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ARIA_2_3.swf

This is the info page for
Flash #189367

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 5 { } movieClip 10 tooltip { } movieClip 22 aria_laser_small { #initclip Object.registerClass('aria_laser_small', FixOnLoad); #endinitclip frame 8 { stop(); this.unloadMovie(); removeMovieClip(this); } } movieClip 32 aria_laser { #initclip Object.registerClass('aria_laser', FixOnLoad); #endinitclip frame 8 { stop(); this.unloadMovie(); removeMovieClip(this); } } movieClip 34 { } movieClip 35 spark_2 { frame 16 { this.removeMovieClip(); } } movieClip 36 spark_1 { frame 16 { this.removeMovieClip(); } } movieClip 43 bullet { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } } movieClip 44 spark2 { frame 16 { this.removeMovieClip(); } } movieClip 45 spark { frame 16 { this.removeMovieClip(); } } movieClip 54 { frame 1 { stop(); } } movieClip 55 laser_particle_mc { #initclip Object.registerClass('laser_particle_mc', FixOnLoad); #endinitclip } movieClip 59 { } movieClip 62 enemy_attack_squad { frame 1 { stop(); } } movieClip 70 { frame 1 { stop(); } } movieClip 79 { frame 1 { stop(); } } movieClip 81 your_attack_squad { frame 1 { stop(); } instance aria of movieClip 70 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance squad of movieClip 79 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } } movieClip 86 { } movieClip 89 { } movieClip 92 { } movieClip 95 { } movieClip 96 e_b { frame 1 { stop(); } frame 2 { play(); } frame 14 { _root.raid.room.td1.gotoAndStop(3); _root.raid.room.td2.gotoAndStop(3); _root.raid.room.td3.gotoAndStop(3); _root.raid.room.td4.gotoAndStop(3); _root.raid.room.door.gotoAndPlay(2); _root.raid.room.en_1.HP = 0; _root.raid.room.en_1.gotoAndPlay(2); _root.raid.room.en_2.HP = 0; _root.raid.room.en_2.gotoAndPlay(2); _root.raid.room.en_3.HP = 0; _root.raid.room.en_3.gotoAndPlay(2); _root.raid.room.en_4.HP = 0; _root.raid.room.en_4.gotoAndPlay(2); _root.raid.room.en_5.HP = 0; _root.raid.room.en_5.gotoAndPlay(2); } frame 24 { stop(); } } movieClip 97 e_c { frame 1 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 2 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 3 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 4 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 5 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 6 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 7 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 8 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 9 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 10 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 11 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 12 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 13 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 14 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 15 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 16 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 17 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 18 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 19 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 20 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 21 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 22 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 23 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 24 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 25 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 26 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 27 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 28 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 29 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 30 { if (_root.char.blast._currentframe > 1) { _global.delete_me(this); } } frame 30 { if (this.hitTest(_root.char.hitd) == true) { _global.girl_life -= _global.enemy_damage; if (_global.aria_girl == 7) { _global.amp_damage_buff += 1; } } } frame 31 { _global.delete_me(this); } } movieClip 99 starbox { } movieClip 100 area_mc { } movieClip 103 { } movieClip 107 { frame 1 { stop(); _parent.shield_amount = 0; _parent.shield.gotoAndStop(1); } frame 2 { stop(); _parent.shield_amount = 0; _parent.shield.gotoAndStop(1); } instance aria of movieClip 70 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 3 { stop(); _parent.shield_amount = 0; _parent.shield.gotoAndStop(1); } } movieClip 110 { } movieClip 111 { frame 1 { stop(); } } movieClip 113 { } movieClip 114 { frame 1 { stop(); } frame 20 { gotoAndStop(1); } } movieClip 117 { frame 1 { stop(); } } movieClip 120 { } movieClip 123 { } button 126 { on (release) { if (sphere_selection._currentframe == 1) { sphere_selection.gotoAndStop(2); _root.previous_selection = _root.current_selection; _root.current_selection = this; if (_root.current_selection != null && _root.previous_selection != null && _root.previous_selection.units > 1 && _root.previous_selection != _root.current_selection && _root.spheres_under_your_control[_root.previous_selection.fleet_number] == 1) { _root.create_laser(_root.current_selection, _root.previous_selection); _root.create_your_attack_squad(_root.current_selection, _root.previous_selection, Math.floor(_root.previous_selection.units / 2)); } } else { sphere_selection.gotoAndStop(1); } } } movieClip 128 sphere { frame 1 { stop(); } instance sphere_control of movieClip 107 { onClipEvent (enterFrame) { if (_root.spheres_under_your_control[_parent.fleet_number] == 1) { this.gotoAndStop(2); } if (_parent.units < 1000) { _parent.gotoAndStop(_parent.units + 1); } else { _parent.gotoAndStop(1000); } } } } frame 1 { var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); this.menu = my_cm; _global.gotraided = function () { if (_global.being_raided == 1) { _global.your_mercenary_count = random(50); _global.recources = 0; _global.psm = 0; _global.pnm = 0; _global.cm = 0; _global.prisoner = 0; _global.bombs = 0; _global.being_raided = 0; _global.stealth = 1; _global.raid_flag = 1; } if (_global.stealthsystem == 1) { _global.stealth = 1; } if (_global.days_in_same_area > _global.enemy_begin_raid_day && _global.days_in_same_area < _global.enemy_begin_raid_day * 2 && _global.stealth == 0) { if (random(_global.enemy_begin_raid_day * 2 - _global.days_in_same_area) == 0) { _global.being_raided = 1; } } if (_global.days_in_same_area > _global.enemy_begin_raid_day * 2 && _global.stealth == 0) { _global.being_raided = 1; } }; _global.mod_roll = function (roll) { _global.random_check = random(roll); if (_global.random_check < 100) { _global.recources += 1000; _root.mod_text = 'you found 1000 resources in this container.'; } else { if (_global.random_check < 150) { _global.random_check = random(6); if (_global.random_check == 0) { _global.aria_laser_mods[2] += 1; _root.mod_text = 'you found a Laser II mod in this container.'; } else { if (_global.random_check == 1) { _global.aria_laser_mods[3] += 1; _root.mod_text = 'you found a Laser III mod in this container.'; } else { if (_global.random_check == 2) { _global.aria_hull_mods[2] += 1; _root.mod_text = 'you found a Attk Ships II mod in this container.'; } else { if (_global.random_check == 3) { _global.aria_hull_mods[3] += 1; _root.mod_text = 'you found a Attk Ships III mod in this container.'; } else { _global.aria_hull_mods[1] += 1; _root.mod_text = 'you found a Attk Ships I mod in this container.'; } } } } } else { if (_global.random_check < 170) { _global.random_check = random(4); if (_global.random_check == 0) { _global.aria_laser_mods[4] += 1; _root.mod_text = 'you found a Laser Shotgun mod in this container!'; } else { if (_global.random_check == 1) { _global.aria_laser_mods[5] += 1; _root.mod_text = 'you found a Laser Burst mod in this container!'; } else { if (_global.random_check == 2) { _global.aria_hull_mods[4] += 1; _root.mod_text = 'you found a Attk Unit I mod in this container!'; } else { if (_global.random_check == 3) { _global.aria_hull_mods[5] += 1; _root.mod_text = 'you found a Attk Unit II mod in this container!'; } } } } } else { if (_global.random_check < 180) { _global.random_check = random(4); if (_global.random_check == 0) { _global.aria_laser_mods[6] += 1; _root.mod_text = 'you found a Laser Break mod in this container!!!'; } else { if (_global.random_check == 1) { _global.aria_laser_mods[7] += 1; _root.mod_text = 'you found a Laser Capture mod in this container!!!'; } else { if (_global.random_check == 2) { _global.aria_hull_mods[6] += 1; _root.mod_text = 'you found a Attk Unit III mod in this container!!!'; } else { if (_global.random_check == 3) { _global.aria_hull_mods[7] += 1; _root.mod_text = 'you found a Ability Cooldown mod in this container!!!'; } } } } } else { _root.mod_text = 'you didn\'t find anything.'; } } } } }; _global.manage_max_mods = function () { if (_global.aria_laser_mods[0] > 99) { _global.aria_laser_mods[0] = 99; } if (_global.aria_laser_mods[1] > 99) { _global.aria_laser_mods[1] = 99; } if (_global.aria_laser_mods[2] > 99) { _global.aria_laser_mods[2] = 99; } if (_global.aria_laser_mods[3] > 99) { _global.aria_laser_mods[3] = 99; } if (_global.aria_laser_mods[4] > 99) { _global.aria_laser_mods[4] = 99; } if (_global.aria_laser_mods[5] > 99) { _global.aria_laser_mods[5] = 99; } if (_global.aria_laser_mods[6] > 99) { _global.aria_laser_mods[6] = 99; } if (_global.aria_laser_mods[7] > 99) { _global.aria_laser_mods[7] = 99; } if (_global.aria_hull_mods[0] > 99) { _global.aria_hull_mods[0] = 99; } if (_global.aria_hull_mods[1] > 99) { _global.aria_hull_mods[1] = 99; } if (_global.aria_hull_mods[2] > 99) { _global.aria_hull_mods[2] = 99; } if (_global.aria_hull_mods[3] > 99) { _global.aria_hull_mods[3] = 99; } if (_global.aria_hull_mods[4] > 99) { _global.aria_hull_mods[4] = 99; } if (_global.aria_hull_mods[5] > 99) { _global.aria_hull_mods[5] = 99; } if (_global.aria_hull_mods[6] > 99) { _global.aria_hull_mods[6] = 99; } if (_global.aria_hull_mods[7] > 99) { _global.aria_hull_mods[7] = 99; } }; _global.manage_inventory = function (mod) { if (_global.active_mod == 1) { var v2 = _global.aria_girl_array[_global.aria_girl].laser; _global.aria_laser_mods[v2] += 1; _global.aria_laser_mods[mod] -= 1; } if (_global.active_mod == 2) { v2 = _global.aria_girl_array[_global.aria_girl].hull1; _global.aria_hull_mods[v2] += 1; _global.aria_hull_mods[mod] -= 1; } if (_global.active_mod == 3) { v2 = _global.aria_girl_array[_global.aria_girl].hull2; _global.aria_hull_mods[v2] += 1; _global.aria_hull_mods[mod] -= 1; } }; _global.button_mod_press = function (button) { if (button == _root.main_menu_mc.mods.mod0) { if (_global.active_mod == 1 && _global.aria_laser_mods[0] > 0) { _global.manage_inventory(0); _global.aria_girl_array[_global.aria_girl].laser = 0; } if (_global.active_mod == 2 && _global.aria_hull_mods[0] > 0) { _global.manage_inventory(0); _global.aria_girl_array[_global.aria_girl].hull1 = 0; } if (_global.active_mod == 3 && _global.aria_hull_mods[0] > 0) { _global.manage_inventory(0); _global.aria_girl_array[_global.aria_girl].hull2 = 0; } } if (button == _root.main_menu_mc.mods.mod1) { if (_global.active_mod == 1 && _global.aria_laser_mods[1] > 0) { _global.manage_inventory(1); _global.aria_girl_array[_global.aria_girl].laser = 1; } if (_global.active_mod == 2 && _global.aria_hull_mods[1] > 0) { _global.manage_inventory(1); _global.aria_girl_array[_global.aria_girl].hull1 = 1; } if (_global.active_mod == 3 && _global.aria_hull_mods[1] > 0) { _global.manage_inventory(1); _global.aria_girl_array[_global.aria_girl].hull2 = 1; } } if (button == _root.main_menu_mc.mods.mod2) { if (_global.active_mod == 1 && _global.aria_laser_mods[2] > 0) { _global.manage_inventory(2); _global.aria_girl_array[_global.aria_girl].laser = 2; } if (_global.active_mod == 2 && _global.aria_hull_mods[2] > 0) { _global.manage_inventory(2); _global.aria_girl_array[_global.aria_girl].hull1 = 2; } if (_global.active_mod == 3 && _global.aria_hull_mods[2] > 0) { _global.manage_inventory(2); _global.aria_girl_array[_global.aria_girl].hull2 = 2; } } if (button == _root.main_menu_mc.mods.mod3) { if (_global.active_mod == 1 && _global.aria_laser_mods[3] > 0) { _global.manage_inventory(3); _global.aria_girl_array[_global.aria_girl].laser = 3; } if (_global.active_mod == 2 && _global.aria_hull_mods[3] > 0) { _global.manage_inventory(3); _global.aria_girl_array[_global.aria_girl].hull1 = 3; } if (_global.active_mod == 3 && _global.aria_hull_mods[3] > 0) { _global.manage_inventory(3); _global.aria_girl_array[_global.aria_girl].hull2 = 3; } } if (button == _root.main_menu_mc.mods.mod4) { if (_global.active_mod == 1 && _global.aria_laser_mods[4] > 0) { _global.manage_inventory(4); _global.aria_girl_array[_global.aria_girl].laser = 4; } if (_global.active_mod == 2 && _global.aria_hull_mods[4] > 0) { _global.manage_inventory(4); _global.aria_girl_array[_global.aria_girl].hull1 = 4; } if (_global.active_mod == 3 && _global.aria_hull_mods[4] > 0) { _global.manage_inventory(4); _global.aria_girl_array[_global.aria_girl].hull2 = 4; } } if (button == _root.main_menu_mc.mods.mod5) { if (_global.active_mod == 1 && _global.aria_laser_mods[5] > 0) { _global.manage_inventory(5); _global.aria_girl_array[_global.aria_girl].laser = 5; } if (_global.active_mod == 2 && _global.aria_hull_mods[5] > 0) { _global.manage_inventory(5); _global.aria_girl_array[_global.aria_girl].hull1 = 5; } if (_global.active_mod == 3 && _global.aria_hull_mods[5] > 0) { _global.manage_inventory(5); _global.aria_girl_array[_global.aria_girl].hull2 = 5; } } if (button == _root.main_menu_mc.mods.mod6) { if (_global.active_mod == 1 && _global.aria_laser_mods[6] > 0) { _global.manage_inventory(6); _global.aria_girl_array[_global.aria_girl].laser = 6; } if (_global.active_mod == 2 && _global.aria_hull_mods[6] > 0) { _global.manage_inventory(6); _global.aria_girl_array[_global.aria_girl].hull1 = 6; } if (_global.active_mod == 3 && _global.aria_hull_mods[6] > 0) { _global.manage_inventory(6); _global.aria_girl_array[_global.aria_girl].hull2 = 6; } } if (button == _root.main_menu_mc.mods.mod7) { if (_global.active_mod == 1 && _global.aria_laser_mods[7] > 0) { _global.manage_inventory(7); _global.aria_girl_array[_global.aria_girl].laser = 7; } if (_global.active_mod == 2 && _global.aria_hull_mods[7] > 0) { _global.manage_inventory(7); _global.aria_girl_array[_global.aria_girl].hull1 = 7; } if (_global.active_mod == 3 && _global.aria_hull_mods[7] > 0) { _global.manage_inventory(7); _global.aria_girl_array[_global.aria_girl].hull2 = 7; } } }; } frame 1 { _global.do_task = function () { _global.random_check = random(100) + 1; _global.check_against_this_result = 0; _global.how_much = 0; _global.check_against_this_result = _global.max_obey - _global.aria_girl_array[_global.aria_girl].obey; if (_global.aria_girl_task_queue[_global.aria_girl] != 4) { if (_global.aria_girl == 1 && _global.arielle_injury == 1 || _global.aria_girl == 2 && _global.phia_injury == 1 || _global.aria_girl == 3 && _global.tiffany_injury == 1 || _global.aria_girl == 4 && _global.bri_injury == 1) { _global.aria_girl_task_queue[_global.aria_girl] = 9; } else { if (_global.aria_girl_array[_global.aria_girl].food <= 0) { _global.story_task_battle = 0; _global.random_check = 100; _global.aria_girl_task_queue[_global.aria_girl] = 5; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx5.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx5.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx5.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx5.start(0, 1); } } } else { if (_global.aria_girl_array[_global.aria_girl].fatigue >= 100) { _global.story_task_battle = 0; _global.random_check = 100; _global.aria_girl_task_queue[_global.aria_girl] = 6; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; } } } } if (_global.aria_girl_task_queue[_global.aria_girl] == 1) { _global.story_task_battle = 0; _root.girl.gotoAndStop(1); _global.aria_girl_array[_global.aria_girl].food -= random(5) + 5; if (_global.random_check >= _global.check_against_this_result || _global.aria_girl == 4) { _global.talk_text(_global.aria_girl, 1); if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx4.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx4.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx4.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx4.start(0, 1); } } _global.aria_girl_array[_global.aria_girl].love += random(5) + 10; _global.aria_girl_array[_global.aria_girl].obey += random(10) + 10; _global.aria_girl_array[_global.aria_girl].fatigue += random(5) + 1; } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to talk to you!'; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx5.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx5.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx5.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx5.start(0, 1); } } } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 2) { _global.story_task_battle = 0; if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx3.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx3.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx3.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx3.start(0, 1); } } _root.girl.gotoAndStop(2); _root.girl_result = 'You didn\'t give ' + _global.aria_girl_array[_global.aria_girl].girl + ' any orders.'; _global.aria_girl_array[_global.aria_girl].love += random(5) + 10; _global.aria_girl_array[_global.aria_girl].obey += random(10) + 10; _global.aria_girl_array[_global.aria_girl].food -= random(5) + 1; _global.aria_girl_array[_global.aria_girl].fatigue -= random(20) + 20; } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 3) { if (_global.random_check >= _global.check_against_this_result || _global.aria_girl == 1 || _global.aria_girl == 2 && _global.current_area == 3 || _global.aria_girl == 2 && _global.current_area == 4) { _root.girl.gotoAndStop(3); if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx3.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx3.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx4.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx4.start(0, 1); } } _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is ready for combat.'; _global.aria_girl_array[_global.aria_girl].love -= random(5) + 1; _global.aria_girl_array[_global.aria_girl].obey -= random(15) + 5; _global.aria_girl_array[_global.aria_girl].food -= random(10) + 10; _global.aria_girl_array[_global.aria_girl].fatigue += random(30) + 30; if (_global.aria_girl == 1) { _global.aria_girl_array[_global.aria_girl].love += random(5) + 10; _global.aria_girl_array[_global.aria_girl].obey += random(10) + 20; } else { if (_global.aria_girl == 4) { _global.aria_girl_array[_global.aria_girl].love -= random(15) + 10; _global.aria_girl_array[_global.aria_girl].obey -= random(10) + 5; } } _global.story_task_battle = 1; } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to go battle!'; _global.aria_girl_array[_global.aria_girl].food -= random(5) + 5; _global.aria_girl_array[_global.aria_girl].obey -= random(15) + 10; _global.story_task_battle = 0; if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx5.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx5.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx5.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx5.start(0, 1); } } } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 4) { _global.story_task_battle = 0; _root.girl.gotoAndStop(4); _root.girl_result = 'You harshly punish ' + _global.aria_girl_array[_global.aria_girl].girl + '.'; _global.aria_girl_array[_global.aria_girl].obey += random(30) + 30; _global.aria_girl_array[_global.aria_girl].food -= random(10) + 5; _global.aria_girl_array[_global.aria_girl].love -= random(10) + 15; _global.aria_girl_array[_global.aria_girl].fatigue += random(10) + 20; } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 5) { _global.story_task_battle = 0; if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx4.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx5.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx5.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx5.start(0, 1); } } if (_global.random_check >= _global.check_against_this_result) { _global.how_much = random(100) + 1; if (_global.how_much + _global.aria_girl_array[_global.aria_girl].food > 100) { _global.how_much = 100 - _global.aria_girl_array[_global.aria_girl].food; } _global.aria_girl_array[_global.aria_girl].fatigue += random(5) + 5; if (_global.how_much > _global.food_supply) { _global.how_much = _global.food_supply; } if (_global.food_supply <= 0) { _global.aria_girl_array[_global.aria_girl].obey -= random(10) + 10; _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is pissed there is no food!'; } else { if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx4.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx4.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx4.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx4.start(0, 1); } } _root.girl.gotoAndStop(5); _global.aria_girl_array[_global.aria_girl].food += _global.how_much; _global.food_supply -= _global.how_much; _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' eats ' + _global.how_much + ' of the remaining food.'; } } else { if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx5.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx5.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx5.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx5.start(0, 1); } } _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to eat!'; _global.aria_girl_array[_global.aria_girl].food -= random(10) + 10; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 6) { _global.story_task_battle = 0; if (_global.random_check >= _global.check_against_this_result || _global.aria_girl_array[_global.aria_girl].fatigue > 89) { _root.girl.gotoAndStop(6); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is away sleeping.'; _global.aria_girl_array[_global.aria_girl].fatigue -= random(10) + 91; } else { _root.girl.gotoAndStop(4); if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx5.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx5.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx5.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx5.start(0, 1); } } _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' tries to stay awake instead!'; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; _global.aria_girl_array[_global.aria_girl].fatigue += random(80) + 11; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 7) { _global.story_task_battle = 0; if (_global.random_check >= _global.check_against_this_result || _global.aria_girl == 2) { _root.girl.gotoAndStop(10); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' accepts your offer.'; if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx3.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx3.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx3.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx3.start(0, 1); } } _global.aria_girl_array[_global.aria_girl].fatigue = 100; _global.aria_girl_array[_global.aria_girl].food -= random(10) + 10; _global.aria_girl_array[_global.aria_girl].obey += random(10) + 10; _global.aria_girl_array[_global.aria_girl].love += random(20) + 20; _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; _global.charisma_growth = random(25) + 50; if (_global.aria_girl_array[_global.aria_girl].love > 150) { _global.charisma_growth += random(25) + 50; } _global.aria_girl_array[_global.aria_girl].charisma += _global.charisma_growth; if (_global.aria_girl == 2) { _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is absolutely thrilled!'; _global.aria_girl_array[_global.aria_girl].love += random(20) + 20; } } else { _root.girl.gotoAndStop(4); if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx5.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx5.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx5.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx5.start(0, 1); } } _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to sleep with you!'; _global.aria_girl_array[_global.aria_girl].obey -= random(25) + 15; _global.aria_girl_array[_global.aria_girl].fatigue += random(10) + 5; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 8) { _global.story_task_battle = 0; if (_global.random_check >= _global.check_against_this_result || _global.aria_girl == 1 && _global.arielle_rape == 1 || _global.aria_girl == 2 && _global.phia_rape == 1 || _global.aria_girl == 3 && _global.tiffany_rape == 1 || _global.aria_girl == 4 && _global.bri_rape == 1) { _root.girl.gotoAndStop(3); if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx3.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx3.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx3.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx3.start(0, 1); } } _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' trains in the Combat battle simulation.'; _global.aria_girl_array[_global.aria_girl].fatigue = 100; _global.aria_girl_array[_global.aria_girl].food -= random(15) + 10; if (_global.aria_girl == 1 && _global.arielle_rape == 1 || _global.aria_girl == 2 && _global.phia_rape == 1 || _global.aria_girl == 3 && _global.tiffany_rape == 1 || _global.aria_girl == 4 && _global.bri_rape == 1) { _global.aria_girl_array[_global.aria_girl].obey += random(5) + 5; } else { _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 5; } _global.aria_girl_array[_global.aria_girl].combat += 3; _global.aria_girl_array[_global.aria_girl].space += 3; } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to train!'; if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx5.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx5.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx5.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx5.start(0, 1); } } _global.aria_girl_array[_global.aria_girl].obey -= random(25) + 15; _global.aria_girl_array[_global.aria_girl].fatigue += random(10) + 5; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 9) { if (_global.random_check >= _global.check_against_this_result || _global.goo_unlocked == 1 || _global.remi_unlocked == 1) { _root.girl.gotoAndStop(6); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' is away recovering.'; _global.aria_girl_array[_global.aria_girl].fatigue -= random(10) + 91; _global.aria_girl_array[_global.aria_girl].food -= random(5) + 55; _global.aria_girl_array[_global.aria_girl].obey -= random(15); if (_global.aria_girl == 1 && random(_global.recover_chance) == 0) { _root.girl.gotoAndStop(1); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' has recovered!'; _global.arielle_injury = 0; } if (_global.aria_girl == 2 && random(_global.recover_chance) == 0) { _root.girl.gotoAndStop(1); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' has recovered!'; _global.phia_injury = 0; } if (_global.aria_girl == 3 && random(_global.recover_chance) == 0) { _root.girl.gotoAndStop(1); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' has recovered!'; _global.tiffany_injury = 0; } if (_global.aria_girl == 4 && random(_global.recover_chance) == 0) { _root.girl.gotoAndStop(1); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' has recovered!'; _global.bri_injury = 0; } } else { _root.girl.gotoAndStop(4); if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx5.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx5.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx5.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx5.start(0, 1); } } _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to recover!'; _global.aria_girl_array[_global.aria_girl].food -= random(5) + 5; _global.aria_girl_array[_global.aria_girl].obey -= random(15) + 20; } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 10) { _global.story_task_battle = 0; _root.girl.gotoAndStop(14); _global.aria_girl_array[_global.aria_girl].food -= random(5) + 5; if (_global.random_check >= _global.check_against_this_result || _global.aria_girl == 4) { _global.temp_gather = random(100 * _global.current_area) + 20 * _global.current_area + 50 * _global.GatherLv; if (_global.aria_girl == 4) { _global.temp_gather += 50 * _global.current_area; } else { if (_global.aria_girl == 3) { _global.temp_gather += 20 * _global.current_area; } } _global.recources += _global.temp_gather; if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx3.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx3.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx4.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx3.start(0, 1); } } _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' gathers ' + _global.temp_gather + ' resources.'; _global.aria_girl_array[_global.aria_girl].love += random(5); _global.aria_girl_array[_global.aria_girl].obey += random(10) + 5; _global.aria_girl_array[_global.aria_girl].fatigue -= random(10); } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to gather resources!'; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 1; if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx5.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx5.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx5.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx5.start(0, 1); } } } } else { if (_global.aria_girl_task_queue[_global.aria_girl] == 11) { _global.story_task_battle = 0; _root.girl.gotoAndStop(5); if (_global.random_check >= _global.check_against_this_result) { if (_global.recources >= 100) { _global.recources -= 100; if (_global.aria_girl == 1) { _global.temp_gather = 100 + 20 * _global.FoodLv; } if (_global.aria_girl == 2) { _global.temp_gather = 10 + 5 * _global.FoodLv; } if (_global.aria_girl == 3) { _global.temp_gather = 150 + 50 * _global.FoodLv; } if (_global.aria_girl == 4) { _global.temp_gather = 50 + 10 * _global.FoodLv; } if (_global.aria_girl == 6) { _global.temp_gather = 100 + 20 * _global.FoodLv; } _global.food_supply += _global.temp_gather; _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' uses 100 recources to make ' + _global.temp_gather + ' food.'; } else { _root.girl_result = 'There are not enough recources to make food.'; } if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx3.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx3.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx4.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx3.start(0, 1); } } _global.aria_girl_array[_global.aria_girl].love += random(5); _global.aria_girl_array[_global.aria_girl].obey += random(10); _global.aria_girl_array[_global.aria_girl].fatigue -= random(10) + 10; } else { _root.girl.gotoAndStop(4); _root.girl_result = '' + _global.aria_girl_array[_global.aria_girl].girl + ' refuses to make food!'; _global.aria_girl_array[_global.aria_girl].obey -= random(5) + 10; if (_global.music == 1) { if (_global.aria_girl == 1) { _root.Arielle_sfx5.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx5.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx5.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx5.start(0, 1); } } } } } } } } } } } } } } if (_global.aria_girl_array[_global.aria_girl].fatigue < 0) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; } if (_global.aria_girl_array[_global.aria_girl].fatigue > 100) { _global.aria_girl_array[_global.aria_girl].fatigue = 100; } if (_global.aria_girl_array[_global.aria_girl].love < 0) { _global.aria_girl_array[_global.aria_girl].love = 0; } if (_global.aria_girl_array[_global.aria_girl].food < 0) { _global.aria_girl_array[_global.aria_girl].food = 0; } if (_global.aria_girl_array[_global.aria_girl].obey < 0) { _global.aria_girl_array[_global.aria_girl].obey = 0; } if (_global.aria_girl_array[_global.aria_girl].obey > 100) { _global.aria_girl_array[_global.aria_girl].obey = 100; } if (_global.v00 == 1) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; _global.aria_girl_array[_global.aria_girl].obey = 100; _global.aria_girl_array[_global.aria_girl].food = 100; } var v3 = 0; v3 = 0; while (v3 < _global.total_pilots) { if (_global.aria_girl_task_queue[v3] == 0) { _global.aria_girl_array[v3].food -= 3; if (_global.aria_girl_array[v3].fatigue >= 90) { _global.aria_girl_array[v3].fatigue -= 50; } if (_global.aria_girl_array[v3].fatigue < 0) { _global.aria_girl_array[v3].fatigue = 0; } if (_global.aria_girl_array[v3].food <= 0) { _global.how_much = random(100) + 1; if (_global.how_much + _global.aria_girl_array[v3].food > 100) { _global.how_much = 100 - _global.aria_girl_array[v3].food; } if (_global.how_much > _global.food_supply) { _global.how_much = _global.food_supply; } if (_global.food_supply <= 0) { _global.aria_girl_array[v3].obey -= random(10) + 5; } else { _global.aria_girl_array[v3].food += _global.how_much; _global.food_supply -= _global.how_much; } } if (_global.aria_girl_array[v3].food < 0) { _global.aria_girl_array[v3].food = 0; } } ++v3; } if (_global.aria_girl_task_queue[6] == 0 && _global.remi_unlocked == 1) { _global.aria_girl_array[6].food -= 3; if (_global.aria_girl_array[6].fatigue >= 90) { _global.aria_girl_array[6].fatigue -= 50; } if (_global.aria_girl_array[6].fatigue < 0) { _global.aria_girl_array[6].fatigue = 0; } if (_global.aria_girl_array[6].food <= 0) { _global.how_much = random(100) + 1; if (_global.how_much + _global.aria_girl_array[6].food > 100) { _global.how_much = 100 - _global.aria_girl_array[6].food; } if (_global.how_much > _global.food_supply) { _global.how_much = _global.food_supply; } if (_global.food_supply <= 0) { } else { _global.aria_girl_array[6].food += _global.how_much; _global.food_supply -= _global.how_much; } } if (_global.aria_girl_array[6].food < 0) { _global.aria_girl_array[6].food = 0; } } }; } frame 1 { _global.talk_text = function (aria_girl, task) { if (aria_girl == 1 && task == 1) { if (_global.aria_girl_array[aria_girl].food < 20 && random(4) == 0) { _root.girl_result = 'I am getting a bit hungry... Why don\'t you ever need to eat?'; } else { if (_global.aria_girl_array[aria_girl].obey < 50 && random(4) == 0) { _root.girl_result = 'Thanks for coming to talk with me. I don\'t really like taking orders from you but I will always accept Space Battles. We need to get back to GemCo fast as possible and get this over with. Work before pleasure.'; } else { if (_global.aria_girl_array[aria_girl].fatigue > 80 && random(4) == 0) { _root.girl_result = 'I\'m feeling a bit tired...maybe I should rest soon... but I will try to keep on going.'; } else { if (_global.aria_girl_array[aria_girl].love > 100 && random(4) == 0) { _root.girl_result = 'We constantly have to fight our way through enemies, but at least it is enjoyable, thanks.'; } else { switch (random(8)) { case 0: _root.girl_result = 'I\'ll admit you are pretty strong Jeo, but I know how to make you weak.'; break; case 1: _root.girl_result = 'Jeo look... The star field we are in right now is beautiful...too bad we don\'t have time to just enjoy it.'; break; case 2: _root.girl_result = 'Thanks for coming to talk to me but don\'t think I will let you off the hook Jeo. I am only cooperating for our mutual survival.'; break; case 3: _root.girl_result = 'All of our laser systems are repaired and ready. Now lets get moving! We have enemies in our way that needs to be educated on why parking in front of my mega laser cannon is a bad idea.'; break; case 4: _root.girl_result = 'I won\'t be your little servant girl forever Jeo.'; break; default: _root.girl_result = 'You talk with ' + _global.aria_girl_array[_global.aria_girl].girl + ' and get to know her a little better.'; } } } } } } else { if (aria_girl == 2 && task == 1) { if (_global.aria_girl_array[aria_girl].food < 20 && random(4) == 0) { _root.girl_result = 'Damn I\'m getting hungry. Make me some food sweetie.'; } else { if (_global.aria_girl_array[aria_girl].obey < 50 && random(4) == 0) { _root.girl_result = 'Ha! Hey Jeo did I ever tell you how much you suck at giving orders? I always like to fuck though.'; } else { if (_global.aria_girl_array[aria_girl].fatigue > 80 && random(4) == 0) { _root.girl_result = 'Damn I\'m getting a little tired. You have been working me too much so let me rest a little.'; } else { if (_global.aria_girl_array[aria_girl].love > 100 && random(4) == 0) { _root.girl_result = 'Fighting our way through countless enemies is so fun! Hey did you want to fuck later?'; } else { switch (random(8)) { case 0: _root.girl_result = 'Aww... Did you want to talk sweetie? I\'d rather we just fuck to be honest.'; break; case 1: _root.girl_result = 'Just let me know if you need me. I\'ll be keeping our mercenaries happy.'; break; case 2: _root.girl_result = 'Talk!? I\'m not opening my mouth unless you are putting your dick in it.'; break; case 3: _root.girl_result = 'Damn! Did you know how much our engines vibrate? I\'m glad some of the parts are long and hard.'; break; case 4: _root.girl_result = 'I don\'t understand why you want to talk. You are so boring. Now can you please be a man and just keep fucking the shit out of me?'; break; default: _root.girl_result = 'You talk with ' + _global.aria_girl_array[_global.aria_girl].girl + ' and get to know her a little better.'; } } } } } } else { if (aria_girl == 3 && task == 1) { if (_global.aria_girl_array[aria_girl].food < 20 && random(4) == 0) { _root.girl_result = 'Hey are you getting hungry too? We should take a moment to eat.'; } else { if (_global.aria_girl_array[aria_girl].obey < 50 && random(4) == 0) { _root.girl_result = 'I hardly approve of your ability to give orders Jeo. Just be sure to let me be free to do what I want sometimes. I can cook and salvage resources in my free time... after my shower of course.'; } else { if (_global.aria_girl_array[aria_girl].fatigue > 80 && random(4) == 0) { _root.girl_result = 'Do you ever sleep Jeo? Please let me rest a little. I\'ll be better ready for action again after I get some rest.'; } else { if (_global.aria_girl_array[aria_girl].love > 100 && random(4) == 0) { _root.girl_result = 'I don\'t like fighting very much. But I trust that you will get us all back safely.'; } else { switch (random(8)) { case 0: _root.girl_result = 'You know Jeo, you getting so weak after battles is extremely strange. But it is even more strange how you recover that weakness...'; break; case 1: _root.girl_result = 'I\'ve been trying to put together more materials that can help us get through this star field faster.'; break; case 2: _root.girl_result = 'You should really let me talk some samples of your sperm sometime Jeo. uh, for scientific reasons of course.'; break; case 3: _root.girl_result = 'I have been busy checking our main hull and shields. Everything looks okay for now. Let keep it that way Jeo. Don\'t do anything too dangerous.'; break; case 4: _root.girl_result = 'How are you doing Jeo? Just let me know if you need any medical attention.'; break; default: _root.girl_result = 'You talk with ' + _global.aria_girl_array[_global.aria_girl].girl + ' and get to know her a little better.'; } } } } } } else { if (aria_girl == 4 && task == 1) { if (_global.aria_girl_array[aria_girl].food < 20 && random(4) == 0) { _root.girl_result = 'I\'m hungry...where is the food?'; } else { if (_global.aria_girl_array[aria_girl].obey < 50 && random(4) == 0) { _root.girl_result = 'I\'ll cooperate more than other girls. I just need a friend to talk to...'; } else { if (_global.aria_girl_array[aria_girl].fatigue > 80 && random(4) == 0) { _root.girl_result = 'Jeo, how do you go so long without sleeping?'; } else { if (_global.aria_girl_array[aria_girl].love > 100 && random(4) == 0) { _root.girl_result = 'I\'m sure you will watch over me in battle Jeo. You wouldn\'t let something happen to me right?'; } else { switch (random(8)) { case 0: _root.girl_result = 'Jeo, when I look at you, I see only darkness...'; break; case 1: _root.girl_result = 'I can\'t wait to get back to GemCo. Fighting constant battles and enemies is a scary thought. We might not be able to win all of them Jeo.'; break; case 2: _root.girl_result = 'Did you need me for something? Oh talk. Sure, I could use that. Thanks.'; break; case 3: _root.girl_result = 'Slowing down enemy ships takes a lot of concentration. Plus the Khalei I use could easily backfire and destroy me and my ship completely.'; break; case 4: _root.girl_result = 'I don\'t like all this fighting... How do you kill people and just think nothing of it? It is a horrifying thought.'; break; default: _root.girl_result = 'You talk with ' + _global.aria_girl_array[_global.aria_girl].girl + ' and get to know her a little better.'; } } } } } } else { if (aria_girl == 6 && task == 1) { if (_global.aria_girl_array[aria_girl].food < 20 && random(4) == 0) { _root.girl_result = 'I\'m hungry babe...let me suck on that sausage a bit until some food is ready'; } else { if (_global.aria_girl_array[aria_girl].obey < 50 && random(4) == 0) { _root.girl_result = 'I see you like to play rough...'; } else { if (_global.aria_girl_array[aria_girl].fatigue > 80 && random(4) == 0) { _root.girl_result = 'Ugh, I stayed up all night studying Bri\'s Khalei condition.'; } else { if (_global.aria_girl_array[aria_girl].love > 100 && random(4) == 0) { _root.girl_result = 'I just want to have a little fun for now.'; } else { switch (random(8)) { case 0: _root.girl_result = 'Don\'t worry I am helping the girls recover quickly. I learned nursing at a early age before... well...'; break; case 1: _root.girl_result = 'Bri\'s Saboteur Khalei is facititaing! Too bad I have to limit to test sessions with her or risk getting drained.'; break; case 2: _root.girl_result = 'I see Phia all over the ship having sex... I am a bit jealous but I like to spend a lot of time researching Khalei instead.'; break; case 3: _root.girl_result = 'Jeo you should read From then to Beyond. I found a copy at the Nanko bookstore. It has intresting information about Cia. Could It be that such things exist?'; break; case 4: _root.girl_result = 'Jeo if you ever wanted to stick your dick in me while I\'m sleeping I don\'t mind.'; break; default: _root.girl_result = 'You talk with ' + _global.aria_girl_array[_global.aria_girl].girl + ' and get to know her a little better.'; } } } } } } } } } } }; } frame 1 { stop(); _root.pswrd = ''; _global.chat_text_amount = 80; _global.temp_aria_girl = 1; _global.scene_frame = 0; _global.gobackto = 0; _global.custom = 0; _global.task_max = 4; _global.tasks_left = 4; _global.total_pilots = 5; _global.ranked_game = 0; _global.rank = 1; _global.cum_girl = 500; _global.cum_girl_max = 500; _global.noinjury = 0; _global.view_mode = 0; _global.prisoner = 0; _global.random_agent = 0; _global.being_raided = 0; _global.days_in_same_area = 0; _global.stealth = 0; _global.stealthsystem = 0; _global.bought_stealth = 0; _global.raid_flag = 0; _global.suimay_quest = 0; _global.support_char = 6; _global.AIRobot = 0; _global.had_sui_may_sex = 0; _global.had_luma_sex = 0; _global.had_kim_sex = 0; _global.had_yui_sex = 0; _global.rape_on = 1; _global.arielle_rape = 0; _global.phia_rape = 0; _global.tiffany_rape = 0; _global.bri_rape = 0; _global.enemy_begin_raid_day = 10; _global.endraid = 1; _global.bombs = 0; _global.RaidTrainning = 0; _global.recover_chance = 3; _global.mercwork = 0; _global.eplosive_ships = 0; _global.psm = 0; _global.pnm = 0; _global.cm = 0; _global.overcharge = 0; _global.total_enemies_remaining = 0; _global.weapon_damage = 10; _global.asteroid1 = 0; _global.asteroid2 = 0; _global.asteroid3 = 0; _global.asteroid4 = 0; _global.asteroid_spawn_chance = 4; if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid1 = 1; } else { _global.asteroid1 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid2 = 1; } else { _global.asteroid2 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid3 = 1; } else { _global.asteroid3 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid4 = 1; } else { _global.asteroid4 = 0; } _global.explore_area = 0; _global.arielle_injury = 0; _global.phia_injury = 0; _global.tiffany_injury = 0; _global.bri_injury = 0; _global.assaultship_destroyed = 0; _global.cargoship_destroyed = 0; _global.assistanceship1_destroyed = 0; _global.assistanceship2_destroyed = 0; _global.bossship_destroyed = 0; _global.ship_to_raid = 0; _global.bgm_music_begin = 1; _global.partical_total = 0; _global.auto_rally = 1; _global.music = 1; _global.hardmode = 0; if (_global.v00 == null || _global.v00 == undefined) { _global.v00 = 0; } _global.on_story_mission = 0; _global.random_check = 0; _global.check_against_this_result = 0; _global.max_obey = 100; _global.boss_spawned = 0; _global.bossEMP = 0; _global.bossEMPtimer = 0; _global.bossEMPduration = 0; _global.bossAbilityCount = 0; _global.bossAbilityIncrement = 1; _global.game_hours = 0; _global.game_minutes = 0; _global.game_seconds = 0; _global.bg_dark = 1; _global.aria_girl = random(4) + 1; _global.aria_girl_previously_played = 0; _global.space_battle_complete = 0; _global.story_task_battle = 0; _global.days_passed = 0; _global.area_bg = 1; _global.battle_text_timer = 0; _global.battle_text_max_time = 5; _global.battle_text_random = 5; _global.battle_talk = 0; _global.recources = 1200; _global.food_supply = random(400) + 100; _global.your_mercenary_count = 35; _global.current_area = 1; _global.totoal_areas = 10; _global.travel_resource_cost = 700; _global.enemy_defeated = 0; _global.current_enemy_support = 1; _global.FoodLv = 0; _global.AttkShipLv = 0; _global.GatherLv = 0; _global.RallyLv = 0; var food = random(90) + 11; var fatigue = random(70) + 31; var obey = 100; var arielle = new AriaGirl('Arielle', 50, 0, 0, 30, 20, 20, 25, 10, 15, food, fatigue, obey); food = random(90) + 11; fatigue = random(70) + 31; obey = 100; var phia = new AriaGirl('Phia', 70, 0, 0, 25, 20, 25, 20, 5, 5, food, fatigue, obey); food = random(90) + 11; fatigue = random(70) + 31; obey = 70; var tt = new AriaGirl('TT', 30, 0, 0, 20, 10, 15, 8, 5, 30, food, fatigue, obey); food = random(90) + 11; fatigue = random(70) + 31; obey = 70; var bri = new AriaGirl('Bri', 40, 0, 0, 15, 0, 15, 15, 3, 15, food, fatigue, obey); food = 100; fatigue = 0; obey = 100; var jeo = new AriaGirl('Jeo', 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, food, fatigue, obey); var remi = new AriaGirl('Remi', 500, 500, 500, 500, 500, 500, 500, 500, 500, food, fatigue, obey); var luma = new AriaGirl('Luma', 3000, 3000, 3000, 3000, 3000, 3000, 30000, 3000, 3000, food, fatigue, obey); _global.aria_girl_array = new Array(); _global.aria_girl_array[0] = null; _global.aria_girl_array[1] = arielle; _global.aria_girl_array[2] = phia; _global.aria_girl_array[3] = tt; _global.aria_girl_array[4] = bri; _global.aria_girl_array[5] = jeo; _global.aria_girl_array[6] = remi; _global.aria_girl_array[7] = luma; _global.jeo = 5; _global.max_value = 1000; _global.jeo_first_fight = 0; _global.goo_unlocked = 0; _global.had_goo_sex = 0; _global.remi_unlocked = 0; _global.luma_unlocked = 0; _global.remi_talk = 0; _global.remi_in_battle = 0; _global.rooms_left = 10; _global.aria_girl_task_queue = new Array(); _global.aria_girl_task_queue[0] = null; _global.aria_girl_task_queue[1] = 0; _global.aria_girl_task_queue[2] = 0; _global.aria_girl_task_queue[3] = 0; _global.aria_girl_task_queue[4] = 0; _global.aria_girl_task_queue[5] = 0; _global.aria_girl_task_queue[6] = 0; _global.aria_girl_task_queue[7] = 0; _global.aria_girl_task_queue[8] = 0; _global.aria_girl_task_queue[9] = 0; _global.aria_girl_task_queue[10] = 0; _global.aria_laser_mods = new Array(); _global.aria_laser_mods[0] = 1; _global.aria_laser_mods[1] = 1; _global.aria_laser_mods[2] = 0; _global.aria_laser_mods[3] = 0; _global.aria_laser_mods[4] = 0; _global.aria_laser_mods[5] = 0; _global.aria_laser_mods[6] = 0; _global.aria_laser_mods[7] = 0; _global.aria_hull_mods = new Array(); _global.aria_hull_mods[0] = 1; _global.aria_hull_mods[1] = 0; _global.aria_hull_mods[2] = 0; _global.aria_hull_mods[3] = 0; _global.aria_hull_mods[4] = 0; _global.aria_hull_mods[5] = 0; _global.aria_hull_mods[6] = 0; _global.aria_hull_mods[7] = 0; _global.currentFagent = 0; _global.unlockedAgents = new Array(); _global.unlockedAgents[0] = 0; _global.unlockedAgents[1] = 0; _global.unlockedAgents[2] = 0; _global.unlockedAgents[3] = 0; _global.unlockedAgents[4] = 0; _global.unlockedAgents[5] = 0; _global.unlockedAgents[6] = 0; _global.unlockedAgents[7] = 0; _global.unlockedAgents[8] = 0; } movieClip 133 { } movieClip 135 { } movieClip 137 { } movieClip 139 { } movieClip 140 { frame 1 { function myWidth(moveObj, newWidth) { moveObj.w = moveObj._width; moveObj.dwidth = newWidth - moveObj.w; moveObj.t = 0; NFRAMES = 6; moveObj.onEnterFrame = function () { if (moveObj.t++ < NFRAMES) { moveObj._width = easeOutQuad(moveObj.t, moveObj.w, moveObj.dwidth, NFRAMES); } else { delete this.onEnterFrame; } }; } function myMove(moveObj, newX) { moveObj.x = moveObj._x; moveObj.dx = newX - moveObj.x; moveObj.t = 0; NFRAMES = 6; moveObj.onEnterFrame = function () { if (moveObj.t++ < NFRAMES) { moveObj._x = easeOutQuad(moveObj.t, moveObj.x, moveObj.dx, NFRAMES); } else { delete this.onEnterFrame; } }; } percentLoaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); this.myWidth(this.loadBar, percentLoaded * 1.94); this.myMove(this.mc_loadNum, percentLoaded * 1.9 - 8); mc_loadNum.loadNum.text = percentLoaded; easeOutQuad = function (time, beginX, changeX, durationX) { time /= durationX / 2; if (time < 1) { return (changeX / 2) * time * time + beginX; } return (-changeX / 2) * (--time * (time - 2) - 1) + beginX; }; } frame 2 { if (percentLoaded < 100) { gotoAndPlay('loading'); } } frame 25 { _root.gotoAndStop(63); } } movieClip 145 { } movieClip 5283 __Packages.AriaGirl { #initclip if (!_global.AriaGirl) { var v1 = function (girl, love, mood, task, charisma, sex, space, ship, combat, efficiency, food, fatigue, obey) { this.girl = girl; this.love = love; this.mood = mood; this.task = task; this.charisma = charisma; this.sex = sex; this.space = space; this.ship = ship; this.combat = combat; this.efficiency = efficiency; this.food = food; this.fatigue = fatigue; this.obey = obey; this.laser = 0; this.hull1 = 0; this.hull2 = 0; }; _global.AriaGirl = v1; var v2 = v1.prototype; ASSetPropFlags(_global.AriaGirl.prototype, null, 1); } #endinitclip } movieClip 5284 __Packages.FixOnLoad { #initclip if (!_global.FixOnLoad) { var v1 = function () { super(); }; _global.FixOnLoad = v1; _global.FixOnLoad extends MovieClip; var v2 = v1.prototype; v2.onLoad = function () {}; ASSetPropFlags(_global.FixOnLoad.prototype, null, 1); } #endinitclip } frame 2 { hideTooltip(); } frame 2 { hideTooltip(); } movieClip 178 { frame 1 { stop(); } } instance bg of movieClip 178 { onClipEvent (load) { this.gotoAndStop(_global.current_area); if (_global.custom == 1) { this.gotoAndStop(_global.custom_load_parsed[0]); } } } movieClip 180 { frame 1 { stop(); } } instance bg_dark of movieClip 180 { onClipEvent (load) { this.gotoAndStop(_global.bg_dark); } onClipEvent (enterFrame) { if (_root._currentframe == 51) { this.gotoAndStop(_global.bg_dark); } } } movieClip 182 { frame 30 { ++_global.game_seconds; if (_global.game_seconds == 60) { _global.game_seconds = 0; ++_global.game_minutes; } if (_global.game_minutes == 60) { _global.game_minutes = 0; ++_global.game_hours; } } } instance of movieClip 182 { onClipEvent (enterFrame) { if (_root._currentframe == 51) { _root.play_time = '' + _global.game_hours + 'h:' + _global.game_minutes + 'm:' + _global.game_seconds + 's'; } if (_global.gobackto > 0) { _root.gotoAndStop(_global.gobackto); _global.gobackto = 0; } if (_global.aria_girl == 6 && _root.main_menu_mc._currentframe == 2) { _root.main_menu_mc.gotoAndStop(3); } else { if (_root.main_menu_mc._currentframe == 3 && _global.aria_girl != 6) { _root.main_menu_mc.gotoAndStop(2); } } } } movieClip 185 { } movieClip 190 { } movieClip 195 { } movieClip 200 { } movieClip 205 { } movieClip 210 { } movieClip 215 { } movieClip 220 { } movieClip 225 { } movieClip 230 { } movieClip 235 { } movieClip 240 { } movieClip 243 { frame 1 { stop(); } } instance enemy_ship of movieClip 243 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 247 { } movieClip 251 { } movieClip 252 { frame 1 { stop(); } } movieClip 254 { } movieClip 255 { frame 1 { stop(); } } movieClip 262 { frame 1 { stop(); } } movieClip 265 { } movieClip 266 { frame 1 { stop(); } frame 153 { gotoAndStop(1); } } movieClip 273 { frame 1 { stop(); } } movieClip 276 { } movieClip 277 { frame 1 { stop(); } frame 60 { gotoAndStop(1); } } movieClip 280 { } movieClip 283 { } movieClip 286 { } movieClip 296 { frame 1 { stop(); } frame 3 { _global.enemy_target_blast_amount = (random(100) + 100) * _global.current_area; if (_root._currentframe == 80) { _global.enemy_target_blast_amount = random(_root.enemy_target_blast_random) + _root.enemy_target_blast_base_amount; } if (_global.assistanceship1_destroyed == 0) { _global.enemy_target_blast_amount += (random(100) + 300) * _global.current_area; } if (_global.hardmode == 1) { _global.enemy_target_blast_amount += (random(100) + 100) * _global.current_area; } } frame 40 { bamount = _global.enemy_target_blast_amount; } frame 279 { if (_root.main_sphere.shield._currentframe == 2) { _root.main_sphere.units -= Math.floor(_global.enemy_target_blast_amount / 2); } else { _root.main_sphere.units -= _global.enemy_target_blast_amount; } } frame 293 { gotoAndStop(1); } } movieClip 303 { frame 1 { stop(); } } movieClip 310 { frame 1 { stop(); } } movieClip 317 { frame 1 { stop(); } } movieClip 324 { frame 1 { stop(); } } movieClip 331 { frame 1 { stop(); } } movieClip 332 { frame 1 { stop(); } } movieClip 339 { frame 1 { stop(); } } movieClip 342 { } movieClip 345 { } movieClip 348 { frame 1 { stop(); } instance of movieClip 262 { onClipEvent (load) { if (_global.aria_girl_array[1].ship > 999) { this.gotoAndStop(3); } else { if (_global.aria_girl_array[1].ship > 499) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance of movieClip 273 { onClipEvent (load) { if (_global.aria_girl_array[1].ship > 999) { this.gotoAndStop(3); } else { if (_global.aria_girl_array[1].ship > 499) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance of movieClip 303 { onClipEvent (load) { if (_global.aria_girl_array[2].ship > 999) { this.gotoAndStop(3); } else { if (_global.aria_girl_array[2].ship > 499) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance of movieClip 310 { onClipEvent (load) { if (_global.aria_girl_array[2].ship > 999) { this.gotoAndStop(3); } else { if (_global.aria_girl_array[2].ship > 499) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance of movieClip 317 { onClipEvent (load) { if (_global.aria_girl_array[3].ship > 999) { this.gotoAndStop(3); } else { if (_global.aria_girl_array[3].ship > 499) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance of movieClip 324 { onClipEvent (load) { if (_global.aria_girl_array[3].ship > 999) { this.gotoAndStop(3); } else { if (_global.aria_girl_array[3].ship > 499) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance of movieClip 331 { onClipEvent (load) { if (_global.aria_girl_array[4].ship > 999) { this.gotoAndStop(3); } else { if (_global.aria_girl_array[4].ship > 499) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance of movieClip 339 { onClipEvent (load) { if (_global.aria_girl_array[4].ship > 999) { this.gotoAndStop(3); } else { if (_global.aria_girl_array[4].ship > 499) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } } movieClip 359 { } movieClip 360 { frame 1 { stop(); } } movieClip 362 { } movieClip 365 { frame 1 { stop(); } } movieClip 369 { } movieClip 370 { frame 1 { stop(); } } movieClip 372 { } movieClip 375 { frame 1 { stop(); } } movieClip 379 { } movieClip 380 { frame 1 { stop(); } } movieClip 382 { } movieClip 384 { } movieClip 385 { frame 1 { stop(); } } movieClip 391 { } movieClip 392 { frame 1 { stop(); } } movieClip 394 { } movieClip 397 { frame 1 { stop(); } } movieClip 399 { } movieClip 401 { } movieClip 402 { frame 1 { stop(); } } movieClip 416 { } movieClip 417 { frame 1 { stop(); } } movieClip 421 { } movieClip 422 { frame 1 { stop(); } } movieClip 424 { } movieClip 450 { frame 1 { stop(); if (_root._currentframe != 61) { if (_root._currentframe == 97 || _root._currentframe == 85 || _root._currentframe == 98) { gotoAndStop(_global.prisoner); } else { gotoAndStop(_global.currentFagent); } } } } movieClip 451 { } movieClip 452 { frame 1 { stop(); if (_global.ranked_game == 1) { gotoAndStop(24); } else { gotoAndStop(_global.current_area); } } instance of movieClip 360 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 365 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 370 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 375 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 380 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 385 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 392 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 397 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 402 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 417 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 422 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 380 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 392 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } } movieClip 467 { } movieClip 468 { frame 1 { stop(); } instance of movieClip 380 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 392 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 392 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } } button 469 { on (release) { _global.story_task_battle = 0; if (_global.aria_girl > 4) { _root.gotoAndStop(6); } else { _root.gotoAndStop(6); } } } button 472 { on (release) { _global.scene_frame = _root._currentframe; _root.gotoAndStop(53); } } button 473 { on (release) { if (_global.ranked_game == 1) { _global.temp_area = _global.current_area; _global.current_area = _global.rank; _global.assaultship_destroyed = 0; _global.cargoship_destroyed = 0; _global.assistanceship1_destroyed = 0; _global.assistanceship2_destroyed = 0; _global.bossship_destroyed = 0; if (_global.currentFagent == 7) { _global.assistanceship1_destroyed = 1; } } _root.gotoAndStop(_root._currentframe + 1); } } button 474 { on (release) { if (_global.ranked_game != 1) { _root.gotoAndStop(41); } } } movieClip 483 { } movieClip 486 { instance of movieClip 252 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance of movieClip 255 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance main_ship of movieClip 348 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance main_ship of movieClip 348 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance girl2 of movieClip 468 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(_global.aria_girl); } else { this.gotoAndStop(_global.aria_girl + 7); } } } frame 76 { stop(); } frame 76 { if (_global.aria_girl == 1) { battle_text = 'Arielle reporting in. I\'m beginning my assault!'; } else { if (_global.aria_girl == 2) { battle_text = 'Phia is ready! Alright hell yeah! Lets do this!'; } else { if (_global.aria_girl == 3) { battle_text = 'Tiffany here. I have arrived at the combat zone. Shields are online. I\'m beginning my attack.'; } else { if (_global.aria_girl == 4) { battle_text = 'Bri here. There are so many enemies. I will do my best!'; } else { if (_global.aria_girl == 5) { battle_text = 'They will suffer.'; } else { if (_global.aria_girl == 6) { battle_text = 'Remi reporting... This looks like it won\'t be very hard.'; } else { if (_global.aria_girl == 7) { battle_text = 'This is Luma. I\'m here. Time to kick some ass!'; } } } } } } } if (_global.aria_girl == 1) { _root.Arielle_sfx2.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx2.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx2.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx2.start(0, 1); } if (_global.ranked_game == 1) { battle_text = 'Ranked Space Battle\nCurrent rank: ' + _global.rank + '\nRanked games will respawn all raided ships.'; } } } instance of movieClip 486 { onClipEvent (load) { if (_global.battle_talk == 1) { _global.battle_talk = 0; this.gotoAndStop(76); } } } frame 3 { stop(); _root.onEnterFrame = function () { _root.auto_rally_x(); _root.depth_and_laser_adjsut(); _root.sm = _global.psm; _root.nm = _global.pnm; _root.cm = _global.cm; updateStars(); if (Key.isDown(32) == true) { _root.main_sphere.sphere_selection.gotoAndStop(2); _root.previous_selection = _root.current_selection; _root.current_selection = _root.main_sphere; if (_root.current_selection != null && _root.previous_selection != null && _root.previous_selection.units > 1 && _root.previous_selection != _root.current_selection && _root.spheres_under_your_control[_root.previous_selection.fleet_number] == 1) { _root.create_laser(_root.current_selection, _root.previous_selection); _root.create_your_attack_squad(_root.current_selection, _root.previous_selection, Math.floor(_root.previous_selection.units / 2)); } } if (Key.isDown(49) == true) { if (_root.space_battle_options_menu.option_1._currentframe >= 100) { if (_global.aria_girl == 1) { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } _root.space_battle_options_menu.option_1.gotoAndPlay(1); if (_global.RallyLv == 1) { if (Math.floor(_global.your_mercenary_count / 2) > _global.aria_girl_array[_global.aria_girl].charisma) { _root.main_sphere.units += Math.floor(_global.your_mercenary_count / 2); } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } } else { if (Key.isDown(50) == true) { if (_root.space_battle_options_menu.option_2._currentframe >= 300) { if (_global.aria_girl == 1) { if (_root.spheres_under_your_control[_root.current_selection.fleet_number] == 0) { _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.current_selection.units = 0; _root.current_selection.shield_amount = 0; _root.current_selection.shield.gotoAndStop(1); } else { if (_root.spheres_under_your_control[_root.current_selection.fleet_number] == 1) { _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.current_selection.units += _global.aria_girl_array[_global.aria_girl].charisma; } } } else { if (_global.aria_girl == 2 || _global.aria_girl == 6) { if (_root.spheres_under_your_control[_root.current_selection.fleet_number] == 0) { _root.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.current_selection.fleet_number] = 1; _root.current_selection.shield_amount = 0; _root.current_selection.shield.gotoAndStop(1); _root.create_your_auto_attack_squad(_root.main_sphere, _root.current_selection, Math.floor(_root.current_selection.units / 2)); _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.current_selection.heart.gotoAndPlay(2); } } else { if (_global.aria_girl == 3) { _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.main_sphere.units += 50 + _global.aria_girl_array[_global.aria_girl].charisma; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].units += 50 + _global.aria_girl_array[_global.aria_girl].charisma; } ++x; } } else { if (_global.aria_girl == 7) { _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.your_shotgun_laser = 1; } else { if (_global.aria_girl == 4) { _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.disaster = 1; _global.bossAbilityCount -= _global.aria_girl_array[_global.aria_girl].space; if (_global.bossAbilityCount < 0) { _global.bossAbilityCount = 0; } _root.main_ship.glow.gotoAndPlay(2); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].units -= _global.aria_girl_array[_global.aria_girl].space * 2; if (_root['sphere_' + x].units < 0) { _root['sphere_' + x].units = 0; _root['sphere_' + x].shield_amount = 0; _root['sphere_' + x].shield.gotoAndStop(1); } } ++x; } } } } } } } } else { if (Key.isDown(51) == true) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { if (_global.aria_girl == 1) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { _root.space_battle_options_menu.option_3.gotoAndPlay(1); _global.bossAbilityCount -= _global.aria_girl_array[_global.aria_girl].space; if (_global.bossAbilityCount < 0) { _global.bossAbilityCount = 0; } _root.main_ship.laser.gotoAndPlay(2); } } else { if (_global.aria_girl == 2 || _global.aria_girl == 6) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { _root.space_battle_options_menu.option_3.gotoAndPlay(1); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0 && _root['sphere_' + x].units <= _global.aria_girl_array[_global.aria_girl].charisma) { _root['sphere_' + x].sphere_control.gotoAndStop(2); _root['sphere_' + x].shield_amount = 0; _root['sphere_' + x].shield.gotoAndStop(1); _root.spheres_under_your_control[x] = 1; _root.create_your_auto_attack_squad(_root.main_sphere, _root['sphere_' + x], Math.floor(_root['sphere_' + x].units / 2)); _root['sphere_' + x].heart.gotoAndPlay(2); } ++x; } } } else { if (_global.aria_girl == 3 || _global.aria_girl == 7) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { _root.space_battle_options_menu.option_3.gotoAndPlay(1); _root.main_sphere.shield.gotoAndStop(2); _root.main_sphere.shield_amount += 20 + _global.aria_girl_array[_global.aria_girl].ship * 2; _root.main_ship.shield.gotoAndStop(2); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].shield_amount += _global.aria_girl_array[_global.aria_girl].ship; _root['sphere_' + x].shield.gotoAndStop(2); } ++x; } } } else { if (_global.aria_girl == 4) { if (_root.space_battle_options_menu.option_3._currentframe >= 300) { _root.space_battle_options_menu.option_3.gotoAndPlay(1); _root.weaken += _global.aria_girl_array[_global.aria_girl].space; _global.bossAbilityIncrement = 1; } } } } } } } else { if (Key.isDown(52) == true) { } else { if (Key.isDown(100) == true) { } else { if (Key.isDown(101) == true) { } else { if (Key.isDown(102) == true) { } } } } } } } }; } frame 3 { hideTooltip(); } frame 3 { function createField(_type) { if (_type == 1) { var v7 = 20; var v5 = 'star1.jpg'; var v6 = 1; } else { if (_type == 2) { var v7 = 50; var v5 = 'star2.jpg'; var v6 = 0.66; } else { if (_type == 3) { var v7 = 100; var v5 = 'star3.jpg'; var v6 = 0.33; } } } var v4 = scope.attachMovie('starbox', 'starbox_mc', scope.getNextHighestDepth()); v4._width = starboxW; v4._height = starboxH; v4._x = starboxX; v4._y = starboxY; var v2 = 0; while (v2 < v7) { var v3 = flash.display.BitmapData.loadBitmap(v5); var v1 = v4.createEmptyMovieClip(v5, v4.getNextHighestDepth()); v1.attachBitmap(v3, v1.getNextHighestDepth(), 'always', false); v1._x = random(starboxW - v1._width); v1._y = random(starboxH - v1._height); v1.speedModifier = v6; starsArray.push(v1); ++v2; } } function updateStars() { var v2 = 0; while (v2 < starsArray.length) { var v1 = starsArray[v2]; v1._x += speedX * v1.speedModifier; v1._y += speedY * v1.speedModifier; if (v1._x >= starboxW - v1._width) { v1._x = v1._width; v1._y = random(starboxH - v1._height); } else { if (v1._x <= 0) { v1._x = starboxW - v1._width; v1._y = random(starboxH - v1._height); } } if (v1._y >= starboxH - v1._height) { v1._x = random(starboxW - v1._width); v1._y = v1._height; } else { if (v1._y <= 0) { v1._x = random(starboxW - v1._width); v1._y = starboxH - v1._height; } } ++v2; } } _global.pnm_active = 0; _global.pnm_active_time = 30; _global.bossEMP = 0; _global.bossEMPtimer = 0; _global.bossEMPduration = 3 * _global.current_area; if (_global.currentFagent == 8) { _root.enemy_support3._visible = false; _global.bossEMPduration = 1; } _global.bossAbilityCount = 0; _global.bossAbilityIncrement = 1 * _global.current_area; if (_global.bossAbilityIncrement < 5) { _global.bossAbilityIncrement = 5; } _root.clicked = false; _root.dragging = false; _root.your_mercenary_count = _global.your_mercenary_count; if (_global.aria_girl == 1) { _root.your_mercenary_count += _global.aria_girl_array[_global.aria_girl].charisma; } _root.support_char = _global.support_char; if (_root.support_char > 0 && _root.support_char != _global.aria_girl && _root.support_char < 6) { if (_root.support_char == 4 && _global.bri_injury == 1) { _root.support_char = 0; _global.support_char = 0; _root.support_ship._visible = false; } else { if (_root.support_char == 3 && _global.tiffany_injury == 1) { _root.support_char = 0; _global.support_char = 0; _root.support_ship._visible = false; } else { if (_root.support_char == 2 && _global.phia_injury == 1) { _root.support_char = 0; _global.support_char = 0; _root.support_ship._visible = false; } else { if (_root.support_char == 1 && _global.arielle_injury == 1) { _root.support_char = 0; _global.support_char = 0; _root.support_ship._visible = false; } else { _root.support_ability_random = 15; if (_global.support_char == 1 && (_global.aria_girl_array[_global.support_char].hull1 == 7 || _global.aria_girl_array[_global.support_char].hull2 == 7)) { _root.support_ability_random = 10; } else { if (_global.support_char == 2 && (_global.aria_girl_array[_global.support_char].hull1 == 7 || _global.aria_girl_array[_global.support_char].hull2 == 7)) { _root.support_ability_random = 10; } else { if (_global.support_char == 3 && (_global.aria_girl_array[_global.support_char].hull1 == 7 || _global.aria_girl_array[_global.support_char].hull2 == 7)) { _root.support_ability_random = 10; } else { if (_global.support_char == 4 && (_global.aria_girl_array[_global.support_char].hull1 == 7 || _global.aria_girl_array[_global.support_char].hull2 == 7)) { _root.support_ability_random = 10; } } } } _root.support_laser_damage = _global.aria_girl_array[_global.support_char].ship; _root.support_ship.gotoAndStop(_global.support_char); } } } } } else { _root.support_char = 0; _global.support_char = 0; _root.support_ship._visible = false; } if (_global.support_char == 4 || _global.aria_girl == 4) { _global.bri_injury = 1; } _root.attack_squads_in_play = 0; _root.support_squads_in_play = 0; _root.your_lasers_in_play = 0; _root.your_small_lasers_in_play = 0; _root.enemy_lasers_in_play = 0; if (_global.aria_girl == 1) { _root.Arielle_sfx7.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx7.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx7.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx7.start(0, 1); } if (_global.ranked_game == 1) { _root.enemy_shoot_type = random(3) + 1; _root.enemy_support_shoot_type = 2; } else { if (_global.current_area == 1) { _root.enemy_shoot_type = 1; _root.enemy_support_shoot_type = 1; } else { if (_global.current_area == 2) { _root.enemy_shoot_type = 2; _root.enemy_support_shoot_type = 1; } else { if (_global.current_area == 3) { _root.enemy_shoot_type = 1; _root.enemy_support_shoot_type = 2; } else { if (_global.current_area == 4) { _root.enemy_shoot_type = 2; _root.enemy_support_shoot_type = 2; } else { if (_global.current_area == 5) { _root.enemy_shoot_type = 1; _root.enemy_support_shoot_type = 3; } else { if (_global.current_area == 6) { _root.enemy_shoot_type = 3; _root.enemy_support_shoot_type = 2; } else { if (_global.current_area == 7) { _root.enemy_shoot_type = 1; _root.enemy_support_shoot_type = 2; } else { _root.enemy_shoot_type = 2; _root.enemy_support_shoot_type = 3; } } } } } } } } _root.enemy_shotgun_laser = 0; _root.enemy_support_shotgun_laser = 0; _global.enemy_target_blast_amount = (random(2000) + 100) * _global.current_area; if (_global.hard_mode == 1) { _global.enemy_target_blast_amount += (random(1000) + 50) * _global.current_area; } _root.your_shotgun_laser = 0; _root.your_shotgun_rounds = 10; _root.support_shotgun_laser = 0; _root.support_shotgun_rounds = 10; _root.sship_random = 10; _root.disaster = 0; _root.battle_text = ''; _global.battle_text_timer = 0; _global.battle_talk = 0; _global.boss_spawned = 0; _root.your_attk_ship_count = 0; _root.your_max_attk_ship_count = 0; _root.your_attk_ship_unit_count = 10; _root.support_attk_ship_count = 0; _root.support_max_attk_ship_count = 0; _root.support_attk_ship_unit_count = 10; if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].hull1 == 1 || _global.aria_girl_array[_global.aria_girl].hull2 == 1)) { _root.your_max_attk_ship_count = 1; } else { if (_global.aria_girl == 2 && (_global.aria_girl_array[_global.aria_girl].hull1 == 1 || _global.aria_girl_array[_global.aria_girl].hull2 == 1)) { _root.your_max_attk_ship_count = 1; } else { if (_global.aria_girl == 3 && (_global.aria_girl_array[_global.aria_girl].hull1 == 1 || _global.aria_girl_array[_global.aria_girl].hull2 == 1)) { _root.your_max_attk_ship_count = 1; } else { if (_global.aria_girl == 4 && (_global.aria_girl_array[_global.aria_girl].hull1 == 1 || _global.aria_girl_array[_global.aria_girl].hull2 == 1)) { _root.your_max_attk_ship_count = 1; } } } } if (_global.support_char == 1 && (_global.aria_girl_array[_global.support_char].hull1 == 1 || _global.aria_girl_array[_global.support_char].hull2 == 1)) { _root.support_max_attk_ship_count = 1; } else { if (_global.support_char == 2 && (_global.aria_girl_array[_global.support_char].hull1 == 1 || _global.aria_girl_array[_global.support_char].hull2 == 1)) { _root.support_max_attk_ship_count = 1; } else { if (_global.support_char == 3 && (_global.aria_girl_array[_global.support_char].hull1 == 1 || _global.aria_girl_array[_global.support_char].hull2 == 1)) { _root.support_max_attk_ship_count = 1; } else { if (_global.support_char == 4 && (_global.aria_girl_array[_global.support_char].hull1 == 1 || _global.aria_girl_array[_global.support_char].hull2 == 1)) { _root.support_max_attk_ship_count = 1; } } } } if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].hull1 == 2 || _global.aria_girl_array[_global.aria_girl].hull2 == 2)) { _root.your_max_attk_ship_count = 2; } else { if (_global.aria_girl == 2 && (_global.aria_girl_array[_global.aria_girl].hull1 == 2 || _global.aria_girl_array[_global.aria_girl].hull2 == 2)) { _root.your_max_attk_ship_count = 2; } else { if (_global.aria_girl == 3 && (_global.aria_girl_array[_global.aria_girl].hull1 == 2 || _global.aria_girl_array[_global.aria_girl].hull2 == 2)) { _root.your_max_attk_ship_count = 2; } else { if (_global.aria_girl == 4 && (_global.aria_girl_array[_global.aria_girl].hull1 == 2 || _global.aria_girl_array[_global.aria_girl].hull2 == 2)) { _root.your_max_attk_ship_count = 2; } } } } if (_global.support_char == 1 && (_global.aria_girl_array[_global.support_char].hull1 == 2 || _global.aria_girl_array[_global.support_char].hull2 == 2)) { _root.support_max_attk_ship_count = 2; } else { if (_global.support_char == 2 && (_global.aria_girl_array[_global.support_char].hull1 == 2 || _global.aria_girl_array[_global.support_char].hull2 == 2)) { _root.support_max_attk_ship_count = 2; } else { if (_global.support_char == 3 && (_global.aria_girl_array[_global.support_char].hull1 == 2 || _global.aria_girl_array[_global.support_char].hull2 == 2)) { _root.support_max_attk_ship_count = 2; } else { if (_global.support_char == 4 && (_global.aria_girl_array[_global.support_char].hull1 == 2 || _global.aria_girl_array[_global.support_char].hull2 == 2)) { _root.support_max_attk_ship_count = 2; } } } } if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].hull1 == 3 || _global.aria_girl_array[_global.aria_girl].hull2 == 3)) { _root.your_max_attk_ship_count = 4; } else { if (_global.aria_girl == 2 && (_global.aria_girl_array[_global.aria_girl].hull1 == 3 || _global.aria_girl_array[_global.aria_girl].hull2 == 3)) { _root.your_max_attk_ship_count = 4; } else { if (_global.aria_girl == 3 && (_global.aria_girl_array[_global.aria_girl].hull1 == 3 || _global.aria_girl_array[_global.aria_girl].hull2 == 3)) { _root.your_max_attk_ship_count = 4; } else { if (_global.aria_girl == 4 && (_global.aria_girl_array[_global.aria_girl].hull1 == 3 || _global.aria_girl_array[_global.aria_girl].hull2 == 3)) { _root.your_max_attk_ship_count = 4; } } } } if (_global.support_char == 1 && (_global.aria_girl_array[_global.support_char].hull1 == 3 || _global.aria_girl_array[_global.support_char].hull2 == 3)) { _root.support_max_attk_ship_count = 4; } else { if (_global.support_char == 2 && (_global.aria_girl_array[_global.support_char].hull1 == 3 || _global.aria_girl_array[_global.support_char].hull2 == 3)) { _root.support_max_attk_ship_count = 4; } else { if (_global.support_char == 3 && (_global.aria_girl_array[_global.support_char].hull1 == 3 || _global.aria_girl_array[_global.support_char].hull2 == 3)) { _root.support_max_attk_ship_count = 4; } else { if (_global.support_char == 4 && (_global.aria_girl_array[_global.support_char].hull1 == 3 || _global.aria_girl_array[_global.support_char].hull2 == 3)) { _root.support_max_attk_ship_count = 4; } } } } if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].hull1 == 4 || _global.aria_girl_array[_global.aria_girl].hull2 == 4)) { _root.your_attk_ship_unit_count = 50; } else { if (_global.aria_girl == 2 && (_global.aria_girl_array[_global.aria_girl].hull1 == 4 || _global.aria_girl_array[_global.aria_girl].hull2 == 4)) { _root.your_attk_ship_unit_count = 50; } else { if (_global.aria_girl == 3 && (_global.aria_girl_array[_global.aria_girl].hull1 == 4 || _global.aria_girl_array[_global.aria_girl].hull2 == 4)) { _root.your_attk_ship_unit_count = 50; } else { if (_global.aria_girl == 4 && (_global.aria_girl_array[_global.aria_girl].hull1 == 4 || _global.aria_girl_array[_global.aria_girl].hull2 == 4)) { _root.your_attk_ship_unit_count = 50; } } } } if (_global.support_char == 1 && (_global.aria_girl_array[_global.support_char].hull1 == 4 || _global.aria_girl_array[_global.support_char].hull2 == 4)) { _root.support_attk_ship_unit_count = 50; } else { if (_global.support_char == 2 && (_global.aria_girl_array[_global.support_char].hull1 == 4 || _global.aria_girl_array[_global.support_char].hull2 == 4)) { _root.support_attk_ship_unit_count = 50; } else { if (_global.support_char == 3 && (_global.aria_girl_array[_global.support_char].hull1 == 4 || _global.aria_girl_array[_global.support_char].hull2 == 4)) { _root.support_attk_ship_unit_count = 50; } else { if (_global.support_char == 4 && (_global.aria_girl_array[_global.support_char].hull1 == 4 || _global.aria_girl_array[_global.support_char].hull2 == 4)) { _root.support_attk_ship_unit_count = 50; } } } } if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].hull1 == 5 || _global.aria_girl_array[_global.aria_girl].hull2 == 5)) { _root.your_attk_ship_unit_count = 100; } else { if (_global.aria_girl == 2 && (_global.aria_girl_array[_global.aria_girl].hull1 == 5 || _global.aria_girl_array[_global.aria_girl].hull2 == 5)) { _root.your_attk_ship_unit_count = 100; } else { if (_global.aria_girl == 3 && (_global.aria_girl_array[_global.aria_girl].hull1 == 5 || _global.aria_girl_array[_global.aria_girl].hull2 == 5)) { _root.your_attk_ship_unit_count = 100; } else { if (_global.aria_girl == 4 && (_global.aria_girl_array[_global.aria_girl].hull1 == 5 || _global.aria_girl_array[_global.aria_girl].hull2 == 5)) { _root.your_attk_ship_unit_count = 100; } } } } if (_global.support_char == 1 && (_global.aria_girl_array[_global.support_char].hull1 == 5 || _global.aria_girl_array[_global.support_char].hull2 == 5)) { _root.support_attk_ship_unit_count = 100; } else { if (_global.support_char == 2 && (_global.aria_girl_array[_global.support_char].hull1 == 5 || _global.aria_girl_array[_global.support_char].hull2 == 5)) { _root.support_attk_ship_unit_count = 100; } else { if (_global.support_char == 3 && (_global.aria_girl_array[_global.support_char].hull1 == 5 || _global.aria_girl_array[_global.support_char].hull2 == 5)) { _root.support_attk_ship_unit_count = 100; } else { if (_global.support_char == 4 && (_global.aria_girl_array[_global.support_char].hull1 == 5 || _global.aria_girl_array[_global.support_char].hull2 == 5)) { _root.support_attk_ship_unit_count = 100; } } } } if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].hull1 == 6 || _global.aria_girl_array[_global.aria_girl].hull2 == 6)) { _root.your_attk_ship_unit_count = 200; } else { if (_global.aria_girl == 2 && (_global.aria_girl_array[_global.aria_girl].hull1 == 6 || _global.aria_girl_array[_global.aria_girl].hull2 == 6)) { _root.your_attk_ship_unit_count = 200; } else { if (_global.aria_girl == 3 && (_global.aria_girl_array[_global.aria_girl].hull1 == 6 || _global.aria_girl_array[_global.aria_girl].hull2 == 6)) { _root.your_attk_ship_unit_count = 200; } else { if (_global.aria_girl == 4 && (_global.aria_girl_array[_global.aria_girl].hull1 == 6 || _global.aria_girl_array[_global.aria_girl].hull2 == 6)) { _root.your_attk_ship_unit_count = 200; } } } } if (_global.support_char == 1 && (_global.aria_girl_array[_global.support_char].hull1 == 6 || _global.aria_girl_array[_global.support_char].hull2 == 6)) { _root.support_attk_ship_unit_count = 200; } else { if (_global.support_char == 2 && (_global.aria_girl_array[_global.support_char].hull1 == 6 || _global.aria_girl_array[_global.support_char].hull2 == 6)) { _root.support_attk_ship_unit_count = 200; } else { if (_global.support_char == 3 && (_global.aria_girl_array[_global.support_char].hull1 == 6 || _global.aria_girl_array[_global.support_char].hull2 == 6)) { _root.support_attk_ship_unit_count = 200; } else { if (_global.support_char == 4 && (_global.aria_girl_array[_global.support_char].hull1 == 6 || _global.aria_girl_array[_global.support_char].hull2 == 6)) { _root.support_attk_ship_unit_count = 200; } } } } if (_global.aria_girl == 5) { _root.your_attk_ship_count = 0; _root.your_max_attk_ship_count = 8; _root.your_attk_ship_unit_count = Math.floor(_global.aria_girl_array[_global.aria_girl].charisma / 2); } else { if (_global.aria_girl == 6) { _root.your_attk_ship_count = 0; _root.your_max_attk_ship_count = 4; _root.your_attk_ship_unit_count = 200; } else { if (_global.aria_girl == 7) { _root.your_attk_ship_count = 0; _root.your_max_attk_ship_count = 4; _root.your_attk_ship_unit_count = 200; } } } if (_global.currentFagent == 5) { _root.your_attk_ship_unit_count += 100; } _root.laser_speed = 10; _root.enemy_laser_speed = 10; if (_global.currentFagent == 2) { _root.laser_speed = 20; } _root.your_squad_move_speed = 5; if (_global.currentFagent == 3) { _root.your_squad_move_speed = 10; } _root.weaken = 0; _root.assult = 0; _root.number_of_bases_you_control = 0; _root.enemy_next_action_random = 10; _root.enemy_next_action_time = random(_root.enemy_next_action_random) + 3; _root.enemy_next_action_timer = _root.enemy_next_action_time; _root.enemy_squads_in_play = 0; _root.enemy_squad_move_speed = 5; if (_global.aria_girl == 4) { _root.enemy_squad_move_speed = 1; } _root.enemy_ai = 1; _root.temp_variable = 0; _root.reset_clicked = 0; _root.enemy_fleet_size = 15 + random(10 + _global.current_area) + _global.current_area; if (_root.enemy_fleet_size > 40) { _root.enemy_fleet_size = 40; } if (_global.currentFagent == 7) { _root.enemy_fleet_size -= 10; } _root.enemy_mercenary_count = random(1000 * _global.current_area) + 10000 * _global.current_area; if (_global.hardmode == 1) { _root.enemy_mercenary_count += random(1000 * _global.current_area) + 15000 * _global.current_area; } _root.enemy_laser_power = random(20) + 5 + _global.current_area; if (_global.assistanceship1_destroyed == 0 && _global.current_area > 1) { _root.enemy_laser_power += random(50) + 1 + _global.current_area; } if (_global.hardmode == 1) { _root.enemy_laser_power += random(20) + 1 + _global.current_area; } _root.enemy_ship_level = random(4) + 1 + _global.current_area; if (_global.assistanceship1_destroyed == 0 && _global.current_area > 1 || _global.hardmode == 1) { _root.enemy_ship_level = 4 + _global.current_area; } _root.enemy_laser_depth = 0; _root.enemy_attack_ship_depth = 0; _root.player_laser_depth = 0; _root.player_attack_ship_depth = 0; _root.enemy_units_array = new Array(); _root.enemy_unit_sphere_amount_array = new Array(); _root.spheres_under_your_control = new Array(); _root.current_selection = null; _root.previous_selection = null; _global.current_enemy_support = 6; if ((_global.current_area > 1 || _global.hardmode == 1) && _global.assaultship_destroyed == 0) { _root.support_flyin.gotoAndPlay(2); } _root.spheres_under_your_control[0] = 1; x = 1; while (x <= _root.enemy_fleet_size) { _root.spheres_under_your_control[x] = 0; _root.can_place = false; while (!_root.can_place) { _root.can_place = true; px = Math.floor(Math.random() * 500) + 250; py = Math.floor(Math.random() * 500) + 50; w = 40; y = x - 1; while (y >= 1) { dist_x = px - _root['sphere_' + y]._x; dist_y = py - _root['sphere_' + y]._y; distance = Math.ceil(Math.sqrt(dist_x * dist_x + dist_y * dist_y)); min_distance = (w + _root['sphere_' + y]._width) / 2 + 20; if (distance < min_distance) { _root.can_place = false; } --y; } } nano = _root.attachMovie('sphere', 'sphere_' + x, x, {'_x': px, '_y': py, '_width': w, '_height': w}); nano.fleet_number = x; nano.shield_amount = 0; nano.shake = 0; nano.originalx = px; nano.originaly = py; nano.onEnterFrame = function () { if (this.shake > 0) { _root.shake(this); --this.shake; } if (this.shake == 1) { this._x = this.originalx; this._y = this.originaly; --this.shake; } if (_root.disaster == 1) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } if (this.units == 0) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } if (_global.pnm_active == 1 && this.sphere_control._currentframe == 1 && this.units >= 500 && _global.ranked_game == 0) { this.units = 500; } if (_global.pnm_active == 1 && this.sphere_control._currentframe == 1 && this.units >= 100 * _global.rank && _global.ranked_game == 1) { this.units = 100 * _global.rank; } if (_root.dragging) { if (this._x > Math.min(click_x, posx) and this._x < Math.max(click_x, posx) and this._y > Math.min(click_y, posy) and this._y < Math.max(click_y, posy)) { this.sphere_selection.gotoAndStop(2); } else { this.sphere_selection.gotoAndStop(1); } } }; nano.gotoAndStop(1); ++x; } _root.createEmptyMovieClip('selmovie', _root.getNextHighestDepth()); _root.onMouseDown = function () { click_x = _root._xmouse; click_y = _root._ymouse; _root.clicked = true; }; _root.onMouseUp = function () { _root.reset_clicked = 0; selmovie.clear(); xmouse = _root._xmouse; ymouse = _root._ymouse; if (!_root.dragging) { x = 1; while (x <= _root.enemy_fleet_size) { dist_x = _root['sphere_' + x]._x - xmouse; dist_y = _root['sphere_' + x]._y - ymouse; distance = Math.floor(Math.sqrt(dist_x * dist_x + dist_y * dist_y)); if (distance < _root['sphere_' + x]._width / 2) { } else { _root['sphere_' + x].sphere_selection.gotoAndStop(1); } ++x; } } _root.clicked = false; _root.dragging = false; if (_root.main_sphere.sphere_selection._currentframe == 2) { _root.main_sphere.sphere_selection.gotoAndStop(1); } removeMovieClip(_root.ray); }; var test_total = 0; _root.main_sphere.units = _root.your_mercenary_count; if (_global.currentFagent == 6) { _root.main_sphere.units += 1000 * _global.rank; } z = 0; while (z < _root.enemy_fleet_size - 1) { _root.enemy_units_array[z] = random(_root.enemy_mercenary_count) + 1; ++z; } _root.enemy_units_array.sortOn('sorted', Array.NUMERIC); z = 0; while (z < _root.enemy_fleet_size - 1) { ++z; } z = 0; while (z < _root.enemy_fleet_size - 1) { if (z == 0) { _root.enemy_unit_sphere_amount_array[z] = _root.enemy_units_array[z]; } else { if (z < _root.enemy_fleet_size - 1) { _root.enemy_unit_sphere_amount_array[z] = _root.enemy_units_array[z] - _root.enemy_units_array[z - 1]; } else { if (z == _root.enemy_fleet_size - 1) { _root.enemy_unit_sphere_amount_array[z] = _root.enemy_mercenary_count - _root.enemy_units_array[z]; } } } ++z; } _root.enemy_unit_sphere_amount_array[_root.enemy_fleet_size] = _root.enemy_mercenary_count - _root.enemy_units_array[_root.enemy_fleet_size - 2]; z = 0; while (z <= _root.enemy_fleet_size) { _root.temp_variable = z + 1; _root['sphere_' + _root.temp_variable].units = _root.enemy_unit_sphere_amount_array[z]; ++z; } _root['sphere_' + _root.enemy_fleet_size].units = _root.enemy_unit_sphere_amount_array[_root.enemy_fleet_size]; if (_global.aria_girl_array[_global.aria_girl].love >= 300) { _root.sphere_1.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_1.fleet_number] = 1; _root.sphere_2.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_2.fleet_number] = 1; _root.sphere_3.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_3.fleet_number] = 1; } else { if (_global.aria_girl_array[_global.aria_girl].love >= 200) { _root.sphere_1.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_1.fleet_number] = 1; _root.sphere_2.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_2.fleet_number] = 1; } else { if (_global.aria_girl_array[_global.aria_girl].love >= 100) { _root.sphere_1.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.sphere_1.fleet_number] = 1; } } } _root.create_laser = function (current_selection, previous_selection) { removeMovieClip(_root.ray); _root.createEmptyMovieClip('ray', _root.getNextHighestDepth()); ray.lineStyle(1, 10066329); ray.moveTo(previous_selection._x, previous_selection._y); ray.lineTo(current_selection._x, current_selection._y); }; _root.depth_minus = 0; _root.depth_multi = 1000000; _root.depth_and_laser_adjsut = function () { if (_root.getNextHighestDepth() - _root.depth_multi * _root.depth_minus > 1000000) { ++_root.depth_multi; } }; _root.delete_mc = function (mc) { mc.removeMovieClip(); }; _root.create_your_attack_squad = function (current_selection, previous_selection, squad_units) { ++_root.attack_squads_in_play; _root.attachMovie('your_attack_squad', 'your_attack_squad_' + _root.attack_squads_in_play, _root.getNextHighestDepth()); _root['your_attack_squad_' + _root.attack_squads_in_play]._x = previous_selection._x; _root['your_attack_squad_' + _root.attack_squads_in_play]._y = previous_selection._y; _root['your_attack_squad_' + _root.attack_squads_in_play].units = squad_units + _global.aria_girl_array[_global.aria_girl].charisma; previous_selection.units -= Math.floor(previous_selection.units / 2); var v5 = current_selection._x - previous_selection._x; var v6 = current_selection._y - previous_selection._y; var v8 = Math.sqrt(v5 * v5 + v6 * v6); s; var v7 = v8 / _root.your_squad_move_speed; _root['your_attack_squad_' + _root.attack_squads_in_play].xSpeed = v5 / v7; _root['your_attack_squad_' + _root.attack_squads_in_play].ySpeed = v6 / v7; _root['your_attack_squad_' + _root.attack_squads_in_play].squad_units = squad_units; _root['your_attack_squad_' + _root.attack_squads_in_play].previous_selection = previous_selection; _root['your_attack_squad_' + _root.attack_squads_in_play].current_selection = current_selection; radAngle = Math.atan2(v6, v5); _root['your_attack_squad_' + _root.attack_squads_in_play].squad._rotation = int(radAngle * 360 / 6.283185307179586 + 90); _root['your_attack_squad_' + _root.attack_squads_in_play].onEnterFrame = function () { if (_root.number_of_bases_you_control == _root.enemy_fleet_size + 1 && this.current_selection.sphere_control._currentframe > 1) { _root.delete_mc(this); removeMovieClip(_root.ray); } _root.pilot_pic.pilot.pilot.gotoAndStop(1); if (_global.aria_girl == 1 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Move out! Now!'; } else { _root.battle_text = 'Go now! I\'ll cover you!'; } } else { if (_global.aria_girl == 2 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Go get \'em boys!'; } else { _root.battle_text = 'There!!! Go Go! Quickly!!'; } } else { if (_global.aria_girl == 3 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'You have your coordinates men! Get going!'; } else { _root.battle_text = 'No time to waste!'; } } else { if (_global.aria_girl == 4 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Please go capture that point!'; } else { _root.battle_text = 'Okay now! Good luck guys!'; } } } } } this._x += this.xSpeed; this._y += this.ySpeed; if (!(Math.abs(this.xSpeed) > 0 && Math.abs(this.ySpeed) > 0)) { _root.delete_mc(this); } if (_root._currentframe != 3 && _root._currentframe != 80) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.squad_units; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[this.current_selection.fleet_number] = 1; this.current_selection.units *= -1; if (_global.aria_girl == 6) { _root.space_battle_options_menu.option_2.gotoAndStop(301); } } } else { if (current_selection.sphere_control._currentframe == 2) { this.current_selection.units += this.squad_units; } } if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 3 && _global.eplosive_ships == 1) { this.current_selection.shield.gotoAndStop(1); this.current_selection.shield_amount = 0; } --_root.your_attk_ship_count; if (_root.your_attk_ship_count <= 0) { _root.your_attk_ship_count = 0; } _root.delete_mc(this); removeMovieClip(_root.ray); } }; current_selection.sphere_selection.gotoAndStop(1); previous_selection.sphere_selection.gotoAndStop(1); _root.current_selection = null; _root.previous_selection = null; }; _root.create_your_auto_attack_squad = function (current_selection, previous_selection, squad_units) { ++_root.attack_squads_in_play; _root.attachMovie('your_attack_squad', 'your_attack_squad_' + _root.attack_squads_in_play, _root.getNextHighestDepth()); _root['your_attack_squad_' + _root.attack_squads_in_play]._x = previous_selection._x; _root['your_attack_squad_' + _root.attack_squads_in_play]._y = previous_selection._y; _root['your_attack_squad_' + _root.attack_squads_in_play].units = squad_units; var v5 = current_selection._x - previous_selection._x; var v6 = current_selection._y - previous_selection._y; var v8 = Math.sqrt(v5 * v5 + v6 * v6); s; var v7 = v8 / _root.your_squad_move_speed; _root['your_attack_squad_' + _root.attack_squads_in_play].xSpeed = v5 / v7; _root['your_attack_squad_' + _root.attack_squads_in_play].ySpeed = v6 / v7; _root['your_attack_squad_' + _root.attack_squads_in_play].squad_units = squad_units; _root['your_attack_squad_' + _root.attack_squads_in_play].previous_selection = previous_selection; _root['your_attack_squad_' + _root.attack_squads_in_play].current_selection = current_selection; radAngle = Math.atan2(v6, v5); _root['your_attack_squad_' + _root.attack_squads_in_play].squad._rotation = int(radAngle * 360 / 6.283185307179586 + 90); _root['your_attack_squad_' + _root.attack_squads_in_play].onEnterFrame = function () { if (_root.number_of_bases_you_control == _root.enemy_fleet_size + 1 && this.current_selection.sphere_control._currentframe > 1) { _root.delete_mc(this); removeMovieClip(_root.ray); } _root.pilot_pic.pilot.pilot.gotoAndStop(1); if (_global.aria_girl == 1 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Move out! Now!'; } else { _root.battle_text = 'Go now! I\'ll cover you!'; } } else { if (_global.aria_girl == 2 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Go get \'em boys!'; } else { _root.battle_text = 'There!!! Go Go! Quickly!!'; } } else { if (_global.aria_girl == 3 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'You have your coordinates men! Get going!'; } else { _root.battle_text = 'No time to waste!'; } } else { if (_global.aria_girl == 4 && random(_global.battle_text_random) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Please go capture that point!'; } else { _root.battle_text = 'Okay now! Good luck guys!'; } } } } } this._x += this.xSpeed; this._y += this.ySpeed; if (!(Math.abs(this.xSpeed) > 0 && Math.abs(this.ySpeed) > 0)) { _root.delete_mc(this); } if (_root._currentframe != 3 && _root._currentframe != 80) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.squad_units; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[this.current_selection.fleet_number] = 1; this.current_selection.units *= -1; } } else { if (current_selection.sphere_control._currentframe == 2) { this.current_selection.units += this.squad_units; } } if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 3 && _global.eplosive_ships == 1) { this.current_selection.shield.gotoAndStop(1); this.current_selection.shield_amount = 0; } --_root.your_attk_ship_count; if (_root.your_attk_ship_count <= 0) { _root.your_attk_ship_count = 0; } _root.delete_mc(this); removeMovieClip(_root.ray); } }; current_selection.sphere_selection.gotoAndStop(1); previous_selection.sphere_selection.gotoAndStop(1); }; _root.create_support_auto_attack_squad = function (current_selection, previous_selection, squad_units) { ++_root.attack_squads_in_play; _root.attachMovie('your_attack_squad', 'your_attack_squad_' + _root.attack_squads_in_play, _root.getNextHighestDepth()); _root['your_attack_squad_' + _root.attack_squads_in_play]._x = previous_selection._x; _root['your_attack_squad_' + _root.attack_squads_in_play]._y = previous_selection._y; _root['your_attack_squad_' + _root.attack_squads_in_play].units = squad_units; var v5 = current_selection._x - previous_selection._x; var v6 = current_selection._y - previous_selection._y; var v8 = Math.sqrt(v5 * v5 + v6 * v6); s; var v7 = v8 / _root.your_squad_move_speed; _root['your_attack_squad_' + _root.attack_squads_in_play].xSpeed = v5 / v7; _root['your_attack_squad_' + _root.attack_squads_in_play].ySpeed = v6 / v7; _root['your_attack_squad_' + _root.attack_squads_in_play].squad_units = squad_units; _root['your_attack_squad_' + _root.attack_squads_in_play].previous_selection = previous_selection; _root['your_attack_squad_' + _root.attack_squads_in_play].current_selection = current_selection; radAngle = Math.atan2(v6, v5); _root['your_attack_squad_' + _root.attack_squads_in_play].squad._rotation = int(radAngle * 360 / 6.283185307179586 + 90); _root['your_attack_squad_' + _root.attack_squads_in_play].onEnterFrame = function () { if (_root.number_of_bases_you_control == _root.enemy_fleet_size + 1 && this.current_selection.sphere_control._currentframe > 1) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (!(Math.abs(this.xSpeed) > 0 && Math.abs(this.ySpeed) > 0)) { _root.delete_mc(this); } if (_root._currentframe != 3 && _root._currentframe != 80) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.squad_units; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[this.current_selection.fleet_number] = 1; this.current_selection.units *= -1; } } else { if (current_selection.sphere_control._currentframe == 2) { this.current_selection.units += this.squad_units; } } if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 3 && _global.eplosive_ships == 1) { this.current_selection.shield.gotoAndStop(1); this.current_selection.shield_amount = 0; } --_root.support_attk_ship_count; if (_root.support_attk_ship_count <= 0) { _root.support_attk_ship_count = 0; } _root.delete_mc(this); removeMovieClip(_root.ray); } }; current_selection.sphere_selection.gotoAndStop(1); previous_selection.sphere_selection.gotoAndStop(1); }; _root.create_enemy_cargo_squad = function (ai) { ++_root.enemy_squads_in_play; _root.attachMovie('enemy_attack_squad', 'enemy_attack_squad_' + _root.enemy_squads_in_play, _root.getNextHighestDepth()); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root.enemy_cargo_ship; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = null; if (ai == 1) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } } else { if (ai == 2) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } } } _root['enemy_attack_squad_' + _root.enemy_squads_in_play]._x = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._x; _root['enemy_attack_squad_' + _root.enemy_squads_in_play]._y = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._y; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].units = 30 * _global.current_area; var v4 = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection._x - _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._x; var v5 = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection._y - _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); var v6 = v7 / _root.enemy_squad_move_speed; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].xSpeed = v4 / v6; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].ySpeed = v5 / v6; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].squad_units = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].units; radAngle = Math.atan2(v5, v4); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].squad._rotation = int(radAngle * 360 / 6.283185307179586 + 90); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (this.hitTest(_root.support_ship.laser)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 4); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0 || this._x == _root.enemy_cargo_ship._x && this._y == _root.enemy_cargo_ship._y) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.squad_units; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units *= -1; this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } } } else { if (this.current_selection.sphere_control._currentframe == 1) { this.current_selection.units += this.squad_units; } } _root.delete_mc(this); } }; }; _root.create_enemy_attack_squad = function (ai) { ++_root.enemy_squads_in_play; _root.attachMovie('enemy_attack_squad', 'enemy_attack_squad_' + _root.enemy_squads_in_play, _root.getNextHighestDepth()); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = null; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = null; if (ai == 1) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } } } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units < _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root['sphere_' + x]; } } } ++x; } } else { if (ai == 2) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection = _root['sphere_' + x]; } } if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection == null) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root['sphere_' + x]; } else { if (_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units < _root['sphere_' + x].units) { _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection = _root['sphere_' + x]; } } } ++x; } } } _root['enemy_attack_squad_' + _root.enemy_squads_in_play]._x = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._x; _root['enemy_attack_squad_' + _root.enemy_squads_in_play]._y = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._y; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].units = Math.floor(_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units / 2); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units = Math.floor(_root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection.units / 2); var v3 = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection._x - _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._x; var v4 = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].current_selection._y - _root['enemy_attack_squad_' + _root.enemy_squads_in_play].previous_selection._y; var v6 = Math.sqrt(v3 * v3 + v4 * v4); var v5 = v6 / _root.enemy_squad_move_speed; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].xSpeed = v3 / v5; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].ySpeed = v4 / v5; _root['enemy_attack_squad_' + _root.enemy_squads_in_play].squad_units = _root['enemy_attack_squad_' + _root.enemy_squads_in_play].units; radAngle = Math.atan2(v4, v3); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].squad._rotation = int(radAngle * 360 / 6.283185307179586 + 90); _root['enemy_attack_squad_' + _root.enemy_squads_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (this.hitTest(_root.support_ship.laser)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 4); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0 || this._x == _root.enemy_cargo_ship._x && this._y == _root.enemy_cargo_ship._y) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield._currentframe == 1) { this.current_selection.units -= this.squad_units; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units *= -1; this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } } } else { if (this.current_selection.sphere_control._currentframe == 1) { this.current_selection.units += this.squad_units; } } _root.delete_mc(this); } }; }; _root.shoot_your_laser = function () { if (_root.your_shotgun_laser == 0) { ++_root.your_lasers_in_play; _root.attachMovie('aria_laser', 'aria_laser_' + _root.your_lasers_in_play, _root.getNextHighestDepth()); _root['aria_laser_' + _root.your_lasers_in_play].previous_selection = _root.main_ship; _root['aria_laser_' + _root.your_lasers_in_play].current_selection = null; x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection == null) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection.units < _root['sphere_' + x].units) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } if (_root.boss_sphere._visible == true && _root['aria_laser_' + _root.your_lasers_in_play].current_selection.units < _root.boss_sphere.units && _root.boss_sphere.sphere_control._currentframe == 1) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root.boss_sphere; } if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection == null) { _root.delete_mc(_root['aria_laser_' + _root.your_lasers_in_play]); } if (_global.aria_girl == 1 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Keep up the attack!'; } else { _root.battle_text = 'I won\'t let you win!'; } } else { if (_global.aria_girl == 2 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Damn!! Die already you asshole!'; } else { _root.battle_text = 'Shit. This is taking fucking forever!!'; } } else { if (_global.aria_girl == 3 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Don\'t lose focus. We can win.'; } else { _root.battle_text = 'We are too tough to be defeated man!'; } } else { if (_global.aria_girl == 4 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'We will win! just don\'t die!'; } else { _root.battle_text = 'Everyone! Lets do our best!'; } } else { if (_global.aria_girl == 5 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'These fools just don\'t know when to quit.'; } else { _root.battle_text = 'How pathetic!'; } } else { if (_global.aria_girl == 6 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Yay......'; } else { _root.battle_text = 'You\'d think they would just quit by now.'; } } else { if (_global.aria_girl == 7 && random(Math.floor(_global.battle_text_random / 2)) == 0 && _global.battle_text_timer <= 0) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Just give it up!'; } else { _root.battle_text = 'I\'m totally wasting my time!!!'; } } } } } } } } _root['aria_laser_' + _root.your_lasers_in_play]._x = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; _root['aria_laser_' + _root.your_lasers_in_play]._y = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v4 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._x - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; var v5 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._y - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); var v6 = v7 / _root.laser_speed; _root['aria_laser_' + _root.your_lasers_in_play].xSpeed = v4 / v6; _root['aria_laser_' + _root.your_lasers_in_play].ySpeed = v5 / v6; radAngle = Math.atan2(v5, v4); _root['aria_laser_' + _root.your_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['aria_laser_' + _root.your_lasers_in_play].onLoad = function () { this.gotoAndStop(_global.aria_girl); }; _root['aria_laser_' + _root.your_lasers_in_play].onEnterFrame = function () { this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (_root._currentframe != 3 && _root._currentframe != 80) { _root.delete_mc(this); } if (this.hitTest(_root.ls)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= _global.aria_girl_array[_global.aria_girl].ship; if (_global.aria_girl == 6) { _root.main_sphere.units += Math.ceil(_global.aria_girl_array[_global.aria_girl].charisma / 10); } if (this.current_selection.units <= 0) { if (_root.your_attk_ship_count < _root.your_max_attk_ship_count) { ++_root.your_attk_ship_count; _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, _root.your_attk_ship_unit_count); } this.current_selection.units = 0; if (_global.aria_girl_array[_global.aria_girl].laser == 7) { this.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[this.current_selection.fleet_number] = 1; this.current_selection.units = _global.aria_girl_array[_global.aria_girl].charisma; } } } if (this.current_selection.shield_amount > 0) { this.current_selection.shield_amount -= 1; } if (_global.aria_girl_array[_global.aria_girl].laser == 6) { this.current_selection.shield_amount = 0; } if (this.current_selection.shield_amount <= 0) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } this.current_selection.shake = 10; _root.createExplosion(this._x, this._y, _global.aria_girl); _root.delete_mc(this); } }; } }; _root.shoot_support_laser = function () { if (_root.support_shotgun_laser == 0) { ++_root.your_lasers_in_play; _root.attachMovie('aria_laser', 'aria_laser_' + _root.your_lasers_in_play, _root.getNextHighestDepth()); _root['aria_laser_' + _root.your_lasers_in_play].previous_selection = _root.support_ship; _root['aria_laser_' + _root.your_lasers_in_play].current_selection = null; x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection == null) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection.units < _root['sphere_' + x].units) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } if (_root.boss_sphere._visible == true && _root['aria_laser_' + _root.your_lasers_in_play].current_selection.units < _root.boss_sphere.units && _root.boss_sphere.sphere_control._currentframe == 1) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root.boss_sphere; } if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection == null) { _root.delete_mc(_root['aria_laser_' + _root.your_lasers_in_play]); } _root['aria_laser_' + _root.your_lasers_in_play]._x = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; _root['aria_laser_' + _root.your_lasers_in_play]._y = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v4 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._x - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; var v5 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._y - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); var v6 = v7 / _root.laser_speed; _root['aria_laser_' + _root.your_lasers_in_play].xSpeed = v4 / v6; _root['aria_laser_' + _root.your_lasers_in_play].ySpeed = v5 / v6; radAngle = Math.atan2(v5, v4); _root['aria_laser_' + _root.your_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['aria_laser_' + _root.your_lasers_in_play].onLoad = function () { this.gotoAndStop(_root.support_char); }; _root['aria_laser_' + _root.your_lasers_in_play].onEnterFrame = function () { this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (_root._currentframe != 3 && _root._currentframe != 80) { _root.delete_mc(this); } if (this.hitTest(_root.ls)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= _global.aria_girl_array[_global.support_char].ship; if (this.current_selection.units <= 0) { if (_root.support_attk_ship_count < _root.support_max_attk_ship_count) { ++_root.support_attk_ship_count; _root.create_support_auto_attack_squad(this.current_selection, this.previous_selection, _root.support_attk_ship_unit_count); } this.current_selection.units = 0; if (_global.aria_girl_array[_global.support_char].laser == 7) { this.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[this.current_selection.fleet_number] = 1; this.current_selection.units = _global.aria_girl_array[_global.support_char].charisma; } } } if (this.current_selection.shield_amount > 0) { this.current_selection.shield_amount -= 1; } if (_global.aria_girl_array[_global.support_char].laser == 6) { this.current_selection.shield_amount = 0; } if (this.current_selection.shield_amount <= 0) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } this.current_selection.shake = 10; _root.createExplosion(this._x, this._y, _global.support_char); _root.delete_mc(this); } }; } }; _root.shoot_agent_laser = function () { ++_root.your_lasers_in_play; _root.attachMovie('aria_laser', 'aria_laser_' + _root.your_lasers_in_play, _root.getNextHighestDepth()); _root['aria_laser_' + _root.your_lasers_in_play].previous_selection = _root.agent_ship; _root['aria_laser_' + _root.your_lasers_in_play].current_selection = null; x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection == null) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection.units < _root['sphere_' + x].units) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } if (_root.boss_sphere._visible == true && _root['aria_laser_' + _root.your_lasers_in_play].current_selection.units < _root.boss_sphere.units && _root.boss_sphere.sphere_control._currentframe == 1) { _root['aria_laser_' + _root.your_lasers_in_play].current_selection = _root.boss_sphere; } if (_root['aria_laser_' + _root.your_lasers_in_play].current_selection == null) { _root.delete_mc(_root['aria_laser_' + _root.your_lasers_in_play]); } _root['aria_laser_' + _root.your_lasers_in_play]._x = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; _root['aria_laser_' + _root.your_lasers_in_play]._y = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v4 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._x - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; var v5 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._y - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); var v6 = v7 / _root.laser_speed; _root['aria_laser_' + _root.your_lasers_in_play].xSpeed = v4 / v6; _root['aria_laser_' + _root.your_lasers_in_play].ySpeed = v5 / v6; radAngle = Math.atan2(v5, v4); _root['aria_laser_' + _root.your_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['aria_laser_' + _root.your_lasers_in_play].onLoad = function () { this.gotoAndStop(5); }; _root['aria_laser_' + _root.your_lasers_in_play].onEnterFrame = function () { this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (_root._currentframe != 3 && _root._currentframe != 80) { _root.delete_mc(this); } if (this.hitTest(_root.ls)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= _root.agent_damage; if (this.current_selection.units <= 0) { this.current_selection.units = 0; } } if (this.current_selection.shield_amount > 0) { this.current_selection.shield_amount -= 1; } if (this.current_selection.shield_amount <= 0) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } this.current_selection.shake = 10; _root.createExplosion(this._x, this._y, _global.support_char); _root.delete_mc(this); } }; }; _root.shoot_enemy_laser = function (fromShip) { ++_root.enemy_lasers_in_play; _root.attachMovie('aria_laser', 'enemy_laser_' + _root.enemy_lasers_in_play, _root.getNextHighestDepth()); if (fromShip == undefined || fromShip == null) { fromShip = _root.enemy_ship; } _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection = fromShip; _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.main_sphere; x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { if (_root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection == null) { _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root['sphere_' + x]; } else { if (_root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection.units > _root['sphere_' + x].units) { _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root['sphere_' + x]; } } } ++x; } _root['enemy_laser_' + _root.enemy_lasers_in_play]._x = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; _root['enemy_laser_' + _root.enemy_lasers_in_play]._y = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v4 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._x - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; var v5 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._y - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v8 = Math.sqrt(v4 * v4 + v5 * v5); if (_root.weaken <= 0) { var v6 = v8 / _root.enemy_laser_speed; } else { var v6 = v8 / (_root.enemy_laser_speed / 2); } _root['enemy_laser_' + _root.enemy_lasers_in_play].xSpeed = v4 / v6; _root['enemy_laser_' + _root.enemy_lasers_in_play].ySpeed = v5 / v6; if (_root.weaken <= 0) { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = _root.enemy_laser_power; } else { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = Math.ceil(_root.enemy_laser_power / 2); } radAngle = Math.atan2(v5, v4); _root['enemy_laser_' + _root.enemy_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['enemy_laser_' + _root.enemy_lasers_in_play].onLoad = function () { this.gotoAndStop(5); }; _root['enemy_laser_' + _root.enemy_lasers_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (this.hitTest(_root.support_ship.laser)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (this._x == this.previous_selection._x && this._y == this.previous_selection._y) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield_amount <= 0) { this.current_selection.units -= this.laserdamage; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units = 0; } } else { if (_global.ranked_game == 0) { this.current_selection.shield_amount -= _global.current_area; } else { this.current_selection.shield_amount -= _global.rank; } if (this.current_selection.shield_amount <= 0) { this.current_selection.shield.gotoAndStop(1); if (this.current_selection == _root.main_sphere) { _root.main_ship.shield.gotoAndStop(1); } } } } _root.createExplosion(this._x, this._y, 0); if (_root.pilot_pic._currentframe == 1 && this.current_selection == _root.main_sphere) { if (_global.aria_girl == 3 && _root.main_ship.shield._currentframe > 0) { } else { if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Get it together Ari...'; } else { _root.battle_text = 'I will not lose!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'How am I getting hit!?'; } else { _root.battle_text = 'We took damage!?'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Brace for impact!'; } else { _root.battle_text = 'Hull damage report!'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Wait! Stop shooting!'; } else { _root.battle_text = 'Owie! what should I do?'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I\'m hit? ...Impossible.'; } else { _root.battle_text = 'Tch! I\'ll give you that one.'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Hmm not bad.'; } else { _root.battle_text = 'That tickles.'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I took damage!?'; } else { _root.battle_text = 'I hate this nerd!'; } } } } } } } } _root.pilot_pic.pilot.pilot.gotoAndStop(2); _root.pilot_pic.gotoAndPlay(2); } } this.current_selection.shake = 10; _root.delete_mc(this); } }; }; _root.shoot_enemy_support_laser = function (fromShip) { ++_root.enemy_lasers_in_play; _root.attachMovie('aria_laser', 'enemy_laser_' + _root.enemy_lasers_in_play, _root.getNextHighestDepth()); _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection = fromShip; _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = _root.main_sphere; _root['enemy_laser_' + _root.enemy_lasers_in_play]._x = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; _root['enemy_laser_' + _root.enemy_lasers_in_play]._y = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v4 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._x - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; var v5 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._y - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); if (_root.weaken <= 0) { var v6 = v7 / _root.enemy_laser_speed; } else { var v6 = v7 / (_root.enemy_laser_speed / 2); } _root['enemy_laser_' + _root.enemy_lasers_in_play].xSpeed = v4 / v6; _root['enemy_laser_' + _root.enemy_lasers_in_play].ySpeed = v5 / v6; if (_root.weaken <= 0) { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = _root.enemy_laser_power; } else { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = Math.ceil(_root.enemy_laser_power / 2); } radAngle = Math.atan2(v5, v4); _root['enemy_laser_' + _root.enemy_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['enemy_laser_' + _root.enemy_lasers_in_play].onLoad = function () { this.gotoAndStop(5); }; _root['enemy_laser_' + _root.enemy_lasers_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (this.hitTest(_root.support_ship.laser)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (this._x == this.previous_selection._x && this._y == this.previous_selection._y) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield_amount <= 0) { this.current_selection.units -= this.laserdamage; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units = 0; } } else { if (_global.ranked_game == 0) { this.current_selection.shield_amount -= _global.current_area; } else { this.current_selection.shield_amount -= _global.rank; } if (this.current_selection.shield_amount <= 0) { this.current_selection.shield.gotoAndStop(1); if (this.current_selection == _root.main_sphere) { _root.main_ship.shield.gotoAndStop(1); } } } } _root.createExplosion(this._x, this._y, 0); if (_root.pilot_pic._currentframe == 1 && this.current_selection == _root.main_sphere) { if (_global.aria_girl == 3 && _root.main_ship.shield._currentframe > 0) { } else { if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Get it together Ari...'; } else { _root.battle_text = 'I will not lose!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'How am I getting hit!?'; } else { _root.battle_text = 'We took damage!?'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Brace for impact!'; } else { _root.battle_text = 'Hull damage report!'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Wait! Stop shooting!'; } else { _root.battle_text = 'Owie! what should I do?'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I\'m hit? ...Impossible.'; } else { _root.battle_text = 'Tch! I\'ll give you that one.'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Hmm not bad.'; } else { _root.battle_text = 'That tickles.'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I took damage!?'; } else { _root.battle_text = 'I hate this nerd!'; } } } } } } } } _root.pilot_pic.pilot.pilot.gotoAndStop(2); _root.pilot_pic.gotoAndPlay(2); } } this.current_selection.shake = 10; _root.delete_mc(this); } }; }; _root.shoot_enemy_support_shotgun_laser = function () { if (_root.enemy_support_shotgun_laser == 1) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root.enemy_shotgun_laser_func(_root['sphere_' + x], _root.enemy_support_ship); } ++x; } _root.enemy_shotgun_laser_func(_root.enemy_support_ship); } }; _root.shoot_enemy_shotgun_laser = function () { if (_root.enemy_shotgun_laser == 1) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root.enemy_shotgun_laser_func(_root['sphere_' + x], _root.enemy_ship); } ++x; } _root.enemy_shotgun_laser_func(_root.main_sphere); } }; _root.enemy_shotgun_laser_func = function (target, sourceMC) { ++_root.enemy_lasers_in_play; _root.attachMovie('aria_laser', 'enemy_laser_' + _root.enemy_lasers_in_play, _root.getNextHighestDepth()); _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection = sourceMC; _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection = target; _root['enemy_laser_' + _root.enemy_lasers_in_play]._x = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; _root['enemy_laser_' + _root.enemy_lasers_in_play]._y = _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v4 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._x - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._x; var v5 = _root['enemy_laser_' + _root.enemy_lasers_in_play].current_selection._y - _root['enemy_laser_' + _root.enemy_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); if (_root.weaken <= 0) { var v6 = v7 / _root.enemy_laser_speed; } else { var v6 = v7 / (_root.enemy_laser_speed / 2); } _root['enemy_laser_' + _root.enemy_lasers_in_play].xSpeed = v4 / v6; _root['enemy_laser_' + _root.enemy_lasers_in_play].ySpeed = v5 / v6; if (_root.weaken <= 0) { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = _root.enemy_laser_power; } else { _root['enemy_laser_' + _root.enemy_lasers_in_play].laserdamage = Math.ceil(_root.enemy_laser_power / 2); } radAngle = Math.atan2(v5, v4); _root['enemy_laser_' + _root.enemy_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['enemy_laser_' + _root.enemy_lasers_in_play].onLoad = function () { this.gotoAndStop(5); }; _root['enemy_laser_' + _root.enemy_lasers_in_play].onEnterFrame = function () { if (this.hitTest(_root.main_ship.laser)) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (this.hitTest(_root.support_ship.laser)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (_root.disaster == 1) { _root.createExplosion(this._x, this._y, 0); _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 2) { if (this.current_selection.shield_amount <= 0) { this.current_selection.units -= this.laserdamage; if (this.current_selection.units <= 0) { this.current_selection.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[this.current_selection.fleet_number] = 0; this.current_selection.units = 0; } } else { if (_global.ranked_game == 0) { this.current_selection.shield_amount -= _global.current_area; } else { this.current_selection.shield_amount -= _global.rank; } if (this.current_selection.shield_amount <= 0) { this.current_selection.shield.gotoAndStop(1); if (this.current_selection == _root.main_sphere) { _root.main_ship.shield.gotoAndStop(1); } } } } _root.createExplosion(this._x, this._y, 0); if (_root.pilot_pic._currentframe == 1 && this.current_selection == _root.main_sphere) { if (_global.aria_girl == 3 && _root.main_ship.shield._currentframe > 0) { } else { if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Get it together Ari...'; } else { _root.battle_text = 'I will not lose!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'How am I getting hit!?'; } else { _root.battle_text = 'We took damage!?'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Brace for impact!'; } else { _root.battle_text = 'Hull damage report!'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Wait! Stop shooting!'; } else { _root.battle_text = 'Owie! what should I do?'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I\'m hit? ...Impossible.'; } else { _root.battle_text = 'Tch! I\'ll give you that one.'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Hmm not bad.'; } else { _root.battle_text = 'That tickles.'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I took damage!?'; } else { _root.battle_text = 'I hate this nerd!'; } } } } } } } } _root.pilot_pic.pilot.pilot.gotoAndStop(2); _root.pilot_pic.gotoAndPlay(2); } } this.current_selection.shake = 10; _root.delete_mc(this); } }; }; _root.shoot_your_shotgun_laser = function () { if (_root.your_shotgun_laser == 1 && _root.your_shotgun_rounds > 0) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root.your_shotgun_laser_func(_root['sphere_' + x]); } ++x; } --_root.your_shotgun_rounds; } if (_root.your_shotgun_rounds <= 0) { _root.your_shotgun_laser = 0; } if (_root.your_shotgun_laser == 0 && _root.your_shotgun_rounds < 10) { _root.your_shotgun_rounds = 10; } }; _root.your_shotgun_laser_func = function (target) { ++_root.your_lasers_in_play; _root.attachMovie('aria_laser', 'aria_laser_' + _root.your_lasers_in_play, _root.getNextHighestDepth()); _root['aria_laser_' + _root.your_lasers_in_play].previous_selection = _root.main_sphere; _root['aria_laser_' + _root.your_lasers_in_play].current_selection = target; _root['aria_laser_' + _root.your_lasers_in_play]._x = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; _root['aria_laser_' + _root.your_lasers_in_play]._y = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v4 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._x - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; var v5 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._y - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); if (_root.weaken <= 0) { var v6 = v7 / _root.laser_speed; } else { var v6 = v7 / _root.laser_speed; } _root['aria_laser_' + _root.your_lasers_in_play].xSpeed = v4 / v6; _root['aria_laser_' + _root.your_lasers_in_play].ySpeed = v5 / v6; _root['aria_laser_' + _root.your_lasers_in_play].laserdamage = _global.aria_girl_array[_global.aria_girl].ship; radAngle = Math.atan2(v5, v4); _root['aria_laser_' + _root.your_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['aria_laser_' + _root.your_lasers_in_play].onLoad = function () { this.gotoAndStop(_global.aria_girl); }; _root['aria_laser_' + _root.your_lasers_in_play].onEnterFrame = function () { this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (this._x == 0 || this._x == _root.main_sphere._x) { _root.delete_mc(this); } if (_root._currentframe != 3) { _root.delete_mc(this); } if (this.hitTest(_root.ls)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= _global.aria_girl_array[_global.aria_girl].ship; if (this.current_selection.units <= 0) { if (_root.your_attk_ship_count < _root.your_max_attk_ship_count) { ++_root.your_attk_ship_count; _root.create_your_auto_attack_squad(this.current_selection, this.previous_selection, _root.your_attk_ship_unit_count); } this.current_selection.units = 0; if (_global.aria_girl_array[_global.aria_girl].laser == 7) { this.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[this.current_selection.fleet_number] = 1; this.current_selection.units = _global.aria_girl_array[_global.aria_girl].charisma; } } } if (this.current_selection.shield_amount > 0) { this.current_selection.shield_amount -= 1; } if (_global.aria_girl_array[_global.aria_girl].laser == 6) { this.current_selection.shield_amount = 0; } if (this.current_selection.shield_amount <= 0) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } this.current_selection.shake = 10; _root.createExplosion(this._x, this._y, _global.aria_girl); _root.delete_mc(this); } }; }; _root.shoot_support_shotgun_laser = function () { if (_root.support_shotgun_laser == 1 && _root.support_shotgun_rounds > 0) { x = 1; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root.support_shotgun_laser_func(_root['sphere_' + x]); } ++x; } --_root.support_shotgun_rounds; } if (_root.support_shotgun_rounds <= 0) { _root.support_shotgun_laser = 0; } if (_root.support_shotgun_laser == 0 && _root.support_shotgun_rounds < 10) { _root.support_shotgun_rounds = 10; } }; _root.support_shotgun_laser_func = function (target) { ++_root.your_lasers_in_play; _root.attachMovie('aria_laser', 'aria_laser_' + _root.your_lasers_in_play, _root.getNextHighestDepth()); _root['aria_laser_' + _root.your_lasers_in_play].previous_selection = _root.support_ship; _root['aria_laser_' + _root.your_lasers_in_play].current_selection = target; _root['aria_laser_' + _root.your_lasers_in_play]._x = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; _root['aria_laser_' + _root.your_lasers_in_play]._y = _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v4 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._x - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._x; var v5 = _root['aria_laser_' + _root.your_lasers_in_play].current_selection._y - _root['aria_laser_' + _root.your_lasers_in_play].previous_selection._y; var v7 = Math.sqrt(v4 * v4 + v5 * v5); var v6 = v7 / _root.laser_speed; _root['aria_laser_' + _root.your_lasers_in_play].xSpeed = v4 / v6; _root['aria_laser_' + _root.your_lasers_in_play].ySpeed = v5 / v6; _root['aria_laser_' + _root.your_lasers_in_play].laserdamage = _global.aria_girl_array[_global.support_char].ship; radAngle = Math.atan2(v5, v4); _root['aria_laser_' + _root.your_lasers_in_play]._rotation = int(radAngle * 360 / 6.283185307179586 + 180); _root['aria_laser_' + _root.your_lasers_in_play].onLoad = function () { this.gotoAndStop(_global.support_char); }; _root['aria_laser_' + _root.your_lasers_in_play].onEnterFrame = function () { this._x += this.xSpeed; this._y += this.ySpeed; if (this._x == 0 && this._y == 0) { _root.delete_mc(this); } if (this._x == 0 || this._x == _root.support_char._x) { _root.delete_mc(this); } if (_root._currentframe != 3 && _root._currentframe != 80) { _root.delete_mc(this); } if (this.hitTest(_root.ls)) { _root.createExplosion(this._x, this._y, 1); _root.delete_mc(this); } if (this.hitTest(this.current_selection) == true) { if (this.current_selection.sphere_control._currentframe == 1 && this.current_selection.shield._currentframe == 1) { this.current_selection.units -= _global.aria_girl_array[_global.support_char].ship; if (this.current_selection.units <= 0) { if (_root.support_attk_ship_count < _root.support_max_attk_ship_count) { ++_root.support_attk_ship_count; _root.create_support_auto_attack_squad(this.current_selection, this.previous_selection, _root.support_attk_ship_unit_count); } this.current_selection.units = 0; if (_global.aria_girl_array[_global.support_char].laser == 7) { this.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[this.current_selection.fleet_number] = 1; this.current_selection.units = _global.aria_girl_array[_global.support_char].charisma; } } } if (this.current_selection.shield_amount > 0) { this.current_selection.shield_amount -= 1; } if (_global.aria_girl_array[_global.support_char].laser == 6) { this.current_selection.shield_amount = 0; } if (this.current_selection.shield_amount <= 0) { this.current_selection.shield_amount = 0; this.current_selection.shield.gotoAndStop(1); } this.current_selection.shake = 10; _root.createExplosion(this._x, this._y, _global.support_char); _root.delete_mc(this); } }; }; _root.shoot_your_small_laser = function (z) {}; var particleMaxSpeed = 5; var particleFadeSpeed = 2; var particleTotal = _global.partical_total; var particleRange = 100; _root.createExplosion = function (targetX, targetY, pilot) { var v5 = 0; while (v5 < particleTotal) { var v4 = _root.createEmptyMovieClip('main_holder', _root.getNextHighestDepth()); var internal_holder = v4.createEmptyMovieClip('internal_holder', v4.getNextHighestDepth()); internal_holder._x = -3.5; internal_holder._y = -3.5; internal_holder.attachMovie('laser_particle_mc', 'lp_mc', internal_holder.getNextHighestDepth()); v4._x = targetX; v4._y = targetY; v4._rotation = random(360); v4._alpha = 100; v4.boundyLeft = targetX - particleRange; v4.boundyTop = targetY - particleRange; v4.boundyRight = targetX + particleRange; v4.boundyBottom = targetY + particleRange; v4.speedX = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedY = Math.random(particleMaxSpeed) - Math.random(particleMaxSpeed); v4.speedX *= particleMaxSpeed; v4.speedY *= particleMaxSpeed; v4.fadeSpeed = Math.random(particleFadeSpeed) * particleFadeSpeed; ++numberOfParticles; v4.onEnterFrame = function () { if (this.internal_holder.lp_mc.laser._currentframe == 1) { if (pilot > 0) { this.internal_holder.lp_mc.laser.gotoAndStop(_global.aria_girl + 1); } else { this.internal_holder.lp_mc.laser.gotoAndStop(6); } } this._alpha -= this.fadeSpeed; this._x += this.speedX; this._y += this.speedY; if (this._alpha <= 0 || this._x < this.boundyLeft || this._x > this.boundyRight || this._y < this.boundyTop || this._y > this.boundyBottom) { _root.delete_mc(this); --numberOfParticles; } if (_root._currentframe != 3) { _root.delete_mc(this); --numberOfParticles; } }; ++v5; } }; var scope = _root.bg; var starboxW = 1280; var starboxH = 720; var starboxX = 0; var starboxY = 0; var starsArray = []; var speedX = -4.75; var speedY = 7.5; createField(1); createField(2); createField(3); var shakeRange = 1; _root.shake = function (target) { var v2 = random(2); if (v2 == 0) { target._x += shakeRange; } else { if (v2 == 1) { target._x -= shakeRange; } } v2 = random(2); if (v2 == 0) { target._y += shakeRange; } else { if (v2 == 1) { target._y -= shakeRange; } } }; var sparkAlpha = 100; _root.addSparkles = function (_targetX, _targetY, _sparkNumber, _distance, _sparkSize) { var v6 = 0; while (v6 < _sparkNumber) { var v4 = _root.attachMovie('spark', 'spark_' + _root.getNextHighestDepth(), _root.getNextHighestDepth()); var v3 = _root.attachMovie('spark2', 'spark2_' + _root.getNextHighestDepth(), _root.getNextHighestDepth()); v4._x = _targetX + random(_distance) - _distance / 2; v4._y = _targetY + random(_distance) - _distance / 2; v3._x = _targetX + random(_distance) - _distance / 2; v3._y = _targetY + random(_distance) - _distance / 2; var v5 = random(_sparkSize) + _sparkSize / 4; v4._xscale = v5; v4._yscale = v5; v5 = random(_sparkSize) + _sparkSize / 4; v3._xscale = v5; v3._yscale = v5; v3._rotation = random(359); v4._alpha = random(sparkAlpha) + sparkAlpha / 4; v3._alpha = random(sparkAlpha) + sparkAlpha / 4; ++v6; } }; _global.aria_assult = function () { _root.addSparkles(_xmouse, _ymouse, 30, 45, 600); }; _root.auto_rally_x = function () { if (_global.auto_rally == 1) { if (_root.space_battle_options_menu.option_1._currentframe >= 100) { if (_global.aria_girl == 1) { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } _root.space_battle_options_menu.option_1.gotoAndPlay(1); if (_global.RallyLv == 1) { if (Math.floor(_global.your_mercenary_count / 2) > _global.aria_girl_array[_global.aria_girl].charisma) { _root.main_sphere.units += Math.floor(_global.your_mercenary_count / 2); } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } } }; } movieClip 488 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } frame 2 { if (_global.music == 0) { gotoAndStop(1); } } } movieClip 490 { frame 1 { stop(); } frame 2 { if (_global.music == 0) { gotoAndStop(1); } } frame 87 { gotoAndStop(1); } frame 155 { if (_global.music == 0) { gotoAndStop(1); } } frame 156 { if (_global.music == 0) { gotoAndStop(1); } } frame 247 { gotoAndStop(1); } } movieClip 492 { frame 1 { stop(); } instance enemy_ship of movieClip 243 { onClipEvent (load) { this.gotoAndStop(10); } } frame 50 { _root.boss_sphere._visible = true; _root.boss_sphere.units = (random(500) + 500) * _global.current_area; if (_global.hardmode == 1) { _root.boss_sphere.units += (random(500) + 500) * _global.current_area; } _root.enemy_fleet_size += 1; _root.boss_sphere.sphere_control.gotoAndStop(1); _root.spheres_under_your_control[_root.enemy_fleet_size] = 0; if (_root.enemy_support_ship._visible == false) { _root.support_flyin.gotoAndPlay(2); } _root.enemy_cargo_ship._visible = true; } frame 51 { stop(); } } movieClip 493 { frame 1 { stop(); } instance enemy_support_ship of movieClip 243 { onClipEvent (load) { this.gotoAndStop(_global.current_enemy_support); } } frame 2 { play(); } frame 31 { _root.enemy_support_ship._visible = true; gotoAndStop(1); } } instance enemy_support_ship of movieClip 243 { onClipEvent (load) { this._visible = false; this.gotoAndStop(_global.current_enemy_support); } } instance enemy_cargo_ship of movieClip 243 { onClipEvent (load) { if (_global.cargoship_destroyed == 0 && (_global.current_area == 1 || _global.current_area > 3 || _global.hardmode == 1)) { this._visible = true; } else { this._visible = false; } this.gotoAndStop(8); } } instance enemy_support1 of movieClip 243 { onClipEvent (load) { if ((_global.current_area > 1 || _global.hardmode == 1) && _global.assistanceship1_destroyed == 0) { this.gotoAndStop(11); } else { this._visible = false; } } } instance enemy_support2 of movieClip 243 { onClipEvent (load) { if ((_global.current_area > 3 || _global.hardmode == 1) && _global.assistanceship2_destroyed == 0) { this.gotoAndStop(12); } else { this._visible = false; } } } instance enemy_support3 of movieClip 243 { onClipEvent (load) { if ((_global.current_area > 7 || _global.hardmode == 1) && _global.currentFagent != 8) { this.gotoAndStop(13); } else { this._visible = false; } } } instance boss_sphere of movieClip 128 sphere { onClipEvent (load) { this.shield_amount = 0; this._visible = false; } } movieClip 494 { frame 1 { stop(); } } instance agent_ship of movieClip 494 { onClipEvent (load) { if (_global.currentFagent > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance enemy_ship of movieClip 243 { onClipEvent (load) { this.gotoAndStop(_global.current_area); if (_global.custom == 1) { this.gotoAndStop(_global.custom_load_parsed[5]); } } } instance main_ship of movieClip 348 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance main_sphere of movieClip 128 sphere { onClipEvent (load) { this.fleet_number = 0; this.shield_amount = 0; } } movieClip 496 { } movieClip 497 { frame 1 { if (_global.aria_girl == 3) { _root.your_shotgun_rounds = 1; _root.your_shotgun_laser = 0; } if (_global.aria_girl_array[_global.aria_girl].laser == 5) { _root.your_shotgun_rounds = 1; _root.your_shotgun_laser = 0; } if (_global.aria_girl_array[_global.support_char].laser == 5) { _root.support_shotgun_rounds = 1; _root.support_shotgun_laser = 0; } if (_root.enemy_shoot_type == 2) { } if (_root.enemy_support_shoot_type == 2) { _root.enemy_support_shotgun_laser = 0; } } frame 2 { _root.disaster = 0; } frame 4 { } frame 7 { if (_global.aria_girl == 5 || _global.aria_girl == 6 || _global.aria_girl == 7) { _root.shoot_your_shotgun_laser(); _root.shoot_your_laser(); } if (_global.support_char == 5 || _global.support_char == 6 || _global.support_char == 7) { _root.shoot_support_laser(); } if (_root.enemy_shoot_type == 1 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); } if (_root.enemy_support_ship._visible == true && _root.enemy_support_shoot_type == 1) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); } if (_root.enemy_cargo_ship._visible == true && _global.hardmode == 1) { _root.shoot_enemy_laser(_root.enemy_cargo_ship); } if (_global.aria_girl == 1 && _global.aria_girl_array[_global.aria_girl].laser == 3) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 2 && (_global.aria_girl_array[_global.aria_girl].laser == 3 || _global.aria_girl_array[_global.aria_girl].laser == 0)) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 3 && _global.aria_girl_array[_global.aria_girl].laser == 3) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 4 && _global.aria_girl_array[_global.aria_girl].laser == 3) { _root.shoot_your_laser(); } } } } if (_global.support_char == 1 && _global.aria_girl_array[_global.support_char].laser == 3) { _root.shoot_support_laser(); } else { if (_global.support_char == 2 && (_global.aria_girl_array[_global.support_char].laser == 3 || _global.aria_girl_array[_global.support_char].laser == 0)) { _root.shoot_support_laser(); } else { if (_global.support_char == 3 && _global.aria_girl_array[_global.support_char].laser == 3) { _root.shoot_support_laser(); } else { if (_global.support_char == 4 && _global.aria_girl_array[_global.support_char].laser == 3) { _root.shoot_support_laser(); } } } } _root.disaster = 0; } frame 11 { } frame 15 { if (_global.aria_girl == 5 || _global.aria_girl == 6 || _global.aria_girl == 7) { _root.shoot_your_shotgun_laser(); _root.shoot_your_laser(); } if (_global.support_char == 5 || _global.support_char == 6 || _global.support_char == 7) { _root.shoot_support_laser(); } if (_root.enemy_shoot_type == 1 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); } if (_root.enemy_support_ship._visible == true && _root.enemy_support_shoot_type == 1) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); } if (_root.enemy_cargo_ship._visible == true && _global.hardmode == 1) { _root.shoot_enemy_laser(_root.enemy_cargo_ship); } if (_global.aria_girl == 1 && _global.aria_girl_array[_global.aria_girl].laser == 3) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 2 && (_global.aria_girl_array[_global.aria_girl].laser == 3 || _global.aria_girl_array[_global.aria_girl].laser == 0)) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 3 && _global.aria_girl_array[_global.aria_girl].laser == 3) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 4 && _global.aria_girl_array[_global.aria_girl].laser == 3) { _root.shoot_your_laser(); } } } } if (_global.support_char == 1 && _global.aria_girl_array[_global.support_char].laser == 3) { _root.shoot_support_laser(); } else { if (_global.support_char == 2 && (_global.aria_girl_array[_global.support_char].laser == 3 || _global.aria_girl_array[_global.support_char].laser == 0)) { _root.shoot_support_laser(); } else { if (_global.support_char == 3 && _global.aria_girl_array[_global.support_char].laser == 3) { _root.shoot_support_laser(); } else { if (_global.support_char == 4 && _global.aria_girl_array[_global.support_char].laser == 3) { _root.shoot_support_laser(); } } } } if (_global.aria_girl == 1 && _global.aria_girl_array[_global.aria_girl].laser == 2) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 2 && _global.aria_girl_array[_global.aria_girl].laser == 2) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 3 && _global.aria_girl_array[_global.aria_girl].laser == 2) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 4 && _global.aria_girl_array[_global.aria_girl].laser == 2) { _root.shoot_your_laser(); } } } } if (_global.support_char == 1 && _global.aria_girl_array[_global.support_char].laser == 2) { _root.shoot_support_laser(); } else { if (_global.support_char == 2 && _global.aria_girl_array[_global.support_char].laser == 2) { _root.shoot_support_laser(); } else { if (_global.support_char == 3 && _global.aria_girl_array[_global.support_char].laser == 2) { _root.shoot_support_laser(); } else { if (_global.support_char == 4 && _global.aria_girl_array[_global.support_char].laser == 2) { _root.shoot_support_laser(); } } } } _root.disaster = 0; } frame 19 { } frame 23 { if (_global.aria_girl == 5 || _global.aria_girl == 6 || _global.aria_girl == 7 || _global.aria_girl == 2) { _root.shoot_your_shotgun_laser(); _root.shoot_your_laser(); } if ((_global.support_char == 5 || _global.support_char == 6 || _global.support_char == 7 || _global.support_char == 2) && _root._currentframe == 80) { _root.shoot_support_laser(); } if (_root.enemy_shoot_type == 1 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); } if (_root.enemy_support_ship._visible == true && _root.enemy_support_shoot_type == 1) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); } if (_root.enemy_cargo_ship._visible == true && _global.hardmode == 1) { _root.shoot_enemy_laser(_root.enemy_cargo_ship); } if (_global.aria_girl == 1 && _global.aria_girl_array[_global.aria_girl].laser == 3) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 2 && (_global.aria_girl_array[_global.aria_girl].laser == 3 || _global.aria_girl_array[_global.aria_girl].laser == 0)) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 3 && _global.aria_girl_array[_global.aria_girl].laser == 3) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 4 && _global.aria_girl_array[_global.aria_girl].laser == 3) { _root.shoot_your_laser(); } } } } if (_global.support_char == 1 && _global.aria_girl_array[_global.support_char].laser == 3) { _root.shoot_support_laser(); } else { if (_global.support_char == 2 && (_global.aria_girl_array[_global.support_char].laser == 3 || _global.aria_girl_array[_global.support_char].laser == 0)) { _root.shoot_support_laser(); } else { if (_global.support_char == 3 && _global.aria_girl_array[_global.support_char].laser == 3) { _root.shoot_support_laser(); } else { if (_global.support_char == 4 && _global.aria_girl_array[_global.support_char].laser == 3) { _root.shoot_support_laser(); } } } } if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].laser == 0 || _global.aria_girl_array[_global.aria_girl].laser == 5)) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 2 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 3 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 4 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } } } } if (_global.support_char == 1 && (_global.aria_girl_array[_global.support_char].laser == 0 || _global.aria_girl_array[_global.support_char].laser == 5)) { _root.shoot_support_laser(); } else { if (_global.support_char == 2 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } else { if (_global.support_char == 3 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } else { if (_global.support_char == 4 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } } } } _root.disaster = 0; } frame 24 { if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].laser == 0 || _global.aria_girl_array[_global.aria_girl].laser == 5)) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 2 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 3 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 4 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } } } } if (_global.support_char == 1 && (_global.aria_girl_array[_global.support_char].laser == 0 || _global.aria_girl_array[_global.support_char].laser == 5)) { _root.shoot_support_laser(); } else { if (_global.support_char == 2 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } else { if (_global.support_char == 3 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } else { if (_global.support_char == 4 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } } } } if (_root.enemy_shoot_type == 3 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); } if (_root.enemy_support_ship._visible == true && _root.enemy_support_shoot_type == 3) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); } } frame 25 { if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].laser == 0 || _global.aria_girl_array[_global.aria_girl].laser == 5)) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 2 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 3 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 4 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } } } } if (_global.support_char == 1 && (_global.aria_girl_array[_global.support_char].laser == 0 || _global.aria_girl_array[_global.support_char].laser == 5)) { _root.shoot_support_laser(); } else { if (_global.support_char == 2 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } else { if (_global.support_char == 3 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } else { if (_global.support_char == 4 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } } } } if (_root.enemy_shoot_type == 3 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); } if (_root.enemy_support_ship._visible == true && _root.enemy_support_shoot_type == 3) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); } } frame 26 { if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].laser == 0 || _global.aria_girl_array[_global.aria_girl].laser == 5)) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 2 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 3 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 4 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } } } } if (_global.support_char == 1 && (_global.aria_girl_array[_global.support_char].laser == 0 || _global.aria_girl_array[_global.support_char].laser == 5)) { _root.shoot_support_laser(); } else { if (_global.support_char == 2 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } else { if (_global.support_char == 3 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } else { if (_global.support_char == 4 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } } } } if (_root.enemy_shoot_type == 3 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); } if (_root.enemy_support_ship._visible == true && _root.enemy_support_shoot_type == 3) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); } } frame 27 { } frame 27 { if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].laser == 0 || _global.aria_girl_array[_global.aria_girl].laser == 5)) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 2 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 3 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 4 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } } } } if (_global.support_char == 1 && (_global.aria_girl_array[_global.support_char].laser == 0 || _global.aria_girl_array[_global.support_char].laser == 5)) { _root.shoot_support_laser(); } else { if (_global.support_char == 2 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } else { if (_global.support_char == 3 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } else { if (_global.support_char == 4 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } } } } if (_root.enemy_shoot_type == 3 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); } if (_root.enemy_support_ship._visible == true && _root.enemy_support_shoot_type == 3) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); } } frame 28 { if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].laser == 0 || _global.aria_girl_array[_global.aria_girl].laser == 5)) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 2 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 3 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 4 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } } } } if (_global.support_char == 1 && (_global.aria_girl_array[_global.support_char].laser == 0 || _global.aria_girl_array[_global.support_char].laser == 5)) { _root.shoot_support_laser(); } else { if (_global.support_char == 2 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } else { if (_global.support_char == 3 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } else { if (_global.support_char == 4 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } } } } if (_root.enemy_shoot_type == 3 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); } if (_root.enemy_support_ship._visible == true && _root.enemy_support_shoot_type == 3) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); } } frame 29 { if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].laser == 0 || _global.aria_girl_array[_global.aria_girl].laser == 5)) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 2 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 3 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } else { if (_global.aria_girl == 4 && _global.aria_girl_array[_global.aria_girl].laser == 5) { _root.shoot_your_laser(); } } } } if (_global.support_char == 1 && (_global.aria_girl_array[_global.support_char].laser == 0 || _global.aria_girl_array[_global.support_char].laser == 5)) { _root.shoot_support_laser(); } else { if (_global.support_char == 2 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } else { if (_global.support_char == 3 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } else { if (_global.support_char == 4 && _global.aria_girl_array[_global.support_char].laser == 5) { _root.shoot_support_laser(); } } } } if (_root.enemy_shoot_type == 3 && _root.assult <= 0) { _root.shoot_enemy_laser(_root.enemy_ship); } if (_root.enemy_support_ship._visible == true && _root.enemy_support_shoot_type == 3) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); } } frame 30 { ++_root.main_sphere.units; var unitsz = Math.floor(_global.aria_girl_array[_global.aria_girl].charisma / 2); if (_global.aria_girl == 1 || _global.aria_girl == 5 || _global.aria_girl == 6 || _global.aria_girl == 7) { _root.main_sphere.units += 4; } if (_global.battle_text_timer > 0) { --_global.battle_text_timer; if (_global.battle_text_timer == 0) { _root.battle_text = ''; } } else { _global.battle_text_timer = 0; _root.battle_text = ''; } if (_global.aria_girl == 3 && random(2) == 0) { _root.create_your_auto_attack_squad(_root['sphere_' + (random(_root.enemy_fleet_size) + 1)], _root.main_sphere, unitsz); } _root.number_of_bases_you_control = 0; _root.done_once = 0; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { ++_root['sphere_' + x].units; if (_global.aria_girl == 1) { } if (_global.currentFagent == 6) { _root['sphere_' + x].units += 100; } if (_global.aria_girl == 7) { _root['sphere_' + x].shield_amount += 5; } if (_global.aria_girl == 3 && _root['sphere_' + x].shield_amount > 0) { _root['sphere_' + x].shield_amount += 2; } ++_root.number_of_bases_you_control; } else { ++_root['sphere_' + x].units; if (_root.done_once == 0 && _root.support_char == 2 && random(_root.support_ability_random) == 0) { _root.done_once = 1; _root['sphere_' + x].sphere_control.gotoAndStop(2); _root['sphere_' + x].heart.gotoAndPlay(2); _root.spheres_under_your_control[_root['sphere_' + x].fleet_number] = 1; _root.create_your_auto_attack_squad(_root.main_sphere, _root['sphere_' + x], Math.floor(_root['sphere_' + x].units / 2)); } if (_root._currentframe == 80 && _root.done_once == 0 && (_root.support_char == 2 || _root.support_char == 6) && random(_root.support_ability_random) == 0) { _root.done_once = 1; _root['sphere_' + x].sphere_control.gotoAndStop(2); _root['sphere_' + x].heart.gotoAndPlay(2); _root.spheres_under_your_control[_root['sphere_' + x].fleet_number] = 1; _root.create_your_auto_attack_squad(_root.main_sphere, _root['sphere_' + x], Math.floor(_root['sphere_' + x].units / 2)); } } ++x; } if (_global.boss_spawned > 0 && _root.boss_sphere.sphere_control._currentframe > 1) { _root.boss_sphere.units += 5; ++_root.number_of_bases_you_control; } if (_global.boss_spawned > 0 && _root.boss_sphere.sphere_control._currentframe == 1) { _root.shoot_enemy_laser(_root.boss_sphere); _root.shoot_enemy_support_laser(_root.boss_sphere); } if (_root.number_of_bases_you_control == _root.enemy_fleet_size + 1) { if ((_global.current_area > 2 || _global.hardmode == 1 || _root._currentframe == 80) && _global.boss_spawned == 0 && _global.bossship_destroyed == 0) { _global.boss_spawned = 1; _root.sphere_1.sphere_control.gotoAndStop(1); _root.sphere_1.units += (random(100) + 100) * _global.current_area; if (_global.hardmode == 1) { _root.sphere_1.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_1.fleet_number] = 0; _root.sphere_1.shield_amount = 0; _root.sphere_1.shield.gotoAndStop(1); _root.sphere_1.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_1.shield.gotoAndStop(3); _root.sphere_2.units += (random(100) + 500) * _global.current_area; _root.sphere_2.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_2.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_2.fleet_number] = 0; _root.sphere_2.shield_amount = 0; _root.sphere_2.shield.gotoAndStop(1); _root.sphere_2.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_2.shield.gotoAndStop(3); _root.sphere_3.units += (random(100) + 100) * _global.current_area; _root.sphere_3.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_3.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_3.fleet_number] = 0; _root.sphere_3.shield_amount = 0; _root.sphere_3.shield.gotoAndStop(1); _root.sphere_3.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_3.shield.gotoAndStop(3); _root.sphere_4.units += (random(100) + 100) * _global.current_area; _root.sphere_4.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_4.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_4.fleet_number] = 0; _root.sphere_4.shield_amount = 0; _root.sphere_4.shield.gotoAndStop(1); _root.sphere_4.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_4.shield.gotoAndStop(3); _root.sphere_5.units += (random(100) + 100) * _global.current_area; _root.sphere_5.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_5.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_5.fleet_number] = 0; _root.sphere_5.shield_amount = 0; _root.sphere_5.shield.gotoAndStop(1); _root.sphere_5.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_5.shield.gotoAndStop(3); _root.boss_ship.gotoAndPlay(2); if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Incomming enemy ship!'; } else { _root.battle_text = 'Don\'t panic men! Just follow my orders!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Really!? What in the fucking fuck!!!'; } else { _root.battle_text = 'Damnit!...this was taking long enough already!'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Reinforcement ship entering the combat zone.'; } else { _root.battle_text = 'A new enemy ship! Everyone stay focused on the defense!'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Huh!? That\'s not fair at all!'; } else { _root.battle_text = 'We.. we can still do this!'; } } else { if (_global.aria_girl == 5) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'There\'s more!?'; } else { _root.battle_text = 'Aha!! come to me then!'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Shit. I\'m kinda hungry...'; } else { _root.battle_text = 'Oh geez. really?'; } } else { if (_global.aria_girl == 7) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Why even bother?'; } else { _root.battle_text = 'More nerds incomming!'; } } } } } } } } } else { x = 0; while (x <= _root.enemy_fleet_size + 120) { removeMovieClip(_root['sphere_' + x]); removeMovieClip(_root['enemy_attack_squad_' + x]); removeMovieClip(_root['your_attack_squad_' + x]); removeMovieClip(_root['aria_laser_' + x]); removeMovieClip(_root['enemy_laser_' + x]); removeMovieClip(_root.ray); ++x; } x = 0; while (x <= _root.enemy_fleet_size + 100) { removeMovieClip(_root['aria_laser_small_' + x]); ++x; } if (_global.ranked_game == 1) { _global.current_area = _global.temp_area; _global.rank += 1; } _quality = 'high'; if (_global.custom == 1) { _root.gotoAndStop(80); } else { _root.nextFrame(); } } } if (_root.number_of_bases_you_control > 1) { _root.enemy_ai = random(2) + 1; } else { _root.enemy_ai = 2; if (_global.aria_girl == 3) { _root.your_shotgun_laser = 1; } } --_root.enemy_next_action_time; if (_root.enemy_next_action_time == 0) { _root.enemy_next_action_time = random(_root.enemy_next_action_random) + 3; if (_root.assult <= 0) { _root.create_enemy_attack_squad(_root.enemy_ai); } } if (_root.enemy_ship._currentframe > 1) { if (random(2) == 1) { } else {} } if (_root.enemy_support_ship._visible == true) { if (random(2) == 1) { } else {} } if (_root.enemy_ship._currentframe > 8) { } _root.disaster = 0; if (_global.aria_girl == 1 && _global.aria_girl_array[_global.aria_girl].laser == 4) { _root.your_shotgun_laser = 1; } else { if (_global.aria_girl == 2 && _global.aria_girl_array[_global.aria_girl].laser == 4) { _root.your_shotgun_laser = 1; } else { if (_global.aria_girl == 3 && _global.aria_girl_array[_global.aria_girl].laser == 4) { _root.your_shotgun_laser = 1; } else { if (_global.aria_girl == 4 && _global.aria_girl_array[_global.aria_girl].laser == 4) { _root.your_shotgun_laser = 1; } } } } if (_global.support_char == 1 && _global.aria_girl_array[_global.support_char].laser == 4) { _root.support_shotgun_laser = 1; } else { if (_global.support_char == 2 && _global.aria_girl_array[_global.support_char].laser == 4) { _root.support_shotgun_laser = 1; } else { if (_global.support_char == 3 && _global.aria_girl_array[_global.support_char].laser == 4) { _root.support_shotgun_laser = 1; } else { if (_global.support_char == 4 && _global.aria_girl_array[_global.support_char].laser == 4) { _root.support_shotgun_laser = 1; } } } } _root.shoot_your_shotgun_laser(); _root.shoot_your_laser(); if (_global.currentFagent > 0) { _root.shoot_agent_laser(); } if (_root.support_char > 0 && _root._currentframe == 80 || _root.support_char < 6 && _root.support_char > 0 && _root._currentframe == 3) { _root.shoot_support_shotgun_laser(); _root.shoot_support_laser(); } if (_root.support_char == 1 && random(_root.support_ability_random) == 0 && _root.support_ship.laser._currentframe == 1) { _root.support_ship.laser.gotoAndPlay(2); } if ((_root.support_char == 2 || _root.support_char == 6) && _root._currentframe == 80 && random(_root.support_ability_random) == 0) { } if ((_root.support_char == 3 || _root.support_char == 7 || _root.support_char == 12 || _root.support_char == 13) && random(_root.support_ability_random) == 0) { _root.main_sphere.shield.gotoAndStop(2); _root.main_sphere.shield_amount += _root.support_laser_damage; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].shield_amount += _root.support_laser_damage; _root['sphere_' + x].shield.gotoAndStop(2); } ++x; } } if (_root.support_char == 4 && random(_root.support_ability_random) == 0) { _root.disaster = 1; _root.support_ship.glow.gotoAndPlay(2); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].units -= _global.aria_girl_array[_global.aria_girl].ship * 2; if (_root['sphere_' + x].units < 0) { _root['sphere_' + x].units = 0; _root['sphere_' + x].shield_amount = 0; _root['sphere_' + x].units = 0; } } ++x; } } if (_root.enemy_shoot_type == 1) { _root.shoot_enemy_laser(_root.enemy_ship); } if (_root.enemy_support_ship._visible == true && _root.enemy_support_shoot_type == 1) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); } if (_root.enemy_shoot_type == 3) { _root.shoot_enemy_laser(_root.enemy_ship); } if (_root.enemy_support_ship._visible == true && _root.enemy_support_shoot_type == 3) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); } if (_root.enemy_shoot_type == 2) { _root.shoot_enemy_laser(_root.enemy_ship); _root.shoot_enemy_support_laser(_root.enemy_ship); _root.enemy_shotgun_laser = 1; _root.shoot_enemy_shotgun_laser(); } if (_root.enemy_support_shoot_type == 2) { _root.shoot_enemy_support_laser(_root.enemy_support_ship); _root.enemy_support_shotgun_laser = 1; _root.shoot_enemy_support_shotgun_laser(); } if (_root.enemy_cargo_ship._visible == true && _global.hardmode == 1) { _root.shoot_enemy_laser(_root.enemy_cargo_ship); } if (_root.enemy_cargo_ship._visible == true) { _root.create_enemy_cargo_squad(random(2) + 1); } if (_root.weaken > 0) { --_root.weaken; } if (_root.assult > 0) { _root.assult -= 5; } if (_root.assult <= 0) { _root.assult = 0; } if (_root.your_lasers_in_play > 1000) { _root.your_lasers_in_play = 0; } if (_root.enemy_lasers_in_play > 2000) { _root.enemy_lasers_in_play = 0; } if (_root.attack_squads_in_play > 500) { _root.attack_squads_in_play = 0; } if (_root.support_squads_in_play > 500) { _root.support_squads_in_play = 0; } if (_root.enemy_squads_in_play > 500) { _root.enemy_squads_in_play = 0; } if (_root.your_small_lasers_in_play > 500) { _root.your_small_lasers_in_play = 0; } if (_global.currentFagent == 4) { _global.bossAbilityIncrement -= 1; } _global.bossAbilityCount += _global.bossAbilityIncrement; if (_global.bossAbilityCount >= 100) { _global.bossAbilityCount = 0; _global.randomShit = random(8); if (_global.boss_spawned == 0 && _global.randomShit == 0) { _global.boss_spawned = 1; _root.sphere_1.sphere_control.gotoAndStop(1); _root.sphere_1.units += (random(100) + 100) * _global.current_area; if (_global.hardmode == 1) { _root.sphere_1.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_1.fleet_number] = 0; _root.sphere_1.shield_amount = 0; _root.sphere_1.shield.gotoAndStop(1); _root.sphere_1.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_1.shield.gotoAndStop(3); _root.sphere_2.units += (random(100) + 500) * _global.current_area; _root.sphere_2.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_2.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_2.fleet_number] = 0; _root.sphere_2.shield_amount = 0; _root.sphere_2.shield.gotoAndStop(1); _root.sphere_2.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_2.shield.gotoAndStop(3); _root.sphere_3.units += (random(100) + 100) * _global.current_area; _root.sphere_3.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_3.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_3.fleet_number] = 0; _root.sphere_3.shield_amount = 0; _root.sphere_3.shield.gotoAndStop(1); _root.sphere_3.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_3.shield.gotoAndStop(3); _root.sphere_4.units += (random(100) + 100) * _global.current_area; _root.sphere_4.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_4.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_4.fleet_number] = 0; _root.sphere_4.shield_amount = 0; _root.sphere_4.shield.gotoAndStop(1); _root.sphere_4.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_4.shield.gotoAndStop(3); _root.sphere_5.units += (random(100) + 100) * _global.current_area; _root.sphere_5.sphere_control.gotoAndStop(1); if (_global.hardmode == 1) { _root.sphere_5.units += (random(100) + 100) * _global.current_area; } _root.spheres_under_your_control[_root.sphere_5.fleet_number] = 0; _root.sphere_5.shield_amount = 0; _root.sphere_5.shield.gotoAndStop(1); _root.sphere_5.shield_amount += (random(10) + 3) * _global.current_area; _root.sphere_5.shield.gotoAndStop(3); _root.boss_ship.gotoAndPlay(2); } else { if (_global.randomShit == 1 && _root.support_flyin._currentframe < 5 && _root.enemy_support_ship._visible == false) { _root.support_flyin.gotoAndPlay(2); } else { if (_global.randomShit == 2) { x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].shield_amount += (random(10) + 3) * _global.current_area; _root['sphere_' + x].shield.gotoAndStop(3); } ++x; } } else { if (_global.randomShit == 4) { _root.enemy_next_action_time = 0; } else { _global.bossEMPtimer = _global.bossEMPduration; _global.bossEMP = 1; _root.space_battle_options_menu.option_1.gotoAndStop(1); _root.space_battle_options_menu.option_2.gotoAndStop(1); _root.space_battle_options_menu.option_3.gotoAndStop(1); _root.main_ship.emp.gotoAndPlay(2); } } } } } if (_global.bossAbilityIncrement < 5) { ++_global.bossAbilityIncrement; } else { if (_global.bossAbilityIncrement < 1 * _global.current_area) { ++_global.bossAbilityIncrement; } } if (_global.bossEMP == 1) { _global.bossEMPtimer -= 1; if (_global.bossEMPtimer == 0) { _root.space_battle_options_menu.option_1.gotoAndPlay(1); _root.space_battle_options_menu.option_2.gotoAndPlay(1); _root.space_battle_options_menu.option_3.gotoAndPlay(1); _global.bossEMP = 0; } } if (random(20) == 0 && (_global.current_area > 1 || _root._currentframe == 80) && _root.main_ship.target_ret._currentframe == 1 && _global.hardmode == 0) { _root.main_ship.target_ret.gotoAndPlay(2); } if (random(_root.enemy_target_freq) == 0 && _root._currentframe == 80 && _root.main_ship.target_ret._currentframe == 1) { _root.main_ship.target_ret.gotoAndPlay(2); } if (_global.hardmode == 1 && random(15) == 0 && _root.main_ship.target_ret._currentframe == 1) { _root.main_ship.target_ret.gotoAndPlay(2); } if (random(30) == 0 && _global.current_area > 3 && _global.hardmode == 0 && _global.assistanceship2_destroyed == 0) { x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].shield_amount += (random(5) + 3) * _global.current_area; _root['sphere_' + x].shield.gotoAndStop(3); } ++x; } } if (random(_root.enemy_shield_freq) == 0 && _root._currentframe == 80) { x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].shield_amount += (random(5) + 3) * _global.current_area; _root['sphere_' + x].shield.gotoAndStop(3); } ++x; } } if (_global.hardmode == 1 && random(15) == 0 && _global.assistanceship2_destroyed == 0) { x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].shield_amount += (random(10) + 3) * _global.current_area; _root['sphere_' + x].shield.gotoAndStop(3); } ++x; } } if (_global.pnm_active == 1 && _global.pnm_active_time > 0) { --_global.pnm_active_time; if (_global.pnm_active_time <= 0) { _global.pnm_active_time = 0; _global.pnm_active = 0; } } } } instance clean of movieClip 497 { onClipEvent (load) { _root.main_sphere.sphere_control.gotoAndStop(2); } onClipEvent (enterFrame) { if (_root.main_sphere.units <= 0) { _quality = 'high'; x = 0; while (x <= _root.enemy_fleet_size + 80) { removeMovieClip(_root['sphere_' + x]); removeMovieClip(_root['enemy_attack_squad_' + x]); removeMovieClip(_root['your_attack_squad_' + x]); removeMovieClip(_root['aria_laser_' + x]); removeMovieClip(_root['enemy_laser_' + x]); removeMovieClip(_root['aria_laser_small_' + x]); removeMovieClip(_root.ray); ++x; } if (_global.custom == 1) { _global.continue_custom = 'n'; _root.gotoAndStop(80); } if (_global.aria_girl == 1) { _global.arielle_injury = 1; } if (_global.aria_girl == 2) { _global.phia_injury = 1; } if (_global.aria_girl == 3) { _global.tiffany_injury = 1; } if (_global.aria_girl == 4) { _global.bri_injury = 1; } if (_global.support_char == 1) { _global.arielle_injury = 1; } if (_global.support_char == 2) { _global.phia_injury = 1; } if (_global.support_char == 3) { _global.tiffany_injury = 1; } if (_global.support_char == 4) { _global.bri_injury = 1; } if (_global.ranked_game == 1) { _global.current_area = _global.temp_area; _global.rank -= 1; if (_global.rank < 1) { _global.rank = 1; } _global.ranked_game = 0; } if (_global.on_story_mission == 1) { _global.story_task_battle = 0; if (_global.aria_girl < 5) { _global.aria_girl_array[_global.aria_girl].love -= random(10) + 1; _global.aria_girl_array[_global.aria_girl].fatigue += random(20) + 20; if (_global.aria_girl_array[_global.aria_girl].love < 0) { _global.aria_girl_array[_global.aria_girl].love = 0; } if (_global.aria_girl_array[_global.aria_girl].fatigue < 0) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; } if (_global.rape_on == 1 && (_global.arielle_rape == 0 && _global.aria_girl == 1 || _global.phia_rape == 0 && _global.aria_girl == 2 || _global.tiffany_rape == 0 && _global.aria_girl == 3 || _global.bri_rape == 0 && _global.aria_girl == 4)) { _root.gotoAndStop(79); } else { if (_global.tasks_left == 0) { _root.gotoAndStop(11); } else { _root.gotoAndStop(6); } } } else { if (_global.tasks_left == 0) { _root.gotoAndStop(11); } else { _root.gotoAndStop(6); } } } else { _root.gotoAndStop(6); } } } } movieClip 502 { } movieClip 506 { frame 1 { stop(); } } movieClip 511 { frame 1 { stop(); } } movieClip 514 { frame 1 { stop(); } } movieClip 517 { frame 1 { stop(); } } movieClip 520 { frame 1 { stop(); } } movieClip 524 { frame 1 { stop(); } frame 10 { gotoAndStop(1); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(_global.aria_girl); } } instance support_ship of movieClip 348 { onClipEvent (load) { } onClipEvent (enterFrame) { this.shield.gotoAndStop(_root.main_sphere.shield._currentframe); } } movieClip 526 { } movieClip 527 { frame 30 { if (random(_root.sship_random) == 0 && _root.enemy_support3._visible == true) { } else { gotoAndPlay(1); } } frame 101 { if (random(_root.sship_random) == 0 && _root.enemy_support3._visible == true) { } else { gotoAndPlay(85); } } } instance ls of movieClip 527 { onClipEvent (load) { if (_global.current_area > 7) { } else { this.gotoAndStop(1); } } } movieClip 530 { } movieClip 532 { } movieClip 534 { } movieClip 535 { } movieClip 537 { } movieClip 543 { frame 1 { stop(); } } movieClip 549 { } movieClip 550 { frame 2 { if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].hull1 == 7 || _global.aria_girl_array[_global.aria_girl].hull2 == 7)) { gotoAndPlay(50); } else { if (_global.aria_girl == 2 && (_global.aria_girl_array[_global.aria_girl].hull1 == 7 || _global.aria_girl_array[_global.aria_girl].hull2 == 7)) { gotoAndPlay(50); } else { if (_global.aria_girl == 3 && (_global.aria_girl_array[_global.aria_girl].hull1 == 7 || _global.aria_girl_array[_global.aria_girl].hull2 == 7)) { gotoAndPlay(50); } else { if (_global.aria_girl == 4 && (_global.aria_girl_array[_global.aria_girl].hull1 == 7 || _global.aria_girl_array[_global.aria_girl].hull2 == 7)) { gotoAndPlay(50); } } } } } frame 101 { stop(); } } movieClip 551 { frame 3 { if (this == _root.space_battle_options_menu.option_2) { if (_global.aria_girl == 1) { _global.aria_assult(); _root.sfx.gotoAndPlay('cannon'); _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Target destroyed!'; } else { _root.battle_text = 'Assault successful!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'There is enough of me to go around!'; } else { _root.battle_text = 'Hey boys. I am more fun to work for.'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Reinforcement preperations complete!'; } else { _root.battle_text = 'Boost the defense'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Ugh! my head...'; } else { _root.battle_text = 'Okay! It should be easier to win now.'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Pay attention.'; } else { _root.battle_text = 'Whoops.'; } } else { if (_global.aria_girl == 7) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Kill this fucking nerd!'; } else { _root.battle_text = 'Suck it bitch!!!'; } } } } } } } } else { if (this == _root.space_battle_options_menu.option_3) { if (_global.aria_girl == 1) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Open Fire!!!'; } else { _root.battle_text = 'I\'m shooting the cannon! Brace yourself!'; } } else { if (_global.aria_girl == 2) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Hello my new lovers!'; } else { _root.battle_text = 'Boys! We can get along can\'t we?'; } } else { if (_global.aria_girl == 3) { _global.battle_text_timer = _global.battle_text_max_time; _root.sfx.gotoAndPlay('shields'); if (random(2) == 0) { _root.battle_text = 'Shields up!'; } else { _root.battle_text = 'Shields are recharged. I\'m bringing them online.'; } } else { if (_global.aria_girl == 4) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Wha-? Wait! Slow down!'; } else { _root.battle_text = 'I will slow them down! Okay let\'s win this!'; } } else { if (_global.aria_girl == 6) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'I bet you didn\'t see that comming.'; } else { _root.battle_text = 'Surprise.'; } } else { if (_global.aria_girl == 7) { _global.battle_text_timer = _global.battle_text_max_time; if (random(2) == 0) { _root.battle_text = 'Lynn! work on Defense!'; } else { _root.battle_text = 'You are not getting through!'; } } } } } } } } } if (_global.aria_girl == 1 && (_global.aria_girl_array[_global.aria_girl].hull1 == 7 || _global.aria_girl_array[_global.aria_girl].hull2 == 7)) { gotoAndPlay(150); } else { if (_global.aria_girl == 2 && (_global.aria_girl_array[_global.aria_girl].hull1 == 7 || _global.aria_girl_array[_global.aria_girl].hull2 == 7)) { gotoAndPlay(150); } else { if (_global.aria_girl == 3 && (_global.aria_girl_array[_global.aria_girl].hull1 == 7 || _global.aria_girl_array[_global.aria_girl].hull2 == 7)) { gotoAndPlay(150); } else { if (_global.aria_girl == 4 && (_global.aria_girl_array[_global.aria_girl].hull1 == 7 || _global.aria_girl_array[_global.aria_girl].hull2 == 7)) { gotoAndPlay(150); } } } } } frame 301 { stop(); } } button 553 { on (release) { if (this.option_1._currentframe >= 100) { if (_global.aria_girl == 1) { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } this.option_1.gotoAndPlay(1); if (_global.RallyLv == 1) { if (Math.floor(_global.your_mercenary_count / 2) > _global.aria_girl_array[_global.aria_girl].charisma) { _root.main_sphere.units += Math.floor(_global.your_mercenary_count / 2); } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } } } button 554 { on (release) { if (this.option_2._currentframe >= 300) { if (_root.spheres_under_your_control[_root.current_selection.fleet_number] == 0) { this.option_2.gotoAndPlay(1); _root.current_selection.units = 0; _root.current_selection.shield_amount = 0; _root.current_selection.shield.gotoAndStop(1); } else { if (_root.spheres_under_your_control[_root.current_selection.fleet_number] == 1) { this.option_2.gotoAndPlay(1); _root.current_selection.units += _global.aria_girl_array[_global.aria_girl].charisma; } } } } } button 555 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); _global.bossAbilityCount -= _global.aria_girl_array[_global.aria_girl].space; if (_global.bossAbilityCount < 0) { _global.bossAbilityCount = 0; } _root.main_ship.laser.gotoAndPlay(2); } } } button 560 { on (release) { if (this.option_1._currentframe >= 100) { if (_global.aria_girl == 1) { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } this.option_1.gotoAndPlay(1); if (_global.RallyLv == 1) { if (Math.floor(_global.your_mercenary_count / 2) > _global.aria_girl_array[_global.aria_girl].charisma) { _root.main_sphere.units += Math.floor(_global.your_mercenary_count / 2); } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } else { _root.main_sphere.units += _global.aria_girl_array[_global.aria_girl].charisma; } } } } button 561 { on (release) { if (this.option_2._currentframe >= 300) { if (_root.spheres_under_your_control[_root.current_selection.fleet_number] == 0) { _root.current_selection.sphere_control.gotoAndStop(2); _root.spheres_under_your_control[_root.current_selection.fleet_number] = 1; _root.create_your_auto_attack_squad(_root.main_sphere, _root.current_selection, Math.floor(_root.current_selection.units / 2)); this.option_2.gotoAndPlay(1); } } } } button 562 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0 && _root['sphere_' + x].units <= _global.aria_girl_array[_global.aria_girl].charisma) { _root['sphere_' + x].sphere_control.gotoAndStop(2); _root.spheres_under_your_control[x] = 1; _root.create_your_auto_attack_squad(_root.main_sphere, _root['sphere_' + x], Math.floor(_root['sphere_' + x].units / 2)); } ++x; } } } } button 565 { on (release) { if (this.option_2._currentframe >= 300) { this.option_2.gotoAndPlay(1); _root.main_sphere.units += 50 + _global.aria_girl_array[_global.aria_girl].charisma; x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].units += 50 + _global.aria_girl_array[_global.aria_girl].charisma; } ++x; } } } } button 566 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); _root.main_sphere.shield.gotoAndStop(2); _root.main_sphere.shield_amount += _global.aria_girl_array[_global.aria_girl].ship * 2; _root.main_ship.shield.gotoAndStop(2); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].shield_amount += 20 + _global.aria_girl_array[_global.aria_girl].ship; _root['sphere_' + x].shield.gotoAndStop(2); } ++x; } } } } button 569 { on (release) { if (this.option_2._currentframe >= 300) { this.option_2.gotoAndPlay(1); _global.bossAbilityCount -= _global.aria_girl_array[_global.aria_girl].space; if (_global.bossAbilityCount < 0) { _global.bossAbilityCount = 0; } _root.main_ship.glow.gotoAndPlay(2); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 0) { _root['sphere_' + x].units -= _global.aria_girl_array[_global.aria_girl].space * 2; if (_root['sphere_' + x].units < 0) { _root['sphere_' + x].units = 0; _root['sphere_' + x].shield_amount = 0; _root['sphere_' + x].units = 0; } } ++x; } } } } button 570 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); _root.weaken += _global.aria_girl_array[_global.aria_girl].space; _global.bossAbilityIncrement = 1; } } } button 572 { on (release) { if (this.option_2._currentframe >= 300) { this.option_2.gotoAndPlay(1); _root.your_shotgun_laser = 1; } } } button 573 { on (release) { if (this.option_3._currentframe >= 300) { this.option_3.gotoAndPlay(1); _root.main_sphere.shield.gotoAndStop(2); _root.main_sphere.shield_amount += _global.aria_girl_array[_global.aria_girl].ship; _root.main_ship.shield.gotoAndStop(2); x = 0; while (x <= _root.enemy_fleet_size) { if (_root.spheres_under_your_control[x] == 1) { _root['sphere_' + x].shield_amount += _global.aria_girl_array[_global.aria_girl].ship; _root['sphere_' + x].shield.gotoAndStop(2); } ++x; } } } } movieClip 574 { frame 1 { stop(); } instance auto_rally of movieClip 543 { onClipEvent (load) { if (_global.auto_rally == 1) { this.gotoAndStop(2); } } } instance option_1 of movieClip 550 { onClipEvent (load) { this.gotoAndStop(101); } } instance option_2 of movieClip 551 { onClipEvent (load) { this.gotoAndStop(301); } } instance option_3 of movieClip 551 { onClipEvent (load) { this.gotoAndStop(301); } } instance option_2 of movieClip 551 { onClipEvent (load) { this.gotoAndStop(301); } } instance option_3 of movieClip 551 { onClipEvent (load) { this.gotoAndStop(301); } } } instance space_battle_options_menu of movieClip 574 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } button 575 { on (release) { _quality = 'medium'; } } button 576 { on (release) { _quality = 'high'; } } button 577 { on (release) { _global.partical_total = 0; _root.particleTotal = _global.partical_total; _quality = 'low'; } } button 578 { on (release) { if (_global.pnm > 0) { _global.pnm_active_time = 30; _global.pnm_active = 1; --_global.pnm; } } } button 579 { on (release) { if (_global.psm > 0) { _root.main_sphere.shield_amount += 300; _root.main_sphere.shield.gotoAndStop(2); --_global.psm; if (_global.psm < 0) { _global.psm = 0; } } } } button 580 { on (release) { x = 0; while (x <= _root.enemy_fleet_size + 80) { removeMovieClip(_root['sphere_' + x]); removeMovieClip(_root['enemy_attack_squad_' + x]); removeMovieClip(_root['your_attack_squad_' + x]); removeMovieClip(_root['aria_laser_' + x]); removeMovieClip(_root['enemy_laser_' + x]); removeMovieClip(_root['aria_laser_small_' + x]); removeMovieClip(_root.ray); ++x; } if (_global.custom == 1) { _global.continue_custom = 'n'; _root.gotoAndStop(80); } if (_global.ranked_game == 1) { _global.current_area = _global.temp_area; } if (_global.on_story_mission == 1) { _global.story_task_battle = 0; if (_global.aria_girl < 5) { _global.aria_girl_array[_global.aria_girl].love -= random(10) + 1; _global.aria_girl_array[_global.aria_girl].fatigue += random(20) + 20; if (_global.aria_girl_array[_global.aria_girl].love < 0) { _global.aria_girl_array[_global.aria_girl].love = 0; } if (_global.aria_girl_array[_global.aria_girl].fatigue < 0) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; } _root.gotoAndStop(6); } else { _root.gotoAndStop(6); } } else { _root.gotoAndStop(1); } } } button 583 { on (release) { if (_global.cm > 0) { --_global.cm; _global.bossEMPtimer = 0; _global.bossEMP = 0; _root.space_battle_options_menu.option_1.gotoAndPlay(100); _root.space_battle_options_menu.option_2.gotoAndPlay(300); _root.space_battle_options_menu.option_3.gotoAndPlay(300); } } } movieClip 586 { frame 1 { stop(); } frame 100 { stop(); } } instance lb of movieClip 586 { onClipEvent (load) { this.gotoAndStop(_global.bossAbilityCount); } onClipEvent (enterFrame) { this.gotoAndStop(_global.bossAbilityCount); } } frame 4 { x = 0; while (x <= _root.enemy_fleet_size + 120) { removeMovieClip(_root['sphere_' + x]); removeMovieClip(_root['enemy_attack_squad_' + x]); removeMovieClip(_root['your_attack_squad_' + x]); removeMovieClip(_root['aria_laser_' + x]); removeMovieClip(_root['enemy_laser_' + x]); removeMovieClip(_root.ray); ++x; } x = 0; while (x <= _root.enemy_fleet_size + 100) { removeMovieClip(_root['aria_laser_small_' + x]); ++x; } if (_global.aria_girl == 1) { _root.Arielle_sfx6.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx6.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx6.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx6.start(0, 1); } _global.stealth = 0; _global.gotraided(); _global.hardmode = 0; if (_global.your_mercenary_count > 2000) { _global.your_mercenary_count = 2000; } if (_global.space_battle_complete == 1) { _global.your_mercenary_count += random(20) + 10; if (_global.boss_spawned == 1) { _global.aria_girl_array[_global.aria_girl].fatigue = 100; } _global.aria_girl_previously_played = _global.aria_girl; _global.current_girl = _global.aria_girl; _global.space_battle_complete = 0; } if (_global.had_goo_sex == 0) { if (_global.aria_girl == 5) { _global.charisma_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].charisma -= _global.charisma_growth; if (_global.aria_girl_array[_global.aria_girl].charisma <= 0) { _global.aria_girl_array[_global.aria_girl].charisma = 0; } _global.space_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].space -= _global.space_growth; if (_global.aria_girl_array[_global.aria_girl].space <= 0) { _global.aria_girl_array[_global.aria_girl].space = 0; } _global.ship_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].ship -= _global.ship_growth; if (_global.aria_girl_array[_global.aria_girl].ship <= 0) { _global.aria_girl_array[_global.aria_girl].ship = 0; } _global.combat_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].combat -= _global.combat_growth; if (_global.aria_girl_array[_global.aria_girl].combat <= 0) { _global.aria_girl_array[_global.aria_girl].combat = 0; } } else { if (_global.aria_girl != 5) { _global.charisma_growth = random(50) + 1; _global.aria_girl_array[5].charisma -= _global.charisma_growth; if (_global.aria_girl_array[5].charisma <= 0) { _global.aria_girl_array[5].charisma = 0; } _global.space_growth = random(50) + 1; _global.aria_girl_array[5].space -= _global.space_growth; if (_global.aria_girl_array[5].space <= 0) { _global.aria_girl_array[5].space = 0; } _global.ship_growth = random(50) + 1; _global.aria_girl_array[5].ship -= _global.ship_growth; if (_global.aria_girl_array[5].ship <= 0) { _global.aria_girl_array[5].ship = 0; } _global.combat_growth = random(50) + 1; _global.aria_girl_array[5].combat -= _global.combat_growth; if (_global.aria_girl_array[5].combat <= 0) { _global.aria_girl_array[5].combat = 0; } } } } } frame 4 { hideTooltip(); } instance girl2 of movieClip 468 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(_global.aria_girl); } else { this.gotoAndStop(_global.aria_girl + 7); } } } button 599 { on (release) { _global.space_battle_complete = 1; _global.enemy_defeated = _global.current_area; _global.story_task_battle = 0; _global.boss_spawned = 0; _global.current_girl = _global.aria_girl; if (_global.ranked_game == 1 && _global.rank > 10) { _global.ranked_game = 0; if (random(4) == 1) { if (random(3) == 1) { _global.prisoner = random(3) + 6; } else { _global.prisoner = random(4) + 2; } } else { _global.prisoner = 1; } if (_global.unlockedAgents[_global.prisoner] == 1) { _global.prisoner = 1; } if (_global.custom == 1) { _root.gotoAndStop(80); } else { _root.gotoAndStop(98); } } else { _global.ranked_game = 0; if (_global.jeo_first_fight == 0 && _global.current_girl == 5 && _global.current_area < 10) { _global.jeo_first_fight = 1; _root.gotoAndStop(23); } else { if (_global.current_area == 8 && _global.jeo_first_fight == 1 && _global.had_yui_sex == 0 && _global.assaultship_destroyed == 1 && _global.cargoship_destroyed == 1 && _global.assistanceship1_destroyed == 1 && _global.assistanceship2_destroyed == 1 && _global.bossship_destroyed == 1) { _global.had_yui_sex = 1; _root.gotoAndStop(78); } else { if (_global.tasks_left == 0) { _root.gotoAndStop(11); } if (_global.current_girl > 4 && _global.current_girl != 6) { if (_global.current_area < 7) { _root.gotoAndStop(94); } else { _root.gotoAndStop(95); } } else { if (_global.current_area < 7) { _root.gotoAndStop(94); } else { _root.gotoAndStop(95); } } } } } } } frame 5 { if (_global.aria_girl == 5 || _global.aria_girl == 7) { _global.tasks_left = _global.task_max; ++_global.days_in_same_area; ++_global.days_passed; _global.stealth = 0; _global.gotraided(); } if (_global.your_mercenary_count > 2000) { _global.your_mercenary_count = 2000; } if (_global.space_battle_complete == 1) { _global.your_mercenary_count += random(20) + 10; if (_global.boss_spawned == 1) { _global.aria_girl_array[_global.aria_girl].fatigue = 100; } _global.aria_girl_previously_played = _global.aria_girl; _global.current_girl = _global.aria_girl; _global.space_battle_complete = 0; } _root.aria_stats = 'Agents:\n' + _global.your_mercenary_count + '\nResources:\n' + _global.recources; if (_global.had_goo_sex == 0) { _global.aria_girl = 5; if (_global.aria_girl == _global.aria_girl_previously_played) { _global.charisma_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].charisma -= _global.charisma_growth; if (_global.aria_girl_array[_global.aria_girl].charisma <= 0) { _global.aria_girl_array[_global.aria_girl].charisma = 0; } _global.space_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].space -= _global.space_growth; if (_global.aria_girl_array[_global.aria_girl].space <= 0) { _global.aria_girl_array[_global.aria_girl].space = 0; } _global.ship_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].ship -= _global.ship_growth; if (_global.aria_girl_array[_global.aria_girl].ship <= 0) { _global.aria_girl_array[_global.aria_girl].ship = 0; } _global.combat_growth = random(500) + 1; _global.aria_girl_array[_global.aria_girl].combat -= _global.combat_growth; if (_global.aria_girl_array[_global.aria_girl].combat <= 0) { _global.aria_girl_array[_global.aria_girl].combat = 0; } _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + ' (loss)\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + ' (-' + _global.charisma_growth + ')\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + ' (-' + _global.space_growth + ')\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + ' (-' + _global.ship_growth + ')\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat + ' (-' + _global.combat_growth + ')'; } else { if (_global.aria_girl_previously_played > 0) { _global.charisma_growth = random(50) + 1; _global.aria_girl_array[_global.aria_girl].charisma -= _global.charisma_growth; if (_global.aria_girl_array[_global.aria_girl].charisma <= 0) { _global.aria_girl_array[_global.aria_girl].charisma = 0; } _global.space_growth = random(50) + 1; _global.aria_girl_array[_global.aria_girl].space -= _global.space_growth; if (_global.aria_girl_array[_global.aria_girl].space <= 0) { _global.aria_girl_array[_global.aria_girl].space = 0; } _global.ship_growth = random(50) + 1; _global.aria_girl_array[_global.aria_girl].ship -= _global.ship_growth; if (_global.aria_girl_array[_global.aria_girl].ship <= 0) { _global.aria_girl_array[_global.aria_girl].ship = 0; } _global.combat_growth = random(50) + 1; _global.aria_girl_array[_global.aria_girl].combat -= _global.combat_growth; if (_global.aria_girl_array[_global.aria_girl].combat <= 0) { _global.aria_girl_array[_global.aria_girl].combat = 0; } _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + ' (loss)\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + ' (-' + _global.charisma_growth + ')\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + ' (-' + _global.space_growth + ')\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + ' (-' + _global.ship_growth + ')\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat + ' (-' + _global.combat_growth + ')'; } else { _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + '\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + '\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + '\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + '\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat; } } } if (_global.had_goo_sex == 1) { _global.aria_girl = 5; _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + '\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + '\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + '\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + '\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat; } _global.aria_girl = 1; while (_global.aria_girl <= 4) { if (_global.aria_girl == _global.aria_girl_previously_played) { if (_global.boss_spawned == 1) { } _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + '\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + '\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + '\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + '\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat; _global.aria_girl_previously_played = 0; } else { _global.charisma_growth = 0; _global.space_growth = 0; _global.ship_growth = 0; _global.combat_growth = 0; _root['girl' + _global.aria_girl] = '' + _global.aria_girl_array[_global.aria_girl].girl + '\nCharisma: ' + _global.aria_girl_array[_global.aria_girl].charisma + '\nSpace: ' + _global.aria_girl_array[_global.aria_girl].space + '\nShip: ' + _global.aria_girl_array[_global.aria_girl].ship + '\nCombat: ' + _global.aria_girl_array[_global.aria_girl].combat; } ++_global.aria_girl; } _global.boss_spawned = 0; if (_global.aria_girl > 4 || _global.aria_girl != 6) { _global.aria_girl = 1; } } frame 5 { hideTooltip(); } instance bg of movieClip 178 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 603 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } frame 12146 { gotoAndPlay(1); } } instance music of movieClip 603 { onClipEvent (load) { if (_global.music == 1) { this.gotoAndPlay(_global.bgm_music_begin); } else { this.stop(); this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_global.music == 1) { _global.bgm_music_begin = this._currentframe; } else { this.stop(); this.gotoAndStop(1); } } } button 604 { on (release) { if (_global.story_task_battle == 1) { _global.story_task_battle = 0; _root.gotoAndStop(7 + _global.current_girl); } else { if (_global.jeo_first_fight == 0 && _global.current_girl == 5 && _global.current_area < 10) { _global.jeo_first_fight = 1; _root.gotoAndStop(23); } else { if (_global.current_area == 8 && _global.jeo_first_fight == 1 && _global.had_yui_sex == 0 && _global.assaultship_destroyed == 1 && _global.cargoship_destroyed == 1 && _global.assistanceship1_destroyed == 1 && _global.assistanceship2_destroyed == 1 && _global.bossship_destroyed == 1) { _global.had_yui_sex = 1; _root.gotoAndStop(78); } else { if (_global.current_girl > 4) { _root.gotoAndStop(12); } else { _root.gotoAndStop(74); } } } } } } button 605 { on (release) { _global.aria_girl = 4; _root.gotoAndStop(2); } } button 606 { on (release) { _global.aria_girl = 2; _root.gotoAndStop(2); } } button 607 { on (release) { _global.aria_girl = 3; _root.gotoAndStop(2); } } button 608 { on (release) { _global.aria_girl = 1; _root.gotoAndStop(2); } } button 609 { on (release) { if (_global.story_task_battle == 1) { _global.story_task_battle = 0; if (_global.tasks_left == 0) { _root.gotoAndStop(11); } else { _root.gotoAndStop(6); } } else { if (_global.jeo_first_fight == 0 && _global.current_girl == 5 && _global.current_area < 10) { _global.jeo_first_fight = 1; _root.gotoAndStop(23); } else { if (_global.current_area == 8 && _global.jeo_first_fight == 1 && _global.had_yui_sex == 0 && _global.assaultship_destroyed == 1 && _global.cargoship_destroyed == 1 && _global.assistanceship1_destroyed == 1 && _global.assistanceship2_destroyed == 1 && _global.bossship_destroyed == 1) { _global.had_yui_sex = 1; _root.gotoAndStop(78); } else { if (_global.current_girl > 4) { _root.gotoAndStop(12); } else { _root.gotoAndStop(74); } } } } } } movieClip 613 { } movieClip 616 { } frame 6 { _global.gobackto = 0; _global.hardmode = 0; _global.ranked_game = 0; _global.manage_max_mods(); if (_global.tasks_left == 0) { _root.gotoAndStop(11); } _global.aria_girl = _global.temp_aria_girl; _global.aria_girl_task_queue[1] = 0; _global.aria_girl_task_queue[2] = 0; _global.aria_girl_task_queue[3] = 0; _global.aria_girl_task_queue[4] = 0; _global.aria_girl_task_queue[5] = 0; _global.aria_girl_task_queue[6] = 0; _global.aria_girl_task_queue[7] = 0; _global.aria_girl_task_queue[8] = 0; _global.aria_girl_task_queue[9] = 0; _global.aria_girl_task_queue[10] = 0; if (_global.aria_girl > 4 && _global.aria_girl != 6) { _global.aria_girl = 1; } _global.aria_girl_previously_played = 0; _global.current_girl = 0; _global.remi_in_battle = 0; _global.pnm_active = 0; _global.aria_girl_array[6].obey = 100; if (_global.noinjury == 1) { _global.arielle_injury = 0; _global.phia_injury = 0; _global.tiffany_injury = 0; _global.bri_injury = 0; } if (_global.raid_flag == 1) { _root.gotoAndStop(90); } if (_global.being_raided == 1) { _root.main_menu_mc.raiding.gotoAndStop(2); } _global.update_mission_stats = function () { if (_global.being_raided == 1) { _root.main_menu_mc.raiding.gotoAndStop(2); } _root.tasks = _global.tasks_left; _root.rank = _global.rank; if (_global.your_mercenary_count > 2000) { _global.your_mercenary_count = 2000; } _root.bg.gotoAndStop(_global.area_bg); _root.main_menu_mc.mission_stats1 = 'Agents: ' + _global.your_mercenary_count + ' (max 2000)\nResources(R): ' + _global.recources + '\nArea: ' + _global.current_area + '/' + _global.totoal_areas + ''; _root.main_menu_mc.mission_stats2 = 'Days Passed: ' + _global.days_passed + '\nDays in area: ' + _global.days_in_same_area + '\nFood Supply: ' + _global.food_supply + ''; _root.main_menu_mc.mission_stats = ''; if (_global.current_area == 1) { _root.main_menu_mc.mission_stats += 'Message from Arielle:\nDon\'t over work yourself Jeo. It would be best to get resources and upgrades before we travel. Tony is a good scout It is why he found us first. And you better read this message!'; } else { if (_global.current_area == 2) { _root.main_menu_mc.mission_stats += 'Message from Phia:\nHey sweetie ;) Kim has always been impatient. If you wait around long enough in this area you can lure her out. Btw she loves anal <3'; } else { if (_global.current_area == 3) { _root.main_menu_mc.mission_stats += 'Message from Phia:\nHey sweetie this guy is my brother Roy, go easy on him. I should be able to talk him out of fighting us if you send me in to battle.'; } else { if (_global.current_area == 4) { _root.main_menu_mc.mission_stats += 'Message from Phia:\nHey sweetie a message from me again! Sui-may is Roy\'s girlfriend. She is probably just looking for Roy. Let me talk to her and see what\'s up.'; if (_global.goo_unlocked == 0) { _root.main_menu_mc.mission_stats += '\nMessage from TT:\nJeo I found somehting in the containment room. We should investigate what it is when you are ready.'; } } else { if (_global.current_area == 5) { _root.main_menu_mc.mission_stats += 'Message from Bri:Jeo I don\'t think thier person is hostile... Please try talking it out first!\n.'; } else { if (_global.current_area == 6) { _root.main_menu_mc.mission_stats += 'Message from TT:\n Looks like an Amp clone perhaps? If so there is no avoiding this fight Jeo.'; } else { if (_global.current_area == 7) { _root.main_menu_mc.mission_stats += 'Message from Phia:\n What the hell is Luma\'s team doing out here? We should definately talk to them first sweetie. There\'s no way they would attack us knowingly.'; } else { if (_global.current_area == 8) { _root.main_menu_mc.mission_stats += 'Message from Arielle:\nShe looks tougher than the others but we can take her.'; _root.main_menu_mc.mission_stats += '\nMessage from Arielle:\nI\'m detecting a new ship type on the scanners. It can generate a massive shield to block out Khalei lasers.'; } else { if (_global.current_area == 9) { _root.main_menu_mc.mission_stats += 'Message from Lynn:\nSorry for the trouble Jeo. Cain will not back down no matter what I say to him. We will need to use force.'; } else { if (_global.current_area == 10) { _root.main_menu_mc.mission_stats += 'Message from Arielle:\nJeo we are just outside GemCo space. he is strong but after him we can clear your name after we find Natan.'; } } } } } } } } } } _root.tc_txt = '' + _global.travel_resource_cost + ' R'; }; _global.update_ship_stats = function () {}; _global.update_girl_stats = function () { if (_global.v00 == 1) { _global.aria_girl_array[_global.aria_girl].fatigue = 0; _global.aria_girl_array[_global.aria_girl].obey = 100; _global.aria_girl_array[_global.aria_girl].food = 100; } _root.crew_menu_mc.girl_name = '' + _global.aria_girl_array[_global.aria_girl].girl; _root.crew_menu_mc.girl_stats = 'RESPECT: ' + _global.aria_girl_array[_global.aria_girl].love + '\nFATIGUE: ' + _global.aria_girl_array[_global.aria_girl].fatigue + '\nFOOD: ' + _global.aria_girl_array[_global.aria_girl].food + '\nOBEY: ' + _global.aria_girl_array[_global.aria_girl].obey + '\nCHARISMA: ' + _global.aria_girl_array[_global.aria_girl].charisma + '\nKHALEI: ' + _global.aria_girl_array[_global.aria_girl].space + '\nSHIP: ' + _global.aria_girl_array[_global.aria_girl].ship + '\nCOMBAT: ' + _global.aria_girl_array[_global.aria_girl].combat + ''; _global.update_mission_stats(); _global.update_ship_stats(); if (_global.aria_girl == 1) { _root.Arielle_sfx1.start(0, 1); } if (_global.aria_girl == 2) { _root.Phia_sfx1.start(0, 1); } if (_global.aria_girl == 3) { _root.Tiffany_sfx1.start(0, 1); } if (_global.aria_girl == 4) { _root.Bri_sfx1.start(0, 1); } _root.main_menu_mc.girl5 = '' + _global.aria_girl_array[5].girl + '\nCharisma: ' + _global.aria_girl_array[5].charisma + '\nKhalei: ' + _global.aria_girl_array[5].space + '\nShip: ' + _global.aria_girl_array[5].ship + '\nCombat: ' + _global.aria_girl_array[5].combat; }; _global.update_girl_stats(); _global.storyupdate = function () { if (_global.current_area == 2) { _root.gotoAndStop(24); } else { if (_global.current_area == 3) { _root.gotoAndStop(25); } else { if (_global.current_area == 4) { _root.gotoAndStop(26); } else { if (_global.current_area == 5) { _root.gotoAndStop(27); } else { if (_global.current_area == 6) { _root.gotoAndStop(28); } else { if (_global.current_area == 7) { _root.gotoAndStop(29); } else { if (_global.current_area == 8) { _root.gotoAndStop(30); } else { if (_global.current_area == 9) { _root.gotoAndStop(31); } else { if (_global.current_area == 10) { _root.gotoAndStop(32); } } } } } } } } } }; _global.modtextupdate = function () { if (_global.aria_girl_array[_global.aria_girl].laser == 0) { _root.main_menu_mc.shipinfo_laser = 'Laser Default'; } if (_global.aria_girl_array[_global.aria_girl].laser == 1) { _root.main_menu_mc.shipinfo_laser = 'Laser I'; } if (_global.aria_girl_array[_global.aria_girl].laser == 2) { _root.main_menu_mc.shipinfo_laser = 'Laser II'; } if (_global.aria_girl_array[_global.aria_girl].laser == 3) { _root.main_menu_mc.shipinfo_laser = 'Laser III'; } if (_global.aria_girl_array[_global.aria_girl].laser == 4) { _root.main_menu_mc.shipinfo_laser = 'Laser Shotgun'; } if (_global.aria_girl_array[_global.aria_girl].laser == 5) { _root.main_menu_mc.shipinfo_laser = 'Laser Burst'; } if (_global.aria_girl_array[_global.aria_girl].laser == 6) { _root.main_menu_mc.shipinfo_laser = 'Laser Break'; } if (_global.aria_girl_array[_global.aria_girl].laser == 7) { _root.main_menu_mc.shipinfo_laser = 'Laser Capture'; } if (_global.aria_girl_array[_global.aria_girl].hull1 == 0) { _root.main_menu_mc.shipinfo_hull1 = 'Hull Default'; } if (_global.aria_girl_array[_global.aria_girl].hull1 == 1) { _root.main_menu_mc.shipinfo_hull1 = 'Attk Ships I'; } if (_global.aria_girl_array[_global.aria_girl].hull1 == 2) { _root.main_menu_mc.shipinfo_hull1 = 'Attk Ships II'; } if (_global.aria_girl_array[_global.aria_girl].hull1 == 3) { _root.main_menu_mc.shipinfo_hull1 = 'Attk Ships III'; } if (_global.aria_girl_array[_global.aria_girl].hull1 == 4) { _root.main_menu_mc.shipinfo_hull1 = 'Attk Unit I'; } if (_global.aria_girl_array[_global.aria_girl].hull1 == 5) { _root.main_menu_mc.shipinfo_hull1 = 'Attk Unit II'; } if (_global.aria_girl_array[_global.aria_girl].hull1 == 6) { _root.main_menu_mc.shipinfo_hull1 = 'Attk Unit III'; } if (_global.aria_girl_array[_global.aria_girl].hull1 == 7) { _root.main_menu_mc.shipinfo_hull1 = 'Ability Cooldown'; } if (_global.aria_girl_array[_global.aria_girl].hull2 == 0) { _root.main_menu_mc.shipinfo_hull2 = 'Hull Default'; } if (_global.aria_girl_array[_global.aria_girl].hull2 == 1) { _root.main_menu_mc.shipinfo_hull2 = 'Attk Ships I'; } if (_global.aria_girl_array[_global.aria_girl].hull2 == 2) { _root.main_menu_mc.shipinfo_hull2 = 'Attk Ships II'; } if (_global.aria_girl_array[_global.aria_girl].hull2 == 3) { _root.main_menu_mc.shipinfo_hull2 = 'Attk Ships III'; } if (_global.aria_girl_array[_global.aria_girl].hull2 == 4) { _root.main_menu_mc.shipinfo_hull2 = 'Attk Unit I'; } if (_global.aria_girl_array[_global.aria_girl].hull2 == 5) { _root.main_menu_mc.shipinfo_hull2 = 'Attk Unit II'; } if (_global.aria_girl_array[_global.aria_girl].hull2 == 6) { _root.main_menu_mc.shipinfo_hull2 = 'Attk Unit III'; } if (_global.aria_girl_array[_global.aria_girl].hull2 == 7) { _root.main_menu_mc.shipinfo_hull2 = 'Ability Cooldown'; } }; } frame 6 { function showTooltip(_msg_head, _msg_body) { tooltip_mc = pathToRoot.attachMovie('tooltip', 'tooltip' + pathToRoot.getNextHighestDepth(), pathToRoot.getNextHighestDepth()); tooltip_mc.head_txt.text = _msg_head; tooltip_mc.body_txt.text = _msg_body; tooltip_mc.head_txt.autoSize = true; tooltip_mc.body_txt.autoSize = true; tooltip_mc.bg_mc._width = 200; tooltip_mc.head_txt._width = 190; tooltip_mc.body_txt._width = 190; var v2 = tooltip_mc.head_txt._height + tooltip_mc.body_txt._height + 10; var v3 = tooltip_mc.body_txt._width + 10; tooltip_mc.bg_mc._height = v2; tooltip_mc._x = -tooltip_mc._width; tooltip_mc._y = -tooltip_mc._height; tooltip_mc.onEnterFrame = function () { this.tempX = pathToRoot._xmouse + paddingX; this.tempY = pathToRoot._ymouse + paddingY; if (this.tempX + tooltip_mc._width > gameWidth) { this._x = this.tempX - tooltip_mc._width; } else { this._x = this.tempX; } if (this.tempY + tooltip_mc._height > gameHeight) { this._y = this.tempY - tooltip_mc._height - paddingY; } else { this._y = this.tempY; } }; } function hideTooltip() { delete tooltip_mc.onEnterFrame; removeMovieClip(_root['tooltip' + (pathToRoot.getNextHighestDepth() - 1)]); } var pathToRoot = _root; var tooltip_mc; var paddingX = 0; var paddingY = 20; var gameWidth = 650; var gameHeight = 400; var depth = _root.getNextHighestDepth(); _root.agent.onRollOver = function () { showTooltip('Special Agents', 'Unlocked Agents can lead in a Space Battle, Talk and/or have Sex options.'); }; _root.agent.onDragOut = function () { hideTooltip(); }; _root.agent.onRollOut = _root.agent.onDragOut; _root.map.onRollOver = function () { showTooltip('Area Map', 'Raid enemy ships to remove them from battle. Also you can visit space station shops if avaliable.'); }; _root.map.onDragOut = function () { hideTooltip(); }; _root.map.onRollOut = _root.map.onDragOut; _root.upgrades.onRollOver = function () { showTooltip('Upgrades', 'Consume resources to research upgrades and make items such as Bombs, Matrix and Nova.'); }; _root.upgrades.onDragOut = function () { hideTooltip(); }; _root.upgrades.onRollOut = _root.upgrades.onDragOut; _root.containment.onRollOver = function () { showTooltip('Containment Room', 'Storage area for transpoted cargo and prisoners. Some agents will be avaliable here.'); }; _root.containment.onDragOut = function () { hideTooltip(); }; _root.containment.onRollOut = _root.containment.onDragOut; _root.holodeck.onRollOver = function () { showTooltip('Holodeck', 'Replay scenes in the game you unlocked.'); }; _root.holodeck.onDragOut = function () { hideTooltip(); }; _root.holodeck.onRollOut = _root.holodeck.onDragOut; _root.hangar.onRollOver = function () { showTooltip('Hangar', 'Fight off being raided from here.'); }; _root.hangar.onDragOut = function () { hideTooltip(); }; _root.hangar.onRollOut = _root.hangar.onDragOut; _root.main_menu_mc.miwindow.travel.onRollOver = function () { showTooltip('Travel', 'Use resources as fuel to travel to the next area. In area 10 this will end the game.'); }; _root.main_menu_mc.miwindow.travel.onDragOut = function () { hideTooltip(); }; _root.main_menu_mc.miwindow.travel.onRollOut = _root.main_menu_mc.miwindow.travel.onDragOut; _root.main_menu_mc.miwindow.dossier.onRollOver = function () { showTooltip('Dossier', 'View known information about Agents and other characters you encounter.'); }; _root.main_menu_mc.miwindow.dossier.onDragOut = function () { hideTooltip(); }; _root.main_menu_mc.miwindow.dossier.onRollOut = _root.main_menu_mc.miwindow.dossier.onDragOut; _root.main_menu_mc.miwindow.intel.onRollOver = function () { showTooltip('Intelligence', 'View information about enemy ship types and raiding tactics.'); }; _root.main_menu_mc.miwindow.intel.onDragOut = function () { hideTooltip(); }; _root.main_menu_mc.miwindow.intel.onRollOut = _root.main_menu_mc.miwindow.intel.onDragOut; _root.support_toggle.switch_support.onRollOver = function () { showTooltip('Battle Support', 'This character will offer support during Space Battles. A character can\'t support themself.'); }; _root.support_toggle.switch_support.onDragOut = function () { hideTooltip(); }; _root.support_toggle.switch_support.onRollOut = _root.support_toggle.switch_support.onDragOut; _root.crew_menu_mc.orders.gather.onRollOver = function () { showTooltip('Gather', 'This character\'s order will be to gather resources.'); }; _root.crew_menu_mc.orders.gather.onDragOut = function () { hideTooltip(); }; _root.crew_menu_mc.orders.gather.onRollOut = _root.crew_menu_mc.orders.gather.onDragOut; _root.crew_menu_mc.orders.free.onRollOver = function () { showTooltip('Free', 'This character will not have any orders during this time. A sub-menu of options will be avalible possibly including Sex, Cook, Eat, Sleep and Talk.'); }; _root.crew_menu_mc.orders.free.onDragOut = function () { hideTooltip(); }; _root.crew_menu_mc.orders.free.onRollOut = _root.crew_menu_mc.orders.free.onDragOut; _root.crew_menu_mc.orders.train.onRollOver = function () { showTooltip('Train', 'This character\'s order will be to train, raising Combat and Khalei by 3.'); }; _root.crew_menu_mc.orders.train.onDragOut = function () { hideTooltip(); }; _root.crew_menu_mc.orders.train.onRollOut = _root.crew_menu_mc.orders.train.onDragOut; _root.crew_menu_mc.orders.battle.onRollOver = function () { showTooltip('Space Battle', 'This character\'s order will be to approach the enemy for a Space Battle.'); }; box5_btn.onDragOut = function () { hideTooltip(); }; _root.crew_menu_mc.orders.battle.onRollOut = box5_btn.onDragOut; box5_btn.onRollOver = function () { showTooltip('Header Here', 'Long description text goes here. Box should dynamically re-size according to the text length. Long description text goes here. Box should dynamically re-size according to the text length.'); }; box5_btn.onDragOut = function () { hideTooltip(); }; box5_btn.onRollOut = box5_btn.onDragOut; } frame 6 { hideTooltip(); } movieClip 641 { } movieClip 644 { } movieClip 650 { } button 651 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 10; --_global.tasks_left; if (_global.aria_girl == 1) { _root.gotoAndStop(7); } if (_global.aria_girl == 2) { _root.gotoAndStop(8); } if (_global.aria_girl == 3) { _root.gotoAndStop(9); } if (_global.aria_girl == 4) { _root.gotoAndStop(10); } if (_global.aria_girl == 6) { _root.gotoAndStop(88); } } } button 652 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 2; --_global.tasks_left; if (_global.aria_girl == 1) { _root.gotoAndStop(7); } if (_global.aria_girl == 2) { _root.gotoAndStop(8); } if (_global.aria_girl == 3) { _root.gotoAndStop(9); } if (_global.aria_girl == 4) { _root.gotoAndStop(10); } if (_global.aria_girl == 6) { _root.gotoAndStop(88); } } } button 653 { on (release) { if (_global.current_area < 10) { _global.aria_girl_task_queue[_global.aria_girl] = 3; --_global.tasks_left; if (_global.aria_girl == 1) { _root.gotoAndStop(7); } else { if (_global.aria_girl == 2) { _root.gotoAndStop(8); } else { if (_global.aria_girl == 3) { _root.gotoAndStop(9); } else { if (_global.aria_girl == 4) { _root.gotoAndStop(10); } else { if (_global.aria_girl == 6 && _global.current_area != 5) { _root.gotoAndStop(88); } } } } } } else { _root.gotoAndStop(49); } } } button 654 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 8; --_global.tasks_left; if (_global.aria_girl == 1) { _root.gotoAndStop(7); } if (_global.aria_girl == 2) { _root.gotoAndStop(8); } if (_global.aria_girl == 3) { _root.gotoAndStop(9); } if (_global.aria_girl == 4) { _root.gotoAndStop(10); } if (_global.aria_girl == 6) { _root.gotoAndStop(88); } } } movieClip 665 { } movieClip 666 { } movieClip 670 { } movieClip 673 { frame 1 { stop(); } instance girl of movieClip 468 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(_global.aria_girl); } else { this.gotoAndStop(_global.aria_girl + 7); } } onClipEvent (enterFrame) { if (_global.v00 == 0) { this.gotoAndStop(_global.aria_girl); } else { this.gotoAndStop(_global.aria_girl + 7); } } } } movieClip 675 { } movieClip 677 { frame 1 { stop(); } } instance injury of movieClip 677 { onClipEvent (load) { if (_global.aria_girl == 1 && _global.arielle_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 2 && _global.phia_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 3 && _global.tiffany_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 4 && _global.bri_injury == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } } onClipEvent (enterFrame) { if (_global.aria_girl == 1 && _global.arielle_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 2 && _global.phia_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 3 && _global.tiffany_injury == 1) { this.gotoAndStop(2); } else { if (_global.aria_girl == 4 && _global.bri_injury == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } } } movieClip 690 { frame 1 { stop(); } } movieClip 697 { } movieClip 700 { } button 701 { on (release) { _root.gotoAndStop(61); } } button 702 { on (release) { _root.gotoAndStop(75); } } button 703 { on (release) { if (_global.enemy_defeated == _global.current_area) { if (_global.recources >= _global.travel_resource_cost && _global.current_area < _global.totoal_areas) { _global.recources -= _global.travel_resource_cost; ++_global.current_area; ++_global.days_passed; _global.stealth = 0; _global.being_raided = 0; _global.days_in_same_area = 0; _global.area_bg = _global.current_area; _global.assaultship_destroyed = 0; _global.cargoship_destroyed = 0; _global.assistanceship1_destroyed = 0; _global.assistanceship2_destroyed = 0; _global.bossship_destroyed = 0; _global.ship_to_raid = 0; _global.travel_resource_cost = 500 * _global.current_area + random(_global.current_area * 1000); _global.update_mission_stats(); if (_global.remi_unlocked == 1 && _global.remi_talk == 1) { _global.remi_talk = 2; } _global.storyupdate(); } else { if (_global.recources >= _global.travel_resource_cost && _global.current_area >= _global.totoal_areas) { _root.gotoAndStop(44); } } } else { _root.gotoAndStop(17); } } } movieClip 709 { } movieClip 712 { } button 714 { on (release) { gotoAndStop(2); } } button 715 { on (release) { gotoAndStop(1); } } movieClip 724 { } movieClip 726 { frame 1 { stop(); } } button 731 { on (release) { _global.active_mod = 1; } } button 732 { on (release) { _global.active_mod = 2; } } button 733 { on (release) { _global.active_mod = 3; } } button 754 { on (release) { _global.button_mod_press(this); } on (rollOver) { if (this == _root.main_menu_mc.mods.mod0) { if (_global.active_mod == 1) { _root.showTooltip('Laser Default', 'Characters will use their default laser.'); } if (_global.active_mod > 1) { _root.showTooltip('Hull Default', 'Characters will use their default hull.'); } } if (this == _root.main_menu_mc.mods.mod1) { if (_global.active_mod == 1) { _root.showTooltip('Laser I', 'Lasers shoot 1 time per second.'); } if (_global.active_mod > 1) { _root.showTooltip('Attk Ships I', 'Generate 1 Auto Attack Ship at a time when a node reaches zero.'); } } if (this == _root.main_menu_mc.mods.mod2) { if (_global.active_mod == 1) { _root.showTooltip('Laser II', 'Lasers shoot 2 times per second.'); } if (_global.active_mod > 1) { _root.showTooltip('Attk Ships II', 'Generate 2 Auto Attack Ships at a time when a node reaches zero.'); } } if (this == _root.main_menu_mc.mods.mod3) { if (_global.active_mod == 1) { _root.showTooltip('Laser III', 'Lasers shoot 4 times per second.'); } if (_global.active_mod > 1) { _root.showTooltip('Attk Ships III', 'Generate 4 Auto Attack Ships at a time when a node reaches zero.'); } } if (this == _root.main_menu_mc.mods.mod4) { if (_global.active_mod == 1) { _root.showTooltip('Laser Shotgun', 'Lasers shoot at all enemy nodes.'); } if (_global.active_mod > 1) { _root.showTooltip('Attk Unit I', 'Generate 5 Unit Auto Attack Ships.'); } } if (this == _root.main_menu_mc.mods.mod5) { if (_global.active_mod == 1) { _root.showTooltip('Laser Burst', 'Lasers shoot at burst.'); } if (_global.active_mod > 1) { _root.showTooltip('Attk Unit II', 'Generate 50 Unit Auto Attack Ships.'); } } if (this == _root.main_menu_mc.mods.mod6) { if (_global.active_mod == 1) { _root.showTooltip('Laser Break', 'Lasers break shields.'); } if (_global.active_mod > 1) { _root.showTooltip('Attk Unit III', 'Generate 100 Unit Auto Attack Ships.'); } } if (this == _root.main_menu_mc.mods.mod7) { if (_global.active_mod == 1) { _root.showTooltip('Laser Capture', 'Lasers capture enemy nodes'); } if (_global.active_mod > 1) { _root.showTooltip('Ability Cooldown', 'Halves the cooldowns for abilities.'); } } } on (rollOut) { _root.hideTooltip(); } on (releaseOutside) { _root.hideTooltip(); } } movieClip 757 { frame 1 { stop(); } } movieClip 759 { instance mod1 of movieClip 757 { onClipEvent (load) { if (_global.active_mod == 1 && _global.aria_laser_mods[1] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[1] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } onClipEvent (enterFrame) { if (_global.active_mod == 1 && _global.aria_laser_mods[1] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[1] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance mod2 of movieClip 757 { onClipEvent (load) { if (_global.active_mod == 1 && _global.aria_laser_mods[2] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[2] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } onClipEvent (enterFrame) { if (_global.active_mod == 1 && _global.aria_laser_mods[2] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[2] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance mod3 of movieClip 757 { onClipEvent (load) { if (_global.active_mod == 1 && _global.aria_laser_mods[3] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[3] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } onClipEvent (enterFrame) { if (_global.active_mod == 1 && _global.aria_laser_mods[3] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[3] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance mod4 of movieClip 757 { onClipEvent (load) { if (_global.active_mod == 1 && _global.aria_laser_mods[4] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[4] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } onClipEvent (enterFrame) { if (_global.active_mod == 1 && _global.aria_laser_mods[4] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[4] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance mod5 of movieClip 757 { onClipEvent (load) { if (_global.active_mod == 1 && _global.aria_laser_mods[5] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[5] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } onClipEvent (enterFrame) { if (_global.active_mod == 1 && _global.aria_laser_mods[5] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[5] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance mod6 of movieClip 757 { onClipEvent (load) { if (_global.active_mod == 1 && _global.aria_laser_mods[6] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[6] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } onClipEvent (enterFrame) { if (_global.active_mod == 1 && _global.aria_laser_mods[6] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[6] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance mod7 of movieClip 757 { onClipEvent (load) { if (_global.active_mod == 1 && _global.aria_laser_mods[7] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[7] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } onClipEvent (enterFrame) { if (_global.active_mod == 1 && _global.aria_laser_mods[7] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[7] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance mod0 of movieClip 757 { onClipEvent (load) { if (_global.active_mod == 1 && _global.aria_laser_mods[0] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[0] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } onClipEvent (enterFrame) { if (_global.active_mod == 1 && _global.aria_laser_mods[0] > 0) { this.gotoAndStop(2); } else { if (_global.active_mod > 1 && _global.aria_hull_mods[0] > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } } movieClip 762 { frame 1 { _global.update_girl_stats(); stop(); } frame 2 { stop(); _global.active_mod = 1; _global.modtextupdate(); } instance main_ship of movieClip 348 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } onClipEvent (enterFrame) { this.gotoAndStop(_global.aria_girl); _global.modtextupdate(); } } instance mods of movieClip 759 { onClipEvent (load) { if (_global.active_mod == 1) { this.slot1 = _global.aria_laser_mods[0]; this.slot2 = _global.aria_laser_mods[1]; this.slot3 = _global.aria_laser_mods[2]; this.slot4 = _global.aria_laser_mods[3]; this.slot5 = _global.aria_laser_mods[4]; this.slot6 = _global.aria_laser_mods[5]; this.slot7 = _global.aria_laser_mods[6]; this.slot8 = _global.aria_laser_mods[7]; } if (_global.active_mod > 1) { this.slot1 = _global.aria_hull_mods[0]; this.slot2 = _global.aria_hull_mods[1]; this.slot3 = _global.aria_hull_mods[2]; this.slot4 = _global.aria_hull_mods[3]; this.slot5 = _global.aria_hull_mods[4]; this.slot6 = _global.aria_hull_mods[5]; this.slot7 = _global.aria_hull_mods[6]; this.slot8 = _global.aria_hull_mods[7]; } } onClipEvent (enterFrame) { if (_global.active_mod == 1) { this.slot1 = _global.aria_laser_mods[0]; this.slot2 = _global.aria_laser_mods[1]; this.slot3 = _global.aria_laser_mods[2]; this.slot4 = _global.aria_laser_mods[3]; this.slot5 = _global.aria_laser_mods[4]; this.slot6 = _global.aria_laser_mods[5]; this.slot7 = _global.aria_laser_mods[6]; this.slot8 = _global.aria_laser_mods[7]; } if (_global.active_mod > 1) { this.slot1 = _global.aria_hull_mods[0]; this.slot2 = _global.aria_hull_mods[1]; this.slot3 = _global.aria_hull_mods[2]; this.slot4 = _global.aria_hull_mods[3]; this.slot5 = _global.aria_hull_mods[4]; this.slot6 = _global.aria_hull_mods[5]; this.slot7 = _global.aria_hull_mods[6]; this.slot8 = _global.aria_hull_mods[7]; } } } frame 3 { stop(); } } button 763 { on (release) { _root.gotoAndStop(51); } } button 764 { on (release) { _root.gotoAndStop(1); } } button 765 { on (release) { _root.gotoAndStop(57); } } button 766 { on (release) { _global.aria_girl = 1; _root.gotoAndStop(65); } } button 768 { on (release) { _root.gotoAndStop(74); } } button 769 { on (release) { _root.gotoAndStop(84); } } button 770 { on (release) { if (_currentframe < 6) { gotoAndStop(_currentframe + 1); } else { gotoAndStop(1); } } } movieClip 778 { frame 1 { stop(); _global.support_char = 1; } frame 2 { stop(); _global.support_char = 2; } frame 3 { stop(); _global.support_char = 3; } frame 4 { stop(); _global.support_char = 4; } frame 5 { stop(); _global.support_char = 5; } frame 6 { stop(); _global.support_char = 6; } } instance support_toggle of movieClip 778 { onClipEvent (load) { this.gotoAndStop(_global.support_char); } onClipEvent (enterFrame) { this.gotoAndStop(_global.support_char); } } button 779 { on (release) { _root.gotoAndStop(12); } } button 780 { on (release) { _root.gotoAndStop(65); } } button 781 { on (release) { _root.gotoAndStop(13); } } button 782 { on (release) { _root.gotoAndStop(47); } } button 783 { on (release) { _root.gotoAndStop(87); } } button 784 { on (release) { _global.minigame_done = 1; _global.aria_mini = 2; _root.gotoAndStop(66); } } button 787 { on (release) { _root.gotoAndStop(51); } } button 790 { on (release) { _root.gotoAndStop(1); } } button 793 { on (release) { _root.gotoAndStop(89); } } button 794 { on (release) { if (_global.unlockedAgents[2] == 1) { gotoAndStop(2); } else { if (_global.unlockedAgents[3] == 1) { gotoAndStop(3); } else { if (_global.unlockedAgents[4] == 1) { gotoAndStop(4); } else { if (_global.unlockedAgents[5] == 1) { gotoAndStop(5); } else { if (_global.unlockedAgents[6] == 1) { gotoAndStop(6); } else { if (_global.unlockedAgents[7] == 1) { gotoAndStop(7); } else { if (_global.unlockedAgents[8] == 1) { gotoAndStop(8); } else { gotoAndStop(9); } } } } } } } } } button 799 { on (release) { if (_global.unlockedAgents[3] == 1) { gotoAndStop(3); } else { if (_global.unlockedAgents[4] == 1) { gotoAndStop(4); } else { if (_global.unlockedAgents[5] == 1) { gotoAndStop(5); } else { if (_global.unlockedAgents[6] == 1) { gotoAndStop(6); } else { if (_global.unlockedAgents[7] == 1) { gotoAndStop(7); } else { if (_global.unlockedAgents[8] == 1) { gotoAndStop(8); } else { gotoAndStop(9); } } } } } } } } button 802 { on (release) { if (_global.unlockedAgents[4] == 1) { gotoAndStop(4); } else { if (_global.unlockedAgents[5] == 1) { gotoAndStop(5); } else { if (_global.unlockedAgents[6] == 1) { gotoAndStop(6); } else { if (_global.unlockedAgents[7] == 1) { gotoAndStop(7); } else { if (_global.unlockedAgents[8] == 1) { gotoAndStop(8); } else { gotoAndStop(9); } } } } } } } button 805 { on (release) { if (_global.unlockedAgents[5] == 1) { gotoAndStop(5); } else { if (_global.unlockedAgents[6] == 1) { gotoAndStop(6); } else { if (_global.unlockedAgents[7] == 1) { gotoAndStop(7); } else { if (_global.unlockedAgents[8] == 1) { gotoAndStop(8); } else { gotoAndStop(9); } } } } } } button 808 { on (release) { if (_global.unlockedAgents[6] == 1) { gotoAndStop(6); } else { if (_global.unlockedAgents[7] == 1) { gotoAndStop(7); } else { if (_global.unlockedAgents[8] == 1) { gotoAndStop(8); } else { gotoAndStop(9); } } } } } button 811 { on (release) { if (_global.unlockedAgents[7] == 1) { gotoAndStop(7); } else { if (_global.unlockedAgents[8] == 1) { gotoAndStop(8); } else { gotoAndStop(9); } } } } button 814 { on (release) { if (_global.unlockedAgents[8] == 1) { gotoAndStop(8); } else { gotoAndStop(9); } } } button 817 { on (release) { gotoAndStop(9); } } button 818 { on (release) { if (_global.unlockedAgents[1] == 1) { gotoAndStop(1); } else { if (_global.unlockedAgents[2] == 1) { gotoAndStop(2); } else { if (_global.unlockedAgents[3] == 1) { gotoAndStop(3); } else { if (_global.unlockedAgents[4] == 1) { gotoAndStop(4); } else { if (_global.unlockedAgents[5] == 1) { gotoAndStop(5); } else { if (_global.unlockedAgents[6] == 1) { gotoAndStop(6); } else { if (_global.unlockedAgents[7] == 1) { gotoAndStop(7); } else { if (_global.unlockedAgents[8] == 1) { gotoAndStop(8); } else { gotoAndStop(9); } } } } } } } } } } movieClip 819 { frame 1 { stop(); _global.currentFagent = 1; } frame 2 { stop(); _global.currentFagent = 2; } frame 3 { stop(); _global.currentFagent = 3; } frame 4 { stop(); _global.currentFagent = 4; } frame 5 { stop(); _global.currentFagent = 5; } frame 6 { stop(); _global.currentFagent = 6; } frame 7 { stop(); _global.currentFagent = 7; } frame 8 { stop(); _global.currentFagent = 8; } frame 9 { stop(); _global.currentFagent = 0; } } instance of movieClip 819 { onClipEvent (load) { if (_global.currentFagent > 0) { this.gotoAndStop(_global.currentFagent); } else { this.gotoAndStop(9); } } } button 820 { on (release) { _global.story_task_battle = 1; _global.hardmode = 1; _global.ranked_game = 1; _root.gotoAndStop(16); } } button 842 { on (release) { _global.aria_girl = 1; _global.temp_aria_girl = _global.aria_girl; _global.update_girl_stats(); } } button 843 { on (release) { _global.aria_girl = 2; _global.temp_aria_girl = _global.aria_girl; _global.update_girl_stats(); } } button 844 { on (release) { _global.aria_girl = 3; _global.temp_aria_girl = _global.aria_girl; _global.update_girl_stats(); } } button 845 { on (release) { _global.aria_girl = 4; _global.temp_aria_girl = _global.aria_girl; _global.update_girl_stats(); } } button 846 { on (release) { if (_global.remi_unlocked == 1) { _global.aria_girl = 6; _global.temp_aria_girl = _global.aria_girl; _global.update_girl_stats(); } } } button 847 { on (release) { if (_global.luma_unlocked == 1) { _global.aria_girl = 7; } } } movieClip 850 { frame 1 { stop(); } } movieClip 851 { instance of movieClip 850 { onClipEvent (load) { if (_global.remi_unlocked == 1) { this.gotoAndStop(2); } } } instance of movieClip 850 { onClipEvent (load) { if (_global.luma_unlocked == 1) { this.gotoAndStop(2); } } } } frame 7 { _global.aria_girl = 1; _global.aria_girl_previously_played = 0; _global.current_girl = 0; Mouse.show(); _root.girl.gotoAndStop(_global.aria_girl); _root.tomc._visible = true; _global.do_task(); } frame 7 { hideTooltip(); } movieClip 853 { frame 2 { if (_global.music == 0) { gotoAndStop(1); } } } instance gallery of movieClip 853 { onClipEvent (load) { this.stop(); } } button 860 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 4; _global.update_girl_stats(); _root.gotoAndStop(14); } } button 861 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 7; _global.update_girl_stats(); _root.gotoAndStop(14); } } button 862 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 11; _global.update_girl_stats(); _root.gotoAndStop(14); } } button 863 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 1; _global.update_girl_stats(); _root.gotoAndStop(14); } } button 864 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 5; _global.update_girl_stats(); _root.gotoAndStop(14); } } button 865 { on (release) { _global.aria_girl_task_queue[_global.aria_girl] = 6; _global.update_girl_stats(); _root.gotoAndStop(14); } } button 877 { on (release) { gotoAndStop(11); } } movieClip 1007 { } button 1008 { on (release) { gotoAndStop(9); } } movieClip 1191 { } button 1192 { on (release) { gotoAndStop(7); } } movieClip 1362 { frame 20 { gotoAndPlay(1); } frame 238 { stop(); } } button 1363 { on (release) { if (sex._currentframe < 20) { sex.gotoAndPlay(21); } } } movieClip 1488 { frame 90 { _root.girl_result = ''; gotoAndPlay(1); } frame 305 { stop(); } } button 1489 { on (release) { if (bj._currentframe < 90) { bj.gotoAndPlay(91); } else { gotoAndStop(8); } } } movieClip 1496 { frame 1 { stop(); } } button 1497 { on (release) { gotoAndStop(13); } } movieClip 1671 { frame 18 { gotoAndPlay(1); } frame 84 { stop(); } } button 1672 { on (release) { if (sex._currentframe < 19) { sex.gotoAndPlay(19); } } } movieClip 1676 { } movieClip 1679 { } movieClip 1680 { frame 1 { stop(); } instance girl2 of movieClip 468 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(_global.aria_girl); } else { this.gotoAndStop(_global.aria_girl + 7); } } } frame 7 { if (_global.music == 1) { _root.Arielle_sfx8.start(0, 1); } } frame 8 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; _root.girl_result = ''; _root.tomc._visible = false; if (_root.gallery._currentframe == 1) { _root.music.stop(); _root.gallery.play(); } } frame 10 { _root.music.stop(); _root.gallery.play(); } frame 11 { _root.girl_result = ''; _root.tomc._visible = false; _global.arielle_injury = 1; _global.aria_girl_array[_global.aria_girl].love -= random(10) + 15; _global.aria_girl_array[_global.aria_girl].obey = 100; } frame 13 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; } instance of movieClip 262 { onClipEvent (load) { if (_global.aria_girl_array[1].ship > 999) { this.gotoAndStop(2); } else { if (_global.aria_girl_array[1].ship > 499) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } } } } } button 1681 { on (release) { _root.gallery.gotoAndStop(1); _root.music.play(); if (_global.story_task_battle == 1) { _root.gotoAndStop(16); } else { if (_global.explore_mission == 1) { _root.gotoAndStop(64); } else { if (_global.tasks_left > 0) { _global.aria_girl_array[6].obey = 100; _root.gotoAndStop(6); } else { _root.gotoAndStop(11); } } } } } button 1683 { on (release) { _root.tomc._visible = false; _root.girl_result = ''; } } movieClip 1684 { } frame 8 { _global.aria_girl = 2; _global.aria_girl_previously_played = 0; _global.current_girl = 0; Mouse.show(); _root.girl.gotoAndStop(_global.aria_girl); _root.tomc._visible = true; _global.do_task(); } frame 8 { hideTooltip(); } button 1689 { on (release) { gotoAndStop(11); } } movieClip 1726 { } button 1727 { on (release) { gotoAndStop(9); } } movieClip 1865 { } button 1866 { on (release) { gotoAndStop(7); } } movieClip 2026 { frame 16 { gotoAndPlay(1); } frame 267 { stop(); } } movieClip 2120 { frame 90 { _root.girl_result = ''; gotoAndPlay(1); } frame 305 { stop(); } } button 2121 { on (release) { if (bj._currentframe < 90) { bj.gotoAndPlay(91); } else { gotoAndStop(8); } } } movieClip 2143 { frame 1 { stop(); } } button 2144 { on (release) { gotoAndStop(13); } } movieClip 2259 { frame 18 { gotoAndPlay(1); } frame 84 { stop(); } } movieClip 2262 { } movieClip 2263 { frame 1 { stop(); } instance girl2 of movieClip 468 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(_global.aria_girl); } else { this.gotoAndStop(_global.aria_girl + 7); } } } frame 7 { if (_global.music == 1) { _root.Phia_sfx8.start(0, 1); } } frame 8 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; _root.girl_result = ''; _root.tomc._visible = false; if (_root.gallery._currentframe == 1) { _root.music.stop(); _root.gallery.play(); } } frame 10 { _root.music.stop(); _root.gallery.play(); } frame 11 { _root.girl_result = ''; _root.tomc._visible = false; _global.phia_injury = 1; _global.aria_girl_array[_global.aria_girl].love -= random(10) + 15; _global.aria_girl_array[_global.aria_girl].obey = 100; } frame 13 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; } instance of movieClip 303 { onClipEvent (load) { if (_global.aria_girl_array[1].ship > 999) { this.gotoAndStop(2); } else { if (_global.aria_girl_array[1].ship > 499) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } } } } } frame 9 { _global.aria_girl = 3; _global.aria_girl_previously_played = 0; _global.current_girl = 0; Mouse.show(); _root.girl.gotoAndStop(_global.aria_girl); _root.tomc._visible = true; _global.do_task(); } frame 9 { hideTooltip(); } button 2270 { on (release) { gotoAndStop(11); } } movieClip 2335 { } button 2336 { on (release) { gotoAndStop(9); } } movieClip 2458 { } button 2459 { on (release) { gotoAndStop(7); } } movieClip 2827 { frame 20 { gotoAndPlay(1); } frame 231 { stop(); } } movieClip 3022 { frame 90 { _root.girl_result = ''; gotoAndPlay(1); } frame 305 { stop(); } } button 3023 { on (release) { if (bj._currentframe < 90) { bj.gotoAndPlay(91); } else { gotoAndStop(8); } } } movieClip 3036 { frame 1 { stop(); } } button 3037 { on (release) { gotoAndStop(13); } } movieClip 3148 { frame 18 { gotoAndPlay(1); } frame 84 { stop(); } } movieClip 3151 { } movieClip 3152 { frame 1 { stop(); } instance girl2 of movieClip 468 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(_global.aria_girl); } else { this.gotoAndStop(_global.aria_girl + 7); } } } frame 7 { if (_global.music == 1) { _root.Tiffany_sfx8.start(0, 1); } } frame 8 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; _root.girl_result = ''; _root.tomc._visible = false; if (_root.gallery._currentframe == 1) { _root.music.stop(); _root.gallery.play(); } } frame 10 { _root.music.stop(); _root.gallery.play(); } frame 11 { _root.girl_result = ''; _root.tomc._visible = false; _global.tiffany_injury = 1; _global.aria_girl_array[_global.aria_girl].love -= random(10) + 15; _global.aria_girl_array[_global.aria_girl].obey = 100; } frame 13 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; } instance of movieClip 317 { onClipEvent (load) { if (_global.aria_girl_array[1].ship > 999) { this.gotoAndStop(2); } else { if (_global.aria_girl_array[1].ship > 499) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } } } } } frame 10 { _global.aria_girl = 4; _global.aria_girl_previously_played = 0; _global.current_girl = 0; Mouse.show(); _root.girl.gotoAndStop(_global.aria_girl); _root.tomc._visible = true; _global.do_task(); } frame 10 { hideTooltip(); } button 3155 { on (release) { gotoAndStop(11); } } movieClip 3188 { } button 3189 { on (release) { gotoAndStop(9); } } movieClip 3285 { } button 3286 { on (release) { gotoAndStop(7); } } movieClip 3462 { frame 16 { gotoAndPlay(1); } frame 205 { stop(); } } movieClip 3551 { frame 90 { _root.girl_result = ''; gotoAndPlay(1); } frame 305 { stop(); } } button 3552 { on (release) { if (bj._currentframe < 90) { bj.gotoAndPlay(91); } else { gotoAndStop(8); } } } movieClip 3557 { frame 1 { stop(); } } button 3558 { on (release) { gotoAndStop(13); } } movieClip 3653 { frame 18 { gotoAndPlay(1); } frame 84 { stop(); } } movieClip 3656 { } movieClip 3657 { frame 1 { stop(); } instance girl2 of movieClip 468 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(_global.aria_girl); } else { this.gotoAndStop(_global.aria_girl + 7); } } } frame 7 { if (_global.music == 1) { _root.Bri_sfx8.start(0, 1); } } frame 8 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value - 400; _global.aria_girl_array[_global.jeo].space = _global.max_value - 400; _global.aria_girl_array[_global.jeo].ship = _global.max_value - 400; _global.aria_girl_array[_global.jeo].combat = _global.max_value - 400; _root.girl_result = ''; _root.tomc._visible = false; if (_root.gallery._currentframe == 1) { _root.music.stop(); _root.gallery.play(); } } frame 10 { _root.music.stop(); _root.gallery.play(); } frame 11 { _root.girl_result = ''; _root.tomc._visible = false; _global.bri_injury = 1; _global.aria_girl_array[_global.aria_girl].love -= random(10) + 15; _global.aria_girl_array[_global.aria_girl].obey = 100; } frame 13 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value - 400; _global.aria_girl_array[_global.jeo].space = _global.max_value - 400; _global.aria_girl_array[_global.jeo].ship = _global.max_value - 400; _global.aria_girl_array[_global.jeo].combat = _global.max_value - 400; } instance of movieClip 331 { onClipEvent (load) { if (_global.aria_girl_array[1].ship > 999) { this.gotoAndStop(2); } else { if (_global.aria_girl_array[1].ship > 499) { this.gotoAndStop(3); } else { this.gotoAndStop(1); } } } } } frame 11 { _global.aria_girl_array[6].obey = 100; _global.tasks_left = _global.task_max; ++_global.days_passed; ++_global.days_in_same_area; _global.aria_girl_previously_played = 0; _global.stealth = 0; _global.gotraided(); _global.current_girl = 0; if (_global.mercwork > 0) { _global.recources += _global.your_mercenary_count * _global.mercwork; } _global.arielle_tired = 0; _global.phia_tired = 0; _global.tiffany_tired = 0; _global.bri_tired = 0; if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid1 = 1; } else { _global.asteroid1 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid2 = 1; } else { _global.asteroid2 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid3 = 1; } else { _global.asteroid3 = 0; } if (random(_global.asteroid_spawn_chance) == 1) { _global.asteroid4 = 1; } else { _global.asteroid4 = 0; } Mouse.show(); if (_global.aria_girl_task_queue[2] == 2 && _global.aria_girl_array[2].love < 50) { _global.aria_girl_array[2].love += 100; _root.gotoAndStop(43); } else { if (_global.luma_unlocked == 1 && _global.had_luma_sex == 0 && _global.had_goo_sex == 1 && _global.aria_girl_task_queue[2] == 7 && _global.aria_girl_array[2].love > 100) { _root.gotoAndStop(77); } else { if (_global.days_in_same_area > 14 && _global.had_kim_sex == 0 && _global.current_area == 2) { _root.gotoAndStop(91); } else { _global.room_talk = 0; _global.girl_select = 0; _root.gotoAndStop(74); } } } } frame 11 { hideTooltip(); } frame 12 { _global.remi_in_battle = 0; _global.gobackto = 0; if (_global.tasks_left == 0) { _root.gotoAndStop(11); } } frame 12 { hideTooltip(); } frame 12 { hideTooltip(); } movieClip 3660 { } button 3662 { on (release) { if (_global.remi_talk == 0) { _global.remi_talk = 1; _root.gotoAndStop(33); } else { if (_global.remi_talk == 2) { _global.remi_talk = 3; _root.gotoAndStop(34); } } } } button 3663 { on (release) { _root.gotoAndStop(35); } } button 3664 { on (release) { if (_global.current_area != 10) { _global.remi_in_battle = 1; _global.aria_girl = 6; _root.gotoAndStop(16); } else { _root.gotoAndStop(49); } } } button 3665 { on (release) { _root.gotoAndStop(34); } } button 3666 { on (release) { _global.bri_injury = 0; _root.gotoAndStop(67); } } movieClip 3675 { frame 1 { stop(); } instance of movieClip 380 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } } instance of movieClip 3675 { onClipEvent (load) { if (_global.rank > 5 && _global.current_area > 4) { _global.remi_unlocked = 1; } if (_global.remi_unlocked == 1 && _global.current_area > 5) { this.gotoAndStop(2); } } } movieClip 3676 { } button 3677 { on (release) { _root.gotoAndStop(38); } } button 3678 { on (release) { if (_global.current_area != 10) { _global.temp_aria_girl = _global.aria_girl; _global.aria_girl = 7; --_global.tasks_left; _root.gotoAndStop(16); } else { _root.gotoAndStop(49); } } } button 3679 { on (release) { _root.gotoAndStop(39); } } button 3680 { on (release) { _root.gotoAndStop(40); } } button 3685 { on (release) { _root.gotoAndStop(77); } } movieClip 3687 { frame 1 { stop(); } instance of movieClip 417 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 422 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 392 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } } instance of movieClip 3687 { onClipEvent (load) { if (_global.rank > 7 && _global.current_area > 6) { _global.luma_unlocked = 1; _global.had_luma_sex = 1; } if (_global.luma_unlocked == 1 && _global.current_area > 7 && _global.had_luma_sex == 1) { this.gotoAndStop(3); } else { if (_global.luma_unlocked == 1 && _global.current_area > 7) { this.gotoAndStop(2); } } } } button 3688 { on (release) { _root.gotoAndStop(6); } } button 3689 { on (release) { _global.temp_aria_girl = _global.aria_girl; _global.aria_girl = 5; --_global.tasks_left; _root.gotoAndStop(16); } } button 3690 { on (release) { _global.story_task_battle = 1; _global.hardmode = 1; _global.ranked_game = 1; _global.aria_girl = 5; _root.gotoAndStop(16); } } frame 13 { _global.update_research_stats = function () { _root.FoodLv = _global.FoodLv; _root.AttkShipLv = _global.AttkShipLv; _root.GatherLv = _global.GatherLv; _root.RallyLv = _global.RallyLv; _root.resources_txt = '' + _global.recources + ' R'; _root.BombAmount = _global.bombs; _root.rt = _global.RaidTrainning; _root.mercw = _global.mercwork; _root.ExploAttkShip = _global.eplosive_ships; _root.sm = _global.psm; _root.nm = _global.pnm; _root.cm = _global.cm; _root.overch = _global.overcharge; _root.AIRobotLv = _global.AIRobot; _root.mercwcost = 500 * (_global.mercwork + 1); _root.tasks_txt = _global.tasks_left; }; _global.update_research_stats(); } frame 13 { hideTooltip(); } frame 13 { hideTooltip(); } instance girl2 of movieClip 468 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(_global.aria_girl); } else { this.gotoAndStop(_global.aria_girl + 7); } } } button 3696 { on (release) { if (_global.FoodLv < 10 && _global.recources >= 500) { _global.recources -= 500; ++_global.FoodLv; } _global.update_research_stats(); } } button 3697 { on (release) { if (_global.GatherLv < 10 && _global.recources >= 1000) { _global.recources -= 1000; ++_global.GatherLv; } _global.update_research_stats(); } } button 3698 { on (release) { if (_global.AttkShipLv < 1 && _global.recources >= 2500) { _global.recources -= 2500; ++_global.AttkShipLv; } _global.tasks_left -= 1; _global.update_research_stats(); if (_global.tasks_left == 0) { _root.gotoAndStop(11); } } } button 3699 { on (release) { if (_global.RallyLv < 1 && _global.recources >= 500) { _global.recources -= 500; ++_global.RallyLv; } _global.update_research_stats(); } } button 3701 { on (release) { if (_global.recources >= 500) { _global.recources -= 500; ++_global.bombs; } _global.update_research_stats(); } } button 3702 { on (release) { if (_global.RaidTrainning == 0 && _global.recources >= 4000) { _global.recources -= 4000; _global.RaidTrainning = 1; _global.tasks_left -= 1; } _global.update_research_stats(); if (_global.tasks_left == 0) { _root.gotoAndStop(11); } } } button 3703 { on (release) { if (_global.mercwork < 10 && _global.recources >= 500 * (_global.mercwork + 1)) { _global.recources -= 500 * (_global.mercwork + 1); ++_global.mercwork; } _global.update_research_stats(); } } button 3704 { on (release) { if (_global.psm < 10 && _global.recources >= 1000) { _global.recources -= 1000; ++_global.psm; } _global.update_research_stats(); } } button 3705 { on (release) { if (_global.pnm < 10 && _global.recources >= 3000) { _global.recources -= 3000; ++_global.pnm; } _global.update_research_stats(); } } button 3706 { on (release) { if (_global.overcharge < 1 && _global.recources >= 30000) { _global.recources -= 30000; ++_global.overcharge; _global.tasks_left -= 1; } _global.update_research_stats(); if (_global.tasks_left == 0) { _root.gotoAndStop(11); } } } button 3707 { on (release) { if (_global.eplosive_ships < 1 && _global.recources >= 5000) { _global.recources -= 5000; ++_global.eplosive_ships; _global.tasks_left -= 1; } _global.update_research_stats(); if (_global.tasks_left == 0) { _root.gotoAndStop(11); } } } button 3708 { on (release) { if (_global.recources >= 6000) { _global.recources -= 6000; _global.tasks_left -= 1; if (_global.aria_girl == 1) { _global.aria_girl_array[1].ship += 100; } if (_global.aria_girl == 2) { _global.aria_girl_array[2].ship += 100; } if (_global.aria_girl == 3) { _global.aria_girl_array[3].ship += 100; } if (_global.aria_girl == 4) { _global.aria_girl_array[4].ship += 100; } if (_global.remi_unlocked == 1) { if (_global.aria_girl == 6) { _global.aria_girl_array[6].ship += 100; } } } _global.update_research_stats(); if (_global.tasks_left == 0) { _root.gotoAndStop(11); } } } button 3709 { on (release) { if (_global.cm < 10 && _global.recources >= 6000) { _global.recources -= 6000; ++_global.cm; } _global.update_research_stats(); } } frame 14 { if (_global.aria_girl < 5) { _root.gotoAndStop(6 + _global.aria_girl); } if (_global.aria_girl == 6) { _root.gotoAndStop(88); } } frame 14 { hideTooltip(); } frame 15 { hideTooltip(); } frame 16 { hideTooltip(); } instance bg of movieClip 178 { onClipEvent (load) { this.gotoAndStop(_global.area_bg); } } movieClip 3760 { frame 1 { stop(); } } movieClip 3763 { } movieClip 3766 { } movieClip 3767 { } movieClip 3770 { frame 1 { if (_global.music == 0) { gotoAndPlay(3); } } instance of movieClip 252 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance main_ship of movieClip 348 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } instance of movieClip 255 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 42 { if (_global.music == 0) { gotoAndPlay(44); } } frame 70 { _root.gotoAndStop(2); } } frame 17 { hideTooltip(); } instance bg of movieClip 178 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } instance music of movieClip 603 { onClipEvent (load) { if (_global.music == 1) { this.gotoAndPlay(_global.bgm_music_begin); } } onClipEvent (enterFrame) { if (_global.music == 1) { _global.bgm_music_begin = this._currentframe; } } } frame 18 { hideTooltip(); } instance bg of movieClip 178 { onClipEvent (load) { this.gotoAndStop(_global.area_bg); } } movieClip 3775 { } movieClip 3808 { frame 1 { _global.aria_girl = 1; } instance of movieClip 252 { onClipEvent (load) { this.gotoAndStop(1); } } instance main_ship of movieClip 348 { onClipEvent (load) { this.gotoAndStop(1); } } instance of movieClip 255 { onClipEvent (load) { this.gotoAndStop(1); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } frame 410 { _global.aria_girl = 2; } instance of movieClip 252 { onClipEvent (load) { this.gotoAndStop(2); } } instance main_ship of movieClip 348 { onClipEvent (load) { this.gotoAndStop(2); } } instance of movieClip 255 { onClipEvent (load) { this.gotoAndStop(2); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } frame 1533 { _global.aria_girl = 3; } instance of movieClip 252 { onClipEvent (load) { this.gotoAndStop(3); } } instance main_ship of movieClip 348 { onClipEvent (load) { this.gotoAndStop(3); } } instance of movieClip 255 { onClipEvent (load) { this.gotoAndStop(3); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } frame 2240 { _global.aria_girl = 4; } instance of movieClip 252 { onClipEvent (load) { this.gotoAndStop(4); } } instance main_ship of movieClip 348 { onClipEvent (load) { this.gotoAndStop(4); } } instance of movieClip 255 { onClipEvent (load) { this.gotoAndStop(4); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(4); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(3); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(2); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(4); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } instance pilot_pic of movieClip 524 { onClipEvent (load) { this.pilot.gotoAndStop(1); } } frame 4130 { _global.on_story_mission = 1; _global.aria_girl = 1; _root.gotoAndStop(19); } } button 3809 { on (release) { _global.on_story_mission = 1; _global.aria_girl = 1; _global.hardmode = 0; if (_global.partical_total == null || _global.partical_total == undefined || _global.partical_total == NaN) { _global.partical_total = 3; } _global.scene_frame = 6; _root.gotoAndStop(56); } } frame 19 { hideTooltip(); } movieClip 3874 { frame 1 { stop(); } } movieClip 3906 { frame 1 { stop(); } } movieClip 3907 { instance main_ship of movieClip 348 { onClipEvent (load) { this.gotoAndStop(2); } } instance main_ship of movieClip 348 { onClipEvent (load) { this.gotoAndStop(1); } } instance of movieClip 3874 { onClipEvent (enterFrame) { this.gotoAndStop(2); } } instance of movieClip 3874 { onClipEvent (enterFrame) { this.gotoAndStop(1); } } instance of movieClip 3906 { onClipEvent (enterFrame) { this.gotoAndStop(2); } } instance of movieClip 3874 { onClipEvent (enterFrame) { this.gotoAndStop(2); } } instance of movieClip 3874 { onClipEvent (enterFrame) { this.gotoAndStop(1); } } instance of movieClip 3906 { onClipEvent (enterFrame) { this.gotoAndStop(1); } } frame 785 { _global.on_story_mission = 1; _global.aria_girl = 1; _root.gotoAndStop(20); } } frame 20 { hideTooltip(); } movieClip 3910 { } movieClip 3913 { } movieClip 3915 { } movieClip 3918 { } movieClip 3921 { } movieClip 3922 { } movieClip 3923 { frame 539 { _global.on_story_mission = 1; _global.aria_girl = 1; _root.gotoAndStop(21); } } frame 21 { hideTooltip(); } instance bg of movieClip 178 { onClipEvent (load) { if (_global.on_story_mission == 1) { this.gotoAndStop(_global.current_area); } } } movieClip 3925 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } } movieClip 3932 { frame 1 { stop(); } } button 3933 { on (release) { _parent.nextFrame(); stext.gotoAndStop(2); play(); } } movieClip 3934 { frame 4 { stext.gotoAndStop(1); } frame 5 { stop(); } frame 10 { gotoAndPlay(1); } } movieClip 3937 { } movieClip 3938 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Arielle: We finally found you Jeo. Did you have fun as an undercover student?'; } frame 2 { stext.stext.story_text = 'Jeo: We don\'t have time to talk. We need to get started on my plan.'; } frame 3 { stext.stext.story_text = 'Arielle: We don’t work under your unit anymore Jeo. We\'re here to arrest you.'; } frame 4 { stext.stext.story_text = 'Jeo: If anyone, you should arrest it is Natan.'; } frame 5 { stext.stext.story_text = 'Arielle: Wasn\'t he pretending to be a math teacher?'; } frame 6 { stext.stext.story_text = 'Jeo: Yes, and I suspect he wanted to kidnap Lynn as leverage to negotiate terms with her parents.'; } frame 7 { stext.stext.story_text = 'Jeo: in exchange he gets classified GemoCo technology.'; } frame 8 { stext.stext.story_text = 'Jeo: I was there trying to stop him.'; } frame 9 { stext.stext.story_text = 'Phia: Sweetie, I think your boyfriend is a little crazy. I like it.'; } frame 10 { stext.stext.story_text = 'Arielle: It seems believable so far.'; } frame 11 { stext.stext.story_text = 'Arielle: Hm.... Bri?.. thoughts?'; } frame 12 { stext.stext.story_text = 'Bri: He is genuine.'; } frame 13 { stext.stext.story_text = 'Jeo: Bri? Who is she, some kind of psychic?'; } frame 14 { stext.stext.story_text = 'Arielle: Luckily for you she is very close to one.'; } frame 15 { stext.stext.story_text = 'Phia: Well? Let’s get this over with.'; } frame 16 { _global.on_story_mission = 1; _global.aria_girl = 1; _root.gotoAndStop(22); } } frame 22 { hideTooltip(); } movieClip 3945 { } movieClip 3946 { } movieClip 3951 { } movieClip 3952 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Bri: He looks kind of scary...'; } frame 2 { stext.stext.story_text = 'Tiffany: Greetings Jeo. I\'m Tiffany. People call me TT. This is Bri. She is tougher than she looks.'; } frame 3 { stext.stext.story_text = 'Bri: N- Not really! '; } frame 4 { stext.stext.story_text = 'Jeo: Alright, our objective is the get my ship back to GemCo controlled space so we can settle this little issue.'; } frame 5 { stext.stext.story_text = 'Jeo: But we will need to first get resources to fuel my ship and travel to the next area.'; } frame 6 { stext.stext.story_text = 'Jeo: Each space day I will give you a task to do that will train you in the ways I want.'; } frame 7 { stext.stext.story_text = 'TT: For the record Jeo, I am a researcher. We are all combat ready but we specialize in different tasks.'; } frame 8 { stext.stext.story_text = 'Jeo: What are they?'; } frame 9 { stext.stext.story_text = 'TT: While a medical researcher and defensive strategist. I can fight but I would be better suited to help man the main ship by giving me FREE actions.'; } frame 10 { stext.stext.story_text = 'TT: And I’m sure you know Arielle likes to be on the front lines yes? She is best suited for BATTLE.'; } frame 11 { stext.stext.story_text = 'TT: As for Phia...'; } frame 12 { stext.stext.story_text = 'Phia: I like SEX… when do we get to fuck? I hate all this talking.'; } frame 13 { stext.stext.story_text = 'TT: ...likes sex I guess... heh.'; } frame 14 { stext.stext.story_text = 'TT: Bri usually prefers to do non combat tasks like GATHER.'; } frame 15 { stext.stext.story_text = 'Jeo: Hmm.. Got it. Let’s get going. There is a lot to do.'; } frame 16 { stext.stext.story_text = 'TT: Indeed Jeo. In fact I detected a enemy ship on route here before docking.'; } frame 17 { _global.on_story_mission = 1; _global.aria_girl = 1; _global.scene_frame = 6; _root.gotoAndStop(56); } } frame 23 { hideTooltip(); } movieClip 3953 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'TT: Are you ok? You look a lot weaker than before you left.'; } frame 2 { stext.stext.story_text = 'Jeo: I have condition that makes me weaker after each fight, even ones I don\'t participate in.'; } frame 3 { stext.stext.story_text = 'TT: I am familiar with that condition. I can treat you when we get back. But for now it can be sustained through sex. Phia loves sex.'; } frame 4 { stext.stext.story_text = 'TT: Theoretically any of us can help you. Though they might not agree to it.'; } frame 5 { stext.stext.story_text = 'Jeo: Thanks.'; } frame 6 { if (_global.current_area < 7) { _root.gotoAndStop(94); } else { _root.gotoAndStop(95); } } } frame 24 { hideTooltip(); } movieClip 3958 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Arielle: So did you find out what technology Dr. Natan was trying to get?'; } frame 2 { stext.stext.story_text = 'Jeo: Something about an unlimited source of Khalei.'; } frame 3 { stext.stext.story_text = 'Arielle: Unlimited...? Is that even possible?'; } frame 4 { stext.stext.story_text = 'Jeo: That is one thing I plan to find out.'; } frame 5 { _root.gotoAndStop(6); } } frame 25 { hideTooltip(); } movieClip 3960 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Phia: hey baby. That new enemy ship out there... looks like my brother\'s ship..'; } frame 2 { stext.stext.story_text = 'Jeo: Yeah? What are you saying?'; } frame 3 { stext.stext.story_text = 'Phia: Yeah.. Just let me talk to him sweetie. Maybe I can get him to leave for us.'; } frame 4 { _root.gotoAndStop(6); } } frame 26 { hideTooltip(); } movieClip 3963 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'TT: Oh hey Jeo. You normally don’t come in here around this time. I would have finished putting on my gear.'; } frame 2 { stext.stext.story_text = 'Jeo: No Problem. What did you need?'; } frame 3 { stext.stext.story_text = 'TT: Huh?.. Oh right! I found a container full of some kind of liquid I am not familiar with.'; } frame 4 { stext.stext.story_text = 'Jeo: There stuff even you don\'t know I see.'; } frame 5 { stext.stext.story_text = 'TT: Yes… unfortunately it is alien to me. It will be in the containment room if you want to open it.'; } frame 6 { _global.aria_girl = 1; _root.gotoAndStop(6); } } frame 27 { hideTooltip(); } movieClip 3966 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Bri: Mr. Jeo?'; } frame 2 { stext.stext.story_text = 'Jeo: Not bad…you knew I’d be here didn’t you? '; } frame 3 { stext.stext.story_text = 'Bri: Well actually no. I’m not even dressed…'; } frame 4 { stext.stext.story_text = 'Jeo: I see. Did you sense anything lately?'; } frame 5 { stext.stext.story_text = 'Bri: yeah... There is a agent nearby, b- but I don’t think he is hostile. I think he can help us if I talk to him.'; } frame 6 { stext.stext.story_text = 'Jeo: I see. Thanks, that is useful information.'; } frame 7 { _global.aria_girl = 1; _root.gotoAndStop(6); } } frame 28 { hideTooltip(); } movieClip 3971 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: Don’t make any sudden moves.'; } frame 2 { stext.stext.story_text = 'TT: Looks like a clone of that gangster girl GemCo captured earlier this month.'; } frame 3 { stext.stext.story_text = 'Amp: No. I am the original. I will help you now if you can help me find my sisters.'; } frame 4 { stext.stext.story_text = 'Jeo: Alright but only after our own objective is finished.'; } frame 5 { stext.stext.story_text = 'TT: You are the original?... that is fascinating!'; } frame 6 { stext.stext.story_text = 'Amp: You got what it takes. I can help.'; } frame 7 { stext.stext.story_text = 'Jeo: Good. We need to keep moving then.'; } frame 8 { _global.aria_girl = 1; _root.gotoAndStop(6); } } frame 29 { hideTooltip(); } movieClip 3974 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Luma: Hey don\'t attack us idiots. We are all on the same team!'; } frame 2 { stext.stext.story_text = 'Phia: Not this bitch again! This is not trainning sweeite. Stay out of the way if you don\'t want to die.'; } frame 3 { stext.stext.story_text = 'Luma: Just relax, bitch. And maybe I won\'t stick my foot up your cunt.'; } frame 4 { stext.stext.story_text = 'Lynn: Jeo. This is all a misunderstanding. I\'m sorry but there is nothing I can say to stop my dad from doing this.'; } frame 5 { stext.stext.story_text = 'Jeo: Nevermind Lynn. Just tell me where Cain is.'; } frame 6 { stext.stext.story_text = 'Lynn: I don\'t know exactly but he is looking for me. We will meet him soon... and he will be hostile.'; } frame 7 { stext.stext.story_text = 'Luma: Fuck that guy anyway.'; } frame 8 { stext.stext.story_text = 'Phia: I know right? Fuck that guy.'; } frame 9 { stext.stext.story_text = 'Lynn: Hey…'; } frame 10 { stext.stext.story_text = 'Riley: You two are hilarious.'; } frame 11 { stext.stext.story_text = 'Arielle: Nevermind them. They are always like that. We are all ready to help you Jeo.'; } frame 12 { stext.stext.story_text = 'Jeo: Fine. Let\'s just continue.'; } frame 13 { _global.aria_girl = 1; _root.gotoAndStop(6); } } frame 30 { hideTooltip(); } movieClip 3975 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: It is Yui. I didn\'t know she worked in the space divisions also.'; } frame 2 { stext.stext.story_text = 'Arielle: You know her?'; } frame 3 { stext.stext.story_text = 'Jeo: Yeah from Nanako Law Division when I was a student.'; } frame 4 { stext.stext.story_text = 'Arielle: You’re still a student "Jinru".'; } frame 5 { stext.stext.story_text = 'Jeo: Not if this keeps up.'; } frame 6 { stext.stext.story_text = 'Arielle: I’ll get the team ready.'; } frame 7 { _global.aria_girl = 1; _root.gotoAndStop(6); } } frame 31 { hideTooltip(); } movieClip 3977 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } } movieClip 3978 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Cain: Stand down Jeo and come quietly. I will only say it once.'; } frame 2 { stext.stext.story_text = 'Jeo: You already know I\'m not going to do that.'; } frame 3 { stext.stext.story_text = 'Cain: Don\'t be foolish.'; } frame 4 { stext.stext.story_text = 'Jeo: Funny, I was about to say the same thing to you.'; } frame 5 { _global.aria_girl = 1; _root.gotoAndStop(6); } } frame 32 { hideTooltip(); } movieClip 3984 { frame 1 { stop(); } frame 1 { stext.stext.story_text = '???: I could hardly believe my own pupil was doing this. But you and your friends are no match for me. Your plan is suicide.'; } frame 2 { stext.stext.story_text = 'Lynn: It was Dr. Natan that attacked me, not Jeo.'; } frame 3 { stext.stext.story_text = '???: I\'m done talking!'; } frame 4 { stext.stext.story_text = 'Jeo: It’s your funeral.'; } frame 5 { stext.stext.story_text = 'Lynn: No! Jeo!'; } frame 6 { _global.aria_girl = 1; _root.gotoAndStop(6); } } frame 33 { hideTooltip(); } movieClip 3987 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: You look like a woman but Bri kept referring to a "he"'; } instance of movieClip 380 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 2 { stext.stext.story_text = 'Remi: Why don’t you come find out?'; } frame 3 { stext.stext.story_text = 'Jeo: We\'ll see.'; } frame 4 { stext.stext.story_text = 'Remi: If you ever want to fuck I\'ll be right here baby.'; } frame 5 { stext.stext.story_text = 'Jeo: I see, so you are a sex freak like Phia.'; } frame 6 { stext.stext.story_text = 'Remi: There is another sex freak here? I have to find her and play with her.'; } frame 7 { _global.aria_girl = 1; _root.gotoAndStop(12); } } frame 34 { hideTooltip(); } frame 34 { _global.scene_frame = _root._currentframe; loadMovieNum('story/story_scenes.swf', 1); } frame 35 { hideTooltip(); } frame 35 { _global.scene_frame = _root._currentframe; loadMovieNum('story/story_scenes.swf', 1); } frame 36 { hideTooltip(); } movieClip 3992 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'TT: So Jeo you want me to open this container?'; } frame 2 { stext.stext.story_text = 'Jeo: Yeah.'; } frame 3 { stext.stext.story_text = 'TT: Okay! I have been looking at the container and I think all you have to is...'; } frame 4 { stext.stext.story_text = 'Jeo: it is opening stand back.'; } frame 5 { stext.stext.story_text = 'Alien: GemCo filth... you must be pretty confident to open the containment.'; } frame 6 { stext.stext.story_text = 'TT: Wow!'; } frame 7 { stext.stext.story_text = 'Jeo: We are part of GemCo but we see things differently from the main division.'; } frame 8 { stext.stext.story_text = 'TT: It speaks our language that is fascinating!'; } frame 9 { stext.stext.story_text = 'Alien: Yes I was created by humans to fix human conditions. Even reverse them.'; } frame 10 { stext.stext.story_text = 'TT: Really? Fascinating! Jeo it is likely that your condition could be permanently cured.'; } frame 11 { stext.stext.story_text = 'Jeo: They probably created you for all the wrong reasons. But that sounds useful to me right now.'; } frame 12 { stext.stext.story_text = 'TT: Consider yourself a part of the team...erm.. Goo!'; } frame 13 { _global.goo_unlocked = 1; _root.gotoAndStop(6); } } frame 37 { hideTooltip(); } movieClip 3993 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Goo: I have not seen the person who created and contained me yet.'; } frame 2 { stext.stext.story_text = 'Goo: I assume it would be one of your more challenging opponents you will have to face in the future.'; } frame 3 { _root.gotoAndStop(6); } } frame 38 { hideTooltip(); } movieClip 3995 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Luma: Hey Jeo don\'t worry we will support you.'; } instance of movieClip 392 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 2 { stext.stext.story_text = 'Luma: Just ignore Phia and Me. We are like that.'; } frame 3 { _root.gotoAndStop(12); } } frame 39 { hideTooltip(); } movieClip 3996 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Lynn: We will help you get this fixed Jeo.'; } instance of movieClip 422 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 2 { _root.gotoAndStop(12); } } frame 40 { hideTooltip(); } movieClip 3997 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Riley: Finally we get to do something actually dangerous.'; } instance of movieClip 417 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 2 { _root.gotoAndStop(12); } } frame 41 { _global.battle_talk = 1; } frame 41 { hideTooltip(); } movieClip 4000 { frame 1 { stop(); } } movieClip 4001 { frame 1 { stop(); } frame 1 { if (_global.aria_girl == 1) { stext.stext.story_text = 'Arielle: Move aside I don\'t want to harm you.'; } else { if (_global.aria_girl == 2 && _global.current_area == 3) { stext.stext.story_text = 'Phia: Hey Roy just let us pass ok? Forget you ever saw us here.'; } else { if (_global.aria_girl == 2 && _global.current_area == 4) { stext.stext.story_text = 'Phia: Sui-May? Why are you here sweetie?'; } else { if (_global.aria_girl == 2) { stext.stext.story_text = 'Phia: Move or it\'s your funeral sweetie!'; } else { if (_global.aria_girl == 3) { stext.stext.story_text = 'TT: Stand aside! We will not hesitate to use force.'; } else { if (_global.aria_girl == 4) { stext.stext.story_text = 'Bri: Excuse me can you please move so we can pass through?'; } else { if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Jeo: I little bird told me you have no intention of fighting us.'; } else { if (_global.aria_girl == 5) { stext.stext.story_text = 'Jeo: Out of the way fool!'; } else { if (_global.aria_girl == 6) { stext.stext.story_text = 'Remi: Move... or die.'; } else { if (_global.aria_girl == 7) { stext.stext.story_text = 'Luma: Do yourself a favor and kill yourself nerd!'; } } } } } } } } } } } instance of movieClip 4000 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } onClipEvent (enterFrame) { this.gotoAndStop(_global.aria_girl); } } instance of movieClip 452 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } } frame 2 { if (_global.aria_girl != 5) { if (_global.current_area == 1) { stext.stext.story_text = 'Tony: Never, Hand over Jeo and I\'ll think about it.'; } else { if (_global.current_area == 2) { stext.stext.story_text = 'Kim: Never, Hand over Jeo and I\'ll think about it.'; } else { if (_global.current_area == 3 && _global.aria_girl == 2) { gotoAndStop(4); } else { if (_global.current_area == 3) { stext.stext.story_text = 'Roy: No can do sweet cheeks.'; } else { if (_global.current_area == 4 && _global.aria_girl == 2) { gotoAndStop(4); } else { if (_global.current_area == 4) { stext.stext.story_text = 'Sui-May: I\'m not going anywhere.'; } else { if (_global.current_area == 5) { stext.stext.story_text = 'Remi: I just want to see Jeo. I heard he was hot.'; } else { if (_global.current_area == 6) { stext.stext.story_text = 'Amp: I\'m not here to fight we need to work together, but I do need to test you.'; } else { if (_global.current_area == 7) { gotoAndStop(4); } else { if (_global.current_area == 8) { stext.stext.story_text = 'Yui: No can do. You are all coming with me.'; } else { if (_global.current_area == 9) { stext.stext.story_text = 'Cain: Tsh. Why even bother talking?'; } else { if (_global.current_area == 10) { stext.stext.story_text = '????: Ha! comedy.'; } } } } } } } } } } } } } else { if (_global.aria_girl == 5) { if (_global.current_area == 1) { stext.stext.story_text = 'Tony: Never, you will stand down and come with me.'; } else { if (_global.current_area == 2) { stext.stext.story_text = 'Kim: No way. You are a wanted criminal!'; } else { if (_global.current_area == 3) { stext.stext.story_text = 'Roy: Sorry Pal. No can do man. I gotta take you in before I can go back.'; } else { if (_global.current_area == 4) { stext.stext.story_text = 'Sui-May: I can\'t do that. Orders are orders.'; } else { if (_global.current_area == 5) { gotoAndStop(4); } else { if (_global.current_area == 6) { stext.stext.story_text = 'Amp: I\'m not here to fight we need to work together, but I do need to test you.'; } else { if (_global.current_area == 7) { gotoAndStop(4); } else { if (_global.current_area == 8) { stext.stext.story_text = 'Yui: No can do. You are all coming with me.'; } else { if (_global.current_area == 9) { stext.stext.story_text = 'Cain: Tsh. Why even bother talking?'; } else { if (_global.current_area == 10) { stext.stext.story_text = '????: Ha! comedy.'; } } } } } } } } } } } } } frame 3 { _root.gotoAndStop(2); } frame 4 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Roy: You know I can\'t do that little sis.'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Sui-May: Phia! Where is Roy!'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Remi: Your little bird is right.'; } if (_global.current_area == 7) { _global.luma_unlocked = 1; stext.stext.story_text = 'Luma: Duh! Why the fuck are you trying to attack us anyway?'; } } frame 5 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Phia: Roy this isn\'t a game. This guy will kill you!'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Phia: He is looking for you with a big... hard... dick.'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Jeo: Why come here? Are you offering to help?'; } if (_global.current_area == 7) { gotoAndStop(9); } } frame 6 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Roy: That\'s impossible!'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Sui-May: really? I should go find him then, want to join me?'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Remi:...mmm...nice.'; } } frame 7 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Phia: Roy please listen to your little sis for once in your life okay?'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Phia: Oh tempting... but I can play with you guys after this is all over okay sweetie?'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Jeo: Are you listening?'; } } frame 8 { if (_global.current_area == 3 && _global.aria_girl == 2) { stext.stext.story_text = 'Roy: fine. I was looking for a good fight though.'; } if (_global.current_area == 4 && _global.aria_girl == 2) { stext.stext.story_text = 'Sui-May: Okay love! See ya!'; } if (_global.aria_girl == 5 && _global.current_area == 5) { stext.stext.story_text = 'Remi: Hmm baby you look totally sexy. I\'m going to stay with you for a while.'; _global.remi_unlocked = 1; _global.recover_chance = 1; _global.remi_talk = 0; } } frame 9 { _global.enemy_defeated = _global.current_area; _global.travel_resource_cost = 100; _global.recources += 100; _global.story_task_battle = 0; if (_global.current_area == 4 && _global.aria_girl == 2) { _root.gotoAndStop(82); } else { if (_global.aria_girl > 4) { _root.gotoAndStop(6); } else { _root.gotoAndStop(6); } } } } frame 42 { hideTooltip(); } frame 42 { _global.scene_frame = _root._currentframe; loadMovieNum('story/story_scenes.swf', 1); } frame 43 { hideTooltip(); } frame 43 { _global.scene_frame = _root._currentframe; loadMovieNum('story/story_scenes.swf', 1); } frame 44 { hideTooltip(); } movieClip 4004 { frame 1 { stop(); } frame 1 { stext.stext.story_text = '???: Impossible!'; } frame 2 { stext.stext.story_text = 'Lynn: You did it Jeo!'; } frame 3 { stext.stext.story_text = '?Jeo: I’ll give you one more chance to let us talk.'; } frame 4 { stext.stext.story_text = '???: Fine.'; } frame 5 { stext.stext.story_text = 'Jeo: Like Lynn already told you, I was protecting her from Natan.'; } frame 6 { stext.stext.story_text = '???: What did he do to you Lynn?'; } frame 7 { stext.stext.story_text = 'Lynn: Nothing really thanks to Jeo. But he did steal my…'; } frame 8 { stext.stext.story_text = '???: Your what?'; } frame 9 { stext.stext.story_text = 'Lynn: a growth cream I had…'; } frame 10 { stext.stext.story_text = '???: What do you have a growth cream for?'; } frame 11 { stext.stext.story_text = 'Lynn: Well… let’s just not talk about it. The point is it’s gone.'; } frame 12 { stext.stext.story_text = '???: Natan probably needed it for his crazy experiment.'; } frame 13 { stext.stext.story_text = 'Cain: Now that I think about it. That is very likely.'; } frame 14 { stext.stext.story_text = '???: If he is trying to revive his old research he needs to be dealt with.'; } frame 15 { stext.stext.story_text = 'Cain: Ok Jeo you are off the hook for now.'; } frame 16 { stext.stext.story_text = 'Jeo: Off the hook? I just destroyed you entire fleet.'; } frame 17 { stext.stext.story_text = '???: And tomorrow you will report back to the Nanako region. Don’t worry Natan won’t be there.'; } frame 18 { stext.stext.story_text = '???: TT I need you with me. I have something I want you to work on.'; } frame 19 { stext.stext.story_text = 'Tiffany: Ok.'; } frame 20 { stext.stext.story_text = '???: Arielle take the rest of your team back to headquarters. '; } frame 21 { stext.stext.story_text = 'Arielle: On my way.'; } frame 22 { stext.stext.story_text = '???: Cain and Yui, let’s get this Natan business over with. Then you can resume your position in Nanako with Jeo.'; } frame 23 { stext.stext.story_text = '???: Luma’s team also is to report back to Nanako.'; } frame 24 { stext.stext.story_text = 'Lynn: I’ll tell Luma.'; } frame 25 { _root.gotoAndStop(45); } } frame 45 { hideTooltip(); } movieClip 4005 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Phia: Aw. So we are done?'; } frame 2 { stext.stext.story_text = 'Arielle: Jeo it is finally done!'; } frame 3 { stext.stext.story_text = 'Tiffany: Not even a moment to rest. Back to regular work tomorrow.'; } frame 4 { stext.stext.story_text = 'Jeo: Well at least this fiasco is over with.'; } frame 5 { stext.stext.story_text = 'Bri: All this could have been avoided by talking from the start. '; } frame 6 { stext.stext.story_text = 'Jeo: But you did well. I knew you would come and we would get this all settled.'; } frame 7 { stext.stext.story_text = 'Tiffany: Is that praise from Jeo?'; } frame 8 { stext.stext.story_text = 'Arielle: About as much as he is capable of giving.'; } frame 9 { stext.stext.story_text = 'Jeo: You have your orders. Get moving.'; } frame 10 { _root.gotoAndStop(50); } } frame 46 { hideTooltip(); } frame 46 { _global.scene_frame = _root._currentframe; loadMovieNum('story/story_scenes.swf', 1); } frame 47 { _global.gobackto = 0; } frame 47 { hideTooltip(); } instance music of movieClip 603 { onClipEvent (load) { this.gotoAndPlay(_global.bgm_music_begin); } onClipEvent (enterFrame) { _global.bgm_music_begin = this._currentframe; } } button 4006 { on (release) { _root.gotoAndStop(37); } } button 4007 { on (release) { _root.gotoAndStop(42); } } movieClip 4009 { frame 1 { stop(); } } button 4011 { on (release) { _root.gotoAndStop(48); } } button 4012 { on (release) { _root.gotoAndStop(46); } } movieClip 4013 { frame 1 { stop(); } instance of movieClip 385 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } } button 4015 { on (release) { _global.recover_chance = 1; _root.gotoAndStop(36); } } movieClip 4018 { frame 1 { stop(); } } movieClip 4020 { } button 4021 { on (release) { _global.AIRobot = 1; gotoAndStop(2); } } button 4025 { on (release) { _root.gotoAndStop(62); } } movieClip 4027 { frame 1 { stop(); } } movieClip 4028 { instance of movieClip 4009 { onClipEvent (load) { if (_global.goo_unlocked == 1) { this.gotoAndStop(2); } } } instance of movieClip 4013 { onClipEvent (load) { if (_global.current_area > 5) { this.gotoAndStop(2); } } } instance of movieClip 4018 { onClipEvent (load) { if (_global.goo_unlocked == 0 && _global.current_area > 3) { } else { this.gotoAndStop(2); } } } instance of movieClip 4027 { onClipEvent (load) { if (_global.AIRobot == 1) { this.gotoAndStop(2); } } } } frame 48 { hideTooltip(); } movieClip 4029 { frame 1 { stop(); if (_global.goo_unlocked != 1) { gotoAndStop(22); } } frame 1 { stext.stext.story_text = 'Jeo: So.. you both are the similar.'; } frame 2 { stext.stext.story_text = 'Amp: How? I am a person... she is a goopy thing.'; } frame 3 { stext.stext.story_text = 'Goo: He means our past history as GemCo lab expriments have similarities.'; } frame 4 { stext.stext.story_text = 'Amp: Oh. right. sorry.'; } frame 5 { stext.stext.story_text = 'Amp: Wait! were you human at one point!? '; } frame 6 { stext.stext.story_text = 'Goo: Of course. My body looked like this, except not as "goopy".'; } frame 7 { stext.stext.story_text = 'Amp: Damn girl! They did some real heavy shit on you.'; } frame 8 { stext.stext.story_text = 'Goo: So what\'s your story? You don\'t look changed at all to me.'; } frame 9 { stext.stext.story_text = 'Amp: I was leading a rebel group when I got captured...'; } frame 10 { stext.stext.story_text = 'Jeo: GemCo has your group booked as a gang.'; } frame 11 { stext.stext.story_text = 'Amp: Well were not. GemCo is always lying about something to cover thier tracks.'; } frame 12 { stext.stext.story_text = 'Jeo: Yeah. That is how I got into this mess.'; } frame 13 { stext.stext.story_text = 'Amp: Anyway Goo, I got cloned and now I have to fight myself and others do too.'; } frame 14 { stext.stext.story_text = 'Amp: And apparently GemCo does whatever they want with my clones. Even fucks them.'; } frame 15 { stext.stext.story_text = 'Amp: And people see me as public enemy number one. I can\'t even walk around normally.'; } frame 16 { stext.stext.story_text = 'Goo: Hmm. Maybe we can help each other out later.'; } frame 17 { stext.stext.story_text = 'Amp: You have a plan?'; } frame 18 { stext.stext.story_text = 'Goo: Yes I\'ve been sitting in a continer for years. Plenty of time to think.'; } frame 19 { stext.stext.story_text = 'Amp: Awesome... Jeo? Hurry up and get us back to GemCo!'; } frame 20 { stext.stext.story_text = 'Jeo: Ha! My pleasure.'; } frame 21 { _root.gotoAndStop(47); } frame 22 { stop(); } frame 22 { stext.stext.story_text = 'Amp: What\'s this container? Looks familiar, gonna open it anytime soon?'; } frame 23 { _root.gotoAndStop(47); } } instance of movieClip 4029 { onClipEvent (load) { if (_global.goo_unlocked != 1) { this.gotoAndStop(22); } } } frame 49 { hideTooltip(); } movieClip 4032 { frame 1 { stop(); } instance of movieClip 380 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } } instance of movieClip 4032 { onClipEvent (load) { if (_global.aria_girl == 6) { this.gotoAndStop(2); } } } frame 50 { hideTooltip(); } movieClip 4034 { frame 1 { if (_global.music == 0) { gotoAndStop(1); } } } frame 51 { _root.play_time = '' + _global.game_hours + 'h:' + _global.game_minutes + 'm:' + _global.game_seconds + 's'; _root.save_password_text = ''; _root.input_password_save = ''; _root.custom_text = ''; _global.custom_complete = 0; _global.custom_file = ''; _global.encoder_function = function () { var v4 = ''; var v3 = ''; var v124 = new String(_global.your_mercenary_count); var v5 = new String(_global.recources); var v97 = new String(_global.current_area); var v6 = new String(_global.had_goo_sex); var v50 = new String(_global.GatherLv); var v7 = new String(_global.AttkShipLv); var v8 = new String(_global.FoodLv); var v9 = new String(_global.RallyLv); var v32 = new String(_global.goo_unlocked); var v51 = new String(_global.remi_unlocked); var v10 = new String(_global.luma_unlocked); var v88 = new String(_global.game_hours); var v68 = new String(_global.game_minutes); var v76 = new String(_global.game_seconds); v3 = v124 + 'A' + v5 + 'A' + v97 + 'A' + v6 + 'A' + v50 + 'A' + v7 + 'A' + v8 + 'A' + v9 + 'A' + v32 + 'A' + v51 + 'A' + v10 + 'A' + v88 + 'A' + v68 + 'A' + v76; v4 += v3; var v125 = new String(_global.travel_resource_cost); var v69 = new String(_global.days_passed); var v116 = new String(_global.food_supply); var v82 = new String(_global.jeo_first_fight); var v89 = new String(_global.mercwork); var v147 = new String(_global.eplosive_ships); var v83 = new String(_global.psm); var v108 = new String(_global.pnm); var v57 = new String(_global.overcharge); var v23 = new String(_global.bombs); var v117 = new String(_global.RaidTrainning); var v52 = new String(_global.arielle_injury); var v98 = new String(_global.phia_injury); var v90 = new String(_global.tiffany_injury); var v58 = new String(_global.bri_injury); v3 = 'A' + v125 + 'A' + v69 + 'A' + v116 + 'A' + v82 + 'A' + v89 + 'A' + v147 + 'A' + v83 + 'A' + v108 + 'A' + v57 + 'A' + v23 + 'A' + v117 + 'A' + v52 + 'A' + v98 + 'A' + v90 + 'A' + v58; v4 += v3; var v70 = new String(_global.assaultship_destroyed); var v99 = new String(_global.cargoship_destroyed); var v33 = new String(_global.assistanceship1_destroyed); var v59 = new String(_global.assistanceship2_destroyed); var v148 = new String(_global.bossship_destroyed); v3 = 'A' + v70 + 'A' + v99 + 'A' + v33 + 'A' + v59 + 'A' + v148; v4 += v3; _global.aria_girl = 1; var v84 = new String(_global.aria_girl_array[_global.aria_girl].love); var v11 = new String(_global.aria_girl_array[_global.aria_girl].mood); var v109 = new String(_global.aria_girl_array[_global.aria_girl].task); var v85 = new String(_global.aria_girl_array[_global.aria_girl].charisma); var v60 = new String(_global.aria_girl_array[_global.aria_girl].sex); var v126 = new String(_global.aria_girl_array[_global.aria_girl].space); var v44 = new String(_global.aria_girl_array[_global.aria_girl].ship); var v34 = new String(_global.aria_girl_array[_global.aria_girl].combat); var v45 = new String(_global.aria_girl_array[_global.aria_girl].efficiency); var v103 = new String(_global.aria_girl_array[_global.aria_girl].food); var v100 = new String(_global.aria_girl_array[_global.aria_girl].fatigue); var v77 = new String(_global.aria_girl_array[_global.aria_girl].obey); v3 = 'A' + v84 + 'A' + v11 + 'A' + v109 + 'A' + v85 + 'A' + v60 + 'A' + v126 + 'A' + v44 + 'A' + v34 + 'A' + v45 + 'A' + v103 + 'A' + v100 + 'A' + v77; v4 += v3; _global.aria_girl = 2; var v78 = new String(_global.aria_girl_array[_global.aria_girl].love); var v149 = new String(_global.aria_girl_array[_global.aria_girl].mood); var v104 = new String(_global.aria_girl_array[_global.aria_girl].task); var v61 = new String(_global.aria_girl_array[_global.aria_girl].charisma); var v53 = new String(_global.aria_girl_array[_global.aria_girl].sex); var v118 = new String(_global.aria_girl_array[_global.aria_girl].space); var v35 = new String(_global.aria_girl_array[_global.aria_girl].ship); var v24 = new String(_global.aria_girl_array[_global.aria_girl].combat); var v36 = new String(_global.aria_girl_array[_global.aria_girl].efficiency); var v101 = new String(_global.aria_girl_array[_global.aria_girl].food); var v119 = new String(_global.aria_girl_array[_global.aria_girl].fatigue); var v71 = new String(_global.aria_girl_array[_global.aria_girl].obey); v3 = 'A' + v78 + 'A' + v149 + 'A' + v104 + 'A' + v61 + 'A' + v53 + 'A' + v118 + 'A' + v35 + 'A' + v24 + 'A' + v36 + 'A' + v101 + 'A' + v119 + 'A' + v71; v4 += v3; _global.aria_girl = 3; var v72 = new String(_global.aria_girl_array[_global.aria_girl].love); var v135 = new String(_global.aria_girl_array[_global.aria_girl].mood); var v102 = new String(_global.aria_girl_array[_global.aria_girl].task); var v73 = new String(_global.aria_girl_array[_global.aria_girl].charisma); var v46 = new String(_global.aria_girl_array[_global.aria_girl].sex); var v110 = new String(_global.aria_girl_array[_global.aria_girl].space); var v25 = new String(_global.aria_girl_array[_global.aria_girl].ship); var v12 = new String(_global.aria_girl_array[_global.aria_girl].combat); var v26 = new String(_global.aria_girl_array[_global.aria_girl].efficiency); var v91 = new String(_global.aria_girl_array[_global.aria_girl].food); var v111 = new String(_global.aria_girl_array[_global.aria_girl].fatigue); var v62 = new String(_global.aria_girl_array[_global.aria_girl].obey); v3 = 'A' + v72 + 'A' + v135 + 'A' + v102 + 'A' + v73 + 'A' + v46 + 'A' + v110 + 'A' + v25 + 'A' + v12 + 'A' + v26 + 'A' + v91 + 'A' + v111 + 'A' + v62; v4 += v3; _global.aria_girl = 4; var v63 = new String(_global.aria_girl_array[_global.aria_girl].love); var v127 = new String(_global.aria_girl_array[_global.aria_girl].mood); var v92 = new String(_global.aria_girl_array[_global.aria_girl].task); var v105 = new String(_global.aria_girl_array[_global.aria_girl].charisma); var v37 = new String(_global.aria_girl_array[_global.aria_girl].sex); var v106 = new String(_global.aria_girl_array[_global.aria_girl].space); var v13 = new String(_global.aria_girl_array[_global.aria_girl].ship); var v150 = new String(_global.aria_girl_array[_global.aria_girl].combat); var v14 = new String(_global.aria_girl_array[_global.aria_girl].efficiency); var v86 = new String(_global.aria_girl_array[_global.aria_girl].food); var v136 = new String(_global.aria_girl_array[_global.aria_girl].fatigue); var v54 = new String(_global.aria_girl_array[_global.aria_girl].obey); v3 = 'A' + v63 + 'A' + v127 + 'A' + v92 + 'A' + v105 + 'A' + v37 + 'A' + v106 + 'A' + v13 + 'A' + v150 + 'A' + v14 + 'A' + v86 + 'A' + v136 + 'A' + v54; v4 += v3; _global.aria_girl = 6; var v47 = new String(_global.aria_girl_array[_global.aria_girl].love); var v112 = new String(_global.aria_girl_array[_global.aria_girl].mood); var v79 = new String(_global.aria_girl_array[_global.aria_girl].task); var v93 = new String(_global.aria_girl_array[_global.aria_girl].charisma); var v15 = new String(_global.aria_girl_array[_global.aria_girl].sex); var v94 = new String(_global.aria_girl_array[_global.aria_girl].space); var v137 = new String(_global.aria_girl_array[_global.aria_girl].ship); var v128 = new String(_global.aria_girl_array[_global.aria_girl].combat); var v138 = new String(_global.aria_girl_array[_global.aria_girl].efficiency); var v74 = new String(_global.aria_girl_array[_global.aria_girl].food); var v16 = new String(_global.aria_girl_array[_global.aria_girl].fatigue); var v38 = new String(_global.aria_girl_array[_global.aria_girl].obey); v3 = 'A' + v47 + 'A' + v112 + 'A' + v79 + 'A' + v93 + 'A' + v15 + 'A' + v94 + 'A' + v137 + 'A' + v128 + 'A' + v138 + 'A' + v74 + 'A' + v16 + 'A' + v38; v4 += v3; var v129 = new String(_global.had_luma_sex); var v113 = new String(_global.had_yui_sex); var v64 = new String(_global.rape_on); var v151 = new String(_global.arielle_rape); var v80 = new String(_global.phia_rape); var v139 = new String(_global.tiffany_rape); var v65 = new String(_global.bri_rape); var v39 = new String(_global.had_sui_may_sex); var v95 = new String(_global.prisoner); var v27 = new String(_global.being_raided); var v152 = new String(_global.days_in_same_area); var v87 = new String(_global.stealth); var v40 = new String(_global.stealthsystem); var v120 = new String(_global.had_kim_sex); var v55 = new String(_global.bought_stealth); var v96 = new String(_global.task_max); var v121 = new String(_global.tasks_left); v3 = 'A' + v129 + 'A' + v113 + 'A' + v64 + 'A' + v151 + 'A' + v80 + 'A' + v139 + 'A' + v65 + 'A' + v39 + 'A' + v95 + 'A' + v27 + 'A' + v152 + 'A' + v87 + 'A' + v40 + 'A' + v120 + 'A' + v55 + 'A' + v96 + 'A' + v121; v4 += v3; var v17 = new String(_global.aria_girl_array[1].laser); var v28 = new String(_global.aria_girl_array[1].hull1); var v18 = new String(_global.aria_girl_array[1].hull2); var v153 = new String(_global.aria_girl_array[2].laser); var v19 = new String(_global.aria_girl_array[2].hull1); var v154 = new String(_global.aria_girl_array[2].hull2); var v140 = new String(_global.aria_girl_array[3].laser); var v155 = new String(_global.aria_girl_array[3].hull1); var v141 = new String(_global.aria_girl_array[3].hull2); var v130 = new String(_global.aria_girl_array[4].laser); var v142 = new String(_global.aria_girl_array[4].hull1); var v131 = new String(_global.aria_girl_array[4].hull2); v3 = 'A' + v17 + 'A' + v28 + 'A' + v18 + 'A' + v153 + 'A' + v19 + 'A' + v154 + 'A' + v140 + 'A' + v155 + 'A' + v141 + 'A' + v130 + 'A' + v142 + 'A' + v131; v4 += v3; var v56 = new String(_global.aria_laser_mods[0]); var v66 = new String(_global.aria_laser_mods[1]); var v75 = new String(_global.aria_laser_mods[2]); var v81 = new String(_global.aria_laser_mods[3]); var v20 = new String(_global.aria_laser_mods[4]); var v29 = new String(_global.aria_laser_mods[5]); var v41 = new String(_global.aria_laser_mods[6]); var v48 = new String(_global.aria_laser_mods[7]); v3 = 'A' + v56 + 'A' + v66 + 'A' + v75 + 'A' + v81 + 'A' + v20 + 'A' + v29 + 'A' + v41 + 'A' + v48; v4 += v3; var v143 = new String(_global.aria_hull_mods[0]); var v132 = new String(_global.aria_hull_mods[1]); var v122 = new String(_global.aria_hull_mods[2]); var v114 = new String(_global.aria_hull_mods[3]); var v42 = new String(_global.aria_hull_mods[4]); var v30 = new String(_global.aria_hull_mods[5]); var v21 = new String(_global.aria_hull_mods[6]); var v156 = new String(_global.aria_hull_mods[7]); v3 = 'A' + v143 + 'A' + v132 + 'A' + v122 + 'A' + v114 + 'A' + v42 + 'A' + v30 + 'A' + v21 + 'A' + v156; v4 += v3; var v133 = new String(_global.unlockedAgents[0]); var v123 = new String(_global.unlockedAgents[1]); var v115 = new String(_global.unlockedAgents[2]); var v107 = new String(_global.unlockedAgents[3]); var v31 = new String(_global.unlockedAgents[4]); var v22 = new String(_global.unlockedAgents[5]); var v157 = new String(_global.unlockedAgents[6]); var v144 = new String(_global.unlockedAgents[7]); var v67 = new String(_global.unlockedAgents[8]); var v134 = new String(_global.currentFagent); var v49 = new String(_global.rank); var v43 = new String(_global.cm); var v145 = new String(_global.max_value); var v146 = new String(_global.AIRobot); v3 = 'A' + v133 + 'A' + v123 + 'A' + v115 + 'A' + v107 + 'A' + v31 + 'A' + v22 + 'A' + v157 + 'A' + v144 + 'A' + v67 + 'A' + v134 + 'A' + v49 + 'A' + v43 + 'A' + v145 + 'A' + v146; v4 += v3; _root.save_password_text = v4; }; _global.decoder_function = function () { var v3 = ''; _global.password_load_parsed = new Array(); v3 = _root.input_password_save; _global.password_load_parsed = v3.split('A'); _global.your_mercenary_count = int(_global.password_load_parsed[0]); _global.recources = int(_global.password_load_parsed[1]); _global.current_area = int(_global.password_load_parsed[2]); _global.had_goo_sex = int(_global.password_load_parsed[3]); _global.GatherLv = int(_global.password_load_parsed[4]); _global.AttkShipLv = int(_global.password_load_parsed[5]); _global.FoodLv = int(_global.password_load_parsed[6]); _global.RallyLv = int(_global.password_load_parsed[7]); _global.goo_unlocked = int(_global.password_load_parsed[8]); _global.remi_unlocked = int(_global.password_load_parsed[9]); _global.luma_unlocked = int(_global.password_load_parsed[10]); _global.game_hours = int(_global.password_load_parsed[11]); _global.game_minutes = int(_global.password_load_parsed[12]); _global.game_seconds = int(_global.password_load_parsed[13]); _global.travel_resource_cost = int(_global.password_load_parsed[14]); _global.days_passed = int(_global.password_load_parsed[15]); _global.food_supply = int(_global.password_load_parsed[16]); _global.jeo_first_fight = int(_global.password_load_parsed[17]); _global.mercwork = int(_global.password_load_parsed[18]); _global.eplosive_ships = int(_global.password_load_parsed[19]); _global.psm = int(_global.password_load_parsed[20]); _global.pnm = int(_global.password_load_parsed[21]); _global.overcharge = int(_global.password_load_parsed[22]); _global.bombs = int(_global.password_load_parsed[23]); _global.RaidTrainning = int(_global.password_load_parsed[24]); _global.arielle_injury = int(_global.password_load_parsed[25]); _global.phia_injury = int(_global.password_load_parsed[26]); _global.tiffany_injury = int(_global.password_load_parsed[27]); _global.bri_injury = int(_global.password_load_parsed[28]); _global.assaultship_destroyed = int(_global.password_load_parsed[29]); _global.cargoship_destroyed = int(_global.password_load_parsed[30]); _global.assistanceship1_destroyed = int(_global.password_load_parsed[31]); _global.assistanceship2_destroyed = int(_global.password_load_parsed[32]); _global.bossship_destroyed = int(_global.password_load_parsed[33]); _global.aria_girl = 1; _global.aria_girl_array[_global.aria_girl].love = int(_global.password_load_parsed[34]); _global.aria_girl_array[_global.aria_girl].mood = int(_global.password_load_parsed[35]); _global.aria_girl_array[_global.aria_girl].task = int(_global.password_load_parsed[36]); _global.aria_girl_array[_global.aria_girl].charisma = int(_global.password_load_parsed[37]); _global.aria_girl_array[_global.aria_girl].sex = int(_global.password_load_parsed[38]); _global.aria_girl_array[_global.aria_girl].space = int(_global.password_load_parsed[39]); _global.aria_girl_array[_global.aria_girl].ship = int(_global.password_load_parsed[40]); _global.aria_girl_array[_global.aria_girl].combat = int(_global.password_load_parsed[41]); _global.aria_girl_array[_global.aria_girl].efficiency = int(_global.password_load_parsed[42]); _global.aria_girl_array[_global.aria_girl].food = int(_global.password_load_parsed[43]); _global.aria_girl_array[_global.aria_girl].fatigue = int(_global.password_load_parsed[44]); _global.aria_girl_array[_global.aria_girl].obey = int(_global.password_load_parsed[45]); _global.aria_girl = 2; _global.aria_girl_array[_global.aria_girl].love = int(_global.password_load_parsed[46]); _global.aria_girl_array[_global.aria_girl].mood = int(_global.password_load_parsed[47]); _global.aria_girl_array[_global.aria_girl].task = int(_global.password_load_parsed[48]); _global.aria_girl_array[_global.aria_girl].charisma = int(_global.password_load_parsed[49]); _global.aria_girl_array[_global.aria_girl].sex = int(_global.password_load_parsed[50]); _global.aria_girl_array[_global.aria_girl].space = int(_global.password_load_parsed[51]); _global.aria_girl_array[_global.aria_girl].ship = int(_global.password_load_parsed[52]); _global.aria_girl_array[_global.aria_girl].combat = int(_global.password_load_parsed[53]); _global.aria_girl_array[_global.aria_girl].efficiency = int(_global.password_load_parsed[54]); _global.aria_girl_array[_global.aria_girl].food = int(_global.password_load_parsed[55]); _global.aria_girl_array[_global.aria_girl].fatigue = int(_global.password_load_parsed[56]); _global.aria_girl_array[_global.aria_girl].obey = int(_global.password_load_parsed[57]); _global.aria_girl = 3; _global.aria_girl_array[_global.aria_girl].love = int(_global.password_load_parsed[58]); _global.aria_girl_array[_global.aria_girl].mood = int(_global.password_load_parsed[59]); _global.aria_girl_array[_global.aria_girl].task = int(_global.password_load_parsed[60]); _global.aria_girl_array[_global.aria_girl].charisma = int(_global.password_load_parsed[61]); _global.aria_girl_array[_global.aria_girl].sex = int(_global.password_load_parsed[62]); _global.aria_girl_array[_global.aria_girl].space = int(_global.password_load_parsed[63]); _global.aria_girl_array[_global.aria_girl].ship = int(_global.password_load_parsed[64]); _global.aria_girl_array[_global.aria_girl].combat = int(_global.password_load_parsed[65]); _global.aria_girl_array[_global.aria_girl].efficiency = int(_global.password_load_parsed[66]); _global.aria_girl_array[_global.aria_girl].food = int(_global.password_load_parsed[67]); _global.aria_girl_array[_global.aria_girl].fatigue = int(_global.password_load_parsed[68]); _global.aria_girl_array[_global.aria_girl].obey = int(_global.password_load_parsed[69]); _global.aria_girl = 4; _global.aria_girl_array[_global.aria_girl].love = int(_global.password_load_parsed[70]); _global.aria_girl_array[_global.aria_girl].mood = int(_global.password_load_parsed[71]); _global.aria_girl_array[_global.aria_girl].task = int(_global.password_load_parsed[72]); _global.aria_girl_array[_global.aria_girl].charisma = int(_global.password_load_parsed[73]); _global.aria_girl_array[_global.aria_girl].sex = int(_global.password_load_parsed[74]); _global.aria_girl_array[_global.aria_girl].space = int(_global.password_load_parsed[75]); _global.aria_girl_array[_global.aria_girl].ship = int(_global.password_load_parsed[76]); _global.aria_girl_array[_global.aria_girl].combat = int(_global.password_load_parsed[77]); _global.aria_girl_array[_global.aria_girl].efficiency = int(_global.password_load_parsed[78]); _global.aria_girl_array[_global.aria_girl].food = int(_global.password_load_parsed[79]); _global.aria_girl_array[_global.aria_girl].fatigue = int(_global.password_load_parsed[80]); _global.aria_girl_array[_global.aria_girl].obey = int(_global.password_load_parsed[81]); _global.aria_girl = 6; _global.aria_girl_array[_global.aria_girl].love = int(_global.password_load_parsed[82]); _global.aria_girl_array[_global.aria_girl].mood = int(_global.password_load_parsed[83]); _global.aria_girl_array[_global.aria_girl].task = int(_global.password_load_parsed[84]); _global.aria_girl_array[_global.aria_girl].charisma = int(_global.password_load_parsed[85]); _global.aria_girl_array[_global.aria_girl].sex = int(_global.password_load_parsed[86]); _global.aria_girl_array[_global.aria_girl].space = int(_global.password_load_parsed[87]); _global.aria_girl_array[_global.aria_girl].ship = int(_global.password_load_parsed[88]); _global.aria_girl_array[_global.aria_girl].combat = int(_global.password_load_parsed[89]); _global.aria_girl_array[_global.aria_girl].efficiency = int(_global.password_load_parsed[90]); _global.aria_girl_array[_global.aria_girl].food = int(_global.password_load_parsed[91]); _global.aria_girl_array[_global.aria_girl].fatigue = int(_global.password_load_parsed[92]); _global.aria_girl_array[_global.aria_girl].obey = int(_global.password_load_parsed[93]); _global.aria_girl = 1; _global.had_luma_sex = int(_global.password_load_parsed[94]); _global.had_yui_sex = int(_global.password_load_parsed[95]); _global.rape_on = int(_global.password_load_parsed[96]); _global.arielle_rape = int(_global.password_load_parsed[97]); _global.phia_rape = int(_global.password_load_parsed[98]); _global.tiffany_rape = int(_global.password_load_parsed[99]); _global.bri_rape = int(_global.password_load_parsed[100]); _global.had_sui_may_sex = int(_global.password_load_parsed[101]); _global.prisoner = int(_global.password_load_parsed[102]); _global.being_raided = int(_global.password_load_parsed[103]); _global.days_in_same_area = int(_global.password_load_parsed[104]); _global.stealth = int(_global.password_load_parsed[105]); _global.stealthsystem = int(_global.password_load_parsed[106]); _global.had_kim_sex = int(_global.password_load_parsed[107]); _global.bought_stealth = int(_global.password_load_parsed[108]); _global.task_max = int(_global.password_load_parsed[109]); _global.tasks_left = int(_global.password_load_parsed[110]); _global.aria_girl_array[1].laser = int(_global.password_load_parsed[111]); _global.aria_girl_array[1].hull1 = int(_global.password_load_parsed[112]); _global.aria_girl_array[1].hull2 = int(_global.password_load_parsed[113]); _global.aria_girl_array[2].laser = int(_global.password_load_parsed[114]); _global.aria_girl_array[2].hull1 = int(_global.password_load_parsed[115]); _global.aria_girl_array[2].hull2 = int(_global.password_load_parsed[116]); _global.aria_girl_array[3].laser = int(_global.password_load_parsed[117]); _global.aria_girl_array[3].hull1 = int(_global.password_load_parsed[118]); _global.aria_girl_array[3].hull2 = int(_global.password_load_parsed[119]); _global.aria_girl_array[4].laser = int(_global.password_load_parsed[120]); _global.aria_girl_array[4].hull1 = int(_global.password_load_parsed[121]); _global.aria_girl_array[4].hull2 = int(_global.password_load_parsed[122]); _global.aria_laser_mods[0] = int(_global.password_load_parsed[123]); _global.aria_laser_mods[1] = int(_global.password_load_parsed[124]); _global.aria_laser_mods[2] = int(_global.password_load_parsed[125]); _global.aria_laser_mods[3] = int(_global.password_load_parsed[126]); _global.aria_laser_mods[4] = int(_global.password_load_parsed[127]); _global.aria_laser_mods[5] = int(_global.password_load_parsed[128]); _global.aria_laser_mods[6] = int(_global.password_load_parsed[129]); _global.aria_laser_mods[7] = int(_global.password_load_parsed[130]); _global.aria_hull_mods[0] = int(_global.password_load_parsed[131]); _global.aria_hull_mods[1] = int(_global.password_load_parsed[132]); _global.aria_hull_mods[2] = int(_global.password_load_parsed[133]); _global.aria_hull_mods[3] = int(_global.password_load_parsed[134]); _global.aria_hull_mods[4] = int(_global.password_load_parsed[135]); _global.aria_hull_mods[5] = int(_global.password_load_parsed[136]); _global.aria_hull_mods[6] = int(_global.password_load_parsed[137]); _global.aria_hull_mods[7] = int(_global.password_load_parsed[138]); _global.unlockedAgents[0] = int(_global.password_load_parsed[139]); _global.unlockedAgents[1] = int(_global.password_load_parsed[140]); _global.unlockedAgents[2] = int(_global.password_load_parsed[141]); _global.unlockedAgents[3] = int(_global.password_load_parsed[142]); _global.unlockedAgents[4] = int(_global.password_load_parsed[143]); _global.unlockedAgents[5] = int(_global.password_load_parsed[144]); _global.unlockedAgents[6] = int(_global.password_load_parsed[145]); _global.unlockedAgents[7] = int(_global.password_load_parsed[146]); _global.unlockedAgents[8] = int(_global.password_load_parsed[147]); _global.currentFagent = int(_global.password_load_parsed[148]); _global.rank = int(_global.password_load_parsed[149]); _global.cm = int(_global.password_load_parsed[150]); _global.max_value = int(_global.password_load_parsed[151]); _global.AIRobot = int(_global.password_load_parsed[152]); save_state = 'loaded data from code!'; _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; if (_global.goo_unlocked == 1 || _global.remi_unlocked == 1) { _global.recover_chance = 1; } }; _global.custom_decoder_function = function () { _global.custom_load_parsed = new Array(); _global.custom_code = ''; var v4 = new XML(); v4.load(_global.custom_file); v4.onLoad = function (success) { if (success) { var v4 = this.toString(); } _global.custom_code = this.toString(); _global.custom_load_parsed = custom_code.split('[A]'); _root.gotoAndStop(81); }; }; _global.button_selection = null; _global.first_slot = 0; _global.clear_list = function () { var v2 = 0; v2 = 0; while (v2 <= 9) { _root.custom_list['slot' + v2] = ''; ++v2; } }; _global.clear_list(); _global.read_custom_list_function = function () { _global.custom_code = ''; _global.custom_load_lables = new Array(); var v4 = new XML(); var z = _global.first_slot; v4.load('custom/custom.txt'); v4.onLoad = function (success) { if (success) { var v4 = this.toString(); } _global.custom_code = this.toString(); _global.custom_load_lables = _global.custom_code.split(','); for (;;) { if (!(_global.custom_load_lables[z] != undefined && z < _global.first_slot + 10)) break; _global.custom_load_lables[z] = _global.custom_load_lables[z]; _root.custom_list['slot' + (z - _global.first_slot)] = _global.custom_load_lables[z]; z += 1; } }; }; _global.read_custom_list_function(); } frame 51 { hideTooltip(); } frame 51 { _global.scene_frame = _root._currentframe; } instance music of movieClip 603 { onClipEvent (load) { this.gotoAndPlay(_global.bgm_music_begin); } onClipEvent (enterFrame) { _global.bgm_music_begin = this._currentframe; } } button 4050 { on (release) { if (_global.first_slot > 0) { _global.first_slot -= 1; _global.clear_list(); _global.read_custom_list_function(); } } } button 4051 { on (release) { _global.first_slot += 1; _global.clear_list(); _global.read_custom_list_function(); } } button 4054 { on (release) { _global.press_button(0); } } button 4055 { on (release) { _global.press_button(1); } } button 4056 { on (release) { _global.press_button(2); } } button 4057 { on (release) { _global.press_button(3); } } button 4058 { on (release) { _global.press_button(4); } } button 4059 { on (release) { _global.press_button(5); } } button 4060 { on (release) { _global.press_button(6); } } button 4061 { on (release) { _global.press_button(7); } } button 4062 { on (release) { _global.press_button(8); } } button 4063 { on (release) { _global.press_button(9); } } movieClip 4064 { frame 1 { stop(); } } movieClip 4075 { frame 1 { _global.press_button = function (num) { if (this['slot' + num] != '') { _global.button_selection = eval('slot' + num); hl.gotoAndStop(num + 2); } }; } } button 4076 { on (release) { _global.temp_aria_girl = _global.aria_girl; _global.saved_data = 1; aria_so = SharedObject.getLocal('aria'); aria_so.data.saved_data = _global.saved_data; aria_so.data.your_mercenary_count = _global.your_mercenary_count; aria_so.data.recources = _global.recources; aria_so.data.current_area = _global.current_area; aria_so.data.had_goo_sex = _global.had_goo_sex; aria_so.data.GatherLv = _global.GatherLv; aria_so.data.AttkShipLv = _global.AttkShipLv; aria_so.data.FoodLv = _global.FoodLv; aria_so.data.RallyLv = _global.RallyLv; aria_so.data.goo_unlocked = _global.goo_unlocked; aria_so.data.remi_unlocked = _global.remi_unlocked; aria_so.data.luma_unlocked = _global.luma_unlocked; aria_so.data.game_hours = _global.game_hours; aria_so.data.game_minutes = _global.game_minutes; aria_so.data.game_seconds = _global.game_seconds; aria_so.data.travel_resource_cost = _global.travel_resource_cost; aria_so.data.days_passed = _global.days_passed; aria_so.data.food_supply = _global.food_supply; aria_so.data.jeo_first_fight = _global.jeo_first_fight; aria_so.data.mercwork = _global.mercwork; aria_so.data.eplosive_ships = _global.eplosive_ships; aria_so.data.psm = _global.psm; aria_so.data.pnm = _global.pnm; aria_so.data.overcharge = _global.overcharge; aria_so.data.bombs = _global.bombs; aria_so.data.RaidTrainning = _global.RaidTrainning; aria_so.data.arielle_injury = _global.arielle_injury; aria_so.data.phia_injury = _global.phia_injury; aria_so.data.tiffany_injury = _global.tiffany_injury; aria_so.data.bri_injury = _global.bri_injury; aria_so.data.assaultship_destroyed = _global.assaultship_destroyed; aria_so.data.cargoship_destroyed = _global.cargoship_destroyed; aria_so.data.assistanceship1_destroyed = _global.assistanceship1_destroyed; aria_so.data.assistanceship2_destroyed = _global.assistanceship2_destroyed; aria_so.data.bossship_destroyed = _global.bossship_destroyed; _global.aria_girl = 1; aria_so.data.love1 = _global.aria_girl_array[_global.aria_girl].love; aria_so.data.mood1 = _global.aria_girl_array[_global.aria_girl].mood; aria_so.data.task1 = _global.aria_girl_array[_global.aria_girl].task; aria_so.data.charisma1 = _global.aria_girl_array[_global.aria_girl].charisma; aria_so.data.sex1 = _global.aria_girl_array[_global.aria_girl].sex; aria_so.data.space1 = _global.aria_girl_array[_global.aria_girl].space; aria_so.data.ship1 = _global.aria_girl_array[_global.aria_girl].ship; aria_so.data.combat1 = _global.aria_girl_array[_global.aria_girl].combat; aria_so.data.efficiency1 = _global.aria_girl_array[_global.aria_girl].efficiency; aria_so.data.food1 = _global.aria_girl_array[_global.aria_girl].food; aria_so.data.fatigue1 = _global.aria_girl_array[_global.aria_girl].fatigue; aria_so.data.obey1 = _global.aria_girl_array[_global.aria_girl].obey; aria_so.data.laser1 = _global.aria_girl_array[_global.aria_girl].laser; aria_so.data.hull11 = _global.aria_girl_array[_global.aria_girl].hull1; aria_so.data.hull21 = _global.aria_girl_array[_global.aria_girl].hull2; _global.aria_girl = 2; aria_so.data.love2 = _global.aria_girl_array[_global.aria_girl].love; aria_so.data.mood2 = _global.aria_girl_array[_global.aria_girl].mood; aria_so.data.task2 = _global.aria_girl_array[_global.aria_girl].task; aria_so.data.charisma2 = _global.aria_girl_array[_global.aria_girl].charisma; aria_so.data.sex2 = _global.aria_girl_array[_global.aria_girl].sex; aria_so.data.space2 = _global.aria_girl_array[_global.aria_girl].space; aria_so.data.ship2 = _global.aria_girl_array[_global.aria_girl].ship; aria_so.data.combat2 = _global.aria_girl_array[_global.aria_girl].combat; aria_so.data.efficiency2 = _global.aria_girl_array[_global.aria_girl].efficiency; aria_so.data.food2 = _global.aria_girl_array[_global.aria_girl].food; aria_so.data.fatigue2 = _global.aria_girl_array[_global.aria_girl].fatigue; aria_so.data.obey2 = _global.aria_girl_array[_global.aria_girl].obey; aria_so.data.laser2 = _global.aria_girl_array[_global.aria_girl].laser; aria_so.data.hull12 = _global.aria_girl_array[_global.aria_girl].hull1; aria_so.data.hull22 = _global.aria_girl_array[_global.aria_girl].hull2; _global.aria_girl = 3; aria_so.data.love3 = _global.aria_girl_array[_global.aria_girl].love; aria_so.data.mood3 = _global.aria_girl_array[_global.aria_girl].mood; aria_so.data.task3 = _global.aria_girl_array[_global.aria_girl].task; aria_so.data.charisma3 = _global.aria_girl_array[_global.aria_girl].charisma; aria_so.data.sex3 = _global.aria_girl_array[_global.aria_girl].sex; aria_so.data.space3 = _global.aria_girl_array[_global.aria_girl].space; aria_so.data.ship3 = _global.aria_girl_array[_global.aria_girl].ship; aria_so.data.combat3 = _global.aria_girl_array[_global.aria_girl].combat; aria_so.data.efficiency3 = _global.aria_girl_array[_global.aria_girl].efficiency; aria_so.data.food3 = _global.aria_girl_array[_global.aria_girl].food; aria_so.data.fatigue3 = _global.aria_girl_array[_global.aria_girl].fatigue; aria_so.data.obey3 = _global.aria_girl_array[_global.aria_girl].obey; aria_so.data.laser3 = _global.aria_girl_array[_global.aria_girl].laser; aria_so.data.hull13 = _global.aria_girl_array[_global.aria_girl].hull1; aria_so.data.hull23 = _global.aria_girl_array[_global.aria_girl].hull2; _global.aria_girl = 4; aria_so.data.love4 = _global.aria_girl_array[_global.aria_girl].love; aria_so.data.mood4 = _global.aria_girl_array[_global.aria_girl].mood; aria_so.data.task4 = _global.aria_girl_array[_global.aria_girl].task; aria_so.data.charisma4 = _global.aria_girl_array[_global.aria_girl].charisma; aria_so.data.sex4 = _global.aria_girl_array[_global.aria_girl].sex; aria_so.data.space4 = _global.aria_girl_array[_global.aria_girl].space; aria_so.data.ship4 = _global.aria_girl_array[_global.aria_girl].ship; aria_so.data.combat4 = _global.aria_girl_array[_global.aria_girl].combat; aria_so.data.efficiency4 = _global.aria_girl_array[_global.aria_girl].efficiency; aria_so.data.food4 = _global.aria_girl_array[_global.aria_girl].food; aria_so.data.fatigue4 = _global.aria_girl_array[_global.aria_girl].fatigue; aria_so.data.obey4 = _global.aria_girl_array[_global.aria_girl].obey; aria_so.data.laser4 = _global.aria_girl_array[_global.aria_girl].laser; aria_so.data.hull14 = _global.aria_girl_array[_global.aria_girl].hull1; aria_so.data.hull24 = _global.aria_girl_array[_global.aria_girl].hull2; _global.aria_girl = 6; aria_so.data.love6 = _global.aria_girl_array[_global.aria_girl].love; aria_so.data.mood6 = _global.aria_girl_array[_global.aria_girl].mood; aria_so.data.task6 = _global.aria_girl_array[_global.aria_girl].task; aria_so.data.charisma6 = _global.aria_girl_array[_global.aria_girl].charisma; aria_so.data.sex6 = _global.aria_girl_array[_global.aria_girl].sex; aria_so.data.space6 = _global.aria_girl_array[_global.aria_girl].space; aria_so.data.ship6 = _global.aria_girl_array[_global.aria_girl].ship; aria_so.data.combat6 = _global.aria_girl_array[_global.aria_girl].combat; aria_so.data.efficiency6 = _global.aria_girl_array[_global.aria_girl].efficiency; aria_so.data.food6 = _global.aria_girl_array[_global.aria_girl].food; aria_so.data.fatigue6 = _global.aria_girl_array[_global.aria_girl].fatigue; aria_so.data.obey6 = _global.aria_girl_array[_global.aria_girl].obey; aria_so.data.had_luma_sex = _global.had_luma_sex; aria_so.data.had_yui_sex = _global.had_yui_sex; aria_so.data.rape_on = _global.rape_on; aria_so.data.arielle_rape = _global.arielle_rape; aria_so.data.phia_rape = _global.phia_rape; aria_so.data.tiffany_rape = _global.tiffany_rape; aria_so.data.bri_rape = _global.bri_rape; aria_so.data.had_sui_may_sex = _global.had_sui_may_sex; aria_so.data.prisoner = _global.prisoner; aria_so.data.being_raided = _global.being_raided; aria_so.data.days_in_same_area = _global.days_in_same_area; aria_so.data.stealth = _global.stealth; aria_so.data.stealthsystem = _global.stealthsystem; aria_so.data.had_kim_sex = _global.had_kim_sex; aria_so.data.bought_stealth = _global.bought_stealth; aria_so.data.task_max = _global.task_max; aria_so.data.tasks_left = _global.tasks_left; aria_so.data.aria_laser_mods0 = _global.aria_laser_mods[0]; aria_so.data.aria_laser_mods1 = _global.aria_laser_mods[1]; aria_so.data.aria_laser_mods2 = _global.aria_laser_mods[2]; aria_so.data.aria_laser_mods3 = _global.aria_laser_mods[3]; aria_so.data.aria_laser_mods4 = _global.aria_laser_mods[4]; aria_so.data.aria_laser_mods5 = _global.aria_laser_mods[5]; aria_so.data.aria_laser_mods6 = _global.aria_laser_mods[6]; aria_so.data.aria_laser_mods7 = _global.aria_laser_mods[7]; aria_so.data.aria_hull_mods0 = _global.aria_hull_mods[0]; aria_so.data.aria_hull_mods1 = _global.aria_hull_mods[1]; aria_so.data.aria_hull_mods2 = _global.aria_hull_mods[2]; aria_so.data.aria_hull_mods3 = _global.aria_hull_mods[3]; aria_so.data.aria_hull_mods4 = _global.aria_hull_mods[4]; aria_so.data.aria_hull_mods5 = _global.aria_hull_mods[5]; aria_so.data.aria_hull_mods6 = _global.aria_hull_mods[6]; aria_so.data.aria_hull_mods7 = _global.aria_hull_mods[7]; aria_so.data.unlockedAgents0 = _global.unlockedAgents[0]; aria_so.data.unlockedAgents1 = _global.unlockedAgents[1]; aria_so.data.unlockedAgents2 = _global.unlockedAgents[2]; aria_so.data.unlockedAgents3 = _global.unlockedAgents[3]; aria_so.data.unlockedAgents4 = _global.unlockedAgents[4]; aria_so.data.unlockedAgents5 = _global.unlockedAgents[5]; aria_so.data.unlockedAgents6 = _global.unlockedAgents[6]; aria_so.data.unlockedAgents7 = _global.unlockedAgents[7]; aria_so.data.unlockedAgents8 = _global.unlockedAgents[8]; aria_so.data.currentFagent = _global.currentFagent; aria_so.data.rank = _global.rank; aria_so.data.cm = _global.cm; aria_so.data.max_value = _global.max_value; aria_so.data.AIRobot = _global.AIRobot; aria_so.data.done = 1; _global.encoder_function(); save_state = 'saved slot1 data!'; _global.aria_girl = _global.temp_aria_girl; } } button 4077 { on (release) { _global.done_loading = 0; aria_so = SharedObject.getLocal('aria'); if (aria_so.data.saved_data != undefined) { while (_global.done_loading != 1) { _global.your_mercenary_count = aria_so.data.your_mercenary_count; _global.recources = aria_so.data.recources; _global.current_area = aria_so.data.current_area; _global.had_goo_sex = aria_so.data.had_goo_sex; _global.GatherLv = aria_so.data.GatherLv; _global.AttkShipLv = aria_so.data.AttkShipLv; _global.FoodLv = aria_so.data.FoodLv; _global.RallyLv = aria_so.data.RallyLv; _global.goo_unlocked = aria_so.data.goo_unlocked; _global.remi_unlocked = aria_so.data.remi_unlocked; _global.luma_unlocked = aria_so.data.luma_unlocked; _global.game_hours = aria_so.data.game_hours; _global.game_minutes = aria_so.data.game_minutes; _global.game_seconds = aria_so.data.game_seconds; _global.travel_resource_cost = aria_so.data.travel_resource_cost; _global.days_passed = aria_so.data.days_passed; _global.food_supply = aria_so.data.food_supply; _global.jeo_first_fight = aria_so.data.jeo_first_fight; _global.mercwork = aria_so.data.mercwork; _global.eplosive_ships = aria_so.data.eplosive_ships; _global.psm = aria_so.data.psm; _global.pnm = aria_so.data.pnm; _global.overcharge = aria_so.data.overcharge; _global.bombs = aria_so.data.bombs; _global.RaidTrainning = aria_so.data.RaidTrainning; _global.arielle_injury = aria_so.data.arielle_injury; _global.phia_injury = aria_so.data.phia_injury; _global.tiffany_injury = aria_so.data.tiffany_injury; _global.bri_injury = aria_so.data.bri_injury; _global.assaultship_destroyed = aria_so.data.assaultship_destroyed; _global.cargoship_destroyed = aria_so.data.cargoship_destroyed; _global.assistanceship1_destroyed = aria_so.data.assistanceship1_destroyed; _global.assistanceship2_destroyed = aria_so.data.assistanceship2_destroyed; _global.bossship_destroyed = aria_so.data.bossship_destroyed; _global.aria_girl = 1; _global.aria_girl_array[_global.aria_girl].love = aria_so.data.love1; _global.aria_girl_array[_global.aria_girl].mood = aria_so.data.mood1; _global.aria_girl_array[_global.aria_girl].task = aria_so.data.task1; _global.aria_girl_array[_global.aria_girl].charisma = aria_so.data.charisma1; _global.aria_girl_array[_global.aria_girl].sex = aria_so.data.sex1; _global.aria_girl_array[_global.aria_girl].space = aria_so.data.space1; _global.aria_girl_array[_global.aria_girl].ship = aria_so.data.ship1; _global.aria_girl_array[_global.aria_girl].combat = aria_so.data.combat1; _global.aria_girl_array[_global.aria_girl].efficiency = aria_so.data.efficiency1; _global.aria_girl_array[_global.aria_girl].food = aria_so.data.food1; _global.aria_girl_array[_global.aria_girl].fatigue = aria_so.data.fatigue1; _global.aria_girl_array[_global.aria_girl].obey = aria_so.data.obey1; _global.aria_girl_array[_global.aria_girl].laser = aria_so.data.laser1; _global.aria_girl_array[_global.aria_girl].hull1 = aria_so.data.hull11; _global.aria_girl_array[_global.aria_girl].hull2 = aria_so.data.hull21; _global.aria_girl = 2; _global.aria_girl_array[_global.aria_girl].love = aria_so.data.love2; _global.aria_girl_array[_global.aria_girl].mood = aria_so.data.mood2; _global.aria_girl_array[_global.aria_girl].task = aria_so.data.task2; _global.aria_girl_array[_global.aria_girl].charisma = aria_so.data.charisma2; _global.aria_girl_array[_global.aria_girl].sex = aria_so.data.sex2; _global.aria_girl_array[_global.aria_girl].space = aria_so.data.space2; _global.aria_girl_array[_global.aria_girl].ship = aria_so.data.ship2; _global.aria_girl_array[_global.aria_girl].combat = aria_so.data.combat2; _global.aria_girl_array[_global.aria_girl].efficiency = aria_so.data.efficiency2; _global.aria_girl_array[_global.aria_girl].food = aria_so.data.food2; _global.aria_girl_array[_global.aria_girl].fatigue = aria_so.data.fatigue2; _global.aria_girl_array[_global.aria_girl].obey = aria_so.data.obey2; _global.aria_girl_array[_global.aria_girl].laser = aria_so.data.laser2; _global.aria_girl_array[_global.aria_girl].hull1 = aria_so.data.hull12; _global.aria_girl_array[_global.aria_girl].hull2 = aria_so.data.hull22; _global.aria_girl = 3; _global.aria_girl_array[_global.aria_girl].love = aria_so.data.love3; _global.aria_girl_array[_global.aria_girl].mood = aria_so.data.mood3; _global.aria_girl_array[_global.aria_girl].task = aria_so.data.task3; _global.aria_girl_array[_global.aria_girl].charisma = aria_so.data.charisma3; _global.aria_girl_array[_global.aria_girl].sex = aria_so.data.sex3; _global.aria_girl_array[_global.aria_girl].space = aria_so.data.space3; _global.aria_girl_array[_global.aria_girl].ship = aria_so.data.ship3; _global.aria_girl_array[_global.aria_girl].combat = aria_so.data.combat3; _global.aria_girl_array[_global.aria_girl].efficiency = aria_so.data.efficiency3; _global.aria_girl_array[_global.aria_girl].food = aria_so.data.food3; _global.aria_girl_array[_global.aria_girl].fatigue = aria_so.data.fatigue3; _global.aria_girl_array[_global.aria_girl].obey = aria_so.data.obey3; _global.aria_girl_array[_global.aria_girl].laser = aria_so.data.laser3; _global.aria_girl_array[_global.aria_girl].hull1 = aria_so.data.hull13; _global.aria_girl_array[_global.aria_girl].hull2 = aria_so.data.hull23; _global.aria_girl = 4; _global.aria_girl_array[_global.aria_girl].love = aria_so.data.love4; _global.aria_girl_array[_global.aria_girl].mood = aria_so.data.mood4; _global.aria_girl_array[_global.aria_girl].task = aria_so.data.task4; _global.aria_girl_array[_global.aria_girl].charisma = aria_so.data.charisma4; _global.aria_girl_array[_global.aria_girl].sex = aria_so.data.sex4; _global.aria_girl_array[_global.aria_girl].space = aria_so.data.space4; _global.aria_girl_array[_global.aria_girl].ship = aria_so.data.ship4; _global.aria_girl_array[_global.aria_girl].combat = aria_so.data.combat4; _global.aria_girl_array[_global.aria_girl].efficiency = aria_so.data.efficiency4; _global.aria_girl_array[_global.aria_girl].food = aria_so.data.food4; _global.aria_girl_array[_global.aria_girl].fatigue = aria_so.data.fatigue4; _global.aria_girl_array[_global.aria_girl].obey = aria_so.data.obey4; _global.aria_girl_array[_global.aria_girl].laser = aria_so.data.laser4; _global.aria_girl_array[_global.aria_girl].hull1 = aria_so.data.hull14; _global.aria_girl_array[_global.aria_girl].hull2 = aria_so.data.hull24; _global.aria_girl = 6; _global.aria_girl_array[_global.aria_girl].love = aria_so.data.love6; _global.aria_girl_array[_global.aria_girl].mood = aria_so.data.mood6; _global.aria_girl_array[_global.aria_girl].task = aria_so.data.task6; _global.aria_girl_array[_global.aria_girl].charisma = aria_so.data.charisma6; _global.aria_girl_array[_global.aria_girl].sex = aria_so.data.sex6; _global.aria_girl_array[_global.aria_girl].space = aria_so.data.space6; _global.aria_girl_array[_global.aria_girl].ship = aria_so.data.ship6; _global.aria_girl_array[_global.aria_girl].combat = aria_so.data.combat6; _global.aria_girl_array[_global.aria_girl].efficiency = aria_so.data.efficiency6; _global.aria_girl_array[_global.aria_girl].food = aria_so.data.food6; _global.aria_girl_array[_global.aria_girl].fatigue = aria_so.data.fatigue6; _global.aria_girl_array[_global.aria_girl].obey = aria_so.data.obey6; _global.had_luma_sex = aria_so.data.had_luma_sex; _global.had_yui_sex = aria_so.data.had_yui_sex; _global.rape_on = aria_so.data.rape_on; _global.arielle_rape = aria_so.data.arielle_rape; _global.phia_rape = aria_so.data.phia_rape; _global.tiffany_rape = aria_so.data.tiffany_rape; _global.bri_rape = aria_so.data.bri_rape; _global.had_sui_may_sex = aria_so.data.had_sui_may_sex; _global.prisoner = aria_so.data.prisoner; _global.being_raided = aria_so.data.being_raided; _global.days_in_same_area = aria_so.data.days_in_same_area; _global.stealth = aria_so.data.stealth; _global.stealthsystem = aria_so.data.stealthsystem; _global.had_kim_sex = aria_so.data.had_kim_sex; _global.bought_stealth = aria_so.data.bought_stealth; _global.task_max = aria_so.data.task_max; _global.tasks_left = aria_so.data.tasks_left; _global.aria_laser_mods[0] = aria_so.data.aria_laser_mods0; _global.aria_laser_mods[1] = aria_so.data.aria_laser_mods1; _global.aria_laser_mods[2] = aria_so.data.aria_laser_mods2; _global.aria_laser_mods[3] = aria_so.data.aria_laser_mods3; _global.aria_laser_mods[4] = aria_so.data.aria_laser_mods4; _global.aria_laser_mods[5] = aria_so.data.aria_laser_mods5; _global.aria_laser_mods[6] = aria_so.data.aria_laser_mods6; _global.aria_laser_mods[7] = aria_so.data.aria_laser_mods7; _global.aria_hull_mods[0] = aria_so.data.aria_hull_mods0; _global.aria_hull_mods[1] = aria_so.data.aria_hull_mods1; _global.aria_hull_mods[2] = aria_so.data.aria_hull_mods2; _global.aria_hull_mods[3] = aria_so.data.aria_hull_mods3; _global.aria_hull_mods[4] = aria_so.data.aria_hull_mods4; _global.aria_hull_mods[5] = aria_so.data.aria_hull_mods5; _global.aria_hull_mods[6] = aria_so.data.aria_hull_mods6; _global.aria_hull_mods[7] = aria_so.data.aria_hull_mods7; _global.unlockedAgents[0] = aria_so.data.unlockedAgents0; _global.unlockedAgents[1] = aria_so.data.unlockedAgents1; _global.unlockedAgents[2] = aria_so.data.unlockedAgents2; _global.unlockedAgents[3] = aria_so.data.unlockedAgents3; _global.unlockedAgents[4] = aria_so.data.unlockedAgents4; _global.unlockedAgents[5] = aria_so.data.unlockedAgents5; _global.unlockedAgents[6] = aria_so.data.unlockedAgents6; _global.unlockedAgents[7] = aria_so.data.unlockedAgents7; _global.unlockedAgents[8] = aria_so.data.unlockedAgents8; _global.currentFagent = aria_so.data.currentFagent; _global.rank = aria_so.data.rank; _global.cm = aria_so.data.cm; _global.max_value = aria_so.data.max_value; _global.AIRobot = aria_so.data.AIRobot; _global.done_loading = aria_so.data.done; _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; if (_global.goo_unlocked == 1 || _global.remi_unlocked == 1) { _global.recover_chance = 1; } } save_state = 'loaded data!'; } else { save_state = 'no slot1 save data found!'; } _global.done_loading = 0; } } button 4078 { on (release) { aria_so = SharedObject.getLocal('umcc'); aria_so.clear(); save_state = 'data slot1 erased!'; } } button 4079 { on (release) { if (_global.bg_dark == 1) { _global.bg_dark = 2; } else { _global.bg_dark = 1; } } } button 4080 { on (release) { if (_root.input_password_save != '') { _global.decoder_function(); } else { save_state = 'input the save code first!'; } _global.done_loading = 0; } } button 4081 { on (release) { _global.custom_file = 'custom/data/' + _global.button_selection + '.txt'; _global.custom_decoder_function(); } } button 4082 { on (release) { _global.partical_total = 0; } } button 4083 { on (release) { _global.partical_total = 2; } } button 4084 { on (release) { _global.partical_total = 4; } } button 4085 { on (release) { _quality = 'low'; } } button 4086 { on (release) { _quality = 'medium'; } } button 4087 { on (release) { _quality = 'high'; } } button 4088 { on (release) { _global.music = 1; _root.music.gotoAndPlay(_global.bgm_music_begin); } } button 4089 { on (release) { _global.music = 0; _root.music.gotoAndStop(1); } } button 4090 { on (release) { _global.rape_on = 1; } } button 4091 { on (release) { _global.rape_on = 0; } } button 4092 { on (release) { if (_global.bought_stealth == 1) { _global.stealthsystem = 1; } } } button 4093 { on (release) { if (_global.bought_stealth == 1) { _global.stealthsystem = 0; } } } button 4094 { on (release) { _global.scene_frame = _root._currentframe; _root.gotoAndStop(56); } } button 4095 { on (release) { _global.scene_frame = _root._currentframe; _root.gotoAndStop(53); } } button 4096 { on (release) { _global.scene_frame = _root._currentframe; _root.gotoAndStop(55); } } button 4097 { on (release) { _global.scene_frame = _root._currentframe; _root.gotoAndStop(54); } } movieClip 4099 { frame 1 { stop(); } } instance of movieClip 4099 { onClipEvent (load) { if (_global.stealthsystem == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.stealthsystem == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 4099 { onClipEvent (load) { if (_global.rape_on == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.rape_on == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 4099 { onClipEvent (load) { if (_global.music == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_global.music == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } frame 52 { hideTooltip(); } frame 53 { hideTooltip(); } instance of movieClip 107 { onClipEvent (load) { this.gotoAndStop(2); } } instance of movieClip 107 { onClipEvent (load) { this.gotoAndStop(2); } } button 4138 { on (release) { _root.gotoAndStop(_global.scene_frame); } } frame 54 { hideTooltip(); } frame 55 { hideTooltip(); } frame 56 { hideTooltip(); } frame 57 { hideTooltip(); } frame 58 { hideTooltip(); } frame 59 { hideTooltip(); } frame 60 { hideTooltip(); } frame 61 { hideTooltip(); } frame 61 { hideTooltip(); } button 4192 { on (release) { _root.dossier.gotoAndStop(7); } } movieClip 4193 { frame 1 { stop(); } } instance of movieClip 4193 { onClipEvent (load) { if (_global.current_area > 0) { this.gotoAndStop(2); } } } button 4195 { on (release) { _root.dossier.gotoAndStop(8); } } movieClip 4196 { frame 1 { stop(); } } instance of movieClip 4196 { onClipEvent (load) { if (_global.current_area > 1) { this.gotoAndStop(2); } } } button 4198 { on (release) { _root.dossier.gotoAndStop(9); } } movieClip 4199 { frame 1 { stop(); } } instance of movieClip 4199 { onClipEvent (load) { if (_global.current_area > 2) { this.gotoAndStop(2); } } } button 4202 { on (release) { _root.dossier.gotoAndStop(10); } } movieClip 4203 { frame 1 { stop(); } } instance of movieClip 4203 { onClipEvent (load) { if (_global.current_area > 3) { this.gotoAndStop(2); } } } button 4205 { on (release) { _root.dossier.gotoAndStop(11); } } movieClip 4206 { frame 1 { stop(); } } instance of movieClip 4206 { onClipEvent (load) { if (_global.current_area > 4) { this.gotoAndStop(2); } } } button 4208 { on (release) { _root.dossier.gotoAndStop(12); } } movieClip 4209 { frame 1 { stop(); } } instance of movieClip 4209 { onClipEvent (load) { if (_global.current_area > 5) { this.gotoAndStop(2); } } } button 4210 { on (release) { _root.dossier.gotoAndStop(13); } } movieClip 4211 { frame 1 { stop(); } } instance of movieClip 4211 { onClipEvent (load) { if (_global.current_area > 6) { this.gotoAndStop(2); } } } button 4213 { on (release) { _root.dossier.gotoAndStop(14); } } movieClip 4214 { frame 1 { stop(); } } instance of movieClip 4214 { onClipEvent (load) { if (_global.current_area > 7) { this.gotoAndStop(2); } } } button 4216 { on (release) { _root.dossier.gotoAndStop(15); } } movieClip 4217 { frame 1 { stop(); } } instance of movieClip 4217 { onClipEvent (load) { if (_global.current_area > 8) { this.gotoAndStop(2); } } } button 4218 { on (release) { _root.dossier.gotoAndStop(16); } } movieClip 4219 { frame 1 { stop(); } } instance of movieClip 4219 { onClipEvent (load) { if (_global.current_area > 9) { this.gotoAndStop(2); } } } button 4221 { on (release) { _root.dossier.gotoAndStop(18); } } movieClip 4222 { frame 1 { stop(); } } instance of movieClip 4222 { onClipEvent (load) { if (_global.current_area > 6) { this.gotoAndStop(2); } } } button 4224 { on (release) { _root.dossier.gotoAndStop(19); } } movieClip 4225 { frame 1 { stop(); } } instance of movieClip 4225 { onClipEvent (load) { if (_global.current_area > 6) { this.gotoAndStop(2); } } } button 4227 { on (release) { _root.dossier.gotoAndStop(20); } } movieClip 4228 { frame 1 { stop(); } } instance of movieClip 4228 { onClipEvent (load) { if (_global.goo_unlocked == 1) { this.gotoAndStop(2); } } } button 4229 { on (release) { _root.dossier.gotoAndStop(22); } } button 4230 { on (release) { _root.dossier.gotoAndStop(23); } } button 4231 { on (release) { _root.dossier.gotoAndStop(24); } } button 4232 { on (release) { _root.dossier.gotoAndStop(25); } } button 4233 { on (release) { _root.dossier.gotoAndStop(26); } } button 4234 { on (release) { _root.dossier.gotoAndStop(27); } } button 4235 { on (release) { _root.dossier.gotoAndStop(28); } } button 4236 { on (release) { _root.dossier.gotoAndStop(29); } } movieClip 4237 { frame 1 { stop(); } } instance of movieClip 4237 { onClipEvent (load) { if (_global.unlockedAgents[1] == 1) { this.gotoAndStop(2); } } } instance of movieClip 4237 { onClipEvent (load) { if (_global.unlockedAgents[2] == 1) { this.gotoAndStop(3); } } } instance of movieClip 4237 { onClipEvent (load) { if (_global.unlockedAgents[3] == 1) { this.gotoAndStop(4); } } } instance of movieClip 4237 { onClipEvent (load) { if (_global.unlockedAgents[4] == 1) { this.gotoAndStop(5); } } } instance of movieClip 4237 { onClipEvent (load) { if (_global.unlockedAgents[5] == 1) { this.gotoAndStop(6); } } } instance of movieClip 4237 { onClipEvent (load) { if (_global.unlockedAgents[6] == 1) { this.gotoAndStop(7); } } } instance of movieClip 4237 { onClipEvent (load) { if (_global.unlockedAgents[7] == 1) { this.gotoAndStop(8); } } } instance of movieClip 4237 { onClipEvent (load) { if (_global.unlockedAgents[8] == 1) { this.gotoAndStop(9); } } } movieClip 4241 { frame 1 { stop(); } } movieClip 4255 { frame 1 { stop(); } } movieClip 4268 { frame 1 { stop(); } } movieClip 4277 { frame 1 { stop(); } } movieClip 4287 { frame 1 { stop(); } } movieClip 4326 { frame 1 { stop(); } } movieClip 4343 { frame 1 { stop(); } instance of movieClip 4241 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 4255 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 4268 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 4277 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 4287 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 360 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 365 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 370 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 375 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 380 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 385 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 392 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 397 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 402 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 417 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 422 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 4326 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance head of movieClip 450 { onClipEvent (load) { this.gotoAndStop(1); } } instance head of movieClip 450 { onClipEvent (load) { this.gotoAndStop(2); } } instance head of movieClip 450 { onClipEvent (load) { this.gotoAndStop(3); } } instance head of movieClip 450 { onClipEvent (load) { this.gotoAndStop(4); } } instance head of movieClip 450 { onClipEvent (load) { this.gotoAndStop(5); } } instance head of movieClip 450 { onClipEvent (load) { this.gotoAndStop(6); } } instance head of movieClip 450 { onClipEvent (load) { this.gotoAndStop(7); } } instance head of movieClip 450 { onClipEvent (load) { this.gotoAndStop(8); } } } button 4344 { on (release) { _root.dossier.gotoAndStop(6); } } button 4345 { on (release) { _root.dossier.gotoAndStop(2); } } button 4346 { on (release) { _root.dossier.gotoAndStop(3); } } button 4347 { on (release) { _root.dossier.gotoAndStop(4); } } button 4348 { on (release) { _root.dossier.gotoAndStop(5); } } frame 62 { hideTooltip(); } movieClip 4350 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'TT: Jeo! Jeo! Look! Fascinating right!?'; } frame 2 { stext.stext.story_text = 'Jeo: What is it?'; } frame 3 { stext.stext.story_text = 'TT: Looks like a assistance robot! (sigh) But I can\'t find the core...'; } frame 4 { stext.stext.story_text = 'TT: It is just a hollow shell without it.'; } frame 5 { stext.stext.story_text = 'Jeo: Let\'s worry about this junk later. We have more important things to worry about.'; } frame 6 { _root.gotoAndStop(47); } } frame 63 { _global.gobackto = 0; var Arielle_sfx1 = new Sound(); Arielle_sfx1.loadSound('sfx/Arielle_sfx1.mp3', true); var Arielle_sfx2 = new Sound(); Arielle_sfx2.loadSound('sfx/Arielle_sfx2.mp3'); var Arielle_sfx3 = new Sound(); Arielle_sfx3.loadSound('sfx/Arielle_sfx3.mp3'); var Arielle_sfx4 = new Sound(); Arielle_sfx4.loadSound('sfx/Arielle_sfx4.mp3'); var Arielle_sfx5 = new Sound(); Arielle_sfx5.loadSound('sfx/Arielle_sfx5.mp3'); var Arielle_sfx6 = new Sound(); Arielle_sfx6.loadSound('sfx/Arielle_sfx6.mp3'); var Arielle_sfx7 = new Sound(); Arielle_sfx7.loadSound('sfx/Arielle_sfx7.mp3'); var Arielle_sfx8 = new Sound(); Arielle_sfx8.loadSound('sfx/Arielle_sfx8.mp3'); var Phia_sfx1 = new Sound(); Phia_sfx1.loadSound('sfx/Phia_sfx1.mp3'); var Phia_sfx2 = new Sound(); Phia_sfx2.loadSound('sfx/Phia_sfx2.mp3'); var Phia_sfx3 = new Sound(); Phia_sfx3.loadSound('sfx/Phia_sfx3.mp3'); var Phia_sfx4 = new Sound(); Phia_sfx4.loadSound('sfx/Phia_sfx4.mp3'); var Phia_sfx5 = new Sound(); Phia_sfx5.loadSound('sfx/Phia_sfx5.mp3'); var Phia_sfx6 = new Sound(); Phia_sfx6.loadSound('sfx/Phia_sfx6.mp3'); var Phia_sfx7 = new Sound(); Phia_sfx7.loadSound('sfx/Phia_sfx7.mp3'); var Phia_sfx8 = new Sound(); Phia_sfx8.loadSound('sfx/Phia_sfx8.mp3'); var Tiffany_sfx1 = new Sound(); Tiffany_sfx1.loadSound('sfx/Tiffany_sfx1.mp3'); var Tiffany_sfx2 = new Sound(); Tiffany_sfx2.loadSound('sfx/Tiffany_sfx2.mp3'); var Tiffany_sfx3 = new Sound(); Tiffany_sfx3.loadSound('sfx/Tiffany_sfx3.mp3'); var Tiffany_sfx4 = new Sound(); Tiffany_sfx4.loadSound('sfx/Tiffany_sfx4.mp3'); var Tiffany_sfx5 = new Sound(); Tiffany_sfx5.loadSound('sfx/Tiffany_sfx5.mp3'); var Tiffany_sfx6 = new Sound(); Tiffany_sfx6.loadSound('sfx/Tiffany_sfx6.mp3'); var Tiffany_sfx7 = new Sound(); Tiffany_sfx7.loadSound('sfx/Tiffany_sfx7.mp3'); var Tiffany_sfx8 = new Sound(); Tiffany_sfx8.loadSound('sfx/Tiffany_sfx8.mp3'); var Bri_sfx1 = new Sound(); Bri_sfx1.loadSound('sfx/Bri_sfx1.mp3'); var Bri_sfx2 = new Sound(); Bri_sfx2.loadSound('sfx/Bri_sfx2.mp3'); var Bri_sfx3 = new Sound(); Bri_sfx3.loadSound('sfx/Bri_sfx3.mp3'); var Bri_sfx4 = new Sound(); Bri_sfx4.loadSound('sfx/Bri_sfx4.mp3'); var Bri_sfx5 = new Sound(); Bri_sfx5.loadSound('sfx/Bri_sfx5.mp3'); var Bri_sfx6 = new Sound(); Bri_sfx6.loadSound('sfx/Bri_sfx6.mp3'); var Bri_sfx7 = new Sound(); Bri_sfx7.loadSound('sfx/Bri_sfx7.mp3'); var Bri_sfx8 = new Sound(); Bri_sfx8.loadSound('sfx/Bri_sfx8.mp3'); _root.Arielle_sfx1.start(0, 1); } frame 63 { hideTooltip(); } movieClip 4353 { } movieClip 4354 { } movieClip 4355 { } button 4356 { on (release) { _global.on_story_mission = 1; _global.current_area = 1; _global.aria_girl = 1; _global.hardmode = 1; if (_global.partical_total == null || _global.partical_total == undefined || _global.partical_total == NaN) { _global.partical_total = 20; } _root.gotoAndStop(6); } } button 4357 { on (release) { if (_root.pswrd == 'Vortex00IsBackAtIt') { _global.v00 = 1; _root.pswrd = 'correct'; _global.aria_girl = 1; _global.recources = 500000; _global.food_supply = 5000; _global.your_mercenary_count = 500; while (_global.aria_girl < 5) { _global.aria_girl_array[_global.aria_girl].love = 500; _global.aria_girl_array[_global.aria_girl].obey = 100; _global.aria_girl_array[_global.aria_girl].food = 100; _global.aria_girl_array[_global.aria_girl].charisma = 500; _global.aria_girl_array[_global.aria_girl].space = 500; _global.aria_girl_array[_global.aria_girl].ship = 500; _global.aria_girl_array[_global.aria_girl].combat = 500; ++_global.aria_girl; } _global.aria_girl = 1; } else { if (_root.pswrd == 'ArielleAssaultArsenal') { _root.pswrd = 'correct'; _global.eplosive_ships = 1; _global.psm = 50; _global.pnm = 50; _global.overcharge = 20; } else { if (_root.pswrd == 'SuperHeroSpaceGirls') { _root.pswrd = 'correct'; _global.noinjury = 1; } else { if (_root.pswrd == 'RaidSpray') { _root.pswrd = 'correct'; _global.stealthsystem = 1; } else { if (_root.pswrd == 'HolodeckOnDeck') { _root.pswrd = 'correct'; _global.had_kim_sex = 1; _global.had_sui_may_sex = 1; _global.had_yui_sex = 1; } else { if (_root.pswrd == 'ShowMeNewStuff') { _root.pswrd = 'depreciated'; } else { if (_root.pswrd == 'SupremeCommander') { _root.pswrd = 'correct'; _global.rank = 20; } else { if (_root.pswrd == 'GetReckt') { _root.pswrd = 'correct'; _global.aria_girl = 1; _global.max_value = 2000; while (_global.aria_girl < 8) { _global.aria_girl_array[_global.aria_girl].love = 2000; _global.aria_girl_array[_global.aria_girl].obey = 100; _global.aria_girl_array[_global.aria_girl].food = 100; _global.aria_girl_array[_global.aria_girl].charisma = 2000; _global.aria_girl_array[_global.aria_girl].space = 2000; _global.aria_girl_array[_global.aria_girl].ship = 2000; _global.aria_girl_array[_global.aria_girl].combat = 2000; ++_global.aria_girl; } _global.aria_girl = 1; } else { _root.pswrd = 'wrong!'; } } } } } } } } } } button 4358 { on (release) { _global.current_area = 1; _global.aria_girl = 1; _global.rooms_left = 10; _global.bombs = 10; _root.gotoAndStop(93); } } movieClip 4361 { } movieClip 4366 { } movieClip 4369 { } button 4370 { on (release) { _global.on_story_mission = 1; _global.current_area = 1; _global.aria_girl = 1; _global.hardmode = 0; if (_global.partical_total == null || _global.partical_total == undefined || _global.partical_total == NaN) { _global.partical_total = 20; } _root.gotoAndStop(18); } } movieClip 4372 { } button 4375 { on (release) { _root.gotoAndStop(99); } } button 4378 { on (release) { _root.gotoAndStop(100); } } movieClip 4383 { } movieClip 4386 { } movieClip 4387 { } movieClip 4390 { } movieClip 4405 { } frame 64 { hideTooltip(); } frame 65 { Mouse.show(); _global.endraid = 1; _global.temp_aria_girl = _global.aria_girl; } frame 65 { hideTooltip(); } instance bgx of movieClip 178 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } instance music of movieClip 603 { onClipEvent (load) { if (_global.music == 1) { this.gotoAndPlay(_global.bgm_music_begin); } } onClipEvent (enterFrame) { if (_global.music == 1) { _global.bgm_music_begin = this._currentframe; } } } movieClip 4408 { } button 4409 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 1; _global.minigame_done = 1; _global.aria_mini = 1; _root.gotoAndStop(66); } } } button 4410 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 1; _global.minigame_done = 1; _global.aria_mini = 1; _root.gotoAndStop(66); } } } movieClip 4415 { frame 1 { stop(); } } button 4416 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 2; _global.minigame_done = 1; _global.aria_mini = 1; _root.gotoAndStop(66); } } } button 4417 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 2; _global.minigame_done = 1; _global.aria_mini = 1; _root.gotoAndStop(66); } } } movieClip 4419 { frame 1 { stop(); } } movieClip 4421 { } button 4423 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 5; _global.minigame_done = 1; _global.aria_mini = 1; _root.gotoAndStop(66); } } } button 4424 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 5; _global.minigame_done = 1; _global.aria_mini = 1; _root.gotoAndStop(66); } } } movieClip 4425 { frame 1 { stop(); } } button 4426 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 3; _global.minigame_done = 1; _global.aria_mini = 1; _root.gotoAndStop(66); } } } button 4427 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 3; _global.minigame_done = 1; _global.aria_mini = 1; _root.gotoAndStop(66); } } } movieClip 4429 { frame 1 { stop(); } } button 4430 { on (release) { if (_global.arielle_injury == 0) { _global.aria_girl = 1; _global.ship_to_raid = 4; _global.minigame_done = 1; _global.aria_mini = 1; _root.gotoAndStop(66); } } } button 4431 { on (release) { if (_global.phia_injury == 0) { _global.aria_girl = 2; _global.ship_to_raid = 4; _global.minigame_done = 1; _global.aria_mini = 1; _root.gotoAndStop(66); } } } movieClip 4433 { frame 1 { stop(); } } movieClip 4436 { } movieClip 4438 { } movieClip 4440 { } movieClip 4442 { } movieClip 4444 { } movieClip 4445 { frame 1 { stop(); } } button 4446 { on (release) { if (_global.overcharge > 0 && _root.gmap.blast.ari.laser._currentframe == 1) { _root.gmap.blast.ari.laser.gotoAndPlay(2); _global.overcharge -= 1; if (_global.overcharge <= 0) { _global.overcharge = 0; } _global.assaultship_destroyed = 1; _global.cargoship_destroyed = 1; _global.assistanceship1_destroyed = 1; _global.assistanceship2_destroyed = 1; _global.bossship_destroyed = 1; _root.gmap.cargo_ship.gotoAndStop(1); _root.gmap.assault_ship.gotoAndStop(1); _root.gmap.assist1.gotoAndStop(1); _root.gmap.assist2.gotoAndStop(1); _root.gmap.boss_ship.gotoAndStop(1); _global.asteroid1 = 0; _global.asteroid2 = 0; _global.asteroid3 = 0; _global.asteroid4 = 0; _root.gmap.ast1.gotoAndStop(1); _root.gmap.ast2.gotoAndStop(1); _root.gmap.ast3.gotoAndStop(1); _root.gmap.ast4.gotoAndStop(1); } } } movieClip 4449 { frame 1 { stop(); } } movieClip 4450 { frame 1 { stop(); } } movieClip 4456 { } button 4457 { on (release) { _root.gotoAndStop(93); } } movieClip 4462 { } movieClip 4463 { frame 1 { stop(); } } movieClip 4464 { frame 1 { stop(); } instance assault_ship of movieClip 4415 { onClipEvent (load) { if (_global.assaultship_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance cargo_ship of movieClip 4419 { onClipEvent (load) { if (_global.cargoship_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance boss_ship of movieClip 4425 { onClipEvent (load) { if (_global.bossship_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance assist1 of movieClip 4429 { onClipEvent (load) { if (_global.assistanceship1_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance assist2 of movieClip 4433 { onClipEvent (load) { if (_global.assistanceship2_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance enemy_ship of movieClip 243 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } } instance of movieClip 4445 { onClipEvent (load) { if (_global.arielle_injury == 1) { this.gotoAndStop(5); } else { this.gotoAndStop(1); } } } instance of movieClip 4445 { onClipEvent (load) { if (_global.phia_injury == 1) { this.gotoAndStop(5); } else { this.gotoAndStop(2); } } } instance of movieClip 4445 { onClipEvent (load) { if (_global.tiffany_injury == 1) { this.gotoAndStop(5); } else { this.gotoAndStop(3); } } } instance of movieClip 4445 { onClipEvent (load) { if (_global.bri_injury == 1) { this.gotoAndStop(5); } else { this.gotoAndStop(4); } } } instance blast of movieClip 4450 { onClipEvent (load) { if (_global.overcharge > 0 && _global.arielle_injury == 0) { this.gotoAndStop(2); } } } instance assault_ship of movieClip 4415 { onClipEvent (load) { if (_global.assaultship_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance cargo_ship of movieClip 4419 { onClipEvent (load) { if (_global.cargoship_destroyed == 0 && _global.hardmode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance assist1 of movieClip 4429 { onClipEvent (load) { if (_global.assistanceship1_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance cargo_ship of movieClip 4419 { onClipEvent (load) { if (_global.cargoship_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance boss_ship of movieClip 4425 { onClipEvent (load) { if (_global.bossship_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance assist2 of movieClip 4433 { onClipEvent (load) { if (_global.assistanceship2_destroyed == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } instance gmap of movieClip 4464 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } button 4465 { on (release) { _root.gotoAndStop(6); } } button 4466 { on (release) { _root.gotoAndStop(75); } } button 4467 { on (release) { _global.scene_frame = _root._currentframe; _root.gotoAndStop(55); } } frame 66 { loadMovieNum('story/raid_ships.swf', 1); } frame 66 { hideTooltip(); } movieClip 4471 { } instance of movieClip 4471 { onClipEvent (enterFrame) { if (_global.suimay_quest == 1) { _global.suimay_quest = 0; _global.aria_girl = _global.temp_aria_girl; _root.gotoAndStop(83); } if (_global.minigame_done == 0 && _global.aria_mini == 2) { _global.aria_girl = _global.temp_aria_girl; _root.gotoAndStop(6); } else { if (_global.minigame_done == 0) { _global.aria_girl = _global.temp_aria_girl; _root.gotoAndStop(65); } } } } frame 67 { hideTooltip(); } frame 67 { _global.scene_frame = _root._currentframe; loadMovieNum('story/story_scenes.swf', 1); } movieClip 4472 { } movieClip 4473 { frame 1 { stop(); } frame 120 { _global.bombs = _root.bomb_amount; } frame 121 { _root.gotoAndStop(72); } } frame 68 { hideTooltip(); } frame 68 { _global.scene_frame = _root._currentframe; loadMovieNum('story/story_scenes.swf', 1); } frame 69 { hideTooltip(); } frame 69 { _global.scene_frame = _root._currentframe; loadMovieNum('story/story_scenes.swf', 1); } frame 70 { hideTooltip(); } frame 70 { _global.scene_frame = _root._currentframe; loadMovieNum('story/story_scenes.swf', 1); } frame 71 { hideTooltip(); } frame 72 { hideTooltip(); } frame 73 { hideTooltip(); } frame 74 { hideTooltip(); } instance bg of movieClip 178 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } movieClip 4481 { frame 1 { stop(); } } movieClip 4484 { frame 1 { stop(); } } button 4485 { on (release) { _root.gotoAndStop(6); } } movieClip 4494 { frame 1 { stop(); } frame 1 { stext.story_text = 'Arielle: Some friends of mine back home say we make a good couple… Jeo? Are you listening?'; } instance of movieClip 4481 { onClipEvent (load) { this.gotoAndStop(2); } } frame 2 { stext.story_text = 'Arielle: Jeo, next time you see Phia tell her to stop taking stuff. I can’t even find my comb!'; } frame 3 { stext.story_text = 'Arielle: So what was it like being a normal student? I wouldn’t know being in an academy.'; } frame 4 { stext.story_text = 'Arielle: Sometimes I wonder if you’re actually capable of seeing people as people… not pawns in your game.'; } frame 5 { stext.story_text = 'Arielle: Being a student really was just a casual fling to you… fuck em and forget em huh?'; } frame 6 { stext.story_text = 'Arielle: Maybe I need to reevaluate my taste in men… I could be like Phia and no… not gonna happen.'; } frame 7 { stext.story_text = 'Arielle: I need to tell Phia to respect my space… but she always shows up when I need some relief.'; } frame 8 { stext.story_text = 'Arielle: Bri is about as old as you and me… She looks much younger but at times she can sound much older. '; } frame 9 { stext.story_text = 'Arielle: Tiffany advises I need to get my emotions in check. Whats that suppose to mean, just flip off how I feel?'; } frame 10 { stext.story_text = 'Arielle: If I can just calibrate the main cannon a little more.'; } frame 11 { stext.story_text = 'Arielle: …You release Her from a capsule… and your first instinct is to have sex with her for pragmatic reasons. I’d be surprised but that sounds just like you.'; if (_global.had_goo_sex == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 12 { stext.story_text = 'Arielle: I can stand Phia and her unprovoked sex attacks… but could you please tell Remi to stop eyeing me.'; if (_global.remi_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 13 { stext.story_text = 'Arielle: In what records Tiffany could find, Amp is one of three sisters who were all branded and rebel operatives. Both are listed as MIA at the moment… I hope… I hope she finds them.'; if (_global.current_area <= 5) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 14 { stext.story_text = 'Arielle: I wonder why Luma is so territorial? This isn’t a school where being queen bee means anything… This is a combat operation!'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 15 { stext.story_text = 'Arielle: Luma will sometimes call me Maiko or something if I startle her… Whats so funny?'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 16 { stext.story_text = 'Arielle: I think Riley understands me the best… trying to have something resembling standards while surrounded by Nymphomaniacs!'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 17 { stext.story_text = 'Arielle: So… You and Lynn seem to be close… you’d have to be you being you and for her to stick up for you.'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 18 { stext.story_text = 'Arielle: I just caught Lyn and Phia having some fun with about 7 mercs in the hold… I guess the ‘princess’ isn’t as wholesome as I thought she’d be.'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 19 { stext.story_text = 'Arielle: Admit it Jeo, you\'d fall apart without me wouldn\'t you.'; } frame 20 { stext.story_text = 'Arielle: Mmm it\'s finally time for a hot shower!'; } frame 21 { stext.story_text = 'Phia: The most sex partners at once? 5… one in the mouth, two in the back and two in front. Think I’ll shoot for 7 next time!'; } instance of movieClip 4481 { onClipEvent (load) { this.gotoAndStop(3); } } frame 22 { stext.story_text = 'Phia: How are you compared to others? Sweetie I don’t judge… okay maybe alittle.'; } frame 23 { stext.story_text = 'Phia: You’re a solid 8… You got the stamina I need. What makes an 9 or and 10? Cheating.'; } frame 24 { stext.story_text = 'Phia: I tried joining a First Contact mission once…I always wanted to be the first in something.'; } frame 25 { stext.story_text = 'Phia: The funny thing about Khalei users trying to sense your sniping position. They only feel and see what you send out. Thinking about sex 24/7 has its advantages. You up for a go Sweetie?'; } frame 26 { stext.story_text = 'Phia: Concentration is the key to being a good shot, pilot and lover. To me they are one in the same.'; } frame 27 { stext.story_text = 'Phia: Ari needs to loosen up and stop being such a prude and so tense… guess thats why you two fell apart eh sweetie?'; } frame 28 { stext.story_text = 'Phia: You know… I sometimes feel bad that I’m corrupting little Bri… sometimes.. only for a minute maybe… Then I make her cum again. You wanna watch?'; } frame 29 { stext.story_text = 'Phia: I swear one day TT is gonna strap me to a table and see just how far I can go… I wish she’d do it already… The anticipation is killing me.'; } frame 30 { stext.story_text = 'Phia: Hey I know were busy and all but could you do me a favor and not send me and Bri out for a while… got to discuss strategies and stuff, y’know?'; } frame 31 { stext.story_text = 'Phia: Y’know we dont NEED to talk, there’s a bed right there… No? Well alright have it your way….'; } frame 32 { stext.story_text = 'Phia: Haha! I just *inhale* I just… walked past TT’s room and she’s *Haha* watching the stupidest cartoon shit. *Haha* Hang on… let me catch my breath!'; } frame 33 { stext.story_text = 'Phia: Y’know I got this job by sneaking into a C.O.’s quarters to suck him off. Apparently I was the first to ever get past their security without any equipment, also I suck like… well me, so yeah I got in pretty easy.'; } frame 34 { stext.story_text = 'Phia: Jeo! Jeo! Come on you, me and Remi, six pm in the storage room, If you don’t show he’s gonna get me all to herself!'; if (_global.remi_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 35 { stext.story_text = 'Phia: So does that goo thingy fuck? I mean it looks alright but I thought I’d check first. I mean it DOES have nice looking tits.'; if (_global.goo_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 36 { stext.story_text = 'Phia: Roy? Incest is relative… and NO one loves you like your big brother I should have asked him to stay…'; if (_global.current_area <= 3) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 37 { stext.story_text = 'Phia: I always wondered why Amp got chosen for cloning? I mean They have me… I could literally fuck myself!'; if (_global.current_area <= 5) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 38 { stext.story_text = 'Phia: Luma’s a girl whose use to being on top of the world. She dislikes Ari cause she’s a better operative and she dislikes me cause I can outsex her in any event.'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 39 { stext.story_text = 'Phia: Riley is even more uptight then Ari! I have to find a way to lossen her up. Shall we double team her sweetie?'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 40 { stext.story_text = 'Phia: So are you the Princess’ charming knight… on does she keep you around for that ‘Lance’ of yours?'; if (_global.luma_unlocked == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 41 { stext.story_text = 'Tiffany: My nickname? I got that back in college, stands for Triple Tyrannosaurus. See back then I was really into robotics so I tried making three robot T-rexes. They worked pretty well, until they destroyed half the campus… I’m kidding Jeo it stands for Tiffany Taylor .'; } instance of movieClip 4481 { onClipEvent (load) { this.gotoAndStop(4); } } frame 42 { stext.story_text = 'Tiffany: Perhaps if I… wait that’s perfect!- no wait… that violates interplanetary law… *sigh* Oh hey Jeo… hows it going?'; } frame 43 { stext.story_text = 'Tiffany: No time to start slacking Jeo. By they way you haven’t seen any smut novels laying around have you? They are not mines of course but I was looking for them for.. uh.. Phia!'; } frame 44 { stext.story_text = 'Tiffany: Hey Jeo were you informed of the joke about the contripulator plugging into the mosulatiotrometer? It was hilarious!'; } frame 45 { stext.story_text = 'Tiffany: I was listening to Phia babbling a while ago about sex and she gave me an idea… If we can harness libido and transform it into Khalei energy, our ships could be made unstopable! Well at least Phia’s would be and… maybe you.'; } frame 46 { stext.story_text = 'Tiffany: Talk? Are you sure? You look pretty weak… listen you can always come to me if Phia isn’t able to help you. Nobody wants you dying on us…'; if (_global.had_goo_sex == 1) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 47 { stext.story_text = 'Tiffany: Jeo, just who I wanted to see! I think I have a solution to your condition! See if we just hook your manhood to the ship’s sub battery and run a… hmm, bad idea?'; if (_global.had_goo_sex == 1) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 48 { stext.story_text = 'Tiffany: Greetings Jeo, I was just about to reverse the polarity of the Neutron flow'; } frame 49 { stext.story_text = 'Tiffany: So I asked “what do you mean by Bad?” and she said “Try to imagine all life as you know it stopping instantaneously and every molecule in your body exploding at the speed of light.” That would be total protonic reversal or in laymans terms… Bad.'; } frame 50 { stext.story_text = 'Tiffany: You do have impressive combat capabilities Jeo, I suppose that makes up for your other faults.'; } frame 51 { stext.story_text = 'Tiffany: I doubt Gemco sees you as much of a threat. If they wanted you dead. They’d have sent a veteran agent who outclasses your combat capabilities.. Not an admiral’s daughter with her newly formed team. Hmmm so it seems your ego is your weakness.'; } frame 52 { stext.story_text = 'Tiffany: Ari has great potential, she might even make Elite… but her emotional state hinders her. a few years of combat duty will hammer that out.'; } frame 53 { stext.story_text = 'Tiffany: Bri actually spikes in the ranges some of the Elites… but she lacks the killing intent and experience to utilize that power.'; } frame 54 { stext.story_text = 'Tiffany: If we were to encounter an Elite… My first suggestion is to sacrifice all non essential fleet personal and vessels in a staling action as we retreat. Failing that are only hope is Phia is capable of seducing the enemy to our side.'; } frame 55 { stext.story_text = 'Tiffany: I once used Phia to test out a set of new combat droids… I had modeled them on the Greek Minotaur… even giving them a penis for interrogation purposes. Generally just the threat of Sexual violence is enough to get people to talk. Unfortunately Phia broke the set of them in under an hour.'; } frame 56 { stext.story_text = 'Tiffany: If your wondering about the cyborg ‘Horse’ bottom over there… I’m testing a new punishment device. In the event we start taking prisoners that need to talk… Or I and Phia need something with a little more thickness.'; } frame 57 { stext.story_text = 'Tiffany: You were in Nanako? Is Alma still there? … You mean she never had relations with you? Strange Alma use to be like Phia when she was younger. Perhaps I should go see her.'; } frame 58 { stext.story_text = 'Tiffany: Bri’s underdevelopment is due to her growing process. Bri was put together in a tube cell by cell. I believe she’s modeled on The head scientist Cousin’s Daughter. She’s the only one that survived to the infant stage sadly.'; } frame 59 { stext.story_text = 'Tiffany: Phia hides her intelligence under her sexual appetite… she’s quite similar to you in that respect.'; } frame 60 { stext.story_text = 'Tiffany: Are you sure… I detect residual Khalei influences on your brainwaves. are you sure there was no one outside of the people you listed who could have a Khalei signature strong enough to influence your mind?'; } frame 61 { stext.story_text = 'Bri: Phia! I told you already! – Oh it’s you Jeo… No, I don’t feel like having sex right now…'; } instance of movieClip 4481 { onClipEvent (load) { this.gotoAndStop(5); } } frame 62 { stext.story_text = 'Bri: May I have a drink Jeo?… hey don’t look at me like that… I’m not a child you know…'; } frame 63 { stext.story_text = 'Bri: Um… so you’ve been cured for a while so… why do you keep having sex with us… actually never mind, that was a pretty stupid question…'; if (_global.had_goo_sex == 0) { _root.chat.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 64 { stext.story_text = 'Bri: I didn’t get to see what life was like outside the lab till a few years ago.'; } frame 65 { stext.story_text = 'Bri: Sometimes, I’ll see shadows staring at me.'; } frame 66 { stext.story_text = 'Bri: My Dad and Moms tell me I’m unique.'; } frame 67 { stext.story_text = 'When I sleep… I sometimes hear names being whispered. Does the name Gheist mean anything to you?'; } frame 68 { stext.story_text = 'Bri: I had a nightmare once… about a pink haired girl being murdered.'; } frame 69 { stext.story_text = 'Bri: Ari… is like a big sister… She’s always angry at Phia when she teaches me about being a woman.'; } frame 70 { stext.story_text = 'Bri: She doesn’t say it… but Ari’s heart hurts alot when She looks at you. Yet your heart doesn’t do anything when you look at her. Is that the difference between a man and woman?'; } frame 71 { stext.story_text = 'Bri: I want to believe there is more to you then darkness… You must care about someone atleast?'; } frame 72 { stext.story_text = 'Bri: I just wish you didn’t need to have sex with us to fight properly… It just feels empty with you.'; } frame 73 { stext.story_text = 'Bri: Phia is alot of fun… when she isn’t playing with my naughty spot.'; } frame 74 { stext.story_text = 'Bri: TT knows so much about pretty much anything… She can talk for hours if you let her.'; } frame 75 { stext.story_text = 'Bri: I only met a Gemco Elite once… Her power was almost like I couldn’t breath.'; } frame 76 { stext.story_text = 'Bri: Do you think If Cia comes to me I’ll fill out like Phia and Ari?'; } frame 77 { stext.story_text = 'Bri: En Taro Adun… I don’t know what it means.'; } frame 78 { stext.story_text = 'Bri: Jeo can you occupy Phia for a while? I need a break.'; } frame 79 { stext.story_text = 'Bri: I know you have your condition but… could you keep it down when your with the others? It makes it really hard for me to meditate…'; } frame 80 { stext.story_text = 'Bri: Did you have to cum so much into me last time? It kept dripping out for the rest of the day…'; } } instance chat of movieClip 4494 { onClipEvent (load) { this.gotoAndStop(random(_global.chat_text_amount) + 1); } } frame 75 { hideTooltip(); } instance enemy_ship of movieClip 243 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } onClipEvent (enterFrame) { this.gotoAndStop(_global.current_area); } } instance enemy_ship of movieClip 243 { onClipEvent (load) { this.gotoAndStop(6); } onClipEvent (enterFrame) { this.gotoAndStop(6); } } instance enemy_ship of movieClip 243 { onClipEvent (load) { this.gotoAndStop(8); } onClipEvent (enterFrame) { this.gotoAndStop(8); } } instance enemy_ship of movieClip 243 { onClipEvent (load) { this.gotoAndStop(11); } onClipEvent (enterFrame) { this.gotoAndStop(11); } } instance enemy_ship of movieClip 243 { onClipEvent (load) { this.gotoAndStop(12); } onClipEvent (enterFrame) { this.gotoAndStop(12); } } instance enemy_ship of movieClip 243 { onClipEvent (load) { this.gotoAndStop(10); } onClipEvent (enterFrame) { this.gotoAndStop(10); } } button 4496 { on (release) { _root.gotoAndStop(65); } } frame 76 { hideTooltip(); } frame 77 { hideTooltip(); } frame 77 { _global.scene_frame = _root._currentframe; loadMovieNum('story/story_scenes.swf', 1); } frame 78 { hideTooltip(); } frame 78 { _global.scene_frame = _root._currentframe; loadMovieNum('story/story_scenes.swf', 1); } instance gallery of movieClip 853 { onClipEvent (load) { this.stop(); } } frame 79 { hideTooltip(); } movieClip 4514 { frame 1 { stop(); } } movieClip 4517 { } movieClip 4519 { } movieClip 4620 { frame 18 { gotoAndPlay(1); } frame 84 { stop(); } } movieClip 4718 { frame 18 { gotoAndPlay(1); } frame 84 { stop(); } } movieClip 4823 { frame 18 { gotoAndPlay(1); } frame 84 { stop(); } } movieClip 4923 { frame 18 { gotoAndPlay(1); } frame 84 { stop(); } } movieClip 4924 { frame 1 { stop(); } } button 4925 { on (release) { gotoAndStop(8); } } button 4927 { on (release) { gotoAndPlay(13); } } button 4929 { on (release) { gotoAndStop(16); } } movieClip 4932 { frame 1 { stop(); } frame 1 { if (_global.aria_girl == 1) { stext.stext.story_text = 'Arielle: Shit! I\'m being boarded!'; } if (_global.aria_girl == 2) { stext.stext.story_text = 'Phia: Ah! Company!'; } if (_global.aria_girl == 3) { stext.stext.story_text = 'Tiffany: They broke through!?'; } if (_global.aria_girl == 4) { stext.stext.story_text = 'Bri: Oh no!'; } } instance of movieClip 4514 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 2 { stext.stext.story_text = 'Agent: FREEZE!!! Where\'s Jeo!? Tell me!!'; } frame 3 { if (_global.aria_girl == 1) { stext.stext.story_text = 'Arielle: I\'ve never tell you!'; } if (_global.aria_girl == 2) { stext.stext.story_text = 'Phia: Jeo? Sure you\'re not intrested in someone else?'; } if (_global.aria_girl == 3) { stext.stext.story_text = 'Tiffany: That\'s... classified!'; } if (_global.aria_girl == 4) { stext.stext.story_text = 'Bri: I don\'t know! I promise!'; } } frame 4 { stext.stext.story_text = 'Agent: Shut it! You guys search the ship. And you! Tie her up!'; } frame 5 { stext.stext.story_text = 'Agent: I\'ll get her talking one way or another.'; } frame 6 { if (_global.aria_girl == 1) { stext.stext.story_text = 'Arielle: Get away from me!'; } if (_global.aria_girl == 2) { stext.stext.story_text = 'Phia: Yes! Does mean we get to fuck?'; } if (_global.aria_girl == 3) { stext.stext.story_text = 'Tiffany: I\'ll never talk!'; } if (_global.aria_girl == 4) { stext.stext.story_text = 'Bri: Wait!'; } } instance of movieClip 4514 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 7 { } instance rp of movieClip 4924 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 8 { stext.stext.story_text = 'Agent: Where is he? Huh? Tell me!'; } frame 9 { if (_global.aria_girl == 1) { stext.stext.story_text = 'Arielle: You\'ll pay for this! Jeo will come save me!'; } if (_global.aria_girl == 2) { stext.stext.story_text = 'Phia: Your going to have to try harder if you want me to talk sweetie.'; } if (_global.aria_girl == 3) { stext.stext.story_text = 'Tiffany: The jokes on you.'; } if (_global.aria_girl == 4) { stext.stext.story_text = 'Bri: S- Stoooop! Please!'; } } frame 10 { stext.stext.story_text = 'Other Agent: Sir!!! Jeo\'s ship incoming!'; } frame 11 { stext.stext.story_text = 'Agent: Fuck! Let\'s get out of here! But first...'; } instance rp2 of movieClip 4924 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); this.rp.gotoAndPlay(19); } } frame 13 { stext.stext.story_text = 'Agent: Ahhhh!!! Fuck! That was some good pussy!'; } frame 14 { stext.stext.story_text = 'Agent: Move out!'; } frame 15 { } frame 16 { stext.stext.story_text = 'Jeo: You need more training. Remember this moment. And don\'t disobey me further when I ask you to train.'; } instance of movieClip 4514 { onClipEvent (load) { this.gotoAndStop(_global.aria_girl); } } frame 17 { if (_global.aria_girl == 1) { _global.arielle_rape = 1; stext.stext.story_text = 'Arielle: Why aren\'t you mad about what happened to me!?. They will pay for this, you can be sure of it.'; } if (_global.aria_girl == 2) { _global.phia_rape = 1; stext.stext.story_text = 'Phia: Train? Sweetie we need to do that again!'; } if (_global.aria_girl == 3) { _global.tiffany_rape = 1; stext.stext.story_text = 'Tiffany: Right.'; } if (_global.aria_girl == 4) { _global.bri_rape = 1; stext.stext.story_text = 'Bri: O -Okay...'; } } frame 18 { if (_global.view_mode == 1) { _global.view_mode = 0; _root.gotoAndStop(63); } else { _root.gotoAndStop(6); } } } frame 80 { _global.custom_continue_function = function () { _global.custom_code = ''; _global.custom_load_parsed = new Array(); var v4 = new XML(); v4.load(_global.custom_file); v4.onLoad = function (success) { if (success) { var v4 = this.toString(); } _global.custom_code = this.toString(); _global.custom_load_parsed = _global.custom_code.split('[A]'); _root.gotoAndStop(81); }; }; } frame 80 { hideTooltip(); } frame 80 { if (_global.continue_custom == 'n') { _global.custom_current_progress = 0; _global.custom = 0; _global.continue_custom = 'n'; _global.ranked_game = 0; _global.rank = _global.temp_rank; _global.aria_girl = _global.temp_aria_girl; _global.support_char = _global.temp_support; _global.currentFagent = _global.temp_agent; _global.current_area = _global.temp_area; _root.gotoAndStop(6); } if (_global.continue_custom == 'y') { _global.custom_current_progress = 0; _global.custom = 1; _global.custom_file = String(_global.custom_load_parsed[15]); _global.continue_custom = 'n'; _global.custom_continue_function(); } } instance bg of movieClip 178 { onClipEvent (load) { if (_global.custom_load_parsed[17] > 0 && _global.custom_load_parsed[17] < 12) { this.gotoAndStop(_global.custom_load_parsed[17]); } else { this.gotoAndStop(1); } } } frame 81 { hideTooltip(); } frame 81 { _global.scene_frame = _root._currentframe; _global.custom_current_progress = 0; _global.custom = 1; _global.continue_custom = 0; loadMovieNum('custom/aria_custom.swf', 1); } frame 82 { hideTooltip(); } frame 82 { _root.sex_type = int(_global.custom_load_parsed[18]); _root.sex_start = int(_global.custom_load_parsed[19]); _root.sex_end = int(_global.custom_load_parsed[20]); _root.custom_end = int(_global.custom_load_parsed[21]); _root.talk_bg = int(_global.custom_load_parsed[22]); _root.enemy_appear = int(_global.custom_load_parsed[23]); _global.custom_talking = int(_global.custom_load_parsed[24]); _global.aria_custom_talk_queue = new Array(); _global.aria_custom_talk_queue[0] = null; _global.aria_custom_talk_queue[1] = _global.custom_load_parsed[25]; _global.aria_custom_talk_queue[2] = _global.custom_load_parsed[26]; _global.aria_custom_talk_queue[3] = _global.custom_load_parsed[27]; _global.aria_custom_talk_queue[4] = _global.custom_load_parsed[28]; _global.aria_custom_talk_queue[5] = _global.custom_load_parsed[29]; _global.aria_custom_talk_queue[6] = _global.custom_load_parsed[30]; _global.aria_custom_talk_queue[7] = _global.custom_load_parsed[31]; _global.aria_custom_talk_queue[8] = _global.custom_load_parsed[32]; _global.aria_custom_talk_queue[9] = _global.custom_load_parsed[33]; _global.aria_custom_talk_queue[10] = _global.custom_load_parsed[34]; var hero_num = 15 + int(_global.custom_load_parsed[12]); var enemy_num = int(_global.custom_load_parsed[11]); var support = 15 + int(_global.custom_load_parsed[14]); _root.custom.hero.gotoAndStop(hero_num); _root.custom.enemy.gotoAndStop(enemy_num); if (support > 15) { _root.custom.support.gotoAndStop(support); } else { _root.custom.support.gotoAndStop(11); } if (_global.custom_complete == 1) { _root.custom.gotoAndStop(_global.custom_talking + 1); } _global.custom_dialogue = function () { if (int(_global.custom_load_parsed[24]) == _root.custom._currentframe - 1 && _global.custom_complete == 0) { _root.gotoAndStop(80); } else { _root.custom.stext.stext.story_text = _global.aria_custom_talk_queue[_root.custom._currentframe]; } if (_root.sex_type > 0 && _root.custom._currentframe >= _root.sex_start && _root.custom._currentframe <= _root.sex_end) { _root.custom.sex.gotoAndStop(_root.sex_type); _root.custom.support._visible = false; _root.custom.hero._visible = false; _root.custom.enemy._visible = false; _root.cbg.gotoAndStop(_root.talk_bg + 1); } else { _root.custom.sex.gotoAndStop(1); _root.custom.support._visible = true; _root.custom.hero._visible = true; _root.custom.enemy._visible = true; _root.cbg.gotoAndStop(_root.talk_bg); if (_global.custom_load_parsed[23] == 1 && _root.custom._currentframe <= int(_global.custom_load_parsed[24])) { _root.custom.enemy._visible = false; } else { _root.custom.enemy._visible = true; } if (_global.custom_load_parsed[23] == 0) { _root.custom.enemy._visible = false; } } if (_root.sex_type > 0 && _root.sex_end == _root.custom._currentframe) { _root.custom.sex.sex.gotoAndPlay('cum'); } if (_root.custom._currentframe == _root.custom_end) { _root.gotoAndStop(51); } }; } frame 82 { _global.scene_frame = _root._currentframe; loadMovieNum('story/story_scenes.swf', 1); } frame 83 { hideTooltip(); } frame 83 { _global.scene_frame = _root._currentframe; loadMovieNum('story/story_scenes.swf', 1); } instance gallery of movieClip 853 { onClipEvent (load) { this.stop(); } } frame 84 { hideTooltip(); } button 4935 { on (release) { _root.gotoAndStop(47); } } button 4936 { on (release) { _root.gotoAndStop(85); } } frame 85 { hideTooltip(); } button 4941 { on (release) { _global.unlockedAgents[_global.prisoner] = 1; _global.prisoner = 0; gotoAndStop(1); } } button 4942 { on (release) { _root.gotoAndStop(86); } } movieClip 4946 { frame 1 { stop(); } } instance of movieClip 4946 { onClipEvent (load) { if (_global.prisoner > 0) { this.gotoAndStop(2); } } } frame 86 { _global.max_value += 100; _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; } frame 86 { hideTooltip(); } movieClip 4992 { frame 1 { stop(); if (_root._currentframe == 86) { gotoAndStop(_global.prisoner); } else { gotoAndStop(_global.currentFagent); } } } movieClip 5089 { frame 18 { gotoAndPlay(1); } frame 84 { stop(); } } button 5090 { on (release) { _global.prisoner = 0; _root.gotoAndStop(85); } } button 5091 { on (release) { if (_root.sex._currentframe < 19) { _root.sex.gotoAndPlay(19); } } } frame 87 { hideTooltip(); } button 5098 { on (release) { _root.gotoAndStop(83); } } movieClip 5100 { frame 1 { stop(); } } instance of movieClip 5100 { onClipEvent (load) { if (_global.rank > 5 && _global.current_area > 2) { _global.had_sui_may_sex = 1; } if (_global.had_sui_may_sex == 1) { this.gotoAndStop(2); } } } button 5102 { on (release) { _root.gotoAndStop(78); } } movieClip 5104 { frame 1 { stop(); } } instance of movieClip 5104 { onClipEvent (load) { if (_global.rank > 7 && _global.current_area > 7) { _global.had_yui_sex = 1; } if (_global.had_yui_sex == 1) { this.gotoAndStop(2); } } } button 5105 { on (release) { _root.gotoAndStop(91); } } movieClip 5107 { frame 1 { stop(); } } instance of movieClip 5107 { onClipEvent (load) { if (_global.rank > 5 && _global.current_area > 2) { _global.had_kim_sex = 1; } if (_global.had_kim_sex == 1) { this.gotoAndStop(2); } } } button 5108 { on (release) { _root.gotoAndStop(43); } } movieClip 5110 { frame 1 { stop(); } } instance of movieClip 5110 { onClipEvent (load) { if (_global.rank > 9) { this.gotoAndStop(2); } } } button 5111 { on (release) { _root.gotoAndStop(68); } } movieClip 5113 { frame 1 { stop(); } } instance of movieClip 5113 { onClipEvent (load) { if (_global.rank > 14) { this.gotoAndStop(2); } } } button 5114 { on (release) { _root.gotoAndStop(69); } } movieClip 5116 { frame 1 { stop(); } } instance of movieClip 5116 { onClipEvent (load) { if (_global.rank > 14) { this.gotoAndStop(2); } } } button 5117 { on (release) { _root.gotoAndStop(70); } } movieClip 5119 { frame 1 { stop(); } } instance of movieClip 5119 { onClipEvent (load) { if (_global.current_area > 9 && _global.aria_girl_array[1].charisma > 1999) { this.gotoAndStop(2); } } } frame 88 { _global.aria_girl = 6; _global.aria_girl_previously_played = 0; _global.current_girl = 0; Mouse.show(); _root.girl.gotoAndStop(_global.aria_girl); _root.tomc._visible = true; _global.do_task(); } frame 88 { hideTooltip(); } instance bg of movieClip 178 { onClipEvent (load) { this.gotoAndStop(_global.current_area); } } instance music of movieClip 603 { onClipEvent (load) { if (_global.music == 1) { this.gotoAndPlay(_global.bgm_music_begin); } } onClipEvent (enterFrame) { if (_global.music == 1) { _global.bgm_music_begin = this._currentframe; } } } instance gallery of movieClip 853 { onClipEvent (load) { this.stop(); } } movieClip 5122 { } button 5124 { on (release) { gotoAndStop(10); } } movieClip 5202 { frame 12 { gotoAndPlay(1); } frame 141 { stop(); } } button 5203 { on (release) { if (sex._currentframe < 13) { sex.gotoAndPlay(13); } } } button 5205 { on (release) { gotoAndStop(13); } } movieClip 5206 { frame 1 { stop(); } instance of movieClip 380 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 380 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } instance of movieClip 380 { onClipEvent (load) { if (_global.v00 == 1) { this.gotoAndStop(2); } } } frame 7 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; _root.girl_result = ''; _root.tomc._visible = false; } frame 8 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; _root.girl_result = ''; _root.tomc._visible = false; if (_root.gallery._currentframe == 1) { _root.music.stop(); _root.gallery.play(); } } frame 9 { _root.girl_result = ''; _root.tomc._visible = false; } frame 10 { _root.music.stop(); _root.gallery.play(); _root.girl_result = ''; _root.tomc._visible = false; } frame 11 { _root.girl_result = ''; _root.tomc._visible = false; _global.arielle_injury = 1; _global.aria_girl_array[_global.aria_girl].obey = 100; } frame 13 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; } } frame 89 { hideTooltip(); } button 5210 { on (release) { --_global.tasks_left; gotoAndStop(2); } } button 5211 { on (release) { gotoAndStop(3); } } button 5213 { on (release) { gotoAndStop(4); } } movieClip 5215 { frame 1 { stop(); } frame 2 { _global.aria_girl_array[_global.jeo].charisma = _global.max_value; _global.aria_girl_array[_global.jeo].space = _global.max_value; _global.aria_girl_array[_global.jeo].ship = _global.max_value; _global.aria_girl_array[_global.jeo].combat = _global.max_value; _root.girl_result = ''; _root.tomc._visible = false; if (_root.gallery._currentframe == 1) { _root.music.stop(); _root.gallery.play(); } } instance sex2 of movieClip 5089 { onClipEvent (load) { this.gotoAndPlay(19); } } frame 4 { _root.gotoAndStop(6); } } button 5216 { on (release) { _root.gallery.gotoAndStop(1); _root.music.play(); if (_global.tasks_left > 0) { _global.aria_girl_array[6].obey = 100; _root.gotoAndStop(6); } else { _root.gotoAndStop(11); } } } frame 90 { hideTooltip(); } movieClip 5217 { frame 1 { stop(); } frame 1 { stext.stext.story_text = 'Jeo: Looks like we got raided. There is a lot missing.'; } frame 2 { stext.stext.story_text = 'Jeo: I need to make sure Arielle and Phia defend the ship from the HANGAR when there is a warning on the ENEMY SHIP window.'; } frame 3 { _global.raid_flag = 0; _root.gotoAndStop(6); } } frame 91 { hideTooltip(); } frame 91 { _global.scene_frame = _root._currentframe; loadMovieNum('story/story_scenes.swf', 1); } instance gallery of movieClip 853 { onClipEvent (load) { this.stop(); } } frame 92 { hideTooltip(); } frame 93 { stop(); _global.update_research_stats = function () { _root.FoodLv = _global.FoodLv; _root.AttkShipLv = _global.AttkShipLv; _root.GatherLv = _global.GatherLv; _root.RallyLv = _global.RallyLv; _root.resources_txt = '' + _global.recources + ' R'; _root.BombAmount = _global.bombs; _root.rt = _global.RaidTrainning; _root.mercw = _global.mercwork; _root.ExploAttkShip = _global.eplosive_ships; _root.sm = _global.psm; _root.nm = _global.pnm; _root.overch = _global.overcharge; _root.AIRobotLv = _global.AIRobot; _root.PrisonerLv = _global.prisoner; _root.tasks_txt = _global.tasks_left; }; _global.update_research_stats(); } frame 93 { hideTooltip(); } movieClip 5220 { frame 1 { stop(); } } movieClip 5221 { frame 1 { _global.e_setup = function (mc) { _global.aria_enemy_num[_global.total_enemies_remaining] = mc; }; _global.shoot = function (mc) { if (_global.action_timer > _global.shoot_cost && (_root.char._currentframe == 1 || _root.char._currentframe == 3) && _root.char.blast._currentframe == 1) { if (_global.action_timer >= 100 && _global.overload_timer >= 100) { if (mc._x < _root.char._x) { _global.charDirection = 3; _root.char.gotoAndStop(3); } else { _global.charDirection = 1; _root.char.gotoAndStop(1); } _root.char.blast.gotoAndPlay(2); _global.overload_timer = 1; _global.action_timer = 1; } else { _global.overload_timer = 1; _global.aria_assult(); if (_global.action_timer >= 100 && _global.aria_girl == 2) { mc.HP -= _global.weapon_damage * 10 + _global.amp_damage_buff; if (random(2) == 0) { mc.HP = 0; } _global.action_timer = 1; } else { mc.HP -= _global.weapon_damage + _global.amp_damage_buff; _global.action_timer -= _global.shoot_cost; } mc.gotoAndPlay(2); if (mc._x < _root.char._x) { _global.charDirection = 3; } else { _global.charDirection = 1; } if (_global.aria_girl == 1) { _root.char.laser.gotoAndPlay(2); } else { if (_global.aria_girl == 2) { _root.char.laser.gotoAndPlay(8); } else { if (_global.aria_girl == 7) { _root.char.laser.gotoAndPlay(14); } } } } } }; } } movieClip 5223 { } instance girl2 of movieClip 468 { onClipEvent (load) { if (_global.v00 == 0) { this.gotoAndStop(_global.aria_girl); } else { this.gotoAndStop(_global.aria_girl + 7); } } } button 5224 { on (release) { if (_global.recources >= 2000) { _global.recources -= 2000; _global.aria_girl_array[1].combat += 10; _global.aria_girl_array[2].combat += 10; _global.aria_girl_array[3].combat += 10; _global.aria_girl_array[4].combat += 10; _global.aria_girl_array[1].space += 10; _global.aria_girl_array[2].space += 10; _global.aria_girl_array[3].space += 10; _global.aria_girl_array[4].space += 10; if (_global.remi_unlocked == 1) { _global.aria_girl_array[6].combat += 10; _global.aria_girl_array[6].space += 10; } } _global.update_research_stats(); if (_global.tasks_left == 0) { _root.gotoAndStop(11); } } } button 5225 { on (release) { if (_global.your_mercenary_count < 2000) { if (_global.recources >= 2000) { _global.recources -= 2000; _global.your_mercenary_count += 100; } if (_global.your_mercenary_count > 2000) { _global.your_mercenary_count = 2000; } _global.update_research_stats(); } } } button 5227 { on (release) { if (_global.recources >= 2000) { _global.recources -= 2000; if (random(4) == 1) { if (random(3) == 1) { _global.prisoner = random(3) + 6; } else { _global.prisoner = random(4) + 2; } } else { _global.prisoner = 1; } if (_global.unlockedAgents[_global.prisoner] == 1) { _global.prisoner = 1; } } _global.update_research_stats(); _root.gotoAndStop(97); } } button 5228 { on (release) { if (_global.recources >= 200) { _global.recources -= 200; ++_global.bombs; } _global.update_research_stats(); } } button 5229 { on (release) { if (_global.RaidTrainning == 0 && _global.recources >= 2000) { _global.recources -= 2000; _global.RaidTrainning = 1; _global.tasks_left -= 1; } _global.update_research_stats(); if (_global.tasks_left == 0) { _root.gotoAndStop(11); } } } button 5230 { on (release) { if (_global.recources >= 20000 && _global.bought_stealth == 0) { _global.recources -= 20000; _global.stealth = 1; _global.stealthsystem = 1; _global.bought_stealth = 1; _global.being_raided = 0; } _global.update_research_stats(); } } button 5231 { on (release) { if (_global.recources >= 3000) { _global.recources -= 3000; _global.critical_raid_trainning = 1; } _global.update_research_stats(); } } button 5232 { on (release) { if (_global.recources >= 100) { _global.recources -= 100; _global.food_supply += 100; } _global.update_research_stats(); } } button 5233 { on (release) { if (_global.recources >= 600) { _global.recources -= 600; _global.arielle_injury = 0; _global.phia_injury = 0; _global.tiffany_injury = 0; _global.bri_injury = 0; _global.tasks_left -= 1; } _global.update_research_stats(); if (_global.tasks_left == 0) { _root.gotoAndStop(11); } } } button 5234 { on (release) { if (_global.recources >= 6000) { _global.recources -= 6000; _global.days_in_same_area = 0; _global.being_raided = 0; } _global.update_research_stats(); } } button 5235 { on (release) { if (_global.recources >= 5000) { _global.recources -= 5000; _root.gotoAndStop(96); } _global.update_research_stats(); } } frame 94 { _root.mod_text = ''; } frame 94 { hideTooltip(); } button 5268 { on (release) { _global.mod_roll(150); gotoAndStop(2); } } movieClip 5271 { frame 1 { stop(); } } frame 95 { _root.mod_text = ''; } frame 95 { hideTooltip(); } button 5275 { on (release) { _global.mod_roll(170); gotoAndStop(2); } } movieClip 5276 { frame 1 { stop(); } } frame 96 { _root.mod_text = ''; } frame 96 { hideTooltip(); } button 5277 { on (release) { _global.mod_roll(180); gotoAndStop(2); } } movieClip 5278 { frame 1 { stop(); } } frame 97 { if (_global.prisoner == 1) { _root.mod_text = 'Agent released!\nShe can be found in the captivity section of the ship.'; } else { if (_global.prisoner == 2) { _root.mod_text = 'Linda released!\nShe can be found in the captivity section of the ship.'; } else { if (_global.prisoner == 3) { _root.mod_text = 'Vux released!\nShe can be found in the captivity section of the ship.'; } else { if (_global.prisoner == 4) { _root.mod_text = 'Candy released!!\nShe can be found in the captivity section of the ship.'; } else { if (_global.prisoner == 5) { _root.mod_text = 'Hanah released!!\nShe can be found in the captivity section of the ship.'; } else { if (_global.prisoner == 6) { _root.mod_text = 'Moiji released!!\nShe can be found in the captivity section of the ship.'; } else { if (_global.prisoner == 7) { _root.mod_text = 'Purin released!!!\nShe can be found in the captivity section of the ship.'; } else { if (_global.prisoner == 8) { _root.mod_text = 'Jaina released!!!\nShe can be found in the captivity section of the ship.'; } } } } } } } } } frame 97 { hideTooltip(); } frame 98 { if (_global.prisoner == 1) { _root.mod_text = 'Agent released!\nShe can be found in the captivity section of the ship.'; } else { if (_global.prisoner == 2) { _root.mod_text = 'Linda released!\nShe can be found in the captivity section of the ship.'; } else { if (_global.prisoner == 3) { _root.mod_text = 'Vux released!\nShe can be found in the captivity section of the ship.'; } else { if (_global.prisoner == 4) { _root.mod_text = 'Candy released!!\nShe can be found in the captivity section of the ship.'; } else { if (_global.prisoner == 5) { _root.mod_text = 'Hanah released!!\nShe can be found in the captivity section of the ship.'; } else { if (_global.prisoner == 6) { _root.mod_text = 'Moiji released!!\nShe can be found in the captivity section of the ship.'; } else { if (_global.prisoner == 7) { _root.mod_text = 'Purin released!!!\nShe can be found in the captivity section of the ship.'; } else { if (_global.prisoner == 8) { _root.mod_text = 'Jaina released!!!\nShe can be found in the captivity section of the ship.'; } } } } } } } } } frame 98 { hideTooltip(); } frame 99 { hideTooltip(); } frame 99 { _global.scene_frame = _root._currentframe; loadMovieNum('story/ARIA_Amp_story_.swf', 1); } frame 100 { hideTooltip(); } frame 100 { _global.scene_frame = _root._currentframe; loadMovieNum('story/ARIA_Arielle_story_.swf', 1); }




http://swfchan.com/38/189367/info.shtml
Created: 6/8 -2019 04:35:47 Last modified: 6/8 -2019 04:35:47 Server time: 29/04 -2024 20:48:24