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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13000131?noj=FRM13000131-3DC" width="1" height="1"></div>

Alloy Arena.swf

This is the info page for
Flash #13749

(Click the ID number above for more basic data on this flash file.)


Text
LOADING_

LOADING

You want to play
Alloy with your game pad?
Just CLICK HERE!

Tips:

Double Tap LEFT or RIGHT to preform the bike transformation

Hold down the Melee button to charge punches and kicks

While charging a punch, hit the shoot button and Alloy will launch a harpoon attack

Try holding up or down when you use melee attacks to reveal special attacks

Press the jump button while airborn to preform a double jump

XX x Collision Bonus!

XX x Collision Bonus!

XX x Collision Bonus!

XX x Collision Bonus!

XX x Collision Bonus!

Targeting:

Weapon

Score:

0

Best Combo Score:

0

Best Hang Time:

0

Best Enemy Hang Time:

0

Longest Kick Combo:

0

Score without Jumping:

0

Score without Shooting:

0

Time to Reach 50,000 Points

NA

Game Time:

0

Best Combo Score:

0

Best Hang Time:

0

Best Enemy Hang Time:

0

Longest Kick Combo:

0

Score without Jumping:

0

Score without Shooting:

0

Time to Reach 50,000 Points

NA

Game Time:

0

Enter your name to submit your score:

SAVE

Try Again?

Connecting to server...

Could not find server!

Please check your Internet connection.

Play Again?

Arrow Keys: Movement
A: Jump  S: Shoot  D: Punch/Kick

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 34 MovieClip in Frame 1
onClipEvent (enterFrame) { _root.stop(); PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); gotoAndStop(PercentLoaded); if (PercentLoaded == 100) { _root.loadit.nextFrame(); } }
Frame 2
screenwidth = 550; screenheight = 400; score = 0; sceneid = "_root.game"; follow = "_root.game.alloy"; hitz = new Sound(); hitz.attachSound("hitz"); stop();
Instance of Symbol 46 MovieClip in Frame 2
onClipEvent (enterFrame) { _x = (_root.game._x * 0.75); }
Instance of Symbol 777 MovieClip "game" in Frame 2
onClipEvent (enterFrame) { if (_root.killed >= _root.tenem) { play(); } }
Instance of Symbol 779 MovieClip in Frame 2
onClipEvent (load) { lastscene = _root.sceneid; scene_top = 0; scene_left = 0; scene_right = ((eval (_root.sceneid + "._width") - 1) - _root.screenwidth) * -1; scene_bot = (eval (_root.sceneid + "._height") - _root.screenheight) * -1; scalex = eval (_root.sceneid + "._xscale") / 100; scaley = eval (_root.sceneid + "._yscale") / 100; scene_x = eval (_root.sceneid + "._x"); scene_y = eval (_root.sceneid + "._y"); } onClipEvent (enterFrame) { if (key.isDown(87)) { scene_x = scene_x - (10 * scalex); } else if (key.isDown(81)) { scene_x = scene_x + (10 * scalex); } follow_x = eval (_root.follow + "._x"); follow_y = eval (_root.follow + "._y"); xdist = int((follow_x * scalex) + scene_x); ydist = int((follow_y * scaley) + scene_y); pan = 0; flow = int(50 / scalex); flow2 = int(20 / scaley); if (xdist > (int(_root.screenwidth / 2) + flow)) { pan = ((xdist - int(_root.screenwidth / 2)) - flow) * -1; } else if (xdist < (int(_root.screenwidth / 2) - flow)) { pan = (int(_root.screenwidth / 2) - flow) - xdist; } else if (xdist > (int(_root.screenwidth / 2) + 3)) { pan = -1.5; } else if (xdist < (int(_root.screenwidth / 2) - 3)) { pan = 1.5; } if (pan > 20) { pan = 20; } else if (pan < -20) { pan = -20; } scene_x = scene_x + pan; pan = 0; if (ydist > (int(_root.screenheight / 2) + 60)) { pan = (ydist - int(_root.screenheight / 2)) * -1; } else if (ydist < (int(_root.screenheight / 2) - 60)) { pan = int(_root.screenheight / 2) - ydist; } if (pan > 20) { pan = 20; } else if (pan < -20) { pan = -20; } if ((pan > 2) or (pan < -2)) { scene_y = scene_y + pan; } if (scene_y > scene_top) { scene_y = scene_top; } else if (scene_y < scene_bot) { scene_y = scene_bot; } if (scene_x > scene_left) { scene_x = scene_left; } else if (scene_x < scene_right) { scene_x = scene_right; } if ((scene_y != last_y) or (scene_x != last_x)) { last_x = scene_x; last_y = scene_y; Set(_root.sceneid + "._y", scene_y); Set(_root.sceneid + "._x", scene_x); } }
Instance of Symbol 798 MovieClip "tcontrol" in Frame 2
onClipEvent (enterFrame) { if (_root.harpooned != nill) { _root.targeted = _root.harpooned; } if (eval (_root.targeted + ".health") < 1) { gotoAndStop (1); healthbar._xscale = (_root.game.alloy.health / _root.game.alloy.maxhealth) * 100; name = "Alloy"; pic.gotoAndStop(1); _root.targeted == null; } else if (_root.targeted != null) { gotoAndStop (1); healthbar._xscale = (eval (_root.targeted + ".health") / eval (_root.targeted + ".maxhealth")) * 100; name = eval (_root.targeted + ".name"); name2 = eval (_root.targeted + ".pic"); pic.gotoAndStop(name2); } }
Instance of Symbol 805 MovieClip in Frame 2
onClipEvent (enterFrame) { gtime = _root.guntime / 9; if (_root.gun == 1) { bar._xscale = 100; } else { if (gtime < 1) { gtime = 0; } bar._xscale = gtime; } }
Frame 3
stopAllSounds();
Symbol 15 Button
on (release) { _root.nextFrame(); }
Symbol 17 MovieClip Frame 25
gotoAndPlay (17);
Symbol 20 Button
on (release) { if (random(2) == 1) { getURL ("http://www.mindchamber.com/alloyscores.html", "_blank"); } else { getURL ("http://www.psychogoldfish.com/alloy/records.php", "_blank"); } }
Symbol 27 Button
on (release) { getURL ("http://www.psychogoldfish.com/features.php?item=joy2key", "_blank"); }
Symbol 28 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 1
stop();
Symbol 82 MovieClip Frame 1
stop();
Symbol 88 MovieClip Frame 1
if (!init) { _root.combonum = 0; if (_root.punch < 5) { _root.game.alloy.ani1 = ""; _root.game.alloy.ani.gotoAndStop(1); } Set("../:chargelevel", 1); charge = 0; init = 1; if (!key.isDown(68)) { _root.game.alloy.ani1 = ""; _root.game.alloy.ani.gotoAndStop(1); } } if (key.isDown(68) and (charge < 70)) { _root.charging = 1; if (key.isDown(83) and (../:chargelevel >= 2)) { tellTarget ("..") { gotoAndPlay ("harpoon"); }; } charge++; if (charge > 10) { Set("../:chargelevel", 3); } else if (charge > 3) { Set("../:chargelevel", 2); _root.blood = "y"; } _root.punch = 15; _root.game.alloy.phold = 0; if (charge > 68) { _root.punch = 0; _root.game.alloy.phold = 67; } ../:stop(); _root.combonum = 0; } else { ../:play(); _root.charging = 0; }
Symbol 88 MovieClip Frame 2
gotoAndPlay (1);
Symbol 89 MovieClip Frame 1
_root.game.alloy._x = _root.game.alloy._x + ((../:speed * ../:chargelevel) * _root.game.harpoon.mod);
Symbol 89 MovieClip Frame 2
gotoAndPlay (1);
Symbol 102 MovieClip Frame 1
gotoAndStop(../:chargelevel);
Symbol 112 MovieClip Frame 1
gotoAndStop(../:chargelevel);
Symbol 128 MovieClip Frame 1
gotoAndStop(../:chargelevel);
Symbol 155 MovieClip Frame 1
power = 0; _root.resetcombo = 1; _root.impx = 0; _root.impy = 0; _root.damage = 0; _root.punch = 15; speed = 0; if (key.isDown(38)) { gotoAndPlay (80); } else if (_root.harpoon > 0) { power = 1; gotoAndPlay (46); }
Symbol 155 MovieClip Frame 2
speed = 4;
Symbol 155 MovieClip Frame 3
_root.resetcombo = 0;
Symbol 155 MovieClip Frame 4
_root.impx = -10 + (14 * chargelevel); _root.impy = 3 * (chargelevel * 2); _root.impcharge = chargelevel; _root.damage = 10 * chargelevel; _root.atype = 1; _root.acharge = chargelevel; _root.combos = 0;
Symbol 155 MovieClip Frame 9
speed = 0;
Symbol 155 MovieClip Frame 15
speed = 5;
Symbol 155 MovieClip Frame 18
_root.impx = 10 * chargelevel; _root.impy = 5 * chargelevel; _root.impcharge = chargelevel; _root.damage = 15 * chargelevel; _root.atype = 2; _root.acharge = chargelevel;
Symbol 155 MovieClip Frame 24
speed = 0;
Symbol 155 MovieClip Frame 31
speed = 7;
Symbol 155 MovieClip Frame 33
if (power == 1) { _root.impx = 50; _root.impy = 24; _root.damage = 34; chargelevel = 1; _root.atype = 4; _root.acharge = 2; } else { _root.impcharge = chargelevel; _root.impx = 4 + (20 * chargelevel); _root.impy = 10 + (5 * chargelevel); _root.damage = 25 * chargelevel; _root.atype = 3; _root.acharge = chargelevel; }
Symbol 155 MovieClip Frame 36
speed = 0;
Symbol 155 MovieClip Frame 45
_root.punch = 0; _root.game.alloy.ani1 = ""; _root.game.alloy.ani.gotoAndStop(1);
Symbol 155 MovieClip Frame 48
_root.follow = "_root.game.harpoon";
Symbol 155 MovieClip Frame 49
_root.game.harpoon.play(); _root.game.harpoon.mod2 = 1;
Instance of Symbol 138 MovieClip in Symbol 155 MovieClip Frame 49
onClipEvent (unload) { _root.harp = 0; _root.harpooned = null; }
Symbol 155 MovieClip Frame 50
if (_root.harpooned != null) { gotoAndPlay (61); _root.game.harpoon.mod2 = -1; _root.follow = "_root.game.alloy"; }
Symbol 155 MovieClip Frame 51
if (_root.harpooned != null) { gotoAndPlay (60); _root.game.harpoon.mod2 = -1; _root.follow = "_root.game.alloy"; }
Symbol 155 MovieClip Frame 52
if (_root.harpooned != null) { gotoAndPlay (59); _root.game.harpoon.mod2 = -1; _root.follow = "_root.game.alloy"; }
Symbol 155 MovieClip Frame 53
if (_root.harpooned != null) { gotoAndPlay (58); _root.game.harpoon.mod2 = -1; _root.follow = "_root.game.alloy"; }
Symbol 155 MovieClip Frame 54
if (_root.harpooned != null) { gotoAndPlay (57); _root.game.harpoon.mod2 = -1; _root.follow = "_root.game.alloy"; }
Symbol 155 MovieClip Frame 56
_root.game.harpoon.mod2 = -1; _root.follow = "_root.game.alloy";
Symbol 155 MovieClip Frame 62
_root.harp = 0; _root.game.harpoon.gotoAndStop(1); _root.harp = 0; _root.harpooned = null;
Symbol 155 MovieClip Frame 63
power = 1; speed = 0; if (!key.isDown(68)) { _root.punch = 0; _root.game.alloy.ani1 = ""; _root.game.alloy.ani.gotoAndStop(1); } else if (key.isDown(38)) { gotoAndPlay (80); } else { gotoAndPlay (32); }
Symbol 155 MovieClip Frame 83
speed = 4;
Symbol 155 MovieClip Frame 84
_root.impx = 7 * chargelevel; _root.impy = 20 + (20 * chargelevel); _root.impcharge = chargelevel; _root.damage = 15 * chargelevel; _root.atype = 5; _root.acharge = chargelevel;
Symbol 155 MovieClip Frame 92
speed = 0;
Symbol 155 MovieClip Frame 96
_root.punch = 0; _root.game.alloy.ani1 = ""; _root.game.alloy.ani.gotoAndStop(1);
Symbol 167 MovieClip Frame 3
_root.game.alloy.defense = "on";
Symbol 167 MovieClip Frame 11
_root.desperation = "y"; if (_root.game.alloy.health > 10) { _root.game.alloy.health = _root.game.alloy.health - 5; }
Symbol 167 MovieClip Frame 13
_root.desperation = ""; _root.game.alloy.defense = "";
Symbol 167 MovieClip Frame 17
_root.game.alloy.ani1 = "";
Symbol 206 MovieClip Frame 1
name = getProperty("../", _name); if (random(10) < 5) { gotoAndPlay (22); }
Symbol 206 MovieClip Frame 21
_root.dclip = name; tellTarget ("_root.game") { removeMovieClip(_root.dclip); };
Symbol 206 MovieClip Frame 42
_root.dclip = name; tellTarget ("_root.game") { removeMovieClip(_root.dclip); };
Instance of Symbol 185 MovieClip in Symbol 207 MovieClip Frame 1
onClipEvent (enterFrame) { _root.game.alloy._x = _root.game.alloy._x - (7 * _root.game.harpoon.mod); }
Symbol 207 MovieClip Frame 9
_root.game.alloy.ani1 = "n"; _root.game.alloy.ani3 = 0;
Symbol 225 MovieClip Frame 1
_root.unlock = 1; _root.follow = "_root.game.alloy"; if (_root.game.alloy.airtime < 3) { _root.game.alloy.gravity = -5; } _root.game.alloy.airborn = "y"; if ((_root.djump == "y") and (_root.game.alloy.airborn == "y")) { _root.game.alloy.gravity = 0; _root.game.alloy.airborn = "y"; gotoAndPlay (16); } else if ((_root.game.alloy.jump != "y") or key.isDown(40)) { gotoAndPlay (7); _root.jetcharge = 0; } else { _root.game.alloy.gravity = -5; _root.game.alloy.airborn = "y"; _root.jetcharge = 0; }
Symbol 225 MovieClip Frame 2
_root.kickcombo = "y";
Symbol 225 MovieClip Frame 4
_root.game.alloy.gravity = -50; _root.game.alloy.airborn = "y"; _root.game.alloy.airtime = 3;
Symbol 225 MovieClip Frame 5
_root.game.alloy.gravity = -50; _root.game.alloy.airborn = "y";
Symbol 225 MovieClip Frame 7
_root.game.alloy.jump = "n"; _root.djump = ""; _root.jetcharge = 20;
Symbol 225 MovieClip Frame 8
if (_root.game.alloy.airborn == "y") { gotoAndPlay (7); }
Symbol 225 MovieClip Frame 9
_root.game.alloy.xm = 0; _root.game.alloy.gravity = 0; _root.jetcharge = 0;
Symbol 225 MovieClip Frame 10
_root.jetcharge = 0;
Symbol 225 MovieClip Frame 11
_root.jetcharge = 0;
Symbol 225 MovieClip Frame 12
_root.game.alloy.ani1 = "n"; _root.game.alloy.jump = "n";
Symbol 225 MovieClip Frame 16
_root.unlock = 1; _root.follow = "_root.game.alloy"; if (_root.jetcharge < 10) { gotoAndPlay (2); }
Symbol 225 MovieClip Frame 20
_root.game.alloy.gravity = -50; _root.game.alloy.airborn = "y";
Symbol 225 MovieClip Frame 26
_root.game.alloy.jump = "n"; gotoAndPlay (7);
Symbol 230 MovieClip Frame 1
_root.game.alloy.ani1 = "y"; _root.game.alloy.ani12 = "y";
Symbol 230 MovieClip Frame 3
_root.game.alloy.xm = _root.game.alloy.xm - (2 * _root.game.harpoon.mod); _root.impx = 8; _root.impy = 4; _root.damage = 10; _root.meattime++;
Symbol 230 MovieClip Frame 4
loops++; if (loops > 1) { _root.game.alloy.ani1 = "n"; _root.game.alloy.ani2 = "n"; }
Symbol 240 MovieClip Frame 1
_root.game.alloy.ani1 = "y"; _root.game.alloy.ani2 = "y";
Symbol 240 MovieClip Frame 4
tellTarget ("_root.game.alloy") { icegun.stop("icegun"); icegun.start(0, 1); };
Symbol 240 MovieClip Frame 5
_root.game.alloy.xm = _root.game.alloy.xm - (10 * _root.game.harpoon.mod); tellTarget ("_root.game") { _root.iceballz++; duplicateMovieClip ("iceball", "ice" + _root.iceballz, 600 + _root.iceballz); }; tellTarget ("_root.game.ice" + _root.iceballz) { gotoAndPlay (2); };
Symbol 240 MovieClip Frame 15
_root.game.alloy.ani1 = "n"; _root.game.alloy.ani2 = "n";
Symbol 250 MovieClip Frame 1
_root.game.alloy.ani1 = "y"; _root.game.alloy.ani2 = "y";
Symbol 250 MovieClip Frame 2
tellTarget ("_root.game.alloy") { lightning.stop("lightning"); lightining.start(0, 1); };
Symbol 250 MovieClip Frame 3
_root.game.alloy.xm = _root.game.alloy.xm - (5 * _root.game.harpoon.mod); tellTarget ("_root.game") { _root.iceballz++; duplicateMovieClip ("iceball", "ice" + _root.iceballz, 600 + _root.iceballz); }; tellTarget ("_root.game.ice" + _root.iceballz) { gotoAndPlay (4); };
Symbol 250 MovieClip Frame 9
_root.game.alloy.ani1 = "n"; _root.game.alloy.ani2 = "n";
Symbol 251 MovieClip Frame 2
_root.atype = 11; _root.acharge = 1; stop();
Instance of Symbol 230 MovieClip in Symbol 251 MovieClip Frame 2
onClipEvent (enterFrame) { _root.blood = "y"; } onClipEvent (load) { loops = 0; gun = new Sound(); gun.attachSound("gun1"); gun.start(0, 99999); } onClipEvent (unload) { _root.blood = ""; gun.stop("gun1"); }
Symbol 251 MovieClip Frame 3
_root.atype = 12; _root.acharge = 1; stop();
Symbol 251 MovieClip Frame 4
_root.atype = 13; _root.acharge = 1; stop();
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 4
onClipEvent (enterFrame) { _root.spark = "y"; } onClipEvent (unload) { _root.spark = ""; }
Symbol 270 MovieClip Frame 1
_root.game.alloy.ani1 = "y";
Symbol 270 MovieClip Frame 48
_root.records.gotoAndStop(3); _root.gotoAndStop(3); _root.game.gotoAndStop(100);
Symbol 273 MovieClip Frame 6
_root.game.alloy.ani1 = "";
Symbol 284 MovieClip Frame 1
_root.bike = 1;
Symbol 284 MovieClip Frame 20
_root.bike = null;
Symbol 286 MovieClip Frame 1
if (!init) { if (_root.punch < 5) { _root.game.alloy.ani1 = ""; _root.game.alloy.ani.gotoAndStop("jump"); } Set("../:chargelevel", 1); charge = 0; init = 1; if (!key.isDown(68)) { _root.game.alloy.ani1 = ""; _root.game.alloy.ani.gotoAndStop("jump"); } } if (key.isDown(68) and (charge < 30)) { if (key.isDown(83) and (../:chargelevel >= 2)) { tellTarget ("..") { gotoAndPlay ("harp"); }; } charge++; if (charge > 15) { Set("../:chargelevel", 3); } else if (charge > 7) { Set("../:chargelevel", 2); _root.blood = "y"; } _root.punch = 15; _root.game.alloy.phold = 0; if (charge > 68) { _root.punch = 0; _root.game.alloy.phold = 27; } ../:stop(); } else { ../:play(); }
Symbol 286 MovieClip Frame 2
gotoAndPlay (1);
Symbol 336 MovieClip Frame 1
_root.game.alloy.ani3 = "y"; _root.jump = "n"; _root.game.alloy.jump = ""; _root.impx = 0; _root.impy = 0; _root.note = "test"; chargelevel = 1; _root.punch = 15; if (key.isDown(38)) { gotoAndPlay (21); } else if (_root.harpoon > 1) { gotoAndPlay (45); }
Symbol 336 MovieClip Frame 3
_root.game.alloy.gravity22 = -32 - (5 * chargelevel); _root.game.alloy.xm22 = (10 + (12 * chargelevel)) * _root.game.harpoon.mod; _root.impx = 4 + (4 * chargelevel); _root.impy = 35 + (4 * chargelevel); _root.impcharge = chargelevel; _root.damage = 10 * chargelevel; _root.atype = 6; _root.acharge = 1; _root.combos = 0;
Symbol 336 MovieClip Frame 12
_root.game.alloy.gravity22 = -35 - (15 * chargelevel); _root.game.alloy.xm22 = (4 * chargelevel) * _root.game.harpoon.mod; _root.impx = 4 * chargelevel; _root.impy = 32 * chargelevel; _root.impcharge = chargelevel; _root.damage = 10 * chargelevel; _root.atype = 7; _root.acharge = chargelevel;
Symbol 336 MovieClip Frame 25
_root.game.alloy.gravity22 = -40; _root.game.alloy.xm22 = -10 * _root.game.harpoon.mod; _root.impx = 1 * chargelevel; _root.impy = 30 * chargelevel; _root.damage = 20 * chargelevel; _root.atype = 8; _root.acharge = chargelevel; _root.impcharge = chargelevel;
Symbol 336 MovieClip Frame 33
_root.game.alloy.ani3 = "n"; _root.game.alloy.ani.gotoAndStop("jump");
Instance of Symbol 138 MovieClip in Symbol 336 MovieClip Frame 45
onClipEvent (unload) { _root.harp = 0; _root.harpooned = null; }
Symbol 336 MovieClip Frame 47
_root.game.harpoon.play(); _root.game.harpoon.mod2 = 1;
Symbol 336 MovieClip Frame 48
if (_root.harppp == 1) { gotoAndPlay (60); _root.game.harpoon.mod2 = -1; }
Symbol 336 MovieClip Frame 49
if (_root.harppp == 1) { gotoAndPlay (59); _root.game.harpoon.mod2 = -1; }
Symbol 336 MovieClip Frame 50
if (_root.harppp == 1) { gotoAndPlay (58); _root.game.harpoon.mod2 = -1; }
Symbol 336 MovieClip Frame 51
if (_root.harppp == 1) { gotoAndPlay (57); _root.game.harpoon.mod2 = -1; }
Symbol 336 MovieClip Frame 52
if (_root.harppp == 1) { gotoAndPlay (56); }
Symbol 336 MovieClip Frame 54
_root.game.harpoon.mod2 = -1; _root.atype = 9; _root.acharge = 2;
Instance of Symbol 335 MovieClip in Symbol 336 MovieClip Frame 54
onClipEvent (enterFrame) { if (_root.harppp == 1) { if (!init) { init = 1; _root.game.alloy.gravity = -20; } _root.game.alloy._x = _root.game.alloy._x + (100 * _root.game.harpoon.mod); _root.bike = 1; } }
Symbol 336 MovieClip Frame 60
if (_root.harppp == 1) { _root.game.alloy.gravity = -30; _root.game.alloy.xm = -10 * _root.game.harpoon.mod; } _root.harppp = 0; _root.game.alloy.ani3 = "n"; _root.game.alloy.ani.gotoAndStop("jump"); _root.harp = 0; _root.game.harpoon.gotoAndStop(1); _root.harp = 0; _root.harpooned = null;
Symbol 344 MovieClip Frame 1
Symbol 345 MovieClip Frame 1
stop();
Instance of Symbol 73 MovieClip in Symbol 345 MovieClip Frame 1
onClipEvent (load) { _root.desperation = ""; _root.impx = 0; _root.impy = 0; _root.damage = 0; _root.bike = 0; _root.jump = 0; _root.game.alloy.jump = 0; _root.game.alloy.xm = 0; _root.game.harpoon.gotoAndStop(1); _root.harp = 0; _root.harpooned = null; _root.atype = 0; }
Symbol 345 MovieClip Frame 2
_root.unlock = 1; _root.follow = "_root.game.alloy"; _root.atype = 0;
Symbol 345 MovieClip Frame 3
_root.harp = 0;
Instance of Symbol 155 MovieClip "ani" in Symbol 345 MovieClip Frame 3
onClipEvent (enterFrame) { _root.desperation = ""; _root.punching = 1; hm = _root.game.harpoon.mod; gh = _root.ay - 60; gw = _root.ax + (10 * hm); _root.exx = 9999; _root.targeted = null; E = 1; while (E <= _root.enemies) { if ((eval (("_root.game.enemy" + E) + ".health") > 0) and (eval (("_root.game.enemy" + E) + ".ani1") != "y")) { ew = eval (("_root.game.enemy" + E) + ".ww"); eh = eval (("_root.game.enemy" + E) + ".hh"); ex = eval (("_root.game.enemy" + E) + ".xx"); ey = eval (("_root.game.enemy" + E) + ".yy"); if (((gh + 20) > (ey - eh)) and ((gh - 20) < ey)) { exx = (ex - gw) * hm; if (((exx > 0) and (exx < _root.exx)) and (exx <= (130 + (25 * chargelevel)))) { _root.exx = exx; _root.targeted = "_root.game.enemy" + E; } } } E++; } } onClipEvent (unload) { _root.impx = 0; _root.impy = 0; _root.damage = 0; _root.punching = 0; _root.harpooned = null; }
Symbol 345 MovieClip Frame 5
_root.atype = 10; _root.acharge = 3;
Symbol 345 MovieClip Frame 7
_root.game.alloy.ani3 = "n"; _root.game.alloy.ani2 = "n"; _root.harp = 0; _root.impx = 0; _root.impy = 0;
Instance of Symbol 225 MovieClip "ani" in Symbol 345 MovieClip Frame 7
onClipEvent (enterFrame) { _root.impx = 0; _root.impy = 0; _root.damage = 0; _root.bike = 0; _root.game.harpoon.gotoAndStop(1); _root.harp = 0; _root.harpooned = null; _root.atype = 0; }
Instance of Symbol 251 MovieClip "gun" in Symbol 345 MovieClip Frame 8
onClipEvent (enterFrame) { _root.usedgun = "y"; if (_root.kickz > 0) { _root.kickcombo = ""; } gotoAndStop(_root.gun + 1); hm = _root.game.harpoon.mod; gh = _root.ay - 60; gw = _root.ax + (60 * hm); _root.exx = 9999; _root.targeted = null; E = 1; while (E <= _root.enemies) { if (((eval (("_root.game.enemy" + E) + ".health") > 0) or (eval (("_root.game.enemy" + E) + ".airborn") == "y")) and (eval (("_root.game.enemy" + E) + ".ani1") != "y")) { ew = eval (("_root.game.enemy" + E) + ".ww"); eh = eval (("_root.game.enemy" + E) + ".hh"); ex = eval (("_root.game.enemy" + E) + ".xx"); ey = eval (("_root.game.enemy" + E) + ".yy"); if (((gh + 20) > (ey - eh)) and ((gh - 20) < ey)) { exx = (ex - gw) * hm; if ((exx > 0) and (exx < _root.exx)) { _root.exx = exx; _root.targeted = "_root.game.enemy" + E; } } } E++; } } onClipEvent (unload) { _root.freeze = 0; _root.zap = 0; _root.game.alloy.ani2 = "n"; }
Symbol 345 MovieClip Frame 9
_root.jump = "n";
Symbol 345 MovieClip Frame 10
_root.unlock = 1; _root.follow = "_root.game.alloy";
Symbol 345 MovieClip Frame 11
_root.game.spfx2._y = _root.ay - 60; _root.game.spfx2._x = _root.ax; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx2", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; _root.game.alloy.gravity = -10; _root.game.alloy.xm = 6 * _root.amod;
Symbol 345 MovieClip Frame 12
_root.unlock = 1; _root.follow = "_root.game.alloy";
Symbol 345 MovieClip Frame 13
_root.harppp = 0; if (_root.game.alloy.airtime < 3) { _root.game.alloy.gravity = -25; _root.game.alloy.airtime = 3; }
Instance of Symbol 336 MovieClip "ani" in Symbol 345 MovieClip Frame 13
onClipEvent (enterFrame) { _root.punching = 1; _root.jump = "n"; if (_root.game.alloy.airborn != "y") { _root.game.alloy.ani.gotoandStop("jump"); } hm = _root.game.harpoon.mod; gh = _root.ay - 60; gw = _root.ax + (10 * hm); _root.exx = 9999; _root.targeted = null; E = 1; while (E <= _root.enemies) { if ((eval (("_root.game.enemy" + E) + ".health") > 0) and (eval (("_root.game.enemy" + E) + ".ani1") != "y")) { ew = eval (("_root.game.enemy" + E) + ".ww"); eh = eval (("_root.game.enemy" + E) + ".hh"); ex = eval (("_root.game.enemy" + E) + ".xx"); ey = eval (("_root.game.enemy" + E) + ".yy"); if (((gh + 20) > (ey - eh)) and ((gh - 20) < ey)) { exx = (ex - gw) * hm; if (((exx > 0) and (exx < _root.exx)) and (exx <= (130 + (25 * chargelevel)))) { _root.exx = exx; _root.targeted = "_root.game.enemy" + E; } } } E++; } } onClipEvent (unload) { _root.punching = 0; _root.harpooned = null; }
Symbol 345 MovieClip Frame 14
_root.follow = "_root.game.alloy";
Instance of Symbol 344 MovieClip in Symbol 345 MovieClip Frame 14
onClipEvent (enterFrame) { _root.game.alloy.ani1 = "y"; _root.game.alloy.ani2 = "y"; _root.game.alloy.ani3 = "y"; unfreeze++; if (unfreeze > 45) { _root.frozen = 0; tellTarget ("..") { gotoAndStop (1); }; } } onClipEvent (unload) { _root.game.alloy.ani1 = ""; _root.game.alloy.ani2 = ""; _root.game.alloy.ani3 = ""; _root.frozen = 0; tellTarget ("../ice") { play(); }; }
Symbol 346 MovieClip Frame 1
_root.game.harpoon.mod = -1;
Symbol 346 MovieClip Frame 2
_root.game.harpoon.mod = 1; stop();
Symbol 347 MovieClip Frame 1
m = 6; mod2 = 0; _root.harp = 0; _root.harpooned = null; stop();
Symbol 347 MovieClip Frame 2
if ((_root.harppp == 1) and (_root.game.alloy.airborn == "y")) { gotoAndStop (1); _root.harp = 0; _root.harpooned = null; } else { _root.harp = 1; _x = (_x + ((83 * mod) * mod2)); _y = (_root.game.alloy._y - 60); _root.harpx = _x; _root.harpy = _y; if (_root.harpooned != null) { if (_root.game.alloy.airborn != "y") { Set(_root.harpooned + "._x", _x); } } m--; }
Symbol 347 MovieClip Frame 3
gotoAndPlay (2);
Symbol 347 MovieClip Frame 11
gotoAndPlay (10);
Symbol 368 MovieClip Frame 8
stop();
Symbol 370 MovieClip Frame 1
stop();
Symbol 370 MovieClip Frame 2
if (init != 1) { init = 1; life = 0; y = _root.game.alloy._y - 60; x = _root.game.alloy._x + (140 * _root.game.harpoon.mod); dirmod = _root.game.harpoon.mod; _root.follow = "_root.game." + _name; if (dirmod > 0) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } } life++; if (life > 45) { _root.follow = "_root.game.alloy"; } if (life > 200) { removeMovieClip(this); _root.follow = "_root.game.alloy"; } x = x + (60 * dirmod); _x = x; _y = y; NN = 0; N = 0; w = _width / 2; h = _height; while (N <= _root.enemies) { if (N == 0) { Nta = "alloy"; ani = ".ani"; } else { Nta = "enemy" + N; ani = ".dir.ani"; } if (eval (("_root.game." + Nta) + ".health") > 0) { xx = eval (("_root.game." + Nta) + ".xx"); yy = eval (("_root.game." + Nta) + ".yy"); ww = eval (("_root.game." + Nta) + ".ww"); if (eval (("_root.game." + Nta) + ".pic") == "Pitz4") { ww = ww - (60 * dirmod); } hh = eval (("_root.game." + Nta) + ".hh"); if (((((x + w) > (xx - ww)) and ((x - w) < (xx + ww))) and (y > (yy - hh))) and (y < yy)) { tellTarget (("_root.game." + Nta) + ani) { gotoAndStop ("frozen"); }; if (Nta == "alloy") { _root.frozen = 1; } if (eval (("_root.game." + Nta) + ".pic") == "Pitz4") { Set(("_root.game." + Nta) + ".stun", 50); Set(("_root.game." + Nta) + ".timer", 50); Set(("_root.game." + Nta) + ".mode", "stand"); dirmod = dirmod * -1; x = xx + (140 * dirmod); if (dirmod > 0) { dir.gotoAndStop(2); tellTarget (("_root.game." + Nta) + ".dir") { gotoAndStop (2); }; } else { dir.gotoAndStop(1); tellTarget (("_root.game." + Nta) + ".dir") { gotoAndStop (1); }; } _x = x; } else { Set(("_root.game." + Nta) + ".gravity", -15); Set(("_root.game." + Nta) + ".airborn", "y"); Set(("_root.game." + Nta) + ".ai", "off"); Set(("_root.game." + Nta) + ".xm", 30 * dirmod); Set(("_root.game." + Nta) + ".health", eval (("_root.game." + Nta) + ".health") - 25); Set(("_root.game." + Nta) + ".frozen", 1); Set(("_root.game." + Nta) + ".combos", eval (("_root.game." + Nta) + ".combos") + 1); Set(("_root.game." + Nta) + ".points", eval (("_root.game." + Nta) + ".points") + 15); Set(("_root.game." + Nta) + ".combotime", eval (("_root.game." + Nta) + ".combotime") + 2); removeMovieClip(this); _root.follow = "_root.game.alloy"; } } } N++; } play();
Symbol 370 MovieClip Frame 3
gotoAndPlay (2);
Symbol 370 MovieClip Frame 4
if (init != 1) { init = 1; life = 0; y = _root.game.alloy._y - 60; x = _root.game.alloy._x + (140 * _root.game.harpoon.mod); dirmod = _root.game.harpoon.mod; _root.follow = "_root.game." + _name; if (dirmod > 0) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } } life++; if (life > 30) { _root.follow = "_root.game.alloy"; } if (life > 100) { removeMovieClip(this); } x = x + (90 * dirmod); _x = x; _y = y; NN = 0; N = 1; w = _width / 2; h = _height; while (N <= _root.enemies) { if (N == 0) { Nta = "alloy"; ani = ".ani"; } else { Nta = "enemy" + N; ani = ".dir.ani"; } if (eval (("_root.game." + Nta) + ".pic") != null) { xx = eval (("_root.game." + Nta) + ".xx"); yy = eval (("_root.game." + Nta) + ".yy"); ww = eval (("_root.game." + Nta) + ".ww"); hh = eval (("_root.game." + Nta) + ".hh"); if (((((x + w) > (xx - ww)) and ((x - w) < (xx + ww))) and (y > (yy - hh))) and (y < yy)) { tellTarget (("_root.game." + Nta) + ani) { gotoAndStop ("zapped"); }; Set(("_root.game." + Nta) + ".gravity", -55); Set(("_root.game." + Nta) + ".airborn", "y"); Set(("_root.game." + Nta) + ".ai", "off"); Set(("_root.game." + Nta) + ".xm", 20 * dirmod); Set(("_root.game." + Nta) + ".health", eval (("_root.game." + Nta) + ".health") - 20); if (eval (("_root.game." + Nta) + ".combotimer") < 1) { Set(("_root.game." + Nta) + ".combos", eval (("_root.game." + Nta) + ".combos") + 1); Set(("_root.game." + Nta) + ".combotime", eval (("_root.game." + Nta) + ".combotime") + 2); Set(("_root.game." + Nta) + ".combotimer", 10); _root.score = _root.score + 200; } } } N++; } play();
Symbol 370 MovieClip Frame 5
gotoAndPlay (4);
Symbol 373 MovieClip Frame 1
exists = "y"; _root.game.alloy.base_floor = _y; nextFrame();
Symbol 373 MovieClip Frame 2
stop();
Symbol 392 MovieClip Frame 1
name = getProperty("../", _name); if (random(10) < 5) { gotoAndPlay (22); }
Symbol 392 MovieClip Frame 21
_root.dclip = name; tellTarget ("_root.game") { removeMovieClip(_root.dclip); };
Symbol 392 MovieClip Frame 42
_root.dclip = name; tellTarget ("_root.game") { removeMovieClip(_root.dclip); };
Symbol 393 MovieClip Frame 1
if (_root.game.efx < 1) { stop(); }
Symbol 393 MovieClip Frame 2
if (_root.game.harpoon.mod == 1) { nextFrame(); } else { stop(); }
Symbol 394 MovieClip Frame 1
if (_root.game.efx < 1) { stop(); }
Symbol 394 MovieClip Frame 2
if (_root.game.harpoon.mod == 1) { nextFrame(); } else { stop(); }
Symbol 402 MovieClip Frame 1
stop();
Symbol 402 MovieClip Frame 2
if (hits < 2) { txt.txt = ("Collision!\r" + points) + " Points"; } else { txt.txt = (((hits + " x Collision Bonus!") + newline) + points) + " Points"; }
Symbol 403 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 2
if (hits < 2) { txt.txt = ("Rundown!\r" + points) + " Points"; } else { txt.txt = (((hits + " x Rundown Bonus!") + newline) + points) + " Points"; }
Symbol 404 MovieClip Frame 1
stop();
Symbol 404 MovieClip Frame 2
if (points > _root.records.bestcomboscore) { _root.records.bestcomboscore = points; } if (hits < 2) { txt.txt = points + " Points"; } else { txt.txt = (((hits + " x Combo!") + newline) + points) + " Points"; }
Symbol 405 MovieClip Frame 1
stop();
Symbol 405 MovieClip Frame 2
txt.txt = ((("Meat Grinder x " + hits) + newline) + points) + " Points";
Symbol 406 MovieClip Frame 1
stop();
Symbol 406 MovieClip Frame 2
if (hits > _root.records.bestenemyhangtime) { _root.records.bestenemyhangtime = hits; } txt.txt = (((hits + " Second Hangtime!") + newline) + points) + " Points";
Symbol 407 MovieClip Frame 1
stop();
Symbol 407 MovieClip Frame 2
if (airtime > _root.records.besthangtime) { _root.records.besthangtime = airtime; } if (hits < 2) { txt.txt = (((airtime + " Second Hangtime!") + newline) + points) + " Points"; } else { txt.txt = (((((((airtime + " Second Hangtime!") + newline) + "x ") + hits) + " Enemies") + newline) + points) + " Points"; }
Symbol 415 MovieClip Frame 10
_root.game.sfx3.gotoAndStop(1);
Symbol 416 MovieClip Frame 1
if (_root.game.efx < 1) { stop(); }
Symbol 416 MovieClip Frame 2
if (_root.game.harpoon.mod == 1) { nextFrame(); } else { stop(); }
Symbol 422 MovieClip Frame 1
Set("../../../:looking", 1); if (../../../:stun > 0) { gotoAndPlay (60); }
Symbol 422 MovieClip Frame 19
checker = random(10) + 1; if (checker > 7) { gotoAndPlay (45); Set("../../../:looking", -1); } else if (checker < 4) { gotoAndPlay(random(10) + 5); Set("../../../:looking", 1); }
Symbol 422 MovieClip Frame 29
Set("../../../:looking", -1);
Symbol 422 MovieClip Frame 49
checker = random(10) + 1; if (checker > 7) { gotoAndPlay (20); } else if (checker < 4) { gotoAndPlay(random(10) + 30); Set("../../../:looking", 0); }
Symbol 422 MovieClip Frame 59
gotoAndPlay (1);
Symbol 422 MovieClip Frame 70
if (../../../:stun > 0) { gotoAndPlay (60); }
Symbol 430 MovieClip Frame 27
_root.ashot = "y"; _root.ashotdmg = 5; _root.ashotmod = ../../../:dirmod; _root.ashotx = getProperty("../../../", _x) + (36 * _root.ashotmod); _root.ashotrange = 300; _root.ashoty = getProperty("../../../", _y) - 60;
Symbol 430 MovieClip Frame 31
Set("../../../:ai", "on");
Symbol 442 MovieClip Frame 4
lastgrav = ../../../:gravity;
Symbol 442 MovieClip Frame 6
if (../../../:gravity < lastgrav) { gotoAndPlay (1); } else if (../../../:airborn == "y") { gotoAndPlay (5); lastgrav = ../../../:gravity; }
Symbol 442 MovieClip Frame 21
if (../../../:health < 1) { stop(); }
Symbol 442 MovieClip Frame 22
if (../../../:airborn == "y") { gotoAndPlay (5); lastgrav = ../../../:gravity; }
Symbol 442 MovieClip Frame 26
tellTarget ("..") { gotoAndStop (1); };
Symbol 449 MovieClip Frame 1
Set("../../../:stun", 10); if (random(10) < 5) { gotoAndPlay (8); }
Symbol 449 MovieClip Frame 7
tellTarget ("..") { gotoAndStop (1); };
Symbol 466 MovieClip Frame 31
tellTarget ("..") { gotoAndStop ("hit"); };
Symbol 468 MovieClip Frame 1
if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; }
Symbol 468 MovieClip Frame 2
gotoAndPlay (1);
Symbol 478 MovieClip Frame 1
Set("../../:ai", "on"); stop();
Symbol 478 MovieClip Frame 3
Set("../../:ai", "off");
Symbol 478 MovieClip Frame 4
Set("../../:ai", "off");
Symbol 478 MovieClip Frame 5
Set("../../:ai", "off"); freeze = 1;
Instance of Symbol 456 MovieClip "frozen" in Symbol 478 MovieClip Frame 5
onClipEvent (unload) { if (../:freeze == 1) { tellTarget ("../ice") { play(); }; Set("../:freeze", 0); } }
Symbol 478 MovieClip Frame 6
Set("../../:ai", "off");
Symbol 478 MovieClip Frame 7
Set("../../:ai", "off");
Symbol 478 MovieClip Frame 8
Set("../../:ai", "on");
Symbol 479 MovieClip Frame 1
Set("../:dirmod", -1); stop();
Symbol 479 MovieClip Frame 2
Set("../:dirmod", 1);
Symbol 480 MovieClip Frame 1
if (!init) { dir.gotoAndStop(random(2) + 1); health = 100; maxhealth = 100; bodydmg = 20; gundmg = 10; init = 1; name = "Hood Ratz"; pic = "Ratz"; N = 1; NN = 0; _root.tenem++; while (NN == 0) { if (eval (("_root.game.enemy" + N) + ".health") < 1) { _name = ("enemy" + N); if (N > _root.enemies) { _root.enemies = N; } NN = 1; } N++; } } if (health < oldhealth) { if (beenhit != "y") { _root.attackz++; } beenhit = "y"; } if ((beenhit == "y") and (airborn == "y")) { hangbonus++; } else { if (int(hangbonus / 30) > 1) { points = int(hangbonus / 30) * 100; _root.game.hangtxt.hits = int(hangbonus / 30); _root.game.hangtxt.points = points; _root.game.hangtxt._y = _root.game.alloy._y - 64; _root.game.hangtxt._x = _x; _root.game.hangtxt.gotoAndPlay(2); _root.score = _root.score + points; } hangbonus = 0; beenhit = ""; } ww = (_width / 2) - 5; hh = _height; xx = _x; yy = _y; max_right = _root.game.alloy.max_right; max_left = _root.game.alloy.max_left; if ((airborn != "y") and (health < 1)) { combotime = 0; if (_root.meattime < 2) { _root.grinder++; _root.meatx = _x; } } if (combotime > 0) { if ((airborn != "y") and (_root.charging != 1)) { combotime = combotime - 1; } } else if (combos > 0) { if (points > 0) { _root.game.combotxt.hits = combos; points = (points * combos) * 10; _root.game.combotxt.points = points; _root.game.combotxt._y = _root.game.alloy._y; _root.game.combotxt._x = _x; _root.game.combotxt.gotoAndPlay(2); _root.score = _root.score + points; } points = 0; combos = 0; } if (((((((_root.game.alloy.airborn != "y") and (_root.harp == 1)) and (_root.harpooned == null)) and (_root.harpx > (xx - ww))) and (_root.harpx < (xx + ww))) and (_root.harpy > ((yy - hh) - 16))) and (_root.harpy < (yy + 16))) { _root.harpooned = "_root.game." + _name; ani1 = ""; airborn = "y"; _root.harppp = 1; ai = "off"; hitz = 1; } if (_root.projectile != null) { _root.projectile_time = 3; } if ((((_root.desperation == "y") and (_root.game.alloy._y > (yy - hh))) and (_root.game.alloy._y < (yy + 100))) and (gravity >= 0)) { if ((_root.game.alloy._x < xx) and ((_root.game.alloy._x + 85) > (xx - ww))) { health = health - 20; xm = 25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } else if ((_root.game.alloy._x > xx) and ((_root.game.alloy._x - 85) < (xx + ww))) { health = health - 20; xm = -25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } if (hitz == 1) { _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = _x; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } } if ((((((_root.projectile != _name) and (_root.projectile != null)) and (_root.projectilex > (xx - ww))) and (_root.projectilex < (xx + ww))) and (_root.projectiley > (yy - hh))) and (_root.projectiley < yy)) { if (_root.projectile_time > 0) { _root.projectile_string++; } health = health - eval (("_root.game." + _root.projectile) + ".bodydmg"); xm = eval (("_root.game." + _root.projectile) + ".xm") * 1.05; combos++; combotime = 3; gravity = -22; airborn = "y"; _y = (_y - 11); Set(("_root.game." + _root.projectile) + ".xm", xm * -0.5); Set(("_root.game." + _root.projectile) + ".gravity", eval (("_root.game." + _root.projectile) + ".gravity") - 10); this.dir.ani.gotoAndStop("hit"); _root.projectile = null; _root.oldprojx = _x; _root.oldprojy = _y; ai = "off"; hitz = 1; } axa = 70 * _root.game.harpoon.mod; if ((((((_root.bike == 1) and (((_root.ax + axa) + 10) > (xx - ww))) and (((_root.ax + axa) - 10) < (xx + ww))) and (yy > (_root.ay - 80))) and ((yy - hh) < _root.ay)) and (gravity >= 0)) { health = health - 20; xm = 4 * _root.game.harpoon.mod; gravity = -66; airborn = "y"; this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; combos++; combotime = 3; _root.bikehitz++; _root.oldbikex = _x; } if (airborn == "y") { hangtime++; ai = "off"; if ((xm >= 10) or (xm <= -10)) { if (_root.unlock != 1) { _root.follow = "_root.game." + _name; } focus = 0; } else { focus = 1; } if ((xm >= 20) or (xm <= -20)) { _root.projectile = _name; _root.projectilex = xx; _root.projectiley = yy; _root.projectilew = ww; _root.projectilehh = hh; } else if (_root.projectile == _name) { _root.projectile = null; } _x = (_x + xm); if ((_x < max_left) and (hangtime > 2)) { _x = max_left; xm = xm * -1; } else if ((_x > max_right) and (hangtime > 2)) { _x = max_right; xm = xm * -1; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; term = 0; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (((_x + ww) > floor_x1) and ((_x - ww) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; if (hangtime > 20) { hitz = 1; } airborn = "n"; ani1 = "n"; floor = i; floory = floor_y1; floorx1 = floor_x1; floorx2 = floor_x2; } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { hangtime = 0; if (_x < max_left) { dir.gotoAndStop(2); mode = "walk"; } else if (_x > max_right) { dir.gotoAndStop(1); mode = "walk"; } gravity = 0; xm = 0; ym = 0; if (_root.projectile == _name) { _root.projectile = null; } if ((_y != floory) and (floor > 0)) { _y = floory; } if (focus != 1) { _root.follow = "_root.game.alloy"; xm = 0; } focus = 1; floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); if (((_x + ww) < floor_x1) or ((_x - ww) > floor_x2)) { airborn = "y"; gravity = 4; this.dir.ani.gotoAndStop("fall"); } if (health < 1) { dir.ani.gotoAndStop("hit"); gotoAndPlay (3); } if (stun > 0) { stun--; } } dir.ani.airborn = airborn; if (combotimer > 0) { combotimer--; } oldhealth = health; if (hitz == 1) { hitz = 0; tellTarget ("_root") { hitz.start(0, 1); }; } if (((ai == "on") and (stationary > 10)) and (stun < 1)) { if ((floorx2 - floorx1) > 164) { if (xx < (floorx1 + 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(60); } else if (xx > (floorx2 - 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(60); } else if (mode == "stand") { dir.ani.gotoAndStop("stance"); if ((timer < 1) and (looking != 0)) { option = random(2); if (option == 1) { if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (_root.ax > (xx + 240)) { dir.gotoAndStop(2); mode = "walk"; timer = 60 + random(60); } else if (_root.ax < (xx - 240)) { dir.gotoAndStop(1); mode = "walk"; timer = 60 + random(60); } } } else { timer = 30 + random(60); if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (looking != 0)) { if (((looking == -1) and (dirmod == 1)) and (_root.ax > xx)) { dir.gotoAndStop(2); if (mode == "stand") { timer = 0; } } else if (((looking == -1) and (dirmod == -1)) and (_root.ax < xx)) { dir.gotoAndStop(1); if (mode == "stand") { timer = 0; } } if (random(10) < 5) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } ai = "off"; dir.ani.gotoAndStop("shoot"); } } } } } else if (mode == "walk") { dir.ani.gotoAndStop("run"); _x = (_x + (10 * dirmod)); } } if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (mode == "walk")) { if ((_root.ax < (xx + 120)) and (_root.ax > (xx - 120))) { timer = 0; ai = "off"; dir.ani.gotoAndStop("shoot"); } } } if (timer > 0) { timer--; } else { mode = "stand"; } if (stationary < 12) { stationary++; } if (airborn == "y") { stationary = 0; }
Symbol 480 MovieClip Frame 2
gotoAndPlay (1);
Symbol 480 MovieClip Frame 20
_root.killed++; ww = 0; hh = 0; stop();
Symbol 482 MovieClip Frame 1
exists = "y"; N = 1; NN = 0; while (NN == 0) { if (eval (("_root.game.floor" + N) + ".exists") != "y") { _name = ("floor" + N); if (N > _root.floors) { _root.floors = N; } NN = 1; } N++; } nextFrame();
Symbol 482 MovieClip Frame 2
stop();
Symbol 488 MovieClip Frame 1
Set("../../../:looking", 1); if (../../../:stun > 0) { gotoAndPlay (60); }
Symbol 488 MovieClip Frame 19
checker = random(10) + 1; if (checker > 7) { gotoAndPlay (45); Set("../../../:looking", -1); } else if (checker < 4) { gotoAndPlay(random(10) + 5); Set("../../../:looking", 1); }
Symbol 488 MovieClip Frame 29
Set("../../../:looking", -1);
Symbol 488 MovieClip Frame 49
checker = random(10) + 1; if (checker > 7) { gotoAndPlay (20); } else if (checker < 4) { gotoAndPlay(random(10) + 30); Set("../../../:looking", 0); }
Symbol 488 MovieClip Frame 59
gotoAndPlay (1);
Symbol 488 MovieClip Frame 70
if (../../../:stun > 0) { gotoAndPlay (60); }
Symbol 495 MovieClip Frame 12
_root.ashot = "y"; _root.ashotdmg = 5; _root.ashotmod = ../../../:dirmod; _root.ashotx = getProperty("../../../", _x) + (36 * _root.ashotmod); _root.ashoty = getProperty("../../../", _y) - 60; _root.ashotrange = 800;
Symbol 495 MovieClip Frame 16
Set("../../../:ai", "on"); tellTarget ("..") { gotoAndStop (1); };
Symbol 506 MovieClip Frame 4
lastgrav = ../../../:gravity;
Symbol 506 MovieClip Frame 6
if (../../../:gravity < lastgrav) { gotoAndPlay (1); } else if (../../../:airborn == "y") { gotoAndPlay (5); lastgrav = ../../../:gravity; }
Symbol 506 MovieClip Frame 21
if (../../../:health < 1) { stop(); }
Symbol 506 MovieClip Frame 22
if (../../../:airborn == "y") { gotoAndPlay (5); lastgrav = ../../../:gravity; }
Symbol 506 MovieClip Frame 26
tellTarget ("..") { gotoAndStop (1); };
Symbol 513 MovieClip Frame 1
Set("../../../:stun", 10); if (random(10) < 5) { gotoAndPlay (8); }
Symbol 513 MovieClip Frame 7
tellTarget ("..") { gotoAndStop (1); };
Symbol 517 MovieClip Frame 31
tellTarget ("..") { gotoAndStop ("hit"); };
Symbol 519 MovieClip Frame 1
if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; }
Symbol 519 MovieClip Frame 2
gotoAndPlay (1);
Symbol 529 MovieClip Frame 1
Set("../../:ai", "on"); stop();
Symbol 529 MovieClip Frame 3
Set("../../:ai", "off");
Symbol 529 MovieClip Frame 4
Set("../../:ai", "off");
Symbol 529 MovieClip Frame 5
Set("../../:ai", "off"); freeze = 1;
Instance of Symbol 456 MovieClip "frozen" in Symbol 529 MovieClip Frame 5
onClipEvent (unload) { if (../:freeze == 1) { tellTarget ("../ice") { play(); }; Set("../:freeze", 0); } }
Symbol 529 MovieClip Frame 6
Set("../../:ai", "off");
Symbol 529 MovieClip Frame 7
Set("../../:ai", "off");
Symbol 529 MovieClip Frame 8
Set("../../:ai", "on");
Symbol 530 MovieClip Frame 1
Set("../:dirmod", -1); stop();
Symbol 530 MovieClip Frame 2
Set("../:dirmod", 1);
Symbol 531 MovieClip Frame 1
if (!init) { dir.gotoAndStop(random(2) + 1); health = 100; maxhealth = 100; bodydmg = 20; gundmg = 10; init = 1; name = "Hood Ratz"; pic = "Ratz2"; N = 1; NN = 0; _root.tenem++; while (NN == 0) { if (eval (("_root.game.enemy" + N) + ".health") < 1) { _name = ("enemy" + N); if (N > _root.enemies) { _root.enemies = N; } NN = 1; } N++; } } if (health < oldhealth) { if (beenhit != "y") { _root.attackz++; } beenhit = "y"; } if ((beenhit == "y") and (airborn == "y")) { hangbonus++; } else { if (int(hangbonus / 30) > 1) { points = int(hangbonus / 30) * 100; _root.game.hangtxt.hits = int(hangbonus / 30); _root.game.hangtxt.points = points; _root.game.hangtxt._y = _root.game.alloy._y - 64; _root.game.hangtxt._x = _x; _root.game.hangtxt.gotoAndPlay(2); _root.score = _root.score + points; } hangbonus = 0; beenhit = ""; } ww = (_width / 2) - 5; hh = _height; xx = _x; yy = _y; max_right = _root.game.alloy.max_right; max_left = _root.game.alloy.max_left; if ((airborn != "y") and (health < 1)) { combotime = 0; if (_root.meattime < 2) { _root.grinder++; _root.meatx = _x; } } if (combotime > 0) { if ((airborn != "y") and (_root.charging != 1)) { combotime = combotime - 1; } } else if (combos > 0) { if (points > 0) { _root.game.combotxt.hits = combos; points = (points * combos) * 10; _root.game.combotxt.points = points; _root.game.combotxt._y = _root.game.alloy._y; _root.game.combotxt._x = _x; _root.game.combotxt.gotoAndPlay(2); _root.score = _root.score + points; } points = 0; combos = 0; } if (((((((_root.game.alloy.airborn != "y") and (_root.harp == 1)) and (_root.harpooned == null)) and (_root.harpx > (xx - ww))) and (_root.harpx < (xx + ww))) and (_root.harpy > ((yy - hh) - 16))) and (_root.harpy < (yy + 16))) { _root.harpooned = "_root.game." + _name; ani1 = ""; airborn = "y"; _root.harppp = 1; ai = "off"; hitz = 1; } if (_root.projectile != null) { _root.projectile_time = 3; } if ((((_root.desperation == "y") and (_root.game.alloy._y > (yy - hh))) and (_root.game.alloy._y < (yy + 100))) and (gravity >= 0)) { if ((_root.game.alloy._x < xx) and ((_root.game.alloy._x + 85) > (xx - ww))) { health = health - 20; xm = 25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } else if ((_root.game.alloy._x > xx) and ((_root.game.alloy._x - 85) < (xx + ww))) { health = health - 20; xm = -25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } if (hitz == 1) { _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = _x; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } } if ((((((_root.projectile != _name) and (_root.projectile != null)) and (_root.projectilex > (xx - ww))) and (_root.projectilex < (xx + ww))) and (_root.projectiley > (yy - hh))) and (_root.projectiley < yy)) { if (_root.projectile_time > 0) { _root.projectile_string++; } health = health - eval (("_root.game." + _root.projectile) + ".bodydmg"); xm = eval (("_root.game." + _root.projectile) + ".xm") * 1.05; combos++; combotime = 3; gravity = -22; airborn = "y"; _y = (_y - 11); Set(("_root.game." + _root.projectile) + ".xm", xm * -0.5); Set(("_root.game." + _root.projectile) + ".gravity", eval (("_root.game." + _root.projectile) + ".gravity") - 10); this.dir.ani.gotoAndStop("hit"); _root.projectile = null; _root.oldprojx = _x; _root.oldprojy = _y; ai = "off"; hitz = 1; } axa = 70 * _root.game.harpoon.mod; if ((((((_root.bike == 1) and (((_root.ax + axa) + 10) > (xx - ww))) and (((_root.ax + axa) - 10) < (xx + ww))) and (yy > (_root.ay - 80))) and ((yy - hh) < _root.ay)) and (gravity >= 0)) { health = health - 20; xm = 4 * _root.game.harpoon.mod; gravity = -66; airborn = "y"; this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; combos++; combotime = 3; _root.bikehitz++; _root.oldbikex = _x; } if (airborn == "y") { hangtime++; ai = "off"; if ((xm >= 10) or (xm <= -10)) { if (_root.unlock != 1) { _root.follow = "_root.game." + _name; } focus = 0; } else { focus = 1; } if ((xm >= 20) or (xm <= -20)) { _root.projectile = _name; _root.projectilex = xx; _root.projectiley = yy; _root.projectilew = ww; _root.projectilehh = hh; } else if (_root.projectile == _name) { _root.projectile = null; } _x = (_x + xm); if ((_x < max_left) and (hangtime > 2)) { _x = max_left; xm = xm * -1; } else if ((_x > max_right) and (hangtime > 2)) { _x = max_right; xm = xm * -1; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; term = 0; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (((_x + ww) > floor_x1) and ((_x - ww) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; if (hangtime > 20) { hitz = 1; } airborn = "n"; ani1 = "n"; floor = i; floory = floor_y1; floorx1 = floor_x1; floorx2 = floor_x2; } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { hangtime = 0; if (_x < max_left) { dir.gotoAndStop(2); mode = "walk"; } else if (_x > max_right) { dir.gotoAndStop(1); mode = "walk"; } gravity = 0; xm = 0; ym = 0; if (_root.projectile == _name) { _root.projectile = null; } if ((_y != floory) and (floor > 0)) { _y = floory; } if (focus != 1) { _root.follow = "_root.game.alloy"; xm = 0; } focus = 1; floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); if (((_x + ww) < floor_x1) or ((_x - ww) > floor_x2)) { airborn = "y"; gravity = 4; this.dir.ani.gotoAndStop("fall"); } if (health < 1) { dir.ani.gotoAndStop("hit"); gotoAndPlay (3); } if (stun > 0) { stun--; } } dir.ani.airborn = airborn; if (combotimer > 0) { combotimer--; } oldhealth = health; if (hitz == 1) { hitz = 0; tellTarget ("_root") { hitz.start(0, 1); }; } if (((ai == "on") and (stationary > 10)) and (stun < 1)) { if ((floorx2 - floorx1) <= 164) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } if ((_root.ay < (yy + 30)) and (_root.ay > (yy - 200))) { dir.ani.gotoAndStop("shoot"); } } if ((floorx2 - floorx1) > 164) { if (xx < (floorx1 + 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 10 + random(30); } else if (xx > (floorx2 - 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 10 + random(30); } else if (mode == "stand") { dir.ani.gotoAndStop("stance"); if ((timer < 1) and (looking != 0)) { option = random(2); if (option == 1) { if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (_root.ax > (xx + 240)) { dir.gotoAndStop(2); mode = "walk"; timer = 30 + random(30); } else if (_root.ax < (xx - 240)) { dir.gotoAndStop(1); mode = "walk"; timer = 30 + random(30); } } } else { timer = 10 + random(30); if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (((looking == -1) and (dirmod == 1)) and (_root.ax > xx)) { dir.gotoAndStop(2); if (mode == "stand") { timer = 0; } } else if (((looking == -1) and (dirmod == -1)) and (_root.ax < xx)) { dir.gotoAndStop(1); if (mode == "stand") { timer = 0; } } if (random(10) < 5) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } ai = "off"; dir.ani.gotoAndStop("shoot"); } } } } } else if (mode == "walk") { dir.ani.gotoAndStop("run"); _x = (_x + (13 * dirmod)); } } if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (mode == "walk")) { if ((_root.ax < (xx + 120)) and (_root.ax > (xx - 120))) { timer = 0; ai = "off"; dir.ani.gotoAndStop("shoot"); } } } if (timer > 0) { timer--; } else { mode = "stand"; } if (stationary < 12) { stationary++; } if (airborn == "y") { stationary = 0; }
Symbol 531 MovieClip Frame 2
gotoAndPlay (1);
Symbol 531 MovieClip Frame 20
_root.killed++; ww = 0; hh = 0; stop();
Symbol 560 MovieClip Frame 4
_root.ashot = "y"; _root.ashotdmg = 20; _root.ashotmod = ../../../:dirmod; _root.ashotx = getProperty("../../../", _x) + (50 * _root.ashotmod); _root.ashotrange = 80; _root.ashoty = getProperty("../../../", _y) - 60;
Symbol 560 MovieClip Frame 15
Set("../../../:ai", "on");
Symbol 568 MovieClip Frame 1
Set("../../../:stun", 10);
Symbol 568 MovieClip Frame 22
tellTarget ("..") { gotoAndStop ("fall"); };
Instance of Symbol 586 MovieClip in Symbol 587 MovieClip Frame 1
onClipEvent (enterFrame) { if (../../../../:airborn != "y") { tellTarget ("../..") { gotoAndStop (1); }; airtime++; } }
Symbol 587 MovieClip Frame 31
tellTarget ("..") { gotoAndStop ("hit"); };
Symbol 599 MovieClip Frame 11
stop();
Symbol 600 MovieClip Frame 1
Set("../../:ai", "on"); stop();
Symbol 600 MovieClip Frame 2
Set("../../:ai", "on");
Symbol 600 MovieClip Frame 3
Set("../../:ai", "off");
Instance of Symbol 551 MovieClip in Symbol 600 MovieClip Frame 3
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 600 MovieClip Frame 5
Set("../../:ai", "off");
Instance of Symbol 568 MovieClip in Symbol 600 MovieClip Frame 5
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 600 MovieClip Frame 6
Set("../../:ai", "off");
Symbol 600 MovieClip Frame 7
Set("../../:ai", "off"); freeze = 1;
Instance of Symbol 574 MovieClip in Symbol 600 MovieClip Frame 7
onClipEvent (unload) { if (../:freeze == 1) { tellTarget ("../ice") { play(); }; Set("../:freeze", 0); } }
Symbol 600 MovieClip Frame 8
Set("../../:ai", "off");
Symbol 600 MovieClip Frame 9
Set("../../:ai", "off");
Symbol 601 MovieClip Frame 1
Set("../:dirmod", -1); stop();
Symbol 601 MovieClip Frame 2
Set("../:dirmod", 1);
Symbol 602 MovieClip Frame 1
if (!init) { dir.gotoAndStop(random(2) + 1); health = 300; maxhealth = 300; bodydmg = 20; gundmg = 10; init = 1; name = "CyberPitz"; pic = "Pitz"; N = 1; NN = 0; _root.tenem++; while (NN == 0) { if (eval (("_root.game.enemy" + N) + ".health") < 1) { _name = ("enemy" + N); if (N > _root.enemies) { _root.enemies = N; } NN = 1; } N++; } } if (health < oldhealth) { if (beenhit != "y") { _root.attackz++; } beenhit = "y"; } if ((beenhit == "y") and (airborn == "y")) { hangbonus++; } else { if (int(hangbonus / 30) > 1) { points = int(hangbonus / 30) * 100; _root.game.hangtxt.hits = int(hangbonus / 30); _root.game.hangtxt.points = points; _root.game.hangtxt._y = _root.game.alloy._y - 64; _root.game.hangtxt._x = _x; _root.game.hangtxt.gotoAndPlay(2); _root.score = _root.score + points; } hangbonus = 0; beenhit = ""; } ww = (_width / 2) - 5; hh = _height; xx = _x; yy = _y; max_right = _root.game.alloy.max_right; max_left = _root.game.alloy.max_left; if ((airborn != "y") and (health < 1)) { combotime = 0; if (_root.meattime < 2) { _root.grinder++; _root.meatx = _x; } } if (combotime > 0) { if ((airborn != "y") and (_root.charging != 1)) { combotime = combotime - 1; } } else if (combos > 0) { if (points > 0) { _root.game.combotxt.hits = combos; points = (points * combos) * 10; _root.game.combotxt.points = points; _root.game.combotxt._y = _root.game.alloy._y; _root.game.combotxt._x = _x; _root.game.combotxt.gotoAndPlay(2); _root.score = _root.score + points; } points = 0; combos = 0; } if (((((((_root.game.alloy.airborn != "y") and (_root.harp == 1)) and (_root.harpooned == null)) and (_root.harpx > (xx - ww))) and (_root.harpx < (xx + ww))) and (_root.harpy > ((yy - hh) - 16))) and (_root.harpy < (yy + 16))) { _root.harpooned = "_root.game." + _name; ani1 = ""; airborn = "y"; _root.harppp = 1; ai = "off"; hitz = 1; } if (_root.projectile != null) { _root.projectile_time = 3; } if ((((_root.desperation == "y") and (_root.game.alloy._y > (yy - hh))) and (_root.game.alloy._y < (yy + 100))) and (gravity >= 0)) { if ((_root.game.alloy._x < xx) and ((_root.game.alloy._x + 85) > (xx - ww))) { health = health - 20; xm = 25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } else if ((_root.game.alloy._x > xx) and ((_root.game.alloy._x - 85) < (xx + ww))) { health = health - 20; xm = -25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } if (hitz == 1) { _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = _x; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } } if ((((((_root.projectile != _name) and (_root.projectile != null)) and (_root.projectilex > (xx - ww))) and (_root.projectilex < (xx + ww))) and (_root.projectiley > (yy - hh))) and (_root.projectiley < yy)) { if (_root.projectile_time > 0) { _root.projectile_string++; } health = health - eval (("_root.game." + _root.projectile) + ".bodydmg"); xm = eval (("_root.game." + _root.projectile) + ".xm") * 1.05; combos++; combotime = 3; gravity = -22; airborn = "y"; _y = (_y - 11); Set(("_root.game." + _root.projectile) + ".xm", xm * -0.5); Set(("_root.game." + _root.projectile) + ".gravity", eval (("_root.game." + _root.projectile) + ".gravity") - 10); this.dir.ani.gotoAndStop("hit"); _root.projectile = null; _root.oldprojx = _x; _root.oldprojy = _y; ai = "off"; hitz = 1; } axa = 70 * _root.game.harpoon.mod; if ((((((_root.bike == 1) and (((_root.ax + axa) + 10) > (xx - ww))) and (((_root.ax + axa) - 10) < (xx + ww))) and (yy > (_root.ay - 80))) and ((yy - hh) < _root.ay)) and (gravity >= 0)) { health = health - 20; xm = 4 * _root.game.harpoon.mod; gravity = -66; airborn = "y"; this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; combos++; combotime = 3; _root.bikehitz++; _root.oldbikex = _x; } if (airborn == "y") { hangtime++; ai = "off"; if ((xm >= 10) or (xm <= -10)) { if (_root.unlock != 1) { _root.follow = "_root.game." + _name; } focus = 0; } else { focus = 1; } if ((xm >= 20) or (xm <= -20)) { _root.projectile = _name; _root.projectilex = xx; _root.projectiley = yy; _root.projectilew = ww; _root.projectilehh = hh; } else if (_root.projectile == _name) { _root.projectile = null; } _x = (_x + xm); if ((_x < max_left) and (hangtime > 2)) { _x = max_left; xm = xm * -1; } else if ((_x > max_right) and (hangtime > 2)) { _x = max_right; xm = xm * -1; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; term = 0; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (((_x + ww) > floor_x1) and ((_x - ww) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; if (hangtime > 20) { hitz = 1; } airborn = "n"; ani1 = "n"; floor = i; floory = floor_y1; floorx1 = floor_x1; floorx2 = floor_x2; } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { hangtime = 0; if (_x < max_left) { dir.gotoAndStop(2); mode = "walk"; } else if (_x > max_right) { dir.gotoAndStop(1); mode = "walk"; } gravity = 0; xm = 0; ym = 0; if (_root.projectile == _name) { _root.projectile = null; } if ((_y != floory) and (floor > 0)) { _y = floory; } if (focus != 1) { _root.follow = "_root.game.alloy"; xm = 0; } focus = 1; floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); if (((_x + ww) < floor_x1) or ((_x - ww) > floor_x2)) { airborn = "y"; gravity = 4; this.dir.ani.gotoAndStop("fall"); } if (health < 1) { dir.ani.gotoAndStop("hit"); gotoAndPlay (3); } if (stun > 0) { stun--; } } dir.ani.airborn = airborn; if (combotimer > 0) { combotimer--; } oldhealth = health; if (hitz == 1) { hitz = 0; tellTarget ("_root") { hitz.start(0, 1); }; } if (((floorx2 - floorx1) <= 164) and (airborn != "y")) { airborn = "y"; if (_root.ax > _x) { dirmod = 1; dir.gotoAndStop(2); } else { dirmod = -1; dir.gotoAndStop(1); } xm = 16 * dirmod; gravity = -26; dir.ani.gotoAndStop("fall"); } if (((ai == "on") and (stationary > 10)) and (stun < 1)) { if ((floorx2 - floorx1) > 164) { if (xx < (floorx1 + 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(60); } else if (xx > (floorx2 - 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(60); } else if (mode == "stand") { dir.ani.gotoAndStop("stance"); if ((timer < 1) and (looking != 0)) { option = random(2); if (option == 1) { if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (_root.ax > (xx + 100)) { dir.gotoAndStop(2); mode = "walk"; timer = 60 + random(60); } else if (_root.ax < (xx - 100)) { dir.gotoAndStop(1); mode = "walk"; timer = 60 + random(60); } } } else { timer = 30 + random(60); if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (((looking < 1) and (dirmod == 1)) and (_root.ax > xx)) { dir.gotoAndStop(2); if (mode == "stand") { timer = 0; } } else if (((looking < 1) and (dirmod == -1)) and (_root.ax < xx)) { dir.gotoAndStop(1); if (mode == "stand") { timer = 0; } } if (random(10) < 5) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } ai = "off"; dir.ani.gotoAndStop("shoot"); } } } } } else if (mode == "walk") { dir.ani.gotoAndStop("run"); _x = (_x + (16 * dirmod)); } } if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (mode == "walk")) { if ((_root.ax < (xx + 96)) and (_root.ax > (xx - 96))) { timer = 0; ai = "off"; dir.ani.gotoAndStop("shoot"); } } } if (timer > 0) { timer--; } else { mode = "stand"; } if (stationary < 12) { stationary++; } if (airborn == "y") { stationary = 0; } if (stun > 0) { stun--; }
Symbol 602 MovieClip Frame 2
gotoAndPlay (1);
Symbol 602 MovieClip Frame 3
dir.ani.gotoAndStop("dead");
Symbol 602 MovieClip Frame 17
_root.killed++; ww = 0; hh = 0; stop();
Symbol 613 MovieClip Frame 33
if ((((getProperty("../alloy", _x) < (_x + 50)) and (getProperty("../alloy", _x) > (_x - 50))) and (getProperty("../alloy", _y) < (_y + 100))) and (getProperty("../alloy", _y) > (_y - 50))) { gotoAndStop (40); _root.guntime = 900; _root.gun = 2; } Time++; if (Time > 120) { gotoAndPlay (35); }
Symbol 613 MovieClip Frame 34
gotoAndPlay (33);
Symbol 613 MovieClip Frame 40
stop();
Symbol 614 MovieClip Frame 33
if ((((getProperty("../alloy", _x) < (_x + 50)) and (getProperty("../alloy", _x) > (_x - 50))) and (getProperty("../alloy", _y) < (_y + 100))) and (getProperty("../alloy", _y) > (_y - 50))) { gotoAndStop (40); _root.guntime = 900; _root.gun = 3; } Time++; if (Time > 120) { gotoAndPlay (35); }
Symbol 614 MovieClip Frame 34
gotoAndPlay (33);
Symbol 614 MovieClip Frame 40
stop();
Instance of Symbol 635 MovieClip in Symbol 644 MovieClip Frame 3
onClipEvent (enterFrame) { setProperty("../../../../", _x , getProperty("../../../../", _x) + (30 * ../../../../:dirmod)); }
Symbol 644 MovieClip Frame 12
_root.ashot = "y"; _root.ashotdmg = 15; _root.ashotmod = ../../../:dirmod; _root.ashotx = getProperty("../../../", _x) - (30 * _root.ashotmod); _root.ashotrange = 300; _root.ashoty = getProperty("../../../", _y) - 60;
Symbol 644 MovieClip Frame 21
Set("../../../:ai", "on");
Symbol 652 MovieClip Frame 1
Set("../../../:stun", 10);
Symbol 652 MovieClip Frame 13
tellTarget ("..") { gotoAndStop ("fall"); };
Instance of Symbol 654 MovieClip in Symbol 655 MovieClip Frame 1
onClipEvent (enterFrame) { if (../../../../:airborn != "y") { tellTarget ("../..") { gotoAndStop (1); }; airtime++; } }
Symbol 655 MovieClip Frame 31
tellTarget ("..") { gotoAndStop ("hit"); };
Symbol 656 MovieClip Frame 11
stop();
Symbol 657 MovieClip Frame 1
Set("../../:ai", "on"); stop();
Symbol 657 MovieClip Frame 2
Set("../../:ai", "on");
Symbol 657 MovieClip Frame 3
Set("../../:ai", "off");
Instance of Symbol 634 MovieClip in Symbol 657 MovieClip Frame 3
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 657 MovieClip Frame 4
Set("../../:ai", "off");
Symbol 657 MovieClip Frame 5
Set("../../:ai", "off");
Instance of Symbol 652 MovieClip in Symbol 657 MovieClip Frame 5
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 657 MovieClip Frame 6
Set("../../:ai", "off");
Symbol 657 MovieClip Frame 7
Set("../../:ai", "off"); freeze = 1;
Instance of Symbol 574 MovieClip in Symbol 657 MovieClip Frame 7
onClipEvent (unload) { if (../:freeze == 1) { tellTarget ("../ice") { play(); }; Set("../:freeze", 0); } }
Symbol 657 MovieClip Frame 8
Set("../../:ai", "off");
Symbol 657 MovieClip Frame 9
Set("../../:ai", "off");
Symbol 658 MovieClip Frame 1
Set("../:dirmod", -1); stop();
Symbol 658 MovieClip Frame 2
Set("../:dirmod", 1);
Symbol 659 MovieClip Frame 1
if (!init) { dir.gotoAndStop(random(2) + 1); health = 300; maxhealth = 300; bodydmg = 20; gundmg = 10; init = 1; name = "ShadowPitz"; pic = "Pitz2"; N = 1; NN = 0; _root.tenem++; while (NN == 0) { if (eval (("_root.game.enemy" + N) + ".health") < 1) { _name = ("enemy" + N); if (N > _root.enemies) { _root.enemies = N; } NN = 1; } N++; } } if (health < oldhealth) { if (beenhit != "y") { _root.attackz++; } beenhit = "y"; } if ((beenhit == "y") and (airborn == "y")) { hangbonus++; } else { if (int(hangbonus / 30) > 1) { points = int(hangbonus / 30) * 100; _root.game.hangtxt.hits = int(hangbonus / 30); _root.game.hangtxt.points = points; _root.game.hangtxt._y = _root.game.alloy._y - 64; _root.game.hangtxt._x = _x; _root.game.hangtxt.gotoAndPlay(2); _root.score = _root.score + points; } hangbonus = 0; beenhit = ""; } ww = (_width / 2) - 5; hh = _height; xx = _x; yy = _y; max_right = _root.game.alloy.max_right; max_left = _root.game.alloy.max_left; if ((airborn != "y") and (health < 1)) { combotime = 0; if (_root.meattime < 2) { _root.grinder++; _root.meatx = _x; } } if (combotime > 0) { if ((airborn != "y") and (_root.charging != 1)) { combotime = combotime - 1; } } else if (combos > 0) { if (points > 0) { _root.game.combotxt.hits = combos; points = (points * combos) * 10; _root.game.combotxt.points = points; _root.game.combotxt._y = _root.game.alloy._y; _root.game.combotxt._x = _x; _root.game.combotxt.gotoAndPlay(2); _root.score = _root.score + points; } points = 0; combos = 0; } if (((((((_root.game.alloy.airborn != "y") and (_root.harp == 1)) and (_root.harpooned == null)) and (_root.harpx > (xx - ww))) and (_root.harpx < (xx + ww))) and (_root.harpy > ((yy - hh) - 16))) and (_root.harpy < (yy + 16))) { _root.harpooned = "_root.game." + _name; ani1 = ""; airborn = "y"; _root.harppp = 1; ai = "off"; hitz = 1; } if (_root.projectile != null) { _root.projectile_time = 3; } if ((((_root.desperation == "y") and (_root.game.alloy._y > (yy - hh))) and (_root.game.alloy._y < (yy + 100))) and (gravity >= 0)) { if ((_root.game.alloy._x < xx) and ((_root.game.alloy._x + 85) > (xx - ww))) { health = health - 20; xm = 25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } else if ((_root.game.alloy._x > xx) and ((_root.game.alloy._x - 85) < (xx + ww))) { health = health - 20; xm = -25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } if (hitz == 1) { _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = _x; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } } if ((((((_root.projectile != _name) and (_root.projectile != null)) and (_root.projectilex > (xx - ww))) and (_root.projectilex < (xx + ww))) and (_root.projectiley > (yy - hh))) and (_root.projectiley < yy)) { if (_root.projectile_time > 0) { _root.projectile_string++; } health = health - eval (("_root.game." + _root.projectile) + ".bodydmg"); xm = eval (("_root.game." + _root.projectile) + ".xm") * 1.05; combos++; combotime = 3; gravity = -22; airborn = "y"; _y = (_y - 11); Set(("_root.game." + _root.projectile) + ".xm", xm * -0.5); Set(("_root.game." + _root.projectile) + ".gravity", eval (("_root.game." + _root.projectile) + ".gravity") - 10); this.dir.ani.gotoAndStop("hit"); _root.projectile = null; _root.oldprojx = _x; _root.oldprojy = _y; ai = "off"; hitz = 1; } axa = 70 * _root.game.harpoon.mod; if ((((((_root.bike == 1) and (((_root.ax + axa) + 10) > (xx - ww))) and (((_root.ax + axa) - 10) < (xx + ww))) and (yy > (_root.ay - 80))) and ((yy - hh) < _root.ay)) and (gravity >= 0)) { health = health - 20; xm = 4 * _root.game.harpoon.mod; gravity = -66; airborn = "y"; this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; combos++; combotime = 3; _root.bikehitz++; _root.oldbikex = _x; } if (airborn == "y") { hangtime++; ai = "off"; if ((xm >= 10) or (xm <= -10)) { if (_root.unlock != 1) { _root.follow = "_root.game." + _name; } focus = 0; } else { focus = 1; } if ((xm >= 20) or (xm <= -20)) { _root.projectile = _name; _root.projectilex = xx; _root.projectiley = yy; _root.projectilew = ww; _root.projectilehh = hh; } else if (_root.projectile == _name) { _root.projectile = null; } _x = (_x + xm); if ((_x < max_left) and (hangtime > 2)) { _x = max_left; xm = xm * -1; } else if ((_x > max_right) and (hangtime > 2)) { _x = max_right; xm = xm * -1; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; term = 0; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (((_x + ww) > floor_x1) and ((_x - ww) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; if (hangtime > 20) { hitz = 1; } airborn = "n"; ani1 = "n"; floor = i; floory = floor_y1; floorx1 = floor_x1; floorx2 = floor_x2; } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { hangtime = 0; if (_x < max_left) { dir.gotoAndStop(2); mode = "walk"; } else if (_x > max_right) { dir.gotoAndStop(1); mode = "walk"; } gravity = 0; xm = 0; ym = 0; if (_root.projectile == _name) { _root.projectile = null; } if ((_y != floory) and (floor > 0)) { _y = floory; } if (focus != 1) { _root.follow = "_root.game.alloy"; xm = 0; } focus = 1; floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); if (((_x + ww) < floor_x1) or ((_x - ww) > floor_x2)) { airborn = "y"; gravity = 4; this.dir.ani.gotoAndStop("fall"); } if (health < 1) { dir.ani.gotoAndStop("hit"); gotoAndPlay (3); } if (stun > 0) { stun--; } } dir.ani.airborn = airborn; if (combotimer > 0) { combotimer--; } oldhealth = health; if (hitz == 1) { hitz = 0; tellTarget ("_root") { hitz.start(0, 1); }; } if (((floorx2 - floorx1) <= 164) and (airborn != "y")) { airborn = "y"; if (_root.ax > _x) { dirmod = 1; dir.gotoAndStop(2); } else { dirmod = -1; dir.gotoAndStop(1); } xm = 16 * dirmod; gravity = -26; dir.ani.gotoAndStop("fall"); } if (((ai == "on") and (stationary > 10)) and (stun < 1)) { if ((floorx2 - floorx1) > 164) { if (xx < (floorx1 + 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (xx > (floorx2 - 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (mode == "stand") { dir.ani.gotoAndStop("stance"); if ((timer < 1) and (looking != 0)) { option = random(2); if (option == 1) { if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (_root.ax > (xx + 300)) { dir.gotoAndStop(2); mode = "walk"; timer = 20 + random(10); } else if (_root.ax < (xx - 300)) { dir.gotoAndStop(1); mode = "walk"; timer = 20 + random(10); } } } else { timer = 30 + random(60); if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (((looking < 1) and (dirmod == 1)) and (_root.ax > xx)) { dir.gotoAndStop(2); if (mode == "stand") { timer = 0; } } else if (((looking < 1) and (dirmod == -1)) and (_root.ax < xx)) { dir.gotoAndStop(1); if (mode == "stand") { timer = 0; } } if (random(10) < 5) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } ai = "off"; dir.ani.gotoAndStop("shoot"); } } } } } else if (mode == "walk") { dir.ani.gotoAndStop("run"); _x = (_x + (12 * dirmod)); } } if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (mode == "walk")) { if ((_root.ax < (xx + 300)) and (_root.ax > (xx - 300))) { timer = 0; ai = "off"; dir.ani.gotoAndStop("shoot"); } } } if (timer > 0) { timer--; } else { mode = "stand"; } if (stationary < 12) { stationary++; } if (airborn == "y") { stationary = 0; } if (stun > 0) { stun--; }
Symbol 659 MovieClip Frame 2
gotoAndPlay (1);
Symbol 659 MovieClip Frame 3
dir.ani.gotoAndStop("dead");
Symbol 659 MovieClip Frame 17
_root.killed++; ww = 0; hh = 0; stop();
Symbol 681 MovieClip Frame 3
loopz = 0;
Instance of Symbol 635 MovieClip in Symbol 681 MovieClip Frame 7
onClipEvent (load) { loops = 0; gun = new Sound(); gun.attachSound("gun1"); gun.start(0, 99999); } onClipEvent (unload) { _root.blood = ""; gun.stop("gun1"); }
Symbol 681 MovieClip Frame 9
_root.ashot = "y"; _root.ashotdmg = 5; _root.ashotmod = ../../../:dirmod; _root.ashotx = getProperty("../../../", _x) + (36 * _root.ashotmod); _root.ashoty = getProperty("../../../", _y) - 60; _root.ashotrange = 800;
Symbol 681 MovieClip Frame 10
loopz++; if (loopz < 5) { gotoAndPlay (7); }
Symbol 681 MovieClip Frame 20
Set("../../../:ai", "on");
Symbol 687 MovieClip Frame 1
Set("../../../:stun", 4);
Symbol 687 MovieClip Frame 10
tellTarget ("..") { gotoAndStop ("fall"); };
Instance of Symbol 690 MovieClip in Symbol 691 MovieClip Frame 1
onClipEvent (enterFrame) { if (../../../../:airborn != "y") { tellTarget ("../..") { gotoAndStop (1); }; airtime++; } }
Symbol 691 MovieClip Frame 31
tellTarget ("..") { gotoAndStop ("hit"); };
Symbol 693 MovieClip Frame 1
Set("../../:ai", "on"); stop();
Symbol 693 MovieClip Frame 2
Set("../../:ai", "on");
Symbol 693 MovieClip Frame 3
Set("../../:ai", "off");
Instance of Symbol 679 MovieClip in Symbol 693 MovieClip Frame 3
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 693 MovieClip Frame 4
Set("../../:ai", "off");
Symbol 693 MovieClip Frame 5
Set("../../:ai", "off");
Instance of Symbol 687 MovieClip in Symbol 693 MovieClip Frame 5
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 693 MovieClip Frame 6
Set("../../:ai", "off");
Symbol 693 MovieClip Frame 7
Set("../../:ai", "off"); freeze = 1;
Instance of Symbol 574 MovieClip in Symbol 693 MovieClip Frame 7
onClipEvent (unload) { if (../:freeze == 1) { tellTarget ("../ice") { play(); }; Set("../:freeze", 0); } }
Symbol 693 MovieClip Frame 8
Set("../../:ai", "off");
Symbol 693 MovieClip Frame 9
Set("../../:ai", "off");
Symbol 694 MovieClip Frame 1
Set("../:dirmod", -1); stop();
Symbol 694 MovieClip Frame 2
Set("../:dirmod", 1);
Symbol 695 MovieClip Frame 1
if (!init) { dir.gotoAndStop(random(2) + 1); health = 500; maxhealth = 500; bodydmg = 20; gundmg = 10; init = 1; name = "WarPitz"; pic = "Pitz3"; N = 1; NN = 0; _root.tenem++; while (NN == 0) { if (eval (("_root.game.enemy" + N) + ".health") < 1) { _name = ("enemy" + N); if (N > _root.enemies) { _root.enemies = N; } NN = 1; } N++; } } if (health < oldhealth) { if (beenhit != "y") { _root.attackz++; } beenhit = "y"; } if ((beenhit == "y") and (airborn == "y")) { hangbonus++; } else { if (int(hangbonus / 30) > 1) { points = int(hangbonus / 30) * 100; _root.game.hangtxt.hits = int(hangbonus / 30); _root.game.hangtxt.points = points; _root.game.hangtxt._y = _root.game.alloy._y - 64; _root.game.hangtxt._x = _x; _root.game.hangtxt.gotoAndPlay(2); _root.score = _root.score + points; } hangbonus = 0; beenhit = ""; } ww = (_width / 2) - 5; hh = _height; xx = _x; yy = _y; max_right = _root.game.alloy.max_right; max_left = _root.game.alloy.max_left; if ((airborn != "y") and (health < 1)) { combotime = 0; if (_root.meattime < 2) { _root.grinder++; _root.meatx = _x; } } if (combotime > 0) { if ((airborn != "y") and (_root.charging != 1)) { combotime = combotime - 1; } } else if (combos > 0) { if (points > 0) { _root.game.combotxt.hits = combos; points = (points * combos) * 10; _root.game.combotxt.points = points; _root.game.combotxt._y = _root.game.alloy._y; _root.game.combotxt._x = _x; _root.game.combotxt.gotoAndPlay(2); _root.score = _root.score + points; } points = 0; combos = 0; } if (((((((_root.game.alloy.airborn != "y") and (_root.harp == 1)) and (_root.harpooned == null)) and (_root.harpx > (xx - ww))) and (_root.harpx < (xx + ww))) and (_root.harpy > ((yy - hh) - 16))) and (_root.harpy < (yy + 16))) { _root.harpooned = "_root.game." + _name; ani1 = ""; airborn = "y"; _root.harppp = 1; ai = "off"; hitz = 1; } if (_root.projectile != null) { _root.projectile_time = 3; } if ((((_root.desperation == "y") and (_root.game.alloy._y > (yy - hh))) and (_root.game.alloy._y < (yy + 100))) and (gravity >= 0)) { if ((_root.game.alloy._x < xx) and ((_root.game.alloy._x + 85) > (xx - ww))) { health = health - 20; xm = 25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } else if ((_root.game.alloy._x > xx) and ((_root.game.alloy._x - 85) < (xx + ww))) { health = health - 20; xm = -25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } if (hitz == 1) { _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = _x; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } } if ((((((_root.projectile != _name) and (_root.projectile != null)) and (_root.projectilex > (xx - ww))) and (_root.projectilex < (xx + ww))) and (_root.projectiley > (yy - hh))) and (_root.projectiley < yy)) { if (_root.projectile_time > 0) { _root.projectile_string++; } health = health - eval (("_root.game." + _root.projectile) + ".bodydmg"); xm = eval (("_root.game." + _root.projectile) + ".xm") * 1.05; combos++; combotime = 3; gravity = -22; airborn = "y"; _y = (_y - 11); Set(("_root.game." + _root.projectile) + ".xm", xm * -0.5); Set(("_root.game." + _root.projectile) + ".gravity", eval (("_root.game." + _root.projectile) + ".gravity") - 10); this.dir.ani.gotoAndStop("hit"); _root.projectile = null; _root.oldprojx = _x; _root.oldprojy = _y; ai = "off"; hitz = 1; } axa = 70 * _root.game.harpoon.mod; if ((((((_root.bike == 1) and (((_root.ax + axa) + 10) > (xx - ww))) and (((_root.ax + axa) - 10) < (xx + ww))) and (yy > (_root.ay - 80))) and ((yy - hh) < _root.ay)) and (gravity >= 0)) { health = health - 20; xm = 4 * _root.game.harpoon.mod; gravity = -66; airborn = "y"; this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; combos++; combotime = 3; _root.bikehitz++; _root.oldbikex = _x; } if (airborn == "y") { hangtime++; ai = "off"; if ((xm >= 10) or (xm <= -10)) { if (_root.unlock != 1) { _root.follow = "_root.game." + _name; } focus = 0; } else { focus = 1; } if ((xm >= 20) or (xm <= -20)) { _root.projectile = _name; _root.projectilex = xx; _root.projectiley = yy; _root.projectilew = ww; _root.projectilehh = hh; } else if (_root.projectile == _name) { _root.projectile = null; } _x = (_x + xm); if ((_x < max_left) and (hangtime > 2)) { _x = max_left; xm = xm * -1; } else if ((_x > max_right) and (hangtime > 2)) { _x = max_right; xm = xm * -1; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; term = 0; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (((_x + ww) > floor_x1) and ((_x - ww) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; if (hangtime > 20) { hitz = 1; } airborn = "n"; ani1 = "n"; floor = i; floory = floor_y1; floorx1 = floor_x1; floorx2 = floor_x2; } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { hangtime = 0; if (_x < max_left) { dir.gotoAndStop(2); mode = "walk"; } else if (_x > max_right) { dir.gotoAndStop(1); mode = "walk"; } gravity = 0; xm = 0; ym = 0; if (_root.projectile == _name) { _root.projectile = null; } if ((_y != floory) and (floor > 0)) { _y = floory; } if (focus != 1) { _root.follow = "_root.game.alloy"; xm = 0; } focus = 1; floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); if (((_x + ww) < floor_x1) or ((_x - ww) > floor_x2)) { airborn = "y"; gravity = 4; this.dir.ani.gotoAndStop("fall"); } if (health < 1) { dir.ani.gotoAndStop("hit"); gotoAndPlay (3); } if (stun > 0) { stun--; } } dir.ani.airborn = airborn; if (combotimer > 0) { combotimer--; } oldhealth = health; if (hitz == 1) { hitz = 0; tellTarget ("_root") { hitz.start(0, 1); }; } if (((floorx2 - floorx1) <= 164) and (airborn != "y")) { airborn = "y"; if (_root.ax > _x) { dirmod = 1; dir.gotoAndStop(2); } else { dirmod = -1; dir.gotoAndStop(1); } xm = 16 * dirmod; gravity = -26; dir.ani.gotoAndStop("fall"); } if (((ai == "on") and (stationary > 10)) and (stun < 1)) { if ((floorx2 - floorx1) > 164) { if (xx < (floorx1 + 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (xx > (floorx2 - 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (mode == "stand") { dir.ani.gotoAndStop("stance"); if ((timer < 1) and (looking != 0)) { option = random(2); if (option == 1) { if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (_root.ax > (xx + 300)) { dir.gotoAndStop(2); mode = "walk"; timer = 80 + random(60); } else if (_root.ax < (xx - 300)) { dir.gotoAndStop(1); mode = "walk"; timer = 80 + random(60); } } } else { timer = 30 + random(60); if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (((looking < 1) and (dirmod == 1)) and (_root.ax > xx)) { dir.gotoAndStop(2); if (mode == "stand") { timer = 0; } } else if (((looking < 1) and (dirmod == -1)) and (_root.ax < xx)) { dir.gotoAndStop(1); if (mode == "stand") { timer = 0; } } if (random(10) < 5) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } ai = "off"; dir.ani.gotoAndStop("shoot"); } } } } } else if (mode == "walk") { dir.ani.gotoAndStop("run"); _x = (_x + (7 * dirmod)); } } if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (mode == "walk")) { if ((_root.ax < (xx + 300)) and (_root.ax > (xx - 300))) { timer = 0; ai = "off"; dir.ani.gotoAndStop("shoot"); } } } if (timer > 0) { timer--; } else { mode = "stand"; } if (stationary < 12) { stationary++; } if (airborn == "y") { stationary = 0; } if (stun > 0) { stun--; }
Symbol 695 MovieClip Frame 2
gotoAndPlay (1);
Symbol 695 MovieClip Frame 3
dir.ani.gotoAndStop("dead");
Symbol 695 MovieClip Frame 17
_root.killed++; ww = 0; hh = 0; stop();
Symbol 722 MovieClip Frame 10
_root.ashot = "y"; _root.ashotdmg = 20; _root.ashotmod = ../../../:dirmod; _root.ashotx = getProperty("../../../", _x) + (80 * _root.ashotmod); _root.ashotrange = 140; _root.ashoty = getProperty("../../../", _y) - 60;
Symbol 722 MovieClip Frame 23
Set("../../../:ai", "on");
Symbol 728 MovieClip Frame 1
Set("../../../:stun", 15);
Symbol 728 MovieClip Frame 13
tellTarget ("..") { gotoAndStop ("fall"); };
Symbol 733 MovieClip Frame 8
Set("../../../:ai", "on"); tellTarget ("..") { gotoAndStop (1); };
Instance of Symbol 736 MovieClip in Symbol 737 MovieClip Frame 1
onClipEvent (enterFrame) { if (../../../../:airborn != "y") { tellTarget ("../..") { gotoAndStop (1); }; airtime++; } }
Symbol 737 MovieClip Frame 31
tellTarget ("..") { gotoAndStop ("hit"); };
Symbol 738 MovieClip Frame 11
stop();
Symbol 739 MovieClip Frame 1
Set("../../:ai", "on"); stop();
Symbol 739 MovieClip Frame 2
Set("../../:ai", "on");
Symbol 739 MovieClip Frame 3
Set("../../:ai", "off");
Instance of Symbol 715 MovieClip in Symbol 739 MovieClip Frame 3
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 739 MovieClip Frame 4
Set("../../:ai", "off");
Symbol 739 MovieClip Frame 5
Set("../../:ai", "off");
Instance of Symbol 728 MovieClip in Symbol 739 MovieClip Frame 5
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 739 MovieClip Frame 6
Set("../../:ai", "off");
Symbol 739 MovieClip Frame 7
Set("../../:ai", "off"); freeze = 1;
Symbol 739 MovieClip Frame 8
Set("../../:ai", "off");
Symbol 739 MovieClip Frame 9
Set("../../:ai", "off");
Symbol 740 MovieClip Frame 1
Set("../:dirmod", -1); stop();
Symbol 740 MovieClip Frame 2
Set("../:dirmod", 1);
Symbol 741 MovieClip Frame 1
if (!init) { dir.gotoAndStop(random(2) + 1); health = 200; maxhealth = 200; bodydmg = 30; gundmg = 10; init = 1; name = "TundraPitz"; pic = "Pitz4"; N = 1; NN = 0; _root.tenem++; while (NN == 0) { if (eval (("_root.game.enemy" + N) + ".health") < 1) { _name = ("enemy" + N); if (N > _root.enemies) { _root.enemies = N; } NN = 1; } N++; } } if (health < oldhealth) { if (beenhit != "y") { _root.attackz++; } beenhit = "y"; } if ((beenhit == "y") and (airborn == "y")) { hangbonus++; } else { if (int(hangbonus / 30) > 1) { points = int(hangbonus / 30) * 100; _root.game.hangtxt.hits = int(hangbonus / 30); _root.game.hangtxt.points = points; _root.game.hangtxt._y = _root.game.alloy._y - 64; _root.game.hangtxt._x = _x; _root.game.hangtxt.gotoAndPlay(2); _root.score = _root.score + points; } hangbonus = 0; beenhit = ""; } ww = (_width / 2) - 5; hh = _height; xx = _x; yy = _y; max_right = _root.game.alloy.max_right; max_left = _root.game.alloy.max_left; if ((airborn != "y") and (health < 1)) { combotime = 0; if (_root.meattime < 2) { _root.grinder++; _root.meatx = _x; } } if (combotime > 0) { if ((airborn != "y") and (_root.charging != 1)) { combotime = combotime - 1; } } else if (combos > 0) { if (points > 0) { _root.game.combotxt.hits = combos; points = (points * combos) * 10; _root.game.combotxt.points = points; _root.game.combotxt._y = _root.game.alloy._y; _root.game.combotxt._x = _x; _root.game.combotxt.gotoAndPlay(2); _root.score = _root.score + points; } points = 0; combos = 0; } if (((((((_root.game.alloy.airborn != "y") and (_root.harp == 1)) and (_root.harpooned == null)) and (_root.harpx > (xx - ww))) and (_root.harpx < (xx + ww))) and (_root.harpy > ((yy - hh) - 16))) and (_root.harpy < (yy + 16))) { _root.harpooned = "_root.game." + _name; ani1 = ""; airborn = "y"; _root.harppp = 1; ai = "off"; hitz = 1; } if (_root.projectile != null) { _root.projectile_time = 3; } if ((((_root.desperation == "y") and (_root.game.alloy._y > (yy - hh))) and (_root.game.alloy._y < (yy + 100))) and (gravity >= 0)) { if ((_root.game.alloy._x < xx) and ((_root.game.alloy._x + 85) > (xx - ww))) { health = health - 20; xm = 25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } else if ((_root.game.alloy._x > xx) and ((_root.game.alloy._x - 85) < (xx + ww))) { health = health - 20; xm = -25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } if (hitz == 1) { _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = _x; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } } if ((((((_root.projectile != _name) and (_root.projectile != null)) and (_root.projectilex > (xx - ww))) and (_root.projectilex < (xx + ww))) and (_root.projectiley > (yy - hh))) and (_root.projectiley < yy)) { if (_root.projectile_time > 0) { _root.projectile_string++; } health = health - eval (("_root.game." + _root.projectile) + ".bodydmg"); xm = eval (("_root.game." + _root.projectile) + ".xm") * 1.05; combos++; combotime = 3; gravity = -22; airborn = "y"; _y = (_y - 11); Set(("_root.game." + _root.projectile) + ".xm", xm * -0.5); Set(("_root.game." + _root.projectile) + ".gravity", eval (("_root.game." + _root.projectile) + ".gravity") - 10); this.dir.ani.gotoAndStop("hit"); _root.projectile = null; _root.oldprojx = _x; _root.oldprojy = _y; ai = "off"; hitz = 1; } axa = 70 * _root.game.harpoon.mod; if ((((((_root.bike == 1) and (((_root.ax + axa) + 10) > (xx - ww))) and (((_root.ax + axa) - 10) < (xx + ww))) and (yy > (_root.ay - 80))) and ((yy - hh) < _root.ay)) and (gravity >= 0)) { health = health - 20; xm = 4 * _root.game.harpoon.mod; gravity = -66; airborn = "y"; this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; combos++; combotime = 3; _root.bikehitz++; _root.oldbikex = _x; } if (airborn == "y") { hangtime++; ai = "off"; if ((xm >= 10) or (xm <= -10)) { if (_root.unlock != 1) { _root.follow = "_root.game." + _name; } focus = 0; } else { focus = 1; } if ((xm >= 20) or (xm <= -20)) { _root.projectile = _name; _root.projectilex = xx; _root.projectiley = yy; _root.projectilew = ww; _root.projectilehh = hh; } else if (_root.projectile == _name) { _root.projectile = null; } _x = (_x + xm); if ((_x < max_left) and (hangtime > 2)) { _x = max_left; xm = xm * -1; } else if ((_x > max_right) and (hangtime > 2)) { _x = max_right; xm = xm * -1; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; term = 0; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (((_x + ww) > floor_x1) and ((_x - ww) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; if (hangtime > 20) { hitz = 1; } airborn = "n"; ani1 = "n"; floor = i; floory = floor_y1; floorx1 = floor_x1; floorx2 = floor_x2; } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { hangtime = 0; if (_x < max_left) { dir.gotoAndStop(2); mode = "walk"; } else if (_x > max_right) { dir.gotoAndStop(1); mode = "walk"; } gravity = 0; xm = 0; ym = 0; if (_root.projectile == _name) { _root.projectile = null; } if ((_y != floory) and (floor > 0)) { _y = floory; } if (focus != 1) { _root.follow = "_root.game.alloy"; xm = 0; } focus = 1; floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); if (((_x + ww) < floor_x1) or ((_x - ww) > floor_x2)) { airborn = "y"; gravity = 4; this.dir.ani.gotoAndStop("fall"); } if (health < 1) { dir.ani.gotoAndStop("hit"); gotoAndPlay (3); } if (stun > 0) { stun--; } } dir.ani.airborn = airborn; if (combotimer > 0) { combotimer--; } oldhealth = health; if (hitz == 1) { hitz = 0; tellTarget ("_root") { hitz.start(0, 1); }; } if (((floorx2 - floorx1) <= 164) and (airborn != "y")) { airborn = "y"; if (_root.ax > _x) { dirmod = 1; dir.gotoAndStop(2); } else { dirmod = -1; dir.gotoAndStop(1); } xm = 16 * dirmod; gravity = -26; dir.ani.gotoAndStop("fall"); } if (((ai == "on") and (stationary > 10)) and (stun < 1)) { if ((floorx2 - floorx1) > 164) { if (xx < (floorx1 + 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (xx > (floorx2 - 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (mode == "stand") { dir.ani.gotoAndStop("stance"); if ((timer < 1) and (looking != 0)) { option = random(2); if (option == 1) { if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (_root.ax > (xx + 230)) { dir.gotoAndStop(2); mode = "walk"; timer = 80 + random(60); } else if (_root.ax < (xx - 230)) { dir.gotoAndStop(1); mode = "walk"; timer = 80 + random(60); } } } else { timer = 30 + random(60); if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (((looking < 1) and (dirmod == 1)) and (_root.ax > xx)) { dir.gotoAndStop(2); if (mode == "stand") { timer = 0; } } else if (((looking < 1) and (dirmod == -1)) and (_root.ax < xx)) { dir.gotoAndStop(1); if (mode == "stand") { timer = 0; } } if (random(10) < 5) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } ai = "off"; dir.ani.gotoAndStop("shoot"); } } } } } else if (mode == "walk") { dir.ani.gotoAndStop("run"); _x = (_x + (26 * dirmod)); } } if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (mode == "walk")) { if ((_root.ax < (xx + 250)) and (_root.ax > (xx - 250))) { timer = 0; ai = "off"; dir.ani.gotoAndStop("shoot"); } } } if (timer > 0) { timer--; } else { mode = "stand"; } if (stationary < 12) { stationary++; } if (airborn == "y") { stationary = 0; } if (stun > 0) { stun--; }
Symbol 741 MovieClip Frame 2
gotoAndPlay (1);
Symbol 741 MovieClip Frame 3
dir.ani.gotoAndStop("dead");
Symbol 741 MovieClip Frame 17
_root.killed++; ww = 0; hh = 0; stop();
Symbol 758 MovieClip Frame 21
gotoAndPlay (1);
Symbol 766 MovieClip Frame 3
Set("../../../:airborn", "y"); Set("../../../:gravity", -33); Set("../../../:xm", 36 * ../../../:dirmod);
Instance of Symbol 635 MovieClip in Symbol 766 MovieClip Frame 3
onClipEvent (enterFrame) { if (_root.game.alloy.aflamecnt < 1) { tellTarget ("../../../../") { hangtime = 0; ashotx = _x; ashoty = _y - 50; _root.ashotdmg = 25; _root.ashotmod = dirmod; _root.ashotx = ashotx; _root.ashotrange = 140; _root.ashoty = ashoty; _root.ashot = "y"; _root.aflame = "y"; if ((_x <= max_left) and (dirmod < 0)) { xm = 0; } else if ((_x >= max_right) and (dirmod > 0)) { xm = 0; } }; } }
Symbol 766 MovieClip Frame 26
_root.aflame = ""; Set("../../../:ai", "on"); tellTarget ("..") { gotoAndStop (1); };
Symbol 768 MovieClip Frame 1
Set("../../../:stun", 6);
Symbol 768 MovieClip Frame 7
tellTarget ("..") { gotoAndStop ("fall"); };
Instance of Symbol 771 MovieClip in Symbol 772 MovieClip Frame 1
onClipEvent (enterFrame) { if (../../../../:airborn != "y") { tellTarget ("../..") { gotoAndStop (1); }; airtime++; } }
Symbol 772 MovieClip Frame 31
tellTarget ("..") { gotoAndStop ("hit"); };
Symbol 773 MovieClip Frame 11
stop();
Symbol 774 MovieClip Frame 1
Set("../../:ai", "on"); stop();
Symbol 774 MovieClip Frame 2
Set("../../:ai", "on");
Symbol 774 MovieClip Frame 3
Set("../../:ai", "off");
Instance of Symbol 761 MovieClip in Symbol 774 MovieClip Frame 3
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 774 MovieClip Frame 4
Set("../../:ai", "off");
Symbol 774 MovieClip Frame 5
Set("../../:ai", "off");
Instance of Symbol 768 MovieClip in Symbol 774 MovieClip Frame 5
onClipEvent (enterFrame) { if (../../../:airborn != "y") { tellTarget ("..") { gotoAndStop (1); }; airtime++; } }
Symbol 774 MovieClip Frame 6
Set("../../:ai", "off");
Symbol 774 MovieClip Frame 7
Set("../../:ai", "off"); freeze = 1;
Instance of Symbol 574 MovieClip in Symbol 774 MovieClip Frame 7
onClipEvent (load) { thaw = 30; } onClipEvent (enterFrame) { thaw--; if (thaw < 1) { tellTarget ("..") { gotoAndStop ("run"); }; } } onClipEvent (unload) { if (../:freeze == 1) { tellTarget ("../ice") { play(); }; Set("../:freeze", 0); } }
Symbol 774 MovieClip Frame 8
Set("../../:ai", "off");
Symbol 774 MovieClip Frame 9
Set("../../:ai", "off");
Symbol 775 MovieClip Frame 1
Set("../:dirmod", -1); stop();
Symbol 775 MovieClip Frame 2
Set("../:dirmod", 1);
Symbol 776 MovieClip Frame 1
if (!init) { dir.gotoAndStop(random(2) + 1); health = 300; maxhealth = 300; bodydmg = 20; gundmg = 10; init = 1; name = "FirePitz"; pic = "Pitz5"; N = 1; NN = 0; _root.tenem++; while (NN == 0) { if (eval (("_root.game.enemy" + N) + ".health") < 1) { _name = ("enemy" + N); if (N > _root.enemies) { _root.enemies = N; } NN = 1; } N++; } } if (health < oldhealth) { if (beenhit != "y") { _root.attackz++; } beenhit = "y"; } if ((beenhit == "y") and (airborn == "y")) { hangbonus++; } else { if (int(hangbonus / 30) > 1) { points = int(hangbonus / 30) * 100; _root.game.hangtxt.hits = int(hangbonus / 30); _root.game.hangtxt.points = points; _root.game.hangtxt._y = _root.game.alloy._y - 64; _root.game.hangtxt._x = _x; _root.game.hangtxt.gotoAndPlay(2); _root.score = _root.score + points; } hangbonus = 0; beenhit = ""; } ww = (_width / 2) - 5; hh = _height; xx = _x; yy = _y; max_right = _root.game.alloy.max_right; max_left = _root.game.alloy.max_left; if ((airborn != "y") and (health < 1)) { combotime = 0; if (_root.meattime < 2) { _root.grinder++; _root.meatx = _x; } } if (combotime > 0) { if ((airborn != "y") and (_root.charging != 1)) { combotime = combotime - 1; } } else if (combos > 0) { if (points > 0) { _root.game.combotxt.hits = combos; points = (points * combos) * 10; _root.game.combotxt.points = points; _root.game.combotxt._y = _root.game.alloy._y; _root.game.combotxt._x = _x; _root.game.combotxt.gotoAndPlay(2); _root.score = _root.score + points; } points = 0; combos = 0; } if (((((((_root.game.alloy.airborn != "y") and (_root.harp == 1)) and (_root.harpooned == null)) and (_root.harpx > (xx - ww))) and (_root.harpx < (xx + ww))) and (_root.harpy > ((yy - hh) - 16))) and (_root.harpy < (yy + 16))) { _root.harpooned = "_root.game." + _name; ani1 = ""; airborn = "y"; _root.harppp = 1; ai = "off"; hitz = 1; } if (_root.projectile != null) { _root.projectile_time = 3; } if ((((_root.desperation == "y") and (_root.game.alloy._y > (yy - hh))) and (_root.game.alloy._y < (yy + 100))) and (gravity >= 0)) { if ((_root.game.alloy._x < xx) and ((_root.game.alloy._x + 85) > (xx - ww))) { health = health - 20; xm = 25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } else if ((_root.game.alloy._x > xx) and ((_root.game.alloy._x - 85) < (xx + ww))) { health = health - 20; xm = -25; combotime = 3; gravity = -32 + random(15); airborn = "y"; _y = (_y - 11); this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; } if (hitz == 1) { _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = _x; tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } } if ((((((_root.projectile != _name) and (_root.projectile != null)) and (_root.projectilex > (xx - ww))) and (_root.projectilex < (xx + ww))) and (_root.projectiley > (yy - hh))) and (_root.projectiley < yy)) { if (_root.projectile_time > 0) { _root.projectile_string++; } health = health - eval (("_root.game." + _root.projectile) + ".bodydmg"); xm = eval (("_root.game." + _root.projectile) + ".xm") * 1.05; combos++; combotime = 3; gravity = -22; airborn = "y"; _y = (_y - 11); Set(("_root.game." + _root.projectile) + ".xm", xm * -0.5); Set(("_root.game." + _root.projectile) + ".gravity", eval (("_root.game." + _root.projectile) + ".gravity") - 10); this.dir.ani.gotoAndStop("hit"); _root.projectile = null; _root.oldprojx = _x; _root.oldprojy = _y; ai = "off"; hitz = 1; } axa = 70 * _root.game.harpoon.mod; if ((((((_root.bike == 1) and (((_root.ax + axa) + 10) > (xx - ww))) and (((_root.ax + axa) - 10) < (xx + ww))) and (yy > (_root.ay - 80))) and ((yy - hh) < _root.ay)) and (gravity >= 0)) { health = health - 20; xm = 4 * _root.game.harpoon.mod; gravity = -66; airborn = "y"; this.dir.ani.gotoAndStop("hit"); ai = "off"; hitz = 1; combos++; combotime = 3; _root.bikehitz++; _root.oldbikex = _x; } if (airborn == "y") { hangtime++; ai = "off"; if ((xm >= 10) or (xm <= -10)) { if (_root.unlock != 1) { _root.follow = "_root.game." + _name; } focus = 0; } else { focus = 1; } if ((xm >= 20) or (xm <= -20)) { _root.projectile = _name; _root.projectilex = xx; _root.projectiley = yy; _root.projectilew = ww; _root.projectilehh = hh; } else if (_root.projectile == _name) { _root.projectile = null; } _x = (_x + xm); if ((_x < max_left) and (hangtime > 2)) { _x = max_left; xm = xm * -1; } else if ((_x > max_right) and (hangtime > 2)) { _x = max_right; xm = xm * -1; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; term = 0; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (((_x + ww) > floor_x1) and ((_x - ww) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; if (hangtime > 20) { hitz = 1; } airborn = "n"; ani1 = "n"; floor = i; floory = floor_y1; floorx1 = floor_x1; floorx2 = floor_x2; } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { hangtime = 0; if (_x < max_left) { dir.gotoAndStop(2); mode = "walk"; } else if (_x > max_right) { dir.gotoAndStop(1); mode = "walk"; } gravity = 0; xm = 0; ym = 0; if (_root.projectile == _name) { _root.projectile = null; } if ((_y != floory) and (floor > 0)) { _y = floory; } if (focus != 1) { _root.follow = "_root.game.alloy"; xm = 0; } focus = 1; floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); if (((_x + ww) < floor_x1) or ((_x - ww) > floor_x2)) { airborn = "y"; gravity = 4; this.dir.ani.gotoAndStop("fall"); } if (health < 1) { dir.ani.gotoAndStop("hit"); gotoAndPlay (3); } if (stun > 0) { stun--; } } dir.ani.airborn = airborn; if (combotimer > 0) { combotimer--; } oldhealth = health; if (hitz == 1) { hitz = 0; tellTarget ("_root") { hitz.start(0, 1); }; } if (((floorx2 - floorx1) <= 164) and (airborn != "y")) { airborn = "y"; if (_root.ax > _x) { dirmod = 1; dir.gotoAndStop(2); } else { dirmod = -1; dir.gotoAndStop(1); } xm = 16 * dirmod; gravity = -26; dir.ani.gotoAndStop("fall"); } if (((ai == "on") and (stationary > 10)) and (stun < 1)) { if ((floorx2 - floorx1) > 164) { if (xx < (floorx1 + 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (xx > (floorx2 - 10)) { _x = (floorx1 + 10); mode = "stand"; timer = 30 + random(10); } else if (mode == "stand") { dir.ani.gotoAndStop("stance"); if ((timer < 1) and (looking != 0)) { option = random(2); if (option == 1) { if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (_root.ax > (xx + 100)) { dir.gotoAndStop(2); mode = "walk"; timer = 20 + random(10); } else if (_root.ax < (xx - 100)) { dir.gotoAndStop(1); mode = "walk"; timer = 20 + random(10); } } } else { timer = 30 + random(60); if ((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) { if (((looking < 1) and (dirmod == 1)) and (_root.ax > xx)) { dir.gotoAndStop(2); if (mode == "stand") { timer = 0; } } else if (((looking < 1) and (dirmod == -1)) and (_root.ax < xx)) { dir.gotoAndStop(1); if (mode == "stand") { timer = 0; } } if (random(10) < 5) { if (_root.ax > xx) { dir.gotoAndStop(2); } else { dir.gotoAndStop(1); } ai = "off"; dir.ani.gotoAndStop("shoot"); } } } } } else if (mode == "walk") { dir.ani.gotoAndStop("run"); _x = (_x + (12 * dirmod)); } } if (((_root.ay > (yy - hh)) and (_root.ay < (yy + 20))) and (mode == "walk")) { if ((_root.ax < (xx + 200)) and (_root.ax > (xx - 200))) { timer = 0; ai = "off"; dir.ani.gotoAndStop("shoot"); } } } if (timer > 0) { timer--; } else { mode = "stand"; } if (stationary < 12) { stationary++; } if (airborn == "y") { stationary = 0; } if (stun > 0) { stun--; }
Symbol 776 MovieClip Frame 2
gotoAndPlay (1);
Symbol 776 MovieClip Frame 3
dir.ani.gotoAndStop("dead");
Symbol 776 MovieClip Frame 17
_root.killed++; ww = 0; hh = 0; stop();
Symbol 777 MovieClip Frame 1
Instance of Symbol 346 MovieClip "alloy" in Symbol 777 MovieClip Frame 1
onClipEvent (load) { max_left = 72; max_right = (_root.game._width / (_root.game._xscale / 100)) - 72; height = _height; swing = new Sound(); swing.attachSound("swing"); metal = new Sound(); metal.attachSound("hitzmetal"); lightining = new Sound(); lightining.attachSound("lightning"); icegun = new Sound(); icegun.attachSound("icegun"); } onClipEvent (enterFrame) { if (!init) { health = 100; maxhealth = 100; init = 1; } if (ani1 != "y") { defense = ""; } if ((airborn == "y") and (_root.attackz > 0)) { airtime++; } else if (airborn != "y") { airtimer = int(airtime / 30); if (((_root.attackz > 0) and (airtimer > 1)) or ((_root.attackz > 1) and (airtimer > 0))) { points = (airtimer * _root.attackz) * 100; _root.game.airtxt.airtime = airtimer; _root.game.airtxt.hits = _root.attackz; _root.game.airtxt.points = points; _root.game.airtxt._y = _y - 84; _root.game.airtxt._x = _x; _root.game.airtxt.gotoAndPlay(2); _root.score = _root.score + points; } _root.attackz = 0; airtime = 0; } if ((_root.ashot == "y") and (health > 0)) { _root.ashot = ""; if (((_root.ashotx > _x) and ((_root.ashotx - _root.ashotrange) < _x)) and (_root.ashotmod < 0)) { ainrange = "y"; } else if (((_root.ashotx < _x) and ((_root.ashotx + _root.ashotrange) > _x)) and (_root.ashotmod > 0)) { ainrange = "y"; } else { ainrange = ""; } if (((((_y > _root.ashoty) and ((_y - height) < _root.ashoty)) and (((_x - _root.ashotx) * _root.ashotmod) > 0)) and (ainrange == "y")) and (defense != "on")) { if (_root.ashotx > _x) { gotoAndStop (2); xxmm = -40; } else { xxmm = 40; gotoAndStop (1); } _root.frozen = 0; ani3 = 1; this.ani.gotoAndStop("hit"); health = health - _root.ashotdmg; ani1 = "y"; if (_root.aflame == "y") { airborn = "y"; gravity = -45; xm = xxmm; aflamecnt = 15; } } } if (((_root.impx + _root.impy) > 0) and (_root.targeted != null)) { if (_root.kickcombo == "y") { _root.kickz++; } if (_root.punching == 1) { Set(_root.targeted + ".hitz", 1); Set(_root.targeted + ".combotime", 14); Set(_root.targeted + ".combos", eval (_root.targeted + ".combos") + 1); Set(_root.targeted + ".points", eval (_root.targeted + ".points") + _root.damage); if (_root.impcharge == 3) { _root.game.sfx3._y = _y - 60; _root.game.sfx3._x = _x + (200 * _root.game.harpoon.mod); _root.game.sfx3.play(); } } else if (_root.gun != 1) { Set(_root.targeted + ".combotime", 5); Set(_root.targeted + ".combos", eval (_root.targeted + ".combos") + 1); Set(_root.targeted + ".points", eval (_root.targeted + ".points") + 50); } else { _root.meat = 20; _root.meattime = 0; _root.score = _root.score + 5; } if ((gravity22 != 0) and (xm22 != 0)) { gravity = gravity22; xm = xm22; } gravity22 = 0; xm22 = 0; if (_root.blood == "y") { _root.blood = ""; _root.game.spfx._y = _root.ay - 60; _root.game.spfx._x = eval (_root.targeted + "._x"); tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } if (_root.spark == "y") { _root.spark = ""; _root.game.spfx2._y = _root.ay - 60; _root.game.spfx2._x = eval (_root.targeted + "._x"); tellTarget ("_root.game") { efx++; duplicateMovieClip ("spfx2", "newfx" + efx, 999 + efx); }; tellTarget ("_root.game.newfx" + efx) { play(); }; } if ((_root.freeze == 1) and (eval (_root.targeted + ".pic") == "Pitz4")) { } else { Set(_root.targeted + ".health", eval (_root.targeted + ".health") - _root.damage); _root.damage = 0; _root.unlock = 0; Set(_root.targeted + ".xm", _root.impx * _root.game.harpoon.mod); Set(_root.targeted + ".gravity", _root.impy * -1); Set(_root.targeted + ".airborn", "y"); } if (_root.game.harpoon.mod > 0) { tellTarget (_root.targeted + ".dir") { gotoAndStop ("left"); }; } else { tellTarget (_root.targeted + ".dir") { gotoAndStop ("right"); }; } if (((eval (_root.targeted + ".health") < 1) and (_root.targeted != null)) and (eval (_root.targeted + ".airborn") != "y")) { tellTarget (_root.targeted + ".dir.ani") { gotoAndStop ("hit"); }; trm = 0; _root.kills++; newname = eval (_root.targeted + "._name"); Set(_root.targeted + "._name", "kill_" + _root.kills); Set(("_root.game.enemy" + _root.enemies) + "._name", newname); _root.targeted = null; } else if (_root.freeze == 1) { _root.freeze = 0; tellTarget (_root.targeted + ".dir.ani") { gotoAndStop ("frozen"); }; } else if (_root.zap == 1) { _root.zap = 0; tellTarget (_root.targeted + ".dir.ani") { gotoAndStop ("zapped"); }; } else if (((_root.imx + _root.impy) > 20) or ((_root.targeted + ".airborn") == "y")) { tellTarget (_root.targeted + ".dir.ani") { gotoAndStop ("hit"); }; } else { tellTarget (_root.targeted + ".dir.ani") { gotoAndStop ("beatdown"); }; } _root.impx = 0; _root.impy = 0; } _root.djump = ""; if (ani1 != "y") { _root.harpy = _y - 60; _root.harpx = _x + (95 * _root.game.harpoon.mod); _root.game.harpoon._y = _root.harpy; _root.game.harpoon._x = _root.harpx; _root.harpooned = null; } xx = _x; ww = 50; yy = _y; hh = 120; aw = 32; term = 0; dashtimer = 6; dashdelay = 2; dashtime = 20; if (key.isDown(68)) { if (phold < 13) { phold++; } } else { phold = 0; } if (key.isDown(65)) { if (jhold < 13) { jhold++; } } else { jhold = 0; } if (_root.frozen == 1) { this.ani.gotoAndStop("frozen"); } else if (airborn == "y") { wait4drop = 10; if (((((key.isDown(65) and (firstjump < 1)) and (gravity > 2)) and (gravity != 0)) and (jhold < 10)) and (ani3 != 1)) { ani1 = "y"; jump = "y"; firstjump = 1; this.ani.gotoAndStop(1); _root.djump = "y"; this.ani.gotoAndStop("jump"); } _x = (_x + xm); if (_x < max_left) { _x = max_left; } else if (_x > max_right) { _x = max_right; } dashingl = 0; dashingr = 0; if (Key.isDown(37)) { xm = xm - 1; } else if (Key.isDown(39)) { xm = xm + 1; } if (xm > 10) { xm = 10; } if (xm < -10) { xm = -10; } ani1 = "y"; if (ani3 == 1) { this.ani.gotoAndStop("hit"); jump = "n"; } else if (key.isDown(68) or (ani3 == "y")) { this.ani.gotoAndStop("airstrike"); } else if (((key.isDown(83) or (ani2 == "y")) and (airborn == "y")) and (jump != "y")) { this.ani.gotoAndStop("airshoot"); jump = "n"; shoot = "y"; } else { this.ani.gotoAndStop("jump"); shoot = "n"; } gravity = gravity + 3; if (gravity > 50) { gravity = 50; } this._y = this._y + gravity; i = 1; while (term != 1) { floor_x1 = eval (("_root.game.floor" + i) + ".x1"); floor_x2 = eval (("_root.game.floor" + i) + ".x2"); floor_y1 = eval (("_root.game.floor" + i) + ".y1"); floor_y2 = eval (("_root.game.floor" + i) + ".y2"); if (gravity > 0) { if (_y >= base_floor) { _y = base_floor; airborn = "n"; } if (((_x + aw) > floor_x1) and ((_x - aw) < floor_x2)) { if ((_y >= floor_y1) and ((_y - 50) < floor_y1)) { _y = floor_y1; airborn = "n"; floor = i; if (((shoot == "y") or (ani3 == "y")) or (gravity < 8)) { ani1 = "n"; ani3 = "n"; } } } } if (eval (("_root.game.floor" + (i + 1)) + ".exists") != "y") { term = 1; } i++; } } else { if (health < 1) { ani1 = "y"; this.ani.gotoAndStop("die"); } firstjump = 0; if (ani1 != "y") { if (Key.isDown(37)) { this.gotoAndStop("left"); if (dashingr == 1) { _x = (_x - 15); if (_x < max_left) { _x = max_left; } else if (_x > max_right) { _x = max_right; } } } else if (Key.isDown(39)) { this.gotoAndStop("right"); if (dashingl == 1) { _x = (_x + 15); if (_x < max_left) { _x = max_left; } else if (_x > max_right) { _x = max_right; } } } if (((key.isDown(65) and (dashingl != 1)) and (dashingr != 1)) and (jhold < 10)) { ani1 = "y"; jump = "y"; _root.hasjumped = "y"; this.ani.gotoAndStop("jump"); if (Key.isDown(37)) { xm = -10; } else if (Key.isDown(39)) { xm = 10; } else { xm = 0; } } else if (((key.isDown(68) and (dashingl != 1)) and (dashingr != 1)) and (wait4drop < 5)) { ani1 = "y"; if (key.isDown(40)) { this.ani.gotoAndStop("desperation"); } else { this.ani.gotoAndStop("punch"); } } else if ((key.isDown(83) and (dashingl != 1)) and (dashingr != 1)) { this.ani.gotoAndStop("shoot"); } else if ((dashingl == 1) or (((key.isDown(37) and (ldash > 0)) and (ldash < (dashtimer - dashdelay))) and (dash4 < dashtime))) { ldash = dashtimer - dashdelay; this.ani.gotoAndStop("dash"); dashingl = 1; _x = (_x - 30); if (_x < max_left) { _x = max_left; } else if (_x > max_right) { _x = max_right; } dash4++; if (dash4 >= dashtime) { ldash = -100; dashingl = 0; } } else if ((dashingr == 1) or (((key.isDown(39) and (rdash > 0)) and (rdash < (dashtimer - dashdelay))) and (dash4 < dashtime))) { rdash = dashtimer - dashdelay; this.ani.gotoAndStop("dash"); dashingr = 1; _x = (_x + 30); if (_x < max_left) { _x = max_left; } else if (_x > max_right) { _x = max_right; } dash4++; if (dash4 >= dashtime) { rdash = -100; dashingr = 0; } } else if (Key.isDown(37)) { _x = (_x - 9); this.ani.gotoAndStop("walk"); if (dash4 < 1) { ldash = dashtimer; } else { dash4 = 0; } } else if (Key.isDown(39)) { _x = (_x + 9); this.ani.gotoAndStop("walk"); if (dash4 < 1) { rdash = dashtimer; } else { dash4 = 0; } } else if (airborn != "y") { this.ani.gotoAndStop("stand"); } } floor_x1 = eval (("_root.game.floor" + floor) + ".x1"); floor_x2 = eval (("_root.game.floor" + floor) + ".x2"); floor_y1 = eval (("_root.game.floor" + floor) + ".y1"); floor_y2 = eval (("_root.game.floor" + floor) + ".y2"); floor_solid = eval (("_root.game.floor" + floor) + ".solid"); if ((key.isDown(40) and (floor_solid == "n")) and (wait4drop < 1)) { if (droptimerz > 4) { airborn = "y"; ani1 = ""; jump = "n"; gravity = 4; _y = (_y + 50); } else if (key.IsDown(68) and (ani1 != "y")) { ani1 = "y"; this.ani.gotoAndStop("desperation"); } else if (ani1 != "y") { droptimerz++; } } else { droptimerz = 0; } if ((((_x + aw) < floor_x1) or ((_x - aw) > floor_x2)) and (_y < base_floor)) { airborn = "y"; gravity = 4; wait4drop = 10; } } if (ldash > 0) { ldash--; } if (rdash > 0) { rdash--; } if (_x < max_left) { _x = max_left; xm = 0; dash4 = 0; dashingr = 0; dashingl = 0; } else if (_x > max_right) { _x = max_right; xm = 0; dash4 = 0; dashingr = 0; dashingl = 0; _root.flag = "ON"; } else { _root.flag = ""; } if (wait4drop > 0) { wait4drop--; } if (_root.harpoon > 0) { _root.harpoon--; } if (aflamecnt > 0) { aflamecnt--; } if (_root.guntime > 0) { _root.guntime--; } else { _root.gun = 1; } _root.ax = _x; _root.ay = _y; if (health < 1) { health = 0; } if ((_root.meattime >= 2) and (_root.grinder > 1)) { _root.game.meattxt.hits = _root.grinder; points = 50 + (50 * _root.grinder); _root.score = _root.score + points; _root.game.meattxt.points = points; _root.game.meattxt._x = _root.meatx; _root.game.meattxt._y = _y; _root.game.meattxt.gotoAndPlay(2); _root.grinder = 0; grinder = ""; _root.meattime = 10; } if (!key.isDown(83)) { _root.meattime = 10; } if (airborn != "y") { _root.kickcombo = ""; } if ((_root.kickz > 0) and (_root.kickcombo != "y")) { if (_root.kickz > _root.records.bestkickcombo) { _root.records.bestkickcombo = _root.kickz; } _root.kickz = 0; } if (_root.impcharge > 0) { _root.impcharge = 0; } }
Instance of Symbol 373 MovieClip in Symbol 777 MovieClip Frame 1
onClipEvent (enterFrame) { if ((!x1) and (!y1)) { x1 = _x; x2 = _x + _width; y1 = _y; y2 = _y + _width; } }
Symbol 777 MovieClip Frame 3
stop();
Instance of Symbol 482 MovieClip in Symbol 777 MovieClip Frame 3
onClipEvent (enterFrame) { if ((!x1) and (!y1)) { x1 = _x; x2 = _x + _width; y1 = _y; y2 = _y + _width; } }
Instance of Symbol 482 MovieClip in Symbol 777 MovieClip Frame 3
onClipEvent (enterFrame) { if ((!x1) and (!y1)) { x1 = _x; x2 = _x + _width; y1 = _y; y2 = _y + _width; } }
Instance of Symbol 482 MovieClip in Symbol 777 MovieClip Frame 3
onClipEvent (enterFrame) { if ((!x1) and (!y1)) { x1 = _x; x2 = _x + _width; y1 = _y; y2 = _y + _width; } }
Symbol 777 MovieClip Frame 5
stop();
Symbol 777 MovieClip Frame 7
stop();
Symbol 777 MovieClip Frame 9
stop();
Symbol 777 MovieClip Frame 11
stop();
Symbol 777 MovieClip Frame 13
stop();
Symbol 777 MovieClip Frame 15
stop();
Symbol 777 MovieClip Frame 17
stop();
Symbol 777 MovieClip Frame 19
stop();
Symbol 777 MovieClip Frame 21
stop();
Symbol 777 MovieClip Frame 23
stop();
Symbol 777 MovieClip Frame 25
stop();
Symbol 777 MovieClip Frame 27
stop();
Symbol 777 MovieClip Frame 29
stop();
Symbol 777 MovieClip Frame 31
stop();
Symbol 777 MovieClip Frame 33
stop();
Symbol 777 MovieClip Frame 35
stop();
Symbol 777 MovieClip Frame 37
gotoAndStop (9);
Symbol 789 MovieClip Frame 1
stop();
Symbol 798 MovieClip Frame 2
stop();
Symbol 804 MovieClip Frame 1
Set("../:name", "Mini-Gun");
Symbol 804 MovieClip Frame 2
Set("../:name", "Ice Blaster");
Symbol 804 MovieClip Frame 3
Set("../:name", "Electro Gun"); Set("../:name", "Bolt Cannon");
Instance of Symbol 804 MovieClip in Symbol 805 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.gun); }
Symbol 809 MovieClip Frame 1
if (_root.game.alloy.health > 0) { milsecs++; if (milsecs == 30) { secs++; milsecs = 0; } _root.records.endurance = secs; if (!fiddythou) { if (_root.score >= 50000) { fiddythou = 1; _root.records.fastestscore = secs; } } if ((_root.projectile_time < 1) and (_root.projectile_string > 0)) { _root.game.projtxt._x = _root.oldprojx; _root.game.projtxt._y = _root.oldprojy; _root.game.projtxt.hits = _root.projectile_string; points = int(100 * (1.5 * _root.projectile_string)); _root.game.projtxt.points = points; _root.score = _root.score + points; _root.projectile_string = 0; _root.game.projtxt.gotoAndPlay(2); } _root.projectile_time = _root.projectile_time - 1; if ((_root.bike != 1) and (_root.bikehitz > 0)) { _root.game.biketxt._x = _root.oldbikex; _root.game.biketxt._y = _root.game.alloy._y; _root.game.biketxt.hits = _root.bikehitz; points = int(50 * (1.5 * _root.bikehitz)); _root.game.biketxt.points = points; _root.score = _root.score + points; _root.bikehitz = 0; _root.game.biketxt.gotoAndPlay(2); } if (_root.usedgun != "y") { _root.records.bestnoshoot = _root.score; } if (_root.hasjumped != "y") { _root.records.bestnojump = _root.score; } score = int(_root.score); }
Symbol 809 MovieClip Frame 2
gotoAndPlay (1);
Symbol 811 Button
on (keyPress "r") { nextFrame(); } on (keyPress "k") { _root.game.alloy.health = 0; }
Symbol 826 Button
on (keyPress "r") { if (_root.gameover != "y") { prevFrame(); } }
Symbol 850 Button
on (release) { if (player.length > 0) { play(); } }
Symbol 853 Button
on (release) { getURL ("javascript:location.reload();"); }
Symbol 856 Button
on (release) { gotoAndStop (3); }
Symbol 860 MovieClip Frame 1
stop();
Symbol 860 MovieClip Frame 3
score = _root.score;
Symbol 860 MovieClip Frame 4
loadVariables ("http://www.psychogoldfish.com/alloy/sessions.php", "_root.records", "POST");
Symbol 860 MovieClip Frame 8
wait++; if (wait > 300) { gotoAndStop (20); } if (session.length < 3) { gotoAndPlay (6); }
Symbol 860 MovieClip Frame 10
loadVariables ("http://www.psychogoldfish.com/alloy/savescores.php", "_root.records", "POST"); wait = 0;
Symbol 860 MovieClip Frame 13
wait++; if (wait > 300) { gotoAndStop (20); } if (error.length < 1) { gotoAndPlay (11); }
Symbol 860 MovieClip Frame 14
getURL ("http://www.psychogoldfish.com/alloy/saved.php", "_blank", "POST");
Symbol 860 MovieClip Frame 15
stop();

Library Items

Symbol 1 Sound [lightning]
Symbol 2 Sound [icegun]
Symbol 3 Sound [hitz]
Symbol 4 Sound [gun1]
Symbol 5 Sound [swing]Used by:644
Symbol 6 Sound [hitzmetal]Used by:430 495
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:Timeline
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Symbol 10 EditableTextUses:9Used by:12
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Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 ButtonUses:13 14Used by:28
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:28
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
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Symbol 21 GraphicUsed by:27
Symbol 22 FontUsed by:23
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Symbol 24 GraphicUsed by:27
Symbol 25 GraphicUsed by:27
Symbol 26 GraphicUsed by:27
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Symbol 29 GraphicUsed by:34
Symbol 30 GraphicUsed by:34
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
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Symbol 35 FontUsed by:36
Symbol 36 TextUses:35Used by:43
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Symbol 98 GraphicUsed by:100 102
Symbol 99 GraphicUsed by:100 102
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Symbol 861 TextUses:796Used by:Timeline
Symbol 862 SoundUsed by:Timeline

Instance Names

"loadit"Frame 1Symbol 28 MovieClip
"game"Frame 2Symbol 777 MovieClip
"tcontrol"Frame 2Symbol 798 MovieClip
"records"Frame 2Symbol 860 MovieClip
"ice"Symbol 345 MovieClip Frame 1Symbol 82 MovieClip
"ani"Symbol 345 MovieClip Frame 3Symbol 155 MovieClip
"ani"Symbol 345 MovieClip Frame 7Symbol 225 MovieClip
"gun"Symbol 345 MovieClip Frame 8Symbol 251 MovieClip
"ani"Symbol 345 MovieClip Frame 13Symbol 336 MovieClip
"ani"Symbol 346 MovieClip Frame 1Symbol 345 MovieClip
"dir"Symbol 370 MovieClip Frame 2Symbol 353 MovieClip
"txt"Symbol 402 MovieClip Frame 2Symbol 401 MovieClip
"txt"Symbol 403 MovieClip Frame 2Symbol 401 MovieClip
"txt"Symbol 404 MovieClip Frame 2Symbol 401 MovieClip
"txt"Symbol 405 MovieClip Frame 2Symbol 401 MovieClip
"txt"Symbol 406 MovieClip Frame 2Symbol 401 MovieClip
"txt"Symbol 407 MovieClip Frame 2Symbol 401 MovieClip
"ice"Symbol 478 MovieClip Frame 1Symbol 82 MovieClip
"frozen"Symbol 478 MovieClip Frame 5Symbol 456 MovieClip
"ani"Symbol 479 MovieClip Frame 1Symbol 478 MovieClip
"dir"Symbol 480 MovieClip Frame 1Symbol 479 MovieClip
"ice"Symbol 529 MovieClip Frame 1Symbol 82 MovieClip
"frozen"Symbol 529 MovieClip Frame 5Symbol 456 MovieClip
"ani"Symbol 530 MovieClip Frame 1Symbol 529 MovieClip
"dir"Symbol 531 MovieClip Frame 1Symbol 530 MovieClip
"ice"Symbol 600 MovieClip Frame 1Symbol 82 MovieClip
"ani"Symbol 601 MovieClip Frame 1Symbol 600 MovieClip
"dir"Symbol 602 MovieClip Frame 1Symbol 601 MovieClip
"ice"Symbol 657 MovieClip Frame 1Symbol 82 MovieClip
"ani"Symbol 658 MovieClip Frame 1Symbol 657 MovieClip
"dir"Symbol 659 MovieClip Frame 1Symbol 658 MovieClip
"ice"Symbol 693 MovieClip Frame 1Symbol 82 MovieClip
"ani"Symbol 694 MovieClip Frame 1Symbol 693 MovieClip
"dir"Symbol 695 MovieClip Frame 1Symbol 694 MovieClip
"ani"Symbol 740 MovieClip Frame 1Symbol 739 MovieClip
"dir"Symbol 741 MovieClip Frame 1Symbol 740 MovieClip
"ice"Symbol 774 MovieClip Frame 1Symbol 82 MovieClip
"ani"Symbol 775 MovieClip Frame 1Symbol 774 MovieClip
"dir"Symbol 776 MovieClip Frame 1Symbol 775 MovieClip
"alloy"Symbol 777 MovieClip Frame 1Symbol 346 MovieClip
"harpoon"Symbol 777 MovieClip Frame 1Symbol 347 MovieClip
"iceball"Symbol 777 MovieClip Frame 1Symbol 370 MovieClip
"spfx"Symbol 777 MovieClip Frame 1Symbol 393 MovieClip
"spfx2"Symbol 777 MovieClip Frame 1Symbol 394 MovieClip
"projtxt"Symbol 777 MovieClip Frame 1Symbol 402 MovieClip
"biketxt"Symbol 777 MovieClip Frame 1Symbol 403 MovieClip
"combotxt"Symbol 777 MovieClip Frame 1Symbol 404 MovieClip
"meattxt"Symbol 777 MovieClip Frame 1Symbol 405 MovieClip
"hangtxt"Symbol 777 MovieClip Frame 1Symbol 406 MovieClip
"airtxt"Symbol 777 MovieClip Frame 1Symbol 407 MovieClip
"sfx3"Symbol 777 MovieClip Frame 1Symbol 416 MovieClip
"pic"Symbol 798 MovieClip Frame 1Symbol 789 MovieClip
"healthbar"Symbol 798 MovieClip Frame 1Symbol 792 MovieClip
"bar"Symbol 805 MovieClip Frame 1Symbol 792 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "lightning"
ExportAssets (56)Timeline Frame 1Symbol 2 as "icegun"
ExportAssets (56)Timeline Frame 1Symbol 3 as "hitz"
ExportAssets (56)Timeline Frame 1Symbol 4 as "gun1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "swing"
ExportAssets (56)Timeline Frame 1Symbol 6 as "hitzmetal"
ExportAssets (56)Timeline Frame 2Symbol 6 as "hitzmetal"
ExportAssets (56)Timeline Frame 2Symbol 6 as "hitzmetal"
ExportAssets (56)Timeline Frame 2Symbol 5 as "swing"

Labels

"punch1"Symbol 155 MovieClip Frame 1
"punch2"Symbol 155 MovieClip Frame 15
"punch3"Symbol 155 MovieClip Frame 28
"roundhouse"Symbol 155 MovieClip Frame 32
"harpoon"Symbol 155 MovieClip Frame 46
"uppercut"Symbol 155 MovieClip Frame 80
"harp"Symbol 336 MovieClip Frame 45
"stand"Symbol 345 MovieClip Frame 1
"walk"Symbol 345 MovieClip Frame 2
"punch"Symbol 345 MovieClip Frame 3
"desperation"Symbol 345 MovieClip Frame 4
"deflect"Symbol 345 MovieClip Frame 5
"hit"Symbol 345 MovieClip Frame 6
"jump"Symbol 345 MovieClip Frame 7
"shoot"Symbol 345 MovieClip Frame 8
"airshoot"Symbol 345 MovieClip Frame 9
"die"Symbol 345 MovieClip Frame 10
"dash"Symbol 345 MovieClip Frame 12
"airstrike"Symbol 345 MovieClip Frame 13
"frozen"Symbol 345 MovieClip Frame 14
"left"Symbol 346 MovieClip Frame 1
"right"Symbol 346 MovieClip Frame 2
"stance"Symbol 478 MovieClip Frame 1
"shoot"Symbol 478 MovieClip Frame 2
"hit"Symbol 478 MovieClip Frame 3
"beatdown"Symbol 478 MovieClip Frame 4
"frozen"Symbol 478 MovieClip Frame 5
"zapped"Symbol 478 MovieClip Frame 6
"fall"Symbol 478 MovieClip Frame 7
"run"Symbol 478 MovieClip Frame 8
"left"Symbol 479 MovieClip Frame 1
"right"Symbol 479 MovieClip Frame 2
"stance"Symbol 529 MovieClip Frame 1
"shoot"Symbol 529 MovieClip Frame 2
"hit"Symbol 529 MovieClip Frame 3
"beatdown"Symbol 529 MovieClip Frame 4
"frozen"Symbol 529 MovieClip Frame 5
"zapped"Symbol 529 MovieClip Frame 6
"fall"Symbol 529 MovieClip Frame 7
"run"Symbol 529 MovieClip Frame 8
"left"Symbol 530 MovieClip Frame 1
"right"Symbol 530 MovieClip Frame 2
"stance"Symbol 600 MovieClip Frame 1
"run"Symbol 600 MovieClip Frame 2
"fall"Symbol 600 MovieClip Frame 3
"shoot"Symbol 600 MovieClip Frame 4
"beatdown"Symbol 600 MovieClip Frame 5
"hit"Symbol 600 MovieClip Frame 6
"frozen"Symbol 600 MovieClip Frame 7
"zapped"Symbol 600 MovieClip Frame 8
"dead"Symbol 600 MovieClip Frame 9
"stance"Symbol 657 MovieClip Frame 1
"run"Symbol 657 MovieClip Frame 2
"fall"Symbol 657 MovieClip Frame 3
"shoot"Symbol 657 MovieClip Frame 4
"beatdown"Symbol 657 MovieClip Frame 5
"hit"Symbol 657 MovieClip Frame 6
"frozen"Symbol 657 MovieClip Frame 7
"zapped"Symbol 657 MovieClip Frame 8
"dead"Symbol 657 MovieClip Frame 9
"stance"Symbol 693 MovieClip Frame 1
"run"Symbol 693 MovieClip Frame 2
"fall"Symbol 693 MovieClip Frame 3
"shoot"Symbol 693 MovieClip Frame 4
"beatdown"Symbol 693 MovieClip Frame 5
"hit"Symbol 693 MovieClip Frame 6
"frozen"Symbol 693 MovieClip Frame 7
"zapped"Symbol 693 MovieClip Frame 8
"dead"Symbol 693 MovieClip Frame 9
"stance"Symbol 739 MovieClip Frame 1
"run"Symbol 739 MovieClip Frame 2
"fall"Symbol 739 MovieClip Frame 3
"shoot"Symbol 739 MovieClip Frame 4
"beatdown"Symbol 739 MovieClip Frame 5
"hit"Symbol 739 MovieClip Frame 6
"frozen"Symbol 739 MovieClip Frame 7
"zapped"Symbol 739 MovieClip Frame 8
"dead"Symbol 739 MovieClip Frame 9
"stance"Symbol 774 MovieClip Frame 1
"run"Symbol 774 MovieClip Frame 2
"fall"Symbol 774 MovieClip Frame 3
"shoot"Symbol 774 MovieClip Frame 4
"beatdown"Symbol 774 MovieClip Frame 5
"hit"Symbol 774 MovieClip Frame 6
"frozen"Symbol 774 MovieClip Frame 7
"zapped"Symbol 774 MovieClip Frame 8
"dead"Symbol 774 MovieClip Frame 9
"Ratz"Symbol 789 MovieClip Frame 2
"Ratz2"Symbol 789 MovieClip Frame 3
"Pitz"Symbol 789 MovieClip Frame 4
"Pitz2"Symbol 789 MovieClip Frame 5
"Pitz3"Symbol 789 MovieClip Frame 6
"Pitz4"Symbol 789 MovieClip Frame 7
"Pitz5"Symbol 789 MovieClip Frame 8

Dynamic Text Variables

txtSymbol 396 EditableText"XX x Collision Bonus!"
txtSymbol 397 EditableText"XX x Collision Bonus!"
txtSymbol 398 EditableText"XX x Collision Bonus!"
txtSymbol 399 EditableText"XX x Collision Bonus!"
txtSymbol 400 EditableText"XX x Collision Bonus! "
nameSymbol 795 EditableText""
nameSymbol 799 EditableText""
score1212Symbol 807 EditableText"Score:"
scoreSymbol 808 EditableText"0"
1Symbol 814 EditableText"Best Combo Score:"
bestcomboscoreSymbol 815 EditableText"0"
3Symbol 816 EditableText"Best Hang Time:"
besthangtimeSymbol 817 EditableText"0"
4Symbol 818 EditableText"Best Enemy Hang Time:"
bestenemyhangtimeSymbol 819 EditableText"0"
5Symbol 820 EditableText"Longest Kick Combo:"
bestkickcomboSymbol 821 EditableText"0"
7Symbol 822 EditableText"Score without Jumping:"
bestnojumpSymbol 823 EditableText"0"
8Symbol 824 EditableText"Score without Shooting:"
bestnoshootSymbol 825 EditableText"0"
2Symbol 827 EditableText"Time to Reach 50,000 Points"
fastestscoreSymbol 828 EditableText"NA"
6Symbol 829 EditableText"Game Time:"
enduranceSymbol 830 EditableText"0"
1Symbol 832 EditableText"Best Combo Score:"
bestcomboscoreSymbol 833 EditableText"0"
3Symbol 834 EditableText"Best Hang Time:"
besthangtimeSymbol 835 EditableText"0"
4Symbol 836 EditableText"Best Enemy Hang Time:"
bestenemyhangtimeSymbol 837 EditableText"0"
5Symbol 838 EditableText"Longest Kick Combo:"
bestkickcomboSymbol 839 EditableText"0"
7Symbol 840 EditableText"Score without Jumping:"
bestnojumpSymbol 841 EditableText"0"
8Symbol 842 EditableText"Score without Shooting:"
bestnoshootSymbol 843 EditableText"0"
2Symbol 844 EditableText"Time to Reach 50,000 Points"
fastestscoreSymbol 845 EditableText"NA"
6Symbol 846 EditableText"Game Time:"
enduranceSymbol 847 EditableText"0"
playerSymbol 852 EditableText""




http://swfchan.com/3/13749/info.shtml
Created: 4/6 -2019 09:28:26 Last modified: 4/6 -2019 09:28:26 Server time: 03/05 -2024 06:22:20