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Jen's Mad Libs - episode 3 by illionore.swf

This is the info page for
Flash #164504

(Click the ID number above for more basic data on this flash file.)


Text
M

Jen's

A

D

-

L

I

B

S

Episode 3

llionore

Entertainment

<p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">Loading... please wait.</font></p>

Start

Themed: "Jen's Destiny"-part 2

(frames from Jen's 12th chapter)

2. Fill in the form below with words of your own choice (fitting to the type given):

GO!

MAD-LIBS

is a phrasal template word game where you are asked to fill in a list of words,
which are then used to substitute the original words in a story (or in this case
a frame of my comics) - frequently resulting in comical or nonsensical situations.

3. Press the button and have fun!

1. Select one of the five available comic panels:

<p align="center"><font face="Times New Roman" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>...</b></font></p>

NOTE! You MUST fill in all the words above before you can proceed!

<p align="left"></p>

e.g.: watch, pull, push, swim, grab, swallow, bite, kill, ...

<p align="left"></p>

R

VERB

(expresses an action or state of being)

e.g.: grabs, pushes, squeezes, kicks, hits, observes, ...

<p align="left"></p>

VERB, ending in 's'

e.g.: chewing, taking, throwing, scratching, loving,...

<p align="left"></p>

VERB, ending in 'ing'

e.g.: carefully, gladly, skillfully, arousingly, partially,...

<p align="left"></p>

ADVERB

(tells something about a verb)

e.g.: scissors, waste basket, chair, police officer, ant, ...

<p align="left"></p>

NOUN

(a thing, person, place, animal or idea)

e.g.: nuts, trees, televisions, forks, gardeners, ants, ...

<p align="left"></p>

NOUN, plural

(things, persons, places, animals or ideas)

e.g.: silly, beautiful, weird, amazing, red, damaged, ...

<p align="left"></p>

ADJECTIVE

(tells something about a noun)

e.g.: she, it, none, another, that one, something,...

<p align="left"></p>

PRONOUN

(a word to replace a noun)

e.g.: Molly, Ms Brown, Jane Doe, Madonna, ...

<p align="left"></p>

FEMALE NAME

(name of a female person)

e.g.: Jimmy, Mr Santiago, John Doe, Elvis Presley, ...

<p align="left"></p>

MALE NAME

(name of a male person)

e.g.: bra, sock, hat, sweater, shirt, skirt, glove, ...

<p align="left"></p>

CLOTHING

(something you can put on)

e.g.: socks, leggings, shoes, gloves, earwarmers, ...

<p align="left"></p>

CLOTHING, plural

(clothing items you can put on)

e.g.: leg, hand, heart, stomach, belly, shoulder, eye, ...

<p align="left"></p>

BODY PART

(a part of the body)

e.g.: toes, ears, teeth, legs, armpits, lungs, heels, ...

<p align="left"></p>

BODY PART, plural

(multiple parts of the body)

e.g.: NOO, HELP!, YES!, Finally!, aaargh!, oh-no!, ...

<p align="left"></p>

EXCLAMATION

(something you may suddenly say or shout)

e.g.: blub, splash, bang, mew, plop, fizz, krrrt, whop, ...

<p align="left"></p>

NOISE

(a representation of a sound)

e.g.: hamburger, pizza, cup cake, bread, milkshake, ...

<p align="left"></p>

FOOD

(something you can eat, typically food)

e.g.: red, white, pink, blue, transparent, smooth, ...

<p align="left"></p>

COLOUR

(a colour or other material-descriptive word)

e.g.: beaver, bird, ant, snake, dolphin, cat, unicorn, ...

<p align="left"></p>

ANIMAL

(the name of an animal)

e.g.: beavers, birds, penguins, flees, spiders, snails, ...

<p align="left"></p>

ANIMAL, plural

(the name of a multitude of animals)

e.g.: fancy fair, coastline, disco, boulevard, London, ...

<p align="left"></p>

PLACE

(a location where you can be)

e.g.: barber, engineer, caretaker, accountant, ...

<p align="left"></p>

OCCUPATION

(a job title, profession)

e.g.: water, milk, saliva, juice, oil, paint, ketchup, ...

<p align="left"></p>

LIQUID

(a fluid, flowing substance)

e.g.: wood, metallic, iron, plastic, rubber, cloth, skin, ...

<p align="left"></p>

MATERIAL

(a type of material)

e.g.: seven, 10, 12k, 20.000, 2014, one and half, ...

<p align="left"></p>

NUMBER

(a value)

e.g.: above, on top of, inside, near, under, below, ...

<p align="left"></p>

PREPOSITION

(pos. of one noun in relation to another noun)

e.g.: Harry Potter, The Fly, The Hunger Games, ...

<p align="left"></p>

MOVIE OR BOOK TITLE

(title of a movie or book)

e.g.: ...

<p align="left"></p>

(not in use)

(description)

Click here to visit the original comic on deviantArt

Click here to start over

<p align="center"><font face="Times New Roman" size="20" color="#990099" letterSpacing="0.000000" kerning="1"><b>title</b></font></p>

<p align="left"><font face="Arial Narrow" size="18" color="#000000" letterSpacing="0.000000" kerning="1">The dolls were most certainly on the winning hand, systematically disrupting my progress with endless effort. They got me. They got me where they wanted me.</font></p>

<p align="left"><font face="Arial Narrow" size="18" color="#000000" letterSpacing="0.000000" kerning="1">More and more I realised that I was fighting a losing battle... and that my endurance would run out. In the end, of course it did.</font></p>

<p align="left"><font face="Arial Narrow" size="18" color="#000000" letterSpacing="0.000000" kerning="1">They tied me up and prodded the last bit of energy out of me. I was ready to give in. Accept my unavoidable fate. To die and haunt the place.</font></p>

<p align="center"><font face="Times New Roman" size="20" color="#990099" letterSpacing="0.000000" kerning="1"><b>title</b></font></p>

<p align="left"><font face="Arial Narrow" size="18" color="#000000" letterSpacing="0.000000" kerning="1">I need to get out of here! I cannot have her... me... see myself. That could mean big trouble!</font></p>

... this is it then...

<p align="left"><font face="Arial Narrow" size="36" color="#000000" letterSpacing="0.000000" kerning="1">text2</font></p>

<p align="left"><font face="Arial Narrow" size="22" color="#000000" letterSpacing="0.000000" kerning="1">text3</font></p>

<p align="center"><font face="Times New Roman" size="20" color="#990099" letterSpacing="0.000000" kerning="1"><b>title</b></font></p>

<p align="left"><font face="Arial Narrow" size="22" color="#000000" letterSpacing="0.000000" kerning="1">So I am going to give you hell. And how to better do this than to act out some of those terrific scenes that I find in this comic album; &apos;Stranded in Hell&apos;?</font></p><p align="left"></p>

Unless you changed
your mind of course...

<p align="left"><font face="Arial Narrow" size="22" color="#000000" letterSpacing="0.000000" kerning="1">Ah, nice and comfortable. I know I&apos;m going to enjoy this immensely. See, you messed up my revenge on Sandra big time by releasing her from the curse. And things are even worse because you refuse to release me from it too.</font></p>

<p align="center"><font face="Times New Roman" size="20" color="#990099" letterSpacing="0.000000" kerning="1"><b>title</b></font></p>

Anything else I can get you, dear?

<p align="left"><font face="Arial Narrow" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Mmm... a pina colada would be really nice, fweekhee. And take one for yourself too! Really, you should try one...</font></p>

<p align="left"><font face="Arial Narrow" size="16" color="#000000" letterSpacing="0.000000" kerning="1">She looks so pretty and peaceful as she is lying there...</font></p>

<p align="left"><font face="Arial Narrow" size="16" color="#000000" letterSpacing="0.000000" kerning="1">... makes me feel so sorry about the things I am going to have to tell her; the things ahead... best to give her a couple more days rest first.</font></p>

<p align="center"><font face="Times New Roman" size="20" color="#990099" letterSpacing="0.000000" kerning="1"><b>title</b></font></p>

<p align="left"><font face="Arial Narrow" size="20" color="#000000" letterSpacing="0.000000" kerning="1">We can&apos;t have you stand out too much for starters. That would make them more curious and they all jump you with their questions, so you need to blend in with the environment a little... like a fish. Legs won&apos;t do. So I got you this to wear, see?</font></p>

<p align="left"><font face="Arial Narrow" size="20" color="#000000" letterSpacing="0.000000" kerning="1">Goodness! You want me to... !? I rented one of those once for a dress-up sleepover party and the zipper got stuck! I had to stay in it all night, sleep in it... and then I needed to visit the bathroom. That was so embarrassing!</font></p>

ActionScript [AS3]

Section 1
//MainTimeline (madlibs_fla.MainTimeline) package madlibs_fla { import flash.events.*; import flash.display.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.media.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var wordCard3:MovieClip; public var btnTheme3:MovieClip; public var text1:TextField; public var wordCard2:MovieClip; public var btnTheme2:MovieClip; public var text2:TextField; public var wordCard10:MovieClip; public var wordCard5:MovieClip; public var text3:TextField; public var wordCard11:MovieClip; public var wordCard4:MovieClip; public var errText:MovieClip; public var btnGo:MovieClip; public var btnIntroStart:introStartButton; public var wordCard12:MovieClip; public var wordCard7:MovieClip; public var btnDa:MovieClip; public var wordCard6:MovieClip; public var wordCard9:MovieClip; public var loader_mc:movie_mc; public var loaded_txt:TextField; public var wordCard8:MovieClip; public var txtTitle:TextField; public var btnTheme5:MovieClip; public var btnTheme4:MovieClip; public var btnReturn:MovieClip; public var wordCard1:MovieClip; public var btnTheme1:MovieClip; public var strTheme1; public var strTheme2; public var strTheme3; public var strTheme4; public var strTheme5; public var themeNr; public var arrFrames:Array; public var i; public var j; public var strText1; public var strText2; public var strText3; public var strText4; public var strText5; public var strText6; public var strText7; public var strText8; public var arrCardSprite:Array; public var arrWord:Array; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7); } public function onProgress(_arg1:ProgressEvent):void{ var _local2:Number = _arg1.target.bytesLoaded; var _local3:Number = _arg1.target.bytesTotal; var _local4:Number = (_local2 / _local3); loader_mc.scaleX = _local4; loaded_txt.text = (("Loading... " + Math.round((_local4 * 100))) + "%"); } public function onComplete(_arg1:Event):void{ loaded_txt.text = "Finished loading."; var _local2:* = this.loaderInfo.url; var _local3:* = false; if (_local2.search("file:") != -1){ _local3 = true; }; if (_local2.search("deviantart.net") != -1){ _local3 = true; }; if (_local3 == true){ btnIntroStart.alpha = 1; btnIntroStart.addEventListener(MouseEvent.CLICK, startGame); }; } public function startGame(_arg1:MouseEvent):void{ gotoAndStop(2); } public function mouseClicked(_arg1:MouseEvent):void{ var _local2:* = ""; if (_arg1.target.name != null){ _local2 = _arg1.target.name; }; if (_local2 == "txt"){ _local2 = _arg1.target.parent.name; }; if ((((_local2 == "btnTheme1")) && ((btnTheme1.alpha == 1)))){ btnTheme1.alpha = 0.9; btnTheme2.alpha = 0.3; btnTheme3.alpha = 0.3; btnTheme4.alpha = 0.3; btnTheme5.alpha = 0.3; themeNr = 1; showCards(); } else { if ((((_local2 == "btnTheme2")) && ((btnTheme2.alpha == 1)))){ btnTheme1.alpha = 0.3; btnTheme2.alpha = 0.9; btnTheme3.alpha = 0.3; btnTheme4.alpha = 0.3; btnTheme5.alpha = 0.3; themeNr = 2; showCards(); } else { if ((((_local2 == "btnTheme3")) && ((btnTheme3.alpha == 1)))){ btnTheme1.alpha = 0.3; btnTheme2.alpha = 0.3; btnTheme3.alpha = 0.9; btnTheme4.alpha = 0.3; btnTheme5.alpha = 0.3; themeNr = 3; showCards(); } else { if ((((_local2 == "btnTheme4")) && ((btnTheme4.alpha == 1)))){ btnTheme1.alpha = 0.3; btnTheme2.alpha = 0.3; btnTheme3.alpha = 0.3; btnTheme4.alpha = 0.9; btnTheme5.alpha = 0.3; themeNr = 4; showCards(); } else { if ((((_local2 == "btnTheme5")) && ((btnTheme5.alpha == 1)))){ btnTheme1.alpha = 0.3; btnTheme2.alpha = 0.3; btnTheme3.alpha = 0.3; btnTheme4.alpha = 0.3; btnTheme5.alpha = 0.9; themeNr = 5; showCards(); } else { if (_local2 == "btnRandom"){ getRandomText(_arg1.target.parent); } else { if (_local2 == "btnGo"){ if (arrCardSprite[0].currentFrame != 1){ if (checkReady() == true){ stage.removeEventListener(MouseEvent.CLICK, mouseClicked); gotoAndStop((2 + themeNr)); }; }; }; }; }; }; }; }; }; } public function showCards():void{ i = 0; while (i < 12) { arrCardSprite[i].gotoAndStop(arrFrames[(themeNr - 1)][i]); i++; }; } public function checkReady():Boolean{ var _local1:* = true; i = 0; while (i < 12) { if ((((arrCardSprite[i].currentFrame > 1)) && ((arrCardSprite[i].txt.text == "")))){ _local1 = false; errText.alpha = 1; } else { if (arrCardSprite[i].currentFrame > 1){ if (((((!((arrCardSprite[i].currentFrame == 9))) && (!((arrCardSprite[i].currentFrame == 10))))) && (!((arrCardSprite[i].currentFrame == 15))))){ arrWord[i] = arrCardSprite[i].txt.text.toLowerCase(); } else { arrWord[i] = arrCardSprite[i].txt.text; }; } else { arrWord[i] = ""; }; }; i++; }; return (_local1); } public function getRandomText(_arg1):void{ var _local2:* = ""; var _local3:Array = ["??"]; if (_arg1.currentFrame == 2){ _local3 = ["sit", "walk", "eat", "lick", "kiss", "touch", "absorb", "crush", "press", "caress", "sniff", "watch", "pinch", "look", "squeeze", "bite", "swallow", "suck", "spit", "spank", "slap", "kick", "push", "pull", "digest", "swim", "tickle"]; } else { if (_arg1.currentFrame == 3){ _local3 = ["sits", "walks", "eats", "licks", "kisses", "touches", "absorbs", "crushes", "presses", "caresses", "sniffs", "watches", "pinches", "looks", "squeezes", "bites", "swallows", "sucks on", "spits on", "spanks", "slaps", "kicks", "pushes", "pulls", "digests", "swims", "tickles"]; } else { if (_arg1.currentFrame == 4){ _local3 = ["sitting", "walking", "eating", "licking", "kissing", "touching", "absorbing", "crushing", "pressing", "caressing", "sniffing", "watching", "pinching", "looking", "squeezing", "biting", "swallowing", "sucking on", "spiting on", "spanking", "slaping", "kicking", "pushing", "pulling", "digesting", "tickling"]; } else { if (_arg1.currentFrame == 5){ _local3 = ["carefully", "possibly", "gladly", "skillfully", "arousingly", "calmly", "casually", "cheerfully", "deftly", "easily", "eagerly", "greedily", "idiotically", "lazily", "madly", "manically", "neatly", "nastily", "obediently", "often", "partially", "proudly", "recklessly", "violently", "wholeheartedly"]; } else { if (_arg1.currentFrame == 6){ _local3 = ["cellphone", "curtain", "table", "shoe", "garbage can", "chair", "tree", "glass", "police officer", "sandwich", "duck toy", "ducktape", "comicbook", "keyboard", "window", "fryingpan", "brush", "feather", "sock", "door", "toilet", "mouse", "sun lotion", "day creme", "doll", "car", "hammer", "saw", "cabbage", "banana", "fruit cocktail", "ring", "fork", "spoon", "book", "guitar", "mailman", "vase", "cookie", "mp3-player"]; } else { if (_arg1.currentFrame == 7){ _local3 = ["cellphones", "curtains", "tables", "shoes", "garbage cans", "chairs", "trees", "glasses", "police officers", "sandwiches", "duck toys", "comicbooks", "keyboards", "windows", "fryingpans", "brushes", "feathers", "socks", "doors", "toilets", "lollipops", "bottles", "dolls", "cars", "hammers", "saws", "cabbages", "bananas", "fruit cocktails", "rings", "forks", "spoons", "books", "guitars", "mailmen", "vases", "cookies", "mp3-players"]; } else { if (_arg1.currentFrame == 8){ _local3 = ["silly", "pretty", "beautiful", "awesome", "ugly", "smelly", "stinky", "dirty", "oily", "slippery", "wet", "dry", "hurtful", "painful", "sensitive", "fat", "sore", "slimy", "red", "hard", "soft", "weird", "sparkling", "shiny", "hot", "cold", "sexy", "big", "sweaty"]; } else { if (_arg1.currentFrame == 9){ _local3 = ["she", "it", "another", "someone", "nobody", "none", "that", "anything", "nothing", "somebody", "one", "both", "most", "some"]; } else { if (_arg1.currentFrame == 10){ _local3 = [""]; } else { if (_arg1.currentFrame == 11){ _local3 = [""]; } else { if (_arg1.currentFrame == 12){ _local3 = ["diaper", "bra", "socks", "shoes", "panties", "underwear", "pants", "shirt", "skirt", "stockings", "hat", "wristband", "jumpsuit", "sweater", "tanktop", "top", "high heels", "pumps", "corset", "swimsuit", "bikini"]; } else { if (_arg1.currentFrame == 13){ _local3 = ["diapers", "bras", "socks", "shoes", "panties", "pants", "shirts", "skirts", "stockings", "hats", "wristbands", "jumpsuits", "sweaters", "tanktops", "tops", "high heel shoes", "pumps", "corsets", "swimsuits", "bikinis"]; } else { if (_arg1.currentFrame == 14){ _local3 = ["breast", "nipple", "belly button", "belly", "butt", "armpit", "foot", "sole", "toe", "finger", "hand", "arm", "leg", "heart", "lung", "tongue", "eye", "ear", "nose", "hair", "heel", "tooth", "knee", "stomach"]; } else { if (_arg1.currentFrame == 15){ _local3 = ["breasts", "nipples", "armpits", "feet", "soles", "toes", "fingers", "hands", "arms", "legs", "lungs", "eyes", "ears", "heels", "teeth", "knees"]; } else { if (_arg1.currentFrame == 16){ _local3 = ["AAH", "HELP", "EEP", "EEH", "YAY", "NOO", "WOW", "WOAH", "YES", "GASP", "AARGH", "OH NO", "YELP", "OOH", "MMMM", "MMHM"]; } else { if (_arg1.currentFrame == 17){ _local3 = ["zzing!", "plop!", "kkkrt", "scratch", "blup", "mew", "woof", "BANG", "squeak", "sssssh", "rumble", "pew", "zop", "tic tac", "bong", "zipp", "rump-rump", "splash", "gurgle", "curnch"]; } else { if (_arg1.currentFrame == 18){ _local3 = ["hamburger", "sandwich", "softdrink", "peanut", "apple", "pear", "banana", "grapefruit", "pasta", "pizza", "ice cream", "lollipop", "candy", "chocolate", "potato"]; } else { if (_arg1.currentFrame == 19){ _local3 = ["black", "white", "yellow", "green", "red", "blue", "transparent", "invisible", "purple", "orange", "turqoise", "magenta", "pink"]; } else { if (_arg1.currentFrame == 20){ _local3 = ["ape", "monkey", "snail", "snake", "ant", "deer", "bear", "fox", "bird", "owl", "rabbit"]; } else { if (_arg1.currentFrame == 21){ _local3 = ["apes", "monkeys", "snails", "snakes", "ants", "sheep", "bears", "foxes", "birds", "owls", "rabbits"]; } else { if (_arg1.currentFrame == 22){ _local3 = ["boulevard", "beach", "city square", "street", "seaside", "park", "workplace", "building site", "pub", "restaurant", "disco", "dancing", "cinema", "theater", "bowling hall", "mall"]; } else { if (_arg1.currentFrame == 23){ _local3 = ["actor", "accountant", "architect", "smith", "dietist", "dentist", "farmer", "florist", "historian", "librarian", "barber", "Judge", "gardener", "nurse", "plumber", "psychiatrist", "police officer", "shoemaker", "sculptor", "zookeeper"]; } else { if (_arg1.currentFrame == 24){ _local3 = ["water", "oil", "blood", "slime", "saliva", "milk", "paint", "juice"]; } else { if (_arg1.currentFrame == 25){ _local3 = ["plastic", "wood", "stone", "metal", "iron", "copper", "rubber", "cloth", "flesh", "leather"]; } else { if (_arg1.currentFrame == 26){ _local3 = ["two", "four", "six", "twelve", "twenty", "40", "80", "122", "1000", "10k", "one million", "20 billion"]; } else { if (_arg1.currentFrame == 27){ _local3 = ["under", "on top of", "behind", "inside", "in front of", "against", "next to", "across", "towards"]; } else { if (_arg1.currentFrame == 28){ _local3 = ["Harry Potter", "Donald Duck", "The Hunger Games", "A Clockwork Orange", "The Devil Wears Prada", "Lord of the Rings", "Aliens", "Star Wars", "Gone with the Wind"]; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; _arg1.txt.text = _local3[Math.floor((Math.random() * _local3.length))]; } public function clickedOnTheme1(_arg1:MouseEvent):void{ var _local3:URLRequest; var _local2:* = ""; if (_arg1.target.name != null){ _local2 = _arg1.target.name; }; if (_local2 == "btnDa"){ _local3 = new URLRequest("http://illionore.deviantart.com/art/Jen-part-6-198565510"); navigateToURL(_local3, "_blank"); } else { if (_local2 == "btnReturn"){ stage.removeEventListener(MouseEvent.CLICK, clickedOnTheme1); gotoAndStop(2); }; }; } public function clickedOnTheme2(_arg1:MouseEvent):void{ var _local3:URLRequest; var _local2:* = ""; if (_arg1.target.name != null){ _local2 = _arg1.target.name; }; if (_local2 == "btnDa"){ _local3 = new URLRequest("http://illionore.deviantart.com/art/Jen-part-7-199560889"); navigateToURL(_local3, "_blank"); } else { if (_local2 == "btnReturn"){ stage.removeEventListener(MouseEvent.CLICK, clickedOnTheme2); gotoAndStop(2); }; }; } public function clickedOnTheme3(_arg1:MouseEvent):void{ var _local3:URLRequest; var _local2:* = ""; if (_arg1.target.name != null){ _local2 = _arg1.target.name; }; if (_local2 == "btnDa"){ _local3 = new URLRequest("http://illionore.deviantart.com/art/Jen-part-7-199560889"); navigateToURL(_local3, "_blank"); } else { if (_local2 == "btnReturn"){ stage.removeEventListener(MouseEvent.CLICK, clickedOnTheme3); gotoAndStop(2); }; }; } public function clickedOnTheme4(_arg1:MouseEvent):void{ var _local3:URLRequest; var _local2:* = ""; if (_arg1.target.name != null){ _local2 = _arg1.target.name; }; if (_local2 == "btnDa"){ _local3 = new URLRequest("http://illionore.deviantart.com/art/Jen-part-8-200805990"); navigateToURL(_local3, "_blank"); } else { if (_local2 == "btnReturn"){ stage.removeEventListener(MouseEvent.CLICK, clickedOnTheme4); gotoAndStop(2); }; }; } public function clickedOnTheme5(_arg1:MouseEvent):void{ var _local3:URLRequest; var _local2:* = ""; if (_arg1.target.name != null){ _local2 = _arg1.target.name; }; if (_local2 == "btnDa"){ _local3 = new URLRequest("http://illionore.deviantart.com/art/Jen-part-9-202555820"); navigateToURL(_local3, "_blank"); } else { if (_local2 == "btnReturn"){ stage.removeEventListener(MouseEvent.CLICK, clickedOnTheme5); gotoAndStop(2); }; }; } function frame1(){ stop(); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress); this.loaderInfo.addEventListener(Event.COMPLETE, onComplete); } function frame2(){ stop(); strTheme1 = "Keep hanging on"; strTheme2 = "Sticky situation"; strTheme3 = "Soft seat"; strTheme4 = "Relaxing"; strTheme5 = "Like a mermaid"; themeNr = 0; arrFrames = [[6, 6, 6, 8, 8, 8, 2, 2, 4, 5, 22, 1], [6, 6, 7, 2, 2, 4, 4, 8, 16, 1, 1, 1], [6, 7, 5, 8, 8, 8, 10, 28, 1, 1, 1, 1], [7, 7, 8, 8, 8, 8, 2, 26, 18, 1, 1, 1], [6, 6, 6, 7, 2, 2, 8, 8, 15, 22, 20, 16]]; strText1 = ""; strText2 = ""; strText3 = ""; strText4 = ""; strText5 = ""; strText6 = ""; strText7 = ""; strText8 = ""; arrCardSprite = [wordCard1, wordCard2, wordCard3, wordCard4, wordCard5, wordCard6, wordCard7, wordCard8, wordCard9, wordCard10, wordCard11, wordCard12]; arrWord = ["", "", "", "", "", "", "", "", "", "", "", ""]; btnTheme1.txt.text = strTheme1; btnTheme2.txt.text = strTheme2; btnTheme3.txt.text = strTheme3; btnTheme4.txt.text = strTheme4; btnTheme5.txt.text = strTheme5; wordCard1.txt.tabEnabled = false; wordCard2.txt.tabEnabled = false; wordCard3.txt.tabEnabled = false; wordCard4.txt.tabEnabled = false; wordCard5.txt.tabEnabled = false; wordCard6.txt.tabEnabled = false; wordCard7.txt.tabEnabled = false; wordCard8.txt.tabEnabled = false; wordCard9.txt.tabEnabled = false; wordCard10.txt.tabEnabled = false; wordCard11.txt.tabEnabled = false; wordCard12.txt.tabEnabled = false; stage.addEventListener(MouseEvent.CLICK, mouseClicked); } function frame3(){ stop(); strText1 = (strText1 + "The dolls were most certainly on the winning hand, "); strText1 = (strText1 + arrWord[9]); strText1 = (strText1 + " "); strText1 = (strText1 + arrWord[8]); strText1 = (strText1 + " my progress with "); strText1 = (strText1 + arrWord[3]); strText1 = (strText1 + " effort. They got me. They got me where they wanted me."); strText2 = (strText2 + "More and more I realised that I was fighting a "); strText2 = (strText2 + arrWord[5]); strText2 = (strText2 + " battle... and that my "); strText2 = (strText2 + arrWord[1]); strText2 = (strText2 + " would run out. In the end, of course it did."); strText3 = (strText3 + "They tied me up and prodded the last bit of "); strText3 = (strText3 + arrWord[2]); strText3 = (strText3 + " out of me. I was ready to give in; accept my "); strText3 = (strText3 + arrWord[4]); strText3 = (strText3 + " "); strText3 = (strText3 + arrWord[0]); strText3 = (strText3 + ". To "); strText3 = (strText3 + arrWord[6]); strText3 = (strText3 + " and "); strText3 = (strText3 + arrWord[7]); strText3 = (strText3 + " the "); strText3 = (strText3 + arrWord[10]); strText3 = (strText3 + "."); txtTitle.text = strTheme1; text1.text = strText1; text2.text = strText2; text3.text = strText3; stage.addEventListener(MouseEvent.CLICK, clickedOnTheme1); } function frame4(){ stop(); strText1 = (strText1 + "These "); strText1 = (strText1 + arrWord[2]); strText1 = (strText1 + " freak me out, but... no "); strText1 = (strText1 + arrWord[6]); strText1 = (strText1 + " can save me anymore, no "); strText1 = (strText1 + arrWord[5]); strText1 = (strText1 + " can be heard all the way outside. Again all I can do is "); strText1 = (strText1 + arrWord[3]); strText1 = (strText1 + " and I doubt there will be a "); strText1 = (strText1 + arrWord[0]); strText1 = (strText1 + " to "); strText1 = (strText1 + arrWord[4]); strText1 = (strText1 + " me this time around..."); strText2 = ((strText2 + arrWord[8]) + "!"); strText3 = (strText3 + "Goodbye, "); strText3 = (strText3 + arrWord[7]); strText3 = (strText3 + " "); strText3 = (strText3 + arrWord[1]); strText3 = (strText3 + "!"); txtTitle.text = strTheme2; text1.text = strText1; text2.text = strText2; text3.text = strText3; stage.addEventListener(MouseEvent.CLICK, clickedOnTheme2); } function frame5(){ stop(); strText1 = (strText1 + "Ah, "); strText1 = (strText1 + arrWord[4]); strText1 = (strText1 + " and "); strText1 = (strText1 + arrWord[3]); strText1 = (strText1 + ". I know I'm going to enjoy this "); strText1 = (strText1 + arrWord[2]); strText1 = (strText1 + ". See, you messed up my revenge on "); strText1 = (strText1 + arrWord[6]); strText1 = (strText1 + " big time by releasing her from the "); strText1 = (strText1 + arrWord[0]); strText1 = (strText1 + ". And things are even worse because you refuse to release me from it too."); strText2 = (strText2 + "So I am going to give you "); strText2 = (strText2 + arrWord[1]); strText2 = (strText2 + ". And how to better do this than to act out some of those "); strText2 = (strText2 + arrWord[5]); strText2 = (strText2 + " scenes that I find in this comic album; '"); strText2 = (strText2 + arrWord[7]); strText2 = (strText2 + "'?"); txtTitle.text = strTheme3; text1.text = strText1; text2.text = strText2; stage.addEventListener(MouseEvent.CLICK, clickedOnTheme3); } function frame6(){ stop(); strText1 = (strText1 + "Mmm... a "); strText1 = (strText1 + arrWord[8]); strText1 = (strText1 + " would be really "); strText1 = (strText1 + arrWord[4]); strText1 = (strText1 + ", Fw-EEK-Hee. And take one for yourself too! Really, you should "); strText1 = (strText1 + arrWord[6]); strText1 = (strText1 + " one..."); strText2 = (strText2 + "She looks so "); strText2 = (strText2 + arrWord[3]); strText2 = (strText2 + " and "); strText2 = (strText2 + arrWord[2]); strText2 = (strText2 + " as she is lying there..."); strText3 = (strText3 + "... makes me feel so "); strText3 = (strText3 + arrWord[5]); strText3 = (strText3 + " about the "); strText3 = (strText3 + arrWord[0]); strText3 = (strText3 + " I am going to have to tell her; the "); strText3 = (strText3 + arrWord[0]); strText3 = (strText3 + " ahead... best to give her "); strText3 = (strText3 + arrWord[7]); strText3 = (strText3 + " more days "); strText3 = (strText3 + arrWord[1]); strText3 = (strText3 + " first."); txtTitle.text = strTheme4; text1.text = strText1; text2.text = strText2; text3.text = strText3; stage.addEventListener(MouseEvent.CLICK, clickedOnTheme4); } function frame7(){ stop(); strText1 = (strText1 + "We can't have you "); strText1 = (strText1 + arrWord[4]); strText1 = (strText1 + " too much for starters. That would make them more "); strText1 = (strText1 + arrWord[7]); strText1 = (strText1 + " and they all jump you with their "); strText1 = (strText1 + arrWord[3]); strText1 = (strText1 + ", so you need to blend in with the "); strText1 = (strText1 + arrWord[9]); strText1 = (strText1 + " a little... like a "); strText1 = (strText1 + arrWord[10]); strText1 = (strText1 + ". "); strText1 = (strText1 + arrWord[8]); strText1 = (strText1 + " won't do. So I got you this to wear, see?"); strText2 = (strText2 + arrWord[11]); strText2 = (strText2 + "! You want me to... !? I rented one of those once for a dress-up "); strText2 = (strText2 + arrWord[1]); strText2 = (strText2 + " and the "); strText2 = (strText2 + arrWord[2]); strText2 = (strText2 + " got stuck! I had to stay in it all night, "); strText2 = (strText2 + arrWord[5]); strText2 = (strText2 + " in it... and then I needed to visit the "); strText2 = (strText2 + arrWord[0]); strText2 = (strText2 + ". That was so "); strText2 = (strText2 + arrWord[6]); strText2 = (strText2 + "!"); txtTitle.text = strTheme5; text1.text = strText1; text2.text = strText2; stage.addEventListener(MouseEvent.CLICK, clickedOnTheme5); } } }//package madlibs_fla
Section 2
//wordCardType2_6 (madlibs_fla.wordCardType2_6) package madlibs_fla { import flash.display.*; import flash.text.*; public dynamic class wordCardType2_6 extends MovieClip { public var txt:TextField; public var btnDummy:MovieClip; public var btnRandom:MovieClip; public function wordCardType2_6(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package madlibs_fla
Section 3
//introStartButton (introStartButton) package { import flash.display.*; public dynamic class introStartButton extends MovieClip { } }//package
Section 4
//movie_mc (movie_mc) package { import flash.display.*; public dynamic class movie_mc extends MovieClip { } }//package

Library Items

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Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip {movie_mc}Uses:19Used by:Timeline
Symbol 21 GraphicUsed by:23
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Symbol 23 MovieClip {introStartButton}Uses:21 22Used by:Timeline
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Instance Names

"loaded_txt"Frame 1Symbol 18 EditableText
"loader_mc"Frame 1Symbol 20 MovieClip {movie_mc}
"btnIntroStart"Frame 1Symbol 23 MovieClip {introStartButton}
"btnGo"Frame 2Symbol 30 MovieClip
"btnTheme1"Frame 2Symbol 37 MovieClip
"btnTheme2"Frame 2Symbol 37 MovieClip
"btnTheme3"Frame 2Symbol 37 MovieClip
"btnTheme4"Frame 2Symbol 37 MovieClip
"btnTheme5"Frame 2Symbol 37 MovieClip
"errText"Frame 2Symbol 39 MovieClip
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"wordCard6"Frame 2Symbol 155 MovieClip {madlibs_fla.wordCardType2_6}
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"wordCard12"Frame 2Symbol 155 MovieClip {madlibs_fla.wordCardType2_6}
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"txt"Symbol 155 MovieClip {madlibs_fla.wordCardType2_6} Frame 10Symbol 76 EditableText
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 11298 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."




http://swfchan.com/33/164504/info.shtml
Created: 19/10 -2018 06:37:25 Last modified: 19/10 -2018 06:37:25 Server time: 25/04 -2024 18:01:15