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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/70942342?noj=FRM70942342-29DC" width="1" height="1"></div>

925985824.swf

This is the info page for
Flash #13123

(Click the ID number above for more basic data on this flash file.)


Text
000

BREAKIT

1.2

STORAGE_CLIP

MULTI-BREAK!

SUPER-BREAK!

WILD-BREAK!

AWESOME-BREAK!

MEGA-BREAK!

LEGENDARY!

MADNESS!

INSANE!

EXTRA LIFE!

READY...

100

CLICK MOUSE!

GAME PAUSED

CLICK TO RESUME

LIFE LOST

Level 50

CLICK TO RELEASE!

WARNING!

This game requires the Flash Player:

You have Flash Player:

7

7

This game MAY work properly if you don't upgrade,
but if you encounter any problems within the game,
please upgrade your player (it's quick and easy).

Click here to upgrade your player

Click here to upgrade your player

Click here try to play anyway

Click here try to play anyway

This game version is licensed ONLY to be played at

_root.legalDomain

Please respect the hard work of others

The author of this game can be contacted at

_root.authorContact

_root.authorContact

OPTIONS

OPTIONS

PLAY

break THE BRICKs
cOLLECT THE POINTS
BEAT 50 STAGES

breakit

Version 1.0

your
highEST score:

-

CURRENT STAGE:

-

RESET SCORE

RESET SCORE

QUIT

QUIT

a

s

pointtell

MUSIC:

off

oN

off

oN

frameaction

bRICK_holder

bonuspoints_holder

BONUSDROPPER

0

STAGE

0

LIVES

0

SCORE

PAUSE GAME

PAUSE GAME

GAME OVER

SCORE:

STAGE:

00000000

000

OK

brick set:

Breakit

INSPIRED BY THE GAMES 'Arkanoid' & 'Breakout'

LET ME KNOW WHAT YOU THINK!

This is a game by

Terry Paton

www.terrypaton.com

www.terrypaton.com

Music by
Xseries

www.extrememusic.com

FANTASTIC!
You have beaten all 50 STAGEs!

Final Score:

0

ActionScript [AS1/AS2]

Frame 1
function breakitMenu(menu, obj) { getURL (_root.authorsSite, "_blank"); } _root.flashVersionsNeeded = 7; _root.legalDomain = "http://www.users.bigpond.com/terrypaton1"; _root.gameLocation = _root._url.substr(0, legalDomain.length); _root.authorContact = "terry@terrypaton.com"; _root.vNum = "v1.2"; _root.authorsSite = "http://www.terrypaton.com"; var menu_cm = new ContextMenu(); menu_cm.customItems.push(new ContextMenuItem("BREAKIT!", breakitMenu)); menu_cm.hideBuiltInItems(); _root.menu = menu_cm;
Frame 2
fscommand ("fullscreen", true);
Instance of Symbol 318 MovieClip in Frame 3
onClipEvent (load) { var flashVersion = System.capabilities.version; _root.flashVersionsinstalled = flashVersion.substr(4, 1); if (_root.flashVersionsNeeded > _root.flashVersionsinstalled) { _root.stop(); this.gotoAndStop(2); } else if (_root.gameLocation != _root.legalDomain) { } }
Frame 4
bounce1sound = new Sound(); bounce1sound.attachSound("bounce1_snd"); bounce2sound = new Sound(); bounce2sound.attachSound("bounce2_snd"); bounce2bsound = new Sound(); bounce2bsound.attachSound("bounce2b_snd"); bounce2csound = new Sound(); bounce2csound.attachSound("bounce2c_snd"); bounce2dsound = new Sound(); bounce2dsound.attachSound("bounce2d_snd"); bounce2esound = new Sound(); bounce2esound.attachSound("bounce2e_snd"); hit1sound = new Sound(); hit1sound.attachSound("hitbrick1_snd"); collectsound = new Sound(); collectsound.attachSound("collect_snd"); hitbatsound = new Sound(); hitbatsound.attachSound("hitbatsnd1"); hitbonus1 = new Sound(); hitbonus1.attachSound("hitbonus_1"); bonuscollected_snd = new Sound(); bonuscollected_snd.attachSound("bonuscollected"); multi_snd = new Sound(); multi_snd.attachSound("multi_snd"); lostball_snd = new Sound(); lostball_snd.attachSound("lostball"); extralife_snd = new Sound(); extralife_snd.attachSound("extralife_sound"); super_snd = new Sound(); super_snd.attachSound("super_snd"); awesome_snd = new Sound(); awesome_snd.attachSound("awesome_snd"); wild_snd = new Sound(); wild_snd.attachSound("wild_snd"); mega_snd = new Sound(); mega_snd.attachSound("mega_snd"); legend_snd = new Sound(); legend_snd.attachSound("legend_snd"); lsr_snd = new Sound(); lsr_snd.attachSound("lsr_snd"); sticky_snd = new Sound(); sticky_snd.attachSound("sticky_snd"); musictrack1 = new Sound(); musictrack1.attachSound("track1"); musictrack2 = new Sound(); musictrack2.attachSound("track2"); musictrack3 = new Sound(); musictrack3.attachSound("track3"); gameovermusic = new Sound(); gameovermusic.attachSound("gameovermusic"); menumusic = new Sound(); menumusic.attachSound("menumusic"); optionsmusic = new Sound(); optionsmusic.attachSound("optionsmusic"); level1data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 11, 7, 7, 7, 7, 7, 7, 16, 1, 0, 0, 1, 7, 3, 3, 3, 3, 3, 3, 7, 1, 0, 0, 1, 7, 3, 3, 3, 3, 3, 3, 7, 1, 0, 0, 1, 19, 7, 7, 7, 7, 7, 7, 17, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0); level2data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 1, 1, 1, 1, 20, 20, 20, 0, 0, 1, 3, 3, 3, 2, 2, 3, 3, 3, 1, 0, 0, 1, 1, 3, 3, 2, 2, 3, 3, 1, 1, 0, 0, 1, 1, 1, 3, 3, 3, 3, 1, 1, 1, 0, 0, 11, 1, 1, 1, 16, 18, 1, 1, 1, 11, 0, 0, 1, 1, 1, 3, 3, 3, 3, 1, 1, 1, 0, 0, 1, 1, 3, 3, 2, 2, 3, 3, 1, 1, 0, 0, 1, 3, 3, 3, 2, 2, 3, 3, 3, 1, 0, 0, 20, 20, 20, 1, 1, 1, 1, 20, 20, 20, 0); level3data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 8, 0, 0, 0, 0, 8, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 8, 8, 8, 8, 8, 8, 0, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 8, 0, 18, 0, 8, 0, 0, 8, 0, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 8, 0, 15, 0, 0, 8, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 8, 0, 8, 0, 0, 0, 0, 8, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8); level4data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 14, 14, 10, 2, 2, 10, 14, 14, 0, 0, 0, 14, 7, 11, 10, 2, 2, 10, 11, 7, 14, 0, 14, 3, 7, 11, 10, 2, 2, 10, 11, 7, 3, 14, 5, 3, 7, 11, 10, 2, 2, 10, 11, 7, 3, 5, 5, 3, 7, 0, 0, 0, 0, 0, 0, 7, 3, 5, 5, 3, 0, 20, 20, 20, 20, 20, 20, 0, 3, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5); level5data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 13, 12, 12, 12, 12, 12, 12, 13, 0, 0, 0, 0, 13, 12, 0, 0, 0, 0, 12, 13, 0, 0, 0, 0, 13, 12, 0, 0, 0, 0, 12, 13, 0, 0, 0, 0, 13, 16, 0, 0, 0, 0, 15, 13, 0, 0, 0, 0, 13, 12, 0, 0, 0, 0, 12, 13, 0, 0, 0, 0, 13, 12, 0, 0, 0, 0, 12, 13, 0, 0, 0, 0, 13, 12, 12, 0, 0, 12, 12, 13, 0, 0, 0, 0, 13, 13, 13, 0, 0, 13, 13, 13, 0, 0); level6data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 2, 20, 20, 20, 2, 0, 0, 2, 20, 20, 20, 2, 2, 4, 11, 4, 2, 0, 0, 2, 4, 11, 4, 2, 2, 4, 4, 4, 2, 11, 11, 2, 4, 4, 4, 2, 2, 4, 4, 4, 2, 11, 11, 2, 4, 4, 4, 2, 2, 4, 11, 4, 2, 0, 0, 2, 4, 11, 4, 2, 2, 20, 20, 20, 2, 0, 0, 2, 20, 20, 20, 2, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0); level7data = new Array(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 15, 1, 0, 0, 0, 0, 0, 0, 1, 16, 2, 2, 2, 3, 1, 0, 0, 0, 0, 1, 3, 2, 2, 2, 2, 3, 3, 1, 0, 0, 1, 3, 3, 2, 2, 2, 2, 3, 3, 3, 1, 1, 3, 3, 3, 2, 2, 2, 2, 3, 3, 3, 1, 1, 3, 3, 3, 2, 2, 2, 2, 3, 3, 1, 0, 0, 1, 3, 3, 2, 2, 2, 2, 3, 1, 0, 0, 0, 0, 1, 3, 2, 2, 2, 17, 1, 0, 0, 0, 0, 0, 0, 1, 19, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1); level8data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 1, 2, 1, 0, 0, 1, 2, 2, 1, 0, 0, 1, 2, 2, 1, 0, 0, 1, 2, 2, 2, 1, 1, 2, 2, 2, 1, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 20, 15, 11, 20, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 1, 2, 2, 2, 1, 1, 2, 2, 2, 1, 0, 0, 1, 2, 2, 1, 0, 0, 1, 2, 2, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0); level9data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 20, 6, 6, 6, 6, 20, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 5, 11, 6, 6, 6, 6, 11, 5, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 5, 11, 6, 6, 6, 6, 11, 5, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 20, 6, 6, 6, 6, 20, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20); level10data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 1, 11, 11, 11, 1, 1, 0, 0, 1, 1, 0, 1, 1, 11, 11, 11, 1, 1, 0, 0, 1, 1, 0, 1, 1, 11, 11, 11, 1, 1, 0, 0, 1, 1, 0, 1, 1, 11, 11, 11, 1, 1, 0, 0, 1, 1, 0, 1, 1, 11, 11, 11, 1, 1, 0, 0, 1, 1, 0, 1, 1, 11, 11, 11, 1, 1, 0, 0, 1, 1, 0, 1, 1, 11, 11, 11, 1, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); level11data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 13, 12, 18, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level12data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20, 20, 20, 0, 0, 0, 0, 0, 1, 13, 8, 9, 9, 8, 13, 1, 0, 0, 0, 1, 13, 11, 8, 9, 9, 8, 11, 13, 1, 0, 0, 1, 13, 11, 8, 9, 9, 8, 11, 13, 1, 0, 0, 1, 13, 11, 8, 9, 9, 8, 11, 13, 1, 0, 0, 1, 13, 11, 8, 9, 9, 8, 11, 13, 1, 0, 0, 1, 13, 11, 8, 9, 9, 8, 11, 13, 1, 0, 0, 1, 13, 11, 8, 9, 9, 8, 11, 13, 1, 0, 0, 0, 1, 13, 8, 9, 9, 8, 13, 1, 0, 0, 0, 0, 0, 20, 20, 20, 20, 20, 20); level13data = new Array(0, 20, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20, 0, 12, 0, 11, 0, 12, 0, 11, 0, 12, 0, 11, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13, 0, 12, 0, 13); level14data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 13, 13, 13, 13, 11, 11, 13, 13, 13, 13, 0, 0, 13, 13, 13, 13, 11, 11, 13, 13, 13, 13, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 12, 12, 11, 11, 12, 12, 0, 0, 0, 0, 0, 0, 12, 12, 11, 11, 12, 12, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0); level15data = new Array(0, 0, 0, 0, 0, 11, 11, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 20, 0, 0, 1, 2, 2, 1, 0, 0, 20, 0, 0, 2, 20, 0, 0, 1, 1, 0, 0, 20, 2, 0, 0, 2, 1, 20, 0, 0, 0, 0, 20, 1, 2, 0, 0, 2, 1, 2, 20, 0, 0, 20, 2, 1, 2, 0, 0, 2, 1, 2, 20, 0, 0, 20, 2, 1, 2, 0, 0, 2, 1, 2, 20, 0, 0, 20, 2, 1, 2, 0, 0, 2, 1, 2, 20, 0, 0, 20, 2, 1, 2, 0, 0, 2, 1, 20, 0, 0, 0, 0, 20, 1, 2, 0, 0, 2, 20, 0, 0, 0, 0, 0, 0, 20, 2, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); level16data = new Array(1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 12, 1, 1, 12, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 12, 1, 1, 12, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 12, 1, 1, 12, 1, 0, 0, 0, 0, 0, 0, 0, 1, 11, 11, 1, 0, 0, 0, 0, 0, 0, 0, 1, 12, 1, 1, 12, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1); level17data = new Array(0, 0, 5, 5, 5, 12, 12, 5, 5, 5, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 4, 4, 4, 13, 13, 4, 4, 4, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 3, 3, 3, 12, 12, 3, 3, 3, 0, 0, 0, 0, 1, 1, 1, 11, 11, 1, 1, 1, 0, 0, 0, 0, 2, 2, 2, 13, 13, 2, 2, 2, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 12, 12, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 0, 0, 0, 0, 20, 20, 0, 0, 0, 20, 20, 0, 0, 0, 0, 0, 0, 20, 20, 0, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20); level18data = new Array(20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 1, 11, 1, 11, 1, 11, 1, 11, 1, 11, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13); level19data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 11, 11, 11, 11, 20, 20, 20, 0, 0, 20, 1, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 20, 1, 2, 2, 2, 2, 2, 2, 1, 20, 0, 0, 20, 1, 2, 3, 3, 3, 3, 2, 1, 20, 0, 0, 20, 1, 2, 3, 13, 13, 3, 2, 1, 20, 0, 0, 20, 1, 2, 3, 11, 11, 3, 2, 1, 20, 0, 0, 20, 1, 2, 3, 13, 13, 3, 2, 1, 20, 0, 0, 20, 1, 2, 3, 3, 3, 3, 2, 1, 20, 0, 0, 20, 1, 2, 2, 2, 2, 2, 2, 1, 20, 0, 0, 20, 1, 1, 1, 1, 1, 1, 1, 1, 20, 0, 0, 20, 20, 20, 11, 11, 11, 11, 20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); level20data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 15, 15, 1, 1, 0, 0, 0, 0, 0, 1, 3, 3, 1, 1, 3, 3, 1, 0, 0, 0, 1, 3, 3, 3, 3, 3, 3, 3, 3, 1, 0, 13, 13, 3, 3, 3, 3, 3, 3, 3, 3, 13, 13, 12, 12, 13, 3, 13, 13, 13, 13, 3, 13, 12, 12, 13, 12, 12, 13, 12, 12, 12, 12, 13, 12, 12, 13, 0, 13, 12, 12, 12, 13, 13, 12, 12, 12, 13, 0, 0, 0, 13, 12, 13, 0, 0, 13, 12, 13, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 13); level21data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 12, 12, 12, 12, 12, 12, 0, 0, 20, 20, 0, 2, 2, 13, 13, 13, 13, 2, 2, 0, 20, 20, 0, 2, 2, 13, 13, 13, 13, 2, 2, 0, 20, 20, 0, 2, 2, 13, 13, 13, 13, 2, 2, 0, 20, 20, 0, 0, 12, 12, 12, 12, 12, 12, 0, 0, 20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 0, 20, 20, 0, 0, 20, 20, 0, 0, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); level22data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 9, 16, 9, 17, 9, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 9, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20, 20, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 20); level23data = new Array(4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 20, 0, 11, 0, 20, 0, 20, 0, 11, 0, 20, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0); level24data = new Array(0, 0, 7, 0, 2, 0, 0, 2, 0, 7, 0, 0, 0, 7, 0, 2, 0, 10, 10, 0, 2, 0, 7, 0, 7, 0, 2, 0, 10, 0, 0, 10, 0, 2, 0, 7, 7, 0, 2, 0, 10, 0, 0, 10, 0, 2, 0, 7, 7, 0, 2, 14, 10, 11, 11, 10, 14, 2, 0, 7, 7, 0, 2, 14, 10, 9, 9, 10, 14, 2, 0, 7, 7, 0, 2, 14, 10, 9, 9, 10, 14, 2, 0, 7, 7, 0, 2, 14, 10, 9, 9, 10, 14, 2, 0, 7, 7, 0, 2, 14, 10, 11, 11, 10, 14, 2, 0, 7, 7, 0, 2, 14, 10, 0, 0, 10, 14, 2, 0, 7, 7, 0, 2, 0, 10, 0, 0, 10, 0, 2, 0, 7, 0, 7, 0, 2, 0, 10, 10, 0, 2, 0, 7, 0, 0, 0, 7, 0, 2, 0, 0, 2, 0, 7);
Frame 5
level25data = new Array(0, 0, 7, 0, 3, 0, 0, 3, 0, 7, 0, 0, 0, 7, 0, 3, 0, 10, 10, 0, 3, 0, 7, 0, 7, 0, 3, 0, 10, 0, 0, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 0, 0, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 11, 11, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 8, 8, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 8, 8, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 8, 8, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 11, 11, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 0, 0, 10, 0, 3, 0, 7, 7, 0, 3, 0, 10, 0, 0, 10, 0, 3, 0, 7, 0, 7, 0, 3, 0, 10, 10, 0, 3, 0, 7, 0, 0, 0, 7, 0, 3, 0, 0, 3, 0, 7); level26data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 12, 7, 7, 7, 7, 7, 7, 7, 7, 12, 0, 0, 12, 7, 14, 14, 20, 20, 14, 14, 7, 12, 0, 0, 12, 7, 14, 14, 20, 20, 14, 14, 7, 12, 0, 0, 12, 7, 7, 7, 7, 7, 7, 7, 7, 12, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); level27data = new Array(0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 11, 4, 4, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 4, 10, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 4, 10, 10, 4, 4, 0, 0, 0, 0, 0, 0, 4, 4, 10, 10, 4, 14, 0, 0, 0, 0, 0, 0, 14, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10); level28data = new Array(0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 0, 0, 0, 0, 10, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 10, 10, 1, 1, 1, 1, 1, 1, 10, 10, 0, 0, 10, 1, 1, 11, 1, 1, 11, 1, 1, 10, 0, 0, 10, 1, 1, 11, 1, 1, 11, 1, 1, 10, 0, 0, 10, 1, 1, 11, 1, 1, 11, 1, 1, 10, 0, 0, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 10, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 10, 1, 20, 1, 1, 1, 1, 20, 1, 10, 0, 0, 10, 1, 20, 1, 1, 1, 1, 20, 1, 10, 0, 0, 10, 10, 1, 20, 1, 1, 20, 1, 10, 10, 0, 0, 0, 10, 1, 1, 20, 20, 1, 1, 10, 0, 0, 0, 0, 10, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10); level29data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20, 0, 0, 20, 20, 20, 20, 0, 0, 7, 7, 7, 7, 0, 0, 7, 7, 7, 7, 0, 0, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 0, 0, 20, 20, 20, 20, 0, 0, 20, 20, 20, 20, 0, 0, 7, 7, 7, 7, 0, 0, 7, 7, 7, 7, 11, 11, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3, 0, 0, 20, 20, 20, 20, 0, 0, 20, 20, 20, 20, 0, 0, 7, 7, 7, 7, 0, 0, 7, 7, 7, 7, 0, 0, 3, 3, 3, 3, 0, 0, 3, 3, 3, 3); level30data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 7, 11, 11, 11, 7, 11, 11, 11, 7, 11, 7, 0, 7, 7, 7, 11, 7, 11, 7, 11, 7, 11, 7, 0, 7, 7, 7, 11, 7, 11, 7, 11, 7, 11, 7, 0, 7, 11, 11, 11, 7, 11, 7, 11, 7, 11, 7, 0, 7, 7, 7, 11, 7, 11, 7, 11, 7, 11, 7, 0, 7, 7, 7, 11, 7, 11, 7, 11, 7, 7, 7, 0, 7, 11, 11, 11, 7, 11, 11, 11, 7, 11, 7, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7); level31data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 12, 7, 7, 15, 0, 0, 4, 4, 0, 0, 0, 0, 12, 12, 7, 7, 15, 4, 4, 12, 0, 0, 0, 0, 12, 12, 12, 7, 4, 4, 12, 12, 0, 0, 0, 0, 1, 12, 12, 12, 4, 12, 12, 12, 0, 0, 0, 0, 1, 1, 12, 12, 12, 12, 12, 3, 0, 0, 0, 0, 0, 1, 1, 12, 12, 12, 3, 3, 0, 0, 0, 0, 0, 0, 1, 1, 12, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3); level32data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 12, 0, 0, 12, 11, 11, 11, 11, 12, 0, 0, 12, 12, 0, 0, 12, 1, 1, 1, 1, 12, 0, 0, 12, 12, 0, 0, 12, 1, 1, 1, 1, 12, 0, 0, 12, 13, 13, 13, 20, 20, 20, 20, 20, 20, 13, 13, 13); level33data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 11, 7, 0, 0, 0, 0, 7, 11, 10, 0, 0, 1, 11, 7, 0, 0, 0, 0, 7, 11, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10, 0, 0, 1, 20, 7, 0, 0, 0, 0, 7, 20, 10); level34data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 12, 8, 8, 12, 0, 0, 0, 0, 0, 0, 0, 0, 11, 15, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0, 12, 7, 7, 12, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7); level35data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 20, 0, 20, 0, 20, 0, 20, 0, 20); level36data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 11, 11, 20, 11, 11, 20, 11, 11, 20, 0, 0, 20, 2, 2, 20, 6, 6, 20, 2, 2, 20, 0, 0, 20, 2, 2, 20, 6, 6, 20, 2, 2, 20, 0, 0, 20, 2, 2, 20, 6, 6, 20, 2, 2, 20, 0, 0, 20, 2, 2, 20, 6, 6, 20, 2, 2, 20, 0, 0, 20, 11, 11, 20, 11, 11, 20, 11, 11, 20); level37data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 11, 7, 11, 7, 7, 11, 7, 7, 11, 7, 11, 7, 11, 7, 11, 7, 11, 7, 11, 7, 11, 7, 11, 7, 11, 11, 11, 7, 11, 7, 11, 7, 11, 11, 11, 7, 7, 11, 7, 7, 11, 11, 11, 7, 11, 11, 7, 7, 7, 11, 7, 7, 11, 7, 11, 7, 7, 11, 7, 7, 7, 11, 7, 7, 11, 7, 11, 7, 7, 11, 7, 7, 7, 11, 7, 7, 11, 7, 11, 7, 7, 11, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12); level38data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 14, 13, 13, 13, 13, 14, 0, 0, 0, 0, 0, 0, 14, 13, 12, 12, 13, 14, 0, 0, 0, 0, 20, 20, 14, 13, 12, 12, 13, 14, 20, 20, 0, 0, 0, 0, 14, 13, 12, 12, 13, 14, 0, 0, 0, 0, 0, 0, 14, 13, 12, 12, 13, 14, 0, 0, 0, 0, 0, 0, 14, 13, 12, 12, 13, 14, 0, 0, 0, 0, 0, 0, 14, 13, 13, 13, 13, 14, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14); level39data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 0, 14, 14, 14, 0, 14, 14, 0, 14, 14, 14, 0, 0, 12, 12, 12, 0, 12, 12, 0, 12, 12, 12, 0, 0, 13, 13, 13, 0, 13, 13, 0, 13, 13, 13); level40data = new Array(20, 20, 20, 20, 20, 7, 7, 20, 20, 20, 20, 20, 20, 20, 20, 20, 7, 3, 3, 7, 20, 20, 20, 20, 20, 20, 20, 7, 3, 14, 14, 3, 7, 20, 20, 20, 20, 20, 7, 3, 14, 9, 9, 14, 3, 7, 20, 20, 20, 7, 3, 14, 9, 9, 9, 9, 14, 3, 7, 20, 7, 3, 14, 15, 9, 9, 9, 9, 15, 14, 3, 20, 3, 14, 11, 9, 9, 0, 0, 9, 9, 11, 1, 7, 14, 9, 9, 9, 0, 0, 0, 0, 9, 9, 9, 1, 9, 9, 9, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); level41data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0, 0, 9, 11, 0, 0, 12, 12, 0, 0, 11, 9, 0, 0, 9, 7, 14, 14, 14, 14, 14, 14, 7, 9, 0, 0, 9, 7, 0, 0, 12, 12, 0, 0, 7, 9, 0, 0, 9, 7, 0, 0, 12, 12, 0, 0, 7, 9, 0, 0, 9, 7, 14, 14, 14, 14, 14, 14, 7, 9, 0, 0, 9, 7, 0, 0, 12, 12, 0, 0, 7, 9, 0, 0, 9, 7, 0, 0, 12, 12, 0, 0, 7, 9, 0, 0, 9, 7, 14, 14, 14, 14, 14, 14, 7, 9, 0, 0, 9, 7, 0, 0, 12, 12, 0, 0, 7, 9, 0, 0, 9, 11, 0, 0, 12, 12, 0, 0, 11, 9, 0, 0, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14); level42data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 0, 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 0, 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 0, 0, 20, 20, 9, 9, 9, 9, 9, 9, 20, 20, 0, 0, 20, 20, 9, 9, 9, 9, 9, 9, 20, 20, 0, 0, 20, 20, 9, 9, 9, 9, 9, 9, 20, 20, 0, 0, 20, 20, 7, 7, 7, 7, 7, 7, 20, 20, 0, 0, 20, 20, 11, 1, 1, 1, 1, 11, 20, 20, 0, 20, 20, 20, 12, 12, 12, 12, 12, 12, 20, 20, 20, 20, 20, 20, 13, 13, 13, 13, 13, 13, 20, 20, 20, 20, 20, 20, 14, 14, 14, 14, 14, 14, 20, 20, 20); level43data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 20, 9, 9, 9, 9, 20, 0, 0, 0, 0, 0, 0, 20, 9, 9, 9, 9, 20, 0, 0, 0, 0, 0, 0, 20, 9, 9, 9, 9, 20, 0, 0, 0, 20, 1, 1, 20, 9, 9, 9, 9, 20, 1, 1, 20, 20, 1, 1, 20, 9, 9, 9, 9, 20, 1, 1, 20, 20, 12, 12, 0, 0, 0, 0, 0, 0, 12, 12, 20, 20, 13, 13, 0, 0, 0, 0, 0, 0, 13, 13, 20, 20, 14, 14, 0, 0, 0, 0, 0, 0, 14, 14, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20); level44data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 9, 9, 9, 1, 9, 9, 9, 1, 9, 9, 9, 1, 1, 9, 1, 1, 9, 1, 1, 1, 1, 1, 9, 1, 1, 9, 1, 1, 9, 9, 1, 1, 1, 9, 1, 1, 1, 9, 1, 1, 9, 1, 1, 1, 1, 9, 1, 1, 1, 9, 1, 1, 9, 1, 1, 1, 9, 1, 1, 1, 1, 9, 1, 1, 9, 9, 9, 1, 9, 9, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 11, 0, 0, 0, 0, 0, 0, 11, 11, 0, 0, 20, 20, 0, 0, 0, 0, 0, 0, 20, 20); level45data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 20, 20, 9, 9, 9, 0, 0, 0, 0, 9, 14, 14, 20, 20, 14, 14, 9, 0, 0, 0, 0, 9, 14, 11, 20, 20, 11, 14, 9, 0, 0, 0, 0, 9, 14, 11, 20, 20, 11, 14, 9, 0, 0, 0, 0, 9, 14, 11, 20, 20, 11, 14, 9, 0, 0, 0, 0, 9, 14, 14, 20, 20, 14, 14, 9, 0, 0, 0, 0, 9, 9, 9, 20, 20, 9, 9, 9); level46data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 0, 0, 0, 0, 0, 0, 7, 7, 0, 20, 20, 20, 0, 0, 0, 0, 0, 0, 7, 7, 0, 20, 20, 20, 0, 0, 0, 1, 1, 0, 20, 20, 0, 20, 20, 20, 0, 0, 0, 1, 1, 0, 20, 20, 0, 4, 4, 4, 0, 0, 0, 20, 20, 0, 20, 20, 0, 4, 4, 4, 0, 0, 0, 20, 20, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 20, 20, 0, 7, 7, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9); level47data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 11, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 10, 10, 0, 0, 0, 0, 0, 0, 0, 20, 20, 9, 9, 9, 0, 0, 0, 0, 0, 0, 20, 20, 8, 8, 8, 8, 0, 0, 0, 0, 0, 20, 20, 7, 7, 7, 7, 7, 0, 0, 0, 0, 20, 20, 6, 6, 6, 6, 6, 6, 0, 0, 0, 20, 20, 5, 5, 5, 5, 5, 5, 5, 0, 0, 20, 20, 4, 4, 4, 4, 4, 4, 4, 4, 0, 20, 20, 3, 3, 3, 3, 3, 3, 3, 3, 3, 20, 20, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); level48data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 9, 20, 20, 8, 8, 8, 8, 20, 20, 9, 0, 0, 9, 8, 8, 8, 8, 8, 8, 8, 8, 9, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 9, 11, 11, 11, 11, 11, 11, 11, 11, 9, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 0, 0, 9, 8, 8, 8, 8, 8, 8, 8, 8, 9, 0, 0, 9, 20, 20, 8, 8, 8, 8, 20, 20, 9, 0, 0, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9); level49data = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 11, 20, 11, 20, 11, 11, 20, 11, 20, 11, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13, 0, 0, 13, 0, 14, 0, 12, 12, 0, 14, 0, 13); level50data = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 11, 11, 11, 1, 1, 11, 11, 11, 1, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 11, 11, 1, 1, 11, 1, 1, 1, 1, 11, 1, 1, 11, 11, 1, 1, 11, 1, 1, 1, 1, 11, 1, 11, 1, 11, 1, 1, 11, 11, 11, 1, 1, 11, 1, 11, 1, 11, 1, 1, 1, 1, 1, 11, 1, 11, 1, 11, 1, 11, 1, 1, 1, 1, 1, 11, 1, 11, 1, 11, 1, 11, 1, 1, 1, 1, 1, 11, 1, 11, 11, 1, 1, 11, 1, 1, 1, 1, 1, 11, 1, 11, 11, 1, 1, 11, 1, 1, 11, 11, 11, 1, 1, 1, 11, 11, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1);
Frame 6
function stopmusic() { musictrack1.stop(); musictrack2.stop(); musictrack3.stop(); optionsmusic.stop(); menumusic.stop(); gameovermusic.stop(); } function playmusic() { if (musicstate == 1) { stopmusic(); if (gamescene == "options") { optionsmusic.start(0, 90); } if (gamescene == "playing") { b = level - (int(level / 3) * 3); switch (b) { case 0 : musictrack1.start(0, 30); break; case 1 : musictrack2.start(0, 30); break; case 2 : musictrack3.start(0, 30); break; default : musictrack1.start(0, 30); } } if (gamescene == "game over") { gameovermusic.start(0, 9); } if (gamescene == "main menu") { menumusic.start(0, 90); } } else { stopmusic(); } } storage = SharedObject.getLocal("store"); level = storage.data.uptolevel; if (level == undefined) { storage.data.uptolevel = 1; level = 1; } yourhigh = storage.data.myhighscore; if (yourhigh == undefined) { storage.data.myhighscore = 0; yourhigh = 0; } tileset = storage.data.mytileset; if (tileset == undefined) { tileset = random(4) + 1; storage.data.mytileset = tileset; } musicstate = storage.data.musicsetting; if ((musicstate == undefined) || (musicstate == 2)) { musicstate = 1; storage.data.musicsetting = 1; }
Frame 7
function playgame() { gotoAndPlay (25); } function resetlevel() { _root.level = 1; playcont.gotoAndStop(1); _root.resetclip.gotoAndPlay(2); storage.data.uptolevel = 1; storage.flush(); } delete state; _quality = "HIGH"; if (level > 1) { playcont.gotoAndStop(2); } gamescene = "main menu"; playmusic();
Frame 22
stop();
Frame 25
function ballClass() { } ballClass.prototype = new MovieClip(); ballClass.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.startx = this.x; this.starty = this.y; this.ballwidth = 7; this.lastbrickhit = 0; this.lasthitbat = 0; this.yspeed = 2; this.xspeed = -2 + random(4); this.ballstarttime = getTimer(); this.timer = 0; this.brickhits = 0; _root.maxspeed = _root.maxspeedstart; this.ballState = "normal"; }; ballClass.prototype.onEnterFrame = function () { if (_root.state == "playing") { if (this.ballState == "sticky") { this.x = px; this.y = py; if (playerbatstate != 7) { this.ballState = "normal"; k = 9; while (k < 95) { if (eval ("b" + k).y > 400) { eval ("b" + k).ballState = "normal"; eval ("b" + k).y = 400; eval ("b" + k).x = player._x; eval ("b" + k).yspeed = -5 - (Math.abs(prot) * 0.3); if (prot < 0) { eval ("b" + k).xspeed = Math.abs(prot) * 0.3; } else { eval ("b" + k).xspeed = Math.abs(prot) * 0.3; } } k++; } } } else { this.y = this.y + this.yspeed; this.x = this.x + this.xspeed; if (this.y > 300) { this.temp = getTimer(); if ((this.temp - this.lasthitbat) > 200) { this.lasthitbat = 0; this.hitplayer = _root.player.hitTest(this.x, this.y + this.ballwidth, true); if (this.hitplayer == true) { this.brickhits = 0; if (this.ballState == "normal") { if (_root.playerbatstate == 7) { _root.sticky_snd.start(); this.xspeed = 0; this.yspeed = 0; this.ballState = "sticky"; } if (_root.playerbatstate != 7) { this.yspeed = (-this.yspeed) - (Math.abs(prot) * 0.3); if (prot < 0) { this.xspeed = this.xspeed - (Math.abs(prot) * 0.3); } else { this.xspeed = this.xspeed + (Math.abs(prot) * 0.3); } hitbatsound.start(); this.lasthitbat = this.temp; this.y = this.y - 5; } } } } } if (this.y > 490) { _root.ballnum--; _root.testforlifelost(); removeMovieClip(this); } if (this.y < 25) { this.y = 25; this.yspeed = -(this.yspeed - random(3)); bounce2sound.start(); this.lastbrickhit = 0; } if (this.x < (25 + this.ballwidth)) { this.x = 25 + this.ballwidth; this.xspeed = -(this.xspeed - random(3)); bounce1sound.start(); this.lastbrickhit = 0; } if (this.x > (615 - this.ballwidth)) { this.x = 615 - this.ballwidth; this.xspeed = -(this.xspeed - random(3)); bounce1sound.start(); this.lastbrickhit = 0; } if (this.y < 300) { if (_root.brickholder.hitTest(this.x, this.y, true) == true) { this.ac = 0; this.i = _root.bricklevelstart; while (this.i < (_root.bricklevelstart + 168)) { this.tb = _root.bricksArray[this.ac]; this.ac++; if (this.tb > 0) { if (this.hitTest(eval ("_root.brickholder.br" + this.i)) == true) { this.hitby = eval ("_root.brickholder.br" + this.i).y; this.ydiff = Math.abs(int(this.y - this.hitby)); this.hitbx = eval ("_root.brickholder.br" + this.i).x; this.xdiff = Math.abs(int(this.x - this.hitbx)); if (eval ("_root.brickholder.br" + this.i).clip.brickkind != 20) { this.brickhits++; switch (this.brickhits) { case 10 : _root.tellplayer(1); break; case 20 : _root.tellplayer(2); break; case 30 : _root.tellplayer(3); break; case 40 : _root.tellplayer(4); break; case 50 : _root.tellplayer(5); break; case 60 : _root.tellplayer(6); } } _root.hitbrick(this.i); if ((this.ydiff > 10) && (this.y < this.lasty)) { this.yspeed = -this.yspeed; this.y = (this.hitby + 25) + this.ballwidth; break; } if ((this.ydiff < 11) && (this.lasty < this.y)) { this.yspeed = -this.yspeed; this.y = this.hitby - this.ballwidth; break; } if ((this.xdiff > 25) && (this.lastx > this.x)) { if ((this.ydiff > 0) && (this.ydiff < 25)) { this.xspeed = -this.xspeed; this.x = (this.hitbx + 50) + this.ballwidth; } break; } if ((this.xdiff < 25) && (this.x > this.lastx)) { if ((this.ydiff > 0) && (this.ydiff < 25)) { this.xspeed = -this.xspeed; this.x = this.hitbx - this.ballwidth; } break; } } } this.i++; } } } } this._x = int(this.x); this._y = int(this.y); this.lastx = this.x; this.lasty = this.y; if (this.xspeed > _root.maxspeed) { this.xspeed = _root.maxspeed; } else if (this.xspeed < (-_root.maxspeed)) { this.xspeed = -_root.maxspeed; } if (this.yspeed > _root.maxspeed) { this.yspeed = _root.maxspeed; } else if (this.yspeed < (-_root.maxspeed)) { this.yspeed = -_root.maxspeed; } } }; Object.registerClass("ball", ballClass); function bonuspointsClass() { } bonuspointsClass.prototype = new MovieClip(); bonuspointsClass.prototype.onLoad = function () { this.y = this._y; this.state = "normal"; this.fs = 1; }; bonuspointsClass.prototype.onEnterFrame = function () { if (_root.state != "paused") { this.y = this.y + this.fs; if (this.y > 490) { removeMovieClip(this); } if (this.y > (_root.batheight - 20)) { if (this.hitTest(_root.player) == true) { player.gotoAndPlay("collectglow"); collectsound.start(); _root.playerscore.gotoAndPlay(2); _root.score = _root.score + this.clip.bonusamount; removeMovieClip(this); } } this._y = int(this.y); this.fs = this.fs * 1.06; } }; Object.registerClass("bonuspoints", bonuspointsClass); function bonusClass() { } bonusClass.prototype = new MovieClip(); bonusClass.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.state = "normal"; this.fs = 1; }; bonusClass.prototype.onEnterFrame = function () { if (_root.state != "paused") { this.y = this.y + this.fs; if (this.y > 490) { removeMovieClip(this); } if (this.y > (_root.batheight - 20)) { if (this.hitTest(_root.player) == true) { player.gotoAndPlay("collectglow"); bonuscollected_snd.start(); switch (this.clip.bonuskind) { case 1 : _root.laserbat(); break; case 2 : _root.growbat(); break; case 3 : _root.shrinkbat(); break; case 4 : _root.multiball(); break; case 5 : _root.twobat(); break; case 6 : _root.curvebat(); break; case 7 : _root.stickybat(); break; } removeMovieClip(this); } } this.y = int(this.y); this._y = int(this.y); this.fs = this.fs * 1.06; } }; Object.registerClass("bonus", bonusClass); function brickClass() { } brickClass.prototype = new MovieClip(); brickClass.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.clip.state = "normal"; this.yspeed = 0; }; brickClass.prototype.onEnterFrame = function () { switch (this.clip.state) { case "disolve" : if (this.clip.brickkind < 11) { this.tc = random(8) + 1; if (this.tc < 5) { this.tempc = 50 * this.tc; bonusholder.attachMovie("bonuspoints", "bs" + _root.bonusn, _root.bonusn); with (eval ("bonusholder.bs" + _root.bonusn)) { _x = this.x + 25; _y = this.y + 12; clip.bonusamount = this.tempc; clip.gotoAndStop(this.tc); } _root.bonusn++; if (_root.bonusn > 200) { _root.bonusn = 1; } } } if (((this.clip.brickkind > 14) && (this.clip.brickkind < 20)) || (this.clip.brickkind == 21)) { this.pointsawarded = 200; hitbonus1.start(); switch (this.clip.brickkind) { case 15 : this.tn = 1; break; case 16 : this.tn = 2; break; case 17 : this.tn = 3; break; case 18 : this.tn = 4; break; case 19 : this.tn = 5; break; case 21 : this.tn = 6; break; default : this.tn = 1; } bonusholder.attachMovie("bonus", "bs" + _root.bonusn, _root.bonusn); with (eval ("bonusholder.bs" + _root.bonusn)) { _x = this.x + 25; _y = this.y + 12; clip.bonuskind = this.tn; gotoAndStop(this.tn); } _root.bonusn++; if (_root.bonusn > 599) { _root.bonusn = 501; } } if (this.clip.brickkind == 11) { this.pointsawarded = 200; this.tempran = random(7) + 1; hitbonus1.start(); bonusholder.attachMovie("bonus", "bs" + _root.bonusn, _root.bonusn); with (eval ("bonusholder.bs" + _root.bonusn)) { _x = this.x + 25; _y = this.y + 12; clip.bonuskind = this.tempran; gotoAndStop(this.tempran); } _root.bonusn++; if (_root.bonusn > 599) { _root.bonusn = 501; } } this.clip.state = "fade"; return; case "fade" : this.pointsawarded = 0; if (this.clip.brickkind < 12) { this.pointsawarded = 50; } if (this.clip.brickkind == 12) { this.pointsawarded = 250; } if (this.clip.brickkind == 13) { this.pointsawarded = 450; } _root.score = _root.score + this.pointsawarded; this.clip.state = "waittogo"; _root.bricksArray[this.clip.brickkind] = 0; this.clip.t = 10; return; case "shake brick" : this.sc = 10; this.clip.state = "shakingbrick"; return; case "shakingbrick" : this.r = random(this.sc) - (this.sc / 2); this._x = this.x + this.r; this._y = this.y + this.r; this.sc--; if (this.sc < 1) { this.clip.state = "normal"; this._x = this.x; this._y = this.y; } return; case "waittogo" : this.r = random(6) - 3; this._x = this.x + this.r; this._y = this.y + this.r; this._alpha = this._alpha * 0.9; this.clip.t--; if (this.clip.t < 1) { _root.bricksArray[this.clip.brickkind] = 0; removeMovieClip(this); this.clip.state = "remove"; } return; } }; switch (tileset) { case 1 : Object.registerClass("bricksa", brickClass); bname = "bricksa"; break; case 2 : Object.registerClass("bricksb", brickClass); bname = "bricksb"; break; case 3 : Object.registerClass("bricksc", brickClass); bname = "bricksc"; break; case 4 : Object.registerClass("bricksd", brickClass); bname = "bricksd"; break; default : Object.registerClass("bricksa", brickClass); } function stickybat() { if (playerbatstate != 7) { bonuscollected_snd.start(); _root.playerscore.gotoAndPlay(2); playerbatstate = 7; attachMovie("playerstk", "player", 199); } } function curvebat() { if (playerbatstate != 6) { _root.playerscore.gotoAndPlay(2); playerbatstate = 6; attachMovie("playercv", "player", 199); } } function frameaction() { if (state == "start again") { dropbonus = 0; attachMovie("ready_announce", "la", 900); la._x = 320; la._y = 240; attachMovie("ball", "b" + _root.balllevel, _root.balllevel); eval ("b" + _root.balllevel)._x = 320; eval ("b" + _root.balllevel)._y = 330; eval ("b" + _root.balllevel).yspeed = 10; eval ("b" + _root.balllevel).xspeed = 0; ballnum++; _root.balllevel++; _global.playerbatstate = 1; attachMovie("player", "player", 199); player._x = 320; player._y = 430; _root.batwidth = player._width; this.state = "paused"; this.batjoin._x = -100; } if (state == "paused") { } if (state == "begin") { if (level > 50) { removeMovieClip(player); i = 0; while (i < 100) { removeMovieClip(eval ("b" + i)); i++; } gotoAndPlay (95); } else { setuplevel(); } state = "paused"; } if (state == "playing") { if (playerbatstate == 5) { this.batjoin._x = px; } else { this.batjoin._x = -100; } if (dropbonus == 1) { dropc = 0; dropbonus = 2; } if (dropbonus == 2) { dropc++; if (dropc > 200) { dropc = 0; tr = random(7) + 1; bonusholder.attachMovie("bonus", "bs" + _root.bonusn, _root.bonusn); a = random(600) + 20; this.bonusdropper._x = a; with (eval ("bonusholder.bs" + _root.bonusn)) { _x = a; _y = -40; bonusdropper.gotoAndPlay(2); clip.bonuskind = tr; gotoAndStop(tr); } _root.bonusn++; } } tx = int(_root._xmouse); acl = px - tx; px = px - (acl / 5); if (px < 15) { px = 15; } if (px > 615) { px = 615; } prot = int((-acl) / 2); if (prot > 30) { prot = 30; } if (prot < -30) { prot = -30; } lastprot = prot; player._x = px; player._y = py; player._rotation = prot; } if (state == "game over") { removeMovieClip(player); gotoAndPlay ("GAMEOVER"); } } function growbat() { if (playerbatstate != 3) { _root.playerscore.gotoAndPlay(2); playerbatstate = 3; attachMovie("playerlg", "player", 199); } } function hitbrick(brickhit) { hit1sound.start(); this.tempb = _root.bricksArray[brickhit - _root.bricklevelstart]; if (this.tempb == 20) { eval ("brickholder.br" + brickhit).clip.state = "shake brick"; } if (this.tempb != 20) { this.tempc = eval ("brickholder.br" + brickhit).clip.state; this.tempclipstr = eval ("brickholder.br" + brickhit).clip.strength; this.tempclipstr--; eval ("brickholder.br" + brickhit).clip.strength = this.tempclipstr; if ((this.tempclipstr < 1) || (this.tempclipstr == undefined)) { if ((this.tempc != "fade") || (this.tempc != "disolve")) { ttx = eval ("brickholder.br" + brickhit)._x; tty = eval ("brickholder.br" + brickhit)._y; this.tempd = eval ("brickholder.br" + brickhit).clip.brickkind; if (this.tempd != 20) { _root.bricksArray[brickhit - _root.bricklevelstart] = 0; if (this.tempd < 11) { this.tc = random(8) + 1; if (this.tc < 5) { this.tempc = 50 * this.tc; bonusholder.attachMovie("bonuspoints", "bs" + _root.bonusn, _root.bonusn); with (eval ("bonusholder.bs" + _root.bonusn)) { _x = ttx + 25; _y = tty + 12; clip.bonusamount = this.tempc; clip.gotoAndStop(this.tc); } _root.bonusn++; if (_root.bonusn > 200) { _root.bonusn = 1; } } } if ((((this.tempd > 14) && (this.tempd < 20)) || (this.tempd == 21)) || (this.tempd == 22)) { this.pointsawarded = 200; hitbonus1.start(); switch (this.tempd) { case 15 : this.tn = 1; break; case 16 : this.tn = 2; break; case 17 : this.tn = 3; break; case 18 : this.tn = 4; break; case 19 : this.tn = 5; break; case 21 : this.tn = 6; break; case 22 : this.tn = 7; break; default : this.tn = 1; } bonusholder.attachMovie("bonus", "bs" + _root.bonusn, _root.bonusn); with (eval ("bonusholder.bs" + _root.bonusn)) { _x = ttx + 25; _y = tty + 12; clip.bonuskind = this.tn; gotoAndStop(this.tn); } _root.bonusn++; if (_root.bonusn > 599) { _root.bonusn = 501; } } if (this.tempd == 11) { this.pointsawarded = 200; this.tempran = random(7) + 1; if (_root.multiballdone == 1) { while (this.tempran == 3) { this.tempran = random(6) + 1; } } if (this.tempran == 3) { _root.multiballdone = 1; } hitbonus1.start(); bonusholder.attachMovie("bonus", "bs" + _root.bonusn, _root.bonusn); with (eval ("bonusholder.bs" + _root.bonusn)) { _x = ttx + 25; _y = tty + 12; clip.bonuskind = this.tempran; gotoAndStop(this.tempran); } _root.bonusn++; if (_root.bonusn > 599) { _root.bonusn = 501; } } removeMovieClip(eval ("brickholder.br" + brickhit)); } _root.addup = 0; i = _root.bricklevelstart; while (i < (_root.bricklevelstart + 168)) { td = eval ("brickholder.br" + i).clip.brickkind; if (((_root.bricksArray[i] != 0) && (_root.bricksArray[i] != undefined)) && (_root.bricksArray[i] != 20)) { if (td != 20) { _root.addup = _root.addup + 1; } } i++; } if (addup < 11) { if (dropbonus == 0) { dropbonus = 1; } } if (addup == 0) { dropbonus = 0; level++; i = 0; while (i < 100) { removeMovieClip(eval ("b" + i)); i++; } i = 500; while (i < 521) { removeMovieClip(eval ("l" + i)); i++; } i = 1; while (i < 500) { removeMovieClip(eval ("brickholder.br" + i)); i++; } i = 0; while (i < 120) { removeMovieClip(eval ("bonusholder.bs" + i)); i++; } attachMovie("player", "player", 199); player._x = 320; player._y = 430; _root.batwidth = player._width; state = "begin"; savegame.flush(); } if ((score > 30000) && (extralives == 0)) { extralives++; lives++; tellplayer(9); } if ((score > 60000) && (extralives == 1)) { extralives++; lives++; tellplayer(9); } if ((score > 90000) && (extralives == 2)) { extralives++; lives++; tellplayer(9); } if ((score > 120000) && (extralives == 3)) { extralives++; lives++; tellplayer(9); } if ((score > 150000) && (extralives == 4)) { extralives++; lives++; tellplayer(9); } } } } if (this.tempclipstr > 0) { eval ("brickholder.br" + brickhit).clip.state = "shake brick"; eval ("brickholder.br" + brickhit).crack.nextFrame(); } } function laserbat() { if (playerbatstate != 2) { _root.playerscore.gotoAndPlay(2); playerbatstate = 2; attachMovie("playerlsr", "player", 199); } } function laserClass() { } laserClass.prototype = new MovieClip(); laserClass.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.fs = 1; this.state = "norm"; }; laserClass.prototype.onEnterFrame = function () { if (this.state == "norm") { if (this.y < 300) { if (_root.brickholder.hitTest(this.x, this.y, true) == true) { this.ac = 0; this.i = _root.bricklevelstart; while (this.i < (_root.bricklevelstart + 168)) { this.tb = _root.bricksArray[this.ac]; this.ac++; if (this.tb > 0) { this.hitby = eval ("_root.brickholder.br" + this.i).y; this.ydiff = Math.abs(Math.floor(this.y - this.hitby)); if (this.ydiff < 50) { this.hitbx = eval ("_root.brickholder.br" + this.i).x; this.xdiff = Math.abs(Math.floor(this.x - this.hitbx)); if (this.xdiff < 60) { if (this.hitTest(eval ("_root.brickholder.br" + this.i)) == true) { if (eval ("_root.brickholder.br" + this.i).clip.brickkind != 20) { this.brickhits++; switch (this.brickhits) { case 10 : _root.tellplayer(1); _root.playerscore.gotoAndPlay(2); _root.score = _root.score + 500; _root.multi_snd.start(); break; case 20 : _root.tellplayer(2); _root.playerscore.gotoAndPlay(2); _root.score = _root.score + 750; _root.super_snd.start(); break; case 30 : _root.tellplayer(3); _root.playerscore.gotoAndPlay(2); _root.score = _root.score + 1000; _root.wild_snd.start(); break; case 40 : _root.tellplayer(4); _root.playerscore.gotoAndPlay(2); _root.score = _root.score + 2000; _root.awesome_snd.start(); break; case 50 : _root.tellplayer(5); _root.playerscore.gotoAndPlay(2); _root.score = _root.score + 3000; _root.mega_snd.start(); break; case 60 : _root.tellplayer(6); _root.playerscore.gotoAndPlay(2); _root.score = _root.score + 4000; _root.legend_snd.start(); } } hitbrick(this.i); this.gotoAndPlay("explode"); this.state = "explode"; } } } } this.i++; } } } this.y = this.y - this.fs; if (this.y < 10) { this.gotoAndPlay("explode"); this.state = "explode"; } this.y = Math.floor(this.y); this._y = Math.floor(this.y); this.fs = this.fs * 1.05; } if (this.state == "explode") { } }; Object.registerClass("laserbullet", laserClass); function pausebtnpress() { if (_root.state == "playing") { _root.state = "paused"; attachMovie("paused_clip", "tp", 9); tp._x = 320; tp._y = 240; } else if (_root.state == "paused") { removeMovieClip("tp"); _root.state = "playing"; } } function setupsounds() { } var mlisten = new Object(); mlisten.onMouseDown = function () { if ((playerbatstate == 2) && (state == "playing")) { _root.player.laser.gotoAndPlay(2); attachMovie("laserbullet", "l" + _root.lnum, _root.lnum); eval ("l" + _root.lnum)._x = px; eval ("l" + _root.lnum)._y = py; lsr_snd.start(); _root.lnum++; if (_root.lnum > 580) { _root.lnum = 500; } } if ((playerbatstate == 7) && (state == "playing")) { sticky_snd.start(); k = 9; while (k < 95) { if (eval ("b" + k).y > 400) { eval ("b" + k).ballState = "normal"; eval ("b" + k).y = 390; eval ("b" + k).yspeed = -5 - (Math.abs(prot) * 0.4); if (prot < 0) { eval ("b" + k).xspeed = -(Math.abs(prot) * 0.4); } else { eval ("b" + k).xspeed = Math.abs(prot) * 0.4; } } k++; } } }; Mouse.addListener(mlisten); function setup() { gamescene = "playing"; level = 1; _quality = "LOW"; lnum = 500; extralives = 0; _root.lives = 2; _root.score = 0; acl = 0; _root.batheight = 430; _global.playerbatstate = 1; _global.prot = 0; _global.px = 200; _global.py = _root.batheight; _global.state = "begin"; _root.pnum = 2; } function musicon() { this.on_off.gotoAndStop(1); musicstate = 1; storage.data.musicsetting = 1; playmusic(); } function musicoff() { stopmusic(); this.on_off.gotoAndStop(2); musicstate = 0; storage.data.musicsetting = 0; } if (musicstate == 0) { this.on_off.gotoAndStop(2); } function setuplevel() { playmusic(); dropbonus = 0; this.batjoin._x = -100; _root.state = "paused"; _root.levelann = "Level " + level; attachMovie("level_announce", "la", 3999); la._x = 320; la._y = 240; background.gotoAndStop(level); _root.multiballdone = 0; i = 0; while (i < 100) { removeMovieClip(eval ("b" + i)); i++; } i = 500; while (i < 590) { removeMovieClip(eval ("l" + i)); i++; } i = 1; while (i < 500) { removeMovieClip(eval ("brickholder.br" + i)); i++; } i = 0; while (i < 120) { removeMovieClip(eval ("bonusholder.bs" + i)); i++; } playerbatstate = 1; setupsounds(); _root.maxspeedstart = 5 + (level / 50); _root.maxspeed = _root.maxspeedstart; _root.bonusn = 1; attachMovie("player", "player", 199); player._x = 320; player._y = 430; _root.batwidth = player._width; _root.balllevel = 10; _root.ballnum = 0; attachMovie("ball", "b" + _root.balllevel, _root.balllevel); eval ("b" + _root.balllevel)._x = 320; eval ("b" + _root.balllevel)._y = 330; eval ("b" + _root.balllevel).yspeed = 10; eval ("b" + _root.balllevel).xspeed = 0; ballnum++; _root.balllevel++; temparray = eval (("level" + level) + "data"); _root.bricklevelstart = 1; _root.bricklevel = _root.bricklevelstart; _root.bricksArray = new Array(); i = 0; while (i < 168) { ran = temparray[i]; tempstr = 0; if (ran > 0) { if (ran < 12) { tempstr = 1; } if (ran == 12) { tempstr = 2; } if (ran == 13) { tempstr = 3; } if (ran == 14) { tempstr = 4; } if (ran == 20) { tempstr = 20; } if ((((ran > 14) && (ran < 20)) || (ran == 21)) || (ran == 22)) { tempstr = 1; } ty = Math.floor(i / 12); tx = i - (ty * 12); brickholder.attachMovie(bname, "br" + _root.bricklevel, _root.bricklevel + i); with (eval ("brickholder.br" + _root.bricklevel)) { gotoAndStop(ran); _x = 20 + (50 * tx); _y = 25 + (ty * 20); clip.brickkind = ran; clip.state = "normal"; clip.strength = tempstr; } } _root.bricklevel++; bricksArray[i] = tempstr; i++; } _root.lastbrickhit = getTimer(); } function shrinkbat() { if (playerbatstate != 4) { _root.playerscore.gotoAndPlay(2); playerbatstate = 4; attachMovie("playersm", "player", 199); } } function tellplayer(num) { attachMovie("tell_player", "tp", 9); tp._x = 320; tp._y = 240; tp.clip.gotoAndStop(num); _root.playerscore.gotoAndPlay(2); if (num == 9) { extralife_snd.start(); } switch (num) { case 1 : _root.score = _root.score + 500; _root.multi_snd.start(); break; case 2 : _root.score = _root.score + 750; _root.super_snd.start(); break; case 3 : _root.score = _root.score + 1000; _root.wild_snd.start(); break; case 4 : _root.score = _root.score + 2000; _root.awesome_snd.start(); break; case 5 : _root.score = _root.score + 3000; _root.mega_snd.start(); break; case 6 : _root.score = _root.score + 4000; _root.legend_snd.start(); break; } } function testforlifelost() { lostball_snd.start(); if (_root.ballnum == 0) { playerbatstate = 1; player.gotoAndPlay("lifelost"); n = bonusholder.getNextHighestDepth(); bonusholder.attachMovie("lifelost", "ll", n); bonusholder.ll._x = 320; bonusholder.ll._y = 240; lives--; if (lives < 0) { state = "game over"; } else { _root.gamestate = "paused"; } } } function twobat() { if (playerbatstate != 5) { playerbatstate = 5; _root.playerscore.gotoAndPlay(2); attachMovie("playertwo", "player", 199); } } function multiball() { ballnum++; _root.balllevel++; _root.playerscore.gotoAndPlay(2); attachMovie("ball", "b" + _root.balllevel, _root.balllevel); with (eval ("b" + _root.balllevel)) { _x = px - 10; _y = py - 40; } ballnum++; _root.balllevel++; attachMovie("ball", "b" + _root.balllevel, _root.balllevel); with (eval ("b" + _root.balllevel)) { _x = px + 10; _y = py - 40; } _root.balllevel++; if (_root.balllevel > 90) { _root.balllevel = 10; } }
Instance of Symbol 439 MovieClip in Frame 25
onClipEvent (enterFrame) { _root.frameaction(); }
Frame 34
setup(); stop();
Frame 37
if (score > yourhigh) { yourhigh = score; newscore.gotoAndStop(2); storage.data.myhighscore = score; } storage.data.uptolevel = level; storage.flush(); gamescene = "game over"; playmusic();
Frame 77
stop();
Frame 78
function gomain() { _root.state = "start again"; gotoAndPlay (7); } function savetilechoice() { storage.data.mytileset = tileset; storage.flush(); } function musicon() { this.options.on_off.gotoAndStop(1); musicstate = 1; storage.data.musicsetting = 1; playmusic(); } function musicoff() { stopmusic(); this.options.on_off.gotoAndStop(2); musicstate = 0; storage.data.musicsetting = 0; } if (musicstate == 0) { this.options.on_off.gotoAndStop(2); } gamescene = "options"; playmusic(); this.options.preview.gotoAndStop(tileset + 1);
Frame 94
stop();
Frame 96
if (score > yourhigh) { yourhigh = score; storage.data.myhighscore = score; } storage.data.uptolevel = 1; level = 1;
Frame 138
stop();
Symbol 6 MovieClip [playercv] Frame 15
stop();
Symbol 6 MovieClip [playercv] Frame 24
gotoAndStop ("norm");
Symbol 6 MovieClip [playercv] Frame 35
removeMovieClip(this);
Symbol 13 MovieClip Frame 1
_root.stop(); PercentLoaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.play(); }
Symbol 13 MovieClip Frame 2
gotoAndPlay (1);
Symbol 20 MovieClip [trail] Frame 10
removeMovieClip(this);
Symbol 30 MovieClip Frame 1
stop();
Symbol 31 MovieClip [tell_player] Frame 65
removeMovieClip(this);
Symbol 35 MovieClip [ready_announce] Frame 76
_root.state = "playing"; removeMovieClip(this);
Symbol 38 MovieClip [points] Frame 2
Symbol 38 MovieClip [points] Frame 30
removeMovieClip(this);
Symbol 42 MovieClip [playertwo] Frame 9
stop();
Symbol 42 MovieClip [playertwo] Frame 18
gotoAndStop ("norm");
Symbol 42 MovieClip [playertwo] Frame 31
removeMovieClip(this);
Symbol 45 MovieClip [playersm] Frame 9
stop();
Symbol 45 MovieClip [playersm] Frame 18
gotoAndStop ("norm");
Symbol 45 MovieClip [playersm] Frame 31
removeMovieClip(this);
Symbol 48 MovieClip Frame 1
stop();
Symbol 50 MovieClip [playerlsr] Frame 9
stop();
Symbol 50 MovieClip [playerlsr] Frame 15
gotoAndStop (9);
Symbol 50 MovieClip [playerlsr] Frame 27
removeMovieClip(this);
Symbol 52 MovieClip [playerlg] Frame 9
stop();
Symbol 52 MovieClip [playerlg] Frame 18
gotoAndStop ("norm");
Symbol 52 MovieClip [playerlg] Frame 31
removeMovieClip(this);
Symbol 53 MovieClip [player] Frame 1
stop();
Symbol 53 MovieClip [player] Frame 7
gotoAndStop (1);
Symbol 53 MovieClip [player] Frame 19
removeMovieClip(this);
Symbol 57 Button
on (release) { _root.pausebtnpress(); }
Symbol 58 MovieClip [paused_clip] Frame 30
stop();
Symbol 61 MovieClip [lifelost] Frame 80
_root.state = "start again"; removeMovieClip(this);
Symbol 65 MovieClip [level_announce] Frame 77
_root.state = "playing"; removeMovieClip(this);
Symbol 67 MovieClip [laserbullet] Frame 1
stop();
Symbol 67 MovieClip [laserbullet] Frame 12
removeMovieClip(this);
Symbol 68 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 1
stop();
Symbol 100 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 8
this.gotoAndStop(1);
Symbol 123 MovieClip [bricksa] Frame 1
stop();
Symbol 132 MovieClip Frame 1
stop();
Symbol 150 MovieClip [bonus] Frame 1
stop();
Symbol 154 MovieClip [ball] Frame 20
stop();
Symbol 197 MovieClip [bricksc] Frame 1
stop();
Symbol 226 MovieClip [bricksd] Frame 1
stop();
Symbol 255 MovieClip [bricksb] Frame 1
stop();
Symbol 263 MovieClip [playerstk] Frame 1
stop();
Symbol 263 MovieClip [playerstk] Frame 7
gotoAndStop (1);
Symbol 263 MovieClip [playerstk] Frame 19
removeMovieClip(this);
Symbol 290 MovieClip Frame 1
stop();
Symbol 305 Button
on (release) { getURL ("http://www.macromedia.com/go/getflashplayer/", "_blank"); }
Symbol 308 Button
on (release) { _root.play(); }
Symbol 317 Button
on (release) { getURL (((("mailto:" + _root.authorContact) + "?subject=") + _root.gameTitle) + " licensing"); }
Symbol 318 MovieClip Frame 1
stop();
Symbol 325 MovieClip Frame 23
stop();
Symbol 328 Button
on (release) { gotoAndPlay (78); }
Symbol 334 Button
on (press) { _root.playgame(); }
Symbol 336 MovieClip Frame 1
stop();
Symbol 343 MovieClip Frame 1
stop();
Symbol 351 Button
on (release) { _root.resetlevel(); }
Symbol 355 Button
on (release) { fscommand ("quit"); }
Symbol 424 MovieClip Frame 1
stop();
Symbol 432 Button
on (press) { _root.musicoff(); }
Symbol 435 Button
on (press) { _root.musicon(); }
Symbol 436 MovieClip Frame 1
stop();
Symbol 447 MovieClip Frame 1
stop();
Symbol 454 MovieClip Frame 1
stop();
Symbol 459 Button
on (press) { _root.pausebtnpress(); }
Symbol 471 Button
on (release) { _root.state = "start again"; gotoAndPlay (7); }
Symbol 480 Button
on (release) { nextFrame(); }
Symbol 483 Button
on (release) { prevFrame(); }
Symbol 486 MovieClip Frame 1
stop();
Symbol 486 MovieClip Frame 2
_root.tileset = 1; _root.savetilechoice();
Symbol 486 MovieClip Frame 3
_root.tileset = 2; _root.savetilechoice();
Symbol 486 MovieClip Frame 4
_root.tileset = 3; _root.savetilechoice();
Symbol 486 MovieClip Frame 5
_root.tileset = 4; _root.savetilechoice();
Symbol 499 Button
on (release) { getURL ("mailto:terry@terrypaton.com"); }
Symbol 504 Button
on (release) { getURL ("http://www.terrypaton.com", "_blank"); }
Symbol 505 MovieClip Frame 16
stop();
Symbol 506 Button
on (release) { _root.gomain(); }
Symbol 511 Button
on (press) { getURL ("http://www.extrememusic.com", "_blank"); }
Symbol 514 Button
on (release) { gotoAndPlay (7); }

Library Items

Symbol 1 GraphicUsed by:4 42 45 50 52 53 263
Symbol 2 GraphicUsed by:4
Symbol 3 GraphicUsed by:4 52
Symbol 4 MovieClipUses:1 2 3Used by:6
Symbol 5 GraphicUsed by:6 42 45 50 52 53 263
Symbol 6 MovieClip [playercv]Uses:4 5Used by:290
Symbol 7 GraphicUsed by:Timeline
Symbol 8 GraphicUsed by:9 57 68 459  Timeline
Symbol 9 MovieClipUses:8Used by:13
Symbol 10 GraphicUsed by:13
Symbol 11 FontUsed by:12 295 296 299 300 301 306 307 310 312 313
Symbol 12 EditableTextUses:11Used by:13
Symbol 13 MovieClipUses:9 10 12Used by:Timeline
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Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClip [trail]Uses:19Used by:290
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Symbol 22 TextUses:14Used by:30
Symbol 23 TextUses:14Used by:30
Symbol 24 TextUses:14Used by:30
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Symbol 26 TextUses:14Used by:30
Symbol 27 TextUses:14Used by:30
Symbol 28 TextUses:14Used by:30
Symbol 29 TextUses:14Used by:30
Symbol 30 MovieClipUses:21 22 23 24 25 26 27 28 29Used by:31
Symbol 31 MovieClip [tell_player]Uses:30Used by:290
Symbol 32 GraphicUsed by:34
Symbol 33 TextUses:14Used by:34
Symbol 34 MovieClipUses:32 33Used by:35
Symbol 35 MovieClip [ready_announce]Uses:34Used by:290
Symbol 36 EditableTextUses:14Used by:37
Symbol 37 MovieClipUses:36Used by:38
Symbol 38 MovieClip [points]Uses:37Used by:290
Symbol 39 GraphicUsed by:42 45 52
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [playertwo]Uses:39 1 40 41 5Used by:290
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [playersm]Uses:39 1 43 44 5Used by:290
Symbol 46 GraphicUsed by:50 53
Symbol 47 GraphicUsed by:48 50
Symbol 48 MovieClipUses:47Used by:50
Symbol 49 TextUses:14Used by:50
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Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip [playerlg]Uses:39 1 51 3 5Used by:290
Symbol 53 MovieClip [player]Uses:1 46 5Used by:290
Symbol 54 GraphicUsed by:58
Symbol 55 TextUses:14Used by:58
Symbol 56 TextUses:14Used by:58
Symbol 57 ButtonUses:8Used by:58
Symbol 58 MovieClip [paused_clip]Uses:54 55 56 57Used by:290
Symbol 59 GraphicUsed by:61
Symbol 60 TextUses:14Used by:61
Symbol 61 MovieClip [lifelost]Uses:59 60Used by:290
Symbol 62 GraphicUsed by:64
Symbol 63 EditableTextUses:14Used by:64
Symbol 64 MovieClipUses:62 63Used by:65
Symbol 65 MovieClip [level_announce]Uses:64Used by:290
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClip [laserbullet]Uses:66Used by:290
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Symbol 69 BitmapUsed by:70 476
Symbol 70 GraphicUses:69Used by:123
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:123
Symbol 73 BitmapUsed by:74 476
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Symbol 75 BitmapUsed by:76
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Symbol 77 BitmapUsed by:78
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Symbol 85 BitmapUsed by:86 476
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Symbol 120 GraphicUses:119Used by:123
Symbol 121 BitmapUsed by:122
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Symbol 124 BitmapUsed by:125
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Symbol 129 GraphicUses:128Used by:132
Symbol 130 BitmapUsed by:131
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Symbol 134 GraphicUsed by:135 318 355
Symbol 135 MovieClipUses:134Used by:150
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:150
Symbol 138 BitmapUsed by:139
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Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:150
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Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:150
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:150
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Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClip [ball]Uses:152 153Used by:290
Symbol 155 BitmapUsed by:156 484
Symbol 156 GraphicUses:155Used by:197
Symbol 157 BitmapUsed by:158
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Symbol 159 BitmapUsed by:160 484
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Symbol 193 BitmapUsed by:194 484
Symbol 194 GraphicUses:193Used by:197
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:197 226 255
Symbol 197 MovieClip [bricksc]Uses:68 156 158 160 162 164 166 168 170 172 174 176 178 95 180 100 182 105 184 186 188 190 192 194 196 122Used by:290
Symbol 198 BitmapUsed by:199 485
Symbol 199 GraphicUses:198Used by:226
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:226
Symbol 202 BitmapUsed by:203 485
Symbol 203 GraphicUses:202Used by:226
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Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:226
Symbol 208 BitmapUsed by:209
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Symbol 211 GraphicUses:210Used by:226
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Symbol 214 BitmapUsed by:215 485
Symbol 215 GraphicUses:214Used by:226
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:226
Symbol 218 BitmapUsed by:219
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Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:226
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:226
Symbol 224 BitmapUsed by:225 485
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClip [bricksd]Uses:68 199 201 203 205 207 209 211 213 215 217 176 219 95 221 100 223 105 184 186 188 190 192 225 196 122Used by:290
Symbol 227 BitmapUsed by:228 482
Symbol 228 GraphicUses:227Used by:255
Symbol 229 BitmapUsed by:230
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Symbol 232 GraphicUses:231Used by:255
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:255
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Symbol 237 BitmapUsed by:238
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Symbol 240 GraphicUses:239Used by:255
Symbol 241 BitmapUsed by:242
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Symbol 246 GraphicUses:245Used by:255
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:255
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:255
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:255
Symbol 253 BitmapUsed by:254 482
Symbol 254 GraphicUses:253Used by:255
Symbol 255 MovieClip [bricksb]Uses:68 228 230 232 234 236 238 240 242 244 246 176 248 95 250 100 252 105 184 186 188 190 192 254 196 122Used by:290
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:263
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258Used by:263
Symbol 260 TextUses:14Used by:263
Symbol 261 GraphicUsed by:263
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClip [playerstk]Uses:1 257 259 260 5 261 262Used by:290
Symbol 264 Sound [wild_snd]Used by:290
Symbol 265 Sound [super_snd]Used by:290
Symbol 266 Sound [multi_snd]Used by:290
Symbol 267 Sound [mega_snd]Used by:290
Symbol 268 Sound [lostball]Used by:290
Symbol 269 Sound [legend_snd]Used by:290
Symbol 270 Sound [hitbrick1_snd]Used by:290
Symbol 271 Sound [hitbonus_1]Used by:290
Symbol 272 Sound [hitbatsnd1]Used by:290
Symbol 273 Sound [extralife_sound]Used by:290
Symbol 274 Sound [collect_snd]Used by:290  Timeline
Symbol 275 Sound [bounce2_snd]Used by:290
Symbol 276 Sound [bounce1_snd]Used by:290
Symbol 277 Sound [bonuscollected]Used by:290
Symbol 278 Sound [awesome_snd]Used by:290
Symbol 279 Sound [lsr_snd]Used by:290 343
Symbol 280 Sound [bounce2b_snd]Used by:290
Symbol 281 Sound [bounce2c_snd]Used by:290
Symbol 282 Sound [bounce2d_snd]Used by:290
Symbol 283 Sound [bounce2e_snd]Used by:290
Symbol 284 Sound [track1]Used by:290
Symbol 285 Sound [track2]Used by:290
Symbol 286 Sound [track3]Used by:290
Symbol 287 Sound [menumusic]Used by:290
Symbol 288 Sound [optionsmusic]Used by:290
Symbol 289 Sound [sticky_snd]Used by:290
Symbol 290 MovieClipUses:17 20 31 35 38 42 45 50 52 53 58 6 61 65 67 123 133 150 154 197 226 255 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 SS1Used by:Timeline
Symbol 291 GraphicUsed by:318
Symbol 292 GraphicUsed by:318
Symbol 293 FontUsed by:294 297 298 311 314 315 340
Symbol 294 EditableTextUses:293Used by:318
Symbol 295 EditableTextUses:11Used by:318
Symbol 296 EditableTextUses:11Used by:318
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Symbol 298 EditableTextUses:293Used by:318
Symbol 299 EditableTextUses:11Used by:318
Symbol 300 EditableTextUses:11Used by:305
Symbol 301 EditableTextUses:11Used by:305
Symbol 302 GraphicUsed by:305 308
Symbol 303 SoundUsed by:305 308
Symbol 304 SoundUsed by:305 308
Symbol 305 ButtonUses:300 301 302 303 304Used by:318
Symbol 306 EditableTextUses:11Used by:308
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Symbol 308 ButtonUses:306 307 302 303 304Used by:318
Symbol 309 GraphicUsed by:318
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Symbol 311 EditableTextUses:293Used by:318
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Symbol 316 GraphicUsed by:317 432 435
Symbol 317 ButtonUses:314 315 316Used by:318
Symbol 318 MovieClipUses:291 134 292 294 295 296 297 298 299 305 308 309 310 311 312 313 317Used by:Timeline
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:Timeline
Symbol 321 GraphicUsed by:328
Symbol 322 TextUses:14Used by:328
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Symbol 324 GraphicUsed by:325 355
Symbol 325 MovieClipUses:324Used by:328 334 355 471 506 514
Symbol 326 GraphicUsed by:328 351 499
Symbol 327 SoundUsed by:328
Symbol 328 ButtonUses:321 322 323 325 326 327Used by:Timeline
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Symbol 330 GraphicUsed by:334
Symbol 331 TextUses:14Used by:334
Symbol 332 GraphicUsed by:334
Symbol 333 SoundUsed by:334
Symbol 334 ButtonUses:330 331 325 332 333Used by:335
Symbol 335 MovieClipUses:334Used by:336
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Symbol 337 GraphicUsed by:Timeline
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Symbol 341 GraphicUsed by:352
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Symbol 350 SoundUsed by:351 355
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Symbol 424 MovieClipUses:359 361 363 365 367 369 371 373 374 375 376 377 378 379 380 381 382 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423Used by:Timeline
Symbol 425 TextUses:14Used by:426
Symbol 426 MovieClipUses:425Used by:Timeline
Symbol 427 FontUsed by:428 475 491
Symbol 428 TextUses:427Used by:487  Timeline
Symbol 429 FontUsed by:430 431 433 434
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Symbol 433 TextUses:429Used by:436
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Symbol 435 ButtonUses:316Used by:436
Symbol 436 MovieClipUses:430 431 432 433 434 435Used by:487  Timeline
Symbol 437 FontUsed by:438 469 515 516 517
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Symbol 439 MovieClipUses:438Used by:Timeline
Symbol 440 TextUses:14Used by:441
Symbol 441 MovieClipUses:440Used by:Timeline
Symbol 442 TextUses:14Used by:443
Symbol 443 MovieClipUses:442Used by:Timeline
Symbol 444 FontUsed by:445
Symbol 445 TextUses:444Used by:447
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClipUses:445 446Used by:Timeline
Symbol 448 EditableTextUses:14Used by:Timeline
Symbol 449 TextUses:14Used by:Timeline
Symbol 450 EditableTextUses:14Used by:Timeline
Symbol 451 TextUses:14Used by:Timeline
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Symbol 453 MovieClipUses:452Used by:454
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Symbol 456 GraphicUsed by:Timeline
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Symbol 459 ButtonUses:457 458 8Used by:Timeline
Symbol 460 BitmapUsed by:461
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Symbol 466 TextUses:14Used by:Timeline
Symbol 467 EditableTextUses:14Used by:Timeline
Symbol 468 EditableTextUses:14Used by:Timeline
Symbol 469 TextUses:437Used by:471 506 514
Symbol 470 GraphicUsed by:471 506 514
Symbol 471 ButtonUses:469 325 470Used by:Timeline
Symbol 472 BitmapUsed by:473
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Symbol 474 GraphicUsed by:487
Symbol 475 TextUses:427Used by:487
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Symbol 477 GraphicUsed by:480 483
Symbol 478 GraphicUsed by:480 483
Symbol 479 GraphicUsed by:480 483
Symbol 480 ButtonUses:477 478 479Used by:486
Symbol 481 GraphicUsed by:486
Symbol 482 GraphicUses:253 227 231 239 243Used by:486
Symbol 483 ButtonUses:477 478 479Used by:486
Symbol 484 GraphicUses:193 155 159 167 171Used by:486
Symbol 485 GraphicUses:224 198 202 210 214Used by:486
Symbol 486 MovieClipUses:476 480 481 482 483 484 485Used by:487
Symbol 487 MovieClipUses:474 428 475 486 436Used by:Timeline
Symbol 488 GraphicUsed by:Timeline
Symbol 489 FontUsed by:490
Symbol 490 TextUses:489Used by:Timeline
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Symbol 492 GraphicUsed by:505
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Symbol 494 FontUsed by:495 496
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Symbol 500 TextUses:14Used by:505
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Symbol 503 GraphicUsed by:504
Symbol 504 ButtonUses:501 502 503Used by:505
Symbol 505 MovieClipUses:492 493 495 496 499 500 504Used by:Timeline
Symbol 506 ButtonUses:469 325 470Used by:Timeline
Symbol 507 GraphicUsed by:Timeline
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Symbol 511 ButtonUses:510Used by:Timeline
Symbol 512 BitmapUsed by:513
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Symbol 514 ButtonUses:469 325 470Used by:Timeline
Symbol 515 TextUses:437Used by:Timeline
Symbol 516 TextUses:437Used by:Timeline
Symbol 517 EditableTextUses:437Used by:Timeline
Streaming Sound 1Used by:Symbol 290 MovieClip

Instance Names

"playcont"Frame 7Symbol 336 MovieClip
"background"Frame 25Symbol 424 MovieClip
"pointtell"Frame 25Symbol 426 MovieClip
"on_off"Frame 25Symbol 436 MovieClip
"brickholder"Frame 25Symbol 441 MovieClip
"bonusholder"Frame 25Symbol 443 MovieClip
"bonusdropper"Frame 25Symbol 447 MovieClip
"playerscore"Frame 25Symbol 454 MovieClip
"options"Frame 78Symbol 487 MovieClip
"bar"Symbol 13 MovieClip Frame 1Symbol 9 MovieClip
"clip"Symbol 31 MovieClip [tell_player] Frame 1Symbol 30 MovieClip
"clip"Symbol 38 MovieClip [points] Frame 1Symbol 37 MovieClip
"laser"Symbol 50 MovieClip [playerlsr] Frame 1Symbol 48 MovieClip
"clip"Symbol 123 MovieClip [bricksa] Frame 1Symbol 68 MovieClip
"crack"Symbol 123 MovieClip [bricksa] Frame 12Symbol 95 MovieClip
"crack"Symbol 123 MovieClip [bricksa] Frame 13Symbol 100 MovieClip
"crack"Symbol 123 MovieClip [bricksa] Frame 14Symbol 105 MovieClip
"clip"Symbol 123 MovieClip [bricksa] Frame 20Symbol 118 MovieClip
"clip"Symbol 133 MovieClip [bonuspoints] Frame 1Symbol 132 MovieClip
"clip"Symbol 150 MovieClip [bonus] Frame 1Symbol 135 MovieClip
"clip"Symbol 197 MovieClip [bricksc] Frame 1Symbol 68 MovieClip
"crack"Symbol 197 MovieClip [bricksc] Frame 12Symbol 95 MovieClip
"crack"Symbol 197 MovieClip [bricksc] Frame 13Symbol 100 MovieClip
"crack"Symbol 197 MovieClip [bricksc] Frame 14Symbol 105 MovieClip
"clip"Symbol 226 MovieClip [bricksd] Frame 1Symbol 68 MovieClip
"crack"Symbol 226 MovieClip [bricksd] Frame 12Symbol 95 MovieClip
"crack"Symbol 226 MovieClip [bricksd] Frame 13Symbol 100 MovieClip
"crack"Symbol 226 MovieClip [bricksd] Frame 14Symbol 105 MovieClip
"clip"Symbol 255 MovieClip [bricksb] Frame 1Symbol 68 MovieClip
"crack"Symbol 255 MovieClip [bricksb] Frame 12Symbol 95 MovieClip
"crack"Symbol 255 MovieClip [bricksb] Frame 13Symbol 100 MovieClip
"crack"Symbol 255 MovieClip [bricksb] Frame 14Symbol 105 MovieClip
"resetclip"Symbol 352 MovieClip Frame 1Symbol 343 MovieClip
"reset_btn"Symbol 352 MovieClip Frame 1Symbol 351 Button
"preview"Symbol 487 MovieClip Frame 1Symbol 486 MovieClip
"on_off"Symbol 487 MovieClip Frame 1Symbol 436 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 6 as "playercv"
ExportAssets (56)Timeline Frame 3Symbol 20 as "trail"
ExportAssets (56)Timeline Frame 3Symbol 31 as "tell_player"
ExportAssets (56)Timeline Frame 3Symbol 35 as "ready_announce"
ExportAssets (56)Timeline Frame 3Symbol 38 as "points"
ExportAssets (56)Timeline Frame 3Symbol 42 as "playertwo"
ExportAssets (56)Timeline Frame 3Symbol 45 as "playersm"
ExportAssets (56)Timeline Frame 3Symbol 50 as "playerlsr"
ExportAssets (56)Timeline Frame 3Symbol 52 as "playerlg"
ExportAssets (56)Timeline Frame 3Symbol 53 as "player"
ExportAssets (56)Timeline Frame 3Symbol 58 as "paused_clip"
ExportAssets (56)Timeline Frame 3Symbol 6 as "playercv"
ExportAssets (56)Timeline Frame 3Symbol 61 as "lifelost"
ExportAssets (56)Timeline Frame 3Symbol 65 as "level_announce"
ExportAssets (56)Timeline Frame 3Symbol 67 as "laserbullet"
ExportAssets (56)Timeline Frame 3Symbol 123 as "bricksa"
ExportAssets (56)Timeline Frame 3Symbol 133 as "bonuspoints"
ExportAssets (56)Timeline Frame 3Symbol 150 as "bonus"
ExportAssets (56)Timeline Frame 3Symbol 154 as "ball"
ExportAssets (56)Timeline Frame 3Symbol 197 as "bricksc"
ExportAssets (56)Timeline Frame 3Symbol 226 as "bricksd"
ExportAssets (56)Timeline Frame 3Symbol 255 as "bricksb"
ExportAssets (56)Timeline Frame 3Symbol 263 as "playerstk"
ExportAssets (56)Timeline Frame 3Symbol 264 as "wild_snd"
ExportAssets (56)Timeline Frame 3Symbol 265 as "super_snd"
ExportAssets (56)Timeline Frame 3Symbol 266 as "multi_snd"
ExportAssets (56)Timeline Frame 3Symbol 267 as "mega_snd"
ExportAssets (56)Timeline Frame 3Symbol 268 as "lostball"
ExportAssets (56)Timeline Frame 3Symbol 269 as "legend_snd"
ExportAssets (56)Timeline Frame 3Symbol 270 as "hitbrick1_snd"
ExportAssets (56)Timeline Frame 3Symbol 271 as "hitbonus_1"
ExportAssets (56)Timeline Frame 3Symbol 272 as "hitbatsnd1"
ExportAssets (56)Timeline Frame 3Symbol 273 as "extralife_sound"
ExportAssets (56)Timeline Frame 3Symbol 274 as "collect_snd"
ExportAssets (56)Timeline Frame 3Symbol 275 as "bounce2_snd"
ExportAssets (56)Timeline Frame 3Symbol 276 as "bounce1_snd"
ExportAssets (56)Timeline Frame 3Symbol 277 as "bonuscollected"
ExportAssets (56)Timeline Frame 3Symbol 278 as "awesome_snd"
ExportAssets (56)Timeline Frame 3Symbol 279 as "lsr_snd"
ExportAssets (56)Timeline Frame 3Symbol 280 as "bounce2b_snd"
ExportAssets (56)Timeline Frame 3Symbol 281 as "bounce2c_snd"
ExportAssets (56)Timeline Frame 3Symbol 282 as "bounce2d_snd"
ExportAssets (56)Timeline Frame 3Symbol 283 as "bounce2e_snd"
ExportAssets (56)Timeline Frame 3Symbol 284 as "track1"
ExportAssets (56)Timeline Frame 3Symbol 285 as "track2"
ExportAssets (56)Timeline Frame 3Symbol 286 as "track3"
ExportAssets (56)Timeline Frame 3Symbol 287 as "menumusic"
ExportAssets (56)Timeline Frame 3Symbol 288 as "optionsmusic"
ExportAssets (56)Timeline Frame 3Symbol 289 as "sticky_snd"
ExportAssets (56)Timeline Frame 7Symbol 279 as "lsr_snd"
ExportAssets (56)Timeline Frame 78Symbol 274 as "collect_snd"

Labels

"norm"Symbol 6 MovieClip [playercv] Frame 15
"collectglow"Symbol 6 MovieClip [playercv] Frame 16
"lifelost"Symbol 6 MovieClip [playercv] Frame 25
"norm"Symbol 42 MovieClip [playertwo] Frame 9
"collectglow"Symbol 42 MovieClip [playertwo] Frame 10
"lifelost"Symbol 42 MovieClip [playertwo] Frame 19
"norm"Symbol 45 MovieClip [playersm] Frame 9
"collectglow"Symbol 45 MovieClip [playersm] Frame 10
"lifelost"Symbol 45 MovieClip [playersm] Frame 19
"collectglow"Symbol 50 MovieClip [playerlsr] Frame 10
"lifelost"Symbol 50 MovieClip [playerlsr] Frame 16
"norm"Symbol 52 MovieClip [playerlg] Frame 9
"collectglow"Symbol 52 MovieClip [playerlg] Frame 10
"lifelost"Symbol 52 MovieClip [playerlg] Frame 19
"collectglow"Symbol 53 MovieClip [player] Frame 2
"lifelost"Symbol 53 MovieClip [player] Frame 8
"explode"Symbol 67 MovieClip [laserbullet] Frame 2
"shake"Symbol 118 MovieClip Frame 2
"collectglow"Symbol 263 MovieClip [playerstk] Frame 2
"lifelost"Symbol 263 MovieClip [playerstk] Frame 8

Dynamic Text Variables

PercentLoadedSymbol 12 EditableText"000"
pointsSymbol 36 EditableText"100"
_root.levelannSymbol 63 EditableText"Level 50"
_root.flashVersionsNeededSymbol 297 EditableText"7"
_root.flashVersionsinstalledSymbol 298 EditableText"7"
_root.legalDomainSymbol 311 EditableText"_root.legalDomain"
_root.authorContactSymbol 314 EditableText"_root.authorContact"
_root.authorContactSymbol 315 EditableText"_root.authorContact"
_root.vNumSymbol 340 EditableText"Version 1.0"
_root.yourhighSymbol 345 EditableText"-"
_root.levelSymbol 347 EditableText"-"
_root.levelSymbol 448 EditableText"0"
_root.livesSymbol 450 EditableText"0"
_root.scoreSymbol 452 EditableText"0"
_root.scoreSymbol 467 EditableText"00000000"
_root.levelSymbol 468 EditableText"000"
_root.scoreSymbol 517 EditableText"0"




http://swfchan.com/3/13123/info.shtml
Created: 5/6 -2019 04:30:33 Last modified: 5/6 -2019 04:30:33 Server time: 29/04 -2024 09:38:40