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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/65149108?noj=FRM65149108-20DC" width="1" height="1"></div>

Chess.swf

This is the info page for
Flash #157943

(Click the ID number above for more basic data on this flash file.)


Text
1

V0.77

Well Done!

Well Done!

a

New Game

New Game

Text

Text

Text

DropDown

Black

White

Difficulty:

Test

MathsIsFun.com

MathsIsFun.com

ActionScript [AS1/AS2]

Frame 2
DifficultyDrop.SetItems(DifficultyArr); DifficultyDrop.SelectNo(1); WhtDrop.SetItems(PlayerArr); WhtDrop.SelectNo(1); BlkDrop.SetItems(PlayerArr); BlkDrop.SelectNo(0); NewGame();
Frame 3
stop(); stop();
Symbol 3 MovieClip Frame 1
if (!hasOwnProperty("_load0242F440")) { _load0242F440 = true; tellTarget ("..") { function Init() { tellTarget (getProperty("..", _target)) { PieceFunctions(); PieceArr = new Array(); SquaresArr = new Array(); Board = new Array(); EnPassant = new Array(); EnPassant.W = new Array(); EnPassant.B = new Array(); BorderT = 80; BorderL = 80; BoxW = 40; BoardSize = 8; Alphabet = ["a", "b", "c", "d", "e", "f", "g", "h"]; PieceVals = {K:1000, Q:900, B:325, N:310, R:500, P:100}; DrawBoard(); TimingQ = false; TimeLimit = 3; TimesUpQ = false; if (!TimingQ) { CircleTimerBG._visible = false; } ClrArr = ["W", "B"]; whosFirst = "W"; WhtScore = 0; BlkScore = 0; GameOverQ = false; UserTurnQ = true; CaptureCount = 0; DoLang(); Success.swapDepths(10200); } } } } else { // unexpected jump } function DoLang() { tellTarget (getProperty("..", _target)) { Lang = "en"; if (Lang != "en") { if (Lang != "es") { // unexpected jump LangNo = 0; DifficultyArr = ["Beginner", "Easy", "Medium"]; PlayerArr = ["Computer", "Human"]; LangTurnStt = ""; LangTurnEnd = "'s Turn"; LangWon = " Wins !"; LangDraw = "It's a Draw!"; LangWellDone = "Well Done!"; LangStillInCheck = "Still in Check ... try another move"; // unexpected jump } } else { LangNo = 0; DifficultyArr = ["Beginner", "Easy", "Medium"]; PlayerArr = ["Computer", "Human"]; LangTurnStt = ""; LangTurnEnd = "'s Turn"; LangWon = " Wins !"; LangDraw = "It's a Draw!"; LangWellDone = "Well Done!"; LangStillInCheck = "Still in Check ... try another move"; // unexpected jump LangNo = 1; DifficultyArr = ["principiante", "f\u00E1cil", "medio"]; PlayerArr = ["ordenador", "humano"]; LangNewGame = "Nuevo juego"; LangNewMatch = "Nuevo campeonato"; LangTurnStt = "Es el turno de "; LangTurnEnd = ""; LangWon = " ha ganado"; LangDraw = "es un empate"; LangWellDone = "\u00A1Bien hecho!"; LangFull = "Aqu\u00ED no, est\u00E1 lleno"; LangStillInCheck = "Todav\u00EDa en Jaque ... otro movimiento"; StatusText.text = "Nuevo juego"; DifficultyText.text = "Dificultad"; WhtPlayerText.text = "Blanco"; BlkPlayerText.text = "Negro"; } ComputerNo = 0; } } // unexpected jump // unexpected jump function NewGame() { tellTarget (getProperty("..", _target)) { moves = 0; ClearBoard(); ClearAttackArray(); ClearPieces(); SetUpPieces(); MoveNo.text = 1; History1Text.text = ""; History2Text.text = ""; GameOverQ = false; UserTurnQ = true; CurrClr = whosFirst; if (!((CurrClr == "W") ? (WhtDrop.GetItemNo() != ComputerNo) : true)) { UserTurnQ = false; Comp.gotoAndPlay(2); } } } // unexpected jump // unexpected jump function ClearBoard() { tellTarget (getProperty("..", _target)) { Board = new Array(); var row = 0; for ( ; row < 8 ; row++) { Board[row] = Array(); var col = 0; for ( ; col < 8 ; col++) { Board[row][col] = null; } } } } // unexpected jump // unexpected jump function ClearAttackArray() { tellTarget (getProperty("..", _target)) { AttackArr = new Array(); var row = 0; for ( ; row < 8 ; row++) { AttackArr[row] = Array(); var col = 0; for ( ; col < 8 ; col++) { AttackArr[row][col] = new Array(); } } } } // unexpected jump // unexpected jump function ClearPieces() { tellTarget (getProperty("..", _target)) { delete _global.__resolve; var varname; _global.__resolve = _global.__debugResolve; for (varname in PieceArr) { var Piece = PieceArr[varname]; Piece.removeMovieClip(); } PieceArr = new Array(); } } // unexpected jump // unexpected jump function NewTurn() { tellTarget (getProperty("..", _target)) { UserTurnQ = false; if (TimingQ) { CircleTimer.ResetMe(); } if (InCheckmate(OtherClr(CurrClr))) { if (CurrClr == "W") { StatusText.text = (((WhtPlayerText.text + " (") + WhtDrop.GetItem()) + ")") + LangWon; WhtScore = WhtScore + 1; if (WhtDrop.GetItemNo() != ComputerNo) { Success.Go(); } } else { StatusText.text = (((BlkPlayerText.text + " (") + BlkDrop.GetItem()) + ")") + LangWon; BlkScore = BlkScore + 1; if (BlkDrop.GetItemNo() != ComputerNo) { Success.Go(); } } GameOverQ = true; } else if (InStalemate()) { StatusText.text = LangDraw; GameOverQ = true; } else { NewTurnGo(); } } } // unexpected jump // unexpected jump function NewTurnGo() { tellTarget (getProperty("..", _target)) { CurrClr = OtherClr(CurrClr); if (CurrClr == "W") { MoveNo.text = (int(MoveNo.text)+1); } if (CurrClr == "W") { StatusText.text = ((((LangTurnStt + WhtPlayerText.text) + " (") + WhtDrop.GetItem()) + ")") + LangTurnEnd; } else { StatusText.text = ((((LangTurnStt + BlkPlayerText.text) + " (") + BlkDrop.GetItem()) + ")") + LangTurnEnd; } UserTurnQ = true; if (!((CurrClr == "W") ? (WhtDrop.GetItemNo() != ComputerNo) : true)) { UserTurnQ = false; Comp.gotoAndPlay(2); } if (!((CurrClr == "B") ? (BlkDrop.GetItemNo() != ComputerNo) : true)) { UserTurnQ = false; Comp.gotoAndPlay(2); } _root.ShowThreats(); if (UserTurnQ) { if (TimingQ) { var TimerClr = 255; if (CurrClr == "W") { TimerClr = 16711680 /* 0xFF0000 */; } CircleTimer.StartMe(TimeLimit, TimerClr); TimesUpQ = false; } } } } // unexpected jump // unexpected jump function ComputersTurn() { tellTarget (getProperty("..", _target)) { if (int(MoveNo.text) > 100) { return(undefined); } Clr = CurrClr; _root.Debug = ""; _root.Debug = _root.Debug + ("\nComputersTurn Clr=" + Clr); _root.HereClip.Here("Start"); Move = AlphaBeta.GetBestMove(Clr); _root.HereClip.Here("End"); FromPiece = Move[4]; if (FromPiece != null) { FromPiece.PieceFinishMove(Move[2], Move[3]); History(Move); NewTurn(); } return(undefined); } } // unexpected jump // unexpected jump function TimesUp() { tellTarget (getProperty("..", _target)) { TimesUpQ = true; } } // unexpected jump // unexpected jump function DrawBoard() { tellTarget (getProperty("..", _target)) { depth = 100; Board = Array(); row = 0; for ( ; row < BoardSize ; row++) { Board[row] = Array(); SquaresArr[row] = new Array(); col = 0; for ( ; col < BoardSize ; col++) { if (((row + col) / 2) == Math.floor((row + col) / 2)) { obj = BlkSquare.duplicateMovieClip((("S_" + row) + "_") + col, depth); } else { obj = WhtSquare.duplicateMovieClip((("S_" + row) + "_") + col, depth); } depth++; obj._x = BoxLeft(col); obj._y = BoxTop(row); SquaresArr[row][col] = obj; Board[row][col] = null; } } row = 0; for ( ; row < BoardSize ; row++) { obj = RowColText.duplicateMovieClip("R_" + row, depth); depth++; obj.text = row + 1; obj._x = BoxLeft(0) - 20; obj._y = BoxTop(row) + 7; } col = 0; for ( ; col < BoardSize ; col++) { obj = RowColText.duplicateMovieClip("C_" + col, depth); depth++; obj.text = Alphabet[col]; obj._x = BoxLeft(col) + 10; obj._y = BoxTop(0) + 40; } } } // unexpected jump // unexpected jump function SetUpPieces() { tellTarget (getProperty("..", _target)) { SetUpPiece("BR", "BR0", 10001, 7, 0); SetUpPiece("BN", "BN0", 10002, 7, 1); SetUpPiece("BB", "BB0", 10003, 7, 2); SetUpPiece("BQ", "BQ0", 10004, 7, 3); SetUpPiece("BK", "BK0", 10005, 7, 4); SetUpPiece("BB", "BB1", 10006, 7, 5); SetUpPiece("BN", "BN1", 10007, 7, 6); SetUpPiece("BR", "BR1", 10008, 7, 7); var i = 0; for ( ; i < 8 ; i++) { SetUpPiece("BP", "BP" + i, 10009 + i, 6, i); SetUpPiece("WP", "WP" + i, 10017 + i, 1, i); } SetUpPiece("WR", "WR0", 10025, 0, 0); SetUpPiece("WN", "WN0", 10026, 0, 1); SetUpPiece("WB", "WB0", 10027, 0, 2); SetUpPiece("WQ", "WQ0", 10028, 0, 3); SetUpPiece("WK", "WK0", 10029, 0, 4); SetUpPiece("WB", "WB1", 10030, 0, 5); SetUpPiece("WN", "WN1", 10031, 0, 6); SetUpPiece("WR", "WR1", 10032, 0, 7); SetUpPiece("WQ", "WQ1", 10033, 0, -4); SetUpPiece("BQ", "BQ1", 10034, 0, -4); } } // unexpected jump // unexpected jump function SetUpPiece(BaseSpriteName, PieceName, newdepth, row, col) { tellTarget (getProperty("..", _target)) { BaseSprite = eval (BaseSpriteName); obj = BaseSprite.duplicateMovieClip(PieceName, newdepth); PieceArr[PieceName] = obj; obj.row = row; obj.col = col; obj.PieceGo(row, col); return(obj); } } // unexpected jump // unexpected jump function BoxTop(RowNo) { tellTarget (getProperty("..", _target)) { return(BorderT + ((BoxW * (7 - RowNo)) + 0)); } } // unexpected jump // unexpected jump function BoxLeft(ColNo) { tellTarget (getProperty("..", _target)) { return(BorderL + ((BoxW * ColNo) + 0)); } } // unexpected jump // unexpected jump function PieceFunctions() { tellTarget (getProperty("..", _target)) { MovieClip.prototype.PieceLoad = function () { this.Clr = this._name.charAt(0); this.PieceType = this._name.charAt(1); this.PieceVal = _root.PieceVals[this.PieceType]; this.isDragging = false; this.DidCaptureQ = false; this.DidCastleQ = false; this.MovedQ = false; }; MovieClip.prototype.SelfPress = function () { if (this.col < 0) { return(undefined); } var Moves = new Array(); this.PushMoves(Moves); var i = 0; for ( ; i < Moves.length ; i++) { Move = Moves[i]; _root.SquaresArr[Move[2]][Move[3]].FlashMe(); } if (this.Clr == _root.CurrClr) { this.isDragging = true; this.swapDepths(10100); this.startDrag(false); } }; MovieClip.prototype.MarkAttacks = function () { this.PieceType; if (this.PieceType != "P") { if (this.PieceType != "R") { if (this.PieceType != "B") { if (this.PieceType != "N") { if (this.PieceType != "Q") { if (this.PieceType != "K") { return; var ClrDir = ((this.Clr == "W") ? 1 : -1); _root.AttackArr[this.row + ClrDir][this.col - 1][this.Clr]++; _root.AttackArr[this.row + ClrDir][this.col + 1][this.Clr]++; return; var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row + i, this.col)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row - i, this.col)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row, this.col - i)); return; var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row + i, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row - i, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row + i, this.col - i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row - i, this.col - i)); return; this.MarkAttack(this.row + 1, this.col + 2); this.MarkAttack(this.row + 1, this.col - 2); this.MarkAttack(this.row + 2, this.col + 1); this.MarkAttack(this.row + 2, this.col - 1); this.MarkAttack(this.row - 1, this.col + 2); this.MarkAttack(this.row - 1, this.col - 2); this.MarkAttack(this.row - 2, this.col + 1); this.MarkAttack(this.row - 2, this.col - 1); return; var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row + i, this.col)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row - i, this.col)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row, this.col - i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row + i, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row - i, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row + i, this.col - i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row - i, this.col - i)); return; } } } } } } else { var ClrDir = ((this.Clr == "W") ? 1 : -1); _root.AttackArr[this.row + ClrDir][this.col - 1][this.Clr]++; _root.AttackArr[this.row + ClrDir][this.col + 1][this.Clr]++; return; var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row + i, this.col)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row - i, this.col)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row, this.col - i)); return; var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row + i, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row - i, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row + i, this.col - i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row - i, this.col - i)); return; this.MarkAttack(this.row + 1, this.col + 2); this.MarkAttack(this.row + 1, this.col - 2); this.MarkAttack(this.row + 2, this.col + 1); this.MarkAttack(this.row + 2, this.col - 1); this.MarkAttack(this.row - 1, this.col + 2); this.MarkAttack(this.row - 1, this.col - 2); this.MarkAttack(this.row - 2, this.col + 1); this.MarkAttack(this.row - 2, this.col - 1); return; var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row + i, this.col)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row - i, this.col)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row, this.col - i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row + i, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row - i, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row + i, this.col - i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.MarkAttack(this.row - i, this.col - i)); return; this.MarkAttack(this.row + 1, this.col); this.MarkAttack(this.row + 1, this.col + 1); this.MarkAttack(this.row, this.col + 1); this.MarkAttack(this.row - 1, this.col + 1); this.MarkAttack(this.row - 1, this.col); this.MarkAttack(this.row - 1, this.col - 1); this.MarkAttack(this.row, this.col - 1); this.MarkAttack(this.row + 1, this.col - 1); } }; MovieClip.prototype.MarkAttack = function (NewRow, NewCol) { if (!((NewRow >= 0) ? (NewRow <= 7) : false)) { return(false); } if (!((NewCol >= 0) ? (NewCol <= 7) : false)) { return(false); } var ClrNum = ((this.Clr == "W") ? 0 : 1); _root.AttackArr[NewRow][NewCol][ClrNum]++; _root.AttackArr[NewRow][NewCol][ClrNum + 2] = _root.AttackArr[NewRow][NewCol][ClrNum + 2] + this.PieceVal; return(_root.Board[NewRow][NewCol] == null); }; MovieClip.prototype.SelfRelease = function () { this.stopDrag(); this.isDragging = false; var WasRow = this.row; var WasCol = this.col; var TestCol = Math.floor(((this._x - _root.BorderL) + (_root.BoxW / 2)) / _root.BoxW); var TestRow = (7 - Math.floor(((this._y - _root.BorderT) + (_root.BoxW / 2)) / _root.BoxW)); var GoodMoveQ = true; if (!((TestRow >= 0) ? (((TestRow < 8) ? (((TestCol >= 0) ? (TestCol >= 8) : true)) : true)) : true)) { if (!this.PieceMove(TestRow, TestCol)) { this.PieceGo(WasRow, WasCol); GoodMoveQ = false; } } else { this.PieceGo(WasRow, WasCol); GoodMoveQ = false; } if (GoodMoveQ) { this.MovedQ = true; _root.History([WasRow, WasCol, TestRow, TestCol, this]); _root.NewTurn(); } }; MovieClip.prototype.PieceGo = function (NewRow, NewCol) { if (this.col >= 0) { _root.Board[this.row][this.col] = null; } var WasRow = this.row; var WasCol = this.col; this.row = NewRow; this.col = NewCol; this._x = _root.BoxLeft(this.col) + 3; this._y = _root.BoxTop(this.row) + 5; if (this.col >= 0) { _root.Board[this.row][this.col] = this; } return([WasRow, WasCol, NewRow, NewCol, this, this.MovedQ, this.CastledQ]); }; MovieClip.prototype.PieceMove = function (NewRow, NewCol) { if (this.PieceCanMove(NewRow, NewCol)) { return(this.PieceFinishMove(NewRow, NewCol).length > 0); } }; MovieClip.prototype.PieceFinishMove = function (NewRow, NewCol) { var MovedArr = new Array(); var WasRow = this.row; var WasCol = this.col; var p = _root.Board[NewRow][NewCol]; if (p.Clr == this.Clr) { return(MovedArr); } if (p.PieceType == "K") { return(MovedArr); } if (p == null) { this.DidCaptureQ = false; } else { MovedArr.push(p.Capture(true)); this.DidCaptureQ = true; } _root.EnPassant[this.Clr] = null; if (this.PieceType == "P") { var EP = _root.EnPassant[_root.OtherClr(this.Clr)]; if (EP != null) { if (!((NewRow == EP[1]) ? (NewCol != EP[2]) : true)) { var CapturePiece = _root.EnPassant[0]; MovedArr.push(EP[0].Capture(true)); this.DidCaptureQ = true; } } if (Math.abs(NewRow - WasRow) == 2) { _root.EnPassant[this.Clr] = [this, WasRow + ((NewRow - WasRow) / 2), WasCol]; } } this.DidCastleQ = false; if (this.PieceType == "K") { if (Math.abs(NewCol - WasCol) == 2) { _root.Debug = _root.Debug + ((((",Castling(" + NewRow) + ",") + NewCol) + ")"); var RookName = (this.Clr + (((NewCol - WasCol) < 0) ? "R0" : "R1")); var RookPiece = _root.PieceArr[RookName]; var RookNewCol = (((NewCol - WasCol) < 0) ? 3 : 5); MovedArr.push(RookPiece.PieceGo(RookPiece.row, RookNewCol)); this.DidCastleQ = true; } } MovedArr.push(this.PieceGo(NewRow, NewCol)); if (DidCastleQ) { this.CastledQ = true; } this.MovedQ = true; if (this.PieceType == "P") { EndRow = ((this.Clr == "W") ? 7 : 0); if (NewRow == EndRow) { var QueenPiece = null; delete _global.__resolve; var varname; _global.__resolve = _global.__debugResolve; for (varname in _root.PieceArr) { var Piece = _root.PieceArr[varname]; if (Piece.col < 0) { if (Piece.Clr == this.Clr) { if (Piece.PieceType == "Q") { QueenPiece = Piece; // unexpected jump } } } // unexpected jump do { } while ("PieceFinishMove" != null); } if (QueenPiece == null) { var QueenName = (this.Clr + "Q"); var NewQueenNum = 0; while (_root.PieceArr[QueenName + NewQueenNum] != null) { NewQueenNum++; } var NewDepth = ((10050 + ((this.Clr == "W") ? 0 : 10)) + NewQueenNum); QueenPiece = _root.SetUpPiece(QueenName, QueenName + NewQueenNum, NewDepth, NewRow, -2); } MovedArr.push(this.Capture(false)); MovedArr.push(QueenPiece.PieceGo(NewRow, NewCol)); QueenPiece.MovedQ = true; } } var KingPiece = _root.PieceArr[this.Clr + "K0"]; if (_root.IsThreatened(KingPiece.row, KingPiece.col, this.Clr)) { _root.UndoMoves(MovedArr); var MovedArr = new Array(); _root.StatusText.text = _root.LangStillInCheck; } return(MovedArr); }; MovieClip.prototype.Capture = function (ShowQ) { var NewRow = 0; var NewCol = -4; if (ShowQ) { delete _global.__resolve; var varname; _global.__resolve = _global.__debugResolve; for (varname in _root.PieceArr) { if (_root.PieceArr[varname].col == -2) { NewRow++; } } NewRow = 8 - (NewRow * 0.6); NewCol = -2; } this.MovedQ = true; return(this.PieceGo(NewRow, NewCol)); }; MovieClip.prototype.IsEmpty = function (NewRow, NewCol) { return(_root.Board[NewRow][NewCol] == null); }; MovieClip.prototype.IsEnemy = function (NewRow, NewCol) { if (this.IsEmpty(NewRow, NewCol)) { return(false); } return(_root.Board[NewRow][NewCol].Clr != this.Clr); }; MovieClip.prototype.PushMove = function (MoveArr, NewRow, NewCol) { if (!((NewRow >= 0) ? (NewRow <= 7) : false)) { return(false); } if (!((NewCol >= 0) ? (NewCol <= 7) : false)) { return(false); } if (this.PieceCanMove(NewRow, NewCol)) { MoveArr.push([this.row, this.col, NewRow, NewCol, this]); return(true); } return(false); }; MovieClip.prototype.IsRouteClear = function (NewRow, NewCol, IgnoreRow, IgnoreCol) { var trow = this.row; var tcol = this.col; var First = true; while (!((trow == NewRow) ? (tcol == NewCol) : false)) { if (!((trow == IgnoreRow) ? (tcol != IgnoreCol) : true)) { } else if (!First) { if (_root.Board[trow][tcol] != null) { return(false); } } if (NewRow < trow) { trow--; } if (NewRow > trow) { trow++; } if (NewCol < tcol) { tcol--; } if (NewCol > tcol) { tcol++; } First = false; } return(true); }; } } // unexpected jump // unexpected jump function IsThreatened(NewRow, NewCol, Clr) { tellTarget (getProperty("..", _target)) { var ThreatQ = false; delete _global.__resolve; var varname1; _global.__resolve = _global.__debugResolve; for (varname1 in _root.PieceArr) { var Piece1 = _root.PieceArr[varname1]; if (Piece1.Clr != Clr) { if (Piece1.col >= 0) { if (!((Piece1.row == NewRow) ? (Piece1.col == NewCol) : false)) { if (Piece1.PieceCanAttack(NewRow, NewCol, -1, -1)) { ThreatQ = true; // unexpected jump } } } } // unexpected jump do { } while (() != null); } return(ThreatQ); } } // unexpected jump // unexpected jump function ShowThreats() { tellTarget (getProperty("..", _target)) { var i = 0; for ( ; i < 2 ; i++) { var Clr = ClrArr[i]; var KPiece = PieceArr[Clr + "K0"]; if (IsThreatened(KPiece.row, KPiece.col, Clr)) { SquaresArr[KPiece.row][KPiece.col].FlashMe(); } } } } // unexpected jump // unexpected jump function PieceCount() { tellTarget (getProperty("..", _target)) { var count = 0; for (varname in PieceArr) { count++; } return(count); } } // unexpected jump // unexpected jump function FillMovesRP(Clr) { tellTarget (getProperty("..", _target)) { var posmoves = new Array(); delete _global.__resolve; var varname; _global.__resolve = _global.__debugResolve; for (varname in PieceArr) { var Piece = PieceArr[varname]; if (!((Piece.col >= 0) ? (Piece.Clr != Clr) : true)) { Piece.PushMoves(posmoves); } } return(posmoves); } } // unexpected jump // unexpected jump function ShowPieces() { tellTarget (getProperty("..", _target)) { var s = ""; delete _global.__resolve; var varname; _global.__resolve = _global.__debugResolve; for (varname in PieceArr) { Piece = PieceArr[varname]; s = s + (((((("(" + Piece._name) + " ") + Piece.row) + ",") + Piece.col) + ")"); } return(s); } } // unexpected jump // unexpected jump function ShowBoard() { tellTarget (getProperty("..", _target)) { var s = ""; row = 0; for ( ; row < BoardSize ; row++) { s = s + newline; col = 0; for ( ; col < BoardSize ; col++) { s = s + (Board[row][col]._name + ","); } } return(s); } } // unexpected jump // unexpected jump function OtherClr(Clr) { tellTarget (getProperty("..", _target)) { if (Clr == "W") { return("B"); } return("W"); } } // unexpected jump // unexpected jump function InCheckmate(Clr) { tellTarget (getProperty("..", _target)) { CheckQ = false; MateQ = false; var KingPiece = _root.PieceArr[Clr + "K0"]; if (_root.IsThreatened(KingPiece.row, KingPiece.col, Clr)) { CheckQ = true; MateQ = true; var CheckMoves = new Array(); CheckMoves = FillMovesRP(Clr); var i = 0; // unexpected jump do { i++; if (i >= CheckMoves.length) { break; } var CheckMove = CheckMoves[i]; var CheckMovedArr = CheckMove[4].PieceFinishMove(CheckMove[2], CheckMove[3]); if (!_root.IsThreatened(KingPiece.row, KingPiece.col, Clr)) { MateQ = false; } _root.UndoMoves(CheckMovedArr); } while (MateQ); } return(MateQ); } } // unexpected jump // unexpected jump function InStalemate(Clr) { tellTarget (getProperty("..", _target)) { return(false); } } // unexpected jump // unexpected jump function History(TheMove) { tellTarget (getProperty("..", _target)) { s = ""; var MovePiece = TheMove[4]; var MoveNo = MoveNo.text; if (MovePiece.Clr == "W") { s = s + (MoveNo + ": "); } else { s = s + " "; } if (MovePiece.DidCastleQ) { if (MovePiece.col == 2) { s = s + "O-O-O"; } else { s = s + "O-O"; } } else { if (MovePiece.PieceType != "P") { s = s + MovePiece.PieceType; } if (MovePiece.DidCaptureQ) { if (MovePiece.PieceType == "P") { s = s + Alphabet[TheMove[1]]; } s = s + "x"; } s = s + (Alphabet[TheMove[3]] + (TheMove[2] + 1)); } var OppClr = _root.OtherClr(MovePiece.Clr); if (MovePiece.Clr == "W") { } else { s = s + newline; } if (25 >= MoveNo) { _root.History1Text.text = _root.History1Text.text + s; } else { _root.History2Text.text = _root.History2Text.text + s; } } } // unexpected jump // unexpected jump function ScrollDebug() { tellTarget (getProperty("..", _target)) { Debug.scroll = Debug.scroll + 10; } } // unexpected jump // unexpected jump function UndoMoves(MovedArr) { tellTarget (getProperty("..", _target)) { var j = (MovedArr.length - 1); for ( ; j >= 0 ; j--) { var UndoMove = MovedArr[j]; UndoMove[4].PieceGo(UndoMove[0], UndoMove[1]); UndoMove[4].MovedQ = UndoMove[5]; UndoMove[4].CastledQ = UndoMove[6]; } } } // unexpected jump // unexpected jump Init(); // unexpected jump // unexpected jump }; stop();
Symbol 8 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function Go() { tellTarget (getProperty("..", _target)) { gotoAndPlay(2); } } } } else { // unexpected jump } }; stop();
Symbol 13 MovieClip Frame 1
stop();
Symbol 13 MovieClip Frame 2
WellDoneText.text = _root.LangWellDone; WellDoneShadowText.text = _root.LangWellDone;
Symbol 14 MovieClip Frame 1
stop();
Symbol 14 MovieClip Frame 4
_root.ScrollDebug(); _root.ComputersTurn();
Symbol 15 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function PieceCanMove(NewRow, NewCol) { tellTarget (getProperty("..", _target)) { if (_root.Board[NewRow][NewCol].Clr == this.Clr) { return(false); } if (!((Math.abs(this.row - NewRow) <= 1) ? (Math.abs(this.col - NewCol) <= 1) : false)) { if (!((Math.abs(this.row - NewRow) == 0) ? (Math.abs(this.col - NewCol) != 2) : true)) { return(CanCastle((NewCol - this.col) / 2)); } return(false); } if (_root.IsThreatened(NewRow, NewCol, this.Clr)) { return(false); } return(true); } } } } else { // unexpected jump } function PieceCanAttack(NewRow, NewCol, IgnoreRow, IgnoreCol) { tellTarget (getProperty("..", _target)) { if (!((Math.abs(this.row - NewRow) <= 1) ? (Math.abs(this.col - NewCol) <= 1) : false)) { return(false); } return(true); } } // unexpected jump // unexpected jump function PushMoves(MoveArr) { tellTarget (getProperty("..", _target)) { this.PushMove(MoveArr, this.row + 1, this.col); this.PushMove(MoveArr, this.row + 1, this.col + 1); this.PushMove(MoveArr, this.row, this.col + 1); this.PushMove(MoveArr, this.row - 1, this.col + 1); this.PushMove(MoveArr, this.row - 1, this.col); this.PushMove(MoveArr, this.row - 1, this.col - 1); this.PushMove(MoveArr, this.row, this.col - 1); this.PushMove(MoveArr, this.row + 1, this.col - 1); this.PushMove(MoveArr, this.row, this.col - 2); this.PushMove(MoveArr, this.row, this.col + 2); } } // unexpected jump // unexpected jump function CanCastle(Dir) { tellTarget (getProperty("..", _target)) { if (this.MovedQ) { return(false); } var RookCol = ((Dir < 0) ? 0 : 7); if (!this.IsRouteClear(this.row, RookCol, this.row, RookCol)) { return(false); } if (_root.IsThreatened(this.row, this.col, this.Clr)) { return(false); } if (_root.IsThreatened(this.row, this.col + Dir, this.Clr)) { return(false); } if (_root.IsThreatened(this.row, this.col + (Dir * 2), this.Clr)) { return(false); } var RookName = (this.Clr + ((Dir < 0) ? "R0" : "R1")); var RookPiece = _root.PieceArr[RookName]; if (RookPiece.MovedQ) { return(false); } return(true); } } // unexpected jump // unexpected jump PieceLoad(); CastledQ = false; // unexpected jump // unexpected jump }; stop();
Symbol 16 Button
on (press) { SelfPress(); } on (release) { SelfRelease(); }
Symbol 21 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function PieceCanMove(NewRow, NewCol) { tellTarget (getProperty("..", _target)) { if (_root.Board[NewRow][NewCol].Clr == this.Clr) { return(false); } if (_root.IsThreatened(NewRow, NewCol, this.Clr)) { return(false); } if (!((Math.abs(this.row - NewRow) <= 1) ? (Math.abs(this.col - NewCol) <= 1) : false)) { if (!((Math.abs(this.row - NewRow) == 0) ? (Math.abs(this.col - NewCol) != 2) : true)) { return(CanCastle((NewCol - this.col) / 2)); } return(false); } return(true); } } } } else { // unexpected jump } function PieceCanAttack(NewRow, NewCol, IgnoreRow, IgnoreCol) { tellTarget (getProperty("..", _target)) { if (!((Math.abs(this.row - NewRow) <= 1) ? (Math.abs(this.col - NewCol) <= 1) : false)) { return(false); } return(true); } } // unexpected jump // unexpected jump function PushMoves(MoveArr) { tellTarget (getProperty("..", _target)) { this.PushMove(MoveArr, this.row + 1, this.col); this.PushMove(MoveArr, this.row + 1, this.col + 1); this.PushMove(MoveArr, this.row, this.col + 1); this.PushMove(MoveArr, this.row - 1, this.col + 1); this.PushMove(MoveArr, this.row - 1, this.col); this.PushMove(MoveArr, this.row - 1, this.col - 1); this.PushMove(MoveArr, this.row, this.col - 1); this.PushMove(MoveArr, this.row + 1, this.col - 1); this.PushMove(MoveArr, this.row, this.col - 2); this.PushMove(MoveArr, this.row, this.col + 2); } } // unexpected jump // unexpected jump function CanCastle(Dir) { tellTarget (getProperty("..", _target)) { if (this.MovedQ) { return(false); } var RookCol = ((Dir < 0) ? 0 : 7); if (!this.IsRouteClear(this.row, RookCol, this.row, RookCol)) { return(false); } if (_root.IsThreatened(this.row, this.col, this.Clr)) { return(false); } if (_root.IsThreatened(this.row, this.col + Dir, this.Clr)) { return(false); } if (_root.IsThreatened(this.row, this.col + (Dir * 2), this.Clr)) { return(false); } var RookName = (this.Clr + ((Dir < 0) ? "R0" : "R1")); var RookPiece = _root.PieceArr[RookName]; if (RookPiece.MovedQ) { return(false); } return(true); } } // unexpected jump // unexpected jump PieceLoad(); CastledQ = false; // unexpected jump // unexpected jump }; stop();
Symbol 25 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function PieceCanMove(NewRow, NewCol) { tellTarget (getProperty("..", _target)) { if (_root.Board[NewRow][NewCol].Clr == this.Clr) { return(false); } var drow = (this.row - NewRow); var dcol = (this.col - NewCol); var ok = false; if (!((drow != 0) ? (dcol != 0) : false)) { ok = true; } if (Math.abs(drow) == Math.abs(dcol)) { ok = true; } if (!ok) { return(false); } return(this.IsRouteClear(NewRow, NewCol, -1, -1)); } } } } else { // unexpected jump } function PieceCanAttack(NewRow, NewCol, IgnoreRow, IgnoreCol) { tellTarget (getProperty("..", _target)) { var drow = (this.row - NewRow); var dcol = (this.col - NewCol); var ok = false; if (!((drow != 0) ? (dcol != 0) : false)) { ok = true; } if (Math.abs(drow) == Math.abs(dcol)) { ok = true; } if (!ok) { return(false); } return(this.IsRouteClear(NewRow, NewCol, IgnoreRow, IgnoreCol)); } } // unexpected jump // unexpected jump function PushMoves(MoveArr) { tellTarget (getProperty("..", _target)) { var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row, this.col - i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row + i, this.col)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row - i, this.col)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row + i, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row - i, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row - i, this.col - i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row + i, this.col - i)); } } // unexpected jump // unexpected jump PieceLoad(); // unexpected jump // unexpected jump }; stop();
Symbol 32 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function PieceCanMove(NewRow, NewCol) { tellTarget (getProperty("..", _target)) { if (!(((this.row - NewRow) != 0) ? ((this.col - NewCol) == 0) : true)) { return(false); } if (_root.Board[NewRow][NewCol].Clr == this.Clr) { return(false); } return(this.IsRouteClear(NewRow, NewCol, -1, -1)); } } } } else { // unexpected jump } function PieceCanAttack(NewRow, NewCol, IgnoreRow, IgnoreCol) { tellTarget (getProperty("..", _target)) { if (!(((this.row - NewRow) != 0) ? ((this.col - NewCol) == 0) : true)) { return(false); } return(this.IsRouteClear(NewRow, NewCol, IgnoreRow, IgnoreCol)); } } // unexpected jump // unexpected jump function PushMoves(MoveArr) { tellTarget (getProperty("..", _target)) { var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row, this.col - i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row + i, this.col)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row - i, this.col)); } } // unexpected jump // unexpected jump PieceLoad(); // unexpected jump // unexpected jump }; stop();
Symbol 36 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function PieceCanMove(NewRow, NewCol) { tellTarget (getProperty("..", _target)) { if (_root.Board[NewRow][NewCol].Clr == this.Clr) { return(false); } if (!(((this.row - NewRow) != 0) ? ((this.col - NewCol) == 0) : true)) { return(false); } return(this.IsRouteClear(NewRow, NewCol, -1, -1)); } } } } else { // unexpected jump } function PieceCanAttack(NewRow, NewCol, IgnoreRow, IgnoreCol) { tellTarget (getProperty("..", _target)) { if (!(((this.row - NewRow) != 0) ? ((this.col - NewCol) == 0) : true)) { return(false); } return(this.IsRouteClear(NewRow, NewCol, IgnoreRow, IgnoreCol)); } } // unexpected jump // unexpected jump function PushMoves(MoveArr) { tellTarget (getProperty("..", _target)) { var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row, this.col - i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row + i, this.col)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row - i, this.col)); } } // unexpected jump // unexpected jump PieceLoad(); // unexpected jump // unexpected jump }; stop();
Symbol 40 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function PieceCanMove(NewRow, NewCol) { tellTarget (getProperty("..", _target)) { if (_root.Board[NewRow][NewCol].Clr == this.Clr) { return(false); } var drow = Math.abs(this.row - NewRow); var dcol = Math.abs(this.col - NewCol); if (!((!((drow == 1) ? (dcol == 2) : false)) ? (!((drow == 2) ? (dcol == 1) : false)) : false)) { return(true); } return(false); } } } } else { // unexpected jump } function PieceCanAttack(NewRow, NewCol, IgnoreRow, IgnoreCol) { tellTarget (getProperty("..", _target)) { var drow = Math.abs(this.row - NewRow); var dcol = Math.abs(this.col - NewCol); if (!((!((drow == 1) ? (dcol == 2) : false)) ? (!((drow == 2) ? (dcol == 1) : false)) : false)) { return(true); } return(false); } } // unexpected jump // unexpected jump function PushMoves(MoveArr) { tellTarget (getProperty("..", _target)) { this.PushMove(MoveArr, this.row + 1, this.col + 2); this.PushMove(MoveArr, this.row + 1, this.col - 2); this.PushMove(MoveArr, this.row + 2, this.col + 1); this.PushMove(MoveArr, this.row + 2, this.col - 1); this.PushMove(MoveArr, this.row - 1, this.col + 2); this.PushMove(MoveArr, this.row - 1, this.col - 2); this.PushMove(MoveArr, this.row - 2, this.col + 1); this.PushMove(MoveArr, this.row - 2, this.col - 1); } } // unexpected jump // unexpected jump PieceLoad(); // unexpected jump // unexpected jump }; stop();
Symbol 47 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function PieceCanMove(NewRow, NewCol) { tellTarget (getProperty("..", _target)) { if (_root.Board[NewRow][NewCol].Clr == this.Clr) { return(false); } if (Math.abs(this.row - NewRow) != Math.abs(this.col - NewCol)) { return(false); } return(this.IsRouteClear(NewRow, NewCol, -1, -1)); } } } } else { // unexpected jump } function PieceCanAttack(NewRow, NewCol, IgnoreRow, IgnoreCol) { tellTarget (getProperty("..", _target)) { if (Math.abs(this.row - NewRow) != Math.abs(this.col - NewCol)) { return(false); } return(this.IsRouteClear(NewRow, NewCol, IgnoreRow, IgnoreCol)); } } // unexpected jump // unexpected jump function PushMoves(MoveArr) { tellTarget (getProperty("..", _target)) { var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row + i, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row - i, this.col + i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row - i, this.col - i)); var i = 1; // unexpected jump do { i++; if (i >= 8) { break; } } while (this.PushMove(MoveArr, this.row + i, this.col - i)); } } // unexpected jump // unexpected jump PieceLoad(); // unexpected jump // unexpected jump }; stop();
Symbol 54 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function PieceCanMove(NewRow, NewCol) { tellTarget (getProperty("..", _target)) { var drow = (NewRow - this.row); var dcol = (NewCol - this.col); var Direction = ((this.Clr == "W") ? 1 : -1); if (!((drow == Direction) ? (dcol != 0) : true)) { return(this.IsEmpty(NewRow, NewCol)); } if (!((drow == (Direction * 2)) ? (((dcol == 0) ? (this.row != (3.5 - (Direction * 2.5))) : true)) : true)) { if (!this.IsEmpty(this.row + Direction, this.col)) { return(false); } return(this.IsEmpty(NewRow, NewCol)); } if (!((drow == Direction) ? (Math.abs(dcol) != 1) : true)) { if (_root.EnPassant[_root.OtherClr(this.Clr)] != null) { if (!((NewRow == _root.EnPassant[_root.OtherClr(this.Clr)][1]) ? (NewCol != _root.EnPassant[_root.OtherClr(this.Clr)][2]) : true)) { return(true); } } return(this.IsEnemy(NewRow, NewCol)); } if (_root.Board[NewRow][NewCol].Clr == this.Clr) { return(false); } return(false); } } } } else { // unexpected jump } function PieceCanAttack(NewRow, NewCol, IgnoreRow, IgnoreCol) { tellTarget (getProperty("..", _target)) { var drow = (NewRow - this.row); var dcol = (NewCol - this.col); var Direction = ((this.Clr == "W") ? 1 : -1); if (!((drow == Direction) ? (Math.abs(dcol) != 1) : true)) { return(true); } return(false); } } // unexpected jump // unexpected jump function PushMoves(MoveArr) { tellTarget (getProperty("..", _target)) { var Direction = ((this.Clr == "W") ? 1 : -1); this.PushMove(MoveArr, this.row + Direction, this.col); this.PushMove(MoveArr, this.row + (Direction * 2), this.col); this.PushMove(MoveArr, this.row + Direction, this.col - 1); this.PushMove(MoveArr, this.row + Direction, this.col + 1); } } // unexpected jump // unexpected jump PieceLoad(); // unexpected jump // unexpected jump }; stop();
Symbol 61 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function FlashMe() { tellTarget (getProperty("..", _target)) { Flasher.gotoAndPlay(2); } } } } else { // unexpected jump } function ClearAttacks() { tellTarget (getProperty("..", _target)) { Attack.W = 0; Attack.B = 0; } } // unexpected jump // unexpected jump function MarkAttack(Clr) { tellTarget (getProperty("..", _target)) { Attack[Clr]++; } } // unexpected jump // unexpected jump function AttackBal(Clr) { tellTarget (getProperty("..", _target)) { return(Attack.W - Attack.B); } } // unexpected jump // unexpected jump Attack = new Array(); ClearAttacks(); // unexpected jump // unexpected jump }; stop();
Symbol 64 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function SetColor(HexCol) { tellTarget (getProperty("..", _target)) { mycolor.setRGB(HexCol); } } } } else { // unexpected jump } mycolor = new Color(this._parent); // unexpected jump // unexpected jump }; stop();
Symbol 65 Button
on (press) { tellTarget ("..") { Outline.SetColor(_root.ColArr[_root.ColTabGroup.GetItemNo()]); SetNum(_root.NumTabGroup.GetItemNo() + 1); _root.NumTabGroup.Incr(); } }
Symbol 67 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 8
stop(); gotoAndStop(1);
Symbol 72 MovieClip Frame 1
stop();
Symbol 84 Button
on (release) { _root.NewGame(); }
Symbol 88 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function Sector(DrawOnObj, X, Y, Size, FromDeg, ToDeg, LineCol, FillCol, FillQ) { tellTarget (getProperty("..", _target)) { with (DrawOnObj) { if (FillQ) { beginFill(FillCol, 100); } lineStyle(0, LineCol, 100); var Steps = Math.max(int((ToDeg - FromDeg) / 5), 1); moveTo(X, Y); var i = 0; for ( ; Steps >= i ; i++) { deg = FromDeg + ((ToDeg - FromDeg) * (i / Steps)); ThisX = X + (Math.cos(deg * (Math.PI/180)) * Size); ThisY = Y + (Math.sin(deg * (Math.PI/180)) * Size); lineTo(ThisX, ThisY); } lineTo(X, Y); if (FillQ) { endFill(); } } } } } } else { // unexpected jump } function StartMe(TheSeconds, TheClr) { tellTarget (getProperty("..", _target)) { Seconds = TheSeconds; Clr = TheClr; gotoAndPlay(10); } } // unexpected jump // unexpected jump function StopMe() { tellTarget (getProperty("..", _target)) { gotoAndStop(1); } } // unexpected jump // unexpected jump function ResetMe() { tellTarget (getProperty("..", _target)) { this.clear(); gotoAndStop(1); } } // unexpected jump // unexpected jump }; stop();
Symbol 89 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 10
TimeStt = getTimer();
Symbol 89 MovieClip Frame 11
Elapsed = (getTimer() - TimeStt) / 1000; Pct = Elapsed / Seconds; degrees = Math.min(360 * Pct, 360); this.clear(); Sector(this, 0, 0, 30, -90, degrees - 90, Clr, Clr, true);
Symbol 89 MovieClip Frame 12
if (degrees < 360) { gotoAndPlay(11); }
Symbol 89 MovieClip Frame 13
_root.TimesUp();
Symbol 95 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function DoState() { tellTarget (getProperty("..", _target)) { OnState._visible = OnQ; OffState._visible = !OnQ; } } } } else { // unexpected jump } function Chosen(newval) { tellTarget (getProperty("..", _target)) { TheText.text = newval; OnQ = true; DoState(); _root.UpdateBase(); } } // unexpected jump // unexpected jump function SetItems(ItemArr) { tellTarget (getProperty("..", _target)) { OffState.MyRadioGroup.setRadioNames(ItemArr); SelectNo(0); } } // unexpected jump // unexpected jump function SelectNo(ItemNo) { tellTarget (getProperty("..", _target)) { OffState.MyRadioGroup.setRadioNum(ItemNo); TheText.text = OffState.MyRadioGroup.getRadioName(); } } // unexpected jump // unexpected jump function GetItemNo() { tellTarget (getProperty("..", _target)) { return(OffState.MyRadioGroup.getRadioNum()); } } // unexpected jump // unexpected jump function GetItem() { tellTarget (getProperty("..", _target)) { return(OffState.MyRadioGroup.getRadioName()); } } // unexpected jump // unexpected jump OverState._visible = false; OnQ = true; this._parent.DoState(); // unexpected jump // unexpected jump }; stop();
Symbol 99 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function checkMe(a_radio) { tellTarget (getProperty("..", _target)) { var cnt = 0; for ( ; cnt < pRadio.length ; cnt++) { if (pRadio[cnt] == a_radio) { setRadioNum(cnt); } } _parent._parent.Chosen(a_radio.label); } } } } else { // unexpected jump } function setRadioNum(a_num) { tellTarget (getProperty("..", _target)) { var cnt = 0; for ( ; cnt < pRadio.length ; cnt++) { pRadio[cnt].checked = false; } pRadio[a_num].checked = true; pRadioNum = a_num; } } // unexpected jump // unexpected jump function getRadioNum() { tellTarget (getProperty("..", _target)) { return(pRadioNum); } } // unexpected jump // unexpected jump function getRadioName() { tellTarget (getProperty("..", _target)) { return(pRadio[pRadioNum].label); } } // unexpected jump // unexpected jump function setRadioNames(new_names) { tellTarget (getProperty("..", _target)) { delete _global.__resolve; var cnt; var a_radio; _global.__resolve = _global.__debugResolve; cnt = 0; for ( ; cnt < new_names.length ; cnt++) { a_radio = radiobox_default.duplicateMovieClip("radiobox" + cnt, cnt); a_radio._x = 0; a_radio._y = cnt * BoxHeight; a_radio._visble = true; a_radio.label = new_names[cnt]; pRadio.push(a_radio); } BottomLine._y = cnt * BoxHeight; } } // unexpected jump // unexpected jump var pRadioNum = 0; var pRadio = new Array(); BoxHeight = 22; // unexpected jump // unexpected jump }; stop();
Symbol 100 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function setStatus(val) { tellTarget (getProperty("..", _target)) { checked = val; gotoAndStop((checked ? 1 : 2)); } } } } else { // unexpected jump } function setName(a_name) { tellTarget (getProperty("..", _target)) { label = a_name; } } // unexpected jump // unexpected jump delete _global.__resolve; var label; var checked; _global.__resolve = _global.__debugResolve; // unexpected jump // unexpected jump gotoAndStop((checked ? 1 : 2)); // unexpected jump // unexpected jump }; nextFrame(); play();
Symbol 100 MovieClip Frame 3
tellTarget ("..") { gotoAndStop((checked ? 1 : 2)); }; gotoAndPlay (2);
Symbol 106 Button
on (release) { _parent.checkMe(this); }
Symbol 111 Button
on (release) { _parent.checkMe(this); }
Symbol 115 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 2
stop();
Symbol 116 MovieClip Frame 1
radiobox_default._visible = false; stop();
Symbol 123 Button
on (release) { tellTarget ("..") { OnQ = !OnQ; DoState(); } } on (rollOver) { _parent.OverState._visible = true; } on (rollOut) { _parent.OverState._visible = false; }
Symbol 129 Button
on (press) { OnQ = !OnQ; DoState(); }
Symbol 130 MovieClip Frame 2
stop();
Symbol 134 MovieClip Frame 2
stop();
Symbol 138 MovieClip Frame 2
stop();
Symbol 146 Button
on (release) { _root.EvalF.ExposedSum(); }
Symbol 147 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function Init() { tellTarget (getProperty("..", _target)) { expRatio = 0.2; PieceVals = {K:1000, Q:900, B:325, N:310, R:500, P:100}; bishop = [-5, -5, -5, -5, -5, -5, -5, -5, -5, 10, 5, 10, 10, 5, 10, -5, -5, 5, 3, 12, 12, 3, 5, -5, -5, 3, 12, 3, 3, 12, 3, -5, -5, 3, 12, 3, 3, 12, 3, -5, -5, 5, 3, 12, 12, 3, 5, -5, -5, 10, 5, 10, 10, 5, 10, -5, -5, -5, -5, -5, -5, -5, -5, -5]; knight = [-10, -5, -5, -5, -5, -5, -5, -10, -5, 0, 0, 3, 3, 0, 0, -5, -5, 0, 5, 5, 5, 5, 0, -5, -5, 0, 5, 10, 10, 5, 0, -5, -5, 0, 5, 10, 10, 5, 0, -5, -5, 0, 5, 5, 5, 5, 0, -5, -5, 0, 0, 3, 3, 0, 0, -5, -10, -5, -5, -5, -5, -5, -5, -10]; white_pawn = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -5, -5, 0, 0, 0, 1, 2, 3, 4, 4, 3, 2, 1, 2, 4, 6, 8, 8, 6, 4, 2, 3, 6, 9, 12, 12, 9, 6, 3, 4, 8, 12, 16, 16, 12, 8, 4, 5, 10, 15, 20, 20, 15, 10, 5, 0, 0, 0, 0, 0, 0, 0, 0]; black_pawn = [0, 0, 0, 0, 0, 0, 0, 0, 5, 10, 15, 20, 20, 15, 10, 5, 4, 8, 12, 16, 16, 12, 8, 4, 3, 6, 9, 12, 12, 9, 6, 3, 2, 4, 6, 8, 8, 6, 4, 2, 1, 2, 3, 4, 4, 3, 2, 1, 0, 0, 0, -5, -5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; white_king = [2, 10, 4, 0, 0, 7, 10, 2, -3, -3, -5, -5, -5, -5, -3, -3, -5, -5, -8, -8, -8, -8, -5, -5, -8, -8, -13, -13, -13, -13, -8, -8, -13, -13, -21, -21, -21, -21, -13, -13, -21, -21, -34, -34, -34, -34, -21, -21, -34, -34, -55, -55, -55, -55, -34, -34, -55, -55, -89, -89, -89, -89, -55, -55]; black_king = [-55, -55, -89, -89, -89, -89, -55, -55, -34, -34, -55, -55, -55, -55, -34, -34, -21, -21, -34, -34, -34, -34, -21, -21, -13, -13, -21, -21, -21, -21, -13, -13, -8, -8, -13, -13, -13, -13, -8, -8, -5, -5, -8, -8, -8, -8, -5, -5, -3, -3, -5, -5, -5, -5, -3, -3, 2, 10, 4, 0, 0, 7, 10, 2]; end_king = [-5, -3, -1, 0, 0, -1, -3, -5, -3, 5, 5, 5, 5, 5, 5, -3, -1, 5, 10, 10, 10, 10, 5, -1, 0, 5, 10, 15, 15, 10, 5, 0, 0, 5, 10, 15, 15, 10, 5, 0, -1, 5, 10, 10, 10, 10, 5, -1, -3, 5, 5, 5, 5, 5, 5, -3, -5, -3, -1, 0, 0, -1, -3, -5]; rev_row = [7, 6, 5, 4, 3, 2, 1]; } } } } else { // unexpected jump } function HasMoved(PieceName) { tellTarget (getProperty("..", _target)) { return(_root.PieceArr[PieceName].MovedQ); } } // unexpected jump // unexpected jump function GetScore(Clr) { tellTarget (getProperty("..", _target)) { piece_count = 0; for (varname in _root.PieceArr) { Piece = _root.PieceArr[varname]; if (Piece.col >= 0) { piece_count++; } } MoveNo = int(_root.MoveNo.text); var score = 0; if (12 >= MoveNo) { score = opn_eval(); } else if (piece_count > 15) { score = mid_eval(); } else { score = end_eval(); } if (_root.DifficultyDrop.GetItemNo() > 0) { score = score + MaterialSum(); } if (_root.DifficultyDrop.GetItemNo() > 1) { score = score + ExposedSum(); } if (Clr == "W") { return(score); } return(-score); } } // unexpected jump // unexpected jump function MaterialSum() { tellTarget (getProperty("..", _target)) { var x = 0; delete _global.__resolve; var varname; _global.__resolve = _global.__debugResolve; for (varname in _root.PieceArr) { Piece = _root.PieceArr[varname]; if (Piece.col < 0) { continue; } if (Piece.Clr == "W") { x = x + PieceVals[Piece.PieceType]; } else { x = x - PieceVals[Piece.PieceType]; } } return(x); } } // unexpected jump // unexpected jump function PieceVal(PieceType) { tellTarget (getProperty("..", _target)) { return(PieceVals[PieceType]); } } // unexpected jump // unexpected jump function ExposedSum() { tellTarget (getProperty("..", _target)) { _root.ClearAttackArray(); for (varname in _root.PieceArr) { Piece = _root.PieceArr[varname]; if (Piece.col < 0) { continue; } Piece.MarkAttacks(); } var s = ""; var expScore = 0; var exchangeSum = 0; delete _global.__resolve; var varname; _global.__resolve = _global.__debugResolve; for (varname in _root.PieceArr) { Piece = _root.PieceArr[varname]; if (Piece.col < 0) { continue; } var AttackBal = (_root.AttackArr[Piece.row][Piece.col][0] - _root.AttackArr[Piece.row][Piece.col][1]); if (!((Piece.Clr == "W") ? (AttackBal >= 0) : true)) { s = s + (("," + Piece._name) + " exposed"); exchangeSum = ((-PieceVal(Piece.PieceType)) - (_root.AttackArr[Piece.row][Piece.col][2] / 2)) + (_root.AttackArr[Piece.row][Piece.col][3] / 2); s = s + (",exchangeSum=" + exchangeSum); expScore = expScore + (exchangeSum * expRatio); } if (!((Piece.Clr == "B") ? (AttackBal <= 0) : true)) { s = s + (("," + Piece._name) + " exposed"); exchangeSum = (PieceVal(Piece.PieceType) - (_root.AttackArr[Piece.row][Piece.col][2] / 2)) + (_root.AttackArr[Piece.row][Piece.col][3] / 2); s = s + (",exchangeSum=" + exchangeSum); expScore = expScore + (exchangeSum * expRatio); } } return(expScore); } } // unexpected jump // unexpected jump function opn_eval() { tellTarget (getProperty("..", _target)) { delete _global.__resolve; var i; var pawn_col; _global.__resolve = _global.__debugResolve; var pawns = new Array(); var white_back_pawn = new Array(); var black_back_pawn = new Array(); delete _global.__resolve; var row; var wking_pawn_col; var bking_pawn_col; var j; _global.__resolve = _global.__debugResolve; var score = 0; delete _global.__resolve; var isolated; var backwards; _global.__resolve = _global.__debugResolve; pawns[0] = new Array(); pawns[1] = new Array(); i = 0; for ( ; i < 8 ; i++) { pawns[0][i] = 0; pawns[1][i] = 0; white_back_pawn[i] = 7; black_back_pawn[i] = 2; } for (varname in _root.PieceArr) { Piece = _root.PieceArr[varname]; if (Piece.col < 0) { continue; } if (Piece.PieceType == "P") { i = (Piece.row * 8) + Piece.col; pawn_col = Piece.col + 1; row = Piece.row + 1; if (Piece.Clr == "W") { pawns[1][pawn_col]++; if (row < white_back_pawn[pawn_col]) { white_back_pawn[pawn_col] = row; } } else { pawns[0][pawn_col]++; if (row > black_back_pawn[pawn_col]) { black_back_pawn[pawn_col] = row; } } } } var prevscore = 0; for (varname in _root.PieceArr) { Piece = _root.PieceArr[varname]; if (Piece.col < 0) { continue; } i = (Piece.row * 8) + Piece.col; pawn_col = Piece.col + 1; row = Piece.row + 1; var ClrSign = ((Piece.Clr == "W") ? 1 : -1); Piece.PieceType; if (Piece.PieceType != "P") { if (Piece.PieceType != "R") { if (Piece.PieceType != "B") { if (Piece.PieceType != "N") { if (Piece.PieceType != "Q") { if (Piece.PieceType != "K") { // unexpected jump if (Piece.Clr == "W") { isolated = false; backwards = false; score = score + white_pawn[i]; if (!((white_back_pawn[pawn_col + 1] > row) ? (white_back_pawn[pawn_col - 1] <= row) : true)) { if (row != 2) { score = score - 3; } backwards = true; if (!((!pawns[1][pawn_col + 1]) ? pawns[1][pawn_col - 1] : true)) { score = score - 2; isolated = true; } } if (!pawns[0][pawn_col]) { if (backwards) { score = score - 3; } if (isolated) { score = score - 5; } } if (pawns[1][pawn_col] > 1) { score = score - (2 * (pawns[1][pawn_col] - 1)); } if (!((!pawns[0][pawn_col]) ? ((row >= black_back_pawn[pawn_col - 1]) ? (row < black_back_pawn[pawn_col + 1]) : true) : true)) { score = score + white_pawn[i]; if (!isolated) { score = score + 10; } } } else { isolated = false; backwards = false; score = score - black_pawn[i]; if (!((black_back_pawn[pawn_col + 1] < row) ? (black_back_pawn[pawn_col - 1] >= row) : true)) { if (row != 2) { score = score + 3; } backwards = true; if (!((!pawns[0][pawn_col + 1]) ? pawns[0][pawn_col - 1] : true)) { score = score + 2; isolated = true; } } if (!pawns[1][pawn_col]) { if (backwards) { score = score + 3; } if (isolated) { score = score + 5; } } if (pawns[0][pawn_col] > 1) { score = score + (2 * (pawns[0][pawn_col] - 1)); } if (!((!pawns[1][pawn_col]) ? ((white_back_pawn[pawn_col - 1] >= row) ? (white_back_pawn[pawn_col + 1] < row) : true) : true)) { score = score - black_pawn[i]; if (!isolated) { score = score - 10; } } } // unexpected jump if (Piece.Clr == "W") { if (row == 7) { score = score + 8; } if (!pawns[1][pawn_col]) { score = score + 5; if (!pawns[0][pawn_col]) { score = score + 3; } } } else { if (row == 2) { score = score - 8; } if (!pawns[0][pawn_col]) { score = score - 5; if (!pawns[1][pawn_col]) { score = score - 3; } } } // unexpected jump score = score + (bishop[i] * ClrSign); // unexpected jump score = score + (knight[i] * ClrSign); // unexpected jump if (Piece.Clr == "W") { if (Piece.MovedQ) { if (!(HasMoved("WN0") ? (HasMoved("WB0") ? (HasMoved("WB1") ? HasMoved("WN1") : false) : false) : false)) { score = score - 4; } } } else if (Piece.MovedQ) { if (!(HasMoved("BN0") ? (HasMoved("BB0") ? (HasMoved("BB1") ? HasMoved("BN1") : false) : false) : false)) { score = score + 4; } } // unexpected jump } } } } } } else { if (Piece.Clr == "W") { isolated = false; backwards = false; score = score + white_pawn[i]; if (!((white_back_pawn[pawn_col + 1] > row) ? (white_back_pawn[pawn_col - 1] <= row) : true)) { if (row != 2) { score = score - 3; } backwards = true; if (!((!pawns[1][pawn_col + 1]) ? (pawns[1][pawn_col - 1]) : true)) { score = score - 2; isolated = true; } } if (!pawns[0][pawn_col]) { if (backwards) { score = score - 3; } if (isolated) { score = score - 5; } } if (pawns[1][pawn_col] > 1) { score = score - (2 * (pawns[1][pawn_col] - 1)); } if (!((!pawns[0][pawn_col]) ? (((row >= black_back_pawn[pawn_col - 1]) ? (row < black_back_pawn[pawn_col + 1]) : true)) : true)) { score = score + white_pawn[i]; if (!isolated) { score = score + 10; } } } else { isolated = false; backwards = false; score = score - black_pawn[i]; if (!((black_back_pawn[pawn_col + 1] < row) ? (black_back_pawn[pawn_col - 1] >= row) : true)) { if (row != 2) { score = score + 3; } backwards = true; if (!((!pawns[0][pawn_col + 1]) ? (pawns[0][pawn_col - 1]) : true)) { score = score + 2; isolated = true; } } if (!pawns[1][pawn_col]) { if (backwards) { score = score + 3; } if (isolated) { score = score + 5; } } if (pawns[0][pawn_col] > 1) { score = score + (2 * (pawns[0][pawn_col] - 1)); } if (!((!pawns[1][pawn_col]) ? (((white_back_pawn[pawn_col - 1] >= row) ? (white_back_pawn[pawn_col + 1] < row) : true)) : true)) { score = score - black_pawn[i]; if (!isolated) { score = score - 10; } } } // unexpected jump if (Piece.Clr == "W") { if (row == 7) { score = score + 8; } if (!pawns[1][pawn_col]) { score = score + 5; if (!pawns[0][pawn_col]) { score = score + 3; } } } else { if (row == 2) { score = score - 8; } if (!pawns[0][pawn_col]) { score = score - 5; if (!pawns[1][pawn_col]) { score = score - 3; } } } // unexpected jump score = score + (bishop[i] * ClrSign); // unexpected jump score = score + (knight[i] * ClrSign); // unexpected jump if (Piece.Clr == "W") { if (Piece.MovedQ) { if (!(HasMoved("WN0") ? ((HasMoved("WB0") ? ((HasMoved("WB1") ? (HasMoved("WN1")) : false)) : false)) : false)) { score = score - 4; } } } else if (Piece.MovedQ) { if (!(HasMoved("BN0") ? ((HasMoved("BB0") ? ((HasMoved("BB1") ? (HasMoved("BN1")) : false)) : false)) : false)) { score = score + 4; } } // unexpected jump if (_root.IsThreatened(Piece.row, Piece.col, Piece.Clr)) { score = score - (100 * ClrSign); } if (Piece.Clr == "W") { score = score + white_king[i]; if (Piece.CastledQ) { score = score + 120; } else if (Piece.MovedQ) { score = score - 4; if (!pawns[1][pawn_col]) { score = score - 6; } } if (!((row < white_back_pawn[pawn_col]) ? (!pawns[1][pawn_col]) : true)) { score = score - (5 * ((white_back_pawn[pawn_col] - row)-1)); } else { score = score - 8; } if (!((row < white_back_pawn[pawn_col + 1]) ? (!pawns[1][pawn_col + 1]) : true)) { score = score - (4 * ((white_back_pawn[pawn_col + 1] - row)-1)); } else { score = score - 8; } if (!((row < white_back_pawn[pawn_col - 1]) ? (!pawns[1][pawn_col - 1]) : true)) { score = score - (4 * ((white_back_pawn[pawn_col - 1] - row)-1)); } else { score = score - 8; } } else { score = score - black_king[i]; if (Piece.CastledQ) { score = score - 120; } else if (Piece.MovedQ) { score = score + 4; if (!pawns[0][pawn_col]) { score = score + 6; } } if (!((row > black_back_pawn[pawn_col]) ? (!pawns[0][pawn_col]) : true)) { score = score + (5 * ((row - black_back_pawn[pawn_col])-1)); } else { score = score + 8; } if (!((row > black_back_pawn[pawn_col + 1]) ? (!pawns[0][pawn_col + 1]) : true)) { score = score + (4 * ((row - black_back_pawn[pawn_col + 1])-1)); } else { score = score + 8; } if (!((row > black_back_pawn[pawn_col - 1]) ? (!pawns[0][pawn_col - 1]) : true)) { score = score + (4 * ((row - black_back_pawn[pawn_col - 1])-1)); } else { score = score + 8; } } } prevscore = score; } if (!((!HasMoved("WP3")) ? (_root.Board[2][3] == null) : true)) { score = score - 7; } if (!((!HasMoved("WP4")) ? (_root.Board[2][4] == null) : true)) { score = score - 7; } if (!((!HasMoved("BP3")) ? (_root.Board[5][3] == null) : true)) { score = score + 7; } if (!((!HasMoved("BP4")) ? (_root.Board[5][4] == null) : true)) { score = score + 7; } wking_pawn_col = _root.PieceArr.WK0.col; bking_pawn_col = _root.PieceArr.BK0.col; if (Math.abs(wking_pawn_col - bking_pawn_col) > 2) { score = score - (rev_row[black_back_pawn[wking_pawn_col]] - 2); score = score - (rev_row[black_back_pawn[wking_pawn_col + 1]] - 2); score = score - (rev_row[black_back_pawn[wking_pawn_col - 1]] - 2); score = score + (white_back_pawn[bking_pawn_col] - 2); score = score + (white_back_pawn[bking_pawn_col + 1] - 2); score = score + (white_back_pawn[bking_pawn_col - 1] - 2); if (!pawns[0][wking_pawn_col]) { score = score - 6; } if (!pawns[0][wking_pawn_col + 1]) { score = score - 4; } if (!pawns[0][wking_pawn_col - 1]) { score = score - 4; } if (!pawns[1][bking_pawn_col]) { score = score + 6; } if (!pawns[1][bking_pawn_col + 1]) { score = score + 4; } if (!pawns[1][bking_pawn_col - 1]) { score = score + 4; } } return(score); } } // unexpected jump // unexpected jump function mid_eval() { tellTarget (getProperty("..", _target)) { delete _global.__resolve; var i; var pawn_col; _global.__resolve = _global.__debugResolve; var pawns = new Array(); var white_back_pawn = new Array(); var black_back_pawn = new Array(); delete _global.__resolve; var row; var wking_pawn_col; var bking_pawn_col; var j; _global.__resolve = _global.__debugResolve; var score = 0; delete _global.__resolve; var isolated; var backwards; _global.__resolve = _global.__debugResolve; pawns[0] = new Array(); pawns[1] = new Array(); i = 0; for ( ; i < 8 ; i++) { pawns[0][i] = 0; pawns[1][i] = 0; white_back_pawn[i] = 7; black_back_pawn[i] = 2; } for (varname in _root.PieceArr) { Piece = _root.PieceArr[varname]; if (Piece.col < 0) { continue; } if (Piece.PieceType == "P") { i = (Piece.row * 8) + Piece.col; pawn_col = Piece.col + 1; row = Piece.row + 1; if (Piece.Clr == "W") { pawns[1][pawn_col]++; if (row < white_back_pawn[pawn_col]) { white_back_pawn[pawn_col] = row; } } else { pawns[0][pawn_col]++; if (row > black_back_pawn[pawn_col]) { black_back_pawn[pawn_col] = row; } } } } var prevscore = 0; for (varname in _root.PieceArr) { Piece = _root.PieceArr[varname]; if (Piece.col < 0) { continue; } i = (Piece.row * 8) + Piece.col; pawn_col = Piece.col + 1; row = Piece.row + 1; var ClrSign = ((Piece.Clr == "W") ? 1 : -1); Piece.PieceType; if (Piece.PieceType != "P") { if (Piece.PieceType != "R") { if (Piece.PieceType != "B") { if (Piece.PieceType != "N") { if (Piece.PieceType != "Q") { if (Piece.PieceType != "K") { // unexpected jump if (Piece.Clr == "W") { isolated = false; backwards = false; score = score + white_pawn[i]; if (!((white_back_pawn[pawn_col + 1] > row) ? (white_back_pawn[pawn_col - 1] <= row) : true)) { score = score - 5; backwards = true; if (!((!pawns[1][pawn_col + 1]) ? pawns[1][pawn_col - 1] : true)) { score = score - 3; isolated = true; } } if (!pawns[0][pawn_col]) { if (backwards) { score = score - 4; } if (isolated) { score = score - 8; } } if (pawns[1][pawn_col] > 1) { score = score - (2 * (pawns[1][pawn_col] - 1)); } if (!((!pawns[0][pawn_col]) ? ((row >= black_back_pawn[pawn_col - 1]) ? (row < black_back_pawn[pawn_col + 1]) : true) : true)) { score = score + (2 * white_pawn[i]); if (!isolated) { score = score + 15; } } } else { isolated = false; backwards = false; score = score - black_pawn[i]; if (!((black_back_pawn[pawn_col + 1] < row) ? (black_back_pawn[pawn_col - 1] >= row) : true)) { score = score + 5; backwards = true; if (!((!pawns[0][pawn_col + 1]) ? pawns[0][pawn_col - 1] : true)) { score = score + 3; isolated = true; } } if (!pawns[1][pawn_col]) { if (backwards) { score = score + 4; } if (isolated) { score = score + 8; } } if (pawns[0][pawn_col] > 1) { score = score + (2 * (pawns[0][pawn_col] - 1)); } if (!((!pawns[1][pawn_col]) ? ((white_back_pawn[pawn_col - 1] >= row) ? (white_back_pawn[pawn_col + 1] < row) : true) : true)) { score = score - (2 * black_pawn[i]); if (!isolated) { score = score - 15; } } } // unexpected jump if (Piece.Clr == "W") { if (row == 7) { score = score + 8; } if (!pawns[1][pawn_col]) { score = score + 5; if (!pawns[0][pawn_col]) { score = score + 3; } } } else { if (row == 2) { score = score - 8; } if (!pawns[0][pawn_col]) { score = score - 5; if (!pawns[1][pawn_col]) { score = score - 3; } } } // unexpected jump score = score + (bishop[i] * ClrSign); // unexpected jump score = score + (knight[i] * ClrSign); // unexpected jump // unexpected jump } } } } } } else { if (Piece.Clr == "W") { isolated = false; backwards = false; score = score + white_pawn[i]; if (!((white_back_pawn[pawn_col + 1] > row) ? (white_back_pawn[pawn_col - 1] <= row) : true)) { score = score - 5; backwards = true; if (!((!pawns[1][pawn_col + 1]) ? (pawns[1][pawn_col - 1]) : true)) { score = score - 3; isolated = true; } } if (!pawns[0][pawn_col]) { if (backwards) { score = score - 4; } if (isolated) { score = score - 8; } } if (pawns[1][pawn_col] > 1) { score = score - (2 * (pawns[1][pawn_col] - 1)); } if (!((!pawns[0][pawn_col]) ? (((row >= black_back_pawn[pawn_col - 1]) ? (row < black_back_pawn[pawn_col + 1]) : true)) : true)) { score = score + (2 * white_pawn[i]); if (!isolated) { score = score + 15; } } } else { isolated = false; backwards = false; score = score - black_pawn[i]; if (!((black_back_pawn[pawn_col + 1] < row) ? (black_back_pawn[pawn_col - 1] >= row) : true)) { score = score + 5; backwards = true; if (!((!pawns[0][pawn_col + 1]) ? (pawns[0][pawn_col - 1]) : true)) { score = score + 3; isolated = true; } } if (!pawns[1][pawn_col]) { if (backwards) { score = score + 4; } if (isolated) { score = score + 8; } } if (pawns[0][pawn_col] > 1) { score = score + (2 * (pawns[0][pawn_col] - 1)); } if (!((!pawns[1][pawn_col]) ? (((white_back_pawn[pawn_col - 1] >= row) ? (white_back_pawn[pawn_col + 1] < row) : true)) : true)) { score = score - (2 * black_pawn[i]); if (!isolated) { score = score - 15; } } } // unexpected jump if (Piece.Clr == "W") { if (row == 7) { score = score + 8; } if (!pawns[1][pawn_col]) { score = score + 5; if (!pawns[0][pawn_col]) { score = score + 3; } } } else { if (row == 2) { score = score - 8; } if (!pawns[0][pawn_col]) { score = score - 5; if (!pawns[1][pawn_col]) { score = score - 3; } } } // unexpected jump score = score + (bishop[i] * ClrSign); // unexpected jump score = score + (knight[i] * ClrSign); // unexpected jump // unexpected jump if (Piece.Clr == "W") { score = score + white_king[i]; if (Piece.HasCastledQ) { score = score + 20; } else if (Piece.MovedQ) { score = score - 7; if (!pawns[1][pawn_col]) { score = score - 8; } } if (!((row < white_back_pawn[pawn_col]) ? (!pawns[1][pawn_col]) : true)) { score = score - (8 * ((white_back_pawn[pawn_col] - row)-1)); } else { score = score - 12; } if (!((row < white_back_pawn[pawn_col + 1]) ? (!pawns[1][pawn_col + 1]) : true)) { score = score - (7 * ((white_back_pawn[pawn_col + 1] - row)-1)); } else { score = score - 12; } if (!((row < white_back_pawn[pawn_col - 1]) ? (!pawns[1][pawn_col - 1]) : true)) { score = score - (7 * ((white_back_pawn[pawn_col - 1] - row)-1)); } else { score = score - 12; } } else { score = score - black_king[i]; if (Piece.HasCastledQ) { score = score - 20; } else if (Piece.MovedQ) { score = score + 7; if (!pawns[0][pawn_col]) { score = score + 8; } } if (!((row > black_back_pawn[pawn_col]) ? (!pawns[0][pawn_col]) : true)) { score = score + (8 * ((row - black_back_pawn[pawn_col])-1)); } else { score = score + 12; } if (!((row > black_back_pawn[pawn_col + 1]) ? (!pawns[0][pawn_col + 1]) : true)) { score = score + (7 * ((row - black_back_pawn[pawn_col + 1])-1)); } else { score = score + 12; } if (!((row > black_back_pawn[pawn_col - 1]) ? (!pawns[0][pawn_col - 1]) : true)) { score = score + (7 * ((row - black_back_pawn[pawn_col - 1])-1)); } else { score = score + 12; } } } prevscore = score; } if (!((!HasMoved("WP3")) ? (_root.Board[2][3] == null) : true)) { score = score - 5; } if (!((!HasMoved("WP4")) ? (_root.Board[2][4] == null) : true)) { score = score - 5; } if (!((!HasMoved("BP3")) ? (_root.Board[5][3] == null) : true)) { score = score + 5; } if (!((!HasMoved("BP4")) ? (_root.Board[5][4] == null) : true)) { score = score + 5; } wking_pawn_col = _root.PieceArr.WK0.col; bking_pawn_col = _root.PieceArr.BK0.col; if (Math.abs(wking_pawn_col - bking_pawn_col) > 2) { score = score - (3 * (rev_row[black_back_pawn[wking_pawn_col]] - 2)); score = score - (3 * (rev_row[black_back_pawn[wking_pawn_col + 1]] - 2)); score = score - (3 * (rev_row[black_back_pawn[wking_pawn_col - 1]] - 2)); score = score + (3 * (white_back_pawn[bking_pawn_col] - 2)); score = score + (3 * (white_back_pawn[bking_pawn_col + 1] - 2)); score = score + (3 * (white_back_pawn[bking_pawn_col - 1] - 2)); if (!pawns[0][wking_pawn_col]) { score = score - 8; } if (!pawns[0][wking_pawn_col + 1]) { score = score - 6; } if (!pawns[0][wking_pawn_col - 1]) { score = score - 6; } if (!pawns[1][bking_pawn_col]) { score = score + 8; } if (!pawns[1][bking_pawn_col + 1]) { score = score + 6; } if (!pawns[1][bking_pawn_col - 1]) { score = score + 6; } } if (!((score > 90) ? (start_piece_count >= piece_count) : true)) { score = score + 10; } else if (!((score < 90) ? (start_piece_count >= piece_count) : true)) { score = score - 10; } return(score); } } // unexpected jump // unexpected jump function end_eval() { tellTarget (getProperty("..", _target)) { delete _global.__resolve; var i; var pawn_col; _global.__resolve = _global.__debugResolve; var pawns = new Array(); var white_back_pawn = new Array(); var black_back_pawn = new Array(); delete _global.__resolve; var row; var j; _global.__resolve = _global.__debugResolve; var score = 0; delete _global.__resolve; var isolated; var backwards; _global.__resolve = _global.__debugResolve; pawns[0] = new Array(); pawns[1] = new Array(); i = 0; for ( ; i < 8 ; i++) { pawns[0][i] = 0; pawns[1][i] = 0; white_back_pawn[i] = 7; black_back_pawn[i] = 2; } for (varname in _root.PieceArr) { Piece = _root.PieceArr[varname]; if (Piece.col < 0) { continue; } if (Piece.PieceType == "P") { i = (Piece.row * 8) + Piece.col; pawn_col = Piece.col + 1; row = Piece.row + 1; if (Piece.Clr == "W") { pawns[1][pawn_col]++; if (row < white_back_pawn[pawn_col]) { white_back_pawn[pawn_col] = row; } } else { pawns[0][pawn_col]++; if (row > black_back_pawn[pawn_col]) { black_back_pawn[pawn_col] = row; } } } } var prevscore = 0; for (varname in _root.PieceArr) { Piece = _root.PieceArr[varname]; if (Piece.col < 0) { continue; } i = (Piece.row * 8) + Piece.col; pawn_col = Piece.col + 1; row = Piece.row + 1; var ClrSign = ((Piece.Clr == "W") ? 1 : -1); Piece.PieceType; if (Piece.PieceType != "P") { if (Piece.PieceType != "R") { if (Piece.PieceType != "B") { if (Piece.PieceType != "N") { if (Piece.PieceType != "Q") { if (Piece.PieceType != "K") { // unexpected jump if (Piece.Clr == "W") { isolated = false; backwards = false; score = score + white_pawn[i]; if (!((white_back_pawn[pawn_col + 1] > row) ? (white_back_pawn[pawn_col - 1] <= row) : true)) { score = score - 8; backwards = true; if (!((!pawns[1][pawn_col + 1]) ? pawns[1][pawn_col - 1] : true)) { score = score - 5; isolated = true; } } if (!pawns[0][pawn_col]) { if (backwards) { score = score - 3; } if (isolated) { score = score - 5; } } if (pawns[1][pawn_col] > 1) { score = score - (3 * (pawns[1][pawn_col] - 1)); } if (!((!pawns[0][pawn_col]) ? ((row >= black_back_pawn[pawn_col - 1]) ? (row < black_back_pawn[pawn_col + 1]) : true) : true)) { score = score + (3 * white_pawn[i]); if (!isolated) { score = score + 18; } } } else { isolated = false; backwards = false; score = score - black_pawn[i]; if (!((black_back_pawn[pawn_col + 1] < row) ? (black_back_pawn[pawn_col - 1] >= row) : true)) { score = score + 8; backwards = true; if (!((!pawns[0][pawn_col + 1]) ? pawns[0][pawn_col - 1] : true)) { score = score + 5; isolated = true; } } if (!pawns[1][pawn_col]) { if (backwards) { score = score + 3; } if (isolated) { score = score + 5; } } if (pawns[0][pawn_col] > 1) { score = score + (3 * (pawns[0][pawn_col] - 1)); } if (!((!pawns[1][pawn_col]) ? ((white_back_pawn[pawn_col - 1] >= row) ? (white_back_pawn[pawn_col + 1] < row) : true) : true)) { score = score - (3 * black_pawn[i]); if (!isolated) { score = score - 18; } } } // unexpected jump if (Piece.Clr == "W") { if (row == 7) { score = score + 12; } if (!pawns[1][pawn_col]) { score = score + 5; if (!pawns[0][pawn_col]) { score = score + 3; } } } else { if (row == 2) { score = score - 12; } if (!pawns[0][pawn_col]) { score = score - 5; if (!pawns[1][pawn_col]) { score = score - 3; } } } // unexpected jump score = score + (bishop[i] * ClrSign); // unexpected jump score = score + (knight[i] * ClrSign); // unexpected jump // unexpected jump } } } } } } else { if (Piece.Clr == "W") { isolated = false; backwards = false; score = score + white_pawn[i]; if (!((white_back_pawn[pawn_col + 1] > row) ? (white_back_pawn[pawn_col - 1] <= row) : true)) { score = score - 8; backwards = true; if (!((!pawns[1][pawn_col + 1]) ? (pawns[1][pawn_col - 1]) : true)) { score = score - 5; isolated = true; } } if (!pawns[0][pawn_col]) { if (backwards) { score = score - 3; } if (isolated) { score = score - 5; } } if (pawns[1][pawn_col] > 1) { score = score - (3 * (pawns[1][pawn_col] - 1)); } if (!((!pawns[0][pawn_col]) ? (((row >= black_back_pawn[pawn_col - 1]) ? (row < black_back_pawn[pawn_col + 1]) : true)) : true)) { score = score + (3 * white_pawn[i]); if (!isolated) { score = score + 18; } } } else { isolated = false; backwards = false; score = score - black_pawn[i]; if (!((black_back_pawn[pawn_col + 1] < row) ? (black_back_pawn[pawn_col - 1] >= row) : true)) { score = score + 8; backwards = true; if (!((!pawns[0][pawn_col + 1]) ? (pawns[0][pawn_col - 1]) : true)) { score = score + 5; isolated = true; } } if (!pawns[1][pawn_col]) { if (backwards) { score = score + 3; } if (isolated) { score = score + 5; } } if (pawns[0][pawn_col] > 1) { score = score + (3 * (pawns[0][pawn_col] - 1)); } if (!((!pawns[1][pawn_col]) ? (((white_back_pawn[pawn_col - 1] >= row) ? (white_back_pawn[pawn_col + 1] < row) : true)) : true)) { score = score - (3 * black_pawn[i]); if (!isolated) { score = score - 18; } } } // unexpected jump if (Piece.Clr == "W") { if (row == 7) { score = score + 12; } if (!pawns[1][pawn_col]) { score = score + 5; if (!pawns[0][pawn_col]) { score = score + 3; } } } else { if (row == 2) { score = score - 12; } if (!pawns[0][pawn_col]) { score = score - 5; if (!pawns[1][pawn_col]) { score = score - 3; } } } // unexpected jump score = score + (bishop[i] * ClrSign); // unexpected jump score = score + (knight[i] * ClrSign); // unexpected jump // unexpected jump score = score + (end_king[i] * ClrSign); } } if (!((score > 90) ? (start_piece_count >= piece_count) : true)) { score = score + 10; } else if (!((score < 90) ? (start_piece_count >= piece_count) : true)) { score = score - 10; } return(score); } } // unexpected jump // unexpected jump Init(); // unexpected jump // unexpected jump }; stop();
Symbol 149 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function alphaBeta(depth, alpha, beta, Clr) { tellTarget (getProperty("..", _target)) { if (!((depth != 0) ? (!_root.TimesUpQ) : false)) { var val = _root.EvalF.GetScore(Clr); return([val, null]); } var Elapsed = ((getTimer() - TimeStt) / 1000); if (Elapsed > 12.9) { var val = _root.EvalF.GetScore(Clr); return([val, null]); } var posmoves = _root.FillMovesRP(Clr); var SortedMoves = new Array(); var i = 0; for ( ; i < posmoves.length ; i++) { var Move = posmoves[i]; var MoveName = ((Move[4]._name + Move[2]) + Move[3]); if (MoveScoreArr[MoveName] != null) { Score = -MoveScoreArr[MoveName]; } else { Score = i; } SortedMoves[i] = {sortby:Score, moveno:i}; } SortedMoves.sortOn("sortby"); var value = 0; var bestmove = null; var i = 0; for ( ; i < posmoves.length ; i++) { var Move = posmoves[SortedMoves[i].moveno]; var MovedArr = Move[4].PieceFinishMove(move[2], move[3]); var KingPiece = _root.PieceArr[Clr + "K0"]; if (_root.IsThreatened(KingPiece.row, KingPiece.col, Clr)) { value = alpha; } else { var Rtn = alphaBeta(depth - 1, -beta, -alpha, _root.OtherClr(Clr)); value = -Rtn[0]; } var MoveName = ((Move[4]._name + Move[2]) + Move[3]); MoveScoreArr[MoveName] = value; _root.UndoMoves(MovedArr); if (value > alpha) { bestmove = Move; alpha = value; if (alpha >= beta) { break; } } } return([alpha, bestmove]); } } } } else { // unexpected jump } function GetBestMove(Clr) { tellTarget (getProperty("..", _target)) { TimeStt = getTimer(); MoveScoreArr = new Array(); var Rtn = alphaBeta(2, -99999, 99999, Clr); Move = Rtn[1]; var Elapsed = ((getTimer() - TimeStt) / 1000); return(Move); } } // unexpected jump // unexpected jump function Indent(depth) { tellTarget (getProperty("..", _target)) { var s = ""; var i = 0; for ( ; i < (2 - depth) ; i++) { s = s + " "; } return(s); } } // unexpected jump // unexpected jump }; stop();
Symbol 154 Button
on (release) { getURL("http://www.mathsisfun.com"); }
Symbol 155 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function DoMoves() { tellTarget (getProperty("..", _target)) { var MoveStr = "f4 Nf6,Nc3 Nc6,e4 Nd4,Nf3 Nxf3+,Qxf3 c5,Bc4 d6"; var MoveStr = "f4 Nf6,Nc3 Nc6,e4 Nd4"; MoveStr = MoveStr.split(" ").join(" "); MovePairs = MoveStr.split(","); MoveNo = 0; gotoAndPlay(10); } } } } else { // unexpected jump } function DoMove(Clr, MoveStr) { tellTarget (getProperty("..", _target)) { if (MoveStr.length == 0) { return(undefined); } _root.Debug = ""; _root.CurrClr = Clr; _root.MoveNo.text = MoveNo + 1; var xrc = ""; var r = ""; var c = ""; var p = ""; var FromCol = -1; MoveStr.charAt(0); if (MoveStr.charAt(0) != "R") { if (MoveStr.charAt(0) != "N") { if (MoveStr.charAt(0) != "B") { if (MoveStr.charAt(0) != "Q") { if (MoveStr.charAt(0) != "K") { // unexpected jump } } } } } else { p = MoveStr.charAt(0); xrc = MoveStr.substr(1); // unexpected jump } p = "P"; xrc = MoveStr; if (xrc.charAt(0) == "x") { xrc = xrc.substr(1); } if (xrc.charAt(1) == "x") { p = "P"; FromCol = ord(xrc.charAt(0)) - 97; xrc = xrc.substr(2); } r = xrc.charAt(0); c = xrc.charAt(1); var NewCol = (ord(r) - 97); var NewRow = (c - 1); delete _global.__resolve; var varname; _global.__resolve = _global.__debugResolve; for (varname in _root.PieceArr) { var Piece = _root.PieceArr[varname]; if (Piece.Clr == Clr) { if (!((FromCol >= 0) ? (Piece.col != FromCol) : false)) { if (Piece.PieceType == p) { if (Piece.PieceCanMove(NewRow, NewCol)) { var WasRow = Piece.row; var WasCol = Piece.col; Piece.PieceFinishMove(NewRow, NewCol); _root.History([WasRow, WasCol, NewRow, NewCol, Piece]); _root.CurrClr = _root.OtherClr(Clr); } } } } } } } // unexpected jump // unexpected jump // unexpected jump // unexpected jump }; stop();
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 10
_root.ScrollDebug(); var _local1 = mblength(MovePairs[MoveNo]); var _local2 = 1; while (_local1 >= _local2) { if ((mbsubstring(MovePairs[MoveNo], _local2, 2)) ge "!") { _local1 = mblength(mbsubstring(MovePairs[MoveNo], _local2, 2147483647)); // unexpected jump } _local2++; } // unexpected jump _local2 = _local1; while (_local2 >= 1) { if ((mbsubstring(MovePairs[MoveNo], _local2, 1)) ge "!") { (mbsubstring(MovePairs[MoveNo], 0, _local2));// not popped // unexpected jump } _local2--; } Set(1, "".split()); DoMove("W", MovePair[0]);
Symbol 156 MovieClip Frame 15
DoMove("B", MovePair[1]);
Symbol 156 MovieClip Frame 20
MoveNo++; if (MoveNo >= MovePairs.length) { gotoAndStop(1); } gotoAndPlay(10);
Symbol 157 MovieClip Frame 1
if (!hasOwnProperty("_load")) { _load = true; tellTarget ("..") { function Here(TheLocn) { tellTarget (getProperty("..", _target)) { if (TheLocn == "Start") { HereCount = 0; } if (_root.HereCount < 30000) { HereLocn[HereCount] = TheLocn; HereWhen[HereCount] = getTimer(); HereCount++; } if (TheLocn == "End") { var HereObjCount = 0; HereObj = new Array(); var i = 0; for ( ; i < HereCount ; i++) { if (i != 0) { Elapsed = HereWhen[i] - HereWhen[i - 1]; LocnPrev = HereLocn[i - 1]; } else { Elapsed = 0; LocnPrev = "Start"; } FoundQ = false; var j = 1; for ( ; HereObjCount >= j ; j++) { if (HereLocn[i] == HereObj[j].LocnNow) { if (LocnPrev == HereObj[j].LocnPrev) { HereObj[j].Count = HereObj[j].Count + 1; HereObj[j].Elapsed = HereObj[j].Elapsed + Elapsed; FoundQ = true; } } } if (!FoundQ) { HereObj[HereObjCount] = [HereType]; j = HereObjCount; HereObj[HereObjCount].Count = 1; HereObj[HereObjCount].Elapsed = Elapsed; HereObj[HereObjCount].LocnNow = HereLocn[i]; HereObj[HereObjCount].LocnPrev = LocnPrev; HereObjCount++; } } var j = 0; for ( ; j < HereObjCount ; j++) { _root.Debug = _root.Debug + newline; _root.Debug = _root.Debug + ((((((((((HereObj[j].LocnPrev + ", ") + HereObj[j].LocnNow) + ", ") + HereObj[j].Count) + ", ") + HereObj[j].Elapsed) + "ms") + ", (") + (HereObj[j].Elapsed / HereObj[j].Count)) + "ms)"); } Count = 0; } } } } } else { // unexpected jump } HereCount = 0; HereLocn = new Array(); HereWhen = new Array(); HereType = {Count:0, Elapsed:0, LocnPrev:"huh", LocnNow:"what"}; // unexpected jump // unexpected jump }; stop();

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Symbol 75 Graphic
Symbol 76 Graphic
Symbol 77 GraphicUsed by:Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:84
Symbol 80 EditableTextUses:2Used by:84
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:84
Symbol 83 GraphicUsed by:84 146
Symbol 84 ButtonUses:79 80 82 83Used by:Timeline
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:85 86Used by:Timeline
Symbol 88 MovieClipUsed by:89
Symbol 89 MovieClipUses:88Used by:Timeline
Symbol 90 EditableTextUses:2Used by:91 92
Symbol 91 MovieClipUses:90Used by:Timeline
Symbol 92 MovieClipUses:90Used by:Timeline
Symbol 93 EditableTextUses:2Used by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 MovieClipUsed by:130 134 138
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:130 134 138
Symbol 98 GraphicUsed by:117
Symbol 99 MovieClipUsed by:116
Symbol 100 MovieClipUsed by:115
Symbol 101 GraphicUsed by:115
Symbol 102 GraphicUsed by:106
Symbol 103 EditableTextUses:2Used by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 ButtonUses:102 103 104 105Used by:115
Symbol 107 EditableTextUses:2Used by:111
Symbol 108 GraphicUsed by:111
Symbol 109 EditableTextUses:2Used by:111
Symbol 110 GraphicUsed by:111
Symbol 111 ButtonUses:107 108 109 110Used by:115
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:100 101 106 113 114 111Used by:116
Symbol 116 MovieClipUses:99 115Used by:117
Symbol 117 MovieClipUses:98 116Used by:130 134 138
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:130 134 138
Symbol 120 EditableTextUses:2Used by:121 133 137
Symbol 121 MovieClipUses:120Used by:130
Symbol 122 GraphicUsed by:125
Symbol 124 GraphicUsed by:123
Symbol 123 ButtonUses:124Used by:125
Symbol 125 MovieClipUses:123 122Used by:130 134 138
Symbol 126 GraphicUsed by:129
Symbol 127 GraphicUsed by:129
Symbol 128 GraphicUsed by:129
Symbol 129 ButtonUses:126 127 128Used by:130 134 138
Symbol 130 MovieClipUses:95 97 117 119 121 125 129Used by:Timeline
Symbol 131 EditableTextUses:2Used by:132
Symbol 132 MovieClipUses:131Used by:Timeline
Symbol 133 MovieClipUses:120Used by:134
Symbol 134 MovieClipUses:95 97 117 119 133 125 129Used by:Timeline
Symbol 135 EditableTextUses:2Used by:136
Symbol 136 MovieClipUses:135Used by:Timeline
Symbol 137 MovieClipUses:120Used by:138
Symbol 138 MovieClipUses:95 97 117 119 137 125 129Used by:Timeline
Symbol 139 EditableTextUses:2Used by:140
Symbol 140 MovieClipUses:139Used by:Timeline
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:146
Symbol 143 EditableTextUses:2Used by:146
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:146
Symbol 146 ButtonUses:142 143 145 83Used by:Timeline
Symbol 147 MovieClipUsed by:148
Symbol 148 MovieClipUses:147Used by:Timeline
Symbol 149 MovieClipUsed by:150
Symbol 150 MovieClipUses:149Used by:Timeline
Symbol 151 EditableTextUses:1Used by:154
Symbol 152 EditableTextUses:1Used by:154
Symbol 153 GraphicUsed by:154
Symbol 154 ButtonUses:151 152 153Used by:Timeline
Symbol 155 MovieClipUsed by:156
Symbol 156 MovieClipUses:155Used by:Timeline
Symbol 157 MovieClipUsed by:158
Symbol 158 MovieClipUses:157Used by:Timeline

Instance Names

"_"Frame 1Symbol 3 MovieClip
"MoveNo"Frame 1Symbol 5 MovieClip
"Success"Frame 1Symbol 13 MovieClip
"Comp"Frame 1Symbol 14 MovieClip
"BK"Frame 1Symbol 20 MovieClip
"WK"Frame 1Symbol 24 MovieClip
"BQ"Frame 1Symbol 28 MovieClip
"WQ"Frame 1Symbol 31 MovieClip
"BR"Frame 1Symbol 35 MovieClip
"WR"Frame 1Symbol 39 MovieClip
"BN"Frame 1Symbol 43 MovieClip
"WN"Frame 1Symbol 46 MovieClip
"BB"Frame 1Symbol 50 MovieClip
"WB"Frame 1Symbol 53 MovieClip
"BP"Frame 1Symbol 57 MovieClip
"WP"Frame 1Symbol 60 MovieClip
"WhtSquare"Frame 1Symbol 68 MovieClip
"BlkSquare"Frame 1Symbol 70 MovieClip
"DebugText"Frame 1Symbol 72 MovieClip
"RowColText"Frame 1Symbol 74 MovieClip
"NewBtn"Frame 1Symbol 84 Button
"CircleTimerBG"Frame 1Symbol 87 MovieClip
"CircleTimer"Frame 1Symbol 89 MovieClip
"History2Text"Frame 1Symbol 91 MovieClip
"History1Text"Frame 1Symbol 92 MovieClip
"StatusText"Frame 1Symbol 94 MovieClip
"BlkDrop"Frame 1Symbol 130 MovieClip
"BlkPlayerText"Frame 1Symbol 132 MovieClip
"WhtDrop"Frame 1Symbol 134 MovieClip
"WhtPlayerText"Frame 1Symbol 136 MovieClip
"DifficultyDrop"Frame 1Symbol 138 MovieClip
"DifficultyText"Frame 1Symbol 140 MovieClip
"TestBtn"Frame 1Symbol 146 Button
"EvalF"Frame 1Symbol 148 MovieClip
"AlphaBeta"Frame 1Symbol 150 MovieClip
"home"Frame 1Symbol 154 Button
"AutoMover"Frame 1Symbol 156 MovieClip
"HereClip"Frame 1Symbol 158 MovieClip
"_text"Symbol 5 MovieClip Frame 1Symbol 4 EditableText
"_text"Symbol 10 MovieClip Frame 1Symbol 9 EditableText
"_text"Symbol 12 MovieClip Frame 1Symbol 11 EditableText
"_"Symbol 13 MovieClip Frame 1Symbol 8 MovieClip
"WellDoneShadowText"Symbol 13 MovieClip Frame 2Symbol 10 MovieClip
"WellDoneText"Symbol 13 MovieClip Frame 2Symbol 12 MovieClip
"_"Symbol 20 MovieClip Frame 1Symbol 15 MovieClip
"_button"Symbol 20 MovieClip Frame 1Symbol 16 Button
"_"Symbol 24 MovieClip Frame 1Symbol 21 MovieClip
"_button"Symbol 24 MovieClip Frame 1Symbol 16 Button
"_"Symbol 28 MovieClip Frame 1Symbol 25 MovieClip
"_button"Symbol 28 MovieClip Frame 1Symbol 16 Button
"_"Symbol 31 MovieClip Frame 1Symbol 25 MovieClip
"_button"Symbol 31 MovieClip Frame 1Symbol 16 Button
"_"Symbol 35 MovieClip Frame 1Symbol 32 MovieClip
"_button"Symbol 35 MovieClip Frame 1Symbol 16 Button
"_"Symbol 39 MovieClip Frame 1Symbol 36 MovieClip
"_button"Symbol 39 MovieClip Frame 1Symbol 16 Button
"_"Symbol 43 MovieClip Frame 1Symbol 40 MovieClip
"_button"Symbol 43 MovieClip Frame 1Symbol 16 Button
"_"Symbol 46 MovieClip Frame 1Symbol 40 MovieClip
"_button"Symbol 46 MovieClip Frame 1Symbol 16 Button
"_"Symbol 50 MovieClip Frame 1Symbol 47 MovieClip
"_button"Symbol 50 MovieClip Frame 1Symbol 16 Button
"_"Symbol 53 MovieClip Frame 1Symbol 47 MovieClip
"_button"Symbol 53 MovieClip Frame 1Symbol 16 Button
"_"Symbol 57 MovieClip Frame 1Symbol 54 MovieClip
"_button"Symbol 57 MovieClip Frame 1Symbol 16 Button
"_"Symbol 60 MovieClip Frame 1Symbol 54 MovieClip
"_button"Symbol 60 MovieClip Frame 1Symbol 16 Button
"_"Symbol 66 MovieClip Frame 1Symbol 64 MovieClip
"_button"Symbol 66 MovieClip Frame 1Symbol 65 Button
"_"Symbol 68 MovieClip Frame 1Symbol 61 MovieClip
"Flasher"Symbol 68 MovieClip Frame 1Symbol 67 MovieClip
"_"Symbol 70 MovieClip Frame 1Symbol 61 MovieClip
"Flasher"Symbol 70 MovieClip Frame 1Symbol 67 MovieClip
"_text"Symbol 72 MovieClip Frame 1Symbol 71 EditableText
"_text"Symbol 74 MovieClip Frame 1Symbol 73 EditableText
"_"Symbol 89 MovieClip Frame 1Symbol 88 MovieClip
"_text"Symbol 91 MovieClip Frame 1Symbol 90 EditableText
"_text"Symbol 92 MovieClip Frame 1Symbol 90 EditableText
"_text"Symbol 94 MovieClip Frame 1Symbol 93 EditableText
"_"Symbol 115 MovieClip Frame 1Symbol 100 MovieClip
"checked_button"Symbol 115 MovieClip Frame 1Symbol 106 Button
"BottomLine"Symbol 115 MovieClip Frame 1Symbol 113 MovieClip
"unchecked_button"Symbol 115 MovieClip Frame 2Symbol 111 Button
"_"Symbol 116 MovieClip Frame 1Symbol 99 MovieClip
"radiobox_default"Symbol 116 MovieClip Frame 1Symbol 115 MovieClip
"MyRadioGroup"Symbol 117 MovieClip Frame 1Symbol 116 MovieClip
"_text"Symbol 121 MovieClip Frame 1Symbol 120 EditableText
"_button"Symbol 125 MovieClip Frame 1Symbol 123 Button
"_"Symbol 130 MovieClip Frame 1Symbol 95 MovieClip
"OnState"Symbol 130 MovieClip Frame 1Symbol 97 MovieClip
"OffState"Symbol 130 MovieClip Frame 1Symbol 117 MovieClip
"OverState"Symbol 130 MovieClip Frame 1Symbol 119 MovieClip
"TheText"Symbol 130 MovieClip Frame 1Symbol 121 MovieClip
"_text"Symbol 132 MovieClip Frame 1Symbol 131 EditableText
"_text"Symbol 133 MovieClip Frame 1Symbol 120 EditableText
"_"Symbol 134 MovieClip Frame 1Symbol 95 MovieClip
"OnState"Symbol 134 MovieClip Frame 1Symbol 97 MovieClip
"OffState"Symbol 134 MovieClip Frame 1Symbol 117 MovieClip
"OverState"Symbol 134 MovieClip Frame 1Symbol 119 MovieClip
"TheText"Symbol 134 MovieClip Frame 1Symbol 133 MovieClip
"_text"Symbol 136 MovieClip Frame 1Symbol 135 EditableText
"_text"Symbol 137 MovieClip Frame 1Symbol 120 EditableText
"_"Symbol 138 MovieClip Frame 1Symbol 95 MovieClip
"OnState"Symbol 138 MovieClip Frame 1Symbol 97 MovieClip
"OffState"Symbol 138 MovieClip Frame 1Symbol 117 MovieClip
"OverState"Symbol 138 MovieClip Frame 1Symbol 119 MovieClip
"TheText"Symbol 138 MovieClip Frame 1Symbol 137 MovieClip
"_text"Symbol 140 MovieClip Frame 1Symbol 139 EditableText
"_"Symbol 148 MovieClip Frame 1Symbol 147 MovieClip
"_"Symbol 150 MovieClip Frame 1Symbol 149 MovieClip
"_"Symbol 156 MovieClip Frame 1Symbol 155 MovieClip
"_"Symbol 158 MovieClip Frame 1Symbol 157 MovieClip

Dynamic Text Variables

textSymbol 4 EditableText"1"
textSymbol 9 EditableText"Well Done!"
textSymbol 11 EditableText"Well Done!"
..:DebugSymbol 71 EditableText""
textSymbol 73 EditableText"a"
LangNewGameSymbol 80 EditableText"New Game"
textSymbol 90 EditableText""
textSymbol 93 EditableText"New Game"
labelSymbol 103 EditableText"Text"
labelSymbol 107 EditableText"Text"
labelSymbol 109 EditableText"Text"
textSymbol 120 EditableText"DropDown"
textSymbol 131 EditableText"Black"
textSymbol 135 EditableText"White"
textSymbol 139 EditableText"Difficulty:"




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Created: 9/8 -2019 15:11:52 Last modified: 9/8 -2019 15:11:52 Server time: 20/04 -2024 11:43:46