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newStrumpets2-4.swf

This is the info page for
Flash #182959

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ActionScript [AS1/AS2]
Combined Code
movieClip 2 Light_Dust { } movieClip 6 { frame 1 { stop(); } } movieClip 7 { } movieClip 11 { frame 1 { stop(); } } movieClip 13 { } movieClip 14 { frame 1 { stop(); } } movieClip 18 { frame 1 { stop(); } } movieClip 20 { } movieClip 21 { frame 1 { stop(); } } movieClip 25 { frame 1 { stop(); } } movieClip 27 { } movieClip 28 { frame 1 { stop(); } } movieClip 32 { frame 1 { stop(); } } movieClip 34 { } movieClip 35 { frame 1 { stop(); } } movieClip 39 { frame 1 { stop(); } } movieClip 41 { } movieClip 42 { frame 1 { stop(); } } movieClip 46 { frame 1 { stop(); } } movieClip 48 { } movieClip 50 { } movieClip 51 { frame 1 { stop(); } } movieClip 55 { frame 1 { stop(); } } movieClip 57 { } movieClip 58 { frame 1 { stop(); } } movieClip 62 { frame 1 { stop(); } } movieClip 63 { } movieClip 67 { frame 1 { stop(); } } movieClip 75 { frame 1 { stop(); } } movieClip 79 { frame 1 { stop(); } } movieClip 83 { frame 1 { stop(); } } movieClip 87 { frame 1 { stop(); } } movieClip 88 { instance skin of movieClip 79 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 83 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 87 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 83 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 79 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 83 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 87 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 83 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 79 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } } movieClip 92 { frame 1 { stop(); } } movieClip 95 { } movieClip 97 { } movieClip 98 { frame 1 { stop(); } } movieClip 101 { } movieClip 103 { } movieClip 104 { frame 1 { stop(); } } movieClip 107 { } movieClip 109 { } movieClip 110 { frame 1 { stop(); } } movieClip 113 { } movieClip 115 { } movieClip 116 { frame 1 { stop(); } } movieClip 119 { } movieClip 121 { } movieClip 122 { frame 1 { stop(); } } movieClip 123 { frame 1 { stop(); } } movieClip 127 { frame 1 { stop(); } } movieClip 131 { frame 1 { stop(); } } movieClip 134 { } movieClip 136 { } movieClip 137 { frame 1 { stop(); } } movieClip 140 { } movieClip 142 { } movieClip 143 { frame 1 { stop(); } } movieClip 146 { } movieClip 148 { } movieClip 149 { frame 1 { stop(); } } movieClip 152 { } movieClip 154 { } movieClip 155 { frame 1 { stop(); } } movieClip 158 { } movieClip 160 { } movieClip 161 { frame 1 { stop(); } } movieClip 162 { frame 1 { stop(); } } movieClip 164 { } movieClip 166 { } movieClip 167 { frame 1 { stop(); } } movieClip 168 { instance eyes of movieClip 88 { onClipEvent (load) { } } } movieClip 179 { frame 1 { stop(); } } movieClip 190 { frame 1 { stop(); } } movieClip 201 { frame 1 { stop(); } } movieClip 202 { frame 1 { stop(); } } movieClip 213 { frame 1 { stop(); } } movieClip 224 { frame 1 { stop(); } } movieClip 235 { frame 1 { stop(); } } movieClip 236 { frame 1 { stop(); } } movieClip 240 { frame 1 { stop(); } } movieClip 242 { } movieClip 243 { frame 1 { stop(); } } movieClip 244 { frame 1 { stop(); } } movieClip 248 { frame 1 { stop(); } } movieClip 250 { } movieClip 251 { frame 1 { stop(); } } movieClip 255 { frame 1 { stop(); } } movieClip 257 { } movieClip 258 { frame 1 { stop(); } } movieClip 262 { frame 1 { stop(); } } movieClip 264 { } movieClip 265 { frame 1 { stop(); } } movieClip 267 { } movieClip 268 { frame 1 { stop(); } } movieClip 272 { frame 1 { stop(); } } movieClip 273 { frame 1 { stop(); } } movieClip 277 { frame 1 { stop(); } } movieClip 298 { } movieClip 299 { frame 1 { stop(); } } movieClip 300 { frame 1 { stop(); } } movieClip 304 { frame 1 { stop(); } } movieClip 305 { frame 1 { stop(); } } movieClip 309 { frame 1 { stop(); } } movieClip 311 { } movieClip 312 { frame 1 { stop(); } } movieClip 316 { frame 1 { stop(); } } movieClip 318 { } movieClip 319 { frame 1 { stop(); } } movieClip 320 Male_Template_Base { } movieClip 324 { frame 1 { stop(); } } movieClip 325 { } movieClip 329 { frame 1 { stop(); } } movieClip 331 { } movieClip 332 { frame 1 { stop(); } } movieClip 336 { frame 1 { stop(); } } movieClip 338 { } movieClip 339 { frame 1 { stop(); } } movieClip 343 { frame 1 { stop(); } } movieClip 345 { } movieClip 346 { frame 1 { stop(); } } movieClip 350 { frame 1 { stop(); } } movieClip 352 { } movieClip 353 { frame 1 { stop(); } } movieClip 357 { frame 1 { stop(); } } movieClip 359 { } movieClip 360 { frame 1 { stop(); } } movieClip 364 { frame 1 { stop(); } } movieClip 366 { } movieClip 367 { frame 1 { stop(); } } movieClip 378 { frame 1 { stop(); } } movieClip 379 { frame 1 { stop(); } } movieClip 390 { frame 1 { stop(); } } movieClip 401 { frame 1 { stop(); } } movieClip 412 { frame 1 { stop(); } } movieClip 413 { frame 1 { stop(); } } movieClip 417 { frame 1 { stop(); } } movieClip 419 { } movieClip 420 { frame 1 { stop(); } } movieClip 424 { frame 1 { stop(); } } movieClip 426 { } movieClip 427 { frame 1 { stop(); } } movieClip 431 { frame 1 { stop(); } } movieClip 433 { } movieClip 434 { frame 1 { stop(); } } movieClip 438 { frame 1 { stop(); } } movieClip 440 { } movieClip 441 { frame 1 { stop(); } } movieClip 445 { frame 1 { stop(); } } movieClip 447 { } movieClip 448 { frame 1 { stop(); } } movieClip 452 { frame 1 { stop(); } } movieClip 454 { } movieClip 455 { frame 1 { stop(); } } movieClip 456 { frame 1 { stop(); } } movieClip 460 { frame 1 { stop(); } } movieClip 462 { } movieClip 463 { frame 1 { stop(); } } movieClip 467 { frame 1 { stop(); } } movieClip 469 { } movieClip 470 { frame 1 { stop(); } } movieClip 474 { frame 1 { stop(); } } movieClip 476 { } movieClip 477 { frame 1 { stop(); } } movieClip 481 { frame 1 { stop(); } } movieClip 483 { } movieClip 484 { frame 1 { stop(); } } movieClip 488 { frame 1 { stop(); } } movieClip 490 { } movieClip 491 { frame 1 { stop(); } } movieClip 492 { frame 1 { stop(); } } movieClip 496 { frame 1 { stop(); } } movieClip 498 { } movieClip 499 { frame 1 { stop(); } } movieClip 503 { frame 1 { stop(); } } movieClip 504 { } movieClip 512 { frame 1 { stop(); } } movieClip 516 { frame 1 { stop(); } } movieClip 520 { frame 1 { stop(); } } movieClip 524 { frame 1 { stop(); } } movieClip 525 { instance skin of movieClip 516 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 520 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 524 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 520 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 516 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 520 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 524 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 520 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 516 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 520 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 524 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 520 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } instance skin of movieClip 516 { onClipEvent (load) { this.gotoAndStop(_parent.skin1); } } } movieClip 529 { frame 1 { stop(); } } movieClip 532 { } movieClip 534 { } movieClip 535 { frame 1 { stop(); } } movieClip 538 { } movieClip 540 { } movieClip 541 { frame 1 { stop(); } } movieClip 544 { } movieClip 546 { } movieClip 547 { frame 1 { stop(); } } movieClip 550 { } movieClip 552 { } movieClip 553 { frame 1 { stop(); } } movieClip 556 { } movieClip 558 { } movieClip 559 { frame 1 { stop(); } } movieClip 560 { frame 1 { stop(); } } movieClip 564 { frame 1 { stop(); } } movieClip 565 { } movieClip 569 { frame 1 { stop(); } } movieClip 572 { } movieClip 574 { } movieClip 575 { frame 1 { stop(); } } movieClip 578 { } movieClip 580 { } movieClip 581 { frame 1 { stop(); } } movieClip 584 { } movieClip 586 { } movieClip 587 { frame 1 { stop(); } } movieClip 590 { } movieClip 592 { } movieClip 593 { frame 1 { stop(); } } movieClip 596 { } movieClip 598 { } movieClip 599 { frame 1 { stop(); } } movieClip 600 { frame 1 { stop(); } } movieClip 601 { instance eyes of movieClip 525 { onClipEvent (load) { } } } movieClip 612 { frame 1 { stop(); } } movieClip 623 { frame 1 { stop(); } } movieClip 634 { frame 1 { stop(); } } movieClip 645 { frame 1 { stop(); } } movieClip 646 { frame 1 { stop(); } } movieClip 650 { frame 1 { stop(); } } movieClip 652 { } movieClip 653 { frame 1 { stop(); } } movieClip 656 { } movieClip 657 { frame 1 { stop(); } } movieClip 658 { frame 1 { stop(); } } movieClip 662 { frame 1 { stop(); } } movieClip 664 { } movieClip 665 { frame 1 { stop(); } } movieClip 669 { frame 1 { stop(); } } movieClip 671 { } movieClip 672 { frame 1 { stop(); } } movieClip 676 { frame 1 { stop(); } } movieClip 678 { } movieClip 679 { frame 1 { stop(); } } movieClip 681 { } movieClip 682 { frame 1 { stop(); } } movieClip 686 { frame 1 { stop(); } } movieClip 687 { } movieClip 691 { frame 1 { stop(); } } movieClip 693 { } movieClip 694 { frame 1 { stop(); } } movieClip 698 { frame 1 { stop(); } } movieClip 700 { } movieClip 701 { frame 1 { stop(); } } movieClip 702 Futa_Template_Base { } movieClip 703 { frame 1 { stop(); } } movieClip 704 { frame 1 { stop(); } } movieClip 708 { frame 1 { stop(); } } movieClip 709 { } button 712 { on (release) { gotoAndPlay('Hard'); } } button 713 { on (release) { gotoAndPlay('Climax'); } } movieClip 718 { } movieClip 719 Sex_2P_FromBehind { frame 25 { gotoAndPlay('Slow'); } frame 43 { gotoAndPlay('Hard'); } frame 220 { gotoAndPlay('Finish_Loop'); } } button 720 { on (release) { scene1 = 1; } } button 721 { on (release) { scene1 = 2; } } button 722 { on (release) { scene1 = 3; } } movieClip 723 Sex_2p_Cowgirl { frame 20 { if (scene1 == 0) { gotoAndPlay(1); } } frame 44 { if (scene1 == 1) { gotoAndPlay(20); } } frame 60 { if (scene1 == 2) { gotoAndPlay(45); } } } movieClip 727 { frame 1 { stop(); } } movieClip 728 { } button 729 { on (release) { gotoAndPlay('Hard'); } } button 730 { on (release) { gotoAndPlay('Climax'); } } movieClip 731 Sex_2P_BackSeatDriver1 { frame 30 { gotoAndPlay('Slow'); } frame 46 { gotoAndPlay('Hard'); } frame 155 { gotoAndPlay('Finish_Loop'); } } movieClip 735 { frame 1 { stop(); } } movieClip 736 { } movieClip 737 Male_Template_Hovering { } movieClip 738 Female_Template_Hovering { } movieClip 740 bottom { frame 2 { stop(); } } movieClip 741 test1 { } frame 1 { function onEnterFrame() { _root.goldt = _global.gold; _root.lustt = _global.lust; _global.newGirl = function (form) { charname = _global.gnames[random(_global.gnames.length)]; numtraits = random(3) + 1; trait1 = ''; trait2 = ''; trait3 = ''; _root.tabcont.trait1t = trait1; _root.tabcont.trait2t = trait2; _root.tabcont.trait3t = trait3; trait1 = _global.traits[random(_global.traits.length)]; repeat = 1; if (numtraits >= 2) { while (repeat == 1) { trait2 = _global.traits[random(_global.traits.length)]; if (trait2 != trait1) { repeat = 0; } } } if (numtraits >= 3) { while (repeat == 0) { trait3 = _global.traits[random(_global.traits.length)]; if (trait3 != trait1 && trait3 != trait2) { repeat = 1; } } } _root.tabcont.trait1t = trait1; _root.tabcont.trait2t = trait2; _root.tabcont.trait3t = trait3; _root.manager.mood = 30; _root.tabcont.moodpic.gotoAndStop(3); _root.personality = 'nice'; _root.emoteMouth = 'sad'; _root.titsize = random(5); hair7 = random(3) + 1; _root.hair = hair7; _root.eyes = random(6) + 1; _root.body = 0; _root.tits = 0; _root.armu = 1; _root.arml = 1; _root.legs = 1; _root.feet = 1; _root.acc = 1; _root.acc2 = 0; human = random(3); tone1 = random(3) + 1; _root.tone = tonel; _root.lips = tonel; _root.hairColour = random(14) + 1; stam1 = 100; totalpts = 100 + random(21) + 50 * _global.houselvl[2]; str1 = random(totalpts) + 1; int1 = random(totalpts - str1) + 1; obd1 = random(totalpts - str1 - int1) + 1; conf1 = totalpts - str1 - int1 - obd1 + 1; skill1 = random(15) + 5 * _global.houselvl[2]; beauty1 = random(25) + 15 + 5 * _global.houselvl[2]; _global.cost = numtraits * 100 + 2 * totalpts; t = 1; while (t <= numtraits) { if (t == 1) { tr = trait1; } if (t == 2) { tr = trait2; } if (t == 3) { tr = trait3; } switch (tr) { case 'Bright Side': _root.manager.mood = 61; _root.moodpic.gotoAndStop(4); break; case 'Just here for fun': _root.manager.mood = 81; _root.moodpic.gotoAndStop(6); break; case 'Depressed': _root.manager.mood = 19; _root.moodpic.gotoAndStop(2); break; case 'Suicidal': _root.manager.mood = 10; _root.moodpic.gotoAndStop(2); break; case 'Strong': strt += 20; _root.acc = 23; break; case 'Anemic': strt -= 20; break; case 'Smartass': intt += 20; break; case 'Dumb as a Brick': intt -= 20; break; case 'Full of Herself': conft += 20; break; case 'Shy': conft -= 20; break; case 'Submissive': obdt += 20; break; case 'Rebelious': obdt -= 20; break; case 'Gorgeous': beautyt += 20; break; case 'Looks Wierd': beautyt -= 20; break; case 'Total Slut': skillt += 20; break; case 'Inexperienced': skillt -= 20; break; case 'jock': strt += 20; intt -= 20; _root.acc = 23; break; case 'Nerd': strt -= 20; intt += 20; _root.acc2 = 28; break; case 'Cage Fighter': strt += 30; conft += 20; _root.acc = 23; break; case 'Royalty': beautyt += 20; conft += 20; _root.acc2 = 21; strt -= 20; intt -= 20; break; case 'Sex Slave': skillt += 20; strt -= 20; intt -= 20; obdt += 20; break; case 'Devious': intt += 20; obdt -= 20; break; case 'Vain': beautytt += 20; strt -= 10; intt -= 10; conft += 20; break; case 'Demonic': beautytt += 10; strt += 10; intt += 10; conft += 10; obdt -= 30; beauty += 10; skillt += 10; _root.acc2 = 46; break; case 'Tribal': strt += 10; conft += 10; obdt -= 20; _root.acc2 = 20; break; default: } ++t; } _root.costt = _global.cost; _root.tabcont.staminat = stam1; _root.tabcont.strt = str1 + 10; _root.tabcont.intt = int1 + 10; _root.tabcont.conft = conf1 + 10; _root.tabcont.obdt = obd1 + 10; _root.tabcont.beautyt = beauty1; _root.tabcont.skillt = skill1; mood = _root.manager.mood; _root.tone = random(3) + 1; if (form > -1) { g1 = form; _global.marketstats[g1] = _global.marketstats[g1]; _global.marketlook[g1] = _global.marketlook[g1]; _global.marketstats[g1][0] = _root.charname; _global.marketstats[g1][1] = _root.manager.mood; _global.marketstats[g1][2] = _root.tabcont.staminat; _global.marketstats[g1][3] = _root.tabcont.strt; _global.marketstats[g1][4] = _root.tabcont.intt; _global.marketstats[g1][5] = _root.tabcont.conft; _global.marketstats[g1][6] = _root.tabcont.obdt; _global.marketstats[g1][7] = _root.tabcont.beautyt; _global.marketstats[g1][8] = _root.tabcont.skillt; _global.marketstats[g1][9] = _root.tabcont.trait1t; _global.marketstats[g1][10] = _root.tabcont.trait2t; _global.marketstats[g1][11] = _root.tabcont.trait3t; _global.marketstats[g1][12] = _root.costt; _global.marketlook[g1][0] = _root.titsize; _global.marketlook[g1][1] = _root.hair; _global.marketlook[g1][2] = _root.eyes; _global.marketlook[g1][3] = _root.body; _global.marketlook[g1][4] = _root.tits; _global.marketlook[g1][5] = _root.armu; _global.marketlook[g1][6] = _root.legs; _global.marketlook[g1][7] = _root.feet; _global.marketlook[g1][8] = _root.acc; _global.marketlook[g1][9] = _root.acc2; _global.marketlook[g1][10] = _root.tone; _global.marketlook[g1][11] = _root.lips; _global.marketlook[g1][12] = _root.hairColour; _global.marketlook[g1][13] = 2; _global.marketlook[g1][15] = random(5) + 1; _global.marketlook[g1][16] = random(5) + 1; if (random(100) >= 85) { _global.marketlook[g1][13] = 3; } _global.marketlook[g1][14] = 1; } }; _global.setchar2 = function (x, where1) { if (where1 == 2) { _global.setlook = _global.marketlook; trace('BOop' + _global.setlook[x]); } else { if (where1 == 1) { _global.setlook = _global.glook; } else { if (where1 == 3) { _global.glook1 = [['Size', 'Hair', 'Eyes', 'body', 'titst', 'amrs', 'legs', 'feet', 'acc1', 'acc2', 'tone', 'Lips', 'haircolor', 'gender', 'beard'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0]]; _global.randlook[0][0] = random(5) + 1; _global.randlook[0][1] = random(3) + 1; _global.randlook[0][2] = random(5) + 1; _global.randlook[0][3] = 1; _global.randlook[0][10] = random(3) + 1; _global.randlook[0][12] = random(6) + 1; _global.randlook[0][14] = random(3) + 1; _global.randlook[0][15] = random(5) + 1; _global.randlook[0][16] = random(5) + 1; trace('new rand ' + _global.randlook[0]); if (_global.glook[x][13] == 1) { _global.randlook[0][13] = 2; } else { _global.randlook[0][13] = 1; } x = 0; _global.setlook = _global.randlook; } } } _global.setsex(x); _global.setskin(x); }; _global.setchar = function (x) { _global.glook[0][0] = _root.game.boobs; _global.glook[0][1] = _root.game.hair; _global.glook[0][2] = _root.game.eyes; _global.glook[0][3] = _root.game.clothes; _global.glook[0][8] = _root.game.acc1; _global.glook[0][10] = _root.game.skinc; _global.glook[0][12] = _root.game.hairc; _global.glook[0][13] = _root.game.gender; _global.glook[0][14] = _root.game.beard; _global.glook[0][15] = _root.game.emote1; _global.glook[0][16] = _root.game.emote2; _global.setlook = _global.glook; _root.player.head.acc1.gotoAndStop(_global.setlook[y][8]); _global.setsex(x); _global.setskin(x); }; _global.setsex = function (y) { trace('HERE? ' + _global.setlook[y][13]); if (_global.setlook[y][13] == 3) { _root.player.dick.gotoAndStop(1); _root.player.balls.gotoAndStop(1); } if (_global.setlook[y][13] == 1) { _root.player.mhair1.gotoAndStop(_global.setlook[y][1]); _root.player.mptail.gotoAndStop(_global.setlook[y][1]); _root.player.mbangs.gotoAndStop(_global.setlook[y][1]); _root.player.mhead.eyes.col.gotoAndStop(_global.setlook[y][2]); _root.player.mhair1.col.gotoAndStop(_global.setlook[y][12]); _root.player.mhair1.col2.gotoAndStop(_global.setlook[y][12]); _root.player.mptail.col.gotoAndStop(_global.setlook[y][12]); _root.player.mbangs.col.gotoAndStop(_global.setlook[y][12]); _root.player.beard.gotoAndStop(_global.setlook[y][14]); _root.player.beard.col.gotoAndStop(_global.setlook[y][12]); _root.player.mleftarm.gotoAndStop(_global.goutfits[_global.setlook[y][3]][0]); _root.player.mleftlarm.gotoAndStop(_global.goutfits[_global.setlook[y][3]][1]); _root.player.mlefthand.gotoAndStop(_global.goutfits[_global.setlook[y][3]][2]); _root.player.mrightarm.gotoAndStop(_global.goutfits[_global.setlook[y][3]][3]); _root.player.mrightlarm.gotoAndStop(_global.goutfits[_global.setlook[y][3]][4]); _root.player.mrighthand.gotoAndStop(_global.goutfits[_global.setlook[y][3]][5]); _root.player.mchest.gotoAndStop(_global.goutfits[_global.setlook[y][3]][6]); _root.player.mpelvis.gotoAndStop(_global.goutfits[_global.setlook[y][3]][7]); _root.player.mneck.gotoAndStop(_global.goutfits[_global.setlook[y][3]][8]); _root.player.mlefthip.gotoAndStop(_global.goutfits[_global.setlook[y][3]][11]); _root.player.mleftleg.gotoAndStop(_global.goutfits[_global.setlook[y][3]][12]); _root.player.mleftlleg.gotoAndStop(_global.goutfits[_global.setlook[y][3]][13]); _root.player.mleftfoot.gotoAndStop(_global.goutfits[_global.setlook[y][3]][14]); _root.player.mrightleg.gotoAndStop(_global.goutfits[_global.setlook[y][3]][15]); _root.player.mrightlleg.gotoAndStop(_global.goutfits[_global.setlook[y][3]][16]); _root.player.mrightfoot.gotoAndStop(_global.goutfits[_global.setlook[y][3]][17]); _root.player.mpanties.gotoAndStop(_global.goutfits[_global.setlook[y][3]][18]); _root.player.mskirt.gotoAndStop(_global.goutfits[_global.setlook[y][3]][19]); _root.player.mhead.acc1.gotoAndStop(_global.setlook[y][8]); } if (_global.setlook[y][13] >= 2) { _root.player.leftboob.gotoAndStop(_global.setlook[y][0]); _root.player.rightboob.gotoAndStop(_global.setlook[y][0]); _root.player.hair1.gotoAndStop(_global.setlook[y][1]); _root.player.ptail.gotoAndStop(_global.setlook[y][1]); _root.player.bangs.gotoAndStop(_global.setlook[y][1]); _root.player.head.eyes.col.gotoAndStop(_global.setlook[y][2]); _root.player.hair1.col.gotoAndStop(_global.setlook[y][12]); _root.player.hair1.col2.gotoAndStop(_global.setlook[y][12]); _root.player.ptail.col.gotoAndStop(_global.setlook[y][12]); _root.player.bangs.col.gotoAndStop(_global.setlook[y][12]); _root.player.leftarm.gotoAndStop(_global.goutfits[_global.setlook[y][3]][0]); _root.player.leftlarm.gotoAndStop(_global.goutfits[_global.setlook[y][3]][1]); _root.player.lefthand.gotoAndStop(_global.goutfits[_global.setlook[y][3]][2]); _root.player.rightarm.gotoAndStop(_global.goutfits[_global.setlook[y][3]][3]); _root.player.rightlarm.gotoAndStop(_global.goutfits[_global.setlook[y][3]][4]); _root.player.righthand.gotoAndStop(_global.goutfits[_global.setlook[y][3]][5]); _root.player.chest.gotoAndStop(_global.goutfits[_global.setlook[y][3]][6]); _root.player.pelvis.gotoAndStop(_global.goutfits[_global.setlook[y][3]][7]); _root.player.neck.gotoAndStop(_global.goutfits[_global.setlook[y][3]][8]); _root.player.leftboob.c1.gotoAndStop(_global.goutfits[_global.setlook[y][3]][9]); _root.player.rightboob.c1.gotoAndStop(_global.goutfits[_global.setlook[y][3]][10]); _root.player.lefthip.gotoAndStop(_global.goutfits[_global.setlook[y][3]][11]); _root.player.leftleg.gotoAndStop(_global.goutfits[_global.setlook[y][3]][12]); _root.player.leftlleg.gotoAndStop(_global.goutfits[_global.setlook[y][3]][13]); _root.player.leftfoot.gotoAndStop(_global.goutfits[_global.setlook[y][3]][14]); _root.player.rightleg.gotoAndStop(_global.goutfits[_global.setlook[y][3]][15]); _root.player.rightlleg.gotoAndStop(_global.goutfits[_global.setlook[y][3]][16]); _root.player.rightfoot.gotoAndStop(_global.goutfits[_global.setlook[y][3]][17]); _root.player.panties.gotoAndStop(_global.goutfits[_global.setlook[y][3]][18]); _root.player.skirt.gotoAndStop(_global.goutfits[_global.setlook[y][3]][19]); _root.player.head.acc1.gotoAndStop(_global.setlook[y][8]); _root.player.leftboob.c1.skin.gotoAndStop(_global.setlook[y][10]); _root.player.rightboob.c1.skin.gotoAndStop(_global.setlook[y][10]); } if (_global.setlook[y][13] == 3) { _root.player.panties.style.gotoAndStop(2); } }; _global.setskin = function (z) { if (_global.setlook[z][13] != 1) { _root.player.head.mouth.gotoAndStop(_global.setlook[z][15]); _root.player.head.eyebrows.gotoAndStop(_global.setlook[z][16]); _root.player.head.eyes.col.gotoAndStop(_global.setlook[z][2]); _root.player.leftarm.skin.gotoAndStop(_global.setlook[z][10]); _root.player.leftlarm.skin.gotoAndStop(_global.setlook[z][10]); _root.player.lefthand.skin.gotoAndStop(_global.setlook[z][10]); _root.player.rightarm.skin.gotoAndStop(_global.setlook[z][10]); _root.player.rightlarm.skin.gotoAndStop(_global.setlook[z][10]); _root.player.righthand.skin.gotoAndStop(_global.setlook[z][10]); _root.player.chest.skin.gotoAndStop(_global.setlook[z][10]); _root.player.pelvis.skin.gotoAndStop(_global.setlook[z][10]); _root.player.neck.skin.gotoAndStop(_global.setlook[z][10]); _root.player.leftboob.c1.skin.gotoAndStop(_global.setlook[z][10]); _root.player.rightboob.c1.skin.gotoAndStop(_global.setlook[z][10]); _root.player.lefthip.skin.gotoAndStop(_global.setlook[z][10]); _root.player.leftleg.skin.gotoAndStop(_global.setlook[z][10]); _root.player.leftlleg.skin.gotoAndStop(_global.setlook[z][10]); _root.player.leftfoot.skin.gotoAndStop(_global.setlook[z][10]); _root.player.rightleg.skin.gotoAndStop(_global.setlook[z][10]); _root.player.rightlleg.skin.gotoAndStop(_global.setlook[z][10]); _root.player.rightfoot.skin.gotoAndStop(_global.setlook[z][10]); _root.player.head.face.skin.gotoAndStop(_global.setlook[z][10]); _root.player.head.nose.skin.gotoAndStop(_global.setlook[z][10]); _root.player.head.eyebrows.skin.gotoAndStop(_global.setlook[z][10]); _root.player.head.mouth.skin.gotoAndStop(_global.setlook[z][10]); _root.player.head.eyes.skin1 = _global.setlook[z][10]; _root.player.head.eyes.skin.gotoAndStop(_global.setlook[z][10]); _root.player.dick.skin.gotoAndStop(_global.setlook[z][10]); _root.player.balls.skin.gotoAndStop(_global.setlook[z][10]); } else { _root.player.mhead.eyebrows.gotoAndStop(_global.setlook[z][16]); _root.player.mhead.mouth.gotoAndStop(_global.setlook[z][15]); _root.player.mleftarm.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mleftlarm.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mlefthand.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mrightarm.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mrightlarm.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mrighthand.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mchest.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mpelvis.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mneck.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mleftboob.c1.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mrightboob.c1.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mlefthip.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mleftleg.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mleftlleg.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mleftfoot.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mrightleg.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mrightlleg.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mrightfoot.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mhead.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mhead.nose.gotoAndStop(_global.setlook[z][10]); _root.player.mhead.eyebrows.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mhead.mouth.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mhead.eyes.skin1 = _global.setlook[z][10]; _root.player.mhead.eyes.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mdick.skin.gotoAndStop(_global.setlook[z][10]); _root.player.mballs.skin.gotoAndStop(_global.setlook[z][10]); } if (_global.setlook[z][13] == 1) { _root.player.mdick.gotoAndStop(_global.goutfits[_global.setlook[z][3]][20]); _root.player.mballs.gotoAndStop(_global.goutfits[_global.setlook[z][3]][20]); } if (_global.setlook[z][13] == 2) { _root.player.dick.gotoAndStop(2); _root.player.balls.gotoAndStop(2); } if (_global.setlook[z][13] == 3) { trace('futa dick? ' + _global.goutfits[_global.setlook[z][3]][20]); _root.player.dick.gotoAndStop(_global.goutfits[_global.setlook[z][3]][20]); _root.player.balls.gotoAndStop(_global.goutfits[_global.setlook[z][3]][20]); } }; _global.readline = function (line1, line2) { if (_root.game.story1[line1][line2].length > 0) { _root.textbox.text1 = _root.game.story1[line1][line2]; if (_root.textbox.text1 == 'finished') { _global.textfinished = 1; _root.textbox.text1 = ''; } else { _root.textbox.text2 = ''; _root.textbox.done1 = 0; _root.textbox.read1 = line1; _root.textbox.read2 = line2; } } }; } _global.playa = [0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.goutfits = [['0 larm1', '1 larm2', '2 lhand', '3 rarm1', '4 rarm2', '5 rhand', '6 body', '7 pelvis', '8 neck', '9 lboob', '10 rboob', '11 lhip', '12 lleg1', '13 lleg2', '14 lfoot', '15 rleg1', '16 rleg2', '17 lfoot', '18 rfoot', '19 panties', '20 skirts', '21 dick'], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 2]]; _global.mnames = ['Adam', 'Bob', 'Jim', 'Steeve', 'Mike', 'Rob', 'Phillip', 'Juan', 'Jason', 'John', 'Matt', 'Mark', 'Luke', 'Lewis', 'Duncan', 'Simon', 'Paul', 'Chris', 'Dick', 'Richard', 'Kevin', 'Justin', 'David', 'Mathew', 'Jeff', 'Ryan', 'Brad', 'Vinny', 'Drew', 'Dan', 'Dragoth the Devastator', 'Jack', 'Scrotos the Impailer']; _global.gnames = ['Eve', 'Jane', 'Julia', 'Brenda', 'Samantha', 'Michelle', 'Rhonda', 'Phillis', 'Joan', 'Mary', 'Sarah', 'Carla', 'Linda', 'Nancy', 'Simone', 'Daina', 'Paula', 'Anna', 'Amy', 'Elizabeth', 'Candy', 'Rebecca', 'Hannah', 'Natalie', 'Natasha', 'Lauren', 'Sandra', 'Kelsey', 'Jill', 'Cum Dumpster']; _global.textfinished = 0; _global.maidscore = 0; _global.secscore = 0; _global.barscore = 0; _global.advscore = 0; _global.stripscore = 0; _global.everymeal = -1; _global.back = 1; _global.food = 1; _global.police = 0; _global.version1 = 6; _global.healrate = 1; _global.gotip = 0; _global.td = new Array(); _global.mstats = new Array(); _global.men = 0; _global.gstats = new Array(); _global.glook = new Array(); _global.randlook = new Array(); _global.randlook[0] = new Array(); _global.setlook = new Array(); _global.setstats = new Array(); _global.ctab = 1; _global.popular = 0; _global.gstats1 = [['name', 'mood', 'stam', 'str', 'int', 'conf', 'obd', 'beauty', 'skill', 't1', 't2', 't3', 'job', 'jail', 'health'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0]]; _global.glook1 = [['Size', 'Hair', 'Eyes', 'body', 'titst', 'amrs', 'legs', 'feet', 'acc1', 'acc2', 'tone', 'Lips', 'haircolor', 'gender', 'beard', 'eyebrows', 'mouth'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0]]; _global.gstreets = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.traits = ['Bright Side', 'Depressed', 'Strong', 'Anemic', 'Smartass', 'Dumb as a Brick', 'Full of Herself', 'Shy', 'Submissive', 'Rebelious', 'Gorgeous', 'Looks Wierd', 'Total Slut', 'Inexperienced', 'Jock', 'Nerd', 'Cage Fighter', 'Royalty', 'Sex Slave', 'Devious', 'Suicidal', 'Vain', 'Really likes Pineapples', 'Hates Spiders', 'Worships Zod', 'Just here for fun', 'Pretty good at checkers', 'From the moon...', 'Demonic', 'Tribal']; _global.events1 = ['Regular', 'Skill up', 'Big Tip', 'Cheap', 'Runner', 'Trap', 'Hurt', 'Robbed', 'cops chase', 'cops trap', 'No skill', 'No beauty', 'Girl Run']; _global.marketstats = [['name', 'mood', 'stam', 'str', 'int', 'conf', 'obd', 'beauty', 'skill', 't1', 't2', 't3', 'cost'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0]]; _global.marketlook = [['Size', 'Hair', 'Eyes', 'body', 'titst', 'amrs', 'legs', 'feet', 'acc1', 'acc2', 'tone', 'Lips', 'haircolor'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0]]; _global.marketcap = 5; _global.inmarket = -1; _global.house = ['dorms', 'Office', 'Brothel', 'Infirm', 'Gym', 'Library', 'Bar', 'Kitchen', 'Security', 'Staff Room', 'Ball Room', 'Dungeon', 'Greenhouse']; _global.housecosts = [[500, 1000, 2000, 5000, 10000, 'Full'], [500, 1000, 2000, 5000, 10000, 'Faull'], [500, 1000, 2000, 5000, 10000, 'Fbull'], [500, 1000, 2000, 5000, 10000, 20000, 50000, 'Fcull'], [500, 1000, 2500, 5000, 10000, 25000, 100000, 'Fuoll'], [1000], [5000], [10000]]; _global.houselvl = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.move1 = 0; _global.day1 = 1; _global.lawlevel = 1; _global.girls = 1; _global.counter = 0; _global.gold = 100; _global.lust = 0; _global.sec = -1; _global.gymt = -1; _global.libt = -1; _global.chef = -1; _global.doc = -1; _global.madame = -1; _global.clothes = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.access = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.access2 = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.finished = 0; _global.curgirl = 0; _global.curstr = -1; _global.maxgirls = 5; _global.lastselectedg = 0; _global.lastselecteds = 0; } frame 1 { stop(); } // unknown tag 88 length 78 // unknown tag 88 length 67 // unknown tag 88 length 62 movieClip 783 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 786 { } movieClip 788 { } button 790 { on (release) { if (_root.game.saveData.data.exist > 1) { _global.day1 = _root.game.saveData.data.day1; _global.gold = _root.game.saveData.data.gold; q = 0; while (q < _root.game.saveData.data.gstats.length) { _global.gstats[q] = [].concat(_root.game.saveData.data.gstats[q]); _global.glook[q] = [].concat(_root.game.saveData.data.glook[q]); if (_global.gstats[q][12] == 1) { _global.sec = q; } if (_global.gstats[q][12] == 2) { _global.gymt = q; } if (_global.gstats[q][12] == 3) { _global.libt = q; } if (_global.gstats[q][12] == 4) { _global.chef = q; } if (_global.gstats[q][12] == 5) { _global.doc = q; } if (_global.gstats[q][12] == 6) { _global.madame = q; } ++q; } _global.gstreets = [].concat(_root.game.saveData.data.gstreets); _global.marketcap = _root.game.saveData.data.marketcap; _global.housecosts = [].concat(_root.game.saveData.data.housecosts); _global.house = [].concat(_root.game.saveData.data.house); _global.houselvl = [].concat(_root.game.saveData.data.houselvl); _global.girls = _root.game.saveData.data.girls; _global.maxgirls = _root.game.saveData.data.maxgirls; _global.popular = _root.game.saveData.data.popular; _global.clothes = [].concat(_root.game.saveData.data.clothes); _global.access = [].concat(_root.game.saveData.data.access); _global.police = _root.game.saveData.data.police; _root.gotoAndStop(5); } else { _root.gotoAndStop(2); } } } movieClip 791 { frame 1 { function timerHandler() { if (!loadingComplete) { var v2 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * v2; if (v2 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); return undefined; } gotoAndStop('loaded'); return undefined; } } } function startMovie() { _root.play(); } _root.stop(); stop(); var AUTO_PLAY = false; var loadingComplete = false; timerHandler(); } instance of movieClip 788 { onClipEvent (enterFrame) { _parent.timerHandler(); } } frame 2 { stop(); } } // unknown tag 88 length 75 button 796 { on (release) { getURL('http://strumpetgame.blogspot.ca/', '_blank'); } } button 800 { on (release) { getURL('http://www.patreon.com/strumpets', '_blank'); } } button 802 { on (release) { _root.credits.play(); } } button 805 { on (release) { _root.game.saveData.data.exist = 1; _root.trash._x = -200; _root.oldsave._y = 1000; } } button 807 { on (rollOver) { _root.back1.useHandCursor = false; } } button 809 { on (rollOver) { _root.blackin.useHandCursor = false; } } movieClip 810 { frame 1 { stop(); } } button 814 { on (release) { _quality = 'low'; } } button 815 { on (release) { _quality = 'medium'; } } button 816 { on (release) { _quality = 'high'; } } button 820 { on (release) { this._x = -500; _root.blackout.gotoAndStop(1); } } button 823 { on (press) { this.drag1 = 1; } on (release) { this.drag1 = 0; } on (releaseOutside) { this.drag1 = 0; } } movieClip 824 { } movieClip 825 { instance of movieClip 824 { onClipEvent (enterFrame) { if (drag1 == 1) { this._x = _parent._xmouse; } if (this._x < -30) { this._x = -30; } if (this._x > 70) { this._x = 70; } } } instance of movieClip 824 { onClipEvent (enterFrame) { if (drag1 == 1) { this._x = _parent._xmouse; } if (this._x < -30) { this._x = -30; } if (this._x > 70) { this._x = 70; } } } instance of movieClip 824 { onClipEvent (enterFrame) { if (drag1 == 1) { this._x = _parent._xmouse; } if (this._x < -30) { this._x = -30; } if (this._x > 70) { this._x = 70; } } } } movieClip 826 { } instance game of movieClip 826 { onClipEvent (load) { _root.emoteEyes = 'idle'; _root.emoteEyesCurrent = 'idle'; story1 = [['Once upon a time', 'finished'], ['So it appears my mistress likes you. How do you like your new body?', 'My name is Bea and I am here to direct you in fufilling mistresses wishes.', 'Most of all, she needs you to collect lust essence. It manifests whenever sexy or perverted things happen.', 'We have decided the best way to collect the quantity we need is through prostitution.', 'The first thing you must do, is gain money to buy slaves. You can do that by selling your own body in the backstreats of the city.', 'Once you get around 500 gold, you can go to the tent and buy a slave.', 'Check out your house to buy upgrades and additional rooms.","Once all of your "assets" are out of stamina, click the moon to end the day and go to sleep.', 'You need 1000 Lust Essence by the end of the month or mistress will not be happy. I will stick around for a while and help you out.', 'finished'], []]; tips = ['Hello master, how are you today?', 'Any chance you can take this collar off for a minute?', 'You are much better than my last master, although I bet I told him the same thing...', 'The market gets new girls daily', 'Come see me in the office and I can tell you if we have any orders', 'Hooking on the street is easy money, but it can be very dangerous.', 'Most traits do something small, like give a girl +10 strength', 'You can release a girl in the dorms, but you would never do that to me right?', 'Did you notice that I never wear pants? Just stockings', 'Just because I\'m a secretary, does not mean I can\'t be a whore', 'Pretty convenient that the girl you chose randomly, can speak english and knows all this stuff, huh.', 'Try not to let a girls mood get too low', 'Stong and smart girls will have an easier time escaping if they get a chance.', 'All the other girls hate me for some reason...', 'The higher a girls skill and beauty, the more she will get paid', 'The game saves when you end the day.', 'Is it just me, or do some of these menus look like shit?', 'Are all men in this world just wierd floating dicks?', 'Why do you never use the girls?', 'Who do I have to blow to get a promotion?', 'I think the other girls are jelous that I get to wear clothes', 'Thank God for all this free birth control', 'Legendofkrystal.com!', 'Come see me in the office to get access to new streets.', 'You can pay the bartender so you can work at the bar.', 'Sometimes I feel like im repeating myself...', 'You can rename girls in the dorms by clicking on their names', 'You dont have to give the clients everything they want', 'Hey you should support us on patreon so the developers dont have to work the streets too', 'A girls stats are lowered by how much health she is missing. 50% health is 50% strength.', 'You can get someone to magically modify a girls looks at the shop. I always wanted bigger boobs...']; choose = 'Choose a secretary'; choice = 1; _root.dayt = 1; bar = 0; cash = 1; cheat = 0; cheatime = 0; cheattype = 0; saveData = SharedObject.getLocal('strumpets'); if (saveData.data.exist < 1) { if (_root.game.saveData.data.version1 < _global.version1) { _root.oldsave._y = 535; } saveData.data.exist = 1; saveData.flush(); } if (saveData.data.exist < 2) { _root.trash._x = -200; } } onClipEvent (enterFrame) { if (cheat > 0) { if (cheat == 4) { if (cheattype == 1) { _global.gold += 5000; } if (cheattype == 2) { i = 0; while (i < _global.gstats.length) { _global.gstats[i][2] += 100; ++i; } _root.staminat += 100; } cheat = 0; } if (cheatime > 0) { --cheatime; } else { cheat = 0; } } if (Key.isDown(83) && cheat == 0) { cheattype = 2; cheat = 1; cheatime = 10; } if (cheattype == 2) { if (Key.isDown(84) && cheat == 1) { cheat = 2; cheatime = 10; } if (Key.isDown(65) && cheat == 2) { cheat = 3; cheatime = 10; } if (Key.isDown(77) && cheat == 3) { cheat = 4; cheatime = 10; } } if (Key.isDown(67) && cheat == 0) { cheattype = 1; cheat = 1; cheatime = 10; } if (cheattype == 1) { if (Key.isDown(65) && cheat == 1) { cheat = 2; cheatime = 10; } if (Key.isDown(83) && cheat == 2) { cheat = 3; cheatime = 10; } if (Key.isDown(72) && cheat == 3) { cheat = 4; cheatime = 10; } } } } button 834 { on (release) { _root.wall1._x = -500; ++_root.manager.currentg; if (_root.manager.currentg >= _global.marketcap) { _root.manager.currentg = 0; } g1 = _root.manager.currentg; if (_global.marketstats[g1][1] == -1) { _root.purchased._x = 555; } else { _root.purchased._x = 1555; } _root.curgirlt = g1 + 1; _root.marketgirlst = _global.marketcap; _root.charname = _global.marketstats[g1][0]; _root.tabcont.staminat = _global.marketstats[g1][2]; _root.tabcont.strt = _global.marketstats[g1][3]; _root.tabcont.intt = _global.marketstats[g1][4]; _root.tabcont.conft = _global.marketstats[g1][5]; _root.tabcont.obdt = _global.marketstats[g1][6]; _root.tabcont.beautyt = _global.marketstats[g1][7]; _root.tabcont.skillt = _global.marketstats[g1][8]; _root.tabcont.trait1t = _global.marketstats[g1][9]; _root.tabcont.trait2t = _global.marketstats[g1][10]; _root.tabcont.trait3t = _global.marketstats[g1][11]; _root.costt = _global.marketstats[g1][12]; _root.titsize = _global.marketlook[g1][0]; _root.hair = _global.marketlook[g1][1]; _root.eyes = _global.marketlook[g1][2]; _root.body = _global.marketlook[g1][3]; _root.tits = _global.marketlook[g1][4]; _root.armu = _global.marketlook[g1][5]; _root.arml = _global.marketlook[g1][5]; _root.legs = _global.marketlook[g1][6]; _root.feet = _global.marketlook[g1][7]; _root.acc = _global.marketlook[g1][8]; _root.acc2 = _global.marketlook[g1][9]; _root.tone = _global.marketlook[g1][10]; _root.lips = _global.marketlook[g1][11]; _root.hairColour = _global.marketlook[g1][12]; resetCharacter(); ability = _global.marketstats[g1][3] + _global.marketstats[g1][4]; _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; } } button 835 { on (release) { _root.wall1._x = -500; --_root.manager.currentg; if (_root.manager.currentg < 0) { _root.manager.currentg = _global.marketcap - 1; } g1 = _root.manager.currentg; if (_global.marketstats[g1][1] == -1) { _root.purchased._x = 555; } else { _root.purchased._x = 1555; } _root.curgirlt = g1 + 1; _root.marketgirlst = _global.marketcap; _root.charname = _global.marketstats[g1][0]; _root.tabcont.staminat = _global.marketstats[g1][2]; _root.tabcont.strt = _global.marketstats[g1][3]; _root.tabcont.intt = _global.marketstats[g1][4]; _root.tabcont.conft = _global.marketstats[g1][5]; _root.tabcont.obdt = _global.marketstats[g1][6]; _root.tabcont.beautyt = _global.marketstats[g1][7]; _root.tabcont.skillt = _global.marketstats[g1][8]; _root.tabcont.trait1t = _global.marketstats[g1][9]; _root.tabcont.trait2t = _global.marketstats[g1][10]; _root.tabcont.trait3t = _global.marketstats[g1][11]; _root.costt = _global.marketstats[g1][12]; _root.titsize = _global.marketlook[g1][0]; _root.hair = _global.marketlook[g1][1]; _root.eyes = _global.marketlook[g1][2]; _root.body = _global.marketlook[g1][3]; _root.tits = _global.marketlook[g1][4]; _root.armu = _global.marketlook[g1][5]; _root.arml = _global.marketlook[g1][5]; _root.legs = _global.marketlook[g1][6]; _root.feet = _global.marketlook[g1][7]; _root.acc = _global.marketlook[g1][8]; _root.acc2 = _global.marketlook[g1][9]; _root.tone = _global.marketlook[g1][10]; _root.lips = _global.marketlook[g1][11]; _root.hairColour = _global.marketlook[g1][12]; resetCharacter(); _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; } } button 838 { on (release) { gotoAndStop(1); } } button 842 { on (release) { ++cur; if (cur >= reports.length) { cur = 0; } reporttxt = reports[cur]; curgirlt = cur + 1; } } button 843 { on (release) { --cur; if (cur < 0) { cur = reports.length - 1; } reporttxt = reports[cur]; curgirlt = cur + 1; } } movieClip 844 { } movieClip 845 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } instance endreports of movieClip 845 { onClipEvent (load) { reports = new Array(); repg = new Array(); repg[0] = 0; reports[0] = 'oops'; cur = 0; specialg = 0; } } frame 2 { stop(); } // unknown tag 88 length 84 movieClip 853 { } movieClip 871 { } movieClip 878 { } movieClip 884 { } movieClip 890 { } movieClip 896 { } movieClip 904 { } movieClip 907 { } movieClip 924 { } movieClip 925 { } movieClip 928 { } movieClip 936 { } movieClip 963 { } movieClip 966 { } movieClip 969 { } movieClip 973 { } movieClip 976 { } movieClip 994 { } movieClip 1000 { } movieClip 1001 { } movieClip 1004 { } movieClip 1007 { frame 950 { this.finished = 1; } } instance of movieClip 1007 { onClipEvent (load) { finished = 0; } onClipEvent (enterFrame) { if (finished == 1) { _parent.gotoAndStop(3); } } } instance of movieClip 1007 { onClipEvent (load) { finished = 0; } onClipEvent (enterFrame) { if (finished == 1) { _parent.gotoAndStop(3); } } } button 1008 { on (release) { gotoAndStop(3); } } frame 3 { stop(); } movieClip 1011 { } movieClip 1017 { } movieClip 1020 { frame 1 { stop(); } } button 1021 { on (release) { player = player1.attachMovie('Female_Template_Hovering', 'player1', player1.getDepth()); _root.game.gender = 3; _root.beardbutton.gotoAndStop(2); _root.boobsbutton.gotoAndStop(1); _root.beardbr._xscale = 0; _root.beardbl._xscale = 0; _root.boobbr._xscale = 100; _root.boobbl._xscale = 100; _root.player.dick.gotoAndStop(1); _root.player.balls.gotoAndStop(1); _global.setchar(0); _root.manin.gotoAndStop(1); _root.girlin.gotoAndStop(1); _root.futain.gotoAndStop(2); _root.player1.float = 1; } } movieClip 1024 { frame 1 { stop(); } } button 1025 { on (release) { player = player1.attachMovie('Male_Template_Hovering', 'player1', player1.getDepth()); _root.game.gender = 1; _root.beardbutton.gotoAndStop(1); _root.boobsbutton.gotoAndStop(2); _root.beardbr._xscale = 100; _root.beardbl._xscale = 100; _root.boobbr._xscale = 0; _root.boobbl._xscale = 0; _root.player.dick.gotoAndStop(1); _root.player.balls.gotoAndStop(1); _global.setchar(0); _root.manin.gotoAndStop(2); _root.girlin.gotoAndStop(1); _root.futain.gotoAndStop(1); _root.player1.float = 1; } } movieClip 1028 { frame 1 { stop(); } } button 1029 { on (release) { player = player1.attachMovie('Female_Template_Hovering', 'player1', player1.getDepth()); _root.game.gender = 2; _root.beardbutton.gotoAndStop(2); _root.boobsbutton.gotoAndStop(1); _root.beardbr._xscale = 0; _root.beardbl._xscale = 0; _root.boobbr._xscale = 100; _root.boobbl._xscale = 100; _root.player.dick.gotoAndStop(2); _root.player.balls.gotoAndStop(2); _global.setchar(0); _root.manin.gotoAndStop(1); _root.girlin.gotoAndStop(2); _root.futain.gotoAndStop(1); _root.player1.float = 1; } } button 1032 { on (release) { if (_root.game.gender == 1) { name1 = _global.mnames[random(_global.mnames.length)]; } else { name1 = _global.gnames[random(_global.gnames.length)]; } } } button 1035 { on (release) { g1 = 0; _global.gstats[g1] = new Array(); _global.gstats[g1][0] = _root.name1; trace('woop1 ' + _root.name1); trace('woop ' + _root.charname); trace(_global.gstats[g1][0]); _global.gstats[g1][1] = 50; _global.gstats[g1][2] = 100; _global.gstats[g1][3] = 10; _global.gstats[g1][4] = 10; _global.gstats[g1][5] = 10; _global.gstats[g1][6] = 10; _global.gstats[g1][7] = 10; _global.gstats[g1][8] = 10; _global.gstats[g1][9] = ''; _global.gstats[g1][10] = ''; _global.gstats[g1][11] = ''; _global.gstats[g1][12] = 0; _global.gstats[g1][13] = 0; _global.gstats[g1][14] = 100; gotoAndStop(4); } } movieClip 1037 { } movieClip 1040 { } movieClip 1041 { frame 1 { stop(); } } movieClip 1043 { } movieClip 1045 { } movieClip 1047 { } movieClip 1049 { } button 1052 { on (release) { ++_root.game.skinc; if (_root.game.skinc > 3) { _root.game.skinc = 1; } _global.setchar(0); } } button 1053 { on (release) { --_root.game.skinc; if (_root.game.skinc < 1) { _root.game.skinc = 3; } _global.setchar(0); } } button 1054 { on (release) { ++_root.game.boobs; if (_root.game.boobs > 6) { _root.game.boobs = 1; } _global.setchar(0); } } button 1055 { on (release) { --_root.game.boobs; if (_root.game.boobs < 1) { _root.game.boobs = 6; } _global.setchar(0); } } button 1056 { on (release) { ++_root.game.hair; if (_root.game.hair > 3) { _root.game.hair = 1; } _global.setchar(0); } } button 1057 { on (release) { --_root.game.hair; if (_root.game.hair < 1) { _root.game.hair = 3; } _global.setchar(0); } } movieClip 1059 { } button 1060 { on (release) { ++_root.game.hairc; if (_root.game.hairc > 10) { _root.game.hairc = 1; } _global.setchar(0); } } button 1061 { on (release) { --_root.game.hairc; if (_root.game.hairc < 1) { _root.game.hairc = 10; } _global.setchar(0); } } button 1062 { on (release) { ++_root.game.clothes; if (_root.game.clothes > 3) { _root.game.clothes = 1; } _global.setchar(0); } } button 1063 { on (release) { --_root.game.clothes; if (_root.game.clothes < 1) { _root.game.clothes = 3; } _global.setchar(0); } } movieClip 1066 { } movieClip 1067 { frame 1 { stop(); } } button 1068 { on (release) { ++_root.game.beard; if (_root.game.beard > 4) { _root.game.beard = 1; } _global.setchar(0); } } button 1069 { on (release) { --_root.game.beard; if (_root.game.beard < 1) { _root.game.beard = 4; } trace(_root.game.beard); _root.player.beard.gotoAndStop(_root.game.beard); _root.player.beard.col.gotoAndStop(_root.game.hairc); _global.setchar(0); } } button 1070 { on (release) { ++_root.game.eyes; if (_root.game.eyes > 7) { _root.game.eyes = 1; } _global.setchar(0); } } button 1071 { on (release) { --_root.game.eyes; if (_root.game.eyes < 1) { _root.game.eyes = 7; } _global.setchar(0); } } button 1072 { on (release) { ++_root.game.acc1; if (_root.game.acc1 > 3) { _root.game.acc1 = 1; } _global.setchar(0); } } button 1073 { on (release) { --_root.game.acc1; if (_root.game.acc1 < 1) { _root.game.acc1 = 3; } _global.setchar(0); } } movieClip 1075 { } movieClip 1077 { frame 1 { function onEnterFrame() { --wait; if (wait <= 0) { wait = 40; proj = 'Light_Dust'; rainspawn1 = attachMovie(proj, proj + nexthigh, nexthigh, {'_x': random(630), '_y': -100}); ++nexthigh; } rainspawn1.onEnterFrame = function () { this._y += 3; this._alpha -= 0.1; }; } nexthigh = 100; wait = 20; } } button 1078 { on (release) { ++_root.game.emote1; if (_root.game.emote1 > 6) { _root.game.emote1 = 1; } _global.setchar(0); } } button 1079 { on (release) { ++_root.game.emote2; if (_root.game.emote2 > 6) { _root.game.emote2 = 1; } _global.setchar(0); } } button 1080 { on (release) { --_root.game.emote1; if (_root.game.emote1 < 1) { _root.game.emote1 = 6; } _global.setchar(0); } } button 1081 { on (release) { --_root.game.emote2; if (_root.game.emote2 < 1) { _root.game.emote2 = 6; } _global.setchar(0); } } instance player1 of movieClip 741 test1 { onClipEvent (load) { dir = 1; float = 1; } onClipEvent (enterFrame) { if (float == 1) { if (this._y > 360) { dir = -1; } if (this._y < 336) { dir = 1; } this._y += dir / 2; } } } movieClip 1084 { } instance game of movieClip 1084 { onClipEvent (load) { gender = 1; _root.player = _root.player1.attachMovie('Male_Template_Hovering', 'player1', _root.player1.getDepth()); trace(_root.player); _root.name1 = 'Strumpet'; boobs = 1; hair = 1; hairc = 1; beard = 1; gender = 1; clothes = 1; eyes = 1; acc1 = 1; skinc = 1; emote1 = 1; emote2 = 1; _root.manin.gotoAndStop(2); _root.beardbutton.gotoAndStop(1); _root.boobsbutton.gotoAndStop(2); _root.beardbr._xscale = 100; _root.beardbl._xscale = 100; _root.boobbr._xscale = 0; _root.boobbl._xscale = 0; _global.glook[0] = new Array(); q12 = 0; while (q12 < 18) { _global.glook[0][q12] = 1; ++q12; } } onClipEvent (enterFrame) { } } frame 4 { stop(); } movieClip 1086 { } movieClip 1088 { } movieClip 1089 { } movieClip 1091 { } movieClip 1094 { } movieClip 1095 { } movieClip 1096 { } movieClip 1098 { } movieClip 1100 { } movieClip 1102 { } movieClip 1103 { instance of movieClip 1089 { onClipEvent (enterFrame) { this._x += 0.3; if (this._x >= 1024) { this._x = 0; } } } instance of movieClip 1096 { onClipEvent (enterFrame) { this._x += 0.4; if (this._x >= 1024) { this._x = 0; } } } instance cloud1 of movieClip 1098 { onClipEvent (enterFrame) { this._x += 0.5; if (this._x >= 1024) { this._x = 0; } } } instance of movieClip 1100 { onClipEvent (enterFrame) { this._x += 0.4; if (this._x > 600) { this._x = -600 - random(300); this._y = -150 - random(225); } } } instance of movieClip 1102 { onClipEvent (enterFrame) { this._x += 0.25; if (this._x > 600) { this._x = -600 - random(300); this._y = -150 - random(225); } } } instance cloud2 of movieClip 1098 { onClipEvent (enterFrame) { this._x += 0.5; if (this._x >= 0) { this._x = -1024; } } } } movieClip 1105 { } movieClip 1107 { } movieClip 1109 { } movieClip 1111 { } movieClip 1113 { } movieClip 1115 { } movieClip 1117 { } movieClip 1119 { } movieClip 1121 { } movieClip 1122 { } movieClip 1124 { } movieClip 1126 { } movieClip 1128 { } movieClip 1130 { } movieClip 1132 { } movieClip 1134 { } movieClip 1137 { } movieClip 1138 { } movieClip 1141 { } movieClip 1142 { } movieClip 1145 { } movieClip 1146 { } movieClip 1149 { } movieClip 1150 { } movieClip 1152 { } movieClip 1154 { } movieClip 1157 { } movieClip 1158 { } movieClip 1161 { } movieClip 1162 { } movieClip 1164 { } movieClip 1166 { } movieClip 1168 { } movieClip 1171 { } movieClip 1172 { } movieClip 1175 { } movieClip 1176 { } movieClip 1179 { } movieClip 1180 { } movieClip 1182 { } movieClip 1184 { } movieClip 1186 { } movieClip 1188 { } movieClip 1190 { } movieClip 1191 { } movieClip 1193 { } movieClip 1195 { } movieClip 1197 { } movieClip 1198 { } movieClip 1200 { } movieClip 1202 { } movieClip 1204 { } movieClip 1207 { } movieClip 1210 { } movieClip 1212 { } movieClip 1213 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } movieClip 1214 { } button 1216 { on (release) { trace(this.done1); if (this.done1 == 1) { this.done1 = 2; } if (this.done1 == 0) { this.done1 = 1; } } } movieClip 1219 { } movieClip 1220 { } instance textbox of movieClip 1220 { onClipEvent (load) { read1 = 0; read2 = 0; text1 = ''; text2 = ''; done1 = 0; } onClipEvent (enterFrame) { if (done1 == 2) { _global.readline(read1, read2 + 1); } if (text2.length < text1.length) { text2 += text1.charAt(text2.length); text2 += text1.charAt(text2.length); } else { done1 = 1; } if (done1 == 1) { text2 = text1; this.arrow1._rotation = 0; } else { this.arrow1._rotation = 90; } this.dialog1 = text2; } } instance storytrigger of movieClip 826 { onClipEvent (load) { _global.readline(1, 0); _global.textfinished = 0; } onClipEvent (enterFrame) { if (_global.textfinished == 1) { _parent.gotoAndStop(5); } } } movieClip 1222 { } movieClip 1227 { } movieClip 1229 { } button 1230 { on (release) { gotoAndStop(13); } } movieClip 1232 { } movieClip 1234 { } movieClip 1236 { } button 1237 { on (release) { gotoAndStop(8); } } movieClip 1239 { } movieClip 1241 { } button 1242 { on (release) { gotoAndStop(6); } } movieClip 1244 { } button 1247 { on (release) { gotoAndStop(7); } } movieClip 1249 { } movieClip 1251 { } button 1252 { on (release) { ++_global.day1; dayt = _global.day1; _global.inmarket = -1; _global.men = 0; _root.night.play(); --_root.game.bar; _global.police -= 20; if (_global.police < 0) { _global.police = 0; } _global.maidscore = 0; _global.secscore = 0; _global.barscore = 0; _global.advscore = 0; _global.stripscore = 0; j1 = 0; while (j1 < _global.girls) { _global.gstats[j1][14] += _global.healrate; if (_global.gstats[j1][14] > 100) { _global.gstats[j1][14] = 100; } if (_global.gstats[j1][13] >= 1) { --_global.gstats[j1][13]; } if (_global.gstats[j1][12] == 0) { _global.gstats[j1][1] += 2; } if (_global.gstats[j1][12] == 7) { _global.maidscore += 0.2 * _global.gstats[j1][6]; } if (_global.gstats[j1][12] == 8) { _global.secscore += 0.2 * _global.gstats[j1][3]; } if (_global.gstats[j1][12] == 9) { _global.barscore += _global.gstats[j1][7]; } if (_global.gstats[j1][12] == 10) { _global.advscore += 0.2 * _global.gstats[j1][4]; } if (_global.gstats[j1][12] == 11) { _global.stripscore += 10 * _global.gstats[j1][8]; } _global.gstats[j1][2] = 100; ++j1; } r1 = 0; _root.endreports.reports = new Array(); _root.endreports.repg = new Array(); _root.endreports.reports[r1] = 'Nothing happened tonight.'; _root.endreports.repg[r1] = 0; foodc = [100, 0, 500, 1000, 2500, 2500]; if (_global.everymeal > -1 && _global.food == 1) { tempcost = foodc[_global.everymeal]; if (tempcost < _global.gold) { _global.food = _global.everymeal; _global.gold -= tempcost; } else { _root.endreports.reports[r1] = 'You don\'t have enough money for the chosen meal'; _root.endreports.repg[r1] = _global.chef; ++r1; } } if (_global.gstats.length == 1) { _root.endreports.reports[r1] = _global.gstats[0][0] + ' is lonely. You should buy some more ladies. -10 mood'; _root.endreports.repg[r1] = 0; _global.gstats[0][1] -= 10; ++r1; } else { rand = random(_global.gstats.length); rand1 = random(_global.gstats.length); rand2 = random(100); if (rand1 != rand) { if (rand2 > 80) { _root.endreports.repg[r1] = rand; _root.endreports.reports[r1] = _global.gstats[rand][0] + ' and ' + _global.gstats[rand1][0] + ' bonded. +10 mood each'; _global.gstats[rand][1] += 10; _global.gstats[rand1][1] += 10; ++r1; } else { if (rand2 > 60) { _root.endreports.repg[r1] = rand; _root.endreports.reports[r1] = _global.gstats[rand][0] + ' and ' + _global.gstats[rand1][0] + ' are mad at each other. -20 mood each'; _global.gstats[rand][1] -= 20; _global.gstats[rand1][1] -= 20; ++r1; } else { if (rand2 > 40) { _root.endreports.repg[r1] = rand; _root.endreports.reports[r1] = _global.gstats[rand][0] + ' beat ' + _global.gstats[rand1][0] + ' at checkers. Nothing happens.'; ++r1; } else { if (rand2 > 20) { _root.endreports.repg[r1] = rand; _root.endreports.reports[r1] = _global.gstats[rand][0] + ' got angry and beat up ' + _global.gstats[rand1][0] + '. She wont be able to work tomorrow and lost 10 health.'; _global.gstats[rand1][2] -= 100; _global.gstats[rand1][14] -= 10; ++r1; } else { if (rand2 > 10) { _root.endreports.repg[r1] = rand; _root.endreports.reports[r1] = _global.gstats[rand][0] + ' and ' + _global.gstats[rand1][0] + ' spent the whole night "bonding". They are too tired to work, but their mood increased by 25 each.'; _global.gstats[rand][2] -= 100; _global.gstats[rand1][2] -= 100; _global.gstats[rand][1] += 25; _global.gstats[rand1][1] += 25; ++r1; } } } } } } } if (random(100) > 90) { _root.endreports.repg[r1] = -1; if (_global.house[8] == 1) { _root.endreports.reports[r1] = 'Someone tried to steal some of your gold! Thankfully, your security staff whooped their ass.'; } else { rand = random(100) + 50; if (rand > _global.gold) { rand = _global.gold; } _root.endreports.reports[r1] = 'Someone broke in and stole ' + rand + ' gold. You should get some security.'; _global.gold -= rand; } ++r1; } if (_global.maidscore > 0) { _root.endreports.repg[r1] = -1; _root.endreports.reports[r1] = 'The place is nice and clean! Everyone is happier.'; ++r1; } if (_global.secscore > 0) { _root.endreports.repg[r1] = -1; _root.endreports.reports[r1] = 'The security team has warded off unwanted guests.'; ++r1; } if (_global.advscore > 0) { _root.endreports.repg[r1] = -1; _root.endreports.reports[r1] = 'The advertising squad spread the word around town. Popularity increase by ' + int(advscore); _global.popular += int(advscore); ++r1; } if (_global.stripscore > 0) { _root.endreports.repg[r1] = -1; _root.endreports.reports[r1] = 'Your strippers pulled in G' + int(stripscore * _global.popular); _global.gold += int(stripscore * _global.popular); ++r1; } if (random(100) > 90) { _root.endreports.repg[r1] = -1; _root.endreports.reports[r1] = 'Some police came to the house and asked questions. Police interest has increased'; _global.police += 20; ++r1; } if (random(100) > 90) { rand = random(_global.gstats.length); _root.endreports.repg[r1] = rand; _root.endreports.reports[r1] = _global.gstats[rand][0] + ' Had an amazing sleep last night. +50 stamina.'; _global.gstats[rand][2] += 50; ++r1; } if (random(100) > 90) { rand = random(_global.gstats.length); _root.endreports.repg[r1] = rand; _root.endreports.reports[r1] = _global.gstats[rand][0] + ' had an accident. She lost 5 health.'; _global.gstats[rand][14] -= 5; ++r1; } if (_global.house[7] == 1) { if (_global.food == 0) { _root.endreports.reports[r1] = 'You served a glass full of semen for dinner, since the girls don\'t get enough of that during the day. They all lost 10 mood'; q = 0; while (q < _global.gstats.length) { _global.gstats[q][1] -= 10; ++q; } } if (_global.food == 1) { _root.endreports.reports[r1] = 'You served a disgusting gruel for dinner. It was tasteless.'; } if (_global.food == 2) { _root.endreports.reports[r1] = 'You served something that looks like meat. It was ok and everyone got 50 stamina.'; q = 0; while (q < _global.gstats.length) { _global.gstats[q][2] += 50; ++q; } } if (_global.food == 3) { _root.endreports.reports[r1] = 'You served a balanced meal. It had everything a working girl needs to get through the day. Everyone got 100 stamina and 5 mood!'; q = 0; while (q < _global.gstats.length) { _global.gstats[q][2] += 100; _global.gstats[q][1] += 5; ++q; } } if (_global.food == 4) { _root.endreports.reports[r1] = 'You served an increadibly fancy meal. These girls eat better than you do. Everyone got 150 stamina and 10 mood!'; q = 0; while (q < _global.gstats.length) { _global.gstats[q][2] += 150; _global.gstats[q][1] += 10; ++q; } } if (_global.food == 5) { _root.endreports.reports[r1] = 'You served a very healthy meal. Everyone got 100 stamina and 5 health'; q = 0; while (q < _global.gstats.length) { _global.gstats[q][2] += 100; _global.gstats[q][14] += 3; ++q; } } _root.endreports.repg[r1] = _global.chef; ++r1; } if (_global.house[6] == 1) { if (random(100) > 90) { rand = random(150) + 500; _root.endreports.repg[r1] = -1; temp1 = int(rand * (_global.popular / 10 + 2)); _global.gold += temp1; _root.endreports.reports[r1] = 'Someone had a bachelor party at the bar tongiht! You made ' + temp1 + ' gold'; ++r1; } else { rand = random(150) + 50; _root.endreports.repg[r1] = -1; temp1 = int(rand * (_global.popular / 10 + 2)); _global.gold += temp1; if (_global.barscore > 0) { _root.endreports.repg[r1] = -1; _root.endreports.reports[r1] = 'The bar made ' + temp1 + 10 * _global.barscore + ' gold tonight. The more popular the brothel, and bartenders, the more money you will make.'; } else { _root.endreports.reports[r1] = 'The bar made ' + temp1 + ' gold tonight. The more popular the brothel, the more money you will make.'; } ++r1; } } if (_global.house[2] == 1) { if (random(100) > 90) { rand = random(_global.gstats.length); _root.endreports.repg[r1] = rand; _root.endreports.reports[r1] = 'You made ' + _global.gstats[rand][0] + ' give out free blowjobs to advertise for the brothel. She gained some skill and earned a day off, you also gained some popularity.'; _global.gstats[rand][2] -= 100; _global.gstats[rand][8] += 10; _global.popular += 5; ++r1; } if (random(100) > 95) { if (_global.house[8] == 1) { _root.endreports.reports[r1] = 'A crazy man tried to get in to the brothel. He was stopped by security.'; } else { _root.endreports.reports[r1] = 'A crazy man wandered into the brothel and started jerking off all over the place. The customers were not pleased. You lost 5 popularity.'; _global.popular -= 5; } _root.endreports.repg[r1] = -1; ++r1; } } if (random(100) > 10 && _global.house[2] == 1) { specialg = (random(5) + 2) * -1; trace(specialg); _root.endreports.reports[r1] = 'A woman wants to sell herself into your service for 1000 gold.'; _root.endreports.repg[r1] = specialg; ++r1; } _global.food = 1; _root.game.saveData.data.day1 = _global.day1; _root.game.saveData.data.gold = _global.gold; _root.game.saveData.data.gstats = new Array(); _root.game.saveData.data.glook = new Array(); q = 0; while (q < _global.gstats.length) { if (_global.gstats[q][14] > 100) { _global.gstats[q][14] = 100; } if (_global.gstats[q][14] < 0) { _global.gstats[q][14] = 0; } _root.game.saveData.data.gstats[q] = [].concat(_global.gstats[q]); _root.game.saveData.data.glook[q] = [].concat(_global.glook[q]); ++q; } _root.game.saveData.data.gstreets = [].concat(_global.gstreets); _root.game.saveData.data.marketcap = _global.marketcap; _root.game.saveData.data.housecosts = [].concat(_global.housecosts); _root.game.saveData.data.house = [].concat(_global.house); _root.game.saveData.data.houselvl = [].concat(_global.houselvl); _root.game.saveData.data.girls = _global.girls; _root.game.saveData.data.maxgirls = _global.maxgirls; _root.game.saveData.data.popular = _global.popular; _root.game.saveData.data.clothes = [].concat(_global.clothes); _root.game.saveData.data.access = [].concat(_global.access); _root.game.saveData.data.police = _global.police; _root.game.saveData.data.version1 = _global.version1; _root.game.saveData.data.exist = 2; _root.game.saveData.flush(); trace(_global.maidscore + ' ' + _global.secscore + ' ' + _global.barscore + ' ' + _global.advscore + ' ' + _global.stripscore); gotoAndStop(17); } } movieClip 1255 { } instance of movieClip 1255 { onClipEvent (load) { _root.dayt = 1; } } // unknown tag 88 length 46 movieClip 1261 { } movieClip 1263 { } button 1264 { on (release) { _root.optionsbox._x = 500; _root.blackout.gotoAndStop(2); _root.blackout.blackin.useHandCursor = false; } } button 1268 { on (release) { this._x = -600; } } button 1275 { on (release) { this._x = -600; _parent.gotoAndStop(_global.returnto); } } button 1302 { on (release) { this._x = -600; } } button 1328 { on (release) { this._x = -600; _global.sec = -1; _global.gymt = -1; _global.libt = -1; _global.chef = -1; _global.gstats[_root.manager.currentg][0] = -1; --_global.girls; q = 0; while (q < _global.girls) { if (_global.gstats[q][0] == -1) { old1 = q; i = 0; while (i < _global.gstats[0].length) { _global.gstats[q][i] = _global.gstats[q + 1][i]; _global.glook[q][i] = _global.glook[q + 1][i]; ++i; } _global.gstats[q + 1][0] = -1; } ++q; } _global.gstats.splice(_global.girls, 1); _global.glook.splice(_global.girls, 1); trace(_global.gstats); q = 0; while (q < _global.girls) { if (_global.gstats[q][12] == 1) { _global.sec = q; } if (_global.gstats[q][12] == 2) { _global.gymt = q; } if (_global.gstats[q][12] == 3) { _global.libt = q; } if (_global.gstats[q][12] == 4) { _global.chef = q; } if (_global.gstats[q][12] == 5) { _global.doc = q; } if (_global.gstats[q][12] == 6) { _global.madame = q; } ++q; } _parent.gotoAndStop(4); } } button 1329 { on (release) { this._x = -600; } } button 1334 { on (release) { _global.gotip = 0; if (random(101) <= int(fightt.slice(0, fightt.length - 1))) { gotoAndStop(44); } else { _global.gstats[_global.curgirl][14] -= 10; _global.gstats[_global.curgirl][13] = 5; gotoAndStop(45); } } on (rollOver) { _global.gotip = 100; _root.tooltip1.tip2 = 'Based on strength. May result in health loss'; } on (rollOut) { _global.gotip = 0; } } button 1336 { on (release) { _global.gotip = 0; if (random(101) <= int(fuckt.slice(0, fuckt.length - 1))) { _global.gstats[_global.curgirl][2] = 0; _root.girl.gotoAndPlay(19); gotoAndStop(46); } else { _global.gstats[_global.curgirl][2] = 0; _global.gstats[_global.curgirl][13] = 5; gotoAndStop(47); } } on (rollOver) { _global.gotip = 100; _root.tooltip1.tip2 = 'Based on Int and Beauty. She will lose all stamina'; } on (rollOut) { _global.gotip = 0; } } button 1337 { on (release) { _global.gotip = 0; if (random(101) <= int(fleet.slice(0, fleet.length - 1))) { _global.gstats[_global.curgirl][2] = 0; gotoAndStop(48); } else { _global.gstats[_global.curgirl][2] = 0; _global.gstats[_global.curgirl][13] = 5; gotoAndStop(49); } } on (rollOver) { _global.gotip = 100; _root.tooltip1.tip2 = 'She will lose all stamina'; } on (rollOut) { _global.gotip = 0; } } button 1344 { on (release) { this._x = -600; _parent.gotoAndStop(_global.returnto); } } movieClip 1360 { frame 1 { stop(); } frame 19 { stop(); } frame 20 { stop(); } frame 21 { stop(); } frame 22 { stop(); } frame 23 { stop(); } frame 31 { stop(); } frame 32 { stop(); } frame 38 { stop(); } frame 39 { stop(); } frame 41 { stop(); } frame 42 { stop(); } frame 43 { if (int(100 - (copstr / girlstr3) * 100) > 15) { fightt = int(100 - (copstr / girlstr3) * 100) + '%'; } else { fightt = '15%'; } if (int(100 - (copcha / girlcha3) * 100) > 15) { fuckt = int(100 - (copcha / girlcha3) * 100) + '%'; } else { fuckt = '15%'; } if (int(100 - (copspd / girlspd3) * 100) > 15) { fleet = int(100 - (copspd / girlspd3) * 100) + '%'; } else { fleet = '15%'; } if (int(fightt.slice(0, fightt.length - 1)) > 95) { fight = '95%'; } if (int(fuckt.slice(0, fuckt.length - 1)) > 95) { fuckt = '95%'; } if (int(fleet.slice(0, fleet.length - 1)) > 95) { fleet = '95%'; } } frame 51 { stop(); } } instance error of movieClip 1360 { onClipEvent (load) { copstr = 0; copcha = 0; copspd = 50; girlstr3 = 0; girlcha3 = 0; girlspd3 = 100; girl3 = -1; } } frame 5 { stop(); } frame 6 { stop(); } movieClip 1362 { } movieClip 1368 { } movieClip 1369 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 1371 { } button 1372 { on (release) { gotoAndStop(9); } } movieClip 1374 { } movieClip 1376 { } button 1377 { on (release) { _global.move1 = 103; } } movieClip 1379 { } movieClip 1381 { } button 1382 { on (release) { _global.move1 = 102; } } movieClip 1384 { } movieClip 1386 { } button 1387 { on (release) { _global.move1 = 100; } } movieClip 1389 { } movieClip 1391 { } button 1392 { on (release) { _global.move1 = 101; } } movieClip 1394 { } movieClip 1396 { } movieClip 1399 { } movieClip 1401 { } movieClip 1404 { } movieClip 1406 { } movieClip 1409 { } movieClip 1411 { } movieClip 1413 { } instance of movieClip 1214 { onClipEvent (load) { this.cloak.gotoAndStop(3); } } button 1418 { on (release) { if (_global.gold >= 2000) { _global.gold -= 2000; _global.house[3] = 1; _root.inf1._x = -1000; } } } instance manager of movieClip 826 { onClipEvent (load) { if (_global.house[0] == 1) { _root.dorms1._x = -1000; } if (_global.house[3] == 1) { _root.inf1._x = -1000; } if (_global.house[4] == 1) { _root.gym1._x = -1000; } if (_global.house[5] == 1) { _root.lib1._x = -1000; } if (_global.house[7] == 1) { _root.kitchen1._x = -1000; } } onClipEvent (enterFrame) { if (_global.move1 == 100) { if (_global.gymt > -1) { _root.game.choose = 'Select Who to Train'; _root.game.choice = 4; _global.move1 = 0; _parent.gotoAndStop(10); } else { _root.game.choose = 'Select a Trainer'; _root.game.choice = 2; _global.move1 = 0; _parent.gotoAndStop(10); } } if (_global.move1 == 101) { if (_global.libt > -1) { _root.game.choose = 'Select Who to Teach'; _root.game.choice = 5; _global.move1 = 0; _parent.gotoAndStop(10); } else { _root.game.choose = 'Select a Teacher'; _root.game.choice = 3; _global.move1 = 0; _parent.gotoAndStop(10); } } if (_global.move1 == 102) { _global.move1 = 0; if (_global.chef > -1) { _parent.gotoAndStop(14); } else { _root.game.choose = 'Select a Chef'; _root.game.choice = 6; _global.move1 = 0; _parent.gotoAndStop(10); } } if (_global.move1 == 103) { _global.move1 = 0; if (_global.doc > -1) { _parent.gotoAndStop(15); } else { _root.game.choose = 'Select a Nurse'; _root.game.choice = 7; _global.move1 = 0; _parent.gotoAndStop(10); } } } } button 1423 { on (release) { if (_global.gold >= 1000) { _global.gold -= 1000; _global.house[5] = 1; _root.lib1._x = -1000; } } } button 1424 { on (release) { if (_global.gold >= 2000) { _global.gold -= 2000; _global.house[3] = 1; _root.inf1._x = -1000; } } } button 1429 { on (release) { if (_global.gold >= 1000) { _global.gold -= 1000; _global.house[4] = 1; _root.gym1._x = -1000; } } } button 1433 { on (release) { if (_global.gold >= 2000) { _global.gold -= 2000; _global.house[7] = 1; _root.kitchen1._x = -1000; } } } button 1434 { on (release) { if (_global.gold >= 500) { _global.gold -= 500; _global.house[0] = 1; _root.dorms1._x = -1000; } } } movieClip 1436 { } button 1440 { on (release) { gotoAndStop(5); } } frame 7 { stop(); } movieClip 1442 { } instance beep of movieClip 740 bottom { onClipEvent (load) { _root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth()); setchar2(_root.manager.g1, 2); } } button 1446 { on (release) { _root.tabcont.gotoAndStop(1); _root.tabcont.moodb.num = 0; _root.tabcont.stamb.num = 1; _root.tabcont.strb.num = 2; _root.tabcont.intb.num = 3; _root.tabcont.confb.num = 4; _root.tabcont.obdb.num = 5; _root.tabcont.beautb.num = 6; _root.tabcont.skillb.num = 7; loadsmile(_global.marketstats[_root.manager.currentg][1]); } } button 1447 { on (release) { _root.tabcont.gotoAndStop(2); } } button 1448 { on (release) { _root.tabcont.gotoAndStop(3); } } movieClip 1450 { } button 1454 { on (release) { if (_global.gstats.length <= 0) { _root.error._x = 510; _root.error.gotoAndStop(24); } else { _root.tab1.swapDepths(_root.tab1.dep); _root.tab2.swapDepths(_root.tab2.dep); _root.tab3.swapDepths(_root.tab3.dep); gotoAndStop(5); } } } movieClip 1471 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 1496 { frame 1 { if (_parent.num == 0) { gotoAndStop(2); } if (_parent.num == 1) { gotoAndStop(3); } if (_parent.num == 2) { gotoAndStop(4); } if (_parent.num == 3) { gotoAndStop(5); } if (_parent.num == 4) { gotoAndStop(6); } if (_parent.num == 5) { gotoAndStop(7); } if (_parent.num == 6) { gotoAndStop(8); } if (_parent.num == 7) { gotoAndStop(9); } stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } } movieClip 1503 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } button 1509 { on (release) { _root.wall1._x = -500; ++_root.manager.currentg; if (_root.manager.currentg >= _global.marketcap) { _root.manager.currentg = 0; } g1 = _root.manager.currentg; _root.costt = _global.marketstats[g1][12]; if (_global.marketstats[g1][1] == -1) { _root.purchased._x = 555; } else { _root.purchased._x = 1555; } _root.curgirlt = g1 + 1; _root.marketgirlst = _global.marketcap; _root.charname = _global.marketstats[g1][0]; _root.tabcont.staminat = _global.marketstats[g1][2]; _root.tabcont.strt = _global.marketstats[g1][3]; _root.tabcont.intt = _global.marketstats[g1][4]; _root.tabcont.conft = _global.marketstats[g1][5]; _root.tabcont.obdt = _global.marketstats[g1][6]; _root.tabcont.beautyt = _global.marketstats[g1][7]; _root.tabcont.skillt = _global.marketstats[g1][8]; _root.tabcont.trait1t = _global.marketstats[g1][9]; _root.tabcont.trait2t = _global.marketstats[g1][10]; _root.tabcont.trait3t = _global.marketstats[g1][11]; setchar2(g1, 2); loadsmile(_global.marketstats[_root.manager.currentg][1]); ability = _global.marketstats[g1][3] + _global.marketstats[g1][4]; _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; _root.player1.hair1.col.gotoAndStop(5); } } button 1510 { on (release) { _root.wall1._x = -500; --_root.manager.currentg; if (_root.manager.currentg < 0) { _root.manager.currentg = _global.marketcap - 1; } g1 = _root.manager.currentg; if (_global.marketstats[g1][1] == -1) { _root.purchased._x = 555; } else { _root.purchased._x = 1555; } _root.curgirlt = g1 + 1; _root.marketgirlst = _global.marketcap; _root.charname = _global.marketstats[g1][0]; _root.tabcont.staminat = _global.marketstats[g1][2]; _root.tabcont.strt = _global.marketstats[g1][3]; _root.tabcont.intt = _global.marketstats[g1][4]; _root.tabcont.conft = _global.marketstats[g1][5]; _root.tabcont.obdt = _global.marketstats[g1][6]; _root.tabcont.beautyt = _global.marketstats[g1][7]; _root.tabcont.skillt = _global.marketstats[g1][8]; _root.tabcont.trait1t = _global.marketstats[g1][9]; _root.tabcont.trait2t = _global.marketstats[g1][10]; _root.tabcont.trait3t = _global.marketstats[g1][11]; _root.costt = _global.marketstats[g1][12]; setchar2(g1, 2); loadsmile(_global.marketstats[_root.manager.currentg][1]); ability = _global.marketstats[g1][3] + _global.marketstats[g1][4]; _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; } } button 1515 { on (release) { g1 = _global.girls; g2 = _root.manager.currentg; if (_root.costt > 0 && _global.marketstats[_root.manager.currentg][1] != -1) { if (_global.gold >= _root.costt) { if (_global.girls < _global.maxgirls) { ++_global.girls; _global.gold -= _root.costt; _global.gstats[g1] = new Array(); _global.gstats[g1][0] = _root.charname; _global.gstats[g1][1] = _root.manager.mood; _global.gstats[g1][2] = _root.tabcont.staminat; _global.gstats[g1][3] = _root.tabcont.strt; _global.gstats[g1][4] = _root.tabcont.intt; _global.gstats[g1][5] = _root.tabcont.conft; _global.gstats[g1][6] = _root.tabcont.obdt; _global.gstats[g1][7] = _root.tabcont.beautyt; _global.gstats[g1][8] = _root.tabcont.skillt; _global.gstats[g1][9] = _root.tabcont.trait1t; _global.gstats[g1][10] = _root.tabcont.trait2t; _global.gstats[g1][11] = _root.tabcont.trait3t; _global.gstats[g1][12] = 0; _global.gstats[g1][13] = 0; _global.gstats[g1][14] = 100; _global.glook[g1] = new Array(); _global.glook[g1][0] = _global.marketlook[g2][0]; _global.glook[g1][1] = _global.marketlook[g2][1]; trace(_global.glook[g1][1] + ', hair'); _global.glook[g1][2] = _global.marketlook[g2][2]; _global.glook[g1][3] = _global.marketlook[g2][3]; _global.glook[g1][4] = _global.marketlook[g2][4]; _global.glook[g1][5] = _global.marketlook[g2][5]; _global.glook[g1][6] = _global.marketlook[g2][6]; _global.glook[g1][7] = _global.marketlook[g2][7]; _global.glook[g1][8] = _global.marketlook[g2][8]; _global.glook[g1][9] = _global.marketlook[g2][9]; _global.glook[g1][10] = _global.marketlook[g2][10]; _global.glook[g1][11] = _global.marketlook[g2][11]; _global.glook[g1][12] = _global.marketlook[g2][12]; _global.glook[g1][13] = _global.marketlook[g2][13]; _global.glook[g1][14] = _global.marketlook[g2][14]; _global.glook[g1][15] = _global.marketlook[g2][15]; _global.glook[g1][16] = _global.marketlook[g2][16]; g1 = _root.manager.currentg; _global.marketstats[g1][1] = -1; _root.purchased._x = 555; --_global.inmarket; } else { _root.error._x = 510; _root.error.gotoAndStop(39); } } else { _root.error._x = 510; _root.error.gotoAndStop(21); } } } } movieClip 1517 { } instance manager of movieClip 826 { onClipEvent (load) { currentg = 0; _root.tabcont.moodb.num = 0; _root.tabcont.stamb.num = 1; _root.tabcont.strb.num = 2; _root.tabcont.intb.num = 3; _root.tabcont.confb.num = 4; _root.tabcont.obdb.num = 5; _root.tabcont.beautb.num = 6; _root.tabcont.skillb.num = 7; if (_global.inmarket == -1) { q = 0; while (q < _global.marketcap) { _global.newGirl(q); ++q; } _global.inmarket = _global.marketcap; trace(_global.marketlook); } g1 = currentg; if (_global.marketstats[g1][1] == -1) { _root.purchased._x = 555; } else { _root.purchased._x = 1555; } _root.curgirlt = g1 + 1; _root.marketgirlst = _global.marketcap; _root.charname = _global.marketstats[g1][0]; _root.tabcont.staminat = _global.marketstats[g1][2]; _root.tabcont.strt = _global.marketstats[g1][3]; _root.tabcont.intt = _global.marketstats[g1][4]; _root.tabcont.conft = _global.marketstats[g1][5]; _root.tabcont.obdt = _global.marketstats[g1][6]; _root.tabcont.beautyt = _global.marketstats[g1][7]; _root.tabcont.skillt = _global.marketstats[g1][8]; _root.tabcont.trait1t = _global.marketstats[g1][9]; _root.tabcont.trait2t = _global.marketstats[g1][10]; _root.tabcont.trait3t = _global.marketstats[g1][11]; _root.tabcont.costt = _global.marketstats[g1][12]; setchar2(g1, 2); _root.charname = _global.marketstats[g1][0]; } } movieClip 1521 { } frame 8 { stop(); } movieClip 1524 { } movieClip 1526 { } movieClip 1527 { frame 1 { stop(); } } instance wall2 of movieClip 1527 { onClipEvent (load) { this.gotoAndStop(_global.back); } } instance beep of movieClip 740 bottom { onClipEvent (load) { if (_global.glook[_global.lastselectedg][13] == 1) { _root.player = _root.beep.attachMovie('Male_Template_Base', 'player', _root.beep.getDepth()); } else { _root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth()); } trace('Herro? ' + _global.lastselectedg); _global.setchar2(_global.lastselectedg, 1); } } movieClip 1530 { } button 1531 { on (release) { gotoAndStop(5); } } movieClip 1534 { } movieClip 1536 { } instance bar of movieClip 1536 { onClipEvent (load) { if (_global.police >= 100) { _global.police = 100; } this._xscale = _global.police; if (_global.police >= 33) { this.gotoAndStop(2); } else { if (_global.police >= 66) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } } } } button 1539 { on (release) { g1 = _root.manager.currentg; ++_root.manager.currentup; if (_root.manager.currentup >= _root.manager.streetnames.length) { _root.manager.currentup = 0; } if (_global.gstreets[_root.manager.currentup] != 1) { _root.lock1._x = 800; } else { _root.lock1._x = 1200; } _root.streetname = _root.manager.streetnames[_root.manager.currentup]; _root.upgradedesct = _root.manager.sdefinitions[_root.manager.currentup]; _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; } } button 1540 { on (release) { g1 = _root.manager.currentg; --_root.manager.currentup; if (_root.manager.currentup < 0) { _root.manager.currentup = _root.manager.streetnames.length - 1; } if (_global.gstreets[_root.manager.currentup] != 1) { _root.lock1._x = 800; } else { _root.lock1._x = 1200; } _root.streetname = _root.manager.streetnames[_root.manager.currentup]; _root.upgradedesct = _root.manager.sdefinitions[_root.manager.currentup]; _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; } } button 1541 { on (release) { _root.wall1._x = -600; ++_root.manager.currentg; if (_root.manager.currentg >= _global.girls) { _root.manager.currentg = 0; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.tabcont.strt = _global.gstats[g1][3]; _root.tabcont.intt = _global.gstats[g1][4]; _root.tabcont.conft = _global.gstats[g1][5]; _root.tabcont.obdt = _global.gstats[g1][6]; _root.tabcont.beautyt = _global.gstats[g1][7]; _root.tabcont.skillt = _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; if (_global.glook[g1][13] == 1) { _root.player = _root.beep.attachMovie('Male_Template_Base', 'player', _root.beep.getDepth()); } else { _root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth()); } _global.setchar2(g1, 1); ability = _global.gstats[g1][3] + _global.gstats[g1][4]; _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; _root.tabcont.staminat = _global.gstats[g1][2]; if (_global.gstats[g1][13] >= 1) { _root.jail._y = 333; } else { _root.jail._y = 1200; } } } button 1542 { on (release) { _root.wall1._x = -600; --_root.manager.currentg; if (_root.manager.currentg < 0) { _root.manager.currentg = _global.girls - 1; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.tabcont.strt = _global.gstats[g1][3]; _root.tabcont.intt = _global.gstats[g1][4]; _root.tabcont.conft = _global.gstats[g1][5]; _root.tabcont.obdt = _global.gstats[g1][6]; _root.tabcont.beautyt = _global.gstats[g1][7]; _root.tabcont.skillt = _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; if (_global.glook[g1][13] == 1) { _root.player = _root.beep.attachMovie('Male_Template_Base', 'player', _root.beep.getDepth()); } else { _root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth()); } _global.setchar2(g1, 1); _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; _root.tabcont.staminat = _global.gstats[g1][2]; if (_global.gstats[g1][13] >= 1) { _root.jail._y = 333; } else { _root.jail._y = 1200; } } } instance manager of movieClip 826 { onClipEvent (load) { _global.back = 1; _root.wall2.gotoAndStop(1); currentup = _global.lastselecteds; currentg = _global.lastselectedg; streetnames = ['Slums', 'Back Alley', 'Warehouse District', 'The Bar', 'Red Light District', 'Main Street', 'High Class Casino', 'The Rich Part of Town']; sdefinitions = ['More likely to get raped than hired, but the law tends to stay away.', 'A lot of shady characters frequent this place, but very few cops.', 'This is where all the low class people work. Higher tier clientel, but also watched by the police', 'Have your girls hang out at the bar to pick people up. You have to pay 100 Gold each time.', 'Where all the hookers hang out, and where all the clients look first. Heavy compitition.', 'Much higher tier clientel, but also heavily supervised', 'The casino is full of people wanting to throw money away. Full of the law and you must pay the owner.', 'The place the richest people live. Also where all the police are.']; streetvalue = [1, 2, 2, 3, 3, 4, 4, 5]; streetlaw = [1, 2, 2, 3, 3, 4, 4, 5]; streetrisk = [5, 4, 2, 3, 4, 2, 2, 2]; lowtohigh = ['None', 'Very Low', 'Low', 'Ok', 'High', 'Very High']; _root.streetname = _root.manager.streetnames[_root.manager.currentup]; _root.upgradedesct = _root.manager.sdefinitions[_root.manager.currentup]; _root.charname = 'Girl'; _root.lawriskt = ''; _root.otherriskt = ''; _root.valuet = ''; _root.tabcont.staminat = ''; g1 = _global.lastselectedg; _root.girl._y = 400; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.tabcont.strt = _global.gstats[g1][3]; _root.tabcont.intt = _global.gstats[g1][4]; _root.tabcont.conft = _global.gstats[g1][5]; _root.tabcont.obdt = _global.gstats[g1][6]; _root.tabcont.beautyt = _global.gstats[g1][7]; _root.tabcont.skillt = _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; ability = _global.gstats[g1][3] + _global.gstats[g1][4]; if (_global.gstats[g1][13] >= 1) { _root.jail._y = 400; } else { _root.jail._y = 1200; } _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; _root.tabcont.staminat = _global.gstats[g1][2]; } } button 1553 { on (release) { _root.dickc = random(6) + 1; if (_global.gstats[_root.manager.currentg][13] >= 1) { _root.error._x = 510; _root.error.gotoAndStop(38); } else { if (_root.manager.currentg != -1) { _global.lastselectedg = _root.manager.currentg; _global.lastselecteds = _root.manager.currentup; if (_global.gstats[_root.manager.currentg][2] >= 50 && _global.gstreets[_root.manager.currentup] == 1) { if (_root.manager.currentup != 3) { _global.loadsmile(-1); _global.back = 1; _global.returnto = 8; _global.curgirl = _root.manager.currentg; _global.curstr = _root.manager.currentup; _global.gstats[_root.manager.currentg][2] -= 50; _global.police += 2 * (curstr + 1); gotoAndStop(16); } else { _global.loadsmile(-1); _global.back = 1; _global.returnto = 8; _global.curgirl = _root.manager.currentg; _global.curstr = _root.manager.currentup; _global.gstats[_root.manager.currentg][2] -= 50; _global.police += 2 * (curstr + 1); _global.gold -= 100; gotoAndStop(16); } } else { _root.error._x = 510; _root.error.gotoAndStop(20); if (_global.gstreets[_root.manager.currentup] != 1) { _root.error._x = 510; _root.error.gotoAndStop(23); } } } else { _root.error._x = 510; _root.error.gotoAndStop(19); } } } } frame 9 { stop(); } movieClip 1555 { } instance beep of movieClip 740 bottom { onClipEvent (load) { if (_global.glook[0][13] == 1) { trace('What! '); _root.player = _root.beep.attachMovie('Male_Template_Base', 'player', _root.beep.getDepth()); } else { _root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth()); } _global.setchar2(0, 1); } } button 1556 { on (release) { ++_root.manager.currentg; if (_root.manager.currentg >= _global.girls) { _root.manager.currentg = 0; } g1 = _root.manager.currentg; _root.curgirlt = g1 + 1; _root.charname = _global.gstats[g1][0]; _root.tabcont.staminat = _global.gstats[g1][2]; h1 = _global.gstats[g1][14] / 100; if (_global.gstats[g1][14] < 100) { c = 0; while (c < 6) { _root.manager.col1[c].setRGB('0xC61020'); ++c; } } else { c = 0; while (c < 6) { _root.manager.col1[c].setRGB('0x000000'); ++c; } } _root.tabcont.strt = int(_global.gstats[g1][3] * h1) + '/' + _global.gstats[g1][3]; _root.tabcont.intt = int(_global.gstats[g1][4] * h1) + '/' + _global.gstats[g1][4]; _root.tabcont.conft = int(_global.gstats[g1][5] * h1) + '/' + _global.gstats[g1][5]; _root.tabcont.obdt = int(_global.gstats[g1][6] * h1) + '/' + _global.gstats[g1][6]; _root.tabcont.beautyt = int(_global.gstats[g1][7] * h1) + '/' + _global.gstats[g1][7]; _root.tabcont.skillt = int(_global.gstats[g1][8] * h1) + '/' + _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; _root.healtht = _global.gstats[g1][14]; _global.setchar2(_root.manager.currentg, 0); if (_global.glook[g1][13] == 1) { trace('What! '); _root.player = _root.beep.attachMovie('Male_Template_Base', 'player', _root.beep.getDepth()); } else { _root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth()); } _global.setchar2(g1, 1); trace(_global.glook); } } button 1557 { on (release) { _root.wall1._x = -600; --_root.manager.currentg; if (_root.manager.currentg < 0) { _root.manager.currentg = _global.girls - 1; } g1 = _root.manager.currentg; _root.curgirlt = g1 + 1; h1 = _global.gstats[g1][14] / 100; if (_global.gstats[g1][14] < 100) { c = 0; while (c < 6) { _root.manager.col1[c].setRGB('0xC61020'); ++c; } } else { c = 0; while (c < 6) { _root.manager.col1[c].setRGB('0x000000'); ++c; } } _root.charname = _global.gstats[g1][0]; _root.tabcont.staminat = _global.gstats[g1][2]; _root.tabcont.strt = int(_global.gstats[g1][3] * h1) + '/' + _global.gstats[g1][3]; _root.tabcont.intt = int(_global.gstats[g1][4] * h1) + '/' + _global.gstats[g1][4]; _root.tabcont.conft = int(_global.gstats[g1][5] * h1) + '/' + _global.gstats[g1][5]; _root.tabcont.obdt = int(_global.gstats[g1][6] * h1) + '/' + _global.gstats[g1][6]; _root.tabcont.beautyt = int(_global.gstats[g1][7] * h1) + '/' + _global.gstats[g1][7]; _root.tabcont.skillt = int(_global.gstats[g1][8] * h1) + '/' + _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; _root.healtht = _global.gstats[g1][14]; _global.setchar2(_root.manager.currentg, 0); if (_global.glook[g1][13] == 1) { trace('What! '); _root.player = _root.beep.attachMovie('Male_Template_Base', 'player', _root.beep.getDepth()); } else { _root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth()); } _global.setchar2(g1, 1); } } button 1558 { on (release) { g1 = _root.manager.currentg; _global.gstats[g1][0] = _root.charname; if (_global.gstats[0][1] == 'mood') { _root.error._x = 510; _root.error.gotoAndStop(24); } else { _root.tab1.swapDepths(_root.tab1.dep); _root.tab2.swapDepths(_root.tab2.dep); _root.tab3.swapDepths(_root.tab3.dep); gotoAndStop(5); } } } button 1561 { on (release) { trace(_global.gstats[_root.manager.currentg][12]); if (_global.girls > 1) { _root.error._x = 510; _root.error.gotoAndStop(40); } if (_root.manager.currentg == 0) { _root.error._x = 510; _root.error.gotoAndStop(51); } } } button 1567 { on (release) { _root.tabcont.gotoAndStop(1); h1 = _global.gstats[g1][14] / 100; if (_global.gstats[g1][14] < 100) { c = 0; while (c < 6) { _root.manager.col1[c].setRGB('0xC61020'); ++c; } } else { c = 0; while (c < 6) { _root.manager.col1[c].setRGB('0x000000'); ++c; } } _root.tabcont.moodb.num = 0; _root.tabcont.stamb.num = 1; _root.tabcont.strb.num = 2; _root.tabcont.intb.num = 3; _root.tabcont.confb.num = 4; _root.tabcont.obdb.num = 5; _root.tabcont.beautb.num = 6; _root.tabcont.skillb.num = 7; _global.setchar2(_root.manager.currentg, 1); } } instance manager of movieClip 826 { onClipEvent (load) { var col1 = new Array(); col1[0] = new Color(_root.tabcont.strt1); col1[1] = new Color(_root.tabcont.intt1); col1[2] = new Color(_root.tabcont.conft1); col1[3] = new Color(_root.tabcont.obdt1); col1[4] = new Color(_root.tabcont.beautyt1); col1[5] = new Color(_root.tabcont.skillt1); currentg = 0; _root.marketgirlst = _global.maxgirls; _root.curgirlt = 1; _root.charname = 'Name'; _root.tabcont.staminat = 0; _root.tabcont.trait1t = ''; _root.tabcont.trait2t = ''; _root.tabcont.trait3t = ''; _root.costt = 0; _root.tabcont.moodb.num = 0; _root.tabcont.stamb.num = 1; _root.tabcont.strb.num = 2; _root.tabcont.intb.num = 3; _root.tabcont.confb.num = 4; _root.tabcont.obdb.num = 5; _root.tabcont.beautb.num = 6; _root.tabcont.skillb.num = 7; _global.setchar2(0, 0); g1 = 0; if (_global.gstats[g1][14] != 100) { c = 0; while (c < 6) { _root.manager.col1[c].setRGB('0xC61020'); ++c; } } else { c = 0; while (c < 6) { _root.manager.col1[c].setRGB('0x000000'); ++c; } } h1 = _global.gstats[g1][14] / 100; _root.tabcont.strt = int(_global.gstats[g1][3] * h1) + '/' + _global.gstats[g1][3]; _root.tabcont.intt = int(_global.gstats[g1][4] * h1) + '/' + _global.gstats[g1][4]; _root.tabcont.conft = int(_global.gstats[g1][5] * h1) + '/' + _global.gstats[g1][5]; _root.tabcont.obdt = int(_global.gstats[g1][6] * h1) + '/' + _global.gstats[g1][6]; _root.tabcont.beautyt = int(_global.gstats[g1][7] * h1) + '/' + _global.gstats[g1][7]; _root.tabcont.skillt = int(_global.gstats[g1][8] * h1) + '/' + _global.gstats[g1][8]; _root.healtht = _global.gstats[g1][14]; _root.charname = _global.gstats[g1][0]; } } frame 10 { stop(); } button 1571 { on (release) { ++_root.manager.currentg; if (_root.manager.currentg >= _global.girls) { _root.manager.currentg = 0; } g1 = _root.manager.currentg; _root.curgirlt = g1 + 1; _root.charname = _global.gstats[g1][0]; _root.tabcont.staminat = _global.gstats[g1][2]; h1 = _global.gstats[g1][14] / 100; if (_global.gstats[g1][14] < 100) { c = 0; while (c < 6) { _root.manager.col1[c].setRGB('0xC61020'); ++c; } } else { c = 0; while (c < 6) { _root.manager.col1[c].setRGB('0x000000'); ++c; } } _root.tabcont.strt = int(_global.gstats[g1][3] * h1) + '/' + _global.gstats[g1][3]; _root.tabcont.intt = int(_global.gstats[g1][4] * h1) + '/' + _global.gstats[g1][4]; _root.tabcont.conft = int(_global.gstats[g1][5] * h1) + '/' + _global.gstats[g1][5]; _root.tabcont.obdt = int(_global.gstats[g1][6] * h1) + '/' + _global.gstats[g1][6]; _root.tabcont.beautyt = int(_global.gstats[g1][7] * h1) + '/' + _global.gstats[g1][7]; _root.tabcont.skillt = int(_global.gstats[g1][8] * h1) + '/' + _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; _root.healtht = _global.gstats[g1][14]; _global.setchar2(_root.manager.currentg, 1); } } button 1572 { on (release) { _root.wall1._x = -600; --_root.manager.currentg; if (_root.manager.currentg < 0) { _root.manager.currentg = _global.girls - 1; } g1 = _root.manager.currentg; _root.curgirlt = g1 + 1; h1 = _global.gstats[g1][14] / 100; if (_global.gstats[g1][14] < 100) { c = 0; while (c < 6) { _root.manager.col1[c].setRGB('0xC61020'); ++c; } } else { c = 0; while (c < 6) { _root.manager.col1[c].setRGB('0x000000'); ++c; } } _root.charname = _global.gstats[g1][0]; _root.tabcont.staminat = _global.gstats[g1][2]; _root.tabcont.strt = int(_global.gstats[g1][3] * h1) + '/' + _global.gstats[g1][3]; _root.tabcont.intt = int(_global.gstats[g1][4] * h1) + '/' + _global.gstats[g1][4]; _root.tabcont.conft = int(_global.gstats[g1][5] * h1) + '/' + _global.gstats[g1][5]; _root.tabcont.obdt = int(_global.gstats[g1][6] * h1) + '/' + _global.gstats[g1][6]; _root.tabcont.beautyt = int(_global.gstats[g1][7] * h1) + '/' + _global.gstats[g1][7]; _root.tabcont.skillt = int(_global.gstats[g1][8] * h1) + '/' + _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; _root.healtht = _global.gstats[g1][14]; _global.setchar2(_root.manager.currentg, 1); } } button 1578 { on (release) { g1 = _root.manager.currentg; if (_root.game.choice == 1) { if (_global.gstats[g1][12] == 0) { _global.sec = _root.manager.currentg; _global.gstats[g1][12] = 1; _global.glook[g1][3] = 37; _global.glook[g1][4] = 37; _global.glook[g1][5] = 37; _global.glook[g1][6] = 37; _global.glook[g1][7] = 37; _global.clothes[17] = 1; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; resetCharacter(); gotoAndStop(5); } else { _root.error._x = 510; _root.error.gotoAndStop(31); } } if (_root.game.choice == 8) { if (_global.gstats[g1][12] == 0) { _global.madame = _root.manager.currentg; _global.gstats[g1][12] = 6; _global.glook[g1][3] = 16; _global.glook[g1][4] = 16; _global.glook[g1][5] = 16; _global.glook[g1][6] = 16; _global.glook[g1][7] = 16; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _global.clothes[9] = 32; _root.acc2 = _global.glook[g1][9]; _root.acc = _global.glook[g1][8]; resetCharacter(); gotoAndStop(5); } else { _root.error._x = 510; _root.error.gotoAndStop(31); } } if (_root.game.choice == 7) { if (_global.gstats[g1][12] == 0) { _global.doc = _root.manager.currentg; _global.gstats[g1][12] = 5; _global.glook[g1][3] = 32; _global.glook[g1][4] = 32; _global.glook[g1][5] = 32; _global.glook[g1][6] = 32; _global.glook[g1][7] = 32; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _global.glook[g1][8] = 32; _global.glook[g1][9] = 32; _global.clothes[17] = 32; _root.acc2 = _global.glook[g1][9]; _root.acc = _global.glook[g1][8]; resetCharacter(); gotoAndStop(5); } else { _root.error._x = 510; _root.error.gotoAndStop(31); } } if (_root.game.choice == 6) { if (_global.gstats[g1][12] == 0) { _global.chef = _root.manager.currentg; _global.gstats[g1][12] = 4; _global.glook[g1][9] = 50; _global.clothes[17] = 1; _root.acc2 = _global.glook[g1][9]; resetCharacter(); gotoAndStop(5); } else { _root.error._x = 510; _root.error.gotoAndStop(31); } } if (_root.game.choice == 2) { if (_global.gstats[g1][12] == 0) { _global.gymt = _root.manager.currentg; _global.gstats[g1][12] = 2; _global.glook[g1][3] = 6; _global.glook[g1][4] = 6; _global.glook[g1][5] = 6; _global.glook[g1][6] = 6; _global.glook[g1][7] = 6; _global.glook[g1][8] = 23; _global.clothes[3] = 1; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][9]; resetCharacter(); gotoAndStop(5); } else { _root.error._x = 510; _root.error.gotoAndStop(31); } } if (_root.game.choice == 3) { if (_global.gstats[g1][12] == 0) { _global.libt = g1; _global.gstats[g1][12] = 3; _global.glook[g1][9] = 28; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc2 = _global.glook[g1][9]; resetCharacter(); gotoAndStop(5); } else { _root.error._x = 510; _root.error.gotoAndStop(31); } } if (_root.game.choice == 4) { if (_global.gstats[g1][2] >= 50) { _global.gstats[g1][3] += random(5) + 5; _global.gstats[g1][2] -= 50; _root.tabcont.staminat = _global.gstats[g1][2]; _root.tabcont.strt = _global.gstats[g1][3]; } else { _root.error._x = 510; _root.error.gotoAndStop(23); } } if (_root.game.choice == 5) { if (_global.gstats[g1][2] >= 50) { _global.gstats[g1][4] += random(5) + 5; _global.gstats[g1][2] -= 50; _root.tabcont.staminat = _global.gstats[g1][2]; _root.tabcont.intt = _global.gstats[g1][4]; } else { _root.error._x = 510; _root.error.gotoAndStop(23); } } } } instance manager of movieClip 826 { onClipEvent (load) { _root.decisiont = _root.game.choose; currentg = 0; _root.marketgirlst = _global.maxgirls; _root.curgirlt = 1; _root.charname = 'Name'; _root.tabcont.staminat = 0; _root.tabcont.strt = 0; _root.tabcont.intt = 0; _root.tabcont.conft = 0; _root.tabcont.obdt = 0; _root.tabcont.beautyt = 0; _root.tabcont.skillt = 0; _root.tabcont.trait1t = ''; _root.tabcont.trait2t = ''; _root.tabcont.trait3t = ''; _root.costt = 0; _root.moodpic.gotoAndStop(3); _root.moodb.num = 0; _root.stamb.num = 1; _root.strb.num = 2; _root.intb.num = 3; _root.confb.num = 4; _root.obdb.num = 5; _root.beautb.num = 6; _root.skillb.num = 7; _global.loadGirl(0); loadsmile(_global.gstats[currentg][1]); root.tabcont.moodb.num = 0; _root.tabcont.stamb.num = 1; _root.tabcont.strb.num = 2; _root.tabcont.intb.num = 3; _root.tabcont.confb.num = 4; _root.tabcont.obdb.num = 5; _root.tabcont.beautb.num = 6; _root.tabcont.skillb.num = 7; } } frame 11 { stop(); } movieClip 1582 { } button 1583 { on (release) { _root.dickc = random(6) + 1; if (_global.gstats[_root.manager.currentg][13] >= 1) { _root.error._x = 510; _root.error.gotoAndStop(38); } else { if (_global.mstats[_root.manager.currentm][7] != 1 || _global.mstats[_root.manager.currentm][0] == 'Training') { if (_root.manager.currentg != -1) { if (_global.gstats[_root.manager.currentg][2] >= 50) { _global.loadsmile(-1); _global.back = 2; _global.returnto = 12; _global.lastselectedg = _root.manager.currentg; _global.curgirl = _root.manager.currentg; _global.gstats[_root.manager.currentg][2] -= 50; if (_global.mstats[_root.manager.currentm][0] == 'Training') { _global.curstr = -1; } else { _global.mstats[_root.manager.currentm][7] = 1; _global.curstr = 3; ++_global.popular; if (_global.hairmatch(_root.manager.currentm, _root.manager.currentg) == 1) { ++_global.curstr; ++_global.popular; } if (_global.mstats[_root.manager.currentm][5] == _global.glook[_root.manager.currentg][0]) { ++_global.popular; ++_global.curstr; } if (_global.skinmatch(_root.manager.currentm, _root.manager.currentg) == 1) { ++_global.popular; ++_global.curstr; } if (_global.mstats[_root.manager.currentm][6] == _global.glook[_root.manager.currentg][10]) { } } gotoAndStop(8); } else { _root.error._x = 510; _root.error.gotoAndStop(20); } } else { _root.error._x = 510; _root.error.gotoAndStop(19); } } } } } button 1591 { on (release) { _root.manager.calc2 = 1; ++_root.manager.currentm; if (_root.manager.currentm >= _global.men) { _root.manager.currentm = 0; } g1 = _root.manager.currentm; _root.curgirlt = g1 + 1; _root.manname = _global.mstats[g1][0]; _root.manstatst = _global.mstats[g1][1] + '/10 \n' + _global.mstats[g1][2] + '/10 \n' + _global.mstats[g1][3] + '/10'; _root.likest = _root.manager.requesthair[_global.mstats[g1][4]] + ' hair \n' + _root.manager.requesttit[_global.mstats[g1][5]] + ' tits \n' + _root.manager.requestskin[_global.mstats[g1][6]] + ' skin'; if (_global.mstats[g1][7] == 1) { _root.done1._x = 800; } else { _root.done1._x = 1200; } } } button 1592 { on (release) { _root.manager.calc2 = 1; _root.wall1._x = -500; --_root.manager.currentm; if (_root.manager.currentm < 0) { _root.manager.currentm = _global.men - 1; } g1 = _root.manager.currentm; _root.curgirlt = g1 + 1; _root.manname = _global.mstats[g1][0]; _root.manstatst = _global.mstats[g1][1] + '/10 \n' + _global.mstats[g1][2] + '/10 \n' + _global.mstats[g1][3] + '/10'; _root.likest = _root.manager.requesthair[_global.mstats[g1][4]] + ' hair \n' + _root.manager.requesttit[_global.mstats[g1][5]] + ' tits \n' + _root.manager.requestskin[_global.mstats[g1][6]] + ' skin'; if (_global.mstats[g1][7] == 1) { _root.done1._x = 800; } else { _root.done1._x = 1200; } } } button 1594 { on (release) { _root.manager.calc2 = 1; ++_root.manager.currentg; if (_root.manager.currentg >= _global.girls) { _root.manager.currentg = 0; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.manager.mood = _global.gstats[0][1]; _root.tabcont.strt = _global.gstats[g1][3]; _root.tabcont.intt = _global.gstats[g1][4]; _root.tabcont.conft = _global.gstats[g1][5]; _root.tabcont.obdt = _global.gstats[g1][6]; _root.tabcont.beautyt = _global.gstats[g1][7]; _root.tabcont.skillt = _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; resetCharacter(); if (_global.gstats[g1][13] >= 1) { _root.jail._y = 400; } else { _root.jail._y = 1200; } } } button 1595 { on (release) { _root.manager.calc2 = 1; _root.wall1._x = -600; --_root.manager.currentg; if (_root.manager.currentg < 0) { _root.manager.currentg = _global.girls - 1; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.manager.mood = _global.gstats[0][1]; _root.tabcont.strt = _global.gstats[g1][3]; _root.tabcont.intt = _global.gstats[g1][4]; _root.tabcont.conft = _global.gstats[g1][5]; _root.tabcont.obdt = _global.gstats[g1][6]; _root.tabcont.beautyt = _global.gstats[g1][7]; _root.tabcont.skillt = _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; resetCharacter(); if (_global.gstats[g1][13] >= 1) { _root.jail._y = 400; } else { _root.jail._y = 1200; } } } movieClip 1599 { frame 1 { stop(); } } instance check1 of movieClip 1599 { onClipEvent (enterFrame) { if (_root.manager.calc2 == 1) { if (_global.mstats[_root.manager.currentm][4] >= 0) { _root.manager.calc2 = 0; trace(_global.mstats); } if (_global.hairmatch(_root.manager.currentm, _root.manager.currentg) == 1 || _global.mstats[_root.manager.currentm][4] == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } if (_global.mstats[_root.manager.currentm][5] == _global.glook[_root.manager.currentg][0] || _global.mstats[_root.manager.currentm][5] == 0) { _root.check2.gotoAndStop(1); } else { if (_global.mstats[_root.manager.currentm][5] > 7 && _global.mstats[_root.manager.currentm][5] < 11 && _global.glook[_root.manager.currentg][0] > 7 && _global.glook[_root.manager.currentg][0] < 11) { _root.check2.gotoAndStop(1); } else { _root.check2.gotoAndStop(2); } } if (_global.skinmatch(_root.manager.currentm, _root.manager.currentg) == 1 || _global.mstats[_root.manager.currentm][6] == 0) { _root.check3.gotoAndStop(1); } else { _root.check3.gotoAndStop(2); } if (_global.mstats[_root.manager.currentm][6] == _global.glook[_root.manager.currentg][10]) { } trace(_global.mstats[_root.manager.currentm][5]); } } } instance manager of movieClip 826 { onClipEvent (load) { _global.back = 1; _root.wall2.gotoAndStop(1); currentup = _global.lastselecteds; currentg = _global.lastselectedg; streetnames = ['Slums', 'Back Alley', 'Warehouse District', 'The Bar', 'Red Light District', 'Main Street', 'High Class Casino', 'The Rich Part of Town']; sdefinitions = ['More likely to get raped than hired, but the law tends to stay away.', 'A lot of shady characters frequent this place, but very few cops.', 'This is where all the low class people work. Higher tier clientel, but also watched by the police', 'Have your girls hang out at the bar to pick people up. You have to pay 100 Gold each time.', 'Where all the hookers hang out, and where all the clients look first. Heavy compitition.', 'Much higher tier clientel, but also heavily supervised', 'The casino is full of people wanting to throw money away. Full of the law and you must pay the owner.', 'The place the richest people live. Also where all the police are.']; streetvalue = [1, 2, 2, 3, 3, 4, 4, 5]; streetlaw = [1, 2, 2, 3, 3, 4, 4, 5]; streetrisk = [5, 4, 2, 3, 4, 2, 2, 2]; lowtohigh = ['None', 'Very Low', 'Low', 'Ok', 'High', 'Very High']; _root.streetname = _root.manager.streetnames[_root.manager.currentup]; _root.upgradedesct = _root.manager.sdefinitions[_root.manager.currentup]; _root.charname = 'Girl'; _root.lawriskt = ''; _root.otherriskt = ''; _root.valuet = ''; _root.tabcont.staminat = ''; _global.loadGirl(0); _global.loadGirl(_global.lastselectedg); g1 = _global.lastselectedg; _root.girl._y = 400; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.tabcont.strt = _global.gstats[g1][3]; _root.tabcont.intt = _global.gstats[g1][4]; _root.tabcont.conft = _global.gstats[g1][5]; _root.tabcont.obdt = _global.gstats[g1][6]; _root.tabcont.beautyt = _global.gstats[g1][7]; _root.tabcont.skillt = _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; ability = _global.gstats[g1][3] + _global.gstats[g1][4]; if (_global.gstats[g1][13] >= 1) { _root.jail._y = 400; } else { _root.jail._y = 1200; } _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; _root.tabcont.staminat = _global.gstats[g1][2]; loadsmile(_global.gstats[currentg][1]); } } frame 12 { stop(); } movieClip 1601 { } button 1603 { on (release) { if (_global.gold >= _root.costt) { g1 = _root.manager.currentg; _global.glook[g1][3] = _root.body; _global.glook[g1][4] = _root.tits; _global.glook[g1][5] = _root.armu; _global.glook[g1][6] = _root.arml; _global.glook[g1][7] = _root.legs; trace(_root.acc2 + ' and ' + _root.acc); _global.glook[g1][8] = _root.acc; _global.glook[g1][9] = _root.acc2; _global.clothes[_root.manager.current] = 1; _global.access[_root.manager.currenta] = 1; _global.access2[_root.manager.currenta2] = 1; _global.gold -= _root.costt; _root.goldt = _global.gold; _root.costt = 0; } else { _root.error._x = 510; _root.error.gotoAndStop(21); } } } button 1610 { on (release) { ++_root.manager.currenta; if (_root.manager.currenta >= _root.manager.access.length) { _root.manager.currenta = 0; } _root.manager.currentm = _root.manager.access[_root.manager.currenta]; _root.acc = _root.manager.currentm; resetCharacter(); _root.costt = -1000 * (_global.clothes[_root.manager.current] - 1) + -500 * (_global.access2[_root.manager.currenta2] - 1) + -500 * (_global.access[_root.manager.currenta] - 1); _root.curgirlt1 = _root.manager.currenta + 1; } } button 1611 { on (release) { --_root.manager.currenta; if (_root.manager.currenta < 0) { _root.manager.currenta = _root.manager.access.length - 1; } _root.manager.currentm = _root.manager.access[_root.manager.currenta]; _root.acc = _root.manager.currentm; resetCharacter(); _root.costt = -1000 * (_global.clothes[_root.manager.current] - 1) + -500 * (_global.access2[_root.manager.currenta2] - 1) + -500 * (_global.access[_root.manager.currenta] - 1); _root.curgirlt1 = _root.manager.currenta + 1; } } button 1614 { on (release) { ++_root.manager.currenta2; if (_root.manager.currenta2 >= _root.manager.access2.length) { _root.manager.currenta2 = 0; } _root.manager.currentm = _root.manager.access2[_root.manager.currenta2]; _root.acc2 = _root.manager.currentm; resetCharacter(); _root.costt = -1000 * (_global.clothes[_root.manager.current] - 1) + -500 * (_global.access2[_root.manager.currenta2] - 1) + -500 * (_global.access[_root.manager.currenta] - 1); _root.curgirlt2 = _root.manager.currenta2 + 1; } } button 1615 { on (release) { --_root.manager.currenta2; if (_root.manager.currenta2 < 0) { _root.manager.currenta2 = _root.manager.access2.length - 1; } _root.manager.currentm = _root.manager.access2[_root.manager.currenta2]; _root.acc2 = _root.manager.currentm; resetCharacter(); _root.costt = -1000 * (_global.clothes[_root.manager.current] - 1) + -500 * (_global.access2[_root.manager.currenta2] - 1) + -500 * (_global.access[_root.manager.currenta] - 1); _root.curgirlt2 = _root.manager.currenta2 + 1; } } button 1619 { on (release) { ++_root.manager.current; if (_root.manager.current >= _root.manager.clothes.length) { _root.manager.current = 0; } _root.manager.currentm = _root.manager.clothes[_root.manager.current]; _root.costt = -1000 * (_global.clothes[_root.manager.current] - 1) + -500 * (_global.access2[_root.manager.currenta2] - 1) + -500 * (_global.access[_root.manager.currenta] - 1); _root.body = _root.manager.currentm; _root.tits = _root.manager.currentm; _root.armu = _root.manager.currentm; _root.arml = _root.manager.currentm; _root.legs = _root.manager.currentm; _root.feet = _root.manager.currentm; resetCharacter(); _root.curgirlt = _root.manager.current + 1; } } button 1620 { on (release) { --_root.manager.current; if (_root.manager.current < 0) { _root.manager.current = _root.manager.clothes.length - 1; } _root.manager.currentm = _root.manager.clothes[_root.manager.current]; _root.body = _root.manager.currentm; _root.tits = _root.manager.currentm; _root.armu = _root.manager.currentm; _root.arml = _root.manager.currentm; _root.legs = _root.manager.currentm; _root.feet = _root.manager.currentm; resetCharacter(); _root.costt = -1000 * (_global.clothes[_root.manager.current] - 1) + -500 * (_global.access2[_root.manager.currenta2] - 1) + -500 * (_global.access[_root.manager.currenta] - 1); _root.curgirlt = _root.manager.current + 1; } } button 1621 { on (release) { ++_root.manager.currentg; if (_root.manager.currentg >= _global.girls) { _root.manager.currentg = 0; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.tabcont.staminat = _global.gstats[g1][2]; _root.manager.mood = _global.gstats[0][1]; _root.tabcont.strt = _global.gstats[g1][3]; _root.tabcont.intt = _global.gstats[g1][4]; _root.tabcont.conft = _global.gstats[g1][5]; _root.tabcont.obdt = _global.gstats[g1][6]; _root.tabcont.beautyt = _global.gstats[g1][7]; _root.tabcont.skillt = _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; resetCharacter(); _root.manager.current = 0; _root.manager.currenta = 0; _root.curgirlt = _root.manager.current + 1; _root.curgirlt1 = _root.manager.currenta + 1; trace(_root.acc2); _global.setchar2(_root.manager.currentg, 1); } } button 1622 { on (release) { _root.wall1._x = -600; --_root.manager.currentg; if (_root.manager.currentg < 0) { _root.manager.currentg = _global.girls - 1; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.tabcont.staminat = _global.gstats[g1][2]; _root.manager.mood = _global.gstats[0][1]; _root.tabcont.strt = _global.gstats[g1][3]; _root.tabcont.intt = _global.gstats[g1][4]; _root.tabcont.conft = _global.gstats[g1][5]; _root.tabcont.obdt = _global.gstats[g1][6]; _root.tabcont.beautyt = _global.gstats[g1][7]; _root.tabcont.skillt = _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; _root.manager.current = 0; _root.manager.currenta = 0; _root.curgirlt = _root.manager.current + 1; _root.curgirlt1 = _root.manager.currenta + 1; resetCharacter(); _global.setchar2(_root.manager.currentg, 1); } } frame 13 { stop(); } movieClip 1625 { } button 1630 { on (release) { if (_global.gold >= 300) { if (_global.police > 0) { _global.gold -= 300; _global.police = 0; _root.bar._xscale = _global.police; if (_global.police >= 33) { _root.bar.gotoAndStop(2); } else { if (_global.police >= 66) { _root.bar.gotoAndStop(3); } else { _root.bar.gotoAndStop(1); } } } } else { _root.error._x = 510; _root.error.gotoAndStop(21); } } } instance bar of movieClip 1536 { onClipEvent (load) { if (_global.police >= 120) { _global.police = 120; } this._xscale = _global.police; if (_global.police >= 33) { this.gotoAndStop(2); } else { if (_global.police >= 66) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } } } } button 1632 { on (release) { j1 = 0; while (j1 < _global.girls) { trace(j1 + ' ' + _root.manager.currentg); trace(_global.gstats[j1][13]); if (_global.gstats[j1][13] >= 1) { if (j1 > _root.manager.currentg) { _root.manager.currentg = j1; _root.lawriskt = _global.gstats[j1][13]; j1 = 100; } } ++j1; } trace(_root.manager.j1); if (_root.manager.currentg >= _global.girls) { _root.manager.currentg = 0; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.tabcont.staminat = _global.gstats[g1][2]; _root.manager.mood = _global.gstats[0][1]; _root.tabcont.strt = _global.gstats[g1][3]; _root.tabcont.intt = _global.gstats[g1][4]; _root.tabcont.conft = _global.gstats[g1][5]; _root.tabcont.obdt = _global.gstats[g1][6]; _root.tabcont.beautyt = _global.gstats[g1][7]; _root.tabcont.skillt = _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; resetCharacter(); _root.manager.current = 0; _root.manager.currenta = 0; _root.curgirlt = _root.manager.current + 1; _root.curgirlt1 = _root.manager.currenta + 1; if (g1 == -1) { _root.charname = 'None in Jail'; } _global.setchar2(_root.manager.currentg, 1); } } button 1633 { on (release) { _root.wall1._x = -600; j1 = 0; while (j1 < _global.girls) { if (_global.gstats[j1][13] >= 1) { if (j1 <= _root.manager.currentg) { _root.manager.currentg = j1; _root.lawriskt = _global.gstats[j1][13]; j1 = 100; } } ++j1; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.tabcont.staminat = _global.gstats[g1][2]; _root.manager.mood = _global.gstats[0][1]; _root.tabcont.strt = _global.gstats[g1][3]; _root.tabcont.intt = _global.gstats[g1][4]; _root.tabcont.conft = _global.gstats[g1][5]; _root.tabcont.obdt = _global.gstats[g1][6]; _root.tabcont.beautyt = _global.gstats[g1][7]; _root.tabcont.skillt = _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; _root.manager.current = 0; _root.manager.currenta = 0; _root.curgirlt = _root.manager.current + 1; _root.curgirlt1 = _root.manager.currenta + 1; resetCharacter(); if (g1 == -1) { _root.charname = 'None in Jail'; } _global.setchar2(_root.manager.currentg, 1); } } button 1637 { on (release) { if (_global.gstats[_root.manager.currentg][13] >= 1) { if (_global.gold >= 1000) { _global.gold -= 1000; _global.gstats[_root.manager.currentg][13] = 0; _root.girl.gotoAndStop(128); } } } } instance manager of movieClip 826 { onClipEvent (load) { _global.back = 1; _root.wall2.gotoAndStop(1); currentup = _global.lastselecteds; currentg = _global.lastselectedg; streetnames = ['Slums', 'Back Alley', 'Warehouse District', 'The Bar', 'Red Light District', 'Main Street', 'High Class Casino', 'The Rich Part of Town']; sdefinitions = ['More likely to get raped than hired, but the law tends to stay away.', 'A lot of shady characters frequent this place, but very few cops.', 'This is where all the low class people work. Higher tier clientel, but also watched by the police', 'Have your girls hang out at the bar to pick people up. You have to pay 100 Gold each time.', 'Where all the hookers hang out, and where all the clients look first. Heavy compitition.', 'Much higher tier clientel, but also heavily supervised', 'The casino is full of people wanting to throw money away. Full of the law and you must pay the owner.', 'The place the richest people live. Also where all the police are.']; streetvalue = [1, 2, 2, 3, 3, 4, 4, 5]; streetlaw = [1, 2, 2, 3, 3, 4, 4, 5]; streetrisk = [5, 4, 2, 3, 4, 2, 2, 2]; lowtohigh = ['None', 'Very Low', 'Low', 'Ok', 'High', 'Very High']; _root.streetname = _root.manager.streetnames[_root.manager.currentup]; _root.upgradedesct = _root.manager.sdefinitions[_root.manager.currentup]; _root.charname = 'Girl'; _root.lawriskt = ''; _root.otherriskt = ''; _root.valuet = ''; _root.tabcont.staminat = ''; _global.loadGirl(0); _root.costt = 1000; _global.loadGirl(_global.lastselectedg); g1 = _global.lastselectedg; _root.girl._y = 400; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.tabcont.strt = _global.gstats[g1][3]; _root.tabcont.intt = _global.gstats[g1][4]; _root.tabcont.conft = _global.gstats[g1][5]; _root.tabcont.obdt = _global.gstats[g1][6]; _root.tabcont.beautyt = _global.gstats[g1][7]; _root.tabcont.skillt = _global.gstats[g1][8]; _root.tabcont.trait1t = _global.gstats[g1][9]; _root.tabcont.trait2t = _global.gstats[g1][10]; _root.tabcont.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; ability = _global.gstats[g1][3] + _global.gstats[g1][4]; if (_global.gstats[g1][13] >= 1) { _root.jail._y = 400; } else { _root.jail._y = 1200; } _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; _root.tabcont.staminat = _global.gstats[g1][2]; loadsmile(_global.gstats[currentg][1]); } } frame 14 { stop(); } movieClip 1639 { } button 1641 { on (release) { if (_global.food == 1) { if (_global.gold >= _root.costt) { _global.gold -= _root.costt; _global.food = _root.manager.cur; _root.purchased._x = 775; } else { _root.error._x = 510; _root.error.gotoAndStop(21); } } else { _root.error._x = 510; _root.error.gotoAndStop(42); } } } button 1644 { on (release) { if (_global.everymeal == -1) { _root.everyday.gotoAndStop(2); _global.everymeal = _root.manager.cur; } else { _global.everymeal = -1; _root.everyday.gotoAndStop(1); } } } movieClip 1647 { frame 1 { stop(); } frame 2 { stop(); } } button 1650 { on (release) { _global.everymeal = -1; _root.everyday.gotoAndStop(1); ++_root.manager.cur; if (_root.manager.cur >= _root.manager.food.length) { _root.manager.cur = 0; } _root.upgradenamet = _root.manager.food[_root.manager.cur]; _root.reporttxt = _root.manager.foodd[_root.manager.cur]; _root.costt = _root.manager.foodc[_root.manager.cur]; } } button 1651 { on (release) { _global.everymeal = -1; _root.everyday.gotoAndStop(1); --_root.manager.cur; if (_root.manager.cur < 0) { _root.manager.cur = _root.manager.food.length - 1; } _root.upgradenamet = _root.manager.food[_root.manager.cur]; _root.reporttxt = _root.manager.foodd[_root.manager.cur]; _root.costt = _root.manager.foodc[_root.manager.cur]; } } frame 15 { stop(); } frame 16 { stop(); } instance wall2 of movieClip 1527 { onClipEvent (load) { this.gotoAndStop(_global.back); } } instance beep of movieClip 740 bottom { onClipEvent (load) { scene1 = random(3); if (scene1 == 0) { _root.player = _root.beep.attachMovie('Sex_2P_FromBehind', 'player', _root.beep.getDepth()); player._y = -220; } else { if (scene1 == 1) { _root.player = _root.beep.attachMovie('Sex_2P_Cowgirl', 'player', _root.beep.getDepth()); player._y = 50; } else { if (scene1 == 2) { _root.player = _root.beep.attachMovie('Sex_2P_BackSeatDriver1', 'player', _root.beep.getDepth()); player._y = -220; } } } _global.setchar2(_global.curgirl, 1); _global.setchar2(_global.curgirl, 3); } } instance manager of movieClip 826 { onClipEvent (load) { scenes1 = [2, 19, 38, 56, 77, 19, 112, 95]; pick = random(scenes1.length); if (pick >= 6) { _root.girl._y = 570; } _root.girl.gotoAndPlay(scenes1[pick]); done = 0; h1 = _global.gstats[_global.curgirl][14] / 100; _root.error.girlstr3 = _global.gstats[_global.curgirl][3]; _root.error.girlcha3 = int((_global.gstats[_global.curgirl][7] + _global.gstats[_global.curgirl][4]) / 2); _root.error.girl3 = _global.curgirl; caught = random(350); if (_global.curstr <= 0) { caught = 400; } if (caught < _global.police) { _root.girl._y = 400; _root.error._x = 750; trace(_global.curstr); _root.error.copstr = _global.curstr * 20 + 10; _root.error.copcha = _global.curstr * 20; _root.error.copspd = _global.curstr * 15; _root.error.gotoAndStop(43); _root.girl.gotoAndStop(1); } else { if (_global.curstr == -1) { _root.error._x = 750; _root.error.gotoAndStop(50); _root.error.earnedt = random(6) + 2; _global.gstats[_global.curgirl][8] += _root.error.earnedt; } else { if (done == 0) { done = 1; _root.error._x = 750; value1 = _global.gstats[_global.curgirl][7] * h1 + _global.gstats[_global.curgirl][8] * h1; switch (_global.curstr) { case 0: value1 = 100 + value1 / 2; eventq = random(10) + 1; break; case 1: value1 += 150 + value1; eventq = random(10) + 3; break; case 2: value1 += 300 + value1 * 1.5; eventq = random(10) + 5; break; case 3: value1 += 500 + value1 * 2; eventq = random(10) + 6; break; case 4: value1 += 1000 + value1 * 3.5; eventq = random(10) + 20; break; default: value1 = 2000 + value1 * 5; eventq = 15; } value1 = int(value1); if (_global.returnto == 12) { _global.gold += value1; _root.error.earnedt = value1; if (_global.curstr == 3) { _root.error.gotoAndStop(25); } else { if (_global.curstr == 4) { _root.error.gotoAndStop(26); } else { if (_global.curstr == 5) { _root.error.gotoAndStop(27); } else { if (_global.curstr == 6) { _root.error.gotoAndStop(28); } } } } } else { if (eventq >= 8) { event1 = random(_global.events1.length); } else { event1 = 0; } switch (event1) { case 0: _root.error.earnedt = value1; _global.gold += value1; _root.error.gotoAndStop(3); break; case 1: _root.error.earnedt = value1; _global.gold += value1; _global.gstats[_global.curgirl][8] += 5; _root.error.gotoAndStop(4); break; case 2: _root.error.earnedt = value1 * 2; _global.gold += value1 * 2; _root.error.gotoAndStop(4); break; case 3: _root.error.earnedt = value1 / 2; _global.gold += value1 / 2; _root.error.gotoAndStop(6); break; case 4: if (_global.gstats[_global.curgirl][3] * h1 > 40) { _root.error.earnedt = value1 * 2; _global.gold += value1 * 2; _root.error.gotoAndStop(8); } else { _root.error.gotoAndStop(_global.returnto); } break; case 5: if (_global.gstats[_global.curgirl][4] * h1 > 40) { _root.error.earnedt = value1; _global.gold += value1; _root.error.gotoAndStop(10); _root.girl.gotoAndStop(1); _root.girl._y = 400; } else { _root.error.gotoAndStop(9); _root.girl.gotoAndStop(1); _root.girl._y = 400; _global.gstats[_global.curgirl][14] -= 10; } break; case 6: if (_global.gstats[_global.curgirl][3] * h1 > 50) { _root.error.earnedt = value1 * 2; _global.gold += value1 * 2; _root.error.gotoAndStop(12); _root.girl.gotoAndStop(1); } else { _root.error.gotoAndStop(11); _root.girl.gotoAndStop(1); _global.gstats[_global.curgirl][3] -= 5; _global.gstats[_global.curgirl][14] -= 10; } break; case 7: _root.error.gotoAndStop(13); _global.gstats[_global.curgirl][14] -= 10; break; default: _root.error.earnedt = value1; _global.gold += value1; _root.error.gotoAndStop(3); } _global.gold = int(_global.gold); _global.lust += 100; } } } } } } instance endreports of movieClip 845 { onClipEvent (load) { reports = new Array(); repg = new Array(); repg[0] = 0; reports[0] = 'oops'; cur = 0; specialg = 0; } } movieClip 1661 { } instance beep of movieClip 740 bottom { onClipEvent (load) { if (_global.glook[0][13] == 1) { _root.player = _root.beep.attachMovie('Male_Template_Base', 'player', _root.beep.getDepth()); } else { _root.player = _root.beep.attachMovie('Futa_Template_Base', 'player', _root.beep.getDepth()); } _global.setchar2(0, 1); } } button 1667 { on (release) { _root.cover1._y = 680; trace('cur ' + _root.endreports.cur); ++_root.endreports.cur; if (_root.endreports.cur >= _root.endreports.reports.length) { _root.endreports.cur = 0; } if (_root.endreports.repg[_root.endreports.cur] >= 0) { g1 = _root.endreports.repg[_root.endreports.cur]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; resetCharacter(); } if (_root.endreports.repg[_root.endreports.cur] == -2) { _root.titsize = 8; _root.hair = 10; _root.eyes = 6; _root.body = 10; _root.tits = 10; _root.armu = 10; _root.arml = 10; _root.legs = 10; _root.feet = 10; _root.acc = 10; _root.acc2 = 10; _root.tone = 2; _root.lips = 2; _root.hairColour = 6; resetCharacter(); _root.costt = 1000; _root.charname = 'Zelda'; _root.manager.t1 = 'Royalty'; _root.manager.t2 = 'Rebelious'; _root.manager.t3 = 'Loves green elf boys'; _global.loadsmile(-1); _root.cover1._y = 900; } if (_root.endreports.repg[_root.endreports.cur] == -3) { _root.titsize = 9; _root.hair = 22; _root.eyes = 6; _root.body = 22; _root.tits = 22; _root.armu = 22; _root.arml = 22; _root.legs = 22; _root.feet = 22; _root.acc = 22; _root.acc2 = 22; _root.tone = 8; _root.lips = 8; _root.hairColour = 0; resetCharacter(); _root.costt = 1000; _root.charname = 'Mermaid'; _root.manager.t1 = 'Aquatic'; _root.manager.t2 = 'Extra Slippery.'; _root.manager.t3 = 'Can hold her breath for a long time... Wink Wink.'; _global.loadsmile(-1); _root.cover1._y = 900; } if (_root.endreports.repg[_root.endreports.cur] == -4) { _root.titsize = 9; _root.hair = 40; _root.eyes = 6; _root.body = 40; _root.tits = 40; _root.armu = 40; _root.arml = 40; _root.legs = 40; _root.feet = 40; _root.acc = 40; _root.acc2 = 40; _root.tone = 8; _root.lips = 8; _root.hairColour = 0; resetCharacter(); _root.costt = 1000; _root.charname = 'Krystal'; _root.manager.t1 = 'Fantastic'; _root.manager.t2 = 'Foxy'; _root.manager.t3 = 'Furry'; _global.loadsmile(-1); _root.cover1._y = 900; } if (_root.endreports.repg[_root.endreports.cur] == -5) { _root.titsize = 10; _root.hair = 21; _root.eyes = 6; _root.body = 21; _root.tits = 21; _root.armu = 21; _root.arml = 21; _root.legs = 21; _root.feet = 21; _root.acc = 21; _root.acc2 = 21; _root.tone = 2; _root.lips = 3; _root.hairColour = 0; resetCharacter(); _global.loadsmile(-1); _root.costt = 1000; _root.charname = 'Peach'; _root.manager.t1 = 'Royalty'; _root.manager.t2 = 'Mushroom Addict'; _root.manager.t3 = 'Can float for some reason'; _root.cover1._y = 900; } if (_root.endreports.repg[_root.endreports.cur] == -6) { _root.titsize = 9; _root.hair = 3; _root.eyes = 6; _root.body = 3; _root.tits = 3; _root.armu = 3; _root.arml = 3; _root.legs = 3; _root.feet = 3; _root.acc = 3; _root.acc2 = 3; _root.tone = 2; _root.lips = 3; _root.hairColour = 0; resetCharacter(); _global.loadsmile(-1); _root.costt = 1000; _root.charname = 'Samus'; _root.manager.t1 = 'Rebelious'; _root.manager.t2 = 'Flexible'; _root.manager.t3 = 'Bounty Hunter'; _root.cover1._y = 900; } _root.reporttxt = _root.endreports.reports[_root.endreports.cur]; _root.curgirlt = _root.endreports.cur + 1; } } button 1668 { on (release) { _root.cover1._y = 680; --_root.endreports.cur; if (_root.endreports.cur < 0) { _root.endreports.cur = _root.endreports.reports.length - 1; } if (_root.endreports.repg[_root.endreports.cur] >= 0) { g1 = _root.endreports.repg[_root.endreports.cur]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; resetCharacter(); } if (_root.endreports.repg[_root.endreports.cur] == -2) { _root.titsize = 8; _root.hair = 10; _root.eyes = 6; _root.body = 10; _root.tits = 10; _root.armu = 10; _root.arml = 10; _root.legs = 10; _root.feet = 10; _root.acc = 10; _root.acc2 = 10; _root.tone = 2; _root.lips = 2; _root.hairColour = 6; resetCharacter(); _root.costt = 1000; _root.charname = 'Zelda'; _root.manager.t1 = 'Royalty'; _root.manager.t2 = 'Rebelious'; _root.manager.t3 = 'Loves green elf boys'; _root.cover1._y = 900; } if (_root.endreports.repg[_root.endreports.cur] == -3) { _root.titsize = 9; _root.hair = 22; _root.eyes = 6; _root.body = 22; _root.tits = 22; _root.armu = 22; _root.arml = 22; _root.legs = 22; _root.feet = 22; _root.acc = 22; _root.acc2 = 22; _root.tone = 8; _root.lips = 8; _root.hairColour = 0; resetCharacter(); _root.costt = 1000; _root.charname = 'Mermaid'; _root.manager.t1 = 'Aquatic'; _root.manager.t2 = 'Extra Slippery.'; _root.manager.t3 = 'Can hold her breath for a long time... Wink Wink.'; _root.cover1._y = 900; } if (_root.endreports.repg[_root.endreports.cur] == -4) { _root.titsize = 9; _root.hair = 40; _root.eyes = 6; _root.body = 40; _root.tits = 40; _root.armu = 40; _root.arml = 40; _root.legs = 40; _root.feet = 40; _root.acc = 40; _root.acc2 = 40; _root.tone = 8; _root.lips = 8; _root.hairColour = 0; resetCharacter(); _root.costt = 1000; _root.charname = 'Krystal'; _root.manager.t1 = 'Fantastic'; _root.manager.t2 = 'Foxy'; _root.manager.t3 = 'Furry'; _root.cover1._y = 900; } if (_root.endreports.repg[_root.endreports.cur] == -5) { _root.titsize = 10; _root.hair = 21; _root.eyes = 6; _root.body = 21; _root.tits = 21; _root.armu = 21; _root.arml = 21; _root.legs = 21; _root.feet = 21; _root.acc = 21; _root.acc2 = 21; _root.tone = 2; _root.lips = 3; _root.hairColour = 0; resetCharacter(); _root.costt = 1000; _root.charname = 'Peach'; _root.manager.t1 = 'Royalty'; _root.manager.t2 = 'Mushroom Addict'; _root.manager.t3 = 'Can float for some reason'; _root.cover1._y = 900; } if (_root.endreports.repg[_root.endreports.cur] == -6) { _root.titsize = 9; _root.hair = 3; _root.eyes = 6; _root.body = 3; _root.tits = 3; _root.armu = 3; _root.arml = 3; _root.legs = 3; _root.feet = 3; _root.acc = 3; _root.acc2 = 3; _root.tone = 2; _root.lips = 3; _root.hairColour = 0; resetCharacter(); _root.costt = 1000; _root.charname = 'Samus'; _root.manager.t1 = 'Rebelious'; _root.manager.t2 = 'Flexible'; _root.manager.t3 = 'Bounty Hunter'; _root.cover1._y = 900; } _root.reporttxt = _root.endreports.reports[_root.endreports.cur]; _root.curgirlt = _root.endreports.cur + 1; } } button 1669 { on (release) { _root.endreports.cur = 0; gotoAndStop(5); } } button 1670 { on (release) { g1 = _global.girls; if (_root.costt > 0) { if (_global.gold >= _root.costt) { if (_global.girls < _global.maxgirls) { ++_global.girls; _global.gold -= _root.costt; _global.gstats[g1] = new Array(); _global.gstats[g1][0] = _root.charname; _global.gstats[g1][1] = 25; _global.gstats[g1][2] = 50; _global.gstats[g1][3] = 50; _global.gstats[g1][4] = 50; _global.gstats[g1][5] = 50; _global.gstats[g1][6] = 50; _global.gstats[g1][7] = 50; _global.gstats[g1][8] = 50; _global.gstats[g1][9] = _root.manager.t1; _global.gstats[g1][10] = _root.manager.t2; _global.gstats[g1][11] = _root.manager.t3; _global.gstats[g1][12] = 0; _global.gstats[g1][13] = 0; _global.gstats[g1][14] = 100; _global.glook[g1] = new Array(); _global.glook[g1][0] = _root.titsize; _global.glook[g1][1] = _root.hair; _global.glook[g1][2] = _root.eyes; _global.glook[g1][3] = _root.body; _global.glook[g1][4] = _root.tits; _global.glook[g1][5] = _root.armu; _global.glook[g1][6] = _root.legs; _global.glook[g1][7] = _root.feet; _global.glook[g1][8] = _root.acc; _global.glook[g1][9] = _root.acc2; _global.glook[g1][10] = _root.tone; _global.glook[g1][11] = _root.lips; _global.glook[g1][12] = _root.hairColour; _root.costt = 0; } } else { _root.error._x = 510; _root.error.gotoAndStop(21); } } } } instance manager of movieClip 826 { onClipEvent (load) { _root.costt = 0; _root.cover1._y = 680; _root.reporttxt = _root.endreports.reports[0]; _root.curgirlt = 1; _root.marketgirlst = _root.endreports.reports.length; t1 = ''; t2 = ''; t3 = ''; _global.loadGirl(0); } }




http://swfchan.com/37/182959/info.shtml
Created: 16/10 -2018 04:39:00 Last modified: 16/10 -2018 04:39:00 Server time: 27/04 -2024 15:39:00