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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/45575591?noj=FRM45575591-19DC" width="1" height="1"></div>

4.13.2016-wip.swf

This is the info page for
Flash #191531

(Click the ID number above for more basic data on this flash file.)


Text
PRESS ENTER KEY

PRESS ENTER KEY

CREDITS 04                                                                 CREDITS 04

CREDITS 04                                                                 CREDITS 04

NEXUSTK

IKOREA

PRESENTS

EPISODE 1

VANILLA NEXUSTK

4.13.2016

Press [S] to Talk

Press [S] to Talk

LOADING.

LOADING..

LOADING...

LOADING....

[]

Spd

Spd

Fury

Fury

ASV

ASV

Buffs

Buffs

1:1

1:1

HP

HP

MP

MP

EXP

EXP

100

100

99

LvL:99

GM

Rogue

$

$

<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">FILL ME</FONT></P>

1

2

3

4

5

999

999

999

999

999

Hello, how can I help you
today?

[A] Buy [S] Sell
[D] Exit

I think I can accomodate some of the things you need.

UP/Down - Select Item
Left/Right - Select Hotkey
[A] - Buy Item
[D] Cancel

Restore a bit of health

Description:

Beef

Description:

Bundle of coins

Coins(10)

Description:

A Gold bar. Very valuable

Gold Nugget(1k)

Description:

A Ring for merchants

Red Ring

Description:

A Pile of Coins

Coins(100)

Description:

Attack much Faster

Concentration potion

Description:

Craftable. Very valuable.

Dark Amber

Description:

A Weak Ring. All Classes

Purple Ring

Description:

Craftable. HighlyValued.

Amber

Description:

A Single Coin

Coins(1)

Description:

Another Ring

Blue Ring

Description:

A Barbarian delicacy

Tiger Meat

Description:

Restore all health.

Red Potion

Description:

A Basic traning sword

Wooden Sword

Description:

A Strong SteelSword

Steel Saber

Description:

A Samurai Blade

Moonblade

Description:

A Rogues weapon

Dagger

Description:

A Sharper dagger

Blood

Description:

Rogue sword from Hausson Smith

Nimbleblade

Description:

StarMail

Description:

Mail made of moon

Moonmail

Description:

Mail made of sun

SunMail

Description:

Armor made from stars

StarArmor

Description:

Armor made from moon

Moon Armor

Description:

Armor made from Sun

Sun Armor

Description:

Glove made from Titanium

Titanium Glove

Description:

A Sneaky bracelet

Whisper Braclet

Select an item from the
Hotkey Bar to sell.

What're you buying?:

999

999

999

999

999

999

What're you willing to sell today?

Arrows - Select Item
[A] - Sell Item
[S] Confirm / [D] Cancel

What're you selling?:

999

999

999

999

999

999

What're you willing to sell today?

Arrows - Select Item
[A] - Sell Item
[S] Confirm / [D] Cancel

[SELLING]

999

999

999

999

999

0

0

0

0

0

Are you sure?
[S] Confirm - [D] Cancel

I think I can accomodate some of the things you need.

UP/Down - Select Item
Left/Right - Select Hotkey
[A] - Buy Item
[D] Cancel

Are you sure you want to Discard slot X ?

What're you buying?:

999

999

999

999

999

999

25

//~ Load New Scene
//HOLD A - ATTACK
// ARROWKEYS - MOVE
// S - TALK TO NPC
//KEYS  [HOLD F + 1-5] USE ITEM
// [HOLD F + D - KEY - Drop ITEM


//DEBUG
//Y LEVEL UP
// U SPEED POT
// O Toggle Shield

ActionScript [AS1/AS2]

Frame 1
function chat(text, textLimit, textMaxLine) { if (userLog == null) { userLog = new Array(); z_Infotext_input = new Array(); } var linLimit = 30; linOutput = text; var count = (count + 1); z_Infotext_input.push(((name + "") + text) + count); if (userLine >= textLimit) { delete userLog[userLine - textLimit]; ch_display++; userLine++; userLog[userLine] = userLog[userLine] + linOutput; } else if (userLine >= textMaxLine) { ch_display++; userLine++; userLog[userLine] = userLog[userLine] + linOutput; } else { userLine++; userLog[userLine] = userLog[userLine] + linOutput; } ch_display = _root.ch_display; ch_display = userLine - textMaxLine; chatOutput = ((((((((((((((((((((((userLog[1 + ch_display] + "<br>") + userLog[2 + ch_display]) + "<br>") + userLog[3 + ch_display]) + "<br>") + userLog[4 + ch_display]) + "<br>") + userLog[5 + ch_display]) + "<br>") + userLog[6 + ch_display]) + "<br>") + userLog[7 + ch_display]) + "<br>") + userLog[8 + ch_display]) + "<br>") + userLog[9 + ch_display]) + "<br>") + userLog[10 + ch_display]) + "<br>") + userLog[11 + ch_display]) + "<br>") + userLog[12 + ch_display]) + "<br>"; } function game_depth(obj, player) { if (player._y > obj._y) { player.swapDepths(260); } else if (player._y < obj._y) { player.swapDepths(201); } } function game_hitDetect_dungeon(obj, atk, enemy, npc) { hitDetect_dungeon(obj, atk, enemy, npc); } function game_hitDetect(obj, atk, enemy) { hitDetect(obj, atk, enemy); } function game_enemy_castle(obj, spd, auto, aspd, player, provoke) { enemy_attack_castle(obj, auto, aspd, player, provoke); enemy_move_castle(obj, spd, player, provoke); } function enemy_attack_castle(obj, auto, aspd, player, provoke) { if (obj.hitTest(player.hb)) { if (obj.atk == 1) { obj.enemTimer++; if (obj.enemTimer >= aspd) { delete obj.input; delete obj.enemTimer; } if (obj.input == null) { if (obj._currentframe > 10) { obj.gotoAndStop(obj._currentFrame - 5); obj.gotoAndStop(obj._currentFrame + 5); } else if (obj._currentframe < 5) { obj.gotoAndStop(obj._currentFrame + 10); } else { obj.gotoAndStop(obj._currentFrame + 5); } if (pl_ptsnum >= 10) { pl_ptsnum = 1; } else { pl_ptsnum++; } enemy_hitRate = 1; hitRate = (enemy_hitRate + Math.ceil(Math.random() * 100)) - (stats._agi + 10); if (enemyLow == null) { enemyLow = new Array(); enemyHigh = new Array(); enemyLow[0] = 5; enemyHigh[0] = 0; } if (hitRate >= 60) { playerDamage = Math.ceil((Math.random() * enemyLow[0]) + enemyHigh[0]); _root.sound.gotoAndPlay(4); } else { playerDamage = "Miss!"; _root.sound.gotoAndPlay(3); } _root.player_hitpoints.duplicateMovieClip("player_hitpoints" + pl_ptsnum, 650 + pl_ptsnum); if (_root["player_hitpoints" + pl_ptsnum].lx == null) { _root["player_hitpoints" + pl_ptsnum]._x = player._x; _root["player_hitpoints" + pl_ptsnum]._y = player._y; _root["player_hitpoints" + pl_ptsnum].lx = 1; _root["player_hitpoints" + pl_ptsnum].display = playerDamage; } if (playerDamage == "Miss!") { player_health = player_health - 0; } else { _root.plyr_dam_mc.duplicateMovieClip("plyr_dam_mc" + pl_ptsnum, 700 + pl_ptsnum); if (_root["plyr_dam_mc" + pl_ptsnum].lx == null) { _root["plyr_dam_mc" + pl_ptsnum]._x = player._x; _root["plyr_dam_mc" + pl_ptsnum]._y = player._y; _root["plyr_dam_mc" + pl_ptsnum].lx = 1; } if (player_health <= 0) { _root.damage_end.duplicateMovieClip("damage_end_pl" + pl_ptsnum, 800 + pl_ptsnum); if (_root["damage_end_pl" + pl_ptsnum].lx == null) { _root["damage_end_pl" + pl_ptsnum]._x = player._x; _root["damage_end_pl" + pl_ptsnum]._y = player._y; _root["damage_end_pl" + pl_ptsnum].lx = 1; } chat("You have died", 30, 5); removeMovieClip(player); delete obj.ht; delete obj.static; delete obj.atk; delete enemy.ht_AI; } else { player_health = player_health - playerDamage; } } obj.input = 1; } } } else { delete obj.input; } } function enemy_move_castle(obj, spd, player) { if (obj.lx == null) { obj.gotoAndStop(obj._currentframe + 5); obj.lx = 1; } if (obj.hitTest(player.hb)) { } else if (obj.atk == 1) { if (obj._x > player._x) { obj._xscale = 100; if (Math.abs(obj._y - player._y) < 20) { obj.gotoAndStop(3); obj._x = obj._x - spd; } else if (Math.abs(obj._x - player._x) < 20) { if (obj._y > player._y) { obj.gotoAndStop(5); obj._y = obj._y - spd; } else { obj.gotoAndStop(1); obj._y = obj._y + spd; } } else if (obj._y > player._y) { obj.gotoAndStop(4); obj._y = obj._y - spd; obj._x = obj._x - spd; } else if (obj._y < player._y) { obj.gotoAndStop(2); obj._y = obj._y + spd; obj._x = obj._x - spd; } } if (obj._x < player._x) { obj._xscale = -100; if (Math.abs(obj._y - player._y) < 10) { obj.gotoAndStop(3); obj._x = obj._x + spd; } else if (obj._y > player._y) { obj.gotoAndStop(4); obj._y = obj._y - spd; obj._x = obj._x + spd; } else if (obj._y < player._y) { obj.gotoAndStop(2); obj._y = obj._y + spd; obj._x = obj._x + spd; } } } } function hitDetect_castle(obj, atk, enemy, provoke) { if (enemy._x > 240) { enemy._x = 0; enemy._y = Math.ceil(Math.random() * 240); } if (enemy._x < 0) { enemy._x = 240; } if (enemy._y > 240) { enemy._y = 0; enemy._x = Math.ceil(Math.random() * 240); } if (enemy._y < 0) { enemy._y = 240; } if (enemy.atk == null) { if (enemy._x > 240) { enemy._x = 0; } if (enemy._x < 0) { enemy._x = 240; } if (enemy._y > 240) { enemy._y = 0; } if (enemy._y < 0) { enemy._y = 240; } spd = 2.5; if (enemy.move == 1) { enemy._y = enemy._y + spd; animate(enemy, 1); } if (enemy.move == 2) { enemy._x = enemy._x + spd; enemy._y = enemy._y + spd; animate(enemy, 2); enemy._xscale = -100; } if (enemy.move == 3) { enemy._x = enemy._x + spd; animate(enemy, 3); enemy._xscale = -100; } if (enemy.move == 4) { enemy._x = enemy._x + spd; enemy._y = enemy._y - spd; animate(enemy, 4); enemy._xscale = -100; } if (enemy.move == 5) { enemy._y = enemy._y - spd; animate(enemy, 5); } if (enemy.move == 6) { enemy._y = enemy._y - spd; enemy._x = enemy._x - spd; animate(enemy, 4); enemy._xscale = 100; } if (enemy.move == 7) { enemy._x = enemy._x - spd; animate(enemy, 3); enemy._xscale = 100; } if (enemy.move == 8) { enemy._x = enemy._x - spd; enemy._y = enemy._y + spd; animate(enemy, 2); enemy._xscale = 100; } if (enemy.move >= 9) { if (enemy._currentframe > 5) { enemy.gotoAndStop(enemy._currentframe - 5); enemy.gotoAndStop(enemy._currentframe + 5); } else { enemy.gotoAndStop(enemy._currentframe + 5); } } } if (enemy.ht_AI == null) { enemy.ht_AI = Math.ceil((Math.random() * 80) + 120); } if (enemy.ht >= enemy.ht_AI) { delete enemy.atk; delete enemy.ht; delete enemy.static; if (enemy.atk == null) { enemy.move = Math.ceil(Math.random() * 12); } if (enemy.atk == 1) { delete enemy.move; } if (enemy._currentframe > 5) { enemy.gotoAndStop(enemy._currentframe - 5); enemy.gotoAndStop(enemy._currentframe + 5); } else { enemy.gotoAndStop(enemy._currentframe + 5); } } else { enemy.ht++; } if (enemy.hitTest(obj) && (enemy.provoking >= 5)) { enemy.atk = 1; enemy.provoked = 1; } if (enemy.hitTest(provoke)) { if (enemy.provoking >= 5) { var provoked_nme; while (provoked_nme < 6) { _root["enemy" + provoked_nme].atk = 1; _root["enemy" + provoked_nme].provoked = 1; provoked_nme++; } enemy.atk = 1; enemy.provoked = 1; delete enemy.provoking; } if (enemy.provoking < 5) { enemy.provoking++; } } if (Math.abs(enemy._y - obj._y) < 60) { if (Math.abs(enemy._x - obj._x) < 60) { if (enemy.provoked == 1) { enemy.atk = 1; } } } if (enemy.health == null) { enemy.health = 30; enemy.exp = 20; } if (atk.hitTest(enemy)) { plhitRate = (player_hitRate + Math.ceil(Math.random() * 100)) + (stats_dex + base_dex); player_hitRate = 40; if (plhitRate >= 100) { _root.sound.gotoAndPlay(2); damage = Math.ceil(((Math.random() * weaponHigh[0]) + weaponLow[0]) + (stats_str + (base_str / 10))); _root.enemyRO = _root.enemyRO + (((((damage + ":") + enemy.health) + "current ") + (enemy.health - damage)) + "<br>"); enemy.health = enemy.health - damage; odometer = odometer + 1; atk._x = -200; atk._y = -200; if (weaponarray == null) { weaponLow = new Array(); weaponHigh = new Array(); weaponLow[0] = 1; weaponHigh[0] = 5; weaponarray = 1; } } else { damage = "Miss!"; _root.enemyRO = _root.enemyRO + (((damage + ":") + enemy.health) + "<br>"); odometer = odometer + 1; atk._x = -200; atk._y = -200; } if (pointsnum == null) { pointsnum = 1; } if (pointsnum >= 10) { pointsnum = 1; } else { pointsnum++; } if (plhitRate >= 80) { _root.damage_mc.duplicateMovieClip("damage_mc" + pointsnum, 500 + pointsnum); if (_root["damage_mc" + pointsnum].lx == null) { _root["damage_mc" + pointsnum]._x = enemy._x; _root["damage_mc" + pointsnum]._y = enemy._y; _root["damage_mc" + pointsnum].lx = 1; } _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 600 + pointsnum); if (_root["nme_hitpoints" + pointsnum].lx == null) { _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y; _root["nme_hitpoints" + pointsnum].lx = 1; } delete enemy.atk; } else { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 600 + pointsnum); if (_root["nme_hitpoints" + pointsnum].lx == null) { _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y; _root["nme_hitpoints" + pointsnum].lx = 1; } } if (enemy.health <= 0) { _root.damage_end.duplicateMovieClip("damage_end" + pointsnum, 550 + pointsnum); if (_root["damage_end" + pointsnum].lx == null) { _root["damage_end" + pointsnum]._x = enemy._x; _root["damage_end" + pointsnum]._y = enemy._y; _root["damage_end" + pointsnum].lx = 1; } ItemSpawn(); value = 20; if (level >= 99) { stats_exp = tnl; } else { stats_exp = stats_exp + value; } chat(value + " Experience", 30, 5); enemy._x = -100; enemy._y = 240; enemy.health = 30; } } plimit = 10; _root["nme_hitpoints" + pointsnum].display = damage; } function game_hitDetect_castle(obj, atk, enemy, provoke) { hitDetect_castle(obj, atk, enemy, provoke); } function game_enemy(obj, spd, auto, aspd, player) { enemy_attack(obj, auto, aspd, player); enemy_move(obj, spd, player); } function enemy_attack(obj, auto, aspd, player) { if (obj.hitTest(player.hb)) { obj.enemTimer++; if (obj.enemTimer >= aspd) { delete obj.input; delete obj.enemTimer; } if (obj.input == null) { if (obj._currentframe > 10) { obj.gotoAndStop(obj._currentFrame - 5); obj.gotoAndStop(obj._currentFrame + 5); } else if (obj._currentframe < 5) { obj.gotoAndStop(obj._currentFrame + 10); } else { obj.gotoAndStop(obj._currentFrame + 5); } if (pl_ptsnum >= 10) { pl_ptsnum = 1; } else { pl_ptsnum++; } enemy_hitRate = 1; hitRate = (enemy_hitRate + Math.ceil(Math.random() * 100)) - (stats._agi + 10); if (enemyLow == null) { enemyLow = new Array(); enemyHigh = new Array(); enemyLow[0] = 5; enemyHigh[0] = 0; } if (hitRate >= 60) { playerDamage = Math.ceil((Math.random() * enemyLow[0]) + enemyHigh[0]); _root.sound.gotoAndPlay(4); } else { playerDamage = "Miss!"; _root.sound.gotoAndPlay(3); } _root.player_hitpoints.duplicateMovieClip("player_hitpoints" + pl_ptsnum, 650 + pl_ptsnum); if (_root["player_hitpoints" + pl_ptsnum].lx == null) { _root["player_hitpoints" + pl_ptsnum]._x = player._x; _root["player_hitpoints" + pl_ptsnum]._y = player._y; _root["player_hitpoints" + pl_ptsnum].lx = 1; _root["player_hitpoints" + pl_ptsnum].display = playerDamage; } if (playerDamage == "Miss!") { player_health = player_health - 0; } else { _root.plyr_dam_mc.duplicateMovieClip("plyr_dam_mc" + pl_ptsnum, 700 + pl_ptsnum); if (_root["plyr_dam_mc" + pl_ptsnum].lx == null) { _root["plyr_dam_mc" + pl_ptsnum]._x = player._x; _root["plyr_dam_mc" + pl_ptsnum]._y = player._y; _root["plyr_dam_mc" + pl_ptsnum].lx = 1; } if (player_health <= 0) { _root.damage_end.duplicateMovieClip("damage_end_pl" + pl_ptsnum, 800 + pl_ptsnum); if (_root["damage_end_pl" + pl_ptsnum].lx == null) { _root["damage_end_pl" + pl_ptsnum]._x = player._x; _root["damage_end_pl" + pl_ptsnum]._y = player._y; _root["damage_end_pl" + pl_ptsnum].lx = 1; } chat("You have died", 30, 5); removeMovieClip(player); delete obj.ht; delete obj.static; delete obj.atk; delete enemy.ht_AI; } else { player_health = player_health - playerDamage; } } obj.input = 1; } } else { delete obj.input; } } function enemy_move(obj, spd, player) { if (obj.lx == null) { obj.gotoAndStop(obj._currentframe + 5); obj.lx = 1; } if (obj.hitTest(player.hb)) { } else if (obj.atk == 1) { if (obj._x > player._x) { obj._xscale = 100; if (Math.abs(obj._y - player._y) < 20) { obj.gotoAndStop(3); obj._x = obj._x - spd; } else if (Math.abs(obj._x - player._x) < 20) { if (obj._y > player._y) { obj.gotoAndStop(5); obj._y = obj._y - spd; } else { obj.gotoAndStop(1); obj._y = obj._y + spd; } } else if (obj._y > player._y) { obj.gotoAndStop(4); obj._y = obj._y - spd; obj._x = obj._x - spd; } else if (obj._y < player._y) { obj.gotoAndStop(2); obj._y = obj._y + spd; obj._x = obj._x - spd; } } if (obj._x < player._x) { obj._xscale = -100; if (Math.abs(obj._y - player._y) < 10) { obj.gotoAndStop(3); obj._x = obj._x + spd; } else if (obj._y > player._y) { obj.gotoAndStop(4); obj._y = obj._y - spd; obj._x = obj._x + spd; } else if (obj._y < player._y) { obj.gotoAndStop(2); obj._y = obj._y + spd; obj._x = obj._x + spd; } } } } function game_items_dungeon(char, item) { function potionuse() { _root.purge_effect_mc.duplicateMovieClip("purge" + itemuse, 990 + itemuse); if (_root["purge" + itemuse].lx == null) { _root["purge" + itemuse]._x = char._x; _root["purge" + itemuse]._y = char._y; _root.sounditem.gotoAndStop(4); _root["purge" + itemuse].gotoAndPlay(1); _root["purge" + itemuse].lx = 1; } } function dropEngine(value) { _root.t = _root.hud_mc1.macro._currentframe; if (dropitem == null) { if (_root.hud_mc1.macro._currentframe == value) { if (ItemNum[value] <= 1) { delete ItemArraynum[value]; delete ItemNum[value]; } else { ItemNum[value] = ItemNum[value] - 1; } } dropht = 1; useitem = 1; arraynum = 1; } } function useEngine(value) { _root.t = _root.hud_mc1.macro._currentframe; if (useitem == null) { if (_root.hud_mc1.macro._currentframe == value) { if (ItemArraynum[value] == 1) { beef_use = 1; } if (ItemArraynum[value] == 13) { redpot_use = 1; } if (ItemArraynum[value] == 6) { if (concpot_use == 1) { delete concpotTimer; } concpot_use = 1; } ItemNum[value] = ItemNum[value] - 1; if (ItemNum[value] <= 0) { delete ItemArraynum[value]; delete ItemNum[value]; } } dropht = 1; useitem = 1; arraynum = 1; } } function Inventory(KEY1, KEY2, KEY3, KEY4, KEY5, KEY6) { if (Key.isDown(KEY1)) { if (a_key == null) { keys = 1; useEngine(keys); a_key = 1; } } else { delete a_key; delete useitem; } if (Key.isDown(KEY2)) { if (b_key == null) { keys = 2; useEngine(keys); b_key = 1; } } else { delete b_key; delete useitem; } if (Key.isDown(KEY3)) { if (c_key == null) { keys = 3; useEngine(keys); c_key = 1; } } else { delete c_key; delete useitem; } if (Key.isDown(KEY4)) { if (x_key == null) { keys = 4; useEngine(keys); x_key = 1; } } else { delete x_key; delete useitem; } if (Key.isDown(KEY5)) { if (e_key == null) { keys = 5; useEngine(keys); e_key = 1; } } else { delete e_key; delete useitem; } if (Key.isDown(KEY6)) { if (d_key == null) { if (ItemNum[1] < 1) { } else { dropEngine(keys); d_key = 1; } } } else { delete d_key; delete useitem; delete dropitem; } } function goldcollector(obj) { if (enemyitem == 2) { gold = gold + itemGold[1]; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[1]) + ")", 30, 5); removeMovieClip(obj); delete enemyitem; } else if (enemyitem == 3) { gold = gold + itemGold[2]; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[2]) + ")", 30, 5); removeMovieClip(obj); delete enemyitem; } else if (enemyitem == 5) { gold = gold + itemGold[3]; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[3]) + ")", 30, 5); removeMovieClip(obj); delete enemyitem; } else if (enemyitem == 10) { gold = gold + itemGold[4]; _root.sounditem.gotoAndStop(3); removeMovieClip(obj); chat(((itemMsg[enemyItem] + "(") + itemGold[4]) + ")", 30, 5); delete enemyitem; } } function macrofiller(obj) { if (itemArraynum[1] == enemyitem) { itemNum[1] = itemNum[1] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[1]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[2] == enemyitem) { itemNum[2] = itemNum[2] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[2]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[3] == enemyitem) { itemNum[3] = itemNum[3] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[3]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[4] == enemyitem) { itemNum[4] = itemNum[4] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[4]) + ")", 30, 5); removeMovieClip(obj); } else if (itemArraynum[5] == enemyitem) { itemNum[5] = itemNum[5] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[5]) + ")", 30, 5); removeMovieClip(obj); } else if (arraynum < 6) { if ((((enemyitem == 2) || (enemyitem == 3)) || (enemyitem == 5)) || (enemyitem == 10)) { goldcollector(obj); removeMovieClip(obj); } else { itemArraynum[arraynum] = enemyitem; itemNum[arraynum] = itemNum[arraynum] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[arraynum]) + ")", 30, 5); removeMovieClip(obj); } } else { goldcollector(obj); } } function arrayfiller() { if (ItemArraynum[1] == null) { arraynum = 1; } else if (ItemArraynum[2] == null) { arraynum = 2; } else if (ItemArraynum[3] == null) { arraynum = 3; } else if (ItemArraynum[4] == null) { arraynum = 4; } else if (ItemArraynum[5] == null) { arraynum = 5; } else { arraynum = 6; } } if (keys == null) { keys = 1; } if (beef_use == 1) { chat("Your ate Beef", 30, 5); if (player_health >= stats_health) { player_health = stats_health; } var i; while ((player_health < stats_health) && (i < 50)) { (player_health++) && (i++); } _root.sounditem.gotoAndStop(2); delete beef_use; } if (redpot_use == 1) { potionuse(); chat("Your drank a red potion", 30, 5); player_health = stats_health; delete redpot_use; } if (potUsage == null) { potUsage = new Array(); potUsage[1] = 8; potUsage[2] = 10; potUsage[3] = 12; } if (concpot_use == 1) { if (itemuse >= 10) { itemuse = 1; } if (concpotTimer == null) { itemuse++; potionuse(); chat("Your drank a speed potion", 30, 5); if (PotNum == 3) { } else { PotNum++; } concpotTimer = 10000 / PotNum; } if (concpotTimer <= 0) { delete PotNum; delete concpot_use; delete concpotTimer; chat("Your increased speed is gone", 30, 5); } else { if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - (potUsage[PotNum] + base_agi); } concpotTimer = concpotTimer - 10; } } else { if (stats_agi_full == null) { stats_agi_full = stats_agi - base_agi; } if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - base_agi; } } if (PotNum == null) { concpot_time = 10000; } else { concpot_time = 10000 / PotNum; } if (Key.isDown(70)) { item_usage = 1; } else { delete item_usage; } if (itemArray == null) { itemArraynum = new Array(); itemArray = new Array(); itemNum = new Array(); itemGold = new Array(); itemMsg = new Array(); itemGold[0] = null; itemGold[1] = 10; itemGold[2] = 1000; itemGold[3] = 100; itemGold[4] = 1; itemMsg[0] = null; itemMsg[1] = "Beef"; itemMsg[2] = "Coins"; itemMsg[3] = "Gold"; itemMsg[4] = "Red Ring"; itemMsg[5] = "Coins100"; itemMsg[6] = "Concentration potion"; itemMsg[7] = "Dark Amber"; itemMsg[8] = "Purple Ring"; itemMsg[9] = "Amber"; itemMsg[10] = "1 Coin"; itemMsg[11] = "Blue Ring"; itemMsg[12] = "Tiger Meat"; itemMsg[13] = "Red potion"; itemMsg[14] = "Wooden saber"; itemMsg[15] = "Sword"; itemMsg[16] = "Moonblade"; itemMsg[17] = "Dagger"; itemMsg[18] = "Blood"; itemMsg[19] = "Nimble Blade"; itemMsg[20] = "Star Scale Mail"; itemMsg[21] = "Moon Scale Mail"; itemMsg[22] = "Sun Scale Mail"; itemMsg[23] = "Star Armor"; itemMsg[24] = "Moon Armor"; itemMsg[25] = "Sun Armor"; itemMsg[26] = "Titanium Glove"; itemMsg[27] = "Whisper Bracelet"; itemMsg[28] = "Empty"; itemFillOrder = newArray(); itemNum[1] = 5; itemArraynum[1] = 6; itemNum[2] = 1; itemArraynum[2] = 20; itemNum[3] = 1; itemArraynum[3] = 13; itemNum[4] = 20; itemArraynum[4] = 1; } if (item_usage == 1) { if (sellpage == 1) { } else { Inventory(49, 50, 51, 52, 53, 68); } itembox1 = itemNum[1]; itembox2 = itemNum[2]; itembox3 = itemNum[3]; itembox4 = itemNum[4]; itembox5 = itemNum[5]; } var i_sheet = 1; while (i_sheet < 7) { if (_root["item" + i_sheet].hitTest(char.hb)) { enemyitem = _root["item" + i_sheet]._currentframe; enemydeath = 1; } if (enemydeath == 1) { if (arraynum >= 6) { arrayfiller(); macrofiller(_root["item" + i_sheet]); } else { arrayfiller(); macrofiller(_root["item" + i_sheet]); } delete enemydeath; } i_sheet++; } } function game_items_castle(char, item) { function dropEngine_castle(value) { _root.t = _root.hud_mc1.macro._currentframe; if (dropitem == null) { if (_root.hud_mc1.macro._currentframe == value) { if (ItemNum[value] <= 1) { delete ItemArraynum[value]; delete ItemNum[value]; } else { ItemNum[value] = ItemNum[value] - 1; } } dropht = 1; useitem = 1; arraynum = 1; } } function useEngine_castle(value) { _root.t = _root.hud_mc1.macro._currentframe; if (useitem == null) { if (_root.hud_mc1.macro._currentframe == value) { if (ItemNum[value] <= 0) { delete ItemArraynum[value]; delete ItemNum[value]; } } dropht = 1; useitem = 1; arraynum = 1; } } function Inventory(KEY1, KEY2, KEY3, KEY4, KEY5, KEY6) { if (Key.isDown(KEY1)) { if (a_key == null) { if (item.hitTest(char)) { arraynum = 1; } else { keys = 1; useEngine_castle(keys); } a_key = 1; } } else { delete a_key; delete useitem; } if (Key.isDown(KEY2)) { if (b_key == null) { if (item.hitTest(char)) { arraynum = 2; } else { keys = 2; useEngine_castle(keys); } b_key = 1; } } else { delete b_key; delete useitem; } if (Key.isDown(KEY3)) { if (c_key == null) { if (item.hitTest(char)) { arraynum = 3; } else { keys = 3; useEngine_castle(keys); } c_key = 1; } } else { delete c_key; delete useitem; } if (Key.isDown(KEY4)) { if (x_key == null) { if (item.hitTest(char)) { arraynum = 4; } else { keys = 4; useEngine_castle(keys); } x_key = 1; } } else { delete x_key; delete useitem; } if (Key.isDown(KEY5)) { if (e_key == null) { if (item.hitTest(char)) { arraynum = 5; } else { keys = 5; useEngine(keys); } e_key = 1; } } else { delete e_key; delete useitem; } if (Key.isDown(KEY6)) { if (d_key == null) { if (ItemNum[1] < 1) { } else { if (item.hitTest(char)) { arraynum = 1; } else { dropEngine_castle(keys); } d_key = 1; } } } else { delete d_key; delete dropitem; } } if (keys == null) { keys = 1; } itembox1 = itemNum[1]; itembox2 = itemNum[2]; itembox3 = itemNum[3]; itembox4 = itemNum[4]; itembox5 = itemNum[5]; stats_agi_full = stats_agi - base_agi; if (itemArray == null) { itemArraynum = new Array(); itemArray = new Array(); itemNum = new Array(); itemGold = new Array(); itemMsg = new Array(); itemGold[0] = null; itemGold[1] = 10; itemGold[2] = 1000; itemGold[3] = 100; itemGold[4] = 1; itemMsg[1] = "Beef"; itemMsg[6] = "Concentration potion"; itemMsg[13] = "Red potion"; itemMsg[14] = "Wooden saber"; itemMsg[20] = "Star Scale Mail"; itemFillOrder = newArray(); itemNum[1] = 5; itemArraynum[1] = 6; itemNum[2] = 1; itemArraynum[2] = 20; itemNum[3] = 10; itemArraynum[3] = 13; itemNum[4] = 20; itemArraynum[4] = 1; } } function game_items(char, item) { function dropEngine(value) { _root.t = _root.hud_mc1.macro._currentframe; if (dropitem == null) { if (_root.hud_mc1.macro._currentframe == value) { if (ItemNum[value] <= 1) { delete ItemArraynum[value]; delete ItemNum[value]; } else { ItemNum[value] = ItemNum[value] - 1; } } dropht = 1; useitem = 1; arraynum = 1; } } function useEngine(value) { _root.t = _root.hud_mc1.macro._currentframe; if (useitem == null) { if (_root.hud_mc1.macro._currentframe == value) { if (ItemArraynum[value] == 1) { beef_use = 1; } if (ItemArraynum[value] == 13) { redpot_use = 1; } if (ItemArraynum[value] == 6) { if (concpot_use == 1) { delete concpotTimer; } concpot_use = 1; } ItemNum[value] = ItemNum[value] - 1; if (ItemNum[value] <= 0) { delete ItemArraynum[value]; delete ItemNum[value]; } } dropht = 1; useitem = 1; arraynum = 1; } } function Inventory(KEY1, KEY2, KEY3, KEY4, KEY5, KEY6) { if (Key.isDown(KEY1)) { if (a_key == null) { if (item.hitTest(char)) { arraynum = 1; } else { keys = 1; useEngine(keys); } a_key = 1; } } else { delete a_key; delete useitem; } if (Key.isDown(KEY2)) { if (b_key == null) { if (item.hitTest(char)) { arraynum = 2; } else { keys = 2; useEngine(keys); } b_key = 1; } } else { delete b_key; delete useitem; } if (Key.isDown(KEY3)) { if (c_key == null) { if (item.hitTest(char)) { arraynum = 3; } else { keys = 3; useEngine(keys); } c_key = 1; } } else { delete c_key; delete useitem; } if (Key.isDown(KEY4)) { if (x_key == null) { if (item.hitTest(char)) { arraynum = 4; } else { keys = 4; useEngine(keys); } x_key = 1; } } else { delete x_key; delete useitem; } if (Key.isDown(KEY5)) { if (e_key == null) { if (item.hitTest(char)) { arraynum = 5; } else { keys = 5; useEngine(keys); } e_key = 1; } } else { delete e_key; delete useitem; } if (Key.isDown(KEY6)) { if (d_key == null) { if (ItemNum[1] < 1) { } else { if (item.hitTest(char)) { arraynum = 1; } else { dropEngine(keys); } d_key = 1; } } } else { delete d_key; delete dropitem; } } function goldcollector() { if (enemyitem == 2) { gold = gold + itemGold[1]; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[1]) + ")", 30, 5); delete enemyitem; } else if (enemyitem == 3) { gold = gold + itemGold[2]; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[2]) + ")", 30, 5); delete enemyitem; } else if (enemyitem == 5) { gold = gold + itemGold[3]; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[3]) + ")", 30, 5); delete enemyitem; } else if (enemyitem == 10) { gold = gold + itemGold[4]; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemGold[4]) + ")", 30, 5); delete enemyitem; } } function macrofiller() { if (itemArraynum[1] == enemyitem) { itemNum[1] = itemNum[1] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[1]) + ")", 30, 5); } else if (itemArraynum[2] == enemyitem) { itemNum[2] = itemNum[2] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[2]) + ")", 30, 5); } else if (itemArraynum[3] == enemyitem) { itemNum[3] = itemNum[3] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[3]) + ")", 30, 5); } else if (itemArraynum[4] == enemyitem) { itemNum[4] = itemNum[4] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[4]) + ")", 30, 5); } else if (itemArraynum[5] == enemyitem) { itemNum[5] = itemNum[5] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[5]) + ")", 30, 5); } else if (arraynum < 6) { if ((((enemyitem == 2) || (enemyitem == 3)) || (enemyitem == 5)) || (enemyitem == 10)) { goldcollector(); } else { itemArraynum[arraynum] = enemyitem; itemNum[arraynum] = itemNum[arraynum] + 1; _root.sounditem.gotoAndStop(3); chat(((itemMsg[enemyItem] + "(") + itemNum[arraynum]) + ")", 30, 5); } } else { goldcollector(); } } function arrayfiller() { if (ItemArraynum[1] == null) { arraynum = 1; } else if (ItemArraynum[2] == null) { arraynum = 2; } else if (ItemArraynum[3] == null) { arraynum = 3; } else if (ItemArraynum[4] == null) { arraynum = 4; } else if (ItemArraynum[5] == null) { arraynum = 5; } else { arraynum = 6; } } function potionuse() { _root.purge_effect_mc.duplicateMovieClip("purge" + itemuse, 990 + itemuse); if (_root["purge" + itemuse].lx == null) { _root["purge" + itemuse]._x = char._x; _root["purge" + itemuse]._y = char._y; _root.sounditem.gotoAndStop(4); _root["purge" + itemuse].gotoAndPlay(1); _root["purge" + itemuse].lx = 1; } } if (beef_use == 1) { chat("Your ate Beef", 30, 5); if (player_health >= stats_health) { player_health = stats_health; } var i; while ((player_health < stats_health) && (i < 50)) { (player_health++) && (i++); } _root.sounditem.gotoAndStop(2); delete beef_use; } if (redpot_use == 1) { potionuse(); chat("Your drank a red potion", 30, 5); player_health = stats_health; delete redpot_use; } if (potUsage == null) { potUsage = new Array(); potUsage[1] = 8; potUsage[2] = 10; potUsage[3] = 12; } if (concpot_use == 1) { if (itemuse >= 10) { itemuse = 1; } if (concpotTimer == null) { itemuse++; potionuse(); chat("Your drank a speed potion", 30, 5); if (PotNum == 3) { } else { PotNum++; } concpotTimer = 10000 / PotNum; } if (concpotTimer <= 0) { delete PotNum; delete concpot_use; delete concpotTimer; chat("Your increased speed is gone", 30, 5); } else { if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - (potUsage[PotNum] + base_agi); } concpotTimer--; } } else { if (stats_agi_full == null) { stats_agi_full = stats_agi - base_agi; } if (stats_agi_full < 2) { stats_agi_full = 2.96; } else { stats_agi_full = stats_agi - base_agi; } } if (PotNum == null) { concpot_time = 10000; } else { concpot_time = 10000 / PotNum; } if (keys == null) { keys = 1; } Inventory(49, 50, 51, 52, 53, 68); itembox1 = itemNum[1]; itembox2 = itemNum[2]; itembox3 = itemNum[3]; itembox4 = itemNum[4]; itembox5 = itemNum[5]; if (itemArray == null) { itemArraynum = new Array(); itemArray = new Array(); itemNum = new Array(); itemGold = new Array(); itemMsg = new Array(); itemGold[0] = null; itemGold[1] = 10; itemGold[2] = 1000; itemGold[3] = 100; itemGold[4] = 1; itemMsg[0] = null; itemMsg[1] = "Beef"; itemMsg[2] = "Coins"; itemMsg[3] = "Gold"; itemMsg[4] = "Red Ring"; itemMsg[5] = "Coins100"; itemMsg[6] = "Concentration potion"; itemMsg[7] = "Dark Amber"; itemMsg[8] = "Purple Ring"; itemMsg[9] = "Amber"; itemMsg[10] = "1 Coin"; itemMsg[11] = "Blue Ring"; itemMsg[12] = "Tiger Meat"; itemMsg[13] = "Red potion"; itemMsg[14] = "Wooden saber"; itemMsg[15] = "Sword"; itemMsg[16] = "Moonblade"; itemMsg[17] = "Dagger"; itemMsg[18] = "Blood"; itemMsg[19] = "Nimble Blade"; itemMsg[20] = "Star Scale Mail"; itemMsg[21] = "Moon Scale Mail"; itemMsg[22] = "Sun Scale Mail"; itemMsg[23] = "Star Armor"; itemMsg[24] = "Moon Armor"; itemMsg[25] = "Sun Armor"; itemMsg[26] = "Titanium Glove"; itemMsg[27] = "Whisper Bracelet"; itemMsg[28] = "Empty"; itemFillOrder = newArray(); itemNum[1] = 5; itemArraynum[1] = 6; itemNum[2] = 1; itemArraynum[2] = 20; itemNum[3] = 10; itemArraynum[3] = 13; itemNum[4] = 20; itemArraynum[4] = 1; } if (arraynum == null) { arraynum = 0; } if (enemydeath == 1) { if (arraynum >= 6) { arrayfiller(); macrofiller(); } else { arrayfiller(); macrofiller(); } delete enemydeath; } } function hitDetect_dungeon(obj, atk, enemy, npc) { if (enemy.atk == null) { spd = 2.5; if (enemy.move == 1) { enemy._y = enemy._y + spd; animate(enemy, 1); } if (enemy.move == 2) { enemy._x = enemy._x + spd; enemy._y = enemy._y + spd; animate(enemy, 2); enemy._xscale = -100; } if (enemy.move == 3) { enemy._x = enemy._x + spd; animate(enemy, 3); enemy._xscale = -100; } if (enemy.move == 4) { enemy._x = enemy._x + spd; enemy._y = enemy._y - spd; animate(enemy, 4); enemy._xscale = -100; } if (enemy.move == 5) { enemy._y = enemy._y - spd; animate(enemy, 5); } if (enemy.move == 6) { enemy._y = enemy._y - spd; enemy._x = enemy._x - spd; animate(enemy, 4); enemy._xscale = 100; } if (enemy.move == 7) { enemy._x = enemy._x - spd; animate(enemy, 3); enemy._xscale = 100; } if (enemy.move == 8) { enemy._x = enemy._x - spd; enemy._y = enemy._y + spd; animate(enemy, 2); enemy._xscale = 100; } if (enemy.move >= 9) { if (enemy._currentframe > 5) { enemy.gotoAndStop(enemy._currentframe - 5); enemy.gotoAndStop(enemy._currentframe + 5); } else { enemy.gotoAndStop(enemy._currentframe + 5); } } } if (enemy.ht_AI == null) { enemy.ht_AI = Math.ceil((Math.random() * 80) + 120); } if (enemy.ht >= enemy.ht_AI) { delete enemy.atk; delete enemy.ht; delete enemy.static; if (enemy.atk == null) { enemy.move = Math.ceil(Math.random() * 12); } if (enemy.atk == 1) { delete enemy.move; } if (enemy._currentframe > 5) { enemy.gotoAndStop(enemy._currentframe - 5); enemy.gotoAndStop(enemy._currentframe + 5); } else { enemy.gotoAndStop(enemy._currentframe + 5); } } else { enemy.ht++; } if (enemy.hitTest(obj)) { enemy.atk = 1; } if (Math.abs(enemy._y - obj._y) < 100) { if (Math.abs(enemy._x - obj._x) < 100) { enemy.atk = 1; } } if (enemy.health == null) { enemy.health = 30; enemy.exp = 125; } if (atk.hitTest(enemy)) { plhitRate = (player_hitRate + Math.ceil(Math.random() * 100)) + (stats_dex + base_dex); player_hitRate = 40; if (plhitRate >= 100) { _root.sound.gotoAndPlay(2); damage = Math.ceil(((Math.random() * weaponHigh[0]) + weaponLow[0]) + (stats_str + (base_str / 10))); _root.enemyRO = _root.enemyRO + (((((damage + ":") + enemy.health) + "current ") + (enemy.health - damage)) + "<br>"); enemy.health = enemy.health - damage; odometer = odometer + 1; atk._x = 999; atk._y = 999; if (weaponarray == null) { weaponLow = new Array(); weaponHigh = new Array(); weaponLow[0] = 1; weaponHigh[0] = 5; weaponarray = 1; } } else { damage = "Miss!"; _root.enemyRO = _root.enemyRO + (((damage + ":") + enemy.health) + "<br>"); odometer = odometer + 1; atk._x = -200; atk._y = -200; } if (pointsnum == null) { pointsnum = 1; } if (pointsnum >= 10) { pointsnum = 1; } else { pointsnum++; } if (plhitRate >= 80) { _root.damage_mc.duplicateMovieClip("damage_mc" + pointsnum, 500 + pointsnum); if (_root["damage_mc" + pointsnum].lx == null) { _root["damage_mc" + pointsnum]._x = enemy._x; _root["damage_mc" + pointsnum]._y = enemy._y; _root["damage_mc" + pointsnum].lx = 1; } _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 600 + pointsnum); if (_root["nme_hitpoints" + pointsnum].lx == null) { _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y; _root["nme_hitpoints" + pointsnum].lx = 1; } delete enemy.atk; } else { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 600 + pointsnum); if (_root["nme_hitpoints" + pointsnum].lx == null) { _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y; _root["nme_hitpoints" + pointsnum].lx = 1; } } if (enemy.health <= 0) { _root.damage_end.duplicateMovieClip("damage_end" + pointsnum, 550 + pointsnum); if (_root["damage_end" + pointsnum].lx == null) { _root["damage_end" + pointsnum]._x = enemy._x; _root["damage_end" + pointsnum]._y = enemy._y; _root["damage_end" + pointsnum].lx = 1; } enemydeath = 1; enemyitem = Math.ceil(Math.random() * 27); ItemSpawn(enemyitem); value = enemy.exp; if (level >= 99) { stats_exp = tnl; } else { stats_exp = stats_exp + value; } chat(value + " Experience", 30, 5); enemy._x = -100; enemy._y = 240; enemy.health = 30; } } plimit = 10; _root["nme_hitpoints" + pointsnum].display = damage; if (npc_menu == 1) { sellItem1 = sellArraynum[1]; sellItem2 = sellArraynum[2]; sellItem3 = sellArraynum[3]; sellItem4 = sellArraynum[4]; sellItem5 = sellArraynum[5]; if (sellArray == null) { sellNum = new Array(); sellArraynum = new Array(); sellArray = new Array(); buyNum = new Array(); buyArraynum = new Array(); buyArray = new Array(); buyPriceList = new Array(); buyPriceList = [0, 50, 0, 0, 1200, 0, 200, 1600, 2000, 800, 0, 100, 300, 15000, 100, 200, 5000, 1000, 30000, 1000, 5000, 5000, 5000, 5000, 5000, 5000, 30000, 30000]; } if (_root["npc_window_" + windowNum]._currentframe == 4) { if (Key.isDown(68)) { delete sellNum; delete sellArraynum; delete sellArray; delete confirm; delete s_move; _root["npc_window_" + windowNum].gotoAndStop(1); } if (!Key.isDown(83)) { confirm = 1; } if ((Key.isDown(83) && (confirm == 1)) && (_root["npc_window_" + windowNum]._currentframe == 4)) { itemNum[1] = itemNum[1] - sellNum[1]; itemNum[2] = itemNum[2] - sellNum[2]; itemNum[3] = itemNum[3] - sellNum[3]; itemNum[4] = itemNum[4] - sellNum[4]; itemNum[5] = itemNum[5] - sellNum[5]; delete item_usage; _root.sounditem.gotoAndStop(3); gold = gold + sellgold; delete sellgold; if (itemNum[1] <= 0) { itemArraynum[1] = null; delete itemNum[1]; } if (itemNum[2] <= 0) { itemArraynum[2] = null; delete itemNum[2]; } if (itemNum[3] <= 0) { itemArraynum[3] = null; delete itemNum[3]; } if (itemNum[4] <= 0) { itemArraynum[4] = null; delete itemNum[4]; } if (itemNum[5] <= 0) { itemArraynum[5] = null; delete itemNum[5]; } delete sellNum; delete sellArraynum; delete sellArray; delete confirm; delete s_move; _root["npc_window_" + windowNum].gotoAndStop(1); } } if (_root["npc_window_" + windowNum]._currentframe == 3) { npc_msg = "What're you willing to sell today?"; item_usage = 1; sellpage = 1; sellboxp1 = (buyPricelist[sellArraynum[1]] * sellNum[1]) / 2; sellboxp2 = (buyPricelist[sellArraynum[2]] * sellNum[2]) / 2; sellboxp3 = (buyPricelist[sellArraynum[3]] * sellNum[3]) / 2; sellboxp4 = (buyPricelist[sellArraynum[4]] * sellNum[4]) / 2; sellboxp5 = (buyPricelist[sellArraynum[5]] * sellNum[5]) / 2; sellnumx = sellNum[keys]; itembox1 = itemNum[1]; itembox2 = itemNum[2]; itembox3 = itemNum[3]; itembox4 = itemNum[4]; itembox5 = itemNum[5]; sellbox1 = sellNum[1]; sellbox2 = sellNum[2]; sellbox3 = sellNum[3]; sellbox4 = sellNum[4]; sellbox5 = sellNum[5]; if (!Key.isDown(83)) { s_move = 1; } if ((s_move == 1) && (Key.isDown(83))) { if (((((sellNum[1] >= 1) || (sellNum[2] >= 1)) || (sellNum[3] >= 1)) || (sellNum[4] >= 1)) || (sellNum[5] >= 1)) { _root["npc_window_" + windowNum].gotoAndStop(4); delete s_move; } } if (Key.isDown(65)) { if (sell_input == null) { sellArraynum[keys] = itemArrayNum[keys]; if (itemNum[keys] <= 0) { delete itemArraynum[keys]; delete itemNum[keys]; } else if (sellNum[keys] >= itemNum[keys]) { } else { sellgold = sellgold + (buyPriceList[itemArraynum[keys]] / 2); sellNum[keys] = sellNum[keys] + 1; } sell_input = 1; } } else { delete sell_input; } if (Key.isDown(39)) { if (r_input == null) { if (keys >= 5) { keys = 1; } else { keys++; } r_input = 1; } } else { delete r_input; } if (Key.isDown(37)) { if (l_input == null) { if (keys <= 1) { keys = 5; } else { keys--; } l_input = 1; } } else { delete l_input; } if (a_menu_input == 1) { delete a_menu_input; } if (s_menu_input == 1) { delete s_menu_input; } if (f_menu_input == 1) { _root["npc_window_" + windowNum].gotoAndStop(1); delete f_menu_input; } } if (_root["npc_window_" + windowNum]._currentframe == 5) { npc_msg2 = ("Are you sure you want to fill slot " + keys) + "?"; if (!Key.isDown(65)) { buyedit = 1; } if (Key.isDown(65) && (buyedit == 1)) { if (sell_input3 == null) { if (gold > buyPricelist[buyshopSelect]) { buyArraynum[keys] = itemArrayNum[keys]; itemArraynum[keys] = buyshopSelect; itemNum[keys] = 1; _root.sounditem.gotoAndStop(3); _root["npc_window_" + windowNum].gotoAndStop(2); gold = gold - buyPricelist[buyshopSelect]; delete buyedit; sell_input3 = 1; } } } else { delete sell_input3; } if (Key.isDown(68)) { if (f_input == null) { _root["npc_window_" + windowNum].gotoAndStop(2); f_input = 1; } } } if (_root["npc_window_" + windowNum]._currentframe == 2) { npc_msg = "I think I can accomodate some of the things you need. What would you like?"; delete f_input; item_usage = 1; buypage = 1; itembox1 = itemNum[1]; itembox2 = itemNum[2]; itembox3 = itemNum[3]; itembox4 = itemNum[4]; itembox5 = itemNum[5]; buybox1 = buyNum[1]; buybox2 = buyNum[2]; buybox3 = buyNum[3]; buybox4 = buyNum[4]; buybox5 = buyNum[5]; buyboxp1 = buyPricelist[buyArraynum[counter + 1]]; buyboxp2 = buyPricelist[buyArraynum[counter + 2]]; buyboxp3 = buyPricelist[buyArraynum[counter + 3]]; buyboxp4 = buyPricelist[buyArraynum[counter + 4]]; buyboxp5 = buyPricelist[buyArraynum[counter + 5]]; buynumx = itemNum[keys]; buyArraynum = [0, 6, 1, 13, 14, 17, 8, 4]; buyshopSelect = buyArraynum[shopselect + counter]; bdNum1 = buyArraynum[counter + 1]; bdNum2 = buyArraynum[counter + 2]; bdNum3 = buyArraynum[counter + 3]; bdNum4 = buyArraynum[counter + 4]; bdNum5 = buyArraynum[counter + 5]; if (bdNum1 == null) { view = 5; } if (buyDisplaynum == null) { buyDisplaynum = [buyArraynum[1], buyArraynum[2], buyArraynum[3], buyArraynum[4], buyArraynum[5]]; } item_usage = 1; if (!Key.isDown(65)) { buyedit = 1; } if (Key.isDown(65) && (buyedit == 1)) { if (sell_input == null) { if (gold > buyPriceList[buyshopSelect]) { buyArraynum[keys] = itemArrayNum[keys]; if (itemArraynum[keys] == buyshopSelect) { itemNum[keys] = itemNum[keys] + 1; delete buyedit; gold = gold - buyPricelist[buyshopSelect]; _root.sounditem.gotoAndStop(3); } else { _root["npc_window_" + windowNum].gotoAndStop(5); } } if (gold < buyPriceList[buyshopSelect]) { if (cmsg == null) { chat("You do not have enough gold", 30, 5); cmsg = 1; } } } else { sell_input = 1; } } else { delete sell_input; delete cmsg; } if (Key.isDown(39)) { if (r_input == null) { if (keys >= 5) { keys = 1; } else { keys++; } r_input = 1; } } else { delete r_input; } if (Key.isDown(37)) { if (l_input == null) { if (keys <= 1) { keys = 5; } else { keys--; } l_input = 1; } } else { delete l_input; } if (Key.isDown(40)) { if (up_input == null) { if (keys2 >= 5) { if (view == null) { view = 6; } if (view < buyArraynum.length) { bdNum1 = buyArraynum[view - 4]; bdNum2 = buyArraynum[view - 3]; bdNum3 = buyArraynum[view - 2]; bdNum4 = buyArraynum[view - 1]; bdNum5 = buyArraynum[view]; view++; counter++; } } else { keys2++; } up_input = 1; } } else { delete up_input; } if (Key.isDown(38)) { if (down_input == null) { if (keys2 <= 1) { if (view == null) { view = 6; } if (view <= 6) { } else { bdNum1 = buyDisplaynum[view - 4]; bdNum2 = buyDisplaynum[view - 3]; bdNum3 = buyDisplaynum[view - 2]; bdNum4 = buyDisplaynum[view - 1]; bdNum5 = buyDisplaynum[view]; view--; counter--; } } else { keys2--; } down_input = 1; } } else { delete down_input; } if (a_menu_input == 1) { delete a_menu_input; } if (s_menu_input == 1) { _root["npc_window_" + windowNum].gotoAndStop(3); } if (f_menu_input == 1) { _root["npc_window_" + windowNum].gotoAndStop(1); delete f_menu_input; } } if (_root["npc_window_" + windowNum]._currentframe == 1) { buyshopSelect = buyArraynum[shopselect + counter]; delete sellgold; delete sellpage; delete sellNum; delete sellArraynum; delete sellArray; delete confirm; delete s_move; delete counter; delete view; delete buyedit; npc_msg = "Hello, how can I help you today?"; if (a_menu_input == 1) { _root["npc_window_" + windowNum].gotoAndStop(2); delete a_menu_input; } if (s_menu_input == 1) { _root["npc_window_" + windowNum].gotoAndStop(3); delete s_menu_input; } if ((f_menu_input == 1) && (_root["npc_window_" + windowNum]._currentframe == 1)) { removeMovieClip(_root["npc_window_" + windowNum]); delete s_menu_input; delete start_menu_input; delete item_usage; delete npc_menu; delete f_menu_input; } } if (Key.isDown(83)) { if ((s_menu_input == null) && (_root["npc_window_" + windowNum]._currentframe == 1)) { s_menu_input = 1; } } else { delete s_menu_input; } if (Key.isDown(65)) { if (a_menu_input == null) { a_menu_input = 1; } } else { delete a_menu_input; } if (Key.isDown(68)) { if (f_menu_input == null) { if ((_root["npc_window_" + windowNum]._currentframe == 2) || (_root["npc_window_" + windowNum]._currentframe == 3)) { f_menu_input = 2; _root["npc_window_" + windowNum].gotoAndStop(1); } else { f_menu_input = 1; } } } else { delete f_menu_input; } } if ((!dun_Array_npcx[(dunmap * row) + col]) == null) { } if (npc.hitTest(obj.hb)) { if (Key.isDown(83) && (npc_menu == null)) { if (start_menu_input == null) { windowNum++; trace("hw"); _root.npc_window.duplicateMovieClip("npc_window_" + windowNum, 12000 + windowNum); _root["npc_window_" + windowNum]._x = 64; _root["npc_window_" + windowNum]._y = 48; npc_menu = 1; s_menu_input = 2; start_menu_input = 1; } } else { delete start_menu_input; } } } function hitDetect(obj, atk, enemy) { if (enemy._x > 240) { enemy._x = 0; enemy._y = Math.ceil(Math.random() * 240); } if (enemy._x < 0) { enemy._x = 240; } if (enemy._y > 240) { enemy._y = 0; enemy._x = Math.ceil(Math.random() * 240); } if (enemy._y < 0) { enemy._y = 240; } if (enemy.atk == null) { if (enemy._x > 240) { enemy._x = 0; } if (enemy._x < 0) { enemy._x = 240; } if (enemy._y > 240) { enemy._y = 0; } if (enemy._y < 0) { enemy._y = 240; } spd = 2.5; if (enemy.move == 1) { enemy._y = enemy._y + spd; animate(enemy, 1); } if (enemy.move == 2) { enemy._x = enemy._x + spd; enemy._y = enemy._y + spd; animate(enemy, 2); enemy._xscale = -100; } if (enemy.move == 3) { enemy._x = enemy._x + spd; animate(enemy, 3); enemy._xscale = -100; } if (enemy.move == 4) { enemy._x = enemy._x + spd; enemy._y = enemy._y - spd; animate(enemy, 4); enemy._xscale = -100; } if (enemy.move == 5) { enemy._y = enemy._y - spd; animate(enemy, 5); } if (enemy.move == 6) { enemy._y = enemy._y - spd; enemy._x = enemy._x - spd; animate(enemy, 4); enemy._xscale = 100; } if (enemy.move == 7) { enemy._x = enemy._x - spd; animate(enemy, 3); enemy._xscale = 100; } if (enemy.move == 8) { enemy._x = enemy._x - spd; enemy._y = enemy._y + spd; animate(enemy, 2); enemy._xscale = 100; } if (enemy.move >= 9) { if (enemy._currentframe > 5) { enemy.gotoAndStop(enemy._currentframe - 5); enemy.gotoAndStop(enemy._currentframe + 5); } else { enemy.gotoAndStop(enemy._currentframe + 5); } } } if (enemy.ht_AI == null) { enemy.ht_AI = Math.ceil((Math.random() * 80) + 120); } if (enemy.ht >= enemy.ht_AI) { delete enemy.atk; delete enemy.ht; delete enemy.static; if (enemy.atk == null) { enemy.move = Math.ceil(Math.random() * 12); } if (enemy.atk == 1) { delete enemy.move; } if (enemy._currentframe > 5) { enemy.gotoAndStop(enemy._currentframe - 5); enemy.gotoAndStop(enemy._currentframe + 5); } else { enemy.gotoAndStop(enemy._currentframe + 5); } } else { enemy.ht++; } if (enemy.hitTest(obj)) { enemy.atk = 1; } if (Math.abs(enemy._y - obj._y) < 60) { if (Math.abs(enemy._x - obj._x) < 60) { enemy.atk = 1; } } if (enemy.health == null) { enemy.health = 30; enemy.exp = 20; } if (atk.hitTest(enemy)) { plhitRate = (player_hitRate + Math.ceil(Math.random() * 100)) + (stats_dex + base_dex); player_hitRate = 40; if (plhitRate >= 100) { _root.sound.gotoAndPlay(2); damage = Math.ceil(((Math.random() * weaponHigh[0]) + weaponLow[0]) + (stats_str + (base_str / 10))); _root.enemyRO = _root.enemyRO + (((((damage + ":") + enemy.health) + "current ") + (enemy.health - damage)) + "<br>"); enemy.health = enemy.health - damage; odometer = odometer + 1; atk._x = -200; atk._y = -200; if (weaponarray == null) { weaponLow = new Array(); weaponHigh = new Array(); weaponLow[0] = 1; weaponHigh[0] = 5; weaponarray = 1; } } else { damage = "Miss!"; _root.enemyRO = _root.enemyRO + (((damage + ":") + enemy.health) + "<br>"); odometer = odometer + 1; atk._x = -200; atk._y = -200; } if (pointsnum == null) { pointsnum = 1; } if (pointsnum >= 10) { pointsnum = 1; } else { pointsnum++; } if (plhitRate >= 80) { _root.damage_mc.duplicateMovieClip("damage_mc" + pointsnum, 500 + pointsnum); if (_root["damage_mc" + pointsnum].lx == null) { _root["damage_mc" + pointsnum]._x = enemy._x; _root["damage_mc" + pointsnum]._y = enemy._y; _root["damage_mc" + pointsnum].lx = 1; } _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 600 + pointsnum); if (_root["nme_hitpoints" + pointsnum].lx == null) { _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y; _root["nme_hitpoints" + pointsnum].lx = 1; } delete enemy.atk; } else { _root.nme_hitpoints.duplicateMovieClip("nme_hitpoints" + pointsnum, 600 + pointsnum); if (_root["nme_hitpoints" + pointsnum].lx == null) { _root["nme_hitpoints" + pointsnum]._x = enemy._x; _root["nme_hitpoints" + pointsnum]._y = enemy._y; _root["nme_hitpoints" + pointsnum].lx = 1; } } if (enemy.health <= 0) { _root.damage_end.duplicateMovieClip("damage_end" + pointsnum, 550 + pointsnum); if (_root["damage_end" + pointsnum].lx == null) { _root["damage_end" + pointsnum]._x = enemy._x; _root["damage_end" + pointsnum]._y = enemy._y; _root["damage_end" + pointsnum].lx = 1; } ItemSpawn(); value = 20; if (level >= 99) { stats_exp = tnl; } else { stats_exp = stats_exp + value; } chat(value + " Experience", 30, 5); enemy._x = -100; enemy._y = 240; enemyitem = Math.ceil(Math.random() * 27); enemydeath = 1; enemy.health = 30; } } plimit = 10; _root["nme_hitpoints" + pointsnum].display = damage; } function game_map_exit() { if (exit == 1) { _root.exitfader.duplicateMovieClip("exitfader_mc1", 20000); _root.exitfader_mc1.gotoAndPlay(2); _root.exitfader_mc1._x = 0; _root.exitfader_mc1._y = 0; delete exit; } } function game_map2(player, item, map, spd) { if (player._y > 150) { player._y = player._y - spd; map._y = map._y - spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._y = _root["enemy" + map_move]._y - spd; _root["item" + map_move]._y = _root["item" + map_move]._y - spd; map_move++; } } if (player._y < 100) { player._y = player._y + spd; map._y = map._y + spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._y = _root["enemy" + map_move]._y + spd; _root["item" + map_move]._y = _root["item" + map_move]._y + spd; map_move++; } } if (player._x < 120) { player._x = player._x + spd; map._x = map._x + spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x + spd; _root["item" + map_move]._x = _root["item" + map_move]._x + spd; map_move++; } } if (player._x > 130) { player._x = player._x - spd; map._x = map._x - spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x - spd; _root["item" + map_move]._x = _root["item" + map_move]._x - spd; map_move++; } } if (map._x > -1.5) { map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._x = -215; } if (map._x < -216) { map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._x = -spd; } if (map._y < -1.5) { map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._y = 283.5; } if (map._y > 283.5) { map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._y = -1.5; } if (player._x > 240) { player._x = 20; mapnumx++; mapset = (8 * mapnumx) + mapnumy; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x - 240; _root["item" + map_move]._x = _root["item" + map_move]._x - 240; map_move++; } } if (player._x < 15) { player._x = 235; mapnumx--; mapset = (8 * mapnumx) + mapnumy; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x + 240; _root["item" + map_move]._x = _root["item" + map_move]._x + 240; map_move++; } } if (player._y < 0) { mapnumy = mapnumy + 72; mapset = (8 * mapnumx) + mapnumy; player._y = 235; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._y = _root["enemy" + map_move]._y - 240; _root["item" + map_move]._y = _root["item" + map_move]._y - 240; map_move++; } } if (player._y > 238) { mapnumy = mapnumy - 72; mapset = (8 * mapnumx) + mapnumy; player._y = 5; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._y = _root["enemy" + map_move]._y + 240; _root["item" + map_move]._y = _root["item" + map_move]._y - 240; map_move++; } } } function game_map_dungeon(player, item, map, spd, spd2) { function dungeonNPCLoad(strtx, strty) { if (strtx == null) { var npcLoadrem; while (npcLoadrem < 2) { removeMovieClip(_root["npc_" + npcLoadrem]); npcLoadrem++; } } else if (dungeon_Npc_load == null) { while (npcLoad < 2) { _root.npc.duplicateMovieClip("npc_" + npcLoad, 40 + npcLoad); _root.npc_1._x = 48 + strtx; _root.npc_1._y = 24 + strty; npcLoad++; } dungeon_Npc_load = 1; } } function ItemSheet(strtx, strty) { if (strtx == null) { var rem; while (rem < 7) { removeMovieClip(_root["item" + rem]); rem++; } } else if (itemload == null) { while (sheet < 7) { _root.item_.duplicateMovieClip("item" + sheet, 30 + sheet); _root["item" + sheet].gotoAndStop(Math.ceil(Math.random() * 27)); _root.item1._x = 24 + strtx; _root.item1._y = 24 + strty; _root.item2._x = 48 + strtx; _root.item2._y = 24 + strty; _root.item3._x = 72 + strtx; _root.item3._y = 24 + strty; _root.item4._x = 24 + strtx; _root.item4._y = 48 + strty; _root.item5._x = 48 + strtx; _root.item5._y = 48 + strty; _root.item6._x = 72 + strtx; _root.item6._y = 48 + strty; sheet++; } itemload = 1; } } if (dunmap == null) { dun_Array_y = new Array(); dun_Array_y2 = new Array(); dun_Array_x = new Array(); dun_Array_x2 = new Array(); dun_Array_itemx = new Array(); dun_Array_itemy = new Array(); dun_Array_npcx = new Array(); dun_Array_npcy = new Array(); dun_visit = new Array(); dun_msg = new Array(); enem_ArrayX = new Array(); enem_ArrayY = new Array(); dun_Array_npcx[7] = 81; dun_Array_npcy[7] = 60; dun_Array_npcx[9] = 80; dun_Array_npcy[9] = 60; dun_msg[7] = "You found some items"; dun_msg[9] = "You found some items"; dun_msg[21] = "You found some items"; dun_msg[23] = "You found some items"; dun_msg[54] = "You found some items"; dun_msg[62] = "You found some items"; dun_Array_itemx[9] = 80; dun_Array_itemy[9] = 100; dun_Array_itemx[21] = 80; dun_Array_itemy[21] = 100; dun_Array_itemx[23] = 80; dun_Array_itemy[23] = 100; dun_Array_itemx[54] = 80; dun_Array_itemy[54] = 100; dun_Array_itemx[62] = 80; dun_Array_itemy[62] = 100; dun_Array_y[7] = 0; dun_Array_y[9] = 0; dun_Array_y[14] = 60; dun_Array_y[15] = 0; dun_Array_y[16] = 60; dun_Array_y[17] = 0; dun_Array_y[18] = 0; dun_Array_y[19] = 0; dun_Array_y[20] = 0; dun_Array_y[21] = 10; dun_Array_y[23] = 10; dun_Array_y[27] = 10; dun_Array_y[34] = 10; dun_Array_y[41] = 10; dun_Array_y[46] = 10; dun_Array_y[47] = 10; dun_Array_y[48] = 10; dun_Array_y[53] = 10; dun_Array_y[54] = 10; dun_Array_y[55] = -20; dun_Array_y[62] = 10; dun_Array_y[69] = 10; dun_Array_y[76] = 10; dun_Array_y2[7] = 238; dun_Array_y2[9] = 238; dun_Array_y2[14] = 210; dun_Array_y2[15] = 210; dun_Array_y2[16] = 210; dun_Array_y2[17] = 238; dun_Array_y2[18] = 238; dun_Array_y2[19] = 238; dun_Array_y2[20] = 238; dun_Array_y2[21] = 240; dun_Array_y2[23] = 210; dun_Array_y2[27] = 240; dun_Array_y2[34] = 238; dun_Array_y2[41] = 210; dun_Array_y2[46] = 215; dun_Array_y2[47] = 238; dun_Array_y2[48] = 240; dun_Array_y2[53] = 238; dun_Array_y2[54] = 238; dun_Array_y2[55] = 238; dun_Array_y2[62] = 238; dun_Array_y2[69] = 200; dun_Array_y2[76] = 240; dun_Array_x[7] = 10; dun_Array_x[9] = 10; dun_Array_x[14] = 10; dun_Array_x[15] = 15; dun_Array_x[16] = 15; dun_Array_x[17] = 15; dun_Array_x[18] = 15; dun_Array_x[19] = 15; dun_Array_x[20] = 15; dun_Array_x[21] = 0; dun_Array_x[23] = 0; dun_Array_x[27] = 0; dun_Array_x[34] = 0; dun_Array_x[41] = 0; dun_Array_x[46] = 0; dun_Array_x[47] = 10; dun_Array_x[48] = 10; dun_Array_x[53] = 0; dun_Array_x[54] = 10; dun_Array_x[55] = 0; dun_Array_x[62] = 0; dun_Array_x[69] = 0; dun_Array_x[76] = 0; dun_Array_x2[7] = 210; dun_Array_x2[9] = 210; dun_Array_x2[14] = 210; dun_Array_x2[15] = 210; dun_Array_x2[16] = 210; dun_Array_x2[17] = 240; dun_Array_x2[18] = 210; dun_Array_x2[19] = 210; dun_Array_x2[20] = 240; dun_Array_x2[21] = 240; dun_Array_x2[23] = 240; dun_Array_x2[27] = 240; dun_Array_x2[34] = 240; dun_Array_x2[41] = 240; dun_Array_x2[46] = 210; dun_Array_x2[47] = 210; dun_Array_x2[48] = 240; dun_Array_x2[53] = 240; dun_Array_x2[54] = 210; dun_Array_x2[55] = 245; dun_Array_x2[62] = 240; dun_Array_x2[69] = 240; dun_Array_x2[76] = 240; enem_ArrayX[7] = -999; enem_ArrayY[7] = -999; enem_ArrayX[9] = -999; enem_ArrayY[9] = -999; enem_ArrayX[14] = -999; enem_ArrayY[14] = -999; enem_ArrayX[15] = 100; enem_ArrayY[15] = 100; enem_ArrayX[16] = 100; enem_ArrayY[16] = 100; enem_ArrayX[17] = 100; enem_ArrayY[17] = 100; enem_ArrayX[18] = 74; enem_ArrayY[18] = 77; enem_ArrayX[19] = -999; enem_ArrayY[19] = -999; enem_ArrayX[21] = -999; enem_ArrayY[21] = -999; enem_ArrayX[23] = -999; enem_ArrayY[23] = -999; enem_ArrayX[41] = -999; enem_ArrayY[41] = -999; enem_ArrayX[48] = -999; enem_ArrayY[48] = -999; enem_ArrayX[54] = -999; enem_ArrayY[54] = -999; enem_ArrayX[62] = -999; enem_ArrayY[62] = -999; enem_ArrayX[20] = 120; enem_ArrayY[20] = 120; enem_ArrayX[27] = -999; enem_ArrayY[27] = -999; enem_ArrayX[48] = 120; enem_ArrayY[48] = 120; enem_ArrayX[47] = 120; enem_ArrayY[47] = 120; enem_ArrayX[46] = 120; enem_ArrayY[46] = 120; enem_ArrayX[53] = 120; enem_ArrayY[53] = 120; enem_ArrayX[55] = 120; enem_ArrayY[55] = 120; enem_ArrayX[69] = 120; enem_ArrayY[69] = 120; enem_ArrayX[76] = 120; enem_ArrayY[76] = 120; enem_ArrayX[34] = 120; enem_ArrayY[34] = 120; dun_Array = new Array(); map.gotoAndStop(7); dunmap = 1; col = 0; } var enemyht = 1; while (enemyht < 5) { if (map.hb.hitTest(["enemy" + enemyht]._x - 5, _root["enemy" + enemyht]._y, true)) { root["enemy" + enemyht] = root["enemy" + enemyht] + spd2; } if (map.hb.hitTest(_root["enemy" + enemyht]._x - 5, _root["enemy" + enemyht]._y, true)) { _root["enemy" + enemyht]._x = _root["enemy" + enemyht]._x + spd2; } if (map.hb.hitTest(_root["enemy" + enemyht]._x + 5, _root["enemy" + enemyht]._y, true)) { _root["enemy" + enemyht]._x = _root["enemy" + enemyht]._x - spd2; } if (map.hb.hitTest(_root["enemy" + enemyht]._x, _root["enemy" + enemyht]._y - 5, true)) { _root["enemy" + enemyht]._y = _root["enemy" + enemyht]._y + spd2; } if (map.hb.hitTest(_root["enemy" + enemyht]._x, _root["enemy" + enemyht]._y + 5, true)) { _root["enemy" + enemyht]._y = _root["enemy" + enemyht]._y - spd2; } enemyht++; } if (map.hb.hitTest(player._x - 5, player._y, true)) { player._x = player._x + spd; } if (map.hb.hitTest(player._x + 5, player._y, true)) { player._x = player._x - spd; } if (map.hb.hitTest(player._x, player._y - 5, true)) { player._y = player._y + spd; } if (map.hb.hitTest(player._x, player._y + 5, true)) { player._y = player._y - spd; } if (player._x == null) { } else { if (lx == null) { var lay = 1; while (lay < 5) { _root["enemy" + lay]._x = -999; _root["enemy" + lay]._y = -999; lay++; } map.gotoAndStop(7); lx = 1; } readout = (dunmap * row) + col; row = 7; if (player._x > dun_Array_x2[(dunmap * row) + col]) { if (dun_visit[(dunmap * row) + col] == 1) { encounter = Math.ceil(Math.random() * 10); enem_ArrayX[(dunmap * row) + col] = -999; enem_ArrayY[(dunmap * row) + col] = -999; while (sheetc < 7) { _root["item" + sheetc]._x = -999; _root["item" + sheetc]._y = -999; sheetc++; } } trace("addcol"); col++; player._x = dun_Array_x[(dunmap * row) + col]; if (dun_visit[(dunmap * row) + col] == null) { var lay = 1; while (lay < 5) { _root["enemy" + lay]._x = enem_ArrayX[(dunmap * row) + col] + (20 * lay); _root["enemy" + lay]._y = enem_ArrayY[(dunmap * row) + col] + (20 * lay); lay++; } ItemSheet(dun_Array_itemx[(dunmap * row) + col], dun_Array_itemy[(dunmap * row) + col]); delete itemload; delete sheet; delete sheetc; if (dun_msg[(dunmap * row) + col] == null) { } else { chat(dun_msg[(dunmap * row) + col], 30, 5); } dun_visit[(dunmap * row) + col] = 1; } dungeonNPCLoad(dun_Array_npcx[(dunmap * row) + col], dun_Array_npcy[(dunmap * row) + col]); delete npcLoad; delete dungeon_Npc_load; delete npcLoadrem; map.gotoAndStop((dunmap * row) + col); } if (player._x < dun_Array_x[(dunmap * row) + col]) { if (dun_visit[(dunmap * row) + col] == 1) { encounter = Math.ceil(Math.random() * 10); enem_ArrayX[(dunmap * row) + col] = -999; enem_ArrayY[(dunmap * row) + col] = -999; while (sheetc < 7) { _root["item" + sheetc]._x = -999; _root["item" + sheetc]._y = -999; sheetc++; } } trace("remcol"); col--; player._x = dun_Array_x2[(dunmap * row) + col]; if (dun_visit[(dunmap * row) + col] == null) { var lay = 1; while (lay < 5) { _root["enemy" + lay]._x = enem_ArrayX[(dunmap * row) + col] + (10 * lay); _root["enemy" + lay]._y = enem_ArrayY[(dunmap * row) + col] + (10 * lay); lay++; } ItemSheet(dun_Array_itemx[(dunmap * row) + col], dun_Array_itemy[(dunmap * row) + col]); delete itemload; delete sheet; delete sheetc; if (dun_msg[(dunmap * row) + col] == null) { } else { chat(dun_msg[(dunmap * row) + col], 30, 5); } dun_visit[(dunmap * row) + col] = 1; } delete npcLoadrem; delete npcLoad; dungeonNPCLoad(dun_Array_npcx[(dunmap * row) + col], dun_Array_npcy[(dunmap * row) + col]); delete dungeon_Npc_load; map.gotoAndStop((dunmap * row) + col); } if (player._y < dun_Array_y[(dunmap * row) + col]) { if (dun_visit[(dunmap * row) + col] == 1) { encounter = Math.ceil(Math.random() * 10); enem_ArrayX[(dunmap * row) + col] = -999; enem_ArrayY[(dunmap * row) + col] = -999; while (sheetc < 7) { _root["item" + sheetc]._x = -999; _root["item" + sheetc]._y = -999; sheetc++; } } trace("pullrow"); dunmap = dunmap - 1; player._y = dun_Array_y2[(dunmap * row) + col]; if (dun_visit[(dunmap * row) + col] == null) { var lay = 1; while (lay < 5) { _root["enemy" + lay]._x = enem_ArrayX[(dunmap * row) + col] + (10 * lay); _root["enemy" + lay]._y = enem_ArrayY[(dunmap * row) + col] + (10 * lay); lay++; } ItemSheet(dun_Array_itemx[(dunmap * row) + col], dun_Array_itemy[(dunmap * row) + col]); delete itemload; delete sheet; delete sheetc; if (dun_msg[(dunmap * row) + col] == null) { } else { chat(dun_msg[(dunmap * row) + col], 30, 5); } dun_visit[(dunmap * row) + col] = 1; } dungeonNPCLoad(dun_Array_npcx[(dunmap * row) + col], dun_Array_npcy[(dunmap * row) + col]); delete npcLoadrem; delete dungeon_Npc_load; delete npcLoad; map.gotoAndStop((dunmap * row) + col); } if (player._y > dun_Array_y2[(dunmap * row) + col]) { if (dun_visit[(dunmap * row) + col] == 1) { enem_ArrayX[(dunmap * row) + col] = -999; enem_ArrayY[(dunmap * row) + col] = -999; while (sheetc < 7) { _root["item" + sheetc]._x = -999; _root["item" + sheetc]._y = -999; sheetc++; } } trace("addrow"); dunmap = dunmap + 1; player._y = dun_Array_y[(dunmap * row) + col]; if (dun_visit[(dunmap * row) + col] == null) { var lay = 1; while (lay < 5) { _root["enemy" + lay]._x = enem_ArrayX[(dunmap * row) + col] + (10 * lay); _root["enemy" + lay]._y = enem_ArrayY[(dunmap * row) + col] + (10 * lay); lay++; } ItemSheet(dun_Array_itemx[(dunmap * row) + col], dun_Array_itemy[(dunmap * row) + col]); delete itemload; delete sheet; delete sheetc; if (dun_msg[(dunmap * row) + col] == null) { } else { chat(dun_msg[(dunmap * row) + col], 30, 5); } dun_visit[(dunmap * row) + col] = 1; } delete npcLoadrem; dungeonNPCLoad(dun_Array_npcx[(dunmap * row) + col], dun_Array_npcy[(dunmap * row) + col]); delete dungeon_Npc_load; delete npcLoad; map.gotoAndStop((dunmap * row) + col); } } } function game_map_castle(player, item, map, spd) { if (((((map.a.hb.hitTest(player._x - 5, player._y, true) || (map.b.hb.hitTest(player._x - 5, player._y, true))) || (map.c.hb.hitTest(player._x - 5, player._y, true))) || (map.d.hb.hitTest(player._x - 5, player._y, true))) || (map.e.hb.hitTest(player._x - 5, player._y, true))) || (map.f.hb.hitTest(player._x - 5, player._y, true))) { trace("hw"); player._x = player._x + spd; } if (((((map.a.hb.hitTest(player._x + 5, player._y, true) || (map.b.hb.hitTest(player._x + 5, player._y, true))) || (map.c.hb.hitTest(player._x + 5, player._y, true))) || (map.d.hb.hitTest(player._x + 5, player._y, true))) || (map.e.hb.hitTest(player._x + 5, player._y, true))) || (map.f.hb.hitTest(player._x + 5, player._y, true))) { player._x = player._x - spd; } if (((((map.a.hb.hitTest(player._x, player._y - 5, true) || (map.b.hb.hitTest(player._x, player._y - 5, true))) || (map.c.hb.hitTest(player._x, player._y - 5, true))) || (map.d.hb.hitTest(player._x, player._y - 5, true))) || (map.e.hb.hitTest(player._x, player._y - 5, true))) || (map.f.hb.hitTest(player._x, player._y - 5, true))) { player._y = player._y + spd; } if (((((map.a.hb.hitTest(player._x, player._y + 5, true) || (map.b.hb.hitTest(player._x, player._y + 5, true))) || (map.c.hb.hitTest(player._x, player._y + 5, true))) || (map.d.hb.hitTest(player._x, player._y + 5, true))) || (map.e.hb.hitTest(player._x, player._y + 5, true))) || (map.f.hb.hitTest(player._x, player._y + 5, true))) { player._y = player._y - spd; } if (movex == null) { _root.mapset = 16; movec = 7; movey = 1; movex = 1; movexLimit = 3; moveyLimit = 2; mapnumx = 2; mapnumy = 0; } if (player._y > 150) { if (movey < moveyLimit) { player._y = player._y - spd; map._y = map._y - spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._y = _root["enemy" + map_move]._y - spd; _root["item" + map_move]._y = _root["item" + map_move]._y - spd; map_move++; } } } if (player._y < 100) { if (movey > 0) { player._y = player._y + spd; map._y = map._y + spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._y = _root["enemy" + map_move]._y + spd; _root["item" + map_move]._y = _root["item" + map_move]._y + spd; map_move++; } } } if (player._x < 120) { if (movex > 0) { player._x = player._x + spd; map._x = map._x + spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x + spd; _root["item" + map_move]._x = _root["item" + map_move]._x + spd; map_move++; } } } if (player._x > 130) { if (movex < movexLimit) { player._x = player._x - spd; map._x = map._x - spd; var map_move = 1; while (map_move < 11) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x - spd; _root["item" + map_move]._x = _root["item" + map_move]._x - spd; map_move++; } } } if (map._x > -1.5) { movex--; map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._x = -215; } if (map._x < -216) { movex++; map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._x = -spd; } if (map._y < -1.5) { movey++; map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._y = 283.5; } if (map._y > 283.5) { movey--; map.a.gotoAndStop(((movey * (movec + 1)) + movex) - 1); map.b.gotoAndStop((movey * (movec + 1)) + movex); map.c.gotoAndStop(((movey * (movec + 1)) + movex) + 1); map.d.gotoAndStop((((movey + 1) * (movec + 1)) + movex) - 1); map.e.gotoAndStop(((movey + 1) * (movec + 1)) + movex); map.f.gotoAndStop((((movey + 1) * (movec + 1)) + movex) + 1); map._y = -1.5; } if (player._x > 240) { player._x = 20; movex = movex - 2; mapnumx++; mapset = (8 * mapnumx) + mapnumy; var map_move = 1; while (map_move < 10) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x - 240; map_move++; } } if (player._x < 15) { player._x = 235; movex = movex + 2; mapnumx--; mapset = (8 * mapnumx) + mapnumy; var map_move = 1; while (map_move < 10) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x - 240; map_move++; } } if (player._y < 0) { mapnumy = mapnumy + 72; mapset = (8 * mapnumx) + mapnumy; player._y = 235; movey++; var map_move = 1; while (map_move < 10) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x - 240; map_move++; } } if (player._y > 238) { mapnumy = mapnumy - 72; mapset = (8 * mapnumx) + mapnumy; player._y = 5; movey--; var map_move = 1; while (map_move < 10) { _root["enemy" + map_move]._x = _root["enemy" + map_move]._x - 240; map_move++; } } } function game_class() { if (class == null) { class = 2; } if (class == 1) { if (hlthx == null) { manax = 26; hlthx = 66; } classoutput = "Rogue"; base_dex = 10; base_str = 50; base_agi = 10; } if (class == 2) { if (hlthx == null) { manax = 14; hlthx = 135; } classoutput = "Warrior"; base_dex = 20; base_str = 200; base_agi = 6; } if (class == 3) { if (hlthx == null) { manax = 58; hlthx = 47; } classoutput = "Poet"; base_dex = 20; base_str = 10; base_agi = 25; } if (class == 4) { if (hlthx == null) { manax = 58; hlthx = 47; } classoutput = "Mage"; base_dex = 10; base_str = 1; base_agi = 25; } } function game_level(player) { if (stats_agi == null) { stats_agi = 24; } if (level >= 99) { tnl = 299582916 /* 0x11DB45C4 */; } tnl = Math.ceil(125 * level); if (tnl == null) { level = 0; stats_exp = 0; tnl = 2995830 /* 0x2DB676 */; } if ((stats_exp >= tnl) && (level < 99)) { if (lvlup >= 10) { lvlup = 1; } lvlup++; trace(_root["levelup_mc" + lvlup]._name); _root.levelup_mc.duplicateMovieClip("levelup_mc" + lvlup, 900 + lvlup); if (_root["levelup_mc" + lvlup].lx == null) { _root["levelup_mc" + lvlup]._x = player._x; _root["levelup_mc" + lvlup]._y = player._y; _root["levelup_mc" + lvlup].gotoAndPlay(2); _root["levelup_mc" + lvlup].lx = 1; } if (class == 1) { stats_mana = stats_mana + 26; stats_health = stats_health + 66; } if (class == 2) { stats_mana = stats_mana + 14; stats_health = stats_health + 135; } if (class == 3) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; } if (class == 4) { stats_mana = stats_mana + 58; stats_health = stats_health + 47; } player_health = stats_health; player_mana = stats_mana; level++; levelmax = 9; levelreadout = "LvL:" + level; chat("You've gained an insight", 30, 5); if (stats_agi_full < 3) { } else { stats_agi = stats_agi - 0.242424242424242; } stats_str = stats_str + Math.ceil(5 / levelmax); stats_dex = stats_dex + Math.ceil(5 / levelmax); input_agi = input_agi + 1; delete stats_exp; delete stats_ro_exp; } } function game_stats() { if (player_health == null) { stats_health = hlthx; stats_mana = manax; player_health = stats_health; player_mana = stats_mana; stats_str = 5; stats_dex = 5; input_agi = 5; } agi_readout = stats_agi / 10; } function game_spells() { } function game_player(obj, spd, auto, aspd, atk) { attack(obj, auto, aspd, atk); move(obj, spd); } function animate(obj, vrb) { obj.gotoAndStop(vrb); } function attack(obj, auto, aspd, atk) { if (Key.isDown(65) || (Key.isDown(32))) { if (auto == null) { if (input == null) { if (obj._currentframe > 10) { obj.gotoAndStop(obj._currentframe - 5); obj.gotoAndStop(obj._currentframe + 5); } else { obj.gotoAndStop(obj._currentframe + 5); } input = 1; } } else { if (atimer < aspd) { atimer++; } if (atimer >= aspd) { if (input == null) { atk._x = obj._x; atk._y = obj._y; if (obj._currentframe > 5) { if (obj._currentframe > 10) { obj.gotoAndStop(obj._currentframe - 5); obj.gotoAndStop(obj._currentframe + 5); } else { obj.gotoAndStop(obj._currentframe + 5); } } input = 1; } delete atimer; delete input; } } } else { delete input; delete atimer; atk._x = -200; atk._y = -200; } } function move(obj, spd) { if ((((!Key.isDown(38)) && (!Key.isDown(40))) && (!Key.isDown(37))) && (!Key.isDown(39))) { if (obj.anim_stop == null) { animate(obj, obj._currentframe + 5); obj.anim_stop = 1; } } if (Key.isDown(38) && (Key.isDown(37))) { obj._xscale = 100; obj._x = obj._x - spd; obj._y = obj._y - spd; animate(obj, 4); delete obj.anim_stop; } else if (Key.isDown(38) && (Key.isDown(39))) { obj._xscale = -100; obj._y = obj._y - spd; obj._x = obj._x + spd; animate(obj, 4); delete obj.anim_stop; } else if (Key.isDown(40) && (Key.isDown(39))) { obj._xscale = -100; obj._y = obj._y + spd; obj._x = obj._x + spd; animate(obj, 2); delete obj.anim_stop; } else if (Key.isDown(40) && (Key.isDown(37))) { obj._xscale = 100; obj._y = obj._y + spd; obj._x = obj._x - spd; animate(obj, 2); delete obj.anim_stop; } else { if (Key.isDown(38)) { obj._y = obj._y - spd; Animate(obj, 5); delete obj.anim_stop; } if (Key.isDown(40)) { obj._y = obj._y + spd; animate(obj, 1); delete obj.anim_stop; } if (Key.isDown(37)) { animate(obj, 3); obj._x = obj._x - spd; obj._xscale = 100; delete obj.anim_stop; } if (Key.isDown(39)) { animate(obj, 3); obj._x = obj._x + spd; obj._xscale = -100; delete obj.anim_stop; } } } function dungeon_start(map, bgm) { if (enemNum == null) { enemNum = 1; } while (enemNum < enemy_spawn) { _root.enemy.duplicateMovieClip("enemy" + enemNum, 250 + enemNum); _root["enemy" + enemNum]._visible = true; _root["enemy" + enemNum]._x = 20 * enemNum; _root["enemy" + enemNum]._y = 200; enemNum++; } _root.char.duplicateMovieClip("char1", 200); _root.char1._visible = true; _root.char1._x = 109; _root.char1._y = 100; _root.charatk.duplicateMovieClip("char_atk1", 400); _root.char_atk1._visible = true; _root.char_atk1._visible = true; _root.dun_map.duplicateMovieClip("dun_map" + map, 10); _root["dun_map" + map]._visible = true; _root["dun_map" + map]._x = 0; _root["dun_map" + map]._y = 0; _root.fader.duplicateMovieClip("fader_mc1", 20000); _root.fader_mc1._x = 0; _root.fader_mc1._y = 0; _root.hud_mc.duplicateMovieClip("hud_mc1", 13000); _root.hud_mc1._visible = true; _root.hud_mc1._x = 0; _root.hud_mc1._y = 0; _root.soundbgm.duplicateMovieClip("soundbgm1", 102); _root.soundbgm1.gotoAndStop(bgm); _root.debug_mc.duplicateMovieClip("debug_mc11", 9000); _root.debug_mc11._visible = true; _root.debug_mc11._x = 0; _root.debug_mc11._y = 0; } function game_start(map, bgm) { if (enemNum == null) { enemNum = 1; } while (enemNum < enemy_spawn) { _root.enemy.duplicateMovieClip("enemy" + enemNum, 250 + enemNum); _root["enemy" + enemNum]._visible = true; _root["enemy" + enemNum]._x = Math.ceil(Math.random() * 240); _root["enemy" + enemNum]._y = -200; enemNum++; } _root.char.duplicateMovieClip("char1", 200); _root.char1._visible = true; _root.char1._x = 109; _root.char1._y = 50; _root.charatk.duplicateMovieClip("char_atk1", 400); _root.char_atk1._visible = true; _root.char_atk1._visible = true; _root.map_mc.duplicateMovieClip("map_mc" + map, 10); _root["map_mc" + map]._visible = true; _root.fader.duplicateMovieClip("fader_mc1", 20000); _root.fader_mc1._x = 0; _root.fader_mc1._y = 0; _root.hud_mc.duplicateMovieClip("hud_mc1", 13000); _root.hud_mc1._visible = true; _root.hud_mc1._x = 0; _root.hud_mc1._y = 0; _root.soundbgm.duplicateMovieClip("soundbgm1", 102); _root.soundbgm1.gotoAndStop(bgm); _root.debug_mc.duplicateMovieClip("debug_mc11", 9000); _root.debug_mc11._visible = true; _root.debug_mc11._x = 0; _root.debug_mc11._y = 0; } function game_gui() { stats_exp_output = (stats_exp + "/") + tnl; stat_readout = ((((("STR [" + stats_str) + "]AGI [") + (stats_agi_cover + base_agi)) + "]DEX [") + stats_dex) + "]"; if (stats_exp == null) { stats_exp = 0; } } function screen(mc, words) { _root.titlescreen.duplicateMovieClip(mc, 1000); _root[mc].gotoAndStop(2); _root[mc]._x = 120; _root[mc]._y = 120; _root[mc].words = words; } _root.onLoad = function () { _global.program = 1; _root.char._visible = false; _root.charatk._visible = false; _root.enemy._visible = false; _root.hud_mc._visible = false; _root.map_mc._visible = false; _root.full_titlescreen._visible = false; _root.levelup_mc._visible = false; _root.debug_mc._visible = false; _root.damage_end._visible = false; _root.damage_mc._visible = false; _root.plyr_dam_mc._visible = false; _root.npc._visible = false; _root.purge_effect_mc._visible = false; _root._quality = "low"; }; _root.onKeyDown = function () { Inventory(49, 50, 51, 52, 53, 68); }; _root.onEnterFrame = function () { if (Key.isDown(79)) { if (o_input == null) { if (_root.shield >= 14) { delete _root.shield; } else { _root.shield++; } o_input = 1; } } else { delete o_input; } if (Key.isDown(13)) { if (_global.program >= 11) { _global.program = 1; } if (d_input == null) { _global.program++; delete scene_load; d_input = 1; } } else { delete d_input; } if (_global.program == 1) { delete _global.titleinstance; vrb = "title_screen"; if (scene_load == null) { _root.full_titlescreen.duplicateMovieClip("full_titlescreen1", 2000); _root.full_titlescreen1._x = 120; _root.full_titlescreen1._y = 120; screen(vrb, "[TITLE]"); scene_load = 1; } if (_root.full_titlescreen1._currentframe == 1) { _root.full_titlescreen1.play(); } } else if (_global.titleinstance == null) { removeMovieClip(_root.full_titlescreen1); _global.titleinstance = 1; } if (_global.program == 2) { vrb = "options_screen"; if (scene_load == null) { screen(vrb, "[OPTIONS]"); scene_load = 1; } } if (_global.program == 3) { delete _global.dungeoninstance1; removeMovieClip(_root[vrb]); enemy_spawn = 5; game_music(); game_soundEffect(); if (npc_menu == 1) { } else { game_items_dungeon(_root.char1, _root.item2); game_npc(); game_map_exit(); game_gui(); game_class(); game_level(_root.char1); game_stats(); game_spell(); game_player(_root.char1, 3.8, 1, stats_agi_full, _root.char_atk1); } var map_move = 1; while (map_move < 11) { if (player_health <= 0) { } else { game_map_dungeon(_root.char1, _root["item" + map_move], _root.dun_map1, 3.8, 2.4); } map_move++; } var enemAi = 1; while (enemAi < enemy_spawn) { game_enemy(_root["enemy" + enemAi], 2.4, 1, 40, _root.char1, 1); game_hitDetect_dungeon(_root.char1, _root.char_atk1, _root["enemy" + enemAi], _root.npc_1); game_depth(_root["enemy" + enemAi], _root.char1); enemAi++; } if (scene_load == null) { dungeon_start(1, 4); scene_load = 1; } } else if (_global.dungeoninstance1 == null) { removeMovieClip(_root.char1); while (enemRemove < 11) { removeMovieClip(_root["enemy" + enemRemove]); removeMovieClip(_root["nme_hitpoints" + enemRemove]); removeMovieClip(_root["damage_mc" + enemRemove]); removeMovieClip(_root["player_hitpoints" + enemRemove]); removeMovieClip(_root["plyr_dam_mc" + enemRemove]); removeMovieClip(_root["damage_end_pl" + enemRemove]); removeMovieClip(_root["damage_end" + enemRemove]); enemRemove++; } removeMovieClip(_root.hud_mc1); delete enemNum; delete enemRemove; delete stats_health; delete stats_mana; delete stats_exp; delete stats_str; delete stats_agi; delete stats_dex; delete input_agi; delete player_health; delete player_mana; delete tnl; delete level; delete stats_agi_cover; delete userLog; removeMovieClip(_root.dun_map1); delete movex; delete movec; delete movey; delete movexLimit; delete moveyLimit; delete mapnumx; delete mapnumy; delete mapset; removeMovieClip(_root.soundbgm1); stopAllSounds(); delete itemArray; _global.dungeoninstance1 = 1; } if (_global.program == 5) { delete _global.gameinstance1; removeMovieClip(_root[vrb]); enemy_spawn = 4; game_music(); game_soundEffect(); if (player_health <= 0) { } else { game_map_castle(_root.char1, _root["item" + map_move], _root.map_mc1, 3.8); } game_items_castle(_root.char1, _root["item" + map_move], 27); game_npc(); game_map_exit(); game_gui(); game_class(); game_level(_root.char1); game_stats(); game_spell(); game_player(_root.char1, 3.8, 1, stats_agi_full, _root.char_atk1); var enemAi = 1; while (enemAi < enemy_spawn) { game_enemy_castle(_root["enemy" + enemAi], 2.4, 1, 40, _root.char1, _root.char_atk1); game_hitDetect_castle(_root.char1, _root.char_atk1, _root["enemy" + enemAi], _root.char_atk1); game_depth(_root["enemy" + enemAi], _root.char1); enemAi++; } if (scene_load == null) { game_start(1, 2); scene_load = 1; } } else if (_global.gameinstance1 == null) { removeMovieClip(_root.char1); while (enemRemove < 11) { removeMovieClip(_root["enemy" + enemRemove]); removeMovieClip(_root["nme_hitpoints" + enemRemove]); removeMovieClip(_root["damage_mc" + enemRemove]); removeMovieClip(_root["player_hitpoints" + enemRemove]); removeMovieClip(_root["plyr_dam_mc" + enemRemove]); removeMovieClip(_root["damage_end_pl" + enemRemove]); removeMovieClip(_root["damage_end" + enemRemove]); enemRemove++; } removeMovieClip(_root.hud_mc1); delete enemNum; delete enemRemove; delete stats_health; delete stats_mana; delete stats_exp; delete stats_str; delete stats_agi; delete stats_dex; delete input_agi; delete player_health; delete player_mana; delete tnl; delete level; delete stats_agi_cover; delete userLog; removeMovieClip(_root.map_mc1); delete movex; delete movec; delete movey; delete movexLimit; delete moveyLimit; delete mapnumx; delete mapnumy; delete mapset; removeMovieClip(_root.soundbgm1); stopAllSounds(); delete itemArray; _global.gameinstance1 = 1; } if (_global.program == 6) { delete _global.gameinstance2; removeMovieClip(_root[vrb]); enemy_spawn = 7; game_music(); game_soundEffect(); if (player_health <= 0) { } else { game_map2(_root.char1, _root.item2, _root.map_mc2, 3.8); } game_items(_root.char1, _root.item2); game_gui(); game_class(); game_level(_root.char1); game_stats(); game_spell(); game_player(_root.char1, 3.8, 1, stats_agi_full, _root.char_atk1); var enemAi = 1; while (enemAi < enemy_spawn) { game_enemy(_root["enemy" + enemAi], 2.4, 1, 40, _root.char1, 1); game_hitDetect(_root.char1, _root.char_atk1, _root["enemy" + enemAi]); game_depth(_root["enemy" + enemAi], _root.char1); enemAi++; } if (scene_load == null) { game_start(2, 3); scene_load = 1; } } else if (_global.gameinstance2 == null) { removeMovieClip(_root.char1); while (enemRemove < 11) { removeMovieClip(_root["enemy" + enemRemove]); removeMovieClip(_root["nme_hitpoints" + enemRemove]); removeMovieClip(_root["damage_mc" + enemRemove]); removeMovieClip(_root["player_hitpoints" + enemRemove]); removeMovieClip(_root["plyr_dam_mc" + enemRemove]); removeMovieClip(_root["damage_end_pl" + enemRemove]); removeMovieClip(_root["damage_end" + enemRemove]); enemRemove++; } removeMovieClip(_root.hud_mc1); delete enemNum; delete enemRemove; delete stats_health; delete stats_mana; delete stats_exp; delete stats_str; delete stats_agi; delete stats_dex; delete input_agi; delete player_health; delete player_mana; delete tnl; delete level; delete stats_agi_cover; delete userLog; removeMovieClip(_root.map_mc2); delete movex; delete movec; delete movey; delete movexLimit; delete moveyLimit; delete mapnumx; delete mapnumy; delete mapset; removeMovieClip(_root.soundbgm1); stopAllSounds(); delete itemArray; _global.gameinstance2 = 1; } if (_global.program == 7) { delete _global.gameinstance3; removeMovieClip(_root[vrb]); enemy_spawn = 7; game_music(); game_soundEffect(); var map_move = 1; while (map_move < 11) { if (player_health <= 0) { } else { game_map2(_root.char1, _root["item" + map_move], _root.map_mc3, 3.8); } game_items(_root.char1, _root["item" + map_move]); map_move++; } game_gui(); game_class(); game_level(_root.char1); game_stats(); game_spell(); game_player(_root.char1, 3.8, 1, stats_agi_full, _root.char_atk1); var enemAi = 1; while (enemAi < enemy_spawn) { game_enemy(_root["enemy" + enemAi], 2.4, 1, 40, _root.char1, 1); game_hitDetect(_root.char1, _root.char_atk1, _root["enemy" + enemAi]); enemAi++; } if (scene_load == null) { game_start(3, 4); scene_load = 1; } } else if (_global.gameinstance3 == null) { removeMovieClip(_root.char1); while (enemRemove < 11) { removeMovieClip(_root["enemy" + enemRemove]); removeMovieClip(_root["nme_hitpoints" + enemRemove]); removeMovieClip(_root["damage_mc" + enemRemove]); removeMovieClip(_root["player_hitpoints" + enemRemove]); removeMovieClip(_root["plyr_dam_mc" + enemRemove]); removeMovieClip(_root["damage_end_pl" + enemRemove]); removeMovieClip(_root["damage_end" + enemRemove]); enemRemove++; } removeMovieClip(_root.hud_mc1); delete enemNum; delete enemRemove; delete stats_health; delete stats_mana; delete stats_exp; delete stats_str; delete starts_agi; delete stats_dex; delete input_agi; delete player_health; delete player_mana; delete tnl; delete level; delete stats_agi_cover; delete userLog; removeMovieClip(_root.map_mc3); delete movex; delete movec; delete movey; delete movexLimit; delete moveyLimit; delete mapnumx; delete mapnumy; delete mapset; removeMovieClip(_root.soundbgm1); stopAllSounds(); delete itemArray; _global.gameinstance3 = 1; } if (_global.program == 8) { attractMode(); replay(); vrb = "DUNGEON-1"; if (scene_load == null) { screen(vrb, "[DUNGEON-2]"); scene_load = 1; } } if (_global.program == 9) { attractMode(); replay(); vrb = "attract_screen"; if (scene_load == null) { screen(vrb, "[ATTRACT]"); scene_load = 1; } } if (_global.program == 10) { highscore(); vrb = "highscore_screen"; if (scene_load == null) { screen(vrb, "[HIGHSCORE]"); scene_load = 1; } } };
Symbol 57 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 2
stop();
Symbol 89 MovieClip Frame 1
stop();
Symbol 89 MovieClip Frame 2
stop();
Symbol 89 MovieClip Frame 3
stop();
Symbol 89 MovieClip Frame 4
stop();
Symbol 222 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 2
stop();
Symbol 222 MovieClip Frame 3
stop();
Symbol 222 MovieClip Frame 4
stop();
Symbol 222 MovieClip Frame 5
stop();
Symbol 222 MovieClip Frame 6
stop();
Instance of Symbol 89 MovieClip "npc" in Symbol 222 MovieClip Frame 22
onClipEvent (load) { this.gotoAndStop(1); } onClipEvent (enterFrame) { this.gotoAndStop(1); }
Instance of Symbol 89 MovieClip "npc" in Symbol 222 MovieClip Frame 25
onClipEvent (enterFrame) { this.gotoAndStop(2); } onClipEvent (load) { this.gotoAndStop(2); }
Instance of Symbol 89 MovieClip "npc" in Symbol 222 MovieClip Frame 25
onClipEvent (enterFrame) { this.gotoAndStop(3); } onClipEvent (load) { this.gotoAndStop(3); }
Instance of Symbol 89 MovieClip "npc" in Symbol 222 MovieClip Frame 150
onClipEvent (enterFrame) { this.gotoAndStop(4); } onClipEvent (load) { this.gotoAndStop(4); }
Symbol 272 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 2
stop();
Symbol 272 MovieClip Frame 3
stop();
Symbol 272 MovieClip Frame 4
stop();
Symbol 272 MovieClip Frame 5
stop();
Symbol 272 MovieClip Frame 6
stop();
Symbol 272 MovieClip Frame 7
stop();
Symbol 272 MovieClip Frame 8
stop();
Instance of Symbol 226 MovieClip in Symbol 272 MovieClip Frame 18
onClipEvent (enterFrame) { if (_root.stage1door == 1) { this._x = -999999; } }
Instance of Symbol 258 MovieClip in Symbol 272 MovieClip Frame 103
onClipEvent (enterFrame) { if (_root.char1.hitTest(this)) { _root.exit = 1; this._y = -9999; } }
Symbol 274 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 10
gotoAndPlay (2);
Symbol 275 MovieClip Frame 1
stop();
Symbol 275 MovieClip Frame 2
stop();
Instance of Symbol 222 MovieClip "x" in Symbol 275 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(1 + _root.mapset); }
Instance of Symbol 272 MovieClip "hb" in Symbol 275 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(((8 * _root.mapnumx) + _root.mapnumy) + 1); }
Instance of Symbol 222 MovieClip "y" in Symbol 275 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(2 + _root.mapset); }
Instance of Symbol 274 MovieClip in Symbol 275 MovieClip Frame 9
onClipEvent (enterFrame) { if (_root.spTclr == 2) { this._visible = true; this.play(); } else { this.stop(); this._visible = false; } }
Instance of Symbol 272 MovieClip "hb" in Symbol 275 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(((8 * _root.mapnumx) + _root.mapnumy) + 2); }
Instance of Symbol 222 MovieClip "z" in Symbol 275 MovieClip Frame 10
onClipEvent (load) { this.gotoAndStop(3 + _root.mapset); }
Instance of Symbol 272 MovieClip "hb" in Symbol 275 MovieClip Frame 10
onClipEvent (load) { this.gotoAndStop(((8 * _root.mapnumx) + _root.mapnumy) + 3); }
Instance of Symbol 222 MovieClip "4" in Symbol 275 MovieClip Frame 11
onClipEvent (load) { this.gotoAndStop(4 + _root.mapset); }
Instance of Symbol 272 MovieClip "hb" in Symbol 275 MovieClip Frame 11
onClipEvent (load) { this.gotoAndStop(((8 * _root.mapnumx) + _root.mapnumy) + 4); }
Instance of Symbol 222 MovieClip "t" in Symbol 275 MovieClip Frame 16
onClipEvent (load) { this.gotoAndStop(5 + _root.mapset); }
Instance of Symbol 272 MovieClip "hb" in Symbol 275 MovieClip Frame 16
onClipEvent (load) { this.gotoAndStop(((8 * _root.mapnumx) + _root.mapnumy) + 5); }
Instance of Symbol 222 MovieClip "u" in Symbol 275 MovieClip Frame 17
onClipEvent (load) { this.gotoAndStop(6 + _root.mapset); }
Instance of Symbol 272 MovieClip "hb" in Symbol 275 MovieClip Frame 17
onClipEvent (load) { this.gotoAndStop(((8 * _root.mapnumx) + _root.mapnumy) + 6); }
Instance of Symbol 222 MovieClip "v" in Symbol 275 MovieClip Frame 18
onClipEvent (load) { this.gotoAndStop(7 + _root.mapset); }
Instance of Symbol 274 MovieClip in Symbol 275 MovieClip Frame 18
onClipEvent (enterFrame) { if (_root.spTclr == 2) { this._visible = true; this.play(); } else { this.stop(); this._visible = false; } }
Instance of Symbol 272 MovieClip "hb" in Symbol 275 MovieClip Frame 18
onClipEvent (load) { this.gotoAndStop(((8 * _root.mapnumx) + _root.mapnumy) + 7); }
Instance of Symbol 222 MovieClip "8" in Symbol 275 MovieClip Frame 19
onClipEvent (load) { this.gotoAndStop(8 + _root.mapset); }
Instance of Symbol 272 MovieClip "hb" in Symbol 275 MovieClip Frame 19
onClipEvent (load) { this.gotoAndStop(((8 * _root.mapnumx) + _root.mapnumy) + 8); }
Symbol 287 MovieClip Frame 10
removeMovieClip(this); stop();
Symbol 288 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 2
play();
Symbol 288 MovieClip Frame 10
_global.program++; delete _root.scene_load; removeMovieClip(this); stop();
Symbol 315 MovieClip Frame 1
stop();
Symbol 315 MovieClip Frame 2
stop();
Symbol 315 MovieClip Frame 3
stop();
Symbol 315 MovieClip Frame 4
stop();
Symbol 315 MovieClip Frame 5
stop();
Symbol 315 MovieClip Frame 6
stop();
Symbol 315 MovieClip Frame 7
stop();
Symbol 315 MovieClip Frame 8
stop();
Symbol 360 MovieClip Frame 1
stop();
Symbol 360 MovieClip Frame 2
stop();
Instance of Symbol 315 MovieClip "hb" in Symbol 360 MovieClip Frame 7
onClipEvent (load) { gotoAndStop(_parent._currentframe); } onClipEvent (enterFrame) { gotoAndStop(_parent._currentframe); }
Symbol 363 MovieClip Frame 1
stop();
Symbol 363 MovieClip Frame 2
stop();
Instance of Symbol 367 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._height > ((_root.concpotTimer * 17.8) / _root.concpot_time)) { this._height = this._height - 1; } if (this._height < ((_root.concpotTimer * 17.8) / _root.concpot_time)) { this._height = this._height + 1; } }
Instance of Symbol 386 MovieClip in Symbol 390 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._width > ((_root.player_health * 176) / _root.stats_health)) { this._width = this._width - 0.5; } if (this._width < ((_root.player_health * 176) / _root.stats_health)) { this._width = this._width + 0.5; } }
Instance of Symbol 389 MovieClip in Symbol 390 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._width > ((_root.player_health * 176) / _root.stats_health)) { this._width = this._width - 10; } if (this._width < ((_root.player_health * 176) / _root.stats_health)) { this._width = this._width + 10; } }
Instance of Symbol 386 MovieClip in Symbol 398 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._width > ((_root.plHp * 176) / _root.MaxplHp)) { this._width = this._width - 0.3; } }
Instance of Symbol 389 MovieClip in Symbol 398 MovieClip Frame 1
onClipEvent (enterFrame) { this._width = (_root.player_mana * 176) / _root.stats_mana; }
Instance of Symbol 400 MovieClip in Symbol 401 MovieClip Frame 1
onClipEvent (enterFrame) { if (this._width > ((_root.stats_exp * 176) / _root.tnl)) { this._width = this._width - 10; } if (this._width < ((_root.stats_exp * 176) / _root.tnl)) { this._width = this._width + 10; } }
Symbol 550 MovieClip Frame 1
stop();
Symbol 550 MovieClip Frame 2
stop();
Symbol 550 MovieClip Frame 3
stop();
Symbol 550 MovieClip Frame 4
stop();
Symbol 550 MovieClip Frame 5
stop();
Symbol 550 MovieClip Frame 6
stop();
Symbol 550 MovieClip Frame 7
stop();
Symbol 550 MovieClip Frame 8
stop();
Symbol 550 MovieClip Frame 9
stop();
Symbol 550 MovieClip Frame 10
stop();
Symbol 550 MovieClip Frame 11
stop();
Symbol 550 MovieClip Frame 12
stop();
Symbol 550 MovieClip Frame 13
stop();
Symbol 550 MovieClip Frame 14
stop();
Symbol 550 MovieClip Frame 15
stop();
Symbol 550 MovieClip Frame 16
stop();
Symbol 550 MovieClip Frame 17
stop();
Symbol 550 MovieClip Frame 18
stop();
Symbol 550 MovieClip Frame 19
stop();
Symbol 550 MovieClip Frame 20
stop();
Symbol 550 MovieClip Frame 21
stop();
Symbol 550 MovieClip Frame 22
Instance of Symbol 550 MovieClip "item_" in Symbol 557 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[1] == null) { this.gotoAndStop(28); } else { this.gotoAndStop(_root.itemArraynum[1]); } }
Instance of Symbol 550 MovieClip "item_" in Symbol 557 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[2] == null) { this.gotoAndStop(28); } else { this.gotoAndStop(_root.itemArraynum[2]); } }
Instance of Symbol 550 MovieClip "item_" in Symbol 557 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[3] == null) { this.gotoAndStop(28); } else { this.gotoAndStop(_root.itemArraynum[3]); } }
Instance of Symbol 550 MovieClip "item_" in Symbol 557 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[4] == null) { this.gotoAndStop(28); } else { this.gotoAndStop(_root.itemArraynum[4]); } }
Instance of Symbol 550 MovieClip "item_" in Symbol 557 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.itemNum[5] == null) { this.gotoAndStop(28); } else { this.gotoAndStop(_root.itemArraynum[5]); } }
Instance of Symbol 372 MovieClip in Symbol 558 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { if (_root.concpot_use == 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 375 MovieClip in Symbol 558 MovieClip Frame 1
onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { }
Instance of Symbol 378 MovieClip in Symbol 558 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 381 MovieClip in Symbol 558 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 557 MovieClip "macro" in Symbol 558 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.keys); if (_root.item_usage == 1) { this._visible = true; } else { this._visible = false; } }
Symbol 657 MovieClip Frame 1
stop(); _root.shopselect = 1;
Symbol 657 MovieClip Frame 2
stop(); _root.shopselect = 2;
Symbol 657 MovieClip Frame 3
stop(); _root.shopselect = 3;
Symbol 657 MovieClip Frame 4
stop(); _root.shopselect = 4;
Symbol 657 MovieClip Frame 5
stop(); _root.shopselect = 5;
Symbol 719 MovieClip Frame 1
stop();
Symbol 719 MovieClip Frame 2
stop();
Instance of Symbol 650 MovieClip in Symbol 719 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.buyshopSelect); } onClipEvent (enterFrame) { this.gotoAndStop(_root.buyshopSelect); }
Instance of Symbol 657 MovieClip in Symbol 719 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.keys2); } onClipEvent (enterFrame) { this.gotoAndStop(_root.keys2); }
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(28); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum1); }
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(28); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum2); }
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(28); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum3); }
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(28); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum4); }
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(28); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum5); }
Symbol 719 MovieClip Frame 3
stop();
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(28); } onClipEvent (enterFrame) { if (_root.sellNum[1] == null) { this.gotoAndStop(28); } else { this.gotoAndStop(_root.sellArraynum[1]); } }
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(28); } onClipEvent (enterFrame) { if (_root.sellNum[2] == null) { this.gotoAndStop(28); } else { this.gotoAndStop(_root.sellArraynum[2]); } }
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(28); } onClipEvent (enterFrame) { if (_root.sellNum[3] == null) { this.gotoAndStop(28); } else { this.gotoAndStop(_root.sellArraynum[3]); } }
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(28); } onClipEvent (enterFrame) { if (_root.sellNum[4] == null) { this.gotoAndStop(28); } else { this.gotoAndStop(_root.sellArraynum[4]); } }
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(28); } onClipEvent (enterFrame) { if (_root.sellNum[5] == null) { this.gotoAndStop(28); } else { this.gotoAndStop(_root.sellArraynum[5]); } }
Instance of Symbol 650 MovieClip in Symbol 719 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(28); } onClipEvent (enterFrame) { this.gotoAndStop(_root.sellArraynum[_root.keys]); }
Symbol 719 MovieClip Frame 4
stop();
Symbol 719 MovieClip Frame 5
stop();
Instance of Symbol 650 MovieClip in Symbol 719 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.buyshopSelect); } onClipEvent (enterFrame) { this.gotoAndStop(_root.buyshopSelect); }
Instance of Symbol 657 MovieClip in Symbol 719 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.keys2); } onClipEvent (enterFrame) { this.gotoAndStop(_root.keys2); }
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.bdNum1); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum1); }
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.bdNum2); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum2); }
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.bdNum3); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum3); }
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.bdNum4); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum4); }
Instance of Symbol 550 MovieClip "item_" in Symbol 719 MovieClip Frame 5
onClipEvent (load) { this.gotoAndStop(_root.bdNum5); } onClipEvent (enterFrame) { this.gotoAndStop(_root.bdNum5); }
Symbol 748 MovieClip Frame 1
stop();
Symbol 748 MovieClip Frame 2
stop();
Symbol 748 MovieClip Frame 3
stop();
Symbol 748 MovieClip Frame 4
stop();
Symbol 748 MovieClip Frame 5
stop();
Symbol 748 MovieClip Frame 6
stop();
Symbol 748 MovieClip Frame 7
stop();
Symbol 748 MovieClip Frame 8
stop();
Symbol 748 MovieClip Frame 9
stop();
Symbol 748 MovieClip Frame 10
stop();
Symbol 748 MovieClip Frame 11
stop();
Symbol 748 MovieClip Frame 12
stop();
Instance of Symbol 748 MovieClip in Symbol 749 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 748 MovieClip in Symbol 749 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 748 MovieClip in Symbol 762 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 748 MovieClip in Symbol 775 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 748 MovieClip in Symbol 782 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 748 MovieClip in Symbol 795 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 748 MovieClip in Symbol 814 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 748 MovieClip in Symbol 817 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 748 MovieClip in Symbol 826 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 826 MovieClip Frame 6
stop();
Instance of Symbol 748 MovieClip in Symbol 837 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 837 MovieClip Frame 6
stop();
Instance of Symbol 748 MovieClip in Symbol 850 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 850 MovieClip Frame 6
stop();
Instance of Symbol 748 MovieClip in Symbol 861 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 861 MovieClip Frame 6
stop();
Instance of Symbol 748 MovieClip in Symbol 870 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 870 MovieClip Frame 5
stop();
Symbol 871 MovieClip Frame 1
stop();
Symbol 871 MovieClip Frame 2
stop();
Symbol 871 MovieClip Frame 3
stop();
Symbol 871 MovieClip Frame 4
stop();
Symbol 871 MovieClip Frame 5
stop();
Symbol 871 MovieClip Frame 6
stop();
Instance of Symbol 748 MovieClip in Symbol 871 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 748 MovieClip in Symbol 871 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 871 MovieClip Frame 7
stop();
Instance of Symbol 748 MovieClip in Symbol 871 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 871 MovieClip Frame 8
stop();
Instance of Symbol 748 MovieClip in Symbol 871 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 871 MovieClip Frame 9
stop();
Instance of Symbol 748 MovieClip in Symbol 871 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 871 MovieClip Frame 10
stop();
Symbol 871 MovieClip Frame 11
stop();
Symbol 871 MovieClip Frame 12
stop();
Symbol 871 MovieClip Frame 13
stop();
Symbol 871 MovieClip Frame 14
stop();
Symbol 871 MovieClip Frame 15
stop();
Symbol 871 MovieClip Frame 16
stop();
Symbol 871 MovieClip Frame 17
stop();
Symbol 871 MovieClip Frame 18
stop();
Symbol 871 MovieClip Frame 19
stop();
Symbol 871 MovieClip Frame 20
stop();
Symbol 872 MovieClip Frame 1
stop();
Symbol 872 MovieClip Frame 2
stop();
Symbol 872 MovieClip Frame 3
stop();
Symbol 872 MovieClip Frame 4
stop();
Symbol 872 MovieClip Frame 5
stop();
Symbol 872 MovieClip Frame 6
stop();
Instance of Symbol 748 MovieClip in Symbol 872 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Instance of Symbol 748 MovieClip in Symbol 872 MovieClip Frame 6
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 872 MovieClip Frame 7
stop();
Instance of Symbol 748 MovieClip in Symbol 872 MovieClip Frame 7
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 872 MovieClip Frame 8
stop();
Instance of Symbol 748 MovieClip in Symbol 872 MovieClip Frame 8
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 872 MovieClip Frame 9
stop();
Instance of Symbol 748 MovieClip in Symbol 872 MovieClip Frame 9
onClipEvent (load) { this.gotoAndStop(_root.shield); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shield); }
Symbol 872 MovieClip Frame 10
stop();
Symbol 872 MovieClip Frame 11
stop();
Symbol 872 MovieClip Frame 12
stop();
Symbol 872 MovieClip Frame 13
stop();
Symbol 872 MovieClip Frame 14
stop();
Symbol 872 MovieClip Frame 15
stop();
Symbol 872 MovieClip Frame 16
stop();
Symbol 872 MovieClip Frame 17
stop();
Symbol 872 MovieClip Frame 18
stop();
Symbol 872 MovieClip Frame 19
stop();
Symbol 872 MovieClip Frame 20
stop();
Symbol 893 MovieClip Frame 31
removeMovieClip(this);
Symbol 910 MovieClip Frame 25
removeMovieClip(this);
Symbol 915 MovieClip Frame 1
stop();
Symbol 915 MovieClip Frame 2
gotoAndStop (1);
Symbol 915 MovieClip Frame 3
gotoAndStop (1);
Symbol 915 MovieClip Frame 4
gotoAndStop (1);
Symbol 919 MovieClip Frame 1
stop();
Symbol 919 MovieClip Frame 2
gotoAndPlay (1);
Symbol 919 MovieClip Frame 3
gotoAndPlay (1);
Symbol 919 MovieClip Frame 4
stop();
Symbol 924 MovieClip Frame 1
gotoAndStop (1);
Symbol 924 MovieClip Frame 2
gotoAndStop (1);
Symbol 924 MovieClip Frame 3
gotoAndStop (1);
Symbol 924 MovieClip Frame 4
gotoAndStop (1);
Symbol 929 MovieClip Frame 15
removeMovieClip(this);
Symbol 932 MovieClip Frame 15
removeMovieClip(this);
Symbol 934 MovieClip Frame 25
removeMovieClip(this);
Symbol 935 MovieClip Frame 15
removeMovieClip(this);
Symbol 936 Button
on (keyPress "y") { _root.stats_exp = _root.stats_exp + 1000; } on (keyPress "u") { _root.concpot_use = 1; }
Symbol 940 MovieClip Frame 421
stop(); removeMovieClip(this);
Instance of Symbol 938 MovieClip in Symbol 942 MovieClip Frame 1
onClipEvent (enterFrame) { if (counter == null) { counter = 1; } if (getTimer() >= (999 * counter)) { counter++; _root.fps = "FPS:" + rate; delete rate; } else { rate++; } }
Symbol 946 MovieClip Frame 25
removeMovieClip(this);

Library Items

Symbol 1 GraphicUsed by:55
Symbol 2 GraphicUsed by:55
Symbol 3 GraphicUsed by:9 18
Symbol 4 GraphicUsed by:9 18
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:7
Symbol 7 MovieClipUses:6Used by:8 29 30 55
Symbol 8 MovieClipUses:7Used by:9 18 55
Symbol 9 MovieClipUses:3 4 8Used by:55
Symbol 10 FontUsed by:11 12 15 16 20 39 40 50 51 56 933 943 944
Symbol 11 TextUses:10Used by:13
Symbol 12 TextUses:10Used by:13
Symbol 13 MovieClipUses:11 12Used by:14
Symbol 14 MovieClipUses:13Used by:55
Symbol 15 TextUses:10Used by:17
Symbol 16 TextUses:10Used by:17
Symbol 17 MovieClipUses:15 16Used by:55
Symbol 18 MovieClipUses:3 4 8Used by:55
Symbol 19 GraphicUsed by:55
Symbol 20 TextUses:10Used by:55
Symbol 21 GraphicUsed by:55
Symbol 22 GraphicUsed by:55
Symbol 23 GraphicUsed by:55
Symbol 24 GraphicUsed by:55
Symbol 25 GraphicUsed by:55
Symbol 26 GraphicUsed by:55
Symbol 27 GraphicUsed by:55
Symbol 28 GraphicUsed by:29 30
Symbol 29 MovieClipUses:28 7Used by:55
Symbol 30 MovieClipUses:28 7Used by:55
Symbol 31 GraphicUsed by:55
Symbol 32 GraphicUsed by:55
Symbol 33 GraphicUsed by:55
Symbol 34 GraphicUsed by:55
Symbol 35 GraphicUsed by:55
Symbol 36 GraphicUsed by:55
Symbol 37 GraphicUsed by:55
Symbol 38 GraphicUsed by:54 55
Symbol 39 TextUses:10Used by:55
Symbol 40 TextUses:10Used by:55
Symbol 41 GraphicUsed by:55
Symbol 42 GraphicUsed by:55
Symbol 43 GraphicUsed by:55
Symbol 44 GraphicUsed by:55
Symbol 45 GraphicUsed by:55
Symbol 46 GraphicUsed by:55
Symbol 47 GraphicUsed by:55
Symbol 48 GraphicUsed by:55
Symbol 49 GraphicUsed by:55
Symbol 50 EditableTextUses:10Used by:55 934
Symbol 51 TextUses:10Used by:55
Symbol 52 FontUsed by:53
Symbol 53 TextUses:52Used by:54
Symbol 54 MovieClipUses:38 53Used by:55
Symbol 55 MovieClipUses:1 2 9 14 17 18 19 20 21 22 23 24 25 8 26 27 29 30 31 32 33 34 35 7 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 54 SS1Used by:57
Symbol 56 TextUses:10Used by:57
Symbol 57 MovieClipUses:55 56Used by:Timeline
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:275
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:222
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:222
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:222
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:222
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:222
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:222
Symbol 72 GraphicUsed by:82
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:75
Symbol 75 MovieClipUses:74Used by:82
Symbol 76 GraphicUsed by:82
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:82
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Symbol 81 EditableTextUses:79Used by:82
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Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:89
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:89
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClipUses:82 84 86 88Used by:222  Timeline
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:222
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:222
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:222
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:222
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:222
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:222
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:222
Symbol 104 BitmapUsed by:105
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Symbol 106 BitmapUsed by:107
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Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:222
Symbol 110 BitmapUsed by:111
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Symbol 112 BitmapUsed by:113
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Symbol 116 BitmapUsed by:117
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Symbol 126 BitmapUsed by:127
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Symbol 128 BitmapUsed by:129
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Symbol 130 BitmapUsed by:131
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Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:222
Symbol 134 BitmapUsed by:135
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Symbol 136 BitmapUsed by:137
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Symbol 138 BitmapUsed by:139
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Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:222
Symbol 142 BitmapUsed by:143
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Symbol 144 BitmapUsed by:145
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Symbol 146 BitmapUsed by:147
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Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:222
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:222
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:222
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:222
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:222
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:222
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:222
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:222
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:222
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Symbol 167 GraphicUses:166Used by:222
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Symbol 170 BitmapUsed by:171
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Symbol 172 BitmapUsed by:173
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Symbol 184 BitmapUsed by:185
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Symbol 186 BitmapUsed by:187
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Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:222
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:222
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:222
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:222
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:222
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:222
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:222
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:222
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:222
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:222
Symbol 210 BitmapUsed by:211
Symbol 211 GraphicUses:210Used by:222
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:222
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:222
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:222
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:222
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:222
Symbol 222 MovieClipUses:61 63 65 67 69 71 89 91 93 95 97 99 101 103 105 107 109 111 113 115 117 119 121 123 125 127 129 131 133 135 137 139 141 143 145 147 149 151 153 155 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197 199 201 203 205 207 209 211 213 215 217 219 221Used by:275
Symbol 223 GraphicUsed by:272
Symbol 224 GraphicUsed by:272
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:272
Symbol 227 GraphicUsed by:272
Symbol 228 GraphicUsed by:272
Symbol 229 GraphicUsed by:272
Symbol 230 GraphicUsed by:272
Symbol 231 GraphicUsed by:272
Symbol 232 GraphicUsed by:272
Symbol 233 GraphicUsed by:272
Symbol 234 GraphicUsed by:272
Symbol 235 GraphicUsed by:272
Symbol 236 GraphicUsed by:272
Symbol 237 GraphicUsed by:272
Symbol 238 GraphicUsed by:272
Symbol 239 GraphicUsed by:272
Symbol 240 GraphicUsed by:272
Symbol 241 GraphicUsed by:272
Symbol 242 GraphicUsed by:272
Symbol 243 GraphicUsed by:272
Symbol 244 GraphicUsed by:272
Symbol 245 GraphicUsed by:272
Symbol 246 GraphicUsed by:272
Symbol 247 GraphicUsed by:272
Symbol 248 GraphicUsed by:272
Symbol 249 GraphicUsed by:272
Symbol 250 GraphicUsed by:272
Symbol 251 GraphicUsed by:272
Symbol 252 GraphicUsed by:272
Symbol 253 GraphicUsed by:272
Symbol 254 GraphicUsed by:272
Symbol 255 GraphicUsed by:272
Symbol 256 GraphicUsed by:272
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:257Used by:272
Symbol 259 GraphicUsed by:272
Symbol 260 GraphicUsed by:272
Symbol 261 GraphicUsed by:272
Symbol 262 GraphicUsed by:272
Symbol 263 GraphicUsed by:272
Symbol 264 GraphicUsed by:272
Symbol 265 GraphicUsed by:272
Symbol 266 GraphicUsed by:272
Symbol 267 GraphicUsed by:272
Symbol 268 GraphicUsed by:272
Symbol 269 GraphicUsed by:272
Symbol 270 GraphicUsed by:272
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:223 224 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 258 259 260 261 262 263 264 265 266 267 268 269 270 271Used by:275
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:273Used by:275
Symbol 275 MovieClipUses:59 222 272 274Used by:277
Symbol 276 EditableTextUses:79Used by:277
Symbol 277 MovieClipUses:275 276Used by:Timeline
Symbol 278 GraphicUsed by:287 288
Symbol 279 GraphicUsed by:287
Symbol 280 GraphicUsed by:287
Symbol 281 FontUsed by:282 283 284 285 368 373 374 376 377 379 380 414 415 416 417
Symbol 282 EditableTextUses:281Used by:286
Symbol 283 EditableTextUses:281Used by:286
Symbol 284 EditableTextUses:281Used by:286
Symbol 285 EditableTextUses:281Used by:286
Symbol 286 MovieClipUses:282 283 284 285Used by:287
Symbol 287 MovieClipUses:278 279 280 286Used by:Timeline
Symbol 288 MovieClipUses:278Used by:Timeline
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:360
Symbol 291 GraphicUsed by:315
Symbol 292 GraphicUsed by:315
Symbol 293 GraphicUsed by:315
Symbol 294 GraphicUsed by:315
Symbol 295 GraphicUsed by:315
Symbol 296 GraphicUsed by:315
Symbol 297 GraphicUsed by:315
Symbol 298 GraphicUsed by:315
Symbol 299 GraphicUsed by:315
Symbol 300 GraphicUsed by:315
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Symbol 852 GraphicUses:851Used by:861
Symbol 853 BitmapUsed by:854
Symbol 854 GraphicUses:853Used by:861
Symbol 855 BitmapUsed by:856
Symbol 856 GraphicUses:855Used by:861
Symbol 857 BitmapUsed by:858
Symbol 858 GraphicUses:857Used by:861
Symbol 859 BitmapUsed by:860
Symbol 860 GraphicUses:859Used by:861
Symbol 861 MovieClipUses:748 852 854 856 858 860Used by:871 872
Symbol 862 BitmapUsed by:863
Symbol 863 GraphicUses:862Used by:870
Symbol 864 BitmapUsed by:865
Symbol 865 GraphicUses:864Used by:870
Symbol 866 BitmapUsed by:867
Symbol 867 GraphicUses:866Used by:870
Symbol 868 BitmapUsed by:869
Symbol 869 GraphicUses:868Used by:870
Symbol 870 MovieClipUses:748 816 863 865 867 869Used by:871 872
Symbol 871 MovieClipUses:721 749 762 775 782 795 814 723 748 768 781 788 817 826 837 850 861 870Used by:Timeline
Symbol 872 MovieClipUses:721 749 762 775 782 795 814 723 748 768 781 788 817 826 837 850 861 870Used by:Timeline
Symbol 873 BitmapUsed by:874
Symbol 874 GraphicUses:873Used by:893
Symbol 875 BitmapUsed by:876
Symbol 876 GraphicUses:875Used by:893
Symbol 877 BitmapUsed by:878
Symbol 878 GraphicUses:877Used by:893
Symbol 879 BitmapUsed by:880
Symbol 880 GraphicUses:879Used by:893
Symbol 881 BitmapUsed by:882
Symbol 882 GraphicUses:881Used by:893
Symbol 883 BitmapUsed by:884
Symbol 884 GraphicUses:883Used by:893
Symbol 885 BitmapUsed by:886
Symbol 886 GraphicUses:885Used by:893
Symbol 887 BitmapUsed by:888
Symbol 888 GraphicUses:887Used by:893
Symbol 889 BitmapUsed by:890
Symbol 890 GraphicUses:889Used by:893
Symbol 891 BitmapUsed by:892
Symbol 892 GraphicUses:891Used by:893
Symbol 893 MovieClipUses:874 876 878 880 882 884 886 888 890 892Used by:Timeline
Symbol 894 BitmapUsed by:895
Symbol 895 GraphicUses:894Used by:910
Symbol 896 BitmapUsed by:897
Symbol 897 GraphicUses:896Used by:910
Symbol 898 BitmapUsed by:899
Symbol 899 GraphicUses:898Used by:910
Symbol 900 BitmapUsed by:901
Symbol 901 GraphicUses:900Used by:910
Symbol 902 BitmapUsed by:903
Symbol 903 GraphicUses:902Used by:910
Symbol 904 BitmapUsed by:905
Symbol 905 GraphicUses:904Used by:910
Symbol 906 BitmapUsed by:907
Symbol 907 GraphicUses:906Used by:910
Symbol 908 BitmapUsed by:909
Symbol 909 GraphicUses:908Used by:910
Symbol 910 MovieClipUses:895 897 899 901 903 905 907 909Used by:Timeline
Symbol 911 SoundUsed by:915
Symbol 912 SoundUsed by:915
Symbol 913 SoundUsed by:915
Symbol 914 SoundUsed by:915
Symbol 915 MovieClipUses:911 912 913 914Used by:Timeline
Symbol 916 SoundUsed by:919
Symbol 917 SoundUsed by:919
Symbol 918 SoundUsed by:919
Symbol 919 MovieClipUses:916 917 918Used by:Timeline
Symbol 920 SoundUsed by:924
Symbol 921 SoundUsed by:924
Symbol 922 SoundUsed by:924
Symbol 923 SoundUsed by:924
Symbol 924 MovieClipUses:920 921 922 923Used by:Timeline
Symbol 925 GraphicUsed by:926
Symbol 926 MovieClipUses:925Used by:Timeline
Symbol 927 GraphicUsed by:929 935
Symbol 928 GraphicUsed by:929 935
Symbol 929 MovieClipUses:927 928Used by:Timeline
Symbol 930 BitmapUsed by:931
Symbol 931 GraphicUses:930Used by:932
Symbol 932 MovieClipUses:931Used by:Timeline
Symbol 933 EditableTextUses:10Used by:934
Symbol 934 MovieClipUses:50 933Used by:Timeline
Symbol 935 MovieClipUses:927 928Used by:Timeline
Symbol 936 ButtonUsed by:942
Symbol 937 EditableTextUses:79Used by:938
Symbol 938 MovieClipUses:937Used by:942
Symbol 939 EditableTextUses:79Used by:940
Symbol 940 MovieClipUses:939Used by:942
Symbol 941 EditableTextUses:382Used by:942
Symbol 942 MovieClipUses:936 938 940 941Used by:Timeline
Symbol 943 EditableTextUses:10Used by:945
Symbol 944 EditableTextUses:10Used by:945
Symbol 945 MovieClipUses:943 944Used by:946
Symbol 946 MovieClipUses:945Used by:Timeline
Streaming Sound 1Used by:Symbol 55 MovieClip

Instance Names

"full_titlescreen"Frame 1Symbol 57 MovieClip
"map_mc"Frame 1Symbol 277 MovieClip
"fader"Frame 1Symbol 287 MovieClip
"exitfader"Frame 1Symbol 288 MovieClip
"npc"Frame 1Symbol 89 MovieClip
"dun_map"Frame 1Symbol 360 MovieClip
"titlescreen"Frame 1Symbol 363 MovieClip
"hud_mc"Frame 1Symbol 558 MovieClip
"npc_window"Frame 1Symbol 719 MovieClip
"char"Frame 1Symbol 871 MovieClip
"enemy"Frame 1Symbol 872 MovieClip
"levelup_mc"Frame 1Symbol 893 MovieClip
"purge_effect_mc"Frame 1Symbol 910 MovieClip
"item_"Frame 1Symbol 550 MovieClip
"sound"Frame 1Symbol 915 MovieClip
"soundbgm"Frame 1Symbol 919 MovieClip
"sounditem"Frame 1Symbol 924 MovieClip
"charatk"Frame 1Symbol 926 MovieClip
"damage_mc"Frame 1Symbol 929 MovieClip
"damage_end"Frame 1Symbol 932 MovieClip
"player_hitpoints"Frame 1Symbol 934 MovieClip
"plyr_dam_mc"Frame 1Symbol 935 MovieClip
"debug_mc"Frame 1Symbol 942 MovieClip
"nme_hitpoints"Frame 1Symbol 946 MovieClip
"npc"Symbol 222 MovieClip Frame 22Symbol 89 MovieClip
"npc"Symbol 222 MovieClip Frame 25Symbol 89 MovieClip
"npc"Symbol 222 MovieClip Frame 25Symbol 89 MovieClip
"npc"Symbol 222 MovieClip Frame 150Symbol 89 MovieClip
"x"Symbol 275 MovieClip Frame 8Symbol 222 MovieClip
"hb"Symbol 275 MovieClip Frame 8Symbol 272 MovieClip
"y"Symbol 275 MovieClip Frame 9Symbol 222 MovieClip
"hb"Symbol 275 MovieClip Frame 9Symbol 272 MovieClip
"z"Symbol 275 MovieClip Frame 10Symbol 222 MovieClip
"hb"Symbol 275 MovieClip Frame 10Symbol 272 MovieClip
"4"Symbol 275 MovieClip Frame 11Symbol 222 MovieClip
"hb"Symbol 275 MovieClip Frame 11Symbol 272 MovieClip
"t"Symbol 275 MovieClip Frame 16Symbol 222 MovieClip
"hb"Symbol 275 MovieClip Frame 16Symbol 272 MovieClip
"u"Symbol 275 MovieClip Frame 17Symbol 222 MovieClip
"hb"Symbol 275 MovieClip Frame 17Symbol 272 MovieClip
"v"Symbol 275 MovieClip Frame 18Symbol 222 MovieClip
"hb"Symbol 275 MovieClip Frame 18Symbol 272 MovieClip
"8"Symbol 275 MovieClip Frame 19Symbol 222 MovieClip
"hb"Symbol 275 MovieClip Frame 19Symbol 272 MovieClip
"a"Symbol 277 MovieClip Frame 1Symbol 275 MovieClip
"b"Symbol 277 MovieClip Frame 1Symbol 275 MovieClip
"c"Symbol 277 MovieClip Frame 1Symbol 275 MovieClip
"d"Symbol 277 MovieClip Frame 1Symbol 275 MovieClip
"e"Symbol 277 MovieClip Frame 1Symbol 275 MovieClip
"f"Symbol 277 MovieClip Frame 1Symbol 275 MovieClip
"hb"Symbol 360 MovieClip Frame 7Symbol 315 MovieClip
"meat"Symbol 550 MovieClip Frame 1Symbol 431 MovieClip
"misc"Symbol 550 MovieClip Frame 2Symbol 437 MovieClip
"misc"Symbol 550 MovieClip Frame 3Symbol 440 MovieClip
"misc"Symbol 550 MovieClip Frame 4Symbol 449 MovieClip
"misc"Symbol 550 MovieClip Frame 5Symbol 452 MovieClip
"conc"Symbol 550 MovieClip Frame 6Symbol 455 MovieClip
"misc"Symbol 550 MovieClip Frame 7Symbol 472 MovieClip
"misc"Symbol 550 MovieClip Frame 8Symbol 481 MovieClip
"misc"Symbol 550 MovieClip Frame 9Symbol 498 MovieClip
"misc"Symbol 550 MovieClip Frame 10Symbol 501 MovieClip
"misc"Symbol 550 MovieClip Frame 11Symbol 510 MovieClip
"item_"Symbol 557 MovieClip Frame 1Symbol 550 MovieClip
"item_"Symbol 557 MovieClip Frame 1Symbol 550 MovieClip
"item_"Symbol 557 MovieClip Frame 1Symbol 550 MovieClip
"item_"Symbol 557 MovieClip Frame 1Symbol 550 MovieClip
"item_"Symbol 557 MovieClip Frame 1Symbol 550 MovieClip
"macro"Symbol 558 MovieClip Frame 1Symbol 557 MovieClip
"meat"Symbol 650 MovieClip Frame 1Symbol 431 MovieClip
"misc"Symbol 650 MovieClip Frame 2Symbol 437 MovieClip
"misc"Symbol 650 MovieClip Frame 3Symbol 440 MovieClip
"misc"Symbol 650 MovieClip Frame 4Symbol 449 MovieClip
"misc"Symbol 650 MovieClip Frame 5Symbol 452 MovieClip
"conc"Symbol 650 MovieClip Frame 6Symbol 455 MovieClip
"misc"Symbol 650 MovieClip Frame 7Symbol 472 MovieClip
"misc"Symbol 650 MovieClip Frame 8Symbol 481 MovieClip
"misc"Symbol 650 MovieClip Frame 9Symbol 498 MovieClip
"misc"Symbol 650 MovieClip Frame 10Symbol 501 MovieClip
"misc"Symbol 650 MovieClip Frame 11Symbol 510 MovieClip
"item_"Symbol 719 MovieClip Frame 2Symbol 550 MovieClip
"item_"Symbol 719 MovieClip Frame 2Symbol 550 MovieClip
"item_"Symbol 719 MovieClip Frame 2Symbol 550 MovieClip
"item_"Symbol 719 MovieClip Frame 2Symbol 550 MovieClip
"item_"Symbol 719 MovieClip Frame 2Symbol 550 MovieClip
"item_"Symbol 719 MovieClip Frame 3Symbol 550 MovieClip
"item_"Symbol 719 MovieClip Frame 3Symbol 550 MovieClip
"item_"Symbol 719 MovieClip Frame 3Symbol 550 MovieClip
"item_"Symbol 719 MovieClip Frame 3Symbol 550 MovieClip
"item_"Symbol 719 MovieClip Frame 3Symbol 550 MovieClip
"item_"Symbol 719 MovieClip Frame 5Symbol 550 MovieClip
"item_"Symbol 719 MovieClip Frame 5Symbol 550 MovieClip
"item_"Symbol 719 MovieClip Frame 5Symbol 550 MovieClip
"item_"Symbol 719 MovieClip Frame 5Symbol 550 MovieClip
"item_"Symbol 719 MovieClip Frame 5Symbol 550 MovieClip
"hb"Symbol 871 MovieClip Frame 1Symbol 721 MovieClip
"down"Symbol 871 MovieClip Frame 1Symbol 762 MovieClip
"downdiag"Symbol 871 MovieClip Frame 2Symbol 775 MovieClip
"side"Symbol 871 MovieClip Frame 3Symbol 782 MovieClip
"updiag"Symbol 871 MovieClip Frame 4Symbol 795 MovieClip
"up"Symbol 871 MovieClip Frame 5Symbol 814 MovieClip
"up"Symbol 871 MovieClip Frame 10Symbol 817 MovieClip
"down"Symbol 871 MovieClip Frame 11Symbol 826 MovieClip
"diag"Symbol 871 MovieClip Frame 12Symbol 837 MovieClip
"side"Symbol 871 MovieClip Frame 13Symbol 850 MovieClip
"up"Symbol 871 MovieClip Frame 15Symbol 870 MovieClip
"down"Symbol 871 MovieClip Frame 16Symbol 826 MovieClip
"side"Symbol 871 MovieClip Frame 17Symbol 850 MovieClip
"hb"Symbol 872 MovieClip Frame 1Symbol 721 MovieClip
"down"Symbol 872 MovieClip Frame 1Symbol 762 MovieClip
"downdiag"Symbol 872 MovieClip Frame 2Symbol 775 MovieClip
"side"Symbol 872 MovieClip Frame 3Symbol 782 MovieClip
"updiag"Symbol 872 MovieClip Frame 4Symbol 795 MovieClip
"up"Symbol 872 MovieClip Frame 5Symbol 814 MovieClip
"up"Symbol 872 MovieClip Frame 10Symbol 817 MovieClip
"down"Symbol 872 MovieClip Frame 11Symbol 826 MovieClip
"diag"Symbol 872 MovieClip Frame 12Symbol 837 MovieClip
"side"Symbol 872 MovieClip Frame 13Symbol 850 MovieClip
"up"Symbol 872 MovieClip Frame 15Symbol 870 MovieClip
"down"Symbol 872 MovieClip Frame 16Symbol 826 MovieClip
"side"Symbol 872 MovieClip Frame 17Symbol 850 MovieClip

Labels

"Map0"Symbol 222 MovieClip Frame 1
"Map1"Symbol 222 MovieClip Frame 8
"Map2"Symbol 222 MovieClip Frame 17
"Map3"Symbol 222 MovieClip Frame 25
"Map4"Symbol 222 MovieClip Frame 33
"Map5"Symbol 222 MovieClip Frame 41
"Map6"Symbol 222 MovieClip Frame 49
"Map7"Symbol 222 MovieClip Frame 57
"Map8"Symbol 222 MovieClip Frame 65
"Map9"Symbol 222 MovieClip Frame 73
"Map10"Symbol 222 MovieClip Frame 81
"Map11"Symbol 222 MovieClip Frame 89
"Map12"Symbol 222 MovieClip Frame 97
"Map13"Symbol 222 MovieClip Frame 105
"Map14"Symbol 222 MovieClip Frame 113
"Map15"Symbol 222 MovieClip Frame 121
"Map16"Symbol 222 MovieClip Frame 129
"Map17"Symbol 222 MovieClip Frame 137
"Map18"Symbol 222 MovieClip Frame 145
"Map19"Symbol 222 MovieClip Frame 153
"Map20"Symbol 222 MovieClip Frame 161
"Map0"Symbol 272 MovieClip Frame 1
"Map1"Symbol 272 MovieClip Frame 8
"Map2"Symbol 272 MovieClip Frame 17
"Map3"Symbol 272 MovieClip Frame 25
"Map4"Symbol 272 MovieClip Frame 33
"Map5"Symbol 272 MovieClip Frame 41
"Map6"Symbol 272 MovieClip Frame 49
"Map7"Symbol 272 MovieClip Frame 57
"Map8"Symbol 272 MovieClip Frame 65
"Map9"Symbol 272 MovieClip Frame 73
"Map10"Symbol 272 MovieClip Frame 81
"Map11"Symbol 272 MovieClip Frame 89
"Map12"Symbol 272 MovieClip Frame 97
"Map13"Symbol 272 MovieClip Frame 105
"Map14"Symbol 272 MovieClip Frame 113
"Map15"Symbol 272 MovieClip Frame 121
"Map16"Symbol 272 MovieClip Frame 129
"Map17"Symbol 272 MovieClip Frame 137
"Map18"Symbol 272 MovieClip Frame 145
"Map19"Symbol 272 MovieClip Frame 153
"Map20"Symbol 272 MovieClip Frame 161
"Top"Symbol 275 MovieClip Frame 8
"Bottom"Symbol 275 MovieClip Frame 16

Dynamic Text Variables

displaySymbol 50 EditableText""
_nameSymbol 276 EditableText""
wordsSymbol 362 EditableText"[]"
_root.PotNumSymbol 371 EditableText""
_parent.readoutSymbol 383 EditableText"1:1"
_parent.readoutSymbol 384 EditableText"1:1"
TextField16Symbol 392 EditableText"HP"
TextField16Symbol 393 EditableText"HP"
TextField17Symbol 395 EditableText"MP"
TextField17Symbol 396 EditableText"MP"
TextField17Symbol 402 EditableText"EXP"
TextField17Symbol 403 EditableText"EXP"
_root.player_manaSymbol 406 EditableText""
_root.player_manaSymbol 407 EditableText"100"
_root.goldSymbol 408 EditableText""
_root.goldSymbol 409 EditableText""
_root.player_healthSymbol 410 EditableText""
_root.player_healthSymbol 411 EditableText"100"
_root.stats_exp_outputSymbol 412 EditableText""
_root.stat_readoutSymbol 413 EditableText""
_root.levelreadoutSymbol 414 EditableText"99"
_root.levelreadoutSymbol 415 EditableText"LvL:99"
_root.classoutputSymbol 416 EditableText"GM"
_root.classoutputSymbol 417 EditableText"Rogue"
TextField17Symbol 418 EditableText"$"
TextField17Symbol 419 EditableText"$"
_root.chatOutputSymbol 421 EditableText"<P ALIGN="LEFT"><FONT FACE="Verdana" SIZE="7" COLOR="#FFFFFF">FILL ME</FONT></P>"
amountSymbol 433 EditableText""
amountSymbol 434 EditableText""
_root.itembox1Symbol 551 EditableText"999"
_root.itembox2Symbol 552 EditableText"999"
_root.itembox3Symbol 553 EditableText"999"
_root.itembox4Symbol 554 EditableText"999"
_root.itembox5Symbol 555 EditableText"999"
_root.npc_msgSymbol 560 EditableText"Hello, how can I help you today?"
_root.npc_msgSymbol 563 EditableText"I think I can accomodate some of the things you need."
_root.buyboxp1Symbol 659 EditableText""
_root.buyboxp2Symbol 660 EditableText""
_root.buyboxp3Symbol 661 EditableText""
_root.buyboxp4Symbol 662 EditableText""
_root.buyboxp5Symbol 663 EditableText""
_root.buybox1Symbol 664 EditableText"999"
_root.buybox2Symbol 665 EditableText"999"
_root.buybox3Symbol 666 EditableText"999"
_root.buybox4Symbol 667 EditableText"999"
_root.buybox5Symbol 668 EditableText"999"
_root.buynumxSymbol 669 EditableText"999"
_root.npc_msgSymbol 671 EditableText"What're you willing to sell today?"
_root.sellgoldSymbol 676 EditableText""
_root.sellboxp1Symbol 677 EditableText""
_root.sellboxp2Symbol 678 EditableText""
_root.sellboxp3Symbol 679 EditableText""
_root.sellboxp4Symbol 680 EditableText""
_root.sellboxp5Symbol 681 EditableText""
_root.sellbox1Symbol 682 EditableText"999"
_root.sellbox2Symbol 683 EditableText"999"
_root.sellbox3Symbol 684 EditableText"999"
_root.sellbox4Symbol 685 EditableText"999"
_root.sellbox5Symbol 686 EditableText"999"
_root.sellnumxSymbol 687 EditableText"999"
_root.npc_msgSymbol 688 EditableText"What're you willing to sell today?"
_root.sellgoldSymbol 692 EditableText""
_root.sellbox1Symbol 693 EditableText"999"
_root.sellbox2Symbol 694 EditableText"999"
_root.sellbox3Symbol 695 EditableText"999"
_root.sellbox4Symbol 696 EditableText"999"
_root.sellbox5Symbol 697 EditableText"999"
_root.sellboxp1Symbol 698 EditableText"0"
_root.sellboxp2Symbol 699 EditableText"0"
_root.sellboxp3Symbol 700 EditableText"0"
_root.sellboxp4Symbol 701 EditableText"0"
_root.sellboxp5Symbol 702 EditableText"0"
_root.npc_msgSymbol 704 EditableText"I think I can accomodate some of the things you need."
_root.npc_msg2Symbol 706 EditableText"Are you sure you want to Discard slot X ?"
_root.buybox1Symbol 708 EditableText"999"
_root.buybox2Symbol 709 EditableText"999"
_root.buybox3Symbol 710 EditableText"999"
_root.buybox4Symbol 711 EditableText"999"
_root.buybox5Symbol 712 EditableText"999"
_root.buyboxp1Symbol 713 EditableText""
_root.buyboxp2Symbol 714 EditableText""
_root.buyboxp3Symbol 715 EditableText""
_root.buyboxp4Symbol 716 EditableText""
_root.buyboxp5Symbol 717 EditableText""
_root.buynumxSymbol 718 EditableText"999"
displaySymbol 933 EditableText""
_root.fpsSymbol 937 EditableText"25"
_root.concpotTimerSymbol 941 EditableText""
_parent.displaySymbol 943 EditableText""
_parent.displaySymbol 944 EditableText""




http://swfchan.com/39/191531/info.shtml
Created: 5/8 -2019 08:51:02 Last modified: 5/8 -2019 08:51:02 Server time: 19/01 -2021 00:19:51