 4; level8_piece_4_6 = 0; level8_piece_4_7 = 1; level8_piece_4_8 = 2; level8_piece_4_9 = 14; level8_piece_4_10 = 2; level8_piece_4_11 = 1; level8_piece_4_12 = 0; level8_piece_4_13 = 0; level8_piece_4_14 = 0; level8_piece_5_0 = 0; level8_piece_5_1 = 2; level8_piece_5_2 = 1; level8_piece_5_3 = 0; level8_piece_5_4 = 3; level8_piece_5_5 = 0; level8_piece_5_6 = 0; level8_piece_5_7 = 2; level8_piece_5_8 = 1; level8_piece_5_9 = 11; level8_piece_5_10 = 1; level8_piece_5_11 = 2; level8_piece_5_12 = 0; level8_piece_5_13 = 0; level8_piece_5_14 = 0; level8_piece_6_0 = 0; level8_piece_6_1 = 0; level8_piece_6_2 = 2; level8_piece_6_3 = 0; level8_piece_6_4 = 0; level8_piece_6_5 = 3; level8_piece_6_6 = 0; level8_piece_6_7 = 1; level8_piece_6_8 = 2; level8_piece_6_9 = 14; level8_piece_6_10 = 2; level8_piece_6_11 = 1; level8_piece_6_12 = 0; level8_piece_6_13 = 0; level8_piece_6_14 = 0; level8_piece_7_0 = 0; level8_piece_7_1 = 0; level8_piece_7_2 = 6; level8_piece_7_3 = 0; level8_piece_7_4 = 3; level8_piece_7_5 = 0; level8_piece_7_6 = 0; level8_piece_7_7 = 2; level8_piece_7_8 = 1; level8_piece_7_9 = 11; level8_piece_7_10 = 1; level8_piece_7_11 = 2; level8_piece_7_12 = 0; level8_piece_7_13 = 0; level8_piece_7_14 = 0; level8_piece_8_0 = 0; level8_piece_8_1 = 0; level8_piece_8_2 = 6; level8_piece_8_3 = 0; level8_piece_8_4 = 0; level8_piece_8_5 = 3; level8_piece_8_6 = 0; level8_piece_8_7 = 1; level8_piece_8_8 = 2; level8_piece_8_9 = 14; level8_piece_8_10 = 2; level8_piece_8_11 = 1; level8_piece_8_12 = 0; level8_piece_8_13 = 0; level8_piece_8_14 = 0; level9_name = "Level 10"; level9_num_power_ups = 3; level9_possible_power_ups = "1 Life,-1 Life,Points,- Points,Super Ball,Quiz,Slow Ball,Fast Ball,Extra Ball,Large Paddle,Small Paddle,Speed Increase,Fire Shots"; level9_fall_power_ups = "1,13,5,9"; level9_power_up_time = 5000; level9_power_up_points = 150; level9_power_up_type = "Pre-Determined"; level9_speed_increase = 5; level9_initial_ball_speed = 15; level9_opening_text = "Welcome to Level 10: What? You're still here? Ok, well it's all over now! Prepare to meet your doom!"; level9_num_regular_pieces = 3; level9_piece_0_0 = 0; level9_piece_0_1 = 1; level9_piece_0_2 = 2; level9_piece_0_3 = 0; level9_piece_0_4 = 1; level9_piece_0_5 = 1; level9_piece_0_6 = 1; level9_piece_0_7 = 0; level9_piece_0_8 = 1; level9_piece_0_9 = 1; level9_piece_0_10 = 2; level9_piece_0_11 = 1; level9_piece_0_12 = 0; level9_piece_0_13 = 0; level9_piece_0_14 = 0; level9_piece_1_0 = 0; level9_piece_1_1 = 6; level9_piece_1_2 = 1; level9_piece_1_3 = 0; level9_piece_1_4 = 3; level9_piece_1_5 = 11; level9_piece_1_6 = 3; level9_piece_1_7 = 0; level9_piece_1_8 = 1; level9_piece_1_9 = 3; level9_piece_1_10 = 1; level9_piece_1_11 = 14; level9_piece_1_12 = 0; level9_piece_1_13 = 0; level9_piece_1_14 = 0; level9_piece_2_0 = 0; level9_piece_2_1 = 1; level9_piece_2_2 = 3; level9_piece_2_3 = 0; level9_piece_2_4 = 1; level9_piece_2_5 = 1; level9_piece_2_6 = 1; level9_piece_2_7 = 0; level9_piece_2_8 = 1; level9_piece_2_9 = 1; level9_piece_2_10 = 2; level9_piece_2_11 = 1; level9_piece_2_12 = 0; level9_piece_2_13 = 0; level9_piece_2_14 = 0; level9_piece_3_0 = 0; level9_piece_3_1 = 2; level9_piece_3_2 = 2; level9_piece_3_3 = 0; level9_piece_3_4 = 1; level9_piece_3_5 = 2; level9_piece_3_6 = 14; level9_piece_3_7 = 0; level9_piece_3_8 = 1; level9_piece_3_9 = 3; level9_piece_3_10 = 1; level9_piece_3_11 = 1; level9_piece_3_12 = 0; level9_piece_3_13 = 0; level9_piece_3_14 = 0; level9_piece_4_0 = 0; level9_piece_4_1 = 3; level9_piece_4_2 = 1; level9_piece_4_3 = 0; level9_piece_4_4 = 3; level9_piece_4_5 = 16; level9_piece_4_6 = 3; level9_piece_4_7 = 0; level9_piece_4_8 = 12; level9_piece_4_9 = 1; level9_piece_4_10 = 2; level9_piece_4_11 = 14; level9_piece_4_12 = 0; level9_piece_4_13 = 0; level9_piece_4_14 = 0; level9_piece_5_0 = 0; level9_piece_5_1 = 2; level9_piece_5_2 = 2; level9_piece_5_3 = 0; level9_piece_5_4 = 1; level9_piece_5_5 = 2; level9_piece_5_6 = 14; level9_piece_5_7 = 0; level9_piece_5_8 = 1; level9_piece_5_9 = 3; level9_piece_5_10 = 1; level9_piece_5_11 = 1; level9_piece_5_12 = 0; level9_piece_5_13 = 0; level9_piece_5_14 = 0; level9_piece_6_0 = 0; level9_piece_6_1 = 1; level9_piece_6_2 = 3; level9_piece_6_3 = 0; level9_piece_6_4 = 1; level9_piece_6_5 = 1; level9_piece_6_6 = 1; level9_piece_6_7 = 0; level9_piece_6_8 = 1; level9_piece_6_9 = 1; level9_piece_6_10 = 2; level9_piece_6_11 = 1; level9_piece_6_12 = 0; level9_piece_6_13 = 0; level9_piece_6_14 = 0; level9_piece_7_0 = 0; level9_piece_7_1 = 6; level9_piece_7_2 = 1; level9_piece_7_3 = 0; level9_piece_7_4 = 3; level9_piece_7_5 = 11; level9_piece_7_6 = 3; level9_piece_7_7 = 0; level9_piece_7_8 = 1; level9_piece_7_9 = 3; level9_piece_7_10 = 1; level9_piece_7_11 = 14; level9_piece_7_12 = 0; level9_piece_7_13 = 0; level9_piece_7_14 = 0; level9_piece_8_0 = 0; level9_piece_8_1 = 1; level9_piece_8_2 = 2; level9_piece_8_3 = 0; level9_piece_8_4 = 1; level9_piece_8_5 = 1; level9_piece_8_6 = 1; level9_piece_8_7 = 0; level9_piece_8_8 = 1; level9_piece_8_9 = 1; level9_piece_8_10 = 2; level9_piece_8_11 = 1; level9_piece_8_12 = 0; level9_piece_8_13 = 0; level9_piece_8_14 = 0;
Instance of Symbol 214 MovieClip in Frame 23
//component parameters onClipEvent (initialize) { board_data_file = "spaceout.txt"; shuffle_levels = "False"; paddle_shrink_width = 50; paddle_enlarge_width = 150; remove_blank_blocks = "False"; paddle_linkage_names = []; paddle_linkage_names[0] = "breakout_paddle"; paddle_linkage_names[1] = "breakout_paddle"; paddle_linkage_names[2] = "breakout_paddle"; paddle_linkage_names[3] = "breakout_paddle"; paddle_linkage_names[4] = "breakout_paddle"; paddle_linkage_names[5] = "breakout_paddle"; paddle_linkage_names[6] = "breakout_paddle"; paddle_linkage_names[7] = "breakout_paddle"; paddle_linkage_names[8] = "breakout_paddle"; paddle_linkage_names[9] = "breakout_paddle"; ball_linkage_names = []; ball_linkage_names[0] = "breakout_ball"; ball_linkage_names[1] = "breakout_ball"; ball_linkage_names[2] = "breakout_ball"; ball_linkage_names[3] = "breakout_ball"; ball_linkage_names[4] = "breakout_ball"; ball_linkage_names[5] = "breakout_ball"; ball_linkage_names[6] = "breakout_ball"; ball_linkage_names[7] = "breakout_ball"; ball_linkage_names[8] = "breakout_ball"; ball_linkage_names[9] = "breakout_ball"; quiz_correct_points = []; quiz_correct_points[0] = 100; quiz_correct_points[1] = 200; quiz_correct_points[2] = 300; quiz_correct_points[3] = 400; quiz_correct_points[4] = 500; quiz_correct_points[5] = 600; quiz_correct_points[6] = 700; quiz_correct_points[7] = 800; quiz_correct_points[8] = 900; quiz_correct_points[9] = 1000; quiz_incorrect_points = []; quiz_incorrect_points[0] = -50; quiz_incorrect_points[1] = -100; quiz_incorrect_points[2] = -150; quiz_incorrect_points[3] = -200; quiz_incorrect_points[4] = -250; quiz_incorrect_points[5] = -300; quiz_incorrect_points[6] = -350; quiz_incorrect_points[7] = -400; quiz_incorrect_points[8] = -450; quiz_incorrect_points[9] = -500; stage_width = 550; stage_height = 400; total_num_lives = 5; block_hit_points = []; block_hit_points[0] = 10; block_hit_points[1] = 20; block_hit_points[2] = 30; block_hit_points[3] = 40; block_hit_points[4] = 50; block_hit_points[5] = 60; block_hit_points[6] = 70; block_hit_points[7] = 80; block_hit_points[8] = 90; block_hit_points[9] = 100; }
Frame 24
stop();
Frame 25
stop();
Symbol 56 Button
on (release) { _parent.gotoAndStop("mainmenu"); }
Symbol 71 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 5
_parent._parent.game.piece_animation_done(_parent);
Symbol 74 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 6
_parent._parent.game.piece_animation_done(_parent);
Symbol 76 MovieClip Frame 1
stop();
Symbol 76 MovieClip Frame 5
_parent._parent.game.piece_animation_done(_parent);
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 15
_parent._parent.game.piece_animation_done(_parent);
Symbol 82 MovieClip [breakout_piece] Frame 1
stop();
Symbol 84 MovieClip Frame 2
this.gotoAndPlay(1);
Symbol 85 MovieClip Frame 10
_parent.gotoAndStop("Moving");
Symbol 87 MovieClip Frame 9
_parent._name = "DEAD_BALL"; _parent._parent.game.handle_dead_ball(); _parent.removeMovieClip();
Symbol 88 MovieClip [breakout_ball] Frame 1
stop();
Symbol 97 Button
on (press) { this.play(); }
Symbol 98 MovieClip [breakout_level_prompt] Frame 10
stop();
Symbol 98 MovieClip [breakout_level_prompt] Frame 30
_parent.game.close_prompt();
Symbol 101 Button
on (press) { _parent._parent.game.player_guessed(this); }
Symbol 107 MovieClip [breakout_quiz] Frame 10
stop();
Symbol 107 MovieClip [breakout_quiz] Frame 70
_parent.game.quiz_animated_out(); this.removeMovieClip();
Symbol 114 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 126 MovieClip Frame 1
stop();
Symbol 127 MovieClip [breakout_paddle] Frame 1
stop();
Symbol 142 MovieClip Frame 1
stop();
Instance of Symbol 141 MovieClip "swfloader" in Symbol 142 MovieClip Frame 1
onClipEvent (load) { function strip_spaces(str) { var _local2 = str; var _local3 = new String(""); var _local1 = 0; while (_local1 < _local2.length) { if ((_local2.charAt(_local1) != " ") && (_local2.charAt(_local1) != ";")) { _local3 = _local3 + _local2.charAt(_local1); } _local1++; } return(_local3); } function simple_script(action, timeline) { action = strip_spaces(action); if ((action.length > 0) && ((action.indexOf(")") != -1) && (action.indexOf("(") != -1))) { var _local3 = action.split("."); var timeline_action = _local3.pop(); var first_paren = timeline_action.indexOf("("); var second_paren = timeline_action.indexOf(")"); var timeline_function = timeline_action.substr(0, first_paren); var function_parameter = timeline_action.substr(first_paren + 1, second_paren - (first_paren + 1)); var _local2 = timeline; var _local1 = 0; while (_local1 < _local3.length) { _local2 = _local2[_local3[_local1]]; _local1++; } if (function_parameter.indexOf("\"") != -1) { function_parameter = function_parameter.substr(1, function_parameter.length - 2); } _local2[timeline_function](function_parameter); } } function execute_action() { var _local1 = _parent; unloaded = true; _local1._visible = false; simple_script(_local1.play_action_val, _local1); } _parent.anim.gotoAndStop(1); simple_script(_parent.init_action_val, _parent); var done = false; var unloaded = false; var orig_x = _parent._x; var orig_y = _parent._y; var dist_x = (_parent._x + ((_parent._width * 2) / 3)); var dist_y = (_parent._y + ((_parent._height * 2) / 3)); var orig_a = _parent._alpha; var accel_jump = 0.75; var slow_factor = _parent.slow_factor_val; var speed_factor = (1 + (slow_factor / (1 - slow_factor))); var ready = false; var perc_fadeout = 0; _parent.perc._x = _parent.anim._x - (_parent.perc._width / 2); _parent.perc._y = _parent.anim._y - (_parent.perc._height / 2); if (slow_factor < 1) { switch (_parent.xin_motion_val) { case "Up" : _parent._y = orig_y + (dist_y * 2); break; case "Down" : _parent._y = orig_y - (dist_y * 2); break; case "Left" : _parent._x = orig_x + (dist_x * 2); break; case "Right" : _parent._x = orig_x - (dist_x * 2); break; case "Toward" : _parent._xscale = (_parent._yscale = 1); break; case "None" : _parent._alpha = 0; } } else { ready = true; } } onClipEvent (enterFrame) { if (unloaded) { return(undefined); } if (!ready) { switch (_parent.xin_motion_val) { case "Toward" : _parent._xscale = _parent._xscale + ((100 - _parent._xscale) * slow_factor); _parent._yscale = _parent._xscale; if (_parent.xin_alphatype_val == "Yes") { _parent._alpha = Math.round((orig_a / 100) * Math.max(0, Math.min(_parent._xscale, 100))); } if (Math.abs(100 - _parent._xscale) < 0.5) { _parent._xscale = (_parent._yscale = 100); _parent._alpha = orig_a; ready = true; } break; default : _parent._x = _parent._x + ((orig_x - _parent._x) * slow_factor); _parent._y = _parent._y + ((orig_y - _parent._y) * slow_factor); if (_parent.xin_alphatype_val == "Yes") { if (_parent.xin_motion_val == "None") { _parent._alpha = _parent._alpha + ((orig_a - _parent._alpha) * slow_factor); } else if (Math.abs(orig_x - _parent._x) > Math.abs(orig_y - _parent._y)) { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x)) * 100); } else { _parent._alpha = 100 - Math.round(((orig_a / 100) * (Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y)) * 100); } } if (!(((_parent.xin_motion_val == "None") && (Math.abs(_parent._alpha - orig_a) <= 1)) || (((_parent.xin_motion_val != "None") && (Math.abs(_parent._y - orig_y) < 0.5)) && (Math.abs(_parent._x - orig_x) < 0.5)))) { break; } _parent._x = orig_x; _parent._y = orig_y; _parent._alpha = orig_a; ready = true; } } else if (!done) { var rl = _root.getBytesLoaded(); var rt = (_root.getBytesTotal() * (_parent.perc_req_val / 100)); if ((rl > 10) && (rt > 10)) { rl = Math.min(rl, rt); var new_frame = (_parent.anim._currentframe + Math.ceil(((_parent.anim._totalframes * (rl / rt)) - _parent.anim._currentframe) / 4)); new_frame = Math.max(1, new_frame); if (_parent.show_perc_val == "Yes") { _parent.perc.text = Math.round(((new_frame - 1) / (_parent.anim._totalframes - 1)) * 100) + " %"; } if (new_frame != _parent.anim._currentframe) { _parent.anim.gotoAndStop(new_frame); } if ((_parent.anim._totalframes == _parent.anim._currentframe) && (rl >= rt)) { done = true; } } } else if (slow_factor < 1) { switch (_parent.xout_motion_val) { case "Down" : if (_parent._y <= orig_y) { _parent._y = orig_y + accel_jump; } _parent._y = orig_y + (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y > (orig_y + (dist_y * 2))) { execute_action(); } break; case "Up" : if (_parent._y >= orig_y) { _parent._y = orig_y - accel_jump; } _parent._y = orig_y - (Math.abs(_parent._y - orig_y) * speed_factor); perc_fadeout = Math.round((Math.min(dist_y, Math.abs(_parent._y - orig_y)) / dist_y) * 100); if (_parent._y < (orig_y - (dist_y * 2))) { execute_action(); } break; case "Right" : if (_parent._x <= orig_x) { _parent._x = orig_x + accel_jump; } _parent._x = orig_x + (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x > (orig_x + (dist_x * 2))) { execute_action(); } break; case "Left" : if (_parent._x >= orig_x) { _parent._x = orig_x - accel_jump; } _parent._x = orig_x - (Math.abs(_parent._x - orig_x) * speed_factor); perc_fadeout = Math.round((Math.min(dist_x, Math.abs(_parent._x - orig_x)) / dist_x) * 100); if (_parent._x < (orig_x - (dist_x * 2))) { execute_action(); } break; case "Away" : if ((_parent._xscale >= 100) || (_parent._yscale >= 100)) { _parent._xscale = (_parent._yscale = 100 - accel_jump); } _parent._xscale = (_parent._yscale = Math.max(0.5, 100 - ((100 - _parent._yscale) * speed_factor))); perc_fadeout = 100 - Math.round(Math.max(0, Math.min(_parent._xscale, 100))); if (_parent._xscale < 1) { execute_action(); } break; default : perc_fadeout = perc_fadeout + ((100 - perc_fadeout) * slow_factor); if (Math.abs(perc_fadeout - 100) > 1) { break; } execute_action(); } if (!(_parent.xout_alphatype_val === "Yes")) { } else { _parent._alpha = (orig_a / 100) * (100 - perc_fadeout); } } else { execute_action(); } }
Symbol 151 MovieClip Frame 1
_parent.stop();
Symbol 151 MovieClip Frame 65
stop(); _parent.play();
Symbol 165 Button
on (release) { getURL ("http://www.urgames.com", "_self"); }
Symbol 169 Button
on (release) { getURL ("http://www.gamesforyourwebsite.com", "_self"); }
Symbol 173 Button
on (release) { getURL ("http://www.urgames.com/forums", "_self"); }
Symbol 177 Button
on (release) { getURL ("http://www.urgames.com/cheats", "_self"); }
Symbol 181 Button
on (press) { getURL ("http://www.urgames.com/games/space-out"); }
Symbol 186 Button
on (press) { play(); }
Symbol 189 MovieClip Frame 1
this._visible = false;
Symbol 201 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 1
Math.randi = function (a, b) { return(Math.floor((Math.random() * (b - a)) + a)); }; Math.randf = function (a, b) { return((Math.random() * (b - a)) + a); }; Array.prototype.swap = function (a, b) { var _local1 = this; var _local2 = _local1[a]; _local1[a] = _local1[b]; _local1[b] = _local2; }; Array.prototype.shuffle = function () { var _local2 = this; var _local1 = 0; while (_local1 < _local2.length) { _local2.swap(_local1, Math.randi(0, _local2.length)); _local1++; } }; Array.prototype.rande = function () { return(this[Math.randi(0, this.length)]); }; Array.prototype.remove_element = function (e) { var _local2 = this; var _local3 = e; var _local1 = 0; while (_local1 < _local2.length) { if (_local2[_local1] == _local3) { _local2.splice(_local1, 1); } _local1++; } }; Array.prototype.toNumber = function () { var _local2 = this; var _local3 = new Array(); var _local1 = 0; while (_local1 < _local2.length) { _local3[_local1] = Number(_local2[_local1]); _local1++; } return(_local3); }; Object.prototype.BREAKOUT_NULL = 0; Object.prototype.BREAKOUT_LOADING_VARS = 2; Object.prototype.BREAKOUT_BEGINNING_LEVEL_PROMPT = 4; Object.prototype.BREAKOUT_PLAYING = 8; Object.prototype.BREAKOUT_QUIZZING = 16; Object.prototype.BREAKOUT_QUIZZING_OUT = 32; Object.prototype.BREAKOUT_NO_POWER_UP = 0; Object.prototype.BREAKOUT_SUPER_BALL = 2; Object.prototype.BREAKOUT_GRAVITY_BALL = 4; Object.prototype.BREAKOUT_SLOW_BALL = 8; Object.prototype.BREAKOUT_FAST_BALL = 16; Object.prototype.BREAKOUT_EXTRA_BALL = 32; Object.prototype.BREAKOUT_LARGE_BALL = 64; Object.prototype.BREAKOUT_SMALL_BALL = 128; Object.prototype.BREAKOUT_SPEED_INCREASE = 256; Breakout = function () { this.load_game_data(); }; Breakout.prototype.board_data_file = board_data_file; Breakout.prototype.shuffle_levels = shuffle_levels; Breakout.prototype.paddle_enlarge_width = Number(paddle_enlarge_width); Breakout.prototype.paddle_shrink_width = Number(paddle_shrink_width); Breakout.prototype.remove_blank_blocks = "True"; Breakout.prototype.paddle_linkage_names = paddle_linkage_names; Breakout.prototype.ball_linkage_names = ball_linkage_names; Breakout.prototype.quiz_correct_points = quiz_correct_points.toNumber(); Breakout.prototype.quiz_incorrect_points = quiz_incorrect_points.toNumber(); Breakout.prototype.stage_width = Number(stage_width); Breakout.prototype.stage_height = Number(stage_height); Breakout.prototype.total_num_lives = Number(total_num_lives); Breakout.prototype.block_hit_points = block_hit_points.toNumber(); Breakout.prototype.timeline = this; Breakout.prototype.load_game_data = function () { var _local1 = this; _local1.mode = BREAKOUT_LOADING_VARS; _local1.timeline.controller.loadVariables(_local1.board_data_file); }; Breakout.prototype.initialize = function () { var _local1 = this; _local1.initialize_variables(); _local1.initialize_graphics(); _local1.initialize_current_level(); }; Breakout.prototype.initialize_variables = function () { var _local1 = this; _local1.mode = BREAKOUT_BEGINNING_LEVEL_PROMPT; _local1.current_power_up = BREAKOUT_NO_POWER_UP; _local1.background_width = _local1.timeline.background_area._width; _local1.background_height = _local1.timeline.background_area._height; _local1.board_piece_width = _local1.background_width / _local1.board_dim_x; _local1.board_piece_height = _local1.background_height / _local1.board_dim_y; if (_local1.shuffle_levels == "True") { _local1.levels.shuffle(); } _local1.current_level = 0; _local1.balls = new Array(); _local1.power_up_names = ["1 Life", "-1 Life", "+ Points", "- Points", "Super Ball", "Quiz", "Slow Ball", "Fast Ball", "Extra Ball", "Large Paddle", "Small Paddle", "Speed Increase"]; _local1.num_lives = _local1.total_num_lives; _local1.score = 0; _local1.super_ball_active = false; _local1.depth = 0; }; Breakout.prototype.initialize_graphics = function () { this.create_board_pieces(); }; Breakout.prototype.create_board_pieces = function () { var _local1 = this; var j = 0; while (j < _local1.board_dim_x) { var _local3 = 0; while (_local3 < _local1.board_dim_y) { _local1.timeline.attachMovie("breakout_piece", (("piece_" + j) + "_") + _local3, _local1.depth++); var _local2 = _local1.timeline[(("piece_" + j) + "_") + _local3]; _local2._width = _local1.board_piece_width; _local2._height = _local1.board_piece_height; _local2._x = _local1.timeline.background_area._x + (j * _local1.board_piece_width); _local2._y = _local1.timeline.background_area._y + (_local3 * _local1.board_piece_height); _local2.index_x = j; _local2.index_y = _local3; _local3++; } j++; } }; Breakout.prototype.create_paddle = function () { var _local1 = this; if (_local1.timeline.paddle != undefined) { _local1.timeline.paddle.removeMovieClip(); } _local1.timeline.attachMovie(_local1.paddle_linkage_names[_local1.current_level], "paddle", _local1.depth++); var _local2 = _local1.timeline.paddle; _local2._x = _local1.timeline.background_area._x + (_local1.background_width / 2); _local2._y = (_local1.timeline.background_area._y + _local1.background_height) - (_local2._height / 2); _local1.paddle_width = _local2._width; }; Breakout.prototype.initialize_current_level = function () { var _local1 = this; _local1.initialize_level_variables(); _local1.create_paddle(); _local1.remove_balls(); _local1.add_ball(); _local1.render_level_board(); _local1.prompt_current_level(); }; Breakout.prototype.initialize_level_variables = function () { var _local1 = this; _local1.mode = BREAKOUT_BEGINNING_LEVEL_PROMPT; _local1.current_ball_speed = _local1.levels[_local1.current_level].initial_ball_speed; _local1.super_ball_active = false; _local1.timeline.background_area.gotoAndStop(_local1.current_level + 1); }; Breakout.prototype.remove_balls = function () { var _local3 = this; var _local1 = 0; while (_local1 < _local3.balls.length) { var _local2 = _local3.balls.pop(); _local2.removeMovieClip(); _local1++; } }; Breakout.prototype.add_ball = function () { var _local1 = this; var level = _local1.levels[_local1.current_level]; _local1.timeline.attachMovie(_local1.ball_linkage_names[_local1.current_level], "ball" + _local1.balls.length, _local1.depth++); var _local2 = _local1.timeline["ball" + _local1.balls.length]; _local2._x = _local1.timeline.paddle._x; _local2._y = _local1.timeline.paddle._y - _local2._height; var _local3 = Math.randf(0.75, 0.25) * Math.PI; _local2.velocity_x = _local1.current_ball_speed * Math.cos(_local3); _local2.velocity_y = (-_local1.current_ball_speed) * Math.sin(_local3); _local1.balls.push(_local2); }; Breakout.prototype.render_level_board = function () { var _local3 = this.levels[this.current_level]; this.blocks = new Array(); var j = 0; while (j < this.board_dim_x) { var _local2 = 0; while (_local2 < this.board_dim_y) { var _local1 = this.timeline[(("piece_" + j) + "_") + _local2]; _local1.piece_index = _local3.board[j][_local2]; if (_local3.power_up_type == "Random") { if (_local3.board[j][_local2] >= _local3.num_regular_pieces) { _local1.gotoAndStop(_local3.num_regular_pieces + 1); } else { _local1.gotoAndStop(_local3.board[j][_local2] + 1); } } else { _local1.gotoAndStop(_local3.board[j][_local2] + 1); if (_local1._currentframe > (_local3.num_regular_pieces + 1)) { this.calculate_powerup_properties(_local1); } } if (_local1.piece_index != 0) { _local1._visible = true; this.blocks.push(_local1); } else if (this.remove_blank_blocks == "True") { _local1._visible = false; } _local2++; } j++; } if (_local3.power_up_type == "Random") { this.sprinkle_power_ups(); } }; Breakout.prototype.sprinkle_power_ups = function () { var level = this.levels[this.current_level]; var _local2 = 0; while (_local2 < level.num_power_ups) { var _local1 = this.blocks.rande(); var _local3 = level.possible_power_ups.rande(); _local1.gotoAndStop(_local3); this.calculate_powerup_properties(_local1); _local2++; } }; Breakout.prototype.calculate_powerup_properties = function (_mc) { var _local1 = this; var _local2 = _mc; var _local3 = _local1.levels[_local1.current_level]; _local2.piece.label = _local1.power_up_names[_local2._currentframe - (_local3.num_regular_pieces + 2)]; _local2.swapDepths(_local1.depth++); }; Breakout.prototype.prompt_current_level = function () { var _local1 = this; var _local3 = _local1.levels[_local1.current_level]; _local1.timeline.attachMovie("breakout_level_prompt", "breakout_level_prompt", _local1.depth++); var _local2 = _local1.timeline.breakout_level_prompt; _local2._x = _local1.stage_width / 2; _local2._y = _local1.stage_height / 2; _local2.title = _local3.name; _local2.text = _local3.opening_text; }; Breakout.prototype.close_prompt = function () { this.mode = BREAKOUT_PLAYING; this.timeline.breakout_level_prompt.removeMovieClip(); }; Breakout.prototype.action = function () { var _local1 = this; if (_local1.mode & BREAKOUT_PLAYING) { _local1.position_paddle(); _local1.move_all_balls(); _local1.check_done_power_ups(); } _local1.timeline.score = _local1.score; _local1.timeline.num_lives = _local1.num_lives; _local1.timeline.current_level = _local1.current_level + 1; }; Breakout.prototype.position_paddle = function () { var _local1 = this; _local1.timeline.paddle._x = _root._xmouse; if ((_local1.timeline.paddle._x - (_local1.timeline.paddle._width / 2)) < _local1.timeline.background_area._x) { _local1.timeline.paddle._x = _local1.timeline.background_area._x + (_local1.timeline.paddle._width / 2); } else if ((_local1.timeline.paddle._x + (_local1.timeline.paddle._width / 2)) > (_local1.timeline.background_area._x + _local1.background_width)) { _local1.timeline.paddle._x = (_local1.timeline.background_area._x + _local1.background_width) - (_local1.timeline.paddle._width / 2); } }; Breakout.prototype.move_all_balls = function () { var _local3 = this; var _local1 = 0; while (_local1 < _local3.balls.length) { var _local2 = _local3.balls[_local1]; _local3.move_ball(_local2); _local1++; } }; Breakout.prototype.move_ball = function (ball_mc) { var _local1 = ball_mc; var _local2 = this; _local1.old_x = _local1._x; _local1.old_y = _local1._y; _local1._x = _local1._x + _local1.velocity_x; _local1._y = _local1._y + _local1.velocity_y; _local2.check_ball_hit_boundaries(_local1); _local2.check_ball_hit_blocks(_local1); _local2.check_ball_hit_paddle(_local1); _local2.check_ball_off_score(_local1); }; Breakout.prototype.check_ball_hit_boundaries = function (ball_mc) { var _local1 = ball_mc; var _local2 = this.timeline.background_area; if ((_local1._x - (_local1._width / 2)) <= _local2._x) { _local1._x = _local2._x + (_local1._width / 2); _local1.velocity_x = _local1.velocity_x * -1; _local1.gotoAndStop("Hit Boundary"); } else if ((_local1._x + (_local1._width / 2)) >= (_local2._x + _local2._width)) { _local1._x = (_local2._x + _local2._width) - (_local1._width / 2); _local1.velocity_x = _local1.velocity_x * -1; _local1.gotoAndStop("Hit Boundary"); } else if ((_local1._y - (_local1._height / 2)) <= _local2._y) { _local1._y = _local2._y + (_local1._height / 2); _local1.velocity_y = _local1.velocity_y * -1; _local1.gotoAndStop("Hit Boundary"); } }; Breakout.prototype.check_ball_hit_blocks = function (ball_mc) { var _local2 = this; var level = _local2.levels[_local2.current_level]; var _local3 = 0; while (_local3 < _local2.blocks.length) { var _local1 = _local2.blocks[_local3]; if (_local1.hitTest(ball_mc)) { if (_local2.check_for_complete_hit(ball_mc, _local1)) { _local2.check_hit_power_up(_local1); if (_local1._currentframe > (level.num_regular_pieces + 1)) { ball_mc.gotoAndStop("Hit Power Up"); } else { ball_mc.gotoAndStop("Hit Regular"); } _local1.piece.play(); _local2.blocks.remove_element(_local1); _local2.check_level_done(); } } _local3++; } }; Breakout.prototype.check_for_complete_hit = function (ball_mc, block_mc) { var _local1 = ball_mc; var _local3 = _local1._x; var ball_y = _local1._y; var _local2 = block_mc._x; var block_y = block_mc._y; var ball_radius = (_local1._width / 2); var block_width = block_mc._width; var block_height = block_mc._height; if (this.super_ball_active) { return(true); } if (((_local3 > _local2) && (_local3 < (_local2 + block_width))) && (_local1.velocity_y > 0)) { _local1._y = block_y - ball_radius; _local1.velocity_y = _local1.velocity_y * -1; return(true); } if (((_local3 > _local2) && (_local3 < (_local2 + block_width))) && (_local1.velocity_y < 0)) { _local1._y = (block_y + block_height) + ball_radius; _local1.velocity_y = _local1.velocity_y * -1; return(true); } if ((((ball_y > block_y) && (ball_y < (block_y + block_height))) && (_local3 < _local2)) && (_local1.velocity_x > 0)) { _local1._x = _local2 - ball_radius; _local1.velocity_x = _local1.velocity_x * -1; return(true); } if ((((ball_y > block_y) && (ball_y < (block_y + block_height))) && (_local3 > (_local2 + block_width))) && (_local1.velocity_x < 0)) { _local1._x = (_local2 + block_width) + ball_radius; _local1.velocity_x = _local1.velocity_x * -1; return(true); } return(false); }; Breakout.prototype.check_hit_power_up = function (block_mc) { var _local1 = this; var _local2 = block_mc; var _local3 = _local1.levels[_local1.current_level]; if (_local2._currentframe > (_local3.num_regular_pieces + 1)) { if (_local2.piece.label == "1 Life") { _local1.plus_life(); } else if (_local2.piece.label == "-1 Life") { _local1.minus_life(); } else if (_local2.piece.label == "+ Points") { _local1.plus_points(); } else if (_local2.piece.label == "- Points") { _local1.minus_points(); } else if (_local2.piece.label == "Super Ball") { _local1.get_super_ball(); } else if (_local2.piece.label == "Quiz") { _local1.get_quiz(); } else if (_local2.piece.label == "Slow Ball") { _local1.get_slow_ball(); } else if (_local2.piece.label == "Fast Ball") { _local1.get_fast_ball(); } else if (_local2.piece.label == "Extra Ball") { _local1.get_extra_ball(); } else if (_local2.piece.label == "Large Paddle") { _local1.get_large_paddle(); } else if (_local2.piece.label == "Small Paddle") { _local1.get_small_paddle(); } else if (_local2.piece.label == "Speed Increase") { _local1.get_speed_increase(); } } else { _local1.score = _local1.score + _local1.block_hit_points[_local1.current_level]; } }; Breakout.prototype.plus_life = function () { this.num_lives++; }; Breakout.prototype.minus_life = function () { var _local1 = this; _local1.num_lives--; if (_local1.num_lives <= 0) { _local1.num_lives = 1; } }; Breakout.prototype.plus_points = function () { var _local1 = this; _local1.score = _local1.score + _local1.levels[_local1.current_level].power_up_points; }; Breakout.prototype.minus_points = function () { var _local1 = this; _local1.score = _local1.score - _local1.levels[_local1.current_level].power_up_points; }; Breakout.prototype.get_super_ball = function () { this.super_ball_active = true; this.super_ball_start = getTimer(); }; Breakout.prototype.get_quiz = function () { var level = this.levels[this.current_level]; var _local3 = level.questions.pop(); this.timeline.attachMovie("breakout_quiz", "breakout_quiz", this.depth++); var _mc = this.timeline.breakout_quiz; _mc._x = this.stage_width / 2; _mc._y = this.stage_height / 2; _mc.title = _local3.title; _mc.text = _local3.text; var _local1 = 0; while (_local1 < this.num_choices_per_question) { var _local2 = _mc["choice" + _local1]; _local2.index = String.fromCharCode(65 + _local1); _local2.choice_text = _local3.choices[_local1]; _local2.correct = _local1 == _local3.answer; _local1++; } this.mode = BREAKOUT_QUIZZING; }; Breakout.prototype.get_slow_ball = function () { var _local1 = this; var _local2 = _local1.levels[_local1.current_level]; _local1.set_balls_speed(_local1.current_ball_speed - _local2.speed_increase); _local1.speed_change_start = getTimer(); }; Breakout.prototype.get_fast_ball = function () { var _local1 = this; var _local2 = _local1.levels[_local1.current_level]; _local1.set_balls_speed(_local1.current_ball_speed + _local2.speed_increase); _local1.speed_change_start = getTimer(); }; Breakout.prototype.get_extra_ball = function () { this.num_lives++; this.add_ball(); }; Breakout.prototype.get_large_paddle = function () { this.timeline.paddle.gotoAndStop("Large Paddle"); this.paddle_change_start = getTimer(); }; Breakout.prototype.get_small_paddle = function () { this.timeline.paddle.gotoAndStop("Small Paddle"); this.paddle_change_start = getTimer(); }; Breakout.prototype.get_speed_increase = function () { var _local1 = this; var _local2 = _local1.levels[_local1.current_level]; if (_local1.current_ball_speed == _local2.initial_ball_speed) { _local1.current_ball_speed = _local1.current_ball_speed + _local2.speed_increase; _local1.set_balls_speed(_local1.current_ball_speed); } }; Breakout.prototype.set_balls_speed = function (speed) { var _local2 = 0; while (_local2 < this.balls.length) { var _local1 = this.timeline["ball" + _local2]; var _local3 = Math.sqrt((_local1.velocity_x * _local1.velocity_x) + (_local1.velocity_y * _local1.velocity_y)); _local1.velocity_x = (_local1.velocity_x / _local3) * speed; _local1.velocity_y = (_local1.velocity_y / _local3) * speed; _local2++; } }; Breakout.prototype.check_ball_hit_paddle = function (ball_mc) { var _local1 = ball_mc; var _local2 = this; if (_local1.hitTest(_local2.timeline.paddle)) { _local1._y = (_local2.timeline.paddle._y - (_local2.timeline.paddle._height / 2)) - (_local1._height / 2); var original_speed = Math.sqrt((_local1.velocity_x * _local1.velocity_x) + (_local1.velocity_y * _local1.velocity_y)); _local1.velocity_x = _local1.velocity_x + ((_local1._x - _local2.timeline.paddle._x) / 10); _local1.velocity_y = _local1.velocity_y * -1; var _local3 = Math.sqrt((_local1.velocity_x * _local1.velocity_x) + (_local1.velocity_y * _local1.velocity_y)); _local1.velocity_x = (_local1.velocity_x / _local3) * original_speed; _local1.velocity_y = (_local1.velocity_y / _local3) * original_speed; _local1.gotoAndStop("Hit Paddle"); _local2.timeline.paddle.paddle.gotoAndPlay(1); } }; Breakout.prototype.check_ball_off_score = function (ball_mc) { var _local1 = this; var _local2 = ball_mc; if ((_local2._y - (_local2._height / 2)) >= (_local1.timeline.background_area._y + _local1.timeline.background_area._height)) { _local2._y = (_local1.timeline.background_area._y + _local1.timeline.background_area._height) - (_local2._height / 2); _local1.balls.remove_element(_local2); _local2.gotoAndStop("Fall Off Screen"); _local1.num_lives--; if (_local1.num_lives <= 0) { _root.score = _local1.score; _root.gotoAndStop("Lose"); } } }; Breakout.prototype.piece_animation_done = function (_mc) { var _local1 = _mc; if (this.remove_blank_blocks == "True") { _local1._visible = false; } _local1.piece_index = 0; _local1.gotoAndStop(1); }; Breakout.prototype.check_done_power_ups = function () { var _local1 = this; var _local2 = _local1.levels[_local1.current_level]; if (((getTimer() - _local1.super_ball_start) >= _local2.power_up_time) && (_local1.super_ball_active)) { _local1.super_ball_active = false; } if ((getTimer() - _local1.speed_change_start) >= _local2.power_up_time) { _local1.set_balls_speed(_local1.current_ball_speed); } if ((getTimer() - _local1.paddle_change_start) >= _local2.power_up_time) { _local1.timeline.paddle.gotoAndStop("Normal Paddle"); } }; Breakout.prototype.check_level_done = function () { var _local1 = this; if (_local1.blocks.length == 0) { if (_local1.current_level == (_local1.num_levels - 1)) { _root.score = _local1.score; _root.gotoAndStop("Win"); } else { _local1.current_level++; _local1.initialize_current_level(); } } }; Breakout.prototype.handle_dead_ball = function () { if (this.balls.length == 0) { this.add_ball(); } }; Breakout.prototype.player_guessed = function (choice_mc) { if (choice_mc.correct) { this.handle_correct_answer(); } else { this.handle_incorrect_answer(); } }; Breakout.prototype.handle_correct_answer = function () { var _local3 = this; if (!(_local3.mode & BREAKOUT_QUIZZING)) { } else { _local3.timeline.breakout_quiz.text = ("That is correct! You earned " + _local3.quiz_correct_points[_local3.current_level]) + " points!"; var _local1 = 0; while (_local1 < _local3.num_choices_per_question) { var _local2 = _local3.timeline.breakout_quiz["choice" + _local1]; if (!_local2.correct) { _local2.unloadMovie(); } _local1++; } _local3.score = _local3.score + _local3.quiz_correct_points[_local3.current_level]; _local3.timeline.breakout_quiz.play(); _local3.mode = BREAKOUT_QUIZZING_OUT; } }; Breakout.prototype.handle_incorrect_answer = function () { var _local3 = this; if (!(_local3.mode & BREAKOUT_QUIZZING)) { } else { _local3.timeline.breakout_quiz.text = ("Sorry, that is incorrect! You lost " + Math.abs(_local3.quiz_incorrect_points[_local3.current_level])) + " points!"; var _local1 = 0; while (_local1 < _local3.num_choices_per_question) { var _local2 = _local3.timeline.breakout_quiz["choice" + _local1]; if (!_local2.correct) { _local2.unloadMovie(); } _local1++; } _local3.score = _local3.score + _local3.quiz_incorrect_points[_local3.current_level]; _local3.timeline.breakout_quiz.play(); _local3.mode = BREAKOUT_QUIZZING_OUT; } }; Breakout.prototype.quiz_animated_out = function () { this.mode = BREAKOUT_PLAYING; }; this._x = 0; this._y = 0; game = new Breakout();
Instance of Symbol 204 MovieClip "controller" in Symbol 214 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (load) { this._visible = false; _parent.game.num_levels = Number(_root.num_levels); _parent.game.board_dim_x = Number(_root.board_dim_x); _parent.game.board_dim_y = Number(_root.board_dim_y); _parent.game.num_choices_per_question = Number(_root.num_choices_per_question); _parent.game.levels = new Array(); var i = 0; while (i < _parent.game.num_levels) { _parent.game.levels[i] = new Object(); _parent.game.levels[i].name = _root[("level" + i) + "_name"]; _parent.game.levels[i].num_power_ups = _root[("level" + i) + "_num_power_ups"]; _parent.game.levels[i].possible_power_ups = _root[("level" + i) + "_possible_power_ups"].split(","); _parent.game.levels[i].power_up_time = Number(_root[("level" + i) + "_power_up_time"]); _parent.game.levels[i].power_up_points = Number(_root[("level" + i) + "_power_up_points"]); _parent.game.levels[i].power_up_type = _root[("level" + i) + "_power_up_type"]; _parent.game.levels[i].speed_increase = Number(_root[("level" + i) + "_speed_increase"]); _parent.game.levels[i].num_regular_pieces = Number(_root[("level" + i) + "_num_regular_pieces"]); _parent.game.levels[i].initial_ball_speed = Number(_root[("level" + i) + "_initial_ball_speed"]); _parent.game.levels[i].opening_text = _root[("level" + i) + "_opening_text"]; _parent.game.levels[i].board = new Array(); _parent.game.levels[i].questions = new Array(); var j = 0; while (j < _parent.game.board_dim_x) { _parent.game.levels[i].board[j] = new Array(); var k = 0; while (k < _parent.game.board_dim_y) { _parent.game.levels[i].board[j][k] = Number(_root[(((("level" + i) + "_piece_") + j) + "_") + k]); k++; } j++; } var n = 0; while (n < 200) { if (this[((("level" + i) + "_question") + n) + "_text"] == undefined) { break; } _parent.game.levels[i].questions[n] = new Object(); _parent.game.levels[i].questions[n].title = _root[((("level" + i) + "_question") + n) + "_title"]; _parent.game.levels[i].questions[n].text = _root[((("level" + i) + "_question") + n) + "_text"]; _parent.game.levels[i].questions[n].answer = _root[((("level" + i) + "_question") + n) + "_answer"]; _parent.game.levels[i].questions[n].choices = new Array(); var p = 0; while (p < _parent.game.num_choices_per_question) { _parent.game.levels[i].questions[n].choices[p] = _root[(((("level" + i) + "_question") + n) + "_choice") + p]; p++; } n++; } _parent.game.levels[i].questions.shuffle(); i++; } _parent.game.initialize(); } onClipEvent (enterFrame) { _parent.game.action(); }
Symbol 223 Button
on (press) { _root.gotoAndStop("Starting Screen"); }

Library Items

Symbol 1 Sound [Cepret]
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClip [stuff5]Uses:2Used by:59
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [stuff4]Uses:4Used by:59
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [stuff3]Uses:6Used by:59
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [stuff2]Uses:8Used by:59
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [stuff1]Uses:10Used by:59
Symbol 12 GraphicUsed by:59
Symbol 13 FontUsed by:14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 46 47 48 49 50 51 52 53 57 95 96 102 103 105 106 185 210 211 213 222 224 225 231
Symbol 14 EditableTextUses:13Used by:59
Symbol 15 EditableTextUses:13Used by:59
Symbol 16 EditableTextUses:13Used by:59
Symbol 17 EditableTextUses:13Used by:59
Symbol 18 EditableTextUses:13Used by:59
Symbol 19 EditableTextUses:13Used by:59
Symbol 20 EditableTextUses:13Used by:59
Symbol 21 EditableTextUses:13Used by:59
Symbol 22 EditableTextUses:13Used by:59
Symbol 23 EditableTextUses:13Used by:59
Symbol 24 EditableTextUses:13Used by:59
Symbol 25 EditableTextUses:13Used by:59
Symbol 26 EditableTextUses:13Used by:59
Symbol 27 EditableTextUses:13Used by:59
Symbol 28 EditableTextUses:13Used by:59
Symbol 29 EditableTextUses:13Used by:59
Symbol 30 EditableTextUses:13Used by:59
Symbol 31 EditableTextUses:13Used by:59
Symbol 32 EditableTextUses:13Used by:59
Symbol 33 EditableTextUses:13Used by:59
Symbol 34 EditableTextUses:13Used by:59
Symbol 35 EditableTextUses:13Used by:59
Symbol 36 EditableTextUses:13Used by:59
Symbol 37 EditableTextUses:13Used by:59
Symbol 38 EditableTextUses:13Used by:59
Symbol 39 EditableTextUses:13Used by:59
Symbol 40 EditableTextUses:13Used by:59
Symbol 41 EditableTextUses:13Used by:59
Symbol 42 EditableTextUses:13Used by:59
Symbol 43 EditableTextUses:13Used by:59
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:59
Symbol 46 EditableTextUses:13Used by:59
Symbol 47 EditableTextUses:13Used by:59
Symbol 48 EditableTextUses:13Used by:59
Symbol 49 EditableTextUses:13Used by:59
Symbol 50 EditableTextUses:13Used by:59
Symbol 51 EditableTextUses:13Used by:59
Symbol 52 EditableTextUses:13Used by:59
Symbol 53 EditableTextUses:13Used by:56
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 ButtonUses:53 54 55Used by:59
Symbol 57 EditableTextUses:13Used by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClip [intructionmc]Uses:12 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 11 9 7 5 3 38 39 40 41 42 43 45 46 47 48 49 50 51 52 56 57 58
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip [splatter4]Uses:60
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip [splatter3]Uses:62
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClip [splatter2]Uses:64
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClip [splatter1]Uses:66
Symbol 68 GraphicUsed by:76 82
Symbol 69 GraphicUsed by:71
Symbol 70 SoundUsed by:71
Symbol 71 MovieClipUses:69 70Used by:82
Symbol 72 GraphicUsed by:74
Symbol 73 SoundUsed by:74
Symbol 74 MovieClipUses:72 73Used by:82
Symbol 75 SoundUsed by:76
Symbol 76 MovieClipUses:68 75Used by:82
Symbol 77 GraphicUsed by:81
Symbol 78 FontUsed by:79 90 91 93 94 139 156 162 163 166 167 170 171 174 175 180 188 208 209 212 226 229
Symbol 79 EditableTextUses:78Used by:81
Symbol 80 SoundUsed by:81
Symbol 81 MovieClipUses:77 79 80Used by:82
Symbol 82 MovieClip [breakout_piece]Uses:68 71 74 76 81
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:85 87 88
Symbol 85 MovieClipUses:84Used by:88
Symbol 86 SoundUsed by:87
Symbol 87 MovieClipUses:84 86Used by:88
Symbol 88 MovieClip [breakout_ball]Uses:84 85 87
Symbol 89 GraphicUsed by:97 98
Symbol 90 EditableTextUses:78Used by:98
Symbol 91 EditableTextUses:78Used by:98
Symbol 92 GraphicUsed by:98
Symbol 93 EditableTextUses:78Used by:98
Symbol 94 EditableTextUses:78Used by:98
Symbol 95 TextUses:13Used by:97
Symbol 96 TextUses:13Used by:97
Symbol 97 ButtonUses:95 89 96Used by:98
Symbol 98 MovieClip [breakout_level_prompt]Uses:89 90 91 92 93 94 97
Symbol 99 GraphicUsed by:107
Symbol 100 GraphicUsed by:101
Symbol 101 ButtonUses:100Used by:104
Symbol 102 EditableTextUses:13Used by:104
Symbol 103 EditableTextUses:13Used by:104
Symbol 104 MovieClipUses:101 102 103Used by:107
Symbol 105 EditableTextUses:13Used by:107
Symbol 106 EditableTextUses:13Used by:107
Symbol 107 MovieClip [breakout_quiz]Uses:99 104 105 106
Symbol 108 GraphicUsed by:114
Symbol 109 GraphicUsed by:114
Symbol 110 SoundUsed by:114 120 126
Symbol 111 GraphicUsed by:114
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:108 109 110 111 112 113Used by:127
Symbol 115 GraphicUsed by:120
Symbol 116 GraphicUsed by:120
Symbol 117 GraphicUsed by:120
Symbol 118 GraphicUsed by:120
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:115 116 110 117 118 119Used by:127
Symbol 121 GraphicUsed by:126
Symbol 122 GraphicUsed by:126
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:121 122 110 123 124 125Used by:127
Symbol 127 MovieClip [breakout_paddle]Uses:114 120 126
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:138
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:138
Symbol 132 GraphicUsed by:138
Symbol 133 ShapeTweeningUsed by:138
Symbol 134 GraphicUsed by:138
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:129 131 132 133 134 136 137Used by:142
Symbol 139 EditableTextUses:78Used by:140
Symbol 140 MovieClipUses:139Used by:142
Symbol 141 MovieClipUsed by:142
Symbol 142 MovieClipUses:138 140 141Used by:Timeline
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:Timeline
Symbol 145 GraphicUsed by:Timeline
Symbol 146 GraphicUsed by:151
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:151
Symbol 149 SoundUsed by:151
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:146 148 149 150Used by:Timeline
Symbol 152 GraphicUsed by:Timeline
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:Timeline
Symbol 155 GraphicUsed by:Timeline
Symbol 156 TextUses:78Used by:Timeline
Symbol 157 GraphicUsed by:160
Symbol 158 GraphicUsed by:160 214
Symbol 159 GraphicUsed by:160 214
Symbol 160 MovieClipUses:157 158 159Used by:Timeline
Symbol 161 GraphicUsed by:178
Symbol 162 TextUses:78Used by:165
Symbol 163 TextUses:78Used by:165
Symbol 164 GraphicUsed by:165
Symbol 165 ButtonUses:162 163 164Used by:178
Symbol 166 TextUses:78Used by:169
Symbol 167 TextUses:78Used by:169
Symbol 168 GraphicUsed by:169
Symbol 169 ButtonUses:166 167 168Used by:178
Symbol 170 TextUses:78Used by:173
Symbol 171 TextUses:78Used by:173
Symbol 172 GraphicUsed by:173
Symbol 173 ButtonUses:170 171 172Used by:178
Symbol 174 TextUses:78Used by:177
Symbol 175 TextUses:78Used by:177
Symbol 176 GraphicUsed by:177
Symbol 177 ButtonUses:174 175 176Used by:178
Symbol 178 MovieClipUses:161 165 169 173 177Used by:Timeline
Symbol 179 GraphicUsed by:181
Symbol 180 TextUses:78Used by:181
Symbol 181 ButtonUses:179 180Used by:Timeline
Symbol 182 GraphicUsed by:186
Symbol 183 GraphicUsed by:186
Symbol 184 GraphicUsed by:186
Symbol 185 TextUses:13Used by:186
Symbol 186 ButtonUses:182 183 184 185Used by:Timeline
Symbol 187 GraphicUsed by:189
Symbol 188 TextUses:78Used by:189
Symbol 189 MovieClipUses:187 188Used by:214
Symbol 190 GraphicUsed by:214
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:201
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:201
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:201
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:201
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:201
Symbol 201 MovieClipUses:192 194 196 198 200Used by:214
Symbol 202 FontUsed by:203
Symbol 203 TextUses:202Used by:204
Symbol 204 MovieClipUses:203Used by:214
Symbol 205 GraphicUsed by:214
Symbol 206 GraphicUsed by:214
Symbol 207 GraphicUsed by:214
Symbol 208 TextUses:78Used by:214
Symbol 209 TextUses:78Used by:214
Symbol 210 EditableTextUses:13Used by:214
Symbol 211 EditableTextUses:13Used by:214
Symbol 212 TextUses:78Used by:214
Symbol 213 EditableTextUses:13Used by:214
Symbol 214 MovieClipUses:189 190 201 204 205 158 159 206 207 208 209 210 211 212 213Used by:Timeline
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:Timeline
Symbol 217 GraphicUsed by:Timeline
Symbol 218 GraphicUsed by:Timeline
Symbol 219 GraphicUsed by:223
Symbol 220 GraphicUsed by:223
Symbol 221 GraphicUsed by:223
Symbol 222 TextUses:13Used by:223
Symbol 223 ButtonUses:219 220 221 222Used by:Timeline
Symbol 224 TextUses:13Used by:Timeline
Symbol 225 EditableTextUses:13Used by:Timeline
Symbol 226 TextUses:78Used by:Timeline
Symbol 227 GraphicUsed by:Timeline
Symbol 228 GraphicUsed by:Timeline
Symbol 229 TextUses:78Used by:Timeline
Symbol 230 GraphicUsed by:Timeline
Symbol 231 EditableTextUses:13Used by:Timeline
Symbol 232 GraphicUsed by:Timeline

Instance Names

"piece"Symbol 82 MovieClip [breakout_piece] Frame 2Symbol 71 MovieClip
"piece"Symbol 82 MovieClip [breakout_piece] Frame 3Symbol 74 MovieClip
"piece"Symbol 82 MovieClip [breakout_piece] Frame 4Symbol 76 MovieClip
"piece"Symbol 82 MovieClip [breakout_piece] Frame 5Symbol 81 MovieClip
"ball"Symbol 85 MovieClip Frame 1Symbol 84 MovieClip
"ball"Symbol 87 MovieClip Frame 1Symbol 84 MovieClip
"ball"Symbol 88 MovieClip [breakout_ball] Frame 1Symbol 84 MovieClip
"ball"Symbol 88 MovieClip [breakout_ball] Frame 2Symbol 85 MovieClip
"ball"Symbol 88 MovieClip [breakout_ball] Frame 5Symbol 84 MovieClip
"choice0"Symbol 107 MovieClip [breakout_quiz] Frame 1Symbol 104 MovieClip
"choice1"Symbol 107 MovieClip [breakout_quiz] Frame 1Symbol 104 MovieClip
"choice2"Symbol 107 MovieClip [breakout_quiz] Frame 1Symbol 104 MovieClip
"choice3"Symbol 107 MovieClip [breakout_quiz] Frame 1Symbol 104 MovieClip
"paddle"Symbol 127 MovieClip [breakout_paddle] Frame 1Symbol 114 MovieClip
"paddle"Symbol 127 MovieClip [breakout_paddle] Frame 2Symbol 120 MovieClip
"paddle"Symbol 127 MovieClip [breakout_paddle] Frame 3Symbol 126 MovieClip
"anim"Symbol 142 MovieClip Frame 1Symbol 138 MovieClip
"perc"Symbol 142 MovieClip Frame 1Symbol 140 MovieClip
"swfloader"Symbol 142 MovieClip Frame 1Symbol 141 MovieClip
"background_area"Symbol 214 MovieClip Frame 1Symbol 201 MovieClip
"controller"Symbol 214 MovieClip Frame 1Symbol 204 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "Cepret"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
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ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
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ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 11 as "stuff1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "stuff2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "stuff3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "stuff4"
ExportAssets (56)Timeline Frame 1Symbol 3 as "stuff5"
ExportAssets (56)Timeline Frame 1Symbol 59 as "intructionmc"
ExportAssets (56)Timeline Frame 1Symbol 61 as "splatter4"
ExportAssets (56)Timeline Frame 1Symbol 63 as "splatter3"
ExportAssets (56)Timeline Frame 1Symbol 65 as "splatter2"
ExportAssets (56)Timeline Frame 1Symbol 67 as "splatter1"
ExportAssets (56)Timeline Frame 1Symbol 82 as "breakout_piece"
ExportAssets (56)Timeline Frame 1Symbol 88 as "breakout_ball"
ExportAssets (56)Timeline Frame 1Symbol 98 as "breakout_level_prompt"
ExportAssets (56)Timeline Frame 1Symbol 107 as "breakout_quiz"
ExportAssets (56)Timeline Frame 1Symbol 127 as "breakout_paddle"

Labels

"Starting Screen"Frame 22
"Lose"Frame 24
"Win"Frame 25
"1 Life"Symbol 82 MovieClip [breakout_piece] Frame 5
"-1 Life"Symbol 82 MovieClip [breakout_piece] Frame 6
"Points"Symbol 82 MovieClip [breakout_piece] Frame 7
"- Points"Symbol 82 MovieClip [breakout_piece] Frame 8
"Super Ball"Symbol 82 MovieClip [breakout_piece] Frame 9
"Quiz"Symbol 82 MovieClip [breakout_piece] Frame 10
"Slow Ball"Symbol 82 MovieClip [breakout_piece] Frame 11
"Fast Ball"Symbol 82 MovieClip [breakout_piece] Frame 12
"Extra Ball"Symbol 82 MovieClip [breakout_piece] Frame 13
"Large Paddle"Symbol 82 MovieClip [breakout_piece] Frame 14
"Small Paddle"Symbol 82 MovieClip [breakout_piece] Frame 15
"Speed Increase"Symbol 82 MovieClip [breakout_piece] Frame 16
"Moving"Symbol 88 MovieClip [breakout_ball] Frame 1
"Hit Paddle"Symbol 88 MovieClip [breakout_ball] Frame 2
"Hit Regular"Symbol 88 MovieClip [breakout_ball] Frame 3
"Hit Power Up"Symbol 88 MovieClip [breakout_ball] Frame 4
"Hit Boundary"Symbol 88 MovieClip [breakout_ball] Frame 5
"Fall Off Screen"Symbol 88 MovieClip [breakout_ball] Frame 6
"Normal Paddle"Symbol 127 MovieClip [breakout_paddle] Frame 1
"Large Paddle"Symbol 127 MovieClip [breakout_paddle] Frame 2
"Small Paddle"Symbol 127 MovieClip [breakout_paddle] Frame 3

Dynamic Text Variables

labelSymbol 79 EditableText"Speed Increase"
titleSymbol 90 EditableText""
textSymbol 91 EditableText" "
titleSymbol 93 EditableText""
textSymbol 94 EditableText" "
indexSymbol 102 EditableText""
choice_textSymbol 103 EditableText""
titleSymbol 105 EditableText""
textSymbol 106 EditableText" "
textSymbol 139 EditableText""
num_livesSymbol 210 EditableText""
scoreSymbol 211 EditableText""
current_levelSymbol 213 EditableText""
scoreSymbol 225 EditableText""
scoreSymbol 231 EditableText""




http://swfchan.com/3/12993/info.shtml
Created: 5/6 -2019 07:51:35 Last modified: 5/6 -2019 07:51:35 Server time: 12/05 -2024 14:06:02