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Flash Tiles.swf

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Flash #13317

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<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="14" COLOR="#FFFFFF"><B>Flash Tiles</B></FONT></P>

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="12" COLOR="#000000">Loading <B>FlashTiles</B></FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="10" COLOR="#000000">This Game is based on Pocket PC <SBR/>Game &quot;NeoTiles&quot; By: <A HREF="mailto:StephenHeald@hotmail.com"><B>SHEALD</B></A> </FONT></P>

E

E

S

S

5

5

NEW GAME

HOW TO PLAY

<P ALIGN="LEFT"><FONT FACE="Bradley Hand ITC" SIZE="14" COLOR="#FFFFFF">This Game is based on Pocket PC Game &quot;NeoTiles&quot; By: <A HREF="mailto:StephenHeald@hotmail.com"><B>SHEALD</B></A> </FONT></P>

Score:

0

Time left:

Records:

<P ALIGN="LEFT"><FONT FACE="Bradley Hand ITC" SIZE="14" COLOR="#FFFFFF">This Game is based on Pocket PC Game &quot;NeoTiles&quot; By: <A HREF="mailto:StephenHeald@hotmail.com"><B>SHEALD</B></A> </FONT></P>

by Sephiroth

by Sephiroth

by Sephiroth

GAME OVER

ActionScript [AS1/AS2]

Frame 1
stop(); preloader.bar._xscale = 0; this.onEnterFrame = function () { preloader.bar._xscale = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (_root.getBytesLoaded() >= _root.getBytesTotal()) { gotoAndStop (3); delete this.onEnterFrame; } };
Frame 3
function Game() { this.__init__(); } function enableTiles() { _root._game_.setEnabled(true); } function nextLevel() { addScore(10); _root._game_.start(); _root.enableTiles(); } function addScore(sc) { if (_root.score.text == "") { _root.score.text = 0; } _game_.setScore(sc); _root.score.text = _game_.getScore(); } function restart() { _game_.removeAll(); _game_.start(); _root.enableTiles(); } function countDown() { _game_.setTimer(_game_.getTimer() - 1); time_left.text = _game_.formatTime(_game_.getTimer()); } function timeUp() { restart(); } function restartSameLevel() { restart(); } function gameover() { _game_.stopTimer(); _game_.removeAll(); gotoAndStop (3); } function startSound(s) { eval (s).play(); } _global.set_count = 18; _global.level_count = 7; _global.rows_count = 7; _global.columns_count = 7; _global.x_start = 180; _global.y_start = 120; _global.pieces_w = 40; _global.pieces_h = 40; theSound = new Sound(); Game.prototype.__init__ = function () { this.$cookie = SharedObject.getLocal("neoTiles"); if (!(this.$cookie.data.record instanceof Array)) { this.$cookie.data.record = new Array(); } this.setLevel(1); this.life_count = 3; this.score = 0; this.timer = this.getCurrentLevel() * 58; this.$enabled = true; this.floorArray = new Array(); this.availArray = new Array(); setSelected(undefined); life.text = "x" + this.life_count; }; Game.prototype.start = function () { if ((this.life_count > 0) && (this.getCurrentLevel() <= level_count)) { this.availArray = new Array(); this.setLevel(this.getCurrentLevel()); this.resetTimer(this.getCurrentLevel(), this.getPreviousTimer()); this.buildPanel(this.getCurrentLevel()); this.addMouseListener(); setSelected(undefined); } }; Game.prototype.addMouseListener = function () { this.checkPieces(); }; Game.prototype.getPreviousTimer = function () { return(this.$availableTime); }; Game.prototype.checkPieces = function () { var num = 0; this.availArray = new Array(); for (var level in this.floorArray) { num = num + this.floorArray[level].length; for (var pieces in this.floorArray[level]) { var x = Number(this.floorArray[level][pieces]._name.substr(7, 1)); var y = Number(this.floorArray[level][pieces]._name.substr(9, 1)); var previous = _root[(((("clip_" + level) + "_") + (x - 1)) + "_") + y]; var next = _root[(((("clip_" + level) + "_") + (x + 1)) + "_") + y]; if ((previous == undefined) || (next == undefined)) { this.floorArray[level][pieces].gotoAndStop("normal"); var x = Number(this.floorArray[level][pieces]._name.substr(7, 1)); var y = Number(this.floorArray[level][pieces]._name.substr(9, 1)); var d = Number(this.floorArray[level][pieces]._name.substr(5, 1)); if (_root[(((("clip_" + (d + 1)) + "_") + x) + "_") + y] == undefined) { this.availArray[this.floorArray[level][pieces].type] = this.availArray[this.floorArray[level][pieces].type] + 1; } } } } if (num == 0) { if (this.getCurretLevel() < level_count) { this.setLevel(this.getCurrentLevel() + 1); error_message("Compliments!\nPress OK to start level " + this.getCurrentLevel(), "nextLevel"); this.stopTimer(); } } return(num); }; Game.prototype.buildPanel = function (level) { var count = set_count; var floor = level; var x = x_start; var y = y_start; var total_pieces = 0; var a = 1; while (a <= 20) { this.floorArray[a] = new Array(); a++; } if (floor == 1) { var total_pieces = this.getRandom(columns_count * rows_count); var a = 1; while (a <= total_pieces) { var piece = ("clip" + (random(_global.set_count) + 1)); var b = 0; while (b < 2) { k = 0; do { var match = false; var posx = random(columns_count); var posy = random(rows_count); for (var line in this.floorArray[1]) { if ((this.floorArray[1][line]._x == (x_start + (posx * pieces_w))) && (this.floorArray[1][line]._y == (y_start + (posy * pieces_h)))) { match = true; break; } } } while (match == true); var depth = (floor + (a + b)); var name = ("clip_1_" + (((posx + 1) + "_") + (posy + 1))); _root.attachMovie(piece, name, depth); _root[name]._x = x_start + (posx * pieces_w); _root[name]._y = y_start + (posy * pieces_h); _root[name].gotoAndStop("blocked"); this.floorArray[1].push(_root[name]); b++; } a = a + 2; } } else { var count = 1; while (count <= floor) { var total_pieces = this.getRandom((columns_count * rows_count) - (count * 2)); var a = 1; while (a <= total_pieces) { var piece = ("clip" + (random(_global.set_count) + 1)); var b = 0; while (b < 2) { k = 1; var posx = random(columns_count); var posy = random(rows_count); while (_root[(((("clip_" + k) + "_") + (posx + 1)) + "_") + (posy + 1)] != undefined) { k++; } var depth = (((k * 100) + ((posy + 1) * 10)) + (posx + 1)); var name = ((("clip_" + k) + "_") + (((posx + 1) + "_") + (posy + 1))); _root.attachMovie(piece, name, depth); _root[name]._x = (x_start + (posx * pieces_w)) - ((k - 1) * 3); _root[name]._y = (y_start + (posy * pieces_h)) - ((k - 1) * 3); _root[name].gotoAndStop("blocked"); this.floorArray[k].push(_root[name]); name = undefined; b++; } a = a + 2; } count++; } } }; Game.prototype.getRandom = function (max) { var total_pieces; do { total_pieces = random(max) + 1; } while ((total_pieces < 10) || ((total_pieces % 2) == 1)); return(total_pieces); }; Game.prototype.setLevel = function (lev) { this.current_level = lev; if (this.current_level > _global.level_count) { this.stopTimer(); this.finishAll("gameover"); } }; Game.prototype.getCurrentLevel = function () { return(this.current_level); }; Game.prototype.resetTimer = function (level, timer) { this.stopTimer(); this.$availableTime = (level * 58) + Math.round(timer / 4); this._$t_ = setInterval(countdown, 1000); }; Game.prototype.formatTime = function (sec) { var time = sec; var min = Math.floor(sec / 60); var seconds = (sec - (min * 60)); if (seconds < 10) { seconds = "0" + seconds; } return(((min + "'") + seconds) + "''"); }; Game.prototype.setEnabled = function (bool) { this.$enabled = bool; }; Game.prototype.getEnabled = function () { return(this.$enabled); }; Game.prototype.getTimer = function () { return(this.$availableTime); }; Game.prototype.setTimer = function (t) { this.$availableTime = t; if (this.getTimer() <= 0) { this.stopTimer(); this.die(); if (this.life_count < 1) { this.saveScore(this.getCurrentLevel(), this.score); error_message("Time UP", "gameover"); } else { error_message("Time UP!\nPress ok to try again same level", "timeUp"); } } }; Game.prototype.finishAll = function (handler) { this.stopTimer(); error_message("Compliments! You finish all levels", handler); this.saveScore(this.getCurrentLevel(), this.score); }; Game.prototype.die = function () { this.life_count--; if (this.life_count <= 0) { return(false); } life.text = "x" + this.life_count; return(true); }; Game.prototype.removeAll = function () { for (var a in this.floorArray) { for (var b in this.floorArray[a]) { this.floorArray[a][b].removeMovieClip(); } } this.floorArray = new Array(); this.availArray = new Array(); }; Game.prototype.canContinue = function () { for (var a in this.availArray) { if (this.availArray[a] > 1) { return(true); } } return(false); }; Game.prototype.stopTimer = function () { clearInterval(this._$t_); clearInterval(this._finish_); }; Game.prototype.saveScore = function (level, sc) { this.$cookie.data.record.push([level, sc]); this.$cookie.flush(); }; Game.prototype.getRecords = function () { var mySortFn = function (element1, element2) { return(element2[1] - element1[1]); }; return(this.$cookie.data.record.sort(mySortFn)); }; Game.prototype.setScore = function (sc) { this.score = this.score + sc; }; Game.prototype.getScore = function () { return(this.score); }; _global.setSelected = function (clip) { if (clip == undefined) { _global.selected = undefined; return(undefined); } if (clip == selected) { return(true); } if ((clip.type == selected.type) && (clip != selected)) { for (var a in _game_.floorArray) { for (var b in _game_.floorArray[a]) { if (_game_.floorArray[a][b] == clip) { _game_.floorArray[a].splice(b, 1); break; } } } for (var a in _game_.floorArray) { for (var b in _game_.floorArray[a]) { if (_game_.floorArray[a][b] == selected) { _game_.floorArray[a].splice(b, 1); break; } } } clip.removeMovieClip(); selected.removeMovieClip(); addScore(1); _global.selected = undefined; startSound("pushed"); var num = _game_.checkPieces(); if ((!_game_.canContinue()) && (num > 0)) { _game_.stopTimer(); _game_.die(); if (_game_.life_count < 1) { _root._game_.saveScore(_root._game_.getCurrentLevel(), _root._game_.score); error_message("Sorry!\nNo more matching tiles available...", "gameover"); } else { error_message("Sorry!\nNo more matching tiles available.. ok to try same level", "restartSameLevel"); } return(false); } return(true); } if ((clip.type != selected.type) && (selected != undefined)) { return(false); } _global.selected = clip; return(true); }; _global.error_message = function (msg, handler) { _root._game_.setEnabled(false); _root.attachMovie("floating_window", "floating_window", 1234567); _root.floating_window._x = 150; _root.floating_window._y = 150; _root.floating_window.message.text = msg; _root.floating_window.closeHandler = handler; _root.floating_window.obj = _root; }; stop();
Frame 4
_game_ = new Game(); _game_.start(); var record = _game_.getRecords(); var a = 0; while (a < 10 , a < record.length) { _root.record_txt.text = _root.record_txt.text + (((((((a + 1) + ". ") + record[a][1]) + " (level ") + record[a][0]) + ")") + newline); a++; } stop();
Frame 5
stop();
Symbol 5 Button
on (press) { this.startDrag(false); } on (release, releaseOutside) { stopDrag(); }
Symbol 13 Button
on (release) { this.unloadMovie(); this[obj][closeHandler](); }
Symbol 16 MovieClip [floating_window] Frame 1
_hidden.useHandCursor = false;
Symbol 23 Button
on (release) { var x = Number(this._name.substr(7, 1)); var y = Number(this._name.substr(9, 1)); var d = Number(this._name.substr(5, 1)); if (_root[(((("clip_" + (d + 1)) + "_") + x) + "_") + y] != undefined) { return(undefined); } if (_root._game_.getEnabled() == false) { return(undefined); } if (_currentframe == 1) { if (setSelected(this)) { gotoAndStop (3); } else { error_message("Select matching tiles only!", "enableTiles"); } return(undefined); } if (_currentframe == 3) { setSelected(undefined); gotoAndStop (1); return(undefined); } error_message("Dark tiles are blocked.\nSelect light tiles only", "enableTiles"); }
Symbol 30 MovieClip [clip1] Frame 1
this.type = 1; stop();
Symbol 33 MovieClip [clip2] Frame 1
this.type = 2; stop();
Symbol 36 MovieClip [clip3] Frame 1
this.type = 3; stop();
Symbol 39 MovieClip [clip4] Frame 1
this.type = 4; stop();
Symbol 44 MovieClip [clip5] Frame 1
this.type = 5; stop();
Symbol 48 MovieClip [clip6] Frame 1
this.type = 6; stop();
Symbol 51 MovieClip [clip7] Frame 1
this.type = 7; stop();
Symbol 54 MovieClip [clip8] Frame 1
this.type = 8; stop();
Symbol 57 MovieClip [clip9] Frame 1
this.type = 9; stop();
Symbol 60 MovieClip [clip10] Frame 1
this.type = 10; stop();
Symbol 63 MovieClip [clip11] Frame 1
this.type = 11; stop();
Symbol 68 MovieClip [clip12] Frame 1
this.type = 12; stop();
Symbol 71 MovieClip [clip13] Frame 1
this.type = 13; stop();
Symbol 74 MovieClip [clip14] Frame 1
this.type = 14; stop();
Symbol 77 MovieClip [clip15] Frame 1
this.type = 15; stop();
Symbol 80 MovieClip [clip16] Frame 1
this.type = 16; stop();
Symbol 83 MovieClip [clip17] Frame 1
this.type = 17; stop();
Symbol 86 MovieClip [clip18] Frame 1
this.type = 18; stop();
Symbol 94 Button
on (release) { _root.floating_window.unloadMovie(); gotoAndStop (4); }
Symbol 98 Button
on (release) { error_message(("Complete all " + level_count) + " levels removing tiles on the screen. Select a couple of light tiles to remove them", ""); }
Symbol 115 Button
on (release) { getURL ("http://www.sephiroth.it", "_blank"); }
Symbol 117 MovieClip Frame 1
stop();
Symbol 118 Button
on (release) { _root.floating_window.unloadMovie(); gotoAndStop (3); }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 ButtonUses:1Used by:16
Symbol 3 GraphicUsed by:16
Symbol 4 GraphicUsed by:5
Symbol 5 ButtonUses:4Used by:16
Symbol 6 FontUsed by:7 17
Symbol 7 EditableTextUses:6Used by:16
Symbol 8 GraphicUsed by:13
Symbol 9 FontUsed by:10 12 14 65 66
Symbol 10 TextUses:9Used by:13
Symbol 11 GraphicUsed by:13
Symbol 12 TextUses:9Used by:13
Symbol 13 ButtonUses:8 10 11 12Used by:16
Symbol 14 EditableTextUses:9Used by:16
Symbol 15 SoundUsed by:16
Symbol 16 MovieClip [floating_window]Uses:2 3 5 7 13 14 15
Symbol 17 EditableTextUses:6Used by:Timeline
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:19 20Used by:Timeline
Symbol 22 GraphicUsed by:23
Symbol 23 ButtonUses:22Used by:30 33 36 39 44 48 51 54 57 60 63 68 71 74 77 80 83 86
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:30 33 36 39 44 48 51 54 57 60 63 68 71 74 77 80 83 86
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30 33 36 39 44 48 51 54 57 60 63 68 71 74 77 80 83 86
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30 44 48 51 54 57 60 63 68 71 74 77 80 83 86
Symbol 30 MovieClip [clip1]Uses:23 25 26 27 28 29Used by:Timeline
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [clip2]Uses:23 25 31 27 32Used by:Timeline
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [clip3]Uses:23 25 34 27 35Used by:Timeline
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [clip4]Uses:23 25 37 27 38Used by:Timeline
Symbol 40 FontUsed by:41 42 45 46
Symbol 41 TextUses:40Used by:44
Symbol 42 TextUses:40Used by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [clip5]Uses:23 25 41 42 27 43 29Used by:Timeline
Symbol 45 TextUses:40Used by:48
Symbol 46 TextUses:40Used by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [clip6]Uses:23 25 45 46 27 47 29Used by:Timeline
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip [clip7]Uses:23 25 49 27 50 29Used by:Timeline
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip [clip8]Uses:23 25 52 27 53 29Used by:Timeline
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClip [clip9]Uses:23 25 55 27 56 29Used by:Timeline
Symbol 58 GraphicUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClip [clip10]Uses:23 25 58 27 59 29Used by:Timeline
Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip [clip11]Uses:23 25 61 27 62 29Used by:Timeline
Symbol 64 GraphicUsed by:68
Symbol 65 TextUses:9Used by:68
Symbol 66 TextUses:9Used by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClip [clip12]Uses:23 25 64 65 66 27 67 29Used by:Timeline
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClip [clip13]Uses:23 25 69 27 70 29Used by:Timeline
Symbol 72 GraphicUsed by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [clip14]Uses:23 25 72 27 73 29Used by:Timeline
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClip [clip15]Uses:23 25 75 27 76 29Used by:Timeline
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClip [clip16]Uses:23 25 78 27 79 29Used by:Timeline
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClip [clip17]Uses:23 25 81 27 82 29Used by:Timeline
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClip [clip18]Uses:23 25 84 27 85 29Used by:Timeline
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:Timeline
Symbol 89 FontUsed by:90 95 100 102 104 107 109 112 119
Symbol 90 TextUses:89Used by:94 118
Symbol 91 GraphicUsed by:94 118
Symbol 92 GraphicUsed by:94 118
Symbol 93 SoundUsed by:94 118
Symbol 94 ButtonUses:90 91 92 93Used by:Timeline
Symbol 95 TextUses:89Used by:98
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
Symbol 98 ButtonUses:95 96 97Used by:Timeline
Symbol 99 FontUsed by:100 101 103 106 108 109 110 114
Symbol 100 EditableTextUses:89 99Used by:Timeline
Symbol 101 TextUses:99Used by:Timeline
Symbol 102 EditableTextUses:89Used by:Timeline
Symbol 103 TextUses:99Used by:Timeline
Symbol 104 EditableTextUses:89Used by:Timeline
Symbol 105 GraphicUsed by:Timeline
Symbol 106 EditableTextUses:99Used by:Timeline
Symbol 107 EditableTextUses:89Used by:Timeline
Symbol 108 TextUses:99Used by:Timeline
Symbol 109 EditableTextUses:89 99Used by:Timeline
Symbol 110 TextUses:99Used by:115
Symbol 111 GraphicUsed by:115
Symbol 112 TextUses:89Used by:115
Symbol 113 GraphicUsed by:115
Symbol 114 TextUses:99Used by:115
Symbol 115 ButtonUses:110 111 112 113 114Used by:Timeline
Symbol 116 SoundUsed by:117
Symbol 117 MovieClipUses:116Used by:Timeline
Symbol 118 ButtonUses:90 91 92 93Used by:Timeline
Symbol 119 TextUses:89Used by:Timeline

Instance Names

"preloader"Frame 1Symbol 21 MovieClip
"score"Frame 4Symbol 102 EditableText
"time_left"Frame 4Symbol 104 EditableText
"life"Frame 4Symbol 106 EditableText
"record_txt"Frame 4Symbol 107 EditableText
"pushed"Frame 4Symbol 117 MovieClip
"_hidden"Symbol 16 MovieClip [floating_window] Frame 1Symbol 2 Button
"message"Symbol 16 MovieClip [floating_window] Frame 1Symbol 7 EditableText
"bar"Symbol 21 MovieClip Frame 1Symbol 19 MovieClip
"hidden_button"Symbol 30 MovieClip [clip1] Frame 1Symbol 23 Button
"hidden_button"Symbol 33 MovieClip [clip2] Frame 1Symbol 23 Button
"hidden_button"Symbol 36 MovieClip [clip3] Frame 1Symbol 23 Button
"hidden_button"Symbol 39 MovieClip [clip4] Frame 1Symbol 23 Button
"hidden_button"Symbol 44 MovieClip [clip5] Frame 1Symbol 23 Button
"hidden_button"Symbol 48 MovieClip [clip6] Frame 1Symbol 23 Button
"hidden_button"Symbol 51 MovieClip [clip7] Frame 1Symbol 23 Button
"hidden_button"Symbol 54 MovieClip [clip8] Frame 1Symbol 23 Button
"hidden_button"Symbol 57 MovieClip [clip9] Frame 1Symbol 23 Button
"hidden_button"Symbol 60 MovieClip [clip10] Frame 1Symbol 23 Button
"hidden_button"Symbol 63 MovieClip [clip11] Frame 1Symbol 23 Button
"hidden_button"Symbol 68 MovieClip [clip12] Frame 1Symbol 23 Button
"hidden_button"Symbol 71 MovieClip [clip13] Frame 1Symbol 23 Button
"hidden_button"Symbol 74 MovieClip [clip14] Frame 1Symbol 23 Button
"hidden_button"Symbol 77 MovieClip [clip15] Frame 1Symbol 23 Button
"hidden_button"Symbol 80 MovieClip [clip16] Frame 1Symbol 23 Button
"hidden_button"Symbol 83 MovieClip [clip17] Frame 1Symbol 23 Button
"hidden_button"Symbol 86 MovieClip [clip18] Frame 1Symbol 23 Button

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 16 as "floating_window"
ExportAssets (56)Timeline Frame 2Symbol 30 as "clip1"
ExportAssets (56)Timeline Frame 2Symbol 33 as "clip2"
ExportAssets (56)Timeline Frame 2Symbol 36 as "clip3"
ExportAssets (56)Timeline Frame 2Symbol 39 as "clip4"
ExportAssets (56)Timeline Frame 2Symbol 44 as "clip5"
ExportAssets (56)Timeline Frame 2Symbol 48 as "clip6"
ExportAssets (56)Timeline Frame 2Symbol 51 as "clip7"
ExportAssets (56)Timeline Frame 2Symbol 54 as "clip8"
ExportAssets (56)Timeline Frame 2Symbol 57 as "clip9"
ExportAssets (56)Timeline Frame 2Symbol 60 as "clip10"
ExportAssets (56)Timeline Frame 2Symbol 63 as "clip11"
ExportAssets (56)Timeline Frame 2Symbol 68 as "clip12"
ExportAssets (56)Timeline Frame 2Symbol 71 as "clip13"
ExportAssets (56)Timeline Frame 2Symbol 74 as "clip14"
ExportAssets (56)Timeline Frame 2Symbol 77 as "clip15"
ExportAssets (56)Timeline Frame 2Symbol 80 as "clip16"
ExportAssets (56)Timeline Frame 2Symbol 83 as "clip17"
ExportAssets (56)Timeline Frame 2Symbol 86 as "clip18"

Labels

"start"Frame 3
"play"Frame 4
"gameover"Frame 5
"normal"Symbol 30 MovieClip [clip1] Frame 1
"blocked"Symbol 30 MovieClip [clip1] Frame 2
"selected"Symbol 30 MovieClip [clip1] Frame 3
"normal"Symbol 33 MovieClip [clip2] Frame 1
"blocked"Symbol 33 MovieClip [clip2] Frame 2
"selected"Symbol 33 MovieClip [clip2] Frame 3
"normal"Symbol 36 MovieClip [clip3] Frame 1
"blocked"Symbol 36 MovieClip [clip3] Frame 2
"selected"Symbol 36 MovieClip [clip3] Frame 3
"normal"Symbol 39 MovieClip [clip4] Frame 1
"blocked"Symbol 39 MovieClip [clip4] Frame 2
"selected"Symbol 39 MovieClip [clip4] Frame 3
"normal"Symbol 44 MovieClip [clip5] Frame 1
"blocked"Symbol 44 MovieClip [clip5] Frame 2
"selected"Symbol 44 MovieClip [clip5] Frame 3
"normal"Symbol 48 MovieClip [clip6] Frame 1
"blocked"Symbol 48 MovieClip [clip6] Frame 2
"selected"Symbol 48 MovieClip [clip6] Frame 3
"normal"Symbol 51 MovieClip [clip7] Frame 1
"blocked"Symbol 51 MovieClip [clip7] Frame 2
"selected"Symbol 51 MovieClip [clip7] Frame 3
"normal"Symbol 54 MovieClip [clip8] Frame 1
"blocked"Symbol 54 MovieClip [clip8] Frame 2
"selected"Symbol 54 MovieClip [clip8] Frame 3
"normal"Symbol 57 MovieClip [clip9] Frame 1
"blocked"Symbol 57 MovieClip [clip9] Frame 2
"selected"Symbol 57 MovieClip [clip9] Frame 3
"normal"Symbol 60 MovieClip [clip10] Frame 1
"blocked"Symbol 60 MovieClip [clip10] Frame 2
"selected"Symbol 60 MovieClip [clip10] Frame 3
"normal"Symbol 63 MovieClip [clip11] Frame 1
"blocked"Symbol 63 MovieClip [clip11] Frame 2
"selected"Symbol 63 MovieClip [clip11] Frame 3
"normal"Symbol 68 MovieClip [clip12] Frame 1
"blocked"Symbol 68 MovieClip [clip12] Frame 2
"selected"Symbol 68 MovieClip [clip12] Frame 3
"normal"Symbol 71 MovieClip [clip13] Frame 1
"blocked"Symbol 71 MovieClip [clip13] Frame 2
"selected"Symbol 71 MovieClip [clip13] Frame 3
"normal"Symbol 74 MovieClip [clip14] Frame 1
"blocked"Symbol 74 MovieClip [clip14] Frame 2
"selected"Symbol 74 MovieClip [clip14] Frame 3
"normal"Symbol 77 MovieClip [clip15] Frame 1
"blocked"Symbol 77 MovieClip [clip15] Frame 2
"selected"Symbol 77 MovieClip [clip15] Frame 3
"normal"Symbol 80 MovieClip [clip16] Frame 1
"blocked"Symbol 80 MovieClip [clip16] Frame 2
"selected"Symbol 80 MovieClip [clip16] Frame 3
"normal"Symbol 83 MovieClip [clip17] Frame 1
"blocked"Symbol 83 MovieClip [clip17] Frame 2
"selected"Symbol 83 MovieClip [clip17] Frame 3
"normal"Symbol 86 MovieClip [clip18] Frame 1
"blocked"Symbol 86 MovieClip [clip18] Frame 2
"selected"Symbol 86 MovieClip [clip18] Frame 3




http://swfchan.com/3/13317/info.shtml
Created: 4/6 -2019 23:27:09 Last modified: 4/6 -2019 23:27:09 Server time: 16/05 -2024 01:48:52