STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228108 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
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Ticklishnatasha: Was it difficult adapting to the ever changing technologies around you? |
Rabidnachos: You seem to enjoy having Illinore worship your feet, do you get turned on by it? |
sunshineandlolipops: Do you prefer to have your hair down, or in braids? Oh and Happy Birthday, thanks for giving us so much joy! |
vorphil: why is the same tooth always sticking out ? |
Illionore: All right! Let's get this show on the road! Welcome all to the Kelsey birthday chat. I will be hosting and moderating it today. Who will ask the first question? |
Kelsey: Me! Me! I want to ask the first question! Can I? Can I? |
Illionore: No, Kelsey, people will ask YOU the questions, you just answer them, okay? |
Unknow-Akatsuki: Can you read?... I don't know whether that has been established or not, I forget. |
Kelsey: Of course I can read. Otherwisse I couldn't type in this shat, could I? I wasn't so goot at it, but Jen helpet me to read and write. |
Illionore: Still has a lot to learn on that... um... yeah, you can read and write REALLY well, Kel! *hides* |
sunshineandlolipops: Hey Kelsey, what's your favorite "normal" (non-Swygm energy consumption based) food? |
Kelsey: Foot? My foot are normal! Only my nails are a bit longer than all the humans normally hafe. |
Illionore: No Kelsey, he means, things you eat. With your mouth. What do you like to eat? |
Kelsey: Puh. I don't like to eat anything. It all tastes bad. Only icecream. I lick icecream. |
seniorgirl09: Ignoring the fact that you are in a female's body; what gender would you say you were and why? |
Kelsey: Huh? What is that question... I am a grill, can't you see? I am sexie and you know it! And you want me! |
sunshineandlolipops: What's the name of your beloved rubber duck? |
Kelsey: Duckie! I love my duckie! My duckie is the best! |
TheChosen1XD: What is your favorite color? |
Kelsey: Um... red. No, wait. It's green with a little bit of blue. Yes... no, can I still change it? Maybe orange, too! And black! And pink! Pink is great, too! |
vorphil: have you ever Ben in love with a man ? |
Kelsey: yES. mY KEYBOARD, - HHAAOSHPAOJNOIWE HPUQWOINGOWNPQPPFPO.R%&"#:..* HOW DO I GET THIS OHPH2QTahasfjm ah, now it is back to normal. What was the questin again... oh. yes. I was in love with Roger. Roberboy from the bonnage games. But it wouldn't have workt out. |
seniorgirl09: I've noticed that you are really close to the girls (Amanda and Jen). Are your feelings more than friendship/family towards them? |
Kelsey: They are very very good friends! They are lick my familie! |
seniorgirl09: Going from there, what is your sexuality if you had to guess? |
Kelsey: Yes, I am very sexie! |
Illionore: You're bi, Kelsey. Sorry, she didn't quite get that question. ;) |
Kelsey: I am understood the questin well! Shut up, illinor! I am very sexie! |
Illionore: *facepalm* |
Kelsey: I dunno. I don't use changing tegologies. Jen nevah let me driff her car and but the teevee is eesie. and it is funny to type these letters into the teevee. ilinore switchet this thing on, it was very complicate. |
sunshineandlolipops: We all know Jen is your most ticklish energy source, but among Amanda, Nora and Mindy, who's the most ticklish? |
Kelsey: Brrr.... Minty scaars me! She is mean and she wants to put me in tigt spaces... I don't lick her! I want to tikle her lots so she goes away! Lukily she does not know where I life. |
sunshineandlolipops: Did you ever have to punish someone, whether Jen House resident or a guest, for breaking the Sunday nudity rule? |
Kelsey: FFFhh... all the time! Those all keep forgetting it is sunday and then while I have to keep remembering to wash my foots before walking inside! |
Ryan1454: What's your favorite holiday? (Guessing Christmas xD) |
Kelsey: Christmas XD? Is that better than Chrismas 3D? Why don't I know that holiday ilinore if that such a great nice holiday? |
Illionore: Kelsey, that 'XD' is a smiley. Ah, never mind. Do you like Christmas best? Or some other holiday? |
Kelsey: Haloween of course. I get to scare peoples... BOO! Heeheehee! And warp them in cocoons so nobody looks weird at wat the hell I am doing! |
seniorgirl09: Do you have a religion and if so, what would it be? |
Kelsey: Is santa clous a religon? I think santa clous, because then I get presents! I got a awesom present this year. Have I showed you yet? I love it lots. Ilionor not so... |
Unknow-Akatsuki: How does it feel seeing the world change so much throughout the years; fashion, world leaders, and technology changing all around you? |
Kelsey: I don't know. Life was so mutch simpler back in the past. If I did something bad then police did not follow me from town to town. It was also harder life and now I have Jen and Am and I am happier. Today is better. |
Kelsey: I don't lick feet. But everyone else seems to! But I lick to embaras Ilinore and so I lick to stik my feets into his face and stuffs. Sometimes I turn arount too, yes. |
Illionore: *snort* That's not the kind of 'turning' that's being implied... but... I guess I am better off that way. Let's not go there, shall we...? ;) |
Kelsey: Humans are stupit. They are mean and they are stupit. Exept Jen and Am and a few more and Noor and so. But most are stupit and they deserf what they get! |
sunshineandlolipops: There are two dominant girls who you've never managed to capture yet, Jen's daughter Emma and Amanda's friend Daphne, whom of these two would you prefer to dominate and humble? |
Kelsey: I don't know this Dafne. Who is Dafne? I am Am's fiend! I AM HER FIEND! Whois dafne?! |
Illionore: Calm down, Kelsey, Daphne is the one who joined us for the Christmas card picture on the couch, remember? She's not going to steal Amanda away from you! She is her old room mate. And it's true, you haven't really met her yet. |
Kelsey: Then I lick to do Emma. Emma is my enemie. Down emma! DOWN! Muahahaha! I will use my nice new Christmas gift on you! Muahahaha! |
Ryan1454: What's your view on humans in general, on account of you not being fully human? |
TheChosen1XD: Do you have any moral qualms about absorbing energy from your victims? |
Kelsey: Yes, I am normally quite calm when absorbing energies! Energies are good and are belongs to me! |
Illionore: In other words; "nope". Figures. ;) |
seniorgirl09: Now, what orientation are you? I mean, You look (and please don't kill me ><) Egyptian, but I'm pretty sure I'm off. xD |
Kelsey: I am Englischgsch! And Am too, and Jen is from the stats-or something. From the untied stats! |
vorphil: if you were with a man can you have kids ? |
Kelsey: I dunno! I didn't tried! |
Illionore: Maybe I'll answer that for you. Yes, she can. But the kids would be fully human, the Swygm part does not split or merge into the DNA. |
sunshineandlolipops: Have you ever tickled someone so hard that they wet themselves, like what Nora did to Jen? |
Kelsey: Hell yeah! And I have the pictures to prove it! |
seniorgirl09: Out of you three woman and Ilo's avatar I guess, who would you say is the most ticklish and where are they ticklish, and why do you think so? |
Kelsey: Jen is by far the most tiklish! Under her foot! She can't even put on pantiehoses without kicking violently and ripping them broke! Heehee! |
Illionore: Um okay, yeah, let's NOT share those, yeah? Going to wrap this special chat session up, guys and girls, any final questions for our 'birthday-chick'? |
seniorgirl09: How did you three become so close? I mean, one minute you're after Jen and the next; you're best friends with she and Amanda. xD |
Kelsey: Jen surprised me. I thought she was bad, first, then I notices she had a difficult past too, lick me. And then I licked her and she licked me. That's how it went. And I met Am later. When trick and tretting. |
Kelsey: Hah?! |
Illionore: It's not actually always the same tooth. It is pretty much based on chance... and sometimes they are both sticking out. But the 'artist answer' is: because it's cute. ^^ |
Kelsey: And I am sexie. You want me more! |
Illionore: You little devil! |
Kelsey: It depents on my mood. I lick change. And I lick to be sexie and to seduce people so I get their energies! |
Kelsey: LOOK! HMMMmmmh! Energies. Give me all your energies! Nam! |
Illionore: Yeah, okay. We get the idea! That's more than enough. Thanks all for your questions, and happy birthday, Kelsey! |
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ActionScript [AS3]
Section 1//kelseyView_9 (bdc_fla.kelseyView_9) package bdc_fla { import flash.display.*; public dynamic class kelseyView_9 extends MovieClip { public function kelseyView_9(){ addFrameScript(0, frame1, 53, frame54, 61, frame62); } function frame1(){ stop(); } function frame54(){ gotoAndPlay(50); } function frame62(){ gotoAndPlay(60); } } }//package bdc_flaSection 2//MainTimeline (bdc_fla.MainTimeline) package bdc_fla { import flash.events.*; import fl.transitions.easing.*; import fl.transitions.*; import flash.utils.*; import flash.display.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.media.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var txtTime:TextField; public var bar:MovieClip; public var chatStream:MovieClip; public var kelsey:MovieClip; public var tweenY:Tween; public var myInterval:uint; public var timeCount; public var bScrolling; public var mins; public var secs; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2); } public function onProgress(_arg1:ProgressEvent):void{ } public function onComplete(_arg1:Event):void{ var _local2:* = this.loaderInfo.url; var _local3:* = false; if (_local2.search("file:") != -1){ _local3 = true; }; if (_local2.search("deviantart.net") != -1){ _local3 = true; }; if (_local3 == true){ gotoAndStop(2); }; } public function myTimer():void{ var _local1:*; if (bScrolling == true){ timeCount++; secs++; if (secs > 59){ secs = 0; mins++; }; _local1 = ""; if (mins < 10){ _local1 = "0"; }; _local1 = ((_local1 + mins) + ":"); if (secs < 10){ _local1 = (_local1 + "0"); }; _local1 = (_local1 + secs); txtTime.text = _local1; bar.scaleX = (timeCount / 484); }; if (timeCount == 5){ kelsey.gotoAndPlay(50); } else { if (timeCount == 6){ moveChat(537); kelsey.gotoAndStop(2); } else { if (timeCount == 11){ moveChat(478); } else { if (timeCount == 15){ moveChat(420); kelsey.gotoAndStop(1); } else { if (timeCount == 19){ kelsey.gotoAndPlay(50); } else { if (timeCount == 22){ moveChat(361); kelsey.gotoAndStop(4); } else { if (timeCount == 28){ moveChat(301); kelsey.gotoAndStop(1); } else { if (timeCount == 31){ moveChat(240); } else { if (timeCount == 37){ kelsey.gotoAndPlay(50); } else { if (timeCount == 38){ moveChat(181); kelsey.gotoAndStop(5); } else { if (timeCount == 44){ moveChat(124); } else { if (timeCount == 46){ kelsey.gotoAndStop(3); } else { if (timeCount == 48){ kelsey.gotoAndPlay(50); } else { if (timeCount == 52){ moveChat(63); kelsey.gotoAndStop(3); } else { if (timeCount == 54){ moveChat(4); kelsey.gotoAndStop(1); } else { if (timeCount == 60){ kelsey.gotoAndPlay(50); } else { if (timeCount == 63){ moveChat(-56); kelsey.gotoAndStop(3); } else { if (timeCount == 69){ moveChat(-114); kelsey.gotoAndStop(1); } else { if (timeCount == 76){ kelsey.gotoAndPlay(50); } else { if (timeCount == 78){ moveChat(-176); kelsey.gotoAndStop(6); } else { if (timeCount == 85){ moveChat(-234); } else { if (timeCount == 87){ kelsey.gotoAndStop(4); } else { if (timeCount == 90){ kelsey.gotoAndPlay(50); } else { if (timeCount == 92){ kelsey.gotoAndPlay(50); } else { if (timeCount == 95){ moveChat(-293); kelsey.gotoAndStop(1); } else { if (timeCount == 102){ moveChat(-352); } else { if (timeCount == 108){ kelsey.gotoAndPlay(50); } else { if (timeCount == 109){ kelsey.gotoAndPlay(60); } else { if (timeCount == 110){ kelsey.gotoAndPlay(50); } else { if (timeCount == 112){ moveChat(-462); kelsey.gotoAndStop(3); } else { if (timeCount == 122){ moveChat(-519); kelsey.gotoAndStop(1); } else { if (timeCount == 127){ kelsey.gotoAndPlay(50); } else { if (timeCount == 129){ moveChat(-580); kelsey.gotoAndStop(2); } else { if (timeCount == 133){ moveChat(-641); kelsey.gotoAndStop(1); } else { if (timeCount == 137){ kelsey.gotoAndPlay(50); } else { if (timeCount == 138){ moveChat(-701); kelsey.gotoAndStop(2); } else { if (timeCount == 143){ moveChat(-759); } else { if (timeCount == 148){ kelsey.gotoAndPlay(50); } else { if (timeCount == 150){ moveChat(-825); kelsey.gotoAndStop(3); } else { if (timeCount == 153){ moveChat(-882); } else { if (timeCount == 157){ moveChat(-944); } else { if (timeCount == 163){ kelsey.gotoAndPlay(50); } else { if (timeCount == 166){ moveChat(-1017); kelsey.gotoAndStop(1); } else { if (timeCount == 176){ moveChat(-1080); } else { if (timeCount == 184){ kelsey.gotoAndPlay(50); } else { if (timeCount == 187){ moveChat(-1159); kelsey.gotoAndStop(1); } else { if (timeCount == 196){ moveChat(-1217); } else { if (timeCount == 201){ kelsey.gotoAndPlay(50); } else { if (timeCount == 204){ moveChat(-1283); kelsey.gotoAndStop(4); } else { if (timeCount == 209){ moveChat(-1346); } else { if (timeCount == 215){ kelsey.gotoAndPlay(50); } else { if (timeCount == 217){ moveChat(-1406); kelsey.gotoAndStop(3); } else { if (timeCount == 221){ moveChat(-1465); kelsey.gotoAndStop(1); } else { if (timeCount == 226){ kelsey.gotoAndPlay(50); } else { if (timeCount == 229){ moveChat(-1528); kelsey.gotoAndStop(2); } else { if (timeCount == 237){ moveChat(-1584); } else { if (timeCount == 241){ kelsey.gotoAndPlay(50); } else { if (timeCount == 244){ moveChat(-1658); kelsey.gotoAndStop(2); } else { if (timeCount == 250){ moveChat(-1717); kelsey.gotoAndStop(1); } else { if (timeCount == 0x0100){ kelsey.gotoAndPlay(50); } else { if (timeCount == 259){ moveChat(-1798); kelsey.gotoAndStop(4); } else { if (timeCount == 269){ moveChat(-1860); } else { if (timeCount == 272){ kelsey.gotoAndPlay(50); } else { if (timeCount == 275){ moveChat(-1922); kelsey.gotoAndStop(4); } else { if (timeCount == 279){ moveChat(-1983); kelsey.gotoAndStop(1); } else { if (timeCount == 284){ moveChat(-2040); } else { if (timeCount == 287){ kelsey.gotoAndPlay(50); } else { if (timeCount == 290){ moveChat(-2099); kelsey.gotoAndStop(3); } else { if (timeCount == 297){ moveChat(-2176); } else { if (timeCount == 302){ kelsey.gotoAndPlay(50); } else { if (timeCount == 304){ moveChat(-2234); kelsey.gotoAndStop(3); } else { if (timeCount == 310){ moveChat(-2328); } else { if (timeCount == 317){ kelsey.gotoAndPlay(50); } else { if (timeCount == 320){ moveChat(-2388); kelsey.gotoAndStop(2); } else { if (timeCount == 328){ moveChat(-2448); } else { if (timeCount == 332){ kelsey.gotoAndPlay(50); } else { if (timeCount == 334){ moveChat(-2511); kelsey.gotoAndStop(4); } else { if (timeCount == 338){ moveChat(-2570); } else { if (timeCount == 341){ moveChat(-2627); } else { if (timeCount == 347){ kelsey.gotoAndPlay(50); } else { if (timeCount == 349){ moveChat(-2686); kelsey.gotoAndStop(1); } else { if (timeCount == 355){ moveChat(-2744); } else { if (timeCount == 360){ kelsey.gotoAndPlay(50); } else { if (timeCount == 361){ moveChat(-2803); kelsey.gotoAndStop(4); } else { if (timeCount == 369){ moveChat(-2865); kelsey.gotoAndStop(1); } else { if (timeCount == 377){ moveChat(-2927); } else { if (timeCount == 383){ kelsey.gotoAndPlay(50); } else { if (timeCount == 386){ moveChat(-2983); kelsey.gotoAndStop(2); } else { if (timeCount == 392){ moveChat(-3041); } else { if (timeCount == 398){ kelsey.gotoAndPlay(50); } else { if (timeCount == 399){ moveChat(-3100); kelsey.gotoAndStop(2); } else { if (timeCount == 408){ moveChat(-3162); kelsey.gotoAndStop(4); } else { if (timeCount == 416){ moveChat(-3220); } else { if (timeCount == 423){ kelsey.gotoAndPlay(50); } else { if (timeCount == 427){ moveChat(-3294); kelsey.gotoAndStop(1); } else { if (timeCount == 439){ moveChat(-3351); } else { if (timeCount == 440){ kelsey.gotoAndPlay(50); } else { if (timeCount == 441){ moveChat(-3414); kelsey.gotoAndStop(3); } else { if (timeCount == 446){ moveChat(-3494); } else { if (timeCount == 450){ kelsey.gotoAndPlay(50); } else { if (timeCount == 451){ moveChat(-3555); kelsey.gotoAndStop(4); } else { if (timeCount == 454){ moveChat(-3615); } else { if (timeCount == 458){ moveChat(-3679); } else { if (timeCount == 466){ kelsey.gotoAndPlay(50); } else { if (timeCount == 468){ moveChat(-3739); kelsey.gotoAndStop(2); } else { if (timeCount == 474){ kelsey.gotoAndPlay(50); } else { if (timeCount == 476){ moveChat(-3797); kelsey.gotoAndStop(7); } else { if (timeCount == 481){ moveChat(-3862); } else { if (timeCount == 484){ bScrolling = false; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } public function moveChat(_arg1):void{ tweenY = new Tween(chatStream, "y", None.easeNone, chatStream.y, _arg1, 1, true); tweenY.FPS = 40; } function frame1(){ stop(); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress); this.loaderInfo.addEventListener(Event.COMPLETE, onComplete); } function frame2(){ stop(); myInterval = setInterval(myTimer, 1000); timeCount = 0; bScrolling = true; mins = 0; secs = 0; chatStream.x = 440; chatStream.y = 601; bar.scaleX = 0; } } }//package bdc_flaSection 3//None (fl.transitions.easing.None) package fl.transitions.easing { public class None { public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.transitions.easingSection 4//Tween (fl.transitions.Tween) package fl.transitions { import flash.events.*; import flash.utils.*; import flash.display.*; public class Tween extends EventDispatcher { public var isPlaying:Boolean;// = false public var obj:Object;// = null public var prop:String;// = "" public var func:Function; public var begin:Number;// = NAN public var change:Number;// = NAN public var useSeconds:Boolean;// = false public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var looping:Boolean;// = false private var _duration:Number;// = NAN private var _time:Number;// = NAN private var _fps:Number;// = NAN private var _position:Number;// = NAN private var _startTime:Number;// = NAN private var _intervalID:uint;// = 0 private var _finish:Number;// = NAN private var _timer:Timer;// = null protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ this.func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function get time():Number{ return (this._time); } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } public function get duration():Number{ return (this._duration); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function get FPS():Number{ return (this._fps); } public function set FPS(_arg1:Number):void{ var _local2:Boolean = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get position():Number{ return (this.getPosition(this._time)); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function get finish():Number{ return ((this.begin + this.change)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function yoyo():void{ this.continueTo(this.begin, this.time); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function fforward():void{ this.time = this._duration; this.fixTime(); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } private function update():void{ this.setPosition(this.getPosition(this._time)); } } }//package fl.transitionsSection 5//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_RESUME:String = "motionResume"; public static const MOTION_LOOP:String = "motionLoop"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Font | Used by:3 4 5 6 11 15 18 21 22 28 29 32 33 34 35 36 37 38 42 43 44 45 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 108 | |
Symbol 3 Text | Uses:2 | Used by:Timeline |
Symbol 4 Text | Uses:2 | Used by:Timeline |
Symbol 5 Text | Uses:2 | Used by:Timeline |
Symbol 6 Text | Uses:2 | Used by:Timeline |
Symbol 7 Graphic | Used by:Timeline | |
Symbol 8 Bitmap | Used by:9 | |
Symbol 9 Graphic | Uses:8 | Used by:10 |
Symbol 10 MovieClip | Uses:9 | Used by:106 |
Symbol 11 Text | Uses:2 | Used by:106 |
Symbol 12 Bitmap | Used by:13 | |
Symbol 13 Graphic | Uses:12 | Used by:14 |
Symbol 14 MovieClip | Uses:13 | Used by:106 |
Symbol 15 Text | Uses:2 | Used by:106 |
Symbol 16 Bitmap | Used by:17 | |
Symbol 17 Graphic | Uses:16 | Used by:106 |
Symbol 18 Text | Uses:2 | Used by:106 |
Symbol 19 Bitmap | Used by:20 | |
Symbol 20 Graphic | Uses:19 | Used by:106 |
Symbol 21 Text | Uses:2 | Used by:106 |
Symbol 22 Text | Uses:2 | Used by:106 |
Symbol 23 Bitmap | Used by:24 | |
Symbol 24 Graphic | Uses:23 | Used by:25 |
Symbol 25 MovieClip | Uses:24 | Used by:106 |
Symbol 26 Bitmap | Used by:27 | |
Symbol 27 Graphic | Uses:26 | Used by:106 |
Symbol 28 Text | Uses:2 | Used by:106 |
Symbol 29 Text | Uses:2 | Used by:106 |
Symbol 30 Bitmap | Used by:31 | |
Symbol 31 Graphic | Uses:30 | Used by:106 |
Symbol 32 Text | Uses:2 | Used by:106 |
Symbol 33 Text | Uses:2 | Used by:106 |
Symbol 34 Text | Uses:2 | Used by:106 |
Symbol 35 Text | Uses:2 | Used by:106 |
Symbol 36 Text | Uses:2 | Used by:106 |
Symbol 37 Text | Uses:2 | Used by:106 |
Symbol 38 Text | Uses:2 | Used by:106 |
Symbol 39 Bitmap | Used by:40 | |
Symbol 40 Graphic | Uses:39 | Used by:41 |
Symbol 41 MovieClip | Uses:40 | Used by:106 |
Symbol 42 Text | Uses:2 | Used by:106 |
Symbol 43 Text | Uses:2 | Used by:106 |
Symbol 44 Text | Uses:2 | Used by:106 |
Symbol 45 Text | Uses:2 | Used by:106 |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:48 |
Symbol 48 MovieClip | Uses:47 | Used by:106 |
Symbol 49 Text | Uses:2 | Used by:106 |
Symbol 50 Text | Uses:2 | Used by:106 |
Symbol 51 Text | Uses:2 | Used by:106 |
Symbol 52 Text | Uses:2 | Used by:106 |
Symbol 53 Text | Uses:2 | Used by:106 |
Symbol 54 Text | Uses:2 | Used by:106 |
Symbol 55 Text | Uses:2 | Used by:106 |
Symbol 56 Text | Uses:2 | Used by:106 |
Symbol 57 Text | Uses:2 | Used by:106 |
Symbol 58 Text | Uses:2 | Used by:106 |
Symbol 59 Text | Uses:2 | Used by:106 |
Symbol 60 Text | Uses:2 | Used by:106 |
Symbol 61 Text | Uses:2 | Used by:106 |
Symbol 62 Text | Uses:2 | Used by:106 |
Symbol 63 Text | Uses:2 | Used by:106 |
Symbol 64 Text | Uses:2 | Used by:106 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:67 |
Symbol 67 MovieClip | Uses:66 | Used by:106 |
Symbol 68 Text | Uses:2 | Used by:106 |
Symbol 69 Text | Uses:2 | Used by:106 |
Symbol 70 Text | Uses:2 | Used by:106 |
Symbol 71 Text | Uses:2 | Used by:106 |
Symbol 72 Text | Uses:2 | Used by:106 |
Symbol 73 Text | Uses:2 | Used by:106 |
Symbol 74 Text | Uses:2 | Used by:106 |
Symbol 75 Text | Uses:2 | Used by:106 |
Symbol 76 Text | Uses:2 | Used by:106 |
Symbol 77 Text | Uses:2 | Used by:106 |
Symbol 78 Text | Uses:2 | Used by:106 |
Symbol 79 Text | Uses:2 | Used by:106 |
Symbol 80 Text | Uses:2 | Used by:106 |
Symbol 81 Text | Uses:2 | Used by:106 |
Symbol 82 Text | Uses:2 | Used by:106 |
Symbol 83 Text | Uses:2 | Used by:106 |
Symbol 84 Text | Uses:2 | Used by:106 |
Symbol 85 Text | Uses:2 | Used by:106 |
Symbol 86 Text | Uses:2 | Used by:106 |
Symbol 87 Text | Uses:2 | Used by:106 |
Symbol 88 Text | Uses:2 | Used by:106 |
Symbol 89 Text | Uses:2 | Used by:106 |
Symbol 90 Text | Uses:2 | Used by:106 |
Symbol 91 Text | Uses:2 | Used by:106 |
Symbol 92 Text | Uses:2 | Used by:106 |
Symbol 93 Text | Uses:2 | Used by:106 |
Symbol 94 Text | Uses:2 | Used by:106 |
Symbol 95 Text | Uses:2 | Used by:106 |
Symbol 96 Text | Uses:2 | Used by:106 |
Symbol 97 Text | Uses:2 | Used by:106 |
Symbol 98 Text | Uses:2 | Used by:106 |
Symbol 99 Text | Uses:2 | Used by:106 |
Symbol 100 Text | Uses:2 | Used by:106 |
Symbol 101 Text | Uses:2 | Used by:106 |
Symbol 102 Text | Uses:2 | Used by:106 |
Symbol 103 Text | Uses:2 | Used by:106 |
Symbol 104 Text | Uses:2 | Used by:106 |
Symbol 105 Text | Uses:2 | Used by:106 |
Symbol 106 MovieClip | Uses:10 11 14 15 17 18 20 21 22 25 27 28 29 31 32 33 34 35 36 37 38 41 42 43 44 45 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 | Used by:Timeline |
Symbol 107 Graphic | Used by:Timeline | |
Symbol 108 EditableText | Uses:2 | Used by:Timeline |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:109 | Used by:Timeline |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:129 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:129 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:129 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:129 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:129 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:129 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:129 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:129 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:129 |
Symbol 129 MovieClip {bdc_fla.kelseyView_9} | Uses:112 114 116 118 120 122 124 126 128 | Used by:Timeline |
Instance Names
"chatStream" | Frame 2 | Symbol 106 MovieClip |
"txtTime" | Frame 2 | Symbol 108 EditableText |
"bar" | Frame 2 | Symbol 110 MovieClip |
"kelsey" | Frame 2 | Symbol 129 MovieClip {bdc_fla.kelseyView_9} |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata present, AS3. |
SWFMetaData (77) | Timeline Frame 1 | 1298 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..." |
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