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This is the info page for
Flash #149059

(Click the ID number above for more basic data on this flash file.)


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0987654321 EXP:

1234567890.

0987654321

0987654321misslp

レベルアップ
動けない
道具
逃避
拒絶

攻撃
裂撃
強撃
心撃
迫撃
霊撃
防御
結界
安定
障壁
無敵
殺意
守護
迅速
思考
覚醒
虚脱
堕落
失速
愚鈍
治癒
練気
再生
瞑想
干渉
浸食
崩壊
終焉
同調
摂理


防衛敏速知力全アップダウン

道具
逃避
拒絶

攻撃
裂撃
強撃
心撃
防御
結界
安定
障壁
殺意
守護
迅速
思考
覚醒
治癒
練気
再生
瞑想
干渉
浸食
崩壊
終焉
同調
摂理

道具
逃避
拒絶

攻撃
裂撃
強撃
心撃
防御
結界
安定
障壁
殺意
守護
迅速
思考
覚醒
治癒
練気
再生
瞑想
干渉
浸食
崩壊
終焉
同調
摂理

道具
逃避
拒絶

攻撃
裂撃
強撃
心撃
防御
結界
安定
殺意
守護
治癒
練気
瞑想
干渉
浸食
崩壊
同調
摂理

×

0987654321

0987654321

0987654321

0987654321

HP      /
SP      /

/ 1234567890

「ねぇ…一緒に逝こ…?

「私を置いて行かないでよ…。

「置いて行かないで…。

「やめてよ…。

 …と…………の……次第……。

 ……も……………しますが………功率………五分………。

 ……………は……に深刻………です。

「私がついてるから。

「大丈夫だって、そんな顔しないで。

「え?明日が手術日なの?!……そっか。

「ねぇ、あなたもそう思わない?

「この無機質な白い壁がまた嫌になる…。

「はぁ~、気が滅入るよね。

             SP自動回復値が+1された!

        …
             …
                  …

 それでは探索頑張って下さい。

 戦闘中に一時的に能力を上げる補助スキル。説明文にある通
り重ねがけが可能ですが、その効力はどんどん下がっていきま
す。具体的には1.3倍、1.45倍、1.525倍…という具合です。4回
も5回も重ねがけしてもあまり意味はないということですね。

 ~探索の手引き⑤~
          補助スキル

 また、そういったレアなものはボス手前の階の宝箱からしか
入手できない等、入手機会が少ないです。気を付けて下さい。
 それでは探索頑張って下さい。

 新しい階層に進むと、前の階層のアイテムの大半がもう入手
できなくなります。中にはレアなスキルが使えるアイテムもあ
りますので、そういったものは手元に残しておくといいでしょ
う。

 ~探索の手引き④~
          レアアイテム

 他の対策として、敏速を重点的に上げて敵からスリップ攻撃
を受ける前に行動してしまう、というのもアリです。
 それでは探索頑張って下さい。

 スリップ攻撃を受けると行動が1回分キャンセルされます。
2回受けると2回分キャンセルされます。確実に防ぐ手段は
スキル「安定」を使うしかありません。

 ~探索の手引き③~
          スリップ攻撃

 また、知力依存攻撃はスキル「防御」ではダメージは軽減で
きず、スキル「結界」で軽減ができます。逆に物理攻撃はスキ
ル「結界」では軽減できないので注意です。
 それでは探索頑張って下さい。

 スキル「干渉」等の知力依存攻撃は、文字通り知力の値が高
いほどダメージが大きくなります。そして、敵からの知力依存
攻撃はこちらの知力が高いほどダメージが抑えられるのです。

 ~探索の手引き②~
          知力依存攻撃

 状況に合わせて装備を色々変えてみるといいでしょう。
 それでは探索頑張って下さい。

 それから道具には装備することでスキルが使えるようになる
ものもあります。例えば君が持っている「ブローチ」はスキル
「防御」が使えるようになります。今はまだ使い所がないです
が、1ターンに複数回行動ができるようになると有用になるス
キルですね。

 なんと戦闘終了後のHP自動回復値が2から3に上がるのです。
なぜかって言うと、HP自動回復値は最大HPの1割だからなんで
すけどね。

 ほこりは装備することで最大HPが3上がります。たかが3と
侮ることなかれ。今、君がレベル1ならHPは28から31に上
がるはず。するとどうなるか。

 「ほこり」を拾った

 Shiftキーでメニューを開き、装備の項目から道具を装備する
ことができます。道具はどんなものでも装備できます。例えば
君の足元に落ちている「ほこり」だって装備できるのです。

 ~探索の手引き①~
            装備

x1234567890

x

x1234567890

[武]カッター,果物
ナイフバル包丁音刃の星砂
オゴうさぎスリパぬいぐるみコン
ほこりガラ絵本
アメも抜け殻棘ブロチ
甲羅白ョ泥葉っ
ぱ毛虫玉針液体お茶
粉ヒトデ赤瞳鏡
ヘビ書羽苔ド塗れた紙
ポクレ時計ハ大事な*ねば。
■無人形
ち'ニ†⊿ξ=
※∬→Ωん
×↓心が乱
す◎●○」
gぞ;えf 

/ 1234567890

HP
SP
攻撃
防衛
敏速
知力

買う    売る    去る

x1234567890

「さてと、なにか買っていくかい?

「まだ生きたいと望むなら
 あの娘を振り切って行けばいい。

「思い出してきたかい?
 君は今、生死の狭間をさまよっている。
 だけどあの娘は君を連れていきたがっている。
 君のことを気に入ってたみたいだね。

「やあ。

「で、なにか買っていくかい?

「ん?タイムリミットってなにかって?
 あー、うん、文字通りの意味。

「ま、時間が経てば思い出すんじゃない?
 タイムリミットとどっちが先にくるかはわかんないけど。

「ん?ここに来る直前のことを思い出せそうで思い出せない?
 あー、うんうんよくあること。

「やぁ、よく会うねぇ。

「まぁいいや。それよりなにか買っていくかい?

「さっきも言ったけど僕はここに居るだけ。
 なにも知らないし、そもそも興味が無い。
 というかあの娘については君の方が知ってるはずだけど。

「ん?あの娘って誰だって?
 んなこと僕に聞かないでよ。

「聞くならあの娘に聞いてよ。
 ここを作ったのも、君をここに連れてきたのもあの娘だ。
 僕はここに居るだけ。
 なにも知らないし、なにも関与しない。

「ん?この迷宮はどこまで続くのかって?
 んなこと僕に聞かれてもなぁ。

「やあ、元気かい。

「ところで、なにか買っていくかい?

「それよりそこの自動販売機は使ってるかい?
 コインを持ってるなら使ってみなよ。
 コインはここでは買取しないから、使うなら自販機でね。

「ん?僕が書き換えただけだろって?
 あはは、それを言っちゃあおしまいだよ。

「その証拠にほら、
 そこのメモ帳の内容が変わっているだろう?

「笑いごとじゃないって?
 ごめんごめん。
 でも安心して。
 ここはさっきとは違う場所だよ。

「ん?なんで階段を上ったのに同じ場所に出たのかって?
 あはは、そいつは面白いね。

「やあ、また会ったね。

「それじゃあ何でもいいから拾った物持っておいで。
 買い取ってあげるよ。

「あえて言うなら、そうだね…
 商売人と呼ぶのが相応しいかな。
 なにか買い物していくかい?
 って、お金持ってないよね。

「ん?僕は一体何者なのかって?
 さあ、なんだろうね。

「それからそっちのノートには記録を書き残せる。

「階段を上っていくしかないんじゃないかな。
 でもその前に、そこのメモ帳に目を通しておくといい。
 探索の手引きが書かれている。

「ん?どうすればここから出られるかって?
 さあ、ぼくに聞かれてもね。

「なんて言えばいいかな…
 生の存在がおぼつかない場所。
 とでも言おうか。

「ん?ここはどこかって?
 さあ、どこだろうね。

「やあ、いらっしゃい。

スキル「逃避」→「拒絶」
攻撃防衛敏速知力+1234567890
HPS自動回復行動数最大

z:いれる x:いれない

「コイン いっこ いれる

 安心して死ね。

 ここのボスはスリップ攻撃を多用してきます。下手をすると
なにもできないまま倒されるので、スキル「安定」を使うか、
敏速を上げて先手を取るかして対処しましょう。

 ここのボスは物理防御力が高く、非常にタフです。知力依存
攻撃で攻めましょう。ただしこちらの知力を下げてくることも
あるので注意して下さい。

 それでは頑張って下さい。

 ここのボスの使用スキル「干渉」「侵食」は知力依存攻撃で
す。特に侵食は高威力。知力を上げる装備やスキルを駆使して
ダメージを軽減させましょう。

 え?拾えなかった?拾えるまで再チャレンジです。
 それでは頑張って下さい。

 ここのボスの行動パターンは攻撃だけと、いたってシンプル
です。しかし単に殴り合っているだけではHPが持ちません。
道中でアメは拾いましたか?HP回復値が他と比べ高いアイテ
ムです。

「やあ、苦戦しているようだね。
 そこのメモ帳にボス攻略のヒントが書かれているから
 読んでみるのも一興…。

データをセーブしました

098
76
543
21+-

09876
54321+-

0987654321

0987654321

0987654321

0987654321

0987654321

0987654321

0987654321

0987654321

/ 1234567890

/ 1234567890

x1234567890

[武]カッター,果物
ナイフバル包丁音刃の星砂
オゴうさぎスリパぬいぐるみコン
ほこりガラ絵本
アメも抜け殻棘ブロチ
甲羅白ョ泥葉っ
ぱ毛虫玉針液体お茶
粉ヒトデ赤瞳鏡
ヘビ書羽苔ド塗れた紙
ポクレ時計ハ大事な*ねば。
■無人形
ち'ニ†⊿ξ=
※∬→Ωん
×↓心が乱
す◎●○」
gぞ;えf 

[武]カッター,果物ナイフバル包丁音刃の星砂オゴうさぎスリパぬいぐるみコンほこりガラ絵本アメも抜け殻棘ブロチ甲羅白ョ泥葉っぱ毛虫玉針液体お茶粉ヒトデ赤瞳鏡ヘビ書羽苔ド塗れた紙ポクレ時計ハ大事な*ねば。■無人形ち'ニ†⊿ξ=※∬→Ωん×↓心が乱す◎●○」gぞ;えf 

攻撃
裂撃
強撃
心撃
防御
結界
安定
障壁
殺意
守護
迅速
思考
覚醒
治癒
練気
再生
瞑想
干渉
浸食
崩壊
終焉
同調
摂理

SP自動回復値

Lv.       EXP.        /
 HP         /
 SP         /
(+    )
攻撃
防衛
敏速
知力
  武 器 :
 その他:
 その他:
 その他:

0987654321

道具
装備

上から強い気配を感じる…
z:登る x:登らない

z:登る x:登らない

The end

制作:
 ゆきだルマ
イラスト:
 ゆきだルマ
その他諸々:
 ゆきだルマ

使用ソフト:
 ParaFla!
 ParaDraw
 SAI
 AfterEffects CS5
 EDGE 2
 JTrim
 FLStudio 10
 SoundEngine

お借りした音素材:
 びたちー素材館より
  声ジングル
  息2
  しずく ピチャン
  メヌエット
  グリーンスリーブス

「…ひとりは……寂しいよ……

「ま、僕からはとやかく言わないよ。
 僕の役目は魂を運ぶことだけだからね。

「で、君はどうするんだい?
 また気の合いそうな子を探すのかい?
 それとも…

「…行ってしまったようだね。

データを消去しました

いいえ

/

はい

本当に消去しますか?

データを消去する

< Click to start >

制作: ゆきだルマ


ActionScript [AS1/AS2]

Frame 3
var so = SharedObject.getLocal("innocent_white__", "/");
Instance of Symbol 450 MovieClip [ボリュームまとめ] "vol" in Frame 4
onClipEvent (load) { var sound_obj = new Sound(_root); sound_obj.setVolume(60); this.Vbar._xscale = 60; var x = 655; var click = false; } onClipEvent (mouseMove) { if (x != 655) { if ((40 < _root._ymouse) || (_root._xmouse < 540)) { x = 655; } } else if ((_root._ymouse < 40) && (620 < _root._xmouse)) { x = 584; } } onClipEvent (mouseDown) { click = true; } onClipEvent (mouseUp) { click = false; } onClipEvent (enterFrame) { _x = _x + ((x - _x) / 2); if ((x == 584) && (click)) { this.Vbar._xscale = this._xmouse * 2; if (100 >= this.Vbar._xscale) { if (this.Vbar._xscale < 0) { this.Vbar._xscale = 0; } } else { this.Vbar._xscale = 100; } sound_obj.setVolume(this.Vbar._xscale); } }
Frame 5
stop();
Frame 6
if (!so.data.Lv) { Lv = 1; hp = 28; Mhp = 28; sp = 3; Msp = 3; Isp = 1; str = 16; vit = 10; avi = 9; int = 13; EXP = 0; gold = 0; item = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; eq = [1, 18, 0, 0]; skill = [1, 11, 0, 0]; escape = false; act_num = 1; Jbuy = [false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false]; Jcount = 0; step = 1; boss_lose = false; shop_talk = false; } else { Lv = so.data.Lv; hp = so.data.hp; Mhp = so.data.Mhp; sp = so.data.sp; Msp = so.data.Msp; Isp = so.data.Isp; str = so.data.str; vit = so.data.vit; avi = so.data.avi; int = so.data.int; EXP = so.data.EXP; gold = so.data.gold; item = new Array(); i = 0; for ( ; i < 60 ; i++) { item[i] = so.data.item[i]; } eq = new Array(); skill = new Array(); i = 0; for ( ; i < 4 ; i++) { eq[i] = so.data.eq[i]; skill[i] = so.data.skill[i]; } escape = so.data.escape; act_num = so.data.act_num; Jbuy = new Array(); i = 0; for ( ; i < 17 ; i++) { Jbuy[i] = so.data.Jbuy[i]; } Jcount = so.data.Jcount; step = so.data.step; boss_lose = so.data.boss_lose; shop_talk = so.data.shop_talk; } Jname = ["", "\u884C\u52D5\u56DE\u6570+1", "\u6700\u5927HP+8", "\u653B\u6483+2", "\u9632\u885B+2", "\u654F\u901F+2", "SP\u81EA\u52D5\u56DE\u5FA9+1", "\u6700\u5927SP+1", "\u77E5\u529B+4", "\u6700\u5927HP+12", "\u653B\u6483+3", "\u9632\u885B+3", "\u654F\u901F+3", "\u884C\u52D5\u56DE\u6570+1", "SP\u81EA\u52D5\u56DE\u5FA9+1", "\u30B9\u30AD\u30EB\u300C\u9003\u907F\u300D\u2192\u300C\u62D2\u7D76\u300D", "\u6700\u5927SP+2", "\u77E5\u529B+6"]; floor = 1; floor_size = [10, 16, 18, 20, 24, 26]; repeat1 = 0; repeat2 = 0; var z = new Sound(); z.attachSound("z_key"); var x = new Sound(); x.attachSound("x_key"); var a = new Sound(); a.attachSound("A_key"); var boss = false; var Ex = 0; var nEXP = new Array(); i = 1; for ( ; i < 50 ; i++) { Ex = Ex + Math.floor(11 + (5 * Math.pow(i, 2))); nEXP[i] = Ex; } use_sp = [99999, 1, 2, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 8, 0, 0, 0, 0, 0, 3, 3, 5, 0, 0, 0, 0, 0, 0, 0, 2, 4, 3, 5, 1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; skill_word = ["", "\u653B", "\u88C2", "\u5F37", "\u5FC3", "", "", "", "", "", "", "\u9632", "\u7D50", "\u5B89", "\u969C", "", "", "", "", "", "", "\u6BBA", "\u5B88", "\u8FC5", "\u601D", "\u899A", "", "", "", "", "", "\u6CBB", "\u7DF4", "\u518D", "\u7791", "", "", "", "", "", "", "\u5E72", "\u6D78", "\u5D29", "\u7D42", "\u540C", "\u6442", "", "", "", ""]; skill_word[61] = "\u9003"; skill_word[62] = "\u62D2"; skill_name = ["\u52D5\u3051\u306A\u3044", "\u653B\u6483", "\u88C2\u6483", "\u5F37\u6483", "\u5FC3\u6483", "\u8FEB\u6483", "\u970A\u6483", "", "", "", "", "\u9632\u5FA1", "\u7D50\u754C", "\u5B89\u5B9A", "\u969C\u58C1", "\u7121\u6575", "", "", "", "", "", "\u6BBA\u610F", "\u5B88\u8B77", "\u8FC5\u901F", "\u601D\u8003", "\u899A\u9192", "\u865A\u8131", "\u5815\u843D", "\u5931\u901F", "\u611A\u920D", "", "\u6CBB\u7652", "\u7DF4\u6C17", "\u518D\u751F", "\u7791\u60F3", "", "", "", "", "", "", "\u5E72\u6E09", "\u6D78\u98DF", "\u5D29\u58CA", "\u7D42\u7109", "\u540C\u8ABF", "\u6442\u7406", "", "", "", ""]; skill_name[61] = "\u9003\u907F"; skill_name[62] = "\u62D2\u7D76"; Edate = [[100, 10, 10, 10, 10, 0, 0, [0, 0, 0, 0, 0, 0, 0, 0]], [16, 7, 6, 6, 6, 2, 12, [1, 1, 1, 1, 1, 1, 1, 1]], [20, 8, 8, 8, 7, 3, 15, [1, 1, 1, 1, 1, 1, 1, 1]], [20, 9, 9, 12, 5, 5, 16, [1, 1, 1, 1, 1, 1, 1, 61]], [24, 10, 10, 15, 10, 8, 17, [1, 1, 1, 1, 1, 1, 11, 11]], [], [], [], [], [], [75, 13, 14, 9, 15, 30, 10, [2, 2, 2, 2, 2, 2, 2, 2]], [25, 13, 36, 6, 10, 9, 19, [1, 1, 1, 1, 11, 11, 14, 22]], [35, 10, 13, 19, 17, 10, 22, [1, 41, 41, 41, 41, 28, 28, 61]], [24, 25, 10, 7, 8, 12, 23, [2, 2, 2, 2, 2, 2, 2, 2]], [40, 16, 16, 25, 20, 15, 24, [1, 1, 1, 1, 12, 41, 29, 29]], [44, 17, 21, 34, 16, 18, 25, [1, 1, 1, 3, 3, 61, 31, 11]], [], 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"\u30B9\u30AD\u30EB\u300C\u601D\u8003(3)\uFF1A\u6226\u95D8\u4E2D\u77E5\u529B\u2191\uFF08\u91CD\u306D\u304C\u3051\u53EF\uFF09\u300D", "\u30B9\u30AD\u30EB\u300C\u6D78\u98DF(4)\uFF1A\u5358\u4F53\u77E5\u529B\u5F37\u653B\u6483\u300D\u3001\u56DE\u907F\u7387\u2193", "\u30B9\u30AD\u30EB\u300C\u7D42\u7109(5)\uFF1A\u5168\u4F53\u77E5\u529B\u5F37\u653B\u6483\u300D\u3001SP\u81EA\u52D5\u56DE\u5FA9\u5024+1", "\u30B9\u30AD\u30EB\u300C\u5B89\u5B9A(0)\uFF1A\u4F7F\u7528\u30BF\u30FC\u30F3\u30B9\u30EA\u30C3\u30D7\u7121\u52B9\uFF08\u6700\u901F\u767A\u52D5\uFF09\u300D\u3001\u884C\u52D5+1(\u6700\u59274\u56DE)", "\u30B9\u30AD\u30EB\u300C\u518D\u751F(5)\uFF1AHP\u5168\u56DE\u5FA9\u300D", "\u30B9\u30AD\u30EB\u300C\u5B88\u8B77(3)\uFF1A\u6226\u95D8\u4E2D\u9632\u885B\u2191\uFF08\u91CD\u306D\u304C\u3051\u53EF\uFF09\u300D\u3001\u88AB\u30B9\u30EA\u30C3\u30D7\u7387\u2193", "\u30B9\u30AD\u30EB\u300C\u6D78\u98DF(4)\uFF1A\u5358\u4F53\u77E5\u529B\u5F37\u653B\u6483\u300D", "\u30B9\u30AD\u30EB\u300C\u8FC5\u901F(3)\uFF1A\u6226\u95D8\u4E2D\u654F\u901F\u2191\uFF08\u91CD\u306D\u304C\u3051\u53EF\uFF09\u300D", "", "\u30B9\u30AD\u30EB\u300C\u969C\u58C1(2)\uFF1A\u4F7F\u7528\u30BF\u30FC\u30F3\u3042\u3089\u3086\u308B\u30C0\u30E1\u30FC\u30B8\u8EFD\u6E1B\u300D\u3001SP\u81EA\u52D5\u56DE\u5FA9\u5024+1", "\u30B9\u30AD\u30EB\u300C\u7791\u60F3(0)\uFF1ASP\u56DE\u5FA9\u300D\u3001SP\u81EA\u52D5\u56DE\u5FA9\u5024+2", "\u30B9\u30AD\u30EB\u300C\u601D\u8003(3)\uFF1A\u6226\u95D8\u4E2D\u77E5\u529B\u2191\uFF08\u91CD\u306D\u304C\u3051\u53EF\uFF09\u300D", "\u30B9\u30AD\u30EB\u300C\u7DF4\u6C17(3)\uFF1AHP\u56DE\u5FA9\uFF08\u653B\u6483\u4F9D\u5B58\uFF09\u300D\u3001\u884C\u52D5\u56DE\u6570+1(\u6700\u59274\u56DE)", "\u30B9\u30AD\u30EB\u300C\u6BBA\u610F(3)\uFF1A\u6226\u95D8\u4E2D\u653B\u6483\u2191\uFF08\u91CD\u306D\u304C\u3051\u53EF\uFF09\u300D", "\u30B9\u30AD\u30EB\u300C\u7D42\u7109(5)\uFF1A\u5168\u4F53\u77E5\u529B\u5F37\u653B\u6483\u300D\u3001SP\u81EA\u52D5\u56DE\u5FA9\u5024+1", "\u30B9\u30AD\u30EB\u300C\u518D\u751F(5)\uFF1AHP\u5168\u56DE\u5FA9\u300D\u3001\u884C\u52D5\u56DE\u6570+1(\u6700\u59274\u56DE)", "\u30B9\u30AD\u30EB\u300C\u6442\u7406(6)\uFF1A\u5358\u4F53\u5373\u6B7B\u653B\u6483\u300D\u3001SP\u81EA\u52D5\u56DE\u5FA9\u5024+1"]; item_name = ["", "[\u6B66]\u30AB\u30C3\u30BF\u30FC", "[\u6B66]\u679C\u7269\u30CA\u30A4\u30D5", "[\u6B66]\u30D0\u30FC\u30EB", "[\u6B66]\u5305\u4E01", "[\u6B66]\u97F3\u5203\u30CA\u30A4\u30D5", "\u661F\u306E\u7802", "\u30AA\u30EB\u30B4\u30FC\u30EB", "\u3046\u3055\u304E\u306E\u30B9\u30EA\u30C3\u30D1", "\u306C\u3044\u3050\u308B\u307F", "\u30B3\u30A4\u30F3", "\u307B\u3053\u308A", "\u30AC\u30E9\u30B9", "\u7D75\u672C", "\u30A2\u30E1", "\u3082\u3053\u3082\u3053", "\u629C\u3051\u6BBB", "\u68D8", "\u30D6\u30ED\u30FC\u30C1", "\u30AB\u30E1\u306E\u7532\u7F85", "\u767D\u3044\u7802", "\u30C1\u30E7\u30B3", "\u6CE5", "\u8449\u3063\u3071", "\u6BDB\u866B", "\u7389", "\u91DD", "\u6DB2\u4F53", "\u304A\u8336", "\u767D\u3044\u7C89", "\u30D2\u30C8\u30C7", "\u8D64\u3044\u77B3", "\u93E1", "\u30D8\u30D3\u306E\u629C\u3051\u6BBB", "\u66F8\u7269", "\u7FBD", "\u82D4", "\u30B3\u30FC\u30C9", "\u30B3\u30B3\u30A2", "\u5857\u308C\u305F\u7D19", "\u767D\u30DD\u30C1", "\u30B3\u30F3\u30BF\u30AF\u30C8", "\u30A2\u30EB\u30B3\u30FC\u30EB", "\u30A2\u30EC", "\u6642\u8A08", "\u30CF\u30FC\u30C8", "\u5927\u4E8B\u306A\uFF0A\uFF0A\uFF0A", "\u306D\u3070\u306D\u3070\u3002\u3002", "\u25A0\u306E\u7121\u3044\u4EBA\u5F62", "\u3061", "\u306A\u307F''\u30CB\u2020", "\u30AA\u22BF\u03BE\uFF1D\u30EB", "\u203B\u222C\u2192\u03A9\u3093\u00D7", "\u2193\u2193\u2193", "\u5FC3\u4E71\u308C\u4E71\u4E71\u3059", "\u25CE\u25CF\u25CE\u25CF\u25CB\u25CE", "\u300D\uFF47\u305E\uFF1B\u3048\uFF46", "\u3000\u3000\u3000\u3000\u3002"];
Instance of Symbol 260 MovieClip [メニュー] "menu" in Frame 7
onClipEvent (load) { _visible = false; var mode = "\u30E1\u30A4\u30F3"; } onClipEvent (keyDown) { if (_visible == false) { if ((_root.map.eve == false) && (_root.rest.talk == false)) { if (Key.isDown(16)) { _root.x.start(); _visible = true; _root.map.eve = true; _root.rest.talk = true; this.sel.y = 120; this.sel._y = 120; next = _root.nEXP[_root.Lv]; } } } }
Instance of Symbol 126 MovieClip [主人公] "pl" in Frame 7
onClipEvent (load) { gotoAndStop(2); var key_on = 0; var be = 1; var stand = true; } onClipEvent (keyUp) { if (_root.map.eve == false) { if ((((Key.isDown(Key.LEFT) == false) && (Key.isDown(Key.RIGHT) == false)) && (Key.isDown(Key.UP) == false)) && (Key.isDown(Key.DOWN) == false)) { key_on = 0; stand = true; gotoAndStop((be * 18) - 11); } } } onClipEvent (keyDown) { if (_root.map.eve == false) { if (stand && (((Key.isDown(Key.RIGHT) || (Key.isDown(Key.LEFT))) || (Key.isDown(Key.DOWN))) || (Key.isDown(Key.UP)))) { stand = false; be = 0; } } } onClipEvent (enterFrame) { if (!((_root.map.eve == false) && (_root.rest.talk == false))) { if (key_on != 0) { key_on = 0; stand = true; gotoAndStop((be * 18) - 11); } } else { if (!Key.isDown(Key.LEFT)) { if (!Key.isDown(Key.RIGHT)) { if (!Key.isDown(Key.UP)) { if (Key.isDown(Key.DOWN)) { key_on = 1; } } else { key_on = 2; } } else { key_on = 3; } } else { key_on = 4; } if (key_on != 0) { if (be != key_on) { gotoAndPlay((key_on * 18) - 17); } } } }
Instance of Symbol 54 MovieClip [戦闘] "bat" in Frame 7
onClipEvent (load) { var death = new Sound(); death.attachSound("dead"); death_sound = false; var bos = new Sound(); bos.attachSound("BGMboss"); var Lbos = new Sound(); Lbos.attachSound("BGMlast"); var ED = new Sound(); ED.attachSound("BGMed"); var Lup = new Sound(); Lup.attachSound("Lup"); var slash = new Sound(); slash.attachSound("se_slash"); var Sheal = new Sound(); Sheal.attachSound("se_heal"); var Sd = new Sound(); Sd.attachSound("se_guard"); var tec = new Sound(); tec.attachSound("se_tec"); var Sup = new Sound(); Sup.attachSound("se_up"); var Sdown = new Sound(); Sdown.attachSound("se_down"); var crash = new Sound(); crash.attachSound("se_crash"); var endW = new Sound(); endW.attachSound("se_end"); var emp = new Sound(); emp.attachSound("se_emp"); var rod = new Sound(); rod.attachSound("se_rod"); }
Instance of Symbol 146 MovieClip [休憩所] "rest" in Frame 7
onClipEvent (load) { var iti = 13; var ready = true; var move = 0; var talk = false; var shizuku = new Sound(); shizuku.attachSound("shizuku"); shizuku.start(0, 999); var jin = new Sound(); jin.attachSound("jin"); } onClipEvent (enterFrame) { if (_visible) { if ((move == 0) && (talk == false)) { if (!Key.isDown(Key.LEFT)) { if (!Key.isDown(Key.RIGHT)) { if (!Key.isDown(Key.UP)) { if (Key.isDown(Key.DOWN)) { if (Math.floor(iti / 10) != 2) { var D = true; iti = iti + 10; move = 6; } } } else if (Math.floor(iti / 10) != 0) { var U = true; iti = iti - 10; move = 6; } } else if ((iti % 10) != 5) { var R = true; iti++; move = 6; } } else if ((iti % 10) != 0) { var L = true; iti--; move = 6; } } if (0 < move) { if (!L) { if (!R) { if (!U) { if (D) { _root.pl._y = _root.pl._y + 4; move--; if (move == 0) { D = false; } } } else { _root.pl._y = _root.pl._y - 4; move--; if (move == 0) { U = false; } } } else { _root.pl._x = _root.pl._x + 4; move--; if (move == 0) { R = false; } } } else { _root.pl._x = _root.pl._x - 4; move--; if (move == 0) { L = false; } } } if ((iti == 20) && (move == 0)) { talk = true; gotoAndStop("\u968E\u6BB5"); } } } onClipEvent (keyDown) { if (_visible) { if (talk == false) { if (Key.isDown(90)) { if ((Math.floor(iti / 10) == 0) && (_root.pl.be == 2)) { if (iti == 1) { with (_root) { so.data.Lv = Lv; so.data.hp = hp; so.data.Mhp = Mhp; so.data.sp = sp; so.data.Msp = Msp; so.data.Isp = Isp; so.data.str = str; so.data.vit = vit; so.data.avi = avi; so.data.int = int; so.data.EXP = EXP; so.data.gold = gold; so.data.item = new Array(); i = 0; for ( ; i < 60 ; i++) { so.data.item[i] = item[i]; } so.data.eq = new Array(); so.data.skill = new Array(); i = 0; for ( ; i < 4 ; i++) { so.data.eq[i] = eq[i]; so.data.skill[i] = skill[i]; } so.data.escape = escape; so.data.act_num = act_num; so.data.Jbuy = new Array(); i = 0; for ( ; i < 17 ; i++) { so.data.Jbuy[i] = Jbuy[i]; } so.data.Jcount = Jcount; so.data.step = step; so.data.boss_lose = boss_lose; so.data.shop_talk = shop_talk; so.flush(); } jin.start(0.1); gotoAndPlay("\u8A18\u9332"); } else if (iti == 2) { talk = true; if (!_root.shop_talk) { _root.shop_talk = true; gotoAndStop("\u4F1A\u8A71"); } else { gotoAndStop("\u8CB7\u3044\u7269"); } } else if (iti == 3) { talk = true; gotoAndStop("\u30E1\u30E2"); } else if (iti == 5) { talk = true; gotoAndStop("\u81EA\u8CA9\u6A5F"); } } } } } }
Instance of Symbol 36 MovieClip [map] "map" in Frame 7
onClipEvent (load) { stop(); var move = 0; var eve = false; var enc = (80 + (Math.random() * 40)); var m1 = new Sound(); m1.attachSound("BGMm1"); var m1b = new Sound(); m1b.attachSound("BGMm1b"); var m2 = new Sound(); m2.attachSound("BGMm2"); var m3 = new Sound(); m3.attachSound("BGMm3"); var m4 = new Sound(); m4.attachSound("BGMm4"); var get = new Sound(); get.attachSound("get"); } onClipEvent (enterFrame) { if ((((move == 0) && (eve == false)) && (_root.rest.ready == false)) && (this.tile != eval("undefined"))) { if (!Key.isDown(Key.LEFT)) { if (!Key.isDown(Key.RIGHT)) { if (!Key.isDown(Key.UP)) { if (Key.isDown(Key.DOWN)) { if (this.ary[this.now[0]][this.now[1] + 1] == 1) { var D = true; this.now[1]++; move = 4; this.walk[this.now[0]][this.now[1] + 1] = true; this.walk[this.now[0] - 1][this.now[1]] = true; this.walk[this.now[0] + 1][this.now[1]] = true; } } } else if (this.ary[this.now[0]][this.now[1] - 1] == 1) { var U = true; this.now[1]--; move = 4; this.walk[this.now[0]][this.now[1] - 1] = true; this.walk[this.now[0] - 1][this.now[1]] = true; this.walk[this.now[0] + 1][this.now[1]] = true; } } else if (this.ary[this.now[0] + 1][this.now[1]] == 1) { var R = true; this.now[0]++; move = 4; this.walk[this.now[0] + 1][this.now[1]] = true; this.walk[this.now[0]][this.now[1] + 1] = true; this.walk[this.now[0]][this.now[1] - 1] = true; } } else if (this.ary[this.now[0] - 1][this.now[1]] == 1) { var L = true; this.now[0]--; move = 4; this.walk[this.now[0] - 1][this.now[1]] = true; this.walk[this.now[0]][this.now[1] + 1] = true; this.walk[this.now[0]][this.now[1] - 1] = true; } } if (0 < move) { if (!L) { if (!R) { if (!U) { if (D) { this._y = this._y - 6; move--; if (move == 0) { D = false; enc = enc - (2 + (Math.random() * 6)); } } } else { this._y = this._y + 6; move--; if (move == 0) { U = false; enc = enc - (3 + (Math.random() * 4)); } } } else { this._x = this._x - 6; move--; if (move == 0) { R = false; enc = enc - (4 + (Math.random() * 2)); } } } else { this._x = this._x + 6; move--; if (move == 0) { L = false; enc = enc - 5; } } if ((enc < 0) && ((this.now[0] != this.stair.x) || (this.now[1] != this.stair.y))) { enc = (70 + (Math.random() * 50)) + (25 * _root.step); eve = true; _root.bat._visible = true; _root.bat.gotoAndPlay("\u958B\u59CB"); } } if (!((m1.position >= 42720) && (_root.repeat1 == 0))) { if (!(((m1.position >= 13000) && (m1.position < 23000)) && (_root.repeat1 == 1))) { if (!((m1.position >= 42720) && (_root.repeat1 == 2))) { if (!(((m1b.position >= 13000) && (m1b.position < 23000)) && (_root.repeat1 == 3))) { if (!((m1b.position >= 46180) && (_root.repeat1 == 4))) { if (((m1.position >= 13000) && (m1.position < 23000)) && (_root.repeat1 == 5)) { _root.repeat1 = 0; } } else { m1.start(0); _root.repeat1 = 5; } } else { _root.repeat1 = 4; } } else { m1b.start(0); _root.repeat1 = 3; } } else { _root.repeat1 = 2; } } else { m1.start(0); _root.repeat1 = 1; } if (!((m2.position >= 81850) && (_root.repeat1 == 0))) { if (((m2.position >= 13000) && (m2.position < 23000)) && (_root.repeat1 == 1)) { _root.repeat1 = 0; } } else { m2.start(0); _root.repeat1 = 1; } if (!((m3.position >= 31200) && (_root.repeat1 == 0))) { if (((m3.position >= 13000) && (m3.position < 23000)) && (_root.repeat1 == 1)) { _root.repeat1 = 0; } } else { m3.start(0); _root.repeat1 = 1; } if (!((m4.position >= 74850) && (_root.repeat1 == 0))) { if (((m4.position >= 13000) && (m4.position < 23000)) && (_root.repeat1 == 1)) { _root.repeat1 = 0; } } else { m4.start(0); _root.repeat1 = 1; } }
Frame 8
stop();
Symbol 134 MovieClip [戦闘アニメ] Frame 1
function action(num) { if (!((order[num] == 8) || (this._parent.eneNvf == 0))) { stop = true; if (order[num] >= 3) { if (0 < this._parent.slip) { this._parent.slip--; this._parent.act[order[num] - 3] = 0; } if (this._parent.act[order[num] - 3] == 0) { } else if (this._parent.act[order[num] - 3] == 1) { tar = this._parent.tar[order[num] - 3]; if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } } } dif = (this._parent["ene" + tar].avi * (1 + (0.5 * Math.random()))) - this._parent.spd; if (25 < dif) { dif = 25; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor(((this._parent.att - (this._parent["ene" + tar].def / 2)) * (1 + (0.2 * Math.random()))) * this._parent["ene" + tar].guard); if (damage < 1) { damage = 1; } } } else if (this._parent.act[order[num] - 3] == 2) { tar = this._parent.tar[order[num] - 3]; i = 1; for ( ; 3 >= i ; i++) { if (0 < this._parent["ene" + i].hp) { dif = (this._parent["ene" + i].avi * (1 + (0.5 * Math.random()))) - this._parent.spd; if (25 < dif) { dif = 25; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { this["damage" + i] = "miss"; } else { this["damage" + i] = Math.floor(((this._parent.att - (this._parent["ene" + i].def / 2)) * (1 + (0.2 * Math.random()))) * this._parent["ene" + i].guard); if (this["damage" + i] < 1) { this["damage" + i] = 1; } } } } } else if (this._parent.act[order[num] - 3] == 3) { tar = this._parent.tar[order[num] - 3]; if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } } } dif = (this._parent["ene" + tar].avi * (1 + (0.5 * Math.random()))) - this._parent.spd; if (25 < dif) { dif = 25; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor((((this._parent.att * 1.4) - (this._parent["ene" + tar].def / 2)) * (1 + (0.2 * Math.random()))) * this._parent["ene" + tar].guard); if (damage < 1) { damage = 1; } } } else if (this._parent.act[order[num] - 3] == 4) { tar = this._parent.tar[order[num] - 3]; if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } } } dif = (this._parent["ene" + tar].avi * (1 + (0.5 * Math.random()))) - this._parent.spd; if (25 < dif) { dif = 25; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor((((this._parent.att * 1.5) - (this._parent["ene" + tar].def / 2)) * (1 + (0.2 * Math.random()))) * this._parent["ene" + tar].guard); if (damage < 1) { damage = 1; } if ((_root.boss == false) && (Math.random() < 0.3)) { this._parent["ene" + tar].slip = true; } } } else if (this._parent.act[order[num] - 3] == 11) { this._parent.guard = 0.3; tar = 0; } else if (this._parent.act[order[num] - 3] == 12) { this._parent.Mguard = 0.3; tar = 0; } else if (this._parent.act[order[num] - 3] == 13) { this._parent.Sguard = true; tar = 0; } else if (this._parent.act[order[num] - 3] == 14) { this._parent.guard = 0.3; this._parent.Mguard = 0.3; tar = 0; } else if (this._parent.act[order[num] - 3] == 21) { this._parent.att = this._parent.att + (((_root.str * 1.6) - this._parent.att) / 2); tar = 0; } else if (this._parent.act[order[num] - 3] == 22) { this._parent.def = this._parent.def + (((_root.vit * 1.6) - this._parent.def) / 2); tar = 0; } else if (this._parent.act[order[num] - 3] == 23) { this._parent.spd = this._parent.spd + (((_root.avi * 1.6) - this._parent.spd) / 2); tar = 0; } else if (this._parent.act[order[num] - 3] == 24) { this._parent.mag = this._parent.mag + (((_root.int * 1.6) - this._parent.mag) / 2); tar = 0; } else if (this._parent.act[order[num] - 3] == 25) { this._parent.att = this._parent.att + (((_root.str * 1.6) - this._parent.att) / 2); this._parent.def = this._parent.def + (((_root.vit * 1.6) - this._parent.def) / 2); this._parent.spd = this._parent.spd + (((_root.avi * 1.6) - this._parent.spd) / 2); this._parent.mag = this._parent.mag + (((_root.int * 1.6) - this._parent.mag) / 2); tar = 0; } else if (this._parent.act[order[num] - 3] == 31) { heal = Math.floor(this._parent.mag * (0.9 - (0.2 * Math.random()))); tar = 0; } else if (this._parent.act[order[num] - 3] == 32) { heal = Math.floor(this._parent.att * (0.9 - (0.4 * Math.random()))); tar = 0; } else if (this._parent.act[order[num] - 3] == 33) { heal = 999; tar = 0; } else if (this._parent.act[order[num] - 3] == 34) { heal = _root.Isp; tar = 0; } else if (this._parent.act[order[num] - 3] == 41) { tar = this._parent.tar[order[num] - 3]; if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } } } damage = Math.floor((((this._parent.mag * 2) - this._parent["ene" + tar].mag) * (1 + (0.2 * Math.random()))) * this._parent["ene" + tar].Mguard); if (damage < 1) { damage = 1; } } else if (this._parent.act[order[num] - 3] == 42) { tar = this._parent.tar[order[num] - 3]; if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } } } damage = Math.floor((((this._parent.mag * 3) - this._parent["ene" + tar].mag) * (1 + (0.2 * Math.random()))) * this._parent["ene" + tar].Mguard); if (damage < 1) { damage = 1; } } else if (this._parent.act[order[num] - 3] == 43) { tar = this._parent.tar[order[num] - 3]; i = 1; for ( ; 3 >= i ; i++) { if (0 < this._parent["ene" + i].hp) { this["damage" + i] = Math.floor((((this._parent.mag * 2) - this._parent["ene" + i].mag) * (1 + (0.2 * Math.random()))) * this._parent["ene" + i].Mguard); if (this["damage" + i] < 1) { this["damage" + i] = 1; } } } } else if (this._parent.act[order[num] - 3] == 44) { tar = this._parent.tar[order[num] - 3]; i = 1; for ( ; 3 >= i ; i++) { if (0 < this._parent["ene" + i].hp) { this["damage" + i] = Math.floor((((this._parent.mag * 3) - this._parent["ene" + i].mag) * (1 + (0.2 * Math.random()))) * this._parent["ene" + i].Mguard); if (this["damage" + i] < 1) { this["damage" + i] = 1; } } } } else if (this._parent.act[order[num] - 3] == 45) { tar = this._parent.tar[order[num] - 3]; if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } } } damage = Math.floor((_root.Mhp - _root.hp) * (1.4 + (0.2 * Math.random()))); if (damage < 1) { damage = 1; } } else if (this._parent.act[order[num] - 3] == 46) { tar = this._parent.tar[order[num] - 3]; if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } } } if (_root.boss != false) { damage = "miss"; } else { damage = 1; } } else if (this._parent.act[order[num] - 3] == 61) { dif = this._parent.spd - (this._parent.ene1.avi * (1 + (0.2 * Math.random()))); if (30 >= dif) { if (dif < 0) { dif = 0; } } else { dif = 30; } if (!(((Math.random() * 100) < (dif + (25 * _root.bat.esc_num))) && (_root.boss == false))) { damage = "miss"; this._parent.esc_num++; } else { damage = 1; } tar = 0; } else if (this._parent.act[order[num] - 3] == 62) { if (_root.boss != false) { damage = "miss"; } else { damage = 1; } tar = 0; } else { this._parent.eff.use_item = this._parent.act[order[num] - 3] - 100; tar = 0; } this._parent.act[order[num] - 3]; this._parent.Sname._x = 257; this._parent.Sname._y = 290; if (this._parent.act[order[num] - 3] >= 100) { this._parent.Sname.skill_name = "\u9053\u5177"; } else { this._parent.Sname.skill_name = _root.skill_name[this._parent.act[order[num] - 3]]; } this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A"); if (this._parent.act[order[num] - 3] == 13) { if (this._parent.sta.skill_moji[0] != "\u5B89") { if (this._parent.sta.skill_moji[1] != "\u5B89") { if (this._parent.sta.skill_moji[2] != "\u5B89") { if (this._parent.sta.skill_moji[3] == "\u5B89") { this._parent.sta.skill_moji[3] = ""; } } else { this._parent.sta.skill_moji[2] = this._parent.sta.skill_moji[3]; this._parent.sta.skill_moji[3] = ""; } } else { this._parent.sta.skill_moji[1] = this._parent.sta.skill_moji[2]; this._parent.sta.skill_moji[2] = this._parent.sta.skill_moji[3]; this._parent.sta.skill_moji[3] = ""; } } else { this._parent.sta.skill_moji.shift(); } } else { this._parent.sta.skill_moji.shift(); } if (this._parent.act[order[num] - 3] >= 100) { this._parent.eff.gotoAndPlay("e" + 100); } else { this._parent.eff.gotoAndPlay("e" + this._parent.act[order[num] - 3]); } } else if (0 >= this._parent["ene" + (order[num] + 1)].hp) { stop = false; } else { this._parent["ene" + (order[num] + 1)]._y = this._parent["ene" + (order[num] + 1)]._y + 16; var Eact = this._parent["ene" + (order[num] + 1)].ac[Math.floor(8 * Math.random())]; if (this._parent["ene" + (order[num] + 1)].slip) { Eact = 0; } act_num = order[num] + 1; if (Eact == 0) { this._parent["ene" + (order[num] + 1)]._y = this._parent["ene" + (order[num] + 1)]._y - 16; } else if (Eact == 1) { dif = (this._parent.spd * (1 + (0.5 * Math.random()))) - this._parent["ene" + (order[num] + 1)].avi; if (50 < dif) { dif = 50; } if (this._parent.Bmiss) { dis = dis * 1.5; } if (this._parent.Bsenile) { dis = dis * 0.5; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor(((this._parent["ene" + (order[num] + 1)].att - (this._parent.def / 2)) * (1 + (0.2 * Math.random()))) * this._parent.guard); if (damage < 1) { damage = 1; } } tar = 0; } else if (Eact == 2) { dif = (this._parent.spd * (1 + (0.5 * Math.random()))) - this._parent["ene" + (order[num] + 1)].avi; if (50 < dif) { dif = 50; } if (this._parent.Bmiss) { dis = dis * 1.5; } if (this._parent.Bsenile) { dis = dis * 0.5; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor(((this._parent["ene" + (order[num] + 1)].att - (this._parent.def / 2)) * (1 + (0.2 * Math.random()))) * this._parent.guard); if (damage < 1) { damage = 1; } } tar = 0; } else if (Eact == 3) { dif = (this._parent.spd * (1 + (0.5 * Math.random()))) - this._parent["ene" + (order[num] + 1)].avi; if (50 < dif) { dif = 50; } if (this._parent.Bmiss) { dis = dis * 1.5; } if (this._parent.Bsenile) { dis = dis * 0.5; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor((((this._parent["ene" + (order[num] + 1)].att * 1.4) - (this._parent.def / 2)) * (1 + (0.2 * Math.random()))) * this._parent.guard); if (damage < 1) { damage = 1; } } tar = 0; } else if (Eact == 4) { dif = (this._parent.spd * (1 + (0.5 * Math.random()))) - this._parent["ene" + (order[num] + 1)].avi; if (50 < dif) { dif = 50; } if (this._parent.Bmiss) { dis = dis * 1.5; } if (this._parent.Bsenile) { dis = dis * 0.5; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor((((this._parent["ene" + (order[num] + 1)].att * 1.5) - (this._parent.def / 2)) * (1 + (0.2 * Math.random()))) * this._parent.guard); if (damage < 1) { damage = 1; } if (this._parent.Sguard == false) { if (((this._parent.spd * (1 + Math.random())) - this._parent["ene" + (order[num] + 1)].avi) < (Math.random() * 100)) { if ((this._parent.Bstable == false) || (0.5 < Math.random())) { this._parent.slip++; this._parent.slipS = true; } } } } tar = 0; } else if (Eact == 5) { dif = (this._parent.spd * (1 - (0.5 * Math.random()))) - this._parent["ene" + (order[num] + 1)].avi; if (50 < dif) { dif = 50; } if (this._parent.Bmiss) { dis = dis * 1.5; } if (this._parent.Bsenile) { dis = dis * 0.5; } if (!(((0 >= dif) || (dif < (Math.random() * 100))) && (this._parent.Sguard == false))) { damage = "miss"; } else if (!((this._parent.Bstable == false) || (0.6 < Math.random()))) { damage = "miss"; } else { this._parent.slip++; this._parent.slipS = true; } tar = 0; } else if (Eact == 6) { dif = (this._parent.spd * (1 + (0.8 * Math.random()))) - this._parent["ene" + (order[num] + 1)].avi; if (50 < dif) { dif = 50; } if (this._parent.Bmiss) { dis = dis * 1.5; } if (this._parent.Bsenile) { dis = dis * 0.5; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor((Math.random() * _root.step) * 2); if (damage < 1) { damage = 1; } } tar = 0; } else if (Eact == 11) { this._parent["ene" + (order[num] + 1)].guard = 0.4; tar = order[num] + 1; } else if (Eact == 12) { this._parent["ene" + (order[num] + 1)].Mguard = 0.4; tar = order[num] + 1; } else if (Eact == 14) { this._parent["ene" + (order[num] + 1)].guard = 0.4; this._parent["ene" + (order[num] + 1)].Mguard = 0.4; tar = order[num] + 1; } else if (Eact == 15) { this._parent["ene" + (order[num] + 1)].guard = 0; this._parent["ene" + (order[num] + 1)].Mguard = 0; tar = order[num] + 1; } else if (Eact == 21) { if (!((0 < this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp) && ((Math.random() < (1 / 3)) || (this._parent["ene" + (order[num] + 1)].att < this._parent["ene" + (((order[num] + 1) % 3) + 1)].att)))) { if (!((0 < this._parent["ene" + (((order[num] + 2) % 3) + 1)].hp) && ((Math.random() < 0.5) || (this._parent["ene" + (order[num] + 1)].att < this._parent["ene" + (((order[num] + 1) % 3) + 2)].att)))) { tar = order[num] + 1; } else { tar = ((order[num] + 2) % 3) + 1; } } else { tar = ((order[num] + 1) % 3) + 1; } this._parent["ene" + tar].att = this._parent["ene" + tar].att + (((_root.Edate[this._parent["ene" + tar].type][1] * 1.6) - this._parent["ene" + tar].att) / 2); } else if (Eact == 22) { if (!((0 < this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp) && ((Math.random() < (1 / 3)) || (this._parent["ene" + (((order[num] + 1) % 3) + 1)].def < this._parent["ene" + (order[num] + 1)].def)))) { if (!((0 < this._parent["ene" + (((order[num] + 2) % 3) + 1)].hp) && ((Math.random() < 0.5) || (this._parent["ene" + (((order[num] + 1) % 3) + 2)].def < this._parent["ene" + (order[num] + 1)].def)))) { tar = order[num] + 1; } else { tar = ((order[num] + 2) % 3) + 1; } } else { tar = ((order[num] + 1) % 3) + 1; } this._parent["ene" + tar].def = this._parent["ene" + tar].def + (((_root.Edate[this._parent["ene" + tar].type][2] * 1.6) - this._parent["ene" + tar].def) / 2); } else if (Eact == 23) { if (!((0 < this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp) && ((Math.random() < (1 / 3)) || (this._parent["ene" + (order[num] + 1)].avi < this._parent["ene" + (((order[num] + 1) % 3) + 1)].avi)))) { if (!((0 < this._parent["ene" + (((order[num] + 2) % 3) + 1)].hp) && ((Math.random() < 0.5) || (this._parent["ene" + (order[num] + 1)].avi < this._parent["ene" + (((order[num] + 1) % 3) + 2)].avi)))) { tar = order[num] + 1; } else { tar = ((order[num] + 2) % 3) + 1; } } else { tar = ((order[num] + 1) % 3) + 1; } this._parent["ene" + tar].avi = this._parent["ene" + tar].avi + (((_root.Edate[this._parent["ene" + tar].type][3] * 1.6) - this._parent["ene" + tar].avi) / 2); } else if (Eact == 24) { if (!((0 < this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp) && ((Math.random() < (1 / 3)) || (this._parent["ene" + (order[num] + 1)].mag < this._parent["ene" + (((order[num] + 1) % 3) + 1)].mag)))) { if (!((0 < this._parent["ene" + (((order[num] + 2) % 3) + 1)].hp) && ((Math.random() < 0.5) || (this._parent["ene" + (order[num] + 1)].mag < this._parent["ene" + (((order[num] + 1) % 3) + 2)].mag)))) { tar = order[num] + 1; } else { tar = ((order[num] + 2) % 3) + 1; } } else { tar = ((order[num] + 1) % 3) + 1; } this._parent["ene" + tar].mag = this._parent["ene" + tar].mag + (((_root.Edate[this._parent["ene" + tar].type][4] * 1.6) - this._parent["ene" + tar].mag) / 2); } else if (Eact == 26) { this._parent.att = this._parent.att + (((_root.str * 0.6) - this._parent.att) / 2); tar = 0; } else if (Eact == 27) { this._parent.def = this._parent.def + (((_root.vit * 0.6) - this._parent.def) / 2); tar = 0; } else if (Eact == 28) { this._parent.spd = this._parent.spd + (((_root.avi * 0.6) - this._parent.spd) / 2); tar = 0; } else if (Eact == 29) { this._parent.mag = this._parent.mag + (((_root.int * 0.6) - this._parent.mag) / 2); tar = 0; } else if (Eact == 31) { if (!((0 < this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp) && ((Math.random() < (1 / 3)) || ((this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp / this._parent["ene" + (((order[num] + 1) % 3) + 1)].Mhp) < 0.6)))) { if (!((0 < this._parent["ene" + (((order[num] + 2) % 3) + 1)].hp) && ((Math.random() < 0.5) || ((this._parent["ene" + (((order[num] + 1) % 3) + 2)].hp / this._parent["ene" + (((order[num] + 1) % 3) + 2)].Mhp) < 0.6)))) { tar = order[num] + 1; } else { tar = ((order[num] + 2) % 3) + 1; } } else { tar = ((order[num] + 1) % 3) + 1; } heal = Math.floor(this._parent["ene" + (order[num] + 1)].mag * (1 + (0.2 * Math.random()))); } else if (Eact == 32) { if (!((0 < this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp) && ((Math.random() < (1 / 3)) || ((this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp / this._parent["ene" + (((order[num] + 1) % 3) + 1)].Mhp) < 0.6)))) { if (!((0 < this._parent["ene" + (((order[num] + 2) % 3) + 1)].hp) && ((Math.random() < 0.5) || ((this._parent["ene" + (((order[num] + 1) % 3) + 2)].hp / this._parent["ene" + (((order[num] + 1) % 3) + 2)].Mhp) < 0.6)))) { tar = order[num] + 1; } else { tar = ((order[num] + 2) % 3) + 1; } } else { tar = ((order[num] + 1) % 3) + 1; } heal = Math.floor(this._parent["ene" + (order[num] + 1)].att * (1 + (0.2 * Math.random()))); } else if (Eact == 41) { damage = Math.floor((((this._parent["ene" + (order[num] + 1)].mag * 1) - (this._parent.mag / 2)) * (1 + (0.2 * Math.random()))) * this._parent.Mguard); if (damage < 1) { damage = 1; } tar = 0; } else if (Eact == 42) { damage = Math.floor((((this._parent["ene" + (order[num] + 1)].mag * 1.5) - (this._parent.mag / 2)) * (1 + (0.2 * Math.random()))) * this._parent.Mguard); if (damage < 1) { damage = 1; } tar = 0; } else if (Eact == 43) { damage = Math.floor((((this._parent["ene" + (order[num] + 1)].mag * 1) - (this._parent.mag / 2)) * (1 + (0.2 * Math.random()))) * this._parent.Mguard); if (damage < 1) { damage = 1; } tar = 0; } else if (Eact == 44) { damage = Math.floor((((this._parent["ene" + (order[num] + 1)].mag * 1.5) - (this._parent.mag / 2)) * (1 + (0.2 * Math.random()))) * this._parent.Mguard); if (damage < 1) { damage = 1; } tar = 0; } else if (Eact == 45) { damage = Math.floor((_root.Edate[this._parent["ene" + act_num].type][0] - this._parent["ene" + act_num].hp) * (0.4 + (0.2 * Math.random()))); if (damage < 1) { damage = 1; } tar = 0; } else if (Eact == 61) { this._parent["ene" + (order[num] + 1)].hp = 0; this._parent["ene" + (order[num] + 1)].EXP = 0; this._parent["ene" + (order[num] + 1)]._alpha = this._parent["ene" + (order[num] + 1)]._alpha - 5; this._parent.eneNvf--; tar = order[num] + 1; } this._parent.Sname._x = this._parent["ene" + (order[num] + 1)]._x; this._parent.Sname._y = 220; this._parent.Sname.skill_name = _root.skill_name[Eact]; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A"); this._parent.eff.gotoAndPlay("e" + Eact); } } else { gotoAndPlay("\u30A8\u30F3\u30C9"); } }
Symbol 134 MovieClip [戦闘アニメ] Frame 2
stop();
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var damage; var damage1; var damage2; var damage3; var heal; var dif; var tar; var stop = false; var order = [0, 0, 0, 0, 0, 0, 0]; var avi_num = [{id:0, speed:0}, {id:1, speed:0}, {id:2, speed:0}, {id:3, speed:0}, {id:4, speed:0}, {id:5, speed:0}, {id:6, speed:0}]; i = 1; for ( ; i < 4 ; i++) { if (0 < this._parent["ene" + i].hp) { avi_num[i - 1].speed = this._parent["ene" + i].avi * (1 + (0.3 * Math.random())); } } var temp_spd = (this._parent.spd * (1 + (0.3 * Math.random()))); i = 0; for ( ; i < _root.act_num ; i++) { avi_num[i + 3].speed = temp_spd * Math.pow(0.9, i); if (this._parent.Bslow) { avi_num[i + 3].speed = 5 - i; } if (this._parent.act[i] == 13) { avi_num[i + 3].speed = avi_num[i + 3].speed + 9999; } } avi_num.sortOn("speed", Array.NUMERIC); avi_num.reverse(); i = 0; for ( ; i < 7 ; i++) { order[i] = avi_num[i].id; if (avi_num[i].speed == 0) { order[i] = 8; } }
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action(0);
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play();
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if (stop) { prevFrame(); }
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action(1);
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play();
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if (stop) { prevFrame(); }
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action(2);
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play();
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if (stop) { prevFrame(); }
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action(3);
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play();
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if (stop) { prevFrame(); }
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action(4);
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play();
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if (stop) { prevFrame(); }
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action(5);
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play();
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if (stop) { prevFrame(); }
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action(6);
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play();
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if (stop) { prevFrame(); }
Symbol 134 MovieClip [戦闘アニメ] Frame 25
this._parent.guard = 1; this._parent.Mguard = 1; this._parent.Sguard = false; this._parent.slip = 0; i = 1; for ( ; i < 4 ; i++) { this._parent["ene" + i].guard = 1; this._parent["ene" + i].Mguard = 1; this._parent["ene" + i].slip = false; } this._visible = false; this._parent.comm._visible = true; this._parent.sel._visible = true; this._parent.sel.iti = 1; this._parent.sel._x = 388; this._parent.sel._y = 324; _root.sp = _root.sp + _root.Isp; if (_root.Msp < _root.sp) { _root.sp = _root.Msp; } this._parent.mov.heal = _root.Isp; this._parent.heal_num.duplicateMovieClip("heal_num" + 0, 15200, {_x:260, _y:360}); this._parent["heal_num" + 0]._xscale = 60; this._parent["heal_num" + 0]._yscale = 60; this._parent.sta.skill_moji = ["", "", "", ""]; this._parent.sel.act_sel = 0; if (this._parent.Bheal && (this._parent.eneNvf != 0)) { this._parent.mov.heal = Math.floor(_root.Mhp / 20); this._parent.heal_num.duplicateMovieClip("heal_num" + 1000, 15300, {_x:260, _y:360}); _root.hp = _root.hp + Math.floor(_root.Mhp / 20); if (_root.Mhp < _root.hp) { _root.hp = _root.Mhp; } } if (this._parent.eneNvf == 0) { this._parent.comm._visible = false; this._parent.sel._visible = false; }
Symbol 134 MovieClip [戦闘アニメ] Frame 26
if (this._parent.eneNvf == 0) { if (!(_root.boss || (Math.random() < 0.4))) { this._parent.resu.drop._visible = false; } else if (!(_root.boss && (_root.step >= 5))) { this._parent.resu.drop.item = "get: " + _root.item_name[this._parent.ene1.item]; _root.item[this._parent.ene1.item]++; this._parent.resu.drop._visible = true; } else { this._parent.resu.drop._visible = false; } var exp = 0; i = 1; for ( ; this._parent.eneN >= i ; i++) { exp = exp + this._parent["ene" + i].EXP; this._parent["ene" + i].removeMovieClip(); } _root.EXP = _root.EXP + exp; this._parent.resu.earn = "EXP : " + exp; if (_root.EXP < _root.nEXP[_root.Lv]) { this._parent.resu.LVup._visible = false; } else if (_root.Lv < 50) { this._parent.Lup.start(); _root.Lv++; if ((_root.Lv % 2) != 1) { _root.Mhp = _root.Mhp + 5; } else { _root.Mhp = _root.Mhp + 6; } if ((_root.Lv % 2) == 1) { _root.Msp++; } if ((_root.Lv % 2) != 1) { _root.str++; } else { _root.str = _root.str + 2; } if ((_root.Lv % 4) != 0) { _root.vit++; } else { _root.vit = _root.vit + 2; } if ((_root.Lv % 3) != 0) { _root.avi++; } else { _root.avi = _root.avi + 2; } if ((_root.Lv % 4) == 2) { _root.int++; } else { _root.int = _root.int + 2; } this._parent.resu.LVup._visible = true; this._parent.resu.LVup.gotoAndPlay(1); } this._parent.mov.heal = Math.floor(_root.Mhp / 10); this._parent.heal_num.duplicateMovieClip("heal_num" + 1000, 12001, {_x:260, _y:360}); _root.hp = _root.hp + Math.floor(_root.Mhp / 10); if (_root.Mhp < _root.hp) { _root.hp = _root.Mhp; } this._parent.eff.removeMovieClip(); this._parent.item.removeMovieClip(); this._parent.arr.removeMovieClip(); this._parent.resu._visible = true; }
Symbol 134 MovieClip [戦闘アニメ] Frame 27
stop();
Symbol 194 MovieClip [戦闘入り] Frame 7
stop();
Instance of Symbol 172 MovieClip [ノイズ] in Symbol 194 MovieClip [戦闘入り] Frame 8
onClipEvent (load) { var jump = 1; } onClipEvent (enterFrame) { jump = jump + Math.floor(1 + (20 * Math.random())); if (40 < jump) { jump = jump - 40; } gotoAndStop(jump); }
Instance of Symbol 172 MovieClip [ノイズ] in Symbol 194 MovieClip [戦闘入り] Frame 23
onClipEvent (load) { var jump = 1; } onClipEvent (enterFrame) { jump = jump + Math.floor(1 + (20 * Math.random())); if (40 < jump) { jump = jump - 40; } gotoAndStop(jump); }
Symbol 194 MovieClip [戦闘入り] Frame 24
stop();
Symbol 194 MovieClip [戦闘入り] Frame 50
stop();
Symbol 432 MovieClip [レベルアップ] Frame 21
stop();
Symbol 142 MovieClip [勝利リザルト] Frame 2
stop();
Symbol 522 MovieClip [干渉] Frame 6
stop();
Symbol 520 MovieClip [浸食] Frame 7
stop();
Symbol 140 MovieClip [エフェクト] Frame 1
if (_root.step == 6) { if ((0 >= this._parent.ene1.hp) && (this._parent.ene1.hp != eval("undefined"))) { this._parent.eneNvf = 0; this._parent.ene2.hp = 0; this._parent.ene3.hp = 0; this._parent.ene2._alpha = this._parent.ene2._alpha - 5; this._parent.ene3._alpha = this._parent.ene3._alpha - 5; } }
Symbol 140 MovieClip [エフェクト] Frame 2
stop();
Symbol 140 MovieClip [エフェクト] Frame 11
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 12
if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.slash.start();
Symbol 140 MovieClip [エフェクト] Frame 19
if (this._parent.mov.tar != 0) { var x = this._parent["ene" + this._parent.mov.tar]._x; var y = 114; if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].hp - this._parent.mov.damage; } if (0 >= this._parent["ene" + this._parent.mov.tar].hp) { this._parent["ene" + this._parent.mov.tar]._alpha = this._parent["ene" + this._parent.mov.tar]._alpha - 5; this._parent.eneNvf--; } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar]._y = this._parent["ene" + this._parent.mov.tar]._y - 32; } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }
Symbol 140 MovieClip [エフェクト] Frame 24
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 25
if (this._parent.mov.tar != 0) { _x = 0; _y = 0; } else { _x = 0; _y = 260; } this._parent.slash.start();
Symbol 140 MovieClip [エフェクト] Frame 32
if (this._parent.mov.tar != 0) { i = 1; for ( ; 3 >= i ; i++) { var x = this._parent["ene" + i]._x; var y = 114; if (this._parent.mov["damage" + i] != "miss") { this._parent["ene" + i].hp = this._parent["ene" + i].hp - this._parent.mov["damage" + i]; } if (this._parent["ene" + i]._alpha == 100) { this._parent.dam_num.duplicateMovieClip("dam_num" + ((dep - i) + 1), 14000 + ((dep - i) + 1), {_x:x, _y:y}); } if ((0 >= this._parent["ene" + i].hp) && (this._parent["ene" + i]._alpha == 100)) { this._parent["ene" + i]._alpha = this._parent["ene" + i]._alpha - 5; this._parent.eneNvf--; } if (this._parent.mov["damage" + i] != "miss") { this._parent["ene" + i]._y = this._parent["ene" + i]._y - 32; } } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }
Symbol 140 MovieClip [エフェクト] Frame 37
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 38
if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.slash.start();
Symbol 140 MovieClip [エフェクト] Frame 46
if (this._parent.mov.tar != 0) { var x = this._parent["ene" + this._parent.mov.tar]._x; var y = 114; if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].hp - this._parent.mov.damage; } if (0 >= this._parent["ene" + this._parent.mov.tar].hp) { this._parent["ene" + this._parent.mov.tar]._alpha = this._parent["ene" + this._parent.mov.tar]._alpha - 5; this._parent.eneNvf--; } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar]._y = this._parent["ene" + this._parent.mov.tar]._y - 32; } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }
Symbol 140 MovieClip [エフェクト] Frame 51
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 52
if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.slash.start();
Symbol 140 MovieClip [エフェクト] Frame 60
if (this._parent.mov.tar != 0) { var x = this._parent["ene" + this._parent.mov.tar]._x; var y = 114; if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].hp - this._parent.mov.damage; } if (0 >= this._parent["ene" + this._parent.mov.tar].hp) { this._parent["ene" + this._parent.mov.tar]._alpha = this._parent["ene" + this._parent.mov.tar]._alpha - 5; this._parent.eneNvf--; } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar]._y = this._parent["ene" + this._parent.mov.tar]._y - 32; } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }
Symbol 140 MovieClip [エフェクト] Frame 64
if (this._parent.mov.tar != 0) { if (this._parent["ene" + this._parent.mov.tar].slip) { this._parent.mov.damage = "slip"; this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); } } else if (this._parent.slipS) { this._parent.slipS = false; this._parent.mov.damage = "slip"; this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); }
Symbol 140 MovieClip [エフェクト] Frame 65
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 66
_x = 260; _y = 360; this._parent.slash.start();
Symbol 140 MovieClip [エフェクト] Frame 73
if (!this._parent.slipS) { this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:260, _y:360}); } else { this._parent.slipS = false; this._parent.mov.damage = "slip"; this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:260, _y:360}); }
Symbol 140 MovieClip [エフェクト] Frame 77
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 78
_x = 260; _y = 360; this._parent.slash.start();
Symbol 140 MovieClip [エフェクト] Frame 85
var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.sp = _root.sp - this._parent.mov.damage; if (_root.sp < 0) { _root.sp = 0; } } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); this._parent["dam_num" + dep]._xscale = 60; this._parent["dam_num" + dep]._yscale = 60;
Symbol 140 MovieClip [エフェクト] Frame 90
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 91
if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.Sd.start();
Symbol 140 MovieClip [エフェクト] Frame 100
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 101
if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.Sup.start();
Symbol 140 MovieClip [エフェクト] Frame 109
if (this._parent.mov.tar != 0) { this._parent.Sname._x = this._parent["ene" + this._parent.mov.tar]._x; this._parent.Sname._y = 220; } else { this._parent.Sname._x = 257; this._parent.Sname._y = 290; } this._parent.Sname.skill_name = "\u653B\u6483\u30A2\u30C3\u30D7"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");
Symbol 140 MovieClip [エフェクト] Frame 118
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 119
if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.Sup.start();
Symbol 140 MovieClip [エフェクト] Frame 127
if (this._parent.mov.tar != 0) { this._parent.Sname._x = this._parent["ene" + this._parent.mov.tar]._x; this._parent.Sname._y = 220; } else { this._parent.Sname._x = 257; this._parent.Sname._y = 290; } this._parent.Sname.skill_name = "\u9632\u885B\u30A2\u30C3\u30D7"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");
Symbol 140 MovieClip [エフェクト] Frame 136
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 137
if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.Sup.start();
Symbol 140 MovieClip [エフェクト] Frame 145
if (this._parent.mov.tar != 0) { this._parent.Sname._x = this._parent["ene" + this._parent.mov.tar]._x; this._parent.Sname._y = 220; } else { this._parent.Sname._x = 257; this._parent.Sname._y = 290; } this._parent.Sname.skill_name = "\u654F\u901F\u30A2\u30C3\u30D7"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");
Symbol 140 MovieClip [エフェクト] Frame 154
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 155
if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.Sup.start();
Symbol 140 MovieClip [エフェクト] Frame 163
if (this._parent.mov.tar != 0) { this._parent.Sname._x = this._parent["ene" + this._parent.mov.tar]._x; this._parent.Sname._y = 220; } else { this._parent.Sname._x = 257; this._parent.Sname._y = 290; } this._parent.Sname.skill_name = "\u77E5\u529B\u30A2\u30C3\u30D7"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");
Symbol 140 MovieClip [エフェクト] Frame 172
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 173
if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.Sup.start();
Symbol 140 MovieClip [エフェクト] Frame 181
if (this._parent.mov.tar != 0) { this._parent.Sname._x = this._parent["ene" + this._parent.mov.tar]._x; this._parent.Sname._y = 220; } else { this._parent.Sname._x = 257; this._parent.Sname._y = 290; } this._parent.Sname.skill_name = "\u5168\u30A2\u30C3\u30D7"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");
Symbol 140 MovieClip [エフェクト] Frame 190
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 191
_x = 260; _y = 360; this._parent.Sdown.start();
Symbol 140 MovieClip [エフェクト] Frame 199
this._parent.Sname._x = 257; this._parent.Sname._y = 290; this._parent.Sname.skill_name = "\u653B\u6483\u30C0\u30A6\u30F3"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");
Symbol 140 MovieClip [エフェクト] Frame 208
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 209
_x = 260; _y = 360; this._parent.Sdown.start();
Symbol 140 MovieClip [エフェクト] Frame 217
this._parent.Sname._x = 257; this._parent.Sname._y = 290; this._parent.Sname.skill_name = "\u9632\u885B\u30C0\u30A6\u30F3"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");
Symbol 140 MovieClip [エフェクト] Frame 226
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 227
_x = 260; _y = 360; this._parent.Sdown.start();
Symbol 140 MovieClip [エフェクト] Frame 235
this._parent.Sname._x = 257; this._parent.Sname._y = 290; this._parent.Sname.skill_name = "\u654F\u901F\u30C0\u30A6\u30F3"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");
Symbol 140 MovieClip [エフェクト] Frame 244
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 245
_x = 260; _y = 360; this._parent.Sdown.start();
Symbol 140 MovieClip [エフェクト] Frame 253
this._parent.Sname._x = 257; this._parent.Sname._y = 290; this._parent.Sname.skill_name = "\u77E5\u529B\u30C0\u30A6\u30F3"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");
Symbol 140 MovieClip [エフェクト] Frame 262
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 263
if (this._parent.mov.tar != 0) { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].hp + this._parent.mov.heal; if (this._parent["ene" + this._parent.mov.tar].Mhp < this._parent["ene" + this._parent.mov.tar].hp) { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].Mhp; } this._parent.heal_num.duplicateMovieClip("heal_num" + dep, 13000 + dep, {_x:this._parent["ene" + this._parent.mov.tar]._x, _y:114}); } else { _root.hp = _root.hp + this._parent.mov.heal; if (_root.Mhp < _root.hp) { _root.hp = _root.Mhp; } this._parent.heal_num.duplicateMovieClip("heal_num" + dep, 13000 + dep, {_x:260, _y:360}); } this._parent.Sheal.start();
Symbol 140 MovieClip [エフェクト] Frame 274
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 275
_root.sp = _root.sp + this._parent.mov.heal; if (_root.Msp < _root.sp) { _root.sp = _root.Msp; } this._parent.heal_num.duplicateMovieClip("heal_num" + dep, 13000 + dep, {_x:260, _y:360}); this._parent["heal_num" + dep]._xscale = 60; this._parent["heal_num" + dep]._yscale = 60; this._parent.Sheal.start();
Symbol 140 MovieClip [エフェクト] Frame 286
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 287
if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.tec.start();
Instance of Symbol 522 MovieClip [干渉] in Symbol 140 MovieClip [エフェクト] Frame 288
onClipEvent (load) { _x = 30 - (Math.random() * 60); _y = 30 - (Math.random() * 60); _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }
Instance of Symbol 522 MovieClip [干渉] in Symbol 140 MovieClip [エフェクト] Frame 289
onClipEvent (load) { _x = 30 - (Math.random() * 60); _y = 30 - (Math.random() * 60); _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }
Instance of Symbol 522 MovieClip [干渉] in Symbol 140 MovieClip [エフェクト] Frame 290
onClipEvent (load) { _x = 30 - (Math.random() * 60); _y = 30 - (Math.random() * 60); _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }
Instance of Symbol 522 MovieClip [干渉] in Symbol 140 MovieClip [エフェクト] Frame 291
onClipEvent (load) { _x = 30 - (Math.random() * 60); _y = 30 - (Math.random() * 60); _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }
Instance of Symbol 522 MovieClip [干渉] in Symbol 140 MovieClip [エフェクト] Frame 292
onClipEvent (load) { _x = 30 - (Math.random() * 60); _y = 30 - (Math.random() * 60); _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }
Instance of Symbol 522 MovieClip [干渉] in Symbol 140 MovieClip [エフェクト] Frame 293
onClipEvent (load) { _x = 30 - (Math.random() * 60); _y = 30 - (Math.random() * 60); _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }
Symbol 140 MovieClip [エフェクト] Frame 297
if (this._parent.mov.tar != 0) { var x = this._parent["ene" + this._parent.mov.tar]._x; var y = 114; if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].hp - this._parent.mov.damage; } if (0 >= this._parent["ene" + this._parent.mov.tar].hp) { this._parent["ene" + this._parent.mov.tar]._alpha = this._parent["ene" + this._parent.mov.tar]._alpha - 5; this._parent.eneNvf--; } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar]._y = this._parent["ene" + this._parent.mov.tar]._y - 32; } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }
Symbol 140 MovieClip [エフェクト] Frame 302
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 303
if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.tec.start();
Instance of Symbol 520 MovieClip [浸食] in Symbol 140 MovieClip [エフェクト] Frame 304
onClipEvent (load) { _x = 50 - (Math.random() * 100); _y = 100 - (Math.random() * 200); _rotation = Math.random() * 360; _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }
Instance of Symbol 520 MovieClip [浸食] in Symbol 140 MovieClip [エフェクト] Frame 305
onClipEvent (load) { _x = 50 - (Math.random() * 100); _y = 100 - (Math.random() * 200); _rotation = Math.random() * 360; _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }
Instance of Symbol 520 MovieClip [浸食] in Symbol 140 MovieClip [エフェクト] Frame 306
onClipEvent (load) { _x = 50 - (Math.random() * 100); _y = 100 - (Math.random() * 200); _rotation = Math.random() * 360; _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }
Instance of Symbol 520 MovieClip [浸食] in Symbol 140 MovieClip [エフェクト] Frame 307
onClipEvent (load) { _x = 50 - (Math.random() * 100); _y = 100 - (Math.random() * 200); _rotation = Math.random() * 360; _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }
Instance of Symbol 520 MovieClip [浸食] in Symbol 140 MovieClip [エフェクト] Frame 308
onClipEvent (load) { _x = 50 - (Math.random() * 100); _y = 100 - (Math.random() * 200); _rotation = Math.random() * 360; _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }
Instance of Symbol 520 MovieClip [浸食] in Symbol 140 MovieClip [エフェクト] Frame 309
onClipEvent (load) { _x = 50 - (Math.random() * 100); _y = 100 - (Math.random() * 200); _rotation = Math.random() * 360; _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }
Instance of Symbol 520 MovieClip [浸食] in Symbol 140 MovieClip [エフェクト] Frame 310
onClipEvent (load) { _x = 0; _y = 0; _rotation = Math.random() * 360; _xscale = 120; _yscale = 120; }
Symbol 140 MovieClip [エフェクト] Frame 315
if (this._parent.mov.tar != 0) { var x = this._parent["ene" + this._parent.mov.tar]._x; var y = 114; if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].hp - this._parent.mov.damage; } if (0 >= this._parent["ene" + this._parent.mov.tar].hp) { this._parent["ene" + this._parent.mov.tar]._alpha = this._parent["ene" + this._parent.mov.tar]._alpha - 5; this._parent.eneNvf--; } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar]._y = this._parent["ene" + this._parent.mov.tar]._y - 32; } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }
Symbol 140 MovieClip [エフェクト] Frame 320
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 321
_x = 0; _y = 0; this._parent.crash.start();
Instance of Symbol 378 MovieClip [崩壊] in Symbol 140 MovieClip [エフェクト] Frame 322
onClipEvent (load) { myBitmap = new flash.display.BitmapData(700, 480, true); i = 1; for ( ; 63 >= i ; i++) { _root.createEmptyMovieClip("set_mc" + i, 90000 - i); _root["set_mc" + i].blendMode = "invert"; _root["set_mc" + i].dy = 0; _root["set_mc" + i].ddy = Math.random(); _root["set_mc" + i].dys = Math.random() * 2; _root["set_mc" + i].da = 6 + (Math.random() * 2); } myBitmap.draw(_root); with (_root.set_mc1) { dx = dx + ((dxs * (0 + 133)) / 200); da = 6; lineStyle(); beginBitmapFill(myBitmap); moveTo(50, 0); lineTo(50, 29); lineTo(115, 65); lineTo(150, 140); lineTo(183, 126); lineTo(153, 0); endFill(); } with (_root.set_mc2) { dx = dx + ((dxs * (103 + 177)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(153, 0); lineTo(183, 126); lineTo(227, 194); lineTo(226, 117); lineTo(171, 0); endFill(); } with (_root.set_mc3) { dx = dx + ((dxs * (121 + 287)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(171, 0); lineTo(226, 117); lineTo(307, 213); lineTo(337, 217); lineTo(289, 165); lineTo(308, 0); endFill(); } with (_root.set_mc4) { dx = dx + ((dxs * (247 + 350)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(308, 0); lineTo(297, 88); lineTo(350, 44); lineTo(373, 44); lineTo(400, 0); endFill(); } with (_root.set_mc5) { dx = dx + ((dxs * (323 + 380)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(400, 0); lineTo(373, 44); lineTo(430, 0); endFill(); } with (_root.set_mc6) { dx = dx + ((dxs * (323 + 410)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(430, 0); lineTo(373, 44); lineTo(458, 25); lineTo(460, 0); endFill(); } with (_root.set_mc7) { dx = dx + ((dxs * (323 + 408)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(458, 25); lineTo(373, 44); lineTo(430, 45); lineTo(454, 75); endFill(); } with (_root.set_mc8) { dx = dx + ((dxs * (378 + 458)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(460, 0); lineTo(454, 75); lineTo(428, 139); lineTo(508, 145); lineTo(483, 0); endFill(); } with (_root.set_mc9) { dx = dx + ((dxs * (433 + 504)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(483, 0); lineTo(488, 25); lineTo(547, 48); lineTo(554, 0); endFill(); } with (_root.set_mc10) { dx = dx + ((dxs * (497 + 554)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(554, 0); lineTo(547, 48); lineTo(604, 43); lineTo(604, 0); endFill(); } with (_root.set_mc11) { dx = dx + ((dxs * (489 + 600)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(604, 0); lineTo(604, 66); lineTo(539, 104); lineTo(599, 218); lineTo(650, 140); lineTo(650, 0); endFill(); } with (_root.set_mc12) { dx = dx + ((dxs * (489 + 554)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(547, 48); lineTo(604, 43); lineTo(604, 66); lineTo(539, 104); endFill(); } with (_root.set_mc13) { dx = dx + ((dxs * (438 + 549)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(488, 25); lineTo(547, 48); lineTo(539, 104); lineTo(599, 218); lineTo(508, 145); endFill(); } with (_root.set_mc14) { dx = dx + ((dxs * (258 + 404)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(298, 86); lineTo(350, 44); lineTo(430, 45); lineTo(454, 75); lineTo(428, 139); lineTo(413, 139); lineTo(391, 162); lineTo(308, 140); endFill(); } with (_root.set_mc15) { dx = dx + ((dxs * (0 + 100)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(50, 29); lineTo(115, 65); lineTo(150, 140); lineTo(50, 115); endFill(); } with (_root.set_mc16) { dx = dx + ((dxs * (239 + 341)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(386, 216); lineTo(391, 162); lineTo(308, 140); lineTo(298, 86); lineTo(289, 165); lineTo(337, 217); endFill(); } with (_root.set_mc17) { dx = dx + ((dxs * (335 + 549)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(508, 145); lineTo(413, 139); lineTo(391, 162); lineTo(385, 227); lineTo(399, 227); lineTo(402, 262); lineTo(443, 257); lineTo(482, 216); lineTo(599, 218); endFill(); } with (_root.set_mc18) { dx = dx + ((dxs * (549 + 600)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(599, 218); lineTo(650, 140); lineTo(650, 214); endFill(); } with (_root.set_mc19) { dx = dx + ((dxs * (393 + 549)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(443, 257); lineTo(482, 216); lineTo(599, 218); lineTo(541, 251); lineTo(511, 250); endFill(); } with (_root.set_mc20) { dx = dx + ((dxs * (491 + 600)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(599, 218); lineTo(650, 214); lineTo(650, 320); lineTo(557, 251); lineTo(541, 251); endFill(); } with (_root.set_mc21) { dx = dx + ((dxs * (176 + 277)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(226, 117); lineTo(310, 248); lineTo(327, 255); lineTo(322, 227); lineTo(307, 213); endFill(); } with (_root.set_mc22) { dx = dx + ((dxs * (176 + 254)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(226, 117); lineTo(227, 194); lineTo(268, 258); lineTo(261, 344); lineTo(299, 342); lineTo(304, 305); lineTo(277, 199); endFill(); } with (_root.set_mc23) { dx = dx + ((dxs * (100 + 218)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(183, 126); lineTo(150, 140); lineTo(173, 148); lineTo(208, 349); lineTo(261, 344); lineTo(268, 258); endFill(); } with (_root.set_mc24) { dx = dx + ((dxs * (0 + 20)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(50, 115); lineTo(61, 118); lineTo(51, 165); lineTo(70, 214); lineTo(58, 234); lineTo(50, 352); endFill(); } with (_root.set_mc25) { dx = dx + ((dxs * (1 + 68)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(118, 132); lineTo(61, 118); lineTo(51, 165); lineTo(70, 214); endFill(); } with (_root.set_mc26) { dx = dx + ((dxs * (0 + 114)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(118, 132); lineTo(58, 234); lineTo(50, 352); lineTo(50, 434); lineTo(164, 361); lineTo(82, 248); lineTo(133, 137); endFill(); } with (_root.set_mc27) { dx = dx + ((dxs * (32 + 84)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(92, 262); lineTo(82, 248); lineTo(133, 137); lineTo(134, 244); endFill(); } with (_root.set_mc28) { dx = dx + ((dxs * (42 + 108)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(92, 262); lineTo(134, 244); lineTo(158, 297); lineTo(141, 307); lineTo(117, 297); endFill(); } with (_root.set_mc29) { dx = dx + ((dxs * (67 + 131)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(158, 297); lineTo(141, 307); lineTo(117, 297); lineTo(164, 361); lineTo(181, 351); endFill(); } with (_root.set_mc30) { dx = dx + ((dxs * (83 + 158)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(173, 148); lineTo(133, 137); lineTo(134, 244); lineTo(181, 351); lineTo(208, 349); endFill(); } with (_root.set_mc31) { dx = dx + ((dxs * (228 + 290)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(340, 306); lineTo(308, 278); lineTo(310, 249); lineTo(278, 198); lineTo(304, 305); endFill(); } with (_root.set_mc32) { dx = dx + ((dxs * (258 + 290)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(340, 306); lineTo(308, 278); lineTo(310, 249); endFill(); } with (_root.set_mc33) { dx = dx + ((dxs * (258 + 335)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(308, 213); lineTo(338, 218); lineTo(346, 226); lineTo(385, 227); lineTo(378, 238); lineTo(345, 249); endFill(); } with (_root.set_mc34) { dx = dx + ((dxs * (288 + 336)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(338, 218); lineTo(346, 226); lineTo(385, 227); lineTo(386, 216); endFill(); } with (_root.set_mc35) { dx = dx + ((dxs * (295 + 328)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(364, 266); lineTo(378, 238); lineTo(345, 249); endFill(); } with (_root.set_mc36) { dx = dx + ((dxs * (272 + 314)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(364, 266); lineTo(322, 227); lineTo(327, 255); endFill(); } with (_root.set_mc37) { dx = dx + ((dxs * (260 + 314)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(364, 266); lineTo(310, 249); lineTo(325, 276); lineTo(360, 272); endFill(); } with (_root.set_mc38) { dx = dx + ((dxs * (275 + 310)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(325, 276); lineTo(360, 272); lineTo(340, 306); endFill(); } with (_root.set_mc39) { dx = dx + ((dxs * (324 + 352)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(385, 227); lineTo(399, 227); lineTo(402, 262); lineTo(374, 264); lineTo(376, 245); endFill(); } with (_root.set_mc40) { dx = dx + ((dxs * (314 + 326)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(364, 266); lineTo(374, 264); lineTo(376, 245); endFill(); } with (_root.set_mc41) { dx = dx + ((dxs * (314 + 353)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(364, 266); lineTo(402, 262); lineTo(403, 277); endFill(); } with (_root.set_mc42) { dx = dx + ((dxs * (294 + 354)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(364, 266); lineTo(346, 297); lineTo(404, 300); lineTo(403, 277); endFill(); } with (_root.set_mc43) { dx = dx + ((dxs * (352 + 393)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(443, 257); lineTo(402, 262); lineTo(403, 277); lineTo(420, 282); endFill(); } with (_root.set_mc44) { dx = dx + ((dxs * (353 + 370)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(404, 300); lineTo(403, 277); lineTo(420, 282); endFill(); } with (_root.set_mc45) { dx = dx + ((dxs * (370 + 460)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(443, 257); lineTo(420, 282); lineTo(452, 293); lineTo(510, 250); endFill(); } with (_root.set_mc46) { dx = dx + ((dxs * (428 + 540)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(478, 273); lineTo(510, 250); lineTo(558, 251); lineTo(590, 276); lineTo(510, 302); endFill(); } with (_root.set_mc47) { dx = dx + ((dxs * (460 + 545)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(595, 378); lineTo(586, 336); lineTo(566, 326); lineTo(590, 276); lineTo(510, 302); lineTo(572, 370); endFill(); } with (_root.set_mc48) { dx = dx + ((dxs * (516 + 568)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(595, 378); lineTo(586, 336); lineTo(566, 326); lineTo(590, 276); lineTo(612, 291); lineTo(618, 387); endFill(); } with (_root.set_mc49) { dx = dx + ((dxs * (562 + 592)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(638, 396); lineTo(628, 353); lineTo(642, 314); lineTo(612, 291); lineTo(618, 387); endFill(); } with (_root.set_mc50) { dx = dx + ((dxs * (578 + 600)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(638, 396); lineTo(628, 353); lineTo(642, 314); lineTo(650, 320); lineTo(650, 400); endFill(); } with (_root.set_mc51) { dx = dx + ((dxs * (344 + 460)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(510, 302); lineTo(482, 339); lineTo(448, 326); lineTo(394, 336); lineTo(394, 300); lineTo(404, 300); lineTo(420, 282); lineTo(452, 293); lineTo(478, 273); endFill(); } with (_root.set_mc52) { dx = dx + ((dxs * (249 + 290)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(340, 306); lineTo(322, 338); lineTo(299, 342); lineTo(304, 305); endFill(); } with (_root.set_mc53) { dx = dx + ((dxs * (0 + 186)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(50, 480); lineTo(50, 433); lineTo(180, 350); lineTo(236, 346); lineTo(208, 446); lineTo(158, 456); lineTo(138, 480); endFill(); } with (_root.set_mc54) { dx = dx + ((dxs * (88 + 158)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(199, 480); lineTo(208, 446); lineTo(158, 456); lineTo(138, 480); endFill(); } with (_root.set_mc55) { dx = dx + ((dxs * (149 + 314)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(308, 458); lineTo(321, 377); lineTo(350, 363); lineTo(364, 298); lineTo(346, 298); lineTo(304, 305); lineTo(236, 346); lineTo(199, 480); lineTo(264, 480); endFill(); } with (_root.set_mc56) { dx = dx + ((dxs * (258 + 344)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(308, 458); lineTo(321, 377); lineTo(350, 363); lineTo(364, 298); lineTo(394, 300); lineTo(394, 363); lineTo(328, 448); endFill(); } with (_root.set_mc57) { dx = dx + ((dxs * (344 + 374)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(394, 336); lineTo(394, 363); lineTo(424, 330); endFill(); } with (_root.set_mc58) { dx = dx + ((dxs * (344 + 518)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(568, 480); lineTo(544, 454); lineTo(538, 393); lineTo(524, 389); lineTo(482, 339); lineTo(448, 326); lineTo(424, 330); lineTo(394, 363); lineTo(485, 480); endFill(); } with (_root.set_mc59) { dx = dx + ((dxs * (432 + 522)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(572, 370); lineTo(566, 404); lineTo(524, 389); lineTo(482, 339); lineTo(510, 302); endFill(); } with (_root.set_mc60) { dx = dx + ((dxs * (516 + 600)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(572, 370); lineTo(566, 404); lineTo(650, 434); lineTo(650, 400); endFill(); } with (_root.set_mc61) { dx = dx + ((dxs * (488 + 600)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(568, 480); lineTo(544, 454); lineTo(538, 393); lineTo(650, 434); lineTo(650, 480); endFill(); } with (_root.set_mc62) { dx = dx + ((dxs * (325 + 367)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(375, 388); lineTo(394, 363); lineTo(417, 393); lineTo(396, 401); endFill(); } with (_root.set_mc63) { dx = dx + ((dxs * (214 + 435)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(375, 388); lineTo(328, 448); lineTo(264, 480); lineTo(485, 480); lineTo(417, 393); lineTo(396, 401); endFill(); } } onClipEvent (enterFrame) { var i = 1; for ( ; 63 >= i ; i++) { _root["set_mc" + i]._alpha = _root["set_mc" + i]._alpha - _root["set_mc" + i].da; _root["set_mc" + i]._yscale = _root["set_mc" + i]._yscale - _root["set_mc" + i].dys; _root["set_mc" + i]._y = _root["set_mc" + i]._y - _root["set_mc" + i].dy; _root["set_mc" + i].dy = _root["set_mc" + i].dy + _root["set_mc" + i].ddy; } if (0 >= _root.set_mc1._alpha) { var i = 1; for ( ; 63 >= i ; i++) { _root["set_mc" + i].removeMovieClip(); } } }
Symbol 140 MovieClip [エフェクト] Frame 339
if (this._parent.mov.tar != 0) { i = 1; for ( ; 3 >= i ; i++) { var x = this._parent["ene" + i]._x; var y = 114; if (this._parent.mov["damage" + i] != "miss") { this._parent["ene" + i].hp = this._parent["ene" + i].hp - this._parent.mov["damage" + i]; } if (this._parent["ene" + i]._alpha == 100) { this._parent.dam_num.duplicateMovieClip("dam_num" + ((dep - i) + 1), 14000 + ((dep - i) + 1), {_x:x, _y:y}); } if ((0 >= this._parent["ene" + i].hp) && (this._parent["ene" + i]._alpha == 100)) { this._parent["ene" + i]._alpha = this._parent["ene" + i]._alpha - 5; this._parent.eneNvf--; } if (this._parent.mov["damage" + i] != "miss") { this._parent["ene" + i]._y = this._parent["ene" + i]._y - 32; } } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }
Symbol 140 MovieClip [エフェクト] Frame 344
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 345
if (this._parent.mov.tar != 0) { _x = 50; _y = 0; } else { _x = 50; _y = 260; } this._parent.endW.start();
Symbol 140 MovieClip [エフェクト] Frame 366
if (this._parent.mov.tar != 0) { i = 1; for ( ; 3 >= i ; i++) { var x = this._parent["ene" + i]._x; var y = 114; if (this._parent.mov["damage" + i] != "miss") { this._parent["ene" + i].hp = this._parent["ene" + i].hp - this._parent.mov["damage" + i]; } if (this._parent["ene" + i]._alpha == 100) { this._parent.dam_num.duplicateMovieClip("dam_num" + ((dep - i) + 1), 14000 + ((dep - i) + 1), {_x:x, _y:y}); } if ((0 >= this._parent["ene" + i].hp) && (this._parent["ene" + i]._alpha == 100)) { this._parent["ene" + i]._alpha = this._parent["ene" + i]._alpha - 5; this._parent.eneNvf--; } if (this._parent.mov["damage" + i] != "miss") { this._parent["ene" + i]._y = this._parent["ene" + i]._y - 32; } } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }
Symbol 140 MovieClip [エフェクト] Frame 371
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 372
if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.emp.start();
Symbol 140 MovieClip [エフェクト] Frame 389
if (this._parent.mov.tar != 0) { var x = this._parent["ene" + this._parent.mov.tar]._x; var y = 114; if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].hp - this._parent.mov.damage; } if (0 >= this._parent["ene" + this._parent.mov.tar].hp) { this._parent["ene" + this._parent.mov.tar]._alpha = this._parent["ene" + this._parent.mov.tar]._alpha - 5; this._parent.eneNvf--; } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar]._y = this._parent["ene" + this._parent.mov.tar]._y - 32; } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }
Symbol 140 MovieClip [エフェクト] Frame 394
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 395
if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.rod.start();
Instance of Symbol 502 MovieClip [摂理] in Symbol 140 MovieClip [エフェクト] Frame 396
onClipEvent (load) { this.Edeath = 3.86048; } onClipEvent (enterFrame) { this.Edeath = this.Edeath - (Math.floor((100000 * this.Edeath) / 5) / 100000); }
Instance of Symbol 502 MovieClip [摂理] in Symbol 140 MovieClip [エフェクト] Frame 413
onClipEvent (load) { this.Edeath = 0.01794; }
Instance of Symbol 502 MovieClip [摂理] in Symbol 140 MovieClip [エフェクト] Frame 414
onClipEvent (load) { this.Edeath = "0.00000"; }
Symbol 140 MovieClip [エフェクト] Frame 417
var x = this._parent["ene" + this._parent.mov.tar]._x; var y = 114; if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar].hp = 0; this._parent["ene" + this._parent.mov.tar]._alpha = this._parent["ene" + this._parent.mov.tar]._alpha - 5; this._parent.eneNvf--; } if (this._parent.mov.damage == "miss") { this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); }
Symbol 140 MovieClip [エフェクト] Frame 422
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 423
if ((this._parent.mov.tar == 0) && (this._parent.mov.damage == "miss")) { var x = 260; var y = 360; this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); this._parent.face._y = this._parent.face._y + 16; }
Symbol 140 MovieClip [エフェクト] Frame 432
if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { this._parent.ene1.removeMovieClip(); this._parent.ene2.removeMovieClip(); this._parent.ene3.removeMovieClip(); this._parent.item.removeMovieClip(); this._parent.arr.removeMovieClip(); this._parent.comm._visible = false; this._parent.sel._visible = false; _root.map.eve = false; _root.bat._visible = false; _root.bat.gotoAndPlay(1); this._parent.eff.removeMovieClip(); }
Symbol 140 MovieClip [エフェクト] Frame 433
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 434
if ((this._parent.mov.tar == 0) && (this._parent.mov.damage == "miss")) { var x = 260; var y = 360; this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); this._parent.face._y = this._parent.face._y + 16; }
Symbol 140 MovieClip [エフェクト] Frame 443
if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { this._parent.ene1.removeMovieClip(); this._parent.ene2.removeMovieClip(); this._parent.ene3.removeMovieClip(); this._parent.item.removeMovieClip(); this._parent.arr.removeMovieClip(); this._parent.comm._visible = false; this._parent.sel._visible = false; _root.map.eve = false; _root.bat._visible = false; _root.bat.gotoAndPlay(1); this._parent.eff.removeMovieClip(); }
Symbol 140 MovieClip [エフェクト] Frame 444
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 445
if (0 >= _root.item[use_item]) { this._parent.mov.heal = "miss"; this._parent.heal_num.duplicateMovieClip("heal_num" + dep, 13000 + dep, {_x:260, _y:360}); } else if (0 >= _root.item_sta[use_item][8]) { this._parent.mov.heal = _root.item_sta[use_item][8] * -1; _root.sp = _root.sp - _root.item_sta[use_item][8]; if (_root.Msp < _root.sp) { _root.sp = _root.Msp; } this._parent.heal_num.duplicateMovieClip("heal_num" + dep, 13000 + dep, {_x:260, _y:360}); this._parent["heal_num" + dep]._xscale = 60; this._parent["heal_num" + dep]._yscale = 60; _root.item[use_item]--; this._parent.Sheal.start(); } else { this._parent.mov.heal = _root.item_sta[use_item][8]; _root.hp = _root.hp + _root.item_sta[use_item][8]; if (_root.Mhp < _root.hp) { _root.hp = _root.Mhp; } this._parent.heal_num.duplicateMovieClip("heal_num" + dep, 13000 + dep, {_x:260, _y:360}); _root.item[use_item]--; this._parent.Sheal.start(); }
Symbol 140 MovieClip [エフェクト] Frame 456
this._parent.mov.stop = false; this.gotoAndPlay(1);
Symbol 140 MovieClip [エフェクト] Frame 477
i = 0; for ( ; i < (_root.floor_size[_root.step] * _root.floor_size[_root.step]) ; i++) { _root.map["tile" + i].removeMovieClip(); } i = 1; for ( ; 3 >= i ; i++) { _root.bat["ene" + i].removeMovieClip(); } i = 1; for ( ; i < (_root.floor_size[_root.step] / 2) ; i++) { _root.map["box" + i].removeMovieClip(); } _root.map.stair.removeMovieClip(); this._parent.item.removeMovieClip(); this._parent.arr.removeMovieClip(); if (!(_root.boss && (_root.boss_lose == false))) { _root.rest.talk = false; } else { _root.boss_lose = true; if (_root.step < 5) { _root.rest.talk = true; _root.rest.gotoAndStop("\u30DC\u30B9\u8CA0\u3051"); } } _root.map.m1.stop(); _root.map.m1b.stop(); _root.map.m2.stop(); _root.map.m3.stop(); _root.map.m4.stop(); _root.bat.bos.stop(); _root.rest.shizuku.start(0, 999); _root.boss = false; _root.over._visible = true; _root.rest._visible = true; _root.rest.ready = true; _root.rest.move = 0; _root.rest.iti = 13; _root.map.eve = false; _root.bat._visible = false; _root.bat.gotoAndPlay(1); _root.hp = _root.Mhp; _root.sp = _root.Msp; if (_root.step == 6) { _root.step = 5; } _root.pl._visible = true; this.removeMovieClip();
Instance of Symbol 70 MovieClip [hp/sp] "Asp" in Symbol 60 MovieClip [ステート] Frame 1
onClipEvent (load) { var sk0 = _root.use_sp[_root.skill[0]]; var sk1 = _root.use_sp[_root.skill[1]]; var sk2 = _root.use_sp[_root.skill[2]]; var sk3 = _root.use_sp[_root.skill[3]]; _xscale = (100 * (_root.sp - sk0)) / _root.Msp; } onClipEvent (enterFrame) { if (_root.bat.sel.iti == 1) { _xscale = (100 * (_root.sp - sk0)) / _root.Msp; } else if (_root.bat.sel.iti == 11) { _xscale = (100 * (_root.sp - sk1)) / _root.Msp; } else if (_root.bat.sel.iti == 12) { _xscale = (100 * (_root.sp - sk2)) / _root.Msp; } else if (_root.bat.sel.iti == 13) { _xscale = (100 * (_root.sp - sk3)) / _root.Msp; } else { _xscale = (100 * _root.sp) / _root.Msp; } _root.bat.sel.iti; if (_xscale < 0) { _xscale = (100 * _root.sp) / _root.Msp; } }
Instance of Symbol 70 MovieClip [hp/sp] "sp" in Symbol 60 MovieClip [ステート] Frame 1
onClipEvent (load) { _xscale = (100 * _root.sp) / _root.Msp; } onClipEvent (enterFrame) { _xscale = _xscale + ((((100 * _root.sp) / _root.Msp) - _xscale) / 2); if (!_root.bat.comm._visible) { _alpha = 100; } else { _alpha = 60; } }
Instance of Symbol 70 MovieClip [hp/sp] "hp" in Symbol 60 MovieClip [ステート] Frame 1
onClipEvent (load) { _xscale = (100 * _root.hp) / _root.Mhp; } onClipEvent (enterFrame) { if (0 >= _root.hp) { _xscale = _xscale + ((_xscale * -1) / 5); } else { _xscale = _xscale + ((((100 * _root.hp) / _root.Mhp) - _xscale) / 5); } }
Symbol 204 MovieClip [行動時スキル名表示] Frame 2
stop();
Symbol 204 MovieClip [行動時スキル名表示] Frame 15
stop();
Instance of Symbol 282 MovieClip [→] "sel" in Symbol 380 MovieClip [道具(戦闘中)] Frame 2
onClipEvent (load) { var x = 96; var y = 91; var page = 1; var sel = 0; } onClipEvent (keyDown) { if (this._parent._visible) { if (!Key.isDown(Key.UP)) { if (!Key.isDown(Key.DOWN)) { if (!Key.isDown(Key.RIGHT)) { if (Key.isDown(Key.LEFT)) { if (1 >= page) { page = Mpage; sel = sel + ((Mpage * 16) - 16); } else { page--; sel = sel - 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } else { if (page >= Mpage) { page = 1; sel = sel % 16; } else { page++; sel = sel + 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } else if ((sel % 16) != 15) { y = y + (70 / 3); sel++; } else { y = 91; sel = sel - 15; } } else if ((sel % 16) != 0) { y = y - (70 / 3); sel--; } else { y = 441; sel = sel + 15; } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.bat.sel.movable = false; this._parent._visible = false; this._parent._parent.arr._visible = false; } } else if (_root.item_sta[this._parent.item_nameArr[sel]][8] != 0) { _root.bat.act[_root.bat.sel.act_sel] = 100 + this._parent.item_nameArr[sel]; _root.bat.tar[_root.bat.sel.act_sel] = 0; _root.bat.sta.skill_moji[_root.bat.sel.act_sel] = "\u9053"; _root.bat.sel.act_sel++; _root.bat.sel.movable = false; this._parent._visible = false; this._parent._parent.arr._visible = false; if ((_root.bat.sel.act_sel == _root.act_num) || ((4 < _root.act_num) && (_root.bat.sel.act_sel == 4))) { _root.bat.sel._visible = false; _root.bat.comm._visible = false; _root.bat.mov.gotoAndPlay("\u30B9\u30BF\u30FC\u30C8"); } } } } onClipEvent (keyUp) { if (this._parent._visible) { if (0 >= _root.item_sta[this._parent.item_nameArr[sel]][8]) { if (_root.item_sta[this._parent.item_nameArr[sel]][8] >= 0) { this._parent.item_txt = ""; } else { this._parent.item_txt = "SP\u56DE\u5FA9 + " + (_root.item_sta[this._parent.item_nameArr[sel]][8] * -1); } } else { this._parent.item_txt = "HP\u56DE\u5FA9 + " + _root.item_sta[this._parent.item_nameArr[sel]][8]; } } } onClipEvent (enterFrame) { _x = _x + ((x - _x) / 2); _y = _y + ((y - _y) / 2); }
Symbol 380 MovieClip [道具(戦闘中)] Frame 2
var item_nameArr = new Array(); var item_numArr = new Array(); var j = 0; i = 11; for ( ; 58 >= i ; i++) { item_nameArr[i - 11] = 0; item_numArr[i - 11] = 0; if (0 < _root.item[i]) { item_nameArr[j] = i; item_numArr[j] = _root.item[i]; j++; } } this.sel.Mpage = Math.floor(j / 16) + 1; item_page = "/ " + this.sel.Mpage; item_show = ""; item_num = ""; i = (this.sel.page * 16) - 16; for ( ; i < (this.sel.page * 16) ; i++) { item_show = item_show + (_root.item_name[item_nameArr[i]] + newline); if (0 < item_numArr[i]) { item_num = item_num + (("x " + item_numArr[i]) + newline); } }
Symbol 380 MovieClip [道具(戦闘中)] Frame 3
stop();
Instance of Symbol 200 MovieClip [×] in Symbol 96 MovieClip [コマンド] Frame 1
onClipEvent (load) { if (_root.sp >= _root.use_sp[_root.skill[0]]) { _visible = false; } else { _visible = true; } } onClipEvent (keyUp) { if (_root.sp >= _root.use_sp[_root.skill[0]]) { _visible = false; } else { _visible = true; } }
Instance of Symbol 200 MovieClip [×] in Symbol 96 MovieClip [コマンド] Frame 1
onClipEvent (load) { if (_root.sp >= _root.use_sp[_root.skill[1]]) { _visible = false; } else { _visible = true; } } onClipEvent (keyUp) { if (_root.sp >= _root.use_sp[_root.skill[1]]) { _visible = false; } else { _visible = true; } }
Instance of Symbol 200 MovieClip [×] in Symbol 96 MovieClip [コマンド] Frame 1
onClipEvent (load) { if (_root.sp >= _root.use_sp[_root.skill[2]]) { _visible = false; } else { _visible = true; } } onClipEvent (keyUp) { if (_root.sp >= _root.use_sp[_root.skill[2]]) { _visible = false; } else { _visible = true; } }
Instance of Symbol 200 MovieClip [×] in Symbol 96 MovieClip [コマンド] Frame 1
onClipEvent (load) { if (_root.sp >= _root.use_sp[_root.skill[3]]) { _visible = false; } else { _visible = true; } } onClipEvent (keyUp) { if (_root.sp >= _root.use_sp[_root.skill[3]]) { _visible = false; } else { _visible = true; } }
Symbol 54 MovieClip [戦闘] Frame 2
stop();
Instance of Symbol 194 MovieClip [戦闘入り] in Symbol 54 MovieClip [戦闘] Frame 3
onClipEvent (load) { if (!_root.boss) { this._parent.gotoAndPlay(23); } else if (_root.step == 6) { gotoAndPlay("\u30E9\u30B9\u30DC\u30B9"); _root.bat.Lbos.start(0); } else { gotoAndPlay("\u30DC\u30B9"); _root.map.m1.stop(); _root.map.m1b.stop(); _root.map.m2.stop(); _root.map.m3.stop(); _root.bat.bos.start(0); } }
Symbol 54 MovieClip [戦闘] Frame 27
var att = _root.str; var def = _root.vit; var spd = _root.avi; var mag = _root.int; var guard = 1; var Mguard = 1; var Sguard = false; var esc_num = 1; var slip = 0; var slipS = false; var act = [0, 0, 0, 0]; var tar = [0, 0, 0, 0]; var eneN = Math.floor((1.1 + (0.2 * _root.floor)) + ((Math.random() * _root.floor) / 3)); if (3 < eneN) { eneN = 3; } var eneNvf = eneN; if (_root.boss) { eneN = 1; eneNvf = 1; if (_root.step != 4) { if (_root.step == 6) { eneN = 3; eneNvf = 3; } } else { eneN = 2; eneNvf = 2; } } var Bmiss = false; var Bslow = false; var Breflect = false; var Bheal = false; var Bstable = false; var Bsenile = false; i = 1; for ( ; 3 >= i ; i++) { if (_root.item_sta[_root.eq[i]][10] == "miss") { Bmiss = true; } else if (_root.item_sta[_root.eq[i]][10] == "slow") { Bslow = true; } else if (_root.item_sta[_root.eq[i]][10] == "reflect") { Breflect = true; } else if (_root.item_sta[_root.eq[i]][10] == "heal") { Bheal = true; } else if (_root.item_sta[_root.eq[i]][10] == "stable") { Bstable = true; } else if (_root.item_sta[_root.eq[i]][10] == "senile") { Bsenile = true; } _root.item_sta[_root.eq[i]][10]; }
Instance of Symbol 132 MovieClip [対象選択矢印] "arr" in Symbol 54 MovieClip [戦闘] Frame 28
onClipEvent (load) { _visible = false; var aim; var lock = true; var comm; this.swapDepths(15260); } onClipEvent (keyUp) { if (_visible && (this._parent.item._visible == false)) { if (Key.isDown(90) == false) { lock = false; } } } onClipEvent (keyDown) { if ((_visible && (lock == false)) && (this._parent.item._visible == false)) { if (this._parent.eneN == 1) { if (Key.isDown(Key.LEFT) || (Key.isDown(Key.RIGHT))) { } } else if (this._parent.eneN == 2) { if (Key.isDown(Key.LEFT) || (Key.isDown(Key.RIGHT))) { if (this._x != 250) { if (this._x == 450) { if (0 < this._parent.ene1.hp) { _x = 250; } } } else if (0 < this._parent.ene2.hp) { _x = 450; } } } else if (this._parent.eneN == 3) { if (!Key.isDown(Key.LEFT)) { if (Key.isDown(Key.RIGHT)) { if (_x == 150) { if (0 >= this._parent.ene1.hp) { if (0 < this._parent.ene2.hp) { _x = 550; } } else { _x = 350; } } else if (_x == 350) { if (0 >= this._parent.ene2.hp) { if (0 < this._parent.ene3.hp) { _x = 150; } } else { _x = 550; } } else if (_x == 550) { if (0 >= this._parent.ene3.hp) { if (0 < this._parent.ene1.hp) { _x = 350; } } else { _x = 150; } } } } else { if (_x == 150) { if (0 >= this._parent.ene2.hp) { if (0 < this._parent.ene1.hp) { _x = 350; } } else { _x = 550; } } else if (_x == 350) { if (0 >= this._parent.ene3.hp) { if (0 < this._parent.ene2.hp) { _x = 550; } } else { _x = 150; } } else if (_x == 550) { if (0 >= this._parent.ene1.hp) { if (0 < this._parent.ene3.hp) { _x = 150; } } else { _x = 350; } } } } this._parent.eneN; if (!Key.isDown(90)) { if (Key.isDown(88)) { lock = true; this._visible = false; } } else { if (_x == 150) { aim = 3; } else if (_x == 250) { aim = 1; } else if (_x == 350) { aim = 1; } else if (_x == 450) { aim = 2; } else if (_x == 550) { aim = 2; } if ((comm == 2) || (comm == 43)) { aim = 8; } _root.sp = _root.sp - _root.use_sp[comm]; this._parent.act[this._parent.sel.act_sel] = comm; this._parent.tar[this._parent.sel.act_sel] = aim; this._parent.sta.skill_moji[this._parent.sel.act_sel] = _root.skill_word[comm]; this._parent.sel.act_sel++; lock = true; this._visible = false; if ((this._parent.sel.act_sel == _root.act_num) || ((4 < _root.act_num) && (this._parent.sel.act_sel == 4))) { this._parent.sel._visible = false; this._parent.comm._visible = false; this._parent.mov.gotoAndPlay("\u30B9\u30BF\u30FC\u30C8"); } } } } onClipEvent (enterFrame) { if (_visible) { if (((comm == 2) || (comm == 43)) || (comm == 44)) { if (_x == 150) { if (0 >= this._parent.ene1.hp) { if (0 < this._parent.ene2.hp) { _x = 550; } } else { _x = 350; } } else if (_x == 250) { if (0 < this._parent.ene2.hp) { _x = 450; } } else if (_x == 350) { if (0 >= this._parent.ene2.hp) { if (0 < this._parent.ene3.hp) { _x = 150; } } else { _x = 550; } } else if (_x == 450) { if (0 < this._parent.ene1.hp) { _x = 250; } } else if (_x == 550) { if (0 >= this._parent.ene3.hp) { if (0 < this._parent.ene1.hp) { _x = 350; } } else { _x = 150; } } } } }
Instance of Symbol 140 MovieClip [エフェクト] "eff" in Symbol 54 MovieClip [戦闘] Frame 28
onClipEvent (load) { var dep = 1; this.swapDepths(13000); if (_root.boss) { _root.repeat1 = 6; _root.repeat2 = 0; } } onClipEvent (enterFrame) { dep++; if (998 < dep) { dep = 1; } if (_root.bat.death_sound) { _root.bat.death_sound = false; _root.bat.death.start(0); } if (_root.boss) { if (!((_root.bat.bos.position >= 8000) && (_root.repeat2 == 1))) { if (((_root.bat.bos.position >= 3000) && (_root.bat.bos.position < 5000)) && (_root.repeat2 == 0)) { _root.repeat2 = 1; } } else { _root.bat.bos.start(0); _root.repeat2 = 0; } if (!((_root.bat.Lbos.position >= 10000) && (_root.repeat2 == 1))) { if (((_root.bat.Lbos.position >= 3000) && (_root.bat.Lbos.position < 5000)) && (_root.repeat2 == 0)) { _root.repeat2 = 1; } } else { _root.bat.Lbos.start(0); _root.repeat2 = 0; } } }
Instance of Symbol 204 MovieClip [行動時スキル名表示] "SnameC" in Symbol 54 MovieClip [戦闘] Frame 28
onClipEvent (load) { if (this == _root.bat.SnameC) { this.duplicateMovieClip("Sname", 12005); } }
Instance of Symbol 374 MovieClip [回復] "heal_num" in Symbol 54 MovieClip [戦闘] Frame 28
onClipEvent (load) { if (this != _root.bat.heal_num) { var time = 16; var dx = ((6 * Math.random()) - 3); var dy = -8; if (_xscale == 60) { dy = -6; } this.heal = this._parent.mov.heal; } else { _visible = false; } } onClipEvent (enterFrame) { if (this != _root.bat.heal_num) { _x = _x + dx; _y = _y + dy; dy++; time--; if (time < 0) { this.removeMovieClip(); } } }
Instance of Symbol 138 MovieClip [ダメージ] "dam_num" in Symbol 54 MovieClip [戦闘] Frame 28
onClipEvent (load) { if (this != _root.bat.dam_num) { var time = 16; var dx = ((6 * Math.random()) - 3); var dy = -16; this.dam = this._parent.mov.damage; if (getDepth() >= 14000) { if (this._parent.eneN == 1) { this.dam = this._parent.mov.damage1; } else if (this._parent.eneN == 2) { if (_x != 250) { this.dam = this._parent.mov.damage2; } else { this.dam = this._parent.mov.damage1; } } else if (this._parent.eneN == 3) { if (_x != 350) { if (_x != 550) { this.dam = this._parent.mov.damage3; } else { this.dam = this._parent.mov.damage2; } } else { this.dam = this._parent.mov.damage1; } } this._parent.eneN; } } else { _visible = false; } } onClipEvent (enterFrame) { if (this != _root.bat.dam_num) { _x = _x + dx; _y = _y + dy; dy = dy + 2; time--; if (time < 0) { this.removeMovieClip(); } } }
Instance of Symbol 52 MovieClip [敵] "ene" in Symbol 54 MovieClip [戦闘] Frame 28
onClipEvent (load) { if (this != _root.bat.ene) { var type; if (_root.step == 1) { if (2 < _root.floor) { if (_root.floor != 3) { if (_root.floor >= 4) { type = Math.floor(2 + (Math.random() * 3)); } } else { type = Math.floor(1 + (Math.random() * 4)); } } else { type = Math.floor(1 + (Math.random() * 2)); } } else if (_root.step == 2) { if (2 < _root.floor) { if (_root.floor != 3) { if (_root.floor != 4) { if (_root.floor >= 5) { type = Math.floor(13 + (Math.random() * 3)); } } else { type = Math.floor(12 + (Math.random() * 4)); } } else { type = Math.floor(11 + (Math.random() * 3)); } } else { type = Math.floor(11 + (Math.random() * 2)); } } else if (_root.step == 3) { if (1 < _root.floor) { if (3 < _root.floor) { if (_root.floor != 4) { if (_root.floor != 5) { if (_root.floor >= 6) { type = Math.floor(24 + (Math.random() * 3)); } } else { type = Math.floor(23 + (Math.random() * 4)); } } else { type = Math.floor(22 + (Math.random() * 3)); } } else { type = Math.floor(21 + (Math.random() * 3)); } } else { type = Math.floor(21 + (Math.random() * 2)); } } else if (_root.step == 4) { if (1 < _root.floor) { if (3 < _root.floor) { if (_root.floor != 4) { if (_root.floor != 5) { if (_root.floor != 6) { if (_root.floor >= 7) { type = Math.floor(34 + (Math.random() * 3)); } } else { type = Math.floor(33 + (Math.random() * 4)); } } else { type = Math.floor(33 + (Math.random() * 3)); } } else { type = Math.floor(32 + (Math.random() * 3)); } } else { type = Math.floor(31 + (Math.random() * 3)); } } else { type = Math.floor(31 + (Math.random() * 2)); } } else if (_root.step == 5) { if (1 < _root.floor) { if (3 < _root.floor) { if (_root.floor != 4) { if (_root.floor != 5) { if (_root.floor != 6) { if (_root.floor != 7) { if (_root.floor >= 8) { type = Math.floor(44 + (Math.random() * 4)); } } else { type = Math.floor(44 + (Math.random() * 4)); } } else { type = Math.floor(43 + (Math.random() * 4)); } } else { type = Math.floor(43 + (Math.random() * 3)); } } else { type = Math.floor(42 + (Math.random() * 3)); } } else { type = Math.floor(41 + (Math.random() * 3)); } } else { type = Math.floor(41 + (Math.random() * 2)); } } _root.step; if (_root.boss) { type = ((10 * _root.step) + 12001) - getDepth(); } var hp = _root.Edate[type][0]; var Mhp = _root.Edate[type][0]; var att = _root.Edate[type][1]; var def = _root.Edate[type][2]; var avi = _root.Edate[type][3]; var mag = _root.Edate[type][4]; var EXP = _root.Edate[type][5]; var item = _root.Edate[type][6]; var ac = _root.Edate[type][7]; var guard = 1; var Mguard = 1; var slip = false; gotoAndStop(type); } else { _visible = false; if (this._parent.eneN == 1) { this.duplicateMovieClip("ene1", 12001, {_x:350, _y:54}); } else if (this._parent.eneN == 2) { this.duplicateMovieClip("ene1", 12001, {_x:250, _y:54}); this.duplicateMovieClip("ene2", 12002, {_x:450, _y:54}); } else if (this._parent.eneN == 3) { this.duplicateMovieClip("ene1", 12001, {_x:350, _y:54}); this.duplicateMovieClip("ene2", 12002, {_x:550, _y:54}); this.duplicateMovieClip("ene3", 12003, {_x:150, _y:54}); } this._parent.eneN; } } onClipEvent (enterFrame) { _y = _y + ((114 - _y) / 2); if ((_alpha < 100) && (-100 < _alpha)) { _alpha = _alpha - 5; if (87 < _alpha) { _root.bat.death_sound = true; } } }
Instance of Symbol 96 MovieClip [コマンド] "comm" in Symbol 54 MovieClip [戦闘] Frame 28
onClipEvent (load) { if (_root.skill[0] == 0) { this.skill1 = "\n\u9053\u5177\n"; } else if (_root.skill[0] == 1) { this.skill1 = "\u653B\u6483\n\u9053\u5177\n"; } else if (_root.skill[0] == 2) { this.skill1 = "\u88C2\u6483\n\u9053\u5177\n"; } else if (_root.skill[0] == 3) { this.skill1 = "\u5F37\u6483\n\u9053\u5177\n"; } else if (_root.skill[0] == 4) { this.skill1 = "\u5FC3\u6483\n\u9053\u5177\n"; } _root.skill[0]; if (!_root.escape) { this.skill1 = this.skill1 + "\u9003\u907F"; } else { this.skill1 = this.skill1 + "\u62D2\u7D76"; } this.skill2 = ""; i = 1; for ( ; i < 4 ; i++) { if (_root.skill[i] != 0) { this.skill2 = this.skill2 + (_root.skill_name[_root.skill[i]] + newline); } else { this.skill2 = this.skill2 + newline; } } } onClipEvent (keyDown) { if (this._visible) { if (!(((Key.isDown(Key.LEFT) || (Key.isDown(Key.RIGHT))) || (Key.isDown(Key.UP))) || (Key.isDown(Key.DOWN)))) { if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); } } else { _root.z.start(); } } else { _root.a.start(); } } }
Instance of Symbol 122 MovieClip [カーソル 戦闘コマンド] "sel" in Symbol 54 MovieClip [戦闘] Frame 28
onClipEvent (load) { var iti = 1; var act_sel = 0; if (!(((Key.isDown(Key.LEFT) || (Key.isDown(Key.RIGHT))) || (Key.isDown(Key.UP))) || (Key.isDown(Key.DOWN)))) { var movable = true; } else { var movable = false; } } onClipEvent (keyUp) { if (movable == false) { movable = true; } } onClipEvent (keyDown) { if (this._visible) { if ((this._parent.arr._visible == false) && (movable)) { if (!Key.isDown(Key.LEFT)) { if (!Key.isDown(Key.RIGHT)) { if (!Key.isDown(Key.UP)) { if (!Key.isDown(Key.DOWN)) { if (!Key.isDown(90)) { if (Key.isDown(88)) { if (act_sel != 0) { this.act_sel--; this._parent.sta.skill_moji[act_sel] = ""; if (this._parent.act[act_sel] < 100) { _root.sp = _root.sp + _root.use_sp[this._parent.act[act_sel]]; } } } } else { if (iti != 1) { if (iti != 2) { if (iti != 3) { if (_root.sp >= _root.use_sp[_root.skill[iti % 10]]) { if (!((Math.floor(_root.skill[iti % 10] / 10) == 0) || (Math.floor(_root.skill[iti % 10] / 10) == 4))) { _root.sp = _root.sp - _root.use_sp[_root.skill[iti % 10]]; this._parent.act[act_sel] = _root.skill[iti % 10]; this._parent.tar[act_sel] = 0; this._parent.sta.skill_moji[act_sel] = _root.skill_word[_root.skill[iti % 10]]; act_sel++; } else { this._parent.arr.comm = _root.skill[iti % 10]; this._parent.arr._visible = true; if (0 >= this._parent.ene1.hp) { if (0 >= this._parent.ene2.hp) { if (0 < this._parent.ene3.hp) { this._parent.arr._x = this._parent.ene3._x; } } else { this._parent.arr._x = this._parent.ene2._x; } } else { this._parent.arr._x = this._parent.ene1._x; } } } } else if (!_root.escape) { this._parent.act[act_sel] = 61; this._parent.sta.skill_moji[act_sel] = "\u9003"; this._parent.tar[act_sel] = 0; this.act_sel++; } else { this._parent.act[act_sel] = 62; this._parent.sta.skill_moji[act_sel] = "\u62D2"; this._parent.tar[act_sel] = 0; this.act_sel++; } } else { this._parent.item._visible = true; this._parent.item.gotoAndPlay(1); this._parent.arr._visible = true; this._parent.arr._x = -100; } } else if (_root.sp >= _root.use_sp[_root.skill[0]]) { this._parent.arr.comm = _root.skill[0]; this._parent.arr._visible = true; if (0 >= this._parent.ene1.hp) { if (0 >= this._parent.ene2.hp) { if (0 < this._parent.ene3.hp) { this._parent.arr._x = this._parent.ene3._x; } } else { this._parent.arr._x = this._parent.ene2._x; } } else { this._parent.arr._x = this._parent.ene1._x; } } if ((act_sel == _root.act_num) || ((4 < _root.act_num) && (act_sel == 4))) { this._visible = false; this._parent.comm._visible = false; this._parent.mov.gotoAndPlay("\u30B9\u30BF\u30FC\u30C8"); } } } else if (!((iti == 3) || (iti == 13))) { iti++; _y = _y + 38.4; } else { iti = iti - 2; _y = 324; } } else if (!((iti == 1) || (iti == 11))) { iti--; _y = _y - 38.4; } else { iti = iti + 2; _y = 400.8; } } else if (iti >= 10) { iti = iti - 10; _x = _x - 72; } else { iti = iti + 10; _x = _x + 72; } } else if (iti >= 10) { iti = iti - 10; _x = _x - 72; } else { iti = iti + 10; _x = _x + 72; } } } }
Instance of Symbol 380 MovieClip [道具(戦闘中)] "item" in Symbol 54 MovieClip [戦闘] Frame 28
onClipEvent (load) { _visible = false; this.swapDepths(16000); }
Instance of Symbol 60 MovieClip [ステート] "sta" in Symbol 54 MovieClip [戦闘] Frame 28
onClipEvent (load) { this.skill_moji = ["", "", "", ""]; } onClipEvent (enterFrame) { this.skill_mojiA = ""; i = 0; for ( ; i < 4 ; i++) { this.skill_mojiA = this.skill_mojiA + this.skill_moji[i]; } }
Instance of Symbol 142 MovieClip [勝利リザルト] "resu" in Symbol 54 MovieClip [戦闘] Frame 28
onClipEvent (load) { _visible = false; } onClipEvent (keyDown) { if (_visible) { if (Key.isDown(90)) { _root.z.start(); if (_root.boss != false) { if (_root.step == 5) { _root.bat.bos.stop(); } else { _root.hp = _root.Mhp; _root.sp = _root.Msp; _root.map.m1.stop(); _root.map.m1b.stop(); _root.map.m2.stop(); _root.map.m3.stop(); _root.map.m4.stop(); _root.bat.bos.stop(); _root.bat.Lbos.stop(); _root.boss = false; _root.boss_lose = false; _root.shop_talk = false; } _root.pl._visible = false; _root.back._visible = false; i = 0; for ( ; i < (_root.floor_size[_root.step] * _root.floor_size[_root.step]) ; i++) { _root.map["tile" + i].removeMovieClip(); } i = 1; for ( ; i < (_root.floor_size[_root.step] / 2) ; i++) { _root.map["box" + i].removeMovieClip(); } _root.bat.gotoAndPlay("\u30A4\u30D9\u30F3\u30C8"); } else { _root.map.eve = false; _root.bat._visible = false; _root.bat.gotoAndPlay(1); } } } }
Instance of Symbol 58 MovieClip [顔] "face" in Symbol 54 MovieClip [戦闘] Frame 28
onClipEvent (enterFrame) { _y = _y + ((_y * -1) / 2); }
Symbol 54 MovieClip [戦闘] Frame 29
stop();
Instance of Symbol 546 MovieClip [イベント] in Symbol 54 MovieClip [戦闘] Frame 30
onClipEvent (load) { gotoAndStop("M" + _root.step); } onClipEvent (keyDown) { if (_root.bat._visible) { if (Key.isDown(90)) { nextFrame(); } } }
Symbol 54 MovieClip [戦闘] Frame 31
stop();
Instance of Symbol 690 MovieClip [3] in Symbol 688 MovieClip [stage3] Frame 2
onClipEvent (load) { _rotation = Math.random() * 360; }
Instance of Symbol 690 MovieClip [3] in Symbol 688 MovieClip [stage3] Frame 22
onClipEvent (load) { _rotation = Math.random() * 360; }
Instance of Symbol 690 MovieClip [3] in Symbol 688 MovieClip [stage3] Frame 42
onClipEvent (load) { _rotation = Math.random() * 360; }
Symbol 690 MovieClip [3] Frame 59
stop();
Instance of Symbol 698 MovieClip [4] in Symbol 696 MovieClip [stage4] Frame 2
onClipEvent (load) { _x = 100 + (Math.random() * 500); _y = 50 + (Math.random() * 380); _xscale = 50 + (Math.random() * 70); _yscale = _xscale; }
Instance of Symbol 698 MovieClip [4] in Symbol 696 MovieClip [stage4] Frame 20
onClipEvent (load) { _x = 100 + (Math.random() * 500); _y = 50 + (Math.random() * 380); _xscale = 50 + (Math.random() * 70); _yscale = _xscale; }
Instance of Symbol 698 MovieClip [4] in Symbol 696 MovieClip [stage4] Frame 32
onClipEvent (load) { _x = 100 + (Math.random() * 500); _y = 50 + (Math.random() * 380); _xscale = 50 + (Math.random() * 70); _yscale = _xscale; }
Instance of Symbol 698 MovieClip [4] in Symbol 696 MovieClip [stage4] Frame 60
onClipEvent (load) { _x = 100 + (Math.random() * 500); _y = 50 + (Math.random() * 380); _xscale = 50 + (Math.random() * 70); _yscale = _xscale; }
Symbol 698 MovieClip [4] Frame 13
_rotation = Math.random() * 360;
Symbol 698 MovieClip [4] Frame 33
stop();
Instance of Symbol 152 MovieClip [▼] in Symbol 546 MovieClip [イベント] Frame 1
onClipEvent (keyDown) { if (Key.isDown(90)) { gotoAndPlay(1); } }
Symbol 546 MovieClip [イベント] Frame 3
_root.Isp++; _root.map.get.start();
Symbol 546 MovieClip [イベント] Frame 4
_root.rest.shizuku.start(0, 999); _root.step++; _root.rest._visible = true; _root.rest.ready = true; _root.rest.talk = false; _root.rest.move = 0; _root.rest.iti = 13; _root.map.eve = false; _root.bat._visible = false; _root.pl._visible = true; _root.back._visible = true;
Symbol 546 MovieClip [イベント] Frame 10
_root.Isp++; _root.map.get.start();
Symbol 546 MovieClip [イベント] Frame 11
_root.rest.shizuku.start(0, 999); _root.step++; _root.rest._visible = true; _root.rest.ready = true; _root.rest.talk = false; _root.rest.move = 0; _root.rest.iti = 13; _root.map.eve = false; _root.bat._visible = false; _root.pl._visible = true; _root.back._visible = true;
Symbol 546 MovieClip [イベント] Frame 17
_root.Isp++; _root.map.get.start();
Symbol 546 MovieClip [イベント] Frame 18
_root.rest.shizuku.start(0, 999); _root.step++; _root.rest._visible = true; _root.rest.ready = true; _root.rest.talk = false; _root.rest.move = 0; _root.rest.iti = 13; _root.map.eve = false; _root.bat._visible = false; _root.pl._visible = true; _root.back._visible = true;
Symbol 546 MovieClip [イベント] Frame 24
_root.Isp++; _root.map.get.start();
Symbol 546 MovieClip [イベント] Frame 25
_root.rest.shizuku.start(0, 999); _root.step++; _root.rest._visible = true; _root.rest.ready = true; _root.rest.talk = false; _root.rest.move = 0; _root.rest.iti = 13; _root.map.eve = false; _root.bat._visible = false; _root.pl._visible = true; _root.back._visible = true;
Symbol 546 MovieClip [イベント] Frame 31
_root.step++; _root.over._visible = false; _root.bat.gotoAndPlay("\u958B\u59CB");
Instance of Symbol 724 MovieClip [フェードイン] in Symbol 546 MovieClip [イベント] Frame 32
onClipEvent (load) { _root.vol._visible = false; }
Symbol 546 MovieClip [イベント] Frame 37
_root.bat.Sup.start();
Symbol 546 MovieClip [イベント] Frame 42
prevFrame(); play();
Symbol 766 MovieClip [Ev3] Frame 181
stop();
Instance of Symbol 152 MovieClip [▼] in Symbol 148 MovieClip [メモ] Frame 1
onClipEvent (keyDown) { if (Key.isDown(90)) { gotoAndPlay(1); } }
Symbol 148 MovieClip [メモ] Frame 4
if (_root.item[11] != 0) { gotoAndStop(5); } else { _root.item[11]++; _root.map.get.start(); }
Symbol 148 MovieClip [メモ] Frame 9
this._parent.talk = false; this._parent.gotoAndPlay(1);
Symbol 148 MovieClip [メモ] Frame 12
this._parent.talk = false; this._parent.gotoAndPlay(1);
Symbol 148 MovieClip [メモ] Frame 16
this._parent.talk = false; this._parent.gotoAndPlay(1);
Symbol 148 MovieClip [メモ] Frame 19
this._parent.talk = false; this._parent.gotoAndPlay(1);
Symbol 148 MovieClip [メモ] Frame 23
this._parent.talk = false; this._parent.gotoAndPlay(1);
Symbol 148 MovieClip [メモ] Frame 26
this._parent.talk = false; this._parent.gotoAndPlay(1);
Symbol 148 MovieClip [メモ] Frame 30
this._parent.talk = false; this._parent.gotoAndPlay(1);
Symbol 148 MovieClip [メモ] Frame 33
this._parent.talk = false; this._parent.gotoAndPlay(1);
Symbol 148 MovieClip [メモ] Frame 37
this._parent.talk = false; this._parent.gotoAndPlay(1);
Symbol 148 MovieClip [メモ] Frame 39
this._parent.talk = false; this._parent.gotoAndPlay(1);
Instance of Symbol 282 MovieClip [→] "sel" in Symbol 410 MovieClip [買い物] Frame 1
onClipEvent (load) { var x = 156; var y = 33; var mode = "\u6700\u521D"; var sel = 0; var off_sel = 0; } onClipEvent (keyDown) { if (this._parent._visible) { if (mode == "\u6700\u521D") { if (!Key.isDown(Key.RIGHT)) { if (Key.isDown(Key.LEFT)) { _root.a.start(); if (x != 156) { x = x - 142; } else { x = 440; } } } else { _root.a.start(); if (x != 440) { x = x + 142; } else { x = 156; } } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); _root.rest.talk = false; _root.pl.be = 1; _root.rest.D = true; _root.rest.iti = _root.rest.iti + 10; _root.rest.move = 6; this._parent._parent.gotoAndPlay(1); } } else { _root.z.start(); if (x != 156) { if (x != 298) { _root.rest.talk = false; _root.pl.be = 1; _root.rest.D = true; _root.rest.iti = _root.rest.iti + 10; _root.rest.move = 6; this._parent._parent.gotoAndPlay(1); } else { this._parent.gotoAndPlay("\u58F2\u308B"); mode = "\u58F2\u308B"; x = 96; y = 91; var page = 1; var sel = 0; var off_sel = 1; } } else { this._parent.gotoAndPlay("\u8CB7\u3046"); mode = "\u8CB7\u3046"; x = 96; y = 91; var page = 1; var sel = 0; var off_sel = 0; } } } else if (mode == "\u8CB7\u3046") { if (!Key.isDown(Key.UP)) { if (Key.isDown(Key.DOWN)) { if (sel != 15) { y = y + (70 / 3); sel++; _root.a.start(); } } } else if (sel != 0) { y = y - (70 / 3); sel--; _root.a.start(); } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); x = 156; y = 33; mode = "\u6700\u521D"; this._parent.gotoAndPlay(1); } } else if ((_root.gold >= _root.item_sta[this._parent.item_nameArr[sel]][11]) && (this._parent.item_nameArr[sel] != 0)) { _root.map.get.start(); _root.gold = _root.gold - _root.item_sta[this._parent.item_nameArr[sel]][11]; _root.item[this._parent.item_nameArr[sel]]++; this._parent.gotoAndPlay("\u8CB7\u3046"); } } else if (mode == "\u58F2\u308B") { if (!Key.isDown(Key.UP)) { if (!Key.isDown(Key.DOWN)) { if (!Key.isDown(Key.RIGHT)) { if (Key.isDown(Key.LEFT)) { _root.a.start(); if (1 >= page) { page = Mpage; sel = sel + ((Mpage * 16) - 16); } else { page--; sel = sel - 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } else { _root.a.start(); if (page >= Mpage) { page = 1; sel = sel % 16; } else { page++; sel = sel + 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } else { _root.a.start(); if ((sel % 16) != 15) { y = y + (70 / 3); sel++; } else { y = 91; sel = sel - 15; } } } else { _root.a.start(); if ((sel % 16) != 0) { y = y - (70 / 3); sel--; } else { y = 441; sel = sel + 15; } } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); x = 298; y = 33; mode = "\u6700\u521D"; this._parent.gotoAndPlay(1); } } else if ((this._parent.item_nameArr[sel] != 0) && (this._parent.item_nameArr[sel] != 10)) { _root.z.start(); mode = "\u58F2\u5374"; this._parent.gotoAndPlay("\u58F2\u5374"); } } else if (mode == "\u58F2\u5374") { if (!Key.isDown(Key.UP)) { if (!Key.isDown(Key.DOWN)) { if (!Key.isDown(Key.RIGHT)) { if (Key.isDown(Key.LEFT)) { _root.a.start(); this._parent.item_sold = this._parent.item_sold - 10; } } else { _root.a.start(); this._parent.item_sold = this._parent.item_sold + 10; } } else { _root.a.start(); this._parent.item_sold--; } } else { _root.a.start(); this._parent.item_sold++; } if (_root.item[this._parent.item_nameArr[sel]] >= this._parent.item_sold) { if (this._parent.item_sold < 1) { this._parent.item_sold = 1; } } else { this._parent.item_sold = _root.item[this._parent.item_nameArr[sel]]; } this._parent.item_value = _root.item_sta[this._parent.item_nameArr[sel]][11] * this._parent.item_sold; if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); mode = "\u58F2\u308B"; this._parent.gotoAndPlay("\u58F2\u308B"); } } else { _root.map.get.start(); _root.item[this._parent.item_nameArr[sel]] = _root.item[this._parent.item_nameArr[sel]] - this._parent.item_sold; _root.gold = _root.gold + (_root.item_sta[this._parent.item_nameArr[sel]][11] * this._parent.item_sold); mode = "\u58F2\u308B"; this._parent.gotoAndPlay("\u58F2\u308B"); } } } } onClipEvent (keyUp) { if (mode == "\u58F2\u308B") { this._parent.up1 = ""; i = 0; for ( ; i < 6 ; i++) { this._parent.up1 = this._parent.up1 + (_root.item_sta[this._parent.item_nameArr[sel]][i] + newline); } this._parent.item_txt = _root.item_about[this._parent.item_nameArr[sel]]; } else if (mode == "\u8CB7\u3046") { this._parent.up1 = ""; i = 0; for ( ; i < 6 ; i++) { this._parent.up1 = this._parent.up1 + (_root.item_sta[this._parent.item_nameArr[sel]][i] + newline); } this._parent.item_txt = _root.item_about[this._parent.item_nameArr[sel]]; } } onClipEvent (enterFrame) { _x = _x + ((x - _x) / 2); _y = _y + ((y - _y) / 2); }
Symbol 410 MovieClip [買い物] Frame 1
stop();
Symbol 410 MovieClip [買い物] Frame 2
var item_nameArr = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var j = 0; item_show = ""; item_buy = ""; i = 1; for ( ; 5 >= i ; i++) { if ((_root.eq[0] != i) && (_root.item[i] == 0)) { item_show = item_show + (_root.item_name[i] + newline); item_buy = item_buy + (_root.item_sta[i][11] + newline); item_nameArr[j] = i; j++; } } i = 6; for ( ; 9 >= i ; i++) { if ((((_root.eq[1] != i) && (_root.eq[2] != i)) && (_root.eq[3] != i)) && (_root.item[i] == 0)) { item_show = item_show + (_root.item_name[i] + newline); item_buy = item_buy + (_root.item_sta[i][11] + newline); item_nameArr[j] = i; j++; } } up1 = ""; i = 0; for ( ; i < 6 ; i++) { up1 = up1 + (_root.item_sta[item_nameArr[0]][i] + newline); }
Symbol 410 MovieClip [買い物] Frame 3
stop();
Symbol 410 MovieClip [買い物] Frame 4
var item_nameArr = new Array(); var item_numArr = new Array(); var j = 0; i = 1; for ( ; 70 >= i ; i++) { item_nameArr[i - 1] = 0; item_numArr[i - 1] = 0; if (0 < _root.item[i]) { item_nameArr[j] = i; item_numArr[j] = _root.item[i]; j++; } } this.sel.Mpage = Math.floor(j / 16) + 1; item_page = "/ " + this.sel.Mpage; item_show = ""; item_num = ""; i = (this.sel.page * 16) - 16; for ( ; i < (this.sel.page * 16) ; i++) { item_show = item_show + (_root.item_name[item_nameArr[i]] + newline); if (0 < item_numArr[i]) { item_num = item_num + (("x " + item_numArr[i]) + newline); } }
Symbol 410 MovieClip [買い物] Frame 5
stop();
Symbol 410 MovieClip [買い物] Frame 6
item_sell = _root.item_name[item_nameArr[this.sel.sel]]; item_sold = 1; item_value = _root.item_sta[item_nameArr[this.sel.sel]][11];
Symbol 410 MovieClip [買い物] Frame 7
stop();
Instance of Symbol 152 MovieClip [▼] in Symbol 392 MovieClip [会話] Frame 1
onClipEvent (keyDown) { if (Key.isDown(90)) { gotoAndPlay(1); } }
Symbol 392 MovieClip [会話] Frame 11
this._parent.gotoAndStop("\u8CB7\u3044\u7269");
Symbol 392 MovieClip [会話] Frame 19
this._parent.gotoAndStop("\u8CB7\u3044\u7269");
Symbol 392 MovieClip [会話] Frame 26
this._parent.gotoAndStop("\u8CB7\u3044\u7269");
Symbol 392 MovieClip [会話] Frame 32
this._parent.gotoAndStop("\u8CB7\u3044\u7269");
Symbol 392 MovieClip [会話] Frame 37
this._parent.gotoAndStop("\u8CB7\u3044\u7269");
Instance of Symbol 282 MovieClip [→] "sel" in Symbol 486 MovieClip [自販機メニュー] Frame 1
onClipEvent (load) { var x = 238; var y = 88; var sel = 0; } onClipEvent (keyDown) { if (this._parent._visible) { if (!Key.isDown(Key.UP)) { if (Key.isDown(Key.DOWN)) { if (sel != 6) { y = y + (70 / 3); sel++; _root.a.start(); } } } else if (sel != 0) { y = y - (70 / 3); sel--; _root.a.start(); } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); _root.rest.talk = false; _root.pl.be = 1; _root.rest.D = true; _root.rest.iti = _root.rest.iti + 10; _root.rest.move = 6; _root.pl._visible = true; _root.rest.gotoAndPlay(1); } } else if (this._parent.menu[sel] != 0) { _root.map.get.start(); _root.item[10]--; _root.Jbuy[this._parent.menu[sel] - 1] = true; _root.Jcount++; if (this._parent.menu[sel] == 1) { _root.act_num++; } else if (this._parent.menu[sel] == 2) { _root.Mhp = _root.Mhp + 8; } else if (this._parent.menu[sel] == 3) { _root.str = _root.str + 2; } else if (this._parent.menu[sel] == 4) { _root.vit = _root.vit + 2; } else if (this._parent.menu[sel] == 5) { _root.avi = _root.avi + 2; } else if (this._parent.menu[sel] == 6) { _root.Isp++; } else if (this._parent.menu[sel] == 7) { _root.Msp++; } else if (this._parent.menu[sel] == 8) { _root.int = _root.int + 4; } else if (this._parent.menu[sel] == 9) { _root.Mhp = _root.Mhp + 12; } else if (this._parent.menu[sel] == 10) { _root.str = _root.str + 3; } else if (this._parent.menu[sel] == 11) { _root.vit = _root.vit + 3; } else if (this._parent.menu[sel] == 12) { _root.avi = _root.avi + 3; } else if (this._parent.menu[sel] == 13) { _root.act_num++; } else if (this._parent.menu[sel] == 14) { _root.Isp++; } else if (this._parent.menu[sel] == 15) { _root.escape = true; } else if (this._parent.menu[sel] == 16) { _root.Msp = _root.Msp + 2; } else if (this._parent.menu[sel] == 17) { _root.int = _root.int + 6; } this._parent.menu[sel]; _root.rest.talk = false; _root.pl.be = 1; _root.rest.D = true; _root.rest.iti = _root.rest.iti + 10; _root.rest.move = 6; _root.pl._visible = true; _root.rest.gotoAndPlay(1); } } } onClipEvent (enterFrame) { _x = _x + ((x - _x) / 2); _y = _y + ((y - _y) / 2); }
Symbol 480 MovieClip [自販機] Frame 2
stop();
Instance of Symbol 486 MovieClip [自販機メニュー] "Jmenu" in Symbol 480 MovieClip [自販機] Frame 3
onClipEvent (load) { _visible = false; var menu = [0, 0, 0, 0, 0, 0, 0]; var j = 0; if (_root.Jcount != 0) { if (_root.Jcount >= 3) { if (_root.Jcount >= 6) { if (_root.Jcount >= 10) { if (_root.Jcount >= 17) { this.Jmenu = "\u6700\u5927HP+12\n\u6700\u5927SP+1\n\u653B\u6483+3\n\u9632\u885B+3\n\u654F\u901F+3\n\u77E5\u529B+4"; menu = [9, 7, 10, 11, 12, 8, 0]; } else { this.Jmenu = ""; i = 1; for ( ; 17 >= i ; i++) { if (_root.Jbuy[i] == false) { this.Jmenu = this.Jmenu + (_root.Jname[i + 1] + newline); menu[j] = i + 1; j++; } } } } else { this.Jmenu = ""; i = 1; for ( ; 11 >= i ; i++) { if (_root.Jbuy[i] == false) { this.Jmenu = this.Jmenu + (_root.Jname[i + 1] + newline); menu[j] = i + 1; j++; } } } } else { this.Jmenu = ""; i = 1; for ( ; 7 >= i ; i++) { if (_root.Jbuy[i] == false) { this.Jmenu = this.Jmenu + (_root.Jname[i + 1] + newline); menu[j] = i + 1; j++; } } } } else { this.Jmenu = ""; i = 1; for ( ; 4 >= i ; i++) { if (_root.Jbuy[i] == false) { this.Jmenu = this.Jmenu + (_root.Jname[i + 1] + newline); menu[j] = i + 1; j++; } } } } else { this.Jmenu = "\u884C\u52D5\u56DE\u6570+1"; menu[0] = 1; } }
Symbol 480 MovieClip [自販機] Frame 4
stop();
Instance of Symbol 152 MovieClip [▼] in Symbol 384 MovieClip [ボス負け] Frame 1
onClipEvent (keyDown) { if (Key.isDown(90)) { gotoAndPlay(1); } }
Symbol 146 MovieClip [休憩所] Frame 2
stop();
Instance of Symbol 384 MovieClip [ボス負け] in Symbol 146 MovieClip [休憩所] Frame 3
onClipEvent (keyDown) { if (Key.isDown(90)) { this._parent.talk = false; this._parent.gotoAndPlay(1); } }
Symbol 146 MovieClip [休憩所] Frame 4
stop();
Instance of Symbol 392 MovieClip [会話] in Symbol 146 MovieClip [休憩所] Frame 5
onClipEvent (load) { gotoAndStop("M" + _root.step); } onClipEvent (keyDown) { if (Key.isDown(90)) { nextFrame(); } }
Symbol 146 MovieClip [休憩所] Frame 6
stop();
Instance of Symbol 480 MovieClip [自販機] in Symbol 146 MovieClip [休憩所] Frame 7
onClipEvent (load) { if (0 < _root.item[10]) { gotoAndStop("\u30E1\u30CB\u30E5\u30FC"); } var buy = false; } onClipEvent (keyDown) { if (Key.isDown(90)) { if (0 >= _root.item[10]) { _root.rest.talk = false; _root.pl.be = 1; _root.rest.D = true; _root.rest.iti = _root.rest.iti + 10; _root.rest.move = 6; this._parent.gotoAndPlay(1); } else if (buy == false) { _root.z.start(); buy = true; this.Jmenu._visible = true; _root.pl._visible = false; } } if (Key.isDown(88)) { this._parent.talk = false; this._parent.gotoAndPlay(1); } }
Symbol 146 MovieClip [休憩所] Frame 8
stop();
Symbol 146 MovieClip [休憩所] Frame 10
stop();
Symbol 146 MovieClip [休憩所] Frame 41
stop();
Instance of Symbol 148 MovieClip [メモ] "memo" in Symbol 146 MovieClip [休憩所] Frame 42
onClipEvent (load) { if (!_root.boss_lose) { gotoAndStop("M" + _root.step); } else { gotoAndStop("D" + _root.step); } } onClipEvent (keyDown) { if (Key.isDown(90)) { nextFrame(); } }
Symbol 146 MovieClip [休憩所] Frame 43
stop();
Instance of Symbol 48 MovieClip [ゴール上がるか否か] in Symbol 146 MovieClip [休憩所] Frame 44
onClipEvent (load) { stop(); } onClipEvent (keyDown) { if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); this._parent.talk = false; this._parent.R = true; this._parent.move = 6; this._parent.iti = 21; _root.pl.key_on = 3; this._parent.gotoAndPlay(1); } } else { _root.z.start(); _root.rest.shizuku.stop(); this._parent.iti = 21; this._parent.play(); _root.pl._visible = false; _root.hp = _root.Mhp; _root.sp = _root.Msp; } }
Symbol 146 MovieClip [休憩所] Frame 44
stop();
Symbol 146 MovieClip [休憩所] Frame 63
if (2 < _root.step) { if (_root.step != 3) { if (_root.step != 4) { if (_root.step == 5) { _root.map.m3.start(); } } else { _root.map.m2.start(); } } else { _root.map.m4.start(); } } else { _root.map.m1.start(); } _root.repeat1 = 0; _root.map._x = 0; _root.map._y = 0; _root.map.gotoAndPlay(1); _root.back.gotoAndStop(_root.step); this.talk = false; _root.floor = 1; _root.rest.ready = false; _root.rest._visible = false; _root.pl._visible = true; _root.pl._x = 350; _root.pl._y = 234; this.gotoAndPlay(1);
Symbol 146 MovieClip [休憩所] Frame 64
stop();
Symbol 74 MovieClip [背景] Frame 1
stop();
Symbol 74 MovieClip [背景] Frame 2
stop();
Symbol 74 MovieClip [背景] Frame 3
stop();
Symbol 74 MovieClip [背景] Frame 4
stop();
Symbol 74 MovieClip [背景] Frame 6
stop();
Instance of Symbol 282 MovieClip [→] "sel" in Symbol 260 MovieClip [メニュー] Frame 1
onClipEvent (load) { var x = 158; var y = 120; var up = [0, 0, 0, 0, 0, 0, 0, 0]; } onClipEvent (keyDown) { if (this._parent._visible) { if (this._parent.mode == "\u30E1\u30A4\u30F3") { if (Key.isDown(Key.UP) || (Key.isDown(Key.DOWN))) { _root.a.start(); if (y != 120) { y = 120; } else { y = 146; } } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); this._parent._visible = false; _root.map.eve = false; _root.rest.talk = false; } } else { _root.z.start(); if (y != 120) { this._parent.gotoAndPlay("\u88C5\u5099"); this._parent.mode = "\u88C5\u5099\u7B87\u6240"; x = 342; y = 346; var page = 1; var sel = 0; var off_sel = 0; } else { this._parent.gotoAndPlay("\u9053\u5177"); this._parent.mode = "\u9053\u5177"; x = 96; y = 91; var page = 1; var sel = 0; } } } else if (this._parent.mode == "\u9053\u5177") { if (!Key.isDown(Key.UP)) { if (!Key.isDown(Key.DOWN)) { if (!Key.isDown(Key.RIGHT)) { if (Key.isDown(Key.LEFT)) { _root.a.start(); if (1 >= page) { page = Mpage; sel = sel + ((Mpage * 16) - 16); } else { page--; sel = sel - 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } else { _root.a.start(); if (page >= Mpage) { page = 1; sel = sel % 16; } else { page++; sel = sel + 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } else { _root.a.start(); if ((sel % 16) != 15) { y = y + (70 / 3); sel++; } else { y = 91; sel = sel - 15; } } } else { _root.a.start(); if ((sel % 16) != 0) { y = y - (70 / 3); sel--; } else { y = 441; sel = sel + 15; } } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); x = 158; y = 120; this._parent.mode = "\u30E1\u30A4\u30F3"; this._parent.gotoAndPlay(1); } } else if (0 >= _root.item_sta[this._parent.item_nameArr[sel]][8]) { if (_root.item_sta[this._parent.item_nameArr[sel]][8] < 0) { if (_root.sp < _root.Msp) { _root.z.start(); _root.sp = _root.sp - _root.item_sta[this._parent.item_nameArr[sel]][8]; if (_root.Msp < _root.sp) { _root.sp = _root.Msp; } _root.item[this._parent.item_nameArr[sel]]--; this._parent.gotoAndPlay("\u9053\u5177"); } } } else if (_root.hp < _root.Mhp) { _root.z.start(); _root.hp = _root.hp + _root.item_sta[this._parent.item_nameArr[sel]][8]; if (_root.Mhp < _root.hp) { _root.hp = _root.Mhp; } _root.item[this._parent.item_nameArr[sel]]--; this._parent.gotoAndPlay("\u9053\u5177"); } } else if (this._parent.mode == "\u88C5\u5099\u7B87\u6240") { if (!Key.isDown(Key.UP)) { if (Key.isDown(Key.DOWN)) { _root.a.start(); if (sel != 3) { y = y + 29; sel++; } else { y = 346; sel = 0; } } } else { _root.a.start(); if (sel != 0) { y = y - 29; sel--; } else { y = 433; sel = 3; } } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); x = 158; y = 146; this._parent.mode = "\u30E1\u30A4\u30F3"; this._parent.gotoAndPlay(1); } } else { _root.z.start(); BMhp = _root.Mhp; BMsp = _root.Msp; Bstr = _root.str; Bvit = _root.vit; Bavi = _root.avi; Bint = _root.int; Bact_num = _root.act_num; BIsp = _root.Isp; off_sel = sel; i = 0; for ( ; 7 >= i ; i++) { up[i] = _root.item_sta[_root.eq[off_sel]][i] * -1; } x = 96; y = 91; sel = 0; this._parent.mode = "\u88C5\u5099\u9078\u629E"; this._parent.play(); } if (this._parent.mode == "\u88C5\u5099\u7B87\u6240") { with (this._parent) { if (this.sel != 0) { item_page = "/ " + this.Mpage; item_show = ""; item_num = ""; i = 0; for ( ; i < 16 ; i++) { item_show = item_show + (_root.item_name[item_nameArr[i]] + newline); if (0 < item_numArr[i]) { item_num = item_num + (("x " + item_numArr[i]) + newline); } } } else { item_page = "/ " + 1; item_show = ""; item_num = ""; i = 0; for ( ; 4 >= i ; i++) { item_show = item_show + (_root.item_name[eq_nameArr[i]] + newline); if (eq_numArr[i] == 1) { item_num = item_num + (("x " + 1) + newline); } } } } } } else if (this._parent.mode == "\u88C5\u5099\u9078\u629E") { if (!Key.isDown(Key.UP)) { if (!Key.isDown(Key.DOWN)) { if (!Key.isDown(Key.RIGHT)) { if (Key.isDown(Key.LEFT)) { _root.a.start(); if (off_sel != 0) { if (1 >= page) { page = Mpage; sel = sel + ((Mpage * 16) - 16); } else { page--; sel = sel - 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } } else { _root.a.start(); if (off_sel != 0) { if (page >= Mpage) { page = 1; sel = sel % 16; } else { page++; sel = sel + 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } } else { _root.a.start(); if ((sel % 16) != 15) { y = y + (70 / 3); sel++; } else { y = 91; sel = sel - 15; } } } else { _root.a.start(); if ((sel % 16) != 0) { y = y - (70 / 3); sel--; } else { y = 441; sel = sel + 15; } } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); _root.Mhp = BMhp; _root.Msp = BMsp; _root.str = Bstr; _root.vit = Bvit; _root.avi = Bavi; _root.int = Bint; _root.act_num = Bact_num; _root.Isp = BIsp; x = 342; y = 346 + (29 * off_sel); sel = off_sel; page = 1; this._parent.mode = "\u88C5\u5099\u7B87\u6240"; this._parent.gotoAndPlay("\u88C5\u5099"); } } else { _root.z.start(); if (off_sel != 0) { _root.Mhp = (BMhp + _root.item_sta[this._parent.item_nameArr[sel]][0]) + up[0]; _root.Msp = (BMsp + _root.item_sta[this._parent.item_nameArr[sel]][1]) + up[1]; _root.str = (Bstr + _root.item_sta[this._parent.item_nameArr[sel]][2]) + up[2]; _root.vit = (Bvit + _root.item_sta[this._parent.item_nameArr[sel]][3]) + up[3]; _root.avi = (Bavi + _root.item_sta[this._parent.item_nameArr[sel]][4]) + up[4]; _root.int = (Bint + _root.item_sta[this._parent.item_nameArr[sel]][5]) + up[5]; _root.act_num = (Bact_num + _root.item_sta[this._parent.item_nameArr[sel]][6]) + up[6]; _root.Isp = (BIsp + _root.item_sta[this._parent.item_nameArr[sel]][7]) + up[7]; _root.item[_root.eq[off_sel]]++; _root.item[this._parent.item_nameArr[sel]]--; _root.eq[off_sel] = this._parent.item_nameArr[sel]; _root.skill[off_sel] = _root.item_sta[this._parent.item_nameArr[sel]][9]; } else if (this._parent.eq_nameArr[sel] == 0) { _root.Mhp = BMhp; _root.Msp = BMsp; _root.str = Bstr; _root.vit = Bvit; _root.avi = Bavi; _root.int = Bint; _root.act_num = Bact_num; _root.Isp = BIsp; } else { _root.Mhp = (BMhp + _root.item_sta[this._parent.eq_nameArr[sel]][0]) + up[0]; _root.Msp = (BMsp + _root.item_sta[this._parent.eq_nameArr[sel]][1]) + up[1]; _root.str = (Bstr + _root.item_sta[this._parent.eq_nameArr[sel]][2]) + up[2]; _root.vit = (Bvit + _root.item_sta[this._parent.eq_nameArr[sel]][3]) + up[3]; _root.avi = (Bavi + _root.item_sta[this._parent.eq_nameArr[sel]][4]) + up[4]; _root.int = (Bint + _root.item_sta[this._parent.eq_nameArr[sel]][5]) + up[5]; _root.act_num = (Bact_num + _root.item_sta[this._parent.eq_nameArr[sel]][6]) + up[6]; _root.Isp = (BIsp + _root.item_sta[this._parent.eq_nameArr[sel]][7]) + up[7]; _root.item[_root.eq[off_sel]]++; _root.item[this._parent.eq_nameArr[sel]]--; _root.eq[off_sel] = this._parent.eq_nameArr[sel]; _root.skill[off_sel] = _root.item_sta[this._parent.eq_nameArr[sel]][9]; } if (_root.Mhp < _root.hp) { _root.hp = _root.Mhp; } if (_root.Msp < _root.sp) { _root.sp = _root.Msp; } x = 342; y = 346 + (29 * off_sel); sel = off_sel; page = 1; this._parent.mode = "\u88C5\u5099\u7B87\u6240"; this._parent.gotoAndPlay("\u88C5\u5099"); } } this._parent.mode; } } onClipEvent (keyUp) { if (this._parent.mode == "\u9053\u5177") { if (0 >= _root.item_sta[this._parent.item_nameArr[sel]][8]) { if (_root.item_sta[this._parent.item_nameArr[sel]][8] >= 0) { this._parent.item_txt = ""; } else { this._parent.item_txt = "SP\u56DE\u5FA9 + " + (_root.item_sta[this._parent.item_nameArr[sel]][8] * -1); } } else { this._parent.item_txt = "HP\u56DE\u5FA9 + " + _root.item_sta[this._parent.item_nameArr[sel]][8]; } } else if (this._parent.mode == "\u88C5\u5099\u7B87\u6240") { this._parent.item_txt = _root.item_about[_root.eq[sel]]; } else if (this._parent.mode == "\u88C5\u5099\u9078\u629E") { this._parent.up1 = ""; this._parent.up2 = ""; if (off_sel != 0) { i = 0; for ( ; 1 >= i ; i++) { if (0 < (_root.item_sta[this._parent.item_nameArr[sel]][i] + up[i])) { this._parent.up1 = this._parent.up1 + "+"; } this._parent.up1 = this._parent.up1 + ((_root.item_sta[this._parent.item_nameArr[sel]][i] + up[i]) + newline); } i = 2; for ( ; 5 >= i ; i++) { if (0 < (_root.item_sta[this._parent.item_nameArr[sel]][i] + up[i])) { this._parent.up2 = this._parent.up2 + "+"; } this._parent.up2 = this._parent.up2 + ((_root.item_sta[this._parent.item_nameArr[sel]][i] + up[i]) + newline); } _root.Mhp = (BMhp + _root.item_sta[this._parent.item_nameArr[sel]][0]) + up[0]; _root.Msp = (BMsp + _root.item_sta[this._parent.item_nameArr[sel]][1]) + up[1]; _root.str = (Bstr + _root.item_sta[this._parent.item_nameArr[sel]][2]) + up[2]; _root.vit = (Bvit + _root.item_sta[this._parent.item_nameArr[sel]][3]) + up[3]; _root.avi = (Bavi + _root.item_sta[this._parent.item_nameArr[sel]][4]) + up[4]; _root.int = (Bint + _root.item_sta[this._parent.item_nameArr[sel]][5]) + up[5]; _root.act_num = (Bact_num + _root.item_sta[this._parent.item_nameArr[sel]][6]) + up[6]; _root.Isp = (BIsp + _root.item_sta[this._parent.item_nameArr[sel]][7]) + up[7]; this._parent.item_txt = _root.item_about[this._parent.item_nameArr[sel]]; } else { if (this._parent.eq_nameArr[sel] == 0) { this._parent.up1 = ""; this._parent.up2 = ""; _root.Mhp = BMhp; _root.Msp = BMsp; _root.str = Bstr; _root.vit = Bvit; _root.avi = Bavi; _root.int = Bint; _root.act_num = Bact_num; _root.Isp = BIsp; } else { i = 0; for ( ; 1 >= i ; i++) { if (0 < (_root.item_sta[this._parent.eq_nameArr[sel]][i] + up[i])) { this._parent.up1 = this._parent.up1 + "+"; } this._parent.up1 = this._parent.up1 + ((_root.item_sta[this._parent.eq_nameArr[sel]][i] + up[i]) + newline); } i = 2; for ( ; 5 >= i ; i++) { if (0 < (_root.item_sta[this._parent.eq_nameArr[sel]][i] + up[i])) { this._parent.up2 = this._parent.up2 + "+"; } this._parent.up2 = this._parent.up2 + ((_root.item_sta[this._parent.eq_nameArr[sel]][i] + up[i]) + newline); } _root.Mhp = (BMhp + _root.item_sta[this._parent.eq_nameArr[sel]][0]) + up[0]; _root.Msp = (BMsp + _root.item_sta[this._parent.eq_nameArr[sel]][1]) + up[1]; _root.str = (Bstr + _root.item_sta[this._parent.eq_nameArr[sel]][2]) + up[2]; _root.vit = (Bvit + _root.item_sta[this._parent.eq_nameArr[sel]][3]) + up[3]; _root.avi = (Bavi + _root.item_sta[this._parent.eq_nameArr[sel]][4]) + up[4]; _root.int = (Bint + _root.item_sta[this._parent.eq_nameArr[sel]][5]) + up[5]; _root.act_num = (Bact_num + _root.item_sta[this._parent.eq_nameArr[sel]][6]) + up[6]; _root.Isp = (BIsp + _root.item_sta[this._parent.eq_nameArr[sel]][7]) + up[7]; } this._parent.item_txt = _root.item_about[this._parent.eq_nameArr[sel]]; } } this._parent.mode; } onClipEvent (enterFrame) { _x = _x + ((x - _x) / 2); _y = _y + ((y - _y) / 2); }
Symbol 260 MovieClip [メニュー] Frame 1
eq_now = ""; i = 0; for ( ; i < 4 ; i++) { eq_now = eq_now + (_root.item_name[_root.eq[i]] + newline); }
Symbol 260 MovieClip [メニュー] Frame 2
stop();
Symbol 260 MovieClip [メニュー] Frame 3
var item_nameArr = new Array(); var item_numArr = new Array(); var j = 0; i = 1; for ( ; 58 >= i ; i++) { item_nameArr[i - 1] = 0; item_numArr[i - 1] = 0; if (0 < _root.item[i]) { item_nameArr[j] = i; item_numArr[j] = _root.item[i]; j++; } } this.sel.Mpage = Math.floor(j / 16) + 1; item_page = "/ " + this.sel.Mpage; item_show = ""; item_num = ""; i = (this.sel.page * 16) - 16; for ( ; i < (this.sel.page * 16) ; i++) { item_show = item_show + (_root.item_name[item_nameArr[i]] + newline); if (0 < item_numArr[i]) { item_num = item_num + (("x " + item_numArr[i]) + newline); } }
Symbol 260 MovieClip [メニュー] Frame 4
stop();
Symbol 260 MovieClip [メニュー] Frame 5
var item_nameArr = new Array(); var item_numArr = new Array(); var eq_nameArr = new Array(); var eq_numArr = new Array(); var j = 0; i = 6; for ( ; 70 >= i ; i++) { item_nameArr[i - 6] = 0; item_numArr[i - 6] = 0; if (0 < _root.item[i]) { item_nameArr[j] = i; item_numArr[j] = _root.item[i]; j++; } } this.sel.Mpage = Math.floor(j / 16) + 1; j = 0; i = 1; for ( ; 5 >= i ; i++) { eq_nameArr[i - 1] = 0; eq_numArr[i - 1] = 0; if (_root.item[i] == 1) { eq_nameArr[j] = i; eq_numArr[j] = 1; j++; } } i = 6; for ( ; 16 >= i ; i++) { eq_nameArr[i - 1] = 0; eq_numArr[i - 1] = 0; } this.eq_skill_name = ((((((_root.skill_name[_root.skill[0]] + newline) + _root.skill_name[_root.skill[1]]) + newline) + _root.skill_name[_root.skill[2]]) + newline) + _root.skill_name[_root.skill[3]]) + newline; item_txt = ""; if (this.sel.off_sel != 0) { item_page = "/ " + this.sel.Mpage; item_show = ""; item_num = ""; i = 0; for ( ; i < 16 ; i++) { item_show = item_show + (_root.item_name[item_nameArr[i]] + newline); if (0 < item_numArr[i]) { item_num = item_num + (("x " + item_numArr[i]) + newline); } } } else { item_page = "/ " + 1; item_show = ""; item_num = ""; i = 0; for ( ; 4 >= i ; i++) { item_show = item_show + (_root.item_name[eq_nameArr[i]] + newline); if (eq_numArr[i] == 1) { item_num = item_num + (("x " + 1) + newline); } } } eq_now = ""; i = 0; for ( ; i < 4 ; i++) { eq_now = eq_now + (_root.item_name[_root.eq[i]] + newline); }
Symbol 260 MovieClip [メニュー] Frame 6
stop();
Symbol 260 MovieClip [メニュー] Frame 7
up1 = ""; up2 = "";
Symbol 260 MovieClip [メニュー] Frame 8
stop();
Symbol 258 MovieClip [取得アイテム名] Frame 19
this.removeMovieClip();
Symbol 250 MovieClip [宝箱] Frame 2
stop();
Symbol 250 MovieClip [宝箱] Frame 5
if (_root.map.enc < 8) { _root.map.enc = 8; } this._parent.item.duplicateMovieClip("item" + x, 1500 + x); this.removeMovieClip();
Symbol 46 MovieClip [ゴール] Frame 2
stop();
Instance of Symbol 48 MovieClip [ゴール上がるか否か] in Symbol 46 MovieClip [ゴール] Frame 3
onClipEvent (load) { if (_root.floor >= (_root.step + 3)) { gotoAndStop(2); } else { stop(); } } onClipEvent (keyDown) { if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); _root.map.eve = false; this._parent.lock = true; this._parent.gotoAndStop(2); } } else { _root.z.start(); if (_root.floor >= (_root.step + 3)) { i = 1; for ( ; i < (_root.floor_size[_root.step] / 2) ; i++) { _root.map["box" + i].removeMovieClip(); } _root.boss = true; _root.map.eve = true; _root.bat._visible = true; _root.bat.gotoAndPlay("\u958B\u59CB"); this._parent.removeMovieClip(); } else { _root.map.eve = false; _root.floor++; i = 0; for ( ; i < (_root.floor_size[_root.step] * _root.floor_size[_root.step]) ; i++) { _root.map["tile" + i].removeMovieClip(); } i = 1; for ( ; i < (_root.floor_size[_root.step] / 2) ; i++) { _root.map["box" + i].removeMovieClip(); } _root.map._x = 0; _root.map._y = 0; _root.map.gotoAndPlay(1); this._parent.removeMovieClip(); } } }
Symbol 46 MovieClip [ゴール] Frame 4
stop();
Symbol 126 MovieClip [主人公] Frame 1
be = 1;
Symbol 126 MovieClip [主人公] Frame 18
gotoAndPlay("\u524D");
Symbol 126 MovieClip [主人公] Frame 19
be = 2;
Symbol 126 MovieClip [主人公] Frame 36
gotoAndPlay("\u5F8C\u308D");
Symbol 126 MovieClip [主人公] Frame 37
be = 3;
Symbol 126 MovieClip [主人公] Frame 54
gotoAndPlay("\u53F3");
Symbol 126 MovieClip [主人公] Frame 55
be = 4;
Symbol 126 MovieClip [主人公] Frame 72
gotoAndPlay("\u5DE6");
Symbol 36 MovieClip [map] Frame 2
var ary = new Array(); var walk = new Array(); var i; var j; i = 1; for ( ; _root.floor_size[_root.step] >= i ; i++) { ary[i] = new Array(); walk[i] = new Array(); j = 1; for ( ; _root.floor_size[_root.step] >= j ; j++) { walk[i][j] = 0; if (!((((i == 0) || (i == _root.floor_size[_root.step])) || (j == 0)) || (j == _root.floor_size[_root.step]))) { ary[i][j] = 0; } else { ary[i][j] = 1; } } } var Ri = (2 * Math.floor(((Math.random() * 4) + (_root.floor_size[_root.step] / 4)) - 1.5)); var Rj = (2 * Math.floor(((Math.random() * 4) + (_root.floor_size[_root.step] / 4)) - 1.5)); ary[Ri][Rj] = 1; var roop = true; t = 0; for ( ; t < (100 + (20 * _root.step)) ; t++) { while (roop) { var Rb = Math.floor(Math.random() * 4); if (Rb == 0) { if (ary[Ri + 2][Rj] != 0) { roop = false; } else { ary[Ri + 1][Rj] = 1; ary[Ri + 2][Rj] = 1; Ri = Ri + 2; } } else if (Rb == 1) { if (ary[Ri - 2][Rj] != 0) { roop = false; } else { ary[Ri - 1][Rj] = 1; ary[Ri - 2][Rj] = 1; Ri = Ri - 2; } } else if (Rb == 2) { if (ary[Ri][Rj + 2] != 0) { roop = false; } else { ary[Ri][Rj + 1] = 1; ary[Ri][Rj + 2] = 1; Rj = Rj + 2; } } else if (Rb == 3) { if (ary[Ri][Rj - 2] != 0) { roop = false; } else { ary[Ri][Rj - 1] = 1; ary[Ri][Rj - 2] = 1; Rj = Rj - 2; } } } roop = true; Ri = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); Rj = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); while (ary[Ri][Rj] == 0) { Ri = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); Rj = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); } } Ri = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); Rj = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); while (ary[Ri][Rj] == 0) { Ri = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); Rj = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); } var start = [Ri, Rj]; var now = [Ri, Rj]; walk[Ri][Rj] = true; walk[Ri + 1][Rj] = true; walk[Ri - 1][Rj] = true; walk[Ri][Rj + 1] = true; walk[Ri][Rj - 1] = true; Ri = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); Rj = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); while ((ary[Ri][Rj] == 0) || ((Ri == start[0]) && (Rj == start[1]))) { Ri = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); Rj = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); } var goal = [Ri, Rj]; zx = (start[0] * 24) + 50; zy = start[1] * 24; t = 0; for ( ; t < (2 * _root.floor_size[_root.step]) ; t++) { var Ri = Math.floor((Math.random() * (_root.floor_size[_root.step] - 4)) + 3); var Rj = Math.floor((Math.random() * (_root.floor_size[_root.step] - 4)) + 3); ary[Ri][Rj] = 1; }
Instance of Symbol 258 MovieClip [取得アイテム名] "item" in Symbol 36 MovieClip [map] Frame 3
onClipEvent (load) { if (this != _root.map.item) { if (_root.step == 1) { var find = 10; } else if (_root.step == 2) { var find = 16; } else if (_root.step == 3) { var find = 24; } else if (_root.step == 4) { var find = 34; } else if (_root.step == 5) { var find = 45; } _root.step; find = find + (_root.floor + Math.floor(Math.random() * 5)); if ((_root.step != 1) && (5 >= (Math.random() * 100))) { find = 10; } this.item = "get: " + _root.item_name[find]; _root.item[find]++; _x = 350 - _root.map._x; _y = 240 - _root.map._y; this._parent.get.start(0.13); } else { _visible = false; } }
Instance of Symbol 250 MovieClip [宝箱] "box" in Symbol 36 MovieClip [map] Frame 3
onClipEvent (load) { if (this == _root.map.box) { var j = (_root.floor_size[_root.step] / 2); i = 1; for ( ; i < j ; i++) { if (Math.random() < 0.6) { var x = (i * 2); var y = (2 * Math.floor((Math.random() * (j - 2)) + 1)); if (this._parent.ary[x][y]) { if (((x != this._parent.goal[0]) || (y != this._parent.goal[1])) && ((x != this._parent.start[0]) || (y != this._parent.start[1]))) { this.duplicateMovieClip("box" + i, 1024 + i, {_x:(((x * 24) + 50) - this._parent.zx) + 350, _y:((y * 24) - this._parent.zy) + 240}); this._parent["box" + i].x = x; this._parent["box" + i].y = y; } } } } } _visible = false; } onClipEvent (enterFrame) { if (this != _root.map.box) { if (this._visible != false) { if ((x == this._parent.now[0]) && (y == this._parent.now[1])) { play(); } } else if (this._parent.walk[x][y]) { this._visible = true; } } }
Instance of Symbol 46 MovieClip [ゴール] "stair" in Symbol 36 MovieClip [map] Frame 3
onClipEvent (load) { var x = this._parent.goal[0]; var y = this._parent.goal[1]; var lock = false; _x = (((x * 24) + 50) - this._parent.zx) + 350; _y = ((y * 24) - this._parent.zy) + 240; _visible = false; this.swapDepths(1024); } onClipEvent (enterFrame) { if (this._visible != false) { if ((_root.map.eve == false) && (lock == false)) { if ((this._parent.now[0] == x) && (this._parent.now[1] == y)) { _root.map.eve = true; this.play(); } } } else if (this._parent.walk[x][y]) { this._visible = true; } } onClipEvent (keyDown) { if (lock) { if ((this._parent.now[0] != x) || (this._parent.now[1] != y)) { lock = false; } } }
Instance of Symbol 40 MovieClip [tile] "tile" in Symbol 36 MovieClip [map] Frame 3
onClipEvent (load) { if (this != _root.map.tile) { var x = ((_x - 50) / 24); var y = (_y / 24); _x = _x + ((this._parent.zx * -1) + 350); _y = _y + ((this._parent.zy * -1) + 240); if (this._parent.ary[x][y - 1] != 1) { if (this._parent.ary[x - 1][y] != 1) { if (this._parent.ary[x][y + 1] != 1) { if (this._parent.ary[x + 1][y] != 1) { this.removeMovieClip(); } else { gotoAndStop(12); } } else if (this._parent.ary[x + 1][y] != 1) { gotoAndStop(15); } else { gotoAndStop(6); } } else if (this._parent.ary[x][y + 1] != 1) { if (this._parent.ary[x + 1][y] != 1) { gotoAndStop(14); } else { gotoAndStop(10); } } else if (this._parent.ary[x + 1][y] != 1) { gotoAndStop(9); } else { gotoAndStop(2); } } else if (this._parent.ary[x - 1][y] != 1) { if (this._parent.ary[x][y + 1] != 1) { if (this._parent.ary[x + 1][y] != 1) { gotoAndStop(13); } else { gotoAndStop(7); } } else if (this._parent.ary[x + 1][y] != 1) { gotoAndStop(11); } else { gotoAndStop(3); } } else if (this._parent.ary[x][y + 1] != 1) { if (this._parent.ary[x + 1][y] != 1) { gotoAndStop(8); } else { gotoAndStop(4); } } else if (this._parent.ary[x + 1][y] != 1) { gotoAndStop(5); } else { gotoAndStop(1); } } else { i = 0; for ( ; i < (_root.floor_size[_root.step] * _root.floor_size[_root.step]) ; i++) { if (this._parent.ary[i % _root.floor_size[_root.step]][Math.floor(i / _root.floor_size[_root.step])] == 1) { this.duplicateMovieClip("tile" + i, i, {_x:(24 * (i % _root.floor_size[_root.step])) + 50, _y:24 * Math.floor(i / _root.floor_size[_root.step])}); } } } _visible = false; } onClipEvent (enterFrame) { if (this._visible == false) { if (this._parent.walk[x][y]) { this._visible = true; } } }
Symbol 36 MovieClip [map] Frame 4
stop();
Symbol 734 MovieClip [ED] Frame 52
_root.bat.ED.start(0, 999);
Symbol 734 MovieClip [ED] Frame 589
stop();
Instance of Symbol 152 MovieClip [▼] in Symbol 724 MovieClip [フェードイン] Frame 51
onClipEvent (keyDown) { if (Key.isDown(90)) { gotoAndPlay(1); } }
Symbol 724 MovieClip [フェードイン] Frame 52
stop();
Symbol 20000 Button
on (press) { this.play(); } on () { }
Symbol 20001 Button
on (press) { _root.so.clear(); this.play(); } on () { }
Symbol 20002 Button
on (press) { this.gotoAndPlay(1); } on () { }
Symbol 582 MovieClip [delete] Frame 2
stop();
Symbol 582 MovieClip [delete] Frame 4
stop();
Symbol 582 MovieClip [delete] Frame 6
stop();
Symbol 20003 Button
on (press) { _root.play(); } on () { }

Library Items

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Symbol 300 EditableTextUses:315Used by:260
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Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:380 410 260
Symbol 263 BitmapUsed by:264
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Symbol 319 FontUsed by:320
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Symbol 318 GraphicUses:317Used by:260
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Symbol 278 GraphicUses:277Used by:260
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Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:260
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Symbol 251 BitmapUsed by:252
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Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:126
Symbol 6 GraphicUsed by:40
Symbol 8 GraphicUsed by:40
Symbol 10 GraphicUsed by:40
Symbol 12 GraphicUsed by:40
Symbol 14 GraphicUsed by:40
Symbol 16 GraphicUsed by:40
Symbol 18 GraphicUsed by:40
Symbol 20 GraphicUsed by:40
Symbol 22 GraphicUsed by:40
Symbol 24 GraphicUsed by:40
Symbol 26 GraphicUsed by:40
Symbol 28 GraphicUsed by:40
Symbol 30 GraphicUsed by:40
Symbol 32 GraphicUsed by:40
Symbol 34 GraphicUsed by:40
Symbol 575 Sound [se_crash]Used by:54
Symbol 571 Sound [se_emp]Used by:54
Symbol 573 Sound [se_end]Used by:54
Symbol 761 Sound [se_rod]Used by:54
Symbol 539 Sound [se_tec]Used by:54
Symbol 537 Sound [se_heal]Used by:54
Symbol 497 Sound [se_up]Used by:54
Symbol 499 Sound [se_down]Used by:54
Symbol 535 Sound [se_guard]Used by:54
Symbol 533 Sound [se_slash]Used by:54
Symbol 495 Sound [get]Used by:36
Symbol 443 Sound [dead]Used by:54
Symbol 531 Sound [Lup]Used by:54
Symbol 597 Sound [jin]Used by:146
Symbol 567 Sound [BGMm1]Used by:36
Symbol 569 Sound [BGMm1b]Used by:36
Symbol 683 Sound [BGMm2]Used by:36
Symbol 767 Sound [BGMm4]Used by:36
Symbol 719 Sound [BGMm3]Used by:36
Symbol 541 Sound [shizuku]Used by:146
Symbol 477 Sound [BGMboss]Used by:54
Symbol 721 Sound [BGMlast]Used by:54
Symbol 489 Sound [A_key]Used by:Timeline
Symbol 491 Sound [x_key]Used by:Timeline
Symbol 493 Sound [z_key]Used by:Timeline
Symbol 446 GraphicUsed by:450
Symbol 448 GraphicUsed by:452 450
Symbol 751 FontUsed by:752 750 748 746
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Symbol 740 GraphicUses:739Used by:734
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Symbol 550 TextUses:549Used by:Timeline
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Symbol 548 GraphicUses:547Used by:Timeline
Symbol 38 GraphicUsed by:710
Symbol 1 FontUsed by:2
Symbol 2 EditableTextUses:1Used by:4
Symbol 134 MovieClip [戦闘アニメ]Used by:54
Symbol 194 MovieClip [戦闘入り]Uses:64 172 718Used by:54
Symbol 172 MovieClip [ノイズ]Uses:174 176 178 180 182 184 186 188 190 192Used by:194
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Symbol 142 MovieClip [勝利リザルト]Uses:264 432 436 430Used by:54
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Symbol 520 MovieClip [浸食]Uses:130Used by:140
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Symbol 502 MovieClip [摂理]Uses:504Used by:140
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Symbol 458 MovieClip [防御系]Uses:454Used by:140
Symbol 528 MovieClip [霊撃]Uses:322Used by:140
Symbol 526 MovieClip [迫撃]Uses:324Used by:140
Symbol 438 MovieClip [心撃]Uses:326Used by:140
Symbol 326 MovieClip [強撃]Uses:322Used by:438 140
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Symbol 60 MovieClip [ステート]Uses:66 62 104 102 100 98 70 128Used by:54
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Symbol 200 MovieClip [×]Uses:198Used by:96
Symbol 380 MovieClip [道具(戦闘中)]Uses:282 280 284 288 276 294 130 382 290Used by:54
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Symbol 122 MovieClip [カーソル 戦闘コマンド]Uses:82 124Used by:54
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Symbol 410 MovieClip [買い物]Uses:414 276 412 280 268 270 264 282 284 416 294 314 418 288 428 290 130 254 420 426 422 424Used by:146
Symbol 392 MovieClip [会話]Uses:150 152 394 396 398 400 402 404 406 408 600 556 558 560 562 564 566 606 636 638 640 642 644 646 648 650 652 654 656 658 660 662 664Used by:146
Symbol 486 MovieClip [自販機メニュー]Uses:280 488 282Used by:480
Symbol 480 MovieClip [自販機]Uses:150 482 484 254 486Used by:146
Symbol 384 MovieClip [ボス負け]Uses:150 386 152Used by:146
Symbol 146 MovieClip [休憩所]Uses:64 144 384 392 480 410 596 148 48 541 597Used by:Timeline
Symbol 74 MovieClip [背景]Uses:76 610 688 696Used by:Timeline
Symbol 260 MovieClip [メニュー]Uses:64 266 262 268 264 270 544 272 310 308 306 304 302 300 298 296 104 102 100 98 274 312 278 282 280 284 288 276 294 130 292 290 320 318 314 316Used by:Timeline
Symbol 282 MovieClip [→]Uses:130Used by:380 410 486 260
Symbol 48 MovieClip [ゴール上がるか否か]Uses:254 50 196Used by:146 46
Symbol 258 MovieClip [取得アイテム名]Uses:254 256Used by:36
Symbol 250 MovieClip [宝箱]Uses:252Used by:36
Symbol 46 MovieClip [ゴール]Uses:44 48Used by:36
Symbol 126 MovieClip [主人公]Uses:42 78 80 110 112 114 116 118 120Used by:Timeline
Symbol 40 MovieClip [tile]Uses:6 8 10 12 14 16 18 20 22 24 26 28 30 32 34Used by:36
Symbol 36 MovieClip [map]Uses:258 250 46 40 495 567 569 683 719 767Used by:Timeline
Symbol 452 MovieClip [ボリュームバー]Uses:448Used by:450
Symbol 450 MovieClip [ボリュームまとめ]Uses:448 452 446Used by:Timeline
Symbol 734 MovieClip [ED]Uses:64 740 746 742 748 744 750 718 752Used by:546
Symbol 724 MovieClip [フェードイン]Uses:64 152Used by:546
Symbol 20000 ButtonUses:584Used by:582
Symbol 20001 ButtonUses:588Used by:582
Symbol 20002 ButtonUses:592Used by:582
Symbol 582 MovieClip [delete]Uses:20000 586 20001 590 20002 594Used by:Timeline
Symbol 20003 ButtonUses:580Used by:578
Symbol 578 MovieClip [start]Uses:20003Used by:Timeline
Symbol 710 MovieClip [over]Uses:38Used by:Timeline
Symbol 4 MovieClip [FPS]Uses:2

Instance Names

"_PreLoader"Frame 1Symbol 19998 MovieClip [load]
"over"Frame 3Symbol 710 MovieClip [over]
"vol"Frame 4Symbol 450 MovieClip [ボリュームまとめ]
"ins_"Frame 4Symbol 550 Text
"menu"Frame 7Symbol 260 MovieClip [メニュー]
"pl"Frame 7Symbol 126 MovieClip [主人公]
"back"Frame 7Symbol 74 MovieClip [背景]
"bat"Frame 7Symbol 54 MovieClip [戦闘]
"rest"Frame 7Symbol 146 MovieClip [休憩所]
"map"Frame 7Symbol 36 MovieClip [map]
"ins_"Symbol 19998 MovieClip [load] Frame 1Symbol 760 Text
"ins_"Symbol 19998 MovieClip [load] Frame 9Symbol 754 Text
"ins_"Symbol 19998 MovieClip [load] Frame 17Symbol 756 Text
"ins_"Symbol 19998 MovieClip [load] Frame 25Symbol 758 Text
"ins_item"Symbol 436 MovieClip [アイテムドロップ] Frame 1Symbol 256 EditableText
"ins_"Symbol 432 MovieClip [レベルアップ] Frame 1Symbol 434 Text
"LVup"Symbol 142 MovieClip [勝利リザルト] Frame 1Symbol 432 MovieClip [レベルアップ]
"drop"Symbol 142 MovieClip [勝利リザルト] Frame 1Symbol 436 MovieClip [アイテムドロップ]
"ins_earn"Symbol 142 MovieClip [勝利リザルト] Frame 1Symbol 430 EditableText
"ins_"Symbol 522 MovieClip [干渉] Frame 1Symbol 524 EditableText
"ins_Edeath"Symbol 502 MovieClip [摂理] Frame 1Symbol 504 EditableText
"ins_heal"Symbol 374 MovieClip [回復] Frame 1Symbol 376 EditableText
"ins_dam"Symbol 138 MovieClip [ダメージ] Frame 1Symbol 136 EditableText
"ins_"Symbol 60 MovieClip [ステート] Frame 1Symbol 62 Text
"ins__root.Msp"Symbol 60 MovieClip [ステート] Frame 1Symbol 104 EditableText
"ins__root.sp"Symbol 60 MovieClip [ステート] Frame 1Symbol 102 EditableText
"ins__root.Mhp"Symbol 60 MovieClip [ステート] Frame 1Symbol 100 EditableText
"ins__root.hp"Symbol 60 MovieClip [ステート] Frame 1Symbol 98 EditableText
"Asp"Symbol 60 MovieClip [ステート] Frame 1Symbol 70 MovieClip [hp/sp]
"sp"Symbol 60 MovieClip [ステート] Frame 1Symbol 70 MovieClip [hp/sp]
"hp"Symbol 60 MovieClip [ステート] Frame 1Symbol 70 MovieClip [hp/sp]
"ins_skill_mojiA"Symbol 60 MovieClip [ステート] Frame 1Symbol 128 EditableText
"ins_skill_name"Symbol 204 MovieClip [行動時スキル名表示] Frame 3Symbol 202 EditableText
"ins_"Symbol 200 MovieClip [×] Frame 1Symbol 198 Text
"sel"Symbol 380 MovieClip [道具(戦闘中)] Frame 2Symbol 282 MovieClip [→]
"ins_item_show"Symbol 380 MovieClip [道具(戦闘中)] Frame 2Symbol 284 EditableText
"ins_item_num"Symbol 380 MovieClip [道具(戦闘中)] Frame 2Symbol 288 EditableText
"ins_item_txt"Symbol 380 MovieClip [道具(戦闘中)] Frame 2Symbol 294 EditableText
"ins__root.bat.item.sel.page"Symbol 380 MovieClip [道具(戦闘中)] Frame 2Symbol 382 EditableText
"ins_item_page"Symbol 380 MovieClip [道具(戦闘中)] Frame 2Symbol 290 EditableText
"ins_skill1"Symbol 96 MovieClip [コマンド] Frame 1Symbol 106 EditableText
"ins_skill2"Symbol 96 MovieClip [コマンド] Frame 1Symbol 108 EditableText
"arr"Symbol 54 MovieClip [戦闘] Frame 28Symbol 132 MovieClip [対象選択矢印]
"eff"Symbol 54 MovieClip [戦闘] Frame 28Symbol 140 MovieClip [エフェクト]
"SnameC"Symbol 54 MovieClip [戦闘] Frame 28Symbol 204 MovieClip [行動時スキル名表示]
"heal_num"Symbol 54 MovieClip [戦闘] Frame 28Symbol 374 MovieClip [回復]
"dam_num"Symbol 54 MovieClip [戦闘] Frame 28Symbol 138 MovieClip [ダメージ]
"ene"Symbol 54 MovieClip [戦闘] Frame 28Symbol 52 MovieClip [敵]
"comm"Symbol 54 MovieClip [戦闘] Frame 28Symbol 96 MovieClip [コマンド]
"sel"Symbol 54 MovieClip [戦闘] Frame 28Symbol 122 MovieClip [カーソル 戦闘コマンド]
"item"Symbol 54 MovieClip [戦闘] Frame 28Symbol 380 MovieClip [道具(戦闘中)]
"sta"Symbol 54 MovieClip [戦闘] Frame 28Symbol 60 MovieClip [ステート]
"mov"Symbol 54 MovieClip [戦闘] Frame 28Symbol 134 MovieClip [戦闘アニメ]
"resu"Symbol 54 MovieClip [戦闘] Frame 28Symbol 142 MovieClip [勝利リザルト]
"face"Symbol 54 MovieClip [戦闘] Frame 28Symbol 58 MovieClip [顔]
"ins_"Symbol 546 MovieClip [イベント] Frame 2Symbol 552 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 3Symbol 554 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 5Symbol 552 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 6Symbol 618 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 7Symbol 620 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 8Symbol 622 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 9Symbol 552 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 10Symbol 554 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 12Symbol 552 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 13Symbol 624 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 14Symbol 626 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 15Symbol 628 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 16Symbol 552 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 17Symbol 554 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 19Symbol 552 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 20Symbol 630 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 21Symbol 632 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 22Symbol 634 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 23Symbol 552 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 24Symbol 554 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 26Symbol 552 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 27Symbol 702 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 28Symbol 704 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 29Symbol 706 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 30Symbol 708 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 32Symbol 552 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 33Symbol 728 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 34Symbol 730 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 35Symbol 552 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 36Symbol 732 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 38Symbol 552 Text
"ins_"Symbol 546 MovieClip [イベント] Frame 39Symbol 736 Text
"ins_"Symbol 152 MovieClip [▼] Frame 1Symbol 154 EditableText
"ins_"Symbol 152 MovieClip [▼] Frame 9Symbol 154 EditableText
"ins_"Symbol 148 MovieClip [メモ] Frame 2Symbol 156 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 3Symbol 158 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 4Symbol 358 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 5Symbol 360 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 6Symbol 362 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 7Symbol 364 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 8Symbol 366 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 10Symbol 388 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 11Symbol 390 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 13Symbol 368 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 14Symbol 370 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 15Symbol 372 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 17Symbol 602 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 18Symbol 604 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 20Symbol 612 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 21Symbol 614 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 22Symbol 616 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 24Symbol 666 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 25Symbol 604 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 27Symbol 668 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 28Symbol 670 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 29Symbol 672 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 31Symbol 674 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 32Symbol 604 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 34Symbol 676 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 35Symbol 678 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 36Symbol 680 Text
"ins_"Symbol 148 MovieClip [メモ] Frame 38Symbol 682 Text
"ins_"Symbol 410 MovieClip [買い物] Frame 1Symbol 414 Text
"ins_"Symbol 410 MovieClip [買い物] Frame 1Symbol 268 Text
"ins__root.gold"Symbol 410 MovieClip [買い物] Frame 1Symbol 270 EditableText
"sel"Symbol 410 MovieClip [買い物] Frame 1Symbol 282 MovieClip [→]
"ins_item_show"Symbol 410 MovieClip [買い物] Frame 2Symbol 284 EditableText
"ins_item_buy"Symbol 410 MovieClip [買い物] Frame 2Symbol 416 EditableText
"ins_item_txt"Symbol 410 MovieClip [買い物] Frame 2Symbol 294 EditableText
"ins_up1"Symbol 410 MovieClip [買い物] Frame 2Symbol 314 EditableText
"ins_"Symbol 410 MovieClip [買い物] Frame 2Symbol 418 Text
"ins_item_num"Symbol 410 MovieClip [買い物] Frame 4Symbol 288 EditableText
"ins__root.rest.shop.sel.page"Symbol 410 MovieClip [買い物] Frame 4Symbol 428 EditableText
"ins_item_page"Symbol 410 MovieClip [買い物] Frame 4Symbol 290 EditableText
"ins_item_sell"Symbol 410 MovieClip [買い物] Frame 6Symbol 420 EditableText
"ins_"Symbol 410 MovieClip [買い物] Frame 6Symbol 426 Text
"ins_item_sold"Symbol 410 MovieClip [買い物] Frame 6Symbol 422 EditableText
"ins_item_value"Symbol 410 MovieClip [買い物] Frame 6Symbol 424 EditableText
"ins_"Symbol 410 MovieClip [買い物] Frame 6Symbol 268 Text
"ins_"Symbol 392 MovieClip [会話] Frame 2Symbol 394 Text
"ins_"Symbol 392 MovieClip [会話] Frame 3Symbol 396 Text
"ins_"Symbol 392 MovieClip [会話] Frame 4Symbol 398 Text
"ins_"Symbol 392 MovieClip [会話] Frame 5Symbol 400 Text
"ins_"Symbol 392 MovieClip [会話] Frame 6Symbol 402 Text
"ins_"Symbol 392 MovieClip [会話] Frame 7Symbol 404 Text
"ins_"Symbol 392 MovieClip [会話] Frame 8Symbol 406 Text
"ins_"Symbol 392 MovieClip [会話] Frame 9Symbol 408 Text
"ins_"Symbol 392 MovieClip [会話] Frame 10Symbol 600 Text
"ins_"Symbol 392 MovieClip [会話] Frame 12Symbol 556 Text
"ins_"Symbol 392 MovieClip [会話] Frame 13Symbol 558 Text
"ins_"Symbol 392 MovieClip [会話] Frame 14Symbol 560 Text
"ins_"Symbol 392 MovieClip [会話] Frame 15Symbol 562 Text
"ins_"Symbol 392 MovieClip [会話] Frame 16Symbol 564 Text
"ins_"Symbol 392 MovieClip [会話] Frame 17Symbol 566 Text
"ins_"Symbol 392 MovieClip [会話] Frame 18Symbol 606 Text
"ins_"Symbol 392 MovieClip [会話] Frame 20Symbol 636 Text
"ins_"Symbol 392 MovieClip [会話] Frame 21Symbol 638 Text
"ins_"Symbol 392 MovieClip [会話] Frame 22Symbol 640 Text
"ins_"Symbol 392 MovieClip [会話] Frame 23Symbol 642 Text
"ins_"Symbol 392 MovieClip [会話] Frame 24Symbol 644 Text
"ins_"Symbol 392 MovieClip [会話] Frame 25Symbol 646 Text
"ins_"Symbol 392 MovieClip [会話] Frame 27Symbol 648 Text
"ins_"Symbol 392 MovieClip [会話] Frame 28Symbol 650 Text
"ins_"Symbol 392 MovieClip [会話] Frame 29Symbol 652 Text
"ins_"Symbol 392 MovieClip [会話] Frame 30Symbol 654 Text
"ins_"Symbol 392 MovieClip [会話] Frame 31Symbol 656 Text
"ins_"Symbol 392 MovieClip [会話] Frame 33Symbol 658 Text
"ins_"Symbol 392 MovieClip [会話] Frame 34Symbol 660 Text
"ins_"Symbol 392 MovieClip [会話] Frame 35Symbol 662 Text
"ins_"Symbol 392 MovieClip [会話] Frame 36Symbol 664 Text
"ins_Jmenu"Symbol 486 MovieClip [自販機メニュー] Frame 1Symbol 488 EditableText
"sel"Symbol 486 MovieClip [自販機メニュー] Frame 1Symbol 282 MovieClip [→]
"ins_"Symbol 480 MovieClip [自販機] Frame 1Symbol 482 Text
"ins_"Symbol 480 MovieClip [自販機] Frame 3Symbol 484 EditableText
"Jmenu"Symbol 480 MovieClip [自販機] Frame 3Symbol 486 MovieClip [自販機メニュー]
"ins_"Symbol 384 MovieClip [ボス負け] Frame 1Symbol 386 Text
"shop"Symbol 146 MovieClip [休憩所] Frame 9Symbol 410 MovieClip [買い物]
"ins_"Symbol 146 MovieClip [休憩所] Frame 11Symbol 596 Text
"memo"Symbol 146 MovieClip [休憩所] Frame 42Symbol 148 MovieClip [メモ]
"ins_"Symbol 260 MovieClip [メニュー] Frame 1Symbol 266 Text
"ins_"Symbol 260 MovieClip [メニュー] Frame 1Symbol 268 Text
"ins__root.gold"Symbol 260 MovieClip [メニュー] Frame 1Symbol 270 EditableText
"ins_"Symbol 260 MovieClip [メニュー] Frame 1Symbol 544 Text
"ins_"Symbol 260 MovieClip [メニュー] Frame 1Symbol 272 Text
"ins_next"Symbol 260 MovieClip [メニュー] Frame 1Symbol 310 EditableText
"ins__root.EXP"Symbol 260 MovieClip [メニュー] Frame 1Symbol 308 EditableText
"ins__root.Isp"Symbol 260 MovieClip [メニュー] Frame 1Symbol 306 EditableText
"ins__root.int"Symbol 260 MovieClip [メニュー] Frame 1Symbol 304 EditableText
"ins__root.avi"Symbol 260 MovieClip [メニュー] Frame 1Symbol 302 EditableText
"ins__root.vit"Symbol 260 MovieClip [メニュー] Frame 1Symbol 300 EditableText
"ins__root.str"Symbol 260 MovieClip [メニュー] Frame 1Symbol 298 EditableText
"ins__root.Lv"Symbol 260 MovieClip [メニュー] Frame 1Symbol 296 EditableText
"ins__root.Msp"Symbol 260 MovieClip [メニュー] Frame 1Symbol 104 EditableText
"ins__root.sp"Symbol 260 MovieClip [メニュー] Frame 1Symbol 102 EditableText
"ins__root.Mhp"Symbol 260 MovieClip [メニュー] Frame 1Symbol 100 EditableText
"ins__root.hp"Symbol 260 MovieClip [メニュー] Frame 1Symbol 98 EditableText
"ins_eq_now"Symbol 260 MovieClip [メニュー] Frame 1Symbol 274 EditableText
"sel"Symbol 260 MovieClip [メニュー] Frame 1Symbol 282 MovieClip [→]
"ins_item_show"Symbol 260 MovieClip [メニュー] Frame 3Symbol 284 EditableText
"ins_item_num"Symbol 260 MovieClip [メニュー] Frame 3Symbol 288 EditableText
"ins_item_txt"Symbol 260 MovieClip [メニュー] Frame 3Symbol 294 EditableText
"ins__root.menu.sel.page"Symbol 260 MovieClip [メニュー] Frame 3Symbol 292 EditableText
"ins_item_page"Symbol 260 MovieClip [メニュー] Frame 3Symbol 290 EditableText
"ins_eq_skill_name"Symbol 260 MovieClip [メニュー] Frame 5Symbol 320 EditableText
"ins_up1"Symbol 260 MovieClip [メニュー] Frame 7Symbol 314 EditableText
"ins_up2"Symbol 260 MovieClip [メニュー] Frame 7Symbol 316 EditableText
"ins_"Symbol 48 MovieClip [ゴール上がるか否か] Frame 1Symbol 50 EditableText
"ins_"Symbol 48 MovieClip [ゴール上がるか否か] Frame 2Symbol 196 EditableText
"ins_item"Symbol 258 MovieClip [取得アイテム名] Frame 1Symbol 256 EditableText
"item"Symbol 36 MovieClip [map] Frame 3Symbol 258 MovieClip [取得アイテム名]
"box"Symbol 36 MovieClip [map] Frame 3Symbol 250 MovieClip [宝箱]
"stair"Symbol 36 MovieClip [map] Frame 3Symbol 46 MovieClip [ゴール]
"tile"Symbol 36 MovieClip [map] Frame 3Symbol 40 MovieClip [tile]
"Vbar"Symbol 450 MovieClip [ボリュームまとめ] Frame 1Symbol 452 MovieClip [ボリュームバー]
"ins_"Symbol 734 MovieClip [ED] Frame 103Symbol 746 Text
"ins_"Symbol 734 MovieClip [ED] Frame 257Symbol 748 Text
"ins_"Symbol 734 MovieClip [ED] Frame 411Symbol 750 Text
"ins_"Symbol 734 MovieClip [ED] Frame 565Symbol 752 Text
"ins_"Symbol 582 MovieClip [delete] Frame 1Symbol 20000 Button
"ins_"Symbol 582 MovieClip [delete] Frame 3Symbol 586 Text
"ins_"Symbol 582 MovieClip [delete] Frame 3Symbol 20001 Button
"ins_"Symbol 582 MovieClip [delete] Frame 3Symbol 590 Text
"ins_"Symbol 582 MovieClip [delete] Frame 3Symbol 20002 Button
"ins_"Symbol 582 MovieClip [delete] Frame 5Symbol 594 Text
"ins_"Symbol 578 MovieClip [start] Frame 1Symbol 20003 Button
"ins_fps"Symbol 4 MovieClip [FPS] Frame 1Symbol 2 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 19998 as "load"
ExportAssets (56)Timeline Frame 2Symbol 575 as "se_crash"
ExportAssets (56)Timeline Frame 2Symbol 571 as "se_emp"
ExportAssets (56)Timeline Frame 2Symbol 573 as "se_end"
ExportAssets (56)Timeline Frame 2Symbol 761 as "se_rod"
ExportAssets (56)Timeline Frame 2Symbol 539 as "se_tec"
ExportAssets (56)Timeline Frame 2Symbol 537 as "se_heal"
ExportAssets (56)Timeline Frame 2Symbol 497 as "se_up"
ExportAssets (56)Timeline Frame 2Symbol 499 as "se_down"
ExportAssets (56)Timeline Frame 2Symbol 535 as "se_guard"
ExportAssets (56)Timeline Frame 2Symbol 533 as "se_slash"
ExportAssets (56)Timeline Frame 2Symbol 495 as "get"
ExportAssets (56)Timeline Frame 2Symbol 443 as "dead"
ExportAssets (56)Timeline Frame 2Symbol 531 as "Lup"
ExportAssets (56)Timeline Frame 2Symbol 597 as "jin"
ExportAssets (56)Timeline Frame 2Symbol 567 as "BGMm1"
ExportAssets (56)Timeline Frame 2Symbol 569 as "BGMm1b"
ExportAssets (56)Timeline Frame 2Symbol 683 as "BGMm2"
ExportAssets (56)Timeline Frame 2Symbol 767 as "BGMm4"
ExportAssets (56)Timeline Frame 2Symbol 719 as "BGMm3"
ExportAssets (56)Timeline Frame 2Symbol 541 as "shizuku"
ExportAssets (56)Timeline Frame 2Symbol 477 as "BGMboss"
ExportAssets (56)Timeline Frame 2Symbol 721 as "BGMlast"
ExportAssets (56)Timeline Frame 2Symbol 489 as "A_key"
ExportAssets (56)Timeline Frame 2Symbol 491 as "x_key"
ExportAssets (56)Timeline Frame 2Symbol 493 as "z_key"
ExportAssets (56)Timeline Frame 2Symbol 737 as "BGMed"
ExportAssets (56)Timeline Frame 2Symbol 134 as "戦闘アニメ"
ExportAssets (56)Timeline Frame 2Symbol 194 as "戦闘入り"
ExportAssets (56)Timeline Frame 2Symbol 172 as "ノイズ"
ExportAssets (56)Timeline Frame 2Symbol 58 as "顔"
ExportAssets (56)Timeline Frame 2Symbol 436 as "アイテムドロップ"
ExportAssets (56)Timeline Frame 2Symbol 432 as "レベルアップ"
ExportAssets (56)Timeline Frame 2Symbol 142 as "勝利リザルト"
ExportAssets (56)Timeline Frame 2Symbol 522 as "干渉"
ExportAssets (56)Timeline Frame 2Symbol 520 as "浸食"
ExportAssets (56)Timeline Frame 2Symbol 378 as "崩壊"
ExportAssets (56)Timeline Frame 2Symbol 356 as "終焉"
ExportAssets (56)Timeline Frame 2Symbol 506 as "同調"
ExportAssets (56)Timeline Frame 2Symbol 502 as "摂理"
ExportAssets (56)Timeline Frame 2Symbol 476 as "補助系"
ExportAssets (56)Timeline Frame 2Symbol 458 as "防御系"
ExportAssets (56)Timeline Frame 2Symbol 528 as "霊撃"
ExportAssets (56)Timeline Frame 2Symbol 526 as "迫撃"
ExportAssets (56)Timeline Frame 2Symbol 438 as "心撃"
ExportAssets (56)Timeline Frame 2Symbol 326 as "強撃"
ExportAssets (56)Timeline Frame 2Symbol 324 as "攻撃"
ExportAssets (56)Timeline Frame 2Symbol 140 as "エフェクト"
ExportAssets (56)Timeline Frame 2Symbol 374 as "回復"
ExportAssets (56)Timeline Frame 2Symbol 138 as "ダメージ"
ExportAssets (56)Timeline Frame 2Symbol 60 as "ステート"
ExportAssets (56)Timeline Frame 2Symbol 204 as "行動時スキル名表示"
ExportAssets (56)Timeline Frame 2Symbol 200 as "×"
ExportAssets (56)Timeline Frame 2Symbol 380 as "道具(戦闘中)"
ExportAssets (56)Timeline Frame 2Symbol 132 as "対象選択矢印"
ExportAssets (56)Timeline Frame 2Symbol 122 as "カーソル 戦闘コマンド"
ExportAssets (56)Timeline Frame 2Symbol 96 as "コマンド"
ExportAssets (56)Timeline Frame 2Symbol 70 as "hp/sp"
ExportAssets (56)Timeline Frame 2Symbol 52 as "敵"
ExportAssets (56)Timeline Frame 2Symbol 54 as "戦闘"
ExportAssets (56)Timeline Frame 2Symbol 76 as "stage1"
ExportAssets (56)Timeline Frame 2Symbol 610 as "stage2"
ExportAssets (56)Timeline Frame 2Symbol 688 as "stage3"
ExportAssets (56)Timeline Frame 2Symbol 690 as "3"
ExportAssets (56)Timeline Frame 2Symbol 696 as "stage4"
ExportAssets (56)Timeline Frame 2Symbol 698 as "4"
ExportAssets (56)Timeline Frame 2Symbol 546 as "イベント"
ExportAssets (56)Timeline Frame 2Symbol 766 as "Ev3"
ExportAssets (56)Timeline Frame 2Symbol 152 as "▼"
ExportAssets (56)Timeline Frame 2Symbol 148 as "メモ"
ExportAssets (56)Timeline Frame 2Symbol 410 as "買い物"
ExportAssets (56)Timeline Frame 2Symbol 392 as "会話"
ExportAssets (56)Timeline Frame 2Symbol 486 as "自販機メニュー"
ExportAssets (56)Timeline Frame 2Symbol 480 as "自販機"
ExportAssets (56)Timeline Frame 2Symbol 384 as "ボス負け"
ExportAssets (56)Timeline Frame 2Symbol 146 as "休憩所"
ExportAssets (56)Timeline Frame 2Symbol 74 as "背景"
ExportAssets (56)Timeline Frame 2Symbol 260 as "メニュー"
ExportAssets (56)Timeline Frame 2Symbol 282 as "→"
ExportAssets (56)Timeline Frame 2Symbol 48 as "ゴール上がるか否か"
ExportAssets (56)Timeline Frame 2Symbol 258 as "取得アイテム名"
ExportAssets (56)Timeline Frame 2Symbol 250 as "宝箱"
ExportAssets (56)Timeline Frame 2Symbol 46 as "ゴール"
ExportAssets (56)Timeline Frame 2Symbol 126 as "主人公"
ExportAssets (56)Timeline Frame 2Symbol 40 as "tile"
ExportAssets (56)Timeline Frame 2Symbol 36 as "map"
ExportAssets (56)Timeline Frame 2Symbol 452 as "ボリュームバー"
ExportAssets (56)Timeline Frame 2Symbol 450 as "ボリュームまとめ"
ExportAssets (56)Timeline Frame 2Symbol 734 as "ED"
ExportAssets (56)Timeline Frame 2Symbol 724 as "フェードイン"
ExportAssets (56)Timeline Frame 2Symbol 582 as "delete"
ExportAssets (56)Timeline Frame 2Symbol 578 as "start"
ExportAssets (56)Timeline Frame 2Symbol 710 as "over"
ExportAssets (56)Timeline Frame 2Symbol 4 as "FPS"

Labels

"スタート"Symbol 134 MovieClip [戦闘アニメ] Frame 3
"エンド"Symbol 134 MovieClip [戦闘アニメ] Frame 25
"ボス"Symbol 194 MovieClip [戦闘入り] Frame 8
"ラスボス"Symbol 194 MovieClip [戦闘入り] Frame 25
"e0"Symbol 140 MovieClip [エフェクト] Frame 3
"e1"Symbol 140 MovieClip [エフェクト] Frame 12
"e2"Symbol 140 MovieClip [エフェクト] Frame 25
"e3"Symbol 140 MovieClip [エフェクト] Frame 38
"e4"Symbol 140 MovieClip [エフェクト] Frame 52
"e5"Symbol 140 MovieClip [エフェクト] Frame 66
"e6"Symbol 140 MovieClip [エフェクト] Frame 78
"e11"Symbol 140 MovieClip [エフェクト] Frame 91
"e12"Symbol 140 MovieClip [エフェクト] Frame 91
"e13"Symbol 140 MovieClip [エフェクト] Frame 91
"e14"Symbol 140 MovieClip [エフェクト] Frame 91
"e15"Symbol 140 MovieClip [エフェクト] Frame 91
"e21"Symbol 140 MovieClip [エフェクト] Frame 101
"e22"Symbol 140 MovieClip [エフェクト] Frame 119
"e23"Symbol 140 MovieClip [エフェクト] Frame 137
"e24"Symbol 140 MovieClip [エフェクト] Frame 155
"e25"Symbol 140 MovieClip [エフェクト] Frame 173
"e26"Symbol 140 MovieClip [エフェクト] Frame 191
"e27"Symbol 140 MovieClip [エフェクト] Frame 209
"e28"Symbol 140 MovieClip [エフェクト] Frame 227
"e29"Symbol 140 MovieClip [エフェクト] Frame 245
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"M6"Symbol 546 MovieClip [イベント] Frame 32
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"D1"Symbol 148 MovieClip [メモ] Frame 10
"M2"Symbol 148 MovieClip [メモ] Frame 13
"D2"Symbol 148 MovieClip [メモ] Frame 17
"M3"Symbol 148 MovieClip [メモ] Frame 20
"D3"Symbol 148 MovieClip [メモ] Frame 24
"M4"Symbol 148 MovieClip [メモ] Frame 27
"D4"Symbol 148 MovieClip [メモ] Frame 31
"M5"Symbol 148 MovieClip [メモ] Frame 34
"D5"Symbol 148 MovieClip [メモ] Frame 38
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"売却"Symbol 410 MovieClip [買い物] Frame 6
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"M4"Symbol 392 MovieClip [会話] Frame 27
"M5"Symbol 392 MovieClip [会話] Frame 33
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"記録"Symbol 146 MovieClip [休憩所] Frame 11
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"右"Symbol 126 MovieClip [主人公] Frame 37
"左"Symbol 126 MovieClip [主人公] Frame 55

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EdeathSymbol 504 EditableText"1234567890."
healSymbol 376 EditableText"0987654321"
damSymbol 136 EditableText"0987654321misslp"
skill_nameSymbol 202 EditableText"レベルアップ 動けない 道具 逃避 拒絶 攻撃 裂撃 強撃 心撃 迫撃 霊撃 防御 結界 安定 障壁 無敵 殺意 守護 迅速 思考 覚醒 虚脱 堕落 失速 愚鈍 治癒 練気 再生 瞑想 干渉 浸食 崩壊 終焉 同調 摂理 防衛敏速知力全アップダウン"
skill_mojiASymbol 128 EditableText"道具 逃避 拒絶 攻撃 裂撃 強撃 心撃 防御 結界 安定 障壁 殺意 守護 迅速 思考 覚醒 治癒 練気 再生 瞑想 干渉 浸食 崩壊 終焉 同調 摂理"
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skill1Symbol 106 EditableText"道具 逃避 拒絶 攻撃 裂撃 強撃 心撃 防御 結界 安定 殺意 守護 治癒 練気 瞑想 干渉 浸食 崩壊 同調 摂理"
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_root.spSymbol 102 EditableText"0987654321"
_root.MhpSymbol 100 EditableText"0987654321"
_root.hpSymbol 98 EditableText"0987654321"
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item_valueSymbol 424 EditableText"x1234567890"
item_soldSymbol 422 EditableText"x1234567890"
item_sellSymbol 420 EditableText"[武]カッター,果物 ナイフバル包丁音刃の星砂 オゴうさぎスリパぬいぐるみコン ほこりガラ絵本 アメも抜け殻棘ブロチ 甲羅白ョ泥葉っ ぱ毛虫玉針液体お茶 粉ヒトデ赤瞳鏡 ヘビ書羽苔ド塗れた紙 ポクレ時計ハ大事な*ねば。 ■無人形 ち'ニ†⊿ξ= ※∬→Ωん ×↓心が乱 す◎●○」 gぞ;えf "
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item_buySymbol 416 EditableText"x1234567890"
JmenuSymbol 488 EditableText"スキル「逃避」→「拒絶」 攻撃防衛敏速知力+1234567890 HPS自動回復行動数最大"
up2Symbol 316 EditableText"098 76 543 21+-"
up1Symbol 314 EditableText"09876 54321+-"
nextSymbol 310 EditableText"0987654321"
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_root.LvSymbol 296 EditableText"0987654321"
item_txtSymbol 294 EditableText""
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item_pageSymbol 290 EditableText"/ 1234567890"
item_numSymbol 288 EditableText"x1234567890"
item_showSymbol 284 EditableText"[武]カッター,果物 ナイフバル包丁音刃の星砂 オゴうさぎスリパぬいぐるみコン ほこりガラ絵本 アメも抜け殻棘ブロチ 甲羅白ョ泥葉っ ぱ毛虫玉針液体お茶 粉ヒトデ赤瞳鏡 ヘビ書羽苔ド塗れた紙 ポクレ時計ハ大事な*ねば。 ■無人形 ち'ニ†⊿ξ= ※∬→Ωん ×↓心が乱 す◎●○」 gぞ;えf "
eq_nowSymbol 274 EditableText"[武]カッター,果物ナイフバル包丁音刃の星砂オゴうさぎスリパぬいぐるみコンほこりガラ絵本アメも抜け殻棘ブロチ甲羅白ョ泥葉っぱ毛虫玉針液体お茶粉ヒトデ赤瞳鏡ヘビ書羽苔ド塗れた紙ポクレ時計ハ大事な*ねば。■無人形ち'ニ†⊿ξ=※∬→Ωん×↓心が乱す◎●○」gぞ;えf "
eq_skill_nameSymbol 320 EditableText"攻撃 裂撃 強撃 心撃 防御 結界 安定 障壁 殺意 守護 迅速 思考 覚醒 治癒 練気 再生 瞑想 干渉 浸食 崩壊 終焉 同調 摂理"
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itemSymbol 256 EditableText""
fpsSymbol 2 EditableText""




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Created: 26/10 -2018 01:58:51 Last modified: 26/10 -2018 01:58:51 Server time: 02/05 -2024 09:56:12