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Driller.swf

This is the info page for
Flash #14893

(Click the ID number above for more basic data on this flash file.)


Text
Y        X

Blocks

Del

Driller

moveArr

100

0

3

100

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 14 MovieClip in Frame 1
onClipEvent (load) { Y = 0; } onClipEvent (enterFrame) { X = (_root.getBytesLoaded() * 5) / _root.getBytesTotal(); X = Math.round(X); if (Y == 0) { this.gotoAndPlay(X + 1); if (X == 5) { Y = 1; } } }
Frame 2
cntr = 1; blnum = 1; blname = 1; stop();
Instance of Symbol 22 MovieClip "ksc" in Frame 2
onClipEvent (enterFrame) { if (_root.blnum == _root.blname) { if (_root.cntr < 9) { _root.cntr++; } if (_root.cntr < 8) { this._alpha = 10 + (_root.cntr * 10); } else if (_root.cntr == 8) { this._alpha = 100; } } else if (1 < _root.cntr) { _root.cntr = _root.cntr - 2; this._alpha = 10 + (_root.cntr * 10); } else { gotoAndStop(_root.blname); _root.blnum = _root.blname; this.alpha = 10; } }
Frame 3
bcnt = 1; while (0 < getProperty(bcnt + "_1sq", _width)) { cntr = 1; while (0 < getProperty(((bcnt + "_") + cntr) + "sq", _width)) { setProperty(((bcnt + "_") + cntr) + "sq", _width , 38); setProperty(((bcnt + "_") + cntr) + "sq", _height , 38); cntr++; } bcnt++; } setProperty("10sq", _width , 38); setProperty("10sq", _height , 38); setProperty("11sq", _width , 38); setProperty("11sq", _height , 38); XPos = new Array(0, 30, 70, 110, 150, 190, 230, 270, 310, 350, 390); XPmin = new Array(0, 30, 45, 85, 125, 165, 205, 245, 285, 325, 365); XPmax = new Array(0, 55, 95, 135, 175, 215, 255, 295, 335, 375, 390); HardBlock = new Array(); HardBlock[0] = new Array(); HardBlock[0][0] = new Array(); HardBlock[0][0][0] = 1; HardBlock[0][1] = new Array(); HardBlock[0][1][0] = 2; HardBlock[1] = new Array(); HardBlock[1][0] = new Array(0, 1); HardBlock[1][1] = new Array(1, 2); HardBlock[2] = new Array(); HardBlock[2][0] = new Array(0, 1, 0); HardBlock[2][1] = new Array(1, 2, 1); HardBlock[2][2] = new Array(0, 1, 0); HardBlock[3] = new Array(); HardBlock[3][0] = new Array(0, 0, 1, 0, 0); HardBlock[3][1] = new Array(0, 0, 1, 0, 0); HardBlock[3][2] = new Array(1, 1, 2, 1, 1); HardBlock[3][3] = new Array(0, 0, 1, 0, 0); HardBlock[3][4] = new Array(0, 0, 1, 0, 0); HardBlock[4] = new Array(); HardBlock[4][0] = new Array(1, 1, 1, 0); HardBlock[4][1] = new Array(1, 2, 0, 1); HardBlock[4][2] = new Array(0, 1, 1, 1); HardBlock[5] = new Array(); HardBlock[5][0] = new Array(1, 1, 1); HardBlock[5][1] = new Array(0, 2, 0); HardBlock[6] = new Array(); HardBlock[6][0] = new Array(1, 1, 1); HardBlock[6][1] = new Array(1, 2, 1); HardBlock[6][2] = new Array(0, 1, 0); HardBlock[7] = new Array(); HardBlock[7][0] = new Array(0, 1, 1, 0); HardBlock[7][1] = new Array(1, 2, 0, 1); HardBlock[7][2] = new Array(1, 0, 1, 1); HardBlock[7][3] = new Array(1, 1, 0, 0); HardBlock[8] = new Array(); HardBlock[8][0] = new Array(0, 1, 1, 0); HardBlock[8][1] = new Array(0, 1, 1, 0); HardBlock[8][2] = new Array(1, 0, 2, 1); HardBlock[8][3] = new Array(1, 1, 1, 1); HardBlock[9] = new Array(); HardBlock[9][0] = new Array(0, 1, 1, 1, 1, 0); HardBlock[9][1] = new Array(1, 1, 0, 2, 0, 1); HardBlock[9][2] = new Array(0, 0, 0, 1, 1, 1); HBlock = new Array(); HBlock[0] = new Array(); HBlock[0][0] = new Array(); HBlock[0][0][0] = 1; HBlock[1] = new Array(); HBlock[1][0] = new Array(); HBlock[1][0][0] = 1; HBlock[1][1] = new Array(); HBlock[1][1][0] = 1; HBlock[2] = new Array(); HBlock[2][0] = new Array(1, 1); HBlock[3] = new Array(); HBlock[3][0] = new Array(1, 1, 1); HBlock[4] = new Array(); HBlock[4][0] = new Array(1, 1, 1); HBlock[4][1] = new Array(1, 0, 0); HBlock[5] = new Array(); HBlock[5][0] = new Array(1, 1, 0); HBlock[5][1] = new Array(0, 1, 1); HBlock[6] = new Array(); HBlock[6][0] = new Array(1, 1); HBlock[6][1] = new Array(1, 0); HBlock[7] = new Array(); HBlock[7][0] = new Array(1, 1); HBlock[7][1] = new Array(1, 1); HBlock[8] = new Array(); HBlock[8][0] = new Array(1, 1); HBlock[8][1] = new Array(1, 0); HBlock[8][2] = new Array(1, 0); HBlock[9] = new Array(); HBlock[9][0] = new Array(1, 1, 1); HBlock[9][1] = new Array(0, 1, 0); HBlock[10] = new Array(); HBlock[10][0] = new Array(1, 1, 1); HBlock[10][1] = new Array(0, 1, 0); HBlock[10][2] = new Array(0, 1, 0); HBlock[11] = new Array(); HBlock[11][0] = new Array(0, 1, 0); HBlock[11][1] = new Array(0, 1, 0); HBlock[11][2] = new Array(1, 1, 1); HBlock[12] = new Array(); HBlock[12][0] = new Array(1, 1, 1, 0, 1, 1); HBlock[12][1] = new Array(0, 0, 0, 0, 0, 0); HBlock[13] = new Array(); HBlock[13][0] = new Array(0, 0, 1, 0); HBlock[13][1] = new Array(0, 0, 1, 1); HBlock[13][2] = new Array(1, 1, 1, 1); HBlock[14] = new Array(); HBlock[14][0] = new Array(0, 0, 1); HBlock[14][1] = new Array(1, 1, 1); movespeed = NLev[0][0]; delcnt = NLev[0][1]; curlev = 1; nlevl = new Boolean(0); duplicateMovieClip ("dr1", "dr", 251); setProperty("dr", _y , 200); setProperty("dr", _x , 230); duplicateMovieClip ("pauz1", "pauz", 253); pauz._x = -300; pauz._y = 200; duplicateMovieClip ("inf", "infom", 252); infom._y = 160; drX = 6; drF = 0; nair = 100; airplus = 0; clife = 3; drH = dr._height; nl.nextlev = 100;
Frame 4
function findBlocks(Yf, Xf, bnum) { var bcol = Map[Yf][Xf]; Block[bnum][0] = 0; Block[bnum][1] = bcol; Block[bnum][2] = 0; Block[bnum][3] = 0; Block[bnum][4] = 0; if (bcol != 10) { BfindY.push(Yf); BfindX.push(Xf); scntr = 0; while (scntr < BfindY.length) { Yf = BfindY[scntr]; Xf = BfindX[scntr]; if (Map[Yf][Xf] != bnum) { Map[Yf][Xf] = bnum; Blocks[bnum][1].push(Yf); Blocks[bnum][2].push(Xf); } if (Map[Yf - 1][Xf] == bcol) { BfindY.push(Yf - 1); BfindX.push(Xf); } if (Map[Yf + 1][Xf] == bcol) { BfindY.push(Yf + 1); BfindX.push(Xf); } if (Map[Yf][Xf - 1] == bcol) { BfindY.push(Yf); BfindX.push(Xf - 1); } if (Map[Yf][Xf + 1] == bcol) { BfindY.push(Yf); BfindX.push(Xf + 1); } scntr++; } } else { Map[Yf][Xf] = bnum; Blocks[bnum][1].push(Yf); Blocks[bnum][2].push(Xf); } } paused = 0; bfreq = NLev[curlev][1][1]; hfreq = NLev[curlev][1][2]; typeb = NLev[curlev][1][3] + "_"; Map = new Array(); MapN = new Array(); MapL = new Array(); movecnt = Math.ceil(40 / movespeed); drilcnt = Math.ceil((movecnt * 2) / 3); delcntu = Math.ceil((delcnt * 2) / 3); delcntr = ((delcnt * 3) + (delcntu * 3)) + 1; delcnt1 = 2; delcnt2 = 2 + delcntu; delcnt3 = (2 + delcntu) + delcnt; delcnt4 = (2 + (delcntu * 2)) + delcnt; delcnt5 = (2 + (delcntu * 2)) + (delcnt * 2); delcnt6 = (2 + (delcntu * 3)) + (delcnt * 2); movestp = delcnt + 1; movecntr = movestp * 4; RotateArr = new Array(); cntr = 1; sparam = 0; scntr = 1; while (movecntr >= cntr) { if ((sparam == movestp) || (sparam == (-movestp))) { scntr = -scntr; } if (0 < scntr) { sparam++; } else { sparam--; } RotateArr[cntr] = sparam * delcnt; cntr++; } FreeLev = new Array(); cntr = 100; while (250 >= cntr) { FreeLev.push(cntr); cntr++; } Y = 1; MapH = new Array(); while (100 >= Y) { Map[Y] = new Array(); MapN[Y] = new Array(); MapH[Y] = new Array(); X = 1; while (10 >= X) { brtype = NLev[curlev][3][random(NLev[curlev][3].length)]; dstname = ((Y * 10) + X) - 1; MapL[dstname] = 0; Map[Y][X] = brtype; MapN[Y][X] = dstname; MapH[Y][X] = 0; if (((((Map[Y - 1][X - 1] == brtype) && (Map[Y][X - 1] == brtype)) && (Map[Y - 2][X - 1] == brtype)) && (Map[Y - 1][X] != brtype)) || ((((Map[Y - 1][X] == brtype) && (Map[Y][X - 1] == brtype)) && (Map[Y - 2][X] == brtype)) && (Map[Y - 1][X - 1] != brtype))) { } else { X++; } } Y++; } cntr = random(bfreq) + 1; sparam = NLev[curlev][1][0]; Yf = HardBlock[sparam].length; Xf = HardBlock[sparam][0].length; while (cntr < 100) { if (100 >= (cntr + Yf)) { bcnt = random(11 - Xf) + 1; Y = 0; if (random(2) == 1) { while (Y < Yf) { X = 0; while (X < Xf) { if (HardBlock[sparam][Y][X] == 1) { Map[cntr + Y][bcnt + X] = 11; } else if (HardBlock[sparam][Y][X] == 2) { Map[cntr + Y][bcnt + X] = 10; } X++; } Y++; } } else { while (Y < Yf) { X = 0; while (X < Xf) { if (HardBlock[sparam][Y][X] == 1) { Map[cntr + Y][((bcnt - 1) + Xf) - X] = 11; } else if (HardBlock[sparam][Y][X] == 2) { Map[cntr + Y][((bcnt - 1) + Xf) - X] = 10; } X++; } Y++; } } } cntr = cntr + bfreq; } cntr = 1; dstname = 1; while (cntr < 100) { sparam = NLev[curlev][2][random(NLev[curlev][2].length)]; Yf = HBlock[sparam].length; Xf = HBlock[sparam][0].length; if ((cntr + Yf) < 100) { bcnt = random(11 - Xf) + 1; Y = 0; while (Y < Yf) { X = 0; while (X < Xf) { if (HBlock[sparam][Y][X] == 1) { if ((Map[cntr + Y][(bcnt + X) - 1] == 11) && (MapH[cntr + Y][(bcnt + X) - 1] != dstname)) { } else if ((Map[cntr + Y][(bcnt + X) + 1] == 11) && (MapH[cntr + Y][(bcnt + X) + 1] != dstname)) { } else if ((Map[(cntr + Y) + 1][bcnt + X] == 11) && (MapH[(cntr + Y) + 1][bcnt + X] != dstname)) { } else if ((Map[(cntr + Y) - 1][bcnt + X] == 11) && (MapH[(cntr + Y) - 1][bcnt + X] != dstname)) { } else if (Map[(cntr + Y) - 1][bcnt + X] == Map[(cntr + Y) + 1][bcnt + X]) { } else if (9 < Map[cntr + Y][bcnt + X]) { } else { Map[cntr + Y][bcnt + X] = 11; MapH[cntr + Y][bcnt + X] = dstname; } } X++; } Y++; } } dstname++; cntr = cntr + hfreq; } Block = new Array(); Blocks = new Array(); cntr = 20; Y = 1; while (100 >= Y) { X = 1; while (10 >= X) { if (Map[Y][X] < 20) { Block[cntr] = new Array(); Blocks[cntr] = new Array(); Blocks[cntr][1] = new Array(); Blocks[cntr][2] = new Array(); BfindY = new Array(); BfindX = new Array(); findBlocks(Y, X, cntr); cntr++; } X++; } Y++; } drY = -6; drst = 0; dmflag = 1; spready = 1; rjump = 0; ljump = 0; DelArr = new Array(); MoveArr = new Array(); acnt = 0; if (0 < NLev[curlev][1][4]) { infom.infom.infom = "+++"; infom._x = dr._x; with (infom) { gotoAndPlay("go"); } clife++; }
Frame 5
function SetVisibl(blnum, sparam) { scntr = 0; blength = Blocks[blnum][1].length; while (scntr < blength) { blname = MapN[Blocks[blnum][1][scntr]][Blocks[blnum][2][scntr]]; setProperty(blname, _visible , sparam); scntr++; } } function SetRotation(bnum, spar) { stcntr = 0; blength = Blocks[bnum][1].length; while (stcntr < blength) { blname = MapN[Blocks[bnum][1][stcntr]][Blocks[bnum][2][stcntr]]; setProperty(blname, _rotation , spar); stcntr++; } } function SetSize(blnum, sparam) { scntr = 0; blength = Blocks[blnum][1].length; sparam = 38 - sparam; while (scntr < blength) { blname = MapN[Blocks[blnum][1][scntr]][Blocks[blnum][2][scntr]]; setProperty(blname, _width , sparam); setProperty(blname, _height , sparam); scntr++; } } function RemoveBl(blnum, sparam) { scntr = 0; blength = Blocks[blnum][1].length; Block[blnum][1] = 0; while (scntr < blength) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; dstname = MapN[Y][X]; if (0 < MapL[dstname]) { FreeLev.push(MapL[dstname]); MapL[dstname] = 0; } removeMovieClip(dstname); Map[Y][X] = 0; MapN[Y][X] = ""; upbl = Map[Y - 1][X]; if (((upbl != blnum) && (upbl != 0)) && ((Block[upbl][2] == 0) || (((Block[upbl][2] == 4) || (Block[upbl][2] == 3)) && (Block[upbl][0] == 0)))) { MoveArr.push(upbl); Block[upbl][0] = 0; Block[upbl][2] = sparam; Block[upbl][3] = 0; } scntr++; } } function CheckFall(blnum) { scntr = 0; blength = Blocks[blnum][1].length; possib = 1; while (scntr < blength) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; dnbl = Map[Y + 1][X]; if (((dnbl == blnum) || (dnbl == 0)) || ((Block[dnbl][2] == 4) && (0 < Block[dnbl][0]))) { } else if (((Block[dnbl][2] == 3) && (0 < Block[dnbl][0])) && (0 < possib)) { possib = 2; } else { possib = 0; return(possib); } scntr++; } return(possib); } function SetUpperFall(blnum, sparam) { scntr = 0; blength = Blocks[blnum][1].length; while (scntr < blength) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; upbl = Map[Y - 1][X]; if (((upbl != blnum) && (upbl != 0)) && ((Block[upbl][2] == 0) || (((Block[upbl][2] == 4) || (Block[upbl][2] == 3)) && (Block[upbl][0] == 0)))) { MoveArr.push(upbl); Block[upbl][0] = 0; Block[upbl][2] = sparam; Block[upbl][3] = 0; } scntr++; } } function BlockDrop(blnum) { scntr = 0; blength = Blocks[blnum][1].length; while (scntr < blength) { blname = MapN[Blocks[blnum][1][scntr]][Blocks[blnum][2][scntr]]; sparam = getProperty(blname, _y) + movecnt; setProperty(blname, _y , sparam); scntr++; } } function FinishFall(blnum, sparam) { scntr = 0; blength = Blocks[blnum][1].length; var possib = 1; while (scntr < blength) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; MapH[Y][X] = MapN[Y][X]; dnbl = Map[Y + 1][X]; if ((dnbl == blnum) || (dnbl == 0)) { } else { possib = 0; return(0); } scntr++; } if (possib == 1) { scntr = 0; sparam = (movecnt + 40) - sparam; var newy = 0; while (scntr < blength) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; newy = getProperty(MapH[Y][X], _y) + sparam; setProperty(MapH[Y][X], _y , newy); Map[Y][X] = 0; MapN[Y][X] = ""; scntr++; } scntr = 0; while (scntr < blength) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; Map[Y + 1][X] = blnum; MapN[Y + 1][X] = MapH[Y][X]; Blocks[blnum][1][scntr] = Y + 1; scntr++; } } return(possib); } function CheckAround(blnum, sparam) { scntr = 0; upbl = 0; if ((10 < sparam) && (sparam < 15)) { while (scntr < Blocks[blnum][1].length) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; dnbl = Map[Y - 1][X]; if (((((dnbl != blnum) && (10 < Block[dnbl][1])) && (Block[dnbl][1] < 15)) && (Block[dnbl][2] != 2)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; if (Block[dnbl][1] < Block[blnum][1]) { Block[blnum][1] = Block[dnbl][1]; } JoinArrs(blnum, dnbl); } dnbl = Map[Y + 1][X]; if (((((dnbl != blnum) && (10 < Block[dnbl][1])) && (Block[dnbl][1] < 15)) && (Block[dnbl][2] != 2)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; if (Block[dnbl][1] < Block[blnum][1]) { Block[blnum][1] = Block[dnbl][1]; } JoinArrs(blnum, dnbl); } dnbl = Map[Y][X - 1]; if ((((dnbl != blnum) && (10 < Block[dnbl][1])) && (Block[dnbl][1] < 15)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; if (Block[dnbl][1] < Block[blnum][1]) { Block[blnum][1] = Block[dnbl][1]; } JoinArrs(blnum, dnbl); } dnbl = Map[Y][X + 1]; if (((((dnbl != blnum) && (10 < Block[dnbl][1])) && (Block[dnbl][1] < 15)) && (Block[dnbl][2] != 2)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; if (Block[dnbl][1] < Block[blnum][1]) { Block[blnum][1] = Block[dnbl][1]; } JoinArrs(blnum, dnbl); } scntr++; } } else if (sparam != 10) { while (scntr < Blocks[blnum][1].length) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; dnbl = Map[Y - 1][X]; if ((((dnbl != blnum) && (Block[dnbl][1] == sparam)) && (Block[dnbl][2] != 2)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; JoinArrs(blnum, dnbl); } dnbl = Map[Y + 1][X]; if ((((dnbl != blnum) && (Block[dnbl][1] == sparam)) && (Block[dnbl][2] != 2)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; JoinArrs(blnum, dnbl); } dnbl = Map[Y][X - 1]; if ((((dnbl != blnum) && (Block[dnbl][1] == sparam)) && (Block[dnbl][2] != 2)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; JoinArrs(blnum, dnbl); } dnbl = Map[Y][X + 1]; if ((((dnbl != blnum) && (Block[dnbl][1] == sparam)) && (Block[dnbl][2] != 2)) && ((Block[dnbl][2] != 4) || (Block[dnbl][0] == 0))) { upbl = 1; JoinArrs(blnum, dnbl); } scntr++; } } if ((3 < Blocks[blnum][1].length) && (upbl == 1)) { DelAfterFall(blnum); } else if (3 < Blocks[blnum][1].length) { if (CheckFall(blnum) == 1) { Block[blnum][0] = 3; Block[blnum][2] = 4; Block[blnum][3] = 0; } else { DelAfterFall(blnum); } } else { Block[blnum][0] = 0; Block[blnum][2] = 4; Block[blnum][3] = 0; } } function JoinArrs(blnum, dnbl) { if ((Block[dnbl][2] == 3) && (0 < Block[dnbl][3])) { setRotation(dnbl, 0); } Blocks[blnum][1] = Blocks[blnum][1].concat(Blocks[dnbl][1]); Blocks[blnum][2] = Blocks[blnum][2].concat(Blocks[dnbl][2]); var stcntr = 0; blength = Blocks[dnbl][1].length; while (stcntr < blength) { Yf = Blocks[dnbl][1][stcntr]; Xf = Blocks[dnbl][2][stcntr]; Map[Yf][Xf] = blnum; stcntr++; } Block[dnbl][1] = 0; } function DelAfterFall(blnum) { Block[blnum][0] = 0; Block[blnum][2] = 1; Block[blnum][3] = 0; Block[blnum][4] = 1; DelArr.push(blnum); } function TakeBottle(Y, X) { blname = Map[Y][X]; dstname = MapN[Y][X]; FreeLev.push(MapL[dstname]); MapL[dstname] = 0; removeMovieClip(dstname); MapN[Y][X] = ""; Map[Y][X] = 0; Block[blname][1] = 0; upbl = Map[Y - 1][X]; if ((0 < upbl) && (Block[upbl][2] == 0)) { MoveArr.push(upbl); Block[upbl][0] = 0; Block[upbl][2] = 3; Block[upbl][3] = 0; } airplus = airplus + 20; infom.infom.infom = "+20"; infom._x = dr._x; with (infom) { gotoAndPlay("go"); } } function DestroyHB(blnum, sparam) { _root.sparam = sparam + "st"; scntr = 0; blength = Blocks[blnum][1].length; while (scntr < blength) { Yf = Blocks[blnum][1][scntr]; Xf = Blocks[blnum][2][scntr]; blname = MapN[Yf][Xf]; with (eval (blname)) { gotoAndStop(_root.sparam); } scntr++; } } function LooseLife() { Y = drY; while (Y >= (drY - 15)) { blnum = Map[Y][drX]; if (((0 < blnum) && ((Block[blnum][2] == 0) || (Block[blnum][2] == 3))) && (Block[blnum][1] != 10)) { DelArr.push(blnum); Block[blnum][2] = 2; Block[blnum][0] = 0; } Y--; } } function FallDrill(sparam) { if (nlevl == 1) { if (sparam == 0) { sparam = movecnt; } upbl = nl._y - sparam; setProperty("nl", _y , upbl); } Y = drY - 7; while ((drY + 7) >= Y) { X = 1; while (10 >= X) { dstname = MapN[Y][X]; if (0 < MapL[dstname]) { if (sparam == 0) { sparam = movecnt; } upbl = getProperty(dstname, _y) - sparam; setProperty(dstname, _y , upbl); } X++; } Y++; } } function EraseMap(Y) { if (0 < Y) { X = 1; while (10 >= X) { blnum = Map[Y][X]; if (0 < blnum) { Block[blnum][1] = 0; scntr = 0; blength = Blocks[blnum][1].length; while (scntr < blength) { Yf = Blocks[blnum][1][scntr]; Xf = Blocks[blnum][2][scntr]; dstname = MapN[Yf][Xf]; if (0 < MapL[dstname]) { FreeLev.push(MapL[dstname]); MapL[dstname] = 0; removeMovieClip(dstname); } Map[Yf][Xf] = 0; MapN[Yf][Xf] = 0; scntr++; } } X++; } } } function CheckMap() { Y = drY - 7; EraseBlocks(Y); Y = drY + 7; EraseBlocks(Y); Y = drY - 6; sparam = -40 + drF; SetBlocks(Y, sparam); Y = drY + 6; sparam = 440 + drF; SetBlocks(Y, sparam); } function EraseBlocks(Y) { if ((Y == 101) && (nlevl == 1)) { nlevl = 0; setProperty("nl", _y , sparam + 40); setProperty("nl", _x , -300); } else { X = 1; while (10 >= X) { dstname = MapN[Y][X]; if (0 < MapL[dstname]) { FreeLev.push(MapL[dstname]); MapL[dstname] = 0; removeMovieClip(dstname); } X++; } } } function SetBlocks(Y, sparam) { if ((Y == 101) && (nlevl == 0)) { nlevl = 1; setProperty("nl", _y , sparam + 40); setProperty("nl", _x , 230); } else { X = 1; while (10 >= X) { dstname = MapN[Y][X]; if (MapL[dstname] == 0) { blnum = Map[Y][X]; upbl = FreeLev.shift(); if ((11 < Block[blnum][1]) && (Block[blnum][1] < 15)) { duplicateMovieClip ("11sq", dstname, upbl); if (Block[blnum][1] == 12) { _root.srcname = "2st"; } else if (Block[blnum][1] == 13) { _root.srcname = "3st"; } else if (Block[blnum][1] == 14) { _root.srcname = "4st"; } else { _root.srcname = "1st"; } with (eval (dstname)) { gotoAndStop(_root.srcname); } } else { if (Block[blnum][1] < 10) { srcname = (typeb + Block[blnum][1]) + "sq"; } else { srcname = Block[blnum][1] + "sq"; } duplicateMovieClip (srcname, dstname, upbl); } if ((Block[blnum][2] == 4) && (0 < Block[blnum][3])) { if (40 < Block[blnum][3]) { dnbl = sparam + 40; } else { dnbl = sparam + Block[blnum][3]; } } else { dnbl = sparam; } setProperty(dstname, _y , dnbl); setProperty(dstname, _x , XPos[X]); MapL[dstname] = upbl; } X++; } } } function GameOver() { Y = drY - 7; while ((drY + 7) >= Y) { X = 1; while (10 >= X) { dstname = MapN[Y][X]; if (0 < MapL[dstname]) { removeMovieClip(dstname); } X++; } Y++; } } if (dmflag == 1) { dmflag = 2; } else { dmflag = 1; } cntr = 0; dl = DelArr.length; while (cntr < dl) { blnum = DelArr[cntr]; stad = Block[blnum][2]; bcntr = Block[blnum][3]; if (((Block[blnum][0] == dmflag) || (Block[blnum][1] == 0)) || ((stad != 1) && (stad != 2))) { DelArr.splice(cntr, 1); dl--; } else if ((stad == 1) && (Block[blnum][0] == 0)) { Block[blnum][4] = 1; Block[blnum][0] = dmflag; cntr++; } else if (stad == 1) { if (((bcntr == delcnt1) || (bcntr == delcnt3)) || (bcntr == delcnt5)) { setVisibl(blnum, 0); } else if ((((bcntr == 0) || (bcntr == delcnt2)) || (bcntr == delcnt4)) || (bcntr == delcnt6)) { setVisibl(blnum, 1); } if (bcntr >= delcntr) { Block[blnum][2] = 2; Block[blnum][3] = 0; } else { Block[blnum][3] = ++bcntr; } Block[blnum][0] = dmflag; cntr++; } else if (stad == 2) { bcntr = bcntr + 7; if (31 < bcntr) { if (Block[blnum][4] == 1) { RemoveBl(blnum, 4); } else { RemoveBl(blnum, 3); } DelArr.splice(cntr, 1); dl--; } else { Block[blnum][3] = bcntr; SetSize(blnum, bcntr); cntr++; } Block[blnum][0] = dmflag; } } cntr = 0; dl = MoveArr.length; while (cntr < dl) { blnum = MoveArr[cntr]; bflag = Block[blnum][0]; stad = Block[blnum][2]; bcntr = Block[blnum][3]; if (((Block[blnum][0] == dmflag) || (Block[blnum][1] == 0)) || ((stad != 3) && (stad != 4))) { MoveArr.splice(cntr, 1); dl--; } else if ((stad == 3) && (bflag == 0)) { if (0 < CheckFall(blnum)) { Block[blnum][0] = dmflag; Block[blnum][3] = 0; Block[blnum][4] = 0; SetUpperFall(blnum, 3); cntr++; } else { MoveArr.splice(cntr, 1); Block[blnum][0] = 0; Block[blnum][2] = 0; dl--; } } else if (stad == 3) { Block[blnum][0] = dmflag; if (bcntr >= movecntr) { SetUpperFall(blnum, 4); Block[blnum][0] = 0; Block[blnum][2] = 4; Block[blnum][3] = 0; } else { Block[blnum][3] = ++bcntr; sparam = RotateArr[bcntr]; SetRotation(blnum, sparam); } cntr++; } else if ((stad == 4) && (bflag == 0)) { if (CheckFall(blnum) == 1) { Block[blnum][0] = dmflag; Block[blnum][3] = 0; SetUpperFall(blnum, 4); cntr++; } else { MoveArr.splice(cntr, 1); Block[blnum][0] = 0; Block[blnum][2] = 0; dl--; } } else if (stad == 4) { if (bcntr >= 40) { if (FinishFall(blnum, bcntr) == 1) { CheckAround(blnum, Block[blnum][1]); } else { Block[blnum][0] = dmflag; } cntr++; } else if ((bcntr + movecnt) >= 40) { bcntr = bcntr + movecnt; Block[blnum][3] = bcntr; if (FinishFall(blnum, bcntr) == 1) { CheckAround(blnum, Block[blnum][1]); } else { Block[blnum][0] = dmflag; } cntr++; } else { bcntr = bcntr + movecnt; Block[blnum][3] = bcntr; BlockDrop(blnum); Block[blnum][0] = dmflag; cntr++; } } } CheckMap(); if (((((drst == 0) || (drst == 2)) || (drst == 3)) || (drst == 6)) || (drst == 7)) { if ((drst == 2) || (drst == 3)) { drst = 0; } dnbl = Map[drY + 1][drX]; X = dr._x; if ((X + 5) < XPos[drX]) { Xf = drX - 1; stad = 6; } else if (XPos[drX] < (X - 5)) { Xf = drX + 1; stad = 7; } else { Xf = 0; } blnum = Map[drY - 1][drX]; bnum = Map[drY - 1][Xf]; dstname = Map[drY][Xf]; if ((drY < 100) && (((((Block[dnbl][2] == 4) && (0 < Block[dnbl][3])) || (0 < (!dnbl))) || (Block[dnbl][1] == 10)) || (Block[dnbl][2] == 2))) { drst = 1; if (X != XPos[drX]) { if (X < XPos[drX]) { upbl = Map[drY + 1][drX - 1]; } else { upbl = Map[drY + 1][drX + 1]; } if (((0 < upbl) && (!((Block[upbl][2] == 4) && (0 < Block[upbl][3])))) && (Block[upbl][1] != 10)) { dr._x = XPos[drX]; } } } else if ((((0 < Map[drY - 1][drX]) && (Block[blnum][2] == 4)) && (0 < Block[blnum][3])) && (Block[blnum][1] != 10)) { if (((Xf == 0) || ((((0 < Map[drY - 1][Xf]) && (Block[bnum][2] == 4)) && (0 < Block[bnum][3])) && (Block[bnum][1] != 10))) || ((dstname != 0) && (Block[dstname][1] != 10))) { drst = 8; } else { if (stad == 6) { drX--; } else { drX++; } dr._x = XPos[drX]; drst = stad; } dr._height = drH; ljump = 0; } else if (((((Xf != 0) && (0 < Map[drY - 1][Xf])) && (Block[bnum][2] == 4)) && (0 < Block[bnum][3])) && (Block[bnum][1] != 10)) { dr._height = drH; dr._x = XPos[drX]; if (10 < Math.abs(X - XPos[drX])) { drst = stad; } } if (10 < Math.abs(X - XPos[drX])) { if (((Block[bnum][1] == 10) && (Block[bnum][2] == 4)) && (0 < Block[bnum][3])) { TakeBottle(drY - 1, Xf); } if (Block[Map[drY][Xf]][1] == 10) { TakeBottle(drY, Xf); } if ((drst == 1) && (Block[Map[drY + 1][Xf]][1] == 10)) { TakeBottle(drY + 1, Xf); } } if (((Block[blnum][1] == 10) && (Block[blnum][2] == 4)) && (0 < Block[blnum][3])) { TakeBottle(drY - 1, drX); } if (Block[Map[drY][drX]][1] == 10) { TakeBottle(drY, drX); } if ((drst == 1) && (Block[Map[drY + 1][drX]][1] == 10)) { TakeBottle(drY + 1, drX); } } if (((drst == 0) || (drst == 2)) || (drst == 3)) { dnbl = 0; upbl = 0; if (Key.isDown(Key.SPACE)) { rjump = 0; ljump = 0; if (spready == 1) { dnbl = Map[drY + 1][drX]; upbl = "down"; if (Key.isDown(Key.LEFT)) { dnbl = Map[drY][drX - 1]; upbl = "left"; } else if (Key.isDown(Key.RIGHT)) { dnbl = Map[drY][drX + 1]; upbl = "right"; } else if (Key.isDown(Key.UP)) { dnbl = Map[drY - 1][drX]; upbl = "up"; } else if ((drY + 1) == 101) { drst = 9; spready = 0; } } } else if (Key.isDown(Key.LEFT)) { rjump = 0; ljump++; dnbl = Map[drY][drX - 1]; drst = 2; upbl = "step"; spready = 1; } else if (Key.isDown(Key.RIGHT)) { ljump = 0; rjump++; dnbl = Map[drY][drX + 1]; drst = 3; upbl = "step"; spready = 1; } else { rjump = 0; ljump = 0; dr._height = drH; dr._y = 200; spready = 1; } if (upbl != "step") { if ((((dnbl != 0) && (Block[dnbl][1] != 10)) && (((Block[dnbl][2] == 0) || (Block[dnbl][2] == 3)) || (Block[dnbl][2] == 1))) && ((dr._currentframe == 1) || (21 < dr._currentframe))) { spready = 0; if (9 < Block[dnbl][1]) { if (Block[dnbl][1] == 11) { DestroyHB(dnbl, 2); Block[dnbl][1] = 12; } else if (Block[dnbl][1] == 12) { DestroyHB(dnbl, 3); Block[dnbl][1] = 13; } else if (Block[dnbl][1] == 13) { DestroyHB(dnbl, 4); Block[dnbl][1] = 14; } else if (Block[dnbl][1] == 14) { DelArr.push(dnbl); Block[dnbl][2] = 2; airplus = airplus - 20; infom.infom.infom = "-20"; infom._x = dr._x; with (infom) { gotoAndPlay("go"); } } } else if ((dnbl != 0) && (Block[dnbl][2] != 4)) { DelArr.push(dnbl); Block[dnbl][0] = 0; Block[dnbl][2] = 2; Block[dnbl][3] = 0; } } if (upbl != 0) { with (_root.dr) { gotoAndPlay(_root.upbl); } with (_root.dr.dr1) { gotoAndPlay("nbeat"); } } } X = dr._x; if ((drst == 2) && (((0 < (!dnbl)) || (XPos[drX] < X)) || (Block[dnbl][1] == 10))) { rjump = 0; ljump = 0; dr._height = drH; dr._y = 200; if (X < 30) { } else if ((X - drilcnt) < 30) { dr._x = 30; } else { dr._x = X - drilcnt; if ((X - drilcnt) < XPmin[drX]) { drX--; } if (dr._currentframe == 1) { with (_root.dr) { gotoAndPlay(_root.upbl); } } } } else if (drst == 2) { if (5 < ljump) { if ((((0 < (!Map[drY - 1][drX])) || (Block[Map[drY - 1][drX]][1] == 10)) && ((0 < (!Map[drY - 1][drX - 1])) || (Block[Map[drY - 1][drX - 1]][1] == 10))) && ((!(((0 < Map[drY - 2][drX - 1]) && (Block[Map[drY - 2][drX - 1]][2] == 4)) && (0 < Block[Map[drY - 2][drX - 1]][0]))) || (Block[Map[drY - 2][drX - 1]][1] == 10))) { dr._height = drH; dr._y = 200; drst = 4; ljump = 6; } } else { dr._height = drH - (ljump * 2); dr._y = 200 + ljump; dr._x = XPos[drX]; } } else if ((drst == 3) && (((0 < (!dnbl)) || (X < XPos[drX])) || (Block[dnbl][1] == 10))) { rjump = 0; ljump = 0; dr._height = drH; dr._y = 200; if (390 < X) { } else if (390 < (X + drilcnt)) { dr._x = 390; } else { dr._x = X + drilcnt; if (XPmax[drX] < (X + drilcnt)) { drX++; } if (dr._currentframe == 1) { with (_root.dr) { gotoAndPlay(_root.upbl); } } } } else if (drst == 3) { if (5 < rjump) { if ((((0 < (!Map[drY - 1][drX])) || (Block[Map[drY - 1][drX]][1] == 10)) && ((0 < (!Map[drY - 1][drX + 1])) || (Block[Map[drY - 1][drX + 1]][1] == 10))) && ((!(((0 < Map[drY - 2][drX + 1]) && (Block[Map[drY - 2][drX + 1]][2] == 4)) && (0 < Block[Map[drY - 2][drX + 1]][0]))) || (Block[Map[drY - 2][drX + 1]][1] == 10))) { dr._height = drH; dr._y = 200; drst = 5; rjump = 6; } } else { dr._height = drH - (rjump * 2); dr._y = 200 + rjump; dr._x = XPos[drX]; } } } if (drst == 4) { if (ljump < 7) { FallDrill(-20); drF = drF + 20; ljump++; } else { FallDrill(-20); drF = 0; ljump = 0; drY--; drX--; drst = 0; X = dr._x; dr._x = X - 18; CheckMap(); clev--; } } else if (drst == 5) { if (rjump < 7) { FallDrill(-20); drF = drF + 20; rjump++; } else { FallDrill(-20); drF = 0; ljump = 0; drY--; drX++; drst = 0; X = dr._x; dr._x = X + 18; CheckMap(); clev--; } } else if (drst == 1) { dr._height = drH; dr._y = 200; dnbl = Map[drY + 1][drX]; bcntr = Block[dnbl][3]; if ((((0 < (!dnbl)) || (Block[dnbl][1] == 10)) || (Block[dnbl][2] == 2)) || (((Block[dnbl][2] == 4) && (bcntr >= drF)) && (bcntr < 40))) { if (-40 >= (drF - movecnt)) { sparam = 40 + drF; FallDrill(sparam); drF = 0; drst = 0; drY++; EraseMap(drY - 15); CheckMap(); if (0 < drY) { clev++; } } else { drF = drF - movecnt; FallDrill(0); } } else if ((0 < dnbl) && (Block[dnbl][2] != 4)) { drst = 0; } } else if (drst == 6) { if (ljump == 0) { dr._height = 30; dr._y = 205; ljump++; } else if (ljump == 5) { dr._height = 35; dr._y = 202.5; ljump++; } else if (ljump == 6) { dr._height = drH; dr._y = 200; ljump++; } else if (6 < ljump) { drst = 0; } else { ljump++; } } else if (drst == 7) { if (ljump == 0) { dr._height = 30; dr._y = 205; ljump++; } else if (ljump == 5) { dr._height = 35; dr._y = 202.5; ljump++; } else if (ljump == 6) { dr._height = drH; dr._y = 200; ljump++; } else if (6 < ljump) { drst = 0; } else { ljump++; } } else if (drst == 8) { if (ljump == 0) { infom.infom.infom = ":("; infom._x = dr._x; with (infom) { gotoAndPlay("go"); } ljump++; } else if (ljump < movespeed) { dr._height = drH - (movecnt * ljump); dr._y = 200 + ((ljump * movecnt) / 2); ljump++; } else if (40 < ljump) { drst = 0; dr._height = drH; dr._y = 200; dr._x = XPos[drX]; nair = 100; acnt = 0; airc._x = 603; clife--; if (clife >= 1) { } else { GameOver(); setProperty("nl", _x , -300); removeMovieClip("pauz"); removeMovieClip("dr"); gotoAndPlay (7); } } else { LooseLife(); ljump++; } } else if (drst == 9) { if (ljump >= 11) { nl._alpha = 100; nl._x = -300; curlev++; if (NLev[0][2] < curlev) { removeMovieClip("dr"); gotoAndPlay (7); } else { nl.nextlev = curlev * 100; gotoAndPlay (4); } } else if (ljump == 10) { ljump = 11; } else { dnbl = nl._alpha - 9; nl._alpha = dnbl; FallDrill(0); drY++; ljump++; } } if (drst != 8) { acnt++; if ((acnt >= aircnt) && (drst != 8)) { if (0 < nair) { acnt = 0; X = airc._x; airc._x = X - 1.23; nair--; if (nair < 10) { infom.infom.infom = nair; infom._x = dr._x; with (infom) { gotoAndPlay("go"); } } } else { drst = 8; } } if (0 < airplus) { if (nair >= 99) { airc._x = 603; nair = 100; } else { X = airc._x + 1.23; airc._x = X; nair++; } if (!((11 < airclip._currentframe) && (airclip._currentframe < 21))) { with (airclip) { gotoAndPlay("good"); } } airplus--; } else if (airplus < 0) { if (1 >= nair) { acnt = aircnt; airc._x = 480; nair = 0; } else { X = airc._x - 1.23; airc._x = X; nair--; } if (!((1 < airclip._currentframe) && (airclip._currentframe < 11))) { with (airclip) { gotoAndPlay("bad"); } } airplus++; } else if ((nair < 20) && (!((1 < airclip._currentframe) && (airclip._currentframe < 11)))) { with (airclip) { gotoAndPlay("bad"); } } } play();
Frame 6
gotoAndPlay (5);
Frame 7
dnbl = Math.ceil((15 * clev) / (NLev[0][2] * 100)); cntr = 1; while (dnbl >= cntr) { eval ("end" + cntr).waitime = (cntr * 10) + 1; cntr++; } if (clev >= (NLev[0][2] * 100)) { with (finaldrill) { gotoAndPlay("happy"); } with (salut) { gotoAndPlay("win"); } } stop();
Frame 8
stop();
Symbol 14 MovieClip Frame 1
stop();
Symbol 14 MovieClip Frame 2
stop();
Symbol 14 MovieClip Frame 3
stop();
Symbol 14 MovieClip Frame 4
stop();
Symbol 14 MovieClip Frame 5
stop();
Symbol 14 MovieClip Frame 6
play();
Symbol 14 MovieClip Frame 35
with (_root) { gotoAndPlay("menu"); }
Symbol 22 MovieClip Frame 1
stop();
Symbol 22 MovieClip Frame 2
stop();
Symbol 22 MovieClip Frame 3
stop();
Symbol 22 MovieClip Frame 4
stop();
Symbol 22 MovieClip Frame 5
stop();
Symbol 22 MovieClip Frame 6
stop();
Symbol 22 MovieClip Frame 7
stop();
Symbol 37 Button
on (rollOver) { blname = 2; } on (rollOut) { blname = 1; } on (release) { NLev = new Array(); NLev[0] = new Array(4, 4, 5); NLev[1] = new Array(); NLev[1][1] = new Array(0, 15, 2, 1); NLev[1][2] = new Array(0, 0, 0, 2, 2, 1); NLev[1][3] = new Array(1, 1, 2, 2, 2, 5, 5, 4, 4, 4); NLev[2] = new Array(); NLev[2][1] = new Array(1, 20, 2, 2); NLev[2][2] = new Array(1, 1, 2, 2, 2); NLev[2][3] = new Array(1, 1, 2, 2, 2, 5, 5, 4, 4, 4, 3); NLev[3] = new Array(); NLev[3][1] = new Array(5, 25, 2, 3); NLev[3][2] = new Array(0, 1, 2, 2, 2, 3); NLev[3][3] = new Array(1, 1, 2, 2, 2, 3, 3, 3, 4); NLev[4] = new Array(); NLev[4][1] = new Array(2, 15, 3, 4); NLev[4][2] = new Array(3, 3, 2, 2, 2, 1); NLev[4][3] = new Array(1, 1, 5, 5, 5); NLev[5] = new Array(); NLev[5][1] = new Array(3, 15, 2, 5, 1); NLev[5][2] = new Array(3, 3, 4, 4, 4, 2); NLev[5][3] = new Array(1, 1, 2, 2, 2, 4, 4, 3, 5); play(); aircnt = 22; }
Symbol 41 Button
on (rollOver) { blname = 3; } on (rollOut) { blname = 1; } on (release) { NLev = new Array(); NLev[0] = new Array(4, 3, 10); NLev[1] = new Array(); NLev[1][1] = new Array(1, 20, 2, 6); NLev[1][2] = new Array(0, 0, 2, 2, 3, 3, 3, 3); NLev[1][3] = new Array(5, 5, 5, 4, 4, 2, 2, 2, 1, 1); NLev[2] = new Array(); NLev[2][1] = new Array(2, 25, 3, 5); NLev[2][2] = new Array(1, 6, 6, 7, 7, 7, 4, 4, 4); NLev[2][3] = new Array(1, 1, 1, 1, 2, 2, 3, 4, 4); NLev[3] = new Array(); NLev[3][1] = new Array(1, 15, 4, 4); NLev[3][2] = new Array(10, 11, 11, 8); NLev[3][3] = new Array(1, 1, 1, 1, 2, 2, 2, 3, 4, 5); NLev[4] = new Array(); NLev[4][1] = new Array(2, 20, 2, 3, 1); NLev[4][2] = new Array(0, 2, 2, 3, 3, 3, 3, 3, 3, 12); NLev[4][3] = new Array(2, 2, 2, 3, 3, 3, 4, 4, 4, 1, 6); NLev[5] = new Array(); NLev[5][1] = new Array(5, 25, 3, 2); NLev[5][2] = new Array(4, 5, 5, 5, 9, 9, 9, 9, 9, 14, 14, 14); NLev[5][3] = new Array(3, 3, 4); NLev[6] = new Array(); NLev[6][1] = new Array(3, 15, 4, 1); NLev[6][2] = new Array(10, 10, 11, 11, 11, 13, 13, 13, 13); NLev[6][3] = new Array(1, 1, 1, 2, 2, 2, 3, 4, 6); NLev[7] = new Array(); NLev[7][1] = new Array(5, 20, 2, 6); NLev[7][2] = new Array(12, 12, 12, 3, 3, 3, 2, 2); NLev[7][3] = new Array(1, 2, 3, 4, 5, 1, 3, 1, 3); NLev[8] = new Array(); NLev[8][1] = new Array(6, 25, 2, 5, 1); NLev[8][2] = new Array(5, 5, 9, 9, 9, 4, 4, 14, 14, 14); NLev[8][3] = new Array(1, 1, 1, 2, 2, 4, 4, 6); NLev[9] = new Array(); NLev[9][1] = new Array(2, 15, 3, 4); NLev[9][2] = new Array(8, 10, 11, 13); NLev[9][3] = new Array(2, 2, 3, 3, 3, 4, 5); NLev[10] = new Array(); NLev[10][1] = new Array(6, 30, 1, 3); NLev[10][2] = new Array(12, 12, 12, 2, 2, 3, 3, 3, 0, 0); NLev[10][3] = new Array(1, 2, 3, 4, 5, 6, 1, 1, 5, 5); play(); aircnt = 20; }
Symbol 45 Button
on (rollOver) { blname = 4; } on (rollOut) { blname = 1; } on (release) { NLev = new Array(); NLev[0] = new Array(4, 3, 20); NLev[1] = new Array(); NLev[1][1] = new Array(1, 20, 2, 1); NLev[1][2] = new Array(0, 2, 2, 3, 3, 3); NLev[1][3] = new Array(6, 5, 4, 4, 4, 3, 3, 3); NLev[2] = new Array(); NLev[2][1] = new Array(2, 25, 3, 2); NLev[2][2] = new Array(1, 1, 6, 6, 6, 7, 7, 7, 4, 4); NLev[2][3] = new Array(1, 2, 2, 2, 3, 3, 3, 4, 4, 5, 5); NLev[3] = new Array(); NLev[3][1] = new Array(1, 30, 4, 3); NLev[3][2] = new Array(8, 8, 8, 8, 10, 10, 11); NLev[3][3] = new Array(1, 4, 5, 6, 4, 4, 5, 5, 6); NLev[4] = new Array(); NLev[4][1] = new Array(2, 15, 2, 4); NLev[4][2] = new Array(0, 2, 3, 3, 3, 12); NLev[4][3] = new Array(1, 1, 1, 3, 3, 4, 4, 4, 4, 5, 2); NLev[5] = new Array(); NLev[5][1] = new Array(3, 25, 2, 5, 1); NLev[5][2] = new Array(6, 4, 5, 5, 7, 7); NLev[5][3] = new Array(1, 1, 1, 3, 4, 4, 4, 5, 5, 6, 6); NLev[6] = new Array(); NLev[6][1] = new Array(5, 30, 3, 6); NLev[6][2] = new Array(8, 8, 10, 10, 11, 11, 13); NLev[6][3] = new Array(1, 2, 3, 4, 5); NLev[7] = new Array(); NLev[7][1] = new Array(3, 20, 1, 1); NLev[7][2] = new Array(0, 2, 2, 3, 3, 13); NLev[7][3] = new Array(2, 2, 2, 2, 3); NLev[8] = new Array(); NLev[8][1] = new Array(5, 25, 2, 2); NLev[8][2] = new Array(5, 5, 9, 9, 14, 14, 14, 4, 4, 4); NLev[8][3] = new Array(1, 1, 1, 2, 2, 2, 3, 3, 3, 3, 3, 5); NLev[9] = new Array(); NLev[9][1] = new Array(4, 30, 3, 3); NLev[9][2] = new Array(10, 10, 11, 11, 13, 13, 13); NLev[9][3] = new Array(2, 3, 4, 5, 6, 2, 2, 3, 3, 4, 4, 4, 5); NLev[10] = new Array(); NLev[10][1] = new Array(6, 15, 1, 4); NLev[10][2] = new Array(0, 0, 2, 2, 3, 3, 3, 12); NLev[10][3] = new Array(1, 1, 1, 2, 2, 2, 3, 4); NLev[11] = new Array(); NLev[11][1] = new Array(4, 25, 2, 5, 1); NLev[11][2] = new Array(3, 3, 3, 3, 3, 3, 2, 2, 0); NLev[11][3] = new Array(1, 2, 3, 4, 5, 6, 1, 1, 1, 2, 2, 4, 4, 5, 6); NLev[12] = new Array(); NLev[12][1] = new Array(6, 30, 2, 6); NLev[12][2] = new Array(1, 6, 6, 7, 7, 4, 4, 4, 4); NLev[12][3] = new Array(1, 2, 2, 2, 3, 3, 3, 4, 5, 5, 5); NLev[13] = new Array(); NLev[13][1] = new Array(7, 20, 2, 1); NLev[13][2] = new Array(7, 7, 6, 6, 14, 14, 14, 4, 4, 4); NLev[13][3] = new Array(1, 2, 3, 4, 5, 6, 1, 2, 2, 3, 4, 4); NLev[14] = new Array(); NLev[14][1] = new Array(8, 25, 2, 2, 1); NLev[14][2] = new Array(6, 4, 4, 5, 5, 9, 9, 9, 14, 14, 14); NLev[14][3] = new Array(1, 2, 3, 4, 5, 2, 2, 2, 4, 4, 4); NLev[15] = new Array(); NLev[15][1] = new Array(7, 30, 2, 3); NLev[15][2] = new Array(9, 9, 9, 5, 4, 10); NLev[15][3] = new Array(1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 6, 6, 6); NLev[16] = new Array(); NLev[16][1] = new Array(8, 15, 3, 4); NLev[16][2] = new Array(7, 10, 10, 11, 13, 13, 13); NLev[16][3] = new Array(2, 2, 2, 3, 4, 4, 4); NLev[17] = new Array(); NLev[17][1] = new Array(9, 25, 3, 5); NLev[17][2] = new Array(13, 13, 13, 11, 11, 10, 10); NLev[17][3] = new Array(1, 2, 3, 4, 5, 6, 1, 1, 1, 4, 4, 4, 6, 6, 6); NLev[18] = new Array(); NLev[18][1] = new Array(4, 30, 2, 6, 1); NLev[18][2] = new Array(10, 10, 11, 11, 8, 8, 8, 8, 8); NLev[18][3] = new Array(1, 1, 1, 2, 2, 2, 4, 4, 4, 5); NLev[19] = new Array(); NLev[19][1] = new Array(9, 20, 2, 1); NLev[19][2] = new Array(10, 10, 11, 11, 8, 8, 13); NLev[19][3] = new Array(1, 1, 1, 2, 2, 2, 3, 3, 3, 6); NLev[20] = new Array(); NLev[20][1] = new Array(7, 25, 2, 4); NLev[20][2] = new Array(10, 11, 8, 13, 5); NLev[20][3] = new Array(1, 2, 3, 4, 5, 1, 2, 3, 5, 1, 2, 3, 5, 2, 3); play(); aircnt = 17; }
Symbol 49 Button
on (rollOver) { blname = 5; } on (rollOut) { blname = 1; } on (release) { NLev = new Array(); NLev[0] = new Array(3, 3, 20); NLev[1] = new Array(); NLev[1][1] = new Array(2, 40, 2, 1); NLev[1][2] = new Array(3, 3, 3, 3, 3, 3, 2, 2, 0); NLev[1][3] = new Array(1, 1, 2, 2, 3, 3, 4, 5); NLev[2] = new Array(); NLev[2][1] = new Array(3, 21, 2, 2); NLev[2][2] = new Array(1, 6, 6, 7, 7, 4, 4, 4, 4); NLev[2][3] = new Array(1, 1, 2, 2, 2, 3, 3, 3, 3, 5); NLev[3] = new Array(); NLev[3][1] = new Array(2, 30, 2, 3); NLev[3][2] = new Array(7, 7, 6, 6, 14, 14, 14, 4, 4, 4); NLev[3][3] = new Array(1, 3, 3, 3, 4, 4, 4, 4, 5, 5); NLev[4] = new Array(); NLev[4][1] = new Array(3, 40, 2, 4); NLev[4][2] = new Array(6, 4, 4, 5, 5, 9, 9, 9, 14, 14, 14); NLev[4][3] = new Array(1, 1, 1, 2, 3, 3, 4, 4, 4, 4, 5); NLev[5] = new Array(); NLev[5][1] = new Array(5, 16, 2, 5, 1); NLev[5][2] = new Array(9, 9, 9, 5, 4, 10); NLev[5][3] = new Array(1, 1, 1, 1, 3, 3, 3, 4, 4, 4, 5, 6, 6, 6); NLev[6] = new Array(); NLev[6][1] = new Array(6, 30, 3, 6); NLev[6][2] = new Array(7, 10, 10, 11, 13, 13, 13); NLev[6][3] = new Array(1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3); NLev[7] = new Array(); NLev[7][1] = new Array(5, 40, 3, 1); NLev[7][2] = new Array(13, 13, 13, 11, 11, 10, 10); NLev[7][3] = new Array(1, 2, 3, 4, 5, 6); NLev[8] = new Array(); NLev[8][1] = new Array(6, 21, 2, 2); NLev[8][2] = new Array(10, 10, 11, 11, 8, 8, 8, 8, 8); NLev[8][3] = new Array(2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 4, 5); NLev[9] = new Array(); NLev[9][1] = new Array(4, 30, 2, 3); NLev[9][2] = new Array(10, 10, 11, 11, 8, 8, 13); NLev[9][3] = new Array(1, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 6, 6, 6, 6); NLev[10] = new Array(); NLev[10][1] = new Array(7, 40, 2, 4, 1); NLev[10][2] = new Array(10, 11, 8, 13, 5); NLev[10][3] = new Array(2, 3, 4, 5, 2, 3, 4, 2, 4, 2, 4); NLev[11] = new Array(); NLev[11][1] = new Array(4, 16, 1, 5); NLev[11][2] = new Array(0, 2, 2, 3, 3, 3, 12); NLev[11][3] = new Array(1, 1, 1, 2, 2, 2, 2, 4, 4, 5, 5); NLev[12] = new Array(); NLev[12][1] = new Array(7, 30, 2, 6); NLev[12][2] = new Array(13, 13, 13, 10, 10, 10, 11); NLev[12][3] = new Array(2, 2, 2, 2, 2, 2, 3, 3, 3, 3); NLev[13] = new Array(); NLev[13][1] = new Array(8, 40, 1, 1, 1); NLev[13][2] = new Array(14, 14, 14, 4, 4, 9, 9, 5, 6); NLev[13][3] = new Array(2, 2, 2, 2, 3, 3, 3, 4, 4, 5, 5, 5, 6); NLev[14] = new Array(); NLev[14][1] = new Array(9, 21, 1, 2, 1); NLev[14][2] = new Array(10, 10, 11, 11, 11, 8, 8, 8, 8); NLev[14][3] = new Array(1, 2, 3, 5, 4, 4, 4, 4); NLev[15] = new Array(); NLev[15][1] = new Array(8, 30, 1, 3); NLev[15][2] = new Array(0, 2, 2, 3, 3, 3, 12, 12, 12, 12); NLev[15][3] = new Array(2, 2, 3, 3, 4, 4, 4, 4, 5); NLev[16] = new Array(); NLev[16][1] = new Array(9, 40, 1, 4); NLev[16][2] = new Array(4, 5, 6, 7, 9, 14); NLev[16][3] = new Array(1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5); NLev[17] = new Array(); NLev[17][1] = new Array(4, 16, 1, 5); NLev[17][2] = new Array(10, 10, 11, 11, 8, 8, 13, 13, 13); NLev[17][3] = new Array(1, 1, 1, 1, 2, 3, 3, 3, 4, 4, 4, 5); NLev[18] = new Array(); NLev[18][1] = new Array(7, 30, 1, 6, 1); NLev[18][2] = new Array(12, 12, 12, 12, 12, 2, 2, 3, 3); NLev[18][3] = new Array(1, 1, 1, 1, 2, 2, 2, 4, 4, 4, 3, 1, 2, 4); NLev[19] = new Array(); NLev[19][1] = new Array(8, 40, 1, 1); NLev[19][2] = new Array(4, 5, 5, 6, 7, 7, 7, 9, 9, 9, 14, 14); NLev[19][3] = new Array(1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5, 6); NLev[20] = new Array(); NLev[20][1] = new Array(9, 21, 1, 4); NLev[20][2] = new Array(10, 11, 8, 13, 13, 13, 13); NLev[20][3] = new Array(1, 5, 2, 2, 3, 3, 3, 3, 4, 4); play(); aircnt = 15; }
Symbol 53 Button
on (rollOver) { blname = 6; } on (rollOut) { blname = 1; } on (release) { Bricks = new Array(0, 6, 5, 6, 5, 6, 5); PLev = new Array(); PLev[1] = new Array(2, 0, 1, 2, 3); PLev[2] = new Array(2, 1, 2, 3, 6); PLev[3] = new Array(2, 2, 3, 6, 7); PLev[4] = new Array(2, 3, 4, 5, 6, 7); PLev[5] = new Array(2, 2, 3, 5, 7); PLev[6] = new Array(2, 0, 4, 5, 7, 8); PLev[7] = new Array(2, 1, 9, 10, 4, 8); PLev[8] = new Array(2, 1, 11, 14, 9); PLev[9] = new Array(3, 1, 14, 11, 13); PLev[10] = new Array(2, 0, 2, 12); PLev[11] = new Array(2, 10, 11, 13, 8); PLev[12] = new Array(2, 10, 9, 4, 5, 8); PLev[13] = new Array(1, 0, 2, 3, 1, 12); PLev[14] = new Array(2, 10, 1, 11, 6, 7); PLev[15] = new Array(2, 4, 5, 12, 14, 2); PLev[16] = new Array(3, 10, 13, 8, 9); PLev[17] = new Array(2, 14, 4, 5, 10, 13); PLev[18] = new Array(2, 11, 10, 4, 9, 8, 13); PLev[19] = new Array(2, 12, 11, 10, 13, 8, 4, 6, 14); PLev[20] = new Array(1, 0, 2, 3, 6, 12, 9); NLev = new Array(); NLev[0] = new Array(4, 3, 20); scntr = 1; while (20 >= scntr) { NLev[scntr] = new Array(); NLev[scntr][1] = new Array(); NLev[scntr][2] = new Array(); NLev[scntr][3] = new Array(); NLev[scntr][1][0] = Math.round(scntr / 4) + random(5); NLev[scntr][1][1] = random(25) + 15; NLev[scntr][1][2] = PLev[scntr][0]; NLev[scntr][1][3] = random(6) + 1; brtype = PLev[scntr].length - 1; bcnt = 0; while (bcnt < (brtype * 2)) { NLev[scntr][2][bcnt] = PLev[scntr][random(brtype) + 1]; bcnt++; } bcnt = 0; brtype = Bricks[NLev[scntr][1][3]]; sparam = brtype + random(brtype); while (sparam >= bcnt) { NLev[scntr][3][bcnt] = random(Bricks[NLev[scntr][1][3]]) + 1; bcnt++; } scntr++; } NLev[5][1][4] = 1; NLev[10][1][4] = 1; NLev[14][1][4] = 1; NLev[18][1][4] = 1; aircnt = 20; play(); }
Symbol 57 Button
on (rollOver) { blname = 7; } on (rollOut) { blname = 1; } on (release) { gotoAndStop (8); }
Symbol 68 MovieClip Frame 1
play();
Symbol 68 MovieClip Frame 105
gotoAndStop (1);
Symbol 79 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 2
play();
Symbol 79 MovieClip Frame 6
gotoAndStop (1);
Symbol 79 MovieClip Frame 7
play();
Symbol 79 MovieClip Frame 11
gotoAndStop (1);
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 2
play();
Symbol 80 MovieClip Frame 6
gotoAndStop (1);
Symbol 80 MovieClip Frame 7
play();
Symbol 80 MovieClip Frame 11
gotoAndStop (1);
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 6
gotoAndStop (1);
Symbol 81 MovieClip Frame 11
gotoAndStop (1);
Symbol 81 MovieClip Frame 16
gotoAndStop (1);
Symbol 81 MovieClip Frame 21
gotoAndStop (1);
Symbol 81 MovieClip Frame 22
with (dr1) { gotoAndPlay("step"); }
Symbol 81 MovieClip Frame 29
gotoAndStop (1);
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 30
infom.infom = ""; gotoAndStop (1);
Symbol 96 Button
on (release, keyPress "<Enter>") { function SubsBl(blnum) { trace((((((((((("Block " + blnum) + " flag ") + Block[blnum][0]) + " col ") + Block[blnum][1]) + " stad ") + Block[blnum][2]) + " cnt ") + Block[blnum][3]) + " param ") + Block[blnum][4]); trace("COORDS:"); scntr = 0; blength = Blocks[blnum][1].length; while (scntr < blength) { Y = Blocks[blnum][1][scntr]; X = Blocks[blnum][2][scntr]; trace((("Y " + Y) + " X ") + X); trace("name " + MapN[Y][X]); scntr++; } if (0 < Block[blnum][5]) { trace("special " + SBlock[Block[blnum][5]]); } } if ((0 < iX) && (0 < iY)) { blnum = Map[iY][iX]; trace("name on pos " + MapN[iY][iX]); SubsBl(blnum); } if (0 < ibl) { SubsBl(ibl); } if (0 < dbl) { DelArr.push(dbl); Block[dbl][0] = 0; Block[dbl][2] = 2; } if ((0 < dX) && (0 < dY)) { dbl = Map[dY][dX]; DelArr.push(dbl); Block[dbl][0] = 0; Block[dbl][2] = 2; } }
Symbol 102 Button
on (release) { downh = Map[drY + 1][drX]; trace((((("driller " + drst) + " down ") + downh) + " stad ") + Block[downh][2]); }
Symbol 104 Button
on (release) { trace("move " + MoveArr); }
Symbol 109 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 2
stop();
Symbol 109 MovieClip Frame 3
stop();
Symbol 109 MovieClip Frame 4
stop();
Symbol 112 Button
on (release, keyPress "<Enter>") { trace(eval (ibl)); }
Symbol 178 Button
on (release) { Y = drY - 7; while ((drY + 7) >= Y) { X = 1; while (10 >= X) { dstname = MapN[Y][X]; if (0 < MapL[dstname]) { FreeLev.push(MapL[dstname]); MapL[dstname] = 0; removeMovieClip(dstname); } X++; } Y++; } curlev++; if (NLev[0][2] < curlev) { removeMovieClip("dr"); gotoAndPlay (7); } else { nl.nextlev = curlev * 100; gotoAndPlay (4); clev = (Math.floor(clev / 100) * 100) + 100; } }
Symbol 182 Button
on (release) { clife++; }
Symbol 189 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 11
stop();
Symbol 189 MovieClip Frame 21
stop();
Symbol 200 Button
on (release) { Y = drY - 7; while ((drY + 7) >= Y) { X = 1; while (10 >= X) { dstname = MapN[Y][X]; if (0 < MapL[dstname]) { FreeLev.push(MapL[dstname]); MapL[dstname] = 0; removeMovieClip(dstname); } X++; } Y++; } pauz._x = -300; paused = 0; removeMovieClip("dr"); gotoAndPlay (7); }
Symbol 204 Button
on (release) { if (paused == 0) { _root.stop(); paused = 1; _root.pauz._x = 210; } else { _root.play(); paused = 0; _root.pauz._x = -300; } }
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 2
play();
Symbol 208 MovieClip Frame 65
gotoAndPlay (2);
Symbol 211 MovieClip Frame 2
if (0 < waitime) { if (2 < waitime) { waitime--; gotoAndPlay (1); } } else { stop(); }
Symbol 211 MovieClip Frame 10
stop();
Symbol 212 MovieClip Frame 2
if (0 < waitime) { if (2 < waitime) { waitime--; gotoAndPlay (1); } } else { stop(); }
Symbol 212 MovieClip Frame 10
stop();
Symbol 213 MovieClip Frame 2
if (0 < waitime) { if (2 < waitime) { waitime--; gotoAndPlay (1); } } else { stop(); }
Symbol 213 MovieClip Frame 10
stop();
Symbol 215 MovieClip Frame 2
if (0 < waitime) { if (2 < waitime) { waitime--; gotoAndPlay (1); } } else { stop(); }
Symbol 215 MovieClip Frame 10
stop();
Symbol 216 MovieClip Frame 2
if (0 < waitime) { if (2 < waitime) { waitime--; gotoAndPlay (1); } } else { stop(); }
Symbol 216 MovieClip Frame 10
stop();
Symbol 218 MovieClip Frame 2
if (0 < waitime) { if (2 < waitime) { waitime--; gotoAndPlay (1); } } else { stop(); }
Symbol 218 MovieClip Frame 10
stop();
Symbol 219 MovieClip Frame 2
if (0 < waitime) { if (2 < waitime) { waitime--; gotoAndPlay (1); } } else { stop(); }
Symbol 219 MovieClip Frame 10
stop();
Symbol 237 MovieClip Frame 135
gotoAndPlay (1);
Symbol 237 MovieClip Frame 265
gotoAndPlay (136);
Symbol 241 Button
on (release) { clev = 0; curlev = 1; airc._x = 603; nair = 100; clife = 3; gotoAndPlay (3); }
Symbol 245 Button
on (release) { clev = 0; curlev = 1; airc._x = 603; nair = 100; clife = 3; gotoAndPlay (2); }
Symbol 247 Button
on (release) { gotoAndPlay (2); }
Symbol 252 Button
on (release) { getURL ("mailto:maxim@mail15.com"); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:12 13 14 237  Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:12 13 14 231 236 237  Timeline
Symbol 6 GraphicUsed by:7 60
Symbol 7 MovieClipUses:6Used by:12 13 14
Symbol 8 GraphicUsed by:9 69
Symbol 9 MovieClipUses:8Used by:12 13 14 234 235 237
Symbol 10 GraphicUsed by:11 220
Symbol 11 MovieClipUses:10Used by:12 13 237  Timeline
Symbol 12 MovieClipUses:3 5 7 9 11Used by:14
Symbol 13 MovieClipUses:3 5 7 9 11Used by:14
Symbol 14 MovieClipUses:12 5 9 7 3 13Used by:Timeline
Symbol 15 GraphicUsed by:22
Symbol 16 GraphicUsed by:22
Symbol 17 GraphicUsed by:22
Symbol 18 GraphicUsed by:22
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:15 16 17 18 19 20 21Used by:Timeline
Symbol 23 GraphicUsed by:24 161
Symbol 24 MovieClipUses:23Used by:Timeline
Symbol 25 GraphicUsed by:26 163
Symbol 26 MovieClipUses:25Used by:Timeline
Symbol 27 GraphicUsed by:28 162
Symbol 28 MovieClipUses:27Used by:Timeline
Symbol 29 GraphicUsed by:30 176
Symbol 30 MovieClipUses:29Used by:Timeline
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:Timeline
Symbol 33 GraphicUsed by:37 41 45 49 53 57 200 204 241 245 247
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 ButtonUses:33 34 35 36Used by:Timeline
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 ButtonUses:33 38 39 40Used by:Timeline
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 ButtonUses:33 42 43 44Used by:Timeline
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 ButtonUses:33 46 47 48Used by:Timeline
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 ButtonUses:33 50 51 52Used by:Timeline
Symbol 54 GraphicUsed by:57
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 ButtonUses:33 54 55 56Used by:Timeline
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:Timeline
Symbol 60 MovieClipUses:6Used by:Timeline
Symbol 61 GraphicUsed by:68
Symbol 62 GraphicUsed by:68
Symbol 63 GraphicUsed by:68
Symbol 64 GraphicUsed by:68
Symbol 65 GraphicUsed by:68
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:61 62 63 64 65 66 67Used by:Timeline
Symbol 69 MovieClipUses:8Used by:237  Timeline
Symbol 70 GraphicUsed by:79 80
Symbol 71 GraphicUsed by:79 80
Symbol 72 GraphicUsed by:79 80
Symbol 73 GraphicUsed by:79 80
Symbol 74 GraphicUsed by:79 80
Symbol 75 GraphicUsed by:79 80
Symbol 76 GraphicUsed by:79 80
Symbol 77 GraphicUsed by:79 80
Symbol 78 GraphicUsed by:79 80
Symbol 79 MovieClipUses:70 71 72 73 74 75 76 77 78Used by:81
Symbol 80 MovieClipUses:70 71 72 73 74 75 76 77 78Used by:81
Symbol 81 MovieClipUses:79 80Used by:Timeline
Symbol 82 GraphicUsed by:85
Symbol 83 FontUsed by:84 184 185 194
Symbol 84 EditableTextUses:83Used by:85
Symbol 85 MovieClipUses:82 84Used by:86
Symbol 86 MovieClipUses:85Used by:Timeline
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:Timeline
Symbol 89 FontUsed by:90 91 92 93 95 97 98 99 100 101 103 137
Symbol 90 EditableTextUses:89Used by:Timeline
Symbol 91 EditableTextUses:89Used by:Timeline
Symbol 92 TextUses:89Used by:Timeline
Symbol 93 EditableTextUses:89Used by:Timeline
Symbol 94 GraphicUsed by:96 102 104 112
Symbol 95 TextUses:89Used by:96 112
Symbol 96 ButtonUses:94 95Used by:Timeline
Symbol 97 EditableTextUses:89Used by:Timeline
Symbol 98 TextUses:89Used by:Timeline
Symbol 99 EditableTextUses:89Used by:Timeline
Symbol 100 EditableTextUses:89Used by:Timeline
Symbol 101 TextUses:89Used by:102
Symbol 102 ButtonUses:94 101Used by:Timeline
Symbol 103 TextUses:89Used by:104
Symbol 104 ButtonUses:94 103Used by:Timeline
Symbol 105 GraphicUsed by:109
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:105 106 107 108Used by:Timeline
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:Timeline
Symbol 112 ButtonUses:94 95Used by:Timeline
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:Timeline
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:Timeline
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:Timeline
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:Timeline
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:Timeline
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:Timeline
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:Timeline
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:Timeline
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:138
Symbol 137 EditableTextUses:89Used by:138
Symbol 138 MovieClipUses:136 137Used by:Timeline
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:Timeline
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:Timeline
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:Timeline
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:Timeline
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:Timeline
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:Timeline
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:Timeline
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:Timeline
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:Timeline
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:Timeline
Symbol 161 MovieClipUses:23Used by:Timeline
Symbol 162 MovieClipUses:27Used by:Timeline
Symbol 163 MovieClipUses:25Used by:Timeline
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:Timeline
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:Timeline
Symbol 168 GraphicUsed by:169 210
Symbol 169 MovieClipUses:168Used by:211 212 213  Timeline
Symbol 170 GraphicUsed by:171 214
Symbol 171 MovieClipUses:170Used by:215 216  Timeline
Symbol 172 GraphicUsed by:173 217
Symbol 173 MovieClipUses:172Used by:218 219  Timeline
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:Timeline
Symbol 176 MovieClipUses:29Used by:Timeline
Symbol 177 GraphicUsed by:178
Symbol 178 ButtonUses:177Used by:Timeline
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:Timeline
Symbol 181 GraphicUsed by:182
Symbol 182 ButtonUses:181Used by:Timeline
Symbol 183 GraphicUsed by:Timeline
Symbol 184 EditableTextUses:83Used by:Timeline
Symbol 185 EditableTextUses:83Used by:Timeline
Symbol 186 GraphicUsed by:187 188
Symbol 187 MovieClipUses:186Used by:189
Symbol 188 MovieClipUses:186Used by:189
Symbol 189 MovieClipUses:187 188Used by:Timeline
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:Timeline
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:Timeline
Symbol 194 EditableTextUses:83Used by:Timeline
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:195Used by:Timeline
Symbol 197 GraphicUsed by:200
Symbol 198 GraphicUsed by:200
Symbol 199 GraphicUsed by:200
Symbol 200 ButtonUses:33 197 198 199Used by:Timeline
Symbol 201 GraphicUsed by:204
Symbol 202 GraphicUsed by:204
Symbol 203 GraphicUsed by:204
Symbol 204 ButtonUses:33 201 202 203Used by:Timeline
Symbol 205 GraphicUsed by:208
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:208
Symbol 208 MovieClipUses:205 207Used by:Timeline
Symbol 209 GraphicUsed by:Timeline
Symbol 210 MovieClipUses:168Used by:211 212 213
Symbol 211 MovieClipUses:210 169Used by:Timeline
Symbol 212 MovieClipUses:210 169Used by:Timeline
Symbol 213 MovieClipUses:210 169Used by:Timeline
Symbol 214 MovieClipUses:170Used by:215 216
Symbol 215 MovieClipUses:214 171Used by:Timeline
Symbol 216 MovieClipUses:214 171Used by:Timeline
Symbol 217 MovieClipUses:172Used by:218 219
Symbol 218 MovieClipUses:217 173Used by:Timeline
Symbol 219 MovieClipUses:217 173Used by:Timeline
Symbol 220 MovieClipUses:10Used by:237
Symbol 221 GraphicUsed by:224
Symbol 222 GraphicUsed by:224
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:221 222 223Used by:237
Symbol 225 ShapeTweeningUsed by:228 229
Symbol 226 ShapeTweeningUsed by:228 229
Symbol 227 GraphicUsed by:228 229
Symbol 228 MovieClipUses:225 226 227Used by:237
Symbol 229 MovieClipUses:225 226 227Used by:237
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:5 230Used by:237
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:237
Symbol 234 MovieClipUses:9Used by:236
Symbol 235 MovieClipUses:9Used by:236
Symbol 236 MovieClipUses:5 234 235Used by:237
Symbol 237 MovieClipUses:3 5 220 11 9 69 224 228 229 231 233 236Used by:Timeline
Symbol 238 GraphicUsed by:241
Symbol 239 GraphicUsed by:241
Symbol 240 GraphicUsed by:241
Symbol 241 ButtonUses:33 238 239 240Used by:Timeline
Symbol 242 GraphicUsed by:245 247
Symbol 243 GraphicUsed by:245 247
Symbol 244 GraphicUsed by:245 247
Symbol 245 ButtonUses:33 242 243 244Used by:Timeline
Symbol 246 GraphicUsed by:Timeline
Symbol 247 ButtonUses:33 242 243 244Used by:Timeline
Symbol 248 GraphicUsed by:252
Symbol 249 GraphicUsed by:252
Symbol 250 GraphicUsed by:252
Symbol 251 GraphicUsed by:252
Symbol 252 ButtonUses:248 249 250 251Used by:Timeline

Instance Names

"ksc"Frame 2Symbol 22 MovieClip
"dr1"Frame 3Symbol 81 MovieClip
"inf"Frame 3Symbol 86 MovieClip
"pauz1"Frame 3Symbol 88 MovieClip
"11sq"Frame 3Symbol 109 MovieClip
"10sq"Frame 3Symbol 111 MovieClip
"1_1sq"Frame 3Symbol 114 MovieClip
"1_3sq"Frame 3Symbol 116 MovieClip
"1_2sq"Frame 3Symbol 118 MovieClip
"1_5sq"Frame 3Symbol 120 MovieClip
"1_4sq"Frame 3Symbol 122 MovieClip
"1_6sq"Frame 3Symbol 124 MovieClip
"2_1sq"Frame 3Symbol 126 MovieClip
"2_2sq"Frame 3Symbol 128 MovieClip
"2_5sq"Frame 3Symbol 130 MovieClip
"2_3sq"Frame 3Symbol 132 MovieClip
"2_4sq"Frame 3Symbol 134 MovieClip
"nl"Frame 3Symbol 138 MovieClip
"3_2sq"Frame 3Symbol 140 MovieClip
"3_1sq"Frame 3Symbol 142 MovieClip
"3_4sq"Frame 3Symbol 144 MovieClip
"3_3sq"Frame 3Symbol 146 MovieClip
"3_6sq"Frame 3Symbol 148 MovieClip
"3_5sq"Frame 3Symbol 150 MovieClip
"4_1sq"Frame 3Symbol 152 MovieClip
"4_2sq"Frame 3Symbol 154 MovieClip
"4_3sq"Frame 3Symbol 156 MovieClip
"4_4sq"Frame 3Symbol 158 MovieClip
"4_5sq"Frame 3Symbol 160 MovieClip
"5_1sq"Frame 3Symbol 161 MovieClip
"5_3sq"Frame 3Symbol 162 MovieClip
"5_4sq"Frame 3Symbol 163 MovieClip
"5_5sq"Frame 3Symbol 165 MovieClip
"5_6sq"Frame 3Symbol 167 MovieClip
"6_2sq"Frame 3Symbol 169 MovieClip
"6_1sq"Frame 3Symbol 171 MovieClip
"6_3sq"Frame 3Symbol 173 MovieClip
"6_4sq"Frame 3Symbol 175 MovieClip
"5_2sq"Frame 3Symbol 176 MovieClip
"6_5sq"Frame 3Symbol 180 MovieClip
"airclip"Frame 3Symbol 189 MovieClip
"airc"Frame 3Symbol 191 MovieClip
"salut"Frame 7Symbol 208 MovieClip
"end1"Frame 7Symbol 212 MovieClip
"end2"Frame 7Symbol 213 MovieClip
"end3"Frame 7Symbol 213 MovieClip
"end4"Frame 7Symbol 216 MovieClip
"end5"Frame 7Symbol 215 MovieClip
"end6"Frame 7Symbol 215 MovieClip
"end7"Frame 7Symbol 219 MovieClip
"end8"Frame 7Symbol 218 MovieClip
"end9"Frame 7Symbol 218 MovieClip
"end10"Frame 7Symbol 213 MovieClip
"end11"Frame 7Symbol 213 MovieClip
"end12"Frame 7Symbol 213 MovieClip
"end13"Frame 7Symbol 215 MovieClip
"end14"Frame 7Symbol 215 MovieClip
"end15"Frame 7Symbol 216 MovieClip
"finaldrill"Frame 7Symbol 237 MovieClip
"dr1"Symbol 81 MovieClip Frame 1Symbol 79 MovieClip
"dr1"Symbol 81 MovieClip Frame 2Symbol 80 MovieClip
"dr1"Symbol 81 MovieClip Frame 7Symbol 79 MovieClip
"dr1"Symbol 81 MovieClip Frame 8Symbol 80 MovieClip
"dr1"Symbol 81 MovieClip Frame 12Symbol 79 MovieClip
"dr1"Symbol 81 MovieClip Frame 15Symbol 80 MovieClip
"dr1"Symbol 81 MovieClip Frame 22Symbol 79 MovieClip
"dr1"Symbol 81 MovieClip Frame 26Symbol 80 MovieClip
"dr1"Symbol 81 MovieClip Frame 29Symbol 79 MovieClip
"infom"Symbol 86 MovieClip Frame 1Symbol 85 MovieClip
"6_2sq"Symbol 211 MovieClip Frame 3Symbol 169 MovieClip
"6_2sq"Symbol 211 MovieClip Frame 3Symbol 210 MovieClip
"6_2sq"Symbol 211 MovieClip Frame 3Symbol 210 MovieClip
"6_2sq"Symbol 211 MovieClip Frame 9Symbol 210 MovieClip
"6_2sq"Symbol 212 MovieClip Frame 3Symbol 169 MovieClip
"6_2sq"Symbol 212 MovieClip Frame 3Symbol 210 MovieClip
"6_2sq"Symbol 212 MovieClip Frame 3Symbol 210 MovieClip
"6_2sq"Symbol 212 MovieClip Frame 9Symbol 210 MovieClip
"6_2sq"Symbol 213 MovieClip Frame 3Symbol 169 MovieClip
"6_2sq"Symbol 213 MovieClip Frame 3Symbol 210 MovieClip
"6_2sq"Symbol 213 MovieClip Frame 3Symbol 210 MovieClip
"6_2sq"Symbol 213 MovieClip Frame 9Symbol 210 MovieClip
"6_1sq"Symbol 215 MovieClip Frame 3Symbol 214 MovieClip
"6_1sq"Symbol 215 MovieClip Frame 3Symbol 214 MovieClip
"6_1sq"Symbol 215 MovieClip Frame 9Symbol 171 MovieClip
"6_1sq"Symbol 216 MovieClip Frame 3Symbol 214 MovieClip
"6_1sq"Symbol 216 MovieClip Frame 3Symbol 214 MovieClip
"6_1sq"Symbol 216 MovieClip Frame 9Symbol 171 MovieClip

Labels

"menu"Frame 2
"begin"Frame 3
"nlevel"Frame 4
"move"Frame 5
"end"Frame 6
"gameover"Frame 7
"abouter"Frame 8
"nnn"Symbol 79 MovieClip Frame 1
"nbeat"Symbol 79 MovieClip Frame 2
"step"Symbol 79 MovieClip Frame 7
"nnn"Symbol 80 MovieClip Frame 1
"nbeat"Symbol 80 MovieClip Frame 2
"step"Symbol 80 MovieClip Frame 7
"down"Symbol 81 MovieClip Frame 2
"up"Symbol 81 MovieClip Frame 7
"left"Symbol 81 MovieClip Frame 12
"right"Symbol 81 MovieClip Frame 17
"step"Symbol 81 MovieClip Frame 22
"go"Symbol 86 MovieClip Frame 2
"1"Symbol 109 MovieClip Frame 1
"2"Symbol 109 MovieClip Frame 2
"3"Symbol 109 MovieClip Frame 3
"4"Symbol 109 MovieClip Frame 4
"bad"Symbol 189 MovieClip Frame 2
"good"Symbol 189 MovieClip Frame 12
"win"Symbol 208 MovieClip Frame 2
"eraseit"Symbol 211 MovieClip Frame 3
"eraseit"Symbol 212 MovieClip Frame 3
"eraseit"Symbol 213 MovieClip Frame 3
"eraseit"Symbol 215 MovieClip Frame 3
"eraseit"Symbol 216 MovieClip Frame 3
"eraseit"Symbol 218 MovieClip Frame 3
"eraseit"Symbol 219 MovieClip Frame 3
"happy"Symbol 237 MovieClip Frame 136

Dynamic Text Variables

infomSymbol 84 EditableText""
iYSymbol 90 EditableText""
iXSymbol 91 EditableText""
iblSymbol 93 EditableText""
dblSymbol 97 EditableText""
dYSymbol 99 EditableText""
dXSymbol 100 EditableText""
nextlevSymbol 137 EditableText"100"
clevSymbol 184 EditableText"0"
clifeSymbol 185 EditableText"3"
nairSymbol 194 EditableText"100"




http://swfchan.com/3/14893/info.shtml
Created: 3/6 -2019 05:48:20 Last modified: 3/6 -2019 05:48:20 Server time: 09/05 -2024 06:54:21