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Beat the Puppet.swf

This is the info page for
Flash #145708

(Click the ID number above for more basic data on this flash file.)


Text
Hit

Me

ActionScript [AS1/AS2]

Frame 1
function init() { this.attachMovie("character_steel", "player_1", _root.getNextHighestDepth(), {_visible:false, _x:100, _y:200}); this.attachMovie("character_dummy", "player_2", _root.getNextHighestDepth(), {_visible:false, _x:500, _y:200}); _root.player_1._visible = true; _root.player_2._xscale = -105; _root.player_2._yscale = 105; _root.player_2._y = _root.player_2._y - 10; _root.player_2._visible = true; } function player2() { if (this.player_2_action == "") { if ((_root.player_2._x > 300) && (_root.player_2._x > (_root.player_1._x + 100))) { _root.player_2.gotoAndStop(2); _root.player_2._x = _root.player_2._x - 4; } else { _root.player_2.gotoAndStop(1); } } else if (this.player_2_action == "stepback") { _root.player_2.gotoAndStop(3); } else if (this.player_2_action == "drop") { _root.player_2.gotoAndStop(4); _root.player_2._x = _root.player_2._x + 10; } } this.player_1_action = ""; this.player_1_action_counter = 0; this.player_1_action_counter_temp = ""; this.player_1_noaction_coutner = 0; this.player_2_talk = false; this.player_2_action = ""; this.onEnterFrame = function () { if (this.player_1_action == "") { if (Key.isDown(39)) { this.player_1_action_counter_temp = "walk"; if (_root.player_1._xscale != 100) { _root.player_1._xscale = 100; } if ((_root.player_1._x < (_root.player_2._x - 100)) && (_root.player_1._x < 400)) { _root.player_1.gotoAndStop(2); _root.player_1._x = _root.player_1._x + 15; } else { _root.player_1.gotoAndStop(1); } } else if (Key.isDown(37)) { this.player_1_action_counter_temp = "walk"; if (_root.player_1._xscale != -100) { _root.player_1._xscale = -100; } if (_root.player_1._x > 70) { _root.player_1.gotoAndStop(2); _root.player_1._x = _root.player_1._x - 15; } else { _root.player_1.gotoAndStop(1); } } else if (Key.isDown(40)) { this.player_1_action_counter_temp = "kneel"; _root.player_1.gotoAndStop(5); } else if (Key.isDown(17)) { this.player_1_action = "punch"; if (((this.player_1_action_counter >= 3) || (this.player_1_noaction_counter >= 2)) || (this.player_1_action_counter_temp != "punch")) { this.player_1_action_counter = 0; this.player_1_action_counter_temp = "punch"; } this.player_1_action_counter++; } else { this.player_1_noaction_counter++; _root.player_1.gotoAndStop(1); } } else if (this.player_1_action == "del") { this.player_1_noaction_counter = 0; _root.player_1.gotoAndStop(1); } if (this.player_1_action != "") { switch (this.player_1_action) { case "punch" : if (this.player_1_action_counter < 3) { _root.player_1.gotoAndStop(3); if ((((_root.player_1._x + 60) < _root.player_2._x) && (_root.player_2._x < (_root.player_1._x + 110))) && (_root.player_1._xscale == 100)) { this.player_2_action = "stepback"; this.attachMovie("character_hit", "pl_hit", _root.getNextHighestDepth(), {_x:_root.player_2._x + 5, _y:_root.player_2._y - 45}); } } else if (this.player_1_action_counter == 3) { _root.player_1.gotoAndStop(4); if ((((_root.player_1._x + 60) < _root.player_2._x) && (_root.player_2._x < (_root.player_1._x + 110))) && (_root.player_1._xscale == 100)) { this.player_2_action = "drop"; this.attachMovie("character_hit", "pl_hit", _root.getNextHighestDepth(), {_x:_root.player_2._x + 5, _y:_root.player_2._y - 30}); } } break; default : this.player_1_punch = "del"; } } player2(); }; init();
Symbol 4 MovieClip Frame 3
_root.player_1_action = "";
Symbol 19 MovieClip Frame 4
_root.player_1_action = "del";
Symbol 28 MovieClip Frame 9
_root.player_1_action = "del";
Symbol 42 MovieClip Frame 13
_root.character._x = _root.character._x + (_root.player_direction * 80); _root.player_action = false;
Symbol 50 MovieClip [character_steel] Frame 1
this.gotoAndStop(1);
Symbol 64 MovieClip Frame 2
this._x = this._x - 10; _root.player_2_action = "";
Symbol 71 MovieClip Frame 12
_root.player_2_action = ""; _root.player_2._x = 610;
Symbol 72 MovieClip [character_dummy] Frame 1
this.gotoAndStop(1);
Symbol 78 MovieClip [character_hitme] Frame 45
_root.player_2_talk = false; this.removeMovieClip();
Symbol 81 MovieClip [character_hit] Frame 2
this.removeMovieClip();

Library Items

Symbol 1 GraphicUsed by:4
Symbol 2 GraphicUsed by:4
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:1 2 3Used by:50
Symbol 5 GraphicUsed by:13
Symbol 6 GraphicUsed by:13
Symbol 7 GraphicUsed by:13
Symbol 8 GraphicUsed by:13
Symbol 9 GraphicUsed by:13
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:5 6 7 8 9 10 11 12Used by:50
Symbol 14 GraphicUsed by:19
Symbol 15 GraphicUsed by:19
Symbol 16 GraphicUsed by:19
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:14 15 16 17 18Used by:50
Symbol 20 GraphicUsed by:28
Symbol 21 GraphicUsed by:28
Symbol 22 GraphicUsed by:28
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:20 21 22 23 24 25 26 27Used by:50
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:50
Symbol 31 GraphicUsed by:42
Symbol 32 GraphicUsed by:42
Symbol 33 GraphicUsed by:42
Symbol 34 GraphicUsed by:42
Symbol 35 GraphicUsed by:42
Symbol 36 GraphicUsed by:42
Symbol 37 GraphicUsed by:42
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:31 32 33 34 35 36 37 38 39 40 41Used by:50
Symbol 43 GraphicUsed by:49
Symbol 44 GraphicUsed by:49
Symbol 45 GraphicUsed by:49
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:43 44 45 46 47 48Used by:50
Symbol 50 MovieClip [character_steel]Uses:4 13 19 28 30 42 49
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:72
Symbol 53 GraphicUsed by:61
Symbol 54 GraphicUsed by:61
Symbol 55 GraphicUsed by:61
Symbol 56 GraphicUsed by:61
Symbol 57 GraphicUsed by:61
Symbol 58 GraphicUsed by:61
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:53 54 55 56 57 58 59 60Used by:72
Symbol 62 GraphicUsed by:64 71
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:62 63Used by:72
Symbol 65 GraphicUsed by:71
Symbol 66 GraphicUsed by:71
Symbol 67 GraphicUsed by:71
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:62 65 66 67 68 69 70Used by:72
Symbol 72 MovieClip [character_dummy]Uses:52 61 64 71
Symbol 73 GraphicUsed by:78
Symbol 74 FontUsed by:75 77
Symbol 75 TextUses:74Used by:78
Symbol 76 GraphicUsed by:78
Symbol 77 TextUses:74Used by:78
Symbol 78 MovieClip [character_hitme]Uses:73 75 76 77
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClip [character_hit]Uses:79 80
Symbol 82 GraphicUsed by:Timeline

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 50 as "character_steel"
ExportAssets (56)Timeline Frame 1Symbol 72 as "character_dummy"
ExportAssets (56)Timeline Frame 1Symbol 78 as "character_hitme"
ExportAssets (56)Timeline Frame 1Symbol 81 as "character_hit"




http://swfchan.com/30/145708/info.shtml
Created: 26/10 -2018 12:30:18 Last modified: 26/10 -2018 12:30:18 Server time: 02/05 -2024 22:20:21