Combined Code
// unknown tag 88 length 144
movieClip 17 gialog {
}
movieClip 19 {
}
movieClip 21 {
}
movieClip 23 {
}
movieClip 25 {
}
movieClip 27 {
}
movieClip 29 {
}
movieClip 31 {
}
movieClip 33 {
}
movieClip 35 {
}
movieClip 44 {
}
movieClip 47 {
}
movieClip 48 popup_obj {
}
movieClip 54 {
}
movieClip 55 {
}
movieClip 58 {
}
movieClip 59 {
}
movieClip 60 phrase_area {
}
// unknown tag 88 length 63
movieClip 65 button_play {
}
// unknown tag 88 length 68
movieClip 70 btn_yes {
}
movieClip 72 btn_no {
}
movieClip 76 btn_more {
}
movieClip 78 btn_enter_room_3 {
}
movieClip 79 btn_enter_room_2 {
}
movieClip 81 btn_enter_room_1 {
}
movieClip 83 btn_again {
}
movieClip 87 btn_next {
}
movieClip 89 {
}
movieClip 91 {
}
movieClip 92 {
}
movieClip 95 counter {
}
movieClip 98 btn_logo {
}
movieClip 101 {
}
movieClip 105 {
frame 1 {
stop();
}
}
movieClip 108 {
}
movieClip 111 {
}
movieClip 112 {
}
movieClip 114 {
}
movieClip 116 {
}
// unknown tag 88 length 65
movieClip 121 {
}
movieClip 122 {
frame 1 {
function drawPercent(per) {
per *= 100;
if (per > 100) {
per = 100;
}
tx = origx + per * 212 / 100;
preloader.movebar._x += (tx - preloader.movebar._x) / 5;
preloader.perc.text = int(per) + '%';
per2 = per;
}
stop();
var per2;
var li = 0;
var tx = 0;
var origx = preloader.movebar._x;
var per = 0;
onEnterFrame = function () {
if (this.ispreview != 'preview') {
var v3 = _parent.getBytesLoaded() / _parent.getBytesTotal();
this.drawPercent(v3);
}
if (per2 > 99) {
++li;
if (li == 10) {
gotoAndPlay(2);
}
}
};
_parent.stop();
}
frame 26 {
_parent.play();
}
}
movieClip 646 __Packages.Texts {
#initclip
if (!_global.Texts) {
var v1 = function (myClip, myFont, xPos, yPos, myWidth, myAlig, myFrame, mySprite, myText) {
this.textObj = _root.attachMovie(myFont, myClip, mySprite);
this.textObj.gotoAndStop(myFrame);
this.textObj.txt = myText;
this.textObj._x = xPos;
this.textObj._y = yPos;
if (myWidth > 0) {
this.textObj.fld._width = myWidth;
}
if (!(myAlig eq '')) {
this.format = new TextFormat();
this.format.align = myAlig;
this.textObj.fld.setTextFormat(this.format);
}
};
_global.Texts = v1;
var v2 = v1.prototype;
v2.pres = function () {
this.rootClip[this.newObject].font.gotoAndStop(3);
};
v2.over = function () {
this.rootClip[this.newObject].font.gotoAndStop(2);
};
v2.norm = function () {
this.rootClip[this.newObject].font.gotoAndStop(1);
};
v2.setMoney = function (myCurrency, mySeparator, myPosition, myMoney, myPrev) {
var v2 = '';
var v5 = 0;
var v3 = (String(myMoney)).length - 1;
while (v3 >= 0) {
v5 += 1;
if (v5 > 3) {
v5 = 1;
if (mySeparator eq 'SPACE') {
v2 += ' ';
} else {
v2 += mySeparator;
}
}
v2 += (String(myMoney)).charAt(v3);
--v3;
}
myMoney = '';
v3 = 0;
while (v3 < (String(v2)).length) {
myMoney += (String(v2)).charAt((String(v2)).length - v3 - 1);
++v3;
}
switch (String(myPosition)) {
case 'beginning':
this.rootClip[this.newObject].font.txt = myPrev + myCurrency + myMoney;
break;
case 'end':
this.rootClip[this.newObject].font.txt = myPrev + myMoney + myCurrency;
break;
default:
this.rootClip[this.newObject].font.txt = myPrev + myCurrency + myMoney;
}
};
v2.textConfigure = function (myText) {
var v3 = myText.split('/n');
var v2 = '';
var v1 = 0;
while (v1 < v3.length) {
v2 += v3[v1];
if (v1 < v3.length - 1) {
v2 += '\n';
}
++v1;
}
return v2;
};
v2.setText = function (myText) {
this.textObj.txt = this.textConfigure(myText);
};
v2.setAlign = function (myAlig) {
this.format.align = myAlig;
this.textObj.fld.setTextFormat(this.format);
};
v2.setPosition = function (myX, myY) {
this.textObj._x = myX;
this.textObj._y = myY;
};
v2.setRotation = function (myRot) {
this.rootClip[this.newObject]._rotation = myRot;
};
v2.setWidth = function (myWidth) {
this.textObj.fld._width = myWidth;
};
v2.setVisible = function (myVis) {
this.textObj._visible = myVis;
};
v2.setAlpha = function (myAlpha) {
this.rootClip[this.newObject]._alpha = myAlpha;
};
v2.textObj = new Object();
ASSetPropFlags(_global.Texts.prototype, null, 1);
}
#endinitclip
}
movieClip 647 __Packages.Strings {
#initclip
if (!_global.Strings) {
var v1 = function () {
super();
this.es_strList = new Object();
this.es_strList.scene_1_1 = 'Bien señorita Smith, vaya a comenzar nuestro sujeto especial... ';
this.es_strList.scene_1_2 = 'No puedo quedarme. No tengo un ocio para el curso especial... ';
this.es_strList.scene_1_3 = '¡Hola, Bonita! ¿Qué hace usted aqu�';
this.es_strList.scene_1_4 = '¡Espero a mi profesor! ';
this.es_strList.scene_1_5 = 'La lección es terminada... Vaya a casa.';
this.es_strList.scene_1_6 = '¡No voy a casa, tengo una pregunta! ';
this.es_strList.scene_1_7 = 'Usted tiene que corregir su tarea de casa. Hay algunos errores allÃ. ';
this.es_strList.scene_1_8 = 'Perdóname por favor, pero necesito ir. ';
this.es_strList.scene_1_9 = ' ¿Por qué me espera usted?';
this.es_strList.scene_1_10 = ' Quiero pedir a usted entrenarme, porque no entiendo unos momentos...';
this.es_strList.scene_1_11 = ' ¿Qué pregunta?... Ya pasamos el curso completamente. Test estará mañana.';
this.es_strList.scene_1_12 = 'SÃ. Yo sé. Es por eso usted deberÃa ayudarme... ';
this.es_strList.scene_1_13 = ' ¿Puede usted decirme qué exactamente usted no entiende?';
this.es_strList.scene_1_14 = '¿Puede usted repetir la lección de hoy?';
this.es_strList.scene_1_15 = ' ¡Vale!, entonces usted conseguirá la nota «C» ';
this.es_strList.scene_1_16 = '¿Qué pasa? Mi padre pagará a usted...';
this.es_strList.scene_1_17 = 'No, me voy a casa... Si usted quiere, puedo entrenarle en casa...';
this.es_strList.scene_1_18 = '¿Qué hace Ud. alusión?';
this.es_strList.scene_1_19 = '¿Toda la lección? ¿Es usted loca?';
this.es_strList.scene_1_20 = 'Usted habla groseramente . ExplÃqueme todo. ¡Yo insisto! ';
this.es_strList.scene_1_21 = 'Si usted chupará mi polla, usted conseguirá una nota alta...';
this.es_strList.scene_1_22 = '¡Usted es un pervertido!';
this.es_strList.scene_1_23 = 'Ahora estoy ocupado, explicaré a usted todo pero por la tarde...';
this.es_strList.scene_1_24 = 'Bién, visitaré a usted en casa.';
this.en_strList = new Object();
this.en_strList.scene_1_1 = 'Hello, honey! How did you spend your day? ';
this.en_strList.scene_1_2 = 'It\'s fine. Thanks. ';
this.en_strList.scene_1_3 = 'I missed you all day! Hug me honey!';
this.en_strList.scene_1_4 = 'I miss you too. Give me 5 minutes rest and I will demonstrate you smth.';
this.en_strList.scene_1_5 = 'Why are you so late? ';
this.en_strList.scene_1_6 = 'I stayed too long at work. Boss was terrible today.';
this.en_strList.scene_1_7 = 'Looking forward to... ';
this.en_strList.scene_1_8 = 'Let me sit on your royal cock!';
this.en_strList.scene_1_9 = 'You know I hate surprises... I want to eat! Better cook something. ';
this.en_strList.scene_1_10 = 'Do you think that I came home just to cook?';
this.en_strList.scene_1_11 = 'OK, I\'ll play PC game then...';
this.en_strList.scene_1_12 = 'No way! Stay with me. ';
this.en_strList.scene_1_13 = 'Oh, my Gosh! Jump on me, baby!';
this.en_strList.scene_1_14 = 'With pleasure, honey! How will you fuck me?';
this.en_strList.scene_1_15 = 'No, I don\'t want today. I am also tired....';
this.en_strList.scene_1_16 = 'Don\'t say that you have a headache!';
this.en_strList.scene_1_17 = 'No, not today! Today I want to watch a football match! ';
this.en_strList.scene_1_18 = 'What, I am not sexy for you anymore?';
this.en_strList.scene_1_19 = 'I want a blow job first!';
this.en_strList.scene_1_20 = 'No, I want you to masturbate me with your magic finger.';
this.en_strList.scene_1_21 = 'I want to try anal sex.... What do you think?';
this.en_strList.scene_1_22 = 'No, it is painful... I don\'t want!';
this.en_strList.scene_1_23 = 'I want to bring you lots of joy and pleasure. I want to kiss you everywhere and stick in your wet pussy...!';
this.en_strList.scene_1_24 = 'Oh... sounds great. I am already on fire!';
this.en_strList.scene_1_25 = 'Let\'s test your new king size bed!';
this.en_strList.scene_1_26 = 'C\'mon, I want you to fuck me hard now!';
this.en_strList.scene_1_27 = 'Lay on the sofa and open legs.';
this.en_strList.scene_1_28 = 'Don\'t order me what to do!';
this.en_strList.scene_1_29 = 'I\'ll present you a dildo if you are so horny and can not wait even a minute.';
this.en_strList.scene_1_30 = 'I don\'t need a dildo, I need you! Now!';
this.en_strList.scene_1_31 = 'I prefer to see you naked!';
this.en_strList.scene_1_32 = 'I am so sad that you don\'t like my surprise.';
this.en_strList.scene_1_33 = 'What a shit did you put on yourself?';
this.en_strList.scene_1_34 = 'It is not a shit, it is a present for you...';
this.en_strList.scene_1_35 = 'Oh, I see you bought a nice sex costume!';
this.en_strList.scene_1_36 = 'Yeah, It is a present for you!';
this.en_strList.scene_1_37 = 'Take off this costume!';
this.en_strList.scene_1_38 = 'No, if you don\'t like it, it doesn\'t mean that I should take it off. ';
this.en_strList.scene_1_39 = 'Let\'s repeat. I want you from the back!';
this.en_strList.scene_1_40 = 'You are reading my thoughts....';
this.en_strList.scene_1_41 = 'Couldn\'t you choose anything better? I hate red.';
this.en_strList.scene_1_42 = 'So what? I like red and I am going to wear it anyway. ';
this.ru_strList = new Object();
this.ru_strList.scene_1_1 = 'Привет, дорогаÑ! Как прошел день? ';
this.ru_strList.scene_1_2 = 'Хорошо, ÑпаÑибо. ';
this.ru_strList.scene_1_3 = 'Я веÑÑŒ день Ñкучал по тебе! Обними менÑ!';
this.ru_strList.scene_1_4 = 'Я по тебе тоже Ñкучала. Дай мне еще пÑÑ‚ÑŒ минут, и Ñ Ñ‚ÐµÐ±Ðµ кое-что покажу.';
this.ru_strList.scene_1_5 = 'Почему Ñ‚Ñ‹ задержалаÑÑŒ? ';
this.ru_strList.scene_1_6 = 'Я оÑталаÑÑŒ на работе. Ðачальник проÑто замучал.';
this.ru_strList.scene_1_7 = 'Давай поÑмотрим... ';
this.ru_strList.scene_1_8 = 'Можно Ñ Ð·Ð°Ð¿Ñ€Ñ‹Ð³Ð½Ñƒ на тебÑ?';
this.ru_strList.scene_1_9 = 'Ты знаешь, Ñ Ð½ÐµÐ½Ð°Ð²Ð¸Ð¶Ñƒ Ñюрпризы... Я голоден! Ты не хочешь лучше что-нибудь приготовить? ';
this.ru_strList.scene_1_10 = 'Ты думаешь, Ñ Ð¿Ñ€Ð¸ÑˆÐ»Ð° домой, чтобы готовить?';
this.ru_strList.scene_1_11 = 'Ладно, тогда Ñ Ð² приÑтавку поиграю...';
this.ru_strList.scene_1_12 = 'Даже не думай! Побудь Ñо мной. ';
this.ru_strList.scene_1_13 = 'О, вот Ñто да! Запрыгивай на Ð¼ÐµÐ½Ñ Ñкорее, детка!';
this.ru_strList.scene_1_14 = 'С радоÑтью, дорогой! Как Ñ‚Ñ‹ хочешь менÑ?';
this.ru_strList.scene_1_15 = 'Ðет, Ñ ÑÐµÐ³Ð¾Ð´Ð½Ñ Ð½Ðµ хочу. Я так уÑтал....';
this.ru_strList.scene_1_16 = 'Только не говори, что голова болит!';
this.ru_strList.scene_1_17 = 'Ðет, не ÑегоднÑ! Я хотел футбол по телеку поÑмотреть! ';
this.ru_strList.scene_1_18 = 'Что, Ñ Ð±Ð¾Ð»ÑŒÑˆÐµ Ñ‚ÐµÐ±Ñ Ð½Ðµ возбуждаю?';
this.ru_strList.scene_1_19 = 'Давай начнем Ñ Ð¼Ð¸Ð½ÐµÑ‚Ð°!';
this.ru_strList.scene_1_20 = 'Ðет, Ñ Ñ…Ð¾Ñ‡Ñƒ, чтобы Ñ‚Ñ‹ полаÑкал Ð¼ÐµÐ½Ñ Ñвоими волшебными пальчиками.';
this.ru_strList.scene_1_21 = 'Я хочу попробовать анальный ÑекÑ.... Ты как думаешь?';
this.ru_strList.scene_1_22 = 'Ðет, Ñто отвратительно... Ðе хочу!';
this.ru_strList.scene_1_23 = 'Я хочу доÑтавить тебе удовольÑтвие и радоÑÑ‚ÑŒ. Хочу зацеловать Ñ‚ÐµÐ±Ñ Ð²ÐµÐ·Ð´Ðµ, а потом проникнуть в твою киÑку...!';
this.ru_strList.scene_1_24 = 'O... звучит неплохо. Я уже вÑÑ Ð´Ñ€Ð¾Ð¶Ñƒ!';
this.ru_strList.scene_1_25 = 'Давай опробуем твою большую кровать!';
this.ru_strList.scene_1_26 = 'Ðу давай, Ñ Ñ…Ð¾Ñ‡Ñƒ, чтобы трахал Ð¼ÐµÐ½Ñ Ð¿Ð¾Ñильней!';
this.ru_strList.scene_1_27 = 'УкладывайÑÑ Ð½Ð° диван и раздвигай ноги.';
this.ru_strList.scene_1_28 = 'Ðе указывай, что мне делать!';
this.ru_strList.scene_1_29 = 'Я куплю тебе дилдо, раз Ñ‚Ñ‹ вÑе Ð²Ñ€ÐµÐ¼Ñ Ð²Ð¾Ð·Ð±ÑƒÐ¶Ð´Ð°ÐµÑˆÑŒÑÑ Ð¸ не можешь подождать.';
this.ru_strList.scene_1_30 = 'Я не хочу дилдо, Ñ Ñ‚ÐµÐ±Ñ Ñ…Ð¾Ñ‡Ñƒ! СейчаÑ!';
this.ru_strList.scene_1_31 = 'Мне Ñ‚Ñ‹ больше нравишьÑÑ Ð³Ð¾Ð»Ð¾Ð¹!';
this.ru_strList.scene_1_32 = 'Очень жаль, что тебе не понравилÑÑ Ð¼Ð¾Ð¹ Ñюрприз.';
this.ru_strList.scene_1_33 = 'Что за фигню Ñ‚Ñ‹ на ÑÐµÐ±Ñ Ð½Ð°Ñ†ÐµÐ¿Ð¸Ð»Ð°?';
this.ru_strList.scene_1_34 = 'Ðто не фигнÑ, а подарок...';
this.ru_strList.scene_1_35 = 'О, Ñ Ð²Ð¸Ð¶Ñƒ Ñ‚Ñ‹ купила ÑекÑи коÑтюмчик!';
this.ru_strList.scene_1_36 = 'Да, Ñто подарок Ð´Ð»Ñ Ñ‚ÐµÐ±Ñ!';
this.ru_strList.scene_1_37 = 'Снимай Ñтот коÑтюм!';
this.ru_strList.scene_1_38 = 'Ðет, еÑли он тебе не нравитÑÑ, Ñто не значит, что Ñ Ð½Ðµ буду его ноÑить. ';
this.ru_strList.scene_1_39 = 'Ðа чем мы оÑтановилиÑÑŒ. Я хочу Ñ‚ÐµÐ±Ñ Ñзади!';
this.ru_strList.scene_1_40 = 'Ты читаешь мои мыÑли....';
this.ru_strList.scene_1_41 = 'Ты не могла выбрать что-нибудь получше? Ðенавижу краÑный.';
this.ru_strList.scene_1_42 = 'Ðу и что? Мне нравитÑÑ ÐºÑ€Ð°Ñный, и Ñ Ð²Ñе равно буду Ñто ноÑить. ';
this.fr_strList = new Object();
this.fr_strList.scene_1_1 = 'Salut, chérie ! Comment tu as passé ta journée ? ';
this.fr_strList.scene_1_2 = 'Bien merci. ';
this.fr_strList.scene_1_3 = ' Tu m’as manqué toute la journée ! Embrasse-moi, chérie !';
this.fr_strList.scene_1_4 = 'Tu m’as manqué aussi. Donne-moi encore 5 minutes et je te montrerai quelque chose.';
this.fr_strList.scene_1_5 = 'Pourquoi tu es aussi tard ? ';
this.fr_strList.scene_1_6 = 'Je suis restée au travail. Mon chef était terrible aujoud’hui.';
this.fr_strList.scene_1_7 = 'Allons voir... ';
this.fr_strList.scene_1_8 = 'Je peux m’assoir sur ta grosse bite ?';
this.fr_strList.scene_1_9 = ' Tu sais, j’aime pas les surprises... J’ai faim ! Mieux si tu prépares qulque chose. ';
this.fr_strList.scene_1_10 = ' Tu penses que je suis rentrée pour te cuisiner ?';
this.fr_strList.scene_1_11 = ' OK, alors, je jouerai à PC...';
this.fr_strList.scene_1_12 = ' Non! Reste avec moi. ';
this.fr_strList.scene_1_13 = 'Oh, mon Dieu ! Saute sur moi bébé !';
this.fr_strList.scene_1_14 = 'Avec plaisir, chéri ! Comment tu vas me baiser ?';
this.fr_strList.scene_1_15 = ' Non, je veux pas aujourd’hui. Je suis fatigué....';
this.fr_strList.scene_1_16 = 'Me dis pas que t’as mal à la tête !';
this.fr_strList.scene_1_17 = 'Non, pas aujoud’hui ! Ce soir j’ai voulu voir un match de foot à la télé! ';
this.fr_strList.scene_1_18 = 'Quoi, je ne suis plus attirante pour toi ?';
this.fr_strList.scene_1_19 = 'Je veux une pipe pour commencer !';
this.fr_strList.scene_1_20 = 'Non, moi, je veux que tu me chatouilles avec tes doigts magiques.';
this.fr_strList.scene_1_21 = 'Je veux essayer le sexe anal.... Qu’est-ce que t’en penses ?';
this.fr_strList.scene_1_22 = 'Non, c’est dégueulasse... Je veux pas !';
this.fr_strList.scene_1_23 = 'Je veux t’offrir beaucoup de plaisir et de joie. Je veux te faire des bisous de partout et me pénétrer dans ta chatte...!';
this.fr_strList.scene_1_24 = 'Oh... ça doit être agréable. Je suis déjà en feu !';
this.fr_strList.scene_1_25 = 'On va tester ton lit king size!';
this.fr_strList.scene_1_26 = 'Viens, je veux que tu me baise fort là !';
this.fr_strList.scene_1_27 = 'Allonge-toi sur le canapé et écarte tes jambes.';
this.fr_strList.scene_1_28 = 'Me dis pas qu’est-ce que je dois faire !';
this.fr_strList.scene_1_29 = 'Je t’offrirai un gode si tu es tellement excitée et tu ne peux pas attendre.';
this.fr_strList.scene_1_30 = 'J’ai pas besoin de gode, mais de toi! Maintenant!';
this.fr_strList.scene_1_31 = 'Je préfère te voir nue !';
this.fr_strList.scene_1_32 = 'Je suis tellement triste que tu aimes pas ma surprise.';
this.fr_strList.scene_1_33 = 'Qu’est-ce que t’as mis sur toi ?';
this.fr_strList.scene_1_34 = 'C’est pas n’importe quoi, c’est le cadeau pour toi...';
this.fr_strList.scene_1_35 = 'Oh, Je vois que tu as acheté une tenue sexy !';
this.fr_strList.scene_1_36 = 'Oui, C’est le cadeau pour toi !';
this.fr_strList.scene_1_37 = 'Enlève cette tenue !';
this.fr_strList.scene_1_38 = 'Non, si tu aimes pas ça, ça ne veut pas dire que je le porterai pas. ';
this.fr_strList.scene_1_39 = 'On reprend. Je te veux par derierre !';
this.fr_strList.scene_1_40 = 'Tu lis mes pensées....';
this.fr_strList.scene_1_41 = 'T’as pas pu choisir quelque chose de mieux ? Je deteste le rouge.';
this.fr_strList.scene_1_42 = 'Et alors ? J’aime rouge et je le porterai quand même. ';
this.hu_strList = new Object();
this.hu_strList.scene_1_1 = 'Helló, édes! Hogy telt a napod? ';
this.hu_strList.scene_1_2 = 'Jól. Köszi. ';
this.hu_strList.scene_1_3 = 'Nagyon hiányoztál! Ölelj meg, édes!';
this.hu_strList.scene_1_4 = 'Te is hiányoztál nekem. Adj 5 percet, és megmutatom, mennyire.';
this.hu_strList.scene_1_5 = 'Miért jöttél ilyen későn? ';
this.hu_strList.scene_1_6 = 'Sokáig bent kellett maradnom. A fÅ‘nököm kibÃrhatatlan volt ma.';
this.hu_strList.scene_1_7 = 'Már nagyon várom, hogy... ';
this.hu_strList.scene_1_8 = 'Hadd üljek bele a hatalmas farkadba!';
this.hu_strList.scene_1_9 = 'Tudod, hogy utálom a meglepetéseket... Enni akarok! Jobb, ha főzöl valamit. ';
this.hu_strList.scene_1_10 = 'Szerinted csak azért jöttem haza, hogy főzzek?';
this.hu_strList.scene_1_11 = 'Jó, akkor inkább játszom a gépen...';
this.hu_strList.scene_1_12 = 'Na nem! Maradj itt velem. ';
this.hu_strList.scene_1_13 = 'Úristen! Ugorj rám, bébi!';
this.hu_strList.scene_1_14 = 'Örömmel, édes! Hogy szeretnél megdugni?';
this.hu_strList.scene_1_15 = 'Ne, ma inkább ne. Én is fáradt vagyok....';
this.hu_strList.scene_1_16 = 'Nehogy azt mondd, hogy fáj a fejed!';
this.hu_strList.scene_1_17 = 'Ne, ma ne! Ma meccset akarok nézni! ';
this.hu_strList.scene_1_18 = 'Mi, már nem vagyok neked elég szexi?';
this.hu_strList.scene_1_19 = 'Először szopj le!';
this.hu_strList.scene_1_20 = 'Nem, inkább elégÃts ki az ujjaddal.';
this.hu_strList.scene_1_21 = 'Próbáljuk ki az anális szexet.... Mit szólsz?';
this.hu_strList.scene_1_22 = 'Ne, az fáj... Nem akarom!';
this.hu_strList.scene_1_23 = 'Szeretném, ha élveznéd. Végig akarom csókolni a tested, aztán behatolni a puncidba...!';
this.hu_strList.scene_1_24 = 'Ó... remekül hangzik. Máris felizgattál!';
this.hu_strList.scene_1_25 = 'Próbáljuk ki az új ágyadat!';
this.hu_strList.scene_1_26 = 'Gyere, dugj meg keményen!';
this.hu_strList.scene_1_27 = 'Feküdj le a kanapéra, és tedd szét a lábad.';
this.hu_strList.scene_1_28 = 'Ne mondd meg, hogy mit tegyek!';
this.hu_strList.scene_1_29 = 'Hozok egy dildót, ha olyan izgatott vagy, hogy egy percet sem tudsz várni.';
this.hu_strList.scene_1_30 = 'Nem kell dildó, te kellesz! Most!';
this.hu_strList.scene_1_31 = 'Meztelenül akarlak látni!';
this.hu_strList.scene_1_32 = 'Olyan szomorú vagyok, hogy nem tetszik a meglepetésem.';
this.hu_strList.scene_1_33 = 'Mi a fenét vettél fel?';
this.hu_strList.scene_1_34 = 'Ez egy ajándék neked...';
this.hu_strList.scene_1_35 = 'Látom, vettél egy szexi ruhát!';
this.hu_strList.scene_1_36 = 'Igen, ajándék, neked!';
this.hu_strList.scene_1_37 = 'Vedd le a ruhát!';
this.hu_strList.scene_1_38 = 'Az, hogy neked nem tetszik, még nem jelenti, hogy le akarom venni. ';
this.hu_strList.scene_1_39 = 'Ismételjük meg. Hátulról akarom!';
this.hu_strList.scene_1_40 = 'A gondolataimban olvasol....';
this.hu_strList.scene_1_41 = 'Nem tudtál volna valami jobbat választani? Utálom a pirosat.';
this.hu_strList.scene_1_42 = 'És akkor mi van? Nekem tetszik, és hordani is fogom. ';
this.it_strList = new Object();
this.it_strList.scene_1_1 = 'Ciao tesoro! Come era il tuo giorno?';
this.it_strList.scene_1_2 = 'Tutto bene. Grazie.';
this.it_strList.scene_1_3 = 'Mi mancavi molto oggi! Abracciami tesoro!';
this.it_strList.scene_1_4 = 'Anche tu mi mancavi. Dammi cinque minuti per rilassarmi, e ti mostrerò qualcosa.';
this.it_strList.scene_1_5 = 'Perché sei arrivato tanto tardi?';
this.it_strList.scene_1_6 = 'Dovevo lavorare troppo. Il boss era assolutamente terribile oggi.';
this.it_strList.scene_1_7 = 'Sto aspettando a...';
this.it_strList.scene_1_8 = 'Lasciami sedermi sul tuo cazzo fantastico!';
this.it_strList.scene_1_9 = 'Sai che odio le sorprese... Vorrei mangiare! Forse dovremmo preparare qualcosa.';
this.it_strList.scene_1_10 = 'Pensi che sia arrivato a casa per cuocere?';
this.it_strList.scene_1_11 = 'Bene, allora giochiamo a computer...';
this.it_strList.scene_1_12 = 'Impossibile! Resta con me.';
this.it_strList.scene_1_13 = 'Oh, mio Dio! Salta su me tesoro!';
this.it_strList.scene_1_14 = 'Con piacere tesoro! Come vuoi scoparmi?';
this.it_strList.scene_1_15 = 'No, non lo voglio oggi. Sono veramente stanco....';
this.it_strList.scene_1_16 = 'Non dirmi che hai mail di testa!';
this.it_strList.scene_1_17 = 'No, non oggi! Oggi voglio guardare una partita di calcio!';
this.it_strList.scene_1_18 = 'Cosa? Non mi vedi sessuale più?';
this.it_strList.scene_1_19 = 'Prima voglio che mi succhi il cazzo!';
this.it_strList.scene_1_20 = 'No, voglio che tu usi le dita magiche nella mia fichetta.';
this.it_strList.scene_1_21 = 'Voglio fare sesso anale.... Che ne dici?';
this.it_strList.scene_1_22 = 'No, è molto doloroso... Non lo voglio!';
this.it_strList.scene_1_23 = 'Voglio darti un sacco di piaceri e gioie. Voglio baciarti ovunque e penetra nella Tua fichetta umidissima...!';
this.it_strList.scene_1_24 = 'Oh... sembra fantastico. Sono già eccitata!';
this.it_strList.scene_1_25 = 'Mettiamo alla prova il nuovo letto grandissimo!';
this.it_strList.scene_1_26 = 'Vieni, voglio che mi scopi forte!';
this.it_strList.scene_1_27 = 'Sdraiati e apriti le gambe.';
this.it_strList.scene_1_28 = 'Non dirmi cosa fare!';
this.it_strList.scene_1_29 = 'Ti regalo un vibratore se sei tanto eccitata che non possa aspettare per un minuto.';
this.it_strList.scene_1_30 = 'Non mi bisogna un vibratore, tu mi bisogni! Subito!';
this.it_strList.scene_1_31 = 'Preferisco vederti nuda!';
this.it_strList.scene_1_32 = 'Sono molto triste, non vorrei sorprese.';
this.it_strList.scene_1_33 = 'Che cazzo mi hai portato?';
this.it_strList.scene_1_34 = 'Questo’è un regalo per te...';
this.it_strList.scene_1_35 = 'Oh, vedo che hai portate un bellissimo costume di sesso!';
this.it_strList.scene_1_36 = 'Sì, quest’è un regalo per te!';
this.it_strList.scene_1_37 = 'Prenditi giù quel costume!';
this.it_strList.scene_1_38 = 'No, quello che non ti piace, non vuol dire che me lo prenderò giù.';
this.it_strList.scene_1_39 = 'Ripetiamo. Voglio scoparti dall’indietro!';
this.it_strList.scene_1_40 = 'Stai leggendo nei miei pensieri....';
this.it_strList.scene_1_41 = 'Non potevi scegliere qualcosa migliore? Odio il rosso.';
this.it_strList.scene_1_42 = 'Allora che c’è? Mi piace il rosso, lo userò.';
this.pl_strList = new Object();
this.pl_strList.scene_1_1 = 'Hej, kochaniutka! Jak ci minął dzień? ';
this.pl_strList.scene_1_2 = 'Dosyć dobrze. Dziękuję. ';
this.pl_strList.scene_1_3 = 'Tak się za tobą stęskniłem! Przytul się do mnie cukiereczku!';
this.pl_strList.scene_1_4 = 'Ja też się za tobą stęskniłam. Daj mi odpocząć na 5 minut i ci coś pokażę.';
this.pl_strList.scene_1_5 = 'Dlaczego przyszłaś tak późno? ';
this.pl_strList.scene_1_6 = 'Zasiedziałam się w pracy. Szef był dzisiaj okropny.';
this.pl_strList.scene_1_7 = 'Nie mogę się doczekać... ';
this.pl_strList.scene_1_8 = 'Pozwól mi usiąść na twoim królewskim kutasie!';
this.pl_strList.scene_1_9 = 'Wiesz, że nie znoszę niespodzianek... Jestem głodny! Lepiej mi coś ugotuj. ';
this.pl_strList.scene_1_10 = 'Czy ty myślisz, że ja przyszłam do domu tylko po to, żeby gotować?';
this.pl_strList.scene_1_11 = 'Ok, no to zagram sobie na kompie...';
this.pl_strList.scene_1_12 = 'Nie masz szans! Zostań tu ze mną. ';
this.pl_strList.scene_1_13 = 'Och, mój Boże! Wskakuj na mnie, dziecińko!';
this.pl_strList.scene_1_14 = 'Z przyjemnością kochanie! Jak masz ochotę mnie przeruchać?';
this.pl_strList.scene_1_15 = 'Nie, dzisiaj wcale nie mam na to ochoty. Jestem taki zmęczony....';
this.pl_strList.scene_1_16 = 'Tylko mi nie mów, że boli cię głowa!';
this.pl_strList.scene_1_17 = 'Nie, wszystko, tylko nie dzisiaj! Mam zamiar pooglądać mecz! ';
this.pl_strList.scene_1_18 = 'Co, nie jestem już dla Ciebie pociągająca?';
this.pl_strList.scene_1_19 = 'Najpierw chcę, żebyś zrobiła mi loda!';
this.pl_strList.scene_1_20 = 'Nie, ja chcę, żebyś zrobił mi dobrze swoim magicznym palcem.';
this.pl_strList.scene_1_21 = 'Mam ochotę wypróbować seks analny.... Jak uważasz?';
this.pl_strList.scene_1_22 = 'Nie, to dosyć bolesne... wcale nie mam na to ochoty!';
this.pl_strList.scene_1_23 = 'Chcę przynieść Ci całą masę przyjemności. Chcę cię całować po całym ciele i wjechać w twoją mokrą cipkę..!';
this.pl_strList.scene_1_24 = 'Och... brzmi to bardzo pociągająco. Już się podnieciłam!';
this.pl_strList.scene_1_25 = 'Przetestujmy to twoje nowe duże łóżko!';
this.pl_strList.scene_1_26 = 'No chodź, chcę żebyś mnie ostro przeruchał!';
this.pl_strList.scene_1_27 = 'Połóż się na sofie i rozłóż swoje nogi.';
this.pl_strList.scene_1_28 = 'Nie rozkazuj mi co mam robić!';
this.pl_strList.scene_1_29 = 'Dam ci wibrator skoro jesteś tak napalona, że nie możesz nawet poczekać minuty.';
this.pl_strList.scene_1_30 = 'Nie chcÄ™ wibratora, chcÄ™ ciebie! Teraz!';
this.pl_strList.scene_1_31 = 'Wolałbym oglądać cię nago!';
this.pl_strList.scene_1_32 = 'Bardzo mi przykro, że nie podoba ci się moja niespodzianka.';
this.pl_strList.scene_1_33 = 'Co to do cholery jest za za gówno?';
this.pl_strList.scene_1_34 = 'To nie jest żadne gówno, tylko prezent dla ciebie...';
this.pl_strList.scene_1_35 = 'Och, widzę, że kupiłaś bardzo ładny i seksowny kostium!';
this.pl_strList.scene_1_36 = 'Tak, to prezent specjalnie dla ciebie!';
this.pl_strList.scene_1_37 = 'ÅšciÄ…gaj to z siebie!';
this.pl_strList.scene_1_38 = 'Nie, nie bedę tego ściągać tylko dlatego, że nie przypadło ci to do gustu. ';
this.pl_strList.scene_1_39 = 'Powtórzmy to jeszcze raz. Chcę cię od tyłu!';
this.pl_strList.scene_1_40 = 'Czytasz w moich myślach....';
this.pl_strList.scene_1_41 = 'Nie mogłaś wybrać nic lepszego? Nienawidzę czerwieni.';
this.pl_strList.scene_1_42 = 'No i co z tego! ja lubię czerwony i mam zamiar go nosić bez względu na to, co ty sobie myślisz.';
this.de_strList = new Object();
this.de_strList.scene_1_1 = 'Hallo, Süße! Wie hast du den Tag verbracht?';
this.de_strList.scene_1_2 = 'Es geht. Danke.';
this.de_strList.scene_1_3 = 'Ich sehne mich nach dir den ganzen Tag! Liebkose mich, Liebling!';
this.de_strList.scene_1_4 = 'Ich sehne mich nach dir auch. Gib mir 5 Minuten Ruhe und ich werde dir etwas vorführen.';
this.de_strList.scene_1_5 = 'Warum bist du so spät gekommen?';
this.de_strList.scene_1_6 = 'Ich war auf der Arbeit zu lange. Der Chef war so arg heute.';
this.de_strList.scene_1_7 = 'Ich erwarte schon ungeduldig…';
this.de_strList.scene_1_8 = 'Lass mich mit deinem Dicken spielen!';
this.de_strList.scene_1_9 = 'Du weißt doch, dass ich Überraschung nicht besonders gern habe… Ich will essen! Es wäre besser, wenn du etwas kochen würdest.';
this.de_strList.scene_1_10 = 'Glaubst du, dass ich nur deswegen gekommen bin, um etwas zu kochen?';
this.de_strList.scene_1_11 = 'OK, ich werde dann PC Spiele spielen …';
this.de_strList.scene_1_12 = 'Auf keinem Fall! Bleibe mit mir.';
this.de_strList.scene_1_13 = 'Du meine Güte! Springe auf mir, Baby!';
this.de_strList.scene_1_14 = 'Mit Freuden, Süße! Wie willst du mit mir spielen?';
this.de_strList.scene_1_15 = 'Nein, heute will ich nicht. Ich bin so müde…';
this.de_strList.scene_1_16 = 'Sage nur nicht, dass du Kopfschmerzen hast!';
this.de_strList.scene_1_17 = 'Nein, nicht heute. Heute will ich ein Fußballspiel sehen!';
this.de_strList.scene_1_18 = 'Was, bin ich nicht mehr sexy für dich?';
this.de_strList.scene_1_19 = 'Zuerst will ich, dass du mit meinen Freund spielst.';
this.de_strList.scene_1_20 = 'Nein, ich will, dass du und dein Zauberfinger mit meiner Kleinen spielst.';
this.de_strList.scene_1_21 = 'Ich will den analen Sex auch versuchen… Was denkst du daran?';
this.de_strList.scene_1_22 = 'Nein, er ist schmerzhaft… Ich will nicht!';
this.de_strList.scene_1_23 = 'Ich will dir eine Menge von Genuss bringen. Ich will dich überall küssen und mit meinen Freund besser kennenlernen lassen…!';
this.de_strList.scene_1_24 = 'Ah… Es klingt lecker. Ich bin schon Feuer und Flamme!';
this.de_strList.scene_1_25 = 'Lassen uns dein neues extragroßes Bett prüfen!';
this.de_strList.scene_1_26 = 'Los, ich will, dass du mich jetzt ordentlich bumst!';
this.de_strList.scene_1_27 = 'Lege dich aufs Sofa und spreize deine Beine.';
this.de_strList.scene_1_28 = 'Befehle mich nicht, was ich tun soll!';
this.de_strList.scene_1_29 = 'Ich werde dir einen Dildo schenken, wenn du so rallig bist und keine Minute warten kannst.';
this.de_strList.scene_1_30 = 'Ich brauche keinen Dildo, ich brauche dich! Jetzt!';
this.de_strList.scene_1_31 = 'Ich ziehe vor, dich nackt zu sehen!';
this.de_strList.scene_1_32 = 'Schade, dass meine Ãœberraschung dir nicht gefallen hat.';
this.de_strList.scene_1_33 = 'Was für Lumpen hast du heute angezogen?';
this.de_strList.scene_1_34 = 'Das sind keine Lumpen, es ist ein Geschenk für dich…';
this.de_strList.scene_1_35 = 'Ah, ich sehe, dass du einen netten sexuellen Anzug gekauft hast!';
this.de_strList.scene_1_36 = 'Na ja, das ist ein Geschenk für dich!';
this.de_strList.scene_1_37 = 'Ziehe diesen Anzug aus!';
this.de_strList.scene_1_37 = 'Nein, wenn es dir nicht gefällt, heißt es nicht, dass ich ihn ausziehen soll';
this.de_strList.scene_1_39 = 'Lassen uns wiederholen. Ich will Hündchen spielen!';
this.de_strList.scene_1_40 = 'Du liest gerade meine Gedanken…';
this.de_strList.scene_1_41 = 'Könntest du dich etwas anderes anziehen? Ich hasse Rot.';
this.de_strList.scene_1_42 = 'Was nun? Ich habe Rot gern und werde es wie auch immer tragen.';
this.ro_strList = new Object();
this.ro_strList.scene_1_1 = 'Salut,iubito! Cum ţi-ai petrecut ziua? ';
this.ro_strList.scene_1_2 = 'A fost ok. Mersi. ';
this.ro_strList.scene_1_3 = ' Mi-a fost dor de tine toată ziua! Strânge-mă în braţe, iubito!';
this.ro_strList.scene_1_4 = 'Şi mie mi-a fost dor de tine. Lasă-mă să mă odeihnesc 5 minute şi-ţi voi arăta ceva.';
this.ro_strList.scene_1_5 = 'De ce ai venit aşa de târziu? ';
this.ro_strList.scene_1_6 = 'Am stat prea mult la servici. Şeful a fost îngrozitor astăzi.';
this.ro_strList.scene_1_7 = 'Abia aşteptând să... ';
this.ro_strList.scene_1_8 = 'Lasă-mă să stau pe penisul tău regal!';
this.ro_strList.scene_1_9 = ' Ştii că urăsc surprizele...Vreau să mănânc! Mai bine am găti ceva. ';
this.ro_strList.scene_1_10 = ' Crezi că am venit acasă doar ca să gătesc?';
this.ro_strList.scene_1_11 = ' OK, atunci mă voi juca pe PC...';
this.ro_strList.scene_1_12 = ' ÃŽn nici un caz. Stai cu mine. ';
this.ro_strList.scene_1_13 = 'O, Doamne! Sari pe mine, iubito!';
this.ro_strList.scene_1_14 = 'Cu plăcere, dragă! Cum mi-o vei trage?';
this.ro_strList.scene_1_15 = ' Nu, nu vreau astăzi. Şi ma simt şi obosit....';
this.ro_strList.scene_1_16 = 'Să nu-mi spui că te doare capul!';
this.ro_strList.scene_1_17 = 'Nu, astăzi nu!Astăzi mă voi uita la un meci de fotbal! ';
this.ro_strList.scene_1_18 = 'Ce, nu ţi se mai par sexy?';
this.ro_strList.scene_1_19 = 'Vreau un blow job mai întâi!';
this.ro_strList.scene_1_20 = 'Nu, vreau să mă masturbezi cu degetul tău magic.';
this.ro_strList.scene_1_21 = 'Vreau să încerc sexul anal....Ce părere ai?';
this.ro_strList.scene_1_22 = 'Nu, este dureros...Nu vreau!';
this.ro_strList.scene_1_23 = 'Vreau să-ţi ofer o mulţime de bucurie şi plăcere. Vreau să te sărut peste tot şi să mi-o introduc în păsărica ta umedă...!';
this.ro_strList.scene_1_24 = 'Oh...sună grozav.Deja am luat foc!';
this.ro_strList.scene_1_25 = 'Să-ţi testăm noul pat de dimensiuni regale!';
this.ro_strList.scene_1_26 = 'Hai, vreau să mi-o tragi tare acum!';
this.ro_strList.scene_1_27 = 'Aşează-te pe canapea şi desfă-ţi picioarele.';
this.ro_strList.scene_1_28 = 'Nu-mi spune tu mie ce să fac!';
this.ro_strList.scene_1_29 = 'îţi ofer un vibrator dacă eşti atât de nerăbdătoare şi nu mai poţi aştepta nici un minut.';
this.ro_strList.scene_1_30 = 'Eu n-am nevoie de un vibrator, am nevoie de tine! Acum!';
this.ro_strList.scene_1_31 = 'Prefer să te văd goală!';
this.ro_strList.scene_1_32 = 'Sunt aşa de tristă fiindcă nu-ţi place surpriza mea.';
this.ro_strList.scene_1_33 = 'Ce rahat ai pus pe tine?';
this.ro_strList.scene_1_34 = 'Nu e un rahat, e un cadou pentru tine...';
this.ro_strList.scene_1_35 = 'Oh, văd că ai cumpărat un costum interesant pentru sex!';
this.ro_strList.scene_1_36 = 'Da, e un cadou pentru tine!';
this.ro_strList.scene_1_37 = 'Dă-ţi jos costumul!';
this.ro_strList.scene_1_38 = 'Nu, dacă nu-ţi place, asta nu înseamnă că îl voi da jos. ';
this.ro_strList.scene_1_39 = 'Să repetăm, vreau să o facem pe la spate!';
this.ro_strList.scene_1_40 = 'Îmi citeşti gândurile....';
this.ro_strList.scene_1_41 = 'Nu ai putut să alegi altceva mai bun? Urăsc roşul.';
this.ro_strList.scene_1_42 = 'Şi ce dacă? Mie îmi place roşul şi voi purta ocum costumaţia asta. ';
this.bg_strList = new Object();
this.bg_strList.scene_1_1 = 'Здравей, Ñкъпа! Как мина Ð´ÐµÐ½Ñ Ñ‚Ð¸? ';
this.bg_strList.scene_1_2 = 'Добре. БлагодарÑ. ';
this.bg_strList.scene_1_3 = ' ЦÑл ден ми липÑваше! Прегърни ме, мила! ';
this.bg_strList.scene_1_4 = 'И ти ми липÑваше. Дай ми 5 минути да Ñи почина и ще ти покажа нещо.';
this.bg_strList.scene_1_5 = 'Защо закъÑÐ½Ñ Ñ‚Ð¾Ð»ÐºÐ¾Ð²Ð°? ';
this.bg_strList.scene_1_6 = 'Задържаха ме в работата. Шефът Ñе държеше отвратително днеÑ';
this.bg_strList.scene_1_7 = 'Очаквам Ñ Ð½ÐµÑ‚ÑŠÑ€Ð¿ÐµÐ½Ð¸Ðµ да....';
this.bg_strList.scene_1_8 = 'Ðека да Ñедна на царÑÑ‚Ð²ÐµÐ½Ð¸Ñ Ñ‚Ð¸ хуй! Let ';
this.bg_strList.scene_1_9 = ' Знаеш, че Ð¼Ñ€Ð°Ð·Ñ Ð¸Ð·Ð½ÐµÐ½Ð°Ð´Ð¸Ñ‚Ðµ...ИÑкам да Ñм! По-добре Ñготви нещо. ';
this.bg_strList.scene_1_10 = ' МиÑлиш ли, че Ñъм Ñе прибрала вкъщи, Ñамо за да готвÑ? ';
this.bg_strList.scene_1_11 = ' Ок, тогава ще Ð¸Ð·Ð¸Ð³Ñ€Ð°Ñ Ð½ÑÐºÐ¾Ñ ÐºÐ¾Ð¼Ð¿ÑŽÑ‚ÑŠÑ€Ð½Ð° игра... ';
this.bg_strList.scene_1_12 = ' ÐÑма начин! ОÑтани Ñ Ð¼ÐµÐ½. ';
this.bg_strList.scene_1_13 = 'О, ГоÑподи! Ела ми в Ñкута, бебче! ';
this.bg_strList.scene_1_14 = 'С удоволÑтвие, Ñкъпи! Как ще ме чукаш? ';
this.bg_strList.scene_1_15 = ' Ðе, Ð´Ð½ÐµÑ Ð½Ñмам желание. Толкова Ñъм изморена... ';
this.bg_strList.scene_1_16 = 'Само не ми казвай, че имаш главоболие!';
this.bg_strList.scene_1_17 = 'Ðе, не и днеÑ. Ð”Ð½ÐµÑ Ð¸Ñкам да гледам футболен мач! ';
this.bg_strList.scene_1_18 = 'Какво, не Ñъм вече ÑекÑи за теб ли? ';
this.bg_strList.scene_1_19 = 'ИÑкам първо да ми направиш Ñвирка! ';
this.bg_strList.scene_1_20 = 'Ðе, иÑкам да ме задоволиш Ñ Ð¼Ð°Ð³Ð¸Ñ‡ÐµÑÐºÐ¸Ñ Ñ‚Ð¸ пръÑÑ‚.';
this.bg_strList.scene_1_21 = 'ИÑкам да пробваме анален ÑекÑ...Какво миÑлиш? ';
this.bg_strList.scene_1_22 = 'Ðе, болезнено е... не иÑкам! ';
this.bg_strList.scene_1_23 = 'ИÑкам да ти доÑÑ‚Ð°Ð²Ñ Ð¼Ð½Ð¾Ð³Ð¾ удоволÑтвие и наÑлада. ИÑкам да те целувам навÑÑкъде и да проникна във влажното ти котенце...! ';
this.bg_strList.scene_1_24 = 'О...звучи Ñтрахотно. Вече Ñе възбудих! ';
this.bg_strList.scene_1_25 = 'Ðека да пробваме новото ти голÑмо легло! ';
this.bg_strList.scene_1_26 = 'Хайде, иÑкам Ñко да ме чукаш Ñега!';
this.bg_strList.scene_1_27 = 'Легни на дивана и разтвори крака.Lay ';
this.bg_strList.scene_1_28 = 'Ðе ми нареждай какво да правÑ! ';
this.bg_strList.scene_1_29 = 'Ще ти дам дилдо, ако Ñи толкова възбудена и не може да изчакаш дори една минутка. ';
this.bg_strList.scene_1_30 = 'ÐÑмам нужда от дилдо, имам нужда от теб! Сега! ';
this.bg_strList.scene_1_31 = 'Предпочитам да те Ð²Ð¸Ð´Ñ Ð³Ð¾Ð»Ð°! ';
this.bg_strList.scene_1_32 = 'Толкова Ñъм тъжна, че не хареÑа изненадата ми. ';
this.bg_strList.scene_1_33 = 'Какво по дÑволите Ñи Ñи Ñложила?';
this.bg_strList.scene_1_34 = 'Това е подаръкът ми за теб...';
this.bg_strList.scene_1_35 = 'О, разбирам, купила Ñи Ñи хубав ÑÐµÐºÑ ÐºÐ¾Ñтюм!';
this.bg_strList.scene_1_36 = 'Да, подарък за теб е! ';
this.bg_strList.scene_1_37 = 'Свали коÑтюма! ';
this.bg_strList.scene_1_38 = 'Ðе, ако не ти хареÑва, то това не значи, че Ñ‚Ñ€Ñбва да го ÑвалÑ. ';
this.bg_strList.scene_1_39 = 'Ðека да повторим. ИÑкам те на задна! ';
this.bg_strList.scene_1_40 = 'Четеш ми миÑлите...';
this.bg_strList.scene_1_41 = 'Ðе можа ли да избереш нещо по-хубаво? ÐœÑ€Ð°Ð·Ñ Ñ‡ÐµÑ€Ð²ÐµÐ½Ð¾Ñ‚Ð¾. ';
this.bg_strList.scene_1_42 = 'И какво от това? Ðз обичам червено и ще Ñи го ноÑÑ. ';
this.pt_strList = new Object();
this.pt_strList.scene_1_1 = 'Olá amor! Como foi o teu dia? ';
this.pt_strList.scene_1_2 = 'Foi bom. Obrigado. ';
this.pt_strList.scene_1_3 = 'Senti muito a tua falta! Dá-me um abraço!';
this.pt_strList.scene_1_4 = 'Também senti a tua falta. Dá-me 5 minutos de descanso e já te mostro algo interessante.';
this.pt_strList.scene_1_5 = 'Porque vieste tão tarde? ';
this.pt_strList.scene_1_6 = 'Fiquei até tarde no trabalho. O meu patrão foi um animal hoje.';
this.pt_strList.scene_1_7 = 'Quero... ';
this.pt_strList.scene_1_8 = 'Deixa-me sentar no teu real caralho';
this.pt_strList.scene_1_9 = 'Sabes que detesto surpresas... Quero comer! Vou cozinhar qualquer coisa. ';
this.pt_strList.scene_1_10 = 'Achas que vim para casa só para cozinhar?';
this.pt_strList.scene_1_11 = 'Ok, vou jogar no computador então...';
this.pt_strList.scene_1_12 = 'Nem pensar! Fica comigo. ';
this.pt_strList.scene_1_13 = 'Oh meu Deus! Salta para cima de mim amor!';
this.pt_strList.scene_1_14 = 'É com prazer amor! Como me vais foder?';
this.pt_strList.scene_1_15 = 'Não me apetece hoje. Também estou cansado....';
this.pt_strList.scene_1_16 = 'Não me digas que tens dores de cabeça!';
this.pt_strList.scene_1_17 = 'Não, hoje não! Hoje quero ver o jogo de futebol! ';
this.pt_strList.scene_1_18 = 'O que, não sou suficiente para ti?';
this.pt_strList.scene_1_19 = 'Quero uma mamada primeiro!';
this.pt_strList.scene_1_20 = 'Não, quero que me masturbes com o teu dedo mágico.';
this.pt_strList.scene_1_21 = 'Quero experimentar sexo anal.... O que achas?';
this.pt_strList.scene_1_22 = 'Não, é muito doloroso... Não quero!';
this.pt_strList.scene_1_23 = 'Quero dar-te muito prazer.Quero beijar-te pelo corpo todo e meter na tua cona molhada...!';
this.pt_strList.scene_1_24 = 'Oh ... Que bom. Já estou cheia de tesão!';
this.pt_strList.scene_1_25 = 'Vamos experiementar a tua cama king size!';
this.pt_strList.scene_1_26 = 'Vá lá, quero que me fodas com toda a força agora!';
this.pt_strList.scene_1_27 = 'Deita-te no sofa e abre as pernas.';
this.pt_strList.scene_1_28 = 'Não me dês ordens!';
this.pt_strList.scene_1_29 = 'Eu vou dar-te um vibrador se estás assim com tanto tesão e não podes esperar um minuto sequer.';
this.pt_strList.scene_1_30 = 'Não quero um vibrador! Quero-te a ti! Já!';
this.pt_strList.scene_1_31 = 'Prefiro ver-te nú!';
this.pt_strList.scene_1_32 = 'Estou tão triste que não tenhas gostado da minha surpresa.';
this.pt_strList.scene_1_33 = 'Que merda meteste em ti?';
this.pt_strList.scene_1_34 = 'Não é merda, é um presente para ti...';
this.pt_strList.scene_1_35 = 'Oh,compraste um belo fatinho de fantasia sexual!';
this.pt_strList.scene_1_36 = 'Sim, é uma prenda para ti!';
this.pt_strList.scene_1_37 = 'Tira esse fato!';
this.pt_strList.scene_1_38 = 'Não, mesmo que não gostes, não quer dizer que tenha de o tirar. ';
this.pt_strList.scene_1_39 = 'Vamos repetir. Quero que me enfies por trás!';
this.pt_strList.scene_1_40 = 'Estás a ler os meus pensamentos....';
this.pt_strList.scene_1_41 = 'Não podias ter escolhido uma coisa melhor? Detesto vermelho.';
this.pt_strList.scene_1_42 = 'E depois? Eu gosto de vermelho e vou usar isto na mesma. ';
this.sr_strList = new Object();
this.sr_strList.scene_1_1 = 'Zdravo, draga! Kakav ti je bio dan danas? ';
this.sr_strList.scene_1_2 = 'Dobro. Hvala. ';
this.sr_strList.scene_1_3 = ' Nedostajao si mi ceo dan! Zagrli me dušo!';
this.sr_strList.scene_1_4 = 'I ti si meni nedostajala. Daj mi 5 minuta da se odmorim pa ću nešto da ti pokažem.';
this.sr_strList.scene_1_5 = 'Gde si tako kasno? ';
this.sr_strList.scene_1_6 = 'Ostao sam duže na poslu. Direktor je bio odvratan danas.';
this.sr_strList.scene_1_7 = 'Radujem se da... ';
this.sr_strList.scene_1_8 = 'Daj da sednem na tvoj veliÄanstveni kurac!';
this.sr_strList.scene_1_9 = ' Znaš da mrzim iznenađenja ... Hoću da jedem! Bolje skuvaj nešto. ';
this.sr_strList.scene_1_10 = ' Da li misliš das am došla kući samo da bih kuvala?';
this.sr_strList.scene_1_11 = ' OK, igraću igricu onda...';
this.sr_strList.scene_1_12 = ' Nema Å¡anse! Ostani sa mnom. ';
this.sr_strList.scene_1_13 = 'Oh, Bože! SkoÄi na mene, duÅ¡o!';
this.sr_strList.scene_1_14 = 'Sa zadovoljstvom, dragi! Kako ćeš da me jebeš?';
this.sr_strList.scene_1_15 = ' Ne, neću danas. Toliko sam umoran....';
this.sr_strList.scene_1_16 = 'Nemoj samo da mi kažeš da imaš glavobolju!';
this.sr_strList.scene_1_17 = 'Ne, ne danas! Hoću da gledam utakmicu! ';
this.sr_strList.scene_1_18 = 'Å ta je, nisam ti viÅ¡e seksualno privlaÄna?';
this.sr_strList.scene_1_19 = 'Hoću prvo da mi pušiš!';
this.sr_strList.scene_1_20 = 'Ne, ja hoću da me kresneÅ¡ sa tvojim magiÄnim prstima.';
this.sr_strList.scene_1_21 = 'Hoću da probam analni seks.... Šta ti misliš?';
this.sr_strList.scene_1_22 = 'Ne, boli me... Neću!';
this.sr_strList.scene_1_23 = 'Hoću da mnogo uživaš. Hoću da te ljubim svuda i da ga gurnem u tvoju vlažnu picu...!';
this.sr_strList.scene_1_24 = 'Oh... zvuÄi super. Već sam napaljena!';
this.sr_strList.scene_1_25 = 'Ajde da isprobamo tvoj ogroman krevet!';
this.sr_strList.scene_1_26 = 'Ajde, hoću da me jebeš tvrdo sada!';
this.sr_strList.scene_1_27 = 'Lezi na sofu i raširi noge.';
this.sr_strList.scene_1_28 = 'Ne naređuj mi šta da radim!';
this.sr_strList.scene_1_29 = 'Daću ti dildo ako budeÅ¡ takva da ne možeÅ¡ da saÄekaÅ¡ ni minut.';
this.sr_strList.scene_1_30 = 'Ne treba mi dildo, hoću tebe! Sada!';
this.sr_strList.scene_1_31 = 'Više volim da te vidim golu!';
this.sr_strList.scene_1_32 = 'Tako sam tužna što ti se ne sviđa moje iznenađenje.';
this.sr_strList.scene_1_33 = 'Kakvo si to sranje obukla?';
this.sr_strList.scene_1_34 = 'Nije sranje, to je poklon za tebe...';
this.sr_strList.scene_1_35 = 'Oh, vidim da si kupila lep seksi kostim!';
this.sr_strList.scene_1_36 = 'Da, to je poklon za tebe!';
this.sr_strList.scene_1_37 = 'Skini kostim!';
this.sr_strList.scene_1_38 = 'Ne, ako ti se ne sviÄ‘a, to ne znaÄi da ću da ga skinem . ';
this.sr_strList.scene_1_39 = 'Ade opet. Hoću te otpozadi!';
this.sr_strList.scene_1_40 = 'Čitaš mi misli....';
this.sr_strList.scene_1_41 = 'Zar nisi mogla da odabereš nešto bolje? Mrzim crvenu.';
this.sr_strList.scene_1_42 = 'Pa šta? A volim crveno i nosiću je. ';
this.ua_strList = new Object();
this.ua_strList.scene_1_1 = 'Добре міÑÑ Ð¡Ð¼Ñ–Ñ‚, давайте почнемо наш Ñпеціальний курÑ';
this.ua_strList.scene_1_2 = 'Я не можу залишитиÑÑ. Ð’ мене не має вільного чаÑу на Ñпеціальний курÑ…';
this.ua_strList.scene_1_3 = 'Привіт, гарнюнÑ! Що ти робиш там?';
this.ua_strList.scene_1_4 = 'Я чекаю на ваÑ, вчителю!';
this.ua_strList.scene_1_5 = 'Урок закінчивÑÑ...Йди додому';
this.ua_strList.scene_1_6 = 'ÐÑ–, у мене Ñ” запитаннÑ!';
this.ua_strList.scene_1_7 = 'Ви повинні виправити ваше домашнє завданнÑ. Там Ñ” декілько помилок';
this.ua_strList.scene_1_8 = 'Мені потрібно йти, пробачте.';
this.ua_strList.scene_1_9 = 'Чому ви мене чекаєте?';
this.ua_strList.scene_1_10 = 'Я хочу попроÑити Ð²Ð°Ñ Ð¿Ð¾Ð·Ð°Ð¹Ð¼Ð°Ñ‚Ñ‚Ð¸ÑÑ Ð·Ñ– мною, мені не зрозумілі декілько моментів...';
this.ua_strList.scene_1_11 = 'Яке питаннÑ... Ми пройшли веÑÑŒ курÑ. ІÑпит завтра';
this.ua_strList.scene_1_12 = 'Так. Я знаю. Тому ви повинні допомогти мені...';
this.ua_strList.scene_1_13 = 'Що Ñаме ви не зрозуміли?';
this.ua_strList.scene_1_14 = 'Ви можете повторити Ñьогоднішній урок?';
this.ua_strList.scene_1_15 = 'Добре,тоді ви отримаєте «трійку»';
this.ua_strList.scene_1_16 = 'Ту той що, мій батько вам заплатить...';
this.ua_strList.scene_1_17 = 'ÐÑ–, Ñ Ð·Ð±Ð¸Ñ€Ð°ÑŽÑÑŒ додому...Якщо бажаєте, Ñ Ð¼Ð¾Ð¶Ñƒ повчити Ð²Ð°Ñ Ð½Ð° дому...';
this.ua_strList.scene_1_18 = 'До чого ви хилите?';
this.ua_strList.scene_1_19 = 'ВеÑÑŒ урок? Ви збожеволіли?';
this.ua_strList.scene_1_20 = 'Ви грубі. ПоÑÑніть мені вÑе.Я наполÑгаю!';
this.ua_strList.scene_1_21 = 'Якщо відÑмокчеш у мене, отримаєш «п\'Ñть»...';
this.ua_strList.scene_1_22 = 'Ви збоченець!';
this.ua_strList.scene_1_23 = 'Ð’ мене зараз Ñправи, але Ñ Ð¿Ð¾ÑÑню тобі вÑе ввечорі...';
this.ua_strList.scene_1_24 = 'Добре, Ñ Ð¿Ñ€Ð¸Ð¹Ð´Ñƒ до Ð²Ð°Ñ Ð´Ð¾Ð´Ð¾Ð¼Ñƒ';
this.cz_strList = new Object();
this.cz_strList.scene_1_1 = 'Ahoj miláÄku, jak ses mÄ›la celý den?';
this.cz_strList.scene_1_2 = 'Fajn, dÃky';
this.cz_strList.scene_1_3 = 'ChybÄ›las mi! Obejmi mÄ› miláÄku!';
this.cz_strList.scene_1_4 = 'ChybÄ›l jsi mi taky. Dej mi 5 minut odpoÄinku a nÄ›co ti ukážu';
this.cz_strList.scene_1_5 = 'ProÄ jdeÅ¡ tak pozdÄ›?';
this.cz_strList.scene_1_6 = 'Byla jsem dlouho v práci. Šéf byl dneska hroznej.';
this.cz_strList.scene_1_7 = 'Jsem zvědavý....';
this.cz_strList.scene_1_8 = 'Chci se posadit na tvoje královské péro!';
this.cz_strList.scene_1_9 = 'VÃÅ¡ že nenávidÃm pÅ™ekvapenÃ... Chci jÃst! RadÅ¡i nÄ›co uvaÅ™!';
this.cz_strList.scene_1_10 = 'MyslÃÅ¡ že jsem pÅ™iÅ¡la domů kvůli tomu abych vaÅ™ila?';
this.cz_strList.scene_1_11 = 'DobÅ™e, budu hrát hry na poÄÃtaÄi';
this.cz_strList.scene_1_12 = 'Nechod! Zůstaň se mnou..!';
this.cz_strList.scene_1_13 = 'Sakra, skoÄ na mÄ›, baby!';
this.cz_strList.scene_1_14 = 'S potěšenÃm miláÄku! Jak mÄ› opÃcháš?';
this.cz_strList.scene_1_15 = 'Dneska nechci, jsem taky unavený...';
this.cz_strList.scene_1_16 = 'NeÅ™Ãkej že tÄ› bolà hlava!';
this.cz_strList.scene_1_17 = 'Dneska ne. Dneska se chci koukat na fotbal';
this.cz_strList.scene_1_18 = 'Co? proÄ už pro tebe nejsem sexy?';
this.cz_strList.scene_1_19 = 'Chci abys mi ho vykouřila!';
this.cz_strList.scene_1_20 = 'Ne, chci abys mi to udělal svým kouzelným prstem.';
this.cz_strList.scene_1_21 = 'Chci zkusit análnà sex...Co myslÃÅ¡?';
this.cz_strList.scene_1_22 = 'Ne, to bolÃ...nechci!';
this.cz_strList.scene_1_23 = 'Chci ti pÅ™inést spoustu slasti. Chci tÄ› lÃbat vÅ¡ude a zasunout do tvé mokré lasturky...!';
this.cz_strList.scene_1_24 = 'To znà skvÄ›le. Celá hoÅ™Ãm!';
this.cz_strList.scene_1_25 = 'TeÄ vyzkouÅ¡Ãme tvojà novou velkou postel!';
this.cz_strList.scene_1_26 = 'No tak, chci abys mÄ› teÄ tvrdÄ› opÃchal!';
this.cz_strList.scene_1_27 = 'Zůstaň ležet na pohovce a roztáhni nohy.';
this.cz_strList.scene_1_28 = 'NeÅ™Ãkej mi co mám dÄ›lat!';
this.cz_strList.scene_1_29 = 'PÅ™inesu ti vibrátor, když jsi tak namyÅ¡lená a nemůžeÅ¡ chvilku poÄkat';
this.cz_strList.scene_1_30 = 'Nechci vibrátor, chci tebe! TeÄ!';
this.cz_strList.scene_1_31 = 'Chci tě vidět nahou!';
this.cz_strList.scene_1_32 = 'Jsem tak smutná, že nemáš rád moje pÅ™ekvapenÃ.';
this.cz_strList.scene_1_33 = 'Co sis to do hajzlu na sebe vzala?';
this.cz_strList.scene_1_34 = 'To nenà blbost, to je dárek pro tebe..';
this.cz_strList.scene_1_35 = 'Ou, vidÃm že sis koupila pekný erotický obleÄek!';
this.cz_strList.scene_1_36 = 'Joo, je to dárek pro tebe!';
this.cz_strList.scene_1_37 = 'Sundej ten obleÄek!';
this.cz_strList.scene_1_38 = 'Ne, to že se ti nelÃbÃ, neznamená že si ho sundám.';
this.cz_strList.scene_1_39 = 'Opakuju. Chci to zezadu!';
this.cz_strList.scene_1_40 = 'Čteš mi myšlenky...';
this.cz_strList.scene_1_41 = 'Nemohla sis vybrat nÄ›co jiného? NesnášÃm Äervenou.';
this.cz_strList.scene_1_42 = 'A co jako? Já mám ráda Äervenou a budu jà nosit.';
this.langList = new Object();
this.langList.en = 'Play';
this.langList.ru = 'Играть';
this.langList.de = 'Spielen';
this.langList.es = 'Jugar';
this.langList.fr = 'Jouer';
this.langList.hu = 'Play';
this.langList.it = 'Gioca!';
this.langList.pl = 'Zagraj';
this.langList.ro = 'Joacă';
this.langList.bg = 'Игра';
this.langList.sr = 'Plai';
this.langList.pt = 'Tocar';
this.langList.ua = 'Грати';
this.langList.cz = 'Hrát';
this.gameNameList = new Object();
this.gameNameList.en = 'Kewie Sex Entertainment';
this.gameNameList.ru = 'Ð¡ÐµÐºÑ Ð Ð°Ð·Ð²Ð»ÐµÑ‡ÐµÐ½Ð¸Ñ Ð² КраÑном';
this.gameNameList.de = 'Kewie Sex Unterhaltung';
this.gameNameList.es = 'El Curso de Sexo';
this.gameNameList.fr = 'Sexe Divertissements à la Rousse';
this.gameNameList.hu = 'Kewie szexi szórakozás';
this.gameNameList.it = 'Divertimento Sessuale con Kewie';
this.gameNameList.pl = 'Seks Rozrywka Kewie';
this.gameNameList.ro = 'Distracţie Sexuală cu Kewie';
this.gameNameList.bg = 'CÐµÐºÑ Ð·Ð°Ð±Ð°Ð²Ð»ÐµÐ½Ð¸Ðµ Ñ ÐšÐµÐ²Ð¸';
this.gameNameList.pt = 'Sexo Divertido de Kewie';
this.gameNameList.sr = 'Kevie Seks Zabava';
this.gameNameList.ua = 'СекÑ-СпецкурÑ';
this.gameNameList.cz = 'Kewie Sex Entertainment';
};
_global.Strings = v1;
_global.Strings extends MovieClip;
var v2 = v1.prototype;
ASSetPropFlags(_global.Strings.prototype, null, 1);
}
#endinitclip
}
movieClip 648 __Packages.Buttons {
#initclip
if (!_global.Buttons) {
var v1 = function (myList) {
super();
this.buttonList = new Array();
var v5 = 0;
while (v5 < myList.length) {
this.buttonList[v5] = _root.attachMovie(myList[v5].obj, 'button_obj_' + v5, 150 + v5);
this.buttonList[v5]._x = myList[v5].area[0];
this.buttonList[v5]._y = myList[v5].area[1];
this.buttonList[v5].frame = myList[v5].frame;
this.buttonList[v5].url = myList[v5].url;
this.buttonList[v5].txt.text = _global.str2[myList[v5].btnPlay];
this.buttonList[v5].gotoAndStop(1);
this.buttonList[v5].onRollOver = function () {
this.gotoAndStop(2);
};
this.buttonList[v5].onRollOut = function () {
this.gotoAndStop(1);
};
this.buttonList[v5].onDragOut = function () {
this.gotoAndStop(1);
};
this.buttonList[v5].onRelease = function () {
if (!(this.url eq '')) {
this.getURL(this.url, 'blank');
}
if (this.frame != 0) {
_root.gotoAndStop(this.frame);
_global.myButtons.kill();
}
};
++v5;
}
};
_global.Buttons = v1;
_global.Buttons extends MovieClip;
var v2 = v1.prototype;
v2.kill = function () {
var v3 = 0;
while (v3 < this.buttonList.length) {
delete this.buttonList[v3].onRollOver;
delete this.buttonList[v3].onRollOut;
delete this.buttonList[v3].onDragOut;
delete this.buttonList[v3].onRelease;
this.buttonList[v3].removeMovieClip();
++v3;
}
delete this.buttonList;
delete _global.myButtons;
};
ASSetPropFlags(_global.Buttons.prototype, null, 1);
}
#endinitclip
}
movieClip 649 __Packages.Waiting {
#initclip
if (!_global.Waiting) {
var v1 = function (myFramesQty, myFrame, snd) {
super();
this.framesQty = myFramesQty;
this.gotoFrame = myFrame;
this.counter = 0;
this.mySound = snd;
if (!(this.mySound eq '') and !(this.mySound eq undefined)) {
this.playSound(this.mySound, false);
}
_root.onEnterFrame = function () {
_global.myWaiting.counter += 1;
if (_global.myWaiting.counter >= _global.myWaiting.framesQty) {
_global.myWaiting.kill();
_root.gotoAndStop(_global.myWaiting.gotoFrame);
}
};
};
_global.Waiting = v1;
_global.Waiting extends MovieClip;
var v2 = v1.prototype;
v2.playSound = function (soundName, loop) {
_root.sound.attachSound(soundName);
_root.sound.start();
};
v2.kill = function () {
delete _root.onEnterFrame;
};
ASSetPropFlags(_global.Waiting.prototype, null, 1);
}
#endinitclip
}
movieClip 650 __Packages.Dialog {
#initclip
if (!_global.Dialog) {
var v1 = function (myList, xPos, yPos, popup_1, popup_2, myFrame) {
super();
this.dailogList = new Array();
var v5 = 0;
while (v5 < myList.length) {
this.dailogList[v5] = _root.attachMovie('phrase_area', 'phrase_obj_' + v5, 100 + v5);
this.dailogList[v5]._x = xPos;
this.dailogList[v5]._y = yPos + v5 * 35;
this.dailogList[v5].phrase = myList[v5].phrase;
this.dailogList[v5].answer = myList[v5].answer;
this.dailogList[v5].correct = myList[v5].correct;
this.dailogList[v5].frame = myList[v5].frame;
this.dailogList[v5].snd = myList[v5].snd;
this.dailogList[v5].visited = false;
this.dailogList[v5].numb = v5;
this.dailogList[v5].gotoAndStop(1);
_global.gameTexts['dialog_' + v5].setText(myList[v5].phrase);
_global.gameTexts['dialog_' + v5].setAlign('left');
_global.gameTexts['dialog_' + v5].setPosition(xPos + 5, yPos + v5 * 35 + 7);
_global.gameTexts['dialog_' + v5].setVisible(true);
this.dailogList[v5].onRollOver = function () {
if (this.visited eq false) {
this.gotoAndStop(2);
}
};
this.dailogList[v5].onRollOut = function () {
if (this.visited eq false) {
this.gotoAndStop(1);
}
};
this.dailogList[v5].onDragOut = function () {
if (this.visited eq false) {
this.gotoAndStop(1);
}
};
this.dailogList[v5].onRelease = function () {
if (this.visited eq false) {
_global.myDialog.makePopup(this.numb, 1);
}
};
++v5;
}
this.popupObject = new Object();
this.popupObject = _root.attachMovie('popup_obj', 'popup_obj', 50, {'_visible': false});
this.popupObject.popup_1 = new Array(7);
this.popupObject.popup_1[2] = popup_1[1];
this.popupObject.popup_1[3] = popup_1[2];
this.popupObject.popup_1[6] = popup_1[0];
this.popupObject.popup_2 = new Array(7);
this.popupObject.popup_2[2] = popup_2[1];
this.popupObject.popup_2[3] = popup_2[2];
this.popupObject.popup_2[6] = popup_2[0];
this.popupObject.popup_button.gotoAndStop(1);
_root[this.popupObject.popup_1[6]]._visible = false;
if (_root[this.popupObject.popup_1[6]].arrow._y > 0) {
this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y + 30;
this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x - this.popupObject.popup_1[2] + 75;
this.popupObject.popup_1[4] = true;
this.popupObject.popup_1[5] = false;
} else {
if (_root[this.popupObject.popup_1[6]].arrow._y < 0) {
this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y - this.popupObject.popup_1[3] - 30;
this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x - 33;
this.popupObject.popup_1[4] = false;
this.popupObject.popup_1[5] = true;
} else {
if (_root[this.popupObject.popup_1[6]].arrow._y == 0) {
this.popupObject.popup_1[4] = false;
this.popupObject.popup_1[5] = false;
this.popupObject.popup_1[1] = _root[this.popupObject.popup_1[6]]._y;
this.popupObject.popup_1[0] = _root[this.popupObject.popup_1[6]]._x;
}
}
}
_root[this.popupObject.popup_2[6]]._visible = false;
if (_root[this.popupObject.popup_2[6]].arrow._y > 0) {
this.popupObject.popup_2[1] = _root[this.popupObject.popup_2[6]]._y + 30;
this.popupObject.popup_2[0] = _root[this.popupObject.popup_2[6]]._x - this.popupObject.popup_2[2] + 75;
this.popupObject.popup_2[4] = true;
this.popupObject.popup_2[5] = false;
} else {
if (_root[this.popupObject.popup_2[6]].arrow._y < 0) {
this.popupObject.popup_2[1] = _root[this.popupObject.popup_2[6]]._y - this.popupObject.popup_2[3] - 30;
this.popupObject.popup_2[0] = _root[this.popupObject.popup_2[6]]._x - 33;
this.popupObject.popup_2[4] = false;
this.popupObject.popup_2[5] = true;
} else {
if (_root[this.popupObject.popup_2[6]].arrow._y == 0) {
this.popupObject.popup_2[4] = false;
this.popupObject.popup_2[5] = false;
this.popupObject.popup_2[1] = _root[this.popupObject.popup_2[6]]._y;
this.popupObject.popup_2[0] = _root[this.popupObject.popup_2[6]]._x;
}
}
}
_root.startFrame = _root._currentframe + 1;
_root.finishFrame = myFrame;
this.sound = new Sound();
};
_global.Dialog = v1;
_global.Dialog extends MovieClip;
var v2 = v1.prototype;
v2.makePopup = function (choiceNumb, popupNumb) {
this.hideDialog();
this.popupObject._visible = true;
this.popupObject._x = this.popupObject['popup_' + popupNumb][0];
this.popupObject._y = this.popupObject['popup_' + popupNumb][1];
this.popupObject.popup_1_2._width = this.popupObject['popup_' + popupNumb][2] - 40;
this.popupObject.popup_2_2._width = this.popupObject['popup_' + popupNumb][2] - 40;
this.popupObject.popup_3_2._width = this.popupObject['popup_' + popupNumb][2] - 40;
this.popupObject.popup_2_1._height = this.popupObject['popup_' + popupNumb][3] - 40;
this.popupObject.popup_2_2._height = this.popupObject['popup_' + popupNumb][3] - 40;
this.popupObject.popup_2_3._height = this.popupObject['popup_' + popupNumb][3] - 40;
this.popupObject.popup_1_3._x = this.popupObject['popup_' + popupNumb][2] - 20;
this.popupObject.popup_2_3._x = this.popupObject['popup_' + popupNumb][2] - 0;
this.popupObject.popup_3_3._x = this.popupObject['popup_' + popupNumb][2] - 20;
this.popupObject.popup_3_1._y = this.popupObject['popup_' + popupNumb][3] - 20;
this.popupObject.popup_3_2._y = this.popupObject['popup_' + popupNumb][3] - 0;
this.popupObject.popup_3_3._y = this.popupObject['popup_' + popupNumb][3] - 20;
if (popupNumb == 1) {
_global.gameTexts.text_0.setText(this.dailogList[choiceNumb].phrase);
} else {
_global.gameTexts.text_0.setText(this.dailogList[choiceNumb].answer);
this.playSound(_global.myDialog.dailogList[choiceNumb].snd, false);
}
_global.gameTexts.text_0.setAlign('center');
_global.gameTexts.text_0.setPosition(this.popupObject['popup_' + popupNumb][0] + 10, this.popupObject['popup_' + popupNumb][1] + 15);
_global.gameTexts.text_0.setWidth(this.popupObject['popup_' + popupNumb][2] - 20);
_global.gameTexts.text_0.setVisible(true);
this.popupObject.popup_arrow_up._x = this.popupObject['popup_' + popupNumb][2] - 90;
this.popupObject.popup_arrow_down._y = this.popupObject['popup_' + popupNumb][3] - 0;
this.popupObject.popup_button._x = this.popupObject['popup_' + popupNumb][2] - 50;
this.popupObject.popup_button._y = this.popupObject['popup_' + popupNumb][3] - 15;
this.popupObject.popup_arrow_up._visible = this.popupObject['popup_' + popupNumb][4];
this.popupObject.popup_arrow_down._visible = this.popupObject['popup_' + popupNumb][5];
this.popupObject.popup_button.gotoAndStop(1);
this.popupObject.popup_button.onRollOver = function () {
this.gotoAndStop(2);
};
this.popupObject.popup_button.onRollOut = function () {
this.gotoAndStop(1);
};
this.popupObject.popup_button.onDragOut = function () {
this.gotoAndStop(1);
};
this.popupObject.popup_button.onRelease = function () {
_global.myDialog.kullPopup(popupNumb);
if (popupNumb == 1) {
_root.gotoAndStop(_global.myDialog.dailogList[choiceNumb].frame);
_global.myDialog.makePopup(choiceNumb, 2);
} else {
if (_global.myDialog.dailogList[choiceNumb].correct eq false) {
_global.myDialog.dailogList[choiceNumb].visited = true;
_global.myDialog.dailogList[choiceNumb].gotoAndStop(3);
_root.gotoAndStop(_root.startFrame);
_global.myDialog.showDialog();
} else {
_root.gotoAndStop(_root.finishFrame);
_global.myDialog.kill();
}
}
};
};
v2.showDialog = function () {
var v3 = 0;
while (v3 < this.dailogList.length) {
this.dailogList[v3]._visible = true;
_global.gameTexts['dialog_' + v3].setVisible(true);
++v3;
}
};
v2.hideDialog = function () {
var v3 = 0;
while (v3 < this.dailogList.length) {
this.dailogList[v3]._visible = false;
_global.gameTexts['dialog_' + v3].setVisible(false);
++v3;
}
};
v2.kullPopup = function (popupNumb) {
delete this.popupObject.popup_button.onRollOver;
delete this.popupObject.popup_button.onRollOut;
delete this.popupObject.popup_button.onDragOut;
delete this.popupObject.popup_button.onRelease;
this.popupObject._visible = false;
_global.gameTexts.text_0.setVisible(false);
};
v2.kill = function () {
this.popupObject.removeMovieClip();
delete this.popupObject;
var v3 = 0;
while (v3 < this.dailogList.length) {
delete this.dailogList[v3].onRollOver;
delete this.dailogList[v3].onRollOut;
delete this.dailogList[v3].onDragOut;
delete this.dailogList[v3].onRelease;
this.dailogList[v3].removeMovieClip();
++v3;
}
delete this.dailogList;
delete _global.myDialog;
};
v2.playSound = function (soundName, loop) {
_root.sound.attachSound(soundName);
if (loop) {
_root.sound.start(0, 100000);
} else {
_root.sound.start();
}
};
ASSetPropFlags(_global.Dialog.prototype, null, 1);
}
#endinitclip
}
movieClip 651 __Packages.Shakehand {
#initclip
if (!_global.Shakehand) {
var v1 = function (myList) {
super();
this.datasList = myList;
this.datasList.dist = 0;
this.datasList.x = _root._xmouse;
this.datasList.y = _root._ymouse;
this.datasList.last_x = _root._xmouse;
this.datasList.last_y = _root._ymouse;
this.datasList.summ_x = 0;
this.datasList.summ_y = 0;
this.datasList.counter = 0;
this.datasList.status = 0;
this.datasList.fr_jump = 0;
this.datasList.c_frame = _root.scene._currentframe;
this.datasList.m_frame = _root.scene._framesloaded;
_root.scene.gotoAndStop(1);
_root.counter.gotoAndStop(1);
this.popupList = new Object();
this.popupList = _root.attachMovie('popup_obj', 'popup_obj', 50);
this.popupList.popup_button.gotoAndStop(1);
this.popupList.popup_button._visible = false;
this.popupList.popup_arrow_up._visible = false;
this.popupList.popup_arrow_down._visible = false;
this.popupList._x = this.datasList.popup[0];
this.popupList._y = this.datasList.popup[1];
this.popupList.popup_1_2._width = this.datasList.popup[2] - 40;
this.popupList.popup_2_2._width = this.datasList.popup[2] - 40;
this.popupList.popup_3_2._width = this.datasList.popup[2] - 40;
this.popupList.popup_2_1._height = this.datasList.popup[3] - 40;
this.popupList.popup_2_2._height = this.datasList.popup[3] - 40;
this.popupList.popup_2_3._height = this.datasList.popup[3] - 40;
this.popupList.popup_1_3._x = this.datasList.popup[2] - 20;
this.popupList.popup_2_3._x = this.datasList.popup[2] - 0;
this.popupList.popup_3_3._x = this.datasList.popup[2] - 20;
this.popupList.popup_3_1._y = this.datasList.popup[3] - 20;
this.popupList.popup_3_2._y = this.datasList.popup[3] - 0;
this.popupList.popup_3_3._y = this.datasList.popup[3] - 20;
_global.gameTexts.text_0.setText(this.datasList.popup[4]);
_global.gameTexts.text_0.setAlign('center');
_global.gameTexts.text_0.setPosition(this.datasList.popup[0] + 10, this.datasList.popup[1] + 15);
_global.gameTexts.text_0.setWidth(this.datasList.popup[2] - 20);
_global.gameTexts.text_0.setVisible(true);
trace(this.datasList.popup[0]);
this.interval = setInterval(this.actionWaiting, 30, this);
};
_global.Shakehand = v1;
_global.Shakehand extends MovieClip;
var v2 = v1.prototype;
v2.actionWaiting = function (obj) {
var v9 = _root._xmouse;
var v10 = _root._ymouse;
var v11 = Math.sqrt(Math.pow(v9 - obj.datasList.x, 2) + Math.pow(v10 - obj.datasList.y, 2));
this.datasList.status -= 1;
if (obj.datasList.dist <= v11) {
obj.datasList.dist = v11;
} else {
var v13 = Math.abs(obj.datasList.x - obj.datasList.last_x) * Math.cos(obj.datasList.angle * Math.PI / 180);
var v12 = Math.abs(obj.datasList.y - obj.datasList.last_y) * Math.sin(obj.datasList.angle * Math.PI / 180);
var v14 = Math.sqrt(Math.pow(v13, 2) + Math.pow(v12, 2));
var v8 = v14 / obj.datasList.counter * obj.datasList.difficulty;
if (v8 > 7 * obj.datasList.counter) {
v8 = 7 * obj.datasList.counter;
}
obj.datasList.status += Math.ceil(v8);
obj.datasList.counter = 0;
obj.datasList.dist = 0;
obj.datasList.x = v9;
obj.datasList.y = v10;
}
var v6 = 100 * obj.datasList.status / 1000;
if (v6 > 100) {
v6 = 100;
}
obj.datasList.fr_jump = Math.ceil(obj.datasList.maxFrameJump * v6 / 100) + obj.datasList.minFrameJump;
var v5 = obj.datasList.c_frame + obj.datasList.fr_jump;
if (v5 > obj.datasList.m_frame) {
v5 -= obj.datasList.m_frame;
}
obj.datasList.c_frame = v5;
_root.scene.gotoAndStop(obj.datasList.c_frame);
if (int(499 * obj.datasList.status / 1000) + 1 > _root.counter._currentframe) {
_root.counter.nextFrame();
_root.counter.nextFrame();
} else {
if (int(499 * obj.datasList.status / 1000) + 1 < _root.counter._currentframe) {
_root.counter.prevFrame();
_root.counter.prevFrame();
}
}
obj.datasList.last_x = v9;
obj.datasList.last_y = v10;
++obj.datasList.counter;
if (obj.datasList.status > 0) {
var v7 = obj.datasList.status * 0.005 + 1;
if (v7 > 5) {
v7 = 5;
}
obj.datasList.status -= v7;
}
if (obj.datasList.status < 0) {
obj.datasList.status = 0;
}
if (v6 >= 100) {
_root.gotoAndStop(obj.datasList.frame);
_global.myShakehand.kill();
}
};
v2.kill = function () {
clearInterval(this.interval);
_global.gameTexts.text_0.setText('');
this.popupList.removeMovieClip();
delete this.popupList;
delete _global.myShakehand;
};
ASSetPropFlags(_global.Shakehand.prototype, null, 1);
}
#endinitclip
}
movieClip 652 __Packages.Regime {
#initclip
if (!_global.Regime) {
var v1 = function (myList, myBtn, myFrame) {
super();
this.regimeData = myList;
this.nextBtn = myBtn;
this.nextframe = myFrame;
this.regimeCurr = 0;
this._passFR = 0;
this._totalFR = 0;
this.regimeData[0].cntr = 0;
this.regimeData[0].pass = true;
this.regimeData[0].time = this.regimeData[0].time * 30 + 1;
this._totalFR += this.regimeData[0].time;
var v5 = 1;
while (v5 < this.regimeData.length) {
this.regimeData[v5].cntr = 0;
this.regimeData[v5].pass = false;
this.regimeData[v5].time = this.regimeData[v5].time * 30 + 1;
this._totalFR += this.regimeData[v5].time;
++v5;
}
_root.counter.gotoAndStop(1);
this.startAnimation(0);
_root[this.nextBtn].gotoAndStop(1);
_root[this.nextBtn].onRollOver = function () {
this.gotoAndStop(2);
};
_root[this.nextBtn].onRollOut = function () {
this.gotoAndStop(1);
};
_root[this.nextBtn].onDragOut = function () {
this.gotoAndStop(1);
};
_root[this.nextBtn].onRelease = function () {
_global.myRegime.kill();
_root.gotoAndStop(myFrame);
};
_root[this.nextBtn]._visible = false;
this.sound = new Sound();
};
_global.Regime = v1;
_global.Regime extends MovieClip;
var v2 = v1.prototype;
v2.init = function () {
var v4 = 0;
while (v4 < this.regimeData.length) {
_root[this.regimeData[v4].btn].gotoAndStop(1);
if (this.regimeData[v4].pass eq true) {
if (v4 != this.regimeCurr) {
_root[this.regimeData[v4].btn].id = v4;
_root[this.regimeData[v4].btn].onRollOver = function () {
this.gotoAndStop(2);
};
_root[this.regimeData[v4].btn].onRollOut = function () {
this.gotoAndStop(1);
};
_root[this.regimeData[v4].btn].onDragOut = function () {
this.gotoAndStop(1);
};
_root[this.regimeData[v4].btn].onRelease = function () {
_global.myRegime.startAnimation(this.id);
};
} else {
_root[this.regimeData[v4].btn].gotoAndStop(3);
}
_root[this.regimeData[v4].btn]._alpha = 100;
} else {
_root[this.regimeData[v4].btn]._alpha = 30;
}
++v4;
}
};
v2.drop = function () {
var v3 = 0;
while (v3 < this.regimeData.length) {
if (this.regimeData[v3].pass eq true) {
delete _root[this.regimeData[v3].btn].onRollOver;
delete _root[this.regimeData[v3].btn].onRollOut;
delete _root[this.regimeData[v3].btn].onDragOut;
delete _root[this.regimeData[v3].btn].onRelease;
}
++v3;
}
};
v2.startAnimation = function (myID) {
this.drop();
this.regimeCurr = myID;
clearInterval(this.regimeIntr);
_root.gotoAndStop(this.regimeData[myID].frame);
this.regimeIntr = setInterval(this, 'runAnimation', 33);
this.init();
this.sound.stop(this.soundName);
if (myID > 0) {
this.soundName = this.regimeData[myID].snd;
this.playSound(this.soundName, true);
} else {
_root.sound.stop(this._sound);
}
};
v2.runAnimation = function () {
if (this.regimeData[this.regimeCurr].cntr < this.regimeData[this.regimeCurr].time) {
this.regimeData[this.regimeCurr].cntr += 1;
this._passFR += 1;
_root.counter.gotoAndStop(int(500 * this._passFR / this._totalFR));
if (this.regimeData[this.regimeCurr].cntr == this.regimeData[this.regimeCurr].time) {
this.drop();
this.regimeData[this.regimeCurr + 1].pass = true;
this.init();
if (this.regimeCurr == this.regimeData.length - 1) {
_root[this.nextBtn]._visible = true;
}
}
}
};
v2.kill = function () {
_root.sound.stop(this._sound);
this.regimeIntr = setInterval(this, 'runAnimation', 33);
this.drop();
delete this.regimeData;
};
v2.playSound = function (soundName, loop) {
if (!(this._sound eq undefined)) {
_root.sound.stop(this._sound);
}
this._sound = soundName;
_root.sound.attachSound(soundName);
if (loop) {
_root.sound.start(0, 100000);
} else {
_root.sound.start();
}
};
ASSetPropFlags(_global.Regime.prototype, null, 1);
}
#endinitclip
}
movieClip 653 __Packages.Sequence {
#initclip
if (!_global.Sequence) {
var v1 = function (myList, myArea, myBtn, myFrame) {
super();
this.classVar = new Object({'start_frame': _root._currentframe + 1, 'mouse_press': false, 'cur_seq': -1, 'cur_id': -1, 'proc': 0, 'interv': 0, 'next_btn': myBtn});
this.sequenceData = myList;
this.sequenceArea = myArea;
this.sequenceList = new Array();
this.sequenceNumb = 0;
this.persentsNumb = 0;
var v5 = 0;
while (v5 < this.sequenceData.length) {
var v6 = 0;
while (v6 < this.sequenceData[v5].masks.length) {
this.sequenceList[v5] = _root[this.sequenceData[v5].masks[v6].mask];
this.sequenceList[v5].seq = v5;
this.sequenceList[v5].id = v6;
this.sequenceList[v5].onPress = function () {
_global.mySequence.onPressAction(this);
};
this.sequenceList[v5].onDragOut = function () {
_global.mySequence.onReleseAction(this);
};
this.sequenceList[v5].onRelease = function () {
_global.mySequence.onReleseAction(this);
};
++v6;
}
++v5;
}
_root.counter.gotoAndStop(1);
_root[this.classVar.next_btn].gotoAndStop(1);
_root[this.classVar.next_btn].onRollOver = function () {
this.gotoAndStop(2);
};
_root[this.classVar.next_btn].onRollOut = function () {
this.gotoAndStop(1);
};
_root[this.classVar.next_btn].onDragOut = function () {
this.gotoAndStop(1);
};
_root[this.classVar.next_btn].onRelease = function () {
_global.mySequence.kill();
_root.gotoAndStop(myFrame);
};
_root[this.classVar.next_btn]._visible = false;
};
_global.Sequence = v1;
_global.Sequence extends MovieClip;
var v2 = v1.prototype;
v2.onFrameAction = function () {
if (this.classVar.mouse_press eq true) {
switch (this.sequenceData[this.classVar.cur_seq].type) {
case 'click-n-hold':
this.classVar.proc += this.sequenceData[this.classVar.cur_seq].masks[this.classVar.cur_id].speed;
this.persentsNumb += this.sequenceData[this.classVar.cur_seq].masks[this.classVar.cur_id].speed;
if (this.classVar.proc >= this.sequenceData[this.classVar.cur_seq].add_percents) {
this.persentsNumb = Math.round(this.persentsNumb - (this.classVar.proc - this.sequenceData[this.classVar.cur_seq].add_percents));
this.sequenceNumb += 1;
this.classVar.proc = 0;
if (this.sequenceNumb == this.sequenceData.length) {
_root[this.classVar.next_btn]._visible = true;
}
clearInterval(this.classVar.interv);
}
_root.counter.gotoAndStop(int(this.persentsNumb * 5));
break;
case 'move':
}
}
};
v2.onPressAction = function (myObject) {
switch (this.sequenceData[myObject.seq].type) {
break;
case 'click':
case 'click-n-hold':
if (myObject.seq == this.sequenceNumb) {
clearInterval(this.classVar.interv);
this.classVar.mouse_press = true;
this.classVar.cur_seq = myObject.seq;
this.classVar.cur_id = myObject.id;
this.classVar.interv = setInterval(this, 'onFrameAction', 30);
_root.gotoAndStop(this.sequenceData[myObject.seq].masks[myObject.id].good.frame);
this.makePopup(this.sequenceData[myObject.seq].masks[myObject.id].good.text);
this.soundName = this.sequenceData[myObject.seq].masks[myObject.id].good.snd;
this.playSound(this.soundName, false);
}
if (myObject.seq < this.sequenceNumb) {
_root.gotoAndStop(this.sequenceData[myObject.seq].masks[myObject.id].good.frame);
this.soundName = this.sequenceData[myObject.seq].masks[myObject.id].good.snd;
this.playSound(this.soundName, false);
}
if (myObject.seq > this.sequenceNumb) {
_root.gotoAndStop(this.sequenceData[myObject.seq].masks[myObject.id].bad.frame);
this.makePopup(this.sequenceData[myObject.seq].masks[myObject.id].bad.text);
this.soundName = this.sequenceData[myObject.seq].masks[myObject.id].bad.snd;
this.playSound(this.soundName, false);
}
break;
case 'move':
}
};
v2.onReleseAction = function (myObject) {
switch (this.sequenceData[myObject.seq].type) {
case 'click':
if (myObject.seq == this.sequenceNumb) {
this.persentsNumb += this.sequenceData[myObject.seq].add_percents;
this.sequenceNumb += 1;
_root.counter.gotoAndStop(this.persentsNumb);
}
if (myObject.seq > this.sequenceNumb) {
}
if (myObject.seq < this.sequenceNumb) {
}
break;
case 'click-n-hold':
clearInterval(this.classVar.interv);
_root.gotoAndStop(this.classVar.start_frame);
_global.gameTexts.text_0.setText('');
_root.sound.stop(this.soundName);
this.popupObject.removeMovieClip();
break;
case 'move':
}
};
v2.makePopup = function (myText) {
this.popupObject = new Object();
this.popupObject = _root.attachMovie('popup_obj', 'popup_obj', 50);
this.popupObject._x = this.sequenceArea[0];
this.popupObject._y = this.sequenceArea[1];
this.popupObject.popup_1_2._width = this.sequenceArea[2] - 40;
this.popupObject.popup_2_2._width = this.sequenceArea[2] - 40;
this.popupObject.popup_3_2._width = this.sequenceArea[2] - 40;
this.popupObject.popup_2_1._height = this.sequenceArea[3] - 40;
this.popupObject.popup_2_2._height = this.sequenceArea[3] - 40;
this.popupObject.popup_2_3._height = this.sequenceArea[3] - 40;
this.popupObject.popup_1_3._x = this.sequenceArea[2] - 20;
this.popupObject.popup_2_3._x = this.sequenceArea[2] - 0;
this.popupObject.popup_3_3._x = this.sequenceArea[2] - 20;
this.popupObject.popup_3_1._y = this.sequenceArea[3] - 20;
this.popupObject.popup_3_2._y = this.sequenceArea[3] - 0;
this.popupObject.popup_3_3._y = this.sequenceArea[3] - 20;
_global.gameTexts.text_0.setText(myText);
_global.gameTexts.text_0.setAlign('center');
_global.gameTexts.text_0.setPosition(this.sequenceArea[0] + 10, this.sequenceArea[1] + 15);
_global.gameTexts.text_0.setWidth(this.sequenceArea[2] - 20);
_global.gameTexts.text_0.setVisible(true);
this.popupObject.popup_arrow_up._x = this.sequenceArea[2] - 90;
this.popupObject.popup_arrow_down._y = this.sequenceArea[3] - 0;
this.popupObject.popup_arrow_up._visible = this.sequenceArea[4];
this.popupObject.popup_arrow_down._visible = this.sequenceArea[5];
this.popupObject.popup_button._visible = false;
};
v2.kill = function () {
delete _root[this.classVar.next_btn].onRollOver;
delete _root[this.classVar.next_btn].onRollOut;
delete _root[this.classVar.next_btn].onDragOut;
delete _root[this.classVar.next_btn].onRelease;
var v5 = 0;
while (v5 < this.sequenceData.length) {
var v4 = 0;
while (v4 < this.sequenceData[v5].masks.length) {
delete _root[this.sequenceData[v5].masks[v4].mask].onPress;
delete _root[this.sequenceData[v5].masks[v4].mask].onDragOut;
delete _root[this.sequenceData[v5].masks[v4].mask].onRelease;
++v4;
}
++v5;
}
delete this.sequenceList;
delete this.popupObject;
delete _global.mySequence;
};
v2.playSound = function (soundName, loop) {
_root.sound.attachSound(soundName);
if (loop) {
_root.sound.start(0, 100000);
} else {
_root.sound.start();
}
};
ASSetPropFlags(_global.Sequence.prototype, null, 1);
}
#endinitclip
}
movieClip 654 __Packages.HintTimer {
#initclip
if (!_global.HintTimer) {
var v1 = function () {
super();
trace('HintTest');
this.sequenceData = new Array();
this.sequenceList = new Array();
this.addPercents = new Array();
this.sequenceData = _global.sequenceList;
var v5 = 0;
while (v5 < this.sequenceData.length) {
var v6 = 0;
while (v6 < this.sequenceData[v5].masks.length) {
this.addPercents[v5] = this.sequenceData[v5].add_percents;
this.sequenceList[v5] = _root[this.sequenceData[v5].masks[v6].mask];
++v6;
}
++v5;
}
this.startTimer();
};
_global.HintTimer = v1;
_global.HintTimer extends MovieClip;
var v2 = v1.prototype;
v2.startTimer = function () {
this.isTimerStarted = true;
this.mcActionPoint = null;
this.beginTime = getTimer();
this.progress_start = _root.counter._currentframe;
_root.onEnterFrame = function () {
trace(getTimer() - _global.newHintTimer.getBeginTime());
if (_root.counter._currentframe == _root.counter._totalframes) {
if (_global.newHintTimer.isStarted()) {
_global.newHintTimer.stopTimer();
}
} else {
if (_root.counter._currentframe > _global.newHintTimer.getProgressStart()) {
if (_global.newHintTimer.isStarted()) {
_global.newHintTimer.stopTimer();
}
_global.newHintTimer.startTimer();
} else {
if (getTimer() - _global.newHintTimer.getBeginTime() >= HintTimer.MillisecWait) {
if (_global.newHintTimer.getMcActionPoint() == null) {
trace(' progress_start = ' + _global.newHintTimer.getProgressStart());
var v5 = 0;
var v4 = 0;
var v3 = 0;
while (v3 < _global.newHintTimer.addPercents.length) {
v4 += _global.newHintTimer.addPercents[v3];
trace('_root.counter._currentframe = ' + _root.counter._currentframe);
trace('( ' + v4 + ' * ' + _root.counter._totalframes + ' / ' + 100 + ' )');
if (_root.counter._currentframe < v4 * _root.counter._totalframes / 100) {
v5 = v3;
break;
}
++v3;
}
var v7 = _global.newHintTimer.sequenceList[v5]._x;
var v6 = _global.newHintTimer.sequenceList[v5]._y;
trace(' new_x = ' + v7 + ' new_y = ' + v6);
_global.newHintTimer.setMcActionPoint(_root.attachMovie('actionPoint', 'actionPoint', _root.getNextHighestDepth(), {'_x': v7, '_y': v6}));
}
}
}
}
};
};
v2.stopTimer = function () {
var v3 = 0;
while (_root.getInstanceAtDepth(v3) != undefined) {
++v3;
}
trace(' i = ' + v3);
this.mcActionPoint.swapDepths(v3);
this.mcActionPoint.removeMovieClip();
this.mcActionPoint = null;
delete _root.onEnterFrame;
this.isTimerStarted = false;
};
v2.getBeginTime = function () {
return this.beginTime;
};
v2.getProgressStart = function () {
return this.progress_start;
};
v2.getMcActionPoint = function () {
return this.mcActionPoint;
};
v2.setMcActionPoint = function (_mc) {
this.mcActionPoint = _mc;
};
v2.isStarted = function () {
return this.isTimerStarted;
};
v1.MillisecWait = 30000;
ASSetPropFlags(_global.HintTimer.prototype, null, 1);
}
#endinitclip
}
frame 2 {
_global.LanguageGame = 'ru';
_global.OnlineGame = 'online';
_global.gameTexts = new Object();
_global.gameTexts.dialog_0 = new Texts('dialog_0', 'gialog', 10, 10, 0, 'left', 0, 1000, '');
_global.gameTexts.dialog_1 = new Texts('dialog_1', 'gialog', 10, 45, 0, 'left', 0, 1001, '');
_global.gameTexts.dialog_2 = new Texts('dialog_2', 'gialog', 10, 80, 0, 'left', 0, 1002, '');
_global.gameTexts.dialog_3 = new Texts('dialog_3', 'gialog', 10, 80, 0, 'left', 0, 1003, '');
_global.gameTexts.dialog_4 = new Texts('dialog_4', 'gialog', 10, 80, 0, 'left', 0, 1004, '');
_global.gameTexts.text_0 = new Texts('text_0', 'gialog', 10, 80, 0, 'left', 0, 1010, '');
_global.gameTexts.text_1 = new Texts('text_1', 'gialog', 10, 80, 0, 'left', 0, 1011, '');
_global.strings = new Strings();
_global.str = _global.strings[_global.LanguageGame + '_strList'];
_global.str2 = _global.strings.langList;
_global.gameName = _global.strings.gameNameList;
_global.haveOfficeSex = false;
_global.haveRoom_1Sex = false;
_global.haveRoom_2Sex = false;
}
movieClip 125 {
}
movieClip 128 {
}
frame 3 {
_root.btn_logo.onRelease = function () {
getURL('http://sexgamesbox.com/?fr=' + _global.LanguageGame + '-Kewie_Sex_Entertainment-' + _global.OnlineGame, 'blank');
};
_root.sound = new Sound(_root.sound_switch);
_root.sound1 = new Sound(_root.music_switch);
_root.sound1.attachSound('music1');
_root.sound1.start(0, 100000);
_root.music_vol = 50;
_root.sound1.setVolume(_root.music_vol);
_root.music_switch.gotoAndStop(1);
_root.music_switch.onRelease = function () {
if (_root.music_vol == 50) {
_root.music_switch.gotoAndStop(2);
_root.music_vol = 0;
} else {
_root.music_switch.gotoAndStop(1);
_root.music_vol = 50;
}
_root.sound1.setVolume(_root.music_vol);
};
_root.sound_vol = 100;
_root.sound_switch.gotoAndStop(1);
_root.sound_switch.onRelease = function () {
if (_root.sound_vol == 100) {
_root.sound_switch.gotoAndStop(2);
_root.sound_vol = 0;
} else {
_root.sound_switch.gotoAndStop(1);
_root.sound_vol = 100;
}
_root.sound.setVolume(_root.sound_vol);
};
}
frame 9 {
game_name.text = _global.gameName[_global.LanguageGame];
_global.buttonList = new Array({'area': [335, 250], 'obj': 'button_play', 'frame': 10, 'url': '', 'btnPlay': _global.LanguageGame});
_global.myButtons = new Buttons(_global.buttonList);
stop();
}
movieClip 131 {
}
movieClip 134 {
}
movieClip 137 {
}
movieClip 140 {
}
movieClip 143 {
}
movieClip 146 {
}
movieClip 149 {
}
movieClip 152 {
}
movieClip 155 {
}
movieClip 156 {
}
frame 10 {
_global.myWaiting = new Waiting(30, 15);
stop;
}
movieClip 161 {
frame 30 {
stop();
}
}
frame 15 {
_global.myWaiting = new Waiting(30, 20);
stop;
}
movieClip 164 {
frame 30 {
stop();
}
}
frame 20 {
_global.dialogList = new Array({'phrase': _global.str.scene_1_1, 'answer': _global.str.scene_1_2, 'correct': false, 'frame': 24, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_3, 'answer': _global.str.scene_1_4, 'correct': true, 'frame': 24, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_5, 'answer': _global.str.scene_1_6, 'correct': false, 'frame': 24, 'snd': 'laugh_1'});
_global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 25);
stop();
}
movieClip 166 {
}
movieClip 167 {
}
movieClip 169 {
}
frame 25 {
_global.dialogList = new Array({'phrase': _global.str.scene_1_7, 'answer': _global.str.scene_1_8, 'correct': true, 'frame': 29, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_9, 'answer': _global.str.scene_1_10, 'correct': false, 'frame': 29, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_11, 'answer': _global.str.scene_1_12, 'correct': false, 'frame': 29, 'snd': 'laugh_1'});
_global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 30);
stop();
}
frame 30 {
_global.myWaiting = new Waiting(30, 35);
stop;
}
frame 35 {
_global.myWaiting = new Waiting(30, 40);
stop;
}
movieClip 174 {
}
movieClip 177 {
}
movieClip 180 {
}
movieClip 183 {
}
movieClip 186 {
}
movieClip 189 {
}
movieClip 192 {
}
movieClip 195 {
}
movieClip 198 {
}
movieClip 201 {
}
movieClip 202 {
}
frame 40 {
_global.dialogList = new Array({'phrase': _global.str.scene_1_13, 'answer': _global.str.scene_1_14, 'correct': true, 'frame': 44, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_15, 'answer': _global.str.scene_1_16, 'correct': false, 'frame': 44, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_17, 'answer': _global.str.scene_1_18, 'correct': false, 'frame': 44, 'snd': 'laugh_1'});
_global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 45);
stop();
}
frame 45 {
_global.dialogList = new Array({'phrase': _global.str.scene_1_19, 'answer': _global.str.scene_1_20, 'correct': false, 'frame': 49, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_21, 'answer': _global.str.scene_1_22, 'correct': false, 'frame': 49, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_23, 'answer': _global.str.scene_1_24, 'correct': true, 'frame': 49, 'snd': 'laugh_1'});
_global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 50);
stop();
}
frame 50 {
_global.dialogList = new Array({'phrase': _global.str.scene_1_25, 'answer': _global.str.scene_1_26, 'correct': true, 'frame': 54, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_27, 'answer': _global.str.scene_1_28, 'correct': false, 'frame': 54, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_29, 'answer': _global.str.scene_1_30, 'correct': false, 'frame': 54, 'snd': 'laugh_1'});
_global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 55);
stop();
}
frame 55 {
_global.myWaiting = new Waiting(30, 60);
stop;
}
frame 60 {
_global.myWaiting = new Waiting(210, 65);
stop;
}
movieClip 205 {
}
movieClip 208 {
}
movieClip 211 {
}
movieClip 213 {
}
frame 65 {
_global.myWaiting = new Waiting(30, 70);
stop;
}
movieClip 218 {
}
movieClip 221 {
}
movieClip 224 {
}
movieClip 227 {
}
movieClip 230 {
}
movieClip 233 {
}
movieClip 236 {
}
movieClip 239 {
}
movieClip 242 {
}
movieClip 247 {
}
movieClip 248 {
}
frame 70 {
_global.myShakehand = new Shakehand({'angle': 90, 'difficulty': 1, 'minFrameJump': 1, 'maxFrameJump': 10, 'frame': 75, 'popup': [100, 400, 200, 60, 'Shake your mouse up\'n\'down to make it faster']});
stop();
}
movieClip 254 {
}
frame 75 {
_global.myWaiting = new Waiting(30, 80);
stop;
}
frame 80 {
_global.myWaiting = new Waiting(30, 85);
stop;
}
movieClip 259 {
}
movieClip 262 {
}
movieClip 265 {
}
movieClip 268 {
}
movieClip 271 {
}
movieClip 275 {
}
movieClip 278 {
}
movieClip 281 {
}
movieClip 284 {
}
movieClip 287 {
}
movieClip 290 {
}
movieClip 291 {
}
frame 85 {
_global.regimeList = new Array({'btn': 'temp_1', 'time': 0, 'frame': 86, 'snd': ''}, {'btn': 'temp_2', 'time': 9, 'frame': 87, 'snd': 'suck_1'}, {'btn': 'temp_3', 'time': 9, 'frame': 88, 'snd': 'suck_2'}, {'btn': 'temp_4', 'time': 9, 'frame': 89, 'snd': 'suck_3'});
_global.myRegime = new Regime(_global.regimeList, 'btn_next', 90);
stop();
}
movieClip 296 {
}
movieClip 298 {
}
movieClip 300 {
}
movieClip 302 {
}
movieClip 304 {
}
frame 87 {
scen5.gotoAndPlay('sex_1');
}
movieClip 333 {
frame 60 {
gotoAndPlay('sex_1');
}
frame 100 {
gotoAndPlay('sex_2');
}
frame 120 {
gotoAndPlay('sex_3');
}
frame 270 {
stop();
}
}
frame 88 {
scen5.gotoAndPlay('sex_2');
}
frame 89 {
scen5.gotoAndPlay('sex_3');
}
frame 90 {
scen5.gotoAndPlay('finish');
_global.myWaiting = new Waiting(150, 95);
stop;
}
frame 95 {
_global.myWaiting = new Waiting(30, 100);
stop;
}
movieClip 334 {
frame 1 {
stop();
}
}
frame 100 {
_global.myWaiting = new Waiting(80, 105);
stop;
}
movieClip 339 {
}
movieClip 342 {
}
movieClip 345 {
}
movieClip 348 {
}
movieClip 351 {
}
movieClip 354 {
}
movieClip 357 {
}
movieClip 360 {
}
movieClip 363 {
}
movieClip 366 {
}
movieClip 369 {
}
movieClip 372 {
}
movieClip 375 {
}
movieClip 378 {
}
movieClip 381 {
}
movieClip 384 {
}
movieClip 387 {
}
movieClip 390 {
}
movieClip 393 {
}
movieClip 396 {
}
movieClip 399 {
}
movieClip 402 {
frame 80 {
stop();
}
}
frame 105 {
_global.regimeList = new Array({'btn': 'temp_1', 'time': 0, 'frame': 106, 'snd': ''}, {'btn': 'temp_2', 'time': 9, 'frame': 107, 'snd': 'temp_1'}, {'btn': 'temp_3', 'time': 9, 'frame': 108, 'snd': 'temp_2'}, {'btn': 'temp_4', 'time': 9, 'frame': 109, 'snd': 'temp_3'});
_global.myRegime = new Regime(_global.regimeList, 'btn_next', 110);
stop();
}
movieClip 403 {
}
movieClip 406 {
}
movieClip 408 {
}
movieClip 410 {
}
movieClip 412 {
}
frame 107 {
scen6.gotoAndPlay('sex_1');
}
movieClip 427 {
}
movieClip 438 {
frame 96 {
stop();
}
}
movieClip 444 {
frame 81 {
stop();
}
}
movieClip 450 {
frame 66 {
stop();
}
}
movieClip 451 {
frame 140 {
gotoAndPlay('sex_1');
}
frame 180 {
gotoAndPlay('sex_2');
}
frame 200 {
gotoAndPlay('sex_3');
}
frame 350 {
stop();
}
}
frame 108 {
scen6.gotoAndPlay('sex_2');
}
frame 109 {
scen6.gotoAndPlay('sex_3');
}
frame 110 {
scen6.gotoAndPlay('finish');
_global.myWaiting = new Waiting(150, 115);
stop;
}
frame 115 {
_global.myWaiting = new Waiting(30, 120);
stop;
}
movieClip 452 {
frame 1 {
stop();
}
}
frame 120 {
_global.myWaiting = new Waiting(30, 125);
stop;
}
movieClip 455 {
}
movieClip 456 {
frame 100 {
gotoAndPlay('start');
}
}
frame 125 {
_global.dialogList = new Array({'phrase': _global.str.scene_1_31, 'answer': _global.str.scene_1_32, 'correct': false, 'frame': 129, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_33, 'answer': _global.str.scene_1_34, 'correct': false, 'frame': 129, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_35, 'answer': _global.str.scene_1_36, 'correct': true, 'frame': 129, 'snd': 'laugh_1'});
_global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 130);
stop();
}
frame 130 {
_global.dialogList = new Array({'phrase': _global.str.scene_1_37, 'answer': _global.str.scene_1_38, 'correct': false, 'frame': 134, 'snd': 'laugh_3'}, {'phrase': _global.str.scene_1_39, 'answer': _global.str.scene_1_40, 'correct': true, 'frame': 134, 'snd': 'laugh_2'}, {'phrase': _global.str.scene_1_41, 'answer': _global.str.scene_1_42, 'correct': false, 'frame': 134, 'snd': 'laugh_1'});
_global.myDialog = new Dialog(_global.dialogList, 20, 365, ['quest_cloud', 250, 75], ['ans_cloud', 250, 70], 135);
stop();
}
frame 135 {
_global.myWaiting = new Waiting(30, 140);
stop;
}
frame 140 {
_global.myWaiting = new Waiting(120, 145);
stop;
}
movieClip 461 {
}
movieClip 464 {
}
movieClip 467 {
}
movieClip 470 {
}
movieClip 473 {
}
movieClip 476 {
}
movieClip 479 {
}
movieClip 482 {
}
movieClip 485 {
}
movieClip 488 {
}
movieClip 489 {
}
frame 145 {
_global.sequenceList = new Array({'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_1', 'speed': 0.1, 'good': {'frame': 147, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 147, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_2', 'speed': 0.1, 'good': {'frame': 148, 'text': 'mmmm ... so good ...', 'snd': 'like'}, 'bad': {'frame': 148, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_3', 'speed': 0.1, 'good': {'frame': 149, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 149, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_4', 'speed': 0.1, 'good': {'frame': 150, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 150, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_5', 'speed': 0.1, 'good': {'frame': 151, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 151, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_6', 'speed': 0.1, 'good': {'frame': 152, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 152, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_7', 'speed': 0.1, 'good': {'frame': 153, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 153, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_8', 'speed': 0.1, 'good': {'frame': 154, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 154, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_9', 'speed': 0.1, 'good': {'frame': 155, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 155, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 9, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_10', 'speed': 0.1, 'good': {'frame': 156, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 156, 'text': 'Stop it!', 'snd': 'dontlike'}}]}, {'add_percents': 10, 'type': 'click-n-hold', 'masks': [{'mask': 'lask_11', 'speed': 0.1, 'good': {'frame': 157, 'text': 'So good ...', 'snd': 'like'}, 'bad': {'frame': 157, 'text': 'Stop it!', 'snd': 'dontlike'}}]});
_global.mySequence = new Sequence(_global.sequenceList, [300, 70, 200, 60, false, false], 'btn_next', 158);
_global.newHintTimer = new HintTimer();
stop();
}
movieClip 492 {
}
movieClip 495 {
}
movieClip 498 {
}
movieClip 501 {
}
movieClip 504 {
}
movieClip 507 {
}
movieClip 510 {
}
movieClip 511 {
}
movieClip 514 {
}
movieClip 517 {
}
movieClip 520 {
}
movieClip 523 {
}
movieClip 526 {
}
movieClip 529 {
}
movieClip 532 {
}
movieClip 533 {
}
movieClip 534 {
}
movieClip 535 {
}
movieClip 536 {
frame 200 {
gotoAndPlay('sex_1');
}
frame 400 {
gotoAndPlay('sex_2');
}
frame 600 {
gotoAndPlay('sex_3');
}
frame 800 {
gotoAndPlay('sex_4');
}
frame 1000 {
gotoAndPlay('sex_5');
}
frame 1200 {
gotoAndPlay('sex_6');
}
frame 1400 {
gotoAndPlay('sex_7');
}
frame 1600 {
gotoAndPlay('sex_8');
}
frame 1800 {
gotoAndPlay('sex_9');
}
frame 2000 {
gotoAndPlay('sex_10');
}
frame 2200 {
gotoAndPlay('sex_11');
}
frame 2400 {
gotoAndPlay('sex_12');
}
}
movieClip 538 {
}
frame 147 {
scl777.gotoAndPlay('sex_2');
}
frame 148 {
scl777.gotoAndPlay('sex_3');
}
frame 149 {
scl777.gotoAndPlay('sex_4');
}
frame 150 {
scl777.gotoAndPlay('sex_5');
}
frame 151 {
scl777.gotoAndPlay('sex_6');
}
frame 152 {
scl777.gotoAndPlay('sex_7');
}
frame 153 {
scl777.gotoAndPlay('sex_8');
}
frame 154 {
scl777.gotoAndPlay('sex_9');
}
frame 155 {
scl777.gotoAndPlay('sex_10');
}
frame 156 {
scl777.gotoAndPlay('sex_11');
}
frame 157 {
scl777.gotoAndPlay('sex_12');
}
frame 158 {
_global.myWaiting = new Waiting(10, 160);
stop;
}
frame 160 {
_global.myWaiting = new Waiting(30, 165);
stop;
}
frame 165 {
_global.myWaiting = new Waiting(30, 170);
stop;
}
movieClip 543 {
}
movieClip 546 {
}
movieClip 549 {
}
movieClip 552 {
}
movieClip 555 {
}
movieClip 558 {
}
movieClip 561 {
}
movieClip 564 {
}
movieClip 567 {
}
movieClip 570 {
}
movieClip 573 {
}
movieClip 576 {
}
movieClip 579 {
}
movieClip 582 {
}
movieClip 585 {
}
movieClip 586 {
}
frame 170 {
_global.regimeList = new Array({'btn': 'temp_1', 'time': 0, 'frame': 171, 'snd': ''}, {'btn': 'temp_2', 'time': 9, 'frame': 172, 'snd': 'temp_1'}, {'btn': 'temp_3', 'time': 9, 'frame': 173, 'snd': 'temp_2'}, {'btn': 'temp_4', 'time': 9, 'frame': 174, 'snd': 'temp_3'});
_global.myRegime = new Regime(_global.regimeList, 'btn_next', 175);
stop();
}
frame 172 {
scen8.gotoAndPlay('sex_1');
}
movieClip 591 {
}
movieClip 594 {
}
movieClip 597 {
}
movieClip 600 {
}
movieClip 604 {
}
movieClip 607 {
}
movieClip 610 {
}
movieClip 613 {
}
movieClip 616 {
}
movieClip 628 {
frame 100 {
stop();
}
}
movieClip 635 {
frame 60 {
gotoAndPlay('sex_1');
}
frame 100 {
gotoAndPlay('sex_2');
}
frame 120 {
gotoAndPlay('sex_3');
}
frame 270 {
stop();
}
}
frame 173 {
scen8.gotoAndPlay('sex_2');
}
frame 174 {
scen8.gotoAndPlay('sex_3');
}
frame 175 {
scen8.gotoAndPlay('finish');
_global.myWaiting = new Waiting(150, 180);
stop;
}
frame 180 {
_global.myWaiting = new Waiting(30, 185);
stop;
}
movieClip 636 {
frame 1 {
stop();
}
}
frame 185 {
game_name.text = _global.gameName[_global.LanguageGame];
_global.buttonList = new Array({'area': [-20, 210], 'obj': 'btn_again', 'frame': 10, 'url': ''}, {'area': [-20, 261], 'obj': 'btn_more', 'frame': 0, 'url': 'http://sexgamesbox.com/?fr=' + _global.LanguageGame + '-Kewie_Sex_Entertainment-' + _global.OnlineGame});
_global.myButtons = new Buttons(_global.buttonList);
stop();
}
movieClip 639 {
}
movieClip 641 {
}
movieClip 642 {
}
movieClip 643 {
frame 260 {
gotoAndPlay('s1');
}
}