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Animal Hunter.swf

This is the info page for
Flash #14779

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HIGH SCORE:

999999999

Shoot the wildlife in the forest before your time
runs out.  Powerups and additional time can be
collected after killing an animal.

Arrow keys to move and aim
Hold and release spacebar to fire

99

999

Johnny Archer

Enter Your Name

ActionScript [AS1/AS2]

Frame 1
function timeIncrease(amount) { time = time + amount; updateTimer(); } function updateTimer() { timer = math.floor(time); } function itemSpawner(target, ostrich) { var _local1 = this; var _local2 = _root; var _local3 = "clock" + iI; _local2.attachMovie("clockItem", _local3, 340 + iI); iI++; if (iI > 15) { iI = 0; } addScrollObj(_local3); _local2[_local3]._x = _local2[target]._x; _local2[_local3]._y = _local2[target]._y; _local2[_local3].name = _local3; _local2[_local3].rate = 5; _local2[_local3].xrate = random(11) - 5; _local2[_local3].ostrich = ostrich; _local2[_local3].onEnterFrame = function () { var _local1 = this; _local1._y = _local1._y - _local1.rate; _local1._x = _local1._x + _local1.xrate; _local1.rate = _local1.rate - 0.40875; if (_local1._y > 360) { _local1.onEnterFrame = function () { var _local1 = this; if (_local1.hitTest(archer.body)) { removeScrollObj(_local1.name); Player[_local1.type] = Player[_local1.type] + _local1.amount; timeIncrease(3); _local1.removeMovieClip(); } if ((_local1._x < -540) || (_local1._x > 1080)) { removeScrollObj(_local1.name); _local1.removeMovieClip(); } }; } }; if (random(12) == 0) { if (random(2) == 0) { _local3 = "speed" + iI; _local2.attachMovie("speedItem", _local3, 340 + iI); iI++; if (iI > 15) { iI = 0; } addScrollObj(_local3); _local2[_local3]._x = _local2[target]._x; _local2[_local3]._y = _local2[target]._y; _local2[_local3].name = _local3; _local2[_local3].rate = 5; _local2[_local3].xrate = random(11) - 5; _local2[_local3].ostrich = ostrich; _local2[_local3].onEnterFrame = function () { var _local1 = this; _local1._y = _local1._y - _local1.rate; _local1._x = _local1._x + _local1.xrate; _local1.rate = _local1.rate - 0.40875; if (_local1._y > 360) { _local1.onEnterFrame = function () { var _local1 = this; if (_local1.hitTest(archer.body)) { removeScrollObj(_local1.name); Player[_local1.type] = Player[_local1.type] + _local1.amount; speedBoost = speedBoost + 280; _local1.removeMovieClip(); } if ((_local1._x < -540) || (_local1._x > 1080)) { removeScrollObj(_local1.name); _local1.removeMovieClip(); } }; } }; } else { _local3 = "clock" + iI; _local2.attachMovie("powerItem", _local3, 340 + iI); iI++; if (iI > 15) { iI = 0; } addScrollObj(_local3); _local2[_local3]._x = _local2[target]._x; _local2[_local3]._y = _local2[target]._y; _local2[_local3].name = _local3; _local2[_local3].rate = 5; _local2[_local3].xrate = random(11) - 5; _local2[_local3].ostrich = ostrich; _local2[_local3].onEnterFrame = function () { var _local1 = this; _local1._y = _local1._y - _local1.rate; _local1._x = _local1._x + _local1.xrate; _local1.rate = _local1.rate - 0.40875; if (_local1._y > 360) { _local1.onEnterFrame = function () { var _local1 = this; if (_local1.hitTest(archer.body)) { removeScrollObj(_local1.name); Player[_local1.type] = Player[_local1.type] + _local1.amount; powerBoost = powerBoost + 280; _local1.removeMovieClip(); } if ((_local1._x < -540) || (_local1._x > 1080)) { removeScrollObj(_local1.name); _local1.removeMovieClip(); } }; } }; } } } function footStepLeft() { meow = new Sound(); meow.attachSound(currentStage + "FootStepLeft"); meow.onSoundComplete = function () { delete this; }; meow.start(); } function footStepRight() { meow = new Sound(); meow.attachSound(currentStage + "FootStepRight"); meow.onSoundComplete = function () { delete this; }; meow.start(); } function initEngine(stage) { AnimalSpawner = setInterval(animalSpawnerFunction, 500); Key.addListener(keyListener); map = _root[stage + "Map"]; walkDirection = "right"; angle = 0; walkCycle = 9; currentChunk = 1; shotMagnitude = 0; pauseEngine = false; aC = 1; aI = 1; iI = 0; arrowsArray = new Array(); animalsArray = new Array(); charging = false; reloading = false; engineLoaded = true; setupMap(stage); updateMap(); updatePlayerInfo(); updateDisplays(); _root.onEnterFrame = huntEngineEnterFrame; time = 40; speedBoost = 0; powerBoost = 0; walkRate = 5; pullbackRate = 2; angleRate = 2; totalTime = 0; } function destroyEngine() { clearInterval(AnimalSpawner); Key.removeListener(keyListener); delete map; delete walkDirection; delete angle; delete walkCycle; delete currentChunk; delete shotMagnitude; delete pauseEngine; delete aI; delete iI; delete charging; delete reloading; delete _root.onEnterFrame; delete arrowsArray; delete aC; } function setupMap(stage) { var _local1 = stage; background.gotoAndStop(_local1); backgroundFar.gotoAndStop(_local1); backgroundBehind.gotoAndStop(_local1); backgroundFront.gotoAndStop(_local1); } function calcFPS() { var _local1 = getTimer(); recentNumFrames++; if (recentNumFrames == recentSetting) { var _local2 = (_local1 - recentStartTime) / 1000; recentFPSoutput = Math.round(recentNumFrames / _local2); recentStartTime = _local1; recentNumFrames = 0; } } function setArcherFrame(frameToSet) { archer.body.gotoAndStop(frameToSet); archer.shadow.gotoAndStop(frameToSet); } function setBowFrame(frameToSet) { archer.body.bow.gotoAndStop(frameToSet); archer.shadow.bow.gotoAndStop(frameToSet); } function setBowAngle(angleToSet) { var _local1 = angleToSet; archer.body.head._rotation = 90 + (_local1 / 2); archer.body.head.gotoAndStop(walkDirection); archer.shadow.head._rotation = 90 + (_local1 / 2); archer.shadow.head.gotoAndStop(walkDirection); archer.body.head._x = headInfo.xArray[archer.body._currentframe]; archer.body.head._y = headInfo.yArray[archer.body._currentframe]; archer.shadow.head._x = headInfo.xArray[archer.body._currentframe]; archer.shadow.head._y = headInfo.yArray[archer.body._currentframe]; archer.body.bow._rotation = _local1; archer.shadow.bow._rotation = _local1; if (walkDirection == "right") { if (!reloading) { archer.body.bow.gotoAndStop("rightArrow"); archer.shadow.bow.gotoAndStop("rightArrow"); } } else if (!reloading) { archer.body.bow.gotoAndStop("leftArrow"); archer.shadow.bow.gotoAndStop("leftArrow"); } archer.body.bow._x = BowInfo.xArray[archer.body._currentframe]; archer.body.bow._y = BowInfo.yArray[archer.body._currentframe]; archer.shadow.bow._x = BowInfo.xArray[archer.body._currentframe]; archer.shadow.bow._y = BowInfo.yArray[archer.body._currentframe]; if (Player.arrowsLeft == 0) { archer.body.bow.gotoAndStop(walkDirection + "NoArrow"); archer.shadow.bow.gotoAndStop(walkDirection + "NoArrow"); } } function updateBow() { if (walkDirection == "right") { setBowAngle(180 - angle); } else { setBowAngle(180 + angle); } } function updateMap() { background.chunkLeft.gotoAndStop(map[currentChunk - 1]); background.chunkCenter.gotoAndStop(map[currentChunk]); background.chunkRight.gotoAndStop(map[currentChunk + 1]); questChunkChecker(); } function moveBackground(amountToMove) { background._x = background._x + amountToMove; } function moveForeground(amountToMove) { backgroundFront._x = backgroundFront._x + amountToMove; if (backgroundFront._x < -540) { backgroundFront._x = backgroundFront._x + 540; } else if (backgroundFront._x > 540) { backgroundFront._x = backgroundFront._x + -540; } } function moveBackdrop(amountToMove) { } function moveFarground(amountToMove) { backgroundFar._x = backgroundFar._x + amountToMove; if (backgroundFar._x < -540) { backgroundFar._x = backgroundFar._x + 540; } else if (backgroundFar._x > 540) { backgroundFar._x = backgroundFar._x + -540; } } function reloadAnim() { angle = angle * 0.7; setBowAngle(angle); archer.body.bow.gotoAndStop(walkDirection + "NoArrow"); archer.shadow.bow.gotoAndStop(walkDirection + "NoArrow"); if ((archer.body.bow._rotation < 3) && (archer.body.bow._rotation > -3)) { clearInterval(reloadInterval); archer.body.bow.gotoAndPlay(walkDirection + "reload"); archer.shadow.bow.gotoAndPlay(walkDirection + "reload"); angle = 0; setBowAngle(angle); } } function updatePower() { PBC.powerBar.gotoAndStop(shotMagnitude); archer.body.bow.gotoAndStop(walkDirection + shotMagnitude); archer.shadow.bow.gotoAndStop(walkDirection + shotMagnitude); if (shotMagnitude == 0) { PBC.powerBar.gotoAndStop(1); } if (shotMagnitude == 25) { archer.body.bow.gotoAndStop(walkDirection + 24); archer.shadow.bow.gotoAndStop(walkDirection + 24); } } function addArrow(name) { arrowsArray.push(name); } function removeArrow(name) { var _local1 = name; i = 0; while (i < arrowsArray.length) { if (arrowsArray[i] == _local1) { arrowsArray.splice(i, 1); return; } i++; } } function addAnimal(name) { animalsArray.push(name); } function removeAnimal(name) { var _local1 = name; i = 0; while (i < animalsArray.length) { if (animalsArray[i] == _local1) { animalsArray.splice(i, 1); return; } i++; } } function removeScrollObj(name) { var _local1 = name; i = 0; while (i < scrollObjects.length) { if (scrollObjects[i] == _local1) { scrollObjects.splice(i, 1); return; } i++; } } function addScrollObj(name) { scrollObjects.push(name); } function fire() { var _local1 = _root; var _local2 = this; reloading = true; reloadInterval = setInterval(reloadAnim, 41); archer.body.bow.gotoAndStop(walkDirection + "NoArrow"); archer.shadow.bow.gotoAndStop(walkDirection + "NoArrow"); archer.body.bow.reloadStep = 0; var arrowName = ("arrow" + aI); addScrollObj(arrowName); addArrow(arrowName); _local1.attachMovie("arrow", arrowName, 10 + aI); _local1[arrowName]._x = archer._x + (archer.body.bow._x * 0.54); if (walkDirection == "right") { _local1[arrowName]._x = _local1[arrowName]._x + 20; } _local1[arrowName]._y = archer._y + (archer.body.bow._y * 0.57); _local1[arrowName].name = arrowName; if (powerBoost > 0) { _local1[arrowName].Vx = (Math.cos(angle * (Math.PI/180)) * shotMagnitude) * 2; } else { _local1[arrowName].Vx = Math.cos(angle * (Math.PI/180)) * shotMagnitude; } if (walkDirection == "right") { _local1[arrowName].Vx = _local1[arrowName].Vx * -1; } if (powerBoost > 0) { _local1[arrowName].Vy = (Math.sin(angle * (Math.PI/180)) * shotMagnitude) * 2; } else { _local1[arrowName].Vy = Math.sin(angle * (Math.PI/180)) * shotMagnitude; } aI++; if (aI > 10) { aI = 0; } _local1[arrowName].onEnterFrame = function () { var _local1 = _root; var _local2 = this; _local2._x = _local2._x - Number(_local2.Vx); _local2._y = _local2._y - Number(_local2.Vy); _local2.Vy = _local2.Vy - 0.40875; _local2.angle = Math.atan2(_local2.Vy, _local2.Vx) * 57.2957795130823; _local2._rotation = _local2.angle; i = 0; while (i < animalsArray.length) { if (_local1[animalsArray[i]].body.hitTest(_local2._x, _local2._y, true)) { var _local3 = Math.round(Math.abs(Math.sqrt(Math.pow(_local2.Vy, 2) + Math.pow(_local2.Vx, 2)))); _local1.attachMovie("damageDisplayer", "damageDisplay" + _local3, 600 + _local3); _local1["damageDisplay" + _local3].damage = _local3; _local1["damageDisplay" + _local3].rate = 2; _local1["damageDisplay" + _local3]._x = _local2._x; if (_local1["damageDisplay" + _local3]._x < 0) { _local1["damageDisplay" + _local3]._x = -20; } else if (_local1["damageDisplay" + _local3]._x > 520) { _local1["damageDisplay" + _local3]._x = 480; } _local1["damageDisplay" + _local3]._y = _local2._y; _local1["damageDisplay" + _local3].onEnterFrame = function () { var _local1 = this; _local1._y = _local1._y - _local1.rate; _local1.rate = _local1.rate * 1.1; if (_local1._y < -40) { _local1.removeMovieClip(); } }; _local1[animalsArray[i]].pissed = true; _local1[animalsArray[i]].health = _local1[animalsArray[i]].health - _local3; if (_local1[animalsArray[i]].health < 1) { _local1[animalsArray[i]].die(); } _local1[animalsArray[i]].makeNoise(); _local1[animalsArray[i]].HPBC._visible = true; if (_local1[animalsArray[i]].health < 1) { _local1[animalsArray[i]].HPBC.HPbar.gotoAndStop(1); } else { _local1[animalsArray[i]].HPBC.HPbar.gotoAndStop(Math.round((_local1[animalsArray[i]].health / _local1[animalsArray[i]].maxHealth) * 25)); } removeScrollObj(_local2.name); removeArrow(_local2.name); _local2.removeMovieClip(); } i++; } if (((_local2._y > 360) || (_local2._x < -540)) || (_local2._x > 1080)) { removeScrollObj(_local2.name); removeArrow(_local2.name); _local2.removeMovieClip(); } }; } function spawnAnimal(spawnDir, spawnLevel) { var _local2 = _root; var _local1 = "animal" + aC; addAnimal(_local1); animalType = ((spawnLevel == "low") ? (lowAnimals[random(lowAnimals.length)]) : (highAnimals[random(highAnimals.length)])); _local2.attachMovie(animalType, _local1, 100 + aC, _local2[animalType + "Obj"]); aC++; if (aC > 15) { aC = 1; } _local2[_local1].HPBC._visible = false; _local2[_local1].name = _local1; _local2[_local1].initialize(spawnDir); _local2[_local1].health = _local2[_local1].maxHealth; _local2[_local1].makeNoise(); } function animalSpawnerFunction() { if ((!pauseEngine) && (animalsArray.length < 1)) { if (Key.isDown(39)) { ((random(2) == 0) ? (spawnAnimal("right", "low")) : (spawnAnimal("right", "high"))); } else if (Key.isDown(37)) { ((random(2) == 0) ? (spawnAnimal("left", "low")) : (spawnAnimal("left", "high"))); } else if (random(2) == 0) { ((random(2) == 0) ? (spawnAnimal("left", "low")) : (spawnAnimal("left", "high"))); } else { ((random(2) == 0) ? (spawnAnimal("right", "low")) : (spawnAnimal("right", "high"))); } } } function huntEngineEnterFrame() { var _local1 = _root; if (speedBoost > 0) { speedBoost--; speedBoostIcon._visible = true; } else { speedBoostIcon._visible = false; } if (powerBoost > 0) { powerBoost--; powerBoostIcon._visible = true; } else { powerBoostIcon._visible = false; } if (showFPS) { calcFPS(); } if (!pauseEngine) { time = time - 0.0416666666666667; totalTime++; if (time < 0) { time = 0; pauseEngine = true; contain.gotoAndPlay(2); destroyEngine(); } updateTimer(); if (Key.isDown(32) && (!reloading)) { if (powerBoost > 0) { if (shotMagnitude < 25) { shotMagnitude = shotMagnitude + 2; } else { shotMagnitude = 25; } } else if (shotMagnitude < 25) { shotMagnitude++; } } if (Key.isDown(38) && (!reloading)) { if (angle < 70) { if (speedBoost > 0) { angle = angle + 4; } else { angle = angle + 2; } } } if (Key.isDown(40) && (!reloading)) { if (angle > -45) { if (speedBoost > 0) { angle = angle - 4; } else { angle = angle - 2; } } } if (Key.isDown(37)) { if (walkCycle == 1) { walkCycle = 8; } walkDirection = "left"; if (speedBoost > 0) { moveBackground(7); moveForeground(14); moveBackdrop(2); moveFarground(3); } else { moveBackground(5); moveForeground(10); moveBackdrop(1); moveFarground(2); } walkCycle++; i = 0; while (i < scrollObjects.length) { if (speedBoost > 0) { _local1[scrollObjects[i]]._x = _local1[scrollObjects[i]]._x + 7; } else { _local1[scrollObjects[i]]._x = _local1[scrollObjects[i]]._x + 5; } i++; } if (background._x > 0) { background.chunkLeft._visible = true; background.chunkRight._visible = false; } if (background._x > 540) { if (currentChunk == 0) { moveBackground(-540); currentChunk = map.length; updateMap(); } else { moveBackground(-540); currentChunk--; updateMap(); } } if (reloading) { archer.body.bow.gotoAndPlay(65 + archer.body.bow.reloadStep); archer.shadow.bow.gotoAndPlay(65 + archer.body.bow.reloadStep); } } else if (Key.isDown(39)) { if (walkCycle == 1) { walkCycle = 8; } walkDirection = "right"; if (speedBoost > 0) { moveBackground(-7); moveForeground(-14); moveBackdrop(-2); moveFarground(-3); } else { moveBackground(-5); moveForeground(-10); moveBackdrop(-1); moveFarground(-2); } i = 0; while (i < scrollObjects.length) { if (speedBoost > 0) { _local1[scrollObjects[i]]._x = _local1[scrollObjects[i]]._x + -7; } else { _local1[scrollObjects[i]]._x = _local1[scrollObjects[i]]._x + -5; } i++; } if (background._x < 0) { background.chunkLeft._visible = false; background.chunkRight._visible = true; } walkCycle++; if (background._x < -540) { if (currentChunk == map.length) { moveBackground(540); currentChunk == 0; updateMap(); } else { moveBackground(540); currentChunk++; updateMap(); } } if (reloading) { archer.body.bow.gotoAndPlay(27 + archer.body.bow.reloadStep); archer.shadow.bow.gotoAndPlay(27 + archer.body.bow.reloadStep); } } else { walkCycle = 1; } if (walkCycle > 13) { walkCycle = 2; } setArcherFrame(walkDirection + walkCycle); updateBow(); if ((!reloading) && (Key.isDown(32))) { updatePower(); } } } keyListener = new Object(); keyListener.onKeyDown = function () { if (!pauseEngine) { if ((Key.getCode() == 32) && (!reloading)) { charging = true; } } }; keyListener.onKeyUp = function () { if (!pauseEngine) { if ((Key.getCode() == 32) && (!reloading)) { fire(); shotMagnitude = 0; charging = false; updatePower(); } } }; buttonsEnabled = true; showFPS = true; engineLoaded = false; lowAnimals = new Array("rabbit", "ostrich"); highAnimals = new Array("eagle"); headInfo = new Object(); headInfo.xArray = new Array(0, -42.1, -30.9, -39.7, -41.6, -40.2, -39.2, -38.2, -38.2, -37.2, -37.7, -39.2, -41.4, -41.4, -39.7, -35.3, -38.2, -36.7, -36.2, -36.2, -35.8, -38.2, -35.8, -39.2, -37.7, -36.2, -36.2); headInfo.yArray = new Array(0, -145.9, -145.9, -146.9, -150.8, -151.3, -155.3, -155.3, -151.8, -147.9, -150.4, -153.8, -159.7, -155.7, -151.8, -146.9, -150.4, -151.8, -155.3, -155.3, -151.3, -147.4, -150.8, -153.8, -159.7, -155.3, -151.3); BowInfo = new Object(); BowInfo.xArray = new Array(0, -41.4, -33.6, -40, -41.5, -41, -39, -38.1, -37, -37.8, -37.5, -39, -39.5, -39, -37, -35.6, -38.5, -36.4, -37.6, -36.7, -36.8, -38, -36.4, -39.6, -39.1, -38.9, -38.5); BowInfo.yArray = new Array(0, -136.7, -137.6, -135.6, -138.6, -140.1, -143.3, -144.3, -139.9, -136.1, -138.9, -141.9, -147.8, -143.4, -139.8, -135.6, -138.6, -140.1, -143.3, -144.3, -139.9, -136.1, -138.9, -141.9, -147.8, -143.4, -139.8); scrollObjects = new Array(); plainsMap = new Array(1, 4, 3, 3, 2, 3, 1, 2, 5, 2); forestMap = new Array(1, 3, 1, 2, 2, 1, 2, 1, 4, 2); dummySound = new Sound(); homeMusic = new Sound(); homeMusic.attachSound("homeMusicLoop"); forestMusic = new Sound(); forestMusic.attachSound("forestMusic"); plainsMusic = new Sound(); plainsMusic.attachSound("plainsMusic"); showForeground = true; ostrichObj = new Object(); ostrichObj.initialize = function (dir) { var _local1 = this; addScrollObj(_local1.name); _local1._y = 360; if (dir == "right") { _local1.walkDir = "left"; _local1._x = 620; } else { _local1.walkDir = "right"; _local1._x = -80; } _local1.walkCycle = 2; _local1.isMoving = true; _local1.pissed = false; _local1.maxHealth = 20; _local1.makeNoise = function () { var _local1 = new Sound(); _local1.attachSound("ostrichSound"); _local1.onSoundComplete = function () { delete this; }; _local1.start(); }; _local1.die = function () { var _local1 = this; _local1.dead = true; _local1.HPBC._visible = false; _local1.body.gotoAndStop(_local1.walkDir + "Die"); _local1.shadow.gotoAndStop(_local1.walkDir + "Die"); removeAnimal(_local1.name); }; _local1.onEnterFrame = function () { var _local1 = this; if ((!_local1.dead) && (!pauseEngine)) { _local1.walkCycle++; if (!_local1.pissed) { if (_local1.walkCycle > 14) { _local1.walkCycle = 2; if (random(7) == 0) { if (_local1.isMoving) { _local1.isMoving = false; } else { _local1.isMoving = true; if (random(2) == 0) { _local1.walkDir = "left"; } else { _local1.walkDir = "right"; } } } } if (_local1.isMoving) { _local1.body.gotoAndStop(_local1.walkDir + _local1.walkCycle); _local1.shadow.gotoAndStop(_local1.walkDir + _local1.walkCycle); if (_local1.walkDir == "left") { _local1._x = _local1._x - 3; } else { _local1._x = _local1._x + 3; } if ((_local1._x > 180) && (_local1._x < 340)) { _local1.pissed = true; } } else { _local1.body.gotoAndStop(_local1.walkDir + "1"); _local1.shadow.gotoAndStop(_local1.walkDir + "1"); } } else { if (_local1.walkCycle > 14) { _local1.walkCycle = 2; } if (_local1._x > 280) { _local1.walkDir = "right"; _local1._x = _local1._x + 8.5; } else { _local1.walkDir = "left"; _local1._x = _local1._x - 8.5; } _local1.body.gotoAndStop(_local1.walkDir + _local1.walkCycle); _local1.shadow.gotoAndStop(_local1.walkDir + _local1.walkCycle); } } if ((_local1._x < -540) || (_local1._x > 1080)) { removeAnimal(_local1.name); removeScrollObj(_local1.name); _local1.removeMovieClip(); } }; }; rabbitObj = new Object(); rabbitObj.initialize = function (dir) { var _local1 = this; addScrollObj(_local1.name); _local1._y = 360; if (dir == "right") { _local1.walkDir = "left"; _local1._x = 620; } else { _local1.walkDir = "right"; _local1._x = -80; } _local1.dead = false; _local1.cycler = 0; _local1.maxHealth = 15; _local1.makeNoise = function () { var _local1 = new Sound(); if (!this.dead) { _local1.attachSound("rabbitNormal"); } else { _local1.attachSound("rabbitDeath"); } _local1.onSoundComplete = function () { delete this; }; _local1.start(); }; _local1.die = function () { var _local1 = this; _local1.dead = true; _local1.makeNoise(); _local1.HPBC._visible = false; _local1.body.gotoAndStop(_local1.walkDir + "Die"); _local1.shadow.gotoAndStop(_local1.walkDir + "Die"); removeAnimal(_local1.name); }; _local1.onEnterFrame = function () { var _local1 = this; if ((!_local1.dead) && (!pauseEngine)) { _local1.cycler++; if (_local1.cycler >= 72) { _local1.cycler = 0; switch (random(4)) { case 0 : _local1.body.gotoAndPlay("leftJump"); _local1.shadow.gotoAndPlay("leftJump"); _local1.walkDir = "left"; break; case 1 : _local1.body.gotoAndPlay("rightJump"); _local1.shadow.gotoAndPlay("rightJump"); _local1.walkDir = "right"; break; case 2 : _local1.body.gotoAndStop("left"); _local1.shadow.gotoAndStop("left"); _local1.walkDir = "left"; break; case 3 : _local1.body.gotoAndStop("right"); _local1.shadow.gotoAndStop("right"); _local1.walkDir = "right"; } } } if ((_local1._x < -200) || (_local1._x > 740)) { removeAnimal(_local1.name); removeScrollObj(_local1.name); _local1.removeMovieClip(); } }; }; eagleObj = new Object(); eagleObj.initialize = function (dir) { var _local1 = this; addScrollObj(_local1.name); _local1._y = 70 + random(30); if (dir == "right") { _local1.walkDir = "left"; _local1._x = 640; _local1.body.gotoAndPlay("left"); _local1.vX = -6; } else { _local1.walkDir = "right"; _local1._x = -100; _local1.body.gotoAndPlay("right"); _local1.vX = 6; } _local1.dead = false; _local1.Vy = 0; _local1.maxHealth = 10; _local1.makeNoise = function () { JimmySound = new Sound(); JimmySound.attachSound("eagleSound"); JimmySound.onSoundComplete = function () { delete this; }; JimmySound.start(); }; _local1.die = function () { var _local1 = this; _local1.dead = true; _local1.makeNoise(); _local1.HPBC._visible = false; _local1.body.gotoAndStop(_local1.walkDir + "Die"); removeAnimal(_local1.name); }; _local1.onEnterFrame = function () { var _local1 = this; _local1._x = _local1._x + _local1.vX; if (_local1.dead) { _local1._y = _local1._y + _local1.Vy; _local1.Vy = _local1.Vy + 0.40875; if (_local1._y > 360) { _local1._y = 360; _local1.deathCycle = 0; _local1.onEnterFrame = function () { var _local1 = this; _local1.deathCycle++; if (_local1.deathCycle == 30) { itemSpawner(_local1.name, false); removeScrollObj(_local1.name); _local1.removeMovieClip(); } }; } } if ((_local1._x < -200) || (_local1._x > 740)) { removeAnimal(_local1.name); removeScrollObj(_local1.name); _local1.removeMovieClip(); } }; }; stop();
Instance of Symbol 93 MovieClip in Frame 1
onClipEvent (enterFrame) { if (_root.getBytesLoaded() == _root.getBytesTotal()) { _root.gotoAndPlay("intro"); _root.introCounter = 0; } else { this.loadBar.gotoAndStop(Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 25)); } }
Frame 8
introCounter++;
Instance of Symbol 106 MovieClip "fader" in Frame 8
onClipEvent (load) { this.swapDepths(1020); }
Frame 9
if (introCounter >= 80) { fader.gotoAndPlay(2); fader.frameToGoTo = "mainMenu"; fader.soundToFade = "dummySound"; fader.soundToStart = "dummySound"; stop(); } else { gotoAndPlay ("intro"); }
Frame 15
newGameBTN.enabled = true; continueBTN.enabled = true; PBC._visible = false; PBC.removeMovieClip(); backgroundFront.removeMovieClip(); backgroundFront._visible = false; if (_global.highscore) { scoreThing._visible = true; scoreThing.score = _global.highscore; } else { scoreThing._visible = false; }
Frame 16
gotoAndStop (15);
Frame 21
gotoAndStop (22);
Frame 22
initEngine(currentStage); contain.swapDepths(1008); PBC.swapDepths(1005); PBC._visible = true; backgroundFront._visible = true; if (showForeground) { backgroundFront.swapDepths(1004); backgroundFront.gotoAndStop("show"); } else { backgroundFront.gotoAndStop("hide"); } contain.displayScores = function () { contain["name" + contain.scoresTimer] = contain.scores["n" + contain.scoresTimer]; contain["score" + contain.scoresTimer] = contain.scores["s" + contain.scoresTimer] + " seconds"; contain.scoresTimer++; if (contain.scoresTimer > 5) { clearInterval(contain.scoresInterval); } }; if (showFPS) { var startTime = getTimer(); var recentSetting = 10; var recentNumFrames = 0; var recentStartTime = startTime; }
Symbol 30 MovieClip Frame 1
_parent._parent.HPBC._visible = false;
Symbol 30 MovieClip Frame 38
_root.itemSpawner(_parent._parent.name, false); _root.removeScrollObj(_parent._parent.name); _parent._parent.removeMovieClip();
Symbol 31 MovieClip Frame 1
stop();
Symbol 31 MovieClip Frame 12
_parent._x = _parent._x + 3;
Symbol 31 MovieClip Frame 13
_parent._x = _parent._x + 3;
Symbol 31 MovieClip Frame 14
_parent._x = _parent._x + 3;
Symbol 31 MovieClip Frame 15
_parent._x = _parent._x + 3;
Symbol 31 MovieClip Frame 16
_parent._x = _parent._x + 3;
Symbol 31 MovieClip Frame 17
_parent._x = _parent._x + 3;
Symbol 31 MovieClip Frame 18
_parent._x = _parent._x + 3; if (random(5) == 0) { gotoAndPlay (12); }
Symbol 31 MovieClip Frame 19
gotoAndStop ("right");
Symbol 31 MovieClip Frame 30
_parent._x = _parent._x - 3;
Symbol 31 MovieClip Frame 31
_parent._x = _parent._x - 3;
Symbol 31 MovieClip Frame 32
_parent._x = _parent._x - 3;
Symbol 31 MovieClip Frame 33
_parent._x = _parent._x - 3;
Symbol 31 MovieClip Frame 34
_parent._x = _parent._x - 3;
Symbol 31 MovieClip Frame 35
_parent._x = _parent._x - 3; if (random(5) == 0) { gotoAndPlay (30); }
Symbol 31 MovieClip Frame 36
gotoAndStop ("left");
Symbol 36 MovieClip Frame 1
stop();
Symbol 36 MovieClip Frame 25
stop();
Symbol 42 MovieClip Frame 10
stop();
Symbol 59 MovieClip Frame 11
gotoAndPlay ("right");
Symbol 59 MovieClip Frame 19
gotoAndPlay ("left");
Symbol 77 MovieClip Frame 1
_parent._parent.HPBC._visible = false;
Symbol 77 MovieClip Frame 51
_root.itemSpawner(_parent._parent.name, true); _root.removeScrollObj(_parent._parent.name); _parent._parent.removeMovieClip();
Symbol 78 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 95
_root.play();
Symbol 106 MovieClip Frame 1
stop();
Symbol 106 MovieClip Frame 2
_root[soundToFade].setVolume(90); _root.pauseEngine = true; _root.enableButtons();
Symbol 106 MovieClip Frame 3
_root[soundToFade].setVolume(80);
Symbol 106 MovieClip Frame 4
_root[soundToFade].setVolume(70);
Symbol 106 MovieClip Frame 5
_root[soundToFade].setVolume(60);
Symbol 106 MovieClip Frame 6
_root[soundToFade].setVolume(50);
Symbol 106 MovieClip Frame 7
_root[soundToFade].setVolume(40);
Symbol 106 MovieClip Frame 8
_root[soundToFade].setVolume(30);
Symbol 106 MovieClip Frame 9
_root[soundToFade].setVolume(20);
Symbol 106 MovieClip Frame 10
_root[soundToFade].setVolume(10);
Symbol 106 MovieClip Frame 15
_root[soundToFade].stop(); if (_root.engineLoaded) { _root.foreground.swapDepths(-1); _root.HPBC.swapDepths(-2); _root.engineLoaded = false; i = 0; while (i < _root.scrollObjects.length) { _root[_root.scrollObjects[i]].removeMovieClip(); i++; } }
Symbol 106 MovieClip Frame 16
_root[soundToStart].start(0, 9999); _root[soundToStart].setVolume(0); this.swapDepths(1020); _root.contain.gotoAndStop(1); _root.gotoAndStop(frameToGoTo);
Symbol 106 MovieClip Frame 22
_root[soundToStart].setVolume(10);
Symbol 106 MovieClip Frame 23
_root[soundToStart].setVolume(20);
Symbol 106 MovieClip Frame 24
_root[soundToStart].setVolume(30);
Symbol 106 MovieClip Frame 25
_root[soundToStart].setVolume(40);
Symbol 106 MovieClip Frame 26
_root[soundToStart].setVolume(50);
Symbol 106 MovieClip Frame 27
_root[soundToStart].setVolume(60);
Symbol 106 MovieClip Frame 28
_root[soundToStart].setVolume(70);
Symbol 106 MovieClip Frame 29
_root[soundToStart].setVolume(80);
Symbol 106 MovieClip Frame 30
_root[soundToStart].setVolume(90);
Symbol 106 MovieClip Frame 31
_root[soundToStart].setVolume(100); _root.disableButtons(); gotoAndStop (1); _root.pauseEngine = false;
Symbol 117 Button
on (release) { newGameBTN.enabled = false; fader.gotoAndPlay(2); fader.frameToGoTo = "hunt"; fader.soundToFade = "dummySound"; fader.soundToStart = "forestMusic"; currentStage = "forest"; playerName = playahName; }
Symbol 124 Button
on (release) { getURL ("http://www.freeworldgroup.com/koalafiles.htm", "_blank"); }
Symbol 129 Button
on (release) { getURL ("http://www.freeworldgroup.com", "_blank"); }
Symbol 135 Button
on (release) { getURL ("http://www.ifungames.com/", "_blank"); }
Symbol 136 Button
on (release) { getURL ("http://www.freeworldgroup.com", "_blank"); }
Symbol 153 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 28
reloadStep = 1;
Symbol 186 MovieClip Frame 29
reloadStep = 2;
Symbol 186 MovieClip Frame 30
reloadStep = 3;
Symbol 186 MovieClip Frame 31
reloadStep = 4;
Symbol 186 MovieClip Frame 32
reloadStep = 5;
Symbol 186 MovieClip Frame 33
reloadStep = 6;
Symbol 186 MovieClip Frame 34
reloadStep = 7;
Symbol 186 MovieClip Frame 35
reloadStep = 8;
Symbol 186 MovieClip Frame 36
reloadStep = 9;
Symbol 186 MovieClip Frame 37
reloadStep = 10;
Symbol 186 MovieClip Frame 38
gotoAndStop(_root.walkDirection + "Arrow"); _root.reloading = false;
Symbol 186 MovieClip Frame 39
stop();
Symbol 186 MovieClip Frame 66
reloadStep = 1;
Symbol 186 MovieClip Frame 67
reloadStep = 2;
Symbol 186 MovieClip Frame 68
reloadStep = 3;
Symbol 186 MovieClip Frame 69
reloadStep = 4;
Symbol 186 MovieClip Frame 70
reloadStep = 5;
Symbol 186 MovieClip Frame 71
reloadStep = 6;
Symbol 186 MovieClip Frame 72
reloadStep = 7;
Symbol 186 MovieClip Frame 73
reloadStep = 8;
Symbol 186 MovieClip Frame 74
reloadStep = 9;
Symbol 186 MovieClip Frame 75
reloadStep = 10;
Symbol 186 MovieClip Frame 76
gotoAndStop(_root.walkDirection + "Arrow"); _root.reloading = false;
Symbol 189 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 3
_root.footStepRight();
Symbol 220 MovieClip Frame 8
_root.footStepLeft();
Symbol 220 MovieClip Frame 20
_root.footStepLeft();
Symbol 220 MovieClip Frame 26
_root.footStepRight();
Symbol 231 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 1
stop();
Symbol 240 Button
on (release) { _root.fader.gotoAndPlay(2); _root.fader.frameToGoTo = "mainMenu"; _root.fader.soundToFade = "dummySound"; _root.destroyEngine(); }
Symbol 250 Button
on (release) { if (username != "") { nextFrame(); } else { username = "Johnny Archer"; nextFrame(); } }
Symbol 251 Button
on (release) { _root.fader.gotoAndPlay(2); _root.fader.frameToGoTo = "hunt"; _root.fader.soundToFade = "dummySound"; _root.fader.soundToStart = "forestMusic"; _root.currentStage = "forest"; _root.pauseEngine = false; _root.destroyEngine(); _root.initEngine(); }
Symbol 263 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 20
stop(); t = 1; while (t < 6) { _root["name" + t] = ""; _root["score" + t] = ""; t++; } scorey = Math.round(_root.totalTime / 24) + " seconds"; var tscore = Math.round(_root.totalTime / 24); if (tscore > _global.highscore) { _global.highscore = tscore; } inGame = false; scoresLoading = "Loading Scores"; scores = new LoadVars(); scores.url = unescape(_url); scores.a = 2; scores.onLoad = function () { scoresLoading = ""; scoresLoading = scores.error; scoresTimer = 1; scoresInterval = setInterval(displayScores, 500); };
Symbol 263 MovieClip Frame 21
inputName.onSetFocus = function () { if (username == "Johnny Archer") { username = ""; } };
Symbol 263 MovieClip Frame 22
stop(); t = 1; while (t < 6) { _root["name" + t] = ""; _root["score" + t] = ""; t++; } scorey = Math.round(_root.totalTime / 24) + " seconds"; inGame = false; scoresLoading = "Loading Scores"; scores = new LoadVars(); scores.url = unescape(_url); scores.a = 2; scores.b = username; scores.c = Math.round(_root.totalTime / 24); scores.sendAndLoad("inc/getScores.php", scores, "POST"); scores.onLoad = function () { scoresLoading = ""; scoresLoading = scores.error; scoresTimer = 1; scoresInterval = setInterval(displayScores, 500); };

Library Items

Symbol 1 Sound [rabbitDeath]
Symbol 2 Sound [rabbitNormal]
Symbol 3 Sound [ostrichSound]
Symbol 4 Sound [forestFootStepRight]
Symbol 5 Sound [forestFootStepLeft]
Symbol 6 Sound [forestMusic]
Symbol 7 Sound [eagleSound]
Symbol 8 Sound [croikey]
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [clockItem]Uses:9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:21 30
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:21 30 31
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:21 30 31
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:21 24 30
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21 30
Symbol 21 MovieClipUses:12 14 16 18 20Used by:31
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 MovieClipUses:23 18Used by:31
Symbol 25 GraphicUsed by:30
Symbol 26 GraphicUsed by:30
Symbol 27 GraphicUsed by:30
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:12 14 16 18 20 25 26 27 28 29Used by:31
Symbol 31 MovieClipUses:21 24 14 16 30Used by:38
Symbol 32 GraphicUsed by:36
Symbol 33 ShapeTweeningUsed by:36
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:32 33 34 35Used by:37 93 234
Symbol 37 MovieClipUses:36Used by:38 79
Symbol 38 MovieClip [rabbit]Uses:31 37
Symbol 39 GraphicUsed by:59
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:42
Symbol 42 MovieClipUses:41Used by:59
Symbol 43 GraphicUsed by:59
Symbol 44 GraphicUsed by:59
Symbol 45 GraphicUsed by:59
Symbol 46 GraphicUsed by:59
Symbol 47 GraphicUsed by:59
Symbol 48 GraphicUsed by:59
Symbol 49 GraphicUsed by:59
Symbol 50 GraphicUsed by:59
Symbol 51 GraphicUsed by:59
Symbol 52 GraphicUsed by:59
Symbol 53 GraphicUsed by:59
Symbol 54 GraphicUsed by:59
Symbol 55 GraphicUsed by:59
Symbol 56 GraphicUsed by:59
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:39 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58Used by:60
Symbol 60 MovieClip [eagle]Uses:59
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:77 78
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:77 78
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:77 78
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:71 77
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:71 77
Symbol 71 MovieClipUses:68 70Used by:78
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:77 78
Symbol 74 GraphicUsed by:78
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:78
Symbol 77 MovieClipUses:62 64 66 68 70 73Used by:78
Symbol 78 MovieClipUses:62 64 66 71 73 74 75 76 77Used by:79
Symbol 79 MovieClip [ostrich]Uses:78 37
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClip [arrow]Uses:80
Symbol 82 FontUsed by:83 138 140 141 242 244 252 253 254 255 256 257 258 259 260 261 262
Symbol 83 EditableTextUses:82Used by:84
Symbol 84 MovieClip [damageDisplayer]Uses:83
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClip [item]Uses:85
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClip [speedItem]Uses:87Used by:Timeline
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClip [powerItem]Uses:89Used by:Timeline
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:91 36 92Used by:Timeline
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:103
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:103 136
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:103
Symbol 100 GraphicUsed by:103
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:103
Symbol 103 MovieClipUses:95 97 99 100 102Used by:Timeline
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106 263
Symbol 106 MovieClipUses:104 105Used by:Timeline
Symbol 107 GraphicUsed by:Timeline
Symbol 108 GraphicUsed by:111
Symbol 109 GraphicUsed by:111
Symbol 110 GraphicUsed by:111
Symbol 111 ButtonUses:108 109 110Used by:Timeline
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:Timeline
Symbol 114 GraphicUsed by:117
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 ButtonUses:114 115 116Used by:Timeline
Symbol 118 FontUsed by:119 120 121 122 123 125 126 127 128 130 131 132 133 134 137
Symbol 119 TextUses:118Used by:124
Symbol 120 TextUses:118Used by:124
Symbol 121 TextUses:118Used by:124
Symbol 122 TextUses:118Used by:124
Symbol 123 EditableTextUses:118 245Used by:124
Symbol 124 ButtonUses:119 120 121 122 123Used by:263  Timeline
Symbol 125 TextUses:118Used by:129
Symbol 126 TextUses:118Used by:129
Symbol 127 TextUses:118Used by:129
Symbol 128 EditableTextUses:118 245Used by:129
Symbol 129 ButtonUses:125 126 127 128Used by:263  Timeline
Symbol 130 TextUses:118Used by:135
Symbol 131 TextUses:118Used by:135
Symbol 132 TextUses:118Used by:135
Symbol 133 EditableTextUses:118 245Used by:135
Symbol 134 EditableTextUses:118 245Used by:135
Symbol 135 ButtonUses:130 131 132 133 134Used by:263  Timeline
Symbol 136 ButtonUses:97Used by:Timeline
Symbol 137 TextUses:118Used by:139
Symbol 138 EditableTextUses:82Used by:139
Symbol 139 MovieClipUses:137 138Used by:Timeline
Symbol 140 TextUses:82Used by:Timeline
Symbol 141 TextUses:82Used by:Timeline
Symbol 142 BitmapUsed by:143 148 150 151 152
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClipUses:143Used by:147
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:147
Symbol 147 MovieClipUses:144 146Used by:Timeline
Symbol 148 GraphicUses:142Used by:153
Symbol 149 BitmapUsed by:150 151 152
Symbol 150 GraphicUses:149 142Used by:153
Symbol 151 GraphicUses:149 142Used by:153
Symbol 152 GraphicUses:149 142Used by:153
Symbol 153 MovieClipUses:148 150 151 152Used by:157
Symbol 154 GraphicUsed by:156
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:154 155Used by:157
Symbol 157 MovieClipUses:153 156Used by:Timeline
Symbol 158 GraphicUsed by:220
Symbol 159 GraphicUsed by:220
Symbol 160 GraphicUsed by:220
Symbol 161 GraphicUsed by:220
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:220
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:168 186
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:168 186
Symbol 168 MovieClipUses:165 167Used by:186
Symbol 169 GraphicUsed by:186
Symbol 170 GraphicUsed by:186
Symbol 171 ShapeTweeningUsed by:186
Symbol 172 GraphicUsed by:186
Symbol 173 GraphicUsed by:186
Symbol 174 GraphicUsed by:186
Symbol 175 GraphicUsed by:186
Symbol 176 GraphicUsed by:186
Symbol 177 GraphicUsed by:186
Symbol 178 GraphicUsed by:186
Symbol 179 GraphicUsed by:186
Symbol 180 ShapeTweeningUsed by:186
Symbol 181 GraphicUsed by:186
Symbol 182 GraphicUsed by:186
Symbol 183 GraphicUsed by:186
Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:168 169 170 165 167 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185Used by:220
Symbol 187 GraphicUsed by:189
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClipUses:187 188Used by:220
Symbol 190 GraphicUsed by:220
Symbol 191 GraphicUsed by:220
Symbol 192 GraphicUsed by:220
Symbol 193 GraphicUsed by:220
Symbol 194 GraphicUsed by:220
Symbol 195 GraphicUsed by:220
Symbol 196 GraphicUsed by:220
Symbol 197 GraphicUsed by:220
Symbol 198 GraphicUsed by:220
Symbol 199 GraphicUsed by:220
Symbol 200 GraphicUsed by:220
Symbol 201 GraphicUsed by:220
Symbol 202 GraphicUsed by:220
Symbol 203 GraphicUsed by:220
Symbol 204 GraphicUsed by:220
Symbol 205 GraphicUsed by:220
Symbol 206 GraphicUsed by:220
Symbol 207 GraphicUsed by:220
Symbol 208 GraphicUsed by:220
Symbol 209 GraphicUsed by:220
Symbol 210 GraphicUsed by:220
Symbol 211 GraphicUsed by:220
Symbol 212 GraphicUsed by:220
Symbol 213 GraphicUsed by:220
Symbol 214 GraphicUsed by:220
Symbol 215 GraphicUsed by:220
Symbol 216 GraphicUsed by:220
Symbol 217 GraphicUsed by:220
Symbol 218 GraphicUsed by:220
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:158 159 160 161 163 186 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219Used by:221
Symbol 221 MovieClipUses:220Used by:Timeline
Symbol 222 GraphicUsed by:Timeline
Symbol 223 FontUsed by:224 226
Symbol 224 EditableTextUses:223Used by:Timeline
Symbol 225 GraphicUsed by:Timeline
Symbol 226 EditableTextUses:223Used by:Timeline
Symbol 227 GraphicUsed by:Timeline
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:230
Symbol 230 MovieClipUses:229Used by:231
Symbol 231 MovieClipUses:230Used by:Timeline
Symbol 232 GraphicUsed by:234
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:232 36 233Used by:Timeline
Symbol 235 ShapeTweeningUsed by:263
Symbol 236 GraphicUsed by:263
Symbol 237 GraphicUsed by:240 251
Symbol 238 GraphicUsed by:240 251
Symbol 239 GraphicUsed by:240 251
Symbol 240 ButtonUses:237 238 239Used by:263
Symbol 241 GraphicUsed by:263
Symbol 242 EditableTextUses:82Used by:263
Symbol 243 GraphicUsed by:263
Symbol 244 EditableTextUses:82Used by:263
Symbol 245 FontUsed by:123 128 133 134 246
Symbol 246 TextUses:245Used by:263
Symbol 247 GraphicUsed by:250
Symbol 248 GraphicUsed by:250
Symbol 249 GraphicUsed by:250
Symbol 250 ButtonUses:247 248 249Used by:263
Symbol 251 ButtonUses:237 238 239Used by:263
Symbol 252 EditableTextUses:82Used by:263
Symbol 253 EditableTextUses:82Used by:263
Symbol 254 EditableTextUses:82Used by:263
Symbol 255 EditableTextUses:82Used by:263
Symbol 256 EditableTextUses:82Used by:263
Symbol 257 EditableTextUses:82Used by:263
Symbol 258 EditableTextUses:82Used by:263
Symbol 259 EditableTextUses:82Used by:263
Symbol 260 EditableTextUses:82Used by:263
Symbol 261 EditableTextUses:82Used by:263
Symbol 262 EditableTextUses:82Used by:263
Symbol 263 MovieClipUses:235 105 236 240 241 242 124 129 135 243 244 246 250 251 252 253 254 255 256 257 258 259 260 261 262Used by:Timeline

Instance Names

"fader"Frame 8Symbol 106 MovieClip
"newGameBTN"Frame 15Symbol 117 Button
"scoreThing"Frame 15Symbol 139 MovieClip
"backgroundFar"Frame 22Symbol 147 MovieClip
"background"Frame 22Symbol 157 MovieClip
"archer"Frame 22Symbol 221 MovieClip
"backgroundFront"Frame 22Symbol 231 MovieClip
"PBC"Frame 22Symbol 234 MovieClip
"powerBoostIcon"Frame 22Symbol 90 MovieClip [powerItem]
"speedBoostIcon"Frame 22Symbol 88 MovieClip [speedItem]
"contain"Frame 22Symbol 263 MovieClip
"HPbar"Symbol 37 MovieClip Frame 1Symbol 36 MovieClip
"shadow"Symbol 38 MovieClip [rabbit] Frame 1Symbol 31 MovieClip
"body"Symbol 38 MovieClip [rabbit] Frame 1Symbol 31 MovieClip
"HPBC"Symbol 38 MovieClip [rabbit] Frame 1Symbol 37 MovieClip
"body"Symbol 60 MovieClip [eagle] Frame 1Symbol 59 MovieClip
"shadow"Symbol 79 MovieClip [ostrich] Frame 1Symbol 78 MovieClip
"body"Symbol 79 MovieClip [ostrich] Frame 1Symbol 78 MovieClip
"HPBC"Symbol 79 MovieClip [ostrich] Frame 1Symbol 37 MovieClip
"loadBar"Symbol 93 MovieClip Frame 1Symbol 36 MovieClip
"chunkCenter"Symbol 147 MovieClip Frame 1Symbol 144 MovieClip
"chunkRight"Symbol 147 MovieClip Frame 1Symbol 144 MovieClip
"chunkLeft"Symbol 147 MovieClip Frame 1Symbol 144 MovieClip
"chunkCenter"Symbol 147 MovieClip Frame 2Symbol 146 MovieClip
"chunkLeft"Symbol 147 MovieClip Frame 2Symbol 146 MovieClip
"chunkRight"Symbol 147 MovieClip Frame 2Symbol 146 MovieClip
"bow"Symbol 220 MovieClip Frame 1Symbol 186 MovieClip
"head"Symbol 220 MovieClip Frame 1Symbol 189 MovieClip
"shadow"Symbol 221 MovieClip Frame 1Symbol 220 MovieClip
"body"Symbol 221 MovieClip Frame 1Symbol 220 MovieClip
"powerBar"Symbol 234 MovieClip Frame 1Symbol 36 MovieClip
"inputName"Symbol 263 MovieClip Frame 21Symbol 244 EditableText

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$iU$pYlptJeuAdmxLFcQSgfdQ1."
ExportAssets (56)Timeline Frame 1Symbol 1 as "rabbitDeath"
ExportAssets (56)Timeline Frame 1Symbol 2 as "rabbitNormal"
ExportAssets (56)Timeline Frame 1Symbol 3 as "ostrichSound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "forestFootStepRight"
ExportAssets (56)Timeline Frame 1Symbol 5 as "forestFootStepLeft"
ExportAssets (56)Timeline Frame 1Symbol 6 as "forestMusic"
ExportAssets (56)Timeline Frame 1Symbol 7 as "eagleSound"
ExportAssets (56)Timeline Frame 1Symbol 8 as "croikey"
ExportAssets (56)Timeline Frame 1Symbol 10 as "clockItem"
ExportAssets (56)Timeline Frame 1Symbol 38 as "rabbit"
ExportAssets (56)Timeline Frame 1Symbol 60 as "eagle"
ExportAssets (56)Timeline Frame 1Symbol 79 as "ostrich"
ExportAssets (56)Timeline Frame 1Symbol 81 as "arrow"
ExportAssets (56)Timeline Frame 1Symbol 84 as "damageDisplayer"
ExportAssets (56)Timeline Frame 1Symbol 86 as "item"
ExportAssets (56)Timeline Frame 1Symbol 88 as "speedItem"
ExportAssets (56)Timeline Frame 1Symbol 90 as "powerItem"
ExportAssets (56)Timeline Frame 22Symbol 90 as "powerItem"
ExportAssets (56)Timeline Frame 22Symbol 88 as "speedItem"
ExportAssets (56)Timeline Frame 23Symbol 90 as "powerItem"
ExportAssets (56)Timeline Frame 23Symbol 88 as "speedItem"
ExportAssets (56)Timeline Frame 24Symbol 90 as "powerItem"
ExportAssets (56)Timeline Frame 24Symbol 88 as "speedItem"
ExportAssets (56)Timeline Frame 25Symbol 90 as "powerItem"
ExportAssets (56)Timeline Frame 25Symbol 88 as "speedItem"
ExportAssets (56)Timeline Frame 26Symbol 90 as "powerItem"
ExportAssets (56)Timeline Frame 26Symbol 88 as "speedItem"
ExportAssets (56)Timeline Frame 27Symbol 90 as "powerItem"
ExportAssets (56)Timeline Frame 27Symbol 88 as "speedItem"

Labels

"preload"Frame 1
"intro"Frame 8
"mainMenu"Frame 15
"hunt"Frame 22
"gameOver"Frame 28
"right"Symbol 31 MovieClip Frame 1
"left"Symbol 31 MovieClip Frame 2
"rightJump"Symbol 31 MovieClip Frame 3
"leftJump"Symbol 31 MovieClip Frame 20
"rightDie"Symbol 31 MovieClip Frame 37
"leftDie"Symbol 31 MovieClip Frame 38
"rightDie"Symbol 59 MovieClip Frame 1
"leftDie"Symbol 59 MovieClip Frame 2
"right"Symbol 59 MovieClip Frame 4
"left"Symbol 59 MovieClip Frame 12
"right1"Symbol 78 MovieClip Frame 1
"left1"Symbol 78 MovieClip Frame 2
"right2"Symbol 78 MovieClip Frame 3
"right3"Symbol 78 MovieClip Frame 4
"right4"Symbol 78 MovieClip Frame 5
"right5"Symbol 78 MovieClip Frame 6
"right6"Symbol 78 MovieClip Frame 7
"right7"Symbol 78 MovieClip Frame 8
"right8"Symbol 78 MovieClip Frame 9
"right9"Symbol 78 MovieClip Frame 10
"right10"Symbol 78 MovieClip Frame 11
"right11"Symbol 78 MovieClip Frame 12
"right12"Symbol 78 MovieClip Frame 13
"right13"Symbol 78 MovieClip Frame 14
"left2"Symbol 78 MovieClip Frame 15
"left3"Symbol 78 MovieClip Frame 16
"left4"Symbol 78 MovieClip Frame 17
"left5"Symbol 78 MovieClip Frame 18
"left6"Symbol 78 MovieClip Frame 19
"left7"Symbol 78 MovieClip Frame 20
"left8"Symbol 78 MovieClip Frame 21
"left9"Symbol 78 MovieClip Frame 22
"left10"Symbol 78 MovieClip Frame 23
"left11"Symbol 78 MovieClip Frame 24
"left12"Symbol 78 MovieClip Frame 25
"left13"Symbol 78 MovieClip Frame 26
"rightDie"Symbol 78 MovieClip Frame 27
"leftDie"Symbol 78 MovieClip Frame 28
"clear"Symbol 106 MovieClip Frame 1
"fadeOut"Symbol 106 MovieClip Frame 2
"forest"Symbol 147 MovieClip Frame 1
"forest2"Symbol 147 MovieClip Frame 2
"forest"Symbol 157 MovieClip Frame 1
"forest2"Symbol 157 MovieClip Frame 2
"rightArrow"Symbol 186 MovieClip Frame 1
"right1"Symbol 186 MovieClip Frame 2
"right2"Symbol 186 MovieClip Frame 3
"right3"Symbol 186 MovieClip Frame 4
"right4"Symbol 186 MovieClip Frame 5
"right5"Symbol 186 MovieClip Frame 6
"right6"Symbol 186 MovieClip Frame 7
"right7"Symbol 186 MovieClip Frame 8
"right8"Symbol 186 MovieClip Frame 9
"right9"Symbol 186 MovieClip Frame 10
"right10"Symbol 186 MovieClip Frame 11
"right11"Symbol 186 MovieClip Frame 12
"right12"Symbol 186 MovieClip Frame 13
"right13"Symbol 186 MovieClip Frame 14
"right14"Symbol 186 MovieClip Frame 15
"right15"Symbol 186 MovieClip Frame 16
"right16"Symbol 186 MovieClip Frame 17
"right17"Symbol 186 MovieClip Frame 18
"right18"Symbol 186 MovieClip Frame 19
"right19"Symbol 186 MovieClip Frame 20
"right20"Symbol 186 MovieClip Frame 21
"right21"Symbol 186 MovieClip Frame 22
"right22"Symbol 186 MovieClip Frame 23
"right23"Symbol 186 MovieClip Frame 24
"right24"Symbol 186 MovieClip Frame 25
"rightNoArrow"Symbol 186 MovieClip Frame 26
"rightreload"Symbol 186 MovieClip Frame 27
"leftArrow"Symbol 186 MovieClip Frame 39
"left1"Symbol 186 MovieClip Frame 40
"left2"Symbol 186 MovieClip Frame 41
"left3"Symbol 186 MovieClip Frame 42
"left4"Symbol 186 MovieClip Frame 43
"left5"Symbol 186 MovieClip Frame 44
"left6"Symbol 186 MovieClip Frame 45
"left7"Symbol 186 MovieClip Frame 46
"left8"Symbol 186 MovieClip Frame 47
"left9"Symbol 186 MovieClip Frame 48
"left10"Symbol 186 MovieClip Frame 49
"left11"Symbol 186 MovieClip Frame 50
"left12"Symbol 186 MovieClip Frame 51
"left13"Symbol 186 MovieClip Frame 52
"left14"Symbol 186 MovieClip Frame 53
"left15"Symbol 186 MovieClip Frame 54
"left16"Symbol 186 MovieClip Frame 55
"left17"Symbol 186 MovieClip Frame 56
"left18"Symbol 186 MovieClip Frame 57
"left19"Symbol 186 MovieClip Frame 58
"left20"Symbol 186 MovieClip Frame 59
"left21"Symbol 186 MovieClip Frame 60
"left22"Symbol 186 MovieClip Frame 61
"left23"Symbol 186 MovieClip Frame 62
"left24"Symbol 186 MovieClip Frame 63
"leftNoArrow"Symbol 186 MovieClip Frame 64
"leftreload"Symbol 186 MovieClip Frame 65
"right"Symbol 189 MovieClip Frame 1
"left"Symbol 189 MovieClip Frame 2
"right1"Symbol 220 MovieClip Frame 1
"left1"Symbol 220 MovieClip Frame 2
"right2"Symbol 220 MovieClip Frame 3
"right3"Symbol 220 MovieClip Frame 4
"right4"Symbol 220 MovieClip Frame 5
"right5"Symbol 220 MovieClip Frame 6
"right6"Symbol 220 MovieClip Frame 7
"right7"Symbol 220 MovieClip Frame 8
"right8"Symbol 220 MovieClip Frame 9
"right9"Symbol 220 MovieClip Frame 10
"right10"Symbol 220 MovieClip Frame 11
"right11"Symbol 220 MovieClip Frame 12
"right12"Symbol 220 MovieClip Frame 13
"right13"Symbol 220 MovieClip Frame 14
"left2"Symbol 220 MovieClip Frame 15
"left3"Symbol 220 MovieClip Frame 16
"left4"Symbol 220 MovieClip Frame 17
"left5"Symbol 220 MovieClip Frame 18
"left6"Symbol 220 MovieClip Frame 19
"left7"Symbol 220 MovieClip Frame 20
"left8"Symbol 220 MovieClip Frame 21
"left9"Symbol 220 MovieClip Frame 22
"left10"Symbol 220 MovieClip Frame 23
"left11"Symbol 220 MovieClip Frame 24
"left12"Symbol 220 MovieClip Frame 25
"left13"Symbol 220 MovieClip Frame 26
"show"Symbol 231 MovieClip Frame 1
"hide"Symbol 231 MovieClip Frame 2
"show"Symbol 234 MovieClip Frame 1
"hide"Symbol 234 MovieClip Frame 2

Dynamic Text Variables

damageSymbol 83 EditableText""
scoreSymbol 138 EditableText"999999999"
recentFPSoutputSymbol 224 EditableText"99"
timerSymbol 226 EditableText"999"
scoreySymbol 242 EditableText""
usernameSymbol 244 EditableText"Johnny Archer"
name1Symbol 252 EditableText""
name2Symbol 253 EditableText""
name3Symbol 254 EditableText""
name4Symbol 255 EditableText""
name5Symbol 256 EditableText""
score1Symbol 257 EditableText""
score2Symbol 258 EditableText""
score3Symbol 259 EditableText""
score4Symbol 260 EditableText""
score5Symbol 261 EditableText""
scoresLoadingSymbol 262 EditableText""




http://swfchan.com/3/14779/info.shtml
Created: 3/6 -2019 08:59:46 Last modified: 3/6 -2019 08:59:46 Server time: 13/05 -2024 19:35:44