STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228060
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/73054195?noj=FRM73054195-26DC" width="1" height="1"></div>

aria.swf

This is the info page for
Flash #170791

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 5 { } movieClip 6 spark2 { frame 16 { this.removeMovieClip(); } } movieClip 7 spark { frame 16 { this.removeMovieClip(); } } movieClip 9 starbox { } movieClip 22 { frame 1 { stop(); } } movieClip 23 laser_particle_mc { #initclip Object.registerClass('laser_particle_mc', FixOnLoad); #endinitclip } movieClip 27 { } movieClip 30 enemy_attack_squad { frame 1 { stop(); } } movieClip 38 { frame 1 { stop(); } } movieClip 47 { frame 1 { stop(); } } movieClip 49 your_attack_squad { frame 1 { stop(); } instance aria of movieClip 38 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance squad of movieClip 47 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } } movieClip 61 aria_laser_small { #initclip Object.registerClass('aria_laser_small', FixOnLoad); #endinitclip frame 8 { stop(); this.unloadMovie(); removeMovieClip(this); } } movieClip 67 aria_laser { #initclip Object.registerClass('aria_laser', FixOnLoad); #endinitclip frame 8 { stop(); this.unloadMovie(); removeMovieClip(this); } } movieClip 73 bullet { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } } movieClip 78 { } movieClip 79 { } button 82 { on (release) { _global.recources += _root.rvalue; _root.gotoAndStop(65); } } movieClip 88 count_down { } movieClip 92 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 94 { } movieClip 98 { } movieClip 102 { } movieClip 103 { frame 1 { stop(); } } movieClip 108 { } movieClip 109 { frame 1 { stop(); } } movieClip 114 { } movieClip 118 { } movieClip 121 { } movieClip 124 kira { frame 1 { stop(); } } movieClip 128 { } movieClip 131 { frame 1 { stop(); } } movieClip 136 { } movieClip 139 { frame 1 { stop(); } } movieClip 140 wall { frame 1 { stop(); } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } } movieClip 143 { } movieClip 145 { frame 1 { stop(); _parent.shield_amount = 0; _parent.shield.gotoAndStop(1); } frame 2 { stop(); _parent.shield_amount = 0; _parent.shield.gotoAndStop(1); } instance aria of movieClip 38 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 3 { stop(); _parent.shield_amount = 0; _parent.shield.gotoAndStop(1); } } movieClip 147 { } movieClip 148 { frame 1 { stop(); } frame 20 { gotoAndStop(1); } } movieClip 152 { frame 1 { stop(); } } button 153 { on (release) { if (sphere_selection._currentframe == 1) { sphere_selection.gotoAndStop(2); _root.previous_selection = _root.current_selection; _root.current_selection = this; if (_root.current_selection != null && _root.previous_selection != null && _root.previous_selection.units > 1 && _root.previous_selection != _root.current_selection && _root.spheres_under_your_control[_root.previous_selection.fleet_number] == 1) { _root.create_laser(_root.current_selection, _root.previous_selection); _root.create_your_attack_squad(_root.current_selection, _root.previous_selection, Math.floor(_root.previous_selection.units / 2)); } } else { sphere_selection.gotoAndStop(1); } } } movieClip 155 sphere { frame 1 { stop(); } instance sphere_control of movieClip 145 { onClipEvent (enterFrame) { if (_root.spheres_under_your_control[_parent.fleet_number] == 1) { this.gotoAndStop(2); } if (_parent.units < 1000) { _parent.gotoAndStop(_parent.units + 1); } else { _parent.gotoAndStop(1000); } } } } frame 1 { var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); this.menu = my_cm; } frame 1 { _global.do_task = function () { _global.random_check = random(100) + 1; _global.check_against_this_result = 0; _global.how_much = 0; _global.check_against_this_result = _global.max_obey - _global.aria_girl_array[_global.aria_girl].obey; if (_global.aria_girl_task_queue[_global.aria_girl] != 4) { if (_global.aria_girl == 1 && _global.arielle_injury == 1 || _global.aria_girl == 2 && _global.phia_injury == 1 || _global.aria_girl == 3 && _global.tiffany_injury == 1 || _global.aria_girl == 4 && _global.bri_injury == 1) { _global.aria_girl_task_queue[_global.aria_girl] = 9; } else { if (_global.aria_girl_array[_global.aria_girl].food <= 0) { _global.story_task_battle = 0; _global.random_check = 100; _global.aria_girl_task_queue[_global.aria_girl] = 5; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; } else { if (_global.aria_girl_array[_global.aria_girl].fatigue >= 100) { _global.story_task_battle = 0; _global.random_check = 100; _global.aria_girl_task_queue[_global.aria_girl] = 6; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; } } } } if (_global.aria_girl_task_queue[_global.aria_girl] == 1) { _global.story_task_battle = 0; _root.girl.gotoAndStop(1); _global.aria_girl_array[_global.aria_girl].food -= random(5) + 5; if (_global.random_check >= _global.check_against_this_result || _global.aria_girl == 4) { _global.talk_text(_global.aria_girl, 1); _global.aria_girl_array[_global.aria_girl].love += random(5) + 10; _global.aria_girl_array[_global.aria_girl].obey += random(10) + 10; _global.aria_girl_array[_global.aria_girl].fatigue += random(5) + 1; } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to talk to you!'; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 2) { _global.story_task_battle = 0; _root.girl.gotoAndStop(2); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' spends time relaxing.'; if (_global.aria_girl == 3) { _global.recources += random(100 * _global.current_area) + 100 * _global.current_area; _global.food_supply += random(50) + 20; _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' spends time relaxing and tending to the ship.'; _global.aria_girl_array[_global.aria_girl].love += random(10) + 10; _global.aria_girl_array[_global.aria_girl].obey += random(10) + 25; } if (_global.aria_girl == 2) { _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' has attracted more mercenaries.'; _global.your_mercenary_count += random(20) + 10; _global.aria_girl_array[_global.aria_girl].obey += random(10) + 5; _global.aria_girl_array[_global.aria_girl].fatigue += random(20) + 10; } _global.aria_girl_array[_global.aria_girl].love += random(10) + 1; _global.aria_girl_array[_global.aria_girl].obey -= random(10) + 5; _global.aria_girl_array[_global.aria_girl].food -= random(5) + 1; _global.aria_girl_array[_global.aria_girl].fatigue -= random(20) + 20; } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 3) { if (_global.random_check >= _global.check_against_this_result || _global.aria_girl == 1 || _global.aria_girl == 2 && _global.current_area == 3 || _global.aria_girl == 2 && _global.current_area == 4) { _root.girl.gotoAndStop(3); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is ready for combat.'; _global.aria_girl_array[_global.aria_girl].love -= random(5) + 1; _global.aria_girl_array[_global.aria_girl].obey -= random(15) + 5; _global.aria_girl_array[_global.aria_girl].food -= random(10) + 10; _global.aria_girl_array[_global.aria_girl].fatigue += random(30) + 30; if (_global.aria_girl == 1) { _global.aria_girl_array[_global.aria_girl].love += random(5) + 10; _global.aria_girl_array[_global.aria_girl].obey += random(10) + 20; } else { if (_global.aria_girl == 4) { _global.aria_girl_array[_global.aria_girl].love -= random(15) + 10; _global.aria_girl_array[_global.aria_girl].obey -= random(10) + 5; } } _global.story_task_battle = 1; } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to go battle!'; _global.aria_girl_array[_global.aria_girl].food -= random(5) + 5; _global.aria_girl_array[_global.aria_girl].obey -= random(15) + 10; _global.story_task_battle = 0; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 4) { _global.story_task_battle = 0; _root.girl.gotoAndStop(4); _root.girl_result = 'You harshly punish ' + _global.aria_girl_array[_global.aria_girl].girl + '.'; _global.aria_girl_array[_global.aria_girl].obey += random(30) + 30; _global.aria_girl_array[_global.aria_girl].food -= random(10) + 5; _global.aria_girl_array[_global.aria_girl].love -= random(10) + 15; _global.aria_girl_array[_global.aria_girl].fatigue += random(10) + 20; } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 5) { _global.story_task_battle = 0; if (_global.random_check >= _global.check_against_this_result) { _global.how_much = random(100) + 1; if (_global.how_much + _global.aria_girl_array[_global.aria_girl].food > 100) { _global.how_much = 100 - _global.aria_girl_array[_global.aria_girl].food; } _global.aria_girl_array[_global.aria_girl].fatigue += random(5) + 5; if (_global.how_much > _global.food_supply) { _global.how_much = _global.food_supply; } if (_global.food_supply <= 0) { _global.aria_girl_array[_global.aria_girl].obey -= random(10) + 10; _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is pissed there is no food!'; } else { _root.girl.gotoAndStop(5); _global.aria_girl_array[_global.aria_girl].food += _global.how_much; _global.food_supply -= _global.how_much; _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' eats ' + _global.how_much + ' of the remaining food.'; } } else { _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to eat!'; _global.aria_girl_array[_global.aria_girl].food -= random(10) + 10; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 6) { _global.story_task_battle = 0; if (_global.random_check >= _global.check_against_this_result || _global.aria_girl_array[_global.aria_girl].fatigue > 89) { _root.girl.gotoAndStop(6); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is away sleeping.'; _global.aria_girl_array[_global.aria_girl].fatigue -= random(10) + 91; } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' tries to stay awake instead!'; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; _global.aria_girl_array[_global.aria_girl].fatigue += random(80) + 11; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 7) { _global.story_task_battle = 0; if (_global.random_check >= _global.check_against_this_result || _global.aria_girl == 2) { _root.girl.gotoAndStop(10); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' accepts your offer.'; _global.aria_girl_array[_global.aria_girl].fatigue = 100; _global.aria_girl_array[_global.aria_girl].food -= random(10) + 10; _global.aria_girl_array[_global.aria_girl].obey += random(10) + 10; _global.aria_girl_array[_global.aria_girl].love += random(20) + 20; _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; if (_global.aria_girl == 2) { _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is absolutely thrilled!'; _global.aria_girl_array[_global.aria_girl].love += random(20) + 10; } } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to sleep with you!'; _global.aria_girl_array[_global.aria_girl].obey -= random(25) + 15; _global.aria_girl_array[_global.aria_girl].fatigue += random(10) + 5; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 8) { _global.story_task_battle = 0; if (_global.random_check >= _global.check_against_this_result) { _root.girl.gotoAndStop(3); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' trains in the battle simulation.'; _global.aria_girl_array[_global.aria_girl].fatigue = 100; _global.aria_girl_array[_global.aria_girl].food -= random(15) + 10; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 5; _global.charisma_growth = random(25) + 5; _global.aria_girl_array[_global.aria_girl].charisma += _global.charisma_growth; _global.space_growth = random(25) + 5; _global.aria_girl_array[_global.aria_girl].space += _global.space_growth; _global.ship_growth = random(25) + 5; _global.aria_girl_array[_global.aria_girl].ship += _global.ship_growth; _global.combat_growth = random(25) + 1; _global.aria_girl_array[_global.aria_girl].combat += _global.combat_growth; } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to train!'; _global.aria_girl_array[_global.aria_girl].obey -= random(25) + 15; _global.aria_girl_array[_global.aria_girl].fatigue += random(10) + 5; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 9) { if (_global.random_check >= _global.check_against_this_result || _global.aria_girl == 3) { _root.girl.gotoAndStop(6); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is away recovering.'; _global.aria_girl_array[_global.aria_girl].fatigue -= random(10) + 91; _global.aria_girl_array[_global.aria_girl].food -= random(5) + 55; _global.aria_girl_array[_global.aria_girl].obey -= random(15); if (_global.aria_girl == 1 && random(_global.recover_chance) == 0) { _root.girl.gotoAndStop(1); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' has recovered!'; _global.arielle_injury = 0; } if (_global.aria_girl == 2 && random(_global.recover_chance) == 0) { _root.girl.gotoAndStop(1); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' has recovered!'; _global.phia_injury = 0; } if (_global.aria_girl == 3 && random(_global.recover_chance) == 0) { _root.girl.gotoAndStop(1); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' has recovered!'; _global.tiffany_injury = 0; } if (_global.aria_girl == 4 && random(_global.recover_chance) == 0) { _root.girl.gotoAndStop(1); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' has recovered!'; _global.bri_injury = 0; } } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to recover!'; _global.aria_girl_array[_global.aria_girl].food -= random(5) + 5; _global.aria_girl_array[_global.aria_girl].obey -= random(15) + 20; } } } } } } } } } } if (_global.aria_girl_array[_global.aria_girl].fatigue < 0) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; } if (_global.aria_girl_array[_global.aria_girl].fatigue > 100) { _global.aria_girl_array[_global.aria_girl].fatigue = 100; } if (_global.aria_girl_array[_global.aria_girl].love < 0) { _global.aria_girl_array[_global.aria_girl].love = 0; } if (_global.aria_girl_array[_global.aria_girl].food < 0) { _global.aria_girl_array[_global.aria_girl].food = 0; } if (_global.aria_girl_array[_global.aria_girl].obey < 0) { _global.aria_girl_array[_global.aria_girl].obey = 0; } if (_global.aria_girl_array[_global.aria_girl].obey > 100) { _global.aria_girl_array[_global.aria_girl].obey = 100; } if (_global.v00 == 1) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; _global.aria_girl_array[_global.aria_girl].obey = 100; _global.aria_girl_array[_global.aria_girl].food = 100; } }; } frame 1 { _global.talk_text = function (aria_girl, task) { if (aria_girl == 1 && task == 1) { if (_global.aria_girl_array[aria_girl].food < 20 && random(4) == 0) { _root.girl_result = 'I am getting a bit hungry... Why don\'t you ever need to eat?'; } else { if (_global.aria_girl_array[aria_girl].obey < 50 && random(4) == 0) { _root.girl_result = 'Thanks for coming to talk with me. I don\'t really like taking orders from you but I will always accept Space Battles. We need to get back to GemCo fast as possible and get this over with. Work before pleasure.'; } else { if (_global.aria_girl_array[aria_girl].fatigue > 80 && random(4) == 0) { _root.girl_result = 'I\'m feeling a bit tired...maybe I should rest soon... but I will try to keep on going.'; } else { if (_global.aria_girl_array[aria_girl].love > 100 && random(4) == 0) { _root.girl_result = 'We constantly have to fight our way through enemies, but at least it is enjoyable, thanks.'; } else { switch (random(8)) { case 0: _root.girl_result = 'I\'ll admit you are pretty strong Jeo, but I know how to make you weak.'; break; case 1: _root.girl_result = 'Jeo look... The star field we are in right now is beautiful...too bad we don\'t have time to just enjoy it.'; break; case 2: _root.girl_result = 'Thanks for coming to talk to me but don\'t think I will let you off the hook Jeo. I am only cooperating for our mutual survival.'; break; case 3: _root.girl_result = 'All of our laser systems are repaired and ready. Now lets get moving! We have enemies in our way that needs to be educated on why parking in front of my mega laser cannon is a bad idea.'; break; case 4: _root.girl_result = 'I won\'t be your little servant girl forever Jeo.'; break; default: _root.girl_result = 'You talk with ' + _global.aria_girl_array[_global.aria_girl].girl + ' and get to know her a little better.'; } } } } } } else { if (aria_girl == 2 && task == 1) { if (_global.aria_girl_array[aria_girl].food < 20 && random(4) == 0) { _root.girl_result = 'Damn I\'m getting hungry. Make me some food sweetie.'; } else { if (_global.aria_girl_array[aria_girl].obey < 50 && random(4) == 0) { _root.girl_result = 'Ha! Hey Jeo did I ever tell you how much you suck at giving orders? I always like to fuck though.'; } else { if (_global.aria_girl_array[aria_girl].fatigue > 80 && random(4) == 0) { _root.girl_result = 'Damn I\'m getting a little tired. You have been working me too much so let me rest a little.'; } else { if (_global.aria_girl_array[aria_girl].love > 100 && random(4) == 0) { _root.girl_result = 'Fighting our way through countless enemies is so fun! Hey did you want to fuck later?'; } else { switch (random(8)) { case 0: _root.girl_result = 'Aww... Did you want to talk sweetie? I\'d rather we just fuck to be honest.'; break; case 1: _root.girl_result = 'Just let me know if you need me. I\'ll be keeping our mercenaries happy.'; break; case 2: _root.girl_result = 'Talk!? I\'m not opening my mouth unless you are putting your dick in it.'; break; case 3: _root.girl_result = 'Damn! Did you know how much our engines vibrate? I\'m glad some of the parts are long and hard.'; break; case 4: _root.girl_result = 'I don\'t understand why you want to talk. You are so boring. Now can you please be a man and just keep fucking the shit out of me?'; break; default: _root.girl_result = 'You talk with ' + _global.aria_girl_array[_global.aria_girl].girl + ' and get to know her a little better.'; } } } } } } else { if (aria_girl == 3 && task == 1) { if (_global.aria_girl_array[aria_girl].food < 20 && random(4) == 0) { _root.girl_result = 'Hey are you getting hungry too? We should take a moment to eat.'; } else { if (_global.aria_girl_array[aria_girl].obey < 50 && random(4) == 0) { _root.girl_result = 'I hardly approve of your ability to give orders Jeo. Just be sure to let me be free to do what I want sometimes. I can cook and salvage resources in my free time... after my shower of course.'; } else { if (_global.aria_girl_array[aria_girl].fatigue > 80 && random(4) == 0) { _root.girl_result = 'Do you ever sleep Jeo? Please let me rest a little. I\'ll be better ready for action again after I get some rest.'; } else { if (_global.aria_girl_array[aria_girl].love > 100 && random(4) == 0) { _root.girl_result = 'I don\'t like fighting very much. But I trust that you will get us all back safely.'; } else { switch (random(8)) { case 0: _root.girl_result = 'You know Jeo, you getting so weak after battles is extremely strange. But it is even more strange how you recover that weakness...'; break; case 1: _root.girl_result = 'I\'ve been trying to put together more materials that can help us get through this star field faster.'; break; case 2: _root.girl_result = 'You should really let me talk some samples of your sperm sometime Jeo. uh, for scientific reasons of course.'; break; case 3: _root.girl_result = 'I have been busy checking our main hull and shields. Everything looks okay for now. Let keep it that way Jeo. Don\'t do anything too dangerous.'; break; case 4: _root.girl_result = 'How are you doing Jeo? Just let me know if you need any medical attention.'; break; default: _root.girl_result = 'You talk with ' + _global.aria_girl_array[_global.aria_girl].girl + ' and get to know her a little better.'; } } } } } } else { if (aria_girl == 4 && task == 1) { if (_global.aria_girl_array[aria_girl].food < 20 && random(4) == 0) { _root.girl_result = 'I\'m hungry...where is the food?'; } else { if (_global.aria_girl_array[aria_girl].obey < 50 && random(4) == 0) { _root.girl_result = 'I\'ll cooperate more than other girls. I just need a friend to talk to...'; } else { if (_global.aria_girl_array[aria_girl].fatigue > 80 && random(4) == 0) { _root.girl_result = 'Jeo, how do you go so long without sleeping?'; } else { if (_global.aria_girl_array[aria_girl].love > 100 && random(4) == 0) { _root.girl_result = 'I\'m sure you will watch over me in battle Jeo. You wouldn\'t let something happen to me right?'; } else { switch (random(8)) { case 0: _root.girl_result = 'Jeo, when I look at you, I see only darkness...'; break; case 1: _root.girl_result = 'I can\'t wait to get back to GemCo. Fighting constant battles and enemies is a scary thought. We might not be able to win all of them Jeo.'; break; case 2: _root.girl_result = 'Did you need me for something? Oh talk. Sure, I could use that. Thanks.'; break; case 3: _root.girl_result = 'Slowing down enemy ships takes a lot of concentration. Plus the Khalei I use could easily backfire and destroy me and my ship completely.'; break; case 4: _root.girl_result = 'I don\'t like all this fighting... How do you kill people and just think nothing of it? It is a horrifying thought.'; break; default: _root.girl_result = 'You talk with ' + _global.aria_girl_array[_global.aria_girl].girl + ' and get to know her a little better.'; } } } } } } } } } }; } frame 1 { stop(); _root.pswrd = ''; _global.chat_text_amount = 80; _global.endraid = 1; _global.bombs = 0; _global.RaidTrainning = 0; _global.recover_chance = 3; _global.mercwork = 0; _global.eplosive_ships = 0; _global.psm = 0; _global.pnm = 0; _global.overcharge = 0; _global.asteroid1 = 0; _global.asteroid2 = 0; _global.asteroid3 = 0; _global.asteroid4 = 0; _global.asteroid_spawn_chance = 4; if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid1 = 1; } else { _global.asteroid1 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid2 = 1; } else { _global.asteroid2 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid3 = 1; } else { _global.asteroid3 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid4 = 1; } else { _global.asteroid4 = 0; } _global.explore_area = 0; _global.arielle_injury = 0; _global.phia_injury = 0; _global.tiffany_injury = 0; _global.bri_injury = 0; _global.assaultship_destroyed = 0; _global.cargoship_destroyed = 0; _global.assistanceship1_destroyed = 0; _global.assistanceship2_destroyed = 0; _global.bossship_destroyed = 0; _global.ship_to_raid = 0; _global.bgm_music_begin = 1; _global.partical_total = 3; _global.auto_rally = 1; _global.music = 1; _global.hardmode = 0; if (_global.v00 == null || _global.v00 == undefined) { _global.v00 = 0; } _global.on_story_mission = 0; _global.random_check = 0; _global.check_against_this_result = 0; _global.max_obey = 100; _global.boss_spawned = 0; _global.game_hours = 0; _global.game_minutes = 0; _global.game_seconds = 0; _global.bg_dark = 1; _global.aria_girl = random(4) + 1; _global.aria_girl_previously_played = 0; _global.space_battle_complete = 0; _global.story_task_battle = 0; _global.days_passed = 0; _global.area_bg = 1; _global.battle_text_timer = 0; _global.battle_text_max_time = 5; _global.battle_text_random = 5; _global.battle_talk = 0; _global.recources = random(50) + 50; _global.food_supply = random(400) + 100; _global.your_mercenary_count = 35; _global.current_area = 1; _global.totoal_areas = 10; _global.travel_resource_cost = 500 * _global.current_area + random(_global.current_area * 1000); _global.enemy_defeated = 1; _global.current_enemy_support = 1; _global.FoodLv = 0; _global.AttkShipLv = 0; _global.GatherLv = 0; _global.RallyLv = 0; var food = random(90) + 11; var fatigue = random(70) + 31; var obey = random(70) + 11; var arielle = new AriaGirl('Arielle', 50, 0, 0, 30, 20, 20, 25, 10, 15, food, fatigue, obey); food = random(90) + 11; fatigue = random(70) + 31; obey = random(70) + 11; var phia = new AriaGirl('Phia', 70, 0, 0, 25, 20, 25, 20, 5, 5, food, fatigue, obey); food = random(90) + 11; fatigue = random(70) + 31; obey = random(70) + 11; var tt = new AriaGirl('TT', 30, 0, 0, 20, 10, 15, 8, 5, 30, food, fatigue, obey); food = random(90) + 11; fatigue = random(70) + 31; obey = random(70) + 11; var bri = new AriaGirl('Bri', 40, 0, 0, 15, 0, 15, 15, 3, 15, food, fatigue, obey); food = 100; fatigue = 0; obey = 100; var jeo = new AriaGirl('Jeo', 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, food, fatigue, obey); var remi = new AriaGirl('Remi', 500, 500, 500, 500, 500, 500, 500, 500, 500, food, fatigue, obey); var luma = new AriaGirl('Luma', 500, 500, 500, 500, 500, 500, 1000, 500, 500, food, fatigue, obey); _global.aria_girl_array = new Array(); _global.aria_girl_array[0] = null; _global.aria_girl_array[1] = arielle; _global.aria_girl_array[2] = phia; _global.aria_girl_array[3] = tt; _global.aria_girl_array[4] = bri; _global.aria_girl_array[5] = jeo; _global.aria_girl_array[6] = remi; _global.aria_girl_array[7] = luma; _global.jeo = 5; _global.max_value = 1000; _global.jeo_first_fight = 0; _global.goo_unlocked = 0; _global.had_goo_sex = 0; _global.remi_unlocked = 0; _global.luma_unlocked = 0; _global.remi_talk = 0; _global.remi_in_battle = 0; _global.aria_girl_task_queue = new Array(); _global.aria_girl_task_queue[0] = null; _global.aria_girl_task_queue[1] = 0; _global.aria_girl_task_queue[2] = 0; _global.aria_girl_task_queue[3] = 0; _global.aria_girl_task_queue[4] = 0; } movieClip 160 { } movieClip 162 { } movieClip 164 { } movieClip 166 { } movieClip 167 { frame 1 { function myWidth(moveObj, newWidth) { moveObj.w = moveObj._width; moveObj.dwidth = newWidth - moveObj.w; moveObj.t = 0; NFRAMES = 6; moveObj.onEnterFrame = function () { if (moveObj.t++ < NFRAMES) { moveObj._width = easeOutQuad(moveObj.t, moveObj.w, moveObj.dwidth, NFRAMES); } else { delete this.onEnterFrame; } }; } function myMove(moveObj, newX) { moveObj.x = moveObj._x; moveObj.dx = newX - moveObj.x; moveObj.t = 0; NFRAMES = 6; moveObj.onEnterFrame = function () { if (moveObj.t++ < NFRAMES) { moveObj._x = easeOutQuad(moveObj.t, moveObj.x, moveObj.dx, NFRAMES); } else { delete this.onEnterFrame; } }; } percentLoaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.myWidth(this.loadBar, percentLoaded * 1.94); this.myMove(this.mc_loadNum, percentLoaded * 1.9 - 8); mc_loadNum.loadNum.text = percentLoaded; easeOutQuad = function (time, beginX, changeX, durationX) { time /= durationX / 2; if (time < 1) { return (changeX / 2) * time * time + beginX; } return (-changeX / 2) * (--time * (time - 2) - 1) + beginX; }; } frame 2 { if (percentLoaded < 100) { gotoAndPlay('loading'); } } frame 25 { _root.gotoAndStop(63); } } movieClip 171 { } movieClip 5669 __Packages.AriaGirl { #initclip if (!_global.AriaGirl) { var v1 = function (girl, love, mood, task, charisma, sex, space, ship, combat, efficiency, food, fatigue, obey) { this.girl = girl; this.love = love; this.mood = mood; this.task = task; this.charisma = charisma; this.sex = sex; this.space = space; this.ship = ship; this.combat = combat; this.efficiency = efficiency; this.food = food; this.fatigue = fatigue; this.obey = obey; }; _global.AriaGirl = v1; var v2 = v1.prototype; ASSetPropFlags(_global.AriaGirl.prototype, null, 1); } #endinitclip } movieClip 5670 __Packages.FixOnLoad { #initclip if (!_global.FixOnLoad) { var v1 = function () { super(); }; _global.FixOnLoad = v1; _global.FixOnLoad extends MovieClip; var v2 = v1.prototype; v2.onLoad = function () {}; ASSetPropFlags(_global.FixOnLoad.prototype, null, 1); } #endinitclip } movieClip 193 { frame 1 { stop(); } } instance bg of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 195 { frame 1 { stop(); } } instance bg_dark of movieClip 195 { onClipEvent (load) { this.gotoAndStop(_global.bg_dark); } onClipEvent (enterFrame) { if (_root._currentframe == 51) { this.gotoAndStop(_global.bg_dark); } } } movieClip 197 { frame 30 { ++_global.game_seconds; if (_global.game_seconds == 60) { _global.game_seconds = 0; ++_global.game_minutes; } if (_global.game_minutes == 60) { _global.game_minutes = 0; ++_global.game_hours; } } } instance of movieClip 197 { onClipEvent (enterFrame) { if (_root._currentframe == 51) { _root.play_time = '' + _global.game_hours + 'h:' + _global.game_minutes + 'm:' + _global.game_seconds + 's'; } } } movieClip 200 { } movieClip 205 { } movieClip 210 { } movieClip 215 { } movieClip 220 { } movieClip 225 { } movieClip 230 { } movieClip 235 { } movieClip 240 { } movieClip 245 { } movieClip 250 { } movieClip 253 { frame 1 { stop(); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 254 { frame 1 { stop(); } } movieClip 256 { } movieClip 257 { frame 1 { stop(); } } movieClip 260 { } movieClip 263 { } movieClip 264 { frame 1 { stop(); } frame 108 { gotoAndStop(1); } } movieClip 267 { } movieClip 270 { } movieClip 273 { } movieClip 276 { } movieClip 287 { } movieClip 290 { } movieClip 293 { } movieClip 296 { } movieClip 297 { frame 1 { stop(); } frame 3 { _global.enemy_target_blast_amount = (random(100) + 100) * _global.current_area; if (_global.assistanceship1_destroyed == 0) { _global.enemy_target_blast_amount += (random(100) + 300) * _global.current_area; } if (_global.hardmode == 1) { _global.enemy_target_blast_amount += (random(100) + 100) * _global.current_area; } } frame 40 { bamount = _global.enemy_target_blast_amount; } frame 279 { if (_root.main_sphere.shield._currentframe == 2) { _root.main_sphere.units -= Math.floor(_global.enemy_target_blast_amount / 2); } else { _root.main_sphere.units -= _global.enemy_target_blast_amount; } } frame 293 { gotoAndStop(1); } } movieClip 300 { } movieClip 303 { } movieClip 306 { } movieClip 309 { } movieClip 312 { } movieClip 315 { } movieClip 318 { } movieClip 321 { } movieClip 324 { frame 1 { stop(); } } movieClip 335 { } movieClip 336 { frame 1 { stop(); } } movieClip 341 { frame 1 { stop(); } } movieClip 345 { } movieClip 346 { frame 1 { stop(); } } movieClip 351 { frame 1 { stop(); } } movieClip 355 { } movieClip 356 { frame 1 { stop(); } } movieClip 361 { frame 1 { stop(); } } movieClip 367 { } movieClip 368 { frame 1 { stop(); } } movieClip 373 { frame 1 { stop(); } } movieClip 375 { } movieClip 377 { } movieClip 378 { frame 1 { stop(); } } movieClip 392 { } movieClip 393 { frame 1 { stop(); } } movieClip 397 { } movieClip 398 { frame 1 { stop(); } } movieClip 401 { frame 1 { stop(); gotoAndStop(_global.current_area); } instance of movieClip 336 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 341 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 346 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 351 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 356 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 361 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 368 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 373 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 378 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 393 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 398 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } } movieClip 430 { frame 1 { stop(); } } button 431 { on (release) { _root.gotoAndStop(_root._currentframe + 1); } } button 432 { on (release) { _root.gotoAndStop(41); } } button 433 { on (release) { _global.story_task_battle = 0; if (_global.aria_girl > 4) { _root.gotoAndStop(6); } else { _root.gotoAndStop(7 + _global.aria_girl); } } } movieClip 440 { instance of movieClip 254 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance of movieClip 257 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance girl2 of movieClip 430 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 76 { stop(); } frame 76 { if (_global.aria_girl == 1) { battle_text = 'Arielle reporting in. I\'m beginning my assault!'; } else { if (_global.aria_girl == 2) { battle_text = 'Phia is ready! Alright hell yeah! Lets do this!'; } else { if (_global.aria_girl == 3) { battle_text = 'Tiffany here. I have arrived at the combat zone. Shields are online. I\'m beginning my attack.'; } else { if (_global.aria_girl == 4) { battle_text = 'Bri here. There are so many enemies. I will do my best!'; } else { if (_global.aria_girl == 5) { battle_text = 'They will suffer.'; } else { if (_global.aria_girl == 6) { battle_text = 'Remi reporting... This looks like it won\'t be very hard.'; } else { if (_global.aria_girl == 7) { battle_text = 'This is Luma. I\'m here. Time to kick some ass!'; } } } } } } } if (_global.aria_girl == 1) { _root.Arielle_sfx2.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx2.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx2.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx2.start(0, 1); } } } instance of movieClip 440 { onClipEvent (load) { if (_global.battle_talk == 1) { _global.battle_talk = 0; this.gotoAndStop(76); } } } frame 3 { stop(); _root.onEnterFrame = function () { _root.auto_rally_x(); _root.depth_and_laser_adjsut(); _root.sm = _global.psm; _root.nm = _global.pnm; updateStars(); if (Key.isDown(32) == true) { _root.main_sphere.sphere_selection.gotoAndStop(2); _root.previous_selection = _root.current_selection; _root.current_selection = _root.main_sphere; if (_root.current_selection != null && _root.previous_selection != null && _root.previous_selection.units > 1 && _root.previous_selection != _root.current_selection && _root.spheres_under_your_control[_root.previous_selection.fleet_number] == 1) { _root.create_laser(_root.current_selection, _root.previous_selection); _root.create_your_attack_squad(_root.current_selection, _root.previous_selection, Math.floor(_root.previous_selection.units / 2)); } } if (Key.isDown(49) == true) { if (_root.space_battle_options_menu.option_1._currentframe >= 100) { if (_global.aria_girl == 1) { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } _root.space_battle_options_menu.option_1.gotoAndPlay(1); if (_global.RallyLv == 1) { if (Math.floor(_global.your_mercenary_count / 2) > _global.aria_girl_array[_global.aria_girl].charisma) { _root.main_sphere.units += Math.floor(_global.your_mercenary_count / 2); } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } } else { if (Key.isDown(50) == true) { if (_root.space_battle_options_menu.option_2._currentframe >= 300) { if (_global.aria_girl == 1) { if (_root.spheres_under_your_control[_root.current_selection.fleet_number] == 0) { _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.current_selection.units = 0; _root.current_selection.shield_amount = 0; _root.current_selection.shield.gotoAndStop(1); } } else { if (_global.aria_girl == 2 || _global.aria_girl == 6) { if (_root.spheres_under_your_control[_root.current_selection.fleet_number] == 0) { _root.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.current_selection.fleet_number] = 1; _root.current_selection.shield_amount = 0; _root.current_selection.shield.gotoAndStop(1); _root.create_your_auto_attack_squad(_root.main_sphere, _root.current_selection, Math.floor(_root.current_selection.units / 2)); _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.current_selection.heart.gotoAndPlay(2); } } else { if (_global.aria_girl == 3) { _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.main_sphere.units += 50 + _global.aria_girl_array[_global.aria_girl].charisma; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].units += 50 + _global.aria_girl_array[_global.aria_girl].charisma; } ++x; } } else { if (_global.aria_girl == 7) { _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.your_shotgun_laser = 1; } else { if (_global.aria_girl == 4) { _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.disaster = 1; _root.main_ship.target_ret.gotoAndStop(1); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].units -= _global.aria_girl_array[_global.aria_girl].ship * 2; if (_root['sphere_' + x].units < 0) { _root['sphere_' + x].units = 0; _root['sphere_' + x].shield_amount = 0; _root['sphere_' + x].shield.gotoAndStop(1); } } ++x; } } } } } } } } else { if (Key.isDown(51) == true) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { if (_global.aria_girl == 1) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { _root.space_battle_options_menu.option_3.gotoAndPlay(1); _root.assult += _global.aria_girl_array[_global.aria_girl].ship; _root.main_ship.laser.gotoAndPlay(2); } } else { if (_global.aria_girl == 2 || _global.aria_girl == 6) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { _root.space_battle_options_menu.option_3.gotoAndPlay(1); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0 && _root['sphere_' + x].units <= _global.aria_girl_array[_global.aria_girl].charisma) { _root['sphere_' + x].sphere_control.gotoAndStop(2); _root['sphere_' + x].shield_amount = 0; _root['sphere_' + x].shield.gotoAndStop(1); _root.spheres_under_your_control[x] = 1; _root.create_your_auto_attack_squad(_root.main_sphere, _root['sphere_' + x], Math.floor(_root['sphere_' + x].units / 2)); _root['sphere_' + x].heart.gotoAndPlay(2); } ++x; } } } else { if (_global.aria_girl == 3 || _global.aria_girl == 7) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { _root.space_battle_options_menu.option_3.gotoAndPlay(1); _root.main_sphere.shield.gotoAndStop(2); _root.main_sphere.shield_amount += 20 + _global.aria_girl_array[_global.aria_girl].ship * 2; _root.main_ship.shield.gotoAndStop(2); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].shield_amount += _global.aria_girl_array[_global.aria_girl].ship; _root['sphere_' + x].shield.gotoAndStop(2); } ++x; } } } else { if (_global.aria_girl == 4) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { _root.space_battle_options_menu.option_3.gotoAndPlay(1); _root.weaken += _global.aria_girl_array[_global.aria_girl].ship; } } } } } } } else { if (Key.isDown(52) == true) { } else { if (Key.isDown(100) == true) { } else { if (Key.isDown(101) == true) { } else { if (Key.isDown(102) == true) { } } } } } } } }; } frame 3 { function createField(_type) { if (_type == 1) { var v7 = 20; var v5 = 'star1.jpg'; var v6 = 1; } else { if (_type == 2) { var v7 = 50; var v5 = 'star2.jpg'; var v6 = 0.66; } else { if (_type == 3) { var v7 = 100; var v5 = 'star3.jpg'; var v6 = 0.33; } } } var v4 = scope.attachMovie('starbox', 'starbox_mc', scope.getNextHighestDepth()); v4._width = starboxW; v4._height = starboxH; v4._x = starboxX; v4._y = starboxY; var v2 = 0; while (v2 < v7) { var v3 = flash.display.BitmapData.loadBitmap(v5); var v1 = v4.createEmptyMovieClip(v5, v4.getNextHighestDepth()); v1.attachBitmap(v3, v1.getNextHighestDepth(), 'always', false); v1._x = random(starboxW - v1._width); v1._y = random(starboxH - v1._height); v1.speedModifier = v6; starsArray.push(v1); ++v2; } } function updateStars() { var v2 = 0; while (v2 < starsArray.length) { var v1 = starsArray[v2]; v1._x += speedX * v1.speedModifier; v1._y += speedY * v1.speedModifier; if (v1._x >= starboxW - v1._width) { v1._x = v1._width; v1._y = random(starboxH - v1._height); } else { if (v1._x <= 0) { v1._x = starboxW - v1._width; v1._y = random(starboxH - v1._height); } } if (v1._y >= starboxH - v1._height) { v1._x = random(starboxW - v1._width); v1._y = v1._height; } else { if (v1._y <= 0) { v1._x = random(starboxW - v1._width); v1._y = starboxH - v1._height; } } ++v2; } } _global.pnm_active = 0; _global.pnm_active_time = 30; _root.clicked = false; _root.dragging = false; _root.your_mercenary_count = _global.your_mercenary_count; if (_global.aria_girl == 1) { _root.your_mercenary_count += _global.aria_girl_array[_global.aria_girl].charisma; } _root.attack_squads_in_play = 0; _root.your_lasers_in_play = 0; _root.your_small_lasers_in_play = 0; _root.enemy_lasers_in_play = 0; if (_global.aria_girl == 1) { _root.Arielle_sfx7.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx7.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx7.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx7.start(0, 1); } _root.enemy_shotgun_laser = 0; _root.enemy_support_shotgun_laser = 0; _global.enemy_target_blast_amount = (random(1000) + 100) * _global.current_area; _root.your_shotgun_laser = 0; _root.your_shotgun_rounds = 10; _root.disaster = 0; _root.battle_text = ''; _global.battle_text_timer = 0; _global.battle_talk = 0; _global.boss_spawned = 0; _global.current_attk_ships = 0; _global.max_attk_ships = 0; if (_global.aria_girl == 1) { _global.max_attk_ships = 3; } else { if (_global.aria_girl == 2) { _global.max_attk_ships = 6; } else { if (_global.aria_girl == 3) { _global.max_attk_ships = 4; } else { if (_global.aria_girl == 4) { _global.max_attk_ships = 4; } else { if (_global.aria_girl == 5) { _global.max_attk_ships = 10; } else { if (_global.aria_girl == 6) { _global.max_attk_ships = 10; } else { if (_global.aria_girl == 7) { _global.max_attk_ships = 10; } } } } } } } _root.laser_speed = 10; _root.your_squad_move_speed = 5; if (_global.aria_girl == 2 || _global.aria_girl == 7) { _root.your_squad_move_speed = 10; } _root.weaken = 0; _root.assult = 0; _root.number_of_bases_you_control = 0; _root.enemy_next_action_random = 10; _root.enemy_next_action_time = random(_root.enemy_next_action_random) + 3; _root.enemy_next_action_timer = _root.enemy_next_action_time; _root.enemy_squads_in_play = 0; _root.enemy_squad_move_speed = 5; if (_global.aria_girl == 4) { _root.enemy_squad_move_speed = 1; } _root.enemy_ai = 1; _root.temp_variable = 0; _root.reset_clicked = 0; _root.enemy_fleet_size = random(10 + _global.current_area) + 6 + _global.current_area; _root.enemy_mercenary_count = random(500 * _global.current_area) + 5000 * _global.current_area; if (_global.hardmode == 1) { _root.enemy_mercenary_count += random(500 * _global.current_area) + 5000 * _global.current_area; } _root.enemy_laser_power = random(5) + 1 + _global.current_area; if (_global.assistanceship1_destroyed == 0 && _global.current_area > 1) { _root.enemy_laser_power += random(50) + 1 + _global.current_area; } if (_global.hardmode == 1) { _root.enemy_laser_power += random(5) + 1 + _global.current_area; } _root.enemy_ship_level = random(4) + 1 + _global.current_area; if (_global.assistanceship1_destroyed == 0 && _global.current_area > 1 || _global.hardmode == 1) { _root.enemy_ship_level = 4 + _global.current_area; } _root.enemy_laser_depth = 0; _root.enemy_attack_ship_depth = 0; _root.player_laser_depth = 0; _root.player_attack_ship_depth = 0; _root.enemy_units_array = new Array(); _root.enemy_unit_sphere_amount_array = new Array(); _root.spheres_under_your_control = new Array(); _root.current_selection = null; _root.previous_selection = null; _global.current_enemy_support = 6; if ((_global.current_area > 1 || _global.hardmode == 1) && _global.assaultship_destroyed == 0) { _root.support_flyin.gotoAndPlay(2); } _root.spheres_under_your_control[0] = 1; x = 1; while (x <= _root.enemy_fleet_size) { _root.spheres_under_your_control[x] = 0; _root.can_place = false; while (!_root.can_place) { _root.can_place = true; px = Math.floor(Math.random() * 500) + 250; py = Math.floor(Math.random() * 500) + 50; w = 40; y = x - 1; while (y >= 1) { dist_x = px - _root['sphere_' + y]._x; dist_y = py - _root['sphere_' + y]._y; distance = Math.ceil(Math.sqrt(dist_x * dist_x + dist_y * dist_y)); min_distance = (w + _root['sphere_' + y]._width) / 2 + 20; if (distance < min_distance) { _root.can_place = false; } --y; } } nano = _root.attachMovie('sphere', 'sphere_' + x, x, {'_x': px, '_y': py, '_width': w, '_height': w}); nano.fleet_number = x; nano.shield_amount = 0; nano.shake = 0; nano.originalx = px; nano.originaly = py; nano.onEnterFrame = function () { if (this.shake > 0) { _root.shake(this); --this.shake; } if (this.shake == 1) { this._x = this.originalx; this._y = this.originaly; --this.shake; } if (_root.disaster == 1) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } if (this.units == 0) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } if (_global.pnm_active == 1 && this.sphere_control._currentframe == 1 && this.units >= 500) { this.units = 500; } if (_root.dragging) { if (this._x > Math.min(click_x, posx) and this._x < Math.max(click_x, posx) and this._y > Math.min(click_y, posy) and this._y < Math.max(click_y, posy)) { this.sphere_selection.gotoAndStop(2); } else { this.sphere_selection.gotoAndStop(1); } } }; nano.gotoAndStop(1); ++x; } _root.createEmptyMovieClip('selmovie', _root.getNextHighestDepth()); _root.onMouseDown = function () { click_x = _root._xmouse; click_y = _root._ymouse; _root.clicked = true; }; _root.onMouseUp = function () { _root.reset_clicked = 0; selmovie.clear(); xmouse = _root._xmouse; ymouse = _root._ymouse; if (!_root.dragging) { x = 1; while (x <= _root.enemy_fleet_size) { dist_x = _root['sphere_' + x]._x - xmouse; dist_y = _root['sphere_' + x]._y - ymouse; distance = Math.floor(Math.sqrt(dist_x * dist_x + dist_y * dist_y)); if (distance < _root['sphere_' + x]._width / 2) { } else { _root['sphere_' + x].sphere_selection.gotoAndStop(1); } ++x; } } _root.clicked = false; _root.dragging = false; if (_root.main_sphere.sphere_selection._currentframe == 2) { _root.main_sphere.sphere_selection.gotoAndStop(1); } removeMovieClip(_root.ray); }; var test_total = 0; _root.main_sphere.units = _root.your_mercenary_count; z = 0; while (z < _root.enemy_fleet_size - 1) { _root.enemy_units_array[z] = random(_root.enemy_mercenary_count) + 1; ++z; } _root.enemy_units_array.sortOn('sorted', Array.NUMERIC); z = 0; while (z < _root.enemy_fleet_size - 1) { ++z; } z = 0; while (z < _root.enemy_fleet_size - 1) { if (z == 0) { _root.enemy_unit_sphere_amount_array[z] = _root.enemy_units_array[z]; } else { if (z < _root.enemy_fleet_size - 1) { _root.enemy_unit_sphere_amount_array[z] = _root.enemy_units_array[z] - _root.enemy_units_array[z - 1]; } else { if (z == _root.enemy_fleet_size - 1) { _root.enemy_unit_sphere_amount_array[z] = _root.enemy_mercenary_count - _root.enemy_units_array[z]; } } } ++z; } _root.enemy_unit_sphere_amount_array[_root.enemy_fleet_size] = _root.enemy_mercenary_count - _root.enemy_units_array[_root.enemy_fleet_size - 2]; z = 0; while (z <= _root.enemy_fleet_size) { _root.temp_variable = z + 1; _root['sphere_' + _root.temp_variable].units = _root.enemy_unit_sphere_amount_array[z]; ++z; } _root['sphere_' + _root.enemy_fleet_size].units = _root.enemy_unit_sphere_amount_array[_root.enemy_fleet_size]; if (_global.aria_girl_array[_global.aria_girl].love >= 300) { _root.sphere_1.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_1.fleet_number] = 1; _root.sphere_2.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_2.fleet_number] = 1; _root.sphere_3.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_3.fleet_number] = 1; } else { if (_global.aria_girl_array[_global.aria_girl].love >= 200) { _root.sphere_1.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_1.fleet_number] = 1; _root.sphere_2.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_2.fleet_number] = 1; } else { if (_global.aria_girl_array[_global.aria_girl].love >= 100) { _root.sphere_1.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_1.fleet_number] = 1; } } } _root.create_laser = function (current_selection, previous_selection) { removeMovieClip(_root.ray); _root.createEmptyMovieClip('ray', _root.getNextHighestDepth()); ray.lineStyle(1, 10066329); ray.moveTo(previous_selection._x, previous_selection._y); ray.lineTo(current_selection._x, current_selection._y); }; _root.depth_minus = 0; _root.depth_multi = 1000000; _root.depth_and_laser_adjsut = function () { if (_root.getNextHighestDepth() - _root.depth_multi * _root.depth_minus > 1000000) { ++_root.depth_multi; } }; _root.delete_mc = function (mc) { mc.removeMovieClip(); }; _root.create_your_attack_squad = function (current_selection, previous_selection, squad_units) { ++_root.attack_squads_in_play; _root.attachMovie('your_attack_squad', 'your_attack_squad_' + _root.attack_squads_in_play, _root.getNextHighestDepth()); _root['your_attack_squad_' + _root.attack_squads_in_play]._x = previous_selection._x; _root['your_attack_squad_' + _root.attack_squads_in_play]._y = previous_selection._y; _root['your_attack_squad_' + _root.attack_squads_in_play].units = squad_units + _global.aria_girl_array[_global.aria_girl].charisma; previous_selection.units -= Math.floor(previous_selection.units / 2); var v5 = current_selection._x - previous_selection._x; var v6 = current_selection._y - previous_selection._y; var v8 = Math.sqrt(v5 * v5 + v6 * v6); s; var v7 = v8 / _root.your_squad_move_speed; _root['your_attack_squad_' + _root.attack_squads_in_play].xSpeed = v5 / v7; _root['your_attack_squad_' + _root.attack_squads_in_play].ySpeed = v6 / v7; _root['your_attack_squad_' + _root.attack_squads_in_play].squad_units = squad_units; _root['your_attack_squad_' + _root.attack_squads_in_play].previous_selection = previous_selection; _root['your_attack_squad_' + _root.attack_squads_in_play].current_selection = current_selection; radAngle = Math.atan2(v6, v5); _root['your_attack_squad_' + _root.attack_squads_in_play].squad._rotation = int(radAngle * 360 / 6.283185307179586 + 90); _root['your_attack_squad_' + _root.attack_squads_in_play].onEnterFrame = function () { if (_root.number_of_bases_you_control == _root.enemy_fleet_size + 1 && this.current_selection.sphere_control._currentframe > 1) { _root.delete_mc(this); removeMovieClip(_root.ray); } _root.pilot_pic.pilot.pilot.gotoAndStop(1); if (_global.aria_girl == 1 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Move out! Now!'; } else { _root.battle_text = 'Go now! I\'ll cover you!'; } } else { if (_global.aria_girl == 2 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Go get \'em boys!'; } else { _root.battle_text = 'There!!! Go Go! Quickly!!'; } } else { if (_global.aria_girl == 3 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'You have your coordinates men! Get going!'; } else { _root.battle_text = 'No time to waste!'; } } else { if (_global.aria_girl == 4 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Please go capture that point!'; } else { _root.battle_text = 'Okay now! Good luck guys!'; } } } } } this._x += this.xSpeed; this._y += this.ySpeed; if (!(Math.abs(this.xSpeed) > 0 && Math.abs(this.ySpeed) > 0)) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.squad_units; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[this.current_selection.fleet_number] = 1; this.current_selection.units *= -1; } } else { if (current_selection.sphere_control._currentframe == 2) { this.current_selection.units += this.squad_units; } } if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 3 && _global.eplosive_ships == 1) { this.current_selection.shield.gotoAndStop(1); this.current_selection.shield_amount = 0; } --_global.current_attk_ships; if (_global.current_attk_ships <= 0) { _global.current_attk_ships = 0; } _root.delete_mc(this); removeMovieClip(_root.ray); } }; current_selection.sphere_selection.gotoAndStop(1); previous_selection.sphere_selection.gotoAndStop(1); _root.current_selection = null; _root.previous_selection = null; }; _root.create_your_auto_attack_squad = function (current_selection, previous_selection, squad_units) { ++_root.attack_squads_in_play; _root.attachMovie('your_attack_squad', 'your_attack_squad_' + _root.attack_squads_in_play, _root.getNextHighestDepth()); _root['your_attack_squad_' + _root.attack_squads_in_play]._x = previous_selection._x; _root['your_attack_squad_' + _root.attack_squads_in_play]._y = previous_selection._y; _root['your_attack_squad_' + _root.attack_squads_in_play].units = squad_units; var v5 = current_selection._x - previous_selection._x; var v6 = current_selection._y - previous_selection._y; var v8 = Math.sqrt(v5 * v5 + v6 * v6); s; var v7 = v8 / _root.your_squad_move_speed; _root['your_attack_squad_' + _root.attack_squads_in_play].xSpeed = v5 / v7; _root['your_attack_squad_' + _root.attack_squads_in_play].ySpeed = v6 / v7; _root['your_attack_squad_' + _root.attack_squads_in_play].squad_units = squad_units; _root['your_attack_squad_' + _root.attack_squads_in_play].previous_selection = previous_selection; _root['your_attack_squad_' + _root.attack_squads_in_play].current_selection = current_selection; radAngle = Math.atan2(v6, v5); _root['your_attack_squad_' + _root.attack_squads_in_play].squad._rotation = int(radAngle * 360 / 6.283185307179586 + 90); _root['your_attack_squad_' + _root.attack_squads_in_play].onEnterFrame = function () { if (_root.number_of_bases_you_control == _root.enemy_fleet_size + 1 && this.current_selection.sphere_control._currentframe > 1) { _root.delete_mc(this); removeMovieClip(_root.ray); } _root.pilot_pic.pilot.pilot.gotoAndStop(1); if (_global.aria_girl == 1 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Move out! Now!'; } else { _root.battle_text = 'Go now! I\'ll cover you!'; } } else { if (_global.aria_girl == 2 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Go get \'em boys!'; } else { _root.battle_text = 'There!!! Go Go! Quickly!!'; } } else { if (_global.aria_girl == 3 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'You have your coordinates men! Get going!'; } else { _root.battle_text = 'No time to waste!'; } } else { if (_global.aria_girl == 4 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Please go capture that point!'; } else { _root.battle_text = 'Okay now! Good luck guys!'; } } } } } this._x += this.xSpeed; this._y += this.ySpeed; if (!(Math.abs(this.xSpeed) > 0 && Math.abs(this.ySpeed) > 0)) { _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.squad_units; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[this.current_selection.fleet_number] = 1; this.current_selection.units *= -1; } } else { if (current_selection.sphere_control._currentframe == 2) { this.current_selection.units += this.squad_units; } } if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 3 && _global.eplosive_ships == 1) { this.current_selection.shield.gotoAndStop(1); this.current_selection.shield_amount = 0; } --_global.current_attk_ships; if (_global.current_attk_ships <= 0) { _global.current_attk_ships = 0; } _root.delete_mc(this); removeMovieClip(_root.ray); } }; current_selection.sphere_selection.gotoAndStop(1); previous_selection.sphere_selection.gotoAndStop(1); _root.current_selection = null; _root.previous_selection = null; }; _root.create_enemy_cargo_squad = function (ai) { ++_root.enemy_squads_in_play; _root.attachMovie('enemy_attack_squad', 'enemy_attack_squad_' + _root.enemy_squads_in_play, _root.getNextHighestDepth()); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root.enemy_cargo_ship; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = null; if (ai == 1) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } } else { if (ai == 2) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } } } _root['enemy_attack_squad_' + _root.enemy_squads_in_play]._x = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._x; _root['enemy_attack_squad_' + _root.enemy_squads_in_play]._y = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._y; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].units = 20 * _global.current_area; var v4 = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection._x - _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._x; var v5 = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection._y - _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); var v6 = v7 / _root.enemy_squad_move_speed; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].xSpeed = v4 / v6; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].ySpeed = v5 / v6; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].squad_units = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].units; radAngle = Math.atan2(v5, v4); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].squad._rotation = int(radAngle * 360 / 6.283185307179586 + 90); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 4); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0 || this._x == _root.enemy_cargo_ship._x && this._y == _root.enemy_cargo_ship._y) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.squad_units; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units *= -1; this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } } } else { if (this.current_selection.sphere_control._currentframe == 1) { this.current_selection.units += this.squad_units; } } _root.delete_mc(this); } }; }; _root.create_enemy_attack_squad = function (ai) { ++_root.enemy_squads_in_play; _root.attachMovie('enemy_attack_squad', 'enemy_attack_squad_' + _root.enemy_squads_in_play, _root.getNextHighestDepth()); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = null; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = null; if (ai == 1) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } } } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units < _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root['sphere_' + x]; } } } ++x; } } else { if (ai == 2) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } } if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units < _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root['sphere_' + x]; } } } ++x; } } } _root['enemy_attack_squad_' + _root.enemy_squads_in_play]._x = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._x; _root['enemy_attack_squad_' + _root.enemy_squads_in_play]._y = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._y; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].units = Math.floor(_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units / 2); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units = Math.floor(_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units / 2); var v3 = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection._x - _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._x; var v4 = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection._y - _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._y; var v6 = Math.sqrt(v3 * v3 + v4 * v4); var v5 = v6 / _root.enemy_squad_move_speed; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].xSpeed = v3 / v5; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].ySpeed = v4 / v5; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].squad_units = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].units; radAngle = Math.atan2(v4, v3); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].squad._rotation = int(radAngle * 360 / 6.283185307179586 + 90); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 4); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0 || this._x == _root.enemy_cargo_ship._x && this._y == _root.enemy_cargo_ship._y) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.squad_units; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units *= -1; this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } } } else { if (this.current_selection.sphere_control._currentframe == 1) { this.current_selection.units += this.squad_units; } } _root.delete_mc(this); } }; }; _root.shoot_your_laser = function () { if (_root.your_shotgun_laser == 0) { ++_root.your_lasers_in_play; _root.attachMovie('aria_laser', 'aria_laser_' + _root.your_lasers_in_play, _root.getNextHighestDepth()); _root['aria_laser_' + _root.your_lasers_in_play].previous_selection = _root.main_ship; _root['aria_laser_' + _root.your_lasers_in_play].current_selection = null; x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection == null) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection.units < _root['sphere_' + x].units) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } if (_root.boss_sphere._visible == true && _root['aria_laser_' + _root.your_lasers_in_play].current_selection.units < _root.boss_sphere.units && _root.boss_sphere.sphere_control._currentframe == 1) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root.boss_sphere; } if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection == null) { _root.delete_mc(_root['aria_laser_' + _root.your_lasers_in_play]); } if (_global.aria_girl == 1 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Keep up the attack!'; } else { _root.battle_text = 'I won\'t let you win!'; } } else { if (_global.aria_girl == 2 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Damn!! Die already you asshole!'; } else { _root.battle_text = 'Shit. This is taking fucking forever!!'; } } else { if (_global.aria_girl == 3 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Don\'t lose focus. We can win.'; } else { _root.battle_text = 'We are too tough to be defeated man!'; } } else { if (_global.aria_girl == 4 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'We will win! just don\'t die!'; } else { _root.battle_text = 'Everyone! Lets do our best!'; } } else { if (_global.aria_girl == 5 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'These fools just don\'t know when to quit.'; } else { _root.battle_text = 'How pathetic!'; } } else { if (_global.aria_girl == 6 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Yay......'; } else { _root.battle_text = 'You\'d think they would just quit by now.'; } } else { if (_global.aria_girl == 7 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Just give it up!'; } else { _root.battle_text = 'I\'m totally wasting my time!!!'; } } } } } } } } _root['aria_laser_' + _root.your_lasers_in_play]._x = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; _root['aria_laser_' + _root.your_lasers_in_play]._y = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v4 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._x - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; var v5 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._y - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); var v6 = v7 / _root.laser_speed; _root['aria_laser_' + _root.your_lasers_in_play].xSpeed = v4 / v6; _root['aria_laser_' + _root.your_lasers_in_play].ySpeed = v5 / v6; radAngle = Math.atan2(v5, v4); _root['aria_laser_' + _root.your_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['aria_laser_' + _root.your_lasers_in_play].onLoad = function () { this.gotoAndStop(_global.aria_girl); }; _root['aria_laser_' + _root.your_lasers_in_play].onEnterFrame = function () { this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= _global.aria_girl_array[_global.aria_girl].ship; if (this.current_selection.units <= 0) { if (_global.AttkShipLv > 0 && _global.current_attk_ships < _global.max_attk_ships) { ++_global.current_attk_ships; if (_global.aria_girl == 1) { _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, 20); } else { if (_global.aria_girl == 2) { _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, 3); } else { if (_global.aria_girl == 3) { _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, 10); } else { if (_global.aria_girl == 4) { _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, 5); } else { if (_global.aria_girl == 5) { _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, 500); } else { if (_global.aria_girl == 6) { _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, 500); } else { if (_global.aria_girl == 7) { _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, 500); } } } } } } } } this.current_selection.units = 0; } } if (this.current_selection.shield_amount > 0) { this.current_selection.shield_amount -= 1; } if (this.current_selection.shield_amount <= 0) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } this.current_selection.shake = 10; _root.createExplosion(this._x, this._y, _global.aria_girl); _root.delete_mc(this); } }; } }; _root.shoot_enemy_laser = function (fromShip) { if (_root.enemy_shotgun_laser == 0) { ++_root.enemy_lasers_in_play; _root.attachMovie('aria_laser', 'enemy_laser_' + _root.enemy_lasers_in_play, _root.getNextHighestDepth()); _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection = fromShip; _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.main_sphere; x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { if (_root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection == null) { _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } _root['enemy_laser_' + _root.enemy_lasers_in_play]._x = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; _root['enemy_laser_' + _root.enemy_lasers_in_play]._y = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v4 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._x - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; var v5 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._y - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); if (_root.weaken <= 0) { var v6 = v7 / _root.laser_speed; } else { var v6 = v7; } _root['enemy_laser_' + _root.enemy_lasers_in_play].xSpeed = v4 / v6; _root['enemy_laser_' + _root.enemy_lasers_in_play].ySpeed = v5 / v6; if (_root.weaken <= 0) { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = _root.enemy_laser_power; } else { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = 1; } radAngle = Math.atan2(v5, v4); _root['enemy_laser_' + _root.enemy_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['enemy_laser_' + _root.enemy_lasers_in_play].onLoad = function () { this.gotoAndStop(5); }; _root['enemy_laser_' + _root.enemy_lasers_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (this._x == this.previous_selection._x && this._y == this.previous_selection._y) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield_amount <= 0) { this.current_selection.units -= this.laserdamage; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units = 0; } } else { --this.current_selection.shield_amount; if (this.current_selection.shield_amount <= 0) { this.current_selection.shield.gotoAndStop(1); if (this.current_selection == _root.main_sphere) { _root.main_ship.shield.gotoAndStop(1); } } } } _root.createExplosion(this._x, this._y, 0); if (_root.pilot_pic._currentframe == 1 && this.current_selection == _root.main_sphere) { if (_global.aria_girl == 3 && _root.main_ship.shield._currentframe > 0) { } else { if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Get it together Ari...'; } else { _root.battle_text = 'I will not lose!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'How am I getting hit!?'; } else { _root.battle_text = 'We took damage!?'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Brace for impact!'; } else { _root.battle_text = 'Hull damage report!'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Wait! Stop shooting!'; } else { _root.battle_text = 'Owie! what should I do?'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I\'m hit? ...Impossible.'; } else { _root.battle_text = 'Tch! I\'ll give you that one.'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Hmm not bad.'; } else { _root.battle_text = 'That tickles.'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I took damage!?'; } else { _root.battle_text = 'I hate this nerd!'; } } } } } } } } _root.pilot_pic.pilot.pilot.gotoAndStop(2); _root.pilot_pic.gotoAndPlay(2); } } this.current_selection.shake = 10; _root.delete_mc(this); } }; } }; _root.shoot_enemy_support_laser = function (fromShip) { if (_root.enemy_shotgun_laser == 0) { ++_root.enemy_lasers_in_play; _root.attachMovie('aria_laser', 'enemy_laser_' + _root.enemy_lasers_in_play, _root.getNextHighestDepth()); _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection = fromShip; _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.main_sphere; _root['enemy_laser_' + _root.enemy_lasers_in_play]._x = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; _root['enemy_laser_' + _root.enemy_lasers_in_play]._y = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v4 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._x - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; var v5 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._y - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); if (_root.weaken <= 0) { var v6 = v7 / _root.laser_speed; } else { var v6 = v7; } _root['enemy_laser_' + _root.enemy_lasers_in_play].xSpeed = v4 / v6; _root['enemy_laser_' + _root.enemy_lasers_in_play].ySpeed = v5 / v6; if (_root.weaken <= 0) { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = _root.enemy_laser_power; } else { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = 1; } radAngle = Math.atan2(v5, v4); _root['enemy_laser_' + _root.enemy_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['enemy_laser_' + _root.enemy_lasers_in_play].onLoad = function () { this.gotoAndStop(5); }; _root['enemy_laser_' + _root.enemy_lasers_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (this._x == this.previous_selection._x && this._y == this.previous_selection._y) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield_amount <= 0) { this.current_selection.units -= this.laserdamage; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units = 0; } } else { --this.current_selection.shield_amount; if (this.current_selection.shield_amount <= 0) { this.current_selection.shield.gotoAndStop(1); if (this.current_selection == _root.main_sphere) { _root.main_ship.shield.gotoAndStop(1); } } } } _root.createExplosion(this._x, this._y, 0); if (_root.pilot_pic._currentframe == 1 && this.current_selection == _root.main_sphere) { if (_global.aria_girl == 3 && _root.main_ship.shield._currentframe > 0) { } else { if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Get it together Ari...'; } else { _root.battle_text = 'I will not lose!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'How am I getting hit!?'; } else { _root.battle_text = 'We took damage!?'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Brace for impact!'; } else { _root.battle_text = 'Hull damage report!'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Wait! Stop shooting!'; } else { _root.battle_text = 'Owie! what should I do?'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I\'m hit? ...Impossible.'; } else { _root.battle_text = 'Tch! I\'ll give you that one.'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Hmm not bad.'; } else { _root.battle_text = 'That tickles.'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I took damage!?'; } else { _root.battle_text = 'I hate this nerd!'; } } } } } } } } _root.pilot_pic.pilot.pilot.gotoAndStop(2); _root.pilot_pic.gotoAndPlay(2); } } this.current_selection.shake = 10; _root.delete_mc(this); } }; } }; _root.shoot_enemy_support_shotgun_laser = function () { if (_root.enemy_support_shotgun_laser == 1) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root.enemy_shotgun_laser_func(_root['sphere_' + x], _root.enemy_support_ship); } ++x; } _root.enemy_shotgun_laser_func(_root.main_sphere); } }; _root.shoot_enemy_shotgun_laser = function () { if (_root.enemy_shotgun_laser == 1) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root.enemy_shotgun_laser_func(_root['sphere_' + x], _root.enemy_ship); } ++x; } _root.enemy_shotgun_laser_func(_root.main_sphere); } }; _root.enemy_shotgun_laser_func = function (target, sourceMC) { ++_root.enemy_lasers_in_play; _root.attachMovie('aria_laser', 'enemy_laser_' + _root.enemy_lasers_in_play, _root.getNextHighestDepth()); _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection = sourceMC; _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = target; _root['enemy_laser_' + _root.enemy_lasers_in_play]._x = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; _root['enemy_laser_' + _root.enemy_lasers_in_play]._y = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v4 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._x - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; var v5 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._y - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); if (_root.weaken <= 0) { var v6 = v7 / _root.laser_speed; } else { var v6 = v7; } _root['enemy_laser_' + _root.enemy_lasers_in_play].xSpeed = v4 / v6; _root['enemy_laser_' + _root.enemy_lasers_in_play].ySpeed = v5 / v6; if (_root.weaken <= 0) { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = _root.enemy_laser_power; } else { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = 1; } radAngle = Math.atan2(v5, v4); _root['enemy_laser_' + _root.enemy_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['enemy_laser_' + _root.enemy_lasers_in_play].onLoad = function () { this.gotoAndStop(5); }; _root['enemy_laser_' + _root.enemy_lasers_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield_amount <= 0) { this.current_selection.units -= this.laserdamage; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units = 0; } } else { --this.current_selection.shield_amount; if (this.current_selection.shield_amount <= 0) { this.current_selection.shield.gotoAndStop(1); if (this.current_selection == _root.main_sphere) { _root.main_ship.shield.gotoAndStop(1); } } } } _root.createExplosion(this._x, this._y, 0); if (_root.pilot_pic._currentframe == 1 && this.current_selection == _root.main_sphere) { if (_global.aria_girl == 3 && _root.main_ship.shield._currentframe > 0) { } else { if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Get it together Ari...'; } else { _root.battle_text = 'I will not lose!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'How am I getting hit!?'; } else { _root.battle_text = 'We took damage!?'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Brace for impact!'; } else { _root.battle_text = 'Hull damage report!'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Wait! Stop shooting!'; } else { _root.battle_text = 'Owie! what should I do?'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I\'m hit? ...Impossible.'; } else { _root.battle_text = 'Tch! I\'ll give you that one.'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Hmm not bad.'; } else { _root.battle_text = 'That tickles.'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I took damage!?'; } else { _root.battle_text = 'I hate this nerd!'; } } } } } } } } _root.pilot_pic.pilot.pilot.gotoAndStop(2); _root.pilot_pic.gotoAndPlay(2); } } this.current_selection.shake = 10; _root.delete_mc(this); } }; }; _root.shoot_your_shotgun_laser = function () { if (_root.your_shotgun_laser == 1 && _root.your_shotgun_rounds > 0) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root.your_shotgun_laser_func(_root['sphere_' + x]); } ++x; } --_root.your_shotgun_rounds; } if (_root.your_shotgun_rounds <= 0) { _root.your_shotgun_laser = 0; } if (_root.your_shotgun_laser == 0 && _root.your_shotgun_rounds < 10) { _root.your_shotgun_rounds = 10; } }; _root.your_shotgun_laser_func = function (target) { ++_root.your_lasers_in_play; _root.attachMovie('aria_laser', 'aria_laser_' + _root.your_lasers_in_play, _root.getNextHighestDepth()); _root['aria_laser_' + _root.your_lasers_in_play].previous_selection = _root.main_sphere; _root['aria_laser_' + _root.your_lasers_in_play].current_selection = target; _root['aria_laser_' + _root.your_lasers_in_play]._x = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; _root['aria_laser_' + _root.your_lasers_in_play]._y = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v4 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._x - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; var v5 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._y - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); if (_root.weaken <= 0) { var v6 = v7 / _root.laser_speed; } else { var v6 = v7; } _root['aria_laser_' + _root.your_lasers_in_play].xSpeed = v4 / v6; _root['aria_laser_' + _root.your_lasers_in_play].ySpeed = v5 / v6; _root['aria_laser_' + _root.your_lasers_in_play].laserdamage = _global.aria_girl_array[_global.aria_girl].ship; radAngle = Math.atan2(v5, v4); _root['aria_laser_' + _root.your_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['aria_laser_' + _root.your_lasers_in_play].onLoad = function () { this.gotoAndStop(_global.aria_girl); }; _root['aria_laser_' + _root.your_lasers_in_play].onEnterFrame = function () { this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (this._x == 0 || this._x == _root.main_sphere._x) { _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.laserdamage; if (this.current_selection.units <= 0) { this.current_selection.units = 0; } } if (this.current_selection.shield_amount > 0) { this.current_selection.shield_amount -= 1; } if (this.current_selection.shield_amount <= 0) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } _root.createExplosion(this._x, this._y, 3); this.current_selection.shake = 10; _root.delete_mc(this); } }; }; _root.shoot_your_small_laser = function (z) { ++_root.your_small_lasers_in_play; _root.attachMovie('aria_laser_small', 'aria_laser_small_' + _root.your_small_lasers_in_play, _root.getNextHighestDepth()); _root['aria_laser_small_' + _root.your_small_lasers_in_play].previous_selection = _root['sphere_' + z]; _root['aria_laser_small_' + _root.your_small_lasers_in_play].current_selection = null; x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { if (_root['aria_laser_small_' + _root.your_small_lasers_in_play].current_selection == null) { _root['aria_laser_small_' + _root.your_small_lasers_in_play].current_selection = _root['sphere_' + x]; } else { if (_root.spheres_under_your_control[x] == 0 && _root['aria_laser_small_' + _root.your_small_lasers_in_play].current_selection.units < _root['sphere_' + x].units) { _root['aria_laser_small_' + _root.your_small_lasers_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } if (_root.boss_sphere._visible == true && _root['aria_laser_small_' + _root.your_lasers_in_play].current_selection.units < _root.boss_sphere.units && _root.boss_sphere.sphere_control._currentframe == 1) { _root['aria_laser_small_' + _root.your_lasers_in_play].current_selection = _root.boss_sphere; } if (_root['aria_laser_small_' + _root.your_lasers_in_play].current_selection == null) { _root.delete_mc(_root['aria_laser_small_' + _root.your_lasers_in_play]); } _root['aria_laser_small_' + _root.your_small_lasers_in_play]._x = _root['aria_laser_small_' + _root.your_small_lasers_in_play].previous_selection._x; _root['aria_laser_small_' + _root.your_small_lasers_in_play]._y = _root['aria_laser_small_' + _root.your_small_lasers_in_play].previous_selection._y; var v4 = _root['aria_laser_small_' + _root.your_small_lasers_in_play].current_selection._x - _root['aria_laser_small_' + _root.your_small_lasers_in_play].previous_selection._x; var v5 = _root['aria_laser_small_' + _root.your_small_lasers_in_play].current_selection._y - _root['aria_laser_small_' + _root.your_small_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); var v6 = v7 / _root.laser_speed; _root['aria_laser_small_' + _root.your_small_lasers_in_play].xSpeed = v4 / v6; _root['aria_laser_small_' + _root.your_small_lasers_in_play].ySpeed = v5 / v6; radAngle = Math.atan2(v5, v4); _root['aria_laser_small_' + _root.your_small_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['aria_laser_small_' + _root.your_small_lasers_in_play].onLoad = function () { this.gotoAndStop(_global.aria_girl); }; _root['aria_laser_small_' + _root.your_small_lasers_in_play].onEnterFrame = function () { this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } if (_root.boss_ship._currentframe == 2 || _root.boss_ship._currentframe == 50) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.sphere._currentframe == 1) { this.current_selection.units -= _global.aria_girl_array[_global.aria_girl].ship; if (this.current_selection.units <= 0) { this.current_selection.units = 0; } } if (this.current_selection.shield_amount > 0) { this.current_selection.shield_amount -= 1; } if (this.current_selection.shield_amount <= 0) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } _root.createExplosion(this._x, this._y, _global.aria_girl); _root.delete_mc(this); } }; }; var particleMaxSpeed = 5; var particleFadeSpeed = 2; var particleTotal = _global.partical_total; var particleRange = 100; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _root.delete_mc(this); --numberOfParticles; } if (_root._currentframe != 3) { _root.delete_mc(this); --numberOfParticles; } }; ++v5; } }; var scope = _root.bg; var starboxW = 1280; var starboxH = 720; var starboxX = 0; var starboxY = 0; var starsArray = []; var speedX = -4.75; var speedY = 7.5; createField(1); createField(2); createField(3); var shakeRange = 1; _root.shake = function (target) { var v2 = random(2); if (v2 == 0) { target._x += shakeRange; } else { if (v2 == 1) { target._x -= shakeRange; } } v2 = random(2); if (v2 == 0) { target._y += shakeRange; } else { if (v2 == 1) { target._y -= shakeRange; } } }; var sparkAlpha = 100; _root.addSparkles = function (_targetX, _targetY, _sparkNumber, _distance, _sparkSize) { var v6 = 0; while (v6 < _sparkNumber) { var v4 = _root.attachMovie('spark', 'spark_' + _root.getNextHighestDepth(), _root.getNextHighestDepth()); var v3 = _root.attachMovie('spark2', 'spark2_' + _root.getNextHighestDepth(), _root.getNextHighestDepth()); v4._x = _targetX + random(_distance) - _distance / 2; v4._y = _targetY + random(_distance) - _distance / 2; v3._x = _targetX + random(_distance) - _distance / 2; v3._y = _targetY + random(_distance) - _distance / 2; var v5 = random(_sparkSize) + _sparkSize / 4; v4._xscale = v5; v4._yscale = v5; v5 = random(_sparkSize) + _sparkSize / 4; v3._xscale = v5; v3._yscale = v5; v3._rotation = random(359); v4._alpha = random(sparkAlpha) + sparkAlpha / 4; v3._alpha = random(sparkAlpha) + sparkAlpha / 4; ++v6; } }; _global.aria_assult = function () { _root.addSparkles(_xmouse, _ymouse, 30, 45, 600); }; _root.auto_rally_x = function () { if (_global.auto_rally == 1) { if (_root.space_battle_options_menu.option_1._currentframe >= 100) { if (_global.aria_girl == 1) { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } _root.space_battle_options_menu.option_1.gotoAndPlay(1); if (_global.RallyLv == 1) { if (Math.floor(_global.your_mercenary_count / 2) > _global.aria_girl_array[_global.aria_girl].charisma) { _root.main_sphere.units += Math.floor(_global.your_mercenary_count / 2); } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } } }; } movieClip 458 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } frame 2 { if (_global.music == 0) { gotoAndStop(1); } } } movieClip 460 { frame 1 { stop(); } frame 2 { if (_global.music == 0) { gotoAndStop(1); } } frame 87 { gotoAndStop(1); } frame 155 { if (_global.music == 0) { gotoAndStop(1); } } frame 156 { if (_global.music == 0) { gotoAndStop(1); } } frame 247 { gotoAndStop(1); } } movieClip 462 { frame 1 { stop(); } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(10); } } frame 50 { _root.boss_sphere._visible = true; _root.boss_sphere.units = (random(500) + 500) * _global.current_area; if (_global.hardmode == 1) { _root.boss_sphere.units += (random(500) + 500) * _global.current_area; } _root.enemy_fleet_size += 1; _root.boss_sphere.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[_root.enemy_fleet_size] = 0; if (_root.enemy_support_ship._visible == false) { _root.support_flyin.gotoAndPlay(2); } _root.enemy_cargo_ship._visible = true; } frame 51 { stop(); } } movieClip 463 { frame 1 { stop(); } instance enemy_support_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(_global.current_enemy_support); } } frame 2 { play(); } frame 31 { _root.enemy_support_ship._visible = true; gotoAndStop(1); } } instance enemy_support_ship of movieClip 253 { onClipEvent (load) { this._visible = false; this.gotoAndStop(_global.current_enemy_support); } } instance enemy_cargo_ship of movieClip 253 { onClipEvent (load) { if (_global.cargoship_destroyed == 0 && (_global.current_area == 1 || _global.current_area > 3)) { this._visible = true; } else { this._visible = false; } this.gotoAndStop(8); } } instance enemy_support1 of movieClip 253 { onClipEvent (load) { if ((_global.current_area > 1 || _global.hardmode == 1) && _global.assistanceship1_destroyed == 0) { this.gotoAndStop(11); } else { this._visible = false; } } } instance enemy_support2 of movieClip 253 { onClipEvent (load) { if ((_global.current_area > 3 || _global.hardmode == 1) && _global.assistanceship2_destroyed == 0) { this.gotoAndStop(12); } else { this._visible = false; } } } instance boss_sphere of movieClip 155 sphere { onClipEvent (load) { this.shield_amount = 0; this._visible = false; } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance main_sphere of movieClip 155 sphere { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; } } movieClip 465 { } movieClip 466 { frame 1 { if (_global.aria_girl == 3) { _root.your_shotgun_rounds = 1; _root.your_shotgun_laser = 0; } } frame 4 { if (_global.aria_girl == 2 && _root.main_sphere.units < 100) { _root.shoot_your_laser(); } } frame 7 { if (_global.aria_girl == 5 || _global.aria_girl == 6 || _global.aria_girl == 7 || _global.aria_girl == 2) { _root.shoot_your_shotgun_laser(); _root.shoot_your_laser(); } if (_root.enemy_ship_level >= 1 && _root.weaken <= 0 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); _root.shoot_enemy_shotgun_laser(); } if (_root.enemy_support_ship._visible == true) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); _root.shoot_enemy_support_shotgun_laser(); } if (_root.enemy_cargo_ship._visible == true && _global.hardmode == 1) { _root.shoot_enemy_laser(_root.enemy_cargo_ship); } if (_global.aria_girl == 2) { ++_root.main_sphere.units; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { ++_root['sphere_' + x].units; } ++x; } } _root.disaster = 0; } frame 11 { if (_global.aria_girl == 2 && _root.main_sphere.units < 100) { _root.shoot_your_laser(); } } frame 15 { if (_global.aria_girl == 5 || _global.aria_girl == 6 || _global.aria_girl == 7 || _global.aria_girl == 2) { _root.shoot_your_shotgun_laser(); _root.shoot_your_laser(); } if (_root.enemy_ship_level >= 2 && _root.weaken <= 0 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); _root.shoot_enemy_shotgun_laser(); } if (_global.boss_spawned > 0 && _root.boss_sphere.sphere_control._currentframe == 1) { _root.shoot_enemy_laser(_root.boss_sphere); _root.shoot_enemy_support_laser(_root.boss_sphere); } if (_global.aria_girl == 2) { ++_root.main_sphere.units; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { ++_root['sphere_' + x].units; } ++x; } } _root.disaster = 0; } frame 19 { if (_global.aria_girl == 2 && _root.main_sphere.units < 100) { _root.shoot_your_laser(); } } frame 23 { if (_global.aria_girl == 5 || _global.aria_girl == 6 || _global.aria_girl == 7 || _global.aria_girl == 2) { _root.shoot_your_shotgun_laser(); _root.shoot_your_laser(); } if (_root.enemy_ship_level >= 3 && _root.weaken <= 0 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); _root.shoot_enemy_shotgun_laser(); } if (_root.enemy_support_ship._visible == true) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); _root.shoot_enemy_support_shotgun_laser(); } if (_root.enemy_cargo_ship._visible == true && _global.hardmode == 1) { _root.shoot_enemy_laser(_root.enemy_cargo_ship); } if (_global.aria_girl == 2) { ++_root.main_sphere.units; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { ++_root['sphere_' + x].units; } ++x; } } _root.disaster = 0; } frame 27 { if (_global.aria_girl == 2 && _root.main_sphere.units < 100) { _root.shoot_your_laser(); } } frame 30 { ++_root.main_sphere.units; var unitsz = Math.floor(_global.aria_girl_array[_global.aria_girl].charisma / 2); if (_global.aria_girl == 1 || _global.aria_girl == 5 || _global.aria_girl == 6 || _global.aria_girl == 7) { _root.main_sphere.units += 4; } if (_global.battle_text_timer > 0) { --_global.battle_text_timer; if (_global.battle_text_timer == 0) { _root.battle_text = ''; } } else { _global.battle_text_timer = 0; _root.battle_text = ''; } if (_global.aria_girl == 3 && random(2) == 0) { _root.create_your_auto_attack_squad(_root['sphere_' + (random(_root.enemy_fleet_size) + 1)], _root.main_sphere, unitsz); } _root.number_of_bases_you_control = 0; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { ++_root['sphere_' + x].units; if (_global.aria_girl == 1) { _root.shoot_your_small_laser(x); } if (_global.aria_girl == 7) { _root.shoot_your_small_laser(x); _root['sphere_' + x].shield_amount += 5; } if (_global.aria_girl == 3 && _root['sphere_' + x].shield_amount > 0) { _root['sphere_' + x].shield_amount += 2; } ++_root.number_of_bases_you_control; } else { ++_root['sphere_' + x].units; } ++x; } if (_global.boss_spawned > 0 && _root.boss_sphere.sphere_control._currentframe > 1) { _root.boss_sphere.units += 5; ++_root.number_of_bases_you_control; } if (_global.boss_spawned > 0 && _root.boss_sphere.sphere_control._currentframe == 1) { _root.shoot_enemy_laser(_root.boss_sphere); _root.shoot_enemy_support_laser(_root.boss_sphere); } if (_root.number_of_bases_you_control == _root.enemy_fleet_size + 1) { if ((_global.current_area > 2 || _global.hardmode == 1) && _global.boss_spawned == 0 && _global.bossship_destroyed == 0) { _global.boss_spawned = 1; _root.sphere_1.sphere_control.gotoAndStop(1); _root.sphere_1.units += (random(100) + 100) * _global.current_area; if (_global.hardmode == 1) { _root.sphere_1.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_1.fleet_number] = 0; _root.sphere_1.shield_amount = 0; _root.sphere_1.shield.gotoAndStop(1); _root.sphere_1.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_1.shield.gotoAndStop(3); _root.sphere_2.units += (random(100) + 500) * _global.current_area; _root.sphere_2.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_2.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_2.fleet_number] = 0; _root.sphere_2.shield_amount = 0; _root.sphere_2.shield.gotoAndStop(1); _root.sphere_2.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_2.shield.gotoAndStop(3); _root.sphere_3.units += (random(100) + 100) * _global.current_area; _root.sphere_3.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_3.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_3.fleet_number] = 0; _root.sphere_3.shield_amount = 0; _root.sphere_3.shield.gotoAndStop(1); _root.sphere_3.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_3.shield.gotoAndStop(3); _root.sphere_4.units += (random(100) + 100) * _global.current_area; _root.sphere_4.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_4.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_4.fleet_number] = 0; _root.sphere_4.shield_amount = 0; _root.sphere_4.shield.gotoAndStop(1); _root.sphere_4.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_4.shield.gotoAndStop(3); _root.sphere_5.units += (random(100) + 100) * _global.current_area; _root.sphere_5.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_5.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_5.fleet_number] = 0; _root.sphere_5.shield_amount = 0; _root.sphere_5.shield.gotoAndStop(1); _root.sphere_5.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_5.shield.gotoAndStop(3); _root.boss_ship.gotoAndPlay(2); if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Incomming enemy ship!'; } else { _root.battle_text = 'Don\'t panic men! Just follow my orders!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Really!? What in the fucking fuck!!!'; } else { _root.battle_text = 'Damnit!...this was taking long enough already!'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Reinforcement ship entering the combat zone.'; } else { _root.battle_text = 'A new enemy ship! Everyone stay focused on the defense!'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Huh!? That\'s not fair at all!'; } else { _root.battle_text = 'We.. we can still do this!'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'There\'s more!?'; } else { _root.battle_text = 'Aha!! come to me then!'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Shit. I\'m kinda hungry...'; } else { _root.battle_text = 'Oh geez. really?'; } } else { if (_global.aria_girl == 7) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Why even bother?'; } else { _root.battle_text = 'More nerds incomming!'; } } } } } } } } } else { _root.nextFrame(); } } if (_root.number_of_bases_you_control > 1) { _root.enemy_ai = random(2) + 1; } else { _root.enemy_ai = 2; if (_global.aria_girl == 3) { _root.your_shotgun_laser = 1; } } --_root.enemy_next_action_time; if (_root.enemy_next_action_time == 0) { _root.enemy_next_action_time = random(_root.enemy_next_action_random) + 3; if (_root.assult <= 0) { _root.create_enemy_attack_squad(_root.enemy_ai); } } if (_root.enemy_ship._currentframe > 1) { if (random(2) == 1) { _root.enemy_shotgun_laser = 1; } else { _root.enemy_shotgun_laser = 0; } } if (_root.enemy_support_ship._visible == true) { if (random(2) == 1) { _root.enemy_support_shotgun_laser = 1; } else { _root.enemy_support_shotgun_laser = 0; } } if (_root.enemy_ship._currentframe > 8) { _root.enemy_shotgun_laser = 1; } _root.shoot_your_shotgun_laser(); _root.shoot_your_laser(); if (_root.enemy_ship_level >= 4 && _root.weaken <= 0 && _root.assult <= 0) { _root.shoot_enemy_laser(); _root.shoot_enemy_shotgun_laser(); } if (_root.enemy_cargo_ship._visible == true) { _root.create_enemy_cargo_squad(random(2) + 1); } if (_root.weaken > 0) { _root.shoot_enemy_laser(); --_root.weaken; } if (_root.assult > 0) { _root.assult -= 5; } if (_root.assult <= 0) { _root.assult = 0; } if (_root.your_lasers_in_play > 500) { _root.your_lasers_in_play = 0; } if (_root.enemy_lasers_in_play > 2000) { _root.enemy_lasers_in_play = 0; } if (_root.attack_squads_in_play > 500) { _root.attack_squads_in_play = 0; } if (_root.enemy_squads_in_play > 500) { _root.enemy_squads_in_play = 0; } if (_root.your_small_lasers_in_play > 500) { _root.your_small_lasers_in_play = 0; } _root.disaster = 0; if (random(20) == 0 && _global.current_area > 1 && _root.main_ship.target_ret._currentframe == 1 && _global.hardmode == 0) { _root.main_ship.target_ret.gotoAndPlay(2); } if (_global.hardmode == 1 && random(15) == 0 && _root.main_ship.target_ret._currentframe == 1) { _root.main_ship.target_ret.gotoAndPlay(2); } if (random(30) == 0 && _global.current_area > 3 && _global.hardmode == 0 && _global.assistanceship2_destroyed == 0) { x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].shield_amount += (random(5) + 3) * _global.current_area; _root['sphere_' + x].shield.gotoAndStop(3); } ++x; } } if (_global.hardmode == 1 && random(15) == 0 && _global.assistanceship2_destroyed == 0) { x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].shield_amount += (random(10) + 3) * _global.current_area; _root['sphere_' + x].shield.gotoAndStop(3); } ++x; } } if (_global.pnm_active == 1 && _global.pnm_active_time > 0) { --_global.pnm_active_time; if (_global.pnm_active_time <= 0) { _global.pnm_active_time = 0; _global.pnm_active = 0; } } } } instance clean of movieClip 466 { onClipEvent (load) { _root.main_sphere.sphere_control.gotoAndStop(2); } onClipEvent (enterFrame) { if (_root.main_sphere.units <= 0) { x = 0; while (x <= _root.enemy_fleet_size + 80) { removeMovieClip(_root['sphere_' + x]); removeMovieClip(_root['enemy_attack_squad_' + x]); removeMovieClip(_root['your_attack_squad_' + x]); removeMovieClip(_root['aria_laser_' + x]); removeMovieClip(_root['enemy_laser_' + x]); removeMovieClip(_root['aria_laser_small_' + x]); removeMovieClip(_root.ray); ++x; } if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } if (_global.on_story_mission == 1) { _global.story_task_battle = 0; if (_global.aria_girl < 5) { _global.aria_girl_array[_global.aria_girl].love -= random(10) + 1; _global.aria_girl_array[_global.aria_girl].fatigue += random(20) + 20; if (_global.aria_girl_array[_global.aria_girl].love < 0) { _global.aria_girl_array[_global.aria_girl].love = 0; } if (_global.aria_girl_array[_global.aria_girl].fatigue < 0) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; } _root.gotoAndStop(7 + _global.aria_girl); } else { _root.gotoAndStop(6); } } else { _root.gotoAndStop(1); } } } } movieClip 471 { } movieClip 475 { frame 1 { stop(); } } movieClip 480 { frame 1 { stop(); } } movieClip 483 { frame 1 { stop(); } } movieClip 486 { frame 1 { stop(); } } movieClip 489 { frame 1 { stop(); } } movieClip 493 { frame 1 { stop(); } frame 10 { gotoAndStop(1); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(_global.aria_girl); } } movieClip 494 { } movieClip 497 { } movieClip 499 { } movieClip 501 { } movieClip 502 { } movieClip 504 { } movieClip 510 { frame 1 { stop(); } } movieClip 516 { } movieClip 517 { frame 101 { stop(); } } movieClip 518 { frame 3 { if (this == _root.space_battle_options_menu.option_2) { if (_global.aria_girl == 1) { _global.aria_assult(); _root.sfx.gotoAndPlay('cannon'); _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Target destroyed!'; } else { _root.battle_text = 'Assault successful!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'There is enough of me to go around!'; } else { _root.battle_text = 'Hey boys. I am more fun to work for.'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Reinforcement preperations complete!'; } else { _root.battle_text = 'Boost the defense'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Ugh! my head...'; } else { _root.battle_text = 'Okay! It should be easier to win now.'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Pay attention.'; } else { _root.battle_text = 'Whoops.'; } } else { if (_global.aria_girl == 7) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Kill this fucking nerd!'; } else { _root.battle_text = 'Suck it bitch!!!'; } } } } } } } } else { if (this == _root.space_battle_options_menu.option_3) { if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Open Fire!!!'; } else { _root.battle_text = 'I\'m shooting the cannon! Brace yourself!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Hello my new lovers!'; } else { _root.battle_text = 'Boys! We can get along can\'t we?'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; _root.sfx.gotoAndPlay('shields'); if (random(2) == 0) { _root.battle_text = 'Shields up!'; } else { _root.battle_text = 'Shields are recharged. I\'m bringing them online.'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Wha-? Wait! Slow down!'; } else { _root.battle_text = 'I will slow them down! Okay let\'s win this!'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I bet you didn\'t see that comming.'; } else { _root.battle_text = 'Surprise.'; } } else { if (_global.aria_girl == 7) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Lynn! work on Defense!'; } else { _root.battle_text = 'You are not getting through!'; } } } } } } } } } } frame 301 { stop(); } } button 520 { on (release) { if (this.option_1._currentframe >= 100) { if (_global.aria_girl == 1) { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } this.option_1.gotoAndPlay(1); if (_global.RallyLv == 1) { if (Math.floor(_global.your_mercenary_count / 2) > _global.aria_girl_array[_global.aria_girl].charisma) { _root.main_sphere.units += Math.floor(_global.your_mercenary_count / 2); } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } } } button 521 { on (release) { if (this.option_2._currentframe >= 300) { if (_root.spheres_under_your_control[_root.current_selection.fleet_number] == 0) { this.option_2.gotoAndPlay(1); _root.current_selection.units = 0; _root.current_selection.shield_amount = 0; _root.current_selection.shield.gotoAndStop(1); } } } } button 522 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); _root.assult += _global.aria_girl_array[_global.aria_girl].ship; _root.main_ship.laser.gotoAndPlay(2); } } } button 527 { on (release) { if (this.option_1._currentframe >= 100) { if (_global.aria_girl == 1) { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } this.option_1.gotoAndPlay(1); if (_global.RallyLv == 1) { if (Math.floor(_global.your_mercenary_count / 2) > _global.aria_girl_array[_global.aria_girl].charisma) { _root.main_sphere.units += Math.floor(_global.your_mercenary_count / 2); } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } } } button 528 { on (release) { if (this.option_2._currentframe >= 300) { if (_root.spheres_under_your_control[_root.current_selection.fleet_number] == 0) { _root.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.current_selection.fleet_number] = 1; _root.create_your_auto_attack_squad(_root.main_sphere, _root.current_selection, Math.floor(_root.current_selection.units / 2)); this.option_2.gotoAndPlay(1); } } } } button 529 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0 && _root['sphere_' + x].units <= _global.aria_girl_array[_global.aria_girl].charisma) { _root['sphere_' + x].sphere_control.gotoAndStop(2); _root.spheres_under_your_control[x] = 1; _root.create_your_auto_attack_squad(_root.main_sphere, _root['sphere_' + x], Math.floor(_root['sphere_' + x].units / 2)); } ++x; } } } } button 532 { on (release) { if (this.option_2._currentframe >= 300) { this.option_2.gotoAndPlay(1); _root.main_sphere.units += 50 + _global.aria_girl_array[_global.aria_girl].charisma; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].units += 50 + _global.aria_girl_array[_global.aria_girl].charisma; } ++x; } } } } button 533 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); _root.main_sphere.shield.gotoAndStop(2); _root.main_sphere.shield_amount += _global.aria_girl_array[_global.aria_girl].ship * 2; _root.main_ship.shield.gotoAndStop(2); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].shield_amount += 20 + _global.aria_girl_array[_global.aria_girl].ship; _root['sphere_' + x].shield.gotoAndStop(2); } ++x; } } } } button 536 { on (release) { if (this.option_2._currentframe >= 300) { this.option_2.gotoAndPlay(1); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].units -= _global.aria_girl_array[_global.aria_girl].ship * 2; if (_root['sphere_' + x].units < 0) { _root['sphere_' + x].units = 0; _root['sphere_' + x].shield_amount = 0; _root['sphere_' + x].units = 0; } } ++x; } } } } button 537 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); _root.weaken += _global.aria_girl_array[_global.aria_girl].ship; } } } button 539 { on (release) { if (this.option_2._currentframe >= 300) { this.option_2.gotoAndPlay(1); _root.your_shotgun_laser = 1; } } } button 540 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); _root.main_sphere.shield.gotoAndStop(2); _root.main_sphere.shield_amount += _global.aria_girl_array[_global.aria_girl].ship; _root.main_ship.shield.gotoAndStop(2); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].shield_amount += _global.aria_girl_array[_global.aria_girl].ship; _root['sphere_' + x].shield.gotoAndStop(2); } ++x; } } } } movieClip 541 { frame 1 { stop(); } instance auto_rally of movieClip 510 { onClipEvent (load) { if (_global.auto_rally == 1) { this.gotoAndStop(2); } } } instance option_1 of movieClip 517 { onClipEvent (load) { this.gotoAndStop(101); } } instance option_2 of movieClip 518 { onClipEvent (load) { this.gotoAndStop(301); } } instance option_3 of movieClip 518 { onClipEvent (load) { this.gotoAndStop(301); } } instance option_2 of movieClip 518 { onClipEvent (load) { this.gotoAndStop(301); } } instance option_3 of movieClip 518 { onClipEvent (load) { this.gotoAndStop(301); } } } instance space_battle_options_menu of movieClip 541 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } button 542 { on (release) { if (_global.psm > 0) { _root.main_sphere.shield_amount += 300; _root.main_sphere.shield.gotoAndStop(2); --_global.psm; if (_global.psm < 0) { _global.psm = 0; } } } } button 543 { on (release) { if (_global.pnm > 0) { _global.pnm_active_time = 30; _global.pnm_active = 1; --_global.pnm; } } } button 544 { on (release) { x = 0; while (x <= _root.enemy_fleet_size + 80) { removeMovieClip(_root['sphere_' + x]); removeMovieClip(_root['enemy_attack_squad_' + x]); removeMovieClip(_root['your_attack_squad_' + x]); removeMovieClip(_root['aria_laser_' + x]); removeMovieClip(_root['enemy_laser_' + x]); removeMovieClip(_root['aria_laser_small_' + x]); removeMovieClip(_root.ray); ++x; } if (_global.on_story_mission == 1) { _global.story_task_battle = 0; if (_global.aria_girl < 5) { _global.aria_girl_array[_global.aria_girl].love -= random(10) + 1; _global.aria_girl_array[_global.aria_girl].fatigue += random(20) + 20; if (_global.aria_girl_array[_global.aria_girl].love < 0) { _global.aria_girl_array[_global.aria_girl].love = 0; } if (_global.aria_girl_array[_global.aria_girl].fatigue < 0) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; } _root.gotoAndStop(7 + _global.aria_girl); } else { _root.gotoAndStop(6); } } else { _root.gotoAndStop(1); } } } frame 4 { x = 0; while (x <= _root.enemy_fleet_size + 120) { removeMovieClip(_root['sphere_' + x]); removeMovieClip(_root['enemy_attack_squad_' + x]); removeMovieClip(_root['your_attack_squad_' + x]); removeMovieClip(_root['aria_laser_' + x]); removeMovieClip(_root['enemy_laser_' + x]); removeMovieClip(_root.ray); ++x; } x = 0; while (x <= _root.enemy_fleet_size + 100) { removeMovieClip(_root['aria_laser_small_' + x]); ++x; } if (_global.aria_girl == 1) { _root.Arielle_sfx6.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx6.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx6.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx6.start(0, 1); } } instance girl2 of movieClip 430 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } button 551 { on (release) { _global.space_battle_complete = 1; _global.enemy_defeated = _global.current_area; _root.gotoAndStop(5); } } frame 5 { if (_global.space_battle_complete == 1) { _global.your_mercenary_count += random(20) + 10; _global.recources += random(100 * _global.current_area) + 100 * _global.current_area + 100 * _global.GatherLv; if (_global.aria_girl == 6 || _global.aria_girl == 7) { _global.recources += (random(1000) + 1000) * _global.current_area; } if (_global.boss_spawned == 1) { _global.recources += (random(100) + 500) * _global.current_area; _global.aria_girl_array[_global.aria_girl].fatigue = 100; } _global.aria_girl_previously_played = _global.aria_girl; _global.current_girl = _global.aria_girl; _global.space_battle_complete = 0; } _root.aria_stats = 'Mercenaries:\n' + _global.your_mercenary_count + '\nResources:\n' + _global.recources; if (_global.had_goo_sex == 0) { _global.aria_girl = 5; if (_global.aria_girl == _global.aria_girl_previously_played) { _global.charisma_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].charisma -= _global.charisma_growth; if (_global.aria_girl_array[_global.aria_girl].charisma <= 0) { _global.aria_girl_array[_global.aria_girl].charisma = 0; } _global.space_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].space -= _global.space_growth; if (_global.aria_girl_array[_global.aria_girl].space <= 0) { _global.aria_girl_array[_global.aria_girl].space = 0; } _global.ship_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].ship -= _global.ship_growth; if (_global.aria_girl_array[_global.aria_girl].ship <= 0) { _global.aria_girl_array[_global.aria_girl].ship = 0; } _global.combat_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].combat -= _global.combat_growth; if (_global.aria_girl_array[_global.aria_girl].combat <= 0) { _global.aria_girl_array[_global.aria_girl].combat = 0; } _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + ' (loss)\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + ' (-' + _global.charisma_growth + ')\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + ' (-' + _global.space_growth + ')\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + ' (-' + _global.ship_growth + ')\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat + ' (-' + _global.combat_growth + ')'; } else { if (_global.aria_girl_previously_played > 0) { _global.charisma_growth = random(50) + 1; _global.aria_girl_array[_global.aria_girl].charisma -= _global.charisma_growth; if (_global.aria_girl_array[_global.aria_girl].charisma <= 0) { _global.aria_girl_array[_global.aria_girl].charisma = 0; } _global.space_growth = random(50) + 1; _global.aria_girl_array[_global.aria_girl].space -= _global.space_growth; if (_global.aria_girl_array[_global.aria_girl].space <= 0) { _global.aria_girl_array[_global.aria_girl].space = 0; } _global.ship_growth = random(50) + 1; _global.aria_girl_array[_global.aria_girl].ship -= _global.ship_growth; if (_global.aria_girl_array[_global.aria_girl].ship <= 0) { _global.aria_girl_array[_global.aria_girl].ship = 0; } _global.combat_growth = random(50) + 1; _global.aria_girl_array[_global.aria_girl].combat -= _global.combat_growth; if (_global.aria_girl_array[_global.aria_girl].combat <= 0) { _global.aria_girl_array[_global.aria_girl].combat = 0; } _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + ' (loss)\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + ' (-' + _global.charisma_growth + ')\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + ' (-' + _global.space_growth + ')\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + ' (-' + _global.ship_growth + ')\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat + ' (-' + _global.combat_growth + ')'; } else { _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + '\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + '\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + '\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + '\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat; } } } if (_global.had_goo_sex == 1) { _global.aria_girl = 5; _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + '\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + '\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + '\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + '\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat; } _global.aria_girl = 1; while (_global.aria_girl <= 4) { if (_global.aria_girl == _global.aria_girl_previously_played) { _global.charisma_growth = random(5) + 1; _global.aria_girl_array[_global.aria_girl].charisma += _global.charisma_growth; _global.space_growth = random(5) + 1; _global.aria_girl_array[_global.aria_girl].space += _global.space_growth; _global.ship_growth = random(5) + 1; _global.aria_girl_array[_global.aria_girl].ship += _global.ship_growth; _global.combat_growth = random(5) + 1; _global.aria_girl_array[_global.aria_girl].combat += _global.combat_growth; if (_global.boss_spawned == 1) { _global.charisma_growth = random(20) + 5; _global.aria_girl_array[_global.aria_girl].charisma += _global.charisma_growth; _global.space_growth = random(20) + 5; _global.aria_girl_array[_global.aria_girl].space += _global.space_growth; _global.ship_growth = random(20) + 5; _global.aria_girl_array[_global.aria_girl].ship += _global.ship_growth; _global.combat_growth = random(20) + 5; _global.aria_girl_array[_global.aria_girl].combat += _global.combat_growth; } _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + ' (growth)\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + ' (+' + _global.charisma_growth + ')\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + ' (+' + _global.space_growth + ')\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + ' (+' + _global.ship_growth + ')\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat + ' (+' + _global.combat_growth + ')'; _global.aria_girl_previously_played = 0; } else { _global.charisma_growth = 0; _global.space_growth = 0; _global.ship_growth = 0; _global.combat_growth = 0; _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + '\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + '\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + '\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + '\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat; } ++_global.aria_girl; } _global.boss_spawned = 0; } movieClip 555 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } frame 12146 { gotoAndPlay(1); } } instance music of movieClip 555 { onClipEvent (load) { if (_global.music == 1) { this.gotoAndPlay(_global.bgm_music_begin); } } onClipEvent (enterFrame) { if (_global.music == 1) { _global.bgm_music_begin = this._currentframe; } } } button 556 { on (release) { if (_global.story_task_battle == 1) { _global.story_task_battle = 0; _root.gotoAndStop(7 + _global.current_girl); } else { if (_global.jeo_first_fight == 0 && _global.current_girl == 5 && _global.current_area < 10) { _global.jeo_first_fight = 1; _root.gotoAndStop(23); } else { if (_global.current_girl > 4) { _root.gotoAndStop(12); } else { _root.gotoAndStop(74); } } } } } button 557 { on (release) { _global.aria_girl = 4; _root.gotoAndStop(2); } } button 558 { on (release) { _global.aria_girl = 2; _root.gotoAndStop(2); } } button 559 { on (release) { _global.aria_girl = 3; _root.gotoAndStop(2); } } button 560 { on (release) { _global.aria_girl = 1; _root.gotoAndStop(2); } } movieClip 564 { } frame 6 { _global.aria_girl = 1; _global.aria_girl_previously_played = 0; _global.current_girl = 0; _global.remi_in_battle = 0; _global.pnm_active = 0; _global.update_mission_stats = function () { _root.bg.gotoAndStop(_global.area_bg); _root.main_menu_mc.mission_stats = 'Mission Progress:\nMercenaries: ' + _global.your_mercenary_count + '\nResources(R): ' + _global.recources + '\nArea: ' + _global.current_area + '/' + _global.totoal_areas + '\nDays Passed: ' + _global.days_passed + '\nFood Supply: ' + _global.food_supply + '\nTravel cost: ' + _global.travel_resource_cost + ' R'; _root.tc_txt = '' + _global.travel_resource_cost + ' R'; }; _global.update_ship_stats = function () { _root.main_menu_mc.ship_window.main_ship.gotoAndStop(_global.aria_girl); _root.main_menu_mc.ship_window.pilot.gotoAndStop(_global.aria_girl); _root.main_menu_mc.ship_window.ship_stats = '' + _global.aria_girl_array[_global.aria_girl].charisma + '\n\n' + _global.aria_girl_array[_global.aria_girl].space + '\n\n' + _global.aria_girl_array[_global.aria_girl].ship + '\n\n' + _global.aria_girl_array[_global.aria_girl].combat + ''; }; _global.update_girl_stats = function () { if (_global.v00 == 1) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; _global.aria_girl_array[_global.aria_girl].obey = 100; _global.aria_girl_array[_global.aria_girl].food = 100; } _root.crew_menu_mc.girl_name = '' + _global.aria_girl_array[_global.aria_girl].girl; _root.crew_menu_mc.girl_stats = '' + _global.aria_girl_array[_global.aria_girl].love + '\n\n' + _global.aria_girl_array[_global.aria_girl].fatigue + '\n\n' + _global.aria_girl_array[_global.aria_girl].food + '\n\n' + _global.aria_girl_array[_global.aria_girl].obey + ''; _global.update_mission_stats(); _global.update_ship_stats(); if (_global.aria_girl == 1) { _root.Arielle_sfx1.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx1.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx1.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx1.start(0, 1); } }; _global.update_girl_stats(); _global.storyupdate = function () { if (_global.current_area == 2) { _root.gotoAndStop(24); } else { if (_global.current_area == 3) { _root.gotoAndStop(25); } else { if (_global.current_area == 4) { _root.gotoAndStop(26); } else { if (_global.current_area == 5) { _root.gotoAndStop(27); } else { if (_global.current_area == 6) { _root.gotoAndStop(28); } else { if (_global.current_area == 7) { _root.gotoAndStop(29); } else { if (_global.current_area == 8) { _root.gotoAndStop(30); } else { if (_global.current_area == 9) { _root.gotoAndStop(31); } else { if (_global.current_area == 10) { _root.gotoAndStop(32); } } } } } } } } } }; } movieClip 588 { } movieClip 591 { } movieClip 599 { } movieClip 600 { } button 601 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 1; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } button 602 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 2; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } button 603 { on (release) { if (_global.current_area < 10) { _global.aria_girl_task_queue[_global.aria_girl] = 3; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } else { _root.gotoAndStop(49); } } } button 604 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 4; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } button 605 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 5; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } button 606 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 6; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } button 607 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 7; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } button 608 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 8; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } button 609 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 9; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } movieClip 620 { } movieClip 621 { } movieClip 630 { } movieClip 631 { frame 1 { stop(); } instance girl of movieClip 430 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(_global.aria_girl); } else { this.gotoAndStop(_global.aria_girl + 7); } } onClipEvent (enterFrame) { if (_global.v00 == 0) { this.gotoAndStop(_global.aria_girl); } else { this.gotoAndStop(_global.aria_girl + 7); } } } } movieClip 633 { } movieClip 635 { frame 1 { stop(); } } instance injury of movieClip 635 { onClipEvent (load) { if (_global.aria_girl == 1 && _global.arielle_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 2 && _global.phia_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 3 && _global.tiffany_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 4 && _global.bri_injury == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } } onClipEvent (enterFrame) { if (_global.aria_girl == 1 && _global.arielle_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 2 && _global.phia_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 3 && _global.tiffany_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 4 && _global.bri_injury == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } } } movieClip 640 { instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } } instance of movieClip 401 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } } } movieClip 643 { } movieClip 656 { frame 1 { stop(); } } movieClip 662 { } button 665 { on (release) { _root.gotoAndStop(12); } } button 666 { on (release) { if (_global.recources >= 100) { _global.recources -= 100; _global.food_supply += 100 + 50 * _global.FoodLv; _global.update_mission_stats(); } } } button 667 { on (release) { _root.gotoAndStop(13); } } button 668 { on (release) { _root.gotoAndStop(5); } } button 669 { on (release) { if (_global.enemy_defeated == _global.current_area) { if (_global.recources >= _global.travel_resource_cost && _global.current_area < _global.totoal_areas) { _global.recources -= _global.travel_resource_cost; ++_global.current_area; _global.area_bg = _global.current_area; _global.assaultship_destroyed = 0; _global.cargoship_destroyed = 0; _global.assistanceship1_destroyed = 0; _global.assistanceship2_destroyed = 0; _global.bossship_destroyed = 0; _global.ship_to_raid = 0; _global.travel_resource_cost = 500 * _global.current_area + random(_global.current_area * 1000); _global.update_mission_stats(); if (_global.remi_unlocked == 1 && _global.remi_talk == 1) { _global.remi_talk = 2; } _global.storyupdate(); } else { if (_global.recources >= _global.travel_resource_cost && _global.current_area >= _global.totoal_areas) { _root.gotoAndStop(44); } } } else { _root.gotoAndStop(17); } } } button 670 { on (release) { _root.gotoAndStop(14); } } button 671 { on (release) { _root.gotoAndStop(47); } } button 672 { on (release) { _global.update_girl_stats(); } } movieClip 682 { } movieClip 685 { frame 1 { _global.update_girl_stats(); stop(); } } button 686 { on (release) { _root.gotoAndStop(51); } } button 687 { on (release) { _root.gotoAndStop(1); } } button 688 { on (release) { _root.gotoAndStop(61); } } button 689 { on (release) { _root.gotoAndStop(57); } } button 690 { on (release) { _global.aria_girl = 1; _root.gotoAndStop(65); } } button 692 { on (release) { _root.gotoAndStop(75); } } frame 7 { _global.aria_girl = 1; _global.aria_girl_previously_played = 0; _global.current_girl = 0; Mouse.show(); _root.girl.gotoAndStop(_global.aria_girl); _global.do_task(); } movieClip 702 { frame 2 { if (_global.music == 0) { gotoAndStop(1); } } } instance gallery of movieClip 702 { onClipEvent (load) { this.stop(); } } button 714 { on (release) { gotoAndStop(11); } } movieClip 847 { } button 848 { on (release) { gotoAndStop(9); } } movieClip 1033 { } button 1034 { on (release) { gotoAndStop(7); } } movieClip 1205 { frame 20 { gotoAndPlay(1); } frame 238 { stop(); } } button 1206 { on (release) { if (sex._currentframe < 20) { sex.gotoAndPlay(21); } } } movieClip 1332 { frame 90 { _root.girl_result = ''; gotoAndPlay(1); } frame 305 { stop(); } } button 1333 { on (release) { if (bj._currentframe < 90) { bj.gotoAndPlay(91); } else { gotoAndStop(8); } } } movieClip 1340 { frame 1 { stop(); } } button 1341 { on (release) { _global.aria_girl_array[_global.aria_girl].obey = 100; gotoAndStop(8); } } movieClip 1344 { frame 1 { stop(); } frame 8 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; if (_root.gallery._currentframe == 1) { _root.music.stop(); _root.gallery.play(); } } frame 10 { _root.music.stop(); _root.gallery.play(); } frame 11 { _root.girl_result = ''; } } button 1345 { on (release) { _root.gallery.gotoAndStop(1); _root.music.play(); if (_global.story_task_battle == 1) { _root.gotoAndStop(16); } else { if (_global.explore_mission == 1) { _root.gotoAndStop(64); } else { _root.nextFrame(); } } } } frame 8 { _global.aria_girl = 2; _global.aria_girl_previously_played = 0; _global.current_girl = 0; Mouse.show(); _root.girl.gotoAndStop(_global.aria_girl); _global.do_task(); } button 1350 { on (release) { gotoAndStop(11); } } movieClip 1386 { } button 1387 { on (release) { gotoAndStop(9); } } movieClip 1523 { } button 1524 { on (release) { gotoAndStop(7); } } movieClip 1685 { frame 16 { gotoAndPlay(1); } frame 267 { stop(); } } movieClip 1779 { frame 90 { _root.girl_result = ''; gotoAndPlay(1); } frame 305 { stop(); } } button 1780 { on (release) { if (bj._currentframe < 90) { bj.gotoAndPlay(91); } else { gotoAndStop(8); } } } movieClip 1802 { frame 1 { stop(); } } button 1803 { on (release) { _global.aria_girl_array[_global.aria_girl].obey = 100; gotoAndStop(8); } } movieClip 1820 { frame 1 { stop(); } frame 8 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; if (_root.gallery._currentframe == 1) { _root.music.stop(); _root.gallery.play(); } } frame 10 { _root.music.stop(); _root.gallery.play(); } frame 11 { _root.girl_result = ''; } } frame 9 { _global.aria_girl = 3; _global.aria_girl_previously_played = 0; _global.current_girl = 0; Mouse.show(); _root.girl.gotoAndStop(_global.aria_girl); _global.do_task(); } button 1832 { on (release) { gotoAndStop(11); } } movieClip 1894 { } button 1895 { on (release) { gotoAndStop(9); } } movieClip 2018 { } button 2019 { on (release) { gotoAndStop(7); } } movieClip 2387 { frame 20 { gotoAndPlay(1); } frame 231 { stop(); } } movieClip 2584 { frame 90 { _root.girl_result = ''; gotoAndPlay(1); } frame 305 { stop(); } } button 2585 { on (release) { if (bj._currentframe < 90) { bj.gotoAndPlay(91); } else { gotoAndStop(8); } } } movieClip 2598 { frame 1 { stop(); } } button 2599 { on (release) { _global.aria_girl_array[_global.aria_girl].obey = 100; gotoAndStop(8); } } movieClip 2607 { frame 1 { stop(); } frame 8 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; if (_root.gallery._currentframe == 1) { _root.music.stop(); _root.gallery.play(); } } frame 10 { _root.music.stop(); _root.gallery.play(); } frame 11 { _root.girl_result = ''; } } frame 10 { _global.aria_girl = 4; _global.aria_girl_previously_played = 0; _global.current_girl = 0; Mouse.show(); _root.girl.gotoAndStop(_global.aria_girl); _global.do_task(); } button 2611 { on (release) { gotoAndStop(11); } } movieClip 2644 { } button 2645 { on (release) { gotoAndStop(9); } } movieClip 2742 { } button 2743 { on (release) { gotoAndStop(7); } } movieClip 2919 { frame 16 { gotoAndPlay(1); } frame 205 { stop(); } } movieClip 3008 { frame 90 { _root.girl_result = ''; gotoAndPlay(1); } frame 305 { stop(); } } button 3009 { on (release) { if (bj._currentframe < 90) { bj.gotoAndPlay(91); } else { gotoAndStop(8); } } } movieClip 3014 { frame 1 { stop(); } } button 3015 { on (release) { _global.aria_girl_array[_global.aria_girl].obey = 100; gotoAndStop(8); } } movieClip 3017 { frame 1 { stop(); } frame 8 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; if (_root.gallery._currentframe == 1) { _root.music.stop(); _root.gallery.play(); } } frame 10 { _root.music.stop(); _root.gallery.play(); } frame 11 { _root.girl_result = ''; } } frame 11 { ++_global.days_passed; _global.aria_girl_previously_played = 0; _global.current_girl = 0; if (_global.mercwork > 0) { _global.recources += _global.your_mercenary_count * _global.mercwork; } _global.arielle_tired = 0; _global.phia_tired = 0; _global.tiffany_tired = 0; _global.bri_tired = 0; if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid1 = 1; } else { _global.asteroid1 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid2 = 1; } else { _global.asteroid2 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid3 = 1; } else { _global.asteroid3 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid4 = 1; } else { _global.asteroid4 = 0; } Mouse.show(); if (_global.aria_girl_task_queue[1] == 2 && _global.aria_girl_task_queue[2] == 2 && _global.aria_girl_task_queue[3] == 2 && _global.aria_girl_task_queue[4] == 2 && _global.aria_girl_array[2].love < 50) { _global.aria_girl_array[2].love += 100; _root.gotoAndStop(43); } else { _root.gotoAndStop(74); } } frame 12 { _global.remi_in_battle = 0; } movieClip 3020 { } button 3022 { on (release) { if (_global.remi_talk == 0) { _global.remi_talk = 1; _root.gotoAndStop(33); } else { if (_global.remi_talk == 2) { _global.remi_talk = 3; _root.gotoAndStop(34); } } } } button 3023 { on (release) { _root.gotoAndStop(35); } } button 3024 { on (release) { if (_global.current_area != 10) { _global.remi_in_battle = 1; _global.aria_girl = 6; _root.gotoAndStop(16); } else { _root.gotoAndStop(49); } } } button 3025 { on (release) { _root.gotoAndStop(34); } } movieClip 3031 { frame 1 { stop(); } } instance of movieClip 3031 { onClipEvent (load) { if (_global.remi_unlocked == 1 && _global.current_area > 5) { this.gotoAndStop(2); } } } movieClip 3032 { } button 3034 { on (release) { _root.gotoAndStop(38); } } button 3035 { on (release) { if (_global.current_area != 10) { _global.aria_girl = 7; _root.gotoAndStop(16); } else { _root.gotoAndStop(49); } } } button 3036 { on (release) { _root.gotoAndStop(39); } } button 3037 { on (release) { _root.gotoAndStop(40); } } movieClip 3042 { frame 1 { stop(); } } instance of movieClip 3042 { onClipEvent (load) { if (_global.luma_unlocked == 1 && _global.current_area > 7) { this.gotoAndStop(2); } } } button 3043 { on (release) { _root.gotoAndStop(6); } } button 3044 { on (release) { _global.aria_girl = 5; _root.gotoAndStop(16); } } frame 13 { _global.update_research_stats = function () { _root.FoodLv = _global.FoodLv; _root.AttkShipLv = _global.AttkShipLv; _root.GatherLv = _global.GatherLv; _root.RallyLv = _global.RallyLv; _root.resources_txt = '' + _global.recources + ' R'; _root.BombAmount = _global.bombs; _root.rt = _global.RaidTrainning; _root.mercw = _global.mercwork; _root.ExploAttkShip = _global.eplosive_ships; _root.sm = _global.psm; _root.nm = _global.pnm; _root.overch = _global.overcharge; }; _global.update_research_stats(); } instance girl of movieClip 430 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(3); } else { this.gotoAndStop(10); } } } button 3050 { on (release) { if (_global.FoodLv < 10 && _global.recources >= 500) { _global.recources -= 500; ++_global.FoodLv; } _global.update_research_stats(); } } button 3051 { on (release) { if (_global.GatherLv < 10 && _global.recources >= 1000) { _global.recources -= 1000; ++_global.GatherLv; } _global.update_research_stats(); } } button 3052 { on (release) { if (_global.AttkShipLv < 1 && _global.recources >= 2500) { _global.recources -= 2500; ++_global.AttkShipLv; } _global.update_research_stats(); } } button 3053 { on (release) { if (_global.RallyLv < 1 && _global.recources >= 500) { _global.recources -= 500; ++_global.RallyLv; } _global.update_research_stats(); } } button 3055 { on (release) { if (_global.recources >= 500) { _global.recources -= 500; ++_global.bombs; } _global.update_research_stats(); } } button 3056 { on (release) { if (_global.RaidTrainning == 0 && _global.recources >= 3000) { _global.recources -= 3000; _global.RaidTrainning = 1; } _global.update_research_stats(); } } button 3057 { on (release) { if (_global.mercwork < 10 && _global.recources >= 500) { _global.recources -= 500; ++_global.mercwork; } _global.update_research_stats(); } } button 3058 { on (release) { if (_global.psm < 10 && _global.recources >= 2000) { _global.recources -= 2000; ++_global.psm; } _global.update_research_stats(); } } button 3059 { on (release) { if (_global.pnm < 10 && _global.recources >= 10000) { _global.recources -= 10000; ++_global.pnm; } _global.update_research_stats(); } } button 3060 { on (release) { if (_global.overcharge < 1 && _global.recources >= 50000) { _global.recources -= 50000; ++_global.overcharge; } _global.update_research_stats(); } } button 3061 { on (release) { if (_global.eplosive_ships < 1 && _global.recources >= 5000) { _global.recources -= 5000; ++_global.eplosive_ships; } _global.update_research_stats(); } } frame 14 { _global.gallery_pic = 0; } movieClip 3107 { } movieClip 3110 { } movieClip 3113 { } movieClip 3116 { } button 3117 { on (release) { _root.gotoAndStop(63); } } button 3118 { on (release) { _global.gallery_pic = 2; _root.gotoAndStop(15); } } button 3119 { on (release) { _global.gallery_pic = 3; _root.gotoAndStop(15); } } button 3120 { on (release) { _global.gallery_pic = 8; _root.gotoAndStop(15); } } button 3121 { on (release) { _global.gallery_pic = 7; _root.gotoAndStop(15); } } button 3122 { on (release) { _global.gallery_pic = 17; _root.gotoAndStop(15); } } button 3123 { on (release) { _global.gallery_pic = 18; _root.gotoAndStop(15); } } button 3124 { on (release) { _global.gallery_pic = 12; _root.gotoAndStop(15); } } button 3125 { on (release) { _global.gallery_pic = 13; _root.gotoAndStop(15); } } button 3126 { on (release) { _global.gallery_pic = 4; _root.gotoAndStop(15); } } button 3127 { on (release) { _global.gallery_pic = 5; _root.gotoAndStop(15); } } button 3128 { on (release) { _global.gallery_pic = 9; _root.gotoAndStop(15); } } button 3129 { on (release) { _global.gallery_pic = 10; _root.gotoAndStop(15); } } button 3130 { on (release) { _global.gallery_pic = 19; _root.gotoAndStop(15); } } button 3131 { on (release) { _global.gallery_pic = 20; _root.gotoAndStop(15); } } button 3132 { on (release) { _global.gallery_pic = 14; _root.gotoAndStop(15); } } button 3133 { on (release) { _global.gallery_pic = 15; _root.gotoAndStop(15); } } button 3134 { on (release) { _global.gallery_pic = 23; _root.gotoAndStop(15); } } button 3135 { on (release) { _global.gallery_pic = 24; _root.gotoAndStop(15); } } button 3136 { on (release) { _global.gallery_pic = 25; _root.gotoAndStop(15); } } button 3137 { on (release) { _global.gallery_pic = 26; _root.gotoAndStop(15); } } button 3138 { on (release) { _global.gallery_pic = 22; _root.gotoAndStop(15); } } button 3139 { on (release) { _global.gallery_pic = 27; _root.gotoAndStop(15); } } button 3140 { on (release) { _global.gallery_pic = 28; _root.gotoAndStop(15); } } button 3141 { on (release) { _global.gallery_pic = 29; _root.gotoAndStop(15); } } button 3142 { on (release) { _global.gallery_pic = 30; _root.gotoAndStop(15); } } button 3143 { on (release) { _global.gallery_pic = 31; _root.gotoAndStop(15); } } button 3144 { on (release) { _global.gallery_pic = 34; _root.gotoAndStop(15); } } button 3145 { on (release) { _global.gallery_pic = 32; _root.gotoAndStop(15); } } button 3146 { on (release) { _global.gallery_pic = 33; _root.gotoAndStop(15); } } button 3147 { on (release) { _global.gallery_pic = 35; _root.gotoAndStop(15); } } button 3148 { on (release) { _global.gallery_pic = 36; _root.gotoAndStop(15); } } button 3149 { on (release) { _global.gallery_pic = 37; _root.gotoAndStop(15); } } button 3150 { on (release) { _global.gallery_pic = 38; _root.gotoAndStop(15); } } button 3151 { on (release) { _global.gallery_pic = 39; _root.gotoAndStop(15); } } button 3152 { on (release) { _global.gallery_pic = 40; _root.gotoAndStop(15); } } button 3168 { on (release) { px.gotoAndPlay(21); } } button 3172 { on (release) { px.gotoAndPlay(91); } } button 3173 { on (release) { px.gotoAndPlay(17); } } movieClip 3231 { frame 12 { gotoAndPlay(1); } frame 141 { stop(); } } button 3232 { on (release) { px.gotoAndPlay(13); } } movieClip 3392 { frame 16 { gotoAndPlay(1); } frame 267 { stop(); } } movieClip 3496 { } movieClip 3596 { } movieClip 3702 { frame 20 { gotoAndPlay(1); } frame 185 { stop(); } } movieClip 3757 { } movieClip 3804 { } movieClip 3915 { frame 18 { gotoAndPlay(1); } frame 115 { stop(); } } button 3916 { on (release) { px.gotoAndPlay(19); } } movieClip 4035 { frame 13 { gotoAndPlay(1); } frame 95 { stop(); } } button 4036 { on (release) { px.gotoAndPlay(14); } } movieClip 4193 { frame 20 { gotoAndPlay(1); } frame 121 { stop(); } } movieClip 4305 { frame 18 { gotoAndPlay(1); } frame 137 { stop(); } } movieClip 4382 { frame 20 { gotoAndPlay(1); } frame 114 { stop(); } } movieClip 4576 { frame 22 { gotoAndPlay(1); } frame 176 { stop(); } } button 4577 { on (release) { px.gotoAndPlay(23); } } movieClip 4869 { } movieClip 4871 { } movieClip 4872 { instance of movieClip 4871 { onClipEvent (load) { this.gotoAndStop(_global.gallery_pic); } } } button 4873 { on (release) { _root.gotoAndStop(14); } } instance bg of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.area_bg); } } movieClip 4875 { frame 1 { stop(); } } movieClip 4878 { } movieClip 4881 { } movieClip 4882 { } movieClip 4885 { frame 1 { if (_global.music == 0) { gotoAndPlay(3); } } instance of movieClip 254 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance of movieClip 257 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 42 { if (_global.music == 0) { gotoAndPlay(44); } } frame 70 { _root.gotoAndStop(2); } } instance bg of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } instance music of movieClip 555 { onClipEvent (load) { if (_global.music == 1) { this.gotoAndPlay(_global.bgm_music_begin); } } onClipEvent (enterFrame) { if (_global.music == 1) { _global.bgm_music_begin = this._currentframe; } } } instance bg of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.area_bg); } } movieClip 4890 { } movieClip 4924 { frame 1 { _global.aria_girl = 1; } instance of movieClip 254 { onClipEvent (load) { this.gotoAndStop(1); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(1); } } instance of movieClip 257 { onClipEvent (load) { this.gotoAndStop(1); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } frame 410 { _global.aria_girl = 2; } instance of movieClip 254 { onClipEvent (load) { this.gotoAndStop(2); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(2); } } instance of movieClip 257 { onClipEvent (load) { this.gotoAndStop(2); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } frame 1533 { _global.aria_girl = 3; } instance of movieClip 254 { onClipEvent (load) { this.gotoAndStop(3); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(3); } } instance of movieClip 257 { onClipEvent (load) { this.gotoAndStop(3); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } frame 2240 { _global.aria_girl = 4; } instance of movieClip 254 { onClipEvent (load) { this.gotoAndStop(4); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(4); } } instance of movieClip 257 { onClipEvent (load) { this.gotoAndStop(4); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(4); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(4); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } frame 4130 { _global.on_story_mission = 1; _global.aria_girl = 1; _root.gotoAndStop(19); } } button 4925 { on (release) { _global.on_story_mission = 1; _global.aria_girl = 1; _global.hardmode = 0; if (_global.partical_total == null || _global.partical_total == undefined || _global.partical_total == NaN) { _global.partical_total = 20; } _root.gotoAndStop(6); } } movieClip 4990 { frame 1 { stop(); } } movieClip 5022 { frame 1 { stop(); } } movieClip 5023 { instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(2); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(1); } } instance of movieClip 4990 { onClipEvent (enterFrame) { this.gotoAndStop(2); } } instance of movieClip 4990 { onClipEvent (enterFrame) { this.gotoAndStop(1); } } instance of movieClip 5022 { onClipEvent (enterFrame) { this.gotoAndStop(2); } } instance of movieClip 4990 { onClipEvent (enterFrame) { this.gotoAndStop(2); } } instance of movieClip 4990 { onClipEvent (enterFrame) { this.gotoAndStop(1); } } instance of movieClip 5022 { onClipEvent (enterFrame) { this.gotoAndStop(1); } } frame 785 { _global.on_story_mission = 1; _global.aria_girl = 1; _root.gotoAndStop(20); } } movieClip 5026 { } movieClip 5029 { } movieClip 5031 { } movieClip 5034 { } movieClip 5037 { } movieClip 5038 { } movieClip 5039 { frame 539 { _global.on_story_mission = 1; _global.aria_girl = 1; _root.gotoAndStop(21); } } instance bg of movieClip 193 { onClipEvent (load) { if (_global.on_story_mission == 1) { this.gotoAndStop(_global.current_area); } } } movieClip 5041 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } } movieClip 5048 { frame 1 { stop(); } } button 5049 { on (release) { _parent.nextFrame(); stext.gotoAndStop(2); play(); } } movieClip 5050 { frame 4 { stext.gotoAndStop(1); } frame 5 { stop(); } frame 10 { gotoAndPlay(1); } } movieClip 5052 { } movieClip 5053 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Arielle: We finally found you Jeo. Did you have fun as an undercover student?'; } frame 2 { stext.stext.story_text = 'Jeo: We don\'t have time to talk. We need to get started on my plan.'; } frame 3 { stext.stext.story_text = 'Arielle: We don’t work under your unit anymore Jeo. We\'re here to arrest you.'; } frame 4 { stext.stext.story_text = 'Jeo: If anyone, you should arrest it is Natan.'; } frame 5 { stext.stext.story_text = 'Arielle: Wasn\'t he pretending to be a math teacher?'; } frame 6 { stext.stext.story_text = 'Jeo: Yes, and I suspect he wanted to kidnap Lynn as leverage to negotiate terms with her parents.'; } frame 7 { stext.stext.story_text = 'Jeo: in exchange he gets classified GemoCo technology.'; } frame 8 { stext.stext.story_text = 'Jeo: I was there trying to stop him.'; } frame 9 { stext.stext.story_text = 'Phia: Sweetie, I think your boyfriend is a little crazy. I like it.'; } frame 10 { stext.stext.story_text = 'Arielle: It seems believable so far.'; } frame 11 { stext.stext.story_text = 'Arielle: Hm.... Bri?.. thoughts?'; } frame 12 { stext.stext.story_text = 'Bri: He is genuine.'; } frame 13 { stext.stext.story_text = 'Jeo: Bri? Who is she, some kind of psychic?'; } frame 14 { stext.stext.story_text = 'Arielle: Luckily for you she is very close to one.'; } frame 15 { stext.stext.story_text = 'Phia: Well? Let’s get this over with.'; } frame 16 { _global.on_story_mission = 1; _global.aria_girl = 1; _root.gotoAndStop(22); } } movieClip 5060 { } movieClip 5061 { } movieClip 5064 { } movieClip 5065 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Bri: He looks kind of scary...'; } frame 2 { stext.stext.story_text = 'Tiffany: Greetings Jeo. I\'m Tiffany. People call me TT. This is Bri. She is tougher than she looks.'; } frame 3 { stext.stext.story_text = 'Bri: N- Not really! '; } frame 4 { stext.stext.story_text = 'Jeo: Alright, our objective is the get my ship back to GemCo controlled space so we can settle this little issue.'; } frame 5 { stext.stext.story_text = 'Jeo: But we will need to first get resources to fuel my ship and travel to the next area.'; } frame 6 { stext.stext.story_text = 'Jeo: Each space day I will give you a task to do that will train you in the ways I want.'; } frame 7 { stext.stext.story_text = 'TT: For the record Jeo, I am a researcher. We are all combat ready but we specialize in different tasks.'; } frame 8 { stext.stext.story_text = 'Jeo: What are they?'; } frame 9 { stext.stext.story_text = 'TT: While a medical researcher and defensive strategist. I can fight but I would be better suited to help man the main ship by giving me FREE actions.'; } frame 10 { stext.stext.story_text = 'TT: And I’m sure you know Arielle likes to be on the front lines yes? She is best suited for BATTLE.'; } frame 11 { stext.stext.story_text = 'TT: As for Phia...'; } frame 12 { stext.stext.story_text = 'Phia: I like SEX… when do we get to fuck? I hate all this talking.'; } frame 13 { stext.stext.story_text = 'TT: ...likes sex I guess... heh.'; } frame 14 { stext.stext.story_text = 'TT: Bri usually prefers to TALK.'; } frame 15 { stext.stext.story_text = 'Jeo: Hmm.. Got it. Let’s get going. There is a lot to do.'; } frame 16 { stext.stext.story_text = 'TT: Indeed Jeo. In fact I detected a enemy ship on route here before docking.'; } frame 17 { _global.on_story_mission = 1; _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5066 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'TT: Are you ok? You look a lot weaker than before you left.'; } frame 2 { stext.stext.story_text = 'Jeo: I have condition that makes me weaker after each fight, even ones I don\'t participate in.'; } frame 3 { stext.stext.story_text = 'TT: I am familiar with that condition. I can treat you when we get back. But for now it can be sustained through sex. Phia loves sex.'; } frame 4 { stext.stext.story_text = 'TT: Theoretically any of us can help you. Though they might not agree to it.'; } frame 5 { stext.stext.story_text = 'Jeo: Thanks.'; } frame 6 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5070 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Arielle: So did you find out what technology Dr. Natan was trying to get?'; } frame 2 { stext.stext.story_text = 'Jeo: Something about an unlimited source of Khalei.'; } frame 3 { stext.stext.story_text = 'Arielle: Unlimited...? Is that even possible?'; } frame 4 { stext.stext.story_text = 'Jeo: That is one thing I plan to find out.'; } frame 5 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5072 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Phia: hey baby. That new enemy ship out there... looks like my brother\'s ship..'; } frame 2 { stext.stext.story_text = 'Jeo: Yeah? What are you saying?'; } frame 3 { stext.stext.story_text = 'Phia: Yeah.. Just let me talk to him sweetie. Maybe I can get him to leave for us.'; } frame 4 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5074 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'TT: Oh hey Jeo. You normally don’t come in here around this time. I would have finished putting on my gear.'; } frame 2 { stext.stext.story_text = 'Jeo: No Problem. What did you need?'; } frame 3 { stext.stext.story_text = 'TT: Huh?.. Oh right! I found a container full of some kind of liquid I am not familiar with.'; } frame 4 { stext.stext.story_text = 'Jeo: There stuff even you don\'t know I see.'; } frame 5 { stext.stext.story_text = 'TT: Yes… unfortunately it is alien to me. It will be in the containment room if you want to open it.'; } frame 6 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5076 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Bri: Mr. Jeo?'; } frame 2 { stext.stext.story_text = 'Jeo: Not bad…you knew I’d be here didn’t you? '; } frame 3 { stext.stext.story_text = 'Bri: Well actually no. I’m not even dressed…'; } frame 4 { stext.stext.story_text = 'Jeo: I see. Did you sense anything lately?'; } frame 5 { stext.stext.story_text = 'Bri: yeah... There is a agent nearby, b- but I don’t think he is hostile. I think he can help us if I talk to him.'; } frame 6 { stext.stext.story_text = 'Jeo: I see. Thanks, that is useful information.'; } frame 7 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5079 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: Don’t make any sudden moves.'; } frame 2 { stext.stext.story_text = 'TT: Looks like a clone of that gangster girl GemCo captured earlier this month.'; } frame 3 { stext.stext.story_text = 'Amp: No. I am the original. I will help you now if you can help me find my sisters.'; } frame 4 { stext.stext.story_text = 'Jeo: Alright but only after our own objective is finished.'; } frame 5 { stext.stext.story_text = 'TT: You are the original?... that is fascinating!'; } frame 6 { stext.stext.story_text = 'Amp: You got what it takes. I can help.'; } frame 7 { stext.stext.story_text = 'Jeo: Good. We need to keep moving then.'; } frame 8 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5082 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Luma: Hey don\'t attack us idiots. We are all on the same team!'; } frame 2 { stext.stext.story_text = 'Phia: Not this bitch again! This is not trainning sweeite. Stay out of the way if you don\'t want to die.'; } frame 3 { stext.stext.story_text = 'Luma: Just relax, bitch. And maybe I won\'t stick my foot up your cunt.'; } frame 4 { stext.stext.story_text = 'Lynn: Jeo. This is all a misunderstanding. I\'m sorry but there is nothing I can say to stop my dad from doing this.'; } frame 5 { stext.stext.story_text = 'Jeo: Nevermind Lynn. Just tell me where Cain is.'; } frame 6 { stext.stext.story_text = 'Lynn: I don\'t know exactly but he is looking for me. We will meet him soon... and he will be hostile.'; } frame 7 { stext.stext.story_text = 'Luma: Fuck that guy anyway.'; } frame 8 { stext.stext.story_text = 'Phia: I know right? Fuck that guy.'; } frame 9 { stext.stext.story_text = 'Lynn: Hey…'; } frame 10 { stext.stext.story_text = 'Riley: You two are hilarious.'; } frame 11 { stext.stext.story_text = 'Arielle: Nevermind them. They are always like that. We are all ready to help you Jeo.'; } frame 12 { stext.stext.story_text = 'Jeo: Fine. Let\'s just continue.'; } frame 13 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5083 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: It is Yui. I didn\'t know she worked in the space divisions also.'; } frame 2 { stext.stext.story_text = 'Arielle: You know her?'; } frame 3 { stext.stext.story_text = 'Jeo: Yeah from Nanako Law Division when I was a student.'; } frame 4 { stext.stext.story_text = 'Arielle: You’re still a student "Jinru".'; } frame 5 { stext.stext.story_text = 'Jeo: Not if this keeps up.'; } frame 6 { stext.stext.story_text = 'Arielle: I’ll get the team ready.'; } frame 7 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5085 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } } movieClip 5086 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Cain: Stand down Jeo and come quietly. I will only say it once.'; } frame 2 { stext.stext.story_text = 'Jeo: You already know I\'m not going to do that.'; } frame 3 { stext.stext.story_text = 'Cain: Don\'t be foolish.'; } frame 4 { stext.stext.story_text = 'Jeo: Funny, I was about to say the same thing to you.'; } frame 5 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5090 { frame 1 { stop(); } frame 1 { stext.stext.story_text = '???: I could hardly believe my own pupil was doing this. But you and your friends are no match for me. Your plan is suicide.'; } frame 2 { stext.stext.story_text = 'Lynn: It was Dr. Natan that attacked me, not Jeo.'; } frame 3 { stext.stext.story_text = '???: I\'m done talking!'; } frame 4 { stext.stext.story_text = 'Jeo: It’s your funeral.'; } frame 5 { stext.stext.story_text = 'Lynn: No! Jeo!'; } frame 6 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5093 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: You look like a woman but Bri kept referring to a "he"'; } instance of movieClip 356 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 2 { stext.stext.story_text = 'Remi: Why don’t you come find out?'; } frame 3 { stext.stext.story_text = 'Jeo: We\'ll see.'; } frame 4 { stext.stext.story_text = 'Remi: If you ever want to fuck I\'ll be right here baby.'; } frame 5 { stext.stext.story_text = 'Jeo: I see, so you are a sex freak like Phia.'; } frame 6 { stext.stext.story_text = 'Remi: There is another sex freak here? I have to find her and play with her.'; } frame 7 { _global.aria_girl = 1; _root.gotoAndStop(12); } } button 5098 { on (release) { gotoAndPlay(8); } } button 5099 { on (release) { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; gotoAndStop(9); } } movieClip 5108 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Phia: Oh! Ah! Hey sweetie~! You like watching my ass get pounded?'; } frame 2 { stext.stext.story_text = 'Remi: you can join if you want.'; } frame 3 { stext.stext.story_text = 'Phia: Damn. That’s a good idea! Fuck yeah that feels so good Remi baby! Oh yeah! Yeah!'; } frame 4 { stext.stext.story_text = 'Remi&Phia: !!!'; } instance of movieClip 3392 { onClipEvent (load) { this.gotoAndPlay(17); } } frame 5 { stext.stext.story_text = 'Phia: Oh fuck baby! Keep cumming in my pussy~'; } frame 6 { stext.stext.story_text = 'Remi: Want to join the fun Jeo?'; } frame 8 { _global.aria_girl = 1; _root.gotoAndStop(6); } frame 9 { stext.stext.story_text = 'Remi: Fuck yeah baby!'; } frame 10 { stext.stext.story_text = 'Remi: Oh shit!'; } frame 11 { stext.stext.story_text = 'Phia: Fuck yeah don\'t stop!'; } frame 12 { stext.stext.story_text = 'Remi: Cum for me baby!'; } instance of movieClip 3231 { onClipEvent (load) { this.gotoAndPlay(13); } } frame 13 { stext.stext.story_text = 'Phia: Fuck yeah, cum in my little cunt sweetie.'; } instance sex of movieClip 1685 { onClipEvent (load) { this.gotoAndPlay(17); } } frame 14 { _global.aria_girl = 1; _root.gotoAndStop(6); } } button 5109 { on (release) { gotoAndStop(7); } } button 5110 { on (release) { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; gotoAndStop(3); } } movieClip 5112 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Remi: Mmm I\'ll never refuse you Jeo...do whatever you want to me.'; } instance of movieClip 356 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 3 { stext.stext.story_text = 'Remi: Fuck...me !'; } frame 4 { stext.stext.story_text = 'Remi: I can\'t breathe...'; } frame 5 { stext.stext.story_text = 'Remi: Oh shit!'; } frame 6 { stext.stext.story_text = 'Remi: It\'s too deep!'; } instance of movieClip 3231 { onClipEvent (load) { this.gotoAndPlay(13); } } frame 7 { _global.aria_girl = 1; _root.gotoAndStop(12); } } movieClip 5115 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'TT: So Jeo you want me to open this container?'; } frame 2 { stext.stext.story_text = 'Jeo: Yeah.'; } frame 3 { stext.stext.story_text = 'TT: Okay! I have been looking at the container and I think all you have to is...'; } frame 4 { stext.stext.story_text = 'Jeo: it is opening stand back.'; } frame 5 { stext.stext.story_text = 'Alien: GemCo filth... you must be pretty confident to open the containment.'; } frame 6 { stext.stext.story_text = 'TT: Wow!'; } frame 7 { stext.stext.story_text = 'Jeo: We are part of GemCo but we see things differently from the main division.'; } frame 8 { stext.stext.story_text = 'TT: It speaks our language that is fascinating!'; } frame 9 { stext.stext.story_text = 'Alien: Yes I was created by humans to fix human conditions. Even reverse them.'; } frame 10 { stext.stext.story_text = 'TT: Really? Fascinating! Jeo it is likely that your condition could be permanently cured.'; } frame 11 { stext.stext.story_text = 'Jeo: They probably created you for all the wrong reasons. But that sounds useful to me right now.'; } frame 12 { stext.stext.story_text = 'TT: Consider yourself a part of the team...erm.. Goo!'; } frame 13 { _global.goo_unlocked = 1; _root.gotoAndStop(6); } } movieClip 5116 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Goo: I have not seen the person who created and contained me yet.'; } frame 2 { stext.stext.story_text = 'Goo: I assume it would be one of your more challenging opponents you will have to face in the future.'; } frame 3 { _root.gotoAndStop(6); } } movieClip 5118 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Luma: Hey Jeo don\'t worry we will support you.'; } instance of movieClip 368 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 2 { stext.stext.story_text = 'Luma: Just ignore Phia and Me. We are like that.'; } frame 3 { _root.gotoAndStop(12); } } movieClip 5119 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Lynn: We will help you get this fixed Jeo.'; } instance of movieClip 398 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 2 { _root.gotoAndStop(12); } } movieClip 5120 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Riley: Finally we get to do something actually dangerous.'; } instance of movieClip 393 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 2 { _root.gotoAndStop(12); } } frame 41 { _global.battle_talk = 1; } movieClip 5123 { frame 1 { stop(); } } movieClip 5124 { frame 1 { stop(); } frame 1 { if (_global.aria_girl == 1) { stext.stext.story_text = 'Arielle: Move aside I don\'t want to harm you.'; } else { if (_global.aria_girl == 2 && _global.current_area == 3) { stext.stext.story_text = 'Phia: Hey Roy just let us pass ok? Forget you ever saw us here.'; } else { if (_global.aria_girl == 2 && _global.current_area == 4) { stext.stext.story_text = 'Phia: Sui-May? Why are you here sweetie?'; } else { if (_global.aria_girl == 2) { stext.stext.story_text = 'Phia: Move or it\'s your funeral sweetie!'; } else { if (_global.aria_girl == 3) { stext.stext.story_text = 'TT: Stand aside! We will not hesitate to use force.'; } else { if (_global.aria_girl == 4) { stext.stext.story_text = 'Bri: Excuse me can you please move so we can pass through?'; } else { if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Jeo: I little bird told me you have no intention of fighting us.'; } else { if (_global.aria_girl == 5) { stext.stext.story_text = 'Jeo: Out of the way fool!'; } else { if (_global.aria_girl == 6) { stext.stext.story_text = 'Remi: Move... or die.'; } else { if (_global.aria_girl == 7) { stext.stext.story_text = 'Luma: Do yourself a favor and kill yourself nerd!'; } } } } } } } } } } } instance of movieClip 5123 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } onClipEvent (enterFrame) { this.gotoAndStop(_global.aria_girl); } } instance of movieClip 401 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } } frame 2 { if (_global.aria_girl != 5) { if (_global.current_area == 1) { stext.stext.story_text = 'Male Agent: Never, Hand over Jeo and I\'ll think about it.'; } else { if (_global.current_area == 2) { stext.stext.story_text = 'Female Agent: Never, Hand over Jeo and I\'ll think about it.'; } else { if (_global.current_area == 3 && _global.aria_girl == 2) { gotoAndStop(4); } else { if (_global.current_area == 3) { stext.stext.story_text = 'Roy: No can do sweet cheeks.'; } else { if (_global.current_area == 4 && _global.aria_girl == 2) { gotoAndStop(4); } else { if (_global.current_area == 4) { stext.stext.story_text = 'Sui-May: I\'m not going anywhere.'; } else { if (_global.current_area == 5) { stext.stext.story_text = 'Remi: I just want to see Jeo. I heard he was hot.'; } else { if (_global.current_area == 6) { stext.stext.story_text = 'Amp: I\'m not here to fight we need to work together, but I do need to test you.'; } else { if (_global.current_area == 7) { gotoAndStop(4); } else { if (_global.current_area == 8) { stext.stext.story_text = 'Yui: No can do. You are all coming with me.'; } else { if (_global.current_area == 9) { stext.stext.story_text = 'Cain: Tsh. Why even bother talking?'; } else { if (_global.current_area == 10) { stext.stext.story_text = '????: Ha! comedy.'; } } } } } } } } } } } } } else { if (_global.aria_girl == 5) { if (_global.current_area == 1) { stext.stext.story_text = 'Male Agent: Never, you will stand down and come with me.'; } else { if (_global.current_area == 2) { stext.stext.story_text = 'Female Agent: No way. You are a wanted criminal!'; } else { if (_global.current_area == 3) { stext.stext.story_text = 'Roy: Sorry Pal. No can do man. I gotta take you in before I can go back.'; } else { if (_global.current_area == 4) { stext.stext.story_text = 'Sui-May: I can\'t do that. Orders are orders.'; } else { if (_global.current_area == 5) { gotoAndStop(4); } else { if (_global.current_area == 6) { stext.stext.story_text = 'Amp: I\'m not here to fight we need to work together, but I do need to test you.'; } else { if (_global.current_area == 7) { gotoAndStop(4); } else { if (_global.current_area == 8) { stext.stext.story_text = 'Yui: No can do. You are all coming with me.'; } else { if (_global.current_area == 9) { stext.stext.story_text = 'Cain: Tsh. Why even bother talking?'; } else { if (_global.current_area == 10) { stext.stext.story_text = '????: Ha! comedy.'; } } } } } } } } } } } } } frame 3 { _root.gotoAndStop(2); } frame 4 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Roy: You know I can\'t do that little sis.'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Sui-May: Phia! Where is Roy!'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Remi: Your little bird is right.'; } if (_global.current_area == 7) { _global.luma_unlocked = 1; stext.stext.story_text = 'Luma: Duh! Why the fuck are you trying to attack us anyway?'; } } frame 5 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Phia: Roy this isn\'t a game. This guy will kill you!'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Phia: He is looking for you with a big... hard... dick.'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Jeo: Why come here? Are you offering to help?'; } if (_global.current_area == 7) { gotoAndStop(9); } } frame 6 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Roy: That\'s impossible!'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Sui-May: really? I should go find him then, want to join me?'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Remi:...mmm...nice.'; } } frame 7 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Phia: Roy please listen to your little sis for once in your life okay?'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Phia: Oh tempting... but I can play with you guys after this is all over okay sweetie?'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Jeo: Are you listening?'; } } frame 8 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Roy: fine. I was looking for a good fight though.'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Sui-May: Okay love! See ya!'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Remi: Hmm baby you look totally sexy. I\'m going to stay with you for a while.'; _global.remi_unlocked = 1; _global.recover_chance = 1; _global.remi_talk = 0; } } frame 9 { _global.enemy_defeated = _global.current_area; _global.travel_resource_cost = 100; _global.recources += 100; _global.story_task_battle = 0; if (_global.aria_girl > 4) { _root.gotoAndStop(6); } else { _root.gotoAndStop(7 + _global.aria_girl); } } } button 5125 { on (release) { _root.gotoAndStop(47); } } button 5126 { on (release) { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; gotoAndStop(4); } } button 5131 { on (release) { gotoAndStop(6); } } button 5135 { on (release) { gotoAndStop(7); } } button 5136 { on (release) { gotoAndStop(8); } } button 5137 { on (release) { gotoAndStop(10); } } button 5138 { on (release) { gotoAndStop(11); } } movieClip 5140 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: You mentioned you can cure me?'; } frame 2 { stext.stext.story_text = 'Goo: Yes I was created to cure human conditions. I just need your sexual body fluids. Is that ok?'; } frame 4 { stext.stext.story_text = 'Jeo: Well this feels different, but feels good.'; } instance of movieClip 3915 { onClipEvent (load) { this.gotoAndPlay(19); } } frame 8 { stext.stext.story_text = 'Goo: Oh, looks like too much escaped. I need to capture it inside. Let’s try a different position.'; } instance of movieClip 4035 { onClipEvent (load) { this.gotoAndPlay(14); } } frame 11 { stext.stext.story_text = 'Goo: Wait… Jeo.'; } frame 12 { stext.stext.story_text = 'Goo: Hold please. I certainly have more than enough. Can you feel a difference?'; } frame 13 { stext.stext.story_text = 'Jeo: Yes I already feel amazing!'; } frame 14 { _global.had_goo_sex = 1; _global.max_value = 2000; _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; _root.gotoAndStop(47); } } button 5147 { on (release) { gotoAndStop(6); } } button 5148 { on (release) { gotoAndStop(7); } } button 5154 { on (release) { gotoAndStop(15); } } button 5155 { on (release) { gotoAndStop(16); } } button 5156 { on (release) { gotoAndStop(22); } } button 5157 { on (release) { gotoAndStop(23); } } button 5158 { on (release) { gotoAndStop(32); } } button 5159 { on (release) { gotoAndStop(33); } } movieClip 5160 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Phia: Hmm where are they…'; } frame 2 { stext.stext.story_text = 'Phia: Hey Ari sweetie~'; } frame 3 { stext.stext.story_text = 'Arielle: Phia... What is it? '; } frame 4 { stext.stext.story_text = 'Arielle: why are you looking at me like tha~ ah!'; } instance of movieClip 4193 { onClipEvent (load) { gotoAndPlay(21); } } frame 7 { stext.stext.story_text = 'Arielle: Ok Phia, are you happy now?'; } frame 8 { stext.stext.story_text = 'Phia: Very~'; } frame 9 { stext.stext.story_text = 'Phia: Who\'s next?'; } frame 10 { stext.stext.story_text = 'Phia: Hey TT!'; } frame 11 { stext.stext.story_text = 'TT: Hey Phia. Need something?'; } frame 12 { stext.stext.story_text = 'Phia: I sure do baby.'; } frame 13 { stext.stext.story_text = 'TT: Oh, just let me finish my experiment~!'; } instance of movieClip 4305 { onClipEvent (load) { gotoAndPlay(19); } } frame 16 { stext.stext.story_text = 'TT: Phia! Now my experiment is ruined!'; } frame 17 { stext.stext.story_text = 'Phia: Only one more to go.'; } frame 18 { stext.stext.story_text = 'Phia: Hey little cutie pie!'; } frame 19 { stext.stext.story_text = 'Bri: Phia...you must be...'; } frame 20 { stext.stext.story_text = 'Phia: Yup! Come here~~!'; } instance of movieClip 4382 { onClipEvent (load) { gotoAndPlay(21); } } frame 23 { stext.stext.story_text = 'Arielle: Phia!'; } frame 24 { stext.stext.story_text = 'Phia: What is it sweetie?'; } frame 25 { stext.stext.story_text = 'Arielle: You can\'t just do that!'; } frame 26 { stext.stext.story_text = 'TT: It felt good but you ruined my experiment. You could have waited a bit.'; } frame 27 { stext.stext.story_text = 'Phia: Aw don\'t be like that.'; } frame 28 { stext.stext.story_text = 'Bri: Phia. Why are you doing this?'; } frame 29 { stext.stext.story_text = 'Phia: Phia is a naughty girl. you should punish me~'; } frame 30 { stext.stext.story_text = 'TT: Good idea.'; } instance of movieClip 4576 { onClipEvent (load) { gotoAndPlay(23); } } frame 33 { stext.stext.story_text = 'Jeo: Are you having fun? Get back to work.'; } frame 34 { stext.stext.story_text = 'Arielle: Yes sir Jeo!'; } frame 35 { _root.gotoAndStop(6); } } movieClip 5163 { frame 1 { stop(); } frame 1 { stext.stext.story_text = '???: Impossible!'; } frame 2 { stext.stext.story_text = 'Lynn: You did it Jeo!'; } frame 3 { stext.stext.story_text = '?Jeo: I’ll give you one more chance to let us talk.'; } frame 4 { stext.stext.story_text = '???: Fine.'; } frame 5 { stext.stext.story_text = 'Jeo: Like Lynn already told you, I was protecting her from Natan.'; } frame 6 { stext.stext.story_text = '???: What did he do to you Lynn?'; } frame 7 { stext.stext.story_text = 'Lynn: Nothing really thanks to Jeo. But he did steal my…'; } frame 8 { stext.stext.story_text = '???: Your what?'; } frame 9 { stext.stext.story_text = 'Lynn: a growth cream I had…'; } frame 10 { stext.stext.story_text = '???: What do you have a growth cream for?'; } frame 11 { stext.stext.story_text = 'Lynn: Well… let’s just not talk about it. The point is it’s gone.'; } frame 12 { stext.stext.story_text = '???: Natan probably needed it for his crazy experiment.'; } frame 13 { stext.stext.story_text = 'Cain: Now that I think about it. That is very likely.'; } frame 14 { stext.stext.story_text = '???: If he is trying to revive his old research he needs to be dealt with.'; } frame 15 { stext.stext.story_text = 'Cain: Ok Jeo you are off the hook for now.'; } frame 16 { stext.stext.story_text = 'Jeo: Off the hook? I just destroyed you entire fleet.'; } frame 17 { stext.stext.story_text = '???: And tomorrow you will report back to the Nanako region. Don’t worry Natan won’t be there.'; } frame 18 { stext.stext.story_text = '???: TT I need you with me. I have something I want you to work on.'; } frame 19 { stext.stext.story_text = 'Tiffany: Ok.'; } frame 20 { stext.stext.story_text = '???: Arielle take the rest of your team back to headquarters. '; } frame 21 { stext.stext.story_text = 'Arielle: On my way.'; } frame 22 { stext.stext.story_text = '???: Cain and Yui, let’s get this Natan business over with. Then you can resume your position in Nanako with Jeo.'; } frame 23 { stext.stext.story_text = '???: Luma’s team also is to report back to Nanako.'; } frame 24 { stext.stext.story_text = 'Lynn: I’ll tell Luma.'; } frame 25 { _root.gotoAndStop(45); } } movieClip 5164 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Phia: Aw. So we are done?'; } frame 2 { stext.stext.story_text = 'Arielle: Jeo it is finally done!'; } frame 3 { stext.stext.story_text = 'Tiffany: Not even a moment to rest. Back to regular work tomorrow.'; } frame 4 { stext.stext.story_text = 'Jeo: Well at least this fiasco is over with.'; } frame 5 { stext.stext.story_text = 'Bri: All this could have been avoided by talking from the start. '; } frame 6 { stext.stext.story_text = 'Jeo: But you did well. I knew you would come and we would get this all settled.'; } frame 7 { stext.stext.story_text = 'Tiffany: Is that praise from Jeo?'; } frame 8 { stext.stext.story_text = 'Arielle: About as much as he is capable of giving.'; } frame 9 { stext.stext.story_text = 'Jeo: You have your orders. Get moving.'; } frame 10 { _root.gotoAndStop(50); } } instance music of movieClip 555 { onClipEvent (load) { this.gotoAndPlay(_global.bgm_music_begin); } onClipEvent (enterFrame) { _global.bgm_music_begin = this._currentframe; } } movieClip 5165 { } button 5166 { on (release) { _root.gotoAndStop(37); } } button 5167 { on (release) { _root.gotoAndStop(42); } } movieClip 5169 { frame 1 { stop(); } } movieClip 5170 { } button 5172 { on (release) { _root.gotoAndStop(48); } } movieClip 5173 { frame 1 { stop(); } } button 5175 { on (release) { _global.recover_chance = 1; _root.gotoAndStop(36); } } movieClip 5178 { frame 1 { stop(); } } movieClip 5179 { instance of movieClip 5169 { onClipEvent (load) { if (_global.goo_unlocked == 1) { this.gotoAndStop(2); } } } instance of movieClip 5173 { onClipEvent (load) { if (_global.current_area > 5) { this.gotoAndStop(2); } } } instance of movieClip 5178 { onClipEvent (load) { if (_global.goo_unlocked == 0 && _global.current_area > 3) { } else { this.gotoAndStop(2); } } } } movieClip 5180 { frame 1 { stop(); if (_global.goo_unlocked != 1) { gotoAndStop(22); } } frame 1 { stext.stext.story_text = 'Jeo: So.. you both are the similar.'; } frame 2 { stext.stext.story_text = 'Amp: How? I am a person... she is a goopy thing.'; } frame 3 { stext.stext.story_text = 'Goo: He means our past history as GemCo lab expriments have similarities.'; } frame 4 { stext.stext.story_text = 'Amp: Oh. right. sorry.'; } frame 5 { stext.stext.story_text = 'Amp: Wait! were you human at one point!? '; } frame 6 { stext.stext.story_text = 'Goo: Of course. My body looked like this, except not as "goopy".'; } frame 7 { stext.stext.story_text = 'Amp: Damn girl! They did some real heavy shit on you.'; } frame 8 { stext.stext.story_text = 'Goo: So what\'s your story? You don\'t look changed at all to me.'; } frame 9 { stext.stext.story_text = 'Amp: I was leading a rebel group when I got captured...'; } frame 10 { stext.stext.story_text = 'Jeo: GemCo has your group booked as a gang.'; } frame 11 { stext.stext.story_text = 'Amp: Well were not. GemCo is always lying about something to cover thier tracks.'; } frame 12 { stext.stext.story_text = 'Jeo: Yeah. That is how I got into this mess.'; } frame 13 { stext.stext.story_text = 'Amp: Anyway Goo, I got cloned and now I have to fight myself and others do too.'; } frame 14 { stext.stext.story_text = 'Amp: And apparently GemCo does whatever they want with my clones. Even fucks them.'; } frame 15 { stext.stext.story_text = 'Amp: And people see me as public enemy number one. I can\'t even walk around normally.'; } frame 16 { stext.stext.story_text = 'Goo: Hmm. Maybe we can help each other out later.'; } frame 17 { stext.stext.story_text = 'Amp: You have a plan?'; } frame 18 { stext.stext.story_text = 'Goo: Yes I\'ve been sitting in a continer for years. Plenty of time to think.'; } frame 19 { stext.stext.story_text = 'Amp: Awesome... Jeo? Hurry up and get us back to GemCo!'; } frame 20 { stext.stext.story_text = 'Jeo: Ha! My pleasure.'; } frame 21 { _root.gotoAndStop(47); } frame 22 { stop(); } frame 22 { stext.stext.story_text = 'Amp: What\'s this container? Looks familiar, gonna open it anytime soon?'; } frame 23 { _root.gotoAndStop(47); } } instance of movieClip 5180 { onClipEvent (load) { if (_global.goo_unlocked != 1) { this.gotoAndStop(22); } } } movieClip 5183 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } } frame 51 { _root.play_time = '' + _global.game_hours + 'h:' + _global.game_minutes + 'm:' + _global.game_seconds + 's'; _root.save_password_text = ''; _root.input_password_save = ''; _global.encoder_function = function () { var v4 = ''; var v3 = ''; var v77 = new String(_global.your_mercenary_count); var v5 = new String(_global.recources); var v59 = new String(_global.current_area); var v6 = new String(_global.had_goo_sex); var v28 = new String(_global.GatherLv); var v7 = new String(_global.AttkShipLv); var v8 = new String(_global.FoodLv); var v9 = new String(_global.RallyLv); var v19 = new String(_global.goo_unlocked); var v29 = new String(_global.remi_unlocked); var v10 = new String(_global.luma_unlocked); var v54 = new String(_global.game_hours); var v40 = new String(_global.game_minutes); var v46 = new String(_global.game_seconds); v3 = v77 + 'A' + v5 + 'A' + v59 + 'A' + v6 + 'A' + v28 + 'A' + v7 + 'A' + v8 + 'A' + v9 + 'A' + v19 + 'A' + v29 + 'A' + v10 + 'A' + v54 + 'A' + v40 + 'A' + v46; v4 += v3; var v78 = new String(_global.travel_resource_cost); var v41 = new String(_global.days_passed); var v73 = new String(_global.food_supply); var v49 = new String(_global.jeo_first_fight); var v55 = new String(_global.mercwork); var v83 = new String(_global.eplosive_ships); var v50 = new String(_global.psm); var v69 = new String(_global.pnm); var v33 = new String(_global.overcharge); var v15 = new String(_global.bombs); var v74 = new String(_global.RaidTrainning); var v30 = new String(_global.arielle_injury); var v60 = new String(_global.phia_injury); var v56 = new String(_global.tiffany_injury); var v34 = new String(_global.bri_injury); v3 = 'A' + v78 + 'A' + v41 + 'A' + v73 + 'A' + v49 + 'A' + v55 + 'A' + v83 + 'A' + v50 + 'A' + v69 + 'A' + v33 + 'A' + v15 + 'A' + v74 + 'A' + v30 + 'A' + v60 + 'A' + v56 + 'A' + v34; v4 += v3; var v42 = new String(_global.assaultship_destroyed); var v61 = new String(_global.cargoship_destroyed); var v20 = new String(_global.assistanceship1_destroyed); var v35 = new String(_global.assistanceship2_destroyed); var v84 = new String(_global.bossship_destroyed); v3 = 'A' + v42 + 'A' + v61 + 'A' + v20 + 'A' + v35 + 'A' + v84; v4 += v3; _global.aria_girl = 1; var v51 = new String(_global.aria_girl_array[_global.aria_girl].love); var v11 = new String(_global.aria_girl_array[_global.aria_girl].mood); var v70 = new String(_global.aria_girl_array[_global.aria_girl].task); var v52 = new String(_global.aria_girl_array[_global.aria_girl].charisma); var v36 = new String(_global.aria_girl_array[_global.aria_girl].sex); var v79 = new String(_global.aria_girl_array[_global.aria_girl].space); var v25 = new String(_global.aria_girl_array[_global.aria_girl].ship); var v21 = new String(_global.aria_girl_array[_global.aria_girl].combat); var v26 = new String(_global.aria_girl_array[_global.aria_girl].efficiency); var v65 = new String(_global.aria_girl_array[_global.aria_girl].food); var v62 = new String(_global.aria_girl_array[_global.aria_girl].fatigue); var v47 = new String(_global.aria_girl_array[_global.aria_girl].obey); v3 = 'A' + v51 + 'A' + v11 + 'A' + v70 + 'A' + v52 + 'A' + v36 + 'A' + v79 + 'A' + v25 + 'A' + v21 + 'A' + v26 + 'A' + v65 + 'A' + v62 + 'A' + v47; v4 += v3; _global.aria_girl = 2; var v48 = new String(_global.aria_girl_array[_global.aria_girl].love); var v85 = new String(_global.aria_girl_array[_global.aria_girl].mood); var v66 = new String(_global.aria_girl_array[_global.aria_girl].task); var v37 = new String(_global.aria_girl_array[_global.aria_girl].charisma); var v31 = new String(_global.aria_girl_array[_global.aria_girl].sex); var v75 = new String(_global.aria_girl_array[_global.aria_girl].space); var v22 = new String(_global.aria_girl_array[_global.aria_girl].ship); var v16 = new String(_global.aria_girl_array[_global.aria_girl].combat); var v23 = new String(_global.aria_girl_array[_global.aria_girl].efficiency); var v63 = new String(_global.aria_girl_array[_global.aria_girl].food); var v76 = new String(_global.aria_girl_array[_global.aria_girl].fatigue); var v43 = new String(_global.aria_girl_array[_global.aria_girl].obey); v3 = 'A' + v48 + 'A' + v85 + 'A' + v66 + 'A' + v37 + 'A' + v31 + 'A' + v75 + 'A' + v22 + 'A' + v16 + 'A' + v23 + 'A' + v63 + 'A' + v76 + 'A' + v43; v4 += v3; _global.aria_girl = 3; var v44 = new String(_global.aria_girl_array[_global.aria_girl].love); var v81 = new String(_global.aria_girl_array[_global.aria_girl].mood); var v64 = new String(_global.aria_girl_array[_global.aria_girl].task); var v45 = new String(_global.aria_girl_array[_global.aria_girl].charisma); var v27 = new String(_global.aria_girl_array[_global.aria_girl].sex); var v71 = new String(_global.aria_girl_array[_global.aria_girl].space); var v17 = new String(_global.aria_girl_array[_global.aria_girl].ship); var v12 = new String(_global.aria_girl_array[_global.aria_girl].combat); var v18 = new String(_global.aria_girl_array[_global.aria_girl].efficiency); var v57 = new String(_global.aria_girl_array[_global.aria_girl].food); var v72 = new String(_global.aria_girl_array[_global.aria_girl].fatigue); var v38 = new String(_global.aria_girl_array[_global.aria_girl].obey); v3 = 'A' + v44 + 'A' + v81 + 'A' + v64 + 'A' + v45 + 'A' + v27 + 'A' + v71 + 'A' + v17 + 'A' + v12 + 'A' + v18 + 'A' + v57 + 'A' + v72 + 'A' + v38; v4 += v3; _global.aria_girl = 4; var v39 = new String(_global.aria_girl_array[_global.aria_girl].love); var v80 = new String(_global.aria_girl_array[_global.aria_girl].mood); var v58 = new String(_global.aria_girl_array[_global.aria_girl].task); var v67 = new String(_global.aria_girl_array[_global.aria_girl].charisma); var v24 = new String(_global.aria_girl_array[_global.aria_girl].sex); var v68 = new String(_global.aria_girl_array[_global.aria_girl].space); var v13 = new String(_global.aria_girl_array[_global.aria_girl].ship); var v86 = new String(_global.aria_girl_array[_global.aria_girl].combat); var v14 = new String(_global.aria_girl_array[_global.aria_girl].efficiency); var v53 = new String(_global.aria_girl_array[_global.aria_girl].food); var v82 = new String(_global.aria_girl_array[_global.aria_girl].fatigue); var v32 = new String(_global.aria_girl_array[_global.aria_girl].obey); v3 = 'A' + v39 + 'A' + v80 + 'A' + v58 + 'A' + v67 + 'A' + v24 + 'A' + v68 + 'A' + v13 + 'A' + v86 + 'A' + v14 + 'A' + v53 + 'A' + v82 + 'A' + v32; v4 += v3; _root.save_password_text = v4; }; _global.decoder_function = function () { var v3 = ''; _global.password_load_parsed = new Array(); v3 = _root.input_password_save; _global.password_load_parsed = v3.split('A'); _global.your_mercenary_count = int(_global.password_load_parsed[0]); _global.recources = int(_global.password_load_parsed[1]); _global.current_area = int(_global.password_load_parsed[2]); _global.had_goo_sex = int(_global.password_load_parsed[3]); _global.GatherLv = int(_global.password_load_parsed[4]); _global.AttkShipLv = int(_global.password_load_parsed[5]); _global.FoodLv = int(_global.password_load_parsed[6]); _global.RallyLv = int(_global.password_load_parsed[7]); _global.goo_unlocked = int(_global.password_load_parsed[8]); _global.remi_unlocked = int(_global.password_load_parsed[9]); _global.luma_unlocked = int(_global.password_load_parsed[10]); _global.game_hours = int(_global.password_load_parsed[11]); _global.game_minutes = int(_global.password_load_parsed[12]); _global.game_seconds = int(_global.password_load_parsed[13]); _global.travel_resource_cost = int(_global.password_load_parsed[14]); _global.days_passed = int(_global.password_load_parsed[15]); _global.food_supply = int(_global.password_load_parsed[16]); _global.jeo_first_fight = int(_global.password_load_parsed[17]); _global.mercwork = int(_global.password_load_parsed[18]); _global.eplosive_ships = int(_global.password_load_parsed[19]); _global.psm = int(_global.password_load_parsed[20]); _global.pnm = int(_global.password_load_parsed[21]); _global.overcharge = int(_global.password_load_parsed[22]); _global.bombs = int(_global.password_load_parsed[23]); _global.RaidTrainning = int(_global.password_load_parsed[24]); _global.arielle_injury = int(_global.password_load_parsed[25]); _global.phia_injury = int(_global.password_load_parsed[26]); _global.tiffany_injury = int(_global.password_load_parsed[27]); _global.bri_injury = int(_global.password_load_parsed[28]); _global.assaultship_destroyed = int(_global.password_load_parsed[29]); _global.cargoship_destroyed = int(_global.password_load_parsed[30]); _global.assistanceship1_destroyed = int(_global.password_load_parsed[31]); _global.assistanceship2_destroyed = int(_global.password_load_parsed[32]); _global.bossship_destroyed = int(_global.password_load_parsed[33]); _global.aria_girl = 1; _global.aria_girl_array[_global.aria_girl].love = int(_global.password_load_parsed[34]); _global.aria_girl_array[_global.aria_girl].mood = int(_global.password_load_parsed[35]); _global.aria_girl_array[_global.aria_girl].task = int(_global.password_load_parsed[36]); _global.aria_girl_array[_global.aria_girl].charisma = int(_global.password_load_parsed[37]); _global.aria_girl_array[_global.aria_girl].sex = int(_global.password_load_parsed[38]); _global.aria_girl_array[_global.aria_girl].space = int(_global.password_load_parsed[39]); _global.aria_girl_array[_global.aria_girl].ship = int(_global.password_load_parsed[40]); _global.aria_girl_array[_global.aria_girl].combat = int(_global.password_load_parsed[41]); _global.aria_girl_array[_global.aria_girl].efficiency = int(_global.password_load_parsed[42]); _global.aria_girl_array[_global.aria_girl].food = int(_global.password_load_parsed[43]); _global.aria_girl_array[_global.aria_girl].fatigue = int(_global.password_load_parsed[44]); _global.aria_girl_array[_global.aria_girl].obey = int(_global.password_load_parsed[45]); _global.aria_girl = 2; _global.aria_girl_array[_global.aria_girl].love = int(_global.password_load_parsed[46]); _global.aria_girl_array[_global.aria_girl].mood = int(_global.password_load_parsed[47]); _global.aria_girl_array[_global.aria_girl].task = int(_global.password_load_parsed[48]); _global.aria_girl_array[_global.aria_girl].charisma = int(_global.password_load_parsed[49]); _global.aria_girl_array[_global.aria_girl].sex = int(_global.password_load_parsed[50]); _global.aria_girl_array[_global.aria_girl].space = int(_global.password_load_parsed[51]); _global.aria_girl_array[_global.aria_girl].ship = int(_global.password_load_parsed[52]); _global.aria_girl_array[_global.aria_girl].combat = int(_global.password_load_parsed[53]); _global.aria_girl_array[_global.aria_girl].efficiency = int(_global.password_load_parsed[54]); _global.aria_girl_array[_global.aria_girl].food = int(_global.password_load_parsed[55]); _global.aria_girl_array[_global.aria_girl].fatigue = int(_global.password_load_parsed[56]); _global.aria_girl_array[_global.aria_girl].obey = int(_global.password_load_parsed[57]); _global.aria_girl = 3; _global.aria_girl_array[_global.aria_girl].love = int(_global.password_load_parsed[58]); _global.aria_girl_array[_global.aria_girl].mood = int(_global.password_load_parsed[59]); _global.aria_girl_array[_global.aria_girl].task = int(_global.password_load_parsed[60]); _global.aria_girl_array[_global.aria_girl].charisma = int(_global.password_load_parsed[61]); _global.aria_girl_array[_global.aria_girl].sex = int(_global.password_load_parsed[62]); _global.aria_girl_array[_global.aria_girl].space = int(_global.password_load_parsed[63]); _global.aria_girl_array[_global.aria_girl].ship = int(_global.password_load_parsed[64]); _global.aria_girl_array[_global.aria_girl].combat = int(_global.password_load_parsed[65]); _global.aria_girl_array[_global.aria_girl].efficiency = int(_global.password_load_parsed[66]); _global.aria_girl_array[_global.aria_girl].food = int(_global.password_load_parsed[67]); _global.aria_girl_array[_global.aria_girl].fatigue = int(_global.password_load_parsed[68]); _global.aria_girl_array[_global.aria_girl].obey = int(_global.password_load_parsed[69]); _global.aria_girl = 4; _global.aria_girl_array[_global.aria_girl].love = int(_global.password_load_parsed[70]); _global.aria_girl_array[_global.aria_girl].mood = int(_global.password_load_parsed[71]); _global.aria_girl_array[_global.aria_girl].task = int(_global.password_load_parsed[72]); _global.aria_girl_array[_global.aria_girl].charisma = int(_global.password_load_parsed[73]); _global.aria_girl_array[_global.aria_girl].sex = int(_global.password_load_parsed[74]); _global.aria_girl_array[_global.aria_girl].space = int(_global.password_load_parsed[75]); _global.aria_girl_array[_global.aria_girl].ship = int(_global.password_load_parsed[76]); _global.aria_girl_array[_global.aria_girl].combat = int(_global.password_load_parsed[77]); _global.aria_girl_array[_global.aria_girl].efficiency = int(_global.password_load_parsed[78]); _global.aria_girl_array[_global.aria_girl].food = int(_global.password_load_parsed[79]); _global.aria_girl_array[_global.aria_girl].fatigue = int(_global.password_load_parsed[80]); _global.aria_girl_array[_global.aria_girl].obey = int(_global.password_load_parsed[81]); _global.aria_girl = 1; save_state = 'loaded data from code!'; if (_global.had_goo_sex == 1) { _global.max_value = 2000; } }; } instance music of movieClip 555 { onClipEvent (load) { this.gotoAndPlay(_global.bgm_music_begin); } onClipEvent (enterFrame) { _global.bgm_music_begin = this._currentframe; } } button 5193 { on (release) { _quality = 'high'; } } button 5194 { on (release) { _quality = 'low'; } } button 5195 { on (release) { _quality = 'medium'; } } button 5196 { on (release) { _global.partical_total = 3; } } button 5197 { on (release) { _global.partical_total = 20; } } button 5198 { on (release) { _global.partical_total = 0; } } button 5199 { on (release) { _global.saved_data = 1; aria_so = SharedObject.getLocal('aria'); aria_so.data.saved_data = _global.saved_data; aria_so.data.your_mercenary_count = _global.your_mercenary_count; aria_so.data.recources = _global.recources; aria_so.data.current_area = _global.current_area; aria_so.data.had_goo_sex = _global.had_goo_sex; aria_so.data.GatherLv = _global.GatherLv; aria_so.data.AttkShipLv = _global.AttkShipLv; aria_so.data.FoodLv = _global.FoodLv; aria_so.data.RallyLv = _global.RallyLv; aria_so.data.goo_unlocked = _global.goo_unlocked; aria_so.data.remi_unlocked = _global.remi_unlocked; aria_so.data.luma_unlocked = _global.luma_unlocked; aria_so.data.game_hours = _global.game_hours; aria_so.data.game_minutes = _global.game_minutes; aria_so.data.game_seconds = _global.game_seconds; aria_so.data.travel_resource_cost = _global.travel_resource_cost; aria_so.data.days_passed = _global.days_passed; aria_so.data.food_supply = _global.food_supply; aria_so.data.jeo_first_fight = _global.jeo_first_fight; aria_so.data.mercwork = _global.mercwork; aria_so.data.eplosive_ships = _global.eplosive_ships; aria_so.data.psm = _global.psm; aria_so.data.pnm = _global.pnm; aria_so.data.overcharge = _global.overcharge; aria_so.data.bombs = _global.bombs; aria_so.data.RaidTrainning = _global.RaidTrainning; aria_so.data.arielle_injury = _global.arielle_injury; aria_so.data.phia_injury = _global.phia_injury; aria_so.data.tiffany_injury = _global.tiffany_injury; aria_so.data.bri_injury = _global.bri_injury; aria_so.data.assaultship_destroyed = _global.assaultship_destroyed; aria_so.data.cargoship_destroyed = _global.cargoship_destroyed; aria_so.data.assistanceship1_destroyed = _global.assistanceship1_destroyed; aria_so.data.assistanceship2_destroyed = _global.assistanceship2_destroyed; aria_so.data.bossship_destroyed = _global.bossship_destroyed; _global.aria_girl = 1; aria_so.data.love1 = _global.aria_girl_array[_global.aria_girl].love; aria_so.data.mood1 = _global.aria_girl_array[_global.aria_girl].mood; aria_so.data.task1 = _global.aria_girl_array[_global.aria_girl].task; aria_so.data.charisma1 = _global.aria_girl_array[_global.aria_girl].charisma; aria_so.data.sex1 = _global.aria_girl_array[_global.aria_girl].sex; aria_so.data.space1 = _global.aria_girl_array[_global.aria_girl].space; aria_so.data.ship1 = _global.aria_girl_array[_global.aria_girl].ship; aria_so.data.combat1 = _global.aria_girl_array[_global.aria_girl].combat; aria_so.data.efficiency1 = _global.aria_girl_array[_global.aria_girl].efficiency; aria_so.data.food1 = _global.aria_girl_array[_global.aria_girl].food; aria_so.data.fatigue1 = _global.aria_girl_array[_global.aria_girl].fatigue; aria_so.data.obey1 = _global.aria_girl_array[_global.aria_girl].obey; _global.aria_girl = 2; aria_so.data.love2 = _global.aria_girl_array[_global.aria_girl].love; aria_so.data.mood2 = _global.aria_girl_array[_global.aria_girl].mood; aria_so.data.task2 = _global.aria_girl_array[_global.aria_girl].task; aria_so.data.charisma2 = _global.aria_girl_array[_global.aria_girl].charisma; aria_so.data.sex2 = _global.aria_girl_array[_global.aria_girl].sex; aria_so.data.space2 = _global.aria_girl_array[_global.aria_girl].space; aria_so.data.ship2 = _global.aria_girl_array[_global.aria_girl].ship; aria_so.data.combat2 = _global.aria_girl_array[_global.aria_girl].combat; aria_so.data.efficiency2 = _global.aria_girl_array[_global.aria_girl].efficiency; aria_so.data.food2 = _global.aria_girl_array[_global.aria_girl].food; aria_so.data.fatigue2 = _global.aria_girl_array[_global.aria_girl].fatigue; aria_so.data.obey2 = _global.aria_girl_array[_global.aria_girl].obey; _global.aria_girl = 3; aria_so.data.love3 = _global.aria_girl_array[_global.aria_girl].love; aria_so.data.mood3 = _global.aria_girl_array[_global.aria_girl].mood; aria_so.data.task3 = _global.aria_girl_array[_global.aria_girl].task; aria_so.data.charisma3 = _global.aria_girl_array[_global.aria_girl].charisma; aria_so.data.sex3 = _global.aria_girl_array[_global.aria_girl].sex; aria_so.data.space3 = _global.aria_girl_array[_global.aria_girl].space; aria_so.data.ship3 = _global.aria_girl_array[_global.aria_girl].ship; aria_so.data.combat3 = _global.aria_girl_array[_global.aria_girl].combat; aria_so.data.efficiency3 = _global.aria_girl_array[_global.aria_girl].efficiency; aria_so.data.food3 = _global.aria_girl_array[_global.aria_girl].food; aria_so.data.fatigue3 = _global.aria_girl_array[_global.aria_girl].fatigue; aria_so.data.obey3 = _global.aria_girl_array[_global.aria_girl].obey; _global.aria_girl = 4; aria_so.data.love4 = _global.aria_girl_array[_global.aria_girl].love; aria_so.data.mood4 = _global.aria_girl_array[_global.aria_girl].mood; aria_so.data.task4 = _global.aria_girl_array[_global.aria_girl].task; aria_so.data.charisma4 = _global.aria_girl_array[_global.aria_girl].charisma; aria_so.data.sex4 = _global.aria_girl_array[_global.aria_girl].sex; aria_so.data.space4 = _global.aria_girl_array[_global.aria_girl].space; aria_so.data.ship4 = _global.aria_girl_array[_global.aria_girl].ship; aria_so.data.combat4 = _global.aria_girl_array[_global.aria_girl].combat; aria_so.data.efficiency4 = _global.aria_girl_array[_global.aria_girl].efficiency; aria_so.data.food4 = _global.aria_girl_array[_global.aria_girl].food; aria_so.data.fatigue4 = _global.aria_girl_array[_global.aria_girl].fatigue; aria_so.data.obey4 = _global.aria_girl_array[_global.aria_girl].obey; aria_so.data.done = 1; _global.encoder_function(); save_state = 'saved slot1 data!'; } } button 5200 { on (release) { _global.done_loading = 0; aria_so = SharedObject.getLocal('aria'); if (aria_so.data.saved_data != undefined) { while (_global.done_loading != 1) { _global.your_mercenary_count = aria_so.data.your_mercenary_count; _global.recources = aria_so.data.recources; _global.current_area = aria_so.data.current_area; _global.had_goo_sex = aria_so.data.had_goo_sex; _global.GatherLv = aria_so.data.GatherLv; _global.AttkShipLv = aria_so.data.AttkShipLv; _global.FoodLv = aria_so.data.FoodLv; _global.RallyLv = aria_so.data.RallyLv; _global.goo_unlocked = aria_so.data.goo_unlocked; _global.remi_unlocked = aria_so.data.remi_unlocked; _global.luma_unlocked = aria_so.data.luma_unlocked; _global.game_hours = aria_so.data.game_hours; _global.game_minutes = aria_so.data.game_minutes; _global.game_seconds = aria_so.data.game_seconds; _global.travel_resource_cost = aria_so.data.travel_resource_cost; _global.days_passed = aria_so.data.days_passed; _global.food_supply = aria_so.data.food_supply; _global.jeo_first_fight = aria_so.data.jeo_first_fight; _global.mercwork = aria_so.data.mercwork; _global.eplosive_ships = aria_so.data.eplosive_ships; _global.psm = aria_so.data.psm; _global.pnm = aria_so.data.pnm; _global.overcharge = aria_so.data.overcharge; _global.bombs = aria_so.data.bombs; _global.RaidTrainning = aria_so.data.RaidTrainning; _global.arielle_injury = aria_so.data.arielle_injury; _global.phia_injury = aria_so.data.phia_injury; _global.tiffany_injury = aria_so.data.tiffany_injury; _global.bri_injury = aria_so.data.bri_injury; _global.assaultship_destroyed = aria_so.data.assaultship_destroyed; _global.cargoship_destroyed = aria_so.data.cargoship_destroyed; _global.assistanceship1_destroyed = aria_so.data.assistanceship1_destroyed; _global.assistanceship2_destroyed = aria_so.data.assistanceship2_destroyed; _global.bossship_destroyed = aria_so.data.bossship_destroyed; _global.aria_girl = 1; _global.aria_girl_array[_global.aria_girl].love = aria_so.data.love1; _global.aria_girl_array[_global.aria_girl].mood = aria_so.data.mood1; _global.aria_girl_array[_global.aria_girl].task = aria_so.data.task1; _global.aria_girl_array[_global.aria_girl].charisma = aria_so.data.charisma1; _global.aria_girl_array[_global.aria_girl].sex = aria_so.data.sex1; _global.aria_girl_array[_global.aria_girl].space = aria_so.data.space1; _global.aria_girl_array[_global.aria_girl].ship = aria_so.data.ship1; _global.aria_girl_array[_global.aria_girl].combat = aria_so.data.combat1; _global.aria_girl_array[_global.aria_girl].efficiency = aria_so.data.efficiency1; _global.aria_girl_array[_global.aria_girl].food = aria_so.data.food1; _global.aria_girl_array[_global.aria_girl].fatigue = aria_so.data.fatigue1; _global.aria_girl_array[_global.aria_girl].obey = aria_so.data.obey1; _global.aria_girl = 2; _global.aria_girl_array[_global.aria_girl].love = aria_so.data.love2; _global.aria_girl_array[_global.aria_girl].mood = aria_so.data.mood2; _global.aria_girl_array[_global.aria_girl].task = aria_so.data.task2; _global.aria_girl_array[_global.aria_girl].charisma = aria_so.data.charisma2; _global.aria_girl_array[_global.aria_girl].sex = aria_so.data.sex2; _global.aria_girl_array[_global.aria_girl].space = aria_so.data.space2; _global.aria_girl_array[_global.aria_girl].ship = aria_so.data.ship2; _global.aria_girl_array[_global.aria_girl].combat = aria_so.data.combat2; _global.aria_girl_array[_global.aria_girl].efficiency = aria_so.data.efficiency2; _global.aria_girl_array[_global.aria_girl].food = aria_so.data.food2; _global.aria_girl_array[_global.aria_girl].fatigue = aria_so.data.fatigue2; _global.aria_girl_array[_global.aria_girl].obey = aria_so.data.obey2; _global.aria_girl = 3; _global.aria_girl_array[_global.aria_girl].love = aria_so.data.love3; _global.aria_girl_array[_global.aria_girl].mood = aria_so.data.mood3; _global.aria_girl_array[_global.aria_girl].task = aria_so.data.task3; _global.aria_girl_array[_global.aria_girl].charisma = aria_so.data.charisma3; _global.aria_girl_array[_global.aria_girl].sex = aria_so.data.sex3; _global.aria_girl_array[_global.aria_girl].space = aria_so.data.space3; _global.aria_girl_array[_global.aria_girl].ship = aria_so.data.ship3; _global.aria_girl_array[_global.aria_girl].combat = aria_so.data.combat3; _global.aria_girl_array[_global.aria_girl].efficiency = aria_so.data.efficiency3; _global.aria_girl_array[_global.aria_girl].food = aria_so.data.food3; _global.aria_girl_array[_global.aria_girl].fatigue = aria_so.data.fatigue3; _global.aria_girl_array[_global.aria_girl].obey = aria_so.data.obey3; _global.aria_girl = 4; _global.aria_girl_array[_global.aria_girl].love = aria_so.data.love4; _global.aria_girl_array[_global.aria_girl].mood = aria_so.data.mood4; _global.aria_girl_array[_global.aria_girl].task = aria_so.data.task4; _global.aria_girl_array[_global.aria_girl].charisma = aria_so.data.charisma4; _global.aria_girl_array[_global.aria_girl].sex = aria_so.data.sex4; _global.aria_girl_array[_global.aria_girl].space = aria_so.data.space4; _global.aria_girl_array[_global.aria_girl].ship = aria_so.data.ship4; _global.aria_girl_array[_global.aria_girl].combat = aria_so.data.combat4; _global.aria_girl_array[_global.aria_girl].efficiency = aria_so.data.efficiency4; _global.aria_girl_array[_global.aria_girl].food = aria_so.data.food4; _global.aria_girl_array[_global.aria_girl].fatigue = aria_so.data.fatigue4; _global.aria_girl_array[_global.aria_girl].obey = aria_so.data.obey4; _global.done_loading = aria_so.data.done; if (_global.had_goo_sex == 1) { _global.max_value = 2000; } } save_state = 'loaded data!'; } else { save_state = 'no slot1 save data found!'; } _global.done_loading = 0; } } button 5201 { on (release) { aria_so = SharedObject.getLocal('umcc'); aria_so.clear(); save_state = 'data slot1 erased!'; } } button 5202 { on (release) { if (_global.bg_dark == 1) { _global.bg_dark = 2; } else { _global.bg_dark = 1; } } } button 5203 { on (release) { _root.gotoAndStop(52); } } button 5204 { on (release) { _root.gotoAndStop(58); } } button 5205 { on (release) { _global.music = 0; _root.music.gotoAndStop(1); } } button 5206 { on (release) { _global.music = 1; _root.music.gotoAndPlay(_global.bgm_music_begin); } } button 5207 { on (release) { if (_root.input_password_save != '') { _global.decoder_function(); } else { save_state = 'input the save code first!'; } _global.done_loading = 0; } } instance of movieClip 145 { onClipEvent (load) { this.gotoAndStop(2); } } instance of movieClip 145 { onClipEvent (load) { this.gotoAndStop(2); } } button 5240 { on (release) { _root.gotoAndStop(53); } } button 5251 { on (release) { _root.gotoAndStop(54); } } button 5258 { on (release) { _root.gotoAndStop(55); } } instance of movieClip 145 { onClipEvent (load) { this.gotoAndStop(2); } } button 5264 { on (release) { _root.gotoAndStop(56); } } instance of movieClip 145 { onClipEvent (load) { this.gotoAndStop(2); } } button 5283 { on (release) { _root.gotoAndStop(6); } } button 5297 { on (release) { _root.gotoAndStop(59); } } button 5301 { on (release) { _root.gotoAndStop(60); } } button 5308 { on (release) { _root.dossier.gotoAndStop(7); } } movieClip 5309 { frame 1 { stop(); } } instance of movieClip 5309 { onClipEvent (load) { if (_global.current_area > 0) { this.gotoAndStop(2); } } } button 5311 { on (release) { _root.dossier.gotoAndStop(8); } } movieClip 5312 { frame 1 { stop(); } } instance of movieClip 5312 { onClipEvent (load) { if (_global.current_area > 1) { this.gotoAndStop(2); } } } button 5314 { on (release) { _root.dossier.gotoAndStop(9); } } movieClip 5315 { frame 1 { stop(); } } instance of movieClip 5315 { onClipEvent (load) { if (_global.current_area > 2) { this.gotoAndStop(2); } } } button 5317 { on (release) { _root.dossier.gotoAndStop(10); } } movieClip 5318 { frame 1 { stop(); } } instance of movieClip 5318 { onClipEvent (load) { if (_global.current_area > 3) { this.gotoAndStop(2); } } } button 5320 { on (release) { _root.dossier.gotoAndStop(11); } } movieClip 5321 { frame 1 { stop(); } } instance of movieClip 5321 { onClipEvent (load) { if (_global.current_area > 4) { this.gotoAndStop(2); } } } button 5323 { on (release) { _root.dossier.gotoAndStop(12); } } movieClip 5324 { frame 1 { stop(); } } instance of movieClip 5324 { onClipEvent (load) { if (_global.current_area > 5) { this.gotoAndStop(2); } } } button 5325 { on (release) { _root.dossier.gotoAndStop(13); } } movieClip 5326 { frame 1 { stop(); } } instance of movieClip 5326 { onClipEvent (load) { if (_global.current_area > 6) { this.gotoAndStop(2); } } } button 5328 { on (release) { _root.dossier.gotoAndStop(14); } } movieClip 5329 { frame 1 { stop(); } } instance of movieClip 5329 { onClipEvent (load) { if (_global.current_area > 7) { this.gotoAndStop(2); } } } button 5331 { on (release) { _root.dossier.gotoAndStop(15); } } movieClip 5332 { frame 1 { stop(); } } instance of movieClip 5332 { onClipEvent (load) { if (_global.current_area > 8) { this.gotoAndStop(2); } } } button 5333 { on (release) { _root.dossier.gotoAndStop(16); } } movieClip 5334 { frame 1 { stop(); } } instance of movieClip 5334 { onClipEvent (load) { if (_global.current_area > 9) { this.gotoAndStop(2); } } } button 5336 { on (release) { _root.dossier.gotoAndStop(18); } } movieClip 5337 { frame 1 { stop(); } } instance of movieClip 5337 { onClipEvent (load) { if (_global.current_area > 6) { this.gotoAndStop(2); } } } button 5339 { on (release) { _root.dossier.gotoAndStop(19); } } movieClip 5340 { frame 1 { stop(); } } instance of movieClip 5340 { onClipEvent (load) { if (_global.current_area > 6) { this.gotoAndStop(2); } } } button 5342 { on (release) { _root.dossier.gotoAndStop(20); } } movieClip 5343 { frame 1 { stop(); } } instance of movieClip 5343 { onClipEvent (load) { if (_global.goo_unlocked == 1) { this.gotoAndStop(2); } } } movieClip 5347 { frame 1 { stop(); } } movieClip 5353 { frame 1 { stop(); } } movieClip 5360 { frame 1 { stop(); } } movieClip 5364 { frame 1 { stop(); } } movieClip 5367 { frame 1 { stop(); } } movieClip 5396 { frame 1 { stop(); } instance of movieClip 5347 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 5353 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 5360 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 5364 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 5367 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 336 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 341 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 346 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 351 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 356 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 361 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 368 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 373 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 378 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 393 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 398 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } } button 5397 { on (release) { _root.dossier.gotoAndStop(6); } } button 5398 { on (release) { _root.dossier.gotoAndStop(2); } } button 5399 { on (release) { _root.dossier.gotoAndStop(3); } } button 5400 { on (release) { _root.dossier.gotoAndStop(4); } } button 5401 { on (release) { _root.dossier.gotoAndStop(5); } } frame 63 { var Arielle_sfx1 = new Sound(); Arielle_sfx1.attachSound('Arielle_sfx1'); var Arielle_sfx2 = new Sound(); Arielle_sfx2.attachSound('Arielle_sfx2'); var Arielle_sfx6 = new Sound(); Arielle_sfx6.attachSound('Arielle_sfx6'); var Arielle_sfx7 = new Sound(); Arielle_sfx7.attachSound('Arielle_sfx7'); var Phia_sfx1 = new Sound(); Phia_sfx1.attachSound('Phia_sfx1'); var Phia_sfx2 = new Sound(); Phia_sfx2.attachSound('Phia_sfx2'); var Phia_sfx6 = new Sound(); Phia_sfx6.attachSound('Phia_sfx6'); var Phia_sfx7 = new Sound(); Phia_sfx7.attachSound('Phia_sfx7'); var Tiffany_sfx1 = new Sound(); Tiffany_sfx1.attachSound('Tiffany_sfx1'); var Tiffany_sfx2 = new Sound(); Tiffany_sfx2.attachSound('Tiffany_sfx2'); var Tiffany_sfx6 = new Sound(); Tiffany_sfx6.attachSound('Tiffany_sfx6'); var Tiffany_sfx7 = new Sound(); Tiffany_sfx7.attachSound('Tiffany_sfx7'); var Bri_sfx1 = new Sound(); Bri_sfx1.attachSound('Bri_sfx1'); var Bri_sfx2 = new Sound(); Bri_sfx2.attachSound('Bri_sfx2'); var Bri_sfx6 = new Sound(); Bri_sfx6.attachSound('Bri_sfx6'); var Bri_sfx7 = new Sound(); Bri_sfx7.attachSound('Bri_sfx7'); _root.Arielle_sfx1.start(0, 1); } movieClip 5406 { } movieClip 5407 { } button 5408 { on (release) { _global.on_story_mission = 1; _global.current_area = 1; _global.aria_girl = 1; _global.hardmode = 0; if (_global.partical_total == null || _global.partical_total == undefined || _global.partical_total == NaN) { _global.partical_total = 20; } _root.gotoAndStop(18); } } button 5409 { on (release) { if (_global.v00 == 1) { _root.gotoAndStop(14); } else { _root.pswrd = 'need password!'; } } } button 5410 { on (release) { if (_root.pswrd == 'Vortex00IsBackAtIt') { _global.v00 = 1; _root.pswrd = 'correct'; _global.aria_girl = 1; _global.recources = 50000; _global.food_supply = 5000; _global.your_mercenary_count = 500; while (_global.aria_girl < 5) { _global.aria_girl_array[_global.aria_girl].love = 500; _global.aria_girl_array[_global.aria_girl].obey = 100; _global.aria_girl_array[_global.aria_girl].food = 100; _global.aria_girl_array[_global.aria_girl].charisma = 500; _global.aria_girl_array[_global.aria_girl].space = 500; _global.aria_girl_array[_global.aria_girl].ship = 500; _global.aria_girl_array[_global.aria_girl].combat = 500; ++_global.aria_girl; } _global.aria_girl = 1; } else { _root.pswrd = 'wrong!'; } } } movieClip 5415 { } movieClip 5418 { } movieClip 5419 { } frame 64 { function time_to_string(time_to_convert) { elapsed_hours = Math.floor(time_to_convert / 3600000); remaining = time_to_convert - elapsed_hours * 3600000; elapsed_minutes = Math.floor(remaining / 60000); remaining -= elapsed_minutes * 60000; elapsed_seconds = Math.floor(remaining / 1000); remaining -= elapsed_seconds * 1000; elapsed_fs = Math.floor(remaining / 10); if (elapsed_hours < 10) { hours = '0' + elapsed_hours.toString(); } else { hours = elapsed_hours.toString(); } if (elapsed_minutes < 10) { minutes = '0' + elapsed_minutes.toString(); } else { minutes = elapsed_minutes.toString(); } if (elapsed_seconds < 10) { seconds = '0' + elapsed_seconds.toString(); } else { seconds = elapsed_seconds.toString(); } if (elapsed_fs < 10) { hundredths = '0' + elapsed_fs.toString(); return 'Time: ' + minutes + ':' + seconds + ':' + hundredths; } hundredths = elapsed_fs.toString(); return 'Time: ' + minutes + ':' + seconds + ':' + hundredths; } function position_bg(level) { _global.score[level] = int(elapsed_time / 105); wall.gotoAndStop(level); bg.gotoAndStop(level); wall_dark.gotoAndStop(level); bg_dark.gotoAndStop(level); wall._x = start_x[level - 1]; wall._y = start_y[level - 1]; bg._x = start_x[level - 1]; bg._y = start_y[level - 1]; wall_dark._x = start_x[level - 1]; wall_dark._y = start_y[level - 1]; bg_dark._x = start_x[level - 1]; bg_dark._y = start_y[level - 1]; sphere.sky.gotoAndStop(level); } function hax() { ++level; position_bg(level); } _global.explore_mission = 0; _global.delete_me = function (mc) { mc.removeMovieClip(); mc.unloadMovie(); removeMovieClip(mc); false; }; var particleMaxSpeed = 5; var particleFadeSpeed = 2; var particleTotal = _global.partical_total; var particleRange = 100; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _global.delete_me(this); --numberOfParticles; } if (_root._currentframe != 3 && _root._currentframe != 64 && _root._currentframe != 67 && _root._currentframe != 68 && _root._currentframe != 69 && _root._currentframe != 70 && _root._currentframe != 71) { _global.delete_me(this); --numberOfParticles; } }; ++v5; } }; start_x = new Array(540, 540, 540, 540, 540, 540, 540); start_y = new Array(-250, -250, -250, -250, -250, -250, -250); level = _global.explore_area; position_bg(level); yspeed = 0; xspeed = 0; wind = 0; power = 0.65; gravity = 0.1; upconstant = 0.75; friction = 0.99; energy = 50; if (_global.aria_girl == 3) { energy = 100; } brakes = 1000; rotationDirection = 0; rotatetoangle = 0; rotatei = 1; var rvalue = 0; _global.recources; aria_girl = _global.aria_girl; _global.current_girl = _global.aria_girl; with (count_down.brake_left) { text = 'Brakes: ' + brakes; textColor = 65280; background = true; border = true; borderColor = 16777215; backgroundColor = 0; _alpha = 80; } with (count_down.energy_left) { text = 'Shield: ' + energy; textColor = 65280; background = true; border = true; borderColor = 16777215; backgroundColor = 0; _alpha = 80; } start_time = getTimer(); countdown = 60000; kira.gotoAndStop(aria_girl); kira.onEnterFrame = function () { _root.count_down.rv = rvalue; rotationDirection = Math.round(180 - Math.atan2(_root._xmouse - this._x, _root._ymouse - this._y) * 180 / Math.PI); filter_mc._rotation = rotationDirection; mask_mc._rotation = rotationDirection; elapsed_time = getTimer() - start_time; _root.playtime = time_to_string(elapsed_time); if (Key.isDown(37) or Key.isDown(65)) { xspeed -= power; rotatetoangle = 270; this.flame_right.gotoAndStop(aria_girl + 1); } else { this.flame_right.gotoAndStop(1); } if (Key.isDown(39) or Key.isDown(68)) { xspeed += power; rotatetoangle = 90; this.flame_left.gotoAndStop(aria_girl + 1); } else { this.flame_left.gotoAndStop(1); } if (Key.isDown(38) or Key.isDown(87)) { yspeed -= power * upconstant; rotatetoangle = 0; this.flame_down.gotoAndStop(aria_girl + 1); } else { this.flame_down.gotoAndStop(1); } if (Key.isDown(40) or Key.isDown(83)) { yspeed += power * upconstant; rotatetoangle = 180; this.flame_up.gotoAndStop(aria_girl + 1); } else { this.flame_up.gotoAndStop(1); } if (Key.isDown(32) and brakes > 0) { yspeed /= 2; xspeed /= 2; --brakes; count_down.brake_left.textColor = 65280; if (brakes < 60) { count_down.brake_left.textColor = 16776960; } if (brakes < 30) { count_down.brake_left.textColor = 16711680; } count_down.brake_left.text = 'Brakes: ' + brakes; } xspeed = (xspeed + wind) * friction; yspeed += gravity; if (xspeed > 0) { this.kira.gotoAndStop(1); } else { this.kira.gotoAndStop(2); } _root.wall._y -= yspeed; _root.wall._x -= xspeed; _root.bg._y -= yspeed; _root.bg._x -= xspeed; _root.wall_dark._y -= yspeed; _root.wall_dark._x -= xspeed; _root.bg_dark._y -= yspeed; _root.bg_dark._x -= xspeed; if (_root.wall.hitTest(this._x, this._y, true)) { if (!_root.wall.end.hitTest(this._x, this._y, true)) { energy -= Math.round(Math.sqrt(xspeed * xspeed + yspeed * yspeed)); createExplosion(this._x, this._y, _global.aria_girl); this.shield.gotoAndStop(2); count_down.energy_left.textColor = 65280; if (energy < 60) { count_down.energy_left.textColor = 16776960; } if (energy < 30) { count_down.energy_left.textColor = 16711680; } count_down.energy_left.text = 'Shield: ' + energy; xspeed = 0; yspeed = 0; if (energy <= 0) { if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } _root.gotoAndStop(65); } _root.wall._y = old_y; _root.wall._x = old_x; _root.bg._y = old_y; _root.bg._x = old_x; _root.wall_dark._y = old_y; _root.wall_dark._x = old_x; _root.bg_dark._y = old_y; _root.bg_dark._x = old_x; } else { xspeed = 0; yspeed = 0; ++level; energy += 200; brakes += 200; start_time += 60000; count_down.energy_left.textColor = 65280; count_down.brake_left.text = 'Shield: ' + energy; count_down.energy_left.text = 'Shield: ' + energy; count_down.brake_left.text = 'Brakes: ' + brakes; position_bg(level); } } else { this.shield.gotoAndStop(1); old_x = _root.wall._x + 2 * xspeed; old_y = _root.wall._y + 2 * yspeed; } }; if (_global.aria_girl == 1) { if (random(2) == 0) { _root.battle_text = 'Let\'s get this over with.'; } else { _root.battle_text = 'Ari here, starting the mission.'; } } if (_global.aria_girl == 2) { if (random(2) == 0) { _root.battle_text = 'This place is kinda creepy!'; } else { _root.battle_text = 'Uh sweetie are you sure about this place?'; } } if (_global.aria_girl == 3) { if (random(2) == 0) { _root.battle_text = 'This place is fascinating!.'; } else { _root.battle_text = 'Tiffany here, starting the resource recovery.'; } } if (_global.aria_girl == 4) { if (random(2) == 0) { _root.battle_text = 'No one else is here? good. no fighting...'; } else { _root.battle_text = 'I can do this! please watch!'; } } } instance of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 5432 { } movieClip 5435 { } movieClip 5436 { frame 1 { stop(); } } movieClip 5437 { frame 1 { stop(); } } movieClip 5439 { } instance sky_dark of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 5441 { frame 2 { if (_global.music == 0) { gotoAndStop(1); } } } instance pilot_pic of movieClip 493 { onClipEvent (load) { this.pilot.gotoAndStop(_global.aria_girl); } } frame 65 { Mouse.show(); _global.endraid = 1; } instance bgx of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } instance music of movieClip 555 { onClipEvent (load) { if (_global.music == 1) { this.gotoAndPlay(_global.bgm_music_begin); } } onClipEvent (enterFrame) { if (_global.music == 1) { _global.bgm_music_begin = this._currentframe; } } } movieClip 5445 { } button 5446 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 1; _root.gotoAndStop(73); } } } button 5447 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 1; _root.gotoAndStop(73); } } } movieClip 5452 { frame 1 { stop(); } } button 5453 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 2; _root.gotoAndStop(73); } } } button 5454 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 2; _root.gotoAndStop(73); } } } movieClip 5456 { frame 1 { stop(); } } movieClip 5458 { } button 5460 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 5; _root.gotoAndStop(73); } } } button 5461 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 5; _root.gotoAndStop(73); } } } movieClip 5462 { frame 1 { stop(); } } button 5463 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 3; _root.gotoAndStop(73); } } } button 5464 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 3; _root.gotoAndStop(73); } } } movieClip 5466 { frame 1 { stop(); } } button 5467 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 4; _root.gotoAndStop(73); } } } button 5468 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 4; _root.gotoAndStop(73); } } } movieClip 5470 { frame 1 { stop(); } } movieClip 5473 { } movieClip 5475 { } movieClip 5477 { } movieClip 5479 { } movieClip 5481 { } movieClip 5482 { frame 1 { stop(); } } button 5483 { on (release) { if (_global.overcharge > 0 && _root.gmap.blast.ari.laser._currentframe == 1) { _root.gmap.blast.ari.laser.gotoAndPlay(2); _global.overcharge = 0; _global.assaultship_destroyed = 1; _global.cargoship_destroyed = 1; _global.assistanceship1_destroyed = 1; _global.assistanceship2_destroyed = 1; _global.bossship_destroyed = 1; _root.gmap.cargo_ship.gotoAndStop(1); _root.gmap.assault_ship.gotoAndStop(1); _root.gmap.assist1.gotoAndStop(1); _root.gmap.assist2.gotoAndStop(1); _root.gmap.boss_ship.gotoAndStop(1); _global.asteroid1 = 0; _global.asteroid2 = 0; _global.asteroid3 = 0; _global.asteroid4 = 0; _root.gmap.ast1.gotoAndStop(1); _root.gmap.ast2.gotoAndStop(1); _root.gmap.ast3.gotoAndStop(1); _root.gmap.ast4.gotoAndStop(1); } } } movieClip 5486 { frame 1 { stop(); } } movieClip 5487 { frame 1 { stop(); } } movieClip 5492 { } button 5493 { on (release) { if (_global.tiffany_injury == 0) { _global.explore_area = 3; _global.aria_girl = 3; if (this == _root.gmap.ast1) { _global.asteroid1 = 0; } if (this == _root.gmap.ast2) { _global.asteroid2 = 0; } if (this == _root.gmap.ast3) { _global.asteroid3 = 0; } if (this == _root.gmap.ast4) { _global.asteroid4 = 0; } _root.gotoAndStop(64); } } } button 5494 { on (release) { if (_global.bri_injury == 0) { _global.explore_area = 3; _global.aria_girl = 4; if (this == _root.gmap.ast1) { _global.asteroid1 = 0; } if (this == _root.gmap.ast2) { _global.asteroid2 = 0; } if (this == _root.gmap.ast3) { _global.asteroid3 = 0; } if (this == _root.gmap.ast4) { _global.asteroid4 = 0; } _root.gotoAndStop(64); } } } movieClip 5498 { frame 1 { stop(); } } movieClip 5501 { } button 5502 { on (release) { if (_global.tiffany_injury == 0) { _global.explore_area = random(2) + 1; _global.aria_girl = 3; _root.gotoAndStop(64); } } } button 5503 { on (release) { if (_global.bri_injury == 0) { _global.explore_area = random(2) + 1; _global.aria_girl = 4; _root.gotoAndStop(64); } } } movieClip 5506 { } movieClip 5507 { frame 1 { stop(); } } movieClip 5508 { frame 1 { stop(); } instance assault_ship of movieClip 5452 { onClipEvent (load) { if (_global.assaultship_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance cargo_ship of movieClip 5456 { onClipEvent (load) { if (_global.cargoship_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance boss_ship of movieClip 5462 { onClipEvent (load) { if (_global.bossship_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance assist1 of movieClip 5466 { onClipEvent (load) { if (_global.assistanceship1_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance assist2 of movieClip 5470 { onClipEvent (load) { if (_global.assistanceship2_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } } instance of movieClip 5482 { onClipEvent (load) { if (_global.arielle_injury == 1) { this.gotoAndStop(5); } else { this.gotoAndStop(1); } } } instance of movieClip 5482 { onClipEvent (load) { if (_global.phia_injury == 1) { this.gotoAndStop(5); } else { this.gotoAndStop(2); } } } instance of movieClip 5482 { onClipEvent (load) { if (_global.tiffany_injury == 1) { this.gotoAndStop(5); } else { this.gotoAndStop(3); } } } instance of movieClip 5482 { onClipEvent (load) { if (_global.bri_injury == 1) { this.gotoAndStop(5); } else { this.gotoAndStop(4); } } } instance blast of movieClip 5487 { onClipEvent (load) { if (_global.overcharge > 0 && _global.arielle_injury == 0) { this.gotoAndStop(2); } } } instance ast1 of movieClip 5498 { onClipEvent (load) { if (_global.asteroid1 == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance ast3 of movieClip 5498 { onClipEvent (load) { if (_global.asteroid3 == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance ast4 of movieClip 5498 { onClipEvent (load) { if (_global.asteroid4 == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance ast2 of movieClip 5498 { onClipEvent (load) { if (_global.asteroid2 == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance assault_ship of movieClip 5452 { onClipEvent (load) { if (_global.assaultship_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance cargo_ship of movieClip 5456 { onClipEvent (load) { if (_global.cargoship_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance assist1 of movieClip 5466 { onClipEvent (load) { if (_global.assistanceship1_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance cargo_ship of movieClip 5456 { onClipEvent (load) { if (_global.cargoship_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance boss_ship of movieClip 5462 { onClipEvent (load) { if (_global.bossship_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance assist2 of movieClip 5470 { onClipEvent (load) { if (_global.assistanceship2_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance gmap of movieClip 5508 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } button 5509 { on (release) { _global.aria_girl = 1; _root.gotoAndStop(6); } } frame 66 { stop(); Mouse.show(); _global.endraid = 0; _root.aria_girl = _global.aria_girl; _global.delete_me = function (mc) { mc.removeMovieClip(); mc.unloadMovie(); removeMovieClip(mc); false; }; _root.gotoAndStop(66 + _global.ship_to_raid); } frame 67 { stop(); Mouse.hide(); _root.counter = -1; _root.pistolhold = 10; _root.shotgunhold = 30; _root.uzihold = 3; _root.bc = 1000; _root.bc2 = 2000; _root.bc3 = 3000; _global.bullet_y_offset = 120; _root.enemy_lasers_in_play = 0; _root.enemy_laser_power = 2; _root.weaken = 0; _root.disaster = 0; _root.sentHP = 100; _root.sentHP2 = 100; _root.bomb_amount = _global.bombs; _global.current_girl = _global.aria_girl; _root.alarm.gotoAndStop(1); _root.laser_destroy = 0; _root.aria_girl = _global.aria_girl; _root.char.gotoAndStop(_root.aria_girl); shooting = false; _root.onMouseDown = function () { shooting = true; }; _root.onMouseUp = function () { shooting = false; }; _root.onEnterFrame = function () { if (_root._currentframe > 66 && _root._currentframe < 72) { _root.charunits = _root.char.units; _root.bombamount = _root.bomb_amount; if (_root.char.units <= 0) { if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } _global.bombs = _root.bomb_amount; _root.gotoAndStop(65); } if (shooting == true) { if (_root.pistolhold >= 20 and !_root.pistolequip.hitTest(_xmouse, _ymouse, true) and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true)) { if (_root.char.gun._currentframe == 1) { _root.pistolhold = 0; ++bc; _root.char.gun.pistol.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } duplicateMovieClip('bullet', 'b' + bc, bc); } } if (_root.char.gun._currentframe == 6 and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true) and !_root.pistolequip.hitTest(_xmouse, _ymouse, true)) { if (_root.bomb_amount > 0) { if (_root.minehold >= 20) { _root.minehold = 0; ++bc; _root.char.gun.rl.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } someSound = new Sound(); someSound.attachSound('rlsound', this); someSound.start(0, 1); duplicateMovieClip('minebullet', 'b' + bc, bc); _root.bomb_amount -= 1; } } } } } }; _global.shootAtPlayer = function () { if (_root.sent.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.sent2.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.yellowlaser.hitTest(_root.char) || _root.yellowlaser2.hitTest(_root.char) || _root.yellowlaser3.hitTest(_root.char) || _root.yellowlaser4.hitTest(_root.char) || _root.yellowlaser5.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } }; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _global.delete_me(this); --numberOfParticles; } if (_root._currentframe != 3 && _root._currentframe != 64 && _root._currentframe != 67 && _root._currentframe != 68 && _root._currentframe != 69 && _root._currentframe != 70 && _root._currentframe != 71) { _global.delete_me(this); --numberOfParticles; } }; ++v5; } }; } instance bg of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 5510 { } instance walls of movieClip 5510 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } movieClip 5513 { frame 1 { stop(); } } instance yellowlaser of movieClip 5513 { onClipEvent (load) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _global.shootAtPlayer(); } if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } instance yellowlaser2 of movieClip 5513 { onClipEvent (load) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _global.shootAtPlayer(); } if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } instance yellowlaser3 of movieClip 5513 { onClipEvent (load) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _global.shootAtPlayer(); } if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } instance yellowlaser4 of movieClip 5513 { onClipEvent (load) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _global.shootAtPlayer(); } if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } movieClip 5516 { } movieClip 5517 { frame 1 { stop(); } frame 60 { stop(); } } movieClip 5521 { frame 1 { stop(); } } movieClip 5524 { } movieClip 5525 { } instance ground of movieClip 5525 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } movieClip 5527 { } movieClip 5529 { } movieClip 5531 { } movieClip 5534 { } movieClip 5539 { frame 1 { stop(); } } movieClip 5540 { instance boobs of movieClip 5539 { onClipEvent (load) { this.gotoAndStop(_root.aria_girl); } } } movieClip 5542 { } movieClip 5558 { frame 1 { stop(); } } movieClip 5560 { } movieClip 5563 { } movieClip 5565 { frame 1 { stop(); } frame 6 { stop(); } } movieClip 5568 { frame 1 { stop(); } } movieClip 5570 { instance boobs of movieClip 5539 { onClipEvent (load) { this.gotoAndStop(_root.aria_girl); } } } movieClip 5572 { instance boobs of movieClip 5539 { onClipEvent (load) { this.gotoAndStop(_root.aria_girl); } } } movieClip 5574 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 5575 { frame 1 { stop(); } frame 1 { stop(); } instance of movieClip 5542 { onClipEvent (enterFrame) { Xd = _root.char._xmouse - _x; Yd = _root.char._ymouse - _y; radAngle = Math.atan2(Yd, Xd); _rotation = int(radAngle * 360 / 6.283185307179586 + 90); updateAfterEvent(); } } instance of movieClip 5558 { onClipEvent (load) { this.gotoAndStop(_root.aria_girl); } } instance gun of movieClip 5565 { onClipEvent (enterFrame) { Xd = _root.char._xmouse - _x; Yd = _root.char._ymouse - _y; radAngle = Math.atan2(Yd, Xd); _rotation = int(radAngle * 360 / 6.283185307179586 + 90); updateAfterEvent(); } } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } instance of movieClip 103 { onClipEvent (load) { this.gotoAndStop(_root.aria_girl); } } } instance char of movieClip 5575 { onClipEvent (load) { grav = 0; jumpHeight = 17; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; shield_amount = 0; units = 100; pull = 0; _root.laser_speed = 5; _root.laser_power = 1; _root.movespeed = 5; _root.player_facing = 0; if (_root.aria_girl == 1 || _global.aria_girl == 1) { _root.laser_power = 10; units = 300; } if (_root.aria_girl == 2 || _global.aria_girl == 2) { _root.laser_speed = 15; _root.movespeed = 15; jumpHeight = 20; } if (_root.aria_girl == 3) { shield_amount = 100; } if (_global.RaidTrainning == 1) { _root.laser_power += 10; units += 400; _root.movespeed += 5; if (_root.aria_girl == 3) { shield_amount += 100; } } this.gotoAndStop(_root.aria_girl); } onClipEvent (enterFrame) { pull = 0; if (_root.laser_destroy >= 4 && _root.alarm._currentframe == 1) { _root.alarm.gotoAndPlay(2); } if (_root._currentframe != 1) { if (_root.cursor._x < this._x) { _root.player_facing = 1; _xscale = -scale; } if (_root.cursor._x > this._x) { _root.player_facing = 0; _xscale = scale; } ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } if (Key.isDown(39) or Key.isDown(68)) { if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else { if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); this.flame.gotoAndStop(_root.aria_girl + 1); } } } else { if (Key.isDown(37) or Key.isDown(65)) { if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else { if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); this.flame.gotoAndStop(_root.aria_girl + 1); } } } else { if (_root.ground.hitTest(_x, _y + 3, true) && !Key.isDown(38)) { this.gotoAndStop(3); this.flame.gotoAndStop(_root.aria_girl + 1); } } } if (!Key.isDown(38) && !Key.isDown(37) && !Key.isDown(39) && !Key.isDown(40) && !Key.isDown(65) and !Key.isDown(68) and !Key.isDown(87)) { this.gotoAndStop(5); } if (Key.isDown(38) and _root.ground.hitTest(_x, _y + 3, true) or Key.isDown(87) && _root.ground.hitTest(_x, _y + 3, true)) { grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(5); this.flame.gotoAndStop(_root.aria_girl + 1); } if (_root.ground.hitTest(_x + _width / 2, _y - _height / 2, true) || _root.ground.hitTest(_x + _width / 2, _y - (_height / 6) * 4, true)) { pull = 1; _root.ground._x += _root.movespeed; _root.yellowlaser._x += _root.movespeed; _root.yellowlaser2._x += _root.movespeed; _root.yellowlaser3._x += _root.movespeed; _root.yellowlaser4._x += _root.movespeed; _root.yellowlaser5._x += _root.movespeed; _root.walls._x += _root.movespeed; _root.sent._x += _root.movespeed; _root.sent2._x += _root.movespeed; } if (_root.ground.hitTest(_x - _width / 2, _y - _height / 2, true) || _root.ground.hitTest(_x - _width / 2, _y - (_height / 6) * 4, true)) { pull = -1; _root.ground._x -= _root.movespeed; _root.yellowlaser._x -= _root.movespeed; _root.yellowlaser2._x -= _root.movespeed; _root.yellowlaser3._x -= _root.movespeed; _root.yellowlaser4._x -= _root.movespeed; _root.yellowlaser5._x -= _root.movespeed; _root.walls._x -= _root.movespeed; _root.sent._x -= _root.movespeed; _root.sent2._x -= _root.movespeed; } if (_root.ground.hitTest(_x, _y - _height, true)) { grav = 2; } if (Key.isDown(49)) { _root.char.gun.pistol.gotoAndStop(1); _root.char.gun.gotoAndStop(1); } if (Key.isDown(50)) { } if (Key.isDown(51)) { } if (Key.isDown(52)) { } if (Key.isDown(53)) { } if (Key.isDown(54)) { _root.char.gun.gotoAndStop(6); } this._x = 280; } } } movieClip 5578 { frame 1 { stop(); } } movieClip 5580 { } movieClip 5581 { instance sent_vision of movieClip 5578 { onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { this.gotoAndStop(2); _parent.yellowlaser.gotoAndStop(2); _global.shootAtPlayer(); } else { this.gotoAndStop(1); _parent.yellowlaser.gotoAndStop(1); _root.char.sh.gotoAndStop(1); } } } frame 180 { gotoAndPlay(1); } frame 181 { stop(); } } instance sent of movieClip 5581 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } movieClip 5583 { } instance of movieClip 5583 { onClipEvent (enterFrame) { if (_root.counter >= 3) { _root.counter = 0; } if (_root.pistolhold <= 19) { ++_root.pistolhold; } if (_root.shotgunhold <= 29) { ++_root.shotgunhold; } if (_root.uzihold <= 3) { ++_root.uzihold; } if (_root.m4hold <= 6) { ++_root.m4hold; } if (_root.rlhold <= 40) { ++_root.rlhold; } if (_root.minehold <= 20) { ++_root.minehold; } } } movieClip 5587 { frame 1 { stop(); } frame 2 { stop(); } } instance pistolequip of movieClip 5587 { onClipEvent (enterFrame) { if (_root.char.gun._currentframe == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (press) { _root.char.gun.gotoAndStop(1); } } movieClip 5591 { frame 1 { stop(); } frame 2 { stop(); } } instance shotgunequip of movieClip 5591 { onClipEvent (enterFrame) { if (_root.char.gun._currentframe == 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (press) { _root.char.gun.gotoAndStop(2); } } movieClip 5593 { } instance cursor of movieClip 5593 { onClipEvent (enterFrame) { if (_global.endraid == 1) { _global.delete_me(this); } this._x = _root._xmouse; this._y = _root._ymouse; } } movieClip 5597 { frame 1 { stop(); } frame 2 { stop(); } } instance uziequip of movieClip 5597 { onClipEvent (enterFrame) { if (_root.char.gun._currentframe == 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } movieClip 5601 { frame 1 { stop(); } frame 2 { stop(); } } instance m4equip of movieClip 5601 { onClipEvent (enterFrame) { if (_root.char.gun._currentframe == 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } movieClip 5605 { frame 1 { stop(); } frame 2 { stop(); } } instance rlequip of movieClip 5605 { onClipEvent (enterFrame) { if (_root.char.gun._currentframe == 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } movieClip 5608 { } movieClip 5613 { } movieClip 5614 { frame 6 { stop(); } } movieClip 5616 { frame 1 { stop(); } frame 122 { stop(); } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5613 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } frame 123 { _root.createExplosion(this._x, this._y, _global.aria_girl); _root.createExplosion(this._x, this._y, _global.aria_girl); _root.createExplosion(this._x, this._y, _global.aria_girl); _root.createExplosion(this._x, this._y, _global.aria_girl); } frame 123 { stop(); } instance of movieClip 5613 { onClipEvent (load) { if (_root.ground.door1.hitTest(this)) { _root.ground.door1.gotoAndPlay(2); } if (_root.ground.door2.hitTest(this)) { _root.ground.door2.gotoAndPlay(2); } if (_root.ground.door3.hitTest(this)) { _root.ground.door3.gotoAndPlay(2); } if (_root.ground.door4.hitTest(this)) { _root.ground.door4.gotoAndPlay(2); } } } } instance minebullet of movieClip 5616 { onClipEvent (load) { once = true; alphatonormal = 0; this._alpha = 1; _x = _root.char._x; _y = _root.char._y - _global.bullet_y_offset; bullet_direction = _root.player_facing; if (bullet_direction == 0) { _rotation = _root.char.gun._rotation; } else { _rotation = -_root.char.gun._rotation; } } onClipEvent (enterFrame) { if (_global.endraid == 1) { _global.delete_me(this); } if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } if (_root.char.pull == 1) { this._x += _root.movespeed; } if (_root.char.pull == -1) { this._x -= _root.movespeed; } ++alphatonormal; if (alphatonormal >= 2) { this._alpha = 100; } if (once == true) { speed = 30; once = false; } else { if (!_root.ground.hitTest(_x, _y + 2, true)) { speed = 20; } } if (_root.ground.hitTest(_x, _y + 2, true)) { if (_currentframe == 1) { this.gotoAndPlay(2); } speed = 0; } if (_name == 'minebullet') { _x = -1000; } else { _y = _y - speed * Math.cos(0.0174532925199433 * _rotation); _x = _x + speed * Math.sin(0.0174532925199433 * _rotation); } } } movieClip 5621 { frame 1 { stop(); } frame 2 { stop(); } } instance mineequip of movieClip 5621 { onClipEvent (enterFrame) { if (_root.char.gun._currentframe == 6) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } movieClip 5622 { } instance bullet of movieClip 73 bullet { onClipEvent (load) { once = true; alphatonormal = 0; this._alpha = 1; _x = _root.char._x; _y = _root.char._y - _global.bullet_y_offset; bullet_direction = _root.player_facing; if (bullet_direction == 0) { _rotation = _root.char.gun._rotation; } else { _rotation = -_root.char.gun._rotation; } this.gotoAndStop(_root.aria_girl); } onClipEvent (enterFrame) { if (_global.endraid == 1) { _global.delete_me(this); } if (_root.char.pull == 1) { this._x += _root.movespeed; } if (_root.char.pull == -1) { this._x -= _root.movespeed; } ++alphatonormal; if (alphatonormal >= 2) { this._alpha = 100; } if (once == true) { speed = 30; once = false; } else { speed = 20; } this.gotoAndStop(_root.aria_girl); if (_root.ground.td1.hitTest(_x, _y + 2, true)) { _root.yellowlaser.gotoAndStop(1); _root.ground.td1.gotoAndStop(2); _root.laser_destroy += 1; removeMovieClip(this); } if (_root.ground.td2.hitTest(_x, _y + 2, true)) { _root.yellowlaser2.gotoAndStop(1); _root.ground.td2.gotoAndStop(2); _root.laser_destroy += 1; removeMovieClip(this); } if (_root.ground.td3.hitTest(_x, _y + 2, true)) { _root.yellowlaser3.gotoAndStop(1); _root.ground.td3.gotoAndStop(2); _root.laser_destroy += 1; removeMovieClip(this); } if (_root.ground.td4.hitTest(_x, _y + 2, true)) { _root.yellowlaser4.gotoAndStop(1); _root.ground.td4.gotoAndStop(2); _root.laser_destroy += 1; removeMovieClip(this); } if (_root.ground.td5.hitTest(_x, _y + 2, true)) { _root.yellowlaser5.gotoAndStop(1); _root.ground.td5.gotoAndStop(2); _root.laser_destroy += 1; removeMovieClip(this); } if (_root.ground.hitTest(_x, _y + 2, true)) { removeMovieClip(this); } if (_root.sent.sent.hitTest(_x, _y + 2, true)) { _root.sentHP -= _root.laser_power; if (_root.sentHP <= 0) { _root.sent.gotoAndStop(181); } removeMovieClip(this); } if (_root.sent2.sent.hitTest(_x, _y + 2, true)) { _root.sentHP2 -= _root.laser_power; if (_root.sentHP2 <= 0) { _root.sent2.gotoAndStop(181); } removeMovieClip(this); } if (_name == 'bullet') { _x = -1000; } else { _y = _y - speed * Math.cos(0.0174532925199433 * _rotation); _x = _x + speed * Math.sin(0.0174532925199433 * _rotation); } } } button 5628 { on (release) { _root.gotoAndStop(65); } } movieClip 5629 { } movieClip 5630 { frame 1 { stop(); } frame 120 { _global.bombs = _root.bomb_amount; } frame 121 { _root.gotoAndStop(72); } } frame 68 { stop(); Mouse.hide(); _root.counter = -1; _root.pistolhold = 10; _root.shotgunhold = 30; _root.uzihold = 3; _root.bc = 1000; _root.bc2 = 2000; _root.bc3 = 3000; _global.bullet_y_offset = 120; _root.enemy_lasers_in_play = 0; _root.enemy_laser_power = 2; _root.weaken = 0; _root.disaster = 0; _root.sentHP = 100; _root.sentHP2 = 100; _root.bomb_amount = _global.bombs; _global.current_girl = _global.aria_girl; _root.alarm.gotoAndStop(1); _root.laser_destroy = 0; _root.aria_girl = _global.aria_girl; _root.char.gotoAndStop(_root.aria_girl); shooting = false; _root.onMouseDown = function () { shooting = true; }; _root.onMouseUp = function () { shooting = false; }; _root.onEnterFrame = function () { if (_root._currentframe > 66 && _root._currentframe < 72) { _root.charunits = _root.char.units; _root.bombamount = _root.bomb_amount; if (_root.char.units <= 0) { if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } _global.bombs = _root.bomb_amount; _root.gotoAndStop(65); } if (shooting == true) { if (_root.pistolhold >= 20 and !_root.pistolequip.hitTest(_xmouse, _ymouse, true) and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true)) { if (_root.char.gun._currentframe == 1) { _root.pistolhold = 0; ++bc; _root.char.gun.pistol.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } duplicateMovieClip('bullet', 'b' + bc, bc); } } if (_root.char.gun._currentframe == 6 and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true) and !_root.pistolequip.hitTest(_xmouse, _ymouse, true)) { if (_root.bomb_amount > 0) { if (_root.minehold >= 20) { _root.minehold = 0; ++bc; _root.char.gun.rl.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } someSound = new Sound(); someSound.attachSound('rlsound', this); someSound.start(0, 1); duplicateMovieClip('minebullet', 'b' + bc, bc); _root.bomb_amount -= 1; } } } } } }; _global.shootAtPlayer = function () { if (_root.sent.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.sent2.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.yellowlaser.hitTest(_root.char) || _root.yellowlaser2.hitTest(_root.char) || _root.yellowlaser3.hitTest(_root.char) || _root.yellowlaser4.hitTest(_root.char) || _root.yellowlaser5.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } }; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _global.delete_me(this); --numberOfParticles; } if (_root._currentframe != 3 && _root._currentframe != 64 && _root._currentframe != 67 && _root._currentframe != 68 && _root._currentframe != 69 && _root._currentframe != 70 && _root._currentframe != 71) { _global.delete_me(this); --numberOfParticles; } }; ++v5; } }; } movieClip 5632 { } instance ground of movieClip 5632 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } instance sent2 of movieClip 5581 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } frame 69 { stop(); Mouse.hide(); _root.counter = -1; _root.pistolhold = 10; _root.shotgunhold = 30; _root.uzihold = 3; _root.bc = 1000; _root.bc2 = 2000; _root.bc3 = 3000; _global.bullet_y_offset = 120; _root.enemy_lasers_in_play = 0; _root.enemy_laser_power = 2; _root.weaken = 0; _root.disaster = 0; _root.sentHP = 100; _root.sentHP2 = 100; _root.bomb_amount = _global.bombs; _global.current_girl = _global.aria_girl; _root.alarm.gotoAndStop(1); _root.laser_destroy = 0; _root.aria_girl = _global.aria_girl; _root.char.gotoAndStop(_root.aria_girl); shooting = false; _root.onMouseDown = function () { shooting = true; }; _root.onMouseUp = function () { shooting = false; }; _root.onEnterFrame = function () { if (_root._currentframe > 66 && _root._currentframe < 72) { _root.charunits = _root.char.units; _root.bombamount = _root.bomb_amount; if (_root.char.units <= 0) { if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } _global.bombs = _root.bomb_amount; _root.gotoAndStop(65); } if (shooting == true) { if (_root.pistolhold >= 20 and !_root.pistolequip.hitTest(_xmouse, _ymouse, true) and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true)) { if (_root.char.gun._currentframe == 1) { _root.pistolhold = 0; ++bc; _root.char.gun.pistol.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } duplicateMovieClip('bullet', 'b' + bc, bc); } } if (_root.char.gun._currentframe == 6 and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true) and !_root.pistolequip.hitTest(_xmouse, _ymouse, true)) { if (_root.bomb_amount > 0) { if (_root.minehold >= 20) { _root.minehold = 0; ++bc; _root.char.gun.rl.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } someSound = new Sound(); someSound.attachSound('rlsound', this); someSound.start(0, 1); duplicateMovieClip('minebullet', 'b' + bc, bc); _root.bomb_amount -= 1; } } } } } }; _global.shootAtPlayer = function () { if (_root.sent.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.sent2.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.yellowlaser.hitTest(_root.char) || _root.yellowlaser2.hitTest(_root.char) || _root.yellowlaser3.hitTest(_root.char) || _root.yellowlaser4.hitTest(_root.char) || _root.yellowlaser5.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } }; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _global.delete_me(this); --numberOfParticles; } if (_root._currentframe != 3 && _root._currentframe != 64 && _root._currentframe != 67 && _root._currentframe != 68 && _root._currentframe != 69 && _root._currentframe != 70 && _root._currentframe != 71) { _global.delete_me(this); --numberOfParticles; } }; ++v5; } }; } movieClip 5634 { } instance ground of movieClip 5634 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } frame 70 { stop(); Mouse.hide(); _root.counter = -1; _root.pistolhold = 10; _root.shotgunhold = 30; _root.uzihold = 3; _root.bc = 1000; _root.bc2 = 2000; _root.bc3 = 3000; _global.bullet_y_offset = 120; _root.enemy_lasers_in_play = 0; _root.enemy_laser_power = 2; _root.weaken = 0; _root.disaster = 0; _root.sentHP = 100; _root.sentHP2 = 100; _root.bomb_amount = _global.bombs; _global.current_girl = _global.aria_girl; _root.alarm.gotoAndStop(1); _root.laser_destroy = 0; _root.aria_girl = _global.aria_girl; _root.char.gotoAndStop(_root.aria_girl); shooting = false; _root.onMouseDown = function () { shooting = true; }; _root.onMouseUp = function () { shooting = false; }; _root.onEnterFrame = function () { if (_root._currentframe > 66 && _root._currentframe < 72) { _root.charunits = _root.char.units; _root.bombamount = _root.bomb_amount; if (_root.char.units <= 0) { if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } _global.bombs = _root.bomb_amount; _root.gotoAndStop(65); } if (shooting == true) { if (_root.pistolhold >= 20 and !_root.pistolequip.hitTest(_xmouse, _ymouse, true) and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true)) { if (_root.char.gun._currentframe == 1) { _root.pistolhold = 0; ++bc; _root.char.gun.pistol.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } duplicateMovieClip('bullet', 'b' + bc, bc); } } if (_root.char.gun._currentframe == 6 and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true) and !_root.pistolequip.hitTest(_xmouse, _ymouse, true)) { if (_root.bomb_amount > 0) { if (_root.minehold >= 20) { _root.minehold = 0; ++bc; _root.char.gun.rl.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } someSound = new Sound(); someSound.attachSound('rlsound', this); someSound.start(0, 1); duplicateMovieClip('minebullet', 'b' + bc, bc); _root.bomb_amount -= 1; } } } } } }; _global.shootAtPlayer = function () { if (_root.sent.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.sent2.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.yellowlaser.hitTest(_root.char) || _root.yellowlaser2.hitTest(_root.char) || _root.yellowlaser3.hitTest(_root.char) || _root.yellowlaser4.hitTest(_root.char) || _root.yellowlaser5.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } }; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _global.delete_me(this); --numberOfParticles; } if (_root._currentframe != 3 && _root._currentframe != 64 && _root._currentframe != 67 && _root._currentframe != 68 && _root._currentframe != 69 && _root._currentframe != 70 && _root._currentframe != 71) { _global.delete_me(this); --numberOfParticles; } }; ++v5; } }; } instance yellowlaser4 of movieClip 5513 { onClipEvent (load) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _global.shootAtPlayer(); } if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } movieClip 5636 { } instance ground of movieClip 5636 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } instance sent2 of movieClip 5581 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } frame 71 { stop(); Mouse.hide(); _root.counter = -1; _root.pistolhold = 10; _root.shotgunhold = 30; _root.uzihold = 3; _root.bc = 1000; _root.bc2 = 2000; _root.bc3 = 3000; _global.bullet_y_offset = 120; _root.enemy_lasers_in_play = 0; _root.enemy_laser_power = 2; _root.weaken = 0; _root.disaster = 0; _root.sentHP = 100; _root.sentHP2 = 100; _root.bomb_amount = _global.bombs; _global.current_girl = _global.aria_girl; _root.alarm.gotoAndStop(1); _root.laser_destroy = 0; _root.aria_girl = _global.aria_girl; _root.char.gotoAndStop(_root.aria_girl); shooting = false; _root.onMouseDown = function () { shooting = true; }; _root.onMouseUp = function () { shooting = false; }; _root.onEnterFrame = function () { if (_root._currentframe > 66 && _root._currentframe < 72) { _root.charunits = _root.char.units; _root.bombamount = _root.bomb_amount; if (_root.char.units <= 0) { if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } _global.bombs = _root.bomb_amount; _root.gotoAndStop(65); } if (shooting == true) { if (_root.pistolhold >= 20 and !_root.pistolequip.hitTest(_xmouse, _ymouse, true) and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true)) { if (_root.char.gun._currentframe == 1) { _root.pistolhold = 0; ++bc; _root.char.gun.pistol.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } duplicateMovieClip('bullet', 'b' + bc, bc); } } if (_root.char.gun._currentframe == 6 and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true) and !_root.pistolequip.hitTest(_xmouse, _ymouse, true)) { if (_root.bomb_amount > 0) { if (_root.minehold >= 20) { _root.minehold = 0; ++bc; _root.char.gun.rl.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } someSound = new Sound(); someSound.attachSound('rlsound', this); someSound.start(0, 1); duplicateMovieClip('minebullet', 'b' + bc, bc); _root.bomb_amount -= 1; } } } } } }; _global.shootAtPlayer = function () { if (_root.sent.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.sent2.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.yellowlaser.hitTest(_root.char) || _root.yellowlaser2.hitTest(_root.char) || _root.yellowlaser3.hitTest(_root.char) || _root.yellowlaser4.hitTest(_root.char) || _root.yellowlaser5.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } }; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _global.delete_me(this); --numberOfParticles; } if (_root._currentframe != 3 && _root._currentframe != 64 && _root._currentframe != 67 && _root._currentframe != 68 && _root._currentframe != 69 && _root._currentframe != 70 && _root._currentframe != 71) { _global.delete_me(this); --numberOfParticles; } }; ++v5; } }; } instance yellowlaser3 of movieClip 5513 { onClipEvent (load) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _global.shootAtPlayer(); } if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } movieClip 5638 { } instance ground of movieClip 5638 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } frame 72 { _global.current_girl = _global.aria_girl; Mouse.show(); } movieClip 5639 { frame 1 { stop(); } } movieClip 5640 { frame 1 { stop(); } } movieClip 5641 { instance girl of movieClip 5639 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance of movieClip 5640 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { if (_global.ship_to_raid == 1) { this.gotoAndStop(6); } if (_global.ship_to_raid == 2) { this.gotoAndStop(8); } if (_global.ship_to_raid == 3) { this.gotoAndStop(11); } if (_global.ship_to_raid == 4) { this.gotoAndStop(12); } if (_global.ship_to_raid == 5) { this.gotoAndStop(10); } } onClipEvent (enterFrame) { if (_global.ship_to_raid == 1) { this.gotoAndStop(6); } if (_global.ship_to_raid == 2) { this.gotoAndStop(8); } if (_global.ship_to_raid == 3) { this.gotoAndStop(11); } if (_global.ship_to_raid == 4) { this.gotoAndStop(12); } if (_global.ship_to_raid == 5) { this.gotoAndStop(10); } } } frame 10 { if (_global.music == 0) { gotoAndPlay(12); } } frame 60 { if (_global.ship_to_raid == 1) { _global.assaultship_destroyed = 1; } if (_global.ship_to_raid == 2) { _global.cargoship_destroyed = 1; } if (_global.ship_to_raid == 3) { _global.assistanceship1_destroyed = 1; } if (_global.ship_to_raid == 4) { _global.assistanceship2_destroyed = 1; } if (_global.ship_to_raid == 5) { _global.bossship_destroyed = 1; } _root.gotoAndStop(74); } } frame 73 { _global.current_girl = _global.aria_girl; _global.endraid = 0; Mouse.show(); } movieClip 5642 { instance of movieClip 5640 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { if (_global.ship_to_raid == 1) { this.gotoAndStop(6); } if (_global.ship_to_raid == 2) { this.gotoAndStop(8); } if (_global.ship_to_raid == 3) { this.gotoAndStop(11); } if (_global.ship_to_raid == 4) { this.gotoAndStop(12); } if (_global.ship_to_raid == 5) { this.gotoAndStop(10); } } onClipEvent (enterFrame) { if (_global.ship_to_raid == 1) { this.gotoAndStop(6); } if (_global.ship_to_raid == 2) { this.gotoAndStop(8); } if (_global.ship_to_raid == 3) { this.gotoAndStop(11); } if (_global.ship_to_raid == 4) { this.gotoAndStop(12); } if (_global.ship_to_raid == 5) { this.gotoAndStop(10); } } } frame 10 { if (_global.music == 0) { gotoAndPlay(12); } } instance girl of movieClip 5639 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 60 { _root.gotoAndStop(66); } } instance bg of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 5645 { frame 1 { stop(); } } button 5646 { on (release) { _root.gotoAndStop(6); } } movieClip 5655 { frame 1 { stop(); } frame 1 { stext.story_text = 'Arielle: Some friends of mine back home say we make a good couple… Jeo? Are you listening?'; } frame 2 { stext.story_text = 'Arielle: Jeo, next time you see Phia tell her to stop taking stuff. I can’t even find my comb!'; } frame 3 { stext.story_text = 'Arielle: So what was it like being a normal student? I wouldn’t know being in an academy.'; } frame 4 { stext.story_text = 'Arielle: Sometimes I wonder if you’re actually capable of seeing people as people… not pawns in your game.'; } frame 5 { stext.story_text = 'Arielle: Being a student really was just a casual fling to you… fuck em and forget em huh?'; } frame 6 { stext.story_text = 'Arielle: Maybe I need to reevaluate my taste in men… I could be like Phia and no… not gonna happen.'; } frame 7 { stext.story_text = 'Arielle: I need to tell Phia to respect my space… but she always shows up when I need some relief.'; } frame 8 { stext.story_text = 'Arielle: Bri is about as old as you and me… She looks much younger but at times she can sound much older. '; } frame 9 { stext.story_text = 'Arielle: Tiffany advises I need to get my emotions in check. Whats that suppose to mean, just flip off how I feel?'; } frame 10 { stext.story_text = 'Arielle: If I can just calibrate the main cannon a little more.'; } frame 11 { stext.story_text = 'Arielle: …You release Her from a capsule… and your first instinct is to have sex with her for pragmatic reasons. I’d be surprised but that sounds just like you.'; if (_global.had_goo_sex == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 12 { stext.story_text = 'Arielle: I can stand Phia and her unprovoked sex attacks… but could you please tell Remi to stop eyeing me.'; if (_global.remi_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 13 { stext.story_text = 'Arielle: In what records Tiffany could find, Amp is one of three sisters who were all branded and rebel operatives. Both are listed as MIA at the moment… I hope… I hope she finds them.'; if (_global.current_area <= 5) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 14 { stext.story_text = 'Arielle: I wonder why Luma is so territorial? This isn’t a school where being queen bee means anything… This is a combat operation!'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 15 { stext.story_text = 'Arielle: Luma will sometimes call me Maiko or something if I startle her… Whats so funny?'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 16 { stext.story_text = 'Arielle: I think Riley understands me the best… trying to have something resembling standards while surrounded by Nymphomaniacs!'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 17 { stext.story_text = 'Arielle: So… You and Lynn seem to be close… you’d have to be you being you and for her to stick up for you.'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 18 { stext.story_text = 'Arielle: I just caught Lyn and Phia having some fun with about 7 mercs in the hold… I guess the ‘princess’ isn’t as wholesome as I thought she’d be.'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 19 { stext.story_text = 'Arielle: Admit it Jeo, you\'d fall apart without me wouldn\'t you.'; } frame 20 { stext.story_text = 'Arielle: Mmm it\'s finally time for a hot shower!'; } frame 21 { stext.story_text = 'Phia: The most sex partners at once? 5… one in the mouth, two in the back and two in front. Think I’ll shot for 7 next time!'; } frame 22 { stext.story_text = 'Phia: How are you compared to others? Sweetie I don’t judge… okay maybe alittle.'; } frame 23 { stext.story_text = 'Phia: You’re a solid 8… You got the stamina I need. What makes an 9 or and 10? Cheating.'; } frame 24 { stext.story_text = 'Phia: I tried joining a First Contact mission once…I always wanted to be the first in something.'; } frame 25 { stext.story_text = 'Phia: The funny thing about Khalei users trying to sense your sniping position. They only feel and see what you send out. Thinking about sex 24/7 has its advantages. You up for a go Sweetie?'; } frame 26 { stext.story_text = 'Phia: Concentration is the key to being a good shot, pilot and lover. To me they are one in the same.'; } frame 27 { stext.story_text = 'Phia: Ari needs to loosen up and stop being such a prude and so tense… guess thats why you two fell apart eh sweetie?'; } frame 28 { stext.story_text = 'Phia: You know… I sometimes feel bad that I’m corrupting little Bri… sometimes.. only for a minute maybe… Then I make her cum again. You wanna watch?'; } frame 29 { stext.story_text = 'Phia: I swear one day TT is gonna strap me to a table and see just how far I can go… I wish she’d do it already… The anticipation is killing me.'; } frame 30 { stext.story_text = 'Phia: Hey I know were busy and all but could you do me a favor and not send me and Bri out for a while… got to discuss strategies and stuff, y’know?'; } frame 31 { stext.story_text = 'Phia: Y’know we dont NEED to talk, there’s a bed right there… No? Well alright have it your way….'; } frame 32 { stext.story_text = 'Phia: Haha! I just *inhale* I just… walked past TT’s room and she’s *Haha* watching the stupidest cartoon shit. *Haha* Hang on… let me catch my breath!'; } frame 33 { stext.story_text = 'Phia: Y’know I got this job by sneaking into a C.O.’s quarters to suck him off. Apparently I was the first to ever get past their security without any equipment, also I suck like… well me, so yeah I got in pretty easy.'; } frame 34 { stext.story_text = 'Phia: Jeo! Jeo! Come on you, me and Remi, six pm in the storage room, If you don’t show he’s gonna get me all to herself!'; if (_global.remi_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 35 { stext.story_text = 'Phia: So does that goo thingy fuck? I mean it looks alright but I thought I’d check first. I mean it DOES have nice looking tits.'; if (_global.goo_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 36 { stext.story_text = 'Phia: Roy? Incest is relative… and NO one loves you like your big brother I should have asked him to stay…'; if (_global.current_area <= 3) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 37 { stext.story_text = 'Phia: I always wondered why Amp got chosen for cloning? I mean They have me… I could literally fuck myself!'; if (_global.current_area <= 5) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 38 { stext.story_text = 'Phia: Luma’s a girl whose use to being on top of the world. She dislikes Ari cause she’s a better operative and she dislikes me cause I can outsex her in any event.'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 39 { stext.story_text = 'Phia: Riley is even more uptight then Ari! I have to find a way to lossen her up. Shall we double team her sweetie?'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 40 { stext.story_text = 'Phia: So are you the Princess’ charming knight… on does she keep you around for that ‘Lance’ of yours?'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 41 { stext.story_text = 'Tiffany: My nickname? I got that back in college, stands for Triple Tyrannosaurus. See back then I was really into robotics so I tried making three robot T-rexes. They worked pretty well, until they destroyed half the campus… I’m kidding Jeo it stands for Tiffany Taylor .'; } frame 42 { stext.story_text = 'Tiffany: Perhaps if I… wait that’s perfect!- no wait… that violates interplanetary law… *sigh* Oh hey Jeo… hows it going?'; } frame 43 { stext.story_text = 'Tiffany: No time to start slacking Jeo. By they way you haven’t seen any smut novels laying around have you? They are not mines of course but I was looking for them for.. uh.. Phia!'; } frame 44 { stext.story_text = 'Tiffany: Hey Jeo were you informed of the joke about the contripulator plugging into the mosulatiotrometer? It was hilarious!'; } frame 45 { stext.story_text = 'Tiffany: I was listening to Phia babbling a while ago about sex and she gave me an idea… If we can harness libido and transform it into Khalei energy, our ships could be made unstopable! Well at least Phia’s would be and… maybe you.'; } frame 46 { stext.story_text = 'Tiffany: Talk? Are you sure? You look pretty weak… listen you can always come to me if Phia isn’t able to help you. Nobody wants you dying on us…'; if (_global.had_goo_sex == 1) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 47 { stext.story_text = 'Tiffany: Jeo, just who I wanted to see! I think I have a solution to your condition! See if we just hook your manhood to the ship’s sub battery and run a… hmm, bad idea?'; if (_global.had_goo_sex == 1) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 48 { stext.story_text = 'Tiffany: Greetings Jeo, I was just about to reverse the polarity of the Neutron flow'; } frame 49 { stext.story_text = 'Tiffany: So I asked “what do you mean by Bad?” and she said “Try to imagine all life as you know it stopping instantaneously and every molecule in your body exploding at the speed of light.” That would be total protonic reversal or in laymans terms… Bad.'; } frame 50 { stext.story_text = 'Tiffany: You do have impressive combat capabilities Jeo, I suppose that makes up for your other faults.'; } frame 51 { stext.story_text = 'Tiffany: I doubt Gemco sees you as much of a threat. If they wanted you dead. They’d have sent a veteran agent who outclasses your combat capabilities.. Not an admiral’s daughter with her newly formed team. Hmmm so it seems your ego is your weakness.'; } frame 52 { stext.story_text = 'Tiffany: Ari has great potential, she might even make Elite… but her emotional state hinders her. a few years of combat duty will hammer that out.'; } frame 53 { stext.story_text = 'Tiffany: Bri actually spikes in the ranges some of the Elites… but she lacks the killing intent and experience to utilize that power.'; } frame 54 { stext.story_text = 'Tiffany: If we were to encounter an Elite… My first suggestion is to sacrifice all non essential fleet personal and vessels in a staling action as we retreat. Failing that are only hope is Phia is capable of seducing the enemy to our side.'; } frame 55 { stext.story_text = 'Tiffany: I once used Phia to test out a set of new combat droids… I had modeled them on the Greek Minotaur… even giving them a penis for interrogation purposes. Generally just the threat of Sexual violence is enough to get people to talk. Unfortunately Phia broke the set of them in under an hour.'; } frame 56 { stext.story_text = 'Tiffany: If your wondering about the cyborg ‘Horse’ bottom over there… I’m testing a new punishment device. In the event we start taking prisoners that need to talk… Or I and Phia need something with a little more thickness.'; } frame 57 { stext.story_text = 'Tiffany: You were in Nanako? Is Alma still there? … You mean she never had relations with you? Strange Alma use to be like Phia when she was younger. Perhaps I should go see her.'; } frame 58 { stext.story_text = 'Tiffany: Bri’s underdevelopment is due to her growing process. Bri was put together in a tube cell by cell. I believe she’s modeled on The head scientist Cousin’s Daughter. She’s the only one that survived to the infant stage sadly.'; } frame 59 { stext.story_text = 'Tiffany: Phia hides her intelligence under her sexual appetite… she’s quite similar to you in that respect.'; } frame 60 { stext.story_text = 'Tiffany: Are you sure… I detect residual Khalei influences on your brainwaves. are you sure there was no one outside of the people you listed who could have a Khalei signature strong enough to influence your mind?'; } frame 61 { stext.story_text = 'Bri: Phia! I told you already! – Oh it’s you Jeo… No, I don’t feel like having sex right now…'; } frame 62 { stext.story_text = 'Bri: May I have a drink Jeo?… hey don’t look at me like that… I’m not a child you know…'; } frame 63 { stext.story_text = 'Bri: Um… so you’ve been cured for a while so… why do you keep having sex with us… actually never mind, that was a pretty stupid question…'; if (_global.had_goo_sex == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 64 { stext.story_text = 'Bri: I didn’t get to see what life was like outside the lab till a few years ago.'; } frame 65 { stext.story_text = 'Bri: Sometimes, I’ll see shadows staring at me.'; } frame 66 { stext.story_text = 'Bri: My Dad and Moms tell me I’m unique.'; } frame 67 { stext.story_text = 'When I sleep… I sometimes hear names being whispered. Does the name Gheist mean anything to you?'; } frame 68 { stext.story_text = 'Bri: I had a nightmare once… about a pink haired girl being murdered.'; } frame 69 { stext.story_text = 'Bri: Ari… is like a big sister… She’s always angry at Phia when she teaches me about being a woman.'; } frame 70 { stext.story_text = 'Bri: She doesn’t say it… but Ari’s heart hurts alot when She looks at you. Yet your heart doesn’t do anything when you look at her. Is that the difference between a man and woman?'; } frame 71 { stext.story_text = 'Bri: I want to believe there is more to you then darkness… You must care about someone atleast?'; } frame 72 { stext.story_text = 'Bri: I just wish you didn’t need to have sex with us to fight properly… It just feels empty with you.'; } frame 73 { stext.story_text = 'Bri: Phia is alot of fun… when she isn’t playing with my naughty spot.'; } frame 74 { stext.story_text = 'Bri: TT knows so much about pretty much anything… She can talk for hours if you let her.'; } frame 75 { stext.story_text = 'Bri: I only met a Gemco Elite once… Her power was almost like I couldn’t breath.'; } frame 76 { stext.story_text = 'Bri: Do you think If Cia comes to me I’ll fill out like Phia and Ari?'; } frame 77 { stext.story_text = 'Bri: En Taro Adun… I don’t know what it means.'; } frame 78 { stext.story_text = 'Bri: Jeo can you occupy Phia for a while? I need a break.'; } frame 79 { stext.story_text = 'Bri: I know you have your condition but… could you keep it down when your with the others? It makes it really hard for me to meditate…'; } frame 80 { stext.story_text = 'Bri: Did you have to cum so much into me last time? It kept dripping out for the rest of the day…'; } } instance chat of movieClip 5655 { onClipEvent (load) { this.gotoAndStop(random(_global.chat_text_amount) + 1); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(6); } onClipEvent (enterFrame) { this.gotoAndStop(6); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(8); } onClipEvent (enterFrame) { this.gotoAndStop(8); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(11); } onClipEvent (enterFrame) { this.gotoAndStop(11); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(12); } onClipEvent (enterFrame) { this.gotoAndStop(12); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(10); } onClipEvent (enterFrame) { this.gotoAndStop(10); } } instance girl of movieClip 430 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(8); } } }




http://swfchan.com/35/170791/info.shtml
Created: 8/8 -2019 16:00:20 Last modified: 8/8 -2019 16:00:20 Server time: 26/04 -2024 13:26:20