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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/63082729?noj=FRM63082729-9DC" width="1" height="1"></div>

Painter Madness.swf

This is the info page for
Flash #14853

(Click the ID number above for more basic data on this flash file.)


Text
---
high scores

1
2
3
4
5
6
7
8
9
10

ok

ok

clear

clear

loading :

%

<p align="center"><font face="_sans" size="15" color="#000000"><a href="http://www.doublegames.com" target = "_blank"><b>Doublegames.com</b></a></font></p>

skip intro

skip intro

Folks, I need a
bucket of paint,
but I can't get it,
as the building
isn't finished yet...

Help me! What you
need to do is to
make the bucket go
through all the
floors,

so that it doesn't
crush. My friend
will help you.

THANKS!!!

Always show intro on start up

<p align="left"><font face="Flintstone" size="20" color="#000000"><a href="http://www.doublegames.com/?fr=paintermadnessof"><b>Doublegames.com</b></a></font></p>

!

?

x2

pause

pause

score :

0

level:

1

START

start

START

RULES

RULES

HISCORES

HISCORES

more games

more games

<p align="left"><font face="Flintstone" size="30" color="#ff9900"><a href="http://www.doublegames.com/?fr=paintermadnesson"><b>Doublegames.com</b></a></font></p>

The object of the game is to help the painter to get a bucket of
paint. You need to get the bucket through all the floors and
prevent it from crushing.
The speed increases every 5 seconds, and the level lasts 50
seconds. You get the points for the time you are playing.

Controls

Arrows Left and Right move the bucket
Space - pause

rules

allows to go through the walls marked with different color
during 10 seconds.

increases the size of the bucket during 10 seconds, so it's harder
to get through floors.

gives extra points.

Bonuses

menu

menu

download

download

game over

your score :

level :

total :

bonus :

game paused

Bonus  scores

1000

cancel

cancel

confirm

confirm

ActionScript [AS1/AS2]

Instance of Symbol 61 MovieClip in Frame 1
onClipEvent (load) { b = _root.getBytesTotal(); } onClipEvent (enterFrame) { l = _root.getBytesLoaded(); p = Math.floor((l / b) * 100); text = p; timeLine._width = (360 * p) / 100; if (l >= b) { _root.gotoAndStop("menu"); } }
Frame 2
function init() { loadSettings(); state = stStop; unSelect(); gameDownload.url = DownloadURL; bonus_mc.points_lbl.text = bonusCost; bonus_mc.points_lbl.type = "static"; _root.globalMusicID = game.cMusic.addStream("mus_gameplay"); game.cMusic.play(_root.globalMusicID, 0, 999); game.cMusic.soundOff(); fmusic = !fmusic; musicOnOff(); soundColor(); if (!fshowIntro) { _root.w_pregame.intro_btn._visible = true; } else { _root.w_pregame.intro_btn._visible = false; } ball = new cBall(_root.ball_mc); beam = new cBeam(_root.lBeam, _root.rBeam); } function initGame() { level = -1; gameSpeed = startSpeed; scores = 0; bonusCount = 0; bns_power._x = -100; bns_size._x = -100; bns_points._x = -100; _root.level_lbl.text = "1.0"; _root.scores_lbl.text = "0"; if (fshowIntro) { showIntro(); } else { skipIntro(); } } function showBuilderMovie() { level++; changeBucketColor(); fmovie = true; builder_mc._visible = true; builder_mc.play(); } function initStage() { tempScores = 0; elapsed = 0; _root.level_lbl.text = ((Math.floor(level / 10) + 1) add ".") add (level % 10); fchange = false; fgot = false; fpower = false; fsize = false; fpoints = false; fcd = false; bns_power._x = -100; bns_size._x = -100; bns_points._x = -100; ball.start(gameSpeed); beam.newPos(); ball.mc._visible = true; state = stPlay; startTimer(); play(); } function changeBucketColor() { ball.mc.gotoAndStop((Math.floor(level / 10) % 5) + 1); builder_mc.bucket.gotoAndStop((Math.floor(level / 10) % 5) + 1); } function startTimer() { startTime = getTimer(); } function checkTime() { if (state != stPlay) { return(undefined); } _root.elapsed = getTimer() - _root.startTime; _root.scores_lbl.text = (Math.floor(_root.elapsed / 10) + scores) + tempScores; if ((Math.floor(_root.elapsed / 1000) % _root.countAmount) == 0) { if (!fchange) { incLevel(); } fchange = true; } else { fchange = false; } if ((ball.state == cBall.stPower) && (_root.elapsed > _root.powerTime)) { fpower = false; ball.unmake(); } if ((ball.state == cBall.stSize) && (_root.elapsed > _root.sizeTime)) { fsize = false; ball.unmake(); } } function keyListen() { if (state == stPlay) { if (Key.isDown(37)) { ball.moveLeft(); } if (Key.isDown(39)) { ball.moveRight(); } } } function ready() { if (((state == stStop) && (Key.getAscii() == 13)) && (fnextLevel)) { trace("ready"); w_prompt._visible = false; ignoreUser = false; nextStage(); } } function pause() { if (state == stPlay) { state = stPause; if (elapsed > 1) { tempScores = tempScores + Math.floor(elapsed / 10); } if (ball.state == cBall.stPower) { powerTime = powerTime - elapsed; } if (ball.state == cBall.stSize) { sizeTime = sizeTime - elapsed; } playSound("snd_pause"); showPrompt("game paused", pause); } else if (state == stPause) { w_prompt._visible = false; state = stPlay; startTimer(); } } function checkPos() { if (ball.mc._y < ball.mc._height) { gameOver(); } else if (((beam.leftBeam._y - ball.mc._y) <= (((ball.mc._height / 2) + (beam.leftBeam._height / 2)) + 7)) && ((beam.leftBeam._y - ball.mc._y) > (((ball.mc._height / 2) + (beam.leftBeam._height / 2)) - 7))) { if ((beam.kind == cBeam.stSoft) && (ball.state == cBall.stPower)) { return(undefined); } if ((beam.leftBeam._x > ((ball.mc._x - ball.halfWidth) + 10)) || (beam.rightBeam._x < ((ball.mc._x + ball.halfWidth) - 10))) { if ((!fgot) || (ball.state == cBall.stPower)) { fgot = true; ball.dy = -1; ball.speed = level; ball.mc._y = (beam.leftBeam._y - (ball.mc._height / 2)) - (beam.leftBeam._height / 2); } } else { fgot = false; if (!ball.ffloor) { ball.dy = 1; ball.speed = ballSpeed; } } } switch (true) { case fpower : checkBonusPos(bns_power); case fsize : checkBonusPos(bns_size); case fpoints : checkBonusPos(bns_points); } } function gameOver() { if (state == stStop) { return(undefined); } state = stOver; _root.countDown_mc.end(); ball.mc._visible = false; bns_points._x = -100; bns_points._y = -100; bns_power._x = -100; bns_power._y = -100; bns_size._x = -100; bns_size._y = -100; playSound("snd_gameover"); splash = _root["plump" add ball.mc._currentframe]; splash._width = ball.mc._width; splash._height = ball.mc._height; splash._x = ball.mc._x; splash._y = ball.mc._y; splash._visible = true; splash.gotoAndPlay(1); } function putBonus(bonus) { ran = Math.round(Math.random() * 1000); ran = ran % (stageX - 50); bonus._x = 25 + ran; ran = Math.round(Math.random() * 1000); ran = ran % (stageY - 100); bonus._y = 100 + ran; } function incLevel() { _root.level_lbl.text = ((Math.floor(level / 10) + 1) add ".") add (level % 10); if ((level > 1) && ((level % 10) == 0)) { state = stStop; ball.normSize(); showTakeBucket(); _root.level_lbl.text = (Math.floor(level / 10) + 1) add ".0"; return(undefined); } level++; gameSpeed++; if (fpower && (ball.state != cBall.stPower)) { fpower = false; _root.bns_power._x = -100; _root.bns_power._y = -100; } if (fsize && (ball.state != cBall.stSize)) { fsize = false; _root.bns_size._x = -100; _root.bns_size._y = -100; } if (fpoints) { fpoints = false; _root.bns_points._x = -100; _root.bns_points._y = -100; } } function checkBonusPos(bonus) { if (state == stPlay) { if ((Math.abs(ball.mc._x - bonus._x) <= Math.round((ball.mc._width / 2) + (bonus._width / 2))) && (Math.abs(ball.mc._y - bonus._y) <= Math.round((ball.mc._height / 2) + (bonus._height / 2)))) { bonus._x = -100; bonus._y = -100; switch (bonus) { case bns_points : addPoints(); break; case bns_power : addPower(); break; case bns_size : addSize(); } } } } function addPoints() { bonusCount++; bonus_mc._visible = true; bonus_mc.gotoAndPlay(1); playSound("snd_points"); } function addPower() { ball.makePower(); if (beam.kind == cBeam.stSoft) { ball.dy = 1; } showCountDown(); playSound("snd_power"); powerTime = elapsed + (powerTimeAmount * 1000); } function addSize() { showCountDown(); ball.makeSize(); playSound("snd_size"); sizeTime = elapsed + (sizeTimeAmount * 1000); } function checkPowerPos() { if ((state == stPlay) && (ball.state == cBall.stNormal)) { if ((Math.abs(ball.mc._x - bns_power._x) <= Math.round((ball.mc._width / 2) + (bns_power._width / 2))) && (Math.abs(ball.mc._y - bns_power._y) <= Math.round((ball.mc._height / 2) + (bns_power._height / 2)))) { bns_power._x = -100; bns_power._y = -100; } } } function checkSizePos() { if ((state == stPlay) && (ball.state == cBall.stNormal)) { if ((Math.abs(ball.mc._x - bns_size._x) <= Math.round((ball.mc._width / 2) + (bns_size._width / 2))) && (Math.abs(ball.mc._y - bns_size._y) <= Math.round((ball.mc._height / 2) + (bns_size._height / 2)))) { bns_size._x = -100; bns_size._y = -100; } } } function showCountDown() { _root.cdStartTime = getTimer(); _root.countDown_mc._x = stageX / 2; _root.countDown_mc._y = stageY / 2; _root.countDown_mc.gotoAndPlay(1); _root.fcd = true; } function musicOnOff() { if (!fmusic) { game.cMusic.soundOn(); } else { game.cMusic.soundOff(); } fmusic = !fmusic; musicColor(); saveSettings(); } function musicColor() { if (!fmusic) { music_btn.gotoAndStop(2); w_pregame.music_btn.gotoAndStop(2); } else { music_btn.gotoAndStop(1); w_pregame.music_btn.gotoAndStop(1); } } function soundOnOff() { fsound = !fsound; soundColor(); saveSettings(); } function soundColor() { if (!fsound) { sound_btn.gotoAndStop(2); w_pregame.sound_btn.gotoAndStop(2); } else { sound_btn.gotoAndStop(1); w_pregame.sound_btn.gotoAndStop(1); } } function playSound(snd) { if (fsound) { var _local1 = game.cSound.addStream(snd); game.cSound.play(_local1); } } function showTakeBucket() { ball.mc._y = (stageY - (ball.mc._height / 2)) - beam.rightBeam._height; beam.leftBeam._y = (stageY - (beam.leftBeam._height / 2)) - 2; beam.rightBeam._y = (stageY - (beam.rightBeam._height / 2)) - 2; if (ball.mc._x > (stageX / 2)) { beam.leftBeam._x = (ball.mc._x - (stageX / 2)) - holeHalfWidth; beam.rightBeam._x = (ball.mc._x - (stageX / 2)) + holeHalfWidth; if ((beam.leftBeam._x < ((stageX / 2) + holeHalfWidth)) && (beam.leftBeam._x > ((stageX / 2) - (3 * holeHalfWidth)))) { beam.leftBeam._x = (stageX / 2) - (5 * holeHalfWidth); beam.rightBeam._x = (stageX / 2) - (3 * holeHalfWidth); } takeBucketRight._x = ball.mc._x - (ball.mc._width / 2); takeBuck = takeBucketRight; } else { beam.leftBeam._x = (stageX - ball.mc._x) - holeHalfWidth; beam.rightBeam._x = (stageX - ball.mc._x) + holeHalfWidth; if ((beam.leftBeam._x < ((stageX / 2) + holeHalfWidth)) && (beam.leftBeam._x > ((stageX / 2) - (3 * holeHalfWidth)))) { beam.leftBeam._x = (stageX / 2) + (3 * holeHalfWidth); beam.rightBeam._x = (stageX / 2) + (5 * holeHalfWidth); } takeBucketLeft._x = ball.mc._x + (ball.mc._width / 2); takeBuck = takeBucketLeft; } takeBuck._visible = true; takeBuck.gotoAndPlay(1); } function hideTakeBucket() { takeBuck._visible = false; ball.mc._visible = false; fnextLevel = true; showPrompt("good job! \ntake a break now.\nready?", nextStage); } function showGameOver() { state = stStop; beam.hide(); scores = scores + (Math.floor(elapsed / 10) + tempScores); _root.gameOver_plate._visible = true; _root.loadScores(); _root.bonus_mc._visible = false; _root.gameOver_plate._visible = true; if (_root.gameSpeed > _root.startSpeed) { _root.gameOver_plate.level_lbl.text = ((Math.floor(level / 10) + 1) add ".") add (level - 1); } else { _root.gameOver_plate.level_lbl.text = "1.1"; } with (_root.gameOver_plate) { scores_lbl.text = _root.scores; bonus_lbl.text = _root.bonusCount * bonusCost; menu_btn.onPress = _root.showMenuPlate; } _root.scores = _root.scores + (_root.bonusCount * bonusCost); _root.gameOver_plate.total_lbl.text = _root.scores; _root.musicColor(); _root.checkScores(); } function showMenuPlate() { if (!fshowIntro) { _root.w_pregame.intro_btn._visible = true; } else { _root.w_pregame.intro_btn._visible = false; } _root.gameOver_plate._visible = false; _root.w_pregame._visible = true; } function showIntro() { fmovie = true; intro._visible = true; intro.gotoAndPlay(1); intro.man.gotoAndPlay(1); } function skipIntro() { intro.man.gotoAndStop(1); intro._visible = false; showBuilderMovie(); } function nextStage() { fnextLevel = false; state = stStop; beam.hide(); ball.mc._visible = false; gameSpeed = gameSpeed - 7; scores = scores + (tempScores + Math.floor(_root.elapsed / 10)); showBuilderMovie(); } function showPrompt(_text, fn) { function hidePrompt() { w_prompt._visible = false; ignoreUser = false; fn(); } w_prompt.txt.text = _text; w_prompt.ok_btn.onPress = hidePrompt; ignoreUser = true; w_prompt._visible = true; } function showConfirm(_text, fn) { function hideConfirm() { w_confirm._visible = false; ignoreUser = false; fn(); } w_confirm.txt.text = _text; w_confirm.ok_btn.onPress = hideConfirm; w_confirm._visible = true; } function clearHiScores() { _root.clearScores(); _root.loadScores(); _root.showScores(); } function loadSettings() { firstLoad(); _root.fsound = settings.data.sound; _root.fmusic = settings.data.music; } function saveSettings() { settings.data.sound = _root.fsound; settings.data.music = _root.fmusic; } function firstLoad() { if (settings.data.firstLoad == undefined) { _root.clearScores(); settings.data.firstLoad = 1; settings.data.sound = true; settings.data.music = true; settings.data.intro = true; } } function loadScores() { if (settings.data.firstLoad == undefined) { _root.clearScores(); settings.data.firstLoad = 1; clearScores(); } _root.hiScores = new Array(); var _local2 = 0; while (_local2 < _root.numHiScores) { _root.hiScores.push(new Array(settings.data["pname" add _local2], settings.data["pscores" add _local2])); _local2++; } } function saveScores() { var _local2 = 0; while (_local2 < _root.numHiScores) { settings.data["pname" add _local2] = _root.hiScores[_local2][0]; settings.data["pscores" add _local2] = _root.hiScores[_local2][1]; _local2++; } } function clearScores() { var _local2 = 0; while (_local2 < _root.numHiScores) { settings.data["pname" add _local2] = defUsers[_local2][0]; settings.data["pscores" add _local2] = defUsers[_local2][1]; _local2++; } } function showScores() { _root.scores_plate._visible = true; var _local2 = 0; while (_local2 < _root.numHiScores) { _root.scores_plate["pname" add _local2].text = _root.hiScores[_local2][0]; _root.scores_plate["pscores" add _local2].text = _root.hiScores[_local2][1]; _local2++; } } function checkScores() { var _local2 = 0; pos = -1; while (_local2 < _root.numHiScores) { if (_root.scores > _root.hiScores[_local2][1]) { pos = _local2; askName(pos); _local2 = _root.numHiScores; } _local2++; } } function askName(pos) { function endEditing() { if ((_root.scores_plate["pname" add pos].type == "input") && (_root.scores_plate["pname" add pos].text != "unnamed")) { _root.scores_plate["pname" add pos].type = "dynamic"; saveName(_root.scores_plate["pname" add pos].text, pos); _root.scores_plate["pname" add pos].selectable = false; col.setRGB(0); } } _root.hiScores.splice(pos, 0, new Array("unnamed", _root.scores)); if (_root.hiScores.length >= _root.numHiScores) { _root.hiScores.splice(_root.numHiScores, 1); } showScores(); var col = new Color(_root.scores_plate["pscores" add pos]); col.setRGB(10053273); _root.scores_plate["pname" add pos].text = "unnamed"; _root.scores_plate["pname" add pos].type = "input"; _root.scores_plate["pname" add pos].selectable = true; Selection.setFocus(_root.scores_plate["pname" add pos]); Selection.setSelection(0, _root.scores_plate["pname" add pos].length); _root.scores_plate["pname" add pos].onKillFocus = endEditing; _root.scores_plate["pname" add pos].onKeyUp = function () { if (Key.getAscii() == 13) { endEditing(); } }; Key.addListener(_root.scores_plate["pname" add pos]); } function saveName(_text, pos) { _root.hiScores[pos][0] = _text; _root.showScores(); _root.saveScores(); } var holeHalfWidth = 50; var offsetX = 10; var countAmount = 5; var powerTimeAmount = 10; var sizeTimeAmount = 10; var ballSpeed = 8; var startOffset = 50; var stStop = 0; var stPause = 1; var stPlay = 2; var stOver = 3; var stNext = 4; var posX = 390; var posY = 330; var numHiScores = 10; bonusCost = 1000; startSpeed = 8; DownloadURL = "http://www.doublegames.com/downloads.html?fr=paintermadnesson"; MoreGamesURL = "http://www.doublegames.com/?fr=paintermadnesson"; var beam; var ball; var countAmount; var elapsed; var startTime; var cdStartTime; var powerTime; var sizeTime; var gameSpeed; var level; var fchange; var fgot; var fpower; var fsize; var fpoints; var fcd; var fmovie; var fmusic; var fsound = true; var fnextLevel = false; var fshowIntro = true; var state; var scores; var tempScores; var scores; var hiScores; var bonusCount; var ignoreUser = false; var pos; var stageX = Stage.width; var stageY = Stage.height; var splash; var takeBuck; var game = (new com.itpremium.games.Game()); var gameDownload = new TextFormat(); var ignoreUser; var defUsers = [["Jack", 25023], ["Smith", 24978], ["Tom", 23487], ["Tracy", 19390], ["Jane", 17345], ["Kyle", 16223], ["Stane", 12800], ["Cole", 10406], ["Larry", 8381], ["John", 7989]]; settings = SharedObject.getLocal("painter_madness_settings_v0.0"); _root.rules_plate._visible = false; _root.askName_plate._visible = false; _root.builder_mc._visible = false; _root.builder_mc.gotoAndStop(1); _root.w_prompt._visible = false; _root.w_confirm._visible = false; _root.w_confirm1._visible = false; _root.bonus_mc._visible = false; _root.bonus_mc.gotoAndStop(1); _root.plump1.gotoAndStop(1); _root.plump2.gotoAndStop(1); _root.plump3.gotoAndStop(1); _root.plump4.gotoAndStop(1); _root.plump5.gotoAndStop(1); _root.intro.gotoAndStop(1); _root.intro.man.gotoAndStop(1); _root.intro._visible = false; _root.takeBucketRight.gotoAndStop(1); _root.takeBucketRight._visible = false; _root.takeBucketLeft.gotoAndStop(1); _root.takeBucketLeft._visible = false; _root.gameOver_plate._visible = false; _root.w_end._visible = false; _root.scores_plate._visible = false; _root.w_pregame.intro_btn._visible = false; _root.snds.removeMovieClip(); game.cKeyboard.addCombination("space", _root.pause, [], "UP"); game.cKeyboard.addCombintation("enter", _root.ready, [], "UP"); var keyListener = new Object(); keyListener.onKeyUp = function () { ready(); }; Key.addListener(keyListener); var cl = new CConfigLoader("paintermadness.xml", init);
Instance of Symbol 114 MovieClip "rBeam" in Frame 2
/* no clip actions */
Instance of Symbol 162 MovieClip "sound_btn" in Frame 2
on (press) { _root.soundOnOff(); _root.soundColor(); }
Instance of Symbol 165 MovieClip "music_btn" in Frame 2
on (press) { _root.musicOnOff(); _root.musicColor(); }
Frame 3
function mainProcess() { if (fmovie) { return(undefined); } if (state == stOver) { var _local2 = 0; while (_local2 < 5) { beam.leftBeam._y--; beam.rightBeam._y--; _local2++; } } _root.keyListen(); if (state != stPlay) { return(undefined); } var _local2 = 0; while (_local2 <= gameSpeed) { _root.beam.move(); _local2++; } _local2 = 0; while (_local2 <= ball.speed) { _root.ball.move(); _local2++; } _root.checkTime(); var _local3; _local3 = Math.round(Math.random() * 1000); _local3 = _local3 % 100; switch (_local3) { case 0 : if ((level > 20) && (!fpower)) { putBonus(bns_power); } fpower = true; break; case 1 : if ((level > 20) && (!fsize)) { putBonus(bns_size); } fsize = true; break; case 2 : if ((level > 10) && (!fpoints)) { putBonus(bns_points); } fpoints = true; } if (state == stStop) { countDown_mc.end(); } } mainProcess();
Frame 4
gotoAndPlay ("main");
Symbol 10 Button
on (rollOver) { hi_bg.useHandCursor = false; }
Symbol 42 Button
on (press) { if (_root.ignoreUser) { return(undefined); } _root.scores_plate._visible = false; }
Symbol 50 Button
on (press) { _root.ignoreUser = true; _root.showConfirm("clear scores?", _root.clearHiScores); }
Symbol 306 MovieClip [__Packages.cBall] Frame 0
class cBall { var mc, halfWidth, normWidth, normHeight, speed, dy, state, ffloor; function cBall (_mc) { mc = _mc; halfWidth = Math.floor(mc._width / 2); normWidth = mc._width; normHeight = mc._height; } function normSize() { mc._height = 0.7 * normHeight; mc._width = 0.7 * normWidth; } function start(sp) { normSize(); mc._x = _root.posX; mc._y = _root.posY; speed = sp; dy = 1; state = stNormal; ffloor = false; } function moveLeft() { var _local3 = 0; while ((_local3 < sideSpeed) && (mc._x > halfWidth)) { mc._x--; _local3++; } _root.checkPos(); } function moveRight() { var _local3 = 0; while ((_local3 < sideSpeed) && (mc._x < (Stage.width - halfWidth))) { mc._x++; _local3++; } _root.checkPos(); } function move() { if (dy == -1) { mc._y = (_root.beam.leftBeam._y - (mc._height / 2)) - (_root.beam.leftBeam._height / 2); } else if ((mc._y >= ((Stage.height - (mc._height / 2)) - 5)) && (dy > 0)) { dy = 0; mc._y = Stage.height - (mc._height / 2); ffloor = true; } if (mc._y < ((Stage.height - (mc._height / 2)) - 5)) { ffloor = false; } mc._y = mc._y + dy; _root.checkPos(); } function makePower() { var _local2 = new Color(mc.inside_mc); _local2.setRGB(52224); state = stPower; } function unmake() { if (state == stSize) { speed = _root.ballSpeed; } state = stNormal; mc._height = 0.7 * normHeight; mc._width = 0.7 * normWidth; halfWidth = Math.floor(mc._width / 2); var _local3 = new Color(mc.inside_mc); _local3.setRGB(col); } function makeSize() { state = stSize; mc._height = normHeight; mc._width = normWidth; halfWidth = Math.floor(mc._width / 2); } var col = 0; var sideSpeed = 30; static var stNormal = 0; static var stPower = 1; static var stSize = 2; }
Symbol 307 MovieClip [__Packages.cBeam] Frame 0
class cBeam { var leftBeam, rightBeam, beamWidth, sizeY, sizeX, y, dy, inc, kind, x; function cBeam (mc1, mc2) { leftBeam = mc1; rightBeam = mc2; beamWidth = mc1._width; sizeY = Stage.height + 100; sizeX = Stage.width - 50; trace(sizeX); y = sizeY; dy = -5; inc = false; kind = stSolid; newPos(); } function newPos() { x = Math.round(Math.random() * sizeX); if ((x % 3) == 0) { kind = stSoft; leftBeam.gotoAndStop(2); rightBeam.gotoAndStop(2); } else { kind = stSolid; leftBeam.gotoAndStop(1); rightBeam.gotoAndStop(1); } trace(x); leftBeam._x = (_root.offsetX + x) - _root.holeHalfWidth; rightBeam._x = (_root.offsetX + x) + _root.holeHalfWidth; leftBeam._y = y; rightBeam._y = y; } function move() { y--; leftBeam._y = y; rightBeam._y = y; if (y < 0) { y = sizeY; newPos(); } _root.checkPos(); } function hide() { y = sizeY; leftBeam._y = y; rightBeam._y = y; } static var stSolid = 0; static var stSoft = 1; }
Symbol 308 MovieClip [__Packages.CConfigLoader] Frame 0
class CConfigLoader { var myXML, cbfunc; function CConfigLoader (sConfigFile, cbFunc) { myXML = new CXML(); myXML.cbfunc = mx.utils.Delegate.create(this, onXMLLoad); myXML.load(((sConfigFile == undefined) ? "config.xml" : (sConfigFile))); cbfunc = cbFunc; } function parse() { for (var i in myXML.oResult.config.static) { for (var j in myXML.oResult.config.static[i]) { var parent = eval (i); parent[j] = myXML.oResult.config.static[i][j]; } } } function onXMLLoad(bSuccess) { if (bSuccess) { parse(); } cbfunc(bSuccess); } }
Symbol 309 MovieClip [__Packages.CXML] Frame 0
class CXML extends XML { var oResult, cbfunc; function CXML () { super(); } function onLoad(bSuccess) { if (bSuccess) { parse(this, (oResult = new Object())); } return(cbfunc(bSuccess)); } function parse(node, oRes) { node.ignoreWhite = true; var _local2 = 0; while (_local2 < node.childNodes.length) { if (node.childNodes[_local2].childNodes.length > 1) { parse(node.childNodes[_local2], (oRes[node.childNodes[_local2].nodeName] = new Object())); } else if (node.childNodes[_local2].hasChildNodes()) { switch (node.childNodes[_local2].attributes.type) { case "Number" : var _local4 = Number(node.childNodes[_local2].firstChild.nodeValue); break; case "nArray" : _local4 = conv2NumAr(node.childNodes[_local2].firstChild.nodeValue.split(node.childNodes[_local2].attributes.separator)); break; case "sArray" : _local4 = node.childNodes[_local2].firstChild.nodeValue.split(node.childNodes[_local2].attributes.separator); break; default : _local4 = node.childNodes[_local2].firstChild.nodeValue; } oRes[node.childNodes[_local2].nodeName] = _local4; } _local2++; } } function conv2NumAr(ar) { var _local1 = 0; while (_local1 < ar.length) { ar[_local1] = Number(ar[_local1]); _local1++; } return(ar); } }
Symbol 310 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 311 MovieClip [__Packages.com.itpremium.games.Game] Frame 0
class com.itpremium.games.Game { var cKeyboard, cSound, cMusic; function Game () { cKeyboard = new com.itpremium.games.Keyboard(); cSound = new com.itpremium.utils.WaveEngine(1); cMusic = new com.itpremium.utils.WaveEngine(2); } function toString() { return("[class Game]"); } }
Symbol 312 MovieClip [__Packages.com.itpremium.games.Keyboard] Frame 0
class com.itpremium.games.Keyboard { var stack; function Keyboard () { initPrototype(); createGameProcess(); stack = new Array(); Key.addListener(this); } function createGameProcess() { var _local3 = _root.createEmptyMovieClip("Keyboard_" + (nCount++), _root.getNextHighestDepth()); _local3.onEnterFrame = function () { com.itpremium.games.Process.main(); }; com.itpremium.games.Process.start(mx.utils.Delegate.create(this, process), [], 999, 0); } function process() { if ((arrKeysDown.length == 0) && (arrKeysUp.length == 0)) { return(undefined); } onKeyDown(); } function initPrototype() { Array.prototype.find = function () { var _local4 = arguments[0]; var _local5 = arguments[1]; if (typeof(_local5) == "function") { var _local6 = arguments[2]; var _local3 = 0; while (_local3 < this.length) { if (_local5(this[_local3], _local4)) { return(_local3); } _local3++; } return(_local6); } var _local6 = arguments[1]; var _local3 = 0; while (_local3 < this.length) { if (_local4 == this[_local3]) { return(_local3); } _local3++; } return(_local6); }; } function onKeyDown() { var _local2 = 0; while (_local2 < 150) { if (Key.isDown(_local2) && (arrKeysDown.find(_local2, -1) == -1)) { arrKeysDown.push(_local2); } _local2++; } checkCombinatons("DOWN"); var _local3 = Key.getCode(); if ((((_local3 == 17) || (_local3 == 16)) || (_local3 == 18)) && (arrKeysDown.length == 0)) { arrKeysUp = new Array(); return(undefined); } } function onKeyUp() { var _local2 = 0; while (_local2 < 150) { var _local3 = arrKeysDown.find(_local2, -1); if ((!Key.isDown(_local2)) && (_local3 != -1)) { arrKeysDown.splice(_local3, 1); if (arrKeysUp.find(_local2, -1) == -1) { arrKeysUp.push(_local2); } } _local2++; } var _local4 = Key.getCode(); if ((((_local4 == 17) || (_local4 == 16)) || (_local4 == 18)) && (arrKeysDown.length == 0)) { arrKeysUp = new Array(); return(undefined); } checkCombinatons("UP"); arrKeysUp = new Array(); } function checkCombinatons(sOrient) { var _local4 = 0; while (_local4 < stack.length) { if (stack[_local4].orient != sOrient) { } else { var _local5 = true; var _local3 = stack[_local4].codes; var _local6 = ((sOrient == "UP") ? (arrKeysUp) : (arrKeysDown)); var _local2 = 0; while (_local2 < _local3.length) { if ((((_local3[_local2] == 17) && (Key.isDown(17))) || ((_local3[_local2] == 16) && (Key.isDown(16)))) || ((_local3[_local2] == 18) && (Key.isDown(18)))) { } else { if (_local6.find(_local3[_local2], -1) == -1) { _local5 = false; } if (!_local5) { break; } } _local2++; } if (_local5) { doCallBack(_local4); } } _local4++; } } function doCallBack(nComb) { var _local3 = stack[nComb].f.apply(null, stack[nComb].arg); if (_local3 == KILL) { deleteId(nComb); } } function addCombination(_comb, _function, _arg, _orient) { _orient = ((_orient == undefined) ? "UP" : (_orient)); var _local3 = getKeyCombination(_comb); if (!_local3) { return(-1); } return(stack.push({codes:_local3, f:_function, arg:_arg, orient:_orient.toUpperCase()}) - 1); } function getKeyCombination(_comb) { _comb = _comb.toUpperCase(); var _local5 = _comb.split("+"); var _local6 = new Array(); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2]; var _local4 = checkKeyName(_local3); if (_local4 == undefined) { trace("You enter wrong key " + _local3); return(false); } _local6.push(_local4); _local2++; } return(_local6); } function checkKeyName(_keyName) { var keyCode = -1; if (typeof(eval (_keyName)) == "number") { return(eval (_keyName)); } if (_keyName.length > 1) { keyCode = ((exchangeString[_keyName] == undefined) ? (Key[_keyName]) : (exchangeString[_keyName])); } else { keyCode = mbord(_keyName); } return(keyCode); } function deleteCombination(_comb, _orient) { _orient = ((_orient == undefined) ? "UP" : (_orient)); var _local2 = getKeyCombination(_comb); if (!_local2) { return(false); } for (var _local4 in stack) { if ((stack[_local4].codes.join(" ") == _local2.join(" ")) && (_orient == stack[_local4].orient)) { stack.splice(_local4, 1); return(true); } } } function deleteId(_id) { var _local4 = typeof(_id); if (_local4 == "number") { stack.splice(_id, 1); } else if (_local4 == "object") { var _local2 = 0; if (_local2 < _id.length) { stack.splice(_id[_local2], 1); return(true); } } return(false); } function toString() { return("[class Keyboard]"); } static var KILL = 0; var exchangeString = {CTRL:17, ALT:18, ESC:27, PAGEUP:33, PAGEDOWN:34, DELETE:46}; static var arrKeysDown = new Array(); static var arrKeysUp = new Array(); var isCtrl = false; static var nCount = 0; }
Symbol 313 MovieClip [__Packages.com.itpremium.games.Process] Frame 0
class com.itpremium.games.Process { function Process () { } static function main() { var _local1 = 0; while (_local1 < PROCESSES.length) { var _local2 = PROCESSES[_local1][0].apply(null, PROCESSES[_local1][1]); if (_local2 == KILL) { kill(PROCESSES[_local1][0], PROCESSES[_local1][2]); } else if (_local2 == HOLD) { return(undefined); } _local1++; } } static function start(ps, args, id, priority) { id = ((id == undefined) ? -1 : (id)); if (priority == undefined) { PROCESSES.push([ps, args, id]); } else { PROCESSES.splice(priority, 0, [ps, args, id]); } } static function kill(ps, id) { id = ((id == undefined) ? -1 : (id)); var _local1 = 0; while (_local1 < PROCESSES.length) { if (((PROCESSES[_local1][0] == ps) || ((PROCESSES[_local1][0].func == ps.func) && (ps.func != undefined))) && (PROCESSES[_local1][2] == id)) { PROCESSES.splice(_local1--, 1); } _local1++; } } static function killAll() { PROCESSES = new Array(); } static function is(ps, id) { id = ((id == undefined) ? -1 : (id)); var _local1 = 0; while (_local1 < PROCESSES.length) { if (((PROCESSES[_local1][0] == ps) || (PROCESSES[_local1][0].func == ps.func)) && (PROCESSES[_local1][2] == id)) { return(true); } _local1++; } return(false); } static function toString() { return("[com.itpremium.games.Process]"); } static function keepId() { return(lastId++); } static var PROCESSES = new Array(); static var lastId = 1; static var KILL = 0; static var HOLD = -1; }
Symbol 314 MovieClip [__Packages.com.itpremium.utils.WaveEngine] Frame 0
class com.itpremium.utils.WaveEngine { var type, stack, debugOn, mute, _mc; function WaveEngine (type, debugOn) { this.type = ((type == undefined) ? 1 : (type)); stack = new Object(); this.debugOn = ((type == undefined) ? false : (debugOn)); mute = false; init(); } function init() { _numClass++; _mc = _root.createEmptyMovieClip((("WaveEngine_" + _numClass) + "_") + type, _root.getNextHighestDepth()); } function soundOff() { if (!mute) { debug("soundOff()"); for (var _local2 in stack) { stack[_local2]._oldVolume = stack[_local2].getVolume(); setVolume(_local2, 0); } mute = true; } } function soundOn() { if (mute) { mute = false; debug("soundOn()"); for (var _local3 in stack) { var _local2 = ((stack[_local3]._oldVolume == undefined) ? 100 : (stack[_local3]._oldVolume)); setVolume(_local3, _local2); } } } function getSoundStatus() { return(!mute); } function play(id, secondsOffset, loops, autoDelete) { if ((id == undefined) || (stack[id] == undefined)) { return(0); } if (type == 2) { stopAll(); } secondsOffset = ((secondsOffset == undefined) ? 0 : (secondsOffset)); loops = ((loops == undefined) ? 1 : (loops)); autoDelete = ((autoDelete == undefined) ? true : (autoDelete)); var _local3 = stack[id]; if (mute) { _local3.setVolume(0); } else { _local3.setVolume(_volume); } if (type == 2) { loops = 65536; } _local3.start(secondsOffset, loops); debug(((((("play(" + _local3.__link) + ", ") + secondsOffset) + ", ") + loops) + ")"); } function playAll(secondsOffset, loops, autoDelete) { for (var _local5 in stack) { play(_local5, secondsOffset, loops, autoDelete); } } function addStream(link_name, autoDelete) { if (link_name == undefined) { return(0); } autoDelete = ((autoDelete == undefined) ? true : (autoDelete)); var _local4 = _mc.createEmptyMovieClip("attachS_" + (++_numSound), _mc.getNextHighestDepth()); var _local2 = new Sound(_local4); _local2.attachSound(link_name); _local2.__parent = this; _local2.__link = link_name; _local2.__num = _numSound; _local2.__mc = _local4; _local2.__autoDelete = autoDelete; _local2.onSoundComplete = function () { if (this.__autoDelete) { this.__parent.deleteSound(this.__num); } }; debug(("addStream(" + link_name) + ")"); stack[_numSound] = _local2; return(_local2.__num); } function deleteSound(id) { if ((id == undefined) || (stack[id] == undefined)) { return(0); } var _local2 = stack[id]; debug("Stack deletes a " + _local2.__link); delete stack[id]; removeMovieClip(_local2.__mc); } function deleteAllSound() { debug("deleteAllSound()"); for (var _local2 in stack) { deleteSound(_local2); } } function stop(id) { if ((id == undefined) || (stack[id] == undefined)) { return(0); } var _local3 = stack[id]; _local3.stop(); debug(("stop(" + _local3.__link) + ")"); if (_local3.__autoDelete) { if ((id != _numSound) || (type != 2)) { deleteSound(id); } } } function stopAll() { debug("stopAll()"); for (var _local2 in stack) { stop(_local2); } } function setVolume(id, volume) { if (((id == undefined) || (volume == undefined)) || (stack[id] == undefined)) { return(0); } var _local2 = stack[id]; if (mute) { _local2._oldVolume = volume; return(0); } debug(((("setVolume(" + _local2.__link) + ", ") + volume) + ")"); if (_local2 != undefined) { _local2.setVolume(volume); } } function setAllVolume(volume) { for (var _local3 in stack) { setVolume(_local3, volume); } _volume = volume; } function debug(msg) { if (debugOn) { trace((type + " ") + msg); } } function toString() { return(("[class WaveEngine::" + ((type == 1) ? "Sound" : "Music")) + "]"); } var _numSound = 0; var _volume = 100; static var _numClass = 0; }
Symbol 75 Button
on (press) { _root.w_pregame.intro_btn._visible = true; _root.skipIntro(); }
Symbol 99 MovieClip Frame 450
if (_root.state == _root.stStop) { _root.skipIntro(); } stop();
Symbol 102 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 2
stop();
Symbol 104 Button
on (press) { if (_root.intro.intro_btn._currentframe == 1) { _root.intro.intro_btn.gotoAndStop(2); _root.fshowIntro = false; } else { _root.intro.intro_btn.gotoAndStop(1); _root.fshowIntro = true; } }
Symbol 114 MovieClip Frame 1
stop();
Symbol 117 MovieClip [leftBeam] Frame 1
stop();
Symbol 123 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 2
stop();
Symbol 123 MovieClip Frame 3
stop();
Symbol 123 MovieClip Frame 4
stop();
Symbol 123 MovieClip Frame 5
stop();
Symbol 128 MovieClip Frame 40
_root.fmovie = false; _visible = false; stop(); _root.initStage();
Symbol 131 MovieClip Frame 1
function checkCDTime() { if (_root.state == _root.stPlay) { if (fstop) { _root.cdStartTime = getTimer(); fstop = false; countTime = countTime - cdTime; cdTime = 0; } if (cdTime > countTime) { end(); } cdElapsed = getTimer() - _root.cdStartTime; if (Math.floor(cdElapsed / 1000) > cdTime) { _root.playSound("snd_countDown"); cdTime++; cd_mc.text = _root.powerTimeAmount - cdTotalTime; if (cd_mc.text > 1) { _root.playSound("snd_countDown"); } else { _root.playSound("snd_countDownLast"); } cdTotalTime++; } } else if (((_root.state == _root.stPause) && (!fstop)) && (_root.fcd)) { fstop = true; tempTime = tempTime + cdElapsed; } } function end() { _x = -100; _y = -100; _root.fcd = false; stop(); } var cdElapsed; var countTime = 9; var tempTime = 0; var fstop = false; var cdTime = 0; var cdTotalTime = 0; cd_mc.text = _root.powerTimeAmount - cdTime;
Symbol 131 MovieClip Frame 2
checkCDTime();
Symbol 131 MovieClip Frame 3
gotoAndPlay (2);
Symbol 153 Button
on (press) { _root.pause(); }
Symbol 169 MovieClip Frame 15
if (_root.state == _root.stOver) { _root.showGameOver(); } stop(); dkd_mc.onKeyUp();
Symbol 173 MovieClip Frame 15
if (_root.state == _root.stOver) { _root.showGameOver(); } stop();
Symbol 177 MovieClip Frame 15
if (_root.state == _root.stOver) { _root.showGameOver(); } stop();
Symbol 181 MovieClip Frame 15
if (_root.state == _root.stOver) { _root.showGameOver(); } stop();
Symbol 185 MovieClip Frame 15
if (_root.state == _root.stOver) { _root.showGameOver(); } stop();
Symbol 204 MovieClip Frame 65
stop(); if (_root.state == _root.stStop) { _root.hideTakeBucket(); }
Symbol 209 MovieClip Frame 65
stop(); if (_root.state == _root.stStop) { _root.hideTakeBucket(); }
Symbol 220 Button
on (press) { _root.w_pregame._visible = false; _root.initGame(); }
Symbol 228 Button
on (press) { _root.ignoreUser = true; _root.rules_plate._visible = true; }
Symbol 236 Button
on (press) { _root.loadScores(); _root.showScores(); }
Symbol 244 Button
on (press) { if (_root.ignoreUser) { return(undefined); } getURL (_root.MoreGamesURL, "_blank"); }
Instance of Symbol 162 MovieClip "sound_btn" in Symbol 246 MovieClip Frame 1
on (press) { _root.soundOnOff(); _root.soundColor(); }
Instance of Symbol 165 MovieClip "music_btn" in Symbol 246 MovieClip Frame 1
on (press) { _root.musicOnOff(); _root.musicColor(); }
Symbol 247 Button
on (rollOver) { ru_bg.useHandCursor = false; }
Symbol 252 Button
on (press) { _root.ignoreUser = false; _root.rules_plate._visible = false; }
Symbol 274 Button
on (press) { getURL (_root.DownloadURL, "_blank"); }
Symbol 291 MovieClip Frame 30
_visible = false; gotoAndStop (1);
Symbol 300 Button
on (press) { _root.w_confirm._visible = false; _root.ignoreUser = false; }
Symbol 304 Button
on (press) { _root.w_end._visible = false; _root.showMenuPlate(); }

Library Items

Symbol 1 Sound [mus_gameplay]
Symbol 2 Sound [snd_pause]
Symbol 3 Sound [snd_power]
Symbol 4 Sound [snd_size]
Symbol 5 Sound [snd_countDown]
Symbol 6 Sound [snd_gameover]
Symbol 7 Sound [snd_points]
Symbol 8 Sound [snd_countDownLast]
Symbol 9 GraphicUsed by:10 247
Symbol 10 ButtonUses:9Used by:51
Symbol 11 FontUsed by:13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 36 38 44 46 54 55 56 69 71 79 85 93 97 106 110 133 140 143 148 150 155 156 158 159 214 216 219 222 224 230 232 238 240 245 248 249 250 251 253 254 255 256 260 262 268 270 275 276 277 278 279 280 281 282 283 287 289 290 294 296 301 303
Symbol 12 TextUsed by:51
Symbol 13 TextUses:11Used by:51
Symbol 14 TextUses:11Used by:51
Symbol 15 EditableTextUses:11Used by:51
Symbol 16 EditableTextUses:11Used by:51
Symbol 17 EditableTextUses:11Used by:51
Symbol 18 EditableTextUses:11Used by:51
Symbol 19 EditableTextUses:11Used by:51
Symbol 20 EditableTextUses:11Used by:51
Symbol 21 EditableTextUses:11Used by:51
Symbol 22 EditableTextUses:11Used by:51
Symbol 23 EditableTextUses:11Used by:51
Symbol 24 EditableTextUses:11Used by:51
Symbol 25 EditableTextUses:11Used by:51
Symbol 26 EditableTextUses:11Used by:51
Symbol 27 EditableTextUses:11Used by:51
Symbol 28 EditableTextUses:11Used by:51
Symbol 29 EditableTextUses:11Used by:51
Symbol 30 EditableTextUses:11Used by:51
Symbol 31 EditableTextUses:11Used by:51
Symbol 32 EditableTextUses:11Used by:51
Symbol 33 EditableTextUses:11Used by:51
Symbol 34 EditableTextUses:11Used by:51
Symbol 35 GraphicUsed by:42 252 286
Symbol 36 TextUses:11Used by:42 252 286
Symbol 37 GraphicUsed by:39
Symbol 38 TextUses:11Used by:39 42 252 286
Symbol 39 MovieClipUses:37 38Used by:42 252 286
Symbol 40 GraphicUsed by:42 252 286
Symbol 41 GraphicUsed by:42 252 286
Symbol 42 ButtonUses:35 36 39 40 38 41Used by:51
Symbol 43 GraphicUsed by:50
Symbol 44 TextUses:11Used by:50
Symbol 45 GraphicUsed by:47
Symbol 46 TextUses:11Used by:47 50
Symbol 47 MovieClipUses:45 46Used by:50
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50 220
Symbol 50 ButtonUses:43 44 47 48 46 49Used by:51
Symbol 51 MovieClip [wnd_scores]Uses:10 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 42 50Used by:Timeline
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:61
Symbol 54 TextUses:11Used by:61
Symbol 55 EditableTextUses:11Used by:61
Symbol 56 TextUses:11Used by:61
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:61
Symbol 59 FontUsed by:60
Symbol 60 EditableTextUses:59Used by:61
Symbol 61 MovieClipUses:53 54 55 56 58 60Used by:Timeline
Symbol 306 MovieClip [__Packages.cBall]
Symbol 307 MovieClip [__Packages.cBeam]
Symbol 308 MovieClip [__Packages.CConfigLoader]
Symbol 309 MovieClip [__Packages.CXML]
Symbol 310 MovieClip [__Packages.mx.utils.Delegate]
Symbol 311 MovieClip [__Packages.com.itpremium.games.Game]
Symbol 312 MovieClip [__Packages.com.itpremium.games.Keyboard]
Symbol 313 MovieClip [__Packages.com.itpremium.games.Process]
Symbol 314 MovieClip [__Packages.com.itpremium.utils.WaveEngine]
Symbol 62 GraphicUsed by:65
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:65
Symbol 65 MovieClipUses:62 64Used by:Timeline
Symbol 66 BitmapUsed by:67 76 115
Symbol 67 GraphicUses:66Used by:108 114
Symbol 68 GraphicUsed by:75
Symbol 69 TextUses:11Used by:75
Symbol 70 GraphicUsed by:72
Symbol 71 TextUses:11Used by:72 75
Symbol 72 MovieClipUses:70 71Used by:75
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 ButtonUses:68 69 72 73 71 74Used by:108
Symbol 76 GraphicUses:66Used by:108
Symbol 77 GraphicUsed by:99
Symbol 78 GraphicUsed by:99
Symbol 79 TextUses:11Used by:99
Symbol 80 GraphicUsed by:99
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:81 82Used by:99
Symbol 84 GraphicUsed by:99
Symbol 85 TextUses:11Used by:99
Symbol 86 GraphicUsed by:99
Symbol 87 GraphicUsed by:99
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:99 128
Symbol 90 GraphicUsed by:99
Symbol 91 GraphicUsed by:99
Symbol 92 GraphicUsed by:99
Symbol 93 TextUses:11Used by:99
Symbol 94 GraphicUsed by:99
Symbol 95 GraphicUsed by:99
Symbol 96 GraphicUsed by:99
Symbol 97 TextUses:11Used by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:77 78 79 80 83 84 85 86 87 89 90 91 92 93 94 95 96 97 98Used by:108
Symbol 100 GraphicUsed by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:100 101Used by:108
Symbol 103 GraphicUsed by:104
Symbol 104 ButtonUses:103Used by:108
Symbol 105 GraphicUsed by:107
Symbol 106 TextUses:11Used by:107
Symbol 107 MovieClipUses:105 106Used by:108
Symbol 108 MovieClipUses:67 75 76 99 102 104 107Used by:Timeline
Symbol 109 GraphicUsed by:111
Symbol 110 EditableTextUses:11Used by:111
Symbol 111 MovieClipUses:109 110Used by:114
Symbol 112 BitmapUsed by:113 116
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClipUses:67 111 113Used by:128  Timeline
Symbol 115 GraphicUses:66Used by:117
Symbol 116 GraphicUses:112Used by:117
Symbol 117 MovieClip [leftBeam]Uses:115 116Used by:128  Timeline
Symbol 118 GraphicUsed by:123
Symbol 119 GraphicUsed by:123
Symbol 120 GraphicUsed by:123
Symbol 121 GraphicUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:118 119 120 121 122Used by:128  Timeline
Symbol 124 GraphicUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:114 117 123 124 89 125 126 127Used by:Timeline
Symbol 129 FontUsed by:130
Symbol 130 EditableTextUses:129Used by:131
Symbol 131 MovieClipUses:130Used by:Timeline
Symbol 132 GraphicUsed by:138
Symbol 133 TextUses:11Used by:138
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:136
Symbol 136 MovieClipUses:135Used by:137
Symbol 137 MovieClipUses:136Used by:138 141 144
Symbol 138 MovieClipUses:132 133 137Used by:257  Timeline
Symbol 139 GraphicUsed by:141
Symbol 140 TextUses:11Used by:141
Symbol 141 MovieClipUses:139 140 137Used by:257  Timeline
Symbol 142 GraphicUsed by:144
Symbol 143 TextUses:11Used by:144
Symbol 144 MovieClipUses:142 143 137Used by:257  Timeline
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:Timeline
Symbol 147 GraphicUsed by:153
Symbol 148 TextUses:11Used by:153
Symbol 149 GraphicUsed by:153
Symbol 150 TextUses:11Used by:153
Symbol 151 GraphicUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 ButtonUses:147 148 149 150 151 152Used by:Timeline
Symbol 154 GraphicUsed by:Timeline
Symbol 155 TextUses:11Used by:Timeline
Symbol 156 EditableTextUses:11Used by:Timeline
Symbol 157 GraphicUsed by:Timeline
Symbol 158 TextUses:11Used by:Timeline
Symbol 159 EditableTextUses:11Used by:Timeline
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:160 161Used by:246  Timeline
Symbol 163 GraphicUsed by:165
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:163 164Used by:246  Timeline
Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:166 167 168Used by:Timeline
Symbol 170 GraphicUsed by:173
Symbol 171 GraphicUsed by:173
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:170 171 172Used by:Timeline
Symbol 174 GraphicUsed by:177
Symbol 175 GraphicUsed by:177
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:174 175 176Used by:Timeline
Symbol 178 GraphicUsed by:181
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:178 179 180Used by:Timeline
Symbol 182 GraphicUsed by:185
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:182 183 184Used by:Timeline
Symbol 186 GraphicUsed by:188
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:186 187Used by:204 209
Symbol 189 GraphicUsed by:204 209
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:190 191Used by:204 209
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:193 194Used by:204 209
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:196 197Used by:204 209
Symbol 199 GraphicUsed by:204 209
Symbol 200 GraphicUsed by:204
Symbol 201 GraphicUsed by:204
Symbol 202 GraphicUsed by:204
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:188 189 192 195 198 199 200 201 202 203Used by:Timeline
Symbol 205 GraphicUsed by:209
Symbol 206 GraphicUsed by:209
Symbol 207 GraphicUsed by:209
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:188 189 192 195 198 199 205 206 207 208Used by:Timeline
Symbol 210 GraphicUsed by:Timeline
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:246
Symbol 213 GraphicUsed by:220
Symbol 214 TextUses:11Used by:220
Symbol 215 GraphicUsed by:217
Symbol 216 TextUses:11Used by:217
Symbol 217 MovieClipUses:215 216Used by:220
Symbol 218 GraphicUsed by:220
Symbol 219 TextUses:11Used by:220
Symbol 220 ButtonUses:213 214 217 218 219 49Used by:246
Symbol 221 GraphicUsed by:228
Symbol 222 TextUses:11Used by:228
Symbol 223 GraphicUsed by:225
Symbol 224 TextUses:11Used by:225 228
Symbol 225 MovieClipUses:223 224Used by:228
Symbol 226 GraphicUsed by:228
Symbol 227 GraphicUsed by:228
Symbol 228 ButtonUses:221 222 225 226 224 227Used by:246
Symbol 229 GraphicUsed by:236
Symbol 230 TextUses:11Used by:236
Symbol 231 GraphicUsed by:233
Symbol 232 TextUses:11Used by:233 236
Symbol 233 MovieClipUses:231 232Used by:236
Symbol 234 GraphicUsed by:236
Symbol 235 GraphicUsed by:236
Symbol 236 ButtonUses:229 230 233 234 232 235Used by:246
Symbol 237 GraphicUsed by:244
Symbol 238 TextUses:11Used by:244
Symbol 239 GraphicUsed by:241
Symbol 240 TextUses:11Used by:241 244
Symbol 241 MovieClipUses:239 240Used by:244
Symbol 242 GraphicUsed by:244
Symbol 243 GraphicUsed by:244
Symbol 244 ButtonUses:237 238 241 242 240 243Used by:246
Symbol 245 EditableTextUses:11Used by:246
Symbol 246 MovieClipUses:212 162 165 220 228 236 244 245Used by:Timeline
Symbol 247 ButtonUses:9Used by:257
Symbol 248 TextUses:11Used by:257
Symbol 249 TextUses:11Used by:257
Symbol 250 TextUses:11Used by:257
Symbol 251 TextUses:11Used by:257
Symbol 252 ButtonUses:35 36 39 40 38 41Used by:257
Symbol 253 TextUses:11Used by:257
Symbol 254 TextUses:11Used by:257
Symbol 255 TextUses:11Used by:257
Symbol 256 TextUses:11Used by:257
Symbol 257 MovieClipUses:247 248 249 250 251 252 253 254 141 138 144 255 256Used by:Timeline
Symbol 258 GraphicUsed by:284
Symbol 259 GraphicUsed by:266 304
Symbol 260 TextUses:11Used by:266 304
Symbol 261 GraphicUsed by:263
Symbol 262 TextUses:11Used by:263 266 304
Symbol 263 MovieClipUses:261 262Used by:266 304
Symbol 264 GraphicUsed by:266 304
Symbol 265 GraphicUsed by:266 304
Symbol 266 ButtonUses:259 260 263 264 262 265Used by:284
Symbol 267 GraphicUsed by:274
Symbol 268 TextUses:11Used by:274
Symbol 269 GraphicUsed by:271
Symbol 270 TextUses:11Used by:271 274
Symbol 271 MovieClipUses:269 270Used by:274
Symbol 272 GraphicUsed by:274
Symbol 273 GraphicUsed by:274
Symbol 274 ButtonUses:267 268 271 272 270 273Used by:284 305
Symbol 275 TextUses:11Used by:284
Symbol 276 TextUses:11Used by:284
Symbol 277 TextUses:11Used by:284
Symbol 278 TextUses:11Used by:284
Symbol 279 TextUses:11Used by:284
Symbol 280 EditableTextUses:11Used by:284
Symbol 281 EditableTextUses:11Used by:284
Symbol 282 EditableTextUses:11Used by:284
Symbol 283 EditableTextUses:11Used by:284
Symbol 284 MovieClipUses:258 266 274 275 276 277 278 279 280 281 282 283Used by:Timeline
Symbol 285 GraphicUsed by:288
Symbol 286 ButtonUses:35 36 39 40 38 41Used by:288 302
Symbol 287 EditableTextUses:11Used by:288
Symbol 288 MovieClipUses:285 286 287Used by:Timeline
Symbol 289 TextUses:11Used by:291
Symbol 290 TextUses:11Used by:291
Symbol 291 MovieClipUses:289 290Used by:Timeline
Symbol 292 GraphicUsed by:302 305
Symbol 293 GraphicUsed by:300
Symbol 294 TextUses:11Used by:300
Symbol 295 GraphicUsed by:297
Symbol 296 TextUses:11Used by:297 300
Symbol 297 MovieClipUses:295 296Used by:300
Symbol 298 GraphicUsed by:300
Symbol 299 GraphicUsed by:300
Symbol 300 ButtonUses:293 294 297 298 296 299Used by:302
Symbol 301 EditableTextUses:11Used by:302
Symbol 302 MovieClipUses:292 286 300 301Used by:Timeline
Symbol 303 EditableTextUses:11Used by:305
Symbol 304 ButtonUses:259 260 263 264 262 265Used by:305
Symbol 305 MovieClipUses:292 303 304 274Used by:Timeline

Instance Names

"intro"Frame 2Symbol 108 MovieClip
"builder_mc"Frame 2Symbol 128 MovieClip
"countDown_mc"Frame 2Symbol 131 MovieClip
"lBeam"Frame 2Symbol 117 MovieClip [leftBeam]
"rBeam"Frame 2Symbol 114 MovieClip
"ball_mc"Frame 2Symbol 123 MovieClip
"bns_power"Frame 2Symbol 138 MovieClip
"bns_size"Frame 2Symbol 141 MovieClip
"bns_points"Frame 2Symbol 144 MovieClip
"scores_lbl"Frame 2Symbol 156 EditableText
"level_lbl"Frame 2Symbol 159 EditableText
"sound_btn"Frame 2Symbol 162 MovieClip
"music_btn"Frame 2Symbol 165 MovieClip
"plump3"Frame 2Symbol 169 MovieClip
"plump1"Frame 2Symbol 173 MovieClip
"plump4"Frame 2Symbol 177 MovieClip
"plump2"Frame 2Symbol 181 MovieClip
"plump5"Frame 2Symbol 185 MovieClip
"takeBucketRight"Frame 2Symbol 204 MovieClip
"takeBucketLeft"Frame 2Symbol 209 MovieClip
"w_pregame"Frame 2Symbol 246 MovieClip
"rules_plate"Frame 2Symbol 257 MovieClip
"gameOver_plate"Frame 2Symbol 284 MovieClip
"scores_plate"Frame 2Symbol 51 MovieClip [wnd_scores]
"w_prompt"Frame 2Symbol 288 MovieClip
"bonus_mc"Frame 2Symbol 291 MovieClip
"w_confirm"Frame 2Symbol 302 MovieClip
"w_end"Frame 2Symbol 305 MovieClip
"hi_bg"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 10 Button
"pscores0"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 15 EditableText
"pscores1"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 16 EditableText
"pscores2"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 17 EditableText
"pscores3"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 18 EditableText
"pscores4"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 19 EditableText
"pscores5"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 20 EditableText
"pscores6"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 21 EditableText
"pscores7"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 22 EditableText
"pscores8"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 23 EditableText
"pscores9"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 24 EditableText
"pname0"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 25 EditableText
"pname1"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 26 EditableText
"pname2"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 27 EditableText
"pname3"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 28 EditableText
"pname4"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 29 EditableText
"pname5"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 30 EditableText
"pname6"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 31 EditableText
"pname7"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 32 EditableText
"pname8"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 33 EditableText
"pname9"Symbol 51 MovieClip [wnd_scores] Frame 1Symbol 34 EditableText
"timeLine"Symbol 61 MovieClip Frame 1Symbol 58 MovieClip
"man"Symbol 108 MovieClip Frame 1Symbol 99 MovieClip
"intro_btn"Symbol 108 MovieClip Frame 1Symbol 102 MovieClip
"bucket"Symbol 128 MovieClip Frame 1Symbol 123 MovieClip
"cd_mc"Symbol 131 MovieClip Frame 1Symbol 130 EditableText
"sound_btn"Symbol 246 MovieClip Frame 1Symbol 162 MovieClip
"music_btn"Symbol 246 MovieClip Frame 1Symbol 165 MovieClip
"ru_bg"Symbol 257 MovieClip Frame 1Symbol 247 Button
"menu_btn"Symbol 284 MovieClip Frame 1Symbol 266 Button
"level_lbl"Symbol 284 MovieClip Frame 1Symbol 280 EditableText
"scores_lbl"Symbol 284 MovieClip Frame 1Symbol 281 EditableText
"bonus_lbl"Symbol 284 MovieClip Frame 1Symbol 282 EditableText
"total_lbl"Symbol 284 MovieClip Frame 1Symbol 283 EditableText
"ok_btn"Symbol 288 MovieClip Frame 1Symbol 286 Button
"txt"Symbol 288 MovieClip Frame 1Symbol 287 EditableText
"ok_btn"Symbol 302 MovieClip Frame 1Symbol 286 Button
"txt"Symbol 302 MovieClip Frame 1Symbol 301 EditableText
"txt"Symbol 305 MovieClip Frame 1Symbol 303 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "mus_gameplay"
ExportAssets (56)Timeline Frame 1Symbol 2 as "snd_pause"
ExportAssets (56)Timeline Frame 1Symbol 3 as "snd_power"
ExportAssets (56)Timeline Frame 1Symbol 4 as "snd_size"
ExportAssets (56)Timeline Frame 1Symbol 5 as "snd_countDown"
ExportAssets (56)Timeline Frame 1Symbol 6 as "snd_gameover"
ExportAssets (56)Timeline Frame 1Symbol 7 as "snd_points"
ExportAssets (56)Timeline Frame 1Symbol 8 as "snd_countDownLast"
ExportAssets (56)Timeline Frame 1Symbol 51 as "wnd_scores"
ExportAssets (56)Timeline Frame 1Symbol 306 as "__Packages.cBall"
ExportAssets (56)Timeline Frame 1Symbol 307 as "__Packages.cBeam"
ExportAssets (56)Timeline Frame 1Symbol 308 as "__Packages.CConfigLoader"
ExportAssets (56)Timeline Frame 1Symbol 309 as "__Packages.CXML"
ExportAssets (56)Timeline Frame 1Symbol 310 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 311 as "__Packages.com.itpremium.games.Game"
ExportAssets (56)Timeline Frame 1Symbol 312 as "__Packages.com.itpremium.games.Keyboard"
ExportAssets (56)Timeline Frame 1Symbol 313 as "__Packages.com.itpremium.games.Process"
ExportAssets (56)Timeline Frame 1Symbol 314 as "__Packages.com.itpremium.utils.WaveEngine"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 2Symbol 51 as "wnd_scores"
ExportAssets (56)Timeline Frame 3Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 3Symbol 51 as "wnd_scores"
ExportAssets (56)Timeline Frame 4Symbol 117 as "leftBeam"
ExportAssets (56)Timeline Frame 4Symbol 51 as "wnd_scores"

Labels

"load"Frame 1
"menu"Frame 2
"main"Frame 3
"cycle"Frame 4

Dynamic Text Variables

textSymbol 55 EditableText""




http://swfchan.com/3/14853/info.shtml
Created: 3/6 -2019 06:56:04 Last modified: 3/6 -2019 06:56:04 Server time: 09/05 -2024 07:50:14