STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228082 |
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This is the info page for Flash #149059 |
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Level up |
0987654321 EXP: |
● |
1234567890. |
0987654321 |
0987654321misslp |
レベルアップ 動けない 道具 逃避 拒絶 攻撃 裂撃 強撃 心撃 迫撃 霊撃 防御 結界 安定 障壁 無敵 殺意 守護 迅速 思考 覚醒 虚脱 堕落 失速 愚鈍 治癒 練気 再生 瞑想 干渉 浸食 崩壊 終焉 同調 摂理 防衛敏速知力全アップダウン |
道具 逃避 拒絶 攻撃 裂撃 強撃 心撃 防御 結界 安定 障壁 殺意 守護 迅速 思考 覚醒 治癒 練気 再生 瞑想 干渉 浸食 崩壊 終焉 同調 摂理 |
道具 逃避 拒絶 攻撃 裂撃 強撃 心撃 防御 結界 安定 障壁 殺意 守護 迅速 思考 覚醒 治癒 練気 再生 瞑想 干渉 浸食 崩壊 終焉 同調 摂理 |
道具 逃避 拒絶 攻撃 裂撃 強撃 心撃 防御 結界 安定 殺意 守護 治癒 練気 瞑想 干渉 浸食 崩壊 同調 摂理 |
× |
0987654321 |
0987654321 |
0987654321 |
0987654321 |
HP / SP / |
/ 1234567890 |
「ねぇ…一緒に逝こ…? |
「私を置いて行かないでよ…。 |
「置いて行かないで…。 |
「やめてよ…。 |
…と…………の……次第……。 |
……も……………しますが………功率………五分………。 |
……………は……に深刻………です。 |
「私がついてるから。 |
「大丈夫だって、そんな顔しないで。 |
「え?明日が手術日なの?!……そっか。 |
「ねぇ、あなたもそう思わない? |
「この無機質な白い壁がまた嫌になる…。 |
「はぁ~、気が滅入るよね。 |
SP自動回復値が+1された! |
… … … |
▼ |
それでは探索頑張って下さい。 |
戦闘中に一時的に能力を上げる補助スキル。説明文にある通 り重ねがけが可能ですが、その効力はどんどん下がっていきま す。具体的には1.3倍、1.45倍、1.525倍…という具合です。4回 も5回も重ねがけしてもあまり意味はないということですね。 |
~探索の手引き⑤~ 補助スキル |
また、そういったレアなものはボス手前の階の宝箱からしか 入手できない等、入手機会が少ないです。気を付けて下さい。 それでは探索頑張って下さい。 |
新しい階層に進むと、前の階層のアイテムの大半がもう入手 できなくなります。中にはレアなスキルが使えるアイテムもあ りますので、そういったものは手元に残しておくといいでしょ う。 |
~探索の手引き④~ レアアイテム |
他の対策として、敏速を重点的に上げて敵からスリップ攻撃 を受ける前に行動してしまう、というのもアリです。 それでは探索頑張って下さい。 |
スリップ攻撃を受けると行動が1回分キャンセルされます。 2回受けると2回分キャンセルされます。確実に防ぐ手段は スキル「安定」を使うしかありません。 |
~探索の手引き③~ スリップ攻撃 |
また、知力依存攻撃はスキル「防御」ではダメージは軽減で きず、スキル「結界」で軽減ができます。逆に物理攻撃はスキ ル「結界」では軽減できないので注意です。 それでは探索頑張って下さい。 |
スキル「干渉」等の知力依存攻撃は、文字通り知力の値が高 いほどダメージが大きくなります。そして、敵からの知力依存 攻撃はこちらの知力が高いほどダメージが抑えられるのです。 |
~探索の手引き②~ 知力依存攻撃 |
状況に合わせて装備を色々変えてみるといいでしょう。 それでは探索頑張って下さい。 |
それから道具には装備することでスキルが使えるようになる ものもあります。例えば君が持っている「ブローチ」はスキル 「防御」が使えるようになります。今はまだ使い所がないです が、1ターンに複数回行動ができるようになると有用になるス キルですね。 |
なんと戦闘終了後のHP自動回復値が2から3に上がるのです。 なぜかって言うと、HP自動回復値は最大HPの1割だからなんで すけどね。 |
ほこりは装備することで最大HPが3上がります。たかが3と 侮ることなかれ。今、君がレベル1ならHPは28から31に上 がるはず。するとどうなるか。 |
「ほこり」を拾った |
Shiftキーでメニューを開き、装備の項目から道具を装備する ことができます。道具はどんなものでも装備できます。例えば 君の足元に落ちている「ほこり」だって装備できるのです。 |
~探索の手引き①~ 装備 |
x1234567890 |
x |
x1234567890 |
[武]カッター,果物 ナイフバル包丁音刃の星砂 オゴうさぎスリパぬいぐるみコン ほこりガラ絵本 アメも抜け殻棘ブロチ 甲羅白ョ泥葉っ ぱ毛虫玉針液体お茶 粉ヒトデ赤瞳鏡 ヘビ書羽苔ド塗れた紙 ポクレ時計ハ大事な*ねば。 ■無人形 ち'ニ†⊿ξ= ※∬→Ωん ×↓心が乱 す◎●○」 gぞ;えf |
/ 1234567890 |
HP SP 攻撃 防衛 敏速 知力 |
買う 売る 去る |
x1234567890 |
「さてと、なにか買っていくかい? |
「まだ生きたいと望むなら あの娘を振り切って行けばいい。 |
「思い出してきたかい? 君は今、生死の狭間をさまよっている。 だけどあの娘は君を連れていきたがっている。 君のことを気に入ってたみたいだね。 |
「やあ。 |
「で、なにか買っていくかい? |
「ん?タイムリミットってなにかって? あー、うん、文字通りの意味。 |
「ま、時間が経てば思い出すんじゃない? タイムリミットとどっちが先にくるかはわかんないけど。 |
「ん?ここに来る直前のことを思い出せそうで思い出せない? あー、うんうんよくあること。 |
「やぁ、よく会うねぇ。 |
「まぁいいや。それよりなにか買っていくかい? |
「さっきも言ったけど僕はここに居るだけ。 なにも知らないし、そもそも興味が無い。 というかあの娘については君の方が知ってるはずだけど。 |
「ん?あの娘って誰だって? んなこと僕に聞かないでよ。 |
「聞くならあの娘に聞いてよ。 ここを作ったのも、君をここに連れてきたのもあの娘だ。 僕はここに居るだけ。 なにも知らないし、なにも関与しない。 |
「ん?この迷宮はどこまで続くのかって? んなこと僕に聞かれてもなぁ。 |
「やあ、元気かい。 |
「ところで、なにか買っていくかい? |
「それよりそこの自動販売機は使ってるかい? コインを持ってるなら使ってみなよ。 コインはここでは買取しないから、使うなら自販機でね。 |
「ん?僕が書き換えただけだろって? あはは、それを言っちゃあおしまいだよ。 |
「その証拠にほら、 そこのメモ帳の内容が変わっているだろう? |
「笑いごとじゃないって? ごめんごめん。 でも安心して。 ここはさっきとは違う場所だよ。 |
「ん?なんで階段を上ったのに同じ場所に出たのかって? あはは、そいつは面白いね。 |
「やあ、また会ったね。 |
「それじゃあ何でもいいから拾った物持っておいで。 買い取ってあげるよ。 |
「あえて言うなら、そうだね… 商売人と呼ぶのが相応しいかな。 なにか買い物していくかい? って、お金持ってないよね。 |
「ん?僕は一体何者なのかって? さあ、なんだろうね。 |
「それからそっちのノートには記録を書き残せる。 |
「階段を上っていくしかないんじゃないかな。 でもその前に、そこのメモ帳に目を通しておくといい。 探索の手引きが書かれている。 |
「ん?どうすればここから出られるかって? さあ、ぼくに聞かれてもね。 |
「なんて言えばいいかな… 生の存在がおぼつかない場所。 とでも言おうか。 |
「ん?ここはどこかって? さあ、どこだろうね。 |
「やあ、いらっしゃい。 |
スキル「逃避」→「拒絶」 攻撃防衛敏速知力+1234567890 HPS自動回復行動数最大 |
z:いれる x:いれない |
「コイン いっこ いれる |
安心して死ね。 |
ここのボスはスリップ攻撃を多用してきます。下手をすると なにもできないまま倒されるので、スキル「安定」を使うか、 敏速を上げて先手を取るかして対処しましょう。 |
ここのボスは物理防御力が高く、非常にタフです。知力依存 攻撃で攻めましょう。ただしこちらの知力を下げてくることも あるので注意して下さい。 |
それでは頑張って下さい。 |
ここのボスの使用スキル「干渉」「侵食」は知力依存攻撃で す。特に侵食は高威力。知力を上げる装備やスキルを駆使して ダメージを軽減させましょう。 |
え?拾えなかった?拾えるまで再チャレンジです。 それでは頑張って下さい。 |
ここのボスの行動パターンは攻撃だけと、いたってシンプル です。しかし単に殴り合っているだけではHPが持ちません。 道中でアメは拾いましたか?HP回復値が他と比べ高いアイテ ムです。 |
「やあ、苦戦しているようだね。 そこのメモ帳にボス攻略のヒントが書かれているから 読んでみるのも一興…。 |
データをセーブしました |
098 76 543 21+- |
09876 54321+- |
0987654321 |
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0987654321 |
0987654321 |
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/ 1234567890 |
/ 1234567890 |
x1234567890 |
[武]カッター,果物 ナイフバル包丁音刃の星砂 オゴうさぎスリパぬいぐるみコン ほこりガラ絵本 アメも抜け殻棘ブロチ 甲羅白ョ泥葉っ ぱ毛虫玉針液体お茶 粉ヒトデ赤瞳鏡 ヘビ書羽苔ド塗れた紙 ポクレ時計ハ大事な*ねば。 ■無人形 ち'ニ†⊿ξ= ※∬→Ωん ×↓心が乱 す◎●○」 gぞ;えf |
[武]カッター,果物ナイフバル包丁音刃の星砂オゴうさぎスリパぬいぐるみコンほこりガラ絵本アメも抜け殻棘ブロチ甲羅白ョ泥葉っぱ毛虫玉針液体お茶粉ヒトデ赤瞳鏡ヘビ書羽苔ド塗れた紙ポクレ時計ハ大事な*ねば。■無人形ち'ニ†⊿ξ=※∬→Ωん×↓心が乱す◎●○」gぞ;えf |
攻撃 裂撃 強撃 心撃 防御 結界 安定 障壁 殺意 守護 迅速 思考 覚醒 治癒 練気 再生 瞑想 干渉 浸食 崩壊 終焉 同調 摂理 |
SP自動回復値 |
Lv. EXP. / HP / SP / (+ ) 攻撃 防衛 敏速 知力 武 器 : その他: その他: その他: |
0987654321 |
円 |
道具 装備 |
上から強い気配を感じる… z:登る x:登らない |
z:登る x:登らない |
The end |
制作: ゆきだルマ イラスト: ゆきだルマ その他諸々: ゆきだルマ |
使用ソフト: ParaFla! ParaDraw SAI AfterEffects CS5 EDGE 2 JTrim FLStudio 10 SoundEngine |
お借りした音素材: びたちー素材館より 声ジングル 息2 しずく ピチャン メヌエット グリーンスリーブス |
「…ひとりは……寂しいよ…… |
「ま、僕からはとやかく言わないよ。 僕の役目は魂を運ぶことだけだからね。 |
「で、君はどうするんだい? また気の合いそうな子を探すのかい? それとも… |
「…行ってしまったようだね。 |
データを消去しました |
いいえ |
/ |
はい |
本当に消去しますか? |
データを消去する |
< Click to start > |
制作: ゆきだルマ |
ActionScript [AS1/AS2]
Frame 3var so = SharedObject.getLocal("innocent_white__", "/");Instance of Symbol 450 MovieClip [ボリュームまとめ] "vol" in Frame 4onClipEvent (load) { var sound_obj = new Sound(_root); sound_obj.setVolume(60); this.Vbar._xscale = 60; var x = 655; var click = false; } onClipEvent (mouseMove) { if (x != 655) { if ((40 < _root._ymouse) || (_root._xmouse < 540)) { x = 655; } } else if ((_root._ymouse < 40) && (620 < _root._xmouse)) { x = 584; } } onClipEvent (mouseDown) { click = true; } onClipEvent (mouseUp) { click = false; } onClipEvent (enterFrame) { _x = _x + ((x - _x) / 2); if ((x == 584) && (click)) { this.Vbar._xscale = this._xmouse * 2; if (100 >= this.Vbar._xscale) { if (this.Vbar._xscale < 0) { this.Vbar._xscale = 0; } } else { this.Vbar._xscale = 100; } sound_obj.setVolume(this.Vbar._xscale); } }Frame 5stop();Frame 6if (!so.data.Lv) { Lv = 1; hp = 28; Mhp = 28; sp = 3; Msp = 3; Isp = 1; str = 16; vit = 10; avi = 9; int = 13; EXP = 0; gold = 0; item = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; eq = [1, 18, 0, 0]; skill = [1, 11, 0, 0]; escape = false; act_num = 1; Jbuy = [false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false]; Jcount = 0; step = 1; boss_lose = false; shop_talk = false; } else { Lv = so.data.Lv; hp = so.data.hp; Mhp = so.data.Mhp; sp = so.data.sp; Msp = so.data.Msp; Isp = so.data.Isp; str = so.data.str; vit = so.data.vit; avi = so.data.avi; int = so.data.int; EXP = so.data.EXP; gold = so.data.gold; item = new Array(); i = 0; for ( ; i < 60 ; i++) { item[i] = so.data.item[i]; } eq = new Array(); skill = new Array(); i = 0; for ( ; i < 4 ; i++) { eq[i] = so.data.eq[i]; skill[i] = so.data.skill[i]; } escape = so.data.escape; act_num = so.data.act_num; Jbuy = new Array(); i = 0; for ( ; i < 17 ; i++) { Jbuy[i] = so.data.Jbuy[i]; } Jcount = so.data.Jcount; step = so.data.step; boss_lose = so.data.boss_lose; shop_talk = so.data.shop_talk; } Jname = ["", "\u884C\u52D5\u56DE\u6570+1", "\u6700\u5927HP+8", "\u653B\u6483+2", "\u9632\u885B+2", "\u654F\u901F+2", "SP\u81EA\u52D5\u56DE\u5FA9+1", "\u6700\u5927SP+1", "\u77E5\u529B+4", "\u6700\u5927HP+12", "\u653B\u6483+3", "\u9632\u885B+3", "\u654F\u901F+3", "\u884C\u52D5\u56DE\u6570+1", "SP\u81EA\u52D5\u56DE\u5FA9+1", "\u30B9\u30AD\u30EB\u300C\u9003\u907F\u300D\u2192\u300C\u62D2\u7D76\u300D", "\u6700\u5927SP+2", "\u77E5\u529B+6"]; floor = 1; floor_size = [10, 16, 18, 20, 24, 26]; repeat1 = 0; repeat2 = 0; var z = new Sound(); z.attachSound("z_key"); var x = new Sound(); x.attachSound("x_key"); var a = new Sound(); a.attachSound("A_key"); var boss = false; var Ex = 0; var nEXP = new Array(); i = 1; for ( ; i < 50 ; i++) { Ex = Ex + Math.floor(11 + (5 * Math.pow(i, 2))); nEXP[i] = Ex; } use_sp = [99999, 1, 2, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 8, 0, 0, 0, 0, 0, 3, 3, 5, 0, 0, 0, 0, 0, 0, 0, 2, 4, 3, 5, 1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; skill_word = ["", "\u653B", "\u88C2", "\u5F37", "\u5FC3", "", "", "", "", "", "", "\u9632", "\u7D50", "\u5B89", "\u969C", "", "", "", "", "", "", "\u6BBA", "\u5B88", "\u8FC5", "\u601D", "\u899A", "", "", "", "", "", "\u6CBB", "\u7DF4", "\u518D", "\u7791", "", "", "", "", "", "", "\u5E72", "\u6D78", "\u5D29", "\u7D42", "\u540C", "\u6442", "", "", "", ""]; skill_word[61] = "\u9003"; skill_word[62] = "\u62D2"; skill_name = ["\u52D5\u3051\u306A\u3044", "\u653B\u6483", "\u88C2\u6483", "\u5F37\u6483", "\u5FC3\u6483", "\u8FEB\u6483", "\u970A\u6483", "", "", "", "", "\u9632\u5FA1", "\u7D50\u754C", "\u5B89\u5B9A", "\u969C\u58C1", "\u7121\u6575", "", "", "", "", "", "\u6BBA\u610F", "\u5B88\u8B77", "\u8FC5\u901F", "\u601D\u8003", "\u899A\u9192", "\u865A\u8131", "\u5815\u843D", "\u5931\u901F", "\u611A\u920D", "", "\u6CBB\u7652", "\u7DF4\u6C17", "\u518D\u751F", "\u7791\u60F3", "", "", "", "", "", "", "\u5E72\u6E09", "\u6D78\u98DF", "\u5D29\u58CA", "\u7D42\u7109", "\u540C\u8ABF", "\u6442\u7406", "", "", "", ""]; skill_name[61] = "\u9003\u907F"; skill_name[62] = "\u62D2\u7D76"; Edate = [[100, 10, 10, 10, 10, 0, 0, [0, 0, 0, 0, 0, 0, 0, 0]], [16, 7, 6, 6, 6, 2, 12, [1, 1, 1, 1, 1, 1, 1, 1]], [20, 8, 8, 8, 7, 3, 15, [1, 1, 1, 1, 1, 1, 1, 1]], [20, 9, 9, 12, 5, 5, 16, [1, 1, 1, 1, 1, 1, 1, 61]], [24, 10, 10, 15, 10, 8, 17, [1, 1, 1, 1, 1, 1, 11, 11]], [], [], [], [], [], [75, 13, 14, 9, 15, 30, 10, [2, 2, 2, 2, 2, 2, 2, 2]], [25, 13, 36, 6, 10, 9, 19, [1, 1, 1, 1, 11, 11, 14, 22]], [35, 10, 13, 19, 17, 10, 22, [1, 41, 41, 41, 41, 28, 28, 61]], [24, 25, 10, 7, 8, 12, 23, [2, 2, 2, 2, 2, 2, 2, 2]], [40, 16, 16, 25, 20, 15, 24, [1, 1, 1, 1, 12, 41, 29, 29]], [44, 17, 21, 34, 16, 18, 25, [1, 1, 1, 3, 3, 61, 31, 11]], [], [], [], [], [350, 21, 14, 23, 22, 95, 10, [2, 2, 2, 41, 42, 42, 42, 29]], [60, 28, 30, 24, 20, 16, 26, [1, 1, 1, 1, 1, 5, 21, 21]], [60, 27, 27, 22, 36, 18, 27, [1, 1, 32, 32, 22, 27, 27, 27]], [62, 31, 58, 20, 12, 20, 29, [1, 1, 1, 26, 26, 27, 28, 29]], [85, 18, 33, 32, 26, 21, 31, [14, 41, 41, 41, 41, 41, 41, 41]], [90, 28, 22, 42, 19, 22, 33, [5, 1, 1, 1, 42, 42, 42, 23]], [120, 24, 38, 25, 28, 24, 34, [41, 41, 41, 41, 31, 31, 24, 24]], [], [], [], [580, 36, 100, 27, 26, 180, 10, [2, 2, 3, 3, 3, 21, 29, 29]], [142, 28, 36, 35, 22, 24, 35, [1, 1, 1, 1, 3, 3, 3, 4]], [90, 35, 98, 22, 11, 27, 36, [2, 2, 2, 14, 14, 28, 21, 21]], [165, 20, 8, 38, 37, 30, 39, [41, 41, 41, 41, 4, 26, 29, 29]], [65, 9, 28, 20, 56, 31, 40, [43, 43, 43, 43, 43, 43, 43, 43]], [152, 27, 52, 44, 43, 33, 42, [21, 24, 4, 5, 5, 6, 23, 24]], [3, 34, 512, 512, 512, 345, 43, [4, 4, 61, 61, 61, 61, 61, 61]], [], [], [480, 39, 108, 70, 40, 150, 10, [5, 5, 4, 4, 4, 4, 4, 26]], [420, 34, 60, 76, 100, 150, 10, [5, 5, 4, 4, 4, 4, 4, 31]], [256, 42, 44, 49, 38, 34, 46, [41, 41, 41, 42, 42, 42, 42, 42]], [244, 38, 64, 33, 28, 36, 48, [1, 1, 3, 3, 4, 4, 5, 6]], [360, 30, 52, 40, 70, 40, 50, [31, 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"\u30B9\u30AD\u30EB\u300C\u969C\u58C1(2)\uFF1A\u4F7F\u7528\u30BF\u30FC\u30F3\u3042\u3089\u3086\u308B\u30C0\u30E1\u30FC\u30B8\u8EFD\u6E1B\u300D\u3001SP\u81EA\u52D5\u56DE\u5FA9\u5024+1", "\u30B9\u30AD\u30EB\u300C\u7791\u60F3(0)\uFF1ASP\u56DE\u5FA9\u300D\u3001SP\u81EA\u52D5\u56DE\u5FA9\u5024+2", "\u30B9\u30AD\u30EB\u300C\u601D\u8003(3)\uFF1A\u6226\u95D8\u4E2D\u77E5\u529B\u2191\uFF08\u91CD\u306D\u304C\u3051\u53EF\uFF09\u300D", "\u30B9\u30AD\u30EB\u300C\u7DF4\u6C17(3)\uFF1AHP\u56DE\u5FA9\uFF08\u653B\u6483\u4F9D\u5B58\uFF09\u300D\u3001\u884C\u52D5\u56DE\u6570+1(\u6700\u59274\u56DE)", "\u30B9\u30AD\u30EB\u300C\u6BBA\u610F(3)\uFF1A\u6226\u95D8\u4E2D\u653B\u6483\u2191\uFF08\u91CD\u306D\u304C\u3051\u53EF\uFF09\u300D", "\u30B9\u30AD\u30EB\u300C\u7D42\u7109(5)\uFF1A\u5168\u4F53\u77E5\u529B\u5F37\u653B\u6483\u300D\u3001SP\u81EA\u52D5\u56DE\u5FA9\u5024+1", "\u30B9\u30AD\u30EB\u300C\u518D\u751F(5)\uFF1AHP\u5168\u56DE\u5FA9\u300D\u3001\u884C\u52D5\u56DE\u6570+1(\u6700\u59274\u56DE)", "\u30B9\u30AD\u30EB\u300C\u6442\u7406(6)\uFF1A\u5358\u4F53\u5373\u6B7B\u653B\u6483\u300D\u3001SP\u81EA\u52D5\u56DE\u5FA9\u5024+1"]; item_name = ["", "[\u6B66]\u30AB\u30C3\u30BF\u30FC", "[\u6B66]\u679C\u7269\u30CA\u30A4\u30D5", "[\u6B66]\u30D0\u30FC\u30EB", "[\u6B66]\u5305\u4E01", "[\u6B66]\u97F3\u5203\u30CA\u30A4\u30D5", "\u661F\u306E\u7802", "\u30AA\u30EB\u30B4\u30FC\u30EB", "\u3046\u3055\u304E\u306E\u30B9\u30EA\u30C3\u30D1", "\u306C\u3044\u3050\u308B\u307F", "\u30B3\u30A4\u30F3", "\u307B\u3053\u308A", "\u30AC\u30E9\u30B9", "\u7D75\u672C", "\u30A2\u30E1", "\u3082\u3053\u3082\u3053", "\u629C\u3051\u6BBB", "\u68D8", "\u30D6\u30ED\u30FC\u30C1", "\u30AB\u30E1\u306E\u7532\u7F85", "\u767D\u3044\u7802", "\u30C1\u30E7\u30B3", "\u6CE5", "\u8449\u3063\u3071", "\u6BDB\u866B", "\u7389", "\u91DD", "\u6DB2\u4F53", "\u304A\u8336", "\u767D\u3044\u7C89", "\u30D2\u30C8\u30C7", "\u8D64\u3044\u77B3", "\u93E1", "\u30D8\u30D3\u306E\u629C\u3051\u6BBB", "\u66F8\u7269", "\u7FBD", "\u82D4", "\u30B3\u30FC\u30C9", "\u30B3\u30B3\u30A2", "\u5857\u308C\u305F\u7D19", "\u767D\u30DD\u30C1", "\u30B3\u30F3\u30BF\u30AF\u30C8", "\u30A2\u30EB\u30B3\u30FC\u30EB", "\u30A2\u30EC", "\u6642\u8A08", "\u30CF\u30FC\u30C8", "\u5927\u4E8B\u306A\uFF0A\uFF0A\uFF0A", "\u306D\u3070\u306D\u3070\u3002\u3002", "\u25A0\u306E\u7121\u3044\u4EBA\u5F62", "\u3061", "\u306A\u307F''\u30CB\u2020", "\u30AA\u22BF\u03BE\uFF1D\u30EB", "\u203B\u222C\u2192\u03A9\u3093\u00D7", "\u2193\u2193\u2193", "\u5FC3\u4E71\u308C\u4E71\u4E71\u3059", "\u25CE\u25CF\u25CE\u25CF\u25CB\u25CE", "\u300D\uFF47\u305E\uFF1B\u3048\uFF46", "\u3000\u3000\u3000\u3000\u3002"];Instance of Symbol 260 MovieClip [メニュー] "menu" in Frame 7onClipEvent (load) { _visible = false; var mode = "\u30E1\u30A4\u30F3"; } onClipEvent (keyDown) { if (_visible == false) { if ((_root.map.eve == false) && (_root.rest.talk == false)) { if (Key.isDown(16)) { _root.x.start(); _visible = true; _root.map.eve = true; _root.rest.talk = true; this.sel.y = 120; this.sel._y = 120; next = _root.nEXP[_root.Lv]; } } } }Instance of Symbol 126 MovieClip [主人公] "pl" in Frame 7onClipEvent (load) { gotoAndStop(2); var key_on = 0; var be = 1; var stand = true; } onClipEvent (keyUp) { if (_root.map.eve == false) { if ((((Key.isDown(Key.LEFT) == false) && (Key.isDown(Key.RIGHT) == false)) && (Key.isDown(Key.UP) == false)) && (Key.isDown(Key.DOWN) == false)) { key_on = 0; stand = true; gotoAndStop((be * 18) - 11); } } } onClipEvent (keyDown) { if (_root.map.eve == false) { if (stand && (((Key.isDown(Key.RIGHT) || (Key.isDown(Key.LEFT))) || (Key.isDown(Key.DOWN))) || (Key.isDown(Key.UP)))) { stand = false; be = 0; } } } onClipEvent (enterFrame) { if (!((_root.map.eve == false) && (_root.rest.talk == false))) { if (key_on != 0) { key_on = 0; stand = true; gotoAndStop((be * 18) - 11); } } else { if (!Key.isDown(Key.LEFT)) { if (!Key.isDown(Key.RIGHT)) { if (!Key.isDown(Key.UP)) { if (Key.isDown(Key.DOWN)) { key_on = 1; } } else { key_on = 2; } } else { key_on = 3; } } else { key_on = 4; } if (key_on != 0) { if (be != key_on) { gotoAndPlay((key_on * 18) - 17); } } } }Instance of Symbol 54 MovieClip [戦闘] "bat" in Frame 7onClipEvent (load) { var death = new Sound(); death.attachSound("dead"); death_sound = false; var bos = new Sound(); bos.attachSound("BGMboss"); var Lbos = new Sound(); Lbos.attachSound("BGMlast"); var ED = new Sound(); ED.attachSound("BGMed"); var Lup = new Sound(); Lup.attachSound("Lup"); var slash = new Sound(); slash.attachSound("se_slash"); var Sheal = new Sound(); Sheal.attachSound("se_heal"); var Sd = new Sound(); Sd.attachSound("se_guard"); var tec = new Sound(); tec.attachSound("se_tec"); var Sup = new Sound(); Sup.attachSound("se_up"); var Sdown = new Sound(); Sdown.attachSound("se_down"); var crash = new Sound(); crash.attachSound("se_crash"); var endW = new Sound(); endW.attachSound("se_end"); var emp = new Sound(); emp.attachSound("se_emp"); var rod = new Sound(); rod.attachSound("se_rod"); }Instance of Symbol 146 MovieClip [休憩所] "rest" in Frame 7onClipEvent (load) { var iti = 13; var ready = true; var move = 0; var talk = false; var shizuku = new Sound(); shizuku.attachSound("shizuku"); shizuku.start(0, 999); var jin = new Sound(); jin.attachSound("jin"); } onClipEvent (enterFrame) { if (_visible) { if ((move == 0) && (talk == false)) { if (!Key.isDown(Key.LEFT)) { if (!Key.isDown(Key.RIGHT)) { if (!Key.isDown(Key.UP)) { if (Key.isDown(Key.DOWN)) { if (Math.floor(iti / 10) != 2) { var D = true; iti = iti + 10; move = 6; } } } else if (Math.floor(iti / 10) != 0) { var U = true; iti = iti - 10; move = 6; } } else if ((iti % 10) != 5) { var R = true; iti++; move = 6; } } else if ((iti % 10) != 0) { var L = true; iti--; move = 6; } } if (0 < move) { if (!L) { if (!R) { if (!U) { if (D) { _root.pl._y = _root.pl._y + 4; move--; if (move == 0) { D = false; } } } else { _root.pl._y = _root.pl._y - 4; move--; if (move == 0) { U = false; } } } else { _root.pl._x = _root.pl._x + 4; move--; if (move == 0) { R = false; } } } else { _root.pl._x = _root.pl._x - 4; move--; if (move == 0) { L = false; } } } if ((iti == 20) && (move == 0)) { talk = true; gotoAndStop("\u968E\u6BB5"); } } } onClipEvent (keyDown) { if (_visible) { if (talk == false) { if (Key.isDown(90)) { if ((Math.floor(iti / 10) == 0) && (_root.pl.be == 2)) { if (iti == 1) { with (_root) { so.data.Lv = Lv; so.data.hp = hp; so.data.Mhp = Mhp; so.data.sp = sp; so.data.Msp = Msp; so.data.Isp = Isp; so.data.str = str; so.data.vit = vit; so.data.avi = avi; so.data.int = int; so.data.EXP = EXP; so.data.gold = gold; so.data.item = new Array(); i = 0; for ( ; i < 60 ; i++) { so.data.item[i] = item[i]; } so.data.eq = new Array(); so.data.skill = new Array(); i = 0; for ( ; i < 4 ; i++) { so.data.eq[i] = eq[i]; so.data.skill[i] = skill[i]; } so.data.escape = escape; so.data.act_num = act_num; so.data.Jbuy = new Array(); i = 0; for ( ; i < 17 ; i++) { so.data.Jbuy[i] = Jbuy[i]; } so.data.Jcount = Jcount; so.data.step = step; so.data.boss_lose = boss_lose; so.data.shop_talk = shop_talk; so.flush(); } jin.start(0.1); gotoAndPlay("\u8A18\u9332"); } else if (iti == 2) { talk = true; if (!_root.shop_talk) { _root.shop_talk = true; gotoAndStop("\u4F1A\u8A71"); } else { gotoAndStop("\u8CB7\u3044\u7269"); } } else if (iti == 3) { talk = true; gotoAndStop("\u30E1\u30E2"); } else if (iti == 5) { talk = true; gotoAndStop("\u81EA\u8CA9\u6A5F"); } } } } } }Instance of Symbol 36 MovieClip [map] "map" in Frame 7onClipEvent (load) { stop(); var move = 0; var eve = false; var enc = (80 + (Math.random() * 40)); var m1 = new Sound(); m1.attachSound("BGMm1"); var m1b = new Sound(); m1b.attachSound("BGMm1b"); var m2 = new Sound(); m2.attachSound("BGMm2"); var m3 = new Sound(); m3.attachSound("BGMm3"); var m4 = new Sound(); m4.attachSound("BGMm4"); var get = new Sound(); get.attachSound("get"); } onClipEvent (enterFrame) { if ((((move == 0) && (eve == false)) && (_root.rest.ready == false)) && (this.tile != eval("undefined"))) { if (!Key.isDown(Key.LEFT)) { if (!Key.isDown(Key.RIGHT)) { if (!Key.isDown(Key.UP)) { if (Key.isDown(Key.DOWN)) { if (this.ary[this.now[0]][this.now[1] + 1] == 1) { var D = true; this.now[1]++; move = 4; this.walk[this.now[0]][this.now[1] + 1] = true; this.walk[this.now[0] - 1][this.now[1]] = true; this.walk[this.now[0] + 1][this.now[1]] = true; } } } else if (this.ary[this.now[0]][this.now[1] - 1] == 1) { var U = true; this.now[1]--; move = 4; this.walk[this.now[0]][this.now[1] - 1] = true; this.walk[this.now[0] - 1][this.now[1]] = true; this.walk[this.now[0] + 1][this.now[1]] = true; } } else if (this.ary[this.now[0] + 1][this.now[1]] == 1) { var R = true; this.now[0]++; move = 4; this.walk[this.now[0] + 1][this.now[1]] = true; this.walk[this.now[0]][this.now[1] + 1] = true; this.walk[this.now[0]][this.now[1] - 1] = true; } } else if (this.ary[this.now[0] - 1][this.now[1]] == 1) { var L = true; this.now[0]--; move = 4; this.walk[this.now[0] - 1][this.now[1]] = true; this.walk[this.now[0]][this.now[1] + 1] = true; this.walk[this.now[0]][this.now[1] - 1] = true; } } if (0 < move) { if (!L) { if (!R) { if (!U) { if (D) { this._y = this._y - 6; move--; if (move == 0) { D = false; enc = enc - (2 + (Math.random() * 6)); } } } else { this._y = this._y + 6; move--; if (move == 0) { U = false; enc = enc - (3 + (Math.random() * 4)); } } } else { this._x = this._x - 6; move--; if (move == 0) { R = false; enc = enc - (4 + (Math.random() * 2)); } } } else { this._x = this._x + 6; move--; if (move == 0) { L = false; enc = enc - 5; } } if ((enc < 0) && ((this.now[0] != this.stair.x) || (this.now[1] != this.stair.y))) { enc = (70 + (Math.random() * 50)) + (25 * _root.step); eve = true; _root.bat._visible = true; _root.bat.gotoAndPlay("\u958B\u59CB"); } } if (!((m1.position >= 42720) && (_root.repeat1 == 0))) { if (!(((m1.position >= 13000) && (m1.position < 23000)) && (_root.repeat1 == 1))) { if (!((m1.position >= 42720) && (_root.repeat1 == 2))) { if (!(((m1b.position >= 13000) && (m1b.position < 23000)) && (_root.repeat1 == 3))) { if (!((m1b.position >= 46180) && (_root.repeat1 == 4))) { if (((m1.position >= 13000) && (m1.position < 23000)) && (_root.repeat1 == 5)) { _root.repeat1 = 0; } } else { m1.start(0); _root.repeat1 = 5; } } else { _root.repeat1 = 4; } } else { m1b.start(0); _root.repeat1 = 3; } } else { _root.repeat1 = 2; } } else { m1.start(0); _root.repeat1 = 1; } if (!((m2.position >= 81850) && (_root.repeat1 == 0))) { if (((m2.position >= 13000) && (m2.position < 23000)) && (_root.repeat1 == 1)) { _root.repeat1 = 0; } } else { m2.start(0); _root.repeat1 = 1; } if (!((m3.position >= 31200) && (_root.repeat1 == 0))) { if (((m3.position >= 13000) && (m3.position < 23000)) && (_root.repeat1 == 1)) { _root.repeat1 = 0; } } else { m3.start(0); _root.repeat1 = 1; } if (!((m4.position >= 74850) && (_root.repeat1 == 0))) { if (((m4.position >= 13000) && (m4.position < 23000)) && (_root.repeat1 == 1)) { _root.repeat1 = 0; } } else { m4.start(0); _root.repeat1 = 1; } }Frame 8stop();Symbol 134 MovieClip [戦闘アニメ] Frame 1function action(num) { if (!((order[num] == 8) || (this._parent.eneNvf == 0))) { stop = true; if (order[num] >= 3) { if (0 < this._parent.slip) { this._parent.slip--; this._parent.act[order[num] - 3] = 0; } if (this._parent.act[order[num] - 3] == 0) { } else if (this._parent.act[order[num] - 3] == 1) { tar = this._parent.tar[order[num] - 3]; if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } } } dif = (this._parent["ene" + tar].avi * (1 + (0.5 * Math.random()))) - this._parent.spd; if (25 < dif) { dif = 25; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor(((this._parent.att - (this._parent["ene" + tar].def / 2)) * (1 + (0.2 * Math.random()))) * this._parent["ene" + tar].guard); if (damage < 1) { damage = 1; } } } else if (this._parent.act[order[num] - 3] == 2) { tar = this._parent.tar[order[num] - 3]; i = 1; for ( ; 3 >= i ; i++) { if (0 < this._parent["ene" + i].hp) { dif = (this._parent["ene" + i].avi * (1 + (0.5 * Math.random()))) - this._parent.spd; if (25 < dif) { dif = 25; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { this["damage" + i] = "miss"; } else { this["damage" + i] = Math.floor(((this._parent.att - (this._parent["ene" + i].def / 2)) * (1 + (0.2 * Math.random()))) * this._parent["ene" + i].guard); if (this["damage" + i] < 1) { this["damage" + i] = 1; } } } } } else if (this._parent.act[order[num] - 3] == 3) { tar = this._parent.tar[order[num] - 3]; if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } } } dif = (this._parent["ene" + tar].avi * (1 + (0.5 * Math.random()))) - this._parent.spd; if (25 < dif) { dif = 25; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor((((this._parent.att * 1.4) - (this._parent["ene" + tar].def / 2)) * (1 + (0.2 * Math.random()))) * this._parent["ene" + tar].guard); if (damage < 1) { damage = 1; } } } else if (this._parent.act[order[num] - 3] == 4) { tar = this._parent.tar[order[num] - 3]; if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } } } dif = (this._parent["ene" + tar].avi * (1 + (0.5 * Math.random()))) - this._parent.spd; if (25 < dif) { dif = 25; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor((((this._parent.att * 1.5) - (this._parent["ene" + tar].def / 2)) * (1 + (0.2 * Math.random()))) * this._parent["ene" + tar].guard); if (damage < 1) { damage = 1; } if ((_root.boss == false) && (Math.random() < 0.3)) { this._parent["ene" + tar].slip = true; } } } else if (this._parent.act[order[num] - 3] == 11) { this._parent.guard = 0.3; tar = 0; } else if (this._parent.act[order[num] - 3] == 12) { this._parent.Mguard = 0.3; tar = 0; } else if (this._parent.act[order[num] - 3] == 13) { this._parent.Sguard = true; tar = 0; } else if (this._parent.act[order[num] - 3] == 14) { this._parent.guard = 0.3; this._parent.Mguard = 0.3; tar = 0; } else if (this._parent.act[order[num] - 3] == 21) { this._parent.att = this._parent.att + (((_root.str * 1.6) - this._parent.att) / 2); tar = 0; } else if (this._parent.act[order[num] - 3] == 22) { this._parent.def = this._parent.def + (((_root.vit * 1.6) - this._parent.def) / 2); tar = 0; } else if (this._parent.act[order[num] - 3] == 23) { this._parent.spd = this._parent.spd + (((_root.avi * 1.6) - this._parent.spd) / 2); tar = 0; } else if (this._parent.act[order[num] - 3] == 24) { this._parent.mag = this._parent.mag + (((_root.int * 1.6) - this._parent.mag) / 2); tar = 0; } else if (this._parent.act[order[num] - 3] == 25) { this._parent.att = this._parent.att + (((_root.str * 1.6) - this._parent.att) / 2); this._parent.def = this._parent.def + (((_root.vit * 1.6) - this._parent.def) / 2); this._parent.spd = this._parent.spd + (((_root.avi * 1.6) - this._parent.spd) / 2); this._parent.mag = this._parent.mag + (((_root.int * 1.6) - this._parent.mag) / 2); tar = 0; } else if (this._parent.act[order[num] - 3] == 31) { heal = Math.floor(this._parent.mag * (0.9 - (0.2 * Math.random()))); tar = 0; } else if (this._parent.act[order[num] - 3] == 32) { heal = Math.floor(this._parent.att * (0.9 - (0.4 * Math.random()))); tar = 0; } else if (this._parent.act[order[num] - 3] == 33) { heal = 999; tar = 0; } else if (this._parent.act[order[num] - 3] == 34) { heal = _root.Isp; tar = 0; } else if (this._parent.act[order[num] - 3] == 41) { tar = this._parent.tar[order[num] - 3]; if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } } } damage = Math.floor((((this._parent.mag * 2) - this._parent["ene" + tar].mag) * (1 + (0.2 * Math.random()))) * this._parent["ene" + tar].Mguard); if (damage < 1) { damage = 1; } } else if (this._parent.act[order[num] - 3] == 42) { tar = this._parent.tar[order[num] - 3]; if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } } } damage = Math.floor((((this._parent.mag * 3) - this._parent["ene" + tar].mag) * (1 + (0.2 * Math.random()))) * this._parent["ene" + tar].Mguard); if (damage < 1) { damage = 1; } } else if (this._parent.act[order[num] - 3] == 43) { tar = this._parent.tar[order[num] - 3]; i = 1; for ( ; 3 >= i ; i++) { if (0 < this._parent["ene" + i].hp) { this["damage" + i] = Math.floor((((this._parent.mag * 2) - this._parent["ene" + i].mag) * (1 + (0.2 * Math.random()))) * this._parent["ene" + i].Mguard); if (this["damage" + i] < 1) { this["damage" + i] = 1; } } } } else if (this._parent.act[order[num] - 3] == 44) { tar = this._parent.tar[order[num] - 3]; i = 1; for ( ; 3 >= i ; i++) { if (0 < this._parent["ene" + i].hp) { this["damage" + i] = Math.floor((((this._parent.mag * 3) - this._parent["ene" + i].mag) * (1 + (0.2 * Math.random()))) * this._parent["ene" + i].Mguard); if (this["damage" + i] < 1) { this["damage" + i] = 1; } } } } else if (this._parent.act[order[num] - 3] == 45) { tar = this._parent.tar[order[num] - 3]; if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } } } damage = Math.floor((_root.Mhp - _root.hp) * (1.4 + (0.2 * Math.random()))); if (damage < 1) { damage = 1; } } else if (this._parent.act[order[num] - 3] == 46) { tar = this._parent.tar[order[num] - 3]; if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } if ((0 >= this._parent["ene" + tar].hp) || (this._parent["ene" + tar].hp == eval("undefined"))) { tar++; if (this._parent.eneN < tar) { tar = 1; } } } if (_root.boss != false) { damage = "miss"; } else { damage = 1; } } else if (this._parent.act[order[num] - 3] == 61) { dif = this._parent.spd - (this._parent.ene1.avi * (1 + (0.2 * Math.random()))); if (30 >= dif) { if (dif < 0) { dif = 0; } } else { dif = 30; } if (!(((Math.random() * 100) < (dif + (25 * _root.bat.esc_num))) && (_root.boss == false))) { damage = "miss"; this._parent.esc_num++; } else { damage = 1; } tar = 0; } else if (this._parent.act[order[num] - 3] == 62) { if (_root.boss != false) { damage = "miss"; } else { damage = 1; } tar = 0; } else { this._parent.eff.use_item = this._parent.act[order[num] - 3] - 100; tar = 0; } this._parent.act[order[num] - 3]; this._parent.Sname._x = 257; this._parent.Sname._y = 290; if (this._parent.act[order[num] - 3] >= 100) { this._parent.Sname.skill_name = "\u9053\u5177"; } else { this._parent.Sname.skill_name = _root.skill_name[this._parent.act[order[num] - 3]]; } this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A"); if (this._parent.act[order[num] - 3] == 13) { if (this._parent.sta.skill_moji[0] != "\u5B89") { if (this._parent.sta.skill_moji[1] != "\u5B89") { if (this._parent.sta.skill_moji[2] != "\u5B89") { if (this._parent.sta.skill_moji[3] == "\u5B89") { this._parent.sta.skill_moji[3] = ""; } } else { this._parent.sta.skill_moji[2] = this._parent.sta.skill_moji[3]; this._parent.sta.skill_moji[3] = ""; } } else { this._parent.sta.skill_moji[1] = this._parent.sta.skill_moji[2]; this._parent.sta.skill_moji[2] = this._parent.sta.skill_moji[3]; this._parent.sta.skill_moji[3] = ""; } } else { this._parent.sta.skill_moji.shift(); } } else { this._parent.sta.skill_moji.shift(); } if (this._parent.act[order[num] - 3] >= 100) { this._parent.eff.gotoAndPlay("e" + 100); } else { this._parent.eff.gotoAndPlay("e" + this._parent.act[order[num] - 3]); } } else if (0 >= this._parent["ene" + (order[num] + 1)].hp) { stop = false; } else { this._parent["ene" + (order[num] + 1)]._y = this._parent["ene" + (order[num] + 1)]._y + 16; var Eact = this._parent["ene" + (order[num] + 1)].ac[Math.floor(8 * Math.random())]; if (this._parent["ene" + (order[num] + 1)].slip) { Eact = 0; } act_num = order[num] + 1; if (Eact == 0) { this._parent["ene" + (order[num] + 1)]._y = this._parent["ene" + (order[num] + 1)]._y - 16; } else if (Eact == 1) { dif = (this._parent.spd * (1 + (0.5 * Math.random()))) - this._parent["ene" + (order[num] + 1)].avi; if (50 < dif) { dif = 50; } if (this._parent.Bmiss) { dis = dis * 1.5; } if (this._parent.Bsenile) { dis = dis * 0.5; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor(((this._parent["ene" + (order[num] + 1)].att - (this._parent.def / 2)) * (1 + (0.2 * Math.random()))) * this._parent.guard); if (damage < 1) { damage = 1; } } tar = 0; } else if (Eact == 2) { dif = (this._parent.spd * (1 + (0.5 * Math.random()))) - this._parent["ene" + (order[num] + 1)].avi; if (50 < dif) { dif = 50; } if (this._parent.Bmiss) { dis = dis * 1.5; } if (this._parent.Bsenile) { dis = dis * 0.5; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor(((this._parent["ene" + (order[num] + 1)].att - (this._parent.def / 2)) * (1 + (0.2 * Math.random()))) * this._parent.guard); if (damage < 1) { damage = 1; } } tar = 0; } else if (Eact == 3) { dif = (this._parent.spd * (1 + (0.5 * Math.random()))) - this._parent["ene" + (order[num] + 1)].avi; if (50 < dif) { dif = 50; } if (this._parent.Bmiss) { dis = dis * 1.5; } if (this._parent.Bsenile) { dis = dis * 0.5; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor((((this._parent["ene" + (order[num] + 1)].att * 1.4) - (this._parent.def / 2)) * (1 + (0.2 * Math.random()))) * this._parent.guard); if (damage < 1) { damage = 1; } } tar = 0; } else if (Eact == 4) { dif = (this._parent.spd * (1 + (0.5 * Math.random()))) - this._parent["ene" + (order[num] + 1)].avi; if (50 < dif) { dif = 50; } if (this._parent.Bmiss) { dis = dis * 1.5; } if (this._parent.Bsenile) { dis = dis * 0.5; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor((((this._parent["ene" + (order[num] + 1)].att * 1.5) - (this._parent.def / 2)) * (1 + (0.2 * Math.random()))) * this._parent.guard); if (damage < 1) { damage = 1; } if (this._parent.Sguard == false) { if (((this._parent.spd * (1 + Math.random())) - this._parent["ene" + (order[num] + 1)].avi) < (Math.random() * 100)) { if ((this._parent.Bstable == false) || (0.5 < Math.random())) { this._parent.slip++; this._parent.slipS = true; } } } } tar = 0; } else if (Eact == 5) { dif = (this._parent.spd * (1 - (0.5 * Math.random()))) - this._parent["ene" + (order[num] + 1)].avi; if (50 < dif) { dif = 50; } if (this._parent.Bmiss) { dis = dis * 1.5; } if (this._parent.Bsenile) { dis = dis * 0.5; } if (!(((0 >= dif) || (dif < (Math.random() * 100))) && (this._parent.Sguard == false))) { damage = "miss"; } else if (!((this._parent.Bstable == false) || (0.6 < Math.random()))) { damage = "miss"; } else { this._parent.slip++; this._parent.slipS = true; } tar = 0; } else if (Eact == 6) { dif = (this._parent.spd * (1 + (0.8 * Math.random()))) - this._parent["ene" + (order[num] + 1)].avi; if (50 < dif) { dif = 50; } if (this._parent.Bmiss) { dis = dis * 1.5; } if (this._parent.Bsenile) { dis = dis * 0.5; } if (!((0 >= dif) || (dif < (Math.random() * 100)))) { damage = "miss"; } else { damage = Math.floor((Math.random() * _root.step) * 2); if (damage < 1) { damage = 1; } } tar = 0; } else if (Eact == 11) { this._parent["ene" + (order[num] + 1)].guard = 0.4; tar = order[num] + 1; } else if (Eact == 12) { this._parent["ene" + (order[num] + 1)].Mguard = 0.4; tar = order[num] + 1; } else if (Eact == 14) { this._parent["ene" + (order[num] + 1)].guard = 0.4; this._parent["ene" + (order[num] + 1)].Mguard = 0.4; tar = order[num] + 1; } else if (Eact == 15) { this._parent["ene" + (order[num] + 1)].guard = 0; this._parent["ene" + (order[num] + 1)].Mguard = 0; tar = order[num] + 1; } else if (Eact == 21) { if (!((0 < this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp) && ((Math.random() < (1 / 3)) || (this._parent["ene" + (order[num] + 1)].att < this._parent["ene" + (((order[num] + 1) % 3) + 1)].att)))) { if (!((0 < this._parent["ene" + (((order[num] + 2) % 3) + 1)].hp) && ((Math.random() < 0.5) || (this._parent["ene" + (order[num] + 1)].att < this._parent["ene" + (((order[num] + 1) % 3) + 2)].att)))) { tar = order[num] + 1; } else { tar = ((order[num] + 2) % 3) + 1; } } else { tar = ((order[num] + 1) % 3) + 1; } this._parent["ene" + tar].att = this._parent["ene" + tar].att + (((_root.Edate[this._parent["ene" + tar].type][1] * 1.6) - this._parent["ene" + tar].att) / 2); } else if (Eact == 22) { if (!((0 < this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp) && ((Math.random() < (1 / 3)) || (this._parent["ene" + (((order[num] + 1) % 3) + 1)].def < this._parent["ene" + (order[num] + 1)].def)))) { if (!((0 < this._parent["ene" + (((order[num] + 2) % 3) + 1)].hp) && ((Math.random() < 0.5) || (this._parent["ene" + (((order[num] + 1) % 3) + 2)].def < this._parent["ene" + (order[num] + 1)].def)))) { tar = order[num] + 1; } else { tar = ((order[num] + 2) % 3) + 1; } } else { tar = ((order[num] + 1) % 3) + 1; } this._parent["ene" + tar].def = this._parent["ene" + tar].def + (((_root.Edate[this._parent["ene" + tar].type][2] * 1.6) - this._parent["ene" + tar].def) / 2); } else if (Eact == 23) { if (!((0 < this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp) && ((Math.random() < (1 / 3)) || (this._parent["ene" + (order[num] + 1)].avi < this._parent["ene" + (((order[num] + 1) % 3) + 1)].avi)))) { if (!((0 < this._parent["ene" + (((order[num] + 2) % 3) + 1)].hp) && ((Math.random() < 0.5) || (this._parent["ene" + (order[num] + 1)].avi < this._parent["ene" + (((order[num] + 1) % 3) + 2)].avi)))) { tar = order[num] + 1; } else { tar = ((order[num] + 2) % 3) + 1; } } else { tar = ((order[num] + 1) % 3) + 1; } this._parent["ene" + tar].avi = this._parent["ene" + tar].avi + (((_root.Edate[this._parent["ene" + tar].type][3] * 1.6) - this._parent["ene" + tar].avi) / 2); } else if (Eact == 24) { if (!((0 < this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp) && ((Math.random() < (1 / 3)) || (this._parent["ene" + (order[num] + 1)].mag < this._parent["ene" + (((order[num] + 1) % 3) + 1)].mag)))) { if (!((0 < this._parent["ene" + (((order[num] + 2) % 3) + 1)].hp) && ((Math.random() < 0.5) || (this._parent["ene" + (order[num] + 1)].mag < this._parent["ene" + (((order[num] + 1) % 3) + 2)].mag)))) { tar = order[num] + 1; } else { tar = ((order[num] + 2) % 3) + 1; } } else { tar = ((order[num] + 1) % 3) + 1; } this._parent["ene" + tar].mag = this._parent["ene" + tar].mag + (((_root.Edate[this._parent["ene" + tar].type][4] * 1.6) - this._parent["ene" + tar].mag) / 2); } else if (Eact == 26) { this._parent.att = this._parent.att + (((_root.str * 0.6) - this._parent.att) / 2); tar = 0; } else if (Eact == 27) { this._parent.def = this._parent.def + (((_root.vit * 0.6) - this._parent.def) / 2); tar = 0; } else if (Eact == 28) { this._parent.spd = this._parent.spd + (((_root.avi * 0.6) - this._parent.spd) / 2); tar = 0; } else if (Eact == 29) { this._parent.mag = this._parent.mag + (((_root.int * 0.6) - this._parent.mag) / 2); tar = 0; } else if (Eact == 31) { if (!((0 < this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp) && ((Math.random() < (1 / 3)) || ((this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp / this._parent["ene" + (((order[num] + 1) % 3) + 1)].Mhp) < 0.6)))) { if (!((0 < this._parent["ene" + (((order[num] + 2) % 3) + 1)].hp) && ((Math.random() < 0.5) || ((this._parent["ene" + (((order[num] + 1) % 3) + 2)].hp / this._parent["ene" + (((order[num] + 1) % 3) + 2)].Mhp) < 0.6)))) { tar = order[num] + 1; } else { tar = ((order[num] + 2) % 3) + 1; } } else { tar = ((order[num] + 1) % 3) + 1; } heal = Math.floor(this._parent["ene" + (order[num] + 1)].mag * (1 + (0.2 * Math.random()))); } else if (Eact == 32) { if (!((0 < this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp) && ((Math.random() < (1 / 3)) || ((this._parent["ene" + (((order[num] + 1) % 3) + 1)].hp / this._parent["ene" + (((order[num] + 1) % 3) + 1)].Mhp) < 0.6)))) { if (!((0 < this._parent["ene" + (((order[num] + 2) % 3) + 1)].hp) && ((Math.random() < 0.5) || ((this._parent["ene" + (((order[num] + 1) % 3) + 2)].hp / this._parent["ene" + (((order[num] + 1) % 3) + 2)].Mhp) < 0.6)))) { tar = order[num] + 1; } else { tar = ((order[num] + 2) % 3) + 1; } } else { tar = ((order[num] + 1) % 3) + 1; } heal = Math.floor(this._parent["ene" + (order[num] + 1)].att * (1 + (0.2 * Math.random()))); } else if (Eact == 41) { damage = Math.floor((((this._parent["ene" + (order[num] + 1)].mag * 1) - (this._parent.mag / 2)) * (1 + (0.2 * Math.random()))) * this._parent.Mguard); if (damage < 1) { damage = 1; } tar = 0; } else if (Eact == 42) { damage = Math.floor((((this._parent["ene" + (order[num] + 1)].mag * 1.5) - (this._parent.mag / 2)) * (1 + (0.2 * Math.random()))) * this._parent.Mguard); if (damage < 1) { damage = 1; } tar = 0; } else if (Eact == 43) { damage = Math.floor((((this._parent["ene" + (order[num] + 1)].mag * 1) - (this._parent.mag / 2)) * (1 + (0.2 * Math.random()))) * this._parent.Mguard); if (damage < 1) { damage = 1; } tar = 0; } else if (Eact == 44) { damage = Math.floor((((this._parent["ene" + (order[num] + 1)].mag * 1.5) - (this._parent.mag / 2)) * (1 + (0.2 * Math.random()))) * this._parent.Mguard); if (damage < 1) { damage = 1; } tar = 0; } else if (Eact == 45) { damage = Math.floor((_root.Edate[this._parent["ene" + act_num].type][0] - this._parent["ene" + act_num].hp) * (0.4 + (0.2 * Math.random()))); if (damage < 1) { damage = 1; } tar = 0; } else if (Eact == 61) { this._parent["ene" + (order[num] + 1)].hp = 0; this._parent["ene" + (order[num] + 1)].EXP = 0; this._parent["ene" + (order[num] + 1)]._alpha = this._parent["ene" + (order[num] + 1)]._alpha - 5; this._parent.eneNvf--; tar = order[num] + 1; } this._parent.Sname._x = this._parent["ene" + (order[num] + 1)]._x; this._parent.Sname._y = 220; this._parent.Sname.skill_name = _root.skill_name[Eact]; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A"); this._parent.eff.gotoAndPlay("e" + Eact); } } else { gotoAndPlay("\u30A8\u30F3\u30C9"); } }Symbol 134 MovieClip [戦闘アニメ] Frame 2stop();Symbol 134 MovieClip [戦闘アニメ] Frame 3var damage; var damage1; var damage2; var damage3; var heal; var dif; var tar; var stop = false; var order = [0, 0, 0, 0, 0, 0, 0]; var avi_num = [{id:0, speed:0}, {id:1, speed:0}, {id:2, speed:0}, {id:3, speed:0}, {id:4, speed:0}, {id:5, speed:0}, {id:6, speed:0}]; i = 1; for ( ; i < 4 ; i++) { if (0 < this._parent["ene" + i].hp) { avi_num[i - 1].speed = this._parent["ene" + i].avi * (1 + (0.3 * Math.random())); } } var temp_spd = (this._parent.spd * (1 + (0.3 * Math.random()))); i = 0; for ( ; i < _root.act_num ; i++) { avi_num[i + 3].speed = temp_spd * Math.pow(0.9, i); if (this._parent.Bslow) { avi_num[i + 3].speed = 5 - i; } if (this._parent.act[i] == 13) { avi_num[i + 3].speed = avi_num[i + 3].speed + 9999; } } avi_num.sortOn("speed", Array.NUMERIC); avi_num.reverse(); i = 0; for ( ; i < 7 ; i++) { order[i] = avi_num[i].id; if (avi_num[i].speed == 0) { order[i] = 8; } }Symbol 134 MovieClip [戦闘アニメ] Frame 4action(0);Symbol 134 MovieClip [戦闘アニメ] Frame 5play();Symbol 134 MovieClip [戦闘アニメ] Frame 6if (stop) { prevFrame(); }Symbol 134 MovieClip [戦闘アニメ] Frame 7action(1);Symbol 134 MovieClip [戦闘アニメ] Frame 8play();Symbol 134 MovieClip [戦闘アニメ] Frame 9if (stop) { prevFrame(); }Symbol 134 MovieClip [戦闘アニメ] Frame 10action(2);Symbol 134 MovieClip [戦闘アニメ] Frame 11play();Symbol 134 MovieClip [戦闘アニメ] Frame 12if (stop) { prevFrame(); }Symbol 134 MovieClip [戦闘アニメ] Frame 13action(3);Symbol 134 MovieClip [戦闘アニメ] Frame 14play();Symbol 134 MovieClip [戦闘アニメ] Frame 15if (stop) { prevFrame(); }Symbol 134 MovieClip [戦闘アニメ] Frame 16action(4);Symbol 134 MovieClip [戦闘アニメ] Frame 17play();Symbol 134 MovieClip [戦闘アニメ] Frame 18if (stop) { prevFrame(); }Symbol 134 MovieClip [戦闘アニメ] Frame 19action(5);Symbol 134 MovieClip [戦闘アニメ] Frame 20play();Symbol 134 MovieClip [戦闘アニメ] Frame 21if (stop) { prevFrame(); }Symbol 134 MovieClip [戦闘アニメ] Frame 22action(6);Symbol 134 MovieClip [戦闘アニメ] Frame 23play();Symbol 134 MovieClip [戦闘アニメ] Frame 24if (stop) { prevFrame(); }Symbol 134 MovieClip [戦闘アニメ] Frame 25this._parent.guard = 1; this._parent.Mguard = 1; this._parent.Sguard = false; this._parent.slip = 0; i = 1; for ( ; i < 4 ; i++) { this._parent["ene" + i].guard = 1; this._parent["ene" + i].Mguard = 1; this._parent["ene" + i].slip = false; } this._visible = false; this._parent.comm._visible = true; this._parent.sel._visible = true; this._parent.sel.iti = 1; this._parent.sel._x = 388; this._parent.sel._y = 324; _root.sp = _root.sp + _root.Isp; if (_root.Msp < _root.sp) { _root.sp = _root.Msp; } this._parent.mov.heal = _root.Isp; this._parent.heal_num.duplicateMovieClip("heal_num" + 0, 15200, {_x:260, _y:360}); this._parent["heal_num" + 0]._xscale = 60; this._parent["heal_num" + 0]._yscale = 60; this._parent.sta.skill_moji = ["", "", "", ""]; this._parent.sel.act_sel = 0; if (this._parent.Bheal && (this._parent.eneNvf != 0)) { this._parent.mov.heal = Math.floor(_root.Mhp / 20); this._parent.heal_num.duplicateMovieClip("heal_num" + 1000, 15300, {_x:260, _y:360}); _root.hp = _root.hp + Math.floor(_root.Mhp / 20); if (_root.Mhp < _root.hp) { _root.hp = _root.Mhp; } } if (this._parent.eneNvf == 0) { this._parent.comm._visible = false; this._parent.sel._visible = false; }Symbol 134 MovieClip [戦闘アニメ] Frame 26if (this._parent.eneNvf == 0) { if (!(_root.boss || (Math.random() < 0.4))) { this._parent.resu.drop._visible = false; } else if (!(_root.boss && (_root.step >= 5))) { this._parent.resu.drop.item = "get: " + _root.item_name[this._parent.ene1.item]; _root.item[this._parent.ene1.item]++; this._parent.resu.drop._visible = true; } else { this._parent.resu.drop._visible = false; } var exp = 0; i = 1; for ( ; this._parent.eneN >= i ; i++) { exp = exp + this._parent["ene" + i].EXP; this._parent["ene" + i].removeMovieClip(); } _root.EXP = _root.EXP + exp; this._parent.resu.earn = "EXP : " + exp; if (_root.EXP < _root.nEXP[_root.Lv]) { this._parent.resu.LVup._visible = false; } else if (_root.Lv < 50) { this._parent.Lup.start(); _root.Lv++; if ((_root.Lv % 2) != 1) { _root.Mhp = _root.Mhp + 5; } else { _root.Mhp = _root.Mhp + 6; } if ((_root.Lv % 2) == 1) { _root.Msp++; } if ((_root.Lv % 2) != 1) { _root.str++; } else { _root.str = _root.str + 2; } if ((_root.Lv % 4) != 0) { _root.vit++; } else { _root.vit = _root.vit + 2; } if ((_root.Lv % 3) != 0) { _root.avi++; } else { _root.avi = _root.avi + 2; } if ((_root.Lv % 4) == 2) { _root.int++; } else { _root.int = _root.int + 2; } this._parent.resu.LVup._visible = true; this._parent.resu.LVup.gotoAndPlay(1); } this._parent.mov.heal = Math.floor(_root.Mhp / 10); this._parent.heal_num.duplicateMovieClip("heal_num" + 1000, 12001, {_x:260, _y:360}); _root.hp = _root.hp + Math.floor(_root.Mhp / 10); if (_root.Mhp < _root.hp) { _root.hp = _root.Mhp; } this._parent.eff.removeMovieClip(); this._parent.item.removeMovieClip(); this._parent.arr.removeMovieClip(); this._parent.resu._visible = true; }Symbol 134 MovieClip [戦闘アニメ] Frame 27stop();Symbol 194 MovieClip [戦闘入り] Frame 7stop();Instance of Symbol 172 MovieClip [ノイズ] in Symbol 194 MovieClip [戦闘入り] Frame 8onClipEvent (load) { var jump = 1; } onClipEvent (enterFrame) { jump = jump + Math.floor(1 + (20 * Math.random())); if (40 < jump) { jump = jump - 40; } gotoAndStop(jump); }Instance of Symbol 172 MovieClip [ノイズ] in Symbol 194 MovieClip [戦闘入り] Frame 23onClipEvent (load) { var jump = 1; } onClipEvent (enterFrame) { jump = jump + Math.floor(1 + (20 * Math.random())); if (40 < jump) { jump = jump - 40; } gotoAndStop(jump); }Symbol 194 MovieClip [戦闘入り] Frame 24stop();Symbol 194 MovieClip [戦闘入り] Frame 50stop();Symbol 432 MovieClip [レベルアップ] Frame 21stop();Symbol 142 MovieClip [勝利リザルト] Frame 2stop();Symbol 522 MovieClip [干渉] Frame 6stop();Symbol 520 MovieClip [浸食] Frame 7stop();Symbol 140 MovieClip [エフェクト] Frame 1if (_root.step == 6) { if ((0 >= this._parent.ene1.hp) && (this._parent.ene1.hp != eval("undefined"))) { this._parent.eneNvf = 0; this._parent.ene2.hp = 0; this._parent.ene3.hp = 0; this._parent.ene2._alpha = this._parent.ene2._alpha - 5; this._parent.ene3._alpha = this._parent.ene3._alpha - 5; } }Symbol 140 MovieClip [エフェクト] Frame 2stop();Symbol 140 MovieClip [エフェクト] Frame 11this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 12if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.slash.start();Symbol 140 MovieClip [エフェクト] Frame 19if (this._parent.mov.tar != 0) { var x = this._parent["ene" + this._parent.mov.tar]._x; var y = 114; if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].hp - this._parent.mov.damage; } if (0 >= this._parent["ene" + this._parent.mov.tar].hp) { this._parent["ene" + this._parent.mov.tar]._alpha = this._parent["ene" + this._parent.mov.tar]._alpha - 5; this._parent.eneNvf--; } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar]._y = this._parent["ene" + this._parent.mov.tar]._y - 32; } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }Symbol 140 MovieClip [エフェクト] Frame 24this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 25if (this._parent.mov.tar != 0) { _x = 0; _y = 0; } else { _x = 0; _y = 260; } this._parent.slash.start();Symbol 140 MovieClip [エフェクト] Frame 32if (this._parent.mov.tar != 0) { i = 1; for ( ; 3 >= i ; i++) { var x = this._parent["ene" + i]._x; var y = 114; if (this._parent.mov["damage" + i] != "miss") { this._parent["ene" + i].hp = this._parent["ene" + i].hp - this._parent.mov["damage" + i]; } if (this._parent["ene" + i]._alpha == 100) { this._parent.dam_num.duplicateMovieClip("dam_num" + ((dep - i) + 1), 14000 + ((dep - i) + 1), {_x:x, _y:y}); } if ((0 >= this._parent["ene" + i].hp) && (this._parent["ene" + i]._alpha == 100)) { this._parent["ene" + i]._alpha = this._parent["ene" + i]._alpha - 5; this._parent.eneNvf--; } if (this._parent.mov["damage" + i] != "miss") { this._parent["ene" + i]._y = this._parent["ene" + i]._y - 32; } } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }Symbol 140 MovieClip [エフェクト] Frame 37this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 38if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.slash.start();Symbol 140 MovieClip [エフェクト] Frame 46if (this._parent.mov.tar != 0) { var x = this._parent["ene" + this._parent.mov.tar]._x; var y = 114; if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].hp - this._parent.mov.damage; } if (0 >= this._parent["ene" + this._parent.mov.tar].hp) { this._parent["ene" + this._parent.mov.tar]._alpha = this._parent["ene" + this._parent.mov.tar]._alpha - 5; this._parent.eneNvf--; } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar]._y = this._parent["ene" + this._parent.mov.tar]._y - 32; } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }Symbol 140 MovieClip [エフェクト] Frame 51this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 52if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.slash.start();Symbol 140 MovieClip [エフェクト] Frame 60if (this._parent.mov.tar != 0) { var x = this._parent["ene" + this._parent.mov.tar]._x; var y = 114; if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].hp - this._parent.mov.damage; } if (0 >= this._parent["ene" + this._parent.mov.tar].hp) { this._parent["ene" + this._parent.mov.tar]._alpha = this._parent["ene" + this._parent.mov.tar]._alpha - 5; this._parent.eneNvf--; } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar]._y = this._parent["ene" + this._parent.mov.tar]._y - 32; } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }Symbol 140 MovieClip [エフェクト] Frame 64if (this._parent.mov.tar != 0) { if (this._parent["ene" + this._parent.mov.tar].slip) { this._parent.mov.damage = "slip"; this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); } } else if (this._parent.slipS) { this._parent.slipS = false; this._parent.mov.damage = "slip"; this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); }Symbol 140 MovieClip [エフェクト] Frame 65this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 66_x = 260; _y = 360; this._parent.slash.start();Symbol 140 MovieClip [エフェクト] Frame 73if (!this._parent.slipS) { this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:260, _y:360}); } else { this._parent.slipS = false; this._parent.mov.damage = "slip"; this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:260, _y:360}); }Symbol 140 MovieClip [エフェクト] Frame 77this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 78_x = 260; _y = 360; this._parent.slash.start();Symbol 140 MovieClip [エフェクト] Frame 85var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.sp = _root.sp - this._parent.mov.damage; if (_root.sp < 0) { _root.sp = 0; } } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); this._parent["dam_num" + dep]._xscale = 60; this._parent["dam_num" + dep]._yscale = 60;Symbol 140 MovieClip [エフェクト] Frame 90this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 91if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.Sd.start();Symbol 140 MovieClip [エフェクト] Frame 100this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 101if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.Sup.start();Symbol 140 MovieClip [エフェクト] Frame 109if (this._parent.mov.tar != 0) { this._parent.Sname._x = this._parent["ene" + this._parent.mov.tar]._x; this._parent.Sname._y = 220; } else { this._parent.Sname._x = 257; this._parent.Sname._y = 290; } this._parent.Sname.skill_name = "\u653B\u6483\u30A2\u30C3\u30D7"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");Symbol 140 MovieClip [エフェクト] Frame 118this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 119if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.Sup.start();Symbol 140 MovieClip [エフェクト] Frame 127if (this._parent.mov.tar != 0) { this._parent.Sname._x = this._parent["ene" + this._parent.mov.tar]._x; this._parent.Sname._y = 220; } else { this._parent.Sname._x = 257; this._parent.Sname._y = 290; } this._parent.Sname.skill_name = "\u9632\u885B\u30A2\u30C3\u30D7"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");Symbol 140 MovieClip [エフェクト] Frame 136this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 137if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.Sup.start();Symbol 140 MovieClip [エフェクト] Frame 145if (this._parent.mov.tar != 0) { this._parent.Sname._x = this._parent["ene" + this._parent.mov.tar]._x; this._parent.Sname._y = 220; } else { this._parent.Sname._x = 257; this._parent.Sname._y = 290; } this._parent.Sname.skill_name = "\u654F\u901F\u30A2\u30C3\u30D7"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");Symbol 140 MovieClip [エフェクト] Frame 154this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 155if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.Sup.start();Symbol 140 MovieClip [エフェクト] Frame 163if (this._parent.mov.tar != 0) { this._parent.Sname._x = this._parent["ene" + this._parent.mov.tar]._x; this._parent.Sname._y = 220; } else { this._parent.Sname._x = 257; this._parent.Sname._y = 290; } this._parent.Sname.skill_name = "\u77E5\u529B\u30A2\u30C3\u30D7"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");Symbol 140 MovieClip [エフェクト] Frame 172this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 173if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.Sup.start();Symbol 140 MovieClip [エフェクト] Frame 181if (this._parent.mov.tar != 0) { this._parent.Sname._x = this._parent["ene" + this._parent.mov.tar]._x; this._parent.Sname._y = 220; } else { this._parent.Sname._x = 257; this._parent.Sname._y = 290; } this._parent.Sname.skill_name = "\u5168\u30A2\u30C3\u30D7"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");Symbol 140 MovieClip [エフェクト] Frame 190this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 191_x = 260; _y = 360; this._parent.Sdown.start();Symbol 140 MovieClip [エフェクト] Frame 199this._parent.Sname._x = 257; this._parent.Sname._y = 290; this._parent.Sname.skill_name = "\u653B\u6483\u30C0\u30A6\u30F3"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");Symbol 140 MovieClip [エフェクト] Frame 208this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 209_x = 260; _y = 360; this._parent.Sdown.start();Symbol 140 MovieClip [エフェクト] Frame 217this._parent.Sname._x = 257; this._parent.Sname._y = 290; this._parent.Sname.skill_name = "\u9632\u885B\u30C0\u30A6\u30F3"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");Symbol 140 MovieClip [エフェクト] Frame 226this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 227_x = 260; _y = 360; this._parent.Sdown.start();Symbol 140 MovieClip [エフェクト] Frame 235this._parent.Sname._x = 257; this._parent.Sname._y = 290; this._parent.Sname.skill_name = "\u654F\u901F\u30C0\u30A6\u30F3"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");Symbol 140 MovieClip [エフェクト] Frame 244this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 245_x = 260; _y = 360; this._parent.Sdown.start();Symbol 140 MovieClip [エフェクト] Frame 253this._parent.Sname._x = 257; this._parent.Sname._y = 290; this._parent.Sname.skill_name = "\u77E5\u529B\u30C0\u30A6\u30F3"; this._parent.Sname.gotoAndPlay("\u30B9\u30AD\u30EB\u540D\u8868\u793A");Symbol 140 MovieClip [エフェクト] Frame 262this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 263if (this._parent.mov.tar != 0) { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].hp + this._parent.mov.heal; if (this._parent["ene" + this._parent.mov.tar].Mhp < this._parent["ene" + this._parent.mov.tar].hp) { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].Mhp; } this._parent.heal_num.duplicateMovieClip("heal_num" + dep, 13000 + dep, {_x:this._parent["ene" + this._parent.mov.tar]._x, _y:114}); } else { _root.hp = _root.hp + this._parent.mov.heal; if (_root.Mhp < _root.hp) { _root.hp = _root.Mhp; } this._parent.heal_num.duplicateMovieClip("heal_num" + dep, 13000 + dep, {_x:260, _y:360}); } this._parent.Sheal.start();Symbol 140 MovieClip [エフェクト] Frame 274this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 275_root.sp = _root.sp + this._parent.mov.heal; if (_root.Msp < _root.sp) { _root.sp = _root.Msp; } this._parent.heal_num.duplicateMovieClip("heal_num" + dep, 13000 + dep, {_x:260, _y:360}); this._parent["heal_num" + dep]._xscale = 60; this._parent["heal_num" + dep]._yscale = 60; this._parent.Sheal.start();Symbol 140 MovieClip [エフェクト] Frame 286this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 287if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.tec.start();Instance of Symbol 522 MovieClip [干渉] in Symbol 140 MovieClip [エフェクト] Frame 288onClipEvent (load) { _x = 30 - (Math.random() * 60); _y = 30 - (Math.random() * 60); _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }Instance of Symbol 522 MovieClip [干渉] in Symbol 140 MovieClip [エフェクト] Frame 289onClipEvent (load) { _x = 30 - (Math.random() * 60); _y = 30 - (Math.random() * 60); _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }Instance of Symbol 522 MovieClip [干渉] in Symbol 140 MovieClip [エフェクト] Frame 290onClipEvent (load) { _x = 30 - (Math.random() * 60); _y = 30 - (Math.random() * 60); _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }Instance of Symbol 522 MovieClip [干渉] in Symbol 140 MovieClip [エフェクト] Frame 291onClipEvent (load) { _x = 30 - (Math.random() * 60); _y = 30 - (Math.random() * 60); _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }Instance of Symbol 522 MovieClip [干渉] in Symbol 140 MovieClip [エフェクト] Frame 292onClipEvent (load) { _x = 30 - (Math.random() * 60); _y = 30 - (Math.random() * 60); _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }Instance of Symbol 522 MovieClip [干渉] in Symbol 140 MovieClip [エフェクト] Frame 293onClipEvent (load) { _x = 30 - (Math.random() * 60); _y = 30 - (Math.random() * 60); _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }Symbol 140 MovieClip [エフェクト] Frame 297if (this._parent.mov.tar != 0) { var x = this._parent["ene" + this._parent.mov.tar]._x; var y = 114; if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].hp - this._parent.mov.damage; } if (0 >= this._parent["ene" + this._parent.mov.tar].hp) { this._parent["ene" + this._parent.mov.tar]._alpha = this._parent["ene" + this._parent.mov.tar]._alpha - 5; this._parent.eneNvf--; } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar]._y = this._parent["ene" + this._parent.mov.tar]._y - 32; } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }Symbol 140 MovieClip [エフェクト] Frame 302this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 303if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.tec.start();Instance of Symbol 520 MovieClip [浸食] in Symbol 140 MovieClip [エフェクト] Frame 304onClipEvent (load) { _x = 50 - (Math.random() * 100); _y = 100 - (Math.random() * 200); _rotation = Math.random() * 360; _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }Instance of Symbol 520 MovieClip [浸食] in Symbol 140 MovieClip [エフェクト] Frame 305onClipEvent (load) { _x = 50 - (Math.random() * 100); _y = 100 - (Math.random() * 200); _rotation = Math.random() * 360; _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }Instance of Symbol 520 MovieClip [浸食] in Symbol 140 MovieClip [エフェクト] Frame 306onClipEvent (load) { _x = 50 - (Math.random() * 100); _y = 100 - (Math.random() * 200); _rotation = Math.random() * 360; _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }Instance of Symbol 520 MovieClip [浸食] in Symbol 140 MovieClip [エフェクト] Frame 307onClipEvent (load) { _x = 50 - (Math.random() * 100); _y = 100 - (Math.random() * 200); _rotation = Math.random() * 360; _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }Instance of Symbol 520 MovieClip [浸食] in Symbol 140 MovieClip [エフェクト] Frame 308onClipEvent (load) { _x = 50 - (Math.random() * 100); _y = 100 - (Math.random() * 200); _rotation = Math.random() * 360; _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }Instance of Symbol 520 MovieClip [浸食] in Symbol 140 MovieClip [エフェクト] Frame 309onClipEvent (load) { _x = 50 - (Math.random() * 100); _y = 100 - (Math.random() * 200); _rotation = Math.random() * 360; _xscale = 80 + (Math.random() * 40); _yscale = 80 + (Math.random() * 40); }Instance of Symbol 520 MovieClip [浸食] in Symbol 140 MovieClip [エフェクト] Frame 310onClipEvent (load) { _x = 0; _y = 0; _rotation = Math.random() * 360; _xscale = 120; _yscale = 120; }Symbol 140 MovieClip [エフェクト] Frame 315if (this._parent.mov.tar != 0) { var x = this._parent["ene" + this._parent.mov.tar]._x; var y = 114; if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].hp - this._parent.mov.damage; } if (0 >= this._parent["ene" + this._parent.mov.tar].hp) { this._parent["ene" + this._parent.mov.tar]._alpha = this._parent["ene" + this._parent.mov.tar]._alpha - 5; this._parent.eneNvf--; } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar]._y = this._parent["ene" + this._parent.mov.tar]._y - 32; } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }Symbol 140 MovieClip [エフェクト] Frame 320this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 321_x = 0; _y = 0; this._parent.crash.start();Instance of Symbol 378 MovieClip [崩壊] in Symbol 140 MovieClip [エフェクト] Frame 322onClipEvent (load) { myBitmap = new flash.display.BitmapData(700, 480, true); i = 1; for ( ; 63 >= i ; i++) { _root.createEmptyMovieClip("set_mc" + i, 90000 - i); _root["set_mc" + i].blendMode = "invert"; _root["set_mc" + i].dy = 0; _root["set_mc" + i].ddy = Math.random(); _root["set_mc" + i].dys = Math.random() * 2; _root["set_mc" + i].da = 6 + (Math.random() * 2); } myBitmap.draw(_root); with (_root.set_mc1) { dx = dx + ((dxs * (0 + 133)) / 200); da = 6; lineStyle(); beginBitmapFill(myBitmap); moveTo(50, 0); lineTo(50, 29); lineTo(115, 65); lineTo(150, 140); lineTo(183, 126); lineTo(153, 0); endFill(); } with (_root.set_mc2) { dx = dx + ((dxs * (103 + 177)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(153, 0); lineTo(183, 126); lineTo(227, 194); lineTo(226, 117); lineTo(171, 0); endFill(); } with (_root.set_mc3) { dx = dx + ((dxs * (121 + 287)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(171, 0); lineTo(226, 117); lineTo(307, 213); lineTo(337, 217); lineTo(289, 165); lineTo(308, 0); endFill(); } with (_root.set_mc4) { dx = dx + ((dxs * (247 + 350)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(308, 0); lineTo(297, 88); lineTo(350, 44); lineTo(373, 44); lineTo(400, 0); endFill(); } with (_root.set_mc5) { dx = dx + ((dxs * (323 + 380)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(400, 0); lineTo(373, 44); lineTo(430, 0); endFill(); } with (_root.set_mc6) { dx = dx + ((dxs * (323 + 410)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(430, 0); lineTo(373, 44); lineTo(458, 25); lineTo(460, 0); endFill(); } with (_root.set_mc7) { dx = dx + ((dxs * (323 + 408)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(458, 25); lineTo(373, 44); lineTo(430, 45); lineTo(454, 75); endFill(); } with (_root.set_mc8) { dx = dx + ((dxs * (378 + 458)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(460, 0); lineTo(454, 75); lineTo(428, 139); lineTo(508, 145); lineTo(483, 0); endFill(); } with (_root.set_mc9) { dx = dx + ((dxs * (433 + 504)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(483, 0); lineTo(488, 25); lineTo(547, 48); lineTo(554, 0); endFill(); } with (_root.set_mc10) { dx = dx + ((dxs * (497 + 554)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(554, 0); lineTo(547, 48); lineTo(604, 43); lineTo(604, 0); endFill(); } with (_root.set_mc11) { dx = dx + ((dxs * (489 + 600)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(604, 0); lineTo(604, 66); lineTo(539, 104); lineTo(599, 218); lineTo(650, 140); lineTo(650, 0); endFill(); } with (_root.set_mc12) { dx = dx + ((dxs * (489 + 554)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(547, 48); lineTo(604, 43); lineTo(604, 66); lineTo(539, 104); endFill(); } with (_root.set_mc13) { dx = dx + ((dxs * (438 + 549)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(488, 25); lineTo(547, 48); lineTo(539, 104); lineTo(599, 218); lineTo(508, 145); endFill(); } with (_root.set_mc14) { dx = dx + ((dxs * (258 + 404)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(298, 86); lineTo(350, 44); lineTo(430, 45); lineTo(454, 75); lineTo(428, 139); lineTo(413, 139); lineTo(391, 162); lineTo(308, 140); endFill(); } with (_root.set_mc15) { dx = dx + ((dxs * (0 + 100)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(50, 29); lineTo(115, 65); lineTo(150, 140); lineTo(50, 115); endFill(); } with (_root.set_mc16) { dx = dx + ((dxs * (239 + 341)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(386, 216); lineTo(391, 162); lineTo(308, 140); lineTo(298, 86); lineTo(289, 165); lineTo(337, 217); endFill(); } with (_root.set_mc17) { dx = dx + ((dxs * (335 + 549)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(508, 145); lineTo(413, 139); lineTo(391, 162); lineTo(385, 227); lineTo(399, 227); lineTo(402, 262); lineTo(443, 257); lineTo(482, 216); lineTo(599, 218); endFill(); } with (_root.set_mc18) { dx = dx + ((dxs * (549 + 600)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(599, 218); lineTo(650, 140); lineTo(650, 214); endFill(); } with (_root.set_mc19) { dx = dx + ((dxs * (393 + 549)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(443, 257); lineTo(482, 216); lineTo(599, 218); lineTo(541, 251); lineTo(511, 250); endFill(); } with (_root.set_mc20) { dx = dx + ((dxs * (491 + 600)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(599, 218); lineTo(650, 214); lineTo(650, 320); lineTo(557, 251); lineTo(541, 251); endFill(); } with (_root.set_mc21) { dx = dx + ((dxs * (176 + 277)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(226, 117); lineTo(310, 248); lineTo(327, 255); lineTo(322, 227); lineTo(307, 213); endFill(); } with (_root.set_mc22) { dx = dx + ((dxs * (176 + 254)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(226, 117); lineTo(227, 194); lineTo(268, 258); lineTo(261, 344); lineTo(299, 342); lineTo(304, 305); lineTo(277, 199); endFill(); } with (_root.set_mc23) { dx = dx + ((dxs * (100 + 218)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(183, 126); lineTo(150, 140); lineTo(173, 148); lineTo(208, 349); lineTo(261, 344); lineTo(268, 258); endFill(); } with (_root.set_mc24) { dx = dx + ((dxs * (0 + 20)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(50, 115); lineTo(61, 118); lineTo(51, 165); lineTo(70, 214); lineTo(58, 234); lineTo(50, 352); endFill(); } with (_root.set_mc25) { dx = dx + ((dxs * (1 + 68)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(118, 132); lineTo(61, 118); lineTo(51, 165); lineTo(70, 214); endFill(); } with (_root.set_mc26) { dx = dx + ((dxs * (0 + 114)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(118, 132); lineTo(58, 234); lineTo(50, 352); lineTo(50, 434); lineTo(164, 361); lineTo(82, 248); lineTo(133, 137); endFill(); } with (_root.set_mc27) { dx = dx + ((dxs * (32 + 84)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(92, 262); lineTo(82, 248); lineTo(133, 137); lineTo(134, 244); endFill(); } with (_root.set_mc28) { dx = dx + ((dxs * (42 + 108)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(92, 262); lineTo(134, 244); lineTo(158, 297); lineTo(141, 307); lineTo(117, 297); endFill(); } with (_root.set_mc29) { dx = dx + ((dxs * (67 + 131)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(158, 297); lineTo(141, 307); lineTo(117, 297); lineTo(164, 361); lineTo(181, 351); endFill(); } with (_root.set_mc30) { dx = dx + ((dxs * (83 + 158)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(173, 148); lineTo(133, 137); lineTo(134, 244); lineTo(181, 351); lineTo(208, 349); endFill(); } with (_root.set_mc31) { dx = dx + ((dxs * (228 + 290)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(340, 306); lineTo(308, 278); lineTo(310, 249); lineTo(278, 198); lineTo(304, 305); endFill(); } with (_root.set_mc32) { dx = dx + ((dxs * (258 + 290)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(340, 306); lineTo(308, 278); lineTo(310, 249); endFill(); } with (_root.set_mc33) { dx = dx + ((dxs * (258 + 335)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(308, 213); lineTo(338, 218); lineTo(346, 226); lineTo(385, 227); lineTo(378, 238); lineTo(345, 249); endFill(); } with (_root.set_mc34) { dx = dx + ((dxs * (288 + 336)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(338, 218); lineTo(346, 226); lineTo(385, 227); lineTo(386, 216); endFill(); } with (_root.set_mc35) { dx = dx + ((dxs * (295 + 328)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(364, 266); lineTo(378, 238); lineTo(345, 249); endFill(); } with (_root.set_mc36) { dx = dx + ((dxs * (272 + 314)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(364, 266); lineTo(322, 227); lineTo(327, 255); endFill(); } with (_root.set_mc37) { dx = dx + ((dxs * (260 + 314)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(364, 266); lineTo(310, 249); lineTo(325, 276); lineTo(360, 272); endFill(); } with (_root.set_mc38) { dx = dx + ((dxs * (275 + 310)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(325, 276); lineTo(360, 272); lineTo(340, 306); endFill(); } with (_root.set_mc39) { dx = dx + ((dxs * (324 + 352)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(385, 227); lineTo(399, 227); lineTo(402, 262); lineTo(374, 264); lineTo(376, 245); endFill(); } with (_root.set_mc40) { dx = dx + ((dxs * (314 + 326)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(364, 266); lineTo(374, 264); lineTo(376, 245); endFill(); } with (_root.set_mc41) { dx = dx + ((dxs * (314 + 353)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(364, 266); lineTo(402, 262); lineTo(403, 277); endFill(); } with (_root.set_mc42) { dx = dx + ((dxs * (294 + 354)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(364, 266); lineTo(346, 297); lineTo(404, 300); lineTo(403, 277); endFill(); } with (_root.set_mc43) { dx = dx + ((dxs * (352 + 393)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(443, 257); lineTo(402, 262); lineTo(403, 277); lineTo(420, 282); endFill(); } with (_root.set_mc44) { dx = dx + ((dxs * (353 + 370)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(404, 300); lineTo(403, 277); lineTo(420, 282); endFill(); } with (_root.set_mc45) { dx = dx + ((dxs * (370 + 460)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(443, 257); lineTo(420, 282); lineTo(452, 293); lineTo(510, 250); endFill(); } with (_root.set_mc46) { dx = dx + ((dxs * (428 + 540)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(478, 273); lineTo(510, 250); lineTo(558, 251); lineTo(590, 276); lineTo(510, 302); endFill(); } with (_root.set_mc47) { dx = dx + ((dxs * (460 + 545)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(595, 378); lineTo(586, 336); lineTo(566, 326); lineTo(590, 276); lineTo(510, 302); lineTo(572, 370); endFill(); } with (_root.set_mc48) { dx = dx + ((dxs * (516 + 568)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(595, 378); lineTo(586, 336); lineTo(566, 326); lineTo(590, 276); lineTo(612, 291); lineTo(618, 387); endFill(); } with (_root.set_mc49) { dx = dx + ((dxs * (562 + 592)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(638, 396); lineTo(628, 353); lineTo(642, 314); lineTo(612, 291); lineTo(618, 387); endFill(); } with (_root.set_mc50) { dx = dx + ((dxs * (578 + 600)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(638, 396); lineTo(628, 353); lineTo(642, 314); lineTo(650, 320); lineTo(650, 400); endFill(); } with (_root.set_mc51) { dx = dx + ((dxs * (344 + 460)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(510, 302); lineTo(482, 339); lineTo(448, 326); lineTo(394, 336); lineTo(394, 300); lineTo(404, 300); lineTo(420, 282); lineTo(452, 293); lineTo(478, 273); endFill(); } with (_root.set_mc52) { dx = dx + ((dxs * (249 + 290)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(340, 306); lineTo(322, 338); lineTo(299, 342); lineTo(304, 305); endFill(); } with (_root.set_mc53) { dx = dx + ((dxs * (0 + 186)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(50, 480); lineTo(50, 433); lineTo(180, 350); lineTo(236, 346); lineTo(208, 446); lineTo(158, 456); lineTo(138, 480); endFill(); } with (_root.set_mc54) { dx = dx + ((dxs * (88 + 158)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(199, 480); lineTo(208, 446); lineTo(158, 456); lineTo(138, 480); endFill(); } with (_root.set_mc55) { dx = dx + ((dxs * (149 + 314)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(308, 458); lineTo(321, 377); lineTo(350, 363); lineTo(364, 298); lineTo(346, 298); lineTo(304, 305); lineTo(236, 346); lineTo(199, 480); lineTo(264, 480); endFill(); } with (_root.set_mc56) { dx = dx + ((dxs * (258 + 344)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(308, 458); lineTo(321, 377); lineTo(350, 363); lineTo(364, 298); lineTo(394, 300); lineTo(394, 363); lineTo(328, 448); endFill(); } with (_root.set_mc57) { dx = dx + ((dxs * (344 + 374)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(394, 336); lineTo(394, 363); lineTo(424, 330); endFill(); } with (_root.set_mc58) { dx = dx + ((dxs * (344 + 518)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(568, 480); lineTo(544, 454); lineTo(538, 393); lineTo(524, 389); lineTo(482, 339); lineTo(448, 326); lineTo(424, 330); lineTo(394, 363); lineTo(485, 480); endFill(); } with (_root.set_mc59) { dx = dx + ((dxs * (432 + 522)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(572, 370); lineTo(566, 404); lineTo(524, 389); lineTo(482, 339); lineTo(510, 302); endFill(); } with (_root.set_mc60) { dx = dx + ((dxs * (516 + 600)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(572, 370); lineTo(566, 404); lineTo(650, 434); lineTo(650, 400); endFill(); } with (_root.set_mc61) { dx = dx + ((dxs * (488 + 600)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(568, 480); lineTo(544, 454); lineTo(538, 393); lineTo(650, 434); lineTo(650, 480); endFill(); } with (_root.set_mc62) { dx = dx + ((dxs * (325 + 367)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(375, 388); lineTo(394, 363); lineTo(417, 393); lineTo(396, 401); endFill(); } with (_root.set_mc63) { dx = dx + ((dxs * (214 + 435)) / 200); lineStyle(); beginBitmapFill(myBitmap); moveTo(375, 388); lineTo(328, 448); lineTo(264, 480); lineTo(485, 480); lineTo(417, 393); lineTo(396, 401); endFill(); } } onClipEvent (enterFrame) { var i = 1; for ( ; 63 >= i ; i++) { _root["set_mc" + i]._alpha = _root["set_mc" + i]._alpha - _root["set_mc" + i].da; _root["set_mc" + i]._yscale = _root["set_mc" + i]._yscale - _root["set_mc" + i].dys; _root["set_mc" + i]._y = _root["set_mc" + i]._y - _root["set_mc" + i].dy; _root["set_mc" + i].dy = _root["set_mc" + i].dy + _root["set_mc" + i].ddy; } if (0 >= _root.set_mc1._alpha) { var i = 1; for ( ; 63 >= i ; i++) { _root["set_mc" + i].removeMovieClip(); } } }Symbol 140 MovieClip [エフェクト] Frame 339if (this._parent.mov.tar != 0) { i = 1; for ( ; 3 >= i ; i++) { var x = this._parent["ene" + i]._x; var y = 114; if (this._parent.mov["damage" + i] != "miss") { this._parent["ene" + i].hp = this._parent["ene" + i].hp - this._parent.mov["damage" + i]; } if (this._parent["ene" + i]._alpha == 100) { this._parent.dam_num.duplicateMovieClip("dam_num" + ((dep - i) + 1), 14000 + ((dep - i) + 1), {_x:x, _y:y}); } if ((0 >= this._parent["ene" + i].hp) && (this._parent["ene" + i]._alpha == 100)) { this._parent["ene" + i]._alpha = this._parent["ene" + i]._alpha - 5; this._parent.eneNvf--; } if (this._parent.mov["damage" + i] != "miss") { this._parent["ene" + i]._y = this._parent["ene" + i]._y - 32; } } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }Symbol 140 MovieClip [エフェクト] Frame 344this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 345if (this._parent.mov.tar != 0) { _x = 50; _y = 0; } else { _x = 50; _y = 260; } this._parent.endW.start();Symbol 140 MovieClip [エフェクト] Frame 366if (this._parent.mov.tar != 0) { i = 1; for ( ; 3 >= i ; i++) { var x = this._parent["ene" + i]._x; var y = 114; if (this._parent.mov["damage" + i] != "miss") { this._parent["ene" + i].hp = this._parent["ene" + i].hp - this._parent.mov["damage" + i]; } if (this._parent["ene" + i]._alpha == 100) { this._parent.dam_num.duplicateMovieClip("dam_num" + ((dep - i) + 1), 14000 + ((dep - i) + 1), {_x:x, _y:y}); } if ((0 >= this._parent["ene" + i].hp) && (this._parent["ene" + i]._alpha == 100)) { this._parent["ene" + i]._alpha = this._parent["ene" + i]._alpha - 5; this._parent.eneNvf--; } if (this._parent.mov["damage" + i] != "miss") { this._parent["ene" + i]._y = this._parent["ene" + i]._y - 32; } } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }Symbol 140 MovieClip [エフェクト] Frame 371this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 372if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.emp.start();Symbol 140 MovieClip [エフェクト] Frame 389if (this._parent.mov.tar != 0) { var x = this._parent["ene" + this._parent.mov.tar]._x; var y = 114; if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar].hp = this._parent["ene" + this._parent.mov.tar].hp - this._parent.mov.damage; } if (0 >= this._parent["ene" + this._parent.mov.tar].hp) { this._parent["ene" + this._parent.mov.tar]._alpha = this._parent["ene" + this._parent.mov.tar]._alpha - 5; this._parent.eneNvf--; } } else { var x = 260; var y = 360; if (this._parent.mov.damage != "miss") { _root.hp = _root.hp - this._parent.mov.damage; } } this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar]._y = this._parent["ene" + this._parent.mov.tar]._y - 32; } if (0 < _root.hp) { if (this._parent.Breflect) { if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { var x = this._parent["ene" + this._parent.mov.act_num]._x; var y = 114; this._parent["ene" + this._parent.mov.act_num].hp = this._parent["ene" + this._parent.mov.act_num].hp - this._parent.mov.damage; if (0 >= this._parent["ene" + this._parent.mov.act_num].hp) { this._parent["ene" + this._parent.mov.act_num]._alpha = this._parent["ene" + this._parent.mov.act_num]._alpha - 5; this._parent.eneNvf--; } this._parent.dam_num.duplicateMovieClip(("dam_num" + dep) - 1, 12999 + dep, {_x:x, _y:y}); } } } else { _root.hp = 0; _x = 0; _y = 0; this.gotoAndPlay("\u5168\u6EC5"); }Symbol 140 MovieClip [エフェクト] Frame 394this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 395if (this._parent.mov.tar != 0) { _x = this._parent["ene" + this._parent.mov.tar]._x; _y = 114; } else { _x = 260; _y = 360; } this._parent.rod.start();Instance of Symbol 502 MovieClip [摂理] in Symbol 140 MovieClip [エフェクト] Frame 396onClipEvent (load) { this.Edeath = 3.86048; } onClipEvent (enterFrame) { this.Edeath = this.Edeath - (Math.floor((100000 * this.Edeath) / 5) / 100000); }Instance of Symbol 502 MovieClip [摂理] in Symbol 140 MovieClip [エフェクト] Frame 413onClipEvent (load) { this.Edeath = 0.01794; }Instance of Symbol 502 MovieClip [摂理] in Symbol 140 MovieClip [エフェクト] Frame 414onClipEvent (load) { this.Edeath = "0.00000"; }Symbol 140 MovieClip [エフェクト] Frame 417var x = this._parent["ene" + this._parent.mov.tar]._x; var y = 114; if (this._parent.mov.damage != "miss") { this._parent["ene" + this._parent.mov.tar].hp = 0; this._parent["ene" + this._parent.mov.tar]._alpha = this._parent["ene" + this._parent.mov.tar]._alpha - 5; this._parent.eneNvf--; } if (this._parent.mov.damage == "miss") { this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); }Symbol 140 MovieClip [エフェクト] Frame 422this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 423if ((this._parent.mov.tar == 0) && (this._parent.mov.damage == "miss")) { var x = 260; var y = 360; this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); this._parent.face._y = this._parent.face._y + 16; }Symbol 140 MovieClip [エフェクト] Frame 432if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { this._parent.ene1.removeMovieClip(); this._parent.ene2.removeMovieClip(); this._parent.ene3.removeMovieClip(); this._parent.item.removeMovieClip(); this._parent.arr.removeMovieClip(); this._parent.comm._visible = false; this._parent.sel._visible = false; _root.map.eve = false; _root.bat._visible = false; _root.bat.gotoAndPlay(1); this._parent.eff.removeMovieClip(); }Symbol 140 MovieClip [エフェクト] Frame 433this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 434if ((this._parent.mov.tar == 0) && (this._parent.mov.damage == "miss")) { var x = 260; var y = 360; this._parent.dam_num.duplicateMovieClip("dam_num" + dep, 13000 + dep, {_x:x, _y:y}); this._parent.face._y = this._parent.face._y + 16; }Symbol 140 MovieClip [エフェクト] Frame 443if ((this._parent.mov.tar == 0) && (this._parent.mov.damage != "miss")) { this._parent.ene1.removeMovieClip(); this._parent.ene2.removeMovieClip(); this._parent.ene3.removeMovieClip(); this._parent.item.removeMovieClip(); this._parent.arr.removeMovieClip(); this._parent.comm._visible = false; this._parent.sel._visible = false; _root.map.eve = false; _root.bat._visible = false; _root.bat.gotoAndPlay(1); this._parent.eff.removeMovieClip(); }Symbol 140 MovieClip [エフェクト] Frame 444this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 445if (0 >= _root.item[use_item]) { this._parent.mov.heal = "miss"; this._parent.heal_num.duplicateMovieClip("heal_num" + dep, 13000 + dep, {_x:260, _y:360}); } else if (0 >= _root.item_sta[use_item][8]) { this._parent.mov.heal = _root.item_sta[use_item][8] * -1; _root.sp = _root.sp - _root.item_sta[use_item][8]; if (_root.Msp < _root.sp) { _root.sp = _root.Msp; } this._parent.heal_num.duplicateMovieClip("heal_num" + dep, 13000 + dep, {_x:260, _y:360}); this._parent["heal_num" + dep]._xscale = 60; this._parent["heal_num" + dep]._yscale = 60; _root.item[use_item]--; this._parent.Sheal.start(); } else { this._parent.mov.heal = _root.item_sta[use_item][8]; _root.hp = _root.hp + _root.item_sta[use_item][8]; if (_root.Mhp < _root.hp) { _root.hp = _root.Mhp; } this._parent.heal_num.duplicateMovieClip("heal_num" + dep, 13000 + dep, {_x:260, _y:360}); _root.item[use_item]--; this._parent.Sheal.start(); }Symbol 140 MovieClip [エフェクト] Frame 456this._parent.mov.stop = false; this.gotoAndPlay(1);Symbol 140 MovieClip [エフェクト] Frame 477i = 0; for ( ; i < (_root.floor_size[_root.step] * _root.floor_size[_root.step]) ; i++) { _root.map["tile" + i].removeMovieClip(); } i = 1; for ( ; 3 >= i ; i++) { _root.bat["ene" + i].removeMovieClip(); } i = 1; for ( ; i < (_root.floor_size[_root.step] / 2) ; i++) { _root.map["box" + i].removeMovieClip(); } _root.map.stair.removeMovieClip(); this._parent.item.removeMovieClip(); this._parent.arr.removeMovieClip(); if (!(_root.boss && (_root.boss_lose == false))) { _root.rest.talk = false; } else { _root.boss_lose = true; if (_root.step < 5) { _root.rest.talk = true; _root.rest.gotoAndStop("\u30DC\u30B9\u8CA0\u3051"); } } _root.map.m1.stop(); _root.map.m1b.stop(); _root.map.m2.stop(); _root.map.m3.stop(); _root.map.m4.stop(); _root.bat.bos.stop(); _root.rest.shizuku.start(0, 999); _root.boss = false; _root.over._visible = true; _root.rest._visible = true; _root.rest.ready = true; _root.rest.move = 0; _root.rest.iti = 13; _root.map.eve = false; _root.bat._visible = false; _root.bat.gotoAndPlay(1); _root.hp = _root.Mhp; _root.sp = _root.Msp; if (_root.step == 6) { _root.step = 5; } _root.pl._visible = true; this.removeMovieClip();Instance of Symbol 70 MovieClip [hp/sp] "Asp" in Symbol 60 MovieClip [ステート] Frame 1onClipEvent (load) { var sk0 = _root.use_sp[_root.skill[0]]; var sk1 = _root.use_sp[_root.skill[1]]; var sk2 = _root.use_sp[_root.skill[2]]; var sk3 = _root.use_sp[_root.skill[3]]; _xscale = (100 * (_root.sp - sk0)) / _root.Msp; } onClipEvent (enterFrame) { if (_root.bat.sel.iti == 1) { _xscale = (100 * (_root.sp - sk0)) / _root.Msp; } else if (_root.bat.sel.iti == 11) { _xscale = (100 * (_root.sp - sk1)) / _root.Msp; } else if (_root.bat.sel.iti == 12) { _xscale = (100 * (_root.sp - sk2)) / _root.Msp; } else if (_root.bat.sel.iti == 13) { _xscale = (100 * (_root.sp - sk3)) / _root.Msp; } else { _xscale = (100 * _root.sp) / _root.Msp; } _root.bat.sel.iti; if (_xscale < 0) { _xscale = (100 * _root.sp) / _root.Msp; } }Instance of Symbol 70 MovieClip [hp/sp] "sp" in Symbol 60 MovieClip [ステート] Frame 1onClipEvent (load) { _xscale = (100 * _root.sp) / _root.Msp; } onClipEvent (enterFrame) { _xscale = _xscale + ((((100 * _root.sp) / _root.Msp) - _xscale) / 2); if (!_root.bat.comm._visible) { _alpha = 100; } else { _alpha = 60; } }Instance of Symbol 70 MovieClip [hp/sp] "hp" in Symbol 60 MovieClip [ステート] Frame 1onClipEvent (load) { _xscale = (100 * _root.hp) / _root.Mhp; } onClipEvent (enterFrame) { if (0 >= _root.hp) { _xscale = _xscale + ((_xscale * -1) / 5); } else { _xscale = _xscale + ((((100 * _root.hp) / _root.Mhp) - _xscale) / 5); } }Symbol 204 MovieClip [行動時スキル名表示] Frame 2stop();Symbol 204 MovieClip [行動時スキル名表示] Frame 15stop();Instance of Symbol 282 MovieClip [→] "sel" in Symbol 380 MovieClip [道具(戦闘中)] Frame 2onClipEvent (load) { var x = 96; var y = 91; var page = 1; var sel = 0; } onClipEvent (keyDown) { if (this._parent._visible) { if (!Key.isDown(Key.UP)) { if (!Key.isDown(Key.DOWN)) { if (!Key.isDown(Key.RIGHT)) { if (Key.isDown(Key.LEFT)) { if (1 >= page) { page = Mpage; sel = sel + ((Mpage * 16) - 16); } else { page--; sel = sel - 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } else { if (page >= Mpage) { page = 1; sel = sel % 16; } else { page++; sel = sel + 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } else if ((sel % 16) != 15) { y = y + (70 / 3); sel++; } else { y = 91; sel = sel - 15; } } else if ((sel % 16) != 0) { y = y - (70 / 3); sel--; } else { y = 441; sel = sel + 15; } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.bat.sel.movable = false; this._parent._visible = false; this._parent._parent.arr._visible = false; } } else if (_root.item_sta[this._parent.item_nameArr[sel]][8] != 0) { _root.bat.act[_root.bat.sel.act_sel] = 100 + this._parent.item_nameArr[sel]; _root.bat.tar[_root.bat.sel.act_sel] = 0; _root.bat.sta.skill_moji[_root.bat.sel.act_sel] = "\u9053"; _root.bat.sel.act_sel++; _root.bat.sel.movable = false; this._parent._visible = false; this._parent._parent.arr._visible = false; if ((_root.bat.sel.act_sel == _root.act_num) || ((4 < _root.act_num) && (_root.bat.sel.act_sel == 4))) { _root.bat.sel._visible = false; _root.bat.comm._visible = false; _root.bat.mov.gotoAndPlay("\u30B9\u30BF\u30FC\u30C8"); } } } } onClipEvent (keyUp) { if (this._parent._visible) { if (0 >= _root.item_sta[this._parent.item_nameArr[sel]][8]) { if (_root.item_sta[this._parent.item_nameArr[sel]][8] >= 0) { this._parent.item_txt = ""; } else { this._parent.item_txt = "SP\u56DE\u5FA9 + " + (_root.item_sta[this._parent.item_nameArr[sel]][8] * -1); } } else { this._parent.item_txt = "HP\u56DE\u5FA9 + " + _root.item_sta[this._parent.item_nameArr[sel]][8]; } } } onClipEvent (enterFrame) { _x = _x + ((x - _x) / 2); _y = _y + ((y - _y) / 2); }Symbol 380 MovieClip [道具(戦闘中)] Frame 2var item_nameArr = new Array(); var item_numArr = new Array(); var j = 0; i = 11; for ( ; 58 >= i ; i++) { item_nameArr[i - 11] = 0; item_numArr[i - 11] = 0; if (0 < _root.item[i]) { item_nameArr[j] = i; item_numArr[j] = _root.item[i]; j++; } } this.sel.Mpage = Math.floor(j / 16) + 1; item_page = "/ " + this.sel.Mpage; item_show = ""; item_num = ""; i = (this.sel.page * 16) - 16; for ( ; i < (this.sel.page * 16) ; i++) { item_show = item_show + (_root.item_name[item_nameArr[i]] + newline); if (0 < item_numArr[i]) { item_num = item_num + (("x " + item_numArr[i]) + newline); } }Symbol 380 MovieClip [道具(戦闘中)] Frame 3stop();Instance of Symbol 200 MovieClip [×] in Symbol 96 MovieClip [コマンド] Frame 1onClipEvent (load) { if (_root.sp >= _root.use_sp[_root.skill[0]]) { _visible = false; } else { _visible = true; } } onClipEvent (keyUp) { if (_root.sp >= _root.use_sp[_root.skill[0]]) { _visible = false; } else { _visible = true; } }Instance of Symbol 200 MovieClip [×] in Symbol 96 MovieClip [コマンド] Frame 1onClipEvent (load) { if (_root.sp >= _root.use_sp[_root.skill[1]]) { _visible = false; } else { _visible = true; } } onClipEvent (keyUp) { if (_root.sp >= _root.use_sp[_root.skill[1]]) { _visible = false; } else { _visible = true; } }Instance of Symbol 200 MovieClip [×] in Symbol 96 MovieClip [コマンド] Frame 1onClipEvent (load) { if (_root.sp >= _root.use_sp[_root.skill[2]]) { _visible = false; } else { _visible = true; } } onClipEvent (keyUp) { if (_root.sp >= _root.use_sp[_root.skill[2]]) { _visible = false; } else { _visible = true; } }Instance of Symbol 200 MovieClip [×] in Symbol 96 MovieClip [コマンド] Frame 1onClipEvent (load) { if (_root.sp >= _root.use_sp[_root.skill[3]]) { _visible = false; } else { _visible = true; } } onClipEvent (keyUp) { if (_root.sp >= _root.use_sp[_root.skill[3]]) { _visible = false; } else { _visible = true; } }Symbol 54 MovieClip [戦闘] Frame 2stop();Instance of Symbol 194 MovieClip [戦闘入り] in Symbol 54 MovieClip [戦闘] Frame 3onClipEvent (load) { if (!_root.boss) { this._parent.gotoAndPlay(23); } else if (_root.step == 6) { gotoAndPlay("\u30E9\u30B9\u30DC\u30B9"); _root.bat.Lbos.start(0); } else { gotoAndPlay("\u30DC\u30B9"); _root.map.m1.stop(); _root.map.m1b.stop(); _root.map.m2.stop(); _root.map.m3.stop(); _root.bat.bos.start(0); } }Symbol 54 MovieClip [戦闘] Frame 27var att = _root.str; var def = _root.vit; var spd = _root.avi; var mag = _root.int; var guard = 1; var Mguard = 1; var Sguard = false; var esc_num = 1; var slip = 0; var slipS = false; var act = [0, 0, 0, 0]; var tar = [0, 0, 0, 0]; var eneN = Math.floor((1.1 + (0.2 * _root.floor)) + ((Math.random() * _root.floor) / 3)); if (3 < eneN) { eneN = 3; } var eneNvf = eneN; if (_root.boss) { eneN = 1; eneNvf = 1; if (_root.step != 4) { if (_root.step == 6) { eneN = 3; eneNvf = 3; } } else { eneN = 2; eneNvf = 2; } } var Bmiss = false; var Bslow = false; var Breflect = false; var Bheal = false; var Bstable = false; var Bsenile = false; i = 1; for ( ; 3 >= i ; i++) { if (_root.item_sta[_root.eq[i]][10] == "miss") { Bmiss = true; } else if (_root.item_sta[_root.eq[i]][10] == "slow") { Bslow = true; } else if (_root.item_sta[_root.eq[i]][10] == "reflect") { Breflect = true; } else if (_root.item_sta[_root.eq[i]][10] == "heal") { Bheal = true; } else if (_root.item_sta[_root.eq[i]][10] == "stable") { Bstable = true; } else if (_root.item_sta[_root.eq[i]][10] == "senile") { Bsenile = true; } _root.item_sta[_root.eq[i]][10]; }Instance of Symbol 132 MovieClip [対象選択矢印] "arr" in Symbol 54 MovieClip [戦闘] Frame 28onClipEvent (load) { _visible = false; var aim; var lock = true; var comm; this.swapDepths(15260); } onClipEvent (keyUp) { if (_visible && (this._parent.item._visible == false)) { if (Key.isDown(90) == false) { lock = false; } } } onClipEvent (keyDown) { if ((_visible && (lock == false)) && (this._parent.item._visible == false)) { if (this._parent.eneN == 1) { if (Key.isDown(Key.LEFT) || (Key.isDown(Key.RIGHT))) { } } else if (this._parent.eneN == 2) { if (Key.isDown(Key.LEFT) || (Key.isDown(Key.RIGHT))) { if (this._x != 250) { if (this._x == 450) { if (0 < this._parent.ene1.hp) { _x = 250; } } } else if (0 < this._parent.ene2.hp) { _x = 450; } } } else if (this._parent.eneN == 3) { if (!Key.isDown(Key.LEFT)) { if (Key.isDown(Key.RIGHT)) { if (_x == 150) { if (0 >= this._parent.ene1.hp) { if (0 < this._parent.ene2.hp) { _x = 550; } } else { _x = 350; } } else if (_x == 350) { if (0 >= this._parent.ene2.hp) { if (0 < this._parent.ene3.hp) { _x = 150; } } else { _x = 550; } } else if (_x == 550) { if (0 >= this._parent.ene3.hp) { if (0 < this._parent.ene1.hp) { _x = 350; } } else { _x = 150; } } } } else { if (_x == 150) { if (0 >= this._parent.ene2.hp) { if (0 < this._parent.ene1.hp) { _x = 350; } } else { _x = 550; } } else if (_x == 350) { if (0 >= this._parent.ene3.hp) { if (0 < this._parent.ene2.hp) { _x = 550; } } else { _x = 150; } } else if (_x == 550) { if (0 >= this._parent.ene1.hp) { if (0 < this._parent.ene3.hp) { _x = 150; } } else { _x = 350; } } } } this._parent.eneN; if (!Key.isDown(90)) { if (Key.isDown(88)) { lock = true; this._visible = false; } } else { if (_x == 150) { aim = 3; } else if (_x == 250) { aim = 1; } else if (_x == 350) { aim = 1; } else if (_x == 450) { aim = 2; } else if (_x == 550) { aim = 2; } if ((comm == 2) || (comm == 43)) { aim = 8; } _root.sp = _root.sp - _root.use_sp[comm]; this._parent.act[this._parent.sel.act_sel] = comm; this._parent.tar[this._parent.sel.act_sel] = aim; this._parent.sta.skill_moji[this._parent.sel.act_sel] = _root.skill_word[comm]; this._parent.sel.act_sel++; lock = true; this._visible = false; if ((this._parent.sel.act_sel == _root.act_num) || ((4 < _root.act_num) && (this._parent.sel.act_sel == 4))) { this._parent.sel._visible = false; this._parent.comm._visible = false; this._parent.mov.gotoAndPlay("\u30B9\u30BF\u30FC\u30C8"); } } } } onClipEvent (enterFrame) { if (_visible) { if (((comm == 2) || (comm == 43)) || (comm == 44)) { if (_x == 150) { if (0 >= this._parent.ene1.hp) { if (0 < this._parent.ene2.hp) { _x = 550; } } else { _x = 350; } } else if (_x == 250) { if (0 < this._parent.ene2.hp) { _x = 450; } } else if (_x == 350) { if (0 >= this._parent.ene2.hp) { if (0 < this._parent.ene3.hp) { _x = 150; } } else { _x = 550; } } else if (_x == 450) { if (0 < this._parent.ene1.hp) { _x = 250; } } else if (_x == 550) { if (0 >= this._parent.ene3.hp) { if (0 < this._parent.ene1.hp) { _x = 350; } } else { _x = 150; } } } } }Instance of Symbol 140 MovieClip [エフェクト] "eff" in Symbol 54 MovieClip [戦闘] Frame 28onClipEvent (load) { var dep = 1; this.swapDepths(13000); if (_root.boss) { _root.repeat1 = 6; _root.repeat2 = 0; } } onClipEvent (enterFrame) { dep++; if (998 < dep) { dep = 1; } if (_root.bat.death_sound) { _root.bat.death_sound = false; _root.bat.death.start(0); } if (_root.boss) { if (!((_root.bat.bos.position >= 8000) && (_root.repeat2 == 1))) { if (((_root.bat.bos.position >= 3000) && (_root.bat.bos.position < 5000)) && (_root.repeat2 == 0)) { _root.repeat2 = 1; } } else { _root.bat.bos.start(0); _root.repeat2 = 0; } if (!((_root.bat.Lbos.position >= 10000) && (_root.repeat2 == 1))) { if (((_root.bat.Lbos.position >= 3000) && (_root.bat.Lbos.position < 5000)) && (_root.repeat2 == 0)) { _root.repeat2 = 1; } } else { _root.bat.Lbos.start(0); _root.repeat2 = 0; } } }Instance of Symbol 204 MovieClip [行動時スキル名表示] "SnameC" in Symbol 54 MovieClip [戦闘] Frame 28onClipEvent (load) { if (this == _root.bat.SnameC) { this.duplicateMovieClip("Sname", 12005); } }Instance of Symbol 374 MovieClip [回復] "heal_num" in Symbol 54 MovieClip [戦闘] Frame 28onClipEvent (load) { if (this != _root.bat.heal_num) { var time = 16; var dx = ((6 * Math.random()) - 3); var dy = -8; if (_xscale == 60) { dy = -6; } this.heal = this._parent.mov.heal; } else { _visible = false; } } onClipEvent (enterFrame) { if (this != _root.bat.heal_num) { _x = _x + dx; _y = _y + dy; dy++; time--; if (time < 0) { this.removeMovieClip(); } } }Instance of Symbol 138 MovieClip [ダメージ] "dam_num" in Symbol 54 MovieClip [戦闘] Frame 28onClipEvent (load) { if (this != _root.bat.dam_num) { var time = 16; var dx = ((6 * Math.random()) - 3); var dy = -16; this.dam = this._parent.mov.damage; if (getDepth() >= 14000) { if (this._parent.eneN == 1) { this.dam = this._parent.mov.damage1; } else if (this._parent.eneN == 2) { if (_x != 250) { this.dam = this._parent.mov.damage2; } else { this.dam = this._parent.mov.damage1; } } else if (this._parent.eneN == 3) { if (_x != 350) { if (_x != 550) { this.dam = this._parent.mov.damage3; } else { this.dam = this._parent.mov.damage2; } } else { this.dam = this._parent.mov.damage1; } } this._parent.eneN; } } else { _visible = false; } } onClipEvent (enterFrame) { if (this != _root.bat.dam_num) { _x = _x + dx; _y = _y + dy; dy = dy + 2; time--; if (time < 0) { this.removeMovieClip(); } } }Instance of Symbol 52 MovieClip [敵] "ene" in Symbol 54 MovieClip [戦闘] Frame 28onClipEvent (load) { if (this != _root.bat.ene) { var type; if (_root.step == 1) { if (2 < _root.floor) { if (_root.floor != 3) { if (_root.floor >= 4) { type = Math.floor(2 + (Math.random() * 3)); } } else { type = Math.floor(1 + (Math.random() * 4)); } } else { type = Math.floor(1 + (Math.random() * 2)); } } else if (_root.step == 2) { if (2 < _root.floor) { if (_root.floor != 3) { if (_root.floor != 4) { if (_root.floor >= 5) { type = Math.floor(13 + (Math.random() * 3)); } } else { type = Math.floor(12 + (Math.random() * 4)); } } else { type = Math.floor(11 + (Math.random() * 3)); } } else { type = Math.floor(11 + (Math.random() * 2)); } } else if (_root.step == 3) { if (1 < _root.floor) { if (3 < _root.floor) { if (_root.floor != 4) { if (_root.floor != 5) { if (_root.floor >= 6) { type = Math.floor(24 + (Math.random() * 3)); } } else { type = Math.floor(23 + (Math.random() * 4)); } } else { type = Math.floor(22 + (Math.random() * 3)); } } else { type = Math.floor(21 + (Math.random() * 3)); } } else { type = Math.floor(21 + (Math.random() * 2)); } } else if (_root.step == 4) { if (1 < _root.floor) { if (3 < _root.floor) { if (_root.floor != 4) { if (_root.floor != 5) { if (_root.floor != 6) { if (_root.floor >= 7) { type = Math.floor(34 + (Math.random() * 3)); } } else { type = Math.floor(33 + (Math.random() * 4)); } } else { type = Math.floor(33 + (Math.random() * 3)); } } else { type = Math.floor(32 + (Math.random() * 3)); } } else { type = Math.floor(31 + (Math.random() * 3)); } } else { type = Math.floor(31 + (Math.random() * 2)); } } else if (_root.step == 5) { if (1 < _root.floor) { if (3 < _root.floor) { if (_root.floor != 4) { if (_root.floor != 5) { if (_root.floor != 6) { if (_root.floor != 7) { if (_root.floor >= 8) { type = Math.floor(44 + (Math.random() * 4)); } } else { type = Math.floor(44 + (Math.random() * 4)); } } else { type = Math.floor(43 + (Math.random() * 4)); } } else { type = Math.floor(43 + (Math.random() * 3)); } } else { type = Math.floor(42 + (Math.random() * 3)); } } else { type = Math.floor(41 + (Math.random() * 3)); } } else { type = Math.floor(41 + (Math.random() * 2)); } } _root.step; if (_root.boss) { type = ((10 * _root.step) + 12001) - getDepth(); } var hp = _root.Edate[type][0]; var Mhp = _root.Edate[type][0]; var att = _root.Edate[type][1]; var def = _root.Edate[type][2]; var avi = _root.Edate[type][3]; var mag = _root.Edate[type][4]; var EXP = _root.Edate[type][5]; var item = _root.Edate[type][6]; var ac = _root.Edate[type][7]; var guard = 1; var Mguard = 1; var slip = false; gotoAndStop(type); } else { _visible = false; if (this._parent.eneN == 1) { this.duplicateMovieClip("ene1", 12001, {_x:350, _y:54}); } else if (this._parent.eneN == 2) { this.duplicateMovieClip("ene1", 12001, {_x:250, _y:54}); this.duplicateMovieClip("ene2", 12002, {_x:450, _y:54}); } else if (this._parent.eneN == 3) { this.duplicateMovieClip("ene1", 12001, {_x:350, _y:54}); this.duplicateMovieClip("ene2", 12002, {_x:550, _y:54}); this.duplicateMovieClip("ene3", 12003, {_x:150, _y:54}); } this._parent.eneN; } } onClipEvent (enterFrame) { _y = _y + ((114 - _y) / 2); if ((_alpha < 100) && (-100 < _alpha)) { _alpha = _alpha - 5; if (87 < _alpha) { _root.bat.death_sound = true; } } }Instance of Symbol 96 MovieClip [コマンド] "comm" in Symbol 54 MovieClip [戦闘] Frame 28onClipEvent (load) { if (_root.skill[0] == 0) { this.skill1 = "\n\u9053\u5177\n"; } else if (_root.skill[0] == 1) { this.skill1 = "\u653B\u6483\n\u9053\u5177\n"; } else if (_root.skill[0] == 2) { this.skill1 = "\u88C2\u6483\n\u9053\u5177\n"; } else if (_root.skill[0] == 3) { this.skill1 = "\u5F37\u6483\n\u9053\u5177\n"; } else if (_root.skill[0] == 4) { this.skill1 = "\u5FC3\u6483\n\u9053\u5177\n"; } _root.skill[0]; if (!_root.escape) { this.skill1 = this.skill1 + "\u9003\u907F"; } else { this.skill1 = this.skill1 + "\u62D2\u7D76"; } this.skill2 = ""; i = 1; for ( ; i < 4 ; i++) { if (_root.skill[i] != 0) { this.skill2 = this.skill2 + (_root.skill_name[_root.skill[i]] + newline); } else { this.skill2 = this.skill2 + newline; } } } onClipEvent (keyDown) { if (this._visible) { if (!(((Key.isDown(Key.LEFT) || (Key.isDown(Key.RIGHT))) || (Key.isDown(Key.UP))) || (Key.isDown(Key.DOWN)))) { if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); } } else { _root.z.start(); } } else { _root.a.start(); } } }Instance of Symbol 122 MovieClip [カーソル 戦闘コマンド] "sel" in Symbol 54 MovieClip [戦闘] Frame 28onClipEvent (load) { var iti = 1; var act_sel = 0; if (!(((Key.isDown(Key.LEFT) || (Key.isDown(Key.RIGHT))) || (Key.isDown(Key.UP))) || (Key.isDown(Key.DOWN)))) { var movable = true; } else { var movable = false; } } onClipEvent (keyUp) { if (movable == false) { movable = true; } } onClipEvent (keyDown) { if (this._visible) { if ((this._parent.arr._visible == false) && (movable)) { if (!Key.isDown(Key.LEFT)) { if (!Key.isDown(Key.RIGHT)) { if (!Key.isDown(Key.UP)) { if (!Key.isDown(Key.DOWN)) { if (!Key.isDown(90)) { if (Key.isDown(88)) { if (act_sel != 0) { this.act_sel--; this._parent.sta.skill_moji[act_sel] = ""; if (this._parent.act[act_sel] < 100) { _root.sp = _root.sp + _root.use_sp[this._parent.act[act_sel]]; } } } } else { if (iti != 1) { if (iti != 2) { if (iti != 3) { if (_root.sp >= _root.use_sp[_root.skill[iti % 10]]) { if (!((Math.floor(_root.skill[iti % 10] / 10) == 0) || (Math.floor(_root.skill[iti % 10] / 10) == 4))) { _root.sp = _root.sp - _root.use_sp[_root.skill[iti % 10]]; this._parent.act[act_sel] = _root.skill[iti % 10]; this._parent.tar[act_sel] = 0; this._parent.sta.skill_moji[act_sel] = _root.skill_word[_root.skill[iti % 10]]; act_sel++; } else { this._parent.arr.comm = _root.skill[iti % 10]; this._parent.arr._visible = true; if (0 >= this._parent.ene1.hp) { if (0 >= this._parent.ene2.hp) { if (0 < this._parent.ene3.hp) { this._parent.arr._x = this._parent.ene3._x; } } else { this._parent.arr._x = this._parent.ene2._x; } } else { this._parent.arr._x = this._parent.ene1._x; } } } } else if (!_root.escape) { this._parent.act[act_sel] = 61; this._parent.sta.skill_moji[act_sel] = "\u9003"; this._parent.tar[act_sel] = 0; this.act_sel++; } else { this._parent.act[act_sel] = 62; this._parent.sta.skill_moji[act_sel] = "\u62D2"; this._parent.tar[act_sel] = 0; this.act_sel++; } } else { this._parent.item._visible = true; this._parent.item.gotoAndPlay(1); this._parent.arr._visible = true; this._parent.arr._x = -100; } } else if (_root.sp >= _root.use_sp[_root.skill[0]]) { this._parent.arr.comm = _root.skill[0]; this._parent.arr._visible = true; if (0 >= this._parent.ene1.hp) { if (0 >= this._parent.ene2.hp) { if (0 < this._parent.ene3.hp) { this._parent.arr._x = this._parent.ene3._x; } } else { this._parent.arr._x = this._parent.ene2._x; } } else { this._parent.arr._x = this._parent.ene1._x; } } if ((act_sel == _root.act_num) || ((4 < _root.act_num) && (act_sel == 4))) { this._visible = false; this._parent.comm._visible = false; this._parent.mov.gotoAndPlay("\u30B9\u30BF\u30FC\u30C8"); } } } else if (!((iti == 3) || (iti == 13))) { iti++; _y = _y + 38.4; } else { iti = iti - 2; _y = 324; } } else if (!((iti == 1) || (iti == 11))) { iti--; _y = _y - 38.4; } else { iti = iti + 2; _y = 400.8; } } else if (iti >= 10) { iti = iti - 10; _x = _x - 72; } else { iti = iti + 10; _x = _x + 72; } } else if (iti >= 10) { iti = iti - 10; _x = _x - 72; } else { iti = iti + 10; _x = _x + 72; } } } }Instance of Symbol 380 MovieClip [道具(戦闘中)] "item" in Symbol 54 MovieClip [戦闘] Frame 28onClipEvent (load) { _visible = false; this.swapDepths(16000); }Instance of Symbol 60 MovieClip [ステート] "sta" in Symbol 54 MovieClip [戦闘] Frame 28onClipEvent (load) { this.skill_moji = ["", "", "", ""]; } onClipEvent (enterFrame) { this.skill_mojiA = ""; i = 0; for ( ; i < 4 ; i++) { this.skill_mojiA = this.skill_mojiA + this.skill_moji[i]; } }Instance of Symbol 142 MovieClip [勝利リザルト] "resu" in Symbol 54 MovieClip [戦闘] Frame 28onClipEvent (load) { _visible = false; } onClipEvent (keyDown) { if (_visible) { if (Key.isDown(90)) { _root.z.start(); if (_root.boss != false) { if (_root.step == 5) { _root.bat.bos.stop(); } else { _root.hp = _root.Mhp; _root.sp = _root.Msp; _root.map.m1.stop(); _root.map.m1b.stop(); _root.map.m2.stop(); _root.map.m3.stop(); _root.map.m4.stop(); _root.bat.bos.stop(); _root.bat.Lbos.stop(); _root.boss = false; _root.boss_lose = false; _root.shop_talk = false; } _root.pl._visible = false; _root.back._visible = false; i = 0; for ( ; i < (_root.floor_size[_root.step] * _root.floor_size[_root.step]) ; i++) { _root.map["tile" + i].removeMovieClip(); } i = 1; for ( ; i < (_root.floor_size[_root.step] / 2) ; i++) { _root.map["box" + i].removeMovieClip(); } _root.bat.gotoAndPlay("\u30A4\u30D9\u30F3\u30C8"); } else { _root.map.eve = false; _root.bat._visible = false; _root.bat.gotoAndPlay(1); } } } }Instance of Symbol 58 MovieClip [顔] "face" in Symbol 54 MovieClip [戦闘] Frame 28onClipEvent (enterFrame) { _y = _y + ((_y * -1) / 2); }Symbol 54 MovieClip [戦闘] Frame 29stop();Instance of Symbol 546 MovieClip [イベント] in Symbol 54 MovieClip [戦闘] Frame 30onClipEvent (load) { gotoAndStop("M" + _root.step); } onClipEvent (keyDown) { if (_root.bat._visible) { if (Key.isDown(90)) { nextFrame(); } } }Symbol 54 MovieClip [戦闘] Frame 31stop();Instance of Symbol 690 MovieClip [3] in Symbol 688 MovieClip [stage3] Frame 2onClipEvent (load) { _rotation = Math.random() * 360; }Instance of Symbol 690 MovieClip [3] in Symbol 688 MovieClip [stage3] Frame 22onClipEvent (load) { _rotation = Math.random() * 360; }Instance of Symbol 690 MovieClip [3] in Symbol 688 MovieClip [stage3] Frame 42onClipEvent (load) { _rotation = Math.random() * 360; }Symbol 690 MovieClip [3] Frame 59stop();Instance of Symbol 698 MovieClip [4] in Symbol 696 MovieClip [stage4] Frame 2onClipEvent (load) { _x = 100 + (Math.random() * 500); _y = 50 + (Math.random() * 380); _xscale = 50 + (Math.random() * 70); _yscale = _xscale; }Instance of Symbol 698 MovieClip [4] in Symbol 696 MovieClip [stage4] Frame 20onClipEvent (load) { _x = 100 + (Math.random() * 500); _y = 50 + (Math.random() * 380); _xscale = 50 + (Math.random() * 70); _yscale = _xscale; }Instance of Symbol 698 MovieClip [4] in Symbol 696 MovieClip [stage4] Frame 32onClipEvent (load) { _x = 100 + (Math.random() * 500); _y = 50 + (Math.random() * 380); _xscale = 50 + (Math.random() * 70); _yscale = _xscale; }Instance of Symbol 698 MovieClip [4] in Symbol 696 MovieClip [stage4] Frame 60onClipEvent (load) { _x = 100 + (Math.random() * 500); _y = 50 + (Math.random() * 380); _xscale = 50 + (Math.random() * 70); _yscale = _xscale; }Symbol 698 MovieClip [4] Frame 13_rotation = Math.random() * 360;Symbol 698 MovieClip [4] Frame 33stop();Instance of Symbol 152 MovieClip [▼] in Symbol 546 MovieClip [イベント] Frame 1onClipEvent (keyDown) { if (Key.isDown(90)) { gotoAndPlay(1); } }Symbol 546 MovieClip [イベント] Frame 3_root.Isp++; _root.map.get.start();Symbol 546 MovieClip [イベント] Frame 4_root.rest.shizuku.start(0, 999); _root.step++; _root.rest._visible = true; _root.rest.ready = true; _root.rest.talk = false; _root.rest.move = 0; _root.rest.iti = 13; _root.map.eve = false; _root.bat._visible = false; _root.pl._visible = true; _root.back._visible = true;Symbol 546 MovieClip [イベント] Frame 10_root.Isp++; _root.map.get.start();Symbol 546 MovieClip [イベント] Frame 11_root.rest.shizuku.start(0, 999); _root.step++; _root.rest._visible = true; _root.rest.ready = true; _root.rest.talk = false; _root.rest.move = 0; _root.rest.iti = 13; _root.map.eve = false; _root.bat._visible = false; _root.pl._visible = true; _root.back._visible = true;Symbol 546 MovieClip [イベント] Frame 17_root.Isp++; _root.map.get.start();Symbol 546 MovieClip [イベント] Frame 18_root.rest.shizuku.start(0, 999); _root.step++; _root.rest._visible = true; _root.rest.ready = true; _root.rest.talk = false; _root.rest.move = 0; _root.rest.iti = 13; _root.map.eve = false; _root.bat._visible = false; _root.pl._visible = true; _root.back._visible = true;Symbol 546 MovieClip [イベント] Frame 24_root.Isp++; _root.map.get.start();Symbol 546 MovieClip [イベント] Frame 25_root.rest.shizuku.start(0, 999); _root.step++; _root.rest._visible = true; _root.rest.ready = true; _root.rest.talk = false; _root.rest.move = 0; _root.rest.iti = 13; _root.map.eve = false; _root.bat._visible = false; _root.pl._visible = true; _root.back._visible = true;Symbol 546 MovieClip [イベント] Frame 31_root.step++; _root.over._visible = false; _root.bat.gotoAndPlay("\u958B\u59CB");Instance of Symbol 724 MovieClip [フェードイン] in Symbol 546 MovieClip [イベント] Frame 32onClipEvent (load) { _root.vol._visible = false; }Symbol 546 MovieClip [イベント] Frame 37_root.bat.Sup.start();Symbol 546 MovieClip [イベント] Frame 42prevFrame(); play();Symbol 766 MovieClip [Ev3] Frame 181stop();Instance of Symbol 152 MovieClip [▼] in Symbol 148 MovieClip [メモ] Frame 1onClipEvent (keyDown) { if (Key.isDown(90)) { gotoAndPlay(1); } }Symbol 148 MovieClip [メモ] Frame 4if (_root.item[11] != 0) { gotoAndStop(5); } else { _root.item[11]++; _root.map.get.start(); }Symbol 148 MovieClip [メモ] Frame 9this._parent.talk = false; this._parent.gotoAndPlay(1);Symbol 148 MovieClip [メモ] Frame 12this._parent.talk = false; this._parent.gotoAndPlay(1);Symbol 148 MovieClip [メモ] Frame 16this._parent.talk = false; this._parent.gotoAndPlay(1);Symbol 148 MovieClip [メモ] Frame 19this._parent.talk = false; this._parent.gotoAndPlay(1);Symbol 148 MovieClip [メモ] Frame 23this._parent.talk = false; this._parent.gotoAndPlay(1);Symbol 148 MovieClip [メモ] Frame 26this._parent.talk = false; this._parent.gotoAndPlay(1);Symbol 148 MovieClip [メモ] Frame 30this._parent.talk = false; this._parent.gotoAndPlay(1);Symbol 148 MovieClip [メモ] Frame 33this._parent.talk = false; this._parent.gotoAndPlay(1);Symbol 148 MovieClip [メモ] Frame 37this._parent.talk = false; this._parent.gotoAndPlay(1);Symbol 148 MovieClip [メモ] Frame 39this._parent.talk = false; this._parent.gotoAndPlay(1);Instance of Symbol 282 MovieClip [→] "sel" in Symbol 410 MovieClip [買い物] Frame 1onClipEvent (load) { var x = 156; var y = 33; var mode = "\u6700\u521D"; var sel = 0; var off_sel = 0; } onClipEvent (keyDown) { if (this._parent._visible) { if (mode == "\u6700\u521D") { if (!Key.isDown(Key.RIGHT)) { if (Key.isDown(Key.LEFT)) { _root.a.start(); if (x != 156) { x = x - 142; } else { x = 440; } } } else { _root.a.start(); if (x != 440) { x = x + 142; } else { x = 156; } } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); _root.rest.talk = false; _root.pl.be = 1; _root.rest.D = true; _root.rest.iti = _root.rest.iti + 10; _root.rest.move = 6; this._parent._parent.gotoAndPlay(1); } } else { _root.z.start(); if (x != 156) { if (x != 298) { _root.rest.talk = false; _root.pl.be = 1; _root.rest.D = true; _root.rest.iti = _root.rest.iti + 10; _root.rest.move = 6; this._parent._parent.gotoAndPlay(1); } else { this._parent.gotoAndPlay("\u58F2\u308B"); mode = "\u58F2\u308B"; x = 96; y = 91; var page = 1; var sel = 0; var off_sel = 1; } } else { this._parent.gotoAndPlay("\u8CB7\u3046"); mode = "\u8CB7\u3046"; x = 96; y = 91; var page = 1; var sel = 0; var off_sel = 0; } } } else if (mode == "\u8CB7\u3046") { if (!Key.isDown(Key.UP)) { if (Key.isDown(Key.DOWN)) { if (sel != 15) { y = y + (70 / 3); sel++; _root.a.start(); } } } else if (sel != 0) { y = y - (70 / 3); sel--; _root.a.start(); } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); x = 156; y = 33; mode = "\u6700\u521D"; this._parent.gotoAndPlay(1); } } else if ((_root.gold >= _root.item_sta[this._parent.item_nameArr[sel]][11]) && (this._parent.item_nameArr[sel] != 0)) { _root.map.get.start(); _root.gold = _root.gold - _root.item_sta[this._parent.item_nameArr[sel]][11]; _root.item[this._parent.item_nameArr[sel]]++; this._parent.gotoAndPlay("\u8CB7\u3046"); } } else if (mode == "\u58F2\u308B") { if (!Key.isDown(Key.UP)) { if (!Key.isDown(Key.DOWN)) { if (!Key.isDown(Key.RIGHT)) { if (Key.isDown(Key.LEFT)) { _root.a.start(); if (1 >= page) { page = Mpage; sel = sel + ((Mpage * 16) - 16); } else { page--; sel = sel - 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } else { _root.a.start(); if (page >= Mpage) { page = 1; sel = sel % 16; } else { page++; sel = sel + 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } else { _root.a.start(); if ((sel % 16) != 15) { y = y + (70 / 3); sel++; } else { y = 91; sel = sel - 15; } } } else { _root.a.start(); if ((sel % 16) != 0) { y = y - (70 / 3); sel--; } else { y = 441; sel = sel + 15; } } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); x = 298; y = 33; mode = "\u6700\u521D"; this._parent.gotoAndPlay(1); } } else if ((this._parent.item_nameArr[sel] != 0) && (this._parent.item_nameArr[sel] != 10)) { _root.z.start(); mode = "\u58F2\u5374"; this._parent.gotoAndPlay("\u58F2\u5374"); } } else if (mode == "\u58F2\u5374") { if (!Key.isDown(Key.UP)) { if (!Key.isDown(Key.DOWN)) { if (!Key.isDown(Key.RIGHT)) { if (Key.isDown(Key.LEFT)) { _root.a.start(); this._parent.item_sold = this._parent.item_sold - 10; } } else { _root.a.start(); this._parent.item_sold = this._parent.item_sold + 10; } } else { _root.a.start(); this._parent.item_sold--; } } else { _root.a.start(); this._parent.item_sold++; } if (_root.item[this._parent.item_nameArr[sel]] >= this._parent.item_sold) { if (this._parent.item_sold < 1) { this._parent.item_sold = 1; } } else { this._parent.item_sold = _root.item[this._parent.item_nameArr[sel]]; } this._parent.item_value = _root.item_sta[this._parent.item_nameArr[sel]][11] * this._parent.item_sold; if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); mode = "\u58F2\u308B"; this._parent.gotoAndPlay("\u58F2\u308B"); } } else { _root.map.get.start(); _root.item[this._parent.item_nameArr[sel]] = _root.item[this._parent.item_nameArr[sel]] - this._parent.item_sold; _root.gold = _root.gold + (_root.item_sta[this._parent.item_nameArr[sel]][11] * this._parent.item_sold); mode = "\u58F2\u308B"; this._parent.gotoAndPlay("\u58F2\u308B"); } } } } onClipEvent (keyUp) { if (mode == "\u58F2\u308B") { this._parent.up1 = ""; i = 0; for ( ; i < 6 ; i++) { this._parent.up1 = this._parent.up1 + (_root.item_sta[this._parent.item_nameArr[sel]][i] + newline); } this._parent.item_txt = _root.item_about[this._parent.item_nameArr[sel]]; } else if (mode == "\u8CB7\u3046") { this._parent.up1 = ""; i = 0; for ( ; i < 6 ; i++) { this._parent.up1 = this._parent.up1 + (_root.item_sta[this._parent.item_nameArr[sel]][i] + newline); } this._parent.item_txt = _root.item_about[this._parent.item_nameArr[sel]]; } } onClipEvent (enterFrame) { _x = _x + ((x - _x) / 2); _y = _y + ((y - _y) / 2); }Symbol 410 MovieClip [買い物] Frame 1stop();Symbol 410 MovieClip [買い物] Frame 2var item_nameArr = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var j = 0; item_show = ""; item_buy = ""; i = 1; for ( ; 5 >= i ; i++) { if ((_root.eq[0] != i) && (_root.item[i] == 0)) { item_show = item_show + (_root.item_name[i] + newline); item_buy = item_buy + (_root.item_sta[i][11] + newline); item_nameArr[j] = i; j++; } } i = 6; for ( ; 9 >= i ; i++) { if ((((_root.eq[1] != i) && (_root.eq[2] != i)) && (_root.eq[3] != i)) && (_root.item[i] == 0)) { item_show = item_show + (_root.item_name[i] + newline); item_buy = item_buy + (_root.item_sta[i][11] + newline); item_nameArr[j] = i; j++; } } up1 = ""; i = 0; for ( ; i < 6 ; i++) { up1 = up1 + (_root.item_sta[item_nameArr[0]][i] + newline); }Symbol 410 MovieClip [買い物] Frame 3stop();Symbol 410 MovieClip [買い物] Frame 4var item_nameArr = new Array(); var item_numArr = new Array(); var j = 0; i = 1; for ( ; 70 >= i ; i++) { item_nameArr[i - 1] = 0; item_numArr[i - 1] = 0; if (0 < _root.item[i]) { item_nameArr[j] = i; item_numArr[j] = _root.item[i]; j++; } } this.sel.Mpage = Math.floor(j / 16) + 1; item_page = "/ " + this.sel.Mpage; item_show = ""; item_num = ""; i = (this.sel.page * 16) - 16; for ( ; i < (this.sel.page * 16) ; i++) { item_show = item_show + (_root.item_name[item_nameArr[i]] + newline); if (0 < item_numArr[i]) { item_num = item_num + (("x " + item_numArr[i]) + newline); } }Symbol 410 MovieClip [買い物] Frame 5stop();Symbol 410 MovieClip [買い物] Frame 6item_sell = _root.item_name[item_nameArr[this.sel.sel]]; item_sold = 1; item_value = _root.item_sta[item_nameArr[this.sel.sel]][11];Symbol 410 MovieClip [買い物] Frame 7stop();Instance of Symbol 152 MovieClip [▼] in Symbol 392 MovieClip [会話] Frame 1onClipEvent (keyDown) { if (Key.isDown(90)) { gotoAndPlay(1); } }Symbol 392 MovieClip [会話] Frame 11this._parent.gotoAndStop("\u8CB7\u3044\u7269");Symbol 392 MovieClip [会話] Frame 19this._parent.gotoAndStop("\u8CB7\u3044\u7269");Symbol 392 MovieClip [会話] Frame 26this._parent.gotoAndStop("\u8CB7\u3044\u7269");Symbol 392 MovieClip [会話] Frame 32this._parent.gotoAndStop("\u8CB7\u3044\u7269");Symbol 392 MovieClip [会話] Frame 37this._parent.gotoAndStop("\u8CB7\u3044\u7269");Instance of Symbol 282 MovieClip [→] "sel" in Symbol 486 MovieClip [自販機メニュー] Frame 1onClipEvent (load) { var x = 238; var y = 88; var sel = 0; } onClipEvent (keyDown) { if (this._parent._visible) { if (!Key.isDown(Key.UP)) { if (Key.isDown(Key.DOWN)) { if (sel != 6) { y = y + (70 / 3); sel++; _root.a.start(); } } } else if (sel != 0) { y = y - (70 / 3); sel--; _root.a.start(); } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); _root.rest.talk = false; _root.pl.be = 1; _root.rest.D = true; _root.rest.iti = _root.rest.iti + 10; _root.rest.move = 6; _root.pl._visible = true; _root.rest.gotoAndPlay(1); } } else if (this._parent.menu[sel] != 0) { _root.map.get.start(); _root.item[10]--; _root.Jbuy[this._parent.menu[sel] - 1] = true; _root.Jcount++; if (this._parent.menu[sel] == 1) { _root.act_num++; } else if (this._parent.menu[sel] == 2) { _root.Mhp = _root.Mhp + 8; } else if (this._parent.menu[sel] == 3) { _root.str = _root.str + 2; } else if (this._parent.menu[sel] == 4) { _root.vit = _root.vit + 2; } else if (this._parent.menu[sel] == 5) { _root.avi = _root.avi + 2; } else if (this._parent.menu[sel] == 6) { _root.Isp++; } else if (this._parent.menu[sel] == 7) { _root.Msp++; } else if (this._parent.menu[sel] == 8) { _root.int = _root.int + 4; } else if (this._parent.menu[sel] == 9) { _root.Mhp = _root.Mhp + 12; } else if (this._parent.menu[sel] == 10) { _root.str = _root.str + 3; } else if (this._parent.menu[sel] == 11) { _root.vit = _root.vit + 3; } else if (this._parent.menu[sel] == 12) { _root.avi = _root.avi + 3; } else if (this._parent.menu[sel] == 13) { _root.act_num++; } else if (this._parent.menu[sel] == 14) { _root.Isp++; } else if (this._parent.menu[sel] == 15) { _root.escape = true; } else if (this._parent.menu[sel] == 16) { _root.Msp = _root.Msp + 2; } else if (this._parent.menu[sel] == 17) { _root.int = _root.int + 6; } this._parent.menu[sel]; _root.rest.talk = false; _root.pl.be = 1; _root.rest.D = true; _root.rest.iti = _root.rest.iti + 10; _root.rest.move = 6; _root.pl._visible = true; _root.rest.gotoAndPlay(1); } } } onClipEvent (enterFrame) { _x = _x + ((x - _x) / 2); _y = _y + ((y - _y) / 2); }Symbol 480 MovieClip [自販機] Frame 2stop();Instance of Symbol 486 MovieClip [自販機メニュー] "Jmenu" in Symbol 480 MovieClip [自販機] Frame 3onClipEvent (load) { _visible = false; var menu = [0, 0, 0, 0, 0, 0, 0]; var j = 0; if (_root.Jcount != 0) { if (_root.Jcount >= 3) { if (_root.Jcount >= 6) { if (_root.Jcount >= 10) { if (_root.Jcount >= 17) { this.Jmenu = "\u6700\u5927HP+12\n\u6700\u5927SP+1\n\u653B\u6483+3\n\u9632\u885B+3\n\u654F\u901F+3\n\u77E5\u529B+4"; menu = [9, 7, 10, 11, 12, 8, 0]; } else { this.Jmenu = ""; i = 1; for ( ; 17 >= i ; i++) { if (_root.Jbuy[i] == false) { this.Jmenu = this.Jmenu + (_root.Jname[i + 1] + newline); menu[j] = i + 1; j++; } } } } else { this.Jmenu = ""; i = 1; for ( ; 11 >= i ; i++) { if (_root.Jbuy[i] == false) { this.Jmenu = this.Jmenu + (_root.Jname[i + 1] + newline); menu[j] = i + 1; j++; } } } } else { this.Jmenu = ""; i = 1; for ( ; 7 >= i ; i++) { if (_root.Jbuy[i] == false) { this.Jmenu = this.Jmenu + (_root.Jname[i + 1] + newline); menu[j] = i + 1; j++; } } } } else { this.Jmenu = ""; i = 1; for ( ; 4 >= i ; i++) { if (_root.Jbuy[i] == false) { this.Jmenu = this.Jmenu + (_root.Jname[i + 1] + newline); menu[j] = i + 1; j++; } } } } else { this.Jmenu = "\u884C\u52D5\u56DE\u6570+1"; menu[0] = 1; } }Symbol 480 MovieClip [自販機] Frame 4stop();Instance of Symbol 152 MovieClip [▼] in Symbol 384 MovieClip [ボス負け] Frame 1onClipEvent (keyDown) { if (Key.isDown(90)) { gotoAndPlay(1); } }Symbol 146 MovieClip [休憩所] Frame 2stop();Instance of Symbol 384 MovieClip [ボス負け] in Symbol 146 MovieClip [休憩所] Frame 3onClipEvent (keyDown) { if (Key.isDown(90)) { this._parent.talk = false; this._parent.gotoAndPlay(1); } }Symbol 146 MovieClip [休憩所] Frame 4stop();Instance of Symbol 392 MovieClip [会話] in Symbol 146 MovieClip [休憩所] Frame 5onClipEvent (load) { gotoAndStop("M" + _root.step); } onClipEvent (keyDown) { if (Key.isDown(90)) { nextFrame(); } }Symbol 146 MovieClip [休憩所] Frame 6stop();Instance of Symbol 480 MovieClip [自販機] in Symbol 146 MovieClip [休憩所] Frame 7onClipEvent (load) { if (0 < _root.item[10]) { gotoAndStop("\u30E1\u30CB\u30E5\u30FC"); } var buy = false; } onClipEvent (keyDown) { if (Key.isDown(90)) { if (0 >= _root.item[10]) { _root.rest.talk = false; _root.pl.be = 1; _root.rest.D = true; _root.rest.iti = _root.rest.iti + 10; _root.rest.move = 6; this._parent.gotoAndPlay(1); } else if (buy == false) { _root.z.start(); buy = true; this.Jmenu._visible = true; _root.pl._visible = false; } } if (Key.isDown(88)) { this._parent.talk = false; this._parent.gotoAndPlay(1); } }Symbol 146 MovieClip [休憩所] Frame 8stop();Symbol 146 MovieClip [休憩所] Frame 10stop();Symbol 146 MovieClip [休憩所] Frame 41stop();Instance of Symbol 148 MovieClip [メモ] "memo" in Symbol 146 MovieClip [休憩所] Frame 42onClipEvent (load) { if (!_root.boss_lose) { gotoAndStop("M" + _root.step); } else { gotoAndStop("D" + _root.step); } } onClipEvent (keyDown) { if (Key.isDown(90)) { nextFrame(); } }Symbol 146 MovieClip [休憩所] Frame 43stop();Instance of Symbol 48 MovieClip [ゴール上がるか否か] in Symbol 146 MovieClip [休憩所] Frame 44onClipEvent (load) { stop(); } onClipEvent (keyDown) { if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); this._parent.talk = false; this._parent.R = true; this._parent.move = 6; this._parent.iti = 21; _root.pl.key_on = 3; this._parent.gotoAndPlay(1); } } else { _root.z.start(); _root.rest.shizuku.stop(); this._parent.iti = 21; this._parent.play(); _root.pl._visible = false; _root.hp = _root.Mhp; _root.sp = _root.Msp; } }Symbol 146 MovieClip [休憩所] Frame 44stop();Symbol 146 MovieClip [休憩所] Frame 63if (2 < _root.step) { if (_root.step != 3) { if (_root.step != 4) { if (_root.step == 5) { _root.map.m3.start(); } } else { _root.map.m2.start(); } } else { _root.map.m4.start(); } } else { _root.map.m1.start(); } _root.repeat1 = 0; _root.map._x = 0; _root.map._y = 0; _root.map.gotoAndPlay(1); _root.back.gotoAndStop(_root.step); this.talk = false; _root.floor = 1; _root.rest.ready = false; _root.rest._visible = false; _root.pl._visible = true; _root.pl._x = 350; _root.pl._y = 234; this.gotoAndPlay(1);Symbol 146 MovieClip [休憩所] Frame 64stop();Symbol 74 MovieClip [背景] Frame 1stop();Symbol 74 MovieClip [背景] Frame 2stop();Symbol 74 MovieClip [背景] Frame 3stop();Symbol 74 MovieClip [背景] Frame 4stop();Symbol 74 MovieClip [背景] Frame 6stop();Instance of Symbol 282 MovieClip [→] "sel" in Symbol 260 MovieClip [メニュー] Frame 1onClipEvent (load) { var x = 158; var y = 120; var up = [0, 0, 0, 0, 0, 0, 0, 0]; } onClipEvent (keyDown) { if (this._parent._visible) { if (this._parent.mode == "\u30E1\u30A4\u30F3") { if (Key.isDown(Key.UP) || (Key.isDown(Key.DOWN))) { _root.a.start(); if (y != 120) { y = 120; } else { y = 146; } } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); this._parent._visible = false; _root.map.eve = false; _root.rest.talk = false; } } else { _root.z.start(); if (y != 120) { this._parent.gotoAndPlay("\u88C5\u5099"); this._parent.mode = "\u88C5\u5099\u7B87\u6240"; x = 342; y = 346; var page = 1; var sel = 0; var off_sel = 0; } else { this._parent.gotoAndPlay("\u9053\u5177"); this._parent.mode = "\u9053\u5177"; x = 96; y = 91; var page = 1; var sel = 0; } } } else if (this._parent.mode == "\u9053\u5177") { if (!Key.isDown(Key.UP)) { if (!Key.isDown(Key.DOWN)) { if (!Key.isDown(Key.RIGHT)) { if (Key.isDown(Key.LEFT)) { _root.a.start(); if (1 >= page) { page = Mpage; sel = sel + ((Mpage * 16) - 16); } else { page--; sel = sel - 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } else { _root.a.start(); if (page >= Mpage) { page = 1; sel = sel % 16; } else { page++; sel = sel + 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } else { _root.a.start(); if ((sel % 16) != 15) { y = y + (70 / 3); sel++; } else { y = 91; sel = sel - 15; } } } else { _root.a.start(); if ((sel % 16) != 0) { y = y - (70 / 3); sel--; } else { y = 441; sel = sel + 15; } } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); x = 158; y = 120; this._parent.mode = "\u30E1\u30A4\u30F3"; this._parent.gotoAndPlay(1); } } else if (0 >= _root.item_sta[this._parent.item_nameArr[sel]][8]) { if (_root.item_sta[this._parent.item_nameArr[sel]][8] < 0) { if (_root.sp < _root.Msp) { _root.z.start(); _root.sp = _root.sp - _root.item_sta[this._parent.item_nameArr[sel]][8]; if (_root.Msp < _root.sp) { _root.sp = _root.Msp; } _root.item[this._parent.item_nameArr[sel]]--; this._parent.gotoAndPlay("\u9053\u5177"); } } } else if (_root.hp < _root.Mhp) { _root.z.start(); _root.hp = _root.hp + _root.item_sta[this._parent.item_nameArr[sel]][8]; if (_root.Mhp < _root.hp) { _root.hp = _root.Mhp; } _root.item[this._parent.item_nameArr[sel]]--; this._parent.gotoAndPlay("\u9053\u5177"); } } else if (this._parent.mode == "\u88C5\u5099\u7B87\u6240") { if (!Key.isDown(Key.UP)) { if (Key.isDown(Key.DOWN)) { _root.a.start(); if (sel != 3) { y = y + 29; sel++; } else { y = 346; sel = 0; } } } else { _root.a.start(); if (sel != 0) { y = y - 29; sel--; } else { y = 433; sel = 3; } } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); x = 158; y = 146; this._parent.mode = "\u30E1\u30A4\u30F3"; this._parent.gotoAndPlay(1); } } else { _root.z.start(); BMhp = _root.Mhp; BMsp = _root.Msp; Bstr = _root.str; Bvit = _root.vit; Bavi = _root.avi; Bint = _root.int; Bact_num = _root.act_num; BIsp = _root.Isp; off_sel = sel; i = 0; for ( ; 7 >= i ; i++) { up[i] = _root.item_sta[_root.eq[off_sel]][i] * -1; } x = 96; y = 91; sel = 0; this._parent.mode = "\u88C5\u5099\u9078\u629E"; this._parent.play(); } if (this._parent.mode == "\u88C5\u5099\u7B87\u6240") { with (this._parent) { if (this.sel != 0) { item_page = "/ " + this.Mpage; item_show = ""; item_num = ""; i = 0; for ( ; i < 16 ; i++) { item_show = item_show + (_root.item_name[item_nameArr[i]] + newline); if (0 < item_numArr[i]) { item_num = item_num + (("x " + item_numArr[i]) + newline); } } } else { item_page = "/ " + 1; item_show = ""; item_num = ""; i = 0; for ( ; 4 >= i ; i++) { item_show = item_show + (_root.item_name[eq_nameArr[i]] + newline); if (eq_numArr[i] == 1) { item_num = item_num + (("x " + 1) + newline); } } } } } } else if (this._parent.mode == "\u88C5\u5099\u9078\u629E") { if (!Key.isDown(Key.UP)) { if (!Key.isDown(Key.DOWN)) { if (!Key.isDown(Key.RIGHT)) { if (Key.isDown(Key.LEFT)) { _root.a.start(); if (off_sel != 0) { if (1 >= page) { page = Mpage; sel = sel + ((Mpage * 16) - 16); } else { page--; sel = sel - 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } } else { _root.a.start(); if (off_sel != 0) { if (page >= Mpage) { page = 1; sel = sel % 16; } else { page++; sel = sel + 16; } this._parent.item_show = ""; this._parent.item_num = ""; i = (page * 16) - 16; for ( ; i < (page * 16) ; i++) { this._parent.item_show = this._parent.item_show + (_root.item_name[this._parent.item_nameArr[i]] + newline); if (0 < this._parent.item_numArr[i]) { this._parent.item_num = this._parent.item_num + (("x " + this._parent.item_numArr[i]) + newline); } } } } } else { _root.a.start(); if ((sel % 16) != 15) { y = y + (70 / 3); sel++; } else { y = 91; sel = sel - 15; } } } else { _root.a.start(); if ((sel % 16) != 0) { y = y - (70 / 3); sel--; } else { y = 441; sel = sel + 15; } } if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); _root.Mhp = BMhp; _root.Msp = BMsp; _root.str = Bstr; _root.vit = Bvit; _root.avi = Bavi; _root.int = Bint; _root.act_num = Bact_num; _root.Isp = BIsp; x = 342; y = 346 + (29 * off_sel); sel = off_sel; page = 1; this._parent.mode = "\u88C5\u5099\u7B87\u6240"; this._parent.gotoAndPlay("\u88C5\u5099"); } } else { _root.z.start(); if (off_sel != 0) { _root.Mhp = (BMhp + _root.item_sta[this._parent.item_nameArr[sel]][0]) + up[0]; _root.Msp = (BMsp + _root.item_sta[this._parent.item_nameArr[sel]][1]) + up[1]; _root.str = (Bstr + _root.item_sta[this._parent.item_nameArr[sel]][2]) + up[2]; _root.vit = (Bvit + _root.item_sta[this._parent.item_nameArr[sel]][3]) + up[3]; _root.avi = (Bavi + _root.item_sta[this._parent.item_nameArr[sel]][4]) + up[4]; _root.int = (Bint + _root.item_sta[this._parent.item_nameArr[sel]][5]) + up[5]; _root.act_num = (Bact_num + _root.item_sta[this._parent.item_nameArr[sel]][6]) + up[6]; _root.Isp = (BIsp + _root.item_sta[this._parent.item_nameArr[sel]][7]) + up[7]; _root.item[_root.eq[off_sel]]++; _root.item[this._parent.item_nameArr[sel]]--; _root.eq[off_sel] = this._parent.item_nameArr[sel]; _root.skill[off_sel] = _root.item_sta[this._parent.item_nameArr[sel]][9]; } else if (this._parent.eq_nameArr[sel] == 0) { _root.Mhp = BMhp; _root.Msp = BMsp; _root.str = Bstr; _root.vit = Bvit; _root.avi = Bavi; _root.int = Bint; _root.act_num = Bact_num; _root.Isp = BIsp; } else { _root.Mhp = (BMhp + _root.item_sta[this._parent.eq_nameArr[sel]][0]) + up[0]; _root.Msp = (BMsp + _root.item_sta[this._parent.eq_nameArr[sel]][1]) + up[1]; _root.str = (Bstr + _root.item_sta[this._parent.eq_nameArr[sel]][2]) + up[2]; _root.vit = (Bvit + _root.item_sta[this._parent.eq_nameArr[sel]][3]) + up[3]; _root.avi = (Bavi + _root.item_sta[this._parent.eq_nameArr[sel]][4]) + up[4]; _root.int = (Bint + _root.item_sta[this._parent.eq_nameArr[sel]][5]) + up[5]; _root.act_num = (Bact_num + _root.item_sta[this._parent.eq_nameArr[sel]][6]) + up[6]; _root.Isp = (BIsp + _root.item_sta[this._parent.eq_nameArr[sel]][7]) + up[7]; _root.item[_root.eq[off_sel]]++; _root.item[this._parent.eq_nameArr[sel]]--; _root.eq[off_sel] = this._parent.eq_nameArr[sel]; _root.skill[off_sel] = _root.item_sta[this._parent.eq_nameArr[sel]][9]; } if (_root.Mhp < _root.hp) { _root.hp = _root.Mhp; } if (_root.Msp < _root.sp) { _root.sp = _root.Msp; } x = 342; y = 346 + (29 * off_sel); sel = off_sel; page = 1; this._parent.mode = "\u88C5\u5099\u7B87\u6240"; this._parent.gotoAndPlay("\u88C5\u5099"); } } this._parent.mode; } } onClipEvent (keyUp) { if (this._parent.mode == "\u9053\u5177") { if (0 >= _root.item_sta[this._parent.item_nameArr[sel]][8]) { if (_root.item_sta[this._parent.item_nameArr[sel]][8] >= 0) { this._parent.item_txt = ""; } else { this._parent.item_txt = "SP\u56DE\u5FA9 + " + (_root.item_sta[this._parent.item_nameArr[sel]][8] * -1); } } else { this._parent.item_txt = "HP\u56DE\u5FA9 + " + _root.item_sta[this._parent.item_nameArr[sel]][8]; } } else if (this._parent.mode == "\u88C5\u5099\u7B87\u6240") { this._parent.item_txt = _root.item_about[_root.eq[sel]]; } else if (this._parent.mode == "\u88C5\u5099\u9078\u629E") { this._parent.up1 = ""; this._parent.up2 = ""; if (off_sel != 0) { i = 0; for ( ; 1 >= i ; i++) { if (0 < (_root.item_sta[this._parent.item_nameArr[sel]][i] + up[i])) { this._parent.up1 = this._parent.up1 + "+"; } this._parent.up1 = this._parent.up1 + ((_root.item_sta[this._parent.item_nameArr[sel]][i] + up[i]) + newline); } i = 2; for ( ; 5 >= i ; i++) { if (0 < (_root.item_sta[this._parent.item_nameArr[sel]][i] + up[i])) { this._parent.up2 = this._parent.up2 + "+"; } this._parent.up2 = this._parent.up2 + ((_root.item_sta[this._parent.item_nameArr[sel]][i] + up[i]) + newline); } _root.Mhp = (BMhp + _root.item_sta[this._parent.item_nameArr[sel]][0]) + up[0]; _root.Msp = (BMsp + _root.item_sta[this._parent.item_nameArr[sel]][1]) + up[1]; _root.str = (Bstr + _root.item_sta[this._parent.item_nameArr[sel]][2]) + up[2]; _root.vit = (Bvit + _root.item_sta[this._parent.item_nameArr[sel]][3]) + up[3]; _root.avi = (Bavi + _root.item_sta[this._parent.item_nameArr[sel]][4]) + up[4]; _root.int = (Bint + _root.item_sta[this._parent.item_nameArr[sel]][5]) + up[5]; _root.act_num = (Bact_num + _root.item_sta[this._parent.item_nameArr[sel]][6]) + up[6]; _root.Isp = (BIsp + _root.item_sta[this._parent.item_nameArr[sel]][7]) + up[7]; this._parent.item_txt = _root.item_about[this._parent.item_nameArr[sel]]; } else { if (this._parent.eq_nameArr[sel] == 0) { this._parent.up1 = ""; this._parent.up2 = ""; _root.Mhp = BMhp; _root.Msp = BMsp; _root.str = Bstr; _root.vit = Bvit; _root.avi = Bavi; _root.int = Bint; _root.act_num = Bact_num; _root.Isp = BIsp; } else { i = 0; for ( ; 1 >= i ; i++) { if (0 < (_root.item_sta[this._parent.eq_nameArr[sel]][i] + up[i])) { this._parent.up1 = this._parent.up1 + "+"; } this._parent.up1 = this._parent.up1 + ((_root.item_sta[this._parent.eq_nameArr[sel]][i] + up[i]) + newline); } i = 2; for ( ; 5 >= i ; i++) { if (0 < (_root.item_sta[this._parent.eq_nameArr[sel]][i] + up[i])) { this._parent.up2 = this._parent.up2 + "+"; } this._parent.up2 = this._parent.up2 + ((_root.item_sta[this._parent.eq_nameArr[sel]][i] + up[i]) + newline); } _root.Mhp = (BMhp + _root.item_sta[this._parent.eq_nameArr[sel]][0]) + up[0]; _root.Msp = (BMsp + _root.item_sta[this._parent.eq_nameArr[sel]][1]) + up[1]; _root.str = (Bstr + _root.item_sta[this._parent.eq_nameArr[sel]][2]) + up[2]; _root.vit = (Bvit + _root.item_sta[this._parent.eq_nameArr[sel]][3]) + up[3]; _root.avi = (Bavi + _root.item_sta[this._parent.eq_nameArr[sel]][4]) + up[4]; _root.int = (Bint + _root.item_sta[this._parent.eq_nameArr[sel]][5]) + up[5]; _root.act_num = (Bact_num + _root.item_sta[this._parent.eq_nameArr[sel]][6]) + up[6]; _root.Isp = (BIsp + _root.item_sta[this._parent.eq_nameArr[sel]][7]) + up[7]; } this._parent.item_txt = _root.item_about[this._parent.eq_nameArr[sel]]; } } this._parent.mode; } onClipEvent (enterFrame) { _x = _x + ((x - _x) / 2); _y = _y + ((y - _y) / 2); }Symbol 260 MovieClip [メニュー] Frame 1eq_now = ""; i = 0; for ( ; i < 4 ; i++) { eq_now = eq_now + (_root.item_name[_root.eq[i]] + newline); }Symbol 260 MovieClip [メニュー] Frame 2stop();Symbol 260 MovieClip [メニュー] Frame 3var item_nameArr = new Array(); var item_numArr = new Array(); var j = 0; i = 1; for ( ; 58 >= i ; i++) { item_nameArr[i - 1] = 0; item_numArr[i - 1] = 0; if (0 < _root.item[i]) { item_nameArr[j] = i; item_numArr[j] = _root.item[i]; j++; } } this.sel.Mpage = Math.floor(j / 16) + 1; item_page = "/ " + this.sel.Mpage; item_show = ""; item_num = ""; i = (this.sel.page * 16) - 16; for ( ; i < (this.sel.page * 16) ; i++) { item_show = item_show + (_root.item_name[item_nameArr[i]] + newline); if (0 < item_numArr[i]) { item_num = item_num + (("x " + item_numArr[i]) + newline); } }Symbol 260 MovieClip [メニュー] Frame 4stop();Symbol 260 MovieClip [メニュー] Frame 5var item_nameArr = new Array(); var item_numArr = new Array(); var eq_nameArr = new Array(); var eq_numArr = new Array(); var j = 0; i = 6; for ( ; 70 >= i ; i++) { item_nameArr[i - 6] = 0; item_numArr[i - 6] = 0; if (0 < _root.item[i]) { item_nameArr[j] = i; item_numArr[j] = _root.item[i]; j++; } } this.sel.Mpage = Math.floor(j / 16) + 1; j = 0; i = 1; for ( ; 5 >= i ; i++) { eq_nameArr[i - 1] = 0; eq_numArr[i - 1] = 0; if (_root.item[i] == 1) { eq_nameArr[j] = i; eq_numArr[j] = 1; j++; } } i = 6; for ( ; 16 >= i ; i++) { eq_nameArr[i - 1] = 0; eq_numArr[i - 1] = 0; } this.eq_skill_name = ((((((_root.skill_name[_root.skill[0]] + newline) + _root.skill_name[_root.skill[1]]) + newline) + _root.skill_name[_root.skill[2]]) + newline) + _root.skill_name[_root.skill[3]]) + newline; item_txt = ""; if (this.sel.off_sel != 0) { item_page = "/ " + this.sel.Mpage; item_show = ""; item_num = ""; i = 0; for ( ; i < 16 ; i++) { item_show = item_show + (_root.item_name[item_nameArr[i]] + newline); if (0 < item_numArr[i]) { item_num = item_num + (("x " + item_numArr[i]) + newline); } } } else { item_page = "/ " + 1; item_show = ""; item_num = ""; i = 0; for ( ; 4 >= i ; i++) { item_show = item_show + (_root.item_name[eq_nameArr[i]] + newline); if (eq_numArr[i] == 1) { item_num = item_num + (("x " + 1) + newline); } } } eq_now = ""; i = 0; for ( ; i < 4 ; i++) { eq_now = eq_now + (_root.item_name[_root.eq[i]] + newline); }Symbol 260 MovieClip [メニュー] Frame 6stop();Symbol 260 MovieClip [メニュー] Frame 7up1 = ""; up2 = "";Symbol 260 MovieClip [メニュー] Frame 8stop();Symbol 258 MovieClip [取得アイテム名] Frame 19this.removeMovieClip();Symbol 250 MovieClip [宝箱] Frame 2stop();Symbol 250 MovieClip [宝箱] Frame 5if (_root.map.enc < 8) { _root.map.enc = 8; } this._parent.item.duplicateMovieClip("item" + x, 1500 + x); this.removeMovieClip();Symbol 46 MovieClip [ゴール] Frame 2stop();Instance of Symbol 48 MovieClip [ゴール上がるか否か] in Symbol 46 MovieClip [ゴール] Frame 3onClipEvent (load) { if (_root.floor >= (_root.step + 3)) { gotoAndStop(2); } else { stop(); } } onClipEvent (keyDown) { if (!Key.isDown(90)) { if (Key.isDown(88)) { _root.x.start(); _root.map.eve = false; this._parent.lock = true; this._parent.gotoAndStop(2); } } else { _root.z.start(); if (_root.floor >= (_root.step + 3)) { i = 1; for ( ; i < (_root.floor_size[_root.step] / 2) ; i++) { _root.map["box" + i].removeMovieClip(); } _root.boss = true; _root.map.eve = true; _root.bat._visible = true; _root.bat.gotoAndPlay("\u958B\u59CB"); this._parent.removeMovieClip(); } else { _root.map.eve = false; _root.floor++; i = 0; for ( ; i < (_root.floor_size[_root.step] * _root.floor_size[_root.step]) ; i++) { _root.map["tile" + i].removeMovieClip(); } i = 1; for ( ; i < (_root.floor_size[_root.step] / 2) ; i++) { _root.map["box" + i].removeMovieClip(); } _root.map._x = 0; _root.map._y = 0; _root.map.gotoAndPlay(1); this._parent.removeMovieClip(); } } }Symbol 46 MovieClip [ゴール] Frame 4stop();Symbol 126 MovieClip [主人公] Frame 1be = 1;Symbol 126 MovieClip [主人公] Frame 18gotoAndPlay("\u524D");Symbol 126 MovieClip [主人公] Frame 19be = 2;Symbol 126 MovieClip [主人公] Frame 36gotoAndPlay("\u5F8C\u308D");Symbol 126 MovieClip [主人公] Frame 37be = 3;Symbol 126 MovieClip [主人公] Frame 54gotoAndPlay("\u53F3");Symbol 126 MovieClip [主人公] Frame 55be = 4;Symbol 126 MovieClip [主人公] Frame 72gotoAndPlay("\u5DE6");Symbol 36 MovieClip [map] Frame 2var ary = new Array(); var walk = new Array(); var i; var j; i = 1; for ( ; _root.floor_size[_root.step] >= i ; i++) { ary[i] = new Array(); walk[i] = new Array(); j = 1; for ( ; _root.floor_size[_root.step] >= j ; j++) { walk[i][j] = 0; if (!((((i == 0) || (i == _root.floor_size[_root.step])) || (j == 0)) || (j == _root.floor_size[_root.step]))) { ary[i][j] = 0; } else { ary[i][j] = 1; } } } var Ri = (2 * Math.floor(((Math.random() * 4) + (_root.floor_size[_root.step] / 4)) - 1.5)); var Rj = (2 * Math.floor(((Math.random() * 4) + (_root.floor_size[_root.step] / 4)) - 1.5)); ary[Ri][Rj] = 1; var roop = true; t = 0; for ( ; t < (100 + (20 * _root.step)) ; t++) { while (roop) { var Rb = Math.floor(Math.random() * 4); if (Rb == 0) { if (ary[Ri + 2][Rj] != 0) { roop = false; } else { ary[Ri + 1][Rj] = 1; ary[Ri + 2][Rj] = 1; Ri = Ri + 2; } } else if (Rb == 1) { if (ary[Ri - 2][Rj] != 0) { roop = false; } else { ary[Ri - 1][Rj] = 1; ary[Ri - 2][Rj] = 1; Ri = Ri - 2; } } else if (Rb == 2) { if (ary[Ri][Rj + 2] != 0) { roop = false; } else { ary[Ri][Rj + 1] = 1; ary[Ri][Rj + 2] = 1; Rj = Rj + 2; } } else if (Rb == 3) { if (ary[Ri][Rj - 2] != 0) { roop = false; } else { ary[Ri][Rj - 1] = 1; ary[Ri][Rj - 2] = 1; Rj = Rj - 2; } } } roop = true; Ri = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); Rj = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); while (ary[Ri][Rj] == 0) { Ri = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); Rj = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); } } Ri = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); Rj = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); while (ary[Ri][Rj] == 0) { Ri = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); Rj = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); } var start = [Ri, Rj]; var now = [Ri, Rj]; walk[Ri][Rj] = true; walk[Ri + 1][Rj] = true; walk[Ri - 1][Rj] = true; walk[Ri][Rj + 1] = true; walk[Ri][Rj - 1] = true; Ri = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); Rj = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); while ((ary[Ri][Rj] == 0) || ((Ri == start[0]) && (Rj == start[1]))) { Ri = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); Rj = 2 * Math.floor(((Math.random() * (_root.floor_size[_root.step] - 4)) / 2) + 1.5); } var goal = [Ri, Rj]; zx = (start[0] * 24) + 50; zy = start[1] * 24; t = 0; for ( ; t < (2 * _root.floor_size[_root.step]) ; t++) { var Ri = Math.floor((Math.random() * (_root.floor_size[_root.step] - 4)) + 3); var Rj = Math.floor((Math.random() * (_root.floor_size[_root.step] - 4)) + 3); ary[Ri][Rj] = 1; }Instance of Symbol 258 MovieClip [取得アイテム名] "item" in Symbol 36 MovieClip [map] Frame 3onClipEvent (load) { if (this != _root.map.item) { if (_root.step == 1) { var find = 10; } else if (_root.step == 2) { var find = 16; } else if (_root.step == 3) { var find = 24; } else if (_root.step == 4) { var find = 34; } else if (_root.step == 5) { var find = 45; } _root.step; find = find + (_root.floor + Math.floor(Math.random() * 5)); if ((_root.step != 1) && (5 >= (Math.random() * 100))) { find = 10; } this.item = "get: " + _root.item_name[find]; _root.item[find]++; _x = 350 - _root.map._x; _y = 240 - _root.map._y; this._parent.get.start(0.13); } else { _visible = false; } }Instance of Symbol 250 MovieClip [宝箱] "box" in Symbol 36 MovieClip [map] Frame 3onClipEvent (load) { if (this == _root.map.box) { var j = (_root.floor_size[_root.step] / 2); i = 1; for ( ; i < j ; i++) { if (Math.random() < 0.6) { var x = (i * 2); var y = (2 * Math.floor((Math.random() * (j - 2)) + 1)); if (this._parent.ary[x][y]) { if (((x != this._parent.goal[0]) || (y != this._parent.goal[1])) && ((x != this._parent.start[0]) || (y != this._parent.start[1]))) { this.duplicateMovieClip("box" + i, 1024 + i, {_x:(((x * 24) + 50) - this._parent.zx) + 350, _y:((y * 24) - this._parent.zy) + 240}); this._parent["box" + i].x = x; this._parent["box" + i].y = y; } } } } } _visible = false; } onClipEvent (enterFrame) { if (this != _root.map.box) { if (this._visible != false) { if ((x == this._parent.now[0]) && (y == this._parent.now[1])) { play(); } } else if (this._parent.walk[x][y]) { this._visible = true; } } }Instance of Symbol 46 MovieClip [ゴール] "stair" in Symbol 36 MovieClip [map] Frame 3onClipEvent (load) { var x = this._parent.goal[0]; var y = this._parent.goal[1]; var lock = false; _x = (((x * 24) + 50) - this._parent.zx) + 350; _y = ((y * 24) - this._parent.zy) + 240; _visible = false; this.swapDepths(1024); } onClipEvent (enterFrame) { if (this._visible != false) { if ((_root.map.eve == false) && (lock == false)) { if ((this._parent.now[0] == x) && (this._parent.now[1] == y)) { _root.map.eve = true; this.play(); } } } else if (this._parent.walk[x][y]) { this._visible = true; } } onClipEvent (keyDown) { if (lock) { if ((this._parent.now[0] != x) || (this._parent.now[1] != y)) { lock = false; } } }Instance of Symbol 40 MovieClip [tile] "tile" in Symbol 36 MovieClip [map] Frame 3onClipEvent (load) { if (this != _root.map.tile) { var x = ((_x - 50) / 24); var y = (_y / 24); _x = _x + ((this._parent.zx * -1) + 350); _y = _y + ((this._parent.zy * -1) + 240); if (this._parent.ary[x][y - 1] != 1) { if (this._parent.ary[x - 1][y] != 1) { if (this._parent.ary[x][y + 1] != 1) { if (this._parent.ary[x + 1][y] != 1) { this.removeMovieClip(); } else { gotoAndStop(12); } } else if (this._parent.ary[x + 1][y] != 1) { gotoAndStop(15); } else { gotoAndStop(6); } } else if (this._parent.ary[x][y + 1] != 1) { if (this._parent.ary[x + 1][y] != 1) { gotoAndStop(14); } else { gotoAndStop(10); } } else if (this._parent.ary[x + 1][y] != 1) { gotoAndStop(9); } else { gotoAndStop(2); } } else if (this._parent.ary[x - 1][y] != 1) { if (this._parent.ary[x][y + 1] != 1) { if (this._parent.ary[x + 1][y] != 1) { gotoAndStop(13); } else { gotoAndStop(7); } } else if (this._parent.ary[x + 1][y] != 1) { gotoAndStop(11); } else { gotoAndStop(3); } } else if (this._parent.ary[x][y + 1] != 1) { if (this._parent.ary[x + 1][y] != 1) { gotoAndStop(8); } else { gotoAndStop(4); } } else if (this._parent.ary[x + 1][y] != 1) { gotoAndStop(5); } else { gotoAndStop(1); } } else { i = 0; for ( ; i < (_root.floor_size[_root.step] * _root.floor_size[_root.step]) ; i++) { if (this._parent.ary[i % _root.floor_size[_root.step]][Math.floor(i / _root.floor_size[_root.step])] == 1) { this.duplicateMovieClip("tile" + i, i, {_x:(24 * (i % _root.floor_size[_root.step])) + 50, _y:24 * Math.floor(i / _root.floor_size[_root.step])}); } } } _visible = false; } onClipEvent (enterFrame) { if (this._visible == false) { if (this._parent.walk[x][y]) { this._visible = true; } } }Symbol 36 MovieClip [map] Frame 4stop();Symbol 734 MovieClip [ED] Frame 52_root.bat.ED.start(0, 999);Symbol 734 MovieClip [ED] Frame 589stop();Instance of Symbol 152 MovieClip [▼] in Symbol 724 MovieClip [フェードイン] Frame 51onClipEvent (keyDown) { if (Key.isDown(90)) { gotoAndPlay(1); } }Symbol 724 MovieClip [フェードイン] Frame 52stop();Symbol 20000 Buttonon (press) { this.play(); } on () { }Symbol 20001 Buttonon (press) { _root.so.clear(); this.play(); } on () { }Symbol 20002 Buttonon (press) { this.gotoAndPlay(1); } on () { }Symbol 582 MovieClip [delete] Frame 2stop();Symbol 582 MovieClip [delete] Frame 4stop();Symbol 582 MovieClip [delete] Frame 6stop();Symbol 20003 Buttonon (press) { _root.play(); } on () { }
Library Items
Symbol 757 Font | Used by:758 756 754 760 594 590 586 | |
Symbol 758 Text | Uses:757 | Used by:19998 |
Symbol 756 Text | Uses:757 | Used by:19998 |
Symbol 754 Text | Uses:757 | Used by:19998 |
Symbol 760 Text | Uses:757 | Used by:19998 |
Symbol 19998 MovieClip [load] | Uses:760 754 756 758 | Used by:Timeline |
Symbol 173 Bitmap | Used by:174 | |
Symbol 174 Graphic | Uses:173 | Used by:172 |
Symbol 175 Bitmap | Used by:176 | |
Symbol 176 Graphic | Uses:175 | Used by:172 |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:172 |
Symbol 179 Bitmap | Used by:180 | |
Symbol 180 Graphic | Uses:179 | Used by:172 |
Symbol 181 Bitmap | Used by:182 | |
Symbol 182 Graphic | Uses:181 | Used by:172 |
Symbol 183 Bitmap | Used by:184 | |
Symbol 184 Graphic | Uses:183 | Used by:172 |
Symbol 185 Bitmap | Used by:186 | |
Symbol 186 Graphic | Uses:185 | Used by:172 |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:172 |
Symbol 189 Bitmap | Used by:190 | |
Symbol 190 Graphic | Uses:189 | Used by:172 |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:172 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:58 |
Symbol 433 Font | Used by:434 | |
Symbol 434 Text | Uses:433 | Used by:432 |
Symbol 429 Font | Used by:430 376 136 104 102 100 98 | |
Symbol 430 EditableText | Uses:429 | Used by:142 |
Symbol 523 Font | Used by:524 | |
Symbol 524 EditableText | Uses:523 | Used by:522 |
Symbol 327 Bitmap | Used by:328 | |
Symbol 328 Graphic | Uses:327 | Used by:356 |
Symbol 329 Bitmap | Used by:330 | |
Symbol 330 Graphic | Uses:329 | Used by:356 |
Symbol 331 Bitmap | Used by:332 | |
Symbol 332 Graphic | Uses:331 | Used by:356 |
Symbol 333 Bitmap | Used by:334 | |
Symbol 334 Graphic | Uses:333 | Used by:356 |
Symbol 335 Bitmap | Used by:336 | |
Symbol 336 Graphic | Uses:335 | Used by:356 |
Symbol 337 Bitmap | Used by:338 | |
Symbol 338 Graphic | Uses:337 | Used by:356 |
Symbol 339 Bitmap | Used by:340 | |
Symbol 340 Graphic | Uses:339 | Used by:356 |
Symbol 341 Bitmap | Used by:342 | |
Symbol 342 Graphic | Uses:341 | Used by:356 |
Symbol 343 Bitmap | Used by:344 | |
Symbol 344 Graphic | Uses:343 | Used by:356 |
Symbol 345 Bitmap | Used by:346 | |
Symbol 346 Graphic | Uses:345 | Used by:356 |
Symbol 347 Bitmap | Used by:348 | |
Symbol 348 Graphic | Uses:347 | Used by:356 |
Symbol 349 Bitmap | Used by:350 | |
Symbol 350 Graphic | Uses:349 | Used by:356 |
Symbol 351 Bitmap | Used by:352 | |
Symbol 352 Graphic | Uses:351 | Used by:356 |
Symbol 353 Bitmap | Used by:354 | |
Symbol 354 Graphic | Uses:353 | Used by:356 |
Symbol 507 Bitmap | Used by:508 | |
Symbol 508 Graphic | Uses:507 | Used by:356 |
Symbol 509 Bitmap | Used by:510 | |
Symbol 510 Graphic | Uses:509 | Used by:356 |
Symbol 511 Bitmap | Used by:512 | |
Symbol 512 Graphic | Uses:511 | Used by:356 |
Symbol 513 Bitmap | Used by:514 | |
Symbol 514 Graphic | Uses:513 | Used by:356 |
Symbol 515 Bitmap | Used by:516 | |
Symbol 516 Graphic | Uses:515 | Used by:356 |
Symbol 517 Bitmap | Used by:518 | |
Symbol 518 Graphic | Uses:517 | Used by:356 |
Symbol 503 Font | Used by:504 | |
Symbol 504 EditableText | Uses:503 | Used by:502 |
Symbol 459 Bitmap | Used by:460 | |
Symbol 460 Graphic | Uses:459 | Used by:476 |
Symbol 461 Bitmap | Used by:462 | |
Symbol 462 Graphic | Uses:461 | Used by:476 |
Symbol 463 Bitmap | Used by:464 | |
Symbol 464 Graphic | Uses:463 | Used by:476 |
Symbol 465 Bitmap | Used by:466 | |
Symbol 466 Graphic | Uses:465 | Used by:476 |
Symbol 467 Bitmap | Used by:468 | |
Symbol 468 Graphic | Uses:467 | Used by:476 |
Symbol 469 Bitmap | Used by:470 | |
Symbol 470 Graphic | Uses:469 | Used by:476 |
Symbol 471 Bitmap | Used by:472 | |
Symbol 472 Graphic | Uses:471 | Used by:476 |
Symbol 473 Bitmap | Used by:474 | |
Symbol 474 Graphic | Uses:473 | Used by:476 |
Symbol 529 Bitmap | Used by:530 | |
Symbol 530 Graphic | Uses:529 | Used by:476 |
Symbol 454 ShapeTweening | Used by:458 | |
Symbol 322 Graphic | Used by:506 528 326 324 | |
Symbol 376 EditableText | Uses:429 | Used by:374 |
Symbol 136 EditableText | Uses:429 | Used by:138 |
Symbol 201 Font | Used by:202 | |
Symbol 202 EditableText | Uses:201 | Used by:204 |
Symbol 127 Font | Used by:128 108 106 | |
Symbol 128 EditableText | Uses:127 | Used by:60 |
Symbol 108 EditableText | Uses:127 | Used by:96 |
Symbol 106 EditableText | Uses:127 | Used by:96 |
Symbol 197 Font | Used by:198 | |
Symbol 198 Text | Uses:197 | Used by:200 |
Symbol 104 EditableText | Uses:429 | Used by:60 260 |
Symbol 102 EditableText | Uses:429 | Used by:60 260 |
Symbol 100 EditableText | Uses:429 | Used by:60 260 |
Symbol 98 EditableText | Uses:429 | Used by:60 260 |
Symbol 61 Font | Used by:62 | |
Symbol 62 Text | Uses:61 | Used by:60 |
Symbol 381 Font | Used by:382 424 422 420 428 416 488 292 290 288 284 274 | |
Symbol 382 EditableText | Uses:381 | Used by:380 |
Symbol 130 Graphic | Used by:520 380 132 410 260 282 | |
Symbol 82 Graphic | Used by:122 | |
Symbol 124 Graphic | Used by:122 | |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:96 |
Symbol 64 Graphic | Used by:194 140 546 146 260 734 724 | |
Symbol 66 Graphic | Used by:60 | |
Symbol 68 Graphic | Used by:70 | |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:52 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:52 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:52 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:52 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:52 |
Symbol 159 Bitmap | Used by:160 | |
Symbol 160 Graphic | Uses:159 | Used by:52 |
Symbol 161 Bitmap | Used by:162 | |
Symbol 162 Graphic | Uses:161 | Used by:52 |
Symbol 163 Bitmap | Used by:164 | |
Symbol 164 Graphic | Uses:163 | Used by:52 |
Symbol 165 Bitmap | Used by:166 | |
Symbol 166 Graphic | Uses:165 | Used by:52 |
Symbol 167 Bitmap | Used by:168 | |
Symbol 168 Graphic | Uses:167 | Used by:52 |
Symbol 169 Bitmap | Used by:170 | |
Symbol 170 Graphic | Uses:169 | Used by:52 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:52 |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:52 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:52 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:52 |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:52 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:52 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:52 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:52 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:52 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:52 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:52 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:52 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:52 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:52 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:52 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:52 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:52 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:52 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:52 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:52 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:52 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:52 |
Symbol 711 Bitmap | Used by:712 | |
Symbol 712 Graphic | Uses:711 | Used by:52 |
Symbol 713 Bitmap | Used by:714 | |
Symbol 714 Graphic | Uses:713 | Used by:52 |
Symbol 715 Bitmap | Used by:716 | |
Symbol 716 Graphic | Uses:715 | Used by:52 |
Symbol 717 Bitmap | Used by:718 | |
Symbol 718 Graphic | Uses:717 | Used by:194 734 |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:76 |
Symbol 607 Bitmap | Used by:608 | |
Symbol 608 Graphic | Uses:607 | Used by:610 |
Symbol 686 Graphic | Used by:690 | |
Symbol 700 Graphic | Used by:698 | |
Symbol 692 ShapeTweening | Used by:698 | |
Symbol 763 Bitmap | Used by:764 | |
Symbol 764 Graphic | Uses:763 | Used by:766 |
Symbol 707 Font | Used by:708 706 704 702 634 632 630 628 626 624 622 620 618 554 552 680 678 676 672 670 668 616 614 612 372 370 368 366 364 362 360 358 158 156 418 414 664 662 660 658 656 654 652 650 648 646 644 642 640 638 636 606 566 564 562 560 558 556 600 408 406 404 402 400 398 396 394 482 682 674 666 604 602 390 388 386 596 544 272 268 266 736 732 730 728 | |
Symbol 708 Text | Uses:707 | Used by:546 |
Symbol 706 Text | Uses:707 | Used by:546 |
Symbol 704 Text | Uses:707 | Used by:546 |
Symbol 702 Text | Uses:707 | Used by:546 |
Symbol 634 Text | Uses:707 | Used by:546 |
Symbol 632 Text | Uses:707 | Used by:546 |
Symbol 630 Text | Uses:707 | Used by:546 |
Symbol 628 Text | Uses:707 | Used by:546 |
Symbol 626 Text | Uses:707 | Used by:546 |
Symbol 624 Text | Uses:707 | Used by:546 |
Symbol 622 Text | Uses:707 | Used by:546 |
Symbol 620 Text | Uses:707 | Used by:546 |
Symbol 618 Text | Uses:707 | Used by:546 |
Symbol 554 Text | Uses:707 | Used by:546 |
Symbol 552 Text | Uses:707 | Used by:546 |
Symbol 153 Font | Used by:154 | |
Symbol 154 EditableText | Uses:153 | Used by:152 |
Symbol 680 Text | Uses:707 | Used by:148 |
Symbol 678 Text | Uses:707 | Used by:148 |
Symbol 676 Text | Uses:707 | Used by:148 |
Symbol 672 Text | Uses:707 | Used by:148 |
Symbol 670 Text | Uses:707 | Used by:148 |
Symbol 668 Text | Uses:707 | Used by:148 |
Symbol 616 Text | Uses:707 | Used by:148 |
Symbol 614 Text | Uses:707 | Used by:148 |
Symbol 612 Text | Uses:707 | Used by:148 |
Symbol 372 Text | Uses:707 | Used by:148 |
Symbol 370 Text | Uses:707 | Used by:148 |
Symbol 368 Text | Uses:707 | Used by:148 |
Symbol 366 Text | Uses:707 | Used by:148 |
Symbol 364 Text | Uses:707 | Used by:148 |
Symbol 362 Text | Uses:707 | Used by:148 |
Symbol 360 Text | Uses:707 | Used by:148 |
Symbol 358 Text | Uses:707 | Used by:148 |
Symbol 158 Text | Uses:707 | Used by:148 |
Symbol 156 Text | Uses:707 | Used by:148 |
Symbol 411 Bitmap | Used by:412 | |
Symbol 412 Graphic | Uses:411 | Used by:410 |
Symbol 424 EditableText | Uses:381 | Used by:410 |
Symbol 425 Font | Used by:426 | |
Symbol 426 Text | Uses:425 | Used by:410 |
Symbol 422 EditableText | Uses:381 | Used by:410 |
Symbol 420 EditableText | Uses:381 | Used by:410 |
Symbol 428 EditableText | Uses:381 | Used by:410 |
Symbol 418 Text | Uses:707 | Used by:410 |
Symbol 414 Text | Uses:707 | Used by:410 |
Symbol 416 EditableText | Uses:381 | Used by:410 |
Symbol 664 Text | Uses:707 | Used by:392 |
Symbol 662 Text | Uses:707 | Used by:392 |
Symbol 660 Text | Uses:707 | Used by:392 |
Symbol 658 Text | Uses:707 | Used by:392 |
Symbol 656 Text | Uses:707 | Used by:392 |
Symbol 654 Text | Uses:707 | Used by:392 |
Symbol 652 Text | Uses:707 | Used by:392 |
Symbol 650 Text | Uses:707 | Used by:392 |
Symbol 648 Text | Uses:707 | Used by:392 |
Symbol 646 Text | Uses:707 | Used by:392 |
Symbol 644 Text | Uses:707 | Used by:392 |
Symbol 642 Text | Uses:707 | Used by:392 |
Symbol 640 Text | Uses:707 | Used by:392 |
Symbol 638 Text | Uses:707 | Used by:392 |
Symbol 636 Text | Uses:707 | Used by:392 |
Symbol 606 Text | Uses:707 | Used by:392 |
Symbol 566 Text | Uses:707 | Used by:392 |
Symbol 564 Text | Uses:707 | Used by:392 |
Symbol 562 Text | Uses:707 | Used by:392 |
Symbol 560 Text | Uses:707 | Used by:392 |
Symbol 558 Text | Uses:707 | Used by:392 |
Symbol 556 Text | Uses:707 | Used by:392 |
Symbol 600 Text | Uses:707 | Used by:392 |
Symbol 408 Text | Uses:707 | Used by:392 |
Symbol 406 Text | Uses:707 | Used by:392 |
Symbol 404 Text | Uses:707 | Used by:392 |
Symbol 402 Text | Uses:707 | Used by:392 |
Symbol 400 Text | Uses:707 | Used by:392 |
Symbol 398 Text | Uses:707 | Used by:392 |
Symbol 396 Text | Uses:707 | Used by:392 |
Symbol 394 Text | Uses:707 | Used by:392 |
Symbol 149 Bitmap | Used by:150 | |
Symbol 150 Graphic | Uses:149 | Used by:148 392 480 384 |
Symbol 488 EditableText | Uses:381 | Used by:486 |
Symbol 483 Font | Used by:484 | |
Symbol 484 EditableText | Uses:483 | Used by:480 |
Symbol 482 Text | Uses:707 | Used by:480 |
Symbol 682 Text | Uses:707 | Used by:148 |
Symbol 674 Text | Uses:707 | Used by:148 |
Symbol 666 Text | Uses:707 | Used by:148 |
Symbol 604 Text | Uses:707 | Used by:148 |
Symbol 602 Text | Uses:707 | Used by:148 |
Symbol 390 Text | Uses:707 | Used by:148 |
Symbol 388 Text | Uses:707 | Used by:148 |
Symbol 386 Text | Uses:707 | Used by:384 |
Symbol 596 Text | Uses:707 | Used by:146 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:146 |
Symbol 311 Bitmap | Used by:312 | |
Symbol 312 Graphic | Uses:311 | Used by:260 |
Symbol 315 Font | Used by:316 314 310 308 306 304 302 300 298 296 270 | |
Symbol 316 EditableText | Uses:315 | Used by:260 |
Symbol 314 EditableText | Uses:315 | Used by:410 260 |
Symbol 310 EditableText | Uses:315 | Used by:260 |
Symbol 308 EditableText | Uses:315 | Used by:260 |
Symbol 306 EditableText | Uses:315 | Used by:260 |
Symbol 304 EditableText | Uses:315 | Used by:260 |
Symbol 302 EditableText | Uses:315 | Used by:260 |
Symbol 300 EditableText | Uses:315 | Used by:260 |
Symbol 298 EditableText | Uses:315 | Used by:260 |
Symbol 296 EditableText | Uses:315 | Used by:260 |
Symbol 275 Bitmap | Used by:276 | |
Symbol 276 Graphic | Uses:275 | Used by:380 410 260 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:142 410 260 |
Symbol 279 Bitmap | Used by:280 | |
Symbol 280 Graphic | Uses:279 | Used by:380 410 486 260 |
Symbol 293 Font | Used by:294 | |
Symbol 294 EditableText | Uses:293 | Used by:380 410 260 |
Symbol 292 EditableText | Uses:381 | Used by:260 |
Symbol 290 EditableText | Uses:381 | Used by:380 410 260 |
Symbol 288 EditableText | Uses:381 | Used by:380 410 260 |
Symbol 284 EditableText | Uses:381 | Used by:380 410 260 |
Symbol 274 EditableText | Uses:381 | Used by:260 |
Symbol 319 Font | Used by:320 | |
Symbol 320 EditableText | Uses:319 | Used by:260 |
Symbol 317 Bitmap | Used by:318 | |
Symbol 318 Graphic | Uses:317 | Used by:260 |
Symbol 544 Text | Uses:707 | Used by:260 |
Symbol 272 Text | Uses:707 | Used by:260 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:260 |
Symbol 270 EditableText | Uses:315 | Used by:410 260 |
Symbol 268 Text | Uses:707 | Used by:410 260 |
Symbol 266 Text | Uses:707 | Used by:260 |
Symbol 261 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:260 |
Symbol 195 Font | Used by:196 | |
Symbol 196 EditableText | Uses:195 | Used by:48 |
Symbol 49 Font | Used by:50 | |
Symbol 50 EditableText | Uses:49 | Used by:48 |
Symbol 255 Font | Used by:256 | |
Symbol 256 EditableText | Uses:255 | Used by:436 258 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:436 410 480 48 258 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:250 |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:46 |
Symbol 41 Bitmap | Used by:42 | |
Symbol 42 Graphic | Uses:41 | Used by:126 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:126 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:126 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:126 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:126 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:126 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:126 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:126 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:126 |
Symbol 6 Graphic | Used by:40 | |
Symbol 8 Graphic | Used by:40 | |
Symbol 10 Graphic | Used by:40 | |
Symbol 12 Graphic | Used by:40 | |
Symbol 14 Graphic | Used by:40 | |
Symbol 16 Graphic | Used by:40 | |
Symbol 18 Graphic | Used by:40 | |
Symbol 20 Graphic | Used by:40 | |
Symbol 22 Graphic | Used by:40 | |
Symbol 24 Graphic | Used by:40 | |
Symbol 26 Graphic | Used by:40 | |
Symbol 28 Graphic | Used by:40 | |
Symbol 30 Graphic | Used by:40 | |
Symbol 32 Graphic | Used by:40 | |
Symbol 34 Graphic | Used by:40 | |
Symbol 575 Sound [se_crash] | Used by:54 | |
Symbol 571 Sound [se_emp] | Used by:54 | |
Symbol 573 Sound [se_end] | Used by:54 | |
Symbol 761 Sound [se_rod] | Used by:54 | |
Symbol 539 Sound [se_tec] | Used by:54 | |
Symbol 537 Sound [se_heal] | Used by:54 | |
Symbol 497 Sound [se_up] | Used by:54 | |
Symbol 499 Sound [se_down] | Used by:54 | |
Symbol 535 Sound [se_guard] | Used by:54 | |
Symbol 533 Sound [se_slash] | Used by:54 | |
Symbol 495 Sound [get] | Used by:36 | |
Symbol 443 Sound [dead] | Used by:54 | |
Symbol 531 Sound [Lup] | Used by:54 | |
Symbol 597 Sound [jin] | Used by:146 | |
Symbol 567 Sound [BGMm1] | Used by:36 | |
Symbol 569 Sound [BGMm1b] | Used by:36 | |
Symbol 683 Sound [BGMm2] | Used by:36 | |
Symbol 767 Sound [BGMm4] | Used by:36 | |
Symbol 719 Sound [BGMm3] | Used by:36 | |
Symbol 541 Sound [shizuku] | Used by:146 | |
Symbol 477 Sound [BGMboss] | Used by:54 | |
Symbol 721 Sound [BGMlast] | Used by:54 | |
Symbol 489 Sound [A_key] | Used by:Timeline | |
Symbol 491 Sound [x_key] | Used by:Timeline | |
Symbol 493 Sound [z_key] | Used by:Timeline | |
Symbol 446 Graphic | Used by:450 | |
Symbol 448 Graphic | Used by:452 450 | |
Symbol 751 Font | Used by:752 750 748 746 | |
Symbol 752 Text | Uses:751 | Used by:734 |
Symbol 750 Text | Uses:751 | Used by:734 |
Symbol 748 Text | Uses:751 | Used by:734 |
Symbol 746 Text | Uses:751 | Used by:734 |
Symbol 739 Bitmap | Used by:740 | |
Symbol 740 Graphic | Uses:739 | Used by:734 |
Symbol 741 Bitmap | Used by:742 | |
Symbol 742 Graphic | Uses:741 | Used by:734 |
Symbol 743 Bitmap | Used by:744 | |
Symbol 744 Graphic | Uses:743 | Used by:734 |
Symbol 737 Sound [BGMed] | Used by:54 | |
Symbol 736 Text | Uses:707 | Used by:546 |
Symbol 732 Text | Uses:707 | Used by:546 |
Symbol 730 Text | Uses:707 | Used by:546 |
Symbol 728 Text | Uses:707 | Used by:546 |
Symbol 725 Bitmap | Used by:726 | |
Symbol 726 Graphic | Uses:725 | Used by:546 |
Symbol 594 Text | Uses:757 | Used by:582 |
Symbol 591 Font | Used by:592 588 584 | |
Symbol 592 EditableText | Uses:591 | Used by:20002 |
Symbol 590 Text | Uses:757 | Used by:582 |
Symbol 588 EditableText | Uses:591 | Used by:20001 |
Symbol 586 Text | Uses:757 | Used by:582 |
Symbol 584 EditableText | Uses:591 | Used by:20000 |
Symbol 579 Font | Used by:580 | |
Symbol 580 EditableText | Uses:579 | Used by:20003 |
Symbol 549 Font | Used by:550 | |
Symbol 550 Text | Uses:549 | Used by:Timeline |
Symbol 547 Bitmap | Used by:548 | |
Symbol 548 Graphic | Uses:547 | Used by:Timeline |
Symbol 38 Graphic | Used by:710 | |
Symbol 1 Font | Used by:2 | |
Symbol 2 EditableText | Uses:1 | Used by:4 |
Symbol 134 MovieClip [戦闘アニメ] | Used by:54 | |
Symbol 194 MovieClip [戦闘入り] | Uses:64 172 718 | Used by:54 |
Symbol 172 MovieClip [ノイズ] | Uses:174 176 178 180 182 184 186 188 190 192 | Used by:194 |
Symbol 58 MovieClip [顔] | Uses:56 | Used by:54 |
Symbol 436 MovieClip [アイテムドロップ] | Uses:254 256 | Used by:142 |
Symbol 432 MovieClip [レベルアップ] | Uses:434 | Used by:142 |
Symbol 142 MovieClip [勝利リザルト] | Uses:264 432 436 430 | Used by:54 |
Symbol 522 MovieClip [干渉] | Uses:524 | Used by:140 |
Symbol 520 MovieClip [浸食] | Uses:130 | Used by:140 |
Symbol 378 MovieClip [崩壊] | Used by:140 | |
Symbol 356 MovieClip [終焉] | Uses:328 330 332 334 336 338 340 342 344 346 348 350 352 354 508 510 512 514 516 518 | Used by:140 |
Symbol 506 MovieClip [同調] | Uses:322 | Used by:140 |
Symbol 502 MovieClip [摂理] | Uses:504 | Used by:140 |
Symbol 476 MovieClip [補助系] | Uses:460 462 464 466 468 470 472 474 530 | Used by:140 |
Symbol 458 MovieClip [防御系] | Uses:454 | Used by:140 |
Symbol 528 MovieClip [霊撃] | Uses:322 | Used by:140 |
Symbol 526 MovieClip [迫撃] | Uses:324 | Used by:140 |
Symbol 438 MovieClip [心撃] | Uses:326 | Used by:140 |
Symbol 326 MovieClip [強撃] | Uses:322 | Used by:438 140 |
Symbol 324 MovieClip [攻撃] | Uses:322 | Used by:526 140 |
Symbol 140 MovieClip [エフェクト] | Uses:324 326 438 526 528 458 476 522 520 378 356 506 502 64 | Used by:54 |
Symbol 374 MovieClip [回復] | Uses:376 | Used by:54 |
Symbol 138 MovieClip [ダメージ] | Uses:136 | Used by:54 |
Symbol 60 MovieClip [ステート] | Uses:66 62 104 102 100 98 70 128 | Used by:54 |
Symbol 204 MovieClip [行動時スキル名表示] | Uses:202 | Used by:54 |
Symbol 200 MovieClip [×] | Uses:198 | Used by:96 |
Symbol 380 MovieClip [道具(戦闘中)] | Uses:282 280 284 288 276 294 130 382 290 | Used by:54 |
Symbol 132 MovieClip [対象選択矢印] | Uses:130 | Used by:54 |
Symbol 122 MovieClip [カーソル 戦闘コマンド] | Uses:82 124 | Used by:54 |
Symbol 96 MovieClip [コマンド] | Uses:94 106 108 200 | Used by:54 |
Symbol 70 MovieClip [hp/sp] | Uses:68 | Used by:60 |
Symbol 52 MovieClip [敵] | Uses:84 86 88 90 92 160 162 164 166 168 170 206 208 210 212 214 216 218 220 222 224 226 228 230 234 232 236 238 240 242 244 246 248 712 714 716 | Used by:54 |
Symbol 54 MovieClip [戦闘] | Uses:194 132 140 204 374 138 52 96 122 380 60 134 142 58 546 443 477 497 499 531 533 535 537 539 575 571 573 721 737 761 | Used by:Timeline |
Symbol 76 MovieClip [stage1] | Uses:72 | Used by:74 |
Symbol 610 MovieClip [stage2] | Uses:608 | Used by:74 |
Symbol 688 MovieClip [stage3] | Uses:690 | Used by:74 |
Symbol 690 MovieClip [3] | Uses:686 | Used by:688 |
Symbol 696 MovieClip [stage4] | Uses:698 | Used by:74 |
Symbol 698 MovieClip [4] | Uses:700 692 | Used by:696 |
Symbol 546 MovieClip [イベント] | Uses:152 552 554 618 620 622 766 624 626 628 64 630 632 634 702 704 706 708 724 726 728 730 732 736 734 | Used by:54 |
Symbol 766 MovieClip [Ev3] | Uses:764 | Used by:546 |
Symbol 152 MovieClip [▼] | Uses:154 | Used by:546 148 392 384 724 |
Symbol 148 MovieClip [メモ] | Uses:150 152 156 158 358 360 362 364 366 388 390 368 370 372 602 604 612 614 616 666 668 670 672 674 676 678 680 682 | Used by:146 |
Symbol 410 MovieClip [買い物] | Uses:414 276 412 280 268 270 264 282 284 416 294 314 418 288 428 290 130 254 420 426 422 424 | Used by:146 |
Symbol 392 MovieClip [会話] | Uses:150 152 394 396 398 400 402 404 406 408 600 556 558 560 562 564 566 606 636 638 640 642 644 646 648 650 652 654 656 658 660 662 664 | Used by:146 |
Symbol 486 MovieClip [自販機メニュー] | Uses:280 488 282 | Used by:480 |
Symbol 480 MovieClip [自販機] | Uses:150 482 484 254 486 | Used by:146 |
Symbol 384 MovieClip [ボス負け] | Uses:150 386 152 | Used by:146 |
Symbol 146 MovieClip [休憩所] | Uses:64 144 384 392 480 410 596 148 48 541 597 | Used by:Timeline |
Symbol 74 MovieClip [背景] | Uses:76 610 688 696 | Used by:Timeline |
Symbol 260 MovieClip [メニュー] | Uses:64 266 262 268 264 270 544 272 310 308 306 304 302 300 298 296 104 102 100 98 274 312 278 282 280 284 288 276 294 130 292 290 320 318 314 316 | Used by:Timeline |
Symbol 282 MovieClip [→] | Uses:130 | Used by:380 410 486 260 |
Symbol 48 MovieClip [ゴール上がるか否か] | Uses:254 50 196 | Used by:146 46 |
Symbol 258 MovieClip [取得アイテム名] | Uses:254 256 | Used by:36 |
Symbol 250 MovieClip [宝箱] | Uses:252 | Used by:36 |
Symbol 46 MovieClip [ゴール] | Uses:44 48 | Used by:36 |
Symbol 126 MovieClip [主人公] | Uses:42 78 80 110 112 114 116 118 120 | Used by:Timeline |
Symbol 40 MovieClip [tile] | Uses:6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 | Used by:36 |
Symbol 36 MovieClip [map] | Uses:258 250 46 40 495 567 569 683 719 767 | Used by:Timeline |
Symbol 452 MovieClip [ボリュームバー] | Uses:448 | Used by:450 |
Symbol 450 MovieClip [ボリュームまとめ] | Uses:448 452 446 | Used by:Timeline |
Symbol 734 MovieClip [ED] | Uses:64 740 746 742 748 744 750 718 752 | Used by:546 |
Symbol 724 MovieClip [フェードイン] | Uses:64 152 | Used by:546 |
Symbol 20000 Button | Uses:584 | Used by:582 |
Symbol 20001 Button | Uses:588 | Used by:582 |
Symbol 20002 Button | Uses:592 | Used by:582 |
Symbol 582 MovieClip [delete] | Uses:20000 586 20001 590 20002 594 | Used by:Timeline |
Symbol 20003 Button | Uses:580 | Used by:578 |
Symbol 578 MovieClip [start] | Uses:20003 | Used by:Timeline |
Symbol 710 MovieClip [over] | Uses:38 | Used by:Timeline |
Symbol 4 MovieClip [FPS] | Uses:2 |
Instance Names
"_PreLoader" | Frame 1 | Symbol 19998 MovieClip [load] |
"over" | Frame 3 | Symbol 710 MovieClip [over] |
"vol" | Frame 4 | Symbol 450 MovieClip [ボリュームまとめ] |
"ins_" | Frame 4 | Symbol 550 Text |
"menu" | Frame 7 | Symbol 260 MovieClip [メニュー] |
"pl" | Frame 7 | Symbol 126 MovieClip [主人公] |
"back" | Frame 7 | Symbol 74 MovieClip [背景] |
"bat" | Frame 7 | Symbol 54 MovieClip [戦闘] |
"rest" | Frame 7 | Symbol 146 MovieClip [休憩所] |
"map" | Frame 7 | Symbol 36 MovieClip [map] |
"ins_" | Symbol 19998 MovieClip [load] Frame 1 | Symbol 760 Text |
"ins_" | Symbol 19998 MovieClip [load] Frame 9 | Symbol 754 Text |
"ins_" | Symbol 19998 MovieClip [load] Frame 17 | Symbol 756 Text |
"ins_" | Symbol 19998 MovieClip [load] Frame 25 | Symbol 758 Text |
"ins_item" | Symbol 436 MovieClip [アイテムドロップ] Frame 1 | Symbol 256 EditableText |
"ins_" | Symbol 432 MovieClip [レベルアップ] Frame 1 | Symbol 434 Text |
"LVup" | Symbol 142 MovieClip [勝利リザルト] Frame 1 | Symbol 432 MovieClip [レベルアップ] |
"drop" | Symbol 142 MovieClip [勝利リザルト] Frame 1 | Symbol 436 MovieClip [アイテムドロップ] |
"ins_earn" | Symbol 142 MovieClip [勝利リザルト] Frame 1 | Symbol 430 EditableText |
"ins_" | Symbol 522 MovieClip [干渉] Frame 1 | Symbol 524 EditableText |
"ins_Edeath" | Symbol 502 MovieClip [摂理] Frame 1 | Symbol 504 EditableText |
"ins_heal" | Symbol 374 MovieClip [回復] Frame 1 | Symbol 376 EditableText |
"ins_dam" | Symbol 138 MovieClip [ダメージ] Frame 1 | Symbol 136 EditableText |
"ins_" | Symbol 60 MovieClip [ステート] Frame 1 | Symbol 62 Text |
"ins__root.Msp" | Symbol 60 MovieClip [ステート] Frame 1 | Symbol 104 EditableText |
"ins__root.sp" | Symbol 60 MovieClip [ステート] Frame 1 | Symbol 102 EditableText |
"ins__root.Mhp" | Symbol 60 MovieClip [ステート] Frame 1 | Symbol 100 EditableText |
"ins__root.hp" | Symbol 60 MovieClip [ステート] Frame 1 | Symbol 98 EditableText |
"Asp" | Symbol 60 MovieClip [ステート] Frame 1 | Symbol 70 MovieClip [hp/sp] |
"sp" | Symbol 60 MovieClip [ステート] Frame 1 | Symbol 70 MovieClip [hp/sp] |
"hp" | Symbol 60 MovieClip [ステート] Frame 1 | Symbol 70 MovieClip [hp/sp] |
"ins_skill_mojiA" | Symbol 60 MovieClip [ステート] Frame 1 | Symbol 128 EditableText |
"ins_skill_name" | Symbol 204 MovieClip [行動時スキル名表示] Frame 3 | Symbol 202 EditableText |
"ins_" | Symbol 200 MovieClip [×] Frame 1 | Symbol 198 Text |
"sel" | Symbol 380 MovieClip [道具(戦闘中)] Frame 2 | Symbol 282 MovieClip [→] |
"ins_item_show" | Symbol 380 MovieClip [道具(戦闘中)] Frame 2 | Symbol 284 EditableText |
"ins_item_num" | Symbol 380 MovieClip [道具(戦闘中)] Frame 2 | Symbol 288 EditableText |
"ins_item_txt" | Symbol 380 MovieClip [道具(戦闘中)] Frame 2 | Symbol 294 EditableText |
"ins__root.bat.item.sel.page" | Symbol 380 MovieClip [道具(戦闘中)] Frame 2 | Symbol 382 EditableText |
"ins_item_page" | Symbol 380 MovieClip [道具(戦闘中)] Frame 2 | Symbol 290 EditableText |
"ins_skill1" | Symbol 96 MovieClip [コマンド] Frame 1 | Symbol 106 EditableText |
"ins_skill2" | Symbol 96 MovieClip [コマンド] Frame 1 | Symbol 108 EditableText |
"arr" | Symbol 54 MovieClip [戦闘] Frame 28 | Symbol 132 MovieClip [対象選択矢印] |
"eff" | Symbol 54 MovieClip [戦闘] Frame 28 | Symbol 140 MovieClip [エフェクト] |
"SnameC" | Symbol 54 MovieClip [戦闘] Frame 28 | Symbol 204 MovieClip [行動時スキル名表示] |
"heal_num" | Symbol 54 MovieClip [戦闘] Frame 28 | Symbol 374 MovieClip [回復] |
"dam_num" | Symbol 54 MovieClip [戦闘] Frame 28 | Symbol 138 MovieClip [ダメージ] |
"ene" | Symbol 54 MovieClip [戦闘] Frame 28 | Symbol 52 MovieClip [敵] |
"comm" | Symbol 54 MovieClip [戦闘] Frame 28 | Symbol 96 MovieClip [コマンド] |
"sel" | Symbol 54 MovieClip [戦闘] Frame 28 | Symbol 122 MovieClip [カーソル 戦闘コマンド] |
"item" | Symbol 54 MovieClip [戦闘] Frame 28 | Symbol 380 MovieClip [道具(戦闘中)] |
"sta" | Symbol 54 MovieClip [戦闘] Frame 28 | Symbol 60 MovieClip [ステート] |
"mov" | Symbol 54 MovieClip [戦闘] Frame 28 | Symbol 134 MovieClip [戦闘アニメ] |
"resu" | Symbol 54 MovieClip [戦闘] Frame 28 | Symbol 142 MovieClip [勝利リザルト] |
"face" | Symbol 54 MovieClip [戦闘] Frame 28 | Symbol 58 MovieClip [顔] |
"ins_" | Symbol 546 MovieClip [イベント] Frame 2 | Symbol 552 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 3 | Symbol 554 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 5 | Symbol 552 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 6 | Symbol 618 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 7 | Symbol 620 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 8 | Symbol 622 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 9 | Symbol 552 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 10 | Symbol 554 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 12 | Symbol 552 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 13 | Symbol 624 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 14 | Symbol 626 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 15 | Symbol 628 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 16 | Symbol 552 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 17 | Symbol 554 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 19 | Symbol 552 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 20 | Symbol 630 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 21 | Symbol 632 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 22 | Symbol 634 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 23 | Symbol 552 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 24 | Symbol 554 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 26 | Symbol 552 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 27 | Symbol 702 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 28 | Symbol 704 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 29 | Symbol 706 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 30 | Symbol 708 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 32 | Symbol 552 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 33 | Symbol 728 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 34 | Symbol 730 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 35 | Symbol 552 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 36 | Symbol 732 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 38 | Symbol 552 Text |
"ins_" | Symbol 546 MovieClip [イベント] Frame 39 | Symbol 736 Text |
"ins_" | Symbol 152 MovieClip [▼] Frame 1 | Symbol 154 EditableText |
"ins_" | Symbol 152 MovieClip [▼] Frame 9 | Symbol 154 EditableText |
"ins_" | Symbol 148 MovieClip [メモ] Frame 2 | Symbol 156 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 3 | Symbol 158 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 4 | Symbol 358 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 5 | Symbol 360 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 6 | Symbol 362 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 7 | Symbol 364 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 8 | Symbol 366 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 10 | Symbol 388 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 11 | Symbol 390 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 13 | Symbol 368 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 14 | Symbol 370 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 15 | Symbol 372 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 17 | Symbol 602 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 18 | Symbol 604 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 20 | Symbol 612 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 21 | Symbol 614 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 22 | Symbol 616 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 24 | Symbol 666 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 25 | Symbol 604 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 27 | Symbol 668 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 28 | Symbol 670 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 29 | Symbol 672 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 31 | Symbol 674 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 32 | Symbol 604 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 34 | Symbol 676 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 35 | Symbol 678 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 36 | Symbol 680 Text |
"ins_" | Symbol 148 MovieClip [メモ] Frame 38 | Symbol 682 Text |
"ins_" | Symbol 410 MovieClip [買い物] Frame 1 | Symbol 414 Text |
"ins_" | Symbol 410 MovieClip [買い物] Frame 1 | Symbol 268 Text |
"ins__root.gold" | Symbol 410 MovieClip [買い物] Frame 1 | Symbol 270 EditableText |
"sel" | Symbol 410 MovieClip [買い物] Frame 1 | Symbol 282 MovieClip [→] |
"ins_item_show" | Symbol 410 MovieClip [買い物] Frame 2 | Symbol 284 EditableText |
"ins_item_buy" | Symbol 410 MovieClip [買い物] Frame 2 | Symbol 416 EditableText |
"ins_item_txt" | Symbol 410 MovieClip [買い物] Frame 2 | Symbol 294 EditableText |
"ins_up1" | Symbol 410 MovieClip [買い物] Frame 2 | Symbol 314 EditableText |
"ins_" | Symbol 410 MovieClip [買い物] Frame 2 | Symbol 418 Text |
"ins_item_num" | Symbol 410 MovieClip [買い物] Frame 4 | Symbol 288 EditableText |
"ins__root.rest.shop.sel.page" | Symbol 410 MovieClip [買い物] Frame 4 | Symbol 428 EditableText |
"ins_item_page" | Symbol 410 MovieClip [買い物] Frame 4 | Symbol 290 EditableText |
"ins_item_sell" | Symbol 410 MovieClip [買い物] Frame 6 | Symbol 420 EditableText |
"ins_" | Symbol 410 MovieClip [買い物] Frame 6 | Symbol 426 Text |
"ins_item_sold" | Symbol 410 MovieClip [買い物] Frame 6 | Symbol 422 EditableText |
"ins_item_value" | Symbol 410 MovieClip [買い物] Frame 6 | Symbol 424 EditableText |
"ins_" | Symbol 410 MovieClip [買い物] Frame 6 | Symbol 268 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 2 | Symbol 394 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 3 | Symbol 396 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 4 | Symbol 398 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 5 | Symbol 400 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 6 | Symbol 402 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 7 | Symbol 404 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 8 | Symbol 406 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 9 | Symbol 408 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 10 | Symbol 600 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 12 | Symbol 556 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 13 | Symbol 558 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 14 | Symbol 560 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 15 | Symbol 562 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 16 | Symbol 564 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 17 | Symbol 566 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 18 | Symbol 606 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 20 | Symbol 636 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 21 | Symbol 638 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 22 | Symbol 640 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 23 | Symbol 642 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 24 | Symbol 644 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 25 | Symbol 646 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 27 | Symbol 648 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 28 | Symbol 650 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 29 | Symbol 652 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 30 | Symbol 654 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 31 | Symbol 656 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 33 | Symbol 658 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 34 | Symbol 660 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 35 | Symbol 662 Text |
"ins_" | Symbol 392 MovieClip [会話] Frame 36 | Symbol 664 Text |
"ins_Jmenu" | Symbol 486 MovieClip [自販機メニュー] Frame 1 | Symbol 488 EditableText |
"sel" | Symbol 486 MovieClip [自販機メニュー] Frame 1 | Symbol 282 MovieClip [→] |
"ins_" | Symbol 480 MovieClip [自販機] Frame 1 | Symbol 482 Text |
"ins_" | Symbol 480 MovieClip [自販機] Frame 3 | Symbol 484 EditableText |
"Jmenu" | Symbol 480 MovieClip [自販機] Frame 3 | Symbol 486 MovieClip [自販機メニュー] |
"ins_" | Symbol 384 MovieClip [ボス負け] Frame 1 | Symbol 386 Text |
"shop" | Symbol 146 MovieClip [休憩所] Frame 9 | Symbol 410 MovieClip [買い物] |
"ins_" | Symbol 146 MovieClip [休憩所] Frame 11 | Symbol 596 Text |
"memo" | Symbol 146 MovieClip [休憩所] Frame 42 | Symbol 148 MovieClip [メモ] |
"ins_" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 266 Text |
"ins_" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 268 Text |
"ins__root.gold" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 270 EditableText |
"ins_" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 544 Text |
"ins_" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 272 Text |
"ins_next" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 310 EditableText |
"ins__root.EXP" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 308 EditableText |
"ins__root.Isp" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 306 EditableText |
"ins__root.int" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 304 EditableText |
"ins__root.avi" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 302 EditableText |
"ins__root.vit" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 300 EditableText |
"ins__root.str" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 298 EditableText |
"ins__root.Lv" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 296 EditableText |
"ins__root.Msp" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 104 EditableText |
"ins__root.sp" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 102 EditableText |
"ins__root.Mhp" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 100 EditableText |
"ins__root.hp" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 98 EditableText |
"ins_eq_now" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 274 EditableText |
"sel" | Symbol 260 MovieClip [メニュー] Frame 1 | Symbol 282 MovieClip [→] |
"ins_item_show" | Symbol 260 MovieClip [メニュー] Frame 3 | Symbol 284 EditableText |
"ins_item_num" | Symbol 260 MovieClip [メニュー] Frame 3 | Symbol 288 EditableText |
"ins_item_txt" | Symbol 260 MovieClip [メニュー] Frame 3 | Symbol 294 EditableText |
"ins__root.menu.sel.page" | Symbol 260 MovieClip [メニュー] Frame 3 | Symbol 292 EditableText |
"ins_item_page" | Symbol 260 MovieClip [メニュー] Frame 3 | Symbol 290 EditableText |
"ins_eq_skill_name" | Symbol 260 MovieClip [メニュー] Frame 5 | Symbol 320 EditableText |
"ins_up1" | Symbol 260 MovieClip [メニュー] Frame 7 | Symbol 314 EditableText |
"ins_up2" | Symbol 260 MovieClip [メニュー] Frame 7 | Symbol 316 EditableText |
"ins_" | Symbol 48 MovieClip [ゴール上がるか否か] Frame 1 | Symbol 50 EditableText |
"ins_" | Symbol 48 MovieClip [ゴール上がるか否か] Frame 2 | Symbol 196 EditableText |
"ins_item" | Symbol 258 MovieClip [取得アイテム名] Frame 1 | Symbol 256 EditableText |
"item" | Symbol 36 MovieClip [map] Frame 3 | Symbol 258 MovieClip [取得アイテム名] |
"box" | Symbol 36 MovieClip [map] Frame 3 | Symbol 250 MovieClip [宝箱] |
"stair" | Symbol 36 MovieClip [map] Frame 3 | Symbol 46 MovieClip [ゴール] |
"tile" | Symbol 36 MovieClip [map] Frame 3 | Symbol 40 MovieClip [tile] |
"Vbar" | Symbol 450 MovieClip [ボリュームまとめ] Frame 1 | Symbol 452 MovieClip [ボリュームバー] |
"ins_" | Symbol 734 MovieClip [ED] Frame 103 | Symbol 746 Text |
"ins_" | Symbol 734 MovieClip [ED] Frame 257 | Symbol 748 Text |
"ins_" | Symbol 734 MovieClip [ED] Frame 411 | Symbol 750 Text |
"ins_" | Symbol 734 MovieClip [ED] Frame 565 | Symbol 752 Text |
"ins_" | Symbol 582 MovieClip [delete] Frame 1 | Symbol 20000 Button |
"ins_" | Symbol 582 MovieClip [delete] Frame 3 | Symbol 586 Text |
"ins_" | Symbol 582 MovieClip [delete] Frame 3 | Symbol 20001 Button |
"ins_" | Symbol 582 MovieClip [delete] Frame 3 | Symbol 590 Text |
"ins_" | Symbol 582 MovieClip [delete] Frame 3 | Symbol 20002 Button |
"ins_" | Symbol 582 MovieClip [delete] Frame 5 | Symbol 594 Text |
"ins_" | Symbol 578 MovieClip [start] Frame 1 | Symbol 20003 Button |
"ins_fps" | Symbol 4 MovieClip [FPS] Frame 1 | Symbol 2 EditableText |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 19998 as "load" |
ExportAssets (56) | Timeline Frame 2 | Symbol 575 as "se_crash" |
ExportAssets (56) | Timeline Frame 2 | Symbol 571 as "se_emp" |
ExportAssets (56) | Timeline Frame 2 | Symbol 573 as "se_end" |
ExportAssets (56) | Timeline Frame 2 | Symbol 761 as "se_rod" |
ExportAssets (56) | Timeline Frame 2 | Symbol 539 as "se_tec" |
ExportAssets (56) | Timeline Frame 2 | Symbol 537 as "se_heal" |
ExportAssets (56) | Timeline Frame 2 | Symbol 497 as "se_up" |
ExportAssets (56) | Timeline Frame 2 | Symbol 499 as "se_down" |
ExportAssets (56) | Timeline Frame 2 | Symbol 535 as "se_guard" |
ExportAssets (56) | Timeline Frame 2 | Symbol 533 as "se_slash" |
ExportAssets (56) | Timeline Frame 2 | Symbol 495 as "get" |
ExportAssets (56) | Timeline Frame 2 | Symbol 443 as "dead" |
ExportAssets (56) | Timeline Frame 2 | Symbol 531 as "Lup" |
ExportAssets (56) | Timeline Frame 2 | Symbol 597 as "jin" |
ExportAssets (56) | Timeline Frame 2 | Symbol 567 as "BGMm1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 569 as "BGMm1b" |
ExportAssets (56) | Timeline Frame 2 | Symbol 683 as "BGMm2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 767 as "BGMm4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 719 as "BGMm3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 541 as "shizuku" |
ExportAssets (56) | Timeline Frame 2 | Symbol 477 as "BGMboss" |
ExportAssets (56) | Timeline Frame 2 | Symbol 721 as "BGMlast" |
ExportAssets (56) | Timeline Frame 2 | Symbol 489 as "A_key" |
ExportAssets (56) | Timeline Frame 2 | Symbol 491 as "x_key" |
ExportAssets (56) | Timeline Frame 2 | Symbol 493 as "z_key" |
ExportAssets (56) | Timeline Frame 2 | Symbol 737 as "BGMed" |
ExportAssets (56) | Timeline Frame 2 | Symbol 134 as "戦闘アニメ" |
ExportAssets (56) | Timeline Frame 2 | Symbol 194 as "戦闘入り" |
ExportAssets (56) | Timeline Frame 2 | Symbol 172 as "ノイズ" |
ExportAssets (56) | Timeline Frame 2 | Symbol 58 as "顔" |
ExportAssets (56) | Timeline Frame 2 | Symbol 436 as "アイテムドロップ" |
ExportAssets (56) | Timeline Frame 2 | Symbol 432 as "レベルアップ" |
ExportAssets (56) | Timeline Frame 2 | Symbol 142 as "勝利リザルト" |
ExportAssets (56) | Timeline Frame 2 | Symbol 522 as "干渉" |
ExportAssets (56) | Timeline Frame 2 | Symbol 520 as "浸食" |
ExportAssets (56) | Timeline Frame 2 | Symbol 378 as "崩壊" |
ExportAssets (56) | Timeline Frame 2 | Symbol 356 as "終焉" |
ExportAssets (56) | Timeline Frame 2 | Symbol 506 as "同調" |
ExportAssets (56) | Timeline Frame 2 | Symbol 502 as "摂理" |
ExportAssets (56) | Timeline Frame 2 | Symbol 476 as "補助系" |
ExportAssets (56) | Timeline Frame 2 | Symbol 458 as "防御系" |
ExportAssets (56) | Timeline Frame 2 | Symbol 528 as "霊撃" |
ExportAssets (56) | Timeline Frame 2 | Symbol 526 as "迫撃" |
ExportAssets (56) | Timeline Frame 2 | Symbol 438 as "心撃" |
ExportAssets (56) | Timeline Frame 2 | Symbol 326 as "強撃" |
ExportAssets (56) | Timeline Frame 2 | Symbol 324 as "攻撃" |
ExportAssets (56) | Timeline Frame 2 | Symbol 140 as "エフェクト" |
ExportAssets (56) | Timeline Frame 2 | Symbol 374 as "回復" |
ExportAssets (56) | Timeline Frame 2 | Symbol 138 as "ダメージ" |
ExportAssets (56) | Timeline Frame 2 | Symbol 60 as "ステート" |
ExportAssets (56) | Timeline Frame 2 | Symbol 204 as "行動時スキル名表示" |
ExportAssets (56) | Timeline Frame 2 | Symbol 200 as "×" |
ExportAssets (56) | Timeline Frame 2 | Symbol 380 as "道具(戦闘中)" |
ExportAssets (56) | Timeline Frame 2 | Symbol 132 as "対象選択矢印" |
ExportAssets (56) | Timeline Frame 2 | Symbol 122 as "カーソル 戦闘コマンド" |
ExportAssets (56) | Timeline Frame 2 | Symbol 96 as "コマンド" |
ExportAssets (56) | Timeline Frame 2 | Symbol 70 as "hp/sp" |
ExportAssets (56) | Timeline Frame 2 | Symbol 52 as "敵" |
ExportAssets (56) | Timeline Frame 2 | Symbol 54 as "戦闘" |
ExportAssets (56) | Timeline Frame 2 | Symbol 76 as "stage1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 610 as "stage2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 688 as "stage3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 690 as "3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 696 as "stage4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 698 as "4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 546 as "イベント" |
ExportAssets (56) | Timeline Frame 2 | Symbol 766 as "Ev3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 152 as "▼" |
ExportAssets (56) | Timeline Frame 2 | Symbol 148 as "メモ" |
ExportAssets (56) | Timeline Frame 2 | Symbol 410 as "買い物" |
ExportAssets (56) | Timeline Frame 2 | Symbol 392 as "会話" |
ExportAssets (56) | Timeline Frame 2 | Symbol 486 as "自販機メニュー" |
ExportAssets (56) | Timeline Frame 2 | Symbol 480 as "自販機" |
ExportAssets (56) | Timeline Frame 2 | Symbol 384 as "ボス負け" |
ExportAssets (56) | Timeline Frame 2 | Symbol 146 as "休憩所" |
ExportAssets (56) | Timeline Frame 2 | Symbol 74 as "背景" |
ExportAssets (56) | Timeline Frame 2 | Symbol 260 as "メニュー" |
ExportAssets (56) | Timeline Frame 2 | Symbol 282 as "→" |
ExportAssets (56) | Timeline Frame 2 | Symbol 48 as "ゴール上がるか否か" |
ExportAssets (56) | Timeline Frame 2 | Symbol 258 as "取得アイテム名" |
ExportAssets (56) | Timeline Frame 2 | Symbol 250 as "宝箱" |
ExportAssets (56) | Timeline Frame 2 | Symbol 46 as "ゴール" |
ExportAssets (56) | Timeline Frame 2 | Symbol 126 as "主人公" |
ExportAssets (56) | Timeline Frame 2 | Symbol 40 as "tile" |
ExportAssets (56) | Timeline Frame 2 | Symbol 36 as "map" |
ExportAssets (56) | Timeline Frame 2 | Symbol 452 as "ボリュームバー" |
ExportAssets (56) | Timeline Frame 2 | Symbol 450 as "ボリュームまとめ" |
ExportAssets (56) | Timeline Frame 2 | Symbol 734 as "ED" |
ExportAssets (56) | Timeline Frame 2 | Symbol 724 as "フェードイン" |
ExportAssets (56) | Timeline Frame 2 | Symbol 582 as "delete" |
ExportAssets (56) | Timeline Frame 2 | Symbol 578 as "start" |
ExportAssets (56) | Timeline Frame 2 | Symbol 710 as "over" |
ExportAssets (56) | Timeline Frame 2 | Symbol 4 as "FPS" |
Labels
"スタート" | Symbol 134 MovieClip [戦闘アニメ] Frame 3 |
"エンド" | Symbol 134 MovieClip [戦闘アニメ] Frame 25 |
"ボス" | Symbol 194 MovieClip [戦闘入り] Frame 8 |
"ラスボス" | Symbol 194 MovieClip [戦闘入り] Frame 25 |
"e0" | Symbol 140 MovieClip [エフェクト] Frame 3 |
"e1" | Symbol 140 MovieClip [エフェクト] Frame 12 |
"e2" | Symbol 140 MovieClip [エフェクト] Frame 25 |
"e3" | Symbol 140 MovieClip [エフェクト] Frame 38 |
"e4" | Symbol 140 MovieClip [エフェクト] Frame 52 |
"e5" | Symbol 140 MovieClip [エフェクト] Frame 66 |
"e6" | Symbol 140 MovieClip [エフェクト] Frame 78 |
"e11" | Symbol 140 MovieClip [エフェクト] Frame 91 |
"e12" | Symbol 140 MovieClip [エフェクト] Frame 91 |
"e13" | Symbol 140 MovieClip [エフェクト] Frame 91 |
"e14" | Symbol 140 MovieClip [エフェクト] Frame 91 |
"e15" | Symbol 140 MovieClip [エフェクト] Frame 91 |
"e21" | Symbol 140 MovieClip [エフェクト] Frame 101 |
"e22" | Symbol 140 MovieClip [エフェクト] Frame 119 |
"e23" | Symbol 140 MovieClip [エフェクト] Frame 137 |
"e24" | Symbol 140 MovieClip [エフェクト] Frame 155 |
"e25" | Symbol 140 MovieClip [エフェクト] Frame 173 |
"e26" | Symbol 140 MovieClip [エフェクト] Frame 191 |
"e27" | Symbol 140 MovieClip [エフェクト] Frame 209 |
"e28" | Symbol 140 MovieClip [エフェクト] Frame 227 |
"e29" | Symbol 140 MovieClip [エフェクト] Frame 245 |
"e31" | Symbol 140 MovieClip [エフェクト] Frame 263 |
"e32" | Symbol 140 MovieClip [エフェクト] Frame 263 |
"e33" | Symbol 140 MovieClip [エフェクト] Frame 263 |
"e34" | Symbol 140 MovieClip [エフェクト] Frame 275 |
"e41" | Symbol 140 MovieClip [エフェクト] Frame 287 |
"e42" | Symbol 140 MovieClip [エフェクト] Frame 303 |
"e43" | Symbol 140 MovieClip [エフェクト] Frame 321 |
"e44" | Symbol 140 MovieClip [エフェクト] Frame 345 |
"e45" | Symbol 140 MovieClip [エフェクト] Frame 372 |
"e46" | Symbol 140 MovieClip [エフェクト] Frame 395 |
"e61" | Symbol 140 MovieClip [エフェクト] Frame 423 |
"e62" | Symbol 140 MovieClip [エフェクト] Frame 434 |
"e100" | Symbol 140 MovieClip [エフェクト] Frame 445 |
"全滅" | Symbol 140 MovieClip [エフェクト] Frame 457 |
"スキル名表示" | Symbol 204 MovieClip [行動時スキル名表示] Frame 3 |
"開始" | Symbol 54 MovieClip [戦闘] Frame 3 |
"イベント" | Symbol 54 MovieClip [戦闘] Frame 30 |
"M1" | Symbol 546 MovieClip [イベント] Frame 2 |
"M2" | Symbol 546 MovieClip [イベント] Frame 5 |
"M3" | Symbol 546 MovieClip [イベント] Frame 12 |
"M4" | Symbol 546 MovieClip [イベント] Frame 19 |
"M5" | Symbol 546 MovieClip [イベント] Frame 26 |
"M6" | Symbol 546 MovieClip [イベント] Frame 32 |
"M1" | Symbol 148 MovieClip [メモ] Frame 2 |
"D1" | Symbol 148 MovieClip [メモ] Frame 10 |
"M2" | Symbol 148 MovieClip [メモ] Frame 13 |
"D2" | Symbol 148 MovieClip [メモ] Frame 17 |
"M3" | Symbol 148 MovieClip [メモ] Frame 20 |
"D3" | Symbol 148 MovieClip [メモ] Frame 24 |
"M4" | Symbol 148 MovieClip [メモ] Frame 27 |
"D4" | Symbol 148 MovieClip [メモ] Frame 31 |
"M5" | Symbol 148 MovieClip [メモ] Frame 34 |
"D5" | Symbol 148 MovieClip [メモ] Frame 38 |
"買う" | Symbol 410 MovieClip [買い物] Frame 2 |
"売る" | Symbol 410 MovieClip [買い物] Frame 4 |
"売却" | Symbol 410 MovieClip [買い物] Frame 6 |
"M1" | Symbol 392 MovieClip [会話] Frame 2 |
"M2" | Symbol 392 MovieClip [会話] Frame 12 |
"M3" | Symbol 392 MovieClip [会話] Frame 20 |
"M4" | Symbol 392 MovieClip [会話] Frame 27 |
"M5" | Symbol 392 MovieClip [会話] Frame 33 |
"メニュー" | Symbol 480 MovieClip [自販機] Frame 3 |
"ボス負け" | Symbol 146 MovieClip [休憩所] Frame 3 |
"会話" | Symbol 146 MovieClip [休憩所] Frame 5 |
"自販機" | Symbol 146 MovieClip [休憩所] Frame 7 |
"買い物" | Symbol 146 MovieClip [休憩所] Frame 9 |
"記録" | Symbol 146 MovieClip [休憩所] Frame 11 |
"メモ" | Symbol 146 MovieClip [休憩所] Frame 42 |
"階段" | Symbol 146 MovieClip [休憩所] Frame 44 |
"道具" | Symbol 260 MovieClip [メニュー] Frame 3 |
"装備" | Symbol 260 MovieClip [メニュー] Frame 5 |
"前" | Symbol 126 MovieClip [主人公] Frame 1 |
"後ろ" | Symbol 126 MovieClip [主人公] Frame 19 |
"右" | Symbol 126 MovieClip [主人公] Frame 37 |
"左" | Symbol 126 MovieClip [主人公] Frame 55 |
Dynamic Text Variables
earn | Symbol 430 EditableText | "0987654321 EXP:" |
Edeath | Symbol 504 EditableText | "1234567890." |
heal | Symbol 376 EditableText | "0987654321" |
dam | Symbol 136 EditableText | "0987654321misslp" |
skill_name | Symbol 202 EditableText | "レベルアップ 動けない 道具 逃避 拒絶 攻撃 裂撃 強撃 心撃 迫撃 霊撃 防御 結界 安定 障壁 無敵 殺意 守護 迅速 思考 覚醒 虚脱 堕落 失速 愚鈍 治癒 練気 再生 瞑想 干渉 浸食 崩壊 終焉 同調 摂理 防衛敏速知力全アップダウン" |
skill_mojiA | Symbol 128 EditableText | "道具 逃避 拒絶 攻撃 裂撃 強撃 心撃 防御 結界 安定 障壁 殺意 守護 迅速 思考 覚醒 治癒 練気 再生 瞑想 干渉 浸食 崩壊 終焉 同調 摂理" |
skill2 | Symbol 108 EditableText | "道具 逃避 拒絶 攻撃 裂撃 強撃 心撃 防御 結界 安定 障壁 殺意 守護 迅速 思考 覚醒 治癒 練気 再生 瞑想 干渉 浸食 崩壊 終焉 同調 摂理" |
skill1 | Symbol 106 EditableText | "道具 逃避 拒絶 攻撃 裂撃 強撃 心撃 防御 結界 安定 殺意 守護 治癒 練気 瞑想 干渉 浸食 崩壊 同調 摂理" |
_root.Msp | Symbol 104 EditableText | "0987654321" |
_root.sp | Symbol 102 EditableText | "0987654321" |
_root.Mhp | Symbol 100 EditableText | "0987654321" |
_root.hp | Symbol 98 EditableText | "0987654321" |
_root.bat.item.sel.page | Symbol 382 EditableText | "/ 1234567890" |
item_value | Symbol 424 EditableText | "x1234567890" |
item_sold | Symbol 422 EditableText | "x1234567890" |
item_sell | Symbol 420 EditableText | "[武]カッター,果物 ナイフバル包丁音刃の星砂 オゴうさぎスリパぬいぐるみコン ほこりガラ絵本 アメも抜け殻棘ブロチ 甲羅白ョ泥葉っ ぱ毛虫玉針液体お茶 粉ヒトデ赤瞳鏡 ヘビ書羽苔ド塗れた紙 ポクレ時計ハ大事な*ねば。 ■無人形 ち'ニ†⊿ξ= ※∬→Ωん ×↓心が乱 す◎●○」 gぞ;えf " |
_root.rest.shop.sel.page | Symbol 428 EditableText | "/ 1234567890" |
item_buy | Symbol 416 EditableText | "x1234567890" |
Jmenu | Symbol 488 EditableText | "スキル「逃避」→「拒絶」 攻撃防衛敏速知力+1234567890 HPS自動回復行動数最大" |
up2 | Symbol 316 EditableText | "098 76 543 21+-" |
up1 | Symbol 314 EditableText | "09876 54321+-" |
next | Symbol 310 EditableText | "0987654321" |
_root.EXP | Symbol 308 EditableText | "0987654321" |
_root.Isp | Symbol 306 EditableText | "0987654321" |
_root.int | Symbol 304 EditableText | "0987654321" |
_root.avi | Symbol 302 EditableText | "0987654321" |
_root.vit | Symbol 300 EditableText | "0987654321" |
_root.str | Symbol 298 EditableText | "0987654321" |
_root.Lv | Symbol 296 EditableText | "0987654321" |
item_txt | Symbol 294 EditableText | "" |
_root.menu.sel.page | Symbol 292 EditableText | "/ 1234567890" |
item_page | Symbol 290 EditableText | "/ 1234567890" |
item_num | Symbol 288 EditableText | "x1234567890" |
item_show | Symbol 284 EditableText | "[武]カッター,果物 ナイフバル包丁音刃の星砂 オゴうさぎスリパぬいぐるみコン ほこりガラ絵本 アメも抜け殻棘ブロチ 甲羅白ョ泥葉っ ぱ毛虫玉針液体お茶 粉ヒトデ赤瞳鏡 ヘビ書羽苔ド塗れた紙 ポクレ時計ハ大事な*ねば。 ■無人形 ち'ニ†⊿ξ= ※∬→Ωん ×↓心が乱 す◎●○」 gぞ;えf " |
eq_now | Symbol 274 EditableText | "[武]カッター,果物ナイフバル包丁音刃の星砂オゴうさぎスリパぬいぐるみコンほこりガラ絵本アメも抜け殻棘ブロチ甲羅白ョ泥葉っぱ毛虫玉針液体お茶粉ヒトデ赤瞳鏡ヘビ書羽苔ド塗れた紙ポクレ時計ハ大事な*ねば。■無人形ち'ニ†⊿ξ=※∬→Ωん×↓心が乱す◎●○」gぞ;えf " |
eq_skill_name | Symbol 320 EditableText | "攻撃 裂撃 強撃 心撃 防御 結界 安定 障壁 殺意 守護 迅速 思考 覚醒 治癒 練気 再生 瞑想 干渉 浸食 崩壊 終焉 同調 摂理" |
_root.gold | Symbol 270 EditableText | "0987654321" |
item | Symbol 256 EditableText | "" |
fps | Symbol 2 EditableText | "" |
|