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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/20334942?noj=FRM20334942-19DC" width="1" height="1"></div>

Krystal Ragdoll by imago3d.swf

This is the info page for
Flash #163669

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Times New Roman" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://imago3d.deviantart.com" target = "_blank">Imago3d</a></font></p>

ActionScript [AS1/AS2]

Frame 1
function Part(p1, p2, mc) { var _local1 = this; _local1.p1 = p1; _local1.p2 = p2; _local1.mc = mc; } function Skin() { this.parts = []; } function Track() { this.balls = []; this.mc = _root.createEmptyMovieClip("balls", 50); } function Muscle(p1, p2, restLength, power) { var _local1 = this; _local1.p1 = p1; _local1.p2 = p2; _local1.restLength = restLength; _local1.power = power; } function Extractor() { var _local1 = this; _local1.particles = null; _local1.constraints = null; _local1.skin = null; _local1.mc = _root.createEmptyMovieClip("skin", 2); } function Constraint(p1, p2, restLength) { var _local1 = this; _local1.p1 = p1; _local1.p2 = p2; _local1.restLength = restLength; } function AngledConstraint(p1, p2, restLength, p3, minang, maxang) { var _local1 = this; _local1.p1 = p1; _local1.p2 = p2; _local1.restLength = restLength; _local1.p3 = p3; _local1.minang = minang; _local1.maxang = maxang; _local1.isAngled = true; } function Joint(p1, p2, p3, dst12, dst23, minang, maxang) { var _local1 = this; var _local2 = p2; _local1.p1 = p1; _local1.p2 = _local2; _local1.p3 = p3; _local1.dst12 = dst12; _local1.dst23 = dst23; _local1.minang = minang; _local1.maxang = maxang; _local1.c1 = new Constraint(p1, _local2, dst12); _local1.c2 = new Constraint(_local2, p3, dst23); } function Particle2D(x, y) { var _local1 = this; _local1.x = x; _local1.y = y; _local1.xf = 0; _local1.yf = 0; _local1.oldx = x; _local1.oldy = y; _local1.rad = 1; _local1.mass = 1; } function MCParticle(x, y, mc) { super(x, y); this.mc = mc; this.defaultSize = 100; } function PEngine2D() { var _local1 = this; _local1.MAXPARTICLES = 256; _local1.oldTime = getTimer(); _local1.speed = 1; _local1.particles = []; _local1.mc = _root; _local1.pdepth = 0; _local1.gravity = 0.0011; _local1.fric = 0.9993; _local1.minx = (-Stage.width) / 2; _local1.miny = (-Stage.height) / 2; _local1.maxx = Stage.width / 2; _local1.maxy = Stage.height / 2; _local1.onHold = null; _local1.constraints = []; _local1.angledConstraints = []; _local1.muscles = []; } quality = "low"; skinDescription = new Object(); skinDescription.items = []; skinDescription.items.push({p1:"arm1", p2:"hand1", mc:"hand"}); skinDescription.items.push({p1:"neck", p2:"arm1", mc:"arm"}); skinDescription.items.push({p1:"pants", p2:"knee2", mc:"thigh"}); skinDescription.items.push({p1:"knee2", p2:"foot2", mc:"leg"}); skinDescription.items.push({p1:"stomach", p2:"neck", mc:"chest"}); skinDescription.items.push({p1:"neck", p2:"head", mc:"head"}); skinDescription.items.push({p1:"stomach", p2:"pants", mc:"stomach"}); skinDescription.items.push({p1:"knee1", p2:"foot1", mc:"leg"}); skinDescription.items.push({p1:"pants", p2:"knee1", mc:"thigh"}); skinDescription.items.push({p1:"neck", p2:"arm2", mc:"arm"}); skinDescription.items.push({p1:"arm2", p2:"hand2", mc:"hand"}); Skin.prototype.draw = function () { for (var _l8 in this.parts) { var _local2 = this.parts[_l8].p1; var _local1 = this.parts[_l8].p2; var _local3 = this.parts[_l8].mc; var _l6 = ((_local2.x + _local1.x) * 0.5); var _l5 = ((_local2.y + _local1.y) * 0.5); var _l7 = Math.atan2(_local2.y - _local1.y, _local2.x - _local1.x); _local3._x = _l6; _local3._y = _l5; _local3._rotation = _l7 * 57.29578; } }; _root._xscale = (_root._yscale = 80); Track.prototype.create = function () { var _local3 = this; var _local2 = 0; while (_local2 < 30) { var _local1 = _local3.mc.attachMovie("ball", "ba" + _local2, _local2 + 1); _local1.x = (_local1._x = random(Stage.width * 4) - (Stage.width / 2)); _local1.y = (_local1._y = random(Stage.height * 4) - (Stage.height / 2)); _local1.rad = random(100) + 30; _local1._width = (_local1._height = _local1.rad * 2); _local3.balls.push(_local1); _local2++; } }; Track.prototype.update = function () { var _local2 = _root; var _local3 = this; var _l4 = (_local2.PEng.particles[0].y - 500); for (var _l5 in _local3.balls) { var _local1 = _local3.balls[_l5]; if (_local1.y < _l4) { _local1._y = (_local1.y = (_local2.PEng.particles[0].y + 500) + random(700)); _local1._x = (_local1.x = (_local2.PEng.particles[0].x + random(1000)) - random(1000)); _local1.rad = random(100) + 30; _local1._width = (_local1._height = _local1.rad * 2); } } }; Function.prototype.extend = function (superClass) { var _local1 = this; _local1.prototype.__proto__ = superClass.prototype; _local1.prototype.__constructor__ = superClass; ASSetPropFlags(_local1.prototype, ["__constructor__"], 1); }; ASSetPropFlags(Function.prototype, ["extend"], 1); Extractor.prototype.extract = function (mc) { var _local1 = this; var _local2 = mc; _local1.particles = _local1.extractParticles(_local2); _local1.constraints = _local1.extractConstraints(_local2, _local1.particles); _local1.skin = _local1.extractSkin(_local2, _root.skinDescription); _local2.removeMovieClip(); }; Extractor.prototype.extractSkin = function (mc, d) { var _l12 = new Skin(); var _l10 = 0; for (var _l13 in d.items) { var _local2 = d.items[_l13]; var _l7 = _local2.p1; var _l6 = _local2.p2; var _local3 = null; var Register_3_ = null; for (var _l13 in this.particles) { var _local1 = this.particles[_l13]; if (_local1.orgMC._name == _l7) { _local3 = _local1; } if (_local1.orgMC._name == _l6) { var Register_3_ = _local1; } } _l10++; var _l8 = this.mc.attachMovie(_local2.mc, _local2.mc + _l10, ++_l10); var _l9 = new Part(_local3, Register_3_, _l8); _l12.parts.push(_l9); } var Register_0_ = _l12; return(Register_0_); }; Extractor.prototype.extractParticles = function (mc) { var _local3 = mc; var _l6 = []; for (var _l7 in _local3) { if (typeof(_local3[_l7]) == "movieclip") { if (_local3[_l7].is == "particle") { var _local1 = _local3[_l7]; var _l5 = _local1._x; var _l4 = _local1._y; var _local2 = new Particle2D(_l5, _l4); if (_local1.mass) { _local2.mass = _local1.mass; } else { _local2.mass = 1; } _local2.orgMC = _local1; _l6.push(_local2); } } } var Register_0_ = _l6; return(Register_0_); }; Extractor.prototype.extractConstraints = function (mc, parray) { var _local2 = mc; var _l16 = []; for (var _l17 in _local2) { if (typeof(_local2[_l17]) == "movieclip") { if ((_local2[_l17].is == "constraint") || (_local2[_l17].is == "angledConstraint")) { var _local1 = _local2[_l17]; var _l9 = _local1._x; var _l7 = _local1._y; var _l11 = (_local1._rotation / 57.29578); var _l8 = _local1._xscale; var _l13 = (_l9 + (Math.cos(_l11) * _l8)); var _l12 = (_l7 + (Math.sin(_l11) * _l8)); var Register_3_ = this.findParticle(_l9, _l7, parray); var _local3 = this.findParticle(_l13, _l12, parray); var _l10 = this.getDist(Register_3_, _local3); if (_local1.is == "angledConstraint") { var _l15 = this.findParticle(_local1.p3._x, _local1.p3._y, parray); var _l6 = new AngledConstraint(Register_3_, _local3, _l10, _l15, _local1.minang, _local1.maxang); if (_local1.inversed) { _l6.inversed = true; } _l16.push(_l6); } else { _l16.push(new Constraint(Register_3_, _local3, _l10)); } } } } var Register_0_ = _l16; return(Register_0_); }; Extractor.prototype.extractMC = function (mc) { var _local1 = this; var _local2 = mc; _local1.particles = _local1.extractParticles(_local2); _local1.constraints = _local1.extractConstraints(_local2, _local1.particles); _local2.removeMovieClip(); }; Extractor.prototype.getDist = function (p1, p2) { var _local1 = p1.x - p2.x; var _local2 = p1.y - p2.y; var _local3 = Math.sqrt((_local1 * _local1) + (_local2 * _local2)); var Register_0_ = _local3; return(Register_0_); }; Extractor.prototype.findParticle = function (x, y, ar) { var _l5 = 10000000000; var _l7 = null; for (var _l8 in ar) { var _local1 = ar[_l8]; var _local2 = x - _local1.x; var _local3 = y - _local1.y; var Register_3_ = ((_local2 * _local2) + (_local3 * _local3)); if (Register_3_ < _l5) { _l5 = Register_3_; _l7 = _local1; } } var Register_0_ = _l7; return(Register_0_); }; MovieClip.prototype.getMC = function (id) { var _local1 = this; if (_local1.lastDepth) { _local1.lastDepth++; } else { _local1.lastDepth = 1; } var _local3 = (id + "Instance") + _local1.lastDepth; var _local2 = _local1.attachMovie(id, _local3, _local1.lastDepth); var Register_0_ = ((!_local2) ? false : (_local2)); return(Register_0_); }; MCParticle.extend(Particle2D); PEngine2D.prototype.addConstraint = function (c) { this.constraints.push(c); }; PEngine2D.prototype.addAngledConstraint = function (c) { this.angledConstraints.push(c); }; PEngine2D.prototype.addParticle = function (p) { var _local1 = this; if (_local1.particles.length > _local1.MAXPARTICLES) { _local1.removeParticle(0); } _local1.particles.push(p); }; PEngine2D.prototype.removeParticle = function (index) { var _local1 = this.particles[index]; _local1.mc.removeMovieClip(); this.particles.splice(index, 1); }; PEngine2D.prototype.verlet = function () { var _l5 = this.timeFactor; var _l6 = this.particles; var _l7 = Math.pow(this.fric, _l5); for (var _l8 in _l6) { var _local1 = _l6[_l8]; var _local3 = _local1.x; var _local2 = _local1.y; _local1.x = _local1.x + ((_local1.x - _local1.oldx) * _l7); _local1.y = _local1.y + (((_local1.y - _local1.oldy) * _l7) + ((this.gravity * _l5) * _l5)); _local1.oldx = _local3; _local1.oldy = _local2; } }; PEngine2D.prototype.constrain = function () { var _local1 = this; var _local2 = _local1.constraints; var _local3 = _local1.angledConstraints; for (var _l4 in _local3) { _local1.satisfyAngConstraint(_local3[_l4]); } for (var _l4 in _local2) { _local1.satisfyConstraint(_local2[_l4]); } }; PEngine2D.prototype.satisfyConstraint = function (c) { var _local2 = c.p1; var _local1 = c.p2; var _l10 = c.restLength; var _l3 = (_local2.x - _local1.x); var Register_3_ = (_local2.y - _local1.y); var _local3 = Math.sqrt((_l3 * _l3) + (Register_3_ * Register_3_)); var _l6 = (_local2.mass + _local1.mass); var _l13 = (_local2.mass / _l6); var _l12 = (_local1.mass / _l6); rl2 = _local3 + ((_l10 - _local3) * 1); var _l7 = (((_local3 - rl2) / _local3) * 0.5); var _l9 = (_l7 * _l13); var _l8 = (_l7 * _l12); _local2.x = _local2.x - (_l3 * _l8); _local2.y = _local2.y - (Register_3_ * _l8); _local1.x = _local1.x + (_l3 * _l9); _local1.y = _local1.y + (Register_3_ * _l9); }; PEngine2D.prototype.collision = function () { var _l9 = this.particles; var _l8 = this.track.balls; for (var _l10 in _l9) { var _local2 = _l9[_l10]; for (var _l10 in _l8) { var _local1 = _l8[_l10]; var Register_2_ = (_local2.x - _local1.x); var Register_1_ = (_local2.y - _local1.y); var _l6 = Math.sqrt((Register_2_ * Register_2_) + (Register_1_ * Register_1_)); var _local3 = _local1.rad + _local2.rad; if (_l6 < _local3) { var Register_2_ = (Register_2_ / _l6); var Register_1_ = (Register_1_ / _l6); _local2.x = _local1.x + (Register_2_ * _local3); _local2.y = _local1.y + (Register_1_ * _local3); } } } }; PEngine2D.prototype.update = function () { var _local1 = this; _local1.timeFactor = _local1.getTimeFactor(); _local1.verlet(); _local1.hold(); var _local2 = 0; while (_local2 < 2) { _local1.constrain(); _local1.collision(); _local2++; } }; PEngine2D.prototype.hold = function () { var _local2 = this; var _local3 = _root; if (_local2.onHold != null) { for (var _l4 in _local2.onHold) { var _local1 = _local2.onHold[_l4]; _local1.x = _local1.x + ((_local3._xmouse - _local1.x) * 0.3); _local1.y = _local1.y + ((_local3._ymouse - _local1.y) * 0.3); } } }; PEngine2D.prototype.forces = function () { var _local1 = this.particles; for (var _local2 in _local1) { } }; PEngine2D.prototype.getTimeFactor = function () { var _local1 = this; var _local2 = getTimer(); var Register_1_ = (_local2 - _local1.oldTime); _local1.oldTime = _local2; if (Register_1_ > 40) { var Register_1_ = 40; } var _local3 = Register_1_ * _local1.speed; return(_local3); }; PEngine2D.prototype.paint = function () { var _local2 = this.particles; for (var _local3 in _local2) { var _local1 = _local2[_local3]; _local1.mc._x = _local1.x; _local1.mc._y = _local1.y; } }; PEngine2D.prototype.paintLines = function () { var _local3 = this.angledConstraints; var _l10 = _root; _l10.clear(); _l10.lineStyle(20, 16711680, 30); for (var _l11 in _local3) { var _local2 = _local3[_l11].p1; var _local1 = _local3[_l11].p2; var _l9 = _local2.x; var _l7 = _local2.y; var _l8 = _local1.x; var _l6 = _local1.y; _l10.moveTo(_l9, _l7); _l10.lineTo(_l8, _l6); } }; PEngine2D.prototype.shake = function () { var _local1 = this; for (var _local2 in _local1.particles) { _local1.particles[_local2].x = _local1.particles[_local2].x + ((Math.random() - Math.random()) * 45); _local1.particles[_local2].y = _local1.particles[_local2].y + (((Math.random() - Math.random()) * 25) - 25); } }; PEngine2D.prototype.satisfyAngConstraint = function (c) { var _local2 = c; var _l5 = _local2.p1; var _l4 = _local2.p2; var _l15 = _local2.p3; var _l12 = Math.atan2(_l4.y - _l5.y, _l4.x - _l5.x); var _l18 = Math.atan2(_l15.y - _l4.y, _l15.x - _l4.x); var _local1 = _l12 - _l18; while (_local1 > 3.141593) { _local1 = _local1 - 6.283185; } while (_local1 < -3.141593) { _local1 = _local1 + 6.283185; } var _l6 = _local2.restLength; var _l13 = (_l5.mass + _l4.mass); var _l14 = (_l5.mass / _l13); var _l7 = (_l4.mass / _l13); var _l16 = 0; var _l17 = ((_local2.maxang + _local2.minang) / 2); if (_local2.inversed) { if ((_local1 > _local2.minang) && (_local1 < _l17)) { _l16 = _local2.minang - _local1; } if ((_local1 < _local2.maxang) && (_local1 > _l17)) { _l16 = _local2.maxang - _local1; } } else { var _l8 = ((_local2.maxang - _local2.minang) / 2); var _l19 = ((_local2.maxang + _local2.minang) / 2); var _local3 = _l19 - _local1; while (_local3 > 3.141593) { _local3 = _local3 - 6.283185; } while (_local3 < -3.141593) { _local3 = _local3 + 6.283185; } if (_local3 > _l8) { _l16 = _local3 - _l8; } else if (_local3 < (-_l8)) { _l16 = _local3 + _l8; } else { _l16 = 0; } } var _l9 = ((_l16 * 0.3) + _l12); var _l11 = (_l5.x + ((_l4.x - _l5.x) * _l7)); var _l10 = (_l5.y + ((_l4.y - _l5.y) * _l7)); _l5.x = _l11 + ((Math.cos(_l9 + 3.141593) * _l6) * _l7); _l5.y = _l10 + ((Math.sin(_l9 + 3.141593) * _l6) * _l7); _l4.x = _l11 + ((Math.cos(_l9) * _l6) * _l14); _l4.y = _l10 + ((Math.sin(_l9) * _l6) * _l14); }; PEngine2D.prototype.useMuscle = function (c) { var _local1 = c.p1; var _local2 = c.p2; var _l11 = (_local2.x - _local1.x); var _l13 = (_local2.y - _local1.y); var _l12 = Math.atan2(_l13, _l11); var _l8 = (_local1.mass + _local2.mass); var _l14 = (_local1.mass / _l8); var _l5 = (_local2.mass / _l8); var _l10 = (_l5 * c.restLength); var _l9 = (_l14 * c.restLength); var _l7 = (_local1.x + ((_local2.x - _local1.x) * _l5)); var _l6 = (_local1.y + ((_local2.y - _local1.y) * _l5)); var _local3 = c.power + _l12; _local1.x = _l7 + (Math.cos(_local3 + 3.141593) * _l10); _local1.y = _l6 + (Math.sin(_local3 + 3.141593) * _l10); _local2.x = _l7 + (Math.cos(_local3) * _l9); _local2.y = _l6 + (Math.sin(_local3) * _l9); }; PEngine2D.prototype.hackContraint = function (c) { var _local2 = c; var _l6 = _local2.p1; var _l5 = _local2.p2; var _l16 = _local2.p3; var _l13 = Math.atan2(_l5.y - _l6.y, _l5.x - _l6.x); var _l19 = Math.atan2(_l16.y - _l5.y, _l16.x - _l5.x); var _local1 = _l13 - _l19; while (_local1 > 3.141593) { _local1 = _local1 - 6.283185; } while (_local1 < -3.141593) { _local1 = _local1 + 6.283185; } var _l7 = _local2.restLength; var _l14 = (_l6.mass + _l5.mass); var _l15 = (_l6.mass / _l14); var _l8 = (_l5.mass / _l14); var _l17 = 0; var _l18 = ((_local2.maxang + _local2.minang) / 2); if (_local2.inversed) { if ((_local1 > _local2.minang) && (_local1 < _l18)) { _l17 = _local2.minang - _local1; } if ((_local1 < _local2.maxang) && (_local1 > _l18)) { _l17 = _local2.maxang - _local1; } } else { var _l9 = ((_local2.maxang - _local2.minang) / 2); var _l20 = ((_local2.maxang + _local2.minang) / 2); var _local3 = _l20 - _local1; while (_local3 > 3.141593) { _local3 = _local3 - 6.283185; } while (_local3 < -3.141593) { _local3 = _local3 + 6.283185; } if (_local3 > _l9) { _l17 = _local3 - _l9; } else if (_local3 < (-_l9)) { _l17 = _local3 + _l9; } else { _l17 = 0; } } var _l10 = ((_l17 * 0.3) + _l13); var _l12 = (_l6.x + ((_l5.x - _l6.x) * _l8)); var _l11 = (_l6.y + ((_l5.y - _l6.y) * _l8)); _l6.x = _l12 + ((Math.cos(_l10 + 3.141593) * _l7) * _l8); _l6.y = _l11 + ((Math.sin(_l10 + 3.141593) * _l7) * _l8); ((_l6.y >= this.maxy) ? (this.maxy) : (_l6.y)); _l5.x = _l12 + ((Math.cos(_l10) * _l7) * _l15); _l5.y = _l11 + ((Math.sin(_l10) * _l7) * _l15); ((_l5.y >= this.maxy) ? (this.maxy) : (_l5.y)); }; _root.attachMovie("guy", "guy", 1); _root._x = Stage.width * 0.5; _root._y = Stage.height * 0.5;
Frame 2
PEng = new PEngine2D(); E = new Extractor(); E.extract(_root.guy); var ukko = _root.createEmptyMovieClip("ukko", 1); for (var i in E.particles) { var pa = E.particles[i]; var mc = ukko.getMC("ball"); var p = new MCParticle(pa.x, pa.y, mc); pa.matchingParticle = p; p.mass = pa.mass; p.mc._xscale = (p.mc._yscale = p.mass * 100); p.rad = p.mass * 12; PEng.addParticle(p); } for (var i in E.skin.parts) { var pa = E.skin.parts[i]; pa.p1 = pa.p1.matchingParticle; pa.p2 = pa.p2.matchingParticle; } for (var i in E.constraints) { var c = E.constraints[i]; if (c.isAngled) { var nc = new AngledConstraint(c.p1.matchingParticle, c.p2.matchingParticle, c.restLength, c.p3.matchingParticle, c.minang, c.maxang); if (c.inversed == true) { nc.inversed = true; } PEng.addAngledConstraint(nc); } else { var nc = new Constraint(c.p1.matchingParticle, c.p2.matchingParticle, c.restLength); PEng.addConstraint(nc); } } var track = new Track(); track.create(); PEng.track = track; xv = (yv = 0); var skin = E.skin; _root.onEnterFrame = function () { var _local1 = _root; PEng.update(); track.update(); skin.draw(); if ((PEng.onHold == null) || (PEng.onHold.length == 0)) { xv = xv + ((((Stage.width * 0.5) - ((PEng.particles[0].x * _local1._xscale) * 0.01)) - _local1._x) * 0.05); yv = yv + (((((Stage.height * 0.5) - ((PEng.particles[0].y * _local1._yscale) * 0.01)) - 100) - _local1._y) * 0.05); xv = xv * 0.8; yv = yv * 0.8; _local1._x = _local1._x + xv; _local1._y = _local1._y + yv; } if (Key.isDown(39)) { PEng.speed = PEng.speed + 0.01; ((PEng.speed >= 3) ? 3 : (PEng.speed)); } if (Key.isDown(37)) { PEng.speed = PEng.speed - 0.01; PEng.speed = PEng.speed * (PEng.speed > 0); } }; stop(); _root.onMouseDown = function () { var _l5 = []; var _l6 = _root._xmouse; var _l7 = _root._ymouse; for (var _l8 in PEng.particles) { var _local1 = PEng.particles[_l8]; var _local3 = _l6 - _local1.x; var _local2 = _l7 - _local1.y; if (((_local3 * _local3) + (_local2 * _local2)) < 1500) { _l5.push(_local1); } } PEng.onHold = _l5; }; _root.onMouseUp = function () { PEng.onHold = null; };
Instance of Symbol 2 MovieClip "knee1" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.9; }
Instance of Symbol 2 MovieClip "foot1" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.8; }
Instance of Symbol 2 MovieClip "knee2" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.9; }
Instance of Symbol 2 MovieClip "foot2" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.8; }
Instance of Symbol 2 MovieClip "pants" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1.1; }
Instance of Symbol 2 MovieClip "stomach" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1; }
Instance of Symbol 2 MovieClip "head" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 1; }
Instance of Symbol 2 MovieClip "arm2" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 2 MovieClip "hand2" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 2 MovieClip "arm1" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 2 MovieClip "hand1" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 2 MovieClip "neck" in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "particle"; this.mass = 0.5; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.5; this.maxang = 1; this.p3 = _parent.head; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1; this.maxang = 0.5; this.p3 = _parent.stomach; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.6; this.p3 = _parent.neck; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.6; this.maxang = 0.1; this.p3 = _parent.hand1; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.6; this.maxang = 0.1; this.p3 = _parent.hand2; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.6; this.p3 = _parent.neck; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.4; this.maxang = 0.4; this.p3 = _parent.pants; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.4; this.maxang = 0.4; this.p3 = _parent.neck; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.3; this.p3 = _parent.foot1; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.3; this.maxang = 0.1; this.p3 = _parent.pants; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.1; this.maxang = 2.3; this.p3 = _parent.foot2; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.3; this.maxang = 0.1; this.p3 = _parent.pants; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.3; this.maxang = 2.1; this.p3 = _parent.stomach; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.1; this.maxang = 0.3; this.p3 = _parent.knee2; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -0.3; this.maxang = 2.1; this.p3 = _parent.stomach; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -2.1; this.maxang = 0.3; this.p3 = _parent.knee1; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = 0; this.maxang = 1.570796; this.p3 = _parent.stomach; this.inversed = true; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = 0; this.maxang = 1.570796; this.p3 = _parent.stomach; this.inversed = true; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1.570796; this.maxang = 0; this.p3 = _parent.arm2; this.inversed = true; }
Instance of Symbol 4 MovieClip in Symbol 5 MovieClip [guy] Frame 1
onClipEvent (load) { this.is = "angledConstraint"; this.minang = -1.570796; this.maxang = 0; this.p3 = _parent.arm1; this.inversed = true; }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:5
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:5
Symbol 5 MovieClip [guy]Uses:2 4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [line]Uses:6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [ball]Uses:8
Symbol 10 BitmapUsed by:12 19
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11 10Used by:13
Symbol 13 MovieClip [hand]Uses:12
Symbol 14 BitmapUsed by:15 16 21 22 25 27
Symbol 15 GraphicUses:14Used by:17
Symbol 16 GraphicUses:14Used by:17
Symbol 17 MovieClip [leg]Uses:15 16
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:10 18Used by:20
Symbol 20 MovieClip [arm]Uses:19
Symbol 21 GraphicUses:14Used by:23
Symbol 22 GraphicUses:14Used by:23
Symbol 23 MovieClip [head]Uses:21 22
Symbol 24 MovieClip [stomach]
Symbol 25 GraphicUses:14Used by:26
Symbol 26 MovieClip [chest]Uses:25
Symbol 27 GraphicUses:14Used by:28
Symbol 28 MovieClip [thigh]Uses:27
Symbol 29 FontUsed by:30
Symbol 30 EditableTextUses:29Used by:Timeline

Instance Names

"knee1"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"foot1"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"knee2"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"foot2"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"pants"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"stomach"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"head"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"arm2"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"hand2"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"arm1"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"hand1"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip
"neck"Symbol 5 MovieClip [guy] Frame 1Symbol 2 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$S1$kvdNKGtaJzQzMvg4poEmk.."
ExportAssets (56)Timeline Frame 1Symbol 5 as "guy"
ExportAssets (56)Timeline Frame 1Symbol 7 as "line"
ExportAssets (56)Timeline Frame 1Symbol 9 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 13 as "hand"
ExportAssets (56)Timeline Frame 1Symbol 17 as "leg"
ExportAssets (56)Timeline Frame 1Symbol 20 as "arm"
ExportAssets (56)Timeline Frame 1Symbol 23 as "head"
ExportAssets (56)Timeline Frame 1Symbol 24 as "stomach"
ExportAssets (56)Timeline Frame 1Symbol 26 as "chest"
ExportAssets (56)Timeline Frame 1Symbol 28 as "thigh"




http://swfchan.com/33/163669/info.shtml
Created: 19/10 -2018 14:45:11 Last modified: 19/10 -2018 14:45:11 Server time: 19/05 -2024 01:34:22