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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62955426?noj=FRM62955426-20DC" width="1" height="1"></div>

social_interaction_trainer.swf

This is the info page for
Flash #162609

(Click the ID number above for more basic data on this flash file.)


Text
Social Interaction Trainer

Social Interaction Trainer

Cashier

Urinal

Transport

Coffee

Park

Romance

@googumproduce

<p align="center"><font face="Arial Black" size="30" color="#ffffff" letterSpacing="-2.000000" kerning="0">Socially interact with the cashier.</font></p>

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ActionScript [AS1/AS2]

Frame 1
function saveprogress(lvl) { if (lvl <= prog) { return(undefined); } sav.data.prog = lvl; sav.flush(); prog = lvl; } function trigmove_x(distance, angle) { return(distance * Math.cos(angle)); } function trigmove_y(distance, angle) { return(distance * Math.sin(angle)); } function trigmove_getangle(sx, sy, ex, ey) { return(Math.atan2(ey - sy, ex - sx)); } function trigmove_getdist(sx, sy, ex, ey) { return(Math.sqrt(Math.pow(ex - sx, 2) + Math.pow(ey - sy, 2))); } function deceleration(perc) { return(1 - Math.pow(1 - perc, 2)); } function acceleration(perc) { return(Math.pow(perc, 2)); } function smoothstep(perc) { return(Math.pow(perc, 2) * (3 - (2 * perc))); } function tween_init(home, tween, ms, ex, ey, exscl, eyscl) { home.sx = home._x; home.sy = home._y; home.sxscl = home._xscale; home.syscl = home._yscale; home.xscl = ((exscl == undefined) ? 0 : (exscl - home.sxscl)); home.yscl = ((eyscl == undefined) ? 0 : (eyscl - home.syscl)); if (((ex == null) || (ex == home.sx)) && ((ey == null) || (ey == home.sy))) { home.dist = 0; } else { home.rad = trigmove_getangle(home.sx, home.sy, ex, ey); home.dist = trigmove_getdist(home.sx, home.sy, ex, ey); } home.time_s = getTimer(); home.time_e = getTimer() + ms; home.tween = tween; } function tween_move(home) { if (((((home.dist == 0) && (home.xscl == 0)) && (home.yscl == 0)) && (home.blurx == 0)) && (home.blury == 0)) { if (getTimer() >= home.time_e) { home.time_e = undefined; return(1); } return(1); } if (home.time_e == undefined) { return(undefined); } var _local5 = ((getTimer() >= home.time_e) ? (home.time_e) : (getTimer())); var _local2 = (_local5 - home.time_s) / (home.time_e - home.time_s); switch (home.tween) { case "in" : _local2 = acceleration(_local2); break; case "out" : _local2 = deceleration(_local2); break; case "smooth" : _local2 = smoothstep(_local2); } if (home.dist != 0) { var _local4 = home.dist * _local2; var _local7 = trigmove_x(_local4, home.rad); var _local6 = trigmove_y(_local4, home.rad); home._x = home.sx + _local7; home._y = home.sy + _local6; } if (home.xscl != 0) { var _local8 = home.xscl * _local2; home._xscale = home.sxscl + _local8; } if (home.yscl != 0) { var _local8 = home.yscl * _local2; home._yscale = home.syscl + _local8; } if (home.blurx != 0) { var _local8 = home.blurx * _local2; var _local3 = home.filters; _local3[0].blurX = _local8 + home.sblurx; home.filters = _local3; } if (home.blury != 0) { var _local8 = home.blury * _local2; var _local3 = home.filters; _local3[0].blurY = _local8 + home.sblury; home.filters = _local3; } if (_local5 == home.time_e) { home.time_e = undefined; return(1); } } function clearphase() { timed = 0; goals = []; levelphase = 0; } function weirdotext() { switch (random(4)) { case 0 : textbox("You are behaving strangely.", 1); return; case 1 : textbox("You are making those around you uncomfortable.", 1); return; case 2 : textbox("You appear to need medical attention.", 1); return; case 3 : textbox("This behavior may attract unwanted attention.", 1); } } function level_romance(phase) { var _local3 = _root.world; switch (phase) { case 0 : snd_stop("amb_rainy"); snd_play("amb_grocery"); _local3.gotoAndStop("romance"); _local3.checkout.gotoAndStop(1); _local3.npc.gotoAndStop(2); _local3.npc.mouth.gotoAndStop("d"); _local3.mc.mouth.gotoAndStop("d"); levelphase = 1; textbox("Purchase the condoms.", 0, 1179599); break; case 1 : timed = getTimer() + 2000; timedforce = 1; goals = []; goals[0] = {type:"stare", gaze:"ul", time:1000, otime:1000, prog:0, goal:"store_yammer", action:"smiletalk", inaction:"d", reaction:1, unreaction:2, phaseless:1}; goals[1] = {type:"stare", gaze:"ur", time:1000, otime:1000, prog:0, goal:"store_stare", phaseless:1}; goals[2] = {type:"stare", gaze:"dl", time:1000, otime:1000, prog:0, goal:"store_stare", phaseless:1}; goals[3] = {type:"stare", gaze:"dr", time:1000, otime:1000, prog:0, goal:"store_mumble", action:"dtalk", inaction:"d", reaction:1, unreaction:2, phaseless:1}; goals[4] = {type:"stare", gaze:"u", time:1000, otime:1000, prog:0, goal:"store_stare", phaseless:1}; goals[5] = {type:"stare", gaze:"cl", time:1000, otime:1000, prog:0, goal:"store_stare", phaseless:1}; goals[6] = {type:"stare", gaze:"d", time:1000, otime:1000, prog:0, goal:"store_stare", phaseless:1}; goals[7] = {type:"stare", gaze:"cr", time:1000, otime:1000, prog:0, goal:"store_creep", phaseless:1}; goals[8] = {type:"stare", gaze:"c", time:1000, otime:1000, prog:0, goal:"store_weirdo", phaseless:1}; levelphase = 2; break; case "2_timeout" : _local3.npc.gotoAndStop(3); _local3.checkout.gotoAndStop(2); goals[0].unreaction = 3; goals[3].unreaction = 3; timed = getTimer() + 2000; timedforce = 1; levelphase = 3; break; case "3_timeout" : snd_play("register"); _local3.checkout.gotoAndStop(3); timed = getTimer() + 1000; timedforce = 1; levelphase = 4; break; case "store_yammer" : clearphase(); textbox("You're acting too excited about purchasing a product.", 1); break; case "store_mumble" : clearphase(); textbox("Please don't mumble under your breath.", 1); break; case "store_stare" : clearphase(); textbox("Don't avoid interaction so much.", 1); break; case "store_creep" : clearphase(); textbox("You're making the cashier uncomfortable with your staring.", 1); break; case "store_weirdo" : clearphase(); textbox("Please stop doing that.", 1); break; case "4_timeout" : clearphase(); textbox("You've successfully purchased the condoms!", 0, 1179599); levelphase = 5; break; case 5 : snd_stop("amb_grocery"); snd_play("amb_rainy"); _local3.gotoAndStop("romance2"); _local3.npc.gotoAndStop(2); _local3.npc.mouth.gotoAndStop("smile"); _local3.mc.mouth.gotoAndStop("opend"); textbox("Have sexual intercourse.", 0, 16716192); levelphase = 6; break; case 6 : timed = getTimer() + 4000; timedforce = 1; goals = []; goals[0] = {type:"look", gaze:"ul", time:20000, prog:0, phaseless:1}; goals[1] = {type:"look", gaze:"u", time:20000, prog:0, phaseless:1}; goals[2] = {type:"look", gaze:"ur", time:20000, prog:0, phaseless:1}; goals[3] = {type:"look", gaze:"cl", time:20000, prog:0, phaseless:1}; goals[4] = {type:"look", gaze:"c", time:20000, prog:0, phaseless:1}; goals[5] = {type:"look", gaze:"cr", time:20000, prog:0, phaseless:1}; goals[6] = {type:"look", gaze:"dl", time:20000, prog:0, phaseless:1}; goals[7] = {type:"look", gaze:"d", time:20000, prog:0, phaseless:1}; goals[8] = {type:"look", gaze:"dr", time:20000, prog:0, phaseless:1}; levelphase = 7; break; case "7_timeout" : _local3.npc.gotoAndStop(5); _local3.npc.mouth.gotoAndStop("d"); timed = getTimer() + 3000; timedforce = 1; levelphase = 8; break; case "8_timeout" : _local3.npc.gotoAndStop(3); _local3.npc.mouth.gotoAndStop("frown"); timed = getTimer() + 2000; timedforce = 1; levelphase = 9; break; case "9_timeout" : _local3.npc.gotoAndStop(3); _local3.npc.mouth.gotoAndStop("opensmile"); snd_play("opensmile"); timed = getTimer() + 3000; timedforce = 1; levelphase = 10; break; case "10_timeout" : var _local2 = {}; _local2.ul = Math.floor(((20000 - goals[0].time) / 12000) * 100); _local2.u = Math.floor(((20000 - goals[1].time) / 12000) * 100); _local2.ur = Math.floor(((20000 - goals[2].time) / 12000) * 100); _local2.cl = Math.floor(((20000 - goals[3].time) / 12000) * 100); _local2.c = Math.floor(((20000 - goals[4].time) / 12000) * 100); _local2.cr = Math.floor(((20000 - goals[5].time) / 12000) * 100); _local2.dl = Math.floor(((20000 - goals[6].time) / 12000) * 100); _local2.d = Math.floor(((20000 - goals[7].time) / 12000) * 100); _local2.dr = Math.floor(((20000 - goals[8].time) / 12000) * 100); var _local4 = "Congratulations on completing coitus!\nYour partner found your love-making to be "; var _local5 = (((((_local2.ul > 15) || (_local2.ur > 15)) || (_local2.cl > 15)) || (_local2.cr > 15)) || (_local2.dl > 15)) || (_local2.dr > 15); if (hyperactive(_local2)) { _local4 = _local4 + "hyperactive. This is normal behavior for the unexperienced."; } else if (_local2.c > 90) { _local4 = _local4 + "confidence building. You orgasmed alot."; } else if (_local2.d > 90) { _local4 = _local4 + "scary. Your fixation on the genital interaction was troubling."; } else if (((((((_local2.ul > 75) || (_local2.u > 75)) || (_local2.ur > 75)) || (_local2.cl > 75)) || (_local2.cr > 75)) || (_local2.dl > 75)) || (_local2.dr > 75)) { _local4 = _local4 + "awkward. What were you looking at the whole time?"; } else if (_local2.c > 60) { _local4 = _local4 + "cute. Try harder next time to impress."; } else if (_local2.d > 60) { _local4 = _local4 + "intense. Have you been reading romantic fiction?"; } else if ((((((_local2.ul > 35) || (_local2.ur > 35)) || (_local2.cl > 35)) || (_local2.cr > 35)) || (_local2.dl > 35)) || (_local2.dr > 35)) { _local4 = _local4 + "mediocre. There's no shame in a platonic relationship."; } else if ((_local2.c > 20) && (_local2.d > 40)) { _local4 = _local4 + "selfish. If you want to have sex alone then have sex alone."; } else if ((_local2.c > 20) && (_local2.u > 40)) { _local4 = _local4 + "romantic. You really know what you're doing."; } else if ((_local2.d > 30) && (_local2.u > 30)) { _local4 = _local4 + "earth-shattering. How is such a thing even possible?"; } else if ((_local2.c > 20) && _local5) { _local4 = _local4 + "painful. Try to be kinder."; } else if ((_local2.d > 35) && _local5) { _local4 = _local4 + "rough. Not that it wasn't enjoyable."; } else if ((_local2.u > 35) && _local5) { _local4 = _local4 + "sensual. You showed unexpected skill."; } else { _local4 = _local4 + "confusing. Not even sure what happened."; } textbox(_local4, 2, 16716192); clearphase(); } } function hyperactive(percents) { for (var _local2 in percents) { if (percents[_local2] > 20) { return(0); } } return(1); } function level_park(phase) { var _local2 = _root.world; switch (phase) { case 0 : snd_play("amb_park"); _local2.mc._visible = true; _local2.npc.gotoAndStop(1); _local2.npc.mouth.gotoAndStop("smile"); _local2.mc.mouth.gotoAndStop("smile"); _local2.bro._visible = false; _local2.bro.mouth.gotoAndStop("d"); _local2.bash_bro._visible = false; _local2.bash_mc._visible = false; levelphase = 1; textbox("Enjoy the more comfortable second date.", 0, 1179647); break; case 1 : _local2.npc.gotoAndStop(4); _local2.npc.mouth.gotoAndStop("smiletalk"); timed = getTimer() + 4000; goals = []; goals[0] = {type:"look", gaze:"c", time:1000, prog:0, goal:"fail", action:"d", inaction:"smile"}; goals[1] = {type:"look", gaze:"cl", time:1000, prog:0, goal:"fail", action:"d", inaction:"smile"}; goals[2] = {type:"look", gaze:"d", time:1000, prog:0, goal:"fail", action:"d"}; goals[3] = {type:"look", gaze:"dl", time:1000, prog:0, goal:"fail", action:"d"}; goals[4] = {type:"look", gaze:"dr", time:1000, prog:0, goal:"fail", action:"d", inaction:"smile"}; levelphase = 2; break; case "2_fail" : clearphase(); textbox("Try to not be so bored with your date.", 1); break; case "2_timeout" : _local2.npc.gotoAndStop(2); _local2.npc.mouth.gotoAndStop("smile"); _local2.mc.mouth.gotoAndStop("smiletalk"); timed = getTimer() + 3000; goals = []; levelphase = 3; break; case "3_timeout" : _local2.bro._visible = true; _local2.bro.gotoAndStop(4); _local2.bro.mouth.gotoAndStop("smiletalk"); _local2.npc.gotoAndStop(5); _local2.npc.mouth.gotoAndStop("smile"); _local2.mc.mouth.gotoAndStop("d"); textbox("Your date is being interrupted!", 0, 1179647); levelphase = 4; break; case 4 : timed = getTimer() + 4000; goals = []; goals[0] = {type:"look", gaze:"ul", time:1000, prog:0, goal:"fail"}; goals[1] = {type:"look", gaze:"u", time:1000, prog:0, goal:"fail"}; goals[2] = {type:"look", gaze:"cl", time:1000, prog:0, goal:"fail"}; goals[3] = {type:"look", gaze:"c", time:1000, prog:0, goal:"fail"}; goals[4] = {type:"look", gaze:"dl", time:1000, prog:0, goal:"fail"}; goals[5] = {type:"look", gaze:"d", time:1000, prog:0, goal:"fail"}; goals[6] = {type:"look", gaze:"dr", time:1000, prog:0, goal:"fail"}; levelphase = 5; break; case "5_fail" : clearphase(); textbox("Don't behave weakly in this situation.", 1); break; case "5_timeout" : _local2.bro.gotoAndStop(3); _local2.bro.mouth.gotoAndStop("frowntalk"); _local2.npc.gotoAndStop(5); _local2.npc.mouth.gotoAndStop("d"); timed = getTimer() + 1000; levelphase = 6; break; case "6_fail" : clearphase(); textbox("Don't behave weakly in this situation.", 1); break; case "6_timeout" : _local2.bro.gotoAndStop(3); _local2.bro.mouth.gotoAndStop("frown"); _local2.npc.gotoAndStop(2); _local2.npc.mouth.gotoAndStop("d"); _local2.mc.mouth.gotoAndStop("frown"); timed = getTimer() + 10000; goals = []; goals[0] = {type:"stare", gaze:"cr", time:2000, otime:2000, prog:0, goal:"strong", action:"frowntalk"}; goals[1] = {type:"stare", gaze:"d", time:2000, otime:2000, prog:0, goal:"weak", action:"dtalk", reaction:5, unreaction:2}; goals[2] = {type:"stare", gaze:"cl", time:2000, otime:2000, prog:0, goal:"smart", action:"smiletalk", inaction:"d"}; goals[3] = {type:"stare", gaze:"u", time:2000, otime:2000, prog:0, goal:"avoidant", action:"d", reaction:5, unreaction:2}; goals[4] = {type:"stare", gaze:"c", time:2000, otime:2000, prog:0, goal:"weirdo", reaction:5, unreaction:2}; levelphase = 7; break; case "7_weirdo" : bashscene(); clearphase(); textbox("Now is really not the time to do that.", 1); break; case "7_timeout" : case "7_avoidant" : bashscene(); clearphase(); textbox("Avoiding the situation doesn't help.", 1); break; case "7_weak" : _local2.npc.gotoAndStop(2); _local2.npc.mouth.gotoAndStop("frown"); _local2.bro.gotoAndStop(3); _local2.bro.mouth.gotoAndStop("smile"); _local2.mc.mouth.gotoAndStop("frown"); clearphase(); textbox("The date is ruined by your timidness.", 1); break; case "7_strong" : bashscene(); clearphase(); textbox("You acted too strongly, the situation escalated.", 1); break; case "7_smart" : _local2.bro._visible = false; _local2.npc.gotoAndStop(2); _local2.npc.mouth.gotoAndStop("smile"); _local2.mc.mouth.gotoAndStop("smile"); clearphase(); textbox("Good work!\nYou diffused the situation with humor.", 2, 1179647); saveprogress(3); } } function bashscene() { var _local2 = _root.world; _local2.bro._visible = false; _local2.mc._visible = false; _local2.bro.mouth.gotoAndStop("frown"); _local2.mc.mouth.gotoAndStop("frown"); _local2.bash_bro._visible = true; _local2.bash_mc._visible = true; _local2.bash_bro.gotoAndStop(3); _local2.bash_bro.mouth.gotoAndStop("frown"); _local2.bash_mc.mouth.gotoAndStop("frown"); _local2.npc.gotoAndStop(4); _local2.npc.mouth.gotoAndStop("frown"); snd_play("smash"); } function level_coffee(phase) { var _local2 = _root.world; switch (phase) { case 0 : snd_play("amb_cafe"); _local2.npc.gotoAndStop(1); _local2.npc.mouth.gotoAndStop("smile"); _local2.mc.mouth.gotoAndStop("smile"); levelphase = 1; textbox("Make good impressions on the first date.", 0, 12221782); break; case 1 : _local2.npc.gotoAndStop(2); _local2.npc.mouth.gotoAndStop("smiletalk"); _local2.mc.mouth.gotoAndStop("smile"); timed = getTimer() + 6000; goals = []; goals[0] = {type:"look", gaze:"cr", time:5000, prog:0, goal:"goal"}; goals[1] = {type:"glance", gaze:"dr", count:8, prog:0, goal:"breastglance", phaseless:1}; goals[2] = {type:"stare", gaze:"dr", time:4000, otime:4000, prog:0, goal:"breaststare", phaseless:1}; goals[3] = copyobject(weirdogoal); levelphase = 2; break; case "2_timeout" : _local2.npc.gotoAndStop(3); _local2.npc.mouth.gotoAndStop("d"); _local2.mc.mouth.gotoAndStop("d"); clearphase(); textbox("Remember to look at people when they talk.", 1); break; case "2_goal" : _local2.npc.gotoAndStop(1); _local2.npc.mouth.gotoAndStop("smile"); _local2.mc.mouth.gotoAndStop("smiletalk"); timed = getTimer() + 6000; timedforce = 1; goals[0] = {type:"stare", gaze:"cr", time:3000, otime:3000, prog:0, goal:"creep"}; goals[4] = {type:"stare", gaze:"ur", time:1500, otime:1500, prog:0, goal:"stare"}; goals[5] = {type:"stare", gaze:"u", time:1500, otime:1500, prog:0, goal:"stare"}; goals[6] = {type:"stare", gaze:"d", time:1500, otime:1500, prog:0, goal:"stare"}; goals[7] = {type:"stare", gaze:"dl", time:1500, otime:1500, prog:0, goal:"stare"}; goals[8] = {type:"stare", gaze:"ul", time:1500, otime:1500, prog:0, goal:"stare"}; goals[9] = {type:"stare", gaze:"cl", time:1500, otime:1500, prog:0, goal:"stare"}; levelphase = 3; break; case "3_creep" : _local2.npc.gotoAndStop(3); _local2.npc.mouth.gotoAndStop("d"); clearphase(); textbox("You were too intense.", 1); break; case "3_stare" : _local2.npc.gotoAndStop(3); _local2.npc.mouth.gotoAndStop("d"); clearphase(); textbox("Don't stare into space while talking, it's uncomfortable for those with you.", 1); break; case "3_timeout" : _local2.npc.gotoAndStop(4); _local2.npc.mouth.gotoAndStop("smile"); _local2.mc.mouth.gotoAndStop("smile"); timed = getTimer() + 2000; goals[0] = undefined; goals[3] = undefined; goals[4] = undefined; goals[5] = undefined; goals[6] = undefined; goals[7] = undefined; goals[8] = undefined; goals[9] = undefined; levelphase = 4; break; case "4_timeout" : _local2.npc.gotoAndStop(4); _local2.npc.mouth.gotoAndStop("d"); _local2.mc.mouth.gotoAndStop("d"); timed = getTimer() + 7000; goals[3] = {type:"look", gaze:"c", time:3000, otime:3000, prog:0, goal:"goal"}; levelphase = 5; break; case "5_timeout" : clearphase(); textbox("There was tension you needed to break.", 1); break; case "5_goal" : _local2.npc.gotoAndStop(5); _local2.mc.mouth.gotoAndStop("smiletalk"); timed = getTimer() + 2000; goals[3] = undefined; levelphase = 6; break; case "6_timeout" : _local2.mc.mouth.gotoAndStop("smile"); textbox(("That was a good date.\nYou glanced at the cleavage " + (8 - goals[1].count)) + " times.", 2, 12221782); saveprogress(2); clearphase(); break; case "weirdo" : _local2.npc.gotoAndStop(3); _local2.npc.mouth.gotoAndStop("frown"); clearphase(); weirdotext(); break; case "breastglance" : _local2.npc.gotoAndStop(3); _local2.npc.mouth.gotoAndStop("frown"); clearphase(); textbox("You looked at the cleavage too many times.", 1); break; case "breaststare" : _local2.npc.gotoAndStop(3); _local2.npc.mouth.gotoAndStop("frown"); clearphase(); textbox("It's impolite to stare at a person's breasts.", 1); } } function level_transport(phase) { var _local2 = _root.world; switch (phase) { case 0 : snd_play("amb_train"); _local2.npc.gotoAndStop(1); _local2.npc.mouth.gotoAndStop("d"); _local2.mc.mouth.gotoAndStop("d"); levelphase = 1; textbox("Strike up a conversation with your transport partner.", 0, 16776977); break; case 1 : goals = []; goals[0] = {type:"look", gaze:"cr", time:2000, prog:0, goal:"creep", phaseless:1}; goals[1] = {type:"stare", gaze:"dr", time:3000, otime:3000, prog:0, goal:"goal"}; goals[2] = copyobject(weirdogoal); goals[3] = {type:"stare", gaze:"cl", time:2000, otime:2000, prog:0, goal:"window", phaseless:1}; levelphase = 2; break; case "2_goal" : _local2.npc.gotoAndStop(2); _local2.npc.mouth.gotoAndStop("d"); timed = getTimer() + 2000; goals = []; goals[0] = {type:"look", gaze:"cr", time:500, prog:0, goal:"goal"}; goals[1] = {type:"look", gaze:"dr", time:500, prog:0, goal:"goal"}; levelphase = 3; break; case "3_timeout" : _local2.npc.gotoAndStop(1); _local2.npc.mouth.gotoAndStop("d"); clearphase(); textbox("She showed interest in your interest but you were too skiddish.", 1); break; case "3_goal" : _local2.npc.gotoAndStop(3); _local2.npc.mouth.gotoAndStop("smiletalk"); timed = getTimer() + 4000; goals = []; goals[0] = {type:"stare", gaze:"cr", time:2000, otime:2000, prog:0, goal:"goal", action:"dtalk", inaction:"d"}; goals[1] = copyobject(weirdogoal); levelphase = 4; break; case "4_timeout" : _local2.npc.mouth.gotoAndStop("frown"); clearphase(); textbox("You need to make eye contact with people when they talk to you.", 1); break; case "4_goal" : _local2.npc.mouth.gotoAndStop("smile"); _local2.mc.mouth.gotoAndStop("smile"); clearphase(); textbox("Congratulations.\nYou gained a romantic interest.", 2, 16776977); saveprogress(1); break; case "creep" : _local2.npc.gotoAndStop(2); _local2.npc.mouth.gotoAndStop("frown"); timed = getTimer() + 900; goals = []; levelphase = "creep1"; break; case "creep1_timeout" : _local2.npc.gotoAndStop(1); _local2.npc.mouth.gotoAndStop("frown"); timed = getTimer() + 1000; levelphase = "creep2"; break; case "creep2_timeout" : clearphase(); textbox("She was creeped out by your attempt at social interaction.", 1); break; case "weirdo" : clearphase(); textbox("This behavior isn't unexpected on public transport but also not the best practice. Please restrain yourself in future.", 1); break; case "window" : clearphase(); textbox("Staring out the window will not start a conversation.", 1); } } function level_urinal(phase) { var _local2 = _root.world; switch (phase) { case 0 : snd_play("amb_toilet1"); _local2.npc.gotoAndStop(1); _local2.npc.mouth.gotoAndStop("d"); _local2.mc.mouth.gotoAndStop("d"); levelphase = 1; textbox("Politely use the public urinal alongside a urinating neighbor.", 0, 11163390); break; case 1 : timed = getTimer() + 5000; goals = []; goals[0] = {type:"stare", gaze:"cr", time:2000, otime:2000, prog:0, goal:"creep", phaseless:1}; goals[1] = {type:"stare", gaze:"dr", time:2000, otime:2000, prog:0, goal:"starecock", phaseless:1, reaction:3, unreaction:1}; goals[2] = {type:"glance", gaze:"dr", count:4, prog:0, goal:"glancecock", phaseless:1}; goals[3] = {type:"look", gaze:"cr", time:3000, prog:0, goal:"stayfocused", phaseless:1}; goals[4] = {type:"look", gaze:"ur", time:3000, prog:0, goal:"stayfocused", phaseless:1}; goals[5] = {type:"look", gaze:"ul", time:3000, prog:0, goal:"stayfocused", phaseless:1}; goals[6] = {type:"look", gaze:"l", time:3000, prog:0, goal:"stayfocused", phaseless:1}; goals[7] = {type:"look", gaze:"dl", time:3000, prog:0, goal:"stayfocused", phaseless:1}; goals[8] = copyobject(weirdogoal); levelphase = 2; break; case "2_timeout" : clearphase(); _local2.npc.gotoAndStop(4); _local2.npc.mouth.gotoAndStop("d"); timed = getTimer() + 500; levelphase = 3; break; case "3_timeout" : _local2.npc.gotoAndStop(2); _local2.npc.mouth.gotoAndStop("d"); timed = getTimer() + 4000; levelphase = 4; goals = []; goals[0] = {type:"stare", gaze:"cr", time:1000, otime:2000, prog:0, goal:"creep", phaseless:1}; goals[1] = {type:"stare", gaze:"dr", time:1000, otime:2000, prog:0, goal:"starecock", phaseless:1}; goals[2] = {type:"glance", gaze:"dr", count:3, prog:0, goal:"glancecock", phaseless:1}; goals[3] = {type:"look", gaze:"cr", time:2000, prog:0, goal:"stayfocused", phaseless:1}; goals[4] = {type:"look", gaze:"ur", time:2000, prog:0, goal:"stayfocused", phaseless:1}; goals[5] = {type:"look", gaze:"ul", time:2000, prog:0, goal:"stayfocused", phaseless:1, reaction:3, unreaction:2}; goals[6] = {type:"look", gaze:"l", time:2000, prog:0, goal:"stayfocused", phaseless:1, reaction:3, unreaction:2}; goals[7] = {type:"look", gaze:"dl", time:2000, prog:0, goal:"stayfocused", phaseless:1, reaction:3, unreaction:2}; goals[8] = copyobject(weirdogoal); break; case "4_timeout" : snd_play("amb_toilet2"); snd_stop("amb_toilet1"); _local2.npc.mouth.gotoAndStop("frown"); clearphase(); textbox("Congratulations.\nYou've negotiated a social situation at a public urinal successfully.", 2, 11163390); break; case "creep" : clearphase(); textbox("Maintaining eye contact is dissuaded in this situation.", 1); break; case "starecock" : clearphase(); textbox("Staring at other's genitals is not encouraged.", 1); break; case "glancecock" : clearphase(); textbox("Keep glances at other's genitals to a minimum.", 1); break; case "stayfocused" : clearphase(); textbox("Do not allow your gaze to wander off from your task.", 1); break; case "weirdo" : clearphase(); weirdotext(); } } function level_cashier(phase) { var _local2 = _root.world; switch (phase) { case 0 : snd_play("amb_grocery"); _local2.checkout.gotoAndStop(1); _local2.npc.gotoAndStop(1); _local2.npc.mouth.gotoAndStop("d"); _local2.mc.mouth.gotoAndStop("d"); levelphase = 1; textbox("Use your gaze to socially interact with the cashier.", 0, 1179599); break; case 1 : _local2.npc.mouth.gotoAndStop("dtalk"); timed = getTimer() + 5000; goals = []; goals[0] = {type:"look", gaze:"cr", time:2000, action:"dtalk", inaction:"d", prog:0, goal:"goal"}; goals[1] = {type:"glance", gaze:"cr", count:1, prog:0, goal:"thief1", phaseless:1}; goals[2] = copyobject(weirdogoal); levelphase = 2; break; case "2_timeout" : clearphase(); textbox("You must look at people when they speak to you.", 1); break; case "2_goal" : snd_play("register"); _local2.checkout.gotoAndStop(2); _local2.npc.gotoAndStop(3); _local2.mc.mouth.gotoAndStop("d"); _local2.npc.mouth.gotoAndStop("d"); levelphase = 3; timed = getTimer() + 5000; goals = []; goals[0] = {type:"stare", gaze:"cr", time:4000, otime:3000, prog:0, goal:"creep", reaction:2, unreaction:3}; goals[1] = {type:"glance", gaze:"cr", count:1, prog:0, goal:"thief1", phaseless:1}; goals[2] = copyobject(weirdogoal); break; case "3_timeout" : snd_play("register"); _local2.checkout.gotoAndStop(3); _local2.npc.gotoAndStop(1); _local2.npc.mouth.gotoAndStop("smiletalk"); _local2.mc.mouth.gotoAndStop("d"); levelphase = 4; timed = getTimer() + 5000; goals = []; goals[0] = {type:"look", gaze:"cr", time:2000, action:"smiletalk", inaction:"d", prog:0, goal:"goal"}; goals[1] = {type:"glance", gaze:"cr", count:1, prog:0, goal:"thief1", phaseless:1}; goals[2] = copyobject(weirdogoal); break; case "3_creep" : clearphase(); textbox("Don't stare, it's impolite.", 1); break; case "4_goal" : snd_play("register"); _local2.checkout.gotoAndStop(3); _local2.npc.gotoAndStop(1); _local2.npc.mouth.gotoAndStop("smile"); _local2.mc.mouth.gotoAndStop("smile"); clearphase(); textbox("Congratulations.\nYou've socially interacted with your cashier successfully.", 2, 1179599); break; case "4_timeout" : clearphase(); textbox("Not looking at people speaking to you is impolite.", 1); break; case "thief1" : case "thief2" : case "thief3" : case "thief4" : case "thief5" : case "thief6" : var _local3 = phase.split("ief"); _local3 = Number(_local3[1]); var _local4 = ((_local3 % 2) ? "cl" : "cr"); _local3++; goals[1] = {type:"glance", gaze:_local4, count:1, prog:0, goal:"thief" + _local3, phaseless:1}; break; case "thief7" : clearphase(); textbox("You're behaving as if you've stolen something.", 1); break; case "weirdo" : clearphase(); weirdotext(); } } function animationspecials(nam) { var _local2 = _root.world; switch (nam) { case "romance" : if ((levelphase > 5) && (levelphase < 10)) { if (anmationvar.timer < getTimer()) { switch (anmationvar.v) { case 0 : anmationvar.v = 1; anmationvar.timer = getTimer() + 60; _local2.mc._y = _local2.mc._y - 2; if (levelphase == 8) { snd_play("sex_fast" + (random(2) + 1), 50); } else { snd_play("sex_slow" + (random(2) + 1), 50); } break; case 1 : anmationvar.v = 2; anmationvar.timer = getTimer() + 60; _local2.mc._y = _local2.mc._y + 2; _local2.npc._y = _local2.npc._y - 2; if (levelphase != 8) { snd_play("sex_slow" + (random(2) + 1), 50); } break; case 2 : anmationvar.v = 0; anmationvar.timer = ((levelphase == 8) ? (getTimer() + 200) : (((levelphase == 7) ? (getTimer() + 400) : (getTimer() + 600)))); _local2.npc._y = _local2.npc._y + 2; } } } break; case "transport" : if (anmationvar.timer < getTimer()) { if (anmationvar.v == 0) { anmationvar.v = 1; anmationvar.timer = getTimer() + 100; _local2.mask._y = _local2.mask._y - 1; _local2.seat._y = _local2.seat._y - 1; _local2.mc._y = _local2.mc._y - 1; _local2.npc._y = _local2.npc._y - 1; } else { anmationvar.v = 0; anmationvar.timer = getTimer() + (random(15) * 100); _local2.mask._y = _local2.mask._y + 1; _local2.seat._y = _local2.seat._y + 1; _local2.mc._y = _local2.mc._y + 1; _local2.npc._y = _local2.npc._y + 1; } } break; case "park" : _local2.cloud._x = _local2.cloud._x - 0.25; if (_local2.cloud._x >= -805) { break; } _local2.cloud._x = 800; } } function talky(type, nam) { var _local1 = "talk_"; if (nam == "npc") { switch (levelnam) { case "cashier" : _local1 = _local1 + "cashier"; break; case "urinal" : _local1 = _local1 + "bro"; break; case "transport" : case "coffee" : case "park" : _local1 = _local1 + "li"; break; case "romance" : if (levelphase > 5) { _local1 = _local1 + "li"; } else { _local1 = _local1 + "cashier"; } } } else { _local1 = _local1 + nam; } _local1 = _local1 + (("_" + type) + (random(2) + 1)); snd_play(_local1, 40 + ((random(10) + 1) * 3)); } function loadmenu(success) { snd_stop("amb_toilet1"); snd_stop("amb_toilet2"); snd_stop("amb_train"); snd_stop("amb_grocery"); snd_stop("amb_park"); snd_stop("amb_cafe"); snd_stop("amb_rainy"); var _local4 = _root.world; _local4.gotoAndStop(1); _local4.mc.mouth.gotoAndStop((success ? "smile" : "d")); var _local5 = ["cashier", "urinal", "transport", "coffee", "park", "romance"]; var _local6 = [0, 0, 0, 1, 2, 3]; var _local3 = 0; while (_local3 < _local5.length) { _local4 = _root.world; if (prog < _local6[_local3]) { _local4[_local5[_local3]].onRollOver = function () { _root.snd_play("buttonlocked"); }; } else { _local4[_local5[_local3]].lock._visible = false; _local4[_local5[_local3]].onRollOver = function () { this.gotoAndStop(2); _root.snd_play("buttonselect"); }; _local4[_local5[_local3]].onRollOut = function () { this.gotoAndStop(1); }; _local4[_local5[_local3]].onPress = function () { this.gotoAndStop(1); _root.snd_play("buttonpress"); _root.levelstart(this._name); }; } _local3++; } _local4.twit.onRollOver = function () { this.gotoAndStop(2); _root.snd_play("buttonselect"); }; _local4.twit.onRollOut = function () { this.gotoAndStop(1); }; _local4.twit.onPress = function () { this.gotoAndStop(1); _root.snd_play("buttonpress"); getURL ("http://twitter.com/googumproduce", "_blank"); }; levelnam = "menu"; } function textbox(txt, end, color) { var _local2 = _root.world.txtbox; var _local3 = _root.world.rtrn; if (txt == undefined) { _local2._visible = false; _local3._visible = false; return(undefined); } _local2._visible = true; _local2.output.text = txt; _local2.output._width = 800; _local2.output.textColor = ((color == undefined) ? 16777215 : (color)); _local2.output._width = _local2.output.textWidth + 64; _local2.output._height = _local2.output.textHeight + 32; _local2.output._x = -(_local2.output._width / 2); _local2.back._width = _local2.output._width + 20; _local2.back._height = _local2.output._height; if (end == 2) { snd_play("successmenu"); successend = 1; } if (end == 1) { snd_play("failmenu"); _local3._visible = true; _local3._x = (_local2._x + (_local2.back._width / 2)) - (_local3._width / 2); _local3._y = (_local2._y + _local2._height) + (_local3._height / 2); } } function levelstart(nam) { var _local2 = _root.world; _local2.gotoAndStop(nam); levelnam = nam; levelphase = 0; _root["level_" + nam](0); loadgazes(); } function loadgazes() { var _local5 = ["ul", "u", "ur", "cl", "c", "cr", "dl", "d", "dr"]; var _local3 = 0; while (_local3 < _local5.length) { var _local4 = _root.world; _local4["view_" + _local5[_local3]].onRollOver = function () { _root.gazechange(this._name); }; _local4["view_" + _local5[_local3]].onDragOver = function () { _root.gazechange(this._name); }; _local4["view_" + _local5[_local3]].useHandCursor = false; _local3++; } } function gazechange(nam) { nam = nam.split("_"); gaze = nam[1]; } function goalcheck() { var _local7 = 0; var _local8 = 0; var _local5 = 0; var _local6 = 0; var _local9 = 0; var _local4 = _root.world; var _local3 = 0; while (_local3 < goals.length) { var _local2 = goals[_local3]; if (_local2 == undefined) { } else if (gaze != _local2.gaze) { switch (_local2.type) { case "glance" : if (_local2.prog) { _local2.prog = 0; _local2.count--; if (_local2.count == 0) { goalreached(_local3); return(1); } } break; case "look" : _local2.prog = 0; break; case "stare" : _local2.prog = 0; _local2.time = _local2.otime; } if ((!_local8) && (_local2.inaction != undefined)) { _local5 = _local2.inaction; } if ((!_local7) && (_local2.unreaction != undefined)) { _local6 = _local2.unreaction; } } else { if (_local2.action != undefined) { _local8 = 1; _local4.mc.mouth.gotoAndStop(_local2.action); _local5 = 0; } if (_local2.reaction != undefined) { _local7 = 1; _local4.npc.gotoAndStop(_local2.reaction); _local6 = 0; } switch (_local2.type) { case "glance" : _local2.prog = 1; break; case "stare" : case "look" : if (_local2.prog != 0) { _local2.time = _local2.time - (getTimer() - _local2.prog); if (_local2.time <= 0) { goalreached(_local3); return(1); } } _local2.prog = getTimer(); _local9 = 1; } } _local3++; } if (_local5 != 0) { _local4.mc.mouth.gotoAndStop(_local5); } if (_local6 != 0) { _local4.npc.gotoAndStop(_local6); } return(_local9); } function goalreached(id) { var _local2 = goals[id]; if (_local2.phaseless) { _root["level_" + levelnam](_local2.goal); } else { _root["level_" + levelnam]((levelphase + "_") + _local2.goal); } } function copyobject(ob) { var _local2 = new Object(); for (var _local3 in ob) { _local2[_local3] = ob[_local3]; } return(_local2); } function exportobject(obj) { var _local2 = "{"; var _local4 = 0; for (var _local5 in obj) { if (_local4) { _local2 = _local2 + ", "; } var _local3 = typeof(obj[_local5]); if (obj[_local5] == undefined) { _local2 = _local2 + ((_local5 + ":") + 0); } else if (_local3 == "string") { _local2 = _local2 + ((_local5 + ":") + exportstring(obj[_local5])); } else if (_local3 == "number") { _local2 = _local2 + ((_local5 + ":") + obj[_local5]); } _local4++; } _local2 = _local2 + "}"; return(_local2); } function snd_play(snd, vol) { var _local2 = "aud_" + snd; if (_root[_local2] == undefined) { _root.attachMovie("empty", "mc" + _local2, _root.getNextHighestDepth()); _root[_local2] = new Sound(_root["mc" + _local2]); _root[_local2].attachSound(snd); } if (vol) { _root[_local2].setVolume(vol); } _root[_local2].stop(); _root[_local2].start(); } function snd_stop(snd) { var _local2 = "aud_" + snd; _root[_local2].stop(); } stop(); contextmenu = new ContextMenu(); contextmenu.hideBuiltInItems(); _root.menu = contextmenu; sav = SharedObject.getLocal("x"); prog = ((sav.data.prog == undefined) ? 0 : (sav.data.prog)); weirdogoal = {type:"stare", gaze:"c", time:3000, otime:3000, prog:0, goal:"weirdo", phaseless:1}; anmationvar = {timer:0, v:0}; mouseListener = new Object(); var eyedist = 30; mouseListener.onMouseMove = function () { var _local2 = _root.world.mc; var _local6 = trigmove_getangle(0, 0, _local2.eyeR._xmouse, _local2.eyeR._ymouse); var _local5 = trigmove_getangle(0, 0, _local2.eyeL._xmouse, _local2.eyeL._ymouse); var _local4 = trigmove_getdist(0, 0, _local2.eyeR._xmouse, _local2.eyeR._ymouse); var _local3 = trigmove_getdist(0, 0, _local2.eyeL._xmouse, _local2.eyeL._ymouse); _local4 = ((_local4 > eyedist) ? (eyedist) : (_local4)); _local3 = ((_local3 > eyedist) ? (eyedist) : (_local3)); var _local8 = trigmove_x(_local4, _local6); var _local7 = trigmove_y(_local4, _local6); var _local10 = trigmove_x(_local3, _local5); var _local9 = trigmove_y(_local3, _local5); tween_init(_local2.eyeR.mc, "out", 60, _local8, _local7); tween_init(_local2.eyeL.mc, "out", 60, _local10, _local9); }; Mouse.addListener(mouseListener); timed = 0; _root.onEnterFrame = function () { var _local2 = _root.world.mc; tween_move(_local2.eyeR.mc); tween_move(_local2.eyeL.mc); var _local3 = goalcheck(); if (((timed != 0) && (getTimer() > timed)) && ((!_local3) || (timedforce))) { timed = 0; timedforce = 0; goal = undefined; _root["level_" + levelnam](levelphase + "_timeout"); } animationspecials(levelnam); }; loadmenu(); textbox(); _root.world.txtbox.onPress = function () { _root.snd_play("bigbuttonpress"); _root.textbox(); if (successend) { _root.successend = 0; _root.loadmenu(1); return(undefined); } _root["level_" + _root.levelnam](_root.levelphase); }; _root.world.txtbox.onRollOver = function () { _root.snd_play("bigbuttonselect"); }; _root.world.rtrn.onPress = function () { _root.snd_play("buttonpress"); _root.textbox(); _root.loadmenu(); }; _root.world.rtrn.onRollOver = function () { _root.snd_play("buttonselect"); };
Frame 2
prevFrame();
Symbol 49 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 1
_root.talky("d", _parent._parent._name);
Symbol 80 MovieClip Frame 1
_root.talky("smile", _parent._parent._name);
Symbol 83 MovieClip Frame 1
_root.talky("frown", _parent._parent._name);
Symbol 84 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 1
_root.talky("d", "bro");
Symbol 151 MovieClip Frame 1
_root.talky("smile", "bro");
Symbol 154 MovieClip Frame 1
_root.talky("frown", "bro");
Symbol 155 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [talk_mc_smile2]
Symbol 2 Sound [talk_mc_smile]
Symbol 3 Sound [talk_mc_frown2]
Symbol 4 Sound [talk_mc_frown1]
Symbol 5 Sound [talk_mc_d2]
Symbol 6 Sound [talk_mc_d1]
Symbol 7 Sound [talk_li_smile2]
Symbol 8 Sound [talk_li_smile1]
Symbol 9 Sound [talk_cashier_smile2]
Symbol 10 Sound [talk_cashier_smile1]
Symbol 11 Sound [talk_cashier_d2]
Symbol 12 Sound [talk_cashier_d1]
Symbol 13 Sound [talk_bro_smile2]
Symbol 14 Sound [talk_bro_smile1]
Symbol 15 Sound [talk_bro_frown2]
Symbol 16 Sound [talk_bro_frown1]
Symbol 17 Sound [successmenu]
Symbol 18 Sound [smash]
Symbol 19 Sound [sex_slow2]
Symbol 20 Sound [sex_slow1]
Symbol 21 Sound [sex_fast2]
Symbol 22 Sound [sex_fast1]
Symbol 23 Sound [register]
Symbol 24 Sound [opensmile]
Symbol 25 Sound [failmenu]
Symbol 26 Sound [buttonselect]
Symbol 27 Sound [buttonpress]
Symbol 28 Sound [buttonlocked]
Symbol 29 Sound [bigbuttonselect]
Symbol 30 Sound [bigbuttonpress]
Symbol 31 Sound [amb_train]
Symbol 32 Sound [amb_toilet2]
Symbol 33 Sound [amb_toilet1]
Symbol 34 Sound [amb_rainy]
Symbol 35 Sound [amb_park]
Symbol 36 Sound [amb_grocery]
Symbol 37 Sound [amb_cafe]
Symbol 38 MovieClip [empty]
Symbol 39 GraphicUsed by:85 137 156 172 195
Symbol 40 GraphicUsed by:48 51 54 57 62 65 91 195
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClipUses:42Used by:180 183 195
Symbol 44 FontUsed by:45 46 47 50 53 56 61 64 87 92 94
Symbol 45 TextUses:44Used by:195
Symbol 46 TextUses:44Used by:195
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Symbol 48 MovieClipUses:40 47Used by:49
Symbol 49 MovieClipUses:48Used by:195
Symbol 50 TextUses:44Used by:51
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Symbol 52 MovieClipUses:51Used by:195
Symbol 53 TextUses:44Used by:54
Symbol 54 MovieClipUses:40 53Used by:55
Symbol 55 MovieClipUses:54Used by:195
Symbol 56 TextUses:44Used by:57
Symbol 57 MovieClipUses:40 56Used by:60
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:60 63 66
Symbol 60 MovieClipUses:57 59Used by:195
Symbol 61 TextUses:44Used by:62
Symbol 62 MovieClipUses:40 61Used by:63
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Symbol 65 MovieClipUses:40 64Used by:66
Symbol 66 MovieClipUses:65 59Used by:195
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Symbol 68 MovieClipUses:67Used by:85  Timeline
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:71
Symbol 71 MovieClipUses:70Used by:85 137 156  Timeline
Symbol 72 GraphicUsed by:73
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Symbol 81 GraphicUsed by:83 84
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82 81Used by:84
Symbol 84 MovieClipUses:74 77 78 80 81 83 79 75Used by:85 109 134 137 164 172 192  Timeline
Symbol 85 MovieClipUses:68 39 71 73 84Used by:195
Symbol 86 GraphicUsed by:88
Symbol 87 TextUses:44Used by:88
Symbol 88 MovieClipUses:86 87Used by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:88 89Used by:195
Symbol 91 MovieClipUses:40Used by:93 95
Symbol 92 EditableTextUses:44Used by:93
Symbol 93 MovieClipUses:91 92Used by:195
Symbol 94 TextUses:44Used by:95
Symbol 95 MovieClipUses:91 94Used by:195
Symbol 96 GraphicUsed by:195
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:195
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:195
Symbol 101 GraphicUsed by:109 134 164 192
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:109 164  Timeline
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:109 134 164 172 190 192  Timeline
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:101 103 105 106 84 107 108Used by:195
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:195
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Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:195
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Symbol 118 GraphicUsed by:119
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Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:195
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:195
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Symbol 125 MovieClipUses:124Used by:195
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:195
Symbol 128 GraphicUsed by:195
Symbol 129 GraphicUsed by:195
Symbol 130 GraphicUsed by:195
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:134  Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:101 132 105 133 84Used by:195
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:137  Timeline
Symbol 137 MovieClipUses:136 39 71 73 84Used by:195
Symbol 138 GraphicUsed by:195
Symbol 139 GraphicUsed by:195
Symbol 140 GraphicUsed by:195
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:156  Timeline
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:156  Timeline
Symbol 145 GraphicUsed by:155
Symbol 146 GraphicUsed by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:146 147Used by:155
Symbol 149 GraphicUsed by:151 155
Symbol 150 GraphicUsed by:151
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Symbol 152 GraphicUsed by:154 155
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153 152Used by:155
Symbol 155 MovieClipUses:145 148 149 151 152 154Used by:156  Timeline
Symbol 156 MovieClipUses:39 142 71 144 155Used by:195
Symbol 157 GraphicUsed by:195
Symbol 158 GraphicUsed by:195
Symbol 159 GraphicUsed by:195
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:195
Symbol 162 GraphicUsed by:164
Symbol 163 MovieClipUses:80Used by:164 192
Symbol 164 MovieClipUses:101 103 105 162 84 163Used by:195
Symbol 165 GraphicUsed by:180 183 195
Symbol 166 GraphicUsed by:195
Symbol 167 GraphicUsed by:172
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:172  Timeline
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:172  Timeline
Symbol 172 MovieClipUses:39 105 167 169 171 84Used by:195
Symbol 173 GraphicUsed by:180 183
Symbol 174 GraphicUsed by:180 183
Symbol 175 GraphicUsed by:180 183
Symbol 176 GraphicUsed by:180
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:180 183
Symbol 179 GraphicUsed by:180 183
Symbol 180 MovieClipUses:173 174 43 175 176 165 177 178 179Used by:195
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:173 174 43 175 181 165 182 178 179Used by:195
Symbol 184 GraphicUsed by:195
Symbol 185 GraphicUsed by:195
Symbol 186 GraphicUsed by:195
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:192  Timeline
Symbol 189 GraphicUsed by:192
Symbol 190 MovieClipUses:105Used by:192
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:101 188 105 189 84 190 191 163Used by:195
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193Used by:195
Symbol 195 MovieClipUses:39 40 43 45 46 49 52 55 60 63 66 85 90 93 95 96 98 100 109 111 113 115 117 119 121 123 125 127 128 129 130 134 137 138 139 140 156 157 158 159 161 164 165 166 172 180 183 184 185 186 192 194Used by:Timeline
Symbol 196 GraphicUsed by:Timeline
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:Timeline

Instance Names

"world"Frame 1Symbol 195 MovieClip
"lock"Symbol 60 MovieClip Frame 1Symbol 59 MovieClip
"lock"Symbol 63 MovieClip Frame 1Symbol 59 MovieClip
"lock"Symbol 66 MovieClip Frame 1Symbol 59 MovieClip
"mc"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"eyeL"Symbol 85 MovieClip Frame 1Symbol 71 MovieClip
"eyeR"Symbol 85 MovieClip Frame 1Symbol 71 MovieClip
"mouth"Symbol 85 MovieClip Frame 1Symbol 84 MovieClip
"back"Symbol 93 MovieClip Frame 1Symbol 91 MovieClip
"output"Symbol 93 MovieClip Frame 1Symbol 92 EditableText
"back"Symbol 95 MovieClip Frame 1Symbol 91 MovieClip
"mouth"Symbol 109 MovieClip Frame 1Symbol 84 MovieClip
"mouth"Symbol 134 MovieClip Frame 1Symbol 84 MovieClip
"eyeL"Symbol 137 MovieClip Frame 1Symbol 71 MovieClip
"eyeR"Symbol 137 MovieClip Frame 1Symbol 71 MovieClip
"mouth"Symbol 137 MovieClip Frame 1Symbol 84 MovieClip
"mouth"Symbol 156 MovieClip Frame 1Symbol 155 MovieClip
"mouth"Symbol 164 MovieClip Frame 1Symbol 84 MovieClip
"mouth"Symbol 172 MovieClip Frame 1Symbol 84 MovieClip
"mouth"Symbol 192 MovieClip Frame 1Symbol 84 MovieClip
"cashier"Symbol 195 MovieClip Frame 1Symbol 49 MovieClip
"urinal"Symbol 195 MovieClip Frame 1Symbol 52 MovieClip
"transport"Symbol 195 MovieClip Frame 1Symbol 55 MovieClip
"coffee"Symbol 195 MovieClip Frame 1Symbol 60 MovieClip
"park"Symbol 195 MovieClip Frame 1Symbol 63 MovieClip
"romance"Symbol 195 MovieClip Frame 1Symbol 66 MovieClip
"mc"Symbol 195 MovieClip Frame 1Symbol 85 MovieClip
"twit"Symbol 195 MovieClip Frame 1Symbol 90 MovieClip
"txtbox"Symbol 195 MovieClip Frame 1Symbol 93 MovieClip
"rtrn"Symbol 195 MovieClip Frame 1Symbol 95 MovieClip
"mask"Symbol 195 MovieClip Frame 2Symbol 98 MovieClip
"seat"Symbol 195 MovieClip Frame 2Symbol 100 MovieClip
"npc"Symbol 195 MovieClip Frame 2Symbol 109 MovieClip
"view_c"Symbol 195 MovieClip Frame 2Symbol 111 MovieClip
"view_u"Symbol 195 MovieClip Frame 2Symbol 113 MovieClip
"view_cl"Symbol 195 MovieClip Frame 2Symbol 115 MovieClip
"view_cr"Symbol 195 MovieClip Frame 2Symbol 117 MovieClip
"view_d"Symbol 195 MovieClip Frame 2Symbol 119 MovieClip
"view_ur"Symbol 195 MovieClip Frame 2Symbol 121 MovieClip
"view_ul"Symbol 195 MovieClip Frame 2Symbol 123 MovieClip
"view_dl"Symbol 195 MovieClip Frame 2Symbol 125 MovieClip
"view_dr"Symbol 195 MovieClip Frame 2Symbol 127 MovieClip
"npc"Symbol 195 MovieClip Frame 3Symbol 134 MovieClip
"mc"Symbol 195 MovieClip Frame 3Symbol 137 MovieClip
"npc"Symbol 195 MovieClip Frame 4Symbol 156 MovieClip
"mc"Symbol 195 MovieClip Frame 4Symbol 85 MovieClip
"cloud"Symbol 195 MovieClip Frame 5Symbol 161 MovieClip
"npc"Symbol 195 MovieClip Frame 5Symbol 164 MovieClip
"bro"Symbol 195 MovieClip Frame 5Symbol 156 MovieClip
"bash_bro"Symbol 195 MovieClip Frame 5Symbol 156 MovieClip
"bash_mc"Symbol 195 MovieClip Frame 5Symbol 85 MovieClip
"npc"Symbol 195 MovieClip Frame 6Symbol 172 MovieClip
"checkout"Symbol 195 MovieClip Frame 6Symbol 180 MovieClip
"checkout"Symbol 195 MovieClip Frame 7Symbol 183 MovieClip
"npc"Symbol 195 MovieClip Frame 8Symbol 192 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 1290 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..."
ExportAssets (56)Timeline Frame 1Symbol 1 as "talk_mc_smile2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "talk_mc_smile"
ExportAssets (56)Timeline Frame 1Symbol 3 as "talk_mc_frown2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "talk_mc_frown1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "talk_mc_d2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "talk_mc_d1"
ExportAssets (56)Timeline Frame 1Symbol 7 as "talk_li_smile2"
ExportAssets (56)Timeline Frame 1Symbol 8 as "talk_li_smile1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "talk_cashier_smile2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "talk_cashier_smile1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "talk_cashier_d2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "talk_cashier_d1"
ExportAssets (56)Timeline Frame 1Symbol 13 as "talk_bro_smile2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "talk_bro_smile1"
ExportAssets (56)Timeline Frame 1Symbol 15 as "talk_bro_frown2"
ExportAssets (56)Timeline Frame 1Symbol 16 as "talk_bro_frown1"
ExportAssets (56)Timeline Frame 1Symbol 17 as "successmenu"
ExportAssets (56)Timeline Frame 1Symbol 18 as "smash"
ExportAssets (56)Timeline Frame 1Symbol 19 as "sex_slow2"
ExportAssets (56)Timeline Frame 1Symbol 20 as "sex_slow1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "sex_fast2"
ExportAssets (56)Timeline Frame 1Symbol 22 as "sex_fast1"
ExportAssets (56)Timeline Frame 1Symbol 23 as "register"
ExportAssets (56)Timeline Frame 1Symbol 24 as "opensmile"
ExportAssets (56)Timeline Frame 1Symbol 25 as "failmenu"
ExportAssets (56)Timeline Frame 1Symbol 26 as "buttonselect"
ExportAssets (56)Timeline Frame 1Symbol 27 as "buttonpress"
ExportAssets (56)Timeline Frame 1Symbol 28 as "buttonlocked"
ExportAssets (56)Timeline Frame 1Symbol 29 as "bigbuttonselect"
ExportAssets (56)Timeline Frame 1Symbol 30 as "bigbuttonpress"
ExportAssets (56)Timeline Frame 1Symbol 31 as "amb_train"
ExportAssets (56)Timeline Frame 1Symbol 32 as "amb_toilet2"
ExportAssets (56)Timeline Frame 1Symbol 33 as "amb_toilet1"
ExportAssets (56)Timeline Frame 1Symbol 34 as "amb_rainy"
ExportAssets (56)Timeline Frame 1Symbol 35 as "amb_park"
ExportAssets (56)Timeline Frame 1Symbol 36 as "amb_grocery"
ExportAssets (56)Timeline Frame 1Symbol 37 as "amb_cafe"
ExportAssets (56)Timeline Frame 1Symbol 38 as "empty"

Labels

"d"Symbol 84 MovieClip Frame 1
"dtalk"Symbol 84 MovieClip Frame 2
"smile"Symbol 84 MovieClip Frame 3
"smiletalk"Symbol 84 MovieClip Frame 4
"frown"Symbol 84 MovieClip Frame 5
"frowntalk"Symbol 84 MovieClip Frame 6
"opensmile"Symbol 84 MovieClip Frame 7
"opend"Symbol 84 MovieClip Frame 8
"d"Symbol 155 MovieClip Frame 1
"dtalk"Symbol 155 MovieClip Frame 2
"smile"Symbol 155 MovieClip Frame 3
"smiletalk"Symbol 155 MovieClip Frame 4
"frown"Symbol 155 MovieClip Frame 5
"frowntalk"Symbol 155 MovieClip Frame 6
"transport"Symbol 195 MovieClip Frame 2
"romance2"Symbol 195 MovieClip Frame 3
"urinal"Symbol 195 MovieClip Frame 4
"park"Symbol 195 MovieClip Frame 5
"cashier"Symbol 195 MovieClip Frame 6
"romance"Symbol 195 MovieClip Frame 7
"coffee"Symbol 195 MovieClip Frame 8




http://swfchan.com/33/162609/info.shtml
Created: 20/10 -2018 09:19:45 Last modified: 20/10 -2018 09:19:45 Server time: 20/04 -2024 11:03:53