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Hard Workin' Donk.swf

This is the info page for
Flash #146011

(Click the ID number above for more basic data on this flash file.)


Text
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In these tough economic times,
a guy's gotta think outside the
box when it comes to makin'
ends meet.  Since the day-job
ain't doin' him so well, Cletis
decided to open up part of
his workshop, and show off
another of his skills...

Nekkid Stained Glass!  Yup, you
heard me right.  This donk likes
to strip down to his bare
essentials after a day of office
tedium and work on art
in the funky buff.

BACK

And,here's his latest creation:

Customized stained-glass paws.
Now, this ain't no painted
acrylic. That's real glass, and
them are made only when you
order them, and only in the
colors you choose.
So you know he's thinkin' of you
when's he's flopped out, putting
yours together.

They are six inches tall, and
five inches wide.  The glass is
rippling "waterglass", and you
have your choice of finish
for the metal, too.

Cletis is offering these to
Fur Affinity users for the
fur-exclusive price of
$15.69 (U.S. shipping included)

Click the buttons to
look at glass and
finish options.
A design code will
appear below.

ClrCopClr

There it is!  Do you want this
paw?  Send Bojog a note on
Fur Affinity and include the
design code below.

ClrCopClr

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
stop();
Frame 5
var GlassLable = ["Clr", "Gra", "Cop", "Ora", "Lbl", "Dbl", "Lgr", "Dgr"]; var FinishLable = ["Cop", "Sil", "Bla"]; glassdetail = "Clr"; finishname = "Cop"; mainglass = "Clr"; stop();
Symbol 20 MovieClip Frame 1
_root.Glasspart = "Clr"; stop();
Symbol 20 MovieClip Frame 2
_root.Glasspart = "Gra"; stop();
Symbol 20 MovieClip Frame 3
_root.Glasspart = "Cop"; stop();
Symbol 20 MovieClip Frame 4
_root.Glasspart = "Ora"; stop();
Symbol 20 MovieClip Frame 5
_root.Glasspart = "Lbl"; stop();
Symbol 20 MovieClip Frame 6
_root.Glasspart = "Dbl"; stop();
Symbol 20 MovieClip Frame 7
_root.Glasspart = "Lgr"; stop();
Symbol 20 MovieClip Frame 8
_root.Glasspart = "Dgr"; stop();
Symbol 28 MovieClip Frame 1
stop();
Symbol 28 MovieClip Frame 2
stop();
Symbol 28 MovieClip Frame 3
stop();
Symbol 29 MovieClip Frame 1
stop();
Instance of Symbol 23 MovieClip "glass2" in Symbol 29 MovieClip Frame 1
on (release) { gotoAndStop (2); }
Symbol 35 Button
on (release) { gotoAndStop (2); }
Symbol 38 Button
on (release) { gotoAndStop (3); }
Symbol 42 Button
on (release) { gotoAndStop (1); }
Symbol 44 Button
on (release) { gotoAndStop (4); }
Symbol 45 Button
on (release) { gotoAndStop (2); }
Symbol 48 Button
on (release) { gotoAndStop (5); }
Symbol 49 Button
on (release) { gotoAndStop (3); }
Symbol 53 Button
on (release) { with (_root.Pawglass.seams) { maxframe = _root.Pawglass.seams._totalframes; nowframe = _root.Pawglass.seams._currentframe; if (nowframe < maxframe) { nowframe++; gotoAndStop(nowframe); } else { nowframe = 1; gotoAndStop(nowframe); } } FinishName = _root.finishlable[nowframe - 1]; Glasscode = (mainglass + finishname) + glassdetail; _root.codeout = glasscode; }
Symbol 55 Button
on (release) { with (_root.Pawglass.glass2.glass) { maxframe = _root.Pawglass.glass2.glass._totalframes; nowframe = _root.Pawglass.glass2.glass._currentframe; if (nowframe < maxframe) { nowframe++; gotoAndStop(nowframe); } else { nowframe = 1; gotoAndStop(nowframe); } } MainGlass = _root.Glasslable[nowframe - 1]; Glasscode = (mainglass + finishname) + glassdetail; _root.codeout = glasscode; }
Symbol 57 Button
on (release) { with (_root.Pawglass.glass1.glass) { maxframe = _root.Pawglass.glass1.glass._totalframes; nowframe = _root.Pawglass.glass1.glass._currentframe; if (nowframe < maxframe) { nowframe++; gotoAndStop(nowframe); } else { nowframe = 1; gotoAndStop(nowframe); } } GlassDetail = _root.Glasslable[nowframe - 1]; Glasscode = (mainglass + finishname) + glassdetail; _root.codeout = glasscode; }
Symbol 60 Button
on (release) { gotoAndStop (6); }
Symbol 61 Button
on (release) { gotoAndStop (4); }
Symbol 66 Button
on (release) { with (_root.Pawglass.glass1.glass) { gotoAndStop(1); } with (_root.Pawglass.glass2.glass) { gotoAndStop(1); } with (_root.Pawglass.seams) { gotoAndStop(1); } MainGlass = _root.Glasslable[0]; finishname = _root.finishlable[0]; glassdetail = _root.Glasslable[0]; Glasscode = (mainglass + finishname) + glassdetail; _root.codeout = glasscode; gotoAndStop (5); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:31
Symbol 3 GraphicUsed by:21
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:20
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:20
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:20
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:20
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:20
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:20
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:20
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClipUses:5 7 9 11 13 15 17 19Used by:21 23
Symbol 21 MovieClipUses:3 20Used by:29
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22 20Used by:29
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:24 25 26 27Used by:29
Symbol 29 MovieClipUses:21 23 28Used by:31  Timeline
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:2 29 30Used by:Timeline
Symbol 32 GraphicUsed by:35 38 44 48 60
Symbol 33 FontUsed by:34 41
Symbol 34 TextUses:33Used by:35 38 44 48 60
Symbol 35 ButtonUses:32 34Used by:Timeline
Symbol 36 FontUsed by:37 39 43 47 58 59 63 64
Symbol 37 EditableTextUses:36Used by:Timeline
Symbol 38 ButtonUses:32 34Used by:Timeline
Symbol 39 EditableTextUses:36Used by:Timeline
Symbol 40 GraphicUsed by:42 45 49 61 66
Symbol 41 TextUses:33Used by:42 45 49 61 66
Symbol 42 ButtonUses:40 41Used by:Timeline
Symbol 43 EditableTextUses:36Used by:Timeline
Symbol 44 ButtonUses:32 34Used by:Timeline
Symbol 45 ButtonUses:40 41Used by:Timeline
Symbol 46 GraphicUsed by:Timeline
Symbol 47 EditableTextUses:36Used by:Timeline
Symbol 48 ButtonUses:32 34Used by:Timeline
Symbol 49 ButtonUses:40 41Used by:Timeline
Symbol 50 GraphicUsed by:Timeline
Symbol 51 GraphicUsed by:Timeline
Symbol 52 GraphicUsed by:53
Symbol 53 ButtonUses:52Used by:Timeline
Symbol 54 GraphicUsed by:55
Symbol 55 ButtonUses:54Used by:Timeline
Symbol 56 GraphicUsed by:57
Symbol 57 ButtonUses:56Used by:Timeline
Symbol 58 TextUses:36Used by:Timeline
Symbol 59 EditableTextUses:36Used by:Timeline
Symbol 60 ButtonUses:32 34Used by:Timeline
Symbol 61 ButtonUses:40 41Used by:Timeline
Symbol 62 GraphicUsed by:Timeline
Symbol 63 TextUses:36Used by:Timeline
Symbol 64 EditableTextUses:36Used by:Timeline
Symbol 65 GraphicUsed by:Timeline
Symbol 66 ButtonUses:40 41Used by:Timeline
Symbol 67 GraphicUsed by:Timeline

Instance Names

"Pawglass"Frame 3Symbol 29 MovieClip
"glass"Symbol 21 MovieClip Frame 1Symbol 20 MovieClip
"glass"Symbol 23 MovieClip Frame 1Symbol 20 MovieClip
"glass1"Symbol 29 MovieClip Frame 1Symbol 21 MovieClip
"glass2"Symbol 29 MovieClip Frame 1Symbol 23 MovieClip
"seams"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip

Dynamic Text Variables

codeoutSymbol 59 EditableText"ClrCopClr"
codeoutSymbol 64 EditableText"ClrCopClr"




http://swfchan.com/30/146011/info.shtml
Created: 26/10 -2018 10:34:24 Last modified: 26/10 -2018 10:34:24 Server time: 19/04 -2024 00:06:31