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Kurimuzon - Dragon Quest Desire (クリムゾン - DQディザイア) RJ074730_DQD2S09_frame9.swf

This is the info page for
Flash #159089

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ActionScript [AS1/AS2]
Combined Code
movieClip 2 { } movieClip 3 { frame 1 { function startshake1(_nDelta, _nRepeat) { if (nRepeat == 0) { nDelta = _nDelta; nTempDelta = 0; nRepeat = _nRepeat; gotoAndPlay('shake1'); } else { if (nRepeat < _nRepeat) { nTempDelta = _nDelta; nRepeat = _nRepeat; } else { nTempDelta = _nDelta; } } } function startshake5(_nDelta, _nRepeat) { if (nRepeat == 0) { nDelta = _nDelta; nTempDelta = 0; nRepeat = _nRepeat; gotoAndPlay('shake5'); } else { if (nRepeat < _nRepeat) { nTempDelta = _nDelta; nRepeat = _nRepeat; } else { nTempDelta = _nDelta; } } } function startloopshake() { gotoAndPlay('shakeloop'); } function stopshake() { gotoAndStop(1); } nRepeat = 0; nDelta = 0; nTempDelta = 0; stop(); } frame 3 { _parent._x -= this.nDelta; } frame 4 { _parent._x += this.nDelta; } frame 5 { _parent._x += this.nDelta; } frame 6 { _parent._x -= this.nDelta; } frame 7 { _parent._y -= this.nDelta; } frame 8 { _parent._y += this.nDelta; } frame 9 { _parent._y += this.nDelta; } frame 10 { _parent._y -= this.nDelta; --nRepeat; if (nRepeat == 0) { stop(); } else { if (nTempDelta != 0) { nDelta = nTempDelta; nTempDelta = 0; } else {} gotoAndPlay('shake1'); } } frame 11 { nCnt = 0; play(); } frame 12 { _parent._x -= 1; } frame 13 { _parent._x += 1; } frame 14 { _parent._x += 1; } frame 15 { _parent._x -= 1; } frame 16 { _parent._y -= 1; } frame 17 { _parent._y += 1; } frame 18 { _parent._y += 1; } frame 19 { _parent._y -= 1; ++nCnt; if (nCnt > 3) { if (Math.random() < 0.5) { this.gotoAndPlay('_shakeloop2'); } else { this.gotoAndPlay('_shakeloop'); } } else { this.gotoAndPlay('_shakeloop'); } } frame 20 { _parent._x -= 8; } frame 21 { _parent._x += 8; } frame 22 { _parent._x += 8; } frame 23 { _parent._x -= 8; } frame 24 { _parent._y -= 8; } frame 25 { _parent._y += 8; } frame 26 { _parent._y += 8; } frame 27 { _parent._y -= 8; this.gotoAndPlay('shakeloop'); } frame 29 { _parent._y -= this.nDelta; } frame 30 { _parent._y += this.nDelta; } frame 31 { _parent._y += this.nDelta; } frame 32 { _parent._y -= this.nDelta; } frame 33 { _parent._y -= this.nDelta; } frame 34 { _parent._y += this.nDelta; } frame 35 { _parent._y += this.nDelta; } frame 36 { _parent._y -= this.nDelta; --nRepeat; if (nRepeat == 0) { stop(); } else { if (nTempDelta != 0) { nDelta = nTempDelta; nTempDelta = 0; } else {} gotoAndPlay('shake5'); } } } movieClip 13 { frame 21 { stop(); _parent.nextFrame(); } } // unknown tag 88 length 61 movieClip 18 { } movieClip 21 { } movieClip 24 { } movieClip 27 { } movieClip 30 { } movieClip 33 { } movieClip 36 { } movieClip 39 { } movieClip 42 { } movieClip 45 { } movieClip 48 { } movieClip 49 { frame 1 { function setType(nType) { gotoAndStop(nType + 1); } stop(); } } movieClip 50 { frame 1 { function setEnable(_bFlg) { _visible = _bFlg; onEnterFrame = null; } function setFace(nType) { gm_Face.setType(nType); } function setText(strText) { if (strText.substr(0, 4) == 'ヒミコ「' || strText.substr(0, 4) == 'ヒミコ『' || strText.substr(0, 4) == 'ヒミコ(') { gm_Face.setType(1); } else { if (strText.substr(0, 3) == '鈴蘭「' || strText.substr(0, 3) == '鈴蘭『' || strText.substr(0, 3) == '鈴蘭(') { gm_Face.setType(9); } else { if (strText.substr(0, 3) == '師匠「' || strText.substr(0, 3) == '師匠『' || strText.substr(0, 3) == '師匠(' || strText.substr(0, 2) == '陽「' || strText.substr(0, 2) == '陽『' || strText.substr(0, 2) == '陽(') { gm_Face.setType(10); } else { gm_Face.setType(0); } } } gm_Text.text = ''; g_strText = strText; g_nCnt = 0; if (g_strText != '') { _visible = true; } onEnterFrame = onSetText; } function addText(strText) { g_strText += strText; onEnterFrame = onSetText; } function onSetText() { if (g_strText.length < g_nCnt) { onEnterFrame = null; } else { gm_Text.text = g_strText.slice(0, g_nCnt); ++g_nCnt; } if (g_strText.length < g_nCnt) { onEnterFrame = null; } else { gm_Text.text = g_strText.slice(0, g_nCnt); ++g_nCnt; } } _visible = false; var g_strText = ''; var g_nCnt = 0; stop(); } } button 51 { on (release) { ClickNext(); } } button 53 { on (release) { playVoiceAegi(g_vVoice[g_nVoice++ % g_vVoice.length]); gm_Icon.setMouseCursol(g_nType); gm_Icon._x = (MovieClip(this))._xmouse - 30; gm_Icon._y = (MovieClip(this))._ymouse - 30; gm_EF.gotoAndStop(g_nPower + 1); gm_EF._x = (MovieClip(this))._xmouse - 30 + 10; gm_EF._y = (MovieClip(this))._ymouse - 30 + 19; gotoAndPlay(5); } on (rollOver) { gotoAndPlay(3); } on (rollOut) { gotoAndStop(2); } on (dragOut) { gotoAndStop(2); } } movieClip 54 { } movieClip 55 { frame 1 { gm_area._visible = false; stop(); } } movieClip 58 { } movieClip 62 { } movieClip 68 { } movieClip 75 { frame 38 { gotoAndPlay(3); } } movieClip 76 { } movieClip 79 { } movieClip 83 { } movieClip 91 { frame 41 { gotoAndPlay(3); } } movieClip 97 { frame 50 { gotoAndPlay(3); } } movieClip 100 { } movieClip 101 { frame 42 { gotoAndPlay(3); } } movieClip 109 { } movieClip 110 { frame 30 { stop(); } } movieClip 114 { } movieClip 116 { } movieClip 118 { } movieClip 122 { } movieClip 125 { } movieClip 128 { } movieClip 131 { } movieClip 132 { } movieClip 135 { } movieClip 138 { } movieClip 140 { frame 30 { stop(); } } // unknown tag 88 length 70 movieClip 150 { frame 26 { stop(); } } movieClip 151 { frame 30 { stop(); } } movieClip 154 { } movieClip 155 { frame 1 { function setMouseCursol(_nActType) { switch (_nActType) { case 1: gotoAndStop('nade'); break; case 2: gotoAndStop('momi'); break; case 3: gotoAndStop('tsumami'); break; case 4: gotoAndStop('kuchu'); break; case 5: gotoAndStop('kurikuri'); break; case 6: gotoAndStop('tsukami'); break; case 7: gotoAndStop('tsutsuki'); break; case 8: gotoAndStop('name'); break; case 9: gotoAndStop('sui'); break; case 10: gotoAndStop('kiss'); break; case 11: gotoAndStop('span'); break; case 12: gotoAndStop('insertL'); break; case 13: gotoAndStop('insertR'); break; case 14: gotoAndStop('insertC'); break; case 15: gotoAndStop('lorter'); break; case 16: gotoAndStop('AStick'); break; case 17: gotoAndStop('anma'); break; case 18: gotoAndStop('vibe'); break; case 19: gotoAndStop('tsukami2'); break; case 20: gotoAndStop('tsukami3'); break; case 21: gotoAndStop('panch'); break; case 22: gotoAndStop('biribiri'); break; default: gotoAndStop(1); } } stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); } frame 15 { stop(); } frame 16 { stop(); } frame 17 { stop(); } frame 18 { stop(); } frame 19 { stop(); } frame 20 { stop(); } frame 21 { stop(); } frame 22 { stop(); } frame 23 { stop(); } } movieClip 158 { } movieClip 161 { } movieClip 164 { } movieClip 167 { } movieClip 170 { } movieClip 173 { } movieClip 176 { } movieClip 179 { } movieClip 182 { } movieClip 185 { } movieClip 188 { } movieClip 191 { } movieClip 194 { } movieClip 197 { } movieClip 198 { frame 15 { _parent.gotoAndStop(1); } } movieClip 201 { } movieClip 204 { } movieClip 207 { } movieClip 210 { } movieClip 213 { } movieClip 216 { } movieClip 219 { } movieClip 222 { } movieClip 225 { } movieClip 228 { } movieClip 231 { } movieClip 234 { } movieClip 237 { } movieClip 240 { } movieClip 243 { } movieClip 246 { } movieClip 249 { } movieClip 252 { } movieClip 255 { } movieClip 258 { } movieClip 261 { } movieClip 264 { } movieClip 267 { } movieClip 268 { frame 24 { _parent.gotoAndStop(1); } } movieClip 271 { } movieClip 274 { } movieClip 277 { } movieClip 280 { } movieClip 283 { } movieClip 286 { } movieClip 289 { } movieClip 292 { } movieClip 295 { } movieClip 298 { } movieClip 301 { } movieClip 304 { } movieClip 307 { } movieClip 310 { } movieClip 313 { } movieClip 316 { } movieClip 319 { } movieClip 322 { } movieClip 325 { } movieClip 328 { } movieClip 331 { } movieClip 334 { } movieClip 337 { } movieClip 340 { } movieClip 343 { } movieClip 346 { } movieClip 349 { } movieClip 352 { } movieClip 355 { } movieClip 356 { frame 30 { _parent.gotoAndStop(1); } } movieClip 359 { } movieClip 362 { } movieClip 365 { } movieClip 368 { } movieClip 371 { } movieClip 374 { } movieClip 377 { } movieClip 380 { } movieClip 383 { } movieClip 386 { } movieClip 389 { } movieClip 392 { } movieClip 395 { } movieClip 398 { } movieClip 401 { } movieClip 404 { } movieClip 407 { } movieClip 410 { } movieClip 413 { } movieClip 416 { } movieClip 419 { } movieClip 422 { } movieClip 425 { } movieClip 428 { } movieClip 431 { } movieClip 434 { } movieClip 437 { } movieClip 440 { } movieClip 441 { frame 29 { _parent.gotoAndStop(1); } } movieClip 444 { } movieClip 447 { } movieClip 450 { } movieClip 453 { } movieClip 456 { } movieClip 459 { } movieClip 462 { } movieClip 465 { } movieClip 468 { } movieClip 471 { } movieClip 474 { } movieClip 477 { } movieClip 480 { } movieClip 483 { } movieClip 486 { } movieClip 489 { } movieClip 492 { } movieClip 495 { } movieClip 498 { } movieClip 501 { } movieClip 504 { } movieClip 507 { } movieClip 510 { } movieClip 513 { } movieClip 516 { } movieClip 519 { } movieClip 522 { } movieClip 525 { } movieClip 528 { } movieClip 531 { } movieClip 534 { } movieClip 537 { } movieClip 540 { } movieClip 541 { frame 34 { _parent.gotoAndStop(1); } } movieClip 544 { } movieClip 547 { } movieClip 550 { } movieClip 553 { } movieClip 556 { } movieClip 559 { } movieClip 562 { } movieClip 565 { } movieClip 568 { } movieClip 571 { } movieClip 574 { } movieClip 577 { } movieClip 580 { } movieClip 583 { } movieClip 586 { } movieClip 589 { } movieClip 592 { } movieClip 595 { } movieClip 598 { } movieClip 601 { } movieClip 604 { } movieClip 607 { } movieClip 610 { } movieClip 613 { } movieClip 616 { } movieClip 619 { } movieClip 622 { } movieClip 625 { } movieClip 628 { } movieClip 631 { } movieClip 634 { } movieClip 637 { } movieClip 640 { } movieClip 643 { } movieClip 646 { } movieClip 649 { } movieClip 652 { } movieClip 655 { } movieClip 658 { } movieClip 661 { } movieClip 664 { } movieClip 667 { } movieClip 668 { frame 43 { _parent.gotoAndStop(1); } } movieClip 669 { frame 1 { stop(); } frame 2 { _parent.setShake(1, 1); stop(); } frame 3 { _parent.setShake(2, 1); stop(); } frame 4 { _parent.setShake(3, 1); stop(); } frame 5 { _parent.setShake(4, 1); stop(); } frame 6 { _parent.setShake(5, 1); stop(); } frame 7 { _parent.setShake(6, 1); stop(); } } movieClip 670 { } movieClip 671 { } movieClip 672 { } movieClip 673 { } movieClip 674 { } movieClip 675 { } movieClip 676 { } movieClip 677 { } movieClip 678 { } movieClip 679 { } movieClip 680 { } movieClip 681 { } movieClip 682 { } movieClip 683 { } movieClip 684 { } movieClip 685 { frame 1 { function setMouseCursol(_nActType) { switch (_nActType) { case 1: gotoAndStop('nade'); break; case 2: gotoAndStop('momi'); break; case 3: gotoAndStop('tsumami'); break; case 4: gotoAndStop('kuchu'); break; case 5: gotoAndStop('kurikuri'); break; case 6: gotoAndStop('tsukami'); break; case 7: gotoAndStop('tsutsuki'); break; case 8: gotoAndStop('name'); break; case 9: gotoAndStop('sui'); break; case 10: gotoAndStop('kiss'); break; case 11: gotoAndStop('span'); break; case 12: gotoAndStop('insertL'); break; case 13: gotoAndStop('insertR'); break; case 14: gotoAndStop('insertC'); break; case 15: gotoAndStop('lorter'); break; case 16: gotoAndStop('AStick'); break; case 17: gotoAndStop('anma'); break; case 18: gotoAndStop('vibe'); break; case 19: gotoAndStop('tsukami2'); break; case 20: gotoAndStop('tsukami3'); break; case 21: gotoAndStop('panch'); break; case 22: gotoAndStop('biribiri'); break; default: gotoAndStop(1); } } stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); } frame 15 { stop(); } frame 16 { stop(); } frame 17 { stop(); } frame 18 { stop(); } frame 19 { stop(); } frame 20 { stop(); } frame 21 { stop(); } frame 22 { stop(); } frame 23 { stop(); } } movieClip 686 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } var g_nType; var g_nPower; var g_vVoice; var g_nVoice = 0; stop(); } frame 2 { gm_Icon.setMouseCursol(-1); gm_EF.gotoAndStop(1); } instance gm_Icon0 of movieClip 685 { onClipEvent (mouseMove) { _x = (MovieClip(_parent))._xmouse - 30; _y = (MovieClip(_parent))._ymouse - 30; setMouseCursol(_parent.g_nType); } } frame 4 { gm_Icon0.setMouseCursol(g_nType); gm_Icon0._x = (MovieClip(this))._xmouse - 30; gm_Icon0._y = (MovieClip(this))._ymouse - 30; stop(); } frame 47 { gotoAndStop(2); } } movieClip 689 { } movieClip 692 { } button 695 { on (release) { gion_off._visible = true; gion_on._visible = false; _root.g_bEffectView = false; _parent._parent.g_bGion = false; if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } } } button 696 { on (release) { gion_off._visible = false; gion_on._visible = true; _root.g_bEffectView = true; _parent._parent.g_bGion = true; if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } } } movieClip 699 { } movieClip 702 { } button 703 { on (release) { auto_on._visible = false; auto_off._visible = true; _parent._parent.g_bAuto = false; } } button 704 { on (release) { auto_off._visible = false; auto_on._visible = true; _parent._parent.g_bAuto = true; } } movieClip 705 { frame 1 { if (_parent._parent.g_bAuto) { auto_off._visible = false; } else { auto_on._visible = false; } if (_parent._parent.g_bGion) { gion_off._visible = false; _root.g_bEffectView = true; } else { gion_on._visible = false; _root.g_bEffectView = false; } if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } currentframe = _parent._currentframe; nCnt = 0; stop(); } } movieClip 708 { } movieClip 711 { } button 712 { on (release) { if (_currentframe == 1) { _parent.prevFrame(); } else { prevFrame(); } } } movieClip 715 { } movieClip 718 { } button 719 { on (release) { if (gm_btnR._alpha == 100) { nextFrame(); } } } movieClip 742 { } movieClip 743 { frame 88 { stop(); } } movieClip 746 { } movieClip 751 { frame 55 { stop(); } } movieClip 754 { } movieClip 757 { } movieClip 760 { } movieClip 763 { } movieClip 766 { } movieClip 769 { } movieClip 772 { } movieClip 775 { } movieClip 778 { } movieClip 781 { } movieClip 784 { } movieClip 787 { } movieClip 790 { } movieClip 793 { } movieClip 796 { } movieClip 799 { } movieClip 802 { } movieClip 805 { } movieClip 808 { } movieClip 811 { } movieClip 814 { } movieClip 817 { } movieClip 820 { } movieClip 823 { } movieClip 826 { } movieClip 829 { } movieClip 830 { frame 1 { stop(); } } movieClip 831 { frame 141 { stop(); } } movieClip 834 { frame 16 { stop(); } } // unknown tag 88 length 72 movieClip 838 { frame 67 { stop(); } } movieClip 841 { } movieClip 844 { } movieClip 847 { } movieClip 850 { } movieClip 853 { } movieClip 856 { } movieClip 857 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 859 { frame 1 { stop(); } } movieClip 862 { } movieClip 863 { } movieClip 864 { } movieClip 722 { frame 20 { _parent.nextFrame(); stop(); } } movieClip 865 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 705 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('戦いに敗れたゼシカは消耗しきって気を失った。'); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('男たちはゼシカを連れ、人里はなれた場所にひっそりと建っている館へと連れ込む。'); } frame 4 { _setText('その館は特殊な趣味をもった貴族たちが集まる“紳士の社交場”だった。'); } frame 5 { _setText('以前リーザス村を訪れた貴族のひとりが、ひそかにゼシカに目をつけていたのだ。'); } frame 6 { _setText('「上出来です。思ったよりも時間はかかったようですが……」'); } frame 6 { gm_CGObj.gotoAndStop(2); } frame 7 { _setText('「なに、けっこうなじゃじゃ馬でして。それで、報酬は?」'); } frame 8 { _setText('「あちらに用意してあります。受け取ったらさっさと立ち去りなさい……ただし、この館のことは」'); } frame 9 { _setText('「一切他言無用ですね? わかってますって……へへ、またよろしく頼みますぜ」'); } frame 10 { _setText('言葉尻や態度に相手への嫌悪をのぞかせながら、ゼシカを襲った男たちは館を後にした。'); } frame 11 { _setText('残されたのは数人の貴族とゼシカ――。'); } frame 12 { _setText('貴族たちはさっそく宴の準備を始める。'); } frame 14 { _setText('「う……」'); } frame 14 { playVoiceStory(7); } frame 15 { _setText('ゼシカは冷たい感触に目を覚ました。'); } frame 16 { _setText('(ここは……)'); } frame 16 { playVoiceStory(8); } frame 17 { _setText('目の前に光がちらちらときらめく。'); } frame 18 { _setText('その光に手で触れるとまた冷たい感触――。'); } frame 19 { _setText('(ガラス……?)'); } frame 19 { playVoiceStory(9); } frame 20 { _setText('どうやら目に入ってきた光はガラスが明かりを反射したものらしかった。手で叩くと重い音とどっしりとした量感。'); } frame 21 { _setText('次第に意識もはっきりしてきて、ゼシカは自分が大きなガラスの箱のなかに閉じ込められていることに気付く。'); } frame 22 { _setText('同時に――たくさんの“目”が自分を見ていることにも\n気づいた。'); } frame 23 { _setText('(な、何なの、これ……!?)'); } frame 23 { playVoiceStory(10); } frame 24 { _setText('透明なガラスの箱に閉じ込められたゼシカの周囲には、十数人の男たちがいた。'); } frame 25 { _setText('ゼシカは自分の置かれている状況が改めてわからなくなり、\n目を白黒させてあたりを見回す。'); } frame 26 { _setText('男たちは皆椅子に座り、ニヤニヤと笑っている。'); } frame 27 { _setText('椅子の他にはテーブルも設えられており、その上には\nぶどう酒の瓶があった。'); } frame 28 { _setText('ある者はグラスを手に持ち、ぶどう酒を飲みながら\nゼシカの様子を見ている。'); } frame 29 { _setText('(これ……私が見世物みたいになってる……!?)'); } frame 29 { playVoiceStory(11); } frame 30 { _setText('ガタッ――!'); } frame 31 { _setText('やっと状況を理解し始めたところで大きな音が鳴った。'); } frame 32 { _setText('「きゃ!?」'); setShake(1, 1); } frame 32 { playVoiceStory(12); } frame 33 { _setText('ガラスの床の一部が開き――何かが這い出てくる。'); } frame 34 { _setText('「……ッ!」'); } frame 34 { playVoiceStory(13); } frame 35 { _setText('言葉をなくすゼシカの脚に、這い出てきた何かが触手を\n絡みつかせる。'); } frame 36 { _setText('「い、いや! 離して!」'); } frame 36 { playVoiceStory(14); } frame 37 { _setText('ばたばたと脚を振るゼシカだが、薄気味の悪い触手は\nしっかりと絡みついて離れない。'); } frame 38 { _setText('なまあたたかい粘液に包まれた表皮がぬらりと肌に跡を\n残す。'); } frame 39 { _setText('「ひっ……!」'); setShake(1, 1); } frame 39 { playVoiceStory(15); } frame 40 { _setText('床から這い出てきたのは触手の塊のような生物だった。'); } frame 41 { _setText('うぞうぞとぬめる触手を蠢かせながら、ゼシカを自らのほうへと引っ張る。'); } frame 42 { _setText('「やあ! いやぁっ!」'); setShake(1, 1); } frame 42 { playVoiceStory(16); } frame 43 { _setText('どれだけ暴れてもぬめった軟体には効果がない。'); } frame 44 { _setText('ゼシカはどんどん触手に絡みとられ、四肢を拘束されてしまう。'); } frame 45 { _setText('「くぅ……!」'); } frame 45 { playVoiceStory(17); } frame 46 { _setText('下半身がほとんど触手のなかに埋まった。気味の悪い粘液で下着まで濡れてしまう。'); } frame 47 { _setText('「はぁ、はぁ、ぅう……っ」'); } frame 47 { playVoiceStory(18); } frame 48 { _setText('必死に身体をばたつかせるがどうにもならない。そうして体力を消耗したところで触手の動きが徐々に活発になっていく。'); } frame 49 { _setText('「おお……!」'); } frame 50 { _setText('「たまりませんな」'); } frame 51 { _setText('貴族たちは、そうした一部始終、ゼシカの四肢が触手に絡め取られていく様子を喜んで見守っていた。'); } frame 52 { _setText('美酒に舌鼓を打ちながら、少女が触手生物に蹂躙されるさまを見るのは彼らにとって何よりの娯楽なのだ。'); } frame 53 { _setText('「……ッ!」'); setShake(1, 1); } frame 53 { playVoiceStory(19); } frame 54 { _setText('ゼシカも自分が変態的な性欲の対象になっていることにやっと気付く。'); } frame 55 { _setText('この光のあたるステージもガラスの牢獄も気味の悪い生き物も好事家の貴族たちがわざわざ用意したもの。'); } frame 56 { _setText('「く……あ、はぁ……!」'); } frame 56 { playVoiceStory(21); } frame 57 { _setText('触手はゼシカの身体を包み、肌の上を自由に這い回る。'); } frame 58 { _setText('「ぅあ、きゃ、いやあ!」'); setShake(1, 1); } frame 58 { playVoiceStory(22); } frame 59 { _setText('原生的な生物にしか見えない触手だが人間をどう扱えばいいのかは心得ているようだった。'); } frame 60 { _setText('ゼシカの服の胸元を引っ張り、豊満な双丘を露出させる。'); } frame 61 { _setText('「やめなさいよ、このエロ触手!」'); } frame 61 { playVoiceStory(23); } frame 62 { _setText('慌ててゼシカが胸元をおさえ、触手を引き剥がそうとする。'); } frame 63 { _setText('だがぬめる表皮で手が滑り、うまく抑えることができない。'); } frame 64 { _setText('「これはなかなか……」'); } frame 65 { _setText('「ははは! 面白い趣向ですな」'); } frame 66 { _setText('貴族たちはその様を見て笑い、ぶどう酒をあおる。'); } frame 67 { _setText('「く……!」'); } frame 67 { playVoiceStory(24); } frame 68 { _setText('ゼシカは頬を赤くしてうつむいた。'); } frame 69 { _setText('必死に抵抗しても見世物になるだけ――そんな屈辱感と恥辱が胸に迫る。'); } frame 70 { _setText('(最低……!)'); } frame 70 { playVoiceStory(25); } frame 71 { _setText('ガラス越しに貴族たちを睨む。だが彼らはニヤニヤと笑っているだけで、全く動じた様子はなかった。'); } frame 72 { _setTextWindow(false); } frame 73 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 726 { } movieClip 729 { } button 730 { on (release) { if (_currentframe > 2) { prevFrame(); } } } movieClip 733 { } movieClip 736 { } button 737 { on (release) { nextFrame(); } } movieClip 868 { } movieClip 871 { } movieClip 875 { } movieClip 878 { } movieClip 879 { } movieClip 882 { } movieClip 883 { } movieClip 886 { } movieClip 889 { } movieClip 892 { } movieClip 895 { } movieClip 898 { } movieClip 901 { } movieClip 903 { } movieClip 906 { } movieClip 909 { } movieClip 910 { } movieClip 911 { } movieClip 914 { } movieClip 917 { } movieClip 918 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 923 { } movieClip 927 { } movieClip 930 { } movieClip 934 { } movieClip 937 { } movieClip 940 { } movieClip 945 { } movieClip 948 { } movieClip 950 { } movieClip 953 { frame 35 { stop(); } } movieClip 955 { frame 91 { _parent.nextFrame(); stop(); } } movieClip 956 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 705 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「きゃ、ああ! いや……やあぁっ!」'); } frame 2 { playVoiceStory(26); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('ついに完全に胸が露出する。ゼシカの両腕は触手に絡め取られ、ほとんど身動きできない状態になった。'); } frame 4 { _setText('さらに――あらわになった胸に筒状の触手が吸いついてくる。'); } frame 5 { _setText('「ん……ああぁ!」'); setShake(1, 1); } frame 5 { playVoiceStory(27); } frame 6 { _setText('ゼシカの豊満な胸に嬉しそうに絡みつき、すっぽりと先端を\n包む触手。'); } frame 7 { _setText('吸盤のように乳輪の周囲に張り付いた。'); } frame 8 { _setText('「ひ……あ、はぁ、いや……す、吸ってる!?」'); } frame 8 { playVoiceStory(28); } frame 9 { _setText('胸に吸い付いた触手が蠢く。'); } frame 10 { _setText('まるで人の赤子がするようにゼシカの乳首を吸引し始めた。'); } frame 11 { _setText('「う……ああ、ん……!」'); setShake(1, 1); } frame 11 { playVoiceStory(29); } frame 12 { _setText('ただ吸うだけではなく、脈拍に合わせるかのように強弱を\nつけている。'); } frame 13 { _setText('ぎりぎり痛みを感じない程度の強さでゼシカの性感を徐々に\n引き出していく。'); } frame 14 { _setText('「あく……はぁ、う、はぁ……」'); setShake(1, 1); } frame 14 { playVoiceStory(30); } frame 15 { _setText('まだ少女で、妊娠経験もないゼシカの胸から母乳が出るわけ\nはない。'); } frame 16 { _setText('だがもしかしたらと錯覚してしまうほど、絶妙な強さの吸引\nだった。'); } frame 17 { _setText('「やぁ……いや、はぁ……ん、んん!」'); setShake(1, 1); } frame 17 { playVoiceStory(31); } frame 18 { _setText('(じんじん、痺れて……!)'); } frame 18 { playVoiceStory(32); } frame 19 { _setText('ゼシカの頬だけでなく、全身が徐々に朱に色づいてくる。'); } frame 20 { _setText('胸に吸い付いた触手によって感じさせられていることは\n貴族たちの目にも明らかだった。'); } frame 21 { _setText('ただ、彼らは荒くれ者たちとは違う。'); } frame 22 { _setText('野次を飛ばしたり手を打ち鳴らしたりはせず、\nただ静かにゼシカを見守っていた。'); } frame 23 { _setText('そこに嘲笑はあるが、興奮の色は少ない。彼らにとって、\nゼシカのような女は情欲の対象であるよりも前に嘲弄の対象なのだ。'); } frame 24 { _setText('「あぅ……ん、はああん!」'); setShake(1, 1); } frame 24 { playVoiceStory(33); } frame 25 { _setText('触手に弄ばれながら、ゼシカ自身も貴族たちに完全に\n見下されているのを感じていた。'); } frame 26 { _setText('「く……うぅ、はぁ、ああ……!」'); } frame 26 { playVoiceStory(34); } frame 27 { _setText(' 村娘のゼシカは貴族たちが下々のものを人間扱いしない\nことはよく心得ている。'); } frame 28 { _setText('だが、こんな状況でもそれが変わらないことは何ともいえず\n屈辱的だった。'); } frame 29 { _setText('懸命に逃げる手段を探し、もがく自分の姿が見世物に\nなっている――その事実が抵抗の意思を萎えさせる。'); } frame 30 { _setText('けれどそれでも諦めてしまうわけにはいかない。\n貴族たちを喜ばせるのをわかっていながらもあがくしかない。'); } frame 31 { _setText('そんな矛盾する心情もゼシカの精神を蝕み、消耗してしまう。'); } frame 32 { _setText('「はぁ、はぁ、はぁ……」'); } frame 32 { playVoiceStory(35); } frame 33 { _setText('おまけに相手は疲れ知らずのえたいの知れない生物だ。'); } frame 34 { _setText('「う、あ、やぁ!」'); setShake(1, 1); } frame 34 { playVoiceStory(36); } frame 35 { _setText('ゼシカの心がある程度弱ったのを察したのか、\n触手の形状が変化した。'); } frame 36 { _setText('乳首を吸引するだけだった筒状の触手の内壁に、\n極小の突起が生えてくる。'); } frame 36 { gm_CGObj.gotoAndStop(2); } frame 37 { _setText('「ひ……は、ひゃあん!」'); setShake(1, 1); } frame 37 { playVoiceStory(37); } frame 38 { _setText('それは猫の舌のようなざらざらとした感触をもたらした。'); } frame 39 { _setText('「あく……はぁ、あ、うぅ……!」'); } frame 39 { playVoiceStory(38); } frame 40 { _setText('痛いようなかゆいようなくすぐったいような、絶妙な刺激が\nゼシカの乳首を包んだ。'); } frame 41 { _setText('吸いつきながらざらざらの襞が乳首をこねまわし、右に左に摩擦する。'); } frame 42 { _setText('吸いつきながらざらざらの襞が乳首をこねまわし、\n右に左に摩擦する。'); } frame 43 { _setText('「うぅ、ふぅ……く、はぁ、あぐ……あ、はぁああ!」'); setShake(1, 1); } frame 43 { playVoiceStory(39); } frame 44 { _setText('思わずあられもない声をあげるゼシカ。'); } frame 45 { _setText('それでも貴族たちは穏やかに談笑しながらその痴態を\n見ている。'); } frame 46 { _setText('「う……あぅ……う、ぁ、うぅううっ……」'); setShake(1, 1); } frame 46 { playVoiceStory(40); } frame 47 { _setText('見られている羞恥と、見下されているという屈辱が同時に\nゼシカを責める。'); } frame 48 { _setText('「あ……はぁ、ああ゛……ん、ふぁ……はぁ!」'); setShake(1, 1); } frame 48 { playVoiceStory(41); } frame 49 { _setText('(もう、だめ……)'); } frame 49 { playVoiceStory(42); } frame 50 { _setText(' 抵抗しても声を我慢しても、何をしても“見世物”\nに過ぎない。そんな絶望感が一瞬、ゼシカの心を覆う。'); } frame 51 { _setText('触手はそれを見逃さずに感応した。'); } frame 52 { _setText('「ひっ!?」'); setShake(1, 1); } frame 52 { playVoiceStory(43); } frame 53 { _setText('わずかな心の隙につけこみ、胸を激しく吸引する――。'); } frame 54 { _setText('「あ、はぁ、ああああぁぁぁっ!!」'); } frame 54 { playVoiceStory(44); } frame 55 { _setText('ゼシカの四肢にぎゅっと力がこもった。がくがくと身体を\n震わせて喘ぐ。'); } frame 56 { _setText('「あ――く、は、あ、はぁ、はぁ、はぁ……!」'); } frame 56 { playVoiceStory(45); } frame 57 { _setText('ごく軽いものではあるが――ゼシカは胸への刺激だけで絶頂に\n達してしまっていた。'); } frame 58 { _setTextWindow(false); } frame 59 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 959 { } movieClip 962 { } movieClip 965 { } movieClip 968 { } movieClip 972 { } movieClip 975 { } movieClip 978 { } movieClip 981 { } movieClip 984 { } movieClip 987 { } movieClip 990 { } movieClip 994 { } movieClip 998 { } movieClip 1001 { } movieClip 1002 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 1004 { frame 91 { stop(); _parent.nextFrame(); } } movieClip 1007 { } movieClip 1010 { } movieClip 1013 { } movieClip 1017 { } movieClip 1020 { } movieClip 1023 { } movieClip 1026 { } movieClip 1029 { } movieClip 1030 { frame 1 { stop(); } } movieClip 1031 { } movieClip 1032 { } movieClip 1038 { } movieClip 1041 { } movieClip 1044 { } movieClip 1045 { } movieClip 1048 { } movieClip 1052 { } movieClip 1053 { } movieClip 1056 { } movieClip 1059 { } movieClip 1062 { } movieClip 1065 { } movieClip 1066 { } movieClip 1067 { frame 1 { stop(); } } movieClip 1072 { } movieClip 1073 { frame 93 { stop(); } } movieClip 1086 { frame 11 { gotoAndPlay(9); } } movieClip 1087 { } movieClip 1088 { frame 93 { stop(); } } movieClip 1089 { frame 60 { stop(); } } movieClip 1090 { frame 1 { _parent.stopVoice(); _parent._setText('「あ――'); _parent._setSysLock(false); } frame 39 { _parent._addText('はぁ、'); } frame 87 { _parent.nextFrame(); } frame 87 { _parent._addText('ぅあああああああああああぁぁぁぁぁぁ!!」'); } frame 235 { _parent._setSysLock(true); stop(); _parent.nextFrame(); } frame 345 { _parent._setSysLock(true); stop(); } frame 431 { _parent.nextFrame(); } } movieClip 1091 { frame 1 { _parent.stopVoice(); _parent._setText('「あ、'); _parent._setSysLock(false); } frame 23 { _parent._addText('やぁ、'); } frame 48 { _parent._addText('あ、'); } frame 63 { _parent._addText('ぅあ……'); } frame 87 { _parent._addText('また、'); } frame 114 { _parent._addText('やだ、'); } frame 166 { _parent.nextFrame(); } frame 166 { _parent._addText('あああっ!」'); } frame 265 { _parent._setSysLock(true); stop(); } } movieClip 1092 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 705 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「あ……はぁ、はぁ、う……く、あ……はぁ……」'); } frame 2 { playVoiceStory(46); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('ゼシカは消耗しきっていた。'); } frame 4 { _setText('触手に弄ばれ始めてから既に数時間が経過している。'); } frame 5 { _setText('貴族たちは相変わらず酒を飲みながら談笑し、チェスやポーカーに興じている面々もいた。'); } frame 6 { _setText('皆、会話の合間の慰みにゼシカの痴態を見、嘲弄しているの\nだった。'); } frame 7 { _setText('喘ぎ声があがれば見世物にちらりと視線を移し、悠々と観て\n楽しむ。'); } frame 8 { _setText('ゼシカが耐えて変化がない間はそれぞれの会話やゲームに\n興じる。'); } frame 9 { _setText('「あく……ん、はぁ、あぅ……」'); setShake(1, 1); } frame 9 { playVoiceStory(47); } frame 10 { _setText('(こんなの……ひどすぎる……)'); } frame 10 { playVoiceStory(48); } frame 11 { _setText('触手は飽きることなくゼシカを蹂躙し、確実に絶頂へと導く。'); } frame 12 { _setText('「あぅ……んはぁ、はぁ、ああ……や、あ……ああっ!」'); } frame 12 { playVoiceStory(49); } frame 13 { _setText('もう何度イカされたのかもわからない。'); } frame 14 { _setText('この数時間の間に触手生物はゼシカの弱点を知り尽くしていた。'); } frame 15 { _setText('いつの間にか衣服も溶かされ剥ぎ取られ、ゼシカの柔肌が\nガラス越しに艶かしく映る。'); } frame 16 { _setText('「あ、や、だめ……はぁ、ああ、ぅあ……!?」'); } frame 16 { playVoiceStory(50); } frame 17 { _setText('しばらく静かだった触手の動きが急に激しくなり、\nゼシカを責め立てた。'); } frame 18 { _setText('「んぐ、はぁ、ぁむ……ん、はぁ、ああ……!」'); } frame 18 { playVoiceStory(51); } frame 19 { _setText('口のなかも触手に犯され、強制的に酸欠状態にされる。'); } frame 20 { _setText('朦朧とする意識が理性のくびきをゆるめ、簡単に絶頂を\n引き出されてしまう――。'); } frame 21 { _setText(''); setShake(1, 1); } frame 21 { } frame 22 { gm_CGObj.gotoAndStop(2); } frame 23 { _setText('口の端からだらだらと唾液と粘液が混ざり合った液体を\n垂らしながらゼシカはまた絶頂に達した。'); } frame 24 { _setText('「おっ?またイッたんじゃないですか?」'); } frame 25 { _setText('「そのようですね」'); } frame 26 { _setText('何人かの貴族がゼシカに視線を向ける。'); } frame 27 { _setText('「あ、あぁ……う、はう……」'); setShake(1, 1); } frame 27 { playVoiceStory(53); } frame 28 { _setText('まるで貴族たちに見せびらかすかのように、触手がゼシカの\n身体をガラスに押し付けた。'); } frame 29 { _setText('「や……いやあ……!」'); setShake(1, 1); } frame 29 { playVoiceStory(54); } frame 30 { _setText('ゼシカが弱々しく身をよじり、裸体を隠そうとする。'); } frame 31 { _setText('だが体力は既に消耗しきっていて弱々しく肩が動くだけだった。'); } frame 32 { _setText('「はぁ、はぁ、う……ああ……っ」'); setShake(1, 1); } frame 32 { playVoiceStory(55); } frame 33 { _setText('一通りゼシカを“お披露目”すると、また触手が愛撫を再開する。'); } frame 34 { _setText('一度イカせた後は敏感な場所には触れない。'); } frame 35 { _setText('ゆっくりと膣口や\n胸を刺激し、絶頂の余韻を長引かせる。'); } frame 36 { _setText('「あ……ぅ……」'); } frame 36 { playVoiceStory(56); } frame 37 { _setText('そしてゼシカの意識が徐々に落ち着いてきた頃に、\nまたクリトリスや乳首に触れる。'); } frame 38 { _setText('「ひゃ、あ……いやあ……!」'); setShake(1, 1); } frame 38 { playVoiceStory(57); } frame 39 { _setText('触手が身体の各所を這い回る感覚に慣れることはできなかった。'); } frame 40 { _setText('本来性感帯ではないような場所――膝や肩、脇腹ですら\n今のゼシカは敏感に反応してしまう。'); } frame 41 { _setText('あるいは触手が分泌する粘液に催淫効果もあるのかも\nしれない。'); } frame 42 { _setText('「あく……ん、はぁ、ああ……!」'); setShake(1, 1); } frame 42 { playVoiceStory(58); } frame 43 { _setText('触手がクリトリスを優しく刺激しつつ、膣への抽挿を\n再開する。'); } frame 44 { _setText('先程からずっと、ごく浅い場所への刺激とクリトリスの快感で\n何度もイカされてしまっていた。'); } frame 45 { _setText('「ん、や、ん、んぁ……くぅん!」'); setShake(1, 1); } frame 45 { playVoiceStory(59); } frame 46 { _setText('おかげでもう、少し抜き挿しされただけでも条件反射で\n感じてしまう。'); } frame 47 { _setText('膣内の快感とクリトリスの快感が混ざり合い、挿入だけで\nありえないほど神経が高ぶるようになっていた。'); } frame 48 { _setText(''); } frame 48 { } frame 50 { _setText('疲れを知らない触手の愛撫がゼシカの肉体を徐々に変化させ、\n作りかえる。'); } frame 51 { _setTextWindow(false); } frame 52 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 1094 { } movieClip 1097 { } movieClip 1100 { } movieClip 1104 { } movieClip 1107 { } movieClip 1110 { } movieClip 1111 { } movieClip 1114 { } movieClip 1115 { } movieClip 1118 { } movieClip 1121 { } movieClip 1124 { } movieClip 1127 { } movieClip 1130 { } movieClip 1131 { } movieClip 1135 { } movieClip 1138 { } movieClip 1141 { } movieClip 1142 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 1143 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 705 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('――解放は突然だった。'); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('「あ……」'); } frame 3 { playVoiceStory(61); } frame 4 { _setText('それからまたしばらく触手に弄ばれ、完全に体力を消耗しきったところでガラスの箱が開く。'); } frame 5 { _setText('触手生物も名残りおしそうにしながら、ガラス床の下へと帰っていく。'); } frame 6 { _setText('「さて、そろそろ仕上がった頃でしょう」'); } frame 7 { _setText('「ふむ……よく見れば顔立ちもなかなかだ」'); } frame 8 { _setText('数人の貴族が立ち上がってゼシカに近づいてくる。'); } frame 9 { _setText('「な……何なの、あなたたちは……」'); } frame 9 { playVoiceStory(62); } frame 10 { _setText('「まずはこの胸を味わってみましょうか」'); } frame 11 { _setText('息も絶えだえに言ったゼシカの言葉は全く意に介さず、二人の貴族が胸に吸い付いた。'); } frame 12 { _setText('「ふぁ……! あ、はぁ、や……め……く、ぅう!」'); } frame 12 { playVoiceStory(63); } frame 13 { _setText('ゼシカが動けないのをいいことに、赤子のように胸にすいつく男たち。'); } frame 14 { _setText('その光景は一種異様なものだった。ちゅぱちゅぱとわざとらしく音をたて、自分よりも年下の少女の乳房を弄ぶ。'); } frame 15 { _setText('「あ……ひぅ、ん、はぅ……ん、んんっ!」'); setShake(1, 1); } frame 15 { playVoiceStory(64); } frame 16 { _setText('周囲の貴族たちもこの行為にはかなり興奮したようだった。'); } frame 16 { } frame 17 { _setText('「う……あ、はぁ、ひぅ!」'); setShake(1, 1); } frame 17 { playVoiceStory(65); } frame 18 { _setText('胸に吸い付いた男たちもそれを察し、更に強く乳首を刺激する。歯を立てて甘噛みして舌を蠢かせた。'); } frame 19 { _setText('「ん、あ、ひゃ、ああ、あぅ……!」'); setShake(1, 1); } frame 19 { playVoiceStory(66); } frame 20 { _setText('触手にさんざんもてあそばれ、じんじんと痺れる胸は男たちの愛撫で簡単に高ぶってしまう。'); } frame 21 { _setText('周囲の誰の目からみてもゼシカが感じていることは明らかだ。\n肌が桜色に染まり、声にもどこか媚が含まれている。'); } frame 22 { _setText('「どうです? 田舎のお嬢様もなかなかのものでしょう?」'); } frame 23 { _setText('「カラダは成熟してるのに少女の様相も残っている雰囲気が\nたまりませんな」'); } frame 24 { _setText('数人の貴族がしたり顔で品評する。'); } frame 25 { _setText('そのなかのひとりは、ゼシカにも見覚えがあった。'); } frame 26 { _setText('(いったい……どこで……)'); } frame 26 { playVoiceStory(67); } frame 27 { _setText('見覚えがあると感じたと同時に嫌悪感も蘇り、その貴族のことが徐々に思い出される。'); } frame 28 { _setText('(あいつ……確か、リーザス村で……)'); } frame 28 { playVoiceStory(68); } frame 29 { _setText('「おや? 私のことを覚えていましたか。まあ当然ですね。\n私ほど人目を引く容姿であれば、田舎娘には――」'); } frame 30 { _setText('「ふざけ……ない、で……! 誰があんたなんか……!」'); } frame 30 { playVoiceStory(69); } frame 31 { _setText('「……余計な口をきけないようにしてあげましょう」'); } frame 32 { _setText('「あ、うぅ、んはぁ!」'); setShake(1, 1); } frame 32 { playVoiceStory(70); } frame 33 { _setText('貴族たちのなかでもその男はリーダー格なのかもしれない。'); } frame 34 { _setText('彼が指示すると、胸に吸い付いた男たちが乳首に軽く歯を立てながら強くもみしだく。'); } frame 35 { _setText('「ひぁ、はぁ、んん……! あ、ふぁあ、いやあっ!」'); setShake(1, 1); } frame 35 { playVoiceStory(71); } frame 36 { _setText('「フフフ……小娘風情が私に偉そうな口をきくものではありませんよ」'); } frame 37 { _setText('この男は以前、リーザス村に訪れたことがあり、屋敷でもてなした記憶がある。'); } frame 38 { _setText('そのときから鼻につく性格で、おまけにやたらエロい目で見てくるのが気に入らないと思っていた。'); } frame 39 { _setText('「あぅ……く、うぅ!」'); setShake(1, 1); } frame 39 { playVoiceStory(72); } frame 40 { _setText('記憶が鮮明になってくるとますます自分の置かれている状況が情けなかった。'); } frame 41 { _setText('こんな男にいいようにされているなんて、とゼシカは歯噛みする。'); } frame 42 { _setText('けれどまだ身体には全く力が入らない。'); } frame 43 { _setText('ただ男たちに胸を吸われ、気に入らない相手に見下ろされているしかない状況だった。'); } frame 44 { _setText('今のゼシカにできるのは睨みつけることくらい――。'); } frame 45 { _setText('「気に入らない目ですね」'); } frame 46 { _setText('「あああっ、はぁ、ふぁああっ!」'); setShake(1, 1); } frame 46 { playVoiceStory(73); } frame 47 { _setText('だが男が一言つぶやけば、胸を強く刺激されてそれすらもできなくなる。ゼシカは快感に身悶えあごを上げてしまう。'); } frame 48 { _setTextWindow(false); } frame 49 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 1146 { } movieClip 1149 { } movieClip 1153 { } movieClip 1154 { } movieClip 1157 { } movieClip 1161 { } movieClip 1165 { } movieClip 1168 { } movieClip 1169 { } movieClip 1172 { } movieClip 1173 { } movieClip 1176 { } movieClip 1177 { } movieClip 1180 { } movieClip 1183 { } movieClip 1186 { } movieClip 1187 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } frame 7 { setEF(); stop(); } frame 8 { setEF(); stop(); } } movieClip 1188 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 705 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「それにしても豊かで形も良い乳房ですね」'); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('「この胸、使わない手はないですな」'); } frame 4 { _setText('男たちは何事かを話してうなずき合い、ゼシカを見下ろす。'); } frame 5 { _setText('そしてひとりがいきなり下半身を露出させたかと思うとゼシカに馬乗りになった。'); } frame 6 { _setText('「う……あ……く、うぅ……っ」'); } frame 6 { playVoiceStory(74); } frame 7 { _setText('男の体重で圧迫され、息苦しそうにするゼシカ。'); } frame 8 { _setText('男はそんな様子を全く意に介することなく、ゼシカの胸を両手でもちあげ、その中心に自らのペニスを挟む。'); } frame 9 { _setText('「な……なに……?」'); } frame 9 { playVoiceStory(120); } frame 10 { _setText('「パイズリというやつですよ」'); } frame 11 { _setText('「あ、やぁ、いやあ!」'); } frame 11 { playVoiceStory(75); } frame 11 { gm_CGObj.gotoAndStop(2); } frame 12 { _setText('単語の意味はわからない。'); } frame 13 { _setText('けれど、自分が途方もなく屈辱的な行為の対象になっている\nことはわかった。'); } frame 14 { _setText('男はゼシカの豊満な胸をわしづかみにし、前後させて陰茎を\nしごく。'); } frame 15 { _setText('「あぁ、はぁ、やあ……! こんなの……ひど、うぅ、\nああっ!」'); } frame 15 { playVoiceStory(76); } frame 16 { _setText('ゼシカが口を開こうとすると乳首をつまみあげて言葉を\n途切れさせ、屈服させた。'); } frame 17 { _setText('自らもゆるく腰を前後させながら尻でゼシカの肌の感触を\n楽しむ。'); } frame 18 { _setText('肌理の細かい健康的な皮膚は汗と触手の粘液で濡れ、\n男にとっては極上のクッションになっていた。'); } frame 19 { _setText('そして何より柔らかな胸で挟まれる感触。'); } frame 20 { _setText('「フフフ……たまりませんね」'); } frame 21 { _setText('「あく、ん、はぅ……ああ!」'); setShake(1, 1); } frame 21 { playVoiceStory(77); } frame 22 { _setText('あたたかく柔らかい乳房は男の意思によって硬さや圧迫感を\n自在に変える。'); } frame 23 { _setText('強く挟めばそれだけ刺激も強くなり、押しつぶして挟めば\n繊細な肌の極上の感触が味わえる。'); } frame 24 { _setText('まだ少し残っている触手生物の粘液とゼシカ自身の汗の\nおかげで滑りも良く、ちょうどいい快感が味わえた。'); } frame 25 { _setText('「どうですか? 自分のカラダをオナホールのように扱われる\n屈辱感は」'); } frame 25 { gm_CGObj.gotoAndStop(3); } frame 26 { _setText('「う……く、うぅ……」'); } frame 26 { playVoiceStory(78); } frame 27 { _setText('「答えなさい!」'); setShake(1, 1); } frame 28 { _setText('「ひゃぅうん!」'); setShake(1, 1); } frame 28 { playVoiceStory(79); } frame 29 { _setText('なおも歯を食いしばって抵抗の意思を見せようとするゼシカの\n乳首を男がつまみあげた。'); } frame 30 { _setText('桜色だったそこは度重なる刺激や乱暴ですっかり赤く充血して\nしまっている。'); } frame 31 { _setText('「この調子だと初々しいここもすぐに売女のような濃い色に\nなってしまいそうですね」'); } frame 32 { _setText('「う……あ、はぁ、んぅ……!」'); } frame 32 { playVoiceStory(80); } frame 33 { _setText('「素直にしておかないと、好きな男ができても恥ずかしくて\n見せられない色になりますよ……」'); } frame 34 { _setText('「く……ん、はぁ、うぅ……っ」'); } frame 34 { playVoiceStory(81); } frame 35 { _setText('「全く、強情ですね」'); } frame 36 { _setText('「ふぁ、ひゃあ、あああっ!」'); setShake(1, 1); } frame 36 { playVoiceStory(82); } frame 37 { _setText('馬乗りになった男が指の間に乳首を強く挟む。そのまま強く\n胸全体をつかみ、激しく動かした。'); } frame 38 { _setText('「ああっ、ひぅ、ん、はぁ、あぐ……痛っ、うぅ、ああ……!」'); } frame 38 { playVoiceStory(83); } frame 39 { _setText('「あなたたち平民は私たち貴族の道具に過ぎないのですよ…」'); } frame 39 { gm_CGObj.gotoAndStop(4); } frame 40 { _setText('「道具なら道具らしく、おとなしく使われていなさい」'); } frame 40 { gm_CGObj.gotoAndStop(5); } frame 41 { _setText('「くああっ! いや、ちが……う、私たちは、そんな……\nどうぐ、なんかじゃ……あ、はぁああ! うぅ、んぅ!」'); } frame 41 { playVoiceStory(84); } frame 42 { _setText('必死で口答えをしつつも、ゼシカの意識は半ば朦朧としていた。'); } frame 43 { _setText('男の体重がどっしりと乗っているため、息をするのもまま\nならない。'); } frame 44 { _setText('酸欠状態で触手生物に快楽を与えられたときのように、男に\n馬乗りになられて快楽を感じてしまう――。'); } frame 45 { _setText('(胸が……熱くて……頭が、ぼーっとして……!)'); } frame 45 { playVoiceStory(85); } frame 46 { _setText('「あ……はぁ、ん、はぅ……ぅうん、ひぅ……」'); } frame 46 { playVoiceStory(86); } frame 47 { _setText('ゼシカの様子が徐々に変化していくのを貴族たちも見抜いた。'); } frame 48 { _setText('ニヤニヤとした笑いを顔面に貼りつけながら胸を蹂躙し、\n冷たい視線を浴びせる。'); } frame 49 { _setText('いつしかゼシカの秘所からは透明な愛液が流れ出て、太ももに\nまで伝っている。'); } frame 50 { _setText('きらきらと輝くその軌跡は照明にあてられて淫靡に光り、\n貴族たちの興奮を煽った。'); } frame 51 { _setTextWindow(false); } frame 52 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 1191 { } movieClip 1194 { } movieClip 1197 { } movieClip 1201 { } movieClip 1204 { } movieClip 1207 { } movieClip 1210 { } movieClip 1215 { } movieClip 1219 { } movieClip 1223 { } movieClip 1224 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 1225 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } frame 7 { setEF(); stop(); } } movieClip 1228 { } movieClip 1231 { } movieClip 1234 { } movieClip 1237 { } movieClip 1240 { } movieClip 1243 { } movieClip 1246 { } movieClip 1249 { } movieClip 1252 { } movieClip 1255 { } movieClip 1258 { } movieClip 1261 { } movieClip 1264 { } movieClip 1267 { } movieClip 1270 { } movieClip 1273 { } movieClip 1276 { } movieClip 1279 { } movieClip 1282 { } movieClip 1285 { } movieClip 1288 { } movieClip 1291 { } movieClip 1294 { } movieClip 1297 { } movieClip 1300 { } movieClip 1303 { } movieClip 1306 { } movieClip 1309 { } movieClip 1312 { } movieClip 1315 { } movieClip 1318 { } movieClip 1321 { } movieClip 1324 { } movieClip 1327 { } movieClip 1330 { } movieClip 1333 { } movieClip 1336 { } movieClip 1339 { } movieClip 1342 { } movieClip 1345 { } movieClip 1348 { } movieClip 1351 { } movieClip 1354 { } movieClip 1355 { frame 45 { stop(); } } movieClip 1356 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 705 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('一人の貴族が前に進みでて、ゼシカの秘所に触れた。'); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('「あ――」'); } frame 3 { playVoiceStory(87); } frame 4 { _setText('十分に濡れたそこは淫らな水音をたてて男の指をすんなりと受け入れる。'); } frame 5 { _setText('くちゅ、ちゅ、くち――。'); } frame 6 { _setText('指を上下させると陰唇が柔らかく形を変化させるのが周囲にもはっきりと見えた。'); } frame 7 { _setText('「パイズリなんてやってないで早く挿入をしてしまいましょうよ」'); } frame 8 { _setText('「まあまあそういわずにもう少しこのオッパイで遊ばせてくださいよ」'); } frame 9 { _setText('「ふむ……仕方ないですね」'); } frame 10 { _setText('股間に触れている男は軽くうなずくと、ゼシカの秘所を本格的に指で刺激し始めた。'); } frame 11 { _setText('「あ、ひ、ああ……ぅう、んぁあ!」'); } frame 11 { playVoiceStory(88); } frame 12 { _setText('ゼシカの反応は彼自身が思っていたよりもずっと良かった。'); } frame 13 { _setText('触手にさんざんイカされた後に、貴族たちによる身勝手な刺激が続いたせいだろう。'); } frame 14 { _setText('「ぅうう、んく、くぅ……はぁ、いやあ!」'); setShake(1, 1); } frame 14 { playVoiceStory(89); } frame 15 { _setText('男がなかなかのテクニシャンなこともあり、ゼシカは容易にあられもない声をあげてしまう。'); } frame 16 { _setText('歯を食いしばって我慢しようとしても、パイズリしている男の乱暴な刺激と繊細な股間への刺激、'); } frame 17 { _setText('その両方が下腹の奥にきゅんきゅんと響いてくる。'); } frame 18 { _setText('「ひぁ、ああ、はぅ……ん、んふぁあ!」'); } frame 18 { playVoiceStory(90); } frame 19 { _setText('「いい声でなきますね」'); } frame 20 { _setText('ゼシカの反応の良さに男たちも格段に盛り上がる。'); } frame 21 { _setText('胸をオナホールのように使われる哀れな姿がサディスティックな情欲を煽る。'); } frame 22 { _setText('そして、それでも股間に触れられると喘ぎ声をあげてしまう“女の性”が男の獣欲を引き出す。'); } frame 23 { _setText('(いや……いやなのに、どうして……!)'); } frame 23 { playVoiceStory(91); } frame 24 { _setText('触手生物から解放されてしばらくたち、いくらかは体力が戻ってきている。'); } frame 25 { _setText('だが、せっかくの力を逃げるために使うことはできなかった。'); } frame 26 { _setText('「あぅう! ん、くは……はぁ、はぁ、はぁ……!」'); setShake(1, 1); } frame 26 { playVoiceStory(92); } frame 27 { _setText('男に敏感な場所を刺激され、快楽にいきむ。そのためだけに体力を使ってしまうのだった。'); } frame 28 { _setText('「はぁ、ひ、やあ……! い、いい……いやなのに……きもち、い……あ、はぁ、ああああっ!」'); } frame 28 { playVoiceStory(93); } frame 29 { _setText('「遠慮することはありません。好きなだけ感じてしまいなさい。素直になればいいんですよ……」'); } frame 30 { _setText('男の低いバリトンボイスが下腹の奥にすっと入ってくる。'); } frame 31 { _setText('「ひ、あ……!」'); setShake(1, 1); } frame 31 { playVoiceStory(94); } frame 32 { _setText('既に理性がぼろぼろになっているゼシカにとって、男の声はダイレクトに本能を刺激するものだった。'); } frame 33 { _setText('(あそこ、触られながら、胸も……だめ、おかしくなる……!)'); } frame 33 { playVoiceStory(95); } frame 34 { _setText('ちかちかとした白い光が頭のなかで明滅する。'); } frame 35 { _setText('「ここは正直ですね」'); } frame 36 { _setText('「!? ひ――あああぁぁああぁっ!!」'); } frame 36 { playVoiceStory(96); } frame 37 { _setText('男が指で弾いたのは、勃起して自己主張したクリトリスだった。'); } frame 38 { _setText('男たちに好き勝手にされるうちに自然と焦らされる形となり、包皮のなかから顔をのぞかせている。'); } frame 39 { _setText('「あふ、ひ、はぁ、ああ……うぅう、んんぅうう!」'); setShake(1, 1); } frame 39 { playVoiceStory(97); } frame 40 { _setText('なおも男が指の腹でこするとがくがくとゼシカの身体が震えた。'); } frame 41 { _setText('歯の根があわず、頭を激しく左右に振る様子はパイズリ中の男をも興奮させる。'); } frame 42 { _setText('乳首も強く勃起している。ペニスの雁首にそこを押し付けて、新たな快感を味わった。'); } frame 43 { _setText('「ああ、はぅ……あ、はぁ、ああ……ひぅ、んぅ!」'); setShake(1, 1); } frame 43 { playVoiceStory(98); } frame 44 { _setText('まだ少女のゼシカにとって度重なる責め苦はつらすぎた。'); } frame 45 { _setText('ただひたすらに耐えることしか知らず、快感を押さえ付け過ぎた結果、かえって敏感になってしまっている――。'); } frame 46 { _setText('「んんぅ!!」'); setShake(1, 1); } frame 46 { playVoiceStory(99); } frame 47 { _setText('男の指がクリトリスを刺激しながら、膣の入り口をこねる。'); } frame 48 { _setText('それは奇しくも触手がしていたのと同じ刺激で、この数時間の間にゼシカが求めるようになってしまっていたもの。'); } frame 49 { _setText('「あ、はぁ、あああっ!」'); } frame 49 { playVoiceStory(100); } frame 50 { _setText('ぷしっ――。'); } frame 51 { _setText('潮のしぶきが一度だけ勢いよく吹き出して男の腕を濡らす。'); } frame 52 { _setText('「……もう我慢できません」'); } frame 53 { _setTextWindow(false); } frame 54 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 1359 { } movieClip 1362 { } movieClip 1365 { } movieClip 1366 { frame 123 { gotoAndPlay(121); } } movieClip 1369 { } movieClip 1372 { } movieClip 1376 { } movieClip 1377 { } movieClip 1380 { } movieClip 1383 { } movieClip 1384 { } movieClip 1387 { } movieClip 1388 { } movieClip 1391 { } movieClip 1392 { } movieClip 1395 { } movieClip 1396 { } movieClip 1399 { } movieClip 1402 { } movieClip 1406 { } movieClip 1410 { } movieClip 1413 { } movieClip 1416 { } movieClip 1419 { } movieClip 1420 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 1430 { } movieClip 1432 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } frame 7 { setEF(); stop(); } } movieClip 1433 { } movieClip 1436 { } movieClip 1438 { } movieClip 1439 { } movieClip 1440 { frame 1 { stop(); } } movieClip 1441 { frame 171 { stop(); } } movieClip 1444 { } movieClip 1447 { } movieClip 1451 { } movieClip 1454 { } movieClip 1457 { } movieClip 1460 { } movieClip 1463 { } movieClip 1467 { } movieClip 1469 { frame 10 { stop(); } } movieClip 1472 { } movieClip 1475 { } movieClip 1478 { } movieClip 1481 { } movieClip 1484 { } movieClip 1485 { frame 1 { stop(); } } movieClip 1486 { } movieClip 1489 { frame 120 { _parent.nextFrame(); stop(); } } movieClip 1490 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 705 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('男は下半身を露出させると濡れそぼったゼシカの陰唇にペニスを押し付けた。'); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('「あ――ああ、やあ、ああぅ……!」'); } frame 3 { playVoiceStory(101); } frame 4 { _setText('そのままゆっくりと腰を押し進め、挿入する。'); } frame 5 { _setText('「ふぁあ、ああ、んはああ!」'); } frame 5 { playVoiceStory(102); } frame 6 { _setText('パイズリされながら膣内にもペニスを押し入れられ、ゼシカは二人の男に同時に犯される。'); } frame 7 { _setText('(太い……!)'); } frame 7 { playVoiceStory(103); } frame 8 { _setText('男のものは触手よりも径が大きく、敏感になったゼシカの膣口を押し広げて刺激した。'); } frame 9 { _setText('挿入しながら同時にクリトリスを触ることも忘れない。'); } frame 10 { _setText('「あひ――ふぁあ、ん、は、あ、だめ……だめぇ! そこは、もう……いや、やあ!」'); setShake(1, 1); } frame 10 { playVoiceStory(104); } frame 11 { _setText('巧みに指先を使って勃起したそれをこすりあげ、ゆっくりと腰を前後させる。'); } frame 12 { _setText('ゼシカの体温が上昇して汗ばむ。パイズリしている男も包まれるあたたかさと汗の湿り気によって快感が増幅された。'); } frame 13 { _setText('「なかなか無いほどの上物ですね」'); } frame 14 { _setText('「ええ、まったく」'); } frame 15 { _setText('周囲で見ている貴族の視線にもだんだんと本気の熱が篭り始めていた。'); } frame 16 { _setText('(見られてる……っ)'); } frame 16 { playVoiceStory(105); } frame 17 { _setText('いつしか卓に置かれた酒もそっちのけで、犯されるゼシカの姿を堪能する。'); } frame 18 { _setText('触手生物に弄ばれていたときの冷たい視線とは対照的な、欲望のこもった視線。'); } frame 19 { _setText('だが依然としてゼシカを人間扱いしていないことには変わりない。'); } frame 20 { _setText('単に“見世物”から“肉奴隷”へと変化しただけなのだ。'); } frame 21 { _setText('前者はゼシカの屈辱感を煽った。そして後者は今、ゼシカのマゾの快楽を引き出そうとしている。'); } frame 22 { _setText('「おお……締まる締まる!」'); } frame 23 { _setText('ぎゅっ、ぎゅっと段をつけるようにゼシカの入り口が男のものを絞り上げた。'); } frame 24 { _setText('それでいて奥のほうはまだ未開発でややかたく、控えめにペニスに絡みつく。'); } frame 25 { _setText('触手生物によっていびつな快楽を与えられてしまったゼシカの\nそこは、男に今までに無い感触を味わわせる。'); } frame 26 { _setText('「く……こんなに出し入れするのが楽しい穴は久しぶり\nですよ」'); } frame 27 { _setText('「はぁ、あぅ、く……や、ああっ!」'); setShake(1, 1); } frame 27 { playVoiceStory(106); } frame 28 { _setText('膣内から抜ける直前まで引き出せば、商売女のような\n締め付け。'); } frame 29 { _setText('逆に奥にまで突っ込んで固定すれば、まぎれもなく少女の青い\n果実の感触だった。'); } frame 30 { _setText('「ひああ、はぁ、うぅん、いや……ああ、はぁ、んぅ、ん、\nん、ふぁ、あぅ……!」'); setShake(1, 1); } frame 30 { playVoiceStory(107); } frame 31 { _setText('男のものが膣内でひとまわり大きくなる。'); } frame 32 { _setText('襞がより強く圧迫され、行き場をうしなった愛液が結合部から\nどんどん溢れ出す。'); } frame 33 { _setText('「ん、ひぅ……ん、くぅん!」'); setShake(1, 1); } frame 33 { playVoiceStory(108); } frame 34 { _setText('クリトリスも完全に勃起して固くしこり、男の指先に独特の\n弾力を返した。'); } frame 35 { _setText('「たまりません……そろそろ限界ですよ」'); } frame 36 { _setText('「こっちも一度出しておきますか」'); } frame 37 { _setText('パイズリ中の男と挿入している男がある程度息を合わせ、\n同時にゼシカの身体を激しく蹂躙する。'); } frame 38 { _setText('「ああ、ひっ、うぅ、んあ……! はぁ、ああ、やあ!」'); setShake(1, 1); } frame 38 { playVoiceStory(109); } frame 39 { _setText('最奥を強く突いて身体が揺れると、前の男が乳首を強く\nつまみあげる。'); } frame 40 { _setText('クリトリスへの刺激であえぎ声があがれば、その口に亀頭の\n先端の先走りをなすりつけた。'); } frame 41 { _setText('「ひああ、はぁ、い……あ、あ゛あ゛、はぁ、あぅう!」'); setShake(1, 1); } frame 41 { playVoiceStory(110); } frame 42 { _setText('もうゼシカには右も左もわからない。'); } frame 43 { _setText('二人の男によって揺れる身体は水面に揺れる木の葉のように\n無力だった。'); } frame 44 { _setText('かろうじて握った拳がまだ抵抗の意思を表している。けれど、\n腕が上がることはない。'); } frame 45 { _setText('体力は既に底をつき、かろうじて精神力が残っているだけ\nだった。'); } frame 46 { _setText('それも今まさに砕かれようとしている――。'); } frame 47 { _setText('激しい抽挿に追い詰められ、一突きされるごとに人間の、\nあるいは女としての尊厳がこそぎとられていくようだった。'); } frame 48 { _setText('貴族たちはただ純粋にゼシカの身体を貪り、濡れそぼった膣内と\n好きに形を変える胸の感触を楽しむ。'); } frame 49 { _setText('「く……出そうだ……さあ、どこに出して欲しいですか?」'); } frame 50 { _setText('「あ、いや……なかは……! そ、そとに……!」'); } frame 50 { playVoiceStory(111); } frame 51 { _setText('「ククク……それはできませんね! われわれ貴族は田舎娘の\n懇願などには聞く耳を持っていません……自分の立場を知りなさい!」'); } frame 52 { _setText('男がぐっと腰を前に突き出し、結合部を密着させる。'); } frame 53 { _setText('「ひ……いやあ、やああ!」'); } frame 53 { playVoiceStory(112); } frame 54 { _setText('ゼシカは身動きできずにその瞬間をただ待つほかなかった。'); } frame 55 { _setText('「おお……!」'); } frame 56 { _setText(''); } frame 56 { } frame 58 { _setText('どぶ、どぐ、びゅぶ――!'); } frame 58 { gm_CGObj.gotoAndStop(2); } frame 59 { _setText('悲痛な絶頂。'); } frame 60 { _setText('膣襞を精一杯押し広げられ、白濁をおもいきり放出されて\nゼシカはオーガズムに達してしまっていた。'); } frame 61 { _setText('「ああぅ、ん、くぅ、ふぁ……ああ、はぁ、ああああ、イ……きたくない、のに……ひ、あ、あああああぁああううん!!」'); setShake(1, 1); } frame 61 { playVoiceStory(114); } frame 62 { _setText('がくがくと激しく身体が震え、ぬるりとした汗がどっと\n吹き出す。'); } frame 63 { _setText('その感触とゼシカの表情で、パイズリしていた男も絶頂に\n達した。'); } frame 64 { _setText('びゅぶ、びゅるる、ぴゅ――!'); setShake(2, 1); } frame 65 { _setText('「あ、いや、熱……! はぁ、いやあ!」'); } frame 65 { playVoiceStory(115); } frame 66 { _setText('吐き出された大量の精液が顔にも降り注ぐ。'); } frame 67 { _setText('濃い白に濁ったそれは重量感をもち、ぱたぱたと音をたてて\n顔面の皮膚ではじけた。'); } frame 68 { _setText('「あ……うぅ、はぁ、うぷ……んはぁ、ん……!」'); } frame 68 { playVoiceStory(116); } frame 69 { _setText('鼻下や口にべったりとついた精液から独特の臭いがただよい、\nゼシカの嗅覚をも犯した。'); } frame 70 { _setText('「う……あ、はぁ、はぁ……」'); } frame 70 { playVoiceStory(117); } frame 71 { _setText('「ふぅ……。こんなに心地良い胸は久しぶりでしたよ」'); } frame 72 { _setText('「こちらも最高でした。やはりうぶな娘への中出しはたまりませんね……」'); } frame 73 { _setText('「フフフ、高貴な種を受け取ったのです。悲しむ必要はどこにもありませんよ」'); } frame 74 { _setText('「そうですね。このなかの誰かに気に入られ、\n妾として置いてもらえれば食うには困りませんからね」'); } frame 75 { _setText('半ば放心状態のゼシカを見下ろし、貴族たちは勝手なことを\n話しあう。'); } frame 76 { _setText('「あ……は、あ……ぅ……」'); } frame 76 { playVoiceStory(118); } frame 77 { _setText('ずる――。'); } frame 78 { _setText('挿入していた男が立ち上がると、結合部から精液と愛液が\n混ざった液体が大量にあふれだした'); } frame 79 { _setText('(こんなに……出された……)'); } frame 79 { playVoiceStory(119); } frame 80 { _setText('「さて、宴はまだまだ続きます。次の催しに\nご案内しましょう!」'); } frame 81 { _setText('貴族たちは着衣を整えると別室へと急ぐ。\nもうゼシカに注意を払っているものはいない。'); } frame 82 { _setText('部屋にひとり取り残され、ゼシカは絶望感と共に意識を失った。'); } frame 83 { _setTextWindow(false); } frame 84 { stopShake(); stopVoice(); _parent.nextFrame(); } } button 738 { on (release) { nextFrame(); } } movieClip 1491 { frame 1 { function setShake(_nDelta, _nRepeat) { gm_shake.startshake5(_nDelta, _nRepeat); } function startShakeLoop() { _x = _PosX; _y = _PosY; gm_shake.gotoAndPlay('shakeloop'); } function stopShake() { _x = _PosX; _y = _PosY; gm_shake.gotoAndStop(1); } function playVoiceAegi(_nType) { return gm_voice.setAegiStart(_nType); } function playVoiceAegiF(_nType) { return gm_voice.setForceAegiStart(_nType); } function playVoiceStory(_nType) { gm_voice.setStoryStart(_nType); } function playVoiceStorySub(_nType) { gm_voice.setStory2Start(_nType); } function playBreeze(_nType) { gm_voice.setBreezeStart(_nType); } function stopVoice() { gm_voice.setStop(); } UserInput.resetInput(); var g_PosX = _x; var g_PosY = _y; gm_voice.loadMovie(_root.szPath + '_DQD2V09.swf'); var g_bAuto = false; var g_bGion = true; _root.g_bEffectView = true; var g_bTutorial1 = true; var g_bTutorial2 = true; var g_bTutorial3 = true; } frame 2 { switch (_root.nChaptorSelect) { case 2: _root.nChaptorSelect = 0; gotoAndStop(5); break; case 3: _root.nChaptorSelect = 0; gotoAndStop(7); break; case 4: _root.nChaptorSelect = 0; gotoAndStop(10); break; case 5: _root.nChaptorSelect = 0; gotoAndStop(13); break; case 9: _root.nChaptorSelect = 0; gotoAndStop(16); break; case 10: _root.nChaptorSelect = 0; gotoAndStop(17); break; case 11: _root.nChaptorSelect = 0; gotoAndStop(18); break; case 12: _root.nChaptorSelect = 0; gotoAndStop(19); break; case 13: _root.nChaptorSelect = 0; gotoAndStop(20); break; default: _root.nChaptorSelect = 0; nextFrame(); } } frame 3 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag42 = true; stop(); } frame 4 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag43 = true; stop(); } frame 5 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag44 = true; stop(); } frame 6 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag45 = true; stop(); } frame 7 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag46 = true; stop(); } frame 8 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag47 = true; stop(); } frame 9 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag47 = true; stop(); } frame 10 { nextFrame(); } frame 10 { _root.playBGMData(-1); gm_voice.unloadMovie(); } frame 11 { _root.flg_jump = 2; } }




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Created: 22/10 -2018 16:40:33 Last modified: 22/10 -2018 16:40:33 Server time: 29/04 -2024 10:54:18