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Eonundrum.swf

This is the info page for
Flash #13331

(Click the ID number above for more basic data on this flash file.)


Text
a game by
UltimateArcade.com

Conundrum

Oject of the game: Raise 24 out of 25 blocks
as fast as you can and see if you can qualify to
be listed on the high score board! Good luck.

continue

block2

3

the default block type

# of types

alan: it is ok to edit this.

choose colors:      1       2       3

24

# you have to get to win

x

y

z

<P ALIGN="LEFT"><FONT FACE="BankGothic Md BT" SIZE="12" COLOR="#FFFFFF"><A HREF="http://www.ultimatearcade.com">www.ultimatearcade.com</A></FONT></P>

<P ALIGN="LEFT"><FONT FACE="BankGothic Md BT" SIZE="12" COLOR="#FFFFFF"><A HREF="http://www.ultimatearcade.com">elapsed time:</A></FONT></P>

music

credits

credits

start over

start over

highscores

highscores

Top 100 Scores

your score

your name

shit,fuck,asshole,jerk,violence,feg,fag,gangsta,bitch,whore,cunt,puss,penis,pubic,vagina,dick,wong,wanker,blowjob,handjob,blowme,fuk,shiit,bastard,boob,tit,masturba,hey little girl,macintosh

submit score

CONUNDRUM

Conundrum

Thank you

Programming by:
Jobe Makar
Graphic Design by:
Alan I. Balode
Music by:
John Guccione

block2

3

<P ALIGN="LEFT"><FONT FACE="BankGothic Md BT" SIZE="12" COLOR="#FFFFFF"><A HREF="http://www.ultimatearcade.com">www.ultimatearcade.com</A></FONT></P>

back

<P ALIGN="LEFT"><FONT FACE="BankGothic Md BT" SIZE="12" COLOR="#FFFFFF"><A HREF="http://www.ultimatearcade.com">www.ultimatearcade.com</A></FONT></P>

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (5) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 3
stop();
Frame 4
function build() { stop = ""; setProperty("scores", _visible , 0); i = 1; while (5 >= i) { iii = 1; while (5 >= iii) { ii = 1; while (Number_Of_Types >= ii) { b = "block" + ii; if (("block" + ii) != type) { setProperty(_root[("block" + i) + iii]["block" + ii], _visible , 0); } else { setProperty(_root[("block" + i) + iii]["block" + ii], _visible , 1); } ii = Number(ii) + 1; } iii = Number(iii) + 1; } i = Number(i) + 1; } } function win() { if (stop != "yes") { count = 0; i = 1; while (5 >= i) { iii = 1; while (5 >= iii) { if (_root[("block" + i) + iii][type]._currentframe == 4) { count = Number(count) + 1; } iii = Number(iii) + 1; } i = Number(i) + 1; } if (count >= winner) { nobutton(); my_score = timer.timer; stop = "yes"; setProperty("scores", _visible , 1); scores.gotoAndPlay(11); } } } function nobutton() { i = 1; while (5 >= i) { iii = 1; while (5 >= iii) { _root[("block" + i) + iii].gotoAndStop(2); iii = Number(iii) + 1; } i = Number(i) + 1; } } build();
Instance of Symbol 106 MovieClip in Frame 4
onClipEvent (enterFrame) { _root.win(); }
Instance of Symbol 115 MovieClip "timer" in Frame 4
onClipEvent (load) { function renew() { time = new Date(); master = time.gettime(); } renew(); } onClipEvent (enterFrame) { if (_root.stop != "yes") { time = new Date(); timer = int((time.getTime() - master) / 1000); } }
Instance of Symbol 171 MovieClip "scores" in Frame 4
onClipEvent (load) { _visible = "0"; }
Frame 5
gotoAndStop (4);
Frame 6
stop();
Frame 9
scores.gotoAndPlay(10); stop();
Symbol 21 Button
on (release) { gotoAndStop (4); }
Symbol 69 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 4
stop();
Symbol 69 MovieClip Frame 7
gotoAndStop (1);
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 4
stop();
Symbol 75 MovieClip Frame 7
gotoAndStop (1);
Symbol 82 MovieClip Frame 1
stop();
Symbol 82 MovieClip Frame 4
stop();
Symbol 82 MovieClip Frame 7
gotoAndStop (1);
Symbol 86 Button
on (release) { i = substring(_name, 6, 1); ii = substring(_name, 7, 1); _root[("block" add (Number(i) - 1)) add ii][_root.type].Play(); _root[("block" add (Number(i) + 1)) add ii][_root.type].Play(); _root[("block" add Number(i)) add (Number(ii) - 1)][_root.type].Play(); _root[("block" add Number(i)) add (Number(ii) + 1)][_root.type].Play(); this[_root.type].Play(); }
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 2
stop();
Symbol 100 Button
on (release) { type = "block1"; build(); }
Symbol 101 Button
on (release) { type = "block2"; build(); }
Symbol 102 Button
on (release) { type = "block3"; build(); }
Symbol 122 Button
on (release) { unloadMovieNum (4); }
Symbol 127 Button
on (release) { loadMovieNum ("music_jg.swf", 4); }
Symbol 132 Button
on (release) { gotoAndStop (6); }
Symbol 136 Button
on (release) { gotoAndPlay (5); timer.renew(); }
Symbol 140 Button
on (release) { gotoAndStop (9); }
Symbol 153 Button
on (press) { down = "yes"; } on (rollOut, release, dragOut, releaseOutside) { down = ""; }
Symbol 161 Button
on (release) { my_score = _root.my_score; if (submitted eq "") { submitted = "done"; if (my_name eq "") { my_name = "JigSaw"; } if ((substring(wordbank, 1, 1)) ne ",") { wordbank = ("," add wordbank) add ","; } comma = 0; r = length(wordbank); count = 1; while (Number(r) >= Number(count)) { if ((substring(wordbank, count, 1)) eq ",") { comma = Number(comma) + 1; Set("num" add comma, count); } count = Number(count) + 1; } count = 1; while (Number(comma) >= Number(count)) { Set("bad" add count, substring(wordbank, eval ("num" add count) + 1, (eval ("num" add (count + 1)) - eval ("num" add count)) - 1)); count = Number(count) + 1; } badwords = comma - 1; short = my_name; length = length(short); l = 1; while (Number(length) >= Number(l)) { Set("w" add l, ord(substring(short, l, 1))); if ((eval ("w" add l) >= 65) and (90 >= eval ("w" add l))) { Set("w" add l, chr(eval ("w" add l) + 32)); } else { Set("w" add l, chr(eval ("w" add l))); } l = Number(l) + 1; } l = 1; short = ""; while (Number(length) >= Number(l)) { short = short add eval ("w" add l); l = Number(l) + 1; } m = 1; n = length(my_name); while (Number(badwords) >= Number(m)) { if (n >= length(eval ("bad" add m))) { v = 1; while (((n - length(eval ("bad" add m))) + 1) >= v) { if ((substring(short, v, length(eval ("bad" add m)))) eq eval ("bad" add m)) { my_name = "JigSaw"; } v = Number(v) + 1; } } m = Number(m) + 1; } loadVariables (score_keeper, "", "POST"); gotoAndPlay (6); } }
Symbol 171 MovieClip Frame 1
function BuildList() { view_scores = ""; num = 1; while (Number(numplayers) >= Number(num)) { spacer1 = substring(" ", 0, 3 - length(num)); spacer2 = substring(" ", 0, 8 - length(eval ("name_" add num))); spacer3 = substring(" ", 0, 7 - length(eval ("score_" add num))); view_scores = (((((view_scores add num) add spacer1) add eval ("name_" add num)) add spacer2) add spacer3) add eval ("score_" add num); if (Number(num) != Number(numplayers)) { view_scores = view_scores add newline; } num = Number(num) + 1; } } numplayers = 100; game_author = "ua"; game_title = "conundrumzero"; scoring = "reverse"; if (scoring == "regular") { score_keeper = "http://www.ultimatearcade.com/cgi-bin/score_keeper.pl"; } else if (scoring == "reverse") { my_score = 1000000000 /* 0x3B9ACA00 */; my_name = "A Ghost"; score_keeper = "http://www.ultimatearcade.com/cgi-bin/scores/score_keeper_low.pl"; } loadVariables (score_keeper, "", "POST"); count = 0; my_score = _root.my_score; my_name = "";
Instance of Symbol 154 MovieClip in Symbol 171 MovieClip Frame 1
onClipEvent (enterFrame) { if (down == "yes") { currentScroll = this._parent.view_scores.scroll; if (1 < Number(currentScroll)) { this._parent.view_scores.scroll = currentScroll - 1; } } }
Instance of Symbol 155 MovieClip in Symbol 171 MovieClip Frame 1
onClipEvent (enterFrame) { if (down == "yes") { currentScroll = this._parent.view_scores.scroll; if (Number(currentScroll) < Number(this._parent.view_scores.maxscroll)) { this._parent.view_scores.scroll = Number(currentScroll) + 1; } } }
Symbol 171 MovieClip Frame 2
if (sk_done eq "yes") { sk_done = ""; stop(); BuildList(); } else if (error ne "") { view_scores = error; stop(); } else { if (Number(count) < 4) { view_scores = "Loading Scores.."; } else if ((Number(count) >= 4) and (Number(count) < 8)) { view_scores = "Loading Scores...."; } else if ((Number(count) >= 8) and (Number(count) < 12)) { view_scores = "Loading Scores......"; } else if ((Number(count) >= 12) and (Number(count) < 16)) { view_scores = "Loading Scores"; } else { view_scores = "Loading Scores"; count = 0; } play(); } count = Number(count) + 1;
Symbol 171 MovieClip Frame 3
gotoAndPlay (2);
Symbol 171 MovieClip Frame 5
stop();
Symbol 171 MovieClip Frame 6
if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores = error; stop(); } else { if (Number(count) < 4) { view_scores = "Loading Scores.."; } else if ((Number(count) >= 4) and (Number(count) < 8)) { view_scores = "Loading Scores...."; } else if ((Number(count) >= 8) and (Number(count) < 12)) { view_scores = "Loading Scores......"; } else if ((Number(count) >= 12) and (Number(count) < 16)) { view_scores = "Loading Scores"; } else { view_scores = "Loading Scores"; count = 0; } play(); } count = Number(count) + 1;
Symbol 171 MovieClip Frame 7
gotoAndPlay (6);
Symbol 171 MovieClip Frame 8
view_scores = ""; my_ranking = ""; num = 1; while (Number(numplayers) >= Number(num)) { spacer1 = substring(" ", 0, 3 - length(num)); spacer2 = substring(" ", 0, 8 - length(eval ("name_" add num))); spacer3 = substring(" ", 0, 7 - length(eval ("score_" add num))); view_scores = (((((view_scores add num) add spacer1) add eval ("name_" add num)) add spacer2) add spacer3) add eval ("score_" add num); if (Number(num) != Number(numplayers)) { view_scores = view_scores add newline; } num = Number(num) + 1; } num = 1; while (Number(num) < Number(numplayers)) { if ((my_score == eval ("score_" add num)) and (my_name == eval ("name_" add num))) { my_ranking = ((("You ranked #" add num) add " out of the top ") add numplayers) add " players!!!"; } num = Number(num) + 1; } if (my_ranking eq "") { my_ranking = ("You did not rank within the top " add numplayers) add " scores."; } stop();
Symbol 171 MovieClip Frame 10
my_score = 1000000 /* 0x0F4240 */; my_name = "A Ghost"; if (submitted eq "") { submitted = "done"; if (my_name eq "") { my_name = "JigSaw"; } if ((substring(wordbank, 1, 1)) ne ",") { wordbank = ("," add wordbank) add ","; } comma = 0; r = length(wordbank); count = 1; while (Number(r) >= Number(count)) { if ((substring(wordbank, count, 1)) eq ",") { comma = Number(comma) + 1; Set("num" add comma, count); } count = Number(count) + 1; } count = 1; while (Number(comma) >= Number(count)) { Set("bad" add count, substring(wordbank, eval ("num" add count) + 1, (eval ("num" add (count + 1)) - eval ("num" add count)) - 1)); count = Number(count) + 1; } badwords = comma - 1; short = my_name; length = length(short); l = 1; while (Number(length) >= Number(l)) { Set("w" add l, ord(substring(short, l, 1))); if ((eval ("w" add l) >= 65) and (90 >= eval ("w" add l))) { Set("w" add l, chr(eval ("w" add l) + 32)); } else { Set("w" add l, chr(eval ("w" add l))); } l = Number(l) + 1; } l = 1; short = ""; while (Number(length) >= Number(l)) { short = short add eval ("w" add l); l = Number(l) + 1; } m = 1; n = length(my_name); while (Number(badwords) >= Number(m)) { if (n >= length(eval ("bad" add m))) { v = 1; while (((n - length(eval ("bad" add m))) + 1) >= v) { if ((substring(short, v, length(eval ("bad" add m)))) eq eval ("bad" add m)) { my_name = "JigSaw"; } v = Number(v) + 1; } } m = Number(m) + 1; } loadVariables (score_keeper, "", "POST"); gotoAndPlay (6); }
Symbol 171 MovieClip Frame 11
gotoAndPlay (1);
Symbol 183 Button
on (release) { gotoAndStop (4); }
Symbol 185 MovieClip Frame 1
function BuildList() { view_scores = ""; num = 1; while (Number(numplayers) >= Number(num)) { spacer1 = substring(" ", 0, 3 - length(num)); spacer2 = substring(" ", 0, 8 - length(eval ("name_" add num))); spacer3 = substring(" ", 0, 7 - length(eval ("score_" add num))); view_scores = (((((view_scores add num) add spacer1) add eval ("name_" add num)) add spacer2) add spacer3) add eval ("score_" add num); if (Number(num) != Number(numplayers)) { view_scores = view_scores add newline; } num = Number(num) + 1; } } numplayers = 100; game_author = "ua"; game_title = "conundrumzero"; scoring = "reverse"; if (scoring == "regular") { score_keeper = "http://www.ultimatearcade.com/cgi-bin/score_keeper.pl"; } else if (scoring == "reverse") { my_score = 1000000000 /* 0x3B9ACA00 */; my_name = "A Ghost"; score_keeper = "http://www.ultimatearcade.com/cgi-bin/scores/score_keeper_low.pl"; } loadVariables (score_keeper, "", "POST"); count = 0; my_score = _root.my_score; my_name = "";
Instance of Symbol 154 MovieClip in Symbol 185 MovieClip Frame 1
onClipEvent (enterFrame) { if (down == "yes") { currentScroll = this._parent.view_scores.scroll; if (1 < Number(currentScroll)) { this._parent.view_scores.scroll = currentScroll - 1; } } }
Instance of Symbol 155 MovieClip in Symbol 185 MovieClip Frame 1
onClipEvent (enterFrame) { if (down == "yes") { currentScroll = this._parent.view_scores.scroll; if (Number(currentScroll) < Number(this._parent.view_scores.maxscroll)) { this._parent.view_scores.scroll = Number(currentScroll) + 1; } } }
Symbol 185 MovieClip Frame 2
if (sk_done eq "yes") { sk_done = ""; stop(); BuildList(); } else if (error ne "") { view_scores = error; stop(); } else { if (Number(count) < 4) { view_scores = "Loading Scores.."; } else if ((Number(count) >= 4) and (Number(count) < 8)) { view_scores = "Loading Scores...."; } else if ((Number(count) >= 8) and (Number(count) < 12)) { view_scores = "Loading Scores......"; } else if ((Number(count) >= 12) and (Number(count) < 16)) { view_scores = "Loading Scores"; } else { view_scores = "Loading Scores"; count = 0; } play(); } count = Number(count) + 1;
Symbol 185 MovieClip Frame 3
gotoAndPlay (2);
Symbol 185 MovieClip Frame 5
stop();
Symbol 185 MovieClip Frame 6
if (sk_done eq "yes") { sk_done = ""; gotoAndStop(Number(_currentframe) + 2); } else if (error ne "") { view_scores = error; stop(); } else { if (Number(count) < 4) { view_scores = "Loading Scores.."; } else if ((Number(count) >= 4) and (Number(count) < 8)) { view_scores = "Loading Scores...."; } else if ((Number(count) >= 8) and (Number(count) < 12)) { view_scores = "Loading Scores......"; } else if ((Number(count) >= 12) and (Number(count) < 16)) { view_scores = "Loading Scores"; } else { view_scores = "Loading Scores"; count = 0; } play(); } count = Number(count) + 1;
Symbol 185 MovieClip Frame 7
gotoAndPlay (6);
Symbol 185 MovieClip Frame 8
view_scores = ""; my_ranking = ""; num = 1; while (Number(numplayers) >= Number(num)) { spacer1 = substring(" ", 0, 3 - length(num)); spacer2 = substring(" ", 0, 8 - length(eval ("name_" add num))); spacer3 = substring(" ", 0, 7 - length(eval ("score_" add num))); view_scores = (((((view_scores add num) add spacer1) add eval ("name_" add num)) add spacer2) add spacer3) add eval ("score_" add num); if (Number(num) != Number(numplayers)) { view_scores = view_scores add newline; } num = Number(num) + 1; } num = 1; while (Number(num) < Number(numplayers)) { if ((my_score == eval ("score_" add num)) and (my_name == eval ("name_" add num))) { my_ranking = ((("You ranked #" add num) add " out of the top ") add numplayers) add " players!!!"; } num = Number(num) + 1; } if (my_ranking eq "") { my_ranking = ("You did not rank within the top " add numplayers) add " scores."; } stop();
Symbol 185 MovieClip Frame 10
my_score = 1000000 /* 0x0F4240 */; my_name = "A Ghost"; if (submitted eq "") { submitted = "done"; if (my_name eq "") { my_name = "JigSaw"; } if ((substring(wordbank, 1, 1)) ne ",") { wordbank = ("," add wordbank) add ","; } comma = 0; r = length(wordbank); count = 1; while (Number(r) >= Number(count)) { if ((substring(wordbank, count, 1)) eq ",") { comma = Number(comma) + 1; Set("num" add comma, count); } count = Number(count) + 1; } count = 1; while (Number(comma) >= Number(count)) { Set("bad" add count, substring(wordbank, eval ("num" add count) + 1, (eval ("num" add (count + 1)) - eval ("num" add count)) - 1)); count = Number(count) + 1; } badwords = comma - 1; short = my_name; length = length(short); l = 1; while (Number(length) >= Number(l)) { Set("w" add l, ord(substring(short, l, 1))); if ((eval ("w" add l) >= 65) and (90 >= eval ("w" add l))) { Set("w" add l, chr(eval ("w" add l) + 32)); } else { Set("w" add l, chr(eval ("w" add l))); } l = Number(l) + 1; } l = 1; short = ""; while (Number(length) >= Number(l)) { short = short add eval ("w" add l); l = Number(l) + 1; } m = 1; n = length(my_name); while (Number(badwords) >= Number(m)) { if (n >= length(eval ("bad" add m))) { v = 1; while (((n - length(eval ("bad" add m))) + 1) >= v) { if ((substring(short, v, length(eval ("bad" add m)))) eq eval ("bad" add m)) { my_name = "JigSaw"; } v = Number(v) + 1; } } m = Number(m) + 1; } loadVariables (score_keeper, "", "POST"); gotoAndPlay (6); }
Symbol 185 MovieClip Frame 11
gotoAndPlay (1);

Library Items

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Symbol 175 EditableTextUses:13 112Used by:Timeline
Symbol 176 GraphicUsed by:183
Symbol 177 GraphicUsed by:183
Symbol 178 GraphicUsed by:183
Symbol 179 GraphicUsed by:183
Symbol 180 TextUses:13Used by:183
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 ButtonUses:176 177 178 179 180 181 182 85Used by:Timeline
Symbol 184 EditableTextUses:13 112Used by:Timeline
Symbol 185 MovieClipUses:141 143 144 145 146 147 149 154 155 156 157 161 162 163 165 166 167 169 170Used by:Timeline

Instance Names

"block11"Frame 4Symbol 87 MovieClip
"block21"Frame 4Symbol 87 MovieClip
"block31"Frame 4Symbol 87 MovieClip
"block41"Frame 4Symbol 87 MovieClip
"block51"Frame 4Symbol 87 MovieClip
"block12"Frame 4Symbol 87 MovieClip
"block22"Frame 4Symbol 87 MovieClip
"block32"Frame 4Symbol 87 MovieClip
"block42"Frame 4Symbol 87 MovieClip
"block52"Frame 4Symbol 87 MovieClip
"block13"Frame 4Symbol 87 MovieClip
"block23"Frame 4Symbol 87 MovieClip
"block33"Frame 4Symbol 87 MovieClip
"block43"Frame 4Symbol 87 MovieClip
"block53"Frame 4Symbol 87 MovieClip
"block14"Frame 4Symbol 87 MovieClip
"block24"Frame 4Symbol 87 MovieClip
"block34"Frame 4Symbol 87 MovieClip
"block44"Frame 4Symbol 87 MovieClip
"block54"Frame 4Symbol 87 MovieClip
"block15"Frame 4Symbol 87 MovieClip
"block25"Frame 4Symbol 87 MovieClip
"block35"Frame 4Symbol 87 MovieClip
"block45"Frame 4Symbol 87 MovieClip
"block55"Frame 4Symbol 87 MovieClip
"timer"Frame 4Symbol 115 MovieClip
"scores"Frame 4Symbol 171 MovieClip
"scores"Frame 9Symbol 185 MovieClip
"block3"Symbol 87 MovieClip Frame 1Symbol 69 MovieClip
"block2"Symbol 87 MovieClip Frame 1Symbol 75 MovieClip
"block1"Symbol 87 MovieClip Frame 1Symbol 82 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"aftergame"Symbol 171 MovieClip Frame 6
"aftergame"Symbol 185 MovieClip Frame 6

Dynamic Text Variables

typeSymbol 89 EditableText"block2"
Number_Of_TypesSymbol 90 EditableText"3"
winnerSymbol 103 EditableText"24"
timerSymbol 114 EditableText""
my_scoreSymbol 146 EditableText""
my_nameSymbol 147 EditableText""
view_scoresSymbol 149 EditableText""
wordbankSymbol 156 EditableText"shit,fuck,asshole,jerk,violence,feg,fag,gangsta,bitch,whore,cunt,puss,penis,pubic,vagina,dick,wong,wanker,blowjob,handjob,blowme,fuk,shiit,bastard,boob,tit,masturba,hey little girl,macintosh"
typeSymbol 173 EditableText"block2"
Number_Of_TypesSymbol 174 EditableText"3"




http://swfchan.com/3/13331/info.shtml
Created: 4/6 -2019 23:08:05 Last modified: 4/6 -2019 23:08:05 Server time: 01/05 -2024 10:37:28