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wrath.swf

This is the info page for
Flash #14173

(Click the ID number above for more basic data on this flash file.)


Text
NOW LOOK WHAT
YOU'VE DONE!

I'm sorry, but you'll have to load the movie again! Sheesh, some people...

wrath ii v1.1

While WRATH loads...
Place Harvey the Sqaure in an
open space. See how long you can
survive without hitting the walls.
Click to Start...

:

00

00

00

00

00

00

best time

Loading Wrath II

Loading Wrath II.

Loading Wrath II..

Loading Wrath II...

Wrath II has loaded ... PRESS SPACE or CLICK HERE

your time

NEW BEST TIME
WELL DONE

ENTER

Armegalo wishes to make his appologies in advance for
the following material. If you are easily offended,
disgusted, and/or believe yourself to be of high moral
stature, do not click the button below.
You have been warned!
For best results, close all other windows or applications
you are running. (bookmark if you're on the web...)

Virtual violence is fun
Real violence sucks BIG time.
DO NOT TRY THIS AT HOME
no animals were harmed in any way during the making of wrath ii
wrath ii and all characters in this game are copyright 2002 richard pringle

and on the sixth day,
god created man

SKIP INTRO

SKIP INTRO

by the seventh day, he'd
realised his mistake...

and "bugger!" was the word

ARMEGALO presents...

ARMEGALO

Play Game

Enter Password

Info & Instructions

View Highscores

Put Wrath on Your Website

Or get Screensaver - AutoGod

Put Wrath on Your Website

T-Shirts, Mugs, Mousemats

T-Shirts, Mugs, Mousemats

What a bummer... You created mankind in your own
image huh? Bit of a silly thing to do wasn't it.
So naturally, they've run amok, and really pissed you
off, right? Sounds like punishment time...
It just so happens, that what we have here is a
specially designed set of controls and monitoring
equipment to help you do just that. Who needs divine
prescience, when you've got the wonders of modern
technology to help you?

Encylopedia Satanica

In order for your punishments on mankind to be
effective, they must know they are being punished. At
the bottom of the game screen is the Kill-O-Meter. The
Kill-O-Meter is directly connected to all the most
important opinion polls and news feeds, and tells you
how harsh the mortals think your WRATH!
Up to now, mankind has spread to 6 main regions. In
each of these regions, you'll need to impress upon
them the importance of believing in you and
remaining faithful. This will only be achieved when
the Kill-O-Meter fills up completely.

There are several new powers at your disposal to help
you achieve your goals. You will have to train in the
use of each power in turn, and will therefore only be
using one new power per region.
What follows is a list of those powers in the order
that you will recieve them...

Lightning Gun
This is the default weapon you will have experience
of if you have played Wrath I. The Lightning Gun
employs a simple point and click interface.
A slight disadvantage is that it can only be fired at
the ground.

Hay Bomb - Key "1"
This powerful device drifts down from your domain,
and fools passing cows into stopping for a bite to
eat. When the cows have eaten enough hay, or if
the bomb gets bored, it will explode, with quite
some blast radius. The Hay Bomb can be activated
by clicking on the icon, or pressing the number "1"
on your keyboard.

Flood - Key "2"
Useful for keeping people and animals in one place
without killing them. Using combinations of the
Hay Bomb and Flood are especially effective.. Flood
can be activated by clicking on the icon, or pressing
the number "2" on your keyboard.

Quake - Key "3"
Make the earth move for everyone! Not especially a
killer, but nice to remind them who's in charge.
Very useful for keeping marauding space aliens
from taking your flock. Earthquakes  can be
activated by clicking and holding the icon, or
pressing and holding the number "3" on your
keyboard. Excessive use of Earthquake may lead to
temporarily less responsive controls.

Angel of Death - Key "4"
If, for some reason, you can't reach the mortals
with conventional weapons, send someone down
there to do it by hand! The Angel of Death only kills
those who have sinned, but the very sight of the
Angel of Death can have a far greater effect on
your rating than normal killing methods. The Angel
of Death can be activated by clicking on the icon, or
pressing the number "4" on your keyboard.

Bonzai Volcano - Key "5"
Ohhh momma! Point, click, and watch them burn.
An excellent deterent for marauding space aliens
too. This is easily the most popular weapon in your
arsenal, which is why you'll be getting it last. The
Bonzai Volcano can be activated by clicking on the
icon, or pressing the number "5" on your keyboard.

Well, with all those weapons at your disposal,
what's to stop you just getting out there and
completely annhilating them?...

Angels
These are basically a good natured bunch, who'd
rather see things take their own natural course. Of
course, with you killing all over the place, they're
gonna get pretty upset. There's a fair chance that
they're willing to sacrifice themselves in order to
save the pathetic mortals. And don't think you can
just shoot straight through them either... if the
mortals see you killing your own angels, their
respect for you will drop like a rock off a cliff.

Aliens
If you didn't create these guys, who did?
The Aliens will try to beam up as many of your
people as they can carry. If you let the aliens steal
your flock, you're basically losing souls.
If the mortals see this, attention gets shifted from
your divine self, onto the less than divine aliens.
Naturally, this will all show up as a drop in your
kill-o-meter. Don't tolerate it. Hit them with
everthing you've got!

Evangelists
Trying to spread the word (which is "bugger!") is
like trying to spread butter with a chopstick. Poor
evangelists need all the help they can get, so if you
go around killing them too, who's going to be on
your side? No... best to leave them to themselves.

Satan Himself
What an evil chappy! Who'd have thought he'd turn
out like this?
He will do everthing in his power to defeat you by
converting your precious souls to his evil cult - thus
lowering your ratings all round. You can both shoot
at Satan himself, or you can carry on shooting the
mortals, in an attempt to secure the region.

Watch how your actions influence the Kill-O-Meter at
the bottom of the screen, and act accordingly.

Hints

Killing one person at a time wont do much to your
rating, but if you get groups of deaths, people will
look at this as some serious divine intervention.

If the going gets tough, leave your flock alone for a
while. Wait until they all start to blaspheme at you,
then let them have it. This will really make them see
the error of their ways!
(everything they say except for "REPENT" is regarded
as blasphemy!)

Write down the names of each level as they start.
These will act as passwords later on.

Autofire may be nice, but quick, well-aimed shots
will allow you to make more of an impression on the
Kill-O-Meter. Remember, you're trying to kill as
many people as you can with each shot. Cows and
sheep are people too.

as if you wanted to know...
Armegalo (a.k.a. Richard Pringle) is 27, English, but
at the time of writing, living in New Zealand.
He writes Flash games for anyone that pays,
especially if they pay in pizzas.
You can see a full portfolio at

www.armegalo.com

www.armegalo.com

About the Creator

Armegalo hereby licenses anyone, anywhere, to make
use of this game in any way they like provided it
remains unchanged, is available for free, and is
published at the correct size of 550x400 pixels. This
includes, but is not exclusive to publication on a
website, magazine coverdisk or any other media.
You may not, however, use it as a lamp shade.
This game has been an exercise in viral marketing. If
you are interested in a game with YOUR logo all over
it, contact

rich@armegalo.co.uk

rich@armegalo.co.uk

License

For help, support, advice or generally just being cool...
Paul, Lucy, Darren, Nigel, Sarah, Tony, Kris, Simon,
Shaun, Susan, Elvira, Scott, Lee, Michael, Rewa, Moo,
Rudolf, Pina Lou, Jason, Isabelle, Perry, Dom, Jude,
Mum, Caroline, Xavier, Jake, LichNexus.
For kickin' tunes...
Groove Armarda, Theivery Corporation, Kruder and
Dorfmeister, Salmanella Dub, Pitch Black, BT,  Moby,
Sensor, Chemical Brothers, Massive Attack.
Special thanks to Chris Evans for the scoreboard
code and database.

Thanks

I'm sorry if this game has offended you in any way. I
was deeply religious once myself. Now, I occasionally
find organised religion offensive.
Chaos moves in mysterious ways.
Armegalo

Final Word...

back

back

back

Passwords are the names of each level - for instance,
level one is called "MUhahahaha!" so type that to
get to level one...

There is a time penalty of 5 minutes per level

Enter Password

BAD PASSWORD!

all quotes in this multimedia experience are taken from the book of armegalo
with the kind permission of the author.

randomise

And yay, the Lord said verily, "without doubt, you cannot learn"
by which he meant that you should occasionally ask yourself , "is this
really the way to the toilet?"

And Roger went forth and multiplied, with his wife, which was natural,
and all good things came to those who waiteth... th... thorry, lithp.

And the Lord did bigup His-Self in the name, the Word, which, as will be
understood, is "Bugger!"

Mighty is the network, the everslow, all-encompasing, action-reaction,
thinking, rethinking, recursing, struggling, seething mass we live in.
Mighty indeed, yet perhaps a little bit silly.

If all thought were understood, who would be doing the understanding?

And they did say about the prequel to this game, yay, they said "THIS
GAME IS ADDICTIVE MAN! "

They also said "Your stupid cool simplistec game got me addicted and
wasted 30 minutes of my life. I hope you're happy."  about the before-
game.

And yay, they have talked about the original WRATH in the following
manner, "DIE MOOCOWS! DIE PARACHUTE SHEEP! DIE
HYPERACTIVE HOPPING CHILDREN!
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOO!!!!!!! !!!!!!!!"
which can be taken as somewhat over-enthusiastic.

And the Lord said, "I'm really looking forward to putting my feet up for a
while," which can be understood, seeing as he'd been overdoing it for
weeks now.

To which, Samuel replied, "I've seen Clyde on better days. Hadn't we
better help him out of the cesspit?"

Nothing could take away Mollys love for a nice cup of cocoa. Not even a
strapping young lad. which is unfortunate, because it was Molly's
undoing.

Twas a mighty blow, but not everyone enjoyed the first WRATH as much
as the Great Council. One heathen had this to say...
"1 u r japaneese fukka that beleves bhudah (do not explain how to spell it
for I don't care) 2. if u r christian or watever the that beleves in god i sure
wouldn't think god would sum wrath against cows and sheep and a few
people so here the deal don't bring religion in yer stupid ass games and
i'll shut the fuck up ight"
Which is just downright silly - go read the old testament buddy!

And also, of the first WRATH, it was said, "All they had to do was
follow a few thousand simple guidelines & there'd be no smitin'. . . but
NOOOOOO, they had to go & cross the street, didn't they?!"

Some would get a little over-excited, shouting "YAY, Strike DIE
MUHAHHAHAHAHAHA, YOU DIE TOO YOU SON OF A BITCH
COW! MUHAHAHAHA, thats one helluva game, and really fun!! :-)"

"Would anyone like any tea," said God.
"I think I might have some bisuits somewhere too."

"Does anyone have Gods email address?" said Nathanuel, who had just
managed to get online for the first time.

"Would it take the fun out of it, if I told you that none of this is real?"
said God, as he turneth to face his disciples.
"David, is that gum?" he spake.
"No sir," sayed David, hurridly trying to swallow something.
"There's other people here you know. I hope you brought enough for
everyone!" scoldeth the Lord, for his WRATH was mighty.

And Armegalo did quote from the book of Exodus, reciting thus...
"Now take off your jewelery and i will decide what to do with you"
which was Exodus 33:4. Armegalo then remarked that this was simply
one of a number of ways a man can get rich.

And Armegalo did quote from the book of Exodus, reciting thus...
"Then Moses took the blood in the bowls and threw it on the people"
which was Exodus 34:8

And Armegalo wenteth to bed, becuase he was tired and hadn't slept for a
long time, and had sore eyes. Diddums to Armegalo. Send donations to
Armegalo, or buy a t-shirt. he'd really like that. That's it, go to
WWW.ARMEGALO.COM and buy a t-shirt :)

As time went by, he realised what it was that people wanted... but
unfortunatly, he was unable to tell anyone on account of being too tired
to talk.

And Nigel the Ninja Toilet kicked down the door, to reveal his arch-
nemesis, Evil Ern, the Sphere from Bernne.

We are bound to the future like a train on a track. Understanding this, is
unimportant, and often, it's best people don't know.

Life may be a mystery, but don't go around thinking there's a plot - there
isn't, and you'd do well to remember that!

Nigels best friend, Murry the Toilet Roll Dispenser was just lying there,
lifeless in his hands.

Finally, after an argument between the Father and the Son, the Holy
Ghost leapt up from beneath the table and beat them verily around the
head.

Reg paced up and down the room, unable to figure out the difference
between the Old Testicle and the New Testicle.

And the question on the tip of everyone's tongue was, "recursive thought,
hive mind, is that really what we're coming too?"

And yay, the crowds gathered to hear him speak in the place where they
where. And the first thing he could think of to say was, "Oy! Stop
pushing at the back."

As time passed, they found the bit of the brain dedicated to spirituality
which evolved as a survival trait to explain the unexplainable. Naturally,
growing out of this trait would take time.

Were it not for moneylenders, there might be an even spread of wealth.
Lending money is wrong, and borrowing is stupid. Has anyone got a
house I can buy for $150?

Thus, the Lord spake unto his people, "can you turn that music down, I
can't hear myself think in here!"

And so spake the Lord. And the people turned to him and said, "SHUT
THE FUCK UP! Jeez, it's bad enough in here as it is!"

"NOBODY MOVE, THIS IS A ROBBERY!" said Fred, as his trousers
fell down again.

The interesting thing about chaos is the patterns, which would appear to
be a contradiction in terms. Take a Mandlebrot set, zoom in and watch
how it evolves. Now take a street map, and do the same. Find a leaf and
look closely at it. Look at someones life, look closer - try groups of
people, they way they interact. Repetitive, but infinitly different each
time. Watch planets orbitting their suns - suns orbiting galaxies. Watch
and learn. Remember that evolution is simply action, reaction. Any
chaotic system is infinatly recursive. Evolution is just another chaotic
system, and unfortunatly, it doesn't care WHO gets the cheese!

Is the Internet just a big neural network? Don't answer straight away...
look closer, slow down and really think hard about it. Enourmous
information storage - people reacting to information and messages in the
largest communication system known to mankind. Think about the hive
mind (thanks Terry Pratchett). Thousands of apparently independant little
minds, reacting to instinct, each other and outside stimuli...
We're blessed with high speed long distance communication (unless
you've got a really shit modem) and some pretty fearsome processing
power - Take it to the next level :)

It's fascinating the way governments label anyone "Terrorists" who
disagree with them, or gets in their way. Has anyone stopped to think that
it might be the governments causing more terror and pain, just to keep
their strangleholds secure? Most people believe the news they watch on
television, the spindoctors, the busybody liars. They take their impression
of what is right from their peers, and it becomes set in stone to them.
History is WRITTEN by the victors.

"I wonder why we're still using petrol and diesel..." said Armegalo as he
put the finishing touches to his water engine.
There was a knock at the door.
"Mr Pringle, I'm afraid I'm going to have to convisgate that invention."
"Why on earth would you do that?"
"National security sir. Please come with us."

Convention is for machines.
True learning is the stuff you figure out yourself.

FOOLS!!! Muhahahahaaaaaaaa!

Every day, a learning experience. every learning experience, a blessing.

People misinterpret each other so much that thereis no point in worrying
about it.

Nigel the ninja toilet, flushing the evil of the world down the pan.

The internet will only take you seriously if you take it seriously.

Those systems that must be run like machines will become machines.

Coping with pain by treating oneself encourages repeating mistakes.

Sometimes the world can have a mind of its own.

Forget the food chain, this is a money chain.

And the Lord said, "Fugth, mewwy mewwy chim... Biggles!"
The Lord talks like that sometimes if he forgets to take his pills.

Pray for me if I have sinned. Pray for yourselves if you know what's
good for you. Pray that you wake up one day when this is all over, and
realise it was just a bunch of people being really silly.

"It's not putting words into his mouth," said the priest. "It's more like re-
phrasing it, the way he would have wanted.

Christianity - mind games.

Belief != Truth

Desire != Truth

Reality = Truth

War in the name of an omnipotent, all-knowing, all-loving, immortal
God? I don't think so. He can fight his own wars.

Bush... you prick. Good verses Evil? You PRICK! What about oil verses
poverty. Sheesh, wake up world!

BOOK OF ARMEGALO - RANDOM VERSE RECITER

CONGRATULATIONS, YOU'VE FOUND THE SECRET....

Armegalo

100

00

:

<<<BACK

<<<BACK

CONGRATULATIONS, YOU'VE FOUND A POINTLESS SECRET THING

Level 1 : MUhahahaha!

Achieve Megadeath by any means
as fast as possible.
New Weapon  - HAY BOMB
Select icon (or press "1") then place.
Cows and patience needed.
New Weapon - LIGHTNING GUN
Just click ya victim! Hold for autofire

Level 2 : Protection

Some of the Angels have got the funny idea
that what you're doing is wrong.
Don't shoot your own angels!
New Weapon : FLOOD
Select icon (or press "2") then place.
Flood doesn't kill, but it can be useful
for keeping people in one place.

Level 3 : Visitors

Are these one of yours? Whatever...
They're trying to stealing from you though.
don't stand for it!
New Weapon : QUAKE
Click icon (or press "3") and HOLD for
lasting effect. See the visitors try and
lock on to a moving target...

Level 4 : In the way

Don't hit the evangelists,
they're on your side!
New Weapon : ANGEL OF DEATH
Select icon (or press "4") then place.
Kills only those who have sinned.
Remember, you can specify target after
target, to effect sweeping death.

Level 5 : Good Shepherd

Now your flock has gone astray
it's time to WAIT for judgement day.
New Weapon : BONZAI VOLCANO
Select icon (or press "5") then place.
Groups of sheep burn a treat!

PRIZE

Congratulations - you've defeated
SATAN himself!
As a reward, you've decided
to let yourself be infinately
cruel. Isn't that nice!
Use the new icons to create your victims

Level 6 : Judgement

With all that smiting going on, someone
was bound to hear you...
If Satan converts any of your people,
be sure to kill them as soon as possible.
You've learned how to use them...
Choose your weapons and
Unleash your WRATH!!!

ARMEGALO

3

2

1

armegalo
rules!

your
advert
here!

dummy
satan

Q

i

IN USE

SKIP EXTRO

SKIP EXTRO

and so it came to pass...

STARSPEED CONTROLLER

satan was defeated...

the mortals had been taught a
very valuable lesson...

and the lords mouse finger
hurt like hell!

Submit Time to Highscores

You Must be Online to Submit

Claim prize (infinite level)

Submit your Score first...

Play Again?

0

Go on... click here to get a WRATH II T-shirt, mug or
mouse mat. I'll make more games if you do :)

Careful... your computer may become unresponsive if you
create too many! Or you might have a really nice PC...
I dunno, it's up to you... whatever :P

ActionScript [AS1/AS2]

Frame 1
fscommand ("allowscale", "false"); fscommand ("fullscreen", "false"); splat1 = new Sound(); splat1.attachSound("splat1"); splat2 = new Sound(); splat2.attachSound("splat2"); splat3 = new Sound(); splat3.attachSound("splat3"); splat4 = new Sound(); splat4.attachSound("splat4"); splat5 = new Sound(); splat5.attachSound("splat5"); splat6 = new Sound(); splat6.attachSound("splat6"); splat7 = new Sound(); splat7.attachSound("splat7"); splat8 = new Sound(); splat8.attachSound("splat8"); splat9 = new Sound(); splat9.attachSound("splat9"); scream6 = new Sound(); scream6.attachSound("scream6"); scream5 = new Sound(); scream5.attachSound("scream5"); scream4 = new Sound(); scream4.attachSound("scream4"); scream1 = new Sound(); scream1.attachSound("scream1"); burn1 = new Sound(); burn1.attachSound("burn1"); burn2 = new Sound(); burn2.attachSound("burn2"); burningflesh = new Sound(); burningflesh.attachSound("burningflesh"); cowbang1 = new Sound(); cowbang1.attachSound("bang1"); cowbang2 = new Sound(); cowbang2.attachSound("bang2"); cowbang3 = new Sound(); cowbang3.attachSound("bang3"); if (firsttime != 0) { gotoAndPlay (5); } else { tellTarget ("scronge") { gotoAndStop (2); }; }
Frame 4
gotoAndPlay (1);
Frame 5
hqsug = 2; levgot = 1; waitlimit = 2000; maintimer = 0; s = new Sound(); s.attachSound("mySound"); fscommand ("allowscale", "false"); fscommand ("fullscreen", "false"); qual = "MEDIUM"; fscommand ("allowscale", "true"); xstart = 275; ystart = 400; mouseon = 0;
Frame 6
startDrag ("man", true); xmin = 0; ymin = 0; xmax = 500; ymax = 500; x = 0; y = 0; if (random(2) == 1) { xs = 4; ys = 6; } else { xs = 6; ys = 4; } friction = 0.98; accel = 2; maxs = 10; toptimer = 1; wannago = 0; goo = 0; Mouse.hide(); hitty = 0;
Frame 7
dead = 0; go = 0; if (maintimer < toptimer) { beaten = 0; } else { beaten = 1; toptimer = maintimer; }
Frame 8
if (go == 1) { maintimer = 0; } if ((goo == 1) and (wannago == 1)) { gotoAndPlay (12); } dead = 0;
Frame 9
if (go != 1) { gotoAndPlay (8); } else { maintimer = 0; }
Frame 10
if (dead == 1) { go = 0; gotoAndPlay (7); } else { if (maxs < xs) { xs = maxs; } if (xs < (-maxs)) { xs = -maxs; } if (maxs < ys) { ys = maxs; } if (ys < (-maxs)) { ys = -maxs; } x = x + xs; y = y + ys; if ((xmax < x) or (x < xmin)) { xs = -xs; x = x + xs; } if ((ymax < y) or (y < ymin)) { ys = -ys; y = y + ys; } setProperty("maze", _x , x); setProperty("maze", _y , y); } maintimer = maintimer + 1; if ((goo == 1) and (wannago == 1)) { gotoAndPlay (14); }
Frame 11
gotoAndPlay (10);
Frame 14
Mouse.show(); stop();
Frame 53
maintimer = 0;
Frame 756
gotoAndPlay (759);
Frame 938
stop();
Frame 976
stopAllSounds();
Frame 977
play(); gotoAndPlay (1098);
Frame 978
pageno = 1; maxpageno = 23; secret = 0; _quality = "HIGH";
Frame 1002
if (secret == 0) { gotoAndPlay (1001); } else { gotoAndStop (1096); }
Frame 1009
_quality = qual; if (donelevel != 1) { if (from == "Menu") { gotoAndPlay (938); } else if (from == "Scene 2") { gotoAndPlay (1098); } else if (from == "Scene 3") { gotoAndPlay (1143); } else if (from == "Scene 4") { gotoAndPlay (1188); } else if (from == "Scene 5") { gotoAndPlay (1233); } else if (from == "Scene 6") { gotoAndPlay (1278); } else if (from == "Scene 10") { gotoAndPlay (1323); } else if (from == "Prize") { gotoAndPlay (1854); } } else if (from == "Menu") { gotoAndPlay (938); } else if (from == "Scene 2") { gotoAndPlay (1143); } else if (from == "Scene 3") { gotoAndPlay (1188); } else if (from == "Scene 4") { gotoAndPlay (1233); } else if (from == "Scene 5") { gotoAndPlay (1278); } else if (from == "Scene 6") { gotoAndPlay (1323); } else if (from == "Scene 10") { gotoAndPlay (1383); } else if (from == "Prize") { gotoAndPlay (1854); }
Frame 1011
password = "";
Frame 1035
gotoAndPlay (1034);
Frame 1042
password = password.toLowerCase(); if (password == "muhahahaha!") { gotoAndPlay (1098); } else if (password == "protection") { maintimer = 6000; gotoAndPlay (1143); maintimer = 12000; } else if (password == "visitors") { gotoAndPlay (1188); maintimer = 18000; } else if (password == "in the way") { maintimer = 24000; gotoAndPlay (1233); } else if (password == "good shepherd") { maintimer = 30000; gotoAndPlay (1278); } else if (password == "judgement") { maintimer = 36000; gotoAndPlay (1323); } else if (password == "prize") { gotoAndPlay (1854); } else if (password == "secret") { gotoAndStop (1097); } else if (password == "armegalo") { gotoAndStop (1097); } else if (password == "i love armegalo") { getURL ("mailto:rich@armegalo.co.uk?subject='Lurve...'"); gotoAndStop (938); }
Frame 1095
gotoAndStop (938);
Frame 1096
maxfr = 48; chapter = random(129) + 1; verse = random(99) + 1;
Frame 1097
stop();
Frame 1098
_quality = qual; levelno = 1;
Frame 1112
tellTarget ("bg/min") { gotoAndStop(/:levelno); };
Frame 1122
gotoAndPlay (1121);
Frame 1139
hqsug = 2; y = getProperty("clip", _x); otherstart = 0; raining = 0; binwaiting = 0; killbarbias = 0.7; xleftboundry = 60; xrightboundry = 490; a = 0; donelevel = 0; func = 0;
Frame 1140
startDrag ("invisi", true, 0, 0, 550, 400); boltfiring = 0; oboltx = getProperty("bolt", _x); obolty = getProperty("bolt", _y); boltxs = 0; boltys = 0; boltspeed = 5; autoboltspeed = 3.5; radius = 30; radius2 = 100; radius3 = 50; gravity = 6; expradius = 0; counter = 0; maxsinners = "5"; time = getTimer(); otime = time; times = 0; haydown = 0; splatt = 0; gameover = 0; tellTarget ("/mainsound") { gotoAndPlay (2); }; deadthisframe = 0; store = 0; wannagoto = 0; devilstab = 0; sdown = 0; space = 0;
Frame 1141
play(); manlightningdie = 0; manburning = 0; manscreaming = 0; cowbang = 0; otherstart = 0; if (donelevel == 0) { maintimer = maintimer + 1; } if (Number(chosentarget) == 1) { chosentarget = 0; if (Number(func) == 1) { tellTarget ("/angle") { play(); waited = 0; }; Set("/angle/:active", 1); if (Number(/angle/:y) < Number(-10)) { Set("/angle/:y", -10); } if (250 < Number(targety)) { targety = 250; } Set("/angle/:yt", targety); Set("/angle/:xt", targetx); } else if (Number(func) == 2) { if (Number(/raincloud/:cloudon) == 0) { tellTarget ("/raincloud") { cloudon = 1; x = /:targetx; }; } } else if (Number(func) == 3) { if ((Number(/:groundopen) == 0) and (Number(groundcontrol/:opening) == 0)) { Set("groundcontrol/:opening", 1); Set("groundcontrol/:x", Number(targetx) + 20); tellTarget ("/groundcontrol/Ground") { setProperty("Ground", _x , x); gotoAndPlay (2); }; } } else if (Number(func) == 4) { Set("/:haydown", 1); Set("/:hayleft", 100); tellTarget ("/hay") { gotoAndPlay (2); }; } func = 0; } rot = Number(-(Number(x / 6) + 110)) + 150; if (Number(fire) == 1) { binwaiting = 0; x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } if (x < xleftboundry) { x = xleftboundry; } if (xrightboundry < x) { x = xrightboundry; } if (Number(boltfiring) == 0) { x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } else { boltx = Number(boltx) + Number(boltxs); bolty = Number(bolty) + Number(boltys); setProperty("bolt", _x , boltx); setProperty("bolt", _y , bolty); if ((((700 < Number(boltx)) or (Number(boltx) < Number(-150))) or (350 < Number(bolty))) or (Number(bolty) < Number(-100))) { boltfiring = 0; boltx = oboltx; bolty = obolty; setProperty("bolt", _x , oboltx); setProperty("bolt", _y , obolty); if (Number(fire) == 1) { boltfiring = 1; boltx = getProperty("bolt", _x); bolty = getProperty("bolt", _y); boltxs = (x - boltx) / autoboltspeed; boltys = -((bolty - 270) / autoboltspeed); s.start(); } } } a = a - 0.3; if (a < 0) { a = 0; } totaldead = store; store = deadthisframe; totaldead = totaldead + store; deadthisframe = 0; b = (totaldead * totaldead) * killbarbias; a = a + b; if (donelevel == 0) { tellTarget ("killbar") { if (0 < /:a) { gotoAndStop(int(/:a)); } else { gotoAndStop (1); } }; } else { tellTarget ("killbar") { gotoAndStop (100); }; } if (wannagoto != 0) { annagoto = wannagoto; wannagoto = 0; if (annagoto == 1) { gotoAndPlay (1098); } else if (annagoto == 2) { gotoAndPlay (1143); } else if (annagoto == 3) { gotoAndPlay (1188); } else if (annagoto == 4) { gotoAndPlay (1233); } else if (annagoto == 5) { gotoAndPlay (1278); } } if ((100 < a) and (donelevel != 1)) { donelevel = 1; Set("/:levgot", /:levgot + 1); tellTarget ("button") { gotoAndStop (2); }; }
Frame 1142
gotoAndPlay (1141);
Frame 1143
_quality = qual; levelno = 2;
Frame 1157
tellTarget ("bg/min") { gotoAndStop(/:levelno); };
Frame 1167
gotoAndPlay (1166);
Frame 1184
hqsug = 2; y = getProperty("clip", _x); otherstart = 0; raining = 0; binwaiting = 0; killbarbias = 0.6; xleftboundry = 60; xrightboundry = 490; a = 0; donelevel = 0; func = 0;
Frame 1185
startDrag ("invisi", true, 0, 0, 550, 400); boltfiring = 0; oboltx = getProperty("bolt", _x); obolty = getProperty("bolt", _y); boltxs = 0; boltys = 0; boltspeed = 5; autoboltspeed = 3.5; radius = 30; radius2 = 100; radius3 = 50; gravity = 6; expradius = 0; counter = 0; maxsinners = "5"; time = getTimer(); otime = time; times = 0; haydown = 0; splatt = 0; gameover = 0; tellTarget ("/mainsound") { gotoAndPlay (2); }; deadthisframe = 0; store = 0; wannagoto = 0; devilstab = 0; sdown = 0; space = 0;
Frame 1186
play(); manlightningdie = 0; manburning = 0; manscreaming = 0; cowbang = 0; otherstart = 0; if (donelevel == 0) { maintimer = maintimer + 1; } if (Number(chosentarget) == 1) { chosentarget = 0; if (Number(func) == 1) { tellTarget ("/angle") { play(); waited = 0; }; Set("/angle/:active", 1); if (Number(/angle/:y) < Number(-10)) { Set("/angle/:y", -10); } if (250 < Number(targety)) { targety = 250; } Set("/angle/:yt", targety); Set("/angle/:xt", targetx); } else if (Number(func) == 2) { if (Number(/raincloud/:cloudon) == 0) { tellTarget ("/raincloud") { cloudon = 1; x = /:targetx; }; } } else if (Number(func) == 3) { if ((Number(/:groundopen) == 0) and (Number(groundcontrol/:opening) == 0)) { Set("groundcontrol/:opening", 1); Set("groundcontrol/:x", Number(targetx) + 20); tellTarget ("/groundcontrol/Ground") { setProperty("Ground", _x , x); gotoAndPlay (2); }; } } else if (Number(func) == 4) { Set("/:haydown", 1); Set("/:hayleft", 100); tellTarget ("/hay") { gotoAndPlay (2); }; } func = 0; } rot = Number(-(Number(x / 6) + 110)) + 150; if (Number(fire) == 1) { binwaiting = 0; x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } if (x < xleftboundry) { x = xleftboundry; } if (xrightboundry < x) { x = xrightboundry; } if (Number(boltfiring) == 0) { x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } else { boltx = Number(boltx) + Number(boltxs); bolty = Number(bolty) + Number(boltys); setProperty("bolt", _x , boltx); setProperty("bolt", _y , bolty); if ((((700 < Number(boltx)) or (Number(boltx) < Number(-150))) or (350 < Number(bolty))) or (Number(bolty) < Number(-100))) { boltfiring = 0; boltx = oboltx; bolty = obolty; setProperty("bolt", _x , oboltx); setProperty("bolt", _y , obolty); if (Number(fire) == 1) { boltfiring = 1; boltx = getProperty("bolt", _x); bolty = getProperty("bolt", _y); boltxs = (x - boltx) / autoboltspeed; boltys = -((bolty - 270) / autoboltspeed); s.start(); } } } a = a - 0.3; if (a < 0) { a = 0; } totaldead = store; store = deadthisframe; totaldead = totaldead + store; deadthisframe = 0; b = (totaldead * totaldead) * killbarbias; a = a + b; if (donelevel == 0) { tellTarget ("killbar") { if (0 < /:a) { gotoAndStop(int(/:a)); } else { gotoAndStop (1); } }; } else { tellTarget ("killbar") { gotoAndStop (100); }; } binwaiting = binwaiting + 1; if (waitlimit < binwaiting) { } if (wannagoto != 0) { annagoto = wannagoto; wannagoto = 0; if (annagoto == 1) { gotoAndPlay (1098); } else if (annagoto == 2) { gotoAndPlay (1143); } else if (annagoto == 3) { gotoAndPlay (1188); } else if (annagoto == 4) { gotoAndPlay (1233); } else if (annagoto == 5) { gotoAndPlay (1278); } } if ((100 < a) and (donelevel != 1)) { donelevel = 1; Set("/:levgot", /:levgot + 1); tellTarget ("button") { gotoAndStop (2); }; }
Frame 1187
gotoAndPlay (1186);
Frame 1188
_quality = qual; levelno = 3;
Frame 1202
tellTarget ("bg/min") { gotoAndStop(/:levelno); };
Frame 1212
gotoAndPlay (1211);
Frame 1229
hqsug = 2; y = getProperty("clip", _x); otherstart = 0; raining = 0; binwaiting = 0; killbarbias = 0.6; xleftboundry = 60; xrightboundry = 490; a = 0; donelevel = 0; func = 0;
Instance of Symbol 1329 MovieClip "invisi" in Frame 1229
onClipEvent (keyDown) { if (Key.isDown(51)) { Set("/:space", 1); Set("/:binwaiting", 0); } } onClipEvent (keyUp) { if (Key.getCode() == 51) { Set("/:space", 0); Set("/:binwaiting", 0); } }
Frame 1230
startDrag ("invisi", true, 0, 0, 550, 400); boltfiring = 0; oboltx = getProperty("bolt", _x); obolty = getProperty("bolt", _y); boltxs = 0; boltys = 0; boltspeed = 5; autoboltspeed = 3.5; radius = 30; radius2 = 100; radius3 = 50; gravity = 6; expradius = 0; counter = 0; maxsinners = "5"; time = getTimer(); otime = time; times = 0; haydown = 0; splatt = 0; gameover = 0; tellTarget ("/mainsound") { gotoAndPlay (2); }; deadthisframe = 0; store = 0; wannagoto = 0; devilstab = 0; sdown = 0; space = 0;
Frame 1231
play(); manlightningdie = 0; manburning = 0; manscreaming = 0; cowbang = 0; otherstart = 0; if (donelevel == 0) { maintimer = maintimer + 1; } if (Number(chosentarget) == 1) { chosentarget = 0; if (Number(func) == 1) { tellTarget ("/angle") { play(); waited = 0; }; Set("/angle/:active", 1); if (Number(/angle/:y) < Number(-10)) { Set("/angle/:y", -10); } if (250 < Number(targety)) { targety = 250; } Set("/angle/:yt", targety); Set("/angle/:xt", targetx); } else if (Number(func) == 2) { if (Number(/raincloud/:cloudon) == 0) { tellTarget ("/raincloud") { cloudon = 1; x = /:targetx; }; } } else if (Number(func) == 3) { if ((Number(/:groundopen) == 0) and (Number(groundcontrol/:opening) == 0)) { Set("groundcontrol/:opening", 1); Set("groundcontrol/:x", Number(targetx) + 20); tellTarget ("/groundcontrol/Ground") { setProperty("Ground", _x , x); gotoAndPlay (2); }; } } else if (Number(func) == 4) { Set("/:haydown", 1); Set("/:hayleft", 100); tellTarget ("/hay") { gotoAndPlay (2); }; } func = 0; } rot = Number(-(Number(x / 6) + 110)) + 150; if (Number(fire) == 1) { binwaiting = 0; x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } if (x < xleftboundry) { x = xleftboundry; } if (xrightboundry < x) { x = xrightboundry; } if (Number(boltfiring) == 0) { x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } else { boltx = Number(boltx) + Number(boltxs); bolty = Number(bolty) + Number(boltys); setProperty("bolt", _x , boltx); setProperty("bolt", _y , bolty); if ((((700 < Number(boltx)) or (Number(boltx) < Number(-150))) or (350 < Number(bolty))) or (Number(bolty) < Number(-100))) { boltfiring = 0; boltx = oboltx; bolty = obolty; setProperty("bolt", _x , oboltx); setProperty("bolt", _y , obolty); if (Number(fire) == 1) { boltfiring = 1; boltx = getProperty("bolt", _x); bolty = getProperty("bolt", _y); boltxs = (x - boltx) / autoboltspeed; boltys = -((bolty - 270) / autoboltspeed); s.start(); } } } a = a - 0.3; if (a < 0) { a = 0; } totaldead = store; store = deadthisframe; totaldead = totaldead + store; deadthisframe = 0; b = (totaldead * totaldead) * killbarbias; a = a + b; if (donelevel == 0) { tellTarget ("killbar") { if (0 < /:a) { gotoAndStop(int(/:a)); } else { gotoAndStop (1); } }; } else { tellTarget ("killbar") { gotoAndStop (100); }; } binwaiting = binwaiting + 1; if (waitlimit < binwaiting) { } if (wannagoto != 0) { annagoto = wannagoto; wannagoto = 0; if (annagoto == 1) { gotoAndPlay (1098); } else if (annagoto == 2) { gotoAndPlay (1143); } else if (annagoto == 3) { gotoAndPlay (1188); } else if (annagoto == 4) { gotoAndPlay (1233); } else if (annagoto == 5) { gotoAndPlay (1278); } } if ((100 < a) and (donelevel != 1)) { donelevel = 1; Set("/:levgot", /:levgot + 1); tellTarget ("button") { gotoAndStop (2); }; } if ((space == 1) and (sdown == 0)) { sdown = 1; Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); }; Set("/:quake", 1); } if ((space == 0) and (sdown == 1)) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); sdown = 0; }
Frame 1232
gotoAndPlay (1231);
Frame 1233
_quality = qual; levelno = 4; quake = 0; beenonthislevel = 0;
Frame 1247
tellTarget ("bg/min") { gotoAndStop(/:levelno); };
Frame 1257
gotoAndPlay (1256);
Frame 1274
hqsug = 2; y = getProperty("clip", _x); otherstart = 0; raining = 0; binwaiting = 0; killbarbias = 0.77; xleftboundry = 60; xrightboundry = 490; a = 0; donelevel = 0; func = 0;
Instance of Symbol 1329 MovieClip "invisi" in Frame 1274
onClipEvent (keyDown) { if (Key.isDown(51)) { Set("/:space", 1); Set("/:binwaiting", 0); } } onClipEvent (keyUp) { if (Key.getCode() == 51) { Set("/:space", 0); Set("/:binwaiting", 0); } }
Frame 1275
startDrag ("invisi", true, 0, 0, 550, 400); boltfiring = 0; oboltx = getProperty("bolt", _x); obolty = getProperty("bolt", _y); boltxs = 0; boltys = 0; boltspeed = 5; autoboltspeed = 3.5; radius = 30; radius2 = 100; radius3 = 50; gravity = 6; expradius = 0; counter = 0; maxsinners = "5"; time = getTimer(); otime = time; times = 0; haydown = 0; splatt = 0; gameover = 0; tellTarget ("/mainsound") { gotoAndPlay (2); }; deadthisframe = 0; store = 0; wannagoto = 0; devilstab = 0; sdown = 0; space = 0;
Frame 1276
play(); manlightningdie = 0; manburning = 0; manscreaming = 0; cowbang = 0; otherstart = 0; if (donelevel == 0) { maintimer = maintimer + 1; beenonthislevel = beenonthislevel + 1; if (beenonthislevel == 100) { tellTarget ("bg/min/poster") { play(); }; } } if (Number(chosentarget) == 1) { chosentarget = 0; if (Number(func) == 1) { tellTarget ("/angle") { play(); waited = 0; }; Set("/angle/:active", 1); if (Number(/angle/:y) < Number(-10)) { Set("/angle/:y", -10); } if (250 < Number(targety)) { targety = 250; } Set("/angle/:yt", targety); Set("/angle/:xt", targetx); } else if (Number(func) == 2) { if (Number(/raincloud/:cloudon) == 0) { tellTarget ("/raincloud") { cloudon = 1; x = /:targetx; }; } } else if (Number(func) == 3) { if ((Number(/:groundopen) == 0) and (Number(groundcontrol/:opening) == 0)) { Set("groundcontrol/:opening", 1); Set("groundcontrol/:x", Number(targetx) + 20); tellTarget ("/groundcontrol/Ground") { setProperty("Ground", _x , x); gotoAndPlay (2); }; } } else if (Number(func) == 4) { Set("/:haydown", 1); Set("/:hayleft", 100); tellTarget ("/hay") { gotoAndPlay (2); }; } func = 0; } rot = Number(-(Number(x / 6) + 110)) + 150; if (Number(fire) == 1) { binwaiting = 0; x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } if (x < xleftboundry) { x = xleftboundry; } if (xrightboundry < x) { x = xrightboundry; } if (Number(boltfiring) == 0) { x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } else { boltx = Number(boltx) + Number(boltxs); bolty = Number(bolty) + Number(boltys); setProperty("bolt", _x , boltx); setProperty("bolt", _y , bolty); if ((((700 < Number(boltx)) or (Number(boltx) < Number(-150))) or (350 < Number(bolty))) or (Number(bolty) < Number(-100))) { boltfiring = 0; boltx = oboltx; bolty = obolty; setProperty("bolt", _x , oboltx); setProperty("bolt", _y , obolty); if (Number(fire) == 1) { boltfiring = 1; boltx = getProperty("bolt", _x); bolty = getProperty("bolt", _y); boltxs = (x - boltx) / autoboltspeed; boltys = -((bolty - 270) / autoboltspeed); s.start(); } } } a = a - 0.3; if (a < 0) { a = 0; } totaldead = store; store = deadthisframe; totaldead = totaldead + store; deadthisframe = 0; b = (totaldead * totaldead) * killbarbias; a = a + b; if (donelevel == 0) { tellTarget ("killbar") { if (0 < /:a) { gotoAndStop(int(/:a)); } else { gotoAndStop (1); } }; } else { tellTarget ("killbar") { gotoAndStop (100); }; } binwaiting = binwaiting + 1; if (waitlimit < binwaiting) { } if (wannagoto != 0) { annagoto = wannagoto; wannagoto = 0; if (annagoto == 1) { gotoAndPlay (1098); } else if (annagoto == 2) { gotoAndPlay (1143); } else if (annagoto == 3) { gotoAndPlay (1188); } else if (annagoto == 4) { gotoAndPlay (1233); } else if (annagoto == 5) { gotoAndPlay (1278); } } if ((100 < a) and (donelevel != 1)) { donelevel = 1; Set("/:levgot", /:levgot + 1); tellTarget ("button") { gotoAndStop (2); }; } if ((space == 1) and (sdown == 0)) { sdown = 1; Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); }; Set("/:quake", 1); } if ((space == 0) and (sdown == 1)) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); sdown = 0; }
Frame 1277
gotoAndPlay (1276);
Frame 1278
_quality = qual; levelno = 5; quake = 0;
Frame 1292
tellTarget ("bg/min") { gotoAndStop(/:levelno); };
Frame 1302
gotoAndPlay (1301);
Frame 1319
hqsug = 2; y = getProperty("clip", _x); otherstart = 0; raining = 0; binwaiting = 0; killbarbias = 1; xleftboundry = 60; xrightboundry = 490; a = 0; donelevel = 0; func = 0; quake = 0;
Instance of Symbol 1329 MovieClip "invisi" in Frame 1319
onClipEvent (keyDown) { if (Key.isDown(51)) { Set("/:space", 1); Set("/:binwaiting", 0); } } onClipEvent (keyUp) { if (Key.getCode() == 51) { Set("/:space", 0); Set("/:binwaiting", 0); } }
Frame 1320
startDrag ("invisi", true, 0, 0, 550, 400); boltfiring = 0; oboltx = getProperty("bolt", _x); obolty = getProperty("bolt", _y); boltxs = 0; boltys = 0; boltspeed = 5; autoboltspeed = 3.5; radius = 30; radius2 = 100; radius3 = 50; gravity = 6; expradius = 0; counter = 0; maxsinners = "5"; time = getTimer(); otime = time; times = 0; haydown = 0; splatt = 0; gameover = 0; tellTarget ("/mainsound") { gotoAndPlay (2); }; deadthisframe = 0; store = 0; wannagoto = 0; devilstab = 0; sdown = 0; space = 0;
Frame 1321
play(); manlightningdie = 0; manburning = 0; manscreaming = 0; cowbang = 0; otherstart = 0; if (donelevel == 0) { maintimer = maintimer + 1; } if (Number(chosentarget) == 1) { chosentarget = 0; if (Number(func) == 1) { tellTarget ("/angle") { play(); waited = 0; }; Set("/angle/:active", 1); if (Number(/angle/:y) < Number(-10)) { Set("/angle/:y", -10); } if (250 < Number(targety)) { targety = 250; } Set("/angle/:yt", targety); Set("/angle/:xt", targetx); } else if (Number(func) == 2) { if (Number(/raincloud/:cloudon) == 0) { tellTarget ("/raincloud") { cloudon = 1; x = /:targetx; }; } } else if (Number(func) == 3) { if ((Number(/:groundopen) == 0) and (Number(groundcontrol/:opening) == 0)) { Set("groundcontrol/:opening", 1); Set("groundcontrol/:x", Number(targetx) + 20); tellTarget ("/groundcontrol/Ground") { setProperty("Ground", _x , x); gotoAndPlay (2); }; } } else if (Number(func) == 4) { Set("/:haydown", 1); Set("/:hayleft", 100); tellTarget ("/hay") { gotoAndPlay (2); }; } func = 0; } rot = Number(-(Number(x / 6) + 110)) + 150; if (Number(fire) == 1) { binwaiting = 0; x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } if (x < xleftboundry) { x = xleftboundry; } if (xrightboundry < x) { x = xrightboundry; } if (Number(boltfiring) == 0) { x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } else { boltx = Number(boltx) + Number(boltxs); bolty = Number(bolty) + Number(boltys); setProperty("bolt", _x , boltx); setProperty("bolt", _y , bolty); if ((((700 < Number(boltx)) or (Number(boltx) < Number(-150))) or (350 < Number(bolty))) or (Number(bolty) < Number(-100))) { boltfiring = 0; boltx = oboltx; bolty = obolty; setProperty("bolt", _x , oboltx); setProperty("bolt", _y , obolty); if (Number(fire) == 1) { boltfiring = 1; boltx = getProperty("bolt", _x); bolty = getProperty("bolt", _y); boltxs = (x - boltx) / autoboltspeed; boltys = -((bolty - 270) / autoboltspeed); s.start(); } } } a = a - 0.3; if (a < 0) { a = 0; } totaldead = store; store = deadthisframe; totaldead = totaldead + store; deadthisframe = 0; b = (totaldead * totaldead) * killbarbias; a = a + b; if (donelevel == 0) { tellTarget ("killbar") { if (0 < /:a) { gotoAndStop(int(/:a)); } else { gotoAndStop (1); } }; } else { tellTarget ("killbar") { gotoAndStop (100); }; } binwaiting = binwaiting + 1; if (waitlimit < binwaiting) { } if (wannagoto != 0) { annagoto = wannagoto; wannagoto = 0; if (annagoto == 1) { gotoAndPlay (1098); } else if (annagoto == 2) { gotoAndPlay (1143); } else if (annagoto == 3) { gotoAndPlay (1188); } else if (annagoto == 4) { gotoAndPlay (1233); } else if (annagoto == 5) { gotoAndPlay (1278); } else if (annagoto == 6) { gotoAndPlay (1323); } } if ((100 < a) and (donelevel != 1)) { donelevel = 1; Set("/:levgot", /:levgot + 1); tellTarget ("button") { gotoAndStop (2); }; } if ((space == 1) and (sdown == 0)) { sdown = 1; Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); }; Set("/:quake", 1); } if ((space == 0) and (sdown == 1)) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); sdown = 0; }
Frame 1322
gotoAndPlay (1321);
Frame 1323
_quality = qual; levelno = 7; donelevel = 0; quake = 0;
Frame 1337
tellTarget ("bg/min") { gotoAndStop(/:levelno); };
Frame 1347
gotoAndPlay (1346);
Frame 1364
hqsug = 2; y = getProperty("clip", _x); otherstart = 0; raining = 0; binwaiting = 0; killbarbias = 0.3; xleftboundry = 60; xrightboundry = 490; a = 0; donelevel = 0; tellTarget ("/santa/hitsy/satan/rightwing") { play(); }; tellTarget ("/santa/hitsy/satan/left wing") { play(); }; func = 0; quake = 0;
Instance of Symbol 1435 MovieClip "invisi" in Frame 1364
onClipEvent (keyDown) { if (Key.isDown(51)) { Set("/:space", 1); Set("/:binwaiting", 0); } } onClipEvent (keyUp) { if (Key.getCode() == 51) { Set("/:space", 0); Set("/:binwaiting", 0); } }
Frame 1365
startDrag ("invisi", true, 0, 0, 550, 400); boltfiring = 0; oboltx = getProperty("bolt", _x); obolty = getProperty("bolt", _y); boltxs = 0; boltys = 0; boltspeed = 5; autoboltspeed = 3.5; radius = 30; radius2 = 100; radius3 = 50; gravity = 6; expradius = 0; counter = 0; maxsinners = 5; time = getTimer(); otime = time; times = 0; haydown = 0; splatt = 0; gameover = 0; tellTarget ("/mainsound") { gotoAndPlay (2); }; deadthisframe = 0; store = 0; wannagoto = 0; devilstab = 0; sdown = 0; space = 0;
Frame 1366
play(); manlightningdie = 0; manburning = 0; manscreaming = 0; cowbang = 0; otherstart = 0; if (donelevel == 0) { maintimer = maintimer + 1; } if (Number(chosentarget) == 1) { chosentarget = 0; if (Number(func) == 1) { tellTarget ("/angle") { play(); waited = 0; }; Set("/angle/:active", 1); if (Number(/angle/:y) < Number(-10)) { Set("/angle/:y", -10); } if (250 < Number(targety)) { targety = 250; } Set("/angle/:yt", targety); Set("/angle/:xt", targetx); } else if (Number(func) == 2) { if (Number(/raincloud/:cloudon) == 0) { tellTarget ("/raincloud") { cloudon = 1; x = /:targetx; }; } } else if (Number(func) == 3) { if ((Number(/:groundopen) == 0) and (Number(groundcontrol/:opening) == 0)) { Set("groundcontrol/:opening", 1); Set("groundcontrol/:x", Number(targetx) + 20); tellTarget ("/groundcontrol/Ground") { setProperty("Ground", _x , x); gotoAndPlay (2); }; } } else if (Number(func) == 4) { Set("/:haydown", 1); Set("/:hayleft", 100); tellTarget ("/hay") { gotoAndPlay (2); }; } func = 0; } rot = Number(-(Number(x / 6) + 110)) + 150; if (Number(fire) == 1) { binwaiting = 0; x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } if (x < xleftboundry) { x = xleftboundry; } if (xrightboundry < x) { x = xrightboundry; } if (Number(boltfiring) == 0) { x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } else { boltx = Number(boltx) + Number(boltxs); bolty = Number(bolty) + Number(boltys); setProperty("bolt", _x , boltx); setProperty("bolt", _y , bolty); if ((((700 < Number(boltx)) or (Number(boltx) < Number(-150))) or (350 < Number(bolty))) or (Number(bolty) < Number(-100))) { boltfiring = 0; boltx = oboltx; bolty = obolty; setProperty("bolt", _x , oboltx); setProperty("bolt", _y , obolty); if (Number(fire) == 1) { boltfiring = 1; boltx = getProperty("bolt", _x); bolty = getProperty("bolt", _y); boltxs = (x - boltx) / autoboltspeed; boltys = -((bolty - 270) / autoboltspeed); s.start(); } } } a = a - 0.3; if (a < 0) { a = 0; } totaldead = store; store = deadthisframe; totaldead = totaldead + store; deadthisframe = 0; b = (totaldead * totaldead) * killbarbias; a = a + b; if (donelevel == 0) { tellTarget ("killbar") { if (0 < /:a) { gotoAndStop(int(/:a)); } else { gotoAndStop (1); } }; } else { tellTarget ("killbar") { gotoAndStop (100); }; } binwaiting = binwaiting + 1; if (waitlimit < binwaiting) { } if (wannagoto != 0) { annagoto = wannagoto; wannagoto = 0; if (annagoto == 1) { gotoAndPlay (1098); } else if (annagoto == 2) { gotoAndPlay (1143); } else if (annagoto == 3) { gotoAndPlay (1188); } else if (annagoto == 4) { gotoAndPlay (1233); } else if (annagoto == 5) { gotoAndPlay (1278); } else if (annagoto == 6) { gotoAndPlay (1323); } else if (annagoto == 7) { gotoAndPlay (1368); } else if (annagoto == 8) { gotoAndPlay (1368); } } if ((100 < a) and (donelevel != 1)) { donelevel = 1; Set("/:levgot", /:levgot + 1); tellTarget ("button") { gotoAndStop (3); }; Set("/angle/:active", 0); Set("/angle/:angelkill", 0); Set("/angle/:yt", -20); tellTarget ("bg/min/hell") { play(); }; } if ((space == 1) and (sdown == 0)) { sdown = 1; Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); }; Set("/:quake", 1); } if ((space == 0) and (sdown == 1)) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); sdown = 0; }
Frame 1367
gotoAndPlay (1366);
Frame 1383
speed = 0; _quality = "HIGH";
Frame 1853
vartosend = maintimer * 129871623; vartosends = vartosend.toString(); len = vartosends.length(); parta = vartosends.slice(0, 3); partb = vartosends.slice(3, len); a = random(10).toString(); b = random(10).toString(); c = random(10).toString(); d = random(10).toString(); e = random(10).toString(); f = random(10).toString(); g = random(10).toString(); h = random(10).toString(); i = random(10).toString(); j = random(10).toString(); k = random(10).toString(); l = random(10).toString(); m = random(10).toString(); n = random(10).toString(); endishvar = partb.concat(parta); endvar = a.concat(b).concat(c).concat(d).concat(e).concat(f).concat(g).concat(endishvar).concat(h).concat(i).concat(j).concat(k).concat(l).concat(m).concat(n); stop(); leg = length(endvar); count = 0; total = 0; do { no = endvar.slice(count, count + 1); if (no == "1") { ab = 1; } if (no == "2") { ab = 2; } if (no == "3") { ab = 3; } if (no == "4") { ab = 4; } if (no == "5") { ab = 5; } if (no == "6") { ab = 6; } if (no == "7") { ab = 7; } if (no == "8") { ab = 8; } if (no == "9") { ab = 9; } if (no == "0") { ab = 0; } total = total + ab; count = count + 1; } while (count < leg); strig = total.toString(); leggy = length(strig); leggy = leggy.toString(); endvar22 = strig.concat(endvar).concat(leggy);
Frame 1854
_quality = qual; firsttime = 0; levelno = 6; quake = 0;
Frame 1868
tellTarget ("bg/min") { gotoAndStop(/:levelno); };
Frame 1878
gotoAndPlay (1877);
Frame 1895
hqsug = 2; y = getProperty("clip", _x); otherstart = 0; raining = 0; binwaiting = 0; killbarbias = 0.03; xleftboundry = 60; xrightboundry = 490; a = 0; donelevel = 0; dupecount = 3; func = 0; quake = 0;
Instance of Symbol 1481 MovieClip "invisi" in Frame 1895
onClipEvent (keyDown) { if (Key.isDown(51)) { Set("/:space", 1); Set("/:binwaiting", 0); } } onClipEvent (keyUp) { if (Key.getCode() == 51) { Set("/:space", 0); Set("/:binwaiting", 0); } }
Frame 1896
startDrag ("invisi", true, 0, 0, 550, 400); boltfiring = 0; oboltx = getProperty("bolt", _x); obolty = getProperty("bolt", _y); boltxs = 0; boltys = 0; boltspeed = 5; autoboltspeed = 3.5; radius = 30; radius2 = 100; radius3 = 50; gravity = 6; expradius = 0; counter = 0; maxsinners = "5"; time = getTimer(); otime = time; times = 0; haydown = 0; splatt = 0; gameover = 0; tellTarget ("/mainsound") { gotoAndPlay (2); }; deadthisframe = 0; store = 0; wannagoto = 0; devilstab = 0; space = 0; sdown = 0;
Frame 1897
manlightningdie = 0; manburning = 0; manscreaming = 0; cowbang = 0; play(); otherstart = 0; if (Number(chosentarget) == 1) { chosentarget = 0; if (Number(func) == 1) { tellTarget ("/angle") { play(); waited = 0; }; Set("/angle/:active", 1); if (Number(/angle/:y) < Number(-10)) { Set("/angle/:y", -10); } if (250 < Number(targety)) { targety = 250; } Set("/angle/:yt", targety); Set("/angle/:xt", targetx); } else if (Number(func) == 2) { if (Number(/raincloud/:cloudon) == 0) { tellTarget ("/raincloud") { cloudon = 1; x = /:targetx; }; } } else if (Number(func) == 3) { if ((Number(/:groundopen) == 0) and (Number(groundcontrol/:opening) == 0)) { Set("groundcontrol/:opening", 1); Set("groundcontrol/:x", Number(targetx) + 20); tellTarget ("/groundcontrol/Ground") { setProperty("Ground", _x , x); gotoAndPlay (2); }; } } else if (Number(func) == 4) { Set("/:haydown", 1); Set("/:hayleft", 100); tellTarget ("/hay") { gotoAndPlay (2); }; } func = 0; } rot = Number(-(Number(x / 6) + 110)) + 150; if (Number(fire) == 1) { binwaiting = 0; x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } if (x < xleftboundry) { x = xleftboundry; } if (xrightboundry < x) { x = xrightboundry; } if (Number(boltfiring) == 0) { x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } else { boltx = Number(boltx) + Number(boltxs); bolty = Number(bolty) + Number(boltys); setProperty("bolt", _x , boltx); setProperty("bolt", _y , bolty); if ((((700 < Number(boltx)) or (Number(boltx) < Number(-150))) or (350 < Number(bolty))) or (Number(bolty) < Number(-100))) { boltfiring = 0; boltx = oboltx; bolty = obolty; setProperty("bolt", _x , oboltx); setProperty("bolt", _y , obolty); if (Number(fire) == 1) { boltfiring = 1; boltx = getProperty("bolt", _x); bolty = getProperty("bolt", _y); boltxs = (x - boltx) / autoboltspeed; boltys = -((bolty - 270) / autoboltspeed); s.start(); } } } a = a - 0.3; if (a < 0) { a = 0; } totaldead = store; store = deadthisframe; totaldead = totaldead + store; deadthisframe = 0; b = (totaldead * totaldead) * killbarbias; a = a + b; if (donelevel == 0) { tellTarget ("killbar") { if (0 < /:a) { gotoAndStop(int(/:a)); } else { gotoAndStop (1); } }; } else { tellTarget ("killbar") { gotoAndStop (100); }; } binwaiting = binwaiting + 1; if (waitlimit < binwaiting) { } if ((100 < a) and (donelevel != 1)) { donelevel = 1; Set("/:levgot", /:levgot + 1); tellTarget ("button") { gotoAndStop (2); }; } if ((space == 1) and (sdown == 0)) { sdown = 1; Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); }; Set("/:quake", 1); } if ((space == 0) and (sdown == 1)) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); sdown = 0; }
Frame 1898
gotoAndPlay (1897);
Symbol 28 MovieClip Frame 1
stop();
Symbol 38 MovieClip Frame 2
if (_root.man.hitTest(this) and (/:dead != 1)) { Set("/:dead", 1); gotoAndPlay (4); }
Symbol 38 MovieClip Frame 3
gotoAndPlay (2);
Symbol 38 MovieClip Frame 4
Set("/:hitty", 1);
Symbol 38 MovieClip Frame 6
Set("/:hitty", 0);
Symbol 38 MovieClip Frame 11
if (_root.man.hitTest(this)) { gotoAndPlay (10); }
Symbol 43 MovieClip Frame 2
if (/:hitty == 0) { gotoAndPlay (1); }
Symbol 43 MovieClip Frame 7
if (/:hitty == 1) { gotoAndPlay (3); }
Symbol 47 MovieClip Frame 2
if (random(100) < 95) { gotoAndPlay (1); } else if (random(2) == 1) { gotoAndPlay (5); }
Symbol 47 MovieClip Frame 4
if (random(100) < 95) { gotoAndPlay (3); } else if (random(2) == 1) { gotoAndPlay (1); }
Symbol 47 MovieClip Frame 6
if (random(100) < 95) { gotoAndPlay (5); } else if (random(2) == 1) { gotoAndPlay (3); }
Symbol 50 MovieClip Frame 3
if (random(100) < 95) { gotoAndPlay (1); } else if (random(2) == 1) { gotoAndPlay (7); }
Symbol 50 MovieClip Frame 6
gotoAndPlay (1);
Symbol 50 MovieClip Frame 8
if (random(100) < 95) { gotoAndPlay (7); }
Symbol 51 Button
on (release) { Set("/:go", 1); } on (keyPress "<Space>") { Set("/:wannago", 1); }
Symbol 61 MovieClip Frame 1
if (1728000 < /:maintimer) { Set("/:maintimer", 1728000) /* 0x1A5E00 */; } Set("/:sec", int(/:maintimer / 20)); Set("/:min", int((/:maintimer / 20) / 60)); Set("/:hr", int(((/:maintimer / 20) / 60) / 60)); Set("/:sec", /:sec - (/:min * 60)); Set("/:min", /:min - (/:hr * 60)); Set("/:sec_converted", String(/:sec)); if (/:sec < 10) { Set("/:sec_converted", "0".concat(/:sec_converted)); } Set("/:min_converted", String(/:min)); if (/:min < 10) { Set("/:min_converted", "0".concat(/:min_converted)); } Set("/:hr_converted", String(/:hr)); if (/:hr < 10) { Set("/:hr_converted", "0".concat(/:hr_converted)); }
Symbol 65 MovieClip Frame 1
Set("/:tsec", int(/:toptimer / 20)); Set("/:tmin", int((/:toptimer / 20) / 60)); Set("/:thr", int(((/:toptimer / 20) / 60) / 60)); Set("/:tsec", /:tsec - (/:tmin * 60)); Set("/:tmin", /:tmin - (/:thr * 60)); Set("/:tsec_converted", String(/:tsec)); if (/:tsec < 10) { Set("/:tsec_converted", "0".concat(/:tsec_converted)); } Set("/:tmin_converted", String(/:tmin)); if (/:tmin < 10) { Set("/:tmin_converted", "0".concat(/:tmin_converted)); } Set("/:thr_converted", String(/:thr)); if (/:thr < 10) { Set("/:thr_converted", "0".concat(/:thr_converted)); }
Symbol 75 MovieClip Frame 1
ifFrameLoaded (52) { gotoAndPlay (3); }
Symbol 75 MovieClip Frame 2
gotoAndPlay (1);
Symbol 75 MovieClip Frame 3
ifFrameLoaded (53) { gotoAndPlay (5); }
Symbol 75 MovieClip Frame 4
gotoAndPlay (3);
Symbol 75 MovieClip Frame 5
ifFrameLoaded (54) { gotoAndPlay (7); }
Symbol 75 MovieClip Frame 6
gotoAndPlay (5);
Symbol 75 MovieClip Frame 7
ifFrameLoaded (871) { gotoAndPlay (9); }
Symbol 75 MovieClip Frame 8
gotoAndPlay (7);
Symbol 75 MovieClip Frame 9
ifFrameLoaded (1011) { gotoAndPlay (11); }
Symbol 75 MovieClip Frame 10
gotoAndPlay (9);
Symbol 75 MovieClip Frame 11
ifFrameLoaded (1111) { gotoAndPlay (13); }
Symbol 75 MovieClip Frame 12
gotoAndPlay (11);
Symbol 75 MovieClip Frame 13
ifFrameLoaded (1112) { gotoAndPlay (15); }
Symbol 75 MovieClip Frame 14
gotoAndPlay (13);
Symbol 75 MovieClip Frame 15
ifFrameLoaded (1118) { gotoAndPlay (17); }
Symbol 75 MovieClip Frame 16
gotoAndPlay (15);
Symbol 75 MovieClip Frame 17
ifFrameLoaded (1143) { gotoAndPlay (19); }
Symbol 75 MovieClip Frame 18
gotoAndPlay (17);
Symbol 75 MovieClip Frame 19
ifFrameLoaded (1354) { gotoAndPlay (21); }
Symbol 75 MovieClip Frame 20
gotoAndPlay (19);
Symbol 75 MovieClip Frame 22
gotoAndPlay (21);
Symbol 80 Button
on (release) { tellTarget ("../") { gotoAndPlay (14); }; } on (rollOver, dragOver) { Mouse.show(); } on (rollOut, dragOut) { Mouse.hide(); }
Symbol 81 MovieClip Frame 1
ifFrameLoaded (1903) { gotoAndStop (3); } Set("/:wannago", 0);
Symbol 81 MovieClip Frame 2
gotoAndPlay (1);
Symbol 81 MovieClip Frame 3
Set("/:goo", 1); stop();
Symbol 85 MovieClip Frame 1
if (/:beaten == 1) { gotoAndStop (3); } else { gotoAndStop (2); }
Symbol 90 Button
on (release) { play(); }
Symbol 103 Button
on (release) { gotoAndPlay (758); }
Symbol 126 Button
on (release) { getURL ("http://www.armegalo.com", "_blank"); }
Symbol 139 MovieClip Frame 1
stop();
Symbol 145 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 6
stop();
Symbol 222 MovieClip Frame 21
stop();
Symbol 264 MovieClip Frame 1
setProperty("blood1", _rotation , random(360)); setProperty("blood3", _rotation , random(360)); setProperty("blood4", _rotation , random(360)); setProperty("blood2", _rotation , random(360));
Symbol 264 MovieClip Frame 18
stop();
Symbol 265 MovieClip Frame 18
stop();
Symbol 277 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 2
Set("../../:swinging", 0);
Symbol 277 MovieClip Frame 12
gotoAndPlay (2);
Symbol 277 MovieClip Frame 14
Set("../../:swinging", 0);
Symbol 277 MovieClip Frame 24
gotoAndPlay (14);
Symbol 277 MovieClip Frame 34
if (Number(random(4)) != 1) { gotoAndPlay (30); }
Symbol 277 MovieClip Frame 38
Set("/:devilstab", 1); Set("/:devilstabx", ../../:x - 70);
Symbol 277 MovieClip Frame 39
Set("/:devilstab", 0);
Symbol 277 MovieClip Frame 48
Set("../../:swinging", 0); Set("../../:xs", -../../:walkspeed); gotoAndPlay (2);
Symbol 277 MovieClip Frame 49
Set("../../:jumpcomplete", 0);
Symbol 277 MovieClip Frame 53
if (0 < Number(../../:x)) { gotoAndStop (13); } else { gotoAndStop (1); } Set("../../:ys", -10); Set("../../:jumpcomplete", 1);
Symbol 277 MovieClip Frame 64
if (Number(random(4)) != 1) { gotoAndPlay (60); }
Symbol 277 MovieClip Frame 68
Set("/:devilstab", 1); Set("/:devilstabx", Number(../../:x) + 70);
Symbol 277 MovieClip Frame 69
Set("/:devilstab", 0);
Symbol 277 MovieClip Frame 78
Set("../../:swinging", 0); Set("../../:xs", ../../:walkspeed); gotoAndPlay (14);
Symbol 277 MovieClip Frame 150
Set("../../:satanon", 0); gotoAndStop (131);
Symbol 278 MovieClip Frame 1
x = random(800) - 200; y = -random(1000); xs = 0; ys = 0; friction = 0.9; gravity = 1; speed = 1; active = 1; jumpy = 100; dist = 30; setProperty("angel", _x , x); setProperty("angel", _y , y); rot = 0; scal = 30; totallydead = 0; choose = 0; ded = 0;
Symbol 278 MovieClip Frame 2
if (random(80) == 1) { xt = random(550); yt = random(100) + 280; } if (Number(xt) < Number(x)) { xs = xs - speed; } if (Number(x) < Number(xt)) { xs = Number(xs) + Number(speed); } if (Number(yt) < Number(y)) { ys = ys - speed; } if (Number(y) < Number(yt)) { ys = Number(ys) + Number(speed); } xs = xs * friction; ys = ys * friction; x = Number(x) + Number(xs); y = Number(y) + Number(ys); setProperty("angel", _x , x); setProperty("angel", _y , y); setProperty("angel", _rotation , xs * 3); setProperty("angel", _xscale , scal); setProperty("angel", _yscale , scal);
Symbol 278 MovieClip Frame 3
gotoAndPlay (2);
Symbol 321 Button
on (release) { gotoAndPlay (973); }
Symbol 324 Button
on (release) { gotoAndPlay (1011); }
Symbol 327 Button
on (release) { from = "Menu"; gotoAndPlay (978); }
Symbol 330 Button
on (release) { getURL ("http://www.armegalo.com/wrath/showboard.asp", "_blank"); }
Symbol 334 Button
on (release) { getURL ("http://www.armegalo.com/wrath/downloads.html", "_blank"); }
Symbol 337 Button
on (release) { getURL ("http://www.armegalo.com/merchandise", "_blank"); }
Symbol 357 MovieClip Frame 1
stop();
Symbol 357 MovieClip Frame 2
stop();
Symbol 373 MovieClip Frame 1
tellTarget ("lw") { stop(); }; tellTarget ("rw") { stop(); };
Symbol 377 MovieClip Frame 17
stop();
Symbol 378 MovieClip Frame 15
stop();
Symbol 386 MovieClip Frame 11
stop();
Symbol 388 MovieClip Frame 12
stop();
Symbol 389 MovieClip Frame 1
stop();
Symbol 402 Button
on (release) { Set("/:secret", 1); }
Symbol 413 Button
on (release) { getURL ("http://www.armegalo.com", "_blank"); }
Symbol 418 Button
on (release) { getURL ("mailto:rich@armegalo.co.uk?subject='Interested in a game....'"); }
Symbol 424 MovieClip Frame 1
stop();
Symbol 425 MovieClip Frame 1
tellTarget ("text") { gotoAndStop(/:pageno); };
Symbol 425 MovieClip Frame 2
gotoAndPlay (1);
Symbol 431 MovieClip Frame 7
stop();
Symbol 442 Button
on (release) { pageno = pageno + 1; if (maxpageno < pageno) { gotoAndPlay (1003); } }
Symbol 443 Button
on (release) { pageno = pageno - 1; if (pageno < 1) { gotoAndPlay (1003); } }
Symbol 444 Button
on (release) { gotoAndPlay (1003); }
Symbol 450 MovieClip Frame 1
stop();
Symbol 451 MovieClip Frame 1
tellTarget ("text") { gotoAndStop(/:pageno); };
Symbol 451 MovieClip Frame 2
gotoAndPlay (1);
Symbol 452 MovieClip Frame 1
tellTarget ("text") { gotoAndStop(/:pageno); };
Symbol 452 MovieClip Frame 2
gotoAndPlay (1);
Symbol 453 Button
on (release) { gotoAndPlay (1036); }
Symbol 459 Button
on (release) { tellTarget ("quotes") { gotoAndStop(random(/:maxfr) + 1); }; Set("/:chapter", random(129) + 1); Set("/:verse", random(99) + 1); }
Symbol 517 MovieClip Frame 1
gotoAndStop(random(/:maxfr) + 1);
Symbol 529 Button
on (release) { Set("/:secret", 0); gotoAndPlay (979); }
Symbol 533 MovieClip Frame 1
stars = 0; setProperty("star", _visible , false);
Symbol 533 MovieClip Frame 2
duplicateMovieClip ("star", eval ("starry" add stars), stars); stars = Number(stars) + 1; h = random(360); i = 100; setProperty("star", _xscale , i); setProperty("star", _yscale , i); setProperty("star", _rotation , h); setProperty("star", _visible , false); duplicateMovieClip ("star", eval ("starry" add stars), stars); stars = Number(stars) + 1; h = random(360); i = 100; setProperty("star", _xscale , i); setProperty("star", _yscale , i); setProperty("star", _rotation , h); setProperty("star", _visible , false); duplicateMovieClip ("star", eval ("starry" add stars), stars); stars = Number(stars) + 1; h = random(360); i = 100; setProperty("star", _xscale , i); setProperty("star", _yscale , i); setProperty("star", _rotation , h); setProperty("star", _visible , false);
Symbol 533 MovieClip Frame 3
if (Number(stars) < 500) { gotoAndPlay (2); } else { stop(); }
Symbol 536 Button
on (release) { Set("/:secret", 0); gotoAndPlay (1011); }
Symbol 548 MovieClip Frame 1
gotoAndPlay(random(10));
Symbol 548 MovieClip Frame 11
if (Number(random(5)) < 3) { gotoAndPlay (10); } else { tellTarget ("../") { gotoAndPlay (1); }; gotoAndPlay (2); }
Symbol 549 MovieClip Frame 1
rot = random(360); scal = 100; rotsp = random(10) - 5; setProperty("l1", _xscale , scal); setProperty("l1", _yscale , scal); setProperty("l1", _rotation , rot);
Symbol 549 MovieClip Frame 2
rot = Number(rot) + Number(rotsp); setProperty("l1", _xscale , scal); setProperty("l1", _yscale , scal); setProperty("l1", _rotation , rot);
Symbol 549 MovieClip Frame 3
gotoAndPlay (2);
Symbol 556 MovieClip Frame 1
gotoAndPlay(random(10));
Symbol 556 MovieClip Frame 10
if (Number(random(6)) < 4) { gotoAndPlay (9); } else { gotoAndPlay (2); tellTarget ("../") { gotoAndPlay (1); }; }
Symbol 557 MovieClip Frame 1
rot = random(360); scal = 100; rotsp = random(10) - 5; setProperty("l2", _xscale , scal); setProperty("l2", _yscale , scal); setProperty("l2", _rotation , rot);
Symbol 557 MovieClip Frame 2
rot = Number(rot) + Number(rotsp); setProperty("l2", _xscale , scal); setProperty("l2", _yscale , scal); setProperty("l2", _rotation , rot);
Symbol 557 MovieClip Frame 3
gotoAndPlay (2);
Symbol 567 MovieClip Frame 1
gotoAndPlay(random(40));
Symbol 567 MovieClip Frame 40
gotoAndPlay (2);
Symbol 569 MovieClip Frame 1
rot = random(360); scal = Number(random(100)) + 50; rotsp = random(10) - 5; setProperty("sparkie", _xscale , scal); setProperty("sparkie", _yscale , scal); setProperty("sparkie", _rotation , rot);
Symbol 569 MovieClip Frame 2
rot = Number(rot) + Number(rotsp); setProperty("sparkie", _xscale , scal); setProperty("sparkie", _yscale , scal); setProperty("sparkie", _rotation , rot);
Symbol 569 MovieClip Frame 3
gotoAndPlay (2);
Symbol 574 MovieClip Frame 1
stop();
Symbol 574 MovieClip Frame 5
Set("../:angelkill", 3);
Symbol 574 MovieClip Frame 11
if ((Number(../:angelkill) != 0) and (230 < Number(../:y))) { gotoAndPlay (15); } else { Set("../:angelkill", 0); gotoAndPlay (18); }
Symbol 574 MovieClip Frame 17
if ((Number(../:angelkill) != 0) and (230 < Number(../:y))) { gotoAndPlay (15); } else { Set("../:angelkill", 0); }
Symbol 574 MovieClip Frame 22
gotoAndStop (1);
Symbol 575 MovieClip Frame 1
x = random(500); y = -10; xs = 0; ys = 0; xt = random(550); yt = -20; friction = 0.9; gravity = 1; speed = 1; active = 0; jumpy = 100; dist = 30; setProperty("angel", _x , x); setProperty("angel", _y , y); rot = 0; scal = 70;
Symbol 575 MovieClip Frame 2
if (100 < Number(waited)) { Set("/angle/:active", 0); Set("/angle/:angelkill", 0); Set("/angle/:yt", -20); } waited = Number(waited) + 1; if (((Number(angelkill) == 0) and (Number(active) == 1)) and (250 < Number(y))) { angelkill = 1; } if (Number(angelkill) == 1) { angelkill = 2; tellTarget ("angel") { gotoAndPlay (2); }; } if (xt < 100) { xt = 100; } if (450 < xt) { xt = 450; } if (Number(xt) < Number(x)) { xs = xs - speed; } if (Number(x) < Number(xt)) { xs = Number(xs) + Number(speed); } if (Number(yt) < Number(y)) { ys = ys - speed; } if (Number(y) < Number(yt)) { ys = Number(ys) + Number(speed); } xs = xs * friction; ys = ys * friction; x = Number(x) + Number(xs); y = Number(y) + Number(ys); setProperty("angel", _x , x); setProperty("angel", _y , y); setProperty("angel", _rotation , xs); setProperty("angel", _xscale , scal); setProperty("angel", _yscale , scal); if ((Number(y) < Number(-20)) and (Number(active) == 0)) { stop(); tellTarget ("angel/w1") { stop(); }; tellTarget ("angel/w2") { stop(); }; } else { tellTarget ("angel/w1") { play(); }; tellTarget ("angel/w2") { play(); }; }
Symbol 575 MovieClip Frame 3
gotoAndPlay (2);
Symbol 577 MovieClip Frame 1
stop();
Symbol 577 MovieClip Frame 23
stop();
Symbol 593 MovieClip Frame 1
stop();
Symbol 594 MovieClip Frame 1
tellTarget ("text") { gotoAndStop(/:levelno); };
Symbol 594 MovieClip Frame 2
gotoAndPlay (1);
Symbol 600 MovieClip Frame 3
if (random(5) == 1) { if (random(20) == 1) { gotoAndPlay (10); } if (random(20) == 1) { gotoAndPlay (15); } if (random(20) == 1) { gotoAndPlay (20); } if (random(40) == 1) { gotoAndPlay (25); } if (random(60) == 1) { gotoAndPlay (30); } }
Symbol 600 MovieClip Frame 4
gotoAndPlay (3);
Symbol 600 MovieClip Frame 14
gotoAndPlay (3);
Symbol 600 MovieClip Frame 19
gotoAndPlay (3);
Symbol 600 MovieClip Frame 24
gotoAndPlay (3);
Symbol 600 MovieClip Frame 29
gotoAndPlay (3);
Symbol 600 MovieClip Frame 34
gotoAndPlay (3);
Symbol 602 Button
on (release) { getURL ("http://www.armegalo.com", "_blank"); }
Symbol 603 MovieClip Frame 1
tellTarget ("text") { gotoAndStop(/:levelno); };
Symbol 603 MovieClip Frame 2
gotoAndPlay (1);
Symbol 618 MovieClip Frame 1
stop();
Symbol 618 MovieClip Frame 9
stop();
Symbol 665 MovieClip Frame 8
if (random(100) != 1) { gotoAndPlay (1); }
Symbol 671 MovieClip Frame 2
if (random(400) != 1) { gotoAndPlay (1); }
Symbol 677 MovieClip Frame 1
stop();
Symbol 678 MovieClip Frame 1
stop();
Symbol 678 MovieClip Frame 2
stop();
Symbol 678 MovieClip Frame 3
stop();
Symbol 678 MovieClip Frame 4
stop();
Symbol 678 MovieClip Frame 5
stop();
Symbol 678 MovieClip Frame 6
stop();
Symbol 679 MovieClip Frame 1
stop(); tellTarget ("min") { gotoAndStop(/:levelno); };
Symbol 679 MovieClip Frame 2
Set("/:binwaiting", 0); tellTarget ("min") { gotoAndStop(/:levelno); };
Symbol 679 MovieClip Frame 3
tellTarget ("min") { gotoAndStop(/:levelno); };
Symbol 679 MovieClip Frame 4
tellTarget ("min") { gotoAndStop(/:levelno); };
Symbol 679 MovieClip Frame 5
tellTarget ("min") { gotoAndStop(/:levelno); };
Symbol 679 MovieClip Frame 6
gotoAndPlay (2); tellTarget ("min") { gotoAndStop(/:levelno); };
Symbol 680 Button
on (release) { gotoAndPlay (1123); }
Symbol 685 MovieClip Frame 1
stop();
Symbol 685 MovieClip Frame 20
tellTarget ("../../../../") { paradone = 1; };
Symbol 692 MovieClip Frame 21
gotoAndPlay (1);
Symbol 698 MovieClip Frame 1
setProperty("blood1", _rotation , random(180)); setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood2", _rotation , random(180));
Symbol 717 MovieClip Frame 1
gotoAndPlay(random(4) + 2);
Symbol 717 MovieClip Frame 15
Symbol 729 MovieClip Frame 10
stop();
Symbol 731 MovieClip Frame 26
gotoAndPlay (1);
Symbol 731 MovieClip Frame 30
Set("/:deadthisframe", /:deadthisframe + 1.5);
Symbol 731 MovieClip Frame 49
tellTarget ("../") { gotoAndPlay (1); };
Symbol 731 MovieClip Frame 69
tellTarget ("../") { gotoAndPlay (1); };
Symbol 731 MovieClip Frame 70
Set("../:oktogo", 0);
Symbol 731 MovieClip Frame 88
Set("../:oktogo", 1);
Symbol 731 MovieClip Frame 91
gotoAndPlay (70);
Symbol 731 MovieClip Frame 109
gotoAndPlay (100);
Symbol 731 MovieClip Frame 120
gotoAndPlay (110);
Symbol 731 MovieClip Frame 131
Set("../:moving", 1); Set("../:up", 0); gotoAndStop (100);
Symbol 731 MovieClip Frame 143
Set("../:moving", 1); Set("../:up", 0); gotoAndStop (110);
Symbol 731 MovieClip Frame 144
Set("/:deadthisframe", /:deadthisframe + 0.26);
Symbol 731 MovieClip Frame 156
tellTarget ("../") { gotoAndPlay (1); };
Symbol 731 MovieClip Frame 157
Set("/:deadthisframe", /:deadthisframe + 0.26);
Symbol 731 MovieClip Frame 170
tellTarget ("../") { gotoAndPlay (1); };
Symbol 731 MovieClip Frame 322
Set("/:saucergotsome", 1); Set("/:a", /:a - 10);
Symbol 731 MovieClip Frame 335
tellTarget ("../") { gotoAndPlay (1); };
Symbol 732 MovieClip Frame 1
gravity = 0.1; paradone = 0; bouncethreshold = 1; friction = 0.5; x = random(550); y = -random(1000); setProperty("sinner", _x , x); setProperty("sinner", _y , y); moving = 3; tellTarget ("sinner") { gotoAndStop (1); }; speed = 1; if (random(10) < 5) { xs = speed; direction = 0; } else { xs = -speed; direction = 1; } ys = random(5) + 1; waitingtomove = 0; oktogo = 1; up = 0; deathtype = 0; donesounds = 0;
Symbol 732 MovieClip Frame 2
bangburn = 0; if (((((((/saucy/:abducting == 2) and (/:quake != 1)) and (moving != 7)) and (moving != 2)) and ((/saucy/:x - /:radius) < x)) and (x < (/saucy/:x + /:radius))) and (200 < y)) { tellTarget ("sinner") { gotoAndPlay (332); }; if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); moving = 7; } if (moving == 7) { x = x + ((/saucy/:x - x) / 2); y = y + (((/saucy/:y - 20) - y) / 5); } if ((((/:devilstab == 1) and ((x - ../:radius3) < /:devilstabx)) and (/:devilstabx < (x + ../:radius3))) and (260 < y)) { ded = 1; deathtype = 1; } if ((((/:haybang == 1) and (x < (/hay/:x + /:radius2))) and ((/hay/:x - /:radius2) < x)) and (200 < y)) { ded = 1; } if (((((((moving != 2) and ((x - ../:radius) < ../:boltx)) and ((y - ../:radius) < ../:bolty)) and (../:boltx < (x + ../:radius))) and (../:bolty < (y + ../:radius))) and (../:boltfiring == 1)) or (ded == 1)) { ded = 0; if (deathtype == 0) { if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (30); }; } else { tellTarget ("sinner") { gotoAndPlay (50); }; } ys = -(random(30) + 5); xs = random(30) - 15; moving = 2; bangburn = 1; } else if (deathtype == 1) { if (direction == 1) { tellTarget ("sinner") { gotoAndPlay (144); }; } else { tellTarget ("sinner") { gotoAndPlay (157); }; } moving = 8; xs = 0; ys = 0; bangburn = 2; } else if (deathtype == 2) { } } if (moving == 1) { if (/:quake == 1) { x = (x + random(10)) - 5; if (((random(40) == 1) and (10 < x)) and (x < 490)) { ded = 1; } } x = x + xs; y = y + ys; if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((xs < 0) and (direction == 1)) { direction = "0"; tellTarget ("sinner") { gotoAndPlay (100); }; } if ((0 < xs) and (direction == 0)) { direction = 1; tellTarget ("sinner") { gotoAndPlay (110); }; } if (random(300) == 5) { xs = -xs; } if (random(100) == 5) { moving = 0; tellTarget ("sinner") { gotoAndPlay (70); }; } } else if (moving == 0) { y = y + ys; if (random(30) == 5) { waitingtomove = 1; } if ((oktogo == 1) and (waitingtomove == 1)) { waitingtomove = 0; moving = 1; if (direction == 1) { tellTarget ("sinner") { gotoAndPlay (110); }; } else { tellTarget ("sinner") { gotoAndPlay (100); }; } } } else if (moving == 2) { x = x + xs; y = y + ys; ys = ys + ../:gravity; } else if (moving == 3) { if (y != 295) { x = x + xs; } y = y + ys; if (600 < x) { x = -50; } if (x < -50) { x = 600; } if (paradone == 1) { moving = 1; x = x - 10; } if (295 < y) { y = 295; ys = 0; tellTarget ("sinner/para/para/para") { play(); }; tellTarget ("sinner/para/para") { gotoAndPlay (22); }; tellTarget ("sinner/para") { gotoAndStop (5); }; } } if (((((((/:cloudopen == 1) and (up == 0)) and (/raincloud/:x < (x + 50))) and ((x - 50) < /raincloud/:x)) and (moving != 2)) and (moving != 3)) and (moving != 7)) { if (direction == 0) { tellTarget ("sinner") { gotoAndPlay (121); }; } else { tellTarget ("sinner") { gotoAndPlay (132); }; } moving = 10; up == 1; } setProperty("sinner", _x , x); setProperty("sinner", _y , y + 3); if (donesounds != 1) { if (bangburn == 1) { if (/:cowbang == 0) { zz = random(2); if (zz == 0) { _root.cowbang1.start(); } else if (zz == 1) { _root.cowbang2.start(); } if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); donesounds = 1; } else if (zz == 2) { _root.splat2.start(); donesounds = 1; } else if (zz == 3) { _root.splat3.start(); donesounds = 1; } else if (zz == 4) { _root.splat4.start(); donesounds = 1; } else if (zz == 5) { _root.splat5.start(); donesounds = 1; } else if (zz == 6) { _root.splat6.start(); donesounds = 1; } else if (zz == 7) { _root.splat7.start(); donesounds = 1; } else if (zz == 8) { _root.splat8.start(); donesounds = 1; } } Set("/:manlighningdie", /:manlighningdie + 1); } } else if (bangburn == 2) { if (/:manburning == 0) { zz = random(2); if (zz == 0) { _root.burn1.start(); } else if (zz == 1) { _root.burn2.start(); } } if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); donesounds = 1; } else if (zz == 2) { _root.splat2.start(); donesounds = 1; } else if (zz == 3) { _root.splat3.start(); donesounds = 1; } else if (zz == 4) { _root.splat4.start(); donesounds = 1; } else if (zz == 5) { _root.splat5.start(); donesounds = 1; } else if (zz == 6) { _root.splat6.start(); donesounds = 1; } else if (zz == 7) { _root.splat7.start(); donesounds = 1; } else if (zz == 8) { _root.splat8.start(); donesounds = 1; } } Set("/:manlighningdie", /:manlighningdie + 1); } }
Symbol 732 MovieClip Frame 3
gotoAndPlay (2);
Symbol 745 MovieClip Frame 1
stop();
Symbol 745 MovieClip Frame 2
play();
Symbol 745 MovieClip Frame 41
Set("/:haybang", 1);
Symbol 745 MovieClip Frame 43
Set("/:haybang", 0);
Symbol 745 MovieClip Frame 60
Set("/:haydown", 0); tellTarget ("/hay") { hayboom = 0; gotoAndStop (1); };
Symbol 747 MovieClip Frame 21
gotoAndPlay (1);
Symbol 747 MovieClip Frame 41
Set("../../../:paradone", 1);
Symbol 750 MovieClip Frame 26
gotoAndPlay (1);
Symbol 751 MovieClip Frame 1
gravity = 0.1; paradone = 0; bouncethreshold = 1; friction = 0.5; y = -20; setProperty("sinner", _x , x); setProperty("sinner", _y , y); moving = 3; tellTarget ("sinner") { gotoAndStop (8); }; speed = 1; xs = 0; ys = 5; waitingtomove = 0; oktogo = 1; hayboom = 0; Set("/:hayleft", 100); stop();
Symbol 751 MovieClip Frame 2
setProperty("sinner", _x , x); setProperty("sinner", _y , y); if (hayboom == 0) { Set("/:hayleft", /:hayleft - 0.2); } if (moving == 1) { if (/:quake == 1) { x = (x + random(10)) - 5; if (random(40) == 1) { ded = 1; } } x = x + xs; y = y + ys; if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((/:hayleft < 1) and (hayboom == 0)) { hayboom = 1; Set("/:hayleft", 100); tellTarget ("sinner/bale/bale2") { gotoAndPlay (2); }; moving = 0; } } else if (moving == 3) { if (y != 315) { x = x + xs; } y = y + ys; if (600 < x) { x = -50; } if (x < -50) { x = 600; } setProperty("sinner", _x , x); setProperty("sinner", _y , y); if (paradone == 1) { moving = 1; tellTarget ("sinner") { gotoAndStop (30); }; } if (315 < y) { y = 315; ys = 0; setProperty("sinner", _x , x); setProperty("sinner", _y , y); tellTarget ("sinner/para/para") { gotoAndPlay (22); }; tellTarget ("sinner/para/para/para") { play(); }; tellTarget ("sinner/para") { gotoAndStop (18); }; } }
Symbol 751 MovieClip Frame 3
gotoAndPlay (2);
Symbol 795 MovieClip Frame 1
stop();
Symbol 795 MovieClip Frame 2
Set("../../:dontrepeat", 1);
Symbol 795 MovieClip Frame 21
stop();
Symbol 796 MovieClip Frame 1
rot = 0; rotsp = random(60) - 30; noran = 0;
Symbol 796 MovieClip Frame 2
rot = rot + rotsp; setProperty(bob, _rotation , rot); if ((random(40) == 1) and (noran == 0)) { tellTarget ("bob") { gotoAndPlay (2); }; Set("../:dontrepeat", 1); noran = 1; } if ((../:pop == 1) and (noran == 0)) { tellTarget ("bob") { gotoAndStop (21); }; }
Symbol 796 MovieClip Frame 3
gotoAndPlay (2);
Symbol 812 MovieClip Frame 13
Set("/:hayleft", /:hayleft - 5); if (Number(random(3)) == 1) { gotoAndPlay (7); }
Symbol 812 MovieClip Frame 20
if (Number(random(5)) == 1) { gotoAndPlay (7); } else if (Number(random(5)) != 1) { gotoAndPlay (14); }
Symbol 813 MovieClip Frame 13
Set("/:hayleft", /:hayleft - 5); if (Number(random(3)) == 1) { gotoAndPlay (7); }
Symbol 813 MovieClip Frame 20
if (Number(random(5)) == 1) { gotoAndPlay (7); } else if (Number(random(5)) != 1) { gotoAndPlay (14); }
Symbol 879 MovieClip Frame 1
dontrepeat = 0;
Symbol 879 MovieClip Frame 7
gotoAndPlay (1);
Symbol 879 MovieClip Frame 8
dontrepeat = 0;
Symbol 879 MovieClip Frame 14
gotoAndPlay (8);
Symbol 879 MovieClip Frame 15
rot = random(20) - 10; setProperty("sinner", _rotation , rot); rotspeed = random(10); if (Number(rot) < 0) { rotspeed = -rotspeed; } Set("/:deadthisframe", /:deadthisframe + 1);
Symbol 879 MovieClip Frame 16
setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood1", _rotation , random(180)); setProperty("blood2", _rotation , random(180));
Symbol 879 MovieClip Frame 30
dontrepeat = 1; pop = 1;
Symbol 879 MovieClip Frame 35
tellTarget ("../") { gotoAndPlay (1); };
Symbol 879 MovieClip Frame 40
rot = random(20) - 10; setProperty("sinner", _rotation , rot); rotspeed = random(10); if (Number(rot) < 0) { rotspeed = -rotspeed; } Set("/:deadthisframe", /:deadthisframe + 1); dontrepeat = 1;
Symbol 879 MovieClip Frame 41
setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood1", _rotation , random(180)); setProperty("blood2", _rotation , random(180));
Symbol 879 MovieClip Frame 60
tellTarget ("../") { gotoAndPlay (1); };
Symbol 879 MovieClip Frame 63
Set("/:deadthisframe", /:deadthisframe + 1); fart = random(2); if (fart == 1) { gotoAndPlay (65); }
Symbol 879 MovieClip Frame 64
fart = random(2); if (fart == 1) { gotoAndPlay (66); }
Symbol 879 MovieClip Frame 65
fart = random(2); if (fart == 1) { gotoAndPlay (67); }
Symbol 879 MovieClip Frame 66
fart = random(2); if (fart == 1) { gotoAndPlay (68); }
Symbol 879 MovieClip Frame 67
setProperty("cowbang", _rotation , random(360));
Symbol 879 MovieClip Frame 69
Set("../:moving", 2); Set("../:xs", random(20) - 10); Set("../:ys", -random(20)); setProperty("blood5", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood7", _rotation , random(180)); setProperty("blood6", _rotation , random(180));
Symbol 879 MovieClip Frame 90
dontrepeat = 0; Set("../:ded", 0); tellTarget ("../") { gotoAndPlay (1); };
Symbol 879 MovieClip Frame 91
Set("/:deadthisframe", /:deadthisframe + 1); fart = random(2); if (fart == 1) { gotoAndPlay (93); }
Symbol 879 MovieClip Frame 92
fart = random(2); if (fart == 1) { gotoAndPlay (94); }
Symbol 879 MovieClip Frame 93
fart = random(2); if (fart == 1) { gotoAndPlay (95); }
Symbol 879 MovieClip Frame 94
fart = random(2); if (fart == 1) { gotoAndPlay (96); }
Symbol 879 MovieClip Frame 95
setProperty("cowbang", _rotation , random(360));
Symbol 879 MovieClip Frame 97
Set("../:moving", 2); Set("../:xs", random(20) - 10); Set("../:ys", -random(20)); setProperty("blood5", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood7", _rotation , random(180)); setProperty("blood6", _rotation , random(180));
Symbol 879 MovieClip Frame 118
dontrepeat = 0; Set("../:ded", 0); tellTarget ("../") { gotoAndPlay (1); };
Symbol 879 MovieClip Frame 119
dontrepeat = 0; Set("../:down", 1);
Symbol 879 MovieClip Frame 124
if (10 < Number(random(30))) { gotoAndPlay (123); }
Symbol 879 MovieClip Frame 126
dontrepeat = 0; Set("../:down", 1);
Symbol 879 MovieClip Frame 129
Set("../:down", 0);
Symbol 879 MovieClip Frame 132
if (random(5) < 3) { Set("../:fallen", 0); gotoAndStop (1); }
Symbol 879 MovieClip Frame 160
Set("../:fallen", 0); gotoAndStop (1);
Symbol 879 MovieClip Frame 161
dontrepeat = 0; Set("../:down", 1);
Symbol 879 MovieClip Frame 165
if (10 < Number(random(30))) { gotoAndPlay (164); }
Symbol 879 MovieClip Frame 167
dontrepeat = 0; Set("../:down", 1);
Symbol 879 MovieClip Frame 170
Set("../:down", 0);
Symbol 879 MovieClip Frame 173
if (random(5) < 3) { Set("../:fallen", 0); gotoAndStop (8); }
Symbol 879 MovieClip Frame 200
Set("../:fallen", 0); gotoAndStop (8);
Symbol 879 MovieClip Frame 322
Set("/:saucergotsome", 1); Set("/:a", /:a - 10);
Symbol 879 MovieClip Frame 335
tellTarget ("../") { gotoAndPlay (1); };
Symbol 880 MovieClip Frame 1
givup = 0; if (random(2) == 1) { x = 600; } else { x = -50; } y = 289; setProperty("sinner", _x , x); setProperty("sinner", _y , y); moving = 0; tellTarget ("sinner") { gotoAndStop (8); }; direction = 0; speed = 2; xs = speed; ys = 0; fallen = 0; down = 0; ded = 0; Set("sinner/:dontrepeat", 0);
Symbol 880 MovieClip Frame 2
bangburn = 0; if (((((((/saucy/:abducting == 2) and (/:quake != 1)) and (moving != 7)) and (moving != 2)) and ((/saucy/:x - /:radius) < x)) and (x < (/saucy/:x + /:radius))) and (200 < y)) { tellTarget ("sinner") { gotoAndPlay (332); }; if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); moving = 7; } if (moving == 7) { x = x + ((/saucy/:x - x) / 2); y = y + (((/saucy/:y - 20) - y) / 5); } if (((((/:devilstab == 1) and ((x - ../:radius3) < /:devilstabx)) and (/:devilstabx < (x + ../:radius3))) and (moving != 5)) and (moving != 2)) { if (random(2) == 1) { givup = 1; if (0 < xs) { tellTarget ("sinner") { gotoAndPlay (63); }; bangburn = 2; moving = 5; xs = 0; } else { tellTarget ("sinner") { gotoAndPlay (91); }; bangburn = 2; moving = 5; xs = 0; } } else { ded = 1; } } if (((/:haybang == 1) and (x < (/hay/:x + /:radius2))) and ((/hay/:x - /:radius2) < x)) { ded = 1; } if (((((((x - ../:radius) < ../:boltx) and ((y - ../:radius) < ../:bolty)) and (../:boltx < (x + ../:radius))) and (../:bolty < (y + ../:radius))) and (sinner/:dontrepeat == 0)) or (((ded == 1) and (moving != 2)) and (sinner/:dontrepeat == 0))) { ded = 0; if (/:haybang == 1) { a = random(4); if (a == 1) { tellTarget ("sinner") { gotoAndPlay (15); }; bangburn = 1; } else if (a == 2) { tellTarget ("sinner") { gotoAndPlay (40); }; bangburn = 1; } else if (a == 3) { tellTarget ("sinner") { gotoAndPlay (95); }; bangburn = 2; } else { tellTarget ("sinner") { gotoAndPlay (67); }; bangburn = 2; } } else if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (15); }; bangburn = 1; } else { tellTarget ("sinner") { gotoAndPlay (40); }; bangburn = 1; } ys = -(random(30) + 5); xs = random(30) - 15; moving = 2; } setProperty("sinner", _x , x); setProperty("sinner", _y , y); if (((/:quake == 1) and (moving != 2)) and (moving != 7)) { if (((random(100) == 1) and (10 < x)) and (x < 490)) { ded = 1; } else { x = (x + random(14)) - 7; } } if (moving == 1) { x = x + xs; if (600 < x) { x = -50; } if (x < -50) { x = 600; } if (random(100) == 5) { xs = -xs; if ((xs < 0) and (direction == 1)) { direction = 0; tellTarget ("sinner") { gotoAndPlay (1); }; } if ((0 < xs) and (direction == 0)) { direction = 1; tellTarget ("sinner") { gotoAndPlay (9); }; } } if (random(400) == 5) { moving = 0; if (direction == 1) { tellTarget ("sinner") { gotoAndStop (8); }; } else { tellTarget ("sinner") { gotoAndStop (1); }; } } } else if ((moving == 0) and (fallen == 0)) { if (random(10) < 4) { moving = 1; if (xs < 0) { direction = 0; tellTarget ("sinner") { gotoAndPlay (1); }; } if (0 < xs) { direction = 1; tellTarget ("sinner") { gotoAndPlay (9); }; } } } else if (moving == 2) { x = x + xs; y = y + ys; ys = (ys + ../:gravity) - 3; setProperty("sinner", _x , x); setProperty("sinner", _y , y); } if (((((((((/:haydown == 1) and (/hay/:y == 315)) and (x < (/hay/:x + /:radius))) and ((/hay/:x - /:radius) < x)) and (moving != 2)) and (moving != 6)) and (givup != 1)) and (moving != 7)) and (fallen == 0)) { moving = 6; if (/hay/:x < x) { tellTarget ("sinner") { gotoAndStop (61); }; } else { tellTarget ("sinner") { gotoAndStop (62); }; } } if ((((((/:raining == 1) and (down == 0)) and (/raincloud/:x < (x + 50))) and ((x - 50) < /raincloud/:x)) and (moving != 2)) and (givup == 0)) { fallen = 1; moving = 0; if (direction == 1) { tellTarget ("sinner") { gotoAndPlay (119); }; } else { tellTarget ("sinner") { gotoAndPlay (161); }; } } if (moving == 6) { if (((/hay/:x + /:radius) < x) or (x < (/hay/:x - /:radius))) { moving = 0; if (direction == 1) { tellTarget ("sinner") { gotoAndStop (8); }; } else { tellTarget ("sinner") { gotoAndStop (1); }; } } } if (bangburn == 1) { if (/:cowbang == 0) { zz = random(3); if (zz == 0) { _root.cowbang1.start(); } else if (zz == 1) { _root.cowbang2.start(); } else if (zz == 2) { _root.cowbang3.start(); } if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); } } else if (bangburn == 2) { if (/:manburning == 0) { zz = random(2); if (zz == 0) { _root.burn1.start(); } else if (zz == 1) { _root.burn2.start(); } } if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); }
Symbol 880 MovieClip Frame 3
gotoAndPlay (2);
Symbol 896 MovieClip Frame 1
Set("../:rot", Number(../:rot) + Number(../:rotspeed)); setProperty("../sinner", _rotation , ../:rot); play();
Symbol 937 MovieClip Frame 1
gotoAndStop(Number(random(17)) + 1);
Symbol 966 MovieClip Frame 1
setProperty("blood1", _rotation , random(180)); setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood2", _rotation , random(180));
Symbol 967 MovieClip Frame 1
x = 0; y = 0; xs = random(10) - 5; ys = -random(10); gravity = 2; rot = 0; rotsp = random(14) - 7;
Symbol 967 MovieClip Frame 2
ys = Number(ys) + Number(gravity); x = Number(x) + Number(xs); y = Number(y) + Number(ys); rot = Number(rot) + Number(rotsp); setProperty("hed", _x , x); setProperty("hed", _y , y); setProperty("hed", _rotation , rot);
Symbol 967 MovieClip Frame 3
gotoAndPlay (2);
Symbol 980 MovieClip Frame 1
Set("../:rot", Number(../:rot) + Number(../:rotspeed)); setProperty("../sinner", _rotation , ../:rot); play();
Symbol 984 MovieClip Frame 1
x = 0; y = 0; xs = random(../:violence2) - (../:violence2 / 2); ys = random(../:violence2) - (../:violence2 / 2); gravity = ../:gravity; sc = 100; rot = 0; rotsp = random(../:violence) - (../:violence / 2); friction = ../:friction;
Symbol 984 MovieClip Frame 2
ys = Number(ys) + Number(gravity); x = Number(x) + Number(xs); y = Number(y) + Number(ys); rot = Number(rot) + Number(rotsp); rotsp = rotsp * friction; setProperty("bit", _x , x); setProperty("bit", _y , y); setProperty("bit", _xscale , sc); setProperty("bit", _yscale , sc); setProperty("bit", _rotation , rot); sc = sc - 10;
Symbol 984 MovieClip Frame 3
gotoAndPlay (2);
Symbol 987 MovieClip Frame 1
x = 0; y = 0; xs = -random(../:violence2); ys = random(../:violence2) - (../:violence2 / 2); gravity = ../:gravity; sc = 100; rot = 0; rotsp = random(../:violence) - (../:violence / 2); friction = ../:friction;
Symbol 987 MovieClip Frame 2
ys = Number(ys) + Number(gravity); x = Number(x) + Number(xs); y = Number(y) + Number(ys); rot = Number(rot) + Number(rotsp); rotsp = rotsp * friction; setProperty("bit", _x , x); setProperty("bit", _y , y); setProperty("bit", _xscale , sc); setProperty("bit", _yscale , sc); setProperty("bit", _rotation , rot); sc = sc - 5;
Symbol 987 MovieClip Frame 3
gotoAndPlay (2);
Symbol 990 MovieClip Frame 1
x = 0; y = 0; xs = random(../:violence2) - (../:violence2 / 2); ys = random(../:violence2) - (../:violence2 / 2); gravity = ../:gravity; sc = 100; rot = 0; rotsp = random(../:violence) - (../:violence / 2); friction = ../:friction;
Symbol 990 MovieClip Frame 2
ys = Number(ys) + Number(gravity); x = Number(x) + Number(xs); y = Number(y) + Number(ys); rot = Number(rot) + Number(rotsp); rotsp = rotsp * friction; setProperty("bit", _x , x); setProperty("bit", _y , y); setProperty("bit", _xscale , sc); setProperty("bit", _yscale , sc); setProperty("bit", _rotation , rot); sc = sc - 5;
Symbol 990 MovieClip Frame 3
gotoAndPlay (2);
Symbol 993 MovieClip Frame 1
x = 0; y = 0; xs = random(../:violence2); ys = random(../:violence2) - (../:violence2 / 2); gravity = ../:gravity; sc = 100; rot = 0; rotsp = random(../:violence) - (../:violence / 2); friction = ../:friction;
Symbol 993 MovieClip Frame 2
ys = Number(ys) + Number(gravity); x = Number(x) + Number(xs); y = Number(y) + Number(ys); rot = Number(rot) + Number(rotsp); rotsp = rotsp * friction; setProperty("bit", _x , x); setProperty("bit", _y , y); setProperty("bit", _xscale , sc); setProperty("bit", _yscale , sc); setProperty("bit", _rotation , rot); sc = sc - 10;
Symbol 993 MovieClip Frame 3
gotoAndPlay (2);
Symbol 996 MovieClip Frame 1
x = 0; y = 0; xs = random(../:violence2) - (../:violence2 / 2); ys = -random(../:violence2); gravity = ../:gravity; sc = 100; rot = 0; rotsp = random(../:violence) - (../:violence / 2); friction = ../:friction;
Symbol 996 MovieClip Frame 2
ys = Number(ys) + Number(gravity); x = Number(x) + Number(xs); y = Number(y) + Number(ys); rot = Number(rot) + Number(rotsp); rotsp = rotsp * friction; setProperty("bit", _x , x); setProperty("bit", _y , y); setProperty("bit", _xscale , sc); setProperty("bit", _yscale , sc); setProperty("bit", _rotation , rot);
Symbol 996 MovieClip Frame 3
gotoAndPlay (2);
Symbol 999 MovieClip Frame 1
x = 0; y = 0; xs = random(../:violence2) - (../:violence2 / 2); ys = -random(../:violence2); gravity = ../:gravity; sc = 100; rot = 0; rotsp = random(../:violence) - (../:violence / 2); friction = ../:friction;
Symbol 999 MovieClip Frame 2
ys = Number(ys) + Number(gravity); x = Number(x) + Number(xs); y = Number(y) + Number(ys); rot = Number(rot) + Number(rotsp); rotsp = rotsp * friction; setProperty("bit", _x , x); setProperty("bit", _y , y); setProperty("bit", _xscale , sc); setProperty("bit", _yscale , sc); setProperty("bit", _rotation , rot); sc = sc - 5;
Symbol 999 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1036 MovieClip Frame 2
if (random(4) == 1) { z = random(3); if (z == 0) { gotoAndPlay (8); } else if (z == 1) { gotoAndPlay (24); } else if (z == 2) { gotoAndPlay (1); } } else { z = random(3); if (z == 0) { gotoAndPlay (3); } else if (z == 1) { gotoAndPlay (10); } else if (z == 2) { gotoAndPlay (26); } }
Symbol 1036 MovieClip Frame 9
if (random(4) == 1) { z = random(3); if (z == 0) { gotoAndPlay (8); } else if (z == 1) { gotoAndPlay (24); } else if (z == 2) { gotoAndPlay (1); } } else { z = random(3); if (z == 0) { gotoAndPlay (3); } else if (z == 1) { gotoAndPlay (10); } else if (z == 2) { gotoAndPlay (26); } }
Symbol 1036 MovieClip Frame 25
if (random(4) == 1) { z = random(3); if (z == 0) { gotoAndPlay (8); } else if (z == 1) { gotoAndPlay (24); } else if (z == 2) { gotoAndPlay (1); } } else { z = random(3); if (z == 0) { gotoAndPlay (3); } else if (z == 1) { gotoAndPlay (10); } else if (z == 2) { gotoAndPlay (26); } }
Symbol 1037 MovieClip Frame 2
zz = random(3); if (zz == 0) { gotoAndPlay (3); } else if (zz == 1) { gotoAndPlay (16); } else if (zz == 2) { gotoAndPlay (32); }
Symbol 1037 MovieClip Frame 15
zz = random(3); if (zz == 0) { gotoAndPlay (3); } else if (zz == 1) { gotoAndPlay (16); } else if (zz == 2) { gotoAndPlay (32); }
Symbol 1037 MovieClip Frame 31
zz = random(3); if (zz == 0) { gotoAndPlay (3); } else if (zz == 1) { gotoAndPlay (16); } else if (zz == 2) { gotoAndPlay (32); }
Symbol 1037 MovieClip Frame 46
zz = random(3); if (zz == 0) { gotoAndPlay (3); } else if (zz == 1) { gotoAndPlay (16); } else if (zz == 2) { gotoAndPlay (32); }
Symbol 1131 MovieClip Frame 1
setProperty("blood1", _rotation , 225 + random(90)); setProperty("blood3", _rotation , 225 + random(90)); setProperty("blood4", _rotation , 225 + random(90)); setProperty("blood2", _rotation , 225 + random(90));
Symbol 1160 MovieClip Frame 1
friction = 0.9; gravity = 2; violence = 100; violence2 = 10; oktogo = 1; dontrepeat = 0; countmax = 50; count = 0;
Symbol 1160 MovieClip Frame 7
gotoAndPlay (1);
Symbol 1160 MovieClip Frame 8
oktogo = 1; dontrepeat = 0;
Symbol 1160 MovieClip Frame 14
gotoAndPlay (8);
Symbol 1160 MovieClip Frame 15
setProperty("blood1", _rotation , random(180)); setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood2", _rotation , random(180)); if (../:satankilledme == 0) { Set("/:deadthisframe", /:deadthisframe + 1); } else { Set("/:a", /:a - 1); } rot = random(20) - 10; setProperty("sinner", _rotation , rot); rotspeed = random(10); if (6 < Number(rotspeed)) { rotspeed = rotspeed * 2; } if (Number(rot) < 0) { rotspeed = -rotspeed; }
Symbol 1160 MovieClip Frame 26
tellTarget ("../") { gotoAndPlay (1); };
Symbol 1160 MovieClip Frame 27
setProperty("blood1", _rotation , random(180)); setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood2", _rotation , random(180)); if (../:satankilledme == 0) { Set("/:deadthisframe", /:deadthisframe + 1); } else { Set("/:a", /:a - 1); } dontrepeat = 0;
Symbol 1160 MovieClip Frame 49
dontrepeat = 1; tellTarget ("../") { gotoAndPlay (1); };
Symbol 1160 MovieClip Frame 50
play(); dontrepeat = 0; Set("../:oktogo", 0);
Symbol 1160 MovieClip Frame 61
Set("../:oktogo", 1);
Symbol 1160 MovieClip Frame 62
gotoAndPlay (50);
Symbol 1160 MovieClip Frame 72
Set("/:score", /:score - 2); tellTarget ("/pain") { gotoAndPlay (3); };
Symbol 1160 MovieClip Frame 80
gotoAndPlay (65); Set("/:score", /:score - 2); tellTarget ("/pain") { gotoAndPlay (3); };
Symbol 1160 MovieClip Frame 88
Set("/:deadthisframe", /:deadthisframe + 1.7);
Symbol 1160 MovieClip Frame 94
Set("../:totallydead", 1);
Symbol 1160 MovieClip Frame 120
tellTarget ("../") { gotoAndPlay (1); };
Symbol 1160 MovieClip Frame 126
setProperty("blood1", _rotation , random(180)); setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood2", _rotation , random(180)); Set("../:totallydead", 1); Set("/:deadthisframe", /:deadthisframe + 2);
Symbol 1160 MovieClip Frame 143
tellTarget ("../") { gotoAndPlay (1); };
Symbol 1160 MovieClip Frame 172
if ((Number(../:x) < 10) or (490 < Number(../:x))) { gotoAndPlay (1); Set("../:moving", 1); }
Symbol 1160 MovieClip Frame 179
if (Number(random(3)) != 1) { gotoAndPlay (188); }
Symbol 1160 MovieClip Frame 188
Set("/:score", /:score - 2); tellTarget ("/pain") { gotoAndPlay (4); };
Symbol 1160 MovieClip Frame 197
gotoAndPlay (183);
Symbol 1160 MovieClip Frame 199
if ((Number(../:x) < 10) or (490 < Number(../:x))) { gotoAndPlay (1); Set("../:moving", 1); }
Symbol 1160 MovieClip Frame 206
if (Number(random(3)) != 1) { gotoAndPlay (205); }
Symbol 1160 MovieClip Frame 215
Set("/:score", /:score - 2); tellTarget ("/pain") { gotoAndPlay (4); };
Symbol 1160 MovieClip Frame 224
gotoAndPlay (210);
Symbol 1160 MovieClip Frame 225
Set("/:deadthisframe", /:deadthisframe + 1);
Symbol 1160 MovieClip Frame 232
Set("../:gravity", 1); Set("../:totallydead", 1);
Symbol 1160 MovieClip Frame 255
tellTarget ("../") { gotoAndPlay (1); };
Symbol 1160 MovieClip Frame 256
oktogo = 1; dontrepeat = 0;
Symbol 1160 MovieClip Frame 262
gotoAndPlay (256);
Symbol 1160 MovieClip Frame 263
oktogo = 1; dontrepeat = 0;
Symbol 1160 MovieClip Frame 269
gotoAndPlay (263);
Symbol 1160 MovieClip Frame 270
play(); dontrepeat = 0; Set("../:oktogo", 0); if (Number(random(5)) == 1) { gotoAndPlay (273); }
Symbol 1160 MovieClip Frame 271
if (Number(random(2)) == 1) { gotoAndPlay (294); } else { gotoAndPlay (273); }
Symbol 1160 MovieClip Frame 276
count = 0;
Symbol 1160 MovieClip Frame 278
count = count + 1; if ((Number(random(100)) != 1) or (count < countmax)) { gotoAndPlay (277); }
Symbol 1160 MovieClip Frame 293
Set("../:oktogo", 1); Set("../:fallen", 0); Set("../:waitingtomove", 0); stop();
Symbol 1160 MovieClip Frame 300
gotoAndPlay (274);
Symbol 1160 MovieClip Frame 301
play(); dontrepeat = 0; Set("../:oktogo", 0); if (Number(random(5)) == 1) { gotoAndPlay (304); }
Symbol 1160 MovieClip Frame 302
if (Number(random(2)) == 1) { gotoAndPlay (325); } else { gotoAndPlay (304); }
Symbol 1160 MovieClip Frame 307
count = 0;
Symbol 1160 MovieClip Frame 309
count = count + 1; if ((Number(random(100)) != 1) or (count < countmax)) { gotoAndPlay (308); }
Symbol 1160 MovieClip Frame 324
Set("../:oktogo", 1); Set("../:fallen", 0); Set("../:waitingtomove", 0); stop();
Symbol 1160 MovieClip Frame 331
gotoAndPlay (305);
Symbol 1160 MovieClip Frame 332
Set("/:saucergotsome", 1); Set("/:a", /:a - 10);
Symbol 1160 MovieClip Frame 345
tellTarget ("../") { gotoAndPlay (1); };
Symbol 1160 MovieClip Frame 346
friction = 0.9; gravity = 2; violence = 100; violence2 = 10; oktogo = 1; dontrepeat = 0; countmax = 50; count = 0;
Symbol 1160 MovieClip Frame 352
gotoAndPlay (346);
Symbol 1160 MovieClip Frame 353
oktogo = 1; dontrepeat = 0;
Symbol 1160 MovieClip Frame 359
gotoAndPlay (353);
Symbol 1160 MovieClip Frame 360
play(); dontrepeat = 0; Set("../:oktogo", 0);
Symbol 1160 MovieClip Frame 371
Set("../:oktogo", 1);
Symbol 1160 MovieClip Frame 377
gotoAndPlay (360);
Symbol 1161 MovieClip Frame 1
gravity = 6; bouncethreshold = 12; friction = 1; likelytocurse = 500; moving = 0; oktogo = 1; setProperty("sinner", _x , x); setProperty("sinner", _y , y); tellTarget ("sinner") { gotoAndStop (8); }; speed = 3; if (Number(random(10)) < 5) { xs = speed; direction = 0; } else { xs = -speed; direction = 1; } ys = 0; xsc = random(40) + 100; ysc = random(100) + 60; setProperty("sinner", _yscale , ysc); setProperty("sinner", _xscale , xsc); waitingtomove = 0; dead = 0; rot = 0; fallen = 0; totallydead = 0; if (/:otherstart == 1) { x = random(550); y = -random(100); tellTarget ("sinner") { gotoAndPlay (277); }; oktogo = 0; } else { if (random(2) == 1) { x = 600; } else { x = -50; } y = 290 + random(5); } devilled = 0; Set("sinner/:dontrepeat", 0); satankilledme = 0;
Symbol 1161 MovieClip Frame 2
if ((devilled == 1) or (moving == 5)) { Set("/:a", /:a - 0.5); } if (/:spiritbomb == 1) { if (((/:spiritbombx - 20) < x) and (x < (/:spiritbombx + 20))) { if ((moving == 0) or (moving == 3)) { devilled = 1; oktogo = 1; tellTarget ("sinner") { gotoAndStop (346); }; } if (moving == 1) { devilled = 1; if (direction == 1) { direction = 0; tellTarget ("sinner") { gotoAndPlay (346); }; } if (direction == 0) { direction = 1; tellTarget ("sinner") { gotoAndPlay (354); }; } } } } if ((((((((/saucy/:abducting == 2) and (/:quake != 1)) and (moving != 7)) and (moving != 2)) and (moving != 4)) and ((/saucy/:x - /:radius) < x)) and (x < (/saucy/:x + /:radius))) and (200 < y)) { tellTarget ("sinner") { gotoAndPlay (332); }; moving = 7; if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); } if (moving == 7) { x = x + ((/saucy/:x - x) / 2); y = y + (((/saucy/:y - 20) - y) / 5); } if (((/:haybang == 1) and (x < (/hay/:x + /:radius2))) and ((/hay/:x - /:radius2) < x)) { ded = 1; } if (((((((((/santa/:flying == 0) and (moving != 2)) and (moving != 4)) and (moving != 5)) and (moving != 6)) and (fallen == 0)) and (/santa/:x < (x + ../:radius2))) and ((x - ../:radius2) < /santa/:x)) and (devilled == 0)) { moving = 5; if (/santa/:x < x) { dir = 0; tellTarget ("sinner") { gotoAndPlay (171); }; } else { dir = 1; tellTarget ("sinner") { gotoAndPlay (198); }; } } if (((((/:devilstab == 1) and (moving != 2)) and (moving != 6)) and ((x - ../:radius3) < /:devilstabx)) and (/:devilstabx < (x + ../:radius3))) { if ((/:groundopen == 1) and (random(2) == 1)) { if (random(4) == 1) { moving = 6; speed = 6; if (random(2) == 1) { xs = -speed; direction = 0; tellTarget ("sinner") { gotoAndPlay (256); }; } else { xs = speed; direction = 1; tellTarget ("sinner") { gotoAndPlay (263); }; } } else { tellTarget ("sinner") { gotoAndPlay (225); }; if (/:manburning == 0) { zz = random(2); if (zz == 0) { _root.burn1.start(); } else if (zz == 1) { _root.burn2.start(); } } if (/:manscreaming == 0) { zz = random(8); if (zz == 1) { _root.scream1.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 2) { _root.scream4.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 3) { _root.scream5.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 4) { _root.scream6.start(); Set("/:manlighningdie", /:manlighningdie + 1); } } moving = 2; ys = 0; xs = 0; gravity = 0; friction = 0.9; } } else if (/:groundopen == 0) { ded = 1; satankilledme = 1; } } else if ((((((/angle/:angelkill == 3) and (moving != 2)) and (sinner/:dontrepeat == 0)) and ((x - ../:radius2) < /angle/:x)) and (/angle/:x < (x + ../:radius2))) and (random(3) == 1)) { if (random(2) == 1) { Set("sinner/:dontrepeat", 1); if (moving == 3) { Set("/:deadthisframe", /:deadthisframe + 4); } moving = 4; if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (88); }; } else { tellTarget ("sinner") { gotoAndPlay (121); }; } if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); if (/:manscreaming == 0) { zz = random(8); if (zz == 1) { _root.scream1.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 2) { _root.scream4.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 3) { _root.scream5.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 4) { _root.scream6.start(); Set("/:manlighningdie", /:manlighningdie + 1); } } } else { ded = 1; } } if (((((((x - ../:radius) < ../:boltx) and ((y - ../:radius) < ../:bolty)) and (../:boltx < (x + ../:radius))) and (../:bolty < (y + ../:radius))) and (sinner/:dontrepeat == 0)) or (ded == 1)) { ded = 0; if ((moving == 3) and (satankilledme == 0)) { Set("/:deadthisframe", /:deadthisframe + 2); } else if ((moving == 5) and (satankilledme == 0)) { Set("/:deadthisframe", /:deadthisframe + 0.5); } if (/:manlightningdie == 0) { zz = random(12) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } else if (zz == 9) { _root.scream1.start(); } else if (zz == 10) { _root.scream4.start(); } else if (zz == 11) { _root.scream5.start(); } else if (zz == 12) { _root.scream6.start(); } Set("/:manlighningdie", /:manlighningdie + 1); } if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (27); }; } else { tellTarget ("sinner") { gotoAndPlay (15); }; } ys = -(random(30) + 5); xs = random(30) - 15; moving = 2; } if (moving == 3) { ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { ys = -random(20); if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } } else { ys = 0; } } countout = countout - 1; if (((random(50) == 1) and (countout < 1)) or (/:donelevel == 1)) { moving = 1; if (xs < 0) { direction = 0; tellTarget ("sinner") { gotoAndPlay (1); }; } if (0 < xs) { direction = 1; tellTarget ("sinner") { gotoAndPlay (9); }; } } } if (moving == 1) { if (((((random(likelytocurse) == 1) and (devilled == 0)) and (50 < x)) and (x < 450)) and (/:donelevel == 0)) { moving = 3; countout = 40; likelytocurse = likelytocurse - 300; if (likelytocurse < 5) { likelytocurse = 5; } tellTarget ("sinner") { gotoAndPlay (64); }; } x = x + xs; ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(50) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); xs = random(20) - 10; rot = random(40) - 20; } else { ys = 0; rot = 0; } } if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((xs < 0) and (direction == 1)) { direction = 0; if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (1); }; } else { tellTarget ("sinner") { gotoAndPlay (346); }; } } if ((0 < xs) and (direction == 0)) { direction = 1; if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (9); }; } else { tellTarget ("sinner") { gotoAndPlay (354); }; } } if ((random(300) == 5) and (293 < y)) { xs = -speed; direction = 1; } if ((random(300) == 5) and (293 < y)) { xs = speed; direction = 0; } if (random(100) == 5) { moving = 0; if (random(8) == 4) { if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (50); }; } else { tellTarget ("sinner") { gotoAndPlay (360); }; } } else { if (devilled == 0) { tellTarget ("sinner") { gotoAndStop (1); }; } else { tellTarget ("sinner") { gotoAndStop (346); }; } oktogo = 1; } } } else if (moving == 0) { if (random(30) == 5) { waitingtomove = 1; } if ((oktogo == 1) and (waitingtomove == 1)) { waitingtomove = 0; moving = 1; if ((direction == 1) and (random(6) != 5)) { if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (9); }; } else { tellTarget ("sinner") { gotoAndPlay (354); }; } } else if ((direction == 0) and (random(6) != 5)) { if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (1); }; } else { tellTarget ("sinner") { gotoAndPlay (346); }; } } else { tellTarget ("sinner") { play(); }; } } ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); } else { rot = 0; } } } else if (moving == 2) { x = x + xs; y = y + ys; ys = ys + gravity; ys = ys * friction; } if (moving == 5) { if (dir == 0) { if (/santa/:x < x) { dir = 0; } else { tellTarget ("sinner") { gotoAndPlay (213); }; dir = 1; } } else if (/santa/:x < x) { tellTarget ("sinner") { gotoAndPlay (187); }; dir = 0; } else { dir = 1; } ys = ys + gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { ys = -random(20); if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } } else { ys = 0; } } } if (moving == 6) { if (/:raining == 1) { if ((x < (raincloud/:x + radius)) and ((raincloud/:x - radius) < x)) { tellTarget ("sinner") { }; } } x = x + xs; ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); xs = random(20) - 10; rot = random(40) - 20; } else { ys = 0; rot = 0; } } if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((xs < 0) and (direction == 1)) { direction = 0; tellTarget ("sinner") { gotoAndPlay (256); }; } if ((0 < xs) and (direction == 0)) { direction = 1; tellTarget ("sinner") { gotoAndPlay (263); }; } if (((random(10) == 5) and (293 < y)) and (direction == 1)) { xs = -speed; direction = 1; } if (((random(10) == 5) and (293 < y)) and (direction == 0)) { xs = speed; direction = 0; } if (random(20) == 1) { tellTarget ("sinner") { gotoAndPlay (229); }; if (/:manburning == 0) { zz = random(2); if (zz == 0) { _root.burn1.start(); } else if (zz == 1) { _root.burn2.start(); } } moving = 2; ys = 0; xs = 0; gravity = 0; friction = 0.9; } } if ((((/:raining == 1) and (/raincloud/:x < (x + 50))) and ((x - 50) < /raincloud/:x)) and (totallydead == 0)) { if (fallen == 0) { fallen = 1; devilled = 0; moving = 0; speed = 3; likelytocurse = likelytocurse + 1000; if (random(2) == 1) { xs = -speed; direction = 1; } else { xs = speed; direction = 0; } if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (270); }; } else { tellTarget ("sinner") { gotoAndPlay (301); }; } } else { Set("sinner/:count", 0); } } if ((((/:satandead == 1) and (ded == 0)) and (standingovation != 1)) and (moving != 2)) { moving = 0; tellTarget ("sinner") { gotoAndPlay (50); }; standingovation = 1; } setProperty("sinner", _x , x); setProperty("sinner", _y , y); setProperty("sinner", _yscale , ysc); setProperty("sinner", _xscale , xsc); setProperty("sinner", _rotation , rot);
Symbol 1161 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1162 MovieClip Frame 1
gravity = 6; bouncethreshold = 12; friction = 1; likelytocurse = 500; moving = 0; oktogo = 1; setProperty("sinner", _x , x); setProperty("sinner", _y , y); tellTarget ("sinner") { gotoAndStop (8); }; speed = 3; if (Number(random(10)) < 5) { xs = speed; direction = 0; } else { xs = -speed; direction = 1; } ys = 0; xsc = random(40) + 100; ysc = random(100) + 60; setProperty("sinner", _yscale , ysc); setProperty("sinner", _xscale , xsc); waitingtomove = 0; dead = 0; rot = 0; fallen = 0; totallydead = 0; if (/:otherstart == 1) { x = random(550); y = -random(100); tellTarget ("sinner") { gotoAndPlay (277); }; oktogo = 0; } else { if (random(2) == 1) { x = 600; } else { x = -50; } y = 290 + random(5); } devilled = 0; Set("sinner/:dontrepeat", 0); satankilledme = 0;
Symbol 1162 MovieClip Frame 2
if ((devilled == 1) or (moving == 5)) { Set("/:a", /:a - 0.5); } if (/:spiritbomb == 1) { if (((/:spiritbombx - 20) < x) and (x < (/:spiritbombx + 20))) { if ((moving == 0) or (moving == 3)) { devilled = 1; oktogo = 1; tellTarget ("sinner") { gotoAndStop (346); }; } if (moving == 1) { devilled = 1; if (direction == 1) { direction = 0; tellTarget ("sinner") { gotoAndPlay (346); }; } if (direction == 0) { direction = 1; tellTarget ("sinner") { gotoAndPlay (354); }; } } } } if ((((((((/saucy/:abducting == 2) and (/:quake != 1)) and (moving != 7)) and (moving != 2)) and (moving != 4)) and ((/saucy/:x - /:radius) < x)) and (x < (/saucy/:x + /:radius))) and (200 < y)) { tellTarget ("sinner") { gotoAndPlay (332); }; moving = 7; if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); } if (moving == 7) { x = x + ((/saucy/:x - x) / 2); y = y + (((/saucy/:y - 20) - y) / 5); } if (((/:haybang == 1) and (x < (/hay/:x + /:radius2))) and ((/hay/:x - /:radius2) < x)) { ded = 1; } if (((((((((/santa/:flying == 0) and (moving != 2)) and (moving != 4)) and (moving != 5)) and (moving != 6)) and (fallen == 0)) and (/santa/:x < (x + ../:radius2))) and ((x - ../:radius2) < /santa/:x)) and (devilled == 0)) { moving = 5; if (/santa/:x < x) { dir = 0; tellTarget ("sinner") { gotoAndPlay (171); }; } else { dir = 1; tellTarget ("sinner") { gotoAndPlay (198); }; } } if (((((/:devilstab == 1) and (moving != 2)) and (moving != 6)) and ((x - ../:radius3) < /:devilstabx)) and (/:devilstabx < (x + ../:radius3))) { if ((/:groundopen == 1) and (random(2) == 1)) { if (random(4) == 1) { moving = 6; speed = 6; if (random(2) == 1) { xs = -speed; direction = 0; tellTarget ("sinner") { gotoAndPlay (256); }; } else { xs = speed; direction = 1; tellTarget ("sinner") { gotoAndPlay (263); }; } } else { tellTarget ("sinner") { gotoAndPlay (225); }; if (/:manburning == 0) { zz = random(2); if (zz == 0) { _root.burn1.start(); } else if (zz == 1) { _root.burn2.start(); } } if (/:manscreaming == 0) { zz = random(8); if (zz == 1) { _root.scream1.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 2) { _root.scream4.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 3) { _root.scream5.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 4) { _root.scream6.start(); Set("/:manlighningdie", /:manlighningdie + 1); } } moving = 2; ys = 0; xs = 0; gravity = 0; friction = 0.9; } } else if (/:groundopen == 0) { ded = 1; satankilledme = 1; } } else if ((((((/angle/:angelkill == 3) and (moving != 2)) and (sinner/:dontrepeat == 0)) and ((x - ../:radius2) < /angle/:x)) and (/angle/:x < (x + ../:radius2))) and (random(3) == 1)) { if (random(2) == 1) { Set("sinner/:dontrepeat", 1); if (moving == 3) { Set("/:deadthisframe", /:deadthisframe + 4); } moving = 4; if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (88); }; } else { tellTarget ("sinner") { gotoAndPlay (121); }; } if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); if (/:manscreaming == 0) { zz = random(8); if (zz == 1) { _root.scream1.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 2) { _root.scream4.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 3) { _root.scream5.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 4) { _root.scream6.start(); Set("/:manlighningdie", /:manlighningdie + 1); } } } else { ded = 1; } } if (((((((x - ../:radius) < ../:boltx) and ((y - ../:radius) < ../:bolty)) and (../:boltx < (x + ../:radius))) and (../:bolty < (y + ../:radius))) and (sinner/:dontrepeat == 0)) or (ded == 1)) { ded = 0; if ((moving == 3) and (satankilledme == 0)) { Set("/:deadthisframe", /:deadthisframe + 2); } else if ((moving == 5) and (satankilledme == 0)) { Set("/:deadthisframe", /:deadthisframe + 0.5); } if (/:manlightningdie == 0) { zz = random(12) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } else if (zz == 9) { _root.scream1.start(); } else if (zz == 10) { _root.scream4.start(); } else if (zz == 11) { _root.scream5.start(); } else if (zz == 12) { _root.scream6.start(); } Set("/:manlighningdie", /:manlighningdie + 1); } if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (27); }; } else { tellTarget ("sinner") { gotoAndPlay (15); }; } ys = -(random(30) + 5); xs = random(30) - 15; moving = 2; } if (moving == 3) { ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { ys = -random(20); if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } } else { ys = 0; } } countout = countout - 1; if (((random(50) == 1) and (countout < 1)) or (/:donelevel == 1)) { moving = 1; if (xs < 0) { direction = 0; tellTarget ("sinner") { gotoAndPlay (1); }; } if (0 < xs) { direction = 1; tellTarget ("sinner") { gotoAndPlay (9); }; } } } if (moving == 1) { if (((((random(likelytocurse) == 1) and (devilled == 0)) and (50 < x)) and (x < 450)) and (/:donelevel == 0)) { moving = 3; countout = 40; likelytocurse = likelytocurse - 300; if (likelytocurse < 5) { likelytocurse = 5; } tellTarget ("sinner") { gotoAndPlay (64); }; } x = x + xs; ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(50) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); xs = random(20) - 10; rot = random(40) - 20; } else { ys = 0; rot = 0; } } if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((xs < 0) and (direction == 1)) { direction = 0; if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (1); }; } else { tellTarget ("sinner") { gotoAndPlay (346); }; } } if ((0 < xs) and (direction == 0)) { direction = 1; if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (9); }; } else { tellTarget ("sinner") { gotoAndPlay (354); }; } } if ((random(300) == 5) and (293 < y)) { xs = -speed; direction = 1; } if ((random(300) == 5) and (293 < y)) { xs = speed; direction = 0; } if (random(100) == 5) { moving = 0; if (random(8) == 4) { if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (50); }; } else { tellTarget ("sinner") { gotoAndPlay (360); }; } } else { if (devilled == 0) { tellTarget ("sinner") { gotoAndStop (1); }; } else { tellTarget ("sinner") { gotoAndStop (346); }; } oktogo = 1; } } } else if (moving == 0) { if (random(30) == 5) { waitingtomove = 1; } if ((oktogo == 1) and (waitingtomove == 1)) { waitingtomove = 0; moving = 1; if ((direction == 1) and (random(6) != 5)) { if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (9); }; } else { tellTarget ("sinner") { gotoAndPlay (354); }; } } else if ((direction == 0) and (random(6) != 5)) { if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (1); }; } else { tellTarget ("sinner") { gotoAndPlay (346); }; } } else { tellTarget ("sinner") { play(); }; } } ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); } else { rot = 0; } } } else if (moving == 2) { x = x + xs; y = y + ys; ys = ys + gravity; ys = ys * friction; } if (moving == 5) { if (dir == 0) { if (/santa/:x < x) { dir = 0; } else { tellTarget ("sinner") { gotoAndPlay (213); }; dir = 1; } } else if (/santa/:x < x) { tellTarget ("sinner") { gotoAndPlay (187); }; dir = 0; } else { dir = 1; } ys = ys + gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { ys = -random(20); if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } } else { ys = 0; } } } if (moving == 6) { if (/:raining == 1) { if ((x < (raincloud/:x + radius)) and ((raincloud/:x - radius) < x)) { tellTarget ("sinner") { }; } } x = x + xs; ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); xs = random(20) - 10; rot = random(40) - 20; } else { ys = 0; rot = 0; } } if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((xs < 0) and (direction == 1)) { direction = 0; tellTarget ("sinner") { gotoAndPlay (256); }; } if ((0 < xs) and (direction == 0)) { direction = 1; tellTarget ("sinner") { gotoAndPlay (263); }; } if (((random(10) == 5) and (293 < y)) and (direction == 1)) { xs = -speed; direction = 1; } if (((random(10) == 5) and (293 < y)) and (direction == 0)) { xs = speed; direction = 0; } if (random(20) == 1) { tellTarget ("sinner") { gotoAndPlay (229); }; if (/:manburning == 0) { zz = random(2); if (zz == 0) { _root.burn1.start(); } else if (zz == 1) { _root.burn2.start(); } } moving = 2; ys = 0; xs = 0; gravity = 0; friction = 0.9; } } if ((((/:raining == 1) and (/raincloud/:x < (x + 50))) and ((x - 50) < /raincloud/:x)) and (totallydead == 0)) { if (fallen == 0) { fallen = 1; devilled = 0; moving = 0; speed = 3; likelytocurse = likelytocurse + 1000; if (random(2) == 1) { xs = -speed; direction = 1; } else { xs = speed; direction = 0; } if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (270); }; } else { tellTarget ("sinner") { gotoAndPlay (301); }; } } else { Set("sinner/:count", 0); } } if ((((/:satandead == 1) and (ded == 0)) and (standingovation != 1)) and (moving != 2)) { moving = 0; tellTarget ("sinner") { gotoAndPlay (50); }; standingovation = 1; } setProperty("sinner", _x , x); setProperty("sinner", _y , y); setProperty("sinner", _yscale , ysc); setProperty("sinner", _xscale , xsc); setProperty("sinner", _rotation , rot);
Symbol 1162 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1164 MovieClip Frame 1
x = -1000;
Symbol 1181 MovieClip Frame 6
gotoAndPlay (3);
Symbol 1193 MovieClip Frame 9
gotoAndPlay (6);
Symbol 1194 MovieClip Frame 1
stop();
Symbol 1194 MovieClip Frame 2
Set("../:going", 1);
Symbol 1194 MovieClip Frame 9
Set("/:groundopen", 1); Set("/:devilstab", 1); Set("/:devilstabx", ../:x - 20);
Symbol 1194 MovieClip Frame 24
Set("../:going", 0); Set("/:devilstab", 0); Set("/:groundopen", 0);
Symbol 1194 MovieClip Frame 26
stop();
Symbol 1194 MovieClip Frame 27
Set("/:groundopen", 0); Set("/:devilstab", 0); Set("../:going", 0); Set("../:opening", 0);
Symbol 1194 MovieClip Frame 33
stop();
Symbol 1195 MovieClip Frame 1
closing = 0; Set("/:groundopen", 0); opening = 0; going = 0; mode = 1;
Symbol 1195 MovieClip Frame 2
if ((((Number(random(100)) == 1) and (Number(/:groundopen) == 0)) and (Number(opening) == 0)) and (Number(mode) == 2)) { opening = 1; x = Number(random(300)) + 125; tellTarget ("Ground") { gotoAndPlay (2); }; tellTarget ("/cloudfront") { gotoAndPlay (2); }; } if (Number(/:groundopen) == 1) { opening = 0; } setProperty("Ground", _x , x); setProperty("/cloudfront", _x , x);
Symbol 1195 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1197 Button
on (press) { Set("../:fire", 1); Set("/:binwaiting", 0); if (Number(../:boltfiring) == 0) { Set("../:boltfiring", 1); ../:s.start(); Set("../:boltx", getProperty("../bolt", _x)); Set("../:bolty", getProperty("../bolt", _y)); if (../:x < ../:xleftboundry) { Set("../:x", ../:xleftboundry); } if (../:xrightboundry < ../:x) { Set("../:x", ../:xrightboundry); } Set("../:boltxs", (../:x - ../:boltx) / ../:boltspeed); Set("../:boltys", -((../:bolty - 270) / ../:boltspeed)); } } on (rollOver, rollOut, release, dragOut, dragOver, releaseOutside) { Set("../:fire", 0); } on (keyPress "1") { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } on (keyPress "2") { if (1 < /:levelno) { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } } on (keyPress "4") { if (3 < /:levelno) { Set("/:func", 1); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } } on (keyPress "5") { if (4 < /:levelno) { Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); Set("/:func", 3); } }
Symbol 1198 Button
on (press) { if (Number(/:func) == 1) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } else if (Number(/:func) == 2) { if (Number(/raincloud/:cloudon) == 0) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } else { Set("/:func", 10); gotoAndStop (1); } } else if (Number(/:func) == 3) { if ((Number(/:groundopen) == 0) and (Number(/groundcontrol/:opening) == 0)) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } else { Set("/:func", 10); gotoAndStop (1); } } else if (Number(/:func) == 4) { if (Number(/:haydown) == 0) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); tellTarget ("/hay") { x = /:targetx; play(); }; gotoAndStop (1); } else { Set("/:func", 10); gotoAndStop (1); } } else if (Number(/:func) == 5) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } } on (keyPress "1") { if (/:func == 4) { Set("/:func", 0); gotoAndStop (1); } else { Set("/:binwaiting", 0); Set("/:func", 4); Set("/:chosentarget", 0); } } on (keyPress "2") { if (/:func == 2) { Set("/:func", 0); gotoAndStop (1); } else if (1 < /:levelno) { Set("/:func", 2); Set("/:binwaiting", 0); Set("/:chosentarget", 0); } } on (keyPress "4") { if (/:func == 1) { Set("/:func", 0); gotoAndStop (1); } else if (3 < /:levelno) { Set("/:func", 1); Set("/:binwaiting", 0); Set("/:chosentarget", 0); } } on (keyPress "5") { if (/:func == 3) { Set("/:func", 0); gotoAndStop (1); } else if (4 < /:levelno) { Set("/:binwaiting", 0); Set("/:chosentarget", 0); Set("/:func", 3); } }
Symbol 1199 MovieClip Frame 1
stop();
Symbol 1207 Button
on (release) { Set("/:wannagoto", /:levelno + 1); }
Symbol 1224 MovieClip Frame 29
stop();
Symbol 1229 Button
on (release) { Set("/:wannagoto", /:levelno + 1); }
Symbol 1232 MovieClip Frame 1
stop();
Symbol 1235 Button
on (release) { if (/:func == 4) { tellTarget ("/invisi") { gotoAndStop (1); Set("/:func", 0); }; } else { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1253 MovieClip Frame 1
stop();
Symbol 1253 MovieClip Frame 5
Set("/:cloudopen", 1);
Symbol 1253 MovieClip Frame 11
Set("/:raining", 1);
Symbol 1253 MovieClip Frame 19
Set("/:raining", 0); Set("/:cloudopen", 0);
Symbol 1253 MovieClip Frame 20
Set("../:cloudon", 0);
Symbol 1254 MovieClip Frame 1
x = -100; y = -100; cloudon = 0;
Symbol 1254 MovieClip Frame 2
if (Number(cloudon) == 0) { } else if (Number(cloudon) == 1) { setProperty("wet", _x , Number(x) + 30); setProperty("wet", _y , 101); cloudon = 2; } else if (Number(cloudon) == 2) { tellTarget ("wet") { gotoAndPlay (2); }; cloudon = 3; }
Symbol 1254 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1255 MovieClip Frame 1
stop();
Symbol 1255 MovieClip Frame 3
stop();
Symbol 1256 MovieClip Frame 1
stop();
Symbol 1256 MovieClip Frame 3
stop();
Symbol 1258 MovieClip Frame 1
stop();
Symbol 1258 MovieClip Frame 3
stop();
Symbol 1258 MovieClip Frame 6
stop();
Symbol 1262 Button
on (release, keyPress "q") { if (qual == "HIGH") { qual = "MEDIUM"; _quality = qual; } else if (qual == "MEDIUM") { qual = "LOW"; _quality = qual; } else if (qual == "LOW") { qual = "HIGH"; _quality = qual; } }
Symbol 1265 Button
on (release, keyPress "i") { from = "Scene 2"; gotoAndPlay (978); }
Symbol 1276 MovieClip Frame 1
stop();
Symbol 1276 MovieClip Frame 11
tellTarget ("../") { gotoAndStop (1); };
Symbol 1277 MovieClip Frame 1
if (/:func == 4) { tellTarget ("icons") { gotoAndStop (2); }; } else if (/:func == 2) { tellTarget ("icons") { gotoAndStop (3); }; } else if (/:func == 1) { tellTarget ("icons") { gotoAndStop (5); }; } else if (/:func == 3) { tellTarget ("icons") { gotoAndStop (6); }; } else if (5 < /:func) { Set("/:func", /:func - 1); tellTarget ("icons") { gotoAndStop (7); }; if (/:func < 6) { Set("/:func", 0); } } else { tellTarget ("icons") { gotoAndStop (1); }; } setProperty(this, _x , getProperty(_root.invisi, _x)); setProperty(this, _y , getProperty(_root.invisi, _y));
Symbol 1277 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1278 MovieClip Frame 1
gravity = 0.1; paradone = 0; bouncethreshold = 1; friction = 0.5; y = -20; setProperty("sinner", _x , x); setProperty("sinner", _y , y); moving = 3; tellTarget ("sinner") { gotoAndStop (8); }; speed = 1; xs = 0; ys = 5; waitingtomove = 0; oktogo = 1; hayboom = 0; Set("/:hayleft", 100); stop();
Symbol 1278 MovieClip Frame 2
setProperty("sinner", _x , x); setProperty("sinner", _y , y); if (hayboom == 0) { Set("/:hayleft", /:hayleft - 0.2); } if (moving == 1) { if (/:quake == 1) { x = (x + random(10)) - 5; if (random(40) == 1) { ded = 1; } } x = x + xs; y = y + ys; if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((/:hayleft < 1) and (hayboom == 0)) { hayboom = 1; Set("/:hayleft", 100); tellTarget ("sinner/bale/bale2") { gotoAndPlay (2); }; moving = 0; } } else if (moving == 3) { if (y != 315) { x = x + xs; } y = y + ys; if (600 < x) { x = -50; } if (x < -50) { x = 600; } setProperty("sinner", _x , x); setProperty("sinner", _y , y); if (paradone == 1) { moving = 1; tellTarget ("sinner") { gotoAndStop (30); }; } if (315 < y) { y = 315; ys = 0; setProperty("sinner", _x , x); setProperty("sinner", _y , y); tellTarget ("sinner/para/para") { gotoAndPlay (22); }; tellTarget ("sinner/para/para/para") { play(); }; tellTarget ("sinner/para") { gotoAndStop (18); }; } }
Symbol 1278 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1284 MovieClip Frame 10
stop();
Symbol 1285 MovieClip Frame 1
stop(); tellTarget ("../") { gotoAndPlay (1); };
Symbol 1285 MovieClip Frame 2
Set("../:totallydead", 1); Set("/:deadthisframe", 0);
Symbol 1285 MovieClip Frame 3
Set("/:deadthisframe", 0);
Symbol 1285 MovieClip Frame 4
Set("/:deadthisframe", 0);
Symbol 1285 MovieClip Frame 22
gotoAndStop (1);
Symbol 1285 MovieClip Frame 23
Set("../:totallydead", 1); Set("/:deadthisframe", 0);
Symbol 1285 MovieClip Frame 24
Set("/:deadthisframe", 0);
Symbol 1285 MovieClip Frame 25
Set("/:deadthisframe", 0);
Symbol 1285 MovieClip Frame 43
gotoAndStop (1);
Symbol 1286 MovieClip Frame 1
x = random(800) - 200; y = -random(1000); xs = 0; ys = 0; friction = 0.9; gravity = 0.4; speed = 1; active = 1; jumpy = 100; dist = 30; setProperty("angel", _x , x); setProperty("angel", _y , y); rot = 0; scal = 30; totallydead = 0; choose = 0; ded = 0;
Symbol 1286 MovieClip Frame 2
ys = ys + gravity; if (((((ded == 0) and (/:groundopen == 1)) and ((/:devilstabx - /:radius3) < x)) and (x < (/:devilstabx + /:radius3))) and (220 < y)) { Set("/:a", /:a / 2); ys = ys - 2; ded = 1; choose = random(2); if (choose == 0) { tellTarget ("angel") { gotoAndPlay (2); }; } else { tellTarget ("angel") { gotoAndPlay (23); }; } } if ((((Number(/:haybang) == 1) and (Number(x) < Number(Number(/hay/:x) + Number(/:radius2)))) and (Number(/hay/:x - /:radius2) < Number(x))) and (200 < y)) { ded = 1; Set("/:a", /:a / 2); ys = ys - 2; ded = 1; choose = random(2); if (choose == 0) { tellTarget ("angel") { gotoAndPlay (2); }; } else { tellTarget ("angel") { gotoAndPlay (23); }; } } if ((_root.bolt.hitTest(angel.ang) and (../:boltfiring == 1)) and (ded == 0)) { Set("/:a", /:a / 2); ded = 1; choose = random(2); if (choose == 0) { tellTarget ("angel") { gotoAndPlay (2); }; } else { tellTarget ("angel") { gotoAndPlay (23); }; } } if (random(20) == 1) { xt = random(550); yt = random(100) + 160; } if (totallydead != 1) { if (Number(xt) < Number(x)) { xs = xs - speed; } if (Number(x) < Number(xt)) { xs = Number(xs) + Number(speed); } if (Number(yt) < Number(y)) { ys = ys - speed; } if (Number(y) < Number(yt)) { ys = Number(ys) + Number(speed); } xs = xs * friction; ys = ys * friction; x = Number(x) + Number(xs); y = Number(y) + Number(ys); } if (((Number(/:raining) == 1) and _root.raincloud.hitTest(this)) and (Number(totallydead) == 0)) { ys = ys + 2; if (290 < y) { y = 290; xs = random(40) - 20; } } if (/santa/:satanon == 1) { ys = ys - 10; } setProperty("angel", _x , x); setProperty("angel", _y , y); setProperty("angel", _rotation , xs); setProperty("angel", _xscale , scal); setProperty("angel", _yscale , scal);
Symbol 1286 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1291 MovieClip Frame 3
if (random(7) == 1) { if (random(20) == 1) { gotoAndPlay (10); } if (random(20) == 1) { gotoAndPlay (15); } if (random(20) == 1) { gotoAndPlay (20); } if (random(40) == 1) { gotoAndPlay (25); } if (random(60) == 1) { gotoAndPlay (30); } if (random(10) == 1) { gotoAndPlay (35); } if (random(10) == 1) { gotoAndPlay (40); } }
Symbol 1291 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1291 MovieClip Frame 14
gotoAndPlay (3);
Symbol 1291 MovieClip Frame 19
gotoAndPlay (3);
Symbol 1291 MovieClip Frame 24
gotoAndPlay (3);
Symbol 1291 MovieClip Frame 29
gotoAndPlay (3);
Symbol 1291 MovieClip Frame 34
gotoAndPlay (3);
Symbol 1291 MovieClip Frame 39
gotoAndPlay (3);
Symbol 1291 MovieClip Frame 44
gotoAndPlay (3);
Symbol 1292 Button
on (release) { gotoAndPlay (1168); }
Symbol 1293 Button
on (release) { if (/:func == 4) { tellTarget ("/invisi") { gotoAndStop (1); Set("/:func", 0); }; } else { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1296 Button
on (release) { if (/:func == 2) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1297 Button
on (release, keyPress "i") { from = "Scene 3"; gotoAndPlay (978); }
Symbol 1300 MovieClip Frame 2
if (random(10) != 1) { gotoAndPlay (1); }
Symbol 1300 MovieClip Frame 16
if (random(10) != 1) { gotoAndPlay (15); }
Symbol 1309 MovieClip Frame 1
a = random(2); if (a == 1) { gotoAndPlay (2); } else { gotoAndPlay (4); }
Symbol 1309 MovieClip Frame 3
stop();
Symbol 1309 MovieClip Frame 5
stop();
Symbol 1312 MovieClip Frame 1
stop();
Symbol 1319 MovieClip Frame 21
stop();
Symbol 1320 MovieClip Frame 1
stop(); dontrepeat = 0;
Symbol 1320 MovieClip Frame 8
Set("../:abducting", 2);
Symbol 1320 MovieClip Frame 10
if (random(40) != 1) { gotoAndPlay (9); }
Symbol 1320 MovieClip Frame 11
Set("../:abducting", 0);
Symbol 1320 MovieClip Frame 19
Set("../:abducting", 0); Set("../:friction", 0.9); if (/:saucergotsome == 1) { Set("../:active", 0); }
Symbol 1320 MovieClip Frame 21
gotoAndStop (1);
Symbol 1320 MovieClip Frame 41
tellTarget ("../") { gotoAndPlay (1); }; gotoAndStop (1);
Symbol 1321 MovieClip Frame 1
x = random(500); y = -30; xs = 0; ys = 0; xt = random(550); yt = Number(random(100)) + 150; friction = 0.9; gravity = 1; speed = 2; active = 0; jumpy = 100; dist = 10; setProperty("saucer", _x , x); setProperty("saucer", _y , y); abducting = 0; ded = 0; maxhp = 30; hp = maxhp; /:saucergotsome == 0;
Symbol 1321 MovieClip Frame 2
if (active == 0) { if (-1 < extratime) { extratime = extratime - 1; } if ((random(50) == 5) and (extratime < 0)) { extratime = 0; active = 1; if (y < 0) { hp = maxhp; } /:saucergotsome == 0; } } if ((((Number(/:haybang) == 1) and (Number(x) < Number(Number(/hay/:x) + Number(/:radius2)))) and (Number(/hay/:x - /:radius2) < Number(x))) and (200 < y)) { hp = hp - 5; ys = ys + 3; abducting = 0; tellTarget ("saucer/sh") { gotoAndPlay (2); }; } if (((((ded == 0) and (/:groundopen == 1)) and ((/:devilstabx - /:radius3) < x)) and (x < (/:devilstabx + /:radius3))) and (150 < y)) { hp = hp - 3; ys = ys - 2; abducting = 0; tellTarget ("saucer/sh") { gotoAndPlay (2); }; } if (((ded == 0) and _root.bolt.hitTest(saucer.lid)) and (../:boltfiring == 1)) { hp = hp - 1; tellTarget ("saucer/sh") { gotoAndPlay (2); }; ys = ys + 5; } if ((hp < 0) and (ded == 0)) { ded = 1; extratime = 500; Set("/:deadthisframe", /:deadthisframe + 6); tellTarget ("saucer") { gotoAndPlay (25); }; abducting = 0; } if (active == 1) { if (random(jumpy / 3) == 1) { xt = random(550); } if ((random(jumpy / 3) == 1) and (abducting == 0)) { yt = random(100) + 70; } } else { yt = -100; } if (((((random(40) == 1) and (abducting == 0)) and (ded == 0)) and (100 < y)) and (active == 1)) { abducting = 1; friction = 0.8; yt = 170; tellTarget ("saucer") { gotoAndPlay (2); }; } if (((xt - dist) < x) and (x < (xt + dist))) { } else { if (xt < x) { xs = xs - speed; } if (x < xt) { xs = xs + speed; } } if (((yt - dist) < y) and (y < (yt + dist))) { } else { if (yt < y) { ys = ys - speed; } if (y < yt) { ys = ys + speed; } } xs = xs * friction; ys = ys * friction; x = x + xs; y = y + ys; setProperty("saucer", _x , x); setProperty("saucer", _y , y); if (hp < ((maxhp / 3) * 0.5)) { damage = 6; } else if (hp < ((maxhp / 3) * 1)) { damage = 5; } else if (hp < ((maxhp / 3) * 1.5)) { damage = 4; } else if (hp < ((maxhp / 3) * 2)) { damage = 3; } else if (hp < ((maxhp / 3) * 2.5)) { damage = 2; } else if (hp >= ((maxhp / 3) * 2.5)) { damage = 1; } tellTarget (saucer.sauce) { gotoAndStop(../../:damage); };
Symbol 1321 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1327 MovieClip Frame 3
if (random(5) == 1) { if (random(20) == 1) { gotoAndPlay (10); } if (random(20) == 1) { gotoAndPlay (15); } if (random(20) == 1) { gotoAndPlay (20); } if (random(20) == 1) { gotoAndPlay (25); } if (random(20) == 1) { gotoAndPlay (35); } if (random(10) == 1) { gotoAndPlay (40); } if (random(10) == 1) { gotoAndPlay (45); } }
Symbol 1327 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1327 MovieClip Frame 14
gotoAndPlay (3);
Symbol 1327 MovieClip Frame 19
gotoAndPlay (3);
Symbol 1327 MovieClip Frame 24
gotoAndPlay (3);
Symbol 1327 MovieClip Frame 29
gotoAndPlay (3);
Symbol 1327 MovieClip Frame 34
gotoAndPlay (3);
Symbol 1327 MovieClip Frame 39
gotoAndPlay (3);
Symbol 1327 MovieClip Frame 44
gotoAndPlay (3);
Symbol 1327 MovieClip Frame 49
gotoAndPlay (3);
Symbol 1328 Button
on (release) { gotoAndPlay (1213); }
Symbol 1329 MovieClip Frame 1
stop();
Symbol 1330 MovieClip Frame 1
stop();
Symbol 1331 Button
on (release) { if (/:func == 4) { tellTarget ("/invisi") { gotoAndStop (1); Set("/:func", 0); }; } else { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1332 Button
on (release) { if (/:func == 2) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1335 Button
on (press) { Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); play(); }; Set("/:quake", 1); } on (release, dragOver, releaseOutside) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); }
Symbol 1336 Button
on (release, keyPress "i") { from = "Scene 4"; gotoAndPlay (978); }
Symbol 1339 MovieClip Frame 2
if (random(30) != 1) { gotoAndPlay (1); }
Symbol 1363 MovieClip Frame 16
stop();
Symbol 1398 MovieClip Frame 1
friction = 0.9; gravity = 2; violence = 100; violence2 = 10; oktogo = 1; dontrepeat = 0; countmax = 50; count = 0;
Symbol 1398 MovieClip Frame 7
gotoAndPlay (1);
Symbol 1398 MovieClip Frame 8
oktogo = 1; dontrepeat = 0;
Symbol 1398 MovieClip Frame 14
gotoAndPlay (8);
Symbol 1398 MovieClip Frame 15
setProperty("blood1", _rotation , random(180)); setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood2", _rotation , random(180)); Set("/:a", /:a - 10); Set("/:deadthisframe", 0); rot = random(20) - 10; setProperty("sinner", _rotation , rot); rotspeed = random(10); if (6 < Number(rotspeed)) { rotspeed = rotspeed * 2; } if (Number(rot) < 0) { rotspeed = -rotspeed; }
Symbol 1398 MovieClip Frame 16
Set("/:a", /:a - 5); Set("/:deadthisframe", 0);
Symbol 1398 MovieClip Frame 17
Set("/:a", /:a - 3); Set("/:deadthisframe", 0);
Symbol 1398 MovieClip Frame 26
tellTarget ("../") { gotoAndPlay (1); };
Symbol 1398 MovieClip Frame 27
setProperty("blood1", _rotation , random(180)); setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood2", _rotation , random(180)); Set("/:a", /:a - 10); Set("/:deadthisframe", 0); dontrepeat = 0;
Symbol 1398 MovieClip Frame 28
Set("/:a", /:a - 5); Set("/:deadthisframe", 0);
Symbol 1398 MovieClip Frame 29
Set("/:a", /:a - 3); Set("/:deadthisframe", 0);
Symbol 1398 MovieClip Frame 49
dontrepeat = 1; tellTarget ("../") { gotoAndPlay (1); };
Symbol 1398 MovieClip Frame 270
play(); dontrepeat = 0; Set("../:oktogo", 0); if (Number(random(5)) == 1) { gotoAndPlay (273); }
Symbol 1398 MovieClip Frame 271
if (Number(random(2)) == 1) { gotoAndPlay (294); } else { gotoAndPlay (273); }
Symbol 1398 MovieClip Frame 276
count = 0;
Symbol 1398 MovieClip Frame 278
count = count + 1; if ((Number(random(100)) != 1) or (count < countmax)) { gotoAndPlay (277); }
Symbol 1398 MovieClip Frame 293
Set("../:oktogo", 1); Set("../:fallen", 0); Set("../:waitingtomove", 0); stop();
Symbol 1398 MovieClip Frame 300
gotoAndPlay (274);
Symbol 1398 MovieClip Frame 301
play(); dontrepeat = 0; Set("../:oktogo", 0); if (Number(random(5)) == 1) { gotoAndPlay (304); }
Symbol 1398 MovieClip Frame 302
if (Number(random(2)) == 1) { gotoAndPlay (325); } else { gotoAndPlay (304); }
Symbol 1398 MovieClip Frame 307
count = 0;
Symbol 1398 MovieClip Frame 309
count = count + 1; if ((Number(random(100)) != 1) or (count < countmax)) { gotoAndPlay (308); }
Symbol 1398 MovieClip Frame 324
Set("../:oktogo", 1); Set("../:fallen", 0); Set("../:waitingtomove", 0); stop();
Symbol 1398 MovieClip Frame 331
gotoAndPlay (305);
Symbol 1399 MovieClip Frame 1
gravity = 6; bouncethreshold = 12; friction = 1; likelytocurse = 500; moving = 0; oktogo = 1; setProperty("sinner", _x , x); setProperty("sinner", _y , y); tellTarget ("sinner") { gotoAndStop (8); }; speed = 3; if (Number(random(10)) < 5) { xs = speed; direction = 0; } else { xs = -speed; direction = 1; } ys = 0; xsc = 120; ysc = 120; setProperty("sinner", _yscale , ysc); setProperty("sinner", _xscale , xsc); waitingtomove = 0; dead = 0; rot = 0; fallen = 0; totallydead = 0; if (/:otherstart == 1) { x = random(550); y = -random(100); tellTarget ("sinner") { gotoAndPlay (277); }; oktogo = 0; } else { if (random(2) == 1) { x = 600; } else { x = -50; } y = 290 + random(5); } devilled = 0; Set("sinner/:dontrepeat", 0); satankilledme = 0;
Symbol 1399 MovieClip Frame 2
if ((((((((/saucy/:abducting == 2) and (/:quake != 1)) and (moving != 7)) and (moving != 2)) and (moving != 4)) and ((/saucy/:x - /:radius) < x)) and (x < (/saucy/:x + /:radius))) and (200 < y)) { tellTarget ("sinner") { gotoAndPlay (332); }; moving = 7; if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); } if (moving == 7) { x = x + ((/saucy/:x - x) / 2); y = y + (((/saucy/:y - 20) - y) / 5); } if (((/:haybang == 1) and (x < (/hay/:x + /:radius2))) and ((/hay/:x - /:radius2) < x)) { ded = 1; } if (((((((((/santa/:flying == 0) and (moving != 2)) and (moving != 4)) and (moving != 5)) and (moving != 6)) and (fallen == 0)) and (/santa/:x < (x + ../:radius2))) and ((x - ../:radius2) < /santa/:x)) and (devilled == 0)) { moving = 5; if (/santa/:x < x) { dir = 0; tellTarget ("sinner") { gotoAndPlay (171); }; } else { dir = 1; tellTarget ("sinner") { gotoAndPlay (198); }; } } if (((((((x - ../:radius) < ../:boltx) and ((y - ../:radius) < ../:bolty)) and (../:boltx < (x + ../:radius))) and (../:bolty < (y + ../:radius))) and (sinner/:dontrepeat == 0)) or (ded == 1)) { ded = 0; if (/:manlightningdie == 0) { zz = random(12) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } else if (zz == 9) { _root.scream1.start(); } else if (zz == 10) { _root.scream4.start(); } else if (zz == 11) { _root.scream5.start(); } else if (zz == 12) { _root.scream6.start(); } Set("/:manlighningdie", /:manlighningdie + 1); } if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (27); }; } else { tellTarget ("sinner") { gotoAndPlay (15); }; } ys = -(random(30) + 5); xs = random(30) - 15; moving = 2; } if (moving == 1) { x = x + xs; ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(50) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); xs = random(20) - 10; rot = random(40) - 20; } else { ys = 0; rot = 0; } } if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((xs < 0) and (direction == 1)) { direction = 0; if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (1); }; } else { tellTarget ("sinner") { gotoAndPlay (346); }; } } if ((0 < xs) and (direction == 0)) { direction = 1; if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (9); }; } else { tellTarget ("sinner") { gotoAndPlay (354); }; } } if ((random(300) == 5) and (293 < y)) { xs = -speed; direction = 1; } if ((random(300) == 5) and (293 < y)) { xs = speed; direction = 0; } if (random(100) == 5) { moving = 0; tellTarget ("sinner") { gotoAndStop (1); }; oktogo = 1; } } else if (moving == 0) { if (random(30) == 5) { waitingtomove = 1; } if ((oktogo == 1) and (waitingtomove == 1)) { waitingtomove = 0; moving = 1; if ((direction == 1) and (random(6) != 5)) { if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (9); }; } else { tellTarget ("sinner") { gotoAndPlay (354); }; } } else if ((direction == 0) and (random(6) != 5)) { if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (1); }; } else { tellTarget ("sinner") { gotoAndPlay (346); }; } } else { tellTarget ("sinner") { play(); }; } } ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); } else { rot = 0; } } } else if (moving == 2) { x = x + xs; y = y + ys; ys = ys + gravity; ys = ys * friction; } if (moving == 5) { if (dir == 0) { if (/santa/:x < x) { dir = 0; } else { tellTarget ("sinner") { gotoAndPlay (213); }; dir = 1; } } else if (/santa/:x < x) { tellTarget ("sinner") { gotoAndPlay (187); }; dir = 0; } else { dir = 1; } ys = ys + gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { ys = -random(20); if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } } else { ys = 0; } } } if (moving == 6) { if (/:raining == 1) { if ((x < (raincloud/:x + radius)) and ((raincloud/:x - radius) < x)) { tellTarget ("sinner") { }; } } x = x + xs; ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); xs = random(20) - 10; rot = random(40) - 20; } else { ys = 0; rot = 0; } } if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((xs < 0) and (direction == 1)) { direction = 0; tellTarget ("sinner") { gotoAndPlay (256); }; } if ((0 < xs) and (direction == 0)) { direction = 1; tellTarget ("sinner") { gotoAndPlay (263); }; } if (((random(10) == 5) and (293 < y)) and (direction == 1)) { xs = -speed; direction = 1; } if (((random(10) == 5) and (293 < y)) and (direction == 0)) { xs = speed; direction = 0; } if (random(20) == 1) { tellTarget ("sinner") { gotoAndPlay (229); }; if (/:manburning == 0) { zz = random(2); if (zz == 0) { _root.burn1.start(); } else if (zz == 1) { _root.burn2.start(); } } moving = 2; ys = 0; xs = 0; gravity = 0; friction = 0.9; } } if ((((/:raining == 1) and (/raincloud/:x < (x + 50))) and ((x - 50) < /raincloud/:x)) and (totallydead == 0)) { if (fallen == 0) { fallen = 1; devilled = 0; moving = 0; speed = 3; likelytocurse = likelytocurse + 1000; if (random(2) == 1) { xs = -speed; direction = 1; } else { xs = speed; direction = 0; } if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (270); }; } else { tellTarget ("sinner") { gotoAndPlay (301); }; } } else { Set("sinner/:count", 0); } } if ((((/:satandead == 1) and (ded == 0)) and (standingovation != 1)) and (moving != 2)) { moving = 0; tellTarget ("sinner") { gotoAndPlay (50); }; standingovation = 1; } setProperty("sinner", _x , x); setProperty("sinner", _y , y); setProperty("sinner", _yscale , ysc); setProperty("sinner", _xscale , xsc); setProperty("sinner", _rotation , rot);
Symbol 1399 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1402 MovieClip Frame 3
if (random(7) == 1) { if (random(20) == 1) { gotoAndPlay (10); } if (random(20) == 1) { gotoAndPlay (15); } if (random(20) == 1) { gotoAndPlay (20); } if (random(10) == 1) { gotoAndPlay (35); } if (random(10) == 1) { gotoAndPlay (40); } }
Symbol 1402 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1402 MovieClip Frame 14
gotoAndPlay (3);
Symbol 1402 MovieClip Frame 19
gotoAndPlay (3);
Symbol 1402 MovieClip Frame 24
gotoAndPlay (3);
Symbol 1402 MovieClip Frame 29
gotoAndPlay (3);
Symbol 1402 MovieClip Frame 34
gotoAndPlay (3);
Symbol 1402 MovieClip Frame 39
gotoAndPlay (3);
Symbol 1402 MovieClip Frame 44
gotoAndPlay (3);
Symbol 1403 Button
on (release) { gotoAndPlay (1258); }
Symbol 1404 Button
on (release) { if (/:func == 4) { tellTarget ("/invisi") { gotoAndStop (1); Set("/:func", 0); }; } else { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1405 Button
on (release) { if (/:func == 2) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1406 Button
on (press) { Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); play(); }; Set("/:quake", 1); } on (release, dragOver, releaseOutside) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); }
Symbol 1409 Button
on (press) { if (/:func == 1) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 1); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1410 Button
on (release, keyPress "i") { from = "Scene 5"; gotoAndPlay (978); }
Symbol 1413 MovieClip Frame 3
if (random(5) == 1) { if (random(20) == 1) { gotoAndPlay (10); } if (random(20) == 1) { gotoAndPlay (15); } if (random(30) == 1) { gotoAndPlay (20); } if (random(10) == 1) { gotoAndPlay (25); } if (random(10) == 1) { gotoAndPlay (30); } if (random(10) == 1) { gotoAndPlay (35); } if (random(20) == 1) { gotoAndPlay (40); } if (random(10) == 1) { gotoAndPlay (45); } }
Symbol 1413 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1413 MovieClip Frame 14
gotoAndPlay (3);
Symbol 1413 MovieClip Frame 19
gotoAndPlay (3);
Symbol 1413 MovieClip Frame 24
gotoAndPlay (3);
Symbol 1413 MovieClip Frame 29
gotoAndPlay (3);
Symbol 1413 MovieClip Frame 34
gotoAndPlay (3);
Symbol 1413 MovieClip Frame 39
gotoAndPlay (3);
Symbol 1413 MovieClip Frame 44
gotoAndPlay (3);
Symbol 1413 MovieClip Frame 49
gotoAndPlay (3);
Symbol 1414 Button
on (release) { gotoAndPlay (1303); }
Symbol 1415 Button
on (release) { if (/:func == 4) { tellTarget ("/invisi") { gotoAndStop (1); Set("/:func", 0); }; } else { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1416 Button
on (release) { if (/:func == 2) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1417 Button
on (press) { Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); play(); }; Set("/:quake", 1); } on (release, dragOver, releaseOutside) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); }
Symbol 1418 Button
on (press) { if (/:func == 1) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 1); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1421 Button
on (press) { if (/:func == 3) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); Set("/:func", 3); } }
Symbol 1422 MovieClip Frame 1
stop();
Symbol 1422 MovieClip Frame 3
stop();
Symbol 1422 MovieClip Frame 6
stop();
Symbol 1423 Button
on (release) { if (qual == "HIGH") { qual = "MEDIUM"; _quality = qual; } else if (qual == "MEDIUM") { qual = "LOW"; _quality = qual; } else if (qual == "LOW") { qual = "HIGH"; _quality = qual; } }
Symbol 1424 Button
on (release, keyPress "i") { from = "Scene 6"; gotoAndPlay (978); }
Symbol 1429 MovieClip Frame 1
stop();
Symbol 1429 MovieClip Frame 2
Set("/:spiritbomb", 1); Set("/:spiritbombx", ../:x);
Symbol 1429 MovieClip Frame 4
Set("/:spiritbomb", 0);
Symbol 1429 MovieClip Frame 5
Set("../:done", 1);
Symbol 1430 MovieClip Frame 1
x = /santa/:x - 10; y = /santa/:y - 100; gravity = 0.9; ground = 290; if (x < 275) { xs = random(10); } else { xs = -random(10); } ys = -10; rotspeed = random(20); rot = 0; done = 0; setProperty("spirit", _x , -20); setProperty("spirit", _y , -20); setProperty("spirit/sp", _rotation , rot);
Symbol 1430 MovieClip Frame 2
if (/:satanfiring == 0) { gotoAndPlay (1); } else if (random(20) != 1) { gotoAndPlay (1); } else if (/:donelevel == 1) { gotoAndPlay (1); }
Symbol 1430 MovieClip Frame 3
if (y < ground) { ys = ys + gravity; x = x + xs; y = y + ys; } if (ground < y) { y = ground; tellTarget ("spirit") { gotoAndPlay (2); }; } if (done == 1) { gotoAndPlay (1); } rot = rot + rotspeed; setProperty("spirit", _x , int(x)); setProperty("spirit", _y , int(y)); setProperty("spirit/sp", _rotation , rot);
Symbol 1430 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1432 MovieClip Frame 3
if (random(5) == 1) { if (random(40) == 1) { gotoAndPlay (15); } if (random(20) == 1) { gotoAndPlay (25); } if (random(20) == 1) { gotoAndPlay (30); } if (random(10) == 1) { gotoAndPlay (35); } if (random(20) == 1) { gotoAndPlay (40); } if (random(20) == 1) { gotoAndPlay (45); } }
Symbol 1432 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1432 MovieClip Frame 14
gotoAndPlay (3);
Symbol 1432 MovieClip Frame 19
gotoAndPlay (3);
Symbol 1432 MovieClip Frame 24
gotoAndPlay (3);
Symbol 1432 MovieClip Frame 29
gotoAndPlay (3);
Symbol 1432 MovieClip Frame 34
gotoAndPlay (3);
Symbol 1432 MovieClip Frame 39
gotoAndPlay (3);
Symbol 1432 MovieClip Frame 44
gotoAndPlay (3);
Symbol 1432 MovieClip Frame 49
gotoAndPlay (3);
Symbol 1433 Button
on (release) { gotoAndPlay (1348); }
Symbol 1435 MovieClip Frame 1
stop();
Symbol 1436 Button
on (release) { if (/:func == 4) { tellTarget ("/invisi") { gotoAndStop (1); Set("/:func", 0); }; } else { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1437 Button
on (release) { if (/:func == 2) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1438 Button
on (press) { Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); play(); }; Set("/:quake", 1); } on (release, dragOver, releaseOutside) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); }
Symbol 1439 Button
on (press) { if (/:func == 1) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 1); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1440 Button
on (press) { if (/:func == 3) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); Set("/:func", 3); } }
Symbol 1441 MovieClip Frame 1
stop();
Symbol 1441 MovieClip Frame 2
Set("../../:swinging", 0);
Symbol 1441 MovieClip Frame 12
gotoAndPlay (2);
Symbol 1441 MovieClip Frame 14
Set("../../:swinging", 0);
Symbol 1441 MovieClip Frame 24
gotoAndPlay (14);
Symbol 1441 MovieClip Frame 34
if (Number(random(4)) != 1) { gotoAndPlay (30); }
Symbol 1441 MovieClip Frame 38
Set("/:devilstab", 1); Set("/:devilstabx", ../../:x - 70);
Symbol 1441 MovieClip Frame 39
Set("/:devilstab", 0);
Symbol 1441 MovieClip Frame 48
Set("../../:swinging", 0); Set("../../:xs", -../../:walkspeed); gotoAndPlay (2);
Symbol 1441 MovieClip Frame 49
Set("../../:jumpcomplete", 0);
Symbol 1441 MovieClip Frame 53
if (0 < Number(../../:x)) { gotoAndStop (13); } else { gotoAndStop (1); } Set("../../:ys", -10); Set("../../:jumpcomplete", 1);
Symbol 1441 MovieClip Frame 64
if (Number(random(4)) != 1) { gotoAndPlay (60); }
Symbol 1441 MovieClip Frame 68
Set("/:devilstab", 1); Set("/:devilstabx", Number(../../:x) + 70);
Symbol 1441 MovieClip Frame 69
Set("/:devilstab", 0);
Symbol 1441 MovieClip Frame 78
Set("../../:swinging", 0); Set("../../:xs", ../../:walkspeed); gotoAndPlay (14);
Symbol 1441 MovieClip Frame 150
Set("../../:satanon", 0); gotoAndStop (131);
Symbol 1442 MovieClip Frame 1
stop();
Symbol 1445 MovieClip Frame 2
if (random(200) == 1) { gotoAndPlay (5); } if (/:satandead == 1) { stop(); }
Symbol 1445 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1445 MovieClip Frame 61
gotoAndPlay (2);
Symbol 1446 MovieClip Frame 1
sound = 0; minix = -50; miniy = -150; maxix = 50; maxiy = -100; x = random(500); y = -200; xs = 0; ys = 0; xt = random(500); yt = 150 + Number(random(50)); friction = 0.9; gravity = 1; walkspeed = 10; flyspeed = 1; flying = 1; swinging = 0; jumpcomplete = 1; Set("/:satanfiring", 0); setProperty("satan", _x , x); setProperty("satan", _y , y); satanon = 1; changing = 0; ded = 0;
Symbol 1446 MovieClip Frame 2
minx = minix + x; miny = miniy + y; maxx = x + maxix; maxy = y + maxiy; if (/:donelevel != 1) { if ((y < 20) or (250 < y)) { Set("/:satanfiring", 0); } else { Set("/:satanfiring", 1); } if (flying == 1) { if (((random(30) == 1) and (changing == 0)) and (satanon == 1)) { xt = random(500); yt = 150 + random(50); } if (jumpcomplete == 1) { if (xt < x) { xs = xs - flyspeed; } if (x < xt) { xs = xs + flyspeed; } if (yt < y) { ys = ys - flyspeed; } if (y < yt) { ys = ys + flyspeed; } xs = xs * friction; ys = ys * friction; x = x + xs; y = y + ys; setProperty("hitsy", _xscale , 100); setProperty("hitsy", _yscale , 100); setProperty("hitsy", _rotation , xs); if (4 < xs) { tellTarget ("hitsy/satan") { gotoAndStop (13); }; } if (xs < -4) { tellTarget ("hitsy/satan") { gotoAndStop (1); }; } } if ((random(70) == 1) and (ded == 0)) { changing = 1; yt = 300; } if ((changing == 1) and (295 < y)) { changing = 0; flying = 0; setProperty("hitsy", _xscale , 100); setProperty("hitsy", _yscale , 100); setProperty("hitsy", _rotation , 0); if (xs < 0) { xs = -walkspeed; tellTarget ("hitsy/satan") { gotoAndPlay (2); }; } else { xs = walkspeed; tellTarget ("hitsy/satan") { gotoAndPlay (14); }; } } } else { if (((/:devilstab == 1) and ((x - ../:radius3) < /:devilstabx)) and (/:devilstabx < (x + ../:radius3))) { tellTarget ("hitsy") { gotoAndPlay (2); }; a = a + 3; } if (((/:haybang == 1) and (x < (/hay/:x + /:radius2))) and ((/hay/:x - /:radius2) < x)) { tellTarget ("hitsy") { gotoAndPlay (2); }; a = a + 40; } if (((/:quake == 1) and random(3)) or (((((ded == 0) and (/:groundopen == 1)) and ((/:devilstabx - /:radius3) < x)) and (x < (/:devilstabx + /:radius3))) and (random(2) == 1))) { tellTarget ("hitsy") { gotoAndPlay (2); }; a = a + 1; } if (x < 100) { xs = walkspeed; tellTarget ("hitsy/satan") { gotoAndPlay (14); }; } if (400 < x) { xs = -walkspeed; tellTarget ("hitsy/satan") { gotoAndPlay (2); }; } x = x + xs; if (random(100) == 1) { flying = 1; tellTarget ("hitsy/satan") { gotoAndPlay (49); }; ys = 0; yt = random(150) + 100; } if (((random(20) == 1) and (swinging == 0)) and (flying == 0)) { if (random(2) == 1) { tellTarget ("hitsy/satan") { gotoAndPlay (25); }; } else { tellTarget ("hitsy/satan") { gotoAndPlay (55); }; } swinging = 1; xs = 0; } } if (300 < y) { y = 300; } if ((((((satanon == 1) and (minx < ../:boltx)) and (miny < ../:bolty)) and (../:boltx < maxx)) and (../:bolty < maxy)) and (../:boltfiring == 1)) { Set("/:a", /:a + 2); tellTarget ("hitsy/satan/hed") { gotoAndPlay (2); }; } if (((((/angle/:angelkill == 3) and ((x - ../:radius2) < /angle/:x)) and (/angle/:x < (x + ../:radius2))) and (270 < y)) and (random(2) == 1)) { Set("/:a", /:a + 2); tellTarget ("hitsy") { gotoAndPlay (2); }; } setProperty("hitsy", _x , x); setProperty("hitsy", _y , y); } else { flying = 1; tellTarget ("hitsy/satan") { gotoAndPlay (80); }; Set("/:satandead", 1); gotoAndStop (4); }
Symbol 1446 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1447 Button
on (release, keyPress "i") { from = "Scene 10"; gotoAndPlay (978); }
Symbol 1450 MovieClip Frame 1
maxfr = 1000; position = random(maxfr) + 1;
Symbol 1450 MovieClip Frame 2
rot = random(360); setProperty("starpath", _rotation , rot); personalspeed = ((random(70) + 1) / 100) + 0.3;
Symbol 1450 MovieClip Frame 3
position = position + (/:speed * personalspeed); if ((maxfr + 1) < position) { position = 1; gotoAndPlay (2); } tellTarget ("starpath") { gotoAndStop(int(../:position)); };
Symbol 1450 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1451 MovieClip Frame 1
maxfr = 1000; position = random(maxfr) + 1;
Symbol 1451 MovieClip Frame 2
rot = random(360); setProperty("starpath", _rotation , rot); personalspeed = ((random(70) + 1) / 100) + 0.3;
Symbol 1451 MovieClip Frame 3
position = position + (/:speed * personalspeed); if ((maxfr + 1) < position) { position = 1; gotoAndPlay (2); } tellTarget ("starpath") { gotoAndStop(int(../:position)); };
Symbol 1451 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1455 Button
on (release) { Set("/:speed", 40); gotoAndStop (1853); }
Symbol 1459 MovieClip Frame 1
Set("/:speed", /:speed + 0.1); if (40 < /:speed) { Set("/:speed", 40); }
Symbol 1459 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1470 Button
on (release) { url = "http://www.armegalo.com/wrath/scoreboard.asp?score="; urlsend = url.concat(endvar22); getURL (urlsend, "_blank"); }
Symbol 1474 Button
on (release) { gotoAndPlay (1854); }
Symbol 1475 Button
on (release) { getURL ("http://www.armegalo.com/wrath/download.html", "_blank"); }
Symbol 1477 Button
on (release) { maintimer = 0; gotoAndPlay (1098); }
Symbol 1478 Button
on (release) { gotoAndPlay (1879); }
Symbol 1479 Button
on (press) { Set("../:fire", 1); Set("/:binwaiting", 0); if (Number(../:boltfiring) == 0) { Set("../:boltfiring", 1); ../:s.start(); Set("../:boltx", getProperty("../bolt", _x)); Set("../:bolty", getProperty("../bolt", _y)); if (../:x < ../:xleftboundry) { Set("../:x", ../:xleftboundry); } if (../:xrightboundry < ../:x) { Set("../:x", ../:xrightboundry); } Set("../:boltxs", (../:x - ../:boltx) / ../:boltspeed); Set("../:boltys", -((../:bolty - 270) / ../:boltspeed)); } } on (rollOver, rollOut, release, dragOut, dragOver, releaseOutside) { Set("../:fire", 0); } on (keyPress "1") { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } on (keyPress "2") { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } on (keyPress "4") { Set("/:func", 1); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } on (keyPress "5") { Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); Set("/:func", 3); }
Symbol 1480 Button
on (press) { if (Number(/:func) == 1) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } else if (Number(/:func) == 2) { if (Number(/raincloud/:cloudon) == 0) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } else { Set("/:func", 10); gotoAndStop (1); } } else if (Number(/:func) == 3) { if ((Number(/:groundopen) == 0) and (Number(/groundcontrol/:opening) == 0)) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } else { Set("/:func", 10); gotoAndStop (1); } } else if (Number(/:func) == 4) { if (Number(/:haydown) == 0) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); tellTarget ("/hay") { x = /:targetx; play(); }; gotoAndStop (1); } else { Set("/:func", 10); gotoAndStop (1); } } else if (Number(/:func) == 5) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } } on (keyPress "1") { if (/:func == 4) { Set("/:func", 0); gotoAndStop (1); } else { Set("/:binwaiting", 0); Set("/:func", 4); Set("/:chosentarget", 0); } } on (keyPress "2") { if (/:func == 2) { Set("/:func", 0); gotoAndStop (1); } else { Set("/:func", 2); Set("/:binwaiting", 0); Set("/:chosentarget", 0); } } on (keyPress "4") { if (/:func == 1) { Set("/:func", 0); gotoAndStop (1); } else { Set("/:func", 1); Set("/:binwaiting", 0); Set("/:chosentarget", 0); } } on (keyPress "5") { if (/:func == 3) { Set("/:func", 0); gotoAndStop (1); } else { Set("/:binwaiting", 0); Set("/:chosentarget", 0); Set("/:func", 3); } }
Symbol 1481 MovieClip Frame 1
stop();
Symbol 1485 Button
on (release) { dupecount = Number(dupecount) + 1; duplicateMovieClip ("/cow", dupecount, dupecount); }
Symbol 1488 Button
on (release) { dupecount = Number(dupecount) + 1; duplicateMovieClip ("/sinner1", dupecount, dupecount); }
Symbol 1491 Button
on (release) { dupecount = Number(dupecount) + 1; duplicateMovieClip ("/sheep", dupecount, dupecount); }
Symbol 1492 Button
on (release) { if (/:func == 4) { tellTarget ("/invisi") { gotoAndStop (1); Set("/:func", 0); }; } else { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1493 Button
on (release) { if (/:func == 2) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1494 Button
on (press) { Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); play(); }; Set("/:quake", 1); } on (release, dragOver, releaseOutside) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); }
Symbol 1495 Button
on (press) { if (/:func == 1) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 1); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1496 Button
on (press) { if (/:func == 3) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); Set("/:func", 3); } }
Symbol 1504 Button
on (release) { levelno = levelno + 1; if (7 < levelno) { levelno = 1; } tellTarget ("bg/min") { gotoAndStop(/:levelno); }; }
Symbol 1505 Button
on (release) { levelno = levelno - 1; if (levelno < 1) { levelno = 7; } tellTarget ("bg/min") { gotoAndStop(/:levelno); }; }
Symbol 1508 Button
on (release) { getURL ("http://www.armegalo.com/merchandise", "_blank"); }
Symbol 1509 MovieClip Frame 2
if (/:donelevel == 0) { gotoAndPlay (1); }
Symbol 1509 MovieClip Frame 187
stop();
Symbol 1512 MovieClip Frame 2
if (/:dupecount < 50) { gotoAndPlay (1); }
Symbol 1512 MovieClip Frame 110
stop();

Library Items

Symbol 1 Sound [splat6]
Symbol 2 Sound [splat5]
Symbol 3 Sound [splat4]
Symbol 4 Sound [splat3]
Symbol 5 Sound [splat2]
Symbol 6 Sound [splat8]
Symbol 7 Sound [scream6]
Symbol 8 Sound [scream5]
Symbol 9 Sound [scream4]
Symbol 10 Sound [scream1]
Symbol 11 Sound [splat7]
Symbol 12 Sound [mySound]
Symbol 13 Sound [burn2]
Symbol 14 Sound [burn1]
Symbol 15 Sound [burn3]Used by:1037
Symbol 16 Sound [burn2]Used by:1037
Symbol 17 Sound [burn1]Used by:1037
Symbol 18 Sound [splat1]Used by:1160
Symbol 19 Sound [bang3]Used by:277 1441
Symbol 20 Sound [bang2]Used by:277 1441
Symbol 21 Sound [bang1]Used by:277 1441
Symbol 22 GraphicUsed by:Timeline
Symbol 23 GraphicUsed by:28
Symbol 24 FontUsed by:25 100 101 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 520 521 522 523 1163 1453 1454 1458
Symbol 25 TextUses:24Used by:28
Symbol 26 FontUsed by:27 1263
Symbol 27 TextUses:26Used by:28
Symbol 28 MovieClipUses:23 25 27Used by:Timeline
Symbol 29 FontUsed by:30 86 91 92 98 111 113 115 319 322 325 328 331 332 333 335 336 348 404 414 419 421 423 447 456 457 518 519 525 535 578 580 583 585 587 589 591 1456 1460 1462 1464 1467 1468 1471 1472 1476
Symbol 30 TextUses:29Used by:Timeline
Symbol 31 GraphicUsed by:32 126 321 324 327 330 418 436 442 443 453 602 680 1262 1265 1292 1297 1328 1336 1403 1410 1414 1423 1424 1433 1447 1478
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClipUses:32Used by:Timeline
Symbol 34 GraphicUsed by:Timeline
Symbol 35 GraphicUsed by:38
Symbol 36 ShapeTweeningUsed by:38
Symbol 37 SoundUsed by:38
Symbol 38 MovieClipUses:35 36 37Used by:39
Symbol 39 MovieClipUses:38Used by:Timeline
Symbol 40 GraphicUsed by:51
Symbol 41 GraphicUsed by:43 51
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:41 42Used by:51
Symbol 44 GraphicUsed by:45 47 51
Symbol 45 MovieClipUses:44Used by:46
Symbol 46 MovieClipUses:45Used by:51
Symbol 47 MovieClipUses:44Used by:51
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:48 49Used by:51
Symbol 51 ButtonUses:40 43 46 47 50 41 44Used by:52
Symbol 52 MovieClipUses:51Used by:Timeline
Symbol 53 FontUsed by:54 66 68 69 70 71 77 82 83
Symbol 54 TextUses:53Used by:Timeline
Symbol 55 FontUsed by:56
Symbol 56 TextUses:55Used by:61 65
Symbol 57 FontUsed by:58 59 60 62 63 64 1499
Symbol 58 EditableTextUses:57Used by:61
Symbol 59 EditableTextUses:57Used by:61
Symbol 60 EditableTextUses:57Used by:61
Symbol 61 MovieClipUses:56 58 59 60Used by:Timeline
Symbol 62 EditableTextUses:57Used by:65
Symbol 63 EditableTextUses:57Used by:65
Symbol 64 EditableTextUses:57Used by:65
Symbol 65 MovieClipUses:56 62 63 64Used by:Timeline
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Symbol 67 GraphicUsed by:81
Symbol 68 TextUses:53Used by:72
Symbol 69 TextUses:53Used by:72
Symbol 70 TextUses:53Used by:72
Symbol 71 TextUses:53Used by:72
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Symbol 73 GraphicUsed by:75
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Symbol 75 MovieClipUses:73 74Used by:81
Symbol 76 GraphicUsed by:80
Symbol 77 TextUses:53Used by:78
Symbol 78 MovieClipUses:77Used by:80
Symbol 79 GraphicUsed by:80
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Symbol 81 MovieClipUses:67 72 75 80Used by:Timeline
Symbol 82 TextUses:53Used by:85
Symbol 83 TextUses:53Used by:84
Symbol 84 MovieClipUses:83Used by:85
Symbol 85 MovieClipUses:82 84Used by:Timeline
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Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:90 321 324 327 330 334 337 1470 1474 1475 1477
Symbol 89 GraphicUsed by:90
Symbol 90 ButtonUses:86 88 89Used by:Timeline
Symbol 91 TextUses:29Used by:93
Symbol 92 TextUses:29Used by:93
Symbol 93 MovieClipUses:91 92Used by:Timeline
Symbol 94 SoundUsed by:Timeline
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:97
Symbol 97 MovieClipUses:96Used by:Timeline
Symbol 98 TextUses:29Used by:99
Symbol 99 MovieClipUses:98Used by:Timeline
Symbol 100 TextUses:24Used by:103
Symbol 101 TextUses:24Used by:103
Symbol 102 GraphicUsed by:103 1455
Symbol 103 ButtonUses:100 101 102Used by:Timeline
Symbol 104 SoundUsed by:1402 1413  Timeline
Symbol 105 SoundUsed by:600 1291 1327 1402 1413  Timeline
Symbol 106 SoundUsed by:574  Timeline
Symbol 107 SoundUsed by:277 1258 1422 1441  Timeline
Symbol 108 SoundUsed by:1291 1327  Timeline
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Symbol 110 SoundUsed by:Timeline
Symbol 111 TextUses:29Used by:112
Symbol 112 MovieClipUses:111Used by:Timeline
Symbol 113 TextUses:29Used by:114
Symbol 114 MovieClipUses:113Used by:Timeline
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Symbol 116 MovieClipUses:115Used by:Timeline
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Symbol 118 GraphicUses:117Used by:119 127
Symbol 119 MovieClipUses:118Used by:Timeline
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:Timeline
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Symbol 123 MovieClipUses:122Used by:Timeline
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Symbol 126 ButtonUses:125 31Used by:Timeline
Symbol 127 MovieClipUses:118Used by:Timeline
Symbol 128 MovieClipUses:122Used by:Timeline
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:1253  Timeline
Symbol 131 GraphicUsed by:132 133 402
Symbol 132 MovieClipUses:131Used by:134 206
Symbol 133 MovieClipUses:131Used by:134 206 400
Symbol 134 MovieClipUses:132 133Used by:277 373 574 1285 1441
Symbol 135 GraphicUsed by:277 400 402 1441
Symbol 136 GraphicUsed by:139 145 402
Symbol 137 GraphicUsed by:139 145
Symbol 138 SoundUsed by:139 145 1320
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Symbol 140 GraphicUsed by:141 402
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Symbol 142 GraphicUsed by:143
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Symbol 144 GraphicUsed by:277 1441
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Symbol 146 GraphicUsed by:277 1441
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Symbol 148 GraphicUsed by:277 1441
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Symbol 150 GraphicUsed by:277 1441
Symbol 151 GraphicUsed by:277 1441
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Symbol 153 GraphicUsed by:277 1441
Symbol 154 GraphicUsed by:277 1441
Symbol 155 GraphicUsed by:277 1441
Symbol 156 GraphicUsed by:277 1441
Symbol 157 GraphicUsed by:277 1441
Symbol 158 GraphicUsed by:277 1441
Symbol 159 GraphicUsed by:277 1441
Symbol 160 GraphicUsed by:277 1441
Symbol 161 GraphicUsed by:277 1441
Symbol 162 GraphicUsed by:277 1441
Symbol 163 GraphicUsed by:277 1441
Symbol 164 GraphicUsed by:277 1441
Symbol 165 GraphicUsed by:277 1441
Symbol 166 GraphicUsed by:277 1441
Symbol 167 GraphicUsed by:277 1441
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Symbol 169 GraphicUsed by:277 1441
Symbol 170 GraphicUsed by:277 1441
Symbol 171 GraphicUsed by:277 1441
Symbol 172 GraphicUsed by:277 1441
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Symbol 174 GraphicUsed by:277 1441
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Symbol 176 GraphicUsed by:277 1441
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Symbol 185 GraphicUsed by:277 1441
Symbol 186 GraphicUsed by:277 1441
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Symbol 188 GraphicUsed by:277 1441
Symbol 189 GraphicUsed by:277 1441
Symbol 190 GraphicUsed by:277 1441
Symbol 191 GraphicUsed by:277 1441
Symbol 192 GraphicUsed by:277 1441
Symbol 193 GraphicUsed by:277 1441
Symbol 194 GraphicUsed by:277 1441
Symbol 195 GraphicUsed by:277 1441
Symbol 196 GraphicUsed by:277 1441
Symbol 197 GraphicUsed by:277 1441
Symbol 198 GraphicUsed by:277 1441
Symbol 199 GraphicUsed by:277 1441
Symbol 200 GraphicUsed by:277 1441
Symbol 201 GraphicUsed by:277 1441
Symbol 202 GraphicUsed by:277 1441
Symbol 203 GraphicUsed by:277 1441
Symbol 204 GraphicUsed by:277 1441
Symbol 205 GraphicUsed by:277 1441
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Symbol 209 MovieClipUses:208Used by:277 1441
Symbol 210 GraphicUsed by:217
Symbol 211 GraphicUsed by:217
Symbol 212 GraphicUsed by:217
Symbol 213 GraphicUsed by:217
Symbol 214 GraphicUsed by:217
Symbol 215 GraphicUsed by:217
Symbol 216 GraphicUsed by:217
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Symbol 218 GraphicUsed by:221 277 1441
Symbol 219 GraphicUsed by:221 277 1441
Symbol 220 GraphicUsed by:221 277 1441
Symbol 221 MovieClipUses:218 219 220Used by:222 745 1319
Symbol 222 MovieClipUses:217 221Used by:277 879 1441  Timeline
Symbol 223 SoundUsed by:277 1441
Symbol 224 SoundUsed by:277 1255 1441
Symbol 225 GraphicUsed by:277 1441
Symbol 226 GraphicUsed by:277 1441
Symbol 227 GraphicUsed by:277 1441
Symbol 228 GraphicUsed by:277 1441
Symbol 229 GraphicUsed by:277 1441
Symbol 230 GraphicUsed by:277 1441
Symbol 231 GraphicUsed by:277 1441
Symbol 232 GraphicUsed by:277 1441
Symbol 233 GraphicUsed by:277 1441
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Symbol 242 GraphicUsed by:277 1441
Symbol 243 GraphicUsed by:277 1441
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Symbol 245 GraphicUsed by:277 1441
Symbol 246 GraphicUsed by:277 1441
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Symbol 249 GraphicUsed by:277 1441
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Symbol 278 MovieClipUses:277Used by:Timeline
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Symbol 284 GraphicUses:283Used by:285
Symbol 285 MovieClipUses:284Used by:Timeline
Symbol 286 GraphicUsed by:378 1193  Timeline
Symbol 287 GraphicUsed by:378  Timeline
Symbol 288 GraphicUsed by:378  Timeline
Symbol 289 GraphicUsed by:378 1193  Timeline
Symbol 290 GraphicUsed by:378  Timeline
Symbol 291 GraphicUsed by:378  Timeline
Symbol 292 GraphicUsed by:378 1193  Timeline
Symbol 293 GraphicUsed by:377 1193  Timeline
Symbol 294 GraphicUsed by:378 1193  Timeline
Symbol 295 GraphicUsed by:377  Timeline
Symbol 296 GraphicUsed by:378 1193  Timeline
Symbol 297 GraphicUsed by:377  Timeline
Symbol 298 GraphicUsed by:378 1193  Timeline
Symbol 299 GraphicUsed by:377 1193  Timeline
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:300Used by:302
Symbol 302 MovieClipUses:301Used by:455  Timeline
Symbol 303 GraphicUsed by:378  Timeline
Symbol 304 GraphicUsed by:377 1193  Timeline
Symbol 305 GraphicUsed by:378  Timeline
Symbol 306 GraphicUsed by:377 1193  Timeline
Symbol 307 GraphicUsed by:378  Timeline
Symbol 308 GraphicUsed by:377 1193  Timeline
Symbol 309 GraphicUsed by:378  Timeline
Symbol 310 GraphicUsed by:377 1193  Timeline
Symbol 311 GraphicUsed by:377  Timeline
Symbol 312 GraphicUsed by:377  Timeline
Symbol 313 GraphicUsed by:377  Timeline
Symbol 314 GraphicUsed by:377  Timeline
Symbol 315 GraphicUsed by:377  Timeline
Symbol 316 GraphicUsed by:377  Timeline
Symbol 317 GraphicUsed by:377  Timeline
Symbol 318 GraphicUsed by:377  Timeline
Symbol 319 TextUses:29Used by:320 321
Symbol 320 MovieClipUses:319Used by:321
Symbol 321 ButtonUses:320 88 31 319Used by:Timeline
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Symbol 323 MovieClipUses:322Used by:324
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Symbol 339 GraphicUses:338Used by:340
Symbol 340 MovieClipUses:339Used by:425 451 452 594 603  Timeline
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Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:355Used by:357
Symbol 357 MovieClipUses:354 356Used by:424  Timeline
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Symbol 379 GraphicUsed by:389
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Symbol 390 GraphicUsed by:393
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Symbol 394 TextUses:345Used by:424
Symbol 395 GraphicUsed by:398
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Symbol 398 MovieClipUses:395 397Used by:424
Symbol 399 TextUses:345Used by:424
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Symbol 415 TextUses:345Used by:424
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Symbol 425 MovieClipUses:344 340 424Used by:Timeline
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Symbol 431 MovieClipUses:427 429 430Used by:Timeline
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Symbol 1505 ButtonUses:1502 558 1503Used by:Timeline
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Symbol 1507 MovieClipUses:1506Used by:1508
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Symbol 1510 TextUses:734Used by:1511
Symbol 1511 MovieClipUses:1510Used by:1512
Symbol 1512 MovieClipUses:1511Used by:Timeline
Streaming Sound 1Used by:Timeline

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Special Tags

Protect (24)Timeline Frame 10 bytes ""
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ExportAssets (56)Timeline Frame 1Symbol 2 as "splat5"
ExportAssets (56)Timeline Frame 1Symbol 3 as "splat4"
ExportAssets (56)Timeline Frame 1Symbol 4 as "splat3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "splat2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "splat8"
ExportAssets (56)Timeline Frame 1Symbol 7 as "scream6"
ExportAssets (56)Timeline Frame 1Symbol 8 as "scream5"
ExportAssets (56)Timeline Frame 1Symbol 9 as "scream4"
ExportAssets (56)Timeline Frame 1Symbol 10 as "scream1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "splat7"
ExportAssets (56)Timeline Frame 1Symbol 12 as "mySound"
ExportAssets (56)Timeline Frame 1Symbol 13 as "burn2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "burn1"
ExportAssets (56)Timeline Frame 1Symbol 15 as "burn3"
ExportAssets (56)Timeline Frame 1Symbol 16 as "burn2"
ExportAssets (56)Timeline Frame 1Symbol 17 as "burn1"
ExportAssets (56)Timeline Frame 1Symbol 18 as "splat1"
ExportAssets (56)Timeline Frame 1Symbol 19 as "bang3"
ExportAssets (56)Timeline Frame 1Symbol 20 as "bang2"
ExportAssets (56)Timeline Frame 1Symbol 21 as "bang1"
ExportAssets (56)Timeline Frame 871Symbol 21 as "bang1"
ExportAssets (56)Timeline Frame 871Symbol 20 as "bang2"
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ExportAssets (56)Timeline Frame 871Symbol 20 as "bang2"
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ExportAssets (56)Timeline Frame 1364Symbol 20 as "bang2"
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ExportAssets (56)Timeline Frame 1364Symbol 20 as "bang2"

Dynamic Text Variables

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http://swfchan.com/3/14173/info.shtml
Created: 4/6 -2019 00:44:20 Last modified: 4/6 -2019 00:44:20 Server time: 26/04 -2024 10:19:44