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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/49868805?noj=FRM49868805-8DC" width="1" height="1"></div>

Sports Smash.swf

This is the info page for
Flash #13570

(Click the ID number above for more basic data on this flash file.)


Text
www.ultimatearcade.com

p

r

e

s

n

t

2004

2004

SPORTS SMASH

LOADING...

11%

0

10

9

8

7

6

5

4

3

2

1

+100

Instructions

Instructions

The object of this game is to quickly align 3
or more objects horizontally or vertically by
simply clicking with your mouse.
You have 5 minutes to collect as many
points as you can.  Think fast!

PLAY

PLAY

PLAY

888888

888888

00

time:

Play again

ActionScript [AS1/AS2]

Frame 1
fscommand ("fullscreen", "false"); fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); stop();
Frame 2
fscommand ("fullscreen", "false"); fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); current_bytes = this.getBytesLoaded(); tot_bytes = this.getBytesTotal(); percent = int((current_bytes / tot_bytes) * 100) + "% "; if (current_bytes >= tot_bytes) { gotoAndStop (24); }
Frame 3
this.gotoAndPlay("loader");
Frame 24
score = 0; stop();
Frame 25
timeForLevel = 300000 /* 0x0493E0 */; checkscore = 1; _root.realscore.realscore = 0; cell._visible = false; game = {}; game.board = _root.gameBoard; game.board.game = game; game.width = 8; game.height = 8; game.middle = Math.ceil(game.width / 2); game.pixelwidth = 350; game.pixelheight = 350; game.xspacing = game.pixelwidth / game.width; game.yspacing = game.pixelheight / game.height; game.types = 5; game.depth = 100; game.speed = 8; game.selected = []; game.selectItem = function (xm, ym) { var x = Math.ceil(xm / this.xspacing); var y = Math.ceil(ym / this.yspacing); var cellClicked = ((("cell" + x) + "_") + y); var cell = this[cellClicked]; if (!this.locked) { if ((this.selected[0].x == x) && (this.selected[0].y == y)) { this.selected[0].clip.select._visible = false; this.selected = []; return(undefined); } cell.clip.select._visible = true; this.selected.push(cell); if (this.selected.length == 2) { this.locked = true; this.swapPlaces(); } } }; game.doneSlidingBack = function () { this.slid++; if (this.slid == 2) { this.locked = false; } }; game.addNewItems = function () { delete this.matched; this.totalMoving = 0; this.totalDoneMoving = 0; var tempFunction = function () { if (!this.game.pause) { this._x = this._x + this.speed; this.x = (this.me.x - 0.5) * this.game.xspacing; if (Math.abs(this._x - this.x) <= Math.abs(this.speed)) { this._x = this.x; this.game.doneMoving(); this.onEnterFrame = null; } } }; if (this.left.length > 0) { this.left.sortOn("x"); var temp = []; var i = 0; while (i < this.left.length) { var keepGoing = true; var j = 0; while (keepGoing) { if ((this.left[i].y == temp[j][0].y) || (temp[j] == undefined)) { if (temp[j][0] == undefined) { temp[j] = []; } this.totalmoving++; temp[j].push(this.left[i]); var keepGoing = false; } j++; } i++; } var i = 0; while (i < temp.length) { var xshift = 1; var stayHere = true; var rowTotal = temp[i].length; var tempOb = {}; while ((temp[i].length > 0) && (stayHere)) { var ob = temp[i].pop(); var nextHole = temp[i][temp[i].length - xshift]; var beginX = (ob.x - 1); var x = beginX; var y = ob.y; var keepGoing = true; while (keepGoing) { var tempName = ((("cell" + x) + "_") + y); if (this[tempName].name != nextHole.name) { var holename = ob.name; delete this[holename]; this[holename] = {}; newCell = this[holename]; newCell.x = x + xshift; newCell.y = y; newCell.name = holename; newCell.clip = this[tempName].clip; newCell.type = this[tempName].type; newCell.clip.onEnterFrame = tempFunction; newCell.clip.speed = this.speed; newCell.clip.game = this; newCell.clip.me = newCell; newCell.clip.x = (newCell.x - 0.5) * this.xspacing; newCell.clip.y = (newCell.y - 0.5) * this.yspacing; temp[i].unshift(this[tempname]); if (!tempOb[holename].moving) { tempOb[holename].moving = true; } var xshift = 1; var keepGoing = false; } else if (this[tempName].name == nextHole.name) { if (x > 1) { x--; xshift++; var nextHole = temp[i][temp[i].length - xshift]; } else { var numToAdd = rowTotal; var n = 1; while (n <= numToAdd) { var stayHere = false; var keepGoing = false; var type = (random(this.types) + 1); var x = n; var name = ((("cell" + x) + "_") + y); this[name] = {x:x, y:y, name:name, type:type}; this.addNewLeftClip(this[name], numToAdd); this[name].clip.onEnterFrame = tempFunction; this[name].clip.gotoAndStop(type); n++; } } } } } i++; } } if (this.right.length > 0) { this.right.sortOn("x"); var temp = []; var i = 0; while (i < this.right.length) { var keepGoing = true; var j = 0; while (keepGoing) { if ((this.right[i].y == temp[j][0].y) || (temp[j] == undefined)) { if (temp[j][0] == undefined) { temp[j] = []; } temp[j].push(this.right[i]); this.totalmoving++; var keepGoing = false; } j++; } i++; } now = getTimer(); var i = 0; while (i < temp.length) { if ((getTimer() - now) > 2000) { trace("break 1"); break; } var xshift = 1; var stayHere = true; var rowTotal = temp[i].length; var tempOb = {}; while ((temp[i].length > 0) && (stayHere)) { if ((getTimer() - now) > 2000) { trace("break 2"); break; } var ob = temp[i].shift(); var nextHole = temp[i][xshift - 1]; var beginX = (ob.x + 1); var x = beginX; var y = ob.y; var keepGoing = true; while (keepGoing) { if ((getTimer() - now) > 2000) { trace("break 3"); break; } var tempName = ((("cell" + x) + "_") + y); if (this[tempName].name != nextHole.name) { var holename = ob.name; delete this[holename]; this[holename] = {}; newCell = this[holename]; newCell.x = x - xshift; newCell.y = y; newCell.name = holename; newCell.clip = this[tempName].clip; newCell.type = this[tempName].type; newCell.clip.onEnterFrame = tempFunction; newCell.clip.speed = -this.speed; newCell.clip.game = this; newCell.clip.me = newCell; newCell.clip.x = (newCell.x - 0.5) * this.xspacing; newCell.clip.y = (newCell.y - 0.5) * this.yspacing; temp[i].push(this[tempname]); if (!tempOb[holename].moving) { tempOb[holename].moving = true; } var xshift = 1; var keepGoing = false; } else if (this[tempName].name == nextHole.name) { if (x < this.width) { x++; xshift++; var nextHole = temp[i][xshift - 1]; } else { var numToAdd = rowTotal; var n = 1; while (n <= numToAdd) { var stayHere = false; var keepGoing = false; var type = (random(this.types) + 1); var x = ((this.width - n) + 1); var name = ((("cell" + x) + "_") + y); this[name] = {x:x, y:y, name:name, type:type}; this.addNewRightClip(this[name], (rowTotal - n) + 0.5); this[name].clip.onEnterFrame = tempFunction; this[name].clip.gotoAndStop(type); n++; } } } } } i++; } } delete this.right; delete this.left; }; game.doneMoving = function () { this.totalDoneMoving++; if (this.totalDoneMoving == this.totalMoving) { var valid = this.checkForMatches(); if (valid) { this.playSquish(); this.removeItems(); } else { this.selected = []; this.locked = false; this.displayPatch(); } } }; game.displayPatch = function () { var i = 1; while (i <= this.width) { var j = 1; while (j <= this.height) { var name = ((("cell" + i) + "_") + j); var ob = this[name]; ob.clip._x = (ob.x - 0.5) * this.xspacing; ob.clip._y = (ob.y - 0.5) * this.yspacing; ob.clip.onEnterFrame = null; j++; } i++; } }; game.addNewRightClip = function (who, num) { var newDepth = (++this.depth); var clip = ("fruit" + newDepth); this.board.attachMovie("fruit", clip, newDepth); var tempx = ((who.x - 0.5) * this.xspacing); var tempy = ((who.y - 0.5) * this.yspacing); who.clip = this.board[clip]; var a = (this.width + num); var placex = (a * this.xspacing); who.clip.me = who; who.clip.dir = "right"; who.clip.x = tempx; who.clip.y = tempy; who.clip._x = placex; who.clip._y = tempy; who.clip.speed = -this.speed; who.clip.game = this; who.clip.gotoAndStop(who.type); }; game.addNewLeftClip = function (who, num) { var newDepth = (++this.depth); var clip = ("fruit" + newDepth); this.board.attachMovie("fruit", clip, newDepth); var tempx = ((who.x - 0.5) * this.xspacing); var placex = ((((num + 1) - who.x) - 0.5) * this.xspacing); var tempy = ((who.y - 0.5) * this.yspacing); who.clip = this.board[clip]; who.clip.me = who; who.clip.dir = "left"; who.clip.x = tempx; who.clip.y = tempy; who.clip._x = -placex; who.clip._y = tempy; who.clip.speed = this.speed; who.clip.game = this; who.clip.gotoAndStop(who.type); }; game.premove = function () { this.left = []; this.right = []; var i = 0; while (i < this.matched.length) { if (this.matched[i].x <= this.middle) { this.left.push(this.matched[i]); } else { this.right.push(this.matched[i]); } i++; } this.addNewItems(); }; game.removed = function (who) { who.removeMovieClip(); this.removedSoFar++; if (this.removedSoFar == this.itemsToRemove) { this.premove(); } }; game.removeItems = function () { this.itemsToRemove = this.matched.length; this.removedSoFar = 0; var i = 0; while (i < this.matched.length) { this.matched[i].clip.fruit.game = this; this.matched[i].clip.fruit.play(); i++; } }; game.playSquish = function () { _root.squish = new Sound(); _root.squish.attachSound("squish"); _root.squish.setVolume(100); _root.squish.start(); }; game.playNo = function () { _root.No = new Sound(); _root.No.attachSound("No"); _root.No.setVolume(100); _root.No.start(); }; game.doneSliding = function () { this.slid++; if (this.slid == 2) { var valid = this.verifySelections(); if (valid) { this.playSquish(); this.removeItems(); } else { this.swapBack(); this.selected = []; this.playNo(); } } }; game.swapBack = function () { this.slid = 0; var cell1 = this.selected[0]; var cell2 = this.selected[1]; var tempFunction = function () { this.xmov = (this.homex - this._x) * this.k; this.ymov = (this.homey - this._y) * this.k; this._x = this._x + this.xmov; this._y = this._y + this.ymov; if ((Math.abs(this.xmov) < 1) && (Math.abs(this.ymov) < 1)) { this._x = this.homex; this._y = this.homey; this.game.doneSlidingBack(); this.onEnterFrame = null; } }; cell1.clip.onEnterFrame = tempFunction; cell2.clip.onEnterFrame = tempFunction; }; game.swapPlaces = function () { this.slid = 0; var cell1 = this.selected[0]; var cell2 = this.selected[1]; cell1.clip.select._visible = false; cell2.clip.select._visible = false; cell1.clip.x = cell2.clip._x; cell1.clip.homex = cell1.clip._x; cell2.clip.homex = cell2.clip._x; cell1.clip.homey = cell1.clip._y; cell2.clip.homey = cell2.clip._y; cell1.clip.y = cell2.clip._y; cell1.clip.k = 0.3; cell2.clip.k = 0.3; cell2.clip.x = cell1.clip._x; cell2.clip.y = cell1.clip._y; cell1.clip.go = true; cell2.clip.go = true; cell1.clip.game = this; cell2.clip.game = this; var tempFunction = function () { if (this.go) { this.xmov = (this.x - this._x) * this.k; this.ymov = (this.y - this._y) * this.k; this._x = this._x + this.xmov; this._y = this._y + this.ymov; if ((Math.abs(this.xmov) < 1) && (Math.abs(this.ymov) < 1)) { this._x = this.x; this._y = this.y; this.game.doneSliding(); this.go = false; } } }; cell1.clip.onEnterFrame = tempFunction; cell2.clip.onEnterFrame = tempFunction; }; game.addToMatch = function (which) { var okToInsert = true; var tempCell = which; var n = 0; while (n < this.matched.length) { if ((this.matched[n].x == tempCell.x) && (this.matched[n].y == tempCell.y)) { var okToInsert = false; } n++; } if (okToInsert) { this.matched.push(which); } }; game.checkForMatches = function () { var returnVal = false; this.matched = []; var i = 1; while (i <= this.width) { var j = 1; while (j <= this.height) { var matchFound = false; var cell = this[(("cell" + i) + "_") + j]; var rightCell1 = this[(("cell" + (i + 1)) + "_") + j]; var rightCell2 = this[(("cell" + (i + 2)) + "_") + j]; var rightCell3 = this[(("cell" + (i + 3)) + "_") + j]; var rightCell4 = this[(("cell" + (i + 4)) + "_") + j]; var bottomCell1 = this[(("cell" + i) + "_") + (j + 1)]; var bottomCell2 = this[(("cell" + i) + "_") + (j + 2)]; var bottomCell3 = this[(("cell" + i) + "_") + (j + 3)]; var bottomCell4 = this[(("cell" + i) + "_") + (j + 4)]; if ((cell.type == rightCell1.type) && (cell.type == rightCell2.type)) { var matchFound = true; this.addToMatch(cell); this.addToMatch(rightCell1); this.addToMatch(rightCell2); if (cell.type == rightCell3.type) { this.addToMatch(rightCell3); } if ((cell.type == rightCell3.type) && (cell.type == rightCell4.type)) { this.addToMatch(rightCell4); } returnVal = true; } if ((cell.type == bottomCell1.type) && (cell.type == bottomCell2.type)) { var matchFound = true; this.addToMatch(cell); this.addToMatch(bottomCell1); this.addToMatch(bottomCell2); if (cell.type == bottomCell3.type) { this.addToMatch(bottomCell3); } if ((cell.type == bottomCell3.type) && (cell.type == bottomCell4.type)) { this.addToMatch(bottomCell4); } returnVal = true; } j++; } i++; } return(returnVal); }; game.areThereMatches = function () { var valid = false; var b = 0; while (b < 2) { var m = 1; while (m <= this.height) { var n = 1; while (n <= this.width) { if (b == 0) { var tempx1 = n; var tempy1 = m; var tempx2 = (tempx1 + 1); var tempy2 = tempy1; } else { var tempx1 = n; var tempy1 = m; var tempx2 = tempx1; var tempy2 = (tempy1 + 1); } var cell1 = this[(("cell" + tempx1) + "_") + tempy1]; var cell2 = this[(("cell" + tempx2) + "_") + tempy2]; var valid = false; var oldCell1 = cell1; var oldCell2 = cell2; var cell1Name = cell1.name; var cell2Name = cell2.name; if ((cell1.x == cell2.x) && (((cell1.y - 1) == cell2.y) || ((cell1.y + 1) == cell2.y))) { this[oldCell1.name] = oldCell2; this[oldCell2.name] = oldCell1; var valid = this.checkForMatches(); } if ((cell1.y == cell2.y) && (((cell1.x - 1) == cell2.x) || ((cell1.x + 1) == cell2.x))) { this[oldCell1.name] = oldCell2; this[oldCell2.name] = oldCell1; var valid = this.checkForMatches(); } this[oldCell1.name] = oldCell1; this[oldCell2.name] = oldCell2; if (valid) { break; } n++; } if (valid) { break; } m++; } if (valid) { break; } b++; } trace(valid); if (valid) { trace("x1=" + tempx1); trace("y1=" + tempy1); trace("x2=" + tempx2); trace("y2=" + tempy2); } }; game.verifySelections = function () { var cell1 = this.selected[0]; var cell2 = this.selected[1]; var valid = false; var oldCell1 = cell1; var oldCell2 = cell2; var cell1Name = cell1.name; var cell2Name = cell2.name; if ((cell1.x == cell2.x) && (((cell1.y - 1) == cell2.y) || ((cell1.y + 1) == cell2.y))) { this[oldCell1.name] = oldCell2; this[oldCell2.name] = oldCell1; var valid = this.checkForMatches(); } if ((cell1.y == cell2.y) && (((cell1.x - 1) == cell2.x) || ((cell1.x + 1) == cell2.x))) { this[oldCell1.name] = oldCell2; this[oldCell2.name] = oldCell1; var valid = this.checkForMatches(); } if (!valid) { this[oldCell1.name] = oldCell1; this[oldCell2.name] = oldCell2; cell1.clip.select._visible = false; cell2.clip.select._visible = false; } else { var x1 = this[cell1Name].x; var y1 = this[cell1Name].y; var x2 = this[cell2Name].x; var y2 = this[cell2Name].y; this[cell1Name].x = x2; this[cell1Name].y = y2; this[cell2Name].x = x1; this[cell2Name].y = y1; this[cell1Name].name = cell1Name; this[cell2Name].name = cell2Name; } return(valid); }; game.board.onMouseDown = function () { if (this.hitTest(this._parent._xmouse, this._parent._ymouse)) { this.game.selectItem(this._xmouse, this._ymouse); } }; game.addClip = function (who) { var newDepth = (++this.depth); var clip = ("fruit" + newDepth); this.board.attachMovie("fruit", clip, newDepth); who.clip = this.board[clip]; who.clip._x = (who.x - 0.5) * this.xspacing; who.clip._y = (who.y - 0.5) * this.yspacing; who.clip.gotoAndStop(who.type); }; game.generateBoard = function () { var i = 1; while (i <= this.width) { var j = 1; while (j <= this.height) { var name = ((("cell" + i) + "_") + j); var leftCell = ((("cell" + (i - 1)) + "_") + j); var farLeftCell = ((("cell" + (i - 2)) + "_") + j); var topCell = ((("cell" + i) + "_") + (j - 1)); var farTopCell = ((("cell" + i) + "_") + (j - 2)); var keepLooking = true; while (keepLooking) { var keepLooking = false; var type = (random(this.types) + 1); if (((this[leftCell].type == type) && (this[farLeftCell].type == type)) || ((this[topCell].type == type) && (this[farTopCell].type == type))) { var keepLooking = true; } } this[name] = {x:i, y:j, name:name, type:type}; this.addClip(this[name]); j++; } i++; } }; game.generateBoard();
Instance of Symbol 142 MovieClip "realscore" in Frame 25
onClipEvent (load) { bonus = new sound(); bonus.attachSound("bonus"); } onClipEvent (enterFrame) { if (_root.score != _root.realscore.realscore) { _root.realscore.realscore = _root.realscore.realscore + 50; bonus.setVolume(20); bonus.start(); } }
Instance of Symbol 147 MovieClip in Frame 25
onClipEvent (load) { maxTime = _root.timeForLevel; timeStart = getTimer(); } onClipEvent (enterFrame) { timeElapsed = maxTime - (getTimer() - timeStart); timeRealSeconds = Math.floor(timeElapsed / 1000); timeMinutes = Math.floor(timeRealSeconds / 60); trace(timeMinutes); timeSeconds = timeRealSeconds - (timeMinutes * 60); if (timeSeconds < 10) { timeseconds = String("0" + timeseconds); } _root.timer = (timeMinutes + ":") + timeSeconds; _root.timeScore = timeRealSeconds; if ((timeSeconds <= 0) && (timeMinutes <= 0)) { _root.gotoAndStop("label_gameover"); } if ((timeSeconds == 10) && (timeMinutes <= 0)) { _root.count.gotoAndStop(2); } if ((timeSeconds == 9) && (timeMinutes <= 0)) { _root.count.gotoAndStop(5); } if ((timeSeconds == 8) && (timeMinutes <= 0)) { _root.count.gotoAndStop(10); } if ((timeSeconds == 7) && (timeMinutes <= 0)) { _root.count.gotoAndStop(15); } if ((timeSeconds == 6) && (timeMinutes <= 0)) { _root.count.gotoAndStop(20); } if ((timeSeconds == 5) && (timeMinutes <= 0)) { _root.count.gotoAndStop(25); } if ((timeSeconds == 4) && (timeMinutes <= 0)) { _root.count.gotoAndStop(30); } if ((timeSeconds == 3) && (timeMinutes <= 0)) { _root.count.gotoAndStop(35); } if ((timeSeconds == 2) && (timeMinutes <= 0)) { _root.count.gotoAndStop(40); } if ((timeSeconds == 1) && (timeMinutes <= 0)) { _root.count.gotoAndStop(45); } }
Frame 29
for (var x in this.gameBoard) { if (typeof(this.gameBoard[x]) == "movieclip") { this.gameBoard[x].removeMovieClip(); } } stop(); game.doneMoving = function () { this.totalDoneMoving++; if (this.totalDoneMoving == this.totalMoving) { var valid = this.checkForMatches(); if (valid) { this.locked = true; } else { this.locked = true; } } };
Instance of Symbol 152 MovieClip in Frame 29
onClipEvent (enterFrame) { _root.checkscore = 2; }
Symbol 31 MovieClip Frame 112
_root.gotoAndPlay("loader");
Symbol 42 Button
on (release) { getURL ("http://www.ultimatearcade.com", "_blank"); }
Symbol 72 MovieClip Frame 10
stop();
Symbol 73 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 45
stop();
Symbol 80 MovieClip Frame 9
stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 10
if (_root.checkscore == 1) { _root.score = _root.score + 100; } game.removed(this._parent); stop();
Symbol 91 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 10
if (_root.checkscore == 1) { _root.score = _root.score + 100; } game.removed(this._parent); stop();
Symbol 96 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 10
if (_root.checkscore == 1) { _root.score = _root.score + 100; } game.removed(this._parent); stop();
Symbol 103 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 10
if (_root.checkscore == 1) { _root.score = _root.score + 100; } game.removed(this._parent); stop();
Symbol 109 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 10
if (_root.checkscore == 1) { _root.score = _root.score + 100; } game.removed(this._parent); stop();
Symbol 110 MovieClip [fruit] Frame 1
stop(); select._visible = false;
Symbol 122 Button
on (release) { nextFrame(); }
Symbol 124 Button
on (release) { getURL ("http://www.ultimatearcade.com", "_blank"); }
Symbol 129 Button
on (release) { getURL ("http://www.ultimatearcade.com", "_blank"); }
Symbol 133 Button
on (release) { getURL ("http://www.ultimatearcade.com/downloads/", "_blank"); }
Symbol 135 Button
on (release) { game.areThereMatches(); }
Symbol 148 MovieClip Frame 19
stop();
Instance of Symbol 154 MovieClip in Symbol 155 MovieClip Frame 1
onClipEvent (enterFrame) { this.depth = 125; }
Symbol 159 Button
on (release) { _root.gotoAndStop("good"); }
Symbol 162 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [bonus]Used by:129
Symbol 2 Sound [squish]Used by:124
Symbol 3 Sound [No]Used by:122 133
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:31
Symbol 6 GraphicUsed by:11 124
Symbol 7 GraphicUsed by:8 124
Symbol 8 MovieClipUses:7Used by:11
Symbol 9 GraphicUsed by:10 124
Symbol 10 MovieClipUses:9Used by:11
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Symbol 27 TextUses:12Used by:28
Symbol 28 MovieClipUses:27Used by:30
Symbol 29 MovieClipUses:22Used by:30
Symbol 30 MovieClipUses:17 19 21 23 24 26 28 29Used by:31
Symbol 31 MovieClipUses:5 14 30Used by:Timeline
Symbol 32 GraphicUsed by:Timeline
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:Timeline
Symbol 35 GraphicUsed by:Timeline
Symbol 36 GraphicUsed by:42
Symbol 37 FontUsed by:38 40 144 145
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Symbol 39 GraphicUsed by:42
Symbol 40 TextUses:37Used by:42
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:36 38 39 40 41Used by:43
Symbol 43 MovieClipUses:42Used by:Timeline
Symbol 44 GraphicUsed by:47
Symbol 45 FontUsed by:46 112 114 118 119 120
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Symbol 47 MovieClipUses:44 46Used by:Timeline
Symbol 48 GraphicUsed by:Timeline
Symbol 49 FontUsed by:50 140 141
Symbol 50 TextUses:49Used by:Timeline
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:Timeline
Symbol 53 FontUsed by:54
Symbol 54 EditableTextUses:53Used by:Timeline
Symbol 55 FontUsed by:56
Symbol 56 EditableTextUses:55Used by:Timeline
Symbol 57 GraphicUsed by:73
Symbol 58 GraphicUsed by:72 73
Symbol 59 FontUsed by:60 62 63 64 65 66 67 68 69 70
Symbol 60 TextUses:59Used by:73
Symbol 61 SoundUsed by:73
Symbol 62 TextUses:59Used by:73
Symbol 63 TextUses:59Used by:73
Symbol 64 TextUses:59Used by:73
Symbol 65 TextUses:59Used by:73
Symbol 66 TextUses:59Used by:73
Symbol 67 TextUses:59Used by:73
Symbol 68 TextUses:59Used by:73
Symbol 69 TextUses:59Used by:73
Symbol 70 TextUses:59Used by:71
Symbol 71 MovieClipUses:70Used by:72
Symbol 72 MovieClipUses:58 71Used by:73
Symbol 73 MovieClipUses:57 58 60 61 62 63 64 65 66 67 68 69 72Used by:Timeline
Symbol 74 GraphicUsed by:83 91 96 103
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:83 148  Timeline
Symbol 77 FontUsed by:78
Symbol 78 TextUses:77Used by:79
Symbol 79 MovieClipUses:78Used by:80
Symbol 80 MovieClipUses:79Used by:83 91 96 103 109
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:74 76 80 81 82Used by:110
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:86
Symbol 86 MovieClipUses:85Used by:110
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:91 149  Timeline
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:74 88 80 89 90Used by:110
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:96 149  Timeline
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:74 93 80 94 95Used by:110
Symbol 97 GraphicUsed by:100
Symbol 98 GraphicUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:97 98 99Used by:103 149  Timeline
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:74 100 80 101 102Used by:110
Symbol 104 GraphicUsed by:109
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:104 106 80 107 108Used by:110
Symbol 110 MovieClip [fruit]Uses:83 86 91 96 103 109Used by:Timeline
Symbol 111 GraphicUsed by:117
Symbol 112 TextUses:45Used by:117
Symbol 113 GraphicUsed by:117
Symbol 114 TextUses:45Used by:117
Symbol 115 FontUsed by:116
Symbol 116 TextUses:115Used by:117
Symbol 117 MovieClipUses:111 112 113 114 116Used by:Timeline
Symbol 118 TextUses:45Used by:122
Symbol 119 TextUses:45Used by:122
Symbol 120 TextUses:45Used by:122
Symbol 121 GraphicUsed by:122
Symbol 122 ButtonUses:118 119 120 121 3Used by:Timeline
Symbol 123 GraphicUsed by:124
Symbol 124 ButtonUses:11 123 6 7 9 2Used by:Timeline
Symbol 125 GraphicUsed by:Timeline
Symbol 126 GraphicUsed by:129
Symbol 127 GraphicUsed by:129
Symbol 128 GraphicUsed by:129
Symbol 129 ButtonUses:126 127 128 1Used by:Timeline
Symbol 130 GraphicUsed by:133
Symbol 131 GraphicUsed by:133
Symbol 132 GraphicUsed by:133
Symbol 133 ButtonUses:130 131 132 3Used by:Timeline
Symbol 134 GraphicUsed by:135
Symbol 135 ButtonUses:134Used by:Timeline
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:Timeline
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:Timeline
Symbol 140 EditableTextUses:49Used by:Timeline
Symbol 141 EditableTextUses:49Used by:142
Symbol 142 MovieClipUses:141Used by:Timeline
Symbol 143 GraphicUsed by:Timeline
Symbol 144 EditableTextUses:37Used by:Timeline
Symbol 145 TextUses:37Used by:Timeline
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:Timeline
Symbol 148 MovieClipUses:76Used by:149
Symbol 149 MovieClipUses:93 100 88 148Used by:150
Symbol 150 MovieClipUses:149Used by:Timeline
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:Timeline
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:155
Symbol 155 MovieClipUses:154Used by:Timeline
Symbol 156 GraphicUsed by:159
Symbol 157 GraphicUsed by:159
Symbol 158 SoundUsed by:159
Symbol 159 ButtonUses:156 157 158Used by:162
Symbol 160 FontUsed by:161
Symbol 161 TextUses:160Used by:162
Symbol 162 MovieClipUses:159 161Used by:Timeline
Symbol 163 GraphicUsed by:Timeline
Symbol 164 SoundUsed by:Timeline

Instance Names

"gameBoard"Frame 2Symbol 34 MovieClip
"count"Frame 24Symbol 73 MovieClip
"cell"Frame 24Symbol 110 MovieClip [fruit]
"realscore"Frame 25Symbol 142 MovieClip
"fruit"Symbol 110 MovieClip [fruit] Frame 1Symbol 83 MovieClip
"select"Symbol 110 MovieClip [fruit] Frame 1Symbol 86 MovieClip
"fruit"Symbol 110 MovieClip [fruit] Frame 2Symbol 91 MovieClip
"fruit"Symbol 110 MovieClip [fruit] Frame 3Symbol 96 MovieClip
"fruit"Symbol 110 MovieClip [fruit] Frame 4Symbol 103 MovieClip
"fruit"Symbol 110 MovieClip [fruit] Frame 5Symbol 109 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 2 as "squish"
ExportAssets (56)Timeline Frame 1Symbol 3 as "No"
ExportAssets (56)Timeline Frame 24Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 24Symbol 3 as "No"
ExportAssets (56)Timeline Frame 24Symbol 2 as "squish"
ExportAssets (56)Timeline Frame 24Symbol 1 as "bonus"
ExportAssets (56)Timeline Frame 24Symbol 3 as "No"
ExportAssets (56)Timeline Frame 25Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 26Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 27Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 28Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 29Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 30Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 31Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 32Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 33Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 34Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 35Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 36Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 37Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 38Symbol 110 as "fruit"
ExportAssets (56)Timeline Frame 39Symbol 110 as "fruit"

Labels

"loader"Frame 2
"good"Frame 24
"play"Frame 25
"label_gameover"Frame 29

Dynamic Text Variables

percentSymbol 54 EditableText"11%"
checkscoreSymbol 56 EditableText"0"
scoreSymbol 140 EditableText"888888"
realscoreSymbol 141 EditableText"888888"
timerSymbol 144 EditableText"00"




http://swfchan.com/3/13570/info.shtml
Created: 4/6 -2019 15:21:04 Last modified: 4/6 -2019 15:21:04 Server time: 08/05 -2024 06:07:12