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Short Bus Rampage.swf

This is the info page for
Flash #14753

(Click the ID number above for more basic data on this flash file.)


Text
Busted!

An Error Occured

Retry

Retry

Cancel

Cancel

Submitting
Score

Loading
High Scores

Time Bonus

x 5

Level

Hit any key
to start

3

2

1

Loading

Short Bus Rampage

Short Bus Rampage

by odd_man_out

-

by odd_man_out

-

Play

Play

Controls

Accelerate

Brake and Reverse

Turn Right

Turn Left

Run over all the students and get to the end zone
before the cops get to the area.

The Story

Tired of being ridiculed by the other students, you
and the rest of the Special Ed class have taken
control of the bus and are out for revenge.

Level

Points

Lives

Game Over

Game Over

You Win!

You Win!

You ended with

points

Play Again

Play Again

High Scores

High Scores

You have a high score!

You have a high score!

Name

Submit

Submit

High Scores

High Scores

Error

Error

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
stop();
Frame 4
_global.current_game; _global.current_level; _global.stage_min_x = 0; _global.stage_max_x = 400; _global.stage_min_y = 20; _global.stage_max_y = 380; _global.flash_id = _root.id; MovieClip.prototype.empty = function () { for (var k in this) { if (typeof(this[k]) == "movieclip") { this[k].removeMovieClip(); } } }; _global.set_time_left = function (p) { _root.time_bar.bar_mask._x = -390 * p; }; _global.add_points = function (num) { _global.current_game.points = _global.current_game.points + num; _root.points_label.text = current_game.points; }; this.onEnterFrame = function () { if (current_game.play_on) { _global.current_level.time_left--; if (current_level.time_left > 0) { set_time_left(current_level.time_left / current_level.time); } else if (current_level.time_left == 0) { set_time_left(0); current_level.time_left = -1; _root.attachMovie("police_car", "police_car", 1); _root.police_car._x = -100; _root.police_car._y = 200; } } }; _global.check_score = function (points) { _root.attachMovie("load_scores_window", "scores_window", 2); _root.scores_window._x = 200; _root.scores_window._y = 200; _global.focus = _root.scores_window; var sender = new LoadVars(); var loader = new LoadVars(); sender.flash_id = _global.flash_id; sender.points = points; sender.sendAndLoad("/aan/flash/check_score.php", loader, "GET"); loader.onLoad = function (load_success) { _root.scores_window.removeMovieClip(); _global.focus = _root; if (load_success && (this.success)) { _root.onScoreChecked(this.is_high_score); } else { _root.attachMovie("error_window", "error_window", 2); _root.error_window._x = 200; _root.error_window._y = 200; _root.error_window.onRetry = function () { _root.error_window.removeMovieClip(); _global.check_score(points); }; _root.error_window.onCancel = function () { _root.error_window.removeMovieClip(); _root.onScoreChecked(0); }; } }; }; _global.load_scores = function () { _root.attachMovie("load_scores_window", "scores_window", 2); _root.scores_window._x = 200; _root.scores_window._y = 200; _global.focus = _root.scores_window; var sender = new LoadVars(); var loader = new LoadVars(); sender.flash_id = _global.flash_id; sender.sendAndLoad("/aan/flash/get_scores.php", loader, "GET"); loader.onLoad = function (load_success) { _root.scores_window.removeMovieClip(); _global.focus = _root; if (load_success && (this.success)) { var scores = new Array(); var k = 0; while (this["name" + k].length > 0) { scores[k] = new Array(); scores[k].name = this["name" + k]; scores[k].points = this["points" + k]; scores[k].date = this["date" + k]; k++; } _root.onScoresLoaded(scores); } else { _root.attachMovie("error_window", "error_window", 2); _root.error_window._x = 200; _root.error_window._y = 200; _root.error_window.onRetry = function () { _root.error_window.removeMovieClip(); _global.load_scores(); }; _root.error_window.onCancel = function () { _root.error_window.removeMovieClip(); _root.onScoresLoaded(new Array()); }; } }; }; _global.submit_score = function (name, points) { _root.attachMovie("submit_score_window", "submit_score_window", 2); var mc = _root.submit_score_window; mc._x = 200; mc._y = 200; _global.focus = mc; var sender = new LoadVars(); var loader = new LoadVars(); sender.flash_id = _global.flash_id; sender.name = name; sender.points = points; sender.sendAndLoad("/aan/flash/submit_score.php", loader, "GET"); loader.onLoad = function (load_success) { _root.submit_score_window.removeMovieClip(); _global.focus = _root; if (load_success && (this.success)) { _root.gotoAndStop("high_scores"); } else { _root.attachMovie("error_window", "error_window", 2); _root.error_window._x = 200; _root.error_window._y = 200; _root.error_window.onRetry = function () { _root.error_window.removeMovieClip(); _global.submit_score(name, points); }; _root.error_window.onCancel = function () { _root.error_window.removeMovieClip(); }; } }; }; _global.Game = function () { this.lives = 3; this.points = 0; this.play_on = false; }; _global.Level = function (level_num) { this.id = level_num; this.is_clear = false; this.time_left = (this.time = 500); this.people_left = 0; this.won = false; this.last = false; _global.current_game.play_on = false; _root.attachMovie("bus", "bus", 0); _root.bus._x = 200; _root.bus._y = 200; _root.attachMovie("start_level_window", "start_level_window", 1); _root.start_level_window._x = 200; _root.start_level_window._y = 200; _root.level_num.text = this.id; _root.lives_meter.gotoAndStop("lives" + current_game.lives); _root.points_label.text = current_game.points; }; Level.prototype.add_people = function (num_people, max_v, acc) { var k = this.people_left; while (k < (this.people_left + num_people)) { var symbol = ((Math.random() > 0.5) ? "man" : "woman"); _root.people.attachMovie(symbol, "person" + k, k); var mc = _root.people["person" + k]; do { var x = (mc.min_x + (Math.random() * (mc.max_x - mc.min_x))); var y = (mc.min_y + (Math.random() * (mc.max_y - mc.min_y))); } while (_root.bus.hitTest(x, y, true)); mc._x = x; mc._y = y; mc.max_v = max_v; mc.acc = acc; k++; } this.people_left = this.people_left + num_people; }; Level.prototype.kill_person = function () { this.people_left--; add_points(100); if (this.people_left <= 0) { this.is_clear = true; _root.end_area.gotoAndPlay("end"); } }; Level.prototype.win = function () { this.won = true; _global.current_game.play_on = false; _root.gotoAndStop(("level" + this.id) + "_end"); _root.attachMovie("win_level_window", "win_level_window", 3); _root.win_level_window._x = 200; _root.win_level_window._y = 200; }; Level.prototype.lose = function () { this.won = false; _global.current_game.lives--; _global.current_game.play_on = false; _root.gotoAndStop(("level" + this.id) + "_end"); _root.attachMovie("lose_window", "lose_window", 3); _root.lose_window._x = 200; _root.lose_window._y = 200; }; Level.prototype.end = function () { _root.people.empty(); _root.bus.removeMovieClip(); _root.police_car.removeMovieClip(); _root.end_area.gotoAndStop("start"); set_time_left(1); if (this.won) { if (!this.last) { _root.gotoAndStop("level" + (this.id + 1)); } else { _root.gotoAndStop("end_game"); _root.end_message.gotoAndStop("you_win"); } } else if (current_game.lives >= 0) { _root.gotoAndStop("level" + this.id); } else { _root.gotoAndStop("end_game"); _root.end_message.gotoAndStop("game_over"); } }; _global.Person = function () { this.max_v = 5; this.max_x = stage_max_x - 8; this.min_x = stage_min_x + 8; this.max_y = stage_max_y - 8; this.min_y = stage_min_y + 8; this.vx = this.max_v - (2 * Math.floor(Math.random() * this.max_v)); this.vy = this.max_v - (2 * Math.floor(Math.random() * this.max_v)); this._rotation = ((180 * Math.atan2(this.vy, this.vx)) / Math.PI) + 90; this.is_alive = true; this.acc = 2; this.death_sound = "man_scream"; }; Person.prototype = new MovieClip(); Person.prototype.onEnterFrame = function () { if (this.is_alive && (current_game.play_on)) { if (_root.bus.hitTest(this._x, this._y, true)) { this.is_alive = false; this.gotoAndStop("dead"); var new_depth = this.getDepth(); for (var k in _root.people) { var mc = _root.people[k]; if (mc.is_alive && (mc.getDepth() < new_depth)) { new_depth = mc.getDepth(); } } this.swapDepths(new_depth); var snd = new Sound(this); if (Math.random() > 0.5) { snd.attachSound(this.death_sound); } else if (Math.random() > 0.5) { snd.attachSound("timmy"); } else { snd.attachSound("splat"); } snd.start(); current_level.kill_person(); } else { var new_vx = this.vx; var new_vy = this.vy; var dx = ((this._x + this.vx) - _root.bus._x); var dy = ((this._y + this.vy) - _root.bus._y); var dist = Math.sqrt((dx * dx) + (dy * dy)); if ((dist < 50) && (dist > 0)) { new_vx = new_vx + ((dx * this.acc) / dist); new_vy = new_vy + ((dy * this.acc) / dist); } var v = Math.sqrt((this.vx * this.vx) + (this.vy * this.vy)); var new_v = Math.min(v, this.max_v); new_vx = new_vx * (new_v / v); new_vy = new_vy * (new_v / v); if ((this._x + new_vx) >= this.max_x) { this._x = ((2 * this.max_x) - this._x) - new_vx; this.vx = -new_vx; } else if ((this._x + new_vx) <= this.min_x) { this._x = ((2 * this.min_x) - this._x) - new_vx; this.vx = -new_vx; } else { this._x = this._x + new_vx; this.vx = new_vx; } if ((this._y + new_vy) >= this.max_y) { this._y = ((2 * this.max_y) - this._y) - new_vy; this.vy = -new_vy; } else if ((this._y + new_vy) <= this.min_y) { this._y = ((2 * this.min_y) - this._y) - new_vy; this.vy = -new_vy; } else { this._y = this._y + new_vy; this.vy = new_vy; } this._rotation = ((180 * Math.atan2(this.vy, this.vx)) / Math.PI) + 90; } } }; _global.Man = function () { super(); }; Man.prototype = new Person(); Object.registerClass("man", Man); _global.Woman = function () { super(); this.death_sound = "woman_scream"; }; Woman.prototype = new Person(); Object.registerClass("woman", Woman); _global.Vehicle = function () { this.vx = 0; this.vy = 0; this.acc = 1; this.drot = 10; this.internal_friction = 0.3; this.collision_friction = 0.7; this.max_v = 12; this.tire_friction = 0.3; }; Vehicle.prototype = new MovieClip(); Vehicle.prototype.change_pos = function (dir) { var bus_rot = ((this._rotation * Math.PI) / 180); var sine = Math.sin(bus_rot); var cosine = Math.cos(bus_rot); var v = Math.sqrt((this.vx * this.vx) + (this.vy * this.vy)); var new_vx = ((1 - this.tire_friction) * this.vx); var new_vy = ((1 - this.tire_friction) * this.vy); var theta = Math.abs(Math.atan2(this.vy, this.vx) - bus_rot); var inertia_x = ((this.tire_friction * v) * cosine); var inertia_y = ((this.tire_friction * v) * sine); if ((theta < (Math.PI/2)) || ((theta > 4.71238898038469) && (theta <= (Math.PI*2)))) { new_vx = new_vx + inertia_x; new_vy = new_vy + inertia_y; } else { new_vx = new_vx - inertia_x; new_vy = new_vy - inertia_y; } new_vx = new_vx + ((dir * this.acc) * cosine); new_vy = new_vy + ((dir * this.acc) * sine); var new_v = Math.sqrt((new_vx * new_vx) + (new_vy * new_vy)); new_v2 = Math.max(0, new_v - this.internal_friction); new_v2 = Math.min(new_v2, this.max_v); if (new_v != 0) { new_vx = new_vx * (new_v2 / new_v); new_vy = new_vy * (new_v2 / new_v); } else { new_vx = 0; new_vy = 0; } var bounds = this.getBounds(_root); if ((bounds.xMax + new_vx) >= stage_max_x) { this._x = this._x + ((2 * (stage_max_x - bounds.xMax)) - new_vx); this.vx = (-new_vx) * this.collision_friction; } else if ((bounds.xMin + new_vx) <= stage_min_x) { this._x = this._x + ((2 * (stage_min_x - bounds.xMin)) - new_vx); this.vx = (-new_vx) * this.collision_friction; } else { this._x = this._x + new_vx; this.vx = new_vx; } if ((bounds.yMax + new_vy) >= stage_max_y) { this._y = this._y + ((2 * (stage_max_y - bounds.yMax)) - new_vy); this.vy = (-new_vy) * this.collision_friction; } else if ((bounds.yMin + new_vy) <= stage_min_y) { this._y = this._y + ((2 * (stage_min_y - bounds.yMin)) - new_vy); this.vy = (-new_vy) * this.collision_friction; } else { this._y = this._y + new_vy; this.vy = new_vy; } }; _global.Bus = function () { super(); this._rotation = -90; }; Bus.prototype = new Vehicle(); Object.registerClass("bus", Bus); Bus.prototype.onEnterFrame = function () { if (current_game.play_on) { if (Key.isDown(37) && ((this.vx != 0) || (this.vy != 0))) { this._rotation = this._rotation - this.drot; } if (Key.isDown(39) && ((this.vx != 0) || (this.vy != 0))) { this._rotation = this._rotation + this.drot; } var dir = 0; if (Key.isDown(38)) { dir++; } if (Key.isDown(40)) { dir--; } if (Key.isDown(17) && (Key.isDown(68))) { _global.current_game.lives = 0; } this.change_pos(dir); if (current_level.is_clear && (_root.end_area.hitTest(this._x, this._y, false))) { _global.current_level.win(); } } }; PoliceCar = function () { super(); this.on_stage = false; this.vx = 12; var siren = new Sound(this); siren.attachSound("polic_siren"); siren.start(); }; PoliceCar.prototype = new Vehicle(); Object.registerClass("police_car", PoliceCar); PoliceCar.prototype.onEnterFrame = function () { if (current_game.play_on) { if (this.on_stage) { var point = {x:_root.bus._x, y:_root.bus._y}; this.globalToLocal(point); var theta = Math.atan2(point.y, point.x); var min_theta = (((Math.PI * this.drot) / 180) / 2); _root.theta = theta; _root.min_theta = min_theta; if (theta > min_theta) { this._rotation = this._rotation + this.drot; } else if (theta < (-min_theta)) { this._rotation = this._rotation - this.drot; } this.change_pos(1); point = {x:_root.bus._x, y:_root.bus._y}; this.globalToLocal(point); if (Math.sqrt((point.x * point.x) + (point.y * point.y)) < 70) { _global.current_level.lose(); } } else { this._x = this._x + this.max_v; if (this._x > 40) { this.on_stage = true; } } } };
Frame 5
_global.current_game = new Game();
Frame 6
_global.current_level = new Level(1); current_level.add_people(6, 5, 2); stop();
Frame 8
_global.current_level = new Level(2); current_level.add_people(7, 5, 2); stop();
Frame 10
_global.current_level = new Level(3); current_level.add_people(7, 7, 2); stop();
Frame 12
_global.current_level = new Level(4); current_level.add_people(8, 7, 3); stop();
Frame 14
_global.current_level = new Level(5); current_level.add_people(8, 9, 3); stop();
Frame 16
_global.current_level = new Level(6); current_level.add_people(9, 9, 3); stop();
Frame 18
_global.current_level = new Level(7); current_level.add_people(9, 11, 4); stop();
Frame 20
_global.current_level = new Level(8); current_level.add_people(10, 11, 4); stop();
Frame 22
_global.current_level = new Level(9); current_level.add_people(10, 13, 4); stop();
Frame 24
_global.current_level = new Level(10); _global.current_level.last = true; current_level.add_people(11, 13, 5); stop();
Frame 26
stop(); _root.points_text = current_game.points; _root.onScoreChecked = function (is_high_score) { if (is_high_score) { _root.gotoAndStop("submit_score"); } else { _root.gotoAndStop("no_submit"); } }; _global.check_score(_global.current_game.points);
Frame 29
_root.onScoresLoaded = function (scores) { var k = 0; while (k < scores.length) { _root.scores_mc.attachMovie("score_line", "score_line" + k, k); var mc = _root.scores_mc["score_line" + k]; mc._x = 0; mc._y = k * 25; mc.id = k + 1; mc.name = scores[k].name; mc.points = scores[k].points; mc.date = scores[k].date; k++; } }; load_scores();
Symbol 25 MovieClip [woman] Frame 1
Symbol 25 MovieClip [woman] Frame 8
if (this.is_alive) { gotoAndPlay (2); }
Symbol 25 MovieClip [woman] Frame 9
stop();
Symbol 32 MovieClip [man] Frame 1
Symbol 32 MovieClip [man] Frame 8
if (this.is_alive) { gotoAndPlay (2); }
Symbol 32 MovieClip [man] Frame 9
stop();
Symbol 36 MovieClip [lose_window] Frame 1
_global.focus = this;
Symbol 36 MovieClip [lose_window] Frame 68
current_level.end(); _global.focus = _root; this.removeMovieClip();
Symbol 42 Button
on (release) { this.onRetry(); }
Symbol 45 Button
on (release) { this.onCancel(); }
Symbol 49 MovieClip [submit_score_window] Frame 1
stop();
Symbol 52 MovieClip [load_scores_window] Frame 1
stop();
Symbol 58 MovieClip [win_level_window] Frame 1
_global.focus = this;
Symbol 58 MovieClip [win_level_window] Frame 65
time_left = Math.max(_global.current_level.time_left, 0); total_points = _global.current_game.points; multiplier = 5;
Symbol 58 MovieClip [win_level_window] Frame 85
if (time_left > 0) { var new_points = 0; if (time_left > 5) { time_left = time_left - 5; new_points = 5 * multiplier; } else { new_points = multiplier * time_left; time_left = 0; } total_points = total_points + new_points; add_points(new_points); } else { gotoAndPlay (87); }
Symbol 58 MovieClip [win_level_window] Frame 86
gotoAndPlay (85);
Symbol 58 MovieClip [win_level_window] Frame 110
current_level.end(); _global.focus = _root; this.removeMovieClip();
Symbol 67 MovieClip [start_level_window] Frame 1
stop(); _global.focus = this; level_num = _global.current_level.id; Key.addListener(this); this.onKeyUp = function () { this.gotoAndPlay("countdown"); };
Symbol 67 MovieClip [start_level_window] Frame 2
this.onKeyUp = null;
Symbol 67 MovieClip [start_level_window] Frame 62
_global.current_game.play_on = true; _global.focus = _root; this.removeMovieClip();
Symbol 79 MovieClip Frame 1
this.onEnterFrame = function () { var bytes_loaded = _root.getBytesLoaded(); var bytes_total = _root.getBytesTotal(); if (bytes_loaded >= bytes_total) { _root.gotoAndStop("loaded"); } else { this.bar_mask._x = -200 * (1 - (bytes_loaded / bytes_total)); } };
Symbol 89 Button
on (release) { _root.gotoAndStop("instructions"); }
Symbol 90 Button
on (release) { _root.gotoAndPlay("init"); }
Symbol 103 MovieClip Frame 1
stop(); this.hitArea = hit_area; hit_area._visible = false;
Symbol 103 MovieClip Frame 16
gotoAndPlay (2);
Symbol 114 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 2
stop();
Symbol 128 Button
on (release) { if (_global.focus == _root) { _root.gotoAndPlay("new_game"); } }
Symbol 131 Button
on (release) { if (_global.focus == _root) { _root.gotoAndStop("high_scores"); } }
Symbol 139 Button
on (release) { if ((_root.name.length > 0) && (_global.focus == _root)) { _global.submit_score(_root.name, _global.current_game.points); } }

Library Items

Symbol 1 Sound [woman_scream]
Symbol 2 Sound [timmy]
Symbol 3 Sound [splat]
Symbol 4 Sound [polic_siren]
Symbol 5 Sound [man_scream]
Symbol 6 Sound [drumroll]Used by:58
Symbol 7 Sound [clap]Used by:58
Symbol 8 Sound [bus_start]Used by:67
Symbol 9 GraphicUsed by:16
Symbol 10 GraphicUsed by:16
Symbol 11 GraphicUsed by:16
Symbol 12 GraphicUsed by:16
Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [police_car]Uses:9 10 11 12 13 14 15
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [bus]Uses:17
Symbol 19 GraphicUsed by:25
Symbol 20 GraphicUsed by:25
Symbol 21 GraphicUsed by:25
Symbol 22 GraphicUsed by:25
Symbol 23 GraphicUsed by:25
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClip [woman]Uses:19 20 21 22 23 24
Symbol 26 GraphicUsed by:32
Symbol 27 GraphicUsed by:32
Symbol 28 GraphicUsed by:32
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [man]Uses:26 27 28 29 30 31
Symbol 33 GraphicUsed by:36
Symbol 34 FontUsed by:35 38 39 40 43 44 48 51 54 55 56 57 60 61 62 63 64 66 78 81 82 83 84 85 86 87 88 91 92 95 96 97 98 99 100 110 111 115 116 117 118 119 120 121 123 124 125 126 127 129 130 132 133 136 137 138 140 141 143 144
Symbol 35 TextUses:34Used by:36
Symbol 36 MovieClip [lose_window]Uses:33 35
Symbol 37 GraphicUsed by:46
Symbol 38 TextUses:34Used by:46
Symbol 39 TextUses:34Used by:42
Symbol 40 TextUses:34Used by:42
Symbol 41 GraphicUsed by:42 45 89 90 128 131 139
Symbol 42 ButtonUses:39 40 41Used by:46
Symbol 43 TextUses:34Used by:45
Symbol 44 TextUses:34Used by:45
Symbol 45 ButtonUses:43 44 41Used by:46
Symbol 46 MovieClip [error_window]Uses:37 38 42 45
Symbol 47 GraphicUsed by:49
Symbol 48 TextUses:34Used by:49
Symbol 49 MovieClip [submit_score_window]Uses:47 48
Symbol 50 GraphicUsed by:52
Symbol 51 TextUses:34Used by:52
Symbol 52 MovieClip [load_scores_window]Uses:50 51
Symbol 53 GraphicUsed by:58
Symbol 54 TextUses:34Used by:58
Symbol 55 EditableTextUses:34Used by:58
Symbol 56 EditableTextUses:34Used by:58
Symbol 57 TextUses:34Used by:58
Symbol 58 MovieClip [win_level_window]Uses:7 53 54 55 56 57 6
Symbol 59 GraphicUsed by:67
Symbol 60 TextUses:34Used by:67
Symbol 61 TextUses:34Used by:67
Symbol 62 EditableTextUses:34Used by:67
Symbol 63 TextUses:34Used by:67
Symbol 64 TextUses:34Used by:67
Symbol 65 SoundUsed by:67
Symbol 66 TextUses:34Used by:67
Symbol 67 MovieClip [start_level_window]Uses:59 60 61 62 63 8 64 65 66
Symbol 68 FontUsed by:69 73
Symbol 69 EditableTextUses:68Used by:74
Symbol 70 FontUsed by:71 72 135 142
Symbol 71 EditableTextUses:70Used by:74
Symbol 72 EditableTextUses:70Used by:74
Symbol 73 EditableTextUses:68Used by:74
Symbol 74 MovieClip [score_line]Uses:69 71 72 73
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:79 103 109
Symbol 78 TextUses:34Used by:79
Symbol 79 MovieClipUses:75 77 78Used by:Timeline
Symbol 80 GraphicUsed by:Timeline
Symbol 81 TextUses:34Used by:Timeline
Symbol 82 TextUses:34Used by:Timeline
Symbol 83 TextUses:34Used by:Timeline
Symbol 84 TextUses:34Used by:Timeline
Symbol 85 TextUses:34Used by:Timeline
Symbol 86 TextUses:34Used by:Timeline
Symbol 87 TextUses:34Used by:89 90
Symbol 88 TextUses:34Used by:89 90
Symbol 89 ButtonUses:87 88 41Used by:Timeline
Symbol 90 ButtonUses:87 88 41Used by:Timeline
Symbol 91 TextUses:34Used by:Timeline
Symbol 92 TextUses:34Used by:Timeline
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 TextUses:34Used by:Timeline
Symbol 96 TextUses:34Used by:Timeline
Symbol 97 TextUses:34Used by:Timeline
Symbol 98 TextUses:34Used by:Timeline
Symbol 99 TextUses:34Used by:Timeline
Symbol 100 TextUses:34Used by:Timeline
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:103
Symbol 103 MovieClipUses:77 102Used by:Timeline
Symbol 104 MovieClipUsed by:Timeline
Symbol 105 GraphicUsed by:Timeline
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:106 77 107 108Used by:Timeline
Symbol 110 TextUses:34Used by:Timeline
Symbol 111 EditableTextUses:34Used by:Timeline
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:112 113Used by:Timeline
Symbol 115 TextUses:34Used by:Timeline
Symbol 116 EditableTextUses:34Used by:Timeline
Symbol 117 TextUses:34Used by:Timeline
Symbol 118 TextUses:34Used by:122
Symbol 119 TextUses:34Used by:122
Symbol 120 TextUses:34Used by:122
Symbol 121 TextUses:34Used by:122
Symbol 122 MovieClipUses:118 119 120 121Used by:Timeline
Symbol 123 TextUses:34Used by:Timeline
Symbol 124 TextUses:34Used by:Timeline
Symbol 125 EditableTextUses:34Used by:Timeline
Symbol 126 TextUses:34Used by:128
Symbol 127 TextUses:34Used by:128
Symbol 128 ButtonUses:126 127 41Used by:Timeline
Symbol 129 TextUses:34Used by:131
Symbol 130 TextUses:34Used by:131
Symbol 131 ButtonUses:129 130 41Used by:Timeline
Symbol 132 TextUses:34Used by:Timeline
Symbol 133 TextUses:34Used by:Timeline
Symbol 134 GraphicUsed by:Timeline
Symbol 135 EditableTextUses:70Used by:Timeline
Symbol 136 TextUses:34Used by:Timeline
Symbol 137 TextUses:34Used by:139
Symbol 138 TextUses:34Used by:139
Symbol 139 ButtonUses:137 138 41Used by:Timeline
Symbol 140 TextUses:34Used by:Timeline
Symbol 141 TextUses:34Used by:Timeline
Symbol 142 EditableTextUses:70Used by:Timeline
Symbol 143 TextUses:34Used by:Timeline
Symbol 144 TextUses:34Used by:Timeline

Instance Names

"end_area"Frame 6Symbol 103 MovieClip
"people"Frame 6Symbol 104 MovieClip
"time_bar"Frame 6Symbol 109 MovieClip
"level_num"Frame 6Symbol 111 EditableText
"lives_meter"Frame 6Symbol 114 MovieClip
"points_label"Frame 6Symbol 116 EditableText
"end_message"Frame 26Symbol 122 MovieClip
"scores_mc"Frame 29Symbol 104 MovieClip
"bar_mask"Symbol 79 MovieClip Frame 1Symbol 77 MovieClip
"hit_area"Symbol 103 MovieClip Frame 1Symbol 77 MovieClip
"bar_mask"Symbol 109 MovieClip Frame 1Symbol 77 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "woman_scream"
ExportAssets (56)Timeline Frame 1Symbol 2 as "timmy"
ExportAssets (56)Timeline Frame 1Symbol 3 as "splat"
ExportAssets (56)Timeline Frame 1Symbol 4 as "polic_siren"
ExportAssets (56)Timeline Frame 1Symbol 5 as "man_scream"
ExportAssets (56)Timeline Frame 1Symbol 6 as "drumroll"
ExportAssets (56)Timeline Frame 1Symbol 7 as "clap"
ExportAssets (56)Timeline Frame 1Symbol 8 as "bus_start"
ExportAssets (56)Timeline Frame 1Symbol 16 as "police_car"
ExportAssets (56)Timeline Frame 1Symbol 18 as "bus"
ExportAssets (56)Timeline Frame 1Symbol 25 as "woman"
ExportAssets (56)Timeline Frame 1Symbol 32 as "man"
ExportAssets (56)Timeline Frame 1Symbol 36 as "lose_window"
ExportAssets (56)Timeline Frame 1Symbol 46 as "error_window"
ExportAssets (56)Timeline Frame 1Symbol 49 as "submit_score_window"
ExportAssets (56)Timeline Frame 1Symbol 52 as "load_scores_window"
ExportAssets (56)Timeline Frame 1Symbol 7 as "clap"
ExportAssets (56)Timeline Frame 1Symbol 6 as "drumroll"
ExportAssets (56)Timeline Frame 1Symbol 58 as "win_level_window"
ExportAssets (56)Timeline Frame 1Symbol 8 as "bus_start"
ExportAssets (56)Timeline Frame 1Symbol 67 as "start_level_window"
ExportAssets (56)Timeline Frame 1Symbol 74 as "score_line"

Labels

"loaded"Frame 2
"instructions"Frame 3
"init"Frame 4
"new_game"Frame 5
"level1"Frame 6
"level1_end"Frame 7
"level2"Frame 8
"level2_end"Frame 9
"level3"Frame 10
"level3_end"Frame 11
"level4"Frame 12
"level4_end"Frame 13
"level5"Frame 14
"level5_end"Frame 15
"level6"Frame 16
"level6_end"Frame 17
"level7"Frame 18
"level7_end"Frame 19
"level8"Frame 20
"level8_end"Frame 21
"level9"Frame 22
"level9_end"Frame 23
"level10"Frame 24
"level10_end"Frame 25
"end_game"Frame 26
"no_submit"Frame 27
"submit_score"Frame 28
"high_scores"Frame 29
"error"Frame 30
"dead"Symbol 25 MovieClip [woman] Frame 9
"dead"Symbol 32 MovieClip [man] Frame 9
"add_points"Symbol 58 MovieClip [win_level_window] Frame 85
"close_window"Symbol 58 MovieClip [win_level_window] Frame 87
"countdown"Symbol 67 MovieClip [start_level_window] Frame 2
"start"Symbol 103 MovieClip Frame 1
"end"Symbol 103 MovieClip Frame 2
"lives3"Symbol 114 MovieClip Frame 1
"lives2"Symbol 114 MovieClip Frame 2
"lives1"Symbol 114 MovieClip Frame 3
"lives0"Symbol 114 MovieClip Frame 4
"game_over"Symbol 122 MovieClip Frame 1
"you_win"Symbol 122 MovieClip Frame 2

Dynamic Text Variables

total_pointsSymbol 55 EditableText""
time_leftSymbol 56 EditableText""
level_numSymbol 62 EditableText""
nameSymbol 69 EditableText""
pointsSymbol 71 EditableText""
dateSymbol 72 EditableText""
idSymbol 73 EditableText""
points_textSymbol 125 EditableText""
nameSymbol 135 EditableText""
debugSymbol 142 EditableText""




http://swfchan.com/3/14753/info.shtml
Created: 3/6 -2019 09:25:29 Last modified: 3/6 -2019 09:25:29 Server time: 12/05 -2024 21:52:25