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ARIA_full_v2_1.swf

This is the info page for
Flash #171016

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 5 { } movieClip 6 spark2 { frame 16 { this.removeMovieClip(); } } movieClip 7 spark { frame 16 { this.removeMovieClip(); } } movieClip 9 starbox { } movieClip 22 { frame 1 { stop(); } } movieClip 23 laser_particle_mc { #initclip Object.registerClass('laser_particle_mc', FixOnLoad); #endinitclip } movieClip 27 { } movieClip 30 enemy_attack_squad { frame 1 { stop(); } } movieClip 38 { frame 1 { stop(); } } movieClip 47 { frame 1 { stop(); } } movieClip 49 your_attack_squad { frame 1 { stop(); } instance aria of movieClip 38 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance squad of movieClip 47 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } } movieClip 61 aria_laser_small { #initclip Object.registerClass('aria_laser_small', FixOnLoad); #endinitclip frame 8 { stop(); this.unloadMovie(); removeMovieClip(this); } } movieClip 67 aria_laser { #initclip Object.registerClass('aria_laser', FixOnLoad); #endinitclip frame 8 { stop(); this.unloadMovie(); removeMovieClip(this); } } movieClip 73 bullet { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } } movieClip 78 { } movieClip 79 { } button 82 { on (release) { _global.recources += _root.rvalue; _root.gotoAndStop(65); } } movieClip 88 count_down { } movieClip 92 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 94 { } movieClip 98 { } movieClip 102 { } movieClip 103 { frame 1 { stop(); } } movieClip 108 { } movieClip 109 { frame 1 { stop(); } } movieClip 114 { } movieClip 118 { } movieClip 121 { } movieClip 124 kira { frame 1 { stop(); } } movieClip 128 { } movieClip 131 { frame 1 { stop(); } } movieClip 136 { } movieClip 139 { frame 1 { stop(); } } movieClip 140 wall { frame 1 { stop(); } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 131 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } instance of movieClip 139 { onClipEvent (load) { if (random(2) == 0) { this.gotoAndStop(2); } else { this.rvalue = random(100) + 50; } } onClipEvent (enterFrame) { if (this.hitTest(_root.kira.hitme)) { _root.rvalue += this.rvalue; this.gotoAndStop(2); } } } } movieClip 143 { } movieClip 145 { frame 1 { stop(); _parent.shield_amount = 0; _parent.shield.gotoAndStop(1); } frame 2 { stop(); _parent.shield_amount = 0; _parent.shield.gotoAndStop(1); } instance aria of movieClip 38 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 3 { stop(); _parent.shield_amount = 0; _parent.shield.gotoAndStop(1); } } movieClip 147 { } movieClip 148 { frame 1 { stop(); } frame 20 { gotoAndStop(1); } } movieClip 152 { frame 1 { stop(); } } button 153 { on (release) { if (sphere_selection._currentframe == 1) { sphere_selection.gotoAndStop(2); _root.previous_selection = _root.current_selection; _root.current_selection = this; if (_root.current_selection != null && _root.previous_selection != null && _root.previous_selection.units > 1 && _root.previous_selection != _root.current_selection && _root.spheres_under_your_control[_root.previous_selection.fleet_number] == 1) { _root.create_laser(_root.current_selection, _root.previous_selection); _root.create_your_attack_squad(_root.current_selection, _root.previous_selection, Math.floor(_root.previous_selection.units / 2)); } } else { sphere_selection.gotoAndStop(1); } } } movieClip 155 sphere { frame 1 { stop(); } instance sphere_control of movieClip 145 { onClipEvent (enterFrame) { if (_root.spheres_under_your_control[_parent.fleet_number] == 1) { this.gotoAndStop(2); } if (_parent.units < 1000) { _parent.gotoAndStop(_parent.units + 1); } else { _parent.gotoAndStop(1000); } } } } frame 1 { var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); this.menu = my_cm; } frame 1 { _global.do_task = function () { _global.random_check = random(100) + 1; _global.check_against_this_result = 0; _global.how_much = 0; _global.check_against_this_result = _global.max_obey - _global.aria_girl_array[_global.aria_girl].obey; if (_global.aria_girl_task_queue[_global.aria_girl] != 4) { if (_global.aria_girl == 1 && _global.arielle_injury == 1 || _global.aria_girl == 2 && _global.phia_injury == 1 || _global.aria_girl == 3 && _global.tiffany_injury == 1 || _global.aria_girl == 4 && _global.bri_injury == 1) { _global.aria_girl_task_queue[_global.aria_girl] = 9; } else { if (_global.aria_girl_array[_global.aria_girl].food <= 0) { _global.story_task_battle = 0; _global.random_check = 100; _global.aria_girl_task_queue[_global.aria_girl] = 5; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; } else { if (_global.aria_girl_array[_global.aria_girl].fatigue >= 100) { _global.story_task_battle = 0; _global.random_check = 100; _global.aria_girl_task_queue[_global.aria_girl] = 6; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; } } } } if (_global.aria_girl_task_queue[_global.aria_girl] == 1) { _global.story_task_battle = 0; _root.girl.gotoAndStop(1); _global.aria_girl_array[_global.aria_girl].food -= random(5) + 5; if (_global.random_check >= _global.check_against_this_result || _global.aria_girl == 4) { _global.talk_text(_global.aria_girl, 1); _global.aria_girl_array[_global.aria_girl].love += random(5) + 10; _global.aria_girl_array[_global.aria_girl].obey += random(10) + 10; _global.aria_girl_array[_global.aria_girl].fatigue += random(5) + 1; } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to talk to you!'; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 2) { _global.story_task_battle = 0; _root.girl.gotoAndStop(2); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' spends time relaxing.'; if (_global.aria_girl == 3) { _global.recources += random(100 * _global.current_area) + 100 * _global.current_area; _global.food_supply += random(50) + 20; _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' spends time relaxing and tending to the ship.'; _global.aria_girl_array[_global.aria_girl].love += random(10) + 10; _global.aria_girl_array[_global.aria_girl].obey += random(10) + 25; } if (_global.aria_girl == 2) { _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' has attracted more mercenaries.'; _global.your_mercenary_count += random(20) + 10; _global.aria_girl_array[_global.aria_girl].obey += random(10) + 5; _global.aria_girl_array[_global.aria_girl].fatigue += random(20) + 10; } _global.aria_girl_array[_global.aria_girl].love += random(10) + 1; _global.aria_girl_array[_global.aria_girl].obey -= random(10) + 5; _global.aria_girl_array[_global.aria_girl].food -= random(5) + 1; _global.aria_girl_array[_global.aria_girl].fatigue -= random(20) + 20; } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 3) { if (_global.random_check >= _global.check_against_this_result || _global.aria_girl == 1 || _global.aria_girl == 2 && _global.current_area == 3 || _global.aria_girl == 2 && _global.current_area == 4) { _root.girl.gotoAndStop(3); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is ready for combat.'; _global.aria_girl_array[_global.aria_girl].love -= random(5) + 1; _global.aria_girl_array[_global.aria_girl].obey -= random(15) + 5; _global.aria_girl_array[_global.aria_girl].food -= random(10) + 10; _global.aria_girl_array[_global.aria_girl].fatigue += random(30) + 30; if (_global.aria_girl == 1) { _global.aria_girl_array[_global.aria_girl].love += random(5) + 10; _global.aria_girl_array[_global.aria_girl].obey += random(10) + 20; } else { if (_global.aria_girl == 4) { _global.aria_girl_array[_global.aria_girl].love -= random(15) + 10; _global.aria_girl_array[_global.aria_girl].obey -= random(10) + 5; } } _global.story_task_battle = 1; } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to go battle!'; _global.aria_girl_array[_global.aria_girl].food -= random(5) + 5; _global.aria_girl_array[_global.aria_girl].obey -= random(15) + 10; _global.story_task_battle = 0; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 4) { _global.story_task_battle = 0; _root.girl.gotoAndStop(4); _root.girl_result = 'You harshly punish ' + _global.aria_girl_array[_global.aria_girl].girl + '.'; _global.aria_girl_array[_global.aria_girl].obey += random(30) + 30; _global.aria_girl_array[_global.aria_girl].food -= random(10) + 5; _global.aria_girl_array[_global.aria_girl].love -= random(10) + 15; _global.aria_girl_array[_global.aria_girl].fatigue += random(10) + 20; } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 5) { _global.story_task_battle = 0; if (_global.random_check >= _global.check_against_this_result) { _global.how_much = random(100) + 1; if (_global.how_much + _global.aria_girl_array[_global.aria_girl].food > 100) { _global.how_much = 100 - _global.aria_girl_array[_global.aria_girl].food; } _global.aria_girl_array[_global.aria_girl].fatigue += random(5) + 5; if (_global.how_much > _global.food_supply) { _global.how_much = _global.food_supply; } if (_global.food_supply <= 0) { _global.aria_girl_array[_global.aria_girl].obey -= random(10) + 10; _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is pissed there is no food!'; } else { _root.girl.gotoAndStop(5); _global.aria_girl_array[_global.aria_girl].food += _global.how_much; _global.food_supply -= _global.how_much; _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' eats ' + _global.how_much + ' of the remaining food.'; } } else { _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to eat!'; _global.aria_girl_array[_global.aria_girl].food -= random(10) + 10; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 6) { _global.story_task_battle = 0; if (_global.random_check >= _global.check_against_this_result || _global.aria_girl_array[_global.aria_girl].fatigue > 89) { _root.girl.gotoAndStop(6); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is away sleeping.'; _global.aria_girl_array[_global.aria_girl].fatigue -= random(10) + 91; } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' tries to stay awake instead!'; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; _global.aria_girl_array[_global.aria_girl].fatigue += random(80) + 11; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 7) { _global.story_task_battle = 0; if (_global.random_check >= _global.check_against_this_result || _global.aria_girl == 2) { _root.girl.gotoAndStop(10); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' accepts your offer.'; _global.aria_girl_array[_global.aria_girl].fatigue = 100; _global.aria_girl_array[_global.aria_girl].food -= random(10) + 10; _global.aria_girl_array[_global.aria_girl].obey += random(10) + 10; _global.aria_girl_array[_global.aria_girl].love += random(20) + 20; _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; if (_global.aria_girl == 2) { _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is absolutely thrilled!'; _global.aria_girl_array[_global.aria_girl].love += random(20) + 10; } } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to sleep with you!'; _global.aria_girl_array[_global.aria_girl].obey -= random(25) + 15; _global.aria_girl_array[_global.aria_girl].fatigue += random(10) + 5; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 8) { _global.story_task_battle = 0; if (_global.random_check >= _global.check_against_this_result || _global.aria_girl == 1 && _global.arielle_rape == 1 || _global.aria_girl == 2 && _global.phia_rape == 1 || _global.aria_girl == 3 && _global.tiffany_rape == 1 || _global.aria_girl == 4 && _global.bri_rape == 1) { _root.girl.gotoAndStop(3); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' trains in the battle simulation.'; _global.aria_girl_array[_global.aria_girl].fatigue = 100; _global.aria_girl_array[_global.aria_girl].food -= random(15) + 10; if (_global.aria_girl == 1 && _global.arielle_rape == 1 || _global.aria_girl == 2 && _global.phia_rape == 1 || _global.aria_girl == 3 && _global.tiffany_rape == 1 || _global.aria_girl == 4 && _global.bri_rape == 1) { _global.aria_girl_array[_global.aria_girl].obey += random(5) + 5; } else { _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 5; } _global.charisma_growth = random(50) + 25; _global.aria_girl_array[_global.aria_girl].charisma += _global.charisma_growth; _global.space_growth = random(50) + 25; _global.aria_girl_array[_global.aria_girl].space += _global.space_growth; _global.ship_growth = random(50) + 25; _global.aria_girl_array[_global.aria_girl].ship += _global.ship_growth; _global.combat_growth = random(50) + 25; _global.aria_girl_array[_global.aria_girl].combat += _global.combat_growth; } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to train!'; _global.aria_girl_array[_global.aria_girl].obey -= random(25) + 15; _global.aria_girl_array[_global.aria_girl].fatigue += random(10) + 5; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 9) { if (_global.random_check >= _global.check_against_this_result || _global.aria_girl == 3) { _root.girl.gotoAndStop(6); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is away recovering.'; _global.aria_girl_array[_global.aria_girl].fatigue -= random(10) + 91; _global.aria_girl_array[_global.aria_girl].food -= random(5) + 55; _global.aria_girl_array[_global.aria_girl].obey -= random(15); if (_global.aria_girl == 1 && random(_global.recover_chance) == 0) { _root.girl.gotoAndStop(1); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' has recovered!'; _global.arielle_injury = 0; } if (_global.aria_girl == 2 && random(_global.recover_chance) == 0) { _root.girl.gotoAndStop(1); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' has recovered!'; _global.phia_injury = 0; } if (_global.aria_girl == 3 && random(_global.recover_chance) == 0) { _root.girl.gotoAndStop(1); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' has recovered!'; _global.tiffany_injury = 0; } if (_global.aria_girl == 4 && random(_global.recover_chance) == 0) { _root.girl.gotoAndStop(1); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' has recovered!'; _global.bri_injury = 0; } } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to recover!'; _global.aria_girl_array[_global.aria_girl].food -= random(5) + 5; _global.aria_girl_array[_global.aria_girl].obey -= random(15) + 20; } } } } } } } } } } if (_global.aria_girl_array[_global.aria_girl].fatigue < 0) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; } if (_global.aria_girl_array[_global.aria_girl].fatigue > 100) { _global.aria_girl_array[_global.aria_girl].fatigue = 100; } if (_global.aria_girl_array[_global.aria_girl].love < 0) { _global.aria_girl_array[_global.aria_girl].love = 0; } if (_global.aria_girl_array[_global.aria_girl].food < 0) { _global.aria_girl_array[_global.aria_girl].food = 0; } if (_global.aria_girl_array[_global.aria_girl].obey < 0) { _global.aria_girl_array[_global.aria_girl].obey = 0; } if (_global.aria_girl_array[_global.aria_girl].obey > 100) { _global.aria_girl_array[_global.aria_girl].obey = 100; } if (_global.v00 == 1) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; _global.aria_girl_array[_global.aria_girl].obey = 100; _global.aria_girl_array[_global.aria_girl].food = 100; } }; } frame 1 { _global.talk_text = function (aria_girl, task) { if (aria_girl == 1 && task == 1) { if (_global.aria_girl_array[aria_girl].food < 20 && random(4) == 0) { _root.girl_result = 'I am getting a bit hungry... Why don\'t you ever need to eat?'; } else { if (_global.aria_girl_array[aria_girl].obey < 50 && random(4) == 0) { _root.girl_result = 'Thanks for coming to talk with me. I don\'t really like taking orders from you but I will always accept Space Battles. We need to get back to GemCo fast as possible and get this over with. Work before pleasure.'; } else { if (_global.aria_girl_array[aria_girl].fatigue > 80 && random(4) == 0) { _root.girl_result = 'I\'m feeling a bit tired...maybe I should rest soon... but I will try to keep on going.'; } else { if (_global.aria_girl_array[aria_girl].love > 100 && random(4) == 0) { _root.girl_result = 'We constantly have to fight our way through enemies, but at least it is enjoyable, thanks.'; } else { switch (random(8)) { case 0: _root.girl_result = 'I\'ll admit you are pretty strong Jeo, but I know how to make you weak.'; break; case 1: _root.girl_result = 'Jeo look... The star field we are in right now is beautiful...too bad we don\'t have time to just enjoy it.'; break; case 2: _root.girl_result = 'Thanks for coming to talk to me but don\'t think I will let you off the hook Jeo. I am only cooperating for our mutual survival.'; break; case 3: _root.girl_result = 'All of our laser systems are repaired and ready. Now lets get moving! We have enemies in our way that needs to be educated on why parking in front of my mega laser cannon is a bad idea.'; break; case 4: _root.girl_result = 'I won\'t be your little servant girl forever Jeo.'; break; default: _root.girl_result = 'You talk with ' + _global.aria_girl_array[_global.aria_girl].girl + ' and get to know her a little better.'; } } } } } } else { if (aria_girl == 2 && task == 1) { if (_global.aria_girl_array[aria_girl].food < 20 && random(4) == 0) { _root.girl_result = 'Damn I\'m getting hungry. Make me some food sweetie.'; } else { if (_global.aria_girl_array[aria_girl].obey < 50 && random(4) == 0) { _root.girl_result = 'Ha! Hey Jeo did I ever tell you how much you suck at giving orders? I always like to fuck though.'; } else { if (_global.aria_girl_array[aria_girl].fatigue > 80 && random(4) == 0) { _root.girl_result = 'Damn I\'m getting a little tired. You have been working me too much so let me rest a little.'; } else { if (_global.aria_girl_array[aria_girl].love > 100 && random(4) == 0) { _root.girl_result = 'Fighting our way through countless enemies is so fun! Hey did you want to fuck later?'; } else { switch (random(8)) { case 0: _root.girl_result = 'Aww... Did you want to talk sweetie? I\'d rather we just fuck to be honest.'; break; case 1: _root.girl_result = 'Just let me know if you need me. I\'ll be keeping our mercenaries happy.'; break; case 2: _root.girl_result = 'Talk!? I\'m not opening my mouth unless you are putting your dick in it.'; break; case 3: _root.girl_result = 'Damn! Did you know how much our engines vibrate? I\'m glad some of the parts are long and hard.'; break; case 4: _root.girl_result = 'I don\'t understand why you want to talk. You are so boring. Now can you please be a man and just keep fucking the shit out of me?'; break; default: _root.girl_result = 'You talk with ' + _global.aria_girl_array[_global.aria_girl].girl + ' and get to know her a little better.'; } } } } } } else { if (aria_girl == 3 && task == 1) { if (_global.aria_girl_array[aria_girl].food < 20 && random(4) == 0) { _root.girl_result = 'Hey are you getting hungry too? We should take a moment to eat.'; } else { if (_global.aria_girl_array[aria_girl].obey < 50 && random(4) == 0) { _root.girl_result = 'I hardly approve of your ability to give orders Jeo. Just be sure to let me be free to do what I want sometimes. I can cook and salvage resources in my free time... after my shower of course.'; } else { if (_global.aria_girl_array[aria_girl].fatigue > 80 && random(4) == 0) { _root.girl_result = 'Do you ever sleep Jeo? Please let me rest a little. I\'ll be better ready for action again after I get some rest.'; } else { if (_global.aria_girl_array[aria_girl].love > 100 && random(4) == 0) { _root.girl_result = 'I don\'t like fighting very much. But I trust that you will get us all back safely.'; } else { switch (random(8)) { case 0: _root.girl_result = 'You know Jeo, you getting so weak after battles is extremely strange. But it is even more strange how you recover that weakness...'; break; case 1: _root.girl_result = 'I\'ve been trying to put together more materials that can help us get through this star field faster.'; break; case 2: _root.girl_result = 'You should really let me talk some samples of your sperm sometime Jeo. uh, for scientific reasons of course.'; break; case 3: _root.girl_result = 'I have been busy checking our main hull and shields. Everything looks okay for now. Let keep it that way Jeo. Don\'t do anything too dangerous.'; break; case 4: _root.girl_result = 'How are you doing Jeo? Just let me know if you need any medical attention.'; break; default: _root.girl_result = 'You talk with ' + _global.aria_girl_array[_global.aria_girl].girl + ' and get to know her a little better.'; } } } } } } else { if (aria_girl == 4 && task == 1) { if (_global.aria_girl_array[aria_girl].food < 20 && random(4) == 0) { _root.girl_result = 'I\'m hungry...where is the food?'; } else { if (_global.aria_girl_array[aria_girl].obey < 50 && random(4) == 0) { _root.girl_result = 'I\'ll cooperate more than other girls. I just need a friend to talk to...'; } else { if (_global.aria_girl_array[aria_girl].fatigue > 80 && random(4) == 0) { _root.girl_result = 'Jeo, how do you go so long without sleeping?'; } else { if (_global.aria_girl_array[aria_girl].love > 100 && random(4) == 0) { _root.girl_result = 'I\'m sure you will watch over me in battle Jeo. You wouldn\'t let something happen to me right?'; } else { switch (random(8)) { case 0: _root.girl_result = 'Jeo, when I look at you, I see only darkness...'; break; case 1: _root.girl_result = 'I can\'t wait to get back to GemCo. Fighting constant battles and enemies is a scary thought. We might not be able to win all of them Jeo.'; break; case 2: _root.girl_result = 'Did you need me for something? Oh talk. Sure, I could use that. Thanks.'; break; case 3: _root.girl_result = 'Slowing down enemy ships takes a lot of concentration. Plus the Khalei I use could easily backfire and destroy me and my ship completely.'; break; case 4: _root.girl_result = 'I don\'t like all this fighting... How do you kill people and just think nothing of it? It is a horrifying thought.'; break; default: _root.girl_result = 'You talk with ' + _global.aria_girl_array[_global.aria_girl].girl + ' and get to know her a little better.'; } } } } } } } } } }; } frame 1 { stop(); _root.pswrd = ''; _global.chat_text_amount = 80; _global.view_mode = 0; _global.had_luma_sex = 0; _global.had_yui_sex = 0; _global.rape_on = 1; _global.arielle_rape = 0; _global.phia_rape = 0; _global.tiffany_rape = 0; _global.bri_rape = 0; _global.endraid = 1; _global.bombs = 0; _global.RaidTrainning = 0; _global.recover_chance = 3; _global.mercwork = 0; _global.eplosive_ships = 0; _global.psm = 0; _global.pnm = 0; _global.overcharge = 0; _global.asteroid1 = 0; _global.asteroid2 = 0; _global.asteroid3 = 0; _global.asteroid4 = 0; _global.asteroid_spawn_chance = 4; if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid1 = 1; } else { _global.asteroid1 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid2 = 1; } else { _global.asteroid2 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid3 = 1; } else { _global.asteroid3 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid4 = 1; } else { _global.asteroid4 = 0; } _global.explore_area = 0; _global.arielle_injury = 0; _global.phia_injury = 0; _global.tiffany_injury = 0; _global.bri_injury = 0; _global.assaultship_destroyed = 0; _global.cargoship_destroyed = 0; _global.assistanceship1_destroyed = 0; _global.assistanceship2_destroyed = 0; _global.bossship_destroyed = 0; _global.ship_to_raid = 0; _global.bgm_music_begin = 1; _global.partical_total = 2; _global.auto_rally = 1; _global.music = 1; _global.hardmode = 0; if (_global.v00 == null || _global.v00 == undefined) { _global.v00 = 0; } _global.on_story_mission = 0; _global.random_check = 0; _global.check_against_this_result = 0; _global.max_obey = 100; _global.boss_spawned = 0; _global.game_hours = 0; _global.game_minutes = 0; _global.game_seconds = 0; _global.bg_dark = 1; _global.aria_girl = random(4) + 1; _global.aria_girl_previously_played = 0; _global.space_battle_complete = 0; _global.story_task_battle = 0; _global.days_passed = 0; _global.area_bg = 1; _global.battle_text_timer = 0; _global.battle_text_max_time = 5; _global.battle_text_random = 5; _global.battle_talk = 0; _global.recources = random(50) + 50; _global.food_supply = random(400) + 100; _global.your_mercenary_count = 35; _global.current_area = 1; _global.totoal_areas = 10; _global.travel_resource_cost = 500 * _global.current_area + random(_global.current_area * 1000); _global.enemy_defeated = 1; _global.current_enemy_support = 1; _global.FoodLv = 0; _global.AttkShipLv = 0; _global.GatherLv = 0; _global.RallyLv = 0; var food = random(90) + 11; var fatigue = random(70) + 31; var obey = random(70) + 11; var arielle = new AriaGirl('Arielle', 50, 0, 0, 30, 20, 20, 25, 10, 15, food, fatigue, obey); food = random(90) + 11; fatigue = random(70) + 31; obey = random(70) + 11; var phia = new AriaGirl('Phia', 70, 0, 0, 25, 20, 25, 20, 5, 5, food, fatigue, obey); food = random(90) + 11; fatigue = random(70) + 31; obey = random(70) + 11; var tt = new AriaGirl('TT', 30, 0, 0, 20, 10, 15, 8, 5, 30, food, fatigue, obey); food = random(90) + 11; fatigue = random(70) + 31; obey = random(70) + 11; var bri = new AriaGirl('Bri', 40, 0, 0, 15, 0, 15, 15, 3, 15, food, fatigue, obey); food = 100; fatigue = 0; obey = 100; var jeo = new AriaGirl('Jeo', 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, food, fatigue, obey); var remi = new AriaGirl('Remi', 500, 500, 500, 500, 500, 500, 500, 500, 500, food, fatigue, obey); var luma = new AriaGirl('Luma', 500, 500, 500, 500, 500, 500, 1000, 500, 500, food, fatigue, obey); _global.aria_girl_array = new Array(); _global.aria_girl_array[0] = null; _global.aria_girl_array[1] = arielle; _global.aria_girl_array[2] = phia; _global.aria_girl_array[3] = tt; _global.aria_girl_array[4] = bri; _global.aria_girl_array[5] = jeo; _global.aria_girl_array[6] = remi; _global.aria_girl_array[7] = luma; _global.jeo = 5; _global.max_value = 1000; _global.jeo_first_fight = 0; _global.goo_unlocked = 0; _global.had_goo_sex = 0; _global.remi_unlocked = 0; _global.luma_unlocked = 0; _global.remi_talk = 0; _global.remi_in_battle = 0; _global.aria_girl_task_queue = new Array(); _global.aria_girl_task_queue[0] = null; _global.aria_girl_task_queue[1] = 0; _global.aria_girl_task_queue[2] = 0; _global.aria_girl_task_queue[3] = 0; _global.aria_girl_task_queue[4] = 0; } movieClip 160 { } movieClip 162 { } movieClip 164 { } movieClip 166 { } movieClip 167 { frame 1 { function myWidth(moveObj, newWidth) { moveObj.w = moveObj._width; moveObj.dwidth = newWidth - moveObj.w; moveObj.t = 0; NFRAMES = 6; moveObj.onEnterFrame = function () { if (moveObj.t++ < NFRAMES) { moveObj._width = easeOutQuad(moveObj.t, moveObj.w, moveObj.dwidth, NFRAMES); } else { delete this.onEnterFrame; } }; } function myMove(moveObj, newX) { moveObj.x = moveObj._x; moveObj.dx = newX - moveObj.x; moveObj.t = 0; NFRAMES = 6; moveObj.onEnterFrame = function () { if (moveObj.t++ < NFRAMES) { moveObj._x = easeOutQuad(moveObj.t, moveObj.x, moveObj.dx, NFRAMES); } else { delete this.onEnterFrame; } }; } percentLoaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.myWidth(this.loadBar, percentLoaded * 1.94); this.myMove(this.mc_loadNum, percentLoaded * 1.9 - 8); mc_loadNum.loadNum.text = percentLoaded; easeOutQuad = function (time, beginX, changeX, durationX) { time /= durationX / 2; if (time < 1) { return (changeX / 2) * time * time + beginX; } return (-changeX / 2) * (--time * (time - 2) - 1) + beginX; }; } frame 2 { if (percentLoaded < 100) { gotoAndPlay('loading'); } } frame 25 { _root.gotoAndStop(63); } } movieClip 171 { } movieClip 6623 __Packages.AriaGirl { #initclip if (!_global.AriaGirl) { var v1 = function (girl, love, mood, task, charisma, sex, space, ship, combat, efficiency, food, fatigue, obey) { this.girl = girl; this.love = love; this.mood = mood; this.task = task; this.charisma = charisma; this.sex = sex; this.space = space; this.ship = ship; this.combat = combat; this.efficiency = efficiency; this.food = food; this.fatigue = fatigue; this.obey = obey; }; _global.AriaGirl = v1; var v2 = v1.prototype; ASSetPropFlags(_global.AriaGirl.prototype, null, 1); } #endinitclip } movieClip 6624 __Packages.FixOnLoad { #initclip if (!_global.FixOnLoad) { var v1 = function () { super(); }; _global.FixOnLoad = v1; _global.FixOnLoad extends MovieClip; var v2 = v1.prototype; v2.onLoad = function () {}; ASSetPropFlags(_global.FixOnLoad.prototype, null, 1); } #endinitclip } movieClip 193 { frame 1 { stop(); } } instance bg of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 195 { frame 1 { stop(); } } instance bg_dark of movieClip 195 { onClipEvent (load) { this.gotoAndStop(_global.bg_dark); } onClipEvent (enterFrame) { if (_root._currentframe == 51) { this.gotoAndStop(_global.bg_dark); } } } movieClip 197 { frame 30 { ++_global.game_seconds; if (_global.game_seconds == 60) { _global.game_seconds = 0; ++_global.game_minutes; } if (_global.game_minutes == 60) { _global.game_minutes = 0; ++_global.game_hours; } } } instance of movieClip 197 { onClipEvent (enterFrame) { if (_root._currentframe == 51) { _root.play_time = '' + _global.game_hours + 'h:' + _global.game_minutes + 'm:' + _global.game_seconds + 's'; } } } movieClip 200 { } movieClip 205 { } movieClip 210 { } movieClip 215 { } movieClip 220 { } movieClip 225 { } movieClip 230 { } movieClip 235 { } movieClip 240 { } movieClip 245 { } movieClip 250 { } movieClip 253 { frame 1 { stop(); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 254 { frame 1 { stop(); } } movieClip 256 { } movieClip 257 { frame 1 { stop(); } } movieClip 260 { } movieClip 263 { } movieClip 264 { frame 1 { stop(); } frame 108 { gotoAndStop(1); } } movieClip 267 { } movieClip 270 { } movieClip 273 { } movieClip 276 { } movieClip 287 { } movieClip 290 { } movieClip 293 { } movieClip 296 { } movieClip 297 { frame 1 { stop(); } frame 3 { _global.enemy_target_blast_amount = (random(100) + 100) * _global.current_area; if (_global.assistanceship1_destroyed == 0) { _global.enemy_target_blast_amount += (random(100) + 300) * _global.current_area; } if (_global.hardmode == 1) { _global.enemy_target_blast_amount += (random(100) + 100) * _global.current_area; } } frame 40 { bamount = _global.enemy_target_blast_amount; } frame 279 { if (_root.main_sphere.shield._currentframe == 2) { _root.main_sphere.units -= Math.floor(_global.enemy_target_blast_amount / 2); } else { _root.main_sphere.units -= _global.enemy_target_blast_amount; } } frame 293 { gotoAndStop(1); } } movieClip 300 { } movieClip 303 { } movieClip 306 { } movieClip 309 { } movieClip 312 { } movieClip 315 { } movieClip 318 { } movieClip 321 { } movieClip 324 { frame 1 { stop(); } } movieClip 335 { } movieClip 336 { frame 1 { stop(); } } movieClip 341 { frame 1 { stop(); } } movieClip 345 { } movieClip 346 { frame 1 { stop(); } } movieClip 351 { frame 1 { stop(); } } movieClip 355 { } movieClip 356 { frame 1 { stop(); } } movieClip 361 { frame 1 { stop(); } } movieClip 367 { } movieClip 368 { frame 1 { stop(); } } movieClip 373 { frame 1 { stop(); } } movieClip 375 { } movieClip 377 { } movieClip 378 { frame 1 { stop(); } } movieClip 392 { } movieClip 393 { frame 1 { stop(); } } movieClip 397 { } movieClip 398 { frame 1 { stop(); } } movieClip 401 { frame 1 { stop(); gotoAndStop(_global.current_area); } instance of movieClip 336 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 341 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 346 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 351 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 356 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 361 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 368 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 373 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 378 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 393 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 398 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } } movieClip 429 { frame 1 { stop(); } } button 430 { on (release) { _root.gotoAndStop(_root._currentframe + 1); } } button 431 { on (release) { _root.gotoAndStop(41); } } button 432 { on (release) { _global.story_task_battle = 0; if (_global.aria_girl > 4) { _root.gotoAndStop(6); } else { _root.gotoAndStop(7 + _global.aria_girl); } } } movieClip 439 { instance of movieClip 254 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance of movieClip 257 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance girl2 of movieClip 429 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 76 { stop(); } frame 76 { if (_global.aria_girl == 1) { battle_text = 'Arielle reporting in. I\'m beginning my assault!'; } else { if (_global.aria_girl == 2) { battle_text = 'Phia is ready! Alright hell yeah! Lets do this!'; } else { if (_global.aria_girl == 3) { battle_text = 'Tiffany here. I have arrived at the combat zone. Shields are online. I\'m beginning my attack.'; } else { if (_global.aria_girl == 4) { battle_text = 'Bri here. There are so many enemies. I will do my best!'; } else { if (_global.aria_girl == 5) { battle_text = 'They will suffer.'; } else { if (_global.aria_girl == 6) { battle_text = 'Remi reporting... This looks like it won\'t be very hard.'; } else { if (_global.aria_girl == 7) { battle_text = 'This is Luma. I\'m here. Time to kick some ass!'; } } } } } } } if (_global.aria_girl == 1) { _root.Arielle_sfx2.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx2.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx2.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx2.start(0, 1); } } } instance of movieClip 439 { onClipEvent (load) { if (_global.battle_talk == 1) { _global.battle_talk = 0; this.gotoAndStop(76); } } } frame 3 { stop(); _root.onEnterFrame = function () { _root.auto_rally_x(); _root.depth_and_laser_adjsut(); _root.sm = _global.psm; _root.nm = _global.pnm; updateStars(); if (Key.isDown(32) == true) { _root.main_sphere.sphere_selection.gotoAndStop(2); _root.previous_selection = _root.current_selection; _root.current_selection = _root.main_sphere; if (_root.current_selection != null && _root.previous_selection != null && _root.previous_selection.units > 1 && _root.previous_selection != _root.current_selection && _root.spheres_under_your_control[_root.previous_selection.fleet_number] == 1) { _root.create_laser(_root.current_selection, _root.previous_selection); _root.create_your_attack_squad(_root.current_selection, _root.previous_selection, Math.floor(_root.previous_selection.units / 2)); } } if (Key.isDown(49) == true) { if (_root.space_battle_options_menu.option_1._currentframe >= 100) { if (_global.aria_girl == 1) { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } _root.space_battle_options_menu.option_1.gotoAndPlay(1); if (_global.RallyLv == 1) { if (Math.floor(_global.your_mercenary_count / 2) > _global.aria_girl_array[_global.aria_girl].charisma) { _root.main_sphere.units += Math.floor(_global.your_mercenary_count / 2); } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } } else { if (Key.isDown(50) == true) { if (_root.space_battle_options_menu.option_2._currentframe >= 300) { if (_global.aria_girl == 1) { if (_root.spheres_under_your_control[_root.current_selection.fleet_number] == 0) { _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.current_selection.units = 0; _root.current_selection.shield_amount = 0; _root.current_selection.shield.gotoAndStop(1); } } else { if (_global.aria_girl == 2 || _global.aria_girl == 6) { if (_root.spheres_under_your_control[_root.current_selection.fleet_number] == 0) { _root.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.current_selection.fleet_number] = 1; _root.current_selection.shield_amount = 0; _root.current_selection.shield.gotoAndStop(1); _root.create_your_auto_attack_squad(_root.main_sphere, _root.current_selection, Math.floor(_root.current_selection.units / 2)); _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.current_selection.heart.gotoAndPlay(2); } } else { if (_global.aria_girl == 3) { _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.main_sphere.units += 50 + _global.aria_girl_array[_global.aria_girl].charisma; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].units += 50 + _global.aria_girl_array[_global.aria_girl].charisma; } ++x; } } else { if (_global.aria_girl == 7) { _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.your_shotgun_laser = 1; } else { if (_global.aria_girl == 4) { _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.disaster = 1; _root.main_ship.target_ret.gotoAndStop(1); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].units -= _global.aria_girl_array[_global.aria_girl].ship * 2; if (_root['sphere_' + x].units < 0) { _root['sphere_' + x].units = 0; _root['sphere_' + x].shield_amount = 0; _root['sphere_' + x].shield.gotoAndStop(1); } } ++x; } } } } } } } } else { if (Key.isDown(51) == true) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { if (_global.aria_girl == 1) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { _root.space_battle_options_menu.option_3.gotoAndPlay(1); _root.assult += _global.aria_girl_array[_global.aria_girl].ship; _root.main_ship.laser.gotoAndPlay(2); } } else { if (_global.aria_girl == 2 || _global.aria_girl == 6) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { _root.space_battle_options_menu.option_3.gotoAndPlay(1); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0 && _root['sphere_' + x].units <= _global.aria_girl_array[_global.aria_girl].charisma) { _root['sphere_' + x].sphere_control.gotoAndStop(2); _root['sphere_' + x].shield_amount = 0; _root['sphere_' + x].shield.gotoAndStop(1); _root.spheres_under_your_control[x] = 1; _root.create_your_auto_attack_squad(_root.main_sphere, _root['sphere_' + x], Math.floor(_root['sphere_' + x].units / 2)); _root['sphere_' + x].heart.gotoAndPlay(2); } ++x; } } } else { if (_global.aria_girl == 3 || _global.aria_girl == 7) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { _root.space_battle_options_menu.option_3.gotoAndPlay(1); _root.main_sphere.shield.gotoAndStop(2); _root.main_sphere.shield_amount += 20 + _global.aria_girl_array[_global.aria_girl].ship * 2; _root.main_ship.shield.gotoAndStop(2); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].shield_amount += _global.aria_girl_array[_global.aria_girl].ship; _root['sphere_' + x].shield.gotoAndStop(2); } ++x; } } } else { if (_global.aria_girl == 4) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { _root.space_battle_options_menu.option_3.gotoAndPlay(1); _root.weaken += _global.aria_girl_array[_global.aria_girl].ship; } } } } } } } else { if (Key.isDown(52) == true) { } else { if (Key.isDown(100) == true) { } else { if (Key.isDown(101) == true) { } else { if (Key.isDown(102) == true) { } } } } } } } }; } frame 3 { function createField(_type) { if (_type == 1) { var v7 = 20; var v5 = 'star1.jpg'; var v6 = 1; } else { if (_type == 2) { var v7 = 50; var v5 = 'star2.jpg'; var v6 = 0.66; } else { if (_type == 3) { var v7 = 100; var v5 = 'star3.jpg'; var v6 = 0.33; } } } var v4 = scope.attachMovie('starbox', 'starbox_mc', scope.getNextHighestDepth()); v4._width = starboxW; v4._height = starboxH; v4._x = starboxX; v4._y = starboxY; var v2 = 0; while (v2 < v7) { var v3 = flash.display.BitmapData.loadBitmap(v5); var v1 = v4.createEmptyMovieClip(v5, v4.getNextHighestDepth()); v1.attachBitmap(v3, v1.getNextHighestDepth(), 'always', false); v1._x = random(starboxW - v1._width); v1._y = random(starboxH - v1._height); v1.speedModifier = v6; starsArray.push(v1); ++v2; } } function updateStars() { var v2 = 0; while (v2 < starsArray.length) { var v1 = starsArray[v2]; v1._x += speedX * v1.speedModifier; v1._y += speedY * v1.speedModifier; if (v1._x >= starboxW - v1._width) { v1._x = v1._width; v1._y = random(starboxH - v1._height); } else { if (v1._x <= 0) { v1._x = starboxW - v1._width; v1._y = random(starboxH - v1._height); } } if (v1._y >= starboxH - v1._height) { v1._x = random(starboxW - v1._width); v1._y = v1._height; } else { if (v1._y <= 0) { v1._x = random(starboxW - v1._width); v1._y = starboxH - v1._height; } } ++v2; } } _global.pnm_active = 0; _global.pnm_active_time = 30; _root.clicked = false; _root.dragging = false; _root.your_mercenary_count = _global.your_mercenary_count; if (_global.aria_girl == 1) { _root.your_mercenary_count += _global.aria_girl_array[_global.aria_girl].charisma; } _root.attack_squads_in_play = 0; _root.your_lasers_in_play = 0; _root.your_small_lasers_in_play = 0; _root.enemy_lasers_in_play = 0; if (_global.aria_girl == 1) { _root.Arielle_sfx7.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx7.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx7.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx7.start(0, 1); } _root.enemy_shotgun_laser = 0; _root.enemy_support_shotgun_laser = 0; _global.enemy_target_blast_amount = (random(1000) + 100) * _global.current_area; _root.your_shotgun_laser = 0; _root.your_shotgun_rounds = 10; _root.disaster = 0; _root.battle_text = ''; _global.battle_text_timer = 0; _global.battle_talk = 0; _global.boss_spawned = 0; _global.current_attk_ships = 0; _global.max_attk_ships = 0; if (_global.aria_girl == 1) { _global.max_attk_ships = 3; } else { if (_global.aria_girl == 2) { _global.max_attk_ships = 6; } else { if (_global.aria_girl == 3) { _global.max_attk_ships = 4; } else { if (_global.aria_girl == 4) { _global.max_attk_ships = 4; } else { if (_global.aria_girl == 5) { _global.max_attk_ships = 10; } else { if (_global.aria_girl == 6) { _global.max_attk_ships = 10; } else { if (_global.aria_girl == 7) { _global.max_attk_ships = 10; } } } } } } } _root.laser_speed = 10; _root.your_squad_move_speed = 5; if (_global.aria_girl == 2 || _global.aria_girl == 7) { _root.your_squad_move_speed = 10; } _root.weaken = 0; _root.assult = 0; _root.number_of_bases_you_control = 0; _root.enemy_next_action_random = 10; _root.enemy_next_action_time = random(_root.enemy_next_action_random) + 3; _root.enemy_next_action_timer = _root.enemy_next_action_time; _root.enemy_squads_in_play = 0; _root.enemy_squad_move_speed = 5; if (_global.aria_girl == 4) { _root.enemy_squad_move_speed = 1; } _root.enemy_ai = 1; _root.temp_variable = 0; _root.reset_clicked = 0; _root.enemy_fleet_size = random(10 + _global.current_area) + 6 + _global.current_area; _root.enemy_mercenary_count = random(500 * _global.current_area) + 5000 * _global.current_area; if (_global.hardmode == 1) { _root.enemy_mercenary_count += random(500 * _global.current_area) + 5000 * _global.current_area; } _root.enemy_laser_power = random(5) + 1 + _global.current_area; if (_global.assistanceship1_destroyed == 0 && _global.current_area > 1) { _root.enemy_laser_power += random(50) + 1 + _global.current_area; } if (_global.hardmode == 1) { _root.enemy_laser_power += random(5) + 1 + _global.current_area; } _root.enemy_ship_level = random(4) + 1 + _global.current_area; if (_global.assistanceship1_destroyed == 0 && _global.current_area > 1 || _global.hardmode == 1) { _root.enemy_ship_level = 4 + _global.current_area; } _root.enemy_laser_depth = 0; _root.enemy_attack_ship_depth = 0; _root.player_laser_depth = 0; _root.player_attack_ship_depth = 0; _root.enemy_units_array = new Array(); _root.enemy_unit_sphere_amount_array = new Array(); _root.spheres_under_your_control = new Array(); _root.current_selection = null; _root.previous_selection = null; _global.current_enemy_support = 6; if ((_global.current_area > 1 || _global.hardmode == 1) && _global.assaultship_destroyed == 0) { _root.support_flyin.gotoAndPlay(2); } _root.spheres_under_your_control[0] = 1; x = 1; while (x <= _root.enemy_fleet_size) { _root.spheres_under_your_control[x] = 0; _root.can_place = false; while (!_root.can_place) { _root.can_place = true; px = Math.floor(Math.random() * 500) + 250; py = Math.floor(Math.random() * 500) + 50; w = 40; y = x - 1; while (y >= 1) { dist_x = px - _root['sphere_' + y]._x; dist_y = py - _root['sphere_' + y]._y; distance = Math.ceil(Math.sqrt(dist_x * dist_x + dist_y * dist_y)); min_distance = (w + _root['sphere_' + y]._width) / 2 + 20; if (distance < min_distance) { _root.can_place = false; } --y; } } nano = _root.attachMovie('sphere', 'sphere_' + x, x, {'_x': px, '_y': py, '_width': w, '_height': w}); nano.fleet_number = x; nano.shield_amount = 0; nano.shake = 0; nano.originalx = px; nano.originaly = py; nano.onEnterFrame = function () { if (this.shake > 0) { _root.shake(this); --this.shake; } if (this.shake == 1) { this._x = this.originalx; this._y = this.originaly; --this.shake; } if (_root.disaster == 1) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } if (this.units == 0) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } if (_global.pnm_active == 1 && this.sphere_control._currentframe == 1 && this.units >= 500) { this.units = 500; } if (_root.dragging) { if (this._x > Math.min(click_x, posx) and this._x < Math.max(click_x, posx) and this._y > Math.min(click_y, posy) and this._y < Math.max(click_y, posy)) { this.sphere_selection.gotoAndStop(2); } else { this.sphere_selection.gotoAndStop(1); } } }; nano.gotoAndStop(1); ++x; } _root.createEmptyMovieClip('selmovie', _root.getNextHighestDepth()); _root.onMouseDown = function () { click_x = _root._xmouse; click_y = _root._ymouse; _root.clicked = true; }; _root.onMouseUp = function () { _root.reset_clicked = 0; selmovie.clear(); xmouse = _root._xmouse; ymouse = _root._ymouse; if (!_root.dragging) { x = 1; while (x <= _root.enemy_fleet_size) { dist_x = _root['sphere_' + x]._x - xmouse; dist_y = _root['sphere_' + x]._y - ymouse; distance = Math.floor(Math.sqrt(dist_x * dist_x + dist_y * dist_y)); if (distance < _root['sphere_' + x]._width / 2) { } else { _root['sphere_' + x].sphere_selection.gotoAndStop(1); } ++x; } } _root.clicked = false; _root.dragging = false; if (_root.main_sphere.sphere_selection._currentframe == 2) { _root.main_sphere.sphere_selection.gotoAndStop(1); } removeMovieClip(_root.ray); }; var test_total = 0; _root.main_sphere.units = _root.your_mercenary_count; z = 0; while (z < _root.enemy_fleet_size - 1) { _root.enemy_units_array[z] = random(_root.enemy_mercenary_count) + 1; ++z; } _root.enemy_units_array.sortOn('sorted', Array.NUMERIC); z = 0; while (z < _root.enemy_fleet_size - 1) { ++z; } z = 0; while (z < _root.enemy_fleet_size - 1) { if (z == 0) { _root.enemy_unit_sphere_amount_array[z] = _root.enemy_units_array[z]; } else { if (z < _root.enemy_fleet_size - 1) { _root.enemy_unit_sphere_amount_array[z] = _root.enemy_units_array[z] - _root.enemy_units_array[z - 1]; } else { if (z == _root.enemy_fleet_size - 1) { _root.enemy_unit_sphere_amount_array[z] = _root.enemy_mercenary_count - _root.enemy_units_array[z]; } } } ++z; } _root.enemy_unit_sphere_amount_array[_root.enemy_fleet_size] = _root.enemy_mercenary_count - _root.enemy_units_array[_root.enemy_fleet_size - 2]; z = 0; while (z <= _root.enemy_fleet_size) { _root.temp_variable = z + 1; _root['sphere_' + _root.temp_variable].units = _root.enemy_unit_sphere_amount_array[z]; ++z; } _root['sphere_' + _root.enemy_fleet_size].units = _root.enemy_unit_sphere_amount_array[_root.enemy_fleet_size]; if (_global.aria_girl_array[_global.aria_girl].love >= 300) { _root.sphere_1.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_1.fleet_number] = 1; _root.sphere_2.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_2.fleet_number] = 1; _root.sphere_3.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_3.fleet_number] = 1; } else { if (_global.aria_girl_array[_global.aria_girl].love >= 200) { _root.sphere_1.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_1.fleet_number] = 1; _root.sphere_2.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_2.fleet_number] = 1; } else { if (_global.aria_girl_array[_global.aria_girl].love >= 100) { _root.sphere_1.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_1.fleet_number] = 1; } } } _root.create_laser = function (current_selection, previous_selection) { removeMovieClip(_root.ray); _root.createEmptyMovieClip('ray', _root.getNextHighestDepth()); ray.lineStyle(1, 10066329); ray.moveTo(previous_selection._x, previous_selection._y); ray.lineTo(current_selection._x, current_selection._y); }; _root.depth_minus = 0; _root.depth_multi = 1000000; _root.depth_and_laser_adjsut = function () { if (_root.getNextHighestDepth() - _root.depth_multi * _root.depth_minus > 1000000) { ++_root.depth_multi; } }; _root.delete_mc = function (mc) { mc.removeMovieClip(); }; _root.create_your_attack_squad = function (current_selection, previous_selection, squad_units) { ++_root.attack_squads_in_play; _root.attachMovie('your_attack_squad', 'your_attack_squad_' + _root.attack_squads_in_play, _root.getNextHighestDepth()); _root['your_attack_squad_' + _root.attack_squads_in_play]._x = previous_selection._x; _root['your_attack_squad_' + _root.attack_squads_in_play]._y = previous_selection._y; _root['your_attack_squad_' + _root.attack_squads_in_play].units = squad_units + _global.aria_girl_array[_global.aria_girl].charisma; previous_selection.units -= Math.floor(previous_selection.units / 2); var v5 = current_selection._x - previous_selection._x; var v6 = current_selection._y - previous_selection._y; var v8 = Math.sqrt(v5 * v5 + v6 * v6); s; var v7 = v8 / _root.your_squad_move_speed; _root['your_attack_squad_' + _root.attack_squads_in_play].xSpeed = v5 / v7; _root['your_attack_squad_' + _root.attack_squads_in_play].ySpeed = v6 / v7; _root['your_attack_squad_' + _root.attack_squads_in_play].squad_units = squad_units; _root['your_attack_squad_' + _root.attack_squads_in_play].previous_selection = previous_selection; _root['your_attack_squad_' + _root.attack_squads_in_play].current_selection = current_selection; radAngle = Math.atan2(v6, v5); _root['your_attack_squad_' + _root.attack_squads_in_play].squad._rotation = int(radAngle * 360 / 6.283185307179586 + 90); _root['your_attack_squad_' + _root.attack_squads_in_play].onEnterFrame = function () { if (_root.number_of_bases_you_control == _root.enemy_fleet_size + 1 && this.current_selection.sphere_control._currentframe > 1) { _root.delete_mc(this); removeMovieClip(_root.ray); } _root.pilot_pic.pilot.pilot.gotoAndStop(1); if (_global.aria_girl == 1 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Move out! Now!'; } else { _root.battle_text = 'Go now! I\'ll cover you!'; } } else { if (_global.aria_girl == 2 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Go get \'em boys!'; } else { _root.battle_text = 'There!!! Go Go! Quickly!!'; } } else { if (_global.aria_girl == 3 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'You have your coordinates men! Get going!'; } else { _root.battle_text = 'No time to waste!'; } } else { if (_global.aria_girl == 4 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Please go capture that point!'; } else { _root.battle_text = 'Okay now! Good luck guys!'; } } } } } this._x += this.xSpeed; this._y += this.ySpeed; if (!(Math.abs(this.xSpeed) > 0 && Math.abs(this.ySpeed) > 0)) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.squad_units; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[this.current_selection.fleet_number] = 1; this.current_selection.units *= -1; } } else { if (current_selection.sphere_control._currentframe == 2) { this.current_selection.units += this.squad_units; } } if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 3 && _global.eplosive_ships == 1) { this.current_selection.shield.gotoAndStop(1); this.current_selection.shield_amount = 0; } --_global.current_attk_ships; if (_global.current_attk_ships <= 0) { _global.current_attk_ships = 0; } _root.delete_mc(this); removeMovieClip(_root.ray); } }; current_selection.sphere_selection.gotoAndStop(1); previous_selection.sphere_selection.gotoAndStop(1); _root.current_selection = null; _root.previous_selection = null; }; _root.create_your_auto_attack_squad = function (current_selection, previous_selection, squad_units) { ++_root.attack_squads_in_play; _root.attachMovie('your_attack_squad', 'your_attack_squad_' + _root.attack_squads_in_play, _root.getNextHighestDepth()); _root['your_attack_squad_' + _root.attack_squads_in_play]._x = previous_selection._x; _root['your_attack_squad_' + _root.attack_squads_in_play]._y = previous_selection._y; _root['your_attack_squad_' + _root.attack_squads_in_play].units = squad_units; var v5 = current_selection._x - previous_selection._x; var v6 = current_selection._y - previous_selection._y; var v8 = Math.sqrt(v5 * v5 + v6 * v6); s; var v7 = v8 / _root.your_squad_move_speed; _root['your_attack_squad_' + _root.attack_squads_in_play].xSpeed = v5 / v7; _root['your_attack_squad_' + _root.attack_squads_in_play].ySpeed = v6 / v7; _root['your_attack_squad_' + _root.attack_squads_in_play].squad_units = squad_units; _root['your_attack_squad_' + _root.attack_squads_in_play].previous_selection = previous_selection; _root['your_attack_squad_' + _root.attack_squads_in_play].current_selection = current_selection; radAngle = Math.atan2(v6, v5); _root['your_attack_squad_' + _root.attack_squads_in_play].squad._rotation = int(radAngle * 360 / 6.283185307179586 + 90); _root['your_attack_squad_' + _root.attack_squads_in_play].onEnterFrame = function () { if (_root.number_of_bases_you_control == _root.enemy_fleet_size + 1 && this.current_selection.sphere_control._currentframe > 1) { _root.delete_mc(this); removeMovieClip(_root.ray); } _root.pilot_pic.pilot.pilot.gotoAndStop(1); if (_global.aria_girl == 1 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Move out! Now!'; } else { _root.battle_text = 'Go now! I\'ll cover you!'; } } else { if (_global.aria_girl == 2 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Go get \'em boys!'; } else { _root.battle_text = 'There!!! Go Go! Quickly!!'; } } else { if (_global.aria_girl == 3 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'You have your coordinates men! Get going!'; } else { _root.battle_text = 'No time to waste!'; } } else { if (_global.aria_girl == 4 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Please go capture that point!'; } else { _root.battle_text = 'Okay now! Good luck guys!'; } } } } } this._x += this.xSpeed; this._y += this.ySpeed; if (!(Math.abs(this.xSpeed) > 0 && Math.abs(this.ySpeed) > 0)) { _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.squad_units; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[this.current_selection.fleet_number] = 1; this.current_selection.units *= -1; } } else { if (current_selection.sphere_control._currentframe == 2) { this.current_selection.units += this.squad_units; } } if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 3 && _global.eplosive_ships == 1) { this.current_selection.shield.gotoAndStop(1); this.current_selection.shield_amount = 0; } --_global.current_attk_ships; if (_global.current_attk_ships <= 0) { _global.current_attk_ships = 0; } _root.delete_mc(this); removeMovieClip(_root.ray); } }; current_selection.sphere_selection.gotoAndStop(1); previous_selection.sphere_selection.gotoAndStop(1); }; _root.create_enemy_cargo_squad = function (ai) { ++_root.enemy_squads_in_play; _root.attachMovie('enemy_attack_squad', 'enemy_attack_squad_' + _root.enemy_squads_in_play, _root.getNextHighestDepth()); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root.enemy_cargo_ship; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = null; if (ai == 1) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } } else { if (ai == 2) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } } } _root['enemy_attack_squad_' + _root.enemy_squads_in_play]._x = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._x; _root['enemy_attack_squad_' + _root.enemy_squads_in_play]._y = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._y; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].units = 20 * _global.current_area; var v4 = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection._x - _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._x; var v5 = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection._y - _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); var v6 = v7 / _root.enemy_squad_move_speed; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].xSpeed = v4 / v6; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].ySpeed = v5 / v6; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].squad_units = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].units; radAngle = Math.atan2(v5, v4); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].squad._rotation = int(radAngle * 360 / 6.283185307179586 + 90); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 4); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0 || this._x == _root.enemy_cargo_ship._x && this._y == _root.enemy_cargo_ship._y) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.squad_units; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units *= -1; this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } } } else { if (this.current_selection.sphere_control._currentframe == 1) { this.current_selection.units += this.squad_units; } } _root.delete_mc(this); } }; }; _root.create_enemy_attack_squad = function (ai) { ++_root.enemy_squads_in_play; _root.attachMovie('enemy_attack_squad', 'enemy_attack_squad_' + _root.enemy_squads_in_play, _root.getNextHighestDepth()); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = null; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = null; if (ai == 1) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } } } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units < _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root['sphere_' + x]; } } } ++x; } } else { if (ai == 2) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } } if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units < _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root['sphere_' + x]; } } } ++x; } } } _root['enemy_attack_squad_' + _root.enemy_squads_in_play]._x = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._x; _root['enemy_attack_squad_' + _root.enemy_squads_in_play]._y = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._y; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].units = Math.floor(_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units / 2); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units = Math.floor(_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units / 2); var v3 = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection._x - _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._x; var v4 = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection._y - _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._y; var v6 = Math.sqrt(v3 * v3 + v4 * v4); var v5 = v6 / _root.enemy_squad_move_speed; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].xSpeed = v3 / v5; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].ySpeed = v4 / v5; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].squad_units = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].units; radAngle = Math.atan2(v4, v3); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].squad._rotation = int(radAngle * 360 / 6.283185307179586 + 90); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 4); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0 || this._x == _root.enemy_cargo_ship._x && this._y == _root.enemy_cargo_ship._y) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.squad_units; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units *= -1; this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } } } else { if (this.current_selection.sphere_control._currentframe == 1) { this.current_selection.units += this.squad_units; } } _root.delete_mc(this); } }; }; _root.shoot_your_laser = function () { if (_root.your_shotgun_laser == 0) { ++_root.your_lasers_in_play; _root.attachMovie('aria_laser', 'aria_laser_' + _root.your_lasers_in_play, _root.getNextHighestDepth()); _root['aria_laser_' + _root.your_lasers_in_play].previous_selection = _root.main_ship; _root['aria_laser_' + _root.your_lasers_in_play].current_selection = null; x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection == null) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection.units < _root['sphere_' + x].units) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } if (_root.boss_sphere._visible == true && _root['aria_laser_' + _root.your_lasers_in_play].current_selection.units < _root.boss_sphere.units && _root.boss_sphere.sphere_control._currentframe == 1) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root.boss_sphere; } if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection == null) { _root.delete_mc(_root['aria_laser_' + _root.your_lasers_in_play]); } if (_global.aria_girl == 1 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Keep up the attack!'; } else { _root.battle_text = 'I won\'t let you win!'; } } else { if (_global.aria_girl == 2 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Damn!! Die already you asshole!'; } else { _root.battle_text = 'Shit. This is taking fucking forever!!'; } } else { if (_global.aria_girl == 3 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Don\'t lose focus. We can win.'; } else { _root.battle_text = 'We are too tough to be defeated man!'; } } else { if (_global.aria_girl == 4 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'We will win! just don\'t die!'; } else { _root.battle_text = 'Everyone! Lets do our best!'; } } else { if (_global.aria_girl == 5 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'These fools just don\'t know when to quit.'; } else { _root.battle_text = 'How pathetic!'; } } else { if (_global.aria_girl == 6 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Yay......'; } else { _root.battle_text = 'You\'d think they would just quit by now.'; } } else { if (_global.aria_girl == 7 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Just give it up!'; } else { _root.battle_text = 'I\'m totally wasting my time!!!'; } } } } } } } } _root['aria_laser_' + _root.your_lasers_in_play]._x = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; _root['aria_laser_' + _root.your_lasers_in_play]._y = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v4 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._x - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; var v5 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._y - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); var v6 = v7 / _root.laser_speed; _root['aria_laser_' + _root.your_lasers_in_play].xSpeed = v4 / v6; _root['aria_laser_' + _root.your_lasers_in_play].ySpeed = v5 / v6; radAngle = Math.atan2(v5, v4); _root['aria_laser_' + _root.your_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['aria_laser_' + _root.your_lasers_in_play].onLoad = function () { this.gotoAndStop(_global.aria_girl); }; _root['aria_laser_' + _root.your_lasers_in_play].onEnterFrame = function () { this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= _global.aria_girl_array[_global.aria_girl].ship; if (this.current_selection.units <= 0) { if (_global.AttkShipLv > 0 && _global.current_attk_ships < _global.max_attk_ships) { ++_global.current_attk_ships; if (_global.aria_girl == 1) { _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, 20); } else { if (_global.aria_girl == 2) { _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, 3); } else { if (_global.aria_girl == 3) { _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, 10); } else { if (_global.aria_girl == 4) { _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, 5); } else { if (_global.aria_girl == 5) { _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, 500); } else { if (_global.aria_girl == 6) { _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, 500); } else { if (_global.aria_girl == 7) { _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, 500); } } } } } } } } this.current_selection.units = 0; } } if (this.current_selection.shield_amount > 0) { this.current_selection.shield_amount -= 1; } if (this.current_selection.shield_amount <= 0) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } this.current_selection.shake = 10; _root.createExplosion(this._x, this._y, _global.aria_girl); _root.delete_mc(this); } }; } }; _root.shoot_enemy_laser = function (fromShip) { if (_root.enemy_shotgun_laser == 0) { ++_root.enemy_lasers_in_play; _root.attachMovie('aria_laser', 'enemy_laser_' + _root.enemy_lasers_in_play, _root.getNextHighestDepth()); _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection = fromShip; _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.main_sphere; x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { if (_root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection == null) { _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } _root['enemy_laser_' + _root.enemy_lasers_in_play]._x = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; _root['enemy_laser_' + _root.enemy_lasers_in_play]._y = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v4 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._x - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; var v5 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._y - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); if (_root.weaken <= 0) { var v6 = v7 / _root.laser_speed; } else { var v6 = v7; } _root['enemy_laser_' + _root.enemy_lasers_in_play].xSpeed = v4 / v6; _root['enemy_laser_' + _root.enemy_lasers_in_play].ySpeed = v5 / v6; if (_root.weaken <= 0) { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = _root.enemy_laser_power; } else { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = 1; } radAngle = Math.atan2(v5, v4); _root['enemy_laser_' + _root.enemy_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['enemy_laser_' + _root.enemy_lasers_in_play].onLoad = function () { this.gotoAndStop(5); }; _root['enemy_laser_' + _root.enemy_lasers_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (this._x == this.previous_selection._x && this._y == this.previous_selection._y) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield_amount <= 0) { this.current_selection.units -= this.laserdamage; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units = 0; } } else { --this.current_selection.shield_amount; if (this.current_selection.shield_amount <= 0) { this.current_selection.shield.gotoAndStop(1); if (this.current_selection == _root.main_sphere) { _root.main_ship.shield.gotoAndStop(1); } } } } _root.createExplosion(this._x, this._y, 0); if (_root.pilot_pic._currentframe == 1 && this.current_selection == _root.main_sphere) { if (_global.aria_girl == 3 && _root.main_ship.shield._currentframe > 0) { } else { if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Get it together Ari...'; } else { _root.battle_text = 'I will not lose!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'How am I getting hit!?'; } else { _root.battle_text = 'We took damage!?'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Brace for impact!'; } else { _root.battle_text = 'Hull damage report!'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Wait! Stop shooting!'; } else { _root.battle_text = 'Owie! what should I do?'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I\'m hit? ...Impossible.'; } else { _root.battle_text = 'Tch! I\'ll give you that one.'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Hmm not bad.'; } else { _root.battle_text = 'That tickles.'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I took damage!?'; } else { _root.battle_text = 'I hate this nerd!'; } } } } } } } } _root.pilot_pic.pilot.pilot.gotoAndStop(2); _root.pilot_pic.gotoAndPlay(2); } } this.current_selection.shake = 10; _root.delete_mc(this); } }; } }; _root.shoot_enemy_support_laser = function (fromShip) { if (_root.enemy_shotgun_laser == 0) { ++_root.enemy_lasers_in_play; _root.attachMovie('aria_laser', 'enemy_laser_' + _root.enemy_lasers_in_play, _root.getNextHighestDepth()); _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection = fromShip; _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.main_sphere; _root['enemy_laser_' + _root.enemy_lasers_in_play]._x = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; _root['enemy_laser_' + _root.enemy_lasers_in_play]._y = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v4 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._x - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; var v5 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._y - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); if (_root.weaken <= 0) { var v6 = v7 / _root.laser_speed; } else { var v6 = v7; } _root['enemy_laser_' + _root.enemy_lasers_in_play].xSpeed = v4 / v6; _root['enemy_laser_' + _root.enemy_lasers_in_play].ySpeed = v5 / v6; if (_root.weaken <= 0) { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = _root.enemy_laser_power; } else { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = 1; } radAngle = Math.atan2(v5, v4); _root['enemy_laser_' + _root.enemy_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['enemy_laser_' + _root.enemy_lasers_in_play].onLoad = function () { this.gotoAndStop(5); }; _root['enemy_laser_' + _root.enemy_lasers_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (this._x == this.previous_selection._x && this._y == this.previous_selection._y) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield_amount <= 0) { this.current_selection.units -= this.laserdamage; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units = 0; } } else { --this.current_selection.shield_amount; if (this.current_selection.shield_amount <= 0) { this.current_selection.shield.gotoAndStop(1); if (this.current_selection == _root.main_sphere) { _root.main_ship.shield.gotoAndStop(1); } } } } _root.createExplosion(this._x, this._y, 0); if (_root.pilot_pic._currentframe == 1 && this.current_selection == _root.main_sphere) { if (_global.aria_girl == 3 && _root.main_ship.shield._currentframe > 0) { } else { if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Get it together Ari...'; } else { _root.battle_text = 'I will not lose!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'How am I getting hit!?'; } else { _root.battle_text = 'We took damage!?'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Brace for impact!'; } else { _root.battle_text = 'Hull damage report!'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Wait! Stop shooting!'; } else { _root.battle_text = 'Owie! what should I do?'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I\'m hit? ...Impossible.'; } else { _root.battle_text = 'Tch! I\'ll give you that one.'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Hmm not bad.'; } else { _root.battle_text = 'That tickles.'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I took damage!?'; } else { _root.battle_text = 'I hate this nerd!'; } } } } } } } } _root.pilot_pic.pilot.pilot.gotoAndStop(2); _root.pilot_pic.gotoAndPlay(2); } } this.current_selection.shake = 10; _root.delete_mc(this); } }; } }; _root.shoot_enemy_support_shotgun_laser = function () { if (_root.enemy_support_shotgun_laser == 1) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root.enemy_shotgun_laser_func(_root['sphere_' + x], _root.enemy_support_ship); } ++x; } _root.enemy_shotgun_laser_func(_root.main_sphere); } }; _root.shoot_enemy_shotgun_laser = function () { if (_root.enemy_shotgun_laser == 1) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root.enemy_shotgun_laser_func(_root['sphere_' + x], _root.enemy_ship); } ++x; } _root.enemy_shotgun_laser_func(_root.main_sphere); } }; _root.enemy_shotgun_laser_func = function (target, sourceMC) { ++_root.enemy_lasers_in_play; _root.attachMovie('aria_laser', 'enemy_laser_' + _root.enemy_lasers_in_play, _root.getNextHighestDepth()); _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection = sourceMC; _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = target; _root['enemy_laser_' + _root.enemy_lasers_in_play]._x = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; _root['enemy_laser_' + _root.enemy_lasers_in_play]._y = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v4 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._x - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; var v5 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._y - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); if (_root.weaken <= 0) { var v6 = v7 / _root.laser_speed; } else { var v6 = v7; } _root['enemy_laser_' + _root.enemy_lasers_in_play].xSpeed = v4 / v6; _root['enemy_laser_' + _root.enemy_lasers_in_play].ySpeed = v5 / v6; if (_root.weaken <= 0) { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = _root.enemy_laser_power; } else { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = 1; } radAngle = Math.atan2(v5, v4); _root['enemy_laser_' + _root.enemy_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['enemy_laser_' + _root.enemy_lasers_in_play].onLoad = function () { this.gotoAndStop(5); }; _root['enemy_laser_' + _root.enemy_lasers_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield_amount <= 0) { this.current_selection.units -= this.laserdamage; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units = 0; } } else { --this.current_selection.shield_amount; if (this.current_selection.shield_amount <= 0) { this.current_selection.shield.gotoAndStop(1); if (this.current_selection == _root.main_sphere) { _root.main_ship.shield.gotoAndStop(1); } } } } _root.createExplosion(this._x, this._y, 0); if (_root.pilot_pic._currentframe == 1 && this.current_selection == _root.main_sphere) { if (_global.aria_girl == 3 && _root.main_ship.shield._currentframe > 0) { } else { if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Get it together Ari...'; } else { _root.battle_text = 'I will not lose!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'How am I getting hit!?'; } else { _root.battle_text = 'We took damage!?'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Brace for impact!'; } else { _root.battle_text = 'Hull damage report!'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Wait! Stop shooting!'; } else { _root.battle_text = 'Owie! what should I do?'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I\'m hit? ...Impossible.'; } else { _root.battle_text = 'Tch! I\'ll give you that one.'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Hmm not bad.'; } else { _root.battle_text = 'That tickles.'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I took damage!?'; } else { _root.battle_text = 'I hate this nerd!'; } } } } } } } } _root.pilot_pic.pilot.pilot.gotoAndStop(2); _root.pilot_pic.gotoAndPlay(2); } } this.current_selection.shake = 10; _root.delete_mc(this); } }; }; _root.shoot_your_shotgun_laser = function () { if (_root.your_shotgun_laser == 1 && _root.your_shotgun_rounds > 0) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root.your_shotgun_laser_func(_root['sphere_' + x]); } ++x; } --_root.your_shotgun_rounds; } if (_root.your_shotgun_rounds <= 0) { _root.your_shotgun_laser = 0; } if (_root.your_shotgun_laser == 0 && _root.your_shotgun_rounds < 10) { _root.your_shotgun_rounds = 10; } }; _root.your_shotgun_laser_func = function (target) { ++_root.your_lasers_in_play; _root.attachMovie('aria_laser', 'aria_laser_' + _root.your_lasers_in_play, _root.getNextHighestDepth()); _root['aria_laser_' + _root.your_lasers_in_play].previous_selection = _root.main_sphere; _root['aria_laser_' + _root.your_lasers_in_play].current_selection = target; _root['aria_laser_' + _root.your_lasers_in_play]._x = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; _root['aria_laser_' + _root.your_lasers_in_play]._y = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v4 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._x - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; var v5 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._y - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); if (_root.weaken <= 0) { var v6 = v7 / _root.laser_speed; } else { var v6 = v7; } _root['aria_laser_' + _root.your_lasers_in_play].xSpeed = v4 / v6; _root['aria_laser_' + _root.your_lasers_in_play].ySpeed = v5 / v6; _root['aria_laser_' + _root.your_lasers_in_play].laserdamage = _global.aria_girl_array[_global.aria_girl].ship; radAngle = Math.atan2(v5, v4); _root['aria_laser_' + _root.your_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['aria_laser_' + _root.your_lasers_in_play].onLoad = function () { this.gotoAndStop(_global.aria_girl); }; _root['aria_laser_' + _root.your_lasers_in_play].onEnterFrame = function () { this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (this._x == 0 || this._x == _root.main_sphere._x) { _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.laserdamage; if (this.current_selection.units <= 0) { this.current_selection.units = 0; } } if (this.current_selection.shield_amount > 0) { this.current_selection.shield_amount -= 1; } if (this.current_selection.shield_amount <= 0) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } _root.createExplosion(this._x, this._y, 3); this.current_selection.shake = 10; _root.delete_mc(this); } }; }; _root.shoot_your_small_laser = function (z) { ++_root.your_small_lasers_in_play; _root.attachMovie('aria_laser_small', 'aria_laser_small_' + _root.your_small_lasers_in_play, _root.getNextHighestDepth()); _root['aria_laser_small_' + _root.your_small_lasers_in_play].previous_selection = _root['sphere_' + z]; _root['aria_laser_small_' + _root.your_small_lasers_in_play].current_selection = null; x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { if (_root['aria_laser_small_' + _root.your_small_lasers_in_play].current_selection == null) { _root['aria_laser_small_' + _root.your_small_lasers_in_play].current_selection = _root['sphere_' + x]; } else { if (_root.spheres_under_your_control[x] == 0 && _root['aria_laser_small_' + _root.your_small_lasers_in_play].current_selection.units < _root['sphere_' + x].units) { _root['aria_laser_small_' + _root.your_small_lasers_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } if (_root.boss_sphere._visible == true && _root['aria_laser_small_' + _root.your_lasers_in_play].current_selection.units < _root.boss_sphere.units && _root.boss_sphere.sphere_control._currentframe == 1) { _root['aria_laser_small_' + _root.your_lasers_in_play].current_selection = _root.boss_sphere; } if (_root['aria_laser_small_' + _root.your_lasers_in_play].current_selection == null) { _root.delete_mc(_root['aria_laser_small_' + _root.your_lasers_in_play]); } _root['aria_laser_small_' + _root.your_small_lasers_in_play]._x = _root['aria_laser_small_' + _root.your_small_lasers_in_play].previous_selection._x; _root['aria_laser_small_' + _root.your_small_lasers_in_play]._y = _root['aria_laser_small_' + _root.your_small_lasers_in_play].previous_selection._y; var v4 = _root['aria_laser_small_' + _root.your_small_lasers_in_play].current_selection._x - _root['aria_laser_small_' + _root.your_small_lasers_in_play].previous_selection._x; var v5 = _root['aria_laser_small_' + _root.your_small_lasers_in_play].current_selection._y - _root['aria_laser_small_' + _root.your_small_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); var v6 = v7 / _root.laser_speed; _root['aria_laser_small_' + _root.your_small_lasers_in_play].xSpeed = v4 / v6; _root['aria_laser_small_' + _root.your_small_lasers_in_play].ySpeed = v5 / v6; radAngle = Math.atan2(v5, v4); _root['aria_laser_small_' + _root.your_small_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['aria_laser_small_' + _root.your_small_lasers_in_play].onLoad = function () { this.gotoAndStop(_global.aria_girl); }; _root['aria_laser_small_' + _root.your_small_lasers_in_play].onEnterFrame = function () { this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } if (_root.boss_ship._currentframe == 2 || _root.boss_ship._currentframe == 50) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.sphere._currentframe == 1) { this.current_selection.units -= _global.aria_girl_array[_global.aria_girl].ship; if (this.current_selection.units <= 0) { this.current_selection.units = 0; } } if (this.current_selection.shield_amount > 0) { this.current_selection.shield_amount -= 1; } if (this.current_selection.shield_amount <= 0) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } _root.createExplosion(this._x, this._y, _global.aria_girl); _root.delete_mc(this); } }; }; var particleMaxSpeed = 5; var particleFadeSpeed = 2; var particleTotal = _global.partical_total; var particleRange = 100; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _root.delete_mc(this); --numberOfParticles; } if (_root._currentframe != 3) { _root.delete_mc(this); --numberOfParticles; } }; ++v5; } }; var scope = _root.bg; var starboxW = 1280; var starboxH = 720; var starboxX = 0; var starboxY = 0; var starsArray = []; var speedX = -4.75; var speedY = 7.5; createField(1); createField(2); createField(3); var shakeRange = 1; _root.shake = function (target) { var v2 = random(2); if (v2 == 0) { target._x += shakeRange; } else { if (v2 == 1) { target._x -= shakeRange; } } v2 = random(2); if (v2 == 0) { target._y += shakeRange; } else { if (v2 == 1) { target._y -= shakeRange; } } }; var sparkAlpha = 100; _root.addSparkles = function (_targetX, _targetY, _sparkNumber, _distance, _sparkSize) { var v6 = 0; while (v6 < _sparkNumber) { var v4 = _root.attachMovie('spark', 'spark_' + _root.getNextHighestDepth(), _root.getNextHighestDepth()); var v3 = _root.attachMovie('spark2', 'spark2_' + _root.getNextHighestDepth(), _root.getNextHighestDepth()); v4._x = _targetX + random(_distance) - _distance / 2; v4._y = _targetY + random(_distance) - _distance / 2; v3._x = _targetX + random(_distance) - _distance / 2; v3._y = _targetY + random(_distance) - _distance / 2; var v5 = random(_sparkSize) + _sparkSize / 4; v4._xscale = v5; v4._yscale = v5; v5 = random(_sparkSize) + _sparkSize / 4; v3._xscale = v5; v3._yscale = v5; v3._rotation = random(359); v4._alpha = random(sparkAlpha) + sparkAlpha / 4; v3._alpha = random(sparkAlpha) + sparkAlpha / 4; ++v6; } }; _global.aria_assult = function () { _root.addSparkles(_xmouse, _ymouse, 30, 45, 600); }; _root.auto_rally_x = function () { if (_global.auto_rally == 1) { if (_root.space_battle_options_menu.option_1._currentframe >= 100) { if (_global.aria_girl == 1) { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } _root.space_battle_options_menu.option_1.gotoAndPlay(1); if (_global.RallyLv == 1) { if (Math.floor(_global.your_mercenary_count / 2) > _global.aria_girl_array[_global.aria_girl].charisma) { _root.main_sphere.units += Math.floor(_global.your_mercenary_count / 2); } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } } }; } movieClip 457 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } frame 2 { if (_global.music == 0) { gotoAndStop(1); } } } movieClip 459 { frame 1 { stop(); } frame 2 { if (_global.music == 0) { gotoAndStop(1); } } frame 87 { gotoAndStop(1); } frame 155 { if (_global.music == 0) { gotoAndStop(1); } } frame 156 { if (_global.music == 0) { gotoAndStop(1); } } frame 247 { gotoAndStop(1); } } movieClip 461 { frame 1 { stop(); } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(10); } } frame 50 { _root.boss_sphere._visible = true; _root.boss_sphere.units = (random(500) + 500) * _global.current_area; if (_global.hardmode == 1) { _root.boss_sphere.units += (random(500) + 500) * _global.current_area; } _root.enemy_fleet_size += 1; _root.boss_sphere.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[_root.enemy_fleet_size] = 0; if (_root.enemy_support_ship._visible == false) { _root.support_flyin.gotoAndPlay(2); } _root.enemy_cargo_ship._visible = true; } frame 51 { stop(); } } movieClip 462 { frame 1 { stop(); } instance enemy_support_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(_global.current_enemy_support); } } frame 2 { play(); } frame 31 { _root.enemy_support_ship._visible = true; gotoAndStop(1); } } instance enemy_support_ship of movieClip 253 { onClipEvent (load) { this._visible = false; this.gotoAndStop(_global.current_enemy_support); } } instance enemy_cargo_ship of movieClip 253 { onClipEvent (load) { if (_global.cargoship_destroyed == 0 && (_global.current_area == 1 || _global.current_area > 3)) { this._visible = true; } else { this._visible = false; } this.gotoAndStop(8); } } instance enemy_support1 of movieClip 253 { onClipEvent (load) { if ((_global.current_area > 1 || _global.hardmode == 1) && _global.assistanceship1_destroyed == 0) { this.gotoAndStop(11); } else { this._visible = false; } } } instance enemy_support2 of movieClip 253 { onClipEvent (load) { if ((_global.current_area > 3 || _global.hardmode == 1) && _global.assistanceship2_destroyed == 0) { this.gotoAndStop(12); } else { this._visible = false; } } } instance boss_sphere of movieClip 155 sphere { onClipEvent (load) { this.shield_amount = 0; this._visible = false; } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance main_sphere of movieClip 155 sphere { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; } } movieClip 464 { } movieClip 465 { frame 1 { if (_global.aria_girl == 3) { _root.your_shotgun_rounds = 1; _root.your_shotgun_laser = 0; } } frame 4 { if (_global.aria_girl == 2 && _root.main_sphere.units < 100) { _root.shoot_your_laser(); } } frame 7 { if (_global.aria_girl == 5 || _global.aria_girl == 6 || _global.aria_girl == 7 || _global.aria_girl == 2) { _root.shoot_your_shotgun_laser(); _root.shoot_your_laser(); } if (_root.enemy_ship_level >= 1 && _root.weaken <= 0 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); _root.shoot_enemy_shotgun_laser(); } if (_root.enemy_support_ship._visible == true) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); _root.shoot_enemy_support_shotgun_laser(); } if (_root.enemy_cargo_ship._visible == true && _global.hardmode == 1) { _root.shoot_enemy_laser(_root.enemy_cargo_ship); } if (_global.aria_girl == 2) { ++_root.main_sphere.units; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { ++_root['sphere_' + x].units; } ++x; } } _root.disaster = 0; } frame 11 { if (_global.aria_girl == 2 && _root.main_sphere.units < 100) { _root.shoot_your_laser(); } } frame 15 { if (_global.aria_girl == 5 || _global.aria_girl == 6 || _global.aria_girl == 7 || _global.aria_girl == 2) { _root.shoot_your_shotgun_laser(); _root.shoot_your_laser(); } if (_root.enemy_ship_level >= 2 && _root.weaken <= 0 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); _root.shoot_enemy_shotgun_laser(); } if (_global.boss_spawned > 0 && _root.boss_sphere.sphere_control._currentframe == 1) { _root.shoot_enemy_laser(_root.boss_sphere); _root.shoot_enemy_support_laser(_root.boss_sphere); } if (_global.aria_girl == 2) { ++_root.main_sphere.units; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { ++_root['sphere_' + x].units; } ++x; } } _root.disaster = 0; } frame 19 { if (_global.aria_girl == 2 && _root.main_sphere.units < 100) { _root.shoot_your_laser(); } } frame 23 { if (_global.aria_girl == 5 || _global.aria_girl == 6 || _global.aria_girl == 7 || _global.aria_girl == 2) { _root.shoot_your_shotgun_laser(); _root.shoot_your_laser(); } if (_root.enemy_ship_level >= 3 && _root.weaken <= 0 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); _root.shoot_enemy_shotgun_laser(); } if (_root.enemy_support_ship._visible == true) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); _root.shoot_enemy_support_shotgun_laser(); } if (_root.enemy_cargo_ship._visible == true && _global.hardmode == 1) { _root.shoot_enemy_laser(_root.enemy_cargo_ship); } if (_global.aria_girl == 2) { ++_root.main_sphere.units; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { ++_root['sphere_' + x].units; } ++x; } } _root.disaster = 0; } frame 27 { if (_global.aria_girl == 2 && _root.main_sphere.units < 100) { _root.shoot_your_laser(); } } frame 30 { ++_root.main_sphere.units; var unitsz = Math.floor(_global.aria_girl_array[_global.aria_girl].charisma / 2); if (_global.aria_girl == 1 || _global.aria_girl == 5 || _global.aria_girl == 6 || _global.aria_girl == 7) { _root.main_sphere.units += 4; } if (_global.battle_text_timer > 0) { --_global.battle_text_timer; if (_global.battle_text_timer == 0) { _root.battle_text = ''; } } else { _global.battle_text_timer = 0; _root.battle_text = ''; } if (_global.aria_girl == 3 && random(2) == 0) { _root.create_your_auto_attack_squad(_root['sphere_' + (random(_root.enemy_fleet_size) + 1)], _root.main_sphere, unitsz); } _root.number_of_bases_you_control = 0; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { ++_root['sphere_' + x].units; if (_global.aria_girl == 1) { _root.shoot_your_small_laser(x); } if (_global.aria_girl == 7) { _root.shoot_your_small_laser(x); _root['sphere_' + x].shield_amount += 5; } if (_global.aria_girl == 3 && _root['sphere_' + x].shield_amount > 0) { _root['sphere_' + x].shield_amount += 2; } ++_root.number_of_bases_you_control; } else { ++_root['sphere_' + x].units; } ++x; } if (_global.boss_spawned > 0 && _root.boss_sphere.sphere_control._currentframe > 1) { _root.boss_sphere.units += 5; ++_root.number_of_bases_you_control; } if (_global.boss_spawned > 0 && _root.boss_sphere.sphere_control._currentframe == 1) { _root.shoot_enemy_laser(_root.boss_sphere); _root.shoot_enemy_support_laser(_root.boss_sphere); } if (_root.number_of_bases_you_control == _root.enemy_fleet_size + 1) { if ((_global.current_area > 2 || _global.hardmode == 1) && _global.boss_spawned == 0 && _global.bossship_destroyed == 0) { _global.boss_spawned = 1; _root.sphere_1.sphere_control.gotoAndStop(1); _root.sphere_1.units += (random(100) + 100) * _global.current_area; if (_global.hardmode == 1) { _root.sphere_1.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_1.fleet_number] = 0; _root.sphere_1.shield_amount = 0; _root.sphere_1.shield.gotoAndStop(1); _root.sphere_1.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_1.shield.gotoAndStop(3); _root.sphere_2.units += (random(100) + 500) * _global.current_area; _root.sphere_2.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_2.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_2.fleet_number] = 0; _root.sphere_2.shield_amount = 0; _root.sphere_2.shield.gotoAndStop(1); _root.sphere_2.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_2.shield.gotoAndStop(3); _root.sphere_3.units += (random(100) + 100) * _global.current_area; _root.sphere_3.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_3.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_3.fleet_number] = 0; _root.sphere_3.shield_amount = 0; _root.sphere_3.shield.gotoAndStop(1); _root.sphere_3.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_3.shield.gotoAndStop(3); _root.sphere_4.units += (random(100) + 100) * _global.current_area; _root.sphere_4.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_4.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_4.fleet_number] = 0; _root.sphere_4.shield_amount = 0; _root.sphere_4.shield.gotoAndStop(1); _root.sphere_4.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_4.shield.gotoAndStop(3); _root.sphere_5.units += (random(100) + 100) * _global.current_area; _root.sphere_5.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_5.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_5.fleet_number] = 0; _root.sphere_5.shield_amount = 0; _root.sphere_5.shield.gotoAndStop(1); _root.sphere_5.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_5.shield.gotoAndStop(3); _root.boss_ship.gotoAndPlay(2); if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Incomming enemy ship!'; } else { _root.battle_text = 'Don\'t panic men! Just follow my orders!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Really!? What in the fucking fuck!!!'; } else { _root.battle_text = 'Damnit!...this was taking long enough already!'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Reinforcement ship entering the combat zone.'; } else { _root.battle_text = 'A new enemy ship! Everyone stay focused on the defense!'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Huh!? That\'s not fair at all!'; } else { _root.battle_text = 'We.. we can still do this!'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'There\'s more!?'; } else { _root.battle_text = 'Aha!! come to me then!'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Shit. I\'m kinda hungry...'; } else { _root.battle_text = 'Oh geez. really?'; } } else { if (_global.aria_girl == 7) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Why even bother?'; } else { _root.battle_text = 'More nerds incomming!'; } } } } } } } } } else { _root.nextFrame(); } } if (_root.number_of_bases_you_control > 1) { _root.enemy_ai = random(2) + 1; } else { _root.enemy_ai = 2; if (_global.aria_girl == 3) { _root.your_shotgun_laser = 1; } } --_root.enemy_next_action_time; if (_root.enemy_next_action_time == 0) { _root.enemy_next_action_time = random(_root.enemy_next_action_random) + 3; if (_root.assult <= 0) { _root.create_enemy_attack_squad(_root.enemy_ai); } } if (_root.enemy_ship._currentframe > 1) { if (random(2) == 1) { _root.enemy_shotgun_laser = 1; } else { _root.enemy_shotgun_laser = 0; } } if (_root.enemy_support_ship._visible == true) { if (random(2) == 1) { _root.enemy_support_shotgun_laser = 1; } else { _root.enemy_support_shotgun_laser = 0; } } if (_root.enemy_ship._currentframe > 8) { _root.enemy_shotgun_laser = 1; } _root.shoot_your_shotgun_laser(); _root.shoot_your_laser(); if (_root.enemy_ship_level >= 4 && _root.weaken <= 0 && _root.assult <= 0) { _root.shoot_enemy_laser(); _root.shoot_enemy_shotgun_laser(); } if (_root.enemy_cargo_ship._visible == true) { _root.create_enemy_cargo_squad(random(2) + 1); } if (_root.weaken > 0) { _root.shoot_enemy_laser(); --_root.weaken; } if (_root.assult > 0) { _root.assult -= 5; } if (_root.assult <= 0) { _root.assult = 0; } if (_root.your_lasers_in_play > 500) { _root.your_lasers_in_play = 0; } if (_root.enemy_lasers_in_play > 2000) { _root.enemy_lasers_in_play = 0; } if (_root.attack_squads_in_play > 500) { _root.attack_squads_in_play = 0; } if (_root.enemy_squads_in_play > 500) { _root.enemy_squads_in_play = 0; } if (_root.your_small_lasers_in_play > 500) { _root.your_small_lasers_in_play = 0; } _root.disaster = 0; if (random(20) == 0 && _global.current_area > 1 && _root.main_ship.target_ret._currentframe == 1 && _global.hardmode == 0) { _root.main_ship.target_ret.gotoAndPlay(2); } if (_global.hardmode == 1 && random(15) == 0 && _root.main_ship.target_ret._currentframe == 1) { _root.main_ship.target_ret.gotoAndPlay(2); } if (random(30) == 0 && _global.current_area > 3 && _global.hardmode == 0 && _global.assistanceship2_destroyed == 0) { x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].shield_amount += (random(5) + 3) * _global.current_area; _root['sphere_' + x].shield.gotoAndStop(3); } ++x; } } if (_global.hardmode == 1 && random(15) == 0 && _global.assistanceship2_destroyed == 0) { x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].shield_amount += (random(10) + 3) * _global.current_area; _root['sphere_' + x].shield.gotoAndStop(3); } ++x; } } if (_global.pnm_active == 1 && _global.pnm_active_time > 0) { --_global.pnm_active_time; if (_global.pnm_active_time <= 0) { _global.pnm_active_time = 0; _global.pnm_active = 0; } } } } instance clean of movieClip 465 { onClipEvent (load) { _root.main_sphere.sphere_control.gotoAndStop(2); } onClipEvent (enterFrame) { if (_root.main_sphere.units <= 0) { x = 0; while (x <= _root.enemy_fleet_size + 80) { removeMovieClip(_root['sphere_' + x]); removeMovieClip(_root['enemy_attack_squad_' + x]); removeMovieClip(_root['your_attack_squad_' + x]); removeMovieClip(_root['aria_laser_' + x]); removeMovieClip(_root['enemy_laser_' + x]); removeMovieClip(_root['aria_laser_small_' + x]); removeMovieClip(_root.ray); ++x; } if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } if (_global.on_story_mission == 1) { _global.story_task_battle = 0; if (_global.aria_girl < 5) { _global.aria_girl_array[_global.aria_girl].love -= random(10) + 1; _global.aria_girl_array[_global.aria_girl].fatigue += random(20) + 20; if (_global.aria_girl_array[_global.aria_girl].love < 0) { _global.aria_girl_array[_global.aria_girl].love = 0; } if (_global.aria_girl_array[_global.aria_girl].fatigue < 0) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; } if (_global.rape_on == 1 && (_global.arielle_rape == 0 && _global.aria_girl == 1 || _global.phia_rape == 0 && _global.aria_girl == 2 || _global.tiffany_rape == 0 && _global.aria_girl == 3 || _global.bri_rape == 0 && _global.aria_girl == 4)) { _root.gotoAndStop(79); } else { _root.gotoAndStop(7 + _global.aria_girl); } } else { _root.gotoAndStop(6); } } else { _root.gotoAndStop(1); } } } } movieClip 470 { } movieClip 474 { frame 1 { stop(); } } movieClip 479 { frame 1 { stop(); } } movieClip 482 { frame 1 { stop(); } } movieClip 485 { frame 1 { stop(); } } movieClip 488 { frame 1 { stop(); } } movieClip 492 { frame 1 { stop(); } frame 10 { gotoAndStop(1); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(_global.aria_girl); } } movieClip 493 { } movieClip 496 { } movieClip 498 { } movieClip 500 { } movieClip 501 { } movieClip 503 { } movieClip 509 { frame 1 { stop(); } } movieClip 515 { } movieClip 516 { frame 101 { stop(); } } movieClip 517 { frame 3 { if (this == _root.space_battle_options_menu.option_2) { if (_global.aria_girl == 1) { _global.aria_assult(); _root.sfx.gotoAndPlay('cannon'); _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Target destroyed!'; } else { _root.battle_text = 'Assault successful!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'There is enough of me to go around!'; } else { _root.battle_text = 'Hey boys. I am more fun to work for.'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Reinforcement preperations complete!'; } else { _root.battle_text = 'Boost the defense'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Ugh! my head...'; } else { _root.battle_text = 'Okay! It should be easier to win now.'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Pay attention.'; } else { _root.battle_text = 'Whoops.'; } } else { if (_global.aria_girl == 7) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Kill this fucking nerd!'; } else { _root.battle_text = 'Suck it bitch!!!'; } } } } } } } } else { if (this == _root.space_battle_options_menu.option_3) { if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Open Fire!!!'; } else { _root.battle_text = 'I\'m shooting the cannon! Brace yourself!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Hello my new lovers!'; } else { _root.battle_text = 'Boys! We can get along can\'t we?'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; _root.sfx.gotoAndPlay('shields'); if (random(2) == 0) { _root.battle_text = 'Shields up!'; } else { _root.battle_text = 'Shields are recharged. I\'m bringing them online.'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Wha-? Wait! Slow down!'; } else { _root.battle_text = 'I will slow them down! Okay let\'s win this!'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I bet you didn\'t see that comming.'; } else { _root.battle_text = 'Surprise.'; } } else { if (_global.aria_girl == 7) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Lynn! work on Defense!'; } else { _root.battle_text = 'You are not getting through!'; } } } } } } } } } } frame 301 { stop(); } } button 519 { on (release) { if (this.option_1._currentframe >= 100) { if (_global.aria_girl == 1) { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } this.option_1.gotoAndPlay(1); if (_global.RallyLv == 1) { if (Math.floor(_global.your_mercenary_count / 2) > _global.aria_girl_array[_global.aria_girl].charisma) { _root.main_sphere.units += Math.floor(_global.your_mercenary_count / 2); } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } } } button 520 { on (release) { if (this.option_2._currentframe >= 300) { if (_root.spheres_under_your_control[_root.current_selection.fleet_number] == 0) { this.option_2.gotoAndPlay(1); _root.current_selection.units = 0; _root.current_selection.shield_amount = 0; _root.current_selection.shield.gotoAndStop(1); } } } } button 521 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); _root.assult += _global.aria_girl_array[_global.aria_girl].ship; _root.main_ship.laser.gotoAndPlay(2); } } } button 526 { on (release) { if (this.option_1._currentframe >= 100) { if (_global.aria_girl == 1) { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } this.option_1.gotoAndPlay(1); if (_global.RallyLv == 1) { if (Math.floor(_global.your_mercenary_count / 2) > _global.aria_girl_array[_global.aria_girl].charisma) { _root.main_sphere.units += Math.floor(_global.your_mercenary_count / 2); } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } } } button 527 { on (release) { if (this.option_2._currentframe >= 300) { if (_root.spheres_under_your_control[_root.current_selection.fleet_number] == 0) { _root.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.current_selection.fleet_number] = 1; _root.create_your_auto_attack_squad(_root.main_sphere, _root.current_selection, Math.floor(_root.current_selection.units / 2)); this.option_2.gotoAndPlay(1); } } } } button 528 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0 && _root['sphere_' + x].units <= _global.aria_girl_array[_global.aria_girl].charisma) { _root['sphere_' + x].sphere_control.gotoAndStop(2); _root.spheres_under_your_control[x] = 1; _root.create_your_auto_attack_squad(_root.main_sphere, _root['sphere_' + x], Math.floor(_root['sphere_' + x].units / 2)); } ++x; } } } } button 531 { on (release) { if (this.option_2._currentframe >= 300) { this.option_2.gotoAndPlay(1); _root.main_sphere.units += 50 + _global.aria_girl_array[_global.aria_girl].charisma; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].units += 50 + _global.aria_girl_array[_global.aria_girl].charisma; } ++x; } } } } button 532 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); _root.main_sphere.shield.gotoAndStop(2); _root.main_sphere.shield_amount += _global.aria_girl_array[_global.aria_girl].ship * 2; _root.main_ship.shield.gotoAndStop(2); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].shield_amount += 20 + _global.aria_girl_array[_global.aria_girl].ship; _root['sphere_' + x].shield.gotoAndStop(2); } ++x; } } } } button 535 { on (release) { if (this.option_2._currentframe >= 300) { this.option_2.gotoAndPlay(1); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].units -= _global.aria_girl_array[_global.aria_girl].ship * 2; if (_root['sphere_' + x].units < 0) { _root['sphere_' + x].units = 0; _root['sphere_' + x].shield_amount = 0; _root['sphere_' + x].units = 0; } } ++x; } } } } button 536 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); _root.weaken += _global.aria_girl_array[_global.aria_girl].ship; } } } button 538 { on (release) { if (this.option_2._currentframe >= 300) { this.option_2.gotoAndPlay(1); _root.your_shotgun_laser = 1; } } } button 539 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); _root.main_sphere.shield.gotoAndStop(2); _root.main_sphere.shield_amount += _global.aria_girl_array[_global.aria_girl].ship; _root.main_ship.shield.gotoAndStop(2); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].shield_amount += _global.aria_girl_array[_global.aria_girl].ship; _root['sphere_' + x].shield.gotoAndStop(2); } ++x; } } } } movieClip 540 { frame 1 { stop(); } instance auto_rally of movieClip 509 { onClipEvent (load) { if (_global.auto_rally == 1) { this.gotoAndStop(2); } } } instance option_1 of movieClip 516 { onClipEvent (load) { this.gotoAndStop(101); } } instance option_2 of movieClip 517 { onClipEvent (load) { this.gotoAndStop(301); } } instance option_3 of movieClip 517 { onClipEvent (load) { this.gotoAndStop(301); } } instance option_2 of movieClip 517 { onClipEvent (load) { this.gotoAndStop(301); } } instance option_3 of movieClip 517 { onClipEvent (load) { this.gotoAndStop(301); } } } instance space_battle_options_menu of movieClip 540 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } button 541 { on (release) { if (_global.psm > 0) { _root.main_sphere.shield_amount += 300; _root.main_sphere.shield.gotoAndStop(2); --_global.psm; if (_global.psm < 0) { _global.psm = 0; } } } } button 542 { on (release) { if (_global.pnm > 0) { _global.pnm_active_time = 30; _global.pnm_active = 1; --_global.pnm; } } } button 543 { on (release) { x = 0; while (x <= _root.enemy_fleet_size + 80) { removeMovieClip(_root['sphere_' + x]); removeMovieClip(_root['enemy_attack_squad_' + x]); removeMovieClip(_root['your_attack_squad_' + x]); removeMovieClip(_root['aria_laser_' + x]); removeMovieClip(_root['enemy_laser_' + x]); removeMovieClip(_root['aria_laser_small_' + x]); removeMovieClip(_root.ray); ++x; } if (_global.on_story_mission == 1) { _global.story_task_battle = 0; if (_global.aria_girl < 5) { _global.aria_girl_array[_global.aria_girl].love -= random(10) + 1; _global.aria_girl_array[_global.aria_girl].fatigue += random(20) + 20; if (_global.aria_girl_array[_global.aria_girl].love < 0) { _global.aria_girl_array[_global.aria_girl].love = 0; } if (_global.aria_girl_array[_global.aria_girl].fatigue < 0) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; } _root.gotoAndStop(7 + _global.aria_girl); } else { _root.gotoAndStop(6); } } else { _root.gotoAndStop(1); } } } button 544 { on (release) { _global.partical_total = 2; _root.particleTotal = _global.partical_total; _quality = 'medium'; } } button 545 { on (release) { _global.partical_total = 10; _root.particleTotal = _global.partical_total; _quality = 'high'; } } button 546 { on (release) { _global.partical_total = 0; _root.particleTotal = _global.partical_total; _quality = 'low'; } } frame 4 { x = 0; while (x <= _root.enemy_fleet_size + 120) { removeMovieClip(_root['sphere_' + x]); removeMovieClip(_root['enemy_attack_squad_' + x]); removeMovieClip(_root['your_attack_squad_' + x]); removeMovieClip(_root['aria_laser_' + x]); removeMovieClip(_root['enemy_laser_' + x]); removeMovieClip(_root.ray); ++x; } x = 0; while (x <= _root.enemy_fleet_size + 100) { removeMovieClip(_root['aria_laser_small_' + x]); ++x; } if (_global.aria_girl == 1) { _root.Arielle_sfx6.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx6.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx6.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx6.start(0, 1); } } instance girl2 of movieClip 429 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } button 557 { on (release) { _global.space_battle_complete = 1; _global.enemy_defeated = _global.current_area; _root.gotoAndStop(5); } } frame 5 { if (_global.space_battle_complete == 1) { _global.your_mercenary_count += random(20) + 10; _global.recources += random(100 * _global.current_area) + 100 * _global.current_area + 100 * _global.GatherLv; if (_global.aria_girl == 6 || _global.aria_girl == 7) { _global.recources += (random(1000) + 1000) * _global.current_area; } if (_global.boss_spawned == 1) { _global.recources += (random(100) + 500) * _global.current_area; _global.aria_girl_array[_global.aria_girl].fatigue = 100; } _global.aria_girl_previously_played = _global.aria_girl; _global.current_girl = _global.aria_girl; _global.space_battle_complete = 0; } _root.aria_stats = 'Mercenaries:\n' + _global.your_mercenary_count + '\nResources:\n' + _global.recources; if (_global.had_goo_sex == 0) { _global.aria_girl = 5; if (_global.aria_girl == _global.aria_girl_previously_played) { _global.charisma_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].charisma -= _global.charisma_growth; if (_global.aria_girl_array[_global.aria_girl].charisma <= 0) { _global.aria_girl_array[_global.aria_girl].charisma = 0; } _global.space_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].space -= _global.space_growth; if (_global.aria_girl_array[_global.aria_girl].space <= 0) { _global.aria_girl_array[_global.aria_girl].space = 0; } _global.ship_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].ship -= _global.ship_growth; if (_global.aria_girl_array[_global.aria_girl].ship <= 0) { _global.aria_girl_array[_global.aria_girl].ship = 0; } _global.combat_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].combat -= _global.combat_growth; if (_global.aria_girl_array[_global.aria_girl].combat <= 0) { _global.aria_girl_array[_global.aria_girl].combat = 0; } _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + ' (loss)\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + ' (-' + _global.charisma_growth + ')\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + ' (-' + _global.space_growth + ')\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + ' (-' + _global.ship_growth + ')\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat + ' (-' + _global.combat_growth + ')'; } else { if (_global.aria_girl_previously_played > 0) { _global.charisma_growth = random(50) + 1; _global.aria_girl_array[_global.aria_girl].charisma -= _global.charisma_growth; if (_global.aria_girl_array[_global.aria_girl].charisma <= 0) { _global.aria_girl_array[_global.aria_girl].charisma = 0; } _global.space_growth = random(50) + 1; _global.aria_girl_array[_global.aria_girl].space -= _global.space_growth; if (_global.aria_girl_array[_global.aria_girl].space <= 0) { _global.aria_girl_array[_global.aria_girl].space = 0; } _global.ship_growth = random(50) + 1; _global.aria_girl_array[_global.aria_girl].ship -= _global.ship_growth; if (_global.aria_girl_array[_global.aria_girl].ship <= 0) { _global.aria_girl_array[_global.aria_girl].ship = 0; } _global.combat_growth = random(50) + 1; _global.aria_girl_array[_global.aria_girl].combat -= _global.combat_growth; if (_global.aria_girl_array[_global.aria_girl].combat <= 0) { _global.aria_girl_array[_global.aria_girl].combat = 0; } _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + ' (loss)\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + ' (-' + _global.charisma_growth + ')\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + ' (-' + _global.space_growth + ')\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + ' (-' + _global.ship_growth + ')\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat + ' (-' + _global.combat_growth + ')'; } else { _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + '\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + '\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + '\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + '\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat; } } } if (_global.had_goo_sex == 1) { _global.aria_girl = 5; _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + '\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + '\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + '\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + '\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat; } _global.aria_girl = 1; while (_global.aria_girl <= 4) { if (_global.aria_girl == _global.aria_girl_previously_played) { _global.charisma_growth = random(20) + 15; _global.aria_girl_array[_global.aria_girl].charisma += _global.charisma_growth; _global.space_growth = random(20) + 15; _global.aria_girl_array[_global.aria_girl].space += _global.space_growth; _global.ship_growth = random(20) + 15; _global.aria_girl_array[_global.aria_girl].ship += _global.ship_growth; _global.combat_growth = random(20) + 15; _global.aria_girl_array[_global.aria_girl].combat += _global.combat_growth; if (_global.boss_spawned == 1) { _global.charisma_growth = random(40) + 20; _global.aria_girl_array[_global.aria_girl].charisma += _global.charisma_growth; _global.space_growth = random(40) + 20; _global.aria_girl_array[_global.aria_girl].space += _global.space_growth; _global.ship_growth = random(40) + 20; _global.aria_girl_array[_global.aria_girl].ship += _global.ship_growth; _global.combat_growth = random(40) + 20; _global.aria_girl_array[_global.aria_girl].combat += _global.combat_growth; } _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + ' (growth)\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + ' (+' + _global.charisma_growth + ')\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + ' (+' + _global.space_growth + ')\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + ' (+' + _global.ship_growth + ')\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat + ' (+' + _global.combat_growth + ')'; _global.aria_girl_previously_played = 0; } else { _global.charisma_growth = 0; _global.space_growth = 0; _global.ship_growth = 0; _global.combat_growth = 0; _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + '\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + '\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + '\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + '\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat; } ++_global.aria_girl; } _global.boss_spawned = 0; } movieClip 561 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } frame 12146 { gotoAndPlay(1); } } instance music of movieClip 561 { onClipEvent (load) { if (_global.music == 1) { this.gotoAndPlay(_global.bgm_music_begin); } } onClipEvent (enterFrame) { if (_global.music == 1) { _global.bgm_music_begin = this._currentframe; } } } button 562 { on (release) { if (_global.story_task_battle == 1) { _global.story_task_battle = 0; _root.gotoAndStop(7 + _global.current_girl); } else { if (_global.jeo_first_fight == 0 && _global.current_girl == 5 && _global.current_area < 10) { _global.jeo_first_fight = 1; _root.gotoAndStop(23); } else { if (_global.current_area == 8 && _global.jeo_first_fight == 1 && _global.had_yui_sex == 0 && _global.assaultship_destroyed == 1 && _global.cargoship_destroyed == 1 && _global.assistanceship1_destroyed == 1 && _global.assistanceship2_destroyed == 1 && _global.bossship_destroyed == 1) { _global.had_yui_sex = 1; _root.gotoAndStop(78); } else { if (_global.current_girl > 4) { _root.gotoAndStop(12); } else { _root.gotoAndStop(74); } } } } } } button 563 { on (release) { _global.aria_girl = 4; _root.gotoAndStop(2); } } button 564 { on (release) { _global.aria_girl = 2; _root.gotoAndStop(2); } } button 565 { on (release) { _global.aria_girl = 3; _root.gotoAndStop(2); } } button 566 { on (release) { _global.aria_girl = 1; _root.gotoAndStop(2); } } movieClip 570 { } frame 6 { _global.aria_girl = 1; _global.aria_girl_previously_played = 0; _global.current_girl = 0; _global.remi_in_battle = 0; _global.pnm_active = 0; _global.update_mission_stats = function () { _root.bg.gotoAndStop(_global.area_bg); _root.main_menu_mc.mission_stats = 'Mission Progress:\nMercenaries: ' + _global.your_mercenary_count + '\nResources(R): ' + _global.recources + '\nArea: ' + _global.current_area + '/' + _global.totoal_areas + '\nDays Passed: ' + _global.days_passed + '\nFood Supply: ' + _global.food_supply + '\nTravel cost: ' + _global.travel_resource_cost + ' R'; _root.tc_txt = '' + _global.travel_resource_cost + ' R'; }; _global.update_ship_stats = function () { _root.main_menu_mc.ship_window.main_ship.gotoAndStop(_global.aria_girl); _root.main_menu_mc.ship_window.pilot.gotoAndStop(_global.aria_girl); _root.main_menu_mc.ship_window.ship_stats = '' + _global.aria_girl_array[_global.aria_girl].charisma + '\n\n' + _global.aria_girl_array[_global.aria_girl].space + '\n\n' + _global.aria_girl_array[_global.aria_girl].ship + '\n\n' + _global.aria_girl_array[_global.aria_girl].combat + ''; }; _global.update_girl_stats = function () { if (_global.v00 == 1) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; _global.aria_girl_array[_global.aria_girl].obey = 100; _global.aria_girl_array[_global.aria_girl].food = 100; } _root.crew_menu_mc.girl_name = '' + _global.aria_girl_array[_global.aria_girl].girl; _root.crew_menu_mc.girl_stats = '' + _global.aria_girl_array[_global.aria_girl].love + '\n\n' + _global.aria_girl_array[_global.aria_girl].fatigue + '\n\n' + _global.aria_girl_array[_global.aria_girl].food + '\n\n' + _global.aria_girl_array[_global.aria_girl].obey + ''; _global.update_mission_stats(); _global.update_ship_stats(); if (_global.aria_girl == 1) { _root.Arielle_sfx1.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx1.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx1.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx1.start(0, 1); } }; _global.update_girl_stats(); _global.storyupdate = function () { if (_global.current_area == 2) { _root.gotoAndStop(24); } else { if (_global.current_area == 3) { _root.gotoAndStop(25); } else { if (_global.current_area == 4) { _root.gotoAndStop(26); } else { if (_global.current_area == 5) { _root.gotoAndStop(27); } else { if (_global.current_area == 6) { _root.gotoAndStop(28); } else { if (_global.current_area == 7) { _root.gotoAndStop(29); } else { if (_global.current_area == 8) { _root.gotoAndStop(30); } else { if (_global.current_area == 9) { _root.gotoAndStop(31); } else { if (_global.current_area == 10) { _root.gotoAndStop(32); } } } } } } } } } }; } movieClip 594 { } movieClip 597 { } movieClip 605 { } movieClip 606 { } button 607 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 1; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } button 608 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 2; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } button 609 { on (release) { if (_global.current_area < 10) { _global.aria_girl_task_queue[_global.aria_girl] = 3; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } else { _root.gotoAndStop(49); } } } button 610 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 4; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } button 611 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 5; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } button 612 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 6; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } button 613 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 7; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } button 614 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 8; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } button 615 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 9; ++_global.aria_girl; if (_global.aria_girl == 5) { _global.aria_girl = 1; _root.nextFrame(); } _global.update_girl_stats(); } } movieClip 626 { } movieClip 627 { } movieClip 636 { } movieClip 637 { frame 1 { stop(); } instance girl of movieClip 429 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(_global.aria_girl); } else { this.gotoAndStop(_global.aria_girl + 7); } } onClipEvent (enterFrame) { if (_global.v00 == 0) { this.gotoAndStop(_global.aria_girl); } else { this.gotoAndStop(_global.aria_girl + 7); } } } } movieClip 639 { } movieClip 641 { frame 1 { stop(); } } instance injury of movieClip 641 { onClipEvent (load) { if (_global.aria_girl == 1 && _global.arielle_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 2 && _global.phia_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 3 && _global.tiffany_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 4 && _global.bri_injury == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } } onClipEvent (enterFrame) { if (_global.aria_girl == 1 && _global.arielle_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 2 && _global.phia_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 3 && _global.tiffany_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 4 && _global.bri_injury == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } } } movieClip 646 { instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } } instance of movieClip 401 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } } } movieClip 649 { } movieClip 662 { frame 1 { stop(); } } movieClip 668 { } button 671 { on (release) { _root.gotoAndStop(12); } } button 672 { on (release) { if (_global.recources >= 100) { _global.recources -= 100; _global.food_supply += 100 + 50 * _global.FoodLv; _global.update_mission_stats(); } } } button 673 { on (release) { _root.gotoAndStop(13); } } button 674 { on (release) { _root.gotoAndStop(5); } } button 675 { on (release) { if (_global.enemy_defeated == _global.current_area) { if (_global.recources >= _global.travel_resource_cost && _global.current_area < _global.totoal_areas) { _global.recources -= _global.travel_resource_cost; ++_global.current_area; ++_global.days_passed; _global.area_bg = _global.current_area; _global.assaultship_destroyed = 0; _global.cargoship_destroyed = 0; _global.assistanceship1_destroyed = 0; _global.assistanceship2_destroyed = 0; _global.bossship_destroyed = 0; _global.ship_to_raid = 0; _global.travel_resource_cost = 500 * _global.current_area + random(_global.current_area * 1000); _global.update_mission_stats(); if (_global.remi_unlocked == 1 && _global.remi_talk == 1) { _global.remi_talk = 2; } _global.storyupdate(); } else { if (_global.recources >= _global.travel_resource_cost && _global.current_area >= _global.totoal_areas) { _root.gotoAndStop(44); } } } else { _root.gotoAndStop(17); } } } button 676 { on (release) { _root.gotoAndStop(14); } } button 677 { on (release) { _root.gotoAndStop(47); } } button 678 { on (release) { _global.update_girl_stats(); } } movieClip 688 { } movieClip 691 { frame 1 { _global.update_girl_stats(); stop(); } } button 692 { on (release) { _root.gotoAndStop(51); } } button 693 { on (release) { _root.gotoAndStop(1); } } button 694 { on (release) { _root.gotoAndStop(61); } } button 695 { on (release) { _root.gotoAndStop(57); } } button 696 { on (release) { _global.aria_girl = 1; _root.gotoAndStop(65); } } button 698 { on (release) { _root.gotoAndStop(75); } } frame 7 { _global.aria_girl = 1; _global.aria_girl_previously_played = 0; _global.current_girl = 0; Mouse.show(); _root.girl.gotoAndStop(_global.aria_girl); _global.do_task(); } movieClip 708 { frame 2 { if (_global.music == 0) { gotoAndStop(1); } } } instance gallery of movieClip 708 { onClipEvent (load) { this.stop(); } } button 720 { on (release) { gotoAndStop(11); } } movieClip 851 { } button 852 { on (release) { gotoAndStop(9); } } movieClip 1035 { } button 1036 { on (release) { gotoAndStop(7); } } movieClip 1206 { frame 20 { gotoAndPlay(1); } frame 238 { stop(); } } button 1207 { on (release) { if (sex._currentframe < 20) { sex.gotoAndPlay(21); } } } movieClip 1332 { frame 90 { _root.girl_result = ''; gotoAndPlay(1); } frame 305 { stop(); } } button 1333 { on (release) { if (bj._currentframe < 90) { bj.gotoAndPlay(91); } else { gotoAndStop(8); } } } movieClip 1340 { frame 1 { stop(); } } button 1341 { on (release) { _global.aria_girl_array[_global.aria_girl].obey = 100; gotoAndStop(8); } } movieClip 1344 { frame 1 { stop(); } frame 8 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; if (_root.gallery._currentframe == 1) { _root.music.stop(); _root.gallery.play(); } } frame 10 { _root.music.stop(); _root.gallery.play(); } frame 11 { _root.girl_result = ''; } } button 1345 { on (release) { _root.gallery.gotoAndStop(1); _root.music.play(); if (_global.story_task_battle == 1) { _root.gotoAndStop(16); } else { if (_global.explore_mission == 1) { _root.gotoAndStop(64); } else { _root.nextFrame(); } } } } frame 8 { _global.aria_girl = 2; _global.aria_girl_previously_played = 0; _global.current_girl = 0; Mouse.show(); _root.girl.gotoAndStop(_global.aria_girl); _global.do_task(); } button 1350 { on (release) { gotoAndStop(11); } } movieClip 1387 { } button 1388 { on (release) { gotoAndStop(9); } } movieClip 1523 { } button 1524 { on (release) { gotoAndStop(7); } } movieClip 1684 { frame 16 { gotoAndPlay(1); } frame 267 { stop(); } } movieClip 1778 { frame 90 { _root.girl_result = ''; gotoAndPlay(1); } frame 305 { stop(); } } button 1779 { on (release) { if (bj._currentframe < 90) { bj.gotoAndPlay(91); } else { gotoAndStop(8); } } } movieClip 1801 { frame 1 { stop(); } } button 1802 { on (release) { _global.aria_girl_array[_global.aria_girl].obey = 100; gotoAndStop(8); } } movieClip 1819 { frame 1 { stop(); } frame 8 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; if (_root.gallery._currentframe == 1) { _root.music.stop(); _root.gallery.play(); } } frame 10 { _root.music.stop(); _root.gallery.play(); } frame 11 { _root.girl_result = ''; } } frame 9 { _global.aria_girl = 3; _global.aria_girl_previously_played = 0; _global.current_girl = 0; Mouse.show(); _root.girl.gotoAndStop(_global.aria_girl); _global.do_task(); } button 1831 { on (release) { gotoAndStop(11); } } movieClip 1891 { } button 1892 { on (release) { gotoAndStop(9); } } movieClip 2014 { } button 2015 { on (release) { gotoAndStop(7); } } movieClip 2383 { frame 20 { gotoAndPlay(1); } frame 231 { stop(); } } movieClip 2578 { frame 90 { _root.girl_result = ''; gotoAndPlay(1); } frame 305 { stop(); } } button 2579 { on (release) { if (bj._currentframe < 90) { bj.gotoAndPlay(91); } else { gotoAndStop(8); } } } movieClip 2592 { frame 1 { stop(); } } button 2593 { on (release) { _global.aria_girl_array[_global.aria_girl].obey = 100; gotoAndStop(8); } } movieClip 2601 { frame 1 { stop(); } frame 8 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; if (_root.gallery._currentframe == 1) { _root.music.stop(); _root.gallery.play(); } } frame 10 { _root.music.stop(); _root.gallery.play(); } frame 11 { _root.girl_result = ''; } } frame 10 { _global.aria_girl = 4; _global.aria_girl_previously_played = 0; _global.current_girl = 0; Mouse.show(); _root.girl.gotoAndStop(_global.aria_girl); _global.do_task(); } button 2605 { on (release) { gotoAndStop(11); } } movieClip 2637 { } button 2638 { on (release) { gotoAndStop(9); } } movieClip 2734 { } button 2735 { on (release) { gotoAndStop(7); } } movieClip 2911 { frame 16 { gotoAndPlay(1); } frame 205 { stop(); } } movieClip 3000 { frame 90 { _root.girl_result = ''; gotoAndPlay(1); } frame 305 { stop(); } } button 3001 { on (release) { if (bj._currentframe < 90) { bj.gotoAndPlay(91); } else { gotoAndStop(8); } } } movieClip 3006 { frame 1 { stop(); } } button 3007 { on (release) { _global.aria_girl_array[_global.aria_girl].obey = 100; gotoAndStop(8); } } movieClip 3009 { frame 1 { stop(); } frame 8 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; if (_root.gallery._currentframe == 1) { _root.music.stop(); _root.gallery.play(); } } frame 10 { _root.music.stop(); _root.gallery.play(); } frame 11 { _root.girl_result = ''; } } frame 11 { ++_global.days_passed; _global.aria_girl_previously_played = 0; _global.current_girl = 0; if (_global.mercwork > 0) { _global.recources += _global.your_mercenary_count * _global.mercwork; } _global.arielle_tired = 0; _global.phia_tired = 0; _global.tiffany_tired = 0; _global.bri_tired = 0; if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid1 = 1; } else { _global.asteroid1 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid2 = 1; } else { _global.asteroid2 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid3 = 1; } else { _global.asteroid3 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid4 = 1; } else { _global.asteroid4 = 0; } Mouse.show(); if (_global.aria_girl_task_queue[1] == 2 && _global.aria_girl_task_queue[2] == 2 && _global.aria_girl_task_queue[3] == 2 && _global.aria_girl_task_queue[4] == 2 && _global.aria_girl_array[2].love < 50) { _global.aria_girl_array[2].love += 100; _root.gotoAndStop(43); } else { if (_global.luma_unlocked == 1 && _global.had_luma_sex == 0 && _global.had_goo_sex == 1 && _global.aria_girl_task_queue[1] == 7 && _global.aria_girl_task_queue[2] == 7 && _global.aria_girl_task_queue[3] == 7 && _global.aria_girl_task_queue[4] == 7 && _global.aria_girl_array[1].love > 100 && _global.aria_girl_array[2].love > 100 && _global.aria_girl_array[3].love > 100 && _global.aria_girl_array[4].love > 100) { _root.gotoAndStop(77); } else { _root.gotoAndStop(74); } } } frame 12 { _global.remi_in_battle = 0; } movieClip 3012 { } button 3014 { on (release) { if (_global.remi_talk == 0) { _global.remi_talk = 1; _root.gotoAndStop(33); } else { if (_global.remi_talk == 2) { _global.remi_talk = 3; _root.gotoAndStop(34); } } } } button 3015 { on (release) { _root.gotoAndStop(35); } } button 3016 { on (release) { if (_global.current_area != 10) { _global.remi_in_battle = 1; _global.aria_girl = 6; _root.gotoAndStop(16); } else { _root.gotoAndStop(49); } } } button 3017 { on (release) { _root.gotoAndStop(34); } } movieClip 3023 { frame 1 { stop(); } } instance of movieClip 3023 { onClipEvent (load) { if (_global.remi_unlocked == 1 && _global.current_area > 5) { this.gotoAndStop(2); } } } movieClip 3024 { } button 3026 { on (release) { _root.gotoAndStop(38); } } button 3027 { on (release) { if (_global.current_area != 10) { _global.aria_girl = 7; _root.gotoAndStop(16); } else { _root.gotoAndStop(49); } } } button 3028 { on (release) { _root.gotoAndStop(39); } } button 3029 { on (release) { _root.gotoAndStop(40); } } button 3034 { on (release) { _root.gotoAndStop(77); } } movieClip 3036 { frame 1 { stop(); } } instance of movieClip 3036 { onClipEvent (load) { if (_global.luma_unlocked == 1 && _global.current_area > 7 && _global.had_luma_sex == 1) { this.gotoAndStop(3); } else { if (_global.luma_unlocked == 1 && _global.current_area > 7) { this.gotoAndStop(2); } } } } button 3037 { on (release) { _root.gotoAndStop(6); } } button 3038 { on (release) { _global.aria_girl = 5; _root.gotoAndStop(16); } } frame 13 { _global.update_research_stats = function () { _root.FoodLv = _global.FoodLv; _root.AttkShipLv = _global.AttkShipLv; _root.GatherLv = _global.GatherLv; _root.RallyLv = _global.RallyLv; _root.resources_txt = '' + _global.recources + ' R'; _root.BombAmount = _global.bombs; _root.rt = _global.RaidTrainning; _root.mercw = _global.mercwork; _root.ExploAttkShip = _global.eplosive_ships; _root.sm = _global.psm; _root.nm = _global.pnm; _root.overch = _global.overcharge; }; _global.update_research_stats(); } instance girl of movieClip 429 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(3); } else { this.gotoAndStop(10); } } } button 3044 { on (release) { if (_global.FoodLv < 10 && _global.recources >= 500) { _global.recources -= 500; ++_global.FoodLv; } _global.update_research_stats(); } } button 3045 { on (release) { if (_global.GatherLv < 10 && _global.recources >= 1000) { _global.recources -= 1000; ++_global.GatherLv; } _global.update_research_stats(); } } button 3046 { on (release) { if (_global.AttkShipLv < 1 && _global.recources >= 2500) { _global.recources -= 2500; ++_global.AttkShipLv; } _global.update_research_stats(); } } button 3047 { on (release) { if (_global.RallyLv < 1 && _global.recources >= 500) { _global.recources -= 500; ++_global.RallyLv; } _global.update_research_stats(); } } button 3049 { on (release) { if (_global.recources >= 500) { _global.recources -= 500; ++_global.bombs; } _global.update_research_stats(); } } button 3050 { on (release) { if (_global.RaidTrainning == 0 && _global.recources >= 3000) { _global.recources -= 3000; _global.RaidTrainning = 1; } _global.update_research_stats(); } } button 3051 { on (release) { if (_global.mercwork < 10 && _global.recources >= 500) { _global.recources -= 500; ++_global.mercwork; } _global.update_research_stats(); } } button 3052 { on (release) { if (_global.psm < 10 && _global.recources >= 2000) { _global.recources -= 2000; ++_global.psm; } _global.update_research_stats(); } } button 3053 { on (release) { if (_global.pnm < 10 && _global.recources >= 10000) { _global.recources -= 10000; ++_global.pnm; } _global.update_research_stats(); } } button 3054 { on (release) { if (_global.overcharge < 1 && _global.recources >= 50000) { _global.recources -= 50000; ++_global.overcharge; } _global.update_research_stats(); } } button 3055 { on (release) { if (_global.eplosive_ships < 1 && _global.recources >= 5000) { _global.recources -= 5000; ++_global.eplosive_ships; } _global.update_research_stats(); } } frame 14 { _global.gallery_pic = 0; } movieClip 3101 { } movieClip 3104 { } movieClip 3107 { } movieClip 3108 { } movieClip 3111 { } button 3112 { on (release) { _root.gotoAndStop(63); } } button 3113 { on (release) { _global.gallery_pic = 2; _root.gotoAndStop(15); } } button 3114 { on (release) { _global.gallery_pic = 3; _root.gotoAndStop(15); } } button 3115 { on (release) { _global.gallery_pic = 8; _root.gotoAndStop(15); } } button 3116 { on (release) { _global.gallery_pic = 7; _root.gotoAndStop(15); } } button 3117 { on (release) { _global.gallery_pic = 17; _root.gotoAndStop(15); } } button 3118 { on (release) { _global.gallery_pic = 18; _root.gotoAndStop(15); } } button 3119 { on (release) { _global.gallery_pic = 12; _root.gotoAndStop(15); } } button 3120 { on (release) { _global.gallery_pic = 13; _root.gotoAndStop(15); } } button 3121 { on (release) { _global.gallery_pic = 4; _root.gotoAndStop(15); } } button 3122 { on (release) { _global.gallery_pic = 5; _root.gotoAndStop(15); } } button 3123 { on (release) { _global.gallery_pic = 9; _root.gotoAndStop(15); } } button 3124 { on (release) { _global.gallery_pic = 10; _root.gotoAndStop(15); } } button 3125 { on (release) { _global.gallery_pic = 19; _root.gotoAndStop(15); } } button 3126 { on (release) { _global.gallery_pic = 20; _root.gotoAndStop(15); } } button 3127 { on (release) { _global.gallery_pic = 14; _root.gotoAndStop(15); } } button 3128 { on (release) { _global.gallery_pic = 15; _root.gotoAndStop(15); } } button 3129 { on (release) { _global.gallery_pic = 23; _root.gotoAndStop(15); } } button 3130 { on (release) { _global.gallery_pic = 24; _root.gotoAndStop(15); } } button 3131 { on (release) { _global.gallery_pic = 25; _root.gotoAndStop(15); } } button 3132 { on (release) { _global.gallery_pic = 26; _root.gotoAndStop(15); } } button 3133 { on (release) { _global.gallery_pic = 22; _root.gotoAndStop(15); } } button 3134 { on (release) { _global.gallery_pic = 27; _root.gotoAndStop(15); } } button 3135 { on (release) { _global.gallery_pic = 28; _root.gotoAndStop(15); } } button 3136 { on (release) { _global.gallery_pic = 29; _root.gotoAndStop(15); } } button 3137 { on (release) { _global.gallery_pic = 30; _root.gotoAndStop(15); } } button 3138 { on (release) { _global.gallery_pic = 31; _root.gotoAndStop(15); } } button 3139 { on (release) { _global.gallery_pic = 34; _root.gotoAndStop(15); } } button 3140 { on (release) { _global.gallery_pic = 32; _root.gotoAndStop(15); } } button 3141 { on (release) { _global.gallery_pic = 33; _root.gotoAndStop(15); } } button 3142 { on (release) { _global.gallery_pic = 35; _root.gotoAndStop(15); } } button 3143 { on (release) { _global.gallery_pic = 36; _root.gotoAndStop(15); } } button 3144 { on (release) { _global.gallery_pic = 37; _root.gotoAndStop(15); } } button 3145 { on (release) { _global.gallery_pic = 41; _root.gotoAndStop(15); } } button 3146 { on (release) { _global.gallery_pic = 42; _root.gotoAndStop(15); } } button 3147 { on (release) { _global.gallery_pic = 38; _root.gotoAndStop(15); } } button 3148 { on (release) { _global.gallery_pic = 39; _root.gotoAndStop(15); } } button 3149 { on (release) { _global.gallery_pic = 40; _root.gotoAndStop(15); } } button 3166 { on (release) { px.gotoAndPlay(21); } } button 3170 { on (release) { px.gotoAndPlay(91); } } button 3171 { on (release) { px.gotoAndPlay(17); } } movieClip 3227 { frame 12 { gotoAndPlay(1); } frame 141 { stop(); } } button 3228 { on (release) { px.gotoAndPlay(13); } } movieClip 3387 { frame 16 { gotoAndPlay(1); } frame 267 { stop(); } } movieClip 3490 { } movieClip 3589 { } movieClip 3693 { frame 20 { gotoAndPlay(1); } frame 185 { stop(); } } movieClip 3746 { } movieClip 3792 { } movieClip 3901 { frame 18 { gotoAndPlay(1); } frame 115 { stop(); } } button 3902 { on (release) { px.gotoAndPlay(19); } } movieClip 4018 { frame 13 { gotoAndPlay(1); } frame 95 { stop(); } } button 4019 { on (release) { px.gotoAndPlay(14); } } movieClip 4175 { frame 20 { gotoAndPlay(1); } frame 121 { stop(); } } movieClip 4287 { frame 18 { gotoAndPlay(1); } frame 137 { stop(); } } movieClip 4364 { frame 20 { gotoAndPlay(1); } frame 114 { stop(); } } movieClip 4558 { frame 22 { gotoAndPlay(1); } frame 176 { stop(); } } button 4559 { on (release) { px.gotoAndPlay(23); } } movieClip 4641 { } movieClip 4735 { frame 7 { gotoAndPlay(1); } frame 85 { stop(); } } button 4736 { on (release) { px.gotoAndPlay(8); } } movieClip 4954 { } movieClip 4956 { } movieClip 4957 { instance of movieClip 4956 { onClipEvent (load) { this.gotoAndStop(_global.gallery_pic); } } } button 4958 { on (release) { _root.gotoAndStop(14); } } instance bg of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.area_bg); } } movieClip 4960 { frame 1 { stop(); } } movieClip 4963 { } movieClip 4966 { } movieClip 4967 { } movieClip 4970 { frame 1 { if (_global.music == 0) { gotoAndPlay(3); } } instance of movieClip 254 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance of movieClip 257 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 42 { if (_global.music == 0) { gotoAndPlay(44); } } frame 70 { _root.gotoAndStop(2); } } instance bg of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } instance music of movieClip 561 { onClipEvent (load) { if (_global.music == 1) { this.gotoAndPlay(_global.bgm_music_begin); } } onClipEvent (enterFrame) { if (_global.music == 1) { _global.bgm_music_begin = this._currentframe; } } } instance bg of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.area_bg); } } movieClip 4975 { } movieClip 5009 { frame 1 { _global.aria_girl = 1; } instance of movieClip 254 { onClipEvent (load) { this.gotoAndStop(1); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(1); } } instance of movieClip 257 { onClipEvent (load) { this.gotoAndStop(1); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } frame 410 { _global.aria_girl = 2; } instance of movieClip 254 { onClipEvent (load) { this.gotoAndStop(2); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(2); } } instance of movieClip 257 { onClipEvent (load) { this.gotoAndStop(2); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } frame 1533 { _global.aria_girl = 3; } instance of movieClip 254 { onClipEvent (load) { this.gotoAndStop(3); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(3); } } instance of movieClip 257 { onClipEvent (load) { this.gotoAndStop(3); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } frame 2240 { _global.aria_girl = 4; } instance of movieClip 254 { onClipEvent (load) { this.gotoAndStop(4); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(4); } } instance of movieClip 257 { onClipEvent (load) { this.gotoAndStop(4); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(4); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(4); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } frame 4130 { _global.on_story_mission = 1; _global.aria_girl = 1; _root.gotoAndStop(19); } } button 5010 { on (release) { _global.on_story_mission = 1; _global.aria_girl = 1; _global.hardmode = 0; if (_global.partical_total == null || _global.partical_total == undefined || _global.partical_total == NaN) { _global.partical_total = 20; } _root.gotoAndStop(6); } } movieClip 5075 { frame 1 { stop(); } } movieClip 5119 { frame 1 { stop(); } } movieClip 5120 { instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(2); } } instance main_ship of movieClip 324 { onClipEvent (load) { this.gotoAndStop(1); } } instance of movieClip 5075 { onClipEvent (enterFrame) { this.gotoAndStop(2); } } instance of movieClip 5075 { onClipEvent (enterFrame) { this.gotoAndStop(1); } } instance of movieClip 5119 { onClipEvent (enterFrame) { this.gotoAndStop(2); } } instance of movieClip 5075 { onClipEvent (enterFrame) { this.gotoAndStop(2); } } instance of movieClip 5075 { onClipEvent (enterFrame) { this.gotoAndStop(1); } } instance of movieClip 5119 { onClipEvent (enterFrame) { this.gotoAndStop(1); } } frame 785 { _global.on_story_mission = 1; _global.aria_girl = 1; _root.gotoAndStop(20); } } movieClip 5123 { } movieClip 5126 { } movieClip 5128 { } movieClip 5131 { } movieClip 5134 { } movieClip 5135 { } movieClip 5136 { frame 539 { _global.on_story_mission = 1; _global.aria_girl = 1; _root.gotoAndStop(21); } } instance bg of movieClip 193 { onClipEvent (load) { if (_global.on_story_mission == 1) { this.gotoAndStop(_global.current_area); } } } movieClip 5138 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } } movieClip 5145 { frame 1 { stop(); } } button 5146 { on (release) { _parent.nextFrame(); stext.gotoAndStop(2); play(); } } movieClip 5147 { frame 4 { stext.gotoAndStop(1); } frame 5 { stop(); } frame 10 { gotoAndPlay(1); } } movieClip 5149 { } movieClip 5150 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Arielle: We finally found you Jeo. Did you have fun as an undercover student?'; } frame 2 { stext.stext.story_text = 'Jeo: We don\'t have time to talk. We need to get started on my plan.'; } frame 3 { stext.stext.story_text = 'Arielle: We don’t work under your unit anymore Jeo. We\'re here to arrest you.'; } frame 4 { stext.stext.story_text = 'Jeo: If anyone, you should arrest it is Natan.'; } frame 5 { stext.stext.story_text = 'Arielle: Wasn\'t he pretending to be a math teacher?'; } frame 6 { stext.stext.story_text = 'Jeo: Yes, and I suspect he wanted to kidnap Lynn as leverage to negotiate terms with her parents.'; } frame 7 { stext.stext.story_text = 'Jeo: in exchange he gets classified GemoCo technology.'; } frame 8 { stext.stext.story_text = 'Jeo: I was there trying to stop him.'; } frame 9 { stext.stext.story_text = 'Phia: Sweetie, I think your boyfriend is a little crazy. I like it.'; } frame 10 { stext.stext.story_text = 'Arielle: It seems believable so far.'; } frame 11 { stext.stext.story_text = 'Arielle: Hm.... Bri?.. thoughts?'; } frame 12 { stext.stext.story_text = 'Bri: He is genuine.'; } frame 13 { stext.stext.story_text = 'Jeo: Bri? Who is she, some kind of psychic?'; } frame 14 { stext.stext.story_text = 'Arielle: Luckily for you she is very close to one.'; } frame 15 { stext.stext.story_text = 'Phia: Well? Let’s get this over with.'; } frame 16 { _global.on_story_mission = 1; _global.aria_girl = 1; _root.gotoAndStop(22); } } movieClip 5157 { } movieClip 5158 { } movieClip 5161 { } movieClip 5162 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Bri: He looks kind of scary...'; } frame 2 { stext.stext.story_text = 'Tiffany: Greetings Jeo. I\'m Tiffany. People call me TT. This is Bri. She is tougher than she looks.'; } frame 3 { stext.stext.story_text = 'Bri: N- Not really! '; } frame 4 { stext.stext.story_text = 'Jeo: Alright, our objective is the get my ship back to GemCo controlled space so we can settle this little issue.'; } frame 5 { stext.stext.story_text = 'Jeo: But we will need to first get resources to fuel my ship and travel to the next area.'; } frame 6 { stext.stext.story_text = 'Jeo: Each space day I will give you a task to do that will train you in the ways I want.'; } frame 7 { stext.stext.story_text = 'TT: For the record Jeo, I am a researcher. We are all combat ready but we specialize in different tasks.'; } frame 8 { stext.stext.story_text = 'Jeo: What are they?'; } frame 9 { stext.stext.story_text = 'TT: While a medical researcher and defensive strategist. I can fight but I would be better suited to help man the main ship by giving me FREE actions.'; } frame 10 { stext.stext.story_text = 'TT: And I’m sure you know Arielle likes to be on the front lines yes? She is best suited for BATTLE.'; } frame 11 { stext.stext.story_text = 'TT: As for Phia...'; } frame 12 { stext.stext.story_text = 'Phia: I like SEX… when do we get to fuck? I hate all this talking.'; } frame 13 { stext.stext.story_text = 'TT: ...likes sex I guess... heh.'; } frame 14 { stext.stext.story_text = 'TT: Bri usually prefers to TALK.'; } frame 15 { stext.stext.story_text = 'Jeo: Hmm.. Got it. Let’s get going. There is a lot to do.'; } frame 16 { stext.stext.story_text = 'TT: Indeed Jeo. In fact I detected a enemy ship on route here before docking.'; } frame 17 { _global.on_story_mission = 1; _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5163 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'TT: Are you ok? You look a lot weaker than before you left.'; } frame 2 { stext.stext.story_text = 'Jeo: I have condition that makes me weaker after each fight, even ones I don\'t participate in.'; } frame 3 { stext.stext.story_text = 'TT: I am familiar with that condition. I can treat you when we get back. But for now it can be sustained through sex. Phia loves sex.'; } frame 4 { stext.stext.story_text = 'TT: Theoretically any of us can help you. Though they might not agree to it.'; } frame 5 { stext.stext.story_text = 'Jeo: Thanks.'; } frame 6 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5167 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Arielle: So did you find out what technology Dr. Natan was trying to get?'; } frame 2 { stext.stext.story_text = 'Jeo: Something about an unlimited source of Khalei.'; } frame 3 { stext.stext.story_text = 'Arielle: Unlimited...? Is that even possible?'; } frame 4 { stext.stext.story_text = 'Jeo: That is one thing I plan to find out.'; } frame 5 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5169 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Phia: hey baby. That new enemy ship out there... looks like my brother\'s ship..'; } frame 2 { stext.stext.story_text = 'Jeo: Yeah? What are you saying?'; } frame 3 { stext.stext.story_text = 'Phia: Yeah.. Just let me talk to him sweetie. Maybe I can get him to leave for us.'; } frame 4 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5171 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'TT: Oh hey Jeo. You normally don’t come in here around this time. I would have finished putting on my gear.'; } frame 2 { stext.stext.story_text = 'Jeo: No Problem. What did you need?'; } frame 3 { stext.stext.story_text = 'TT: Huh?.. Oh right! I found a container full of some kind of liquid I am not familiar with.'; } frame 4 { stext.stext.story_text = 'Jeo: There stuff even you don\'t know I see.'; } frame 5 { stext.stext.story_text = 'TT: Yes… unfortunately it is alien to me. It will be in the containment room if you want to open it.'; } frame 6 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5173 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Bri: Mr. Jeo?'; } frame 2 { stext.stext.story_text = 'Jeo: Not bad…you knew I’d be here didn’t you? '; } frame 3 { stext.stext.story_text = 'Bri: Well actually no. I’m not even dressed…'; } frame 4 { stext.stext.story_text = 'Jeo: I see. Did you sense anything lately?'; } frame 5 { stext.stext.story_text = 'Bri: yeah... There is a agent nearby, b- but I don’t think he is hostile. I think he can help us if I talk to him.'; } frame 6 { stext.stext.story_text = 'Jeo: I see. Thanks, that is useful information.'; } frame 7 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5176 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: Don’t make any sudden moves.'; } frame 2 { stext.stext.story_text = 'TT: Looks like a clone of that gangster girl GemCo captured earlier this month.'; } frame 3 { stext.stext.story_text = 'Amp: No. I am the original. I will help you now if you can help me find my sisters.'; } frame 4 { stext.stext.story_text = 'Jeo: Alright but only after our own objective is finished.'; } frame 5 { stext.stext.story_text = 'TT: You are the original?... that is fascinating!'; } frame 6 { stext.stext.story_text = 'Amp: You got what it takes. I can help.'; } frame 7 { stext.stext.story_text = 'Jeo: Good. We need to keep moving then.'; } frame 8 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5179 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Luma: Hey don\'t attack us idiots. We are all on the same team!'; } frame 2 { stext.stext.story_text = 'Phia: Not this bitch again! This is not trainning sweeite. Stay out of the way if you don\'t want to die.'; } frame 3 { stext.stext.story_text = 'Luma: Just relax, bitch. And maybe I won\'t stick my foot up your cunt.'; } frame 4 { stext.stext.story_text = 'Lynn: Jeo. This is all a misunderstanding. I\'m sorry but there is nothing I can say to stop my dad from doing this.'; } frame 5 { stext.stext.story_text = 'Jeo: Nevermind Lynn. Just tell me where Cain is.'; } frame 6 { stext.stext.story_text = 'Lynn: I don\'t know exactly but he is looking for me. We will meet him soon... and he will be hostile.'; } frame 7 { stext.stext.story_text = 'Luma: Fuck that guy anyway.'; } frame 8 { stext.stext.story_text = 'Phia: I know right? Fuck that guy.'; } frame 9 { stext.stext.story_text = 'Lynn: Hey…'; } frame 10 { stext.stext.story_text = 'Riley: You two are hilarious.'; } frame 11 { stext.stext.story_text = 'Arielle: Nevermind them. They are always like that. We are all ready to help you Jeo.'; } frame 12 { stext.stext.story_text = 'Jeo: Fine. Let\'s just continue.'; } frame 13 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5180 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: It is Yui. I didn\'t know she worked in the space divisions also.'; } frame 2 { stext.stext.story_text = 'Arielle: You know her?'; } frame 3 { stext.stext.story_text = 'Jeo: Yeah from Nanako Law Division when I was a student.'; } frame 4 { stext.stext.story_text = 'Arielle: You’re still a student "Jinru".'; } frame 5 { stext.stext.story_text = 'Jeo: Not if this keeps up.'; } frame 6 { stext.stext.story_text = 'Arielle: I’ll get the team ready.'; } frame 7 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5182 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } } movieClip 5183 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Cain: Stand down Jeo and come quietly. I will only say it once.'; } frame 2 { stext.stext.story_text = 'Jeo: You already know I\'m not going to do that.'; } frame 3 { stext.stext.story_text = 'Cain: Don\'t be foolish.'; } frame 4 { stext.stext.story_text = 'Jeo: Funny, I was about to say the same thing to you.'; } frame 5 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5187 { frame 1 { stop(); } frame 1 { stext.stext.story_text = '???: I could hardly believe my own pupil was doing this. But you and your friends are no match for me. Your plan is suicide.'; } frame 2 { stext.stext.story_text = 'Lynn: It was Dr. Natan that attacked me, not Jeo.'; } frame 3 { stext.stext.story_text = '???: I\'m done talking!'; } frame 4 { stext.stext.story_text = 'Jeo: It’s your funeral.'; } frame 5 { stext.stext.story_text = 'Lynn: No! Jeo!'; } frame 6 { _global.aria_girl = 1; _root.gotoAndStop(6); } } movieClip 5190 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: You look like a woman but Bri kept referring to a "he"'; } instance of movieClip 356 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 2 { stext.stext.story_text = 'Remi: Why don’t you come find out?'; } frame 3 { stext.stext.story_text = 'Jeo: We\'ll see.'; } frame 4 { stext.stext.story_text = 'Remi: If you ever want to fuck I\'ll be right here baby.'; } frame 5 { stext.stext.story_text = 'Jeo: I see, so you are a sex freak like Phia.'; } frame 6 { stext.stext.story_text = 'Remi: There is another sex freak here? I have to find her and play with her.'; } frame 7 { _global.aria_girl = 1; _root.gotoAndStop(12); } } button 5195 { on (release) { gotoAndStop(8); } } button 5196 { on (release) { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; gotoAndStop(9); } } movieClip 5205 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Phia: Oh! Ah! Hey sweetie~! You like watching my ass get pounded?'; } frame 2 { stext.stext.story_text = 'Remi: you can join if you want.'; } frame 3 { stext.stext.story_text = 'Phia: Damn. That’s a good idea! Fuck yeah that feels so good Remi baby! Oh yeah! Yeah!'; } frame 4 { stext.stext.story_text = 'Remi&Phia: !!!'; } instance of movieClip 3387 { onClipEvent (load) { this.gotoAndPlay(17); } } frame 5 { stext.stext.story_text = 'Phia: Oh fuck baby! Keep cumming in my pussy~'; } frame 6 { stext.stext.story_text = 'Remi: Want to join the fun Jeo?'; } frame 8 { _global.aria_girl = 1; _root.gotoAndStop(6); } frame 9 { stext.stext.story_text = 'Remi: Fuck yeah baby!'; } frame 10 { stext.stext.story_text = 'Remi: Oh shit!'; } frame 11 { stext.stext.story_text = 'Phia: Fuck yeah don\'t stop!'; } frame 12 { stext.stext.story_text = 'Remi: Cum for me baby!'; } instance of movieClip 3227 { onClipEvent (load) { this.gotoAndPlay(13); } } frame 13 { stext.stext.story_text = 'Phia: Fuck yeah, cum in my little cunt sweetie.'; } instance sex of movieClip 1684 { onClipEvent (load) { this.gotoAndPlay(17); } } frame 14 { _global.aria_girl = 1; _root.gotoAndStop(6); } } button 5206 { on (release) { gotoAndStop(7); } } button 5207 { on (release) { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; gotoAndStop(3); } } movieClip 5209 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Remi: Mmm I\'ll never refuse you Jeo...do whatever you want to me.'; } instance of movieClip 356 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 3 { stext.stext.story_text = 'Remi: Fuck...me !'; } frame 4 { stext.stext.story_text = 'Remi: I can\'t breathe...'; } frame 5 { stext.stext.story_text = 'Remi: Oh shit!'; } frame 6 { stext.stext.story_text = 'Remi: It\'s too deep!'; } instance of movieClip 3227 { onClipEvent (load) { this.gotoAndPlay(13); } } frame 7 { _global.aria_girl = 1; _root.gotoAndStop(12); } } movieClip 5212 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'TT: So Jeo you want me to open this container?'; } frame 2 { stext.stext.story_text = 'Jeo: Yeah.'; } frame 3 { stext.stext.story_text = 'TT: Okay! I have been looking at the container and I think all you have to is...'; } frame 4 { stext.stext.story_text = 'Jeo: it is opening stand back.'; } frame 5 { stext.stext.story_text = 'Alien: GemCo filth... you must be pretty confident to open the containment.'; } frame 6 { stext.stext.story_text = 'TT: Wow!'; } frame 7 { stext.stext.story_text = 'Jeo: We are part of GemCo but we see things differently from the main division.'; } frame 8 { stext.stext.story_text = 'TT: It speaks our language that is fascinating!'; } frame 9 { stext.stext.story_text = 'Alien: Yes I was created by humans to fix human conditions. Even reverse them.'; } frame 10 { stext.stext.story_text = 'TT: Really? Fascinating! Jeo it is likely that your condition could be permanently cured.'; } frame 11 { stext.stext.story_text = 'Jeo: They probably created you for all the wrong reasons. But that sounds useful to me right now.'; } frame 12 { stext.stext.story_text = 'TT: Consider yourself a part of the team...erm.. Goo!'; } frame 13 { _global.goo_unlocked = 1; _root.gotoAndStop(6); } } movieClip 5213 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Goo: I have not seen the person who created and contained me yet.'; } frame 2 { stext.stext.story_text = 'Goo: I assume it would be one of your more challenging opponents you will have to face in the future.'; } frame 3 { _root.gotoAndStop(6); } } movieClip 5215 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Luma: Hey Jeo don\'t worry we will support you.'; } instance of movieClip 368 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 2 { stext.stext.story_text = 'Luma: Just ignore Phia and Me. We are like that.'; } frame 3 { _root.gotoAndStop(12); } } movieClip 5216 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Lynn: We will help you get this fixed Jeo.'; } instance of movieClip 398 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 2 { _root.gotoAndStop(12); } } movieClip 5217 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Riley: Finally we get to do something actually dangerous.'; } instance of movieClip 393 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 2 { _root.gotoAndStop(12); } } frame 41 { _global.battle_talk = 1; } movieClip 5220 { frame 1 { stop(); } } movieClip 5221 { frame 1 { stop(); } frame 1 { if (_global.aria_girl == 1) { stext.stext.story_text = 'Arielle: Move aside I don\'t want to harm you.'; } else { if (_global.aria_girl == 2 && _global.current_area == 3) { stext.stext.story_text = 'Phia: Hey Roy just let us pass ok? Forget you ever saw us here.'; } else { if (_global.aria_girl == 2 && _global.current_area == 4) { stext.stext.story_text = 'Phia: Sui-May? Why are you here sweetie?'; } else { if (_global.aria_girl == 2) { stext.stext.story_text = 'Phia: Move or it\'s your funeral sweetie!'; } else { if (_global.aria_girl == 3) { stext.stext.story_text = 'TT: Stand aside! We will not hesitate to use force.'; } else { if (_global.aria_girl == 4) { stext.stext.story_text = 'Bri: Excuse me can you please move so we can pass through?'; } else { if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Jeo: I little bird told me you have no intention of fighting us.'; } else { if (_global.aria_girl == 5) { stext.stext.story_text = 'Jeo: Out of the way fool!'; } else { if (_global.aria_girl == 6) { stext.stext.story_text = 'Remi: Move... or die.'; } else { if (_global.aria_girl == 7) { stext.stext.story_text = 'Luma: Do yourself a favor and kill yourself nerd!'; } } } } } } } } } } } instance of movieClip 5220 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } onClipEvent (enterFrame) { this.gotoAndStop(_global.aria_girl); } } instance of movieClip 401 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } } frame 2 { if (_global.aria_girl != 5) { if (_global.current_area == 1) { stext.stext.story_text = 'Male Agent: Never, Hand over Jeo and I\'ll think about it.'; } else { if (_global.current_area == 2) { stext.stext.story_text = 'Female Agent: Never, Hand over Jeo and I\'ll think about it.'; } else { if (_global.current_area == 3 && _global.aria_girl == 2) { gotoAndStop(4); } else { if (_global.current_area == 3) { stext.stext.story_text = 'Roy: No can do sweet cheeks.'; } else { if (_global.current_area == 4 && _global.aria_girl == 2) { gotoAndStop(4); } else { if (_global.current_area == 4) { stext.stext.story_text = 'Sui-May: I\'m not going anywhere.'; } else { if (_global.current_area == 5) { stext.stext.story_text = 'Remi: I just want to see Jeo. I heard he was hot.'; } else { if (_global.current_area == 6) { stext.stext.story_text = 'Amp: I\'m not here to fight we need to work together, but I do need to test you.'; } else { if (_global.current_area == 7) { gotoAndStop(4); } else { if (_global.current_area == 8) { stext.stext.story_text = 'Yui: No can do. You are all coming with me.'; } else { if (_global.current_area == 9) { stext.stext.story_text = 'Cain: Tsh. Why even bother talking?'; } else { if (_global.current_area == 10) { stext.stext.story_text = '????: Ha! comedy.'; } } } } } } } } } } } } } else { if (_global.aria_girl == 5) { if (_global.current_area == 1) { stext.stext.story_text = 'Male Agent: Never, you will stand down and come with me.'; } else { if (_global.current_area == 2) { stext.stext.story_text = 'Female Agent: No way. You are a wanted criminal!'; } else { if (_global.current_area == 3) { stext.stext.story_text = 'Roy: Sorry Pal. No can do man. I gotta take you in before I can go back.'; } else { if (_global.current_area == 4) { stext.stext.story_text = 'Sui-May: I can\'t do that. Orders are orders.'; } else { if (_global.current_area == 5) { gotoAndStop(4); } else { if (_global.current_area == 6) { stext.stext.story_text = 'Amp: I\'m not here to fight we need to work together, but I do need to test you.'; } else { if (_global.current_area == 7) { gotoAndStop(4); } else { if (_global.current_area == 8) { stext.stext.story_text = 'Yui: No can do. You are all coming with me.'; } else { if (_global.current_area == 9) { stext.stext.story_text = 'Cain: Tsh. Why even bother talking?'; } else { if (_global.current_area == 10) { stext.stext.story_text = '????: Ha! comedy.'; } } } } } } } } } } } } } frame 3 { _root.gotoAndStop(2); } frame 4 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Roy: You know I can\'t do that little sis.'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Sui-May: Phia! Where is Roy!'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Remi: Your little bird is right.'; } if (_global.current_area == 7) { _global.luma_unlocked = 1; stext.stext.story_text = 'Luma: Duh! Why the fuck are you trying to attack us anyway?'; } } frame 5 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Phia: Roy this isn\'t a game. This guy will kill you!'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Phia: He is looking for you with a big... hard... dick.'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Jeo: Why come here? Are you offering to help?'; } if (_global.current_area == 7) { gotoAndStop(9); } } frame 6 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Roy: That\'s impossible!'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Sui-May: really? I should go find him then, want to join me?'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Remi:...mmm...nice.'; } } frame 7 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Phia: Roy please listen to your little sis for once in your life okay?'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Phia: Oh tempting... but I can play with you guys after this is all over okay sweetie?'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Jeo: Are you listening?'; } } frame 8 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Roy: fine. I was looking for a good fight though.'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Sui-May: Okay love! See ya!'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Remi: Hmm baby you look totally sexy. I\'m going to stay with you for a while.'; _global.remi_unlocked = 1; _global.recover_chance = 1; _global.remi_talk = 0; } } frame 9 { _global.enemy_defeated = _global.current_area; _global.travel_resource_cost = 100; _global.recources += 100; _global.story_task_battle = 0; if (_global.aria_girl > 4) { _root.gotoAndStop(6); } else { _root.gotoAndStop(7 + _global.aria_girl); } } } button 5222 { on (release) { _root.gotoAndStop(47); } } button 5223 { on (release) { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; gotoAndStop(4); } } button 5228 { on (release) { gotoAndStop(6); } } button 5232 { on (release) { gotoAndStop(7); } } button 5233 { on (release) { gotoAndStop(8); } } button 5234 { on (release) { gotoAndStop(10); } } button 5235 { on (release) { gotoAndStop(11); } } movieClip 5237 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: You mentioned you can cure me?'; } frame 2 { stext.stext.story_text = 'Goo: Yes I was created to cure human conditions. I just need your sexual body fluids. Is that ok?'; } frame 4 { stext.stext.story_text = 'Jeo: Well this feels different, but feels good.'; } instance of movieClip 3901 { onClipEvent (load) { this.gotoAndPlay(19); } } frame 8 { stext.stext.story_text = 'Goo: Oh, looks like too much escaped. I need to capture it inside. Let’s try a different position.'; } instance of movieClip 4018 { onClipEvent (load) { this.gotoAndPlay(14); } } frame 11 { stext.stext.story_text = 'Goo: Wait… Jeo.'; } frame 12 { stext.stext.story_text = 'Goo: Hold please. I certainly have more than enough. Can you feel a difference?'; } frame 13 { stext.stext.story_text = 'Jeo: Yes I already feel amazing!'; } frame 14 { _global.had_goo_sex = 1; _global.max_value = 2000; _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; _root.gotoAndStop(47); } } button 5244 { on (release) { gotoAndStop(6); } } button 5245 { on (release) { gotoAndStop(7); } } button 5251 { on (release) { gotoAndStop(15); } } button 5252 { on (release) { gotoAndStop(16); } } button 5253 { on (release) { gotoAndStop(22); } } button 5254 { on (release) { gotoAndStop(23); } } button 5255 { on (release) { gotoAndStop(32); } } button 5256 { on (release) { gotoAndStop(33); } } movieClip 5257 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Phia: Hmm where are they…'; } frame 2 { stext.stext.story_text = 'Phia: Hey Ari sweetie~'; } frame 3 { stext.stext.story_text = 'Arielle: Phia... What is it? '; } frame 4 { stext.stext.story_text = 'Arielle: why are you looking at me like tha~ ah!'; } instance of movieClip 4175 { onClipEvent (load) { gotoAndPlay(21); } } frame 7 { stext.stext.story_text = 'Arielle: Ok Phia, are you happy now?'; } frame 8 { stext.stext.story_text = 'Phia: Very~'; } frame 9 { stext.stext.story_text = 'Phia: Who\'s next?'; } frame 10 { stext.stext.story_text = 'Phia: Hey TT!'; } frame 11 { stext.stext.story_text = 'TT: Hey Phia. Need something?'; } frame 12 { stext.stext.story_text = 'Phia: I sure do baby.'; } frame 13 { stext.stext.story_text = 'TT: Oh, just let me finish my experiment~!'; } instance of movieClip 4287 { onClipEvent (load) { gotoAndPlay(19); } } frame 16 { stext.stext.story_text = 'TT: Phia! Now my experiment is ruined!'; } frame 17 { stext.stext.story_text = 'Phia: Only one more to go.'; } frame 18 { stext.stext.story_text = 'Phia: Hey little cutie pie!'; } frame 19 { stext.stext.story_text = 'Bri: Phia...you must be...'; } frame 20 { stext.stext.story_text = 'Phia: Yup! Come here~~!'; } instance of movieClip 4364 { onClipEvent (load) { gotoAndPlay(21); } } frame 23 { stext.stext.story_text = 'Arielle: Phia!'; } frame 24 { stext.stext.story_text = 'Phia: What is it sweetie?'; } frame 25 { stext.stext.story_text = 'Arielle: You can\'t just do that!'; } frame 26 { stext.stext.story_text = 'TT: It felt good but you ruined my experiment. You could have waited a bit.'; } frame 27 { stext.stext.story_text = 'Phia: Aw don\'t be like that.'; } frame 28 { stext.stext.story_text = 'Bri: Phia. Why are you doing this?'; } frame 29 { stext.stext.story_text = 'Phia: Phia is a naughty girl. you should punish me~'; } frame 30 { stext.stext.story_text = 'TT: Good idea.'; } instance of movieClip 4558 { onClipEvent (load) { gotoAndPlay(23); } } frame 33 { stext.stext.story_text = 'Jeo: Are you having fun? Get back to work.'; } frame 34 { stext.stext.story_text = 'Arielle: Yes sir Jeo!'; } frame 35 { _root.gotoAndStop(6); } } movieClip 5260 { frame 1 { stop(); } frame 1 { stext.stext.story_text = '???: Impossible!'; } frame 2 { stext.stext.story_text = 'Lynn: You did it Jeo!'; } frame 3 { stext.stext.story_text = '?Jeo: I’ll give you one more chance to let us talk.'; } frame 4 { stext.stext.story_text = '???: Fine.'; } frame 5 { stext.stext.story_text = 'Jeo: Like Lynn already told you, I was protecting her from Natan.'; } frame 6 { stext.stext.story_text = '???: What did he do to you Lynn?'; } frame 7 { stext.stext.story_text = 'Lynn: Nothing really thanks to Jeo. But he did steal my…'; } frame 8 { stext.stext.story_text = '???: Your what?'; } frame 9 { stext.stext.story_text = 'Lynn: a growth cream I had…'; } frame 10 { stext.stext.story_text = '???: What do you have a growth cream for?'; } frame 11 { stext.stext.story_text = 'Lynn: Well… let’s just not talk about it. The point is it’s gone.'; } frame 12 { stext.stext.story_text = '???: Natan probably needed it for his crazy experiment.'; } frame 13 { stext.stext.story_text = 'Cain: Now that I think about it. That is very likely.'; } frame 14 { stext.stext.story_text = '???: If he is trying to revive his old research he needs to be dealt with.'; } frame 15 { stext.stext.story_text = 'Cain: Ok Jeo you are off the hook for now.'; } frame 16 { stext.stext.story_text = 'Jeo: Off the hook? I just destroyed you entire fleet.'; } frame 17 { stext.stext.story_text = '???: And tomorrow you will report back to the Nanako region. Don’t worry Natan won’t be there.'; } frame 18 { stext.stext.story_text = '???: TT I need you with me. I have something I want you to work on.'; } frame 19 { stext.stext.story_text = 'Tiffany: Ok.'; } frame 20 { stext.stext.story_text = '???: Arielle take the rest of your team back to headquarters. '; } frame 21 { stext.stext.story_text = 'Arielle: On my way.'; } frame 22 { stext.stext.story_text = '???: Cain and Yui, let’s get this Natan business over with. Then you can resume your position in Nanako with Jeo.'; } frame 23 { stext.stext.story_text = '???: Luma’s team also is to report back to Nanako.'; } frame 24 { stext.stext.story_text = 'Lynn: I’ll tell Luma.'; } frame 25 { _root.gotoAndStop(45); } } movieClip 5261 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Phia: Aw. So we are done?'; } frame 2 { stext.stext.story_text = 'Arielle: Jeo it is finally done!'; } frame 3 { stext.stext.story_text = 'Tiffany: Not even a moment to rest. Back to regular work tomorrow.'; } frame 4 { stext.stext.story_text = 'Jeo: Well at least this fiasco is over with.'; } frame 5 { stext.stext.story_text = 'Bri: All this could have been avoided by talking from the start. '; } frame 6 { stext.stext.story_text = 'Jeo: But you did well. I knew you would come and we would get this all settled.'; } frame 7 { stext.stext.story_text = 'Tiffany: Is that praise from Jeo?'; } frame 8 { stext.stext.story_text = 'Arielle: About as much as he is capable of giving.'; } frame 9 { stext.stext.story_text = 'Jeo: You have your orders. Get moving.'; } frame 10 { _root.gotoAndStop(50); } } button 5262 { on (release) { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; gotoAndStop(7); } } button 5263 { on (release) { gotoAndStop(9); } } movieClip 5264 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: I\'ve ran into some of your clones. Rumor has it that some of the agents fuck them regularly.'; } instance of movieClip 361 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 2 { stext.stext.story_text = 'Amp: Well at least it\'s good to know my body body is a regular favorite at GemCo.'; } frame 3 { stext.stext.story_text = 'Amp: So you never did it?'; } frame 4 { stext.stext.story_text = 'Jeo: No. I only heard about it. The only time I saw a clone was in a container.'; } frame 5 { stext.stext.story_text = 'Amp: Want to have a go with the original girl they were made from?'; } frame 7 { stext.stext.story_text = 'Amp: wow I like your dick already.'; } frame 9 { stext.stext.story_text = 'Amp: ooo! feels so good! keep fucking that pussy.'; } frame 10 { stext.stext.story_text = 'Jeo: I see why your clones are the favorite... It feels too good. I\'m about to-'; } frame 11 { stext.stext.story_text = 'Amp: Go ahead and let it bust out inside me Jeo!'; } instance of movieClip 4735 { onClipEvent (load) { this.gotoAndPlay(8); } } frame 13 { _root.gotoAndStop(47); } } instance music of movieClip 561 { onClipEvent (load) { this.gotoAndPlay(_global.bgm_music_begin); } onClipEvent (enterFrame) { _global.bgm_music_begin = this._currentframe; } } movieClip 5265 { } button 5266 { on (release) { _root.gotoAndStop(37); } } button 5267 { on (release) { _root.gotoAndStop(42); } } movieClip 5269 { frame 1 { stop(); } } button 5271 { on (release) { _root.gotoAndStop(48); } } button 5272 { on (release) { _root.gotoAndStop(46); } } movieClip 5273 { frame 1 { stop(); } } button 5275 { on (release) { _global.recover_chance = 1; _root.gotoAndStop(36); } } movieClip 5278 { frame 1 { stop(); } } movieClip 5279 { instance of movieClip 5269 { onClipEvent (load) { if (_global.goo_unlocked == 1) { this.gotoAndStop(2); } } } instance of movieClip 5273 { onClipEvent (load) { if (_global.current_area > 5) { this.gotoAndStop(2); } } } instance of movieClip 5278 { onClipEvent (load) { if (_global.goo_unlocked == 0 && _global.current_area > 3) { } else { this.gotoAndStop(2); } } } } movieClip 5280 { frame 1 { stop(); if (_global.goo_unlocked != 1) { gotoAndStop(22); } } frame 1 { stext.stext.story_text = 'Jeo: So.. you both are the similar.'; } frame 2 { stext.stext.story_text = 'Amp: How? I am a person... she is a goopy thing.'; } frame 3 { stext.stext.story_text = 'Goo: He means our past history as GemCo lab expriments have similarities.'; } frame 4 { stext.stext.story_text = 'Amp: Oh. right. sorry.'; } frame 5 { stext.stext.story_text = 'Amp: Wait! were you human at one point!? '; } frame 6 { stext.stext.story_text = 'Goo: Of course. My body looked like this, except not as "goopy".'; } frame 7 { stext.stext.story_text = 'Amp: Damn girl! They did some real heavy shit on you.'; } frame 8 { stext.stext.story_text = 'Goo: So what\'s your story? You don\'t look changed at all to me.'; } frame 9 { stext.stext.story_text = 'Amp: I was leading a rebel group when I got captured...'; } frame 10 { stext.stext.story_text = 'Jeo: GemCo has your group booked as a gang.'; } frame 11 { stext.stext.story_text = 'Amp: Well were not. GemCo is always lying about something to cover thier tracks.'; } frame 12 { stext.stext.story_text = 'Jeo: Yeah. That is how I got into this mess.'; } frame 13 { stext.stext.story_text = 'Amp: Anyway Goo, I got cloned and now I have to fight myself and others do too.'; } frame 14 { stext.stext.story_text = 'Amp: And apparently GemCo does whatever they want with my clones. Even fucks them.'; } frame 15 { stext.stext.story_text = 'Amp: And people see me as public enemy number one. I can\'t even walk around normally.'; } frame 16 { stext.stext.story_text = 'Goo: Hmm. Maybe we can help each other out later.'; } frame 17 { stext.stext.story_text = 'Amp: You have a plan?'; } frame 18 { stext.stext.story_text = 'Goo: Yes I\'ve been sitting in a continer for years. Plenty of time to think.'; } frame 19 { stext.stext.story_text = 'Amp: Awesome... Jeo? Hurry up and get us back to GemCo!'; } frame 20 { stext.stext.story_text = 'Jeo: Ha! My pleasure.'; } frame 21 { _root.gotoAndStop(47); } frame 22 { stop(); } frame 22 { stext.stext.story_text = 'Amp: What\'s this container? Looks familiar, gonna open it anytime soon?'; } frame 23 { _root.gotoAndStop(47); } } instance of movieClip 5280 { onClipEvent (load) { if (_global.goo_unlocked != 1) { this.gotoAndStop(22); } } } movieClip 5283 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } } frame 51 { _root.play_time = '' + _global.game_hours + 'h:' + _global.game_minutes + 'm:' + _global.game_seconds + 's'; _root.save_password_text = ''; _root.input_password_save = ''; _global.encoder_function = function () { var v4 = ''; var v3 = ''; var v81 = new String(_global.your_mercenary_count); var v5 = new String(_global.recources); var v62 = new String(_global.current_area); var v6 = new String(_global.had_goo_sex); var v28 = new String(_global.GatherLv); var v7 = new String(_global.AttkShipLv); var v8 = new String(_global.FoodLv); var v9 = new String(_global.RallyLv); var v19 = new String(_global.goo_unlocked); var v29 = new String(_global.remi_unlocked); var v10 = new String(_global.luma_unlocked); var v57 = new String(_global.game_hours); var v42 = new String(_global.game_minutes); var v48 = new String(_global.game_seconds); v3 = v81 + 'A' + v5 + 'A' + v62 + 'A' + v6 + 'A' + v28 + 'A' + v7 + 'A' + v8 + 'A' + v9 + 'A' + v19 + 'A' + v29 + 'A' + v10 + 'A' + v57 + 'A' + v42 + 'A' + v48; v4 += v3; var v82 = new String(_global.travel_resource_cost); var v43 = new String(_global.days_passed); var v77 = new String(_global.food_supply); var v52 = new String(_global.jeo_first_fight); var v58 = new String(_global.mercwork); var v89 = new String(_global.eplosive_ships); var v53 = new String(_global.psm); var v72 = new String(_global.pnm); var v33 = new String(_global.overcharge); var v15 = new String(_global.bombs); var v78 = new String(_global.RaidTrainning); var v30 = new String(_global.arielle_injury); var v63 = new String(_global.phia_injury); var v59 = new String(_global.tiffany_injury); var v34 = new String(_global.bri_injury); v3 = 'A' + v82 + 'A' + v43 + 'A' + v77 + 'A' + v52 + 'A' + v58 + 'A' + v89 + 'A' + v53 + 'A' + v72 + 'A' + v33 + 'A' + v15 + 'A' + v78 + 'A' + v30 + 'A' + v63 + 'A' + v59 + 'A' + v34; v4 += v3; var v44 = new String(_global.assaultship_destroyed); var v64 = new String(_global.cargoship_destroyed); var v20 = new String(_global.assistanceship1_destroyed); var v35 = new String(_global.assistanceship2_destroyed); var v90 = new String(_global.bossship_destroyed); v3 = 'A' + v44 + 'A' + v64 + 'A' + v20 + 'A' + v35 + 'A' + v90; v4 += v3; _global.aria_girl = 1; var v54 = new String(_global.aria_girl_array[_global.aria_girl].love); var v11 = new String(_global.aria_girl_array[_global.aria_girl].mood); var v73 = new String(_global.aria_girl_array[_global.aria_girl].task); var v55 = new String(_global.aria_girl_array[_global.aria_girl].charisma); var v36 = new String(_global.aria_girl_array[_global.aria_girl].sex); var v83 = new String(_global.aria_girl_array[_global.aria_girl].space); var v25 = new String(_global.aria_girl_array[_global.aria_girl].ship); var v21 = new String(_global.aria_girl_array[_global.aria_girl].combat); var v26 = new String(_global.aria_girl_array[_global.aria_girl].efficiency); var v68 = new String(_global.aria_girl_array[_global.aria_girl].food); var v65 = new String(_global.aria_girl_array[_global.aria_girl].fatigue); var v49 = new String(_global.aria_girl_array[_global.aria_girl].obey); v3 = 'A' + v54 + 'A' + v11 + 'A' + v73 + 'A' + v55 + 'A' + v36 + 'A' + v83 + 'A' + v25 + 'A' + v21 + 'A' + v26 + 'A' + v68 + 'A' + v65 + 'A' + v49; v4 += v3; _global.aria_girl = 2; var v50 = new String(_global.aria_girl_array[_global.aria_girl].love); var v91 = new String(_global.aria_girl_array[_global.aria_girl].mood); var v69 = new String(_global.aria_girl_array[_global.aria_girl].task); var v37 = new String(_global.aria_girl_array[_global.aria_girl].charisma); var v31 = new String(_global.aria_girl_array[_global.aria_girl].sex); var v79 = new String(_global.aria_girl_array[_global.aria_girl].space); var v22 = new String(_global.aria_girl_array[_global.aria_girl].ship); var v16 = new String(_global.aria_girl_array[_global.aria_girl].combat); var v23 = new String(_global.aria_girl_array[_global.aria_girl].efficiency); var v66 = new String(_global.aria_girl_array[_global.aria_girl].food); var v80 = new String(_global.aria_girl_array[_global.aria_girl].fatigue); var v45 = new String(_global.aria_girl_array[_global.aria_girl].obey); v3 = 'A' + v50 + 'A' + v91 + 'A' + v69 + 'A' + v37 + 'A' + v31 + 'A' + v79 + 'A' + v22 + 'A' + v16 + 'A' + v23 + 'A' + v66 + 'A' + v80 + 'A' + v45; v4 += v3; _global.aria_girl = 3; var v46 = new String(_global.aria_girl_array[_global.aria_girl].love); var v86 = new String(_global.aria_girl_array[_global.aria_girl].mood); var v67 = new String(_global.aria_girl_array[_global.aria_girl].task); var v47 = new String(_global.aria_girl_array[_global.aria_girl].charisma); var v27 = new String(_global.aria_girl_array[_global.aria_girl].sex); var v74 = new String(_global.aria_girl_array[_global.aria_girl].space); var v17 = new String(_global.aria_girl_array[_global.aria_girl].ship); var v12 = new String(_global.aria_girl_array[_global.aria_girl].combat); var v18 = new String(_global.aria_girl_array[_global.aria_girl].efficiency); var v60 = new String(_global.aria_girl_array[_global.aria_girl].food); var v75 = new String(_global.aria_girl_array[_global.aria_girl].fatigue); var v38 = new String(_global.aria_girl_array[_global.aria_girl].obey); v3 = 'A' + v46 + 'A' + v86 + 'A' + v67 + 'A' + v47 + 'A' + v27 + 'A' + v74 + 'A' + v17 + 'A' + v12 + 'A' + v18 + 'A' + v60 + 'A' + v75 + 'A' + v38; v4 += v3; _global.aria_girl = 4; var v39 = new String(_global.aria_girl_array[_global.aria_girl].love); var v84 = new String(_global.aria_girl_array[_global.aria_girl].mood); var v61 = new String(_global.aria_girl_array[_global.aria_girl].task); var v70 = new String(_global.aria_girl_array[_global.aria_girl].charisma); var v24 = new String(_global.aria_girl_array[_global.aria_girl].sex); var v71 = new String(_global.aria_girl_array[_global.aria_girl].space); var v13 = new String(_global.aria_girl_array[_global.aria_girl].ship); var v92 = new String(_global.aria_girl_array[_global.aria_girl].combat); var v14 = new String(_global.aria_girl_array[_global.aria_girl].efficiency); var v56 = new String(_global.aria_girl_array[_global.aria_girl].food); var v87 = new String(_global.aria_girl_array[_global.aria_girl].fatigue); var v32 = new String(_global.aria_girl_array[_global.aria_girl].obey); v3 = 'A' + v39 + 'A' + v84 + 'A' + v61 + 'A' + v70 + 'A' + v24 + 'A' + v71 + 'A' + v13 + 'A' + v92 + 'A' + v14 + 'A' + v56 + 'A' + v87 + 'A' + v32; v4 += v3; var v85 = new String(_global.had_luma_sex); var v76 = new String(_global.had_yui_sex); var v40 = new String(_global.rape_on); var v93 = new String(_global.arielle_rape); var v51 = new String(_global.phia_rape); var v88 = new String(_global.tiffany_rape); var v41 = new String(_global.bri_rape); v3 = 'A' + v85 + 'A' + v76 + 'A' + v40 + 'A' + v93 + 'A' + v51 + 'A' + v88 + 'A' + v41; v4 += v3; _root.save_password_text = v4; }; _global.decoder_function = function () { var v3 = ''; _global.password_load_parsed = new Array(); v3 = _root.input_password_save; _global.password_load_parsed = v3.split('A'); _global.your_mercenary_count = int(_global.password_load_parsed[0]); _global.recources = int(_global.password_load_parsed[1]); _global.current_area = int(_global.password_load_parsed[2]); _global.had_goo_sex = int(_global.password_load_parsed[3]); _global.GatherLv = int(_global.password_load_parsed[4]); _global.AttkShipLv = int(_global.password_load_parsed[5]); _global.FoodLv = int(_global.password_load_parsed[6]); _global.RallyLv = int(_global.password_load_parsed[7]); _global.goo_unlocked = int(_global.password_load_parsed[8]); _global.remi_unlocked = int(_global.password_load_parsed[9]); _global.luma_unlocked = int(_global.password_load_parsed[10]); _global.game_hours = int(_global.password_load_parsed[11]); _global.game_minutes = int(_global.password_load_parsed[12]); _global.game_seconds = int(_global.password_load_parsed[13]); _global.travel_resource_cost = int(_global.password_load_parsed[14]); _global.days_passed = int(_global.password_load_parsed[15]); _global.food_supply = int(_global.password_load_parsed[16]); _global.jeo_first_fight = int(_global.password_load_parsed[17]); _global.mercwork = int(_global.password_load_parsed[18]); _global.eplosive_ships = int(_global.password_load_parsed[19]); _global.psm = int(_global.password_load_parsed[20]); _global.pnm = int(_global.password_load_parsed[21]); _global.overcharge = int(_global.password_load_parsed[22]); _global.bombs = int(_global.password_load_parsed[23]); _global.RaidTrainning = int(_global.password_load_parsed[24]); _global.arielle_injury = int(_global.password_load_parsed[25]); _global.phia_injury = int(_global.password_load_parsed[26]); _global.tiffany_injury = int(_global.password_load_parsed[27]); _global.bri_injury = int(_global.password_load_parsed[28]); _global.assaultship_destroyed = int(_global.password_load_parsed[29]); _global.cargoship_destroyed = int(_global.password_load_parsed[30]); _global.assistanceship1_destroyed = int(_global.password_load_parsed[31]); _global.assistanceship2_destroyed = int(_global.password_load_parsed[32]); _global.bossship_destroyed = int(_global.password_load_parsed[33]); _global.aria_girl = 1; _global.aria_girl_array[_global.aria_girl].love = int(_global.password_load_parsed[34]); _global.aria_girl_array[_global.aria_girl].mood = int(_global.password_load_parsed[35]); _global.aria_girl_array[_global.aria_girl].task = int(_global.password_load_parsed[36]); _global.aria_girl_array[_global.aria_girl].charisma = int(_global.password_load_parsed[37]); _global.aria_girl_array[_global.aria_girl].sex = int(_global.password_load_parsed[38]); _global.aria_girl_array[_global.aria_girl].space = int(_global.password_load_parsed[39]); _global.aria_girl_array[_global.aria_girl].ship = int(_global.password_load_parsed[40]); _global.aria_girl_array[_global.aria_girl].combat = int(_global.password_load_parsed[41]); _global.aria_girl_array[_global.aria_girl].efficiency = int(_global.password_load_parsed[42]); _global.aria_girl_array[_global.aria_girl].food = int(_global.password_load_parsed[43]); _global.aria_girl_array[_global.aria_girl].fatigue = int(_global.password_load_parsed[44]); _global.aria_girl_array[_global.aria_girl].obey = int(_global.password_load_parsed[45]); _global.aria_girl = 2; _global.aria_girl_array[_global.aria_girl].love = int(_global.password_load_parsed[46]); _global.aria_girl_array[_global.aria_girl].mood = int(_global.password_load_parsed[47]); _global.aria_girl_array[_global.aria_girl].task = int(_global.password_load_parsed[48]); _global.aria_girl_array[_global.aria_girl].charisma = int(_global.password_load_parsed[49]); _global.aria_girl_array[_global.aria_girl].sex = int(_global.password_load_parsed[50]); _global.aria_girl_array[_global.aria_girl].space = int(_global.password_load_parsed[51]); _global.aria_girl_array[_global.aria_girl].ship = int(_global.password_load_parsed[52]); _global.aria_girl_array[_global.aria_girl].combat = int(_global.password_load_parsed[53]); _global.aria_girl_array[_global.aria_girl].efficiency = int(_global.password_load_parsed[54]); _global.aria_girl_array[_global.aria_girl].food = int(_global.password_load_parsed[55]); _global.aria_girl_array[_global.aria_girl].fatigue = int(_global.password_load_parsed[56]); _global.aria_girl_array[_global.aria_girl].obey = int(_global.password_load_parsed[57]); _global.aria_girl = 3; _global.aria_girl_array[_global.aria_girl].love = int(_global.password_load_parsed[58]); _global.aria_girl_array[_global.aria_girl].mood = int(_global.password_load_parsed[59]); _global.aria_girl_array[_global.aria_girl].task = int(_global.password_load_parsed[60]); _global.aria_girl_array[_global.aria_girl].charisma = int(_global.password_load_parsed[61]); _global.aria_girl_array[_global.aria_girl].sex = int(_global.password_load_parsed[62]); _global.aria_girl_array[_global.aria_girl].space = int(_global.password_load_parsed[63]); _global.aria_girl_array[_global.aria_girl].ship = int(_global.password_load_parsed[64]); _global.aria_girl_array[_global.aria_girl].combat = int(_global.password_load_parsed[65]); _global.aria_girl_array[_global.aria_girl].efficiency = int(_global.password_load_parsed[66]); _global.aria_girl_array[_global.aria_girl].food = int(_global.password_load_parsed[67]); _global.aria_girl_array[_global.aria_girl].fatigue = int(_global.password_load_parsed[68]); _global.aria_girl_array[_global.aria_girl].obey = int(_global.password_load_parsed[69]); _global.aria_girl = 4; _global.aria_girl_array[_global.aria_girl].love = int(_global.password_load_parsed[70]); _global.aria_girl_array[_global.aria_girl].mood = int(_global.password_load_parsed[71]); _global.aria_girl_array[_global.aria_girl].task = int(_global.password_load_parsed[72]); _global.aria_girl_array[_global.aria_girl].charisma = int(_global.password_load_parsed[73]); _global.aria_girl_array[_global.aria_girl].sex = int(_global.password_load_parsed[74]); _global.aria_girl_array[_global.aria_girl].space = int(_global.password_load_parsed[75]); _global.aria_girl_array[_global.aria_girl].ship = int(_global.password_load_parsed[76]); _global.aria_girl_array[_global.aria_girl].combat = int(_global.password_load_parsed[77]); _global.aria_girl_array[_global.aria_girl].efficiency = int(_global.password_load_parsed[78]); _global.aria_girl_array[_global.aria_girl].food = int(_global.password_load_parsed[79]); _global.aria_girl_array[_global.aria_girl].fatigue = int(_global.password_load_parsed[80]); _global.aria_girl_array[_global.aria_girl].obey = int(_global.password_load_parsed[81]); _global.aria_girl = 1; _global.had_luma_sex = int(_global.password_load_parsed[82]); _global.had_yui_sex = int(_global.password_load_parsed[83]); _global.rape_on = int(_global.password_load_parsed[84]); _global.arielle_rape = int(_global.password_load_parsed[85]); _global.phia_rape = int(_global.password_load_parsed[86]); _global.tiffany_rape = int(_global.password_load_parsed[87]); _global.bri_rape = int(_global.password_load_parsed[88]); save_state = 'loaded data from code!'; if (_global.had_goo_sex == 1) { _global.max_value = 2000; } }; } instance music of movieClip 561 { onClipEvent (load) { this.gotoAndPlay(_global.bgm_music_begin); } onClipEvent (enterFrame) { _global.bgm_music_begin = this._currentframe; } } button 5293 { on (release) { _quality = 'high'; } } button 5294 { on (release) { _quality = 'low'; } } button 5295 { on (release) { _quality = 'medium'; } } button 5296 { on (release) { _global.partical_total = 2; } } button 5297 { on (release) { _global.partical_total = 10; } } button 5298 { on (release) { _global.partical_total = 0; } } button 5299 { on (release) { _global.saved_data = 1; aria_so = SharedObject.getLocal('aria'); aria_so.data.saved_data = _global.saved_data; aria_so.data.your_mercenary_count = _global.your_mercenary_count; aria_so.data.recources = _global.recources; aria_so.data.current_area = _global.current_area; aria_so.data.had_goo_sex = _global.had_goo_sex; aria_so.data.GatherLv = _global.GatherLv; aria_so.data.AttkShipLv = _global.AttkShipLv; aria_so.data.FoodLv = _global.FoodLv; aria_so.data.RallyLv = _global.RallyLv; aria_so.data.goo_unlocked = _global.goo_unlocked; aria_so.data.remi_unlocked = _global.remi_unlocked; aria_so.data.luma_unlocked = _global.luma_unlocked; aria_so.data.game_hours = _global.game_hours; aria_so.data.game_minutes = _global.game_minutes; aria_so.data.game_seconds = _global.game_seconds; aria_so.data.travel_resource_cost = _global.travel_resource_cost; aria_so.data.days_passed = _global.days_passed; aria_so.data.food_supply = _global.food_supply; aria_so.data.jeo_first_fight = _global.jeo_first_fight; aria_so.data.mercwork = _global.mercwork; aria_so.data.eplosive_ships = _global.eplosive_ships; aria_so.data.psm = _global.psm; aria_so.data.pnm = _global.pnm; aria_so.data.overcharge = _global.overcharge; aria_so.data.bombs = _global.bombs; aria_so.data.RaidTrainning = _global.RaidTrainning; aria_so.data.arielle_injury = _global.arielle_injury; aria_so.data.phia_injury = _global.phia_injury; aria_so.data.tiffany_injury = _global.tiffany_injury; aria_so.data.bri_injury = _global.bri_injury; aria_so.data.assaultship_destroyed = _global.assaultship_destroyed; aria_so.data.cargoship_destroyed = _global.cargoship_destroyed; aria_so.data.assistanceship1_destroyed = _global.assistanceship1_destroyed; aria_so.data.assistanceship2_destroyed = _global.assistanceship2_destroyed; aria_so.data.bossship_destroyed = _global.bossship_destroyed; _global.aria_girl = 1; aria_so.data.love1 = _global.aria_girl_array[_global.aria_girl].love; aria_so.data.mood1 = _global.aria_girl_array[_global.aria_girl].mood; aria_so.data.task1 = _global.aria_girl_array[_global.aria_girl].task; aria_so.data.charisma1 = _global.aria_girl_array[_global.aria_girl].charisma; aria_so.data.sex1 = _global.aria_girl_array[_global.aria_girl].sex; aria_so.data.space1 = _global.aria_girl_array[_global.aria_girl].space; aria_so.data.ship1 = _global.aria_girl_array[_global.aria_girl].ship; aria_so.data.combat1 = _global.aria_girl_array[_global.aria_girl].combat; aria_so.data.efficiency1 = _global.aria_girl_array[_global.aria_girl].efficiency; aria_so.data.food1 = _global.aria_girl_array[_global.aria_girl].food; aria_so.data.fatigue1 = _global.aria_girl_array[_global.aria_girl].fatigue; aria_so.data.obey1 = _global.aria_girl_array[_global.aria_girl].obey; _global.aria_girl = 2; aria_so.data.love2 = _global.aria_girl_array[_global.aria_girl].love; aria_so.data.mood2 = _global.aria_girl_array[_global.aria_girl].mood; aria_so.data.task2 = _global.aria_girl_array[_global.aria_girl].task; aria_so.data.charisma2 = _global.aria_girl_array[_global.aria_girl].charisma; aria_so.data.sex2 = _global.aria_girl_array[_global.aria_girl].sex; aria_so.data.space2 = _global.aria_girl_array[_global.aria_girl].space; aria_so.data.ship2 = _global.aria_girl_array[_global.aria_girl].ship; aria_so.data.combat2 = _global.aria_girl_array[_global.aria_girl].combat; aria_so.data.efficiency2 = _global.aria_girl_array[_global.aria_girl].efficiency; aria_so.data.food2 = _global.aria_girl_array[_global.aria_girl].food; aria_so.data.fatigue2 = _global.aria_girl_array[_global.aria_girl].fatigue; aria_so.data.obey2 = _global.aria_girl_array[_global.aria_girl].obey; _global.aria_girl = 3; aria_so.data.love3 = _global.aria_girl_array[_global.aria_girl].love; aria_so.data.mood3 = _global.aria_girl_array[_global.aria_girl].mood; aria_so.data.task3 = _global.aria_girl_array[_global.aria_girl].task; aria_so.data.charisma3 = _global.aria_girl_array[_global.aria_girl].charisma; aria_so.data.sex3 = _global.aria_girl_array[_global.aria_girl].sex; aria_so.data.space3 = _global.aria_girl_array[_global.aria_girl].space; aria_so.data.ship3 = _global.aria_girl_array[_global.aria_girl].ship; aria_so.data.combat3 = _global.aria_girl_array[_global.aria_girl].combat; aria_so.data.efficiency3 = _global.aria_girl_array[_global.aria_girl].efficiency; aria_so.data.food3 = _global.aria_girl_array[_global.aria_girl].food; aria_so.data.fatigue3 = _global.aria_girl_array[_global.aria_girl].fatigue; aria_so.data.obey3 = _global.aria_girl_array[_global.aria_girl].obey; _global.aria_girl = 4; aria_so.data.love4 = _global.aria_girl_array[_global.aria_girl].love; aria_so.data.mood4 = _global.aria_girl_array[_global.aria_girl].mood; aria_so.data.task4 = _global.aria_girl_array[_global.aria_girl].task; aria_so.data.charisma4 = _global.aria_girl_array[_global.aria_girl].charisma; aria_so.data.sex4 = _global.aria_girl_array[_global.aria_girl].sex; aria_so.data.space4 = _global.aria_girl_array[_global.aria_girl].space; aria_so.data.ship4 = _global.aria_girl_array[_global.aria_girl].ship; aria_so.data.combat4 = _global.aria_girl_array[_global.aria_girl].combat; aria_so.data.efficiency4 = _global.aria_girl_array[_global.aria_girl].efficiency; aria_so.data.food4 = _global.aria_girl_array[_global.aria_girl].food; aria_so.data.fatigue4 = _global.aria_girl_array[_global.aria_girl].fatigue; aria_so.data.obey4 = _global.aria_girl_array[_global.aria_girl].obey; aria_so.data.had_luma_sex = _global.had_luma_sex; aria_so.data.had_yui_sex = _global.had_yui_sex; aria_so.data.rape_on = _global.rape_on; aria_so.data.arielle_rape = _global.arielle_rape; aria_so.data.phia_rape = _global.phia_rape; aria_so.data.tiffany_rape = _global.tiffany_rape; aria_so.data.bri_rape = _global.bri_rape; aria_so.data.done = 1; _global.encoder_function(); save_state = 'saved slot1 data!'; } } button 5300 { on (release) { _global.done_loading = 0; aria_so = SharedObject.getLocal('aria'); if (aria_so.data.saved_data != undefined) { while (_global.done_loading != 1) { _global.your_mercenary_count = aria_so.data.your_mercenary_count; _global.recources = aria_so.data.recources; _global.current_area = aria_so.data.current_area; _global.had_goo_sex = aria_so.data.had_goo_sex; _global.GatherLv = aria_so.data.GatherLv; _global.AttkShipLv = aria_so.data.AttkShipLv; _global.FoodLv = aria_so.data.FoodLv; _global.RallyLv = aria_so.data.RallyLv; _global.goo_unlocked = aria_so.data.goo_unlocked; _global.remi_unlocked = aria_so.data.remi_unlocked; _global.luma_unlocked = aria_so.data.luma_unlocked; _global.game_hours = aria_so.data.game_hours; _global.game_minutes = aria_so.data.game_minutes; _global.game_seconds = aria_so.data.game_seconds; _global.travel_resource_cost = aria_so.data.travel_resource_cost; _global.days_passed = aria_so.data.days_passed; _global.food_supply = aria_so.data.food_supply; _global.jeo_first_fight = aria_so.data.jeo_first_fight; _global.mercwork = aria_so.data.mercwork; _global.eplosive_ships = aria_so.data.eplosive_ships; _global.psm = aria_so.data.psm; _global.pnm = aria_so.data.pnm; _global.overcharge = aria_so.data.overcharge; _global.bombs = aria_so.data.bombs; _global.RaidTrainning = aria_so.data.RaidTrainning; _global.arielle_injury = aria_so.data.arielle_injury; _global.phia_injury = aria_so.data.phia_injury; _global.tiffany_injury = aria_so.data.tiffany_injury; _global.bri_injury = aria_so.data.bri_injury; _global.assaultship_destroyed = aria_so.data.assaultship_destroyed; _global.cargoship_destroyed = aria_so.data.cargoship_destroyed; _global.assistanceship1_destroyed = aria_so.data.assistanceship1_destroyed; _global.assistanceship2_destroyed = aria_so.data.assistanceship2_destroyed; _global.bossship_destroyed = aria_so.data.bossship_destroyed; _global.aria_girl = 1; _global.aria_girl_array[_global.aria_girl].love = aria_so.data.love1; _global.aria_girl_array[_global.aria_girl].mood = aria_so.data.mood1; _global.aria_girl_array[_global.aria_girl].task = aria_so.data.task1; _global.aria_girl_array[_global.aria_girl].charisma = aria_so.data.charisma1; _global.aria_girl_array[_global.aria_girl].sex = aria_so.data.sex1; _global.aria_girl_array[_global.aria_girl].space = aria_so.data.space1; _global.aria_girl_array[_global.aria_girl].ship = aria_so.data.ship1; _global.aria_girl_array[_global.aria_girl].combat = aria_so.data.combat1; _global.aria_girl_array[_global.aria_girl].efficiency = aria_so.data.efficiency1; _global.aria_girl_array[_global.aria_girl].food = aria_so.data.food1; _global.aria_girl_array[_global.aria_girl].fatigue = aria_so.data.fatigue1; _global.aria_girl_array[_global.aria_girl].obey = aria_so.data.obey1; _global.aria_girl = 2; _global.aria_girl_array[_global.aria_girl].love = aria_so.data.love2; _global.aria_girl_array[_global.aria_girl].mood = aria_so.data.mood2; _global.aria_girl_array[_global.aria_girl].task = aria_so.data.task2; _global.aria_girl_array[_global.aria_girl].charisma = aria_so.data.charisma2; _global.aria_girl_array[_global.aria_girl].sex = aria_so.data.sex2; _global.aria_girl_array[_global.aria_girl].space = aria_so.data.space2; _global.aria_girl_array[_global.aria_girl].ship = aria_so.data.ship2; _global.aria_girl_array[_global.aria_girl].combat = aria_so.data.combat2; _global.aria_girl_array[_global.aria_girl].efficiency = aria_so.data.efficiency2; _global.aria_girl_array[_global.aria_girl].food = aria_so.data.food2; _global.aria_girl_array[_global.aria_girl].fatigue = aria_so.data.fatigue2; _global.aria_girl_array[_global.aria_girl].obey = aria_so.data.obey2; _global.aria_girl = 3; _global.aria_girl_array[_global.aria_girl].love = aria_so.data.love3; _global.aria_girl_array[_global.aria_girl].mood = aria_so.data.mood3; _global.aria_girl_array[_global.aria_girl].task = aria_so.data.task3; _global.aria_girl_array[_global.aria_girl].charisma = aria_so.data.charisma3; _global.aria_girl_array[_global.aria_girl].sex = aria_so.data.sex3; _global.aria_girl_array[_global.aria_girl].space = aria_so.data.space3; _global.aria_girl_array[_global.aria_girl].ship = aria_so.data.ship3; _global.aria_girl_array[_global.aria_girl].combat = aria_so.data.combat3; _global.aria_girl_array[_global.aria_girl].efficiency = aria_so.data.efficiency3; _global.aria_girl_array[_global.aria_girl].food = aria_so.data.food3; _global.aria_girl_array[_global.aria_girl].fatigue = aria_so.data.fatigue3; _global.aria_girl_array[_global.aria_girl].obey = aria_so.data.obey3; _global.aria_girl = 4; _global.aria_girl_array[_global.aria_girl].love = aria_so.data.love4; _global.aria_girl_array[_global.aria_girl].mood = aria_so.data.mood4; _global.aria_girl_array[_global.aria_girl].task = aria_so.data.task4; _global.aria_girl_array[_global.aria_girl].charisma = aria_so.data.charisma4; _global.aria_girl_array[_global.aria_girl].sex = aria_so.data.sex4; _global.aria_girl_array[_global.aria_girl].space = aria_so.data.space4; _global.aria_girl_array[_global.aria_girl].ship = aria_so.data.ship4; _global.aria_girl_array[_global.aria_girl].combat = aria_so.data.combat4; _global.aria_girl_array[_global.aria_girl].efficiency = aria_so.data.efficiency4; _global.aria_girl_array[_global.aria_girl].food = aria_so.data.food4; _global.aria_girl_array[_global.aria_girl].fatigue = aria_so.data.fatigue4; _global.aria_girl_array[_global.aria_girl].obey = aria_so.data.obey4; _global.had_luma_sex = aria_so.data.had_luma_sex; _global.had_yui_sex = aria_so.data.had_yui_sex; _global.rape_on = aria_so.data.rape_on; _global.arielle_rape = aria_so.data.arielle_rape; _global.phia_rape = aria_so.data.phia_rape; _global.tiffany_rape = aria_so.data.tiffany_rape; _global.bri_rape = aria_so.data.bri_rape; _global.done_loading = aria_so.data.done; if (_global.had_goo_sex == 1) { _global.max_value = 2000; } } save_state = 'loaded data!'; } else { save_state = 'no slot1 save data found!'; } _global.done_loading = 0; } } button 5301 { on (release) { aria_so = SharedObject.getLocal('umcc'); aria_so.clear(); save_state = 'data slot1 erased!'; } } button 5302 { on (release) { if (_global.bg_dark == 1) { _global.bg_dark = 2; } else { _global.bg_dark = 1; } } } button 5303 { on (release) { _root.gotoAndStop(52); } } button 5304 { on (release) { _root.gotoAndStop(58); } } button 5305 { on (release) { _global.music = 0; _root.music.gotoAndStop(1); } } button 5306 { on (release) { _global.music = 1; _root.music.gotoAndPlay(_global.bgm_music_begin); } } button 5307 { on (release) { if (_root.input_password_save != '') { _global.decoder_function(); } else { save_state = 'input the save code first!'; } _global.done_loading = 0; } } button 5308 { on (release) { _global.rape_on = 0; } } button 5309 { on (release) { _global.rape_on = 1; } } instance of movieClip 145 { onClipEvent (load) { this.gotoAndStop(2); } } instance of movieClip 145 { onClipEvent (load) { this.gotoAndStop(2); } } button 5346 { on (release) { _root.gotoAndStop(53); } } button 5357 { on (release) { _root.gotoAndStop(54); } } button 5364 { on (release) { _root.gotoAndStop(55); } } instance of movieClip 145 { onClipEvent (load) { this.gotoAndStop(2); } } button 5370 { on (release) { _root.gotoAndStop(56); } } instance of movieClip 145 { onClipEvent (load) { this.gotoAndStop(2); } } button 5389 { on (release) { _root.gotoAndStop(6); } } button 5403 { on (release) { _root.gotoAndStop(59); } } button 5407 { on (release) { _root.gotoAndStop(60); } } button 5414 { on (release) { _root.dossier.gotoAndStop(7); } } movieClip 5415 { frame 1 { stop(); } } instance of movieClip 5415 { onClipEvent (load) { if (_global.current_area > 0) { this.gotoAndStop(2); } } } button 5417 { on (release) { _root.dossier.gotoAndStop(8); } } movieClip 5418 { frame 1 { stop(); } } instance of movieClip 5418 { onClipEvent (load) { if (_global.current_area > 1) { this.gotoAndStop(2); } } } button 5420 { on (release) { _root.dossier.gotoAndStop(9); } } movieClip 5421 { frame 1 { stop(); } } instance of movieClip 5421 { onClipEvent (load) { if (_global.current_area > 2) { this.gotoAndStop(2); } } } button 5423 { on (release) { _root.dossier.gotoAndStop(10); } } movieClip 5424 { frame 1 { stop(); } } instance of movieClip 5424 { onClipEvent (load) { if (_global.current_area > 3) { this.gotoAndStop(2); } } } button 5426 { on (release) { _root.dossier.gotoAndStop(11); } } movieClip 5427 { frame 1 { stop(); } } instance of movieClip 5427 { onClipEvent (load) { if (_global.current_area > 4) { this.gotoAndStop(2); } } } button 5429 { on (release) { _root.dossier.gotoAndStop(12); } } movieClip 5430 { frame 1 { stop(); } } instance of movieClip 5430 { onClipEvent (load) { if (_global.current_area > 5) { this.gotoAndStop(2); } } } button 5431 { on (release) { _root.dossier.gotoAndStop(13); } } movieClip 5432 { frame 1 { stop(); } } instance of movieClip 5432 { onClipEvent (load) { if (_global.current_area > 6) { this.gotoAndStop(2); } } } button 5434 { on (release) { _root.dossier.gotoAndStop(14); } } movieClip 5435 { frame 1 { stop(); } } instance of movieClip 5435 { onClipEvent (load) { if (_global.current_area > 7) { this.gotoAndStop(2); } } } button 5437 { on (release) { _root.dossier.gotoAndStop(15); } } movieClip 5438 { frame 1 { stop(); } } instance of movieClip 5438 { onClipEvent (load) { if (_global.current_area > 8) { this.gotoAndStop(2); } } } button 5439 { on (release) { _root.dossier.gotoAndStop(16); } } movieClip 5440 { frame 1 { stop(); } } instance of movieClip 5440 { onClipEvent (load) { if (_global.current_area > 9) { this.gotoAndStop(2); } } } button 5442 { on (release) { _root.dossier.gotoAndStop(18); } } movieClip 5443 { frame 1 { stop(); } } instance of movieClip 5443 { onClipEvent (load) { if (_global.current_area > 6) { this.gotoAndStop(2); } } } button 5445 { on (release) { _root.dossier.gotoAndStop(19); } } movieClip 5446 { frame 1 { stop(); } } instance of movieClip 5446 { onClipEvent (load) { if (_global.current_area > 6) { this.gotoAndStop(2); } } } button 5448 { on (release) { _root.dossier.gotoAndStop(20); } } movieClip 5449 { frame 1 { stop(); } } instance of movieClip 5449 { onClipEvent (load) { if (_global.goo_unlocked == 1) { this.gotoAndStop(2); } } } movieClip 5453 { frame 1 { stop(); } } movieClip 5459 { frame 1 { stop(); } } movieClip 5466 { frame 1 { stop(); } } movieClip 5470 { frame 1 { stop(); } } movieClip 5473 { frame 1 { stop(); } } movieClip 5502 { frame 1 { stop(); } instance of movieClip 5453 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 5459 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 5466 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 5470 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 5473 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 336 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 341 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 346 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 351 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 356 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 361 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 368 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 373 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 378 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 393 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 398 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } } button 5503 { on (release) { _root.dossier.gotoAndStop(6); } } button 5504 { on (release) { _root.dossier.gotoAndStop(2); } } button 5505 { on (release) { _root.dossier.gotoAndStop(3); } } button 5506 { on (release) { _root.dossier.gotoAndStop(4); } } button 5507 { on (release) { _root.dossier.gotoAndStop(5); } } frame 63 { var Arielle_sfx1 = new Sound(); Arielle_sfx1.attachSound('Arielle_sfx1'); var Arielle_sfx2 = new Sound(); Arielle_sfx2.attachSound('Arielle_sfx2'); var Arielle_sfx6 = new Sound(); Arielle_sfx6.attachSound('Arielle_sfx6'); var Arielle_sfx7 = new Sound(); Arielle_sfx7.attachSound('Arielle_sfx7'); var Phia_sfx1 = new Sound(); Phia_sfx1.attachSound('Phia_sfx1'); var Phia_sfx2 = new Sound(); Phia_sfx2.attachSound('Phia_sfx2'); var Phia_sfx6 = new Sound(); Phia_sfx6.attachSound('Phia_sfx6'); var Phia_sfx7 = new Sound(); Phia_sfx7.attachSound('Phia_sfx7'); var Tiffany_sfx1 = new Sound(); Tiffany_sfx1.attachSound('Tiffany_sfx1'); var Tiffany_sfx2 = new Sound(); Tiffany_sfx2.attachSound('Tiffany_sfx2'); var Tiffany_sfx6 = new Sound(); Tiffany_sfx6.attachSound('Tiffany_sfx6'); var Tiffany_sfx7 = new Sound(); Tiffany_sfx7.attachSound('Tiffany_sfx7'); var Bri_sfx1 = new Sound(); Bri_sfx1.attachSound('Bri_sfx1'); var Bri_sfx2 = new Sound(); Bri_sfx2.attachSound('Bri_sfx2'); var Bri_sfx6 = new Sound(); Bri_sfx6.attachSound('Bri_sfx6'); var Bri_sfx7 = new Sound(); Bri_sfx7.attachSound('Bri_sfx7'); _root.Arielle_sfx1.start(0, 1); } movieClip 5512 { } movieClip 5513 { } button 5514 { on (release) { _global.on_story_mission = 1; _global.current_area = 1; _global.aria_girl = 1; _global.hardmode = 0; if (_global.partical_total == null || _global.partical_total == undefined || _global.partical_total == NaN) { _global.partical_total = 20; } _root.gotoAndStop(18); } } button 5515 { on (release) { if (_global.v00 == 1) { _root.gotoAndStop(14); } else { _root.pswrd = 'need password!'; } } } button 5516 { on (release) { _global.on_story_mission = 1; _global.current_area = 1; _global.aria_girl = 1; _global.hardmode = 1; if (_global.partical_total == null || _global.partical_total == undefined || _global.partical_total == NaN) { _global.partical_total = 20; } _root.gotoAndStop(6); } } button 5517 { on (release) { if (_root.pswrd == 'Vortex00IsBackAtIt') { _global.v00 = 1; _root.pswrd = 'correct'; _global.aria_girl = 1; _global.recources = 50000; _global.food_supply = 5000; _global.your_mercenary_count = 500; while (_global.aria_girl < 5) { _global.aria_girl_array[_global.aria_girl].love = 500; _global.aria_girl_array[_global.aria_girl].obey = 100; _global.aria_girl_array[_global.aria_girl].food = 100; _global.aria_girl_array[_global.aria_girl].charisma = 500; _global.aria_girl_array[_global.aria_girl].space = 500; _global.aria_girl_array[_global.aria_girl].ship = 500; _global.aria_girl_array[_global.aria_girl].combat = 500; ++_global.aria_girl; } _global.aria_girl = 1; } else { if (_root.pswrd == 'ArielleAssaultArsenal') { _root.pswrd = 'correct'; _global.eplosive_ships = 1; _global.psm = 50; _global.pnm = 50; _global.overcharge = 20; } else { if (_root.pswrd == 'ShowMeNewStuff') { _root.pswrd = 'correct'; _root.capture.gotoAndStop(2); } else { _root.pswrd = 'wrong!'; } } } } } button 5518 { on (release) { _global.view_mode = 1; _root.gotoAndStop(77); } } button 5519 { on (release) { _global.view_mode = 1; _root.gotoAndStop(78); } } button 5520 { on (release) { _global.view_mode = 1; _global.aria_girl = random(4) + 1; _root.gotoAndStop(79); } } movieClip 5524 { frame 1 { stop(); } } movieClip 5529 { } movieClip 5532 { } movieClip 5533 { } frame 64 { function time_to_string(time_to_convert) { elapsed_hours = Math.floor(time_to_convert / 3600000); remaining = time_to_convert - elapsed_hours * 3600000; elapsed_minutes = Math.floor(remaining / 60000); remaining -= elapsed_minutes * 60000; elapsed_seconds = Math.floor(remaining / 1000); remaining -= elapsed_seconds * 1000; elapsed_fs = Math.floor(remaining / 10); if (elapsed_hours < 10) { hours = '0' + elapsed_hours.toString(); } else { hours = elapsed_hours.toString(); } if (elapsed_minutes < 10) { minutes = '0' + elapsed_minutes.toString(); } else { minutes = elapsed_minutes.toString(); } if (elapsed_seconds < 10) { seconds = '0' + elapsed_seconds.toString(); } else { seconds = elapsed_seconds.toString(); } if (elapsed_fs < 10) { hundredths = '0' + elapsed_fs.toString(); return 'Time: ' + minutes + ':' + seconds + ':' + hundredths; } hundredths = elapsed_fs.toString(); return 'Time: ' + minutes + ':' + seconds + ':' + hundredths; } function position_bg(level) { _global.score[level] = int(elapsed_time / 105); wall.gotoAndStop(level); bg.gotoAndStop(level); wall_dark.gotoAndStop(level); bg_dark.gotoAndStop(level); wall._x = start_x[level - 1]; wall._y = start_y[level - 1]; bg._x = start_x[level - 1]; bg._y = start_y[level - 1]; wall_dark._x = start_x[level - 1]; wall_dark._y = start_y[level - 1]; bg_dark._x = start_x[level - 1]; bg_dark._y = start_y[level - 1]; sphere.sky.gotoAndStop(level); } function hax() { ++level; position_bg(level); } _global.explore_mission = 0; _global.delete_me = function (mc) { mc.removeMovieClip(); mc.unloadMovie(); removeMovieClip(mc); false; }; var particleMaxSpeed = 5; var particleFadeSpeed = 2; var particleTotal = _global.partical_total; var particleRange = 100; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _global.delete_me(this); --numberOfParticles; } if (_root._currentframe != 3 && _root._currentframe != 64 && _root._currentframe != 67 && _root._currentframe != 68 && _root._currentframe != 69 && _root._currentframe != 70 && _root._currentframe != 71) { _global.delete_me(this); --numberOfParticles; } }; ++v5; } }; start_x = new Array(540, 540, 540, 540, 540, 540, 540); start_y = new Array(-250, -250, -250, -250, -250, -250, -250); level = _global.explore_area; position_bg(level); yspeed = 0; xspeed = 0; wind = 0; power = 0.65; gravity = 0.1; upconstant = 0.75; friction = 0.99; energy = 50; if (_global.aria_girl == 3) { energy = 100; } brakes = 1000; rotationDirection = 0; rotatetoangle = 0; rotatei = 1; var rvalue = 0; _global.recources; aria_girl = _global.aria_girl; _global.current_girl = _global.aria_girl; with (count_down.brake_left) { text = 'Brakes: ' + brakes; textColor = 65280; background = true; border = true; borderColor = 16777215; backgroundColor = 0; _alpha = 80; } with (count_down.energy_left) { text = 'Shield: ' + energy; textColor = 65280; background = true; border = true; borderColor = 16777215; backgroundColor = 0; _alpha = 80; } start_time = getTimer(); countdown = 60000; kira.gotoAndStop(aria_girl); kira.onEnterFrame = function () { _root.count_down.rv = rvalue; rotationDirection = Math.round(180 - Math.atan2(_root._xmouse - this._x, _root._ymouse - this._y) * 180 / Math.PI); filter_mc._rotation = rotationDirection; mask_mc._rotation = rotationDirection; elapsed_time = getTimer() - start_time; _root.playtime = time_to_string(elapsed_time); if (Key.isDown(37) or Key.isDown(65)) { xspeed -= power; rotatetoangle = 270; this.flame_right.gotoAndStop(aria_girl + 1); } else { this.flame_right.gotoAndStop(1); } if (Key.isDown(39) or Key.isDown(68)) { xspeed += power; rotatetoangle = 90; this.flame_left.gotoAndStop(aria_girl + 1); } else { this.flame_left.gotoAndStop(1); } if (Key.isDown(38) or Key.isDown(87)) { yspeed -= power * upconstant; rotatetoangle = 0; this.flame_down.gotoAndStop(aria_girl + 1); } else { this.flame_down.gotoAndStop(1); } if (Key.isDown(40) or Key.isDown(83)) { yspeed += power * upconstant; rotatetoangle = 180; this.flame_up.gotoAndStop(aria_girl + 1); } else { this.flame_up.gotoAndStop(1); } if (Key.isDown(32) and brakes > 0) { yspeed /= 2; xspeed /= 2; --brakes; count_down.brake_left.textColor = 65280; if (brakes < 60) { count_down.brake_left.textColor = 16776960; } if (brakes < 30) { count_down.brake_left.textColor = 16711680; } count_down.brake_left.text = 'Brakes: ' + brakes; } xspeed = (xspeed + wind) * friction; yspeed += gravity; if (xspeed > 0) { this.kira.gotoAndStop(1); } else { this.kira.gotoAndStop(2); } _root.wall._y -= yspeed; _root.wall._x -= xspeed; _root.bg._y -= yspeed; _root.bg._x -= xspeed; _root.wall_dark._y -= yspeed; _root.wall_dark._x -= xspeed; _root.bg_dark._y -= yspeed; _root.bg_dark._x -= xspeed; if (_root.wall.hitTest(this._x, this._y, true)) { if (!_root.wall.end.hitTest(this._x, this._y, true)) { energy -= Math.round(Math.sqrt(xspeed * xspeed + yspeed * yspeed)); createExplosion(this._x, this._y, _global.aria_girl); this.shield.gotoAndStop(2); count_down.energy_left.textColor = 65280; if (energy < 60) { count_down.energy_left.textColor = 16776960; } if (energy < 30) { count_down.energy_left.textColor = 16711680; } count_down.energy_left.text = 'Shield: ' + energy; xspeed = 0; yspeed = 0; if (energy <= 0) { if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } _root.gotoAndStop(65); } _root.wall._y = old_y; _root.wall._x = old_x; _root.bg._y = old_y; _root.bg._x = old_x; _root.wall_dark._y = old_y; _root.wall_dark._x = old_x; _root.bg_dark._y = old_y; _root.bg_dark._x = old_x; } else { xspeed = 0; yspeed = 0; ++level; energy += 200; brakes += 200; start_time += 60000; count_down.energy_left.textColor = 65280; count_down.brake_left.text = 'Shield: ' + energy; count_down.energy_left.text = 'Shield: ' + energy; count_down.brake_left.text = 'Brakes: ' + brakes; position_bg(level); } } else { this.shield.gotoAndStop(1); old_x = _root.wall._x + 2 * xspeed; old_y = _root.wall._y + 2 * yspeed; } }; if (_global.aria_girl == 1) { if (random(2) == 0) { _root.battle_text = 'Let\'s get this over with.'; } else { _root.battle_text = 'Ari here, starting the mission.'; } } if (_global.aria_girl == 2) { if (random(2) == 0) { _root.battle_text = 'This place is kinda creepy!'; } else { _root.battle_text = 'Uh sweetie are you sure about this place?'; } } if (_global.aria_girl == 3) { if (random(2) == 0) { _root.battle_text = 'This place is fascinating!.'; } else { _root.battle_text = 'Tiffany here, starting the resource recovery.'; } } if (_global.aria_girl == 4) { if (random(2) == 0) { _root.battle_text = 'No one else is here? good. no fighting...'; } else { _root.battle_text = 'I can do this! please watch!'; } } } instance of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 5548 { } movieClip 5551 { } movieClip 5552 { frame 1 { stop(); } } movieClip 5553 { frame 1 { stop(); } } movieClip 5555 { } instance sky_dark of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 5557 { frame 2 { if (_global.music == 0) { gotoAndStop(1); } } } instance pilot_pic of movieClip 492 { onClipEvent (load) { this.pilot.gotoAndStop(_global.aria_girl); } } frame 65 { Mouse.show(); _global.endraid = 1; } instance bgx of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } instance music of movieClip 561 { onClipEvent (load) { if (_global.music == 1) { this.gotoAndPlay(_global.bgm_music_begin); } } onClipEvent (enterFrame) { if (_global.music == 1) { _global.bgm_music_begin = this._currentframe; } } } movieClip 5561 { } button 5562 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 1; _root.gotoAndStop(73); } } } button 5563 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 1; _root.gotoAndStop(73); } } } movieClip 5568 { frame 1 { stop(); } } button 5569 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 2; _root.gotoAndStop(73); } } } button 5570 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 2; _root.gotoAndStop(73); } } } movieClip 5572 { frame 1 { stop(); } } movieClip 5574 { } button 5576 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 5; _root.gotoAndStop(73); } } } button 5577 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 5; _root.gotoAndStop(73); } } } movieClip 5578 { frame 1 { stop(); } } button 5579 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 3; _root.gotoAndStop(73); } } } button 5580 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 3; _root.gotoAndStop(73); } } } movieClip 5582 { frame 1 { stop(); } } button 5583 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 4; _root.gotoAndStop(73); } } } button 5584 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 4; _root.gotoAndStop(73); } } } movieClip 5586 { frame 1 { stop(); } } movieClip 5589 { } movieClip 5591 { } movieClip 5593 { } movieClip 5595 { } movieClip 5597 { } movieClip 5598 { frame 1 { stop(); } } button 5599 { on (release) { if (_global.overcharge > 0 && _root.gmap.blast.ari.laser._currentframe == 1) { _root.gmap.blast.ari.laser.gotoAndPlay(2); _global.overcharge -= 1; if (_global.overcharge <= 0) { _global.overcharge = 0; } _global.assaultship_destroyed = 1; _global.cargoship_destroyed = 1; _global.assistanceship1_destroyed = 1; _global.assistanceship2_destroyed = 1; _global.bossship_destroyed = 1; _root.gmap.cargo_ship.gotoAndStop(1); _root.gmap.assault_ship.gotoAndStop(1); _root.gmap.assist1.gotoAndStop(1); _root.gmap.assist2.gotoAndStop(1); _root.gmap.boss_ship.gotoAndStop(1); _global.asteroid1 = 0; _global.asteroid2 = 0; _global.asteroid3 = 0; _global.asteroid4 = 0; _root.gmap.ast1.gotoAndStop(1); _root.gmap.ast2.gotoAndStop(1); _root.gmap.ast3.gotoAndStop(1); _root.gmap.ast4.gotoAndStop(1); } } } movieClip 5602 { frame 1 { stop(); } } movieClip 5603 { frame 1 { stop(); } } movieClip 5609 { } button 5610 { on (release) { if (_global.tiffany_injury == 0) { _global.explore_area = 3; _global.aria_girl = 3; if (this == _root.gmap.ast1) { _global.asteroid1 = 0; } if (this == _root.gmap.ast2) { _global.asteroid2 = 0; } if (this == _root.gmap.ast3) { _global.asteroid3 = 0; } if (this == _root.gmap.ast4) { _global.asteroid4 = 0; } _root.gotoAndStop(64); } } } button 5611 { on (release) { if (_global.bri_injury == 0) { _global.explore_area = 3; _global.aria_girl = 4; if (this == _root.gmap.ast1) { _global.asteroid1 = 0; } if (this == _root.gmap.ast2) { _global.asteroid2 = 0; } if (this == _root.gmap.ast3) { _global.asteroid3 = 0; } if (this == _root.gmap.ast4) { _global.asteroid4 = 0; } _root.gotoAndStop(64); } } } movieClip 5615 { frame 1 { stop(); } } movieClip 5618 { } button 5619 { on (release) { if (_global.tiffany_injury == 0) { _global.explore_area = random(2) + 1; _global.aria_girl = 3; _root.gotoAndStop(64); } } } button 5620 { on (release) { if (_global.bri_injury == 0) { _global.explore_area = random(2) + 1; _global.aria_girl = 4; _root.gotoAndStop(64); } } } movieClip 5623 { } movieClip 5624 { frame 1 { stop(); } } movieClip 5625 { frame 1 { stop(); } instance assault_ship of movieClip 5568 { onClipEvent (load) { if (_global.assaultship_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance cargo_ship of movieClip 5572 { onClipEvent (load) { if (_global.cargoship_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance boss_ship of movieClip 5578 { onClipEvent (load) { if (_global.bossship_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance assist1 of movieClip 5582 { onClipEvent (load) { if (_global.assistanceship1_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance assist2 of movieClip 5586 { onClipEvent (load) { if (_global.assistanceship2_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } } instance of movieClip 5598 { onClipEvent (load) { if (_global.arielle_injury == 1) { this.gotoAndStop(5); } else { this.gotoAndStop(1); } } } instance of movieClip 5598 { onClipEvent (load) { if (_global.phia_injury == 1) { this.gotoAndStop(5); } else { this.gotoAndStop(2); } } } instance of movieClip 5598 { onClipEvent (load) { if (_global.tiffany_injury == 1) { this.gotoAndStop(5); } else { this.gotoAndStop(3); } } } instance of movieClip 5598 { onClipEvent (load) { if (_global.bri_injury == 1) { this.gotoAndStop(5); } else { this.gotoAndStop(4); } } } instance blast of movieClip 5603 { onClipEvent (load) { if (_global.overcharge > 0 && _global.arielle_injury == 0) { this.gotoAndStop(2); } } } instance ast1 of movieClip 5615 { onClipEvent (load) { if (_global.asteroid1 == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance ast3 of movieClip 5615 { onClipEvent (load) { if (_global.asteroid3 == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance ast4 of movieClip 5615 { onClipEvent (load) { if (_global.asteroid4 == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance ast2 of movieClip 5615 { onClipEvent (load) { if (_global.asteroid2 == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance assault_ship of movieClip 5568 { onClipEvent (load) { if (_global.assaultship_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance cargo_ship of movieClip 5572 { onClipEvent (load) { if (_global.cargoship_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance assist1 of movieClip 5582 { onClipEvent (load) { if (_global.assistanceship1_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance cargo_ship of movieClip 5572 { onClipEvent (load) { if (_global.cargoship_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance boss_ship of movieClip 5578 { onClipEvent (load) { if (_global.bossship_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance assist2 of movieClip 5586 { onClipEvent (load) { if (_global.assistanceship2_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance gmap of movieClip 5625 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } button 5626 { on (release) { _global.aria_girl = 1; _root.gotoAndStop(6); } } button 5627 { on (release) { _global.aria_girl = 1; _root.gotoAndStop(75); } } frame 66 { stop(); Mouse.show(); _global.endraid = 0; _root.aria_girl = _global.aria_girl; _global.delete_me = function (mc) { mc.removeMovieClip(); mc.unloadMovie(); removeMovieClip(mc); false; }; _root.gotoAndStop(66 + _global.ship_to_raid); } frame 67 { stop(); Mouse.hide(); _root.counter = -1; _root.pistolhold = 10; _root.shotgunhold = 30; _root.uzihold = 3; _root.bc = 1000; _root.bc2 = 2000; _root.bc3 = 3000; _global.bullet_y_offset = 120; _root.enemy_lasers_in_play = 0; _root.enemy_laser_power = 2; _root.weaken = 0; _root.disaster = 0; _root.sentHP = 100; _root.sentHP2 = 100; _root.bomb_amount = _global.bombs; _global.current_girl = _global.aria_girl; _root.alarm.gotoAndStop(1); _root.laser_destroy = 0; _root.aria_girl = _global.aria_girl; _root.char.gotoAndStop(_root.aria_girl); shooting = false; _root.onMouseDown = function () { shooting = true; }; _root.onMouseUp = function () { shooting = false; }; _root.onEnterFrame = function () { if (_root._currentframe > 66 && _root._currentframe < 72) { _root.charunits = _root.char.units; _root.bombamount = _root.bomb_amount; if (_root.char.units <= 0) { if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } _global.bombs = _root.bomb_amount; _root.gotoAndStop(65); } if (shooting == true) { if (_root.pistolhold >= 20 and !_root.pistolequip.hitTest(_xmouse, _ymouse, true) and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true)) { if (_root.char.gun._currentframe == 1) { _root.pistolhold = 0; ++bc; _root.char.gun.pistol.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } duplicateMovieClip('bullet', 'b' + bc, bc); } } if (_root.char.gun._currentframe == 6 and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true) and !_root.pistolequip.hitTest(_xmouse, _ymouse, true)) { if (_root.bomb_amount > 0) { if (_root.minehold >= 20) { _root.minehold = 0; ++bc; _root.char.gun.rl.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } someSound = new Sound(); someSound.attachSound('rlsound', this); someSound.start(0, 1); duplicateMovieClip('minebullet', 'b' + bc, bc); _root.bomb_amount -= 1; } } } } } }; _global.shootAtPlayer = function () { if (_root.sent.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.sent2.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.yellowlaser.hitTest(_root.char) || _root.yellowlaser2.hitTest(_root.char) || _root.yellowlaser3.hitTest(_root.char) || _root.yellowlaser4.hitTest(_root.char) || _root.yellowlaser5.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } }; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _global.delete_me(this); --numberOfParticles; } if (_root._currentframe != 3 && _root._currentframe != 64 && _root._currentframe != 67 && _root._currentframe != 68 && _root._currentframe != 69 && _root._currentframe != 70 && _root._currentframe != 71) { _global.delete_me(this); --numberOfParticles; } }; ++v5; } }; } instance bg of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 5629 { } instance walls of movieClip 5629 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } movieClip 5632 { frame 1 { stop(); } } instance yellowlaser of movieClip 5632 { onClipEvent (load) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _global.shootAtPlayer(); } if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } instance yellowlaser2 of movieClip 5632 { onClipEvent (load) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _global.shootAtPlayer(); } if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } instance yellowlaser3 of movieClip 5632 { onClipEvent (load) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _global.shootAtPlayer(); } if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } instance yellowlaser4 of movieClip 5632 { onClipEvent (load) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _global.shootAtPlayer(); } if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } movieClip 5635 { } movieClip 5636 { frame 1 { stop(); } frame 60 { stop(); } } movieClip 5640 { frame 1 { stop(); } } movieClip 5643 { } movieClip 5644 { } instance ground of movieClip 5644 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } movieClip 5646 { } movieClip 5648 { } movieClip 5650 { } movieClip 5653 { } movieClip 5658 { frame 1 { stop(); } } movieClip 5659 { instance boobs of movieClip 5658 { onClipEvent (load) { this.gotoAndStop(_root.aria_girl); } } } movieClip 5661 { } movieClip 5677 { frame 1 { stop(); } } movieClip 5679 { } movieClip 5682 { } movieClip 5684 { frame 1 { stop(); } frame 6 { stop(); } } movieClip 5687 { frame 1 { stop(); } } movieClip 5689 { instance boobs of movieClip 5658 { onClipEvent (load) { this.gotoAndStop(_root.aria_girl); } } } movieClip 5691 { instance boobs of movieClip 5658 { onClipEvent (load) { this.gotoAndStop(_root.aria_girl); } } } movieClip 5693 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 5694 { frame 1 { stop(); } frame 1 { stop(); } instance of movieClip 5661 { onClipEvent (enterFrame) { Xd = _root.char._xmouse - _x; Yd = _root.char._ymouse - _y; radAngle = Math.atan2(Yd, Xd); _rotation = int(radAngle * 360 / 6.283185307179586 + 90); updateAfterEvent(); } } instance of movieClip 5677 { onClipEvent (load) { this.gotoAndStop(_root.aria_girl); } } instance gun of movieClip 5684 { onClipEvent (enterFrame) { Xd = _root.char._xmouse - _x; Yd = _root.char._ymouse - _y; radAngle = Math.atan2(Yd, Xd); _rotation = int(radAngle * 360 / 6.283185307179586 + 90); updateAfterEvent(); } } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } instance of movieClip 103 { onClipEvent (load) { this.gotoAndStop(_root.aria_girl); } } } instance char of movieClip 5694 { onClipEvent (load) { grav = 0; jumpHeight = 17; scale = _xscale; yp = 0; grounded = false; timer = 0; timer2 = 0; shield_amount = 0; units = 100; pull = 0; _root.laser_speed = 5; _root.laser_power = 1; _root.movespeed = 5; _root.player_facing = 0; if (_root.aria_girl == 1 || _global.aria_girl == 1) { _root.laser_power = 10; units = 300; } if (_root.aria_girl == 2 || _global.aria_girl == 2) { _root.laser_speed = 15; _root.movespeed = 15; jumpHeight = 20; } if (_root.aria_girl == 3) { shield_amount = 100; } if (_global.RaidTrainning == 1) { _root.laser_power += 10; units += 400; _root.movespeed += 5; if (_root.aria_girl == 3) { shield_amount += 100; } } this.gotoAndStop(_root.aria_girl); } onClipEvent (enterFrame) { pull = 0; if (_root.laser_destroy >= 4 && _root.alarm._currentframe == 1) { _root.alarm.gotoAndPlay(2); } if (_root._currentframe != 1) { if (_root.cursor._x < this._x) { _root.player_facing = 1; _xscale = -scale; } if (_root.cursor._x > this._x) { _root.player_facing = 0; _xscale = scale; } ++grav; _y = _y + grav; while (_root.ground.hitTest(_x, _y, true)) { _y = _y - 1; grav = 0; } if (Key.isDown(39) or Key.isDown(68)) { if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x < this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else { if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); this.flame.gotoAndStop(_root.aria_girl + 1); } } } else { if (Key.isDown(37) or Key.isDown(65)) { if (_root.ground.hitTest(_x, _y + 3, true)) { if (_root.cursor._x > this._x) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } else { if (_root.ground.hitTest(!this)) { this.gotoAndStop(3); this.flame.gotoAndStop(_root.aria_girl + 1); } } } else { if (_root.ground.hitTest(_x, _y + 3, true) && !Key.isDown(38)) { this.gotoAndStop(3); this.flame.gotoAndStop(_root.aria_girl + 1); } } } if (!Key.isDown(38) && !Key.isDown(37) && !Key.isDown(39) && !Key.isDown(40) && !Key.isDown(65) and !Key.isDown(68) and !Key.isDown(87)) { this.gotoAndStop(5); } if (Key.isDown(38) and _root.ground.hitTest(_x, _y + 3, true) or Key.isDown(87) && _root.ground.hitTest(_x, _y + 3, true)) { grav = -jumpHeight; _y = _y - 4; this.gotoAndStop(5); this.flame.gotoAndStop(_root.aria_girl + 1); } if (_root.ground.hitTest(_x + _width / 2, _y - _height / 2, true) || _root.ground.hitTest(_x + _width / 2, _y - (_height / 6) * 4, true)) { pull = 1; _root.ground._x += _root.movespeed; _root.yellowlaser._x += _root.movespeed; _root.yellowlaser2._x += _root.movespeed; _root.yellowlaser3._x += _root.movespeed; _root.yellowlaser4._x += _root.movespeed; _root.yellowlaser5._x += _root.movespeed; _root.walls._x += _root.movespeed; _root.sent._x += _root.movespeed; _root.sent2._x += _root.movespeed; } if (_root.ground.hitTest(_x - _width / 2, _y - _height / 2, true) || _root.ground.hitTest(_x - _width / 2, _y - (_height / 6) * 4, true)) { pull = -1; _root.ground._x -= _root.movespeed; _root.yellowlaser._x -= _root.movespeed; _root.yellowlaser2._x -= _root.movespeed; _root.yellowlaser3._x -= _root.movespeed; _root.yellowlaser4._x -= _root.movespeed; _root.yellowlaser5._x -= _root.movespeed; _root.walls._x -= _root.movespeed; _root.sent._x -= _root.movespeed; _root.sent2._x -= _root.movespeed; } if (_root.ground.hitTest(_x, _y - _height, true)) { grav = 2; } if (Key.isDown(49)) { _root.char.gun.pistol.gotoAndStop(1); _root.char.gun.gotoAndStop(1); } if (Key.isDown(50)) { _root.char.gun.gotoAndStop(6); } if (Key.isDown(51)) { } if (Key.isDown(52)) { } if (Key.isDown(53)) { } if (Key.isDown(54)) { _root.char.gun.gotoAndStop(6); } this._x = 280; } } } movieClip 5697 { frame 1 { stop(); } } movieClip 5699 { } movieClip 5700 { instance sent_vision of movieClip 5697 { onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { this.gotoAndStop(2); _parent.yellowlaser.gotoAndStop(2); _global.shootAtPlayer(); } else { this.gotoAndStop(1); _parent.yellowlaser.gotoAndStop(1); _root.char.sh.gotoAndStop(1); } } } frame 180 { gotoAndPlay(1); } frame 181 { stop(); } } instance sent of movieClip 5700 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } movieClip 5702 { } instance of movieClip 5702 { onClipEvent (enterFrame) { if (_root.counter >= 3) { _root.counter = 0; } if (_root.pistolhold <= 19) { ++_root.pistolhold; } if (_root.shotgunhold <= 29) { ++_root.shotgunhold; } if (_root.uzihold <= 3) { ++_root.uzihold; } if (_root.m4hold <= 6) { ++_root.m4hold; } if (_root.rlhold <= 40) { ++_root.rlhold; } if (_root.minehold <= 20) { ++_root.minehold; } } } movieClip 5705 { frame 1 { stop(); } frame 2 { stop(); } } instance pistolequip of movieClip 5705 { onClipEvent (enterFrame) { if (_root.char.gun._currentframe == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (press) { _root.char.gun.gotoAndStop(1); } } movieClip 5709 { frame 1 { stop(); } frame 2 { stop(); } } instance shotgunequip of movieClip 5709 { onClipEvent (enterFrame) { if (_root.char.gun._currentframe == 2) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (press) { _root.char.gun.gotoAndStop(2); } } movieClip 5711 { } instance cursor of movieClip 5711 { onClipEvent (enterFrame) { if (_global.endraid == 1) { _global.delete_me(this); } this._x = _root._xmouse; this._y = _root._ymouse; } } movieClip 5715 { frame 1 { stop(); } frame 2 { stop(); } } instance uziequip of movieClip 5715 { onClipEvent (enterFrame) { if (_root.char.gun._currentframe == 3) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } movieClip 5719 { frame 1 { stop(); } frame 2 { stop(); } } instance m4equip of movieClip 5719 { onClipEvent (enterFrame) { if (_root.char.gun._currentframe == 4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } movieClip 5723 { frame 1 { stop(); } frame 2 { stop(); } } instance rlequip of movieClip 5723 { onClipEvent (enterFrame) { if (_root.char.gun._currentframe == 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } movieClip 5726 { } movieClip 5732 { } movieClip 5733 { frame 6 { stop(); } } movieClip 5735 { frame 1 { stop(); } frame 122 { stop(); } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } instance of movieClip 5732 { onClipEvent (enterFrame) { if (_root.char.hitTest(this)) { _parent.gotoAndStop(123); } } } frame 123 { _root.createExplosion(this._x, this._y, _global.aria_girl); _root.createExplosion(this._x, this._y, _global.aria_girl); _root.createExplosion(this._x, this._y, _global.aria_girl); _root.createExplosion(this._x, this._y, _global.aria_girl); } frame 123 { stop(); } instance of movieClip 5732 { onClipEvent (load) { if (_root.ground.door1.hitTest(this)) { _root.ground.door1.gotoAndPlay(2); } if (_root.ground.door2.hitTest(this)) { _root.ground.door2.gotoAndPlay(2); } if (_root.ground.door3.hitTest(this)) { _root.ground.door3.gotoAndPlay(2); } if (_root.ground.door4.hitTest(this)) { _root.ground.door4.gotoAndPlay(2); } } } } instance minebullet of movieClip 5735 { onClipEvent (load) { once = true; alphatonormal = 0; this._alpha = 1; _x = _root.char._x; _y = _root.char._y - _global.bullet_y_offset; bullet_direction = _root.player_facing; if (bullet_direction == 0) { _rotation = _root.char.gun._rotation; } else { _rotation = -_root.char.gun._rotation; } } onClipEvent (enterFrame) { if (_global.endraid == 1) { _global.delete_me(this); } if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } if (_root.char.pull == 1) { this._x += _root.movespeed; } if (_root.char.pull == -1) { this._x -= _root.movespeed; } ++alphatonormal; if (alphatonormal >= 2) { this._alpha = 100; } if (once == true) { speed = 30; once = false; } else { if (!_root.ground.hitTest(_x, _y + 2, true)) { speed = 20; } } if (_root.ground.hitTest(_x, _y + 2, true)) { if (_currentframe == 1) { this.gotoAndPlay(2); } speed = 0; } if (_name == 'minebullet') { _x = -1000; } else { _y = _y - speed * Math.cos(0.0174532925199433 * _rotation); _x = _x + speed * Math.sin(0.0174532925199433 * _rotation); } } } movieClip 5738 { frame 1 { stop(); } frame 2 { stop(); } } instance mineequip of movieClip 5738 { onClipEvent (enterFrame) { if (_root.char.gun._currentframe == 6) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } movieClip 5739 { } instance bullet of movieClip 73 bullet { onClipEvent (load) { once = true; alphatonormal = 0; this._alpha = 1; _x = _root.char._x; _y = _root.char._y - _global.bullet_y_offset; bullet_direction = _root.player_facing; if (bullet_direction == 0) { _rotation = _root.char.gun._rotation; } else { _rotation = -_root.char.gun._rotation; } this.gotoAndStop(_root.aria_girl); } onClipEvent (enterFrame) { if (_global.endraid == 1) { _global.delete_me(this); } if (_root.char.pull == 1) { this._x += _root.movespeed; } if (_root.char.pull == -1) { this._x -= _root.movespeed; } ++alphatonormal; if (alphatonormal >= 2) { this._alpha = 100; } if (once == true) { speed = 30; once = false; } else { speed = 20; } this.gotoAndStop(_root.aria_girl); if (_root.ground.td1.hitTest(_x, _y + 2, true)) { _root.yellowlaser.gotoAndStop(1); _root.ground.td1.gotoAndStop(2); _root.laser_destroy += 1; removeMovieClip(this); } if (_root.ground.td2.hitTest(_x, _y + 2, true)) { _root.yellowlaser2.gotoAndStop(1); _root.ground.td2.gotoAndStop(2); _root.laser_destroy += 1; removeMovieClip(this); } if (_root.ground.td3.hitTest(_x, _y + 2, true)) { _root.yellowlaser3.gotoAndStop(1); _root.ground.td3.gotoAndStop(2); _root.laser_destroy += 1; removeMovieClip(this); } if (_root.ground.td4.hitTest(_x, _y + 2, true)) { _root.yellowlaser4.gotoAndStop(1); _root.ground.td4.gotoAndStop(2); _root.laser_destroy += 1; removeMovieClip(this); } if (_root.ground.td5.hitTest(_x, _y + 2, true)) { _root.yellowlaser5.gotoAndStop(1); _root.ground.td5.gotoAndStop(2); _root.laser_destroy += 1; removeMovieClip(this); } if (_root.ground.hitTest(_x, _y + 2, true)) { removeMovieClip(this); } if (_root.sent.sent.hitTest(_x, _y + 2, true)) { _root.sentHP -= _root.laser_power; if (_root.sentHP <= 0) { _root.sent.gotoAndStop(181); } removeMovieClip(this); } if (_root.sent2.sent.hitTest(_x, _y + 2, true)) { _root.sentHP2 -= _root.laser_power; if (_root.sentHP2 <= 0) { _root.sent2.gotoAndStop(181); } removeMovieClip(this); } if (_name == 'bullet') { _x = -1000; } else { _y = _y - speed * Math.cos(0.0174532925199433 * _rotation); _x = _x + speed * Math.sin(0.0174532925199433 * _rotation); } } } button 5740 { on (release) { _root.gotoAndStop(65); } } movieClip 5747 { } movieClip 5748 { frame 1 { stop(); } frame 120 { _global.bombs = _root.bomb_amount; } frame 121 { _root.gotoAndStop(72); } } frame 68 { stop(); Mouse.hide(); _root.counter = -1; _root.pistolhold = 10; _root.shotgunhold = 30; _root.uzihold = 3; _root.bc = 1000; _root.bc2 = 2000; _root.bc3 = 3000; _global.bullet_y_offset = 120; _root.enemy_lasers_in_play = 0; _root.enemy_laser_power = 2; _root.weaken = 0; _root.disaster = 0; _root.sentHP = 100; _root.sentHP2 = 100; _root.bomb_amount = _global.bombs; _global.current_girl = _global.aria_girl; _root.alarm.gotoAndStop(1); _root.laser_destroy = 0; _root.aria_girl = _global.aria_girl; _root.char.gotoAndStop(_root.aria_girl); shooting = false; _root.onMouseDown = function () { shooting = true; }; _root.onMouseUp = function () { shooting = false; }; _root.onEnterFrame = function () { if (_root._currentframe > 66 && _root._currentframe < 72) { _root.charunits = _root.char.units; _root.bombamount = _root.bomb_amount; if (_root.char.units <= 0) { if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } _global.bombs = _root.bomb_amount; _root.gotoAndStop(65); } if (shooting == true) { if (_root.pistolhold >= 20 and !_root.pistolequip.hitTest(_xmouse, _ymouse, true) and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true)) { if (_root.char.gun._currentframe == 1) { _root.pistolhold = 0; ++bc; _root.char.gun.pistol.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } duplicateMovieClip('bullet', 'b' + bc, bc); } } if (_root.char.gun._currentframe == 6 and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true) and !_root.pistolequip.hitTest(_xmouse, _ymouse, true)) { if (_root.bomb_amount > 0) { if (_root.minehold >= 20) { _root.minehold = 0; ++bc; _root.char.gun.rl.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } someSound = new Sound(); someSound.attachSound('rlsound', this); someSound.start(0, 1); duplicateMovieClip('minebullet', 'b' + bc, bc); _root.bomb_amount -= 1; } } } } } }; _global.shootAtPlayer = function () { if (_root.sent.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.sent2.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.yellowlaser.hitTest(_root.char) || _root.yellowlaser2.hitTest(_root.char) || _root.yellowlaser3.hitTest(_root.char) || _root.yellowlaser4.hitTest(_root.char) || _root.yellowlaser5.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } }; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _global.delete_me(this); --numberOfParticles; } if (_root._currentframe != 3 && _root._currentframe != 64 && _root._currentframe != 67 && _root._currentframe != 68 && _root._currentframe != 69 && _root._currentframe != 70 && _root._currentframe != 71) { _global.delete_me(this); --numberOfParticles; } }; ++v5; } }; } movieClip 5750 { } instance ground of movieClip 5750 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } instance sent2 of movieClip 5700 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } frame 69 { stop(); Mouse.hide(); _root.counter = -1; _root.pistolhold = 10; _root.shotgunhold = 30; _root.uzihold = 3; _root.bc = 1000; _root.bc2 = 2000; _root.bc3 = 3000; _global.bullet_y_offset = 120; _root.enemy_lasers_in_play = 0; _root.enemy_laser_power = 2; _root.weaken = 0; _root.disaster = 0; _root.sentHP = 100; _root.sentHP2 = 100; _root.bomb_amount = _global.bombs; _global.current_girl = _global.aria_girl; _root.alarm.gotoAndStop(1); _root.laser_destroy = 0; _root.aria_girl = _global.aria_girl; _root.char.gotoAndStop(_root.aria_girl); shooting = false; _root.onMouseDown = function () { shooting = true; }; _root.onMouseUp = function () { shooting = false; }; _root.onEnterFrame = function () { if (_root._currentframe > 66 && _root._currentframe < 72) { _root.charunits = _root.char.units; _root.bombamount = _root.bomb_amount; if (_root.char.units <= 0) { if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } _global.bombs = _root.bomb_amount; _root.gotoAndStop(65); } if (shooting == true) { if (_root.pistolhold >= 20 and !_root.pistolequip.hitTest(_xmouse, _ymouse, true) and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true)) { if (_root.char.gun._currentframe == 1) { _root.pistolhold = 0; ++bc; _root.char.gun.pistol.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } duplicateMovieClip('bullet', 'b' + bc, bc); } } if (_root.char.gun._currentframe == 6 and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true) and !_root.pistolequip.hitTest(_xmouse, _ymouse, true)) { if (_root.bomb_amount > 0) { if (_root.minehold >= 20) { _root.minehold = 0; ++bc; _root.char.gun.rl.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } someSound = new Sound(); someSound.attachSound('rlsound', this); someSound.start(0, 1); duplicateMovieClip('minebullet', 'b' + bc, bc); _root.bomb_amount -= 1; } } } } } }; _global.shootAtPlayer = function () { if (_root.sent.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.sent2.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.yellowlaser.hitTest(_root.char) || _root.yellowlaser2.hitTest(_root.char) || _root.yellowlaser3.hitTest(_root.char) || _root.yellowlaser4.hitTest(_root.char) || _root.yellowlaser5.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } }; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _global.delete_me(this); --numberOfParticles; } if (_root._currentframe != 3 && _root._currentframe != 64 && _root._currentframe != 67 && _root._currentframe != 68 && _root._currentframe != 69 && _root._currentframe != 70 && _root._currentframe != 71) { _global.delete_me(this); --numberOfParticles; } }; ++v5; } }; } movieClip 5752 { } instance ground of movieClip 5752 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } frame 70 { stop(); Mouse.hide(); _root.counter = -1; _root.pistolhold = 10; _root.shotgunhold = 30; _root.uzihold = 3; _root.bc = 1000; _root.bc2 = 2000; _root.bc3 = 3000; _global.bullet_y_offset = 120; _root.enemy_lasers_in_play = 0; _root.enemy_laser_power = 2; _root.weaken = 0; _root.disaster = 0; _root.sentHP = 100; _root.sentHP2 = 100; _root.bomb_amount = _global.bombs; _global.current_girl = _global.aria_girl; _root.alarm.gotoAndStop(1); _root.laser_destroy = 0; _root.aria_girl = _global.aria_girl; _root.char.gotoAndStop(_root.aria_girl); shooting = false; _root.onMouseDown = function () { shooting = true; }; _root.onMouseUp = function () { shooting = false; }; _root.onEnterFrame = function () { if (_root._currentframe > 66 && _root._currentframe < 72) { _root.charunits = _root.char.units; _root.bombamount = _root.bomb_amount; if (_root.char.units <= 0) { if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } _global.bombs = _root.bomb_amount; _root.gotoAndStop(65); } if (shooting == true) { if (_root.pistolhold >= 20 and !_root.pistolequip.hitTest(_xmouse, _ymouse, true) and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true)) { if (_root.char.gun._currentframe == 1) { _root.pistolhold = 0; ++bc; _root.char.gun.pistol.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } duplicateMovieClip('bullet', 'b' + bc, bc); } } if (_root.char.gun._currentframe == 6 and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true) and !_root.pistolequip.hitTest(_xmouse, _ymouse, true)) { if (_root.bomb_amount > 0) { if (_root.minehold >= 20) { _root.minehold = 0; ++bc; _root.char.gun.rl.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } someSound = new Sound(); someSound.attachSound('rlsound', this); someSound.start(0, 1); duplicateMovieClip('minebullet', 'b' + bc, bc); _root.bomb_amount -= 1; } } } } } }; _global.shootAtPlayer = function () { if (_root.sent.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.sent2.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.yellowlaser.hitTest(_root.char) || _root.yellowlaser2.hitTest(_root.char) || _root.yellowlaser3.hitTest(_root.char) || _root.yellowlaser4.hitTest(_root.char) || _root.yellowlaser5.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } }; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _global.delete_me(this); --numberOfParticles; } if (_root._currentframe != 3 && _root._currentframe != 64 && _root._currentframe != 67 && _root._currentframe != 68 && _root._currentframe != 69 && _root._currentframe != 70 && _root._currentframe != 71) { _global.delete_me(this); --numberOfParticles; } }; ++v5; } }; } instance yellowlaser4 of movieClip 5632 { onClipEvent (load) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _global.shootAtPlayer(); } if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } movieClip 5754 { } instance ground of movieClip 5754 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } instance sent2 of movieClip 5700 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } frame 71 { stop(); Mouse.hide(); _root.counter = -1; _root.pistolhold = 10; _root.shotgunhold = 30; _root.uzihold = 3; _root.bc = 1000; _root.bc2 = 2000; _root.bc3 = 3000; _global.bullet_y_offset = 120; _root.enemy_lasers_in_play = 0; _root.enemy_laser_power = 2; _root.weaken = 0; _root.disaster = 0; _root.sentHP = 100; _root.sentHP2 = 100; _root.bomb_amount = _global.bombs; _global.current_girl = _global.aria_girl; _root.alarm.gotoAndStop(1); _root.laser_destroy = 0; _root.aria_girl = _global.aria_girl; _root.char.gotoAndStop(_root.aria_girl); shooting = false; _root.onMouseDown = function () { shooting = true; }; _root.onMouseUp = function () { shooting = false; }; _root.onEnterFrame = function () { if (_root._currentframe > 66 && _root._currentframe < 72) { _root.charunits = _root.char.units; _root.bombamount = _root.bomb_amount; if (_root.char.units <= 0) { if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } _global.bombs = _root.bomb_amount; _root.gotoAndStop(65); } if (shooting == true) { if (_root.pistolhold >= 20 and !_root.pistolequip.hitTest(_xmouse, _ymouse, true) and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true)) { if (_root.char.gun._currentframe == 1) { _root.pistolhold = 0; ++bc; _root.char.gun.pistol.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } duplicateMovieClip('bullet', 'b' + bc, bc); } } if (_root.char.gun._currentframe == 6 and !_root.shotgunequip.hitTest(_xmouse, _ymouse, true) and !_root.pistolequip.hitTest(_xmouse, _ymouse, true)) { if (_root.bomb_amount > 0) { if (_root.minehold >= 20) { _root.minehold = 0; ++bc; _root.char.gun.rl.gotoAndPlay(2); if (bc > 1100) { bc = 1000; } someSound = new Sound(); someSound.attachSound('rlsound', this); someSound.start(0, 1); duplicateMovieClip('minebullet', 'b' + bc, bc); _root.bomb_amount -= 1; } } } } } }; _global.shootAtPlayer = function () { if (_root.sent.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.sent2.yellowlaser.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } if (_root.yellowlaser.hitTest(_root.char) || _root.yellowlaser2.hitTest(_root.char) || _root.yellowlaser3.hitTest(_root.char) || _root.yellowlaser4.hitTest(_root.char) || _root.yellowlaser5.hitTest(_root.char)) { if (_root.char.shield_amount > 0) { _root.char.shield_amount -= enemy_laser_power; _root.char.sh.gotoAndStop(2); } else { _root.char.units -= _root.enemy_laser_power; } } }; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _global.delete_me(this); --numberOfParticles; } if (_root._currentframe != 3 && _root._currentframe != 64 && _root._currentframe != 67 && _root._currentframe != 68 && _root._currentframe != 69 && _root._currentframe != 70 && _root._currentframe != 71) { _global.delete_me(this); --numberOfParticles; } }; ++v5; } }; } instance yellowlaser3 of movieClip 5632 { onClipEvent (load) { this.gotoAndStop(2); } onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _global.shootAtPlayer(); } if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } movieClip 5756 { } instance ground of movieClip 5756 { onClipEvent (enterFrame) { if (Key.isDown(37) or Key.isDown(65)) { this._x += _root.movespeed; } if (Key.isDown(39) or Key.isDown(68)) { this._x -= _root.movespeed; } } } frame 72 { _global.current_girl = _global.aria_girl; Mouse.show(); } movieClip 5757 { frame 1 { stop(); } } movieClip 5758 { frame 1 { stop(); } } movieClip 5759 { instance girl of movieClip 5757 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance of movieClip 5758 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { if (_global.ship_to_raid == 1) { this.gotoAndStop(6); } if (_global.ship_to_raid == 2) { this.gotoAndStop(8); } if (_global.ship_to_raid == 3) { this.gotoAndStop(11); } if (_global.ship_to_raid == 4) { this.gotoAndStop(12); } if (_global.ship_to_raid == 5) { this.gotoAndStop(10); } } onClipEvent (enterFrame) { if (_global.ship_to_raid == 1) { this.gotoAndStop(6); } if (_global.ship_to_raid == 2) { this.gotoAndStop(8); } if (_global.ship_to_raid == 3) { this.gotoAndStop(11); } if (_global.ship_to_raid == 4) { this.gotoAndStop(12); } if (_global.ship_to_raid == 5) { this.gotoAndStop(10); } } } frame 10 { if (_global.music == 0) { gotoAndPlay(12); } } frame 60 { if (_global.ship_to_raid == 1) { _global.assaultship_destroyed = 1; } if (_global.ship_to_raid == 2) { _global.cargoship_destroyed = 1; } if (_global.ship_to_raid == 3) { _global.assistanceship1_destroyed = 1; } if (_global.ship_to_raid == 4) { _global.assistanceship2_destroyed = 1; } if (_global.ship_to_raid == 5) { _global.bossship_destroyed = 1; } _root.gotoAndStop(74); } } frame 73 { _global.current_girl = _global.aria_girl; _global.endraid = 0; Mouse.show(); } movieClip 5760 { instance of movieClip 5758 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { if (_global.ship_to_raid == 1) { this.gotoAndStop(6); } if (_global.ship_to_raid == 2) { this.gotoAndStop(8); } if (_global.ship_to_raid == 3) { this.gotoAndStop(11); } if (_global.ship_to_raid == 4) { this.gotoAndStop(12); } if (_global.ship_to_raid == 5) { this.gotoAndStop(10); } } onClipEvent (enterFrame) { if (_global.ship_to_raid == 1) { this.gotoAndStop(6); } if (_global.ship_to_raid == 2) { this.gotoAndStop(8); } if (_global.ship_to_raid == 3) { this.gotoAndStop(11); } if (_global.ship_to_raid == 4) { this.gotoAndStop(12); } if (_global.ship_to_raid == 5) { this.gotoAndStop(10); } } } frame 10 { if (_global.music == 0) { gotoAndPlay(12); } } instance girl of movieClip 5757 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 60 { _root.gotoAndStop(66); } } instance bg of movieClip 193 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 5763 { frame 1 { stop(); } } button 5764 { on (release) { _root.gotoAndStop(6); } } movieClip 5773 { frame 1 { stop(); } frame 1 { stext.story_text = 'Arielle: Some friends of mine back home say we make a good couple… Jeo? Are you listening?'; } frame 2 { stext.story_text = 'Arielle: Jeo, next time you see Phia tell her to stop taking stuff. I can’t even find my comb!'; } frame 3 { stext.story_text = 'Arielle: So what was it like being a normal student? I wouldn’t know being in an academy.'; } frame 4 { stext.story_text = 'Arielle: Sometimes I wonder if you’re actually capable of seeing people as people… not pawns in your game.'; } frame 5 { stext.story_text = 'Arielle: Being a student really was just a casual fling to you… fuck em and forget em huh?'; } frame 6 { stext.story_text = 'Arielle: Maybe I need to reevaluate my taste in men… I could be like Phia and no… not gonna happen.'; } frame 7 { stext.story_text = 'Arielle: I need to tell Phia to respect my space… but she always shows up when I need some relief.'; } frame 8 { stext.story_text = 'Arielle: Bri is about as old as you and me… She looks much younger but at times she can sound much older. '; } frame 9 { stext.story_text = 'Arielle: Tiffany advises I need to get my emotions in check. Whats that suppose to mean, just flip off how I feel?'; } frame 10 { stext.story_text = 'Arielle: If I can just calibrate the main cannon a little more.'; } frame 11 { stext.story_text = 'Arielle: …You release Her from a capsule… and your first instinct is to have sex with her for pragmatic reasons. I’d be surprised but that sounds just like you.'; if (_global.had_goo_sex == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 12 { stext.story_text = 'Arielle: I can stand Phia and her unprovoked sex attacks… but could you please tell Remi to stop eyeing me.'; if (_global.remi_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 13 { stext.story_text = 'Arielle: In what records Tiffany could find, Amp is one of three sisters who were all branded and rebel operatives. Both are listed as MIA at the moment… I hope… I hope she finds them.'; if (_global.current_area <= 5) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 14 { stext.story_text = 'Arielle: I wonder why Luma is so territorial? This isn’t a school where being queen bee means anything… This is a combat operation!'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 15 { stext.story_text = 'Arielle: Luma will sometimes call me Maiko or something if I startle her… Whats so funny?'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 16 { stext.story_text = 'Arielle: I think Riley understands me the best… trying to have something resembling standards while surrounded by Nymphomaniacs!'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 17 { stext.story_text = 'Arielle: So… You and Lynn seem to be close… you’d have to be you being you and for her to stick up for you.'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 18 { stext.story_text = 'Arielle: I just caught Lyn and Phia having some fun with about 7 mercs in the hold… I guess the ‘princess’ isn’t as wholesome as I thought she’d be.'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 19 { stext.story_text = 'Arielle: Admit it Jeo, you\'d fall apart without me wouldn\'t you.'; } frame 20 { stext.story_text = 'Arielle: Mmm it\'s finally time for a hot shower!'; } frame 21 { stext.story_text = 'Phia: The most sex partners at once? 5… one in the mouth, two in the back and two in front. Think I’ll shoot for 7 next time!'; } frame 22 { stext.story_text = 'Phia: How are you compared to others? Sweetie I don’t judge… okay maybe alittle.'; } frame 23 { stext.story_text = 'Phia: You’re a solid 8… You got the stamina I need. What makes an 9 or and 10? Cheating.'; } frame 24 { stext.story_text = 'Phia: I tried joining a First Contact mission once…I always wanted to be the first in something.'; } frame 25 { stext.story_text = 'Phia: The funny thing about Khalei users trying to sense your sniping position. They only feel and see what you send out. Thinking about sex 24/7 has its advantages. You up for a go Sweetie?'; } frame 26 { stext.story_text = 'Phia: Concentration is the key to being a good shot, pilot and lover. To me they are one in the same.'; } frame 27 { stext.story_text = 'Phia: Ari needs to loosen up and stop being such a prude and so tense… guess thats why you two fell apart eh sweetie?'; } frame 28 { stext.story_text = 'Phia: You know… I sometimes feel bad that I’m corrupting little Bri… sometimes.. only for a minute maybe… Then I make her cum again. You wanna watch?'; } frame 29 { stext.story_text = 'Phia: I swear one day TT is gonna strap me to a table and see just how far I can go… I wish she’d do it already… The anticipation is killing me.'; } frame 30 { stext.story_text = 'Phia: Hey I know were busy and all but could you do me a favor and not send me and Bri out for a while… got to discuss strategies and stuff, y’know?'; } frame 31 { stext.story_text = 'Phia: Y’know we dont NEED to talk, there’s a bed right there… No? Well alright have it your way….'; } frame 32 { stext.story_text = 'Phia: Haha! I just *inhale* I just… walked past TT’s room and she’s *Haha* watching the stupidest cartoon shit. *Haha* Hang on… let me catch my breath!'; } frame 33 { stext.story_text = 'Phia: Y’know I got this job by sneaking into a C.O.’s quarters to suck him off. Apparently I was the first to ever get past their security without any equipment, also I suck like… well me, so yeah I got in pretty easy.'; } frame 34 { stext.story_text = 'Phia: Jeo! Jeo! Come on you, me and Remi, six pm in the storage room, If you don’t show he’s gonna get me all to herself!'; if (_global.remi_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 35 { stext.story_text = 'Phia: So does that goo thingy fuck? I mean it looks alright but I thought I’d check first. I mean it DOES have nice looking tits.'; if (_global.goo_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 36 { stext.story_text = 'Phia: Roy? Incest is relative… and NO one loves you like your big brother I should have asked him to stay…'; if (_global.current_area <= 3) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 37 { stext.story_text = 'Phia: I always wondered why Amp got chosen for cloning? I mean They have me… I could literally fuck myself!'; if (_global.current_area <= 5) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 38 { stext.story_text = 'Phia: Luma’s a girl whose use to being on top of the world. She dislikes Ari cause she’s a better operative and she dislikes me cause I can outsex her in any event.'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 39 { stext.story_text = 'Phia: Riley is even more uptight then Ari! I have to find a way to lossen her up. Shall we double team her sweetie?'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 40 { stext.story_text = 'Phia: So are you the Princess’ charming knight… on does she keep you around for that ‘Lance’ of yours?'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 41 { stext.story_text = 'Tiffany: My nickname? I got that back in college, stands for Triple Tyrannosaurus. See back then I was really into robotics so I tried making three robot T-rexes. They worked pretty well, until they destroyed half the campus… I’m kidding Jeo it stands for Tiffany Taylor .'; } frame 42 { stext.story_text = 'Tiffany: Perhaps if I… wait that’s perfect!- no wait… that violates interplanetary law… *sigh* Oh hey Jeo… hows it going?'; } frame 43 { stext.story_text = 'Tiffany: No time to start slacking Jeo. By they way you haven’t seen any smut novels laying around have you? They are not mines of course but I was looking for them for.. uh.. Phia!'; } frame 44 { stext.story_text = 'Tiffany: Hey Jeo were you informed of the joke about the contripulator plugging into the mosulatiotrometer? It was hilarious!'; } frame 45 { stext.story_text = 'Tiffany: I was listening to Phia babbling a while ago about sex and she gave me an idea… If we can harness libido and transform it into Khalei energy, our ships could be made unstopable! Well at least Phia’s would be and… maybe you.'; } frame 46 { stext.story_text = 'Tiffany: Talk? Are you sure? You look pretty weak… listen you can always come to me if Phia isn’t able to help you. Nobody wants you dying on us…'; if (_global.had_goo_sex == 1) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 47 { stext.story_text = 'Tiffany: Jeo, just who I wanted to see! I think I have a solution to your condition! See if we just hook your manhood to the ship’s sub battery and run a… hmm, bad idea?'; if (_global.had_goo_sex == 1) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 48 { stext.story_text = 'Tiffany: Greetings Jeo, I was just about to reverse the polarity of the Neutron flow'; } frame 49 { stext.story_text = 'Tiffany: So I asked “what do you mean by Bad?” and she said “Try to imagine all life as you know it stopping instantaneously and every molecule in your body exploding at the speed of light.” That would be total protonic reversal or in laymans terms… Bad.'; } frame 50 { stext.story_text = 'Tiffany: You do have impressive combat capabilities Jeo, I suppose that makes up for your other faults.'; } frame 51 { stext.story_text = 'Tiffany: I doubt Gemco sees you as much of a threat. If they wanted you dead. They’d have sent a veteran agent who outclasses your combat capabilities.. Not an admiral’s daughter with her newly formed team. Hmmm so it seems your ego is your weakness.'; } frame 52 { stext.story_text = 'Tiffany: Ari has great potential, she might even make Elite… but her emotional state hinders her. a few years of combat duty will hammer that out.'; } frame 53 { stext.story_text = 'Tiffany: Bri actually spikes in the ranges some of the Elites… but she lacks the killing intent and experience to utilize that power.'; } frame 54 { stext.story_text = 'Tiffany: If we were to encounter an Elite… My first suggestion is to sacrifice all non essential fleet personal and vessels in a staling action as we retreat. Failing that are only hope is Phia is capable of seducing the enemy to our side.'; } frame 55 { stext.story_text = 'Tiffany: I once used Phia to test out a set of new combat droids… I had modeled them on the Greek Minotaur… even giving them a penis for interrogation purposes. Generally just the threat of Sexual violence is enough to get people to talk. Unfortunately Phia broke the set of them in under an hour.'; } frame 56 { stext.story_text = 'Tiffany: If your wondering about the cyborg ‘Horse’ bottom over there… I’m testing a new punishment device. In the event we start taking prisoners that need to talk… Or I and Phia need something with a little more thickness.'; } frame 57 { stext.story_text = 'Tiffany: You were in Nanako? Is Alma still there? … You mean she never had relations with you? Strange Alma use to be like Phia when she was younger. Perhaps I should go see her.'; } frame 58 { stext.story_text = 'Tiffany: Bri’s underdevelopment is due to her growing process. Bri was put together in a tube cell by cell. I believe she’s modeled on The head scientist Cousin’s Daughter. She’s the only one that survived to the infant stage sadly.'; } frame 59 { stext.story_text = 'Tiffany: Phia hides her intelligence under her sexual appetite… she’s quite similar to you in that respect.'; } frame 60 { stext.story_text = 'Tiffany: Are you sure… I detect residual Khalei influences on your brainwaves. are you sure there was no one outside of the people you listed who could have a Khalei signature strong enough to influence your mind?'; } frame 61 { stext.story_text = 'Bri: Phia! I told you already! – Oh it’s you Jeo… No, I don’t feel like having sex right now…'; } frame 62 { stext.story_text = 'Bri: May I have a drink Jeo?… hey don’t look at me like that… I’m not a child you know…'; } frame 63 { stext.story_text = 'Bri: Um… so you’ve been cured for a while so… why do you keep having sex with us… actually never mind, that was a pretty stupid question…'; if (_global.had_goo_sex == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 64 { stext.story_text = 'Bri: I didn’t get to see what life was like outside the lab till a few years ago.'; } frame 65 { stext.story_text = 'Bri: Sometimes, I’ll see shadows staring at me.'; } frame 66 { stext.story_text = 'Bri: My Dad and Moms tell me I’m unique.'; } frame 67 { stext.story_text = 'When I sleep… I sometimes hear names being whispered. Does the name Gheist mean anything to you?'; } frame 68 { stext.story_text = 'Bri: I had a nightmare once… about a pink haired girl being murdered.'; } frame 69 { stext.story_text = 'Bri: Ari… is like a big sister… She’s always angry at Phia when she teaches me about being a woman.'; } frame 70 { stext.story_text = 'Bri: She doesn’t say it… but Ari’s heart hurts alot when She looks at you. Yet your heart doesn’t do anything when you look at her. Is that the difference between a man and woman?'; } frame 71 { stext.story_text = 'Bri: I want to believe there is more to you then darkness… You must care about someone atleast?'; } frame 72 { stext.story_text = 'Bri: I just wish you didn’t need to have sex with us to fight properly… It just feels empty with you.'; } frame 73 { stext.story_text = 'Bri: Phia is alot of fun… when she isn’t playing with my naughty spot.'; } frame 74 { stext.story_text = 'Bri: TT knows so much about pretty much anything… She can talk for hours if you let her.'; } frame 75 { stext.story_text = 'Bri: I only met a Gemco Elite once… Her power was almost like I couldn’t breath.'; } frame 76 { stext.story_text = 'Bri: Do you think If Cia comes to me I’ll fill out like Phia and Ari?'; } frame 77 { stext.story_text = 'Bri: En Taro Adun… I don’t know what it means.'; } frame 78 { stext.story_text = 'Bri: Jeo can you occupy Phia for a while? I need a break.'; } frame 79 { stext.story_text = 'Bri: I know you have your condition but… could you keep it down when your with the others? It makes it really hard for me to meditate…'; } frame 80 { stext.story_text = 'Bri: Did you have to cum so much into me last time? It kept dripping out for the rest of the day…'; } } instance chat of movieClip 5773 { onClipEvent (load) { this.gotoAndStop(random(_global.chat_text_amount) + 1); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(6); } onClipEvent (enterFrame) { this.gotoAndStop(6); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(8); } onClipEvent (enterFrame) { this.gotoAndStop(8); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(11); } onClipEvent (enterFrame) { this.gotoAndStop(11); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(12); } onClipEvent (enterFrame) { this.gotoAndStop(12); } } instance enemy_ship of movieClip 253 { onClipEvent (load) { this.gotoAndStop(10); } onClipEvent (enterFrame) { this.gotoAndStop(10); } } instance girl of movieClip 429 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(8); } } } button 5791 { on (release) { _root.gotoAndStop(12); } } button 5792 { on (release) { _global.had_luma_sex = 1; _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; gotoAndStop(9); } } movieClip 5851 { } button 5852 { on (release) { gotoAndStop(13); } } movieClip 5899 { frame 103 { stop(); } } button 5900 { on (release) { gotoAndStop(15); } } movieClip 5901 { frame 1 { stop(); } frame 1 { if (_global.had_luma_sex == 1) { gotoAndStop(7); } else { stext.stext.story_text = 'Luma: Like, I\'ve been hearing you have sex with your crew all day!'; } } instance of movieClip 368 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 2 { stext.stext.story_text = 'Jeo: So? They are mine to do with as I please.'; } frame 3 { stext.stext.story_text = 'Luma: So why the hell aren\'t you fucking me too you asshole!?'; } frame 4 { stext.stext.story_text = 'Jeo: Oh? You want some too?'; } frame 5 { stext.stext.story_text = 'Luma: Obviously there ain\'t shit else to do.'; } frame 6 { stext.stext.story_text = 'Luma: And I\'m tired of talking to Riley and Lynn.'; } frame 7 { stext.stext.story_text = 'Luma: So are we fucking or what?'; } frame 9 { stext.stext.story_text = 'Luma: You have a pretty hard ass dick. I needed this.'; } frame 10 { stext.stext.story_text = 'Luma: You like watching my big tits flop around don\'t you?'; } frame 11 { stext.stext.story_text = 'Luma: Go ahead and get that cock nice and hard for me.'; } frame 13 { stext.stext.story_text = 'Luma: Oh, ready to cum now? Go ahead.'; } frame 15 { stext.stext.story_text = 'Luma: Come back for seconds baby. Fucking me is obviously the best thing you can do.'; _global.aria_girl_array[_global.jeo].charisma += 1000; _global.aria_girl_array[_global.jeo].space += 1000; _global.aria_girl_array[_global.jeo].ship += 1000; _global.aria_girl_array[_global.jeo].combat += 1000; } frame 16 { if (_global.view_mode == 1) { _global.view_mode = 0; _root.gotoAndStop(63); } else { _root.gotoAndStop(12); } } } button 5902 { on (release) { gotoAndStop(9); } } movieClip 5996 { } button 5997 { on (release) { gotoAndStop(20); } } movieClip 6061 { frame 98 { stop(); } } button 6062 { on (release) { gotoAndStop(22); } } movieClip 6063 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: Your fleet is in shambles. you have no chance. And you are not going to delay me further.'; } frame 2 { stext.stext.story_text = 'Yui: so you aren\'t going to let me go?'; } frame 3 { stext.stext.story_text = 'Jeo: No.'; } frame 4 { stext.stext.story_text = 'Yui: What are you going to do with me?'; } frame 5 { stext.stext.story_text = 'Jeo: For starters, you are going to ride my dick for wasting so much of my time.'; } frame 6 { stext.stext.story_text = 'Yui: Oh?...See something you like? You do realize I\'m old enough to be your mother right?'; } frame 7 { stext.stext.story_text = 'Yui: Wait.. Great idea Jeo! Let\'s get started right away.'; } frame 9 { stext.stext.story_text = 'Yui: I\'ve finally got you Jeo. I\'ve finally got you pinned down!'; } frame 10 { stext.stext.story_text = 'Jeo: Ha. Go ahead and pretend like you are in control.'; } frame 11 { stext.stext.story_text = 'Yui: No I\'ll keep fucking until someone comes to arrest you! I\'ve already reported it in.'; } frame 12 { stext.stext.story_text = 'Jeo: you can\'t last that long.'; } frame 13 { stext.stext.story_text = 'Yui: I can!'; } frame 14 { stext.stext.story_text = 'Yui: And I will!'; } frame 15 { stext.stext.story_text = 'Yui: You dirty man whore! I hope you like the view. Because this is your last time having sex.'; } frame 16 { stext.stext.story_text = 'Jeo: Go ahead and try. You don\'t get the satisfaction you need from Cain.'; } frame 17 { stext.stext.story_text = 'Jeo: He is always too busy guarding Lynn.'; } frame 18 { stext.stext.story_text = 'Yui: Shut up! What do you know?'; } frame 20 { stext.stext.story_text = 'Jeo: Your getting weak.'; } frame 22 { stext.stext.story_text = 'Yui: Damnit!'; } frame 23 { stext.stext.story_text = 'Jeo: You lose. Nice try. I know you are just doing your job. So leave.'; } frame 24 { stext.stext.story_text = 'Jeo: I have more important matters to attend to.'; } frame 25 { stext.stext.story_text = 'Yui: I\'ll get you next time...'; } frame 26 { if (_global.view_mode == 1) { _global.view_mode = 0; _root.gotoAndStop(63); } else { _root.gotoAndStop(6); } } } instance gallery of movieClip 708 { onClipEvent (load) { this.stop(); } } movieClip 6065 { frame 1 { stop(); } } movieClip 6068 { } movieClip 6070 { } movieClip 6257 { frame 18 { gotoAndPlay(1); } frame 84 { stop(); } } movieClip 6388 { frame 18 { gotoAndPlay(1); } frame 84 { stop(); } } movieClip 6506 { frame 18 { gotoAndPlay(1); } frame 84 { stop(); } } movieClip 6614 { frame 18 { gotoAndPlay(1); } frame 84 { stop(); } } movieClip 6615 { frame 1 { stop(); } } button 6616 { on (release) { gotoAndStop(8); } } button 6617 { on (release) { gotoAndStop(13); } } button 6619 { on (release) { gotoAndStop(16); } } movieClip 6622 { frame 1 { stop(); } frame 1 { if (_global.aria_girl == 1) { stext.stext.story_text = 'Arielle: Shit! I\'m being boarded!'; } if (_global.aria_girl == 2) { stext.stext.story_text = 'Phia: Ah! Company!'; } if (_global.aria_girl == 3) { stext.stext.story_text = 'Tiffany: They broke through!?'; } if (_global.aria_girl == 4) { stext.stext.story_text = 'Bri: Oh no!'; } } instance of movieClip 6065 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 2 { stext.stext.story_text = 'Agent: FREEZE!!! Where\'s Jeo!? Tell me!!'; } frame 3 { if (_global.aria_girl == 1) { stext.stext.story_text = 'Arielle: I\'ve never tell you!'; } if (_global.aria_girl == 2) { stext.stext.story_text = 'Phia: Jeo? Sure you\'re not intrested in someone else?'; } if (_global.aria_girl == 3) { stext.stext.story_text = 'Tiffany: That\'s... classified!'; } if (_global.aria_girl == 4) { stext.stext.story_text = 'Bri: I don\'t know! I promise!'; } } frame 4 { stext.stext.story_text = 'Agent: Shut it! You guys search the ship. And you! Tie her up!'; } frame 5 { stext.stext.story_text = 'Agent: I\'ll get her talking one way or another.'; } frame 6 { if (_global.aria_girl == 1) { stext.stext.story_text = 'Arielle: Get away from me!'; } if (_global.aria_girl == 2) { stext.stext.story_text = 'Phia: Yes! Does mean we get to fuck?'; } if (_global.aria_girl == 3) { stext.stext.story_text = 'Tiffany: I\'ll never talk!'; } if (_global.aria_girl == 4) { stext.stext.story_text = 'Bri: Wait!'; } } instance of movieClip 6065 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 7 { } instance rp of movieClip 6615 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 8 { stext.stext.story_text = 'Agent: Where is he? Huh? Tell me!'; } frame 9 { if (_global.aria_girl == 1) { stext.stext.story_text = 'Arielle: You\'ll pay for this! Jeo will come save me!'; } if (_global.aria_girl == 2) { stext.stext.story_text = 'Phia: Your going to have to try harder if you want me to talk sweetie.'; } if (_global.aria_girl == 3) { stext.stext.story_text = 'Tiffany: The jokes on you.'; } if (_global.aria_girl == 4) { stext.stext.story_text = 'Bri: S- Stoooop! Please!'; } } frame 10 { stext.stext.story_text = 'Other Agent: Sir!!! Jeo\'s ship incoming!'; } frame 11 { stext.stext.story_text = 'Agent: Fuck! Let\'s get out of here! But first...'; } instance rp2 of movieClip 6615 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); this.rp.gotoAndPlay(19); } } frame 13 { stext.stext.story_text = 'Agent: Ahhhh!!! Fuck! That was some good pussy!'; } frame 14 { stext.stext.story_text = 'Agent: Move out!'; } frame 15 { } frame 16 { stext.stext.story_text = 'Jeo: You need more training. Remember this moment. And don\'t disobey me further when I ask you to train.'; } instance of movieClip 6065 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 17 { if (_global.aria_girl == 1) { _global.arielle_rape = 1; stext.stext.story_text = 'Arielle: Why aren\'t you mad about what happened to me!?. They will pay for this, you can be sure of it.'; } if (_global.aria_girl == 2) { _global.phia_rape = 1; stext.stext.story_text = 'Phia: Train? Sweetie we need to do that again!'; } if (_global.aria_girl == 3) { _global.tiffany_rape = 1; stext.stext.story_text = 'Tiffany: Right.'; } if (_global.aria_girl == 4) { _global.bri_rape = 1; stext.stext.story_text = 'Bri: O -Okay...'; } } frame 18 { if (_global.view_mode == 1) { _global.view_mode = 0; _root.gotoAndStop(63); } else { _root.gotoAndStop(7 + _global.aria_girl); } } }




http://swfchan.com/35/171016/info.shtml
Created: 8/8 -2019 15:11:49 Last modified: 8/8 -2019 15:11:49 Server time: 25/04 -2024 01:59:57