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trah.swf

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Flash #155755

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ActionScript [AS1/AS2]
Combined Code
// unknown tag 88 length 70 movieClip 14 gialog { } movieClip 16 { } movieClip 18 { } movieClip 20 { } movieClip 22 { } movieClip 24 { } movieClip 26 { } movieClip 28 { } movieClip 30 { } movieClip 32 { } movieClip 41 { } movieClip 45 { } movieClip 46 { } movieClip 47 popup_obj { } movieClip 53 { } movieClip 54 { } movieClip 57 { } movieClip 58 { } movieClip 59 phrase_area { } // unknown tag 88 length 143 movieClip 64 button_play { } movieClip 68 btn_yes { } movieClip 70 btn_no { } movieClip 74 btn_more { } movieClip 76 btn_enter_room_3 { } movieClip 77 btn_enter_room_2 { } movieClip 79 btn_enter_room_1 { } movieClip 81 btn_again { } movieClip 83 { } movieClip 85 { } movieClip 86 { } movieClip 89 counter { } movieClip 93 btn_next { } movieClip 96 btn_logo { } movieClip 100 { } movieClip 104 { frame 1 { stop(); } } movieClip 107 { } movieClip 110 { } movieClip 111 { } movieClip 113 { } movieClip 115 { } // unknown tag 88 length 138 movieClip 120 { } movieClip 121 { frame 1 { function drawPercent(per) { per *= 100; if (per > 100) { per = 100; } tx = origx + per * 212 / 100; preloader.movebar._x += (tx - preloader.movebar._x) / 5; preloader.perc.text = int(per) + '%'; per2 = per; } stop(); var per2; var li = 0; var tx = 0; var origx = preloader.movebar._x; var per = 0; onEnterFrame = function () { if (this.ispreview != 'preview') { var v3 = _parent.getBytesLoaded() / _parent.getBytesTotal(); this.drawPercent(v3); } if (per2 > 99) { ++li; if (li == 10) { gotoAndPlay(2); } } }; _parent.stop(); } frame 26 { _parent.play(); } } movieClip 344 __Packages.Texts { #initclip if (!_global.Texts) { var v1 = function (myClip, myFont, xPos, yPos, myWidth, myAlig, myFrame, mySprite, myText) { this.textObj = _root.attachMovie(myFont, myClip, mySprite); this.textObj.gotoAndStop(myFrame); this.textObj.txt = myText; this.textObj._x = xPos; this.textObj._y = yPos; if (myWidth > 0) { this.textObj.fld._width = myWidth; } if (!(myAlig eq '')) { this.format = new TextFormat(); this.format.align = myAlig; this.textObj.fld.setTextFormat(this.format); } }; _global.Texts = v1; var v2 = v1.prototype; v2.pres = function () { this.rootClip[this.newObject].font.gotoAndStop(3); }; v2.over = function () { this.rootClip[this.newObject].font.gotoAndStop(2); }; v2.norm = function () { this.rootClip[this.newObject].font.gotoAndStop(1); }; v2.setMoney = function (myCurrency, mySeparator, myPosition, myMoney, myPrev) { var v2 = ''; var v5 = 0; var v3 = (String(myMoney)).length - 1; while (v3 >= 0) { v5 += 1; if (v5 > 3) { v5 = 1; if (mySeparator eq 'SPACE') { v2 += ' '; } else { v2 += mySeparator; } } v2 += (String(myMoney)).charAt(v3); --v3; } myMoney = ''; v3 = 0; while (v3 < (String(v2)).length) { myMoney += (String(v2)).charAt((String(v2)).length - v3 - 1); ++v3; } switch (String(myPosition)) { case 'beginning': this.rootClip[this.newObject].font.txt = myPrev + myCurrency + myMoney; break; case 'end': this.rootClip[this.newObject].font.txt = myPrev + myMoney + myCurrency; break; default: this.rootClip[this.newObject].font.txt = myPrev + myCurrency + myMoney; } }; v2.textConfigure = function (myText) { var v3 = myText.split('/n'); var v2 = ''; var v1 = 0; while (v1 < v3.length) { v2 += v3[v1]; if (v1 < v3.length - 1) { v2 += '\n'; } ++v1; } return v2; }; v2.setText = function (myText) { this.textObj.txt = this.textConfigure(myText); }; v2.setAlign = function (myAlig) { this.format.align = myAlig; this.textObj.fld.setTextFormat(this.format); }; v2.setPosition = function (myX, myY) { this.textObj._x = myX; this.textObj._y = myY; }; v2.setRotation = function (myRot) { this.rootClip[this.newObject]._rotation = myRot; }; v2.setWidth = function (myWidth) { this.textObj.fld._width = myWidth; }; v2.setVisible = function (myVis) { this.textObj._visible = myVis; }; v2.setAlpha = function (myAlpha) { this.rootClip[this.newObject]._alpha = myAlpha; }; v2.textObj = new Object(); ASSetPropFlags(_global.Texts.prototype, null, 1); } #endinitclip } movieClip 345 __Packages.Strings { #initclip if (!_global.Strings) { var v1 = function () { super(); this.es_strList = new Object(); this.es_strList.scene_1_1 = '¡Hola! ¡Usted es tan bonita! ¿Anda usted aquí sola?'; this.es_strList.scene_1_2 = '¡Hola!! Sí. Espero a mi mamá.'; this.es_strList.scene_1_3 = 'Qué jovencita tan atractiva. ¡Me parece que nadie aún tiene cuidado de su cuerpo dulce!'; this.es_strList.scene_1_4 = '¿Que quiere, viejo? ¿De qué habla usted? ¡Yo gritaré!'; this.es_strList.scene_1_5 = '¡Hola! ¿Usted es perdido? ¿Quiere acompañar usted a casa?'; this.es_strList.scene_1_6 = 'No. Y yo no habla a los forasteros.'; this.es_strList.scene_1_7 = '¿En que clase es usted estudia?'; this.es_strList.scene_1_8 = 'Estudia en 4 clase. ¡Mi madre debería encontrarme después de escuela!'; this.es_strList.scene_1_9 = '¿Tiene usted un novio? ¿Si él visitó sus bragas?'; this.es_strList.scene_1_10 = '¡No! ¿Qué cosas tan lascivas usted dicen?'; this.es_strList.scene_1_11 = '¿Qué piensa usted en el paseo conjuntos? Compraré a usted un helado ... '; this.es_strList.scene_1_12 = 'Mi mamá me prohíbe pasear con unas personas desconocidas...'; this.en_strList = new Object(); this.en_strList.scene_1_1 = 'Hi! You are so beautiful! Are you walking here alone?'; this.en_strList.scene_1_2 = 'Hello! Yeah. I am waiting for my mom.'; this.en_strList.scene_1_3 = 'What a sexy lollipop. I guess nobody yet have care your sweet body!'; this.en_strList.scene_1_4 = 'Fucking old freak! What are you talking about? I will scream for help!'; this.en_strList.scene_1_5 = 'Hi! You are lost? May be I should see you home?'; this.en_strList.scene_1_6 = 'No I am not. I am just walking and I don talk to the strangers.'; this.en_strList.scene_1_7 = 'In what form are you studding?'; this.en_strList.scene_1_8 = 'I am studding in a 4th form. My mother should meet me after school!'; this.en_strList.scene_1_9 = 'Do you have a boyfriend? Did he get into your panties?'; this.en_strList.scene_1_10 = 'No! What a lustful things you are saying?'; this.en_strList.scene_1_11 = 'What do you think about walking together? I will buy you an ice-cream...'; this.en_strList.scene_1_12 = 'My mom prohibits me walk with strange guys...'; this.ru_strList = new Object(); this.ru_strList.scene_1_1 = 'Привет! Ты такая красивая! Гуляешь одна?'; this.ru_strList.scene_1_2 = 'Привет! Да. Я жду маму.'; this.ru_strList.scene_1_3 = 'Какая сексуальная конфетка. Думаю, что еще никто не ласкал твое сладкое тело! '; this.ru_strList.scene_1_4 = 'Ах ты старый извращенец! Ты что несешь? Я сейчас закричу на помощь!'; this.ru_strList.scene_1_5 = 'Привет! Ты потерялась? Хочешь провожу.'; this.ru_strList.scene_1_6 = 'Нет, я не потерялась. Я просто гуляю и не разговариваю с незнакомцами.'; this.ru_strList.scene_1_7 = 'Ты как учишься?'; this.ru_strList.scene_1_8 = 'Я учусь во вторую смену. Мама должна забирать меня после школы.'; this.ru_strList.scene_1_9 = 'У тебя есть приятель? Он уже забирался к тебе в трусики?'; this.ru_strList.scene_1_10 = 'Нет! Что за мерзости ты несешь!?'; this.ru_strList.scene_1_11 = 'Хочешь погуляем вместе! Я куплю тебе мороженое…'; this.ru_strList.scene_1_12 = 'Вообще-то мама запрещает мне говорить с незнакомыми парнями…'; this.fr_strList = new Object(); this.fr_strList.scene_1_1 = 'Salut! Tu es tellement belle ! Tu te promènes toute seule?'; this.fr_strList.scene_1_2 = 'Salut! Oui. J\'attend ma mère.'; this.fr_strList.scene_1_3 = 'Quelle choupette sexy. J\'imagine que personne n\'a pas encore pris soin de ton corps doux!'; this.fr_strList.scene_1_4 = 'T\'es un vieux connard ! De quoi tu parle ? Je vais crier au secours!'; this.fr_strList.scene_1_5 = 'Salut! Tu es perdue ? Je peux t\'aider à chercher la maison?'; this.fr_strList.scene_1_6 = 'Non, je ne suis pas perdue. Je me promène juste et je ne parle pas aux inconnus.'; this.fr_strList.scene_1_7 = 'Quel est ton emploi de temps ?'; this.fr_strList.scene_1_8 = 'Je fais mes études dans la section 4. Ma mère doit venir me chercher après l\'école.'; this.fr_strList.scene_1_9 = 'Tu as un copin ? Il a déjà été dans ta culotte?'; this.fr_strList.scene_1_10 = 'Non ! Quelles sales choses tu dis là!?'; this.fr_strList.scene_1_11 = 'Qu\'est-ce que tu pense si on se promène ensemble. Je t\'achèterai une glace...'; this.fr_strList.scene_1_12 = 'Ma mère m\'interdit de parler avec des garçon étrangers...'; this.hu_strList = new Object(); this.hu_strList.scene_1_1 = 'Szia! Gyönyörű vagy! Egyedül vagy?'; this.hu_strList.scene_1_2 = 'Helló! Igen. Anyukámra várok.'; this.hu_strList.scene_1_3 = 'Milyen szexi kis nyalóka.Szerintem még senki sem simogatta végig az édes kis testedet!'; this.hu_strList.scene_1_4 = 'Hülye perverz! Miről beszél? Sikítani fogok!'; this.hu_strList.scene_1_5 = 'Szia! Eltévedtél? Hazakísérjelek?'; this.hu_strList.scene_1_6 = 'Nem tévedtem el. Csak sétálgatok, de nem akarok idegenekkel beszélgetni.'; this.hu_strList.scene_1_7 = 'Hányadikos vagy?'; this.hu_strList.scene_1_8 = 'Negyedikes. Anyukám jön értem iskola után!'; this.hu_strList.scene_1_9 = 'Van barátod? Beengedted már a bugyidba?'; this.hu_strList.scene_1_10 = 'Nem! Egyáltalán miről beszél?'; this.hu_strList.scene_1_11 = 'Mi lenne, ha együtt sétálgatnánk? Veszek neked fagyit...'; this.hu_strList.scene_1_12 = 'Anyukám megtiltotta, hogy idegen férfiakkal mászkáljak...'; this.it_strList = new Object(); this.it_strList.scene_1_1 = 'Ciao! Sei tanto bellissima! Stai camminando da sola?'; this.it_strList.scene_1_2 = 'Ciao! Sì. Sto aspettando la mia mamma.'; this.it_strList.scene_1_3 = 'Che sexy ragazzina. Credo che nessuno abbia mai accarezzato il tuo dolcissimo corpo!'; this.it_strList.scene_1_4 = 'Maledetto vecchio mostro! Di che cosa stai parlando? Urlerò per aiuto!'; this.it_strList.scene_1_5 = 'Ciao! Ti sei persa? Forse dovrei accompagnarti?'; this.it_strList.scene_1_6 = 'No, non lo sono. Sto solo camminando e io non parlo a sconosciuti.'; this.it_strList.scene_1_7 = 'A che tipo di scuola studi?'; this.it_strList.scene_1_8 = 'Studio alla quarta classe. La mia mamma dovrebbe incontrarmi dopo scuola!'; this.it_strList.scene_1_9 = 'Hai un ragazzo? Ha già messo le sue mani nelle mutandine tue?'; this.it_strList.scene_1_10 = 'No! Di che terribili cose stai parlando?'; this.it_strList.scene_1_11 = 'Che ne dici di camminare insieme? Ti comprerò un gelato…'; this.it_strList.scene_1_12 = 'La mia mamma mi proibita di camminare con uomini strani…'; this.pl_strList = new Object(); this.pl_strList.scene_1_1 = 'Cześć! Jesteś taka piękna! Jesteś tu sama?'; this.pl_strList.scene_1_2 = 'Witam! Tak. czekam na moją mamę.'; this.pl_strList.scene_1_3 = 'Jaka seksowna z Ciebie lolitka. Założę się, że nikt jeszcze nie zaopiekował się Twoim słodkim ciałem!'; this.pl_strList.scene_1_4 = 'Pierdolony zboczony staruch! O czym Ty gadasz? Zaraz zacznę krzyczeć o pomoc!'; this.pl_strList.scene_1_5 = 'Cześć! Zgubiłaś się? Chcesz żebym Cię odprowadził do domu?'; this.pl_strList.scene_1_6 = 'Nie, wcale się nie zgubiłam. Po prostu sobię spaceruję i nie rozmawiam z nieznajomymi.'; this.pl_strList.scene_1_7 = 'W której klasie się uczysz?'; this.pl_strList.scene_1_8 = 'Jestem w czwartej klasie. Moja mama zaraz tu będzie odebrać mnie ze szkoły!'; this.pl_strList.scene_1_9 = 'Masz chłopaka? Czy on się już dobierał do Twoich majteczek?'; this.pl_strList.scene_1_10 = 'Nie! O jakich zboczonych rzeczach mi tu opowiadasz?'; this.pl_strList.scene_1_11 = 'Co byś powiedziała na to, że się przejdziemy razem? Mogę kupić Ci loda...'; this.pl_strList.scene_1_12 = 'Mama zabrania mi spacerować z nieznajomymi facetami...'; this.langList = new Object(); this.langList.en = 'Play'; this.langList.ru = 'Играть'; this.langList.de = 'Spielen'; this.langList.es = 'Jugar'; this.langList.fr = 'Jouer'; this.langList.hu = 'Play'; this.langList.it = 'Gioca!'; this.langList.pl = 'Zagraj'; this.langList.ro = 'Joacă'; this.gameNameList = new Object(); this.gameNameList.en = 'Lollipop Cock Trip'; this.gameNameList.ru = 'Трахни Конфетку'; this.gameNameList.de = '---'; this.gameNameList.es = 'Jovencita Viaja por Pollas '; this.gameNameList.fr = 'Grosse queue pour la Choupette'; this.gameNameList.hu = 'Nyalókás kislány'; this.gameNameList.it = 'Viaggio di un Cazzo in una Ragazza Lecca-Lecca'; this.gameNameList.pl = 'Chujowa Wycieczka Lolitki'; this.gameNameList.ro = '---'; }; _global.Strings = v1; _global.Strings extends MovieClip; var v2 = v1.prototype; ASSetPropFlags(_global.Strings.prototype, null, 1); } #endinitclip } movieClip 346 __Packages.Buttons { #initclip if (!_global.Buttons) { var v1 = function (myList) { super(); this.buttonList = new Array(); var v5 = 0; while (v5 < myList.length) { this.buttonList[v5] = _root.attachMovie(myList[v5].obj, 'button_obj_' + v5, 150 + v5); this.buttonList[v5]._x = myList[v5].area[0]; this.buttonList[v5]._y = myList[v5].area[1]; this.buttonList[v5].frame = myList[v5].frame; this.buttonList[v5].url = myList[v5].url; this.buttonList[v5].txt.text = _global.str2[myList[v5].btnPlay]; this.buttonList[v5].gotoAndStop(1); this.buttonList[v5].onRollOver = function () { this.gotoAndStop(2); }; this.buttonList[v5].onRollOut = function () { this.gotoAndStop(1); }; this.buttonList[v5].onDragOut = function () { this.gotoAndStop(1); }; this.buttonList[v5].onRelease = function () { if (!(this.url eq '')) { this.getURL(this.url, 'blank'); } if (this.frame != 0) { _root.gotoAndStop(this.frame); _global.myButtons.kill(); } }; ++v5; } }; _global.Buttons = v1; _global.Buttons extends MovieClip; var v2 = v1.prototype; v2.kill = function () { var v3 = 0; while (v3 < this.buttonList.length) { delete this.buttonList[v3].onRollOver; delete this.buttonList[v3].onRollOut; delete this.buttonList[v3].onDragOut; delete this.buttonList[v3].onRelease; this.buttonList[v3].removeMovieClip(); ++v3; } delete this.buttonList; delete _global.myButtons; }; ASSetPropFlags(_global.Buttons.prototype, null, 1); } #endinitclip } movieClip 347 __Packages.Waiting { #initclip if (!_global.Waiting) { var v1 = function (myFramesQty, myFrame, snd) { super(); this.framesQty = myFramesQty; this.gotoFrame = myFrame; this.counter = 0; this.mySound = snd; if (!(this.mySound eq '') and !(this.mySound eq undefined)) { this.playSound(this.mySound, false); } _root.onEnterFrame = function () { _global.myWaiting.counter += 1; if (_global.myWaiting.counter >= _global.myWaiting.framesQty) { _global.myWaiting.kill(); _root.gotoAndStop(_global.myWaiting.gotoFrame); } }; }; _global.Waiting = v1; _global.Waiting extends MovieClip; var v2 = v1.prototype; v2.playSound = function (soundName, loop) { _root.sound.attachSound(soundName); _root.sound.start(); }; v2.kill = function () { delete _root.onEnterFrame; }; ASSetPropFlags(_global.Waiting.prototype, null, 1); } #endinitclip } movieClip 348 __Packages.Dialog { #initclip if (!_global.Dialog) { var v1 = function (myList, xPos, yPos, popup_1, popup_2, myFrame) { super(); this.dailogList = new Array(); var v5 = 0; while (v5 < myList.length) { this.dailogList[v5] = _root.attachMovie('phrase_area', 'phrase_obj_' + v5, 100 + v5); this.dailogList[v5]._x = xPos; this.dailogList[v5]._y = yPos + v5 * 35; this.dailogList[v5].phrase = myList[v5].phrase; this.dailogList[v5].answer = myList[v5].answer; this.dailogList[v5].correct = myList[v5].correct; this.dailogList[v5].frame = myList[v5].frame; this.dailogList[v5].snd = myList[v5].snd; this.dailogList[v5].visited = false; this.dailogList[v5].numb = v5; this.dailogList[v5].gotoAndStop(1); _global.gameTexts['dialog_' + v5].setText(myList[v5].phrase); _global.gameTexts['dialog_' + v5].setAlign('left'); _global.gameTexts['dialog_' + v5].setPosition(xPos + 5, yPos + v5 * 35 + 7); _global.gameTexts['dialog_' + v5].setVisible(true); this.dailogList[v5].onRollOver = function () { if (this.visited eq false) { this.gotoAndStop(2); } }; this.dailogList[v5].onRollOut = function () { if (this.visited eq false) { this.gotoAndStop(1); } }; this.dailogList[v5].onDragOut = function () { if (this.visited eq false) { this.gotoAndStop(1); } }; this.dailogList[v5].onRelease = function () { if (this.visited eq false) { _global.myDialog.makePopup(this.numb, 1); } }; ++v5; } this.popupObject = new Object(); this.popupObject = _root.attachMovie('popup_obj', 'popup_obj', 50, {'_visible': false}); this.popupObject.popup_1 = new Array(7); this.popupObject.popup_1[2] = popup_1[1]; this.popupObject.popup_1[3] = popup_1[2]; this.popupObject.popup_1[6] = popup_1[0]; this.popupObject.popup_2 = new Array(7); this.popupObject.popup_2[2] = popup_2[1]; this.popupObject.popup_2[3] = popup_2[2]; this.popupObject.popup_2[6] = popup_2[0]; this.popupObject.popup_button.gotoAndStop(1); _root[this.popupObject.popup_1[6]]._visible = false; if (_root[this.popupObject.popup_1[6]].arrow._y > 0) { this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y + 30; this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x - this.popupObject.popup_1[2] + 75; this.popupObject.popup_1[4] = true; this.popupObject.popup_1[5] = false; } else { if (_root[this.popupObject.popup_1[6]].arrow._y < 0) { this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y - this.popupObject.popup_1[3] - 30; this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x - 33; this.popupObject.popup_1[4] = false; this.popupObject.popup_1[5] = true; } else { if (_root[this.popupObject.popup_1[6]].arrow._y == 0) { this.popupObject.popup_1[4] = false; this.popupObject.popup_1[5] = false; this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y; this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x; } } } _root[this.popupObject.popup_2[6]]._visible = false; if (_root[this.popupObject.popup_2[6]].arrow._y > 0) { this.popupObject.popup_2[1] = _root[this.popupObject.popup_2[6]]._y + 30; this.popupObject.popup_2[0] = _root[this.popupObject.popup_2[6]]._x - this.popupObject.popup_2[2] + 75; this.popupObject.popup_2[4] = true; this.popupObject.popup_2[5] = false; } else { if (_root[this.popupObject.popup_2[6]].arrow._y < 0) { this.popupObject.popup_2[1] = _root[this.popupObject.popup_2[6]]._y - this.popupObject.popup_2[3] - 30; this.popupObject.popup_2[0] = _root[this.popupObject.popup_2[6]]._x - 33; this.popupObject.popup_2[4] = false; this.popupObject.popup_2[5] = true; } else { if (_root[this.popupObject.popup_2[6]].arrow._y == 0) { this.popupObject.popup_2[4] = false; this.popupObject.popup_2[5] = false; this.popupObject.popup_2[1] = _root[this.popupObject.popup_2[6]]._y; this.popupObject.popup_2[0] = _root[this.popupObject.popup_2[6]]._x; } } } _root.startFrame = _root._currentframe + 1; _root.finishFrame = myFrame; this.sound = new Sound(); }; _global.Dialog = v1; _global.Dialog extends MovieClip; var v2 = v1.prototype; v2.makePopup = function (choiceNumb, popupNumb) { this.hideDialog(); this.popupObject._visible = true; this.popupObject._x = this.popupObject['popup_' + popupNumb][0]; this.popupObject._y = this.popupObject['popup_' + popupNumb][1]; this.popupObject.popup_1_2._width = this.popupObject['popup_' + popupNumb][2] - 40; this.popupObject.popup_2_2._width = this.popupObject['popup_' + popupNumb][2] - 40; this.popupObject.popup_3_2._width = this.popupObject['popup_' + popupNumb][2] - 40; this.popupObject.popup_2_1._height = this.popupObject['popup_' + popupNumb][3] - 40; this.popupObject.popup_2_2._height = this.popupObject['popup_' + popupNumb][3] - 40; this.popupObject.popup_2_3._height = this.popupObject['popup_' + popupNumb][3] - 40; this.popupObject.popup_1_3._x = this.popupObject['popup_' + popupNumb][2] - 20; this.popupObject.popup_2_3._x = this.popupObject['popup_' + popupNumb][2] - 0; this.popupObject.popup_3_3._x = this.popupObject['popup_' + popupNumb][2] - 20; this.popupObject.popup_3_1._y = this.popupObject['popup_' + popupNumb][3] - 20; this.popupObject.popup_3_2._y = this.popupObject['popup_' + popupNumb][3] - 0; this.popupObject.popup_3_3._y = this.popupObject['popup_' + popupNumb][3] - 20; if (popupNumb == 1) { _global.gameTexts.text_0.setText(this.dailogList[choiceNumb].phrase); } else { _global.gameTexts.text_0.setText(this.dailogList[choiceNumb].answer); this.playSound(_global.myDialog.dailogList[choiceNumb].snd, false); } _global.gameTexts.text_0.setAlign('center'); _global.gameTexts.text_0.setPosition(this.popupObject['popup_' + popupNumb][0] + 10, this.popupObject['popup_' + popupNumb][1] + 15); _global.gameTexts.text_0.setWidth(this.popupObject['popup_' + popupNumb][2] - 20); _global.gameTexts.text_0.setVisible(true); this.popupObject.popup_arrow_up._x = this.popupObject['popup_' + popupNumb][2] - 90; this.popupObject.popup_arrow_down._y = this.popupObject['popup_' + popupNumb][3] - 0; this.popupObject.popup_button._x = this.popupObject['popup_' + popupNumb][2] - 50; this.popupObject.popup_button._y = this.popupObject['popup_' + popupNumb][3] - 15; this.popupObject.popup_arrow_up._visible = this.popupObject['popup_' + popupNumb][4]; this.popupObject.popup_arrow_down._visible = this.popupObject['popup_' + popupNumb][5]; this.popupObject.popup_button.gotoAndStop(1); this.popupObject.popup_button.onRollOver = function () { this.gotoAndStop(2); }; this.popupObject.popup_button.onRollOut = function () { this.gotoAndStop(1); }; this.popupObject.popup_button.onDragOut = function () { this.gotoAndStop(1); }; this.popupObject.popup_button.onRelease = function () { _global.myDialog.kullPopup(popupNumb); if (popupNumb == 1) { _root.gotoAndStop(_global.myDialog.dailogList[choiceNumb].frame); _global.myDialog.makePopup(choiceNumb, 2); } else { if (_global.myDialog.dailogList[choiceNumb].correct eq false) { _global.myDialog.dailogList[choiceNumb].visited = true; _global.myDialog.dailogList[choiceNumb].gotoAndStop(3); _root.gotoAndStop(_root.startFrame); _global.myDialog.showDialog(); } else { _root.gotoAndStop(_root.finishFrame); _global.myDialog.kill(); } } }; }; v2.showDialog = function () { var v3 = 0; while (v3 < this.dailogList.length) { this.dailogList[v3]._visible = true; _global.gameTexts['dialog_' + v3].setVisible(true); ++v3; } }; v2.hideDialog = function () { var v3 = 0; while (v3 < this.dailogList.length) { this.dailogList[v3]._visible = false; _global.gameTexts['dialog_' + v3].setVisible(false); ++v3; } }; v2.kullPopup = function (popupNumb) { delete this.popupObject.popup_button.onRollOver; delete this.popupObject.popup_button.onRollOut; delete this.popupObject.popup_button.onDragOut; delete this.popupObject.popup_button.onRelease; this.popupObject._visible = false; _global.gameTexts.text_0.setVisible(false); }; v2.kill = function () { this.popupObject.removeMovieClip(); delete this.popupObject; var v3 = 0; while (v3 < this.dailogList.length) { delete this.dailogList[v3].onRollOver; delete this.dailogList[v3].onRollOut; delete this.dailogList[v3].onDragOut; delete this.dailogList[v3].onRelease; this.dailogList[v3].removeMovieClip(); ++v3; } delete this.dailogList; delete _global.myDialog; }; v2.playSound = function (soundName, loop) { _root.sound.attachSound(soundName); if (loop) { _root.sound.start(0, 100000); } else { _root.sound.start(); } }; ASSetPropFlags(_global.Dialog.prototype, null, 1); } #endinitclip } movieClip 349 __Packages.Sequence { #initclip if (!_global.Sequence) { var v1 = function (myList, myArea, myBtn, myFrame) { super(); this.classVar = new Object({'start_frame': _root._currentframe + 1, 'mouse_press': false, 'cur_seq': -1, 'cur_id': -1, 'proc': 0, 'interv': 0, 'next_btn': myBtn}); this.sequenceData = myList; this.sequenceArea = myArea; this.sequenceList = new Array(); this.sequenceNumb = 0; this.persentsNumb = 0; var v5 = 0; while (v5 < this.sequenceData.length) { var v6 = 0; while (v6 < this.sequenceData[v5].masks.length) { this.sequenceList[v5] = _root[this.sequenceData[v5].masks[v6].mask]; this.sequenceList[v5].seq = v5; this.sequenceList[v5].id = v6; this.sequenceList[v5].onPress = function () { _global.mySequence.onPressAction(this); }; this.sequenceList[v5].onDragOut = function () { _global.mySequence.onReleseAction(this); }; this.sequenceList[v5].onRelease = function () { _global.mySequence.onReleseAction(this); }; ++v6; } ++v5; } _root.counter.gotoAndStop(1); _root[this.classVar.next_btn].gotoAndStop(1); _root[this.classVar.next_btn].onRollOver = function () { this.gotoAndStop(2); }; _root[this.classVar.next_btn].onRollOut = function () { this.gotoAndStop(1); }; _root[this.classVar.next_btn].onDragOut = function () { this.gotoAndStop(1); }; _root[this.classVar.next_btn].onRelease = function () { _global.mySequence.kill(); _root.gotoAndStop(myFrame); }; _root[this.classVar.next_btn]._visible = false; }; _global.Sequence = v1; _global.Sequence extends MovieClip; var v2 = v1.prototype; v2.onFrameAction = function () { if (this.classVar.mouse_press eq true) { switch (this.sequenceData[this.classVar.cur_seq].type) { case 'click-n-hold': this.classVar.proc += this.sequenceData[this.classVar.cur_seq].masks[this.classVar.cur_id].speed; this.persentsNumb += this.sequenceData[this.classVar.cur_seq].masks[this.classVar.cur_id].speed; if (this.classVar.proc >= this.sequenceData[this.classVar.cur_seq].add_percents) { this.persentsNumb = Math.round(this.persentsNumb - (this.classVar.proc - this.sequenceData[this.classVar.cur_seq].add_percents)); this.sequenceNumb += 1; this.classVar.proc = 0; if (this.sequenceNumb == this.sequenceData.length) { _root[this.classVar.next_btn]._visible = true; } clearInterval(this.classVar.interv); } _root.counter.gotoAndStop(int(this.persentsNumb * 5)); break; case 'move': } } }; v2.onPressAction = function (myObject) { switch (this.sequenceData[myObject.seq].type) { break; case 'click': case 'click-n-hold': if (myObject.seq == this.sequenceNumb) { clearInterval(this.classVar.interv); this.classVar.mouse_press = true; this.classVar.cur_seq = myObject.seq; this.classVar.cur_id = myObject.id; this.classVar.interv = setInterval(this, 'onFrameAction', 30); _root.gotoAndStop(this.sequenceData[myObject.seq].masks[myObject.id].good.frame); this.makePopup(this.sequenceData[myObject.seq].masks[myObject.id].good.text); this.soundName = this.sequenceData[myObject.seq].masks[myObject.id].good.snd; this.playSound(this.soundName, false); } if (myObject.seq < this.sequenceNumb) { _root.gotoAndStop(this.sequenceData[myObject.seq].masks[myObject.id].good.frame); this.soundName = this.sequenceData[myObject.seq].masks[myObject.id].good.snd; this.playSound(this.soundName, false); } if (myObject.seq > this.sequenceNumb) { _root.gotoAndStop(this.sequenceData[myObject.seq].masks[myObject.id].bad.frame); this.makePopup(this.sequenceData[myObject.seq].masks[myObject.id].bad.text); this.soundName = this.sequenceData[myObject.seq].masks[myObject.id].bad.snd; this.playSound(this.soundName, false); } break; case 'move': } }; v2.onReleseAction = function (myObject) { switch (this.sequenceData[myObject.seq].type) { case 'click': if (myObject.seq == this.sequenceNumb) { this.persentsNumb += this.sequenceData[myObject.seq].add_percents; this.sequenceNumb += 1; _root.counter.gotoAndStop(this.persentsNumb); } if (myObject.seq > this.sequenceNumb) { } if (myObject.seq < this.sequenceNumb) { } break; case 'click-n-hold': clearInterval(this.classVar.interv); _root.gotoAndStop(this.classVar.start_frame); _global.gameTexts.text_0.setText(''); _root.sound.stop(this.soundName); this.popupObject.removeMovieClip(); break; case 'move': } }; v2.makePopup = function (myText) { this.popupObject = new Object(); this.popupObject = _root.attachMovie('popup_obj', 'popup_obj', 50); this.popupObject._x = this.sequenceArea[0]; this.popupObject._y = this.sequenceArea[1]; this.popupObject.popup_1_2._width = this.sequenceArea[2] - 40; this.popupObject.popup_2_2._width = this.sequenceArea[2] - 40; this.popupObject.popup_3_2._width = this.sequenceArea[2] - 40; this.popupObject.popup_2_1._height = this.sequenceArea[3] - 40; this.popupObject.popup_2_2._height = this.sequenceArea[3] - 40; this.popupObject.popup_2_3._height = this.sequenceArea[3] - 40; this.popupObject.popup_1_3._x = this.sequenceArea[2] - 20; this.popupObject.popup_2_3._x = this.sequenceArea[2] - 0; this.popupObject.popup_3_3._x = this.sequenceArea[2] - 20; this.popupObject.popup_3_1._y = this.sequenceArea[3] - 20; this.popupObject.popup_3_2._y = this.sequenceArea[3] - 0; this.popupObject.popup_3_3._y = this.sequenceArea[3] - 20; _global.gameTexts.text_0.setText(myText); _global.gameTexts.text_0.setAlign('center'); _global.gameTexts.text_0.setPosition(this.sequenceArea[0] + 10, this.sequenceArea[1] + 15); _global.gameTexts.text_0.setWidth(this.sequenceArea[2] - 20); _global.gameTexts.text_0.setVisible(true); this.popupObject.popup_arrow_up._x = this.sequenceArea[2] - 90; this.popupObject.popup_arrow_down._y = this.sequenceArea[3] - 0; this.popupObject.popup_arrow_up._visible = this.sequenceArea[4]; this.popupObject.popup_arrow_down._visible = this.sequenceArea[5]; this.popupObject.popup_button._visible = false; }; v2.kill = function () { delete _root[this.classVar.next_btn].onRollOver; delete _root[this.classVar.next_btn].onRollOut; delete _root[this.classVar.next_btn].onDragOut; delete _root[this.classVar.next_btn].onRelease; var v5 = 0; while (v5 < this.sequenceData.length) { var v4 = 0; while (v4 < this.sequenceData[v5].masks.length) { delete _root[this.sequenceData[v5].masks[v4].mask].onPress; delete _root[this.sequenceData[v5].masks[v4].mask].onDragOut; delete _root[this.sequenceData[v5].masks[v4].mask].onRelease; ++v4; } ++v5; } delete this.sequenceList; delete this.popupObject; delete _global.mySequence; }; v2.playSound = function (soundName, loop) { _root.sound.attachSound(soundName); if (loop) { _root.sound.start(0, 100000); } else { _root.sound.start(); } }; ASSetPropFlags(_global.Sequence.prototype, null, 1); } #endinitclip } movieClip 350 __Packages.HintTimer { #initclip if (!_global.HintTimer) { var v1 = function () { super(); trace('HintTest'); this.sequenceData = new Array(); this.sequenceList = new Array(); this.addPercents = new Array(); this.sequenceData = _global.sequenceList; var v5 = 0; while (v5 < this.sequenceData.length) { var v6 = 0; while (v6 < this.sequenceData[v5].masks.length) { this.addPercents[v5] = this.sequenceData[v5].add_percents; this.sequenceList[v5] = _root[this.sequenceData[v5].masks[v6].mask]; ++v6; } ++v5; } this.startTimer(); }; _global.HintTimer = v1; _global.HintTimer extends MovieClip; var v2 = v1.prototype; v2.startTimer = function () { this.isTimerStarted = true; this.mcActionPoint = null; this.beginTime = getTimer(); this.progress_start = _root.counter._currentframe; _root.onEnterFrame = function () { trace(getTimer() - _global.newHintTimer.getBeginTime()); if (_root.counter._currentframe == _root.counter._totalframes) { if (_global.newHintTimer.isStarted()) { _global.newHintTimer.stopTimer(); } } else { if (_root.counter._currentframe > _global.newHintTimer.getProgressStart()) { if (_global.newHintTimer.isStarted()) { _global.newHintTimer.stopTimer(); } _global.newHintTimer.startTimer(); } else { if (getTimer() - _global.newHintTimer.getBeginTime() >= HintTimer.MillisecWait) { if (_global.newHintTimer.getMcActionPoint() == null) { trace(' progress_start = ' + _global.newHintTimer.getProgressStart()); var v5 = 0; var v4 = 0; var v3 = 0; while (v3 < _global.newHintTimer.addPercents.length) { v4 += _global.newHintTimer.addPercents[v3]; trace('_root.counter._currentframe = ' + _root.counter._currentframe); trace('( ' + v4 + ' * ' + _root.counter._totalframes + ' / ' + 100 + ' )'); if (_root.counter._currentframe < v4 * _root.counter._totalframes / 100) { v5 = v3; break; } ++v3; } var v7 = _global.newHintTimer.sequenceList[v5]._x; var v6 = _global.newHintTimer.sequenceList[v5]._y; trace(' new_x = ' + v7 + ' new_y = ' + v6); _global.newHintTimer.setMcActionPoint(_root.attachMovie('actionPoint', 'actionPoint', _root.getNextHighestDepth(), {'_x': v7, '_y': v6})); } } } } }; }; v2.stopTimer = function () { var v3 = 0; while (_root.getInstanceAtDepth(v3) != undefined) { ++v3; } trace(' i = ' + v3); this.mcActionPoint.swapDepths(v3); this.mcActionPoint.removeMovieClip(); this.mcActionPoint = null; delete _root.onEnterFrame; this.isTimerStarted = false; }; v2.getBeginTime = function () { return this.beginTime; }; v2.getProgressStart = function () { return this.progress_start; }; v2.getMcActionPoint = function () { return this.mcActionPoint; }; v2.setMcActionPoint = function (_mc) { this.mcActionPoint = _mc; }; v2.isStarted = function () { return this.isTimerStarted; }; v1.MillisecWait = 30000; ASSetPropFlags(_global.HintTimer.prototype, null, 1); } #endinitclip } movieClip 351 __Packages.Shakehand { #initclip if (!_global.Shakehand) { var v1 = function (myList) { super(); this.datasList = myList; this.datasList.dist = 0; this.datasList.x = _root._xmouse; this.datasList.y = _root._ymouse; this.datasList.last_x = _root._xmouse; this.datasList.last_y = _root._ymouse; this.datasList.summ_x = 0; this.datasList.summ_y = 0; this.datasList.counter = 0; this.datasList.status = 0; this.datasList.fr_jump = 0; this.datasList.c_frame = _root.scene._currentframe; this.datasList.m_frame = _root.scene._framesloaded; _root.scene.gotoAndStop(1); _root.counter.gotoAndStop(1); this.popupList = new Object(); this.popupList = _root.attachMovie('popup_obj', 'popup_obj', 50); this.popupList.popup_button.gotoAndStop(1); this.popupList.popup_button._visible = false; this.popupList.popup_arrow_up._visible = false; this.popupList.popup_arrow_down._visible = false; this.popupList._x = this.datasList.popup[0]; this.popupList._y = this.datasList.popup[1]; this.popupList.popup_1_2._width = this.datasList.popup[2] - 40; this.popupList.popup_2_2._width = this.datasList.popup[2] - 40; this.popupList.popup_3_2._width = this.datasList.popup[2] - 40; this.popupList.popup_2_1._height = this.datasList.popup[3] - 40; this.popupList.popup_2_2._height = this.datasList.popup[3] - 40; this.popupList.popup_2_3._height = this.datasList.popup[3] - 40; this.popupList.popup_1_3._x = this.datasList.popup[2] - 20; this.popupList.popup_2_3._x = this.datasList.popup[2] - 0; this.popupList.popup_3_3._x = this.datasList.popup[2] - 20; this.popupList.popup_3_1._y = this.datasList.popup[3] - 20; this.popupList.popup_3_2._y = this.datasList.popup[3] - 0; this.popupList.popup_3_3._y = this.datasList.popup[3] - 20; _global.gameTexts.text_0.setText(this.datasList.popup[4]); _global.gameTexts.text_0.setAlign('center'); _global.gameTexts.text_0.setPosition(this.datasList.popup[0] + 10, this.datasList.popup[1] + 15); _global.gameTexts.text_0.setWidth(this.datasList.popup[2] - 20); _global.gameTexts.text_0.setVisible(true); trace(this.datasList.popup[0]); this.interval = setInterval(this.actionWaiting, 30, this); }; _global.Shakehand = v1; _global.Shakehand extends MovieClip; var v2 = v1.prototype; v2.actionWaiting = function (obj) { var v9 = _root._xmouse; var v10 = _root._ymouse; var v11 = Math.sqrt(Math.pow(v9 - obj.datasList.x, 2) + Math.pow(v10 - obj.datasList.y, 2)); this.datasList.status -= 1; if (obj.datasList.dist <= v11) { obj.datasList.dist = v11; } else { var v13 = Math.abs(obj.datasList.x - obj.datasList.last_x) * Math.cos(obj.datasList.angle * Math.PI / 180); var v12 = Math.abs(obj.datasList.y - obj.datasList.last_y) * Math.sin(obj.datasList.angle * Math.PI / 180); var v14 = Math.sqrt(Math.pow(v13, 2) + Math.pow(v12, 2)); var v8 = v14 / obj.datasList.counter * obj.datasList.difficulty; if (v8 > 7 * obj.datasList.counter) { v8 = 7 * obj.datasList.counter; } obj.datasList.status += Math.ceil(v8); obj.datasList.counter = 0; obj.datasList.dist = 0; obj.datasList.x = v9; obj.datasList.y = v10; } var v6 = 100 * obj.datasList.status / 1000; if (v6 > 100) { v6 = 100; } obj.datasList.fr_jump = Math.ceil(obj.datasList.maxFrameJump * v6 / 100) + obj.datasList.minFrameJump; var v5 = obj.datasList.c_frame + obj.datasList.fr_jump; if (v5 > obj.datasList.m_frame) { v5 -= obj.datasList.m_frame; } obj.datasList.c_frame = v5; _root.scene.gotoAndStop(obj.datasList.c_frame); if (int(499 * obj.datasList.status / 1000) + 1 > _root.counter._currentframe) { _root.counter.nextFrame(); _root.counter.nextFrame(); } else { if (int(499 * obj.datasList.status / 1000) + 1 < _root.counter._currentframe) { _root.counter.prevFrame(); _root.counter.prevFrame(); } } obj.datasList.last_x = v9; obj.datasList.last_y = v10; ++obj.datasList.counter; if (obj.datasList.status > 0) { var v7 = obj.datasList.status * 0.005 + 1; if (v7 > 5) { v7 = 5; } obj.datasList.status -= v7; } if (obj.datasList.status < 0) { obj.datasList.status = 0; } if (v6 >= 100) { _root.gotoAndStop(obj.datasList.frame); _global.myShakehand.kill(); } }; v2.kill = function () { clearInterval(this.interval); _global.gameTexts.text_0.setText(''); this.popupList.removeMovieClip(); delete this.popupList; delete _global.myShakehand; }; ASSetPropFlags(_global.Shakehand.prototype, null, 1); } #endinitclip } movieClip 352 __Packages.Regime { #initclip if (!_global.Regime) { var v1 = function (myList, myBtn, myFrame) { super(); this.regimeData = myList; this.nextBtn = myBtn; this.nextframe = myFrame; this.regimeCurr = 0; this._passFR = 0; this._totalFR = 0; this.regimeData[0].cntr = 0; this.regimeData[0].pass = true; this.regimeData[0].time = this.regimeData[0].time * 30 + 1; this._totalFR += this.regimeData[0].time; var v5 = 1; while (v5 < this.regimeData.length) { this.regimeData[v5].cntr = 0; this.regimeData[v5].pass = false; this.regimeData[v5].time = this.regimeData[v5].time * 30 + 1; this._totalFR += this.regimeData[v5].time; ++v5; } _root.counter.gotoAndStop(1); this.startAnimation(0); _root[this.nextBtn].gotoAndStop(1); _root[this.nextBtn].onRollOver = function () { this.gotoAndStop(2); }; _root[this.nextBtn].onRollOut = function () { this.gotoAndStop(1); }; _root[this.nextBtn].onDragOut = function () { this.gotoAndStop(1); }; _root[this.nextBtn].onRelease = function () { _global.myRegime.kill(); _root.gotoAndStop(myFrame); }; _root[this.nextBtn]._visible = false; this.sound = new Sound(); }; _global.Regime = v1; _global.Regime extends MovieClip; var v2 = v1.prototype; v2.init = function () { var v4 = 0; while (v4 < this.regimeData.length) { _root[this.regimeData[v4].btn].gotoAndStop(1); if (this.regimeData[v4].pass eq true) { if (v4 != this.regimeCurr) { _root[this.regimeData[v4].btn].id = v4; _root[this.regimeData[v4].btn].onRollOver = function () { this.gotoAndStop(2); }; _root[this.regimeData[v4].btn].onRollOut = function () { this.gotoAndStop(1); }; _root[this.regimeData[v4].btn].onDragOut = function () { this.gotoAndStop(1); }; _root[this.regimeData[v4].btn].onRelease = function () { _global.myRegime.startAnimation(this.id); }; } else { _root[this.regimeData[v4].btn].gotoAndStop(3); } _root[this.regimeData[v4].btn]._alpha = 100; } else { _root[this.regimeData[v4].btn]._alpha = 30; } ++v4; } }; v2.drop = function () { var v3 = 0; while (v3 < this.regimeData.length) { if (this.regimeData[v3].pass eq true) { delete _root[this.regimeData[v3].btn].onRollOver; delete _root[this.regimeData[v3].btn].onRollOut; delete _root[this.regimeData[v3].btn].onDragOut; delete _root[this.regimeData[v3].btn].onRelease; } ++v3; } }; v2.startAnimation = function (myID) { this.drop(); this.regimeCurr = myID; clearInterval(this.regimeIntr); _root.gotoAndStop(this.regimeData[myID].frame); this.regimeIntr = setInterval(this, 'runAnimation', 33); this.init(); this.sound.stop(this.soundName); if (myID > 0) { this.soundName = this.regimeData[myID].snd; this.playSound(this.soundName, true); } else { _root.sound.stop(this._sound); } }; v2.runAnimation = function () { if (this.regimeData[this.regimeCurr].cntr < this.regimeData[this.regimeCurr].time) { this.regimeData[this.regimeCurr].cntr += 1; this._passFR += 1; _root.counter.gotoAndStop(int(500 * this._passFR / this._totalFR)); if (this.regimeData[this.regimeCurr].cntr == this.regimeData[this.regimeCurr].time) { this.drop(); this.regimeData[this.regimeCurr + 1].pass = true; this.init(); if (this.regimeCurr == this.regimeData.length - 1) { _root[this.nextBtn]._visible = true; } } } }; v2.kill = function () { _root.sound.stop(this._sound); this.regimeIntr = setInterval(this, 'runAnimation', 33); this.drop(); delete this.regimeData; }; v2.playSound = function (soundName, loop) { if (!(this._sound eq undefined)) { _root.sound.stop(this._sound); } this._sound = soundName; _root.sound.attachSound(soundName); if (loop) { _root.sound.start(0, 100000); } else { _root.sound.start(); } }; ASSetPropFlags(_global.Regime.prototype, null, 1); } #endinitclip } frame 2 { _global.LanguageGame = 'ru'; _global.OnlineGame = 'online'; _global.gameTexts = new Object(); _global.gameTexts.dialog_0 = new Texts('dialog_0', 'gialog', 10, 10, 0, 'left', 0, 1000, ''); _global.gameTexts.dialog_1 = new Texts('dialog_1', 'gialog', 10, 45, 0, 'left', 0, 1001, ''); _global.gameTexts.dialog_2 = new Texts('dialog_2', 'gialog', 10, 80, 0, 'left', 0, 1002, ''); _global.gameTexts.dialog_3 = new Texts('dialog_3', 'gialog', 10, 80, 0, 'left', 0, 1003, ''); _global.gameTexts.dialog_4 = new Texts('dialog_4', 'gialog', 10, 80, 0, 'left', 0, 1004, ''); _global.gameTexts.text_0 = new Texts('text_0', 'gialog', 10, 80, 0, 'left', 0, 1010, ''); _global.gameTexts.text_1 = new Texts('text_1', 'gialog', 10, 80, 0, 'left', 0, 1011, ''); _global.strings = new Strings(); _global.str = _global.strings[_global.LanguageGame + '_strList']; _global.str2 = _global.strings.langList; _global.gameName = _global.strings.gameNameList; _global.haveOfficeSex = false; _global.haveRoom_1Sex = false; _global.haveRoom_2Sex = false; } movieClip 124 { } movieClip 127 { } frame 3 { _root.btn_logo.onRelease = function () { getURL('http://sexgamesbox.com/?fr=' + _global.LanguageGame + '-Lollipop_Cock_Trip-' + _global.OnlineGame, 'blank'); }; _root.sound = new Sound(_root.sound_switch); _root.sound1 = new Sound(_root.music_switch); _root.sound1.attachSound('music'); _root.sound1.start(0, 100000); _root.music_vol = 50; _root.sound1.setVolume(_root.music_vol); _root.music_switch.gotoAndStop(1); _root.music_switch.onRelease = function () { if (_root.music_vol == 50) { _root.music_switch.gotoAndStop(2); _root.music_vol = 0; } else { _root.music_switch.gotoAndStop(1); _root.music_vol = 50; } _root.sound1.setVolume(_root.music_vol); }; _root.sound_vol = 100; _root.sound_switch.gotoAndStop(1); _root.sound_switch.onRelease = function () { if (_root.sound_vol == 100) { _root.sound_switch.gotoAndStop(2); _root.sound_vol = 0; } else { _root.sound_switch.gotoAndStop(1); _root.sound_vol = 100; } _root.sound.setVolume(_root.sound_vol); }; } frame 5 { } frame 9 { game_name.text = _global.gameName[_global.LanguageGame]; _global.buttonList = new Array({'area': [335, 300], 'obj': 'button_play', 'frame': 13, 'url': '', 'btnPlay': _global.LanguageGame}); _global.myButtons = new Buttons(_global.buttonList); stop(); } frame 13 { _global.myWaiting = new Waiting(30, 14); stop; } movieClip 135 { } movieClip 138 { } movieClip 141 { } movieClip 142 { } movieClip 145 { } movieClip 146 { frame 100 { } frame 200 { gotoAndPlay('sex_1'); } } movieClip 149 { frame 30 { stop(); } } frame 14 { _global.dialogList = new Array({'phrase': _global.str.scene_1_1, 'answer': _global.str.scene_1_2, 'correct': true, 'frame': 16, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_3, 'answer': _global.str.scene_1_4, 'correct': false, 'frame': 16, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_5, 'answer': _global.str.scene_1_6, 'correct': false, 'frame': 16, 'snd': 'laugh_1'}); _global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 17); stop(); } movieClip 151 { } movieClip 152 { } frame 17 { _global.myWaiting = new Waiting(30, 18); stop; } movieClip 155 { frame 30 { stop(); } } frame 18 { _global.myWaiting = new Waiting(30, 19); stop; } movieClip 160 { } movieClip 163 { } movieClip 166 { } movieClip 167 { } movieClip 170 { } movieClip 171 { frame 100 { } frame 200 { gotoAndPlay('sex_1'); } } frame 19 { _global.dialogList = new Array({'phrase': _global.str.scene_1_7, 'answer': _global.str.scene_1_8, 'correct': true, 'frame': 21, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_9, 'answer': _global.str.scene_1_10, 'correct': false, 'frame': 21, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_11, 'answer': _global.str.scene_1_12, 'correct': false, 'frame': 21, 'snd': 'laugh_1'}); _global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 22); stop(); } movieClip 173 { } frame 22 { _global.myWaiting = new Waiting(30, 23); stop; } frame 23 { _global.myWaiting = new Waiting(30, 24); stop; } movieClip 180 { } movieClip 183 { } movieClip 186 { } movieClip 189 { } movieClip 192 { frame 100 { } frame 200 { gotoAndPlay('sex_1'); } } frame 24 { _global.sequenceList = new Array({'add_percents': 20, 'type': 'click-n-hold', 'masks': [{'mask': 'm_leg_1', 'speed': 0.1, 'good': {'frame': 26, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 26, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 20, 'type': 'click-n-hold', 'masks': [{'mask': 'm_leg_2', 'speed': 0.1, 'good': {'frame': 27, 'text': 'mmmm ... so good ...', 'snd': 'like'}, 'bad': {'frame': 27, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 20, 'type': 'click-n-hold', 'masks': [{'mask': 'm_leg_3', 'speed': 0.1, 'good': {'frame': 28, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 28, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 20, 'type': 'click-n-hold', 'masks': [{'mask': 'm_leg_4', 'speed': 0.1, 'good': {'frame': 29, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 29, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 20, 'type': 'click-n-hold', 'masks': [{'mask': 'm_leg_5', 'speed': 0.1, 'good': {'frame': 30, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 30, 'text': 'Stop it!', 'snd': 'dontlike'}}]}); _global.mySequence = new Sequence(_global.sequenceList, [320, 50, 200, 60, false, false], 'btn_next', 31); _global.newHintTimer = new HintTimer(); stop(); } movieClip 194 { } movieClip 197 { } movieClip 200 { } movieClip 203 { } movieClip 206 { } movieClip 209 { } movieClip 212 { } movieClip 213 { } movieClip 215 { frame 100 { } frame 200 { gotoAndPlay('sex_3'); } frame 300 { } frame 400 { gotoAndPlay('sex_5'); } frame 500 { } frame 600 { gotoAndPlay('sex_7'); } frame 700 { } frame 800 { gotoAndPlay('sex_9'); } frame 900 { } frame 1000 { gotoAndPlay('sex_11'); } } frame 27 { w3rbw3b4.gotoAndPlay('sex_5'); } frame 28 { w3rbw3b4.gotoAndPlay('sex_7'); } frame 29 { w3rbw3b4.gotoAndPlay('sex_9'); } frame 30 { w3rbw3b4.gotoAndPlay('sex_11'); } frame 31 { _global.myWaiting = new Waiting(30, 32); stop; } frame 32 { _global.myWaiting = new Waiting(30, 33); stop; } movieClip 220 { } movieClip 223 { } movieClip 226 { } movieClip 229 { } movieClip 232 { } movieClip 235 { } movieClip 238 { } movieClip 241 { } movieClip 244 { } movieClip 249 { } movieClip 252 { } movieClip 255 { } movieClip 258 { } movieClip 261 { } movieClip 264 { } movieClip 265 { } movieClip 268 { frame 100 { } frame 200 { gotoAndPlay('sex_23'); } } frame 33 { _global.myShakehand = new Shakehand({'angle': 90, 'difficulty': 1, 'minFrameJump': 1, 'maxFrameJump': 10, 'frame': 35, 'popup': [100, 400, 200, 60, 'Shake your mouse up\'n\'down to make it faster']}); stop(); } frame 35 { _global.myWaiting = new Waiting(30, 36); stop; } frame 36 { _global.myWaiting = new Waiting(30, 37); stop; } movieClip 273 { } movieClip 276 { } movieClip 279 { } movieClip 282 { } movieClip 285 { } movieClip 294 { } movieClip 297 { } movieClip 300 { } movieClip 304 { } movieClip 305 { } frame 37 { _global.regimeList = new Array({'btn': 'temp_1', 'time': 0, 'frame': 38, 'snd': ''}, {'btn': 'temp_2', 'time': 9, 'frame': 39, 'snd': 'temp_1'}, {'btn': 'temp_3', 'time': 9, 'frame': 40, 'snd': 'temp_2'}, {'btn': 'temp_4', 'time': 9, 'frame': 41, 'snd': 'temp_3'}); _global.myRegime = new Regime(_global.regimeList, 'btn_next', 42); stop(); } movieClip 307 { } movieClip 310 { } movieClip 312 { } movieClip 314 { } movieClip 316 { } movieClip 321 { } movieClip 340 { frame 80 { gotoAndPlay('sex_1'); } frame 140 { gotoAndPlay('sex_2'); } frame 180 { gotoAndPlay('sex_3'); } frame 280 { stop(); } } frame 40 { fdbsb34b.gotoAndPlay('sex_2'); } frame 41 { fdbsb34b.gotoAndPlay('sex_3'); } frame 42 { fdbsb34b.gotoAndPlay('sex_4'); _global.myWaiting = new Waiting(100, 43); stop; } frame 43 { _global.myWaiting = new Waiting(30, 50); stop; } frame 50 { game_name.text = _global.gameName[_global.LanguageGame]; _global.buttonList = new Array({'area': [-20, 210], 'obj': 'btn_again', 'frame': 13, 'url': ''}, {'area': [-20, 261], 'obj': 'btn_more', 'frame': 0, 'url': 'http://sexgamesbox.com/?fr=' + _global.LanguageGame + '-Lollipop_Cock_Trip-' + _global.OnlineGame}); _global.myButtons = new Buttons(_global.buttonList); stop(); }




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Created: 24/10 -2018 06:03:52 Last modified: 24/10 -2018 06:03:52 Server time: 28/04 -2024 08:59:23