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Kurimuzon - Dragon Quest Desire (クリムゾン - DQディザイア) RJ074730_DQD2S06_frame9.swf

This is the info page for
Flash #159088

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ActionScript [AS1/AS2]
Combined Code
movieClip 2 { } movieClip 3 { frame 1 { function startshake1(_nDelta, _nRepeat) { if (nRepeat == 0) { nDelta = _nDelta; nTempDelta = 0; nRepeat = _nRepeat; gotoAndPlay('shake1'); } else { if (nRepeat < _nRepeat) { nTempDelta = _nDelta; nRepeat = _nRepeat; } else { nTempDelta = _nDelta; } } } function startshake5(_nDelta, _nRepeat) { if (nRepeat == 0) { nDelta = _nDelta; nTempDelta = 0; nRepeat = _nRepeat; gotoAndPlay('shake5'); } else { if (nRepeat < _nRepeat) { nTempDelta = _nDelta; nRepeat = _nRepeat; } else { nTempDelta = _nDelta; } } } function startloopshake() { gotoAndPlay('shakeloop'); } function stopshake() { gotoAndStop(1); } nRepeat = 0; nDelta = 0; nTempDelta = 0; stop(); } frame 3 { _parent._x -= this.nDelta; } frame 4 { _parent._x += this.nDelta; } frame 5 { _parent._x += this.nDelta; } frame 6 { _parent._x -= this.nDelta; } frame 7 { _parent._y -= this.nDelta; } frame 8 { _parent._y += this.nDelta; } frame 9 { _parent._y += this.nDelta; } frame 10 { _parent._y -= this.nDelta; --nRepeat; if (nRepeat == 0) { stop(); } else { if (nTempDelta != 0) { nDelta = nTempDelta; nTempDelta = 0; } else {} gotoAndPlay('shake1'); } } frame 11 { nCnt = 0; play(); } frame 12 { _parent._x -= 1; } frame 13 { _parent._x += 1; } frame 14 { _parent._x += 1; } frame 15 { _parent._x -= 1; } frame 16 { _parent._y -= 1; } frame 17 { _parent._y += 1; } frame 18 { _parent._y += 1; } frame 19 { _parent._y -= 1; ++nCnt; if (nCnt > 3) { if (Math.random() < 0.5) { this.gotoAndPlay('_shakeloop2'); } else { this.gotoAndPlay('_shakeloop'); } } else { this.gotoAndPlay('_shakeloop'); } } frame 20 { _parent._x -= 8; } frame 21 { _parent._x += 8; } frame 22 { _parent._x += 8; } frame 23 { _parent._x -= 8; } frame 24 { _parent._y -= 8; } frame 25 { _parent._y += 8; } frame 26 { _parent._y += 8; } frame 27 { _parent._y -= 8; this.gotoAndPlay('shakeloop'); } frame 29 { _parent._y -= this.nDelta; } frame 30 { _parent._y += this.nDelta; } frame 31 { _parent._y += this.nDelta; } frame 32 { _parent._y -= this.nDelta; } frame 33 { _parent._y -= this.nDelta; } frame 34 { _parent._y += this.nDelta; } frame 35 { _parent._y += this.nDelta; } frame 36 { _parent._y -= this.nDelta; --nRepeat; if (nRepeat == 0) { stop(); } else { if (nTempDelta != 0) { nDelta = nTempDelta; nTempDelta = 0; } else {} gotoAndPlay('shake5'); } } } movieClip 7 { frame 21 { stop(); _parent.nextFrame(); } } // unknown tag 88 length 61 movieClip 12 { } movieClip 15 { } movieClip 18 { } movieClip 21 { } movieClip 24 { } movieClip 27 { } movieClip 30 { } movieClip 33 { } movieClip 36 { } movieClip 39 { } movieClip 42 { } movieClip 43 { frame 1 { function setType(nType) { gotoAndStop(nType + 1); } stop(); } } movieClip 44 { frame 1 { function setEnable(_bFlg) { _visible = _bFlg; onEnterFrame = null; } function setFace(nType) { gm_Face.setType(nType); } function setText(strText) { if (strText.substr(0, 4) == 'ヒミコ「' || strText.substr(0, 4) == 'ヒミコ『' || strText.substr(0, 4) == 'ヒミコ(') { gm_Face.setType(1); } else { if (strText.substr(0, 3) == '鈴蘭「' || strText.substr(0, 3) == '鈴蘭『' || strText.substr(0, 3) == '鈴蘭(') { gm_Face.setType(9); } else { if (strText.substr(0, 3) == '師匠「' || strText.substr(0, 3) == '師匠『' || strText.substr(0, 3) == '師匠(' || strText.substr(0, 2) == '陽「' || strText.substr(0, 2) == '陽『' || strText.substr(0, 2) == '陽(') { gm_Face.setType(10); } else { gm_Face.setType(0); } } } gm_Text.text = ''; g_strText = strText; g_nCnt = 0; if (g_strText != '') { _visible = true; } onEnterFrame = onSetText; } function addText(strText) { g_strText += strText; onEnterFrame = onSetText; } function onSetText() { if (g_strText.length < g_nCnt) { onEnterFrame = null; } else { gm_Text.text = g_strText.slice(0, g_nCnt); ++g_nCnt; } if (g_strText.length < g_nCnt) { onEnterFrame = null; } else { gm_Text.text = g_strText.slice(0, g_nCnt); ++g_nCnt; } } _visible = false; var g_strText = ''; var g_nCnt = 0; stop(); } } button 45 { on (release) { ClickNext(); } } button 47 { on (release) { playVoiceAegi(g_vVoice[g_nVoice++ % g_vVoice.length]); gm_Icon.setMouseCursol(g_nType); gm_Icon._x = (MovieClip(this))._xmouse - 30; gm_Icon._y = (MovieClip(this))._ymouse - 30; gm_EF.gotoAndStop(g_nPower + 1); gm_EF._x = (MovieClip(this))._xmouse - 30 + 10; gm_EF._y = (MovieClip(this))._ymouse - 30 + 19; gotoAndPlay(5); } on (rollOver) { gotoAndPlay(3); } on (rollOut) { gotoAndStop(2); } on (dragOut) { gotoAndStop(2); } } movieClip 48 { } movieClip 49 { frame 1 { gm_area._visible = false; stop(); } } movieClip 52 { } movieClip 56 { } movieClip 62 { } movieClip 69 { frame 38 { gotoAndPlay(3); } } movieClip 70 { } movieClip 73 { } movieClip 77 { } movieClip 85 { frame 41 { gotoAndPlay(3); } } movieClip 91 { frame 50 { gotoAndPlay(3); } } movieClip 94 { } movieClip 95 { frame 42 { gotoAndPlay(3); } } movieClip 103 { } movieClip 104 { frame 30 { stop(); } } movieClip 108 { } movieClip 110 { } movieClip 112 { } movieClip 116 { } movieClip 119 { } movieClip 122 { } movieClip 125 { } movieClip 126 { } movieClip 129 { } movieClip 132 { } movieClip 134 { frame 30 { stop(); } } // unknown tag 88 length 70 movieClip 144 { frame 26 { stop(); } } movieClip 145 { frame 30 { stop(); } } movieClip 148 { } movieClip 149 { frame 1 { function setMouseCursol(_nActType) { switch (_nActType) { case 1: gotoAndStop('nade'); break; case 2: gotoAndStop('momi'); break; case 3: gotoAndStop('tsumami'); break; case 4: gotoAndStop('kuchu'); break; case 5: gotoAndStop('kurikuri'); break; case 6: gotoAndStop('tsukami'); break; case 7: gotoAndStop('tsutsuki'); break; case 8: gotoAndStop('name'); break; case 9: gotoAndStop('sui'); break; case 10: gotoAndStop('kiss'); break; case 11: gotoAndStop('span'); break; case 12: gotoAndStop('insertL'); break; case 13: gotoAndStop('insertR'); break; case 14: gotoAndStop('insertC'); break; case 15: gotoAndStop('lorter'); break; case 16: gotoAndStop('AStick'); break; case 17: gotoAndStop('anma'); break; case 18: gotoAndStop('vibe'); break; case 19: gotoAndStop('tsukami2'); break; case 20: gotoAndStop('tsukami3'); break; case 21: gotoAndStop('panch'); break; case 22: gotoAndStop('biribiri'); break; default: gotoAndStop(1); } } stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); } frame 15 { stop(); } frame 16 { stop(); } frame 17 { stop(); } frame 18 { stop(); } frame 19 { stop(); } frame 20 { stop(); } frame 21 { stop(); } frame 22 { stop(); } frame 23 { stop(); } } movieClip 152 { } movieClip 155 { } movieClip 158 { } movieClip 161 { } movieClip 164 { } movieClip 167 { } movieClip 170 { } movieClip 173 { } movieClip 176 { } movieClip 179 { } movieClip 182 { } movieClip 185 { } movieClip 188 { } movieClip 191 { } movieClip 192 { frame 15 { _parent.gotoAndStop(1); } } movieClip 195 { } movieClip 198 { } movieClip 201 { } movieClip 204 { } movieClip 207 { } movieClip 210 { } movieClip 213 { } movieClip 216 { } movieClip 219 { } movieClip 222 { } movieClip 225 { } movieClip 228 { } movieClip 231 { } movieClip 234 { } movieClip 237 { } movieClip 240 { } movieClip 243 { } movieClip 246 { } movieClip 249 { } movieClip 252 { } movieClip 255 { } movieClip 258 { } movieClip 261 { } movieClip 262 { frame 24 { _parent.gotoAndStop(1); } } movieClip 265 { } movieClip 268 { } movieClip 271 { } movieClip 274 { } movieClip 277 { } movieClip 280 { } movieClip 283 { } movieClip 286 { } movieClip 289 { } movieClip 292 { } movieClip 295 { } movieClip 298 { } movieClip 301 { } movieClip 304 { } movieClip 307 { } movieClip 310 { } movieClip 313 { } movieClip 316 { } movieClip 319 { } movieClip 322 { } movieClip 325 { } movieClip 328 { } movieClip 331 { } movieClip 334 { } movieClip 337 { } movieClip 340 { } movieClip 343 { } movieClip 346 { } movieClip 349 { } movieClip 350 { frame 30 { _parent.gotoAndStop(1); } } movieClip 353 { } movieClip 356 { } movieClip 359 { } movieClip 362 { } movieClip 365 { } movieClip 368 { } movieClip 371 { } movieClip 374 { } movieClip 377 { } movieClip 380 { } movieClip 383 { } movieClip 386 { } movieClip 389 { } movieClip 392 { } movieClip 395 { } movieClip 398 { } movieClip 401 { } movieClip 404 { } movieClip 407 { } movieClip 410 { } movieClip 413 { } movieClip 416 { } movieClip 419 { } movieClip 422 { } movieClip 425 { } movieClip 428 { } movieClip 431 { } movieClip 434 { } movieClip 435 { frame 29 { _parent.gotoAndStop(1); } } movieClip 438 { } movieClip 441 { } movieClip 444 { } movieClip 447 { } movieClip 450 { } movieClip 453 { } movieClip 456 { } movieClip 459 { } movieClip 462 { } movieClip 465 { } movieClip 468 { } movieClip 471 { } movieClip 474 { } movieClip 477 { } movieClip 480 { } movieClip 483 { } movieClip 486 { } movieClip 489 { } movieClip 492 { } movieClip 495 { } movieClip 498 { } movieClip 501 { } movieClip 504 { } movieClip 507 { } movieClip 510 { } movieClip 513 { } movieClip 516 { } movieClip 519 { } movieClip 522 { } movieClip 525 { } movieClip 528 { } movieClip 531 { } movieClip 534 { } movieClip 535 { frame 34 { _parent.gotoAndStop(1); } } movieClip 538 { } movieClip 541 { } movieClip 544 { } movieClip 547 { } movieClip 550 { } movieClip 553 { } movieClip 556 { } movieClip 559 { } movieClip 562 { } movieClip 565 { } movieClip 568 { } movieClip 571 { } movieClip 574 { } movieClip 577 { } movieClip 580 { } movieClip 583 { } movieClip 586 { } movieClip 589 { } movieClip 592 { } movieClip 595 { } movieClip 598 { } movieClip 601 { } movieClip 604 { } movieClip 607 { } movieClip 610 { } movieClip 613 { } movieClip 616 { } movieClip 619 { } movieClip 622 { } movieClip 625 { } movieClip 628 { } movieClip 631 { } movieClip 634 { } movieClip 637 { } movieClip 640 { } movieClip 643 { } movieClip 646 { } movieClip 649 { } movieClip 652 { } movieClip 655 { } movieClip 658 { } movieClip 661 { } movieClip 662 { frame 43 { _parent.gotoAndStop(1); } } movieClip 663 { frame 1 { stop(); } frame 2 { _parent.setShake(1, 1); stop(); } frame 3 { _parent.setShake(2, 1); stop(); } frame 4 { _parent.setShake(3, 1); stop(); } frame 5 { _parent.setShake(4, 1); stop(); } frame 6 { _parent.setShake(5, 1); stop(); } frame 7 { _parent.setShake(6, 1); stop(); } } movieClip 664 { } movieClip 665 { } movieClip 666 { } movieClip 667 { } movieClip 668 { } movieClip 669 { } movieClip 670 { } movieClip 671 { } movieClip 672 { } movieClip 673 { } movieClip 674 { } movieClip 675 { } movieClip 676 { } movieClip 677 { } movieClip 678 { } movieClip 679 { frame 1 { function setMouseCursol(_nActType) { switch (_nActType) { case 1: gotoAndStop('nade'); break; case 2: gotoAndStop('momi'); break; case 3: gotoAndStop('tsumami'); break; case 4: gotoAndStop('kuchu'); break; case 5: gotoAndStop('kurikuri'); break; case 6: gotoAndStop('tsukami'); break; case 7: gotoAndStop('tsutsuki'); break; case 8: gotoAndStop('name'); break; case 9: gotoAndStop('sui'); break; case 10: gotoAndStop('kiss'); break; case 11: gotoAndStop('span'); break; case 12: gotoAndStop('insertL'); break; case 13: gotoAndStop('insertR'); break; case 14: gotoAndStop('insertC'); break; case 15: gotoAndStop('lorter'); break; case 16: gotoAndStop('AStick'); break; case 17: gotoAndStop('anma'); break; case 18: gotoAndStop('vibe'); break; case 19: gotoAndStop('tsukami2'); break; case 20: gotoAndStop('tsukami3'); break; case 21: gotoAndStop('panch'); break; case 22: gotoAndStop('biribiri'); break; default: gotoAndStop(1); } } stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); } frame 15 { stop(); } frame 16 { stop(); } frame 17 { stop(); } frame 18 { stop(); } frame 19 { stop(); } frame 20 { stop(); } frame 21 { stop(); } frame 22 { stop(); } frame 23 { stop(); } } movieClip 680 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } var g_nType; var g_nPower; var g_vVoice; var g_nVoice = 0; stop(); } frame 2 { gm_Icon.setMouseCursol(-1); gm_EF.gotoAndStop(1); } instance gm_Icon0 of movieClip 679 { onClipEvent (mouseMove) { _x = (MovieClip(_parent))._xmouse - 30; _y = (MovieClip(_parent))._ymouse - 30; setMouseCursol(_parent.g_nType); } } frame 4 { gm_Icon0.setMouseCursol(g_nType); gm_Icon0._x = (MovieClip(this))._xmouse - 30; gm_Icon0._y = (MovieClip(this))._ymouse - 30; stop(); } frame 47 { gotoAndStop(2); } } movieClip 683 { } movieClip 686 { } button 689 { on (release) { gion_off._visible = true; gion_on._visible = false; _root.g_bEffectView = false; _parent._parent.g_bGion = false; if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } } } button 690 { on (release) { gion_off._visible = false; gion_on._visible = true; _root.g_bEffectView = true; _parent._parent.g_bGion = true; if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } } } movieClip 693 { } movieClip 696 { } button 697 { on (release) { auto_on._visible = false; auto_off._visible = true; _parent._parent.g_bAuto = false; } } button 698 { on (release) { auto_off._visible = false; auto_on._visible = true; _parent._parent.g_bAuto = true; } } movieClip 699 { frame 1 { if (_parent._parent.g_bAuto) { auto_off._visible = false; } else { auto_on._visible = false; } if (_parent._parent.g_bGion) { gion_off._visible = false; _root.g_bEffectView = true; } else { gion_on._visible = false; _root.g_bEffectView = false; } if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } currentframe = _parent._currentframe; nCnt = 0; stop(); } } movieClip 702 { } movieClip 705 { } button 706 { on (release) { if (_currentframe == 1) { _parent.prevFrame(); } else { prevFrame(); } } } movieClip 709 { } movieClip 712 { } button 713 { on (release) { if (gm_btnR._alpha == 100) { nextFrame(); } } } movieClip 748 { } movieClip 751 { } movieClip 754 { } movieClip 757 { } movieClip 760 { } movieClip 763 { } movieClip 766 { } movieClip 768 { } movieClip 769 { } movieClip 772 { frame 20 { stop(); } } movieClip 775 { } movieClip 778 { } movieClip 781 { } movieClip 782 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 725 { frame 16 { stop(); } } // unknown tag 88 length 96 movieClip 787 { frame 28 { stop(); } } movieClip 728 { frame 20 { _parent.nextFrame(); stop(); } } movieClip 788 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 699 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('手首と膝に鈍い痛みを感じてマーニャは目を覚ました。'); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('「う……」'); } frame 3 { playVoiceStory(14); } frame 4 { _setText('身体を動かそうとしても、何かにひっかかったようになって\n動かない。'); } frame 5 { _setText('「!?」'); } frame 5 { playVoiceStory(15); } frame 6 { _setText('完全に目が覚めて、マーニャは驚きに目を見開いた。'); } frame 6 { gm_CGObj.gotoAndStop(2); } frame 7 { _setText('見たこともないような拘束台に手首と脚を繋がれて\nしまっている。'); } frame 8 { _setText('「目が覚めたかい?」'); } frame 9 { _setText('「……最悪の気分ね」'); } frame 9 { playVoiceStory(16); } frame 10 { _setText('マーニャは毒づいて男たちを睨む。'); } frame 11 { _setText('さっき襲ってきた面々が部屋のなかにそろい、いやらしい笑みを顔に貼りつけながらマーニャを見ていた。'); } frame 12 { _setText('「特製の拘束台だよ。どう、すごいだろ?」'); } frame 12 { gm_CGObj.gotoAndStop(3); } frame 13 { _setText('「……そうね」'); } frame 13 { playVoiceStory(17); } frame 14 { _setText('素っ気なく言って、マーニャは密かに手足に力をこめる。'); setShake(1, 1); } frame 15 { _setText('だが拘束具は頑丈でびくともしない。手首と脚もほぼぴったりのサイズで嵌めこまれていて、ほとんど動きようもなかった。'); } frame 16 { _setText('「無駄だよ。ちゃんとキミのサイズに合わせて作ったからね」'); } frame 17 { _setText('「……!」'); } frame 17 { playVoiceStory(18); } frame 18 { _setText('男は嬉々として言って、マーニャの背中を撫でた。'); } frame 19 { _setText('「ああ……すべすべの褐色の肌……。たまらないよ」'); } frame 20 { _setText('他の男も群がってきて、あちこちを撫でる。'); } frame 21 { _setText('「ちょ……この、やめなさいよ!」'); setShake(1, 1); } frame 21 { playVoiceStory(19); } frame 22 { _setText('マーニャが抗議しても男たちはどこ吹く風。自分たちの圧倒的な優位を確信し、余裕の表情で手を這わせる。'); } frame 23 { _setText('「ずっとこうしたいと思ってたんだ。」'); } frame 24 { _setText('「この丸い肩も、きゅっと引き締まったお腹も、\n大きなおっぱいも、肉付きのいいお尻も……」'); } frame 25 { _setText('「う……あ、く……っ」'); setShake(1, 1); } frame 25 { playVoiceStory(20); } frame 26 { _setText('言いながら男たちは更にべたべたとマーニャの身体に触れる。'); } frame 27 { _setText('(最低……!)'); } frame 27 { playVoiceStory(21); } frame 28 { _setText('普段なら相手もしないような男たちに好きに身体を触られ、\nマーニャのプライドが傷付いた。'); } frame 29 { _setText('「俺たちみたいなのに触られたくないっていうカオしてるね……」'); } frame 29 { gm_CGObj.gotoAndStop(4); } frame 30 { _setText('「……ッ」'); setShake(1, 1); } frame 30 { playVoiceStory(22); } frame 31 { _setText('「でも仕方ないよ。今まで自分がやってきたことを\n思い知るといい!」'); } frame 32 { _setText('勝手なことを言って、男はマーニャの胸をもみしだいた。'); } frame 33 { _setText('「く、あ……う……っ」'); setShake(1, 1); } frame 33 { playVoiceStory(23); } frame 34 { _setText('「ああ、夢にまで見たこの感触……。柔らかさもたっぷりとした重さも、最高だよ」'); } frame 35 { _setText('男はわざと顔を近づけて言う。'); } frame 36 { _setText('生臭い息がマーニャの顔にかかり、思わず眉をしかめた。'); } frame 37 { _setText('「そんな表情もイイね……。もちろん、踊っているときの妖艶な感じも大好きだけどね」'); } frame 37 { gm_CGObj.gotoAndStop(5); } frame 38 { _setText('「踊りをみにきてる他のやつは知らないだろうな……マーニャちゃんがこんな表情をするなんて!」'); } frame 39 { _setText('男たちは嬉々として話しながらマーニャの身体と反応を\n堪能する。'); } frame 40 { _setText('「う……ぁ……」'); } frame 40 { playVoiceStory(24); } frame 41 { _setText('歯を食いしばって男たちの手の感触に耐える。'); } frame 42 { _setText('「本当に形のいいお尻だね」'); } frame 43 { _setText('男のひとりがパシン、と軽くマーニャの尻を叩いた。'); setShake(1, 1); } frame 44 { _setText('「あぅ!」'); setShake(1, 1); } frame 44 { playVoiceStory(25); } frame 45 { _setText('「痛かったかい? でも……俺たちの心はもっと痛かったんだ」'); } frame 46 { _setText('「そんな……完全、逆恨みよ!」'); } frame 46 { playVoiceStory(26); } frame 47 { _setText('「フン。純情な男を騙しておいて、よくそんな口がきけるな!」'); } frame 48 { _setText('今度は手で尻たぶを強く掴んで揉む。'); } frame 49 { _setText('(ダメ…!話が通じない……!)'); } frame 49 { playVoiceStory(27); } frame 50 { _setText('マーニャは踊り子の仕事をして、その正当な代価を受け取った\nだけだ。'); } frame 51 { _setText('個人的な金銭の授受をしたことは一切ない。'); } frame 52 { _setText('男たちが足しげく劇場に通って貢いだ相手は、\nマーニャというよりは劇場のオーナーのはず。'); } frame 53 { _setText('完全なお門違いの理不尽な話だった。'); } frame 54 { _setText('「へへへ……たっぷりおしおきしてあげるよ……」'); } frame 55 { _setText('男たちの興奮の度合いが徐々に高まってくる。'); } frame 56 { _setText('マーニャが本当に何の抵抗もできない状態であることが、\n段々実感できるようになってきたのだろう。'); } frame 57 { _setText('「ふざけないで! あなた達にそんなことされる筋合いはどこにもないわ!」'); } frame 57 { playVoiceStory(28); } frame 58 { _setText('「ふ、フン……そんなすごんだって無駄だぞ。\n俺たちはもうだまされないんだからな!」'); } frame 59 { _setTextWindow(false); } frame 60 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 732 { } movieClip 735 { } button 736 { on (release) { if (_currentframe > 2) { prevFrame(); } } } movieClip 739 { } movieClip 742 { } button 743 { on (release) { nextFrame(); } } movieClip 791 { } movieClip 794 { } movieClip 797 { } movieClip 801 { } movieClip 804 { } movieClip 807 { } movieClip 810 { } movieClip 813 { } movieClip 814 { } movieClip 817 { } movieClip 818 { } movieClip 822 { } movieClip 826 { } movieClip 829 { } movieClip 832 { } movieClip 835 { } movieClip 836 { } movieClip 839 { } movieClip 842 { } movieClip 845 { } movieClip 846 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 848 { frame 70 { stop(); } } // unknown tag 88 length 72 movieClip 851 { } movieClip 853 { frame 136 { stop(); } } movieClip 856 { } movieClip 859 { } movieClip 863 { } movieClip 866 { } movieClip 869 { } movieClip 872 { } movieClip 873 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 878 { } movieClip 881 { frame 61 { stop(); } } movieClip 882 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 699 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('男たちは半裸になり、マーニャの身体にむさぼりついた。'); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('「マーニャちゃんのここはどんな味がするのかな?」'); } frame 4 { _setText('小太りの男がマーニャの尻に顔を埋め、わざとらしく生暖かい息を吐きかける。'); } frame 5 { _setText('「ぅあ……く、やめなさいよ……ッ!」'); } frame 5 { playVoiceStory(29); } frame 6 { _setText('怒気をはらんだマーニャの声に、男は一瞬躊躇する。'); } frame 7 { _setText('けれど結局は歪んだ笑みを浮かべ、そのまま舌を伸ばした。'); } frame 8 { _setText('「あ、はぁ……うう!」'); setShake(1, 1); } frame 8 { playVoiceStory(30); } frame 9 { _setText('ぞろりとした感触がマーニャの秘所を舐め上げた。太い舌をそこにべったりと貼り付かせ、たっぷりと唾液をまぶす。'); } frame 10 { _setText('(気持ち悪い……!)'); } frame 10 { playVoiceStory(31); } frame 11 { _setText('マーニャが身悶えしてガタガタと拘束台が鳴る。だがその土台はびくともせず、マーニャの力を完全に殺してしまう。'); } frame 12 { _setText('(ダメ!なんて頑丈なの……!)'); } frame 12 { playVoiceStory(32); } frame 13 { _setText('「ああ……マーニャちゃんのここ、おいしいよ……」'); } frame 13 { gm_CGObj.gotoAndStop(2); } frame 14 { _setText('「く……っ!」'); setShake(1, 1); } frame 14 { playVoiceStory(33); } frame 15 { _setText('男の唾液で下着まですっかり濡れてしまったのがわかる。'); } frame 16 { _setText('じっとりと湿った感触が肌に触れ、何とも言えず不快だった。'); } frame 17 { _setText('「あなたたち……こんなことして、ただで済むとは……!」'); } frame 17 { } frame 17 { gm_CGObj.gotoAndStop(3); } frame 18 { _setText('「フン。俺たちの計画は完ぺきさ。この場所だって誰にも知られてないんだからな」'); } frame 18 { gm_CGObj.gotoAndStop(4); } frame 19 { _setText('「きっと助けがきて、あなた達なんて――」'); } frame 19 { playVoiceStory(35); } frame 20 { _setText('「ハハハハ! それはお笑いだね。いったい誰が流しの踊り子を探して現れるっていうんだい?」'); } frame 21 { _setText('「……ッ」'); setShake(1, 1); } frame 21 { playVoiceStory(36); } frame 22 { _setText('マーニャの脳裏に妹の顔が浮かぶ。'); } frame 23 { _setText('彼女ならきっと助けにきてくれるだろう……。\nただし、それにはまだ数日かかるかもしれない。'); } frame 24 { _setText('マーニャが一晩や二晩ふらりといなくなることは\n当たり前なのだ。'); } frame 25 { _setText('マーニャは唇を噛む。'); } frame 26 { _setText('男の言葉が意外なほど胸に迫り、急激に心細くなってきた。'); } frame 27 { _setText('「ぅあ、はぁ、ああ……!」'); setShake(1, 1); } frame 27 { playVoiceStory(37); } frame 28 { _setText('それに乗じて男は舌を動かす。他の男たちも思い思いの場所を\n弄り、マーニャの性感を刺激した。'); } frame 29 { _setText('「ぅ……く、はぁ、あぅ……!」'); setShake(1, 1); } frame 29 { playVoiceStory(38); } frame 30 { _setText('小太りの男は執拗に股間を舐める。全くやめる気配はない。'); } frame 31 { _setText('よく飽きもせず続けられるなというくらいに丹念に舌を這わせ、マーニャを確実に高めていく。'); } frame 32 { _setText('「ん、はぁぅ……く、いや……はなし、て……!」'); } frame 32 { playVoiceStory(39); } frame 33 { _setText('他の男が胸をもみ、先端をつまむ。'); } frame 34 { _setText('その感覚と股間を舐められ続ける高ぶりが混ざった。'); } frame 35 { _setText('「く……うぁ……はぁ、あ、やめ、やめ、なさい……!\nさもないと、はぁ、う……くぅ、うぅん!!」'); setShake(1, 1); } frame 35 { playVoiceStory(40); } frame 36 { _setText('「まだそんな口をきくのかい? ムダだって言ってるのに」'); } frame 37 { _setText('「んふぁあああっ!」'); setShake(1, 1); } frame 37 { playVoiceStory(41); } frame 38 { _setText('男はマーニャの言葉を全く意に介さずに愛撫を続けた。'); } frame 39 { _setText('(う……ま、魔法が使えれば……)'); } frame 39 { playVoiceStory(42); } frame 40 { _setText('「だからムダって言っているだろう?」'); } frame 41 { _setText('マーニャの思考を読んだかのように男は笑う。肩をすくめ、呆れたというそぶりまで見せながら。'); } frame 42 { _setText('「この拘束台には魔力を奪う効果もあるんだ。キミは魔法も扱えると聞いてたからね。すごいだろう? 特注なんだよ」'); } frame 43 { _setText('「そ……んな……」'); } frame 43 { playVoiceStory(43); } frame 44 { _setText('マーニャの顔に焦りの色が濃く浮かんだ。'); } frame 45 { _setText('「く……ぁ、ぅ、はぁ、ああ……!」'); } frame 45 { playVoiceStory(44); } frame 46 { _setText('男たちはその隙を見逃さずにつけこむ。'); } frame 47 { _setText('ねっとりとした愛撫で自分たちの肉体を擦りつけるかのようにマーニャの身体を弄んだ。'); } frame 48 { _setText('「なんども頭のなかで思い描いた通り……いや、\nそれ以上のカラダだ。すごすぎるよ」'); } frame 49 { _setText('マーニャの気勢が削がれると男たちはますます図に乗る。\n首筋や太もも、脇腹にも舌を這わせた。'); } frame 50 { _setText('全身を男たちの唾液まみれにされ、汚されていく。'); } frame 51 { _setText('マーニャはいつしかむせかえるような男たちの\n性臭のなかにいた。'); } frame 52 { _setText('「あぅ……ぅ……はぁ、ぅ……くぅ!」'); } frame 52 { playVoiceStory(45); } frame 53 { _setText('股間への責めはずっと続いている。'); } frame 54 { _setText('小太りの男は本当に全く飽きることなく、マーニャの秘所に舌を這わせ続けるのだった。'); } frame 55 { stopShake(); stopVoice(); _parent.nextFrame(); } frame 55 { _setTextWindow(false); } } movieClip 883 { frame 26 { gotoAndPlay('loop'); } } movieClip 884 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 887 { } movieClip 890 { } movieClip 894 { } movieClip 897 { } movieClip 901 { } movieClip 904 { } movieClip 907 { } movieClip 908 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 909 { frame 136 { stop(); } } movieClip 915 { } movieClip 916 { } movieClip 921 { } movieClip 922 { frame 93 { stop(); } } movieClip 925 { } movieClip 928 { } movieClip 932 { } movieClip 935 { } movieClip 938 { } movieClip 941 { } movieClip 945 { } movieClip 948 { } movieClip 949 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 951 { } movieClip 952 { frame 1 { _parent.stopVoice(); _parent._setText('「あああっ!'); _parent._setSysLock(false); } frame 43 { _parent._addText('だ、'); } frame 57 { _parent._addText('めぇ、'); } frame 69 { _parent._addText('あ……'); } frame 96 { _parent._addText('く、ぅあ、'); } frame 112 { _parent._addText('はぁう……'); } frame 136 { _parent._addText('ん、ああああああああぁぁぁぁぁぁっ!!」'); } frame 236 { _parent.nextFrame(); } frame 291 { stop(); } } movieClip 953 { frame 1 { _parent.stopVoice(); _parent._setText('「あく……'); _parent._setSysLock(false); } frame 30 { _parent._addText('ぅ、'); } frame 55 { _parent._addText('あ、'); } frame 76 { _parent._addText('やぁ……'); } frame 98 { _parent._addText('だめ、'); } frame 112 { _parent._addText('また……'); } frame 158 { _parent._addText('いや、'); } frame 194 { _parent.nextFrame(); } frame 194 { _parent._addText('いやあ!」'); } frame 247 { stop(); } } movieClip 954 { frame 1 { _parent.stopVoice(); _parent._setText('「だめ、'); _parent._setSysLock(false); } frame 22 { _parent._addText('だめぇ!'); } frame 61 { _parent._addText('激しく、したら……'); } frame 100 { _parent._addText('あ、'); } frame 113 { _parent._addText('く、'); } frame 136 { _parent.nextFrame(); } frame 136 { _parent._addText('ぅああ!?」'); } frame 175 { stop(); } frame 223 { _parent.nextFrame(); stop(); } } movieClip 955 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 699 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「く……うぁ……はぁ、はぁ……」'); } frame 2 { playVoiceStory(46); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('それからさらに十数分。'); } frame 4 { _setText('男たちの執拗な愛撫は変わらず続いていた。'); } frame 5 { _setText('(何とかして……抜け出さないと……っ)'); } frame 5 { playVoiceStory(47); } frame 6 { _setText('マーニャの焦りもより大きくなっている。'); } frame 7 { _setText('男たちはずっとマーニャのそばを離れることなく、\nその褐色の柔肌に指や舌を這わせ続ける。'); } frame 8 { _setText('「ぅ……ぁ、くぅ……っ!」'); setShake(1, 1); } frame 8 { playVoiceStory(48); } frame 9 { _setText('(こいつらが疲れて眠りでもしてくれたら……)'); } frame 9 { playVoiceStory(49); } frame 10 { _setText('そう思ってはみたものの、まだまだ男たちに疲労の気配はない。マーニャのほうがよほど体力を消耗してしまっている。'); } frame 11 { _setText('拘束台で不自然な体勢をずっととらされているせいもあるだろう。'); } frame 12 { _setText('「んふ……ふぁ、はぁ、あ……!」'); } frame 12 { playVoiceStory(50); } frame 13 { _setText('肌にじっとりと汗がにじんで、徐々に頬も紅潮し始めている。'); } frame 14 { _setText('マーニャ自身も自覚しているし、男たちも当然気づいただろう。'); } frame 15 { _setText('(こんな奴らに……!)'); } frame 15 { playVoiceStory(121); } frame 16 { _setText('マーニャの心中で理不尽さへの憤りが渦巻いた。'); } frame 17 { _setText('けれどどうにかなる状況ではないし、怒りによって心拍数が\n上がり、興奮の度合いも増してしまう。'); } frame 18 { _setText('「あ……く、ぅ、はぁ、ああ……!」'); } frame 18 { playVoiceStory(51); } frame 19 { _setText('徐々に感覚が変化してきている。'); } frame 20 { _setText('不自由な姿勢で男たちに弄ばれ続けたゆえに生じた怒りと興奮が、いつしかマーニャの精神を毒し始めているのだ。'); } frame 21 { _setText('「はぁ……んぁ、はぁ、はぁ、ぅう……!」'); setShake(1, 1); } frame 21 { playVoiceStory(52); } frame 22 { _setText('怒りは自分の情けなさへの後悔にも変化し、マーニャは自分自身を責めた。'); } frame 23 { _setText('男の責めによって、自分自身を責めてしまう――\nそれはマゾ性癖の目覚めでもあった。'); } frame 24 { _setText('(いや……いやなのに……!)'); } frame 24 { playVoiceStory(53); } frame 25 { _setText('マーニャの褐色の肌がぽっと色づいて体温も上昇した。'); } frame 26 { _setText('汗の量も多くなり――同時に愛液の量も増える。'); } frame 27 { _setText('「おお……!」'); } frame 28 { _setText('小太りの男が喜びの声をあげた。'); } frame 29 { _setText('秘所から分泌された甘酸っぱい液体が舌を濡らす。'); } frame 30 { _setText('「んはぁ、はぁ、んぅ……!?」'); setShake(1, 1); } frame 30 { playVoiceStory(55); } frame 31 { _setText('(な……なんで!?\nさっきまではどうともなかったのに、急に感じて……!)'); } frame 31 { playVoiceStory(56); } frame 32 { _setText('マーニャの腰がぴくぴくと震えた。'); } frame 33 { _setText('尻肉も男を誘うように蠱惑的に動き、どんどん愛液が\n分泌される。'); } frame 34 { _setText('「はぅ……ん、んぁ、あああっ!」'); setShake(1, 1); } frame 34 { } frame 35 { _setText('男が舌を突き出すと、ついに切なげな声をあげてしまう。舌の先端はマーニャの膣口をくすぐり、細かく出し入れを繰り返す。'); } frame 36 { _setText('「ひ、うぅ……はぅ、くぅ……んぁ、はぁ、あく……!」'); } frame 36 { playVoiceStory(58); } frame 37 { _setText('なすすべもなく高まってくる身体。'); } frame 38 { _setText('(気持ちよくなっちゃダメ……っ!)'); } frame 38 { playVoiceStory(59); } frame 39 { _setText('男たちに情けない姿をさらすまいとますますマーニャは焦り、変に力んでしまう。'); } frame 40 { _setText('しかしそうするとより大きな隙が生まれ、男たちに\n付け入られる。'); } frame 41 { _setText('男たちは敏感な部分を適度に刺激しながら、まるで\n蜜を舐めるかのようにマーニャの汗と愛液に舌を這わせた。'); } frame 42 { _setText('「くぁ……はぁ、ん、ゃ……い、やぁ……!」'); setShake(1, 1); } frame 42 { playVoiceStory(60); } frame 43 { _setText('小太りの男の舌がついにクリトリスを弄り始める。'); } frame 43 { gm_CGObj2.gotoAndStop(2); } frame 44 { _setText('硬くした舌先で弾くように肉芽を舐め上げ、時折大きな音を\nたててあふれでた愛液を吸った。'); } frame 45 { _setText('「ぅ……く、ふぁあ、あぅ……いやあ!」'); } frame 45 { playVoiceStory(61); } frame 46 { _setText('「ずじゅ、ずぞぞ……ふぅ……最高だよ、マーニャちゃん!」'); } frame 47 { _setText('クリトリスへの強い刺激と、愛液を吸われる恥ずかしさと\n嫌悪感。'); } frame 48 { _setText('それらがないまぜになってマーニャのなかで快感に変化する。'); } frame 49 { _setText('「あ、ひ――ぅ、あ、や、あ、ああ……!」'); } frame 49 { playVoiceStory(62); } frame 50 { _setText('マーニャの背筋がぴんと伸びた。脚も強く突っ張り、\nがくがくと全身が震える。'); } frame 51 { _setText('「ふふ……いいよ、イッちゃいなよ……ずじゅ、ぞぞ、ずぞぞぞ!」'); } frame 52 { _setText(''); } frame 52 { playVoiceStory(63); } frame 53 { _setSysLock(true); } frame 54 { _setText('マーニャの頭のなかで白い閃光がはじけた。'); } frame 55 { _setText('「あぅ……く、ぅううん!」'); setShake(1, 1); } frame 55 { playVoiceStory(64); } frame 56 { _setText('愛液が一気にふきだし、男の顔をしとどに濡らす。'); } frame 57 { _setText('それをまた音をたてて舐めとって、すぐにクリトリスへの愛撫を再開した。'); } frame 58 { _setText('「ひ……あ、だめ……! イッたばかり、なのに……!」'); setShake(1, 1); } frame 58 { playVoiceStory(65); } frame 59 { _setText('男は容赦なく舌を動かし、再びマーニャの性感を一気に\n押し上げる。'); } frame 60 { _setText(''); } frame 60 { playVoiceStory(66); } frame 61 { _setSysLock(true); } frame 62 { _setText('強制的な連続絶頂は痛みにも似た刺激になる。'); } frame 63 { _setText(''); } frame 63 { playVoiceStory(67); } frame 64 { _setSysLock(true); } frame 65 { _setText('マーニャの身体が再びがくがくと震え始めたところで男は舌を離した。'); } frame 66 { _setText('「フフフ……これ以上されたくなかったら、そうだな、\nフェラチオでもしてもらおうか」'); } frame 67 { _setText('「え……」'); } frame 67 { playVoiceStory(68); } frame 68 { _setText('小太りの男が指示すると、別の男がペニスをマーニャの顔前につきつけた。'); } frame 69 { _setTextWindow(false); } frame 70 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 958 { } movieClip 961 { } movieClip 964 { } movieClip 965 { } movieClip 966 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 967 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 699 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「く……」'); } frame 2 { playVoiceStory(69); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('マーニャは仕方なくペニスに舌を這わせる。'); } frame 4 { _setText('「どうした? これが好きなんだろ?」'); } frame 5 { _setText('「ん……く、ぅ……はむ、ん……」'); } frame 5 { playVoiceStory(70); } frame 6 { _setText('マーニャは応えずに舌と口を動かす。'); } frame 7 { _setText('小太りの男はマーニャが奉仕しているのを見て一旦クリトリスへの刺激はやめた。'); } frame 8 { _setText('秘所には舌を這わせているが、クリトリスよりも快楽の度合いはずっと弱い。'); } frame 9 { _setText('(よかった……これでまだ、なんとか……)'); } frame 9 { playVoiceStory(71); } frame 10 { _setText('男たちの前でこれ以上気をやらずに済むことで幾分かはマーニャのプライドは保たれる。'); } frame 11 { _setText('「ぅ……あ、はぁ、んむ……ちゅ」'); } frame 11 { playVoiceStory(72); } frame 12 { _setText('もっとも、こうして男のものを咥えているのも屈辱的ではあるのだが。それでもただイカされるよりはずっとマシだった。'); } frame 13 { _setText('「ん……ふぁ、んぅ、む……ちゅぷ、じゅぷ……」'); } frame 13 { playVoiceStory(73); } frame 14 { _setText('「ふむ。もっと本気を出してもらわないと困るね。ほんとは遊んでるんだろう? ちゃんと気を入れて奉仕してくれよ」'); } frame 15 { _setText('「……ッ」'); setShake(1, 1); } frame 15 { playVoiceStory(74); } frame 16 { _setText('男の勝手な言い分に腹が立つ。'); } frame 17 { _setText('けれど、今逆らうわけにはいかない。'); } frame 18 { _setText('「んふ……ちゅ、じゅぷ、じゅぱ……ずぞ、はぅ、ん……!」'); } frame 18 { playVoiceStory(75); } frame 19 { _setText('いやいやながらもマーニャは精一杯の奉仕をする。'); } frame 20 { _setText('「もっと音をたてて、奥まで飲み込んで!」'); } frame 21 { _setText('「ぅうんむ!? はっ、ぅ……く、んむ、はぁ、はむ……ちゅぶ、じゅぶ、じゅぽ……!」'); setShake(1, 1); } frame 21 { playVoiceStory(76); } frame 21 { gm_CGObj.gotoAndStop(2); } frame 22 { _setText('男の要求はかなり無茶なものだった。'); } frame 23 { _setText('自分から腰を突き出して、マーニャの喉奥をえぐるような動きをする。'); } frame 24 { _setText('「あぅ……く、はぁ、かはっ、く……んむぅ!」'); } frame 24 { playVoiceStory(77); } frame 25 { _setText('マーニャが視線を上げて男をにらみ、抗議する。だがそれも男にとっては征服欲を満たす要素でしかない。'); } frame 26 { _setText('マーニャが動けないのをいいことに、腰を好きにゆすって快楽をむさぼる。'); } frame 27 { _setText('(最低……!)'); } frame 27 { playVoiceStory(78); } frame 28 { _setText('男の先走り液があふれ、口内でじんわりと広がる。'); } frame 29 { _setText('そのにおいはマーニャの気を滅入らせるのに十分だった。'); } frame 30 { _setText('「ぅ……く、はぁ、ぅあ……ん、はむ、ちゅぷ、んむぅ!」'); } frame 30 { playVoiceStory(79); } frame 31 { _setText('休みなく口内を突かれているせいで徐々に酸欠になってくる。'); } frame 32 { _setText('おまけに股間への舌での愛撫はずっと続いている。'); } frame 33 { _setText('完全に男たちのおもちゃにされている自分がどうしようもないくらいに情けなかった。'); } frame 34 { _setText('けれど、そんな自虐的な気持ちが今のマーニャの中ではじわじわと快楽に変化していく。'); } frame 35 { _setText('本人はまだそれほど意識してはいないが、確実にマゾヒスティックな性感が生まれつつある。'); } frame 36 { _setText('マーニャのように強気な女ほど、攻められ命令されると弱い。'); } frame 37 { _setText('「はぅ……ん、はむ、ちゅぷ、くぷ……」'); } frame 37 { playVoiceStory(80); } frame 38 { _setText('いつしか口腔奉仕にも熱がこもっている。'); } frame 39 { _setText('唇をうまく使って男の雁首をつつみ、舌をいっぱいに伸ばして\n裏筋と玉袋を舐める。'); } frame 40 { _setText('「そうそう、いい感じだよ……やっぱりやればできる\nじゃないか。売女がもったいぶらないでくれよ」'); } frame 41 { _setText('(ちがう……! 私は、売女なんかじゃない!)'); } frame 41 { playVoiceStory(81); } frame 42 { _setText('踊り子稼業ゆえに勘違いされやすいことはわかっているし、\n普段はそういう言われ方をしても気にもとめない。'); } frame 43 { _setText('だが、フェラチオを強制させられた上にそれを言われるのはさすがに腹が立った。'); } frame 44 { _setText('枕商売のようなことはしないのがマーニャの主義だ。'); } frame 45 { _setText('「フフフ……いいね、その視線、その顔……。そして何といってもこの肌の色」'); } frame 46 { _setText('男はいとしげにマーニャの肩を撫でる。'); } frame 47 { _setText('「ぅ……はぁ、んむ、ちゅ、はむ……っ」'); } frame 47 { playVoiceStory(82); } frame 48 { _setText('性の玩具を見る視線は屈辱的だった。'); } frame 49 { _setText('だが、いくら怒りを覚えようともこの拘束台がある限り力関係は変わらない。'); } frame 50 { _setText('(魔法が使えれば……こんなやつら……!)'); } frame 50 { playVoiceStory(83); } frame 51 { _setText('激しい感情がマーニャのなかでとぐろを巻く。'); } frame 52 { _setText('そしてそれと正比例するかのように、性感も密かに高ぶっている。'); } frame 53 { _setTextWindow(false); } frame 54 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 970 { } movieClip 973 { } movieClip 976 { } movieClip 979 { } movieClip 980 { frame 6 { gotoAndPlay(1); } frame 28 { gotoAndPlay(26); } } movieClip 982 { frame 28 { gotoAndPlay(26); } } movieClip 985 { } movieClip 988 { } movieClip 991 { } movieClip 995 { } movieClip 996 { } movieClip 999 { } movieClip 1002 { } movieClip 1006 { } movieClip 1010 { } movieClip 1013 { } movieClip 1014 { } movieClip 1017 { } movieClip 1018 { } movieClip 1021 { } movieClip 1022 { } movieClip 1025 { } movieClip 1026 { } movieClip 1029 { } movieClip 1030 { } movieClip 1033 { } movieClip 1034 { } movieClip 1035 { } movieClip 1038 { } movieClip 1042 { } movieClip 1043 { } movieClip 1046 { } movieClip 1049 { } movieClip 1050 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 1051 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 699 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「さて……そろそろ本番といこうかな」'); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('後ろの小太りの男が言って、やっとマーニャの股間から\n舌を離した。'); } frame 4 { _setText('そのかわりに股間のものを誇示し、マーニャに見せつける。'); } frame 5 { _setText('「今からこれを挿れてあげるからね」'); } frame 6 { _setText('「……!」'); } frame 6 { playVoiceStory(84); } frame 7 { _setText('男が隆起したペニスをマーニャの秘所に押し付けた。'); } frame 8 { _setText('長い時間舐められ続け、絶頂にも達したそこはもう十分すぎるほどほぐれている。'); } frame 9 { _setText('それでも男は焦らすように亀頭で膣口を上下し、\n愛液をたっぷりと全体にまぶす。'); } frame 10 { _setText('「く、ふ、あ……はぁ……っ」'); } frame 10 { playVoiceStory(85); } frame 11 { _setText('マーニャに挿入の屈辱をより実感させるために丁寧に時間をかけているのだ。'); } frame 12 { _setText('「こ、この……変態野郎!」'); } frame 12 { playVoiceStory(86); } frame 13 { _setText('「うん? どうしたんだい?」'); } frame 14 { _setText('「挿れるならさっさと挿れなさいよ……!」'); } frame 14 { playVoiceStory(87); } frame 15 { _setText('「ああ、そんなに挿れて欲しかったんだね」'); } frame 16 { _setText('ずぬ、ずぷ、ぬぬぬ――!'); } frame 17 { _setText('「あく……はぁ、ああん!」'); setShake(1, 1); } frame 17 { playVoiceStory(88); } frame 18 { _setText('「ふぅ……お望みどおり挿入してあげたよ」'); } frame 19 { _setText('男のものがマーニャの膣内をわり開き、ゆっくりと侵入してくる。予想外の大きさに息ができなくなった。'); } frame 20 { _setText('「く、あ……はぁ、ぅう……!」'); setShake(1, 1); } frame 20 { playVoiceStory(89); } frame 21 { _setText('「さあ、次はどうして欲しい?」'); } frame 22 { _setText('「……ッ!!」'); setShake(1, 1); } frame 22 { playVoiceStory(90); } frame 23 { _setText('男は中途半端な位置まで挿入してわざと動かず、マーニャの反応をうかがった。'); } frame 24 { _setText('楽しげに笑い、深呼吸して膣襞の感触を楽しむ。'); } frame 25 { _setText('絡みついてくる蜜壷。挿入しているだけでもそれなりの快楽があった。'); } frame 26 { _setText('「ぅ……く、はぁ、うぅ……!」'); setShake(1, 1); } frame 26 { playVoiceStory(91); } frame 27 { _setText('男が動かないことでマーニャのほうも肉棒の脈動をより強くリアルに感じてしまう。'); } frame 28 { _setText('膣内にある大きなそれを意識して、本能的に腰をくねらせてしまっていた。'); } frame 29 { _setText('「さあ、ちゃんと言ってくれないと困るよ。ふふふ……マーニャちゃんと違って経験が浅いからね、言われないとわからないんだ」'); } frame 30 { _setText('怒りを逆撫でする口調。マーニャの神経がいっきに逆立つ。'); } frame 31 { _setText('だが男は完全にこの状況を楽しんでいた。何しろマーニャの怒りを煽れば煽るほど、膣内の締まりも良くなるのだ。'); } frame 32 { _setText('「い、今すぐその汚いものを抜きなさい……!」'); } frame 32 { playVoiceStory(92); } frame 33 { _setText('「抜く? どこから抜くんだい?」'); } frame 34 { _setText('「く……わ、私のなかから、抜きなさいって言ってるのよ!」'); } frame 34 { playVoiceStory(93); } frame 35 { _setText('「うん? “私のなかで抜きなさい?” いいね、ぜひそうさせてもらうよ」'); } frame 36 { _setText('言って、男は腰を動かし始める。'); } frame 36 { gm_CGObj.gotoAndStop(2); } frame 37 { _setText('「え、ぁ、ぅああ!? ち、ちが……ぅあ、はぁ、ひぅ……!」'); } frame 37 { playVoiceStory(94); } frame 38 { _setText('結合部からじゅぷじゅぷとはしたない音が鳴る。それだけマーニャの膣内が濡れている。'); } frame 39 { _setText('「うぁ、はぁ、ん……あんた達、最低だわ……! こんな女に大勢でよってたかって、こんな拘束台まで使って……く、ぅ、ああ、はああぅん!」'); } frame 39 { playVoiceStory(95); } frame 40 { _setText('「今更そんなことを言うのかい? ククク……いよいよ自分が逃れられないことを自覚してきたのかな?」'); } frame 41 { _setText('「く……!」'); setShake(1, 1); } frame 41 { playVoiceStory(96); } frame 42 { _setText('確かに男の言う通りかもしれなかった。'); } frame 43 { _setText('彼らが自分を逃す気が全くないことを悟り、'); } frame 44 { _setText('隙をうかがうというよりはただ単純に屈辱を紛らわせるために口先で抵抗している状態だ。'); } frame 45 { _setText('「図星だったかな? その通り、キミはもう\n俺たちからは逃げられないんだよ……」'); } frame 46 { _setText('「あぁ、く、はぁ、ひぃん!」'); setShake(1, 1); } frame 46 { playVoiceStory(97); } frame 47 { _setText('男は悦に入っていって、抽挿を力強くした。'); } frame 48 { _setText('拘束台におさえられたマーニャの腰が跳ねる。'); } frame 49 { _setText('膝を曲げ、まさしくメス犬のような姿勢で男の陵辱を受け止めるほかない。'); } frame 50 { _setText('「覚えておきなさいよ……!\n絶対復讐してやるんだか、ら、ああ、はあああっ!」'); } frame 50 { playVoiceStory(98); } frame 50 { gm_CGObj.gotoAndStop(3); } frame 51 { _setText('いくらマーニャが吠えても男たちはただにやにやと笑っているだけで全く聞く耳をもたない。'); } frame 52 { _setText('「ははは! 無力で可哀想な、可愛いマーニャちゃん……!\nおま○この締め付けも最高だよ!」'); } frame 53 { _setText('「ぃや、ああ、はぅ……! くぅ、ん、ふぁ、ああ……!」'); setShake(1, 1); } frame 53 { playVoiceStory(99); } frame 54 { _setTextWindow(false); } frame 55 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 1054 { } movieClip 1057 { } movieClip 1061 { } movieClip 1062 { } movieClip 1065 { } movieClip 1066 { } movieClip 1069 { } movieClip 1070 { } movieClip 1073 { } movieClip 1074 { } movieClip 1077 { } movieClip 1078 { } movieClip 1079 { } movieClip 1082 { } movieClip 1085 { } movieClip 1086 { } movieClip 1089 { } movieClip 1090 { } movieClip 1093 { } movieClip 1094 { } movieClip 1097 { } movieClip 1098 { } movieClip 1099 { } movieClip 1100 { } movieClip 1103 { } movieClip 1104 { } movieClip 1105 { } movieClip 1106 { } movieClip 1110 { } movieClip 1114 { } movieClip 1117 { } movieClip 1118 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 1127 { } movieClip 1128 { } movieClip 1129 { frame 1 { _parent.stopVoice(); _parent._setText('「あ、'); _parent._setSysLock(false); } frame 16 { _parent._addText('はぁ、'); } frame 33 { _parent._addText('いや……'); } frame 58 { _parent._addText('や、あああああっ、'); } frame 89 { _parent._addText('あっ、だめ……'); } frame 119 { _parent._addText('く、あ、'); } frame 132 { _parent._addText('出て……'); } frame 178 { _parent._addText('出てる、ぅ、'); } frame 214 { _parent._addText('あああ'); } frame 236 { _parent.nextFrame(); } frame 236 { _parent._addText('あああああぁぁぁぁぁっ!!」'); } frame 346 { _parent._setSysLock(true); stop(); } } movieClip 1142 { frame 11 { gotoAndPlay(9); } } movieClip 1147 { } movieClip 1148 { frame 93 { stop(); } } movieClip 1149 { frame 60 { stop(); } } movieClip 1150 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 699 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「う……そろそろ出そうだ……」'); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('「い、やぁ、やめ……! あ、くぅ、いやあ!」'); } frame 3 { playVoiceStory(100); } frame 4 { _setText('男が後ろからマーニャの身体に組み付く。'); } frame 5 { _setText('褐色の肌をかき抱き、後ろから胸も揉みしだいた。'); } frame 6 { _setText('「ひっ、う……っ、く、ぅうう!」'); setShake(1, 1); } frame 6 { playVoiceStory(101); } frame 7 { _setText('既に拘束台でほとんど自由を奪われているというのに、さらにマーニャの身体を腕でロックする。'); } frame 8 { _setText('そうしてか弱い女から完全に自由を奪ってから、本気のピストンを開始した。'); } frame 8 { gm_CGObj.gotoAndStop(2); } frame 9 { _setText('ぱん、ぱん、ぱん、ぱん――!'); } frame 10 { _setText('乾いた音が部屋中に響き渡り、他の男が声をあげて笑った。'); } frame 11 { _setText('「く、ぁ、う……わ、笑う、なぁ……!」'); } frame 11 { playVoiceStory(102); } frame 12 { _setText('マーニャが睨みつける。'); } frame 13 { _setText('だが、その身体は小太りの男によって全く動かせなく\nなっている。それがまた男たちの笑いを誘った。'); } frame 14 { _setText('「ひっ、うう……あ、はぁ、はぅん!」'); } frame 14 { playVoiceStory(103); } frame 15 { _setText('小太りの男は目を血走らせて必死に腰を突き動かす。'); } frame 16 { _setText('本当に獣のような性交――。マーニャが犬のような姿勢で拘束台に繋がれているだけに見るものに余計にそう感じさせる。'); } frame 17 { _setText('「はぁ、うぐ、く、ぅ……は、ひぁ、あああ……!」'); } frame 17 { playVoiceStory(104); } frame 18 { _setText('かなり激しいピストンなのにマーニャの身体は\nほぼ動いていない。'); } frame 19 { _setText('それだけ男にしっかりと身体をロックされ、衝撃を膣内で\n受け止めさせられている証拠だった。'); } frame 20 { _setText('(こわれ、る……!)'); } frame 20 { playVoiceStory(105); } frame 21 { _setText('何度も何度も強く子宮口を突かれる。'); } frame 22 { _setText('「あぅ……う、あ゛、はぁ、あぐ、ううぅ!」'); } frame 22 { playVoiceStory(106); } frame 23 { _setText('マーニャの声はいつしか獣のような激しさを帯び、口の端からは唾液が垂れていた。'); } frame 24 { _setText('(ダメ……屈したら……! ぜったい、後で痛い目みさせてやるんだから……!)'); } frame 24 { playVoiceStory(107); } frame 25 { _setText('「ふふ、気持ちいいだろう?」'); } frame 26 { _setText('「く、あ……はぅ……、い、いいえ……全然!\nこんな、無理矢理されても……はぁ、ああ、ぅう……!」'); } frame 26 { playVoiceStory(108); } frame 27 { _setText('「へぇ、意外に粘るんだね。」'); } frame 28 { _setText('「まあいいよ、まだまだ時間はたっぷりあるんだから……\n中出しされる快感を覚えこませてあげるからね」'); } frame 29 { _setText('男の不吉なセリフにマーニャの皮膚が総毛立った。'); } frame 30 { _setText('「本気で、中で……?」'); } frame 30 { playVoiceStory(109); } frame 31 { _setText('「当たり前じゃないか。そのほうが気持ちいいだろ?\nうお、く……はは、締まる!」'); } frame 32 { _setText('「い、いやあ!」'); setShake(1, 1); } frame 32 { playVoiceStory(110); } frame 33 { _setText('男のものが少しずつ少しずつ膣内でかさを増しているのが\nわかる。'); } frame 34 { _setText('けれどマーニャにはどうすることもできない。'); } frame 35 { _setText('「はぁ、あ……く、うぅ、いや、あぅ……く、ひ!\nあ、お、大きい……!」'); } frame 35 { playVoiceStory(111); } frame 36 { _setText('「さて……そろそろイクよ! おねだりできるかな?\n中で出してください、ってね。」'); } frame 37 { _setText('「言えたら拘束台を外してあげるよ……!」'); } frame 38 { _setText('「く……ぅ、あ……!」'); setShake(1, 1); } frame 38 { playVoiceStory(112); } frame 39 { _setText('拘束台を外す――それは魅力的な申し出だった。'); } frame 40 { _setText('だが、そのためのセリフを口にするわけには絶対にいかない。'); } frame 41 { _setText('「フフ……どうしたんだい? 拘束台はつらいだろ? それを\n外してあげようって言ってるんだ……悪い話じゃないはずさ」'); } frame 42 { _setText('「あ、ぅ……うう、はぁ、あ……!」'); } frame 42 { playVoiceStory(113); } frame 43 { _setText('――ひとこと言うだけじゃない。\nそれで楽になるなら構いやしない。'); } frame 44 { _setText('そんな気持ちもマーニャのなかには確かにあった。'); } frame 45 { _setText('だが、最後に残った意思がその一線を越えることを拒む。'); } frame 46 { _setText('「だ、誰がそんなこと言うもんですか……!\nそんなお粗末なもので、私を屈服させたつも、り……?」'); } frame 46 { playVoiceStory(114); } frame 47 { _setText('「……いいね、その気概……そうこなくっちゃ、\nまだまだ楽しめそうだよ……!」'); } frame 48 { _setText('小太りの男は一瞬気圧されたようだが、すぐに笑みを取り戻す。'); } frame 49 { _setText('「いつまでその心がもつか楽しみだよ」'); } frame 50 { _setText('マーニャの耳許で楽しげに囁き、激しいピストンを再開する。'); } frame 51 { _setText('「あ、はぁ、くぅ……! ぅ、あ、い゛……あ、はぁ!」'); } frame 51 { playVoiceStory(115); } frame 52 { _setText('「敬意をしるして中出ししてあげるよ……フフフ、\n妊娠したらどうする? 踊り子も続けられなくなるね」'); } frame 53 { _setText('「く、うぅ……、あぁぁぁ……!」'); } frame 53 { playVoiceStory(116); } frame 54 { _setText('男の言葉がずしりと胸に響く。'); } frame 55 { _setText('「大丈夫、そのときはここで飼ってあげるよ――」'); } frame 56 { _setText('「はぁ、ああ、や……いや、ぜったい、いや……あ、はぁ、ぅあ……んんぅうう!」'); } frame 56 { playVoiceStory(117); } frame 57 { _setText('イヤだとは言いつつも、サディスティックなセリフに合わせて\nマーニャの膣内はぎゅっと強く締まる。'); } frame 58 { _setText('男はそれに手応えを感じつつ、最後に細かいピストンで何度も\n子宮口を突いた。'); } frame 59 { _setText('「う……イク、あ、イクぞ!!」'); } frame 60 { _setText(''); } frame 60 { } frame 61 { gm_CGObj.gotoAndStop(3); } frame 62 { _setText('びゅぐ、びゅる、ぶびゅ――!'); } frame 63 { _setText('大量の白濁がマーニャのなかで噴出した。重い粘りがべたべたと胎内に張り付き、熱を感じさせる。'); } frame 64 { _setText('「あ――は、あぅ……く、はぁ、はぁ、うぅ……あ、い……あ、はぁ、あぅ……んんぅうううううっ!!」'); } frame 64 { playVoiceStory(119); } frame 65 { _setText('他の男たちにも見られながら、マーニャは膣内射精で絶頂に達してしまう。'); } frame 66 { _setText('それからたっぷり数十秒間、男は膣内に自らの残り汁までこすりつけ、やっとペニスを抜いた。'); } frame 67 { _setText('「う……あ……、はぁ……」'); } frame 67 { playVoiceStory(120); } frame 68 { _setText('どろりと垂れる精液。'); } frame 69 { _setText('拘束台は外されないまま、すぐに次の男がマーニャの後ろに\n構えた……。'); } frame 69 { gm_CGObj.gotoAndStop(3); } frame 71 { stopShake(); stopVoice(); _parent.nextFrame(); } frame 72 { _setTextWindow(false); } } button 744 { on (release) { nextFrame(); } } movieClip 1151 { frame 1 { function setShake(_nDelta, _nRepeat) { gm_shake.startshake5(_nDelta, _nRepeat); } function startShakeLoop() { _x = _PosX; _y = _PosY; gm_shake.gotoAndPlay('shakeloop'); } function stopShake() { _x = _PosX; _y = _PosY; gm_shake.gotoAndStop(1); } function playVoiceAegi(_nType) { return gm_voice.setAegiStart(_nType); } function playVoiceAegiF(_nType) { return gm_voice.setForceAegiStart(_nType); } function playVoiceStory(_nType) { gm_voice.setStoryStart(_nType); } function playVoiceStorySub(_nType) { gm_voice.setStory2Start(_nType); } function playBreeze(_nType) { gm_voice.setBreezeStart(_nType); } function stopVoice() { gm_voice.setStop(); } UserInput.resetInput(); var g_PosX = _x; var g_PosY = _y; gm_voice.loadMovie(_root.szPath + '_DQD2V06.swf'); var g_bAuto = false; var g_bGion = true; _root.g_bEffectView = true; var g_bTutorial1 = true; var g_bTutorial2 = true; var g_bTutorial3 = true; } frame 2 { switch (_root.nChaptorSelect) { case 2: _root.nChaptorSelect = 0; gotoAndStop(5); break; case 3: _root.nChaptorSelect = 0; gotoAndStop(7); break; case 4: _root.nChaptorSelect = 0; gotoAndStop(10); break; case 5: _root.nChaptorSelect = 0; gotoAndStop(13); break; case 9: _root.nChaptorSelect = 0; gotoAndStop(16); break; case 10: _root.nChaptorSelect = 0; gotoAndStop(17); break; case 11: _root.nChaptorSelect = 0; gotoAndStop(18); break; case 12: _root.nChaptorSelect = 0; gotoAndStop(19); break; case 13: _root.nChaptorSelect = 0; gotoAndStop(20); break; default: _root.nChaptorSelect = 0; nextFrame(); } } frame 3 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag41 = true; stop(); } frame 4 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag42 = true; stop(); } frame 5 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag43 = true; stop(); } frame 6 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag44 = true; stop(); } frame 7 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag45 = true; stop(); } frame 8 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag46 = true; stop(); } frame 9 { nextFrame(); } frame 9 { _root.playBGMData(-1); gm_voice.unloadMovie(); } frame 10 { _root.flg_jump = 2; } }




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Created: 22/10 -2018 16:43:15 Last modified: 22/10 -2018 16:43:15 Server time: 30/04 -2024 02:49:41