STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228125
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/17228842?noj=FRM17228842-13DC" width="1" height="1"></div>

Cronch Fight for the Gewyrz.swf

This is the info page for
Flash #13464

(Click the ID number above for more basic data on this flash file.)


Text
loading...

skip intro!

once, on a quite boring planet
unknown to us...

the only thing with
some excitement for the inhabitants...

seems walking on hot sand
in their vast deserts...

but now and then the best fighters
gather in the dome for
a breathtaking competition...

about the glory to be the keeper of gewyrz...

the gathering is better known as...

cronch

fight for gewyrz

one player

preview fighters

preview extras

controls

help

two players

demo fight

<P ALIGN="CENTER"><FONT FACE="UniversLight" SIZE="18" COLOR="#14141C"><A HREF="mailto:bma@somnio.de">©2001 BMA (somnio)</A></FONT></P>

please select!

health: very high
speed: slow
shotspeed: fast
damage: high

health: king-kong
speed: average
shotspeed: very slow
damage: ultra

health: high
speed: slow
shotspeed: fast
damage: average

health: high
speed: average
shotspeed: average
damage: high

health: low
speed: very fast
shotspeed: very fast
damage: very low

health: average
speed: average
shotspeed: average
damage: low

da'bellak

ôld sirus

masta'kar

metzga

habib umbale

ugluk'

back

ENERGY WALL

VAMPIRE

MAXXBLAST

NO DEFLECT

GLUE

SHIELD

POWER UP

SPEED UP

<P ALIGN="CENTER"><FONT FACE="UniversBlack" SIZE="12" COLOR="#FAD496">doubles damage </FONT></P><P ALIGN="CENTER"><FONT FACE="UniversBlack" SIZE="12" COLOR="#FAD496">and shotspeed</FONT></P><P ALIGN="CENTER"></P>

damage points of
opponent are added
to your health

builds up an
energy wall

shoot through
the bricks for
some time

opponent will
be frozen for
some seconds

shield for
deflected
shots

powers up
your power

speeds up
your speed

rotate left

rotate right

+

move left

move right

fire

player1

player2

*try to shoot your opponent
*try to shoot extras
*deflected shots will cause
damage
*two rounds have to be won
for victory
*during fight press ESCAPE
to get back to main-menu

player1

player2

extra

123

energy

123

wins:

0

0

choose your fighter

fight!

fight

1

fighting order

1

round

1

deflect PL1

deflect PL2

0

0

get ready!

fight!

quit fight?

/

yes

no

defr

wins this fight!

defr

bombs out!

0

0

defr

defr

congratulation!

becomes the gewyrz of this competion!

defref

defref

1

0

0

defr

wins the fight!

ActionScript [AS1/AS2]

Frame 1
gox = 0; stop();
Instance of Symbol 36 MovieClip in Frame 1
onClipEvent (enterFrame) { if (_root._framesloaded >= 380) { _root.gotoAndPlay("start"); } }
Instance of Symbol 43 MovieClip in Frame 7
onClipEvent (enterFrame) { if (_root._framesloaded >= _root._totalFrames) { _root.gox = 1; gotoAndStop (2); } }
Frame 399
if (gox == 1) { gotoAndPlay (401); }
Frame 400
gotoAndPlay (399);
Frame 401
stopAllSounds(); gotoAndStop (473);
Frame 473
function playSound(name, loop) { fx.gotoAndPlay(name); } function stopSound(name) { s.stop(name); } Mouse.show(); _quality = "HIGH"; names = new Array(); names[1] = "ugluk'"; names[2] = "habib umbale"; names[3] = "metzga"; names[4] = "masta'kar"; names[5] = "ôld sirus"; names[6] = "da'bellak"; sets = new Array(); ranking = new Array(); ranking[0] = 10; ranking[1] = 5; ranking[2] = 4; ranking[3] = 7; ranking[4] = 6; ranking[5] = 3; ranking[6] = 8; ranking[7] = 1; ranking[8] = 2; sets[1] = [150, 5, 8, 16, 5]; sets[2] = [100, 3, 12, 24, 3]; sets[3] = [180, 10, 5, 14, 6]; sets[4] = [160, 6, 7, 15, 4]; sets[5] = [320, 25, 8, 13, 20]; sets[6] = [250, 11, 5, 18, 9];
Instance of Symbol 216 MovieClip in Frame 512
onClipEvent (enterFrame) { if ((0 >= _root.energy2) and (_root.dead2 == 0)) { energy2 = 0; _root.dead2 = 1; } if (0 < _root.dead2) { energy2 = 0; } if (_root.dead1 == 0) { energy2 = _root.energy2; } }
Instance of Symbol 218 MovieClip in Frame 512
onClipEvent (enterFrame) { if ((0 >= _root.energy1) and (_root.dead1 == 0)) { energy1 = 0; _root.dead1 = 1; } if (0 < _root.dead2) { energy2 = 0; } if (_root.dead2 == 0) { energy1 = _root.energy1; } }
Frame 520
count = 1; name = names[1];
Frame 527
function testPl(x, z) { r = 0; k = 1; while (z >= k) { if ((order[k] == x) or (x == myPlayer1)) { r = 1; break; } k++; } return(r); } stopAllSounds(); myPlayer1 = count; fight = 1; order = new Array(); bricks = new Array(); BrickExtra = new Array(0, 0, 0, 0, 0, 0); ExtraNames = new Array("raw", "maxx", "vamp", "wall", "def", "glue", "shield", "pow", "speed"); pl1Xtra = new Array(0, 0, 0, 0, 0, 0, 0, 0); pl2Xtra = new Array(0, 0, 0, 0, 0, 0, 0, 0); bricks[1] = [3, 1, 0, 1, 0, 1]; bricks[2] = [4, 0, 1, 0, 0, 1]; bricks[3] = [5, 1, 1, 1, 0, 0]; order[1] = 0; order[2] = 0; order[3] = 0; order[4] = 0; order[5] = 0; shotList1 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); shotList2 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); i = 1; while (5 >= i) { ran = random(6) + 1; if (testPl(ran, i) == 0) { order[i] = ran; i++; } } myPlayer2 = order[fight]; round1.gotoAndStop(order[1]); round2.gotoAndStop(order[2]); round3.gotoAndStop(order[3]); round4.gotoAndStop(order[4]); round5.gotoAndStop(order[5]); pfad.gotoAndStop(1); player1.gotoAndStop(myPlayer1); player2.gotoAndStop(myPlayer2); gotoAndPlay (533);
Frame 533
Mouse.hide(); round1.gotoAndStop(order[1]); round2.gotoAndStop(order[2]); round3.gotoAndStop(order[3]); round4.gotoAndStop(order[4]); round5.gotoAndStop(order[5]); l = 1; while ((fight - 1) >= l) { _root["round" + l].gotoAndStop(7); l++; } pfad.gotoAndStop(fight); myPlayer2 = order[fight]; round = 1; wins1 = 0; wins2 = 0; _root.player1.gotoAndStop(myPlayer1);
Instance of Symbol 248 MovieClip "player1" in Frame 533
onClipEvent (load) { this.gotoAndPlay(_root.myPlayer1); }
Frame 697
go = 0; pl1Xtra = [0, 0, 0, 0, 0, 0, 0, 0]; pl2Xtra = [0, 0, 0, 0, 0, 0, 0, 0]; myPlayer2 = order[fight]; energy1 = sets[myPlayer1][0]; energy2 = sets[myPlayer2][0]; shotList1 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); shotList2 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); dead1 = 0; dead2 = 0; shotCount = 1; play();
Instance of Symbol 253 MovieClip "detect2" in Frame 697
onClipEvent (enterFrame) { _x = _root.pl2._x; }
Instance of Symbol 257 MovieClip in Frame 697
onClipEvent (enterFrame) { _x = _root.pl2._x; if (_root.dead2 != 0) { _visible = 0; } }
Instance of Symbol 258 MovieClip in Frame 697
onClipEvent (enterFrame) { _x = _root.pl1._x; if (_root.dead1 != 0) { _visible = 0; } }
Instance of Symbol 259 MovieClip in Frame 697
onClipEvent (enterFrame) { _y = (_root.brick1._y + 5); _x = (_root.brick1._x + 10); }
Instance of Symbol 260 MovieClip in Frame 697
onClipEvent (enterFrame) { _y = (_root.brick2._y + 5); _x = (_root.brick2._x + 10); }
Instance of Symbol 261 MovieClip in Frame 697
onClipEvent (enterFrame) { _y = (_root.brick3._y + 5); _x = (_root.brick3._x + 10); }
Instance of Symbol 262 MovieClip in Frame 697
onClipEvent (enterFrame) { _y = (_root.brick4._y + 5); _x = (_root.brick4._x + 10); }
Instance of Symbol 263 MovieClip in Frame 697
onClipEvent (enterFrame) { _y = (_root.brick5._y + 5); _x = (_root.brick5._x + 10); }
Instance of Symbol 305 MovieClip "pl2" in Frame 697
onClipEvent (load) { function kollide(x1, y1, b1, h1, x2, y2, b2, h2) { if ((((((((((x2 - (b2 / 2)) < (x1 + (b2 / 2))) and (y2 < (y1 - h1))) or (((x1 - (b1 / 2)) < (x2 + (b2 / 2))) and (y2 < (y1 - h1)))) or (((x2 - (b2 / 2)) < (x1 + (b2 / 2))) and (y1 < (y2 - h2)))) or (((x1 - (b1 / 2)) < (x2 + (b2 / 2))) and (y1 < (y2 - h2)))) or (((y1 - h1) < y2) and ((x1 + (b1 / 2)) < (x2 - (b2 / 2))))) or (((y1 - h1) < y2) and ((x2 + (b2 / 2)) < (x1 - (b1 / 2))))) or (((y2 - h2) < y1) and ((x1 + (b1 / 2)) < (x2 - (b2 / 2))))) or (((y2 - h2) < y1) and ((x2 + (b2 / 2)) < (x1 - (b1 / 2))))) { return(0); } return(1); } function detectShot() { var t; var mc; var sDx; var eX; var sSpeed; t = 0; while (_root.shotList1.length >= t) { mc = _root.shotField["shot1" + t]; if (_root.detect2.hitTest(mc)) { sDx = mc.shot.myDx; sSpeed = mc.shot.mySpeed; eX = mc._x; if (_x >= eX) { myAuswFak = 1; } if (_x < eX) { myAuswFak = -1; } myAuswSteps = random(10) + 5; return; } t++; } } function avoid() { if ((myAuswFak != 0) and (myAusEcke == 0)) { _x = (_x + (mySpeed * myAuswFak)); walk(); myAuswSteps--; if (myAuswSteps == 0) { myAuswFak = 0; myAuswSteps = random(10) + 5; } } } function border() { if (60 >= _x) { myAusEcke = 1; myAusEckeSteps = random(20) + 10; } if (_x >= 490) { myAusEcke = -1; myAusEckeSteps = random(30) + 10; } if (myAusEcke != 0) { _x = (_x + (mySpeed * myAusEcke)); walk(); myAusEckeSteps--; if (myAusEckeSteps == 0) { myAusEcke = 0; myAusEckeSteps = random(30) + 10; } } } function shootOK() { var steps; var ex; var br; var t; var x1; var y1; var ey; var h1; var b1; var hit; speed = _root.pl2ShotSpeed; steps = Math.abs(int((190 / speed) * myDy)); ex = ((myDx * steps) * speed) + _x; br = 0; hit = 0; t = 1; while (5 >= t) { if (_root.bricks[_root.round][t] == 1) { x1 = _root["brick" + t]._x - (_root.bricks[_root.round][0] * steps); y1 = _root["brick" + t]._y; h1 = _root["brick" + t]._height; b1 = _root["brick" + t]._width; if (kollide(ex, 190, 60, 50, x1, y1, b1, h1) == 1) { hit++; break; } } t++; } if (hit == 0) { shoot(); } if ((((hit != 0) and (_root["brick" + t].brick.myXtra != 0)) and (random(5) == 1)) or (_root.pl2Xtra[4] == 1)) { shoot(); } } function shotWait() { if (myShotOk == 0) { myShotWait--; if (-1 >= myShotWait) { myShotOK = 1; } } } function shoot() { var sc = 0; shotWait(); if (((myShotOK == 1) and (_root.wall1.wall.myOn == 0)) and (random(3) == 1)) { sc = 0; while (_root.shotList2.length >= sc) { if (_root.shotList2[sc] == 0) { _root.shotList2[sc] = 1; break; } sc++; } _root.playSound("blast2"); po.x = ref._x; po.y = ref._y; _root.pl2.ref.localToGlobal(po); _root.shotField.globalToLocal(po); _root.shotField.attachMovie("shot2", "shot2" + sc, sc); _root.shotField["shot2" + sc]._x = po.x; _root.shotField["shot2" + sc]._y = po.y; _root.shotField["shot2" + sc].myDx = myDx; _root.shotField["shot2" + sc].myDy = myDy; _root.shotField["shot2" + sc]._rotation = _rotation; _root.shotField["shot2" + sc].myOn = 1; _root.shotField["shot2" + sc].shot.myNum = sc; myShotOk = 0; myShotWait = _root.sets[myPlayer][4]; this.pl.gotoAndStop(4); this.blast.gotoAndPlay(2); } } function shield() { if (_root.pl2Xtra[6] == 1) { _root.pl2Shield._visible = 1; _root.pl2Shield._rotation = _root.pl2Shield._rotation + 15; _root.pl2Shield._x = _x; } else { _root.pl2Shield._visible = 0; } } function getXtra() { var bx; if ((myGetXtra == 0) and (_root.wall1.wall.myOn == 0)) { t = 1; while (5 >= t) { myBrick = _root["brick" + t]; r = _rotation; bx = myBrick.brick.myXtra; if (_root.detect3.hitTest(myBrick) and (bx != 0)) { if (_root.ranking[myXtra] >= _root.ranking[bx]) { if (random(3) == 1) { myGetXtra = 1; } break; } } t++; } } if (myGetXtra == 1) { getWinkel(myBrick._x, myBrick._y, _x, _y); myAuswSteps = int(Math.abs(myBrick._x - _x) / mySpeed); if (_x < (myBrick._x + 50)) { myAuswFak = 1; } if ((myBrick._x - 50) < _x) { myAuswFak = -1; } if ((myBrick.brick.myXtra == 0) or (myBrick._x < 100)) { myGetXtra = 0; } } } function getWinkel(x1, y1, x2, y2) { var x1; var x2; var y1; var y2; x = int(x1 - x2); y = int(y1 - y2); a = -((Math.atan(x / y) * 180) / Math.PI); myRotSteps = int(Math.abs(myRot - a) / 3); if ((a - myRot) < 0) { myRotFak = -1; } if ((a - myRot) >= 0) { myRotFak = 1; } } function drehen() { if (0 < myRotSteps) { if ((myRotFak == -1) and (myRot >= -45)) { _rotation = (_rotation - 3); } if ((myRotFak == 1) and (45 >= myRot)) { _rotation = (_rotation + 3); } myRotSteps--; } } function glue() { if (myGlueOn == 1) { myGlueOn = 2; _alpha = 40; } if (myGlueOn == 2) { myGlueCount--; if (myGlueCount == 0) { _alpha = 100; myGlueOn = 0; myGlueCount = 100; } } } function walk() { this.pl.gotoAndStop(myWalk[myWalkCount]); myWalkCount++; if (myWalkCount == 9) { myWalkCount = 1; } } function dead() { if (_root.dead2 == 1) { _root.dead2 = 2; myStr = 200; _root.playSound("dead"); _root.playSound("dead2"); } if (_root.dead2 == 2) { if (myStr >= -200) { myStr = myStr - 10; _width = (_width + myStr); _alpha = (_alpha - 2); _rotation = (_rotation - 30); } else { _root.dead2 = 3; } } } myPlayer = _root.myPlayer2; this.gotoAndStop(myPlayer); myAuswFak = 0; myAusEcke = 0; myShotOK = 1; myMoveOn = 0; myGetXtra = 0; myRotSteps = 0; myAngleDelta = 0; myXtra = 0; myGlueOn = 0; myGlueCount = 100; myWalk = new Array(1, 1, 2, 2, 1, 1, 3, 3); myWalkCount = 1; myShotWait = _root.sets[myPlayer][4]; mySpeed = _root.sets[myPlayer][2]; myDy = -Math.cos((_rotation * 3.14) / 180); myDx = Math.sin((_rotation * 3.14) / 180); po = new Object(); } onClipEvent (enterFrame) { if ((((myGlueOn == 0) and (_root.dead1 == 0)) and (_root.dead2 == 0)) and (_root.go == 1)) { myRot = _rotation; myDy = -Math.cos((_rotation * 3.14) / 180); myDx = -Math.sin((_rotation * 3.14) / 180); detectShot(); avoid(); border(); shootOK(); getXtra(); if (myGetXtra == 0) { getWinkel(_x, _y, _root.pl1._x, _root.pl1._y); } drehen(); } shield(); glue(); dead(); }
Instance of Symbol 309 MovieClip "brick1" in Frame 697
onClipEvent (load) { myNumber = 1; }
Instance of Symbol 310 MovieClip "brick2" in Frame 697
onClipEvent (load) { myNumber = 2; }
Instance of Symbol 311 MovieClip "brick3" in Frame 697
onClipEvent (load) { myNumber = 3; }
Instance of Symbol 312 MovieClip "brick4" in Frame 697
onClipEvent (load) { myNumber = 4; }
Instance of Symbol 313 MovieClip "brick5" in Frame 697
onClipEvent (load) { myNumber = 5; }
Instance of Symbol 358 MovieClip "pl1" in Frame 697
onClipEvent (load) { function strafeRight() { if (_x < 490) { this.pl.gotoAndStop(myWalk[myWalkCount]); myWalkCount++; if (myWalkCount == 9) { myWalkCount = 1; } _x = (_x + mySpeed); } } function strafeLeft() { if (60 < _x) { this.pl.gotoAndStop(myWalk[myWalkCount]); myWalkCount--; if (myWalkCount == 0) { myWalkCount = 8; } _x = (_x - mySpeed); } } function rotRight() { if (45 >= myAngle) { myAngle = myAngle + 5; } _rotation = myAngle; myDy = Math.cos((myAngle * 3.14) / 180); myDx = Math.sin((myAngle * 3.14) / 180); } function rotLeft() { if (myAngle >= -45) { myAngle = myAngle - 5; } _rotation = myAngle; myDy = Math.cos((myAngle * 3.14) / 180); myDx = Math.sin((myAngle * 3.14) / 180); } function shotWait() { if (myShotOk == 0) { myShotWait--; if (-1 >= myShotWait) { myShotOK = 1; } } } function shoot() { var sc = 0; if (myShotOK == 1) { sc = 0; while (_root.shotList1.length >= sc) { if (_root.shotList1[sc] == 0) { _root.shotList1[sc] = 1; break; } sc++; } _root.playSound("blast1"); po.x = ref._x; po.y = ref._y; _root.pl1.ref.localToGlobal(po); _root.shotField.globalToLocal(po); _root.shotField.attachMovie("shot1", "shot1" + sc, sc); _root.shotField["shot1" + sc]._x = po.x; _root.shotField["shot1" + sc]._y = po.y; _root.shotField["shot1" + sc].myDx = myDx; _root.shotField["shot1" + sc].myDy = myDy; _root.shotField["shot1" + sc]._rotation = _rotation; _root.shotField["shot1" + sc].myOn = 1; _root.shotField["shot1" + sc].shot.myNum = sc; myShotOk = 0; myShotWait = _root.sets[myPlayer][4]; this.blast.gotoAndPlay(2); this.pl.gotoAndStop(4); } } function glue() { if (myGlueOn == 1) { myGlueOn = 2; _alpha = 40; } if (myGlueOn == 2) { myGlueCount--; if (myGlueCount == 0) { _alpha = 100; _root.pl2.myXtra = 0; myGlueOn = 0; myGlueCount = 100; } } } function shield() { if (_root.pl1Xtra[6] == 1) { _root.pl1Shield._visible = 1; _root.pl1Shield._rotation = _root.pl1Shield._rotation + 15; _root.pl1Shield._x = _x; } else { _root.pl1Shield._visible = 0; } } function dead() { if (_root.dead1 == 1) { _root.dead1 = 2; myStr = 200; _root.playSound("dead"); _root.playSound("dead2"); } if (_root.dead1 == 2) { if (myStr >= -200) { myStr = myStr - 10; _width = (_width + myStr); _alpha = (_alpha - 2); _rotation = (_rotation - 30); } else { _root.dead1 = 3; } } } myPlayer = _root.myPlayer1; this.gotoAndStop(myPlayer); myWalk = new Array(1, 1, 2, 2, 1, 1, 3, 3); myWalkCount = 1; myAngle = 0; myShotOK = 1; myShotWait = _root.sets[myPlayer][4]; mySpeed = _root.sets[myPlayer][2]; po = new Object(); myXtra = 1; myGlueOn = 0; myGlueCount = 100; myWidth = _width; _root.pl1Shield._visible = 0; myDy = Math.cos((myAngle * 3.14) / 180); myDx = Math.sin((myAngle * 3.14) / 180); } onClipEvent (enterFrame) { if ((((myGlueOn == 0) and (_root.dead1 == 0)) and (_root.dead2 == 0)) and (_root.go == 1)) { if (Key.isDown(Key.RIGHT) and (!Key.isDown(190))) { rotRight(); } if (Key.isDown(Key.LEFT) and (!Key.isDown(190))) { rotLeft(); } if (Key.isDown(190) and Key.isDown(Key.RIGHT)) { strafeRight(); } if (Key.isDown(190) and Key.isDown(Key.LEFT)) { strafeLeft(); } if (Key.isDown(Key.SHIFT)) { shoot(); } } shotWait(); glue(); shield(); dead(); }
Instance of Symbol 364 MovieClip "pl1hit" in Frame 697
onClipEvent (enterFrame) { _rotation = _root.pl1._rotation; }
Instance of Symbol 373 MovieClip in Frame 697
onClipEvent (enterFrame) { if (0 >= _root.energy2) { energy2 = 0; } if ((0 >= _root.energy2) and (_root.dead2 == 0)) { energy2 = 0; _root.dead2 = 1; } if (0 < _root.dead2) { energy2 = 0; } if (_root.dead1 == 0) { energy2 = _root.energy2; } }
Instance of Symbol 374 MovieClip in Frame 697
onClipEvent (enterFrame) { if (0 >= _root.energy1) { energy1 = 0; } if ((0 >= _root.energy1) and (_root.dead1 == 0)) { energy1 = 0; _root.dead1 = 1; } if (0 < _root.dead2) { energy2 = 0; } if (_root.dead2 == 0) { energy1 = _root.energy1; } }
Frame 766
go = 1;
Frame 767
if (dead1 == 3) { wins2++; round++; if (wins2 < 2) { gotoAndPlay (648); } if (wins2 == 2) { gotoAndPlay (824); } } if (dead2 == 3) { wins1++; round++; if (wins1 < 2) { gotoAndPlay (648); } if (wins1 == 2) { if (fight == 5) { gotoAndPlay (884); } if (fight < 5) { fight++; gotoAndPlay (771); } } }
Frame 768
gotoAndPlay (767);
Frame 771
name = names[myPlayer1];
Frame 822
gotoAndPlay (533);
Frame 880
gotoAndStop (473);
Instance of Symbol 398 MovieClip "pl2" in Frame 882
onClipEvent (load) { function kollide(x1, y1, b1, h1, x2, y2, b2, h2) { if ((((((((((x2 - (b2 / 2)) < (x1 + (b2 / 2))) and (y2 < (y1 - h1))) or (((x1 - (b1 / 2)) < (x2 + (b2 / 2))) and (y2 < (y1 - h1)))) or (((x2 - (b2 / 2)) < (x1 + (b2 / 2))) and (y1 < (y2 - h2)))) or (((x1 - (b1 / 2)) < (x2 + (b2 / 2))) and (y1 < (y2 - h2)))) or (((y1 - h1) < y2) and ((x1 + (b1 / 2)) < (x2 - (b2 / 2))))) or (((y1 - h1) < y2) and ((x2 + (b2 / 2)) < (x1 - (b1 / 2))))) or (((y2 - h2) < y1) and ((x1 + (b1 / 2)) < (x2 - (b2 / 2))))) or (((y2 - h2) < y1) and ((x2 + (b2 / 2)) < (x1 - (b1 / 2))))) { return(0); } return(1); } function detectShot() { var t; var mc; var sDx; var eX; var sSpeed; t = 0; while (_root.shotList1.length >= t) { mc = _root.shotField["shot1" + t]; if (_root.detect2.hitTest(mc)) { sDx = mc.shot.myDx; sSpeed = mc.shot.mySpeed; eX = mc._x; if (_x >= eX) { myAuswFak = 1; } if (_x < eX) { myAuswFak = -1; } myAuswSteps = random(10) + 5; return; } t++; } } function avoid() { if ((myAuswFak != 0) and (myAusEcke == 0)) { _x = (_x + (mySpeed * myAuswFak)); walk(); myAuswSteps--; if (myAuswSteps == 0) { myAuswFak = 0; myAuswSteps = random(10) + 5; } } } function border() { if (60 >= _x) { myAusEcke = 1; myAusEckeSteps = random(20) + 10; } if (_x >= 490) { myAusEcke = -1; myAusEckeSteps = random(30) + 10; } if (myAusEcke != 0) { _x = (_x + (mySpeed * myAusEcke)); walk(); myAusEckeSteps--; if (myAusEckeSteps == 0) { myAusEcke = 0; myAusEckeSteps = random(30) + 10; } } } function shootOK() { var steps; var ex; var br; var t; var x1; var y1; var ey; var h1; var b1; var hit; speed = _root.pl2ShotSpeed; steps = Math.abs(int((190 / speed) * myDy)); ex = ((myDx * steps) * speed) + _x; br = 0; hit = 0; t = 1; while (5 >= t) { if (_root.bricks[_root.round][t] == 1) { x1 = _root["brick" + t]._x - (_root.bricks[_root.round][0] * steps); y1 = _root["brick" + t]._y; h1 = _root["brick" + t]._height; b1 = _root["brick" + t]._width; if (kollide(ex, 190, 60, 50, x1, y1, b1, h1) == 1) { hit++; break; } } t++; } if (hit == 0) { shoot(); } if ((((hit != 0) and (_root["brick" + t].brick.myXtra != 0)) and (random(5) == 1)) or (_root.pl2Xtra[4] == 1)) { shoot(); } } function shotWait() { if (myShotOk == 0) { myShotWait--; if (-1 >= myShotWait) { myShotOK = 1; } } } function shoot() { var sc = 0; shotWait(); if (((myShotOK == 1) and (_root.wall1.wall.myOn == 0)) and (random(3) == 1)) { sc = 0; while (_root.shotList2.length >= sc) { if (_root.shotList2[sc] == 0) { _root.shotList2[sc] = 1; break; } sc++; } _root.playSound("blast2"); po.x = ref._x; po.y = ref._y; _root.pl2.ref.localToGlobal(po); _root.shotField.globalToLocal(po); _root.shotField.attachMovie("shot2", "shot2" + sc, sc); _root.shotField["shot2" + sc]._x = po.x; _root.shotField["shot2" + sc]._y = po.y; _root.shotField["shot2" + sc].myDx = myDx; _root.shotField["shot2" + sc].myDy = myDy; _root.shotField["shot2" + sc]._rotation = _rotation; _root.shotField["shot2" + sc].myOn = 1; _root.shotField["shot2" + sc].shot.myNum = sc; myShotOk = 0; myShotWait = _root.sets[myPlayer][4]; this.pl.gotoAndStop(4); this.blast.gotoAndPlay(2); } } function shield() { if (_root.pl2Xtra[6] == 1) { _root.pl2Shield._visible = 1; _root.pl2Shield._rotation = _root.pl2Shield._rotation + 15; _root.pl2Shield._x = _x; } else { _root.pl2Shield._visible = 0; } } function getXtra() { var bx; if ((myGetXtra == 0) and (_root.wall1.wall.myOn == 0)) { t = 1; while (5 >= t) { myBrick = _root["brick" + t]; r = _rotation; bx = myBrick.brick.myXtra; if (_root.detect3.hitTest(myBrick) and (bx != 0)) { if (_root.ranking[myXtra] >= _root.ranking[bx]) { if (random(3) == 1) { myGetXtra = 1; } break; } } t++; } } if (myGetXtra == 1) { getWinkel(myBrick._x, myBrick._y, _x, _y); myAuswSteps = int(Math.abs(myBrick._x - _x) / mySpeed); if (_x < myBrick._x) { myAuswFak = 1; } if (myBrick._x < _x) { myAuswFak = -1; } if ((myBrick.brick.myXtra == 0) or (myBrick._x < 100)) { myGetXtra = 0; } } } function getWinkel(x1, y1, x2, y2) { var x1; var x2; var y1; var y2; x = int(x1 - x2); y = int(y1 - y2); a = -((Math.atan(x / y) * 180) / Math.PI); myRotSteps = int(Math.abs(myRot - a) / 3); if ((a - myRot) < 0) { myRotFak = -1; } if ((a - myRot) >= 0) { myRotFak = 1; } } function drehen() { if (0 < myRotSteps) { if ((myRotFak == -1) and (myRot >= -45)) { _rotation = (_rotation - 3); } if ((myRotFak == 1) and (45 >= myRot)) { _rotation = (_rotation + 3); } myRotSteps--; } } function glue() { if (myGlueOn == 1) { myGlueOn = 2; _alpha = 40; } if (myGlueOn == 2) { myGlueCount--; if (myGlueCount == 0) { _alpha = 100; myGlueOn = 0; myGlueCount = 100; } } } function walk() { this.pl.gotoAndStop(myWalk[myWalkCount]); myWalkCount++; if (myWalkCount == 9) { myWalkCount = 1; } } function dead() { if (_root.dead2 == 1) { _root.dead2 = 2; myStr = 200; _root.playSound("dead"); _root.playSound("dead2"); } if (_root.dead2 == 2) { if (myStr >= -200) { myStr = myStr - 10; _width = (_width + myStr); _alpha = (_alpha - 2); _rotation = (_rotation - 30); } else { _root.dead2 = 3; } } } myPlayer = _root.myPlayer2; this.gotoAndStop(myPlayer); myAuswFak = 0; myAusEcke = 0; myShotOK = 1; myMoveOn = 0; myGetXtra = 0; myRotSteps = 0; myAngleDelta = 0; myXtra = 0; myGlueOn = 0; myGlueCount = 100; myWalk = new Array(1, 1, 2, 2, 1, 1, 3, 3); myWalkCount = 1; myShotWait = _root.sets[myPlayer][4]; mySpeed = _root.sets[myPlayer][2]; myDy = -Math.cos((_rotation * 3.14) / 180); myDx = Math.sin((_rotation * 3.14) / 180); po = new Object(); } onClipEvent (enterFrame) { if ((((myGlueOn == 0) and (_root.dead1 == 0)) and (_root.dead2 == 0)) and (_root.go == 1)) { myRot = _rotation; myDy = -Math.cos((_rotation * 3.14) / 180); myDx = -Math.sin((_rotation * 3.14) / 180); detectShot(); avoid(); border(); shootOK(); getXtra(); if (myGetXtra == 0) { getWinkel(_x, _y, _root.pl1._x, _root.pl1._y); } drehen(); } shield(); glue(); dead(); }
Instance of Symbol 400 MovieClip "pl1" in Frame 882
onClipEvent (load) { function strafeRight() { if (_x < 490) { this.pl.gotoAndStop(myWalk[myWalkCount]); myWalkCount++; if (myWalkCount == 9) { myWalkCount = 1; } _x = (_x + mySpeed); } } function strafeLeft() { if (60 < _x) { this.pl.gotoAndStop(myWalk[myWalkCount]); myWalkCount--; if (myWalkCount == 0) { myWalkCount = 8; } _x = (_x - mySpeed); } } function rotRight() { if (45 >= myAngle) { myAngle = myAngle + 5; } _rotation = myAngle; myDy = Math.cos((myAngle * 3.14) / 180); myDx = Math.sin((myAngle * 3.14) / 180); } function rotLeft() { if (myAngle >= -45) { myAngle = myAngle - 5; } _rotation = myAngle; myDy = Math.cos((myAngle * 3.14) / 180); myDx = Math.sin((myAngle * 3.14) / 180); } function shotWait() { if (myShotOk == 0) { myShotWait--; if (-1 >= myShotWait) { myShotOK = 1; } } } function shoot() { var sc = 0; if (myShotOK == 1) { sc = 0; while (_root.shotList1.length >= sc) { if (_root.shotList1[sc] == 0) { _root.shotList1[sc] = 1; break; } sc++; } _root.playSound("blast1"); po.x = ref._x; po.y = ref._y; _root.pl1.ref.localToGlobal(po); _root.shotField.globalToLocal(po); _root.shotField.attachMovie("shot1", "shot1" + sc, sc); _root.shotField["shot1" + sc]._x = po.x; _root.shotField["shot1" + sc]._y = po.y; _root.shotField["shot1" + sc].myDx = myDx; _root.shotField["shot1" + sc].myDy = myDy; _root.shotField["shot1" + sc]._rotation = _rotation; _root.shotField["shot1" + sc].myOn = 1; _root.shotField["shot1" + sc].shot.myNum = sc; myShotOk = 0; myShotWait = _root.sets[myPlayer1][4]; this.blast.gotoAndPlay(2); this.pl.gotoAndStop(4); } } function glue() { if (myGlueOn == 1) { myGlueOn = 2; _alpha = 40; } if (myGlueOn == 2) { myGlueCount--; if (myGlueCount == 0) { _alpha = 100; _root.pl2.myXtra = 0; myGlueOn = 0; myGlueCount = 100; } } } function shield() { if (_root.pl1Xtra[6] == 1) { _root.pl1Shield._visible = 1; _root.pl1Shield._rotation = _root.pl1Shield._rotation + 15; _root.pl1Shield._x = _x; } else { _root.pl1Shield._visible = 0; } } function dead() { if (_root.dead1 == 1) { _root.dead1 = 2; myStr = 200; _root.playSound("dead"); _root.playSound("dead2"); } if (_root.dead1 == 2) { if (myStr >= -200) { myStr = myStr - 10; _width = (_width + myStr); _alpha = (_alpha - 2); _rotation = (_rotation - 30); } else { _root.dead1 = 3; } } } myPlayer1 = _root.myPlayer1; this.gotoAndStop(myPlayer1); myWalk = new Array(1, 1, 2, 2, 1, 1, 3, 3); myWalkCount = 1; myAngle = 0; myShotOK = 1; myShotWait = _root.sets[myPlayer1][4]; mySpeed = _root.sets[myPlayer1][2]; po = new Object(); myXtra = 1; myGlueOn = 0; myGlueCount = 100; myWidth = _width; _root.pl1Shield._visible = 0; myDy = Math.cos((myAngle * 3.14) / 180); myDx = Math.sin((myAngle * 3.14) / 180); } onClipEvent (enterFrame) { if ((((myGlueOn == 0) and (_root.dead1 == 0)) and (_root.dead2 == 0)) and (_root.go == 1)) { if (Key.isDown(Key.RIGHT) and (!Key.isDown(190))) { rotRight(); } if (Key.isDown(Key.LEFT) and (!Key.isDown(190))) { rotLeft(); } if (Key.isDown(190) and Key.isDown(Key.RIGHT)) { strafeRight(); } if (Key.isDown(190) and Key.isDown(Key.LEFT)) { strafeLeft(); } if (Key.isDown(Key.SHIFT)) { shoot(); } } shotWait(); glue(); shield(); dead(); }
Instance of Symbol 216 MovieClip in Frame 882
onClipEvent (enterFrame) { if ((0 >= _root.energy2) and (_root.dead2 == 0)) { energy2 = 0; _root.dead2 = 1; } if (0 < _root.dead2) { energy2 = 0; } if (_root.dead1 == 0) { energy2 = _root.energy2; } }
Instance of Symbol 218 MovieClip in Frame 882
onClipEvent (enterFrame) { if ((0 >= _root.energy1) and (_root.dead1 == 0)) { energy1 = 0; _root.dead1 = 1; } if (0 < _root.dead2) { energy2 = 0; } if (_root.dead2 == 0) { energy1 = _root.energy1; } }
Frame 980
gotoAndStop (474);
Frame 983
stopAllSounds(); myPlayer1 = random(6) + 1; order = new Array(); bricks = new Array(); BrickExtra = new Array(0, 0, 0, 0, 0, 0); ExtraNames = new Array("raw", "maxx", "vamp", "wall", "def", "glue", "shield", "pow", "speed"); bricks[1] = [3, 1, 0, 1, 0, 1]; bricks[2] = [4, 0, 1, 0, 0, 1]; bricks[3] = [5, 1, 1, 1, 0, 0]; order[1] = 0; order[2] = 0; order[3] = 0; order[4] = 0; order[5] = 0; shotList1 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); shotList2 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); i = 1; while (i == 1) { ran = random(6) + 1; if (ran != myPlayer1) { i = 0; } } myPlayer2 = ran; player1.gotoAndStop(myPlayer1); player2.gotoAndStop(myPlayer2); go = 1; pl1Xtra = [0, 0, 0, 0, 0, 0, 0, 0]; pl2Xtra = [0, 0, 0, 0, 0, 0, 0, 0]; energy1 = sets[myPlayer1][0]; energy2 = sets[myPlayer2][0]; shotList1 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); shotList2 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); dead1 = 0; dead2 = 0; wins1 = 0; wins2 = 0; shotCount = 1; play();
Instance of Symbol 253 MovieClip "detect2" in Frame 983
onClipEvent (enterFrame) { _x = _root.pl2._x; }
Instance of Symbol 410 MovieClip "detect4" in Frame 983
onClipEvent (enterFrame) { _x = _root.pl1._x; }
Instance of Symbol 257 MovieClip in Frame 983
onClipEvent (enterFrame) { _x = _root.pl2._x; if (_root.dead2 != 0) { _visible = 0; } }
Instance of Symbol 258 MovieClip in Frame 983
onClipEvent (enterFrame) { _x = _root.pl1._x; if (_root.dead1 != 0) { _visible = 0; } }
Instance of Symbol 259 MovieClip in Frame 983
onClipEvent (enterFrame) { _y = (_root.brick1._y + 5); _x = (_root.brick1._x + 10); }
Instance of Symbol 260 MovieClip in Frame 983
onClipEvent (enterFrame) { _y = (_root.brick2._y + 5); _x = (_root.brick2._x + 10); }
Instance of Symbol 261 MovieClip in Frame 983
onClipEvent (enterFrame) { _y = (_root.brick3._y + 5); _x = (_root.brick3._x + 10); }
Instance of Symbol 262 MovieClip in Frame 983
onClipEvent (enterFrame) { _y = (_root.brick4._y + 5); _x = (_root.brick4._x + 10); }
Instance of Symbol 263 MovieClip in Frame 983
onClipEvent (enterFrame) { _y = (_root.brick5._y + 5); _x = (_root.brick5._x + 10); }
Instance of Symbol 411 MovieClip "pl2" in Frame 983
onClipEvent (load) { function kollide(x1, y1, b1, h1, x2, y2, b2, h2) { if ((((((((((x2 - (b2 / 2)) < (x1 + (b2 / 2))) and (y2 < (y1 - h1))) or (((x1 - (b1 / 2)) < (x2 + (b2 / 2))) and (y2 < (y1 - h1)))) or (((x2 - (b2 / 2)) < (x1 + (b2 / 2))) and (y1 < (y2 - h2)))) or (((x1 - (b1 / 2)) < (x2 + (b2 / 2))) and (y1 < (y2 - h2)))) or (((y1 - h1) < y2) and ((x1 + (b1 / 2)) < (x2 - (b2 / 2))))) or (((y1 - h1) < y2) and ((x2 + (b2 / 2)) < (x1 - (b1 / 2))))) or (((y2 - h2) < y1) and ((x1 + (b1 / 2)) < (x2 - (b2 / 2))))) or (((y2 - h2) < y1) and ((x2 + (b2 / 2)) < (x1 - (b1 / 2))))) { return(0); } return(1); } function detectShot() { var t; var mc; var sDx; var eX; var sSpeed; t = 0; while (_root.shotList1.length >= t) { mc = _root.shotField["shot1" + t]; if (_root.detect2.hitTest(mc)) { sDx = mc.shot.myDx; sSpeed = mc.shot.mySpeed; eX = mc._x; if (_x >= eX) { myAuswFak = 1; } if (_x < eX) { myAuswFak = -1; } myAuswSteps = random(10) + 5; return; } t++; } } function avoid() { if ((myAuswFak != 0) and (myAusEcke == 0)) { _x = (_x + (mySpeed * myAuswFak)); walk(); myAuswSteps--; if (myAuswSteps == 0) { myAuswFak = 0; myAuswSteps = random(10) + 5; } } } function border() { if (60 >= _x) { myAusEcke = 1; myAusEckeSteps = random(20) + 10; } if (_x >= 490) { myAusEcke = -1; myAusEckeSteps = random(30) + 10; } if (myAusEcke != 0) { _x = (_x + (mySpeed * myAusEcke)); walk(); myAusEckeSteps--; if (myAusEckeSteps == 0) { myAusEcke = 0; myAusEckeSteps = random(30) + 10; } } } function shootOK() { var steps; var ex; var br; var t; var x1; var y1; var ey; var h1; var b1; var hit; speed = _root.pl2ShotSpeed; steps = Math.abs(int((190 / speed) * myDy)); ex = ((myDx * steps) * speed) + _x; br = 0; hit = 0; t = 1; while (5 >= t) { if (_root.bricks[_root.round][t] == 1) { x1 = _root["brick" + t]._x - (_root.bricks[_root.round][0] * steps); y1 = _root["brick" + t]._y; h1 = _root["brick" + t]._height; b1 = _root["brick" + t]._width; if (kollide(ex, 190, 60, 50, x1, y1, b1, h1) == 1) { hit++; break; } } t++; } if (hit == 0) { shoot(); } if ((((hit != 0) and (_root["brick" + t].brick.myXtra != 0)) and (random(3) == 1)) or (_root.pl2Xtra[4] == 1)) { shoot(); } } function shotWait() { if (myShotOk == 0) { myShotWait--; if (-1 >= myShotWait) { myShotOK = 1; } } } function shoot() { var sc = 0; shotWait(); if (((myShotOK == 1) and (_root.wall1.wall.myOn == 0)) and (random(3) == 1)) { sc = 0; while (_root.shotList2.length >= sc) { if (_root.shotList2[sc] == 0) { _root.shotList2[sc] = 1; break; } sc++; } _root.playSound("blast2"); po.x = ref._x; po.y = ref._y; _root.pl2.ref.localToGlobal(po); _root.shotField.globalToLocal(po); _root.shotField.attachMovie("shot2", "shot2" + sc, sc); _root.shotField["shot2" + sc]._x = po.x; _root.shotField["shot2" + sc]._y = po.y; _root.shotField["shot2" + sc].myDx = myDx; _root.shotField["shot2" + sc].myDy = myDy; _root.shotField["shot2" + sc]._rotation = _rotation; _root.shotField["shot2" + sc].myOn = 1; _root.shotField["shot2" + sc].shot.myNum = sc; myShotOk = 0; myShotWait = _root.sets[myPlayer][4]; this.pl.gotoAndStop(4); this.blast.gotoAndPlay(2); } } function shield() { if (_root.pl2Xtra[6] == 1) { _root.pl2Shield._visible = 1; _root.pl2Shield._rotation = _root.pl2Shield._rotation + 15; _root.pl2Shield._x = _x; } else { _root.pl2Shield._visible = 0; } } function getXtra() { var bx; if ((myGetXtra == 0) and (_root.wall1.wall.myOn == 0)) { t = 1; while (5 >= t) { myBrick = _root["brick" + t]; r = _rotation; bx = myBrick.brick.myXtra; if (_root.detect3.hitTest(myBrick) and (bx != 0)) { if (_root.ranking[myXtra] >= _root.ranking[bx]) { if (random(3) == 1) { myGetXtra = 1; } break; } } t++; } } if (myGetXtra == 1) { getWinkel(myBrick._x, myBrick._y, _x, _y); myAuswSteps = int(Math.abs(myBrick._x - _x) / mySpeed); if (_x < ((myBrick._x + random(40)) + 20)) { myAuswFak = 1; } if (((myBrick._x - random(40)) - 20) < _x) { myAuswFak = -1; } if ((myBrick.brick.myXtra == 0) or (myBrick._x < 100)) { myGetXtra = 0; } } } function getWinkel(x1, y1, x2, y2) { var x1; var x2; var y1; var y2; x = int(x1 - x2); y = int(y1 - y2); a = -((Math.atan(x / y) * 180) / Math.PI); myRotSteps = int(Math.abs(myRot - a) / 3); if ((a - myRot) < 0) { myRotFak = -1; } if ((a - myRot) >= 0) { myRotFak = 1; } } function drehen() { if (0 < myRotSteps) { if ((myRotFak == -1) and (myRot >= -45)) { _rotation = (_rotation - 3); } if ((myRotFak == 1) and (45 >= myRot)) { _rotation = (_rotation + 3); } myRotSteps--; } } function glue() { if (myGlueOn == 1) { myGlueOn = 2; _alpha = 40; } if (myGlueOn == 2) { myGlueCount--; if (myGlueCount == 0) { _alpha = 100; myGlueOn = 0; myGlueCount = 100; } } } function walk() { this.pl.gotoAndStop(myWalk[myWalkCount]); myWalkCount++; if (myWalkCount == 9) { myWalkCount = 1; } } function dead() { if (_root.dead2 == 1) { _root.dead2 = 2; myStr = 200; _root.playSound("dead"); _root.playSound("dead2"); } if (_root.dead2 == 2) { if (myStr >= -200) { myStr = myStr - 10; _width = (_width + myStr); _alpha = (_alpha - 2); _rotation = (_rotation - 30); } else { _root.dead2 = 3; } } } myPlayer = _root.myPlayer2; this.gotoAndStop(myPlayer); myAuswFak = 0; myAusEcke = 0; myShotOK = 1; myMoveOn = 0; myGetXtra = 0; myRotSteps = 0; myAngleDelta = 0; myXtra = 0; myGlueOn = 0; myGlueCount = 100; myWalk = new Array(1, 1, 2, 2, 1, 1, 3, 3); myWalkCount = 1; myShotWait = _root.sets[myPlayer][4]; mySpeed = _root.sets[myPlayer][2]; myDy = -Math.cos((_rotation * 3.14) / 180); myDx = Math.sin((_rotation * 3.14) / 180); po = new Object(); } onClipEvent (enterFrame) { if ((((myGlueOn == 0) and (_root.dead1 == 0)) and (_root.dead2 == 0)) and (_root.go == 1)) { myRot = _rotation; myDy = -Math.cos((_rotation * 3.14) / 180); myDx = -Math.sin((_rotation * 3.14) / 180); detectShot(); avoid(); border(); shootOK(); getXtra(); if (myGetXtra == 0) { getWinkel(_x, _y, _root.pl1._x, _root.pl1._y); } drehen(); } shield(); glue(); dead(); }
Instance of Symbol 309 MovieClip "brick1" in Frame 983
onClipEvent (load) { myNumber = 1; }
Instance of Symbol 310 MovieClip "brick2" in Frame 983
onClipEvent (load) { myNumber = 2; }
Instance of Symbol 311 MovieClip "brick3" in Frame 983
onClipEvent (load) { myNumber = 3; }
Instance of Symbol 312 MovieClip "brick4" in Frame 983
onClipEvent (load) { myNumber = 4; }
Instance of Symbol 313 MovieClip "brick5" in Frame 983
onClipEvent (load) { myNumber = 5; }
Instance of Symbol 413 MovieClip "pl1" in Frame 983
onClipEvent (load) { function kollide(x1, y1, b1, h1, x2, y2, b2, h2) { if ((((((((((x2 - (b2 / 2)) < (x1 + (b2 / 2))) and (y2 < (y1 - h1))) or (((x1 - (b1 / 2)) < (x2 + (b2 / 2))) and (y2 < (y1 - h1)))) or (((x2 - (b2 / 2)) < (x1 + (b2 / 2))) and (y1 < (y2 - h2)))) or (((x1 - (b1 / 2)) < (x2 + (b2 / 2))) and (y1 < (y2 - h2)))) or (((y1 - h1) < y2) and ((x1 + (b1 / 2)) < (x2 - (b2 / 2))))) or (((y1 - h1) < y2) and ((x2 + (b2 / 2)) < (x1 - (b1 / 2))))) or (((y2 - h2) < y1) and ((x1 + (b1 / 2)) < (x2 - (b2 / 2))))) or (((y2 - h2) < y1) and ((x2 + (b2 / 2)) < (x1 - (b1 / 2))))) { return(0); } return(1); } function detectShot() { var t; var mc; var sDx; var eX; var sSpeed; t = 0; while (_root.shotList1.length >= t) { mc = _root.shotField["shot2" + t]; if (_root.detect4.hitTest(mc)) { sDx = mc.shot.myDx; sSpeed = mc.shot.mySpeed; eX = mc._x; if (_x >= eX) { myAuswFak = 1; } if (_x < eX) { myAuswFak = -1; } myAuswSteps = random(10) + 5; return; } t++; } } function avoid() { if ((myAuswFak != 0) and (myAusEcke == 0)) { _x = (_x + (mySpeed * myAuswFak)); walk(); myAuswSteps--; if (myAuswSteps == 0) { myAuswFak = 0; myAuswSteps = random(10) + 5; } } } function border() { if (60 >= _x) { myAusEcke = 1; myAusEckeSteps = random(20) + 10; } if (_x >= 490) { myAusEcke = -1; myAusEckeSteps = random(30) + 10; } if (myAusEcke != 0) { _x = (_x + (mySpeed * myAusEcke)); walk(); myAusEckeSteps--; if (myAusEckeSteps == 0) { myAusEcke = 0; myAusEckeSteps = random(30) + 10; } } } function shootOK() { var steps; var ex; var br; var t; var x1; var y1; var ey; var h1; var b1; var hit; speed = _root.pl1ShotSpeed; steps = Math.abs(int(((_y - 190) / speed) * myDy)); ex = ((myDx * steps) * speed) + _x; br = 0; hit = 0; t = 1; while (5 >= t) { if (_root.bricks[_root.round][t] == 1) { x1 = _root["brick" + t]._x - (_root.bricks[_root.round][0] * steps); y1 = _root["brick" + t]._y; h1 = _root["brick" + t]._height; b1 = _root["brick" + t]._width; if (kollide(ex, 190, 60, 50, x1, y1, b1, h1) == 1) { hit++; break; } } t++; } if (hit == 0) { shoot(); } if ((((hit != 0) and (_root["brick" + t].brick.myXtra != 0)) and (random(3) == 1)) or (_root.pl1Xtra[4] == 1)) { shoot(); } } function shotWait() { if (myShotOk == 0) { myShotWait--; if (-1 >= myShotWait) { myShotOK = 1; } } } function shoot() { var sc = 0; shotWait(); if (((myShotOK == 1) and (_root.wall2.wall.myOn == 0)) and (random(3) == 1)) { sc = 0; while (_root.shotList1.length >= sc) { if (_root.shotList1[sc] == 0) { _root.shotList1[sc] = 1; break; } sc++; } _root.playSound("blast1"); po.x = ref._x; po.y = ref._y; _root.pl1.ref.localToGlobal(po); _root.shotField.globalToLocal(po); _root.shotField.attachMovie("shot1", "shot1" + sc, sc); _root.shotField["shot1" + sc]._x = po.x; _root.shotField["shot1" + sc]._y = po.y; _root.shotField["shot1" + sc].myDx = myDx; _root.shotField["shot1" + sc].myDy = myDy; _root.shotField["shot1" + sc]._rotation = _rotation; _root.shotField["shot1" + sc].myOn = 1; _root.shotField["shot1" + sc].shot.myNum = sc; myShotOk = 0; myShotWait = _root.sets[myPlayer][4]; this.pl.gotoAndStop(4); this.blast.gotoAndPlay(2); } } function shield() { if (_root.pl1Xtra[6] == 1) { _root.pl1Shield._visible = 1; _root.pl1Shield._rotation = _root.pl1Shield._rotation + 15; _root.pl1Shield._x = _x; } else { _root.pl1Shield._visible = 0; } } function getXtra() { var bx; if ((myGetXtra == 0) and (_root.wall2.wall.myOn == 0)) { t = 1; while (5 >= t) { myBrick = _root["brick" + t]; r = _rotation; bx = myBrick.brick.myXtra; if (_root.detect3.hitTest(myBrick) and (bx != 0)) { if (_root.ranking[myXtra] >= _root.ranking[bx]) { if (random(3) == 1) { myGetXtra = 1; } break; } } t++; } } if (myGetXtra == 1) { getWinkel(myBrick._x, myBrick._y, _x, _y); myAuswSteps = int(Math.abs(myBrick._x - _x) / mySpeed); if (_x < ((myBrick._x + random(40)) + 20)) { myAuswFak = 1; } if (((myBrick._x - random(40)) + 20) < _x) { myAuswFak = -1; } if ((myBrick.brick.myXtra == 0) or (myBrick._x < 100)) { myGetXtra = 0; } } } function getWinkel(x1, y1, x2, y2) { var x1; var x2; var y1; var y2; x = int(x1 - x2); y = int(y1 - y2); a = -((Math.atan(x / y) * 180) / Math.PI); myRotSteps = int(Math.abs(myRot - a) / 3); if ((a - myRot) < 0) { myRotFak = -1; } if ((a - myRot) >= 0) { myRotFak = 1; } } function drehen() { if (0 < myRotSteps) { if ((myRotFak == -1) and (myRot >= -45)) { _rotation = (_rotation - 3); } if ((myRotFak == 1) and (45 >= myRot)) { _rotation = (_rotation + 3); } myRotSteps--; } } function glue() { if (myGlueOn == 1) { myGlueOn = 2; _alpha = 40; } if (myGlueOn == 2) { myGlueCount--; if (myGlueCount == 0) { _alpha = 100; myGlueOn = 0; myGlueCount = 100; } } } function walk() { this.pl.gotoAndStop(myWalk[myWalkCount]); myWalkCount++; if (myWalkCount == 9) { myWalkCount = 1; } } function dead() { if (_root.dead1 == 1) { _root.dead1 = 2; myStr = 200; _root.playSound("dead"); _root.playSound("dead2"); } if (_root.dead1 == 2) { if (myStr >= -200) { myStr = myStr - 10; _width = (_width + myStr); _alpha = (_alpha - 2); _rotation = (_rotation - 30); } else { _root.dead1 = 3; } } } myPlayer = _root.myPlayer1; this.gotoAndStop(myPlayer); myAuswFak = 0; myAusEcke = 0; myShotOK = 1; myMoveOn = 0; myGetXtra = 0; myRotSteps = 0; myAngleDelta = 0; myXtra = 0; myGlueOn = 0; myGlueCount = 100; myWalk = new Array(1, 1, 2, 2, 1, 1, 3, 3); myWalkCount = 1; myShotWait = _root.sets[myPlayer][4]; mySpeed = _root.sets[myPlayer][2]; myDy = -Math.cos((_rotation * 3.14) / 180); myDx = Math.sin((_rotation * 3.14) / 180); po = new Object(); } onClipEvent (enterFrame) { if ((((myGlueOn == 0) and (_root.dead1 == 0)) and (_root.dead2 == 0)) and (_root.go == 1)) { myRot = _rotation; myDy = Math.cos((_rotation * 3.14) / 180); myDx = Math.sin((_rotation * 3.14) / 180); detectShot(); avoid(); border(); shootOK(); getXtra(); if (myGetXtra == 0) { getWinkel(_x, _y, _root.pl2._x, _root.pl2._y); } drehen(); } shield(); glue(); dead(); }
Instance of Symbol 364 MovieClip "pl1hit" in Frame 983
onClipEvent (enterFrame) { _rotation = _root.pl1._rotation; }
Instance of Symbol 373 MovieClip in Frame 983
onClipEvent (enterFrame) { if (0 >= _root.energy2) { energy2 = 0; } if ((0 >= _root.energy2) and (_root.dead2 == 0)) { energy2 = 0; _root.dead2 = 1; } if (0 < _root.dead2) { energy2 = 0; } if (_root.dead1 == 0) { energy2 = _root.energy2; } }
Instance of Symbol 374 MovieClip in Frame 983
onClipEvent (enterFrame) { if (0 >= _root.energy1) { energy1 = 0; } if ((0 >= _root.energy1) and (_root.dead1 == 0)) { energy1 = 0; _root.dead1 = 1; } if (0 < _root.dead2) { energy2 = 0; } if (_root.dead2 == 0) { energy1 = _root.energy1; } }
Frame 984
if (dead1 == 3) { gotoAndStop (473); } if (dead2 == 3) { gotoAndStop (473); }
Frame 985
gotoAndPlay (984);
Frame 988
count1 = 1; name1 = names[1]; count2 = 1; name2 = names[1]; order = new Array(); bricks = new Array(); BrickExtra = new Array(0, 0, 0, 0, 0, 0); ExtraNames = new Array("raw", "maxx", "vamp", "wall", "def", "glue", "shield", "pow", "speed"); bricks[1] = [3, 1, 0, 1, 0, 1]; bricks[2] = [4, 0, 1, 0, 0, 1]; bricks[3] = [5, 1, 1, 1, 0, 0];
Frame 1103
myPlayer1 = count1; myPlayer2 = count2; round = 1; wins1 = 0; wins2 = 0;
Frame 1116
Mouse.hide();
Frame 1165
go = 0; pl1Xtra = [0, 0, 0, 0, 0, 0, 0, 0]; pl2Xtra = [0, 0, 0, 0, 0, 0, 0, 0]; energy1 = sets[myPlayer1][0]; energy2 = sets[myPlayer2][0]; shotList1 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); shotList2 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); dead1 = 0; dead2 = 0; shotCount = 1; play();
Instance of Symbol 253 MovieClip "detect2" in Frame 1165
onClipEvent (enterFrame) { _x = _root.pl2._x; }
Instance of Symbol 257 MovieClip in Frame 1165
onClipEvent (enterFrame) { _x = _root.pl2._x; if (_root.dead2 != 0) { _visible = 0; } }
Instance of Symbol 258 MovieClip in Frame 1165
onClipEvent (enterFrame) { _x = _root.pl1._x; if (_root.dead1 != 0) { _visible = 0; } }
Instance of Symbol 259 MovieClip in Frame 1165
onClipEvent (enterFrame) { _y = (_root.brick1._y + 5); _x = (_root.brick1._x + 10); }
Instance of Symbol 260 MovieClip in Frame 1165
onClipEvent (enterFrame) { _y = (_root.brick2._y + 5); _x = (_root.brick2._x + 10); }
Instance of Symbol 261 MovieClip in Frame 1165
onClipEvent (enterFrame) { _y = (_root.brick3._y + 5); _x = (_root.brick3._x + 10); }
Instance of Symbol 262 MovieClip in Frame 1165
onClipEvent (enterFrame) { _y = (_root.brick4._y + 5); _x = (_root.brick4._x + 10); }
Instance of Symbol 263 MovieClip in Frame 1165
onClipEvent (enterFrame) { _y = (_root.brick5._y + 5); _x = (_root.brick5._x + 10); }
Instance of Symbol 422 MovieClip "pl2" in Frame 1165
onClipEvent (load) { function strafeRight() { if (_x < 490) { this.pl.gotoAndStop(myWalk[myWalkCount]); myWalkCount++; if (myWalkCount == 9) { myWalkCount = 1; } _x = (_x + mySpeed); } } function strafeLeft() { if (60 < _x) { this.pl.gotoAndStop(myWalk[myWalkCount]); myWalkCount--; if (myWalkCount == 0) { myWalkCount = 8; } _x = (_x - mySpeed); } } function rotRight() { if (45 >= myAngle) { myAngle = myAngle + 5; } _rotation = myAngle; myDy = -Math.cos((myAngle * 3.14) / 180); myDx = -Math.sin((myAngle * 3.14) / 180); } function rotLeft() { if (myAngle >= -45) { myAngle = myAngle - 5; } _rotation = myAngle; myDy = -Math.cos((myAngle * 3.14) / 180); myDx = -Math.sin((myAngle * 3.14) / 180); } function shotWait() { if (myShotOk == 0) { myShotWait--; if (-1 >= myShotWait) { myShotOK = 1; } } } function shoot() { var sc = 0; if (myShotOK == 1) { sc = 0; while (_root.shotList2.length >= sc) { if (_root.shotList2[sc] == 0) { _root.shotList2[sc] = 1; break; } sc++; } _root.playSound("blast2"); po.x = ref._x; po.y = ref._y; _root.pl2.ref.localToGlobal(po); _root.shotField.globalToLocal(po); _root.shotField.attachMovie("shot2", "shot2" + sc, sc); _root.shotField["shot2" + sc]._x = po.x; _root.shotField["shot2" + sc]._y = po.y; _root.shotField["shot2" + sc].myDx = myDx; _root.shotField["shot2" + sc].myDy = myDy; _root.shotField["shot2" + sc]._rotation = _rotation; _root.shotField["shot2" + sc].myOn = 1; _root.shotField["shot2" + sc].shot.myNum = sc; myShotOk = 0; myShotWait = _root.sets[myPlayer][4]; this.blast.gotoAndPlay(2); this.pl.gotoAndStop(4); } } function glue() { if (myGlueOn == 1) { myGlueOn = 2; _alpha = 40; } if (myGlueOn == 2) { myGlueCount--; if (myGlueCount == 0) { _alpha = 100; _root.pl2.myXtra = 0; myGlueOn = 0; myGlueCount = 100; } } } function shield() { if (_root.pl2Xtra[6] == 1) { _root.pl2Shield._visible = 1; _root.pl2Shield._rotation = _root.pl2Shield._rotation + 15; _root.pl2Shield._x = _x; } else { _root.pl2Shield._visible = 0; } } function dead() { if (_root.dead2 == 1) { _root.dead2 = 2; myStr = 200; _root.playSound("dead"); _root.playSound("dead2"); } if (_root.dead2 == 2) { if (myStr >= -200) { myStr = myStr - 10; _width = (_width + myStr); _alpha = (_alpha - 2); _rotation = (_rotation - 30); } else { _root.dead2 = 3; } } } myPlayer = _root.myPlayer2; this.gotoAndStop(myPlayer); myWalk = new Array(1, 1, 2, 2, 1, 1, 3, 3); myWalkCount = 1; myAngle = 0; myShotOK = 1; myShotWait = _root.sets[myPlayer][4]; mySpeed = _root.sets[myPlayer][2]; po = new Object(); myXtra = 1; myGlueOn = 0; myGlueCount = 100; myWidth = _width; _root.pl1Shield._visible = 0; myDy = -Math.cos((myAngle * 3.14) / 180); myDx = -Math.sin((myAngle * 3.14) / 180); } onClipEvent (enterFrame) { if ((((myGlueOn == 0) and (_root.dead1 == 0)) and (_root.dead2 == 0)) and (_root.go == 1)) { if (Key.isDown(71) and (!Key.isDown(65))) { rotRight(); } if (Key.isDown(70) and (!Key.isDown(65))) { rotLeft(); } if (Key.isDown(65) and Key.isDown(71)) { strafeRight(); } if (Key.isDown(65) and Key.isDown(70)) { strafeLeft(); } if (Key.isDown(83)) { shoot(); } } shotWait(); glue(); shield(); dead(); }
Instance of Symbol 309 MovieClip "brick1" in Frame 1165
onClipEvent (load) { myNumber = 1; }
Instance of Symbol 310 MovieClip "brick2" in Frame 1165
onClipEvent (load) { myNumber = 2; }
Instance of Symbol 311 MovieClip "brick3" in Frame 1165
onClipEvent (load) { myNumber = 3; }
Instance of Symbol 312 MovieClip "brick4" in Frame 1165
onClipEvent (load) { myNumber = 4; }
Instance of Symbol 313 MovieClip "brick5" in Frame 1165
onClipEvent (load) { myNumber = 5; }
Instance of Symbol 358 MovieClip "pl1" in Frame 1165
onClipEvent (load) { function strafeRight() { if (_x < 490) { this.pl.gotoAndStop(myWalk[myWalkCount]); myWalkCount++; if (myWalkCount == 9) { myWalkCount = 1; } _x = (_x + mySpeed); } } function strafeLeft() { if (60 < _x) { this.pl.gotoAndStop(myWalk[myWalkCount]); myWalkCount--; if (myWalkCount == 0) { myWalkCount = 8; } _x = (_x - mySpeed); } } function rotRight() { if (45 >= myAngle) { myAngle = myAngle + 5; } _rotation = myAngle; myDy = Math.cos((myAngle * 3.14) / 180); myDx = Math.sin((myAngle * 3.14) / 180); } function rotLeft() { if (myAngle >= -45) { myAngle = myAngle - 5; } _rotation = myAngle; myDy = Math.cos((myAngle * 3.14) / 180); myDx = Math.sin((myAngle * 3.14) / 180); } function shotWait() { if (myShotOk == 0) { myShotWait--; if (-1 >= myShotWait) { myShotOK = 1; } } } function shoot() { var sc = 0; if (myShotOK == 1) { sc = 0; while (_root.shotList1.length >= sc) { if (_root.shotList1[sc] == 0) { _root.shotList1[sc] = 1; break; } sc++; } _root.playSound("blast1"); po.x = ref._x; po.y = ref._y; _root.pl1.ref.localToGlobal(po); _root.shotField.globalToLocal(po); _root.shotField.attachMovie("shot1", "shot1" + sc, sc); _root.shotField["shot1" + sc]._x = po.x; _root.shotField["shot1" + sc]._y = po.y; _root.shotField["shot1" + sc].myDx = myDx; _root.shotField["shot1" + sc].myDy = myDy; _root.shotField["shot1" + sc]._rotation = _rotation; _root.shotField["shot1" + sc].myOn = 1; _root.shotField["shot1" + sc].shot.myNum = sc; myShotOk = 0; myShotWait = _root.sets[myPlayer][4]; this.blast.gotoAndPlay(2); this.pl.gotoAndStop(4); } } function glue() { if (myGlueOn == 1) { myGlueOn = 2; _alpha = 40; } if (myGlueOn == 2) { myGlueCount--; if (myGlueCount == 0) { _alpha = 100; _root.pl2.myXtra = 0; myGlueOn = 0; myGlueCount = 100; } } } function shield() { if (_root.pl1Xtra[6] == 1) { _root.pl1Shield._visible = 1; _root.pl1Shield._rotation = _root.pl1Shield._rotation + 15; _root.pl1Shield._x = _x; } else { _root.pl1Shield._visible = 0; } } function dead() { if (_root.dead1 == 1) { _root.dead1 = 2; myStr = 200; _root.playSound("dead"); _root.playSound("dead2"); } if (_root.dead1 == 2) { if (myStr >= -200) { myStr = myStr - 10; _width = (_width + myStr); _alpha = (_alpha - 2); _rotation = (_rotation - 30); } else { _root.dead1 = 3; } } } myPlayer = _root.myPlayer1; this.gotoAndStop(myPlayer); myWalk = new Array(1, 1, 2, 2, 1, 1, 3, 3); myWalkCount = 1; myAngle = 0; myShotOK = 1; myShotWait = _root.sets[myPlayer][4]; mySpeed = _root.sets[myPlayer][2]; po = new Object(); myXtra = 1; myGlueOn = 0; myGlueCount = 100; myWidth = _width; _root.pl1Shield._visible = 0; myDy = Math.cos((myAngle * 3.14) / 180); myDx = Math.sin((myAngle * 3.14) / 180); } onClipEvent (enterFrame) { if ((((myGlueOn == 0) and (_root.dead1 == 0)) and (_root.dead2 == 0)) and (_root.go == 1)) { if (Key.isDown(Key.RIGHT) and (!Key.isDown(190))) { rotRight(); } if (Key.isDown(Key.LEFT) and (!Key.isDown(190))) { rotLeft(); } if (Key.isDown(190) and Key.isDown(Key.RIGHT)) { strafeRight(); } if (Key.isDown(190) and Key.isDown(Key.LEFT)) { strafeLeft(); } if (Key.isDown(Key.SHIFT)) { shoot(); } } shotWait(); glue(); shield(); dead(); }
Instance of Symbol 364 MovieClip "pl1hit" in Frame 1165
onClipEvent (enterFrame) { _rotation = _root.pl1._rotation; }
Instance of Symbol 373 MovieClip in Frame 1165
onClipEvent (enterFrame) { if (0 >= _root.energy2) { energy2 = 0; } if ((0 >= _root.energy2) and (_root.dead2 == 0)) { energy2 = 0; _root.dead2 = 1; } if (0 < _root.dead2) { energy2 = 0; } if (_root.dead1 == 0) { energy2 = _root.energy2; } }
Instance of Symbol 374 MovieClip in Frame 1165
onClipEvent (enterFrame) { if (0 >= _root.energy1) { energy1 = 0; } if ((0 >= _root.energy1) and (_root.dead1 == 0)) { energy1 = 0; _root.dead1 = 1; } if (0 < _root.dead2) { energy2 = 0; } if (_root.dead2 == 0) { energy1 = _root.energy1; } }
Frame 1234
go = 1;
Frame 1235
if (dead1 == 3) { wins2++; round++; if (wins2 < 2) { gotoAndPlay (1116); } if (wins2 == 2) { winner = myPlayer2; gotoAndPlay (1239); } } if (dead2 == 3) { wins1++; round++; if (wins1 < 2) { gotoAndPlay (1116); } if (wins1 == 2) { winner = myPlayer1; gotoAndPlay (1239); } }
Frame 1236
gotoAndPlay (1235);
Frame 1239
name = names[winner];
Frame 1317
gotoAndStop (473);
Symbol 18 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 6
stop();
Instance of Symbol 18 MovieClip "shot" in Symbol 22 MovieClip [shot2] Frame 1
onClipEvent (load) { function xtraManager() { if (getXtra(1) == 1) { this.gotoAndStop(2); mySpeed = _root.sets[myPlayer][3]; mySpeed = mySpeed * 2; myDamage = myDamage * 2; _root.pl2shotSpeed = mySpeed; } if (getXtra(2) == 1) { this.gotoAndStop(3); mySpeed = _root.sets[myPlayer][3]; mySpeed = mySpeed * 1.5; _root.pl2shotSpeed = mySpeed; } if (getXtra(4) == 1) { this.def._visible = 1; myDeflect = 0; } } function setXtra(k) { var k; _root.pl2Xtra = [0, 0, 0, 0, 0, 0, 0, 0]; _root.pl2Xtra[k] = 1; } function getXtra(k) { var k; var x; x = _root.pl2Xtra[k]; return(x); } function brickHit() { var ii; var xtra; ii = 1; while (5 >= ii) { if (this.shot.hitTest(_root["brick" + ii]) and (_parent._y < 210)) { if (myDeflect == 1) { _parent.bang.gotoAndPlay(2); _parent._rotation = -_parent._rotation; myDy = -myDy; myRebound = 1; _root.playSound("rebound"); myHit1 = 1; } xtra = _root["brick" + ii].brick.myXtra; if (xtra != 0) { _root["brick" + ii].brick.gotoAndStop(1); _root["brick" + ii].brick.myXtra = 0; _root.pl2Xtra[xtra] = 1; _root.playSound("xtra"); if (xtra == 1) { setXtra(xtra); _root.pl2.myXtra = xtra; } if (xtra == 2) { setXtra(xtra); _root.pl2.myXtra = xtra; } if (xtra == 3) { _root.wall2.wall.myOn = 1; _root.pl2Xtra[4] = 0; _root.pl2Xtra[6] = 0; } if (xtra == 4) { _root.pl2Xtra[4] = 1; _root.def2.gotoAndPlay(3); } if (xtra == 5) { _root.pl1.myGlueOn = 1; } if (xtra == 6) { setXtra(xtra); _root.pl2.myXtra = xtra; } if (xtra == 7) { _root.energy2 = _root.energy2 + 30; } if (xtra == 8) { _root.pl2.mySpeed = _root.pl2.mySpeed + 1.5; } _root.shotList2[myNum] = 0; removeMovieClip(_parent); } return; } ii++; } } function wall() { if (this.shot.hitTest(_root.wall1) and (myHit3 == 0)) { myDy = -myDy; _parent._rotation = -_parent._rotation; _parent.bang.gotoAndPlay(2); myHit3 = 1; myRebound = 1; _root.playSound("rebound"); } } function player() { if ((this.shot.hitTest(_root.pl2) and (myRebound == 1)) and (myHit4 == 0)) { if (_root.pl2Xtra[6] == 1) { _root.shotList2[myNum] = 0; removeMovieClip(_parent); } else { _parent.bang.gotoAndPlay(2); _root.pl2Hit._x = _root.pl2._x; _root.pl2Hit.gotoAndPlay(2); _root.energy2 = _root.energy2 - myDamage; _root.playSound("hit2"); mySpeed = mySpeed * 3; myHit4 = 1; } } if (this.shot.hitTest(_root.pl1) and (myHit4 == 0)) { _parent.bang.gotoAndPlay(2); _root.pl1Hit._x = _root.pl1._x; _root.pl1Hit.gotoAndPlay(2); _root.energy1 = _root.energy1 - myDamage; _root.playSound("hit1"); if (_root.pl2Xtra[2] == 1) { _root.energy2 = _root.energy2 + myDamage; } mySpeed = mySpeed * 3; myHit4 = 1; } } myPlayer = _root.pl2.myPlayer; myDx = _root.pl2.myDx; myDy = -_root.pl2.myDy; mySpeed = _root.sets[myPlayer][3]; myDamage = _root.sets[myPlayer][1]; _root.pl2shotSpeed = mySpeed; this.gotoAndStop(myPlayer + 3); myHit1 = 0; myHit2 = 0; myHit3 = 0; myHit4 = 0; myRebound = 0; myDeflect = 1; this.def._visible = 0; xtraManager(); } onClipEvent (enterFrame) { _parent._x = _parent._x + (myDx * mySpeed); _parent._y = _parent._y + (myDy * mySpeed); if ((this.shot.hitTest(_root.mask1) or this.shot.hitTest(_root.mask2)) and (myHit2 == 0)) { myDx = -myDx; _parent._rotation = -_parent._rotation; _parent.bang.gotoAndPlay(2); myHit2 = 1; _root.playSound("rebound"); } if ((590 < _parent._y) or (_parent._y < -10)) { _root.shotList2[myNum] = 0; removeMovieClip(_parent); } if (myHit1 == 0) { brickHit(); } wall(); player(); }
Symbol 23 MovieClip Frame 1
stop();
Instance of Symbol 23 MovieClip "shot" in Symbol 24 MovieClip [shot1] Frame 1
onClipEvent (load) { function xtraManager() { if (getXtra(1) == 1) { this.gotoAndStop(2); mySpeed = _root.sets[myPlayer][3]; mySpeed = mySpeed * 2; myDamage = myDamage * 2; _root.pl1shotSpeed = mySpeed; } if (getXtra(2) == 1) { this.gotoAndStop(3); mySpeed = _root.sets[myPlayer][3]; mySpeed = mySpeed * 1.5; _root.pl1shotSpeed = mySpeed; } if (getXtra(4) == 1) { this.def._visible = 1; myDeflect = 0; } } function setXtra(k) { var k; _root.pl1Xtra = [0, 0, 0, 0, 0, 0, 0, 0]; _root.pl1Xtra[k] = 1; } function getXtra(k) { var k; var x; x = _root.pl1Xtra[k]; return(x); } function brickHit() { var ii; var xtra; ii = 1; while (5 >= ii) { if (this.shot.hitTest(_root["brick" + ii]) and (190 < _parent._y)) { if (myDeflect == 1) { _parent.bang.gotoAndPlay(2); _parent._rotation = -_parent._rotation; myDy = -myDy; myRebound = 1; _root.playSound("rebound"); myHit1 = 1; } xtra = _root["brick" + ii].brick.myXtra; if (xtra != 0) { _root["brick" + ii].brick.gotoAndStop(1); _root["brick" + ii].brick.myXtra = 0; _root.pl1Xtra[xtra] = 1; _root.playSound("xtra"); if (xtra == 1) { setXtra(xtra); _root.pl1.myXtra = xtra; } if (xtra == 2) { setXtra(xtra); _root.pl1.myXtra = xtra; } if (xtra == 3) { _root.wall1.wall.myOn = 1; _root.pl1Xtra[4] = 0; _root.pl1Xtra[6] = 0; } if (xtra == 4) { _root.pl1Xtra[4] = 1; _root.def1.gotoAndPlay(3); } if (xtra == 5) { _root.pl2.myGlueOn = 1; } if (xtra == 6) { setXtra(xtra); _root.pl1.myXtra = xtra; } if (xtra == 7) { _root.energy1 = _root.energy1 + 30; } if (xtra == 8) { _root.pl1.mySpeed = _root.pl1.mySpeed + 1.5; } _root.shotList1[myNum] = 0; removeMovieClip(_parent); } return; } ii++; } } function wall() { if (this.shot.hitTest(_root.wall2) and (myHit3 == 0)) { myDy = -myDy; _parent._rotation = -_parent._rotation; _parent.bang.gotoAndPlay(2); myHit3 = 1; myRebound = 1; _root.playSound("rebound"); } } function player() { if ((this.shot.hitTest(_root.pl1) and (myRebound == 1)) and (myHit4 == 0)) { if (_root.pl1Xtra[6] == 1) { _root.shotList1[myNum] = 0; removeMovieClip(_parent); } else { _parent.bang.gotoAndPlay(2); _root.pl1Hit._x = _root.pl1._x; _root.pl1Hit.gotoAndPlay(2); _root.energy1 = _root.energy1 - myDamage; _root.playSound("hit1"); mySpeed = mySpeed * 3; myHit4 = 1; } } if (this.shot.hitTest(_root.pl2) and (myHit4 == 0)) { _parent.bang.gotoAndPlay(2); _root.pl2Hit._x = _root.pl2._x; _root.pl2Hit.gotoAndPlay(2); _root.energy2 = _root.energy2 - myDamage; _root.playSound("hit2"); if (_root.pl1Xtra[2] == 1) { _root.energy1 = _root.energy1 + myDamage; } mySpeed = mySpeed * 3; myHit4 = 1; } } myPlayer = _root.pl1.myPlayer; myDx = _root.pl1.myDx; myDy = -_root.pl1.myDy; mySpeed = _root.sets[myPlayer][3]; myDamage = _root.sets[myPlayer][1]; this.gotoAndStop(myPlayer + 3); _root.pl1shotSpeed = mySpeed; myHit1 = 0; myHit2 = 0; myHit3 = 0; myHit4 = 0; myRebound = 0; myDeflect = 1; this.def._visible = 0; xtraManager(); } onClipEvent (enterFrame) { _parent._x = _parent._x + (myDx * mySpeed); _parent._y = _parent._y + (myDy * mySpeed); if ((this.shot.hitTest(_root.mask1) or this.shot.hitTest(_root.mask2)) and (myHit2 == 0)) { myDx = -myDx; _parent._rotation = -_parent._rotation; _parent.bang.gotoAndPlay(2); myHit2 = 1; _root.playSound("rebound"); } if ((590 < _parent._y) or (_parent._y < -10)) { _root.shotList1[myNum] = 0; removeMovieClip(_parent); } if (myHit1 == 0) { brickHit(); } wall(); player(); }
Symbol 35 Button
on (release) { _root.gotoAndPlay("enter"); }
Symbol 36 MovieClip Frame 1
stop();
Instance of Symbol 30 MovieClip in Symbol 36 MovieClip Frame 1
onClipEvent (enterFrame) { _visible = (!_visible); }
Symbol 43 MovieClip Frame 1
stop();
Instance of Symbol 30 MovieClip in Symbol 43 MovieClip Frame 1
onClipEvent (enterFrame) { _visible = (!_visible); }
Symbol 66 Button
on (release) { gotoAndStop (520); }
Symbol 69 Button
on (release) { gotoAndStop (482); }
Symbol 73 Button
on (release) { gotoAndStop (494); }
Symbol 76 Button
on (release) { gotoAndStop (503); }
Symbol 80 Button
on (release) { gotoAndStop (512); }
Symbol 84 Button
on (release) { gotoAndStop (988); }
Symbol 88 Button
on (release) { gotoAndStop (983); }
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 5
stop();
Symbol 99 MovieClip Frame 10
stop();
Symbol 99 MovieClip Frame 16
stop();
Symbol 99 MovieClip Frame 22
stop();
Symbol 99 MovieClip Frame 29
stop();
Symbol 99 MovieClip Frame 35
stop();
Symbol 99 MovieClip Frame 40
stop();
Symbol 99 MovieClip Frame 46
stop();
Symbol 99 MovieClip Frame 54
stop();
Symbol 119 MovieClip Frame 1
stop();
Symbol 123 Button
on (release) { prev.gotoAndStop(2); }
Symbol 127 Button
on (release) { prev.gotoAndStop(3); }
Symbol 131 Button
on (release) { prev.gotoAndStop(4); }
Symbol 135 Button
on (release) { prev.gotoAndStop(5); }
Symbol 139 Button
on (release) { prev.gotoAndStop(6); }
Symbol 143 Button
on (release) { prev.gotoAndStop(7); }
Symbol 149 Button
on (release) { gotoAndStop (474); }
Symbol 200 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 1
stop();
Symbol 229 Button
on (release) { gotoAndStop (527); }
Symbol 230 MovieClip Frame 1
stop();
Symbol 233 Button
on (release) { count = count - 1; if (count == 0) { count = 6; } select1.gotoAndStop(count); name = names[count]; }
Symbol 234 Button
on (release) { count = count + 1; if (count == 7) { count = 1; } select1.gotoAndStop(count); name = names[count]; }
Symbol 247 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 1
stop();
Symbol 281 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 1
stop();
Symbol 295 MovieClip Frame 1
stop();
Symbol 304 MovieClip Frame 1
stop();
Symbol 305 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 1
stop();
Instance of Symbol 308 MovieClip "brick" in Symbol 309 MovieClip Frame 1
onClipEvent (load) { function extra() { var ran; this.gotoAndStop(1); myXtra = 0; if (random(2) == 1) { ran = random(9); myXtra = ran; this.gotoAndStop(ran + 1); } name = _root.ExtraNames[myXtra]; } myNum = _parent.myNumber; mySpeed = _root.bricks[_root.round][0]; myOn = 1; myXtra = 0; if (_root.bricks[_root.round][myNum] == 0) { _parent._x = 1000; myOn = 0; } } onClipEvent (enterFrame) { if (myOn == 1) { _parent._x = _parent._x - mySpeed; if (-70 >= _parent._x) { _parent._x = 580; extra(); } } }
Instance of Symbol 308 MovieClip "brick" in Symbol 310 MovieClip Frame 1
onClipEvent (load) { function extra() { var ran; this.gotoAndStop(1); myXtra = 0; if (random(2) == 1) { ran = random(9); myXtra = ran; this.gotoAndStop(ran + 1); } name = _root.ExtraNames[myXtra]; } myNum = _parent.myNumber; mySpeed = _root.bricks[_root.round][0]; myOn = 1; myXtra = 0; if (_root.bricks[_root.round][myNum] == 0) { _parent._x = 1000; myOn = 0; } } onClipEvent (enterFrame) { if (myOn == 1) { _parent._x = _parent._x - mySpeed; if (-70 >= _parent._x) { _parent._x = 580; extra(); } } }
Instance of Symbol 308 MovieClip "brick" in Symbol 311 MovieClip Frame 1
onClipEvent (load) { function extra() { var ran; this.gotoAndStop(1); myXtra = 0; if (random(2) == 1) { ran = random(9); myXtra = ran; this.gotoAndStop(ran + 1); } name = _root.ExtraNames[myXtra]; } myNum = _parent.myNumber; mySpeed = _root.bricks[_root.round][0]; myOn = 1; myXtra = 0; if (_root.bricks[_root.round][myNum] == 0) { _parent._x = 1000; myOn = 0; } } onClipEvent (enterFrame) { if (myOn == 1) { _parent._x = _parent._x - mySpeed; if (-70 >= _parent._x) { _parent._x = 580; extra(); } } }
Instance of Symbol 308 MovieClip "brick" in Symbol 312 MovieClip Frame 1
onClipEvent (load) { function extra() { var ran; this.gotoAndStop(1); myXtra = 0; if (random(2) == 1) { ran = random(9); myXtra = ran; this.gotoAndStop(ran + 1); } name = _root.ExtraNames[myXtra]; } myNum = _parent.myNumber; mySpeed = _root.bricks[_root.round][0]; myOn = 1; myXtra = 0; if (_root.bricks[_root.round][myNum] == 0) { _parent._x = 1000; myOn = 0; } } onClipEvent (enterFrame) { if (myOn == 1) { _parent._x = _parent._x - mySpeed; if (-70 >= _parent._x) { _parent._x = 580; extra(); } } }
Instance of Symbol 308 MovieClip "brick" in Symbol 313 MovieClip Frame 1
onClipEvent (load) { function extra() { var ran; this.gotoAndStop(1); myXtra = 0; if (random(2) == 1) { ran = random(9); myXtra = ran; this.gotoAndStop(ran + 1); } name = _root.ExtraNames[myXtra]; } myNum = _parent.myNumber; mySpeed = _root.bricks[_root.round][0]; myOn = 1; myXtra = 0; if (_root.bricks[_root.round][myNum] == 0) { _parent._x = 1000; myOn = 0; } } onClipEvent (enterFrame) { if (myOn == 1) { _parent._x = _parent._x - mySpeed; if (-70 >= _parent._x) { _parent._x = 580; extra(); } } }
Instance of Symbol 316 MovieClip "wall" in Symbol 317 MovieClip Frame 1
onClipEvent (load) { myOn = 0; myX = _parent._x; myTimer = 300; _parent._x = 1000; } onClipEvent (enterFrame) { if (myOn == 1) { myOn = 2; _parent._x = myX; } if (myOn == 2) { myTimer--; if (myTimer == 0) { myOn = 0; _parent._x = 1000; myTimer = 300; } } }
Symbol 325 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 1
stop();
Symbol 343 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 1
stop();
Symbol 358 MovieClip Frame 1
stop();
Symbol 361 MovieClip Frame 1
stop();
Symbol 361 MovieClip Frame 110
_root.pl1Xtra[4] = 0; gotoAndStop (1);
Symbol 364 MovieClip Frame 1
stop();
Symbol 364 MovieClip Frame 2
play();
Symbol 364 MovieClip Frame 3
gotoAndStop (1);
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 2
play();
Symbol 365 MovieClip Frame 3
gotoAndStop (1);
Symbol 367 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 110
_root.pl2Xtra[4] = 0; _root.pl2.myXtra = 0; gotoAndStop (1);
Symbol 387 Button
on (release) { stopAllSounds(); _root.gotoAndStop("main0"); }
Symbol 390 Button
on (release) { _parent._x = -1000; myOn = 0; _root.go = 1; }
Instance of Symbol 391 MovieClip in Symbol 392 MovieClip Frame 1
onClipEvent (load) { _parent._x = -1000; myOn = 0; } onClipEvent (enterFrame) { if (Key.isDown(Key.ESCAPE) and (myOn == 0)) { myOn = 1; _root.playSound("xtra"); Mouse.show(); _parent._x = 200; _parent._y = 225; _root.go = 0; } }
Symbol 398 MovieClip Frame 1
stop();
Symbol 400 MovieClip Frame 1
stop();
Symbol 411 MovieClip Frame 1
stop();
Symbol 413 MovieClip Frame 1
stop();
Symbol 414 Button
on (release) { count2 = count2 - 1; if (count2 == 0) { count2 = 6; } select2.gotoAndStop(count2); name2 = names[count2]; }
Symbol 415 Button
on (release) { count2 = count2 + 1; if (count2 == 7) { count2 = 1; } select2.gotoAndStop(count2); name2 = names[count2]; }
Symbol 416 Button
on (release) { count1 = count1 - 1; if (count1 == 0) { count1 = 6; } select1.gotoAndStop(count1); name1 = names[count1]; }
Symbol 417 Button
on (release) { count1 = count1 + 1; if (count1 == 7) { count1 = 1; } select1.gotoAndStop(count1); name1 = names[count1]; }
Symbol 420 Button
on (release) { myPlayer1 = count1; myPlayer2 = count2; round = 1; wins1 = 0; wins2 = 0; stopAllSounds(); gotoAndPlay (1116); }
Symbol 422 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [yeah1]
Symbol 2 Sound [yeah2]Used by:Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:5 8 9 10 11 13 16
Symbol 5 MovieClipUses:4Used by:18 23
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:18 23  Timeline
Symbol 8 MovieClipUses:4Used by:18 23
Symbol 9 MovieClipUses:4Used by:18 23
Symbol 10 MovieClipUses:4Used by:18 23
Symbol 11 MovieClipUses:4Used by:18 23
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12 4Used by:18 23
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:16 17
Symbol 16 MovieClipUses:15 4Used by:18 23
Symbol 17 MovieClipUses:15Used by:18 23
Symbol 18 MovieClipUses:5 7 8 9 10 11 13 16 17Used by:22
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClipUses:20Used by:22 24 305 358 398 400 411 413 422
Symbol 22 MovieClip [shot2]Uses:18 21
Symbol 23 MovieClipUses:5 7 8 9 10 11 13 16 17Used by:24
Symbol 24 MovieClip [shot1]Uses:23 21
Symbol 25 GraphicUsed by:26 69 76
Symbol 26 MovieClipUses:25Used by:Timeline
Symbol 27 GraphicUsed by:119 247  Timeline
Symbol 28 FontUsed by:29 31 46 48 50 51 54 55 56 60 62 67 70 74 77 81 85 106 108 110 112 114 117 120 124 128 132 136 140 144 168 214 219 223 224 226 243 244 245 249 250 251 377 378 380 382 384 388 393 394 395 396 403 407 408 409 418 419 421 426 427
Symbol 29 TextUses:28Used by:30
Symbol 30 MovieClipUses:29Used by:36 43
Symbol 31 TextUses:28Used by:32 35
Symbol 32 MovieClipUses:31Used by:35
Symbol 33 GraphicUsed by:35
Symbol 34 SoundUsed by:35 69 73 76 80 99 149 233 234 414 415 416 417
Symbol 35 ButtonUses:32 33 31 34Used by:36 43
Symbol 36 MovieClipUses:30 35Used by:Timeline
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:Timeline
Symbol 39 GraphicUsed by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:Timeline
Symbol 42 GraphicUsed by:253 254 390 410  Timeline
Symbol 43 MovieClipUses:30 35Used by:Timeline
Symbol 44 SoundUsed by:Timeline
Symbol 45 SoundUsed by:Timeline
Symbol 46 TextUses:28Used by:Timeline
Symbol 47 GraphicUsed by:Timeline
Symbol 48 TextUses:28Used by:Timeline
Symbol 49 GraphicUsed by:Timeline
Symbol 50 TextUses:28Used by:Timeline
Symbol 51 TextUses:28Used by:Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 GraphicUsed by:Timeline
Symbol 54 TextUses:28Used by:Timeline
Symbol 55 TextUses:28Used by:Timeline
Symbol 56 TextUses:28Used by:58 59
Symbol 57 GraphicUsed by:58 59
Symbol 58 MovieClipUses:56 57Used by:Timeline
Symbol 59 MovieClipUses:56 57Used by:Timeline
Symbol 60 TextUses:28Used by:61
Symbol 61 MovieClipUses:60Used by:Timeline
Symbol 62 TextUses:28Used by:63 66
Symbol 63 MovieClipUses:62Used by:66  Timeline
Symbol 64 GraphicUsed by:66
Symbol 65 SoundUsed by:66 84 88 123 127 131 135 139 143 229 420
Symbol 66 ButtonUses:63 64 62 65Used by:Timeline
Symbol 67 TextUses:28Used by:68 69
Symbol 68 MovieClipUses:67Used by:69  Timeline
Symbol 69 ButtonUses:68 25 67 34Used by:Timeline
Symbol 70 TextUses:28Used by:71 73
Symbol 71 MovieClipUses:70Used by:73  Timeline
Symbol 72 GraphicUsed by:73
Symbol 73 ButtonUses:71 72 70 34Used by:Timeline
Symbol 74 TextUses:28Used by:75 76
Symbol 75 MovieClipUses:74Used by:76  Timeline
Symbol 76 ButtonUses:75 25 74 34Used by:Timeline
Symbol 77 TextUses:28Used by:78 80
Symbol 78 MovieClipUses:77Used by:80  Timeline
Symbol 79 GraphicUsed by:80
Symbol 80 ButtonUses:78 79 77 34Used by:Timeline
Symbol 81 TextUses:28Used by:82 84
Symbol 82 MovieClipUses:81Used by:84  Timeline
Symbol 83 GraphicUsed by:84
Symbol 84 ButtonUses:82 83 81 65Used by:Timeline
Symbol 85 TextUses:28Used by:86 88
Symbol 86 MovieClipUses:85Used by:88
Symbol 87 GraphicUsed by:88
Symbol 88 ButtonUses:86 87 85 65Used by:Timeline
Symbol 89 FontUsed by:90
Symbol 90 EditableTextUses:89Used by:Timeline
Symbol 91 SoundUsed by:99
Symbol 92 SoundUsed by:99
Symbol 93 SoundUsed by:99
Symbol 94 SoundUsed by:99
Symbol 95 SoundUsed by:99
Symbol 96 SoundUsed by:99
Symbol 97 SoundUsed by:99
Symbol 98 SoundUsed by:99  Timeline
Symbol 99 MovieClipUses:91 92 93 94 95 96 97 98 34Used by:Timeline
Symbol 100 SoundUsed by:Timeline
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:Timeline
Symbol 103 FontUsed by:104 106 108 110 112 114 117 168
Symbol 104 TextUses:103Used by:119
Symbol 105 FontUsed by:106 108 110 112 114 117 152 154 156 158 160 162 164 166 168 179 180 181 182 183 184 186 187 210 211 212 213 217 221 222 375 376 401 402 424 425
Symbol 106 TextUses:105 28 103Used by:119
Symbol 107 GraphicUsed by:119 230 247 248
Symbol 108 TextUses:105 28 103Used by:119
Symbol 109 GraphicUsed by:119 230 247 248
Symbol 110 TextUses:105 28 103Used by:119
Symbol 111 GraphicUsed by:119 230 247 248
Symbol 112 TextUses:105 28 103Used by:119
Symbol 113 GraphicUsed by:119 230 247 248
Symbol 114 TextUses:105 28 103Used by:119
Symbol 115 GraphicUsed by:119 230 247 248
Symbol 116 FontUsed by:117 168 169 170 171 172 173 174 175 209
Symbol 117 TextUses:105 28 103 116Used by:119
Symbol 118 GraphicUsed by:119 230 247 248
Symbol 119 MovieClipUses:104 27 106 107 108 109 110 111 112 113 114 115 117 118Used by:Timeline
Symbol 120 TextUses:28Used by:121 123
Symbol 121 MovieClipUses:120Used by:123
Symbol 122 GraphicUsed by:123
Symbol 123 ButtonUses:121 122 120 65Used by:Timeline
Symbol 124 TextUses:28Used by:125 127
Symbol 125 MovieClipUses:124Used by:127
Symbol 126 GraphicUsed by:127
Symbol 127 ButtonUses:125 126 124 65Used by:Timeline
Symbol 128 TextUses:28Used by:129 131
Symbol 129 MovieClipUses:128Used by:131
Symbol 130 GraphicUsed by:131
Symbol 131 ButtonUses:129 130 128 65Used by:Timeline
Symbol 132 TextUses:28Used by:133 135
Symbol 133 MovieClipUses:132Used by:135
Symbol 134 GraphicUsed by:135
Symbol 135 ButtonUses:133 134 132 65Used by:Timeline
Symbol 136 TextUses:28Used by:137 139
Symbol 137 MovieClipUses:136Used by:139
Symbol 138 GraphicUsed by:139
Symbol 139 ButtonUses:137 138 136 65Used by:Timeline
Symbol 140 TextUses:28Used by:141 143
Symbol 141 MovieClipUses:140Used by:143
Symbol 142 GraphicUsed by:143
Symbol 143 ButtonUses:141 142 140 65Used by:Timeline
Symbol 144 TextUses:28Used by:145 149
Symbol 145 MovieClipUses:144Used by:149
Symbol 146 GraphicUsed by:147 149 229 420
Symbol 147 MovieClipUses:146Used by:149 229 420
Symbol 148 GraphicUsed by:149
Symbol 149 ButtonUses:145 147 148 144 146 34Used by:Timeline
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:153 155 157 159 161 163 165 167 308  Timeline
Symbol 152 TextUses:105Used by:153
Symbol 153 MovieClipUses:151 152Used by:308  Timeline
Symbol 154 TextUses:105Used by:155
Symbol 155 MovieClipUses:151 154Used by:308  Timeline
Symbol 156 TextUses:105Used by:157
Symbol 157 MovieClipUses:151 156Used by:308  Timeline
Symbol 158 TextUses:105Used by:159
Symbol 159 MovieClipUses:151 158Used by:308  Timeline
Symbol 160 TextUses:105Used by:161
Symbol 161 MovieClipUses:151 160Used by:308  Timeline
Symbol 162 TextUses:105Used by:163
Symbol 163 MovieClipUses:151 162Used by:308  Timeline
Symbol 164 TextUses:105Used by:165
Symbol 165 MovieClipUses:151 164Used by:308  Timeline
Symbol 166 TextUses:105Used by:167
Symbol 167 MovieClipUses:151 166Used by:308  Timeline
Symbol 168 EditableTextUses:28 103 105 116Used by:Timeline
Symbol 169 TextUses:116Used by:Timeline
Symbol 170 TextUses:116Used by:Timeline
Symbol 171 TextUses:116Used by:Timeline
Symbol 172 TextUses:116Used by:Timeline
Symbol 173 TextUses:116Used by:Timeline
Symbol 174 TextUses:116Used by:Timeline
Symbol 175 TextUses:116Used by:Timeline
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:391  Timeline
Symbol 178 GraphicUsed by:Timeline
Symbol 179 TextUses:105Used by:Timeline
Symbol 180 TextUses:105Used by:Timeline
Symbol 181 TextUses:105Used by:Timeline
Symbol 182 TextUses:105Used by:Timeline
Symbol 183 TextUses:105Used by:Timeline
Symbol 184 TextUses:105Used by:Timeline
Symbol 185 GraphicUsed by:Timeline
Symbol 186 TextUses:105Used by:Timeline
Symbol 187 TextUses:105Used by:Timeline
Symbol 188 BitmapUsed by:189 255
Symbol 189 GraphicUses:188Used by:Timeline
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:Timeline
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:200
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:200
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:200
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:200
Symbol 200 MovieClipUses:193 195 197 199Used by:358 400 413  Timeline
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:208
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203Used by:205 208
Symbol 205 MovieClipUses:204Used by:208
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:208
Symbol 208 MovieClipUses:202 204 205 207Used by:305 398 411 422  Timeline
Symbol 209 TextUses:116Used by:Timeline
Symbol 210 TextUses:105Used by:Timeline
Symbol 211 TextUses:105Used by:Timeline
Symbol 212 TextUses:105Used by:Timeline
Symbol 213 EditableTextUses:105Used by:216 373
Symbol 214 TextUses:28Used by:215
Symbol 215 MovieClipUses:214Used by:216 218 373 374
Symbol 216 MovieClipUses:213 215Used by:Timeline
Symbol 217 EditableTextUses:105Used by:218 374
Symbol 218 MovieClipUses:217 215Used by:Timeline
Symbol 219 TextUses:28Used by:220
Symbol 220 MovieClipUses:219Used by:Timeline
Symbol 221 EditableTextUses:105Used by:Timeline
Symbol 222 EditableTextUses:105Used by:Timeline
Symbol 223 EditableTextUses:28Used by:Timeline
Symbol 224 TextUses:28Used by:225
Symbol 225 MovieClipUses:224Used by:Timeline
Symbol 226 TextUses:28Used by:227 229 420
Symbol 227 MovieClipUses:226Used by:229 420
Symbol 228 GraphicUsed by:229 420
Symbol 229 ButtonUses:227 147 228 226 146 65Used by:Timeline
Symbol 230 MovieClipUses:118 115 113 111 109 107Used by:Timeline
Symbol 231 GraphicUsed by:232 233 234 414 415 416 417
Symbol 232 MovieClipUses:231Used by:233 234 414 415 416 417
Symbol 233 ButtonUses:232 231 34Used by:Timeline
Symbol 234 ButtonUses:232 231 34Used by:Timeline
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235Used by:242
Symbol 237 GraphicUsed by:242
Symbol 238 GraphicUsed by:242
Symbol 239 GraphicUsed by:242
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:236 237 238 239 240 241Used by:Timeline
Symbol 243 TextUses:28Used by:Timeline
Symbol 244 EditableTextUses:28Used by:Timeline
Symbol 245 TextUses:28Used by:246
Symbol 246 MovieClipUses:245Used by:Timeline
Symbol 247 MovieClipUses:118 115 113 111 109 107 27Used by:Timeline
Symbol 248 MovieClipUses:118 115 113 111 109 107Used by:Timeline
Symbol 249 EditableTextUses:28Used by:Timeline
Symbol 250 TextUses:28Used by:Timeline
Symbol 251 EditableTextUses:28Used by:Timeline
Symbol 252 SoundUsed by:Timeline
Symbol 253 MovieClipUses:42Used by:Timeline
Symbol 254 MovieClipUses:42Used by:Timeline
Symbol 255 GraphicUses:188Used by:Timeline
Symbol 256 GraphicUsed by:257 258 259 260 261 262 263
Symbol 257 MovieClipUses:256Used by:Timeline
Symbol 258 MovieClipUses:256Used by:Timeline
Symbol 259 MovieClipUses:256Used by:Timeline
Symbol 260 MovieClipUses:256Used by:Timeline
Symbol 261 MovieClipUses:256Used by:Timeline
Symbol 262 MovieClipUses:256Used by:Timeline
Symbol 263 MovieClipUses:256Used by:Timeline
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264Used by:271
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:266Used by:268 271
Symbol 268 MovieClipUses:267Used by:271
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:271
Symbol 271 MovieClipUses:265 267 268 270Used by:305 398 411 422
Symbol 272 MovieClipUsed by:305 358 398 400 411 413 422  Timeline
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:273Used by:281
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:275Used by:281
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:281
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClipUses:279Used by:281
Symbol 281 MovieClipUses:274 276 278 280Used by:305 398 411 422
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:290
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:290
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:290
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:290
Symbol 290 MovieClipUses:283 285 287 289Used by:305 398 411 422
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:291Used by:295
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:295
Symbol 295 MovieClipUses:292 294Used by:305 398 411 422
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:304
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:304
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:300Used by:304
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:302Used by:304
Symbol 304 MovieClipUses:297 299 301 303Used by:305 398 411 422
Symbol 305 MovieClipUses:271 21 272 281 290 208 295 304Used by:Timeline
Symbol 306 BitmapUsed by:307 368 399
Symbol 307 GraphicUses:306Used by:Timeline
Symbol 308 MovieClipUses:151 157 155 153 159 161 163 165 167Used by:309 310 311 312 313
Symbol 309 MovieClipUses:308Used by:Timeline
Symbol 310 MovieClipUses:308Used by:Timeline
Symbol 311 MovieClipUses:308Used by:Timeline
Symbol 312 MovieClipUses:308Used by:Timeline
Symbol 313 MovieClipUses:308Used by:Timeline
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:314Used by:316
Symbol 316 MovieClipUses:315Used by:317
Symbol 317 MovieClipUses:316Used by:Timeline
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:318Used by:325
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:322 325
Symbol 322 MovieClipUses:321Used by:325
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:325
Symbol 325 MovieClipUses:319 321 322 324Used by:358 400 413
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:326Used by:334
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:328Used by:334
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:330Used by:334
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:334
Symbol 334 MovieClipUses:327 329 331 333Used by:358 400 413
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:343
Symbol 337 GraphicUsed by:338
Symbol 338 MovieClipUses:337Used by:343
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClipUses:339Used by:343
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:341Used by:343
Symbol 343 MovieClipUses:336 338 340 342Used by:358 400 413
Symbol 344 GraphicUsed by:345
Symbol 345 MovieClipUses:344Used by:352
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClipUses:346Used by:352
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:348Used by:352
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:350Used by:352
Symbol 352 MovieClipUses:345 347 349 351Used by:358 400 413
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:353Used by:357
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:355Used by:357
Symbol 357 MovieClipUses:354 356Used by:358 400 413
Symbol 358 MovieClipUses:21 272 325 334 343 352 357 200Used by:Timeline
Symbol 359 FontUsed by:360 366
Symbol 360 TextUses:359Used by:361
Symbol 361 MovieClipUses:360Used by:Timeline
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:362Used by:364 365
Symbol 364 MovieClipUses:363Used by:Timeline
Symbol 365 MovieClipUses:363Used by:Timeline
Symbol 366 TextUses:359Used by:367
Symbol 367 MovieClipUses:366Used by:Timeline
Symbol 368 GraphicUses:306Used by:369
Symbol 369 MovieClipUses:368Used by:Timeline
Symbol 370 BitmapUsed by:371
Symbol 371 GraphicUses:370Used by:372
Symbol 372 MovieClipUses:371Used by:Timeline
Symbol 373 MovieClipUses:213 215Used by:Timeline
Symbol 374 MovieClipUses:217 215Used by:Timeline
Symbol 375 EditableTextUses:105Used by:Timeline
Symbol 376 EditableTextUses:105Used by:Timeline
Symbol 377 TextUses:28Used by:Timeline
Symbol 378 TextUses:28Used by:Timeline
Symbol 379 SoundUsed by:Timeline
Symbol 380 TextUses:28Used by:381
Symbol 381 MovieClipUses:380Used by:391
Symbol 382 TextUses:28Used by:383
Symbol 383 MovieClipUses:382Used by:391
Symbol 384 TextUses:28Used by:385 387
Symbol 385 MovieClipUses:384Used by:387
Symbol 386 GraphicUsed by:387
Symbol 387 ButtonUses:385 386 384Used by:391
Symbol 388 TextUses:28Used by:389 390
Symbol 389 MovieClipUses:388Used by:390
Symbol 390 ButtonUses:389 42 388Used by:391
Symbol 391 MovieClipUses:177 381 383 387 390Used by:392
Symbol 392 MovieClipUses:391Used by:Timeline
Symbol 393 EditableTextUses:28Used by:Timeline
Symbol 394 TextUses:28Used by:Timeline
Symbol 395 EditableTextUses:28Used by:Timeline
Symbol 396 TextUses:28Used by:Timeline
Symbol 397 SoundUsed by:Timeline
Symbol 398 MovieClipUses:271 21 272 281 290 208 295 304Used by:Timeline
Symbol 399 GraphicUses:306Used by:Timeline
Symbol 400 MovieClipUses:21 272 325 334 343 352 357 200Used by:Timeline
Symbol 401 EditableTextUses:105Used by:Timeline
Symbol 402 EditableTextUses:105Used by:Timeline
Symbol 403 EditableTextUses:28Used by:Timeline
Symbol 404 GraphicUsed by:405
Symbol 405 MovieClipUses:404Used by:406
Symbol 406 MovieClipUses:405Used by:Timeline
Symbol 407 EditableTextUses:28Used by:Timeline
Symbol 408 TextUses:28Used by:Timeline
Symbol 409 TextUses:28Used by:Timeline
Symbol 410 MovieClipUses:42Used by:Timeline
Symbol 411 MovieClipUses:271 21 272 281 290 208 295 304Used by:Timeline
Symbol 412 GraphicUsed by:Timeline
Symbol 413 MovieClipUses:21 272 325 334 343 352 357 200Used by:Timeline
Symbol 414 ButtonUses:232 231 34Used by:Timeline
Symbol 415 ButtonUses:232 231 34Used by:Timeline
Symbol 416 ButtonUses:232 231 34Used by:Timeline
Symbol 417 ButtonUses:232 231 34Used by:Timeline
Symbol 418 EditableTextUses:28Used by:Timeline
Symbol 419 EditableTextUses:28Used by:Timeline
Symbol 420 ButtonUses:227 147 228 226 146 65Used by:Timeline
Symbol 421 EditableTextUses:28Used by:Timeline
Symbol 422 MovieClipUses:271 21 272 281 290 208 295 304Used by:Timeline
Symbol 423 GraphicUsed by:Timeline
Symbol 424 EditableTextUses:105Used by:Timeline
Symbol 425 EditableTextUses:105Used by:Timeline
Symbol 426 EditableTextUses:28Used by:Timeline
Symbol 427 TextUses:28Used by:Timeline

Instance Names

"fx"Frame 473Symbol 99 MovieClip
"prev"Frame 482Symbol 119 MovieClip
"select1"Frame 520Symbol 230 MovieClip
"kreis3"Frame 527Symbol 177 MovieClip
"kreis4"Frame 527Symbol 177 MovieClip
"kreis5"Frame 527Symbol 177 MovieClip
"kreis1"Frame 527Symbol 177 MovieClip
"pfad"Frame 527Symbol 242 MovieClip
"round1"Frame 527Symbol 247 MovieClip
"round2"Frame 527Symbol 247 MovieClip
"round3"Frame 527Symbol 247 MovieClip
"round4"Frame 527Symbol 247 MovieClip
"round5"Frame 527Symbol 247 MovieClip
"player1"Frame 533Symbol 248 MovieClip
"detect2"Frame 697Symbol 253 MovieClip
"detect3"Frame 697Symbol 254 MovieClip
"mask1"Frame 697Symbol 254 MovieClip
"mask2"Frame 697Symbol 254 MovieClip
"pl2"Frame 697Symbol 305 MovieClip
"brick1"Frame 697Symbol 309 MovieClip
"brick2"Frame 697Symbol 310 MovieClip
"brick3"Frame 697Symbol 311 MovieClip
"brick4"Frame 697Symbol 312 MovieClip
"brick5"Frame 697Symbol 313 MovieClip
"wall1"Frame 697Symbol 317 MovieClip
"wall2"Frame 697Symbol 317 MovieClip
"shotField"Frame 697Symbol 272 MovieClip
"pl1"Frame 697Symbol 358 MovieClip
"def1"Frame 697Symbol 361 MovieClip
"pl1hit"Frame 697Symbol 364 MovieClip
"pl1Shield"Frame 697Symbol 7 MovieClip
"pl2hit"Frame 697Symbol 365 MovieClip
"pl2Shield"Frame 697Symbol 7 MovieClip
"def2"Frame 697Symbol 367 MovieClip
"pl2"Frame 882Symbol 398 MovieClip
"pl1"Frame 882Symbol 400 MovieClip
"pl1hit"Frame 882Symbol 365 MovieClip
"detect2"Frame 983Symbol 253 MovieClip
"detect3"Frame 983Symbol 254 MovieClip
"detect4"Frame 983Symbol 410 MovieClip
"mask1"Frame 983Symbol 254 MovieClip
"mask2"Frame 983Symbol 254 MovieClip
"pl2"Frame 983Symbol 411 MovieClip
"brick1"Frame 983Symbol 309 MovieClip
"brick2"Frame 983Symbol 310 MovieClip
"brick3"Frame 983Symbol 311 MovieClip
"brick4"Frame 983Symbol 312 MovieClip
"brick5"Frame 983Symbol 313 MovieClip
"wall1"Frame 983Symbol 317 MovieClip
"wall2"Frame 983Symbol 317 MovieClip
"shotField"Frame 983Symbol 272 MovieClip
"pl1"Frame 983Symbol 413 MovieClip
"def1"Frame 983Symbol 361 MovieClip
"pl1hit"Frame 983Symbol 364 MovieClip
"pl1Shield"Frame 983Symbol 7 MovieClip
"pl2hit"Frame 983Symbol 365 MovieClip
"pl2Shield"Frame 983Symbol 7 MovieClip
"def2"Frame 983Symbol 367 MovieClip
"select2"Frame 988Symbol 230 MovieClip
"select1"Frame 988Symbol 230 MovieClip
"detect2"Frame 1165Symbol 253 MovieClip
"detect3"Frame 1165Symbol 254 MovieClip
"mask1"Frame 1165Symbol 254 MovieClip
"mask2"Frame 1165Symbol 254 MovieClip
"pl2"Frame 1165Symbol 422 MovieClip
"brick1"Frame 1165Symbol 309 MovieClip
"brick2"Frame 1165Symbol 310 MovieClip
"brick3"Frame 1165Symbol 311 MovieClip
"brick4"Frame 1165Symbol 312 MovieClip
"brick5"Frame 1165Symbol 313 MovieClip
"wall1"Frame 1165Symbol 317 MovieClip
"wall2"Frame 1165Symbol 317 MovieClip
"shotField"Frame 1165Symbol 272 MovieClip
"pl1"Frame 1165Symbol 358 MovieClip
"def1"Frame 1165Symbol 361 MovieClip
"pl1hit"Frame 1165Symbol 364 MovieClip
"pl1Shield"Frame 1165Symbol 7 MovieClip
"pl2hit"Frame 1165Symbol 365 MovieClip
"pl2Shield"Frame 1165Symbol 7 MovieClip
"def2"Frame 1165Symbol 367 MovieClip
"shot"Symbol 18 MovieClip Frame 1Symbol 5 MovieClip
"def"Symbol 18 MovieClip Frame 1Symbol 7 MovieClip
"shot"Symbol 18 MovieClip Frame 2Symbol 8 MovieClip
"shot"Symbol 18 MovieClip Frame 3Symbol 9 MovieClip
"shot"Symbol 18 MovieClip Frame 4Symbol 5 MovieClip
"shot"Symbol 18 MovieClip Frame 5Symbol 10 MovieClip
"shot"Symbol 18 MovieClip Frame 6Symbol 11 MovieClip
"shot"Symbol 18 MovieClip Frame 7Symbol 13 MovieClip
"shot"Symbol 18 MovieClip Frame 8Symbol 16 MovieClip
"shot"Symbol 18 MovieClip Frame 9Symbol 17 MovieClip
"shot"Symbol 22 MovieClip [shot2] Frame 1Symbol 18 MovieClip
"bang"Symbol 22 MovieClip [shot2] Frame 1Symbol 21 MovieClip
"shot"Symbol 23 MovieClip Frame 1Symbol 5 MovieClip
"def"Symbol 23 MovieClip Frame 1Symbol 7 MovieClip
"shot"Symbol 23 MovieClip Frame 2Symbol 8 MovieClip
"shot"Symbol 23 MovieClip Frame 3Symbol 9 MovieClip
"shot"Symbol 23 MovieClip Frame 4Symbol 5 MovieClip
"shot"Symbol 23 MovieClip Frame 5Symbol 10 MovieClip
"shot"Symbol 23 MovieClip Frame 6Symbol 11 MovieClip
"shot"Symbol 23 MovieClip Frame 7Symbol 13 MovieClip
"shot"Symbol 23 MovieClip Frame 8Symbol 16 MovieClip
"shot"Symbol 23 MovieClip Frame 9Symbol 17 MovieClip
"shot"Symbol 24 MovieClip [shot1] Frame 1Symbol 23 MovieClip
"bang"Symbol 24 MovieClip [shot1] Frame 1Symbol 21 MovieClip
"pl"Symbol 305 MovieClip Frame 1Symbol 271 MovieClip
"blast"Symbol 305 MovieClip Frame 1Symbol 21 MovieClip
"ref"Symbol 305 MovieClip Frame 1Symbol 272 MovieClip
"pl"Symbol 305 MovieClip Frame 2Symbol 281 MovieClip
"pl"Symbol 305 MovieClip Frame 3Symbol 290 MovieClip
"pl"Symbol 305 MovieClip Frame 4Symbol 208 MovieClip
"pl"Symbol 305 MovieClip Frame 5Symbol 295 MovieClip
"pl"Symbol 305 MovieClip Frame 6Symbol 304 MovieClip
"brick"Symbol 309 MovieClip Frame 1Symbol 308 MovieClip
"brick"Symbol 310 MovieClip Frame 1Symbol 308 MovieClip
"brick"Symbol 311 MovieClip Frame 1Symbol 308 MovieClip
"brick"Symbol 312 MovieClip Frame 1Symbol 308 MovieClip
"brick"Symbol 313 MovieClip Frame 1Symbol 308 MovieClip
"wall"Symbol 317 MovieClip Frame 1Symbol 316 MovieClip
"blast"Symbol 358 MovieClip Frame 1Symbol 21 MovieClip
"ref"Symbol 358 MovieClip Frame 1Symbol 272 MovieClip
"pl"Symbol 358 MovieClip Frame 1Symbol 325 MovieClip
"pl"Symbol 358 MovieClip Frame 2Symbol 334 MovieClip
"pl"Symbol 358 MovieClip Frame 3Symbol 343 MovieClip
"pl"Symbol 358 MovieClip Frame 4Symbol 352 MovieClip
"pl"Symbol 358 MovieClip Frame 5Symbol 357 MovieClip
"pl"Symbol 358 MovieClip Frame 6Symbol 200 MovieClip
"pl"Symbol 398 MovieClip Frame 1Symbol 271 MovieClip
"blast"Symbol 398 MovieClip Frame 1Symbol 21 MovieClip
"ref"Symbol 398 MovieClip Frame 1Symbol 272 MovieClip
"pl"Symbol 398 MovieClip Frame 2Symbol 281 MovieClip
"pl"Symbol 398 MovieClip Frame 3Symbol 290 MovieClip
"pl"Symbol 398 MovieClip Frame 4Symbol 208 MovieClip
"pl"Symbol 398 MovieClip Frame 5Symbol 295 MovieClip
"pl"Symbol 398 MovieClip Frame 6Symbol 304 MovieClip
"blast"Symbol 400 MovieClip Frame 1Symbol 21 MovieClip
"ref"Symbol 400 MovieClip Frame 1Symbol 272 MovieClip
"pl"Symbol 400 MovieClip Frame 1Symbol 325 MovieClip
"pl"Symbol 400 MovieClip Frame 2Symbol 334 MovieClip
"pl"Symbol 400 MovieClip Frame 3Symbol 343 MovieClip
"pl"Symbol 400 MovieClip Frame 4Symbol 352 MovieClip
"pl"Symbol 400 MovieClip Frame 5Symbol 357 MovieClip
"pl"Symbol 400 MovieClip Frame 6Symbol 200 MovieClip
"pl"Symbol 411 MovieClip Frame 1Symbol 271 MovieClip
"blast"Symbol 411 MovieClip Frame 1Symbol 21 MovieClip
"ref"Symbol 411 MovieClip Frame 1Symbol 272 MovieClip
"pl"Symbol 411 MovieClip Frame 2Symbol 281 MovieClip
"pl"Symbol 411 MovieClip Frame 3Symbol 290 MovieClip
"pl"Symbol 411 MovieClip Frame 4Symbol 208 MovieClip
"pl"Symbol 411 MovieClip Frame 5Symbol 295 MovieClip
"pl"Symbol 411 MovieClip Frame 6Symbol 304 MovieClip
"blast"Symbol 413 MovieClip Frame 1Symbol 21 MovieClip
"ref"Symbol 413 MovieClip Frame 1Symbol 272 MovieClip
"pl"Symbol 413 MovieClip Frame 1Symbol 325 MovieClip
"pl"Symbol 413 MovieClip Frame 2Symbol 334 MovieClip
"pl"Symbol 413 MovieClip Frame 3Symbol 343 MovieClip
"pl"Symbol 413 MovieClip Frame 4Symbol 352 MovieClip
"pl"Symbol 413 MovieClip Frame 5Symbol 357 MovieClip
"pl"Symbol 413 MovieClip Frame 6Symbol 200 MovieClip
"pl"Symbol 422 MovieClip Frame 1Symbol 271 MovieClip
"blast"Symbol 422 MovieClip Frame 1Symbol 21 MovieClip
"ref"Symbol 422 MovieClip Frame 1Symbol 272 MovieClip
"pl"Symbol 422 MovieClip Frame 2Symbol 281 MovieClip
"pl"Symbol 422 MovieClip Frame 3Symbol 290 MovieClip
"pl"Symbol 422 MovieClip Frame 4Symbol 208 MovieClip
"pl"Symbol 422 MovieClip Frame 5Symbol 295 MovieClip
"pl"Symbol 422 MovieClip Frame 6Symbol 304 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
EnableDebugger (58)Timeline Frame 131 bytes "..$1$X7$AQtBEe5ifv1lINcVb9WgE/."
ExportAssets (56)Timeline Frame 1Symbol 1 as "yeah1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "yeah2"
ExportAssets (56)Timeline Frame 1Symbol 22 as "shot2"
ExportAssets (56)Timeline Frame 1Symbol 24 as "shot1"
ExportAssets (56)Timeline Frame 771Symbol 2 as "yeah2"
ExportAssets (56)Timeline Frame 782Symbol 2 as "yeah2"
ExportAssets (56)Timeline Frame 1239Symbol 2 as "yeah2"
ExportAssets (56)Timeline Frame 1259Symbol 2 as "yeah2"

Labels

"start"Frame 7
"loop0"Frame 399
"enter"Frame 401
"main0"Frame 473
"main"Frame 474
"prevFighters"Frame 482
"prevXtras"Frame 494
"controls"Frame 503
"help"Frame 512
"1player"Frame 520
"1versus"Frame 527
"1go"Frame 533
"1round"Frame 648
"1fight"Frame 697
"1loop"Frame 767
"1win"Frame 771
"1out"Frame 824
"1victory"Frame 884
"demo"Frame 983
"demoLoop"Frame 984
"2player"Frame 988
"2go"Frame 1103
"2round"Frame 1116
"2fight"Frame 1165
"2loop"Frame 1235
"2win"Frame 1239
"hit1"Symbol 99 MovieClip Frame 2
"hit2"Symbol 99 MovieClip Frame 7
"blast1"Symbol 99 MovieClip Frame 12
"blast2"Symbol 99 MovieClip Frame 17
"rebound"Symbol 99 MovieClip Frame 23
"dead2"Symbol 99 MovieClip Frame 30
"dead"Symbol 99 MovieClip Frame 36
"xtra"Symbol 99 MovieClip Frame 42
"click"Symbol 99 MovieClip Frame 50

Dynamic Text Variables

energy2Symbol 213 EditableText"123"
energy1Symbol 217 EditableText"123"
wins1Symbol 221 EditableText"0"
wins2Symbol 222 EditableText"0"
nameSymbol 223 EditableText""
fightSymbol 244 EditableText"1"
fightSymbol 249 EditableText"1"
roundSymbol 251 EditableText"1"
wins1Symbol 375 EditableText"0"
wins2Symbol 376 EditableText"0"
nameSymbol 393 EditableText"defr"
nameSymbol 395 EditableText"defr"
wins1Symbol 401 EditableText"0"
wins2Symbol 402 EditableText"0"
nameSymbol 403 EditableText"defr"
nameSymbol 407 EditableText"defr"
name2Symbol 418 EditableText"defref"
name1Symbol 419 EditableText"defref"
roundSymbol 421 EditableText"1"
wins1Symbol 424 EditableText"0"
wins2Symbol 425 EditableText"0"
nameSymbol 426 EditableText"defr"




http://swfchan.com/3/13464/info.shtml
Created: 4/6 -2019 18:32:41 Last modified: 4/6 -2019 18:32:41 Server time: 13/05 -2024 04:03:06