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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/61494915?noj=FRM61494915-19DC" width="1" height="1"></div>

tumblrtale.swf

This is the info page for
Flash #183036

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Arial_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"> &nbsp;&nbsp;</font></p><p align="left"></p><p align="left"></p>

<p align="left"><font face="Arial_10pt_st" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">20</font></p>

<p align="left"><font face="Arial_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"> &nbsp;&nbsp;</font></p><p align="left"></p><p align="left"></p>

B

U

L

S

H

I

T

A

Start your party
with Doritos (tm)

Check

Tell joke

Facts and logic

Sympathize

Mountain Dew

Burger

Doritos

Play 3DS

Take step back

Insult

Exercise

Diet pills

Healthy salad

Mercy

Run away

Uh...

Fuck this shit

999

game over nigger

<p align="left"><font face="Arial_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"> &nbsp;&nbsp;</font></p>

BAD END

Good End

Fuck this shit

I'm not going to
be in this crappy
flash game

Check this
rad shit out

2cool4u

SICK FLIP

SICK FLIP

SICK FLIP

SICK FLIP

SICK FLIP

check this out
you ready?

GO AWAY
WORDS!

THX

Ohhh!!! sick grind off
the dialogue box!

Do you feel cheated
out of an ending?

You should.

Bye.

ActionScript [AS1/AS2]

Frame 2
_root.battle1 = false; _root.battle2 = false; _root.checked = 0; _root.checked2 = 0; _root._quality = "LOW"; _root.mountiandewbottles = 0; _root.doritos = 0; _root.burgers = 0; _root.health = 20; _root.enimy1health = 100; _root.enimy2health = 100; _root.canmercy1 = false; _root.canmercy2 = false; _root.enimy1status = "alive"; _root.enimy2status = "alive"; _root.defeted = 0; _root.ranaway = 0; _root.spared = 0; _root.justpoopattack = false; _root.poopattack = false; _root.sweaty = false; _root.dietpills = 0; stop();
Symbol 22 MovieClip Frame 1
stop();
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stop();
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stop();
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_root.game.earthquaket = 1;
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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frown._visible = false;
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stop();
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stop();
Symbol 105 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 20
gotoAndPlay ("downwalk");
Symbol 105 MovieClip Frame 21
stop();
Symbol 105 MovieClip Frame 39
gotoAndStop ("leftwalk");
Symbol 105 MovieClip Frame 40
stop();
Symbol 105 MovieClip Frame 56
gotoAndPlay ("rightwalk");
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stop();
Symbol 105 MovieClip Frame 73
gotoAndPlay ("upwalk");
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stop();
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stop();
Symbol 113 MovieClip Frame 70
_parent.gotoAndStop(5); stop();
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_parent.gotoAndStop(6); stop();
Symbol 127 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 15
gotoAndStop (1);
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play();
Symbol 127 MovieClip Frame 23
gotoAndStop (1);
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_root.game.d.attack.stop();
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_root.game.gotoAndStop(4);
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stop();
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stop();
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stop(); bg2._visible = _root.game._currentframe != 2;
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gotoAndPlay (1);
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gotoAndPlay (28);
Symbol 174 MovieClip Frame 40
gotoAndPlay (37);
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stop();
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stop();
Symbol 196 MovieClip Frame 1
_root.battleattack = 48;
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_root.battleattack = 48; _parent.gotoAndPlay(71);
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_root.battleattack = 49; _parent.gotoAndPlay(71);
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_root.battleattack = 47; _parent.gotoAndPlay(71);
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_root.battleattack = 47; _parent.gotoAndPlay(71);
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_root.battleattack = 52; _parent.gotoAndPlay(71);
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_root.poopmsg = true; _root.battleattack = 53; if (_root.poopattack) { _root.battleattack = 56; } _parent.gotoAndPlay(71);
Symbol 286 MovieClip Frame 1
_root.game.enimy2.gotoAndStop(28); _root.battleattack = 54; stop();
Symbol 287 MovieClip Frame 34
_root.poopattackstart = true; _root.battleattack = 55; _root.game.enimy2.gotoAndStop(29); _parent.gotoAndPlay(71);
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stop();
Symbol 300 MovieClip Frame 1
_root.game.enimy2.gotoAndStop(30);
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_root.poopattack = true; stop();
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_root.battleattack = 51; _parent.gotoAndPlay(71);
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_root.battleattack = 51; _parent.gotoAndPlay(71);
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_root.battleattack = 51; _parent.gotoAndPlay(71);
Symbol 338 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 35
gotoAndPlay (7);
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if (_root.battleattack == 55) { gotoAndStop (55); }
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gotoAndStop(_root.battleattack);
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stop();
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if (_root.health <= 0) { stop(); }
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_root.game.textmode = 1; if (_root.game.battlescreen.fightbye._currentframe == 1) { _root.game.btlscreen = 1; } else { _root.game.btlscreen = 2; } gotoAndStop (1);
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stop();
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mercy._visible = false; if (_root.game._currentframe == 2) { mercy._visible = _root.canmercy1; } if (_root.game._currentframe == 3) { mercy._visible = _root.canmercy2; }
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_root.ranaway++; stopAllSounds(); _root.game.gotoAndStop(1);
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stop();
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_root.game.enimy1._visible = false;
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_root.game.enimy1._visible = true;
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_root.game.enimy1._visible = false;
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_root.game.enimy1._visible = true;
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if (!_root.justpoopattack) { _root.game.startEnimyAttack(); }
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stop();
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stop();
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_root.game.heart._visible = false; _root.game.enimy2.swapDepths(210); _root.game.d.swapDepths(200);
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_root.game.earthquake();
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_root.game.battlescreen.fightbye.gotoAndPlay(2); _root.game.battlescreen.gotoAndStop(2);
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_root.game.earthquake(); _root.battleattack = 54; _root.game.battlescreen.gotoAndStop(2); _root.game.d.gotoAndPlay(71); _root.game.enimy2.swapDepths(200); _root.game.d.swapDepths(210); _root.game.enimy2.gotoAndPlay(2);
Symbol 402 MovieClip Frame 1
_root.game.enimy2.swapDepths(210); _root.game.d.swapDepths(200);
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_root.poopattackstart = false; _root.game.heart.swapDepths(220); _root.game.heart._visible = true; _root.game.heart._x = 284; _root.game.heart._y = 137.5; stop();
Symbol 405 MovieClip Frame 27
gotoAndPlay (1);
Symbol 405 MovieClip Frame 28
stop();
Symbol 405 MovieClip Frame 36
gotoAndPlay (28);
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gotoAndPlay (37);
Symbol 405 MovieClip Frame 124
stop();
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stop();
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stop();
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stop();
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stop();
Symbol 645 MovieClip Frame 1
stop();
Symbol 645 MovieClip Frame 86
stopAllSounds(); _parent.d.dt.text = "";
Symbol 645 MovieClip Frame 824
stop();
Symbol 646 MovieClip Frame 1
function doendTest() { if (!doend) { trace("_root.defeted" + _root.defeted); trace("_root.spared" + _root.spared); trace("_root.ranaway" + _root.ranaway); d2.play(); if ((_root.enimy1status == "dead") && (_root.enimy2status == "dead")) { end.gotoAndStop(4); endtext.push("Hey there. You know me, I'm Donald Trump."); endtext.push("You really showed those weirdos a who's - who. And I like that. I really like that."); endtext.push("As you know I'm trying to build a GREAT GREAT WALL to keep those kinds of people out."); compliment = "those sexy hips"; if (_root.doritos > 3) { namne = "such orange lips"; } if (_root.doritos > 6) { namne = "that lovely orange smile"; } if (_root.mountiandewbottles > 3) { namne = "such energy"; } endtext.push("And with " + compliment); if (_root.sweaty) { endtext.push("With such a womanly smell"); } endtext.push("You're the perfect lady to "); endtext.push("... help me make it"); endtext.push("...!"); } else if ((_root.enimy1status == "alive") && (_root.enimy2status == "alive")) { namne = "young girl"; if (_root.doritos > 3) { namne = "orange faced young girl"; } if (_root.mountiandewbottles > 5) { namne = "sweet smelling girl"; } if (_root.mountiandewbottles > 7) { namne = "young homeless girl"; } endtext.push(("Hello " + namne) + ", my name is Bernie Sanders"); endtext.push("I'd like to thank you for the fantastic job you did walking away from confrontation"); endtext.push("Only a true hero knows when walk away"); if (_root.dietpills != 0) { endtext.push("Sorry for not being interesting, it looks like you're having trouble concentrating "); } if (_root.burgers != 0) { endtext.push("Sadly I don't have a spare burger for you"); } endtext.push("Hm, it's a little dark in here. Let me just turn on the lights"); endtext.push("Oh it seems we've been culturally enriched with minorities!"); endtext.push("This is fantastic, now we'll reach the level of progressive multiculturalism such as South Africa and India!"); endtext.push("Oh no..."); endtext.push("It's not very progressive when you touch her there..."); endtext.push("Ahhhhhhhhhhhhhhh!"); } else if ((_root.enimy1status == "spared") && (_root.enimy2status == "spared")) { end.gotoAndStop(2); endtext.push("Aren't you a clever cookie? "); endtext.push("Figuring out how to spare both of those people."); endtext.push("But let's face it you probably read about how to do that online."); endtext.push("There's no clever hidden in-depth analogy here. And as your reward, you get "); endtext.push("this!"); } else { end.gotoAndStop(1); if (_root.dietpills) { endtext.push("Your pupils are so dilated. So let me shine some light on what you did wrong."); } if ((_root.defeted == 1) && (_root.spared == 1)) { endtext.push("Did you have a change of heart?"); endtext.push("Try to grow a pair and do some more killing next time."); } else if ((_root.ranaway == 1) && (_root.spared == 1)) { endtext.push("Running away and talking your self out of situations is just what people do in real life"); endtext.push("So you get brownie points for not being autistic! "); endtext.push("That's right! this game isn't a real game, it's actually a mental stability screening simulator"); endtext.push("You can now apply for positions in the FBI, CIA, and NSA!"); endtext.push("TRANSMITTING DATA... BERRRRRP BLIP POOOOOOP"); } else if ((_root.defeted == 1) && (_root.ranaway == 1)) { endtext.push("Your track record of dealing with issues is just like your mental state."); endtext.push("Bipolar."); } else { endtext.push("How did you get here?"); endtext.push("You're not supposed to be here!"); endtext.push("go away! REEEEEEEEEEEEEEEEEEEEE"); } if (_root.doritos > 5) { endtext.push("You taste in food is kind of tashy"); } else if (_root.doritos > 3) { endtext.push("You face"); } if (_root.mountiandewbottles > 7) { endtext.push("I can't belive you drank so much MTN DEW"); } else if (_root.mountiandewbottles > 3) { endtext.push("You have a sweet tooth, no one can blame you for that. Good on you"); } if (_root.sweaty) { endtext.push("You stink. Time for you to go have a shower"); } if (_root.health < 10) { endtext.push("You like to live dangerously. I do too."); } endtext.push("But this is really me just telling you"); endtext.push("You lost the game."); endtext.push(":)"); } } doend = true; } function showtext(intext) { if (actionbutton && (d2.dt.text.length != intext.length)) { d2.dt.text = intext; textcompletetimer++; return(undefined); } var i = 0; while (i < intext.length) { c1 = intext.charAt(i); c2 = d2.dt.text.charAt(i); if (((d2.dt.text.length > i) && (c1 != c2)) && (c2.charCodeAt() != 13)) { d2.dt.text = ""; } if (d2.dt.text.length <= i) { d2.dt.text = d2.dt.text + intext.charAt(i); if ((i % 2) == 1) { beepsound.start(); beepsound.play(); } return(undefined); } i++; } if (d2.dt.text.length == intext.length) { textcompletetimer++; } if ((textcompletetimer > 5) && (actionbutton)) { textmode++; } } var speed = 3; var lvl = 1; var animatetobattle = 0; var animatetobattletimer = 0; _root.justattacked = false; stop(); _root.game.enimy2.removeMovieClip(); _root.game.d.removeMovieClip(); _root.game.damage.removeMovieClip(); if (_root.battle1) { _root.game._x = -400; hit._x = (-_root.game._x) / 2; player._x = 360; player._y = 150; lvl = 2; animatetobattle = 0; animatetobattletimer = 0; if (_root.enimy1status == "dead") { walkin1.gotoAndStop(30); } else { walkin1.gotoAndStop(29); } } if (_root.battle2) { _root.game._x = -400; hit._x = (-_root.game._x) / 2; player._x = 450; player._y = 0; lvl = 2; animatetobattle = 0; animatetobattletimer = 0; if (_root.enimy2status == "dead") { walkin2.gotoAndStop(34); } else { walkin2.gotoAndStop(33); } } drugtimer = 0; earthquaket = 0; doend = false; endtext = new Array(); niggerdance._visible = false; _root.onEnterFrame = function () { _root.game.d.removeMovieClip(); if ((_root.enimy1status == "dead") && (_root.enimy2status == "dead")) { end.gotoAndStop(4); } else if ((_root.enimy1status == "alive") && (_root.enimy2status == "alive")) { end.gotoAndStop(3); } else if ((_root.enimy1status == "spared") && (_root.enimy2status == "spared")) { end.gotoAndStop(2); } else { end.gotoAndStop(1); } if (doend) { if (endtext.length > (textmode - 1)) { showtext(endtext[textmode - 1]); if (endtext[textmode - 1] == undefined) { return(undefined); } if (endtext[textmode - 1].indexOf("Oh it seems we've been") != -1) { niggerdance._visible = true; } if (endtext[textmode - 1].indexOf("This is fantastic,") != -1) { if (niggerdance._currentframe < 22) { niggerdance.play(); } } if (endtext[textmode - 1].indexOf("Oh no...") != -1) { end.frown._visible = true; if (niggerdance._currentframe < 42) { niggerdance.play(); } } if (endtext[textmode - 1].indexOf("It's not very progressive") != -1) { if (niggerdance._currentframe < 64) { niggerdance.play(); } } if (endtext[textmode - 1].indexOf("Ahhhhhhhh") != -1) { if (d2._currentframe < 9) { d2.play(); } } if (endtext[textmode - 1].indexOf("...!") != -1) { if (d2._currentframe < 9) { d2.gotoAndPlay("trump"); } } if (endtext[textmode - 1].indexOf("this!") != -1) { if (animatetobattletimer == 0) { animatetobattletimer = 1; heart.play(); heart._x = player._x + 10; heart._y = player._y + 30; animatetobattle = 7; } } if (endtext[textmode - 1].indexOf(":)") != -1) { if (animatetobattletimer == 0) { animatetobattletimer = 1; heart.play(); heart._x = player._x + 10; heart._y = player._y + 30; animatetobattle = 8; } } } } drugtimer++; drugtimera = (Math.sin(drugtimer / 10) * 100) - 40; drugtimerb = (Math.sin((drugtimer / 10) + 2.3) * 100) - 40; drugtimerc = (Math.sin((drugtimer / 10) + 4.6) * 100) - 40; drugtimera = ((drugtimera > 0) ? (drugtimera) : 0); drugtimerb = ((drugtimerb > 0) ? (drugtimerb) : 0); drugtimerc = ((drugtimerc > 0) ? (drugtimerc) : 0); myColor = new Color(_root.game); myColorTransform = new Object(); if (!_root.dietpills) { myColorTransform = {rb:0, gb:0, bb:0}; } else { myColorTransform = {rb:drugtimera, gb:drugtimerb, bb:drugtimerc}; } myColor.setTransform(myColorTransform); if (animatetobattletimer != 0) { animatetobattletimer++; if (animatetobattletimer > 25) { _root.game._x = 0; gotoAndStop(animatetobattle); } if (animatetobattletimer > 10) { heart._x = heart._x + (Math.sin(angletotarget) * 10); heart._y = heart._y + (Math.cos(angletotarget) * 10); } } if ((player._y < 0) && (lvl == 2)) { hit._x = (-_root.game._x) / 2; hit._y = 300; _root.game._x = -600; hit._x = (-_root.game._x) / 2; lvl = 3; } if ((player._y > 0) && (lvl == 3)) { _root.game._y = 0; _root.game._x = -400; hit._x = (-_root.game._x) / 2; lvl = 2; } if ((player._x > 300) && (lvl == 1)) { _root.game._x = -400; hit._x = (-_root.game._x) / 2; lvl = 2; } if ((player._x < 300) && (lvl == 2)) { _root.game._x = 0; hit._x = (-_root.game._x) / 2; lvl = 1; } if ((player._y < -80) && (lvl == 3)) { doendTest(); } if ((walkin1._currentframe == 28) && (animatetobattletimer == 0)) { animatetobattletimer = 1; heart.play(); heart._x = player._x + 10; heart._y = player._y + 30; } if ((walkin2._currentframe == 32) && (animatetobattletimer == 0)) { animatetobattletimer = 1; heart.play(); heart._x = player._x + 10; heart._y = player._y + 30; } if ((player._x > 350) && (!_root.battle1)) { _root.battle1 = true; animatetobattle = 2; angletotarget = Math.atan2((50 - _root.game._x) - (player._x * 2), 400 - (player._y * 2)); player.expc.gotoAndPlay(2); walkin1.gotoAndPlay(2); } if ((player._y < 20) && (!_root.battle2)) { _root.battle2 = true; animatetobattle = 3; angletotarget = Math.atan2((50 - _root.game._x) - (player._x * 2), 400 - (player._y * 2)); player.expc.gotoAndPlay(2); walkin2.gotoAndPlay(2); } if ((player._x > 600) && (lvl != 3)) { _root.game._x = -1200; lvl = 3; } if ((animatetobattle == 0) && (!doend)) { if (Key.isDown(40) && (!hit.hitTest((player._x * 2) + 15, (player._y * 2) + 60, true))) { player._y = player._y + speed; if ((player._currentframe < 2) || (((player._currentframe > 20) && (!Key.isDown(37))) && (!Key.isDown(39)))) { player.gotoAndPlay("downwalk"); } } else if (Key.isDown(38) && (!hit.hitTest((player._x * 2) + 15, (player._y * 2) + 10, true))) { player._y = player._y - speed; if ((player._currentframe < 57) || (((player._currentframe > 73) && (!Key.isDown(37))) && (!Key.isDown(39)))) { player.gotoAndPlay("upwalk"); } } if (Key.isDown(37) && (!hit.hitTest(player._x * 2, (player._y * 2) + 15, true))) { player._x = player._x - speed; if ((player._currentframe < 23) || (((player._currentframe > 38) && (!Key.isDown(38))) && (!Key.isDown(40)))) { player.gotoAndPlay("leftwalk"); } } if (Key.isDown(39) && (!hit.hitTest((player._x * 2) + 50, (player._y * 2) + 15, true))) { player._x = player._x + speed; if ((player._currentframe < 41) || (((player._currentframe > 56) && (!Key.isDown(38))) && (!Key.isDown(40)))) { player.gotoAndPlay("rightwalk"); } } } if ((((((!Key.isDown(39)) && (!Key.isDown(37))) && (!Key.isDown(38))) && (!Key.isDown(40))) || (animatetobattle != 0)) || (doend)) { if ((player._currentframe >= 40) && (player._currentframe <= 56)) { player.gotoAndStop("rightidle"); } if ((player._currentframe >= 22) && (player._currentframe <= 38)) { player.gotoAndStop("leftidle"); } if ((player._currentframe >= 57) && (player._currentframe <= 73)) { player.gotoAndStop("upidle"); } if ((player._currentframe >= 2) && (player._currentframe <= 20)) { player.gotoAndStop("downidle"); } } if (earthquaket > 0) { earthquaket++; if (earthquaket > 0) { _root.game._y = (((((earthquaket % 2) == 0) * 2) - 1) * 20) / (earthquaket / 5); } if (earthquaket > 10) { earthquaket = 0; } } else { _root.game._y = 0; if (lvl == 3) { _root.game._y = 400; } hit._y = (-_root.game._y) / 2; } actionbutton = false; }; beepsound = new Sound(); beepsound.attachSound("beep"); textmode = 1; textcompletetimer = 0; actionbutton = false; var keyListener = new Object(); keyListener.onKeyUp = function () { if ((Key.getCode() == 90) || (Key.getCode() == 88)) { actionbutton = true; } }; Key.addListener(keyListener);
Symbol 646 MovieClip Frame 2
function showtext(intext) { if (actionbutton && (d.dt.text.length != intext.length)) { d.dt.text = intext; textcompletetimer++; return(undefined); } var i = 0; while (i < intext.length) { c1 = intext.charAt(i); c2 = d.dt.text.charAt(i); if (((d.dt.text.length > i) && (c1 != c2)) && (c2.charCodeAt() != 13)) { d.dt.text = ""; } if (d.dt.text.length <= i) { d.dt.text = d.dt.text + intext.charAt(i); if ((i % 2) == 1) { beepsound.start(); beepsound.play(); } return(undefined); } i++; } if (d.dt.text.length == intext.length) { textcompletetimer++; } if ((textcompletetimer > 5) && (actionbutton)) { textmode++; } } function damageopponent(damagem) { damage.gotoAndPlay(2); damage.damagetext1.d.text = damagem; damage.damagetext2.d.text = damagem; _root.enimy1health = _root.enimy1health - damagem; } function startEnimyAttack() { d.dt.text = ""; d.gotoAndPlay(36); heart._x = 170; heart._y = 165; btlscreen = 7; } select1 = new Sound(); select1.attachSound("select1"); select2 = new Sound(); select2.attachSound("select2"); beepsound = new Sound(); beepsound.attachSound("beep"); textmode = 1; textcompletetimer = 0; btlscreen = 1; heart._x = 24.2; heart._y = 228.4; actionbutton = false; var keyListener = new Object(); keyListener.onKeyUp = function () { if ((Key.getCode() == 90) || (Key.getCode() == 88)) { actionbutton = true; } }; Key.addListener(keyListener); _root.battleattack = 47; _root.act2 = 1; _root.act3 = 1; _root.act4 = 1; movedir = 0; _root.onEnterFrame = function () { battlescreen.health._xscale = ((-_root.health) * 5) + 100; if (_root.health <= 0) { if (heart._currentframe < 24) { heart.gotoAndPlay(24); stopAllSounds(); } return(undefined); } battlescreen.healthtext.health.text = _root.health; damage.healthbar._xscale = (-_root.enimy1health) + 100; if (_root.enimy1health <= 0) { _root.enimy1status = "dead"; heart._x = -1000; if (enimy1._currentframe < 41) { stopAllSounds(); enimy1.gotoAndPlay(41); } if (d._currentframe > 36) { d.gotoAndStop(1); } if ((enimy1._currentframe == 124) && (d._currentframe == 1)) { showtext("You gained 10 EXP and 10 G!"); } if (actionbutton && (enimy1._currentframe == 124)) { _root.defeted++; _root.game.gotoAndStop(1); } actionbutton = false; return(undefined); } if ((btlscreen > 0) && (btlscreen < 5)) { if (textmode == 1) { if (_root.canmercy1) { showtext("She thanks you for helping defend societies oppressed minorities"); } else if ((_root.act2 >= 2) || (_root.act3 >= 2)) { showtext("Glowing red with rage, a SJW is blocking you!"); } else if (_root.justattacked == true) { showtext("Physical violence is a mechanism of male oppression, by extension you've now had a sex change"); } else { showtext("An angry SJW blocks your way. She's yelling about the patriarchy"); } } else if (textmode == 2) { showtext("\"defeat the patracy, all men are pigs and must die!\""); } } else if (btlscreen == 10) { if (_root.game.sounds._currentframe >= 4) { stopAllSounds(); _root.game.sounds.gotoAndPlay(1); } if (_root.checked >= 3) { if (textmode == 1) { enimy1.gotoAndPlay(28); showtext("She thanks you for checking your privilege"); } else if (textmode == 2) { showtext("She hands you her tumblr URL. You crumple it up your pocket"); _root.canmercy1 = true; } else { startEnimyAttack(); } } else if (textmode == 1) { if (_root.checked == 0) { showtext("SJW - ATK 10 DEF 10\nStanch social justice warrior, will viciously attack those who don't check their privilege"); } else if (_root.checked == 1) { showtext("SJW - ATK 10 DEF 10\nShe nods at you for checking your privilege"); } else { showtext("SJW - ATK 10 DEF 10\nShe's happy you're checking your privilege"); } } else if (textmode == 2) { _root.checked++; if (enimy1._currentframe > 27) { enimy1.gotoAndPlay(1); } startEnimyAttack(); } } else if (btlscreen == 11) { if (_root.act2 == 1) { if (textmode == 1) { showtext("You point out negating occupation choice, experience, and education women earn the same as men"); enimy1.gotoAndPlay(37); if (_root.game.sounds._currentframe <= 3) { stopAllSounds(); _root.game.sounds.gotoAndPlay(4); } } else if (textmode == 2) { showtext("She doesn't want to hear it, and starts yelling louder"); } else if (textmode == 3) { _root.act2 = 2; startEnimyAttack(); } } else if (_root.act2 == 2) { if (textmode == 1) { showtext("Before you even open your mouth, she gets in your face and starts screaming"); } else if (textmode == 2) { showtext("You cant even hear yourself think!"); } else if (textmode == 3) { _root.act2 = 3; startEnimyAttack(); } } else if (textmode == 1) { showtext("Before you even open your mouth, she gets in your face and starts screaming"); } else if (textmode == 2) { showtext("You cant even hear yourself squeeze out a small fart"); } else if (textmode == 3) { _root.act2 = 3; startEnimyAttack(); } } else if (btlscreen == 12) { if (_root.act3 == 1) { if (textmode == 1) { showtext("You ask her how many SJWs it takes to change a lightbulb"); } else if (textmode == 2) { showtext(" - it's a trick question, they can't change anything"); } else if (textmode == 3) { showtext("She starts going red with rage"); enimy1.gotoAndPlay(37); if (_root.game.sounds._currentframe <= 3) { stopAllSounds(); _root.game.sounds.gotoAndPlay(4); } _root.battleattack = 50; } else if (textmode == 4) { _root.act3 = 2; startEnimyAttack(); } } else if (_root.act3 == 2) { if (textmode == 1) { showtext("You ask her how many SJWs it takes to change a lightbulb"); } else if (textmode == 2) { showtext("Ug. You already asked her that. Someone take me to the #groanzone"); } else if (textmode == 3) { showtext("She looks confused, then starts getting angry"); _root.battleattack = 50; } else if (textmode == 4) { _root.act3 = 3; startEnimyAttack(); } } else if (_root.act3 == 3) { if (textmode == 1) { showtext("You ask her how many SJWs it takes to change a lightbulb"); } else if (textmode == 2) { showtext("You already asked her that, you spaz"); } else if (textmode == 3) { showtext("You realise this why no one invites you to parties"); } else if (textmode == 4) { showtext("...At least your mom showed up to your birthday party"); } else if (textmode == 5) { showtext("Though she had to make an excuse to leave early"); _root.battleattack = 50; } else if (textmode == 6) { _root.act3 = 4; startEnimyAttack(); } } else if (textmode == 1) { showtext("You ask her how many SJWs it takes to change..."); } else if (textmode == 2) { showtext("Is it too late to invest in dogecoin?"); _root.battleattack = 50; } else if (textmode == 3) { startEnimyAttack(); } } else if (btlscreen == 13) { if (_root.act4 == 1) { if (textmode == 1) { showtext("You say you agree with her, and you want to join her cause"); } else if (textmode == 2) { showtext("She accuses you of being white cis scum who doesn't hate men!"); } else if (textmode == 3) { _root.act4 = 2; startEnimyAttack(); } } else if (_root.act4 == 2) { if (textmode == 1) { showtext("You realise you already selected this option"); } else if (textmode == 2) { showtext("Feeling stupid, you start to re-evaluate your life choices playing stupid games on 4chan"); } else if (textmode == 3) { _root.act4 = 3; startEnimyAttack(); } } else if (_root.act4 == 3) { if (textmode == 1) { showtext("You realise you already selected this option"); } else if (textmode == 2) { showtext("Were you dropped on the head as a baby?"); } else if (textmode == 3) { _root.act4 = 4; startEnimyAttack(); } } else if (_root.act4 == 4) { if (textmode == 1) { showtext("You realise you already selected this option... again"); } else if (textmode == 2) { showtext("Don't be ashamed, some people are just potato "); } else if (textmode == 3) { _root.act4 = 5; startEnimyAttack(); } } else if (_root.act4 == 5) { if (textmode == 1) { showtext("You realise you already selected this option. Some people say NEETs have no life but this really proves it"); } else if (textmode == 2) { _root.act4 = 6; startEnimyAttack(); } } else if (_root.act4 == 6) { if (textmode == 1) { showtext("You realise you already selected this option. ...Come on man I don't have spell checker on this computer I can't keep writing this crap"); } else if (textmode == 2) { _root.act4 = 7; startEnimyAttack(); } } else if (_root.act4 == 7) { if (textmode == 1) { showtext("You realise you already selected this option."); } else if (textmode == 2) { _root.act4 = 8; startEnimyAttack(); } } else if (_root.act4 == 8) { if (textmode == 1) { showtext("You realise you already selected this option. The SWJ looks at you."); } else if (textmode == 2) { showtext("..."); enimy1.gotoAndPlay(28); } else if (textmode == 3) { showtext("Oh my god, I am so sorry."); } else if (textmode == 4) { showtext("I had no idea that you were mentally challenged"); } else if (textmode == 5) { showtext("I'll let you go now."); } else if (textmode == 6) { _root.act4 = 1; gotoAndStop (1); } } } else if (btlscreen == 16) { if (_root.mountiandewbottles == 1) { if (textmode == 1) { showtext("You reach for your Mountian Dew (TM) can and open it up. The rancid stench of artificially synthesised fumes wafts through the air"); } else if (textmode == 2) { _root.health = 20; showtext("You struggle to down the can, but you do giving you 100% perfect health!"); } else if (textmode == 3) { startEnimyAttack(); } } else if (_root.mountiandewbottles == 2) { if (textmode == 1) { showtext("You grab another Mountian Dew (TM), and your lips tremble. The thought of drinking another makes you sick"); } else if (textmode == 2) { _root.health = 20; showtext("You hold your nose as you guzzle the green mold. Do people actually like this?"); } else if (textmode == 3) { startEnimyAttack(); } } else if (_root.mountiandewbottles == 3) { if (textmode == 1) { showtext("You hold your chest as you lean over a pull up another Mountian Dew (TM) to your mouth"); } else if (textmode == 2) { _root.health = 20; showtext("As you drink it, you vomit some back into the can. But you're a winner and keep going!"); } else if (textmode == 3) { startEnimyAttack(); } } else if (_root.mountiandewbottles == 4) { if (textmode == 1) { showtext("You're getting dizzy and feeling light headed. But you grab another can"); } else if (textmode == 2) { _root.health = 20; showtext("Every part of your body tells you not to drink it, but you struggle on. 100% health"); } else if (textmode == 3) { startEnimyAttack(); } } else if (_root.mountiandewbottles == 5) { if (textmode == 1) { showtext("The sound of opening up another can causes you to instantly vomit"); } else if (textmode == 2) { _root.health = 20; showtext("You don't even drink the can but vomiting made you feel so much better"); } else if (textmode == 3) { startEnimyAttack(); } } else if (_root.mountiandewbottles == 6) { if (textmode == 1) { showtext("You squat down and stare at the last can"); } else if (textmode == 2) { _root.health = 20; showtext("As you bring it to your lips, puke flys everywhere. You're covered in spew!"); } else if (textmode == 3) { startEnimyAttack(); } } else if (_root.mountiandewbottles == 7) { if (textmode == 1) { showtext("You're still vomiting from before, and it looks like just the start"); } else if (textmode == 2) { _root.health = 20; showtext("You take off your pants and panties and liquid highlighter green shit flys everywhere"); } else if (textmode == 3) { startEnimyAttack(); } } else if (_root.mountiandewbottles == 8) { if (textmode == 1) { showtext("Still pissing and shitting everywhere. You start spinning around creating a tornado of poo, a poonado."); } else if (textmode == 2) { _root.health = 20; showtext("The piss is so acidic it burns through concrete, steel, and flesh"); } else if (textmode == 3) { startEnimyAttack(); } } else if (textmode == 1) { showtext("You drink a can"); } else if (textmode == 2) { _root.health = 20; showtext("It's not that bad."); } else if (textmode == 3) { startEnimyAttack(); } } else if (btlscreen == 17) { if (_root.doritos == 1) { if (textmode == 1) { showtext("You open a packet of Doritos (TM). Tasty!"); } else if (textmode == 2) { _root.health = 20; showtext("Your fingers and mouth are covered with Doritos dust. You mother said that boys don't kiss girls with Doritos on their face"); } else if (textmode == 3) { showtext("That's totally why you don't have a bf."); } else if (textmode == 4) { startEnimyAttack(); } } else if (_root.doritos == 1) { if (textmode == 1) { showtext("Another packet? You fatty."); } else if (textmode == 2) { _root.health = 20; showtext("Fatty fatty chumba."); } else if (textmode == 3) { startEnimyAttack(); } } else if (_root.doritos == 2) { if (textmode == 1) { showtext("You can eat another packet. Whatever. I'm not your mother."); } else if (textmode == 2) { _root.health = 20; showtext("I just feel the same amount of disappointment with you."); } else if (textmode == 3) { startEnimyAttack(); } } else if (_root.doritos == 3) { if (textmode == 1) { showtext("Yeah that's right. Eat those chips."); } else if (textmode == 2) { _root.health = 20; showtext("If you wipe the Doritos dust off your face apart from under your nose, you can hail the corporate fascists you little hitler"); } else if (textmode == 3) { startEnimyAttack(); } } else if (textmode == 1) { showtext("You eat another packet of Doritos (TM)"); } else if (textmode == 2) { _root.health = 20; showtext("Surprisingly, I'm net getting paid for this."); } else if (textmode == 3) { startEnimyAttack(); } } else if (btlscreen == 18) { if (_root.burgers == 0) { if (textmode == 1) { showtext("You reach into your pocket for a burger"); } else if (textmode == 2) { showtext("You realise how retarded it would be putting burgers in your pocket. "); } else if (textmode == 3) { showtext("This is not a meme game.\n\n(heh)"); } else if (textmode == 4) { startEnimyAttack(); _root.burgers = 1; } } else if (textmode == 1) { showtext("You reach into your pocket for a burger, and find nothing"); } else if (textmode == 2) { showtext("You haven't mastered telepathic teleportation. Yet."); } else if (textmode == 3) { startEnimyAttack(); } } else if (btlscreen == 19) { if (textmode == 1) { showtext("You pull out your 3DS, and play some pokemon"); } else if (textmode == 2) { showtext("You use the stylus to rub machoke crotch, and it makes you feel flustered"); } else if (textmode == 3) { showtext("Looking up you see the SJW in your face staring at you glaring with rage"); } else if (textmode == 4) { startEnimyAttack(); } } else if (btlscreen == 20) { if (_root.canmercy1) { if (textmode == 1) { showtext("She lets you move on!"); } else if (textmode == 2) { stopAllSounds(); showtext("You feel empowered!"); } else { _root.spared = 1; _root.enimy1status = "spared"; gotoAndStop (1); } } else if (textmode == 1) { showtext("Mercy!? that's what men would want to happen!"); } else if (textmode == 2) { showtext("And it's not going to happen!"); } else if (textmode == 3) { startEnimyAttack(); } } if (btlscreen == 5) { if (actionbutton) { select2.start(); select2.play(); d.stop(); d.bar.play(); healthdamage = 20; if ((d._currentframe == 28) || (d.currentframe == 29)) { healthdamage = 40; } damageopponent(healthdamage); btlscreen = 6; } } if (btlscreen == 7) { if (Key.isDown(40) && (heart._y < 190)) { heart._y = heart._y + 2; } else if (Key.isDown(38) && (heart._y > 134.5)) { heart._y = heart._y - 2; } if (Key.isDown(37) && (heart._x > 110)) { heart._x = heart._x - 2; } else if (Key.isDown(39) && (heart._x < 205)) { heart._x = heart._x + 2; } if (d.attack.hitTest(heart._x * 2, heart._y * 2, true)) { if (heart._currentframe == 1) { heart.gotoAndPlay(16); _root.health = _root.health - 1; } } } if (btlscreen == 9) { if (Key.isDown(40)) { movedir = 1; } else if (Key.isDown(38)) { movedir = 2; } else if (Key.isDown(37)) { movedir = 3; } else if (Key.isDown(39)) { movedir = 4; } else if (movedir != 0) { select1.start(); select1.play(); if (movedir == 2) { heart._y = 145; } else if (movedir == 1) { heart._y = 170; } else if (movedir == 3) { heart._x = 30; } else if (movedir == 4) { heart._x = 155; } movedir = 0; } if (actionbutton) { select2.start(); select2.play(); if ((heart._y == 145) && (heart._x == 30)) { btlscreen = 10; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); } else if ((heart._y == 145) && (heart._x == 155)) { btlscreen = 11; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); } else if ((heart._y == 170) && (heart._x == 30)) { btlscreen = 12; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); } else if ((heart._y == 170) && (heart._x == 155)) { btlscreen = 13; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); } } } if (btlscreen == 14) { if (Key.isDown(40)) { movedir = 1; } else if (Key.isDown(38)) { movedir = 2; } else if (Key.isDown(37)) { movedir = 3; } else if (Key.isDown(39)) { movedir = 4; } else if (movedir != 0) { select1.start(); select1.play(); if (movedir == 2) { heart._y = 145; } else if (movedir == 1) { heart._y = 170; } else if (movedir == 3) { heart._x = 30; } else if (movedir == 4) { heart._x = 155; } movedir = 0; } if (actionbutton) { select2.start(); select2.play(); if ((heart._y == 145) && (heart._x == 30)) { btlscreen = 16; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); _root.mountiandewbottles++; } else if ((heart._y == 145) && (heart._x == 155)) { btlscreen = 17; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); _root.doritos++; } else if ((heart._y == 170) && (heart._x == 30)) { btlscreen = 18; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); } else if ((heart._y == 170) && (heart._x == 155)) { btlscreen = 19; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); } } } if (btlscreen == 15) { if (Key.isDown(40)) { movedir = 1; } else if (Key.isDown(38)) { movedir = 2; } else if (movedir != 0) { select1.start(); select1.play(); if (movedir == 2) { heart._y = 145; } else if (movedir == 1) { heart._y = 170; } movedir = 0; } if (actionbutton) { select2.start(); select2.play(); if (heart._y == 145) { d.gotoAndStop(1); btlscreen = 20; heart._x = (heart._y = -10); textmode = 1; } else if (heart._y == 170) { d.gotoAndPlay(92); heart._x = -1000; } } } if ((btlscreen > 0) && (btlscreen < 5)) { if (Key.isDown(37)) { btlscreen = battlescreen._currentframe - 1; if (btlscreen < 1) { btlscreen = 1; } } else if (Key.isDown(39)) { btlscreen = battlescreen._currentframe + 1; if (btlscreen > 4) { btlscreen = 4; } } else { if (btlscreen != battlescreen._currentframe) { select1.start(); select1.play(); } battlescreen.gotoAndStop(btlscreen); if (btlscreen == 1) { heart._x = 24.2; heart._y = 228.4; if (actionbutton) { _root.justattacked = true; select2.start(); select2.play(); d.dt.text = ""; d.gotoAndPlay("attack"); btlscreen = 5; } } if (btlscreen == 2) { heart._x = 101.7; heart._y = 228.4; if (actionbutton) { _root.justattacked = false; select2.start(); select2.play(); d.dt.text = ""; d.gotoAndStop(85); btlscreen = 9; heart._x = 30; heart._y = 145; } } if (btlscreen == 3) { heart._x = 181.2; heart._y = 228.4; if (actionbutton) { _root.justattacked = false; select2.start(); select2.play(); d.dt.text = ""; d.gotoAndStop(86); btlscreen = 14; heart._x = 30; heart._y = 145; } } if (btlscreen == 4) { heart._x = 258.4; heart._y = 228.4; if (actionbutton) { _root.justattacked = false; select2.start(); select2.play(); d.dt.text = ""; d.gotoAndStop(91); btlscreen = 15; heart._x = 30; heart._y = 145; } } } } actionbutton = false; };
Symbol 646 MovieClip Frame 3
function showtext(intext) { if (actionbutton && (d.dt.text.length != intext.length)) { d.dt.text = intext; textcompletetimer++; return(undefined); } var i = 0; while (i < intext.length) { c1 = intext.charAt(i); c2 = d.dt.text.charAt(i); if (((d.dt.text.length > i) && (c1 != c2)) && (c2.charCodeAt() != 13)) { d.dt.text = ""; } if (d.dt.text.length <= i) { d.dt.text = d.dt.text + intext.charAt(i); if ((i % 2) == 1) { beepsound.start(); beepsound.play(); } return(undefined); } i++; } if (d.dt.text.length == intext.length) { textcompletetimer++; } if ((textcompletetimer > 5) && (actionbutton)) { textmode++; } } function damageopponent(damagem) { damage.gotoAndPlay(2); damage.damagetext1.d.text = damagem; damage.damagetext2.d.text = damagem; _root.enimy2health = _root.enimy2health - damagem; } function startEnimyAttack() { d.dt.text = ""; d.gotoAndPlay(36); heart._x = 170; heart._y = 165; btlscreen = 7; } function earthquake() { earthquaket = 1; } select1 = new Sound(); select1.attachSound("select1"); select2 = new Sound(); select2.attachSound("select2"); beepsound = new Sound(); beepsound.attachSound("beep"); textmode = 1; textcompletetimer = 0; btlscreen = 1; heart._x = 24.2; heart._y = 228.4; actionbutton = false; var keyListener = new Object(); keyListener.onKeyUp = function () { if ((Key.getCode() == 90) || (Key.getCode() == 88)) { actionbutton = true; } }; Key.addListener(keyListener); _root.battleattack = 51; _root.act2 = 1; _root.act3 = 1; _root.act4 = 1; _root.act5 = 1; _root.act6 = 1; movedir = 0; earthquaket = 0; drugtimer = 0; _root.onEnterFrame = function () { drugtimer++; drugtimera = (Math.sin(drugtimer / 10) * 100) - 40; drugtimerb = (Math.sin((drugtimer / 10) + 2.3) * 100) - 40; drugtimerc = (Math.sin((drugtimer / 10) + 4.6) * 100) - 40; drugtimera = ((drugtimera > 0) ? (drugtimera) : 0); drugtimerb = ((drugtimerb > 0) ? (drugtimerb) : 0); drugtimerc = ((drugtimerc > 0) ? (drugtimerc) : 0); myColor = new Color(_root.game); myColorTransform = new Object(); if (!_root.dietpills) { myColorTransform = {rb:0, gb:0, bb:0}; } else { myColorTransform = {rb:drugtimera / 2, gb:drugtimerb / 2, bb:drugtimerc / 2}; } myColor.setTransform(myColorTransform); battlescreen.health._xscale = ((-_root.health) * 5) + 100; if (_root.health <= 0) { if (heart._currentframe < 24) { heart.gotoAndPlay(24); stopAllSounds(); } return(undefined); } battlescreen.healthtext.health.text = _root.health; damage.healthbar._xscale = (-_root.enimy2health) + 100; if (_root.enimy2health <= 0) { _root.enimy2status = "dead"; heart._x = -1000; if (enimy2._currentframe < 41) { stopAllSounds(); enimy2.gotoAndPlay(41); } if (d._currentframe > 36) { d.gotoAndStop(1); } if ((enimy2._currentframe == 124) && (d._currentframe == 1)) { showtext("You gained 10 EXP and 10 G!"); } if (actionbutton && (enimy2._currentframe == 124)) { _root.defeted++; _root.game.gotoAndStop(1); } actionbutton = false; return(undefined); } if (earthquaket > 0) { earthquaket++; if (earthquaket > 0) { _root.game._y = (((((earthquaket % 2) == 0) * 2) - 1) * 20) / (earthquaket / 5); } if (earthquaket > 10) { earthquaket = 0; } } else { _root.game._y = 0; } if ((btlscreen > 0) && (btlscreen < 5)) { if (textmode == 1) { if (_root.poopattackstart == true) { showtext("He doesn't look that good"); } else if (_root.game.heart._visible == false) { showtext("He stole your heart!\nLiterally of course, right before eating it."); } else if (_root.canmercy2) { showtext("Looks like someone is feeling guity!"); } else if (_root.poopmsg == true) { showtext("It smells like poop ;_;"); } else if (_root.justattacked == true) { showtext("Even after a massive attack, the blubber blocked any damage!"); } else { showtext("A large obese person is blocking your way!"); } } } else if (btlscreen == 10) { if (_root.game.sounds._currentframe >= 4) { stopAllSounds(); _root.game.sounds.gotoAndPlay(1); } if (textmode == 1) { if (_root.checked2 == 0) { showtext("SJW - ATK 10 DEF 99999\nA large fat man, he smells like B.O. and poo"); } else if (_root.checked2 == 1) { showtext("SJW - ATK 10 DEF 99999\nA large fat man, checking him out twice makes you feel a little sick"); } } else if (textmode == 2) { _root.checked2++; if (enimy2._currentframe > 27) { enimy2.gotoAndPlay(1); } startEnimyAttack(); } } else if (btlscreen == 11) { if (_root.act2 == 1) { if (textmode == 1) { showtext("You look at him disgusted, and tell him being overweight is unhealthy and repulsive"); } else if (textmode == 2) { showtext("He responds that fat shaming wont work with him, and that he's attractive at any size "); } else if (textmode == 3) { _root.act2 = 2; startEnimyAttack(); } } else if (_root.act2 == 2) { if (textmode == 1) { showtext("You try insulting him again, but he's insisting he's just big boned."); } else if (textmode == 2) { showtext("Perhaps the fat around his brain is affecting the way he thinks?"); } else if (textmode == 3) { _root.act2 = 3; startEnimyAttack(); } } else if (textmode == 1) { showtext("He ignores you while munching on a snack. Is that a brick of cheese?"); } else if (textmode == 2) { showtext("Apparently, he's at a healthy size despite having to buy two airplane tickets"); } else if (textmode == 3) { _root.act2 = 3; startEnimyAttack(); } } else if (btlscreen == 12) { if (_root.act3 == 1) { if (textmode == 1) { showtext("You take a step back. He's now an awkward length away."); } else if (textmode == 2) { showtext("He takes a step forward."); } else if (textmode == 3) { _root.act3 = 2; startEnimyAttack(); } } else if (_root.act3 == 2) { if (textmode == 1) { showtext("You take another step back"); } else if (textmode == 2) { showtext("Walking forward again, he's visibly exhausted after doing that."); } else if (textmode == 3) { _root.act3 = 3; startEnimyAttack(); } } else if (_root.act3 == 3) { if (textmode == 1) { showtext("Yet again you take another step back"); } else if (textmode == 2) { showtext("Breathing heavily, he takes another step forward"); } else if (textmode == 3) { showtext("He doesn't look like he enjoyed that"); } else if (textmode == 4) { _root.act3 = 4; startEnimyAttack(); } } else if (_root.act3 == 4) { if (textmode == 1) { showtext("Yet again you take another step back"); } else if (textmode == 2) { showtext("He's clutching his chest!"); } else if (textmode == 3) { _root.act3 = 5; startEnimyAttack(); } } else if (textmode == 1) { showtext("You take another step back, he clutches his chest and collapses on the floor"); } else if (textmode == 2) { showtext(" "); _root.enimy2health = 0; } } else if (btlscreen == 13) { if (_root.act4 == 1) { if (textmode == 1) { showtext("You start off with some jumping jacks"); } else if (textmode == 2) { showtext("He looks confused, he's never seen this before"); } else if (textmode == 3) { _root.act4 = 2; startEnimyAttack(); } } else if (_root.act4 == 2) { if (textmode == 1) { showtext("You do some streches"); } else if (textmode == 2) { showtext("left and right, left and right! He does not join in."); } else if (textmode == 3) { _root.act4 = 3; startEnimyAttack(); } } else if (_root.act4 == 3) { if (textmode == 1) { showtext("You do some pushups"); } else if (textmode == 2) { showtext("You manage ten. Not bad, considering you're not very fit"); } else if (textmode == 3) { _root.act4 = 4; startEnimyAttack(); } } else if (_root.act4 == 4) { if (textmode == 1) { showtext("Jogging on the spot!"); } else if (textmode == 2) { showtext("Once again, you're the only one doing it."); } else if (textmode == 3) { _root.act4 = 5; startEnimyAttack(); } } else if (_root.act4 == 5) { if (textmode == 1) { showtext("Curl ups!"); } else if (textmode == 2) { showtext("Smelling your sweater and the sweat stains you now have make this not the wisest choice. Some weirdo on the internet probally gets off on that"); } else if (textmode == 3) { _root.act4 = 6; startEnimyAttack(); } } else if (_root.act4 == 6) { if (textmode == 1) { showtext("Squats"); } else if (textmode == 2) { showtext("You read online that boys get attracted to sweat pheromones. But once you sat next to that boy smelling he just looked disgusted"); } else if (textmode == 3) { _root.act4 = 7; startEnimyAttack(); } } else if (_root.act4 == 7) { if (textmode == 1) { showtext("You try to do some planking, now covered in sweat"); } else if (textmode == 2) { showtext("Not being interested in fitness is now coming back to bite you in the ass. You collapse after only ten seconds"); } else if (textmode == 3) { _root.act4 = 8; _root.sweaty = true; startEnimyAttack(); } } else if (_root.act4 >= 8) { if (textmode == 1) { showtext("You're too exhausted to do any more exercise"); } else if (textmode == 2) { startEnimyAttack(); } } } else if (btlscreen == 16) { _root.battleattack = 58; if (_root.act5 == 1) { if (textmode == 1) { showtext("You reach for your Mountian Dew (TM) can"); } else if (textmode == 2) { showtext("But there's nothing there! Someone stole your Mountian Dew!"); } else if (textmode == 3) { _root.act5 = 2; startEnimyAttack(); } } else if (_root.act5 == 2) { if (textmode == 1) { showtext("You realise he has a Mountian Dew (TM), and you have a Mountian Dew (TM)"); } else if (textmode == 2) { showtext("And he has a straw that reaches across the room, and drinks your Mountian Dew (TM)"); } else if (textmode == 3) { showtext("He's Drinking your Mountian Dew (TM)! "); } else if (textmode == 4) { showtext("SLUUUUUUUUUUUUURP!"); } else if (textmode == 5) { showtext("HE DRANK YOUR MOUNTIAN DEW!"); } else if (textmode == 6) { _root.act5 = 3; startEnimyAttack(); } } else if (_root.act5 >= 3) { if (textmode == 1) { showtext("You assume the fetal position as Mountian Dew (TM) withdraws set in"); } else if (textmode == 2) { showtext("How you are you going to active your X-Box live account now?"); } else if (textmode == 3) { startEnimyAttack(); } } } else if (btlscreen == 17) { _root.battleattack = 57; if (_root.act6 == 1) { if (textmode == 1) { showtext("You try to grab a packet of your Doritos (TM), but they're all gone!"); } else if (textmode == 2) { showtext("He's stolen them all!"); } else if (textmode == 3) { showtext("What are you going to do about it? whinge like a little bitch?"); } else if (textmode == 4) { startEnimyAttack(); _root.act6 = 2; } } else if (_root.act6 == 2) { if (textmode == 1) { showtext("Still no Doritos (TM)? GOD DOES NOT EXIST"); } else if (textmode == 2) { startEnimyAttack(); _root.act6 = 3; } } else if (_root.act6 == 3) { if (textmode == 1) { showtext("Why did you even pack Doritos (TM) and Mountian Dew (TM) with you? you don't even like them"); } else if (textmode == 2) { startEnimyAttack(); _root.act6 = 4; } } else if (_root.act6 == 4) { if (textmode == 1) { showtext("Reading the back of the packet you realise that it contains palm oil"); } else if (textmode == 2) { showtext("You're a grotty little orangutan killer"); } else if (textmode == 3) { showtext("Go directly to orangutan jail. Do not collect $200."); } else if (textmode == 4) { startEnimyAttack(); _root.act6 = 5; } } else if (textmode == 1) { showtext("You'll be having nightmares about Doritos (TM). No one will save you now"); } else if (textmode == 2) { showtext("Perhaps avoiding junk food in this game is a clever analogy? doubtful, the programmer isn't that smart"); } else if (textmode == 3) { startEnimyAttack(); } } else if (btlscreen == 18) { if (_root.dietpills == 0) { if (textmode == 1) { showtext("You throw diet pills at the man. No one can comprehend how smug you feel doing that."); } else if (textmode == 2) { showtext("You down one, in the hopes it gives you a buzz"); } else if (textmode == 3) { startEnimyAttack(); _root.dietpills = 1; } } else if (textmode == 1) { showtext("Feeling the buzz of the last pill, you down one more"); } else if (textmode == 2) { showtext("Because why not? YOLO?"); } else if (textmode == 3) { _root.dietpills++; startEnimyAttack(); } } else if (btlscreen == 19) { _root.health = 20; if (textmode == 1) { showtext("You eat a healthy salad. You feel much better."); } else if (textmode == 2) { showtext("Diet and exercise is the key to a healthy body"); } else if ((textmode == 2) && (_root.mountiandewbottles > 5)) { showtext("That salad won't make up for the gross cans of crap you drank before you trashy girl"); } else if ((textmode == 2) && (_root.doritos > 5)) { showtext("If your body was a temple, it would be one used for storing trash"); } else if (textmode == 3) { showtext("He looks guilty, as you're very healthy"); _root.canmercy2 = true; } else if (textmode == 4) { startEnimyAttack(); } } else if (btlscreen == 20) { if (_root.canmercy2) { if (textmode == 1) { showtext("He shys away as you get close"); } else if (textmode == 2) { stopAllSounds(); showtext("Eating that salad made him feel bad"); } else { _root.spared++; _root.enimy2status = "spared"; gotoAndStop (1); } } else if (textmode == 1) { showtext("He's too large to let you pass"); } else if (textmode == 2) { showtext("You try, but you kind of don't want to touch him"); } else if (textmode == 3) { startEnimyAttack(); } } else if (btlscreen == 21) { if ((textmode == 1) && (_root.battleattack == 54)) { showtext("I have no idea what you just selected"); } else if (textmode == 1) { showtext("I still have no idea what you selected"); } else if (textmode == 2) { startEnimyAttack(); } } else if (btlscreen == 22) { if (textmode == 1) { showtext("Your heart is now covered in poop"); } else if (textmode == 2) { _root.justpoopattack = false; startEnimyAttack(); } } if ((((btlscreen == 9) || (btlscreen == 5)) || (btlscreen == 14)) || (btlscreen == 15)) { if (_root.game.heart._visible == false) { if (actionbutton) { d.gotoAndStop(1); select2.start(); select2.play(); d.dt.text = ""; btlscreen = 21; textmode = 1; actionbutton = false; return(undefined); } } } if (btlscreen == 5) { if (actionbutton) { select2.start(); select2.play(); d.stop(); d.bar.play(); healthdamage = 0; if ((d._currentframe == 28) || (d.currentframe == 29)) { healthdamage = 0; } damageopponent(healthdamage); btlscreen = 6; } } if (btlscreen == 7) { if (Key.isDown(40) && (heart._y < 190)) { heart._y = heart._y + 2; } else if (Key.isDown(38) && (heart._y > 134.5)) { heart._y = heart._y - 2; } if (_root.battleattack != 55) { if (Key.isDown(37) && (heart._x > 110)) { heart._x = heart._x - 2; } else if (Key.isDown(39) && (heart._x < 205)) { heart._x = heart._x + 2; } } else { if ((heart._x < 50) && (heart._visible)) { d.gotoAndStop(1); enimy2.gotoAndPlay(1); damageopponent(30); btlscreen = 22; _root.poopmsg = false; _root.battleattack = 56; textmode = 1; actionbutton = false; _root.game.enimy2.swapDepths(200); _root.game.d.swapDepths(210); _root.game.damage.swapDepths(215); _root.justpoopattack = true; heart._x = -1000; textcompletetimer = 0; } if (Key.isDown(37) && (heart._x > 20.5)) { heart._x = heart._x - 2; } else if (Key.isDown(39) && (heart._x < 305)) { heart._x = heart._x + 2; } } if (d.attack.hitTest(heart._x * 2, heart._y * 2, true)) { if ((heart._currentframe == 1) && (heart._visible == true)) { heart.gotoAndPlay(16); _root.health = _root.health - 1; } } } if (btlscreen == 9) { if (Key.isDown(40)) { movedir = 1; } else if (Key.isDown(38)) { movedir = 2; } else if (Key.isDown(37)) { movedir = 3; } else if (Key.isDown(39)) { movedir = 4; } else if (movedir != 0) { select1.start(); select1.play(); if (movedir == 2) { heart._y = 145; } else if (movedir == 1) { heart._y = 170; } else if (movedir == 3) { heart._x = 30; } else if (movedir == 4) { heart._x = 155; } movedir = 0; } if (actionbutton) { select2.start(); select2.play(); if ((heart._y == 145) && (heart._x == 30)) { btlscreen = 10; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); } else if ((heart._y == 145) && (heart._x == 155)) { btlscreen = 11; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); } else if ((heart._y == 170) && (heart._x == 30)) { btlscreen = 12; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); } else if ((heart._y == 170) && (heart._x == 155)) { btlscreen = 13; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); } } } if (btlscreen == 14) { if (Key.isDown(40)) { movedir = 1; } else if (Key.isDown(38)) { movedir = 2; } else if (Key.isDown(37)) { movedir = 3; } else if (Key.isDown(39)) { movedir = 4; } else if (movedir != 0) { select1.start(); select1.play(); if (movedir == 2) { heart._y = 145; } else if (movedir == 1) { heart._y = 170; } else if (movedir == 3) { heart._x = 30; } else if (movedir == 4) { heart._x = 155; } movedir = 0; } if (actionbutton) { select2.start(); select2.play(); if ((heart._y == 145) && (heart._x == 30)) { btlscreen = 16; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); _root.mountiandewbottles++; } else if ((heart._y == 145) && (heart._x == 155)) { btlscreen = 17; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); _root.doritos++; } else if ((heart._y == 170) && (heart._x == 30)) { btlscreen = 18; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); } else if ((heart._y == 170) && (heart._x == 155)) { btlscreen = 19; textmode = 1; d.gotoAndStop(1); heart._x = (heart._y = -10); } } } if (btlscreen == 15) { if (Key.isDown(40)) { movedir = 1; } else if (Key.isDown(38)) { movedir = 2; } else if (movedir != 0) { select1.start(); select1.play(); if (movedir == 2) { heart._y = 145; } else if (movedir == 1) { heart._y = 170; } movedir = 0; } if (actionbutton) { select2.start(); select2.play(); if (heart._y == 145) { d.gotoAndStop(1); btlscreen = 20; heart._x = (heart._y = -10); textmode = 1; } else if (heart._y == 170) { d.gotoAndPlay(92); heart._x = -1000; } } } if ((btlscreen > 0) && (btlscreen < 5)) { if (Key.isDown(37)) { btlscreen = battlescreen._currentframe - 1; if (btlscreen < 1) { btlscreen = 1; } if ((btlscreen < 2) && (_root.game.battlescreen.fightbye._currentframe != 1)) { btlscreen = 2; } } else if (Key.isDown(39)) { btlscreen = battlescreen._currentframe + 1; if (btlscreen > 4) { btlscreen = 4; } } else { if ((battlescreen._currentframe == 1) && (_root.game.battlescreen.fightbye._currentframe != 1)) { btlscreen = 2; } if (btlscreen != battlescreen._currentframe) { select1.start(); select1.play(); } battlescreen.gotoAndStop(btlscreen); if (btlscreen == 1) { heart._x = 24.2; heart._y = 228.4; if (actionbutton) { _root.justattacked = true; select2.start(); select2.play(); d.dt.text = ""; d.gotoAndPlay("attack"); btlscreen = 5; } } if (btlscreen == 2) { heart._x = 101.7; heart._y = 228.4; if (actionbutton) { _root.justattacked = false; select2.start(); select2.play(); d.dt.text = ""; d.gotoAndStop(87); btlscreen = 9; heart._x = 30; heart._y = 145; } } if (btlscreen == 3) { heart._x = 181.2; heart._y = 228.4; if (actionbutton) { _root.justattacked = false; select2.start(); select2.play(); d.dt.text = ""; d.gotoAndStop(88); btlscreen = 14; heart._x = 30; heart._y = 145; } } if (btlscreen == 4) { heart._x = 258.4; heart._y = 228.4; if (actionbutton) { _root.justattacked = false; select2.start(); select2.play(); d.dt.text = ""; d.gotoAndStop(91); btlscreen = 15; heart._x = 30; heart._y = 145; } } } } actionbutton = false; };
Symbol 646 MovieClip Frame 4
function showtext2(intext) { if (modd < 50) { return(undefined); } if ((modd % 2) == 0) { return(undefined); } if (actionbutton && (ff.text.length != intext.length)) { ff.text = intext; textcompletetimer++; return(undefined); } var i = 0; while (i < intext.length) { c1 = intext.charAt(i); c2 = ff.text.charAt(i); if (((ff.text.length > i) && (c1 != c2)) && (c2.charCodeAt() != 13)) { ff.text = ""; } if (ff.text.length <= i) { ff.text = ff.text + intext.charAt(i); if ((i % 2) == 1) { endsound.start(); endsound.play(); } return(undefined); } i++; } if (ff.text.length == intext.length) { textcompletetimer++; } if ((textcompletetimer > 5) && (actionbutton)) { textmode++; } } _root.game._x = 0; _root.game._y = 0; endsound = new Sound(); endsound.attachSound("end"); textcompletetimer = 0; mesg = Math.round(Math.random() * 5); modd = 0; _root.onEnterFrame = function () { modd++; if (mesg == 0) { showtext2("Anon! Stay determined\nDon't give up!"); } else if (mesg == 1) { showtext2("Anon! Don't give up!\nThink of all the CP you havn't saved to your hard drive!"); } else if (mesg == 2) { showtext2("Anon! Don't give up!\nYou need a cold crisp can of all new determination(tm) flvd Mtn Dew(tm)?!"); } else if (mesg == 3) { showtext2("Anon! Don't give up!\njueeze try to GtGoodfgt!"); } else if (mesg == 4) { showtext2("Anon! Don't give up!\nI won't do what your father did!"); } else { showtext2("Anon! Don't give up!\nuggu sempai why do you rub me like that?"); } }; _root.game.enimy2.removeMovieClip(); _root.game.d.removeMovieClip(); _root.game.heart.removeMovieClip(); _root.game.damage.removeMovieClip();
Symbol 646 MovieClip Frame 5
_root.game._x = 0; _root.game._y = 0; _root.onEnterFrame = function () { };
Symbol 646 MovieClip Frame 6
_root.game._x = 0; _root.game._y = 0; _root.onEnterFrame = function () { };
Symbol 646 MovieClip Frame 7
_root.game._x = 0; _root.game._y = 0; _root.onEnterFrame = function () { };
Symbol 646 MovieClip Frame 8
_root.game._x = 0; _root.game._y = 0; select1 = new Sound(); select1.attachSound("select1"); actionbutton = false; var keyListener = new Object(); keyListener.onKeyUp = function () { if ((Key.getCode() == 90) || (Key.getCode() == 88)) { actionbutton = true; } }; Key.addListener(keyListener); endamination = false; btlscreen = 1; d.dt.text = "Frisk wants to fight!"; _root.onEnterFrame = function () { if (endamination) { return(undefined); } if (Key.isDown(37)) { btlscreen = battlescreen._currentframe - 1; if (btlscreen < 1) { btlscreen = 1; } } else if (Key.isDown(39)) { btlscreen = battlescreen._currentframe + 1; if (btlscreen > 4) { btlscreen = 4; } } else { if (btlscreen != battlescreen._currentframe) { select1.start(); select1.play(); } battlescreen.gotoAndStop(btlscreen); } if (actionbutton) { endamination = true; enimy3.play(); d.dt.text = "That's not going to happen :'("; } actionbutton = false; };

Library Items

Symbol 1 Sound [select1]
Symbol 2 Sound [beep]
Symbol 3 Sound [end]
Symbol 4 Sound [select2]Used by:113 645
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:Timeline
Symbol 7 BitmapUsed by:9
Symbol 8 BitmapUsed by:9
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Symbol 10 MovieClipUses:9Used by:646
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:22
Symbol 13 SoundUsed by:22
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:22
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:22
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:22
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:22
Symbol 22 MovieClipUses:12 13 15 17 19 21Used by:646
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:33
Symbol 25 SoundUsed by:33 354
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:33
Symbol 28 SoundUsed by:33 127 385
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:33
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClipUses:24 25 27 28 30 32Used by:646
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Symbol 35 GraphicUsed by:38
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:35 36 37Used by:59
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Symbol 40 GraphicUsed by:42
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Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
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Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:47 48 49Used by:59
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Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
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Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:55 56 57Used by:59
Symbol 59 MovieClipUses:34 38 42 46 50 54 58Used by:646
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:70
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:70
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:70
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:70
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClipUses:61 63 65 67 69Used by:646
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:105
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:76
Symbol 75 SoundUsed by:76
Symbol 76 MovieClipUses:74 75Used by:105
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:105
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:105
Symbol 81 BitmapUsed by:82
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Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:105
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Symbol 98 GraphicUses:97Used by:105
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:105
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:105
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:105
Symbol 105 MovieClipUses:72 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104Used by:646
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "select1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "beep"
ExportAssets (56)Timeline Frame 1Symbol 3 as "end"
ExportAssets (56)Timeline Frame 1Symbol 4 as "select2"
EnableDebugger2 (64)Timeline Frame 131 bytes "..$1$o4$/p4kE6du5q.rAyjwUtBPE1."
DebugMX1 (63)Timeline Frame 1

Labels

"downidle"Symbol 105 MovieClip Frame 1
"downwalk"Symbol 105 MovieClip Frame 2
"leftidle"Symbol 105 MovieClip Frame 21
"leftwalk"Symbol 105 MovieClip Frame 22
"rightidle"Symbol 105 MovieClip Frame 40
"rightwalk"Symbol 105 MovieClip Frame 41
"upidle"Symbol 105 MovieClip Frame 57
"upwalk"Symbol 105 MovieClip Frame 58
"trump"Symbol 113 MovieClip Frame 71
"poop attack"Symbol 300 MovieClip Frame 2
"attack"Symbol 338 MovieClip Frame 7




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Created: 7/8 -2019 01:43:11 Last modified: 7/8 -2019 01:43:11 Server time: 19/04 -2024 16:46:38