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Etherena Beta.swf

This is the info page for
Flash #14953

(Click the ID number above for more basic data on this flash file.)


Text
BACK TO MENU

BACK TO MENU

SOUND:

ON

ON

MUSIC:

ON

ON

RESUME

RESUME

GAME OVER

PLAYER 1 WINS

SUBMIT HISCORE

SUBMIT HISCORE

your name

Submitting score...

VIEW HISCORES

VIEW HISCORES

SHIIRI

SHIIRI

MORAKU

MORAKU

LOADING COMPLETE.

LOADING COMPLETE.

LOADING COMPLETE.

LOADING COMPLETE.

LOADING COMPLETE.

click anywhere to skip intro.

Created BY Arayh

http://arayh.iwarp.com/

COPYRIGHT 2004  ARAYH

click anywhere to skip intro.

click anywhere to skip intro.

click anywhere to skip intro.

click anywhere to skip intro.

click anywhere to skip intro.

The new world..

Is beginning...

but it's not ready...

not yet...

click anywhere to skip intro.

click anywhere to skip intro.

click anywhere to skip intro.

OPTIONS

OPTIONS

VERSUS GAME

VERSUS GAME

CHALLENGE MODE

CHALLENGE MODE

Etherena BETA

CREDITS

CREDITS

INSTRUCTIONS

INSTRUCTIONS

MAY run slow on
low-end systems.
consider turning
off music/sound
under options.

OPEN IN 800 x 500

OPEN IN 800 x 500

If playing this on
newgrounds, click
below to play at
full size
resolution.

REPLAY INTRO

REPLAY INTRO

SECRETS

SECRETS

BACK

BACK

CONTROLS

CONTROLS

SOUND:

MUSIC:

ATTACK 2

ATTACK 1

SHIELD

JUMP

RIGHT

LEFT

ATTACK 3

ATTACK 4

ATTACK 6

PLAYER 1

PLAYER 2

MENU/PAUSE

ENTER

CLICK BELOW TO CHANGE CONTROLS.

ATTACK 5

DEFAULT

DEFAULT

ATTACK 2

ATTACK 1

SHIELD

JUMP

RIGHT

LEFT

ATTACK 3

ATTACK 4

ATTACK 6

PLAYER 1

PLAYER 2

MENU/PAUSE

ENTER

CONTROLS

CLICK BELOW TO CHANGE CONTROLS.

ATTACK 5

Press a key

_

CREDITS AND ACKNOWLEDGEMENTS

http://arayh.iwarp.com/

http://arayh.iwarp.com/

Click here to visit etherena chat

Click here to visit etherena chat

ART, CODE, menu music
created by arayh

SPECIAL THANKS TO
SILENT SILHOUETTE

AND THANKS TO
YOU FOR PLAYING.

Where you can give comments to me or leave words to other players

stage music:
treetop -perfect dark: multiplayer
pitfall -guilty gear: awe of she
city -guilty gear: suck a sage
snow -megaman x4: frost walrus

PLAYER:

START GAME

START GAME

HYPER MODE:

OFF

OFF

human

human

FALSE

ATTACK 2

ATTACK 1

SHIELD

JUMP

RIGHT

LEFT

ATTACK 3

ATTACK 4

ATTACK 5

Stage:

CHARACTER:

HP: 100%

HP: 100%

human

human

FALSE

HP: 100%

HP: 100%

Treetop

Treetop

VERSUS MODE

PLAYER 1 CONTROLS

PLAYER 2 CONTROLS

ATTACK 6

SECRET MODES

SECRET MODES

MENU/PAUSE

TIP #1
some attacks do
combos when used
MANY times FAST.

1..

2..

3..

4..

5..

6..

7..

1..

TIP #2
YOUR SHIELD does
no damage but it
REPELs FOES.

2..

TIP #3
the lower your hp,
the more damage
you inflict.

3..

TIP #4
when in air, press
jump to teleport.

4..

TIP #5
jump when you
take a hit for a
fast recovery.

5..

TIP #6
when against a
wall, press jump
to scale it.

6..

TIP #7
When YOUR SHIELD
DEPLETES ENERGY,
it will break.

7..

<- CLICK TO CHANGE PAGES

CHALLENGE MODE
Damage your opponent
as much as you can.
best scores are
listed on the website.

START
CHALLENGE 1

START
CHALLENGE 1

START
CHALLENGE 2

START
CHALLENGE 2

START
CHALLENGE X

START
CHALLENGE X

LEVEL 1: SUDDEN DEATH

START LEVEL

START LEVEL

ARENA RULES:
-ONE HIT KNOCKOUT.

SECRETS MODE
UNLOCK SECRETS BY
COMPLETING LEVELS.

ENTER PASSWORD

ENTER PASSWORD

NEXT LEVEL

NEXT LEVEL

LEVEL 2: STONESKIN

ARENA RULES:
-NO FLINCHING
WHEN DAMAGED.

UNLOCKED:
SUDDEN DEATH MODE.

PASSWORD:

ONECHANCE

PREVIOUS LEVEL

PREVIOUS LEVEL

LEVEL 3: ICE

ARENA RULES:
-ICY FLOOR.

UNLOCKED:
STONESKIN MODE.

LEVEL 4: DECAY

ARENA RULES:
-DIMINISHING LIFE.

UNLOCKED:
ICE MODE.

LEVEL 5: BOUNCE

ARENA RULES:
-BOUNCY.

UNLOCKED:
DECAY MODE.

LEVEL 6: NO FALLING

ARENA RULES:
-CAN'T FALL DOWN.
-HYPER MODE.

UNLOCKED:
BOUNCE MODE.

LEVEL 7: FALLING DEATH

ARENA RULES:
-FALLING IS LETHAL.
-MAKE CPU FALL
TO WIN.

UNLOCKED:
NOFALL MODE.

LEVEL 8: VIRUS

ARENA RULES:
-RANDOMLY LOSE
CONTROL.
-SHIELD PREVENTS
VIRUS EFFECT
WHEN ACTIVE.

UNLOCKED:
FALLDEATH MODE.

LEVEL 9: POWER SHIELD

ARENA RULES:
-SHIELD DOES
HEAVY DAMAGE.

UNLOCKED:
VIRUS MODE.

LEVEL 10: JINX

ARENA RULES:
-SHIELD MAKES
YOUR OPPONENT
REVERSE
FALL/JUMP.
-HYPER MODE.

UNLOCKED:
POWERSHIELD MODE.

LEVEL 11: POISON

ARENA RULES:
-EACH HIT DOES
POISON DAMAGE.

UNLOCKED:
JINX MODE.

LEVEL 12: INVISIBLE

ARENA RULES:
-STEALTH MODE.

UNLOCKED:
POISON MODE.

LEVEL 13: BLACKOUT

ARENA RULES:
-ARENA IS
COMPLETELY
SHROUDED IN
DARKNESS.

UNLOCKED:
INVISIBLE MODE.

LEVEL 14: JUGGLE

ARENA RULES:
-HITS THROW YOUR
OPPONENT IN AIR
SO YOU CAN CHAIN
SUCCESSIVE HITS.

UNLOCKED:
BLACKOUT MODE.

LEVEL 15: MIRROR

ARENA RULES:
-ARENA REVERSED
HORIZONTALLY.

UNLOCKED:
JUGGLE MODE.

LEVEL 16: UPSIDEDOWN

ARENA RULES:
-ARENA REVERSED
VERTICALLY.

UNLOCKED:
MIRROR MODE.

LEVEL 17: DARK FIGHTING

ARENA RULES:
-INVISIBLE MODE.
-BLACKOUT MODE.

UNLOCKED:
UPSIDEDOWN MODE.

LEVEL 18: ENDUrANCE

ARENA RULES:
-POWERSHIELD MODE.
-CPU HAS very
HiGH HP.

UNLOCKED:
MORPH MODE.

LEVEL 19: JUGGLE 2

ARENA RULES:
-JUGGLE MODE.
-BOUNCE MODE.
-HYPER MODE.
-decay mode.

UNLOCKED:
BANZAI MODE.

LEVEL X: FINAL TESTAMENT

ARENA RULES:
-BLACKOUT MODE.
-HEATSEEK MODE.
-DECAY MODE.
-CPU HAS HIGH HP.

UNLOCKED:
HEATSEEK MODE.

800 x 600

800 x 600

1024 x 768

1024 x 768

SECRETS MODE

CONGRATULATIONS!
YOU HAVE UNLOCKED
ALL SECRETS!

ULTIMATE PASSWORD:

STOPHACKING

UNLOCKED:
CHALLENGE X.

CLICK BELOW TO
DOWNLOAD WALLPAPER:

SUDDEN DEATH MODE:

LOCKED

LOCKED

STONESKIN MODE:

LOCKED

locked

ICE MODE:

LOCKED

locked

OFF

DECAY MODE:

LOCKED

locked

nofall MODE:

LOCKED

locked

FALLDEATH MODE:

LOCKED

locked

VIRUS MODE:

LOCKED

locked

POWERSHIELD MODE:

LOCKED

locked

JINX MODE:

LOCKED

locked

POISON MODE:

LOCKED

locked

INVISIBLE MODE:

LOCKED

locked

BLACKOUT MODE:

LOCKED

locked

JUGGLE MODE:

LOCKED

locked

MIRROR MODE:

LOCKED

locked

UPSIDEDOWN MODE:

LOCKED

locked

BANZAI MODE:

HEATSEEK MODE:

LOCKED

locked

LOCKED

locked

SECRET MODES
TO GAIN ACCESS TO
THESE MODES, CLEAR
THE SECRET LEVELS,
OR ENTER THE
SECRET PASSWORD.

BOUNCE MODE:

LOCKED

locked

TURN OFF ALL MODES

TURN OFF ALL MODES

MORPH MODE:

LOCKED

locked

READY

GAME START

MENU

MENU

0

score:

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "true"); fscommand ("fullscreen", "false"); fscommand ("trapallkeys", "true"); fscommand ("allowscale", "false"); _quality = "LOW"; stopAllSounds(); eval ("damage" + p0dmg).removeMovieClip(); eval ("damage" + p1dmg).removeMovieClip(); p0balldmg.removeMovieClip(); p1balldmg.removeMovieClip(); p1hpmug.removeMovieClip(); p0hpmug.removeMovieClip(); menu._visible = false; fg.removeMovieClip(); p0d._visible = false; p1d._visible = false; p0c._visible = false; p1c._visible = false; p0b._visible = false; p1b._visible = false; p0a._visible = false; p1a._visible = false; gamovr._visible = false; p0leap._visible = false; p1leap._visible = false; p0ground._visible = false; p1ground._visible = false; p0break._visible = false; p1break._visible = false; play();
Frame 2
if (run2._currentframe == run1._currentframe) { run2.gotoAndPlay((run1._currentframe + 10) % run1._totalframes); }
Instance of Symbol 4 MovieClip "bar" in Frame 2
onClipEvent (enterFrame) { this._width = 176 * (1 - (_root.getBytesLoaded() / _root.getBytesTotal())); }
Instance of Symbol 37 MovieClip in Frame 2
onClipEvent (enterFrame) { this._x = _root.bar._x - (_root.bar._width / 2); }
Frame 3
if (getBytesLoaded() != getBytesTotal()) { gotoAndPlay (2); } else { gotoAndPlay (5); }
Frame 765
function collision(x, y, w, h, b) { j = 1; alvls = "opaque.opaque"; s = eval (alvls + j); c = 0; while (s != null) { if ((x <= (s._x + s._width)) && ((x + w) >= s._x)) { if ((y <= (s._y + s._height)) && ((y + h) >= (s._y + yoffset))) { if (b == -1) { return(true); } if (b == 0) { if ((c == 0) || (c > ((s._y - h) + yoffset))) { c = (s._y - h) + yoffset; } } else if (b == 1) { if ((c == 0) || (c < (s._y + s._height))) { c = s._y + s._height; } } else if (b == 2) { if ((c == 0) || (c > (s._x + s._width))) { c = s._x + s._width; } } else if (b == 3) { if ((c == 0) || (c < s._x)) { c = s._x; } } } } j++; s = eval (alvls + j); } if (b == -1) { return(false); } return(c); } function dmgcollision(x, y, w, h, s1) { if ((x <= (s1._x + s1._width)) && ((x + w) >= s1._x)) { if ((y <= (s1._y + s1._height)) && ((y + h) >= s1._y)) { return(true); } } return(false); } function setShadow(a, b) { eval (("p" + a) + "b")._visible = b; eval (("p" + a) + "c")._visible = b; } function setState(a, b) { if (a == 0) { p0state = b; } else if (a == 1) { p1state = b; } } function setJump(a, b) { if (a == 0) { p0jump = b; } else if (a == 1) { p1jump = b; } } function setDmg(a, b, x, y) { if (a == 0) { p0dmg = b; p0dmgx = x; p0dmgy = y; } else if (a == 1) { p1dmg = b; p1dmgx = x; p1dmgy = y; } } function reposDmg(a, x, y) { if (a == 0) { eval ("damage" + p0dmg)._x = x + p0dmgx; eval ("damage" + p0dmg)._y = y + p0dmgy; } else if (a == 1) { eval ("damage" + p1dmg)._x = x + p1dmgx; eval ("damage" + p1dmg)._y = y + p1dmgy; } } function InVertRange(n) { return(Math.abs(p0a._y - p1a._y) < n); } function InHoriRange(n) { x0 = p0a._x; x1 = p1a._x; if (p0a._xscale < 0) { x0 = x0 - defwidth; } if (p1a._xscale < 0) { x1 = x1 - defwidth; } return(Math.abs(x0 - x1) < n); } function Ground(a, noplay) { if ((a == 0) && (p0jump == 0)) { p0ground._rotation = 0; if (p0a._xscale < 0) { p0ground._x = p0a._x - 17; } else { p0ground._x = p0a._x + 15; } p0ground._y = p0a._y + defheight; if ((!noplay) || (p0ground._currentframe == p0ground._totalframes)) { p0ground.gotoAndPlay(1); } p0ground._visible = true; } else if ((a == 1) && (p1jump == 0)) { p1ground._rotation = 0; if (p1a._xscale < 0) { p1ground._x = p1a._x - 17; } else { p1ground._x = p1a._x + 15; } p1ground._y = p1a._y + defheight; if ((!noplay) || (p1ground._currentframe == p1ground._totalframes)) { p1ground.gotoAndPlay(1); } p1ground._visible = true; } } function WallG(a, noplay) { if (a == 0) { p0ground._rotation = 90; if (p0a._xscale < 0) { p0ground._x = p0a._x - 7; } else { p0ground._x = p0a._x + 5; } p0ground._y = p0a._y + (defheight / 2); if ((!noplay) || (p0ground._currentframe == p0ground._totalframes)) { p0ground.gotoAndPlay(1); } p0ground._visible = true; } else if (a == 1) { p1ground._rotation = 90; if (p1a._xscale < 0) { p1ground._x = p1a._x - 7; } else { p1ground._x = p1a._x + 5; } p1ground._y = p1a._y + (defheight / 2); if ((!noplay) || (p1ground._currentframe == p1ground._totalframes)) { p1ground.gotoAndPlay(1); } p1ground._visible = true; } } function Leap(a) { if (a == 0) { if (p0a._xscale < 0) { p0leap._x = p0a._x - 17; } else { p0leap._x = p0a._x + 15; } p0leap._y = p0a._y + defheight; p0leap.gotoAndPlay(1); p0leap._visible = true; } else if (a == 1) { if (p1a._xscale < 0) { p1leap._x = p1a._x - 17; } else { p1leap._x = p1a._x + 15; } p1leap._y = p1a._y + defheight; p1leap.gotoAndPlay(1); p1leap._visible = true; } } function Break(a) { if (a == 0) { if (p0a._xscale < 0) { p0break._x = p0a._x - 17; } else { p0break._x = p0a._x + 15; } p0break._y = p0a._y + defheight; p0break.gotoAndPlay(1); p0break._visible = true; } else if (a == 1) { if (p1a._xscale < 0) { p1break._x = p1a._x - 17; } else { p1break._x = p1a._x + 15; } p1break._y = p1a._y + defheight; p1break.gotoAndPlay(1); p1break._visible = true; } } function KeyToString(key) { if (key == 8) { return("Backspace"); } if (key == 20) { return("Caps Lock"); } if (key == 17) { return("Control"); } if (key == 46) { return("Delete"); } if (key == 40) { return("Down Arrow"); } if (key == 35) { return("End"); } if (key == 13) { return("Enter"); } if (key == 27) { return("Escape"); } if (key == 36) { return("Home"); } if (key == 45) { return("Insert"); } if (key == 39) { return("Right Arrow"); } if (key == 34) { return("Page Down"); } if (key == 33) { return("Page Up"); } if (key == 39) { return("Right Arrow"); } if (key == 37) { return("Left Arrow"); } if (key == 16) { return("Shift"); } if (key == 32) { return("Spacebar"); } if (key == 9) { return("Tab"); } if (key == 38) { return("Up Arrow"); } if (key == 18) { return("Alt"); } if (key == 106) { return("Numpad *"); } if (key == 107) { return("Numpad +"); } if (key == 108) { return("Numpad Enter"); } if (key == 109) { return("Numpad -"); } if (key == 110) { return("Numpad ."); } if (key == 111) { return("Numpad /"); } if (key == 144) { return("NumLock"); } if (key == 186) { return(": or ;"); } if (key == 187) { return("= or +"); } if (key == 189) { return("- or _"); } if (key == 192) { return("` or ~"); } if (key == 219) { return("[ or {"); } if (key == 220) { return("\\or |"); } if (key == 221) { return("] or }"); } if (key == 222) { return("\" or '"); } if ((key > 95) && (key < 106)) { return("Numpad " + String(key - 96)); } if ((key > 111) && (key < 127)) { return("F" + String(key - 111)); } return(String.fromCharCode(key)); } function createSprites() { _root.attachMovie(("a" + lvl) + "opaque", "opaque", OPAQUE_Z); opaque._visible = debug; _root.attachMovie(p0chars, "p0a", P0A_Z); _root.attachMovie(p0chars, "p0b", P0B_Z); _root.attachMovie(p0chars, "p0c", P0C_Z); _root.attachMovie(p0chars, "p0d", P0D_Z); _root.attachMovie(p1chars, "p1a", P1A_Z); _root.attachMovie(p1chars, "p1b", P1B_Z); _root.attachMovie(p1chars, "p1c", P1C_Z); _root.attachMovie(p1chars, "p1d", P1D_Z); _root.attachMovie(("a" + lvl) + "fg", "fg", FG_Z); bg.gotoAndStop(lvl); bg._visible = !debug; if (p1chars == p0chars) { new Color("p0a").setTransform(p0trans); } new Color("p0b").setTransform(shadtrans); new Color("p0c").setTransform(shadtrans); new Color("p0d").setTransform(invtrans); new Color("p1b").setTransform(shadtrans); new Color("p1c").setTransform(shadtrans); new Color("p1d").setTransform(invtrans); p0b._alpha = 50; p0c._alpha = 25; p1b._alpha = 50; p1c._alpha = 25; p0b._visible = false; p0c._visible = false; p0d._visible = false; p1b._visible = false; p1c._visible = false; p1d._visible = false; } function turnOffSecrets() { lockSecrets(); unlock(secretmax); poisonmode = false; decaymode = false; stoneskinmode = false; suddenmode = false; invismode = false; blackoutmode = false; virusmode = false; icemode = false; falldeathmode = false; nofallmode = false; upsidedownmode = false; mirrormode = false; jinxmode = false; bouncemode = false; powershmode = false; jugglemode = false; morphmode = false; banzaimode = false; heatseekmode = false; } function p0death() { p0hp = 0; p0a.gotoAndPlay("death"); if (soundon) { p0snd.stop(); p0snd.attachSound("death"); p0snd.start(0.5, 1); } p0d._visible = false; p0state = DEATH; p0combo = 0; p1combo = 0; controlon = false; p0jump = p0jump * -1; p0invinc = invinclen; } function p1death() { p1hp = 0; p1state = DEATH; p0combo = 0; p1combo = 0; p1jump = p1jump * -1; p1invinc = invinclen; p1a.gotoAndPlay("death"); p1snd.stop(); p1snd.attachSound("death"); if (soundon) { p1snd.start(0.5, 1); } p1d._visible = false; controlon = false; } function unlock(lvl) { if ((lvl >= 2) && (suddens == "LOCKED")) { suddens = "OFF"; } if ((lvl >= 3) && (stoneskins == "LOCKED")) { stoneskins = "OFF"; } if ((lvl >= 4) && (ices == "LOCKED")) { ices = "OFF"; } if ((lvl >= 5) && (decays == "LOCKED")) { decays = "OFF"; } if ((lvl >= 6) && (bounces == "LOCKED")) { bounces = "OFF"; } if ((lvl >= 7) && (nofalls == "LOCKED")) { nofalls = "OFF"; } if ((lvl >= 8) && (falldeaths == "LOCKED")) { falldeaths = "OFF"; } if ((lvl >= 9) && (viruss == "LOCKED")) { viruss = "OFF"; } if ((lvl >= 10) && (powershs == "LOCKED")) { powershs = "OFF"; } if ((lvl >= 11) && (jinxs == "LOCKED")) { jinxs = "OFF"; } if ((lvl >= 12) && (poisons == "LOCKED")) { poisons = "OFF"; } if ((lvl >= 13) && (inviss == "LOCKED")) { inviss = "OFF"; } if ((lvl >= 14) && (blackouts == "LOCKED")) { blackouts = "OFF"; } if ((lvl >= 15) && (juggles == "LOCKED")) { juggles = "OFF"; } if ((lvl >= 16) && (mirrors == "LOCKED")) { mirrors = "OFF"; } if ((lvl >= 17) && (upsidedowns == "LOCKED")) { upsidedowns = "OFF"; } if ((lvl >= 18) && (banzais == "LOCKED")) { morphs = "OFF"; } if ((lvl >= 19) && (banzais == "LOCKED")) { banzais = "OFF"; } if ((lvl >= 20) && (heatseeks == "LOCKED")) { heatseeks = "OFF"; } if ((lvl >= 21) && (challengex == "LOCKED")) { challengex = "UNLOCKED"; } } function lockSecrets() { challengex = "LOCKED"; suddens = "LOCKED"; stoneskins = "LOCKED"; ices = "LOCKED"; decays = "LOCKED"; bounces = "LOCKED"; nofalls = "LOCKED"; falldeaths = "LOCKED"; viruss = "LOCKED"; powershs = "LOCKED"; jinxs = "LOCKED"; poisons = "LOCKED"; inviss = "LOCKED"; blackouts = "LOCKED"; juggles = "LOCKED"; mirrors = "LOCKED"; upsidedowns = "LOCKED"; banzais = "LOCKED"; heatseeks = "LOCKED"; } function setLvl(noplay) { uin = userin.toUpperCase(); i = secretmax + 1; while (i <= 21) { if (uin == getLvl(i)) { secretlvl = i; secretmax = Math.max(secretmax, secretlvl); if (noplay != true) { gotoSecret(i); } fadein.play(); unlock(i); return(true); } i++; } return(false); } function gotoSecret(lvl) { gotoAndStop(SECRETS_FRAME + (lvl * 2) +764); } function getLvl(lvl) { if (lvl == 1) { return(toStr(3029255069884)); } if (lvl == 2) { return(toStr(140894049845)); } if (lvl == 3) { return(toStr(2497221412)); } if (lvl == 4) { return(toStr(161195220)); } if (lvl == 5) { return(toStr(14370951207)); } if (lvl == 6) { return(toStr(106714521805038)); } if (lvl == 7) { return(toStr(4024170925439)); } if (lvl == 8) { return(toStr(78023550)); } if (lvl == 9) { return(toStr(301530468790)); } if (lvl == 10) { return(toStr(2881528538)); } if (lvl == 11) { return(toStr(2672347741802)); } if (lvl == 12) { return(toStr(285246277337740)); } if (lvl == 13) { return(toStr(301769230208)); } if (lvl == 14) { return(toStr(58768665758)); } if (lvl == 15) { return(toStr(208691560)); } if (lvl == 16) { return(toStr(1291103495097)); } if (lvl == 17) { return(toStr(6042189852)); } if (lvl == 18) { return(toStr(4571324751)); } if (lvl == 19) { return(toStr(2495321138)); } if (lvl == 20) { return(toStr(24302077414)); } if (lvl == 21) { return(toStr(3810354266)); } } function tostr(num) { str = ""; p = 1; while (num > 0) { dec = num % Math.pow(MISC_Z, p); val = dec / Math.pow(MISC_Z, p - 1); str = String.fromCharCode((val + 39) + MISC_Z) + str; num = num - dec; p++; } return(str); } function p0morph() { if (p0chars == "arayh1") { p0chars = "fawn1"; } else { p0chars = "arayh1"; } i = p0a._xscale; x = p0a._x; y = p0a._y; _root.attachMovie(p0chars, "p0a", P0A_Z); p0a._xscale = i; p0a._x = x; p0a._y = y; _root.attachMovie(p0chars, "p0b", P0B_Z); p0b._xscale = i; p0b._x = x; p0b._y = y; _root.attachMovie(p0chars, "p0c", P0C_Z); p0c._xscale = i; p0c._x = x; p0c._y = y; _root.attachMovie(p0chars, "p0d", P0D_Z); p0d._xscale = i; p0d._x = x; p0d._y = y; p0b._visible = false; p0c._visible = false; p0d._visible = false; p0b._alpha = 50; p0c._alpha = 25; new Color("p0b").setTransform(shadtrans); new Color("p0c").setTransform(shadtrans); new Color("p0d").setTransform(invtrans); } function p1morph() { if (p1chars == "arayh1") { p1chars = "fawn1"; } else { p1chars = "arayh1"; } i = p1a._xscale; x = p1a._x; y = p1a._y; _root.attachMovie(p1chars, "p1a", P1A_Z); p1a._xscale = i; p1a._x = x; p1a._y = y; _root.attachMovie(p1chars, "p1b", P1B_Z); p1b._xscale = i; p1b._x = x; p1b._y = y; _root.attachMovie(p1chars, "p1c", P1C_Z); p1c._xscale = i; p1c._x = x; p1c._y = y; _root.attachMovie(p1chars, "p1d", P1D_Z); p1d._xscale = i; p1d._x = x; p1d._y = y; p1b._visible = false; p1c._visible = false; p1d._visible = false; p1b._alpha = 50; p1c._alpha = 25; new Color("p1b").setTransform(shadtrans); new Color("p1c").setTransform(shadtrans); new Color("p1d").setTransform(invtrans); } debug = false; heatseekmode = false; banzaimode = false; morphmode = false; if (startonce == null) { secretlvl = 1; secretmax = 1; lockSecrets(); turnOffSecrets(); } suddenmode = false; stoneskinmode = false; icemode = false; decaymode = false; bouncemode = false; nofallmode = false; falldeathmode = false; virusmode = false; powershmode = false; jinxmode = false; poisonmode = false; invismode = false; blackoutmode = false; jugglemode = false; upsidedownmode = false; mirrormode = false; startonce = 2; p0chars = "arayh1"; p1chars = "arayh1"; normtrans = {RA:100, RB:0, GA:100, GB:0, BA:100, BB:0, AA:100, AB:0}; p0trans = {RA:100, RB:102, GA:100, GB:64, BA:100, BB:255, AA:100, AB:0}; invtrans = {RA:100, RB:255, GA:100, GB:255, BA:100, BB:255, AA:90, AB:0}; shadtrans = {RA:100, RB:100, GA:100, GB:60, BA:100, BB:255, AA:50, AB:0}; redtrans = {RA:100, RB:255, GA:100, GB:0, BA:100, BB:0, AA:100, AB:0}; virustrans = {RA:40, RB:0, GA:100, GB:80, BA:100, BB:40, AA:100, AB:0}; blacktrans = {RA:100, RB:-255, GA:100, GB:-255, BA:100, BB:-255, AA:100, AB:0}; darktrans = {RA:100, RB:-225, GA:100, GB:-225, BA:100, BB:-225, AA:100, AB:0}; p0ais = "human"; p1ais = "human"; p0ai = false; p1ai = false; lvls = "treetop"; lvl = 1; bg.gotoAndStop(1); p0elite = false; p1elite = false; p0hpx = 100; p1hpx = 100; dmgop._visible = false; diff = 0.2; hyper = false; soundon = true; musicon = true; HPMUG0_Z = 98; HPMUG1_Z = 99; p0BALL_Z = 100; p1BALL_Z = 101; P1C_Z = 104; P0C_Z = 105; P1B_Z = 106; P0B_Z = 107; P1A_Z = 108; P0A_Z = 109; P1D_Z = 110; P0D_Z = 111; FG_Z = 112; p0BALLDMG_Z = 113; p1BALLDMG_Z = 114; MENU_Z = 115; GAMEOVER_Z = 116; MISC_Z = 26; SND_P0_Z = 204; SND_P1_Z = 205; SND_P0S_Z = 206; SND_P1S_Z = 207; SND_MUSIC_Z = 208; SND_MENUOK_Z = 209; SND_MENUBACK_Z = 210; SND_MENUMUSIC_Z = 211; SND_LIGHTNING_Z = 212; OPAQUE_Z = 900; createEmptyMovieClip("s_music", SND_MUSIC_Z); createEmptyMovieClip("s_p0", SND_P0_Z); createEmptyMovieClip("s_p1", SND_P1_Z); createEmptyMovieClip("s_p0s", SND_P0S_Z); createEmptyMovieClip("s_p1s", SND_P1S_Z); createEmptyMovieClip("s_menu_music", SND_MENUMUSIC_Z); createEmptyMovieClip("s_menu_ok", SND_MENUOK_Z); createEmptyMovieClip("s_menu_back", SND_MENUBACK_Z); createEmptyMovieClip("s_lightning", SND_LIGHTNING_Z); snd_lightning = new Sound(s_lightning); snd_lightning.attachSound("lightning"); snd_menumusic = new Sound(s_menu_music); snd_menumusic.attachSound("dark"); snd_ok = new Sound(s_menu_ok); snd_ok.attachSound("ok"); snd_back = new Sound(s_menu_back); snd_back.attachSound("back"); p0snd_sword = new Sound(s_p0s); p0snd_sword.attachSound("sword"); p0snd_sword.setVolume(50); p1snd_sword = new Sound(s_p1s); p1snd_sword.attachSound("sword"); p1snd_sword.setVolume(50); music = new Sound(s_music); p0snd = new Sound(s_p0); p1snd = new Sound(s_p1); p0snd_exp = new Sound(s_p0s); p0snd_exp.attachSound("explosion"); p1snd_exp = new Sound(s_p1s); p1snd_exp.attachSound("explosion"); IDLE = 0; RUN_L = 1; RUN_R = 2; SWORD_L = 3; SWORD_R = 4; BLOCK = 5; WALL_L = 6; WALL_R = 7; SEISMIC_L = 8; SEISMIC_R = 9; BALL_L = 10; BALL_R = 11; DAMAGE = 12; DEATH = 13; ANCHOR = 14; WHIP = 15; ATK6 = 16; p0dmgpwr = 0; p1dmgpwr = 0; p0ballpwr = 38; p1ballpwr = 38; hpmax = 460; shmax = 106; shmin = 20; p0combo = 0; p1combo = 0; p0chain = 0; p1chain = 0; p0KEY_JUMP = 38; p0KEY_BLOCK = 40; p0KEY_LEFT = 37; p0KEY_RIGHT = 39; p0KEY_ATTACK1 = 100; p0KEY_ATTACK2 = 101; p0KEY_ATTACK3 = 102; p0KEY_ATTACK4 = 97; p0KEY_ATTACK5 = 98; p0KEY_ATTACK6 = 99; p1KEY_JUMP = 87; p1KEY_BLOCK = 83; p1KEY_LEFT = 65; p1KEY_RIGHT = 68; p1KEY_ATTACK1 = 70; p1KEY_ATTACK2 = 71; p1KEY_ATTACK3 = 72; p1KEY_ATTACK4 = 86; p1KEY_ATTACK5 = 66; p1KEY_ATTACK6 = 78; runspd = 8; jumpheight = 16; jumpspd = 30; initjump = 0; yoffset = 10; defheight = 35; defwidth = 25; wallheight = 15; ballheight = 40; ballwidth = 50; JUGGLE_FRAME = 218; SECRETS_FRAME = 50; FALL_FRAME = 70; ANCHDONE_FRAME = 297; BALLDONE_FRAME = 29; BALLEXP_FRAME = 16; BALLEND_FRAME = 203; BALLAIREND_FRAME = 192; WALLDONE_FRAME = 127; SWORD1_FRAME = 88; SWORD2_FRAME = 89; SWORD3_FRAME = 100; SWORD4_FRAME = 101; WHIP_FRAME = 343; SEISMIC1_FRAME = 140; SEISMIC2_FRAME = 144; MOVSLAST_FRAME = 141; DEATH_FRAME = 535; balldiaspd = 14; ballhorspd = 20; _root.attachMovie("ingamemenu", "menu", MENU_Z); menu._x = 250; menu._y = 150; menu._visible = false; _root.attachMovie("gameover", "gamovr", GAMEOVER_Z); gamovr._x = 250; gamovr._y = 150; gamovr._visible = false; cmd = "new"; p1aibk = false; p0aibk = false; if (musicon) { snd_menumusic.start(0, 9999); } returnto = ""; pwd = "1234";
Frame 767
controlon = true; p0ball.removeMovieClip(); p1ball.removeMovieClip(); p0c.gotoAndStop("idle"); p1c.gotoAndStop("idle"); p0d._visible = false; p1d._visible = false; p0a._visible = false; p1a._visible = false; p0a._xscale = 100; p1a._xscale = 100; p0oldframe = 1; p0oldframe2 = 1; p1b._xscale = -100; p1c._xscale = -100; p1d._xscale = -100; p1oldframe = 1; p1oldframe2 = 1; p0shbreak = false; p1shbreak = false; p0upTrig = 0; p1upTrig = 0; p0swdTrig = 0; p1swdTrig = 0; p0combo = 0; p1combo = 0; p0chain = 0; p1chain = 0; p0seismicTrig = 0; p1seismicTrig = 0; p0anchorTrig = 0; p1anchorTrig = 0; p0whipTrig = 0; p1whipTrig = 0; p0downTrig = 0; p1downTrig = 0; p0wallTrig = 0; p1wallTrig = 0; p0atk6Trig = 0; p1atk6Trig = 0; p0hp = hpmax; p1hp = hpmax; p0sh = shmax; p1sh = shmax; p0state = IDLE; p0jump = 0; p1state = IDLE; p1jump = 0; setShadow(0, false); setShadow(1, false); p0hpbar._width = 0; p1hpbar._width = 0; p0hpbar2._width = 0; p1hpbar2._width = 0; p0leap._visible = false; p1leap._visible = false; p0ground._visible = false; p1ground._visible = false; p0break._visible = false; p1break._visible = false; p0teleport = 0; p1teleport = 0; p0invinc = 0; p1invinc = 0; invinclen = 25; swdcost = 1; seismiccost = 1; ballcost = 1; dmgc = 0; dmgcmax = 6; p0dmg = -1; p1dmg = -1; lastTime = getTimer(); onelastTime = lastTime; p0oldframe = 1; p1oldframe = 1; pause = 0; music.setVolume(100); if (returnto == "versus") { gotoAndPlay (794); } else if (returnto == "challenge") { gotoAndPlay (807); turnOffSecrets(); } else if (returnto == "secrets") { gotoSecret(secretlvl); turnOffSecrets(); } _root.nxtlvl._visible = secretlvl != secretmax; _root._yscale = 100; _root._y = 0; _root._xscale = 100; _root._x = 0;
Frame 770
stop();
Frame 771
prevFrame();
Frame 776
stop();
Frame 777
prevFrame();
Frame 779
_root.getch = -1; p0KEY_JUMPs = KeyToString(p0KEY_JUMP); p0KEY_BLOCKs = KeyToString(p0KEY_BLOCK); p0KEY_LEFTs = KeyToString(p0KEY_LEFT); p0KEY_RIGHTs = KeyToString(p0KEY_RIGHT); p0KEY_ATTACK1s = KeyToString(p0KEY_ATTACK1); p0KEY_ATTACK2s = KeyToString(p0KEY_ATTACK2); p0KEY_ATTACK3s = KeyToString(p0KEY_ATTACK3); p0KEY_ATTACK4s = KeyToString(p0KEY_ATTACK4); p0KEY_ATTACK5s = KeyToString(p0KEY_ATTACK5); p0KEY_ATTACK6s = KeyToString(p0KEY_ATTACK6); p1KEY_JUMPs = KeyToString(p1KEY_JUMP); p1KEY_BLOCKs = KeyToString(p1KEY_BLOCK); p1KEY_LEFTs = KeyToString(p1KEY_LEFT); p1KEY_RIGHTs = KeyToString(p1KEY_RIGHT); p1KEY_ATTACK1s = KeyToString(p1KEY_ATTACK1); p1KEY_ATTACK2s = KeyToString(p1KEY_ATTACK2); p1KEY_ATTACK3s = KeyToString(p1KEY_ATTACK3); p1KEY_ATTACK4s = KeyToString(p1KEY_ATTACK4); p1KEY_ATTACK5s = KeyToString(p1KEY_ATTACK5); p1KEY_ATTACK6s = KeyToString(p1KEY_ATTACK6); stop();
Frame 780
prevFrame();
Frame 781
if (getch != -1) { if (getchkey == "PLAYER 1: LEFT") { p1KEY_LEFT = getch; } else if (getchkey == "PLAYER 2: LEFT") { p0KEY_LEFT = getch; } else if (getchkey == "PLAYER 1: RIGHT") { p1KEY_RIGHT = getch; } else if (getchkey == "PLAYER 2: RIGHT") { p0KEY_RIGHT = getch; } else if (getchkey == "PLAYER 1: JUMP") { p1KEY_JUMP = getch; } else if (getchkey == "PLAYER 2: JUMP") { p0KEY_JUMP = getch; } else if (getchkey == "PLAYER 1: SHIELD") { p1KEY_BLOCK = getch; } else if (getchkey == "PLAYER 2: SHIELD") { p0KEY_BLOCK = getch; } else if (getchkey == "PLAYER 1: ATTACK1") { p1KEY_ATTACK1 = getch; } else if (getchkey == "PLAYER 2: ATTACK1") { p0KEY_ATTACK1 = getch; } else if (getchkey == "PLAYER 1: ATTACK2") { p1KEY_ATTACK2 = getch; } else if (getchkey == "PLAYER 2: ATTACK2") { p0KEY_ATTACK2 = getch; } else if (getchkey == "PLAYER 1: ATTACK3") { p1KEY_ATTACK3 = getch; } else if (getchkey == "PLAYER 2: ATTACK3") { p0KEY_ATTACK3 = getch; } else if (getchkey == "PLAYER 1: ATTACK4") { p1KEY_ATTACK4 = getch; } else if (getchkey == "PLAYER 2: ATTACK4") { p0KEY_ATTACK4 = getch; } else if (getchkey == "PLAYER 1: ATTACK5") { p1KEY_ATTACK5 = getch; } else if (getchkey == "PLAYER 2: ATTACK5") { p0KEY_ATTACK5 = getch; } else if (getchkey == "PLAYER 1: ATTACK6") { p1KEY_ATTACK6 = getch; } else if (getchkey == "PLAYER 2: ATTACK6") { p0KEY_ATTACK6 = getch; } gotoAndPlay (779); }
Instance of Symbol 689 MovieClip in Frame 781
onClipEvent (keyUp) { _root.getch = Key.getCode(); }
Frame 782
gotoAndPlay (781);
Frame 792
stop();
Frame 793
prevFrame();
Frame 794
p0KEY_JUMPs = KeyToString(p0KEY_JUMP); p0KEY_BLOCKs = KeyToString(p0KEY_BLOCK); p0KEY_LEFTs = KeyToString(p0KEY_LEFT); p0KEY_RIGHTs = KeyToString(p0KEY_RIGHT); p0KEY_ATTACK1s = KeyToString(p0KEY_ATTACK1); p0KEY_ATTACK2s = KeyToString(p0KEY_ATTACK2); p0KEY_ATTACK3s = KeyToString(p0KEY_ATTACK3); p0KEY_ATTACK4s = KeyToString(p0KEY_ATTACK4); p0KEY_ATTACK5s = KeyToString(p0KEY_ATTACK5); p0KEY_ATTACK6s = KeyToString(p0KEY_ATTACK6); p1KEY_JUMPs = KeyToString(p1KEY_JUMP); p1KEY_BLOCKs = KeyToString(p1KEY_BLOCK); p1KEY_LEFTs = KeyToString(p1KEY_LEFT); p1KEY_RIGHTs = KeyToString(p1KEY_RIGHT); p1KEY_ATTACK1s = KeyToString(p1KEY_ATTACK1); p1KEY_ATTACK2s = KeyToString(p1KEY_ATTACK2); p1KEY_ATTACK3s = KeyToString(p1KEY_ATTACK3); p1KEY_ATTACK4s = KeyToString(p1KEY_ATTACK4); p1KEY_ATTACK5s = KeyToString(p1KEY_ATTACK5); p1KEY_ATTACK6s = KeyToString(p1KEY_ATTACK6);
Frame 799
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } if (p0chars == "arayh1") { p0chr.gotoAndStop(1); } if (p0chars == "fawn1") { p0chr.gotoAndStop(2); } if (p0chars == p1chars) { new Color("p0chr").setTransform(p0trans); } else { new Color("p0chr").setTransform(normtrans); } stop();
Frame 800
prevFrame();
Frame 805
stop();
Frame 806
prevFrame();
Frame 814
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } chx._visible = challengex == "UNLOCKED"; stop();
Frame 815
prevFrame();
Frame 816
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 817
prevFrame();
Frame 818
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 819
prevFrame();
Frame 820
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 821
prevFrame();
Frame 822
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 823
prevFrame();
Frame 824
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 825
prevFrame();
Frame 826
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 827
prevFrame();
Frame 828
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 829
prevFrame();
Frame 830
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 831
prevFrame();
Frame 832
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 833
prevFrame();
Frame 834
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 835
prevFrame();
Frame 836
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 837
prevFrame();
Frame 838
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 839
prevFrame();
Frame 840
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 841
prevFrame();
Frame 842
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 843
prevFrame();
Frame 844
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 845
prevFrame();
Frame 846
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 847
prevFrame();
Frame 848
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 849
prevFrame();
Frame 850
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 851
prevFrame();
Frame 852
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 853
prevFrame();
Frame 854
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 855
prevFrame();
Frame 856
txtstr = getLvl(secretlvl); stop();
Frame 857
prevFrame();
Frame 861
Selection.setFocus(inbox); stop();
Frame 862
prevFrame();
Frame 863
score = 0; if (suddenmode) { p0hp = 0.1; p1hp = 0.1; } _root.attachMovie(p1chars + "mug", "p1hpmug", HPMUG1_Z); _root.attachMovie(p0chars + "mug", "p0hpmug", HPMUG0_Z); if (p0chars == p1chars) { new Color("p0hpmug").setTransform(p0trans); } p1hpmug.stop(); p0hpmug.stop(); p1hpmug._x = 500; p0hpmug._x = 650; p1hpmug._y = 0; p0hpmug._y = 0; if (p0hp <= hpmax) { p0hpbar._width = (hpmax - p0hp) * (184 / hpmax); p0hpbar2._width = 0; } else { p0hpbar2._width = Math.min(184, (p0hp - hpmax) * (184 / hpmax)); p0hpbar._width = 0; } if (p1hp <= hpmax) { p1hpbar._width = (hpmax - p1hp) * (184 / hpmax); p1hpbar2._width = 0; } else { p1hpbar2._width = Math.min(184, (p1hp - hpmax) * (184 / hpmax)); p1hpbar._width = 0; } p0shbar._width = shmax - p0sh; p1shbar._width = shmax - p1sh; gameover = 0; menu._visible = false; gamovr._visible = false; menu.musicons = musicons; menu.soundons = soundons; if (lvl == 1) { p0a._x = 760; p0a._y = 104; p1a._x = 65; p1a._y = 134; } else if (lvl == 2) { p0a._x = 740; p0a._y = 297; p1a._x = 65; p1a._y = 297; } else if (lvl == 3) { p0a._x = 740; p0a._y = 157; p1a._x = 65; p1a._y = 274; } else if (lvl == 4) { p0a._x = 740; p0a._y = 177; p1a._x = 65; p1a._y = 284; } p0startx = p0a._x; p1startx = p1a._x; p0starty = p0a._y; p1starty = p1a._y; p0ceil = 0; p1ceil = 0; p0flr = 0; p1flr = 0; p0wall = 0; p1wall = 0; p0b._x = p0a._x; p0c._x = p0a._x; p0d._x = p0a._x; p0b._y = p0a._y; p0c._y = p0a._y; p0d._y = p0a._y; p1b._x = p1a._x; p1c._x = p1a._x; p1d._x = p1a._x; p1b._y = p1a._y; p1c._y = p1a._y; p1d._y = p1a._y; p1b._xscale = p1a._xscale; p1c._xscale = p1a._xscale; p1d._xscale = p1a._xscale; if (p0chars == "arayh1") { p0ballpwr = 38; } if (p1chars == "arayh1") { p1ballpwr = 38; } if (p0chars == "fawn1") { p0ballpwr = 24; } if (p1chars == "fawn1") { p1ballpwr = 24; } if (soundon) { snd_lightning.start(0, 1); } scoredisp._visible = returnto == "challenge"; scoredisp2._visible = returnto == "challenge"; music.attachSound("music" + lvl); if (musicon) { music.start(0, 9999); } if (blackoutmode) { new Color("bg").setTransform(blacktrans); new Color("fg").setTransform(blacktrans); } else { new Color("bg").setTransform(normtrans); new Color("fg").setTransform(normtrans); } if (upsidedownmode) { _root._yscale = -100; _root._y = 500; } else { _root._yscale = 100; _root._y = 0; } if (mirrormode) { _root._xscale = -100; _root._x = 800; } else { _root._xscale = 100; _root._x = 0; } if (powershmode) { SH_PWR = 120; } else { SH_PWR = 0; } if (poisonmode) { p0poison = 0; p1poison = 0; } count = 0; b = null; bd = null; stop();
Instance of Symbol 1080 MovieClip "movs" in Frame 863
onClipEvent (enterFrame) { if ((_root.pause != 1) && (this._currentframe == this._totalframes)) { _root.gotoAndPlay("game"); } }
Frame 864
delay = getTimer() - lastTime; fps = Math.round(1000 / delay); fps = fps + (("/30 fps (" + Math.max(0, delay - 33)) + ")"); lastTime = getTimer(); p0justblock = false; p1justblock = false; if ((((p0c._currentframe >= DEATH_FRAME) || (p1c._currentframe >= DEATH_FRAME)) || ((p0c._currentframe >= DEATH_FRAME) && (p1c._currentframe >= DEATH_FRAME))) && (gameover == 0)) { p0oldframe = 1; p0oldframe2 = 1; p1oldframe = 1; p1oldframe2 = 1; p0ceil = 0; p1ceil = 0; p0flr = 0; p1flr = 0; p0wall = 0; p1wall = 0; p0d._visible = false; p1d._visible = false; setShadow(0, false); setShadow(1, false); gamovr._visible = true; new Color("bg").setTransform(normtrans); new Color("fg").setTransform(normtrans); _root._yscale = 100; _root._y = 0; _root._xscale = 100; _root._x = 0; gamovr.submitted._visible = false; gamovr.userbox._visible = returnto == "challenge"; gamovr.submithi._visible = returnto == "challenge"; gameover = 1; if (p0hp > 0) { p0jump = 0; p0a._xscale = 100; p0a._x = p0startx; p0a._y = p0starty; p0a.gotoAndPlay("win"); wins = "PLAYER 2 WINS"; setState(0, IDLE); } else if (p1hp > 0) { p1jump = 0; p1a._xscale = -100; p1a._x = p1startx; p1a._y = p1starty; p1a.gotoAndPlay("win"); wins = "PLAYER 1 WINS"; setState(1, IDLE); if (returnto == "secrets") { secretlvl++; unlock(secretlvl); secretmax = Math.max(secretmax, secretlvl); } } else { wins = " DRAW GAME"; } } if ((musicon && (gameover)) && (music.getVolume() > 10)) { music.setVolume(music.getVolume() - 1); } p0oldx = p0a._x; p0oldy = p0a._y; p1oldx = p1a._x; p1oldy = p1a._y; i = 0; pdmg = eval ("damage" + p0dmg); while ((i < 2) && (gameover == 0)) { if (i == 1) { pdmg = p0balldmg; } if ((((pdmg != null) && (p1state != DEATH)) && (((p0combo == 0) || (p0combo == 3)) || (((((p0a._currentframe == SWORD1_FRAME) || (p0a._currentframe == SWORD2_FRAME)) || (p0a._currentframe == SWORD3_FRAME)) || (p0a._currentframe == SWORD4_FRAME)) || ((p0a._currentframe >= WHIP_FRAME) && (p0state == WHIP))))) && ((p1invinc == 0) || (p1state == BLOCK))) { x = p1a._x; if (p1a._xscale < 0) { x = x - defwidth; } if (dmgcollision(x, p1a._y, defwidth, defheight, pdmg)) { if (p1state != BLOCK) { p1a._y = p1a._y - 20; if ((p0state != WHIP) || (i == 1)) { p1jump = p1jump * -1; } else { p1jump = -1; p0jump = 1; } p1state = DAMAGE; p1combo = 0; p1teleport = false; if ((p0state != WHIP) || (i == 1)) { p0chain = p0combo; } dmgpwr = p0dmgpwr; p0dmgpwr = Math.floor(p0dmgpwr * Math.max(1, 1 + ((hpmax - p0hp) / hpmax))); if ((p0combo != 1) || (i == 1)) { if (p0combo == 2) { p0dmgpwr = Math.floor(p0dmgpwr / 2); } p1invinc = invinclen; p1a.gotoAndPlay("damage"); if (((p0state == ANCHOR) && (p0chars == "arayh1")) && (i == 0)) { p0jump = Math.floor(jumpheight / 2); } if (jugglemode) { p1jump = 22; } } else { p1invinc = 3; if ((p0state != WHIP) || (i == 1)) { p0dmgpwr = Math.floor(p0dmgpwr / 4); } p1a.gotoAndPlay("smdmg"); if (jugglemode) { p1jump = 22; } if ((p0state != BLOCK) && ((p0state != WHIP) || (i == 1))) { pdmg._x = 800; pdmg._y = 800; p0dmg = -1; pdmg.removeMovieClip(); } } if (soundon) { p1snd.attachSound("damage"); p1snd.start(0, 1); } if ((i == 1) && (p0ball._currentframe < BALLEXP_FRAME)) { p0ball.gotoAndPlay("explode"); if (soundon) { p0snd_exp.start(0.25, 1); } } if (poisonmode && ((p0dmgpwr > 0) || (i == 1))) { p1poison++; } else if (i == 0) { p1hp = p1hp - p0dmgpwr; } else { p1hp = p1hp - eval (p + "ballpwr"); } p0dmgpwr = dmgpwr; } else { if (poisonmode) { } else if ((p1invinc == 0) && (i == 0)) { p1hp = p1hp - Math.floor(p0dmgpwr / 4); } else if ((p1invinc == 0) && (i == 1)) { p1hp = p1hp - Math.floor(eval (p + "ballpwr") / 4); } if (p1invinc != 10) { p1invinc = 11; } if (p0state != BLOCK) { pdmg._x = 800; pdmg._y = 800; p0dmg = -1; pdmg.removeMovieClip(); } if ((i == 1) && (p0ball._currentframe < BALLEXP_FRAME)) { p0ball.gotoAndPlay("explode"); if (soundon) { p0snd_exp.start(0.25, 1); } } } if (p1hp <= 0) { p1death(); } } } i++; } i = 0; pdmg = eval ("damage" + p1dmg); while ((i < 2) && (gameover == 0)) { if (i == 1) { pdmg = p1balldmg; } if ((((pdmg != null) && (p0state != DEATH)) && (((p1combo == 0) || (p1combo == 3)) || (((((p1a._currentframe == SWORD1_FRAME) || (p1a._currentframe == SWORD2_FRAME)) || (p1a._currentframe == SWORD3_FRAME)) || (p1a._currentframe == SWORD4_FRAME)) || ((p1a._currentframe >= WHIP_FRAME) && (p1state == WHIP))))) && ((p0invinc == 0) || (p0state == BLOCK))) { x = p0a._x; if (p0a._xscale < 0) { x = x - defwidth; } if (dmgcollision(x, p0a._y, defwidth, defheight, pdmg)) { if (p0state != BLOCK) { p0a._y = p0a._y - 20; if ((p1state != WHIP) || (i == 1)) { p0jump = p0jump * -1; } else { p1jump = 1; p0jump = -1; } p0state = DAMAGE; dmgpwr = p1dmgpwr; p1dmgpwr = Math.floor(p1dmgpwr * Math.max(1, 1 + ((hpmax - p1hp) / hpmax))); p0teleport = false; if ((p1state != WHIP) || (i == 1)) { p1chain = p1combo; } p0combo = 0; if ((p1combo != 1) || (i == 1)) { if (p1combo == 2) { p1dmgpwr = Math.floor(p1dmgpwr / 2); } p0invinc = invinclen; p0a.gotoAndPlay("damage"); if (((p1state == ANCHOR) && (p1chars == "arayh1")) && (i == 0)) { p1jump = Math.floor(jumpheight / 2); } if (jugglemode) { p0jump = 22; } } else { p0invinc = 3; if ((p1state != WHIP) || (i == 1)) { p1dmgpwr = Math.floor(p1dmgpwr / 4); } p0a.gotoAndPlay("smdmg"); if (jugglemode) { p0jump = 22; } if ((p1state != BLOCK) && ((p1state != WHIP) || (i == 1))) { pdmg._x = 800; pdmg._y = 800; p1dmg = -1; pdmg.removeMovieClip(); } } if (soundon) { p0snd.attachSound("damage"); p0snd.start(0, 1); } if ((i == 1) && (p1ball._currentframe < BALLEXP_FRAME)) { p1ball.gotoAndPlay("explode"); if (soundon) { p1snd_exp.start(0.25, 1); } } if (poisonmode && ((p1dmgpwr > 0) || (i == 1))) { p0poison++; } else if (i == 0) { p0hp = p0hp - p1dmgpwr; } else { p0hp = p0hp - eval (p + "ballpwr"); } p1dmgpwr = dmgpwr; } else { if (poisonmode) { } else if ((p0invinc == 0) && (i == 0)) { p0hp = p0hp - Math.floor(p1dmgpwr / 4); } else if ((p0invinc == 0) && (i == 1)) { p0hp = p0hp - Math.floor(eval (p + "ballpwr") / 4); } if (p0invinc != 10) { p0invinc = 11; } if (p1state != BLOCK) { pdmg._x = 800; pdmg._y = 800; p1dmg = -1; pdmg.removeMovieClip(); } if ((i == 1) && (p1ball._currentframe < BALLEXP_FRAME)) { p1ball.gotoAndPlay("explode"); if (soundon) { p1snd_exp.start(0.25, 1); } } } if (p0hp <= 0) { p0death(); } } } i++; } if ((((p0a._currentframe == JUGGLE_FRAME) && (jugglemode)) && (p0jump > -11)) && (p0jump != 0)) { p0a.gotoAndPlay("damage"); } if ((((p1a._currentframe == JUGGLE_FRAME) && (jugglemode)) && (p1jump > -11)) && (p1jump != 0)) { p1a.gotoAndPlay("damage"); } if ((p0state == DAMAGE) && (stoneskinmode)) { p0a.gotoAndPlay(1); } if ((p1state == DAMAGE) && (stoneskinmode)) { p1a.gotoAndPlay(1); } if ((((((p0state == DAMAGE) || (p0state == DEATH)) && (p0a._currentframe != 1)) && ((gameover == 0) || (p0jump != 0))) && (p0a._x > 0)) && (p0a._x < 800)) { if (p1state == WHIP) { } else if (jugglemode) { if (p0a._xscale > 0) { p0a._x++; } else { p0a._x--; } } else if (p0invinc == 0) { if (p0a._xscale > 0) { p0a._x = p0a._x + 5; } else { p0a._x = p0a._x - 5; } } else if (p0a._xscale > 0) { p0a._x = p0a._x + Math.max(5, Math.floor(p0invinc / 2)); } else { p0a._x = p0a._x - Math.max(5, Math.floor(p0invinc / 2)); } } if ((((((p1state == DAMAGE) || (p1state == DEATH)) && (p1a._currentframe != 1)) && ((gameover == 0) || (p1jump != 0))) && (p1a._x > 0)) && (p1a._x < 800)) { if (p0state == WHIP) { } else if (jugglemode) { if (p1a._xscale > 0) { p1a._x++; } else { p1a._x--; } } else if (p1invinc == 0) { if (p1a._xscale > 0) { p1a._x = p1a._x + 5; } else { p1a._x = p1a._x - 5; } } else if (p1a._xscale > 0) { p1a._x = p1a._x + Math.max(5, Math.floor(p1invinc / 2)); } else { p1a._x = p1a._x - Math.max(5, Math.floor(p1invinc / 2)); } } if ((((((p0state == RUN_L) || (p0state == RUN_R)) || (p0state == IDLE)) || (p0state == DAMAGE)) || (p0state == DEATH)) && (eval ("damage" + p0dmg) != null)) { eval ("damage" + p0dmg)._x = 800; eval ("damage" + p0dmg)._y = 800; p0dmg = -1; eval ("damage" + p0dmg).removeMovieClip(); } if ((((((p1state == RUN_L) || (p1state == RUN_R)) || (p1state == IDLE)) || (p1state == DAMAGE)) || (p1state == DEATH)) && (eval ("damage" + p1dmg) != null)) { eval ("damage" + p1dmg)._x = 800; eval ("damage" + p1dmg)._y = 800; p1dmg = -1; eval ("damage" + p1dmg).removeMovieClip(); } pp = 0; while (pp <= 1) { dirchg = false; p = "p" + pp; pa = eval (p + "a"); pai = eval (p + "ai"); pelite = eval (p + "elite"); po = "p" + ((pp + 1) % 2); poa = eval (po + "a"); if ((returnto == "challenge") && (pp == 1)) { hyper = false; } if ((returnto == "challenge") && (pp == 0)) { hyper = true; } vmL = virusmode && (Math.random() < 0.01); vmR = virusmode && (Math.random() < 0.01); vmJ = virusmode && (Math.random() < 0.01); vm1 = virusmode && (Math.random() < 0.01); vm2 = virusmode && (Math.random() < 0.01); vm3 = virusmode && (Math.random() < 0.01); vm4 = virusmode && (Math.random() < 0.01); vm5 = virusmode && (Math.random() < 0.01); vm6 = virusmode && (Math.random() < 0.01); if (virusmode && (count == 0)) { new Color(pa).setTransform(virustrans); } pchars = eval (p + "chars"); runspdbk = runspd; jumpheightbk = jumpheight; jumpspdbk = jumpspd; controlon = gameover == 0; if (pai && (pelite)) { runspd = runspd + 8; jumpheight = jumpheight + 8; jumpspd = jumpspd + 3; if (gameover == 0) { setShadow(pp, true); } } else if (hyper) { runspd = runspd + 6; jumpheight = jumpheight + 6; jumpspd = jumpspd + 3; if (gameover == 0) { setShadow(pp, true); } } eval (p + "c")._x = eval (p + "b")._x; eval (p + "c")._y = eval (p + "b")._y; eval (p + "c")._xscale = eval (p + "b")._xscale; eval (p + "c").gotoAndStop(eval (p + "oldframe2")); eval (p + "b")._x = eval (p + "oldx"); eval (p + "b")._y = eval (p + "oldy"); eval (p + "b")._xscale = pa._xscale; eval (p + "b").gotoAndStop(eval (p + "oldframe")); if (eval (p + "invinc") > 0) { if (pp == 0) { p0invinc--; } else if (pp == 1) { p1invinc--; } if ((eval (p + "invinc") % 2) == 0) { eval (p + "d")._visible = false; } else { eval (p + "d")._visible = eval (p + "hp") > 0; } } if (pa._currentframe == WHIP_FRAME) { if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } dmgop.duplicateMovieClip("damage" + (dmgc + dmgOffset), dmgc); eval ("damage" + dmgc)._visible = debug; eval ("damage" + dmgc)._width = 150; eval ("damage" + dmgc)._height = 30; if (pa._xscale > 0) { setDmg(pp, dmgc, -180, 0); } else { setDmg(pp, dmgc, 30, 0); } reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; if (pp == 0) { p0combo = 1; } else if (pp == 1) { p1combo = 1; } } if ((pa._currentframe == SEISMIC1_FRAME) && (pchars != "fawn1")) { if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } dmgop.duplicateMovieClip("damage" + dmgc, dmgc); eval ("damage" + dmgc)._visible = debug; eval ("damage" + dmgc)._width = 70; eval ("damage" + dmgc)._height = 95; if (pa._xscale > 0) { setDmg(pp, dmgc, -25, -100); } else { setDmg(pp, dmgc, -21 - defwidth, -100); } reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; } else if ((pa._currentframe == (SEISMIC1_FRAME - 5)) && (pchars == "fawn1")) { if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } dmgop.duplicateMovieClip("damage" + dmgc, dmgc); eval ("damage" + dmgc)._visible = debug; setJump(pp, jumpheight); eval ("damage" + dmgc)._width = 50; eval ("damage" + dmgc)._height = 75; if (pa._xscale > 0) { setDmg(pp, dmgc, -15, -33); } else { setDmg(pp, dmgc, -6 - defwidth, -33); } reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; } else if ((pa._currentframe == SEISMIC2_FRAME) && (pchars == "arayh1")) { eval ("damage" + eval (p + "dmg")).removeMovieClip(); } else if ((pa._currentframe == (SEISMIC2_FRAME + 8)) && (pchars == "fawn1")) { eval ("damage" + eval (p + "dmg")).removeMovieClip(); setJump(pp, -4); } if (eval (p + "ball")._currentframe == BALLDONE_FRAME) { eval (p + "ball").removeMovieClip(); eval (p + "balldmg").removeMovieClip(); } if (((eval (p + "state") == WALL_L) || (eval (p + "state") == WALL_R)) && (pa._currentframe == WALLDONE_FRAME)) { if (eval (p + "state") == WALL_L) { pa._x = pa._x + (runspd * 3); } else if (eval (p + "state") == WALL_R) { pa._x = pa._x - (runspd * 3); } setState(pp, IDLE); pa.gotoAndPlay("jump"); if (pp == 0) { p0jump = jumpheight; } else if (pp == 1) { p1jump = jumpheight; } pa._y = pa._y - (initjump + jumpheight); if (pp == 0) { p0wallTrig = 0; } else if (pp == 1) { p1wallTrig = 0; } } aiblock = ((pai && (Math.random() < (0.3 * eval (p + "diff")))) && (((((pa._x + (2 * defwidth)) >= (eval (po + "ball")._x + eval (po + "ballx"))) && ((pa._x - defwidth) <= ((eval (po + "ball")._x + eval (po + "ballx")) + eval (po + "balldmg")._height))) && ((pa._y + (2 * defheight)) >= (eval (po + "ball")._y + eval (po + "bally")))) && ((pa._y - defheight) <= ((eval (po + "ball")._y + eval (po + "bally")) + eval (po + "balldmg")._width)))) || (((pai && (eval (po + "state") != BLOCK)) && (eval (p + "invinc") == 0)) && (((((((eval (po + "state") == SEISMIC_L) || (eval (po + "state") == SEISMIC_R)) && (InHoriRange(3 * defwidth))) && ((pa._y + defheight) <= poa._y)) && (Math.random() < 0.3)) || ((((eval (po + "state") == WHIP) && (InHoriRange(7 * defwidth))) && (InVertRange(3 * defheight))) && (Math.random() < 0.3))) || ((((eval (po + "state") == ANCHOR) && (InHoriRange(2 * defwidth))) && ((pa._y - defheight) >= poa._y)) && (Math.random() < 0.3)))); if (pai || (!Key.isDown(eval (p + "KEY_BLOCK")))) { if (pp == 0) { p0downTrig = 0; } else if (pp == 1) { p1downTrig = 0; } } if ((eval (p + "state") == BLOCK) && ((!controlon) || ((pai || (!Key.isDown(eval (p + "KEY_BLOCK")))) && ((!pai) || (((!aiblock) || (eval (po + "state") == BLOCK)) && (Math.random() < 0.5)))))) { if (eval (p + "jump") == 0) { pa.gotoAndPlay("idle"); } else if (eval (p + "jump") > 0) { pa.gotoAndPlay("jump"); } else if (eval (p + "jump") < 0) { pa.gotoAndPlay("fall"); } setState(pp, IDLE); eval ("damage" + eval (p + "dmg")).removeMovieClip(); } if ((eval (p + "state") == DAMAGE) && (pa._currentframe == 1)) { setState(pp, IDLE); if (eval (p + "jump") > 0) { pa.gotoAndPlay("jump"); } else if (eval (p + "jump") < 0) { pa.gotoAndPlay("fall"); } if (pp == 0) { p0wallTrig = 0; } else if (pp == 1) { p1wallTrig = 0; } setShadow(pp, false); } else if (eval (p + "state") == BLOCK) { Ground(pp, true); if (eval (p + "sh") <= 0) { if (pp == 0) { p0shbreak = true; new Color("p0shbar").setTransform(redtrans); } else if (pp == 1) { p1shbreak = true; new Color("p1shbar").setTransform(redtrans); } Break(pp); if (soundon) { eval (p + "snd").attachSound("damage"); eval (p + "snd").start(0, 1); } setState(pp, IDLE); if (eval (p + "jump") == 0) { pa.gotoAndPlay("idle"); } else { pa.gotoAndPlay("fall"); } } } else if ((eval (p + "state") == WHIP) && (pa._currentframe != 1)) { if ((eval (p + "jump") > 1) || (eval (p + "jump") < 0)) { setJump(pp, 1); } pa._y++; } else if ((eval (p + "state") == ATK6) && (pa._currentframe != 1)) { if ((eval (p + "jump") > 1) || (eval (p + "jump") < 0)) { setJump(pp, 1); } pa._y++; } if (((eval (p + "state") != BLOCK) && (eval (p + "state") != WALL_L)) && (eval (p + "state") != WALL_R)) { if (((eval (p + "state") == SWORD_L) || (eval (p + "state") == SWORD_R)) && ((pa._currentframe == 1) || ((((pai && (pelite)) && ((pa._y + (3 * defheight)) >= poa._y)) && (Math.random() < 0.4)) && (((poa._x > (pa._x + defwidth)) && (eval (p + "state") == SWORD_L)) || ((poa._x < (pa._x - defwidth)) && (eval (p + "state") == SWORD_R)))))) { setState(pp, IDLE); if (eval (p + "jump") != 0) { pa.gotoAndPlay("fall"); } eval ("damage" + eval (p + "dmg"))._x = 800; eval ("damage" + eval (p + "dmg"))._y = 800; if (pp == 0) { p0dmg = -1; } else if (pp == 1) { p1dmg = -1; } eval ("damage" + eval (p + "dmg")).removeMovieClip(); setShadow(pp, false); if (pp == 0) { p0combo = 0; } else if (pp == 1) { p1combo = 0; } } if ((eval (p + "state") == ANCHOR) && (pa._currentframe == ANCHDONE_FRAME)) { eval ("damage" + eval (p + "dmg"))._x = 800; eval ("damage" + eval (p + "dmg"))._y = 800; if (pp == 0) { p0dmg = -1; } else if (pp == 1) { p1dmg = -1; } eval ("damage" + eval (p + "dmg")).removeMovieClip(); } else if ((eval (p + "state") == ANCHOR) && (pa._currentframe == 1)) { setState(pp, IDLE); setShadow(pp, false); } else if ((eval (p + "state") == ATK6) && (pa._currentframe == 1)) { setState(pp, IDLE); setJump(pp, -1); setShadow(pp, false); eval ("damage" + eval (p + "dmg"))._x = 800; eval ("damage" + eval (p + "dmg"))._y = 800; eval ("damage" + eval (p + "dmg")).removeMovieClip(); } else if (((eval (p + "state") == SEISMIC_L) || (eval (p + "state") == SEISMIC_R)) && (pa._currentframe == 1)) { setState(pp, IDLE); pa.gotoAndPlay(2); setShadow(pp, false); } else if ((eval (p + "state") == WHIP) && (pa._currentframe == 1)) { setState(pp, IDLE); eval ("damage" + eval (p + "dmg"))._x = 800; eval ("damage" + eval (p + "dmg"))._y = 800; if (pp == 0) { p0dmg = -1; } else if (pp == 1) { p1dmg = -1; } eval ("damage" + eval (p + "dmg")).removeMovieClip(); setShadow(pp, false); if (pp == 0) { p0combo = 0; } else if (pp == 1) { p1combo = 0; } } else if (((eval (p + "state") == BALL_L) || (eval (p + "state") == BALL_R)) && ((pa._currentframe == 1) || (pa._currentframe == FALL_FRAME))) { setState(pp, IDLE); setShadow(pp, false); } else if (((eval (p + "state") == BALL_L) || (eval (p + "state") == BALL_R)) && ((pa._currentframe == BALLEND_FRAME) || (pa._currentframe == BALLAIREND_FRAME))) { if (pchars == "fawn1") { if (pp == 0) { _root.attachMovie("ball2", p + "ball", p0BALL_Z); } else if (pp == 1) { _root.attachMovie("ball2", p + "ball", p1BALL_Z); } } else if (pp == 0) { _root.attachMovie("ball", p + "ball", p0BALL_Z); } else if (pp == 1) { _root.attachMovie("ball", p + "ball", p1BALL_Z); } if (eval (p + "state") == BALL_L) { eval (p + "ball")._x = pa._x - 56; if (eval (p + "ballair")) { if (pchars == "fawn1") { eval (p + "ball")._x = pa._x - 40; } if (pp == 0) { p0ballx = -balldiaspd; } else if (pp == 1) { p1ballx = -balldiaspd; } } else { if (pchars == "fawn1") { eval (p + "ball")._x = pa._x - 95; } if (pp == 0) { p0ballx = -ballhorspd; } else if (pp == 1) { p1ballx = -ballhorspd; } } if ((pchars == "fawn1") && (pp == 0)) { p0ballx = -1; p0bally = 10; } else if ((pchars == "fawn1") && (pp == 1)) { p1ballx = -1; p1bally = 10; } } else if (eval (p + "state") == BALL_R) { eval (p + "ball")._x = pa._x + 8; if (eval (p + "ballair")) { if (pchars == "fawn1") { eval (p + "ball")._x = pa._x - 50; } if (pp == 0) { p0ballx = balldiaspd; } else if (pp == 1) { p1ballx = balldiaspd; } } else { if (pchars == "fawn1") { eval (p + "ball")._x = pa._x + 10; } if (pp == 0) { p0ballx = ballhorspd; } else if (pp == 1) { p1ballx = ballhorspd; } } if ((pchars == "fawn1") && (pp == 0)) { p0ballx = 1; p0bally = 10; } else if ((pchars == "fawn1") && (pp == 1)) { p1ballx = 1; p1bally = 10; } } if (eval (p + "ballair")) { if (pp == 0) { p0bally = balldiaspd; } else if (pp == 1) { p1bally = balldiaspd; } eval (p + "ball")._y = pa._y + 18; if ((pchars == "fawn1") && (pp == 0)) { p0ballx = 0; p0bally = 1; } else if ((pchars == "fawn1") && (pp == 1)) { p1ballx = 0; p1bally = 1; } } else { if (pp == 0) { p0bally = 0; } else if (pp == 1) { p1bally = 0; } eval (p + "ball")._y = pa._y - 12; if (pchars == "fawn1") { eval (p + "ball")._y = eval (p + "ball")._y - 20; } } if (pp == 0) { dmgop.duplicateMovieClip("p0balldmg", p0BALLDMG_Z); } else if (pp == 1) { dmgop.duplicateMovieClip("p1balldmg", p1BALLDMG_Z); } eval (p + "balldmg")._visible = debug; if (pchars == "arayh1") { eval (p + "balldmg")._width = ballwidth; eval (p + "balldmg")._height = ballheight; } else { eval (p + "balldmg")._width = 85; eval (p + "balldmg")._height = 85; } eval (p + "balldmg")._x = eval (p + "ball")._x; eval (p + "balldmg")._y = eval (p + "ball")._y; setShadow(pp, false); } goleft = ((pai && (pelite)) && ((((pa._y + (3 * defheight)) < poa._y) && (Math.random() < 0.3)) || (((pa._y + (3 * defheight)) >= poa._y) && ((poa._x <= (pa._x - (2 * defwidth))) || (pa._x > (800 - defwidth)))))) || ((pai && (!pelite)) && ((((eval (p + "state") == RUN_L) || ((pa._xscale > 0) && (Math.random() < 0.4))) || (Math.random() < 0.1)) && (((poa._x < pa._x) || (pa._x > (800 - defwidth))) || (((eval (p + "state") == RUN_L) && (pa._x >= defwidth)) && (Math.random() < 0.8))))); goright = ((pai && (pelite)) && ((((pa._y + (3 * defheight)) < poa._y) && (Math.random() < 0.3)) || (((pa._y + (3 * defheight)) >= poa._y) && ((poa._x >= (pa._x + (2 * defwidth))) || (pa._x < defwidth))))) || ((pai && (!pelite)) && ((((eval (p + "state") == RUN_R) || ((pa._xscale < 0) && (Math.random() < 0.4))) || (Math.random() < 0.1)) && (((poa._x >= (pa._x - (2 * defwidth))) || (pa._x < defwidth)) || ((eval (p + "state") == RUN_R) && (Math.random() < 0.8))))); if (((eval (p + "state") != RUN_L) && (eval (p + "state") != RUN_R)) && (eval (p + "state") != IDLE)) { } else if (controlon && (((((!pai) && (Key.isDown(eval (p + "KEY_LEFT")))) && (!Key.isDown(eval (p + "KEY_RIGHT")))) || (goleft)) || (vmL))) { if (eval (p + "state") != RUN_L) { if (eval (p + "jump") == 0) { if (hyper || (pai && (pelite))) { pa.gotoAndPlay("dash"); } else { pa.gotoAndPlay("forward"); } } setState(pp, RUN_L); } } else if (controlon && (((((!pai) && (Key.isDown(eval (p + "KEY_RIGHT")))) && (!Key.isDown(eval (p + "KEY_LEFT")))) || (goright)) || (vmR))) { if (eval (p + "state") != RUN_R) { if (eval (p + "jump") == 0) { if (hyper || (pai && (pelite))) { pa.gotoAndPlay("dash"); } else { pa.gotoAndPlay("forward"); } } setState(pp, RUN_R); } } else if (eval (p + "state") != IDLE) { if (eval (p + "jump") == 0) { pa.gotoAndPlay("idle"); } setState(pp, IDLE); } if (eval (p + "state") == RUN_L) { if (pa._xscale < 0) { pa._x = pa._x - defwidth; pa._xscale = pa._xscale * -1; dirchg = true; } else { pa._x = pa._x - runspd; } } else if (eval (p + "state") == RUN_R) { if (pa._xscale > 0) { pa._x = pa._x + defwidth; pa._xscale = pa._xscale * -1; dirchg = true; } else { pa._x = pa._x + runspd; } } if ((eval (p + "swdTrig") == 1) && (pai || (!Key.isDown(eval (p + "KEY_ATTACK1"))))) { if (pp == 0) { p0swdTrig = 0; } else if (pp == 1) { p1swdTrig = 0; } } if (((eval (p + "state") != RUN_L) && (eval (p + "state") != RUN_R)) && (eval (p + "state") != IDLE)) { } else if (((eval (p + "downTrig") != 1) && (!eval (p + "shbreak"))) && (controlon && (((!pai) && (Key.isDown(eval (p + "KEY_BLOCK")))) || (aiblock)))) { if (pp == 0) { p0justblock = true; } if (pp == 1) { p1justblock = true; } if (pp == 0) { p0downTrig = 1; p0dmgpwr = SH_PWR; } else if (pp == 1) { p1downTrig = 1; p1dmgpwr = SH_PWR; } if (eval (p + "jump") > 0) { setJump(pp, -1); } if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } setState(pp, BLOCK); pa.gotoAndPlay("block"); dmgop.duplicateMovieClip("damage" + dmgc, dmgc); eval ("damage" + dmgc)._visible = debug; eval ("damage" + dmgc)._width = 67; eval ("damage" + dmgc)._height = 45; if (pa._xscale > 0) { setDmg(pp, dmgc, -18, -10); } else { setDmg(pp, dmgc, -24 - defwidth, -10); } reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; } if ((((eval (p + "swdTrig") != 1) && ((((((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE)) || (eval (p + "state") == SWORD_L)) || (eval (p + "state") == SWORD_R)) && (eval (p + "combo") < 3))) && (controlon)) && (((((!pai) && (Key.isDown(eval (p + "KEY_ATTACK1")))) || (vm1)) || (((((pai && (pelite)) && (!((eval (po + "state") == SEISMIC) && ((pa._y + defheight) < poa._y)))) && (Math.random() < 0.3)) && (pa._x > defwidth)) && (pa._x < (800 - defwidth)))) || ((((pai && (!pelite)) && (((Math.random() < (0.2 * eval (p + "diff"))) && (eval (p + "jump") <= 0)) || ((Math.random() < (0.4 * eval (p + "diff"))) && (InVertRange(2 * defheight))))) && (((poa._x > pa._x) && (pa._xscale < 0)) || ((poa._x < pa._x) && (pa._xscale > 0)))) && (InHoriRange(3 * defwidth))))) { if (pai && (((Math.random() < (0.05 * eval (p + "diff"))) || (pa._x <= defwidth)) || (pa._x >= (800 - defwidth)))) { if (pp == 0) { p0combo = 1; } else if (pp == 1) { p1combo = 1; } } if ((pai && (pelite)) || (pai && (Math.random() < (0.05 * eval (p + "diff"))))) { if (pp == 0) { p0combo = 2; } else if (pp == 1) { p1combo = 2; } } if (eval (p + "combo") > 0) { eval ("damage" + eval (p + "dmg"))._x = 800; eval ("damage" + eval (p + "dmg"))._y = 800; if (pp == 0) { p0dmg = -1; } else if (pp == 1) { p1dmg = -1; } eval ("damage" + eval (p + "dmg")).removeMovieClip(); } if (pa._xscale > 0) { if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } setState(pp, SWORD_L); dmgop.duplicateMovieClip("damage" + dmgc, dmgc); eval ("damage" + dmgc)._visible = debug; eval ("damage" + dmgc)._width = 80; eval ("damage" + dmgc)._height = 30; setDmg(pp, dmgc, -70, 0); reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; if (pp == 0) { p0dmgpwr = 38; } else if (pp == 1) { p1dmgpwr = 38; } } else { if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } setState(pp, SWORD_R); dmgop.duplicateMovieClip("damage" + dmgc, dmgc); eval ("damage" + dmgc)._visible = debug; eval ("damage" + dmgc)._width = 80; eval ("damage" + dmgc)._height = 30; setDmg(pp, dmgc, -10, 0); reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; if (pp == 0) { p0dmgpwr = 38; } else if (pp == 1) { p1dmgpwr = 38; } } if (eval (p + "jump") == 0) { pa.gotoAndPlay("sword" + eval (p + "combo")); } else { pa.gotoAndPlay("sword" + eval (p + "combo")); } if (pp == 0) { p0combo++; } else if (pp == 1) { p1combo++; } if (soundon) { eval (p + "snd_sword").start(0, 1); } setShadow(pp, true); if (pp == 0) { p0swdTrig = 1; } else if (pp == 1) { p1swdTrig = 1; } } if ((eval (p + "seismicTrig") == 1) && (pai || (!Key.isDown(eval (p + "KEY_ATTACK2"))))) { if (pp == 0) { p0seismicTrig = 0; } else if (pp == 1) { p1seismicTrig = 0; } } else if ((((eval (p + "seismicTrig") != 1) && (((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE))) && (controlon)) && ((((!pai) && (Key.isDown(eval (p + "KEY_ATTACK2")))) || (vm2)) || (((((pai && (!pelite)) && (eval (po + "invinc") <= 5)) && (Math.random() < (0.03 * eval (p + "diff")))) && (InHoriRange(3 * defwidth))) && (poa._y <= (pa._y - defheight))))) { if (pa._xscale > 0) { setState(pp, SEISMIC_L); } else { setState(pp, SEISMIC_R); } if (eval (p + "jump") == 0) { pa.gotoAndPlay("seismic"); } else { pa.gotoAndPlay("seismic"); } if (soundon) { eval (p + "snd").attachSound("seismic"); eval (p + "snd").start(0.5, 1); } setShadow(pp, true); if (pp == 0) { p0seismicTrig = 1; p0dmgpwr = 36; } else if (pp == 1) { p1seismicTrig = 1; p1dmgpwr = 36; } } if ((eval (p + "whipTrig") == 1) && (pai || (!Key.isDown(eval (p + "KEY_ATTACK5"))))) { if (pp == 0) { p0whipTrig = 0; } else if (pp == 1) { p1whipTrig = 0; } } else if ((((eval (p + "whipTrig") != 1) && (((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE))) && (controlon)) && ((((!pai) && (Key.isDown(eval (p + "KEY_ATTACK5")))) || (vm5)) || ((((((((pai && (!pelite)) && (Math.random() < (0.01 * eval (p + "diff")))) && (eval (po + "invinc") <= 5)) && (((poa._x > pa._x) && (pa._xscale < 0)) || ((poa._x < pa._x) && (pa._xscale > 0)))) && (InHoriRange(8 * defwidth))) && (!InHoriRange(2 * defwidth))) && (InVertRange(defHeight))) && (eval (p + "jump") == 0)))) { setState(pp, WHIP); pa.gotoAndPlay("whip"); if (soundon) { eval (p + "snd_sword").start(0, 1); } setShadow(pp, true); if (pp == 0) { p0whipTrig = 1; p0dmgpwr = 9; } else if (pp == 1) { p1whipTrig = 1; p1dmgpwr = 9; } if (eval (p + "jump") > 0) { setJump(pp, -1); } } if ((eval (p + "anchorTrig") == 1) && (pai || (!Key.isDown(eval (p + "KEY_ATTACK4"))))) { if (pp == 0) { p0anchorTrig = 0; } else if (pp == 1) { p1anchorTrig = 0; } } else if ((((eval (p + "anchorTrig") != 1) && (((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE))) && (controlon)) && ((((!pai) && (Key.isDown(eval (p + "KEY_ATTACK4")))) || (vm4)) || ((((((pai && (!pelite)) && (Math.random() < (0.1 * eval (p + "diff")))) && (eval (po + "invinc") <= 5)) && (((pchars == "arayh1") && (InHoriRange(defwidth - 2))) || ((pchars == "fawn1") && (InHoriRange(4 * defwidth))))) && ((pa._y + 5) < poa._y)) && (eval (p + "jump") != 0)))) { if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } setState(pp, ANCHOR); pa.gotoAndPlay("anchor"); dmgop.duplicateMovieClip("damage" + dmgc, dmgc); eval ("damage" + dmgc)._visible = debug; eval ("damage" + dmgc)._width = 30; if (pchars == "fawn1") { eval ("damage" + dmgc)._height = 25; } else { eval ("damage" + dmgc)._height = 50; } if (pa._xscale > 0) { setDmg(pp, dmgc, -5, 20); } else { setDmg(pp, dmgc, -defwidth, 20); } reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; if (soundon) { eval (p + "snd_sword").start(0, 1); } setShadow(pp, true); if (pp == 0) { p0anchorTrig = 1; p0dmgpwr = 35; } else if (pp == 1) { p1anchorTrig = 1; p1dmgpwr = 35; } setJump(pp, -jumpheight); pa._y = pa._y + 5; } if ((eval (p + "atk6Trig") == 1) && (pai || (!Key.isDown(eval (p + "KEY_ATTACK6"))))) { if (pp == 0) { p0atk6Trig = 0; } else if (pp == 1) { p1atk6Trig = 0; } } else if ((((eval (p + "atk6Trig") != 1) && (((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE))) && (controlon)) && ((((!pai) && (Key.isDown(eval (p + "KEY_ATTACK6")))) || (vm6)) || ((((((pai && (!pelite)) && (Math.random() < (0.1 * eval (p + "diff")))) && (eval (po + "invinc") <= 5)) && (InHoriRange(defwidth))) && (InVertRange(defheight))) && (eval (p + "jump") != 0)))) { if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } setState(pp, ATK6); pa.gotoAndPlay("aerial"); dmgop.duplicateMovieClip("damage" + dmgc, dmgc); eval ("damage" + dmgc)._visible = debug; eval ("damage" + dmgc)._width = 50; if (pchars == "fawn1") { eval ("damage" + dmgc)._height = 50; } else { eval ("damage" + dmgc)._height = 50; } if (pa._xscale > 0) { setDmg(pp, dmgc, -15, -20); } else { setDmg(pp, dmgc, -15 - defwidth, -20); } reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; if (soundon) { eval (p + "snd_sword").start(0, 1); } setShadow(pp, true); if (pp == 0) { p0atk6Trig = 1; p0dmgpwr = 22; } else if (pp == 1) { p1atk6Trig = 1; p1dmgpwr = 22; } } if ((eval (p + "ballTrig") == 1) && (pai || (!Key.isDown(eval (p + "KEY_ATTACK3"))))) { if (pp == 0) { p0ballTrig = 0; } else if (pp == 1) { p1ballTrig = 0; } } else if (((((eval (p + "ballTrig") != 1) && (((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE))) && (eval (p + "ball") == null)) && (controlon)) && ((((!pai) && (Key.isDown(eval (p + "KEY_ATTACK3")))) || (vm3)) || (((((((pai && (!pelite)) && (eval (po + "invinc") <= 5)) && (pa._y <= poa._y)) && (InHoriRange(16 * defwidth))) && ((!InHoriRange(8 * defwidth)) || (pchars == "fawn1"))) && (((poa._x > pa._x) && (pa._xscale < 0)) || ((poa._x < pa._x) && (pa._xscale > 0)))) && (Math.random() < (0.05 * eval (p + "diff")))))) { if (pa._xscale > 0) { setState(pp, BALL_L); } else { setState(pp, BALL_R); } if (eval (p + "jump") == 0) { pa.gotoAndPlay("ball"); if (pp == 0) { p0ballair = false; } else if (pp == 1) { p1ballair = false; } } else { pa.gotoAndPlay("ballair"); if (pp == 0) { p0ballair = true; } else if (pp == 1) { p1ballair = true; } } if (soundon) { eval (p + "snd").attachSound("fireball"); eval (p + "snd").start(0, 1); } setShadow(pp, true); if (pp == 0) { p0ballTrig = 1; } else if (pp == 1) { p1ballTrig = 1; } } if (((eval (p + "state") != RUN_L) && (eval (p + "state") != RUN_R)) && (eval (p + "state") != IDLE)) { } else if ((eval (p + "upTrig") == 1) && (((!controlon) || ((pai || (!Key.isDown(eval (p + "KEY_JUMP")))) && (!pai))) || (pai && (eval (p + "jump") <= 0)))) { if (pp == 0) { p0upTrig = 0; } else if (pp == 1) { p1upTrig = 0; } if (eval (p + "jump") > 0) { setJump(pp, -1); } } else if (((eval (p + "upTrig") != 1) && (controlon)) && (((((!pai) && (Key.isDown(eval (p + "KEY_JUMP")))) || (vmJ)) || ((pai && (pelite)) && (eval (po + "state") == SEISMIC))) || ((pai && (Math.random() < 0.2)) && ((pa._y > poa._y) || ((((pa._y + (5 * defheight)) >= poa._y) && (Math.random() < 0.3)) && (eval (po + "jump") == 0)))))) { if (eval (p + "jump") == 0) { Leap(pp); if (pp == 0) { p0upTrig = 1; } else if (pp == 1) { p1upTrig = 1; } pa.gotoAndPlay("jump"); setJump(pp, jumpheight); pa._y = pa._y - initjump; } } if (startonce > 0) { startonce--; } if (eval (p + "state") == SWORD_L) { pa._x = pa._x - (runspd * 2); } else if (eval (p + "state") == SWORD_R) { pa._x = pa._x + (runspd * 2); } if ((eval (p + "state") == ANCHOR) && (pchars == "fawn1")) { if (pa._xscale > 0) { pa._x = pa._x - (runspd * 2); } else { pa._x = pa._x + (runspd * 2); } } if (((eval (p + "state") == SEISMIC_L) || (eval (p + "state") == SEISMIC_R)) && (pchars == "fawn1")) { if (pa._currentframe >= (SEISMIC1_FRAME - 6)) { if (pa._xscale > 0) { pa._x = pa._x - 2; } else { pa._x = pa._x + 2; } if ((eval (p + "jump") < 0) && (pa._currentframe <= (SEISMIC2_FRAME + 5))) { setJump(pp, 0); } } else if (pa._xscale > 0) { pa._x = pa._x - 2; } else { pa._x = pa._x + 2; } } if (!dirchg) { if (eval (p + "state") == BALL_L) { if (pchars != "fawn1") { pa._x = pa._x + 6; } if ((eval (p + "jump") != 0) || (eval (p + "ballair"))) { if (eval (p + "ballair")) { pa._y = pa._y - 6; if (pchars == "fawn1") { pa._y = pa._y - 6; } } else { pa._y = pa._y - 1; } setJump(pp, 1); if (pa._currentframe >= BALLAIREND_FRAME) { pa._x = pa._x - 3; pa._y = pa._y + 3; } } else { if (pchars == "fawn1") { pa._x = pa._x + 12; } if (pa._currentframe >= BALLEND_FRAME) { pa._x = pa._x - 3; } } } else if (eval (p + "state") == BALL_R) { if (pchars != "fawn1") { pa._x = pa._x - 6; } if ((eval (p + "jump") != 0) || (eval (p + "ballair"))) { if (eval (p + "ballair")) { pa._y = pa._y - 6; if (pchars == "fawn1") { pa._y = pa._y - 6; } } else { pa._y = pa._y - 1; } setJump(pp, 1); if (pa._currentframe >= BALLAIREND_FRAME) { pa._x = pa._x + 3; pa._y = pa._y + 3; } } else { if (pchars == "fawn1") { pa._x = pa._x - 12; } if (pa._currentframe >= BALLEND_FRAME) { pa._x = pa._x + 3; } } } } } if ((icemode && (gameover == 0)) && (eval (p + "jump") == 0)) { if (eval (p + "hp") > 0) { if (pa._xscale < 0) { pa._x = pa._x + 8; } else { pa._x = pa._x - 8; } } else if (pa._xscale < 0) { pa._x = pa._x - 8; } else { pa._x = pa._x + 8; } } if ((eval (p + "jump") < 0) && (eval (p + "flr") != 0)) { if (eval (p + "state") == IDLE) { if (eval (p + "jump") == 0) { pa.gotoAndPlay("idle"); } else if (eval (p + "jump") > 0) { pa.gotoAndPlay("jump"); } else if (eval (p + "jump") < 0) { pa.gotoAndPlay("fall"); } } else if ((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) { if (hyper || (pai && (pelite))) { pa.gotoAndPlay("dash"); } else { pa.gotoAndPlay("forward"); } } if (pp == 0) { p0teleport = false; } else if (pp == 1) { p1teleport = false; } setJump(pp, 0); if (eval (p + "state") == IDLE) { pa.gotoAndPlay("idle"); } pa._y = eval (p + "flr") - 1; } else if ((eval (p + "jump") > 0) && (eval (p + "ceil") != 0)) { setJump(pp, -1); pa._y = eval (p + "ceil") + 1; } else if ((eval (p + "jump") < 0) && (eval (p + "jump") > (-jumpheight))) { if (((!pai) || (!pelite)) || (!hyper)) { setJump(pp, eval (p + "jump") - 1); } else { setJump(pp, eval (p + "jump") - 2); } if (eval (p + "jump") == 0) { setJump(pp, -1); } } else if (eval (p + "jump") > 0) { if (((!pai) || (!pelite)) || (!hyper)) { setJump(pp, eval (p + "jump") - 1); } else { setJump(pp, eval (p + "jump") - 2); } if (eval (p + "jump") == 0) { setJump(pp, -1); } } if (Math.abs(eval (p + "jump")) <= jumpspd) { pa._y = pa._y - eval (p + "jump"); } else if (eval (p + "jump") < 0) { pa._y = pa._y - (-jumpspd); } else if (eval (p + "jump") > 0) { pa._y = pa._y - jumpspd; } if (pp == 0) { p0lwall = 0; } else if (pp == 1) { p1lwall = 0; } x = pa._x; if (pa._xscale < 0) { x = x - defwidth; } if (eval (p + "oldx") > pa._x) { if (pp == 0) { p0lwall = collision(x, eval (p + "oldy"), defwidth, defheight, 2); } else if (pp == 1) { p1lwall = collision(x, eval (p + "oldy"), defwidth, defheight, 2); } if (((eval (p + "lwall") != 0) && (eval (p + "state") == DAMAGE)) && (pa._xscale < 0)) { pa._xscale = 100; pa._x = pa._x - defwidth; } } else if (eval (p + "oldx") < pa._x) { if (pp == 0) { p0rwall = collision(x, eval (p + "oldy"), defwidth, defheight, 3); } else if (pp == 1) { p1rwall = collision(x, eval (p + "oldy"), defwidth, defheight, 3); } if (((eval (p + "rwall") != 0) && (eval (p + "state") == DAMAGE)) && (pa._xscale > 0)) { pa._xscale = -100; pa._x = pa._x + defwidth; } } if ((((((((eval (p + "wallTrig") != 1) && (eval (p + "upTrig") != 1)) && (pa._x > defwidth)) && (pa._x < (800 - defwidth))) && (eval (p + "jump") != 0)) && (controlon)) && ((((!pai) && (Key.isDown(eval (p + "KEY_JUMP")))) || (vmJ)) || ((pai && (Math.random() < 0.8)) && (poa._y <= pa._y)))) && (pa._y > 0)) { if ((eval (p + "state") == RUN_L) && (eval (p + "lwall") != 0)) { if (pp == 0) { p0wallTrig = 1; } else if (pp == 1) { p1wallTrig = 1; } if (pp == 0) { p0upTrig = 1; } else if (pp == 1) { p1upTrig = 1; } pa._x = eval (p + "lwall") + 1; pa._y = Math.min(pa._y, collision(eval (p + "lwall"), eval (p + "oldy"), defwidth, defheight, 1) - wallheight); setState(pp, WALL_L); pa.gotoAndPlay("wall"); setJump(pp, 4); WallG(pp); } else if ((eval (p + "state") == RUN_R) && (eval (p + "rwall") != 0)) { if (pp == 0) { p0wallTrig = 1; } else if (pp == 1) { p1wallTrig = 1; } if (pp == 0) { p0upTrig = 1; } else if (pp == 1) { p1upTrig = 1; } pa._x = eval (p + "rwall") - 1; pa._y = Math.min(pa._y, collision(eval (p + "rwall"), eval (p + "oldy"), defwidth, defheight, 1) - wallheight); setState(pp, WALL_R); pa.gotoAndPlay("wall"); setJump(pp, 4); WallG(pp); } } if (((((((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE)) || ((((eval (p + "state") == DAMAGE) && (pa._currentframe > JUGGLE_FRAME)) && (eval (po + "combo") != 1)) && (eval (po + "combo") != 2))) && (eval (p + "upTrig") != 1)) && (controlon)) && (((!pai) && (Key.isDown(eval (p + "KEY_JUMP")))) || ((((pai && (!pelite)) && (Math.random() < (0.2 * eval (p + "diff")))) && ((pa._y + (5 * defheight)) >= poa._y)) && ((eval (p + "diff") < 2) || (eval (p + "state") != DAMAGE))))) { if ((!eval (p + "teleport")) || (eval (p + "state") == DAMAGE)) { if (pp == 0) { p0teleport = true; } else if (pp == 1) { p1teleport = true; } if (pp == 0) { p0upTrig = 1; } else if (pp == 1) { p1upTrig = 1; } pa.gotoAndPlay("teleport"); setJump(pp, 10); if ((eval (p + "invinc") == 0) || (eval (p + "state") == DAMAGE)) { if (eval (p + "state") == DAMAGE) { setState(pp, IDLE); pa._y = pa._y + (jumpheight * 4); setShadow(pp, false); } if (pp == 0) { p0invinc = 5; } else if (pp == 1) { p1invinc = 5; } } pa._y = pa._y - (jumpheight * 6); if (pa._y < -100) { pa._y = -100; } } } if (eval (p + "oldx") > pa._x) { if (eval (p + "lwall") != 0) { pa._x = eval (p + "lwall") + 1; if (pa._xscale < 0) { pa._x = pa._x + defwidth; } } } else if (eval (p + "oldx") < pa._x) { if (eval (p + "rwall") != 0) { pa._x = eval (p + "rwall") - 1; if (pa._xscale > 0) { pa._x = pa._x - defwidth; } } } if (((pa._x < (-defwidth)) || (pa._x > (800 + defwidth))) || (pa._y < -500)) { pa._y = -50; pa._x = 400; trace("uh oh"); } if (pp == 0) { p0flr = 0; } else if (pp == 1) { p1flr = 0; } if (eval (p + "oldy") < pa._y) { x = pa._x; if (pa._xscale < 0) { x = x - defwidth; } if (pp == 0) { p0flr = collision(x, pa._y, defwidth, defheight, 0); } else if (pp == 1) { p1flr = collision(x, pa._y, defwidth, defheight, 0); } if (eval (p + "flr") != 0) { pa._y = eval (p + "flr") - 1; if (bouncemode && (gameover == 0)) { setJump(pp, (-eval (p + "jump")) - 1); } else { setJump(pp, 0); } Ground(pp); if ((((eval (p + "state") == SEISMIC_L) || (eval (p + "state") == SEISMIC_R)) && (pchars == "fawn1")) && (pa._currentframe > SEISMIC2_FRAME)) { pa.gotoAndStop("idle"); } if (pp == 0) { p0teleport = false; } else if (pp == 1) { p1teleport = false; } if (((bouncemode && (gameover == 0)) && (eval (p + "jump") > 0)) && (((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE))) { pa.gotoAndPlay("jump"); } else if ((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) { if (hyper || (pai && (pelite))) { pa.gotoAndPlay("dash"); } else { pa.gotoAndPlay("forward"); } } else if (eval (p + "state") == IDLE) { pa.gotoAndPlay("idle"); } else if ((eval (p + "state") == SWORD_L) || (eval (p + "state") == SWORD_R)) { } else if ((eval (p + "state") == SEISMIC_L) || (eval (p + "state") == SEISMIC_R)) { } else if ((eval (p + "state") == BALL_L) || (eval (p + "state") == BALL_R)) { } else if (eval (p + "state") == BLOCK) { } else if (eval (p + "state") == DAMAGE) { } else if (eval (p + "state") == DEATH) { } } } if (pp == 0) { p0ceil = 0; } else if (pp == 1) { p1ceil = 0; } if (eval (p + "oldy") > pa._y) { x = pa._x; if (pa._xscale < 0) { x = x - defwidth; } if (pp == 0) { p0ceil = collision(x, pa._y, defwidth, defheight, 1); } else if (pp == 1) { p1ceil = collision(x, pa._y, defwidth, defheight, 1); } if (eval (p + "ceil") != 0) { pa._y = eval (p + "ceil") + 1; setJump(pp, -1); if (pp == 0) { p0ceil = 0; } else if (pp == 1) { p1ceil = 0; } } } x = pa._x; if (pa._xscale < 0) { x = x - defwidth; } x = pa._x; if (pa._xscale < 0) { x = x - defwidth; } d = collision(x, pa._y + 1, defwidth, defheight, 0); if ((eval (p + "jump") == 0) && (d == 0)) { setJump(pp, -1); } if ((eval (p + "jump") <= -1) && (((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE))) { pa.gotoAndPlay("fall"); } if (((pa._y > 530) && (gameover == 0)) && (eval (p + "hp") > 0)) { if (falldeathmode && (pp == 0)) { p0death(); } else if (falldeathmode && (pp == 1)) { p1death(); } else if (nofallmode) { setJump(pp, 22); if (pp == 0) { p0teleport = 0; } else { p1teleport = 0; } } else { pa._y = -30; } } if ((pa._y > 530) && (gameover == 1)) { pa._y = 531; } reposDmg(pp, pa._x, pa._y); if (eval (p + "ball") != null) { if (eval (p + "ball")._currentframe < BALLEXP_FRAME) { b = eval (p + "ball"); bd = eval (p + "balldmg"); b._x = b._x + eval (p + "ballx"); b._y = b._y + eval (p + "bally"); bd._x = bd._x + eval (p + "ballx"); bd._y = bd._y + eval (p + "bally"); if (((pchars == "arayh1") || (heatseekmode)) || (morphmode)) { if (((b._y > 600) || (collision(b._x, b._y, ballwidth, ballheight, -1))) || (((eval (po + "ball") != null) && ((b._x <= (eval (po + "ball")._x + eval (po + "ball")._width)) && ((b._x + ballwidth) >= eval (po + "ball")._x))) && ((b._y <= (eval (po + "ball")._y + eval (po + "ball")._height)) && ((b._y + ballheight) >= eval (po + "ball")._y)))) { b.gotoAndPlay("explode"); if (soundon) { eval (p + "snd_exp").start(0.25, 1); } } } } } runspd = runspdbk; jumpheight = jumpheightbk; jumpspd = jumpspdbk; pp++; } p0oldframe = p0a._currentframe; p0oldframe2 = p0b._currentframe; p1oldframe = p1a._currentframe; p1oldframe2 = p1b._currentframe; p0d.gotoAndStop(p0a._currentframe); p1d.gotoAndStop(p1a._currentframe); p0d._xscale = p0a._xscale; p1d._xscale = p1a._xscale; p0d._x = p0a._x; p1d._x = p1a._x; p0d._y = p0a._y; p1d._y = p1a._y; if (p0hp <= hpmax) { p0hpbar._width = (hpmax - p0hp) * (184 / hpmax); p0hpbar2._width = 0; } else { p0hpbar2._width = Math.min(184, (p0hp - hpmax) * (184 / hpmax)); p0hpbar._width = 0; } if (p1hp <= hpmax) { p1hpbar._width = (hpmax - p1hp) * (184 / hpmax); p1hpbar2._width = 0; } else { p1hpbar2._width = Math.min(184, (p1hp - hpmax) * (184 / hpmax)); p1hpbar._width = 0; } if (((p0state != BLOCK) && (p0sh < shmax)) && (p0sh > shmin)) { p0sh = p0sh + 0.5; } if (((p1state != BLOCK) && (p1sh < shmax)) && (p1sh > shmin)) { p1sh = p1sh + 0.5; } if (((p0state != BLOCK) && (p0sh < shmax)) && (p0sh <= shmin)) { p0sh = p0sh + 0.2; if (p0sh > shmin) { p0shbreak = false; new Color("p0shbar").setTransform(normtrans); } } if (((p1state != BLOCK) && (p1sh < shmax)) && (p1sh <= shmin)) { p1sh = p1sh + 0.2; if (p1sh > shmin) { p1shbreak = false; new Color("p1shbar").setTransform(normtrans); } } p0shbar._width = (shmax - p0sh) * 2; p1shbar._width = (shmax - p1sh) * 2; if (returnto == "challenge") { score = Math.floor((hpmax * 200) - p0hp); } if (invismode) { p0a._alpha = Math.abs(10 - count) * 2; p0b._alpha = Math.abs(10 - count) * 2; p0c._alpha = Math.abs(10 - count) * 2; p1a._alpha = Math.abs(10 - count) * 2; p1b._alpha = Math.abs(10 - count) * 2; p1c._alpha = Math.abs(10 - count) * 2; } if (virusmode) { p0a._rotation = -5 + Math.abs(10 - count); p1a._rotation = -5 + Math.abs(10 - count); if (count == 3) { new Color("p1a").setTransform(normtrans); } if ((count == 3) && (p0chars == p1chars)) { new Color("p0a").setTransform(p0trans); } else if (count == 3) { new Color("p0a").setTransform(normtrans); } } if ((poisonmode && (p0hp > 0)) && (p1hp > 0)) { p0hp = p0hp - (p0poison / 10); p1hp = p1hp - (p1poison / 10); if (p0hp <= 0) { p0death(); } if (p1hp <= 0) { p1death(); } } if ((decaymode && (p0hp > 0)) && (p1hp > 0)) { p0hp = p0hp - 0.2; p1hp = p1hp - 0.2; if (p0hp <= 0) { p0death(); } if (p1hp <= 0) { p1death(); } } if (heatseekmode && (gameover == 0)) { if (p0ball != null) { if ((p0ballx <= 9) && (p1a._x > (p0ball._x + p0ball._width))) { p0ballx = p0ballx + 2; } else if ((p0ballx >= -9) && (p1a._x < p0ball._x)) { p0ballx = p0ballx - 2; } if ((p0bally <= 9) && (p1a._y > (p0ball._y + p0ball._height))) { p0bally = p0bally + 2; } else if ((p0bally >= -9) && (p1a._y < p0ball._y)) { p0bally = p0bally - 2; } } if (p1ball != null) { if ((p1ballx <= 9) && (p0a._x > (p1ball._x + p1ball._width))) { p1ballx = p1ballx + 2; } else if ((p1ballx >= -9) && (p0a._x < p1ball._x)) { p1ballx = p1ballx - 2; } if ((p1bally <= 9) && (p0a._y > (p1ball._y + p1ball._height))) { p1bally = p1bally + 2; } else if ((p1bally >= -9) && (p0a._y < p1ball._y)) { p1bally = p1bally - 2; } } if (p0ballx < -10) { p0ballx = -10; } if (p0ballx > 10) { p0ballx = 10; } if (p0bally < -10) { p0bally = -10; } if (p0bally > 10) { p0bally = 10; } if (p1ballx < -10) { p1ballx = -10; } if (p1ballx > 10) { p1ballx = 10; } if (p1bally < -10) { p1bally = -10; } if (p1bally > 10) { p1bally = 10; } } if (banzaimode) { p0ball._width = p0ball._width + 4; p0ball._height = p0ball._height + 4; p0ball._x = p0ball._x - 2; p0ball._y = p0ball._y - 2; p0balldmg._width = p0balldmg._width + 4; p0balldmg._height = p0balldmg._height + 4; p0balldmg._x = p0balldmg._x - 2; p0balldmg._y = p0balldmg._y - 2; p1ball._width = p1ball._width + 4; p1ball._height = p1ball._height + 4; p1ball._x = p1ball._x - 2; p1ball._y = p1ball._y - 2; p1balldmg._width = p1balldmg._width + 4; p1balldmg._height = p1balldmg._height + 4; p1balldmg._x = p1balldmg._x - 2; p1balldmg._y = p1balldmg._y - 2; } if (p0justblock && (jinxmode)) { p1jump = p1jump * -1; p0sh = p0sh - 5; } if (p1justblock && (jinxmode)) { p0jump = p0jump * -1; p1sh = p1sh - 5; } if (morphmode && (p0justblock)) { p0morph(); p0a.gotoAndPlay("block"); } if (morphmode && (p1justblock)) { p1morph(); p1a.gotoAndPlay("block"); } if (powershmode && (p0state == BLOCK)) { p0sh = p0sh - 3; } else if (powershmode && (p1state == BLOCK)) { p1sh = p1sh - 3; } else if (p0state == BLOCK) { p0sh--; } else if (p1state == BLOCK) { p1sh--; } if (p0sh < 0) { p0sh = 0; } if (p1sh < 0) { p1sh = 0; } if (((p0state == ANCHOR) && (p0chars == "arayh1")) && (p0jump == 0)) { p0jump = -1; } if (((p1state == ANCHOR) && (p1chars == "arayh1")) && (p1jump == 0)) { p1jump = -1; } new Color("p0ball").setTransform(new Color("p0a").getTransform()); new Color("p1ball").setTransform(new Color("p1a").getTransform()); count++; if (count > 20) { count = 0; }
Frame 865
gotoAndPlay (864);
Symbol 48 Button
on (release) { _parent.eval("damage" + p0dmg).removeMovieClip(); _parent.eval("damage" + p1dmg).removeMovieClip(); _parent.p0balldmg.removeMovieClip(); _parent.p1balldmg.removeMovieClip(); _parent.p1hpmug.removeMovieClip(); _parent.p0hpmug.removeMovieClip(); stopAllSounds(); if (_root.musicon) { _root.snd_menumusic.start(0, 9999); } this._visible = false; _root.fg.removeMovieClip(); _root.gotoAndPlay("menu"); }
Symbol 52 Button
on (release) { _root.soundon = !_root.soundon; if (_root.soundon) { _root.snd_ok.start(0, 1); } if (_root.soundon) { _root.soundons = "ON"; soundons = "ON"; _root.snd_ok.setVolume(100); _root.snd_back.setVolume(100); } else { _root.soundons = "OFF"; soundons = "OFF"; _root.snd_ok.setVolume(0); _root.snd_back.setVolume(0); } }
Symbol 56 Button
on (release) { _root.snd_ok.start(0, 1); _root.musicon = !_root.musicon; if (_root.musicon) { _root.musicons = "ON"; musicons = "ON"; _root.music.start(0, 9999); } else { _root.musicons = "OFF"; musicons = "OFF"; _root.music.stop(); } }
Symbol 59 Button
on (release) { this._visible = false; if (_parent.movs._currentframe == _parent.MOVSLAST_FRAME) { _parent.play(); _parent.p0ball.play(); _parent.p1ball.play(); menu._visible = false; if (_parent.p0ground._currentframe < _parent.p0ground._totalframes) { _parent.p0ground.play(); } if (_parent.p1ground._currentframe < _parent.p1ground._totalframes) { _parent.p1ground.play(); } if (_parent.p0leap._currentframe < _parent.p0leap._totalframes) { _parent.p0leap.play(); } if (_parent.p1leap._currentframe < _parent.p1leap._totalframes) { _parent.p1leap.play(); } } else { _parent.movs.play(); } _parent.fg.play(); _parent.p0a.play(); _parent.p1a.play(); _parent.pause = 0; }
Symbol 66 Button
on (release) { _root.getURL("http://arayh.netfirms.com/cgi-bin/hiscore.cgi", "_level1", "POST"); userbox._visible = false; submithi._visible = false; submitted._visible = true; submitted.gotoAndPlay(1); }
Symbol 73 Button
on (release) { getURL ("http://arayh.netfirms.com/cgi-bin/hiscore.cgi", "_blank"); }
Symbol 74 MovieClip Frame 161
stop();
Symbol 75 MovieClip [gameover] Frame 1
_root.Selection.setFocus(userbox);
Symbol 77 MovieClip [a1fg] Frame 1
stop();
Symbol 89 MovieClip [ball2] Frame 16
if (_root.soundon) { s_ballexp = new Sound(); s_ballexp.attachSound("explosion"); s_ballexp.start(0.5, 1); }
Symbol 89 MovieClip [ball2] Frame 29
stop();
Symbol 277 MovieClip [ball] Frame 15
gotoAndPlay (1);
Symbol 277 MovieClip [ball] Frame 16
if (_root.soundon) { s_ballexp = new Sound(); s_ballexp.attachSound("explosion"); s_ballexp.start(0.5, 1); }
Symbol 277 MovieClip [ball] Frame 29
stop();
Symbol 286 MovieClip [arayh1] Frame 25
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 55
gotoAndPlay (42);
Symbol 286 MovieClip [arayh1] Frame 69
gotoAndPlay (67);
Symbol 286 MovieClip [arayh1] Frame 72
gotoAndPlay (70);
Symbol 286 MovieClip [arayh1] Frame 86
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 97
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 109
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 128
gotoAndPlay (67);
Symbol 286 MovieClip [arayh1] Frame 162
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 184
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 195
gotoAndPlay (70);
Symbol 286 MovieClip [arayh1] Frame 206
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 216
gotoAndPlay (209);
Symbol 286 MovieClip [arayh1] Frame 237
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 240
gotoAndPlay (238);
Symbol 286 MovieClip [arayh1] Frame 305
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 331
gotoAndPlay (67);
Symbol 286 MovieClip [arayh1] Frame 361
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 375
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 420
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 451
gotoAndPlay (448);
Symbol 286 MovieClip [arayh1] Frame 591
stop();
Symbol 427 MovieClip [fawn1] Frame 25
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 55
gotoAndPlay (42);
Symbol 427 MovieClip [fawn1] Frame 69
gotoAndPlay (67);
Symbol 427 MovieClip [fawn1] Frame 72
gotoAndPlay (70);
Symbol 427 MovieClip [fawn1] Frame 86
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 97
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 109
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 128
gotoAndPlay (67);
Symbol 427 MovieClip [fawn1] Frame 165
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 195
gotoAndPlay (70);
Symbol 427 MovieClip [fawn1] Frame 206
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 216
gotoAndPlay (209);
Symbol 427 MovieClip [fawn1] Frame 237
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 240
gotoAndPlay (238);
Symbol 427 MovieClip [fawn1] Frame 305
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 331
gotoAndPlay (67);
Symbol 427 MovieClip [fawn1] Frame 358
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 375
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 419
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 444
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 466
gotoAndPlay (463);
Symbol 427 MovieClip [fawn1] Frame 591
stop();
Symbol 450 Button
on (release) { gotoAndPlay (734); }
Symbol 483 Button
on (release) { gotoAndPlay (734); }
Symbol 494 MovieClip Frame 3
gotoAndPlay (2);
Symbol 521 MovieClip Frame 1
stop();
Symbol 521 MovieClip Frame 2
stop();
Symbol 521 MovieClip Frame 3
stop();
Symbol 521 MovieClip Frame 4
stop();
Symbol 526 MovieClip Frame 10
stop();
Symbol 530 MovieClip Frame 4
stop();
Symbol 536 MovieClip Frame 6
stop();
Symbol 549 Button
on (release) { snd_ok.start(0, 1); gotoAndPlay (772); }
Symbol 552 Button
on (release) { snd_ok.start(0, 1); gotoAndPlay (794); }
Symbol 555 Button
on (release) { snd_ok.start(0, 1); gotoAndPlay (807); }
Symbol 559 Button
on (release) { snd_ok.start(0, 1); gotoAndPlay (783); }
Symbol 562 Button
on (release) { snd_ok.start(0, 1); gotoAndPlay (801); }
Symbol 566 Button
on (release) { getURL ("http://www.geocites.com/arayh_al/etherena-beta.html", _self); }
Symbol 570 Button
on (release) { stopAllSounds(); gotoAndPlay (55); }
Symbol 573 Button
on (release) { snd_ok.start(0, 1); gotoSecret(secretlvl); }
Symbol 580 Button
on (release) { snd_back.start(0, 1); gotoAndPlay (767); }
Symbol 583 Button
on (release) { snd_ok.start(0, 1); gotoAndPlay (779); }
Symbol 585 Button
on (release) { soundon = !soundon; if (soundon) { snd_ok.start(0, 1); } if (soundon) { soundons = "ON"; _root.snd_ok.setVolume(100); _root.snd_back.setVolume(100); } else { soundons = "OFF"; _root.snd_ok.setVolume(0); _root.snd_back.setVolume(0); } }
Symbol 587 Button
on (release) { snd_ok.start(0, 1); musicon = !musicon; if (musicon) { musicons = "ON"; snd_menumusic.start(0, 9999); } else { musicons = "OFF"; snd_menumusic.stop(); } }
Symbol 592 Button
on (release) { snd_back.start(0, 1); gotoAndPlay (772); }
Symbol 628 Button
on (release) { p1KEY_JUMP = 87; p1KEY_BLOCK = 83; p1KEY_LEFT = 65; p1KEY_RIGHT = 68; p1KEY_ATTACK1 = 70; p1KEY_ATTACK2 = 71; p1KEY_ATTACK3 = 72; p1KEY_ATTACK4 = 86; p1KEY_ATTACK5 = 66; p1KEY_ATTACK6 = 78; gotoAndPlay (779); }
Symbol 629 Button
on (release) { p0KEY_JUMP = 38; p0KEY_BLOCK = 40; p0KEY_LEFT = 37; p0KEY_RIGHT = 39; p0KEY_ATTACK1 = 100; p0KEY_ATTACK2 = 101; p0KEY_ATTACK3 = 102; p0KEY_ATTACK4 = 97; p0KEY_ATTACK5 = 98; p0KEY_ATTACK6 = 99; gotoAndPlay (779); }
Symbol 631 Button
on (release) { getchkey = "PLAYER 2: LEFT"; gotoAndPlay (781); }
Symbol 632 Button
on (release) { getchkey = "PLAYER 2: RIGHT"; gotoAndPlay (781); }
Symbol 633 Button
on (release) { getchkey = "PLAYER 2: JUMP"; gotoAndPlay (781); }
Symbol 634 Button
on (release) { getchkey = "PLAYER 2: SHIELD"; gotoAndPlay (781); }
Symbol 635 Button
on (release) { getchkey = "PLAYER 2: ATTACK1"; gotoAndPlay (781); }
Symbol 636 Button
on (release) { getchkey = "PLAYER 2: ATTACK2"; gotoAndPlay (781); }
Symbol 637 Button
on (release) { getchkey = "PLAYER 2: ATTACK3"; gotoAndPlay (781); }
Symbol 638 Button
on (release) { getchkey = "PLAYER 2: ATTACK4"; gotoAndPlay (781); }
Symbol 639 Button
on (release) { getchkey = "PLAYER 2: ATTACK5"; gotoAndPlay (781); }
Symbol 640 Button
on (release) { getchkey = "PLAYER 1: LEFT"; gotoAndPlay (781); }
Symbol 641 Button
on (release) { getchkey = "PLAYER 1: RIGHT"; gotoAndPlay (781); }
Symbol 642 Button
on (release) { getchkey = "PLAYER 1: JUMP"; gotoAndPlay (781); }
Symbol 643 Button
on (release) { getchkey = "PLAYER 1: SHIELD"; gotoAndPlay (781); }
Symbol 644 Button
on (release) { getchkey = "PLAYER 1: ATTACK1"; gotoAndPlay (781); }
Symbol 645 Button
on (release) { getchkey = "PLAYER 1: ATTACK2"; gotoAndPlay (781); }
Symbol 646 Button
on (release) { getchkey = "PLAYER 1: ATTACK3"; gotoAndPlay (781); }
Symbol 647 Button
on (release) { getchkey = "PLAYER 1: ATTACK4"; gotoAndPlay (781); }
Symbol 648 Button
on (release) { getchkey = "PLAYER 1: ATTACK5"; gotoAndPlay (781); }
Symbol 649 Button
on (release) { getchkey = "PLAYER 1: ATTACK6"; gotoAndPlay (781); }
Symbol 650 Button
on (release) { getchkey = "PLAYER 2: ATTACK6"; gotoAndPlay (781); }
Symbol 700 Button
on (release) { getURL ("http://arayh.iwarp.com/", "_blank"); }
Symbol 703 Button
on (release) { getURL ("http://arayh.netfirms.com/ethchat.html", "_blank"); }
Symbol 706 Button
on (release) { snd_back.start(0, 1); returnto = ""; gotoAndPlay (767); }
Symbol 719 Button
on (release) { snd_menumusic.stop(); createSprites(); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = (hpmax * p0hpx) / 100; p1hp = (hpmax * p1hpx) / 100; returnto = "versus"; gotoAndPlay (863); }
Symbol 723 Button
on (release) { snd_ok.start(0, 1); hyper = !hyper; if (hyper) { hypers = "ON"; } else { hypers = "OFF"; } }
Symbol 728 Button
on (release) { snd_ok.start(0, 1); if (p1ais == "human") { p1ais = "cpu easy"; p1ai = true; p1diff = 0.15; p1elite = false; } else if (p1ais == "cpu easy") { p1ais = "cpu normal"; p1diff = 0.5; } else if (p1ais == "cpu normal") { p1ais = "cpu hard"; p1diff = 2; } else if (p1ais == "cpu hard") { p1ais = "cpu elite"; p1diff = 3; p1elite = true; } else if (p1ais == "cpu elite") { p1ais = "human"; p1ai = false; } }
Symbol 742 Button
on (release) { snd_ok.start(0, 1); if (p0hps == "HP: 100%") { p0hps = "HP: 125%"; p0hpx = 125; } else if (p0hps == "HP: 125%") { p0hps = "HP: 150%"; p0hpx = 150; } else if (p0hps == "HP: 150%") { p0hps = "HP: 175%"; p0hpx = 175; } else if (p0hps == "HP: 175%") { p0hps = "HP: 200%"; p0hpx = 200; } else if (p0hps == "HP: 200%") { p0hps = "HP: INF"; p0hpx = 30000; } else if (p0hps == "HP: INF") { p0hps = "HP: 25%"; p0hpx = 25; } else if (p0hps == "HP: 25%") { p0hps = "HP: 50%"; p0hpx = 50; } else if (p0hps == "HP: 50%") { p0hps = "HP: 75%"; p0hpx = 75; } else if (p0hps == "HP: 75%") { p0hps = "HP: 100%"; p0hpx = 100; } }
Symbol 746 Button
on (release) { snd_ok.start(0, 1); if (p0ais == "human") { p0ais = "cpu easy"; p0ai = true; p0diff = 0.15; p0elite = false; } else if (p0ais == "cpu easy") { p0ais = "cpu normal"; p0diff = 0.5; } else if (p0ais == "cpu normal") { p0ais = "cpu hard"; p0diff = 2; } else if (p0ais == "cpu hard") { p0ais = "cpu elite"; p0diff = 3; p0elite = true; } else if (p0ais == "cpu elite") { p0ais = "human"; p0ai = false; } }
Symbol 749 Button
on (release) { snd_ok.start(0, 1); if (p1hps == "HP: 100%") { p1hps = "HP: 125%"; p1hpx = 125; } else if (p1hps == "HP: 125%") { p1hps = "HP: 150%"; p1hpx = 150; } else if (p1hps == "HP: 150%") { p1hps = "HP: 175%"; p1hpx = 175; } else if (p1hps == "HP: 175%") { p1hps = "HP: 200%"; p1hpx = 200; } else if (p1hps == "HP: 200%") { p1hps = "HP: INF"; p1hpx = 30000; } else if (p1hps == "HP: INF") { p1hps = "HP: 25%"; p1hpx = 25; } else if (p1hps == "HP: 25%") { p1hps = "HP: 50%"; p1hpx = 50; } else if (p1hps == "HP: 50%") { p1hps = "HP: 75%"; p1hpx = 75; } else if (p1hps == "HP: 75%") { p1hps = "HP: 100%"; p1hpx = 100; } }
Symbol 752 Button
on (release) { snd_ok.start(0, 1); if (lvls == "treetop") { lvls = "pitfall"; lvl = 2; } else if (lvls == "pitfall") { lvls = "city"; lvl = 3; } else if (lvls == "city") { lvls = "snow"; lvl = 4; } else if (lvls == "snow") { lvls = "treetop"; lvl = 1; } bg.gotoAndStop(lvl); }
Symbol 774 Button
on (release) { snd_ok.start(0, 1); if (p0chars == "arayh1") { p0chars = "fawn1"; p0chr.gotoAndStop(2); } else if (p0chars == "fawn1") { p0chars = "arayh1"; p0chr.gotoAndStop(1); } if (p0chars == p1chars) { new Color("p0chr").setTransform(p0trans); } else { new Color("p0chr").setTransform(normtrans); } }
Symbol 775 Button
on (release) { snd_ok.start(0, 1); if (p1chars == "arayh1") { p1chars = "fawn1"; p1chr.gotoAndStop(2); } else if (p1chars == "fawn1") { p1chars = "arayh1"; p1chr.gotoAndStop(1); } if (p0chars == p1chars) { new Color("p0chr").setTransform(p0trans); } else { new Color("p0chr").setTransform(normtrans); } }
Symbol 776 MovieClip Frame 1
stop();
Symbol 776 MovieClip Frame 2
stop();
Symbol 782 Button
on (release) { snd_ok.start(0, 1); returnto = "versus"; gotoAndPlay (858); }
Symbol 788 MovieClip Frame 1
stop();
Symbol 790 MovieClip Frame 1
stop();
Symbol 792 MovieClip Frame 1
stop();
Symbol 794 MovieClip Frame 1
stop();
Symbol 804 Button
on (release) { _root.snd_ok.start(0, 1); gotoAndPlay (1); }
Symbol 805 Button
on (release) { _root.snd_ok.start(0, 1); gotoAndPlay (106); }
Symbol 806 Button
on (release) { _root.snd_ok.start(0, 1); gotoAndPlay (202); }
Symbol 807 Button
on (release) { _root.snd_ok.start(0, 1); gotoAndPlay (204); }
Symbol 808 Button
on (release) { _root.snd_ok.start(0, 1); gotoAndPlay (220); }
Symbol 809 Button
on (release) { _root.snd_ok.start(0, 1); gotoAndPlay (245); }
Symbol 810 Button
on (release) { _root.snd_ok.start(0, 1); gotoAndPlay (257); }
Symbol 813 MovieClip Frame 1
stop();
Symbol 818 MovieClip Frame 1
stop();
Symbol 853 MovieClip Frame 105
gotoAndPlay (1);
Symbol 853 MovieClip Frame 201
gotoAndPlay (106);
Symbol 853 MovieClip Frame 203
stop();
Symbol 853 MovieClip Frame 219
gotoAndPlay (204);
Symbol 853 MovieClip Frame 244
gotoAndPlay (220);
Symbol 853 MovieClip Frame 256
gotoAndPlay (245);
Symbol 853 MovieClip Frame 287
gotoAndPlay (257);
Symbol 863 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = true; hypers = "ON"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 200%"; p1elite = false; p1hpx = 200; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 200; p1hp = hpmax * 2; returnto = "challenge"; turnOffSecrets(); }
Symbol 864 Button
on (release) { snd_back.start(0, 1); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = false; p0ais = "human"; p0elite = false; p0hps = "HP: 100%"; p0hpx = 100; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); returnto = ""; gotoAndPlay (767); }
Symbol 867 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; p1ai = false; p1ais = "human"; p1hps = "HP: 200%"; p1elite = false; p1hpx = 200; p0ai = true; p0ais = "cpu elite"; p0diff = 3; p0elite = true; p0hps = "HP: 200%"; p0hpx = 200; hyper = false; hypers = "OFF"; lvl = 2; lvls = "pitfall"; bg.gotoAndStop(lvl); createSprites(); gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 200; p1hp = hpmax * 2; returnto = "challenge"; turnOffSecrets(); }
Symbol 868 Button
on (release) { snd_ok.start(0, 1); if (p1chars == "arayh1") { p1chars = "fawn1"; p1chr.gotoAndStop(2); } else if (p1chars == "fawn1") { p1chars = "arayh1"; p1chr.gotoAndStop(1); } }
Symbol 871 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; p1ai = false; p1ais = "human"; p1hps = "HP: 200%"; p1elite = false; p1hpx = 200; p0ai = true; p0ais = "cpu elite"; p0diff = 3; p0elite = true; p0hps = "HP: 200%"; p0hpx = 200; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 200; p1hp = hpmax * 2; returnto = "challenge"; turnOffSecrets(); blackoutmode = true; heatseekmode = true; decaymode = true; }
Symbol 875 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 3; lvls = "city"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 100%"; p0hpx = 100; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); suddenmode = true; }
Symbol 878 Button
on (release) { snd_back.start(0, 1); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = false; p0ais = "human"; p0elite = false; p0hps = "HP: 100%"; p0hpx = 100; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); a2fg._visible = false; returnto = ""; gotoAndPlay (767); }
Symbol 881 Button
on (release, keyPress "<Enter>") { snd_ok.start(0, 1); setLvl(); if (secretlvl == secretmax) { _root.nxtlvl._visible = false; } }
Symbol 884 Button
on (release) { snd_ok.start(0, 1); if (secretlvl < secretmax) { secretlvl++; if (secretlvl == secretmax) { _root.nxtlvl._visible = false; } _root.gotoSecret(secretlvl); } }
Symbol 887 MovieClip Frame 1
stop();
Symbol 887 MovieClip Frame 2
play();
Symbol 889 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 125%"; p1elite = false; p1hpx = 125; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 100%"; p0hpx = 100; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax; p1hp = hpmax * 1.25; returnto = "secrets"; turnOffSecrets(); stoneskinmode = true; }
Symbol 897 Button
on (release) { snd_ok.start(0, 1); secretlvl--; _root.nxtlvl._visible = true; _root.gotoSecret(secretlvl); }
Symbol 899 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 4; lvls = "snow"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 100%"; p0hpx = 100; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); icemode = true; }
Symbol 903 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 2; lvls = "pitfall"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 175%"; p1elite = false; p1hpx = 175; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 2; p1hp = hpmax * 1.75; returnto = "secrets"; turnOffSecrets(); decaymode = true; }
Symbol 907 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 125%"; p0hpx = 125; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 1.25; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); bouncemode = true; }
Symbol 911 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = true; hypers = "ON"; lvl = 3; lvls = "city"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 125%"; p0hpx = 125; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 1.25; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); nofallmode = true; }
Symbol 915 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 25%"; p1elite = false; p1hpx = 25; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 200; p1hp = hpmax * 0.25; returnto = "secrets"; turnOffSecrets(); falldeathmode = true; }
Symbol 919 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 3; lvls = "city"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 125%"; p0hpx = 125; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 1.5; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); virusmode = true; }
Symbol 923 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 25%"; p1elite = false; p1hpx = 25; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 2; p1hp = hpmax * 0.25; returnto = "secrets"; turnOffSecrets(); powershmode = true; }
Symbol 927 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = true; hypers = "ON"; lvl = 3; lvls = "city"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 175%"; p0hpx = 175; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 1.75; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); jinxmode = true; }
Symbol 931 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 2; lvls = "pitfall"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 25%"; p1elite = false; p1hpx = 25; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 2; p1hp = hpmax * 0.25; returnto = "secrets"; turnOffSecrets(); poisonmode = true; }
Symbol 935 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 1; lvls = "snow"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 175%"; p0hpx = 175; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 1.75; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); invismode = true; }
Symbol 939 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 3; lvls = "city"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 2; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); blackoutmode = true; }
Symbol 943 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 2; lvls = "pitfall"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 25%"; p1elite = false; p1hpx = 25; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 2; p1hp = hpmax * 0.25; returnto = "secrets"; turnOffSecrets(); jugglemode = true; }
Symbol 947 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 3; lvls = "city"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 150%"; p1elite = false; p1hpx = 150; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 100%"; p0hpx = 100; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax; p1hp = hpmax * 1.5; returnto = "secrets"; turnOffSecrets(); mirrormode = true; }
Symbol 951 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 200%"; p1elite = false; p1hpx = 200; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 175%"; p0hpx = 175; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 1.75; p1hp = hpmax * 2; returnto = "secrets"; turnOffSecrets(); upsidedownmode = true; }
Symbol 955 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 4; lvls = "snow"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 2; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); invismode = true; blackoutmode = true; }
Symbol 959 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 3; lvls = "city"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 25%"; p1elite = false; p1hpx = 25; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 10; p1hp = hpmax * 0.25; returnto = "secrets"; turnOffSecrets(); powershmode = true; }
Symbol 963 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = true; hypers = "ON"; lvl = 2; lvls = "pitfall"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 50%"; p1elite = false; p1hpx = 50; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 2; p1hp = hpmax * 0.5; returnto = "secrets"; turnOffSecrets(); jugglemode = true; bouncemode = true; decaymode = true; }
Symbol 967 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 200%"; p1elite = false; p1hpx = 200; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 300%"; p0hpx = 300; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 3.25; p1hp = hpmax * 2; returnto = "secrets"; turnOffSecrets(); blackoutmode = true; heatseekmode = true; decaymode = true; }
Symbol 972 Button
on (release) { getURL ("http://arayh.netfirms.com/mf800x600.jpg", "_blank"); }
Symbol 975 Button
on (release) { getURL ("http://arayh.netfirms.com/mf1024x768.jpg", "_blank"); }
Symbol 987 Button
on (release) { snd_ok.start(0, 1); if (suddens != "LOCKED") { suddenmode = !suddenmode; if (suddenmode) { suddens = "ON"; } else { suddens = "OFF"; } } }
Symbol 991 Button
on (release) { snd_ok.start(0, 1); if (stoneskins != "LOCKED") { stoneskinmode = !stoneskinmode; if (stoneskinmode) { stoneskins = "ON"; } else { stoneskins = "OFF"; } } }
Symbol 996 Button
on (release) { snd_ok.start(0, 1); if (ices != "LOCKED") { icemode = !icemode; if (icemode) { ices = "ON"; } else { ices = "OFF"; } } }
Symbol 1000 Button
on (release) { snd_ok.start(0, 1); if (decays != "LOCKED") { decaymode = !decaymode; if (decaymode) { decays = "ON"; } else { decays = "OFF"; } } }
Symbol 1004 Button
on (release) { snd_ok.start(0, 1); if (nofalls != "LOCKED") { nofallmode = !nofallmode; if (nofallmode) { nofalls = "ON"; } else { nofalls = "OFF"; } } }
Symbol 1008 Button
on (release) { snd_ok.start(0, 1); if (falldeaths != "LOCKED") { falldeathmode = !falldeathmode; if (falldeathmode) { falldeaths = "ON"; } else { falldeaths = "OFF"; } } }
Symbol 1012 Button
on (release) { snd_ok.start(0, 1); if (viruss != "LOCKED") { virusmode = !virusmode; if (virusmode) { viruss = "ON"; } else { viruss = "OFF"; } } }
Symbol 1016 Button
on (release) { snd_ok.start(0, 1); if (powershs != "LOCKED") { powershmode = !powershmode; if (powershmode) { powershs = "ON"; } else { powershs = "OFF"; } } }
Symbol 1020 Button
on (release) { snd_ok.start(0, 1); if (jinxs != "LOCKED") { jinxmode = !jinxmode; if (jinxmode) { jinxs = "ON"; } else { jinxs = "OFF"; } } }
Symbol 1024 Button
on (release) { snd_ok.start(0, 1); if (poisons != "LOCKED") { poisonmode = !poisonmode; if (poisonmode) { poisons = "ON"; } else { poisons = "OFF"; } } }
Symbol 1028 Button
on (release) { snd_ok.start(0, 1); if (inviss != "LOCKED") { invismode = !invismode; if (invismode) { inviss = "ON"; } else { inviss = "OFF"; } } }
Symbol 1032 Button
on (release) { snd_ok.start(0, 1); if (blackouts != "LOCKED") { blackoutmode = !blackoutmode; if (blackoutmode) { blackouts = "ON"; } else { blackouts = "OFF"; } } }
Symbol 1036 Button
on (release) { snd_ok.start(0, 1); if (juggles != "LOCKED") { jugglemode = !jugglemode; if (jugglemode) { juggles = "ON"; } else { juggles = "OFF"; } } }
Symbol 1040 Button
on (release) { snd_ok.start(0, 1); if (mirrors != "LOCKED") { mirrormode = !mirrormode; if (mirrormode) { mirrors = "ON"; } else { mirrors = "OFF"; } } }
Symbol 1044 Button
on (release) { snd_ok.start(0, 1); if (upsidedowns != "LOCKED") { upsidedownmode = !upsidedownmode; if (upsidedownmode) { upsidedowns = "ON"; } else { upsidedowns = "OFF"; } } }
Symbol 1049 Button
on (release) { snd_ok.start(0, 1); if (heatseeks != "LOCKED") { heatseekmode = !heatseekmode; if (heatseekmode) { heatseeks = "ON"; } else { heatseeks = "OFF"; } } }
Symbol 1052 Button
on (release) { snd_ok.start(0, 1); if (banzais != "LOCKED") { banzaimode = !banzaimode; if (banzaimode) { banzais = "ON"; } else { banzais = "OFF"; } } }
Symbol 1053 Button
on (release) { snd_back.start(0, 1); returnto = "versus"; gotoAndPlay (767); }
Symbol 1058 Button
on (release) { snd_ok.start(0, 1); if (bounces != "LOCKED") { bouncemode = !bouncemode; if (bouncemode) { bounces = "ON"; } else { bounces = "OFF"; } } }
Symbol 1059 Button
on (release, keyPress "<Enter>") { snd_ok.start(0, 1); if (setLvl(true)) { _root.gotoAndPlay("secrets"); } }
Symbol 1063 Button
on (release, keyPress "<Enter>") { snd_ok.start(0, 1); turnOffSecrets(); }
Symbol 1067 Button
on (release) { snd_ok.start(0, 1); if (morphs != "LOCKED") { morphmode = !morphmode; if (morphmode) { morphs = "ON"; } else { morphs = "OFF"; } } }
Symbol 1080 MovieClip Frame 141
stop();
Symbol 1084 Button
on (release, keyPress "<Enter>") { if (((pause != 1) && (p0hp > 0)) && (p1hp > 0)) { menu._visible = true; if (movs._currentframe == MOVSLAST_FRAME) { stop(); p0a.stop(); p1a.stop(); p0ball.stop(); p1ball.stop(); p0ground.stop(); p1ground.stop(); p0leap.stop(); p1leap.stop(); } else { movs.stop(); } fg.stop(); p0a.stop(); p1a.stop(); pause = 1; } else if ((p0hp > 0) && (p1hp > 0)) { menu._visible = false; if (movs._currentframe == MOVSLAST_FRAME) { play(); p0a.play(); p1a.play(); p0ball.play(); p1ball.play(); if (p0ground._currentframe < p0ground._totalframes) { p0ground.play(); } if (p1ground._currentframe < p1ground._totalframes) { p1ground.play(); } if (p0leap._currentframe < p0leap._totalframes) { p0leap.play(); } if (p1leap._currentframe < p1leap._totalframes) { p1leap.play(); } } else { movs.play(); } fg.play(); p0a.play(); p1a.play(); pause = 0; } }

Library Items

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Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:Timeline
Symbol 5 GraphicUsed by:12
Symbol 6 ShapeTweeningUsed by:12
Symbol 7 ShapeTweeningUsed by:12
Symbol 8 GraphicUsed by:12
Symbol 9 ShapeTweeningUsed by:12
Symbol 10 ShapeTweeningUsed by:12
Symbol 11 GraphicUsed by:12
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Symbol 13 GraphicUsed by:Timeline
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Symbol 22 GraphicUsed by:32 286
Symbol 23 GraphicUsed by:32 286
Symbol 24 GraphicUsed by:32 286
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Symbol 27 GraphicUsed by:32 286
Symbol 28 GraphicUsed by:32 286
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Symbol 30 GraphicUsed by:32 286
Symbol 31 GraphicUsed by:32 286
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Symbol 34 GraphicUsed by:Timeline
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:35 36Used by:452  Timeline
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Symbol 39 MovieClipUses:38Used by:40 41 90 99  Timeline
Symbol 40 MovieClip [a1opaque]Uses:39Used by:Timeline
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Symbol 71 TextUses:43Used by:73
Symbol 72 TextUses:43Used by:73
Symbol 73 ButtonUses:71 72 65Used by:74  Timeline
Symbol 74 MovieClipUses:70 73Used by:75
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Symbol 76 GraphicUsed by:77
Symbol 77 MovieClip [a1fg]Uses:76Used by:Timeline
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClip [a2fg]Uses:79Used by:Timeline
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Symbol 83 GraphicUsed by:89
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Symbol 88 GraphicUsed by:89
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Symbol 90 MovieClip [a3opaque]Uses:39Used by:Timeline
Symbol 91 TextUses:43Used by:94
Symbol 92 TextUses:43Used by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClip [fawn1mug]Uses:91 92 93Used by:776  Timeline
Symbol 95 TextUses:43Used by:98
Symbol 96 TextUses:43Used by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [arayh1mug]Uses:95 96 97Used by:776  Timeline
Symbol 99 MovieClip [a4opaque]Uses:39Used by:Timeline
Symbol 100 ShapeTweeningUsed by:111
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Symbol 115 MovieClip [a3fg]Uses:114Used by:Timeline
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Symbol 117 GraphicUsed by:286 815
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Symbol 119 GraphicUsed by:286
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Symbol 812 GraphicUsed by:813
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Symbol 856 GraphicUsed by:Timeline
Symbol 857 GraphicUsed by:Timeline
Symbol 858 GraphicUsed by:Timeline
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Symbol 961 TextUses:43Used by:Timeline
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Symbol 999 EditableTextUses:43Used by:1000
Symbol 1000 ButtonUses:998 999 47Used by:Timeline
Symbol 1001 TextUses:43Used by:Timeline
Symbol 1002 EditableTextUses:43Used by:1004
Symbol 1003 EditableTextUses:43Used by:1004
Symbol 1004 ButtonUses:1002 1003 47Used by:Timeline
Symbol 1005 TextUses:43Used by:Timeline
Symbol 1006 EditableTextUses:43Used by:1008
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Symbol 1008 ButtonUses:1006 1007 47Used by:Timeline
Symbol 1009 TextUses:43Used by:Timeline
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Symbol 1011 EditableTextUses:43Used by:1012
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Symbol 1013 TextUses:43Used by:Timeline
Symbol 1014 EditableTextUses:43Used by:1016
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Symbol 1016 ButtonUses:1014 1015 47Used by:Timeline
Symbol 1017 TextUses:43Used by:Timeline
Symbol 1018 EditableTextUses:43Used by:1020
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Symbol 1020 ButtonUses:1018 1019 47Used by:Timeline
Symbol 1021 TextUses:43Used by:Timeline
Symbol 1022 EditableTextUses:43Used by:1024
Symbol 1023 EditableTextUses:43Used by:1024
Symbol 1024 ButtonUses:1022 1023 47Used by:Timeline
Symbol 1025 TextUses:43Used by:Timeline
Symbol 1026 EditableTextUses:43Used by:1028
Symbol 1027 EditableTextUses:43Used by:1028
Symbol 1028 ButtonUses:1026 1027 47Used by:Timeline
Symbol 1029 TextUses:43Used by:Timeline
Symbol 1030 EditableTextUses:43Used by:1032
Symbol 1031 EditableTextUses:43Used by:1032
Symbol 1032 ButtonUses:1030 1031 47Used by:Timeline
Symbol 1033 TextUses:43Used by:Timeline
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Symbol 1035 EditableTextUses:43Used by:1036
Symbol 1036 ButtonUses:1034 1035 47Used by:Timeline
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Symbol 1039 EditableTextUses:43Used by:1040
Symbol 1040 ButtonUses:1038 1039 47Used by:Timeline
Symbol 1041 TextUses:43Used by:Timeline
Symbol 1042 EditableTextUses:43Used by:1044
Symbol 1043 EditableTextUses:43Used by:1044
Symbol 1044 ButtonUses:1042 1043 47Used by:Timeline
Symbol 1045 TextUses:43Used by:Timeline
Symbol 1046 TextUses:43Used by:Timeline
Symbol 1047 EditableTextUses:43Used by:1049
Symbol 1048 EditableTextUses:43Used by:1049
Symbol 1049 ButtonUses:1047 1048 47Used by:Timeline
Symbol 1050 EditableTextUses:43Used by:1052
Symbol 1051 EditableTextUses:43Used by:1052
Symbol 1052 ButtonUses:1050 1051 47Used by:Timeline
Symbol 1053 ButtonUses:578 579 65Used by:Timeline
Symbol 1054 TextUses:43Used by:Timeline
Symbol 1055 TextUses:43Used by:Timeline
Symbol 1056 EditableTextUses:43Used by:1058
Symbol 1057 EditableTextUses:43Used by:1058
Symbol 1058 ButtonUses:1056 1057 47Used by:Timeline
Symbol 1059 ButtonUses:879 880 47Used by:Timeline
Symbol 1060 EditableTextUses:43Used by:Timeline
Symbol 1061 TextUses:43Used by:1063
Symbol 1062 TextUses:43Used by:1063
Symbol 1063 ButtonUses:1061 1062 47Used by:Timeline
Symbol 1064 TextUses:43Used by:Timeline
Symbol 1065 EditableTextUses:43Used by:1067
Symbol 1066 EditableTextUses:43Used by:1067
Symbol 1067 ButtonUses:1065 1066 47Used by:Timeline
Symbol 1068 GraphicUsed by:1069
Symbol 1069 MovieClipUses:1068Used by:Timeline
Symbol 1070 GraphicUsed by:1071
Symbol 1071 MovieClipUses:1070Used by:Timeline
Symbol 1072 GraphicUsed by:1073
Symbol 1073 MovieClipUses:1072Used by:Timeline
Symbol 1074 GraphicUsed by:1075
Symbol 1075 MovieClipUses:1074Used by:Timeline
Symbol 1076 EditableTextUses:43Used by:Timeline
Symbol 1077 GraphicUsed by:1080
Symbol 1078 TextUses:43Used by:1080
Symbol 1079 TextUses:43Used by:1080
Symbol 1080 MovieClipUses:1077 1078 1079Used by:Timeline
Symbol 1081 GraphicUsed by:1084
Symbol 1082 TextUses:45Used by:1084
Symbol 1083 TextUses:45Used by:1084
Symbol 1084 ButtonUses:1081 1082 1083Used by:Timeline
Symbol 1085 EditableTextUses:43Used by:Timeline
Symbol 1086 TextUses:43Used by:1087
Symbol 1087 MovieClipUses:1086Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"bar"Frame 2Symbol 4 MovieClip
"run2"Frame 2Symbol 33 MovieClip
"run1"Frame 2Symbol 33 MovieClip
"trigger1"Frame 765Symbol 39 MovieClip
"dmgop"Frame 765Symbol 39 MovieClip
"bg"Frame 765Symbol 521 MovieClip
"p1ground"Frame 765Symbol 526 MovieClip
"p1leap"Frame 765Symbol 530 MovieClip
"p0ground"Frame 765Symbol 526 MovieClip
"p0leap"Frame 765Symbol 530 MovieClip
"p1break"Frame 765Symbol 536 MovieClip
"p0break"Frame 765Symbol 536 MovieClip
"p1chr"Frame 798Symbol 776 MovieClip
"p0chr"Frame 798Symbol 776 MovieClip
"p1chr"Frame 813Symbol 776 MovieClip
"chx"Frame 813Symbol 871 Button
"p1chr"Frame 816Symbol 776 MovieClip
"nxtlvl"Frame 816Symbol 884 Button
"inbox"Frame 816Symbol 885 EditableText
"fadein"Frame 816Symbol 887 MovieClip
"inbox"Frame 818Symbol 892 EditableText
"nxtlvl"Frame 818Symbol 884 Button
"inbox"Frame 860Symbol 1060 EditableText
"p1hpbar"Frame 863Symbol 1073 MovieClip
"p0hpbar"Frame 863Symbol 1073 MovieClip
"p1shbar"Frame 863Symbol 1073 MovieClip
"p0shbar"Frame 863Symbol 1073 MovieClip
"p0hpbar2"Frame 863Symbol 1075 MovieClip
"p1hpbar2"Frame 863Symbol 1075 MovieClip
"movs"Frame 863Symbol 1080 MovieClip
"scoredisp"Frame 863Symbol 1085 EditableText
"scoredisp2"Frame 863Symbol 1087 MovieClip
"opaque1"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque2"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque3"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque4"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque5"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque6"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque7"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque8"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque11"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque12"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque9"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque10"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque13"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque14"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque15"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque1"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque2"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque3"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque8"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque7"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque4"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque5"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque6"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque15"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"submithi"Symbol 75 MovieClip [gameover] Frame 1Symbol 66 Button
"userbox"Symbol 75 MovieClip [gameover] Frame 1Symbol 68 EditableText
"submitted"Symbol 75 MovieClip [gameover] Frame 1Symbol 74 MovieClip
"opaque1"Symbol 90 MovieClip [a3opaque] Frame 1Symbol 39 MovieClip
"opaque5"Symbol 90 MovieClip [a3opaque] Frame 1Symbol 39 MovieClip
"opaque3"Symbol 90 MovieClip [a3opaque] Frame 1Symbol 39 MovieClip
"opaque2"Symbol 90 MovieClip [a3opaque] Frame 1Symbol 39 MovieClip
"opaque4"Symbol 90 MovieClip [a3opaque] Frame 1Symbol 39 MovieClip
"opaque1"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"opaque7"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"opaque6"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"opaque2"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"opaque8"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"opaque3"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"opaque5"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"opaque4"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"ai1"Symbol 853 MovieClip Frame 1Symbol 286 MovieClip [arayh1]
"ai1"Symbol 853 MovieClip Frame 70Symbol 815 Button [arayh1]
"ai1"Symbol 853 MovieClip Frame 71Symbol 286 MovieClip [arayh1]
"ai1"Symbol 853 MovieClip Frame 186Symbol 286 MovieClip [arayh1]
"ai1"Symbol 853 MovieClip Frame 262Symbol 286 MovieClip [arayh1]

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$Nn$HhShNHjWWVCGfsnIAfXCp1."
ExportAssets (56)Timeline Frame 4Symbol 40 as "a1opaque"
ExportAssets (56)Timeline Frame 4Symbol 41 as "a2opaque"
ExportAssets (56)Timeline Frame 4Symbol 60 as "ingamemenu"
ExportAssets (56)Timeline Frame 4Symbol 75 as "gameover"
ExportAssets (56)Timeline Frame 4Symbol 77 as "a1fg"
ExportAssets (56)Timeline Frame 4Symbol 80 as "a2fg"
ExportAssets (56)Timeline Frame 4Symbol 89 as "ball2"
ExportAssets (56)Timeline Frame 4Symbol 90 as "a3opaque"
ExportAssets (56)Timeline Frame 4Symbol 94 as "fawn1mug"
ExportAssets (56)Timeline Frame 4Symbol 98 as "arayh1mug"
ExportAssets (56)Timeline Frame 4Symbol 99 as "a4opaque"
ExportAssets (56)Timeline Frame 4Symbol 111 as "a4fg"
ExportAssets (56)Timeline Frame 4Symbol 115 as "a3fg"
ExportAssets (56)Timeline Frame 4Symbol 277 as "ball"
ExportAssets (56)Timeline Frame 4Symbol 277 as "ball"
ExportAssets (56)Timeline Frame 4Symbol 277 as "ball"
ExportAssets (56)Timeline Frame 4Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 4Symbol 277 as "ball"
ExportAssets (56)Timeline Frame 4Symbol 277 as "ball"
ExportAssets (56)Timeline Frame 4Symbol 277 as "ball"
ExportAssets (56)Timeline Frame 4Symbol 427 as "fawn1"
ExportAssets (56)Timeline Frame 4Symbol 428 as "music2"
ExportAssets (56)Timeline Frame 4Symbol 429 as "music3"
ExportAssets (56)Timeline Frame 4Symbol 430 as "music4"
ExportAssets (56)Timeline Frame 4Symbol 431 as "lightning"
ExportAssets (56)Timeline Frame 4Symbol 432 as "dark"
ExportAssets (56)Timeline Frame 4Symbol 433 as "ok"
ExportAssets (56)Timeline Frame 4Symbol 434 as "back"
ExportAssets (56)Timeline Frame 4Symbol 435 as "music1"
ExportAssets (56)Timeline Frame 4Symbol 436 as "death"
ExportAssets (56)Timeline Frame 4Symbol 437 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 438 as "fireball"
ExportAssets (56)Timeline Frame 4Symbol 439 as "seismic"
ExportAssets (56)Timeline Frame 4Symbol 440 as "sword"
ExportAssets (56)Timeline Frame 4Symbol 441 as "damage"
ExportAssets (56)Timeline Frame 798Symbol 98 as "arayh1mug"
ExportAssets (56)Timeline Frame 798Symbol 94 as "fawn1mug"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 815 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"

Labels

"skipint"Frame 224
"skipcin"Frame 734
"menu"Frame 767
"options"Frame 772
"ctrlcfg"Frame 779
"getch"Frame 781
"credits"Frame 783
"versus"Frame 794
"instruct"Frame 801
"challenge"Frame 807
"secrets"Frame 858
"ready"Frame 863
"game"Frame 864
"explode"Symbol 89 MovieClip [ball2] Frame 16
"explode"Symbol 277 MovieClip [ball] Frame 16
"idle"Symbol 286 MovieClip [arayh1] Frame 1
"forward"Symbol 286 MovieClip [arayh1] Frame 40
"frep"Symbol 286 MovieClip [arayh1] Frame 42
"jump"Symbol 286 MovieClip [arayh1] Frame 67
"fall"Symbol 286 MovieClip [arayh1] Frame 70
"sword2"Symbol 286 MovieClip [arayh1] Frame 73
"sword0"Symbol 286 MovieClip [arayh1] Frame 87
"sword1"Symbol 286 MovieClip [arayh1] Frame 100
"wall"Symbol 286 MovieClip [arayh1] Frame 123
"seismic"Symbol 286 MovieClip [arayh1] Frame 129
"aerial"Symbol 286 MovieClip [arayh1] Frame 163
"ballair"Symbol 286 MovieClip [arayh1] Frame 185
"ball"Symbol 286 MovieClip [arayh1] Frame 196
"dash"Symbol 286 MovieClip [arayh1] Frame 207
"dashrep"Symbol 286 MovieClip [arayh1] Frame 209
"damage"Symbol 286 MovieClip [arayh1] Frame 217
"block"Symbol 286 MovieClip [arayh1] Frame 238
"anchor"Symbol 286 MovieClip [arayh1] Frame 281
"teleport"Symbol 286 MovieClip [arayh1] Frame 323
"whip"Symbol 286 MovieClip [arayh1] Frame 332
"smdmg"Symbol 286 MovieClip [arayh1] Frame 369
"intro"Symbol 286 MovieClip [arayh1] Frame 376
"win"Symbol 286 MovieClip [arayh1] Frame 435
"winrpt"Symbol 286 MovieClip [arayh1] Frame 448
"death"Symbol 286 MovieClip [arayh1] Frame 500
"idle"Symbol 427 MovieClip [fawn1] Frame 1
"forward"Symbol 427 MovieClip [fawn1] Frame 40
"frep"Symbol 427 MovieClip [fawn1] Frame 42
"jump"Symbol 427 MovieClip [fawn1] Frame 67
"fall"Symbol 427 MovieClip [fawn1] Frame 70
"sword2"Symbol 427 MovieClip [fawn1] Frame 73
"sword0"Symbol 427 MovieClip [fawn1] Frame 87
"sword1"Symbol 427 MovieClip [fawn1] Frame 100
"wall"Symbol 427 MovieClip [fawn1] Frame 123
"seismic"Symbol 427 MovieClip [fawn1] Frame 129
"ballair"Symbol 427 MovieClip [fawn1] Frame 185
"ball"Symbol 427 MovieClip [fawn1] Frame 196
"dash"Symbol 427 MovieClip [fawn1] Frame 207
"dashrep"Symbol 427 MovieClip [fawn1] Frame 209
"damage"Symbol 427 MovieClip [fawn1] Frame 217
"block"Symbol 427 MovieClip [fawn1] Frame 238
"anchor"Symbol 427 MovieClip [fawn1] Frame 281
"teleport"Symbol 427 MovieClip [fawn1] Frame 323
"whip"Symbol 427 MovieClip [fawn1] Frame 332
"smdmg"Symbol 427 MovieClip [fawn1] Frame 369
"intro"Symbol 427 MovieClip [fawn1] Frame 376
"aerial"Symbol 427 MovieClip [fawn1] Frame 423
"win"Symbol 427 MovieClip [fawn1] Frame 450
"winrpt"Symbol 427 MovieClip [fawn1] Frame 463
"death"Symbol 427 MovieClip [fawn1] Frame 500
"rpt"Symbol 494 MovieClip Frame 2
"i1"Symbol 853 MovieClip Frame 1
"i2"Symbol 853 MovieClip Frame 106
"i3"Symbol 853 MovieClip Frame 202
"i4"Symbol 853 MovieClip Frame 204
"i5"Symbol 853 MovieClip Frame 220
"i6"Symbol 853 MovieClip Frame 245
"i7"Symbol 853 MovieClip Frame 257

Dynamic Text Variables

soundonsSymbol 50 EditableText"ON"
soundonsSymbol 51 EditableText"ON"
musiconsSymbol 54 EditableText"ON"
musiconsSymbol 55 EditableText"ON"
_root.winsSymbol 62 EditableText"PLAYER 1 WINS"
_root.userSymbol 68 EditableText"your name"
p1KEY_LEFTsSymbol 600 EditableText""
p1KEY_RIGHTsSymbol 601 EditableText""
p1KEY_JUMPsSymbol 602 EditableText""
p1KEY_BLOCKsSymbol 603 EditableText""
p1KEY_ATTACK1sSymbol 604 EditableText""
p1KEY_ATTACK2sSymbol 605 EditableText""
p1KEY_ATTACK3sSymbol 606 EditableText""
p1KEY_ATTACK4sSymbol 607 EditableText""
p1KEY_ATTACK6sSymbol 608 EditableText""
p0KEY_LEFTsSymbol 609 EditableText""
p0KEY_RIGHTsSymbol 610 EditableText""
p0KEY_JUMPsSymbol 611 EditableText""
p0KEY_BLOCKsSymbol 612 EditableText""
p0KEY_ATTACK1sSymbol 613 EditableText""
p0KEY_ATTACK2sSymbol 614 EditableText""
p0KEY_ATTACK3sSymbol 615 EditableText""
p0KEY_ATTACK4sSymbol 616 EditableText""
p0KEY_ATTACK6sSymbol 617 EditableText""
p1KEY_ATTACK5sSymbol 624 EditableText""
p0KEY_ATTACK5sSymbol 625 EditableText""
p1KEY_LEFTsSymbol 661 EditableText""
p1KEY_RIGHTsSymbol 662 EditableText""
p1KEY_JUMPsSymbol 663 EditableText""
p1KEY_BLOCKsSymbol 664 EditableText""
p1KEY_ATTACK1sSymbol 665 EditableText""
p1KEY_ATTACK2sSymbol 666 EditableText""
p1KEY_ATTACK3sSymbol 667 EditableText""
p1KEY_ATTACK4sSymbol 668 EditableText""
p1KEY_ATTACK6sSymbol 669 EditableText""
p0KEY_LEFTsSymbol 670 EditableText""
p0KEY_RIGHTsSymbol 671 EditableText""
p0KEY_JUMPsSymbol 672 EditableText""
p0KEY_BLOCKsSymbol 673 EditableText""
p0KEY_ATTACK1sSymbol 674 EditableText""
p0KEY_ATTACK2sSymbol 675 EditableText""
p0KEY_ATTACK3sSymbol 676 EditableText""
p0KEY_ATTACK4sSymbol 677 EditableText""
p0KEY_ATTACK6sSymbol 678 EditableText""
p1KEY_ATTACK5sSymbol 686 EditableText""
p0KEY_ATTACK5sSymbol 687 EditableText""
getchkeySymbol 690 EditableText"_"
hypersSymbol 721 EditableText"OFF"
hypersSymbol 722 EditableText"OFF"
p1aisSymbol 724 EditableText"human"
p1aisSymbol 725 EditableText"human"
nightmareSymbol 727 EditableText"FALSE"
p0hpsSymbol 740 EditableText"HP: 100%"
p0hpsSymbol 741 EditableText"HP: 100%"
p0aisSymbol 743 EditableText"human"
p0aisSymbol 744 EditableText"human"
nightmareSymbol 745 EditableText"FALSE"
p1hpsSymbol 747 EditableText"HP: 100%"
p1hpsSymbol 748 EditableText"HP: 100%"
lvlsSymbol 750 EditableText"Treetop"
lvlsSymbol 751 EditableText"Treetop"
p1KEY_LEFTsSymbol 756 EditableText""
p1KEY_RIGHTsSymbol 757 EditableText""
p1KEY_JUMPsSymbol 758 EditableText""
p1KEY_BLOCKsSymbol 759 EditableText""
p1KEY_ATTACK1sSymbol 760 EditableText""
p1KEY_ATTACK2sSymbol 761 EditableText""
p1KEY_ATTACK3sSymbol 762 EditableText""
p1KEY_ATTACK4sSymbol 763 EditableText""
p1KEY_ATTACK5sSymbol 764 EditableText""
p0KEY_LEFTsSymbol 765 EditableText""
p0KEY_RIGHTsSymbol 766 EditableText""
p0KEY_JUMPsSymbol 767 EditableText""
p0KEY_BLOCKsSymbol 768 EditableText""
p0KEY_ATTACK1sSymbol 769 EditableText""
p0KEY_ATTACK2sSymbol 770 EditableText""
p0KEY_ATTACK3sSymbol 771 EditableText""
p0KEY_ATTACK4sSymbol 772 EditableText""
p0KEY_ATTACK5sSymbol 773 EditableText""
p1KEY_ATTACK6sSymbol 778 EditableText""
p0KEY_ATTACK6sSymbol 779 EditableText""
userinSymbol 885 EditableText""
userinSymbol 892 EditableText""
txtstrSymbol 894 EditableText"ONECHANCE"
txtstrSymbol 979 EditableText"STOPHACKING"
suddensSymbol 985 EditableText"LOCKED"
suddensSymbol 986 EditableText"LOCKED"
stoneskinsSymbol 989 EditableText"LOCKED"
stoneskinsSymbol 990 EditableText"locked"
icesSymbol 993 EditableText"LOCKED"
icesSymbol 994 EditableText"locked"
suddensSymbol 995 EditableText"OFF"
decaysSymbol 998 EditableText"LOCKED"
decaysSymbol 999 EditableText"locked"
nofallsSymbol 1002 EditableText"LOCKED"
nofallsSymbol 1003 EditableText"locked"
falldeathsSymbol 1006 EditableText"LOCKED"
falldeathsSymbol 1007 EditableText"locked"
virussSymbol 1010 EditableText"LOCKED"
virussSymbol 1011 EditableText"locked"
powershsSymbol 1014 EditableText"LOCKED"
powershsSymbol 1015 EditableText"locked"
jinxsSymbol 1018 EditableText"LOCKED"
jinxsSymbol 1019 EditableText"locked"
poisonsSymbol 1022 EditableText"LOCKED"
poisonsSymbol 1023 EditableText"locked"
invissSymbol 1026 EditableText"LOCKED"
invissSymbol 1027 EditableText"locked"
blackoutsSymbol 1030 EditableText"LOCKED"
blackoutsSymbol 1031 EditableText"locked"
jugglesSymbol 1034 EditableText"LOCKED"
jugglesSymbol 1035 EditableText"locked"
mirrorsSymbol 1038 EditableText"LOCKED"
mirrorsSymbol 1039 EditableText"locked"
upsidedownsSymbol 1042 EditableText"LOCKED"
upsidedownsSymbol 1043 EditableText"locked"
heatseeksSymbol 1047 EditableText"LOCKED"
heatseeksSymbol 1048 EditableText"locked"
banzaisSymbol 1050 EditableText"LOCKED"
banzaisSymbol 1051 EditableText"locked"
bouncesSymbol 1056 EditableText"LOCKED"
bouncesSymbol 1057 EditableText"locked"
userinSymbol 1060 EditableText""
morphsSymbol 1065 EditableText"LOCKED"
morphsSymbol 1066 EditableText"locked"
fpsSymbol 1076 EditableText""
scoreSymbol 1085 EditableText"0"




http://swfchan.com/3/14953/info.shtml
Created: 3/6 -2019 03:44:25 Last modified: 3/6 -2019 03:44:25 Server time: 28/04 -2024 22:06:17