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Kurimuzon - Dragon Quest Desire (クリムゾン - DQディザイア) RJ074730_DQD2S05_frame9.swf

This is the info page for
Flash #159087

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ActionScript [AS1/AS2]
Combined Code
movieClip 2 { } movieClip 3 { frame 1 { function startshake1(_nDelta, _nRepeat) { if (nRepeat == 0) { nDelta = _nDelta; nTempDelta = 0; nRepeat = _nRepeat; gotoAndPlay('shake1'); } else { if (nRepeat < _nRepeat) { nTempDelta = _nDelta; nRepeat = _nRepeat; } else { nTempDelta = _nDelta; } } } function startshake5(_nDelta, _nRepeat) { if (nRepeat == 0) { nDelta = _nDelta; nTempDelta = 0; nRepeat = _nRepeat; gotoAndPlay('shake5'); } else { if (nRepeat < _nRepeat) { nTempDelta = _nDelta; nRepeat = _nRepeat; } else { nTempDelta = _nDelta; } } } function startloopshake() { gotoAndPlay('shakeloop'); } function stopshake() { gotoAndStop(1); } nRepeat = 0; nDelta = 0; nTempDelta = 0; stop(); } frame 3 { _parent._x -= this.nDelta; } frame 4 { _parent._x += this.nDelta; } frame 5 { _parent._x += this.nDelta; } frame 6 { _parent._x -= this.nDelta; } frame 7 { _parent._y -= this.nDelta; } frame 8 { _parent._y += this.nDelta; } frame 9 { _parent._y += this.nDelta; } frame 10 { _parent._y -= this.nDelta; --nRepeat; if (nRepeat == 0) { stop(); } else { if (nTempDelta != 0) { nDelta = nTempDelta; nTempDelta = 0; } else {} gotoAndPlay('shake1'); } } frame 11 { nCnt = 0; play(); } frame 12 { _parent._x -= 1; } frame 13 { _parent._x += 1; } frame 14 { _parent._x += 1; } frame 15 { _parent._x -= 1; } frame 16 { _parent._y -= 1; } frame 17 { _parent._y += 1; } frame 18 { _parent._y += 1; } frame 19 { _parent._y -= 1; ++nCnt; if (nCnt > 3) { if (Math.random() < 0.5) { this.gotoAndPlay('_shakeloop2'); } else { this.gotoAndPlay('_shakeloop'); } } else { this.gotoAndPlay('_shakeloop'); } } frame 20 { _parent._x -= 8; } frame 21 { _parent._x += 8; } frame 22 { _parent._x += 8; } frame 23 { _parent._x -= 8; } frame 24 { _parent._y -= 8; } frame 25 { _parent._y += 8; } frame 26 { _parent._y += 8; } frame 27 { _parent._y -= 8; this.gotoAndPlay('shakeloop'); } frame 29 { _parent._y -= this.nDelta; } frame 30 { _parent._y += this.nDelta; } frame 31 { _parent._y += this.nDelta; } frame 32 { _parent._y -= this.nDelta; } frame 33 { _parent._y -= this.nDelta; } frame 34 { _parent._y += this.nDelta; } frame 35 { _parent._y += this.nDelta; } frame 36 { _parent._y -= this.nDelta; --nRepeat; if (nRepeat == 0) { stop(); } else { if (nTempDelta != 0) { nDelta = nTempDelta; nTempDelta = 0; } else {} gotoAndPlay('shake5'); } } } movieClip 16 { frame 21 { stop(); _parent.nextFrame(); } } // unknown tag 88 length 61 movieClip 21 { } movieClip 24 { } movieClip 27 { } movieClip 30 { } movieClip 33 { } movieClip 36 { } movieClip 39 { } movieClip 42 { } movieClip 45 { } movieClip 48 { } movieClip 51 { } movieClip 52 { frame 1 { function setType(nType) { gotoAndStop(nType + 1); } stop(); } } movieClip 53 { frame 1 { function setEnable(_bFlg) { _visible = _bFlg; onEnterFrame = null; } function setFace(nType) { gm_Face.setType(nType); } function setText(strText) { if (strText.substr(0, 4) == 'ヒミコ「' || strText.substr(0, 4) == 'ヒミコ『' || strText.substr(0, 4) == 'ヒミコ(') { gm_Face.setType(1); } else { if (strText.substr(0, 3) == '鈴蘭「' || strText.substr(0, 3) == '鈴蘭『' || strText.substr(0, 3) == '鈴蘭(') { gm_Face.setType(9); } else { if (strText.substr(0, 3) == '師匠「' || strText.substr(0, 3) == '師匠『' || strText.substr(0, 3) == '師匠(' || strText.substr(0, 2) == '陽「' || strText.substr(0, 2) == '陽『' || strText.substr(0, 2) == '陽(') { gm_Face.setType(10); } else { gm_Face.setType(0); } } } gm_Text.text = ''; g_strText = strText; g_nCnt = 0; if (g_strText != '') { _visible = true; } onEnterFrame = onSetText; } function addText(strText) { g_strText += strText; onEnterFrame = onSetText; } function onSetText() { if (g_strText.length < g_nCnt) { onEnterFrame = null; } else { gm_Text.text = g_strText.slice(0, g_nCnt); ++g_nCnt; } if (g_strText.length < g_nCnt) { onEnterFrame = null; } else { gm_Text.text = g_strText.slice(0, g_nCnt); ++g_nCnt; } } _visible = false; var g_strText = ''; var g_nCnt = 0; stop(); } } button 54 { on (release) { ClickNext(); } } button 56 { on (release) { playVoiceAegi(g_vVoice[g_nVoice++ % g_vVoice.length]); gm_Icon.setMouseCursol(g_nType); gm_Icon._x = (MovieClip(this))._xmouse - 30; gm_Icon._y = (MovieClip(this))._ymouse - 30; gm_EF.gotoAndStop(g_nPower + 1); gm_EF._x = (MovieClip(this))._xmouse - 30 + 10; gm_EF._y = (MovieClip(this))._ymouse - 30 + 19; gotoAndPlay(5); } on (rollOver) { gotoAndPlay(3); } on (rollOut) { gotoAndStop(2); } on (dragOut) { gotoAndStop(2); } } movieClip 57 { } movieClip 58 { frame 1 { gm_area._visible = false; stop(); } } movieClip 61 { } movieClip 65 { } movieClip 71 { } movieClip 78 { frame 38 { gotoAndPlay(3); } } movieClip 79 { } movieClip 82 { } movieClip 86 { } movieClip 94 { frame 41 { gotoAndPlay(3); } } movieClip 100 { frame 50 { gotoAndPlay(3); } } movieClip 103 { } movieClip 104 { frame 42 { gotoAndPlay(3); } } movieClip 112 { } movieClip 113 { frame 30 { stop(); } } movieClip 117 { } movieClip 119 { } movieClip 121 { } movieClip 125 { } movieClip 128 { } movieClip 131 { } movieClip 134 { } movieClip 135 { } movieClip 138 { } movieClip 141 { } movieClip 143 { frame 30 { stop(); } } // unknown tag 88 length 70 movieClip 153 { frame 26 { stop(); } } movieClip 154 { frame 30 { stop(); } } movieClip 157 { } movieClip 158 { frame 1 { function setMouseCursol(_nActType) { switch (_nActType) { case 1: gotoAndStop('nade'); break; case 2: gotoAndStop('momi'); break; case 3: gotoAndStop('tsumami'); break; case 4: gotoAndStop('kuchu'); break; case 5: gotoAndStop('kurikuri'); break; case 6: gotoAndStop('tsukami'); break; case 7: gotoAndStop('tsutsuki'); break; case 8: gotoAndStop('name'); break; case 9: gotoAndStop('sui'); break; case 10: gotoAndStop('kiss'); break; case 11: gotoAndStop('span'); break; case 12: gotoAndStop('insertL'); break; case 13: gotoAndStop('insertR'); break; case 14: gotoAndStop('insertC'); break; case 15: gotoAndStop('lorter'); break; case 16: gotoAndStop('AStick'); break; case 17: gotoAndStop('anma'); break; case 18: gotoAndStop('vibe'); break; case 19: gotoAndStop('tsukami2'); break; case 20: gotoAndStop('tsukami3'); break; case 21: gotoAndStop('panch'); break; case 22: gotoAndStop('biribiri'); break; default: gotoAndStop(1); } } stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); } frame 15 { stop(); } frame 16 { stop(); } frame 17 { stop(); } frame 18 { stop(); } frame 19 { stop(); } frame 20 { stop(); } frame 21 { stop(); } frame 22 { stop(); } frame 23 { stop(); } } movieClip 161 { } movieClip 164 { } movieClip 167 { } movieClip 170 { } movieClip 173 { } movieClip 176 { } movieClip 179 { } movieClip 182 { } movieClip 185 { } movieClip 188 { } movieClip 191 { } movieClip 194 { } movieClip 197 { } movieClip 200 { } movieClip 201 { frame 15 { _parent.gotoAndStop(1); } } movieClip 204 { } movieClip 207 { } movieClip 210 { } movieClip 213 { } movieClip 216 { } movieClip 219 { } movieClip 222 { } movieClip 225 { } movieClip 228 { } movieClip 231 { } movieClip 234 { } movieClip 237 { } movieClip 240 { } movieClip 243 { } movieClip 246 { } movieClip 249 { } movieClip 252 { } movieClip 255 { } movieClip 258 { } movieClip 261 { } movieClip 264 { } movieClip 267 { } movieClip 270 { } movieClip 271 { frame 24 { _parent.gotoAndStop(1); } } movieClip 274 { } movieClip 277 { } movieClip 280 { } movieClip 283 { } movieClip 286 { } movieClip 289 { } movieClip 292 { } movieClip 295 { } movieClip 298 { } movieClip 301 { } movieClip 304 { } movieClip 307 { } movieClip 310 { } movieClip 313 { } movieClip 316 { } movieClip 319 { } movieClip 322 { } movieClip 325 { } movieClip 328 { } movieClip 331 { } movieClip 334 { } movieClip 337 { } movieClip 340 { } movieClip 343 { } movieClip 346 { } movieClip 349 { } movieClip 352 { } movieClip 355 { } movieClip 358 { } movieClip 359 { frame 30 { _parent.gotoAndStop(1); } } movieClip 362 { } movieClip 365 { } movieClip 368 { } movieClip 371 { } movieClip 374 { } movieClip 377 { } movieClip 380 { } movieClip 383 { } movieClip 386 { } movieClip 389 { } movieClip 392 { } movieClip 395 { } movieClip 398 { } movieClip 401 { } movieClip 404 { } movieClip 407 { } movieClip 410 { } movieClip 413 { } movieClip 416 { } movieClip 419 { } movieClip 422 { } movieClip 425 { } movieClip 428 { } movieClip 431 { } movieClip 434 { } movieClip 437 { } movieClip 440 { } movieClip 443 { } movieClip 444 { frame 29 { _parent.gotoAndStop(1); } } movieClip 447 { } movieClip 450 { } movieClip 453 { } movieClip 456 { } movieClip 459 { } movieClip 462 { } movieClip 465 { } movieClip 468 { } movieClip 471 { } movieClip 474 { } movieClip 477 { } movieClip 480 { } movieClip 483 { } movieClip 486 { } movieClip 489 { } movieClip 492 { } movieClip 495 { } movieClip 498 { } movieClip 501 { } movieClip 504 { } movieClip 507 { } movieClip 510 { } movieClip 513 { } movieClip 516 { } movieClip 519 { } movieClip 522 { } movieClip 525 { } movieClip 528 { } movieClip 531 { } movieClip 534 { } movieClip 537 { } movieClip 540 { } movieClip 543 { } movieClip 544 { frame 34 { _parent.gotoAndStop(1); } } movieClip 547 { } movieClip 550 { } movieClip 553 { } movieClip 556 { } movieClip 559 { } movieClip 562 { } movieClip 565 { } movieClip 568 { } movieClip 571 { } movieClip 574 { } movieClip 577 { } movieClip 580 { } movieClip 583 { } movieClip 586 { } movieClip 589 { } movieClip 592 { } movieClip 595 { } movieClip 598 { } movieClip 601 { } movieClip 604 { } movieClip 607 { } movieClip 610 { } movieClip 613 { } movieClip 616 { } movieClip 619 { } movieClip 622 { } movieClip 625 { } movieClip 628 { } movieClip 631 { } movieClip 634 { } movieClip 637 { } movieClip 640 { } movieClip 643 { } movieClip 646 { } movieClip 649 { } movieClip 652 { } movieClip 655 { } movieClip 658 { } movieClip 661 { } movieClip 664 { } movieClip 667 { } movieClip 670 { } movieClip 671 { frame 43 { _parent.gotoAndStop(1); } } movieClip 672 { frame 1 { stop(); } frame 2 { _parent.setShake(1, 1); stop(); } frame 3 { _parent.setShake(2, 1); stop(); } frame 4 { _parent.setShake(3, 1); stop(); } frame 5 { _parent.setShake(4, 1); stop(); } frame 6 { _parent.setShake(5, 1); stop(); } frame 7 { _parent.setShake(6, 1); stop(); } } movieClip 673 { } movieClip 674 { } movieClip 675 { } movieClip 676 { } movieClip 677 { } movieClip 678 { } movieClip 679 { } movieClip 680 { } movieClip 681 { } movieClip 682 { } movieClip 683 { } movieClip 684 { } movieClip 685 { } movieClip 686 { } movieClip 687 { } movieClip 688 { frame 1 { function setMouseCursol(_nActType) { switch (_nActType) { case 1: gotoAndStop('nade'); break; case 2: gotoAndStop('momi'); break; case 3: gotoAndStop('tsumami'); break; case 4: gotoAndStop('kuchu'); break; case 5: gotoAndStop('kurikuri'); break; case 6: gotoAndStop('tsukami'); break; case 7: gotoAndStop('tsutsuki'); break; case 8: gotoAndStop('name'); break; case 9: gotoAndStop('sui'); break; case 10: gotoAndStop('kiss'); break; case 11: gotoAndStop('span'); break; case 12: gotoAndStop('insertL'); break; case 13: gotoAndStop('insertR'); break; case 14: gotoAndStop('insertC'); break; case 15: gotoAndStop('lorter'); break; case 16: gotoAndStop('AStick'); break; case 17: gotoAndStop('anma'); break; case 18: gotoAndStop('vibe'); break; case 19: gotoAndStop('tsukami2'); break; case 20: gotoAndStop('tsukami3'); break; case 21: gotoAndStop('panch'); break; case 22: gotoAndStop('biribiri'); break; default: gotoAndStop(1); } } stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); } frame 15 { stop(); } frame 16 { stop(); } frame 17 { stop(); } frame 18 { stop(); } frame 19 { stop(); } frame 20 { stop(); } frame 21 { stop(); } frame 22 { stop(); } frame 23 { stop(); } } movieClip 689 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } var g_nType; var g_nPower; var g_vVoice; var g_nVoice = 0; stop(); } frame 2 { gm_Icon.setMouseCursol(-1); gm_EF.gotoAndStop(1); } instance gm_Icon0 of movieClip 688 { onClipEvent (mouseMove) { _x = (MovieClip(_parent))._xmouse - 30; _y = (MovieClip(_parent))._ymouse - 30; setMouseCursol(_parent.g_nType); } } frame 4 { gm_Icon0.setMouseCursol(g_nType); gm_Icon0._x = (MovieClip(this))._xmouse - 30; gm_Icon0._y = (MovieClip(this))._ymouse - 30; stop(); } frame 47 { gotoAndStop(2); } } movieClip 692 { } movieClip 695 { } button 698 { on (release) { gion_off._visible = true; gion_on._visible = false; _root.g_bEffectView = false; _parent._parent.g_bGion = false; if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } } } button 699 { on (release) { gion_off._visible = false; gion_on._visible = true; _root.g_bEffectView = true; _parent._parent.g_bGion = true; if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } } } movieClip 702 { } movieClip 705 { } button 706 { on (release) { auto_on._visible = false; auto_off._visible = true; _parent._parent.g_bAuto = false; } } button 707 { on (release) { auto_off._visible = false; auto_on._visible = true; _parent._parent.g_bAuto = true; } } movieClip 708 { frame 1 { if (_parent._parent.g_bAuto) { auto_off._visible = false; } else { auto_on._visible = false; } if (_parent._parent.g_bGion) { gion_off._visible = false; _root.g_bEffectView = true; } else { gion_on._visible = false; _root.g_bEffectView = false; } if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } currentframe = _parent._currentframe; nCnt = 0; stop(); } } movieClip 711 { } movieClip 714 { } button 715 { on (release) { if (_currentframe == 1) { _parent.prevFrame(); } else { prevFrame(); } } } movieClip 718 { } movieClip 721 { } button 722 { on (release) { if (gm_btnR._alpha == 100) { nextFrame(); } } } movieClip 745 { } movieClip 748 { } movieClip 751 { } movieClip 754 { } movieClip 757 { } movieClip 760 { } movieClip 763 { } movieClip 766 { } movieClip 769 { } movieClip 770 { } movieClip 773 { } movieClip 774 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 777 { } movieClip 780 { } movieClip 783 { } movieClip 784 { } movieClip 787 { } movieClip 790 { } movieClip 791 { } movieClip 792 { frame 177 { stop(); } } movieClip 794 { frame 16 { stop(); } } movieClip 725 { frame 20 { _parent.nextFrame(); stop(); } } movieClip 795 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 708 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「う……」'); } frame 2 { playVoiceStory(10); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('頭がずきずきと痛み、全身がだるい。'); } frame 4 { _setText('ビアンカは眉をしかめながらなんとか目を開ける。'); } frame 5 { _setText('「……!」'); } frame 5 { playVoiceStory(11); } frame 6 { _setText('まず視界に入ってきたのは、拘束されている自分の手足だった。頑丈そうな拘束具でつなぎとめられてビクともしない。'); } frame 7 { _setText('だが、意外だったのは部屋の設備だ。'); } frame 8 { _setText('ものものしい拘束具や道具の類がいくつか置かれているものの、部屋のつくり自体は明るく、調度品も高価そうだ。'); } frame 9 { _setText('ビアンカが寝かされているベッドの感触も柔らかく、シーツの生地も肌に心地良い。'); } frame 10 { _setText('一言で言えば、豪奢な寝室だった。'); } frame 13 { _setText('「気が付いたようですね」'); } frame 14 { _setText('「……!」'); setShake(1, 1); } frame 14 { playVoiceStory(12); } frame 15 { _setText('男があらわれ、きざな仕草でビアンカのおとがいを持ち上げた。'); } frame 16 { _setText('男は素肌の上にバスローブのようなものを羽織っている。さらに特筆すべきは、顔につけている仮面だった。'); } frame 17 { _setText('貴族や上流階級の人間が舞踏会のときに身につけるようなそれは、'); } frame 18 { _setText('男の上品な発音や気取った仕草に不思議なくらい似合っている。'); } frame 19 { _setText('「あなたたちは――」'); } frame 19 { playVoiceStory(13); } frame 20 { _setText('「……とある方から依頼を受けましてね。」'); } frame 20 { gm_CGObj.gotoAndStop(2); } frame 21 { _setText('「あなたを人前に出ることが恥ずかしくなるくらい淫乱な\nメスブタに変えて欲しいと」'); } frame 21 { gm_CGObj.gotoAndStop(3); } frame 22 { _setText('「なんですって!?」'); } frame 22 { playVoiceStory(14); } frame 23 { _setText('「おっと、もちろん依頼された方は“メスブタ”などという\nはしたない単語は使いませんがね」'); } frame 24 { _setText('男が言うと、周囲にいる同じ格好をした面々が笑った。'); } frame 25 { _setText('ビアンカには何が面白いのかわからない。\n男たちの間でだけ通じる冗談らしい。'); } frame 26 { _setText('「話はうかがっていましたが……素晴らしい肉体をお持ちだ。」'); } frame 27 { _setText('「あまたの女を見てきましたが、これほどのものにはなかなかお目にかかれませんよ」'); } frame 28 { _setText('男は興奮を押し殺した声で言い、ビアンカの肌に触れる。'); } frame 29 { _setText('「う……」'); setShake(1, 1); } frame 29 { playVoiceStory(15); } frame 29 { gm_CGObj.gotoAndStop(4); } frame 30 { _setText('ピクリとビアンカが身体を震わせると、楽しげに仮面の下の目を細めた。'); } frame 31 { _setText('「おまけに感度も良いようですね……これは私たちとしても\nやりがいがありますよ」'); } frame 32 { _setText('男は羽織っていたものを脱ぎ、自らの肉体をビアンカの\n眼前で露出させた。'); } frame 33 { _setText('年齢の割に均整がとれていて、筋肉質な身体が現れる。'); } frame 34 { _setText('美しいと表現できなくもない肉体だったが、その頑健さはどこか有り余る男の精力を感じさせる。'); } frame 35 { _setText('ビアンカは反射的に目をそらしていた。'); } frame 36 { _setText('「おまけにその初々しい仕草……実にそそりますね」'); } frame 37 { _setText('男の裸を見たことがないわけではない。'); } frame 38 { _setText('けれど、ビアンカの目には男たちの肉体はあまりにもグロテスクで、むき出しの性欲そのもののように映った。'); } frame 39 { _setText('「あ……!」'); setShake(1, 1); } frame 39 { playVoiceStory(16); } frame 40 { _setText('「ふむ……肌の手ざわりも最高ですよ」'); } frame 41 { _setText('ビアンカの張りがあって健康そうな肌に男が嬉しそうに触れる。'); } frame 42 { _setText('野太い指で弾力と体温をゆっくりと確かめる。'); } frame 43 { _setText('「う……く……っ」'); setShake(1, 1); } frame 43 { playVoiceStory(17); } frame 44 { _setText('仮面の下で男はビアンカの表情を観察した。'); } frame 45 { _setText('ただ肌を触っているだけに見えるが、注意深く感度の良い場所を探している。'); } frame 46 { _setText('ただ欲望のままにビアンカを犯そうというのではない、\n中年男の年季の入ったねちっこい触診だった。'); } frame 47 { _setText('「んぁ……はぁ、ぅう……」'); } frame 47 { playVoiceStory(18); } frame 48 { _setText('「ふむ……。あなたはどうやらごく弱い刺激に反応しやすいようですね」'); } frame 49 { _setText('そう言われてもビアンカ自身にはよくわからない。'); } frame 50 { _setText('だが男は自信満々に周囲の男たちに指示し、\n道具をいくつか持ってこさせる。'); } frame 51 { _setText('「初めに言っておきますが……私たちは性のプロフェッショナルです。」'); } frame 52 { _setText('「上流階級の有閑マダムの欲求不満を解消させることを生業としています」'); } frame 53 { _setText('「え……!?」'); } frame 53 { playVoiceStory(19); } frame 54 { _setText('ビアンカにはにわかに信じられない。'); } frame 55 { _setText('そんな馬鹿げた生業があるなんて――'); } frame 56 { _setTextWindow(false); } frame 57 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 729 { } movieClip 732 { } button 733 { on (release) { if (_currentframe > 2) { prevFrame(); } } } movieClip 736 { } movieClip 739 { } button 740 { on (release) { nextFrame(); } } movieClip 798 { } movieClip 801 { } movieClip 804 { } movieClip 807 { } movieClip 811 { } movieClip 814 { } movieClip 817 { } movieClip 820 { } movieClip 823 { } movieClip 826 { } movieClip 829 { frame 10 { stop(); } } movieClip 832 { } movieClip 833 { } movieClip 836 { } movieClip 837 { } movieClip 840 { } movieClip 841 { } movieClip 844 { } movieClip 847 { } movieClip 848 { } movieClip 851 { } movieClip 852 { } movieClip 856 { } movieClip 860 { } movieClip 863 { } movieClip 866 { } movieClip 869 { } movieClip 872 { } movieClip 875 { } movieClip 876 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } frame 7 { setEF(); stop(); } } movieClip 881 { } // unknown tag 88 length 61 movieClip 884 { frame 108 { stop(); } } movieClip 888 { } movieClip 891 { } movieClip 894 { } movieClip 895 { } movieClip 898 { } movieClip 902 { } movieClip 903 { } movieClip 904 { } movieClip 905 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 708 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「フフフ……安心してください。そして我慢はほどほどにしてくださいね。」'); } frame 2 { _root.playBGMData(5); } frame 2 { gm_CGObj.gotoAndStop(2); } frame 3 { _setText('「私たちの手にかかれば気持ちよくて当たり前……」'); } frame 3 { gm_CGObj.gotoAndStop(3); } frame 4 { _setText('「早く素直になったほうが心身ともに楽ですよ」'); } frame 4 { gm_CGObj.gotoAndStop(4); } frame 5 { _setText('男たちは手に手に羽根を持ち、ビアンカに群がる。'); } frame 5 { gm_CGObj.gotoAndStop(5); } frame 6 { _setText('「ちょ……な、何なの、それ……やめ、ふぁあ!」'); setShake(1, 1); } frame 6 { playVoiceStory(20); } frame 7 { _setText('羽根が次々とビアンカの肌に触れた。'); } frame 8 { _setText('男たちはそれを肌に押し付けるようなことはせず、\n意外なほど繊細な手つきで本当にくすぐるだけの愛撫を行う。'); } frame 9 { _setText('「いや……う、はぁ、うう……!」'); setShake(1, 1); } frame 9 { playVoiceStory(21); } frame 10 { _setText('さっき男の手に触られたときは不快さしかなかったが、\n今回は違う。'); } frame 11 { _setText('羽根の微妙な感覚、くすぐったさはじわじわとした\n快楽を生んだ。'); } frame 12 { _setText('「あ、ひ……ん、はぁ!」'); setShake(1, 1); } frame 12 { playVoiceStory(22); } frame 13 { _setText('(性を生業にしてる、とか言ってたけど……)'); } frame 13 { playVoiceStory(23); } frame 14 { _setText('ビアンカの脳裏に男の言葉がよぎる。'); } frame 15 { _setText('(弱い刺激に反応しやすいっていうのも、本当なの……!?)'); } frame 15 { playVoiceStory(24); } frame 16 { _setText('男が自信満々で言ったことが、いま自分の身体に現実に起こっているように思えた。'); } frame 17 { _setText('このくすぐったさは自分で思っていたよりもずっと心地良い。'); } frame 18 { _setText('かゆいような熱いような奇妙な感覚が身体の各部に募ってくる。'); } frame 19 { _setText('「うく……はぁ、んぅ……ん、ふぅ、はぅ……!」'); } frame 19 { playVoiceStory(25); } frame 20 { _setText('ビアンカの反応を見て男たちは確実な手ごたえを感じていた。'); } frame 21 { _setText('(耐えなきゃ……!)'); } frame 21 { stopVoice(); } frame 22 { _setText('誰の差金なのかわからないが、集団で襲った後に\nこんな場所に連れ込んで拘束するなんて卑怯きわまりない。'); } frame 23 { _setText('そんな相手の言いなりになりたくないという強い意思が\nビアンカのなかに芽生える。'); } frame 24 { _setText('「うぅ……はぁ、ん……!」'); setShake(1, 1); } frame 24 { playVoiceStory(27); } frame 25 { _setText('たとえ身体は反応していても、ビアンカの精神が屈する様子は\n無い。'); } frame 26 { _setText('「ふむ。なかなか強情ですね。まあ良いでしょう……\n何しろこちらには時間がたっぷりとありますからね」'); } frame 27 { _setText('男は余裕の笑みを浮かべ、羽根での愛撫を継続する。'); } frame 28 { _setText('「くぅ……!」'); setShake(1, 1); } frame 28 { playVoiceStory(28); } frame 29 { _setText('男の言う通り、こんな風にがっしりと拘束されてしまっている以上、ビアンカのほうが圧倒的に不利なのは事実だった。'); } frame 30 { _setText('(でも……あきらめちゃダメ……!)'); } frame 30 { playVoiceStory(29); } frame 31 { _setText('ビアンカが歯を食いしばり、男たちを睨む。'); } frame 32 { _setText('だがそれでひるんだ者はいなかった。皆余裕の笑みを浮かべ、\n羽根を操っている。'); } frame 33 { _setText('「ぅう……く、はぁ……う……ぅ」'); setShake(1, 1); } frame 33 { playVoiceStory(30); } frame 34 { _setText('羽根が胸の先端に触れるとさすがに声が漏れた。'); } frame 35 { _setText('最初はただ羽根が触れているくすぐったさだけだったが、\nだんだんピリピリと痺れるような刺激があらわれる。'); } frame 36 { _setText('「ぁ……はぁ、うぅ……ん!」'); setShake(1, 1); } frame 36 { playVoiceStory(31); } frame 37 { _setText('くすぐったさも募るとかゆみにも変化する。'); } frame 38 { _setText('そして敏感な場所に現れたかゆみは、熱にも痺れにも\n変わっていく。'); } frame 39 { _setText('「はぁ、ぅ……ぁ、や、あぅ……!」'); setShake(1, 1); } frame 39 { playVoiceStory(32); } frame 40 { _setText('ビアンカは目を閉じた。'); } frame 40 { gm_CGObj.gotoAndStop(6); } frame 41 { _setText('羽根の動きを意識しまいと感覚を遮断しようとしたのだ。'); } frame 42 { _setText('「う……はぁ、あ……」'); } frame 42 { playVoiceStory(33); } frame 43 { _setText('だが、そうすると今度は羽根が触れているのかそうでないのかもわからなくなる。'); } frame 44 { _setText('もともとの刺激が弱いだけに、感覚も微弱だ。'); } frame 45 { _setText('目を閉じると変に全身を意識してしまう。'); } frame 46 { _setText('(何……何なの、この感覚……!)'); } frame 46 { playVoiceStory(34); } frame 47 { _setText('目を閉じて数十秒あまり経つと、ビアンカの肌のあちこちから\nひきつるような痺れが現れた。'); } frame 48 { _setText('(ダメ…!)'); setShake(1, 1); } frame 48 { playVoiceStory(35); } frame 49 { _setText('大の字で拘束されてしまって、身体に力の入れどころもない。そのせいでビアンカの肌の感覚は均一に敏感になる。'); } frame 50 { _setText('さらに羽根の刺激で神経を高ぶらされ、次第に空気の流れだけで勝手に肌がぴりぴりと反応しだす。'); } frame 51 { _setText('「あぅ……く、はぁ、あぅ……!」'); } frame 51 { playVoiceStory(36); } frame 51 { gm_CGObj.gotoAndStop(7); } frame 52 { _setText('ビアンカはたまらず目をあけた。'); } frame 53 { _setText('「やはりあなたのカラダはそうとう敏感なようですね」'); } frame 54 { _setText('「く……!」'); setShake(1, 1); } frame 54 { playVoiceStory(37); } frame 55 { _setText('男が顔を近づけ、ビアンカの耳元でささやく。'); } frame 56 { _setText('それだけでビアンカの身体がぴくりと震えた。'); } frame 57 { _setText('男のささやき声で耳朶を震わせられることすらも、\n高ぶった神経が鋭く捉えてしまうのだ。'); } frame 58 { _setText('ビアンカはなんとか気を持ち直し、男をにらみつける。'); } frame 59 { _setTextWindow(false); } frame 60 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 906 { frame 1 { stop(); } } movieClip 907 { frame 7 { stop(); } } movieClip 908 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 910 { } movieClip 913 { } movieClip 916 { } movieClip 920 { } movieClip 921 { } movieClip 924 { } movieClip 925 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 927 { frame 171 { stop(); } } movieClip 931 { } movieClip 934 { } movieClip 937 { } movieClip 941 { } movieClip 944 { } movieClip 945 { frame 1 { stop(); } } movieClip 947 { } movieClip 948 { } movieClip 949 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } frame 1 { gm_CGObj.gotoAndStop(2); } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 708 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「なかなか気丈な方のようですね。いいでしょう、\n私たちのとっておきを差し上げます」'); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('男は楽しげにビアンカの視線を受け流し、薬液のようなものが入った瓶を持ってこさせた。'); } frame 4 { _setText('手にもっている羽根をその瓶の中の液体に浸す。'); } frame 5 { _setText('とろとろと少し粘性のある薬液が羽根にまとわりついた。'); } frame 6 { _setText('「フフフ……これはいわゆる媚薬というやつでしてね」'); } frame 7 { _setText('「!?」'); } frame 7 { playVoiceStory(38); } frame 8 { _setText('他の男も次々と羽根を薬液に浸す。'); } frame 9 { _setText('「どうぞ、遠慮せずに楽しんでください」'); } frame 10 { _setText('男は笑い、液体をビアンカの肌に垂らした。'); } frame 11 { _setText('「あ……!」'); } frame 11 { playVoiceStory(39); } frame 12 { _setText('粘り気のある冷たい感触。'); } frame 13 { _setText('表面張力でとろりとした円を作り、徐々に広がっていく。'); } frame 14 { _setText('「う……くあ……!」'); setShake(1, 1); } frame 14 { playVoiceStory(40); } frame 15 { _setText('また全ての羽根がビアンカの肉体に群がり、思い思いの場所に媚薬を塗りつける。'); } frame 16 { _setText('「つめた……ひ、ぅ、あ……!」'); setShake(1, 1); } frame 16 { } frame 17 { _setText('敏感になって火照った身体が媚薬の冷たさに驚く。'); } frame 18 { _setText('「うぅ……く、あ、んぅ……!」'); } frame 18 { playVoiceStory(42); } frame 19 { _setText('「まずはここからですね」'); } frame 20 { _setText('「ひぁ!?」'); setShake(1, 1); } frame 20 { playVoiceStory(43); } frame 21 { _setText('男たちはビアンカの胸に羽根をもっていき、集中的に媚薬を垂らして塗りこんだ。'); } frame 22 { _setText('「あ、う……くぅ、ふぁあ!」'); } frame 22 { playVoiceStory(44); } frame 23 { _setText('媚薬の効果は劇的だった。'); } frame 24 { _setText('最初は冷たさを感じていたのい、すぐに熱を感じるようになる。'); } frame 25 { _setText('クスリの成分がビアンカの神経の興奮を引き出し、\n感覚を逆立たせるかのように刺激する。'); } frame 26 { _setText('「あぅ……ぅ、んん、んはぁ!」'); setShake(1, 1); } frame 26 { playVoiceStory(45); } frame 27 { _setText('羽根が胸の先端をくすぐる。'); } frame 28 { _setText('柔らかいタッチで乳首を刺激するうちに、\nだんだんビアンカのそこが硬くなってきた。'); } frame 29 { _setText('「ふあ、ああ、あぃ……んぅう!」'); } frame 29 { playVoiceStory(46); } frame 30 { _setText('羽根が触れるとこりこりとした弾力があるのがわかる。'); } frame 31 { _setText('やや血色もよくなって充血し、男たちにビアンカの\n興奮を伝えた。'); } frame 32 { _setText('「おや……胸だけで相当感じてるようですが?\nイキそうではありませんか?」'); } frame 33 { _setText('「う……ば、バカなこと言わないで!\nこんなの、全然、なんとも……く、うぅ!」'); } frame 33 { playVoiceStory(47); } frame 34 { _setText('ビアンカが目を潤ませながらも強気に返す。'); } frame 35 { _setText('すると、男たちはさっと羽根を引いた。'); } frame 35 { gm_CGObj.gotoAndStop(3); } frame 36 { _setText('「え――」'); } frame 36 { playVoiceStory(48); } frame 37 { _setText('刺激が一気に消え、一瞬ビアンカは戸惑う。'); } frame 38 { _setText('「ぅ……く、ぁ、はぁ……はぁ、はぁ……!」'); } frame 38 { playVoiceStory(49); } frame 39 { _setText('そしてその数秒後、怒涛のように押し寄せる切なさ。'); } frame 40 { _setText('今までずっと与えられ続けてきた刺激がなくなったのだ。'); } frame 41 { _setText('ただでさえ媚薬で神経が高ぶっているところに、この“空虚”は衝撃的だった。'); } frame 42 { _setText('「はぁ、ああ……はぁ、う……く、はぅ……!」'); } frame 42 { playVoiceStory(50); } frame 43 { _setText('ビアンカは男たちが見下ろされながら、全身を細かく震えさせてしまう。'); } frame 44 { _setText('「カラダのほうはだいぶ素直になってきたようですね」'); } frame 45 { _setText('男が薄い笑みを浮かべる。そのなかには、性技に悶えるビアンカを侮蔑するような意味合いが少なからずこめられていた。'); } frame 46 { _setText('「あぅ、う、くぅぅうん!」'); setShake(1, 1); } frame 46 { playVoiceStory(51); } frame 46 { gm_CGObj.gotoAndStop(4); } frame 47 { _setText('男たちの愛撫がゆるやかに再開した。'); } frame 48 { _setText('羽根を駆使して絶妙なタッチで責めあげていく。'); } frame 49 { _setText('触れられているのかそうでないのかわからない、それくらいの\n刺激こそがもっとも強く興奮を引き出す。'); } frame 50 { _setText('「ん、はぁ、ああ……! ひ、ぅああ!」'); } frame 50 { playVoiceStory(52); } frame 51 { _setText('ビアンカの声が大きくなり、全身が大きく震えると男たちは手を引く。'); } frame 52 { _setText('そして落ち着いた頃にまたゆっくりと愛撫が再開されるという形だった。'); } frame 53 { _setText('ビアンカが高ぶるペースを完全に把握して焦らすことに集中している。'); } frame 54 { _setText('(こんなの……カラダが、おかしくなる……!)'); } frame 54 { playVoiceStory(53); } frame 55 { _setText('ビアンカの脚が時折ビクビクと震え、拘束具が耳障りに鳴った。その音は男たちは当然、ビアンカ自身にも聞こえている。'); } frame 56 { _setText('「くぁ……! はぁ、う……く……!」'); } frame 56 { playVoiceStory(54); } frame 57 { _setText('反応を男たちに示してしまっているのが恥ずかしくてたまらず、手足に精一杯力を入れて我慢する。'); } frame 58 { _setText('だが――そうすると背筋は反り返り、脚をピンと伸ばしてしまう。男たちにとってはその姿も欲望をそそるものだった。'); } frame 59 { _setTextWindow(false); } frame 60 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 952 { } movieClip 955 { } movieClip 959 { } movieClip 962 { } movieClip 965 { } movieClip 968 { } movieClip 969 { } movieClip 972 { } movieClip 973 { } movieClip 976 { } movieClip 977 { } movieClip 980 { } movieClip 983 { } movieClip 986 { } movieClip 987 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 990 { frame 61 { stop(); } } movieClip 991 { } movieClip 992 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } frame 1 { gm_CGObj.gotoAndStop(2); } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 708 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「あ……はぁ、あ、う……はぁ、はぁ……」'); } frame 2 { playVoiceStory(55); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('ビアンカの意識は半ば以上朦朧とし始めている。\n全身が敏感になりすぎて、体力の消耗が凄まじい。'); } frame 4 { _setText('「もう限界ですか? 仕方ないですね。そろそろ羽根から解放してあげましょう」'); } frame 5 { _setText('「はぁ……う……あ、ひああ!」'); } frame 5 { playVoiceStory(56); } frame 6 { _setText('今度は男たちが直接に手を伸ばした。'); } frame 7 { _setText('「ぅあ……あ、かは、はぁ、ああ……んふぁ、はああ!」'); } frame 7 { playVoiceStory(57); } frame 8 { _setText('素肌に直にあたたかい肌が触れる感覚はビアンカに何ともいえない多幸感をもたらした。'); } frame 9 { _setText('羽根のあるかないかわからない感触や冷たい薬液に体温を奪われる不快さとは違う、人肌の体温。'); } frame 10 { _setText('憎むべき相手の野太い指だということがわかっていても、'); } frame 11 { _setText('媚薬で高ぶった神経があたたかさを快楽として\n受け止めてしまう。'); } frame 12 { _setText('「あひ、ん……はぁ、あああ、はぁ……はぁ、んぁ……!」'); } frame 12 { playVoiceStory(58); } frame 13 { _setText('「私たちの手が相当気に入ったようですね。\nどこでも好きなところを触って差し上げますよ」'); } frame 14 { _setText('「や……あ、いや、ああ……!」'); } frame 14 { playVoiceStory(59); } frame 15 { _setText('男のひとりが顔を近づけ、ビアンカの頬を舐め上げる。'); } frame 16 { _setText('「ひ……!」'); } frame 16 { playVoiceStory(60); } frame 17 { _setText('ぬるりとした舌。生臭くあたたかい息。べっとりと塗りつけられた唾液。'); } frame 18 { _setText('(いや……いやなはず、なのに……!)'); } frame 18 { playVoiceStory(61); } frame 19 { _setText('嫌悪感を抱かなければならないはずのその感触が何故かビアンカを高ぶらせる。'); } frame 20 { _setText('「あぅ……ん、く、うぅ、んふぁ……」'); setShake(1, 1); } frame 20 { playVoiceStory(62); } frame 21 { _setText('男はねっとりとした愛撫でビアンカの耳をねぶる。'); } frame 22 { _setText('別の男も胸に脚に手を伸ばし、性感帯を探した。'); } frame 23 { _setText('「あく、はぁ、あ、はあ……!」'); } frame 23 { playVoiceStory(63); } frame 24 { _setText('媚薬がローションのような役割を果たし、男たちの手の滑りを良くする。'); } frame 25 { _setText('ぬるぬるとした光沢がビアンカの肌を包んで微妙な\n痺れを生んだ。'); } frame 26 { _setText('男たちに触られていない部分がひりひりとうずく。'); } frame 27 { _setText('その反面、触られているところからは体温と共に何ともいえない高揚が押し寄せた。'); } frame 28 { _setText('「あう、く……うぅ、はぁ、ああ……!」'); setShake(1, 1); } frame 28 { playVoiceStory(64); } frame 29 { _setText('(どうしてこんな風に……感じて……!)'); } frame 29 { playVoiceStory(65); } frame 30 { _setText('頬を舌でぞろりとなめあげられる。'); } frame 31 { _setText('いつしか嫌悪を抱くどころか、もっとそうしていて欲しいと思うようになっていた。'); } frame 32 { _setText('「言ったでしょう? 私たちは性のプロです。」'); } frame 33 { _setText('「それに今あなたが感じてしまっているのはクスリのせい……。仕方のないことなんですよ」'); } frame 34 { _setText('「くぅ……ん、はぅ……う、はぁ、んぅ……」'); setShake(1, 1); } frame 34 { playVoiceStory(66); } frame 35 { _setText('「そろそろ素直になってはいかがですか?\nさっきも言った通り、時間はたっぷりありますからね」'); } frame 36 { _setText('「ぅ……あ、はぁ、いや……く、ん、く、ぅう……!」'); setShake(1, 1); } frame 36 { playVoiceStory(67); } frame 37 { _setText('ビアンカは朦朧としながらも首を振る。'); } frame 38 { _setText('汗で頬に張り付いた髪の毛がどこか卑猥だった。'); } frame 39 { _setText('「仕方のない人ですね」'); } frame 40 { _setText('呆れた口調で言う男だったが、口許には笑みが浮かんでいる。'); } frame 41 { _setText('ビアンカのような女を好きにできることに心底から悦びを感じているのだ。'); } frame 42 { _setText('他の男たちも同様で、久々に手応えのある“獲物”に\n夢中になった。'); } frame 43 { _setText('皆、巧みに自己を抑制しながらも\nおもいおもいの場所に手を伸ばし、'); } frame 44 { _setText('楽しみながらビアンカをなぶる。'); } frame 45 { _setText('「ああ、はぁ……あぅ、く、うあ、やあ……!」'); setShake(1, 1); } frame 45 { playVoiceStory(68); } frame 46 { _setText('羽根で触られていたときよりもビアンカの乳首は硬くしこっており、それが興奮の度合いを示していた。'); } frame 47 { _setText('男たちのねちっこい愛撫を受けて、ビアンカの性感はじわじわと高まる。'); } frame 48 { _setTextWindow(false); } frame 49 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 995 { } movieClip 998 { } movieClip 1002 { } movieClip 1005 { frame 17 { stop(); } } movieClip 1006 { } movieClip 1007 { } movieClip 1008 { } movieClip 1009 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 1010 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 708 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('そうしてさんざん敏感にさせたところで、ついに男の指がビアンカの秘所に触れた。'); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('「……ッ!?」'); setShake(1, 1); } frame 3 { playVoiceStory(69); } frame 4 { _setText('息を一気に吸い込んだ身体ががくんと跳ねあがる。'); } frame 5 { _setText('「……っああああああああああああ!!」'); setShake(1, 1); } frame 5 { playVoiceStory(70); } frame 6 { _setText('反応は激烈だった。'); } frame 7 { _setText('たまりにたまっていた快楽が一気に解放されたかのように、\nビアンカの頭のなかが真っ白に染まる。'); } frame 8 { _setText('「ああ……く、はぁ、はぁ、はぁ……!」'); setShake(1, 1); } frame 8 { playVoiceStory(71); } frame 9 { _setText('意識も感情もすべてが一瞬で漂白されるような快感。\n数秒経ってやっと視界が正常になり、大きな息をついた。'); } frame 10 { _setText('「どうです? 気持ちよくてたまらないでしょう」'); } frame 11 { _setText('「そ、そんなこと……あ、はぁ、ああああっ!!」'); setShake(1, 1); } frame 11 { playVoiceStory(72); } frame 11 { gm_CGObj.gotoAndStop(2); } frame 12 { _setText('野太い指が股間に触れる。'); } frame 13 { _setText('下着越しの大雑把で繊細さのかけらもない乱暴な愛撫。\n――だが、今のビアンカにはそのラフさが心地良い。'); } frame 14 { _setText('焦らされた挙句敏感になった身体は、\n少々の乱暴さなら快感として受け入れてしまう。'); } frame 15 { _setText('「ここがいいんですか? それともここ?」'); } frame 16 { _setText('男の指がゆっくりと円をかくように股間を這い回った。'); } frame 17 { _setText('下着越しにぐにぐにと陰唇を押し広げ、クリトリスの\n上をこする。'); } frame 18 { _setText('「ああっ、はぁ、ひ……うああ!」'); setShake(1, 1); } frame 18 { playVoiceStory(73); } frame 19 { _setText('ビアンカの反応は特にクリトリスのあたりで激しくなった。'); } frame 20 { _setText('「ふむ……やはりここが良いようですね。\n経験のない女性ほど陰核での快感を強く感じるものですからね」'); } frame 21 { _setText('男は得心したように言って、クリトリスの部分を集中的に\n刺激する。'); } frame 22 { _setText('「はぅ……ん、はぁあああ!」'); setShake(1, 1); } frame 22 { playVoiceStory(74); } frame 23 { _setText('あられもない声をあげ、感じていることを男たちに知らせてしまうビアンカ。'); } frame 24 { _setText('男はあえて指の動きをゆっくりとしたものに変え、他の男たちを促した。'); } frame 25 { _setText('指示に従い、男たちが身体の各所の愛撫を開始する。'); } frame 26 { _setText('リーダー格の男は股間に触れているものの、あえてクリトリスは刺激しない。'); } frame 27 { _setText('ビアンカを焦らすために、違うところばかりをゆるやかに愛撫する。'); } frame 28 { _setText('「はぁ、はぁ……あ、う……いや、やぁ……!」'); } frame 28 { playVoiceStory(75); } frame 29 { _setText('ビアンカの声の質が変わる。'); } frame 30 { _setText('クリトリスを触られていたときは我を忘れた本能的なものだったが、今は焦らされていることに気付いたどこか不満げなものだ。'); } frame 31 { _setText('(きもちいい……きもちいい、けど……!)'); } frame 31 { playVoiceStory(76); } frame 32 { _setText('いつしかビアンカは男の指による快楽を求め、身体をゆすり始めていた。'); } frame 33 { _setText('拘束されているせいで大きく揺らすことはできない。わずかな動きで男の指が心地良いところに当たるように努力する。'); } frame 34 { _setText('「ひぁ……はぁぅ、ん、はぁ……あ、ああぅ、んぅ!」'); } frame 34 { playVoiceStory(77); } frame 35 { _setText('男の指が一瞬クリトリスに触れた。'); } frame 35 { gm_CGObj.gotoAndStop(3); } frame 36 { _setText('それと同時にビアンカの全身が震え、パッと血色もよくなる。'); } frame 37 { _setText('媚薬のせいもあってビアンカの身体は異様なほどなまめかしさをましていた。'); } frame 38 { _setText('血色の良い肌が光り、男たちの愛撫を張りのある肌がしっかりと受け止める。'); } frame 39 { _setText('フェロモンの匂いなのか、果実のような甘い香りが男たちを魅了してもいた。'); } frame 40 { _setText('部屋のなかは熱気に包まれて男たちもうっすらと\n汗をかいている。'); } frame 41 { _setText('本来は不快なはずのむせかえるような雄のにおいも、\n今のビアンカにとっては高ぶってしまう原因だった。'); } frame 42 { _setText('「あく……ひ、はぁ、あぅう……!」'); } frame 42 { playVoiceStory(78); } frame 43 { _setText('全身がびくびくと跳ね、男の指を求めて震える。'); } frame 44 { _setText('ビアンカのクリトリスは限界にまで充血して勃起した。'); } frame 45 { _setTextWindow(false); } frame 46 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 1013 { } movieClip 1016 { } movieClip 1019 { } movieClip 1023 { } movieClip 1026 { } movieClip 1029 { } movieClip 1032 { } movieClip 1035 { } movieClip 1038 { } movieClip 1039 { } movieClip 1040 { } movieClip 1041 { } movieClip 1042 { } movieClip 1043 { } movieClip 1046 { } movieClip 1050 { } movieClip 1054 { } movieClip 1058 { } movieClip 1062 { } movieClip 1065 { } movieClip 1068 { } movieClip 1071 { } movieClip 1074 { } movieClip 1077 { } movieClip 1080 { } movieClip 1081 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 1088 { } movieClip 1096 { } movieClip 1100 { } movieClip 1103 { } movieClip 1106 { } movieClip 1109 { } movieClip 1112 { } movieClip 1115 { } movieClip 1118 { } movieClip 1121 { } movieClip 1122 { } movieClip 1123 { frame 27 { stop(); } } movieClip 1132 { } movieClip 1133 { } // unknown tag 88 length 72 movieClip 1141 { } movieClip 1142 { frame 93 { stop(); } } movieClip 1145 { } movieClip 1146 { frame 1 { stop(); } } movieClip 1147 { } movieClip 1148 { frame 1 { _parent.stopVoice(); _parent._setText('「あは――'); _parent._setSysLock(false); } frame 37 { _parent._addText('く、はぁ、'); } frame 59 { _parent._addText('ふぁ、'); } frame 89 { _parent._addText('はぁ、'); } frame 127 { _parent._addText('ひ……うぅ、'); } frame 171 { _parent._addText('、ああ、'); } frame 207 { _parent.nextFrame(); } frame 207 { _parent._addText('あああああああああっ、'); } frame 249 { _parent._addText('あぅ……んんぅ!」'); } frame 338 { _parent._setSysLock(true); stop(); } } movieClip 1149 { frame 1 { _parent.stopVoice(); _parent._setText('「ひ――'); _parent._setSysLock(false); } frame 37 { _parent._addText('ふあああ、'); } frame 89 { _parent._addText('はぁ、いぅ……!'); } frame 127 { _parent._addText('く、ん、は、'); } frame 171 { _parent._addText('あ、や、'); } frame 207 { _parent._addText('だめ……また、'); } frame 249 { _parent._addText('イ、く、'); } frame 279 { _parent._addText('あ、イ……'); } frame 333 { _parent._addText('くううう!」'); } frame 334 { _parent.nextFrame(); } frame 470 { _parent._setSysLock(true); stop(); } } movieClip 1150 { frame 1 { _parent.stopVoice(); _parent._setText('「あ、'); _parent._setSysLock(false); } frame 37 { _parent._addText('い、ぅ……'); } frame 62 { _parent._addText('く、イ……'); } frame 89 { _parent._addText('んふぁ'); } frame 131 { _parent._addText('ぁあああ'); } frame 172 { _parent.nextFrame(); } frame 172 { _parent._addText('ぁあああ」'); } frame 279 { _parent._setSysLock(true); stop(); } frame 429 { _parent._addText('「ぁああああ'); } frame 470 { _parent._setSysLock(true); stop(); } frame 505 { _parent._addText('ぁああああ!」'); } frame 577 { _parent._setSysLock(true); stop(); } } movieClip 1151 { frame 1 { _parent.stopVoice(); _parent._setText('「ひ、ぐ……'); _parent._setSysLock(false); } frame 37 { _parent._addText('あ、はぁ、あ゛'); } frame 89 { _parent._addText('いや、いやあ!'); } frame 142 { _parent._addText('もう、'); } frame 164 { _parent._addText('イキ、すぎて……'); } frame 207 { _parent._addText('……る、'); } frame 239 { _parent._addText('ふぁあ、'); } frame 279 { _parent._addText('はぁ!'); } frame 303 { _parent._addText('ん、や、また…'); } frame 365 { _parent.nextFrame(); } frame 365 { _parent._addText('あああっ!」'); } frame 442 { _parent._setSysLock(true); stop(); } } movieClip 1152 { frame 1 { _parent.stopVoice(); _parent._setText('「あ゛……'); _parent._setSysLock(false); } frame 37 { _parent._addText('う、'); } frame 56 { _parent._addText('く……'); } frame 89 { _parent._addText('ひ、あ、ぃ、'); } frame 131 { _parent._addText('い゛、う'); } frame 207 { _parent._addText('あ……'); } frame 231 { _parent._addText('う、'); } frame 249 { _parent._addText('う、あ、'); } frame 286 { _parent._addText('あああああぁぁぁぁぁぁぁっ!!'); } frame 412 { _parent._addText('おかしく、なる……!」'); } frame 495 { _parent._setSysLock(true); _parent.nextFrame(); stop(); } } movieClip 1153 { frame 1 { _parent.stopVoice(); _parent._setText('「ぅ……'); _parent._setSysLock(false); } frame 37 { _parent._addText('あ、'); } frame 62 { _parent._addText('ひ……'); } frame 89 { _parent._addText('はぁ、はぁ、はぁ……!'); } frame 131 { _parent._addText('もう、'); } frame 162 { _parent._addText('やめ……'); } frame 194 { _parent._addText('…とめて、'); } frame 207 { _parent._addText('おねが……'); } frame 248 { _parent._addText('…あ、はぁ、'); } frame 291 { _parent._addText('、ひぅ……!'); } frame 313 { _parent._addText('ん、はぁ、'); } frame 367 { _parent.nextFrame(); } frame 367 { _parent._addText('あああっ!」'); } frame 433 { _parent._setSysLock(true); stop(); } } movieClip 1154 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 708 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「どうですか? クリトリスに触れて欲しいでしょう」'); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('男がいやらしい笑みを浮かべながらゆっくりとビアンカに\n問いかける。'); } frame 4 { _setText('「う……あ……はぁ、あ……や、い、やぁ……」'); } frame 4 { playVoiceStory(79); } frame 5 { _setText('「欲しくてたまらないはずですよ」'); } frame 6 { _setText('「はぅ……く、ん、んぅ……ぅあ、はあああん!」'); } frame 6 { playVoiceStory(80); } frame 7 { _setText('男の言葉に応えることができず、ビアンカはただいやいやと\n首を横に振る。'); } frame 8 { _setText('(いや……いやなのに……。どうして欲しくてたまらないの!?)'); } frame 8 { playVoiceStory(81); } frame 8 { gm_CGObj.gotoAndStop(2); } frame 9 { _setText('ビアンカはもう自分で自分がわからなくなっていた。'); } frame 10 { _setText('何とか男の言葉を否定しはしたものの、身体のうずきは止められない。'); } frame 11 { _setText('下半身は男を求め、まるで指に股間を押し付けるように動いてしまっている。'); } frame 12 { _setText('「意地をはらなくてもいいんですよ。これはあくまでクスリの\nせいなのですから……」'); } frame 13 { _setText('男が耳許でささやくと、脳裏にじわりとその言葉が広がる。'); } frame 14 { _setText('「いや……あ、はぁ……ちがう、わたしは……こんな……! あ、はぁ、うぅ……あああっ!」'); } frame 14 { playVoiceStory(82); } frame 15 { _setText('「その通りです。あなたは本来こんな風に感じる女性ではありません。」'); } frame 16 { _setText('「もっと貞淑で慎み深い人なのでしょう……。ただ、今だけは\n仕方ない、クスリの力には逆らえないのですからね」'); } frame 17 { _setText('「ああ……はぁ、い、ぅ、ああああああああああっ!」'); } frame 17 { playVoiceStory(83); } frame 18 { _setText('言いながら、男が再度クリトリスに触れた。'); } frame 19 { _setText('激烈な快感がビアンカの脳裏で弾け、感覚を狂わせる。'); } frame 20 { _setText('それに加えて男の言葉がじわじわとビアンカの理性を侵す。クスリのせいだから仕方ない――。'); } frame 21 { _setText('完全に屈したわけでは無い。だが、男の言葉が堅牢な\n心の壁に穴をうがったことは事実だった。'); } frame 22 { _setText('「あ、ひ……! いや、いい……あ、はぁ、きもち、い……う、ああああっ!」'); } frame 22 { playVoiceStory(84); } frame 23 { _setText('ついに男が本格的にクリトリスを弄り始める。'); } frame 24 { _setText('「っああああぁぁぁっ! いや、や……あ、い、ぅ、ふああああ!」'); } frame 24 { playVoiceStory(85); } frame 25 { _setText('それと同時にビアンカは一気に絶頂に達した。'); } frame 26 { _setText(''); } frame 26 { } frame 28 { _setText('今まで散々焦らされただけに、快感はあまりにも\n大きなものだった。'); } frame 29 { _setText('ビアンカの意識を全て洗いながし、悦楽一色に染め上げる。'); } frame 30 { _setText(''); } frame 30 { } frame 32 { _setText('男はクリトリスの包皮を剥いて直接に刺激している。'); } frame 33 { _setText('膣口が収縮して愛液を垂れ流すのを見ながら、執拗にクリトリスへの愛撫を続けた。'); } frame 34 { _setText(''); } frame 34 { } frame 36 { _setText('怒涛の連続絶頂だった。'); } frame 37 { _setText('一度押し上げられた性感が下ることはなかなか無い。'); } frame 38 { _setText('男は自身も興奮しながらも、冷徹にビアンカの様子をうかがい緩急をつける。'); } frame 39 { _setText('絶頂に達すればそれを痛みを感じない程度にできるだけ引き伸ばし、高ぶりを冷ましてしまうことなく次の絶頂を導く。'); } frame 40 { _setText('クリトリスを下から上に何度も擦り上げ、時にはつまんで\n強い刺激を与えた。'); } frame 41 { _setText(''); } frame 41 { } frame 43 { _setText('断続的に訪れた絶頂はもうこれで四回目だった。'); } frame 44 { _setText('ビアンカは男の手の動きにあわせて人形のようにがくがくと全身を震わせる。'); } frame 45 { _setText('「そう……素直になればいいんですよ」'); } frame 46 { _setText('男は笑いながら執拗にビアンカのクリトリスを刺激した。'); } frame 47 { _setText('下から上にこすりあげる動きを正確に何度も何度も続ける。'); } frame 48 { _setText('あまり経験のない女性にとって、その愛撫が一番効果的なことをわかっているのだ。'); } frame 49 { _setText(''); } frame 49 { } frame 50 { _setText('絶頂が止まらない。'); } frame 51 { _setText('小さなものも含めればもう自分でも数えきれないほど\n達していた。'); } frame 52 { _setText(''); } frame 52 { } frame 54 { _setText('「そう、そんな風に素直になればいんですよ……」'); } frame 55 { _setText('男はビアンカの耳許に口を近づけた。'); } frame 56 { _setText('「イかせるのを止めて欲しければ、口で私のをくわえてもらいましょうか」'); } frame 57 { _setText('「く……うぅ……っ」'); } frame 57 { playVoiceStory(92); } frame 58 { _setText('ビアンカは屈辱を感じながらも男の言葉にうなずいた。'); } frame 59 { _setText('何にしろ、精神が壊れてしまうよりはマシだと思った。'); } frame 60 { _setTextWindow(false); } frame 61 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 1157 { } movieClip 1160 { } movieClip 1163 { } movieClip 1164 { } movieClip 1167 { } movieClip 1168 { } movieClip 1169 { } movieClip 1170 { } movieClip 1171 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 1174 { } movieClip 1177 { } movieClip 1180 { } movieClip 1181 { } movieClip 1182 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 1183 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 708 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('(こ……こんな感じでいいの……?)'); } frame 2 { playVoiceStory(95); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('おずおずと舌をだし、男のものを舐める。'); } frame 4 { _setText('舌の動きは弱くゆっくりとしたもので自信もなさげだった。'); } frame 5 { _setText('「は……ん、ちゅ、れろ……れる……」'); } frame 5 { playVoiceStory(96); } frame 6 { _setText('それでもビアンカは一生懸命に自分の思いつく限りの\n奉仕をする。'); } frame 7 { _setText('(きもちわるい……)'); } frame 8 { _setText('あちこちに舌を伸ばし、下から上へと舐め上げる。'); } frame 8 { playVoiceStory(97); } frame 9 { _setText('その動きは自らがクリトリスにされたことを無意識に踏襲するもので、男の心をくすぐった。'); } frame 10 { _setText('「ん、ふむ……は、ぺろ……」'); } frame 10 { playVoiceStory(98); } frame 11 { _setText('だがさすがにいつまでもこんな弱い愛撫では飽きてくる。'); } frame 12 { _setText('「こうするんですよ」'); } frame 13 { _setText('「ん、んむぅ!?」'); setShake(1, 1); } frame 13 { playVoiceStory(99); } frame 13 { gm_CGObj.gotoAndStop(2); } frame 14 { _setText('男はビアンカの頭をつかみ、無理矢理ペニスを押し付けた。'); } frame 15 { _setText('「ぁ……は、ん、んちゅ、はむ……んふぅ!」'); } frame 15 { playVoiceStory(100); } frame 16 { _setText('ビアンカは一気に男のものを口に含ませられ、\n抗議の声をあげる。'); } frame 17 { _setText('けれど男は容赦せず、しばらくそのままにした。'); } frame 17 { playVoiceStory(101); } frame 18 { _setText('(く、くるし……!)'); } frame 19 { _setText('息がいよいよ続かなくなってきたところで、男が腕を放す。'); } frame 20 { _setText('「んぁあ! ぷはっ、はっ、う……はぁ、はぁ……!」'); setShake(1, 1); } frame 20 { playVoiceStory(102); } frame 21 { _setText('酸欠で朦朧とするビアンカ。男は間髪入れずにシックスナインの姿勢をとり、ビアンカの股間を刺激し始める。'); } frame 22 { _setText('「ぅあ……! はぁ、あ……やぁ……!」'); } frame 22 { playVoiceStory(103); } frame 23 { _setText('ビアンカの脳裏にさきほどの連続絶頂の恐怖がよみがえった。'); } frame 24 { _setText('苦しげな息を整えることもそこそこに、男のものを\n必死でくわえる。'); } frame 25 { _setText('「そう、いい感じですよ。口いっぱいほおばって、\n舌も動かして……。手は根元を少しだけしごきなさい」'); } frame 26 { _setText('「ん、んふ……はぁ、ぁむ……ちゅぷ、れろ……ぇる……」'); } frame 26 { playVoiceStory(104); } frame 27 { _setText('男の言葉に従順に、丁寧に肉棒を刺激する。'); } frame 28 { _setText('「おお……く、そのカサのようになっている部分を舌先で……ふむ、なかなか覚えがいいですね。そのまま続けなさい」'); } frame 29 { _setText('「ふぁ、はむ、んちゅ、じゅぷ、ちゅ……!」'); } frame 29 { playVoiceStory(105); } frame 30 { _setText('男はビアンカに咥えさせたまま、自身も愛撫を再開する。'); } frame 31 { _setText('舌を伸ばして器用にクリトリスと膣口を舐め上げ、陰唇をねぶった。'); } frame 32 { _setText('「ああっ、はぁ、んあ……!」'); } frame 32 { playVoiceStory(106); } frame 33 { _setText('「奉仕を休めずに続けなさい」'); } frame 34 { _setText('「んっ! く、ふは……はぁ、ひ、はむ……ちゅ、んじゅ、じゅぷ……!」'); } frame 34 { playVoiceStory(107); } frame 35 { _setText('男は今度はクリトリスだけを集中的に攻めるようなことはせず、じっくりと膣口もほぐした。'); } frame 36 { _setText('「はぁ、ああ……! んぁ、はぁ、れる、ぺろ……はむ、ふむ、ん……!」'); } frame 36 { playVoiceStory(108); } frame 37 { _setText('舌を突き入れてビアンカの初々しいそこをほじる。'); } frame 38 { _setText('(ダメ……感じて……!)'); } frame 38 { playVoiceStory(109); } frame 39 { _setText('ビアンカは自分でも信じられないくらい膣内で感じていた。クリトリスでの快感のほうが格段に大きいはずなのに、身体が男の性技で確実にならされている。'); } frame 40 { _setText('「ぅあ……! はぁ、んじゅ、ちゅぶ、んむ……! はぁ、はむ、れる、れろ、じゅぷ!」'); } frame 40 { playVoiceStory(110); } frame 41 { _setText('おまけに――。'); } frame 42 { _setText('(感覚が、混ざってる……! おかしい、口のなかがきもちいいなんて!)'); } frame 42 { playVoiceStory(111); } frame 43 { _setText('媚薬でビアンカの神経は半ば混線しているような状態になっていた。'); } frame 44 { _setText('膣やクリトリスの快感と、口のなかを突かれ、自ら舌を絡みつかせる感覚が交差している。'); } frame 45 { _setText('「はむ、ん、ちゅぶ、れろ、ん……じゅぷ、じゅぽ、ぷはっ、はぁ、はぁ……ん、はぁ、はむ……んん!」'); } frame 45 { playVoiceStory(112); } frame 46 { _setText('口で奉仕するのが気持ちイイ――そんな倒錯した性感がビアンカのなかで生まれつつあった。'); } frame 47 { _setText('自然、フェラチオには熱意がこもり、懸命に舌を絡め唇をすぼめるようになる。'); } frame 48 { _setText('「んちゅ、じゅぷ、んふ……はぁ、はむ、ん、れる、れろろ、じゅぽ、ぶぷ……!」'); } frame 48 { playVoiceStory(113); } frame 48 { gm_CGObj.gotoAndStop(3); } frame 49 { _setText('ビアンカは自分が下品な音を立てているのにも気づかず、必死にペニスをしゃぶった。'); } frame 50 { _setText('(口で……感じてる……っ)'); } frame 50 { playVoiceStory(114); } frame 51 { _setText('もともと奉仕することに快楽を見出すタイプだったのかもしれないし、媚薬の効果がビアンカの精神を歪ませたのかもしれない。'); } frame 52 { _setText('どちらにせよ今まで感じたことのない不思議な昂揚に満たされつつ、ビアンカは舌と口を動かし続ける。'); } frame 53 { _setText('「く……そろそろ出しますよ……」'); } frame 54 { _setText('「!?」'); setShake(1, 1); } frame 54 { playVoiceStory(115); } frame 55 { _setText('男のものがぐぐっと口内で膨らんだ。手にもったペニスの根元がぴくぴくと脈動している。'); } frame 56 { _setText('「まさかここまで巧みに奉仕してくれるとは思いませんでした。敬意をしるして、口内射精して差し上げましょう」'); } frame 57 { _setText('「ん、ふぁ、んん?!」'); setShake(1, 1); } frame 57 { playVoiceStory(116); } frame 58 { _setText('「全部受け止めなさい」'); } frame 59 { _setText('男の低い声がじんとビアンカの身体に響く。'); } frame 60 { _setText('わけもわからないまま、口いっぱいにペニスをほおばった。'); } frame 61 { _setTextWindow(false); } frame 62 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 1186 { } movieClip 1189 { } movieClip 1192 { } movieClip 1193 { } movieClip 1194 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 1197 { frame 40 { stop(); } } movieClip 1198 { frame 177 { stop(); } } movieClip 1199 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } frame 1 { gm_CGObj.gotoAndStop(3); } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 708 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「おお……っ!!」'); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('びゅる、びゅぶ、どぷっ――!'); } frame 4 { _setText('「ん、んん、んく……、ごく……んぷ、ふぁ、あああ……!」'); } frame 4 { playVoiceStory(117); } frame 5 { _setText('(す、すごいにおい……!)'); } frame 5 { playVoiceStory(118); } frame 6 { _setText('ビアンカの口内、一番奥で男が射精する。'); } frame 7 { _setText('びちゃびちゃと精液が喉に撒き散らされ、ビアンカは思わずその熱い液体を嚥下してしまう。'); } frame 8 { _setText('鼻に独特の性臭が抜ける。'); } frame 9 { _setText('「うぐ……ぷは、はぁ……!」'); } frame 9 { playVoiceStory(119); } frame 10 { _setText('「おやおや、こぼしてはいけませんよ」'); } frame 11 { _setText('男がビアンカの頭を軽く抑えつけた。'); } frame 12 { _setText('「ん、んぅぐ、ぅむ……、ん……! ごく、こくん……っ」'); } frame 12 { playVoiceStory(120); } frame 13 { _setText('口を離しかけたビアンカだが、また喉の奥までずっぽりとペニスを咥えさせられる。'); } frame 14 { _setText('「ふぅ……」'); } frame 15 { _setText('その姿勢のまま、男は残り汁まで余すことなくビアンカの口腔内に射精した。'); } frame 16 { _setText('「ぅ……は、ん……む……」'); } frame 16 { playVoiceStory(121); } frame 17 { _setText('「残りはまだ飲み込んではいけませんよ。私がいいというまで口のなかに貯めていなさい」'); } frame 18 { _setText('「う……く、はぁ、んぅ……っ」'); } frame 18 { playVoiceStory(122); } frame 19 { _setText('男は尿道に残った精液までしぼりだし、ビアンカの口内になすりつけた。'); } frame 19 { gm_CGObj.gotoAndStop(2); } frame 20 { _setText('おまけに口の周辺にこぼれた精液をすくい取らせ、唾液まみれのそれを舐め取らせる。'); } frame 21 { _setText('(口のなか……いっぱい……)'); } frame 21 { playVoiceStory(123); } frame 22 { _setText('口腔内の異物を感知してどんどん唾液があふれ、精液と混ざり合う。'); } frame 23 { _setText('匂いがいっぱいにたまり、脳のなかまで男の性臭に犯されているかのようだった。'); } frame 24 { _setText('「舌で絡めなさい。これ以上こぼしてはいけませんよ」'); } frame 25 { _setText('「は……ぅ、く、れる……んふぁ、はぁ、う……」'); } frame 25 { playVoiceStory(124); } frame 26 { _setText('男の指示通りに少し上を向いてこぼさないようにしながら、唾液と精液を口のなかで絡める。'); } frame 27 { _setText('(舌に……いっぱい絡みついてる……)'); } frame 27 { playVoiceStory(125); } frame 28 { _setText('「よし。飲み込みなさい」'); } frame 29 { _setText('「……ぅ……く、ごく、ん……こく……く、んん……」'); } frame 29 { playVoiceStory(126); } frame 30 { _setText('一回で飲み込みきれず、三回に分けてやっと飲み終わる。'); } frame 31 { _setText('牡の精を体内に受け入れたという実感がビアンカのプライドを砕いた。'); } frame 32 { _setText('「舌を出してみせなさい」'); } frame 33 { _setText('「ぁ……」'); } frame 33 { playVoiceStory(127); } frame 34 { _setText('言われた通りにだらりと舌を出し、従ったことを示す。'); } frame 35 { _setText('白濁の名残がまとわりついているビアンカの舌を見て男は征服欲が満たされるのを感じた。'); } frame 36 { _setText('「よくできましたね。ご褒美に……」'); } frame 37 { _setText('男が周囲の男たちに何かを指示する。'); } frame 38 { _setText('(ああ……これでやっと解放される……)'); } frame 38 { playVoiceStory(128); } frame 39 { _setText('「今度は挿入してイカせてあげましょう」'); } frame 40 { _setText('「え――そ、そんな!」'); } frame 40 { playVoiceStory(129); } frame 41 { _setText('男たちが新たな拘束具を持ってきて、ろくに抵抗できないビアンカの手足を拘束した。'); } frame 42 { _setText('今度は大の字よりも恥ずかしい、陰部がしっかりと見えるような態勢――。'); } frame 43 { _setTextWindow(false); } frame 44 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 1203 { } movieClip 1206 { } movieClip 1209 { } movieClip 1212 { } movieClip 1215 { } movieClip 1218 { frame 18 { gotoAndPlay(16); } } movieClip 1221 { } movieClip 1224 { } movieClip 1227 { } movieClip 1228 { } movieClip 1231 { } movieClip 1234 { } movieClip 1238 { } movieClip 1241 { } movieClip 1242 { } movieClip 1245 { } movieClip 1248 { } movieClip 1251 { } movieClip 1254 { } movieClip 1255 { } movieClip 1258 { } movieClip 1259 { } movieClip 1264 { } movieClip 1267 { } movieClip 1268 { } movieClip 1271 { } movieClip 1272 { } movieClip 1275 { } movieClip 1276 { } movieClip 1277 { } movieClip 1278 { } movieClip 1279 { } movieClip 1280 { } movieClip 1281 { } movieClip 1282 { } movieClip 1284 { } movieClip 1286 { } movieClip 1290 { } movieClip 1293 { } movieClip 1296 { } movieClip 1297 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 1300 { } movieClip 1304 { } movieClip 1307 { } movieClip 1310 { } movieClip 1313 { } movieClip 1316 { } movieClip 1317 { frame 1 { } frame 20 { } frame 39 { } frame 56 { } frame 70 { } frame 82 { } frame 92 { } } movieClip 1318 { } movieClip 1319 { frame 1 { _parent.stopVoice(); _parent._setText('「あ、'); _parent._setSysLock(false); } frame 21 { _parent._addText('う、あ……!'); } frame 44 { _parent._addText('く、る'); } frame 59 { _parent._addText('る……'); } frame 89 { _parent._addText('また、はぁ、あああぁぁっ!'); } frame 171 { _parent._addText('いや、あ……'); } frame 219 { _parent._addText('また、だめ……!'); } frame 249 { _parent._addText('イキすぎて、はぁ、はぅ'); } frame 306 { _parent._addText('はぁ、はぅ……'); } frame 376 { _parent.nextFrame(); } frame 376 { _parent._addText('んんんんぅうう!!」'); } frame 476 { _parent._setSysLock(true); stop(); } } movieClip 1329 { } movieClip 1330 { frame 1 { _parent.stopVoice(); _parent._setText('「あ、'); _parent._setSysLock(false); } frame 27 { _parent._addText('ひ、'); } frame 43 { _parent._addText('あああっ、くぁあ!'); } frame 74 { _parent._addText('ぅあ、'); } frame 90 { _parent._addText('はぁ、'); } frame 110 { _parent._addText('ひぅ、'); } frame 125 { _parent._addText('ん!'); } frame 155 { _parent._addText('んふぁ、'); } frame 177 { _parent._addText('「はぁ、'); } frame 209 { _parent._addText('は、う――'); } frame 223 { _parent._addText('ぅあ、うはぁ、'); } frame 293 { _parent._addText('ぅあ、うはぁ、'); } frame 294 { _parent.nextFrame(); } frame 294 { _parent._addText('はぁ、あぁぁぁぁぁああああああっ!!」'); } frame 426 { _parent._setSysLock(true); stop(); } } movieClip 1343 { frame 11 { gotoAndPlay(9); } } movieClip 1344 { frame 60 { stop(); } } movieClip 1345 { frame 191 { stop(); } } movieClip 1348 { frame 120 { _parent.nextFrame(); stop(); } } movieClip 1349 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 689 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 708 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「は、離して……く、あ、はぁぅ……んんっ!」'); } frame 2 { playVoiceStory(130); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('男は問答無用で挿入する。'); } frame 4 { _setText('度重なる愛撫でビアンカのそこは十分なほど濡れている。何の問題もなくペニスを受けいれた。'); } frame 5 { _setText('「あぅ……くう、ぅう、はぁ、やぁ!」'); } frame 5 { playVoiceStory(131); } frame 6 { _setText('髪を振り乱して悶えるビアンカ、男たちはいやらしい笑みを浮かべながら眺めた。'); } frame 7 { _setText('(入って、る……っ)'); } frame 7 { playVoiceStory(132); } frame 8 { _setText('故意のゆっくりとした挿入。'); } frame 9 { _setText('ペニスを入れられていることをビアンカにしっかりと意識させるように、少しずつ少しずつ奥へと進めていく。'); } frame 10 { _setText('「あく……う、はぁ、く……!」'); } frame 10 { playVoiceStory(133); } frame 11 { _setText('たっぷり数十秒かけてやっとペニスは最奥へと達した。'); } frame 12 { _setText('独特の弾力がある子宮口を探し当て、そこにしっかりと亀頭の\n鈴口を押し付ける。'); } frame 13 { _setText('「う、ぁ……はぁ、はぅ……んぁ……」'); } frame 13 { playVoiceStory(134); } frame 14 { _setText('「これで全て入りましたね……。あなたは想い人以外の男に身体を開いたということになる」'); } frame 15 { _setText('「え……?」'); } frame 15 { playVoiceStory(135); } frame 16 { _setText('「フフフ……こんな風に他の男に股を開いておいて、\n想い人の男と結婚しようだなんて考えないでしょう?」'); } frame 17 { _setText('「そ、そんな……」'); } frame 17 { playVoiceStory(136); } frame 18 { _setText('ビアンカの脳裏に愛しい人の顔が浮かぶ。'); } frame 19 { _setText('その笑顔が灰色に色あせ、目の前の見知らぬ男にペニスを\n挿入されている図が重なった。'); } frame 20 { _setText('「いや……やぁ、いやあ!」'); setShake(1, 1); } frame 20 { playVoiceStory(137); } frame 21 { _setText('「お気の毒に……しかしこれがあなたの現実なのですよ」'); } frame 22 { _setText('男は芝居がかった調子で言って腰を動かし始めた。'); } frame 22 { gm_CGObj.gotoAndStop(2); } frame 23 { _setText('「あぁ、はぁ! あっ、ぅん、んんっ! くぅ……!」'); setShake(1, 1); } frame 23 { playVoiceStory(138); } frame 24 { _setText('「そら……全て忘れて、今のこの感覚に浸ってしまいなさい!」'); } frame 25 { _setText('徐々に男の腰の動きは激しくなる。'); } frame 26 { _setText('パン、パンと大きなストロークで乾いた音を立て、自らの股間をビアンカの太股に何度も何度もぶつける。'); } frame 27 { _setText('「あひっ! ぅう、んぅ! はぁ、はぅ……く、ひぁ、いやああ!」'); } frame 27 { playVoiceStory(139); } frame 28 { _setText('(リュカ……!)'); } frame 28 { playVoiceStory(140); } frame 29 { _setText('愛しい人の顔と名前を思い浮かべても、男が腰を突き入れてくるたびに脳裏から掻き消えた。'); } frame 30 { _setText('ペニスが最奥を叩くたびにかけがえのない思い出が色あせ、薄れていく――。'); } frame 31 { _setText('「おお……素晴らしい締まりですよ!」'); } frame 32 { _setText('「ぅああ、はぁ、あぅ……く、ぅう、んはぁ! あ、ひ、ぅ……く、うう、んぅ!!」'); } frame 32 { playVoiceStory(141); } frame 33 { _setText('ビアンカの膣襞は男のものにしっかりと絡みついている。'); } frame 34 { _setText('元々愛液の粘性が強いタイプなこともあってか、ぬるぬると執拗なほどに男の雁首を圧迫した。'); } frame 35 { _setText('「あく、ん、はぁ、はぅん!」'); } frame 35 { playVoiceStory(142); } frame 36 { _setText('だが、それで快楽を感じているのは男ばかりではない。'); } frame 37 { _setText('ビアンカ自身も膣内を男のもので荒らされるたびに、胎内を直接こそぎ落とされるような悦びを感じていた。'); } frame 38 { _setText('「だ、めぇ! ぅあ……く、ふぅん、はひ……! い、ぅ、あ、はぁ、ああ……!」'); } frame 38 { playVoiceStory(143); } frame 39 { _setText('男はビアンカの腰がもの欲しげに動いているのを見逃さず、挿入しながらクリトリスに触れた。'); } frame 40 { _setText('「ぃう……あ、あああああああああああぁぁぁぁぁっ!!」'); setShake(1, 1); } frame 40 { playVoiceStory(144); } frame 41 { _setText('軽い絶頂――。'); } frame 42 { _setText('ビアンカの全身がびくびくと震え、膣内の締め付けがさらに強くなる。'); } frame 43 { _setText('「さっきのように……このまままた連続でイカせてあげますよ……!」'); } frame 44 { _setText('「あ、やぁ、いやぁ! あれ、いやぁ……。はぁ、あ……おかしく、な……るぅ! うう、あ、はぁ、だめぇ!」'); } frame 44 { } frame 45 { _setText('男はクリトリスを擦り上げながら、激しくビアンカの膣内を突いた。'); } frame 45 { gm_CGObj.gotoAndStop(3); } frame 46 { _setText('ぎゅっ、ぎゅっと脈をつけて締まる膣襞の感触を堪能しつつ、勢いに任せて突きまくる。'); } frame 47 { _setText(''); } frame 47 { playVoiceStory(146); } frame 49 { _setText('短いペースでビアンカの全身ががくがくと震える。'); } frame 50 { _setText('もう軽い絶頂がずっとつづいているのだろう。潤んだ瞳からは理性の光がほとんど消えた。'); } frame 51 { _setText('(リュカ……だめ、私……あ、はぁ、い……こ、こんなの……もう、耐えられない……!)'); } frame 51 { } frame 52 { _setText('「おお!」'); } frame 53 { _setText('男の腰の動きが小刻みに変化し、ビアンカの奥ばかりを何度も何度も細かく突く。'); } frame 54 { _setText(''); } frame 54 { playVoiceStory(148); } frame 55 { gm_CGObj.gotoAndStop(4); } frame 56 { _setText('びゅぐ、びゅるるる、ぶぷ、どぷ――!!'); } frame 57 { _setText('「あ、ひ――ああああああああああぁぁぁぁ!!」'); setShake(1, 1); } frame 57 { playVoiceStory(149); } frame 58 { _setText('ひときわ強く膣口が締まる。'); } frame 59 { _setText('それでいて奥はじわりと開いてペニスを包みこみ、更に奥に受け入れるようにして――子宮口が精を受け止めるために開いた。'); } frame 60 { _setText('ビアンカと男は同時に絶頂に達した。'); } frame 61 { _setText('胎内は完全に男を受け入れ、開ききって男を奥へ奥へと導く。'); } frame 62 { _setText('「く……ふぅ……」'); } frame 63 { _setText('男は満足気に腰を震わせ、最後の一滴までビアンカの膣内に注ぎきった。'); } frame 64 { _setText('「あ……はぁ、ぅ……はぁ、はぁ……」'); } frame 64 { playVoiceStory(150); } frame 65 { _setText('「ククク……あなたは素質十分ですよ」'); } frame 66 { _setText('男がペニスを抜く。'); } frame 67 { _setText('結合部から白濁した液体がどろりとあふれだした。'); } frame 68 { _setText('「あなたがメスブタになるまでにそう時間はかからないでしょう。私たちが面倒を見てあげますから、心配しないでくださいね」'); } frame 69 { _setText('別の男がいきりたったものを構え、ビアンカの膣口に\n押し付ける。'); } frame 70 { _setText('「あ、や……だ、め……まだ、は、ぅ……あ、ああああぁぁぁっ!!」'); } frame 70 { playVoiceStory(151); } frame 71 { _setText('無慈悲な挿入と、それと同時にビアンカの背筋を貫いた絶頂。'); } frame 72 { _setText('ビアンカの頭のなかから最愛の人の存在が消えるまで、この宴は続く――。'); } frame 73 { _setTextWindow(false); } frame 74 { stopShake(); stopVoice(); _parent.nextFrame(); } } button 741 { on (release) { nextFrame(); } } movieClip 1350 { frame 1 { function setShake(_nDelta, _nRepeat) { gm_shake.startshake5(_nDelta, _nRepeat); } function startShakeLoop() { _x = _PosX; _y = _PosY; gm_shake.gotoAndPlay('shakeloop'); } function stopShake() { _x = _PosX; _y = _PosY; gm_shake.gotoAndStop(1); } function playVoiceAegi(_nType) { return gm_voice.setAegiStart(_nType); } function playVoiceAegiF(_nType) { return gm_voice.setForceAegiStart(_nType); } function playVoiceStory(_nType) { gm_voice.setStoryStart(_nType); } function playVoiceStorySub(_nType) { gm_voice.setStory2Start(_nType); } function playBreeze(_nType) { gm_voice.setBreezeStart(_nType); } function stopVoice() { gm_voice.setStop(); } UserInput.resetInput(); var g_PosX = _x; var g_PosY = _y; gm_voice.loadMovie(_root.szPath + '_DQD2V05.swf'); var g_bAuto = false; var g_bGion = true; _root.g_bEffectView = true; var g_bTutorial1 = true; var g_bTutorial2 = true; var g_bTutorial3 = true; } frame 2 { switch (_root.nChaptorSelect) { case 2: _root.nChaptorSelect = 0; gotoAndStop(5); break; case 3: _root.nChaptorSelect = 0; gotoAndStop(7); break; case 4: _root.nChaptorSelect = 0; gotoAndStop(10); break; case 5: _root.nChaptorSelect = 0; gotoAndStop(13); break; case 9: _root.nChaptorSelect = 0; gotoAndStop(16); break; case 10: _root.nChaptorSelect = 0; gotoAndStop(17); break; case 11: _root.nChaptorSelect = 0; gotoAndStop(18); break; case 12: _root.nChaptorSelect = 0; gotoAndStop(19); break; case 13: _root.nChaptorSelect = 0; gotoAndStop(20); break; default: _root.nChaptorSelect = 0; nextFrame(); } } frame 3 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag41 = true; stop(); } frame 4 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag42 = true; stop(); } frame 5 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag43 = true; stop(); } frame 6 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag44 = true; stop(); } frame 7 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag45 = true; stop(); } frame 8 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag46 = true; stop(); } frame 9 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag47 = true; stop(); } frame 10 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag47 = true; stop(); } frame 11 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag47 = true; stop(); } frame 12 { } frame 12 { _root.playBGMData(-1); gm_voice.unloadMovie(); nextFrame(); } frame 13 { _root.flg_jump = 2; } }




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Created: 22/10 -2018 16:43:46 Last modified: 3/6 -2019 15:40:58 Server time: 28/04 -2024 13:24:39