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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/61329310?noj=FRM61329310-5DC" width="1" height="1"></div>

Arix Tetris.swf

This is the info page for
Flash #13246

(Click the ID number above for more basic data on this flash file.)


Text
100%

PLAYERNAME

next

lines

score

level

0

0

0

Are you sure?

Quit

Yes

No

1 player

2 players

Options

© Copyright 2004, 2005 - François Auger

version 0.61

www.francoisauger.com/tetris

Back

Pause

Quit

Player 2

Player 1

Start

Player 1

Name

Level

Handicap

Player1

0

0

0

Game settings

Player 2

Player2

0

0

pause

quit

ActionScript [AS1/AS2]

Frame 1
pourcentageTxt.text = "";
Frame 2
stop(); pourcentageTxt.text = ""; _root.onEnterFrame = function () { sofar = this.getBytesLoaded(); total = this.getBytesTotal(); pourcentageTxt.text = Math.floor((sofar / total) * 100) + "%"; if (sofar == total) { delete _root.onEnterFrame; play(); } };
Frame 4
function catchKey() { var _local1 = Key.getCode(); switch (_local1) { case 49 : onePlayerGame(); break; case 50 : twoPlayerGame(); break; case 79 : options(); } } function onePlayerGame() { textIntro.btnOnePlayer.enabled = false; Key.removeListener(this); sChoix = "1 Player"; gotoAndPlay (13); } function twoPlayerGame() { textIntro.btnTwoPlayers.enabled = false; Key.removeListener(this); sChoix = "2 Players"; gotoAndPlay (13); } function options() { textIntro.btnOptions.enabled = false; Key.removeListener(this); sChoix = "Options"; gotoAndPlay (13); } stop(); var nPlayers = 0; var sPlayerName1 = "Player1"; var nLevel1 = 0; var nHandicap1 = 0; var nMatchPoint1 = 0; var sPlayerName2 = "Player2"; var nLevel2 = 0; var nHandicap2 = 0; var nMatchPoint2 = 0; var sChoix = "Options"; Key.removeListener(this); Key.addListener(this); this.onKeyDown = catchKey; textIntro.btnOnePlayer.onPress = function () { onePlayerGame(); }; textIntro.btnTwoPlayers.onPress = function () { twoPlayerGame(); }; textIntro.btnOptions.onPress = function () { options(); };
Frame 5
gotoAndStop (4);
Frame 31
switch (sChoix) { case "1 Player" : nPlayers = 1; gotoAndPlay (102); break; case "2 Players" : nPlayers = 2; gotoAndPlay (102); break; case "Options" : gotoAndPlay (32); }
Frame 54
function catchKey() { var _local2 = Key.getCode(); Key.removeListener(this); switch (_local2) { case 66 : gotoAndPlay (61); break; default : Key.addListener(this); } } textOptions.btnBack.onPress = function () { this.enabled = false; gotoAndPlay (61); }; Key.removeListener(this); Key.addListener(this); this.onKeyDown = catchKey;
Frame 55
gotoAndStop (54);
Frame 101
gotoAndStop (4);
Frame 122
switch (sChoix) { case "1 Player" : gotoAndStop (123); break; case "2 Players" : gotoAndStop (125); }
Frame 123
Frame 124
gotoAndStop (123);
Frame 125
Frame 126
gotoAndStop (125);
Frame 127
function reinitiateGame() { btnPause.enabled = true; btnPause._alpha = 100; if (nPlayers == 1) { player1.reinitiateGame(); player1.jumpToLevel(nLevel1); player1.handicap(nHandicap1); } else { player1.reinitiateGame(); player2.reinitiateGame(); player1.jumpToLevel(nLevel1); player2.jumpToLevel(nLevel2); player1.handicap(nHandicap1); player2.handicap(nHandicap2); player1.setMultiplayer(); player2.setMultiplayer(); player1.setStars(nPlayer1Stars); player2.setStars(nPlayer2Stars); } bGameInitiated = true; startGame(); } function startGame() { nTimerGame = setInterval(game, 50); var i = 1; while (i <= nPlayers) { eval ("player" + i).startGame(); i++; } } function game() { if (isGameOver()) { endGame(); } if (nPlayers > 1) { if (player2.nDelay <= 0) { player2.applyAttack(player1.nAttack); player1.nAttack = 0; } if (player1.nDelay <= 0) { player1.applyAttack(player2.nAttack); player2.nAttack = 0; } } } function catchKey() { var keyCode = Key.getCode(); switch (keyCode) { case 88 : showMsgBoxQuit(); break; case 89 : if (bMsgBoxOpened) { quitGame(); } break; case 78 : if (bMsgBoxOpened) { dontQuitGame(); } break; case 13 : btnContinueHandler(); } if (isGameOver()) { return(undefined); } if (!(keyCode === 80)) { } else { pauseGame(); } var i = 1; while (i <= nPlayers) { if ((!eval ("player" + i).bPaused) && (!eval ("player" + i).bGameOver)) { switch (keyCode) { case eval ("player" + i).keyLeft : eval ("player" + i).moveLeft(); break; case eval ("player" + i).keyRight : eval ("player" + i).moveRight(); break; case eval ("player" + i).keyMoveDown : eval ("player" + i).moveDown(); break; case eval ("player" + i).keyDrop : eval ("player" + i).dropDown(); break; case eval ("player" + i).keyRotate : eval ("player" + i).rotate(); } } i++; } updateAfterEvent(); } function isGameOver() { var i = 1; while (i <= nPlayers) { if (eval ("player" + i).bGameOver) { return(true); } i++; } } function endGame() { clearInterval(nTimerGame); btnPause.enabled = false; btnPause._alpha = 50; if (nPlayers > 1) { var i = 1; while (i <= nPlayers) { eval ("player" + i).stopGame(); if (eval ("player" + i).bGameOver) { eval ("player" + i).lose(); } else { eval ("player" + i).win(); if (i == 1) { nPlayer1Stars++; } else { nPlayer2Stars++; } } if (eval ("player" + i).nStars > 1) { nMatchWinner = i; if (i == 1) { nMatchPoint1++; } if (i == 2) { nMatchPoint2++; } } i++; } } else { player1.stopGame(); player1.gameover(); } _root.attachMovie("mcContinue", "mcContinue", _root.getNextHighestDepth(), {_x:0, _y:26}); mcContinue.btnContinue.onPress = function () { btnContinueHandler(); }; } function destroyPlayers() { var i = 1; while (i <= nPlayers) { eval ("player" + i).destroy(); eval (("player" + i) + " = null"); i++; } } function pauseGame() { if (bMsgBoxOpened) { return(undefined); } if (isGameOver()) { return(undefined); } bGamePaused = !bGamePaused; var i = 1; while (i <= nPlayers) { if (eval ("player" + i).bPaused) { eval ("player" + i).startGame(); } else { eval ("player" + i).pauseGame(); } i++; } } function btnContinueHandler() { if (isGameOver() && (!bMsgBoxOpened)) { mcContinue.removeMovieClip(); if (nPlayers == 1) { quitGame(); } else if (nMatchWinner > 0) { quitGame(); } else { reinitiateGame(); } } } function showMsgBoxQuit() { if (!bGamePaused) { pauseGame(); } if (bMsgBoxOpened) { return(undefined); } bMsgBoxOpened = true; btnPause.enabled = false; btnPause._alpha = 50; btnQuit.enabled = false; btnQuit._alpha = 50; _root.attachMovie("mcMsgBoxQuit", "mcMsgBoxQuit", _root.getNextHighestDepth(), {_x:0, _y:0}); mcMsgBoxQuit._x = (Stage.width / 2) - (mcMsgBoxQuit._width / 2); mcMsgBoxQuit._y = (Stage.height / 2) - (mcMsgBoxQuit._height / 2); mcMsgBoxQuit.btnYes.onPress = function () { quitGame(); }; mcMsgBoxQuit.btnNo.onPress = function () { dontQuitGame(); }; } function dontQuitGame() { mcMsgBoxQuit.removeMovieClip(); if (!isGameOver()) { btnPause.enabled = true; btnPause._alpha = 100; } btnQuit.enabled = true; btnQuit._alpha = 100; bMsgBoxOpened = false; pauseGame(); } function quitGame() { mcMsgBoxQuit.removeMovieClip(); mcContinue.removeMovieClip(); Key.removeListener(this); clearInterval(nTimerGame); bGameInitiated = false; destroyPlayers(); gotoAndPlay (102); } stop(); var nTimerGame; var bGameInitiated; var bMsgBoxOpened = false; var bGamePaused = false; var nPlayer1Stars = 0; var nPlayer2Stars = 0; var nMatchWinner = 0; if (!bGameInitiated) { destroyPlayers(); if (nPlayers == 1) { var player1 = new Player(sPlayerName1, 175, 35); player1.setKeys(37, 39, 40, 38); player1.jumpToLevel(nLevel1); player1.handicap(nHandicap1); } else { var player1 = new Player(sPlayerName1, 280, 35); var player2 = new Player(sPlayerName2, 10, 35); player1.setKeys(37, 39, 40, 38, 46); player2.setKeys(65, 68, 83, 87, 81); player1.jumpToLevel(nLevel1); player2.jumpToLevel(nLevel2); player1.handicap(nHandicap1); player2.handicap(nHandicap2); player1.setMultiplayer(); player2.setMultiplayer(); } bGameInitiated = true; startGame(); } Key.removeListener(this); Key.addListener(this); this.onKeyDown = catchKey; btnPause.onPress = function () { pauseGame(); }; btnQuit.onPress = function () { showMsgBoxQuit(); };
Frame 128
gotoAndStop (127);
Symbol 28 MovieClip Frame 10
stop();
Symbol 31 MovieClip [GameoverClip] Frame 20
stop();
Symbol 33 MovieClip [LoseClip] Frame 20
stop();
Symbol 35 MovieClip [WinClip] Frame 20
stop();
Symbol 39 MovieClip [NextBlockClip] Frame 17
stop();
Symbol 39 MovieClip [NextBlockClip] Frame 33
stop();
Symbol 39 MovieClip [NextBlockClip] Frame 49
stop();
Symbol 41 MovieClip [NextBlockSurprise] Frame 11
gotoAndPlay (1);
Symbol 46 MovieClip Frame 11
gotoAndPlay (1);
Symbol 76 MovieClip [Trophy anim] Frame 25
stop();
Symbol 95 Button
on (press) { this.getURL("http://www.francoisauger.com/tetris"); }
Symbol 155 MovieClip [__Packages.Player] Frame 0
class Player { var sName, nBoardPosX, nBoardPosY, aLastShape, nScore, nLines, nLevel, nSpeed, bPaused, nAttack, nDelay, bMultiplayer, nStars, nNextShape, nShape, nRotation, nPosX, nPosY, bNotMoved, mcStatsBoard, bGameOver, aBoard, mcBoard, aShapes, mcNextShapeBoard, keyLeft, keyRight, keyMoveDown, keyDrop, keyRotate, nTimerBlockFall, nFillCounter, nTimerFillBoard; function Player (param_sName, param_nBoardPosX, param_nBoardPosY) { sName = param_sName; nBoardPosX = param_nBoardPosX; nBoardPosY = param_nBoardPosY; aLastShape = new Array(); nScore = 0; nLines = 0; nLevel = 0; nSpeed = 500; bPaused = true; nAttack = 0; nDelay = 0; bMultiplayer = false; nStars = 0; initShapes(); initBoard(); initNextShapeBoard(); initStatsBoard(); nNextShape = int(Math.random() * 7); nShape = nNextShape; nRotation = 0; nPosX = 3; nPosY = -1; bNotMoved = true; drawShape(); drawNextShape(); drawStats(); } function setMultiplayer() { bMultiplayer = true; mcStatsBoard.StatsBoard.mcStarBoard._visible = true; } function reinitiateGame() { nScore = 0; nLines = 0; nLevel = 0; nSpeed = 500; bPaused = true; nAttack = 0; nDelay = 0; bGameOver = false; var _local4 = 0; while (_local4 < 18) { var _local2 = 0; while (_local2 < 10) { aBoard[_local2][_local4] = 0; _local2++; } _local4++; } _local4 = 0; while (_local4 < 18) { var _local2 = 0; while (_local2 < 10) { var _local3 = (_local4 * 10) + _local2; mcBoard[_local3]._x = _local2 * 20; mcBoard[_local3]._y = _local4 * 20; mcBoard[_local3].mcExplosion.gotoAndStop(1); _local2++; } _local4++; } mcBoard.Board.mcBoardBG.mcColones._visible = false; nNextShape = int(Math.random() * 7); nShape = nNextShape; nRotation = 0; nPosX = 3; nPosY = -1; bNotMoved = true; mcBoard.GameoverClip.removeMovieClip(); drawShape(); drawNextShape(); drawStats(); } function initShapes() { aShapes = []; var _local4 = 0; while (_local4 < 40) { aShapes[_local4] = []; var _local3 = 0; while (_local3 < 4) { aShapes[_local4][_local3] = []; var _local2 = 0; while (_local2 < 4) { aShapes[_local4][_local3][_local2] = 0; _local2++; } _local3++; } _local4++; } aShapes[0][0][1] = 5; aShapes[0][0][2] = 5; aShapes[0][1][1] = 5; aShapes[0][2][1] = 5; aShapes[1][0][1] = 5; aShapes[1][1][1] = 5; aShapes[1][1][2] = 5; aShapes[1][1][3] = 5; aShapes[2][2][1] = 5; aShapes[2][2][2] = 5; aShapes[2][1][2] = 5; aShapes[2][0][2] = 5; aShapes[3][0][1] = 5; aShapes[3][0][2] = 5; aShapes[3][0][3] = 5; aShapes[3][1][3] = 5; aShapes[4][2][2] = 6; aShapes[4][2][1] = 6; aShapes[4][1][1] = 6; aShapes[4][0][1] = 6; aShapes[5][1][1] = 6; aShapes[5][1][2] = 6; aShapes[5][1][3] = 6; aShapes[5][0][3] = 6; aShapes[6][0][2] = 6; aShapes[6][0][1] = 6; aShapes[6][1][2] = 6; aShapes[6][2][2] = 6; aShapes[7][1][1] = 6; aShapes[7][0][1] = 6; aShapes[7][0][2] = 6; aShapes[7][0][3] = 6; aShapes[8][1][1] = 2; aShapes[8][0][2] = 2; aShapes[8][1][2] = 2; aShapes[8][2][2] = 2; aShapes[9][0][1] = 2; aShapes[9][0][2] = 2; aShapes[9][1][2] = 2; aShapes[9][0][3] = 2; aShapes[10][0][1] = 2; aShapes[10][1][1] = 2; aShapes[10][2][1] = 2; aShapes[10][1][2] = 2; aShapes[11][1][1] = 2; aShapes[11][0][2] = 2; aShapes[11][1][2] = 2; aShapes[11][1][3] = 2; aShapes[12][0][1] = 7; aShapes[12][1][1] = 7; aShapes[12][2][1] = 7; aShapes[12][3][1] = 7; aShapes[13][1][0] = 7; aShapes[13][1][1] = 7; aShapes[13][1][2] = 7; aShapes[13][1][3] = 7; aShapes[14][0][1] = 7; aShapes[14][1][1] = 7; aShapes[14][2][1] = 7; aShapes[14][3][1] = 7; aShapes[15][1][0] = 7; aShapes[15][1][1] = 7; aShapes[15][1][2] = 7; aShapes[15][1][3] = 7; aShapes[16][1][1] = 1; aShapes[16][2][1] = 1; aShapes[16][1][2] = 1; aShapes[16][2][2] = 1; aShapes[17][1][1] = 1; aShapes[17][2][1] = 1; aShapes[17][1][2] = 1; aShapes[17][2][2] = 1; aShapes[18][1][1] = 1; aShapes[18][2][1] = 1; aShapes[18][1][2] = 1; aShapes[18][2][2] = 1; aShapes[19][1][1] = 1; aShapes[19][2][1] = 1; aShapes[19][1][2] = 1; aShapes[19][2][2] = 1; aShapes[20][0][1] = 3; aShapes[20][1][1] = 3; aShapes[20][1][2] = 3; aShapes[20][2][2] = 3; aShapes[21][1][1] = 3; aShapes[21][0][2] = 3; aShapes[21][1][2] = 3; aShapes[21][0][3] = 3; aShapes[22][0][1] = 3; aShapes[22][1][1] = 3; aShapes[22][1][2] = 3; aShapes[22][2][2] = 3; aShapes[23][1][1] = 3; aShapes[23][0][2] = 3; aShapes[23][1][2] = 3; aShapes[23][0][3] = 3; aShapes[24][1][1] = 4; aShapes[24][2][1] = 4; aShapes[24][0][2] = 4; aShapes[24][1][2] = 4; aShapes[25][0][1] = 4; aShapes[25][0][2] = 4; aShapes[25][1][2] = 4; aShapes[25][1][3] = 4; aShapes[26][1][1] = 4; aShapes[26][2][1] = 4; aShapes[26][0][2] = 4; aShapes[26][1][2] = 4; aShapes[27][0][1] = 4; aShapes[27][0][2] = 4; aShapes[27][1][2] = 4; aShapes[27][1][3] = 4; aShapes[28][0][0] = 4; aShapes[28][1][1] = 4; aShapes[28][2][2] = 4; aShapes[28][3][3] = 4; aShapes[28][3][0] = 4; aShapes[29][3][0] = 4; aShapes[29][2][1] = 4; aShapes[29][1][2] = 4; aShapes[29][0][3] = 4; aShapes[29][3][3] = 4; aShapes[30][0][0] = 4; aShapes[30][1][1] = 4; aShapes[30][2][2] = 4; aShapes[30][3][3] = 4; aShapes[30][0][3] = 4; aShapes[31][3][0] = 4; aShapes[31][2][1] = 4; aShapes[31][1][2] = 4; aShapes[31][0][3] = 4; aShapes[31][0][0] = 4; aShapes[32][0][0] = 4; aShapes[32][0][1] = 4; aShapes[32][0][2] = 4; aShapes[32][2][0] = 4; aShapes[32][3][0] = 4; aShapes[32][3][1] = 4; aShapes[33][1][0] = 4; aShapes[33][2][0] = 4; aShapes[33][3][0] = 4; aShapes[33][3][2] = 4; aShapes[33][3][3] = 4; aShapes[33][2][3] = 4; aShapes[34][3][1] = 4; aShapes[34][3][2] = 4; aShapes[34][3][3] = 4; aShapes[34][0][2] = 4; aShapes[34][0][3] = 4; aShapes[34][1][3] = 4; aShapes[35][0][0] = 4; aShapes[35][1][0] = 4; aShapes[35][0][1] = 4; aShapes[35][0][3] = 4; aShapes[35][1][3] = 4; aShapes[35][2][3] = 4; aShapes[36][0][0] = 4; aShapes[36][2][0] = 4; aShapes[36][3][1] = 4; aShapes[36][0][2] = 4; aShapes[36][1][3] = 4; aShapes[36][3][3] = 4; aShapes[37][1][0] = 4; aShapes[37][3][0] = 4; aShapes[37][0][1] = 4; aShapes[37][3][2] = 4; aShapes[37][0][3] = 4; aShapes[37][2][3] = 4; aShapes[38][0][0] = 4; aShapes[38][2][0] = 4; aShapes[38][3][1] = 4; aShapes[38][0][2] = 4; aShapes[38][1][3] = 4; aShapes[38][3][3] = 4; aShapes[39][1][0] = 4; aShapes[39][3][0] = 4; aShapes[39][0][1] = 4; aShapes[39][3][2] = 4; aShapes[39][0][3] = 4; aShapes[39][2][3] = 4; } function initBoard() { mcBoard = _root.createEmptyMovieClip(sName, _root.getNextHighestDepth()); mcBoard.attachMovie("Board", "Board", mcBoard.getNextHighestDepth(), {_x:0, _y:0}); mcBoard.Board.TextPlayerName.text = sName; mcBoard.Board.mcBoardBG.mcColones._visible = false; mcBoard.Board.mcPause._visible = false; mcBoard._x = nBoardPosX; mcBoard._y = nBoardPosY; aBoard = []; var _local3 = 0; while (_local3 < 10) { aBoard[_local3] = []; var _local5 = 0; while (_local5 < 18) { aBoard[_local3][_local5] = 0; _local5++; } _local3++; } var _local5 = 0; while (_local5 < 18) { _local3 = 0; while (_local3 < 10) { var _local4 = (_local5 * 10) + _local3; mcBoard.attachMovie("Block", _local4, mcBoard.getNextHighestDepth(), {_x:_local3 * 20, _y:_local5 * 20}); mcBoard[_local4].gotoAndStop(1); mcBoard[_local4].mcExplosion.gotoAndStop(1); _local3++; } _local5++; } } function initNextShapeBoard() { mcNextShapeBoard = _root.createEmptyMovieClip(sName + "NextShape", _root.getNextHighestDepth()); mcNextShapeBoard.attachMovie("NextBlockBoard", "NextBlockBoard", mcNextShapeBoard.getNextHighestDepth(), {_x:0, _y:0}); mcNextShapeBoard._x = (nBoardPosX + 200) + 10; mcNextShapeBoard._y = nBoardPosY; var _local5 = 0; while (_local5 < 4) { var _local3 = 0; while (_local3 < 4) { var _local4 = (_local5 * 4) + _local3; mcNextShapeBoard.attachMovie("NextBlockClip", _local4, mcNextShapeBoard.getNextHighestDepth(), {_x:_local3 * 13, _y:_local5 * 13}); mcNextShapeBoard[_local4].gotoAndStop(1); _local3++; } _local5++; } } function initStatsBoard() { mcStatsBoard = _root.createEmptyMovieClip(sName + "Stats", _root.getNextHighestDepth()); mcStatsBoard._x = (nBoardPosX + 200) + 10; mcStatsBoard._y = nBoardPosY + 61; mcStatsBoard.attachMovie("StatsBoard", "StatsBoard", mcStatsBoard.getNextHighestDepth(), {_x:0, _y:0}); mcStatsBoard.StatsBoard.mcStarBoard._visible = false; mcStatsBoard.StatsBoard.mcStarBoard.mcStar1.gotoAndStop(1); mcStatsBoard.StatsBoard.mcStarBoard.mcStar1._visible = false; mcStatsBoard.StatsBoard.mcStarBoard.mcStar2.gotoAndStop(1); mcStatsBoard.StatsBoard.mcStarBoard.mcStar2._visible = false; } function setKeys(param_keyLeft, param_keyRight, param_keyDrop, param_keyRotate, param_keyMoveDown) { keyLeft = param_keyLeft; keyRight = param_keyRight; keyMoveDown = param_keyMoveDown; keyDrop = param_keyDrop; keyRotate = param_keyRotate; } function startGame() { if (bPaused) { bPaused = false; var _local4 = 0; while (_local4 < 18) { var _local2 = 0; while (_local2 < 10) { var _local3 = (_local4 * 10) + _local2; mcBoard[_local3]._visible = true; _local2++; } _local4++; } mcBoard.Board.mcPause._visible = false; moveDown(); } clearInterval(nTimerBlockFall); nTimerBlockFall = setInterval(this, "blockFall", nSpeed); } function pauseGame() { bPaused = true; clearInterval(nTimerBlockFall); var _local4 = 0; while (_local4 < 18) { var _local2 = 0; while (_local2 < 10) { var _local3 = (_local4 * 10) + _local2; mcBoard[_local3]._visible = false; _local2++; } _local4++; } mcBoard.Board.mcPause._visible = true; mcBoard.Board.mcPause.gotoAndPlay(1); } function stopGame() { clearInterval(nTimerBlockFall); } function blockFall() { if (isDelayed()) { return(undefined); } moveDown(); updateAfterEvent(); } function isDelayed() { if (nDelay <= 0) { return(false); } if ((--nDelay) == 0) { clearFullLines(); } return(true); } function moveLeft() { if (nDelay > 0) { return(undefined); } if (!collision(nPosX - 1, nPosY, nRotation)) { nPosX--; drawShape(); } } function moveRight() { if (nDelay > 0) { return(undefined); } if (!collision(nPosX + 1, nPosY, nRotation)) { nPosX++; drawShape(); } } function rotate() { if (nDelay > 0) { return(undefined); } var _local2 = nRotation + 1; if (_local2 > 3) { _local2 = 0; } if (!collision(nPosX, nPosY, _local2)) { nRotation = _local2; drawShape(); } } function dropDown() { if (nDelay > 0) { return(undefined); } while (true) { if (!collision(nPosX, nPosY + 1, nRotation)) { nPosY++; nScore++; } else { drawShape(); break; } } moveDown(); } function moveDown() { if (nDelay > 0) { return(undefined); } if (!collision(nPosX, nPosY + 1, nRotation)) { nPosY++; drawShape(); nScore++; } else { checkLines(); nShape = nNextShape; nRotation = 0; nPosX = 3; nPosY = -99; var _local3 = 0; while (_local3 < 4) { var _local2 = 0; while (_local2 < 4) { if ((aShapes[(nShape * 4) + nRotation][_local2][_local3] != 0) && (nPosY == -99)) { nPosY = -_local3; } _local2++; } _local3++; } bNotMoved = true; nNextShape = int(Math.random() * 7); drawShape(); drawNextShape(); drawStats(); if (collision(nPosX, nPosY, nRotation)) { gameOver(); } } } function collision(param_nPosX, param_nPosY, param_nRotation) { var _local5 = 0; while (_local5 < 4) { var _local2 = 0; while (_local2 < 4) { if (aShapes[(nShape * 4) + param_nRotation][_local2][_local5] != 0) { var _local3 = _local2 + param_nPosX; var _local4 = _local5 + param_nPosY; if (((_local3 < 0) || (_local3 > 9)) || (_local4 > 17)) { return(true); } if (aBoard[_local3][_local4] != 0) { return(true); } } _local2++; } _local5++; } } function checkLines() { var _local3 = 0; while (_local3 < 4) { var _local2 = 0; while (_local2 < 4) { if (aShapes[(nShape * 4) + nRotation][_local2][_local3] != 0) { var _local5 = _local2 + nPosX; var _local4 = _local3 + nPosY; aBoard[_local5][_local4] = aShapes[(nShape * 4) + nRotation][_local2][_local3]; } _local2++; } _local3++; } var _local7 = 0; _local3 = 0; while (_local3 < 18) { var _local6 = false; var _local2 = 0; while (_local2 < 10) { if (aBoard[_local2][_local3] == 0) { _local6 = true; } _local2++; } if (!_local6) { _local2 = 0; while (_local2 < 10) { mcBoard[(_local3 * 10) + _local2].mcExplosion.gotoAndPlay(2); _local2++; } _local7++; } _local3++; } if (_local7 > 0) { switch (_local7) { case 1 : nScore = nScore + 40; nDelay = 1; break; case 2 : nScore = nScore + 100; nDelay = 1; break; case 3 : nScore = nScore + 300; nDelay = 1; break; case 4 : nScore = nScore + 1200; nDelay = 2; applyBonus(); } nAttack = _local7; nLines = nLines + _local7; if (Math.floor(nLines / 10) > nLevel) { nLevel = Math.floor(nLines / 10); } if (nLevel > 9) { nLevel = 9; } ajustSpeed(); startGame(); } } function clearFullLines() { var _local5 = 0; while (_local5 < 18) { var _local6 = false; var _local4 = 0; while (_local4 < 10) { if (aBoard[_local4][_local5] == 0) { _local6 = true; } _local4++; } if (!_local6) { var _local3 = _local5; while (_local3 >= 0) { var _local2 = 0; while (_local2 < 10) { if (_local3 == 0) { aBoard[_local2][_local3] = 0; } else { aBoard[_local2][_local3] = aBoard[_local2][_local3 - 1]; } mcBoard[(_local3 * 10) + _local2].mcExplosion.gotoAndStop(1); _local2++; } _local3--; } } _local5++; } fullBoardRedraw(); } function applyAttack(param_nAttack) { if (param_nAttack == 0) { return(undefined); } switch (param_nAttack) { case 2 : var _local4 = 0; while (_local4 < 17) { var _local2 = 0; while (_local2 < 10) { aBoard[_local2][_local4] = aBoard[_local2][_local4 + 1]; _local2++; } _local4++; } var _local5 = Math.floor(Math.random() * 10); var _local2 = 0; while (_local2 < 10) { if (_local2 == _local5) { aBoard[_local2][17] = 0; } else { aBoard[_local2][17] = 25; } _local2++; } break; case 3 : _local4 = 0; while (_local4 < 16) { _local2 = 0; while (_local2 < 10) { aBoard[_local2][_local4] = aBoard[_local2][_local4 + 2]; _local2++; } _local4++; } _local5 = Math.floor(Math.random() * 10); _local2 = 0; while (_local2 < 10) { _local4 = 16; while (_local4 < 18) { if (_local2 == _local5) { aBoard[_local2][_local4] = 0; } else { aBoard[_local2][_local4] = 25; } _local4++; } _local2++; } break; case 4 : mcBoard.Board.mcBoardBG.mcColones._visible = false; switch (Math.floor(Math.random() * 6)) { case 0 : _local4 = 0; while (_local4 < 15) { _local2 = 0; while (_local2 < 10) { aBoard[_local2][_local4] = aBoard[_local2][_local4 + 3]; _local2++; } _local4++; } _local5 = Math.floor(Math.random() * 10); _local2 = 0; while (_local2 < 10) { _local4 = 15; while (_local4 < 18) { if ((_local2 == _local5) || (Math.floor(Math.random() * 10) > 5)) { aBoard[_local2][_local4] = 0; } else { aBoard[_local2][_local4] = 25; } _local4++; } _local2++; } break; case 1 : nNextShape = 7; drawNextShapeSurprise(); break; case 2 : nNextShape = 8; drawNextShapeSurprise(); break; case 3 : nNextShape = 9; drawNextShapeSurprise(); break; case 4 : _local4 = 0; while (_local4 < 18) { _local2 = 0; while (_local2 < 10) { var _local3 = (_local4 * 10) + _local2; mcBoard[_local3]._x = 180 - (_local2 * 20); mcBoard[_local3]._y = 340 - (_local4 * 20); _local2++; } _local4++; } break; case 5 : _local4 = 0; for(;;){ if (_local4 >= 18) { break; } _local2 = 0; while (_local2 < 10) { if (_local2 % 2) { aBoard[_local2][_local4] = 0; } _local2++; } _local4++; }; } } fullBoardRedraw(); } function applyBonus() { var _local4 = 0; while (_local4 < 18) { var _local2 = 0; while (_local2 < 10) { var _local3 = (_local4 * 10) + _local2; mcBoard[_local3]._x = _local2 * 20; mcBoard[_local3]._y = _local4 * 20; _local2++; } _local4++; } mcBoard.Board.mcBoardBG.mcColones._visible = true; fullBoardRedraw(); } function drawShape() { if (bNotMoved) { bNotMoved = false; } else { var _local8 = aLastShape.length; var _local7 = 0; while (_local7 < _local8) { mcBoard[aLastShape[_local7]].gotoAndStop(1); _local7++; } } aLastShape = []; var _local7 = 0; var _local5 = 0; while (_local5 < 4) { var _local2 = 0; while (_local2 < 4) { var _local6; _local6 = aShapes[(nShape * 4) + nRotation][_local2][_local5]; if (_local6 != 0) { var _local4 = _local2 + nPosX; var _local3 = _local5 + nPosY; mcBoard[(_local3 * 10) + _local4].gotoAndStop(_local6 + 1); aLastShape[_local7++] = (_local3 * 10) + _local4; } _local2++; } _local5++; } } function fullBoardRedraw() { var _local3 = 0; while (_local3 < 18) { var _local2 = 0; while (_local2 < 10) { mcBoard[(_local3 * 10) + _local2].gotoAndStop(aBoard[_local2][_local3] + 1); _local2++; } _local3++; } _local3 = 0; while (_local3 < 4) { var _local2 = 0; while (_local2 < 4) { var _local6; _local6 = aShapes[(nShape * 4) + nRotation][_local2][_local3]; if (_local6 != 0) { var _local5 = _local2 + nPosX; var _local4 = _local3 + nPosY; mcBoard[(_local4 * 10) + _local5].gotoAndStop(_local6 + 1); } _local2++; } _local3++; } } function drawNextShape() { var _local4 = 0; while (_local4 < 16) { mcNextShapeBoard[_local4].gotoAndStop(1); _local4++; } mcNextShapeBoard.NextBlockSurprise.removeMovieClip(); var _local5 = (int(Math.random() * 3) * 16) + 2; var _local3 = 0; while (_local3 < 4) { var _local2 = 0; while (_local2 < 4) { if (aShapes[(nNextShape * 4) + nRotation][_local2][_local3] > 0) { mcNextShapeBoard[(_local3 * 4) + _local2].gotoAndPlay(_local5); } _local2++; } _local3++; } } function drawNextShapeSurprise() { var _local2 = 0; while (_local2 < 16) { mcNextShapeBoard[_local2].gotoAndStop(1); _local2++; } mcNextShapeBoard.attachMovie("NextBlockSurprise", "NextBlockSurprise", mcBoard.getNextHighestDepth(), {_x:0, _y:0}); mcNextShapeBoard.NextBlockSurprise._x = 13; mcNextShapeBoard.NextBlockSurprise._y = 6; } function drawStats() { mcStatsBoard.StatsBoard.TextLevel.text = nLevel; mcStatsBoard.StatsBoard.TextScore.text = nScore; mcStatsBoard.StatsBoard.TextLines.text = nLines; } function gameOver() { bGameOver = true; stopGame(); nFillCounter = 179; } function fillBoard() { var _local2 = 0; while (_local2 < 10) { mcBoard[nFillCounter--].gotoAndStop(25); _local2++; } if (nFillCounter < 0) { clearInterval(nTimerFillBoard); } updateAfterEvent(); } function gameover() { mcBoard.attachMovie("GameoverClip", "GameoverClip", mcBoard.getNextHighestDepth(), {_x:0, _y:0}); } function win() { mcBoard.attachMovie("WinClip", "GameoverClip", mcBoard.getNextHighestDepth(), {_x:0, _y:0}); nStars++; if (nStars == 1) { mcStatsBoard.StatsBoard.mcStarBoard.mcStar1._visible = true; mcStatsBoard.StatsBoard.mcStarBoard.mcStar1.gotoAndPlay(1); } if (nStars == 2) { mcStatsBoard.StatsBoard.mcStarBoard.mcStar2._visible = true; mcStatsBoard.StatsBoard.mcStarBoard.mcStar2.gotoAndPlay(1); mcBoard.attachMovie("Trophy anim", "Trophy anim", mcBoard.getNextHighestDepth(), {_x:56, _y:230}); } } function setStars(nNumStars) { nStars = nNumStars; if (nStars < 0) { nStars = 0; } if (nStars > 2) { nStars = 2; } if (nStars >= 1) { mcStatsBoard.StatsBoard.mcStarBoard.mcStar1._visible = true; mcStatsBoard.StatsBoard.mcStarBoard.mcStar1.gotoAndStop(1); } if (nStars >= 2) { mcStatsBoard.StatsBoard.mcStarBoard.mcStar2._visible = true; mcStatsBoard.StatsBoard.mcStarBoard.mcStar2.gotoAndStop(1); } } function lose() { mcBoard.attachMovie("LoseClip", "GameoverClip", mcBoard.getNextHighestDepth(), {_x:0, _y:0}); } function destroy() { mcBoard.removeMovieClip(); mcNextShapeBoard.removeMovieClip(); mcStatsBoard.removeMovieClip(); } function ajustSpeed() { nSpeed = 500 - (nLevel * 40); } function jumpToLevel(param_nLevel) { nLevel = param_nLevel; ajustSpeed(); drawStats(); } function handicap(param_nHandicap) { var _local4 = Math.floor(Math.random() * 10); var _local3 = 0; while (_local3 < 10) { var _local2 = 18 - (param_nHandicap * 2); while (_local2 < 18) { if ((_local3 == _local4) || (Math.floor(Math.random() * 10) > 5)) { aBoard[_local3][_local2] = 0; } else { aBoard[_local3][_local2] = 25; } _local2++; } _local3++; } fullBoardRedraw(); } function test(param_nLignes) { var _local3 = 0; while (_local3 < 9) { var _local2 = 18 - param_nLignes; while (_local2 < 18) { aBoard[_local3][_local2] = 25; _local2++; } _local3++; } nNextShape = 3; } }
Symbol 110 Button
on (press) { gotoAndStop (4); }
Symbol 113 Button
on (press) { sPlayerName1 = _root.settings1.playerNameTxt.text; gotoAndStop (127); }
Symbol 123 Button
on (press) { _root.nLevel1--; if (_root.nLevel1 < 0) { _root.nLevel1 = 0; } levelTxt.text = _root.nLevel1; }
Symbol 127 Button
on (press) { _root.nLevel1++; if (_root.nLevel1 > 9) { _root.nLevel1 = 9; } levelTxt.text = _root.nLevel1; }
Symbol 129 Button
on (press) { _root.nHandicap1--; if (_root.nHandicap1 < 0) { _root.nHandicap1 = 0; } handicapTxt.text = _root.nHandicap1; }
Symbol 130 Button
on (press) { _root.nHandicap1++; if (_root.nHandicap1 > 5) { _root.nHandicap1 = 5; } handicapTxt.text = _root.nHandicap1; }
Symbol 133 MovieClip Frame 10
stop(); playerNameTxt.text = _root.sPlayerName1; levelTxt.text = _root.nLevel1; handicapTxt.text = _root.nHandicap1; if (_root.nPlayers > 1) { mcMatchPoint.txtMatchPoint.text = _root.nMatchPoint1; } else { mcMatchPoint._visible = false; }
Symbol 134 Button
on (press) { if (_root.settings1.playerNameTxt.text != undefined) { sPlayerName1 = _root.settings1.playerNameTxt.text; gotoAndStop (127); } }
Symbol 137 Button
on (press) { if ((_root.settings1.playerNameTxt.text != undefined) && (_root.settings2.playerNameTxt.text != undefined)) { sPlayerName1 = _root.settings1.playerNameTxt.text; sPlayerName2 = _root.settings2.playerNameTxt.text; gotoAndStop (127); } }
Symbol 142 Button
on (press) { _root.nLevel2--; if (_root.nLevel2 < 0) { _root.nLevel2 = 0; } levelTxt.text = _root.nLevel2; }
Symbol 143 Button
on (press) { _root.nLevel2++; if (_root.nLevel2 > 9) { _root.nLevel2 = 9; } levelTxt.text = _root.nLevel2; }
Symbol 145 Button
on (press) { _root.nHandicap2--; if (_root.nHandicap2 < 0) { _root.nHandicap2 = 0; } handicapTxt.text = _root.nHandicap2; }
Symbol 146 Button
on (press) { _root.nHandicap2++; if (_root.nHandicap2 > 5) { _root.nHandicap2 = 5; } handicapTxt.text = _root.nHandicap2; }
Symbol 147 MovieClip Frame 10
stop(); playerNameTxt.text = _root.sPlayerName2; levelTxt.text = _root.nLevel2; handicapTxt.text = _root.nHandicap2; if (_root.nPlayers > 1) { mcMatchPoint.txtMatchPoint.text = _root.nMatchPoint2; } else { mcMatchPoint._visible = false; }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3 35 39 132 133 147  Timeline
Symbol 3 MovieClipUses:2Used by:Timeline
Symbol 4 FontUsed by:5 6 59 60 61 65 77 81 85 98 103 104 105 106 108 114 115 116 117 118 119 128 131 135 139 140 141 144
Symbol 5 EditableTextUses:4Used by:Timeline
Symbol 6 EditableTextUses:4Used by:Timeline
Symbol 7 GraphicUsed by:31 33 123 127 129 130 142 143 145 146  Timeline
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:19
Symbol 10 GraphicUsed by:19
Symbol 11 GraphicUsed by:19
Symbol 12 GraphicUsed by:19
Symbol 13 GraphicUsed by:19
Symbol 14 GraphicUsed by:19
Symbol 15 GraphicUsed by:19
Symbol 16 GraphicUsed by:19
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [Block]Uses:9 10 11 12 13 14 15 16 17 18Used by:Timeline
Symbol 20 GraphicUsed by:23
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:23
Symbol 23 MovieClipUses:20 22Used by:29
Symbol 24 FontUsed by:25 37 48 49 50 92 93 149 152
Symbol 25 EditableTextUses:24Used by:29
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClip [Board]Uses:23 25 28Used by:Timeline
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [GameoverClip]Uses:7 30Used by:Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [LoseClip]Uses:7 32Used by:Timeline
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [WinClip]Uses:2 34Used by:Timeline
Symbol 36 GraphicUsed by:38
Symbol 37 TextUses:24Used by:38
Symbol 38 MovieClip [NextBlockBoard]Uses:36 37Used by:Timeline
Symbol 39 MovieClip [NextBlockClip]Uses:2Used by:Timeline
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [NextBlockSurprise]Uses:40Used by:Timeline
Symbol 42 GraphicUsed by:56
Symbol 43 GraphicUsed by:47
Symbol 44 GraphicUsed by:47
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:47
Symbol 47 MovieClipUses:43 44 46Used by:56
Symbol 48 TextUses:24Used by:56
Symbol 49 TextUses:24Used by:56
Symbol 50 TextUses:24Used by:56
Symbol 51 FontUsed by:52
Symbol 52 EditableTextUses:51Used by:56
Symbol 53 FontUsed by:54 55
Symbol 54 EditableTextUses:53Used by:56
Symbol 55 EditableTextUses:53Used by:56
Symbol 56 MovieClip [StatsBoard]Uses:42 47 48 49 50 52 54 55Used by:Timeline
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:69
Symbol 59 TextUses:4Used by:69
Symbol 60 TextUses:4Used by:69
Symbol 61 TextUses:4Used by:64
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 ButtonUses:61 62 63Used by:69
Symbol 65 TextUses:4Used by:68
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 ButtonUses:65 66 67Used by:69
Symbol 69 MovieClip [mcMsgBoxQuit]Uses:58 59 60 64 68Used by:Timeline
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:72
Symbol 72 ButtonUses:71Used by:73
Symbol 73 MovieClip [mcContinue]Uses:70 72Used by:Timeline
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:76 132
Symbol 76 MovieClip [Trophy anim]Uses:75Used by:Timeline
Symbol 77 TextUses:4Used by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 ButtonUses:77 78 79Used by:96
Symbol 81 TextUses:4Used by:84
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 ButtonUses:81 82 83Used by:96
Symbol 85 TextUses:4Used by:88
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 ButtonUses:85 86 87Used by:96
Symbol 89 FontUsed by:90
Symbol 90 TextUses:89Used by:96
Symbol 91 GraphicUsed by:96  Timeline
Symbol 92 TextUses:24Used by:96
Symbol 93 TextUses:24Used by:95
Symbol 94 GraphicUsed by:95
Symbol 95 ButtonUses:93 94Used by:96
Symbol 96 MovieClipUses:80 84 88 90 91 92 95Used by:Timeline
Symbol 155 MovieClip [__Packages.Player]
Symbol 97 GraphicUsed by:107
Symbol 98 TextUses:4Used by:101 110  Timeline
Symbol 99 GraphicUsed by:101 110
Symbol 100 GraphicUsed by:101 110
Symbol 101 ButtonUses:98 99 100Used by:107
Symbol 102 GraphicUsed by:107
Symbol 103 TextUses:4Used by:107
Symbol 104 TextUses:4Used by:107
Symbol 105 TextUses:4Used by:107
Symbol 106 TextUses:4Used by:107
Symbol 107 MovieClipUses:97 101 102 103 104 105 106Used by:Timeline
Symbol 108 TextUses:4Used by:113 134 137  Timeline
Symbol 109 GraphicUsed by:Timeline
Symbol 110 ButtonUses:98 99 100Used by:Timeline
Symbol 111 GraphicUsed by:113 134 137
Symbol 112 GraphicUsed by:113 134 137
Symbol 113 ButtonUses:108 111 112Used by:Timeline
Symbol 114 TextUses:4Used by:133
Symbol 115 TextUses:4Used by:133 147
Symbol 116 TextUses:4Used by:133 147
Symbol 117 TextUses:4Used by:133 147
Symbol 118 EditableTextUses:4Used by:133
Symbol 119 EditableTextUses:4Used by:133
Symbol 120 GraphicUsed by:123 129 142 145
Symbol 121 GraphicUsed by:123 129 142 145
Symbol 122 GraphicUsed by:123 129 142 145
Symbol 123 ButtonUses:120 121 122 7Used by:133
Symbol 124 GraphicUsed by:127 130 143 146
Symbol 125 GraphicUsed by:127 130 143 146
Symbol 126 GraphicUsed by:127 130 143 146
Symbol 127 ButtonUses:124 125 126 7Used by:133
Symbol 128 EditableTextUses:4Used by:133
Symbol 129 ButtonUses:120 121 122 7Used by:133
Symbol 130 ButtonUses:124 125 126 7Used by:133
Symbol 131 EditableTextUses:4Used by:132
Symbol 132 MovieClipUses:2 75 131Used by:133 147
Symbol 133 MovieClipUses:2 114 115 116 117 118 119 123 127 128 129 130 132Used by:Timeline
Symbol 134 ButtonUses:108 111 112Used by:Timeline
Symbol 135 TextUses:4Used by:Timeline
Symbol 136 GraphicUsed by:Timeline
Symbol 137 ButtonUses:108 111 112Used by:Timeline
Symbol 138 GraphicUsed by:Timeline
Symbol 139 TextUses:4Used by:147
Symbol 140 EditableTextUses:4Used by:147
Symbol 141 EditableTextUses:4Used by:147
Symbol 142 ButtonUses:120 121 122 7Used by:147
Symbol 143 ButtonUses:124 125 126 7Used by:147
Symbol 144 EditableTextUses:4Used by:147
Symbol 145 ButtonUses:120 121 122 7Used by:147
Symbol 146 ButtonUses:124 125 126 7Used by:147
Symbol 147 MovieClipUses:2 139 115 116 117 140 141 142 143 144 145 146 132Used by:Timeline
Symbol 148 GraphicUsed by:151 154
Symbol 149 TextUses:24Used by:151
Symbol 150 GraphicUsed by:151
Symbol 151 ButtonUses:148 149 150Used by:Timeline
Symbol 152 TextUses:24Used by:154
Symbol 153 GraphicUsed by:154
Symbol 154 ButtonUses:148 152 153Used by:Timeline

Instance Names

"pourcentageTxt"Frame 1Symbol 5 EditableText
"messageTxt"Frame 1Symbol 6 EditableText
"textIntro"Frame 4Symbol 96 MovieClip
"textOptions"Frame 37Symbol 107 MovieClip
"textIntro"Frame 88Symbol 96 MovieClip
"settings1"Frame 122Symbol 133 MovieClip
"settings1"Frame 123Symbol 133 MovieClip
"settings2"Frame 125Symbol 147 MovieClip
"settings1"Frame 125Symbol 133 MovieClip
"btnPause"Frame 127Symbol 151 Button
"btnQuit"Frame 127Symbol 154 Button
"mcExplosion"Symbol 19 MovieClip [Block] Frame 1Symbol 9 MovieClip
"mcColones"Symbol 23 MovieClip Frame 1Symbol 22 MovieClip
"mcBoardBG"Symbol 29 MovieClip [Board] Frame 1Symbol 23 MovieClip
"TextPlayerName"Symbol 29 MovieClip [Board] Frame 1Symbol 25 EditableText
"mcPause"Symbol 29 MovieClip [Board] Frame 1Symbol 28 MovieClip
"mcStar1"Symbol 47 MovieClip Frame 1Symbol 46 MovieClip
"mcStar2"Symbol 47 MovieClip Frame 1Symbol 46 MovieClip
"mcStarBoard"Symbol 56 MovieClip [StatsBoard] Frame 1Symbol 47 MovieClip
"TextLevel"Symbol 56 MovieClip [StatsBoard] Frame 1Symbol 52 EditableText
"TextScore"Symbol 56 MovieClip [StatsBoard] Frame 1Symbol 54 EditableText
"TextLines"Symbol 56 MovieClip [StatsBoard] Frame 1Symbol 55 EditableText
"btnYes"Symbol 69 MovieClip [mcMsgBoxQuit] Frame 1Symbol 64 Button
"btnNo"Symbol 69 MovieClip [mcMsgBoxQuit] Frame 1Symbol 68 Button
"btnContinue"Symbol 73 MovieClip [mcContinue] Frame 1Symbol 72 Button
"btnOnePlayer"Symbol 96 MovieClip Frame 1Symbol 80 Button
"btnTwoPlayers"Symbol 96 MovieClip Frame 1Symbol 84 Button
"btnOptions"Symbol 96 MovieClip Frame 1Symbol 88 Button
"btnBack"Symbol 107 MovieClip Frame 1Symbol 101 Button
"txtMatchPoint"Symbol 132 MovieClip Frame 1Symbol 131 EditableText
"playerNameTxt"Symbol 133 MovieClip Frame 10Symbol 118 EditableText
"levelTxt"Symbol 133 MovieClip Frame 10Symbol 119 EditableText
"handicapTxt"Symbol 133 MovieClip Frame 10Symbol 128 EditableText
"mcMatchPoint"Symbol 133 MovieClip Frame 10Symbol 132 MovieClip
"playerNameTxt"Symbol 147 MovieClip Frame 10Symbol 140 EditableText
"levelTxt"Symbol 147 MovieClip Frame 10Symbol 141 EditableText
"handicapTxt"Symbol 147 MovieClip Frame 10Symbol 144 EditableText
"mcMatchPoint"Symbol 147 MovieClip Frame 10Symbol 132 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$14$LE/THlQL7zNy/lXUAyGQO/."
ExportAssets (56)Timeline Frame 3Symbol 19 as "Block"
ExportAssets (56)Timeline Frame 3Symbol 29 as "Board"
ExportAssets (56)Timeline Frame 3Symbol 31 as "GameoverClip"
ExportAssets (56)Timeline Frame 3Symbol 33 as "LoseClip"
ExportAssets (56)Timeline Frame 3Symbol 35 as "WinClip"
ExportAssets (56)Timeline Frame 3Symbol 38 as "NextBlockBoard"
ExportAssets (56)Timeline Frame 3Symbol 39 as "NextBlockClip"
ExportAssets (56)Timeline Frame 3Symbol 41 as "NextBlockSurprise"
ExportAssets (56)Timeline Frame 3Symbol 56 as "StatsBoard"
ExportAssets (56)Timeline Frame 3Symbol 69 as "mcMsgBoxQuit"
ExportAssets (56)Timeline Frame 3Symbol 73 as "mcContinue"
ExportAssets (56)Timeline Frame 3Symbol 76 as "Trophy anim"
ExportAssets (56)Timeline Frame 6Symbol 155 as "__Packages.Player"

Labels

"Intro"Frame 4
"FadeOut Intro"Frame 13
"FadeIn Options"Frame 32
"Options"Frame 54
"FadeOut Options"Frame 61
"FadeIn Intro"Frame 88




http://swfchan.com/3/13246/info.shtml
Created: 5/6 -2019 02:04:07 Last modified: 5/6 -2019 02:04:07 Server time: 05/05 -2024 03:43:26