Section 1
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2CircleDef extends b2ShapeDef {
public var :b2Vec2;
public var radius:Number;
public function b2CircleDef(){
= new b2Vec2(0, 0);
super();
type = b2Shape.e_circleShape;
radius = 1;
}
}
}//package Box2D.Collision.Shapes
Section 2
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2CircleShape extends b2Shape {
public var m_radius:Number;
public var m_localPosition:b2Vec2;
public function b2CircleShape(_arg1:b2ShapeDef){
var _local2:b2CircleDef;
m_localPosition = new b2Vec2();
super(_arg1);
_local2 = (_arg1 as b2CircleDef);
m_type = e_circleShape;
m_localPosition.SetV(_local2.);
m_radius = _local2.radius;
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg1.R;
_local4 = (_arg1.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg1.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_local4 = (_arg2.x - _local4);
_local5 = (_arg2.y - _local5);
return ((((_local4 * _local4) + (_local5 * _local5)) <= (m_radius * m_radius)));
}
public function ():b2Vec2{
return (m_localPosition);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg1.R;
_local7 = (_arg1.position.x + ((_local6.col1.x * m_localPosition.x) + (_local6.col2.x * m_localPosition.y)));
_local8 = (_arg1.position.x + ((_local6.col1.y * m_localPosition.x) + (_local6.col2.y * m_localPosition.y)));
_local9 = (_arg4.p1.x - _local7);
_local10 = (_arg4.p1.y - _local8);
_local11 = (((_local9 * _local9) + (_local10 * _local10)) - (m_radius * m_radius));
if (_local11 < 0){
return (false);
};
_local12 = (_arg4.p2.x - _arg4.p1.x);
_local13 = (_arg4.p2.y - _arg4.p1.y);
_local14 = ((_local9 * _local12) + (_local10 * _local13));
_local15 = ((_local12 * _local12) + (_local13 * _local13));
_local16 = ((_local14 * _local14) - (_local15 * _local11));
if ((((_local16 < 0)) || ((_local15 < Number.MIN_VALUE)))){
return (false);
};
_local17 = -((_local14 + Math.sqrt(_local16)));
if ((((0 <= _local17)) && ((_local17 <= (_arg5 * _local15))))){
_local17 = (_local17 / _local15);
_arg2[0] = _local17;
_arg3.x = (_local9 + (_local17 * _local12));
_arg3.y = (_local10 + (_local17 * _local13));
_arg3.Normalize();
return (true);
};
return (false);
}
override public function ComputeMass(_arg1:b2MassData):void{
_arg1.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius);
_arg1.center.SetV(m_localPosition);
_arg1.I = (_arg1.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y))));
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = _arg2.R;
_local5 = (_arg2.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local6 = (_arg2.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_local4 = _arg3.R;
_local7 = (_arg3.position.x + ((_local4.col1.x * m_localPosition.x) + (_local4.col2.x * m_localPosition.y)));
_local8 = (_arg3.position.y + ((_local4.col1.y * m_localPosition.x) + (_local4.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((((_local5 < _local7)) ? _local5 : _local7 - m_radius), (((_local6 < _local8)) ? _local6 : _local8 - m_radius));
_arg1.upperBound.Set((((_local5 > _local7)) ? _local5 : _local7 + m_radius), (((_local6 > _local8)) ? _local6 : _local8 + m_radius));
}
public function ():Number{
return (m_radius);
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:Number;
var _local3:Number;
_local2 = (m_localPosition.x - _arg1.x);
_local3 = (m_localPosition.y - _arg1.y);
_local2 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3)));
m_sweepRadius = ((_local2 + m_radius) - b2Settings.b2_toiSlop);
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
_local3 = _arg2.R;
_local4 = (_arg2.position.x + ((_local3.col1.x * m_localPosition.x) + (_local3.col2.x * m_localPosition.y)));
_local5 = (_arg2.position.y + ((_local3.col1.y * m_localPosition.x) + (_local3.col2.y * m_localPosition.y)));
_arg1.lowerBound.Set((_local4 - m_radius), (_local5 - m_radius));
_arg1.upperBound.Set((_local4 + m_radius), (_local5 + m_radius));
}
}
}//package Box2D.Collision.Shapes
Section 3
//b2FilterData (Box2D.Collision.Shapes.b2FilterData)
package Box2D.Collision.Shapes {
public class b2FilterData {
public var maskBits:uint;// = 0xFFFF
public var groupIndex:int;// = 0
public var categoryBits:uint;// = 1
public function b2FilterData(){
categoryBits = 1;
maskBits = 0xFFFF;
groupIndex = 0;
super();
}
public function Copy():b2FilterData{
var _local1:b2FilterData;
_local1 = new b2FilterData();
_local1.categoryBits = categoryBits;
_local1.maskBits = maskBits;
_local1.groupIndex = groupIndex;
return (_local1);
}
}
}//package Box2D.Collision.Shapes
Section 4
//b2MassData (Box2D.Collision.Shapes.b2MassData)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
public class b2MassData {
public var mass:Number;// = 0
public var center:b2Vec2;
public var I:Number;// = 0
public function b2MassData(){
mass = 0;
center = new b2Vec2(0, 0);
I = 0;
super();
}
}
}//package Box2D.Collision.Shapes
Section 5
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PolygonDef extends b2ShapeDef {
public var vertexCount:int;
public var vertices:Array;
private static var s_mat:b2Mat22 = new b2Mat22();
public function b2PolygonDef(){
var _local1:int;
vertices = new Array(b2Settings.b2_maxPolygonVertices);
super();
type = b2Shape.e_polygonShape;
vertexCount = 0;
_local1 = 0;
while (_local1 < b2Settings.b2_maxPolygonVertices) {
vertices[_local1] = new b2Vec2();
_local1++;
};
}
public function SetAsOrientedBox(_arg1:Number, _arg2:Number, _arg3:b2Vec2=null, _arg4:Number=0):void{
var _local5:b2Vec2;
var _local6:b2Mat22;
var _local7:int;
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
if (_arg3){
_local5 = _arg3;
_local6 = s_mat;
_local6.Set(_arg4);
_local7 = 0;
while (_local7 < vertexCount) {
_arg3 = vertices[_local7];
_arg1 = (_local5.x + ((_local6.col1.x * _arg3.x) + (_local6.col2.x * _arg3.y)));
_arg3.y = (_local5.y + ((_local6.col1.y * _arg3.x) + (_local6.col2.y * _arg3.y)));
_arg3.x = _arg1;
_local7++;
};
};
}
public function SetAsBox(_arg1:Number, _arg2:Number):void{
vertexCount = 4;
vertices[0].Set(-(_arg1), -(_arg2));
vertices[1].Set(_arg1, -(_arg2));
vertices[2].Set(_arg1, _arg2);
vertices[3].Set(-(_arg1), _arg2);
}
}
}//package Box2D.Collision.Shapes
Section 6
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2PolygonShape extends b2Shape {
public var :Array;
public var :Array;
private var :b2Vec2;
public var :b2OBB;
public var
:Array;
public var :b2Vec2;
public var :int;
private static var s_computeMat:b2Mat22 = new b2Mat22();
private static var s_sweptAABB1:b2AABB = new b2AABB();
private static var s_sweptAABB2:b2AABB = new b2AABB();
public function b2PolygonShape(_arg1:b2ShapeDef){
var _local2:b2PolygonDef;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
= new b2Vec2();
= new b2OBB();
= new Array(b2Settings.b2_maxPolygonVertices);
= new Array(b2Settings.b2_maxPolygonVertices);
= new Array(b2Settings.b2_maxPolygonVertices);
super(_arg1);
m_type = e_polygonShape;
_local2 = (_arg1 as b2PolygonDef);
= _local2.vertexCount;
_local4 = _local3;
_local5 = _local3;
_local3 = 0;
while (_local3 < ) {
[_local3] = _local2.vertices[_local3].Copy();
_local3++;
};
_local3 = 0;
while (_local3 < ) {
_local4 = _local3;
_local5 = (((_local3 + 1) < )) ? (_local3 + 1) : 0;
_local6 = ([_local5].x - [_local4].x);
_local7 = ([_local5].y - [_local4].y);
_local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7)));
[_local3] = new b2Vec2((_local7 / _local8), (-(_local6) / _local8));
_local3++;
};
= ComputeCentroid(_local2.vertices, _local2.vertexCount);
ComputeOBB(, , );
_local3 = 0;
while (_local3 < ) {
_local4 = (((_local3 - 1) >= 0)) ? (_local3 - 1) : ( - 1);
_local5 = _local3;
_local9 = [_local4].x;
_local10 = [_local4].y;
_local11 = [_local5].x;
_local12 = [_local5].y;
_local13 = ([_local3].x - .x);
_local14 = ([_local3].y - .y);
_local15 = (((_local9 * _local13) + (_local10 * _local14)) - b2Settings.b2_toiSlop);
_local16 = (((_local11 * _local13) + (_local12 * _local14)) - b2Settings.b2_toiSlop);
_local17 = (1 / ((_local9 * _local12) - (_local10 * _local11)));
[_local3] = new b2Vec2(((_local17 * ((_local12 * _local15) - (_local10 * _local16))) + .x), ((_local17 * ((_local9 * _local16) - (_local11 * _local15))) + .y));
_local3++;
};
}
override public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:Number;
_local4 = _arg1.R;
_local5 = (_arg2.x - _arg1.position.x);
_local6 = (_arg2.y - _arg1.position.y);
_local7 = ((_local5 * _local4.col1.x) + (_local6 * _local4.col1.y));
_local8 = ((_local5 * _local4.col2.x) + (_local6 * _local4.col2.y));
_local9 = 0;
while (_local9 < ) {
_local3 = [_local9];
_local5 = (_local7 - _local3.x);
_local6 = (_local8 - _local3.y);
_local3 = [_local9];
_local10 = ((_local3.x * _local5) + (_local3.y * _local6));
if (_local10 > 0){
return (false);
};
_local9++;
};
return (true);
}
public function GetCoreVertices():Array{
return (
);
}
override public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:Number;
var _local21:Number;
_local6 = 0;
_local7 = _arg5;
_local8 = (_arg4.p1.x - _arg1.position.x);
_local9 = (_arg4.p1.y - _arg1.position.y);
_local10 = _arg1.R;
_local12 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local13 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local8 = (_arg4.p2.x - _arg1.position.x);
_local9 = (_arg4.p2.y - _arg1.position.y);
_local10 = _arg1.R;
_local14 = ((_local8 * _local10.col1.x) + (_local9 * _local10.col1.y));
_local15 = ((_local8 * _local10.col2.x) + (_local9 * _local10.col2.y));
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local18 = -1;
_local19 = 0;
while (_local19 < ) {
_local11 = [_local19];
_local8 = (_local11.x - _local12);
_local9 = (_local11.y - _local13);
_local11 = [_local19];
_local20 = ((_local11.x * _local8) + (_local11.y * _local9));
_local21 = ((_local11.x * _local16) + (_local11.y * _local17));
if ((((_local21 < 0)) && ((_local20 < (_local6 * _local21))))){
_local6 = (_local20 / _local21);
_local18 = _local19;
} else {
if ((((_local21 > 0)) && ((_local20 < (_local7 * _local21))))){
_local7 = (_local20 / _local21);
};
};
if (_local7 < _local6){
return (false);
};
_local19++;
};
if (_local18 >= 0){
_arg2[0] = _local6;
_local10 = _arg1.R;
_local11 = [_local18];
_arg3.x = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_arg3.y = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
return (true);
};
return (false);
}
public function ():b2Vec2{
return ();
}
override public function ComputeMass(_arg1:b2MassData):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local2 = 0;
_local3 = 0;
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = 0;
_local8 = (1 / 3);
_local9 = 0;
while (_local9 < ) {
_local10 = [_local9];
_local11 = (((_local9 + 1) < )) ? [int((_local9 + 1))] : [0];
_local12 = (_local10.x - _local6);
_local13 = (_local10.y - _local7);
_local14 = (_local11.x - _local6);
_local15 = (_local11.y - _local7);
_local16 = ((_local12 * _local15) - (_local13 * _local14));
_local17 = (0.5 * _local16);
_local4 = (_local4 + _local17);
_local2 = (_local2 + ((_local17 * _local8) * ((_local6 + _local10.x) + _local11.x)));
_local3 = (_local3 + ((_local17 * _local8) * ((_local7 + _local10.y) + _local11.y)));
_local18 = _local6;
_local19 = _local7;
_local20 = _local12;
_local21 = _local13;
_local22 = _local14;
_local23 = _local15;
_local24 = ((_local8 * ((0.25 * (((_local20 * _local20) + (_local22 * _local20)) + (_local22 * _local22))) + ((_local18 * _local20) + (_local18 * _local22)))) + ((0.5 * _local18) * _local18));
_local25 = ((_local8 * ((0.25 * (((_local21 * _local21) + (_local23 * _local21)) + (_local23 * _local23))) + ((_local19 * _local21) + (_local19 * _local23)))) + ((0.5 * _local19) * _local19));
_local5 = (_local5 + (_local16 * (_local24 + _local25)));
_local9++;
};
_arg1.mass = (m_density * _local4);
_local2 = (_local2 * (1 / _local4));
_local3 = (_local3 * (1 / _local4));
_arg1.center.Set(_local2, _local3);
_arg1.I = (m_density * _local5);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:Number;
var _local10:int;
var _local11:Number;
_local5 = _arg1.R;
_local6 = ((_arg2 * _local5.col1.x) + (_arg3 * _local5.col1.y));
_local7 = ((_arg2 * _local5.col2.x) + (_arg3 * _local5.col2.y));
_local8 = 0;
_local4 =
[0];
_local9 = ((_local4.x * _local6) + (_local4.y * _local7));
_local10 = 1;
while (_local10 < ) {
_local4 =
[_local10];
_local11 = ((_local4.x * _local6) + (_local4.y * _local7));
if (_local11 > _local9){
_local8 = _local10;
_local9 = _local11;
};
_local10++;
};
_local5 = _arg1.R;
_local4 =
[_local8];
.x = (_arg1.position.x + ((_local5.col1.x * _local4.x) + (_local5.col2.x * _local4.y)));
.y = (_arg1.position.y + ((_local5.col1.y * _local4.x) + (_local5.col2.y * _local4.y)));
return ();
}
public function GetVertexCount():int{
return ();
}
override public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
var _local4:b2AABB;
var _local5:b2AABB;
_local4 = s_sweptAABB1;
_local5 = s_sweptAABB2;
ComputeAABB(_local4, _arg2);
ComputeAABB(_local5, _arg3);
_arg1.lowerBound.Set(((_local4.lowerBound.x < _local5.lowerBound.x)) ? _local4.lowerBound.x : _local5.lowerBound.x, ((_local4.lowerBound.y < _local5.lowerBound.y)) ? _local4.lowerBound.y : _local5.lowerBound.y);
_arg1.upperBound.Set(((_local4.upperBound.x > _local5.upperBound.x)) ? _local4.upperBound.x : _local5.upperBound.x, ((_local4.upperBound.y > _local5.upperBound.y)) ? _local4.upperBound.y : _local5.upperBound.y);
}
public function GetVertices():Array{
return ();
}
public function ():Array{
return ();
}
public function GetOBB():b2OBB{
return ();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1,
[0]));
}
public function (_arg1:b2XForm):b2Vec2{
return (b2Math.b2MulX(_arg1, ));
}
override public function UpdateSweepRadius(_arg1:b2Vec2):void{
var _local2:b2Vec2;
var _local3:int;
var _local4:Number;
var _local5:Number;
m_sweepRadius = 0;
_local3 = 0;
while (_local3 < ) {
_local2 =
[_local3];
_local4 = (_local2.x - _arg1.x);
_local5 = (_local2.y - _arg1.y);
_local4 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5)));
if (_local4 > m_sweepRadius){
m_sweepRadius = _local4;
};
_local3++;
};
}
override public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Mat22;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local5 = s_computeMat;
_local3 = _arg2.R;
_local4 = .R.col1;
_local5.col1.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col1.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local4 = .R.col2;
_local5.col2.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
_local5.col2.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
_local5.Abs();
_local6 = _local5;
_local4 = .extents;
_local7 = ((_local6.col1.x * _local4.x) + (_local6.col2.x * _local4.y));
_local8 = ((_local6.col1.y * _local4.x) + (_local6.col2.y * _local4.y));
_local3 = _arg2.R;
_local4 = .center;
_local9 = (_arg2.position.x + ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y)));
_local10 = (_arg2.position.y + ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y)));
_arg1.lowerBound.Set((_local9 - _local7), (_local10 - _local8));
_arg1.upperBound.Set((_local9 + _local7), (_local10 + _local8));
}
public static function ComputeCentroid(_arg1:Array, _arg2:int):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:int;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local3 = new b2Vec2();
_local4 = 0;
_local5 = 0;
_local6 = 0;
_local7 = (1 / 3);
_local8 = 0;
while (_local8 < _arg2) {
_local9 = _arg1[_local8];
_local10 = (((_local8 + 1) < _arg2)) ? _arg1[int((_local8 + 1))] : _arg1[0];
_local11 = (_local9.x - _local5);
_local12 = (_local9.y - _local6);
_local13 = (_local10.x - _local5);
_local14 = (_local10.y - _local6);
_local15 = ((_local11 * _local14) - (_local12 * _local13));
_local16 = (0.5 * _local15);
_local4 = (_local4 + _local16);
_local3.x = (_local3.x + ((_local16 * _local7) * ((_local5 + _local9.x) + _local10.x)));
_local3.y = (_local3.y + ((_local16 * _local7) * ((_local6 + _local9.y) + _local10.y)));
_local8++;
};
_local3.x = (_local3.x * (1 / _local4));
_local3.y = (_local3.y * (1 / _local4));
return (_local3);
}
public static function ComputeOBB(_arg1:b2OBB, _arg2:Array, _arg3:int):void{
var _local4:int;
var _local5:Array;
var _local6:Number;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:b2Mat22;
_local5 = new Array((b2Settings.b2_maxPolygonVertices + 1));
_local4 = 0;
while (_local4 < _arg3) {
_local5[_local4] = _arg2[_local4];
_local4++;
};
_local5[_arg3] = _local5[0];
_local6 = Number.MAX_VALUE;
_local4 = 1;
while (_local4 <= _arg3) {
_local7 = _local5[int((_local4 - 1))];
_local8 = (_local5[_local4].x - _local7.x);
_local9 = (_local5[_local4].y - _local7.y);
_local10 = Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local8 = (_local8 / _local10);
_local9 = (_local9 / _local10);
_local11 = -(_local9);
_local12 = _local8;
_local13 = Number.MAX_VALUE;
_local14 = Number.MAX_VALUE;
_local15 = -(Number.MAX_VALUE);
_local16 = -(Number.MAX_VALUE);
_local17 = 0;
while (_local17 < _arg3) {
_local19 = (_local5[_local17].x - _local7.x);
_local20 = (_local5[_local17].y - _local7.y);
_local21 = ((_local8 * _local19) + (_local9 * _local20));
_local22 = ((_local11 * _local19) + (_local12 * _local20));
if (_local21 < _local13){
_local13 = _local21;
};
if (_local22 < _local14){
_local14 = _local22;
};
if (_local21 > _local15){
_local15 = _local21;
};
if (_local22 > _local16){
_local16 = _local22;
};
_local17++;
};
_local18 = ((_local15 - _local13) * (_local16 - _local14));
if (_local18 < (0.95 * _local6)){
_local6 = _local18;
_arg1.R.col1.x = _local8;
_arg1.R.col1.y = _local9;
_arg1.R.col2.x = _local11;
_arg1.R.col2.y = _local12;
_local23 = (0.5 * (_local13 + _local15));
_local24 = (0.5 * (_local14 + _local16));
_local25 = _arg1.R;
_arg1.center.x = (_local7.x + ((_local25.col1.x * _local23) + (_local25.col2.x * _local24)));
_arg1.center.y = (_local7.y + ((_local25.col1.y * _local23) + (_local25.col2.y * _local24)));
_arg1.extents.x = (0.5 * (_local15 - _local13));
_arg1.extents.y = (0.5 * (_local16 - _local14));
};
_local4++;
};
}
}
}//package Box2D.Collision.Shapes
Section 7
//b2Shape (Box2D.Collision.Shapes.b2Shape)
package Box2D.Collision.Shapes {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class b2Shape {
public var m_type:int;
public var m_sweepRadius:Number;
public var m_density:Number;
public var :b2FilterData;
public var m_friction:Number;
public var m_next:b2Shape;
public var m_restitution:Number;
public var m_userData;
public var :Boolean;
public var :uint;
public var m_body:b2Body;
public static const e_polygonShape:int = 1;
public static const e_unknownShape:int = -1;
public static const e_circleShape:int = 0;
public static const e_shapeTypeCount:int = 2;
private static var s_resetAABB:b2AABB = new b2AABB();
private static var s_syncAABB:b2AABB = new b2AABB();
private static var s_proxyAABB:b2AABB = new b2AABB();
public function b2Shape(_arg1:b2ShapeDef){
m_userData = _arg1.userData;
m_friction = _arg1.friction;
m_restitution = _arg1.restitution;
m_density = _arg1.density;
m_body = null;
m_sweepRadius = 0;
m_next = null;
= b2Pair.b2_nullProxy;
= _arg1.filter.Copy();
= _arg1.;
}
public function TestPoint(_arg1:b2XForm, _arg2:b2Vec2):Boolean{
return (false);
}
public function ():Number{
return (m_sweepRadius);
}
public function GetNext():b2Shape{
return (m_next);
}
public function ComputeSweptAABB(_arg1:b2AABB, _arg2:b2XForm, _arg3:b2XForm):void{
}
public function GetType():int{
return (m_type);
}
public function ():Number{
return (m_restitution);
}
public function ():Number{
return (m_friction);
}
public function GetFilterData():b2FilterData{
return (.Copy());
}
public function TestSegment(_arg1:b2XForm, _arg2:Array, _arg3:b2Vec2, _arg4:b2Segment, _arg5:Number):Boolean{
return (false);
}
public function RefilterProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
if ( == b2Pair.b2_nullProxy){
return;
};
_arg1.DestroyProxy();
_local3 = s_resetAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
= _arg1.CreateProxy(_local3, this);
} else {
= b2Pair.b2_nullProxy;
};
}
public function
(_arg1:b2FilterData):void{
= _arg1.Copy();
}
public function GetUserData(){
return (m_userData);
}
public function Synchronize(_arg1:b2BroadPhase, _arg2:b2XForm, _arg3:b2XForm):Boolean{
var _local4:b2AABB;
if ( == b2Pair.b2_nullProxy){
return (false);
};
_local4 = s_syncAABB;
ComputeSweptAABB(_local4, _arg2, _arg3);
if (_arg1.InRange(_local4)){
_arg1.MoveProxy(, _local4);
return (true);
};
return (false);
}
public function ComputeMass(_arg1:b2MassData):void{
}
public function ():Boolean{
return ();
}
public function DestroyProxy(_arg1:b2BroadPhase):void{
if ( != b2Pair.b2_nullProxy){
_arg1.DestroyProxy();
= b2Pair.b2_nullProxy;
};
}
public function UpdateSweepRadius(_arg1:b2Vec2):void{
}
public function ComputeAABB(_arg1:b2AABB, _arg2:b2XForm):void{
}
public function ():b2Body{
return (m_body);
}
public function CreateProxy(_arg1:b2BroadPhase, _arg2:b2XForm):void{
var _local3:b2AABB;
var _local4:Boolean;
_local3 = s_proxyAABB;
ComputeAABB(_local3, _arg2);
_local4 = _arg1.InRange(_local3);
if (_local4){
= _arg1.CreateProxy(_local3, this);
} else {
= b2Pair.b2_nullProxy;
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public static function Destroy(_arg1:b2Shape, _arg2):void{
}
public static function Create(_arg1:b2ShapeDef, _arg2):b2Shape{
switch (_arg1.type){
case e_circleShape:
return (new b2CircleShape(_arg1));
case e_polygonShape:
return (new b2PolygonShape(_arg1));
default:
return (null);
};
}
}
}//package Box2D.Collision.Shapes
Section 8
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef)
package Box2D.Collision.Shapes {
public class b2ShapeDef {
public var :Boolean;// = false
public var density:Number;// = 0
public var type:int;// = -1
public var restitution:Number;// = 0
public var userData;// = null
public var filter:b2FilterData;
public var friction:Number;// = 0.2
public function b2ShapeDef(){
type = b2Shape.e_unknownShape;
userData = null;
friction = 0.2;
restitution = 0;
density = 0;
= false;
filter = new b2FilterData();
super();
}
}
}//package Box2D.Collision.Shapes
Section 9
//b2AABB (Box2D.Collision.b2AABB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2AABB {
public var upperBound:b2Vec2;
public var lowerBound:b2Vec2;
public function b2AABB(){
lowerBound = new b2Vec2();
upperBound = new b2Vec2();
super();
}
public function IsValid():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:Boolean;
_local1 = (upperBound.x - lowerBound.x);
_local2 = (upperBound.y - lowerBound.y);
_local3 = (((_local1 >= 0)) && ((_local2 >= 0)));
_local3 = ((((_local3) && (lowerBound.IsValid()))) && (upperBound.IsValid()));
return (_local3);
}
}
}//package Box2D.Collision
Section 10
//b2Bound (Box2D.Collision.b2Bound)
package Box2D.Collision {
public class b2Bound {
public var proxyId:uint;
public var stabbingCount:uint;
public var value:uint;
public function Swap(_arg1:b2Bound):void{
var _local2:uint;
var _local3:uint;
var _local4:uint;
_local2 = value;
_local3 = proxyId;
_local4 = stabbingCount;
value = _arg1.value;
proxyId = _arg1.proxyId;
stabbingCount = _arg1.stabbingCount;
_arg1.value = _local2;
_arg1.proxyId = _local3;
_arg1.stabbingCount = _local4;
}
public function IsLower():Boolean{
return (((value & 1) == 0));
}
public function IsUpper():Boolean{
return (((value & 1) == 1));
}
}
}//package Box2D.Collision
Section 11
//b2BoundValues (Box2D.Collision.b2BoundValues)
package Box2D.Collision {
public class b2BoundValues {
public var lowerValues:Array;
public var upperValues:Array;
public function b2BoundValues(){
lowerValues = [0, 0];
upperValues = [0, 0];
super();
}
}
}//package Box2D.Collision
Section 12
//b2BroadPhase (Box2D.Collision.b2BroadPhase)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2BroadPhase {
public var m_quantizationFactor:b2Vec2;
public var m_worldAABB:b2AABB;
public var m_bounds:Array;
public var :uint;
public var m_proxyCount:int;
public var m_proxyPool:Array;
public var
:int;
public var m_pairManager:b2PairManager;
public var :uint;
public var :Array;
public static const b2_nullEdge:uint = b2Settings.USHRT_MAX;
public static const b2_invalid:uint = b2Settings.USHRT_MAX;
public static var s_validate:Boolean = false;
public function b2BroadPhase(_arg1:b2AABB, _arg2:b2PairCallback){
var _local3:int;
var _local4:Number;
var _local5:Number;
var _local6:b2Proxy;
var _local7:int;
m_pairManager = new b2PairManager();
m_proxyPool = new Array(b2Settings.b2_maxPairs);
m_bounds = new Array((2 * b2Settings.b2_maxProxies));
= new Array(b2Settings.b2_maxProxies);
m_quantizationFactor = new b2Vec2();
super();
m_pairManager.Initialize(this, _arg2);
m_worldAABB = _arg1;
m_proxyCount = 0;
_local3 = 0;
while (_local3 < b2Settings.b2_maxProxies) {
[_local3] = 0;
_local3++;
};
m_bounds = new Array(2);
_local3 = 0;
while (_local3 < 2) {
m_bounds[_local3] = new Array((2 * b2Settings.b2_maxProxies));
_local7 = 0;
while (_local7 < (2 * b2Settings.b2_maxProxies)) {
m_bounds[_local3][_local7] = new b2Bound();
_local7++;
};
_local3++;
};
_local4 = (_arg1.upperBound.x - _arg1.lowerBound.x);
_local5 = (_arg1.upperBound.y - _arg1.lowerBound.y);
m_quantizationFactor.x = (b2Settings.USHRT_MAX / _local4);
m_quantizationFactor.y = (b2Settings.USHRT_MAX / _local5);
_local3 = 0;
while (_local3 < (b2Settings.b2_maxProxies - 1)) {
_local6 = new b2Proxy();
m_proxyPool[_local3] = _local6;
_local6.SetNext((_local3 + 1));
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
_local3++;
};
_local6 = new b2Proxy();
m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = _local6;
_local6.SetNext(b2Pair.b2_nullProxy);
_local6.timeStamp = 0;
_local6.overlapCount = b2_invalid;
_local6.userData = null;
= 0;
= 1;
= 0;
}
public function QueryAABB(_arg1:b2AABB, _arg2, _arg3:int):int{
var _local4:Array;
var _local5:Array;
var _local6:uint;
var _local7:uint;
var _local8:Array;
var _local9:Array;
var _local10:int;
var _local11:int;
var _local12:b2Proxy;
_local4 = new Array();
_local5 = new Array();
(_local4, _local5, _arg1);
_local8 = [_local6];
_local9 = [_local7];
Query(_local8, _local9, _local4[0], _local5[0], m_bounds[0], (2 * m_proxyCount), 0);
Query(_local8, _local9, _local4[1], _local5[1], m_bounds[1], (2 * m_proxyCount), 1);
_local10 = 0;
_local11 = 0;
while ((((_local11 <
)) && ((_local10 < _arg3)))) {
_local12 = m_proxyPool[[_local11]];
_arg2[_local11] = _local12.userData;
_local11++;
_local10++;
};
= 0;
();
return (_local10);
}
public function Commit():void{
m_pairManager.Commit();
}
public function (_arg1:int):b2Proxy{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((_local2.IsValid() == false)))){
return (null);
};
return (_local2);
}
private function ():void{
var _local1:uint;
if ( == b2Settings.USHRT_MAX){
_local1 = 0;
while (_local1 < b2Settings.b2_maxProxies) {
(m_proxyPool[_local1] as b2Proxy).timeStamp = 0;
_local1++;
};
= 1;
} else {
++;
};
}
private function Query(_arg1:Array, _arg2:Array, _arg3:uint, _arg4:uint, _arg5:Array, _arg6:uint, _arg7:int):void{
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
var _local11:uint;
var _local12:int;
var _local13:int;
var _local14:b2Proxy;
_local8 = BinarySearch(_arg5, _arg6, _arg3);
_local9 = BinarySearch(_arg5, _arg6, _arg4);
_local11 = _local8;
while (_local11 < _local9) {
_local10 = _arg5[_local11];
if (_local10.IsLower()){
(_local10.proxyId);
};
_local11++;
};
if (_local8 > 0){
_local12 = (_local8 - 1);
_local10 = _arg5[_local12];
_local13 = _local10.stabbingCount;
while (_local13) {
_local10 = _arg5[_local12];
if (_local10.IsLower()){
_local14 = m_proxyPool[_local10.proxyId];
if (_local8 <= _local14.upperBounds[_arg7]){
(_local10.proxyId);
_local13--;
};
};
_local12--;
};
};
_arg1[0] = _local8;
_arg2[0] = _local9;
}
private function (_arg1:b2Proxy, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
var _local5:b2Bound;
var _local6:b2Bound;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg1.lowerBounds[_local3]];
_local6 = _local4[_arg2.upperBounds[_local3]];
if (_local5.value > _local6.value){
return (false);
};
_local5 = _local4[_arg1.upperBounds[_local3]];
_local6 = _local4[_arg2.lowerBounds[_local3]];
if (_local5.value < _local6.value){
return (false);
};
_local3++;
};
return (true);
}
private function (_arg1:Array, _arg2:Array, _arg3:b2AABB):void{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local4 = _arg3.lowerBound.x;
_local5 = _arg3.lowerBound.y;
_local4 = b2Math.b2Min(_local4, m_worldAABB.upperBound.x);
_local5 = b2Math.b2Min(_local5, m_worldAABB.upperBound.y);
_local4 = b2Math.b2Max(_local4, m_worldAABB.lowerBound.x);
_local5 = b2Math.b2Max(_local5, m_worldAABB.lowerBound.y);
_local6 = _arg3.upperBound.x;
_local7 = _arg3.upperBound.y;
_local6 = b2Math.b2Min(_local6, m_worldAABB.upperBound.x);
_local7 = b2Math.b2Min(_local7, m_worldAABB.upperBound.y);
_local6 = b2Math.b2Max(_local6, m_worldAABB.lowerBound.x);
_local7 = b2Math.b2Max(_local7, m_worldAABB.lowerBound.y);
_arg1[0] = (uint((m_quantizationFactor.x * (_local4 - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1));
_arg2[0] = ((uint((m_quantizationFactor.x * (_local6 - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1);
_arg1[1] = (uint((m_quantizationFactor.y * (_local5 - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1));
_arg2[1] = ((uint((m_quantizationFactor.y * (_local7 - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1);
}
public function CreateProxy(_arg1:b2AABB, _arg2):uint{
var _local3:uint;
var _local4:b2Proxy;
var _local5:uint;
var _local6:uint;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:int;
var _local11:Array;
var _local12:uint;
var _local13:uint;
var _local14:Array;
var _local15:Array;
var _local16:Array;
var _local17:int;
var _local18:int;
var _local19:b2Bound;
var _local20:b2Bound;
var _local21:b2Bound;
var _local22:int;
var _local23:b2Proxy;
_local5 = ;
_local4 = m_proxyPool[_local5];
= _local4.GetNext();
_local4.overlapCount = 0;
_local4.userData = _arg2;
_local6 = (2 * m_proxyCount);
_local7 = new Array();
_local8 = new Array();
(_local7, _local8, _arg1);
_local9 = 0;
while (_local9 < 2) {
_local11 = m_bounds[_local9];
_local14 = [_local12];
_local15 = [_local13];
Query(_local14, _local15, _local7[_local9], _local8[_local9], _local11, _local6, _local9);
_local12 = _local14[0];
_local13 = _local15[0];
_local16 = new Array();
_local18 = (_local6 - _local13);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local13 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local13 + 2);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local16 = new Array();
_local18 = (_local13 - _local12);
_local17 = 0;
while (_local17 < _local18) {
_local16[_local17] = new b2Bound();
_local19 = _local16[_local17];
_local20 = _local11[int((_local12 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local18 = _local16.length;
_local22 = (_local12 + 1);
_local17 = 0;
while (_local17 < _local18) {
_local20 = _local16[_local17];
_local19 = _local11[int((_local22 + _local17))];
_local19.value = _local20.value;
_local19.proxyId = _local20.proxyId;
_local19.stabbingCount = _local20.stabbingCount;
_local17++;
};
_local13++;
_local19 = _local11[_local12];
_local20 = _local11[_local13];
_local19.value = _local7[_local9];
_local19.proxyId = _local5;
_local20.value = _local8[_local9];
_local20.proxyId = _local5;
_local21 = _local11[int((_local12 - 1))];
_local19.stabbingCount = ((_local12 == 0)) ? 0 : _local21.stabbingCount;
_local21 = _local11[int((_local13 - 1))];
_local20.stabbingCount = _local21.stabbingCount;
_local3 = _local12;
while (_local3 < _local13) {
_local21 = _local11[_local3];
_local21.stabbingCount++;
_local3++;
};
_local3 = _local12;
while (_local3 < (_local6 + 2)) {
_local19 = _local11[_local3];
_local23 = m_proxyPool[_local19.proxyId];
if (_local19.IsLower()){
_local23.lowerBounds[_local9] = _local3;
} else {
_local23.upperBounds[_local9] = _local3;
};
_local3++;
};
_local9++;
};
m_proxyCount++;
_local10 = 0;
while (_local10 <
) {
m_pairManager.AddBufferedPair(_local5, [_local10]);
_local10++;
};
m_pairManager.Commit();
= 0;
();
return (_local5);
}
public function DestroyProxy(_arg1:uint):void{
var _local2:b2Bound;
var _local3:b2Bound;
var _local4:b2Proxy;
var _local5:int;
var _local6:int;
var _local7:int;
var _local8:Array;
var _local9:uint;
var _local10:uint;
var _local11:uint;
var _local12:uint;
var _local13:Array;
var _local14:int;
var _local15:int;
var _local16:int;
var _local17:uint;
var _local18:int;
var _local19:b2Proxy;
_local4 = m_proxyPool[_arg1];
_local5 = (2 * m_proxyCount);
_local6 = 0;
while (_local6 < 2) {
_local8 = m_bounds[_local6];
_local9 = _local4.lowerBounds[_local6];
_local10 = _local4.upperBounds[_local6];
_local2 = _local8[_local9];
_local11 = _local2.value;
_local3 = _local8[_local10];
_local12 = _local3.value;
_local13 = new Array();
_local15 = ((_local10 - _local9) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local9 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = _local9;
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local13 = new Array();
_local15 = ((_local5 - _local10) - 1);
_local14 = 0;
while (_local14 < _local15) {
_local13[_local14] = new b2Bound();
_local2 = _local13[_local14];
_local3 = _local8[int(((_local10 + 1) + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = _local13.length;
_local16 = (_local10 - 1);
_local14 = 0;
while (_local14 < _local15) {
_local3 = _local13[_local14];
_local2 = _local8[int((_local16 + _local14))];
_local2.value = _local3.value;
_local2.proxyId = _local3.proxyId;
_local2.stabbingCount = _local3.stabbingCount;
_local14++;
};
_local15 = (_local5 - 2);
_local17 = _local9;
while (_local17 < _local15) {
_local2 = _local8[_local17];
_local19 = m_proxyPool[_local2.proxyId];
if (_local2.IsLower()){
_local19.lowerBounds[_local6] = _local17;
} else {
_local19.upperBounds[_local6] = _local17;
};
_local17++;
};
_local15 = (_local10 - 1);
_local18 = _local9;
while (_local18 < _local15) {
_local2 = _local8[_local18];
_local2.stabbingCount--;
_local18++;
};
Query([0], [0], _local11, _local12, _local8, (_local5 - 2), _local6);
_local6++;
};
_local7 = 0;
while (_local7 <
) {
m_pairManager.RemoveBufferedPair(_arg1, [_local7]);
_local7++;
};
m_pairManager.Commit();
= 0;
();
_local4.userData = null;
_local4.overlapCount = b2_invalid;
_local4.lowerBounds[0] = b2_invalid;
_local4.lowerBounds[1] = b2_invalid;
_local4.upperBounds[0] = b2_invalid;
_local4.upperBounds[1] = b2_invalid;
_local4.SetNext();
= _arg1;
m_proxyCount--;
}
public function (_arg1:b2BoundValues, _arg2:b2Proxy):Boolean{
var _local3:int;
var _local4:Array;
var _local5:b2Bound;
_local3 = 0;
while (_local3 < 2) {
_local4 = m_bounds[_local3];
_local5 = _local4[_arg2.upperBounds[_local3]];
if (_arg1.lowerValues[_local3] > _local5.value){
return (false);
};
_local5 = _local4[_arg2.lowerBounds[_local3]];
if (_arg1.upperValues[_local3] < _local5.value){
return (false);
};
_local3++;
};
return (true);
}
public function Validate():void{
var _local1:b2Pair;
var _local2:b2Proxy;
var _local3:b2Proxy;
var _local4:Boolean;
var _local5:int;
var _local6:b2Bound;
var _local7:uint;
var _local8:uint;
var _local9:uint;
var _local10:b2Bound;
_local5 = 0;
while (_local5 < 2) {
_local6 = m_bounds[_local5];
_local7 = (2 * m_proxyCount);
_local8 = 0;
_local9 = 0;
while (_local9 < _local7) {
_local10 = _local6[_local9];
if (_local10.IsLower() == true){
_local8++;
} else {
_local8--;
};
_local9++;
};
_local5++;
};
}
private function (_arg1:uint):void{
var _local2:b2Proxy;
_local2 = m_proxyPool[_arg1];
if (_local2.timeStamp < ){
_local2.timeStamp = ;
_local2.overlapCount = 1;
} else {
_local2.overlapCount = 2;
[
] = _arg1;
++;
};
}
public function InRange(_arg1:b2AABB):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = _arg1.lowerBound.x;
_local3 = _arg1.lowerBound.y;
_local2 = (_local2 - m_worldAABB.upperBound.x);
_local3 = (_local3 - m_worldAABB.upperBound.y);
_local4 = m_worldAABB.lowerBound.x;
_local5 = m_worldAABB.lowerBound.y;
_local4 = (_local4 - _arg1.upperBound.x);
_local5 = (_local5 - _arg1.upperBound.y);
_local2 = b2Math.b2Max(_local2, _local4);
_local3 = b2Math.b2Max(_local3, _local5);
return ((b2Math.b2Max(_local2, _local3) < 0));
}
public function MoveProxy(_arg1:uint, _arg2:b2AABB):void{
var _local3:Array;
var _local4:int;
var _local5:uint;
var _local6:uint;
var _local7:b2Bound;
var _local8:b2Bound;
var _local9:b2Bound;
var _local10:uint;
var _local11:b2Proxy;
var _local12:uint;
var _local13:b2Proxy;
var _local14:b2BoundValues;
var _local15:b2BoundValues;
var _local16:Array;
var _local17:uint;
var _local18:uint;
var _local19:uint;
var _local20:uint;
var _local21:int;
var _local22:int;
var _local23:uint;
var _local24:b2Proxy;
if ((((_arg1 == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= _arg1)))){
return;
};
if (_arg2.IsValid() == false){
return;
};
_local12 = (2 * m_proxyCount);
_local13 = m_proxyPool[_arg1];
_local14 = new b2BoundValues();
(_local14.lowerValues, _local14.upperValues, _arg2);
_local15 = new b2BoundValues();
_local5 = 0;
while (_local5 < 2) {
_local7 = m_bounds[_local5][_local13.lowerBounds[_local5]];
_local15.lowerValues[_local5] = _local7.value;
_local7 = m_bounds[_local5][_local13.upperBounds[_local5]];
_local15.upperValues[_local5] = _local7.value;
_local5++;
};
_local5 = 0;
while (_local5 < 2) {
_local16 = m_bounds[_local5];
_local17 = _local13.lowerBounds[_local5];
_local18 = _local13.upperBounds[_local5];
_local19 = _local14.lowerValues[_local5];
_local20 = _local14.upperValues[_local5];
_local7 = _local16[_local17];
_local21 = (_local19 - _local7.value);
_local7.value = _local19;
_local7 = _local16[_local18];
_local22 = (_local20 - _local7.value);
_local7.value = _local20;
if (_local21 < 0){
_local6 = _local17;
while ((((_local6 > 0)) && ((_local19 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local8.proxyId];
_local8.stabbingCount++;
if (_local8.IsUpper() == true){
if ((_local14, _local24)){
m_pairManager.AddBufferedPair(_arg1, _local23);
};
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
if (_local22 > 0){
_local6 = _local18;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local20)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount++;
if (_local9.IsLower() == true){
if ((_local14, _local11)){
m_pairManager.AddBufferedPair(_arg1, _local10);
};
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
} else {
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local21 > 0){
_local6 = _local17;
while ((((_local6 < (_local12 - 1))) && (((_local16[int((_local6 + 1))] as b2Bound).value <= _local19)))) {
_local7 = _local16[_local6];
_local9 = _local16[int((_local6 + 1))];
_local10 = _local9.proxyId;
_local11 = m_proxyPool[_local10];
_local9.stabbingCount--;
if (_local9.IsUpper()){
if ((_local15, _local11)){
m_pairManager.RemoveBufferedPair(_arg1, _local10);
};
_local3 = _local11.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local11.lowerBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.Swap(_local9);
_local6++;
};
};
if (_local22 < 0){
_local6 = _local18;
while ((((_local6 > 0)) && ((_local20 < (_local16[int((_local6 - 1))] as b2Bound).value)))) {
_local7 = _local16[_local6];
_local8 = _local16[int((_local6 - 1))];
_local23 = _local8.proxyId;
_local24 = m_proxyPool[_local23];
_local8.stabbingCount--;
if (_local8.IsLower() == true){
if ((_local15, _local24)){
m_pairManager.RemoveBufferedPair(_arg1, _local23);
};
_local3 = _local24.lowerBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount--;
} else {
_local3 = _local24.upperBounds;
_local4 = _local3[_local5];
_local4++;
_local3[_local5] = _local4;
_local7.stabbingCount++;
};
_local3 = _local13.upperBounds;
_local4 = _local3[_local5];
_local4--;
_local3[_local5] = _local4;
_local7.Swap(_local8);
_local6--;
};
};
_local5++;
};
}
public static function BinarySearch(_arg1:Array, _arg2:int, _arg3:uint):uint{
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:b2Bound;
_local4 = 0;
_local5 = (_arg2 - 1);
while (_local4 <= _local5) {
_local6 = ((_local4 + _local5) / 2);
_local7 = _arg1[_local6];
if (_local7.value > _arg3){
_local5 = (_local6 - 1);
} else {
if (_local7.value < _arg3){
_local4 = (_local6 + 1);
} else {
return (uint(_local6));
};
};
};
return (uint(_local4));
}
}
}//package Box2D.Collision
Section 13
//b2BufferedPair (Box2D.Collision.b2BufferedPair)
package Box2D.Collision {
public class b2BufferedPair {
public var proxyId1:uint;
public var proxyId2:uint;
}
}//package Box2D.Collision
Section 14
//b2Collision (Box2D.Collision.b2Collision)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Collision {
public static const b2_nullFeature:uint = 0xFF;
private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2();
public static function EdgeSeparation(_arg1:b2PolygonShape, _arg2:b2XForm, _arg3:int, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:Array;
var _local8:Array;
var _local9:int;
var _local10:Array;
var _local11:b2Mat22;
var _local12:b2Vec2;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_local6 = _arg1.;
_local7 = _arg1.;
_local8 = _arg1.;
_local9 = _arg4.;
_local10 = _arg4.;
_local11 = _arg2.R;
_local12 = _local8[_arg3];
_local13 = ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y));
_local14 = ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y));
_local11 = _arg5.R;
_local15 = ((_local11.col1.x * _local13) + (_local11.col1.y * _local14));
_local16 = ((_local11.col2.x * _local13) + (_local11.col2.y * _local14));
_local17 = 0;
_local18 = Number.MAX_VALUE;
_local19 = 0;
while (_local19 < _local9) {
_local12 = _local10[_local19];
_local25 = ((_local12.x * _local15) + (_local12.y * _local16));
if (_local25 < _local18){
_local18 = _local25;
_local17 = _local19;
};
_local19++;
};
_local12 = _local7[_arg3];
_local11 = _arg2.R;
_local20 = (_arg2.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
_local21 = (_arg2.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local12 = _local10[_local17];
_local11 = _arg5.R;
_local22 = (_arg5.position.x + ((_local11.col1.x * _local12.x) + (_local11.col2.x * _local12.y)));
_local23 = (_arg5.position.y + ((_local11.col1.y * _local12.x) + (_local11.col2.y * _local12.y)));
_local22 = (_local22 - _local20);
_local23 = (_local23 - _local21);
_local24 = ((_local22 * _local13) + (_local23 * _local14));
return (_local24);
}
public static function b2TestOverlap(_arg1:b2AABB, _arg2:b2AABB):Boolean{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local3 = _arg2.lowerBound;
_local4 = _arg1.upperBound;
_local5 = (_local3.x - _local4.x);
_local6 = (_local3.y - _local4.y);
_local3 = _arg1.lowerBound;
_local4 = _arg2.upperBound;
_local7 = (_local3.x - _local4.x);
_local8 = (_local3.y - _local4.y);
if ((((_local5 > 0)) || ((_local6 > 0)))){
return (false);
};
if ((((_local7 > 0)) || ((_local8 > 0)))){
return (false);
};
return (true);
}
public static function FindIncidentEdge(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:int, _arg5:b2PolygonShape, _arg6:b2XForm):void{
var _local7:int;
var _local8:Array;
var _local9:int;
var _local10:Array;
var _local11:Array;
var _local12:b2Mat22;
var _local13:b2Vec2;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:int;
var _local18:Number;
var _local19:int;
var _local20:ClipVertex;
var _local21:int;
var _local22:int;
var _local23:Number;
_local7 = _arg2.;
_local8 = _arg2.;
_local9 = _arg5.;
_local10 = _arg5.;
_local11 = _arg5.;
_local12 = _arg3.R;
_local13 = _local8[_arg4];
_local14 = ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y));
_local15 = ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y));
_local12 = _arg6.R;
_local16 = ((_local12.col1.x * _local14) + (_local12.col1.y * _local15));
_local15 = ((_local12.col2.x * _local14) + (_local12.col2.y * _local15));
_local14 = _local16;
_local17 = 0;
_local18 = Number.MAX_VALUE;
_local19 = 0;
while (_local19 < _local9) {
_local13 = _local11[_local19];
_local23 = ((_local14 * _local13.x) + (_local15 * _local13.y));
if (_local23 < _local18){
_local18 = _local23;
_local17 = _local19;
};
_local19++;
};
_local21 = _local17;
_local22 = (((_local21 + 1) < _local9)) ? (_local21 + 1) : 0;
_local20 = _arg1[0];
_local13 = _local10[_local21];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id..referenceEdge = _arg4;
_local20.id..incidentEdge = _local21;
_local20.id..incidentVertex = 0;
_local20 = _arg1[1];
_local13 = _local10[_local22];
_local12 = _arg6.R;
_local20.v.x = (_arg6.position.x + ((_local12.col1.x * _local13.x) + (_local12.col2.x * _local13.y)));
_local20.v.y = (_arg6.position.y + ((_local12.col1.y * _local13.x) + (_local12.col2.y * _local13.y)));
_local20.id..referenceEdge = _arg4;
_local20.id..incidentEdge = _local22;
_local20.id..incidentVertex = 1;
}
public static function b2CollidePolygons(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):void{
var _local6:ClipVertex;
var _local7:int;
var _local8:Array;
var _local9:Number;
var _local10:int;
var _local11:Array;
var _local12:Number;
var _local13:b2PolygonShape;
var _local14:b2PolygonShape;
var _local15:b2XForm;
var _local16:b2XForm;
var _local17:int;
var _local18:uint;
var _local19:Number;
var _local20:Number;
var _local21:Array;
var _local22:int;
var _local23:Array;
var _local24:b2Vec2;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:b2Vec2;
var _local28:b2Vec2;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Array;
var _local33:Array;
var _local34:int;
var _local35:int;
var _local36:int;
var _local37:b2Vec2;
var _local38:Number;
var _local39:b2ManifoldPoint;
_arg1.pointCount = 0;
_local7 = 0;
_local8 = [_local7];
_local9 = FindMaxSeparation(_local8, _arg2, _arg3, _arg4, _arg5);
_local7 = _local8[0];
if (_local9 > 0){
return;
};
_local10 = 0;
_local11 = [_local10];
_local12 = FindMaxSeparation(_local11, _arg4, _arg5, _arg2, _arg3);
_local10 = _local11[0];
if (_local12 > 0){
return;
};
_local15 = new b2XForm();
_local16 = new b2XForm();
_local19 = 0.98;
_local20 = 0.001;
if (_local12 > ((_local19 * _local9) + _local20)){
_local13 = _arg4;
_local14 = _arg2;
_local15.Set(_arg5);
_local16.Set(_arg3);
_local17 = _local10;
_local18 = 1;
} else {
_local13 = _arg2;
_local14 = _arg4;
_local15.Set(_arg3);
_local16.Set(_arg5);
_local17 = _local7;
_local18 = 0;
};
_local21 = [new ClipVertex(), new ClipVertex()];
FindIncidentEdge(_local21, _local13, _local15, _local17, _local14, _local16);
_local22 = _local13.;
_local23 = _local13.;
_local24 = _local23[_local17];
_local25 = _local24.Copy();
if ((_local17 + 1) < _local22){
_local24 = _local23[int((_local17 + 1))];
_local37 = _local24.Copy();
} else {
_local24 = _local23[0];
_local37 = _local24.Copy();
};
_local26 = b2Math.SubtractVV(_local37, _local25);
_local27 = b2Math.b2MulMV(_local15.R, b2Math.SubtractVV(_local37, _local25));
_local27.Normalize();
_local28 = b2Math.b2CrossVF(_local27, 1);
_local25 = b2Math.b2MulX(_local15, _local25);
_local37 = b2Math.b2MulX(_local15, _local37);
_local29 = b2Math.b2Dot(_local28, _local25);
_local30 = -(b2Math.b2Dot(_local27, _local25));
_local31 = b2Math.b2Dot(_local27, _local37);
_local32 = [new ClipVertex(), new ClipVertex()];
_local33 = [new ClipVertex(), new ClipVertex()];
_local34 = ClipSegmentToLine(_local32, _local21, _local27.(), _local30);
if (_local34 < 2){
return;
};
_local34 = ClipSegmentToLine(_local33, _local32, _local27, _local31);
if (_local34 < 2){
return;
};
_arg1.normal = (_local18) ? _local28.() : _local28.Copy();
_local35 = 0;
_local36 = 0;
while (_local36 < b2Settings.b2_maxManifoldPoints) {
_local6 = _local33[_local36];
_local38 = (b2Math.b2Dot(_local28, _local6.v) - _local29);
if (_local38 <= 0){
_local39 = _arg1.points[_local35];
_local39.separation = _local38;
_local39.localPoint1 = b2Math.b2MulXT(_arg3, _local6.v);
_local39.localPoint2 = b2Math.b2MulXT(_arg5, _local6.v);
_local39.id.key = _local6.id._key;
_local39.id..flip = _local18;
_local35++;
};
_local36++;
};
_arg1.pointCount = _local35;
}
public static function FindMaxSeparation(_arg1:Array, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2PolygonShape, _arg5:b2XForm):Number{
var _local6:int;
var _local7:Array;
var _local8:b2Vec2;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:int;
var _local15:Number;
var _local16:int;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:int;
var _local21:Number;
var _local22:int;
var _local23:Number;
var _local24:int;
var _local25:Number;
_local6 = _arg2.;
_local7 = _arg2.;
_local9 = _arg5.R;
_local8 = _arg4.;
_local10 = (_arg5.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y)));
_local11 = (_arg5.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y)));
_local9 = _arg3.R;
_local8 = _arg2.;
_local10 = (_local10 - (_arg3.position.x + ((_local9.col1.x * _local8.x) + (_local9.col2.x * _local8.y))));
_local11 = (_local11 - (_arg3.position.y + ((_local9.col1.y * _local8.x) + (_local9.col2.y * _local8.y))));
_local12 = ((_local10 * _arg3.R.col1.x) + (_local11 * _arg3.R.col1.y));
_local13 = ((_local10 * _arg3.R.col2.x) + (_local11 * _arg3.R.col2.y));
_local14 = 0;
_local15 = -(Number.MAX_VALUE);
_local16 = 0;
while (_local16 < _local6) {
_local8 = _local7[_local16];
_local25 = ((_local8.x * _local12) + (_local8.y * _local13));
if (_local25 > _local15){
_local15 = _local25;
_local14 = _local16;
};
_local16++;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
_local18 = (((_local14 - 1) >= 0)) ? (_local14 - 1) : (_local6 - 1);
_local19 = EdgeSeparation(_arg2, _arg3, _local18, _arg4, _arg5);
if (_local19 > 0){
return (_local19);
};
_local20 = (((_local14 + 1) < _local6)) ? (_local14 + 1) : 0;
_local21 = EdgeSeparation(_arg2, _arg3, _local20, _arg4, _arg5);
if (_local21 > 0){
return (_local21);
};
if ((((_local19 > _local17)) && ((_local19 > _local21)))){
_local24 = -1;
_local22 = _local18;
_local23 = _local19;
} else {
if (_local21 > _local17){
_local24 = 1;
_local22 = _local20;
_local23 = _local21;
} else {
_arg1[0] = _local14;
return (_local17);
};
};
while (true) {
if (_local24 == -1){
_local14 = (((_local22 - 1) >= 0)) ? (_local22 - 1) : (_local6 - 1);
} else {
_local14 = (((_local22 + 1) < _local6)) ? (_local22 + 1) : 0;
};
_local17 = EdgeSeparation(_arg2, _arg3, _local14, _arg4, _arg5);
if (_local17 > 0){
return (_local17);
};
if (_local17 > _local23){
_local22 = _local14;
_local23 = _local17;
} else {
break;
};
};
_arg1[0] = _local22;
return (_local23);
}
public static function ClipSegmentToLine(_arg1:Array, _arg2:Array, _arg3:b2Vec2, _arg4:Number):int{
var _local5:ClipVertex;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:b2Vec2;
var _local13:ClipVertex;
_local6 = 0;
_local5 = _arg2[0];
_local7 = _local5.v;
_local5 = _arg2[1];
_local8 = _local5.v;
_local9 = (b2Math.b2Dot(_arg3, _local7) - _arg4);
_local10 = (b2Math.b2Dot(_arg3, _local8) - _arg4);
if (_local9 <= 0){
var _temp1 = _local6;
_local6 = (_local6 + 1);
var _local14 = _temp1;
_arg1[_local14] = _arg2[0];
};
if (_local10 <= 0){
var _temp2 = _local6;
_local6 = (_local6 + 1);
_local14 = _temp2;
_arg1[_local14] = _arg2[1];
};
if ((_local9 * _local10) < 0){
_local11 = (_local9 / (_local9 - _local10));
_local5 = _arg1[_local6];
_local12 = _local5.v;
_local12.x = (_local7.x + (_local11 * (_local8.x - _local7.x)));
_local12.y = (_local7.y + (_local11 * (_local8.y - _local7.y)));
_local5 = _arg1[_local6];
if (_local9 > 0){
_local13 = _arg2[0];
_local5.id = _local13.id;
} else {
_local13 = _arg2[1];
_local5.id = _local13.id;
};
_local6++;
};
return (_local6);
}
public static function b2CollideCircles(_arg1:b2Manifold, _arg2:b2CircleShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2Mat22;
var _local7:b2Vec2;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:b2ManifoldPoint;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
_arg1.pointCount = 0;
_local6 = _arg3.R;
_local7 = _arg2.m_localPosition;
_local8 = (_arg3.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local9 = (_arg3.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local6 = _arg5.R;
_local7 = _arg4.m_localPosition;
_local10 = (_arg5.position.x + ((_local6.col1.x * _local7.x) + (_local6.col2.x * _local7.y)));
_local11 = (_arg5.position.y + ((_local6.col1.y * _local7.x) + (_local6.col2.y * _local7.y)));
_local12 = (_local10 - _local8);
_local13 = (_local11 - _local9);
_local14 = ((_local12 * _local12) + (_local13 * _local13));
_local15 = _arg2.m_radius;
_local16 = _arg4.m_radius;
_local17 = (_local15 + _local16);
if (_local14 > (_local17 * _local17)){
return;
};
if (_local14 < Number.MIN_VALUE){
_local18 = -(_local17);
_arg1.normal.Set(0, 1);
} else {
_local24 = Math.sqrt(_local14);
_local18 = (_local24 - _local17);
_local25 = (1 / _local24);
_arg1.normal.x = (_local25 * _local12);
_arg1.normal.y = (_local25 * _local13);
};
_arg1.pointCount = 1;
_local19 = _arg1.points[0];
_local19.id.key = 0;
_local19.separation = _local18;
_local8 = (_local8 + (_local15 * _arg1.normal.x));
_local9 = (_local9 + (_local15 * _arg1.normal.y));
_local10 = (_local10 - (_local16 * _arg1.normal.x));
_local11 = (_local11 - (_local16 * _arg1.normal.y));
_local20 = (0.5 * (_local8 + _local10));
_local21 = (0.5 * (_local9 + _local11));
_local22 = (_local20 - _arg3.position.x);
_local23 = (_local21 - _arg3.position.y);
_local19.localPoint1.x = ((_local22 * _arg3.R.col1.x) + (_local23 * _arg3.R.col1.y));
_local19.localPoint1.y = ((_local22 * _arg3.R.col2.x) + (_local23 * _arg3.R.col2.y));
_local22 = (_local20 - _arg5.position.x);
_local23 = (_local21 - _arg5.position.y);
_local19.localPoint2.x = ((_local22 * _arg5.R.col1.x) + (_local23 * _arg5.R.col1.y));
_local19.localPoint2.y = ((_local22 * _arg5.R.col2.x) + (_local23 * _arg5.R.col2.y));
}
public static function b2CollidePolygonAndCircle(_arg1:b2Manifold, _arg2:b2PolygonShape, _arg3:b2XForm, _arg4:b2CircleShape, _arg5:b2XForm):void{
var _local6:b2ManifoldPoint;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2Vec2;
var _local12:b2Mat22;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:Number;
var _local20:Number;
var _local21:int;
var _local22:Array;
var _local23:Array;
var _local24:int;
var _local25:int;
var _local26:int;
var _local27:b2Vec2;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
_arg1.pointCount = 0;
_local12 = _arg5.R;
_local11 = _arg4.m_localPosition;
_local13 = (_arg5.position.x + ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y)));
_local14 = (_arg5.position.y + ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y)));
_local7 = (_local13 - _arg3.position.x);
_local8 = (_local14 - _arg3.position.y);
_local12 = _arg3.R;
_local15 = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local16 = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local18 = 0;
_local19 = -(Number.MAX_VALUE);
_local20 = _arg4.m_radius;
_local21 = _arg2.;
_local22 = _arg2.;
_local23 = _arg2.;
_local24 = 0;
while (_local24 < _local21) {
_local11 = _local22[_local24];
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local11 = _local23[_local24];
_local34 = ((_local11.x * _local7) + (_local11.y * _local8));
if (_local34 > _local20){
return;
};
if (_local34 > _local19){
_local19 = _local34;
_local18 = _local24;
};
_local24++;
};
if (_local19 < Number.MIN_VALUE){
_arg1.pointCount = 1;
_local11 = _local23[_local18];
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local11.x) + (_local12.col2.x * _local11.y));
_arg1.normal.y = ((_local12.col1.y * _local11.x) + (_local12.col2.y * _local11.y));
_local6 = _arg1.points[0];
_local6.id..incidentEdge = _local18;
_local6.id..incidentVertex = b2_nullFeature;
_local6.id..referenceEdge = 0;
_local6.id..flip = 0;
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local19 - _local20);
return;
};
_local25 = _local18;
_local26 = (((_local25 + 1) < _local21)) ? (_local25 + 1) : 0;
_local11 = _local22[_local25];
_local27 = _local22[_local26];
_local28 = (_local27.x - _local11.x);
_local29 = (_local27.y - _local11.y);
_local30 = Math.sqrt(((_local28 * _local28) + (_local29 * _local29)));
_local28 = (_local28 / _local30);
_local29 = (_local29 / _local30);
_local7 = (_local15 - _local11.x);
_local8 = (_local16 - _local11.y);
_local31 = ((_local7 * _local28) + (_local8 * _local29));
_local6 = _arg1.points[0];
if (_local31 <= 0){
_local32 = _local11.x;
_local33 = _local11.y;
_local6.id..incidentEdge = b2_nullFeature;
_local6.id..incidentVertex = _local25;
} else {
if (_local31 >= _local30){
_local32 = _local27.x;
_local33 = _local27.y;
_local6.id..incidentEdge = b2_nullFeature;
_local6.id..incidentVertex = _local26;
} else {
_local32 = ((_local28 * _local31) + _local11.x);
_local33 = ((_local29 * _local31) + _local11.y);
_local6.id..incidentEdge = _local18;
_local6.id..incidentVertex = 0;
};
};
_local7 = (_local15 - _local32);
_local8 = (_local16 - _local33);
_local17 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8)));
_local7 = (_local7 / _local17);
_local8 = (_local8 / _local17);
if (_local17 > _local20){
return;
};
_arg1.pointCount = 1;
_local12 = _arg3.R;
_arg1.normal.x = ((_local12.col1.x * _local7) + (_local12.col2.x * _local8));
_arg1.normal.y = ((_local12.col1.y * _local7) + (_local12.col2.y * _local8));
_local9 = (_local13 - (_local20 * _arg1.normal.x));
_local10 = (_local14 - (_local20 * _arg1.normal.y));
_local7 = (_local9 - _arg3.position.x);
_local8 = (_local10 - _arg3.position.y);
_local12 = _arg3.R;
_local6.localPoint1.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint1.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local7 = (_local9 - _arg5.position.x);
_local8 = (_local10 - _arg5.position.y);
_local12 = _arg5.R;
_local6.localPoint2.x = ((_local7 * _local12.col1.x) + (_local8 * _local12.col1.y));
_local6.localPoint2.y = ((_local7 * _local12.col2.x) + (_local8 * _local12.col2.y));
_local6.separation = (_local17 - _local20);
_local6.id..referenceEdge = 0;
_local6.id..flip = 0;
}
}
}//package Box2D.Collision
Section 15
//b2ContactID (Box2D.Collision.b2ContactID)
package Box2D.Collision {
public class b2ContactID {
public var _key:uint;
public var :Features;
public function b2ContactID(){
= new Features();
super();
. = this;
}
public function Set(_arg1:b2ContactID):void{
key = _arg1._key;
}
public function Copy():b2ContactID{
var _local1:b2ContactID;
_local1 = new b2ContactID();
_local1.key = key;
return (_local1);
}
public function get key():uint{
return (_key);
}
public function set key(_arg1:uint):void{
_key = _arg1;
. = (_key & 0xFF);
. = (((_key & 0xFF00) >> 8) & 0xFF);
. = (((_key & 0xFF0000) >> 16) & 0xFF);
. = (((_key & 4278190080) >> 24) & 0xFF);
}
}
}//package Box2D.Collision
Section 16
//b2ContactPoint (Box2D.Collision.b2ContactPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2ContactPoint {
public var separation:Number;
public var normal:b2Vec2;
public var position:b2Vec2;
public var restitution:Number;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var id:b2ContactID;
public var friction:Number;
public var velocity:b2Vec2;
public function b2ContactPoint(){
position = new b2Vec2();
velocity = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 17
//b2Distance (Box2D.Collision.b2Distance)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Distance {
private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()];
private static var gPoint:b2Point = new b2Point();
public static var g_GJK_Iterations:int = 0;
public static function InPoints(_arg1:b2Vec2, _arg2:Array, _arg3:int):Boolean{
var _local4:Number;
var _local5:int;
var _local6:b2Vec2;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local4 = (100 * Number.MIN_VALUE);
_local5 = 0;
while (_local5 < _arg3) {
_local6 = _arg2[_local5];
_local7 = Math.abs((_arg1.x - _local6.x));
_local8 = Math.abs((_arg1.y - _local6.y));
_local9 = Math.max(Math.abs(_arg1.x), Math.abs(_local6.x));
_local10 = Math.max(Math.abs(_arg1.y), Math.abs(_local6.y));
if ((((_local7 < (_local4 * (_local9 + 1)))) && ((_local8 < (_local4 * (_local10 + 1)))))){
return (true);
};
_local5++;
};
return (false);
}
public static function DistanceGeneric(_arg1:b2Vec2, _arg2:b2Vec2, _arg3, _arg4:b2XForm, _arg5, _arg6:b2XForm):Number{
var _local7:b2Vec2;
var _local8:Array;
var _local9:Array;
var _local10:Array;
var _local11:int;
var _local12:Number;
var _local13:int;
var _local14:int;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:int;
_local8 = s_p1s;
_local9 = s_p2s;
_local10 = s_points;
_local11 = 0;
_arg1.SetV(_arg3.GetFirstVertex(_arg4));
_arg2.SetV(_arg5.GetFirstVertex(_arg6));
_local12 = 0;
_local13 = 20;
_local14 = 0;
while (_local14 < _local13) {
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local17 = _arg3.Support(_arg4, _local15, _local16);
_local18 = _arg5.Support(_arg6, -(_local15), -(_local16));
_local12 = ((_local15 * _local15) + (_local16 * _local16));
_local19 = (_local18.x - _local17.x);
_local20 = (_local18.y - _local17.y);
_local21 = ((_local15 * _local19) + (_local16 * _local20));
if ((_local12 - ((_local15 * _local19) + (_local16 * _local20))) <= (0.01 * _local12)){
if (_local11 == 0){
_arg1.SetV(_local17);
_arg2.SetV(_local18);
};
g_GJK_Iterations = _local14;
return (Math.sqrt(_local12));
};
switch (_local11){
case 0:
_local7 = _local8[0];
_local7.SetV(_local17);
_local7 = _local9[0];
_local7.SetV(_local18);
_local7 = _local10[0];
_local7.x = _local19;
_local7.y = _local20;
_arg1.SetV(_local8[0]);
_arg2.SetV(_local9[0]);
_local11++;
break;
case 1:
_local7 = _local8[1];
_local7.SetV(_local17);
_local7 = _local9[1];
_local7.SetV(_local18);
_local7 = _local10[1];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessTwo(_arg1, _arg2, _local8, _local9, _local10);
break;
case 2:
_local7 = _local8[2];
_local7.SetV(_local17);
_local7 = _local9[2];
_local7.SetV(_local18);
_local7 = _local10[2];
_local7.x = _local19;
_local7.y = _local20;
_local11 = ProcessThree(_arg1, _arg2, _local8, _local9, _local10);
break;
};
if (_local11 == 3){
g_GJK_Iterations = _local14;
return (0);
};
_local22 = -(Number.MAX_VALUE);
_local23 = 0;
while (_local23 < _local11) {
_local7 = _local10[_local23];
_local22 = b2Math.b2Max(_local22, ((_local7.x * _local7.x) + (_local7.y * _local7.y)));
_local23++;
};
if ((((_local11 == 3)) || ((_local12 <= ((100 * Number.MIN_VALUE) * _local22))))){
g_GJK_Iterations = _local14;
_local15 = (_arg2.x - _arg1.x);
_local16 = (_arg2.y - _arg1.y);
_local12 = ((_local15 * _local15) + (_local16 * _local16));
return (Math.sqrt(_local12));
};
_local14++;
};
g_GJK_Iterations = _local13;
return (Math.sqrt(_local12));
}
public static function DistanceCC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2CircleShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local7 = _arg4.R;
_local8 = _arg3.m_localPosition;
_local9 = (_arg4.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local10 = (_arg4.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local7 = _arg6.R;
_local8 = _arg5.m_localPosition;
_local11 = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local12 = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = ((_local13 * _local13) + (_local14 * _local14));
_local16 = (_arg3.m_radius - b2Settings.b2_toiSlop);
_local17 = (_arg5.m_radius - b2Settings.b2_toiSlop);
_local18 = (_local16 + _local17);
if (_local15 > (_local18 * _local18)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_local20 = (_local19 - _local18);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = (_local11 - (_local17 * _local13));
_arg2.y = (_local12 - (_local17 * _local14));
return (_local20);
};
if (_local15 > (Number.MIN_VALUE * Number.MIN_VALUE)){
_local19 = Math.sqrt(((_local13 * _local13) + (_local14 * _local14)));
_local13 = (_local13 / _local19);
_local14 = (_local14 / _local19);
_arg1.x = (_local9 + (_local16 * _local13));
_arg1.y = (_local10 + (_local16 * _local14));
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
};
_arg1.x = _local9;
_arg1.y = _local10;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
return (0);
}
public static function ProcessThree(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:b2Vec2;
var _local13:b2Vec2;
var _local14:b2Vec2;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg5[2];
_local9 = _arg3[0];
_local10 = _arg3[1];
_local11 = _arg3[2];
_local12 = _arg4[0];
_local13 = _arg4[1];
_local14 = _arg4[2];
_local15 = _local6.x;
_local16 = _local6.y;
_local17 = _local7.x;
_local18 = _local7.y;
_local19 = _local8.x;
_local20 = _local8.y;
_local21 = (_local17 - _local15);
_local22 = (_local18 - _local16);
_local23 = (_local19 - _local15);
_local24 = (_local20 - _local16);
_local25 = (_local19 - _local17);
_local26 = (_local20 - _local18);
_local27 = -(((_local15 * _local21) + (_local16 * _local22)));
_local28 = ((_local17 * _local21) + (_local18 * _local22));
_local29 = -(((_local15 * _local23) + (_local16 * _local24)));
_local30 = ((_local19 * _local23) + (_local20 * _local24));
_local31 = -(((_local17 * _local25) + (_local18 * _local26)));
_local32 = ((_local19 * _local25) + (_local20 * _local26));
if ((((_local30 <= 0)) && ((_local32 <= 0)))){
_arg1.SetV(_local11);
_arg2.SetV(_local14);
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (1);
};
_local33 = ((_local21 * _local24) - (_local22 * _local23));
_local34 = (_local33 * ((_local15 * _local18) - (_local16 * _local17)));
_local36 = (_local33 * ((_local17 * _local20) - (_local18 * _local19)));
if ((((((((_local36 <= 0)) && ((_local31 >= 0)))) && ((_local32 >= 0)))) && (((_local31 + _local32) > 0)))){
_local35 = (_local31 / (_local31 + _local32));
_arg1.x = (_local10.x + (_local35 * (_local11.x - _local10.x)));
_arg1.y = (_local10.y + (_local35 * (_local11.y - _local10.y)));
_arg2.x = (_local13.x + (_local35 * (_local14.x - _local13.x)));
_arg2.y = (_local13.y + (_local35 * (_local14.y - _local13.y)));
_local9.SetV(_local11);
_local12.SetV(_local14);
_local6.SetV(_local8);
return (2);
};
_local37 = (_local33 * ((_local19 * _local16) - (_local20 * _local15)));
if ((((((((_local37 <= 0)) && ((_local29 >= 0)))) && ((_local30 >= 0)))) && (((_local29 + _local30) > 0)))){
_local35 = (_local29 / (_local29 + _local30));
_arg1.x = (_local9.x + (_local35 * (_local11.x - _local9.x)));
_arg1.y = (_local9.y + (_local35 * (_local11.y - _local9.y)));
_arg2.x = (_local12.x + (_local35 * (_local14.x - _local12.x)));
_arg2.y = (_local12.y + (_local35 * (_local14.y - _local12.y)));
_local10.SetV(_local11);
_local13.SetV(_local14);
_local7.SetV(_local8);
return (2);
};
_local38 = ((_local36 + _local37) + _local34);
_local38 = (1 / _local38);
_local39 = (_local36 * _local38);
_local40 = (_local37 * _local38);
_local41 = ((1 - _local39) - _local40);
_arg1.x = (((_local39 * _local9.x) + (_local40 * _local10.x)) + (_local41 * _local11.x));
_arg1.y = (((_local39 * _local9.y) + (_local40 * _local10.y)) + (_local41 * _local11.y));
_arg2.x = (((_local39 * _local12.x) + (_local40 * _local13.x)) + (_local41 * _local14.x));
_arg2.y = (((_local39 * _local12.y) + (_local40 * _local13.y)) + (_local41 * _local14.y));
return (3);
}
public static function DistancePC(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2PolygonShape, _arg4:b2XForm, _arg5:b2CircleShape, _arg6:b2XForm):Number{
var _local7:b2Mat22;
var _local8:b2Vec2;
var _local9:b2Point;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local9 = gPoint;
_local8 = _arg5.m_localPosition;
_local7 = _arg6.R;
_local9.p.x = (_arg6.position.x + ((_local7.col1.x * _local8.x) + (_local7.col2.x * _local8.y)));
_local9.p.y = (_arg6.position.y + ((_local7.col1.y * _local8.x) + (_local7.col2.y * _local8.y)));
_local10 = DistanceGeneric(_arg1, _arg2, _arg3, _arg4, _local9, b2Math.b2XForm_identity);
_local11 = (_arg5.m_radius - b2Settings.b2_toiSlop);
if (_local10 > _local11){
_local10 = (_local10 - _local11);
_local12 = (_arg2.x - _arg1.x);
_local13 = (_arg2.y - _arg1.y);
_local14 = Math.sqrt(((_local12 * _local12) + (_local13 * _local13)));
_local12 = (_local12 / _local14);
_local13 = (_local13 / _local14);
_arg2.x = (_arg2.x - (_local11 * _local12));
_arg2.y = (_arg2.y - (_local11 * _local13));
} else {
_local10 = 0;
_arg2.x = _arg1.x;
_arg2.y = _arg1.y;
};
return (_local10);
}
public static function Distance(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Shape, _arg4:b2XForm, _arg5:b2Shape, _arg6:b2XForm):Number{
var _local7:int;
var _local8:int;
_local7 = _arg3.m_type;
_local8 = _arg5.m_type;
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistanceCC(_arg1, _arg2, (_arg3 as b2CircleShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_circleShape)))){
return (DistancePC(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2CircleShape), _arg6));
};
if ((((_local7 == b2Shape.e_circleShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistancePC(_arg2, _arg1, (_arg5 as b2PolygonShape), _arg6, (_arg3 as b2CircleShape), _arg4));
};
if ((((_local7 == b2Shape.e_polygonShape)) && ((_local8 == b2Shape.e_polygonShape)))){
return (DistanceGeneric(_arg1, _arg2, (_arg3 as b2PolygonShape), _arg4, (_arg5 as b2PolygonShape), _arg6));
};
return (0);
}
public static function ProcessTwo(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:Array, _arg4:Array, _arg5:Array):int{
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Vec2;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local6 = _arg5[0];
_local7 = _arg5[1];
_local8 = _arg3[0];
_local9 = _arg3[1];
_local10 = _arg4[0];
_local11 = _arg4[1];
_local12 = -(_local7.x);
_local13 = -(_local7.y);
_local14 = (_local6.x - _local7.x);
_local15 = (_local6.y - _local7.y);
_local16 = Math.sqrt(((_local14 * _local14) + (_local15 * _local15)));
_local14 = (_local14 / _local16);
_local15 = (_local15 / _local16);
_local17 = ((_local12 * _local14) + (_local13 * _local15));
if ((((_local17 <= 0)) || ((_local16 < Number.MIN_VALUE)))){
_arg1.SetV(_local9);
_arg2.SetV(_local11);
_local8.SetV(_local9);
_local10.SetV(_local11);
_local6.SetV(_local7);
return (1);
};
_local17 = (_local17 / _local16);
_arg1.x = (_local9.x + (_local17 * (_local8.x - _local9.x)));
_arg1.y = (_local9.y + (_local17 * (_local8.y - _local9.y)));
_arg2.x = (_local11.x + (_local17 * (_local10.x - _local11.x)));
_arg2.y = (_local11.y + (_local17 * (_local10.y - _local11.y)));
return (2);
}
}
}//package Box2D.Collision
Section 18
//b2Manifold (Box2D.Collision.b2Manifold)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2Manifold {
public var points:Array;
public var pointCount:int;// = 0
public var normal:b2Vec2;
public function b2Manifold(){
var _local1:int;
pointCount = 0;
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ManifoldPoint();
_local1++;
};
normal = new b2Vec2();
}
public function Set(_arg1:b2Manifold):void{
var _local2:int;
pointCount = _arg1.pointCount;
_local2 = 0;
while (_local2 < b2Settings.b2_maxManifoldPoints) {
(points[_local2] as b2ManifoldPoint).Set(_arg1.points[_local2]);
_local2++;
};
normal.SetV(_arg1.normal);
}
public function Reset():void{
var _local1:int;
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
(points[_local1] as b2ManifoldPoint).Reset();
_local1++;
};
normal.SetZero();
pointCount = 0;
}
}
}//package Box2D.Collision
Section 19
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2ManifoldPoint {
public var separation:Number;
public var localPoint2:b2Vec2;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var localPoint1:b2Vec2;
public var id:b2ContactID;
public function b2ManifoldPoint(){
localPoint1 = new b2Vec2();
localPoint2 = new b2Vec2();
id = new b2ContactID();
super();
}
public function Set(_arg1:b2ManifoldPoint):void{
localPoint1.SetV(_arg1.localPoint1);
localPoint2.SetV(_arg1.localPoint2);
separation = _arg1.separation;
normalImpulse = _arg1.normalImpulse;
tangentImpulse = _arg1.tangentImpulse;
id.key = _arg1.id.key;
}
public function Reset():void{
localPoint1.SetZero();
localPoint2.SetZero();
separation = 0;
normalImpulse = 0;
tangentImpulse = 0;
id.key = 0;
}
}
}//package Box2D.Collision
Section 20
//b2OBB (Box2D.Collision.b2OBB)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2OBB {
public var R:b2Mat22;
public var center:b2Vec2;
public var extents:b2Vec2;
public function b2OBB(){
R = new b2Mat22();
center = new b2Vec2();
extents = new b2Vec2();
super();
}
}
}//package Box2D.Collision
Section 21
//b2Pair (Box2D.Collision.b2Pair)
package Box2D.Collision {
import Box2D.Common.*;
public class b2Pair {
public var userData;// = null
public var proxyId1:uint;
public var proxyId2:uint;
public var status:uint;
public var next:uint;
public static var e_pairFinal:uint = 4;
public static var b2_tableMask:int = (b2_tableCapacity - 1);
public static var e_pairRemoved:uint = 2;
public static var b2_nullPair:uint = b2Settings.USHRT_MAX;
public static var e_pairBuffered:uint = 1;
public static var b2_nullProxy:uint = b2Settings.USHRT_MAX;
public static var b2_tableCapacity:int = b2Settings.b2_maxPairs;
public function b2Pair(){
userData = null;
super();
}
public function SetBuffered():void{
status = (status | e_pairBuffered);
}
public function IsBuffered():Boolean{
return (((status & e_pairBuffered) == e_pairBuffered));
}
public function IsFinal():Boolean{
return (((status & e_pairFinal) == e_pairFinal));
}
public function ClearRemoved():void{
status = (status & ~(e_pairRemoved));
}
public function SetFinal():void{
status = (status | e_pairFinal);
}
public function IsRemoved():Boolean{
return (((status & e_pairRemoved) == e_pairRemoved));
}
public function ClearBuffered():void{
status = (status & ~(e_pairBuffered));
}
public function SetRemoved():void{
status = (status | e_pairRemoved);
}
}
}//package Box2D.Collision
Section 22
//b2PairCallback (Box2D.Collision.b2PairCallback)
package Box2D.Collision {
public class b2PairCallback {
public function PairRemoved(_arg1, _arg2, _arg3):void{
}
public function PairAdded(_arg1, _arg2){
return (null);
}
}
}//package Box2D.Collision
Section 23
//b2PairManager (Box2D.Collision.b2PairManager)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Common.*;
public class b2PairManager {
public var m_pairCount:int;
public var :Array;
public var :b2PairCallback;
public var m_pairs:Array;
public var :int;
public var m_hashTable:Array;
public var m_broadPhase:b2BroadPhase;
public var :uint;
public function b2PairManager(){
var _local1:uint;
super();
m_hashTable = new Array(b2Pair.b2_tableCapacity);
_local1 = 0;
while (_local1 < b2Pair.b2_tableCapacity) {
m_hashTable[_local1] = b2Pair.b2_nullPair;
_local1++;
};
m_pairs = new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1] = new b2Pair();
_local1++;
};
= new Array(b2Settings.b2_maxPairs);
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
[_local1] = new b2BufferedPair();
_local1++;
};
_local1 = 0;
while (_local1 < b2Settings.b2_maxPairs) {
m_pairs[_local1].proxyId1 = b2Pair.b2_nullProxy;
m_pairs[_local1].proxyId2 = b2Pair.b2_nullProxy;
m_pairs[_local1].userData = null;
m_pairs[_local1].status = 0;
m_pairs[_local1].next = (_local1 + 1);
_local1++;
};
m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair;
m_pairCount = 0;
= 0;
}
private function (_arg1:uint, _arg2:uint, _arg3:uint):b2Pair{
var _local4:b2Pair;
var _local5:uint;
_local5 = m_hashTable[_arg3];
_local4 = m_pairs[_local5];
while (((!((_local5 == b2Pair.b2_nullPair))) && ((Equals(_local4, _arg1, _arg2) == false)))) {
_local5 = _local4.next;
_local4 = m_pairs[_local5];
};
if (_local5 == b2Pair.b2_nullPair){
return (null);
};
return (_local4);
}
private function (_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:uint;
if (_arg1 > _arg2){
_local4 = _arg1;
_arg1 = _arg2;
_arg2 = _local4;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
return ((_arg1, _arg2, _local3));
}
private function ():void{
}
public function Commit():void{
var _local1:b2BufferedPair;
var _local2:int;
var _local3:int;
var _local4:Array;
var _local5:b2Pair;
var _local6:b2Proxy;
var _local7:b2Proxy;
_local3 = 0;
_local4 = m_broadPhase.m_proxyPool;
_local2 = 0;
while (_local2 < ) {
_local1 = [_local2];
_local5 = (_local1.proxyId1, _local1.proxyId2);
_local5.ClearBuffered();
_local6 = _local4[_local5.proxyId1];
_local7 = _local4[_local5.proxyId2];
if (_local5.IsRemoved()){
if (_local5.IsFinal() == true){
.PairRemoved(_local6.userData, _local7.userData, _local5.userData);
};
_local1 = [_local3];
_local1.proxyId1 = _local5.proxyId1;
_local1.proxyId2 = _local5.proxyId2;
_local3++;
} else {
if (_local5.IsFinal() == false){
_local5.userData = .PairAdded(_local6.userData, _local7.userData);
_local5.SetFinal();
};
};
_local2++;
};
_local2 = 0;
while (_local2 < _local3) {
_local1 = [_local2];
(_local1.proxyId1, _local1.proxyId2);
_local2++;
};
= 0;
if (b2BroadPhase.s_validate){
();
};
}
public function RemoveBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair;
_local4 = (_arg1, _arg2);
if (_local4 == null){
return;
};
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = [];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
++;
};
_local4.SetRemoved();
if (b2BroadPhase.s_validate){
();
};
}
private function (_arg1:uint, _arg2:uint){
var _local3:b2Pair;
var _local4:uint;
var _local5:uint;
var _local6:b2Pair;
var _local7:uint;
var _local8:uint;
var _local9:*;
if (_arg1 > _arg2){
_local7 = _arg1;
_arg1 = _arg2;
_arg2 = _local7;
};
_local4 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local5 = m_hashTable[_local4];
_local6 = null;
while (_local5 != b2Pair.b2_nullPair) {
if (Equals(m_pairs[_local5], _arg1, _arg2)){
_local8 = _local5;
_local3 = m_pairs[_local5];
if (_local6){
_local6.next = _local3.next;
} else {
m_hashTable[_local4] = _local3.next;
};
_local3 = m_pairs[_local8];
_local9 = _local3.userData;
_local3.next = ;
_local3.proxyId1 = b2Pair.b2_nullProxy;
_local3.proxyId2 = b2Pair.b2_nullProxy;
_local3.userData = null;
_local3.status = 0;
= _local8;
m_pairCount--;
return (_local9);
} else {
_local6 = m_pairs[_local5];
_local5 = _local6.next;
};
};
return (null);
}
public function Initialize(_arg1:b2BroadPhase, _arg2:b2PairCallback):void{
m_broadPhase = _arg1;
= _arg2;
}
public function AddBufferedPair(_arg1:int, _arg2:int):void{
var _local3:b2BufferedPair;
var _local4:b2Pair;
_local4 = (_arg1, _arg2);
if (_local4.IsBuffered() == false){
_local4.SetBuffered();
_local3 = [];
_local3.proxyId1 = _local4.proxyId1;
_local3.proxyId2 = _local4.proxyId2;
++;
};
_local4.ClearRemoved();
if (b2BroadPhase.s_validate){
();
};
}
private function (_arg1:uint, _arg2:uint):b2Pair{
var _local3:uint;
var _local4:b2Pair;
var _local5:uint;
var _local6:uint;
if (_arg1 > _arg2){
_local6 = _arg1;
_arg1 = _arg2;
_arg2 = _local6;
};
_local3 = (Hash(_arg1, _arg2) & b2Pair.b2_tableMask);
_local4 = (_arg1, _arg2, _local3);
if (_local4 != null){
return (_local4);
};
_local5 = ;
_local4 = m_pairs[_local5];
= _local4.next;
_local4.proxyId1 = _arg1;
_local4.proxyId2 = _arg2;
_local4.status = 0;
_local4.userData = null;
_local4.next = m_hashTable[_local3];
m_hashTable[_local3] = _local5;
m_pairCount++;
return (_local4);
}
private function ():void{
}
public static function EqualsPair(_arg1:b2BufferedPair, _arg2:b2BufferedPair):Boolean{
return ((((_arg1.proxyId1 == _arg2.proxyId1)) && ((_arg1.proxyId2 == _arg2.proxyId2))));
}
public static function Hash(_arg1:uint, _arg2:uint):uint{
var _local3:uint;
_local3 = (((_arg2 << 16) & 4294901760) | _arg1);
_local3 = (~(_local3) + ((_local3 << 15) & 4294934528));
_local3 = (_local3 ^ ((_local3 >> 12) & 1048575));
_local3 = (_local3 + ((_local3 << 2) & 4294967292));
_local3 = (_local3 ^ ((_local3 >> 4) & 268435455));
_local3 = (_local3 * 2057);
_local3 = (_local3 ^ ((_local3 >> 16) & 0xFFFF));
return (_local3);
}
public static function Equals(_arg1:b2Pair, _arg2:uint, _arg3:uint):Boolean{
return ((((_arg1.proxyId1 == _arg2)) && ((_arg1.proxyId2 == _arg3))));
}
}
}//package Box2D.Collision
Section 24
//b2Point (Box2D.Collision.b2Point)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Point {
public var p:b2Vec2;
public function b2Point(){
p = new b2Vec2();
super();
}
public function GetFirstVertex(_arg1:b2XForm):b2Vec2{
return (p);
}
public function Support(_arg1:b2XForm, _arg2:Number, _arg3:Number):b2Vec2{
return (p);
}
}
}//package Box2D.Collision
Section 25
//b2Proxy (Box2D.Collision.b2Proxy)
package Box2D.Collision {
public class b2Proxy {
public var overlapCount:uint;
public var lowerBounds:Array;
public var upperBounds:Array;
public var userData;// = null
public var timeStamp:uint;
public function b2Proxy(){
lowerBounds = [uint(0), uint(0)];
upperBounds = [uint(0), uint(0)];
userData = null;
super();
}
public function GetNext():uint{
return (lowerBounds[0]);
}
public function IsValid():Boolean{
return (!((overlapCount == b2BroadPhase.b2_invalid)));
}
public function SetNext(_arg1:uint):void{
lowerBounds[0] = (_arg1 & 0xFFFF);
}
}
}//package Box2D.Collision
Section 26
//b2Segment (Box2D.Collision.b2Segment)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class b2Segment {
public var p1:b2Vec2;
public var p2:b2Vec2;
public function b2Segment(){
p1 = new b2Vec2();
p2 = new b2Vec2();
super();
}
public function TestSegment(_arg1:Array, _arg2:b2Vec2, _arg3:b2Segment, _arg4:Number):Boolean{
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
_local5 = _arg3.p1;
_local6 = (_arg3.p2.x - _local5.x);
_local7 = (_arg3.p2.y - _local5.y);
_local8 = (p2.x - p1.x);
_local9 = (p2.y - p1.y);
_local10 = _local9;
_local11 = -(_local8);
_local12 = (100 * Number.MIN_VALUE);
_local13 = -(((_local6 * _local10) + (_local7 * _local11)));
if (_local13 > _local12){
_local14 = (_local5.x - p1.x);
_local15 = (_local5.y - p1.y);
_local16 = ((_local14 * _local10) + (_local15 * _local11));
if ((((0 <= _local16)) && ((_local16 <= (_arg4 * _local13))))){
_local17 = ((-(_local7) * _local15) + (_local7 * _local14));
if (((((-(_local12) * _local13) <= _local17)) && ((_local17 <= (_local13 * (1 + _local12)))))){
_local16 = (_local16 / _local13);
_local18 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
_local10 = (_local10 / _local18);
_local11 = (_local11 / _local18);
_arg1[0] = _local16;
_arg2.Set(_local10, _local11);
return (true);
};
};
};
return (false);
}
}
}//package Box2D.Collision
Section 27
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact)
package Box2D.Collision {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2TimeOfImpact {
public static var s_xf1:b2XForm = new b2XForm();
public static var s_xf2:b2XForm = new b2XForm();
public static var s_p1:b2Vec2 = new b2Vec2();
public static var s_p2:b2Vec2 = new b2Vec2();
public static function TimeOfImpact(_arg1:b2Shape, _arg2:b2Sweep, _arg3:b2Shape, _arg4:b2Sweep):Number{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Vec2;
var _local18:b2Vec2;
var _local19:int;
var _local20:int;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:b2XForm;
var _local27:b2XForm;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
_local7 = _arg1.m_sweepRadius;
_local8 = _arg3.m_sweepRadius;
_local9 = _arg2.t0;
_local10 = (_arg2.c.x - _arg2.c0.x);
_local11 = (_arg2.c.y - _arg2.c0.y);
_local12 = (_arg4.c.x - _arg4.c0.x);
_local13 = (_arg4.c.y - _arg4.c0.y);
_local14 = (_arg2.a - _arg2.a0);
_local15 = (_arg4.a - _arg4.a0);
_local16 = 0;
_local17 = s_p1;
_local18 = s_p2;
_local19 = 20;
_local20 = 0;
_local21 = 0;
_local22 = 0;
_local23 = 0;
_local24 = 0;
while (true) {
_local25 = (((1 - _local16) * _local9) + _local16);
_local26 = s_xf1;
_local27 = s_xf2;
_arg2.GetXForm(_local26, _local25);
_arg4.GetXForm(_local27, _local25);
_local23 = b2Distance.Distance(_local17, _local18, _arg1, _local26, _arg3, _local27);
if (_local20 == 0){
if (_local23 > (2 * b2Settings.b2_toiSlop)){
_local24 = (1.5 * b2Settings.b2_toiSlop);
} else {
_local5 = (0.05 * b2Settings.b2_toiSlop);
_local6 = (_local23 - (0.5 * b2Settings.b2_toiSlop));
_local24 = ((_local5 > _local6)) ? _local5 : _local6;
};
};
//unresolved if
_local21 = (_local18.x - _local17.x);
_local22 = (_local18.y - _local17.y);
_local28 = Math.sqrt(((_local21 * _local21) + (_local22 * _local22)));
_local21 = (_local21 / _local28);
_local22 = (_local22 / _local28);
_local29 = ((((_local21 * (_local10 - _local12)) + (_local22 * (_local11 - _local13))) + (((_local14 < 0)) ? -(_local14) : _local14 * _local7)) + (((_local15 < 0)) ? -(_local15) : _local15 * _local8));
if (_local29 == 0){
_local16 = 1;
break;
};
_local30 = ((_local23 - _local24) / _local29);
_local31 = (_local16 + _local30);
if ((((_local31 < 0)) || ((1 < _local31)))){
_local16 = 1;
break;
};
//unresolved if
_local16 = _local31;
_local20++;
};
return (_local16);
}
}
}//package Box2D.Collision
Section 28
//ClipVertex (Box2D.Collision.ClipVertex)
package Box2D.Collision {
import Box2D.Common.Math.*;
public class ClipVertex {
public var v:b2Vec2;
public var id:b2ContactID;
public function ClipVertex(){
v = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Collision
Section 29
//Features (Box2D.Collision.Features)
package Box2D.Collision {
public class Features {
public var :int;
public var :int;
public var :int;
public var :int;
public var :b2ContactID;
public function get referenceEdge():int{
return ();
}
public function set incidentVertex(_arg1:int):void{
= _arg1;
._key = ((._key & 4278255615) | (( << 16) & 0xFF0000));
}
public function get flip():int{
return ();
}
public function get incidentEdge():int{
return ();
}
public function set referenceEdge(_arg1:int):void{
= _arg1;
._key = ((._key & 4294967040) | ( & 0xFF));
}
public function set flip(_arg1:int):void{
= _arg1;
._key = ((._key & 0xFFFFFF) | (( << 24) & 4278190080));
}
public function get incidentVertex():int{
return ();
}
public function set incidentEdge(_arg1:int):void{
= _arg1;
._key = ((._key & 4294902015) | (( << 8) & 0xFF00));
}
}
}//package Box2D.Collision
Section 30
//b2Mat22 (Box2D.Common.Math.b2Mat22)
package Box2D.Common.Math {
public class b2Mat22 {
public var col1:b2Vec2;
public var col2:b2Vec2;
public function b2Mat22(_arg1:Number=0, _arg2:b2Vec2=null, _arg3:b2Vec2=null){
var _local4:Number;
var _local5:Number;
col1 = new b2Vec2();
col2 = new b2Vec2();
super();
if (((!((_arg2 == null))) && (!((_arg3 == null))))){
col1.SetV(_arg2);
col2.SetV(_arg3);
} else {
_local4 = Math.cos(_arg1);
_local5 = Math.sin(_arg1);
col1.x = _local4;
col2.x = -(_local5);
col1.y = _local5;
col2.y = _local4;
};
}
public function SetIdentity():void{
col1.x = 1;
col2.x = 0;
col1.y = 0;
col2.y = 1;
}
public function Set(_arg1:Number):void{
var _local2:Number;
var _local3:Number;
_local2 = Math.cos(_arg1);
_local3 = Math.sin(_arg1);
col1.x = _local2;
col2.x = -(_local3);
col1.y = _local3;
col2.y = _local2;
}
public function (_arg1:b2Vec2, _arg2:b2Vec2):void{
col1.SetV(_arg1);
col2.SetV(_arg2);
}
public function SetZero():void{
col1.x = 0;
col2.x = 0;
col1.y = 0;
col2.y = 0;
}
public function SetM(_arg1:b2Mat22):void{
col1.SetV(_arg1.col1);
col2.SetV(_arg1.col2);
}
public function AddM(_arg1:b2Mat22):void{
col1.x = (col1.x + _arg1.col1.x);
col1.y = (col1.y + _arg1.col1.y);
col2.x = (col2.x + _arg1.col2.x);
col2.y = (col2.y + _arg1.col2.y);
}
public function Abs():void{
col1.Abs();
col2.Abs();
}
public function Copy():b2Mat22{
return (new b2Mat22(0, col1, col2));
}
public function Invert(_arg1:b2Mat22):b2Mat22{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = col1.x;
_local3 = col2.x;
_local4 = col1.y;
_local5 = col2.y;
_local6 = ((_local2 * _local5) - (_local3 * _local4));
_local6 = (1 / _local6);
_arg1.col1.x = (_local6 * _local5);
_arg1.col2.x = (-(_local6) * _local3);
_arg1.col1.y = (-(_local6) * _local4);
_arg1.col2.y = (_local6 * _local2);
return (_arg1);
}
public function GetAngle():Number{
return (Math.atan2(col1.y, col1.x));
}
public function Solve(_arg1:b2Vec2, _arg2:Number, _arg3:Number):b2Vec2{
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local4 = col1.x;
_local5 = col2.x;
_local6 = col1.y;
_local7 = col2.y;
_local8 = ((_local4 * _local7) - (_local5 * _local6));
_local8 = (1 / _local8);
_arg1.x = (_local8 * ((_local7 * _arg2) - (_local5 * _arg3)));
_arg1.y = (_local8 * ((_local4 * _arg3) - (_local6 * _arg2)));
return (_arg1);
}
}
}//package Box2D.Common.Math
Section 31
//b2Math (Box2D.Common.Math.b2Math)
package Box2D.Common.Math {
public class b2Math {
public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1));
public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity);
public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0);
public static function b2CrossVF(_arg1:b2Vec2, _arg2:Number):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg2 * _arg1.y), (-(_arg2) * _arg1.x));
return (_local3);
}
public static function AddVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x + _arg2.x), (_arg1.y + _arg2.y));
return (_local3);
}
public static function b2IsValid(_arg1:Number):Boolean{
return (isFinite(_arg1));
}
public static function b2MinV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Min(_arg1.x, _arg2.x), b2Min(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2MulX(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = b2MulMV(_arg1.R, _arg2);
_local3.x = (_local3.x + _arg1.position.x);
_local3.y = (_local3.y + _arg1.position.y);
return (_local3);
}
public static function b2DistanceSquared(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (((_local3 * _local3) + (_local4 * _local4)));
}
public static function b2Swap(_arg1:Array, _arg2:Array):void{
var _local3:*;
_local3 = _arg1[0];
_arg1[0] = _arg2[0];
_arg2[0] = _local3;
}
public static function b2AbsM(_arg1:b2Mat22):b2Mat22{
var _local2:b2Mat22;
_local2 = new b2Mat22(0, b2AbsV(_arg1.col1), b2AbsV(_arg1.col2));
return (_local2);
}
public static function SubtractVV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1.x - _arg2.x), (_arg1.y - _arg2.y));
return (_local3);
}
public static function b2MulXT(_arg1:b2XForm, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
var _local4:Number;
_local3 = SubtractVV(_arg2, _arg1.position);
_local4 = ((_local3.x * _arg1.R.col1.x) + (_local3.y * _arg1.R.col1.y));
_local3.y = ((_local3.x * _arg1.R.col2.x) + (_local3.y * _arg1.R.col2.y));
_local3.x = _local4;
return (_local3);
}
public static function b2Abs(_arg1:Number):Number{
return (((_arg1 > 0)) ? _arg1 : -(_arg1));
}
public static function b2Clamp(_arg1:Number, _arg2:Number, _arg3:Number):Number{
return (b2Max(_arg2, b2Min(_arg1, _arg3)));
}
public static function b2AbsV(_arg1:b2Vec2):b2Vec2{
var _local2:b2Vec2;
_local2 = new b2Vec2(b2Abs(_arg1.x), b2Abs(_arg1.y));
return (_local2);
}
public static function MulFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((_arg1 * _arg2.x), (_arg1 * _arg2.y));
return (_local3);
}
public static function b2CrossVV(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.y) - (_arg1.y * _arg2.x)));
}
public static function b2Dot(_arg1:b2Vec2, _arg2:b2Vec2):Number{
return (((_arg1.x * _arg2.x) + (_arg1.y * _arg2.y)));
}
public static function b2CrossFV(_arg1:Number, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2((-(_arg1) * _arg2.y), (_arg1 * _arg2.x));
return (_local3);
}
public static function AddMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, AddVV(_arg1.col1, _arg2.col1), AddVV(_arg1.col2, _arg2.col2));
return (_local3);
}
public static function b2Distance(_arg1:b2Vec2, _arg2:b2Vec2):Number{
var _local3:Number;
var _local4:Number;
_local3 = (_arg1.x - _arg2.x);
_local4 = (_arg1.y - _arg2.y);
return (Math.sqrt(((_local3 * _local3) + (_local4 * _local4))));
}
public static function b2MulTMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Mat22;
_local3 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col1), b2Dot(_arg1.col2, _arg2.col1));
_local4 = new b2Vec2(b2Dot(_arg1.col1, _arg2.col2), b2Dot(_arg1.col2, _arg2.col2));
_local5 = new b2Mat22(0, _local3, _local4);
return (_local5);
}
public static function b2MaxV(_arg1:b2Vec2, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Max(_arg1.x, _arg2.x), b2Max(_arg1.y, _arg2.y));
return (_local3);
}
public static function b2IsPowerOfTwo(_arg1:uint):Boolean{
var _local2:Boolean;
_local2 = (((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)));
return (_local2);
}
public static function b2ClampV(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Vec2):b2Vec2{
return (b2MaxV(_arg2, b2MinV(_arg1, _arg3)));
}
public static function b2RandomRange(_arg1:Number, _arg2:Number):Number{
var _local3:Number;
_local3 = Math.random();
_local3 = (((_arg2 - _arg1) * _local3) + _arg1);
return (_local3);
}
public static function b2MulTMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(b2Dot(_arg2, _arg1.col1), b2Dot(_arg2, _arg1.col2));
return (_local3);
}
public static function b2Min(_arg1:Number, _arg2:Number):Number{
return (((_arg1 < _arg2)) ? _arg1 : _arg2);
}
public static function b2Random():Number{
return (((Math.random() * 2) - 1));
}
public static function b2MulMM(_arg1:b2Mat22, _arg2:b2Mat22):b2Mat22{
var _local3:b2Mat22;
_local3 = new b2Mat22(0, b2MulMV(_arg1, _arg2.col1), b2MulMV(_arg1, _arg2.col2));
return (_local3);
}
public static function b2NextPowerOfTwo(_arg1:uint):uint{
_arg1 = (_arg1 | ((_arg1 >> 1) & 2147483647));
_arg1 = (_arg1 | ((_arg1 >> 2) & 1073741823));
_arg1 = (_arg1 | ((_arg1 >> 4) & 268435455));
_arg1 = (_arg1 | ((_arg1 >> 8) & 0xFFFFFF));
_arg1 = (_arg1 | ((_arg1 >> 16) & 0xFFFF));
return ((_arg1 + 1));
}
public static function b2Max(_arg1:Number, _arg2:Number):Number{
return (((_arg1 > _arg2)) ? _arg1 : _arg2);
}
public static function b2MulMV(_arg1:b2Mat22, _arg2:b2Vec2):b2Vec2{
var _local3:b2Vec2;
_local3 = new b2Vec2(((_arg1.col1.x * _arg2.x) + (_arg1.col2.x * _arg2.y)), ((_arg1.col1.y * _arg2.x) + (_arg1.col2.y * _arg2.y)));
return (_local3);
}
}
}//package Box2D.Common.Math
Section 32
//b2Sweep (Box2D.Common.Math.b2Sweep)
package Box2D.Common.Math {
public class b2Sweep {
public var localCenter:b2Vec2;
public var c:b2Vec2;
public var a:Number;
public var c0:b2Vec2;
public var a0:Number;
public var t0:Number;
public function b2Sweep(){
localCenter = new b2Vec2();
c0 = new b2Vec2();
c = new b2Vec2();
super();
}
public function Advance(_arg1:Number):void{
var _local2:Number;
if ((((t0 < _arg1)) && (((1 - t0) > Number.MIN_VALUE)))){
_local2 = ((_arg1 - t0) / (1 - t0));
c0.x = (((1 - _local2) * c0.x) + (_local2 * c.x));
c0.y = (((1 - _local2) * c0.y) + (_local2 * c.y));
a0 = (((1 - _local2) * a0) + (_local2 * a));
t0 = _arg1;
};
}
public function GetXForm(_arg1:b2XForm, _arg2:Number):void{
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
if ((1 - t0) > Number.MIN_VALUE){
_local4 = ((_arg2 - t0) / (1 - t0));
_arg1.position.x = (((1 - _local4) * c0.x) + (_local4 * c.x));
_arg1.position.y = (((1 - _local4) * c0.y) + (_local4 * c.y));
_local5 = (((1 - _local4) * a0) + (_local4 * a));
_arg1.R.Set(_local5);
} else {
_arg1.position.SetV(c);
_arg1.R.Set(a);
};
_local3 = _arg1.R;
_arg1.position.x = (_arg1.position.x - ((_local3.col1.x * localCenter.x) + (_local3.col2.x * localCenter.y)));
_arg1.position.y = (_arg1.position.y - ((_local3.col1.y * localCenter.x) + (_local3.col2.y * localCenter.y)));
}
}
}//package Box2D.Common.Math
Section 33
//b2Vec2 (Box2D.Common.Math.b2Vec2)
package Box2D.Common.Math {
public class b2Vec2 {
public var x:Number;
public var y:Number;
public function b2Vec2(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Set(_arg1:Number=0, _arg2:Number=0):void{
x = _arg1;
y = _arg2;
}
public function Multiply(_arg1:Number):void{
x = (x * _arg1);
y = (y * _arg1);
}
public function Length():Number{
return (Math.sqrt(((x * x) + (y * y))));
}
public function LengthSquared():Number{
return (((x * x) + (y * y)));
}
public function SetZero():void{
x = 0;
y = 0;
}
public function Add(_arg1:b2Vec2):void{
x = (x + _arg1.x);
y = (y + _arg1.y);
}
public function (_arg1:b2Vec2):void{
x = ((x > _arg1.x)) ? x : _arg1.x;
y = ((y > _arg1.y)) ? y : _arg1.y;
}
public function SetV(_arg1:b2Vec2):void{
x = _arg1.x;
y = _arg1.y;
}
public function ():b2Vec2{
return (new b2Vec2(-(x), -(y)));
}
public function (_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (_arg1 * y);
y = (-(_arg1) * _local2);
}
public function Abs():void{
if (x < 0){
x = -(x);
};
if (y < 0){
y = -(y);
};
}
public function Copy():b2Vec2{
return (new b2Vec2(x, y));
}
public function (_arg1:b2Mat22):void{
var _local2:Number;
_local2 = b2Math.b2Dot(this, _arg1.col1);
y = b2Math.b2Dot(this, _arg1.col2);
x = _local2;
}
public function IsValid():Boolean{
return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y))));
}
public function (_arg1:b2Vec2):void{
x = ((x < _arg1.x)) ? x : _arg1.x;
y = ((y < _arg1.y)) ? y : _arg1.y;
}
public function
(_arg1:b2Mat22):void{
var _local2:Number;
_local2 = x;
x = ((_arg1.col1.x * _local2) + (_arg1.col2.x * y));
y = ((_arg1.col1.y * _local2) + (_arg1.col2.y * y));
}
public function Normalize():Number{
var _local1:Number;
var _local2:Number;
_local1 = Math.sqrt(((x * x) + (y * y)));
if (_local1 < Number.MIN_VALUE){
return (0);
};
_local2 = (1 / _local1);
x = (x * _local2);
y = (y * _local2);
return (_local1);
}
public function Subtract(_arg1:b2Vec2):void{
x = (x - _arg1.x);
y = (y - _arg1.y);
}
public function
(_arg1:Number):void{
var _local2:Number;
_local2 = x;
x = (-(_arg1) * y);
y = (_arg1 * _local2);
}
public static function Make(_arg1:Number, _arg2:Number):b2Vec2{
return (new b2Vec2(_arg1, _arg2));
}
}
}//package Box2D.Common.Math
Section 34
//b2XForm (Box2D.Common.Math.b2XForm)
package Box2D.Common.Math {
public class b2XForm {
public var R:b2Mat22;
public var position:b2Vec2;
public function b2XForm(_arg1:b2Vec2=null, _arg2:b2Mat22=null):void{
position = new b2Vec2();
R = new b2Mat22();
super();
if (_arg1){
position.SetV(_arg1);
R.SetM(_arg2);
};
}
public function Initialize(_arg1:b2Vec2, _arg2:b2Mat22):void{
position.SetV(_arg1);
R.SetM(_arg2);
}
public function Set(_arg1:b2XForm):void{
position.SetV(_arg1.position);
R.SetM(_arg1.R);
}
public function SetIdentity():void{
position.SetZero();
R.SetIdentity();
}
}
}//package Box2D.Common.Math
Section 35
//b2Color (Box2D.Common.b2Color)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Color {
private var
:uint;// = 0
private var
:uint;// = 0
private var
:uint;// = 0
public function b2Color(_arg1:Number, _arg2:Number, _arg3:Number){
= 0;
= 0;
= 0;
super();
= uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
= uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
= uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function Set(_arg1:Number, _arg2:Number, _arg3:Number):void{
= uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
= uint((0xFF * b2Math.b2Clamp(_arg2, 0, 1)));
= uint((0xFF * b2Math.b2Clamp(_arg3, 0, 1)));
}
public function get color():uint{
return (((
| (
<< 8)) | (
<< 16)));
}
public function set r(_arg1:Number):void{
= uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set b(_arg1:Number):void{
= uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
public function set g(_arg1:Number):void{
= uint((0xFF * b2Math.b2Clamp(_arg1, 0, 1)));
}
}
}//package Box2D.Common
Section 36
//b2Settings (Box2D.Common.b2Settings)
package Box2D.Common {
import Box2D.Common.Math.*;
public class b2Settings {
public static const b2_angularSleepTolerance:Number = 0.0111111111111111;
public static const b2_linearSleepTolerance:Number = 0.01;
public static const b2_angularSlop:Number = 0.0349065850398866;
public static const b2_linearSlop:Number = 0.005;
public static const b2_pi:Number = 3.14159265358979;
public static const b2_maxProxies:int = 0x0400;
public static const b2_maxAngularVelocitySquared:Number = 62500;
public static const b2_maxPolygonVertices:int = 8;
public static const b2_velocityThreshold:Number = 1;
public static const b2_contactBaumgarte:Number = 0.2;
public static const b2_maxPairs:int = 8192;
public static const b2_maxTOIContactsPerIsland:int = 32;
public static const b2_timeToSleep:Number = 0.5;
public static const b2_maxManifoldPoints:int = 2;
public static const b2_maxAngularVelocity:Number = 250;
public static const b2_maxAngularCorrection:Number = 0.139626340159546;
public static const USHRT_MAX:int = 0xFFFF;
public static const b2_maxLinearVelocity:Number = 200;
public static const b2_maxLinearCorrection:Number = 0.2;
public static const b2_toiSlop:Number = 0.04;
public static const b2_maxLinearVelocitySquared:Number = 40000;
public static function b2Assert(_arg1:Boolean):void{
var _local2:b2Vec2;
if (!_arg1){
_local2.x++;
};
}
}
}//package Box2D.Common
Section 37
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
public class b2CircleContact extends b2Contact {
private var :Array;
private var :b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2CircleContact(_arg1:b2Shape, _arg2:b2Shape){
var _local3:b2ManifoldPoint;
= [new b2Manifold()];
= new b2Manifold();
super(_arg1, _arg2);
m_manifold = [0];
m_manifold.pointCount = 0;
_local3 = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function GetManifolds():Array{
return ();
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:b2ManifoldPoint;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
.Set(m_manifold);
b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), _local5.m_xf, (m_shape2 as b2CircleShape), _local6.m_xf);
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
m_manifoldCount = 1;
_local8 = m_manifold.points[0];
if (.pointCount == 0){
_local8.normalImpulse = 0;
_local8.tangentImpulse = 0;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Add(_local7);
};
} else {
_local4 = .points[0];
_local8.normalImpulse = _local4.normalImpulse;
_local8.tangentImpulse = _local4.tangentImpulse;
if (_arg1){
_local7.position = _local5.GetWorldPoint(_local8.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local8.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local8.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local8.separation;
_local7.id.key = _local8.id._key;
_arg1.Persist(_local7);
};
};
} else {
m_manifoldCount = 0;
if ((((.pointCount > 0)) && (_arg1))){
_local4 = .points[0];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2CircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 38
//b2Contact (Box2D.Dynamics.Contacts.b2Contact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2Contact {
public var m_shape1:b2Shape;
public var m_shape2:b2Shape;
public var m_prev:b2Contact;
public var m_toi:Number;
public var m_next:b2Contact;
public var m_friction:Number;
public var m_manifoldCount:int;
public var m_node1:b2ContactEdge;
public var m_node2:b2ContactEdge;
public var m_restitution:Number;
public var m_flags:uint;
public static var e_toiFlag:uint = 8;
public static var e_nonSolidFlag:uint = 1;
public static var e_slowFlag:uint = 2;
public static var e_islandFlag:uint = 4;
public static var s_registers:Array;
public static var s_initialized:Boolean = false;
public function b2Contact(_arg1:b2Shape=null, _arg2:b2Shape=null){
m_node1 = new b2ContactEdge();
m_node2 = new b2ContactEdge();
super();
m_flags = 0;
if (((!(_arg1)) || (!(_arg2)))){
m_shape1 = null;
m_shape2 = null;
return;
};
if (((_arg1. ()) || (_arg2. ()))){
m_flags = (m_flags | e_nonSolidFlag);
};
m_shape1 = _arg1;
m_shape2 = _arg2;
m_manifoldCount = 0;
m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction));
m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution);
m_prev = null;
m_next = null;
m_node1.contact = null;
m_node1.prev = null;
m_node1.next = null;
m_node1.other = null;
m_node2.contact = null;
m_node2.prev = null;
m_node2.next = null;
m_node2.other = null;
}
public function ():b2Shape{
return (m_shape1);
}
public function ():Boolean{
return (((m_flags & e_nonSolidFlag) == 0));
}
public function GetNext():b2Contact{
return (m_next);
}
public function GetManifolds():Array{
return (null);
}
public function ():b2Shape{
return (m_shape2);
}
public function
():int{
return (m_manifoldCount);
}
public function Update(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:int;
var _local4:b2Body;
var _local5:b2Body;
_local2 = m_manifoldCount;
Evaluate(_arg1);
_local3 = m_manifoldCount;
_local4 = m_shape1.m_body;
_local5 = m_shape2.m_body;
if ((((_local3 == 0)) && ((_local2 > 0)))){
_local4.WakeUp();
_local5.WakeUp();
};
if (((((((_local4.IsStatic()) || (_local4.IsBullet()))) || (_local5.IsStatic()))) || (_local5.IsBullet()))){
m_flags = (m_flags & ~(e_slowFlag));
} else {
m_flags = (m_flags | e_slowFlag);
};
}
public function Evaluate(_arg1:b2ContactListener):void{
}
public static function InitializeRegisters():void{
var _local1:int;
var _local2:int;
s_registers = new Array(b2Shape.e_shapeTypeCount);
_local1 = 0;
while (_local1 < b2Shape.e_shapeTypeCount) {
s_registers[_local1] = new Array(b2Shape.e_shapeTypeCount);
_local2 = 0;
while (_local2 < b2Shape.e_shapeTypeCount) {
s_registers[_local1][_local2] = new b2ContactRegister();
_local2++;
};
_local1++;
};
AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape);
AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape);
AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape);
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
var _local3:int;
var _local4:int;
var _local5:b2ContactRegister;
var _local6:Function;
if (_arg1.m_manifoldCount > 0){
_arg1.m_shape1.m_body.WakeUp();
_arg1.m_shape2.m_body.WakeUp();
};
_local3 = _arg1.m_shape1.m_type;
_local4 = _arg1.m_shape2.m_type;
_local5 = s_registers[_local3][_local4];
_local6 = _local5.destroyFcn;
_local6(_arg1, _arg2);
}
public static function AddType(_arg1:Function, _arg2:Function, _arg3:int, _arg4:int):void{
s_registers[_arg3][_arg4].createFcn = _arg1;
s_registers[_arg3][_arg4].destroyFcn = _arg2;
s_registers[_arg3][_arg4].primary = true;
if (_arg3 != _arg4){
s_registers[_arg4][_arg3].createFcn = _arg1;
s_registers[_arg4][_arg3].destroyFcn = _arg2;
s_registers[_arg4][_arg3].primary = false;
};
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
var _local4:int;
var _local5:int;
var _local6:b2ContactRegister;
var _local7:Function;
var _local8:b2Contact;
var _local9:int;
var _local10:b2Manifold;
if (s_initialized == false){
InitializeRegisters();
s_initialized = true;
};
_local4 = _arg1.m_type;
_local5 = _arg2.m_type;
_local6 = s_registers[_local4][_local5];
_local7 = _local6.createFcn;
if (_local7 != null){
if (_local6.primary){
return (_local7(_arg1, _arg2, _arg3));
};
_local8 = _local7(_arg2, _arg1, _arg3);
_local9 = 0;
while (_local9 < _local8.m_manifoldCount) {
_local10 = _local8.GetManifolds()[_local9];
_local8.GetManifolds()[_local9].normal = _local10.normal.();
_local9++;
};
return (_local8);
//unresolved jump
};
return (null);
}
}
}//package Box2D.Dynamics.Contacts
Section 39
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactConstraint {
public var points:Array;
public var restitution:Number;
public var body1:b2Body;
public var manifold:b2Manifold;
public var normal:b2Vec2;
public var body2:b2Body;
public var friction:Number;
public var pointCount:int;
public function b2ContactConstraint(){
var _local1:int;
normal = new b2Vec2();
super();
points = new Array(b2Settings.b2_maxManifoldPoints);
_local1 = 0;
while (_local1 < b2Settings.b2_maxManifoldPoints) {
points[_local1] = new b2ContactConstraintPoint();
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 40
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
public class b2ContactConstraintPoint {
public var r2:b2Vec2;
public var separation:Number;
public var positionImpulse:Number;
public var normalImpulse:Number;
public var equalizedMass:Number;
public var tangentMass:Number;
public var tangentImpulse:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var normalMass:Number;
public var velocityBias:Number;
public var r1:b2Vec2;
public function b2ContactConstraintPoint(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
r1 = new b2Vec2();
r2 = new b2Vec2();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 41
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2ContactEdge {
public var next:b2ContactEdge;
public var other:b2Body;
public var contact:b2Contact;
public var prev:b2ContactEdge;
}
}//package Box2D.Dynamics.Contacts
Section 42
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister)
package Box2D.Dynamics.Contacts {
public class b2ContactRegister {
public var primary:Boolean;
public var createFcn:Function;
public var destroyFcn:Function;
}
}//package Box2D.Dynamics.Contacts
Section 43
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
public class b2ContactResult {
public var normal:b2Vec2;
public var position:b2Vec2;
public var shape1:b2Shape;
public var shape2:b2Shape;
public var normalImpulse:Number;
public var tangentImpulse:Number;
public var id:b2ContactID;
public function b2ContactResult(){
position = new b2Vec2();
normal = new b2Vec2();
id = new b2ContactID();
super();
}
}
}//package Box2D.Dynamics.Contacts
Section 44
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Common.*;
public class b2ContactSolver {
public var
:int;
public var m_constraints:Array;
public var m_allocator;
public var
:b2TimeStep;
public function b2ContactSolver(_arg1:b2TimeStep, _arg2:Array, _arg3:int, _arg4){
var _local5:b2Contact;
var _local6:int;
var _local7:b2Vec2;
var _local8:b2Mat22;
var _local9:int;
var _local10:b2Body;
var _local11:b2Body;
var _local12:int;
var _local13:Array;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:int;
var _local23:b2Manifold;
var _local24:Number;
var _local25:Number;
var _local26:b2ContactConstraint;
var _local27:uint;
var _local28:b2ManifoldPoint;
var _local29:b2ContactConstraintPoint;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Number;
var _local41:Number;
var _local42:Number;
var _local43:Number;
var _local44:Number;
var _local45:Number;
var _local46:Number;
var _local47:Number;
= new b2TimeStep();
m_constraints = new Array();
super();
.dt = _arg1.dt;
.inv_dt = _arg1.inv_dt;
.maxIterations = _arg1.maxIterations;
m_allocator = _arg4;
= 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
= (
+ _local5.m_manifoldCount);
_local6++;
};
_local6 = 0;
while (_local6 <
) {
m_constraints[_local6] = new b2ContactConstraint();
_local6++;
};
_local9 = 0;
_local6 = 0;
while (_local6 < _arg3) {
_local5 = _arg2[_local6];
_local10 = _local5.m_shape1.m_body;
_local11 = _local5.m_shape2.m_body;
_local12 = _local5.m_manifoldCount;
_local13 = _local5.GetManifolds();
_local14 = _local5.m_friction;
_local15 = _local5.m_restitution;
_local16 = _local10.m_linearVelocity.x;
_local17 = _local10.m_linearVelocity.y;
_local18 = _local11.m_linearVelocity.x;
_local19 = _local11.m_linearVelocity.y;
_local20 = _local10.m_angularVelocity;
_local21 = _local11.m_angularVelocity;
_local22 = 0;
while (_local22 < _local12) {
_local23 = _local13[_local22];
_local24 = _local23.normal.x;
_local25 = _local23.normal.y;
_local26 = m_constraints[_local9];
_local26.body1 = _local10;
_local26.body2 = _local11;
_local26.manifold = _local23;
_local26.normal.x = _local24;
_local26.normal.y = _local25;
_local26.pointCount = _local23.pointCount;
_local26.friction = _local14;
_local26.restitution = _local15;
_local27 = 0;
while (_local27 < _local26.pointCount) {
_local28 = _local23.points[_local27];
_local29 = _local26.points[_local27];
_local29.normalImpulse = _local28.normalImpulse;
_local29.tangentImpulse = _local28.tangentImpulse;
_local29.separation = _local28.separation;
_local29.positionImpulse = 0;
_local29.localAnchor1.SetV(_local28.localPoint1);
_local29.localAnchor2.SetV(_local28.localPoint2);
_local8 = _local10.m_xf.R;
_local32 = (_local28.localPoint1.x - _local10.m_sweep.localCenter.x);
_local33 = (_local28.localPoint1.y - _local10.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local32) + (_local8.col2.x * _local33));
_local33 = ((_local8.col1.y * _local32) + (_local8.col2.y * _local33));
_local32 = _local30;
_local29.r1.Set(_local32, _local33);
_local8 = _local11.m_xf.R;
_local34 = (_local28.localPoint2.x - _local11.m_sweep.localCenter.x);
_local35 = (_local28.localPoint2.y - _local11.m_sweep.localCenter.y);
_local30 = ((_local8.col1.x * _local34) + (_local8.col2.x * _local35));
_local35 = ((_local8.col1.y * _local34) + (_local8.col2.y * _local35));
_local34 = _local30;
_local29.r2.Set(_local34, _local35);
_local36 = ((_local32 * _local32) + (_local33 * _local33));
_local37 = ((_local34 * _local34) + (_local35 * _local35));
_local38 = ((_local32 * _local24) + (_local33 * _local25));
_local39 = ((_local34 * _local24) + (_local35 * _local25));
_local40 = (_local10.m_invMass + _local11.m_invMass);
_local40 = (_local40 + ((_local10.m_invI * (_local36 - (_local38 * _local38))) + (_local11.m_invI * (_local37 - (_local39 * _local39)))));
_local29.normalMass = (1 / _local40);
_local41 = ((_local10.m_mass * _local10.m_invMass) + (_local11.m_mass * _local11.m_invMass));
_local41 = (_local41 + (((_local10.m_mass * _local10.m_invI) * (_local36 - (_local38 * _local38))) + ((_local11.m_mass * _local11.m_invI) * (_local37 - (_local39 * _local39)))));
_local29.equalizedMass = (1 / _local41);
_local42 = _local25;
_local43 = -(_local24);
_local44 = ((_local32 * _local42) + (_local33 * _local43));
_local45 = ((_local34 * _local42) + (_local35 * _local43));
_local46 = (_local10.m_invMass + _local11.m_invMass);
_local46 = (_local46 + ((_local10.m_invI * (_local36 - (_local44 * _local44))) + (_local11.m_invI * (_local37 - (_local45 * _local45)))));
_local29.tangentMass = (1 / _local46);
_local29.velocityBias = 0;
if (_local29.separation > 0){
_local29.velocityBias = (-60 * _local29.separation);
};
_local30 = (((_local18 + (-(_local21) * _local35)) - _local16) - (-(_local20) * _local33));
_local31 = (((_local19 + (_local21 * _local34)) - _local17) - (_local20 * _local32));
_local47 = ((_local26.normal.x * _local30) + (_local26.normal.y * _local31));
if (_local47 < -(b2Settings.b2_velocityThreshold)){
_local29.velocityBias = (_local29.velocityBias + (-(_local26.restitution) * _local47));
};
_local27++;
};
_local9++;
_local22++;
};
_local6++;
};
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Mat22;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:int;
var _local19:int;
var _local20:b2ContactConstraintPoint;
var _local21:Number;
var _local22:Number;
var _local23:b2ContactConstraintPoint;
_local5 = 0;
while (_local5 <
) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_invMass;
_local10 = _local7.m_invI;
_local11 = _local8.m_invMass;
_local12 = _local8.m_invI;
_local13 = _local6.normal.x;
_local14 = _local6.normal.y;
_local15 = _local14;
_local16 = -(_local13);
if (_arg1.warmStarting){
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local20 = _local6.points[_local18];
_local6.points[_local18].normalImpulse = (_local20.normalImpulse * _arg1.dtRatio);
_local20.tangentImpulse = (_local20.tangentImpulse * _arg1.dtRatio);
_local21 = ((_local20.normalImpulse * _local13) + (_local20.tangentImpulse * _local15));
_local22 = ((_local20.normalImpulse * _local14) + (_local20.tangentImpulse * _local16));
_local7.m_angularVelocity = (_local7.m_angularVelocity - (_local10 * ((_local20.r1.x * _local22) - (_local20.r1.y * _local21))));
_local7.m_linearVelocity.x = (_local7.m_linearVelocity.x - (_local9 * _local21));
_local7.m_linearVelocity.y = (_local7.m_linearVelocity.y - (_local9 * _local22));
_local8.m_angularVelocity = (_local8.m_angularVelocity + (_local12 * ((_local20.r2.x * _local22) - (_local20.r2.y * _local21))));
_local8.m_linearVelocity.x = (_local8.m_linearVelocity.x + (_local11 * _local21));
_local8.m_linearVelocity.y = (_local8.m_linearVelocity.y + (_local11 * _local22));
_local18++;
};
} else {
_local19 = _local6.pointCount;
_local18 = 0;
while (_local18 < _local19) {
_local23 = _local6.points[_local18];
_local23.normalImpulse = 0;
_local23.tangentImpulse = 0;
_local18++;
};
};
_local5++;
};
}
public function SolvePositionConstraints(_arg1:Number):Boolean{
var _local2:Number;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
var _local6:b2ContactConstraint;
var _local7:b2Body;
var _local8:b2Body;
var _local9:b2Vec2;
var _local10:Number;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:int;
var _local20:int;
var _local21:b2ContactConstraintPoint;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:Number;
var _local38:Number;
_local2 = 0;
_local5 = 0;
while (_local5 <
) {
_local6 = m_constraints[_local5];
_local7 = _local6.body1;
_local8 = _local6.body2;
_local9 = _local7.m_sweep.c;
_local10 = _local7.m_sweep.a;
_local11 = _local8.m_sweep.c;
_local12 = _local8.m_sweep.a;
_local13 = (_local7.m_mass * _local7.m_invMass);
_local14 = (_local7.m_mass * _local7.m_invI);
_local15 = (_local8.m_mass * _local8.m_invMass);
_local16 = (_local8.m_mass * _local8.m_invI);
_local17 = _local6.normal.x;
_local18 = _local6.normal.y;
_local19 = _local6.pointCount;
_local20 = 0;
while (_local20 < _local19) {
_local21 = _local6.points[_local20];
_local3 = _local7.m_xf.R;
_local4 = _local7.m_sweep.localCenter;
_local22 = (_local21.localAnchor1.x - _local4.x);
_local23 = (_local21.localAnchor1.y - _local4.y);
_local26 = ((_local3.col1.x * _local22) + (_local3.col2.x * _local23));
_local23 = ((_local3.col1.y * _local22) + (_local3.col2.y * _local23));
_local22 = _local26;
_local3 = _local8.m_xf.R;
_local4 = _local8.m_sweep.localCenter;
_local24 = (_local21.localAnchor2.x - _local4.x);
_local25 = (_local21.localAnchor2.y - _local4.y);
_local26 = ((_local3.col1.x * _local24) + (_local3.col2.x * _local25));
_local25 = ((_local3.col1.y * _local24) + (_local3.col2.y * _local25));
_local24 = _local26;
_local27 = (_local9.x + _local22);
_local28 = (_local9.y + _local23);
_local29 = (_local11.x + _local24);
_local30 = (_local11.y + _local25);
_local31 = (_local29 - _local27);
_local32 = (_local30 - _local28);
_local33 = (((_local31 * _local17) + (_local32 * _local18)) + _local21.separation);
_local2 = b2Math.b2Min(_local2, _local33);
_local34 = (_arg1 * b2Math.b2Clamp((_local33 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0));
_local35 = (-(_local21.equalizedMass) * _local34);
_local36 = _local21.positionImpulse;
_local21.positionImpulse = b2Math.b2Max((_local36 + _local35), 0);
_local35 = (_local21.positionImpulse - _local36);
_local37 = (_local35 * _local17);
_local38 = (_local35 * _local18);
_local9.x = (_local9.x - (_local13 * _local37));
_local9.y = (_local9.y - (_local13 * _local38));
_local10 = (_local10 - (_local14 * ((_local22 * _local38) - (_local23 * _local37))));
_local7.m_sweep.a = _local10;
_local7.SynchronizeTransform();
_local11.x = (_local11.x + (_local15 * _local37));
_local11.y = (_local11.y + (_local15 * _local38));
_local12 = (_local12 + (_local16 * ((_local24 * _local38) - (_local25 * _local37))));
_local8.m_sweep.a = _local12;
_local8.SynchronizeTransform();
_local20++;
};
_local5++;
};
return ((_local2 >= (-1.5 * b2Settings.b2_linearSlop)));
}
public function SolveVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraintPoint;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:b2Mat22;
var _local18:b2Vec2;
var _local19:int;
var _local20:b2ContactConstraint;
var _local21:b2Body;
var _local22:b2Body;
var _local23:Number;
var _local24:Number;
var _local25:b2Vec2;
var _local26:b2Vec2;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
var _local33:Number;
var _local34:Number;
var _local35:Number;
var _local36:Number;
var _local37:int;
var _local38:Number;
_local19 = 0;
while (_local19 <
) {
_local20 = m_constraints[_local19];
_local21 = _local20.body1;
_local22 = _local20.body2;
_local23 = _local21.m_angularVelocity;
_local24 = _local22.m_angularVelocity;
_local25 = _local21.m_linearVelocity;
_local26 = _local22.m_linearVelocity;
_local27 = _local21.m_invMass;
_local28 = _local21.m_invI;
_local29 = _local22.m_invMass;
_local30 = _local22.m_invI;
_local31 = _local20.normal.x;
_local32 = _local20.normal.y;
_local33 = _local32;
_local34 = -(_local31);
_local35 = _local20.friction;
_local37 = _local20.pointCount;
_local1 = 0;
while (_local1 < _local37) {
_local2 = _local20.points[_local1];
_local7 = (((_local26.x + (-(_local24) * _local2.r2.y)) - _local25.x) - (-(_local23) * _local2.r1.y));
_local8 = (((_local26.y + (_local24 * _local2.r2.x)) - _local25.y) - (_local23 * _local2.r1.x));
_local9 = ((_local7 * _local31) + (_local8 * _local32));
_local11 = (-(_local2.normalMass) * (_local9 - _local2.velocityBias));
_local10 = ((_local7 * _local33) + (_local8 * _local34));
_local12 = (_local2.tangentMass * -(_local10));
_local13 = b2Math.b2Max((_local2.normalImpulse + _local11), 0);
_local11 = (_local13 - _local2.normalImpulse);
_local38 = (_local35 * _local2.normalImpulse);
_local14 = b2Math.b2Clamp((_local2.tangentImpulse + _local12), -(_local38), _local38);
_local12 = (_local14 - _local2.tangentImpulse);
_local15 = ((_local11 * _local31) + (_local12 * _local33));
_local16 = ((_local11 * _local32) + (_local12 * _local34));
_local25.x = (_local25.x - (_local27 * _local15));
_local25.y = (_local25.y - (_local27 * _local16));
_local23 = (_local23 - (_local28 * ((_local2.r1.x * _local16) - (_local2.r1.y * _local15))));
_local26.x = (_local26.x + (_local29 * _local15));
_local26.y = (_local26.y + (_local29 * _local16));
_local24 = (_local24 + (_local30 * ((_local2.r2.x * _local16) - (_local2.r2.y * _local15))));
_local2.normalImpulse = _local13;
_local2.tangentImpulse = _local14;
_local1++;
};
_local21.m_angularVelocity = _local23;
_local22.m_angularVelocity = _local24;
_local19++;
};
}
public function FinalizeVelocityConstraints():void{
var _local1:int;
var _local2:b2ContactConstraint;
var _local3:b2Manifold;
var _local4:int;
var _local5:b2ManifoldPoint;
var _local6:b2ContactConstraintPoint;
_local1 = 0;
while (_local1 <
) {
_local2 = m_constraints[_local1];
_local3 = _local2.manifold;
_local4 = 0;
while (_local4 < _local2.pointCount) {
_local5 = _local3.points[_local4];
_local6 = _local2.points[_local4];
_local5.normalImpulse = _local6.normalImpulse;
_local5.tangentImpulse = _local6.tangentImpulse;
_local4++;
};
_local1++;
};
}
}
}//package Box2D.Dynamics.Contacts
Section 45
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact)
package Box2D.Dynamics.Contacts {
import Box2D.Dynamics.*;
public class b2NullContact extends b2Contact {
override public function GetManifolds():Array{
return (null);
}
override public function Evaluate(_arg1:b2ContactListener):void{
}
}
}//package Box2D.Dynamics.Contacts
Section 46
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
public class b2PolyAndCircleContact extends b2Contact {
private var :Array;
private var :b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolyAndCircleContact(_arg1:b2Shape, _arg2:b2Shape){
var _local3:b2ManifoldPoint;
= [new b2Manifold()];
= new b2Manifold();
super(_arg1, _arg2);
m_manifold = [0];
b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape));
b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape));
m_manifold.pointCount = 0;
_local3 = m_manifold.points[0];
_local3.normalImpulse = 0;
_local3.tangentImpulse = 0;
}
override public function GetManifolds():Array{
return ();
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:int;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2ManifoldPoint;
var _local6:b2Body;
var _local7:b2Body;
var _local8:Array;
var _local9:b2ContactPoint;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local6 = m_shape1.m_body;
_local7 = m_shape2.m_body;
.Set(m_manifold);
b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), _local6.m_xf, (m_shape2 as b2CircleShape), _local7.m_xf);
_local8 = [false, false];
_local9 = s_evalCP;
_local9.shape1 = m_shape1;
_local9.shape2 = m_shape2;
_local9.friction = m_friction;
_local9.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local2 = 0;
while (_local2 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local2];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < .pointCount) {
if (_local8[_local13] != true){
_local5 = .points[_local13];
if (_local5.id._key == _local12){
_local8[_local13] = true;
_local10.normalImpulse = _local5.normalImpulse;
_local10.tangentImpulse = _local5.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Persist(_local9);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local9.position = _local6.GetWorldPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(m_manifold.normal);
_local9.separation = _local10.separation;
_local9.id.key = _local12;
_arg1.Add(_local9);
};
_local2++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local2 = 0;
while (_local2 < .pointCount) {
if (!_local8[_local2]){
_local5 = .points[_local2];
_local9.position = _local6.GetWorldPoint(_local5.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local5.localPoint1);
_local4 = _local7.GetLinearVelocityFromLocalPoint(_local5.localPoint2);
_local9.velocity.Set((_local4.x - _local3.x), (_local4.y - _local3.y));
_local9.normal.SetV(.normal);
_local9.separation = _local5.separation;
_local9.id.key = _local5.id._key;
_arg1.Remove(_local9);
};
_local2++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolyAndCircleContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 47
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact)
package Box2D.Dynamics.Contacts {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
public class b2PolygonContact extends b2Contact {
private var :Array;
private var :b2Manifold;
public var m_manifold:b2Manifold;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2PolygonContact(_arg1:b2Shape, _arg2:b2Shape):void{
= new b2Manifold();
= [new b2Manifold()];
super(_arg1, _arg2);
m_manifold = [0];
m_manifold.pointCount = 0;
}
override public function GetManifolds():Array{
return ();
}
override public function Evaluate(_arg1:b2ContactListener):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2ManifoldPoint;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactPoint;
var _local8:int;
var _local9:Array;
var _local10:b2ManifoldPoint;
var _local11:Boolean;
var _local12:uint;
var _local13:int;
_local5 = m_shape1.m_body;
_local6 = m_shape2.m_body;
.Set(m_manifold);
b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), _local5.m_xf, (m_shape2 as b2PolygonShape), _local6.m_xf);
_local9 = [false, false];
_local7 = s_evalCP;
_local7.shape1 = m_shape1;
_local7.shape2 = m_shape2;
_local7.friction = m_friction;
_local7.restitution = m_restitution;
if (m_manifold.pointCount > 0){
_local8 = 0;
while (_local8 < m_manifold.pointCount) {
_local10 = m_manifold.points[_local8];
_local10.normalImpulse = 0;
_local10.tangentImpulse = 0;
_local11 = false;
_local12 = _local10.id._key;
_local13 = 0;
while (_local13 < .pointCount) {
if (_local9[_local13] != true){
_local4 = .points[_local13];
if (_local4.id._key == _local12){
_local9[_local13] = true;
_local10.normalImpulse = _local4.normalImpulse;
_local10.tangentImpulse = _local4.tangentImpulse;
_local11 = true;
if (_arg1 != null){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Persist(_local7);
};
break;
};
};
_local13++;
};
if ((((_local11 == false)) && (!((_arg1 == null))))){
_local7.position = _local5.GetWorldPoint(_local10.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local10.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local10.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(m_manifold.normal);
_local7.separation = _local10.separation;
_local7.id.key = _local12;
_arg1.Add(_local7);
};
_local8++;
};
m_manifoldCount = 1;
} else {
m_manifoldCount = 0;
};
if (_arg1 == null){
return;
};
_local8 = 0;
while (_local8 < .pointCount) {
if (!_local9[_local8]){
_local4 = .points[_local8];
_local7.position = _local5.GetWorldPoint(_local4.localPoint1);
_local2 = _local5.GetLinearVelocityFromLocalPoint(_local4.localPoint1);
_local3 = _local6.GetLinearVelocityFromLocalPoint(_local4.localPoint2);
_local7.velocity.Set((_local3.x - _local2.x), (_local3.y - _local2.y));
_local7.normal.SetV(.normal);
_local7.separation = _local4.separation;
_local7.id.key = _local4.id._key;
_arg1.Remove(_local7);
};
_local8++;
};
}
public static function Destroy(_arg1:b2Contact, _arg2):void{
}
public static function Create(_arg1:b2Shape, _arg2:b2Shape, _arg3):b2Contact{
return (new b2PolygonContact(_arg1, _arg2));
}
}
}//package Box2D.Dynamics.Contacts
Section 48
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2DistanceJoint extends b2Joint {
public var m_mass:Number;
public var :b2Vec2;
public var m_impulse:Number;
public var :Number;
public var :Number;
public var m_localAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var :Number;
public var m_gamma:Number;
public var :Number;
public function b2DistanceJoint(_arg1:b2DistanceJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
= new b2Vec2();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
= _arg1.length;
= _arg1.frequencyHz;
= _arg1.dampingRatio;
m_impulse = 0;
m_gamma = 0;
= 0;
m_inv_dt = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2();
_local1.SetV();
_local1.Multiply((m_inv_dt * m_impulse));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Mat22;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
if ( > 0){
return (true);
};
_local2 = m_body1;
_local3 = m_body2;
_local1 = _local2.m_xf.R;
_local4 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local5 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local4) + (_local1.col2.x * _local5));
_local5 = ((_local1.col1.y * _local4) + (_local1.col2.y * _local5));
_local4 = _local6;
_local1 = _local3.m_xf.R;
_local7 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local8 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local6 = ((_local1.col1.x * _local7) + (_local1.col2.x * _local8));
_local8 = ((_local1.col1.y * _local7) + (_local1.col2.y * _local8));
_local7 = _local6;
_local9 = (((_local3.m_sweep.c.x + _local7) - _local2.m_sweep.c.x) - _local4);
_local10 = (((_local3.m_sweep.c.y + _local8) - _local2.m_sweep.c.y) - _local5);
_local11 = Math.sqrt(((_local9 * _local9) + (_local10 * _local10)));
_local9 = (_local9 / _local11);
_local10 = (_local10 / _local11);
_local12 = (_local11 - );
_local12 = b2Math.b2Clamp(_local12, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local13 = (-(m_mass) * _local12);
.Set(_local9, _local10);
_local14 = (_local13 * .x);
_local15 = (_local13 * .y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x - (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y - (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a - (_local2.m_invI * ((_local4 * _local15) - (_local5 * _local14))));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + (_local3.m_invMass * _local14));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + (_local3.m_invMass * _local15));
_local3.m_sweep.a = (_local3.m_sweep.a + (_local3.m_invI * ((_local7 * _local15) - (_local8 * _local14))));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((b2Math.b2Abs(_local12) < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
m_inv_dt = _arg1.inv_dt;
_local4 = m_body1;
_local5 = m_body2;
_local2 = _local4.m_xf.R;
_local6 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local6) + (_local2.col2.x * _local7));
_local7 = ((_local2.col1.y * _local6) + (_local2.col2.y * _local7));
_local6 = _local3;
_local2 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local3 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local3;
.x = (((_local5.m_sweep.c.x + _local8) - _local4.m_sweep.c.x) - _local6);
.y = (((_local5.m_sweep.c.y + _local9) - _local4.m_sweep.c.y) - _local7);
_local10 = Math.sqrt(((.x * .x) + (.y * .y)));
if (_local10 > b2Settings.b2_linearSlop){
.Multiply((1 / _local10));
} else {
.SetZero();
};
_local11 = ((_local6 * .y) - (_local7 * .x));
_local12 = ((_local8 * .y) - (_local9 * .x));
_local13 = (((_local4.m_invMass + ((_local4.m_invI * _local11) * _local11)) + _local5.m_invMass) + ((_local5.m_invI * _local12) * _local12));
m_mass = (1 / _local13);
if ( > 0){
_local14 = (_local10 - );
_local15 = ((2 * Math.PI) * );
_local16 = (((2 * m_mass) * ) * _local15);
_local17 = ((m_mass * _local15) * _local15);
m_gamma = (1 / (_arg1.dt * (_local16 + (_arg1.dt * _local17))));
= (((_local14 * _arg1.dt) * _local17) * m_gamma);
m_mass = (1 / (_local13 + m_gamma));
};
if (_arg1.warmStarting){
m_impulse = (m_impulse * _arg1.dtRatio);
_local18 = (m_impulse * .x);
_local19 = (m_impulse * .y);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x - (_local4.m_invMass * _local18));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y - (_local4.m_invMass * _local19));
_local4.m_angularVelocity = (_local4.m_angularVelocity - (_local4.m_invI * ((_local6 * _local19) - (_local7 * _local18))));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + (_local5.m_invMass * _local18));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + (_local5.m_invMass * _local19));
_local5.m_angularVelocity = (_local5.m_angularVelocity + (_local5.m_invI * ((_local8 * _local19) - (_local9 * _local18))));
} else {
m_impulse = 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Mat22;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
_local3 = m_body1;
_local4 = m_body2;
_local2 = _local3.m_xf.R;
_local5 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local5) + (_local2.col2.x * _local6));
_local6 = ((_local2.col1.y * _local5) + (_local2.col2.y * _local6));
_local5 = _local7;
_local2 = _local4.m_xf.R;
_local8 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local7 = ((_local2.col1.x * _local8) + (_local2.col2.x * _local9));
_local9 = ((_local2.col1.y * _local8) + (_local2.col2.y * _local9));
_local8 = _local7;
_local10 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local6));
_local11 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local5));
_local12 = (_local4.m_linearVelocity.x + (-(_local4.m_angularVelocity) * _local9));
_local13 = (_local4.m_linearVelocity.y + (_local4.m_angularVelocity * _local8));
_local14 = ((.x * (_local12 - _local10)) + (.y * (_local13 - _local11)));
_local15 = (-(m_mass) * ((_local14 + ) + (m_gamma * m_impulse)));
m_impulse = (m_impulse + _local15);
_local16 = (_local15 * .x);
_local17 = (_local15 * .y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x - (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y - (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity - (_local3.m_invI * ((_local5 * _local17) - (_local6 * _local16))));
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + (_local4.m_invMass * _local16));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + (_local4.m_invMass * _local17));
_local4.m_angularVelocity = (_local4.m_angularVelocity + (_local4.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
}
}
}//package Box2D.Dynamics.Joints
Section 49
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2DistanceJointDef extends b2JointDef {
public var length:Number;
public var dampingRatio:Number;
public var frequencyHz:Number;
public var localAnchor2:b2Vec2;
public var localAnchor1:b2Vec2;
public function b2DistanceJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_distanceJoint;
length = 1;
frequencyHz = 0;
dampingRatio = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
var _local5:Number;
var _local6:Number;
body1 = _arg1;
body2 = _arg2;
localAnchor1.SetV(body1.GetLocalPoint(_arg3));
localAnchor2.SetV(body2.GetLocalPoint(_arg4));
_local5 = (_arg4.x - _arg3.x);
_local6 = (_arg4.y - _arg3.y);
length = Math.sqrt(((_local5 * _local5) + (_local6 * _local6)));
frequencyHz = 0;
dampingRatio = 0;
}
}
}//package Box2D.Dynamics.Joints
Section 50
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2GearJoint extends b2Joint {
public var m_force:Number;
public var m_mass:Number;
public var
:b2PrismaticJoint;
public var
:b2PrismaticJoint;
public var
:b2Body;
public var
:b2Body;
public var m_constant:Number;
public var
:b2RevoluteJoint;
public var :b2RevoluteJoint;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var m_ratio:Number;
public var :b2Jacobian;
public function b2GearJoint(_arg1:b2GearJointDef){
var _local2:int;
var _local3:int;
var _local4:Number;
var _local5:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
= new b2Jacobian();
super(_arg1);
_local2 = _arg1..m_type;
_local3 = _arg1.
.m_type;
= null;
= null;
= null;
= null;
= _arg1..m_body1;
m_body1 = _arg1..m_body2;
if (_local2 == b2Joint.e_revoluteJoint){
= (_arg1. as b2RevoluteJoint);
m_groundAnchor1.SetV(
.m_localAnchor1);
m_localAnchor1.SetV(
.m_localAnchor2);
_local4 =
.GetJointAngle();
} else {
= (_arg1. as b2PrismaticJoint);
m_groundAnchor1.SetV(
.m_localAnchor1);
m_localAnchor1.SetV(
.m_localAnchor2);
_local4 =
.GetJointTranslation();
};
= _arg1.
.m_body1;
m_body2 = _arg1.
.m_body2;
if (_local3 == b2Joint.e_revoluteJoint){
= (_arg1.
as b2RevoluteJoint);
m_groundAnchor2.SetV(.m_localAnchor1);
m_localAnchor2.SetV(.m_localAnchor2);
_local5 = .GetJointAngle();
} else {
= (_arg1.
as b2PrismaticJoint);
m_groundAnchor2.SetV(
.m_localAnchor1);
m_localAnchor2.SetV(
.m_localAnchor2);
_local5 =
.GetJointTranslation();
};
m_ratio = _arg1.ratio;
m_constant = (_local4 + (m_ratio * _local5));
m_force = 0;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 = new b2Vec2((m_force * .linear2.x), (m_force * .linear2.y));
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
_local1 = 0;
_local2 = m_body1;
_local3 = m_body2;
if (
){
_local4 =
.GetJointAngle();
} else {
_local4 =
.GetJointTranslation();
};
if (){
_local5 = .GetJointAngle();
} else {
_local5 =
.GetJointTranslation();
};
_local6 = (m_constant - (_local4 + (m_ratio * _local5)));
_local7 = (-(m_mass) * _local6);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + ((_local2.m_invMass * _local7) * .linear1.x));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + ((_local2.m_invMass * _local7) * .linear1.y));
_local2.m_sweep.a = (_local2.m_sweep.a + ((_local2.m_invI * _local7) * .angular1));
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local3.m_invMass * _local7) * .linear2.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local3.m_invMass * _local7) * .linear2.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local3.m_invI * _local7) * .angular2));
_local2.SynchronizeTransform();
_local3.SynchronizeTransform();
return ((_local1 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:b2Mat22;
var _local11:b2Vec2;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local2 =
;
_local3 =
;
_local4 = m_body1;
_local5 = m_body2;
_local14 = 0;
.SetZero();
if (
){
.angular1 = -1;
_local14 = (_local14 + _local4.m_invI);
} else {
_local10 = _local2.m_xf.R;
_local11 =
.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local4.m_xf.R;
_local8 = (m_localAnchor1.x - _local4.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local4.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
.linear1.Set(-(_local6), -(_local7));
.angular1 = -(_local12);
_local14 = (_local14 + (_local4.m_invMass + ((_local4.m_invI * _local12) * _local12)));
};
if (){
.angular2 = -(m_ratio);
_local14 = (_local14 + ((m_ratio * m_ratio) * _local5.m_invI));
} else {
_local10 = _local3.m_xf.R;
_local11 =
.m_localXAxis1;
_local6 = ((_local10.col1.x * _local11.x) + (_local10.col2.x * _local11.y));
_local7 = ((_local10.col1.y * _local11.x) + (_local10.col2.y * _local11.y));
_local10 = _local5.m_xf.R;
_local8 = (m_localAnchor2.x - _local5.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local5.m_sweep.localCenter.y);
_local13 = ((_local10.col1.x * _local8) + (_local10.col2.x * _local9));
_local9 = ((_local10.col1.y * _local8) + (_local10.col2.y * _local9));
_local8 = _local13;
_local12 = ((_local8 * _local7) - (_local9 * _local6));
.linear2.Set((-(m_ratio) * _local6), (-(m_ratio) * _local7));
.angular2 = (-(m_ratio) * _local12);
_local14 = (_local14 + ((m_ratio * m_ratio) * (_local5.m_invMass + ((_local5.m_invI * _local12) * _local12))));
};
m_mass = (1 / _local14);
if (_arg1.warmStarting){
_local15 = (_arg1.dt * m_force);
_local4.m_linearVelocity.x = (_local4.m_linearVelocity.x + ((_local4.m_invMass * _local15) * .linear1.x));
_local4.m_linearVelocity.y = (_local4.m_linearVelocity.y + ((_local4.m_invMass * _local15) * .linear1.y));
_local4.m_angularVelocity = (_local4.m_angularVelocity + ((_local4.m_invI * _local15) * .angular1));
_local5.m_linearVelocity.x = (_local5.m_linearVelocity.x + ((_local5.m_invMass * _local15) * .linear2.x));
_local5.m_linearVelocity.y = (_local5.m_linearVelocity.y + ((_local5.m_invMass * _local15) * .linear2.y));
_local5.m_angularVelocity = (_local5.m_angularVelocity + ((_local5.m_invI * _local15) * .angular2));
} else {
m_force = 0;
};
}
override public function GetReactionTorque():Number{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local1 = m_body2.m_xf.R;
_local2 = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x);
_local3 = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y);
_local4 = ((_local1.col1.x * _local2) + (_local1.col2.x * _local3));
_local3 = ((_local1.col1.y * _local2) + (_local1.col2.y * _local3));
_local2 = _local4;
_local4 = ((m_force * .angular2) - ((_local2 * (m_force * .linear2.y)) - (_local3 * (m_force * .linear2.x))));
return (_local4);
}
public function GetRatio():Number{
return (m_ratio);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = .Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local5 = ((-(_arg1.inv_dt) * m_mass) * _local4);
m_force = (m_force + _local5);
_local6 = (_arg1.dt * _local5);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local2.m_invMass * _local6) * .linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local2.m_invMass * _local6) * .linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local2.m_invI * _local6) * .angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local3.m_invMass * _local6) * .linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local3.m_invMass * _local6) * .linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _local6) * .angular2));
}
}
}//package Box2D.Dynamics.Joints
Section 51
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef)
package Box2D.Dynamics.Joints {
public class b2GearJointDef extends b2JointDef {
public var
:b2Joint;
public var :b2Joint;
public var ratio:Number;
public function b2GearJointDef(){
type = b2Joint.e_gearJoint;
= null;
= null;
ratio = 1;
}
}
}//package Box2D.Dynamics.Joints
Section 52
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2Jacobian {
public var linear1:b2Vec2;
public var linear2:b2Vec2;
public var angular2:Number;
public var angular1:Number;
public function b2Jacobian(){
linear1 = new b2Vec2();
linear2 = new b2Vec2();
super();
}
public function Set(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):void{
linear1.SetV(_arg1);
angular1 = _arg2;
linear2.SetV(_arg3);
angular2 = _arg4;
}
public function SetZero():void{
linear1.SetZero();
angular1 = 0;
linear2.SetZero();
angular2 = 0;
}
public function Compute(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:Number):Number{
return ((((((linear1.x * _arg1.x) + (linear1.y * _arg1.y)) + (angular1 * _arg2)) + ((linear2.x * _arg3.x) + (linear2.y * _arg3.y))) + (angular2 * _arg4)));
}
}
}//package Box2D.Dynamics.Joints
Section 53
//b2Joint (Box2D.Dynamics.Joints.b2Joint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2Joint {
public var m_islandFlag:Boolean;
public var m_body1:b2Body;
public var m_prev:b2Joint;
public var m_next:b2Joint;
public var m_type:int;
public var m_collideConnected:Boolean;
public var m_node1:b2JointEdge;
public var m_node2:b2JointEdge;
public var m_inv_dt:Number;
public var m_userData;
public var m_body2:b2Body;
public static const e_unknownJoint:int = 0;
public static const e_inactiveLimit:int = 0;
public static const e_atUpperLimit:int = 2;
public static const e_atLowerLimit:int = 1;
public static const e_gearJoint:int = 6;
public static const e_revoluteJoint:int = 1;
public static const e_equalLimits:int = 3;
public static const e_distanceJoint:int = 3;
public static const e_pulleyJoint:int = 4;
public static const e_prismaticJoint:int = 2;
public static const e_mouseJoint:int = 5;
public function b2Joint(_arg1:b2JointDef){
m_node1 = new b2JointEdge();
m_node2 = new b2JointEdge();
super();
m_type = _arg1.type;
m_prev = null;
m_next = null;
m_body1 = _arg1.body1;
m_body2 = _arg1.body2;
m_collideConnected = _arg1.collideConnected;
m_islandFlag = false;
m_userData = _arg1.userData;
}
public function GetAnchor1():b2Vec2{
return (null);
}
public function GetAnchor2():b2Vec2{
return (null);
}
public function InitVelocityConstraints(_arg1:b2TimeStep):void{
}
public function GetType():int{
return (m_type);
}
public function ():b2Body{
return (m_body2);
}
public function GetNext():b2Joint{
return (m_next);
}
public function GetReactionTorque():Number{
return (0);
}
public function GetUserData(){
return (m_userData);
}
public function GetReactionForce():b2Vec2{
return (null);
}
public function SolvePositionConstraints():Boolean{
return (false);
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function ():b2Body{
return (m_body1);
}
public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
}
public function InitPositionConstraints():void{
}
public static function Destroy(_arg1:b2Joint, _arg2):void{
}
public static function Create(_arg1:b2JointDef, _arg2):b2Joint{
var _local3:b2Joint;
_local3 = null;
switch (_arg1.type){
case e_distanceJoint:
_local3 = new b2DistanceJoint((_arg1 as b2DistanceJointDef));
break;
case e_mouseJoint:
_local3 = new b2MouseJoint((_arg1 as b2MouseJointDef));
break;
case e_prismaticJoint:
_local3 = new b2PrismaticJoint((_arg1 as b2PrismaticJointDef));
break;
case e_revoluteJoint:
_local3 = new b2RevoluteJoint((_arg1 as b2RevoluteJointDef));
break;
case e_pulleyJoint:
_local3 = new b2PulleyJoint((_arg1 as b2PulleyJointDef));
break;
case e_gearJoint:
_local3 = new b2GearJoint((_arg1 as b2GearJointDef));
break;
default:
break;
};
return (_local3);
}
}
}//package Box2D.Dynamics.Joints
Section 54
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointDef {
public var collideConnected:Boolean;
public var body1:b2Body;
public var body2:b2Body;
public var userData;
public var type:int;
public function b2JointDef(){
type = b2Joint.e_unknownJoint;
userData = null;
body1 = null;
body2 = null;
collideConnected = false;
}
}
}//package Box2D.Dynamics.Joints
Section 55
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge)
package Box2D.Dynamics.Joints {
import Box2D.Dynamics.*;
public class b2JointEdge {
public var joint:b2Joint;
public var other:b2Body;
public var next:b2JointEdge;
public var prev:b2JointEdge;
}
}//package Box2D.Dynamics.Joints
Section 56
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2MouseJoint extends b2Joint {
public var :Number;
public var m_mass:b2Mat22;
public var
:b2Vec2;
public var m_impulse:b2Vec2;
public var :b2Vec2;
private var :b2Mat22;
private var :b2Mat22;
private var K:b2Mat22;
public var m_gamma:Number;
public var :b2Vec2;
public var
:Number;
public function b2MouseJoint(_arg1:b2MouseJointDef){
var _local2:Number;
var _local3:Number;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
K = new b2Mat22();
= new b2Mat22();
= new b2Mat22();
= new b2Vec2();
= new b2Vec2();
m_impulse = new b2Vec2();
m_mass = new b2Mat22();
= new b2Vec2();
super(_arg1);
.SetV(_arg1.target);
_local2 = (
.x - m_body2.m_xf.position.x);
_local3 = (
.y - m_body2.m_xf.position.y);
_local4 = m_body2.m_xf.R;
.x = ((_local2 * _local4.col1.x) + (_local3 * _local4.col1.y));
.y = ((_local2 * _local4.col2.x) + (_local3 * _local4.col2.y));
= _arg1.
;
m_impulse.SetZero();
_local5 = m_body2.m_mass;
_local6 = ((2 * b2Settings.b2_pi) * _arg1.frequencyHz);
_local7 = (((2 * _local5) * _arg1.dampingRatio) * _local6);
_local8 = ((_arg1. * _local5) * (_local6 * _local6));
m_gamma = (1 / (_local7 + _local8));
= (_local8 / (_local7 + _local8));
}
override public function GetAnchor1():b2Vec2{
return (
);
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint());
}
override public function GetReactionForce():b2Vec2{
return (m_impulse);
}
override public function SolvePositionConstraints():Boolean{
return (true);
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local4 = (.x - _local2.m_sweep.localCenter.x);
_local5 = (.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local7 = _local2.m_invMass;
_local8 = _local2.m_invI;
.col1.x = _local7;
.col2.x = 0;
.col1.y = 0;
.col2.y = _local7;
.col1.x = ((_local8 * _local5) * _local5);
.col2.x = ((-(_local8) * _local4) * _local5);
.col1.y = ((-(_local8) * _local4) * _local5);
.col2.y = ((_local8 * _local4) * _local4);
K.SetM();
K.AddM();
K.col1.x = (K.col1.x + m_gamma);
K.col2.y = (K.col2.y + m_gamma);
K.Invert(m_mass);
.x = ((_local2.m_sweep.c.x + _local4) -
.x);
.y = ((_local2.m_sweep.c.y + _local5) -
.y);
_local2.m_angularVelocity = (_local2.m_angularVelocity * 0.98);
_local9 = (_arg1.dt * m_impulse.x);
_local10 = (_arg1.dt * m_impulse.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local7 * _local9));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local7 * _local10));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local8 * ((_local4 * _local10) - (_local5 * _local9))));
}
override public function GetReactionTorque():Number{
return (0);
}
public function (_arg1:b2Vec2):void{
if (m_body2.IsSleeping()){
m_body2.WakeUp();
};
= _arg1;
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
_local2 = m_body2;
_local3 = _local2.m_xf.R;
_local6 = (.x - _local2.m_sweep.localCenter.x);
_local7 = (.y - _local2.m_sweep.localCenter.y);
_local4 = ((_local3.col1.x * _local6) + (_local3.col2.x * _local7));
_local7 = ((_local3.col1.y * _local6) + (_local3.col2.y * _local7));
_local6 = _local4;
_local8 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local7));
_local9 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local6));
_local3 = m_mass;
_local4 = ((_local8 + (( * _arg1.inv_dt) * .x)) + ((m_gamma * _arg1.dt) * m_impulse.x));
_local5 = ((_local9 + (( * _arg1.inv_dt) * .y)) + ((m_gamma * _arg1.dt) * m_impulse.y));
_local10 = (-(_arg1.inv_dt) * ((_local3.col1.x * _local4) + (_local3.col2.x * _local5)));
_local11 = (-(_arg1.inv_dt) * ((_local3.col1.y * _local4) + (_local3.col2.y * _local5)));
_local12 = m_impulse.x;
_local13 = m_impulse.y;
m_impulse.x = (m_impulse.x + _local10);
m_impulse.y = (m_impulse.y + _local11);
_local14 = m_impulse.Length();
if (_local14 >
){
m_impulse.Multiply((
/ _local14));
};
_local10 = (m_impulse.x - _local12);
_local11 = (m_impulse.y - _local13);
_local15 = (_arg1.dt * _local10);
_local16 = (_arg1.dt * _local11);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
}
}
}//package Box2D.Dynamics.Joints
Section 57
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
public class b2MouseJointDef extends b2JointDef {
public var frequencyHz:Number;
public var dampingRatio:Number;
public var
:Number;
public var target:b2Vec2;
public var :Number;
public function b2MouseJointDef(){
target = new b2Vec2();
super();
type = b2Joint.e_mouseJoint;
= 0;
frequencyHz = 5;
dampingRatio = 0.7;
= (1 / 60);
}
}
}//package Box2D.Dynamics.Joints
Section 58
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PrismaticJoint extends b2Joint {
public var m_limitForce:Number;
public var
:Number;
public var :Number;
public var m_localXAxis1:b2Vec2;
public var m_torque:Number;
public var m_enableLimit:Boolean;
public var m_motorForce:Number;
public var m_force:Number;
public var :b2Vec2;
public var m_motorMass:Number;
public var :Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var :Number;
public var m_limitState:int;
public var :Number;
public var :Number;
public var :b2Jacobian;
public var m_limitPositionImpulse:Number;
public var m_motorSpeed:Number;
public var :b2Jacobian;
public var m_enableMotor:Boolean;
public function b2PrismaticJoint(_arg1:b2PrismaticJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
m_localXAxis1 = new b2Vec2();
= new b2Vec2();
= new b2Jacobian();
= new b2Jacobian();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_localXAxis1.SetV(_arg1.localAxis1);
.x = -(m_localXAxis1.y);
.y = m_localXAxis1.x;
= _arg1.referenceAngle;
.SetZero();
= 0;
m_force = 0;
= 0;
m_torque = 0;
.SetZero();
m_motorMass = 0;
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
= _arg1.lowerTranslation;
= _arg1.upperTranslation;
= _arg1.
;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return ();
}
public function GetLowerLimit():Number{
return ();
}
public function GetJointTranslation():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:Number;
var _local7:Number;
var _local8:b2Vec2;
var _local9:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = _local1.GetWorldPoint(m_localAnchor1);
_local5 = _local2.GetWorldPoint(m_localAnchor2);
_local6 = (_local5.x - _local4.x);
_local7 = (_local5.y - _local4.y);
_local8 = _local1.GetWorldVector(m_localXAxis1);
_local9 = ((_local8.x * _local6) + (_local8.y * _local7));
return (_local9);
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
= _arg1;
= _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Mat22;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.m_xf.R;
_local2 = (m_limitForce * ((_local1.col1.x * m_localXAxis1.x) + (_local1.col2.x * m_localXAxis1.y)));
_local3 = (m_limitForce * ((_local1.col1.y * m_localXAxis1.x) + (_local1.col2.y * m_localXAxis1.y)));
_local4 = (m_force * ((_local1.col1.x * .x) + (_local1.col2.x * .y)));
_local5 = (m_force * ((_local1.col1.y * .x) + (_local1.col2.y * .y)));
return (new b2Vec2(((m_limitForce * _local2) + (m_force * _local4)), ((m_limitForce * _local3) + (m_force * _local5))));
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:b2Mat22;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:Number;
var _local31:Number;
var _local32:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = _local3.m_invMass;
_local6 = _local4.m_invMass;
_local7 = _local3.m_invI;
_local8 = _local4.m_invI;
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local21 = ((_local9.col1.x * .x) + (_local9.col2.x * .y));
_local22 = ((_local9.col1.y * .x) + (_local9.col2.y * .y));
_local23 = ((_local21 * _local19) + (_local22 * _local20));
_local23 = b2Math.b2Clamp(_local23, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local24 = (-() * _local23);
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local24) * .linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local24) * .linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local24) * .angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local24) * .linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local24) * .linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local24) * .angular2));
_local25 = b2Math.b2Abs(_local23);
_local26 = ((_local4.m_sweep.a - _local3.m_sweep.a) -
);
_local26 = b2Math.b2Clamp(_local26, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local27 = (-() * _local26);
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local27));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local27));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local28 = b2Math.b2Abs(_local26);
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local9 = _local3.m_xf.R;
_local11 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local12 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local11) + (_local9.col2.x * _local12));
_local12 = ((_local9.col1.y * _local11) + (_local9.col2.y * _local12));
_local11 = _local10;
_local9 = _local4.m_xf.R;
_local13 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local14 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local10 = ((_local9.col1.x * _local13) + (_local9.col2.x * _local14));
_local14 = ((_local9.col1.y * _local13) + (_local9.col2.y * _local14));
_local13 = _local10;
_local15 = (_local3.m_sweep.c.x + _local11);
_local16 = (_local3.m_sweep.c.y + _local12);
_local17 = (_local4.m_sweep.c.x + _local13);
_local18 = (_local4.m_sweep.c.y + _local14);
_local19 = (_local17 - _local15);
_local20 = (_local18 - _local16);
_local9 = _local3.m_xf.R;
_local29 = ((_local9.col1.x * m_localXAxis1.x) + (_local9.col2.x * m_localXAxis1.y));
_local30 = ((_local9.col1.y * m_localXAxis1.x) + (_local9.col2.y * m_localXAxis1.y));
_local31 = ((_local29 * _local19) + (_local30 * _local20));
_local32 = 0;
if (m_limitState == e_equalLimits){
_local1 = b2Math.b2Clamp(_local31, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local25 = b2Math.b2Max(_local25, b2Math.b2Abs(_local26));
} else {
if (m_limitState == e_atLowerLimit){
_local1 = (_local31 - );
_local25 = b2Math.b2Max(_local25, -(_local1));
_local1 = b2Math.b2Clamp((_local1 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
} else {
if (m_limitState == e_atUpperLimit){
_local1 = (_local31 - );
_local25 = b2Math.b2Max(_local25, _local1);
_local1 = b2Math.b2Clamp((_local1 - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection);
_local32 = (-(m_motorMass) * _local1);
_local2 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local32), 0);
_local32 = (m_limitPositionImpulse - _local2);
};
};
};
_local3.m_sweep.c.x = (_local3.m_sweep.c.x + ((_local5 * _local32) * .linear1.x));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y + ((_local5 * _local32) * .linear1.y));
_local3.m_sweep.a = (_local3.m_sweep.a + ((_local7 * _local32) * .angular1));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + ((_local6 * _local32) * .linear2.x));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + ((_local6 * _local32) * .linear2.y));
_local4.m_sweep.a = (_local4.m_sweep.a + ((_local8 * _local32) * .angular2));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local25 <= b2Settings.b2_linearSlop)) && ((_local28 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:b2Vec2;
var _local16:b2Vec2;
var _local17:b2Vec2;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local1 = m_body1;
_local2 = m_body2;
_local3 = _local1.m_xf.R;
_local4 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local5 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local4) + (_local3.col2.x * _local5));
_local5 = ((_local3.col1.y * _local4) + (_local3.col2.y * _local5));
_local4 = _local6;
_local3 = _local2.m_xf.R;
_local7 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local8 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local6 = ((_local3.col1.x * _local7) + (_local3.col2.x * _local8));
_local8 = ((_local3.col1.y * _local7) + (_local3.col2.y * _local8));
_local7 = _local6;
_local9 = (_local1.m_sweep.c.x + _local4);
_local10 = (_local1.m_sweep.c.y + _local5);
_local11 = (_local2.m_sweep.c.x + _local7);
_local12 = (_local2.m_sweep.c.y + _local8);
_local13 = (_local11 - _local9);
_local14 = (_local12 - _local10);
_local15 = _local1.GetWorldVector(m_localXAxis1);
_local16 = _local1.m_linearVelocity;
_local17 = _local2.m_linearVelocity;
_local18 = _local1.m_angularVelocity;
_local19 = _local2.m_angularVelocity;
_local20 = (((_local13 * (-(_local18) * _local15.y)) + (_local14 * (_local18 * _local15.x))) + ((_local15.x * (((_local17.x + (-(_local19) * _local8)) - _local16.x) - (-(_local18) * _local5))) + (_local15.y * (((_local17.y + (_local19 * _local7)) - _local16.y) - (_local18 * _local4)))));
return (_local20);
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
_local4 = _local2.m_xf.R;
_local14 = ((_local4.col1.x * .x) + (_local4.col2.x * .y));
_local15 = ((_local4.col1.y * .x) + (_local4.col2.y * .y));
_local16 = ((_local3.m_sweep.c.x + _local8) - _local2.m_sweep.c.x);
_local17 = ((_local3.m_sweep.c.y + _local9) - _local2.m_sweep.c.y);
.linear1.x = -(_local14);
.linear1.y = -(_local15);
.linear2.x = _local14;
.linear2.y = _local15;
.angular1 = -(((_local16 * _local15) - (_local17 * _local14)));
.angular2 = ((_local8 * _local15) - (_local9 * _local14));
= (((_local10 + ((_local12 * .angular1) * .angular1)) + _local11) + ((_local13 * .angular2) * .angular2));
= (1 / );
= (_local12 + _local13);
if ( > Number.MIN_VALUE){
= (1 / );
};
if (((m_enableLimit) || (m_enableMotor))){
_local4 = _local2.m_xf.R;
_local18 = ((_local4.col1.x * m_localXAxis1.x) + (_local4.col2.x * m_localXAxis1.y));
_local19 = ((_local4.col1.y * m_localXAxis1.x) + (_local4.col2.y * m_localXAxis1.y));
.linear1.x = -(_local18);
.linear1.y = -(_local19);
.linear2.x = _local18;
.linear2.y = _local19;
.angular1 = -(((_local16 * _local19) - (_local17 * _local18)));
.angular2 = ((_local8 * _local19) - (_local9 * _local18));
m_motorMass = (((_local10 + ((_local12 * .angular1) * .angular1)) + _local11) + ((_local13 * .angular2) * .angular2));
m_motorMass = (1 / m_motorMass);
if (m_enableLimit){
_local20 = (_local16 - _local6);
_local21 = (_local17 - _local7);
_local22 = ((_local18 * _local20) + (_local19 * _local21));
if (b2Math.b2Abs(( - )) < (2 * b2Settings.b2_linearSlop)){
m_limitState = e_equalLimits;
} else {
if (_local22 <= ){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local22 >= ){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
};
};
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit == false){
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local23 = (_arg1.dt * ((m_force * .linear1.x) + ((m_motorForce + m_limitForce) * .linear1.x)));
_local24 = (_arg1.dt * ((m_force * .linear1.y) + ((m_motorForce + m_limitForce) * .linear1.y)));
_local25 = (_arg1.dt * ((m_force * .linear2.x) + ((m_motorForce + m_limitForce) * .linear2.x)));
_local26 = (_arg1.dt * ((m_force * .linear2.y) + ((m_motorForce + m_limitForce) * .linear2.y)));
_local27 = (_arg1.dt * (((m_force * .angular1) - m_torque) + ((m_motorForce + m_limitForce) * .angular1)));
_local28 = (_arg1.dt * (((m_force * .angular2) + m_torque) + ((m_motorForce + m_limitForce) * .angular2)));
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local10 * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local10 * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local12 * _local27));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local11 * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local11 * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local13 * _local28));
} else {
m_force = 0;
m_torque = 0;
m_limitForce = 0;
m_motorForce = 0;
};
m_limitPositionImpulse = 0;
}
public function ():Number{
return (m_motorForce);
}
public function (_arg1:Number):void{
= _arg1;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
override public function GetReactionTorque():Number{
return (m_torque);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_invMass;
_local5 = _local3.m_invMass;
_local6 = _local2.m_invI;
_local7 = _local3.m_invI;
_local9 = .Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local10 = ((-(_arg1.inv_dt) * ) * _local9);
m_force = (m_force + _local10);
_local11 = (_arg1.dt * _local10);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * .linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * .linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * .angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * .linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * .linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * .angular2));
_local12 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local13 = ((-(_arg1.inv_dt) * ) * _local12);
m_torque = (m_torque + _local13);
_local14 = (_arg1.dt * _local13);
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local6 * _local14));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local7 * _local14));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local15 = (.Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity) - m_motorSpeed);
_local16 = ((-(_arg1.inv_dt) * m_motorMass) * _local15);
_local17 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local16), -(), );
_local16 = (m_motorForce - _local17);
_local11 = (_arg1.dt * _local16);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * .linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * .linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * .angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * .linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * .linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * .angular2));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local18 = .Compute(_local2.m_linearVelocity, _local2.m_angularVelocity, _local3.m_linearVelocity, _local3.m_angularVelocity);
_local19 = ((-(_arg1.inv_dt) * m_motorMass) * _local18);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local19);
} else {
if (m_limitState == e_atLowerLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
} else {
if (m_limitState == e_atUpperLimit){
_local8 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local19), 0);
_local19 = (m_limitForce - _local8);
};
};
};
_local11 = (_arg1.dt * _local19);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + ((_local4 * _local11) * .linear1.x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + ((_local4 * _local11) * .linear1.y));
_local2.m_angularVelocity = (_local2.m_angularVelocity + ((_local6 * _local11) * .angular1));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_local5 * _local11) * .linear2.x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_local5 * _local11) * .linear2.y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local7 * _local11) * .angular2));
};
}
}
}//package Box2D.Dynamics.Joints
Section 59
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PrismaticJointDef extends b2JointDef {
public var localAxis1:b2Vec2;
public var referenceAngle:Number;
public var
:Number;
public var motorSpeed:Number;
public var upperTranslation:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public var lowerTranslation:Number;
public function b2PrismaticJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
localAxis1 = new b2Vec2();
super();
type = b2Joint.e_prismaticJoint;
localAxis1.Set(1, 0);
referenceAngle = 0;
enableLimit = false;
lowerTranslation = 0;
upperTranslation = 0;
enableMotor = false;
= 0;
motorSpeed = 0;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
localAxis1 = body1.GetLocalVector(_arg4);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 60
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2PulleyJoint extends b2Joint {
public var :b2Body;
public var :Number;
public var :Number;
public var :Number;
public var :int;
public var :int;
public var :Number;
public var m_force:Number;
public var :Number;
public var m_constant:Number;
public var
:int;
public var m_ratio:Number;
public var m_groundAnchor1:b2Vec2;
public var m_groundAnchor2:b2Vec2;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
public var :Number;
public var :Number;
public var :Number;
public var
:Number;
public var
:b2Vec2;
public var
:b2Vec2;
public var
:Number;
public static const b2_minPulleyLength:Number = 2;
public function b2PulleyJoint(_arg1:b2PulleyJointDef){
var _local2:b2Mat22;
var _local3:Number;
var _local4:Number;
m_groundAnchor1 = new b2Vec2();
m_groundAnchor2 = new b2Vec2();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
= new b2Vec2();
= new b2Vec2();
super(_arg1);
= m_body1.m_world.;
m_groundAnchor1.x = (_arg1..x - .m_xf.position.x);
m_groundAnchor1.y = (_arg1..y - .m_xf.position.y);
m_groundAnchor2.x = (_arg1. .x - .m_xf.position.x);
m_groundAnchor2.y = (_arg1. .y - .m_xf.position.y);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
m_ratio = _arg1.ratio;
m_constant = (_arg1. + (m_ratio * _arg1.));
= b2Math.b2Min(_arg1., (m_constant - (m_ratio * b2_minPulleyLength)));
= b2Math.b2Min(_arg1., ((m_constant - b2_minPulleyLength) / m_ratio));
m_force = 0;
= 0;
= 0;
}
public function GetGroundAnchor2():b2Vec2{
var _local1:b2Vec2;
_local1 = .m_xf.position.Copy();
_local1.Add(m_groundAnchor2);
return (_local1);
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
override public function GetReactionForce():b2Vec2{
var _local1:b2Vec2;
_local1 =
.Copy();
_local1.Multiply(m_force);
return (_local1);
}
override public function SolvePositionConstraints():Boolean{
var _local1:b2Body;
var _local2:b2Body;
var _local3:b2Mat22;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
_local1 = m_body1;
_local2 = m_body2;
_local4 = ( .m_xf.position.x + m_groundAnchor1.x);
_local5 = ( .m_xf.position.y + m_groundAnchor1.y);
_local6 = ( .m_xf.position.x + m_groundAnchor2.x);
_local7 = ( .m_xf.position.y + m_groundAnchor2.y);
_local23 = 0;
if (
== e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
.Set((_local12 - _local4), (_local13 - _local5));
.Set((_local14 - _local6), (_local15 - _local7));
_local16 =
.Length();
_local17 =
.Length();
if (_local16 > b2Settings.b2_linearSlop){
.Multiply((1 / _local16));
} else {
.SetZero();
};
if (_local17 > b2Settings.b2_linearSlop){
.Multiply((1 / _local17));
} else {
.SetZero();
};
_local18 = ((m_constant - _local16) - (m_ratio * _local17));
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-(
) * _local18);
_local20 = ;
= b2Math.b2Max(0, ( + _local19));
_local19 = ( - _local20);
_local12 = (-(_local19) *
.x);
_local13 = (-(_local19) *
.y);
_local14 = ((-(m_ratio) * _local19) *
.x);
_local15 = ((-(m_ratio) * _local19) *
.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local1.SynchronizeTransform();
_local2.SynchronizeTransform();
};
if ( == e_atUpperLimit){
_local3 = _local1.m_xf.R;
_local8 = (m_localAnchor1.x - _local1.m_sweep.localCenter.x);
_local9 = (m_localAnchor1.y - _local1.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local8) + (_local3.col2.x * _local9));
_local9 = ((_local3.col1.y * _local8) + (_local3.col2.y * _local9));
_local8 = _local22;
_local12 = (_local1.m_sweep.c.x + _local8);
_local13 = (_local1.m_sweep.c.y + _local9);
.Set((_local12 - _local4), (_local13 - _local5));
_local16 =
.Length();
if (_local16 > b2Settings.b2_linearSlop){
.x = (
.x * (1 / _local16));
.y = (
.y * (1 / _local16));
} else {
.SetZero();
};
_local18 = ( - _local16);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-( ) * _local18);
_local21 = ;
= b2Math.b2Max(0, ( + _local19));
_local19 = ( - _local21);
_local12 = (-(_local19) *
.x);
_local13 = (-(_local19) *
.y);
_local1.m_sweep.c.x = (_local1.m_sweep.c.x + (_local1.m_invMass * _local12));
_local1.m_sweep.c.y = (_local1.m_sweep.c.y + (_local1.m_invMass * _local13));
_local1.m_sweep.a = (_local1.m_sweep.a + (_local1.m_invI * ((_local8 * _local13) - (_local9 * _local12))));
_local1.SynchronizeTransform();
};
if ( == e_atUpperLimit){
_local3 = _local2.m_xf.R;
_local10 = (m_localAnchor2.x - _local2.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local2.m_sweep.localCenter.y);
_local22 = ((_local3.col1.x * _local10) + (_local3.col2.x * _local11));
_local11 = ((_local3.col1.y * _local10) + (_local3.col2.y * _local11));
_local10 = _local22;
_local14 = (_local2.m_sweep.c.x + _local10);
_local15 = (_local2.m_sweep.c.y + _local11);
.Set((_local14 - _local6), (_local15 - _local7));
_local17 =
.Length();
if (_local17 > b2Settings.b2_linearSlop){
.x = (
.x * (1 / _local17));
.y = (
.y * (1 / _local17));
} else {
.SetZero();
};
_local18 = ( - _local17);
_local23 = b2Math.b2Max(_local23, -(_local18));
_local18 = b2Math.b2Clamp((_local18 + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0);
_local19 = (-( ) * _local18);
_local21 = ;
= b2Math.b2Max(0, ( + _local19));
_local19 = ( - _local21);
_local14 = (-(_local19) *
.x);
_local15 = (-(_local19) *
.y);
_local2.m_sweep.c.x = (_local2.m_sweep.c.x + (_local2.m_invMass * _local14));
_local2.m_sweep.c.y = (_local2.m_sweep.c.y + (_local2.m_invMass * _local15));
_local2.m_sweep.a = (_local2.m_sweep.a + (_local2.m_invI * ((_local10 * _local15) - (_local11 * _local14))));
_local2.SynchronizeTransform();
};
return ((_local23 < b2Settings.b2_linearSlop));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
_local10 = (_local2.m_sweep.c.x + _local5);
_local11 = (_local2.m_sweep.c.y + _local6);
_local12 = (_local3.m_sweep.c.x + _local8);
_local13 = (_local3.m_sweep.c.y + _local9);
_local14 = ( .m_xf.position.x + m_groundAnchor1.x);
_local15 = ( .m_xf.position.y + m_groundAnchor1.y);
_local16 = ( .m_xf.position.x + m_groundAnchor2.x);
_local17 = ( .m_xf.position.y + m_groundAnchor2.y);
.Set((_local10 - _local14), (_local11 - _local15));
.Set((_local12 - _local16), (_local13 - _local17));
_local18 =
.Length();
_local19 =
.Length();
if (_local18 > b2Settings.b2_linearSlop){
.Multiply((1 / _local18));
} else {
.SetZero();
};
if (_local19 > b2Settings.b2_linearSlop){
.Multiply((1 / _local19));
} else {
.SetZero();
};
_local20 = ((m_constant - _local18) - (m_ratio * _local19));
if (_local20 > 0){
= e_inactiveLimit;
m_force = 0;
} else {
= e_atUpperLimit;
= 0;
};
if (_local18 < ){
= e_inactiveLimit;
= 0;
} else {
= e_atUpperLimit;
= 0;
};
if (_local19 < ){
= e_inactiveLimit;
= 0;
} else {
= e_atUpperLimit;
= 0;
};
_local21 = ((_local5 *
.y) - (_local6 *
.x));
_local22 = ((_local8 *
.y) - (_local9 *
.x));
= (_local2.m_invMass + ((_local2.m_invI * _local21) * _local21));
= (_local3.m_invMass + ((_local3.m_invI * _local22) * _local22));
= ( + ((m_ratio * m_ratio) * ));
= (1 / );
= (1 / );
= (1 /
);
if (_arg1.warmStarting){
_local23 = ((_arg1.dt * (-(m_force) - )) *
.x);
_local24 = ((_arg1.dt * (-(m_force) - )) *
.y);
_local25 = ((_arg1.dt * ((-(m_ratio) * m_force) -
)) *
.x);
_local26 = ((_arg1.dt * ((-(m_ratio) * m_force) -
)) *
.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local23));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local24));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local24) - (_local6 * _local23))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local25));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local26));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local26) - (_local9 * _local25))));
} else {
m_force = 0;
= 0;
= 0;
};
}
override public function GetReactionTorque():Number{
return (0);
}
public function GetRatio():Number{
return (m_ratio);
}
public function
():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body2.GetWorldPoint(m_localAnchor2);
_local2 = ( .m_xf.position.x + m_groundAnchor2.x);
_local3 = ( .m_xf.position.y + m_groundAnchor2.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local5 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local6 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local5) + (_local4.col2.x * _local6));
_local6 = ((_local4.col1.y * _local5) + (_local4.col2.y * _local6));
_local5 = _local7;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local7 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local7;
if (
== e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = (-(((
.x * _local10) + (
.y * _local11))) - (m_ratio * ((
.x * _local12) + (
.y * _local13))));
_local19 = ((-(_arg1.inv_dt) *
) * _local18);
_local20 = m_force;
m_force = b2Math.b2Max(0, (m_force + _local19));
_local19 = (m_force - _local20);
_local14 = ((-(_arg1.dt) * _local19) *
.x);
_local15 = ((-(_arg1.dt) * _local19) *
.y);
_local16 = (((-(_arg1.dt) * m_ratio) * _local19) *
.x);
_local17 = (((-(_arg1.dt) * m_ratio) * _local19) *
.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
if ( == e_atUpperLimit){
_local10 = (_local2.m_linearVelocity.x + (-(_local2.m_angularVelocity) * _local6));
_local11 = (_local2.m_linearVelocity.y + (_local2.m_angularVelocity * _local5));
_local18 = -(((
.x * _local10) + (
.y * _local11)));
_local19 = ((-(_arg1.inv_dt) * ) * _local18);
_local20 = ;
= b2Math.b2Max(0, ( + _local19));
_local19 = ( - _local20);
_local14 = ((-(_arg1.dt) * _local19) *
.x);
_local15 = ((-(_arg1.dt) * _local19) *
.y);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x + (_local2.m_invMass * _local14));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y + (_local2.m_invMass * _local15));
_local2.m_angularVelocity = (_local2.m_angularVelocity + (_local2.m_invI * ((_local5 * _local15) - (_local6 * _local14))));
};
if ( == e_atUpperLimit){
_local12 = (_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9));
_local13 = (_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8));
_local18 = -(((
.x * _local12) + (
.y * _local13)));
_local19 = ((-(_arg1.inv_dt) * ) * _local18);
_local20 =
;
= b2Math.b2Max(0, (
+ _local19));
_local19 = (
- _local20);
_local16 = ((-(_arg1.dt) * _local19) *
.x);
_local17 = ((-(_arg1.dt) * _local19) *
.y);
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local16));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local17));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local17) - (_local9 * _local16))));
};
}
public function
():Number{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local1 = m_body1.GetWorldPoint(m_localAnchor1);
_local2 = ( .m_xf.position.x + m_groundAnchor1.x);
_local3 = ( .m_xf.position.y + m_groundAnchor1.y);
_local4 = (_local1.x - _local2);
_local5 = (_local1.y - _local3);
return (Math.sqrt(((_local4 * _local4) + (_local5 * _local5))));
}
public function GetGroundAnchor1():b2Vec2{
var _local1:b2Vec2;
_local1 = .m_xf.position.Copy();
_local1.Add(m_groundAnchor1);
return (_local1);
}
}
}//package Box2D.Dynamics.Joints
Section 61
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2PulleyJointDef extends b2JointDef {
public var :Number;
public var :Number;
public var :Number;
public var :Number;
public var ratio:Number;
public var :b2Vec2;
public var :b2Vec2;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public function b2PulleyJointDef(){
= new b2Vec2();
= new b2Vec2();
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_pulleyJoint;
.Set(-1, 1);
.Set(1, 1);
localAnchor1.Set(-1, 0);
localAnchor2.Set(1, 0);
= 0;
= 0;
= 0;
= 0;
ratio = 1;
collideConnected = true;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2, _arg4:b2Vec2, _arg5:b2Vec2, _arg6:b2Vec2, _arg7:Number):void{
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
body1 = _arg1;
body2 = _arg2;
.SetV(_arg3);
.SetV(_arg4);
localAnchor1 = body1.GetLocalPoint(_arg5);
localAnchor2 = body2.GetLocalPoint(_arg6);
_local8 = (_arg5.x - _arg3.x);
_local9 = (_arg5.y - _arg3.y);
= Math.sqrt(((_local8 * _local8) + (_local9 * _local9)));
_local10 = (_arg6.x - _arg4.x);
_local11 = (_arg6.y - _arg4.y);
= Math.sqrt(((_local10 * _local10) + (_local11 * _local11)));
ratio = _arg7;
_local12 = ( + (ratio * ));
= (_local12 - (ratio * b2PulleyJoint.b2_minPulleyLength));
= ((_local12 - b2PulleyJoint.b2_minPulleyLength) / ratio);
}
}
}//package Box2D.Dynamics.Joints
Section 62
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Common.*;
public class b2RevoluteJoint extends b2Joint {
public var m_limitForce:Number;
public var m_motorForce:Number;
public var :b2Mat22;
public var m_enableLimit:Boolean;
public var m_limitState:int;
public var m_motorMass:Number;
public var m_localAnchor1:b2Vec2;
public var m_localAnchor2:b2Vec2;
private var :b2Mat22;
private var :b2Mat22;
private var :b2Mat22;
private var K:b2Mat22;
public var :b2Vec2;
public var m_motorSpeed:Number;
public var m_enableMotor:Boolean;
public var m_limitPositionImpulse:Number;
public var :Number;
public var
:Number;
public var :Number;
public var
:Number;
public static var tImpulse:b2Vec2 = new b2Vec2();
public function b2RevoluteJoint(_arg1:b2RevoluteJointDef){
K = new b2Mat22();
= new b2Mat22();
= new b2Mat22();
= new b2Mat22();
m_localAnchor1 = new b2Vec2();
m_localAnchor2 = new b2Vec2();
= new b2Vec2();
= new b2Mat22();
super(_arg1);
m_localAnchor1.SetV(_arg1.localAnchor1);
m_localAnchor2.SetV(_arg1.localAnchor2);
= _arg1.referenceAngle;
.Set(0, 0);
m_motorForce = 0;
m_limitForce = 0;
m_limitPositionImpulse = 0;
= _arg1.
;
= _arg1.
;
= _arg1.
;
m_motorSpeed = _arg1.motorSpeed;
m_enableLimit = _arg1.enableLimit;
m_enableMotor = _arg1.enableMotor;
}
override public function GetAnchor1():b2Vec2{
return (m_body1.GetWorldPoint(m_localAnchor1));
}
override public function GetAnchor2():b2Vec2{
return (m_body2.GetWorldPoint(m_localAnchor2));
}
public function EnableMotor(_arg1:Boolean):void{
m_enableMotor = _arg1;
}
public function GetUpperLimit():Number{
return (
);
}
public function GetLowerLimit():Number{
return ();
}
public function SetLimits(_arg1:Number, _arg2:Number):void{
= _arg1;
= _arg2;
}
public function GetMotorSpeed():Number{
return (m_motorSpeed);
}
override public function GetReactionForce():b2Vec2{
return ();
}
override public function SolvePositionConstraints():Boolean{
var _local1:Number;
var _local2:Number;
var _local3:b2Body;
var _local4:b2Body;
var _local5:Number;
var _local6:b2Mat22;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
_local3 = m_body1;
_local4 = m_body2;
_local5 = 0;
_local6 = _local3.m_xf.R;
_local7 = (m_localAnchor1.x - _local3.m_sweep.localCenter.x);
_local8 = (m_localAnchor1.y - _local3.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local7) + (_local6.col2.x * _local8));
_local8 = ((_local6.col1.y * _local7) + (_local6.col2.y * _local8));
_local7 = _local9;
_local6 = _local4.m_xf.R;
_local10 = (m_localAnchor2.x - _local4.m_sweep.localCenter.x);
_local11 = (m_localAnchor2.y - _local4.m_sweep.localCenter.y);
_local9 = ((_local6.col1.x * _local10) + (_local6.col2.x * _local11));
_local11 = ((_local6.col1.y * _local10) + (_local6.col2.y * _local11));
_local10 = _local9;
_local12 = (_local3.m_sweep.c.x + _local7);
_local13 = (_local3.m_sweep.c.y + _local8);
_local14 = (_local4.m_sweep.c.x + _local10);
_local15 = (_local4.m_sweep.c.y + _local11);
_local16 = (_local14 - _local12);
_local17 = (_local15 - _local13);
_local5 = Math.sqrt(((_local16 * _local16) + (_local17 * _local17)));
_local18 = _local3.m_invMass;
_local19 = _local4.m_invMass;
_local20 = _local3.m_invI;
_local21 = _local4.m_invI;
.col1.x = (_local18 + _local19);
.col2.x = 0;
.col1.y = 0;
.col2.y = (_local18 + _local19);
.col1.x = ((_local20 * _local8) * _local8);
.col2.x = ((-(_local20) * _local7) * _local8);
.col1.y = ((-(_local20) * _local7) * _local8);
.col2.y = ((_local20 * _local7) * _local7);
.col1.x = ((_local21 * _local11) * _local11);
.col2.x = ((-(_local21) * _local10) * _local11);
.col1.y = ((-(_local21) * _local10) * _local11);
.col2.y = ((_local21 * _local10) * _local10);
K.SetM();
K.AddM();
K.AddM();
K.Solve(tImpulse, -(_local16), -(_local17));
_local22 = tImpulse.x;
_local23 = tImpulse.y;
_local3.m_sweep.c.x = (_local3.m_sweep.c.x - (_local3.m_invMass * _local22));
_local3.m_sweep.c.y = (_local3.m_sweep.c.y - (_local3.m_invMass * _local23));
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * ((_local7 * _local23) - (_local8 * _local22))));
_local4.m_sweep.c.x = (_local4.m_sweep.c.x + (_local4.m_invMass * _local22));
_local4.m_sweep.c.y = (_local4.m_sweep.c.y + (_local4.m_invMass * _local23));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * ((_local10 * _local23) - (_local11 * _local22))));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
_local24 = 0;
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local25 = ((_local4.m_sweep.a - _local3.m_sweep.a) -
);
_local26 = 0;
if (m_limitState == e_equalLimits){
_local2 = b2Math.b2Clamp(_local25, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local24 = b2Math.b2Abs(_local2);
} else {
if (m_limitState == e_atLowerLimit){
_local2 = (_local25 - );
_local24 = b2Math.b2Max(0, -(_local2));
_local2 = b2Math.b2Clamp((_local2 + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
} else {
if (m_limitState == e_atUpperLimit){
_local2 = (_local25 -
);
_local24 = b2Math.b2Max(0, _local2);
_local2 = b2Math.b2Clamp((_local2 - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection);
_local26 = (-(m_motorMass) * _local2);
_local1 = m_limitPositionImpulse;
m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + _local26), 0);
_local26 = (m_limitPositionImpulse - _local1);
};
};
};
_local3.m_sweep.a = (_local3.m_sweep.a - (_local3.m_invI * _local26));
_local4.m_sweep.a = (_local4.m_sweep.a + (_local4.m_invI * _local26));
_local3.SynchronizeTransform();
_local4.SynchronizeTransform();
};
return ((((_local5 <= b2Settings.b2_linearSlop)) && ((_local24 <= b2Settings.b2_angularSlop))));
}
public function GetJointSpeed():Number{
return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity));
}
public function SetMotorSpeed(_arg1:Number):void{
m_motorSpeed = _arg1;
}
public function
(_arg1:Number):void{
= _arg1;
}
public function GetJointAngle():Number{
return (((m_body2.m_sweep.a - m_body1.m_sweep.a) -
));
}
override public function InitVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local10 = _local2.m_invMass;
_local11 = _local3.m_invMass;
_local12 = _local2.m_invI;
_local13 = _local3.m_invI;
.col1.x = (_local10 + _local11);
.col2.x = 0;
.col1.y = 0;
.col2.y = (_local10 + _local11);
.col1.x = ((_local12 * _local7) * _local7);
.col2.x = ((-(_local12) * _local6) * _local7);
.col1.y = ((-(_local12) * _local6) * _local7);
.col2.y = ((_local12 * _local6) * _local6);
.col1.x = ((_local13 * _local9) * _local9);
.col2.x = ((-(_local13) * _local8) * _local9);
.col1.y = ((-(_local13) * _local8) * _local9);
.col2.y = ((_local13 * _local8) * _local8);
K.SetM();
K.AddM();
K.AddM();
K.Invert();
m_motorMass = (1 / (_local12 + _local13));
if (m_enableMotor == false){
m_motorForce = 0;
};
if (m_enableLimit){
_local14 = ((_local3.m_sweep.a - _local2.m_sweep.a) -
);
if (b2Math.b2Abs((
- )) < (2 * b2Settings.b2_angularSlop)){
m_limitState = e_equalLimits;
} else {
if (_local14 <= ){
if (m_limitState != e_atLowerLimit){
m_limitForce = 0;
};
m_limitState = e_atLowerLimit;
} else {
if (_local14 >=
){
if (m_limitState != e_atUpperLimit){
m_limitForce = 0;
};
m_limitState = e_atUpperLimit;
} else {
m_limitState = e_inactiveLimit;
m_limitForce = 0;
};
};
};
} else {
m_limitForce = 0;
};
if (_arg1.warmStarting){
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - ((_arg1.dt * _local10) * .x));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - ((_arg1.dt * _local10) * .y));
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_arg1.dt * _local12) * ((((_local6 * .y) - (_local7 * .x)) + m_motorForce) + m_limitForce)));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + ((_arg1.dt * _local11) * .x));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + ((_arg1.dt * _local11) * .y));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_arg1.dt * _local13) * ((((_local8 * .y) - (_local9 * .x)) + m_motorForce) + m_limitForce)));
} else {
.SetZero();
m_motorForce = 0;
m_limitForce = 0;
};
m_limitPositionImpulse = 0;
}
public function EnableLimit(_arg1:Boolean):void{
m_enableLimit = _arg1;
}
public function ():Number{
return (m_motorForce);
}
override public function GetReactionTorque():Number{
return (m_limitForce);
}
public function IsLimitEnabled():Boolean{
return (m_enableLimit);
}
public function IsMotorEnabled():Boolean{
return (m_enableMotor);
}
override public function SolveVelocityConstraints(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2Mat22;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Number;
_local2 = m_body1;
_local3 = m_body2;
_local4 = _local2.m_xf.R;
_local6 = (m_localAnchor1.x - _local2.m_sweep.localCenter.x);
_local7 = (m_localAnchor1.y - _local2.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local6) + (_local4.col2.x * _local7));
_local7 = ((_local4.col1.y * _local6) + (_local4.col2.y * _local7));
_local6 = _local5;
_local4 = _local3.m_xf.R;
_local8 = (m_localAnchor2.x - _local3.m_sweep.localCenter.x);
_local9 = (m_localAnchor2.y - _local3.m_sweep.localCenter.y);
_local5 = ((_local4.col1.x * _local8) + (_local4.col2.x * _local9));
_local9 = ((_local4.col1.y * _local8) + (_local4.col2.y * _local9));
_local8 = _local5;
_local11 = (((_local3.m_linearVelocity.x + (-(_local3.m_angularVelocity) * _local9)) - _local2.m_linearVelocity.x) - (-(_local2.m_angularVelocity) * _local7));
_local12 = (((_local3.m_linearVelocity.y + (_local3.m_angularVelocity * _local8)) - _local2.m_linearVelocity.y) - (_local2.m_angularVelocity * _local6));
_local13 = (-(_arg1.inv_dt) * ((.col1.x * _local11) + (.col2.x * _local12)));
_local14 = (-(_arg1.inv_dt) * ((.col1.y * _local11) + (.col2.y * _local12)));
.x = (.x + _local13);
.y = (.y + _local14);
_local15 = (_arg1.dt * _local13);
_local16 = (_arg1.dt * _local14);
_local2.m_linearVelocity.x = (_local2.m_linearVelocity.x - (_local2.m_invMass * _local15));
_local2.m_linearVelocity.y = (_local2.m_linearVelocity.y - (_local2.m_invMass * _local16));
_local2.m_angularVelocity = (_local2.m_angularVelocity - (_local2.m_invI * ((_local6 * _local16) - (_local7 * _local15))));
_local3.m_linearVelocity.x = (_local3.m_linearVelocity.x + (_local3.m_invMass * _local15));
_local3.m_linearVelocity.y = (_local3.m_linearVelocity.y + (_local3.m_invMass * _local16));
_local3.m_angularVelocity = (_local3.m_angularVelocity + (_local3.m_invI * ((_local8 * _local16) - (_local9 * _local15))));
if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){
_local17 = ((_local3.m_angularVelocity - _local2.m_angularVelocity) - m_motorSpeed);
_local18 = ((-(_arg1.inv_dt) * m_motorMass) * _local17);
_local19 = m_motorForce;
m_motorForce = b2Math.b2Clamp((m_motorForce + _local18), -(), );
_local18 = (m_motorForce - _local19);
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local18));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local18));
};
if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){
_local20 = (_local3.m_angularVelocity - _local2.m_angularVelocity);
_local21 = ((-(_arg1.inv_dt) * m_motorMass) * _local20);
if (m_limitState == e_equalLimits){
m_limitForce = (m_limitForce + _local21);
} else {
if (m_limitState == e_atLowerLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Max((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
} else {
if (m_limitState == e_atUpperLimit){
_local10 = m_limitForce;
m_limitForce = b2Math.b2Min((m_limitForce + _local21), 0);
_local21 = (m_limitForce - _local10);
};
};
};
_local2.m_angularVelocity = (_local2.m_angularVelocity - ((_local2.m_invI * _arg1.dt) * _local21));
_local3.m_angularVelocity = (_local3.m_angularVelocity + ((_local3.m_invI * _arg1.dt) * _local21));
};
}
}
}//package Box2D.Dynamics.Joints
Section 63
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef)
package Box2D.Dynamics.Joints {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
public class b2RevoluteJointDef extends b2JointDef {
public var referenceAngle:Number;
public var
:Number;
public var
:Number;
public var motorSpeed:Number;
public var
:Number;
public var localAnchor1:b2Vec2;
public var localAnchor2:b2Vec2;
public var enableLimit:Boolean;
public var enableMotor:Boolean;
public function b2RevoluteJointDef(){
localAnchor1 = new b2Vec2();
localAnchor2 = new b2Vec2();
super();
type = b2Joint.e_revoluteJoint;
localAnchor1.Set(0, 0);
localAnchor2.Set(0, 0);
referenceAngle = 0;
= 0;
= 0;
= 0;
motorSpeed = 0;
enableLimit = false;
enableMotor = false;
}
public function Initialize(_arg1:b2Body, _arg2:b2Body, _arg3:b2Vec2):void{
body1 = _arg1;
body2 = _arg2;
localAnchor1 = body1.GetLocalPoint(_arg3);
localAnchor2 = body2.GetLocalPoint(_arg3);
referenceAngle = (body2.GetAngle() - body1.GetAngle());
}
}
}//package Box2D.Dynamics.Joints
Section 64
//b2Body (Box2D.Dynamics.b2Body)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Contacts.*;
public class b2Body {
public var m_next:b2Body;
public var m_contactList:b2ContactEdge;
public var m_angularVelocity:Number;
public var m_shapeList:b2Shape;
public var m_force:b2Vec2;
public var m_mass:Number;
public var m_sweep:b2Sweep;
public var m_xf:b2XForm;
public var m_torque:Number;
public var m_userData;
public var m_flags:uint;
public var m_world:b2World;
public var m_prev:b2Body;
public var m_invMass:Number;
public var m_type:int;
public var m_linearDamping:Number;
public var m_angularDamping:Number;
public var m_invI:Number;
public var m_linearVelocity:b2Vec2;
public var m_sleepTime:Number;
public var m_shapeCount:int;
public var m_jointList:b2JointEdge;
public var
:Number;
public static var e_fixedRotationFlag:uint = 64;
public static var e_frozenFlag:uint = 2;
public static var e_maxTypes:uint = 3;
public static var e_sleepFlag:uint = 8;
private static var s_massData:b2MassData = new b2MassData();
public static var e_bulletFlag:uint = 32;
public static var e_staticType:uint = 1;
public static var e_islandFlag:uint = 4;
public static var e_allowSleepFlag:uint = 16;
private static var s_xf1:b2XForm = new b2XForm();
public static var e_dynamicType:uint = 2;
public function b2Body(_arg1:b2BodyDef, _arg2:b2World){
var _local3:b2Mat22;
var _local4:b2Vec2;
m_xf = new b2XForm();
m_sweep = new b2Sweep();
m_linearVelocity = new b2Vec2();
m_force = new b2Vec2();
super();
m_flags = 0;
if (_arg1.){
m_flags = (m_flags | e_bulletFlag);
};
if (_arg1. ){
m_flags = (m_flags | e_fixedRotationFlag);
};
if (_arg1.){
m_flags = (m_flags | e_allowSleepFlag);
};
if (_arg1.){
m_flags = (m_flags | e_sleepFlag);
};
m_world = _arg2;
m_xf.position.SetV(_arg1.position);
m_xf.R.Set(_arg1.
);
m_sweep.localCenter.SetV(_arg1..center);
m_sweep.t0 = 1;
m_sweep.a0 = (m_sweep.a = _arg1.
);
_local3 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_jointList = null;
m_contactList = null;
m_prev = null;
m_next = null;
m_linearDamping = _arg1.;
m_angularDamping = _arg1.;
m_force.Set(0, 0);
m_torque = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_sleepTime = 0;
m_invMass = 0;
= 0;
m_invI = 0;
m_mass = _arg1..mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
= _arg1..I;
};
if (
> 0){
m_invI = (1 /
);
};
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
m_userData = _arg1.userData;
m_shapeList = null;
m_shapeCount = 0;
}
public function (_arg1:b2Vec2):b2Vec2{
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_arg1.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_arg1.x - m_sweep.c.x)))));
}
public function SetLinearVelocity(_arg1:b2Vec2):void{
m_linearVelocity.SetV(_arg1);
}
public function WakeUp():void{
m_flags = (m_flags & ~(e_sleepFlag));
m_sleepTime = 0;
}
public function ():b2Vec2{
return (m_sweep.localCenter);
}
public function ApplyTorque(_arg1:Number):void{
if (IsSleeping()){
WakeUp();
};
m_torque = (m_torque + _arg1);
}
public function ():Boolean{
return (((m_flags & e_frozenFlag) == e_frozenFlag));
}
public function ():Boolean{
return ((m_type == e_dynamicType));
}
public function GetLinearVelocity():b2Vec2{
return (m_linearVelocity);
}
public function SynchronizeTransform():void{
var _local1:b2Mat22;
var _local2:b2Vec2;
m_xf.R.Set(m_sweep.a);
_local1 = m_xf.R;
_local2 = m_sweep.localCenter;
m_xf.position.x = (m_sweep.c.x - ((_local1.col1.x * _local2.x) + (_local1.col2.x * _local2.y)));
m_xf.position.y = (m_sweep.c.y - ((_local1.col1.y * _local2.x) + (_local1.col2.y * _local2.y)));
}
public function ():Number{
return (
);
}
public function IsSleeping():Boolean{
return (((m_flags & e_sleepFlag) == e_sleepFlag));
}
public function SetMassFromShapes():void{
var _local1:b2Shape;
var _local2:Number;
var _local3:Number;
var _local4:b2MassData;
var _local5:b2Mat22;
var _local6:b2Vec2;
var _local7:int;
if (m_world.m_lock == true){
return;
};
m_mass = 0;
m_invMass = 0;
= 0;
m_invI = 0;
_local2 = 0;
_local3 = 0;
_local4 = s_massData;
_local1 = m_shapeList;
while (_local1) {
_local1.ComputeMass(_local4);
m_mass = (m_mass + _local4.mass);
_local2 = (_local2 + (_local4.mass * _local4.center.x));
_local3 = (_local3 + (_local4.mass * _local4.center.y));
= (
+ _local4.I);
_local1 = _local1.m_next;
};
if (m_mass > 0){
m_invMass = (1 / m_mass);
_local2 = (_local2 * m_invMass);
_local3 = (_local3 * m_invMass);
};
if ((((
> 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){
= (
- (m_mass * ((_local2 * _local2) + (_local3 * _local3))));
m_invI = (1 /
);
} else {
= 0;
m_invI = 0;
};
m_sweep.localCenter.Set(_local2, _local3);
_local5 = m_xf.R;
_local6 = m_sweep.localCenter;
m_sweep.c.x = ((_local5.col1.x * _local6.x) + (_local5.col2.x * _local6.y));
m_sweep.c.y = ((_local5.col1.y * _local6.x) + (_local5.col2.y * _local6.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local1 = m_shapeList;
while (_local1) {
_local1.UpdateSweepRadius(m_sweep.localCenter);
_local1 = _local1.m_next;
};
_local7 = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local7 != m_type){
_local1 = m_shapeList;
while (_local1) {
_local1.RefilterProxy(m_world.m_broadPhase, m_xf);
_local1 = _local1.m_next;
};
};
}
public function PutToSleep():void{
m_flags = (m_flags | e_sleepFlag);
m_sleepTime = 0;
m_linearVelocity.SetZero();
m_angularVelocity = 0;
m_force.SetZero();
m_torque = 0;
}
public function GetJointList():b2JointEdge{
return (m_jointList);
}
public function SetXForm(_arg1:b2Vec2, _arg2:Number):Boolean{
var _local3:b2Shape;
var _local4:b2Mat22;
var _local5:b2Vec2;
var _local6:Boolean;
var _local7:Boolean;
if (m_world.m_lock == true){
return (true);
};
if (()){
return (false);
};
m_xf.R.Set(_arg2);
m_xf.position.SetV(_arg1);
_local4 = m_xf.R;
_local5 = m_sweep.localCenter;
m_sweep.c.x = ((_local4.col1.x * _local5.x) + (_local4.col2.x * _local5.y));
m_sweep.c.y = ((_local4.col1.y * _local5.x) + (_local4.col2.y * _local5.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
m_sweep.a0 = (m_sweep.a = _arg2);
_local6 = false;
_local3 = m_shapeList;
while (_local3) {
_local7 = _local3.Synchronize(m_world.m_broadPhase, m_xf, m_xf);
if (_local7 == false){
_local6 = true;
break;
};
_local3 = _local3.m_next;
};
if (_local6 == true){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local3 = m_shapeList;
while (_local3) {
_local3.DestroyProxy(m_world.m_broadPhase);
_local3 = _local3.m_next;
};
return (false);
};
m_world.m_broadPhase.Commit();
return (true);
}
public function GetLocalPoint(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulXT(m_xf, _arg1));
}
public function ApplyForce(_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_force.x = (m_force.x + _arg1.x);
m_force.y = (m_force.y + _arg1.y);
m_torque = (m_torque + (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x)));
}
public function SynchronizeShapes():Boolean{
var _local1:b2XForm;
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:b2Shape;
var _local5:Boolean;
_local1 = s_xf1;
_local1.R.Set(m_sweep.a0);
_local2 = _local1.R;
_local3 = m_sweep.localCenter;
_local1.position.x = (m_sweep.c0.x - ((_local2.col1.x * _local3.x) + (_local2.col2.x * _local3.y)));
_local1.position.y = (m_sweep.c0.y - ((_local2.col1.y * _local3.x) + (_local2.col2.y * _local3.y)));
_local5 = true;
_local4 = m_shapeList;
while (_local4) {
_local5 = _local4.Synchronize(m_world.m_broadPhase, _local1, m_xf);
//unresolved if
_local4 = _local4.m_next;
};
if (_local5 == false){
m_flags = (m_flags | e_frozenFlag);
m_linearVelocity.SetZero();
m_angularVelocity = 0;
_local4 = m_shapeList;
while (_local4) {
_local4.DestroyProxy(m_world.m_broadPhase);
_local4 = _local4.m_next;
};
return (false);
};
return (true);
}
public function GetAngle():Number{
return (m_sweep.a);
}
public function GetXForm():b2XForm{
return (m_xf);
}
public function (_arg1:b2Vec2, _arg2:b2Vec2):void{
if (IsSleeping()){
WakeUp();
};
m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * _arg1.x));
m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * _arg1.y));
m_angularVelocity = (m_angularVelocity + (m_invI * (((_arg2.x - m_sweep.c.x) * _arg1.y) - ((_arg2.y - m_sweep.c.y) * _arg1.x))));
}
public function GetNext():b2Body{
return (m_next);
}
public function ():Number{
return (m_mass);
}
public function GetLinearVelocityFromLocalPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22;
var _local3:b2Vec2;
_local2 = m_xf.R;
_local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (_local3.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (_local3.x - m_sweep.c.x)))));
}
public function GetAngularVelocity():Number{
return (m_angularVelocity);
}
public function SetAngularVelocity(_arg1:Number):void{
m_angularVelocity = _arg1;
}
public function (_arg1:b2MassData):void{
var _local2:b2Shape;
var _local3:b2Mat22;
var _local4:b2Vec2;
var _local5:int;
if (m_world.m_lock == true){
return;
};
m_invMass = 0;
= 0;
m_invI = 0;
m_mass = _arg1.mass;
if (m_mass > 0){
m_invMass = (1 / m_mass);
};
if ((m_flags & b2Body.e_fixedRotationFlag) == 0){
= _arg1.I;
};
if (
> 0){
m_invI = (1 /
);
};
m_sweep.localCenter.SetV(_arg1.center);
_local3 = m_xf.R;
_local4 = m_sweep.localCenter;
m_sweep.c.x = ((_local3.col1.x * _local4.x) + (_local3.col2.x * _local4.y));
m_sweep.c.y = ((_local3.col1.y * _local4.x) + (_local3.col2.y * _local4.y));
m_sweep.c.x = (m_sweep.c.x + m_xf.position.x);
m_sweep.c.y = (m_sweep.c.y + m_xf.position.y);
m_sweep.c0.SetV(m_sweep.c);
_local2 = m_shapeList;
while (_local2) {
_local2.UpdateSweepRadius(m_sweep.localCenter);
_local2 = _local2.m_next;
};
_local5 = m_type;
if ((((m_invMass == 0)) && ((m_invI == 0)))){
m_type = e_staticType;
} else {
m_type = e_dynamicType;
};
if (_local5 != m_type){
_local2 = m_shapeList;
while (_local2) {
_local2.RefilterProxy(m_world.m_broadPhase, m_xf);
_local2 = _local2.m_next;
};
};
}
public function IsStatic():Boolean{
return ((m_type == e_staticType));
}
public function GetWorldVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulMV(m_xf.R, _arg1));
}
public function GetShapeList():b2Shape{
return (m_shapeList);
}
public function Advance(_arg1:Number):void{
m_sweep.Advance(_arg1);
m_sweep.c.SetV(m_sweep.c0);
m_sweep.a = m_sweep.a0;
SynchronizeTransform();
}
public function (_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_bulletFlag);
} else {
m_flags = (m_flags & ~(e_bulletFlag));
};
}
public function CreateShape(_arg1:b2ShapeDef):b2Shape{
var _local2:b2Shape;
if (m_world.m_lock == true){
return (null);
};
_local2 = b2Shape.Create(_arg1, m_world.m_blockAllocator);
_local2.m_next = m_shapeList;
m_shapeList = _local2;
m_shapeCount++;
_local2.m_body = this;
_local2.CreateProxy(m_world.m_broadPhase, m_xf);
_local2.UpdateSweepRadius(m_sweep.localCenter);
return (_local2);
}
public function IsConnected(_arg1:b2Body):Boolean{
var _local2:b2JointEdge;
_local2 = m_jointList;
while (_local2) {
if (_local2.other == _arg1){
return ((_local2.joint.m_collideConnected == false));
};
_local2 = _local2.next;
};
return (false);
}
public function (_arg1:b2Shape):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:Boolean;
if (m_world.m_lock == true){
return;
};
_arg1.DestroyProxy(m_world.m_broadPhase);
_local2 = m_shapeList;
_local3 = null;
_local4 = false;
while (_local2 != null) {
if (_local2 == _arg1){
if (_local3){
_local3.m_next = _arg1.m_next;
} else {
m_shapeList = _arg1.m_next;
};
_local4 = true;
break;
};
_local3 = _local2;
_local2 = _local2.m_next;
};
_arg1.m_body = null;
_arg1.m_next = null;
m_shapeCount--;
b2Shape.Destroy(_arg1, m_world.m_blockAllocator);
}
public function GetUserData(){
return (m_userData);
}
public function IsBullet():Boolean{
return (((m_flags & e_bulletFlag) == e_bulletFlag));
}
public function GetWorldCenter():b2Vec2{
return (m_sweep.c);
}
public function (_arg1:Boolean):void{
if (_arg1){
m_flags = (m_flags | e_allowSleepFlag);
} else {
m_flags = (m_flags & ~(e_allowSleepFlag));
WakeUp();
};
}
public function SetUserData(_arg1):void{
m_userData = _arg1;
}
public function GetLocalVector(_arg1:b2Vec2):b2Vec2{
return (b2Math.b2MulTMV(m_xf.R, _arg1));
}
public function GetWorldPoint(_arg1:b2Vec2):b2Vec2{
var _local2:b2Mat22;
var _local3:b2Vec2;
_local2 = m_xf.R;
_local3 = new b2Vec2(((_local2.col1.x * _arg1.x) + (_local2.col2.x * _arg1.y)), ((_local2.col1.y * _arg1.x) + (_local2.col2.y * _arg1.y)));
_local3.x = (_local3.x + m_xf.position.x);
_local3.y = (_local3.y + m_xf.position.y);
return (_local3);
}
public function ():b2World{
return (m_world);
}
public function GetPosition():b2Vec2{
return (m_xf.position);
}
}
}//package Box2D.Dynamics
Section 65
//b2BodyDef (Box2D.Dynamics.b2BodyDef)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.Shapes.*;
public class b2BodyDef {
public var :Boolean;
public var position:b2Vec2;
public var :Boolean;
public var :Boolean;
public var userData;
public var :Number;
public var :Boolean;
public var
:Number;
public var :Number;
public var :b2MassData;
public function b2BodyDef(){
= new b2MassData();
position = new b2Vec2();
super();
.center.SetZero();
.mass = 0;
.I = 0;
userData = null;
position.Set(0, 0);
= 0;
= 0;
= 0;
= true;
= false;
= false;
= false;
}
}
}//package Box2D.Dynamics
Section 66
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener)
package Box2D.Dynamics {
public class b2BoundaryListener {
public function Violation(_arg1:b2Body):void{
}
}
}//package Box2D.Dynamics
Section 67
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter)
package Box2D.Dynamics {
import Box2D.Collision.Shapes.*;
public class b2ContactFilter {
public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter);
;
public function ShouldCollide(_arg1:b2Shape, _arg2:b2Shape):Boolean{
var _local3:b2FilterData;
var _local4:b2FilterData;
var _local5:Boolean;
_local3 = _arg1.GetFilterData();
_local4 = _arg2.GetFilterData();
if ((((_local3.groupIndex == _local4.groupIndex)) && (!((_local3.groupIndex == 0))))){
return ((_local3.groupIndex > 0));
};
_local5 = ((!(((_local3.maskBits & _local4.categoryBits) == 0))) && (!(((_local3.categoryBits & _local4.maskBits) == 0))));
return (_local5);
}
}
}//package Box2D.Dynamics
Section 68
//b2ContactListener (Box2D.Dynamics.b2ContactListener)
package Box2D.Dynamics {
import Box2D.Collision.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactListener {
public function Add(_arg1:b2ContactPoint):void{
}
public function Remove(_arg1:b2ContactPoint):void{
}
public function Persist(_arg1:b2ContactPoint):void{
}
public function Result(_arg1:b2ContactResult):void{
}
}
}//package Box2D.Dynamics
Section 69
//b2ContactManager (Box2D.Dynamics.b2ContactManager)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Dynamics.Contacts.*;
public class b2ContactManager extends b2PairCallback {
public var m_world:b2World;
public var
:Boolean;
public var :b2NullContact;
private static const s_evalCP:b2ContactPoint = new b2ContactPoint();
public function b2ContactManager(){
= new b2NullContact();
super();
m_world = null;
= false;
}
override public function PairAdded(_arg1, _arg2){
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Contact;
_local3 = (_arg1 as b2Shape);
_local4 = (_arg2 as b2Shape);
_local5 = _local3.m_body;
_local6 = _local4.m_body;
if (((_local5.IsStatic()) && (_local6.IsStatic()))){
return ();
};
if (_local3.m_body == _local4.m_body){
return ();
};
if (_local6.IsConnected(_local5)){
return ();
};
if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(_local3, _local4) == false)))){
return ();
};
_local7 = b2Contact.Create(_local3, _local4, m_world.m_blockAllocator);
if (_local7 == null){
return ();
};
_local3 = _local7.m_shape1;
_local4 = _local7.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local7.m_prev = null;
_local7.m_next = m_world.m_contactList;
if (m_world.m_contactList != null){
m_world.m_contactList.m_prev = _local7;
};
m_world.m_contactList = _local7;
_local7.m_node1.contact = _local7;
_local7.m_node1.other = _local6;
_local7.m_node1.prev = null;
_local7.m_node1.next = _local5.m_contactList;
if (_local5.m_contactList != null){
_local5.m_contactList.prev = _local7.m_node1;
};
_local5.m_contactList = _local7.m_node1;
_local7.m_node2.contact = _local7;
_local7.m_node2.other = _local5;
_local7.m_node2.prev = null;
_local7.m_node2.next = _local6.m_contactList;
if (_local6.m_contactList != null){
_local6.m_contactList.prev = _local7.m_node2;
};
_local6.m_contactList = _local7.m_node2;
m_world.m_contactCount++;
return (_local7);
}
override public function PairRemoved(_arg1, _arg2, _arg3):void{
var _local4:b2Contact;
if (_arg3 == null){
return;
};
_local4 = (_arg3 as b2Contact);
if (_local4 == ){
return;
};
Destroy(_local4);
}
public function Destroy(_arg1:b2Contact):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:int;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2Body;
var _local8:b2Body;
var _local9:Array;
var _local10:b2ContactPoint;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2Vec2;
var _local16:b2Vec2;
_local2 = _arg1.m_shape1;
_local3 = _arg1.m_shape2;
_local4 = _arg1.m_manifoldCount;
if ((((_local4 > 0)) && (m_world.m_contactListener))){
_local7 = _local2.m_body;
_local8 = _local3.m_body;
_local9 = _arg1.GetManifolds();
_local10 = s_evalCP;
_local10.shape1 = _arg1.m_shape1;
_local10.shape2 = _arg1.m_shape1;
_local10.friction = _arg1.m_friction;
_local10.restitution = _arg1.m_restitution;
_local11 = 0;
while (_local11 < _local4) {
_local12 = _local9[_local11];
_local10.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local10.position = _local7.GetWorldPoint(_local14.localPoint1);
_local15 = _local7.GetLinearVelocityFromLocalPoint(_local14.localPoint1);
_local16 = _local8.GetLinearVelocityFromLocalPoint(_local14.localPoint2);
_local10.velocity.Set((_local16.x - _local15.x), (_local16.y - _local15.y));
_local10.separation = _local14.separation;
_local10.id.key = _local14.id._key;
m_world.m_contactListener.Remove(_local10);
_local13++;
};
_local11++;
};
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_world.m_contactList){
m_world.m_contactList = _arg1.m_next;
};
_local5 = _local2.m_body;
_local6 = _local3.m_body;
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local5.m_contactList){
_local5.m_contactList = _arg1.m_node1.next;
};
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local6.m_contactList){
_local6.m_contactList = _arg1.m_node2.next;
};
b2Contact.Destroy(_arg1, m_world.m_blockAllocator);
m_world.m_contactCount--;
}
public function Collide():void{
var _local1:b2Contact;
var _local2:b2Body;
var _local3:b2Body;
_local1 = m_world.m_contactList;
while (_local1) {
_local2 = _local1.m_shape1.m_body;
_local3 = _local1.m_shape2.m_body;
if (!((_local2.IsSleeping()) && (_local3.IsSleeping()))){
_local1.Update(m_world.m_contactListener);
};
_local1 = _local1.m_next;
};
}
}
}//package Box2D.Dynamics
Section 70
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import flash.display.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2DebugDraw {
public var :Number;// = 1
public var :Number;// = 1
public var :Number;// = 1
public var :Number;// = 1
public var :uint;
public var m_sprite:Sprite;
public var :Number;// = 1
public static var e_coreShapeBit:uint = 4;
public static var e_shapeBit:uint = 1;
public static var e_centerOfMassBit:uint = 64;
public static var e_aabbBit:uint = 8;
public static var e_obbBit:uint = 16;
public static var e_pairBit:uint = 32;
public static var e_jointBit:uint = 2;
public function b2DebugDraw(){
= 1;
= 1;
= 1;
= 1;
= 1;
super();
= 0;
}
public function DrawSolidPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(, _arg3.color, );
m_sprite.graphics.moveTo((_arg1[0].x * ), (_arg1[0].y * ));
m_sprite.graphics.beginFill(_arg3.color, );
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * ), (_arg1[_local4].y * ));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * ), (_arg1[0].y * ));
m_sprite.graphics.endFill();
}
public function DrawCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(, _arg3.color, );
m_sprite.graphics.drawCircle((_arg1.x * ), (_arg1.y * ), (_arg2 * ));
}
public function DrawXForm(_arg1:b2XForm):void{
m_sprite.graphics.lineStyle(, 0xFF0000, );
m_sprite.graphics.moveTo((_arg1.position.x * ), (_arg1.position.y * ));
m_sprite.graphics.lineTo(((_arg1.position.x + ( * _arg1.R.col1.x)) * ), ((_arg1.position.y + ( * _arg1.R.col1.y)) * ));
m_sprite.graphics.lineStyle(, 0xFF00, );
m_sprite.graphics.moveTo((_arg1.position.x * ), (_arg1.position.y * ));
m_sprite.graphics.lineTo(((_arg1.position.x + ( * _arg1.R.col2.x)) * ), ((_arg1.position.y + ( * _arg1.R.col2.y)) * ));
}
public function
(_arg1:uint):void{
= ( & ~(_arg1));
}
public function DrawSolidCircle(_arg1:b2Vec2, _arg2:Number, _arg3:b2Vec2, _arg4:b2Color):void{
m_sprite.graphics.lineStyle(, _arg4.color, );
m_sprite.graphics.moveTo(0, 0);
m_sprite.graphics.beginFill(_arg4.color, );
m_sprite.graphics.drawCircle((_arg1.x * ), (_arg1.y * ), (_arg2 * ));
m_sprite.graphics.endFill();
m_sprite.graphics.moveTo((_arg1.x * ), (_arg1.y * ));
m_sprite.graphics.lineTo(((_arg1.x + (_arg3.x * _arg2)) * ), ((_arg1.y + (_arg3.y * _arg2)) * ));
}
public function (_arg1:uint):void{
= _arg1;
}
public function (_arg1:uint):void{
= ( | _arg1);
}
public function DrawSegment(_arg1:b2Vec2, _arg2:b2Vec2, _arg3:b2Color):void{
m_sprite.graphics.lineStyle(, _arg3.color, );
m_sprite.graphics.moveTo((_arg1.x * ), (_arg1.y * ));
m_sprite.graphics.lineTo((_arg2.x * ), (_arg2.y * ));
}
public function GetFlags():uint{
return ();
}
public function DrawPolygon(_arg1:Array, _arg2:int, _arg3:b2Color):void{
var _local4:int;
m_sprite.graphics.lineStyle(, _arg3.color, );
m_sprite.graphics.moveTo((_arg1[0].x * ), (_arg1[0].y * ));
_local4 = 1;
while (_local4 < _arg2) {
m_sprite.graphics.lineTo((_arg1[_local4].x * ), (_arg1[_local4].y * ));
_local4++;
};
m_sprite.graphics.lineTo((_arg1[0].x * ), (_arg1[0].y * ));
}
}
}//package Box2D.Dynamics
Section 71
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener)
package Box2D.Dynamics {
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class b2DestructionListener {
public function SayGoodbyeJoint(_arg1:b2Joint):void{
}
public function SayGoodbyeShape(_arg1:b2Shape):void{
}
}
}//package Box2D.Dynamics
Section 72
//b2Island (Box2D.Dynamics.b2Island)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2Island {
public var :Array;
public var :b2ContactListener;
public var m_positionIterationCount:int;
public var :int;
public var m_bodies:Array;
public var :int;
public var m_contactCount:int;
public var m_contacts:Array;
public var m_contactCapacity:int;
public var m_jointCount:int;
public var m_allocator;
public var m_bodyCount:int;
private static var s_reportCR:b2ContactResult = new b2ContactResult();
public function b2Island(_arg1:int, _arg2:int, _arg3:int, _arg4, _arg5:b2ContactListener){
var _local6:int;
super();
= _arg1;
m_contactCapacity = _arg2;
= _arg3;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_allocator = _arg4;
= _arg5;
m_bodies = new Array(_arg1);
_local6 = 0;
while (_local6 < _arg1) {
m_bodies[_local6] = null;
_local6++;
};
m_contacts = new Array(_arg2);
_local6 = 0;
while (_local6 < _arg2) {
m_contacts[_local6] = null;
_local6++;
};
= new Array(_arg3);
_local6 = 0;
while (_local6 < _arg3) {
[_local6] = null;
_local6++;
};
m_positionIterationCount = 0;
}
public function AddBody(_arg1:b2Body):void{
var _local2 = m_bodyCount++;
m_bodies[_local2] = _arg1;
}
public function AddJoint(_arg1:b2Joint):void{
var _local2 = m_jointCount++;
[_local2] = _arg1;
}
public function (_arg1:Array):void{
var _local2:b2Mat22;
var _local3:b2Vec2;
var _local4:int;
var _local5:b2Contact;
var _local6:b2ContactConstraint;
var _local7:b2ContactResult;
var _local8:b2Body;
var _local9:int;
var _local10:Array;
var _local11:int;
var _local12:b2Manifold;
var _local13:int;
var _local14:b2ManifoldPoint;
var _local15:b2ContactConstraintPoint;
if ( == null){
return;
};
_local4 = 0;
while (_local4 < m_contactCount) {
_local5 = m_contacts[_local4];
_local6 = _arg1[_local4];
_local7 = s_reportCR;
_local7.shape1 = _local5.m_shape1;
_local7.shape2 = _local5.m_shape2;
_local8 = _local7.shape1.m_body;
_local9 = _local5.m_manifoldCount;
_local10 = _local5.GetManifolds();
_local11 = 0;
while (_local11 < _local9) {
_local12 = _local10[_local11];
_local7.normal.SetV(_local12.normal);
_local13 = 0;
while (_local13 < _local12.pointCount) {
_local14 = _local12.points[_local13];
_local15 = _local6.points[_local13];
_local7.position = _local8.GetWorldPoint(_local14.localPoint1);
_local7.normalImpulse = _local15.normalImpulse;
_local7.tangentImpulse = _local15.tangentImpulse;
_local7.id.key = _local14.id.key;
.Result(_local7);
_local13++;
};
_local11++;
};
_local4++;
};
}
public function Solve(_arg1:b2TimeStep, _arg2:b2Vec2, _arg3:Boolean, _arg4:Boolean):void{
var _local5:int;
var _local6:b2Body;
var _local7:b2Joint;
var _local8:b2ContactSolver;
var _local9:int;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Number;
var _local14:Number;
var _local15:Number;
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (!_local6.IsStatic()){
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x + (_arg1.dt * (_arg2.x + (_local6.m_invMass * _local6.m_force.x))));
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y + (_arg1.dt * (_arg2.y + (_local6.m_invMass * _local6.m_force.y))));
_local6.m_angularVelocity = (_local6.m_angularVelocity + ((_arg1.dt * _local6.m_invI) * _local6.m_torque));
_local6.m_force.SetZero();
_local6.m_torque = 0;
_local6.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_linearDamping)), 0, 1));
_local6.m_angularVelocity = (_local6.m_angularVelocity * b2Math.b2Clamp((1 - (_arg1.dt * _local6.m_angularDamping)), 0, 1));
if (_local6.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){
_local6.m_linearVelocity.Normalize();
_local6.m_linearVelocity.x = (_local6.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity);
_local6.m_linearVelocity.y = (_local6.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity);
};
if ((_local6.m_angularVelocity * _local6.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){
if (_local6.m_angularVelocity < 0){
_local6.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity);
} else {
_local6.m_angularVelocity = b2Settings.b2_maxAngularVelocity;
};
};
};
_local5++;
};
_local8 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local8.InitVelocityConstraints(_arg1);
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = [_local5];
_local7.InitVelocityConstraints(_arg1);
_local5++;
};
_local5 = 0;
while (_local5 < _arg1.maxIterations) {
_local8.SolveVelocityConstraints();
_local9 = 0;
while (_local9 < m_jointCount) {
_local7 = [_local9];
_local7.SolveVelocityConstraints(_arg1);
_local9++;
};
_local5++;
};
_local8.FinalizeVelocityConstraints();
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (!_local6.IsStatic()){
_local6.m_sweep.c0.SetV(_local6.m_sweep.c);
_local6.m_sweep.a0 = _local6.m_sweep.a;
_local6.m_sweep.c.x = (_local6.m_sweep.c.x + (_arg1.dt * _local6.m_linearVelocity.x));
_local6.m_sweep.c.y = (_local6.m_sweep.c.y + (_arg1.dt * _local6.m_linearVelocity.y));
_local6.m_sweep.a = (_local6.m_sweep.a + (_arg1.dt * _local6.m_angularVelocity));
_local6.SynchronizeTransform();
};
_local5++;
};
if (_arg3){
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = [_local5];
_local7.InitPositionConstraints();
_local5++;
};
m_positionIterationCount = 0;
while (m_positionIterationCount < _arg1.maxIterations) {
_local10 = _local8.SolvePositionConstraints(b2Settings.b2_contactBaumgarte);
_local11 = true;
_local5 = 0;
while (_local5 < m_jointCount) {
_local7 = [_local5];
_local12 = _local7.SolvePositionConstraints();
_local11 = ((_local11) && (_local12));
_local5++;
};
//unresolved if
m_positionIterationCount++;
};
};
(_local8.m_constraints);
if (_arg4){
_local13 = Number.MAX_VALUE;
_local14 = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance);
_local15 = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance);
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
if (_local6.m_invMass != 0){
if ((_local6.m_flags & b2Body.e_allowSleepFlag) == 0){
_local6.m_sleepTime = 0;
_local13 = 0;
};
if (((((((_local6.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((_local6.m_angularVelocity * _local6.m_angularVelocity) > _local15)))) || ((b2Math.b2Dot(_local6.m_linearVelocity, _local6.m_linearVelocity) > _local14)))){
_local6.m_sleepTime = 0;
_local13 = 0;
} else {
_local6.m_sleepTime = (_local6.m_sleepTime + _arg1.dt);
_local13 = b2Math.b2Min(_local13, _local6.m_sleepTime);
};
};
_local5++;
};
if (_local13 >= b2Settings.b2_timeToSleep){
_local5 = 0;
while (_local5 < m_bodyCount) {
_local6 = m_bodies[_local5];
m_bodies[_local5].m_flags = (_local6.m_flags | b2Body.e_sleepFlag);
_local6.m_linearVelocity.SetZero();
_local6.m_angularVelocity = 0;
_local5++;
};
};
};
}
public function AddContact(_arg1:b2Contact):void{
var _local2 = m_contactCount++;
m_contacts[_local2] = _arg1;
}
public function Clear():void{
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:int;
var _local3:b2ContactSolver;
var _local4:Number;
var _local5:b2Body;
var _local6:Boolean;
_local3 = new b2ContactSolver(_arg1, m_contacts, m_contactCount, m_allocator);
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local3.SolveVelocityConstraints();
_local2++;
};
_local2 = 0;
while (_local2 < m_bodyCount) {
_local5 = m_bodies[_local2];
if (!_local5.IsStatic()){
_local5.m_sweep.c0.SetV(_local5.m_sweep.c);
_local5.m_sweep.a0 = _local5.m_sweep.a;
_local5.m_sweep.c.x = (_local5.m_sweep.c.x + (_arg1.dt * _local5.m_linearVelocity.x));
_local5.m_sweep.c.y = (_local5.m_sweep.c.y + (_arg1.dt * _local5.m_linearVelocity.y));
_local5.m_sweep.a = (_local5.m_sweep.a + (_arg1.dt * _local5.m_angularVelocity));
_local5.SynchronizeTransform();
};
_local2++;
};
_local4 = 0.75;
_local2 = 0;
while (_local2 < _arg1.maxIterations) {
_local6 = _local3.SolvePositionConstraints(_local4);
//unresolved if
_local2++;
};
(_local3.m_constraints);
}
}
}//package Box2D.Dynamics
Section 73
//b2TimeStep (Box2D.Dynamics.b2TimeStep)
package Box2D.Dynamics {
public class b2TimeStep {
public var warmStarting:Boolean;
public var positionCorrection:Boolean;
public var dt:Number;
public var maxIterations:int;
public var dtRatio:Number;
public var inv_dt:Number;
}
}//package Box2D.Dynamics
Section 74
//b2World (Box2D.Dynamics.b2World)
package Box2D.Dynamics {
import Box2D.Common.Math.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import Box2D.Dynamics.Contacts.*;
public class b2World {
public var :Number;
public var :b2BoundaryListener;
public var m_contactList:b2Contact;
public var m_blockAllocator;
public var m_contactListener:b2ContactListener;
public var
:Boolean;
public var m_broadPhase:b2BroadPhase;
public var
:b2DestructionListener;
public var m_jointCount:int;
public var m_bodyCount:int;
public var m_lock:Boolean;
public var m_positionIterationCount:int;
public var :b2Body;
public var m_contactCount:int;
public var :b2DebugDraw;
public var m_contactFilter:b2ContactFilter;
public var :b2Body;
public var ;
public var m_jointList:b2Joint;
public var :b2Vec2;
public var :b2ContactManager;
private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8);
public static var m_continuousPhysics:Boolean;
public static var m_warmStarting:Boolean;
private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6);
public static var m_positionCorrection:Boolean;
private static var s_xf:b2XForm = new b2XForm();
public function b2World(_arg1:b2AABB, _arg2:b2Vec2, _arg3:Boolean){
var _local4:b2BodyDef;
= new b2ContactManager();
super();
= null;
= null;
m_contactFilter = b2ContactFilter.b2_defaultFilter;
m_contactListener = null;
= null;
= null;
m_contactList = null;
m_jointList = null;
m_bodyCount = 0;
m_contactCount = 0;
m_jointCount = 0;
m_positionCorrection = true;
m_warmStarting = true;
m_continuousPhysics = true;
= _arg3;
= _arg2;
m_lock = false;
= 0;
.m_world = this;
m_broadPhase = new b2BroadPhase(_arg1, );
_local4 = new b2BodyDef();
= CreateBody(_local4);
}
public function (_arg1:b2Joint):void{
var _local2:b2Body;
var _local3:b2Body;
var _local4:b2XForm;
var _local5:b2XForm;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2PulleyJoint;
var _local12:b2Vec2;
var _local13:b2Vec2;
_local2 = _arg1.m_body1;
_local3 = _arg1.m_body2;
_local4 = _local2.m_xf;
_local5 = _local3.m_xf;
_local6 = _local4.position;
_local7 = _local5.position;
_local8 = _arg1.GetAnchor1();
_local9 = _arg1.GetAnchor2();
_local10 = s_jointColor;
switch (_arg1.m_type){
case b2Joint.e_distanceJoint:
.DrawSegment(_local8, _local9, _local10);
break;
case b2Joint.e_pulleyJoint:
_local11 = (_arg1 as b2PulleyJoint);
_local12 = _local11.GetGroundAnchor1();
_local13 = _local11.GetGroundAnchor2();
.DrawSegment(_local12, _local8, _local10);
.DrawSegment(_local13, _local9, _local10);
.DrawSegment(_local12, _local13, _local10);
break;
case b2Joint.e_mouseJoint:
.DrawSegment(_local8, _local9, _local10);
break;
default:
if (_local2 != ){
.DrawSegment(_local6, _local8, _local10);
};
.DrawSegment(_local8, _local9, _local10);
if (_local3 != ){
.DrawSegment(_local7, _local9, _local10);
};
};
}
public function (_arg1:b2Shape):void{
_arg1.RefilterProxy(m_broadPhase, _arg1.m_body.m_xf);
}
public function (_arg1:b2DebugDraw):void{
= _arg1;
}
public function (_arg1:Boolean):void{
m_continuousPhysics = _arg1;
}
public function ():int{
return (m_broadPhase.m_proxyCount);
}
public function
():void{
var _local1:uint;
var _local2:int;
var _local3:b2Body;
var _local4:b2Shape;
var _local5:b2Joint;
var _local6:b2BroadPhase;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:b2Color;
var _local11:b2XForm;
var _local12:b2AABB;
var _local13:b2AABB;
var _local14:Array;
var _local15:Boolean;
var _local16:uint;
var _local17:b2Pair;
var _local18:b2Proxy;
var _local19:b2Proxy;
var _local20:b2Vec2;
var _local21:b2Vec2;
var _local22:b2Proxy;
var _local23:b2PolygonShape;
var _local24:b2OBB;
var _local25:b2Vec2;
var _local26:b2Mat22;
var _local27:b2Vec2;
var _local28:Number;
if ( == null){
return;
};
.m_sprite.graphics.clear();
_local1 = .GetFlags();
_local7 = new b2Vec2();
_local8 = new b2Vec2();
_local9 = new b2Vec2();
_local10 = new b2Color(0, 0, 0);
_local12 = new b2AABB();
_local13 = new b2AABB();
_local14 = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()];
if ((_local1 & b2DebugDraw.e_shapeBit)){
_local15 = ((_local1 & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit);
_local3 = ;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local3.IsStatic()){
(_local4, _local11, new b2Color(0.5, 0.9, 0.5), _local15);
} else {
if (_local3.IsSleeping()){
(_local4, _local11, new b2Color(0.5, 0.5, 0.9), _local15);
} else {
(_local4, _local11, new b2Color(0.9, 0.9, 0.9), _local15);
};
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_jointBit)){
_local5 = m_jointList;
while (_local5) {
(_local5);
_local5 = _local5.m_next;
};
};
if ((_local1 & b2DebugDraw.e_pairBit)){
_local6 = m_broadPhase;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.9, 0.3);
_local2 = 0;
while (_local2 < b2Pair.b2_tableCapacity) {
_local16 = _local6.m_pairManager.m_hashTable[_local2];
while (_local16 != b2Pair.b2_nullPair) {
_local17 = _local6.m_pairManager.m_pairs[_local16];
_local18 = _local6.m_proxyPool[_local17.proxyId1];
_local19 = _local6.m_proxyPool[_local17.proxyId2];
_local12.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.lowerBounds[0]].value));
_local12.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.lowerBounds[1]].value));
_local12.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local18.upperBounds[0]].value));
_local12.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local18.upperBounds[1]].value));
_local13.lowerBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.lowerBounds[0]].value));
_local13.lowerBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.lowerBounds[1]].value));
_local13.upperBound.x = (_local6.m_worldAABB.lowerBound.x + (_local7.x * _local6.m_bounds[0][_local19.upperBounds[0]].value));
_local13.upperBound.y = (_local6.m_worldAABB.lowerBound.y + (_local7.y * _local6.m_bounds[1][_local19.upperBounds[1]].value));
_local8.x = (0.5 * (_local12.lowerBound.x + _local12.upperBound.x));
_local8.y = (0.5 * (_local12.lowerBound.y + _local12.upperBound.y));
_local9.x = (0.5 * (_local13.lowerBound.x + _local13.upperBound.x));
_local9.y = (0.5 * (_local13.lowerBound.y + _local13.upperBound.y));
.DrawSegment(_local8, _local9, _local10);
_local16 = _local17.next;
};
_local2++;
};
};
if ((_local1 & b2DebugDraw.e_aabbBit)){
_local6 = m_broadPhase;
_local20 = _local6.m_worldAABB.lowerBound;
_local21 = _local6.m_worldAABB.upperBound;
_local7.Set((1 / _local6.m_quantizationFactor.x), (1 / _local6.m_quantizationFactor.y));
_local10.Set(0.9, 0.3, 0.9);
_local2 = 0;
while (_local2 < b2Settings.b2_maxProxies) {
_local22 = _local6.m_proxyPool[_local2];
if (_local22.IsValid() != false){
_local12.lowerBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.lowerBounds[0]].value));
_local12.lowerBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.lowerBounds[1]].value));
_local12.upperBound.x = (_local20.x + (_local7.x * _local6.m_bounds[0][_local22.upperBounds[0]].value));
_local12.upperBound.y = (_local20.y + (_local7.y * _local6.m_bounds[1][_local22.upperBounds[1]].value));
_local14[0].Set(_local12.lowerBound.x, _local12.lowerBound.y);
_local14[1].Set(_local12.upperBound.x, _local12.lowerBound.y);
_local14[2].Set(_local12.upperBound.x, _local12.upperBound.y);
_local14[3].Set(_local12.lowerBound.x, _local12.upperBound.y);
.DrawPolygon(_local14, 4, _local10);
};
_local2++;
};
_local14[0].Set(_local20.x, _local20.y);
_local14[1].Set(_local21.x, _local20.y);
_local14[2].Set(_local21.x, _local21.y);
_local14[3].Set(_local20.x, _local21.y);
.DrawPolygon(_local14, 4, new b2Color(0.3, 0.9, 0.9));
};
if ((_local1 & b2DebugDraw.e_obbBit)){
_local10.Set(0.5, 0.3, 0.5);
_local3 = ;
while (_local3) {
_local11 = _local3.m_xf;
_local4 = _local3.GetShapeList();
while (_local4) {
if (_local4.m_type == b2Shape.e_polygonShape){
_local23 = (_local4 as b2PolygonShape);
_local24 = _local23.GetOBB();
_local25 = _local24.extents;
_local14[0].Set(-(_local25.x), -(_local25.y));
_local14[1].Set(_local25.x, -(_local25.y));
_local14[2].Set(_local25.x, _local25.y);
_local14[3].Set(-(_local25.x), _local25.y);
_local2 = 0;
while (_local2 < 4) {
_local26 = _local24.R;
_local27 = _local14[_local2];
_local28 = (_local24.center.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local24.center.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local26 = _local11.R;
_local28 = (_local11.position.x + ((_local26.col1.x * _local27.x) + (_local26.col2.x * _local27.y)));
_local14[_local2].y = (_local11.position.y + ((_local26.col1.y * _local27.x) + (_local26.col2.y * _local27.y)));
_local14[_local2].x = _local28;
_local2++;
};
.DrawPolygon(_local14, 4, _local10);
};
_local4 = _local4.m_next;
};
_local3 = _local3.m_next;
};
};
if ((_local1 & b2DebugDraw.e_centerOfMassBit)){
_local3 = ;
while (_local3) {
_local11 = s_xf;
_local11.R = _local3.m_xf.R;
_local11.position = _local3.GetWorldCenter();
.DrawXForm(_local11);
_local3 = _local3.m_next;
};
};
}
public function DestroyBody(_arg1:b2Body):void{
var _local2:b2JointEdge;
var _local3:b2Shape;
var _local4:b2JointEdge;
var _local5:b2Shape;
if (m_lock == true){
return;
};
_local2 = _arg1.m_jointList;
while (_local2) {
_local4 = _local2;
_local2 = _local2.next;
if (
){
.SayGoodbyeJoint(_local4.joint);
};
DestroyJoint(_local4.joint);
};
_local3 = _arg1.m_shapeList;
while (_local3) {
_local5 = _local3;
_local3 = _local3.m_next;
if (
){
.SayGoodbyeShape(_local5);
};
_local5.DestroyProxy(m_broadPhase);
b2Shape.Destroy(_local5, m_blockAllocator);
};
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == ){
= _arg1.m_next;
};
m_bodyCount--;
}
public function (_arg1:b2ContactFilter):void{
m_contactFilter = _arg1;
}
public function
():b2Body{
return ();
}
public function (_arg1:b2Shape, _arg2:b2XForm, _arg3:b2Color, _arg4:Boolean):void{
var _local5:b2Color;
var _local6:b2CircleShape;
var _local7:b2Vec2;
var _local8:Number;
var _local9:b2Vec2;
var _local10:int;
var _local11:b2PolygonShape;
var _local12:int;
var _local13:Array;
var _local14:Array;
var _local15:Array;
_local5 = s_coreColor;
switch (_arg1.m_type){
case b2Shape.e_circleShape:
_local6 = (_arg1 as b2CircleShape);
_local7 = b2Math.b2MulX(_arg2, _local6.m_localPosition);
_local8 = _local6.m_radius;
_local9 = _arg2.R.col1;
.DrawSolidCircle(_local7, _local8, _local9, _arg3);
if (_arg4){
.DrawCircle(_local7, (_local8 - b2Settings.b2_toiSlop), _local5);
};
break;
case b2Shape.e_polygonShape:
_local11 = (_arg1 as b2PolygonShape);
_local12 = _local11.GetVertexCount();
_local13 = _local11.GetVertices();
_local14 = new Array(b2Settings.b2_maxPolygonVertices);
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local13[_local10]);
_local10++;
};
.DrawSolidPolygon(_local14, _local12, _arg3);
if (_arg4){
_local15 = _local11.GetCoreVertices();
_local10 = 0;
while (_local10 < _local12) {
_local14[_local10] = b2Math.b2MulX(_arg2, _local15[_local10]);
_local10++;
};
.DrawPolygon(_local14, _local12, _local5);
};
break;
};
}
public function ():int{
return (m_contactCount);
}
public function Solve(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Island;
var _local4:b2Contact;
var _local5:b2Joint;
var _local6:int;
var _local7:Array;
var _local8:b2Body;
var _local9:int;
var _local10:int;
var _local11:b2Body;
var _local12:b2ContactEdge;
var _local13:b2JointEdge;
var _local14:Boolean;
m_positionIterationCount = 0;
_local3 = new b2Island(m_bodyCount, m_contactCount, m_jointCount, , m_contactListener);
_local2 = ;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2 = _local2.m_next;
};
_local4 = m_contactList;
while (_local4) {
_local4.m_flags = (_local4.m_flags & ~(b2Contact.e_islandFlag));
_local4 = _local4.m_next;
};
_local5 = m_jointList;
while (_local5) {
_local5.m_islandFlag = false;
_local5 = _local5.m_next;
};
_local6 = m_bodyCount;
_local7 = new Array(_local6);
_local8 = ;
while (_local8) {
if (!(_local8.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){
if (!_local8.IsStatic()){
_local3.Clear();
_local9 = 0;
var _temp1 = _local9;
_local9 = (_local9 + 1);
var _local15 = _temp1;
_local7[_local15] = _local8;
_local8.m_flags = (_local8.m_flags | b2Body.e_islandFlag);
while (_local9 > 0) {
--_local9;
_local2 = _local7[_local9];
_local3.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (!_local2.IsStatic()){
_local12 = _local2.m_contactList;
while (_local12) {
if (!(_local12.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){
if (_local12.contact.m_manifoldCount != 0){
_local3.AddContact(_local12.contact);
_local12.contact.m_flags = (_local12.contact.m_flags | b2Contact.e_islandFlag);
_local11 = _local12.other;
if (!(_local11.m_flags & b2Body.e_islandFlag)){
var _temp2 = _local9;
_local9 = (_local9 + 1);
var _local16 = _temp2;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
};
_local12 = _local12.next;
};
_local13 = _local2.m_jointList;
while (_local13) {
if (_local13.joint.m_islandFlag != true){
_local3.AddJoint(_local13.joint);
_local13.joint.m_islandFlag = true;
_local11 = _local13.other;
if (!(_local11.m_flags & b2Body.e_islandFlag)){
var _temp3 = _local9;
_local9 = (_local9 + 1);
_local16 = _temp3;
_local7[_local16] = _local11;
_local11.m_flags = (_local11.m_flags | b2Body.e_islandFlag);
};
};
_local13 = _local13.next;
};
};
};
_local3.Solve(_arg1, , m_positionCorrection,
);
if (_local3.m_positionIterationCount > m_positionIterationCount){
m_positionIterationCount = _local3.m_positionIterationCount;
};
_local10 = 0;
while (_local10 < _local3.m_bodyCount) {
_local2 = _local3.m_bodies[_local10];
if (_local2.IsStatic()){
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
};
_local10++;
};
};
};
_local8 = _local8.m_next;
};
_local2 = ;
while (_local2) {
if (!(_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
if (!_local2.IsStatic()){
_local14 = _local2.SynchronizeShapes();
if ((((_local14 == false)) && (!(( == null))))){
.Violation(_local2);
};
};
};
_local2 = _local2.m_next;
};
m_broadPhase.Commit();
}
public function Query(_arg1:b2AABB, _arg2:Array, _arg3:int):int{
var _local4:Array;
var _local5:int;
var _local6:int;
_local4 = new Array(_arg3);
_local5 = m_broadPhase.QueryAABB(_arg1, _local4, _arg3);
_local6 = 0;
while (_local6 < _local5) {
_arg2[_local6] = _local4[_local6];
_local6++;
};
return (_local5);
}
public function
(_arg1:b2Vec2):void{
= _arg1;
}
public function SolveTOI(_arg1:b2TimeStep):void{
var _local2:b2Body;
var _local3:b2Shape;
var _local4:b2Shape;
var _local5:b2Body;
var _local6:b2Body;
var _local7:b2ContactEdge;
var _local8:b2Island;
var _local9:int;
var _local10:Array;
var _local11:b2Contact;
var _local12:b2Contact;
var _local13:Number;
var _local14:b2Body;
var _local15:int;
var _local16:b2TimeStep;
var _local17:int;
var _local18:Number;
var _local19:Number;
var _local20:b2Body;
var _local21:Boolean;
_local8 = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, , m_contactListener);
_local9 = m_bodyCount;
_local10 = new Array(_local9);
_local2 = ;
while (_local2) {
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
_local2.m_sweep.t0 = 0;
_local2 = _local2.m_next;
};
_local11 = m_contactList;
while (_local11) {
_local11.m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local11 = _local11.m_next;
};
while (true) {
_local12 = null;
_local13 = 1;
_local11 = m_contactList;
while (_local11) {
if (!(_local11.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){
_local18 = 1;
if ((_local11.m_flags & b2Contact.e_toiFlag)){
_local18 = _local11.m_toi;
} else {
_local3 = _local11.m_shape1;
_local4 = _local11.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
//unresolved if
_local19 = _local5.m_sweep.t0;
if (_local5.m_sweep.t0 < _local6.m_sweep.t0){
_local19 = _local6.m_sweep.t0;
_local5.m_sweep.Advance(_local19);
} else {
if (_local6.m_sweep.t0 < _local5.m_sweep.t0){
_local19 = _local5.m_sweep.t0;
_local6.m_sweep.Advance(_local19);
};
};
_local18 = b2TimeOfImpact.TimeOfImpact(_local11.m_shape1, _local5.m_sweep, _local11.m_shape2, _local6.m_sweep);
if ((((_local18 > 0)) && ((_local18 < 1)))){
_local18 = (((1 - _local18) * _local19) + _local18);
if (_local18 > 1){
_local18 = 1;
};
};
_local11.m_toi = _local18;
_local11.m_flags = (_local11.m_flags | b2Contact.e_toiFlag);
};
if ((((Number.MIN_VALUE < _local18)) && ((_local18 < _local13)))){
_local12 = _local11;
_local13 = _local18;
};
};
_local11 = _local11.m_next;
};
//unresolved if
_local3 = _local12.m_shape1;
_local4 = _local12.m_shape2;
_local5 = _local3.m_body;
_local6 = _local4.m_body;
_local5.Advance(_local13);
_local6.Advance(_local13);
_local12.Update(m_contactListener);
_local12.m_flags = (_local12.m_flags & ~(b2Contact.e_toiFlag));
if (_local12.m_manifoldCount != 0){
_local14 = _local5;
if (_local14.IsStatic()){
_local14 = _local6;
};
_local8.Clear();
_local15 = 0;
var _temp1 = _local15;
_local15 = (_local15 + 1);
var _local22 = _temp1;
_local10[_local22] = _local14;
_local14.m_flags = (_local14.m_flags | b2Body.e_islandFlag);
while (_local15 > 0) {
--_local15;
_local2 = _local10[_local15];
_local8.AddBody(_local2);
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_sleepFlag));
if (!_local2.IsStatic()){
_local7 = _local2.m_contactList;
while (_local7) {
if (_local8.m_contactCount != _local8.m_contactCapacity){
if (!(_local7.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){
if (_local7.contact.m_manifoldCount != 0){
_local8.AddContact(_local7.contact);
_local7.contact.m_flags = (_local7.contact.m_flags | b2Contact.e_islandFlag);
_local20 = _local7.other;
if (!(_local20.m_flags & b2Body.e_islandFlag)){
if (_local20.IsStatic() == false){
_local20.Advance(_local13);
_local20.WakeUp();
};
var _temp2 = _local15;
_local15 = (_local15 + 1);
var _local23 = _temp2;
_local10[_local23] = _local20;
_local20.m_flags = (_local20.m_flags | b2Body.e_islandFlag);
};
};
};
};
_local7 = _local7.next;
};
};
};
_local16 = new b2TimeStep();
_local16.dt = ((1 - _local13) * _arg1.dt);
_local16.inv_dt = (1 / _local16.dt);
_local16.maxIterations = _arg1.maxIterations;
_local8.SolveTOI(_local16);
_local17 = 0;
while (_local17 < _local8.m_bodyCount) {
_local2 = _local8.m_bodies[_local17];
_local2.m_flags = (_local2.m_flags & ~(b2Body.e_islandFlag));
if (!(_local2.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){
if (!_local2.IsStatic()){
_local21 = _local2.SynchronizeShapes();
if ((((_local21 == false)) && (!(( == null))))){
.Violation(_local2);
};
_local7 = _local2.m_contactList;
while (_local7) {
_local7.contact.m_flags = (_local7.contact.m_flags & ~(b2Contact.e_toiFlag));
_local7 = _local7.next;
};
};
};
_local17++;
};
_local17 = 0;
while (_local17 < _local8.m_contactCount) {
_local11 = _local8.m_contacts[_local17];
_local8.m_contacts[_local17].m_flags = (_local11.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag)));
_local17++;
};
m_broadPhase.Commit();
};
};
}
public function GetJointList():b2Joint{
return (m_jointList);
}
public function Validate():void{
m_broadPhase.Validate();
}
public function
():int{
return (m_broadPhase.m_pairManager.m_pairCount);
}
public function
():b2Body{
return ();
}
public function
(_arg1:Boolean):void{
m_warmStarting = _arg1;
}
public function
(_arg1:Boolean):void{
m_positionCorrection = _arg1;
}
public function CreateJoint(_arg1:b2JointDef):b2Joint{
var _local2:b2Joint;
var _local3:b2Body;
var _local4:b2Shape;
_local2 = b2Joint.Create(_arg1, m_blockAllocator);
_local2.m_prev = null;
_local2.m_next = m_jointList;
if (m_jointList){
m_jointList.m_prev = _local2;
};
m_jointList = _local2;
m_jointCount++;
_local2.m_node1.joint = _local2;
_local2.m_node1.other = _local2.m_body2;
_local2.m_node1.prev = null;
_local2.m_node1.next = _local2.m_body1.m_jointList;
if (_local2.m_body1.m_jointList){
_local2.m_body1.m_jointList.prev = _local2.m_node1;
};
_local2.m_body1.m_jointList = _local2.m_node1;
_local2.m_node2.joint = _local2;
_local2.m_node2.other = _local2.m_body1;
_local2.m_node2.prev = null;
_local2.m_node2.next = _local2.m_body2.m_jointList;
if (_local2.m_body2.m_jointList){
_local2.m_body2.m_jointList.prev = _local2.m_node2;
};
_local2.m_body2.m_jointList = _local2.m_node2;
if (_arg1.collideConnected == false){
_local3 = ((_arg1.body1.m_shapeCount < _arg1.body2.m_shapeCount)) ? _arg1.body1 : _arg1.body2;
_local4 = _local3.m_shapeList;
while (_local4) {
_local4.RefilterProxy(m_broadPhase, _local3.m_xf);
_local4 = _local4.m_next;
};
};
return (_local2);
}
public function DestroyJoint(_arg1:b2Joint):void{
var _local2:Boolean;
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2Body;
var _local6:b2Shape;
_local2 = _arg1.m_collideConnected;
if (_arg1.m_prev){
_arg1.m_prev.m_next = _arg1.m_next;
};
if (_arg1.m_next){
_arg1.m_next.m_prev = _arg1.m_prev;
};
if (_arg1 == m_jointList){
m_jointList = _arg1.m_next;
};
_local3 = _arg1.m_body1;
_local4 = _arg1.m_body2;
_local3.WakeUp();
_local4.WakeUp();
if (_arg1.m_node1.prev){
_arg1.m_node1.prev.next = _arg1.m_node1.next;
};
if (_arg1.m_node1.next){
_arg1.m_node1.next.prev = _arg1.m_node1.prev;
};
if (_arg1.m_node1 == _local3.m_jointList){
_local3.m_jointList = _arg1.m_node1.next;
};
_arg1.m_node1.prev = null;
_arg1.m_node1.next = null;
if (_arg1.m_node2.prev){
_arg1.m_node2.prev.next = _arg1.m_node2.next;
};
if (_arg1.m_node2.next){
_arg1.m_node2.next.prev = _arg1.m_node2.prev;
};
if (_arg1.m_node2 == _local4.m_jointList){
_local4.m_jointList = _arg1.m_node2.next;
};
_arg1.m_node2.prev = null;
_arg1.m_node2.next = null;
b2Joint.Destroy(_arg1, m_blockAllocator);
m_jointCount--;
if (_local2 == false){
_local5 = ((_local3.m_shapeCount < _local4.m_shapeCount)) ? _local3 : _local4;
_local6 = _local5.m_shapeList;
while (_local6) {
_local6.RefilterProxy(m_broadPhase, _local5.m_xf);
_local6 = _local6.m_next;
};
};
}
public function (_arg1:b2ContactListener):void{
m_contactListener = _arg1;
}
public function CreateBody(_arg1:b2BodyDef):b2Body{
var _local2:b2Body;
if (m_lock == true){
return (null);
};
_local2 = new b2Body(_arg1, this);
_local2.m_prev = null;
_local2.m_next = ;
if (){
.m_prev = _local2;
};
= _local2;
m_bodyCount++;
return (_local2);
}
public function (_arg1:b2BoundaryListener):void{
= _arg1;
}
public function (_arg1:b2DestructionListener):void{
= _arg1;
}
public function Step(_arg1:Number, _arg2:int):void{
var _local3:b2TimeStep;
m_lock = true;
_local3 = new b2TimeStep();
_local3.dt = _arg1;
_local3.maxIterations = _arg2;
if (_arg1 > 0){
_local3.inv_dt = (1 / _arg1);
} else {
_local3.inv_dt = 0;
};
_local3.dtRatio = ( * _arg1);
_local3.positionCorrection = m_positionCorrection;
_local3.warmStarting = m_warmStarting;
.Collide();
if (_local3.dt > 0){
Solve(_local3);
};
if (((m_continuousPhysics) && ((_local3.dt > 0)))){
SolveTOI(_local3);
};
();
= _local3.inv_dt;
m_lock = false;
}
public function ():int{
return (m_bodyCount);
}
public function ():int{
return (m_jointCount);
}
}
}//package Box2D.Dynamics
Section 75
//AcceleratorBlock (com.nitrome.flipside.objects.AcceleratorBlock)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
public class AcceleratorBlock extends ActiveObject {
public var glow:Number;// = 0
public var :b2Vec2;
public var :Number;
private var :b2Body;
public var tileX:Number;
public var tileY:Number;
public var :Boolean;
public var lastFrame:Number;// = 0
public var :String;
public static var lastSoundFrame:Number = 0;
public function AcceleratorBlock(_arg1:Number, _arg2:Number){
var _local3:b2PolygonDef;
lastFrame = 0;
glow = 0;
super();
tileX = _arg1;
tileY = _arg2;
= newBody(((_arg1 * 2) + 1), ((_arg2 * 2) + 1));
.SetUserData({acceleratorBlock:this, activeObject:this, contactMade:true, contactHeld:true});
_local3 = new b2PolygonDef();
_local3.SetAsBox(1, 1);
_local3.friction = 1;
.CreateShape(_local3);
lastSoundFrame = -100;
}
override public function advance():void{
super.advance();
if (Controller.frameNumber != lastFrame){
lastFrame = Controller.frameNumber;
glow--;
};
}
public function (_arg1:b2ContactPoint, _arg2:b2Body):void{
var _local3:b2Vec2;
if (!){
return;
};
_local3 = .Copy();
if (((_arg2.m_userData) && (_arg2.m_userData.chunk))){
_local3.Multiply(0.05);
};
if (((_arg2.m_userData) && (_arg2.m_userData.car))){
_arg2 = Car(_arg2.m_userData.car).axle;
};
_arg2.ApplyForce(_local3, _arg2.GetWorldCenter());
if (((_arg2.m_userData) && (_arg2.m_userData.car))){
(_arg2.m_userData.car as Car).boostTime = 600;
};
glow = 6;
if ((((lastSoundFrame < (Controller.frameNumber - 10))) && (Controller.onScreen((_arg2.GetPosition().x * 32), (_arg2.GetPosition().y * 32))))){
lastSoundFrame = Controller.frameNumber;
NitromeGame.sound_manager.playSound("accelerator");
};
}
public function setup(_arg1:Number, _arg2:Boolean):void{
var _local3:Number;
this. = _arg1;
this. = _arg2;
= (("accelerator" + ["Floor", "RHWall", "Ceiling", "LHWall"][_arg1]) + (_arg2) ? "2" : "1");
Viewport.prerender();
_local3 = 200;
= new b2Vec2([_local3, 0, -(_local3), 0][_arg1], [0, -(_local3), 0, _local3][_arg1]);
if (_arg2){
.Multiply(-1);
};
}
override public function contactMade(_arg1:b2ContactPoint):void{
(_arg1, ((_arg1.shape1.m_body == )) ? _arg1.shape2.m_body : _arg1.shape1.m_body);
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local2 = ((tileX * 64) - _arg1.scrollX);
_local3 = ((tileY * 64) - _arg1.scrollY);
_local4 = ((glow)>0) ? (9 - glow) : ((Controller.frameNumber % 2) + 1);
_arg1.blit((( + "-") + _local4.toString()), _local2, _local3);
}
override public function contactHeld(_arg1:b2ContactPoint):void{
(_arg1, ((_arg1.shape1.m_body == )) ? _arg1.shape2.m_body : _arg1.shape1.m_body);
}
}
}//package com.nitrome.flipside.objects
Section 76
//BigCircle (com.nitrome.flipside.objects.BigCircle)
package com.nitrome.flipside.objects {
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
public class BigCircle extends ActiveObject {
private var :b2Body;
public function BigCircle(_arg1:Number, _arg2:Number){
var _local3:b2CircleDef;
super();
= newBody((_arg1 * 2), (_arg2 * 2));
_local3 = new b2CircleDef();
_local3.radius = 2;
_local3.friction = 1;
_local3.density = 0.05;
.CreateShape(_local3);
.SetMassFromShapes();
Viewport.prerender("bigCircle1");
Viewport.prerender("bigCircle2");
Viewport.prerender("bigCircle3");
Viewport.prerender("bigCircle4");
}
override public function advance():void{
applyGravity();
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
_local2 = ((.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((.GetPosition().y * 32) - _arg1.scrollY);
_arg1.blit("bigCircle4", _local2, _local3);
_arg1.drawRotated("bigCircle3", _local2, _local3, .GetAngle());
_arg1.drawRotated("bigCircle2", _local2, _local3, .GetAngle());
_arg1.blit("bigCircle1", _local2, _local3);
}
}
}//package com.nitrome.flipside.objects
Section 77
//Box (com.nitrome.flipside.objects.Box)
package com.nitrome.flipside.objects {
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
public class Box extends ActiveObject {
private var :b2Body;
public function Box(_arg1:Number, _arg2:Number){
var _local3:b2PolygonDef;
super();
= newBody(((_arg1 * 2) + 1), ((_arg2 * 2) + 1));
_local3 = new b2PolygonDef();
_local3.SetAsBox(1, 1);
_local3.density = 0.1;
_local3.friction = 1;
.CreateShape(_local3);
.SetMassFromShapes();
Viewport.prerender("box");
}
override public function advance():void{
applyGravity();
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
_local2 = ((.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((.GetPosition().y * 32) - _arg1.scrollY);
_arg1.drawRotated("box", _local2, _local3, .GetAngle());
}
}
}//package com.nitrome.flipside.objects
Section 78
//Button (com.nitrome.flipside.objects.Button)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class Button extends ActiveObject {
private var :Spring;
private var number:Number;// = 0
private var
:Number;// = 0
private var :b2Body;
private var :Number;
private var lastFrame:Number;// = 0
public static var buttonDown:Array = [false, false, false, false];
public function Button(_arg1:Number, _arg2:Number){
var _local3:b2Body;
var _local4:b2PolygonDef;
var _local5:b2PrismaticJointDef;
number = 0;
= 0;
lastFrame = 0;
super();
= newBody(((_arg1 + 0.5) * 2), (((_arg2 + 1) * 2) - 0.2));
_local3 = newBody(((_arg1 + 0.5) * 2), (((_arg2 + 1) * 2) - 0.2));
_local4 = new b2PolygonDef();
_local4.SetAsBox(1, 0.2);
_local4.vertices[0].x = (_local4.vertices[0].x + 0.2);
_local4.vertices[1].x = (_local4.vertices[1].x - 0.2);
_local4.density = 0.5;
_local4.friction = 0.5;
_local4.filter.maskBits = ~(0x8000);
.CreateShape(_local4);
.SetMassFromShapes();
_local5 = new b2PrismaticJointDef();
_local5.body1 = _local3;
_local5.body2 = ;
_local5.localAnchor1 = new b2Vec2();
_local5.localAnchor2 = new b2Vec2();
_local5.localAxis1 = new b2Vec2(0, 1);
_local5.enableLimit = true;
_local5.upperTranslation = 0.4;
_local5.lowerTranslation = 0;
makeJoint(_local5);
= new Spring(, _local3, new b2Vec2(), new b2Vec2(0, -1), 0.8, 10);
= ((_arg2 + 1) * 2);
Viewport.prerender("switch");
}
override public function advance():void{
var _local1:Boolean;
.advance();
if (Controller.frameNumber != lastFrame){
lastFrame = Controller.frameNumber;
_local1 = (.GetPosition().y > );
if (_local1){
= 10;
} else {
if (
> 0){
--;
};
};
};
if ((
> 0) != buttonDown[number]){
buttonDown[number] = (
> 0);
if (buttonDown[number]){
NitromeGame.sound_manager.playSound("beep1");
} else {
NitromeGame.sound_manager.playSound("beep2");
};
};
}
public function setup(_arg1:Number):void{
this.number = _arg1;
}
override public function renderBack(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
_local2 = ((.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((.GetPosition().y * 32) - _arg1.scrollY);
_arg1.blit("switch", _local2, _local3);
}
}
}//package com.nitrome.flipside.objects
Section 79
//Catcher (com.nitrome.flipside.objects.Catcher)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class Catcher extends ActiveObject {
private var :Boolean;// = false
private var :b2Body;
private var cars:Array;
private var :Array;
public function Catcher(_arg1:Number, _arg2:Number){
var _local3:b2Body;
var _local4:Number;
var _local5:b2PolygonDef;
var _local6:b2RevoluteJointDef;
var _local7:Number;
var _local8:b2Body;
var _local9:b2PolygonDef;
var _local10:b2RevoluteJointDef;
= [];
cars = [];
= false;
super();
= newBody(((_arg1 + 0.5) * 2), ((_arg2 + 0.55) * 2));
_local3 = newBody(((_arg1 + 0.5) * 2), ((_arg2 + 0.55) * 2));
_local4 = 0.4;
_local5 = new b2PolygonDef();
_local5.SetAsBox(0.5, 4);
_local5.density = _local4;
_local5.friction = 1;
_local5.filter.maskBits = 0;
.CreateShape(_local5);
.SetMassFromShapes();
_local6 = new b2RevoluteJointDef();
_local6.body1 = _local3;
_local6.body2 = ;
makeJoint(_local6);
for each (_local7 in [1, -1]) {
_local8 = newBody(((_arg1 + 0.5) * 2), (((_arg2 + 0.5) * 2) + (_local7 * 4)));
_local9 = new b2PolygonDef();
_local9.density = _local4;
_local9.friction = 1;
_local9.filter.maskBits = ~(0x8000);
_local9.SetAsOrientedBox(2, 0.2, new b2Vec2(0, -1.1));
_local8.CreateShape(_local9);
_local9.SetAsOrientedBox(2, 0.2, new b2Vec2(0, 1.1));
_local8.CreateShape(_local9);
_local9.restitution = 0.5;
_local9.SetAsOrientedBox(0.2, 0.9, new b2Vec2((_local7 * -1.8), 0));
_local8.CreateShape(_local9);
_local8.SetMassFromShapes();
cars.push(_local8);
_local10 = new b2RevoluteJointDef();
_local10.body1 = ;
_local10.body2 = _local8;
_local10.localAnchor1 = new b2Vec2(0, (_local7 * 6));
.push(makeJoint(_local10));
};
Viewport.prerender("catcherArm1");
Viewport.prerender("catcherArm2");
Viewport.prerender("catcherCar1");
Viewport.prerender("catcherCar2");
transmitsAI = true;
}
override public function advance():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:b2Body;
var _local5:Number;
_local1 = (Math.PI * 2);
if (!){
for each (_local4 in cars) {
if (!_local4.IsSleeping()){
_local5 = ((_local4)==cars[0]) ? Math.PI : 0;
_local2 = ((Math.round(((_local4.GetAngle() - _local5) / _local1)) * _local1) + _local5);
_local3 = (_local2 - _local4.GetAngle());
_local4.ApplyTorque((_local3 * 100));
_local4.SetAngularVelocity((_local4.GetAngularVelocity() * 0.95));
};
};
};
if (!.IsSleeping()){
_local2 = (Math.round((.GetAngle() / Math.PI)) * Math.PI);
_local3 = (_local2 - .GetAngle());
.ApplyTorque((_local3 * 100));
.SetAngularVelocity((.GetAngularVelocity() * 0.998));
};
}
override public function inheritedAI(_arg1:Car):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
if (Math.abs((.GetPosition().x - _arg1.getCenterX())) > 10){
return (false);
};
if (Math.abs((.GetPosition().y - _arg1.getCenterY())) > 10){
return (false);
};
_arg1.aiInstruction = "i n";
_local2 = 0;
while (_local2 < 2) {
_local3 = (cars[_local2].GetPosition().x - _arg1.getCenterX());
_local4 = (cars[_local2].GetPosition().y - _arg1.getCenterY());
if ((((Math.abs(_local4) < 1)) && ((_local3 > 0)))){
_arg1.aiInstruction = "i r";
};
_local2++;
};
return (true);
}
override public function renderBack(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
var _local4:b2Body;
for each (_local4 in cars) {
_local2 = ((_local4.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((_local4.GetPosition().y * 32) - _arg1.scrollY);
_arg1.drawRotated("catcherCar1", _local2, _local3, (_local4.GetAngle() + ((_local4 == cars[0])) ? Math.PI : 0));
};
_local2 = ((.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((.GetPosition().y * 32) - _arg1.scrollY);
_arg1.drawRotated("catcherArm1", _local2, _local3, .GetAngle());
_arg1.blit("catcherArm2", _local2, _local3);
}
override public function render(_arg1:Viewport):void{
var _local2:b2Body;
var _local3:Number;
var _local4:Number;
for each (_local2 in cars) {
_local3 = ((_local2.GetPosition().x * 32) - _arg1.scrollX);
_local4 = ((_local2.GetPosition().y * 32) - _arg1.scrollY);
_arg1.drawRotated("catcherCar2", _local3, _local4, (_local2.GetAngle() + ((_local2 == cars[0])) ? Math.PI : 0));
};
}
public function setup(_arg1:Boolean):void{
var _local2:b2RevoluteJoint;
if (_arg1){
for each (_local2 in ) {
_local2.EnableLimit(true);
};
};
= true;
}
}
}//package com.nitrome.flipside.objects
Section 80
//Catflap (com.nitrome.flipside.objects.Catflap)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
import com.nitrome.util.*;
public class Catflap extends ActiveObject {
private var :b2Body;
private var :b2Body;
private var :b2Body;
private var :Spring;
public function Catflap(_arg1:Number, _arg2:Number){
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:b2BodyDef;
var _local7:b2PolygonDef;
var _local8:b2RevoluteJointDef;
super();
_local3 = (((_arg1 + 0.5) * 64) / 32);
_local4 = (((_arg2 + 1) * 64) / 32);
_local5 = (64 / 32);
_local6 = new b2BodyDef();
_local6.position.Set(_local3, (_local4 - (_local5 * 1.5)));
=
(_local6);
_local6.position.Set(_local3, (_local4 - (_local5 * 3)));
=
(_local6);
_local6.position.Set(_local3, _local4);
=
(_local6);
_local7 = new b2PolygonDef();
_local7.SetAsBox((8 / 32), (_local5 * 1.5));
_local7.density = 0.1;
_local7.friction = 0.8;
_local7.filter.maskBits = ~(0x8000);
.CreateShape(_local7);
.SetMassFromShapes();
_local8 = new b2RevoluteJointDef();
_local8.body1 = ;
_local8.body2 = ;
_local8.localAnchor1 = new b2Vec2(0, (_local5 * 1.5));
_local8.localAnchor2 = new b2Vec2();
_local8.
= (-(Math.PI) / 2);
_local8.
= (Math.PI / 2);
_local8.enableLimit = true;
makeJoint(_local8);
= new Spring(, , new b2Vec2(0, (-(_local5) * 1.5)), new b2Vec2(), 0, 1);
Viewport.prerender("catflapBody");
Viewport.prerender("catflapHinge");
}
override public function advance():void{
applyGravity();
.advance();
if (!.IsSleeping()){
.SetXForm(.GetPosition(), Global.slide(.GetAngle(), 0, 0.001));
};
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
_local2 = ((.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((.GetPosition().y * 32) - _arg1.scrollY);
_arg1.drawRotated("catflapBody", _local2, _local3, .GetAngle());
_arg1.blit("catflapHinge", _local2, _local3);
}
}
}//package com.nitrome.flipside.objects
Section 81
//Chunks (com.nitrome.flipside.objects.Chunks)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import com.nitrome.util.*;
public class Chunks extends ActiveObject {
public var :Array;
public var :Array;
public function Chunks(_arg1:Number, _arg2:Number){
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:b2BodyDef;
var _local9:b2Body;
var _local10:b2PolygonDef;
var _local11:String;
var _local12:Number;
var _local13:b2Shape;
= [];
= [];
super();
_local4 = 0;
while (_local4 <= 1) {
_local5 = 0;
while (_local5 <= 1) {
_local6 = ((((_arg1 + 0.25) + (0.5 * _local4)) * 64) / 32);
_local7 = ((((_arg2 + 0.25) + (0.5 * _local5)) * 64) / 32);
_local8 = new b2BodyDef();
_local8.position.Set(_local6, _local7);
_local9 =
(_local8);
_local9.SetUserData({activeObject:this, chunk:this});
_local10 = new b2PolygonDef();
_local12 = Math.floor((Math.random() * 4));
switch (_local12){
case 0:
_local10.SetAsBox(0.35, 0.35);
_local11 = "chunkSmallBox";
break;
case 1:
_local10.vertexCount = 4;
_local10.vertices[0] = new b2Vec2(-0.35, -0.35);
_local10.vertices[1] = new b2Vec2(0.35, -0.35);
_local10.vertices[2] = new b2Vec2(0.35, 0.1);
_local10.vertices[3] = new b2Vec2(-0.35, 0.35);
_local11 = "chunkCutBox";
break;
case 2:
_local10.vertexCount = 5;
_local3 = 0;
while (_local3 < 5) {
_local10.vertices[_local3] = new b2Vec2((Trig.getCos(((360 * _local3) / 5)) * 0.5), (Trig.getSin(((360 * _local3) / 5)) * 0.5));
_local3++;
};
_local11 = "chunkPentagon";
break;
default:
_local10.vertexCount = 3;
_local3 = 0;
while (_local3 < 3) {
_local10.vertices[_local3] = new b2Vec2((Trig.getCos(((360 * _local3) / 3)) * 0.3), (Trig.getSin(((360 * _local3) / 3)) * 0.3));
_local3++;
};
_local11 = "chunkTriangle";
};
Viewport.prerender(_local11);
.push(_local11);
_local10.density = 0.05;
_local13 = _local9.CreateShape(_local10);
_local9.SetMassFromShapes();
.push(_local9);
_local5++;
};
_local4++;
};
}
override public function advance():void{
var _local1:b2Body;
for each (_local1 in ) {
applyGravity(_local1);
};
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local2 = 0;
while (_local2 < .length) {
_local3 = (([_local2].GetPosition().x * 32) - _arg1.scrollX);
_local4 = (([_local2].GetPosition().y * 32) - _arg1.scrollY);
_arg1.drawRotated([_local2], _local3, _local4, [_local2].GetAngle());
_local2++;
};
}
}
}//package com.nitrome.flipside.objects
Section 82
//ForceBlock (com.nitrome.flipside.objects.ForceBlock)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
public class ForceBlock extends ActiveObject {
public var glow:Number;// = 0
public var blockImage:String;
private var :b2Body;
private var tileX:Number;
private var tileY:Number;
public var lastFrame:Number;// = 0
public static var lastSoundFrame:Number = 0;
public static var lastFrameStatic:Number = 0;
public static var disabledTime:Number = 0;
public function ForceBlock(_arg1:Number, _arg2:Number){
lastFrame = 0;
glow = 0;
super();
tileX = _arg1;
tileY = _arg2;
= newBody(((_arg1 + 0.5) * 2), ((_arg2 + 0.5) * 2));
.SetUserData({forceBlock:this, activeObject:this, contactMade:true});
lastSoundFrame = 0;
}
override public function advance():void{
super.advance();
if (Controller.frameNumber != lastFrame){
lastFrame = Controller.frameNumber;
if (glow > 0){
glow--;
};
};
if (Controller.frameNumber != lastFrameStatic){
lastFrameStatic = Controller.frameNumber;
if (disabledTime > 0){
disabledTime--;
};
};
}
public function setup(_arg1:Number):void{
var _local2:b2PolygonDef;
_local2 = new b2PolygonDef();
if (_arg1 == 0){
_local2.SetAsBox(1, 1);
} else {
_local2.vertexCount = 3;
_local2.vertices = [];
if (_arg1 != 1){
_local2.vertices.push(new b2Vec2(-1, -1));
};
if (_arg1 != 2){
_local2.vertices.push(new b2Vec2(1, -1));
};
if (_arg1 != 3){
_local2.vertices.push(new b2Vec2(1, 1));
};
if (_arg1 != 4){
_local2.vertices.push(new b2Vec2(-1, 1));
};
};
_local2.restitution = 0;
.CreateShape(_local2);
blockImage = ("forceBlock" + (_arg1 + 1));
Viewport.prerender(blockImage);
}
override public function contactMade(_arg1:b2ContactPoint):void{
var _local2:b2Body;
var _local3:b2Vec2;
if (disabledTime > 0){
return;
};
_local2 = ((_arg1.shape1.m_body)==) ? _arg1.shape2.m_body : _arg1.shape1.m_body;
_local3 = _arg1.normal.Copy();
_local3.Multiply(3000);
if (((_local2.m_userData) && (_local2.m_userData.car))){
_local2 = (_local2.m_userData.car as Car).axle;
(_local2.m_userData.car as Car).downforceDisabled = 20;
};
_local2.ApplyForce(_local3, _local2.GetWorldCenter());
disabledTime = 2;
glow = 6;
if ((((lastSoundFrame < (Controller.frameNumber - 10))) && (Controller.onScreen((.GetPosition().x * 32), (.GetPosition().y * 32))))){
lastSoundFrame = Controller.frameNumber;
NitromeGame.sound_manager.playSound("forceBlock");
};
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
_local2 = ((tileX * 64) - _arg1.scrollX);
_local3 = ((tileY * 64) - _arg1.scrollY);
_local4 = ((glow)>0) ? (9 - glow) : ((Controller.frameNumber % 2) + 1);
_arg1.blit(((blockImage + "-") + _local4), _local2, _local3);
}
}
}//package com.nitrome.flipside.objects
Section 83
//HangingPlatform (com.nitrome.flipside.objects.HangingPlatform)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import flash.geom.*;
public class HangingPlatform extends ActiveObject {
public var :Spring;
public var :Spring;
public var
:b2Body;
public var :b2Body;
public var :b2Body;
public function HangingPlatform(_arg1:Number, _arg2:Number){
var _local3:Number;
var _local4:Number;
var _local5:b2BodyDef;
var _local6:b2PolygonDef;
var _local7:b2BodyDef;
super();
_local3 = ((_arg1 * 64) / 32);
_local4 = (((_arg2 + 0.25) * 64) / 32);
_local5 = new b2BodyDef();
_local5.position.Set(_local3, _local4);
=
(_local5);
_local6 = new b2PolygonDef();
_local6.SetAsBox(2, 0.5);
_local6.density = 1;
_local6.friction = 0.8;
_local6.restitution = 0.5;
.CreateShape(_local6);
.SetMassFromShapes();
_local7 = new b2BodyDef();
_local7.position.Set((_local3 - 2), (_local4 - 6));
=
(_local7);
_local7.position.Set((_local3 + 2), (_local4 - 6));
=
(_local7);
= new Spring(,
, new b2Vec2(0, 0), new b2Vec2(-2, 0), 5, 20);
. = 1;
= new Spring(,
, new b2Vec2(0, 0), new b2Vec2(2, 0), 5, 20);
. = 1;
Viewport.prerender("hangingPlatformBase");
Viewport.prerender("hangingPlatformAnchor");
Viewport.prerender("hangingPlatformCable");
}
override public function advance():void{
applyGravity(
);
.advance();
.advance();
}
public function setup(_arg1:Boolean):void{
if (_arg1){
.SetXForm(new b2Vec2((.GetPosition().x + 1), .GetPosition().y), 0);
.SetXForm(new b2Vec2((.GetPosition().x + 1), .GetPosition().y), 0);
};
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:b2Body;
var _local6:b2Vec2;
var _local7:b2Vec2;
var _local8:b2Vec2;
var _local9:b2Vec2;
var _local10:Number;
var _local11:Matrix;
_local4 = 0;
while (_local4 < 2) {
_local5 = [, ][_local4];
_local6 = new b2Vec2([-2, 2][_local4], -0.5);
_local7 =
.GetWorldPoint(_local6);
_local8 = _local5.GetPosition();
_local9 = _local7.Copy();
_local9.Subtract(_local8);
_local2 = ((_local8.x * 32) - _arg1.scrollX);
_local3 = ((_local8.y * 32) - _arg1.scrollY);
_local10 = (_local9.Length() / 5.5);
_local11 = new Matrix();
_local11.scale(1, _local10);
_local11.rotate((-((Math.PI / 2)) + Math.atan2(_local9.y, _local9.x)));
_local11.translate(_local2, _local3);
_arg1.drawMatrix("hangingPlatformCable", _local11);
_arg1.blit("hangingPlatformAnchor", _local2, _local3);
_local4++;
};
_local2 = ((
.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((
.GetPosition().y * 32) - _arg1.scrollY);
_arg1.drawRotated("hangingPlatformBase", _local2, _local3,
.GetAngle());
}
}
}//package com.nitrome.flipside.objects
Section 84
//LaserEmitterBlock (com.nitrome.flipside.objects.LaserEmitterBlock)
package com.nitrome.flipside.objects {
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
public class LaserEmitterBlock extends ActiveObject {
public var :Number;// = 0
public var :b2Body;
public var :Boolean;// = false
public var :b2Body;
public var blockImage:String;
public var :Boolean;// = false
private var :b2Body;
private var tileX:Number;
public var :Boolean;// = false
public var :Boolean;// = false
private var tileY:Number;
public var :Boolean;// = false
public var :Boolean;// = false
public var :Number;// = 0
public function LaserEmitterBlock(_arg1:Number, _arg2:Number){
var _local3:b2PolygonDef;
= false;
= false;
= false;
= false;
= false;
= 0;
= false;
= 0;
super();
tileX = _arg1;
tileY = _arg2;
= newBody(((_arg1 * 2) + 1), ((_arg2 * 2) + 1));
_local3 = new b2PolygonDef();
_local3.SetAsBox(1, 1);
_local3.friction = 1;
.CreateShape(_local3);
setup(true, true, true, true);
Viewport.prerender("laserBeamMiddle");
Viewport.prerender("laserBeamEnd");
Viewport.prerender("laserBeam2Middle");
Viewport.prerender("laserBeam2End");
}
public function setup(_arg1:Boolean, _arg2:Boolean, _arg3:Boolean, _arg4:Boolean):void{
var _local5:Number;
var _local6:Number;
var _local7:ActiveObject;
var _local8:b2PolygonDef;
= _arg1;
= _arg2;
= _arg3;
= _arg4;
blockImage = (((("laserEmitter" + () ? "T" : "F") + () ? "T" : "F") + () ? "T" : "F") + () ? "T" : "F");
Viewport.prerender(blockImage);
if (_arg1){
_local6 = (tileY - 1);
while (_local6 >= 0) {
_local7 = Controller.level.activeGrid[tileX][_local6];
if ((_local7 is LaserEmitterBlock)){
//unresolved if
= true;
= ((tileY - _local6) - 1);
= newBody(((tileX * 2) + 1), ((tileY * 2) - ));
.SetUserData({activeObject:this, contactMade:true});
_local8 = new b2PolygonDef();
_local8.SetAsBox(0.4, );
_local8.friction = 1;
_local8.filter.maskBits = 2;
.CreateShape(_local8);
break;
};
_local6--;
};
};
if (_arg4){
_local5 = (tileX - 1);
while (_local5 >= 0) {
_local7 = Controller.level.activeGrid[_local5][tileY];
if ((_local7 is LaserEmitterBlock)){
//unresolved if
= true;
= ((tileX - _local5) - 1);
= newBody(((tileX * 2) - ), ((tileY * 2) + 1));
.SetUserData({activeObject:this, contactMade:true});
_local8 = new b2PolygonDef();
_local8.SetAsBox(, 0.4);
_local8.friction = 1;
_local8.filter.maskBits = 2;
.CreateShape(_local8);
break;
};
_local5--;
};
};
}
override public function contactMade(_arg1:b2ContactPoint):void{
var _local2:b2Body;
if ((() && ((_arg1.shape1.m_body == )))){
_local2 = _arg1.shape2.m_body;
} else {
if ((() && ((_arg1.shape1.m_body == )))){
_local2 = _arg1.shape2.m_body;
} else {
_local2 = _arg1.shape1.m_body;
};
};
if (((_local2.m_userData) && (_local2.m_userData.car))){
(_local2.m_userData.car as Car).hitLaser();
};
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Number;
_local2 = (1 + (Controller.frameNumber % 2));
_local3 = ((tileX * 64) - _arg1.scrollX);
_local4 = ((tileY * 64) - _arg1.scrollY);
_arg1.blit(blockImage, _local3, _local4);
if (){
_local5 = (tileX - );
while (_local5 < tileX) {
_local3 = ((_local5 * 64) - _arg1.scrollX);
_local4 = (((tileY * 64) + 32) - _arg1.scrollY);
if (_local5 == (tileX - )){
_arg1.blit(("laserBeamEnd-" + _local2), _local3, _local4);
} else {
if (_local5 == (tileX - 1)){
_arg1.drawRotated(("laserBeamEnd-" + _local2), (_local3 + 64), (_local4 + 1), Math.PI);
} else {
_arg1.blit(("laserBeamMiddle-" + _local2), _local3, _local4);
};
};
_local5++;
};
};
if (){
_local6 = (tileY - );
while (_local6 < tileY) {
_local3 = (((tileX * 64) + 32) - _arg1.scrollX);
_local4 = ((_local6 * 64) - _arg1.scrollY);
if (_local6 == (tileY - )){
_arg1.blit(("laserBeam2End-" + _local2), _local3, _local4);
} else {
if (_local6 == (tileY - 1)){
_arg1.drawRotated(("laserBeam2End-" + _local2), (_local3 - 1), (_local4 + 64), Math.PI);
} else {
_arg1.blit(("laserBeam2Middle-" + _local2), _local3, _local4);
};
};
_local6++;
};
};
}
}
}//package com.nitrome.flipside.objects
Section 85
//LiftBridge (com.nitrome.flipside.objects.LiftBridge)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
import flash.geom.*;
public class LiftBridge extends ActiveObject {
private var :b2Body;
private var :b2Body;
public function LiftBridge(_arg1:Number, _arg2:Number){
var _local3:b2Body;
var _local4:b2Body;
var _local5:b2PolygonDef;
var _local6:b2RevoluteJointDef;
super();
_local3 = newBody(((_arg1 - 3) * 2), ((_arg2 * 2) + 0.2));
_local4 = newBody(((_arg1 + 3) * 2), ((_arg2 * 2) + 0.2));
_local5 = new b2PolygonDef();
_local5.density = 1;
_local5.friction = 1;
_local5.filter.maskBits = ~(0x8000);
_local5.SetAsBox(3, 0.2);
_local5.vertices[2].x = (_local5.vertices[2].x - 0.1);
= newBody(((_arg1 - 1) * 2), (_arg2 * 2));
.CreateShape(_local5);
.SetMassFromShapes();
_local5.SetAsBox(3, 0.2);
_local5.vertices[3].x = (_local5.vertices[3].x + 0.1);
= newBody(((_arg1 + 1) * 2), (_arg2 * 2));
.CreateShape(_local5);
.SetMassFromShapes();
_local6 = new b2RevoluteJointDef();
_local6.body1 = _local3;
_local6.body2 = ;
_local6.localAnchor1 = new b2Vec2();
_local6.localAnchor2 = new b2Vec2(-3, 0);
_local6.enableLimit = true;
_local6.
= ((-(Math.PI) * 2) / 6);
_local6.
= 0;
makeJoint(_local6);
_local6.body1 = ;
_local6.body2 = _local4;
_local6.localAnchor1 = new b2Vec2(3, 0);
_local6.localAnchor2 = new b2Vec2();
makeJoint(_local6);
Viewport.prerender("drawbridge1");
Viewport.prerender("drawbridge2");
}
override public function advance():void{
if ((Controller.frameNumber % 160) < 80){
.SetAngularVelocity(((.GetAngle())<0) ? 1 : 0);
.SetAngularVelocity(((.GetAngle())>0) ? -1 : 0);
} else {
.SetAngularVelocity(-1);
.SetAngularVelocity(1);
};
.WakeUp();
.WakeUp();
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:b2Body;
var _local4:b2Vec2;
var _local5:Number;
var _local6:Number;
var _local7:Matrix;
_local2 = 0;
while (_local2 < 2) {
_local3 = [, ][_local2];
_local4 = _local3.GetWorldPoint(new b2Vec2([-3, 3][_local2], 0));
_local5 = ((_local4.x * 32) - _arg1.scrollX);
_local6 = ((_local4.y * 32) - _arg1.scrollY);
_local7 = new Matrix();
if (_local2 == 1){
_local7.scale(-1, 1);
};
_local7.rotate(_local3.GetAngle());
_local7.translate(_local5, _local6);
_arg1.drawMatrix("drawbridge1", _local7);
_arg1.blit("drawbridge2", _local5, _local6);
_local2++;
};
}
}
}//package com.nitrome.flipside.objects
Section 86
//Peg (com.nitrome.flipside.objects.Peg)
package com.nitrome.flipside.objects {
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
public class Peg extends ActiveObject {
private var :b2Body;
public function Peg(_arg1:Number, _arg2:Number){
var _local3:b2CircleDef;
super();
= newBody((_arg1 * 2), (_arg2 * 2));
_local3 = new b2CircleDef();
_local3.radius = 0.8;
_local3.friction = 1;
.CreateShape(_local3);
Viewport.prerender("peg");
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
_local2 = ((.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((.GetPosition().y * 32) - _arg1.scrollY);
_arg1.blit("peg", _local2, _local3);
}
}
}//package com.nitrome.flipside.objects
Section 87
//RopeBridge (com.nitrome.flipside.objects.RopeBridge)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class RopeBridge extends ActiveObject {
private var :Array;
public function RopeBridge(_arg1:Number, _arg2:Number){
var _local3:Number;
var _local4:b2Body;
var _local5:b2Body;
var _local6:Number;
var _local7:b2RevoluteJointDef;
var _local8:b2Body;
var _local9:b2PolygonDef;
var _local10:b2RevoluteJointDef;
super();
= [];
_local3 = 5;
_local4 = newBody(((_arg1 - _local3) * 2), ((_arg2 * 2) + 0.2));
_local5 = newBody(((_arg1 + _local3) * 2), ((_arg2 * 2) + 0.2));
_local6 = -(_local3);
while (_local6 < _local3) {
_local8 = newBody((((_arg1 - _local6) + 0.5) * 2), ((_arg2 * 2) + 0.2));
.push(_local8);
_local9 = new b2PolygonDef();
_local9.SetAsBox(1, 0.2);
_local9.density = 1;
_local9.friction = 0.8;
_local9.restitution = 1;
_local9.filter.maskBits = ~(0x8000);
_local8.CreateShape(_local9);
_local8.SetMassFromShapes();
_local10 = new b2RevoluteJointDef();
_local10.body1 = ((_local6)==-(_local3)) ? _local4 : [((_local6 + _local3) - 1)];
_local10.body2 = _local8;
_local10.localAnchor1 = ((_local6)==-(_local3)) ? new b2Vec2() : new b2Vec2(1, 0);
_local10.localAnchor2 = new b2Vec2(-1, 0);
makeJoint(_local10);
_local6++;
};
_local7 = new b2RevoluteJointDef();
_local7.body1 = [(.length - 1)];
_local7.body2 = _local5;
_local7.localAnchor1 = new b2Vec2(1, 0);
_local7.localAnchor2 = new b2Vec2();
makeJoint(_local7);
Viewport.prerender("ropeBridgeRung");
}
override public function advance():void{
var _local1:b2Body;
for each (_local1 in ) {
applyGravity(_local1);
};
}
override public function render(_arg1:Viewport):void{
var _local2:b2Body;
var _local3:Number;
var _local4:Number;
for each (_local2 in ) {
_local3 = ((_local2.GetPosition().x * 32) - _arg1.scrollX);
_local4 = ((_local2.GetPosition().y * 32) - _arg1.scrollY);
_arg1.drawRotated("ropeBridgeRung", _local3, _local4, _local2.GetAngle());
};
}
}
}//package com.nitrome.flipside.objects
Section 88
//Seesaw (com.nitrome.flipside.objects.Seesaw)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class Seesaw extends ActiveObject {
public var :Boolean;// = true
public var pivot:b2Body;
public var :b2Body;
public var tileX:Number;
public var tileY:Number;
public function Seesaw(_arg1:Number, _arg2:Number){
var _local3:b2BodyDef;
var _local4:b2BodyDef;
var _local5:b2RevoluteJointDef;
= true;
super();
tileX = _arg1;
tileY = _arg2;
_local3 = new b2BodyDef();
_local3.position.Set((((_arg1 + 0.5) * 64) / 32), (((_arg2 - 0.5) * 64) / 32));
=
(_local3);
_local4 = new b2BodyDef();
_local4.position.Set((((_arg1 + 0.5) * 64) / 32), ((_arg2 * 2) + 0.8));
pivot =
(_local4);
_local5 = new b2RevoluteJointDef();
_local5.body1 = ;
_local5.body2 = pivot;
_local5.localAnchor2 = new b2Vec2(0, 0);
_local5.collideConnected = false;
makeJoint(_local5);
setup(false);
}
override public function advance():void{
var _local1:Number;
var _local2:Number;
if (!.IsSleeping()){
if (){
_local1 = (Math.round((.GetAngle() / Math.PI)) * Math.PI);
_local2 = (_local1 - .GetAngle());
.ApplyTorque((_local2 * 50));
.SetAngularVelocity((.GetAngularVelocity() * 0.95));
} else {
.m_angularVelocity = (.m_angularVelocity - 0.005);
};
};
}
override public function renderBack(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
if (){
return;
};
_local2 = ((pivot.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((pivot.GetPosition().y * 32) - _arg1.scrollY);
_arg1.blit("seesaw1fulcrum", _local2, _local3);
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
_local2 = ((pivot.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((pivot.GetPosition().y * 32) - _arg1.scrollY);
if (){
_arg1.drawRotated("seesaw2base", _local2, _local3, .GetAngle());
} else {
_arg1.drawRotated("seesaw1base", _local2, _local3, .GetAngle());
};
_arg1.blit("seesawPivot", _local2, _local3);
}
public function setup(_arg1:Boolean):void{
var _local2:b2PolygonDef;
this. = _arg1;
_local2 = new b2PolygonDef();
_local2.SetAsBox(2.98, 0.2);
if (!_arg1){
_local2.vertices[2].y = (_local2.vertices[2].y + 0.1);
_local2.vertices[3].y = (_local2.vertices[3].y + 0.1);
_local2.vertices[2].x = (_local2.vertices[2].x - 1);
_local2.vertices[3].x = (_local2.vertices[3].x + 1);
};
_local2.density = 0.2;
_local2.friction = 0.8;
_local2.restitution = 0.3;
.CreateShape(_local2);
.SetMassFromShapes();
if (_arg1){
pivot.SetXForm(new b2Vec2(((tileX + 0.5) * 2), ((tileY * 2) + 0.2)), 0);
};
Viewport.prerender("seesawPivot");
if (!_arg1){
Viewport.prerender("seesaw1base");
Viewport.prerender("seesaw1fulcrum");
} else {
Viewport.prerender("seesaw2base");
};
}
}
}//package com.nitrome.flipside.objects
Section 89
//SlidingPlatform (com.nitrome.flipside.objects.SlidingPlatform)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class SlidingPlatform extends ActiveObject {
private var :Number;// = 50
private var :Number;
private var :Number;
private var :Number;
private var
:Number;
private var :b2Body;
private var :b2Body;
private var tileX:Number;
private var
:Number;
private var :Number;
private var tileY:Number;
private var :Number;
private var :Number;
public function SlidingPlatform(_arg1:Number, _arg2:Number){
var _local3:b2PolygonDef;
= 50;
super();
= newBody(((_arg1 + 0.5) * 2), ((_arg2 + 0.5) * 2));
= newBody(((_arg1 + 0.5) * 2), ((_arg2 + 0.5) * 2));
tileX = _arg1;
tileY = _arg2;
_local3 = new b2PolygonDef();
_local3.SetAsBox(3, 1);
_local3.density = 1;
_local3.friction = 1;
_local3.filter.maskBits = ~(0x8200);
_local3.filter.categoryBits = 0x0200;
.CreateShape(_local3);
.SetMassFromShapes();
Viewport.prerender("slidingPlatform");
transmitsAI = true;
}
override public function advance():void{
if ((Controller.frameNumber % ( * 2)) < ){
.SetLinearVelocity(new b2Vec2(( * 2), ( * 2)));
} else {
.SetLinearVelocity(new b2Vec2((-() * 2), (-() * 2)));
};
.WakeUp();
}
override public function inheritedAI(_arg1:Car):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
if (_arg1.getCenterX() < (( * 2) - 10)){
return (false);
};
if (_arg1.getCenterX() > (( * 2) + 10)){
return (false);
};
if (_arg1.getCenterY() < ((
* 2) - 4)){
return (false);
};
if (_arg1.getCenterY() > (( * 2) + 4)){
return (false);
};
_local2 = (_arg1.getCenterX() - .GetPosition().x);
_local3 = (_arg1.getCenterY() - (.GetPosition().y - 1.5));
_local4 = (_arg1.forwardSpeed() - .GetLinearVelocity().x);
if ((((Math.abs(_local2) < 6)) && ((((
== 0)) || ((Math.abs(_local3) < 2)))))){
if (_local2 > 0){
_arg1.aiInstruction = "i l";
if (_local4 < -4){
_arg1.aiInstruction = "i n";
};
} else {
_arg1.aiInstruction = "i r";
if (_local4 > 4){
_arg1.aiInstruction = "i n";
};
};
if ((((Math.abs(_local2) < 2)) && ((Math.abs(_local4) < 3)))){
_arg1.aiInstruction = "i n";
};
} else {
if (Math.abs(_local4) > 8){
if (_local4 > 0){
_arg1.aiInstruction = "i l";
} else {
_arg1.aiInstruction = "i r";
};
} else {
if (Math.abs(_arg1.wheelSpin) > 4){
if (_arg1.wheelSpin > 0){
_arg1.aiInstruction = "i l";
} else {
_arg1.aiInstruction = "i r";
};
} else {
_arg1.aiInstruction = "i n";
};
};
if (Math.abs(_local3) < 2){
if (.GetPosition().x < (( * 2) + 2)){
_arg1.aiInstruction = "i r";
};
if (.GetPosition().x > (( * 2) - 2)){
_arg1.aiInstruction = "i l";
};
};
};
return (true);
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
_local2 = (Math.round((.GetPosition().x * 32)) - _arg1.scrollX);
_local3 = (Math.round((.GetPosition().y * 32)) - _arg1.scrollY);
_arg1.blit("slidingPlatform", _local2, _local3);
}
public function setup(_arg1:Number, _arg2:Number):void{
var _local3:b2PrismaticJointDef;
_local3 = new b2PrismaticJointDef();
_local3.body1 = ;
_local3.body2 = ;
_local3.localAnchor1 = new b2Vec2();
_local3.localAnchor2 = new b2Vec2();
_local3.enableLimit = true;
if (_arg1 != 0){
_local3.localAxis1 = new b2Vec2(1, 0);
_local3.lowerTranslation = Math.min((_arg1 * 2), 0);
_local3.upperTranslation = Math.max((_arg1 * 2), 0);
} else {
_local3.localAxis1 = new b2Vec2(0, 1);
_local3.lowerTranslation = Math.min((_arg2 * 2), 0);
_local3.upperTranslation = Math.max((_arg2 * 2), 0);
};
makeJoint(_local3);
= ( = _arg1);
= (
= _arg2);
if ((Math.abs(_arg1) + Math.abs(_arg2)) > 8){
= ( * 3);
= ( / 3);
= ( / 3);
} else {
if ((Math.abs(_arg1) + Math.abs(_arg2)) > 4){
= ( * 2);
= ( / 2);
= ( / 2);
};
};
= Math.min(tileX, (tileX + ));
= Math.max(tileX, (tileX + ));
= Math.min(tileY, (tileY +
));
= Math.max(tileY, (tileY +
));
}
}
}//package com.nitrome.flipside.objects
Section 90
//SpinningShape (com.nitrome.flipside.objects.SpinningShape)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
public class SpinningShape extends ActiveObject {
public var :b2Body;
public var :Number;// = 0
public var
:Array;
public var pivot:b2Body;
public var :Number;
public var
:Boolean;// = false
public var :Number;// = 0
public var :Number;// = 0
public var :Number;// = 1
public function SpinningShape(_arg1:Number, _arg2:Number){
var _local3:Number;
var _local4:Number;
var _local5:b2BodyDef;
var _local6:b2RevoluteJointDef;
= 1;
= false;
= 0;
= 0;
= 0;
= [];
super();
_local3 = (((_arg1 + 0.5) * 64) / 32);
_local4 = (((_arg2 + 0.5) * 64) / 32);
_local5 = new b2BodyDef();
_local5.position.Set(_local3, _local4);
pivot =
(_local5);
=
(_local5);
.SetUserData({spinningShape:this, activeObject:this, contactHeld:true});
_local6 = new b2RevoluteJointDef();
_local6.body1 = pivot;
_local6.body2 = ;
makeJoint(_local6);
}
override public function advance():void{
if ( > 0){
--;
.SetAngularVelocity((-() * 4));
} else {
.SetAngularVelocity();
};
if (
){
++;
= 0;
if ( > 100){
= 50;
};
= false;
} else {
++;
if ( > 5){
= 0;
};
};
.push(.GetAngle());
if (
.length > 400){
.splice(0, (
.length - 400));
};
if ((((((((Math.abs((
[0] -
[99])) < ((20 * Math.PI) / 180))) && ((Math.abs((
[0] -
[199])) < ((20 * Math.PI) / 180))))) && ((Math.abs((
[0] -
[299])) < ((20 * Math.PI) / 180))))) && ((Math.abs((
[0] -
[399])) < ((20 * Math.PI) / 180))))){
= true;
};
}
override public function renderBack(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
_local2 = ((pivot.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((pivot.GetPosition().y * 32) - _arg1.scrollY);
if ( == 3){
_arg1.blit("sliceShape1", _local2, _local3);
_arg1.drawRotated("sliceShape2", _local2, _local3, .GetAngle());
};
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
_local2 = ((pivot.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((pivot.GetPosition().y * 32) - _arg1.scrollY);
if ( == 0){
_arg1.drawRotated("cogShape1", _local2, _local3, .GetAngle());
_arg1.blit("cogShape2", _local2, _local3);
} else {
if ( == 1){
_arg1.drawRotated("flatShape1", _local2, _local3, .GetAngle());
_arg1.blit("flatShape2", _local2, _local3);
} else {
if ( == 2){
_arg1.blit("pegShape1", _local2, _local3);
_arg1.drawRotated("pegShape2", _local2, _local3, .GetAngle());
} else {
if ( == 3){
_arg1.drawRotated("sliceShape3", _local2, _local3, .GetAngle());
};
};
};
};
}
override public function contactHeld(_arg1:b2ContactPoint):void{
var _local2:b2Body;
var _local3:Car;
_local2 = ((_arg1.shape1.m_body == )) ? _arg1.shape2.m_body : _arg1.shape1.m_body;
if (((_local2.m_userData) && (_local2.m_userData.car))){
_local3 = (_local2.m_userData.car as Car);
if (_local3.tileTouchLastFrame >= (Controller.frameNumber - 2)){
= true;
};
};
}
public function setup(_arg1:Number, _arg2:Boolean=true):void{
var _local3:b2CircleDef;
var _local4:b2PolygonDef;
var _local5:b2PolygonDef;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
= (_arg2) ? 1 : -1;
= _arg1;
if (_arg1 == 0){
_local3 = new b2CircleDef();
_local3.radius = 2;
_local3.density = 1;
_local3.friction = 0.8;
_local3.filter.maskBits = ~(0x8100);
_local3.filter.categoryBits = 0x0100;
.CreateShape(_local3);
.SetMassFromShapes();
_local6 = 0;
while (_local6 < 8) {
_local7 = (45 * _local6);
_local8 = ((_local7 * Math.PI) / 180);
_local5 = new b2PolygonDef();
_local5.vertexCount = 4;
_local5.vertices[0] = new b2Vec2((Math.cos((_local8 - 0.1)) * 2.5), (Math.sin((_local8 - 0.1)) * 2.5));
_local5.vertices[1] = new b2Vec2((Math.cos((_local8 + 0.1)) * 2.5), (Math.sin((_local8 + 0.1)) * 2.5));
_local5.vertices[2] = new b2Vec2((Math.cos((_local8 + 0.25)) * 2), (Math.sin((_local8 + 0.25)) * 2));
_local5.vertices[3] = new b2Vec2((Math.cos((_local8 - 0.25)) * 2), (Math.sin((_local8 - 0.25)) * 2));
_local5.filter.maskBits = ~(0x8100);
_local5.filter.categoryBits = 0x0100;
.CreateShape(_local5);
_local6++;
};
Viewport.prerender("cogShape1");
Viewport.prerender("cogShape2");
} else {
if (_arg1 == 1){
_local4 = new b2PolygonDef();
_local4.SetAsBox(2.5, 0.5);
_local4.density = 1;
_local4.friction = 0.8;
_local4.filter.maskBits = ~(0x8100);
_local4.filter.categoryBits = 0x0100;
.CreateShape(_local4);
.SetMassFromShapes();
Viewport.prerender("flatShape1");
Viewport.prerender("flatShape2");
} else {
if (_arg1 == 2){
_local3 = new b2CircleDef();
_local3.radius = 2;
_local3.density = 1;
_local3.friction = 0.8;
_local3.filter.maskBits = ~(0x8100);
_local3.filter.categoryBits = 0x0100;
.CreateShape(_local3);
.SetMassFromShapes();
_local4 = new b2PolygonDef();
_local4.SetAsOrientedBox(1.5, 0.5, new b2Vec2(3, 0));
_local4.density = 1;
_local4.friction = 0.8;
_local4.filter.maskBits = ~(0x8100);
_local4.filter.categoryBits = 0x0100;
.CreateShape(_local4);
.SetMassFromShapes();
Viewport.prerender("pegShape1");
Viewport.prerender("pegShape2");
} else {
if (_arg1 == 3){
_local9 = 0;
while (_local9 < 360) {
_local5 = new b2PolygonDef();
_local10 = (((30 + _local9) * Math.PI) / 180);
_local11 = (((150 + _local9) * Math.PI) / 180);
_local5.vertexCount = 8;
_local6 = 0;
while (_local6 < 8) {
_local7 = (_local10 + ((_local11 - _local10) * (_local6 / 7)));
_local5.vertices[_local6] = new b2Vec2((2.8 * Math.cos(_local7)), (2.8 * Math.sin(_local7)));
_local6++;
};
_local5.density = 1;
_local5.friction = 0.8;
_local5.filter.maskBits = ~(0x8100);
_local5.filter.categoryBits = 0x0100;
.CreateShape(_local5);
_local9 = (_local9 + 180);
};
.SetMassFromShapes();
Viewport.prerender("sliceShape1");
Viewport.prerender("sliceShape2");
Viewport.prerender("sliceShape3");
};
};
};
};
}
}
}//package com.nitrome.flipside.objects
Section 91
//Trapdoor (com.nitrome.flipside.objects.Trapdoor)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
public class Trapdoor extends ActiveObject {
private var number:Number;// = 0
private var :b2Body;
private var :b2Body;
private var :Boolean;// = false
public function Trapdoor(_arg1:Number, _arg2:Number){
var _local3:b2PolygonDef;
var _local4:b2RevoluteJointDef;
number = 0;
= false;
super();
= newBody(((_arg1 + 1) * 2), ((_arg2 * 2) + 0.2));
= newBody(((_arg1 + 1) * 2), ((_arg2 * 2) + 0.2));
_local3 = new b2PolygonDef();
_local3.SetAsOrientedBox(3, 0.2, new b2Vec2(-3, 0));
_local3.vertices[3].x = (_local3.vertices[3].x + 0.1);
_local3.density = 0.05;
_local3.friction = 1;
_local3.restitution = 0;
_local3.filter.maskBits = ~(0x8000);
.CreateShape(_local3);
.SetMassFromShapes();
_local4 = new b2RevoluteJointDef();
_local4.body1 = ;
_local4.body2 = ;
_local4.localAnchor1 = new b2Vec2();
_local4.localAnchor2 = new b2Vec2();
_local4.enableLimit = true;
_local4.
= 0;
_local4.
= (Math.PI / 2);
makeJoint(_local4);
Viewport.prerender("trapdoor");
Viewport.prerender("drawbridge2");
Viewport.prerender("smallGreenLight");
Viewport.prerender("smallPurpleLight");
}
override public function advance():void{
if (Button.buttonDown[number] != ){
if (.GetAngle() > (-(Math.PI) / 2)){
.SetAngularVelocity(-10);
.WakeUp();
} else {
.SetAngularVelocity(0);
};
} else {
if (.GetAngle() < 0){
.SetAngularVelocity(10);
.WakeUp();
} else {
.SetAngularVelocity(0);
.SetXForm(.GetPosition(), 0);
.PutToSleep();
};
};
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
var _local4:b2Vec2;
_local2 = ((.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((.GetPosition().y * 32) - _arg1.scrollY);
_arg1.drawRotated("trapdoor", _local2, _local3, .GetAngle());
_local2 = ((.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((.GetPosition().y * 32) - _arg1.scrollY);
_arg1.drawRotated("drawbridge2", _local2, _local3, .GetAngle());
_local4 = .GetWorldPoint(new b2Vec2(-4.87, -0.12));
_local2 = ((_local4.x * 32) - _arg1.scrollX);
_local3 = ((_local4.y * 32) - _arg1.scrollY);
_arg1.blit((Button.buttonDown[number]) ? "smallGreenLight" : "smallPurpleLight", _local2, _local3);
}
public function setup(_arg1:Number, _arg2:Boolean):void{
this.number = _arg1;
this. = _arg2;
}
}
}//package com.nitrome.flipside.objects
Section 92
//Turnstile (com.nitrome.flipside.objects.Turnstile)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
import com.nitrome.util.*;
public class Turnstile extends ActiveObject {
private var :b2Body;
public function Turnstile(_arg1:Number, _arg2:Number){
var _local3:Number;
var _local4:Number;
var _local5:b2BodyDef;
var _local6:b2PolygonDef;
var _local7:Number;
var _local8:b2Body;
var _local9:b2RevoluteJointDef;
var _local10:Number;
super();
_local3 = ((_arg1 * 64) / 32);
_local4 = ((_arg2 * 64) / 32);
_local5 = new b2BodyDef();
_local5.position.Set(_local3, _local4);
=
(_local5);
_local6 = new b2PolygonDef();
_local7 = 0;
while (_local7 < 3) {
_local10 = (((Math.PI * 2) * _local7) / 3);
_local6.SetAsOrientedBox((70 / 32), (8 / 32), new b2Vec2(((Math.cos(_local10) * 70) / 32), ((Math.sin(_local10) * 70) / 32)), _local10);
_local6.density = 4;
_local6.restitution = 0.8;
_local6.filter.maskBits = ~(0x8000);
.CreateShape(_local6);
_local7++;
};
.SetMassFromShapes();
_local8 =
(_local5);
_local9 = new b2RevoluteJointDef();
_local9.body1 = ;
_local9.body2 = _local8;
_local9.localAnchor1 = new b2Vec2();
_local9.localAnchor2 = new b2Vec2();
makeJoint(_local9);
Viewport.prerender("turnstileBlade");
Viewport.prerender("turnstileCenter1");
Viewport.prerender("turnstileCenter2");
}
override public function advance():void{
applyGravity();
if (!.IsSleeping()){
.SetAngularVelocity(Global.slide(.GetAngularVelocity(), 0, 0.0005));
};
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
_local2 = ((.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((.GetPosition().y * 32) - _arg1.scrollY);
_arg1.drawRotated("turnstileBlade", _local2, _local3, .GetAngle());
_arg1.drawRotated("turnstileBlade", _local2, _local3, (.GetAngle() + ((Math.PI * 2) / 3)));
_arg1.drawRotated("turnstileBlade", _local2, _local3, (.GetAngle() + ((Math.PI * 4) / 3)));
_arg1.drawRotated("turnstileCenter1", _local2, _local3, .GetAngle());
_arg1.drawRotated("turnstileCenter2", _local2, _local3, .GetAngle());
}
}
}//package com.nitrome.flipside.objects
Section 93
//WreckingBall (com.nitrome.flipside.objects.WreckingBall)
package com.nitrome.flipside.objects {
import Box2D.Common.Math.*;
import com.nitrome.flipside.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.Shapes.*;
import com.nitrome.util.*;
public class WreckingBall extends ActiveObject {
private var
:Array;
private var :b2RevoluteJoint;
private var :b2Body;
private var :b2Body;
private var
:Number;// = 0
public function WreckingBall(_arg1:Number, _arg2:Number){
var _local3:b2CircleDef;
var _local4:b2RevoluteJointDef;
= [];
= 0;
super();
= newBody(((_arg1 + 0.5) * 2), ((_arg2 + 3.5) * 2));
= newBody(((_arg1 + 0.5) * 2), ((_arg2 + 0.5) * 2));
_local3 = new b2CircleDef();
_local3.radius = 1;
_local3.density = 3;
_local3.friction = 1;
_local3.restitution = 1.5;
.CreateShape(_local3);
.SetMassFromShapes();
.SetAngularVelocity(0.01);
_local4 = new b2RevoluteJointDef();
_local4.body1 = ;
_local4.body2 = ;
_local4.localAnchor1 = new b2Vec2(0, (-6 + (4 / 32)));
= (makeJoint(_local4) as b2RevoluteJoint);
Viewport.prerender("wreckingBall");
Viewport.prerender("hangingPlatformAnchor");
}
override public function advance():void{
var _local1:Number;
if (Math.abs(.GetAngle()) < (Math.PI / 4)){
_local1 = (Global.sign(.GetAngularVelocity()) * 1.2);
.SetAngularVelocity(Global.slide(.GetAngularVelocity(), _local1, 0.1));
};
applyGravity();
.WakeUp();
if (
> 0){
--;
};
if ((Controller.frameNumber % 10) == 0){
.push(.GetAngle());
if (
.length > 100){
.splice(0, (
.length - 100));
};
if ((((((((Math.abs((
[0] -
[24])) < ((5 * Math.PI) / 180))) && ((Math.abs((
[0] -
[49])) < ((5 * Math.PI) / 180))))) && ((Math.abs((
[0] -
[74])) < ((5 * Math.PI) / 180))))) && ((Math.abs((
[0] -
[99])) < ((5 * Math.PI) / 180))))){
if (
< 1){
.SetAngularVelocity((50 * Global.sign(.GetAngle())));
= 200;
};
};
};
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
_local2 = ((.GetPosition().x * 32) - _arg1.scrollX);
_local3 = ((.GetPosition().y * 32) - _arg1.scrollY);
_arg1.drawRotated("wreckingBall", _local2, _local3, .GetAngle());
_arg1.blit("hangingPlatformAnchor", _local2, _local3);
}
}
}//package com.nitrome.flipside.objects
Section 94
//ActiveObject (com.nitrome.flipside.ActiveObject)
package com.nitrome.flipside {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
public class ActiveObject {
private var :Array;
public var transmitsAI:Boolean;// = false
private var
:Array;
private static var tempVector:b2Vec2 = new b2Vec2();
public function ActiveObject(){
= [];
= [];
transmitsAI = false;
super();
}
public function destroy():void{
var _local1:Number;
_local1 = 0;
while (_local1 < .length) {
Controller.world.DestroyJoint( [_local1]);
_local1++;
};
= [];
_local1 = 0;
while (_local1 <
.length) {
Controller.world.DestroyBody(
[_local1]);
_local1++;
};
= [];
}
public function advance():void{
}
public function contactHeld(_arg1:b2ContactPoint):void{
}
public function
(_arg1:b2BodyDef):b2Body{
var _local2:b2Body;
_local2 = Controller.world.CreateBody(_arg1);
.push(_local2);
return (_local2);
}
public function newBody(_arg1:Number, _arg2:Number):b2Body{
var _local3:b2BodyDef;
_local3 = new b2BodyDef();
_local3.position.Set(_arg1, _arg2);
return (
(_local3));
}
public function contactLost(_arg1:b2ContactPoint):void{
}
public function contactMade(_arg1:b2ContactPoint):void{
}
public function render(_arg1:Viewport):void{
}
public function inheritedAI(_arg1:Car):Boolean{
return (false);
}
public function makeJoint(_arg1:b2JointDef):b2Joint{
var _local2:b2Joint;
_local2 = Controller.world.CreateJoint(_arg1);
.push(_local2);
return (_local2);
}
public function renderBack(_arg1:Viewport):void{
}
public static function applyGravity(_arg1:b2Body, _arg2:b2Vec2=null):void{
if (((!(_arg1.IsSleeping())) && (!(_arg1.IsStatic())))){
if (!_arg2){
tempVector.x = 0;
tempVector.y = (10 * _arg1.());
} else {
tempVector.x = ((_arg2.x * 10) * _arg1.m_mass);
tempVector.y = ((_arg2.y * 10) * _arg1.m_mass);
};
_arg1.ApplyForce(tempVector, _arg1.GetWorldCenter());
};
}
}
}//package com.nitrome.flipside
Section 95
//Car (com.nitrome.flipside.Car)
package com.nitrome.flipside {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import flash.geom.*;
import Box2D.Dynamics.Contacts.*;
import com.nitrome.game.*;
import com.nitrome.util.*;
import flash.ui.*;
public class Car extends ActiveObject {
private const axleThickness:Number = 0.2;
private const wheelRadius:Number = 0.515625;
private const axleLength:Number = 1.90625;
public var :Number;// = 0
public var :Number;// = 0
public var :Boolean;// = false
public var boostTime:Number;// = 0
public var :Boolean;// = false
public var :Number;// = 1
public var downforceDisabled:Number;// = 0
public var rank:Number;
public var :Number;// = -1
public var :b2Body;
public var :b2Body;
public var :b2RevoluteJoint;
public var wheelSpin:Number;// = 0
public var tileTouchLastFrame:Number;// = 0
public var
:Number;// = 0.15
public var
:b2RevoluteJoint;
public var aiInstruction:String;// = "r"
public var
:Boolean;// = false
public var
:Boolean;// = false
public var
:Boolean;// = true
public var nextGate:Gate;// = null
public var linearPosition:Number;// = 0
public var
:Number;// = 0
public var finished:Boolean;// = false
public var :Number;// = 0
public var :Number;// = 0
public var finishFrameNumber:Number;// = 0
public var :Number;// = 0
public var lightTrail:LightTrail;
public var :Number;// = 0
public var lap:Number;// = 0
public var lightTrail2:LightTrail;
public var :Number;// = 0
public var :Number;// = 0
public var :Number;// = 32
public var :Number;// = 12
public var :b2Vec2;// = null
public var :b2Vec2;// = null
public var
:b2Body;// = null
public var :b2Body;// = null
public var index:Number;
public var :Number;// = -1
public var :Number;// = -1
public var axle:b2Body;
public static const MAG_TIME:Number = 32;
public static const RESTORED_ANIM_DURATION:Number = 40;
public static const DESTROYED_ANIM_DURATION:Number = 40;
public function Car(_arg1:Number, _arg2:Number){
var _local3:b2BodyDef;
var _local4:Number;
var _local5:Number;
var _local6:b2CircleDef;
var _local7:b2PolygonDef;
var _local8:b2RevoluteJointDef;
var _local9:b2RevoluteJointDef;
var _local10:Number;
wheelSpin = 0;
= 0.15;
= 32;
= 12;
boostTime = 0;
= 0;
= 0;
= null;
= null;
= null;
= null;
= false;
= false;
= 0;
= 0;
tileTouchLastFrame = 0;
aiInstruction = "r";
= -1;
= true;
= -1;
= -1;
= false;
= 1;
= 0;
= 0;
downforceDisabled = 0;
linearPosition = 0;
nextGate = null;
lap = 0;
= 0;
finished = false;
finishFrameNumber = 0;
= 0;
= false;
= 0;
super();
Controller.cars.push(this);
index = (Controller.cars.length - 1);
_local3 = new b2BodyDef();
_local3.userData = {car:this, activeObject:this, contactMade:true, contactHeld:true, contactLost:true};
_local4 = (((_arg1 + 0.5) * 64) / 32);
_local5 = ((_arg2 * 64) / 32);
_local5 = (_local5 + (2 - wheelRadius));
_local3.position.Set((_local4 - 0.75), _local5);
=
(_local3);
_local3.position.Set((_local4 + 0.75), _local5);
=
(_local3);
_local3.position.Set(_local4, _local5);
axle =
(_local3);
_local6 = new b2CircleDef();
_local6.radius = wheelRadius;
_local6.density = 1;
_local6.friction = 1;
_local6.restitution = 0.3;
_local6.filter.categoryBits = 2;
.CreateShape(_local6);
.CreateShape(_local6);
.SetMassFromShapes();
.SetMassFromShapes();
_local7 = new b2PolygonDef();
_local7.SetAsBox((axleLength / 2), (axleThickness / 2));
_local7.density = 1;
_local7.friction = 0.8;
_local7.restitution = 0.3;
_local7.filter.categoryBits = 2;
axle.CreateShape(_local7);
axle.SetMassFromShapes();
_local8 = new b2RevoluteJointDef();
_local8.body1 = ;
_local8.body2 = axle;
_local8.localAnchor1 = new b2Vec2(0, 0);
_local8.localAnchor2 = new b2Vec2((-(axleLength) / 2), 0);
_local8.collideConnected = false;
= (makeJoint(_local8) as b2RevoluteJoint);
_local9 = new b2RevoluteJointDef();
_local9.body1 = ;
_local9.body2 = axle;
_local9.localAnchor1 = new b2Vec2(0, 0);
_local9.localAnchor2 = new b2Vec2((axleLength / 2), 0);
_local9.collideConnected = false;
= (makeJoint(_local9) as b2RevoluteJoint);
Viewport.prerender((("bike" + index) + "Wheel"));
Viewport.prerender((("bike" + index) + "WheelLines"));
Viewport.prerender((("bike" + index) + "Rider"));
Viewport.prerender((("bike" + index) + "Chassis"));
Viewport.prerender((("bike" + index) + "ChassisNumbers"));
Viewport.prerender((("bike" + index) + "ChassisShine"));
Viewport.prerender("bikeArrows");
nextGate = Controller.level. ;
lightTrail = new LightTrail();
lightTrail2 = new LightTrail();
switch (index){
case 0:
_local10 = 0xFFFF;
break;
case 1:
_local10 = 0xE2E2E2;
break;
case 2:
_local10 = 3407743;
break;
case 3:
_local10 = 13526514;
break;
};
lightTrail.(_local10);
lightTrail2.(_local10);
}
public function ():void{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:Car;
var _local5:Number;
var _local6:Number;
var _local7:Number;
axle.SetLinearVelocity(new b2Vec2(0, 0));
.SetLinearVelocity(new b2Vec2(0, 0));
.SetLinearVelocity(new b2Vec2(0, 0));
axle.SetAngularVelocity(((Math.random() - 0.5) * 100));
.SetAngularVelocity(0);
.SetAngularVelocity(0);
if ( < 2){
_local1 = nextGate.lastGate.centerPoint;
_local2 = ((axleLength + wheelRadius) * 0.7);
_local3 = 0;
while (_local3 < Controller.cars.length) {
_local4 = Controller.cars[_local3];
if (_local4 != this){
_local5 = (_local4.getCenterX() - _local1.x);
_local6 = (_local4.getCenterY() - _local1.y);
_local7 = ((_local5 * _local5) + (_local6 * _local6));
if (_local7 < (_local2 * _local2)){
return;
};
};
_local3++;
};
= 0;
axle.SetXForm(_local1.Copy(), 0);
.SetXForm(new b2Vec2((_local1.x - (axleLength / 2)), _local1.y), 0);
.SetXForm(new b2Vec2((_local1.x + (axleLength / 2)), _local1.y), 0);
axle.SetAngularVelocity(0);
} else {
--;
};
}
public function
(_arg1:Number):Array{
var _local2:Array;
var _local3:Car;
var _local4:b2Vec2;
_local2 = [];
for each (_local3 in Controller.cars) {
if (_local3 != this){
_local4 = axle.GetPosition().Copy();
_local4.Subtract(_local3.axle.GetPosition());
if (_local4.LengthSquared() < (_arg1 * _arg1)){
_local2.push(_local3);
};
};
};
return (_local2);
}
public function
():Boolean{
var _local1:b2Vec2;
var _local2:b2Vec2;
var _local3:b2Vec2;
if (((!()) || (!()))){
return (false);
};
_local1 = .GetPosition().Copy();
_local1.Subtract(.GetPosition());
_local1.Normalize();
_local2 = .Copy();
_local2.Add();
_local2.Multiply(0.5);
_local3 = new b2Vec2(-(_local1.y), _local1.x);
return ((b2Math.b2Dot(_local3, .GetPosition()) > b2Math.b2Dot(_local3, _local2)));
}
public function
():b2Vec2{
return (axle.GetLinearVelocity());
}
override public function contactMade(_arg1:b2ContactPoint):void{
var _local2:b2Shape;
var _local3:b2Shape;
var _local4:Car;
if ((((_arg1.shape1.m_body == )) || ((_arg1.shape1.m_body == )))){
_local2 = _arg1.shape1;
_local3 = _arg1.shape2;
} else {
if ((((_arg1.shape2.m_body == )) || ((_arg1.shape2.m_body == )))){
_local2 = _arg1.shape2;
_local3 = _arg1.shape1;
} else {
return;
};
};
if (_local2.m_body == ){
= _arg1.position;
= _local3.m_body;
= true;
} else {
= _arg1.position;
= _local3.m_body;
= true;
};
if (((_local3.m_body.m_userData) && (_local3.m_body.m_userData.tile))){
tileTouchLastFrame = Controller.frameNumber;
};
if (((_local3.m_body.m_userData) && (_local3.m_body.m_userData.car))){
_local4 = (_local3.m_body.m_userData.car as Car);
if ( < _local4.){
aiInstruction = _local4.aiInstruction;
= _local4.;
} else {
_local4.aiInstruction = aiInstruction;
_local4. = ;
};
};
}
override public function contactLost(_arg1:b2ContactPoint):void{
var _local2:b2Shape;
var _local3:b2Shape;
if ((((_arg1.shape1.m_body == )) || ((_arg1.shape1.m_body == )))){
_local2 = _arg1.shape1;
_local3 = _arg1.shape2;
} else {
if ((((_arg1.shape2.m_body == )) || ((_arg1.shape2.m_body == )))){
_local2 = _arg1.shape2;
_local3 = _arg1.shape1;
} else {
return;
};
};
if (_local2.m_body == ){
if (_local3.m_body ==
){
= false;
};
} else {
if (_local3.m_body == ){
= false;
};
};
}
public function getCenterX():Number{
return (axle.GetWorldCenter().x);
}
override public function contactHeld(_arg1:b2ContactPoint):void{
var _local2:b2Shape;
var _local3:b2Shape;
if ((((_arg1.shape1.m_body == )) || ((_arg1.shape1.m_body == )))){
_local2 = _arg1.shape1;
_local3 = _arg1.shape2;
} else {
if ((((_arg1.shape2.m_body == )) || ((_arg1.shape2.m_body == )))){
_local2 = _arg1.shape2;
_local3 = _arg1.shape1;
} else {
return;
};
};
if (_local2.m_body == ){
= _arg1.position;
= _local3.m_body;
= true;
} else {
= _arg1.position;
= _local3.m_body;
= true;
};
if (((_local3.m_body.m_userData) && (_local3.m_body.m_userData.tile))){
tileTouchLastFrame = Controller.frameNumber;
};
}
public function getCenterY():Number{
return (axle.GetWorldCenter().y);
}
public function ():void{
if (finished){
return;
};
finished = true;
finishFrameNumber = Controller.frameNumber;
if (Controller.multiplayerGame){
if (rank == 2){
if (index == 1){
Controller.player1Score++;
} else {
Controller.player2Score++;
};
};
} else {
if (index == 0){
if (rank == 1){
Score.value = (Score.value + Controller.levelScore());
NitromeGame.setLevelUnlocked((Controller.level.number + 1));
};
};
};
}
override public function advance():void{
if ( > 0){
();
} else {
if ( > 0){
();
};
};
();
();
();
();
();
= Controller.frameNumber;
}
public function ():void{
--;
}
public function ():void{
var _local1:Number;
var _local2:Boolean;
var _local3:b2Vec2;
_local1 = forwardSpeed();
if ((((((_local1 < )) || (( > MAG_TIME)))) || (( > MAG_TIME)))){
if ((((Math.abs(axle.GetLinearVelocity().x) > 2)) && ((Math.abs(_local1) > 2)))){
= (forwardSpeed() < 0);
};
if (
()){
= 180;
} else {
= 0;
};
};
= ((( -
) * 0.95) +
);
if (Controller.frameNumber != ){
= Global.slide(, () ? 5 : 1, 1);
};
_local2 =
();
_local3 = (((_local1 > 0))!=_local2) ? : .GetPosition().Copy();
_local3.Add(axle.GetWorldVector(new b2Vec2(0, (_local2) ? 0.2 : -0.2)));
lightTrail.pushPosition(_local3, Math.abs((_local1 / 16)));
lightTrail.length = Global.slide(lightTrail.length, Math.abs(((60 * _local1) / 16)), 2);
_local3 = (((_local1 > 0))!=_local2) ? : .GetPosition().Copy();
_local3.Add(axle.GetWorldVector(new b2Vec2(0, (_local2) ? -0.2 : 0.2)));
lightTrail2.pushPosition(_local3, Math.abs((_local1 / 16)));
lightTrail2.length = Global.slide(lightTrail2.length, Math.abs(((32 * _local1) / 16)), 2);
if ((((((((((Controller.introTime > 50)) && ((Controller.introTime < 110)))) && ((index == 0)))) && (!(Controller.demoGame)))) && (!(Controller.multiplayerGame)))){
= 2;
} else {
if ( > 0){
= ( - 0.02);
};
};
}
public function (_arg1:Number):b2Vec2{
var _local2:b2Vec2;
var _local3:b2Vec2;
_local2 = axle.GetPosition().Copy();
_local3 = axle.GetLinearVelocity().Copy();
_local3.Multiply(_arg1);
_local2.Add(_local3);
return (_local2);
}
override public function render(_arg1:Viewport):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:ColorTransform;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:ColorTransform;
var _local10:Number;
var _local11:b2Body;
var _local12:b2Vec2;
var _local13:Number;
var _local14:Number;
_local2 = (Math.floor((axle.GetPosition().x * 32)) - _arg1.scrollX);
_local3 = (Math.floor((axle.GetPosition().y * 32)) - _arg1.scrollY);
if (_local2 < -100){
return;
};
if (_local2 > 650){
return;
};
if (_local3 < -100){
return;
};
if (_local3 > 500){
return;
};
_local4 = axle.GetAngle();
_local5 = null;
if ( > 0){
if ( == 1){
_local5 = Global.whiteOut(0);
} else {
_local5 = Global.whiteOut(( / DESTROYED_ANIM_DURATION));
};
} else {
if ( > 0){
_local5 = Global.whiteOut((1 - ( / RESTORED_ANIM_DURATION)));
};
};
_local6 = 0;
while (_local6 < 2) {
_local11 = ((_local6 == 0)) ? : ;
_local12 = axle.GetWorldPoint(new b2Vec2((((_local6 == 0)) ? 31 : -32 / 32), 0));
_local13 = (Math.floor((_local12.x * 32)) - _arg1.scrollX);
_local14 = (Math.floor((_local12.y * 32)) - _arg1.scrollY);
_arg1.drawRotated((("bike" + index) + "Wheel"), _local13, _local14, 0, _local5);
_arg1.drawRotated((("bike" + index) + "WheelLines"), _local13, _local14, _local11.GetAngle(), _local5);
_local6++;
};
_local7 = (axle.GetAngle() % (Math.PI * 2));
if (_local7 < -(Math.PI)){
_local7 = (_local7 + (Math.PI * 2));
};
if (_local7 > Math.PI){
_local7 = (_local7 - (Math.PI * 2));
};
_local8 = (1 - Math.abs((_local7 / Math.PI)));
_local9 = new ColorTransform(1, 1, 1, _local8);
if (_local5){
_local9.concat(_local5);
};
_arg1.drawRotated((("bike" + index) + "Chassis"), _local2, _local3, (_local4 + Math.PI), _local5);
_arg1.drawRotated((("bike" + index) + "Chassis"), _local2, _local3, _local4, _local9);
_arg1.drawRotated((("bike" + index) + "ChassisNumbers"), _local2, _local3, _local4, _local5);
_arg1.drawRotated(((("bike" + index) + "Rider-") + .toString()), _local2, _local3, (_local4 + (( * Math.PI) / 180)), _local5);
_arg1.drawRotated((("bike" + index) + "ChassisShine"), _local2, _local3, 0, _local5, "lighten");
_local10 = ;
if (_local10 > 1){
_local10 = 1;
};
if (_local10 > 0){
_arg1.drawRotated("bikeArrows", _local2, _local3, 0, new ColorTransform(1, 1, 1, ));
};
}
public function
():b2Vec2{
return (axle.GetPosition());
}
public function ():void{
var _local1:b2Vec2;
var _local2:String;
if (nextGate){
_local1 = axle.GetPosition();
if (((nextGate.after(_local1)) && (nextGate.aligned(_local1)))){
if (((((nextGate.isFirst) && (!(finished)))) && (!(Controller.demoGame)))){
lap++;
if (lap == (Controller.level.totalLaps + 1)){
if (index == 0){
Controller.overlay.doOverlay("finish");
} else {
if ((((index == 1)) && (Controller.multiplayerGame))){
Controller.overlay2.doOverlay("finish");
};
};
();
} else {
if ((((lap == ( + 1))) && ((lap > 1)))){
_local2 = ("lap" + lap.toString());
if (lap == Controller.level.totalLaps){
_local2 = "finallap";
};
if (index == 0){
Controller.overlay.doOverlay(_local2);
} else {
if ((((index == 1)) && (Controller.multiplayerGame))){
Controller.overlay2.doOverlay(_local2);
};
};
};
};
if (lap > ){
= lap;
};
};
nextGate = nextGate.nextGate;
};
if (((!(nextGate.lastGate.after(_local1))) && (nextGate.lastGate.aligned(_local1)))){
if (((nextGate.lastGate.isFirst) && (!(finished)))){
lap--;
};
nextGate = nextGate.lastGate;
};
};
}
public function ():void{
var _local1:b2Vec2;
var _local2:b2Vec2;
var _local3:Number;
var _local4:b2Vec2;
var _local5:Array;
var _local6:Number;
var _local7:b2Body;
var _local8:b2Vec2;
var _local9:b2Vec2;
if (
){
= 0;
} else {
++;
};
if (
){
= 0;
} else {
++;
};
if (((((.IsSleeping()) && (.IsSleeping()))) && (axle.IsSleeping()))){
return;
};
_local1 = .GetWorldCenter().Copy();
_local1.Subtract(.GetWorldCenter());
_local1.Normalize();
_local2 = axle.GetLinearVelocity();
_local3 = b2Math.b2Dot(_local1, _local2);
downforceDisabled--;
if ((((((((Math.abs(_local3) > )) && ((downforceDisabled < 0)))) && ())) && ())){
_local4 = new b2Vec2(-(_local1.y), _local1.x);
if (b2Math.b2Dot(_local4, ) < b2Math.b2Dot(_local4, .GetPosition())){
_local4.Multiply(-1);
};
_local5 = [, ];
_local6 = ((33 * 0.5) / 32);
for each (_local7 in _local5) {
_local8 = _local4.Copy();
_local8.Multiply((_local6 + 0.5));
_local8.Add(_local7.GetPosition());
if ((_local8)){
_local9 = _local4.Copy();
_local9.Multiply(20);
applyGravity(_local7, _local9);
};
};
};
applyGravity();
applyGravity();
applyGravity(axle);
}
public function (_arg1:b2Vec2):b2Shape{
var _local2:b2AABB;
var _local3:Array;
var _local4:b2Shape;
_local2 = new b2AABB();
_local2.lowerBound.Set((_arg1.x - 0.01), (_arg1.y - 0.01));
_local2.upperBound.Set((_arg1.x + 0.01), (_arg1.y + 0.01));
_local3 = new Array();
if (Controller.world.Query(_local2, _local3, 1000) == 0){
return (null);
};
for each (_local4 in _local3) {
if (_local4.TestPoint(_local4.m_body.GetXForm(), _arg1)){
return (_local4);
};
};
return (null);
}
public function forwardSpeed():Number{
var _local1:b2Vec2;
var _local2:b2Vec2;
var _local3:Boolean;
var _local4:Number;
_local1 = .GetPosition().Copy();
_local1.Subtract(.GetPosition());
_local1.Normalize();
_local2 = new b2Vec2(-(_local1.y), _local1.x);
_local3 = () ? (b2Math.b2Dot(_local2, .GetPosition()) > b2Math.b2Dot(_local2, )) : false;
_local4 = b2Math.b2Dot(axle.GetLinearVelocity(), _local1);
return ((
()) ? -(_local4) : _local4);
}
public function ():void{
var _local1:Boolean;
var _local2:Boolean;
var _local3:Boolean;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:String;
var _local8:String;
var _local9:Number;
var _local10:ActiveObject;
var _local11:b2Vec2;
_local1 = false;
_local2 = false;
_local3 = false;
if ((((((index == 0)) && (!(finished)))) && (!(Controller.demoGame)))){
_local1 = Key.isDown(Keyboard.LEFT);
_local2 = Key.isDown(Keyboard.RIGHT);
_local3 = Key.isDown(Keyboard.UP);
if (!Controller.multiplayerGame){
_local1 = ((_local1) || (Key.isDown("A".charCodeAt(0))));
_local2 = ((_local2) || (Key.isDown("D".charCodeAt(0))));
_local3 = ((_local3) || (Key.isDown("W".charCodeAt(0))));
};
} else {
if ((((((((index == 1)) && (Controller.multiplayerGame))) && (!(finished)))) && (!(Controller.demoGame)))){
_local1 = Key.isDown("A".charCodeAt(0));
_local2 = Key.isDown("D".charCodeAt(0));
_local3 = Key.isDown("W".charCodeAt(0));
} else {
_local5 = Math.floor(((axle.GetPosition().x * 32) / 64));
_local6 = Math.floor(((axle.GetPosition().y * 32) / 64));
if (((!((_local5 == ))) || (!((_local6 == ))))){
if (Controller.level.instructionGrid[_local5][_local6]){
_local8 = Controller.level.instructionGrid[_local5][_local6];
if ((((_local8 == "be")) || ((_local8 == "bd")))){
= (_local8 == "be");
} else {
if (_local8 != aiInstruction){
aiInstruction = _local8;
= Controller.frameNumber;
};
};
};
};
_local7 = aiInstruction;
if (_local7.substr(0, 1) == "i"){
aiInstruction = "i r";
_local9 = 0;
while (_local9 < Controller.level.activeList.length) {
_local10 = Controller.level.activeList[_local9];
if (_local10.transmitsAI){
//unresolved if
};
_local9++;
};
_local7 = aiInstruction.substr(2);
};
if (_local7 == "r"){
_local1 = false;
_local2 = true;
_local3 = false;
} else {
if (_local7 == "l"){
_local1 = true;
_local2 = false;
_local3 = false;
} else {
if (_local7 == "rf"){
_local2 = (forwardSpeed() > ( / 2));
_local1 = !(_local2);
_local3 = false;
} else {
if (_local7 == "lf"){
_local1 = (forwardSpeed() < (-() / 2));
_local2 = !(_local1);
_local3 = false;
} else {
if (_local7 == "ls"){
_local1 = (wheelSpin > -8);
_local2 = !(_local1);
_local3 = false;
} else {
if (_local7 == "rs"){
_local2 = (wheelSpin < 8);
_local1 = !(_local2);
_local3 = false;
} else {
if (_local7 == "n"){
_local3 = false;
_local2 = _local3;
_local1 = _local2;
} else {
if (_local7 == "j"){
_local2 = false;
_local1 = _local2;
_local3 = true;
} else {
if (_local7 == "jl"){
if (forwardSpeed() < 0){
_local3 = true;
} else {
_local2 = true;
};
} else {
if (_local7 == "jr"){
if (forwardSpeed() > 0){
_local3 = true;
} else {
_local1 = true;
};
} else {
trace((("UNRECOGNISED INSTRUCTION: [" + aiInstruction) + "]"));
};
};
};
};
};
};
};
};
};
};
};
};
if (Controller.introTime < Controller.INTRO_DURATION){
_local3 = false;
_local2 = _local3;
_local1 = _local2;
};
if (((_local3) && (!()))){
if (((( <= 2)) && (( <= 2)))){
_local11 = axle.GetWorldVector(new b2Vec2(0, (
()) ? (350 * 3) : (-350 * 3)));
.ApplyForce(_local11, .GetWorldCenter());
.ApplyForce(_local11, .GetWorldCenter());
= (MAG_TIME + 2);
= (MAG_TIME + 2);
downforceDisabled = 20;
= true;
};
} else {
if (!_local3){
= false;
};
};
if (boostTime > 0){
boostTime--;
};
_local4 = 0;
if (_local2){
_local4 = ;
wheelSpin = Math.max(wheelSpin, .m_angularVelocity);
} else {
if (_local1){
_local4 = -();
wheelSpin = Math.min(wheelSpin, .m_angularVelocity);
};
};
wheelSpin = Global.slide(wheelSpin, _local4,
);
if (_local4 != 0){
.SetAngularVelocity(wheelSpin);
.SetAngularVelocity(wheelSpin);
} else {
if (((((.IsSleeping()) && (.IsSleeping()))) && (axle.IsSleeping()))){
return;
};
.m_angularVelocity = (.m_angularVelocity = Global.slide(.m_angularVelocity, 0, 0.1));
};
.SetXForm(.GetPosition(), .GetAngle());
axle.ApplyTorque((_local4 / 5));
}
public function
():void{
var _local1:Number;
linearPosition = nextGate.fromLast(axle.GetPosition());
linearPosition = ((linearPosition + nextGate.lastGate.index) / Controller.level.gates.length);
linearPosition = (linearPosition + (lap - 1));
= 0.15;
= 32;
= 12;
if (((((((!((index == 0))) && (Controller.cars[0].rank))) && (!(Controller.multiplayerGame)))) && (
))){
_local1 = (linearPosition - Controller.cars[0].linearPosition);
if (_local1 > 0.2){
if (_local1 > 1){
_local1 = 1;
};
= (0.15 - (_local1 * 0.1));
= (32 - (_local1 * 10));
= (12 + (_local1 * 2));
} else {
if (_local1 < -0.2){
if (_local1 < -1){
_local1 = -1;
};
= (0.15 + (-(_local1) * 0.15));
= (32 + (-(_local1) * 10));
= (12 - (-(_local1) * 4));
};
};
};
if (boostTime > 0){
= ( + 4);
= (
+ 0.05);
};
}
public function hitLaser():void{
if ( == 0){
= DESTROYED_ANIM_DURATION;
= RESTORED_ANIM_DURATION;
if (Controller.onScreen((axle.GetPosition().x * 32), (axle.GetPosition().y * 32))){
NitromeGame.sound_manager.playSound("laser");
};
};
}
}
}//package com.nitrome.flipside
Section 96
//ContactListener (com.nitrome.flipside.ContactListener)
package com.nitrome.flipside {
import Box2D.Dynamics.*;
import Box2D.Collision.*;
public class ContactListener extends b2ContactListener {
override public function Persist(_arg1:b2ContactPoint):void{
var _local2:b2Body;
var _local3:b2Body;
_local2 = _arg1.shape1.m_body;
_local3 = _arg1.shape2.m_body;
if (((_local2.m_userData) && (_local2.m_userData.contactHeld))){
(_local2.m_userData.activeObject as ActiveObject).contactHeld(_arg1);
};
if (((_local3.m_userData) && (_local3.m_userData.contactHeld))){
(_local3.m_userData.activeObject as ActiveObject).contactHeld(_arg1);
};
}
override public function Add(_arg1:b2ContactPoint):void{
var _local2:b2Body;
var _local3:b2Body;
_local2 = _arg1.shape1.m_body;
_local3 = _arg1.shape2.m_body;
if (((_local2.m_userData) && (_local2.m_userData.contactMade))){
(_local2.m_userData.activeObject as ActiveObject).contactMade(_arg1);
};
if (((_local3.m_userData) && (_local3.m_userData.contactMade))){
(_local3.m_userData.activeObject as ActiveObject).contactMade(_arg1);
};
}
override public function Remove(_arg1:b2ContactPoint):void{
var _local2:b2Body;
var _local3:b2Body;
_local2 = _arg1.shape1.m_body;
_local3 = _arg1.shape2.m_body;
if (((_local2.m_userData) && (_local2.m_userData.contactLost))){
(_local2.m_userData.activeObject as ActiveObject).contactLost(_arg1);
};
if (((_local3.m_userData) && (_local3.m_userData.contactLost))){
(_local3.m_userData.activeObject as ActiveObject).contactLost(_arg1);
};
}
}
}//package com.nitrome.flipside
Section 97
//Controller (com.nitrome.flipside.Controller)
package com.nitrome.flipside {
import Box2D.Common.Math.*;
import flash.display.*;
import flash.events.*;
import Box2D.Dynamics.*;
import Box2D.Dynamics.Joints.*;
import Box2D.Collision.*;
import Box2D.Collision.Shapes.*;
import Box2D.Common.*;
import com.nitrome.game.*;
import com.nitrome.util.*;
public class Controller {
public static const INTRO_DURATION:Number = 120;
public static var content:Sprite;
public static var player1Score:Number = 0;
public static var level:Level;
public static var world:b2World;
public static var frameNumber:Number = 0;
public static var stats:PlayerStats;
public static var player2Score:Number = 0;
public static var viewport:Viewport;
public static var startingLevel:Number = 1;
public static var popup:IngamePopup;
public static var cars:Array;
public static var startingRawXML:XML = null;
public static var gameplayRunning:Boolean = true;
public static var viewport2:Viewport;
public static var overlay:Overlay;
public static var introTime:Number = 0;
public static var root:MovieClip;
public static var overlay2:Overlay;
public static var multiplayerGame:Boolean = false;
public static var stats2:PlayerStats;
public static var demoGame:Boolean;
public static var contactListener:ContactListener;
public static var stage:Stage;
public static function setupPhysics(_arg1:Number, _arg2:Number):void{
var _local3:b2AABB;
_local3 = new b2AABB();
_local3.upperBound.Set(((_arg1 * 64) / 32), ((_arg2 * 64) / 32));
_local3.lowerBound.Set(0, 0);
world = new b2World(_local3, new b2Vec2(), true);
contactListener = new ContactListener();
world.(contactListener);
}
public static function (_arg1:Event):void{
var _local2:Number;
var _local3:Number;
var _local4:String;
if (((popup) && (popup.isOpen))){
popup.advance();
};
if (((!(level. )) && (gameplayRunning))){
if (introTime < INTRO_DURATION){
_local4 = null;
introTime++;
if (introTime == 20){
_local4 = "three";
};
if (introTime == 50){
_local4 = "two";
};
if (introTime == 80){
_local4 = "one";
};
if (introTime == 110){
_local4 = "start";
};
if (_local4){
overlay.doOverlay(_local4);
if (overlay2){
overlay2.doOverlay(_local4);
};
if (_local4 == "start"){
NitromeGame.sound_manager.playSound("go");
} else {
NitromeGame.sound_manager.playSound("threetwoone");
};
};
};
frameNumber++;
_local2 = 5;
_local3 = 0;
while (_local3 < _local2) {
world.Step(((1 / 25) / _local2), (10 / _local2));
level.advance();
_local3++;
};
updateCarRankings();
viewport.
();
if (viewport2){
viewport2.
();
};
if (stats){
stats.(cars[0]);
};
if (stats2){
stats2.(cars[1]);
};
};
}
public static function changeLevel(_arg1:Number):void{
level.destroy();
gameplayRunning = true;
frameNumber = 0;
introTime = 0;
if (((isNaN(_arg1)) || ((_arg1 < 1)))){
_arg1 = 1;
};
level = new Level();
level.(_arg1);
}
public static function onScreen(_arg1:Number, _arg2:Number):Boolean{
var _local3:Number;
_local3 = (((multiplayerGame) && (!(demoGame)))) ? 200 : 400;
if (viewport){
if ((((((((_arg1 > (viewport.scrollX - 50))) && ((_arg1 < (viewport.scrollX + 600))))) && ((_arg2 > (viewport.scrollY - 50))))) && ((_arg2 < ((viewport.scrollY + _local3) + 50))))){
return (true);
};
};
if (viewport2){
if ((((((((_arg1 > (viewport2.scrollX - 50))) && ((_arg1 < (viewport2.scrollX + 600))))) && ((_arg2 > (viewport2.scrollY - 50))))) && ((_arg2 < ((viewport2.scrollY + _local3) + 50))))){
return (true);
};
};
return (false);
}
public static function startDemo(_arg1:Sprite):void{
startGame(_arg1, true);
}
public static function endGame():void{
if (!content){
return;
};
stage.removeEventListener(Event.ENTER_FRAME, );
world.(null);
level.destroy();
Viewport.destroyPrerendered();
Key.terminate(stage);
if (viewport){
content.removeChild(viewport);
viewport.destroy();
};
if (viewport2){
content.removeChild(viewport2);
viewport2.destroy();
};
if (stats){
content.removeChild(stats);
};
if (stats2){
content.removeChild(stats2);
};
if (overlay2){
overlay2.destroy();
overlay2 = null;
};
overlay.destroy();
overlay = null;
popup.destroy();
popup = null;
root = null;
stage = null;
content = null;
level = null;
world = null;
contactListener = null;
cars = [];
viewport = null;
viewport2 = null;
stats = null;
stats2 = null;
}
public static function levelScore():Number{
var _local1:Number;
if (Controller.cars[0].rank != 1){
return (0);
};
if (!Controller.cars[0].finished){
return (0);
};
_local1 = Math.round((2000 * (1 - (Controller.cars[0].finishFrameNumber / (25 * 240)))));
if (_local1 < 0){
_local1 = 0;
};
return (_local1);
}
public static function updateCarRankings():void{
var carList:Array;
var n:Number;
carList = cars.slice();
carList = carList.sort(function (_arg1:Car, _arg2:Car):Number{
if (((_arg1.finished) && (_arg2.finished))){
return (((_arg1.rank)<_arg2.rank) ? -1 : 1);
} else {
if (_arg1.finished){
return (-1);
};
if (_arg2.finished){
return (1);
};
if (_arg1.lap != _arg2.lap){
return (((_arg1.lap)<_arg2.lap) ? 1 : -1);
//unresolved jump
};
if (_arg1.nextGate.index != _arg2.nextGate.index){
if (_arg1.nextGate.isFirst){
return (-1);
};
if (_arg2.nextGate.isFirst){
return (1);
};
return (((_arg1.nextGate.index)<_arg2.nextGate.index) ? 1 : -1);
//unresolved jump
};
};
return (((_arg2.
().fromLast(!NULL!))<!NULL!) ? 1 : -1);
});
n = 0;
while (n < carList.length) {
carList[n].rank = (n + 1);
n = (n + 1);
};
}
public static function startGame(_arg1:Sprite, _arg2:Boolean=false):void{
if (content){
if (demoGame == _arg2){
return;
};
endGame();
};
demoGame = _arg2;
root = MovieClip(_arg1.root);
root.stop();
stage = _arg1.stage;
content = _arg1;
Key.initialize(stage);
Trig.setup();
popup = new IngamePopup();
overlay = new Overlay();
if (((multiplayerGame) && (!(_arg2)))){
overlay.y = 100;
overlay2 = new Overlay();
overlay2.y = 300;
};
content.addChild((viewport = new Viewport()));
if (((multiplayerGame) && (!(_arg2)))){
content.addChild((viewport2 = new Viewport()));
viewport2.y = 201;
};
if (!_arg2){
content.addChild((stats = new PlayerStats()));
if (multiplayerGame){
content.addChild((stats2 = new PlayerStats()));
stats2.y = 201;
};
};
level = new Level();
if (_arg2){
level.
();
} else {
if (startingRawXML){
level.(startingRawXML);
} else {
level.(startingLevel);
};
};
gameplayRunning = true;
frameNumber = 0;
introTime = (_arg2) ? INTRO_DURATION : 0;
if (!_arg2){
Score.value = 0;
};
stage.addEventListener(Event.ENTER_FRAME, );
}
}
}//package com.nitrome.flipside
Section 98
//Gate (com.nitrome.flipside.Gate)
package com.nitrome.flipside {
import Box2D.Common.Math.*;
public class Gate {
public var :Number;
public var :b2Vec2;
public var lastGate:Gate;
public var index:Number;
public var nextGate:Gate;
public var isLast:Boolean;// = false
public var :b2Vec2;
public var
:b2Vec2;
public var isFirst:Boolean;// = false
public var normal:b2Vec2;
public var
:Number;
public var :Number;
public var centerPoint:b2Vec2;
public function Gate(_arg1:Number){
isFirst = false;
isLast = false;
super();
this.index = _arg1;
}
public function aligned(_arg1:b2Vec2):Boolean{
var _local2:Number;
_local2 = b2Math.b2Dot(_arg1, );
return (((( <= _local2)) && ((
>= _local2))));
}
public function (_arg1:b2Vec2):b2Vec2{
var _local2:Number;
_local2 = b2Math.b2Dot(_arg1, );
if (_local2 < ){
_local2 = ;
};
if (_local2 >
){
_local2 =
;
};
return (new b2Vec2(((.x * _local2) + (normal.x * )), ((.y * _local2) + (normal.y * ))));
}
public function after(_arg1:b2Vec2):Boolean{
return ((b2Math.b2Dot(normal, _arg1) > ));
}
public function fromLast(_arg1:b2Vec2):Number{
var _local2:b2Vec2;
var _local3:b2Vec2;
var _local4:b2Vec2;
var _local5:b2Vec2;
_local2 = lastGate.(_arg1);
_local3 = (_arg1);
_local4 = _local3.Copy();
_local4.Subtract(_local2);
_local5 = _arg1.Copy();
_local5.Subtract(_local2);
return ((_local5.Length() / _local4.Length()));
}
public function setPosition(_arg1:Number, _arg2:Number, _arg3:Boolean):void{
if (_arg3){
= new b2Vec2(((_arg1 * 64) / 32), ((_arg2 * 64) / 32));
} else {
= new b2Vec2(((_arg1 * 64) / 32), ((_arg2 * 64) / 32));
};
if ((( ) && (
))){
= new b2Vec2((
.x - .x), (
.y - .y));
.Normalize();
= b2Math.b2Dot(, );
= b2Math.b2Dot(,
);
normal = new b2Vec2(-(.y), .x);
= b2Math.b2Dot(normal, );
centerPoint = new b2Vec2((( .x +
.x) / 2), (( .y +
.y) / 2));
};
}
}
}//package com.nitrome.flipside
Section 99
//Level (com.nitrome.flipside.Level)
package com.nitrome.flipside {
import flash.events.*;
import com.nitrome.game.*;
import com.nitrome.util.*;
import com.nitrome.flipside.objects.*;
import flash.net.*;
public class Level {
public var activeList:Array;
public var number:Number;
public var :Array;
public var :Array;
public var gridHeight:Number;
public var gates:Array;
public var tileGrid:Array;
public var totalLaps:Number;// = 3
public var gridWidth:Number;
public var :LoadingText;
public var :Array;
public var activeGrid:Array;
public var instructionGrid:Array;
public var fgTileGrid:Array;
public var bgTileGrid:Array;
public var :Boolean;// = true
public var :Gate;
public var :Number;// = 0
public static const FINAL_LEVEL_NUMBER:Number = 15;
public static var lastLoadedNumber:Number = -1;
public static var lastLoadedXML:XML = null;
public function Level(){
= true;
= 0;
totalLaps = 3;
super();
}
public function advance():void{
var _local1:Number;
var _local2:Boolean;
_local1 = 0;
while (_local1 < activeList.length) {
activeList[_local1].advance();
_local1++;
};
if (((Controller.multiplayerGame) && (!(Controller.demoGame)))){
if (!Controller.cars[0].finished){
Controller.viewport.scrollTo((Math.floor((Controller.cars[0].getCenterX() * 32)) - 275), (Math.floor((Controller.cars[0].getCenterY() * 32)) - 100));
};
if (!Controller.cars[1].finished){
Controller.viewport2.scrollTo((Math.floor((Controller.cars[1].getCenterX() * 32)) - 275), (Math.floor((Controller.cars[1].getCenterY() * 32)) - 100));
};
} else {
if (!Controller.cars[0].finished){
Controller.viewport.scrollTo((Math.floor((Controller.cars[0].getCenterX() * 32)) - 275), (Math.floor((Controller.cars[0].getCenterY() * 32)) - 200));
};
};
_local2 = Controller.cars[0].finished;
if (Controller.multiplayerGame){
_local2 = ((_local2) && (Controller.cars[1].finished));
};
if (((_local2) && (!(Controller.popup.isOpen)))){
++;
if ( > 200){
if (Controller.multiplayerGame){
Controller.popup.doPopup(((Controller.cars[0].rank == 1)) ? "1p_win" : "2p_win");
} else {
Controller.popup.doPopup(((Controller.cars[0].rank == 1)) ? "complete" : "failed");
};
};
};
}
public function destroy():void{
var _local1:Number;
if ( ){
_local1 = 0;
while (_local1 < .length) {
[_local1].destroy();
_local1++;
};
};
if (activeList){
_local1 = 0;
while (_local1 < activeList.length) {
activeList[_local1].destroy();
_local1++;
};
};
= null;
tileGrid = null;
activeList = null;
activeGrid = null;
fgTileGrid = null;
= null;
bgTileGrid = null;
= null;
instructionGrid = null;
gates = null;
= null;
}
public function (_arg1:Number):void{
var loader:URLLoader;
var filename:String;
var callback:Function;
var number = _arg1;
this.number = number;
if (lastLoadedNumber == number){
= true;
(lastLoadedXML);
return;
};
= new LoadingText();
.x = 275;
.y = 200;
Controller.root.addChild();
NitromeGame.transition.stop();
loader = new URLLoader();
filename = ((NitromeGame.getSwfPath() + "levels/") + NitromeGame.getLevelName(number));
callback = function (_arg1:Event){
var _local2:XML;
_local2 = new XML(_arg1.target.data);
lastLoadedNumber = number;
lastLoadedXML = _local2;
Controller.level.(_local2);
loader.removeEventListener(Event.COMPLETE, callback);
};
loader.addEventListener(Event.COMPLETE, callback);
loader.load(new URLRequest(filename));
= true;
}
public function getTile(_arg1:Number, _arg2:Number):Tile{
if (!tileGrid[_arg1]){
return (null);
};
return (tileGrid[_arg1][_arg2]);
}
public function
(_arg1:String):Array{
var _local2:Array;
var _local3:Array;
var _local4:Number;
var _local5:String;
var _local6:Array;
var _local7:String;
var _local8:Number;
var _local9:Number;
_local2 = _arg1.split(",");
_local3 = [];
_local4 = 0;
while (_local4 < _local2.length) {
_local5 = _local2[_local4];
if (_local5.indexOf(":") == -1){
_local3.push(Global.trim(_local5));
} else {
_local6 = _local5.split(":");
_local7 = Global.trim(_local6[0]);
_local8 = Number(_local6[1]);
_local9 = 0;
while (_local9 < _local8) {
_local3.push(_local7);
_local9++;
};
};
_local4++;
};
return (_local3);
}
public function (_arg1:XML):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Tile;
var _local6:Array;
var _local7:Boolean;
var _local8:Array;
var _local9:Number;
var _local10:Boolean;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Gate;
var _local15:Gate;
var _local16:Number;
var _local17:ActiveObject;
gridWidth = Number(_arg1.@w);
gridHeight = Number(_arg1.@h);
Controller.setupPhysics(gridWidth, gridHeight);
= [];
tileGrid = [];
= [];
bgTileGrid = [];
= [];
fgTileGrid = [];
activeList = [];
activeGrid = [];
instructionGrid = [];
_local2 = 0;
while (_local2 < gridWidth) {
tileGrid[_local2] = [];
bgTileGrid[_local2] = [];
fgTileGrid[_local2] = [];
activeGrid[_local2] = [];
instructionGrid[_local2] = [];
_local2++;
};
gates = [];
Controller.cars = [];
_local6 =
(_arg1.bt);
_local3 = 0;
while (_local3 < gridHeight) {
_local2 = 0;
while (_local2 < gridWidth) {
_local4 = (_local2 + (_local3 * gridWidth));
if (!((!(_local6[_local4])) || ((_local6[_local4] == "-")))){
_local5 = new Tile(_local2, _local3);
_local5.makeSprite(_local6[_local4], "btile_");
.push(_local5);
bgTileGrid[_local2][_local3] = _local5;
};
_local2++;
};
_local3++;
};
_local6 =
(_arg1.ft);
_local3 = 0;
while (_local3 < gridHeight) {
_local2 = 0;
while (_local2 < gridWidth) {
_local4 = (_local2 + (_local3 * gridWidth));
if (!((!(_local6[_local4])) || ((_local6[_local4] == "-")))){
_local5 = new Tile(_local2, _local3);
_local5.makeSprite(_local6[_local4], "ftile_");
.push(_local5);
fgTileGrid[_local2][_local3] = _local5;
};
_local2++;
};
_local3++;
};
_local6 =
(_arg1.t);
_local3 = 0;
while (_local3 < gridHeight) {
_local2 = 0;
while (_local2 < gridWidth) {
_local4 = (_local2 + (_local3 * gridWidth));
if (_local6[_local4] != "-"){
_local5 = new Tile(_local2, _local3);
_local5.makeSprite(_local6[_local4]);
.push(_local5);
tileGrid[_local2][_local3] = _local5;
};
_local2++;
};
_local3++;
};
_local3 = 0;
while (_local3 < gridHeight) {
_local2 = 0;
while (_local2 < gridWidth) {
if (getTile(_local2, _local3)){
_local10 = false;
_local11 = -1;
while (_local11 <= 1) {
_local12 = -1;
while (_local12 <= 1) {
if (!(((_local11 == 0)) && ((_local12 == 0)))){
if ( ((_local2 + _local11), (_local3 + _local12))){
if (!getTile((_local2 + _local11), (_local3 + _local12))){
_local10 = true;
};
};
};
_local12++;
};
_local11++;
};
_local4 = (_local2 + (_local3 * gridWidth));
if (_local10){
tileGrid[_local2][_local3].makeSolid(_local6[_local4]);
};
};
_local2++;
};
_local3++;
};
_local6 =
(_arg1.g);
_local7 = false;
_local4 = 0;
while (_local4 < _local6.length) {
if (_local6[_local4] != "-"){
_local2 = (_local4 % gridWidth);
_local3 = Math.floor((_local4 / gridWidth));
if (_local6[_local4] == "o"){
_local7 = true;
} else {
_local13 = Number(_local6[_local4]);
if (!isNaN(_local13)){
if (!gates[_local13]){
gates[_local13] = new Gate(_local13);
};
gates[_local13].setPosition(_local2, _local3, _local7);
_local7 = false;
};
};
};
_local4++;
};
if (gates.length > 0){
= null;
for each (_local15 in gates) {
= _local15;
break;
};
for each (_local15 in gates) {
_local14 = _local15;
};
for each (_local15 in gates) {
_local15.lastGate = _local14;
_local14.nextGate = _local15;
_local14 = _local15;
};
.isFirst = true;
_local14.isLast = true;
};
_local8 = [Car, Box, BigCircle, Peg, Chunks, Catflap, LiftBridge, RopeBridge, Turnstile, WreckingBall, [Catcher, false], [Catcher, true], [HangingPlatform, false], [HangingPlatform, true], [Seesaw, false], [Seesaw, true], [SpinningShape, 0, true], [SpinningShape, 0, false], [SpinningShape, 1, true], [SpinningShape, 1, false], [SpinningShape, 2, true], [SpinningShape, 2, false], [SpinningShape, 3, true], [SpinningShape, 3, false], [AcceleratorBlock, 0, false], [AcceleratorBlock, 0, true], [AcceleratorBlock, 1, false], [AcceleratorBlock, 1, true], [AcceleratorBlock, 2, false], [AcceleratorBlock, 2, true], [AcceleratorBlock, 3, false], [AcceleratorBlock, 3, true], [ForceBlock, 0], [ForceBlock, 1], [ForceBlock, 2], [ForceBlock, 3], [ForceBlock, 4], [LaserEmitterBlock, true, false, false, false], [LaserEmitterBlock, false, true, false, false], [LaserEmitterBlock, true, true, false, false], [LaserEmitterBlock, false, false, true, false], [LaserEmitterBlock, true, false, true, false], [LaserEmitterBlock, false, true, true, false], [LaserEmitterBlock, true, true, true, false], [LaserEmitterBlock, false, false, false, true], [LaserEmitterBlock, true, false, false, true], [LaserEmitterBlock, false, true, false, true], [LaserEmitterBlock, true, true, false, true], [LaserEmitterBlock, false, false, true, true], [LaserEmitterBlock, true, false, true, true], [LaserEmitterBlock, false, true, true, true], [LaserEmitterBlock, true, true, true, true], [Button, 1], [Button, 2], [Button, 3], [Trapdoor, 1, false], [Trapdoor, 2, false], [Trapdoor, 3, false], [Trapdoor, 1, true], [Trapdoor, 2, true], [Trapdoor, 3, true], [SlidingPlatform, 1, 0], [SlidingPlatform, -1, 0], [SlidingPlatform, 2, 0], [SlidingPlatform, -2, 0], [SlidingPlatform, 3, 0], [SlidingPlatform, -3, 0], [SlidingPlatform, 5, 0], [SlidingPlatform, -5, 0], [SlidingPlatform, 10, 0], [SlidingPlatform, -10, 0], [SlidingPlatform, 0, 1], [SlidingPlatform, 0, -1], [SlidingPlatform, 0, 2], [SlidingPlatform, 0, -2], [SlidingPlatform, 0, 3], [SlidingPlatform, 0, -3], [SlidingPlatform, 0, 5], [SlidingPlatform, 0, -5], [SlidingPlatform, 0, 10], [SlidingPlatform, 0, -10]];
_local9 = 0;
_local6 =
(_arg1.a);
_local4 = 0;
while (_local4 < _local6.length) {
if (_local6[_local4] != "-"){
_local2 = (_local4 % gridWidth);
_local3 = Math.floor((_local4 / gridWidth));
_local16 = Number(_local6[_local4]);
if (_local8[_local16] == Car){
++_local9;
//unresolved if
};
if ((_local8[_local16] is Array)){
_local17 = new _local8[_local16][0](_local2, _local3);
_local17["setup"].apply(_local17, _local8[_local16].slice(1));
} else {
_local17 = new _local8[_local16](_local2, _local3);
};
activeList.push(_local17);
activeGrid[_local2][_local3] = _local17;
};
_local4++;
};
_local6 =
(_arg1.i);
_local4 = 0;
while (_local4 < _local6.length) {
if (!((!(_local6[_local4])) || ((_local6[_local4] == "-")))){
_local2 = (_local4 % gridWidth);
_local3 = Math.floor((_local4 / gridWidth));
instructionGrid[_local2][_local3] = _local6[_local4];
};
_local4++;
};
= false;
if (){
.gotoAndPlay("fadeout");
= null;
};
if (Controller.popup){
Controller.popup.close();
};
NitromeGame.transition.play();
}
public function (_arg1:Number, _arg2:Number):Boolean{
if (_arg1 < 0){
return (false);
};
if (_arg1 >= gridWidth){
return (false);
};
if (_arg2 < 0){
return (false);
};
if (_arg2 >= gridHeight){
return (false);
};
return (true);
}
public function
():void{
this.number = 0;
(<level w="30" h="18">
<bt>30:3,-:20,33,35,-:5,35,-:22,30:2,-:28,33,35:3,-:26,30:4,-:3,30,-:22,33,35:4,-:2,35:3,-:21,30:3,
35,30:6,-:20,30,35:5,-:24,30:3,-,30:2,-,35:2,37,-:19,33,35:6,-,30:3,-:19,30:4,-:2,30,-,35:2,37,
-:19,33,35:3,-:4,30:3,-:19,30:2,-:5,30,35:2,30,-:19,30:3,-:4,30:4,-:19,33,35:6,-,35:2,37,-:25,30,
-,30:3,-:3,33,31,37,-:13,33,-:5,35,-,35:2,37,-:3,33,31,37,-:43,33,-:6</bt>
<a>-:453,0,-,0,-,0,-,0,-:80</a>
<g>-:78,o,6,-:48,o,7,-:9,6,-:17,o,8,-:65,7,-:10,5,o,5,-:5,o,9,-:43,4,-:16,9,-:3,8,-:37,o,4,-:11,o,
10,-,10,-:40,3,o,3,-:48,11,-:2,1,-:3,2,-:50,o,11,-:2,o,1,-:3,o,2,-:16</g>
<i>-:82,j,r:4,-:12,n:4,l:12,-,r,-:12,n:4,l,-:9,l:2,-,r,-:12,n:4,l,-:25,n:2,l:3,-:25,n:2,l,-:20,r:6,
-,n:2,l,-:14,rf,-:4,r,-:3,l:7,-:14,rf,-:4,r,-,l:2,-:12,r:6,-:2,rf,-:5,r,-:14,r,-:14,r,-:29,r,-:29,
r,-:13,rf,-:15,r,-:13,rf,-:16,r:10,-:2,rf,-:45</i>
<ft>-:68,spr,-:29,spr,-:18,spl,-:17,lw,-,lp,-,lw,-,lp,-:12,spd:3,-:20,spl,-:44,lp,-:14,spl,-:32,spr,
-:26,spl,-:7,lw,-,lp,-,lw,-:20,spr,-:17,lp,-,lw,-,lp,-,lw,-:35,spr,-:59,spr,-:63,lp,-,sgu,lg:3,sgu,
-,lw,-:17</ft>
<t>65,216,223,64:4,210,64:2,214,208,207,208,207,214,64,225,65:4,222,224,201,212:2,208,207,208,216,
64:3,214,64,216,65,201,147,102:15,60,61,62,208,207,208,64:2,208:2,64,201,65,223,-:17,rf,69,208:2,
215,213,208,207:2,208,216,65,226,-:18,74,218,213,226,64,208:5,ch,-:6,va,8,45:3,46:3,8,-:4,29,64:2,
65,210,226,208,147,102:2,-:7,40,207,208:2,212,200,55:2,226,cf,-:3,29,64,210,65:3,211,-:9,rd,33,
208:2,218,224,65:3,214,208,23,-:2,29,225,65,106,107,108,148,-:8,va,43,44,207:2,205,64,223,64,223,
208,ch,-:3,29,65:2,117,re,-:10,29,106,107,108,208,222,210,64,207,214,208,-:4,29,202,65,127,-:10,
rd,33,117,re,-:12,81,64,216,10,-:2,va,45,46:2,45:2,46,45,43,44,127,-:12,rh,88,205,64,10,-:2,12,
207,212,64,224,55:2,226,64,225,23,-:4,45,46:2,45:3,46,94,95,96,208,64,10,-:2,29,208,224,210,65:3,
64:2,65,23,-:3,ce,207,208:3,216,55:2,226,212,208,207,64,23,-:3,cg,64,223,221,224,223,64,229,ch,
-:3,12,207:2,208,218,64:2,216,226,64:4,210,10,-:4,102:7,-:4,12,208,207,208,64:9,65,58,-:15,81,208,
64:3,225,64:2,208:2,218,64:2,216,67,rg,-:13,rh,88,205,64,225,210,65,225,208,207,208:2,207,214,64,
71,72,73,8,45:2,46,45:3,46:2,45,8,94,95,96,210,211,65,207,216,65,201,212,207:2,208,205,64</t>
</level>
);
}
}
}//package com.nitrome.flipside
Section 100
//LightTrail (com.nitrome.flipside.LightTrail)
package com.nitrome.flipside {
import Box2D.Common.Math.*;
import flash.display.*;
public class LightTrail {
public var length:Number;// = 50
private var
:Array;
private var greenMultiplier:Number;// = 1
private var redMultiplier:Number;// = 1
private var blueMultiplier:Number;// = 1
private static var tempSprite:Sprite = new Sprite();
public function LightTrail(){
= [];
length = 50;
redMultiplier = 1;
greenMultiplier = 1;
blueMultiplier = 1;
super();
}
public function pushXY(_arg1:Number, _arg2:Number, _arg3:Number=1):void{
pushPosition(new b2Vec2(_arg1, _arg2), _arg3);
}
public function pushPosition(_arg1:b2Vec2, _arg2:Number=1):void{
if (_arg2 > 1){
_arg2 = 1;
};
if (_arg2 < 0){
_arg2 = 0;
};
.push([_arg1, _arg2]);
if (
.length > length){
.splice(0, (
.length - length));
};
}
public function (_arg1:Number):void{
redMultiplier = ((_arg1 >> 16) % 0x0100);
greenMultiplier = ((_arg1 >> 8) % 0x0100);
blueMultiplier = (_arg1 % 0x0100);
}
public function draw(_arg1:Viewport):void{
tempSprite.graphics.clear();
drawToSprite(tempSprite, 32, _arg1.scrollX, _arg1.scrollY);
_arg1.target.draw(tempSprite, null, null, "screen");
}
public function drawToSprite(_arg1:Sprite, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0):void{
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:b2Vec2;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:Number;
var _local14:Number;
_local5 = 3;
_local6 = 0;
while (_local6 <
.length) {
_local7 =
[_local6][1];
_local8 = ((_local6 * _local7) / length);
_local9 =
[_local6][0];
_local10 = int((redMultiplier * _local8));
_local11 = int((greenMultiplier * _local8));
_local12 = int((blueMultiplier * _local8));
_arg1.graphics.lineStyle(_local5, (((_local10 << 16) | (_local11 << 8)) | _local12), 1);
_local13 = ((_local9.x * _arg2) - _arg3);
_local14 = ((_local9.y * _arg2) - _arg4);
if (_local6 == 0){
_arg1.graphics.moveTo(_local13, _local14);
} else {
_arg1.graphics.lineTo(_local13, _local14);
};
_local6++;
};
}
}
}//package com.nitrome.flipside
Section 101
//PlayerStats (com.nitrome.flipside.PlayerStats)
package com.nitrome.flipside {
import flash.display.*;
public class PlayerStats extends Sprite {
public var rank:FlipsideFont;
public var lapCount:FlipsideFont;
public var lap:FlipsideFont;
public var time:FlipsideFont;
public function PlayerStats(){
();
();
();
();
}
function
(){
try {
lapCount["componentInspectorSetting"] = true;
} catch(e:Error) {
};
lapCount.align = "left";
lapCount.align_vert = "center";
lapCount.color = 0xFFFFFF;
lapCount.id = "None";
lapCount.line_spacing = 18;
lapCount.text = "3";
lapCount.tracking = 0;
try {
lapCount["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
try {
time["componentInspectorSetting"] = true;
} catch(e:Error) {
};
time.align = "center";
time.align_vert = "center";
time.color = 0xFFFFFF;
time.id = "None";
time.line_spacing = 18;
time.text = "0:00";
time.tracking = 0;
try {
time["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
try {
rank["componentInspectorSetting"] = true;
} catch(e:Error) {
};
rank.align = "left";
rank.align_vert = "center";
rank.color = 0xFFFFFF;
rank.id = "None";
rank.line_spacing = 18;
rank.text = "1st";
rank.tracking = 0;
try {
rank["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
try {
lap["componentInspectorSetting"] = true;
} catch(e:Error) {
};
lap.align = "left";
lap.align_vert = "center";
lap.color = 0xFFFFFF;
lap.id = "None";
lap.line_spacing = 18;
lap.text = "1";
lap.tracking = 0;
try {
lap["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
public function (_arg1:Car):void{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:*;
_local2 = Controller.frameNumber;
if (_arg1.finished){
_local2 = _arg1.finishFrameNumber;
};
_local2 = (_local2 - Controller.introTime);
_local3 = Math.floor((_local2 / 25));
_local4 = Math.floor((_local3 / 60));
_local3 = (_local3 - (_local4 * 60));
time.text = ((_local4 + ":") + ((_local3 >= 10)) ? _local3 : ("0" + _local3));
_local5 = _arg1.lap;
if (_local5 < 1){
_local5 = 1;
};
if (_local5 > 3){
_local5 = 3;
};
lap.text = _local5;
switch (_arg1.rank){
case 1:
rank.text = "1st";
break;
case 2:
rank.text = "2nd";
break;
case 3:
rank.text = "3rd";
break;
case 4:
rank.text = "4th";
break;
};
}
}
}//package com.nitrome.flipside
Section 102
//Spring (com.nitrome.flipside.Spring)
package com.nitrome.flipside {
import Box2D.Common.Math.*;
import flash.display.*;
import Box2D.Dynamics.*;
public class Spring {
public var
:Number;// = 0.01
public var :Number;// = 0.5
public var body2:b2Body;// = null
public var :Number;// = 1
public var
:b2Vec2;// = null
public var :b2Vec2;// = null
public var body1:b2Body;// = null
public var :Number;// = 1
public function Spring(_arg1:b2Body=null, _arg2:b2Body=null, _arg3:b2Vec2=null, _arg4:b2Vec2=null, _arg5:Number=1, _arg6:Number=1){
body1 = null;
body2 = null;
= null;
= null;
= 1;
= 1;
= 0.5;
= 0.01;
super();
body1 = _arg1;
body2 = _arg2;
= _arg3;
= _arg4;
= _arg5;
= _arg6;
}
public function advance():void{
var _local1:b2Vec2;
var _local2:Number;
var _local3:Number;
var _local4:b2Vec2;
var _local5:b2Vec2;
var _local6:b2Vec2;
if (((!(body1)) || (!(
)))){
return;
};
if (((!(body2)) || (!()))){
return;
};
if (((((body1.IsSleeping()) || (body1.IsStatic()))) && (((body2.IsSleeping()) || (body2.IsStatic()))))){
return;
};
_local1 = body2.GetWorldPoint();
_local1.Subtract(body1.GetWorldPoint(
));
if (_local1.LengthSquared() == 0){
return;
};
_local2 = _local1.Length();
_local3 = (_local2 - );
_local4 = _local1.Copy();
_local4.Multiply((( * _local3) / _local2));
if ( < 1){
_local5 = _local4.Copy();
_local5.Multiply((1 - ));
body1.ApplyForce(_local5, body1.GetWorldPoint(
));
};
if ( > 0){
_local6 = _local4.Copy();
_local6.Multiply(-());
body2.ApplyForce(_local6, body2.GetWorldPoint());
};
if ( < 1){
body1.m_linearVelocity.Multiply((1 -
));
body1.m_angularVelocity = (body1.m_angularVelocity * (1 -
));
};
if ( > 0){
body2.m_linearVelocity.Multiply((1 -
));
body2.m_angularVelocity = (body2.m_angularVelocity * (1 -
));
};
}
public function draw(_arg1:Graphics):void{
var _local2:b2Vec2;
var _local3:b2Vec2;
if (((!(body1)) || (!(
)))){
return;
};
if (((!(body2)) || (!()))){
return;
};
_arg1.lineStyle(1, 0xFFFF);
_local2 = body1.GetWorldPoint(
);
_local3 = body2.GetWorldPoint();
_arg1.moveTo((_local2.x * 32), (_local2.y * 32));
_arg1.lineTo((_local3.x * 32), (_local3.y * 32));
}
}
}//package com.nitrome.flipside
Section 103
//Tile (com.nitrome.flipside.Tile)
package com.nitrome.flipside {
import Box2D.Common.Math.*;
import Box2D.Dynamics.*;
import Box2D.Collision.Shapes.*;
import com.nitrome.util.*;
public class Tile {
public var :b2Body;// = null
public var :Boolean;// = false
public var :Number;
public var
:Number;
public var tileName:String;// = null
public var large:Boolean;// = false
public function Tile(_arg1:Number, _arg2:Number){
= null;
tileName = null;
= false;
large = false;
super();
= _arg1;
= _arg2;
}
function (_arg1:Number):Array{
var _local2:Array;
var _local3:Number;
_local2 = [];
_local3 = 0;
while (_local3 <= _arg1) {
_local2.push(Math.sin(((_local3 / _arg1) * (Math.PI / 2))));
_local3++;
};
return (_local2);
}
public function makeSprite(_arg1:String, _arg2:String="tile_"):void{
tileName = (_arg2 + _arg1);
Viewport.prerender(tileName);
}
public function destroy():void{
if (){
Controller.world.DestroyBody();
= null;
};
}
public function makeSolid(_arg1:String):void{
var _local2:b2BodyDef;
var _local3:Array;
var _local4:Array;
var _local5:Boolean;
var _local6:Boolean;
var _local7:Boolean;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:b2PolygonDef;
var _local12:b2PolygonDef;
var _local13:Number;
var _local14:Number;
var _local15:Boolean;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Tile;
var _local21:Tile;
var _local22:Tile;
if (){
return;
};
_local2 = new b2BodyDef();
_local2.position.Set(((( + 0.5) * 64) / 32), (((
+ 0.5) * 64) / 32));
= Controller.world.CreateBody(_local2);
.SetUserData({tile:this});
if ((((_arg1.substr(0, 1) == "r")) || ((_arg1.substr(0, 1) == "c")))){
_local13 = (_arg1.toLowerCase().charCodeAt(1) - "a".charCodeAt(0));
_local14 = (1 + int((_local13 / 4)));
_local13 = (_local13 % 4);
_local15 = (_arg1.substr(0, 1) == "c");
_local3 = (((_local14 > 1)) ? 12 : 6);
_local4 = _local3.slice();
_local4.reverse();
if (_local13 == 0){
_local5 = true;
_local6 = true;
_local7 = true;
};
if (_local13 == 1){
_local5 = false;
_local6 = true;
_local7 = false;
};
if (_local13 == 2){
_local5 = true;
_local6 = false;
_local7 = false;
};
if (_local13 == 3){
_local5 = false;
_local6 = false;
_local7 = true;
};
if (_local15){
_local7 = !(_local7);
};
_local8 = 0;
while (_local8 < (_local3.length - 1)) {
_local9 = (_local7) ? (_local8 + 1) : _local8;
_local10 = (_local7) ? _local8 : (_local8 + 1);
_local11 = new b2PolygonDef();
_local11.vertexCount = 3;
_local11.vertices[0].x = ((_local5)!=_local15) ? (-32 / 32) : (32 / 32);
_local11.vertices[0].y = ((_local6)!=_local15) ? (-32 / 32) : (32 / 32);
_local11.vertices[1].x = (((((_local5) ? -1 : 1 * 64) * _local14) * (_local4[_local9] - 0.5)) / 32);
_local11.vertices[1].y = (((((_local6) ? -1 : 1 * 64) * _local14) * (_local3[_local9] - 0.5)) / 32);
_local11.vertices[2].x = (((((_local5) ? -1 : 1 * 64) * _local14) * (_local4[_local10] - 0.5)) / 32);
_local11.vertices[2].y = (((((_local6) ? -1 : 1 * 64) * _local14) * (_local3[_local10] - 0.5)) / 32);
_local11.vertices[1].x = (_local11.vertices[1].x + (((((_local5)==_local15) ? -1 : 1 * 32) * (_local14 - 1)) / 32));
_local11.vertices[1].y = (_local11.vertices[1].y + (((((_local6)==_local15) ? -1 : 1 * 32) * (_local14 - 1)) / 32));
_local11.vertices[2].x = (_local11.vertices[2].x + (((((_local5)==_local15) ? -1 : 1 * 32) * (_local14 - 1)) / 32));
_local11.vertices[2].y = (_local11.vertices[2].y + (((((_local6)==_local15) ? -1 : 1 * 32) * (_local14 - 1)) / 32));
_local11.friction = 0.8;
_local11.restitution = 0;
_local11.filter.categoryBits = 0x8000;
.CreateShape(_local11);
_local8++;
};
if (_local14 > 1){
large = true;
};
return;
};
if (_arg1.substr(0, 1) == "v"){
_local13 = (_arg1.toLowerCase().charCodeAt(1) - "a".charCodeAt(0));
_local16 = _local13;
if (_local13 == 2){
_local16 = 3;
};
if (_local13 == 3){
_local16 = 2;
};
_local3 = (((_local14 > 1)) ? 12 : 6);
_local4 = _local3.slice();
_local4.reverse();
_local11 = new b2PolygonDef();
_local11.vertices = new Array();
_local17 = 0;
while (_local17 < 4) {
_local18 = ((((_local17 == 1)) || ((_local17 == 2)))) ? 1 : -1;
_local19 = ((((_local17 == 2)) || ((_local17 == 3)))) ? 1 : -1;
_local7 = (((_local17 == 1)) || ((_local17 == 3)));
if (_local17 == _local16){
if (_local7){
_local8 = (_local3.length - 1);
while (_local8 >= 0) {
_local11.vertices.push(new b2Vec2((_local18 * _local4[_local8]), (_local19 * _local3[_local8])));
_local8--;
};
} else {
_local8 = 0;
while (_local8 < _local3.length) {
_local11.vertices.push(new b2Vec2((_local18 * _local4[_local8]), (_local19 * _local3[_local8])));
_local8++;
};
};
} else {
_local11.vertices.push(new b2Vec2(_local18, _local19));
};
_local17++;
};
_local11.vertexCount = _local11.vertices.length;
_local11.friction = 0.8;
_local11.restitution = 0;
_local11.filter.categoryBits = 0x8000;
.CreateShape(_local11);
return;
};
_local12 = new b2PolygonDef();
if (_arg1.substr(0, 1) == "d"){
_local12.vertexCount = 3;
_local12.vertices[0] = new b2Vec2((-32 / 32), (-32 / 32));
_local12.vertices[1] = new b2Vec2((32 / 32), (32 / 32));
_local12.vertices[2] = new b2Vec2((-32 / 32), (32 / 32));
} else {
if (_arg1.substr(0, 1) == "u"){
_local12.vertexCount = 3;
_local12.vertices[0] = new b2Vec2((32 / 32), (-32 / 32));
_local12.vertices[1] = new b2Vec2((32 / 32), (32 / 32));
_local12.vertices[2] = new b2Vec2((-32 / 32), (32 / 32));
} else {
if (_arg1.substr(0, 2) == "td"){
_local12.vertexCount = 3;
_local12.vertices[0] = new b2Vec2((32 / 32), (32 / 32));
_local12.vertices[1] = new b2Vec2((-32 / 32), (-32 / 32));
_local12.vertices[2] = new b2Vec2((32 / 32), (-32 / 32));
} else {
if (_arg1.substr(0, 2) == "tu"){
_local12.vertexCount = 3;
_local12.vertices[0] = new b2Vec2((-32 / 32), (32 / 32));
_local12.vertices[1] = new b2Vec2((-32 / 32), (-32 / 32));
_local12.vertices[2] = new b2Vec2((32 / 32), (-32 / 32));
} else {
_local12.SetAsBox((32 / 32), (32 / 32));
_local20 = Controller.level.getTile(( + 1),
);
if (((((_local20) && (!(_local20.)))) && (Global.isNumeric(_local20.tileName.substr(5))))){
_local12.vertices[1].x = (_local12.vertices[1].x + (64 / 32));
_local12.vertices[2].x = (_local12.vertices[2].x + (64 / 32));
_local20. = true;
_local21 = Controller.level.getTile(( + 2),
);
if (((((_local21) && (!(_local21.)))) && (Global.isNumeric(_local21.tileName.substr(5))))){
_local12.vertices[1].x = (_local12.vertices[1].x + (64 / 32));
_local12.vertices[2].x = (_local12.vertices[2].x + (64 / 32));
_local21. = true;
};
} else {
_local22 = Controller.level.getTile( , (
+ 1));
if (((((_local22) && (!(_local22.)))) && (Global.isNumeric(_local22.tileName.substr(5))))){
_local12.vertices[2].y = (_local12.vertices[2].y + (64 / 32));
_local12.vertices[3].y = (_local12.vertices[3].y + (64 / 32));
_local22. = true;
};
};
};
};
};
};
_local12.friction = 0.8;
_local12.restitution = 0;
_local12.filter.categoryBits = 0x8000;
.CreateShape(_local12);
}
}
}//package com.nitrome.flipside
Section 104
//Viewport (com.nitrome.flipside.Viewport)
package com.nitrome.flipside {
import flash.display.*;
import flash.geom.*;
import flash.utils.*;
public class Viewport extends Sprite {
public var :Bitmap;
public var scrollX:Number;// = 0
public var scrollY:Number;// = 0
public var target:BitmapData;
private var :Matrix;
public static var lightPositions:Array = null;
public static var bitmapTable:Object = {};
public function Viewport(){
var _local1:Number;
scrollX = 0;
scrollY = 0;
= new Matrix();
super();
_local1 = (((Controller.multiplayerGame) && (!(Controller.demoGame)))) ? 199 : 400;
target = new BitmapData(550, _local1, false, 0);
addChild(( = new Bitmap(target)));
prerender("backlayer");
prerender("midlayer");
prerender("smallLight");
prerender("largeLight");
}
public function blit(_arg1:String, _arg2:Number, _arg3:Number):void{
var _local4:PrerenderedBitmap;
_local4 = bitmapTable[_arg1];
if (!_local4){
return;
};
target.copyPixels(_local4.bitmapData, _local4.bitmapRect, new Point((_arg2 + _local4.dx), (_arg3 + _local4.dy)));
}
public function drawMatrix(_arg1:String, _arg2:Matrix, _arg3:ColorTransform=null, _arg4:String=null, _arg5:Rectangle=null, _arg6:Boolean=false):void{
var _local7:PrerenderedBitmap;
_local7 = bitmapTable[_arg1];
if (!_local7){
return;
};
.identity();
.tx = _local7.dx;
.ty = _local7.dy;
.concat(_arg2);
target.draw(_local7.bitmapData, , _arg3, _arg4, _arg5, _arg6);
}
public function scrollTo(_arg1:Number, _arg2:Number):void{
var _local3:Number;
_local3 = (((Controller.multiplayerGame) && (!(Controller.demoGame)))) ? 200 : 400;
scrollX = _arg1;
scrollY = _arg2;
if ((Controller.level.gridWidth * 64) >= 550){
if (scrollX < 0){
scrollX = 0;
};
if (scrollX > ((Controller.level.gridWidth * 64) - 550)){
scrollX = ((Controller.level.gridWidth * 64) - 550);
};
};
if ((Controller.level.gridHeight * 64) >= _local3){
if (scrollY < 0){
scrollY = 0;
};
if (scrollY > ((Controller.level.gridHeight * 64) - _local3)){
scrollY = ((Controller.level.gridHeight * 64) - _local3);
};
};
}
public function
():void{
var _local1:Point;
var _local2:Object;
var _local3:Number;
var _local4:Number;
var _local5:Tile;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Number;
var _local12:Number;
var _local13:ActiveObject;
var _local14:Car;
var _local15:Object;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
var _local21:Boolean;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:PrerenderedBitmap;
var _local30:Matrix;
_local1 = new Point();
if (((Controller.multiplayerGame) && (!(Controller.demoGame)))){
blit("backlayer", 0, -80);
} else {
blit("backlayer", 0, 0);
};
_local7 = -(Math.floor((scrollX / 4)));
if (Controller.level.number){
_local7 = (_local7 + (300 - ((Controller.level.number * 200) % 1600)));
} else {
_local7 = (_local7 + 100);
};
while (_local7 < -1781) {
_local7 = (_local7 + 1781);
};
while (_local7 > 0) {
_local7 = (_local7 - 1781);
};
_local8 = Math.floor(((((Controller.level.gridHeight * 64) - 400) - scrollY) / 10));
if (((Controller.multiplayerGame) && (!(Controller.demoGame)))){
_local8 = (_local8 - 100);
};
blit("midlayer", _local7, _local8);
blit("midlayer", (_local7 + 1781), _local8);
_local9 = Math.floor((scrollX / 64));
_local10 = (_local9 + 9);
_local11 = Math.floor((scrollY / 64));
_local12 = (_local11 + 7);
_local3 = _local9;
while (_local3 <= _local10) {
if (Controller.level.bgTileGrid[_local3]){
_local4 = _local11;
while (_local4 <= _local12) {
_local5 = Controller.level.bgTileGrid[_local3][_local4];
if (_local5){
if (_local5.tileName){
blit(_local5.tileName, ((_local3 * 64) - scrollX), ((_local4 * 64) - scrollY));
};
};
_local4++;
};
};
_local3++;
};
for each (_local13 in Controller.level.activeList) {
_local13.renderBack(this);
};
_local3 = (_local9 - 2);
while (_local3 <= (_local10 + 2)) {
if (Controller.level.tileGrid[_local3]){
_local4 = (_local11 - 2);
while (_local4 <= (_local12 + 2)) {
_local5 = Controller.level.tileGrid[_local3][_local4];
if (_local5){
if (_local5.tileName){
if (!(((((((((_local3 < _local9)) || ((_local3 > _local10)))) || ((_local4 < _local11)))) || ((_local4 > _local12)))) && (!(_local5.large)))){
blit(_local5.tileName, ((_local3 * 64) - scrollX), ((_local4 * 64) - scrollY));
};
};
};
_local4++;
};
};
_local3++;
};
for each (_local13 in Controller.level.activeList) {
_local13.render(this);
};
for each (_local14 in Controller.cars) {
_local14.lightTrail.draw(this);
_local14.lightTrail2.draw(this);
};
_local3 = (_local9 - 1);
while (_local3 <= (_local10 + 1)) {
if (Controller.level.fgTileGrid[_local3]){
_local4 = (_local11 - 1);
while (_local4 <= (_local12 + 1)) {
_local5 = Controller.level.fgTileGrid[_local3][_local4];
if (_local5){
if (_local5.tileName){
blit(_local5.tileName, ((_local3 * 64) - scrollX), ((_local4 * 64) - scrollY));
};
};
_local4++;
};
};
_local3++;
};
if (!lightPositions){
setupLightPositions();
};
_local6 = 0;
while (_local6 < lightPositions.length) {
_local15 = lightPositions[_local6];
_local16 = (_local15.x + _local7);
_local17 = (_local15.y + _local8);
_local18 = 0;
_local19 = _local15.s;
_local20 = (((_local15.s + _local19) + 1) * ((_local19 + _local19) + 1));
_local21 = true;
if (_local16 >= -10){
if (_local16 <= 560){
if (_local17 <= 410){
_local23 = (_local16 - _local19);
while (_local23 <= (_local16 + _local19)) {
_local24 = (_local17 - _local19);
while (_local24 <= (_local17 + _local19)) {
_local25 = target.getPixel(_local23, _local24);
_local26 = (_local25 % 0x0100);
_local27 = ((_local25 >> 8) % 0x0100);
_local28 = (_local25 >> 16);
if ((((((_local26 > 210)) && ((_local27 > 110)))) && ((_local28 > 150)))){
_local18++;
} else {
if ((((_local23 == _local16)) && ((_local24 == _local17)))){
_local21 = false;
//unresolved jump
};
};
_local24++;
};
_local23++;
};
if (_local21){
_local22 = (_local18 / _local20);
if (_local18 > 0){
_local29 = bitmapTable[_local15.i];
_local1.x = ((_local15.x + _local29.dx) + _local7);
_local1.y = ((_local15.y + _local29.dy) + _local8);
_local30 = new Matrix();
_local30.translate(_local29.dx, _local29.dy);
_local30.scale(_local22, _local22);
_local30.translate((_local1.x - _local29.dx), (_local1.y - _local29.dy));
target.draw(_local29.bitmapData, _local30, null, "screen");
};
};
};
};
};
_local6++;
};
}
public function drawRotated(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:ColorTransform=null, _arg6:String=null, _arg7:Rectangle=null, _arg8:Boolean=false):void{
var _local9:PrerenderedBitmap;
_local9 = bitmapTable[_arg1];
if (!_local9){
return;
};
.identity();
.tx = _local9.dx;
.ty = _local9.dy;
.rotate(_arg4);
.tx = (.tx + _arg2);
.ty = (.ty + _arg3);
target.draw(_local9.bitmapData, , _arg5, _arg6, _arg7, _arg8);
}
public function destroy():void{
removeChild();
= null;
target.dispose();
target = null;
}
public static function setupLightPositions():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
var _local4:Number;
lightPositions = [{x:128, y:208, i:"smallLight", s:1}, {x:342, y:208, i:"smallLight", s:1}, {x:553, y:208, i:"smallLight", s:1}, {x:767, y:208, i:"smallLight", s:1}, {x:235, y:307, i:"smallLight", s:1}, {x:449, y:307, i:"smallLight", s:1}, {x:659, y:307, i:"smallLight", s:1}, {x:0x0400, y:307, i:"smallLight", s:1}, {x:1233, y:307, i:"smallLight", s:1}, {x:1442, y:307, i:"smallLight", s:1}, {x:1651, y:307, i:"smallLight", s:1}];
for each (_local1 in [1075, 1096, 1117, 1143, 1163, 1183, 1492, 1513, 1534, 1560, 1580, 1600]) {
for each (_local4 in [122, 139, 156]) {
lightPositions.push({x:_local1, y:_local4, i:"largeLight", s:3});
};
};
_local2 = lightPositions.length;
_local3 = 0;
while (_local3 < _local2) {
lightPositions.push({x:(lightPositions[_local3].x + 1781), y:lightPositions[_local3].y, i:lightPositions[_local3].i, s:lightPositions[_local3].s});
_local3++;
};
}
public static function prerender(_arg1:String):void{
var classRef:Class;
var tempSprite:Sprite;
var newEntry:PrerenderedBitmap;
var bounds:Rectangle;
var bd:BitmapData;
var tempMC:MovieClip;
var n:Number;
var linkageName = _arg1;
if (bitmapTable[linkageName]){
return;
};
try {
classRef = (getDefinitionByName(linkageName) as Class);
} catch(e:Error) {
return;
};
if (!classRef){
return;
};
tempSprite = new (classRef);
if ((((tempSprite is MovieClip)) && (((tempSprite as MovieClip).totalFrames > 1)))){
tempMC = (tempSprite as MovieClip);
n = 1;
while (n <= tempMC.totalFrames) {
tempMC.gotoAndStop(n);
newEntry = new PrerenderedBitmap();
bounds = tempMC.getBounds(tempMC);
newEntry.dx = bounds.left;
newEntry.dy = bounds.top;
bd = new BitmapData(Math.ceil(bounds.width), Math.ceil(bounds.height), true, 0);
bd.draw(tempMC, new Matrix(1, 0, 0, 1, -(bounds.left), -(bounds.top)));
newEntry.bitmapData = bd;
newEntry.bitmapRect = new Rectangle(0, 0, Math.ceil(bounds.width), Math.ceil(bounds.height));
bitmapTable[((linkageName + "-") + n)] = newEntry;
n = (n + 1);
};
bitmapTable[linkageName] = bitmapTable[(linkageName + "-1")];
} else {
newEntry = new PrerenderedBitmap();
bounds = tempSprite.getBounds(tempSprite);
newEntry.dx = bounds.left;
newEntry.dy = bounds.top;
bd = new BitmapData(Math.ceil(bounds.width), Math.ceil(bounds.height), true, 0);
bd.draw(tempSprite, new Matrix(1, 0, 0, 1, -(bounds.left), -(bounds.top)));
newEntry.bitmapData = bd;
newEntry.bitmapRect = new Rectangle(0, 0, Math.ceil(bounds.width), Math.ceil(bounds.height));
bitmapTable[linkageName] = newEntry;
};
}
public static function destroyPrerendered():void{
var _local1:PrerenderedBitmap;
for each (_local1 in bitmapTable) {
_local1.bitmapData.dispose();
};
bitmapTable = {};
}
}
}//package com.nitrome.flipside
import flash.display.*;
import flash.geom.*;
class PrerenderedBitmap {
public var bitmapRect:Rectangle;
public var dx:Number;
public var dy:Number;
public var bitmapData:BitmapData;
private function PrerenderedBitmap(){
}
}
Section 105
//BackToGameSelectButton (com.nitrome.game.BackToGameSelectButton)
package com.nitrome.game {
import flash.events.*;
public class BackToGameSelectButton extends SimpleButton {
public var __id14_:FlipsideFont;
public function BackToGameSelectButton(){
();
}
function (){
try {
__id14_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id14_.align = "center";
__id14_.align_vert = "center";
__id14_.color = 0xFFFFFF;
__id14_.id = "None";
__id14_.line_spacing = 18;
__id14_.text = "back";
__id14_.tracking = 0;
try {
__id14_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.transition.doTween("game_select");
}
}
}//package com.nitrome.game
Section 106
//BackToTitleButton (com.nitrome.game.BackToTitleButton)
package com.nitrome.game {
import flash.events.*;
public class BackToTitleButton extends SimpleButton {
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.transition.doTween("title_screen");
}
}
}//package com.nitrome.game
Section 107
//ContinueGameButton (com.nitrome.game.ContinueGameButton)
package com.nitrome.game {
import com.nitrome.flipside.*;
import flash.events.*;
public class ContinueGameButton extends SimpleButton {
public var __id1_:FlipsideFont;
public function ContinueGameButton(){
();
}
function (){
try {
__id1_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id1_.align = "center";
__id1_.align_vert = "center";
__id1_.color = 0xFFFFFF;
__id1_.id = "None";
__id1_.line_spacing = 18;
__id1_.text = "continue";
__id1_.tracking = 0;
try {
__id1_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
if (Controller.popup){
Controller.popup.close();
};
}
}
}//package com.nitrome.game
Section 108
//CreditsButton (com.nitrome.game.CreditsButton)
package com.nitrome.game {
import flash.events.*;
public class CreditsButton extends SimpleButton {
public var __id11_:FlipsideFont;
public function CreditsButton(){
();
}
function (){
try {
__id11_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id11_.align = "center";
__id11_.align_vert = "center";
__id11_.color = 0xFFFFFF;
__id11_.id = "None";
__id11_.line_spacing = 18;
__id11_.text = "Credits";
__id11_.tracking = 0;
try {
__id11_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.transition.doTween("credits");
}
}
}//package com.nitrome.game
Section 109
//EndGameButton (com.nitrome.game.EndGameButton)
package com.nitrome.game {
import com.nitrome.flipside.*;
import flash.events.*;
public class EndGameButton extends SimpleButton {
public var __id2_:FlipsideFont;
public function EndGameButton(){
();
}
function (){
try {
__id2_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id2_.align = "center";
__id2_.align_vert = "center";
__id2_.color = 0xFFFFFF;
__id2_.id = "None";
__id2_.line_spacing = 18;
__id2_.text = "end game";
__id2_.tracking = 0;
try {
__id2_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
var e = _arg1;
if (Controller.popup){
Controller.popup.close();
};
Controller.gameplayRunning = false;
NitromeGame.transition.doTween(function (){
Controller.endGame();
NitromeGame.timeline.gotoAndStop("title_screen");
});
}
}
}//package com.nitrome.game
Section 110
//ExitToLevelSelectButton (com.nitrome.game.ExitToLevelSelectButton)
package com.nitrome.game {
import com.nitrome.flipside.*;
import flash.events.*;
public class ExitToLevelSelectButton extends SimpleButton {
public var __id7_:FlipsideFont;
public function ExitToLevelSelectButton(){
();
}
function
(){
try {
__id7_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id7_.align = "center";
__id7_.align_vert = "center";
__id7_.color = 0xFFFFFF;
__id7_.id = "None";
__id7_.line_spacing = 18;
__id7_.text = "back";
__id7_.tracking = 0;
try {
__id7_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
var e = _arg1;
if (Controller.popup){
Controller.popup.close();
};
Controller.gameplayRunning = false;
NitromeGame.transition.doTween(function (){
Controller.endGame();
NitromeGame.timeline.gotoAndStop("level_select_2p");
});
}
}
}//package com.nitrome.game
Section 111
//FinalBackToTitleButton (com.nitrome.game.FinalBackToTitleButton)
package com.nitrome.game {
public dynamic class FinalBackToTitleButton extends BackToTitleButton {
public var __id13_:FlipsideFont;
public function FinalBackToTitleButton(){
();
}
function (){
try {
__id13_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id13_.align = "center";
__id13_.align_vert = "center";
__id13_.color = 0xFFFFFF;
__id13_.id = "None";
__id13_.line_spacing = 18;
__id13_.text = "back";
__id13_.tracking = 0;
try {
__id13_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package com.nitrome.game
Section 112
//FinalSubmitScoreButton (com.nitrome.game.FinalSubmitScoreButton)
package com.nitrome.game {
public dynamic class FinalSubmitScoreButton extends SubmitScoreButton {
public var __id15_:FlipsideFont;
public function FinalSubmitScoreButton(){
();
}
function (){
try {
__id15_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id15_.align = "center";
__id15_.align_vert = "center";
__id15_.color = 0xFFFFFF;
__id15_.id = "None";
__id15_.line_spacing = 18;
__id15_.text = "submit score";
__id15_.tracking = 0;
try {
__id15_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package com.nitrome.game
Section 113
//FxToggle (com.nitrome.game.FxToggle)
package com.nitrome.game {
import flash.events.*;
public class FxToggle extends SimpleButton {
public function FxToggle(){
if (!NitromeGame.sfx){
gotoAndStop("_off_up");
} else {
gotoAndStop("_on_up");
};
}
override protected function updateGraphic():void{
if (over){
if (NitromeGame.sound_manager.sfx){
gotoAndStop("_on_over");
} else {
if (!NitromeGame.sound_manager.sfx){
gotoAndStop("_off_over");
};
};
} else {
if (NitromeGame.sound_manager.sfx){
gotoAndStop("_on_up");
} else {
if (!NitromeGame.sound_manager.sfx){
gotoAndStop("_off_up");
};
};
};
}
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.sound_manager.toggleSfx();
updateGraphic();
}
}
}//package com.nitrome.game
Section 114
//HelpButton (com.nitrome.game.HelpButton)
package com.nitrome.game {
import flash.events.*;
public class HelpButton extends SimpleButton {
public var __id10_:FlipsideFont;
public function HelpButton(){
();
}
function (){
try {
__id10_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id10_.align = "center";
__id10_.align_vert = "center";
__id10_.color = 0xFFFFFF;
__id10_.id = "None";
__id10_.line_spacing = 18;
__id10_.text = "Help";
__id10_.tracking = 0;
try {
__id10_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.transition.doTween("help");
}
}
}//package com.nitrome.game
Section 115
//IngameBackToTitleButton (com.nitrome.game.IngameBackToTitleButton)
package com.nitrome.game {
public dynamic class IngameBackToTitleButton extends BackToTitleButton {
public var __id12_:FlipsideFont;
public function IngameBackToTitleButton(){
();
}
function (){
try {
__id12_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id12_.align = "center";
__id12_.align_vert = "center";
__id12_.color = 0xFFFFFF;
__id12_.id = "None";
__id12_.line_spacing = 18;
__id12_.text = "back";
__id12_.tracking = 0;
try {
__id12_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package com.nitrome.game
Section 116
//IngamePopup (com.nitrome.game.IngamePopup)
package com.nitrome.game {
import com.nitrome.flipside.*;
import flash.display.*;
import flash.events.*;
import com.nitrome.util.*;
public class IngamePopup extends MovieClip {
public var :String;
public var :Number;// = 0
public var :Boolean;
public var :Number;// = 0
public var inner:MovieClip;
public var :Number;// = 0
public var :Boolean;// = true
public var :Number;// = 10
public var :Number;// = 0
public function IngamePopup(){
= true;
= 0;
= 0;
= 0;
= 0;
= 10;
super();
addFrameScript(0, frame1, 8, frame9, 14, frame15);
addEventListener(Event.ADDED, onAdded);
x = 275;
y = 200;
}
public function destroy():void{
();
removeEventListener(Event.ADDED, onAdded);
}
function frame1(){
stop();
}
public function onAdded(_arg1:Event):void{
if ((((_arg1.target.parent == this)) && ((_arg1.target is MovieClip)))){
(_arg1.target as MovieClip).gotoAndStop( );
} else {
if ((_arg1.target is FlipsideFont)){
};
};
}
private function
():void{
if (parent){
parent.removeChild(this);
};
gotoAndStop(1);
if ( ){
Controller.gameplayRunning = true;
};
}
function frame9(){
= false;
stop();
}
function frame15(){
();
}
public function advance():void{
var _local1:String;
if (!inner){
return;
};
if (Key.isDown(32)){
();
};
if (! ){
if (((inner.levelScore) && (( < )))){
= ( + 153);
if ( > ){
= ;
};
inner.levelScore.text = .toString();
} else {
if ( > 0){
--;
} else {
if (((inner.totalScore) && (( < )))){
= ( + 357);
if ( > ){
= ;
};
inner.totalScore.text = .toString();
};
};
};
_local1 = Controller.player1Score.toString();
if (((inner.player1Score) && (!((inner.player1Score.text == _local1))))){
inner.player1Score.text = _local1;
};
_local1 = Controller.player2Score.toString();
if (((inner.player2Score) && (!((inner.player2Score.text == _local1))))){
inner.player2Score.text = _local1;
};
};
}
public function get isOpen():Boolean{
return (!((currentFrame == 1)));
}
public function
():void{
var _local1:Number;
var _local2:DisplayObject;
_local1 = 0;
while (_local1 < MovieClip(inner).numChildren) {
_local2 = inner.getChildAt(_local1);
if ((((_local2 is SimpleButton)) && ((_local2.name.substr(0, 7) == "default")))){
(_local2 as SimpleButton).onClick(null);
return;
};
_local1++;
};
}
public function doPopup(_arg1:String, _arg2:Boolean=false):void{
= _arg1;
gotoAndPlay(2);
if (!parent){
Controller.root.content.addChild(this);
};
= Controller.levelScore();
= Score.value;
= ( = 0);
= true;
= 10;
this. = _arg2;
}
public function close():void{
if (((parent) || (!((currentFrame == 1))))){
play();
stage.focus = null;
};
}
}
}//package com.nitrome.game
Section 117
//IngameSubmitScoreButton (com.nitrome.game.IngameSubmitScoreButton)
package com.nitrome.game {
public dynamic class IngameSubmitScoreButton extends SubmitScoreButton {
public var __id6_:FlipsideFont;
public function IngameSubmitScoreButton(){
();
}
function (){
try {
__id6_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id6_.align = "center";
__id6_.align_vert = "center";
__id6_.color = 0xFFFFFF;
__id6_.id = "None";
__id6_.line_spacing = 18;
__id6_.text = "submit score";
__id6_.tracking = 0;
try {
__id6_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package com.nitrome.game
Section 118
//LevelStartButton (com.nitrome.game.LevelStartButton)
package com.nitrome.game {
import com.nitrome.flipside.*;
import flash.events.*;
public class LevelStartButton extends SimpleButton {
private var :Boolean;
public var numberField:FlipsideFont;
private var number:Number;
public function LevelStartButton(){
number = Number(name.substr(6));
= NitromeGame.getLevelUnlocked(number);
useHandCursor = (buttonMode = );
this.addEventListener(Event.ADDED_TO_STAGE, );
();
}
function (){
try {
numberField["componentInspectorSetting"] = true;
} catch(e:Error) {
};
numberField.align = "center";
numberField.align_vert = "center";
numberField.color = 0xFFFFFF;
numberField.id = "None";
numberField.line_spacing = 18;
numberField.text = "15";
numberField.tracking = 0;
try {
numberField["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
public function (_arg1:Event):void{
updateGraphic();
}
override protected function updateGraphic():void{
if (){
if (over){
gotoAndStop("over");
} else {
gotoAndStop("up");
};
} else {
gotoAndStop("locked");
};
if (numberField){
numberField.text = String(number);
numberField.visible = ;
};
}
override public function onClick(_arg1:MouseEvent):void{
var e = _arg1;
if (){
NitromeGame.transition.doTween(function (){
NitromeGame.timeline.gotoAndStop("game");
Controller.startingLevel = number;
Score.value = 0;
});
};
}
}
}//package com.nitrome.game
Section 119
//LoadingText (com.nitrome.game.LoadingText)
package com.nitrome.game {
import flash.display.*;
public dynamic class LoadingText extends MovieClip {
public function LoadingText(){
addFrameScript(4, frame5, 10, frame11);
}
function frame5(){
stop();
}
function frame11(){
stop();
if (parent){
parent.removeChild(this);
};
}
}
}//package com.nitrome.game
Section 120
//MtvLink (com.nitrome.game.MtvLink)
package com.nitrome.game {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public class MtvLink extends SimpleButton {
public function MtvLink(){
this.addEventListener(MouseEvent.CLICK, click);
}
public function click(_arg1:MouseEvent):void{
navigateToURL(new URLRequest(""), "_blank");
}
}
}//package com.nitrome.game
Section 121
//MusicToggle (com.nitrome.game.MusicToggle)
package com.nitrome.game {
import flash.events.*;
public class MusicToggle extends SimpleButton {
public function MusicToggle(){
if (!NitromeGame.music){
gotoAndStop("_off_up");
} else {
gotoAndStop("_on_up");
};
}
override protected function updateGraphic():void{
if (over){
if (NitromeGame.sound_manager.music){
gotoAndStop("_on_over");
} else {
if (!NitromeGame.sound_manager.music){
gotoAndStop("_off_over");
};
};
} else {
if (NitromeGame.sound_manager.music){
gotoAndStop("_on_up");
} else {
if (!NitromeGame.sound_manager.music){
gotoAndStop("_off_up");
};
};
};
}
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.sound_manager.toggleMusic();
updateGraphic();
}
}
}//package com.nitrome.game
Section 122
//NextLevelButton (com.nitrome.game.NextLevelButton)
package com.nitrome.game {
import com.nitrome.flipside.*;
import flash.events.*;
public class NextLevelButton extends SimpleButton {
public var __id4_:FlipsideFont;
public function NextLevelButton(){
();
}
function (){
try {
__id4_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id4_.align = "center";
__id4_.align_vert = "center";
__id4_.color = 0xFFFFFF;
__id4_.id = "None";
__id4_.line_spacing = 18;
__id4_.text = "continue";
__id4_.tracking = 0;
try {
__id4_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
var e = _arg1;
if (Controller.popup){
Controller.popup.close();
};
Controller.gameplayRunning = false;
NitromeGame.transition.doTween(function (){
if (Controller.level.number == Level.FINAL_LEVEL_NUMBER){
Controller.endGame();
NitromeGame.timeline.gotoAndStop("congrats");
} else {
Controller.changeLevel((Controller.level.number + 1));
};
});
}
}
}//package com.nitrome.game
Section 123
//NitromeIntro (com.nitrome.game.NitromeIntro)
package com.nitrome.game {
import flash.display.*;
import flash.events.*;
public class NitromeIntro extends MovieClip {
public var trailLayer:MovieClip;
public var E:NitromeIntroLetterE;
public var I:NitromeIntroLetterI;
public var T:NitromeIntroLetterT;
public var N:NitromeIntroLetterN;
public var R:NitromeIntroLetterR;
public var O:NitromeIntroLetterO;
public var M:NitromeIntroLetterM;
public function NitromeIntro(){
addFrameScript(105,
);
addEventListener(Event.ENTER_FRAME, );
}
public function (_arg1:Event):void{
var _local2:NitromeIntroLetter;
trailLayer.graphics.clear();
if (N){
N.lightTrail1.pushXY((N.x + 4), (N.y + 14), 1);
N.lightTrail2.pushXY((N.x + 10), (N.y + 60), 1);
};
if (I){
I.lightTrail1.pushXY((I.x + 16), (I.y + 5), 1);
I.lightTrail2.pushXY((I.x + 2), (I.y + 49), 1);
};
if (T){
T.lightTrail1.pushXY((T.x + 2), (T.y + 8), 1);
T.lightTrail2.pushXY((T.x + 32), (T.y + 10), 1);
};
if (R){
R.lightTrail1.pushXY((R.x + 25), (R.y + 2), 1);
R.lightTrail2.pushXY((R.x + 10), (R.y + 58), 1);
};
if (O){
O.lightTrail1.pushXY((O.x + 25), (O.y + 2), 1);
O.lightTrail2.pushXY((O.x + 10), (O.y + 60), 1);
};
if (M){
M.lightTrail1.pushXY((M.x + 4), (M.y + 65), 1);
M.lightTrail2.pushXY((M.x + 47), (M.y + 48), 1);
};
if (E){
E.lightTrail1.pushXY((E.x + 4), (E.y + 14), 1);
E.lightTrail2.pushXY((E.x + 10), (E.y + 60), 1);
};
for each (_local2 in [N, I, T, R, O, M, E]) {
if (_local2){
_local2.lightTrail1.length = (60 - currentFrame);
_local2.lightTrail2.length = (60 - currentFrame);
_local2.lightTrail1.drawToSprite(trailLayer);
_local2.lightTrail2.drawToSprite(trailLayer);
};
};
}
function
(){
stop();
NitromeGame.transition.doTween("title_screen");
}
}
}//package com.nitrome.game
Section 124
//NitromeIntroLetter (com.nitrome.game.NitromeIntroLetter)
package com.nitrome.game {
import com.nitrome.flipside.*;
import flash.display.*;
public class NitromeIntroLetter extends Sprite {
public var lightTrail1:LightTrail;
public var lightTrail2:LightTrail;
public function NitromeIntroLetter(){
lightTrail1 = new LightTrail();
lightTrail1.(0xFFFF);
lightTrail2 = new LightTrail();
lightTrail2.(0xFFFF);
}
}
}//package com.nitrome.game
Section 125
//NitromeIntroLetterE (com.nitrome.game.NitromeIntroLetterE)
package com.nitrome.game {
public dynamic class NitromeIntroLetterE extends NitromeIntroLetter {
}
}//package com.nitrome.game
Section 126
//NitromeIntroLetterI (com.nitrome.game.NitromeIntroLetterI)
package com.nitrome.game {
public dynamic class NitromeIntroLetterI extends NitromeIntroLetter {
}
}//package com.nitrome.game
Section 127
//NitromeIntroLetterM (com.nitrome.game.NitromeIntroLetterM)
package com.nitrome.game {
public dynamic class NitromeIntroLetterM extends NitromeIntroLetter {
}
}//package com.nitrome.game
Section 128
//NitromeIntroLetterN (com.nitrome.game.NitromeIntroLetterN)
package com.nitrome.game {
public dynamic class NitromeIntroLetterN extends NitromeIntroLetter {
}
}//package com.nitrome.game
Section 129
//NitromeIntroLetterO (com.nitrome.game.NitromeIntroLetterO)
package com.nitrome.game {
public dynamic class NitromeIntroLetterO extends NitromeIntroLetter {
}
}//package com.nitrome.game
Section 130
//NitromeIntroLetterR (com.nitrome.game.NitromeIntroLetterR)
package com.nitrome.game {
public dynamic class NitromeIntroLetterR extends NitromeIntroLetter {
}
}//package com.nitrome.game
Section 131
//NitromeIntroLetterT (com.nitrome.game.NitromeIntroLetterT)
package com.nitrome.game {
public dynamic class NitromeIntroLetterT extends NitromeIntroLetter {
}
}//package com.nitrome.game
Section 132
//NitromeLink (com.nitrome.game.NitromeLink)
package com.nitrome.game {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public class NitromeLink extends SimpleButton {
public function NitromeLink(){
this.addEventListener(MouseEvent.CLICK, click);
}
public function click(_arg1:MouseEvent):void{
navigateToURL(new URLRequest(""), "_blank");
}
}
}//package com.nitrome.game
Section 133
//OnePlayerButton (com.nitrome.game.OnePlayerButton)
package com.nitrome.game {
import com.nitrome.flipside.*;
import flash.events.*;
public class OnePlayerButton extends SimpleButton {
override public function onClick(_arg1:MouseEvent):void{
Controller.multiplayerGame = false;
NitromeGame.transition.doTween("level_select_1p");
}
}
}//package com.nitrome.game
Section 134
//Overlay (com.nitrome.game.Overlay)
package com.nitrome.game {
import com.nitrome.flipside.*;
import flash.display.*;
import flash.events.*;
public class Overlay extends MovieClip {
public var :String;
public function Overlay(){
addFrameScript(0, frame1, 30, frame31);
addEventListener(Event.ADDED, onAdded);
x = 275;
y = 200;
}
public function destroy():void{
();
removeEventListener(Event.ADDED, onAdded);
}
public function doOverlay(_arg1:String):void{
= _arg1;
gotoAndPlay(2);
if (!parent){
Controller.content.addChild(this);
};
}
function frame1(){
stop();
}
public function onAdded(_arg1:Event):void{
if ((((_arg1.target.parent == this)) && ((_arg1.target is MovieClip)))){
(_arg1.target as MovieClip).gotoAndStop( );
};
}
public function
():void{
if (parent){
parent.removeChild(this);
};
gotoAndStop(1);
}
function frame31(){
();
}
public function get isOpen():Boolean{
return (!((currentFrame == 1)));
}
}
}//package com.nitrome.game
Section 135
//PauseButton (com.nitrome.game.PauseButton)
package com.nitrome.game {
import com.nitrome.flipside.*;
import flash.events.*;
public class PauseButton extends SimpleButton {
override public function onClick(_arg1:MouseEvent):void{
if (Controller.popup.isOpen){
return;
};
if (Controller.overlay.isOpen){
return;
};
if (((Controller.overlay2) && (Controller.overlay2.isOpen))){
return;
};
if (!Controller.gameplayRunning){
return;
};
Controller.gameplayRunning = false;
Controller.popup.doPopup("paused", true);
}
}
}//package com.nitrome.game
Section 136
//PlayButton (com.nitrome.game.PlayButton)
package com.nitrome.game {
import flash.events.*;
public class PlayButton extends SimpleButton {
public var __id8_:FlipsideFont;
public function PlayButton(){
();
}
function (){
try {
__id8_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id8_.align = "center";
__id8_.align_vert = "center";
__id8_.color = 0xFFFFFF;
__id8_.id = "None";
__id8_.line_spacing = 18;
__id8_.text = "Play";
__id8_.tracking = 0;
try {
__id8_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.transition.doTween("game_select");
}
}
}//package com.nitrome.game
Section 137
//RestartLevelButton (com.nitrome.game.RestartLevelButton)
package com.nitrome.game {
import com.nitrome.flipside.*;
import flash.events.*;
public class RestartLevelButton extends SimpleButton {
public var __id5_:FlipsideFont;
public function RestartLevelButton(){
();
}
function (){
try {
__id5_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id5_.align = "center";
__id5_.align_vert = "center";
__id5_.color = 0xFFFFFF;
__id5_.id = "None";
__id5_.line_spacing = 18;
__id5_.text = "retry level";
__id5_.tracking = 0;
try {
__id5_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
var e = _arg1;
if (Controller.popup){
Controller.popup.close();
};
Controller.gameplayRunning = false;
NitromeGame.transition.doTween(function (){
Controller.changeLevel(Controller.level.number);
Score.value = 0;
});
}
}
}//package com.nitrome.game
Section 138
//Score (com.nitrome.game.Score)
package com.nitrome.game {
public class Score {
private static var r:int;
private static var _value:int;
private static var hash:String;
public static function init():void{
r = (int((Math.random() * 2000000)) - 1000000);
_value = r;
hash = _value.toString(16);
}
public static function verify():Boolean{
return ((_value.toString(16) == hash));
}
public static function get value():int{
return ((_value - r));
}
public static function set value(_arg1:int):void{
var _local2:Boolean;
_local2 = verify();
r = (int((Math.random() * 2000000)) - 1000000);
_value = (r + _arg1);
if (_local2){
hash = _value.toString(16);
};
}
}
}//package com.nitrome.game
Section 139
//ScoresButton (com.nitrome.game.ScoresButton)
package com.nitrome.game {
import flash.events.*;
public class ScoresButton extends SimpleButton {
public var __id9_:FlipsideFont;
public function ScoresButton(){
();
}
function (){
try {
__id9_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id9_.align = "center";
__id9_.align_vert = "center";
__id9_.color = 0xFFFFFF;
__id9_.id = "None";
__id9_.line_spacing = 18;
__id9_.text = "Scores";
__id9_.tracking = 0;
try {
__id9_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
override public function onClick(_arg1:MouseEvent):void{
NitromeGame.transition.doTween("view_scores");
}
}
}//package com.nitrome.game
Section 140
//SimpleButton (com.nitrome.game.SimpleButton)
package com.nitrome.game {
import flash.display.*;
import flash.events.*;
public class SimpleButton extends MovieClip {
protected var over:Boolean;// = false
public function SimpleButton(){
over = false;
super();
mouseChildren = false;
buttonMode = true;
this.addEventListener(MouseEvent.MOUSE_OVER, );
this.addEventListener(MouseEvent.MOUSE_OUT, );
this.addEventListener(MouseEvent.MOUSE_DOWN, onClick);
stop();
}
protected function (_arg1:MouseEvent):void{
over = true;
updateGraphic();
}
protected function (_arg1:MouseEvent):void{
over = false;
updateGraphic();
}
protected function updateGraphic():void{
if (over){
gotoAndStop("_over");
} else {
gotoAndStop("_up");
};
}
public function onClick(_arg1:MouseEvent):void{
}
}
}//package com.nitrome.game
Section 141
//SoundManager (com.nitrome.game.SoundManager)
package com.nitrome.game {
import flash.display.*;
import flash.media.*;
public class SoundManager extends SoundManagerSuper {
protected const MENU_VOLUME:Number = 1;
protected const GAME_VOLUME:Number = 0.7;
public var accelerator:MovieClip;
public var forceBlock:MovieClip;
public var beep1:MovieClip;
public var threetwoone:MovieClip;
public var laser:MovieClip;
public var go:MovieClip;
public var beep2:MovieClip;
public static const GAME:uint = 1;
public static const MENU:uint = 0;
public function SoundManager(){
NitromeGame.sound_manager = this;
music_sounds.push(new MenuMusic());
music_sounds.push(new GameMusic());
transforms.push(new SoundTransform(MENU_VOLUME, 0));
transforms.push(new SoundTransform(GAME_VOLUME, 0));
channels.push(new SoundChannel());
channels.push(new SoundChannel());
volumes.push(MENU_VOLUME);
volumes.push(GAME_VOLUME);
= uint.MAX_VALUE;
}
}
}//package com.nitrome.game
Section 142
//SoundManagerSuper (com.nitrome.game.SoundManagerSuper)
package com.nitrome.game {
import flash.display.*;
import flash.events.*;
public class SoundManagerSuper extends Sprite {
protected const CROSS_FADE_SPEED:Number = 0.05;
public var :int;
protected var :Boolean;// = true
public var :Boolean;// = false
protected var transforms:Array;
protected var volumes:Array;
protected var music_sounds:Array;
protected var :int;
protected var :Boolean;// = true
protected var channels:Array;
protected var :Array;
public function SoundManagerSuper(){
var _local1:int;
var _local2:MovieClip;
= new Array();
music_sounds = new Array();
channels = new Array();
transforms = new Array();
volumes = new Array();
= true;
= true;
= false;
super();
= NitromeGame.music;
= NitromeGame.sfx;
_local1 = 0;
while (_local1 < numChildren) {
_local2 = (getChildAt(_local1) as MovieClip);
if (_local2 != null){
[_local2.name] = _local2;
};
_local1++;
};
}
public function set sfx(_arg1:Boolean):void{
= _arg1;
}
public function get music():Boolean{
return ();
}
public function toggleMusic():void{
if (){
();
} else {
();
};
}
public function playSound(_arg1:String):void{
if (){
if ([_arg1] != null){
[_arg1].gotoAndPlay(2);
};
};
}
private function (_arg1:Event):void{
if (transforms[].volume > 0){
transforms[].volume = (transforms[].volume - CROSS_FADE_SPEED);
channels[].soundTransform = transforms[];
};
if (transforms[].volume < 1){
transforms[].volume = (transforms[].volume + CROSS_FADE_SPEED);
channels[].soundTransform = transforms[];
};
if ((((transforms[].volume >= volumes[])) && ((transforms[].volume <= 0)))){
channels[].stop();
= false;
_arg1.target.removeEventListener(Event.ENTER_FRAME, );
};
}
public function ():void{
NitromeGame.music = ( = true);
playMusic(, true);
}
public function set music(_arg1:Boolean):void{
= _arg1;
}
public function playMusic(_arg1:uint, _arg2:Boolean=false):void{
var _local3:uint;
if (((!(( == _arg1))) || (_arg2))){
if (_arg1 < music_sounds.length){
if (){
_local3 = 0;
while (_local3 < music_sounds.length) {
if (_local3 != _arg1){
if (channels[_local3] != null){
channels[_local3].stop();
};
};
_local3++;
};
transforms[_arg1].volume = volumes[_arg1];
channels[_arg1] = music_sounds[_arg1].play(0, int.MAX_VALUE, transforms[_arg1]);
};
= _arg1;
};
};
}
public function ():void{
NitromeGame.sfx = ( = false);
}
public function toggleSfx():void{
= !();
NitromeGame.sfx = !(NitromeGame.sfx);
}
public function ():void{
var _local1:uint;
_local1 = 0;
while (_local1 < channels.length) {
if (channels[_local1] != null){
channels[_local1].stop();
};
_local1++;
};
NitromeGame.music = ( = false);
}
public function get sfx():Boolean{
return ();
}
public function ():void{
NitromeGame.sfx = ( = true);
}
public function (_arg1:int):void{
if (((((!()) || (( == _arg1)))) || ())){
return;
};
transforms[_arg1].volume = 0;
channels[_arg1] = music_sounds[_arg1].play(0, int.MAX_VALUE, transforms[_arg1]);
= ;
= _arg1;
= true;
addEventListener(Event.ENTER_FRAME, );
}
}
}//package com.nitrome.game
Section 143
//SubmitScoreButton (com.nitrome.game.SubmitScoreButton)
package com.nitrome.game {
import com.nitrome.flipside.*;
import flash.events.*;
public class SubmitScoreButton extends SimpleButton {
public function SubmitScoreButton(){
if (Score.value == 0){
visible = false;
};
}
override public function onClick(_arg1:MouseEvent):void{
var e = _arg1;
NitromeGame.transition.doTween(function (){
if (Controller.content){
Controller.endGame();
};
NitromeGame.timeline.gotoAndStop("submit_score");
});
}
}
}//package com.nitrome.game
Section 144
//TemplateFont (com.nitrome.game.TemplateFont)
package com.nitrome.game {
public class TemplateFont extends TextComponent {
public function TemplateFont(){
_tracking = 0;
_line_spacing = 18;
_id = "None";
}
override public function get id():String{
return (_id);
}
override public function set id(_arg1:String){
_id = _arg1;
}
override public function set tracking(_arg1:int){
_tracking = _arg1;
}
override protected function getClassNameFromChar(_arg1:String):String{
if (_arg1 == "Space"){
return ("SPACE");
};
if (_arg1 == "."){
return ("STOP");
};
if (_arg1 == "?"){
return ("QUESTION");
};
if (_arg1 == ","){
return ("COMMA");
};
if (_arg1 == "!"){
return ("EXCLAMATION");
};
if (_arg1 == "\\"){
return ("BACKSLASH");
};
if (_arg1 == "/"){
return ("FORWARDSLASH");
};
if (_arg1 == "="){
return ("EQUALS");
};
if (_arg1 == "+"){
return ("PLUS");
};
if (_arg1 == "("){
return ("LEFTBRACKET");
};
if (_arg1 == ")"){
return ("RIGHTBRACKET");
};
if (_arg1 == "-"){
return ("HYPHEN");
};
if (_arg1 == "\""){
return ("QUOTES");
};
if (_arg1 == ":"){
return ("COLON");
};
if (_arg1 == "�"){
return ("POUND");
};
if (_arg1 == "_"){
return ("UNDERSCORE");
};
if (_arg1 == "@"){
return ("AT");
};
if (_arg1 == "'"){
return ("APOSTROPHE");
};
if ((((((_arg1 == "\n")) || ((_arg1 == "\r")))) || ((_arg1 == "|")))){
return ("NEWLINE");
};
return (_arg1);
}
override public function get tracking():int{
return (_tracking);
}
override public function set line_spacing(_arg1:int){
_line_spacing = _arg1;
}
override public function get line_spacing():int{
return (_line_spacing);
}
}
}//package com.nitrome.game
Section 145
//TextComponent (com.nitrome.game.TextComponent)
package com.nitrome.game {
import flash.display.*;
import flash.geom.*;
import flash.utils.*;
public class TextComponent extends Sprite {
protected var
:String;// = "center"
protected var :Array;
protected var
:String;// = "enter text"
protected var _tracking:int;// = 0
protected var :ColorTransform;// = null
private var :Number;// = 0
protected var :Array;
protected var _id:String;// = "None"
private var :Number;// = 0
protected var :String;// = "center"
private var
:Sprite;
protected var :Sprite;
protected var _line_spacing:int;// = 18
protected var :uint;// = 0xFFFFFF
public function TextComponent(){
= "enter text";
_tracking = 0;
= "center";
= "center";
_line_spacing = 18;
_id = "None";
= 0xFFFFFF;
= null;
= 0;
= 0;
super();
init();
();
draw();
}
public function get align():String{
return (
);
}
private function init():void{
= new Array();
= new Array();
= width;
= height;
scaleX = 1;
scaleY = 1;
removeChildAt(0);
}
public function set align(_arg1:String){
= _arg1;
draw();
}
private function ():void{
= new Sprite();
addChild(
);
}
public function get align_vert():String{
return ();
}
public function get text():String{
return (
);
}
public function set id(_arg1:String){
_id = _arg1;
draw();
}
protected function draw():void{
var line:*;
var i:int;
var isLivePreview:Boolean;
var c:*;
var class_name:String;
var class_id:Class;
var temp:Sprite;
var j:int;
var x_tracking:*;
.graphics.clear();
if ( != null){
this.removeChild();
};
= new Sprite();
= new Array();
line = 0;
.push(.addChild(new Sprite()));
= new Array();
.push(new Array());
i = 0;
while (i <
.length) {
=
.toUpperCase();
c =
.charAt(i);
class_name = getClassNameFromChar(c);
if (class_name == "NEWLINE"){
line = (line + 1);
.push(new Array());
.push(.addChild(new Sprite()));
[line].y = (line_spacing * line);
} else {
if (class_name != ""){
try {
class_id = (getDefinitionByName(((("Text_" + _id) + "_") + class_name)) as Class);
} catch(e:ReferenceError) {
try {
class_id = (getDefinitionByName((("Text_" + _id) + "_SPACE")) as Class);
} catch(e:ReferenceError) {
trace(("TextComponent error: could not find font " + _id));
break;
};
};
if (Class != null){
temp = (new (class_id) as Sprite);
[line].push([line].addChild(temp));
};
};
};
i = (i + 1);
};
i = 0;
while (i < .length) {
j = 1;
while (j < [i].length) {
x_tracking = _tracking;
if ([i][(j - 1)].kerning != null){
x_tracking = (x_tracking + [i][(j - 1)].kerning._x);
} else {
x_tracking = (x_tracking + [i][(j - 1)].width);
};
[i][j].x = ([i][(j - 1)].x + x_tracking);
j = (j + 1);
};
if (
== "center"){
[i].x = ([i].x + int((( * 0.5) - ([i].width * 0.5))));
} else {
if (
== "right"){
[i].x = ([i].x + int(( - [i].width)));
};
};
i = (i + 1);
};
if ( == "bottom"){
.y = (.y + int(( - .height)));
} else {
if ( == "center"){
.y = (.y + int((( * 0.5) - (.height * 0.5))));
};
};
if ( != null){
.transform.colorTransform = ;
};
.cacheAsBitmap = true;
this.addChild();
this.cacheAsBitmap = true;
isLivePreview = ((!((parent == null))) && ((getQualifiedClassName(parent) == "fl.livepreview::LivePreviewParent")));
if (((isLivePreview) && ((
== "")))){
.graphics.clear();
.graphics.lineStyle(1, 0);
.graphics.beginFill(0xFFFFFF, 0.5);
.graphics.drawRoundRect(0, 0, , , 10, 10);
.graphics.endFill();
};
}
public function get id():String{
return (_id);
}
public function set align_vert(_arg1:String){
= _arg1;
draw();
}
public function get color():uint{
return ();
}
public function set text(_arg1:String){
= _arg1;
draw();
}
public function set tracking(_arg1:int){
_tracking = _arg1;
draw();
}
public function (_arg1:Number, _arg2:Number):void{
= _arg1;
= _arg2;
draw();
}
protected function getClassNameFromChar(_arg1:String):String{
if (_arg1 == "Space"){
return ("SPACE");
};
if (_arg1 == "."){
return ("STOP");
};
if (_arg1 == "?"){
return ("QUESTION");
};
if (_arg1 == ","){
return ("COMMA");
};
if (_arg1 == "!"){
return ("EXCLAMATION");
};
if (_arg1 == "\\"){
return ("BACKSLASH");
};
if (_arg1 == "/"){
return ("FORWARDSLASH");
};
if (_arg1 == "="){
return ("EQUALS");
};
if (_arg1 == "+"){
return ("PLUS");
};
if (_arg1 == "("){
return ("LEFTBRACKET");
};
if (_arg1 == ")"){
return ("RIGHTBRACKET");
};
if (_arg1 == "-"){
return ("HYPHEN");
};
if (_arg1 == "\""){
return ("QUOTES");
};
if (_arg1 == ":"){
return ("COLON");
};
if (_arg1 == "�"){
return ("POUND");
};
if (_arg1 == "_"){
return ("UNDERSCORE");
};
if (_arg1 == "@"){
return ("AT");
};
if (_arg1 == "'"){
return ("APOSTROPHE");
};
if ((((((_arg1 == "\n")) || ((_arg1 == "\r")))) || ((_arg1 == "|")))){
return ("NEWLINE");
};
return (_arg1);
}
public function get tracking():int{
return (_tracking);
}
public function set color(_arg1:uint):void{
= _arg1;
if (_arg1 == 0xFFFFFF){
= null;
} else {
= new ColorTransform((((_arg1 >> 16) % 0x0100) / 0xFF), (((_arg1 >> 8) % 0x0100) / 0xFF), ((_arg1 % 0x0100) / 0xFF));
};
draw();
}
public function set line_spacing(_arg1:int){
_line_spacing = _arg1;
draw();
}
public function get line_spacing():int{
return (_line_spacing);
}
}
}//package com.nitrome.game
Section 146
//Transition (com.nitrome.game.Transition)
package com.nitrome.game {
import flash.display.*;
public class Transition extends MovieClip {
private var :Function;// = null
public function Transition(){
= null;
super();
addFrameScript(0, frame1, 12, frame13);
NitromeGame.transition = this;
stop();
mouseEnabled = false;
mouseChildren = false;
}
function frame1(){
();
}
function frame13(){
();
}
protected function
():void{
if ( != null){
gotoAndPlay(1);
} else {
stop();
this.visible = false;
};
}
public function doTween(_arg1:Object):void{
var target = _arg1;
play();
if ((target is Function)){
= (target as Function);
} else {
= function (){
NitromeGame.timeline.gotoAndStop(target);
};
};
this.visible = true;
}
protected function ():void{
if ( != null){
();
= null;
};
}
}
}//package com.nitrome.game
Section 147
//TwoPlayerButton (com.nitrome.game.TwoPlayerButton)
package com.nitrome.game {
import com.nitrome.flipside.*;
import flash.events.*;
public class TwoPlayerButton extends SimpleButton {
override public function onClick(_arg1:MouseEvent):void{
Controller.multiplayerGame = true;
NitromeGame.transition.doTween("level_select_2p");
}
}
}//package com.nitrome.game
Section 148
//ArrowButton (com.nitrome.highscore.ArrowButton)
package com.nitrome.highscore {
import flash.events.*;
import com.nitrome.game.*;
public class ArrowButton extends SimpleButton {
var :HighScoreBoard;
public function ArrowButton(){
= (parent as HighScoreBoard);
}
public function hide():void{
visible = false;
}
override public function onClick(_arg1:MouseEvent):void{
if (name == "_prev_arrow"){
.shiftScoresPrev();
} else {
if (name == "_next_arrow"){
.shiftScoresNext();
};
};
}
public function show():void{
visible = true;
}
}
}//package com.nitrome.highscore
Section 149
//ClearButton (com.nitrome.highscore.ClearButton)
package com.nitrome.highscore {
import flash.events.*;
import com.nitrome.game.*;
public class ClearButton extends SimpleButton {
private var
:ScoreSubmitPanel;
public function ClearButton(){
= (parent as ScoreSubmitPanel);
}
override public function onClick(_arg1:MouseEvent):void{
.clearName();
}
}
}//package com.nitrome.highscore
Section 150
//HighScoreBoard (com.nitrome.highscore.HighScoreBoard)
package com.nitrome.highscore {
import flash.display.*;
import flash.events.*;
import flash.net.*;
public class HighScoreBoard extends MovieClip {
public const MAX_DIGITS:int = 8;
private const MAX_RANK:int = 100;
public const NUM_LINES:int = 10;
public var _score_line_7:ScoreLine;
private var :Array;
private var :Boolean;// = false
public var _next_arrow:NextArrow;
private var :URLRequest;
private var :URLVariables;
public var _score_line_10:ScoreLine;
private var :ArrowButton;
public var _prev_arrow:PrevArrow;
private var :int;
public var _score_line_1:ScoreLine;
public var _score_line_2:ScoreLine;
public var _score_line_3:ScoreLine;
public var _score_line_4:ScoreLine;
public var _score_line_5:ScoreLine;
public var _score_line_6:ScoreLine;
public var _score_line_8:ScoreLine;
public var _score_line_9:ScoreLine;
private var :URLLoader;
private var :ArrowButton;
public function HighScoreBoard(){
var _local1:int;
= false;
super();
= new Array(NUM_LINES);
if (NitromeGame.isAtURL(NitromeGame.NITROME)){
};
_local1 = 0;
while (_local1 < .length) {
[_local1] = (getChildByName(("_score_line_" + (_local1 + 1))) as HighScoreLine);
_local1++;
};
= (getChildByName("_prev_arrow") as ArrowButton);
.hide();
= (getChildByName("_next_arrow") as ArrowButton);
.hide();
addEventListener(Event.ADDED_TO_STAGE, init);
}
public function (_arg1:int):void{
= _arg1;
= new URLLoader();
= new URLVariables();
= new URLRequest(NitromeGame.RETRIEVE_URL);
.method = URLRequestMethod.POST;
.data = ;
.dataFormat = URLLoaderDataFormat.VARIABLES;
.addEventListener(Event.COMPLETE, );
.addEventListener(IOErrorEvent.IO_ERROR, );
.min_rank = String(_arg1);
.game_name = NitromeGame.game_id;
.time_based = (NitromeGame.time_based) ? "1" : "0";
.load();
}
private function (_arg1:Event):void{
var _local2:String;
_local2 = _arg1.target.data.result;
(_local2);
}
private function init(_arg1:Event):void{
(1);
_arg1.target.removeEventListener(Event.ADDED_TO_STAGE, init);
}
public function shiftScoresPrev():void{
var _local1:int;
_local1 = ( - 10);
if (_local1 < 1){
_local1 = 1;
};
(_local1);
}
public function set zero_fill(_arg1:Boolean):void{
= _arg1;
}
private function (_arg1:IOErrorEvent):void{
trace(("Retrieve scores failed: " + _arg1.text));
}
public function get zero_fill():Boolean{
return ( );
}
public function
(_arg1:Array):void{
var _local2:int;
var _local3:String;
var _local4:String;
if (_arg1.length > 0){
_local2 = 0;
while (_local2 <= 9) {
_local3 = String(_arg1[_local2].user_name);
_local4 = String(_arg1[_local2].score);
if ((((_local3 == "")) || ((_local3 == null)))){
[_local2].hide();
.hide();
} else {
[_local2].displayData(( + _local2), _local3, _local4);
};
_local2++;
};
} else {
trace("no leaderboard data");
};
}
public function (_arg1:String):void{
var _local2:int;
var _local3:Object;
if (_arg1 != "0"){
_local2 = 0;
while (_local2 < .length) {
_local3 = NitromeGame.getHighScoreLine(_arg1, (_local2 + 1));
if (_local3 == null){
[_local2].hide();
} else {
[_local2].displayData(( + _local2), _local3.username, _local3.score);
};
_local2++;
};
if (NitromeGame.displayNextButton(_arg1)){
.show();
} else {
.hide();
};
if (NitromeGame.displayPreviousButton(_arg1)){
.show();
} else {
.hide();
};
};
}
public function shiftScoresNext():void{
var _local1:int;
_local1 = ( + 10);
(_local1);
}
}
}//package com.nitrome.highscore
Section 151
//HighScoreLine (com.nitrome.highscore.HighScoreLine)
package com.nitrome.highscore {
import flash.display.*;
import flash.events.*;
import flash.text.*;
public class HighScoreLine extends Sprite {
private const FADE_SPEED:Number = 0.3;
private var :int;
private var
:TextField;
private var :TextField;
public var _score_text:TextField;
private var :Boolean;
private var :TextField;
private var :int;
public var _rank_text:TextField;
public var _name_text:TextField;
private var :HighScoreBoard;
public function HighScoreLine(){
visible = false;
= false;
= (getChildByName("_score_text") as TextField);
= (getChildByName("_name_text") as TextField);
= (getChildByName("_rank_text") as TextField);
= (parent as HighScoreBoard);
}
public function hide():void{
trace((name + " hide"));
visible = false;
= true;
}
private function (_arg1:Event):void{
if ( >= ){
alpha = (alpha + FADE_SPEED);
if (alpha >= 1){
_arg1.target.removeEventListener(Event.ENTER_FRAME, );
};
};
++;
}
public function displayData(_arg1:int, _arg2:String, _arg3:String):void{
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:int;
trace((name + " displayData:"));
.text = String((_arg1 + "."));
.text = _arg2.toUpperCase();
trace(((((_arg1 + ",") + _arg2) + ",") + _arg3));
if ( .zero_fill){
_local4 = .MAX_DIGITS;
_local5 = _arg3.length;
_local6 = (_local4 - _local5);
_local7 = 1;
while (_local7 <= _local6) {
_arg3 = ("0" + _arg3);
_local7++;
};
.text = _arg3;
} else {
.text = _arg3;
};
alpha = 0;
visible = true;
= (((_arg1 - 1) % .NUM_LINES) * int((1 / FADE_SPEED)));
= 0;
addEventListener(Event.ENTER_FRAME, );
}
}
}//package com.nitrome.highscore
Section 152
//LetterButton (com.nitrome.highscore.LetterButton)
package com.nitrome.highscore {
import flash.events.*;
import com.nitrome.game.*;
public class LetterButton extends SimpleButton {
private var :TextComponent;
public var _letter:FlipsideFont;
private var
:String;
private var
:ScoreSubmitPanel;
public function LetterButton(){
= (parent as ScoreSubmitPanel);
= name;
= (getChildByName("_letter") as TextComponent);
addEventListener(Event.ADDED_TO_STAGE, init);
}
private function init(_arg1:Event):void{
.text =
;
_arg1.target.removeEventListener(Event.ADDED_TO_STAGE, init);
}
override public function onClick(_arg1:MouseEvent):void{
.addLetter(
);
}
}
}//package com.nitrome.highscore
Section 153
//ScoreSubmitPanel (com.nitrome.highscore.ScoreSubmitPanel)
package com.nitrome.highscore {
import flash.display.*;
import flash.events.*;
import com.nitrome.game.*;
import flash.net.*;
import flash.ui.*;
public class ScoreSubmitPanel extends MovieClip {
private const MAX_LENGTH:Number = 10;
private var :URLLoader;
public var C:LetterButton;
public var D:LetterButton;
public var E:LetterButton;
public var F:LetterButton;
public var H:LetterButton;
public var I:LetterButton;
public var J:LetterButton;
public var L:LetterButton;
public var A:LetterButton;
public var K:LetterButton;
public var W:LetterButton;
public var X:LetterButton;
public var R:LetterButton;
public var T:LetterButton;
public var U:LetterButton;
public var V:LetterButton;
public var G:LetterButton;
public var Y:LetterButton;
public var Z:LetterButton;
public var S:LetterButton;
public var N:LetterButton;
public var O:LetterButton;
private var :TextComponent;
public var Q:LetterButton;
public var M:LetterButton;
public var _score_text:FlipsideFont;
private var :MovieClip;
public var B:LetterButton;
public var P:LetterButton;
private var :TextComponent;
public var _name_text:FlipsideFont;
private var :SubmitButton;
public var _submit_button:SubmitButton;
public var _clear_button:ClearButton;
private var :URLRequest;
private var
:URLVariables;
public function ScoreSubmitPanel(){
= (getChildByName("_submit_button") as SubmitButton);
= (getChildByName("_name_text") as TextComponent);
= (getChildByName("_score_text") as TextComponent);
addEventListener(Event.ADDED_TO_STAGE, init);
}
public function addLetter(_arg1:String):void{
var _local2:String;
var _local3:String;
_local2 = .text;
if (_local2.length < MAX_LENGTH){
_arg1 = _arg1.toUpperCase();
_local3 = (_local2 + _arg1);
.text = _local3;
.enable();
};
}
private function (_arg1:IOErrorEvent):void{
trace(("Submit score failed: " + _arg1.text));
trace();
NitromeGame.timeline.gotoAndStop("view_scores");
}
public function clearName():void{
.disable();
.text = "";
}
private function
(_arg1:KeyboardEvent):void{
var _local2:int;
_local2 = _arg1.charCode;
if ((((((_local2 >= 65)) && ((_local2 <= 90)))) || ((((_local2 >= 97)) && ((_local2 <= 122)))))){
addLetter(String.fromCharCode(_local2));
};
if ((((_arg1.keyCode == Keyboard.BACKSPACE)) || ((_arg1.keyCode == Keyboard.DELETE)))){
clearName();
};
}
private function (_arg1:Event):void{
trace("Score submitted");
NitromeGame.timeline.gotoAndStop("view_scores");
}
private function init(_arg1:Event):void{
.text = ("YOUR SCORE IS " + Score.value);
stage.addEventListener(KeyboardEvent.KEY_DOWN,
);
_arg1.target.removeEventListener(Event.ADDED_TO_STAGE, init);
}
public function submitScore():void{
var _local1:String;
stage.removeEventListener(KeyboardEvent.KEY_DOWN,
);
_local1 = .text;
if (_local1 != ""){
= new URLLoader();
= new URLVariables();
= new URLRequest(NitromeGame.SUBMIT_URL);
.method = URLRequestMethod.POST;
.data =
;
.addEventListener(Event.COMPLETE, );
.addEventListener(IOErrorEvent.IO_ERROR, );
.data_string = NitromeGame.getScoreData(Score.value, _local1);
.time_based = "0";
.data =
;
.load();
} else {
NitromeGame.timeline.gotoAndStop("view_scores");
};
}
}
}//package com.nitrome.highscore
Section 154
//SubmitButton (com.nitrome.highscore.SubmitButton)
package com.nitrome.highscore {
import flash.events.*;
import com.nitrome.game.*;
public class SubmitButton extends SimpleButton {
private var
:Boolean;// = false
private var disabled:Boolean;// = true
private var
:ScoreSubmitPanel;
public function SubmitButton(){
= false;
disabled = true;
super();
gotoAndStop("up");
= (parent as ScoreSubmitPanel);
}
public function enable():void{
disabled = false;
useHandCursor = true;
buttonMode = true;
updateGraphic();
}
override protected function updateGraphic():void{
if (disabled){
gotoAndStop("disabled");
} else {
if (((!(over)) || (disabled))){
gotoAndStop("up");
} else {
gotoAndStop("over");
};
};
}
public function disable():void{
disabled = true;
useHandCursor = false;
buttonMode = false;
updateGraphic();
}
override public function onClick(_arg1:MouseEvent):void{
if (disabled){
gotoAndStop("disabled");
} else {
if (!
){
.submitScore();
= true;
};
};
}
}
}//package com.nitrome.highscore
Section 155
//Global (com.nitrome.util.Global)
package com.nitrome.util {
import flash.display.*;
import flash.geom.*;
import flash.text.*;
public class Global {
public static function safeMinimum(_arg1:Array):Number{
var _local2:Number;
var _local3:*;
_local2 = NaN;
for (_local3 in _arg1) {
if (((isNaN(_local2)) || ((_arg1[_local3] < _local2)))){
_local2 = _arg1[_local3];
};
};
return (_local2);
}
public static function isNumeric(_arg1:String):Boolean{
return ((_arg1 == String(Number(_arg1))));
}
public static function childrenList(_arg1, _arg2:String):Array{
var _local3:Array;
var _local4:*;
_local3 = [];
for (_local4 in _arg1) {
_local3.push(_arg1[_local4][_arg2]);
};
return (_local3);
}
public static function whiteOut(_arg1:Number):ColorTransform{
var _local2:Number;
var _local3:Number;
if (_arg1 > 0.5){
_local2 = ((_arg1 - 0.5) * 2);
_local3 = (0xFF - (_local2 * 0xFF));
return (new ColorTransform(_local2, _local2, _local2, 1, _local3, _local3, _local3, 0));
};
return (new ColorTransform(0, 0, 0, (_arg1 * 2), 0xFF, 0xFF, 0xFF, 0));
}
public static function trim(_arg1:String):String{
var _local2:Number;
var _local3:Number;
_local2 = 0;
_local3 = (_arg1.length - 1);
while ((((((((_arg1.charAt(_local2) == " ")) || ((_arg1.charAt(_local2) == "\t")))) || ((_arg1.charAt(_local2) == "\n")))) || ((_arg1.charAt(_local2) == "\r")))) {
_local2++;
};
while ((((((((_arg1.charAt(_local3) == " ")) || ((_arg1.charAt(_local3) == "\t")))) || ((_arg1.charAt(_local3) == "\n")))) || ((_arg1.charAt(_local3) == "\r")))) {
_local3--;
};
return (_arg1.substring(_local2, (_local3 + 1)));
}
public static function negativeModulo(_arg1:Number, _arg2:Number):Number{
if (_arg1 >= 0){
return (((_arg1 % _arg2) - _arg2));
};
return ((_arg1 % _arg2));
}
public static function removeFromList(_arg1, _arg2:Array):void{
var _local3:Number;
_local3 = (_arg2.length - 1);
while (_local3 >= 0) {
if (_arg2[_local3] == _arg1){
_arg2.splice(_local3, 1);
};
_local3--;
};
}
public static function removeOnceFromList(_arg1, _arg2:Array):void{
var _local3:Number;
_local3 = (_arg2.length - 1);
while (_local3 >= 0) {
if (_arg2[_local3] == _arg1){
_arg2.splice(_local3, 1);
return;
};
_local3--;
};
}
public static function enforcePlaces(_arg1:Number, _arg2:Number):String{
var _local3:String;
var _local4:String;
if (_arg1 < 0){
return (("-" + enforcePlaces(-(_arg1), _arg2)));
};
_local3 = String(Math.floor(_arg1));
_local4 = String(Math.floor(((_arg1 % 1) * Math.pow(10, _arg2))));
while (_local4.length < _arg2) {
_local4 = ("0" + _local4);
};
return (((_local3 + ".") + _local4));
}
public static function blackOut(_arg1:Number):ColorTransform{
var _local2:Number;
if (_arg1 > 0.5){
_local2 = ((_arg1 - 0.5) * 2);
return (new ColorTransform(_local2, _local2, _local2, 1, 0, 0, 0, 0));
};
return (new ColorTransform(0, 0, 0, (_arg1 * 2), 0, 0, 0, 0));
}
public static function slide(_arg1:Number, _arg2:Number, _arg3:Number):Number{
if (_arg1 < _arg2){
_arg1 = (_arg1 + _arg3);
if (_arg1 > _arg2){
_arg1 = _arg2;
};
return (_arg1);
//unresolved jump
};
_arg1 = (_arg1 - _arg3);
if (_arg1 < _arg2){
_arg1 = _arg2;
};
return (_arg1);
}
public static function deceleratingSweep(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Number{
var _local6:Number;
_local6 = ((_arg3 * _arg3) / (2 * _arg5));
if (_arg1 < _arg2){
if (_local6 > _arg2){
return (-(_arg5));
};
return (_arg4);
//unresolved jump
};
if (_local6 < _arg2){
return (_arg5);
};
return (-(_arg4));
}
public static function textToBitmap(_arg1:BitmapData, _arg2:String, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0xFFFFFF, _arg6:Boolean=false, _arg7:TextFormat=null):void{
var _local8:TextField;
_local8 = new TextField();
_local8.autoSize = TextFieldAutoSize.LEFT;
if (_arg7){
_local8.defaultTextFormat = _arg7;
} else {
_local8.defaultTextFormat = new TextFormat("_sans", 10);
};
_local8.textColor = _arg5;
_local8.text = _arg2;
if (_arg6){
_arg1.draw(_local8, new Matrix(1, 0, 0, 1, (_arg3 - int((_local8.width / 2))), (_arg4 - int((_local8.height / 2)))));
} else {
_arg1.draw(_local8, new Matrix(1, 0, 0, 1, _arg3, _arg4));
};
}
public static function ordinal(_arg1:Number):String{
if (((((_arg1 % 100) > 10)) && (((_arg1 % 100) < 15)))){
return ((_arg1.toString() + "th"));
};
if ((_arg1 % 10) == 1){
return ((_arg1.toString() + "st"));
};
if ((_arg1 % 10) == 2){
return ((_arg1.toString() + "nd"));
};
if ((_arg1 % 10) == 3){
return ((_arg1.toString() + "rd"));
};
return ((_arg1.toString() + "th"));
}
public static function safeMaximum(_arg1:Array):Number{
var _local2:Number;
var _local3:*;
_local2 = NaN;
for (_local3 in _arg1) {
if (((isNaN(_local2)) || ((_arg1[_local3] > _local2)))){
_local2 = _arg1[_local3];
};
};
return (_local2);
}
public static function repeatString(_arg1:String, _arg2:Number):String{
var _local3:String;
var _local4:Number;
if (_arg2 < 1){
return ("");
};
_local3 = _arg1;
_local4 = 1;
while (_local4 < _arg2) {
_local3 = (_local3 + _arg1);
_local4++;
};
return (_local3);
}
public static function findInList(_arg1, _arg2:Array):Number{
var _local3:Number;
_local3 = 0;
while (_local3 < _arg2.length) {
if (_arg2[_local3] == _arg1){
return (_local3);
};
_local3++;
};
return (-1);
}
public static function sign(_arg1:Number):Number{
if (_arg1 > 0){
return (1);
};
if (_arg1 < 0){
return (-1);
};
return (0);
}
public static function copyColorTransform(_arg1:ColorTransform):ColorTransform{
return (new ColorTransform(_arg1.redMultiplier, _arg1.greenMultiplier, _arg1.blueMultiplier, _arg1.alphaMultiplier, _arg1.redOffset, _arg1.greenOffset, _arg1.blueOffset, _arg1.alphaOffset));
}
}
}//package com.nitrome.util
Section 156
//Key (com.nitrome.util.Key)
package com.nitrome.util {
import flash.display.*;
import flash.events.*;
public class Key {
protected static var initialized:Boolean = false;
protected static var keysDown:Object = new Object();
public static function initialize(_arg1:Stage):void{
if (!initialized){
_arg1.addEventListener(KeyboardEvent.KEY_DOWN,
);
_arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased);
_arg1.addEventListener(Event.DEACTIVATE, clearKeys);
initialized = true;
};
}
public static function terminate(_arg1:Stage):void{
if (initialized){
_arg1.removeEventListener(KeyboardEvent.KEY_DOWN,
);
_arg1.removeEventListener(KeyboardEvent.KEY_UP, keyReleased);
_arg1.removeEventListener(Event.DEACTIVATE, clearKeys);
initialized = false;
};
}
public static function isDown(_arg1:uint):Boolean{
if (!initialized){
trace("ERROR: Key class has not been initialized.");
};
return (Boolean((_arg1 in keysDown)));
}
public static function clearKeys(_arg1:Event):void{
keysDown = new Object();
}
public static function
(_arg1:KeyboardEvent):void{
keysDown[_arg1.keyCode] = true;
}
public static function keyReleased(_arg1:KeyboardEvent):void{
if ((_arg1.keyCode in keysDown)){
delete keysDown[_arg1.keyCode];
};
}
}
}//package com.nitrome.util
Section 157
//Lock (com.nitrome.util.Lock)
package com.nitrome.util {
import flash.display.*;
import flash.net.*;
public class Lock extends MovieClip {
public function Lock(){
addFrameScript(1, frame2);
}
function frame2(){
stop();
}
public static function urlLock(_arg1:Stage):void{
var _local2:String;
if (NitromeGame.isAtURL(NitromeGame.NITROME, NitromeGame.MINICLIP) != true){
_arg1.addChild(new (Lock));
_local2 = ("" + NitromeGame.game_id);
navigateToURL(new URLRequest(_local2), "_blank");
};
}
}
}//package com.nitrome.util
Section 158
//MD5 (com.nitrome.util.MD5)
package com.nitrome.util {
public class MD5 {
private var
:int;// = 8
private var :String;// = ""
public function MD5(_arg1:String=null, _arg2:int=0){
= "";
= 8;
super();
if (_arg1 != null){
this. = _arg1;
};
if (((((!((_arg2 == 0))) && ((_arg2 == 8)))) || ((_arg2 == 16)))){
this.
= _arg2;
};
}
private function (_arg1:Array):String{
var _local2:String;
var _local3:String;
var _local4:int;
var _local5:int;
var _local6:int;
_local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
_local3 = new String("");
_local4 = 0;
while (_local4 < (_arg1.length * 4)) {
_local5 = (((((_arg1[(_local4 >> 2)] >> (8 * (_local4 % 4))) & 0xFF) << 16) | (((_arg1[((_local4 + 1) >> 2)] >> (8 * ((_local4 + 1) % 4))) & 0xFF) << 8)) | ((_arg1[((_local4 + 2) >> 2)] >> (8 * ((_local4 + 2) % 4))) & 0xFF));
_local6 = 0;
while (_local6 < 4) {
if (((_local4 * 8) + (_local6 * 6)) > (_arg1.length * 32)){
_local3 = (_local3 + );
} else {
_local3 = (_local3 + _local2.charAt(((_local5 >> (6 * (3 - _local6))) & 63)));
};
_local6++;
};
_local4 = (_local4 + 3);
};
return (_local3);
}
private function (_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int):int{
return (
(
(
(
(_arg2, _arg1),
(_arg4, _arg6)), _arg5), _arg3));
}
private function (_arg1:Array):String{
var _local2:String;
var _local3:int;
var _local4:int;
_local2 = new String("");
_local3 = ((1 <<
) - 1);
_local4 = 0;
while (_local4 < (_arg1.length * 32)) {
_local2 = (_local2 + String.fromCharCode(((_arg1[(_local4 >> 5)] >>> (_local4 % 32)) & _local3)));
_local4 = (_local4 +
);
};
return (_local2);
}
private function
(_arg1:String, _arg2:String):Array{
var _local3:Array;
var _local4:Array;
var _local5:Array;
var _local6:int;
var _local7:Array;
_local3 = new Array(
(_arg1));
if (_local3.length > 16){
_local3 =
(_local3, (_arg1.length *
));
};
_local4 = new Array(16);
_local5 = new Array(16);
_local6 = 0;
while (_local6 < 16) {
_local4[_local6] = (_local3[_local6] ^ 909522486);
_local5[_local6] = (_local3[_local6] ^ 1549556828);
_local6++;
};
_local7 = new Array(
(_local4.concat(
(_arg2)), (0x0200 + (_arg2.length *
))));
return (
(_local5.concat(_local7), (0x0200 + 128)));
}
private function
(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{
return ( (((_arg2 & _arg4) | (_arg3 & ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7));
}
private function
(_arg1:String, _arg2:String):String{
return (
(
(_arg1, _arg2)));
}
public function hash(_arg1:String):String{
return (
(_arg1));
}
private function
(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{
return ( ((_arg3 ^ (_arg2 | ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7));
}
private function
(_arg1:String):String{
return (
(
(
(_arg1), (_arg1.length *
))));
}
private function
(_arg1:int, _arg2:int):int{
return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2))));
}
private function
(_arg1:Array, _arg2:int):Array{
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:int;
var _local8:int;
var _local9:int;
var _local10:int;
var _local11:int;
_arg1[(_arg2 >> 5)] = (_arg1[(_arg2 >> 5)] | (128 << (_arg2 % 32)));
_arg1[((((_arg2 + 64) >>> 9) << 4) + 14)] = _arg2;
_local3 = 1732584193;
_local4 = -271733879;
_local5 = -1732584194;
_local6 = 271733878;
_local7 = 0;
while (_local7 < _arg1.length) {
_local8 = _local3;
_local9 = _local4;
_local10 = _local5;
_local11 = _local6;
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 7, -680876936);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 1)], 12, -389564586);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 17, 606105819);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 3)], 22, -1044525330);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 7, -176418897);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 5)], 12, 1200080426);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 17, -1473231341);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 7)], 22, -45705983);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 7, 1770035416);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 9)], 12, -1958414417);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 17, -42063);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 11)], 22, -1990404162);
_local3 = (_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 7, 1804603682);
_local6 = (_local6, _local3, _local4, _local5, _arg1[(_local7 + 13)], 12, -40341101);
_local5 = (_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 17, -1502002290);
_local4 = (_local4, _local5, _local6, _local3, _arg1[(_local7 + 15)], 22, 1236535329);
_local3 =
(_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 5, -165796510);
_local6 =
(_local6, _local3, _local4, _local5, _arg1[(_local7 + 6)], 9, -1069501632);
_local5 =
(_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 14, 643717713);
_local4 =
(_local4, _local5, _local6, _local3, _arg1[(_local7 + 0)], 20, -373897302);
_local3 =
(_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 5, -701558691);
_local6 =
(_local6, _local3, _local4, _local5, _arg1[(_local7 + 10)], 9, 38016083);
_local5 =
(_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 14, -660478335);
_local4 =
(_local4, _local5, _local6, _local3, _arg1[(_local7 + 4)], 20, -405537848);
_local3 =
(_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 5, 568446438);
_local6 =
(_local6, _local3, _local4, _local5, _arg1[(_local7 + 14)], 9, -1019803690);
_local5 =
(_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 14, -187363961);
_local4 =
(_local4, _local5, _local6, _local3, _arg1[(_local7 + 8)], 20, 1163531501);
_local3 =
(_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 5, -1444681467);
_local6 =
(_local6, _local3, _local4, _local5, _arg1[(_local7 + 2)], 9, -51403784);
_local5 =
(_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 14, 1735328473);
_local4 =
(_local4, _local5, _local6, _local3, _arg1[(_local7 + 12)], 20, -1926607734);
_local3 =
(_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 4, -378558);
_local6 =
(_local6, _local3, _local4, _local5, _arg1[(_local7 + 8)], 11, -2022574463);
_local5 =
(_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 16, 1839030562);
_local4 =
(_local4, _local5, _local6, _local3, _arg1[(_local7 + 14)], 23, -35309556);
_local3 =
(_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 4, -1530992060);
_local6 =
(_local6, _local3, _local4, _local5, _arg1[(_local7 + 4)], 11, 1272893353);
_local5 =
(_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 16, -155497632);
_local4 =
(_local4, _local5, _local6, _local3, _arg1[(_local7 + 10)], 23, -1094730640);
_local3 =
(_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 4, 681279174);
_local6 =
(_local6, _local3, _local4, _local5, _arg1[(_local7 + 0)], 11, -358537222);
_local5 =
(_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 16, -722521979);
_local4 =
(_local4, _local5, _local6, _local3, _arg1[(_local7 + 6)], 23, 76029189);
_local3 =
(_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 4, -640364487);
_local6 =
(_local6, _local3, _local4, _local5, _arg1[(_local7 + 12)], 11, -421815835);
_local5 =
(_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 16, 530742520);
_local4 =
(_local4, _local5, _local6, _local3, _arg1[(_local7 + 2)], 23, -995338651);
_local3 =
(_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 6, -198630844);
_local6 =
(_local6, _local3, _local4, _local5, _arg1[(_local7 + 7)], 10, 1126891415);
_local5 =
(_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 15, -1416354905);
_local4 =
(_local4, _local5, _local6, _local3, _arg1[(_local7 + 5)], 21, -57434055);
_local3 =
(_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 6, 1700485571);
_local6 =
(_local6, _local3, _local4, _local5, _arg1[(_local7 + 3)], 10, -1894986606);
_local5 =
(_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 15, -1051523);
_local4 =
(_local4, _local5, _local6, _local3, _arg1[(_local7 + 1)], 21, -2054922799);
_local3 =
(_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 6, 1873313359);
_local6 =
(_local6, _local3, _local4, _local5, _arg1[(_local7 + 15)], 10, -30611744);
_local5 =
(_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 15, -1560198380);
_local4 =
(_local4, _local5, _local6, _local3, _arg1[(_local7 + 13)], 21, 1309151649);
_local3 =
(_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 6, -145523070);
_local6 =
(_local6, _local3, _local4, _local5, _arg1[(_local7 + 11)], 10, -1120210379);
_local5 =
(_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 15, 718787259);
_local4 =
(_local4, _local5, _local6, _local3, _arg1[(_local7 + 9)], 21, -343485551);
_local3 =
(_local3, _local8);
_local4 =
(_local4, _local9);
_local5 =
(_local5, _local10);
_local6 =
(_local6, _local11);
_local7 = (_local7 + 16);
};
return (new Array(_local3, _local4, _local5, _local6));
}
private function
(_arg1:String):String{
return ( (
(
(_arg1), (_arg1.length *
))));
}
private function
(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{
return ( (((_arg2 ^ _arg3) ^ _arg4), _arg1, _arg2, _arg5, _arg6, _arg7));
}
private function
(_arg1:String, _arg2:String):String{
return ( (
(_arg1, _arg2)));
}
private function
(_arg1:String):Array{
var _local2:Array;
var _local3:int;
var _local4:int;
_local2 = new Array();
_local3 = ((1 <<
) - 1);
_local4 = 0;
while (_local4 < (_arg1.length *
)) {
_local2[(_local4 >> 5)] = (_local2[(_local4 >> 5)] | ((_arg1.charCodeAt((_local4 /
)) & _local3) << (_local4 % 32)));
_local4 = (_local4 +
);
};
return (_local2);
}
private function
(_arg1:Array):String{
var _local2:String;
var _local3:String;
var _local4:int;
_local2 = "0123456789abcdef";
_local3 = new String("");
_local4 = 0;
while (_local4 < (_arg1.length * 4)) {
_local3 = (_local3 + (_local2.charAt(((_arg1[(_local4 >> 2)] >> (((_local4 % 4) * 8) + 4)) & 15)) + _local2.charAt(((_arg1[(_local4 >> 2)] >> ((_local4 % 4) * 8)) & 15))));
_local4++;
};
return (_local3);
}
private function
(_arg1:Number, _arg2:Number):Number{
var _local3:int;
var _local4:int;
_local3 = ((_arg1 & 0xFFFF) + (_arg2 & 0xFFFF));
_local4 = (((_arg1 >> 16) + (_arg2 >> 16)) + (_local3 >> 16));
return (((_local4 << 16) | (_local3 & 0xFFFF)));
}
private function
(_arg1:String):String{
return ( (
(
(_arg1), (_arg1.length *
))));
}
private function (_arg1:String, _arg2:String):String{
return ( (
(_arg1, _arg2)));
}
private function (_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int):int{
return ( (((_arg2 & _arg3) | (~(_arg2) & _arg4)), _arg1, _arg2, _arg5, _arg6, _arg7));
}
}
}//package com.nitrome.util
Section 159
//Trig (com.nitrome.util.Trig)
package com.nitrome.util {
public class Trig {
protected static var hasSetup:Boolean = false;
public static var cos:Array;
public static var sin:Array;
public static function getCos(_arg1:Number):Number{
_arg1 = (_arg1 % 360);
if (_arg1 < 0){
_arg1 = (_arg1 + 360);
};
return (cos[(_arg1 << 0)]);
}
public static function getSin(_arg1:Number):Number{
_arg1 = (_arg1 % 360);
if (_arg1 < 0){
_arg1 = (_arg1 + 360);
};
return (sin[(_arg1 << 0)]);
}
public static function setup():void{
var _local1:int;
if (hasSetup){
return;
};
sin = [];
cos = [];
_local1 = 0;
while (_local1 <= 360) {
sin[_local1] = Math.sin(((_local1 * Math.PI) / 180));
cos[_local1] = Math.cos(((_local1 * Math.PI) / 180));
_local1++;
};
}
}
}//package com.nitrome.util
Section 160
//accelerator_28 (Flipside_fla.accelerator_28)
package Flipside_fla {
import flash.display.*;
public dynamic class accelerator_28 extends MovieClip {
public function accelerator_28(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Flipside_fla
Section 161
//beep1_31 (Flipside_fla.beep1_31)
package Flipside_fla {
import flash.display.*;
public dynamic class beep1_31 extends MovieClip {
public function beep1_31(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Flipside_fla
Section 162
//beep2_32 (Flipside_fla.beep2_32)
package Flipside_fla {
import flash.display.*;
public dynamic class beep2_32 extends MovieClip {
public function beep2_32(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Flipside_fla
Section 163
//forceBlock_29 (Flipside_fla.forceBlock_29)
package Flipside_fla {
import flash.display.*;
public dynamic class forceBlock_29 extends MovieClip {
public function forceBlock_29(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Flipside_fla
Section 164
//go_26 (Flipside_fla.go_26)
package Flipside_fla {
import flash.display.*;
public dynamic class go_26 extends MovieClip {
public function go_26(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Flipside_fla
Section 165
//helpcontent_383 (Flipside_fla.helpcontent_383)
package Flipside_fla {
import flash.display.*;
public dynamic class helpcontent_383 extends MovieClip {
public var __id23_:FlipsideFont;
public var __id24_:FlipsideFont;
public function helpcontent_383(){
();
();
}
function (){
try {
__id23_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id23_.align = "left";
__id23_.align_vert = "center";
__id23_.color = 0xFFFFFF;
__id23_.id = "None";
__id23_.line_spacing = 18;
__id23_.text = "player 1";
__id23_.tracking = 0;
try {
__id23_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
try {
__id24_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id24_.align = "left";
__id24_.align_vert = "center";
__id24_.color = 0xFFFFFF;
__id24_.id = "None";
__id24_.line_spacing = 18;
__id24_.text = "player 2";
__id24_.tracking = 0;
try {
__id24_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Flipside_fla
Section 166
//instances_2 (Flipside_fla.instances_2)
package Flipside_fla {
import flash.display.*;
public dynamic class instances_2 extends MovieClip {
public function instances_2(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Flipside_fla
Section 167
//laser_30 (Flipside_fla.laser_30)
package Flipside_fla {
import flash.display.*;
public dynamic class laser_30 extends MovieClip {
public function laser_30(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Flipside_fla
Section 168
//MainTimeline (Flipside_fla.MainTimeline)
package Flipside_fla {
import com.nitrome.flipside.*;
import flash.display.*;
import flash.text.*;
import com.nitrome.game.*;
import com.nitrome.util.*;
import flash.utils.*;
public dynamic class MainTimeline extends MovieClip {
public var loaded:TextField;
public var __id29_:FlipsideFont;
public var __setPropDict:Dictionary;
public var content:MovieClip;
public var finalScore:TextField;
public var button10:LevelStartButton;
public var button11:LevelStartButton;
public var button12:LevelStartButton;
public var button13:LevelStartButton;
public var button14:LevelStartButton;
public var button15:LevelStartButton;
public var __id20_:FlipsideFont;
public var __id21_:FlipsideFont;
public var button1:LevelStartButton;
public var button4:LevelStartButton;
public var button5:LevelStartButton;
public var button6:LevelStartButton;
public var button7:LevelStartButton;
public var button9:LevelStartButton;
public var button3:LevelStartButton;
public var button8:LevelStartButton;
public var button2:LevelStartButton;
public var curves_clip:MovieClip;
public var __id22_:FlipsideFont;
public var soundManager:SoundManager;
public var __id25_:FlipsideFont;
public var __id26_:FlipsideFont;
public var __id27_:FlipsideFont;
public var __id28_:FlipsideFont;
public function MainTimeline(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 9, frame10, 19, frame20, 29, frame30, 39, frame40, 49, frame50, 59, frame60, 69, frame70, 79, , 109,
, 119,
, 120, , 121, , 122, , 123,
, 124,
, 125, , 126, , 127, , 128, , 99,
, 100, , 101, , 102,
, 103,
, 104, , 105,
, 106,
, 107,
, 108,
, 40, frame41, 41, frame42, 42, frame43, 43, frame44, 44, frame45, 45, frame46, 46, frame47, 47, frame48, 48, frame49, 50, frame51, 51, frame52, 52, frame53, 53, frame54, 54, frame55, 55, frame56, 56, frame57, 57, frame58, 58, frame59, 60, frame61, 61, frame62, 62, frame63, 63, frame64, 64, frame65, 65, frame66, 66, frame67, 67, frame68, 68, frame69, 70,
, 71,
, 72,
, 73, , 74,
, 75, , 76, , 77, , 78, , 89,
, 90, , 91, , 92, , 93, , 94, , 95, , 96,
, 97, , 98, );
}
function (){
try {
__id28_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id28_.align = "center";
__id28_.align_vert = "center";
__id28_.color = 0xFFFFFF;
__id28_.id = "None";
__id28_.line_spacing = 18;
__id28_.text = "credits";
__id28_.tracking = 0;
try {
__id28_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
stop();
}
function
(){
try {
__id25_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id25_.align = "center";
__id25_.align_vert = "center";
__id25_.color = 0xFFFFFF;
__id25_.id = "None";
__id25_.line_spacing = 18;
__id25_.text = "help";
__id25_.tracking = 0;
try {
__id25_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
MochiAd.showPreGameAd({clip:root, id:"e1ef1ab66f51947f", res:"550x400", background:0, color:65023, outline:0xFFFFFF, no_bg:true});
}
function frame2(){
if (stage.loaderInfo.bytesLoaded < stage.loaderInfo.bytesTotal){
loaded.text = (Math.round(((100 * stage.loaderInfo.bytesLoaded) / stage.loaderInfo.bytesTotal)) + "%");
gotoAndPlay(1);
} else {
NitromeGame.init((root as MovieClip), "flipside", "trailblazing", 15);
gotoAndStop("mtv");
};
}
function frame20(){
stop();
}
function frame30(){
if (NitromeGame.sound_manager){
NitromeGame.sound_manager.playMusic(SoundManager.MENU);
};
stage.showDefaultContextMenu = false;
Controller.startDemo(content);
Lock.urlLock(stage);
stop();
}
function frame40(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 40)) && ((int(__setPropDict[__id20_]) <= 49))))))){
__setPropDict[__id20_] = currentFrame;
();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 40)) && ((int(__setPropDict[__id21_]) <= 49))))))){
__setPropDict[__id21_] = currentFrame;
();
};
if ((((__setPropDict[__id22_] == undefined)) || (!((((int(__setPropDict[__id22_]) >= 40)) && ((int(__setPropDict[__id22_]) <= 49))))))){
__setPropDict[__id22_] = currentFrame;
();
};
stop();
}
function frame42(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 40)) && ((int(__setPropDict[__id20_]) <= 49))))))){
__setPropDict[__id20_] = currentFrame;
();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 40)) && ((int(__setPropDict[__id21_]) <= 49))))))){
__setPropDict[__id21_] = currentFrame;
();
};
if ((((__setPropDict[__id22_] == undefined)) || (!((((int(__setPropDict[__id22_]) >= 40)) && ((int(__setPropDict[__id22_]) <= 49))))))){
__setPropDict[__id22_] = currentFrame;
();
};
}
function frame43(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 40)) && ((int(__setPropDict[__id20_]) <= 49))))))){
__setPropDict[__id20_] = currentFrame;
();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 40)) && ((int(__setPropDict[__id21_]) <= 49))))))){
__setPropDict[__id21_] = currentFrame;
();
};
if ((((__setPropDict[__id22_] == undefined)) || (!((((int(__setPropDict[__id22_]) >= 40)) && ((int(__setPropDict[__id22_]) <= 49))))))){
__setPropDict[__id22_] = currentFrame;
();
};
}
function frame44(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 40)) && ((int(__setPropDict[__id20_]) <= 49))))))){
__setPropDict[__id20_] = currentFrame;
();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 40)) && ((int(__setPropDict[__id21_]) <= 49))))))){
__setPropDict[__id21_] = currentFrame;
();
};
if ((((__setPropDict[__id22_] == undefined)) || (!((((int(__setPropDict[__id22_]) >= 40)) && ((int(__setPropDict[__id22_]) <= 49))))))){
__setPropDict[__id22_] = currentFrame;
();
};
}
function frame45(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 40)) && ((int(__setPropDict[__id20_]) <= 49))))))){
__setPropDict[__id20_] = currentFrame;
();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 40)) && ((int(__setPropDict[__id21_]) <= 49))))))){
__setPropDict[__id21_] = currentFrame;
();
};
if ((((__setPropDict[__id22_] == undefined)) || (!((((int(__setPropDict[__id22_]) >= 40)) && ((int(__setPropDict[__id22_]) <= 49))))))){
__setPropDict[__id22_] = currentFrame;
();
};
}
function frame46(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 40)) && ((int(__setPropDict[__id20_]) <= 49))))))){
__setPropDict[__id20_] = currentFrame;
();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 40)) && ((int(__setPropDict[__id21_]) <= 49))))))){
__setPropDict[__id21_] = currentFrame;
();
};
if ((((__setPropDict[__id22_] == undefined)) || (!((((int(__setPropDict[__id22_]) >= 40)) && ((int(__setPropDict[__id22_]) <= 49))))))){
__setPropDict[__id22_] = currentFrame;
();
};
}
function frame47(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 40)) && ((int(__setPropDict[__id20_]) <= 49))))))){
__setPropDict[__id20_] = currentFrame;
();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 40)) && ((int(__setPropDict[__id21_]) <= 49))))))){
__setPropDict[__id21_] = currentFrame;
();
};
if ((((__setPropDict[__id22_] == undefined)) || (!((((int(__setPropDict[__id22_]) >= 40)) && ((int(__setPropDict[__id22_]) <= 49))))))){
__setPropDict[__id22_] = currentFrame;
();
};
}
function frame41(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 40)) && ((int(__setPropDict[__id20_]) <= 49))))))){
__setPropDict[__id20_] = currentFrame;
();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 40)) && ((int(__setPropDict[__id21_]) <= 49))))))){
__setPropDict[__id21_] = currentFrame;
();
};
if ((((__setPropDict[__id22_] == undefined)) || (!((((int(__setPropDict[__id22_]) >= 40)) && ((int(__setPropDict[__id22_]) <= 49))))))){
__setPropDict[__id22_] = currentFrame;
();
};
}
function frame48(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 40)) && ((int(__setPropDict[__id20_]) <= 49))))))){
__setPropDict[__id20_] = currentFrame;
();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 40)) && ((int(__setPropDict[__id21_]) <= 49))))))){
__setPropDict[__id21_] = currentFrame;
();
};
if ((((__setPropDict[__id22_] == undefined)) || (!((((int(__setPropDict[__id22_]) >= 40)) && ((int(__setPropDict[__id22_]) <= 49))))))){
__setPropDict[__id22_] = currentFrame;
();
};
}
function frame49(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 40)) && ((int(__setPropDict[__id20_]) <= 49))))))){
__setPropDict[__id20_] = currentFrame;
();
};
if ((((__setPropDict[__id21_] == undefined)) || (!((((int(__setPropDict[__id21_]) >= 40)) && ((int(__setPropDict[__id21_]) <= 49))))))){
__setPropDict[__id21_] = currentFrame;
();
};
if ((((__setPropDict[__id22_] == undefined)) || (!((((int(__setPropDict[__id22_]) >= 40)) && ((int(__setPropDict[__id22_]) <= 49))))))){
__setPropDict[__id22_] = currentFrame;
();
};
}
function
(){
try {
__id29_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id29_.align = "center";
__id29_.align_vert = "center";
__id29_.color = 0xFFFFFF;
__id29_.id = "None";
__id29_.line_spacing = 18;
__id29_.text = "congratulations!";
__id29_.tracking = 0;
try {
__id29_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame51(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame52(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame53(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame54(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame55(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame56(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame50(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
stop();
}
function frame58(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame57(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame59(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame60(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
stop();
if (NitromeGame.sound_manager){
NitromeGame.sound_manager.playMusic(SoundManager.MENU);
};
Controller.startDemo(content);
}
function frame61(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame62(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame63(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame64(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function
(){
try {
__id22_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id22_.align = "center";
__id22_.align_vert = "center";
__id22_.color = 0xFFFFFF;
__id22_.id = "None";
__id22_.line_spacing = 18;
__id22_.text = "2 Player";
__id22_.tracking = 0;
try {
__id22_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame67(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame68(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame65(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame69(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame66(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 50)) && ((int(__setPropDict[__id20_]) <= 69))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 70)) && ((int(__setPropDict[__id20_]) <= 79))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 70)) && ((int(__setPropDict[__id20_]) <= 79))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 70)) && ((int(__setPropDict[__id20_]) <= 79))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function frame70(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 70)) && ((int(__setPropDict[__id20_]) <= 79))))))){
__setPropDict[__id20_] = currentFrame;
();
};
if (NitromeGame.sound_manager){
NitromeGame.sound_manager.playMusic(SoundManager.MENU);
};
}
function
(){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 70)) && ((int(__setPropDict[__id20_]) <= 79))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 70)) && ((int(__setPropDict[__id20_]) <= 79))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 70)) && ((int(__setPropDict[__id20_]) <= 79))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 70)) && ((int(__setPropDict[__id20_]) <= 79))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 70)) && ((int(__setPropDict[__id20_]) <= 79))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id20_] == undefined)) || (!((((int(__setPropDict[__id20_]) >= 70)) && ((int(__setPropDict[__id20_]) <= 79))))))){
__setPropDict[__id20_] = currentFrame;
();
};
}
function (){
if (NitromeGame.sound_manager){
NitromeGame.sound_manager.playMusic(SoundManager.MENU);
};
Controller.startDemo(content);
}
function (){
try {
__id21_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id21_.align = "center";
__id21_.align_vert = "center";
__id21_.color = 0xFFFFFF;
__id21_.id = "None";
__id21_.line_spacing = 18;
__id21_.text = "1 Player";
__id21_.tracking = 0;
try {
__id21_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 90)) && ((int(__setPropDict[__id25_]) <= 99))))))){
__setPropDict[__id25_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 90)) && ((int(__setPropDict[__id25_]) <= 99))))))){
__setPropDict[__id25_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 90)) && ((int(__setPropDict[__id25_]) <= 99))))))){
__setPropDict[__id25_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 90)) && ((int(__setPropDict[__id25_]) <= 99))))))){
__setPropDict[__id25_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 90)) && ((int(__setPropDict[__id25_]) <= 99))))))){
__setPropDict[__id25_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 90)) && ((int(__setPropDict[__id25_]) <= 99))))))){
__setPropDict[__id25_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 90)) && ((int(__setPropDict[__id25_]) <= 99))))))){
__setPropDict[__id25_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 90)) && ((int(__setPropDict[__id25_]) <= 99))))))){
__setPropDict[__id25_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 90)) && ((int(__setPropDict[__id25_]) <= 99))))))){
__setPropDict[__id25_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id28_] == undefined)) || (!((((int(__setPropDict[__id28_]) >= 100)) && ((int(__setPropDict[__id28_]) <= 109))))))){
__setPropDict[__id28_] = currentFrame;
();
};
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 100)) && ((int(__setPropDict[__id25_]) <= 109))))))){
__setPropDict[__id25_] = currentFrame;
();
};
if ((((__setPropDict[__id27_] == undefined)) || (!((((int(__setPropDict[__id27_]) >= 100)) && ((int(__setPropDict[__id27_]) <= 109))))))){
__setPropDict[__id27_] = currentFrame;
();
};
if ((((__setPropDict[__id26_] == undefined)) || (!((((int(__setPropDict[__id26_]) >= 100)) && ((int(__setPropDict[__id26_]) <= 109))))))){
__setPropDict[__id26_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id28_] == undefined)) || (!((((int(__setPropDict[__id28_]) >= 100)) && ((int(__setPropDict[__id28_]) <= 109))))))){
__setPropDict[__id28_] = currentFrame;
();
};
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 100)) && ((int(__setPropDict[__id25_]) <= 109))))))){
__setPropDict[__id25_] = currentFrame;
();
};
if ((((__setPropDict[__id27_] == undefined)) || (!((((int(__setPropDict[__id27_]) >= 100)) && ((int(__setPropDict[__id27_]) <= 109))))))){
__setPropDict[__id27_] = currentFrame;
();
};
if ((((__setPropDict[__id26_] == undefined)) || (!((((int(__setPropDict[__id26_]) >= 100)) && ((int(__setPropDict[__id26_]) <= 109))))))){
__setPropDict[__id26_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id28_] == undefined)) || (!((((int(__setPropDict[__id28_]) >= 100)) && ((int(__setPropDict[__id28_]) <= 109))))))){
__setPropDict[__id28_] = currentFrame;
();
};
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 100)) && ((int(__setPropDict[__id25_]) <= 109))))))){
__setPropDict[__id25_] = currentFrame;
();
};
if ((((__setPropDict[__id27_] == undefined)) || (!((((int(__setPropDict[__id27_]) >= 100)) && ((int(__setPropDict[__id27_]) <= 109))))))){
__setPropDict[__id27_] = currentFrame;
();
};
if ((((__setPropDict[__id26_] == undefined)) || (!((((int(__setPropDict[__id26_]) >= 100)) && ((int(__setPropDict[__id26_]) <= 109))))))){
__setPropDict[__id26_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id28_] == undefined)) || (!((((int(__setPropDict[__id28_]) >= 100)) && ((int(__setPropDict[__id28_]) <= 109))))))){
__setPropDict[__id28_] = currentFrame;
();
};
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 100)) && ((int(__setPropDict[__id25_]) <= 109))))))){
__setPropDict[__id25_] = currentFrame;
();
};
if ((((__setPropDict[__id27_] == undefined)) || (!((((int(__setPropDict[__id27_]) >= 100)) && ((int(__setPropDict[__id27_]) <= 109))))))){
__setPropDict[__id27_] = currentFrame;
();
};
if ((((__setPropDict[__id26_] == undefined)) || (!((((int(__setPropDict[__id26_]) >= 100)) && ((int(__setPropDict[__id26_]) <= 109))))))){
__setPropDict[__id26_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id28_] == undefined)) || (!((((int(__setPropDict[__id28_]) >= 100)) && ((int(__setPropDict[__id28_]) <= 109))))))){
__setPropDict[__id28_] = currentFrame;
();
};
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 100)) && ((int(__setPropDict[__id25_]) <= 109))))))){
__setPropDict[__id25_] = currentFrame;
();
};
if ((((__setPropDict[__id27_] == undefined)) || (!((((int(__setPropDict[__id27_]) >= 100)) && ((int(__setPropDict[__id27_]) <= 109))))))){
__setPropDict[__id27_] = currentFrame;
();
};
if ((((__setPropDict[__id26_] == undefined)) || (!((((int(__setPropDict[__id26_]) >= 100)) && ((int(__setPropDict[__id26_]) <= 109))))))){
__setPropDict[__id26_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id28_] == undefined)) || (!((((int(__setPropDict[__id28_]) >= 100)) && ((int(__setPropDict[__id28_]) <= 109))))))){
__setPropDict[__id28_] = currentFrame;
();
};
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 100)) && ((int(__setPropDict[__id25_]) <= 109))))))){
__setPropDict[__id25_] = currentFrame;
();
};
if ((((__setPropDict[__id27_] == undefined)) || (!((((int(__setPropDict[__id27_]) >= 100)) && ((int(__setPropDict[__id27_]) <= 109))))))){
__setPropDict[__id27_] = currentFrame;
();
};
if ((((__setPropDict[__id26_] == undefined)) || (!((((int(__setPropDict[__id26_]) >= 100)) && ((int(__setPropDict[__id26_]) <= 109))))))){
__setPropDict[__id26_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id28_] == undefined)) || (!((((int(__setPropDict[__id28_]) >= 100)) && ((int(__setPropDict[__id28_]) <= 109))))))){
__setPropDict[__id28_] = currentFrame;
();
};
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 100)) && ((int(__setPropDict[__id25_]) <= 109))))))){
__setPropDict[__id25_] = currentFrame;
();
};
if ((((__setPropDict[__id27_] == undefined)) || (!((((int(__setPropDict[__id27_]) >= 100)) && ((int(__setPropDict[__id27_]) <= 109))))))){
__setPropDict[__id27_] = currentFrame;
();
};
if ((((__setPropDict[__id26_] == undefined)) || (!((((int(__setPropDict[__id26_]) >= 100)) && ((int(__setPropDict[__id26_]) <= 109))))))){
__setPropDict[__id26_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id28_] == undefined)) || (!((((int(__setPropDict[__id28_]) >= 100)) && ((int(__setPropDict[__id28_]) <= 109))))))){
__setPropDict[__id28_] = currentFrame;
();
};
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 100)) && ((int(__setPropDict[__id25_]) <= 109))))))){
__setPropDict[__id25_] = currentFrame;
();
};
if ((((__setPropDict[__id27_] == undefined)) || (!((((int(__setPropDict[__id27_]) >= 100)) && ((int(__setPropDict[__id27_]) <= 109))))))){
__setPropDict[__id27_] = currentFrame;
();
};
if ((((__setPropDict[__id26_] == undefined)) || (!((((int(__setPropDict[__id26_]) >= 100)) && ((int(__setPropDict[__id26_]) <= 109))))))){
__setPropDict[__id26_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id28_] == undefined)) || (!((((int(__setPropDict[__id28_]) >= 100)) && ((int(__setPropDict[__id28_]) <= 109))))))){
__setPropDict[__id28_] = currentFrame;
();
};
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 100)) && ((int(__setPropDict[__id25_]) <= 109))))))){
__setPropDict[__id25_] = currentFrame;
();
};
if ((((__setPropDict[__id27_] == undefined)) || (!((((int(__setPropDict[__id27_]) >= 100)) && ((int(__setPropDict[__id27_]) <= 109))))))){
__setPropDict[__id27_] = currentFrame;
();
};
if ((((__setPropDict[__id26_] == undefined)) || (!((((int(__setPropDict[__id26_]) >= 100)) && ((int(__setPropDict[__id26_]) <= 109))))))){
__setPropDict[__id26_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 90)) && ((int(__setPropDict[__id25_]) <= 99))))))){
__setPropDict[__id25_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id28_] == undefined)) || (!((((int(__setPropDict[__id28_]) >= 100)) && ((int(__setPropDict[__id28_]) <= 109))))))){
__setPropDict[__id28_] = currentFrame;
();
};
if ((((__setPropDict[__id25_] == undefined)) || (!((((int(__setPropDict[__id25_]) >= 100)) && ((int(__setPropDict[__id25_]) <= 109))))))){
__setPropDict[__id25_] = currentFrame;
();
};
if ((((__setPropDict[__id27_] == undefined)) || (!((((int(__setPropDict[__id27_]) >= 100)) && ((int(__setPropDict[__id27_]) <= 109))))))){
__setPropDict[__id27_] = currentFrame;
();
};
if ((((__setPropDict[__id26_] == undefined)) || (!((((int(__setPropDict[__id26_]) >= 100)) && ((int(__setPropDict[__id26_]) <= 109))))))){
__setPropDict[__id26_] = currentFrame;
();
};
}
function
(){
try {
__id25_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id25_.align = "center";
__id25_.align_vert = "center";
__id25_.color = 0xFFFFFF;
__id25_.id = "None";
__id25_.line_spacing = 18;
__id25_.text = "chris burt-brown";
__id25_.tracking = 0;
try {
__id25_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function
(){
Controller.startGame(content);
if (NitromeGame.sound_manager){
NitromeGame.sound_manager.playMusic(SoundManager.GAME);
};
}
function
(){
try {
__id20_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id20_.align = "center";
__id20_.align_vert = "center";
__id20_.color = 0xFFFFFF;
__id20_.id = "None";
__id20_.line_spacing = 18;
__id20_.text = "select game";
__id20_.tracking = 0;
try {
__id20_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function
(){
if ((((__setPropDict[__id29_] == undefined)) || (!((((int(__setPropDict[__id29_]) >= 120)) && ((int(__setPropDict[__id29_]) <= 129))))))){
__setPropDict[__id29_] = currentFrame;
();
};
}
function
(){
if ((((__setPropDict[__id29_] == undefined)) || (!((((int(__setPropDict[__id29_]) >= 120)) && ((int(__setPropDict[__id29_]) <= 129))))))){
__setPropDict[__id29_] = currentFrame;
();
};
if (NitromeGame.sound_manager){
NitromeGame.sound_manager.playMusic(SoundManager.MENU);
};
Controller.startDemo(content);
finalScore.text = Score.value.toString();
}
function
(){
if ((((__setPropDict[__id29_] == undefined)) || (!((((int(__setPropDict[__id29_]) >= 120)) && ((int(__setPropDict[__id29_]) <= 129))))))){
__setPropDict[__id29_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id29_] == undefined)) || (!((((int(__setPropDict[__id29_]) >= 120)) && ((int(__setPropDict[__id29_]) <= 129))))))){
__setPropDict[__id29_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id29_] == undefined)) || (!((((int(__setPropDict[__id29_]) >= 120)) && ((int(__setPropDict[__id29_]) <= 129))))))){
__setPropDict[__id29_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id29_] == undefined)) || (!((((int(__setPropDict[__id29_]) >= 120)) && ((int(__setPropDict[__id29_]) <= 129))))))){
__setPropDict[__id29_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id29_] == undefined)) || (!((((int(__setPropDict[__id29_]) >= 120)) && ((int(__setPropDict[__id29_]) <= 129))))))){
__setPropDict[__id29_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id29_] == undefined)) || (!((((int(__setPropDict[__id29_]) >= 120)) && ((int(__setPropDict[__id29_]) <= 129))))))){
__setPropDict[__id29_] = currentFrame;
();
};
}
function (){
if ((((__setPropDict[__id29_] == undefined)) || (!((((int(__setPropDict[__id29_]) >= 120)) && ((int(__setPropDict[__id29_]) <= 129))))))){
__setPropDict[__id29_] = currentFrame;
();
};
}
function (){
try {
__id20_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id20_.align = "center";
__id20_.align_vert = "center";
__id20_.color = 0xFFFFFF;
__id20_.id = "None";
__id20_.line_spacing = 18;
__id20_.text = "select level";
__id20_.tracking = 0;
try {
__id20_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
if ((((__setPropDict[__id29_] == undefined)) || (!((((int(__setPropDict[__id29_]) >= 120)) && ((int(__setPropDict[__id29_]) <= 129))))))){
__setPropDict[__id29_] = currentFrame;
();
};
}
function (){
try {
__id26_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id26_.align = "center";
__id26_.align_vert = "center";
__id26_.color = 0xFFFFFF;
__id26_.id = "None";
__id26_.line_spacing = 18;
__id26_.text = "jon annal";
__id26_.tracking = 0;
try {
__id26_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
try {
__id20_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id20_.align = "center";
__id20_.align_vert = "center";
__id20_.color = 0xFFFFFF;
__id20_.id = "None";
__id20_.line_spacing = 18;
__id20_.text = "scores";
__id20_.tracking = 0;
try {
__id20_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function
(){
try {
__id27_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id27_.align = "center";
__id27_.align_vert = "center";
__id27_.color = 0xFFFFFF;
__id27_.id = "None";
__id27_.line_spacing = 18;
__id27_.text = "dave cowen";
__id27_.tracking = 0;
try {
__id27_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Flipside_fla
Section 169
//mtv_380 (Flipside_fla.mtv_380)
package Flipside_fla {
import flash.display.*;
public dynamic class mtv_380 extends MovieClip {
public function mtv_380(){
addFrameScript(0, frame1, 88, );
}
function (){
stop();
NitromeGame.transition.doTween("nitrome");
}
function frame1(){
play();
}
}
}//package Flipside_fla
Section 170
//overlaycontent_14 (Flipside_fla.overlaycontent_14)
package Flipside_fla {
import flash.display.*;
import flash.utils.*;
public dynamic class overlaycontent_14 extends MovieClip {
public var __setPropDict:Dictionary;
public var __id0_:FlipsideFont;
public function overlaycontent_14(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(60, frame61, 61, frame62, 62, frame63, 63, frame64, 64, frame65, 65, frame66, 66, frame67, 67, frame68, 68, frame69, 69, frame70, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 20, frame21, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 27, frame28, 28, frame29, 29, frame30, 30, frame31, 31, frame32, 32, frame33, 33, frame34, 34, frame35, 35, frame36, 36, frame37, 37, frame38, 38, frame39, 39, frame40, 50, frame51, 51, frame52, 52, frame53, 53, frame54, 54, frame55, 55, frame56, 56, frame57, 57, frame58, 58, frame59, 59, frame60, 40, frame41, 41, frame42, 42, frame43, 43, frame44, 44, frame45, 45, frame46, 46, frame47, 47, frame48, 48, frame49, 49, frame50);
}
function frame10(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 1)) && ((int(__setPropDict[__id0_]) <= 10))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 11)) && ((int(__setPropDict[__id0_]) <= 20))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 11)) && ((int(__setPropDict[__id0_]) <= 20))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 11)) && ((int(__setPropDict[__id0_]) <= 20))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 11)) && ((int(__setPropDict[__id0_]) <= 20))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 11)) && ((int(__setPropDict[__id0_]) <= 20))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 11)) && ((int(__setPropDict[__id0_]) <= 20))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 11)) && ((int(__setPropDict[__id0_]) <= 20))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 1)) && ((int(__setPropDict[__id0_]) <= 10))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 1)) && ((int(__setPropDict[__id0_]) <= 10))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 1)) && ((int(__setPropDict[__id0_]) <= 10))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 1)) && ((int(__setPropDict[__id0_]) <= 10))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 1)) && ((int(__setPropDict[__id0_]) <= 10))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame22(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 21)) && ((int(__setPropDict[__id0_]) <= 30))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame23(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 21)) && ((int(__setPropDict[__id0_]) <= 30))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame24(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 21)) && ((int(__setPropDict[__id0_]) <= 30))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame25(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 21)) && ((int(__setPropDict[__id0_]) <= 30))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 11)) && ((int(__setPropDict[__id0_]) <= 20))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 1)) && ((int(__setPropDict[__id0_]) <= 10))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 1)) && ((int(__setPropDict[__id0_]) <= 10))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame21(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 21)) && ((int(__setPropDict[__id0_]) <= 30))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame26(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 21)) && ((int(__setPropDict[__id0_]) <= 30))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 1)) && ((int(__setPropDict[__id0_]) <= 10))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 11)) && ((int(__setPropDict[__id0_]) <= 20))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame30(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 21)) && ((int(__setPropDict[__id0_]) <= 30))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 1)) && ((int(__setPropDict[__id0_]) <= 10))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame35(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 31)) && ((int(__setPropDict[__id0_]) <= 40))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame36(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 31)) && ((int(__setPropDict[__id0_]) <= 40))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame37(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 31)) && ((int(__setPropDict[__id0_]) <= 40))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame27(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 21)) && ((int(__setPropDict[__id0_]) <= 30))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame28(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 21)) && ((int(__setPropDict[__id0_]) <= 30))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame29(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 21)) && ((int(__setPropDict[__id0_]) <= 30))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 11)) && ((int(__setPropDict[__id0_]) <= 20))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame38(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 31)) && ((int(__setPropDict[__id0_]) <= 40))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame39(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 31)) && ((int(__setPropDict[__id0_]) <= 40))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame32(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 31)) && ((int(__setPropDict[__id0_]) <= 40))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame34(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 31)) && ((int(__setPropDict[__id0_]) <= 40))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame31(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 31)) && ((int(__setPropDict[__id0_]) <= 40))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame33(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 31)) && ((int(__setPropDict[__id0_]) <= 40))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame40(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 31)) && ((int(__setPropDict[__id0_]) <= 40))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame42(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 41)) && ((int(__setPropDict[__id0_]) <= 50))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame43(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 41)) && ((int(__setPropDict[__id0_]) <= 50))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame44(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 41)) && ((int(__setPropDict[__id0_]) <= 50))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame45(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 41)) && ((int(__setPropDict[__id0_]) <= 50))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame46(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 41)) && ((int(__setPropDict[__id0_]) <= 50))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame47(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 41)) && ((int(__setPropDict[__id0_]) <= 50))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame41(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 41)) && ((int(__setPropDict[__id0_]) <= 50))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame48(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 41)) && ((int(__setPropDict[__id0_]) <= 50))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame49(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 41)) && ((int(__setPropDict[__id0_]) <= 50))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function (){
try {
__id0_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id0_.align = "center";
__id0_.align_vert = "center";
__id0_.color = 0xFFFFFF;
__id0_.id = "None";
__id0_.line_spacing = 18;
__id0_.text = "2";
__id0_.tracking = 0;
try {
__id0_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame51(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 51)) && ((int(__setPropDict[__id0_]) <= 60))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame52(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 51)) && ((int(__setPropDict[__id0_]) <= 60))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame53(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 51)) && ((int(__setPropDict[__id0_]) <= 60))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame54(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 51)) && ((int(__setPropDict[__id0_]) <= 60))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame55(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 51)) && ((int(__setPropDict[__id0_]) <= 60))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame56(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 51)) && ((int(__setPropDict[__id0_]) <= 60))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame57(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 51)) && ((int(__setPropDict[__id0_]) <= 60))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame58(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 51)) && ((int(__setPropDict[__id0_]) <= 60))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame59(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 51)) && ((int(__setPropDict[__id0_]) <= 60))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame50(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 41)) && ((int(__setPropDict[__id0_]) <= 50))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function (){
try {
__id0_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id0_.align = "center";
__id0_.align_vert = "center";
__id0_.color = 0xFFFFFF;
__id0_.id = "None";
__id0_.line_spacing = 18;
__id0_.text = "1";
__id0_.tracking = 0;
try {
__id0_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame60(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 51)) && ((int(__setPropDict[__id0_]) <= 60))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame61(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 61)) && ((int(__setPropDict[__id0_]) <= 70))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame62(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 61)) && ((int(__setPropDict[__id0_]) <= 70))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame63(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 61)) && ((int(__setPropDict[__id0_]) <= 70))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame64(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 61)) && ((int(__setPropDict[__id0_]) <= 70))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame65(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 61)) && ((int(__setPropDict[__id0_]) <= 70))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame66(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 61)) && ((int(__setPropDict[__id0_]) <= 70))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame67(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 61)) && ((int(__setPropDict[__id0_]) <= 70))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame68(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 61)) && ((int(__setPropDict[__id0_]) <= 70))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function frame69(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 61)) && ((int(__setPropDict[__id0_]) <= 70))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function
(){
try {
__id0_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id0_.align = "center";
__id0_.align_vert = "center";
__id0_.color = 0xFFFFFF;
__id0_.id = "None";
__id0_.line_spacing = 18;
__id0_.text = "Go!";
__id0_.tracking = 0;
try {
__id0_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame70(){
if ((((__setPropDict[__id0_] == undefined)) || (!((((int(__setPropDict[__id0_]) >= 61)) && ((int(__setPropDict[__id0_]) <= 70))))))){
__setPropDict[__id0_] = currentFrame;
();
};
}
function (){
try {
__id0_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id0_.align = "center";
__id0_.align_vert = "center";
__id0_.color = 0xFFFFFF;
__id0_.id = "None";
__id0_.line_spacing = 18;
__id0_.text = "Lap 2";
__id0_.tracking = 0;
try {
__id0_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
try {
__id0_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id0_.align = "center";
__id0_.align_vert = "center";
__id0_.color = 0xFFFFFF;
__id0_.id = "None";
__id0_.line_spacing = 18;
__id0_.text = "Final Lap";
__id0_.tracking = 0;
try {
__id0_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
try {
__id0_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id0_.align = "center";
__id0_.align_vert = "center";
__id0_.color = 0xFFFFFF;
__id0_.id = "None";
__id0_.line_spacing = 18;
__id0_.text = "3";
__id0_.tracking = 0;
try {
__id0_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
try {
__id0_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id0_.align = "center";
__id0_.align_vert = "center";
__id0_.color = 0xFFFFFF;
__id0_.id = "None";
__id0_.line_spacing = 18;
__id0_.text = "Finish";
__id0_.tracking = 0;
try {
__id0_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Flipside_fla
Section 171
//popupcontent_16 (Flipside_fla.popupcontent_16)
package Flipside_fla {
import flash.display.*;
import flash.text.*;
import com.nitrome.game.*;
import flash.utils.*;
public dynamic class popupcontent_16 extends MovieClip {
public var default_restart:RestartLevelButton;
public var default_next:NextLevelButton;
public var __setPropDict:Dictionary;
public var __id3_:FlipsideFont;
public var player1Score:FlipsideFont;
public var levelScore:TextField;
public var player2Score:FlipsideFont;
public var totalScore:TextField;
public var default_backto2pls:ExitToLevelSelectButton;
public var default_resume:ContinueGameButton;
public function popupcontent_16(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(30, frame31, 31, frame32, 32, frame33, 33, frame34, 34, frame35, 35, frame36, 36, frame37, 37, frame38, 38, frame39, 39, frame40, 40, frame41, 41, frame42, 42, frame43, 43, frame44, 44, frame45, 45, frame46, 46, frame47, 47, frame48, 48, frame49, 49, frame50, 20, frame21, 21, frame22, 22, frame23, 23, frame24, 24, frame25, 25, frame26, 26, frame27, 27, frame28, 28, frame29, 29, frame30, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20, 0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10);
}
function (){
try {
player1Score["componentInspectorSetting"] = true;
} catch(e:Error) {
};
player1Score.align = "center";
player1Score.align_vert = "center";
player1Score.color = 0xFFFFFF;
player1Score.id = "None";
player1Score.line_spacing = 18;
player1Score.text = "";
player1Score.tracking = 0;
try {
player1Score["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
try {
__id3_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id3_.align = "center";
__id3_.align_vert = "center";
__id3_.color = 0xFFFFFF;
__id3_.id = "None";
__id3_.line_spacing = 18;
__id3_.text = "paused";
__id3_.tracking = 0;
try {
__id3_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function
(){
try {
__id3_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id3_.align = "center";
__id3_.align_vert = "center";
__id3_.color = 0xFFFFFF;
__id3_.id = "None";
__id3_.line_spacing = 18;
__id3_.text = "level complete";
__id3_.tracking = 0;
try {
__id3_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame18(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function (){
try {
__id3_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id3_.align = "center";
__id3_.align_vert = "center";
__id3_.color = 0xFFFFFF;
__id3_.id = "None";
__id3_.line_spacing = 18;
__id3_.text = "level failed";
__id3_.tracking = 0;
try {
__id3_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame23(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 21)) && ((int(__setPropDict[__id3_]) <= 30))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame24(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 21)) && ((int(__setPropDict[__id3_]) <= 30))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame25(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 21)) && ((int(__setPropDict[__id3_]) <= 30))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame26(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 21)) && ((int(__setPropDict[__id3_]) <= 30))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame21(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 21)) && ((int(__setPropDict[__id3_]) <= 30))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame22(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 21)) && ((int(__setPropDict[__id3_]) <= 30))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame19(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame29(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 21)) && ((int(__setPropDict[__id3_]) <= 30))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 11)) && ((int(__setPropDict[__id3_]) <= 20))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame27(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 21)) && ((int(__setPropDict[__id3_]) <= 30))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function (){
try {
__id3_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id3_.align = "center";
__id3_.align_vert = "center";
__id3_.color = 0xFFFFFF;
__id3_.id = "None";
__id3_.line_spacing = 18;
__id3_.text = "player 1 wins!";
__id3_.tracking = 0;
try {
__id3_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame35(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 31)) && ((int(__setPropDict[__id3_]) <= 40))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame36(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 31)) && ((int(__setPropDict[__id3_]) <= 40))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame37(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 31)) && ((int(__setPropDict[__id3_]) <= 40))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame33(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 31)) && ((int(__setPropDict[__id3_]) <= 40))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame34(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 31)) && ((int(__setPropDict[__id3_]) <= 40))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame38(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 31)) && ((int(__setPropDict[__id3_]) <= 40))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame31(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 31)) && ((int(__setPropDict[__id3_]) <= 40))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame32(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 31)) && ((int(__setPropDict[__id3_]) <= 40))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 1)) && ((int(__setPropDict[__id3_]) <= 10))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame40(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 31)) && ((int(__setPropDict[__id3_]) <= 40))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function
(){
try {
__id3_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id3_.align = "center";
__id3_.align_vert = "center";
__id3_.color = 0xFFFFFF;
__id3_.id = "None";
__id3_.line_spacing = 18;
__id3_.text = "player 2 wins!";
__id3_.tracking = 0;
try {
__id3_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame43(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 41)) && ((int(__setPropDict[__id3_]) <= 50))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame44(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 41)) && ((int(__setPropDict[__id3_]) <= 50))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame45(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 41)) && ((int(__setPropDict[__id3_]) <= 50))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame46(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 41)) && ((int(__setPropDict[__id3_]) <= 50))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame47(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 41)) && ((int(__setPropDict[__id3_]) <= 50))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame41(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 41)) && ((int(__setPropDict[__id3_]) <= 50))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame39(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 31)) && ((int(__setPropDict[__id3_]) <= 40))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame30(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 21)) && ((int(__setPropDict[__id3_]) <= 30))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame48(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 41)) && ((int(__setPropDict[__id3_]) <= 50))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame49(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 41)) && ((int(__setPropDict[__id3_]) <= 50))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame42(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 41)) && ((int(__setPropDict[__id3_]) <= 50))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame50(){
if ((((__setPropDict[player2Score] == undefined)) || (!((((int(__setPropDict[player2Score]) >= 31)) && ((int(__setPropDict[player2Score]) <= 50))))))){
__setPropDict[player2Score] = currentFrame;
();
};
if ((((__setPropDict[player1Score] == undefined)) || (!((((int(__setPropDict[player1Score]) >= 31)) && ((int(__setPropDict[player1Score]) <= 50))))))){
__setPropDict[player1Score] = currentFrame;
();
};
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 41)) && ((int(__setPropDict[__id3_]) <= 50))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function frame28(){
if ((((__setPropDict[__id3_] == undefined)) || (!((((int(__setPropDict[__id3_]) >= 21)) && ((int(__setPropDict[__id3_]) <= 30))))))){
__setPropDict[__id3_] = currentFrame;
();
};
}
function (){
try {
player2Score["componentInspectorSetting"] = true;
} catch(e:Error) {
};
player2Score.align = "center";
player2Score.align_vert = "center";
player2Score.color = 0xFFFFFF;
player2Score.id = "None";
player2Score.line_spacing = 18;
player2Score.text = "";
player2Score.tracking = 0;
try {
player2Score["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package Flipside_fla
Section 172
//threetwoone_27 (Flipside_fla.threetwoone_27)
package Flipside_fla {
import flash.display.*;
public dynamic class threetwoone_27 extends MovieClip {
public function threetwoone_27(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package Flipside_fla
Section 173
//acceleratorCeiling1 (acceleratorCeiling1)
package {
import flash.display.*;
public dynamic class acceleratorCeiling1 extends MovieClip {
}
}//package
Section 174
//acceleratorCeiling2 (acceleratorCeiling2)
package {
import flash.display.*;
public dynamic class acceleratorCeiling2 extends MovieClip {
}
}//package
Section 175
//acceleratorFloor1 (acceleratorFloor1)
package {
import flash.display.*;
public dynamic class acceleratorFloor1 extends MovieClip {
}
}//package
Section 176
//acceleratorFloor2 (acceleratorFloor2)
package {
import flash.display.*;
public dynamic class acceleratorFloor2 extends MovieClip {
}
}//package
Section 177
//acceleratorLHWall1 (acceleratorLHWall1)
package {
import flash.display.*;
public dynamic class acceleratorLHWall1 extends MovieClip {
}
}//package
Section 178
//acceleratorLHWall2 (acceleratorLHWall2)
package {
import flash.display.*;
public dynamic class acceleratorLHWall2 extends MovieClip {
}
}//package
Section 179
//acceleratorRHWall1 (acceleratorRHWall1)
package {
import flash.display.*;
public dynamic class acceleratorRHWall1 extends MovieClip {
}
}//package
Section 180
//acceleratorRHWall2 (acceleratorRHWall2)
package {
import flash.display.*;
public dynamic class acceleratorRHWall2 extends MovieClip {
}
}//package
Section 181
//backlayer (backlayer)
package {
import flash.display.*;
public dynamic class backlayer extends MovieClip {
}
}//package
Section 182
//bigCircle1 (bigCircle1)
package {
import flash.display.*;
public dynamic class bigCircle1 extends Sprite {
}
}//package
Section 183
//bigCircle2 (bigCircle2)
package {
import flash.display.*;
public dynamic class bigCircle2 extends Sprite {
}
}//package
Section 184
//bigCircle3 (bigCircle3)
package {
import flash.display.*;
public dynamic class bigCircle3 extends Sprite {
}
}//package
Section 185
//bigCircle4 (bigCircle4)
package {
import flash.display.*;
public dynamic class bigCircle4 extends Sprite {
}
}//package
Section 186
//bike0Chassis (bike0Chassis)
package {
import flash.display.*;
public dynamic class bike0Chassis extends MovieClip {
}
}//package
Section 187
//bike0ChassisNumbers (bike0ChassisNumbers)
package {
import flash.display.*;
public dynamic class bike0ChassisNumbers extends MovieClip {
}
}//package
Section 188
//bike0ChassisShine (bike0ChassisShine)
package {
import flash.display.*;
public dynamic class bike0ChassisShine extends MovieClip {
}
}//package
Section 189
//bike0Rider (bike0Rider)
package {
import flash.display.*;
public dynamic class bike0Rider extends MovieClip {
}
}//package
Section 190
//bike0Wheel (bike0Wheel)
package {
import flash.display.*;
public dynamic class bike0Wheel extends MovieClip {
}
}//package
Section 191
//bike0WheelLines (bike0WheelLines)
package {
import flash.display.*;
public dynamic class bike0WheelLines extends MovieClip {
}
}//package
Section 192
//bike1Chassis (bike1Chassis)
package {
import flash.display.*;
public dynamic class bike1Chassis extends MovieClip {
}
}//package
Section 193
//bike1ChassisNumbers (bike1ChassisNumbers)
package {
import flash.display.*;
public dynamic class bike1ChassisNumbers extends MovieClip {
}
}//package
Section 194
//bike1ChassisShine (bike1ChassisShine)
package {
import flash.display.*;
public dynamic class bike1ChassisShine extends MovieClip {
}
}//package
Section 195
//bike1Rider (bike1Rider)
package {
import flash.display.*;
public dynamic class bike1Rider extends MovieClip {
}
}//package
Section 196
//bike1Wheel (bike1Wheel)
package {
import flash.display.*;
public dynamic class bike1Wheel extends MovieClip {
}
}//package
Section 197
//bike1WheelLines (bike1WheelLines)
package {
import flash.display.*;
public dynamic class bike1WheelLines extends MovieClip {
}
}//package
Section 198
//bike2Chassis (bike2Chassis)
package {
import flash.display.*;
public dynamic class bike2Chassis extends MovieClip {
}
}//package
Section 199
//bike2ChassisNumbers (bike2ChassisNumbers)
package {
import flash.display.*;
public dynamic class bike2ChassisNumbers extends MovieClip {
}
}//package
Section 200
//bike2ChassisShine (bike2ChassisShine)
package {
import flash.display.*;
public dynamic class bike2ChassisShine extends MovieClip {
}
}//package
Section 201
//bike2Rider (bike2Rider)
package {
import flash.display.*;
public dynamic class bike2Rider extends MovieClip {
}
}//package
Section 202
//bike2Wheel (bike2Wheel)
package {
import flash.display.*;
public dynamic class bike2Wheel extends MovieClip {
}
}//package
Section 203
//bike2WheelLines (bike2WheelLines)
package {
import flash.display.*;
public dynamic class bike2WheelLines extends MovieClip {
}
}//package
Section 204
//bike3Chassis (bike3Chassis)
package {
import flash.display.*;
public dynamic class bike3Chassis extends MovieClip {
}
}//package
Section 205
//bike3ChassisNumbers (bike3ChassisNumbers)
package {
import flash.display.*;
public dynamic class bike3ChassisNumbers extends MovieClip {
}
}//package
Section 206
//bike3ChassisShine (bike3ChassisShine)
package {
import flash.display.*;
public dynamic class bike3ChassisShine extends MovieClip {
}
}//package
Section 207
//bike3Rider (bike3Rider)
package {
import flash.display.*;
public dynamic class bike3Rider extends MovieClip {
}
}//package
Section 208
//bike3Wheel (bike3Wheel)
package {
import flash.display.*;
public dynamic class bike3Wheel extends MovieClip {
}
}//package
Section 209
//bike3WheelLines (bike3WheelLines)
package {
import flash.display.*;
public dynamic class bike3WheelLines extends MovieClip {
}
}//package
Section 210
//bikeArrows (bikeArrows)
package {
import flash.display.*;
public dynamic class bikeArrows extends MovieClip {
}
}//package
Section 211
//box (box)
package {
import flash.display.*;
public dynamic class box extends Sprite {
}
}//package
Section 212
//btile_1 (btile_1)
package {
import flash.display.*;
public dynamic class btile_1 extends MovieClip {
}
}//package
Section 213
//btile_10 (btile_10)
package {
import flash.display.*;
public dynamic class btile_10 extends MovieClip {
}
}//package
Section 214
//btile_11 (btile_11)
package {
import flash.display.*;
public dynamic class btile_11 extends MovieClip {
}
}//package
Section 215
//btile_12 (btile_12)
package {
import flash.display.*;
public dynamic class btile_12 extends MovieClip {
}
}//package
Section 216
//btile_13 (btile_13)
package {
import flash.display.*;
public dynamic class btile_13 extends MovieClip {
}
}//package
Section 217
//btile_14 (btile_14)
package {
import flash.display.*;
public dynamic class btile_14 extends MovieClip {
}
}//package
Section 218
//btile_15 (btile_15)
package {
import flash.display.*;
public dynamic class btile_15 extends MovieClip {
}
}//package
Section 219
//btile_16 (btile_16)
package {
import flash.display.*;
public dynamic class btile_16 extends MovieClip {
}
}//package
Section 220
//btile_17 (btile_17)
package {
import flash.display.*;
public dynamic class btile_17 extends MovieClip {
}
}//package
Section 221
//btile_18 (btile_18)
package {
import flash.display.*;
public dynamic class btile_18 extends MovieClip {
}
}//package
Section 222
//btile_19 (btile_19)
package {
import flash.display.*;
public dynamic class btile_19 extends MovieClip {
}
}//package
Section 223
//btile_2 (btile_2)
package {
import flash.display.*;
public dynamic class btile_2 extends MovieClip {
}
}//package
Section 224
//btile_20 (btile_20)
package {
import flash.display.*;
public dynamic class btile_20 extends MovieClip {
}
}//package
Section 225
//btile_21 (btile_21)
package {
import flash.display.*;
public dynamic class btile_21 extends MovieClip {
}
}//package
Section 226
//btile_22 (btile_22)
package {
import flash.display.*;
public dynamic class btile_22 extends MovieClip {
}
}//package
Section 227
//btile_23 (btile_23)
package {
import flash.display.*;
public dynamic class btile_23 extends MovieClip {
}
}//package
Section 228
//btile_24 (btile_24)
package {
import flash.display.*;
public dynamic class btile_24 extends MovieClip {
}
}//package
Section 229
//btile_25 (btile_25)
package {
import flash.display.*;
public dynamic class btile_25 extends MovieClip {
}
}//package
Section 230
//btile_26 (btile_26)
package {
import flash.display.*;
public dynamic class btile_26 extends MovieClip {
}
}//package
Section 231
//btile_27 (btile_27)
package {
import flash.display.*;
public dynamic class btile_27 extends MovieClip {
}
}//package
Section 232
//btile_28 (btile_28)
package {
import flash.display.*;
public dynamic class btile_28 extends MovieClip {
}
}//package
Section 233
//btile_29 (btile_29)
package {
import flash.display.*;
public dynamic class btile_29 extends MovieClip {
}
}//package
Section 234
//btile_3 (btile_3)
package {
import flash.display.*;
public dynamic class btile_3 extends MovieClip {
}
}//package
Section 235
//btile_30 (btile_30)
package {
import flash.display.*;
public dynamic class btile_30 extends MovieClip {
}
}//package
Section 236
//btile_31 (btile_31)
package {
import flash.display.*;
public dynamic class btile_31 extends MovieClip {
}
}//package
Section 237
//btile_32 (btile_32)
package {
import flash.display.*;
public dynamic class btile_32 extends MovieClip {
}
}//package
Section 238
//btile_33 (btile_33)
package {
import flash.display.*;
public dynamic class btile_33 extends MovieClip {
}
}//package
Section 239
//btile_34 (btile_34)
package {
import flash.display.*;
public dynamic class btile_34 extends MovieClip {
}
}//package
Section 240
//btile_35 (btile_35)
package {
import flash.display.*;
public dynamic class btile_35 extends MovieClip {
}
}//package
Section 241
//btile_36 (btile_36)
package {
import flash.display.*;
public dynamic class btile_36 extends MovieClip {
}
}//package
Section 242
//btile_37 (btile_37)
package {
import flash.display.*;
public dynamic class btile_37 extends MovieClip {
}
}//package
Section 243
//btile_4 (btile_4)
package {
import flash.display.*;
public dynamic class btile_4 extends MovieClip {
}
}//package
Section 244
//btile_5 (btile_5)
package {
import flash.display.*;
public dynamic class btile_5 extends MovieClip {
}
}//package
Section 245
//btile_6 (btile_6)
package {
import flash.display.*;
public dynamic class btile_6 extends MovieClip {
}
}//package
Section 246
//btile_7 (btile_7)
package {
import flash.display.*;
public dynamic class btile_7 extends MovieClip {
}
}//package
Section 247
//btile_8 (btile_8)
package {
import flash.display.*;
public dynamic class btile_8 extends MovieClip {
}
}//package
Section 248
//btile_9 (btile_9)
package {
import flash.display.*;
public dynamic class btile_9 extends MovieClip {
}
}//package
Section 249
//catcherArm1 (catcherArm1)
package {
import flash.display.*;
public dynamic class catcherArm1 extends Sprite {
}
}//package
Section 250
//catcherArm2 (catcherArm2)
package {
import flash.display.*;
public dynamic class catcherArm2 extends Sprite {
}
}//package
Section 251
//catcherCar1 (catcherCar1)
package {
import flash.display.*;
public dynamic class catcherCar1 extends Sprite {
}
}//package
Section 252
//catcherCar2 (catcherCar2)
package {
import flash.display.*;
public dynamic class catcherCar2 extends Sprite {
}
}//package
Section 253
//catflapBody (catflapBody)
package {
import flash.display.*;
public dynamic class catflapBody extends Sprite {
}
}//package
Section 254
//catflapHinge (catflapHinge)
package {
import flash.display.*;
public dynamic class catflapHinge extends Sprite {
}
}//package
Section 255
//chunkCutBox (chunkCutBox)
package {
import flash.display.*;
public dynamic class chunkCutBox extends Sprite {
}
}//package
Section 256
//chunkPentagon (chunkPentagon)
package {
import flash.display.*;
public dynamic class chunkPentagon extends Sprite {
}
}//package
Section 257
//chunkSmallBox (chunkSmallBox)
package {
import flash.display.*;
public dynamic class chunkSmallBox extends Sprite {
}
}//package
Section 258
//chunkTriangle (chunkTriangle)
package {
import flash.display.*;
public dynamic class chunkTriangle extends Sprite {
}
}//package
Section 259
//ClearButton (ClearButton)
package {
import com.nitrome.highscore.*;
public dynamic class ClearButton extends ClearButton {
public var __id17_:FlipsideFont;
public function ClearButton(){
addFrameScript(0, frame1);
();
}
function
(){
try {
__id17_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id17_.align = "center";
__id17_.align_vert = "center";
__id17_.color = 0xFFFFFF;
__id17_.id = "None";
__id17_.line_spacing = 18;
__id17_.text = "clear";
__id17_.tracking = 0;
try {
__id17_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
stop();
}
}
}//package
Section 260
//cogShape1 (cogShape1)
package {
import flash.display.*;
public dynamic class cogShape1 extends MovieClip {
}
}//package
Section 261
//cogShape2 (cogShape2)
package {
import flash.display.*;
public dynamic class cogShape2 extends MovieClip {
}
}//package
Section 262
//drawbridge1 (drawbridge1)
package {
import flash.display.*;
public dynamic class drawbridge1 extends Sprite {
}
}//package
Section 263
//drawbridge2 (drawbridge2)
package {
import flash.display.*;
public dynamic class drawbridge2 extends Sprite {
}
}//package
Section 264
//flatShape1 (flatShape1)
package {
import flash.display.*;
public dynamic class flatShape1 extends Sprite {
}
}//package
Section 265
//flatShape2 (flatShape2)
package {
import flash.display.*;
public dynamic class flatShape2 extends Sprite {
}
}//package
Section 266
//FlipsideFont (FlipsideFont)
package {
import com.nitrome.game.*;
public dynamic class FlipsideFont extends TemplateFont {
}
}//package
Section 267
//forceBlock1 (forceBlock1)
package {
import flash.display.*;
public dynamic class forceBlock1 extends MovieClip {
}
}//package
Section 268
//forceBlock2 (forceBlock2)
package {
import flash.display.*;
public dynamic class forceBlock2 extends MovieClip {
}
}//package
Section 269
//forceBlock3 (forceBlock3)
package {
import flash.display.*;
public dynamic class forceBlock3 extends MovieClip {
}
}//package
Section 270
//forceBlock4 (forceBlock4)
package {
import flash.display.*;
public dynamic class forceBlock4 extends MovieClip {
}
}//package
Section 271
//forceBlock5 (forceBlock5)
package {
import flash.display.*;
public dynamic class forceBlock5 extends MovieClip {
}
}//package
Section 272
//ftile_lb (ftile_lb)
package {
import flash.display.*;
public dynamic class ftile_lb extends Sprite {
}
}//package
Section 273
//ftile_lb2 (ftile_lb2)
package {
import flash.display.*;
public dynamic class ftile_lb2 extends MovieClip {
}
}//package
Section 274
//ftile_lg (ftile_lg)
package {
import flash.display.*;
public dynamic class ftile_lg extends Sprite {
}
}//package
Section 275
//ftile_lg2 (ftile_lg2)
package {
import flash.display.*;
public dynamic class ftile_lg2 extends MovieClip {
}
}//package
Section 276
//ftile_lp (ftile_lp)
package {
import flash.display.*;
public dynamic class ftile_lp extends Sprite {
}
}//package
Section 277
//ftile_lp2 (ftile_lp2)
package {
import flash.display.*;
public dynamic class ftile_lp2 extends MovieClip {
}
}//package
Section 278
//ftile_lw (ftile_lw)
package {
import flash.display.*;
public dynamic class ftile_lw extends Sprite {
}
}//package
Section 279
//ftile_lw2 (ftile_lw2)
package {
import flash.display.*;
public dynamic class ftile_lw2 extends MovieClip {
}
}//package
Section 280
//ftile_sbd (ftile_sbd)
package {
import flash.display.*;
public dynamic class ftile_sbd extends MovieClip {
}
}//package
Section 281
//ftile_sbl (ftile_sbl)
package {
import flash.display.*;
public dynamic class ftile_sbl extends MovieClip {
}
}//package
Section 282
//ftile_sbr (ftile_sbr)
package {
import flash.display.*;
public dynamic class ftile_sbr extends MovieClip {
}
}//package
Section 283
//ftile_sbu (ftile_sbu)
package {
import flash.display.*;
public dynamic class ftile_sbu extends MovieClip {
}
}//package
Section 284
//ftile_sgd (ftile_sgd)
package {
import flash.display.*;
public dynamic class ftile_sgd extends MovieClip {
}
}//package
Section 285
//ftile_sgl (ftile_sgl)
package {
import flash.display.*;
public dynamic class ftile_sgl extends MovieClip {
}
}//package
Section 286
//ftile_sgr (ftile_sgr)
package {
import flash.display.*;
public dynamic class ftile_sgr extends MovieClip {
}
}//package
Section 287
//ftile_sgu (ftile_sgu)
package {
import flash.display.*;
public dynamic class ftile_sgu extends MovieClip {
}
}//package
Section 288
//ftile_spd (ftile_spd)
package {
import flash.display.*;
public dynamic class ftile_spd extends MovieClip {
}
}//package
Section 289
//ftile_spl (ftile_spl)
package {
import flash.display.*;
public dynamic class ftile_spl extends MovieClip {
}
}//package
Section 290
//ftile_spr (ftile_spr)
package {
import flash.display.*;
public dynamic class ftile_spr extends MovieClip {
}
}//package
Section 291
//ftile_spu (ftile_spu)
package {
import flash.display.*;
public dynamic class ftile_spu extends MovieClip {
}
}//package
Section 292
//ftile_swd (ftile_swd)
package {
import flash.display.*;
public dynamic class ftile_swd extends MovieClip {
}
}//package
Section 293
//ftile_swl (ftile_swl)
package {
import flash.display.*;
public dynamic class ftile_swl extends MovieClip {
}
}//package
Section 294
//ftile_swr (ftile_swr)
package {
import flash.display.*;
public dynamic class ftile_swr extends MovieClip {
}
}//package
Section 295
//ftile_swu (ftile_swu)
package {
import flash.display.*;
public dynamic class ftile_swu extends MovieClip {
}
}//package
Section 296
//GameMusic (GameMusic)
package {
import flash.media.*;
public dynamic class GameMusic extends Sound {
}
}//package
Section 297
//hangingPlatformAnchor (hangingPlatformAnchor)
package {
import flash.display.*;
public dynamic class hangingPlatformAnchor extends Sprite {
}
}//package
Section 298
//hangingPlatformBase (hangingPlatformBase)
package {
import flash.display.*;
public dynamic class hangingPlatformBase extends Sprite {
}
}//package
Section 299
//hangingPlatformCable (hangingPlatformCable)
package {
import flash.display.*;
public dynamic class hangingPlatformCable extends Sprite {
}
}//package
Section 300
//HighScoreBoard (HighScoreBoard)
package {
import com.nitrome.highscore.*;
public dynamic class HighScoreBoard extends HighScoreBoard {
}
}//package
Section 301
//largeLight (largeLight)
package {
import flash.display.*;
public dynamic class largeLight extends MovieClip {
}
}//package
Section 302
//png (largeLight.png)
package largeLight {
import flash.display.*;
public dynamic class png extends BitmapData {
public function png(_arg1:Number, _arg2:Number){
super(_arg1, _arg2);
}
}
}//package largeLight
Section 303
//laserBeam2End (laserBeam2End)
package {
import flash.display.*;
public dynamic class laserBeam2End extends MovieClip {
}
}//package
Section 304
//laserBeam2Middle (laserBeam2Middle)
package {
import flash.display.*;
public dynamic class laserBeam2Middle extends MovieClip {
}
}//package
Section 305
//laserBeamEnd (laserBeamEnd)
package {
import flash.display.*;
public dynamic class laserBeamEnd extends MovieClip {
}
}//package
Section 306
//laserBeamMiddle (laserBeamMiddle)
package {
import flash.display.*;
public dynamic class laserBeamMiddle extends MovieClip {
}
}//package
Section 307
//laserEmitterFFFT (laserEmitterFFFT)
package {
import flash.display.*;
public dynamic class laserEmitterFFFT extends Sprite {
}
}//package
Section 308
//laserEmitterFFTF (laserEmitterFFTF)
package {
import flash.display.*;
public dynamic class laserEmitterFFTF extends Sprite {
}
}//package
Section 309
//laserEmitterFFTT (laserEmitterFFTT)
package {
import flash.display.*;
public dynamic class laserEmitterFFTT extends Sprite {
}
}//package
Section 310
//laserEmitterFTFF (laserEmitterFTFF)
package {
import flash.display.*;
public dynamic class laserEmitterFTFF extends Sprite {
}
}//package
Section 311
//laserEmitterFTFT (laserEmitterFTFT)
package {
import flash.display.*;
public dynamic class laserEmitterFTFT extends Sprite {
}
}//package
Section 312
//laserEmitterFTTF (laserEmitterFTTF)
package {
import flash.display.*;
public dynamic class laserEmitterFTTF extends Sprite {
}
}//package
Section 313
//laserEmitterFTTT (laserEmitterFTTT)
package {
import flash.display.*;
public dynamic class laserEmitterFTTT extends Sprite {
}
}//package
Section 314
//laserEmitterTFFF (laserEmitterTFFF)
package {
import flash.display.*;
public dynamic class laserEmitterTFFF extends Sprite {
}
}//package
Section 315
//laserEmitterTFFT (laserEmitterTFFT)
package {
import flash.display.*;
public dynamic class laserEmitterTFFT extends Sprite {
}
}//package
Section 316
//laserEmitterTFTF (laserEmitterTFTF)
package {
import flash.display.*;
public dynamic class laserEmitterTFTF extends Sprite {
}
}//package
Section 317
//laserEmitterTFTT (laserEmitterTFTT)
package {
import flash.display.*;
public dynamic class laserEmitterTFTT extends Sprite {
}
}//package
Section 318
//laserEmitterTTFF (laserEmitterTTFF)
package {
import flash.display.*;
public dynamic class laserEmitterTTFF extends Sprite {
}
}//package
Section 319
//laserEmitterTTFT (laserEmitterTTFT)
package {
import flash.display.*;
public dynamic class laserEmitterTTFT extends Sprite {
}
}//package
Section 320
//laserEmitterTTTF (laserEmitterTTTF)
package {
import flash.display.*;
public dynamic class laserEmitterTTTF extends Sprite {
}
}//package
Section 321
//laserEmitterTTTT (laserEmitterTTTT)
package {
import flash.display.*;
public dynamic class laserEmitterTTTT extends Sprite {
}
}//package
Section 322
//LetterButton (LetterButton)
package {
import com.nitrome.highscore.*;
public dynamic class LetterButton extends LetterButton {
public function LetterButton(){
addFrameScript(0, frame1);
();
}
function frame1(){
stop();
}
function
(){
try {
_letter["componentInspectorSetting"] = true;
} catch(e:Error) {
};
_letter.align = "center";
_letter.align_vert = "center";
_letter.color = 0xFFFFFF;
_letter.id = "None";
_letter.line_spacing = 18;
_letter.text = "a";
_letter.tracking = 0;
try {
_letter["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 323
//MenuMusic (MenuMusic)
package {
import flash.media.*;
public dynamic class MenuMusic extends Sound {
}
}//package
Section 324
//midlayer (midlayer)
package {
import flash.display.*;
public dynamic class midlayer extends MovieClip {
}
}//package
Section 325
//MochiAd (MochiAd)
package {
import flash.display.*;
import flash.events.*;
import flash.utils.*;
import flash.net.*;
import flash.system.*;
public class MochiAd {
public static function getVersion():String{
return ("2.7");
}
public static function showClickAwayAd(_arg1:Object):void{
var DEFAULTS:Object;
var clip:Object;
var ad_timeout:Number;
var mc:MovieClip;
var wh:Array;
var w:Number;
var h:Number;
var chk:MovieClip;
var sendHostProgress:Boolean;
var options = _arg1;
DEFAULTS = {ad_timeout:2000, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function ():void{
}, ad_finished:function ():void{
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
ad_timeout = options.ad_timeout;
delete options.ad_timeout;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
wh = MochiAd._getRes(options, clip);
w = wh[0];
h = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
sendHostProgress = false;
mc.regContLC = function (_arg1:String):void{
mc._containerLCName = _arg1;
};
chk["onEnterFrame"] = function ():void{
var _local1:Object;
var _local2:Number;
var _local3:Boolean;
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
return;
};
_local1 = this.parent._mochiad_ctr;
_local2 = (getTimer() - this.started);
_local3 = false;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
_local3 = true;
chk.started = getTimer();
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (this.root == null){
_local3 = true;
};
if (_local3){
delete this.onEnterFrame;
};
};
doOnEnterFrame(chk);
}
public static function _isNetworkAvailable():Boolean{
return (!((Security.sandboxType == "localWithFile")));
}
public static function _allowDomains(_arg1:String):String{
var _local2:String;
_local2 = _arg1.split("/")[2].split(":")[0];
Security.allowDomain("*");
Security.allowDomain(_local2);
Security.allowInsecureDomain("*");
Security.allowInsecureDomain(_local2);
return (_local2);
}
public static function unload(_arg1:Object):Boolean{
if (((_arg1.clip) && (_arg1.clip._mochiad))){
_arg1 = _arg1.clip;
};
if (_arg1.origFrameRate != undefined){
_arg1.stage.frameRate = _arg1.origFrameRate;
};
if (!_arg1._mochiad){
return (false);
};
if (_arg1._mochiad._containerLCName != undefined){
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "notify", {id:"unload"});
};
if (_arg1._mochiad.onUnload){
_arg1._mochiad.onUnload();
};
delete _arg1._mochiad_loaded;
delete _arg1._mochiad;
return (true);
}
public static function showInterLevelAd(_arg1:Object):void{
var DEFAULTS:Object;
var clip:Object;
var ad_msec:Number;
var ad_timeout:Number;
var fadeout_time:Number;
var mc:MovieClip;
var wh:Array;
var w:Number;
var h:Number;
var chk:MovieClip;
var options = _arg1;
DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
clip = options.clip;
ad_msec = 11000;
ad_timeout = options.ad_timeout;
delete options.ad_timeout;
fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
MochiAd._cleanup(mc);
options.ad_finished();
};
wh = MochiAd._getRes(options, clip);
w = wh[0];
h = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
var _local1:Number;
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
_local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
mc.unloadAd = function ():void{
MochiAd.unload(clip);
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object;
_local2 = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = (_arg1 - 250);
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
chk["onEnterFrame"] = function ():void{
var _local1:Object;
var _local2:Number;
var _local3:Boolean;
var _local4:Number;
if (!this.parent){
delete this.onEnterFrame;
delete this.fadeFunction;
return;
};
_local1 = this.parent._mochiad_ctr;
_local2 = (getTimer() - this.started);
_local3 = false;
if (!chk.showing){
_local4 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local4 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if (_local2 > chk.ad_timeout){
options.ad_failed();
_local3 = true;
};
};
};
if (_local2 > chk.ad_msec){
_local3 = true;
};
if (_local3){
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
};
};
};
doOnEnterFrame(chk);
}
public static function _parseOptions(_arg1:Object, _arg2:Object):Object{
var _local3:Object;
var _local4:String;
var _local5:Array;
var _local6:Number;
var _local7:Array;
_local3 = {};
for (_local4 in _arg2) {
_local3[_local4] = _arg2[_local4];
};
if (_arg1){
for (_local4 in _arg1) {
_local3[_local4] = _arg1[_local4];
};
};
if (_local3.clip == undefined){
throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite."));
};
_arg1 = _local3.clip.loaderInfo.parameters.mochiad_options;
if (_arg1){
_local5 = _arg1.split("&");
_local6 = 0;
while (_local6 < _local5.length) {
_local7 = _local5[_local6].split("=");
_local3[unescape(_local7[0])] = unescape(_local7[1]);
_local6++;
};
};
if (_local3.id == "test"){
trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!");
};
return (_local3);
}
public static function _cleanup(_arg1:Object):void{
var idx:Number;
var k:String;
var lc:LocalConnection;
var f:Function;
var mc = _arg1;
if (("lc" in mc)){
lc = mc.lc;
f = function ():void{
try {
lc.client = null;
lc.close();
} catch(e:Error) {
};
};
setTimeout(f, 0);
};
idx = DisplayObjectContainer(mc).numChildren;
while (idx > 0) {
idx = (idx - 1);
DisplayObjectContainer(mc).removeChildAt(idx);
};
for (k in mc) {
delete mc[k];
};
}
public static function load(_arg1:Object):MovieClip{
var DEFAULTS:Object;
var clip:Object;
var depth:Number;
var mc:MovieClip;
var wh:Array;
var lv:URLVariables;
var k:String;
var server:String;
var hostname:String;
var lc:LocalConnection;
var name:String;
var loader:Loader;
var g:Function;
var req:URLRequest;
var v:Object;
var options = _arg1;
DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = MochiAd._parseOptions(options, DEFAULTS);
options.swfv = 9;
options.mav = MochiAd.getVersion();
clip = options.clip;
if (!MochiAd._isNetworkAvailable()){
return (null);
};
try {
if (clip._mochiad_loaded){
return (null);
};
} catch(e:Error) {
throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic."));
};
depth = options.depth;
delete options.depth;
mc = createEmptyMovieClip(clip, "_mochiad", depth);
wh = MochiAd._getRes(options, clip);
options.res = ((wh[0] + "x") + wh[1]);
options.server = (options.server + options.id);
delete options.id;
clip._mochiad_loaded = true;
if (clip.loaderInfo.loaderURL.indexOf("http") == 0){
options.as3_swf = clip.loaderInfo.loaderURL;
};
lv = new URLVariables();
for (k in options) {
v = options[k];
if (!(v is Function)){
lv[k] = v;
};
};
server = lv.server;
delete lv.server;
hostname = _allowDomains(server);
lc = new LocalConnection();
lc.client = mc;
name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_");
lc.allowDomain("*", "localhost");
lc.allowInsecureDomain("*", "localhost");
lc.connect(name);
mc.lc = lc;
mc.lcName = name;
lv.lc = name;
lv.st = getTimer();
loader = new Loader();
g = function (_arg1:Object):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
MochiAd.unload(clip);
};
loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g);
req = new URLRequest(((server + ".swf?cacheBust=") + new Date().getTime()));
req.contentType = "application/x-www-form-urlencoded";
req.method = URLRequestMethod.POST;
req.data = lv;
loader.load(req);
mc.addChild(loader);
mc._mochiad_ctr = loader;
return (mc);
}
public static function runMethod(_arg1:Object, _arg2:String, _arg3:Array):Object{
var _local4:Array;
var _local5:Number;
_local4 = _arg2.split(".");
_local5 = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
if (typeof(_arg1[_local4[_local5]]) == "function"){
return (_arg1[_local4[_local5]].apply(_arg1, _arg3));
};
return (undefined);
}
public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{
var _local4:MovieClip;
_local4 = new MovieClip();
if (((false) && (_arg3))){
_arg1.addChildAt(_local4, _arg3);
} else {
_arg1.addChild(_local4);
};
_arg1[_arg2] = _local4;
_local4["_name"] = _arg2;
return (_local4);
}
public static function _getRes(_arg1:Object, _arg2:Object):Array{
var _local3:Object;
var _local4:Number;
var _local5:Number;
var _local6:Array;
_local3 = _arg2.getBounds(_arg2.root);
_local4 = 0;
_local5 = 0;
if (typeof(_arg1.res) != "undefined"){
_local6 = _arg1.res.split("x");
_local4 = parseFloat(_local6[0]);
_local5 = parseFloat(_local6[1]);
} else {
_local4 = (_local3.xMax - _local3.xMin);
_local5 = (_local3.yMax - _local3.yMin);
};
if ((((_local4 == 0)) || ((_local5 == 0)))){
_local4 = _arg2.stage.stageWidth;
_local5 = _arg2.stage.stageHeight;
};
return ([_local4, _local5]);
}
public static function adShowing(_arg1:Object):void{
_arg1.origFrameRate = _arg1.stage.frameRate;
_arg1.stage.frameRate = 30;
}
public static function getValue(_arg1:Object, _arg2:String):Object{
var _local3:Array;
var _local4:Number;
_local3 = _arg2.split(".");
_local4 = 0;
while (_local4 < (_local3.length - 1)) {
if ((((_arg1[_local3[_local4]] == undefined)) || ((_arg1[_local3[_local4]] == null)))){
return (undefined);
};
_arg1 = _arg1[_local3[_local4]];
_local4++;
};
return (_arg1[_local3[_local4]]);
}
public static function rpc(_arg1:Object, _arg2:Number, _arg3:Object):void{
var _local4:Object;
var _local5:Object;
switch (_arg3.id){
case "setValue":
MochiAd.setValue(_arg1, _arg3.objectName, _arg3.value);
break;
case "getValue":
_local4 = MochiAd.getValue(_arg1, _arg3.objectName);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local4);
break;
case "runMethod":
_local5 = MochiAd.runMethod(_arg1, _arg3.method, _arg3.args);
_arg1._mochiad.lc.send(_arg1._mochiad._containerLCName, "rpcResult", _arg2, _local5);
break;
default:
trace(("[mochiads rpc] unknown rpc id: " + _arg3.id));
};
}
public static function setValue(_arg1:Object, _arg2:String, _arg3:Object):void{
var _local4:Array;
var _local5:Number;
_local4 = _arg2.split(".");
_local5 = 0;
while (_local5 < (_local4.length - 1)) {
if ((((_arg1[_local4[_local5]] == undefined)) || ((_arg1[_local4[_local5]] == null)))){
return;
};
_arg1 = _arg1[_local4[_local5]];
_local5++;
};
_arg1[_local4[_local5]] = _arg3;
}
public static function showPreGameAd(_arg1:Object):void{
var DEFAULTS:Object;
var clip:Object;
var ad_msec:Number;
var ad_timeout:Number;
var fadeout_time:Number;
var mc:MovieClip;
var wh:Array;
var w:Number;
var h:Number;
var chk:MovieClip;
var bar:MovieClip;
var bar_color:Number;
var bar_background:Number;
var bar_outline:Number;
var backing_mc:MovieClip;
var backing:Object;
var inside_mc:MovieClip;
var inside:Object;
var outline_mc:MovieClip;
var outline:Object;
var complete:Boolean;
var unloaded:Boolean;
var f:Function;
var sendHostProgress:Boolean;
var fn:Function;
var r:MovieClip;
var options = _arg1;
DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function ():void{
if ((this.clip is MovieClip)){
this.clip.stop();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_finished:function ():void{
if ((this.clip is MovieClip)){
this.clip.play();
} else {
throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers."));
};
}, ad_loaded:function (_arg1:Number, _arg2:Number):void{
}, ad_failed:function ():void{
trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function ():void{
}, ad_progress:function (_arg1:Number):void{
}};
options = MochiAd._parseOptions(options, DEFAULTS);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def"){
options.ad_started();
fn = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
return;
};
clip = options.clip;
ad_msec = 11000;
ad_timeout = options.ad_timeout;
delete options.ad_timeout;
fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!MochiAd.load(options)){
options.ad_failed();
options.ad_finished();
return;
};
options.ad_started();
mc = clip._mochiad;
mc["onUnload"] = function ():void{
var fn:Function;
MochiAd._cleanup(mc);
fn = function ():void{
options.ad_finished();
};
setTimeout(fn, 100);
};
wh = MochiAd._getRes(options, clip);
w = wh[0];
h = wh[1];
mc.x = (w * 0.5);
mc.y = (h * 0.5);
chk = createEmptyMovieClip(mc, "_mochiad_wait", 3);
chk.x = (w * -0.5);
chk.y = (h * -0.5);
bar = createEmptyMovieClip(chk, "_mochiad_bar", 4);
if (options.no_progress_bar){
bar.visible = false;
delete options.no_progress_bar;
} else {
bar.x = 10;
bar.y = (h - 20);
};
bar_color = options.color;
delete options.color;
bar_background = options.background;
delete options.background;
bar_outline = options.outline;
delete options.outline;
backing_mc = createEmptyMovieClip(bar, "_outline", 1);
backing = backing_mc.graphics;
backing.beginFill(bar_background);
backing.moveTo(0, 0);
backing.lineTo((w - 20), 0);
backing.lineTo((w - 20), 10);
backing.lineTo(0, 10);
backing.lineTo(0, 0);
backing.endFill();
inside_mc = createEmptyMovieClip(bar, "_inside", 2);
inside = inside_mc.graphics;
inside.beginFill(bar_color);
inside.moveTo(0, 0);
inside.lineTo((w - 20), 0);
inside.lineTo((w - 20), 10);
inside.lineTo(0, 10);
inside.lineTo(0, 0);
inside.endFill();
inside_mc.scaleX = 0;
outline_mc = createEmptyMovieClip(bar, "_outline", 3);
outline = outline_mc.graphics;
outline.lineStyle(0, bar_outline, 100);
outline.moveTo(0, 0);
outline.lineTo((w - 20), 0);
outline.lineTo((w - 20), 10);
outline.lineTo(0, 10);
outline.lineTo(0, 0);
chk.ad_msec = ad_msec;
chk.ad_timeout = ad_timeout;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function ():void{
var _local1:Number;
_local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)));
if (_local1 > 0){
this.parent.alpha = (_local1 * 0.01);
} else {
MochiAd.unload(clip);
delete this["onEnterFrame"];
};
};
complete = false;
unloaded = false;
f = function (_arg1:Event):void{
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
complete = true;
if (unloaded){
MochiAd.unload(clip);
};
};
clip.loaderInfo.addEventListener(Event.COMPLETE, f);
if ((clip.root is MovieClip)){
r = (clip.root as MovieClip);
if (r.framesLoaded >= r.totalFrames){
complete = true;
};
};
mc.unloadAd = function ():void{
unloaded = true;
if (complete){
MochiAd.unload(clip);
};
};
mc.adLoaded = options.ad_loaded;
mc.adSkipped = options.ad_skipped;
mc.adjustProgress = function (_arg1:Number):void{
var _local2:Object;
_local2 = mc._mochiad_wait;
_local2.server_control = true;
_local2.showing = true;
_local2.started = getTimer();
_local2.ad_msec = _arg1;
};
mc.rpc = function (_arg1:Number, _arg2:Object):void{
MochiAd.rpc(clip, _arg1, _arg2);
};
mc.rpcTestFn = function (_arg1:String):Object{
trace(("[MOCHIAD rpcTestFn] " + _arg1));
return (_arg1);
};
mc.regContLC = function (_arg1:String):void{
mc._containerLCName = _arg1;
};
sendHostProgress = false;
mc.sendHostLoadProgress = function (_arg1:String):void{
sendHostProgress = true;
};
chk["onEnterFrame"] = function ():void{
var _local1:Object;
var _local2:Object;
var _local3:Number;
var _local4:Boolean;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Object;
var _local10:Number;
var _local11:Number;
if (((!(this.parent)) || (!(this.parent.parent)))){
delete this["onEnterFrame"];
return;
};
_local1 = this.parent.parent.root;
_local2 = this.parent._mochiad_ctr;
_local3 = (getTimer() - this.started);
_local4 = false;
_local5 = _local1.loaderInfo.bytesTotal;
_local6 = _local1.loaderInfo.bytesLoaded;
if (complete){
_local6 = Math.max(1, _local6);
_local5 = _local6;
};
_local7 = ((100 * _local6) / _local5);
_local8 = ((100 * _local3) / chk.ad_msec);
_local9 = this._mochiad_bar._inside;
_local10 = Math.min(100, Math.min(((_local7) || (0)), _local8));
_local10 = Math.max(this.last_pcnt, _local10);
this.last_pcnt = _local10;
_local9.scaleX = (_local10 * 0.01);
options.ad_progress(_local10);
if (sendHostProgress){
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local7});
if (_local7 == 100){
sendHostProgress = false;
};
};
if (!chk.showing){
_local11 = this.parent._mochiad_ctr.contentLoaderInfo.bytesTotal;
if (_local11 > 0){
chk.showing = true;
chk.started = getTimer();
MochiAd.adShowing(clip);
} else {
if ((((_local3 > chk.ad_timeout)) && ((_local7 == 100)))){
options.ad_failed();
_local4 = true;
};
};
};
if (_local3 > chk.ad_msec){
_local4 = true;
};
if (((complete) && (_local4))){
if (this.server_control){
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
};
};
};
doOnEnterFrame(chk);
}
public static function showPreloaderAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0");
MochiAd.showPreGameAd(_arg1);
}
public static function showTimedAd(_arg1:Object):void{
trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0");
MochiAd.showInterLevelAd(_arg1);
}
public static function doOnEnterFrame(_arg1:MovieClip):void{
var f:Function;
var mc = _arg1;
f = function (_arg1:Object):void{
if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){
mc.onEnterFrame();
} else {
_arg1.target.removeEventListener(_arg1.type, arguments.callee);
};
};
mc.addEventListener(Event.ENTER_FRAME, f);
}
}
}//package
Section 326
//NextArrow (NextArrow)
package {
import com.nitrome.highscore.*;
public dynamic class NextArrow extends ArrowButton {
public var __id18_:FlipsideFont;
public function NextArrow(){
addFrameScript(0, frame1);
();
}
function frame1(){
stop();
}
function (){
try {
__id18_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id18_.align = "center";
__id18_.align_vert = "center";
__id18_.color = 0xFFFFFF;
__id18_.id = "None";
__id18_.line_spacing = 18;
__id18_.text = "next";
__id18_.tracking = 0;
try {
__id18_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 327
//NitromeGame (NitromeGame)
package {
import flash.display.*;
import com.nitrome.game.*;
import com.nitrome.util.*;
import flash.net.*;
public class NitromeGame {
public static const NITROME:uint = 0;
private static const DOMAINS:Array = new Array("", "", "");
public static const CANDYSTAND:uint = 2;
private static const NITROME_URL:Array = new Array("", "", "", "", "", "", "", "");
private static const CANDYSTAND_URL:Array = new Array("", "");
public static const SUBMIT_URL:String = "";
public static const MINICLIP:uint = 1;
private static const MINICLIP_URL:Array = new Array("", "");
public static const RETRIEVE_URL:String = "";
private static var _level_id:String;
private static var _leading_zero:Boolean = false;
private static var ar_1:Array = new Array("a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "/", ":", ".", "_", "1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "-");
private static var ar_2:Array = new Array("_", "7", "c", "2", "l", "r", "a", "h", "i", ".", "g", "m", "v", "1", "b", "q", "3", "z", "w", "o", "u", "t", "s", "0", "d", "f", "8", "n", "5", "k", ":", "j", "p", "/", "4", "6", "e", "9", "y", "x", "-");
private static var adj:Number = 1.75;
private static var _total_levels:int;
private static var _url:String;
public static var global:Object = new Object();
public static var timeline:MovieClip;
private static var _game_id:String;
private static var ff:Array = new Array();
private static var ar_key:String = "ctdngevfaqki8_lb:psoj90ux127hm/4w5y3rz.6-";
public static var transition:Transition;
private static var _time_based:Boolean = false;
public static var sound_manager:SoundManager;
private static var _selected_level:int = 1;
public static function setLastSavedScore(_arg1:int, _arg2:int=1):void{
var _local3:String;
var _local4:SharedObject;
_local3 = (("so_" + game_id) + String(_arg2));
_local4 = SharedObject.getLocal(_local3);
_local4.data.last_saved_score = _arg1;
_local4.flush();
_local4.close();
}
public static function lockAllLevels(_arg1:int=1):void{
var _local2:String;
var _local3:SharedObject;
var _local4:Array;
var _local5:int;
_local2 = (("so_" + game_id) + _arg1);
_local3 = SharedObject.getLocal(_local2);
_local4 = new Array(total_levels);
_local5 = 0;
while (_local5 < _local4.length) {
_local4[_local5] = 0;
_local5++;
};
_local4[0] = 1;
_local3.data.levels_unlocked = _local4;
_local3.flush();
_local3.close();
}
public static function get game_id():String{
return (_game_id);
}
public static function set leading_zero(_arg1:Boolean):void{
_leading_zero = _arg1;
}
public static function set sfx(_arg1:Boolean):void{
var _local2:String;
var _local3:SharedObject;
_local2 = ("so_" + game_id);
_local3 = SharedObject.getLocal(_local2);
_local3.data.sfxon = _arg1;
_local3.flush();
_local3.close();
}
public static function unlockAllLevels(_arg1:int=1):void{
var _local2:String;
var _local3:SharedObject;
var _local4:Array;
var _local5:int;
_local2 = (("so_" + game_id) + _arg1);
_local3 = SharedObject.getLocal(_local2);
_local4 = new Array(total_levels);
_local5 = 0;
while (_local5 < _local4.length) {
_local4[_local5] = 1;
_local5++;
};
_local3.data.levels_unlocked = _local4;
_local3.flush();
_local3.close();
}
private static function decryptString(_arg1:String, _arg2:String):String{
var _local3:String;
var _local4:Number;
var _local5:int;
var _local6:*;
var _local7:int;
var _local8:int;
var _local9:Number;
var _local10:int;
var _local11:String;
adj = 1.75;
ff = convertKey(_arg1);
_local3 = "";
_local4 = 0;
_local5 = 0;
while (_local5 < _arg2.length) {
_local6 = _arg2.substr(_local5, 1);
_local8 = 0;
while (_local8 < ar_2.length) {
if (ar_2[_local8] == _local6){
_local7 = _local8;
break;
};
_local8++;
};
adj = applyFudgeFactor();
_local9 = (_local4 + adj);
_local10 = (_local7 - Math.round(_local9));
_local10 = checkRange(_local10);
_local4 = (_local9 + _local7);
_local11 = ar_1[_local10];
_local3 = (_local3 + _local11);
_local5++;
};
return (_local3);
}
public static function init(_arg1:MovieClip, _arg2:String, _arg3:String, _arg4:Number):void{
timeline = _arg1;
_url = _arg1.loaderInfo.url;
_level_id = _arg3;
_total_levels = _arg4;
_game_id = _arg2.toLowerCase();
}
public static function displayNextButton(_arg1:String):Boolean{
var _local2:Array;
var _local3:String;
_local2 = _arg1.split("|");
_local3 = _local2[10];
if (_local3 == "1"){
return (true);
};
if (_local3 == "0"){
return (false);
};
return (false);
}
public static function set time_based(_arg1:Boolean):void{
_time_based = _arg1;
}
public static function get sfx():Boolean{
var _local1:String;
var _local2:SharedObject;
var _local3:Boolean;
var _local4:*;
_local1 = ("so_" + game_id);
_local2 = SharedObject.getLocal(_local1);
_local3 = false;
for each (_local4 in _local2.data) {
_local3 = true;
break;
};
if (_local3){
if (_local2.data.sfxon != undefined){
return (_local2.data.sfxon);
};
return (true);
//unresolved jump
};
return (true);
}
public static function getScoreData(_arg1:int, _arg2:String):String{
var _local3:String;
var _local4:String;
_local3 = ((((String(_arg1) + "_") + game_id) + "_") + _arg2.toLowerCase());
trace(("encrypting: " + _local3));
_local4 = encryptString(ar_key, _local3);
trace(("encrypted: " + _local4));
trace(("decrypted: " + decryptString(ar_key, _local4)));
return (_local4);
}
public static function getTotalScore(_arg1:int=1):int{
var _local2:String;
var _local3:SharedObject;
var _local4:Boolean;
var _local5:*;
var _local6:int;
var _local7:int;
_local2 = (("so_" + game_id) + String(_arg1));
_local3 = SharedObject.getLocal(_local2);
_local4 = false;
for each (_local5 in _local3.data) {
_local4 = true;
break;
};
if (!_local4){
return (0);
};
if (_local3.data.level_scores == undefined){
return (0);
};
_local6 = 0;
_local7 = 0;
while (_local7 < _local3.data.level_scores.length) {
if (((!((_local3.data.level_scores[_local7] == undefined))) && (!(isNaN(_local3.data.level_scores[_local7]))))){
_local6 = (_local6 + _local3.data.level_scores[_local7]);
};
_local7++;
};
return (_local6);
}
private static function convertKey(_arg1:String):Array{
var _local2:Array;
var _local3:int;
var _local4:int;
var _local5:String;
var _local6:int;
var _local7:int;
_local2 = new Array();
_local2.push(_arg1.length);
_local3 = 0;
_local4 = 0;
while (_local4 < _arg1.length) {
_local5 = _arg1.substr(_local4, 1);
_local7 = 0;
while (_local7 < ar_1.length) {
if (ar_1[_local7] == _local5){
_local6 = _local7;
break;
};
_local7++;
};
_local2.push(_local6);
_local3 = (_local3 + _local6);
_local4++;
};
_local2.push(_local3);
return (_local2);
}
private static function checkRange(_arg1:int):int{
var _local2:int;
_arg1 = Math.round(_arg1);
_local2 = ar_1.length;
while (_arg1 >= _local2) {
_arg1 = (_arg1 - _local2);
};
while (_arg1 < 0) {
_arg1 = (_arg1 + _local2);
};
return (_arg1);
}
public static function getSwfPath():String{
var _local1:String;
var _local2:int;
_local1 = url;
_local2 = _local1.length;
while (_local2 >= 0) {
if (_local1.charAt(_local2) == "/"){
_local1 = _local1.slice(0, (_local2 + 1));
break;
};
_local2--;
};
return (_local1);
}
public static function get music():Boolean{
var _local1:String;
var _local2:SharedObject;
var _local3:Boolean;
var _local4:*;
_local1 = ("so_" + game_id);
_local2 = SharedObject.getLocal(_local1);
_local3 = false;
for each (_local4 in _local2.data) {
_local3 = true;
break;
};
if (_local3){
if (_local2.data.musicon != undefined){
return (_local2.data.musicon);
};
return (true);
//unresolved jump
};
return (true);
}
public static function get level_id():String{
return (_level_id);
}
public static function setLevelUnlocked(_arg1:int, _arg2:int=1):void{
var _local3:String;
var _local4:SharedObject;
var _local5:Boolean;
var _local6:*;
var _local7:Array;
var _local8:int;
_local3 = (("so_" + game_id) + _arg2);
_local4 = SharedObject.getLocal(_local3);
_local5 = false;
for each (_local6 in _local4.data) {
_local5 = true;
break;
};
_local7 = new Array(total_levels);
if (!_local5){
_local8 = 0;
while (_local8 < _local7.length) {
_local7[_local8] = 0;
_local8++;
};
_local7[0] = 1;
} else {
if (_local4.data.levels_unlocked == undefined){
_local8 = 0;
while (_local8 < _local7.length) {
_local7[_local8] = 0;
_local8++;
};
_local7[0] = 1;
} else {
_local7 = _local4.data.levels_unlocked;
};
};
_local7[(_arg1 - 1)] = 1;
_local4.data.levels_unlocked = _local7;
_local4.flush();
_local4.close();
}
public static function get total_levels():int{
return (_total_levels);
}
public static function isAtURL(... _args):Boolean{
var _local2:int;
var _local3:Array;
var _local4:Boolean;
var _local5:int;
var _local6:String;
var _local7:String;
if (_args.length == 0){
_args.push(NITROME);
};
_local2 = 0;
while (_local2 < _args.length) {
if (_args[_local2] == NITROME){
_local3 = NITROME_URL;
} else {
if (_args[_local2] == MINICLIP){
_local3 = MINICLIP_URL;
} else {
if (_args[_local2] == CANDYSTAND){
_local3 = CANDYSTAND_URL;
};
};
};
_local4 = false;
_local5 = 0;
while (_local5 < _local3.length) {
_local6 = _local3[_local5];
trace(("testing: " + _local6));
if (url.substr(0, _local6.length) == _local6){
_local4 = true;
break;
};
_local5++;
};
_local5 = 1;
while (_local5 <= 30) {
_local7 = DOMAINS[_args[_local2]];
trace(("tesing: " + _local7));
if (url.substr(_local5, _local7.length) == _local7){
_local4 = true;
};
_local5++;
};
return (_local4);
_local2++;
};
return (false);
}
private static function encryptString(_arg1:String, _arg2:String):String{
var _local3:String;
var _local4:Number;
var _local5:int;
var _local6:String;
var _local7:int;
var _local8:int;
var _local9:Number;
var _local10:int;
var _local11:String;
adj = 1.75;
ff = convertKey(_arg1);
_local3 = "";
_local4 = 0;
_local5 = 0;
while (_local5 < _arg2.length) {
_local6 = _arg2.substr(_local5, 1);
_local8 = 0;
while (_local8 < ar_1.length) {
if (ar_1[_local8] == _local6){
_local7 = _local8;
break;
};
_local8++;
};
adj = applyFudgeFactor();
_local9 = (_local4 + adj);
_local10 = (Math.round(_local9) + _local7);
_local10 = checkRange(_local10);
_local4 = (_local9 + _local10);
_local11 = ar_2[_local10];
_local3 = (_local3 + _local11);
_local5++;
};
return (_local3);
}
public static function set selected_level(_arg1:int):void{
_selected_level = _arg1;
}
public static function get leading_zero():Boolean{
return (_leading_zero);
}
public static function set music(_arg1:Boolean):void{
var _local2:String;
var _local3:SharedObject;
_local2 = ("so_" + game_id);
_local3 = SharedObject.getLocal(_local2);
_local3.data.musicon = _arg1;
_local3.flush();
_local3.close();
}
public static function get time_based():Boolean{
return (_time_based);
}
public static function getLevelScore(_arg1:int, _arg2:int=1):int{
var _local3:String;
var _local4:SharedObject;
var _local5:Boolean;
var _local6:*;
_local3 = (("so_" + game_id) + String(_arg2));
_local4 = SharedObject.getLocal(_local3);
_local5 = false;
for each (_local6 in _local4.data) {
_local5 = true;
break;
};
if (!_local5){
return (0);
};
if (_local4.data.level_scores == undefined){
return (0);
};
if (_local4.data.level_scores[_arg1] == undefined){
return (0);
};
return (_local4.data.level_scores[_arg1]);
}
public static function getLevelUnlocked(_arg1:int, _arg2:int=1):Boolean{
var _local3:String;
var _local4:SharedObject;
var _local5:Boolean;
var _local6:*;
var _local7:Array;
var _local8:int;
_local3 = (("so_" + game_id) + _arg2);
_local4 = SharedObject.getLocal(_local3);
_local5 = false;
for each (_local6 in _local4.data) {
_local5 = true;
break;
};
_local7 = new Array(total_levels);
if (!_local5){
_local8 = 0;
while (_local8 < _local7.length) {
_local7[_local8] = 0;
_local8++;
};
_local7[0] = 1;
_local4.data.levels_unlocked = _local7;
_local4.flush();
_local4.close();
if (_arg1 == 1){
return (true);
};
return (true);
};
if (_local4.data.levels_unlocked == undefined){
_local8 = 0;
while (_local8 < _local7.length) {
_local7[_local8] = 0;
_local8++;
};
_local7[0] = 1;
_local4.data.levels_unlocked = _local7;
_local4.flush();
_local4.close();
if (_arg1 == 1){
return (true);
};
return (true);
};
if (_local4.data.levels_unlocked[(_arg1 - 1)] == 1){
return (true);
};
if (_local4.data.levels_unlocked[(_arg1 - 1)] == 0){
return (true);
};
return (true);
}
public static function displayPreviousButton(_arg1:String):Boolean{
var _local2:Array;
var _local3:String;
_local2 = _arg1.split("|");
_local3 = _local2[11];
if (_local3 == "1"){
return (true);
};
if (_local3 == "0"){
return (false);
};
return (false);
}
public static function get selected_level():int{
return (_selected_level);
}
public static function setLevelScore(_arg1:int, _arg2:int, _arg3:int=1):void{
var _local4:String;
var _local5:SharedObject;
var _local6:Boolean;
var _local7:*;
_local4 = (("so_" + game_id) + _arg3);
_local5 = SharedObject.getLocal(_local4);
_local6 = false;
for each (_local7 in _local5.data) {
_local6 = true;
break;
};
if (!_local6){
_local5.data.level_scores = new Array();
_local5.data.level_scores[_arg2] = _arg1;
} else {
if (_local5.data.level_scores == undefined){
_local5.data.level_scores = new Array();
_local5.data.level_scores[_arg2] = _arg1;
} else {
_local5.data.level_scores[_arg2] = _arg1;
};
};
_local5.flush();
_local5.close();
}
private static function applyFudgeFactor():Number{
var _local1:Number;
_local1 = Number(ff.shift());
_local1 = (_local1 + adj);
ff.push(_local1);
return (_local1);
}
public static function getHighScoreLine(_arg1:String, _arg2:int):Object{
var _local3:Array;
var _local4:String;
var _local5:Array;
var _local6:Object;
_local3 = _arg1.split("|");
_local4 = _local3[(_arg2 - 1)];
if ((((((((_local4 == "0")) || ((_local4 == "1")))) || ((_local4 == null)))) || ((_local4 == "")))){
return (null);
};
_local5 = _local4.split("_");
if ((((_local5[1] == "n")) || ((_local5[2] == "n")))){
return (null);
};
_local6 = new Object();
_local6.username = _local5[2];
_local6.score = _local5[1];
_local6.rank = _local5[0];
return (_local6);
}
public static function get url():String{
return (_url);
}
public static function getLastSavedScore(_arg1:int=1):int{
var _local2:String;
var _local3:SharedObject;
var _local4:Boolean;
var _local5:*;
_local2 = (("so_" + game_id) + String(_arg1));
_local3 = SharedObject.getLocal(_local2);
_local4 = false;
for each (_local5 in _local3.data) {
_local4 = true;
break;
};
if (!_local4){
return (0);
};
if (_local3.data.last_saved_score == undefined){
return (0);
};
return (_local3.data.last_saved_score);
}
public static function getLevelName(_arg1:Number, _arg2:String=".xml"):String{
var _local3:MD5;
var _local4:String;
var _local5:String;
_local3 = new MD5();
_local4 = "";
if (leading_zero){
if (_arg1 < 10){
_local4 = "0";
};
};
_local5 = _local3.hash(String(((level_id + _local4) + _arg1)));
return ((_local5 + _arg2));
}
}
}//package
Section 328
//peg (peg)
package {
import flash.display.*;
public dynamic class peg extends Sprite {
}
}//package
Section 329
//pegShape1 (pegShape1)
package {
import flash.display.*;
public dynamic class pegShape1 extends Sprite {
}
}//package
Section 330
//pegShape2 (pegShape2)
package {
import flash.display.*;
public dynamic class pegShape2 extends Sprite {
}
}//package
Section 331
//PrevArrow (PrevArrow)
package {
import com.nitrome.highscore.*;
public dynamic class PrevArrow extends ArrowButton {
public var __id19_:FlipsideFont;
public function PrevArrow(){
addFrameScript(0, frame1);
();
}
function frame1(){
stop();
}
function (){
try {
__id19_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id19_.align = "center";
__id19_.align_vert = "center";
__id19_.color = 0xFFFFFF;
__id19_.id = "None";
__id19_.line_spacing = 18;
__id19_.text = "prev";
__id19_.tracking = 0;
try {
__id19_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
}
}//package
Section 332
//ropeBridgeRung (ropeBridgeRung)
package {
import flash.display.*;
public dynamic class ropeBridgeRung extends Sprite {
}
}//package
Section 333
//ScoreLine (ScoreLine)
package {
import com.nitrome.highscore.*;
public dynamic class ScoreLine extends HighScoreLine {
}
}//package
Section 334
//ScoreSubmitPanel (ScoreSubmitPanel)
package {
import com.nitrome.highscore.*;
public dynamic class ScoreSubmitPanel extends ScoreSubmitPanel {
public function ScoreSubmitPanel(){
addFrameScript(0, frame1);
();
();
}
function (){
try {
_score_text["componentInspectorSetting"] = true;
} catch(e:Error) {
};
_score_text.align = "center";
_score_text.align_vert = "center";
_score_text.color = 0xFFFFFF;
_score_text.id = "None";
_score_text.line_spacing = 18;
_score_text.text = "your score is 0";
_score_text.tracking = 0;
try {
_score_text["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function (){
try {
_name_text["componentInspectorSetting"] = true;
} catch(e:Error) {
};
_name_text.align = "center";
_name_text.align_vert = "center";
_name_text.color = 0xFFFFFF;
_name_text.id = "None";
_name_text.line_spacing = 18;
_name_text.text = "";
_name_text.tracking = 0;
try {
_name_text["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame1(){
stop();
}
}
}//package
Section 335
//seesaw1base (seesaw1base)
package {
import flash.display.*;
public dynamic class seesaw1base extends Sprite {
}
}//package
Section 336
//seesaw1fulcrum (seesaw1fulcrum)
package {
import flash.display.*;
public dynamic class seesaw1fulcrum extends Sprite {
}
}//package
Section 337
//seesaw2base (seesaw2base)
package {
import flash.display.*;
public dynamic class seesaw2base extends Sprite {
}
}//package
Section 338
//seesawPivot (seesawPivot)
package {
import flash.display.*;
public dynamic class seesawPivot extends Sprite {
}
}//package
Section 339
//sliceShape1 (sliceShape1)
package {
import flash.display.*;
public dynamic class sliceShape1 extends Sprite {
}
}//package
Section 340
//sliceShape2 (sliceShape2)
package {
import flash.display.*;
public dynamic class sliceShape2 extends Sprite {
}
}//package
Section 341
//sliceShape3 (sliceShape3)
package {
import flash.display.*;
public dynamic class sliceShape3 extends Sprite {
}
}//package
Section 342
//slidingPlatform (slidingPlatform)
package {
import flash.display.*;
public dynamic class slidingPlatform extends Sprite {
}
}//package
Section 343
//smallGreenLight (smallGreenLight)
package {
import flash.display.*;
public dynamic class smallGreenLight extends Sprite {
}
}//package
Section 344
//smallLight (smallLight)
package {
import flash.display.*;
public dynamic class smallLight extends MovieClip {
}
}//package
Section 345
//smallPurpleLight (smallPurpleLight)
package {
import flash.display.*;
public dynamic class smallPurpleLight extends Sprite {
}
}//package
Section 346
//SubmitButton (SubmitButton)
package {
import com.nitrome.highscore.*;
import flash.utils.*;
public dynamic class SubmitButton extends SubmitButton {
public var __setPropDict:Dictionary;
public var __id16_:FlipsideFont;
public function SubmitButton(){
__setPropDict = new Dictionary(true);
super();
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20);
}
function (){
try {
__id16_["componentInspectorSetting"] = true;
} catch(e:Error) {
};
__id16_.align = "center";
__id16_.align_vert = "center";
__id16_.color = 0xFFFFFF;
__id16_.id = "None";
__id16_.line_spacing = 18;
__id16_.text = "submit";
__id16_.tracking = 0;
try {
__id16_["componentInspectorSetting"] = false;
} catch(e:Error) {
};
}
function frame10(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame14(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame12(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame18(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame3(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame6(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame7(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame1(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
stop();
}
function frame19(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame13(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame17(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame4(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame9(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame16(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame2(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame5(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame15(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame8(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame11(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
function frame20(){
if ((((__setPropDict[__id16_] == undefined)) || (!((((int(__setPropDict[__id16_]) >= 1)) && ((int(__setPropDict[__id16_]) <= 20))))))){
__setPropDict[__id16_] = currentFrame;
();
};
}
}
}//package
Section 347
//switch (switch)
package {
import flash.display.*;
public dynamic class switch extends Sprite {
}
}//package
Section 348
//Text_None_0 (Text_None_0)
package {
import flash.display.*;
public dynamic class Text_None_0 extends Sprite {
}
}//package
Section 349
//Text_None_1 (Text_None_1)
package {
import flash.display.*;
public dynamic class Text_None_1 extends Sprite {
}
}//package
Section 350
//Text_None_2 (Text_None_2)
package {
import flash.display.*;
public dynamic class Text_None_2 extends Sprite {
}
}//package
Section 351
//Text_None_3 (Text_None_3)
package {
import flash.display.*;
public dynamic class Text_None_3 extends Sprite {
}
}//package
Section 352
//Text_None_4 (Text_None_4)
package {
import flash.display.*;
public dynamic class Text_None_4 extends Sprite {
}
}//package
Section 353
//Text_None_5 (Text_None_5)
package {
import flash.display.*;
public dynamic class Text_None_5 extends Sprite {
}
}//package
Section 354
//Text_None_6 (Text_None_6)
package {
import flash.display.*;
public dynamic class Text_None_6 extends Sprite {
}
}//package
Section 355
//Text_None_7 (Text_None_7)
package {
import flash.display.*;
public dynamic class Text_None_7 extends Sprite {
}
}//package
Section 356
//Text_None_8 (Text_None_8)
package {
import flash.display.*;
public dynamic class Text_None_8 extends Sprite {
}
}//package
Section 357
//Text_None_9 (Text_None_9)
package {
import flash.display.*;
public dynamic class Text_None_9 extends Sprite {
}
}//package
Section 358
//Text_None_A (Text_None_A)
package {
import flash.display.*;
public dynamic class Text_None_A extends Sprite {
}
}//package
Section 359
//Text_None_APOSTROPHE (Text_None_APOSTROPHE)
package {
import flash.display.*;
public dynamic class Text_None_APOSTROPHE extends Sprite {
}
}//package
Section 360
//Text_None_B (Text_None_B)
package {
import flash.display.*;
public dynamic class Text_None_B extends Sprite {
}
}//package
Section 361
//Text_None_C (Text_None_C)
package {
import flash.display.*;
public dynamic class Text_None_C extends Sprite {
}
}//package
Section 362
//Text_None_COLON (Text_None_COLON)
package {
import flash.display.*;
public dynamic class Text_None_COLON extends Sprite {
}
}//package
Section 363
//Text_None_COMMA (Text_None_COMMA)
package {
import flash.display.*;
public dynamic class Text_None_COMMA extends Sprite {
}
}//package
Section 364
//Text_None_D (Text_None_D)
package {
import flash.display.*;
public dynamic class Text_None_D extends Sprite {
}
}//package
Section 365
//Text_None_E (Text_None_E)
package {
import flash.display.*;
public dynamic class Text_None_E extends Sprite {
}
}//package
Section 366
//Text_None_EXCLAMATION (Text_None_EXCLAMATION)
package {
import flash.display.*;
public dynamic class Text_None_EXCLAMATION extends Sprite {
}
}//package
Section 367
//Text_None_F (Text_None_F)
package {
import flash.display.*;
public dynamic class Text_None_F extends Sprite {
}
}//package
Section 368
//Text_None_G (Text_None_G)
package {
import flash.display.*;
public dynamic class Text_None_G extends Sprite {
}
}//package
Section 369
//Text_None_H (Text_None_H)
package {
import flash.display.*;
public dynamic class Text_None_H extends Sprite {
}
}//package
Section 370
//Text_None_HYPHEN (Text_None_HYPHEN)
package {
import flash.display.*;
public dynamic class Text_None_HYPHEN extends Sprite {
}
}//package
Section 371
//Text_None_I (Text_None_I)
package {
import flash.display.*;
public dynamic class Text_None_I extends Sprite {
}
}//package
Section 372
//Text_None_J (Text_None_J)
package {
import flash.display.*;
public dynamic class Text_None_J extends Sprite {
}
}//package
Section 373
//Text_None_K (Text_None_K)
package {
import flash.display.*;
public dynamic class Text_None_K extends Sprite {
}
}//package
Section 374
//Text_None_L (Text_None_L)
package {
import flash.display.*;
public dynamic class Text_None_L extends Sprite {
}
}//package
Section 375
//Text_None_M (Text_None_M)
package {
import flash.display.*;
public dynamic class Text_None_M extends Sprite {
}
}//package
Section 376
//Text_None_N (Text_None_N)
package {
import flash.display.*;
public dynamic class Text_None_N extends Sprite {
}
}//package
Section 377
//Text_None_O (Text_None_O)
package {
import flash.display.*;
public dynamic class Text_None_O extends Sprite {
}
}//package
Section 378
//Text_None_P (Text_None_P)
package {
import flash.display.*;
public dynamic class Text_None_P extends Sprite {
}
}//package
Section 379
//Text_None_Q (Text_None_Q)
package {
import flash.display.*;
public dynamic class Text_None_Q extends Sprite {
}
}//package
Section 380
//Text_None_QUESTION (Text_None_QUESTION)
package {
import flash.display.*;
public dynamic class Text_None_QUESTION extends Sprite {
}
}//package
Section 381
//Text_None_R (Text_None_R)
package {
import flash.display.*;
public dynamic class Text_None_R extends Sprite {
}
}//package
Section 382
//Text_None_S (Text_None_S)
package {
import flash.display.*;
public dynamic class Text_None_S extends Sprite {
}
}//package
Section 383
//Text_None_SPACE (Text_None_SPACE)
package {
import flash.display.*;
public dynamic class Text_None_SPACE extends MovieClip {
}
}//package
Section 384
//Text_None_STOP (Text_None_STOP)
package {
import flash.display.*;
public dynamic class Text_None_STOP extends Sprite {
}
}//package
Section 385
//Text_None_T (Text_None_T)
package {
import flash.display.*;
public dynamic class Text_None_T extends Sprite {
}
}//package
Section 386
//Text_None_U (Text_None_U)
package {
import flash.display.*;
public dynamic class Text_None_U extends Sprite {
}
}//package
Section 387
//Text_None_V (Text_None_V)
package {
import flash.display.*;
public dynamic class Text_None_V extends Sprite {
}
}//package
Section 388
//Text_None_W (Text_None_W)
package {
import flash.display.*;
public dynamic class Text_None_W extends Sprite {
}
}//package
Section 389
//Text_None_X (Text_None_X)
package {
import flash.display.*;
public dynamic class Text_None_X extends Sprite {
}
}//package
Section 390
//Text_None_Y (Text_None_Y)
package {
import flash.display.*;
public dynamic class Text_None_Y extends Sprite {
}
}//package
Section 391
//Text_None_Z (Text_None_Z)
package {
import flash.display.*;
public dynamic class Text_None_Z extends Sprite {
}
}//package
Section 392
//tile_10 (tile_10)
package {
import flash.display.*;
public dynamic class tile_10 extends Sprite {
}
}//package
Section 393
//tile_101 (tile_101)
package {
import flash.display.*;
public dynamic class tile_101 extends Sprite {
}
}//package
Section 394
//tile_102 (tile_102)
package {
import flash.display.*;
public dynamic class tile_102 extends Sprite {
}
}//package
Section 395
//tile_103 (tile_103)
package {
import flash.display.*;
public dynamic class tile_103 extends Sprite {
}
}//package
Section 396
//tile_104 (tile_104)
package {
import flash.display.*;
public dynamic class tile_104 extends Sprite {
}
}//package
Section 397
//tile_106 (tile_106)
package {
import flash.display.*;
public dynamic class tile_106 extends Sprite {
}
}//package
Section 398
//tile_107 (tile_107)
package {
import flash.display.*;
public dynamic class tile_107 extends Sprite {
}
}//package
Section 399
//tile_108 (tile_108)
package {
import flash.display.*;
public dynamic class tile_108 extends Sprite {
}
}//package
Section 400
//tile_112 (tile_112)
package {
import flash.display.*;
public dynamic class tile_112 extends Sprite {
}
}//package
Section 401
//tile_114 (tile_114)
package {
import flash.display.*;
public dynamic class tile_114 extends Sprite {
}
}//package
Section 402
//tile_115 (tile_115)
package {
import flash.display.*;
public dynamic class tile_115 extends Sprite {
}
}//package
Section 403
//tile_117 (tile_117)
package {
import flash.display.*;
public dynamic class tile_117 extends Sprite {
}
}//package
Section 404
//tile_119 (tile_119)
package {
import flash.display.*;
public dynamic class tile_119 extends Sprite {
}
}//package
Section 405
//tile_12 (tile_12)
package {
import flash.display.*;
public dynamic class tile_12 extends Sprite {
}
}//package
Section 406
//tile_121 (tile_121)
package {
import flash.display.*;
public dynamic class tile_121 extends Sprite {
}
}//package
Section 407
//tile_122 (tile_122)
package {
import flash.display.*;
public dynamic class tile_122 extends Sprite {
}
}//package
Section 408
//tile_124 (tile_124)
package {
import flash.display.*;
public dynamic class tile_124 extends Sprite {
}
}//package
Section 409
//tile_125 (tile_125)
package {
import flash.display.*;
public dynamic class tile_125 extends Sprite {
}
}//package
Section 410
//tile_127 (tile_127)
package {
import flash.display.*;
public dynamic class tile_127 extends Sprite {
}
}//package
Section 411
//tile_128 (tile_128)
package {
import flash.display.*;
public dynamic class tile_128 extends Sprite {
}
}//package
Section 412
//tile_130 (tile_130)
package {
import flash.display.*;
public dynamic class tile_130 extends Sprite {
}
}//package
Section 413
//tile_131 (tile_131)
package {
import flash.display.*;
public dynamic class tile_131 extends Sprite {
}
}//package
Section 414
//tile_137 (tile_137)
package {
import flash.display.*;
public dynamic class tile_137 extends Sprite {
}
}//package
Section 415
//tile_138 (tile_138)
package {
import flash.display.*;
public dynamic class tile_138 extends Sprite {
}
}//package
Section 416
//tile_14 (tile_14)
package {
import flash.display.*;
public dynamic class tile_14 extends Sprite {
}
}//package
Section 417
//tile_140 (tile_140)
package {
import flash.display.*;
public dynamic class tile_140 extends Sprite {
}
}//package
Section 418
//tile_141 (tile_141)
package {
import flash.display.*;
public dynamic class tile_141 extends Sprite {
}
}//package
Section 419
//tile_142 (tile_142)
package {
import flash.display.*;
public dynamic class tile_142 extends Sprite {
}
}//package
Section 420
//tile_144 (tile_144)
package {
import flash.display.*;
public dynamic class tile_144 extends Sprite {
}
}//package
Section 421
//tile_145 (tile_145)
package {
import flash.display.*;
public dynamic class tile_145 extends Sprite {
}
}//package
Section 422
//tile_146 (tile_146)
package {
import flash.display.*;
public dynamic class tile_146 extends Sprite {
}
}//package
Section 423
//tile_147 (tile_147)
package {
import flash.display.*;
public dynamic class tile_147 extends Sprite {
}
}//package
Section 424
//tile_148 (tile_148)
package {
import flash.display.*;
public dynamic class tile_148 extends Sprite {
}
}//package
Section 425
//tile_150 (tile_150)
package {
import flash.display.*;
public dynamic class tile_150 extends Sprite {
}
}//package
Section 426
//tile_153 (tile_153)
package {
import flash.display.*;
public dynamic class tile_153 extends Sprite {
}
}//package
Section 427
//tile_158 (tile_158)
package {
import flash.display.*;
public dynamic class tile_158 extends Sprite {
}
}//package
Section 428
//tile_161 (tile_161)
package {
import flash.display.*;
public dynamic class tile_161 extends Sprite {
}
}//package
Section 429
//tile_162 (tile_162)
package {
import flash.display.*;
public dynamic class tile_162 extends Sprite {
}
}//package
Section 430
//tile_17 (tile_17)
package {
import flash.display.*;
public dynamic class tile_17 extends Sprite {
}
}//package
Section 431
//tile_19 (tile_19)
package {
import flash.display.*;
public dynamic class tile_19 extends Sprite {
}
}//package
Section 432
//tile_200 (tile_200)
package {
import flash.display.*;
public dynamic class tile_200 extends MovieClip {
}
}//package
Section 433
//tile_201 (tile_201)
package {
import flash.display.*;
public dynamic class tile_201 extends MovieClip {
}
}//package
Section 434
//tile_202 (tile_202)
package {
import flash.display.*;
public dynamic class tile_202 extends MovieClip {
}
}//package
Section 435
//tile_203 (tile_203)
package {
import flash.display.*;
public dynamic class tile_203 extends MovieClip {
}
}//package
Section 436
//tile_204 (tile_204)
package {
import flash.display.*;
public dynamic class tile_204 extends MovieClip {
}
}//package
Section 437
//tile_205 (tile_205)
package {
import flash.display.*;
public dynamic class tile_205 extends MovieClip {
}
}//package
Section 438
//tile_206 (tile_206)
package {
import flash.display.*;
public dynamic class tile_206 extends MovieClip {
}
}//package
Section 439
//tile_207 (tile_207)
package {
import flash.display.*;
public dynamic class tile_207 extends MovieClip {
}
}//package
Section 440
//tile_208 (tile_208)
package {
import flash.display.*;
public dynamic class tile_208 extends MovieClip {
}
}//package
Section 441
//tile_209 (tile_209)
package {
import flash.display.*;
public dynamic class tile_209 extends MovieClip {
}
}//package
Section 442
//tile_21 (tile_21)
package {
import flash.display.*;
public dynamic class tile_21 extends Sprite {
}
}//package
Section 443
//tile_210 (tile_210)
package {
import flash.display.*;
public dynamic class tile_210 extends MovieClip {
}
}//package
Section 444
//tile_211 (tile_211)
package {
import flash.display.*;
public dynamic class tile_211 extends MovieClip {
}
}//package
Section 445
//tile_212 (tile_212)
package {
import flash.display.*;
public dynamic class tile_212 extends MovieClip {
}
}//package
Section 446
//tile_213 (tile_213)
package {
import flash.display.*;
public dynamic class tile_213 extends MovieClip {
}
}//package
Section 447
//tile_214 (tile_214)
package {
import flash.display.*;
public dynamic class tile_214 extends MovieClip {
}
}//package
Section 448
//tile_215 (tile_215)
package {
import flash.display.*;
public dynamic class tile_215 extends MovieClip {
}
}//package
Section 449
//tile_216 (tile_216)
package {
import flash.display.*;
public dynamic class tile_216 extends MovieClip {
}
}//package
Section 450
//tile_217 (tile_217)
package {
import flash.display.*;
public dynamic class tile_217 extends MovieClip {
}
}//package
Section 451
//tile_218 (tile_218)
package {
import flash.display.*;
public dynamic class tile_218 extends MovieClip {
}
}//package
Section 452
//tile_219 (tile_219)
package {
import flash.display.*;
public dynamic class tile_219 extends MovieClip {
}
}//package
Section 453
//tile_220 (tile_220)
package {
import flash.display.*;
public dynamic class tile_220 extends MovieClip {
}
}//package
Section 454
//tile_221 (tile_221)
package {
import flash.display.*;
public dynamic class tile_221 extends MovieClip {
}
}//package
Section 455
//tile_222 (tile_222)
package {
import flash.display.*;
public dynamic class tile_222 extends MovieClip {
}
}//package
Section 456
//tile_223 (tile_223)
package {
import flash.display.*;
public dynamic class tile_223 extends MovieClip {
}
}//package
Section 457
//tile_224 (tile_224)
package {
import flash.display.*;
public dynamic class tile_224 extends MovieClip {
}
}//package
Section 458
//tile_225 (tile_225)
package {
import flash.display.*;
public dynamic class tile_225 extends MovieClip {
}
}//package
Section 459
//tile_226 (tile_226)
package {
import flash.display.*;
public dynamic class tile_226 extends MovieClip {
}
}//package
Section 460
//tile_227 (tile_227)
package {
import flash.display.*;
public dynamic class tile_227 extends MovieClip {
}
}//package
Section 461
//tile_228 (tile_228)
package {
import flash.display.*;
public dynamic class tile_228 extends MovieClip {
}
}//package
Section 462
//tile_229 (tile_229)
package {
import flash.display.*;
public dynamic class tile_229 extends MovieClip {
}
}//package
Section 463
//tile_23 (tile_23)
package {
import flash.display.*;
public dynamic class tile_23 extends Sprite {
}
}//package
Section 464
//tile_29 (tile_29)
package {
import flash.display.*;
public dynamic class tile_29 extends Sprite {
}
}//package
Section 465
//tile_3 (tile_3)
package {
import flash.display.*;
public dynamic class tile_3 extends Sprite {
}
}//package
Section 466
//tile_30 (tile_30)
package {
import flash.display.*;
public dynamic class tile_30 extends Sprite {
}
}//package
Section 467
//tile_33 (tile_33)
package {
import flash.display.*;
public dynamic class tile_33 extends Sprite {
}
}//package
Section 468
//tile_35 (tile_35)
package {
import flash.display.*;
public dynamic class tile_35 extends Sprite {
}
}//package
Section 469
//tile_37 (tile_37)
package {
import flash.display.*;
public dynamic class tile_37 extends Sprite {
}
}//package
Section 470
//tile_4 (tile_4)
package {
import flash.display.*;
public dynamic class tile_4 extends Sprite {
}
}//package
Section 471
//tile_40 (tile_40)
package {
import flash.display.*;
public dynamic class tile_40 extends Sprite {
}
}//package
Section 472
//tile_41 (tile_41)
package {
import flash.display.*;
public dynamic class tile_41 extends Sprite {
}
}//package
Section 473
//tile_42 (tile_42)
package {
import flash.display.*;
public dynamic class tile_42 extends Sprite {
}
}//package
Section 474
//tile_43 (tile_43)
package {
import flash.display.*;
public dynamic class tile_43 extends Sprite {
}
}//package
Section 475
//tile_44 (tile_44)
package {
import flash.display.*;
public dynamic class tile_44 extends Sprite {
}
}//package
Section 476
//tile_45 (tile_45)
package {
import flash.display.*;
public dynamic class tile_45 extends Sprite {
}
}//package
Section 477
//tile_46 (tile_46)
package {
import flash.display.*;
public dynamic class tile_46 extends Sprite {
}
}//package
Section 478
//tile_47 (tile_47)
package {
import flash.display.*;
public dynamic class tile_47 extends Sprite {
}
}//package
Section 479
//tile_5 (tile_5)
package {
import flash.display.*;
public dynamic class tile_5 extends Sprite {
}
}//package
Section 480
//tile_55 (tile_55)
package {
import flash.display.*;
public dynamic class tile_55 extends Sprite {
}
}//package
Section 481
//tile_58 (tile_58)
package {
import flash.display.*;
public dynamic class tile_58 extends Sprite {
}
}//package
Section 482
//tile_6 (tile_6)
package {
import flash.display.*;
public dynamic class tile_6 extends Sprite {
}
}//package
Section 483
//tile_60 (tile_60)
package {
import flash.display.*;
public dynamic class tile_60 extends Sprite {
}
}//package
Section 484
//tile_61 (tile_61)
package {
import flash.display.*;
public dynamic class tile_61 extends Sprite {
}
}//package
Section 485
//tile_62 (tile_62)
package {
import flash.display.*;
public dynamic class tile_62 extends Sprite {
}
}//package
Section 486
//tile_64 (tile_64)
package {
import flash.display.*;
public dynamic class tile_64 extends Sprite {
}
}//package
Section 487
//tile_65 (tile_65)
package {
import flash.display.*;
public dynamic class tile_65 extends Sprite {
}
}//package
Section 488
//tile_67 (tile_67)
package {
import flash.display.*;
public dynamic class tile_67 extends Sprite {
}
}//package
Section 489
//tile_69 (tile_69)
package {
import flash.display.*;
public dynamic class tile_69 extends Sprite {
}
}//package
Section 490
//tile_71 (tile_71)
package {
import flash.display.*;
public dynamic class tile_71 extends Sprite {
}
}//package
Section 491
//tile_72 (tile_72)
package {
import flash.display.*;
public dynamic class tile_72 extends Sprite {
}
}//package
Section 492
//tile_73 (tile_73)
package {
import flash.display.*;
public dynamic class tile_73 extends Sprite {
}
}//package
Section 493
//tile_74 (tile_74)
package {
import flash.display.*;
public dynamic class tile_74 extends Sprite {
}
}//package
Section 494
//tile_77 (tile_77)
package {
import flash.display.*;
public dynamic class tile_77 extends Sprite {
}
}//package
Section 495
//tile_78 (tile_78)
package {
import flash.display.*;
public dynamic class tile_78 extends Sprite {
}
}//package
Section 496
//tile_8 (tile_8)
package {
import flash.display.*;
public dynamic class tile_8 extends Sprite {
}
}//package
Section 497
//tile_81 (tile_81)
package {
import flash.display.*;
public dynamic class tile_81 extends Sprite {
}
}//package
Section 498
//tile_84 (tile_84)
package {
import flash.display.*;
public dynamic class tile_84 extends Sprite {
}
}//package
Section 499
//tile_85 (tile_85)
package {
import flash.display.*;
public dynamic class tile_85 extends Sprite {
}
}//package
Section 500
//tile_86 (tile_86)
package {
import flash.display.*;
public dynamic class tile_86 extends Sprite {
}
}//package
Section 501
//tile_87 (tile_87)
package {
import flash.display.*;
public dynamic class tile_87 extends Sprite {
}
}//package
Section 502
//tile_88 (tile_88)
package {
import flash.display.*;
public dynamic class tile_88 extends Sprite {
}
}//package
Section 503
//tile_89 (tile_89)
package {
import flash.display.*;
public dynamic class tile_89 extends Sprite {
}
}//package
Section 504
//tile_90 (tile_90)
package {
import flash.display.*;
public dynamic class tile_90 extends Sprite {
}
}//package
Section 505
//tile_92 (tile_92)
package {
import flash.display.*;
public dynamic class tile_92 extends Sprite {
}
}//package
Section 506
//tile_93 (tile_93)
package {
import flash.display.*;
public dynamic class tile_93 extends Sprite {
}
}//package
Section 507
//tile_94 (tile_94)
package {
import flash.display.*;
public dynamic class tile_94 extends Sprite {
}
}//package
Section 508
//tile_95 (tile_95)
package {
import flash.display.*;
public dynamic class tile_95 extends Sprite {
}
}//package
Section 509
//tile_96 (tile_96)
package {
import flash.display.*;
public dynamic class tile_96 extends Sprite {
}
}//package
Section 510
//tile_98 (tile_98)
package {
import flash.display.*;
public dynamic class tile_98 extends Sprite {
}
}//package
Section 511
//tile_99 (tile_99)
package {
import flash.display.*;
public dynamic class tile_99 extends Sprite {
}
}//package
Section 512
//tile_ca (tile_ca)
package {
import flash.display.*;
public dynamic class tile_ca extends Sprite {
}
}//package
Section 513
//tile_cb (tile_cb)
package {
import flash.display.*;
public dynamic class tile_cb extends Sprite {
}
}//package
Section 514
//tile_cc (tile_cc)
package {
import flash.display.*;
public dynamic class tile_cc extends Sprite {
}
}//package
Section 515
//tile_cd (tile_cd)
package {
import flash.display.*;
public dynamic class tile_cd extends Sprite {
}
}//package
Section 516
//tile_ce (tile_ce)
package {
import flash.display.*;
public dynamic class tile_ce extends Sprite {
}
}//package
Section 517
//tile_cf (tile_cf)
package {
import flash.display.*;
public dynamic class tile_cf extends Sprite {
}
}//package
Section 518
//tile_cg (tile_cg)
package {
import flash.display.*;
public dynamic class tile_cg extends Sprite {
}
}//package
Section 519
//tile_ch (tile_ch)
package {
import flash.display.*;
public dynamic class tile_ch extends Sprite {
}
}//package
Section 520
//tile_d1 (tile_d1)
package {
import flash.display.*;
public dynamic class tile_d1 extends Sprite {
}
}//package
Section 521
//tile_d2 (tile_d2)
package {
import flash.display.*;
public dynamic class tile_d2 extends Sprite {
}
}//package
Section 522
//tile_d3 (tile_d3)
package {
import flash.display.*;
public dynamic class tile_d3 extends Sprite {
}
}//package
Section 523
//tile_ra (tile_ra)
package {
import flash.display.*;
public dynamic class tile_ra extends Sprite {
}
}//package
Section 524
//tile_rb (tile_rb)
package {
import flash.display.*;
public dynamic class tile_rb extends Sprite {
}
}//package
Section 525
//tile_rc (tile_rc)
package {
import flash.display.*;
public dynamic class tile_rc extends Sprite {
}
}//package
Section 526
//tile_rd (tile_rd)
package {
import flash.display.*;
public dynamic class tile_rd extends Sprite {
}
}//package
Section 527
//tile_re (tile_re)
package {
import flash.display.*;
public dynamic class tile_re extends Sprite {
}
}//package
Section 528
//tile_rf (tile_rf)
package {
import flash.display.*;
public dynamic class tile_rf extends Sprite {
}
}//package
Section 529
//tile_rg (tile_rg)
package {
import flash.display.*;
public dynamic class tile_rg extends Sprite {
}
}//package
Section 530
//tile_rh (tile_rh)
package {
import flash.display.*;
public dynamic class tile_rh extends Sprite {
}
}//package
Section 531
//tile_td1 (tile_td1)
package {
import flash.display.*;
public dynamic class tile_td1 extends Sprite {
}
}//package
Section 532
//tile_td2 (tile_td2)
package {
import flash.display.*;
public dynamic class tile_td2 extends Sprite {
}
}//package
Section 533
//tile_td3 (tile_td3)
package {
import flash.display.*;
public dynamic class tile_td3 extends Sprite {
}
}//package
Section 534
//tile_tu1 (tile_tu1)
package {
import flash.display.*;
public dynamic class tile_tu1 extends Sprite {
}
}//package
Section 535
//tile_tu2 (tile_tu2)
package {
import flash.display.*;
public dynamic class tile_tu2 extends Sprite {
}
}//package
Section 536
//tile_tu3 (tile_tu3)
package {
import flash.display.*;
public dynamic class tile_tu3 extends Sprite {
}
}//package
Section 537
//tile_u1 (tile_u1)
package {
import flash.display.*;
public dynamic class tile_u1 extends Sprite {
}
}//package
Section 538
//tile_u2 (tile_u2)
package {
import flash.display.*;
public dynamic class tile_u2 extends Sprite {
}
}//package
Section 539
//tile_u3 (tile_u3)
package {
import flash.display.*;
public dynamic class tile_u3 extends Sprite {
}
}//package
Section 540
//tile_u4 (tile_u4)
package {
import flash.display.*;
public dynamic class tile_u4 extends Sprite {
}
}//package
Section 541
//tile_va (tile_va)
package {
import flash.display.*;
public dynamic class tile_va extends Sprite {
}
}//package
Section 542
//tile_vb (tile_vb)
package {
import flash.display.*;
public dynamic class tile_vb extends Sprite {
}
}//package
Section 543
//tile_vc (tile_vc)
package {
import flash.display.*;
public dynamic class tile_vc extends Sprite {
}
}//package
Section 544
//tile_vd (tile_vd)
package {
import flash.display.*;
public dynamic class tile_vd extends Sprite {
}
}//package
Section 545
//trapdoor (trapdoor)
package {
import flash.display.*;
public dynamic class trapdoor extends Sprite {
}
}//package
Section 546
//turnstileBlade (turnstileBlade)
package {
import flash.display.*;
public dynamic class turnstileBlade extends MovieClip {
}
}//package
Section 547
//turnstileCenter1 (turnstileCenter1)
package {
import flash.display.*;
public dynamic class turnstileCenter1 extends MovieClip {
}
}//package
Section 548
//turnstileCenter2 (turnstileCenter2)
package {
import flash.display.*;
public dynamic class turnstileCenter2 extends MovieClip {
}
}//package
Section 549
//wreckingBall (wreckingBall)
package {
import flash.display.*;
public dynamic class wreckingBall extends Sprite {
}
}//package