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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/44212048?noj=FRM44212048-27DC" width="1" height="1"></div>

nbloxFreeTetris.swf

This is the info page for
Flash #178965

(Click the ID number above for more basic data on this flash file.)


Text
loading

loading.

loading..

loading...

1

choose level:

play game

quit

© 2003-2009 Tetris Holding. Tetris N-Blox developed by Paul Neave.
Tetris®, N-Blox™ & the Tetris trade dress are owned by Tetris Holding.

<p align="center"><font face="Arial" size="10" color="#42474c" letterSpacing="0.000000" kerning="1"><b>Powered by Tetris Friends Online Games.</b></font></p><p align="center"><font face="Arial" size="10" color="#42474c" letterSpacing="0.000000" kerning="1"><b>Visit today at </b><font color="#0077b5"><a href="asfunction:linkTF"><b>www.</b></a><a href="asfunction:_root.linkTF"><b>tetrisfriends</b></a><a href="asfunction:linkTF"><b>.com</b></a><font color="#42474c"><a href="asfunction:linkTF"><b>.</b></a></font></font></font></p>

pause/help

pause

level

0

score

0

lines

0

yes

no

quit game?

play again

game over!

paused

CONTROL KEYS

Down arrow

X or Up arrow

Z

P

M

T

K

Left arrow

Right arrow

- Move left

- Move right

- Soft drop

Ctrl or space

- Hard drop

- Rotate right

- Rotate left

- Pause game

- Mute sound

- Theme tune

- Faster keys

Q

- Quit game

ActionScript [AS1/AS2]

Frame 1
function playFullScreen() { getURL ("javascript:playFullScreen();void(0);"); quitGame(); } function menuHandler(o, item) { item.customItems[1].caption = (paused ? "Unpause game" : "Pause game"); item.customItems[3].caption = (muted ? "Unmute sound" : "Mute sound"); item.customItems[4].caption = (music ? "Stop theme tune" : "Play theme tune"); item.customItems[5].caption = (fastKey ? "Use slower keys" : "Use faster keys"); } function quitGame() { lastMusicPlaying = (paused ? (musicOld) : (music)); if (music) { toggleMusic(); } stopFall(); if (!quitGame_mc._visible) { game_so.data.music = lastMusicPlaying; } gotoAndStop (2); } function pauseGame() { if (gameOver || (quitGame_mc._visible)) { return(undefined); } sound_mc.gotoAndPlay("popMed"); b_mc._visible = (next_mc._visible = !((paused_mc._visible = (paused = !paused)))); if (paused && (music)) { musicOld = true; paused = false; toggleMusic(); paused = true; } if ((!paused) && (musicOld)) { musicOld = false; toggleMusic(); } if (paused) { trackGamePause(); } } function muteSound() { muted = !muted; if (muted) { mute_mc.gotoAndStop(2); mute_sound.setVolume(0); } else { mute_mc.gotoAndStop(1); mute_sound.setVolume(100); } } function toggleFastKey() { sound_mc.gotoAndPlay("popMed"); game_so.data.fastKey = (fastKey = !fastKey); } function toggleMusic() { if ((paused || (gameOver)) || (quitGame_mc._visible)) { return(undefined); } if (!lastMusicPlaying) { sound_mc.gotoAndPlay("popMed"); } if (_level1 == undefined) { music = true; loadMovieNum (g_domain + "nblox_music.swf", 1); } else { music = !music; if (music) { _level1.playMusic(); } else { _level1.stopMusic(); } } if (paused) { game_so.data.music = musicOld; } else { game_so.data.music = music; } } function loadGameStarts() { gameStarts = 0; if (game_so.data.gameStarts != undefined) { tmpArray = game_so.data.gameStarts.split(":"); if (tmpArray[0] == _root.flashGuestId) { gameStarts = int(tmpArray[1]); } else { gameStarts = 0; } } return(gameStarts); } function saveShowVideoAd(inShowVideoAd) { game_so.data.showVideoAd = _root.showVideoAd; game_so.flush(); } function saveGameStarts(inGameStarts) { game_so.data.gameStarts = (_root.flashGuestId + ":") + inGameStarts; game_so.flush(); } stop(); startLevel = 1; muted = (music = (musicOld = false)); gamesOffset = 0; g_domain = _root._url; g_domain = g_domain.substring(0, g_domain.lastIndexOf("/")) + "/"; _root.flashVarNeave = (_root.flashVarNeave == "true") || (_root.flashVarNeave == true); _root.flashVarTracking = (_root.flashVarTracking == "true") || (_root.flashVarTracking == true); fsAble = (fsAble == "true") || (fsAble == true); if (_root.flashVarAd == undefined) { _root.flashVarAd = g_domain + "nblox_game_over.swf"; } if (_root.flashGamesPerVideo == undefined) { _root.flashGamesPerVideo = 0; } if (_root.flashGuestId == undefined) { _root.flashGuestId = 0; } _root.flashVarNeave = false; fsAble = false; _focusrect = false; game_so = SharedObject.getLocal("neaveNBlox"); if (game_so.data.fastKey === undefined) { game_so.data.fastKey = false; } if (game_so.data.music === undefined) { game_so.data.music = false; } if (game_so.data.showVideoAd === undefined) { game_so.data.showVideoAd = false; } lastMusicPlaying = game_so.data.music == true; fastKey = game_so.data.fastKey == true; showVideoAd = game_so.data.showVideoAd == true; gameStarts = loadGameStarts(); if (showVideoAd) { gamesOffset = 1; } this.onEnterFrame = function () { sofar = this.getBytesLoaded(); total = this.getBytesTotal(); if (sofar == total) { delete this.onEnterFrame; nextFrame(); } }; Stage.showMenu = true; fs_cm = new ContextMenu(menuHandler); fs_cm.hideBuiltInItems(); fs_cm.customItems.push(new ContextMenuItem("Start game in full screen", playFullScreen, false, true, fsAble), new ContextMenuItem("Pause game", pauseGame, false, true, false), new ContextMenuItem("Quit game", quitGame, false, true, false), new ContextMenuItem("Mute sound", muteSound, false, true, false), new ContextMenuItem("Play theme tune", toggleMusic, false, true, false), new ContextMenuItem("Use faster keys", toggleFastKey, false, true, false)); _root.menu = fs_cm;
Frame 2
function linkTF() { getURL ("http://www.tetrisfriends.com/", "_blank"); } function linkNeave() { trace("linkNeave"); if (!fsAble) { getURL ("http://www.neave.com/games/nblox/", "_blank"); } getURL ("javascript:quitGame();void(0);"); } function startVideoAd() { _root.showVideoAd = false; _root.saveShowVideoAd(_root.showVideoAd); getURL ("javascript:js_videoStart();"); } function trackGameEvent(inCategory, inAction, inLabel) { if (_root.flashVarTracking) { getURL (((((("javascript:js_analyticsTrackEvent('" + inCategory) + "', '") + inAction) + "', '") + inLabel) + "');void(0);"); } } function trackGameStart() { _root.gameStarts = int(_root.gameStarts) + 1; _root.showVideoAd = (_root.flashGamesPerVideo != 0) && (_root.showVideoAd || (((_root.gameStarts + gamesOffset) % _root.flashGamesPerVideo) == 0)); _root.saveShowVideoAd(_root.showVideoAd); _root.saveGameStarts(_root.gameStarts); trackGameEvent("Game", "Start", "N-Blox - Game " + _root.gameStarts); } function trackGameFinish() { trackGameEvent("Game", "Finish", "N-Blox"); if (_root.showVideoAd) { startVideoAd(); } } function trackGameRestart() { trackGameEvent("Game", "Restart", "N-Blox"); getURL ("javascript:window.location.reload();"); } function trackGamePause() { trackGameEvent("Game", "Pause", "N-Blox"); } function checkButtons() { up_btn._alpha = (down_btn._alpha = 100); up_btn.enabled = (down_btn.enabled = true); if (startLevel < 2) { startLevel = 1; down_btn._alpha = 50; down_btn.enabled = false; } else if (startLevel > 9) { startLevel = 10; up_btn._alpha = 50; up_btn.enabled = false; } } stop(); url_txt.text = g_domain; var today = new Date(); var year = today.getFullYear(); text_legal.text = (" \u00A9 2003-" + year) + " Tetris Holding. Tetris N-Blox developed by Paul Neave.\nTetris\u00AE, N-Blox\u2122 & the Tetris trade dress are owned by Tetris Holding."; String.prototype.addCommas = function () { var _local4 = this.length; var _local3 = ""; var _local2 = 0; while (_local2 <= _local4) { _local3 = this.charAt(_local4 - _local2) + _local3; if ((((_local2 % 3) == 0) && (_local2 > 0)) && (_local2 < _local4)) { _local3 = "," + _local3; } _local2++; } return(_local3); }; String.prototype.stripSpaces = function () { if (this.length == 0) { return(""); } this=this.split(".").join("");//parameter overwritten this.split(".").join(""); this=this.split("-").join("");//parameter overwritten this.split("-").join(""); while (this.charAt(0) == " ") { this=this.substr(1);//parameter overwritten this.substr(1); } this=this.split(" ").join(" ");//parameter overwritten this.split(" ").join(" "); this=this.split(" ").join(" ");//parameter overwritten this.split(" ").join(" "); return(this); }; if (_root.flashVarNeave) { quit_btn._visible = true; quit_btn.onRelease = linkNeave; } else { quit_btn._visible = false; quit_btn.onRelease = null; } score = 0; level = startLevel; play_btn.onRelease = function () { play(); }; _root.menu.customItems[1].visible = (_root.menu.customItems[2].visible = (_root.menu.customItems[3].visible = (_root.menu.customItems[4].visible = (_root.menu.customItems[5].visible = false)))); checkButtons(); down_btn.onRelease = function () { startLevel--; checkButtons(); }; up_btn.onRelease = function () { startLevel++; checkButtons(); }; ok_btn.onRelease = function () { play(); trackGameStart(); }; ok_btn.onKeyDown = function () { var _local2 = Key.getCode(); if (_local2 == 13) { Key.removeListener(ok_btn); this.onRelease(); } if (_local2 == 187) { up_btn.onRelease(); } if (_local2 == 189) { down_btn.onRelease(); } if ((_local2 > 47) && (_local2 < 58)) { startLevel = _local2 - 48; if (startLevel == 0) { startLevel = 10; } checkButtons(); } }; Key.addListener(ok_btn);
Frame 3
function startFall() { timeout = setInterval(down, speed); } function stopFall() { clearInterval(keyMoverID); clearInterval(timeout); } function drawBlock(num, blockPos) { b_mc[blockPos].gotoAndStop(num + 1); } function drawNextBlock(num, blockPos) { next_mc[blockPos].gotoAndStop(num + 1); } function drawThisShape() { if (moved) { var _local1 = 0; while (_local1 < 4) { drawBlock(0, block_array[_local1]); _local1++; } } else { moved = true; } var _local1 = 0; while (_local1 < 4) { blockPos = shape_array[((thisShape * 16) + (rotation * 4)) + _local1]; block_array[_local1] = ((((blockPos >> 2) * 6) + blockPos) + xPos) + yPos; drawBlock(thisShape + 1, block_array[_local1]); _local1++; } } function newBag() { bagNum = 0; bag_array = new Array(0, 1, 2, 3, 4, 5, 6, int(Math.random() * 7)); bag_array.sort(shuffle); } function drawNextShape() { bagNum++; if (bagNum == 8) { newBag(); } nextShape = bag_array[bagNum]; var _local1 = 0; while (_local1 < 11) { drawNextBlock(0, _local1); _local1++; } _local1 = 0; while (_local1 < 4) { drawNextBlock(nextShape + 1, shape_array[(nextShape * 16) + _local1]); _local1++; } } function collision(x, y, rot) { var _local2 = 0; while (_local2 < 4) { blockPos = shape_array[((thisShape * 16) + (rot * 4)) + _local2]; var _local1 = ((((blockPos >> 2) * 6) + blockPos) + x) + y; if (_local1 < 0) { _local1 = 0; } if (flag_array[_local1] != 0) { return(true); } _local2++; } return(false); } function left() { var _local2 = 0; while (_local2 < 4) { var _local1 = block_array[_local2] - yPos; while (_local1 >= 0) { if (_local1 == 0) { return(undefined); } _local1 = _local1 - 10; } _local2++; } if (!collision(xPos - 1, yPos, rotation)) { xPos--; drawThisShape(); } updateAfterEvent(); } function right() { var _local2 = 0; while (_local2 < 4) { var _local1 = block_array[_local2] - yPos; while (_local1 >= 0) { if (_local1 == 9) { return(undefined); } _local1 = _local1 - 10; } _local2++; } if (!collision(xPos + 1, yPos, rotation)) { xPos++; drawThisShape(); } updateAfterEvent(); } function rotate(clockwise) { testRot = rotation; if (clockwise) { testRot++; } else { testRot--; } if (testRot == 4) { testRot = 0; } else if (testRot == -1) { testRot = 3; } var _local2 = 0; while (_local2 < 4) { blockPos = shape_array[((thisShape * 16) + (testRot * 4)) + _local2]; var _local1 = (((blockPos >> 2) * 6) + blockPos) + xPos; while (_local1 >= -1) { if (((_local1 == -1) && (xPos < 0)) || ((_local1 == 0) && (xPos > 6))) { return(undefined); } _local1 = _local1 - 10; } _local2++; } if ((((((blockPos >> 2) * 6) + blockPos) + xPos) + yPos) > 179) { return(undefined); } if (!collision(xPos, yPos, testRot)) { rotation = testRot; drawThisShape(); sound_mc.gotoAndPlay("popHi"); } } function down() { if ((gameOver || (paused)) || (simult)) { return(undefined); } score++; if (((block_array[3] - xPos) < 170) && (!collision(xPos, yPos + 10, rotation))) { yPos = yPos + 10; drawThisShape(); } else { hitFloor = true; var _local1 = 0; while (_local1 < 4) { flag_array[block_array[_local1]] = thisShape + 1; _local1++; } simult = 0; var _local2 = 0; while (_local2 < 180) { var _local3 = 0; while (_local3 < 10) { if (flag_array[_local3 + _local2] == 0) { break; } if (_local3 == 9) { stopFall(); _local1 = 0; while (_local1 < 10) { b_mc[_local1 + _local2].bang_mc.y = _local2; b_mc[_local1 + _local2].bang_mc.play(); _local1++; } simult++; lines++; } _local3++; } _local2 = _local2 + 10; } if (simult > 0) { sound_mc.gotoAndPlay("win"); switch (simult) { case 1 : score = score + (level * 40); break; case 2 : score = score + (level * 100); break; case 3 : score = score + (level * 300); break; case 4 : score = score + (level * 1200); } } scoreTxt = String(score).addCommas(); level = int(lines / 10) + startLevel; speed = ((level < 10) ? (600 - (level * 50)) : 100); xPos = 3; yPos = -10; rotation = 0; moved = false; thisShape = nextShape; if (!simult) { drawNextShape(); drawThisShape(); sound_mc.gotoAndPlay("popLo"); } if (((simult == 0) && (collision(xPos, yPos, rotation))) && (yPos == -10)) { if (music) { lastMusicPlaying = true; toggleMusic(); } gameOver = true; stopFall(); paused_mc._visible = (unpause_btn._visible = (pause_btn._visible = (pauseHelp_btn._visible = false))); sound_mc.gotoAndPlay("end"); quitGame_mc.gotoAndStop(2); quitGame_mc._visible = true; } } updateAfterEvent(); } function fastDrop() { hitFloor = false; sound_mc.gotoAndPlay("drop"); while (!hitFloor) { down(); } } function shuffle() { return(Math.floor(Math.random() * 2)); } newBag(); this.onKeyDown = function () { if (gameOver || (simult)) { return(undefined); } var _local2 = Key.getCode(); switch (_local2) { case 80 : pauseGame(); break; case 81 : quit_btn.onRelease(); break; case 77 : muteSound(); } if (!paused) { switch (_local2) { case 84 : toggleMusic(); break; case 75 : toggleFastKey(); break; case 37 : case 65 : if (fastKey) { clearInterval(keyMoverID); keyMoverID = setInterval(left, 40); } else { left(); } break; case 39 : case 68 : if (fastKey) { clearInterval(keyMoverID); keyMoverID = setInterval(right, 40); } else { right(); } break; case 40 : case 83 : this.onEnterFrame = down; break; case 32 : case 17 : fastDrop(); break; case 38 : case 87 : case 88 : rotate(true); break; case 90 : case 35 : case 222 : rotate(false); } } updateAfterEvent(); }; this.onKeyUp = function () { clearInterval(keyMoverID); delete this.onEnterFrame; }; Key.removeListener(this); Key.addListener(this); gameOver = true; paused = (pausedOld = (moved = (hitFloor = (music = false)))); score = (scoreTxt = (lines = (thisShape = (nextShape = (rotation = 0))))); level = startLevel; speed = ((level < 10) ? (600 - (level * 50)) : 100); xPos = 3; yPos = -10; shape_array = new Array(5, 6, 9, 10, 5, 6, 9, 10, 5, 6, 9, 10, 5, 6, 9, 10, 4, 5, 6, 9, 1, 4, 5, 9, 1, 4, 5, 6, 1, 5, 6, 9, 4, 5, 9, 10, 2, 5, 6, 9, 4, 5, 9, 10, 2, 5, 6, 9, 5, 6, 8, 9, 1, 5, 6, 10, 5, 6, 8, 9, 1, 5, 6, 10, 4, 5, 6, 8, 0, 1, 5, 9, 2, 4, 5, 6, 1, 5, 9, 10, 4, 5, 6, 10, 1, 5, 8, 9, 0, 4, 5, 6, 1, 2, 5, 9, 4, 5, 6, 7, 1, 5, 9, 13, 4, 5, 6, 7, 1, 5, 9, 13); block_array = new Array(0, 0, 0, 0); flag_array = new Array(); var i = 18; while (i >= 0) { var j = 0; while (j < 10) { var k = ((i * 10) + j); b_mc.attachMovie("block", k, k, {_x:j * 20, _y:i * 20}); flag_array[k] = 0; j++; } i--; } var i = 0; while (i < 3) { var j = 0; while (j < 4) { var k = ((i * 4) + j); next_mc.attachMovie("block", k, k, {_x:j * 20, _y:i * 20}); j++; } i++; }
Frame 11
mute_mc.onRollOver = function () { mute_color.setRGB(0); }; mute_mc.onRollOut = (mute_mc.onDragOut = function () { mute_color.setRGB(7833770); }); mute_mc.onRelease = muteSound; mute_color = new Color(mute_mc); mute_sound = new Sound(); muted = !muted; mute_mc.onRelease();
Frame 12
paused_mc._visible = false; paused_mc.stop(); if (_root.flashVarNeave) { quit_btn._visible = true; pause_btn._visible = true; paused_mc.gotoAndStop("paused"); pauseHelp_btn._visible = false; } else { quit_btn._visible = false; pause_btn._visible = false; paused_mc.gotoAndStop("pausedWithHelp"); pauseHelp_btn._visible = true; }
Frame 19
stop(); _root.menu.customItems[1].visible = (_root.menu.customItems[2].visible = (_root.menu.customItems[3].visible = (_root.menu.customItems[4].visible = (_root.menu.customItems[5].visible = true)))); unpause_btn.onRelease = (pause_btn.onRelease = (pauseHelp_btn.onRelease = pauseGame)); quit_btn.onRelease = function () { if (gameOver) { return(undefined); } if (quitGame_mc._visible) { quitGame_mc.no_btn.onRelease(); return(undefined); } stopFall(); sound_mc.gotoAndPlay("popMed"); if (!paused) { musicOld = music; if (music) { toggleMusic(); } game_so.data.music = musicOld; } b_mc._visible = (next_mc._visible = (paused_mc._visible = (unpause_btn._visible = false))); pausedOld = paused; quitGame_mc._visible = (paused = true); }; drawNextShape(); thisShape = nextShape; drawThisShape(); drawNextShape(); gameOver = false; stopFall(); startFall(); if (lastMusicPlaying) { toggleMusic(); }
Symbol 2 MovieClip Frame 1
stop();
Symbol 2 MovieClip Frame 7
x = Number(_parent._name) - y; with (_root) { var j = y; while (j > 0) { drawBlock((flag_array[x + j] = flag_array[(x + j) - 10]), x + j); j = j - 10; } drawBlock((flag_array[x] = 0), x); if (!x) { simult--; } if (!simult) { drawNextShape(); drawThisShape(); startFall(); } }
Symbol 10 MovieClip [block] Frame 1
stop();
Symbol 29 MovieClip Frame 5
stop();
Symbol 39 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 3
stop();
Symbol 39 MovieClip Frame 5
stop();
Symbol 39 MovieClip Frame 7
stop();
Symbol 39 MovieClip Frame 9
stop();
Symbol 39 MovieClip Frame 11
stop();
Symbol 53 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 1
stop(); _visible = false; yes_btn.onRelease = function () { with (_parent) { music = musicOld; quitGame(); } }; no_btn.onRelease = function () { _visible = false; with (_parent) { paused = pausedOld; b_mc._visible = (next_mc._visible = !paused); paused_mc._visible = paused; unpause_btn._visible = true; stopFall(); startFall(); sound_mc.gotoAndPlay("popMed"); if ((!paused) && (musicOld)) { toggleMusic(); } } }; yes_btn.onKeyDown = function () { if (_visible) { if (Key.getCode() == 89) { this.onRelease(); } if (Key.getCode() == 78) { no_btn.onRelease(); } } }; Key.addListener(yes_btn);
Symbol 71 MovieClip Frame 2
_root.menu.customItems[1].visible = (_root.menu.customItems[2].visible = (_root.menu.customItems[3].visible = (_root.menu.customItems[4].visible = (_root.menu.customItems[5].visible = false)))); _root.pause_btn._visible = (_root.quit_btn._visible = false); Key.removeListener(yes_btn); endAd_mc.loadMovie(_root.flashVarAd); again_btn.onRelease = function () { with (_parent) { _root.trackGameRestart(); music = musicOld; quitGame(); } }; _root.trackGameFinish();
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 2
stop();

Library Items

Symbol 1 GraphicUsed by:2 22 25 27 45 48 63 65 69 71  Timeline
Symbol 2 MovieClipUses:1Used by:10
Symbol 3 GraphicUsed by:10
Symbol 4 GraphicUsed by:10
Symbol 5 GraphicUsed by:10
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [block]Uses:2 3 4 5 6 7 8 9
Symbol 11 GraphicUsed by:Timeline
Symbol 12 GraphicUsed by:Timeline
Symbol 13 FontUsed by:14 15 16 17 20 23 24 26 44 47 54 55 56 57 58 59 62 64 66 68 70 74
Symbol 14 TextUses:13Used by:18
Symbol 15 TextUses:13Used by:18
Symbol 16 TextUses:13Used by:18
Symbol 17 TextUses:13Used by:18
Symbol 18 MovieClipUses:14 15 16 17Used by:Timeline
Symbol 19 GraphicUsed by:Timeline
Symbol 20 EditableTextUses:13Used by:Timeline
Symbol 21 GraphicUsed by:22
Symbol 22 ButtonUses:21 1Used by:Timeline
Symbol 23 TextUses:13Used by:Timeline
Symbol 24 TextUses:13Used by:25
Symbol 25 ButtonUses:24 1Used by:Timeline
Symbol 26 TextUses:13Used by:27
Symbol 27 ButtonUses:1 26Used by:Timeline
Symbol 28 GraphicUsed by:29  Timeline
Symbol 29 MovieClipUses:28Used by:Timeline
Symbol 30 GraphicUsed by:Timeline
Symbol 31 FontUsed by:32 42
Symbol 32 EditableTextUses:31Used by:Timeline
Symbol 33 SoundUsed by:39
Symbol 34 SoundUsed by:39
Symbol 35 SoundUsed by:39
Symbol 36 SoundUsed by:39
Symbol 37 SoundUsed by:39
Symbol 38 SoundUsed by:39
Symbol 39 MovieClipUses:33 34 35 36 37 38Used by:Timeline
Symbol 40 MovieClipUsed by:71  Timeline
Symbol 41 FontUsed by:42
Symbol 42 EditableTextUses:31 41Used by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 TextUses:13Used by:45
Symbol 45 ButtonUses:1 44Used by:Timeline
Symbol 46 GraphicUsed by:Timeline
Symbol 47 TextUses:13Used by:48
Symbol 48 ButtonUses:1 47Used by:Timeline
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:49 50 51 52Used by:Timeline
Symbol 54 TextUses:13Used by:Timeline
Symbol 55 EditableTextUses:13Used by:Timeline
Symbol 56 TextUses:13Used by:Timeline
Symbol 57 EditableTextUses:13Used by:Timeline
Symbol 58 TextUses:13Used by:Timeline
Symbol 59 EditableTextUses:13Used by:Timeline
Symbol 60 GraphicUsed by:Timeline
Symbol 61 GraphicUsed by:71  Timeline
Symbol 62 TextUses:13Used by:63
Symbol 63 ButtonUses:1 62Used by:71
Symbol 64 TextUses:13Used by:65
Symbol 65 ButtonUses:1 64Used by:71
Symbol 66 TextUses:13Used by:71
Symbol 67 GraphicUsed by:71
Symbol 68 TextUses:13Used by:69
Symbol 69 ButtonUses:68 1Used by:71
Symbol 70 TextUses:13Used by:71
Symbol 71 MovieClipUses:1 61 63 65 66 67 69 70 40Used by:Timeline
Symbol 72 GraphicUsed by:73
Symbol 73 ButtonUses:72Used by:Timeline
Symbol 74 TextUses:13Used by:101
Symbol 75 GraphicUsed by:101
Symbol 76 FontUsed by:77 78 80 81 82 83 84 85 86 87 91 92 93 95 96 97 98 99
Symbol 77 TextUses:76Used by:101
Symbol 78 TextUses:76Used by:101
Symbol 79 FontUsed by:80 88 89 90 91 92 93 94 95 96 97 98 100
Symbol 80 TextUses:76 79Used by:101
Symbol 81 TextUses:76Used by:101
Symbol 82 TextUses:76Used by:101
Symbol 83 TextUses:76Used by:101
Symbol 84 TextUses:76Used by:101
Symbol 85 TextUses:76Used by:101
Symbol 86 TextUses:76Used by:101
Symbol 87 TextUses:76Used by:101
Symbol 88 TextUses:79Used by:101
Symbol 89 TextUses:79Used by:101
Symbol 90 TextUses:79Used by:101
Symbol 91 TextUses:76 79Used by:101
Symbol 92 TextUses:79 76Used by:101
Symbol 93 TextUses:79 76Used by:101
Symbol 94 TextUses:79Used by:101
Symbol 95 TextUses:79 76Used by:101
Symbol 96 TextUses:79 76Used by:101
Symbol 97 TextUses:79 76Used by:101
Symbol 98 TextUses:79 76Used by:101
Symbol 99 TextUses:76Used by:101
Symbol 100 TextUses:79Used by:101
Symbol 101 MovieClipUses:74 75 77 78 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100Used by:Timeline

Instance Names

"Dots"Frame 1Symbol 18 MovieClip
"up_btn"Frame 2Symbol 22 Button
"down_btn"Frame 2Symbol 22 Button
"ok_btn"Frame 2Symbol 25 Button
"quit_btn"Frame 2Symbol 27 Button
"Logo"Frame 2Symbol 29 MovieClip
"text_legal"Frame 2Symbol 32 EditableText
"sound_mc"Frame 3Symbol 39 MovieClip
"b_mc"Frame 3Symbol 40 MovieClip
"next_mc"Frame 3Symbol 40 MovieClip
"pauseHelp_btn"Frame 11Symbol 45 Button
"pause_btn"Frame 11Symbol 48 Button
"quit_btn"Frame 11Symbol 27 Button
"mute_mc"Frame 11Symbol 53 MovieClip
"quitGame_mc"Frame 12Symbol 71 MovieClip
"unpause_btn"Frame 12Symbol 73 Button
"paused_mc"Frame 12Symbol 101 MovieClip
"bang_mc"Symbol 10 MovieClip [block] Frame 1Symbol 2 MovieClip
"yes_btn"Symbol 71 MovieClip Frame 1Symbol 63 Button
"no_btn"Symbol 71 MovieClip Frame 1Symbol 65 Button
"again_btn"Symbol 71 MovieClip Frame 2Symbol 69 Button
"endAd_mc"Symbol 71 MovieClip Frame 2Symbol 40 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 10 as "block"

Labels

"popLo"Symbol 39 MovieClip Frame 2
"popMed"Symbol 39 MovieClip Frame 4
"popHi"Symbol 39 MovieClip Frame 6
"win"Symbol 39 MovieClip Frame 8
"end"Symbol 39 MovieClip Frame 10
"drop"Symbol 39 MovieClip Frame 12
"paused"Symbol 101 MovieClip Frame 1
"pausedWithHelp"Symbol 101 MovieClip Frame 2

Dynamic Text Variables

startLevelSymbol 20 EditableText"1"
levelSymbol 55 EditableText"0"
scoreTxtSymbol 57 EditableText"0"
linesSymbol 59 EditableText"0"




http://swfchan.com/36/178965/info.shtml
Created: 16/10 -2018 21:43:30 Last modified: 16/10 -2018 21:43:30 Server time: 27/04 -2024 01:20:15