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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/51027981?noj=FRM51027981-15DC" width="1" height="1"></div>

340946027.swf

This is the info page for
Flash #13089

(Click the ID number above for more basic data on this flash file.)


Text
Level

1

.com

.com

nazaryte@gmail.com

Nazaryte

games

Play

Play

How To

How To

Samson

Play more
Games

Play more
Games

level

0

Game

Over

Killed

0

Back

Back

Play more
Games

Play more
Games

Ready

Set

Slaughter

you  are  samson,

use  the  mouse  to  move
and  click  to  attack

Grow  your  hair  to  get  stronger

it'll  grow   by killing

Back

Back

Next

Next

kill  Philistines  but don't
let them kill you

Make  sure  that  no  one  cuts,
or   steps   on   your   hair

you  can  step  on  your  own
hair  so  be careful!

ActionScript [AS1/AS2]

Frame 1
stopAllSounds(); _root.bytesLoaded = _root.getBytesLoaded(); _root.bytesTotal = _root.getBytesTotal(); _root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal)); _root.percentLoadedText = _root.percentLoaded + "%"; _root.bar.gotoAndStop(percentLoaded);
Frame 2
if (_root.percentLoaded == 100) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Frame 3
stop();
Frame 4
stop();
Frame 5
stop();
Instance of Symbol 345 MovieClip in Frame 5
onClipEvent (enterFrame) { _x = (_x+1); if (x == 2100) { _x = -2100; } }
Instance of Symbol 345 MovieClip in Frame 5
onClipEvent (enterFrame) { _x = (_x+1); if (x == 2100) { _x = -2100; } }
Instance of Symbol 348 MovieClip in Frame 5
onClipEvent (enterFrame) { var xChange = 0; var yChange = 0; var xPrev = 0; var yPrev = 0; yPrev = this._y; xPrev = this._x; yChange = Math.round(_root._ymouse - this._y); xChange = Math.round(_root._xmouse - this._x); var h = Math.sqrt(Math.pow(xChange, 2) + Math.pow(yChange, 2)); this._y = this._y + ((yChange / h) * 4); if (this.hitTest(this._parent.a)) { this._y = yPrev; } if (this.hitTest(this._parent.b)) { this._y = yPrev; } if (this.hitTest(this._parent.c)) { this._y = yPrev; } if (this.hitTest(this._parent.d)) { this._y = yPrev; } this._x = this._x + ((xChange / h) * 1); if (this.hitTest(this._parent.a)) { this._x = xPrev; } if (this.hitTest(this._parent.b)) { this._x = xPrev; } if (this.hitTest(this._parent.c)) { this._x = xPrev; } if (this.hitTest(this._parent.d)) { this._x = xPrev; } }
Instance of Symbol 350 MovieClip in Frame 5
onClipEvent (enterFrame) { var xChange = 0; var yChange = 0; var xPrev = 0; var yPrev = 0; yPrev = this._y; xPrev = this._x; yChange = Math.round(_root._ymouse - this._y); xChange = Math.round(_root._xmouse - this._x); var h = Math.sqrt(Math.pow(xChange, 2) + Math.pow(yChange, 2)); this._y = this._y + ((yChange / h) * 4); if (this.hitTest(this._parent.h)) { this._y = yPrev; } if (this.hitTest(this._parent.e)) { this._y = yPrev; } if (this.hitTest(this._parent.f)) { this._y = yPrev; } if (this.hitTest(this._parent.g)) { this._y = yPrev; } this._x = this._x + ((xChange / h) * 1); if (this.hitTest(this._parent.a)) { this._x = xPrev; } if (this.hitTest(this._parent.e)) { this._x = xPrev; } if (this.hitTest(this._parent.f)) { this._x = xPrev; } if (this.hitTest(this._parent.g)) { this._x = xPrev; } }
Instance of Symbol 371 MovieClip in Frame 5
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; this.startDrag(); }
Frame 6
stop();
Instance of Symbol 371 MovieClip in Frame 6
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; this.startDrag(); }
Frame 7
stop();
Instance of Symbol 345 MovieClip in Frame 7
onClipEvent (enterFrame) { _x = (_x+1); if (x == 2100) { _x = -2100; } }
Instance of Symbol 345 MovieClip in Frame 7
onClipEvent (enterFrame) { _x = (_x+1); if (x == 2100) { _x = -2100; } }
Instance of Symbol 371 MovieClip in Frame 7
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; this.startDrag(); }
Frame 49
this.gotoAndStop("Game");
Frame 50
stop();
Instance of Symbol 371 MovieClip in Frame 50
onClipEvent (enterFrame) { Mouse.hide(); this._x = _root._xmouse; this._y = _root._ymouse; this.startDrag(); }
Frame 51
stop();
Symbol 4 MovieClip [HairNode] Frame 1
#initclip 10 Object.registerClass("HairNode", HairNode); #endinitclip stop();
Symbol 113 MovieClip [Philistine] Frame 1
#initclip 7 Object.registerClass("Philistine", Philistine); #endinitclip stop();
Symbol 113 MovieClip [Philistine] Frame 2
stop();
Symbol 113 MovieClip [Philistine] Frame 3
stop();
Symbol 113 MovieClip [Philistine] Frame 4
this.setVolume(50); stop();
Symbol 113 MovieClip [Philistine] Frame 5
this.setVolume(50); stop();
Symbol 113 MovieClip [Philistine] Frame 6
this.setVolume(50); stop();
Symbol 113 MovieClip [Philistine] Frame 7
this.setVolume(50); stop();
Symbol 117 MovieClip [levelTag] Frame 11
stop();
Symbol 133 MovieClip [Lady] Frame 1
#initclip 8 Object.registerClass("Lady", Lady); #endinitclip stop();
Symbol 271 MovieClip Frame 26
stop();
Symbol 272 MovieClip [Samson] Frame 1
#initclip 9 Object.registerClass("Samson", Samson); #endinitclip stop();
Symbol 272 MovieClip [Samson] Frame 2
stop();
Symbol 272 MovieClip [Samson] Frame 3
stop();
Symbol 272 MovieClip [Samson] Frame 4
stop();
Symbol 272 MovieClip [Samson] Frame 5
stop();
Symbol 272 MovieClip [Samson] Frame 6
stop(); this.setVolume(100);
Symbol 272 MovieClip [Samson] Frame 7
stop(); this.setVolume(50);
Symbol 272 MovieClip [Samson] Frame 8
stop();
Symbol 272 MovieClip [Samson] Frame 9
stop();
Symbol 272 MovieClip [Samson] Frame 10
stop();
Symbol 409 MovieClip [__Packages.Philistine] Frame 0
class Philistine extends MovieClip { var gotoAndStop, master, speed, atk, atkTime, range, _x, _y, _rotation, hitTest, swapDepths, _alpha, removeMovieClip; function Philistine () { super(); } function onLoad() { gotoAndStop("walkdagger"); level = 1; coolDownTime = 0; canAtk = true; attacking = true; amDead = false; dTime = 0; } function setMaster(whom) { master = whom; } function onEnterFrame() { checkLevel(); doMove(); coolDown(); } function checkLevel() { switch (level) { case 1 : speed = 2; atk = "dagger"; atkTime = 5; range = 30; break; case 2 : speed = 2.5; atk = "dagger"; atkTime = 5; range = 40; break; case 3 : speed = 3; atk = "dagger"; atkTime = 5; range = 50; break; case 4 : speed = 4; atk = "sword"; atkTime = 5; range = 60; break; case 5 : speed = 4.5; atk = "sword"; atkTime = 5; range = 70; break; case 6 : speed = 5; atk = "sword"; atkTime = 5; range = 80; break; case 7 : speed = 6; atk = "spear"; atkTime = 7; range = 90; break; case 8 : speed = 6.5; atk = "spear"; atkTime = 7; range = 100; break; case 9 : speed = 7; atk = "spear"; atkTime = 7; range = 110; } } function doMove() { var _local9 = master._x; var _local8 = master._y; var _local11 = _x; var _local10 = _y; var _local6 = 0; var _local5 = 0; if ((!amDead) && (!master.amDead)) { _local5 = Math.round(_local8 - _y); _local6 = Math.round(_local9 - _x); var _local7 = Math.sqrt(Math.pow(_local6, 2) + Math.pow(_local5, 2)); var _local4 = _local6 / _local7; var _local3 = _local5 / _local7; _y = _y + (_local3 * speed); _x = _x + (_local4 * speed); var _local2 = 0; if (_local3 < 0) { _local2 = Math.atan(_local4 / _local3); _local2 = _local2 * -57.2957795130823; _rotation = _local2; } if (_local3 >= 0) { _local2 = Math.atan(_local4 / _local3); _local2 = _local2 * 57.2957795130823; _rotation = 180 - _local2; } } checkAttack(); if (attacking) { if (((hitTest(master) && (!amDead)) && (!master.amDead)) && (!master.attacking)) { master.die(); swapDepths(master); } } } function attack() { if (canAtk && (!amDead)) { gotoAndStop("atk" + atk); canAtk = false; coolDownTime = atkTime; attacking = true; } } function coolDown() { if (coolDownTime > 0) { coolDownTime--; } else if ((coolDownTime <= 0) && (!amDead)) { coolDownTime = 0; canAtk = true; gotoAndStop("walk" + atk); attacking = false; } if (amDead && (dTime < 0)) { if (_alpha <= 0) { removeMovieClip(); } _alpha = _alpha - 10; } else { dTime--; } } function die() { amDead = true; dTime = 10; gotoAndStop("dead"); } function checkAttack() { if (!amDead) { var _local3 = _x - master._x; var _local2 = _y - master._y; var _local4 = Math.sqrt(Math.pow(_local3, 2) + Math.pow(_local2, 2)); if (((_local4 <= range) && (!amDead)) && (!master.amDead)) { attack(); } } } var level = 1; var coolDownTime = 0; var canAtk = true; var attacking = true; var amDead = false; var dTime = 0; }
Symbol 410 MovieClip [__Packages.Samson] Frame 0
class Samson extends MovieClip { var gotoAndStop, hair, phils, swapDepths, ladies, punch, slice, speed, atk, atkTime, _x, _y, _rotation, endX, endY, hitTest, _alpha, removeMovieClip; function Samson () { super(); } function onLoad() { gotoAndStop("walkfist"); hair = new Hair(_root._x, _root._y + 12, 20); hair.setMaster(this); phils = new Array(); swapDepths(20000); score = 0; level = 1; coolDownTime = 0; canAtk = true; attacking = false; amDead = false; gameLevel = 1; spawnNum = gameLevel; spawnMax = 1; philsAlive = 0; philLevel = 1; pCounter = 700; ladiesNum = 0; ladiesAlive = 0; lCounter = 800; ladyLevel = 1; ladies = new Array(); dTime = 0; punch = new Sound(this); slice = new Sound(this); punch.attachSound("Punch Hit.mp3"); slice.attachSound("Sword Slice 1.mp3"); } function onEnterFrame() { checkLevel(); doMove(); coolDown(); checkPhilistines(); } function checkLevel() { if (hair.hairs.length < 6) { level = 1; } if (hair.hairs.length >= 6) { level = 2; } if (hair.hairs.length >= 12) { level = 3; } if (hair.hairs.length >= 20) { level = 4; } switch (level) { case 1 : speed = 40; atk = "fist"; atkTime = 5; break; case 2 : speed = 32; atk = "sword"; atkTime = 5; break; case 3 : speed = 26; atk = "bone"; atkTime = 7; break; case 4 : speed = 20; atk = "fox"; atkTime = 5; } } function onMouseDown() { attack(); } function doMove() { var _local15 = _root._xmouse; var _local14 = _root._ymouse; var _local11 = _x; var _local9 = _y; var _local12 = 0; var _local10 = 0; if (!amDead) { _local10 = Math.round(_root._ymouse - _y); _local12 = Math.round(_root._xmouse - _x); var _local8 = Math.sqrt(Math.pow(_local12, 2) + Math.pow(_local10, 2)); var _local7 = _local12 / _local8; var _local5 = _local10 / _local8; _y = _y + Math.round((_local5 * _local8) / speed); _x = _x + Math.round((_local7 * _local8) / speed); if ((_x < 0) || (_x > 640)) { _x = Math.round(_local11); } if ((_y < 0) || (_y > 480)) { _y = Math.round(_local9); } var _local6 = 0; var _local4 = 0; if (_local5 < 0) { _local6 = Math.atan(_local7 / _local5); _local4 = Math.atan(_local7 / _local5); _local6 = _local6 * -57.2957795130823; _rotation = _local6; var _local13 = Math.sqrt(Math.pow(_x - _local11, 2) + Math.pow(_y - _local9, 2)); hair.doMove(_x + (Math.sin(_local4) * 12), _y + (Math.cos(_local4) * 12), _local13, _rotation); endX = _x + (Math.sin(_local4) * 12); endY = _y + (Math.cos(_local4) * 12); } if (_local5 >= 0) { _local6 = Math.atan(_local7 / _local5); _local4 = -Math.atan(_local7 / _local5); _local6 = _local6 * 57.2957795130823; _rotation = 180 - _local6; var _local13 = Math.sqrt(Math.pow(_x - _local11, 2) + Math.pow(_y - _local9, 2)); hair.doMove(_x + (Math.sin(_local4) * 12), _y - (Math.cos(_local4) * 12), _local13, _rotation); endX = _x + (Math.sin(_local4) * 12); endY = _y - (Math.cos(_local4) * 12); } } if (attacking) { var _local3 = 0; while (_local3 < phils.length) { if ((hitTest(phils[_local3]) && (!amDead)) && (!phils[_local3].amDead)) { phils[_local3].die(); philsAlive--; hair.grow(endX, endY); score = score + 1; if (level == 1) { punch.start(0, 1); } else if (level != 4) { slice.start(0, 1); } } _local3++; } _local3 = 0; while (_local3 < ladies.length) { if ((hitTest(ladies[_local3]) && (!amDead)) && (!ladies[_local3].amDead)) { ladies[_local3].die(); ladiesAlive--; hair.grow(endX, endY); score = score + 1; if (level == 1) { punch.start(0, 1); } else if (level != 4) { slice.start(0, 1); } } _local3++; } } } function attack() { if (canAtk && (!amDead)) { gotoAndStop("atk" + atk); canAtk = false; coolDownTime = atkTime; attacking = true; } } function coolDown() { if (coolDownTime > 0) { coolDownTime--; } else if ((coolDownTime <= 0) && (!amDead)) { coolDownTime = 0; canAtk = true; attacking = false; gotoAndStop("walk" + atk); } if (amDead && (dTime < 0)) { if (_alpha <= 0) { clearRemovePhilArray(); clearRemoveLadyArray(); _root.gotoAndStop("Game Over"); removeMovieClip(); } _alpha = _alpha - 10; } else { dTime--; } } function die() { amDead = true; gotoAndStop("dead"); hair.cut(0); dTime = 20; } function checkPhilistines() { if (philsAlive <= spawnMax) { var _local7 = happyRandom(1, 20); if ((_local7 == 1) && (spawnNum > 0)) { spawnPhil(); spawnNum--; } } var _local2 = 0; while (_local2 < phils.length) { var _local3 = 0; while (_local3 < hair.hairs.length) { var _local5 = phils[_local2]._x - hair.hairs[_local3]._x; var _local4 = phils[_local2]._y - hair.hairs[_local3]._y; var _local6 = Math.sqrt(Math.pow(_local5, 2) + Math.pow(_local4, 2)); if (((_local6 <= 13) && (phils[_local2].amDead == false)) && (!attacking)) { hair.cut(_local3); } hair.hairs[_local3].swapDepths(phils[_local2]); _local3++; } phils[_local2].level = philLevel; _local2++; } if ((((philsAlive == 0) && (spawnNum == 0)) && (ladiesAlive == 0)) && (ladiesNum == 0)) { nextLevel(); } var _local3 = 4; while (_local3 < hair.hairs.length) { var _local5 = _x - hair.hairs[_local3]._x; var _local4 = _y - hair.hairs[_local3]._y; var _local6 = Math.sqrt(Math.pow(_local5, 2) + Math.pow(_local4, 2)); if (((_local6 <= 20) && (!amDead)) && (!attacking)) { hair.cut(_local3); } _local3++; } if ((ladiesAlive == 0) && (ladiesNum > 0)) { var _local7 = happyRandom(1, 10); if ((_local7 == 1) && (spawnNum > 0)) { spawnLady(); ladiesNum--; } } } function spawnPhil() { var _local2 = createPhil(); var _local3 = happyRandom(1, 4); switch (_local3) { case 0 : _local2._x = happyRandom(1, 640); _local2._y = happyRandom(-100, -10); break; case 1 : _local2._x = happyRandom(650, 730); _local2._y = happyRandom(1, 480); break; case 2 : _local2._x = happyRandom(1, 640); _local2._y = happyRandom(-100, 10); break; case 3 : _local2._x = happyRandom(-100, -10); _local2._y = happyRandom(1, 480); } _local2.level = philLevel; philsAlive++; } function createPhil() { pCounter++; var _local3 = _root.attachMovie("Philistine", "phil_" + pCounter, pCounter, this); _local3.setIndex(pCounter); _local3.setMaster(this); phils.push(_local3); return(_local3); } function spawnLady() { var _local2 = createLady(); var _local3 = happyRandom(1, 4); switch (_local3) { case 0 : _local2._x = happyRandom(1, 640); _local2._y = happyRandom(-100, -10); break; case 1 : _local2._x = happyRandom(650, 730); _local2._y = happyRandom(1, 480); break; case 2 : _local2._x = happyRandom(1, 640); _local2._y = happyRandom(-100, 10); break; case 3 : _local2._x = happyRandom(-100, -10); _local2._y = happyRandom(1, 480); } _local2.level = ladyLevel; ladiesAlive++; } function createLady() { lCounter++; var _local3 = _root.attachMovie("Lady", "lady_" + lCounter, lCounter, this); _local3.setIndex(lCounter); _local3.setMaster(this); ladies.push(_local3); return(_local3); } function happyRandom(min, max) { var _local1 = (Math.round(Math.random() * (max - min)) + min) - 1; return(_local1); } function nextLevel() { gameLevel++; switch (gameLevel) { case 1 : spawnNum = 2; spawnMax = 1; philLevel = 1; break; case 2 : spawnNum = 3; spawnMax = 1; philLevel = 2; break; case 3 : spawnNum = 5; spawnMax = 2; philLevel = 3; ladiesNum = 1; ladyLevel = 1; break; case 4 : spawnNum = 10; spawnMax = 4; philLevel = 4; ladiesNum = 1; ladyLevel = 1; break; case 5 : spawnNum = 16; spawnMax = 6; philLevel = 5; ladiesNum = 1; ladyLevel = 2; break; case 6 : spawnNum = 22; spawnMax = 8; philLevel = 6; ladiesNum = 3; ladyLevel = 2; break; case 7 : spawnNum = 30; spawnMax = 10; philLevel = 7; ladiesNum = 6; ladyLevel = 2; break; case 8 : spawnNum = 50; spawnMax = 20; philLevel = 8; ladiesNum = 10; ladyLevel = 3; break; case 9 : spawnNum = 80; spawnMax = 25; philLevel = 9; ladiesNum = 15; ladyLevel = 3; break; case 9 : spawnNum = 200; spawnMax = 30; philLevel = 9; ladiesNum = 20; ladyLevel = 3; break; case 10 : spawnNum = 1000; spawnMax = 50; philLevel = 9; ladiesNum = 50; ladyLevel = 3; break; case 11 : gotoAndStop("Game Over"); } _root.lvl.gotoAndPlay("start"); philsAlive = 0; ladiesAlive = 0; clearLadyArray(); clearPhilArray(); } function clearPhilArray() { var _local2 = 0; while (_local2 < phils.length) { phils[_local2].removeMe(); _local2++; } phils = new Array(); } function clearRemovePhilArray() { var _local2 = 0; while (_local2 < phils.length) { phils[_local2].removeMovieClip(); phils[_local2].removeMe(); _local2++; } phils = new Array(); } function clearLadyArray() { var _local2 = 0; while (_local2 < ladies.length) { ladies[_local2].removeMe(); _local2++; } ladies = new Array(); } function clearRemoveLadyArray() { var _local2 = 0; while (_local2 < ladies.length) { ladies[_local2].removeMovieClip(); ladies[_local2].removeMe(); _local2++; } ladies = new Array(); } var score = 0; var gLvl = 1; var level = 1; var coolDownTime = 0; var canAtk = true; var attacking = false; var dTime = 0; var amDead = false; var gameLevel = 1; var spawnNum = Samson.prototype.gameLevel; var spawnMax = 1; var philsAlive = 0; var philLevel = 1; var pCounter = 1000; var ladiesNum = 0; var ladiesAlive = 0; var lCounter = 500; var ladyLevel = 0; }
Symbol 411 MovieClip [__Packages.Hair] Frame 0
class Hair extends MovieClip { var hairs, points, master; function Hair () { super(); hairs = new Array(); points = new Array(); hCounter = 500; } function setMaster(whom) { master = whom; } function doMove(j, k, dist, a) { var _local4 = new Vertex(j, k, a); points.push(_local4); if (hairs.length != 0) { hairs[0].doMove(j, k, a); var _local3 = 1; while (_local3 < hairs.length) { var _local2 = hairs[_local3]; _local4 = points[points.length - (_local3 * 2)]; _local2._x = _local2.next._x - _local2.next.endX(); _local2._y = _local2.next._y + _local2.next.endY(); _local2._rotation = _local4.angle; _local3++; } } if (points.length > (hairs.length * 4)) { points.splice(0, 1); } } function grow(j, k) { var _local2 = createHair(); _local2.setNext(hairs[hairs.length - 2]); _local2._x = _local2.next._x + _local2.next.endX(); _local2._y = _local2.next._y + _local2.next.endY(); _local2._rotation = _local2.next._rotation; } function createHair() { hCounter++; var _local3 = _root.attachMovie("HairNode", "hair_" + hCounter, hCounter, this); _local3.setIndex(hCounter); _local3.setMaster(this); hairs.push(_local3); return(_local3); } function vertexOf(h) { var _local7 = 0; var _local9 = 0; var _local2 = 1; while (_local2 < points.length) { var _local3 = points[_local2]; var _local6 = _local3.x - h._x; var _local5 = _local3.y - h._y; var _local4 = Math.sqrt(Math.pow(_local6, 2) + Math.pow(_local5, 2)); if (_local4 <= _local7) { _local9 = _local2; _local7 = _local4; } _local2++; } return(points[_local9]); } function cut(n) { var _local2 = n; while (_local2 < hairs.length) { hairs[_local2].amCut = true; _local2++; } hairs.splice(n, hairs.length - n); } var hCounter = 500; }
Symbol 412 MovieClip [__Packages.Vertex] Frame 0
class Vertex { var x, y; function Vertex (j, k, a) { x = j; y = k; angle = a; } var angle = 0; }
Symbol 413 MovieClip [__Packages.HairNode] Frame 0
class HairNode extends MovieClip { var _alpha, removeMovieClip, master, index, next, _x, _y, _rotation; function HairNode () { super(); } function onLoad() { } function onEnterFrame() { if (amCut) { if (_alpha <= 0) { removeMovieClip(); } _alpha = _alpha - 10; } } function setMaster(whom) { master = whom; } function setIndex(i) { index = i; } function setNext(n) { next = n; } function doMove(j, k, a) { _x = j; _y = k; _rotation = a; angle = a; } function angleTo(j, k) { var _local5 = Math.round(_y - k); var _local6 = Math.round(_x - j); var _local7 = Math.sqrt(Math.pow(_local6, 2) + Math.pow(_local5, 2)); var _local4 = _local6 / _local7; var _local3 = _local5 / _local7; var _local2; if (_local3 < 0) { _local2 = Math.atan(_local4 / _local3); _local2 = _local2 * -57.2957795130823; } if (_local3 >= 0) { _local2 = Math.atan(_local4 / _local3); _local2 = _local2 * 57.2957795130823; _local2 = 180 - _local2; } angle = _local2 - 180; return(_local2 - 180); } function rotateTo(j, k) { var _local2 = angleTo(j, k); _rotation = _rotation + ((_rotation - _local2) / 2); } function endX() { var _local2 = Math.sin((_rotation * Math.PI) / 180) * 13; return(_local2); } function endY() { var _local2 = Math.cos((_rotation * Math.PI) / 180) * 13; return(_local2); } function die() { amCut = true; } var angle = 0; var amCut = false; }
Symbol 414 MovieClip [__Packages.Lady] Frame 0
class Lady extends MovieClip { var gotoAndStop, master, speed, _x, _y, _rotation, hitTest, _alpha, removeMovieClip; function Lady () { super(); } function onLoad() { gotoAndStop("walk"); level = 1; coolDownTime = 0; amDead = false; dTime = 0; } function setMaster(whom) { master = whom; } function onEnterFrame() { checkLevel(); doMove(); coolDown(); } function checkLevel() { switch (level) { case 1 : speed = 4; break; case 2 : speed = 6; break; case 3 : speed = 8; } } function doMove() { var _local10 = master.hair.hairs[master.hair.hairs.length - 1]._x; var _local9 = master.hair.hairs[master.hair.hairs.length - 1]._y; var _local12 = _x; var _local11 = _y; var _local7 = 0; var _local6 = 0; if ((!amDead) && (!master.amDead)) { _local6 = Math.round(_local9 - _y); _local7 = Math.round(_local10 - _x); var _local8 = Math.sqrt(Math.pow(_local7, 2) + Math.pow(_local6, 2)); var _local5 = _local7 / _local8; var _local4 = _local6 / _local8; _y = _y + (_local4 * speed); _x = _x + (_local5 * speed); var _local3 = 0; if (_local4 < 0) { _local3 = Math.atan(_local5 / _local4); _local3 = _local3 * -57.2957795130823; _rotation = _local3; } if (_local4 >= 0) { _local3 = Math.atan(_local5 / _local4); _local3 = _local3 * 57.2957795130823; _rotation = 180 - _local3; } } var _local2 = 0; while (_local2 < master.hair.hairs.length) { if ((hitTest(master.hair.hairs[_local2]) && (!amDead)) && (!master.amDead)) { master.hair.cut(_local2); } _local2++; } } function coolDown() { if (amDead && (dTime < 0)) { if (_alpha <= 0) { removeMovieClip(); } _alpha = _alpha - 10; } else { dTime--; } } function die() { amDead = true; dTime = 8; gotoAndStop("dead"); } var level = 1; var coolDownTime = 0; var amDead = false; var dTime = 0; }
Symbol 333 Button
on (release) { _root.play(); }
Symbol 334 MovieClip Frame 92
_root.gotoAndStop(4); stop();
Symbol 342 MovieClip Frame 36
_root.gotoAndStop(5);
Symbol 356 MovieClip Frame 1
stop();
Symbol 356 MovieClip Frame 5
stop();
Symbol 358 MovieClip Frame 1
stop();
Symbol 358 MovieClip Frame 5
stop();
Symbol 361 Button
on (rollOver) { rb.play(); lb.play(); } on (rollOut) { rb.gotoAndStop("start"); lb.gotoAndStop("start"); } on (press) { this.gotoAndPlay("PreGame"); }
Symbol 364 Button
on (rollOver) { rb.play(); lb.play(); } on (rollOut) { rb.gotoAndStop("start"); lb.gotoAndStop("start"); } on (press) { this.gotoAndStop("HowTo"); }
Symbol 375 MovieClip Frame 12
stop();
Symbol 385 Button
on (press) { this.gotoAndStop("Title"); }
Symbol 388 Button
on (rollOver) { rb.play(); lb.play(); } on (rollOut) { rb.gotoAndStop("start"); lb.gotoAndStop("start"); } on (press) { getURL ("http://www.armorgames.com", _blank); }
Symbol 400 Button
on (press) { this.gotoAndStop("Title"); }
Symbol 403 Button
on (press) { this.gotoAndStop("next"); }
Symbol 407 Button
on (press) { this.gotoAndPlay("PreGame"); }
Symbol 408 Button
on (press) { this.gotoAndStop("HowTo"); }

Library Items

Symbol 1 Sound [Sword Slice 1.mp3]
Symbol 2 Sound [Punch Hit.mp3]Used by:361 364 407
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [HairNode]Uses:3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [redPoint]Uses:5
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [point]Uses:7
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [sFeet]Uses:9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [sFists]Uses:11
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [sSword]Uses:13
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [sBone]Uses:15
Symbol 17 GraphicUsed by:32
Symbol 18 GraphicUsed by:32
Symbol 19 GraphicUsed by:32
Symbol 20 GraphicUsed by:32
Symbol 21 GraphicUsed by:32
Symbol 22 GraphicUsed by:32
Symbol 23 GraphicUsed by:32
Symbol 24 GraphicUsed by:32
Symbol 25 GraphicUsed by:32
Symbol 26 GraphicUsed by:32
Symbol 27 GraphicUsed by:32
Symbol 28 GraphicUsed by:32
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:17 18 19 20 21 22 23 24 25 26 27 28 29 30 31Used by:113
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:51 79
Symbol 35 GraphicUsed by:51
Symbol 36 GraphicUsed by:51 107
Symbol 37 GraphicUsed by:51 61 71 107
Symbol 38 GraphicUsed by:51 61 71
Symbol 39 GraphicUsed by:51 61 71
Symbol 40 GraphicUsed by:51 61 71
Symbol 41 GraphicUsed by:51 61 71
Symbol 42 GraphicUsed by:51 61 71
Symbol 43 GraphicUsed by:51 61 71
Symbol 44 GraphicUsed by:51 61 71
Symbol 45 GraphicUsed by:51
Symbol 46 GraphicUsed by:51
Symbol 47 GraphicUsed by:51
Symbol 48 GraphicUsed by:51 61 71
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50Used by:113  Timeline
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:61 94 182 242
Symbol 54 GraphicUsed by:61
Symbol 55 GraphicUsed by:61
Symbol 56 GraphicUsed by:61
Symbol 57 GraphicUsed by:61
Symbol 58 GraphicUsed by:61
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:53 54 55 37 38 39 40 41 42 43 44 56 57 58 48 59 60Used by:113
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:71 107
Symbol 64 GraphicUsed by:71
Symbol 65 GraphicUsed by:71
Symbol 66 GraphicUsed by:71
Symbol 67 GraphicUsed by:71
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:63 64 65 37 38 39 40 41 42 43 44 66 67 68 48 69 70Used by:113
Symbol 72 GraphicUsed by:79
Symbol 73 GraphicUsed by:79
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:72 34 73 74 75 76 77 78Used by:113
Symbol 80 SoundUsed by:113 272
Symbol 81 GraphicUsed by:94
Symbol 82 GraphicUsed by:94
Symbol 83 GraphicUsed by:94
Symbol 84 GraphicUsed by:94
Symbol 85 GraphicUsed by:94
Symbol 86 GraphicUsed by:94
Symbol 87 GraphicUsed by:94
Symbol 88 GraphicUsed by:94
Symbol 89 GraphicUsed by:94
Symbol 90 GraphicUsed by:94
Symbol 91 GraphicUsed by:94
Symbol 92 GraphicUsed by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:53 81 82 83 84 85 86 87 88 89 90 91 92 93Used by:113
Symbol 95 GraphicUsed by:107
Symbol 96 GraphicUsed by:107
Symbol 97 GraphicUsed by:107
Symbol 98 GraphicUsed by:107
Symbol 99 GraphicUsed by:107
Symbol 100 GraphicUsed by:107
Symbol 101 GraphicUsed by:107
Symbol 102 GraphicUsed by:107
Symbol 103 GraphicUsed by:107
Symbol 104 GraphicUsed by:107
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:63 95 37 96 97 98 99 100 101 102 103 104 105 106 36Used by:113
Symbol 108 GraphicUsed by:111
Symbol 109 GraphicUsed by:111
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:108 109 110Used by:113
Symbol 112 SoundUsed by:113 272
Symbol 113 MovieClip [Philistine]Uses:32 51 61 71 79 80 94 107 111 112
Symbol 114 FontUsed by:115 116 359 360 362 363 365 367 368 373 374 379 380 381 382 383 384 386 387 389 390 392 394 395 396 397 398 399 401 402 404 405 406
Symbol 115 TextUses:114Used by:117
Symbol 116 EditableTextUses:114Used by:117
Symbol 117 MovieClip [levelTag]Uses:115 116
Symbol 118 GraphicUsed by:129
Symbol 119 GraphicUsed by:129
Symbol 120 GraphicUsed by:129
Symbol 121 GraphicUsed by:129
Symbol 122 GraphicUsed by:129
Symbol 123 GraphicUsed by:129
Symbol 124 GraphicUsed by:129
Symbol 125 GraphicUsed by:129
Symbol 126 GraphicUsed by:129
Symbol 127 GraphicUsed by:129
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:118 119 120 121 122 123 124 125 126 127 128Used by:133  Timeline
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 131Used by:133
Symbol 133 MovieClip [Lady]Uses:129 132
Symbol 134 GraphicUsed by:272
Symbol 135 GraphicUsed by:150
Symbol 136 GraphicUsed by:150
Symbol 137 GraphicUsed by:150
Symbol 138 GraphicUsed by:150
Symbol 139 GraphicUsed by:150
Symbol 140 GraphicUsed by:150
Symbol 141 GraphicUsed by:150
Symbol 142 GraphicUsed by:150
Symbol 143 GraphicUsed by:150
Symbol 144 GraphicUsed by:150
Symbol 145 GraphicUsed by:150
Symbol 146 GraphicUsed by:150
Symbol 147 GraphicUsed by:150
Symbol 148 GraphicUsed by:150
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:135 136 137 138 139 140 141 142 143 144 145 146 147 148 149Used by:272
Symbol 151 GraphicUsed by:167
Symbol 152 GraphicUsed by:167
Symbol 153 GraphicUsed by:167 182 199 221
Symbol 154 GraphicUsed by:167 182 199 221
Symbol 155 GraphicUsed by:167
Symbol 156 GraphicUsed by:167
Symbol 157 GraphicUsed by:167
Symbol 158 GraphicUsed by:167
Symbol 159 GraphicUsed by:167
Symbol 160 GraphicUsed by:167
Symbol 161 GraphicUsed by:167
Symbol 162 GraphicUsed by:167
Symbol 163 GraphicUsed by:167
Symbol 164 GraphicUsed by:167
Symbol 165 GraphicUsed by:167
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166Used by:272  Timeline
Symbol 168 GraphicUsed by:182
Symbol 169 GraphicUsed by:182
Symbol 170 GraphicUsed by:182
Symbol 171 GraphicUsed by:182
Symbol 172 GraphicUsed by:182
Symbol 173 GraphicUsed by:182
Symbol 174 GraphicUsed by:182
Symbol 175 GraphicUsed by:182
Symbol 176 GraphicUsed by:182
Symbol 177 GraphicUsed by:182
Symbol 178 GraphicUsed by:182
Symbol 179 GraphicUsed by:182
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:53 168 169 153 154 170 171 172 173 174 175 176 177 178 179 180 181Used by:272
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:199 254
Symbol 185 GraphicUsed by:199
Symbol 186 GraphicUsed by:199
Symbol 187 GraphicUsed by:199
Symbol 188 GraphicUsed by:199
Symbol 189 GraphicUsed by:199
Symbol 190 GraphicUsed by:199
Symbol 191 GraphicUsed by:199
Symbol 192 GraphicUsed by:199
Symbol 193 GraphicUsed by:199
Symbol 194 GraphicUsed by:199
Symbol 195 GraphicUsed by:199
Symbol 196 GraphicUsed by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:184 185 186 153 154 187 188 189 190 191 192 193 194 195 196 197 198Used by:272
Symbol 200 GraphicUsed by:206
Symbol 201 GraphicUsed by:206
Symbol 202 GraphicUsed by:206
Symbol 203 GraphicUsed by:206
Symbol 204 GraphicUsed by:206
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:200 201 202 203 204 205Used by:221 266
Symbol 207 GraphicUsed by:221
Symbol 208 GraphicUsed by:221
Symbol 209 GraphicUsed by:221
Symbol 210 GraphicUsed by:221
Symbol 211 GraphicUsed by:221
Symbol 212 GraphicUsed by:221
Symbol 213 GraphicUsed by:221
Symbol 214 GraphicUsed by:221
Symbol 215 GraphicUsed by:221
Symbol 216 GraphicUsed by:221
Symbol 217 GraphicUsed by:221
Symbol 218 GraphicUsed by:221
Symbol 219 GraphicUsed by:221
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:206 207 208 153 154 209 210 211 212 213 214 215 216 217 218 219 220Used by:272
Symbol 222 GraphicUsed by:232
Symbol 223 GraphicUsed by:232
Symbol 224 GraphicUsed by:232
Symbol 225 GraphicUsed by:232
Symbol 226 GraphicUsed by:232
Symbol 227 GraphicUsed by:232
Symbol 228 GraphicUsed by:232
Symbol 229 GraphicUsed by:232
Symbol 230 GraphicUsed by:232
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:222 223 224 225 226 227 228 229 230 231Used by:272
Symbol 233 SoundUsed by:272
Symbol 234 GraphicUsed by:242
Symbol 235 GraphicUsed by:242
Symbol 236 GraphicUsed by:242
Symbol 237 GraphicUsed by:242
Symbol 238 GraphicUsed by:242
Symbol 239 GraphicUsed by:242
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:234 53 235 236 237 238 239 240 241Used by:272
Symbol 243 GraphicUsed by:254
Symbol 244 GraphicUsed by:254
Symbol 245 GraphicUsed by:254
Symbol 246 GraphicUsed by:254
Symbol 247 GraphicUsed by:254
Symbol 248 GraphicUsed by:254
Symbol 249 GraphicUsed by:254
Symbol 250 GraphicUsed by:254
Symbol 251 GraphicUsed by:254
Symbol 252 GraphicUsed by:254
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:243 244 184 245 246 247 248 249 250 251 252 253Used by:272
Symbol 255 GraphicUsed by:266
Symbol 256 GraphicUsed by:266
Symbol 257 GraphicUsed by:266
Symbol 258 GraphicUsed by:266
Symbol 259 GraphicUsed by:266
Symbol 260 GraphicUsed by:266
Symbol 261 GraphicUsed by:266
Symbol 262 GraphicUsed by:266
Symbol 263 GraphicUsed by:266
Symbol 264 GraphicUsed by:266
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:255 256 206 257 258 259 260 261 262 263 264 265Used by:272
Symbol 267 SoundUsed by:272
Symbol 268 GraphicUsed by:271
Symbol 269 GraphicUsed by:271
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:268 269 270Used by:272
Symbol 272 MovieClip [Samson]Uses:134 150 167 182 199 221 232 233 242 80 254 266 267 271 112Used by:Timeline
Symbol 273 GraphicUsed by:288
Symbol 274 GraphicUsed by:278
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:278
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:274 276 277Used by:288
Symbol 279 GraphicUsed by:288
Symbol 280 ShapeTweeningUsed by:288
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:281Used by:288
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:283Used by:288
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285Used by:288
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:273 278 279 280 282 284 286 287Used by:Timeline
Symbol 409 MovieClip [__Packages.Philistine]
Symbol 410 MovieClip [__Packages.Samson]
Symbol 411 MovieClip [__Packages.Hair]
Symbol 412 MovieClip [__Packages.Vertex]
Symbol 413 MovieClip [__Packages.HairNode]
Symbol 414 MovieClip [__Packages.Lady]
Symbol 289 GraphicUsed by:Timeline
Symbol 290 GraphicUsed by:334
Symbol 291 GraphicUsed by:334
Symbol 292 GraphicUsed by:334
Symbol 293 GraphicUsed by:334
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:294Used by:334
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:334
Symbol 298 GraphicUsed by:334
Symbol 299 GraphicUsed by:334
Symbol 300 GraphicUsed by:334
Symbol 301 GraphicUsed by:334
Symbol 302 GraphicUsed by:334
Symbol 303 GraphicUsed by:334
Symbol 304 GraphicUsed by:334
Symbol 305 GraphicUsed by:334
Symbol 306 GraphicUsed by:334
Symbol 307 GraphicUsed by:334
Symbol 308 SoundUsed by:334
Symbol 309 GraphicUsed by:334
Symbol 310 GraphicUsed by:334
Symbol 311 GraphicUsed by:334
Symbol 312 GraphicUsed by:334
Symbol 313 ShapeTweeningUsed by:334
Symbol 314 GraphicUsed by:334
Symbol 315 GraphicUsed by:334
Symbol 316 GraphicUsed by:334
Symbol 317 GraphicUsed by:334
Symbol 318 GraphicUsed by:334
Symbol 319 GraphicUsed by:334
Symbol 320 GraphicUsed by:334
Symbol 321 GraphicUsed by:334
Symbol 322 ShapeTweeningUsed by:334
Symbol 323 ShapeTweeningUsed by:334
Symbol 324 GraphicUsed by:328
Symbol 325 FontUsed by:326 327
Symbol 326 TextUses:325Used by:328
Symbol 327 TextUses:325Used by:328
Symbol 328 MovieClipUses:324 326 327Used by:334
Symbol 329 ShapeTweeningUsed by:334
Symbol 330 GraphicUsed by:334
Symbol 331 GraphicUsed by:334
Symbol 332 GraphicUsed by:333
Symbol 333 ButtonUses:332Used by:334
Symbol 334 MovieClipUses:290 291 292 293 295 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 328 329 330 331 333Used by:Timeline
Symbol 335 GraphicUsed by:Timeline
Symbol 336 FontUsed by:337 339 340
Symbol 337 TextUses:336Used by:342
Symbol 338 GraphicUsed by:341
Symbol 339 TextUses:336Used by:341
Symbol 340 TextUses:336Used by:341
Symbol 341 MovieClipUses:338 339 340Used by:342
Symbol 342 MovieClipUses:337 341Used by:Timeline
Symbol 343 GraphicUsed by:Timeline
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:344Used by:Timeline
Symbol 346 GraphicUsed by:Timeline
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:347Used by:Timeline
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:349Used by:Timeline
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:351Used by:Timeline
Symbol 353 GraphicUsed by:Timeline
Symbol 354 GraphicUsed by:356
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:354 355Used by:Timeline
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:357Used by:Timeline
Symbol 359 TextUses:114Used by:361 407
Symbol 360 TextUses:114Used by:361 407
Symbol 361 ButtonUses:359 360 2Used by:Timeline
Symbol 362 TextUses:114Used by:364
Symbol 363 TextUses:114Used by:364
Symbol 364 ButtonUses:362 363 2Used by:Timeline
Symbol 365 TextUses:114Used by:366
Symbol 366 MovieClipUses:365Used by:Timeline
Symbol 367 TextUses:114Used by:369
Symbol 368 TextUses:114Used by:369
Symbol 369 ButtonUses:367 368Used by:Timeline
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:370Used by:Timeline
Symbol 372 SoundUsed by:Timeline
Symbol 373 TextUses:114Used by:375
Symbol 374 EditableTextUses:114Used by:375
Symbol 375 MovieClipUses:373 374Used by:Timeline
Symbol 376 GraphicUsed by:Timeline
Symbol 377 GraphicUsed by:Timeline
Symbol 378 GraphicUsed by:Timeline
Symbol 379 TextUses:114Used by:Timeline
Symbol 380 TextUses:114Used by:Timeline
Symbol 381 TextUses:114Used by:Timeline
Symbol 382 EditableTextUses:114Used by:Timeline
Symbol 383 TextUses:114Used by:385
Symbol 384 TextUses:114Used by:385
Symbol 385 ButtonUses:383 384Used by:Timeline
Symbol 386 TextUses:114Used by:388
Symbol 387 TextUses:114Used by:388
Symbol 388 ButtonUses:386 387Used by:Timeline
Symbol 389 TextUses:114Used by:Timeline
Symbol 390 TextUses:114Used by:Timeline
Symbol 391 TextUsed by:Timeline
Symbol 392 TextUses:114Used by:Timeline
Symbol 393 GraphicUsed by:Timeline
Symbol 394 TextUses:114Used by:Timeline
Symbol 395 TextUses:114Used by:Timeline
Symbol 396 TextUses:114Used by:Timeline
Symbol 397 TextUses:114Used by:Timeline
Symbol 398 TextUses:114Used by:400 408
Symbol 399 TextUses:114Used by:400 408
Symbol 400 ButtonUses:398 399Used by:Timeline
Symbol 401 TextUses:114Used by:403
Symbol 402 TextUses:114Used by:403
Symbol 403 ButtonUses:401 402Used by:Timeline
Symbol 404 TextUses:114Used by:Timeline
Symbol 405 TextUses:114Used by:Timeline
Symbol 406 TextUses:114Used by:Timeline
Symbol 407 ButtonUses:359 360 2Used by:Timeline
Symbol 408 ButtonUses:398 399Used by:Timeline

Instance Names

"bar"Frame 1Symbol 288 MovieClip
"b"Frame 5Symbol 352 MovieClip
"c"Frame 5Symbol 352 MovieClip
"a"Frame 5Symbol 352 MovieClip
"d"Frame 5Symbol 352 MovieClip
"e"Frame 5Symbol 352 MovieClip
"g"Frame 5Symbol 352 MovieClip
"f"Frame 5Symbol 352 MovieClip
"h"Frame 5Symbol 352 MovieClip
"lb"Frame 5Symbol 356 MovieClip
"rb"Frame 5Symbol 358 MovieClip
"sam"Frame 6Symbol 272 MovieClip [Samson]
"lvl"Frame 6Symbol 375 MovieClip
"endScore"Frame 7Symbol 382 EditableText
"lvl"Symbol 117 MovieClip [levelTag] Frame 1Symbol 116 EditableText
"atkfist"Symbol 272 MovieClip [Samson] Frame 6Symbol 232 MovieClip
"atksword"Symbol 272 MovieClip [Samson] Frame 7Symbol 242 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "Sword Slice 1.mp3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Punch Hit.mp3"
ExportAssets (56)Timeline Frame 1Symbol 4 as "HairNode"
ExportAssets (56)Timeline Frame 1Symbol 6 as "redPoint"
ExportAssets (56)Timeline Frame 1Symbol 8 as "point"
ExportAssets (56)Timeline Frame 1Symbol 10 as "sFeet"
ExportAssets (56)Timeline Frame 1Symbol 12 as "sFists"
ExportAssets (56)Timeline Frame 1Symbol 14 as "sSword"
ExportAssets (56)Timeline Frame 1Symbol 16 as "sBone"
ExportAssets (56)Timeline Frame 1Symbol 113 as "Philistine"
ExportAssets (56)Timeline Frame 1Symbol 117 as "levelTag"
ExportAssets (56)Timeline Frame 1Symbol 133 as "Lady"
ExportAssets (56)Timeline Frame 1Symbol 272 as "Samson"
ExportAssets (56)Timeline Frame 1Symbol 409 as "__Packages.Philistine"
ExportAssets (56)Timeline Frame 1Symbol 410 as "__Packages.Samson"
ExportAssets (56)Timeline Frame 1Symbol 411 as "__Packages.Hair"
ExportAssets (56)Timeline Frame 1Symbol 412 as "__Packages.Vertex"
ExportAssets (56)Timeline Frame 1Symbol 413 as "__Packages.HairNode"
ExportAssets (56)Timeline Frame 1Symbol 414 as "__Packages.Lady"
ExportAssets (56)Timeline Frame 5Symbol 2 as "Punch Hit.mp3"
ExportAssets (56)Timeline Frame 5Symbol 2 as "Punch Hit.mp3"
ExportAssets (56)Timeline Frame 6Symbol 272 as "Samson"
ExportAssets (56)Timeline Frame 51Symbol 2 as "Punch Hit.mp3"

Labels

"Title"Frame 5
"Game"Frame 6
"Game Over"Frame 7
"PreGame"Frame 8
"HowTo"Frame 50
"next"Frame 51
"walkdagger"Symbol 113 MovieClip [Philistine] Frame 1
"walksword"Symbol 113 MovieClip [Philistine] Frame 2
"walkspear"Symbol 113 MovieClip [Philistine] Frame 3
"atkdagger"Symbol 113 MovieClip [Philistine] Frame 4
"atksword"Symbol 113 MovieClip [Philistine] Frame 5
"atkspear"Symbol 113 MovieClip [Philistine] Frame 6
"dead"Symbol 113 MovieClip [Philistine] Frame 7
"start"Symbol 117 MovieClip [levelTag] Frame 1
"lvl2"Symbol 117 MovieClip [levelTag] Frame 12
"lvl3"Symbol 117 MovieClip [levelTag] Frame 23
"lvl4"Symbol 117 MovieClip [levelTag] Frame 34
"lvl5"Symbol 117 MovieClip [levelTag] Frame 45
"lvl6"Symbol 117 MovieClip [levelTag] Frame 56
"lvl7"Symbol 117 MovieClip [levelTag] Frame 67
"lvl8"Symbol 117 MovieClip [levelTag] Frame 78
"lvl9"Symbol 117 MovieClip [levelTag] Frame 89
"lvl10"Symbol 117 MovieClip [levelTag] Frame 100
"walk"Symbol 133 MovieClip [Lady] Frame 1
"dead"Symbol 133 MovieClip [Lady] Frame 2
"stop"Symbol 272 MovieClip [Samson] Frame 1
"walkfist"Symbol 272 MovieClip [Samson] Frame 2
"walksword"Symbol 272 MovieClip [Samson] Frame 3
"walkbone"Symbol 272 MovieClip [Samson] Frame 4
"walkfox"Symbol 272 MovieClip [Samson] Frame 5
"atkfist"Symbol 272 MovieClip [Samson] Frame 6
"atksword"Symbol 272 MovieClip [Samson] Frame 7
"atkbone"Symbol 272 MovieClip [Samson] Frame 8
"atkfox"Symbol 272 MovieClip [Samson] Frame 9
"dead"Symbol 272 MovieClip [Samson] Frame 10
"start"Symbol 356 MovieClip Frame 1
"start"Symbol 358 MovieClip Frame 1
"start"Symbol 375 MovieClip Frame 1

Dynamic Text Variables

_root.sam.scoreSymbol 116 EditableText"1"
sam.gameLevelSymbol 374 EditableText"0"
sam.scoreSymbol 382 EditableText"0"




http://swfchan.com/3/13089/info.shtml
Created: 5/6 -2019 06:11:01 Last modified: 5/6 -2019 06:11:01 Server time: 15/05 -2024 08:42:18