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snake.swf

This is the info page for
Flash #172545

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Courier New" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1">Paused. Click on the red spot to continue.</font></p>

By Tomas Eriksson

RULES
• Eat mice to grow and get points
• Hurry! You can run out of time
• Don't run into yourself
TIPS
• Circulate opposite direction to open up
• Keep closed areas small
• Press P to pause game

Snake
Trouble

Snake
Trouble

Click to start game >

Hiscore on this computer

SnakIe
Waz heRe

Level 1

Game over

Game over

Enter you name (press Enter to continue)

ActionScript [AS3]

Section 1
//Symbol2_10 (snake_fla.Symbol2_10) package snake_fla { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.geom.*; import flash.utils.*; import flash.ui.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.system.*; public dynamic class Symbol2_10 extends MovieClip { public var tiles:MovieClip; public function Symbol2_10(){ addFrameScript(0, frame1); } function frame1(){ tiles.gotoAndStop(1); } } }//package snake_fla
Section 2
//Ball (Ball) package { import flash.display.*; public class Ball extends MovieClip { public var pattern:Sprite; public var currentHit:int; public var headHit:Boolean; public function Ball(){ currentHit = -1; } } }//package
Section 3
//BounceSound (BounceSound) package { import flash.media.*; public dynamic class BounceSound extends Sound { } }//package
Section 4
//Enemy (Enemy) package { import flash.display.*; public dynamic class Enemy extends MovieClip { } }//package
Section 5
//EnemySound (EnemySound) package { import flash.media.*; public dynamic class EnemySound extends Sound { } }//package
Section 6
//Food (Food) package { import flash.display.*; public dynamic class Food extends MovieClip { public var sprite:MovieClip; public var shadow:MovieClip; } }//package
Section 7
//GameOverSound (GameOverSound) package { import flash.media.*; public dynamic class GameOverSound extends Sound { } }//package
Section 8
//GulpSound (GulpSound) package { import flash.media.*; public dynamic class GulpSound extends Sound { } }//package
Section 9
//Head (Head) package { import flash.display.*; public dynamic class Head extends MovieClip { public var top:MovieClip; public var bottom:MovieClip; } }//package
Section 10
//LevelSound (LevelSound) package { import flash.media.*; public dynamic class LevelSound extends Sound { } }//package
Section 11
//Marker (Marker) package { import flash.display.*; public dynamic class Marker extends MovieClip { } }//package
Section 12
//MusicSound (MusicSound) package { import flash.media.*; public dynamic class MusicSound extends Sound { } }//package
Section 13
//Part (Part) package { import flash.display.*; public dynamic class Part extends MovieClip { } }//package
Section 14
//PauseScr (PauseScr) package { import flash.display.*; public dynamic class PauseScr extends MovieClip { public var spot:MovieClip; } }//package
Section 15
//Snake (Snake) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.geom.*; import flash.utils.*; import flash.ui.*; public class Snake extends MovieClip { public var background; public var container:Sprite; public var scoreText; public var levelText; public var playerName; public var playerScore:TextField; public var marker:Marker; var gameWidth; var gameHeight; var msX; var msY:int; var username:String; var score; var scoreDelay; var scoreInterval; var fadeInterval; var fade2Interval; var fallInterval; var musicInterval; var foodTimeInterval:int; var musicVol; var foodAlpha; var foodAlphaTime; var pauseTime:Number; var parts; var blocks; var hiscore:Array; var food:Food; var holder; var paused:Sprite; var bounceSound:BounceSound; var gameOverSound:GameOverSound; var gulpSound:GulpSound; var levelSound:LevelSound; var enemySound:EnemySound; var musicSound:MusicSound; var musicChannel:SoundChannel; var st:SoundTransform; var currentHit:int; var force:Number; var frozen:Boolean; var levelChange:int; var enemy:Enemy; var loader:URLLoader; var so:SharedObject; public function Snake(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); MovieClip(root).gotoAndStop(1); gameWidth = 1000; gameHeight = 700; paused = null; bounceSound = new BounceSound(); gulpSound = new GulpSound(); gameOverSound = new GameOverSound(); levelSound = new LevelSound(); enemySound = new EnemySound(); musicSound = new MusicSound(); st = new SoundTransform(); levelChange = 1000; username = ""; so = SharedObject.getLocal("snake"); if (!so.data.hiscore){ so.data.hiscore = [["Master cobra", 4000], ["Python pro", 2000], ["Snake mania", 1000], ["Rookie worm", 500]]; }; hiscore = so.data.hiscore; if (loaderInfo[((((((((String.fromCharCode(108) + String.fromCharCode(111)) + String.fromCharCode(97)) + String.fromCharCode(100)) + String.fromCharCode(101)) + String.fromCharCode(114)) + String.fromCharCode(85)) + String.fromCharCode(82)) + String.fromCharCode(76))].indexOf((((((((((((((((((((((((((((((((((String.fromCharCode(104) + String.fromCharCode(116)) + String.fromCharCode(116)) + String.fromCharCode(112)) + String.fromCharCode(58)) + String.fromCharCode(47)) + String.fromCharCode(47)) + String.fromCharCode(111)) + String.fromCharCode(110)) + String.fromCharCode(101)) + String.fromCharCode(109)) + String.fromCharCode(111)) + String.fromCharCode(116)) + String.fromCharCode(105)) + String.fromCharCode(111)) + String.fromCharCode(110)) + String.fromCharCode(46)) + String.fromCharCode(115)) + String.fromCharCode(51)) + String.fromCharCode(46)) + String.fromCharCode(97)) + String.fromCharCode(109)) + String.fromCharCode(97)) + String.fromCharCode(122)) + String.fromCharCode(111)) + String.fromCharCode(110)) + String.fromCharCode(97)) + String.fromCharCode(119)) + String.fromCharCode(115)) + String.fromCharCode(46)) + String.fromCharCode(99)) + String.fromCharCode(111)) + String.fromCharCode(109)) + String.fromCharCode(47))) == -1){ return; }; stage.addEventListener(MouseEvent.MOUSE_UP, mouseUp); stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMove); stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown); } function introScene(){ frozen = true; Mouse.show(); stage.quality = StageQuality.HIGH; if ((((stage.stageWidth > 1000)) && ((stage.stageHeight > 700)))){ stage.scaleMode = "noScale"; }; if (musicChannel != null){ musicChannel.stop(); }; musicChannel = musicSound.play(0, 9999, st); musicVol = (st.volume = 0); musicChannel.soundTransform = st; clearInterval(musicInterval); musicInterval = setInterval(musicFadeIn, 50); updateTopList(); } function updateTopList(){ var _local5:Array; var _local1 = ""; var _local2 = " "; var _local3 = 1; var _local4:int; while (_local4 < hiscore.length) { _local5 = hiscore[_local4]; _local1 = (_local1 + (((((((_local3 + ". ") + _local2.substr(0, (1 - Math.floor((_local3 / 10))))) + _local5[0]) + " ") + _local2.substr(0, ((28 - _local5[0].length) - _local5[1].toString().length))) + _local5[1]) + "\n")); _local3++; _local4++; }; container.topList.text = _local1; } function topListLoaded(_arg1:Event){ var _local7:Array; if (MovieClip(root).currentFrame != 1){ return; }; hiscore = new Array(); var _local2:Array = loader.data.split("&"); var _local3 = " "; var _local4 = ""; var _local5 = 1; var _local6:int; while (_local6 < _local2.length) { _local7 = _local2[_local6].split("="); _local7[0] = unescape(_local7[0]).replace(/\+/g, " "); _local4 = (_local4 + (((((((_local5 + ". ") + _local3.substr(0, (1 - Math.floor((_local5 / 10))))) + _local7[0]) + " ") + _local3.substr(0, ((28 - _local7[0].length) - _local7[1].length))) + _local7[1]) + "\n")); _local5++; if (_local2.length == 12){ hiscoreMin = _local7[1]; }; _local6++; }; hiscore.push(_local4); container.topList.text = hiscore[0]; } function musicFadeIn(){ musicVol = (musicVol + 0.01); st.volume = musicVol; musicChannel.soundTransform = st; if (musicVol >= 0.5){ clearInterval(musicInterval); }; } function musicFadeOut(){ musicVol = (musicVol - 0.02); st.volume = musicVol; musicChannel.soundTransform = st; if (musicVol <= 0){ clearInterval(musicInterval); musicChannel.stop(); }; } function startGame(){ MovieClip(root).gotoAndStop(2); } function initPlay(){ var _local2:int; var _local3:Sprite; var _local4:Sprite; clearInterval(musicInterval); musicInterval = setInterval(musicFadeOut, 50); stage.quality = StageQuality.LOW; frozen = false; currentHit = -1; var _local1 = 6; parts = new Array(); holder = new Sprite(); addChildAt(holder, 1); _local2 = 0; while (_local2 < _local1) { _local3 = ((_local2 == 0)) ? new Head() : ((_local2 < (_local1 - 5))) ? new Part() : new Tail(); if (_local2 == 0){ addChildAt(_local3, 2); } else { if (_local2 < (_local1 - 1)){ holder.addChildAt(_local3, 0); }; }; parts.push({x:(-10 * _local2), y:(-10 * _local2), mc:_local3}); _local2++; }; update(); blocks = new Array(); food = new Food(); food.tabIndex = 10; addChildAt(food, 1); place(); score = (scoreDelay = (scoreText.text = 0)); _local2 = 0; while (_local2 < 1) { _local4 = new Ball(); new Ball().scaleX = (_local4.scaleY = 1); _local4.tabIndex = 23; _local4.x = ((Math.random() * (gameWidth - 200)) + 100); _local4.y = ((Math.random() * (gameHeight - 200)) + 100); _local4.gotoAndStop(((_local2 % 2) + 1)); addChildAt(_local4, 4); blocks.push(_local4); _local2++; }; physics(0); mouseMove(null); Mouse.hide(); setLevel(1); foodTimeInterval = 0; } function falling(){ var _local1:*; var _local2:int; do { _local1 = ((Math.random() * (gameWidth - 20)) + 10); _local2 = ((Math.random() * (gameHeight - 20)) + 10); } while (((holder.hitTestPoint(_local1, _local2, true)) || ((((_local1 > (gameWidth - 270))) && ((_local2 < 100)))))); enemy = new Enemy(); enemy.x = _local1; enemy.y = _local2; enemy.tabIndex = 12; enemy.alpha = 0; enemy.rotation = (Math.random() * 360); enemy.scaleX = (enemy.scaleY = Math.pow(1.1, (20 + 2))); if (Math.random() < 0.5){ enemy.scaleX = (enemy.scaleX * -1); }; addChildAt(enemy, 4); blocks.push(enemy); fade2Interval = setInterval(fade2Counter, 20); } function fade2Counter(){ enemy.alpha = (enemy.alpha + 0.05); enemy.scaleX = (enemy.scaleX / 1.1); enemy.scaleY = (enemy.scaleY / 1.1); if (enemy.alpha >= 1){ enemy.alpha = (enemy.scaleY = 1); enemy.scaleX = (enemy.scaleX / Math.abs(enemy.scaleX)); clearInterval(fade2Interval); fade2Interval = 0; st.volume = 0.4; enemySound.play(0, 1, st); }; } function setLevel(_arg1:int){ background.tiles.gotoAndStop(_arg1); levelText.text = ("Level " + _arg1); } function gameOver(){ if (fadeInterval != 0){ clearInterval(fadeInterval); fadeInterval = 0; }; if (foodTimeInterval != 0){ clearInterval(foodTimeInterval); foodTimeInterval = 0; }; gameOverSound.play(); frozen = true; setTimeout(gameOverEnd, 1000); } function gameOverEnd(){ endPlay(); if ((((score == 0)) || ((((hiscore.length == 12)) && ((score < hiscore[(12 - 1)][1])))))){ MovieClip(root).gotoAndStop(1); return; }; MovieClip(root).gotoAndStop(3); stage.quality = StageQuality.HIGH; } function endScene(){ Mouse.show(); username = ""; playerScore.text = score; playerName.text = (username + "_"); } function endPlay(){ var _local1:int; removeChild(food); removeChild(parts[0].mc); _local1 = 1; while (_local1 < (parts.length - 1)) { holder.removeChild(parts[_local1].mc); _local1++; }; _local1 = 0; while (_local1 < blocks.length) { removeChild(blocks[_local1]); _local1++; }; removeChild(holder); scoreText.text = ""; } function addScore(_arg1:int){ score = (score + _arg1); if ((score % levelChange) == 0){ setLevel((Math.floor((score / levelChange)) + 1)); levelSound.play(); }; clearInterval(scoreInterval); scoreInterval = setInterval(scoreCounter, 100); } function scoreCounter(){ scoreDelay = (scoreDelay + 13); if (scoreDelay >= score){ scoreDelay = score; clearInterval(scoreInterval); }; scoreText.text = scoreDelay; } function place(){ var _local1:*; var _local2:int; do { _local1 = ((Math.random() * (gameWidth - 20)) + 10); _local2 = ((Math.random() * (gameHeight - 20)) + 10); } while (((holder.hitTestPoint(_local1, _local2, true)) || ((((_local1 > (gameWidth - 270))) && ((_local2 < 100)))))); if (foodTimeInterval != 0){ clearInterval(foodTimeInterval); foodTimeInterval = 0; }; food.alpha = 0; food.scaleX = (food.scaleY = Math.pow(1.1, (20 + 2))); food.x = _local1; food.y = _local2; food.sprite.rotation = (Math.random() * 360); food.sprite.tail.rotation = 0; if (fadeInterval != 0){ clearInterval(fadeInterval); }; fadeInterval = setInterval(fadeCounter, 20); } function fadeCounter(){ food.alpha = (food.alpha + 0.05); food.scaleX = (food.scaleX / 1.1); food.scaleY = (food.scaleY / 1.1); if (food.alpha >= 1){ food.alpha = (food.scaleX = (food.scaleY = 1)); clearInterval(fadeInterval); foodAlpha = 1; foodAlphaTime = new Date().getTime(); foodTimeInterval = setInterval(foodFading, 1000); fadeInterval = 0; }; } function foodFading(){ var _local1:Number = new Date().getTime(); foodAlpha = (foodAlpha - ((0.03 * 0.001) * (_local1 - foodAlphaTime))); foodAlphaTime = _local1; food.alpha = foodAlpha; if (foodAlpha <= 0.2){ gameOver(); }; } function update(){ var _local1:int = parts.length; var _local2:int; while (_local2 < _local1) { parts[_local2].mc.scaleY = (((Math.cos((_local2 * 0.8)) * 0.15) + 0.9) * ((_local2 == (_local1 - 2))) ? 0.4 : ((_local2 == (_local1 - 3))) ? 0.6 : ((_local2 == (_local1 - 4))) ? 0.8 : 1); _local2++; }; } function extend(_arg1:int){ var _local2:Object = parts[_arg1]; var _local3:Object = parts[(_arg1 + 1)]; var _local4:Sprite = new Part(); holder.addChildAt(_local4, (holder.getChildIndex(_local3.mc) + 1)); var _local5:Object = {x:_local2.x, y:_local2.y, mc:_local4}; parts.splice((_arg1 + 1), 0, _local5); update(); var _local6:Number = ((_local2.x - _local3.x) * 0.5); var _local7:Number = ((_local2.y - _local3.y) * 0.5); _local2.x = (_local2.x + _local6); _local2.y = (_local2.y + _local7); physics(_arg1); _local2.x = (_local2.x - _local6); _local2.y = (_local2.y - _local7); physics(_arg1); } function extendSnake(){ var _local1:int; while (_local1 < 4) { extend(Math.floor((Math.random() * (parts.length - 5)))); _local1++; }; } function enterFrame(_arg1:Event){ food.sprite.rotation = (food.sprite.rotation + 5); food.x = (food.x + (Math.cos(((oldAngle * Math.PI) / 180)) * 3)); food.y = (food.y + (Math.sin(((oldAngle * Math.PI) / 180)) * 3)); if (food.x > gameWidth){ food.x = (food.x - gameWidth); } else { if (food.x < 0){ food.x = (food.x + gameWidth); }; }; if (food.y > gameHeight){ food.y = (food.y - gameHeight); } else { if (food.y < 0){ food.y = (food.y + gameHeight); }; }; physics(0); } function mouseDown(_arg1:Event){ if (MovieClip(root).currentFrame == 1){ startGame(); }; if (((paused) && (paused.spot.hitTestPoint(stage.mouseX, stage.mouseY)))){ paused.parent.removeChild(paused); paused = null; Mouse.hide(); food.visible = (holder.visible = (parts[0].mc.visible = true)); foodTimeInterval = setInterval(foodFading, 1000); foodAlphaTime = (foodAlphaTime + (new Date().getTime() - pauseTime)); stage.quality = StageQuality.LOW; }; } function mouseMove(_arg1:Event){ msX = stage.mouseX; msY = stage.mouseY; if (msX < 5){ msX = 5; } else { if (msX > (gameWidth - 5)){ msX = (gameWidth - 5); }; }; if (msY < 5){ msY = 5; } else { if (msY > (gameHeight - 5)){ msY = (gameHeight - 5); }; }; if (((frozen) || (paused))){ return; }; var _local2:Number = food.sprite.rotation; var _local3:Number = ((Math.atan2((msY - food.y), (msX - food.x)) * 180) / Math.PI); food.shadow.rotation = (food.sprite.rotation = _local3); var _local4:Number = (msX - food.x); var _local5:Number = (msY - food.y); var _local6:Number = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))) < 20){ gulpSound.play(); addScore(50); place(); extendSnake(); Mouse.hide(); }; var _local7:Number = parts[0].x; var _local8:Number = parts[0].y; dx = (msX - _local7); dy = (msY - _local8); var _local9:Number = Math.sqrt(((dx * dx) + (dy * dy))); var _local10:Number = Math.ceil((_local9 / 10)); var _local11:Number = (_local9 / _local10); force = _local9; var _local12:Number = (Math.cos(((parts[0].mc.rotation * Math.PI) / 180)) * 10); var _local13:Number = (Math.sin(((parts[0].mc.rotation * Math.PI) / 180)) * 10); _local7 = (_local7 - _local12); _local8 = (_local8 - _local13); var _local14:int = _local10; while (_local14 >= 0) { _local7 = (_local7 + ((_local11 * dx) / _local9)); _local8 = (_local8 + ((_local11 * dy) / _local9)); if (holder.hitTestPoint(_local7, _local8, true)){ gameOver(); dx = ((_local7 + _local12) - parts[0].x); dy = ((_local8 + _local13) - parts[0].y); break; }; _local14--; }; parts[0].x = (parts[0].x + dx); parts[0].y = (parts[0].y + dy); var _local15:int = ((((parts[0].mc.rotation > -90)) && ((parts[0].mc.rotation < 90)))) ? 1 : -1; parts[0].mc.top.rotation = ((_local15 * Math.max((80 - _local6), 0)) * 0.5); parts[0].mc.bottom.scaleY = -(_local15); parts[0].mc.bottom.y = (parts[0].mc.top.rotation * -0.05); parts[0].mc.bottom.rotation = (-(parts[0].mc.top.rotation) * 0.5); physics(0); } function keyDown(_arg1:Event){ var _local2:int = _arg1.keyCode; if (_local2 == 80){ if (((!(paused)) && ((foodTimeInterval > 0)))){ clearTimeout(foodTimeInterval); foodTimeInterval = 0; paused = new PauseScr(); addChild(paused); Mouse.show(); paused.spot.x = paused.mouseX; paused.spot.y = paused.mouseY; pauseTime = new Date().getTime(); food.visible = (holder.visible = (parts[0].mc.visible = false)); stage.quality = StageQuality.MEDIUM; }; }; if (MovieClip(root).currentFrame != 3){ return; }; if (_local2 == 13){ send(); } else { if (_local2 == 8){ playerName.text = (playerName.text.substr(0, (playerName.text.length - 2)) + "_"); } else { if ((((_arg1.charCode >= 32)) && ((playerName.text.length < (20 + 1))))){ playerName.text = ((playerName.text.substr(0, (playerName.text.length - 1)) + String.fromCharCode(_arg1.charCode)) + "_"); }; }; }; } function send(){ var _local1:Array; var _local2:Boolean; var _local3:*; username = playerName.text.substr(0, (playerName.text.length - 1)); if (username.length > 0){ _local1 = [username, score]; _local2 = false; _local3 = 0; while (_local3 < hiscore.length) { if (score >= hiscore[_local3][1]){ hiscore.splice(_local3, 0, _local1); _local2 = true; break; }; _local3++; }; if (!_local2){ hiscore.push(_local1); }; if (hiscore.length > 12){ hiscore.pop(); }; }; MovieClip(root).gotoAndStop(1); } function sendDone(_arg1:Event){ introScene(); } function roll(_arg1:Sprite, _arg2, _arg3:Number){ _arg1.x = (_arg1.x + _arg2); _arg1.y = (_arg1.y + _arg3); if (_arg1.pattern){ _arg1.pattern.x = (((_arg1.pattern.x + _arg2) + 50) % 50); _arg1.pattern.y = (((_arg1.pattern.y + _arg3) + 50) % 50); }; if (_arg1.x < 25){ _arg1.x = 25; } else { if (_arg1.x > (gameWidth - 25)){ _arg1.x = (gameWidth - 25); }; }; if (_arg1.y < 25){ _arg1.y = 25; } else { if (_arg1.y > (gameHeight - 25)){ _arg1.y = (gameHeight - 25); }; }; } function physics(_arg1:int){ var _local2:*; var _local3:*; var _local4:Number; var _local5:int; var _local6:int; var _local8:Sprite; var _local9:Number; var _local10:Sprite; var _local11:Number; var _local12:Object; var _local13:Object; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Sprite; var _local21:Sprite; var _local22:Number; var _local23:Number; _local6 = (blocks.length - 1); for (;_local6 >= 0;_local6--) { _local8 = blocks[_local6]; if ((!(_local8) is Ball)){ } else { _local2 = (_local8.x - msX); _local3 = (_local8.y - msY); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); _local9 = (10 + _local8.tabIndex); if (_local4 < _local9){ if (_local8.tabIndex == 10){ continue; }; if (_local8.tabIndex == 12){ if (fade2Interval == 0){ gameOver(); }; continue; }; _local2 = (((_local9 - _local4) * _local2) / _local4); _local3 = (((_local9 - _local4) * _local3) / _local4); roll(_local8, _local2, _local3); if (!_local8.headHit){ st.volume = (0.2 + (Math.random() * 0.3)); bounceSound.play(0, 1, st); _local8.headHit = true; }; } else { if (((_local8.headHit) && ((_local4 > 45)))){ _local8.headHit = false; }; }; _local5 = (_local6 - 1); while (_local5 >= 0) { _local10 = blocks[_local5]; _local2 = (_local10.x - _local8.x); _local3 = (_local10.y - _local8.y); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); _local11 = (_local8.tabIndex + _local10.tabIndex); if (_local4 < _local11){ _local2 = (((_local11 - _local4) * _local2) / _local4); _local3 = (((_local11 - _local4) * _local3) / _local4); roll(_local8, -(_local2), -(_local3)); roll(_local10, _local2, _local3); }; _local5--; }; }; }; var _local7:int = (parts.length - 1); _local6 = _arg1; while (_local6 < _local7) { _local12 = parts[_local6]; _local13 = parts[(_local6 + 1)]; _local14 = (_local13.x - _local12.x); _local15 = (_local13.y - _local12.y); _local16 = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); _local17 = (_local13.x + (((20 - _local16) * _local14) / _local16)); _local18 = (_local13.y + (((20 - _local16) * _local15) / _local16)); _local5 = (blocks.length - 1); while (_local5 >= 0) { _local21 = blocks[_local5]; _local2 = (_local21.x - _local17); _local3 = (_local21.y - _local18); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); _local22 = (_local21.tabIndex + 10); if (_local4 < _local22){ _local23 = ((_local21.tabIndex == 23)) ? 0.8 : 0.2; if (_local21.headHit){ _local17 = (_local17 + ((((_local4 - _local22) * _local2) / _local4) * _local23)); _local18 = (_local18 + ((((_local4 - _local22) * _local3) / _local4) * _local23)); }; _local23 = (1 - _local23); _local2 = ((((_local4 - _local22) * _local2) / _local4) * _local23); _local3 = ((((_local4 - _local22) * _local3) / _local4) * _local23); roll(_local21, -(_local2), -(_local3)); }; _local5--; }; _local13.x = _local17; _local13.y = _local18; _local19 = ((Math.atan2(_local15, _local14) * 180) / Math.PI); _local20 = _local12.mc; if (Math.abs((_local20.x - _local12.x)) > 1){ _local20.x = _local12.x; }; if (Math.abs((_local20.y - _local12.y)) > 1){ _local20.y = _local12.y; }; if (Math.abs((_local20.rotation - _local19)) > 5){ _local20.rotation = _local19; }; _local6++; }; } function mouseUp(_arg1:Event){ } function frame1(){ introScene(); stop(); } function frame2(){ initPlay(); } function frame3(){ endScene(); } } }//package
Section 16
//Tail (Tail) package { import flash.display.*; public dynamic class Tail extends MovieClip { } }//package

Library Items

Symbol 1 Sound {MusicSound}
Symbol 2 Sound {LevelSound}
Symbol 3 Sound {GameOverSound}
Symbol 4 Sound {EnemySound}
Symbol 5 Sound {BounceSound}
Symbol 6 Sound {GulpSound}
Symbol 7 BitmapUsed by:8 64
Symbol 8 GraphicUses:7Used by:9
Symbol 9 MovieClip {Tail}Uses:8
Symbol 10 GraphicUsed by:15
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:15
Symbol 13 FontUsed by:14
Symbol 14 EditableTextUses:13Used by:15
Symbol 15 MovieClip {PauseScr}Uses:10 12 14
Symbol 16 BitmapUsed by:17 64
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClip {Part}Uses:17
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip {Marker}Uses:19
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:23
Symbol 23 MovieClipUses:22Used by:27
Symbol 24 BitmapUsed by:25 64
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClip {Head}Uses:23 26
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClip {Enemy}Uses:29
Symbol 31 GraphicUsed by:40
Symbol 32 GraphicUsed by:40
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:40
Symbol 36 GraphicUsed by:40
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 MovieClipUses:38Used by:40
Symbol 40 MovieClip {Ball}Uses:31 32 35 36 39
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:49
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClipUses:44Used by:48
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClipUses:45 47Used by:49
Symbol 49 MovieClip {Food}Uses:42 48Used by:72
Symbol 50 BitmapUsed by:51 73
Symbol 51 GraphicUses:50Used by:54
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:54 103
Symbol 54 MovieClipUses:51 53Used by:72  Timeline
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:55Used by:72  Timeline
Symbol 57 FontUsed by:58
Symbol 58 TextUses:57Used by:72
Symbol 59 FontUsed by:61 62 63 66 67 107 108
Symbol 60 FontUsed by:61 71 109 110
Symbol 61 TextUses:59 60Used by:72
Symbol 62 EditableTextUses:59Used by:72
Symbol 63 EditableTextUses:59Used by:72
Symbol 64 GraphicUses:7 24 16Used by:72
Symbol 65 FontUsed by:66
Symbol 66 TextUses:59 65Used by:72
Symbol 67 TextUses:59Used by:72
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClipUses:69Used by:72 102
Symbol 71 EditableTextUses:60Used by:72
Symbol 72 MovieClipUses:54 56 58 61 62 63 64 66 49 67 70 71Used by:Timeline
Symbol 73 GraphicUses:50Used by:102
Symbol 74 GraphicUsed by:102
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:77
Symbol 77 MovieClipUses:76Used by:102
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClipUses:79Used by:102
Symbol 81 GraphicUsed by:102
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:102
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86
Symbol 86 MovieClipUses:85Used by:102
Symbol 87 FontUsed by:88
Symbol 88 TextUses:87Used by:89
Symbol 89 MovieClipUses:88Used by:102
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:102
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClipUses:93Used by:102
Symbol 95 BitmapUsed by:96 97
Symbol 96 GraphicUses:95Used by:102
Symbol 97 GraphicUses:95Used by:98
Symbol 98 MovieClipUses:97Used by:102
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101
Symbol 101 MovieClipUses:100Used by:102
Symbol 102 MovieClipUses:73 70 74 77 80 81 83 86 89 91 94 96 98 101Used by:103
Symbol 103 MovieClip {snake_fla.Symbol2_10}Uses:102 53Used by:Timeline
Symbol 104 FontUsed by:105 106 111
Symbol 105 EditableTextUses:104Used by:Timeline
Symbol 106 EditableTextUses:104Used by:Timeline
Symbol 107 EditableTextUses:59Used by:Timeline
Symbol 108 EditableTextUses:59Used by:Timeline
Symbol 109 EditableTextUses:60Used by:Timeline
Symbol 110 EditableTextUses:60Used by:Timeline
Symbol 111 EditableTextUses:104Used by:Timeline

Instance Names

"container"Frame 1Symbol 72 MovieClip
"background"Frame 2Symbol 103 MovieClip {snake_fla.Symbol2_10}
"scoreText"Frame 2Symbol 105 EditableText
"levelText"Frame 2Symbol 106 EditableText
"playerName"Frame 3Symbol 110 EditableText
"playerScore"Frame 3Symbol 111 EditableText
"spot"Symbol 15 MovieClip {PauseScr} Frame 1Symbol 12 MovieClip
"bottom"Symbol 27 MovieClip {Head} Frame 1Symbol 23 MovieClip
"top"Symbol 27 MovieClip {Head} Frame 1Symbol 26 MovieClip
"pattern"Symbol 40 MovieClip {Ball} Frame 1Symbol 35 MovieClip
"pattern"Symbol 40 MovieClip {Ball} Frame 2Symbol 39 MovieClip
"tail"Symbol 48 MovieClip Frame 1Symbol 45 MovieClip
"shadow"Symbol 49 MovieClip {Food} Frame 1Symbol 42 MovieClip
"sprite"Symbol 49 MovieClip {Food} Frame 1Symbol 48 MovieClip
"topList"Symbol 72 MovieClip Frame 1Symbol 71 EditableText
"tiles"Symbol 103 MovieClip {snake_fla.Symbol2_10} Frame 1Symbol 102 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.




http://swfchan.com/35/172545/info.shtml
Created: 17/10 -2018 14:16:13 Last modified: 17/10 -2018 14:16:13 Server time: 29/04 -2024 18:15:55