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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/69961801?noj=FRM69961801-25DC" width="1" height="1"></div>

idle mine.swf

This is the info page for
Flash #146605

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Calibri" size="20" color="#000000" letterSpacing="0.000000" kerning="1">Pickaxe</font></p>

<p align="center"><font face="Calibri" size="19" color="#000000" letterSpacing="0.000000" kerning="1">P: 1</font></p>

<p align="center"><font face="Calibri" size="19" color="#000000" letterSpacing="0.000000" kerning="1">Q:1</font></p>

<p align="center"><font face="Calibri" size="26" color="#000000" letterSpacing="0.000000" kerning="1">Bronze</font></p>

<p align="center"><font face="Calibri" size="19" color="#000000" letterSpacing="0.000000" kerning="1">HP 100</font></p>

<p align="center"><font face="Calibri" size="19" color="#000000" letterSpacing="0.000000" kerning="1">$10</font></p>

<p align="center"><font face="Calibri" size="19" color="#000000" letterSpacing="0.000000" kerning="1">D: 30</font></p>

<p align="right"><font face="Calibri" size="15" color="#000000" letterSpacing="0.000000" kerning="1">9878945456</font></p>

<p align="right"><font face="Calibri" size="15" color="#000000" letterSpacing="0.000000" kerning="1">1225482132</font></p>

<p align="right"><font face="Calibri" size="30" color="#000000" letterSpacing="0.000000" kerning="1">12.1x</font></p>

<p align="right"><font face="Calibri" size="30" color="#000000" letterSpacing="0.000000" kerning="1">12.1x</font></p>

<p align="right"></p>

<p align="center"><font face="Calibri" size="19" color="#000000" letterSpacing="0.000000" kerning="1">Gems: 1000</font></p>

<p align="center"><font face="Calibri" size="19" color="#000000" letterSpacing="0.000000" kerning="1">$100</font></p>

<p align="right"><font face="Calibri" size="19" color="#000000" letterSpacing="0.000000" kerning="1">2000</font></p>

<p align="right"></p>

Craft a new pickaxe

<p align="center"><font face="Calibri" size="15" color="#000000" letterSpacing="0.000000" kerning="1">Requires 1 gem</font></p>

Idle Power

Active Power

Total damage/click

<p align="right"></p>

Auto damage/s

Auto g/s

<p align="left"><font face="Calibri" size="36" color="#000000" letterSpacing="0.000000" kerning="1">Upgrade Blacksmith</font></p>

<p align="left"><font face="Calibri" size="17" color="#000000" letterSpacing="0.000000" kerning="1">Makes the blacksmith better so he can do his shit job faster and more effectively.</font></p>

<p align="left"><font face="Calibri" size="17" color="#000000" letterSpacing="0.000000" kerning="1">Base power 100000 -&gt; 1000000;</font></p>

<p align="left"><font face="Calibri" size="17" color="#000000" letterSpacing="0.000000" kerning="1">Costs too damn much.</font></p>

Your Active Power increases while
the game is open and when you
click. Your Idle Power increases
even when the game is closed.
Both multiply your power.

Gems are found very rarely when you finish mining an
ore. You can trade one gem for a new pickaxe. Its
power will be around that of your "Upgrade
Blacksmith" skill in the Upgrades tab. If you're lucky
though you can get a pickaxe several times as
powerful. You should upgrade the Blacksmith before
crafting.

Your current weapon is shown
here. P is its base power. Q is its
relative quality -- it doesn't affect
anything but the higher that
number, the luckier you were to
craft it.

Click the rock to strike it. You only get paid when
its HP is depleted. Tougher rocks have defense
too, so it's probably best to stick to easier ones.

<p align="center"></p>

v1.2

1.2 - 12/7/2013
Changed autosave to only happen once every minute or so, and also when you craft a better
pick. You can now manually save if it makes you feel better.
Made reset page more accessible.

Save

(It's done automatically but
you can click here, too)

Reset

If for some reason you
want to wipe your data...

<p align="center"><font face="Calibri" size="40" color="#000000" letterSpacing="0.000000" kerning="1"><b>ARE YOU SURE YOU WANT TO PERMANENTLY DELETE YOUR DATA?</b></font></p>

YES

HELL
NO

NO

ActionScript [AS1/AS2]

Frame 1
_focusrect = false;
Instance of Symbol 2 MovieClip "event_mc" in Frame 1
onClipEvent (load) { function versionCheck() { if (my_so.data.lastVer < 2) { my_so.data.lastVer = 2; my_so.data.skills.cost[9] = Math.floor(2800 * Math.pow(13.2, my_so.data.skills.rank[9])); my_so.data.skills.effect[5] = my_so.data.skills.rank[5]; } if (my_so.data.lastVer < 9) { my_so.data.lastVer = 9; my_so.data.skills.cost[10] = 90000000 /* 0x55D4A80 */; my_so.data.skills.effect[10] = 1; my_so.data.skills.rank[10] = 0; my_so.data.skills.effect[1] = (my_so.data.skills.rank[1] * 15) + 100; } if (my_so.data.lastVer < 11) { my_so.data.lastVer = 11; my_so.data.skills.effect[10] = Math.floor(Math.pow(my_so.data.skills.rank[10], 3.4)); } } function commalize(n) { if (n < 1000) { return(n); } var _local3 = 0; var _local4 = n; var _local6 = 0; var _local7 = -1; var _local5 = 100; var _local2 = Number(n % 10).toString(); n = Math.floor(n / 10); while ((_local4 / 10) >= 1) { _local3++; _local4 = _local4 / 10; } if (_local3 >= 28) { n = Math.floor(n / 1E24); _local2 = (n % 10) + "o"; n = Math.floor(n / 10); _local2 = (n % 10) + _local2; n = Math.floor(n / 10); _local2 = ((n % 10) + ".") + _local2; _local3 = _local3 - 27; n = Math.floor(n / 10); } else if (_local3 >= 19) { n = Math.floor(n / 1E15); _local2 = (n % 10) + "qt"; n = Math.floor(n / 10); _local2 = (n % 10) + _local2; n = Math.floor(n / 10); _local2 = ((n % 10) + ".") + _local2; _local3 = _local3 - 18; n = Math.floor(n / 10); } else if (_local3 >= 10) { n = Math.floor(n / 1000000); _local2 = (n % 10) + "b"; n = Math.floor(n / 10); _local2 = (n % 10) + _local2; n = Math.floor(n / 10); _local2 = ((n % 10) + ".") + _local2; _local3 = _local3 - 9; n = Math.floor(n / 10); } i = 1; while (i <= _local3) { if ((i % 3) == 0) { _local2 = "," + _local2; } _local2 = Number(n % 10).toString() + _local2; n = Math.floor(n / 10); i++; } return(_local2); } function wipe() { initSave(); updateOre(0); _parent.wname_txt.text = my_so.data.weaponName; _parent.wpower_txt.text = "P: " + commalize(my_so.data.weaponPower); _parent.wrarity_txt.text = ("Qual: " + my_so.data.weaponRarity) + "%"; _parent.gold_txt.text = "$" + commalize(my_so.data.gold); _parent.gems_txt.text = "Gems: 5"; } function initSave() { my_so.data.birth = idiotDate.getTime(); my_so.data.lastTime = idiotDate.getTime(); my_so.data.age = 1; my_so.data.xp = 1; my_so.data.gold = 0; my_so.data.gems = 5; my_so.data.weaponPower = 20; my_so.data.weaponRarity = 100; my_so.data.weaponName = "Toy Pickaxe"; my_so.data.lastOre = 0; my_so.data.orehp = 0; my_so.data.oredef = 0; my_so.data.orecost = 0; my_so.data.highOre = 0; my_so.data.skills = new Object(); my_so.data.skills.rank = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; my_so.data.skills.cost = [100, 400, 900, 40000, 30, 80000, 200000, 800000, 2400000, 2800, 90000000]; my_so.data.skills.effect = [3000, 100, 50, 0, 200, 0, 0, 20, 0, 0, 1]; my_so.data.lastVer = 10; } function managePower(n) { _parent.life_txt.text = commalize(Math.round(my_so.data.age / 6170)); _parent.active_txt.text = commalize(Math.round(my_so.data.xp / 20)); lifeBonus = (Math.floor((Math.log(1 + (my_so.data.age / 25920000)) * Math.sqrt(1 + (my_so.data.age / 25920000))) * 100) / 100) + 1; _parent.lifeBonus_txt.text = lifeBonus + "x"; activeBonus = (Math.floor((Math.log(1 + (my_so.data.xp / 324000)) * Math.sqrt(1 + (my_so.data.xp / 10800))) * 100) / 100) + 1; _parent.activeBonus_txt.text = activeBonus + "x"; return(((n * lifeBonus) * activeBonus) * my_so.data.weaponPower); } function updateOre(n) { if (my_so.data.lastOre >= 50) { if (my_so.data.lastOre == 50) { my_so.data.orehp = 3200000000000; my_so.data.oredef = 7000000000; my_so.data.orecost = 680000000000000; } else if (n == 2) { my_so.data.orehp = Math.round(my_so.data.orehp * 1.2); if (my_so.data.lastOre > 64) { my_so.data.oredef = Math.round(my_so.data.oredef * 1.2); my_so.data.orecost = Math.round(my_so.data.orecost * 1.35); } else { my_so.data.oredef = Math.round(my_so.data.oredef * 1.5); my_so.data.orecost = Math.round(my_so.data.orecost * 1.5); } } else if (n == 1) { my_so.data.orehp = Math.round(my_so.data.orehp / 1.2); if (my_so.data.lastOre > 63) { my_so.data.oredef = Math.round(my_so.data.oredef / 1.2); my_so.data.orecost = Math.round(my_so.data.orecost / 1.35); } else { my_so.data.oredef = Math.round(my_so.data.oredef / 1.5); my_so.data.orecost = Math.round(my_so.data.orecost / 1.5); } } orehp = my_so.data.orehp; oredef = my_so.data.oredef; orecost = my_so.data.orecost; oremhp = orehp; var _local2 = my_so.data.lastOre - 49; orename = "Hellstone Lv. " + _local2; _parent.rocks_mc.gotoAndStop(51); } else { orehp = ore.hp[my_so.data.lastOre]; oremhp = orehp; oredef = ore.def[my_so.data.lastOre]; orename = ore.namo[my_so.data.lastOre]; orecost = ore.cost[my_so.data.lastOre]; _parent.rocks_mc.gotoAndStop(my_so.data.lastOre + 1); } _parent.oname_txt.text = orename; _parent.ohp_txt.text = "HP: " + commalize(orehp); _parent.odef_txt.text = "D: " + commalize(oredef); _parent.ovalue_txt.text = "$" + commalize(orecost); gps = Math.max(0, Math.floor(((3000 / my_so.data.skills.effect[0]) * Math.min(oremhp, managePower(my_so.data.skills.effect[2] / 100) - oredef)) * (orecost / oremhp))); _parent.gps_txt.text = ("$" + commalize(gps)) + "/s"; if (my_so.data.lastOre == 0) { _parent.leftarrow_mc.gotoAndStop(3); } else { _parent.leftarrow_mc.gotoAndStop(1); } if ((my_so.data.lastOre > my_so.data.highOre) && (my_so.data.lastOre < 2286)) { _parent.rightarrow_mc.gotoAndStop(3); } else { _parent.rightarrow_mc.gotoAndStop(1); } } function hitOre(n, manual) { idiotDate = new Date(); my_so.data.age = idiotDate.getTime() - my_so.data.birth; attackPow = Math.floor(managePower(n)); if (manual) { _parent.dps_txt.text = commalize(Math.max(0, attackPow - oredef)); } else { adps = Math.min(oremhp, attackPow - oredef); adps = Math.max(adps, 0); _parent.adps_txt.text = commalize(Math.floor(adps * (3000 / my_so.data.skills.effect[0]))); } orehp = Math.min((orehp - attackPow) + oredef, orehp); if (orehp <= 0) { if (my_so.data.highOre < my_so.data.lastOre) { my_so.data.highOre = my_so.data.lastOre; _parent.rightarrow_mc.gotoAndStop(1); } my_so.data.gold = my_so.data.gold + orecost; _parent.gold_txt.text = "$" + commalize(my_so.data.gold); orehp = oremhp; _parent.ohp_txt.text = "HP: " + commalize(orehp); if ((Math.random() * 1000) < my_so.data.skills.effect[7]) { my_so.data.gems++; _parent.gems_txt.text = "Gems: " + commalize(my_so.data.gems); } _parent.infoWindow_mc.s_mc.canBuy(); } _parent.ohp_txt.text = "HP: " + commalize(orehp); if (!manual) { gps = Math.max(0, Math.floor(((3000 / my_so.data.skills.effect[0]) * Math.min(oremhp, managePower(my_so.data.skills.effect[2] / 100) - oredef)) * (orecost / oremhp))); _parent.gps_txt.text = ("$" + commalize(gps)) + "/s"; } } function cout(s) { coutt = 270; _parent.trace_txt.text = (s + newline) + _parent.trace_txt.text; } function gemRandom(kz) { var _local2 = (my_so.data.skills.effect[7] * kz) / 1000; var _local5 = my_so.data.skills.effect[7] / 1000; var _local4 = (1000 - my_so.data.skills.effect[7]) / 1000; var _local3 = Math.sqrt((kz * _local5) * _local4); var _local1 = 0; if (Math.random() > 0.5) { _local1 = Math.round(_local2 + (_local3 * (Math.sqrt(-2 * Math.log(Math.random())) * Math.cos((2 * Math.random()) * Math.PI)))); } else { _local1 = Math.round(_local2 + (_local3 * (Math.sqrt(-2 * Math.log(Math.random())) * Math.sin((2 * Math.random()) * Math.PI)))); } my_so.data.gems = my_so.data.gems + _local1; cout(("Found " + _local1) + " gems."); } function autoSmack() { savecount = savecount + 1; counter = counter + 100; if (savecount > 2000) { savecount = savecount - 2000; my_so.flush(); cout("Game saved."); } if (counter > my_so.data.skills.effect[0]) { counter = counter - my_so.data.skills.effect[0]; coutt = coutt - 10; hitOre(my_so.data.skills.effect[2] / 100, false); if (coutt == 0) { _parent.trace_txt.text = ""; } } my_so.data.xp++; my_so.data.lastTime = idiotDate.getTime(); } var kongregate = _global.kongregate; kongregate.services.connect(); var menuOpen = 0; var idiotDate = new Date(); var my_so = SharedObject.getLocal("minerTest"); if (my_so.data.birth == null) { initSave(); } else { my_so.data.age = idiotDate.getTime() - my_so.data.birth; } versionCheck(); var dateHack = idiotDate.getTime(); var dateHack2 = idiotDate.getTime(); var counter = 0; var savecount = 0; var craftPage = 0; var skillcap = [50, 500, 500, 10, 0, 30, 50, 40, 30, 50, 5]; var ore = new Object(); ore.namo = ["Poo", "Paper", "Salt", "Clay", "Rock", "Coal", "Bone", "Lead", "Iron", "Copper", "Carbonite", "Quartz", "Spooky Bone", "Silver", "Crystal", "Topaz", "Amethyst", "Aquamarine", "Emerald", "Ruby", "Sapphire", "Haunted Bone", "Gold", "Platinum", "Diamond", "Mithril", "Obsidian", "Earth Essence", "Orbium", "Novalite", "Magic Crystal", "Darkstone", "Adamantium", "Fire Essence", "Lunalite", "Mysterium", "Cursed Bone", "Wind Essence", "Unobtanium", "Sollite", "Water Essence", "Absurdium", "Cosmolite", "Shadow Essence", "Demonite", "Eternium", "Mysticite", "Light Essence", "Soulstone", "Arcanium"]; ore.hp = [100, 400, 700, 1400, 2200, 4000, 7000, 12400, 16000, 25000, 40000, 64000, 92000, 128000, 200000, 500000, 1400000, 4800000, 13000000, 42000000, 120000000, 200000000, 360000000, 500000000, 700000000, 1000000000, 1400000000, 2000000000, 2600000000, 3500000000, 4900000000, 7200000000, 10000000000, 14000000000, 20000000000, 30000000000, 45000000000, 68000000000, 100000000000, 130000000000, 175000000000, 240000000000, 320000000000, 435000000000, 590000000000, 780000000000, 1050000000000, 1350000000000, 1800000000000, 2400000000000]; ore.def = [0, 3, 15, 35, 90, 200, 380, 700, 1140, 1600, 2500, 3800, 5400, 7200, 9999, 13500, 18000, 24500, 34000, 50000, 80000, 130000, 200000, 295000, 440000, 680000, 1050000, 1400000, 2000000, 2800000, 4000000, 5800000, 8500000, 12000000, 17000000, 24000000, 33500000, 48000000, 69000000, 95000000, 138000000, 205000000, 300000000, 440000000, 640000000, 950000000, 1400000000, 2000000000, 3100000000, 4800000000]; ore.cost = [2, 10, 22, 50, 120, 275, 580, 1100, 1850, 3200, 5200, 8600, 14000, 20000, 42000, 140000, 480000, 2200000, 7200000, 25500000, 85000000, 190000000, 400000000, 760000000, 1600000000, 2800000000, 4800000000, 8200000000, 13500000000, 24500000000, 42000000000, 70000000000, 125000000000, 200000000000, 340000000000, 580000000000, 1050000000000, 1700000000000, 3000000000000, 4800000000000, 7200000000000, 12000000000000, 20000000000000, 30000000000000, 48000000000000, 72000000000000, 110000000000000, 170000000000000, 270000000000000, 420000000000000]; _parent.gems_txt.text = "Gems: " + my_so.data.gems; _parent.oname_txt.text = ore.namo[my_so.data.lastOre]; var orehp = 1; var oredef = 1; var orecost = 1; var oremhp = 1; var orename = ""; var lifeBonus = 1; var activeBonus = 1; var attackPow = 1; var gps = 1; var kps = 1; var adps = 1; my_so.data.gold = Math.max(my_so.data.gold, 0); _parent.wname_txt.text = my_so.data.weaponName; _parent.wpower_txt.text = "P: " + commalize(my_so.data.weaponPower); _parent.wrarity_txt.text = ("Qual: " + my_so.data.weaponRarity) + "%"; _parent.gold_txt.text = "$" + commalize(my_so.data.gold); updateOre(0); var goldGain = Math.floor((((idiotDate.getTime() - my_so.data.lastTime) * gps) * (my_so.data.skills.effect[9] / 100)) / 1000); if (goldGain > 0) { my_so.data.gold = my_so.data.gold + goldGain; cout("Welcome back. While you were gone, I got $" + commalize(goldGain)); _parent.gold_txt.text = "$" + commalize(my_so.data.gold); } my_so.data.lastTime = idiotDate.getTime(); _parent.craftButt_mc.checkArrows(); setInterval(autoSmack, 33); }
Instance of Symbol 26 MovieClip "leftarrow_mc" in Frame 1
on (rollOver) { if (_parent.event_mc.my_so.data.lastOre > 0) { gotoAndStop (2); } } on (rollOut) { if (_parent.event_mc.my_so.data.lastOre > 0) { gotoAndStop (1); } } on (dragOut) { if (_parent.event_mc.my_so.data.lastOre > 0) { gotoAndStop (1); } } on (release) { if (_parent.event_mc.my_so.data.lastOre > 0) { _parent.event_mc.my_so.data.lastOre--; _parent.event_mc.updateOre(1); } }
Instance of Symbol 26 MovieClip "rightarrow_mc" in Frame 1
on (rollOver) { if (_parent.event_mc.my_so.data.lastOre <= _parent.event_mc.my_so.data.highOre) { gotoAndStop (2); } } on (rollOut) { if (_parent.event_mc.my_so.data.lastOre <= _parent.event_mc.my_so.data.highOre) { gotoAndStop (1); } } on (dragOut) { if (_parent.event_mc.my_so.data.lastOre <= _parent.event_mc.my_so.data.highOre) { gotoAndStop (1); } } on (release) { if (_parent.event_mc.my_so.data.lastOre <= _parent.event_mc.my_so.data.highOre) { _parent.event_mc.my_so.data.lastOre++; _parent.event_mc.updateOre(2); } }
Instance of Symbol 79 MovieClip "rocks_mc" in Frame 1
on (release) { _parent.event_mc.hitOre(_parent.event_mc.my_so.data.skills.effect[1] / 100, true); _parent.event_mc.my_so.data.xp = _parent.event_mc.my_so.data.xp + 5; }
Instance of Symbol 83 MovieClip "craftButt_mc" in Frame 1
onClipEvent (load) { function checkArrows() { if (_parent.event_mc.craftPage > 0) { _parent.downArrow_mc.gotoAndStop(1); } else { _parent.downArrow_mc.gotoAndStop(3); } if (_parent.event_mc.my_so.data.skills.rank[10] > _parent.event_mc.craftPage) { _parent.upArrow_mc.gotoAndStop(1); } else { _parent.upArrow_mc.gotoAndStop(3); } if (_parent.craftPage == 0) { req_txt.text = "Requires 1 gem."; } else { req_txt.text = ("Requires " + Math.floor(Math.pow(3.4, _parent.event_mc.craftPage))) + " gems."; } } var plusprob = new Array(0.4, 0.48, 0.55, 0.6, 0.63, 0.66, 0.69, 0.734, 0.75); var rankprob = new Array(0.3, 0.25, 0.29, 0.31, 0.3, 0.28, 0.27, 0.26, 0.26, 0.25, 0.24, 0.23, 0.22, 0.21, 0.2, 0.19); checkArrows(); } on (release) { if (_parent.event_mc.my_so.data.gems >= Math.floor(Math.pow(3.4, _parent.event_mc.craftPage))) { if (Math.random() > (_parent.event_mc.my_so.data.skills.effect[6] / 100)) { _parent.event_mc.my_so.data.gems = _parent.event_mc.my_so.data.gems - Math.floor(Math.pow(3.4, _parent.event_mc.craftPage)); _parent.gems_txt.text = "Gems: " + _parent.event_mc.my_so.data.gems; } else { _parent.event_mc.cout("Saved the gem!"); } var weprank = _parent.event_mc.craftPage; var wname = ""; var prefix = ""; var bTest = Math.random(); var bFactor = 0.05; var bString = ""; if (bTest > 0.985) { bFactor = 0.08; bString = "Blacksmith had a flash of inspiration!"; } if (bTest > 0.995) { bFactor = 0.1; bString = "Blacksmith had a stroke of brilliance!"; } if (bTest > 0.999) { bFactor = 0.12; bString = "Blacksmith had a vision of magnificence!"; } while (((Math.random() - bFactor) < rankprob[weprank]) && (weprank < 16)) { weprank++; } switch (weprank) { case 0 : wname = "Pickaxe"; break; case 1 : wname = "Sturdy Pick"; break; case 2 : wname = "Power Pick"; break; case 3 : wname = "Super Pick"; break; case 4 : wname = "Ultra Pick"; break; case 5 : wname = "Mega Pick"; break; case 6 : wname = "Hyper Pick"; break; case 7 : wname = "COSMIC PICK"; break; case 8 : wname = "ULTIMATE PICK"; break; case 9 : wname = "GODLY PICK"; break; default : wname = Math.pow(weprank - 8, 2) + " TIMES GODLY PICK"; } var modifier = (Math.random() + (_parent.event_mc.my_so.data.skills.effect[5] / 100)); if (modifier < 0.1) { prefix = "Abysmal "; } else if (modifier < 0.21) { prefix = "Awful "; } else if (modifier < 0.35) { prefix = "Bad "; } else if (modifier > 1.22) { prefix = "Mythical "; } else if (modifier > 1.15) { prefix = "Legendary "; } else if (modifier > 1.1) { prefix = "Astonishing "; } else if (modifier > 0.9) { prefix = "Incredible "; } else if (modifier > 0.79) { prefix = "Amazing "; } else if (modifier > 0.65) { prefix = "Good "; } var weppow = Math.round(((_parent.event_mc.my_so.data.skills.effect[4] / 10) * ((modifier * 0.5) + 0.8)) * Math.pow(1.3, weprank)); var wepplus = 0; while (Math.random() < (plusprob[weprank] + (_parent.event_mc.my_so.data.skills.effect[3] / 100))) { wepplus++; } weppow = weppow + Math.round((weppow * wepplus) * 0.075); var wqual = (Math.floor((weppow * 100000) / _parent.event_mc.my_so.data.skills.effect[4]) / 100); if (wqual > _parent.event_mc.bestQual) { _parent.event_mc.kongregate.stats.submit("Quality", Math.floor(wqual)); _parent.event_mc.bestQual = Math.floor(wqual); } if (weppow > _parent.event_mc.my_so.data.weaponPower) { _parent.event_mc.my_so.data.weaponPower = weppow; _parent.event_mc.my_so.data.weaponRarity = wqual; if (wepplus > 0) { _parent.event_mc.my_so.data.weaponName = ((prefix + wname) + " +") + wepplus; } else { _parent.event_mc.my_so.data.weaponName = prefix + wname; } _parent.wname_txt.text = _parent.event_mc.my_so.data.weaponName; _parent.wpower_txt.text = "P: " + _parent.event_mc.commalize(_parent.event_mc.my_so.data.weaponPower); _parent.wrarity_txt.text = ("Qual: " + wqual) + "%"; if (bFactor == 0.05) { _parent.event_mc.cout(((("Congratulations, you got a better pick (Pow: " + _parent.event_mc.commalize(weppow)) + " / Qual: ") + wqual) + "%)"); } else { _parent.event_mc.cout(((("...and produced a masterpiece!(Pow: " + _parent.event_mc.commalize(weppow)) + " / Qual: ") + wqual) + "%)"); } _parent.event_mc.my_so.flush(); _parent.event_mc.cout("Game saved."); } else if (bFactor == 0.05) { _parent.event_mc.cout(((("Sorry, I crafted a dud (Pow: " + _parent.event_mc.commalize(weppow)) + " / Qual: ") + wqual) + "%)"); } else { _parent.event_mc.cout(((("...but failed to create anything useful (Pow: " + _parent.event_mc.commalize(weppow)) + " / Qual: ") + wqual) + "%)"); } if (bFactor > 0.05) { _parent.event_mc.cout(bString); } } }
Instance of Symbol 89 MovieClip "pickButt" in Frame 1
onClipEvent (load) { function closeMenu() { _parent.infoWindow_mc.gotoAndStop(1); _parent.infoWindow_mc.s_mc.cleanUp(); _parent.event_mc.menuOpen = 0; } } on (release) { closeMenu(); }
Instance of Symbol 92 MovieClip in Frame 1
on (release) { if (_parent.event_mc.menuOpen == 2) { _parent.pickButt.closeMenu(); } else { _parent.infoWindow_mc.gotoAndStop(2); _parent.infoWindow_mc.s_mc.spawnSkills(); _parent.infoWindow_mc.s_mc.canBuy(); _parent.event_mc.menuOpen = 2; } }
Instance of Symbol 95 MovieClip in Frame 1
on (release) { if (_parent.event_mc.menuOpen == 3) { _parent.pickButt.closeMenu(); } else { _parent.infoWindow_mc.gotoAndStop(3); _parent.infoWindow_mc.s_mc.cleanUp(); _parent.event_mc.menuOpen = 3; } }
Instance of Symbol 26 MovieClip "upArrow_mc" in Frame 1
on (rollOver) { if (_parent.event_mc.craftPage < _parent.event_mc.my_so.data.skills.rank[10]) { gotoAndStop (2); } } on (rollOut) { if (_parent.event_mc.craftPage < _parent.event_mc.my_so.data.skills.rank[10]) { gotoAndStop (1); } } on (dragOut) { if (_parent.event_mc.craftPage < _parent.event_mc.my_so.data.skills.rank[10]) { gotoAndStop (1); } } on (release) { if (_parent.event_mc.craftPage < _parent.event_mc.my_so.data.skills.rank[10]) { _parent.event_mc.craftPage++; _parent.craftButt_mc.checkArrows(); } }
Instance of Symbol 26 MovieClip "downArrow_mc" in Frame 1
on (rollOver) { if (_parent.event_mc.craftPage > 0) { gotoAndStop (2); } } on (rollOut) { if (_parent.event_mc.craftPage > 0) { gotoAndStop (1); } } on (dragOut) { if (_parent.event_mc.craftPage > 0) { gotoAndStop (1); } } on (release) { if (_parent.event_mc.craftPage > 0) { _parent.event_mc.craftPage--; _parent.craftButt_mc.checkArrows(); } }
Instance of Symbol 101 MovieClip in Frame 1
on (release) { if (_parent.event_mc.menuOpen == 4) { _parent.pickButt.closeMenu(); } else { _parent.infoWindow_mc.gotoAndStop(4); _parent.infoWindow_mc.s_mc.cleanUp(); _parent.event_mc.menuOpen = 4; } }
Symbol 26 MovieClip Frame 1
stop();
Symbol 146 Button
on (release) { _parent.event_mc.my_so.flush(); _parent.event_mc.cout("Game saved."); }
Symbol 151 Button
on (release) { gotoAndStop (5); counter = 5; }
Symbol 164 MovieClip Frame 1
var confirm = 5; stop();
Instance of Symbol 2 MovieClip "s_mc" in Symbol 164 MovieClip Frame 1
onClipEvent (load) { function spawnSkills() { var _local2 = 1000; _parent.skill_mc.duplicateMovieClip("sk1", _local2, {_x:118, _y:226, skid:1}); _local2++; _parent.skill_mc.duplicateMovieClip("sk2", _local2, {_x:18, _y:126, skid:2}); _local2++; _parent.skill_mc.duplicateMovieClip("sk3", _local2, {_x:18, _y:226, skid:3}); _local2++; _parent.skill_mc.duplicateMovieClip("sk4", _local2, {_x:218, _y:26, skid:4}); _local2++; _parent.skill_mc.duplicateMovieClip("sk5", _local2, {_x:18, _y:26, skid:5}); _local2++; _parent.skill_mc.duplicateMovieClip("sk6", _local2, {_x:118, _y:26, skid:6}); _local2++; _parent.skill_mc.duplicateMovieClip("sk7", _local2, {_x:318, _y:26, skid:7}); _local2++; _parent.skill_mc.duplicateMovieClip("sk8", _local2, {_x:318, _y:126, skid:8}); _local2++; _parent.skill_mc.duplicateMovieClip("sk9", _local2, {_x:1318, _y:226, skid:9}); _local2++; _parent.skill_mc.duplicateMovieClip("sk10", _local2, {_x:218, _y:226, skid:10}); _local2++; _parent.skill_mc.duplicateMovieClip("sk11", _local2, {_x:418, _y:26, skid:11}); _local2++; _parent.skname_txt.text = ""; _parent.skdesc_txt.text = ""; _parent.skeffect_txt.text = ""; _parent.skcost_txt.text = ""; } function canBuy() { i = 1; while (i <= 11) { if ((_parent._parent.event_mc.my_so.data.gold >= _parent._parent.event_mc.my_so.data.skills.cost[i - 1]) && ((_parent._parent.event_mc.my_so.data.skills.rank[i - 1] < _parent._parent.event_mc.skillcap[i - 1]) || (_parent._parent.event_mc.skillcap[i - 1] == 0))) { _parent["sk" + i]._alpha = 100; } else { _parent["sk" + i]._alpha = 30; } i++; } } function cleanUp() { i = 1; while (i <= 11) { _parent["sk" + i].removeMovieClip(); i++; } } } onClipEvent (unload) { cleanUp(); }
Instance of Symbol 131 MovieClip "skill_mc" in Symbol 164 MovieClip Frame 2
onClipEvent (load) { function updateDesc() { _parent.skcost_txt.text = "Cost: $" + _parent._parent.event_mc.commalize(_parent._parent.event_mc.my_so.data.skills.cost[skid - 1]); switch (skid) { case 1 : _parent.skname_txt.text = "Auto-Click faster"; _parent.skdesc_txt.text = "Increases the frequency of automatic clicks"; _parent.skeffect_txt.text = (("Clicks per second: " + (Math.floor(300000 / _parent._parent.event_mc.my_so.data.skills.effect[0]) / 100)) + " -> ") + (Math.floor(300000 / (_parent._parent.event_mc.my_so.data.skills.effect[0] * 0.95)) / 100); break; case 2 : _parent.skname_txt.text = "Manual Click Power"; _parent.skdesc_txt.text = "Increases the power of manual clicking"; _parent.skeffect_txt.text = ((("Power: " + _parent._parent.event_mc.my_so.data.skills.effect[1]) + "% -> ") + (_parent._parent.event_mc.my_so.data.skills.effect[1] + 15)) + "%"; break; case 3 : _parent.skname_txt.text = "Auto-Click Power"; _parent.skdesc_txt.text = "Increases the power of automatic clicks"; _parent.skeffect_txt.text = ((("Power: " + _parent._parent.event_mc.my_so.data.skills.effect[2]) + "% -> ") + (_parent._parent.event_mc.my_so.data.skills.effect[2] + 8)) + "%"; break; case 4 : _parent.skname_txt.text = "Blacksmith Expertise"; _parent.skdesc_txt.text = "Increases the likelihood of crafting with + bonuses"; _parent.skeffect_txt.text = (("Level: " + _parent._parent.event_mc.my_so.data.skills.rank[3]) + " -> ") + (_parent._parent.event_mc.my_so.data.skills.rank[3] + 1); break; case 5 : _parent.skname_txt.text = "Upgrade Blacksmith"; _parent.skdesc_txt.text = "Makes the blacksmith slightly better, increasing the base power of the pickaxes he produces."; _parent.skeffect_txt.text = (("Base power: " + _parent._parent.event_mc.commalize(Math.floor(_parent._parent.event_mc.my_so.data.skills.effect[4] / 10))) + " -> ") + _parent._parent.event_mc.commalize(Math.floor(((_parent._parent.event_mc.my_so.data.skills.effect[4] * 1.06) + 120) / 10)); break; case 6 : _parent.skname_txt.text = "Blacksmith Skill"; _parent.skdesc_txt.text = "Increases the general quality of crafted gear."; _parent.skeffect_txt.text = ((("Average quality: " + (_parent._parent.event_mc.my_so.data.skills.effect[5] + 100)) + "% -> ") + (_parent._parent.event_mc.my_so.data.skills.effect[5] + 101)) + "%"; break; case 7 : _parent.skname_txt.text = "Blacksmith Efficiency"; _parent.skdesc_txt.text = "Small chance the Blacksmith will not use a gem while crafting."; _parent.skeffect_txt.text = ((("Chance: " + _parent._parent.event_mc.my_so.data.skills.effect[6]) + "% -> ") + (_parent._parent.event_mc.my_so.data.skills.effect[6] + 1)) + "%"; break; case 8 : _parent.skname_txt.text = "Gem Finder"; _parent.skdesc_txt.text = "Increases odds of finding a gem."; _parent.skeffect_txt.text = ((("Chance: " + (Math.floor(100 * _parent._parent.event_mc.my_so.data.skills.effect[7]) / 1000)) + "% -> ") + (Math.floor(100 * (_parent._parent.event_mc.my_so.data.skills.effect[7] + 4)) / 1000)) + "%"; break; case 9 : _parent.skname_txt.text = "Gem Idler"; _parent.skdesc_txt.text = "Can find gems even when the game is closed."; _parent.skeffect_txt.text = ((("Chance: " + (Math.floor(100 * _parent._parent.event_mc.my_so.data.skills.effect[8]) / 1000)) + "% -> ") + (Math.floor(100 * (_parent._parent.event_mc.my_so.data.skills.effect[8] + 2)) / 1000)) + "%"; break; case 10 : _parent.skname_txt.text = "Idle Power"; _parent.skdesc_txt.text = "Can earn gold even when the game is closed."; _parent.skeffect_txt.text = ((("Power: " + _parent._parent.event_mc.my_so.data.skills.effect[9]) + "% -> ") + (_parent._parent.event_mc.my_so.data.skills.effect[9] + 2)) + "%"; break; case 11 : _parent.skname_txt.text = "Gem Waster"; _parent.skdesc_txt.text = "Allows you to use several gems at once to ensure crafting a higher tier of pick. But it's not really worth it."; _parent.skeffect_txt.text = (("Max gems at once: " + Math.floor(Math.pow(3.4, _parent._parent.event_mc.my_so.data.skills.rank[10]))) + " -> ") + Math.floor(Math.pow(3.4, _parent._parent.event_mc.my_so.data.skills.rank[10] + 1)); } if ((_parent._parent.event_mc.my_so.data.skills.rank[skid - 1] >= _parent._parent.event_mc.skillcap[skid - 1]) && (_parent._parent.event_mc.skillcap[skid - 1] != 0)) { _parent.skcost_txt.text = "Max level. Cannot upgrade further."; } } function clearDesc() { _parent.skname_txt.text = ""; _parent.skdesc_txt.text = ""; _parent.skeffect_txt.text = ""; _parent.skcost_txt.text = ""; } if (skid > 0) { gotoAndStop(skid); } } on (rollOver) { updateDesc(); } on (rollOut) { clearDesc(); } on (dragOut) { clearDesc(); } on (release) { if ((_parent._parent.event_mc.my_so.data.gold >= _parent._parent.event_mc.my_so.data.skills.cost[skid - 1]) && ((_parent._parent.event_mc.my_so.data.skills.rank[skid - 1] < _parent._parent.event_mc.skillcap[skid - 1]) || (_parent._parent.event_mc.skillcap[skid - 1] == 0))) { _parent._parent.event_mc.my_so.data.skills.rank[skid - 1]++; _parent._parent.event_mc.my_so.data.gold = _parent._parent.event_mc.my_so.data.gold - _parent._parent.event_mc.my_so.data.skills.cost[skid - 1]; _parent._parent.gold_txt.text = "$" + _parent._parent.event_mc.commalize(_parent._parent.event_mc.my_so.data.gold); switch (skid) { case 1 : _parent._parent.event_mc.my_so.data.skills.effect[0] = Math.floor(_parent._parent.event_mc.my_so.data.skills.effect[0] * 0.95); _parent._parent.event_mc.my_so.data.skills.cost[0] = Math.floor((_parent._parent.event_mc.my_so.data.skills.cost[0] * 2.8) + (_parent._parent.event_mc.my_so.data.skills.rank[0] * 400)); break; case 2 : _parent._parent.event_mc.my_so.data.skills.effect[1] = _parent._parent.event_mc.my_so.data.skills.effect[1] + 15; _parent._parent.event_mc.my_so.data.skills.cost[1] = Math.floor((_parent._parent.event_mc.my_so.data.skills.cost[1] * 1.2) + (_parent._parent.event_mc.my_so.data.skills.rank[1] * 1700)); break; case 3 : _parent._parent.event_mc.my_so.data.skills.effect[2] = _parent._parent.event_mc.my_so.data.skills.effect[2] + 8; _parent._parent.event_mc.my_so.data.skills.cost[2] = Math.floor((_parent._parent.event_mc.my_so.data.skills.cost[2] * 1.2) + (_parent._parent.event_mc.my_so.data.skills.rank[2] * 3000)); break; case 4 : _parent._parent.event_mc.my_so.data.skills.effect[3] = _parent._parent.event_mc.my_so.data.skills.effect[3] + 1; _parent._parent.event_mc.my_so.data.skills.cost[3] = Math.floor(_parent._parent.event_mc.my_so.data.skills.cost[3] * 16); break; case 5 : _parent._parent.event_mc.my_so.data.skills.effect[4] = Math.floor((_parent._parent.event_mc.my_so.data.skills.effect[4] * 1.06) + 120); _parent._parent.event_mc.my_so.data.skills.cost[4] = Math.floor((_parent._parent.event_mc.my_so.data.skills.cost[4] * 1.2) + (_parent._parent.event_mc.my_so.data.skills.rank[4] * 100)); break; case 6 : _parent._parent.event_mc.my_so.data.skills.effect[5] = _parent._parent.event_mc.my_so.data.skills.effect[5] + 1; _parent._parent.event_mc.my_so.data.skills.cost[5] = Math.floor(_parent._parent.event_mc.my_so.data.skills.cost[5] * 4.2); break; case 7 : _parent._parent.event_mc.my_so.data.skills.effect[6] = _parent._parent.event_mc.my_so.data.skills.effect[6] + 1; _parent._parent.event_mc.my_so.data.skills.cost[6] = Math.floor(_parent._parent.event_mc.my_so.data.skills.cost[6] * 8.5); break; case 8 : _parent._parent.event_mc.my_so.data.skills.effect[7] = _parent._parent.event_mc.my_so.data.skills.effect[7] + 4; _parent._parent.event_mc.my_so.data.skills.cost[7] = Math.floor(_parent._parent.event_mc.my_so.data.skills.cost[7] * 22); break; case 9 : _parent._parent.event_mc.my_so.data.skills.effect[8] = _parent._parent.event_mc.my_so.data.skills.effect[8] + 2; _parent._parent.event_mc.my_so.data.skills.cost[8] = Math.floor(_parent._parent.event_mc.my_so.data.skills.cost[8] * 7); break; case 10 : _parent._parent.event_mc.my_so.data.skills.effect[9] = _parent._parent.event_mc.my_so.data.skills.effect[9] + 2; _parent._parent.event_mc.my_so.data.skills.cost[9] = Math.floor((_parent._parent.event_mc.my_so.data.skills.cost[9] * 13.2) + (_parent._parent.event_mc.my_so.data.skills.rank[9] * 30000)); break; case 11 : _parent._parent.event_mc.my_so.data.skills.effect[10] = Math.floor(Math.pow(3.4, _parent._parent.event_mc.my_so.data.skills.rank[10])); _parent._parent.event_mc.my_so.data.skills.cost[10] = Math.floor(_parent._parent.event_mc.my_so.data.skills.cost[10] * 10000000); _parent._parent.craftButt_mc.checkArrows(); } _parent.s_mc.canBuy(); updateDesc(); } }
Instance of Symbol 138 MovieClip in Symbol 164 MovieClip Frame 3
onClipEvent (load) { var hp = 200; } on (release) { this.hp--; if (hp == 0) { _parent.bob_txt.text = "by Crovie, only to appear on Kongregate. If you see this anywhere else, it's stolen."; } }
Symbol 164 MovieClip Frame 5
deltext_txt.text = "ARE YOU SURE YOU WANT TO PERMANENTLY DELETE YOUR DATA?";
Instance of Symbol 157 MovieClip "yes_mc" in Symbol 164 MovieClip Frame 5
on (release) { if (_parent.confirm > 0) { _parent.deltext_txt.text = ("Click " + _parent.confirm) + " more times to confirm"; _parent.confirm--; } else { _parent._parent.event_mc.wipe(); _parent._parent.pickButt.closeMenu(); } }
Instance of Symbol 160 MovieClip in Symbol 164 MovieClip Frame 5
on (release) { _parent._parent.pickButt.closeMenu(); }
Instance of Symbol 163 MovieClip in Symbol 164 MovieClip Frame 5
on (release) { _parent._parent.pickButt.closeMenu(); }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:164  Timeline
Symbol 3 FontUsed by:4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 81 82 84 85 86 96 97 98 103 104 105 106 133 134 135 136 139 140 142 144 145 148 149
Symbol 4 EditableTextUses:3Used by:Timeline
Symbol 5 EditableTextUses:3Used by:Timeline
Symbol 6 EditableTextUses:3Used by:Timeline
Symbol 7 EditableTextUses:3Used by:Timeline
Symbol 8 EditableTextUses:3Used by:Timeline
Symbol 9 EditableTextUses:3Used by:Timeline
Symbol 10 EditableTextUses:3Used by:Timeline
Symbol 11 EditableTextUses:3Used by:Timeline
Symbol 12 EditableTextUses:3Used by:Timeline
Symbol 13 EditableTextUses:3Used by:Timeline
Symbol 14 EditableTextUses:3Used by:Timeline
Symbol 15 EditableTextUses:3Used by:Timeline
Symbol 16 EditableTextUses:3Used by:Timeline
Symbol 17 EditableTextUses:3Used by:Timeline
Symbol 18 EditableTextUses:3Used by:Timeline
Symbol 19 EditableTextUses:3Used by:Timeline
Symbol 20 GraphicUsed by:26
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:26
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClipUses:20 22 25Used by:Timeline
Symbol 27 GraphicUsed by:79
Symbol 28 GraphicUsed by:79
Symbol 29 GraphicUsed by:79
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Symbol 79 MovieClipUses:27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78Used by:Timeline
Symbol 80 GraphicUsed by:83
Symbol 81 TextUses:3Used by:83
Symbol 82 EditableTextUses:3Used by:83
Symbol 83 MovieClipUses:80 81 82Used by:Timeline
Symbol 84 TextUses:3Used by:Timeline
Symbol 85 TextUses:3Used by:Timeline
Symbol 86 TextUses:3Used by:Timeline
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClipUses:88Used by:Timeline
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 EditableTextUses:3Used by:Timeline
Symbol 97 TextUses:3Used by:Timeline
Symbol 98 TextUses:3Used by:Timeline
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101
Symbol 101 MovieClipUses:100Used by:Timeline
Symbol 102 GraphicUsed by:164
Symbol 103 EditableTextUses:3Used by:164
Symbol 104 EditableTextUses:3Used by:164
Symbol 105 EditableTextUses:3Used by:164
Symbol 106 EditableTextUses:3Used by:164
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:131
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:131
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:131
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:131
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:131
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:131
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:131
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:131
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:131
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:131
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:131
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131
Symbol 131 MovieClipUses:108 110 112 114 116 118 120 122 124 126 128 130Used by:164
Symbol 132 GraphicUsed by:164
Symbol 133 TextUses:3Used by:164
Symbol 134 TextUses:3Used by:164
Symbol 135 TextUses:3Used by:164
Symbol 136 TextUses:3Used by:164
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:164
Symbol 139 EditableTextUses:3Used by:164
Symbol 140 TextUses:3Used by:164
Symbol 141 GraphicUsed by:164
Symbol 142 TextUses:3Used by:164
Symbol 143 GraphicUsed by:146
Symbol 144 TextUses:3Used by:146
Symbol 145 TextUses:3Used by:146
Symbol 146 ButtonUses:143 144 145Used by:164
Symbol 147 GraphicUsed by:151
Symbol 148 TextUses:3Used by:151
Symbol 149 TextUses:3Used by:151
Symbol 150 GraphicUsed by:151
Symbol 151 ButtonUses:147 148 149 150Used by:164
Symbol 152 GraphicUsed by:164
Symbol 153 FontUsed by:154 156 159 162
Symbol 154 EditableTextUses:153Used by:164
Symbol 155 GraphicUsed by:157
Symbol 156 TextUses:153Used by:157
Symbol 157 MovieClipUses:155 156Used by:164
Symbol 158 GraphicUsed by:160
Symbol 159 TextUses:153Used by:160
Symbol 160 MovieClipUses:158 159Used by:164
Symbol 161 GraphicUsed by:163
Symbol 162 TextUses:153Used by:163
Symbol 163 MovieClipUses:161 162Used by:164
Symbol 164 MovieClipUses:2 102 103 104 105 106 131 132 133 134 135 136 138 139 140 141 142 146 151 152 154 157 160 163Used by:Timeline

Instance Names

"event_mc"Frame 1Symbol 2 MovieClip
"wname_txt"Frame 1Symbol 4 EditableText
"wpower_txt"Frame 1Symbol 5 EditableText
"wrarity_txt"Frame 1Symbol 6 EditableText
"oname_txt"Frame 1Symbol 7 EditableText
"ohp_txt"Frame 1Symbol 8 EditableText
"ovalue_txt"Frame 1Symbol 9 EditableText
"odef_txt"Frame 1Symbol 10 EditableText
"life_txt"Frame 1Symbol 11 EditableText
"active_txt"Frame 1Symbol 12 EditableText
"lifeBonus_txt"Frame 1Symbol 13 EditableText
"activeBonus_txt"Frame 1Symbol 14 EditableText
"dps_txt"Frame 1Symbol 15 EditableText
"gems_txt"Frame 1Symbol 16 EditableText
"gold_txt"Frame 1Symbol 17 EditableText
"gps_txt"Frame 1Symbol 18 EditableText
"trace_txt"Frame 1Symbol 19 EditableText
"leftarrow_mc"Frame 1Symbol 26 MovieClip
"rightarrow_mc"Frame 1Symbol 26 MovieClip
"rocks_mc"Frame 1Symbol 79 MovieClip
"craftButt_mc"Frame 1Symbol 83 MovieClip
"pickButt"Frame 1Symbol 89 MovieClip
"adps_txt"Frame 1Symbol 96 EditableText
"upArrow_mc"Frame 1Symbol 26 MovieClip
"downArrow_mc"Frame 1Symbol 26 MovieClip
"infoWindow_mc"Frame 1Symbol 164 MovieClip
"req_txt"Symbol 83 MovieClip Frame 1Symbol 82 EditableText
"s_mc"Symbol 164 MovieClip Frame 1Symbol 2 MovieClip
"skname_txt"Symbol 164 MovieClip Frame 2Symbol 103 EditableText
"skdesc_txt"Symbol 164 MovieClip Frame 2Symbol 104 EditableText
"skeffect_txt"Symbol 164 MovieClip Frame 2Symbol 105 EditableText
"skcost_txt"Symbol 164 MovieClip Frame 2Symbol 106 EditableText
"skill_mc"Symbol 164 MovieClip Frame 2Symbol 131 MovieClip
"bob_txt"Symbol 164 MovieClip Frame 3Symbol 139 EditableText
"deltext_txt"Symbol 164 MovieClip Frame 5Symbol 154 EditableText
"yes_mc"Symbol 164 MovieClip Frame 5Symbol 157 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.




http://swfchan.com/30/146605/info.shtml
Created: 26/10 -2018 06:46:33 Last modified: 26/10 -2018 06:46:33 Server time: 25/04 -2024 11:08:21