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Blu Barbftr Public Beta by BlutheLizard.swf

This is the info page for
Flash #194217

(Click the ID number above for more basic data on this flash file.)


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- Public Beta Testing Build - 02/23/2016 -

- Public Beta Testing Build - 02/23/2016 -

<p align="left"></p>

GUI

Quality

Slow

Pause

volume

LEVEL NAME AND
LEVEL DESCRIPTION
5 FLOORS 48 ROOMS

SET HP

9

000000

000000

RE - HP

PlayerCURRENTSTATUS

Enemy CURRENTSTATUS

Enemy Name

New ENEMY

Monster Will Power

Ter

(Select Enemy)

BACK

GET LIST

EXTERNAL ENEMY URL LIST

LOAD LIST

<EXTERNAL URL>

LOADING

000000

Enemy CURRENTSTATUS

Enemy Name

Quality

Pause

New Enemy

Mana Energy

Mana Energy

Health

Health

volume

Enemy Will Power

Enemy Will Power

Achievement Unlocked!

Personal Touch

My First Pet

Predator Collector

The Hunter Becomes the Hunted!

_

Enter

Revive With Pendant

Revive With Pendant

Reform With Pendant

Reform With Pendant

SNAPSHOT MODE

Settings

Stamina

Mana

Health

Game Paused

Resume

Game Alpha Test Build   -   NO MONSTERS YET   -

Game Alpha Test Build   -   NO MONSTERS YET   -

Yes

No

Breath Play:
Sexual Play:
Show Privates:
Show Scat:
Cock Vore:
Unbirth:
Anal Vore:
Cheats:

Graphics Quality

Enable or disable the player having private parts shown. This
can also effect the Monsters as well. If cock vore or unbirth is
enabled, it will override hiding the monsters private parts.

Enable or disable the player being able to have sexual
interactions with the predator. Predator can use the prey as a
sex toy.

Can the predator consume the player with it's cock or cock
snake?

Can the predator consume the player with it's cunt or birth tube?

Can the predator consume the player with it's anus or tail hole?
This effects if the player can escape out the butthole.

Can the predator release the player as digested waste?
This doesn't change if the player can be digested, a different
end digestion animation will play.

Enable cheats and secrets, will disable getting achievements!
Some secrets and other features may be disabled.

Does the prey require air to breathe? Breath meter will be shown
when inside monsters. Prey takes Suffocation damage after air
is depleted. Predator can swallow or release air from itself.

Done

Enemy CURRENTSTATUS

Enemy Name

Known Aliases: Douglas Big Thunderfoot
Species: Brontosaurus
Location: Desert
Gender: Male
Personality: Passive
Powers & Abilities: Gasification, Mana Attack Resistant, Crushing Blows
Diet:Natural Herbivore, Vegetation (seems to eat creatures only for pleasure)
Digestion Speed: Very Slow
Notes:
*He appears to be sentient and willing to glup you down if given the chance.
*He seems to be traveling to a distant location, maybe he needs a snack.

Known Aliases: "Giant Bird", "Flying Monstrosity", "Feathered Gullet", "White Terror"
Species: Avian (Seagull)
Location: Coastline
Gender: Unknown
Personality: Aggressive & Hostile
Powers & Abilities: Can Fly
Diet:Natural Carnivore, Fish, animals, people, trash (seems to eat everything it can swallow)
Digestion Speed: Very Fast
Notes:
*Creature was created by Dr.Flipper to cause more chaos and destruction.
*It doesn't appear to be sentient, and seems to be a bit stupid.
*It appears to be looking for food and definitely hungry, possibly do to his size.
*It must of ate radioactive waste to grow to such an unnatural size.

Unlock Code:

Select Monster to Hunt

Begin Hunt

SCORE: 0

WARNING Adult Content:
This game contains LOTS of VORE, evocative stuff, scat, gore,
digestion, cock vore, unbirth, anal vore, sexual themes, sexual
acts, and furry nudity.
If you wish to turn off some of the things listed above you can
in the game settings before you play.
This game also has sounds, you been warned.

Version 0.97 Public Beta Build

The Collector of Voracious Monstrosities

The Collector of Voracious Monstrosities

Blu's Barbftr

Blu's Barbftr

Continue

WARNING Adult Content:
This game contains LOTS of VORE, evocative stuff, scat,
digestion, cock vore, unbirth, anal vore, sexual themes, sexual
acts, and furry nudity.
If you wish to turn off some of the things listed above you can
in the game settings before you play.
Also this game is under development and won't be fully playable for awhile.
Please report any bugs by noting bluthelizard.
This game also has sounds, you been warned.

Important update notes, take a peak!

Important update notes, take a peak!

Set your vore and sexual content preferences

Set your vore and sexual content preferences

View Updates

Character Customization

Credits

Settings

Achievements

How to Play

Begin the Hunt

Gender:    Male   Female   Herm
Player Skin:
Eye Color:
Mana Color:

Gender:    Male   Female   Herm
Player Skin:
Eye Color:
Mana Color:

Character Customization

Basic Controls:
Movement: Arrow Keys
Sprint/Run: Double tap Arrow Keys
Attack: Space + Arrow Keys
Toggle Attack Mode: Rapidly Tap Down
Swallowed Controls:
Struggle: Arrow Keys
Please Pred: SpaceBar + Arrow Keys
Action Button: SpaceBar

Spells:
Heal- gives you a small amount of HP.
Second Wind- Forms a small pocket of air for you to breathe while inside a monster.
Digestion Shield- Provides a protection against digestive damage.

Spells Tab
Click to use spells, cost mana.

Toggle Attack Type
Physical & mana based attacks

Enemy Locator
Left, Right, Near, inside pred

Enemy Mood
Angry Neutral Happy Pleased

Enemy Will Power
"enemy hp" Drain to capture

Belly Struggle Hints

Player Stats

Back

Reset Achievements

0

1

o

f

2

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Blu's Barbftr The Collector of Voracious Monstrosities
Game engine created from ImaginaryZ's Barbftr
Game Coded and Modified By:
BlutheLizard
Game Code Mentor/Bug Fixes:
ImaginaryZ
Game Art Design:
BlutheLizard/ImaginaryZ
Main Character Design & Animation:
BlutheLizard
Main Character Animation:
BlutheLizard
Closed Beta Testers:
4wrz
ArtisticFeets
bahamut1570
BladeGShepherd
BrokenDewott
Bubblygum
ChomanderJake
dravus
EtriusWhite
jaded353
Kaslan
komaru
Lucca_manadragon
maksio5
Maladash
Mavou
NeonTheDragon
RageofSoul2319
s3eker
Springfield
synister0875
VictorStyche
VoreLurker
Monster Credits:
Douglas Big Thunderfoot
Owner - BlutheLizard
Owner FA page - http://www.furaffinity.net/user/bluthelizard/
Animations By - BlutheLizard
Coding By - BlutheLizard
Giant Seagull
Owner - BlutheLizard
Owner FA page - http://www.furaffinity.net/user/bluthelizard/
Animations By - BlutheLizard
Coding By - BlutheLizard
Snake WildLife
Owner - 2ndVenus
Owner FA page - http://www.furaffinity.net/user/2ndvenus/
Animations By - BlutheLizard
Coding By - BlutheLizard
Alex & Trevor
Owner - BlutheLizard
Owner FA page - http://www.furaffinity.net/user/bluthelizard/
Animations By - Alsnapz and BlutheLizard
Coding By - BlutheLizard

Dev Notes:
Development log: 02/23/2016
*Public Beta released for the Dino.
* Updated Credits, includes closed beta testers.
***IF I FORGOT YOUR NAME NOTE ME PLEASE.
Planned Development (no order):
* REMAKE Snake Wildlife monster.
* REMAKE Charem monster.
* REMAKE Dragonfly monster.
* REMAKE Cocky Gryph monster.
* Allow monsters to digest players mana so they can't use spells.
KNOWN BUGS:
* To be found...

This hunt results tab is unfinished.
Monster bio and other info would be displayed here.

This hunt results tab is unfinished.
Monster bio and other info would be displayed here.

You captured a monster!

Hunt Results

Version 0.5 Beta Build

ActionScript [AS1/AS2]

Frame 1
System.security.allowDomain("*"); if (_root != this) { this.onEnterFrame = function () { stop(); if (getBytesLoaded() < getBytesTotal()) { } else { this.onEnterFrame = function () { _root.controller.syncInsidePlayer(this); }; gotoAndStop ("rootCache"); } }; stop(); } else { gotoAndPlay ("rootLoad"); }
Instance of Symbol 5 MovieClip in Frame 2
onClipEvent (enterFrame) { if (_root.getBytesLoaded() < _root.getBytesTotal()) { this._xscale = 4500 * (_root.getBytesLoaded() / _root.getBytesTotal()); } else { _root.play(); } _parent.loadtext = ("Loading... " + (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 1000) / 10)) + " Percent"; }
Frame 4
function colorize(obje, passr, passg, passb, passa) { tempc = new Color(eval (obje)); tempc = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; tempc.rb = passr; tempc.gb = passg; tempc.bb = passb; tempc.ab = passa; eval (obje).Acolor = tempc; eval (obje).Ccolor = new Color(eval (obje)); eval (obje).Ccolor.setTransform(eval (obje).Acolor); } GLOBAL_PLAYERGRAPHIC = 1; GLOBAL_PLAYERSUBGRAPHIC = 1; GLOBAL_ASSISTANCE = 0; GLOBAL_SANDBOXTYPE = System.security.sandboxType; System.security.allowDomain("*");
Frame 5
flashTraceFilters = function (mc) { var _local2 = mc.filters; for (var _local4 in _local2) { var _local1 = _local2[_local4]; trace((("Filter: " + typeof(_local1)) + " ") + _local4); for (var _local3 in _local1) { trace((("\t" + _local3) + ": ") + _local1[_local3]); } if (_local1 instanceof flash.filters.GradientBevelFilter) { scode = ""; scode = scode + "new flash.filters.GradientBevelFilter( "; scode = scode + (_local1.distance + ", "); scode = scode + (_local1.angle + ", "); scode = scode + (("Array(" + _local1.colors) + "), "); scode = scode + (("Array(" + _local1.alphas) + "), "); scode = scode + (("Array(" + _local1.ratios) + "), "); scode = scode + (_local1.blurX + ", "); scode = scode + (_local1.blurY + ", "); scode = scode + (_local1.strength + ", "); scode = scode + (_local1.quality + ", "); scode = scode + (("\"" + _local1.type) + "\", "); scode = scode + _local1.knockout; scode = scode + " )"; trace(scode); } } }; flashApplyFilter = function (MC, filtobject) { var _local1 = []; _local1.push(filtobject); MC.filters = _local1; }; flashApplyFilters = function (MC, filtlist) { var _local2 = []; for (obj in filtlist) { _local2.push(filtlist[obj]); } MC.filters = _local2; }; flashColorize = function (obj, r, g, b, al) { var _local2 = new flash.geom.Transform(obj); if (al == undefined) { al = 1; } var _local1 = new flash.geom.ColorTransform(r, g, b, al, 0, 0, 0, 0); _local2.colorTransform = _local1; return(_local1); }; onEnterFrame = function () { gamescore = "Score: " + minigame.entertainor.gGameScore; }; stop();
Frame 10
function check_savedata() { trace("Checking save data..."); _global.SaveDataCheck = "Good"; check_savedata$Player_ShowDirtyBits(); check_savedata$Player_Gender(); check_savedata$Player_Mating(); check_savedata$Option_CockVore(); check_savedata$Option_UnBirthVore(); check_savedata$Option_AnalVore(); check_savedata$Option_Gore(); check_savedata$Option_Scat(); check_savedata$Player_SKIN(); check_savedata$Player_HAT(); check_savedata$Player_SKIN_number(); check_savedata$Player_HAT_number(); check_savedata$Option_Cheats(); check_savedata$Player_ManaColor(); check_savedata$Player_EyeColor(); check_savedata$Option_BreathPlay(); check_obsoletesavedata(); trace("***Save file status: " + _global.SaveDataCheck); trace("End of save data check..."); check_done(); } function check_obsoletesavedata() { if ((_global.Option_Cheats == "true") || (_global.Option_Cheats == "false")) { trace("*Old save format, update required."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_ShowDirtyBits() { if (_global.Player_ShowDirtyBits == undefined) { trace("*Player Show dirty bits save data is not found."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_Gender() { if (_global.Player_Gender == undefined) { trace("*Player Gender save data is not found."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_Mating() { if (_global.Player_MatingSex == undefined) { trace("*Player mating option is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Option_CockVore() { if (_global.Option_CockVore == undefined) { trace("*Cock vore option is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Option_UnBirthVore() { if (_global.Option_UnBirthVore == undefined) { trace("*Unbirth vore option is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Option_AnalVore() { if (_global.Option_AnalVore == undefined) { trace("*Anal vore option is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Option_Gore() { if (_global.Option_Gore == undefined) { trace("*Gore option is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Option_Scat() { if (_global.Option_Scat == undefined) { trace("*Scat vore option is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_SKIN() { if (_global.Player_SKIN == undefined) { trace("*Player skin is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_HAT() { if (_global.Player_HAT == undefined) { trace("*Player hat is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_SKIN_number() { if (_global.Player_SKIN_number == undefined) { trace("*Player skin number is wrong."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_HAT_number() { if (_global.Player_HAT_number == undefined) { trace("*Player hat number is wrong."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Option_Cheats() { if (_global.Option_Cheats == undefined) { trace("*Cheat option is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_ManaColor() { if (_global.Player_ManaColor == undefined) { trace("*Mana color is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_EyeColor() { if (_global.Player_EyeColor == undefined) { trace("*Eye color is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Option_BreathPlay() { if (_global.Option_BreathPlay == undefined) { trace("*BreathPlay option is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_done() { if (_global.SaveDataCheck == "Good") { trace("===Saved Data Loaded==="); trace("Player Gender: " + gamedata.data.Player_Gender); _global.Player_Gender = gamedata.data.Player_Gender; trace("Player Mana Color: " + gamedata.data.Player_ManaColor); _global.Player_ManaColor = gamedata.data.Player_ManaColor; trace("Player Eye Color: " + gamedata.data.Player_EyeColor); _global.Player_EyeColor = gamedata.data.Player_EyeColor; trace("Player Show Dirty Bits: " + gamedata.data.Player_ShowDirtyBits); _global.Player_ShowDirtyBits = gamedata.data.Player_ShowDirtyBits; trace("Player Mating & Sex: " + gamedata.data.Player_MatingSex); _global.Player_MatingSex = gamedata.data.Player_MatingSex; trace("Option Cock Vore: " + gamedata.data.Option_CockVore); _global.Option_CockVore = gamedata.data.Option_CockVore; trace("Option Unbirth Vore: " + gamedata.data.Option_UnBirthVore); _global.Option_UnBirthVore = gamedata.data.Option_UnBirthVore; trace("Option Anal Vore: " + gamedata.data.Option_AnalVore); _global.Option_AnalVore = gamedata.data.Option_AnalVore; trace(("Option Gore: " + gamedata.data.Option_Gore) + " (this option is not officially supported)"); _global.Option_Gore = gamedata.data.Option_Gore; trace("Option Scat: " + gamedata.data.Option_Scat); _global.Option_Scat = gamedata.data.Option_Scat; trace("Player Skin: " + gamedata.data.Player_SKIN); _global.Player_SKIN = gamedata.data.Player_SKIN; trace("Player Hat: " + gamedata.data.Player_HAT); _global.Player_HAT = gamedata.data.Player_HAT; trace("Player Skin #: " + gamedata.data.Player_SKIN_number); _global.Player_SKIN_number = gamedata.data.Player_SKIN_number; trace("Player Hat #: " + gamedata.data.Player_HAT_number); _global.Player_HAT_number = gamedata.data.Player_HAT_number; trace("Cheats Enabled?: " + gamedata.data.Option_Cheats); _global.Option_Cheats = gamedata.data.Option_Cheats; trace("Option Breath Play: " + gamedata.data.Option_BreathPlay); _global.Option_BreathPlay = gamedata.data.Option_BreathPlay; trace("===End of Save Data==="); } else { new_savedata(); } } function new_savedata() { gamedata.data.Player_ShowDirtyBits = false; gamedata.data.Player_Gender = "male"; gamedata.data.Player_MatingSex = false; gamedata.data.Option_CockVore = false; gamedata.data.Option_UnBirthVore = false; gamedata.data.Option_AnalVore = false; gamedata.data.Option_Gore = false; gamedata.data.Option_Scat = false; gamedata.data.Player_SKIN = "SKIN1"; gamedata.data.Player_HAT = "none"; gamedata.data.Player_SKIN_number = "1"; gamedata.data.Player_HAT_number = "1"; gamedata.data.Player_ManaColor = "1"; gamedata.data.Player_EyeColor = "1"; gamedata.data.Option_Cheats = false; gamedata.data.Option_BreathPlay = true; gamedata.data.NEWS = "1"; gamedata.data.NEWS2 = "1"; gamedata.data.UPDATESETTINGSWARN = "1"; _global.SaveDataCheck = "Good"; trace("new save file created..."); check_done(); } function fix_undefined_achievements() { if (_root.gamedata.data.Achievement_1 == undefined) { _root.gamedata.data.Achievement_1 = Locked; } if (_root.gamedata.data.Achievement_1_var_editcharacter == undefined) { _root.gamedata.data.Achievement_1_var_editcharacter = false; } if (_root.gamedata.data.Achievement_1_var_editsettings == undefined) { _root.gamedata.data.Achievement_1_var_editsettings = false; } if (_root.gamedata.data.Achievement_var_monsterscaptured == undefined) { _root.gamedata.data.Achievement_var_monsterscaptured = 0; } if (_root.gamedata.data.Achievement_2 == undefined) { _root.gamedata.data.Achievement_2 = Locked; } if (_root.gamedata.data.Achievement_3 == undefined) { _root.gamedata.data.Achievement_3 = Locked; } if (_root.gamedata.data.Achievement_4 == undefined) { _root.gamedata.data.Achievement_4 = Locked; } if (_root.gamedata.data.Achievement_var_timeseatten == undefined) { _root.gamedata.data.Achievement_var_timeseatten = 0; } trace("Achievements undefined check completed."); _global.AchievementsEnabled = true; } function fix_undefined_MonsterUnlocks() { if (_root.gamedata.data.Monster_1_Unlocked == false) { _root.gamedata.data.Monster_1_Unlocked = true; } if (_root.gamedata.data.Monster_1_Unlocked == undefined) { _root.gamedata.data.Monster_1_Unlocked = true; } if (_root.gamedata.data.Monster_2_Unlocked == undefined) { _root.gamedata.data.Monster_2_Unlocked = false; } if (_root.gamedata.data.Monster_3_Unlocked == undefined) { _root.gamedata.data.Monster_3_Unlocked = false; } if (_root.gamedata.data.Monster_4_Unlocked == undefined) { _root.gamedata.data.Monster_4_Unlocked = false; } if (_root.gamedata.data.Monster_5_Unlocked == undefined) { _root.gamedata.data.Monster_5_Unlocked = false; } if (_root.gamedata.data.Monster_6_Unlocked == undefined) { _root.gamedata.data.Monster_6_Unlocked = false; } if (_root.gamedata.data.Monster_7_Unlocked == undefined) { _root.gamedata.data.Monster_7_Unlocked = false; } if (_root.gamedata.data.Monster_8_Unlocked == undefined) { _root.gamedata.data.Monster_8_Unlocked = false; } if (_root.gamedata.data.Monster_9_Unlocked == undefined) { _root.gamedata.data.Monster_9_Unlocked = false; } if (_root.gamedata.data.Monster_10_Unlocked == undefined) { _root.gamedata.data.Monster_10_Unlocked = false; } if (_root.gamedata.data.Monster_11_Unlocked == undefined) { _root.gamedata.data.Monster_11_Unlocked = false; } if (_root.gamedata.data.Monster_12_Unlocked == undefined) { _root.gamedata.data.Monster_12_Unlocked = false; } } stop(); _global.playergotate = false; _global.EnemyUnlocked = false; _global.EnemySelected = 3; _global.EnemyHasSpawned = false; _global.enemycontroller = false; _global.GrabDelayTimer = 0; _global.BeastSelected = 1; _global.BeastPage = 1; _global.HelpPage = 1; _global.DirtyCheater = false; _global.AchievementsEnabled = false; _global.WipeAllSaveData = false; _global.Dev_Cheats = false; _global.SKINALLOW = 2; _global.ResetAchievements = false; _global.AchievementGet = 0; _global.AchievementTimer = 0; _global.ReviveCharge = 0; _global.EnemyMood = 50; _global.DigestionShield = 0; _global.EnemyLustLevel = 0; _global.Player_HideBellyHole = "false"; _global.Player_EYEMOOD = "normal"; _global.playerFacing = 0; _global.AchievementPage = 1; _global.AchievementSelected = 1; _global.DisableManaCharge = "false"; _global.CanTriggerRoll = "false"; _global.ShowRespawnOption = "no"; _global.AttackMode = "null"; _global.SnapshotModeEnabled = "0"; var gamedata = SharedObject.getLocal("art/bluthelizard/19BlusBarbftrCVMflashgame91", "/"); if (_global.WipeAllSaveData == true) { trace("WARNING:Deleted All Save Data."); gamedata.clear(); } fix_undefined_achievements(); fix_undefined_MonsterUnlocks(); gamedata.data.UpdateCheck = "02232016"; _global.Player_ManaColor = gamedata.data.Player_ManaColor; _global.Player_EyeColor = gamedata.data.Player_EyeColor; _global.Player_Gender = gamedata.data.Player_Gender; _global.Player_ShowDirtyBits = gamedata.data.Player_ShowDirtyBits; _global.Player_MatingSex = gamedata.data.Player_MatingSex; _global.Option_CockVore = gamedata.data.Option_CockVore; _global.Option_UnBirthVore = gamedata.data.Option_UnBirthVore; _global.Option_AnalVore = gamedata.data.Option_AnalVore; _global.Option_Gore = gamedata.data.Option_Gore; _global.Option_Scat = gamedata.data.Option_Scat; _global.Player_SKIN = gamedata.data.Player_SKIN; _global.Player_HAT = gamedata.data.Player_HAT; _global.Player_SKIN_number = gamedata.data.Player_SKIN_number; _global.Player_HAT_number = gamedata.data.Player_HAT_number; _global.Option_Cheats = gamedata.data.Option_Cheats; _global.Option_BreathPlay = gamedata.data.Option_BreathPlay; _global.Player_mana = 128; _global.Player_stamina = 64; _global.Stamina_StruggleBurn = 0; _global.Stamina_StruggleRecharge = 0; _global.Cheatkeypressed = "false"; check_savedata();
Frame 11
trace("times EEATEN: " + _root.gamedata.data.Achievement_var_timeseatten); stop(); if (Number(gamedata.data.NEWS) != Number(gamedata.data.UpdateCheck)) { this.news._visible = true; } else { this.news._visible = false; } if (Number(gamedata.data.NEWS2) != Number(gamedata.data.UpdateCheck)) { this.newsimportant._visible = true; } else { this.newsimportant._visible = false; } if (Number(gamedata.data.UPDATESETTINGSWARN) != Number(gamedata.data.UpdateCheck)) { this.arrowcheck._visible = true; } else { this.arrowcheck._visible = false; }
Frame 12
function skinupdate() { if (_global.Player_SKIN_number == "0") { _global.Player_SKIN = "SKIN_BLU"; } if (_global.Player_SKIN_number == "1") { _global.Player_SKIN = "SKIN_ROO_BROWN"; } if (_global.Player_SKIN_number == "2") { _global.Player_SKIN = "SKIN_ROO_PURPLE"; } if (_global.Player_SKIN_number == "3") { _global.Player_SKIN = "SKIN_ROO_BLUE"; } if (_global.Player_SKIN_number == "4") { _global.Player_SKIN = "SKIN_ROO_RED"; } if (_global.Player_SKIN_number == "5") { _global.Player_SKIN = "SKIN_ROO_PINK"; } if (_global.Player_SKIN_number == "6") { _global.Player_SKIN = "SKIN_RAPTOR"; } if (_global.Player_SKIN_number == "7") { _global.Player_SKIN = "SKIN_CROW"; } if (_global.Player_SKIN_number == "8") { _global.Player_SKIN = "SKIN_HAWK"; } if (_global.Player_SKIN_number == "9") { _global.Player_SKIN = "SKIN_WOLF"; } if (_global.Player_SKIN_number == "10") { _global.Player_SKIN = "SKIN_FOX"; } if (_global.Player_SKIN_number == "11") { _global.Player_SKIN = "SKIN_RAT"; } } function hatupdate() { if (_global.Player_HAT_number == "1") { _global.Player_HAT = "none"; } if (_global.Player_HAT_number == "2") { _global.Player_HAT = "fancy1"; } if (_global.Player_HAT_number == "3") { _global.Player_HAT = "fancy2"; } if (_global.Player_HAT_number == "4") { _global.Player_HAT = "MadHatter"; } if (_global.Player_HAT_number == "5") { _global.Player_HAT = "I<3Vore"; } } stop();
Frame 13
stop();
Frame 14
stop();
Frame 15
stop();
Frame 16
stop();
Frame 17
stop();
Frame 19
stop();
Frame 22
var m_input_raw_mouse_x = _xmouse; var m_input_raw_mouse_y = _ymouse; var m_input_raw_mouse_dx = 0; var m_input_raw_mouse_dy = 0; var m_input_raw_mouse_down = 0; var m_input_raw_mouse_clicked = 0; var m_input_raw_mouse_wheel = 0; var m_input_keys_active = new Object(); var m_game_mouse_listener = new Object(); m_game_mouse_listener.onMouseMove = function () { var _local2 = _xmouse; var _local1 = _ymouse; m_input_raw_mouse_dx = _local2 - m_input_raw_mouse_x; m_input_raw_mouse_dy = _local1 - m_input_raw_mouse_y; m_input_raw_mouse_x = _local2; m_input_raw_mouse_y = _local1; }; m_game_mouse_listener.onMouseDown = function () { if (m_input_raw_mouse_down == 0) { m_input_raw_mouse_clicked = 1; } m_input_raw_mouse_down = m_input_raw_mouse_down + 1; }; m_game_mouse_listener.onMouseUp = function () { m_input_raw_mouse_down = 0; }; m_game_mouse_listener.onMouseWheel = function (vdelta) { m_input_raw_mouse_wheel = m_input_raw_mouse_wheel + vdelta; }; Mouse.addListener(m_game_mouse_listener); stop();
Instance of Symbol 74 MovieClip "controller" in Frame 22
onClipEvent (load) { function _loadSyncClipInto(uclipDST, path) { var mclListener = new Object(); mclListener.loaded = false; mclListener.onLoadInit = function (target_mc) { mclListener.loaded = true; }; mclListener.onLoadComplete = function (target_mc, httpStatus) { }; mclListener.onLoadProgress = function (target_mc, errorCode, httpStatus) { }; mclListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace((("onLoadError: " + errorCode) + " ") + httpStatus); }; var _local1 = new MovieClipLoader(); _local1.addListener(mclListener); _local1.loadClip(path, uclipDST); mclListener.loader = _local1; return(mclListener); } function syncInsidePlayer(fromwhere) { fromwhere._syncInsidePlayer = 1; } function _updateVictimSyncInternalClip(CO) { CO.toanim.gotoAndStop(CO.anim); CO.toanim.aniclip.gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC); var _local3 = CO.clip.transform; var _local4 = new flash.geom.Matrix(); CO.toanim.transform = _local3; CO.toanim.aniclip.mc.stop(); } function _updateVictimSyncInternalClipNextframe(CO) { var _local2 = CO.toanim.aniclip.mc._currentframe; CO.toanim.aniclip.mc.nextFrame(); var _local3 = CO.toanim.aniclip.mc._currentframe; if (_local3 == _local2) { CO.toanim.aniclip.mc.gotoAndStop(1); } } function _updateVictimSyncInternalClipStopframe(CO) { CO.toanim.aniclip.mc.stop(); } function updateVictimSync(from) { if (from.loaded != 1) { from.loaded = 0; if (from.mc == undefined) { from.createEmptyMovieClip("mc", 0); from.mapClips = new Object(); if (GLOBAL_LOCALSCOPE) { from._attachedLoader = _loadSyncClipInto(from.mc, GLOBAL_SWF_NAME); } else { from._attachedLoader = _loadSyncClipInto(from.mc, GLOBAL_SWF_URL); } } if (from._attachedLoader != undefined) { if (from._attachedLoader.loaded) { if (from.mc._syncInsidePlayer == 1) { from.loaded = 1; } } } from.mc._visible = false; from._visible = false; } if (from.loaded == 1) { from.mc._visible = true; from._visible = true; if (_root.controller.GLOBAL_SHOW_PLAYER_INSIDEPLUS) { if (from.mc.SPECIALPLAYER == undefined) { from.mc.attachMovie("mcPlayer", "SPECIALPLAYER", from.mc.getNextHighestDepth()); } else { _root.controller.GLOBALUPDATECOX[String(from.mc.SPECIALPLAYER)] = from.mc.SPECIALPLAYER; } } var _local4 = new Object(); for (var _local5 in from.mapClips) { if (from.mapClips[_local5].clip._visible == undefined) { _local4[_local5] = 1; } } for (var _local5 in _local4) { from.mapClips[_local5].toanim.removeMovieClip(); delete from.mapClips[_local5]; } for (var _local5 in from.mapClips) { _root.controller._updateVictimSyncInternalClip(from.mapClips[_local5]); if (!isPaused()) { var _local3 = 0; if (_root.controller.GLOBAL_QTE_DATA.active) { if (_root.controller.GLOBAL_QTE_DATA.qliveevent > 0) { _local3 = 0; } else { _local3 = 1; } } if (_local3 == 0) { _root.controller._updateVictimSyncInternalClipNextframe(from.mapClips[_local5]); } else { _root.controller._updateVictimSyncInternalClipStopframe(from.mapClips[_local5]); } } else { _root.controller._updateVictimSyncInternalClipStopframe(from.mapClips[_local5]); } } } } function updateVictimSyncClip(from, anim) { var _local5 = getEnemyGSync(from); var _local2 = _local5.VICSYNC; if (_local2 != undefined) { var _local1 = String(from); var _local3; if (_local2.mapClips.hasOwnProperty(_local1)) { _local3 = _local2.mapClips[_local1].toanim; } else { _local2.mapClips[_local1] = new Object(); _local2.mapClips[_local1].clip = from; _local2.mapClips[_local1].anim = anim; _local2.mapClips[_local1].toanim = _local3; _local2.mapClips[_local1].key = _local1; } _local2.mapClips[_local1].clip = from; _local2.mapClips[_local1].anim = anim; _local2.mapClips[_local1].key = _local1; if (_local3 == undefined) { _local3 = _local2.mc.attachMovie("mcPlayer", _local1, _local2.mc.getNextHighestDepth()); } _local2.mapClips[_local1].toanim = _local3; _updateVictimSyncInternalClip(_local2.mapClips[_local1]); } else { trace((("updateVictimSyncClip: No VICSYNC " + anim) + " ") + from); } } function displayHelp() { _root.GLOBAL_ASSISTANCE = 1; GLOBAL_ASSISTANCE_TIMER = 0; Log("Use arrow keys and spacebar"); } function _extSetup(T, D) { var _local5; var _local2 = T._parent; if (T == T.G._parent.enemyshad.t.enemy) { trace((((T + " ") + T._parent) + " ") + T.G); trace("Ext setup was shadow!"); } else if (T == T.G._parent.enemyshad.t.enemy.enemy) { trace((((T + " ") + T._parent) + " ") + T.G); trace("Ext setup was shadow from correct external clip!"); } else { trace("Ext setup called: " + T); for (var _local4 in D) { _local2[_local4] = D[_local4]; } _local2.hp = _local2.maxhp; T.in_inputXSeq = new Array(); T.in_movex = 0; T.in_movey = 0; T.in_action = 0; if (D.in_movex != undefined) { T.in_movex = D.in_movex; } if (D.in_movey != undefined) { T.in_movey = D.in_movey; } if (D.in_action != undefined) { T.in_action = D.in_action; } T.s_atktype = 0; T.s_animbusy = 0; T.s_idle = 1; T.s_moving = 0; T.s_attacking = 0; T.s_hit = 0; T.s_vx = 0; _local2.ignore_hitweak = -1; _local2.ignore_hitanim = false; _local2.ignore_hitanimonly = false; _local2.hatk_original = _local2.hatk; _local2.matk_original = _local2.matk; _local2.latk_original = _local2.latk; _local2.hdef_original = _local2.hdef; _local2.mdef_original = _local2.mdef; _local2.ldef_original = _local2.ldef; _local2.hatk_original = _local2.hatk; T.is_external = true; T.is_external_loaded = 0; _local2._xscale = 100; _local2._yscale = 100; T._xscale = 100; T._yscale = 100; _local5 = "idle"; } if (D.m_scale == undefined) { _local2.m_scale = 100; } var _local6 = 100 * (100 / _local2.m_scale); T.onEnterFrame = function () { }; if (_local5 != undefined) { T.gotoAndPlay(_local5); } T._xscale = _local6; T._yscale = _local6; } function PlayerDigestedCounts() { if ((_global.Option_Cheats == false) && (_global.DirtyCheater == false)) { _root.gamedata.data.Achievement_var_timeseatten++; trace("times digested" + _root.gamedata.data.Achievement_var_timeseatten); } } function goPlay(target, animm) { var _local1; var _local2; if ((target != undefined) and (animm != undefined)) { _local1 = target; _local2 = animm; } else if (target != undefined) { trace((("Reassigned target to enemy: " + target) + " ") + animm); _local1 = getEnemyT(GLOBAL_ENEMY); _local2 = target; } else { trace(((" goPlay has bad arguments: " + target) + " ") + animm); } if (_local1.__animmap == undefined) { _local1.__animmap = new Object(); } if (_local1.__animnamemap == undefined) { _local1.__animnamemap = new Object(); } if (_local1.__aniprefix != undefined) { _local2 = _local1.__aniprefix + _local2; } if (!_local1.__animmap.hasOwnProperty(_local1._currentframe)) { _local1.__animmap[_local1._currentframe] = new Object(); } if (_local1.__animcurrent != _local2) { _traceF2((("goPlay new(" + target) + "): ") + _local2); } _local1.__animcurrent = _local2; _local1.gotoAndPlay(_local2); _local1.__animmap[_local1._currentframe][_local2] = 0; if (!_local1.__animnamemap.hasOwnProperty(_local2)) { _local1.__animnamemap[_local2] = new Object({fmin:_local1._currentframe, fmax:_local1._currentframe}); } var _local4 = _local1.__animnamemap[_local2]; if (_local1._currentframe > _local4.fmax) { _local4.fmax = _local1._currentframe; } if (_local1._currentframe < _local4.fmin) { _local4.fmin = _local1._currentframe; } } function AllowReform() { _global.ShowRespawnOption = "yes"; } function AVCheck() { return(_global.Option_AnalVore); } function CVCheck() { return(_global.Option_CockVore); } function UBCheck() { return(_global.Option_UnBirthVore); } function PooCheck() { return(_global.Option_Scat); } function PrivateCheck() { return(_global.Player_ShowDirtyBits); } function MateCheck() { return(_global.Player_MatingSex); } function BreathCheck() { return(_global.Option_BreathPlay); } function AirCheck() { return(_global.PLAYER_Breath); } function GenderCheck() { return(_global.Player_Gender); } function GoreCheck() { return(_global.Option_Gore); } function enemyCurrAnim() { return(getEnemyT(GLOBAL_ENEMY).__animcurrent); } function playerCurrAnim() { return(GLOBAL_PLAYER.__animcurrent); } function enemyPlay(thisone) { goPlay(getEnemyT(GLOBAL_ENEMY), thisone); } function goPlayGetMinFrame(target, aname) { if (target.__animmap != undefined) { if (target.__animmap.hasOwnProperty(aname)) { return(target.__animnamemap[aname].fmin); } } return(undefined); } function goPlayGetMaxFrame(target, aname) { if (target.__animmap != undefined) { if (target.__animmap.hasOwnProperty(aname)) { return(target.__animnamemap[aname].fmax); } } return(undefined); } function fixURL(url) { if (GLOBAL_LOCALSCOPE) { } else if (GLOBAL_USEHTTPS) { if (url.indexOf("http:") == 0) { url = "https" + url.substring(4); } } else if (url.indexOf("https:") == 0) { url = "http" + url.substring(5); } return(url); } function _loadGui(targ, url, usermessage) { var tp = targ._parent; tp.controllerClip = _root.controller; tp.MovieClipLoaderURL = url; tp.MovieClipLoaderStatus = 0; tp.onLoadInit = function (target_mc) { target_mc._visible = false; target_mc.stop(); target_mc.G = _root.controller; tp.MovieClipLoaderStatus = 3; }; tp.onLoadComplete = function (target_mc, httpStatus) { tp.MovieClipLoaderStatus = 2; }; tp.onLoadProgress = function (target_mc, errorCode, httpStatus) { tp.MovieClipLoaderStatus = 1; }; tp.onLoadError = function (target_mc, errorCode, httpStatus) { trace("Could not load gui: " + tp.MovieClipLoaderURL); Log("Could not load gui: " + tp.MovieClipLoaderURL); tp.MovieClipLoaderStatus = -1; }; var _local2 = new MovieClipLoader(); _local2.addListener(tp); targ._visible = false; _local2.loadClip(url, targ); } function _loadMovie(targ, url, usermessage) { var tp = targ._parent; GLOBAL_ENEMY.is_external_loaded = 0; tp.controllerClip = _root.controller; tp.MovieClipLoaderURL = url; tp.onLoadInit = function (target_mc) { target_mc.stop(); }; tp.onLoadComplete = function (target_mc, httpStatus) { }; tp.onLoadProgress = function (target_mc, errorCode, httpStatus) { }; tp.onLoadError = function (target_mc, errorCode, httpStatus) { trace("Could not load: " + tp.MovieClipLoaderURL); Log("Could not load: " + tp.MovieClipLoaderURL); var _local2 = 0; while (_local2 < tp.controllerClip.GLOBAL_LOADEEMS.length) { if (tp.controllerClip.GLOBAL_LOADEEMS[_local2] == tp.MovieClipLoaderURL) { var _local3 = true; var _local1 = 0; while (_local1 < tp.controllerClip.GLOBAL_LOADEEMS_BROKEN.length) { if (tp.controllerClip.GLOBAL_LOADEEMS_BROKEN[_local1] == tp.MovieClipLoaderURL) { _local3 = false; break; } _local1++; } if (_local3) { tp.controllerClip.GLOBAL_LOADEEMS_BROKEN.push(tp.MovieClipLoaderURL); } } _local2++; } }; var _local5 = new MovieClipLoader(); _local5.addListener(tp); _local5.loadClip(url, targ); } function cameraComputeZoomScale(targetclip) { var _local6 = targetclip._x - _parent.camControl._x; var _local3 = targetclip._y - _parent.camControl._y; var _local5 = (120 + ((1 - GLOBAL_CAMERA_ZOOMPLAYER) * (GLOBAL_FLOOR - 120))) - _parent.camControl._y; var _local7 = -(targetclip._y - GLOBAL_FLOOR); var _local2 = _local7 / ((GLOBAL_CAMERA_ZOOMPLAYER * 240) / 2); if (_local2 > 1) { _local2 = 1; } if (_local2 < 0) { _local2 = 0; } _local3 = (_local2 * _local3) + ((1 - _local2) * _local5); _parent.camControl._x = _parent.camControl._x + _local6; _parent.camControl._y = _parent.camControl._y + _local3; _parent.camControl._xscale = _parent.camControl._xscale * GLOBAL_CAMERA_ZOOMPLAYER; _parent.camControl._yscale = _parent.camControl._yscale * GLOBAL_CAMERA_ZOOMPLAYER; } function isPaused() { if (GLOBAL_PAUSE or GLOBAL_TRUEPAUSE) { return(true); } return(false); } function mcPointToLocal(mc, px, py) { var _local5 = new flash.geom.Point(px, py); if (mc != undefined) { var _local6 = new Array(); var _local8 = this._parent; var _local2 = mc; while (_local2 != _local8) { _local6.unshift(_local2); _local2 = _local2._parent; } var _local4 = 0; var _local7 = _local6.length; while (_local4 != _local7) { _local2 = _local6[_local4]; var _local3 = _local2.transform.matrix.clone(); _local3.invert(); _local5 = _local3.transformPoint(_local5); _local4++; } } return(Object({_x:_local5.x, _y:_local5.y})); } function mcPointToGlobal(mc, px, py) { var _local4 = new flash.geom.Point(px, py); if (mc != undefined) { var _local5 = this._parent; var _local2 = mc; while (_local2 != _local5) { var _local3 = _local2.transform.matrix; _local4 = _local3.transformPoint(_local4); _local2 = _local2._parent; } } return(Object({_x:_local4.x, _y:_local4.y})); } function rand(nval, pval) { if (pval == undefined) { if (nval == undefined) { return(Math.random()); } if (nval > 0) { return(Math.floor(nval * Math.random())); } if (nval == 0) { } } return(0); } function chance(percent) { if (percent != undefined) { return((100 * Math.random()) < percent); } return((100 * Math.random()) < 50); } function smoothChanceDown(healthpercent) { var _local1 = 100 - healthpercent; if (_local1 > 0) { if (_local1 < 100) { return(chance(_local1)); } return(true); } return(false); } function smoothChanceUp(healthpercent) { var _local1 = healthpercent; if (_local1 > 0) { if (_local1 < 100) { return(chance(_local1)); } return(true); } return(false); } function chanceSmoothLess(percent, lowpercent) { if (percent <= lowpercent) { return(true); } if (lowpercent < 100) { (percent - lowpercent) / (100 - lowpercent); } else { return(true); } } function chanceCall(percent, functionptr, arg0, arg1, arg2, arg3, arg4, arg5, arg6) { if (chance(percent)) { functionptr(arg0, arg1, arg2, arg3, arg4, arg5, arg6); return(true); } return(false); } function histFromObject(A) { var _local4 = new Array(); var _local2 = new Array(); for (akey in A) { _local2.push(akey); } _local2.sort(); var _local1 = 0; while (_local1 < _local2.length) { _local4.push(A[_local2[_local1]]); _local1++; } return(_local4); } function histToUnityRange(A) { var _local3 = 0; var _local4 = 0; var _local5 = 0; for (akey in A) { var _local1 = A[akey]; if (_local1 < _local3) { _local3 = _local1; } if (_local1 > _local4) { _local4 = _local1; } _local5 = _local5 + _local1; } _local4 = _local4 / _local5; _local3 = _local3 / _local5; if (_local3 < _local4) { var _local6 = new Object(); var _local7 = _local4 - _local3; for (akey in A) { _local6[akey] = ((A[akey] / _local5) - _local3) / _local7; } return(histFromObject(_local6)); } return(histFromObject(A)); } function histSelect(distofanims) { var _local2 = new Array(); var _local9 = new Array(); var _local4 = 0; var _local8 = 0; for (akey in distofanims) { var _local1 = distofanims[akey]; _local2.push(_local1); _local9.push(akey); if (_local1 < _local4) { _local4 = _local1; } if (_local1 > _local8) { _local8 = _local1; } } if (_local4 < _local8) { var _local7 = 0; var _local3 = 0; while (_local3 < _local2.length) { var _local6 = _local2[_local3] - _local4; _local7 = _local7 + _local6; _local2[_local3] = _local7; _local3++; } var _local10 = Math.random() * _local7; _local3 = 0; while (_local3 < _local2.length) { if (_local2[_local3] > _local10) { return(_local9[_local3]); } _local3++; } } for (var _local11 in distofanims) { return(_local11); } return(undefined); } function histBlend(A, B, factor) { if (A.length == B.length) { var _local2 = histToUnityRange(A); var _local4 = histToUnityRange(B); var _local3 = new Array(_local2.length); var _local1 = 0; while (_local1 < _local2.length) { _local3[_local1] = _local2[_local1] + (factor * (_local4[_local1] - _local2[_local1])); _local1++; } return(histToUnityRange(_local3)); } return(histFromObject(A)); } function setPlayerName(uname) { GLOBAL_PLAYER.m_name = uname; } function setPlayerGraphic(sid, subid) { if (sid < 1) { sid = 1; } sid = sid % GLOBAL_MAX_PLAYERGRAPHIC; if (sid < 1) { sid = 1; } _root.GLOBAL_PLAYERGRAPHIC = sid; if (subid != undefined) { _root.GLOBAL_PLAYERSUBGRAPHIC = subid; } } function getPlayerGraphic() { return(_root.GLOBAL_PLAYERGRAPHIC); } function getPlayerSubGraphic() { return(_root.GLOBAL_PLAYERSUBGRAPHIC); } function getPlayerMode() { return(GLOBAL_PLAYER_MODE); } function isPlayerFacingEnemy() { var _local1 = GLOBAL_ENEMY._xscale > 0; var _local2 = GLOBAL_PLAYER._xscale > 0; return(_local1 != _local2); } function playerFacing() { if (GLOBAL_PLAYER._xscale >= 0) { return(1); } return(-1); } function enemyFacing() { if (GLOBAL_ENEMY._xscale >= 0) { return(1); } return(-1); } function enemyFacingRight() { return(GLOBAL_ENEMY._xscale >= 0); } function enemyFacingLeft() { return(GLOBAL_ENEMY._xscale < 0); } function playerInputX() { return(GLOBAL_PLAYER.in_movex); } function playerInputY() { return(GLOBAL_PLAYER.in_movey); } function playerInputA() { return(GLOBAL_PLAYER.in_action); } function playerTapReset() { GLOBAL_PLAYER_TAPS.L = 2; GLOBAL_PLAYER_TAPS.R = 2; GLOBAL_PLAYER_TAPS.U = 2; GLOBAL_PLAYER_TAPS.D = 2; GLOBAL_PLAYER_TAPS.B = 2; } function playerTapGet() { var _local1 = ""; for (var _local2 in GLOBAL_PLAYER_TAPS) { if (GLOBAL_PLAYER_TAPS[_local2] == 1) { _local1 = _local1 + _local2; } } return(_local1); } function getPlayerRelativeMovement(option) { if (option == undefined) { option = 0; } var _local2 = GLOBAL_PLAYER; var _local6 = GLOBAL_ENEMY; var _local4 = _local6._xscale > 0; var _local1 = ""; var _local3 = ""; if (_local2.in_action) { _local1 = "B"; _local3 = _local3 + "B"; } _local3 = _local1; if (_local2.in_movex < 0) { if (_local4) { _local1 = _local1 + "L"; } else { _local1 = _local1 + "R"; } _local3 = _local1; } else if (_local2.in_movex > 0) { if (_local4) { _local1 = _local1 + "R"; } else { _local1 = _local1 + "L"; } _local3 = _local1; } else if (_local2.in_movey < 0) { _local1 = _local1 + "D"; } else if (_local2.in_movey > 0) { _local1 = _local1 + "U"; } if (_local1 == "") { } if (option == 1) { if (_local2.in_movey < 0) { _local3 = _local3 + "D"; } else if (_local2.in_movey > 0) { _local3 = _local3 + "U"; } return(_local3); } return(_local1); } function getNextAnimation(AO, RM) { var _local2 = ""; if (AO != undefined) { if (RM == "B") { if (AO.b != undefined) { _local2 = AO.b; } } else if (RM == "L") { if (AO.l != undefined) { _local2 = AO.l; } } else if (RM == "R") { if (AO.r != undefined) { _local2 = AO.r; } } else if (RM == "U") { if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "D") { if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BL") { if (AO.bl != undefined) { _local2 = AO.bl; } } else if (RM == "BR") { if (AO.br != undefined) { _local2 = AO.br; } } else if (RM == "BU") { if (AO.bu != undefined) { _local2 = AO.bu; } } else if (RM == "BD") { if (AO.bd != undefined) { _local2 = AO.bd; } } else if (RM == "LU") { if (AO.lu != undefined) { _local2 = AO.lu; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "RU") { if (AO.ru != undefined) { _local2 = AO.ru; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "LD") { if (AO.ld != undefined) { _local2 = AO.ld; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "RD") { if (AO.rd != undefined) { _local2 = AO.rd; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BLU") { if (AO.blu != undefined) { _local2 = AO.blu; } else if (AO.bl != undefined) { _local2 = AO.bl; } else if (AO.bu != undefined) { _local2 = AO.bu; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "BRU") { if (AO.bru != undefined) { _local2 = AO.bru; } else if (AO.br != undefined) { _local2 = AO.br; } else if (AO.bu != undefined) { _local2 = AO.bu; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "BLD") { if (AO.bld != undefined) { _local2 = AO.bld; } else if (AO.bl != undefined) { _local2 = AO.bl; } else if (AO.bd != undefined) { _local2 = AO.bd; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BRD") { if (AO.brd != undefined) { _local2 = AO.brd; } else if (AO.br != undefined) { _local2 = AO.br; } else if (AO.bd != undefined) { _local2 = AO.bd; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.d != undefined) { _local2 = AO.d; } } } return(_local2); } function initDigestion(target) { _traceF1("initDigestion"); target.digeststruct = new Object(); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); } function startDigestion(target, onehpperframes) { _traceF2("startDigestion"); if (target.digeststruct == undefined) { initDigestion(target); } target.digeststruct.frames = onehpperframes; } function stopDigestion(target) { _traceF1("stopDigestion"); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); target.digeststruct = undefined; } function endDigestion(target) { _traceF1("endDigestion"); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); target.digeststruct = undefined; } function getDigestion(target) { if (target.digeststruct == undefined) { initDigestion(target); } return(target.digeststruct); } function initSuffocation(target) { _traceF1("initSuffocation"); target.breathstruct = new Object(); target.breathstruct.frames = 0; target.breathstruct.curr = 0; } function startSuffocation(target, oneunitperframes) { _traceF2("startSuffocation"); if (target.breathstruct == undefined) { initSuffocation(target); } target.breathstruct.frames = oneunitperframes; _global.CanBreathe = false; } function stopSuffocation(target) { _traceF1("stopSuffocation"); target.breathstruct.frames = 0; target.breathstruct.curr = 0; target.breathstruct = undefined; _global.CanBreathe = true; } function endSuffocation(target) { _traceF1("endSuffocation"); target.breathstruct.frames = 0; target.breathstruct.curr = 0; target.breathstruct = undefined; _global.CanBreathe = true; } function getSuffocation(target) { if (target.breathstruct == undefined) { initSuffocation(target); } return(target.breathstruct); } function enemyGetAnimStruct() { if (GLOBAL_ENEMY.enemy.animstruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.animstruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.enemy.animstruct == undefined) { // unexpected jump } return(GLOBAL_ENEMY.enemy.enemy.enemy.animstruct); } else { return(GLOBAL_ENEMY.enemy.enemy.animstruct); } } else { return(GLOBAL_ENEMY.enemy.animstruct); } return(undefined); } function enemyGetDigestionStruct() { if (GLOBAL_ENEMY.enemy.digeststruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.digeststruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.enemy.digeststruct == undefined) { // unexpected jump } return(GLOBAL_ENEMY.enemy.enemy.enemy.digeststruct); } else { return(GLOBAL_ENEMY.enemy.enemy.digeststruct); } } else { return(GLOBAL_ENEMY.enemy.digeststruct); } return(undefined); } function hurtPlayer(whodoes, amount) { if (amount >= 0) { if (GLOBAL_PLAYER.hp > amount) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - amount; } else { GLOBAL_PLAYER.hp = 0; } } else { healPlayer(whodoes, -amount); } } function SuffocatePlayer(whodoes, amount) { if (amount >= 0) { if (_global.PLAYER_Breath > amount) { _global.PLAYER_Breath = _global.PLAYER_Breath - amount; } else { _global.PLAYER_Breath = 0; } } else { AirPlayer(whodoes, -amount); } } function AirPlayer(whodoes, amount) { if (amount >= 0) { _global.PLAYER_Breath = _global.PLAYER_Breath + amount; if (_global.PLAYER_Breath > _global.PLAYER_MaxBreath) { _global.PLAYER_Breath = _global.PLAYER_MaxBreath; } } else { SuffocatePlayer(whodoes, -amount); } } function healPlayer(whodoes, amount) { if (amount >= 0) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp + amount; if (GLOBAL_PLAYER.hp > GLOBAL_PLAYER.maxhp) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.maxhp; } } else { hurtPlayer(whodoes, -amount); } } function healEnemy(amount, optiona) { if (optiona != undefined) { amount = optiona; } if (amount >= 0) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp + amount; if (GLOBAL_ENEMY.hp > GLOBAL_ENEMY.maxhp) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.maxhp; } } else { hurtEnemy(-amount); } } function hurtEnemy(amount, optiona) { if (optiona != undefined) { amount = optiona; } if (amount >= 0) { if (GLOBAL_ENEMY.hp > amount) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - amount; } else { GLOBAL_ENEMY.hp = 0; } } else { healEnemy(-amount); } } function enemySetIgnoreHits(vals) { if (vals != 0) { GLOBAL_ENEMY.ignore_hitanim = 1; } else { GLOBAL_ENEMY.ignore_hitanim = 0; } } function enemySetIgnoreWeakHits(vals) { if (vals == undefined) { GLOBAL_ENEMY.ignore_hitweak = -1; } else { GLOBAL_ENEMY.ignore_hitweak = vals; } } function enemySetDontPlayHitAnimation(vals) { if (vals != 0) { GLOBAL_ENEMY.ignore_hitanimonly = 1; } else { GLOBAL_ENEMY.ignore_hitanimonly = 0; } } function enemySetAttackHistogram(vallow, valmedium, valhigh) { if (vallow == undefined) { vallow = 0; } if (valmedium == undefined) { valmedium = 0; } if (valhigh == undefined) { valhigh = 0; } if (valhigh < 0) { valhigh = 0; } if (valmedium < 0) { valmedium = 0; } if (vallow < 0) { vallow = 0; } if (((valhigh + valmedium) + vallow) <= 0) { vallow = 0.09; valmedium = 0.71; valhigh = 0.1; } var _local1 = new Array(valhigh, vallow, valmedium); var _local5 = (_local1[0] + _local1[1]) + _local1[2]; _local1[0] = _local1[0] / _local5; _local1[1] = _local1[1] / _local5; _local1[2] = _local1[2] / _local5; GLOBAL_ENEMY_ATKUSE = _local1; } function enemySetAllowPets(doit) { GLOBAL_ALLOW_PETS = doit; } function getNumEscapes(targ) { if (targ.digeststruct != undefined) { var _local1 = targ.digeststruct; if (_local1.escapes != undefined) { return(_local1.escapes.length); } } return(0); } function toggleOption(optname) { if (GLOBAL_OPTIONS[optname] > 0) { GLOBAL_OPTIONS[optname] = 0; } else { GLOBAL_OPTIONS[optname] = 1; } } function getOption(optname) { return(GLOBAL_OPTIONS[optname]); } function setAnims(targ, AO) { if (targ.animstruct == undefined) { targ.animstruct = new Object(); } targ.animstruct = AO; } function clearAnims(targ, AO) { targ.animstruct = undefined; } function replaceEscape(targ, nextanim, inputseq, count, options) { return(setEscape(targ, nextanim, inputseq, count, options, true)); } function setEscape(targ, nextanim, inputseq, count, options, specialkey) { if (targ.digeststruct != undefined) { var _local2 = targ.digeststruct; var _local7 = new Object(); _local7.inseq = inputseq; _local7.count = count; _local7.options = options; _local7.curr = 0; _local7.anim = nextanim; _local7.inputs = new Array(); var _local9 = inputseq.split(" "); var _local1 = 0; while (_local1 < _local9.length) { var _local5 = _local9[_local1].toUpperCase(); var _local6 = ""; var _local4 = 0; while (_local4 < _local5.length) { var _local3 = _local5.charCodeAt(_local4); if ((_local3 >= 65) && (_local3 <= 90)) { _local6 = _local6 + String.fromCharCode(_local3); } _local4++; } if (_local6.length > 0) { _local7.inputs.push(_local6); } _local1++; } if (_local2.escapes == undefined) { _local2.escapes = new Array(); _local2.escapes.push(_local7); } else { var _local8 = true; _local1 = 0; while (_local1 < _local2.escapes.length) { if (_local2.escapes[_local1].anim == nextanim) { if (specialkey == true) { if (_local8 == true) { _local2.escapes[_local1].inseq = _local7.inseq; _local2.escapes[_local1].inputs = _local7.inputs; _local2.escapes[_local1].options = _local7.options; _local2.escapes[_local1].count = count; _local8 = false; } else { _local2.escapes.splice(_local1, 1); _local1--; } } else if (_local2.escapes[_local1].inseq == inputseq) { if (_local2.escapes[_local1].options == options) { _local8 = false; } } } _local1++; } if (_local8) { _local2.escapes.push(_local7); } } } } function setBlockEscape(nframes) { var _local1 = getEnemyT(GLOBAL_ENEMY); if (_local1.digeststruct != undefined) { _local1.digeststruct.blockescapes = nframes; } } function updateOnlyDigestion(target) { if (target.digeststruct != undefined) { var _local3 = target.digeststruct; if (_local3.frames > 0) { _local3.curr = _local3.curr + 1; if (_global.DigestionShield <= 0) { this.hurtPlayer(target, 1 / _local3.frames); } else { _global.DigestionShield = Number(_global.DigestionShield - (1 / _local3.frames)); } } } } function updateBreathPlay(target) { if (target.breathstruct != undefined) { var _local2 = target.breathstruct; if (_local2.frames > 0) { _local2.curr = _local2.curr + 1; this.SuffocatePlayer(target, 1 / _local2.frames); } } } function updateDigestion(target, movedex) { var _local8 = ""; if (target.digeststruct != undefined) { var _local7 = target.digeststruct; updateOnlyDigestion(target); if (_local7.escapes != undefined) { if (movedex == "") { if (GLOBAL_PLAYER.hp < 1) { movedex = "E"; } else { movedex = "W"; } } var _local5 = 0; while (_local5 < _local7.escapes.length) { var _local1 = _local7.escapes[_local5]; var _local4 = false; var _local2 = 0; while (_local2 < _local1.inputs.length) { if (_local1.inputs[_local2] == "W") { _local4 = true; break; } _local2++; } if (_local4) { if (movedex != "W") { _local1.curr = 0; } } else { _local1.curr = _local1.curr - 0.0333333333333333; } if (_local1.curr < 0) { _local1.curr = 0; } if (movedex != undefined) { var _local6 = 0; _local2 = 0; while (_local2 < _local1.inputs.length) { if (_local1.inputs[_local2] == movedex) { _local6 = true; break; } _local2++; } if (_local6) { if (movedex == "W") { _local1.curr = _local1.curr + 0.0333333333333333; } else { _local1.curr = _local1.curr + 1; } if (_local1.curr > _local1.count) { if (_local8 == "") { _local8 = _local1.anim; _local1.curr = 0; } } } } _local5++; } } if (_local7.blockescapes != undefined) { _local7.blockescapes--; if (_local7.blockescapes < 1) { _local7.blockescapes = undefined; } } } return(_local8); } function upMapAOVars(AO) { if (AO != undefined) { if (AO.E != undefined) { if (AO.e == undefined) { AO.e = AO.E; } } if (AO.W != undefined) { if (AO.w == undefined) { AO.w = AO.W; } } if (AO.L != undefined) { if (AO.l == undefined) { AO.l = AO.L; } } if (AO.R != undefined) { if (AO.r == undefined) { AO.r = AO.R; } } if (AO.U != undefined) { if (AO.u == undefined) { AO.u = AO.U; } } if (AO.D != undefined) { if (AO.d == undefined) { AO.d = AO.D; } } if (AO.B != undefined) { if (AO.b == undefined) { AO.b = AO.B; } } if (AO.BL != undefined) { if (AO.bl == undefined) { AO.bl = AO.BL; } } if (AO.BR != undefined) { if (AO.br == undefined) { AO.br = AO.BR; } } if (AO.BU != undefined) { if (AO.bu == undefined) { AO.bu = AO.BU; } } if (AO.BD != undefined) { if (AO.bd == undefined) { AO.bd = AO.BD; } } if (AO.LU != undefined) { if (AO.lu == undefined) { AO.lu = AO.LU; } } if (AO.RU != undefined) { if (AO.ru == undefined) { AO.ru = AO.RU; } } if (AO.LD != undefined) { if (AO.ld == undefined) { AO.ld = AO.LD; } } if (AO.RD != undefined) { if (AO.rd == undefined) { AO.rd = AO.RD; } } if (AO.BLU != undefined) { if (AO.blu == undefined) { AO.blu = AO.BLU; } } if (AO.BRU != undefined) { if (AO.bru == undefined) { AO.bru = AO.BRU; } } if (AO.BLD != undefined) { if (AO.bld == undefined) { AO.bld = AO.BLD; } } if (AO.BRD != undefined) { if (AO.brd == undefined) { AO.brd = AO.BRD; } } } } function handleBasicStruggle(targ, AO) { if (targ.animstruct != undefined) { if (AO == undefined) { AO = targ.animstruct; } } upMapAOVars(AO); targ.animstruct = AO; if (AO != undefined) { if (GLOBAL_PLAYER.hp < 1) { if ((_global.Option_Cheats == false) && (_global.DirtyCheater == false)) { _root.gamedata.data.Achievement_var_timeseatten++; trace("times digested" + _root.gamedata.data.Achievement_var_timeseatten); } if (AO.e != undefined) { goPlay(targ, AO.e); return(false); } } } var _local6 = getPlayerRelativeMovement(1); if (targ.digeststruct != undefined) { var _local7 = targ.digeststruct; if (_local7.blockescapes != undefined) { _local6 = ""; } } var _local4 = updateDigestion(targ, _local6); if (_local4 == "") { _local4 = getNextAnimation(AO, _local6); if (_local4 != "") { goPlay(targ, _local4); _traceF2((("Handle digest update, play this: " + _local4) + " from ") + targmoveindex); return(true); } _traceF2((("Handle digest update, play this digest: " + _local4) + " from ") + targmoveindex); } else { goPlay(targ, _local4); return(true); } return(false); } function actGet(target) { var _local1 = new Object(); _local1.idle = target.s_idle; _local1.attack = target.s_atktype; _local1.busy = target.s_animbusy; _local1.moving = target.s_moving; _local1.attacking = target.s_attacking; _local1.hit = target.s_hit; _local1.inputX = target.in_movex; _local1.inputY = target.in_movey; _local1.inputA = target.in_action; _local1.vx = target.s_vx; return(_local1); } function actIdle(target) { _traceF1("actIdle"); target.s_idle = 1; target.s_atktype = 0; target.s_animbusy = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 0; target.in_movex = 0; target.in_movey = 0; target.in_action = 0; target.s_vx = 0; } function actMove(target, uvx) { _traceF1("actMove"); target.s_idle = 0; if (uvx != undefined) { target.s_moving = uvx; } else { target.s_moving = 0; } target.s_attacking = 0; target.s_hit = 0; target.s_animbusy = 0; } function actSetMove(target, amt) { if (amt == undefined) { amt = 0; } target.s_moving = amt; } function actMoveAttack(target, uvx, attype) { _traceF1("actMoveAttack"); target.s_idle = 0; if (uvx != undefined) { target.s_moving = uvx; } else { target.s_moving = 0; } target.s_attacking = 0; target.s_hit = 0; target.s_animbusy = 0; target.s_attacking = 1; target.s_animbusy = 0; target.s_atktype = attype; } function actHurt(target, knockback) { _traceF1("actHurt"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 1; target.s_animbusy = 1; if (knockback != undefined) { target.s_vx = knockback; } else { target.s_vx = 0; } } function actAttack(target, type) { _traceF1("actAttack"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 1; target.s_hit = 0; target.s_animbusy = 1; target.s_atktype = type; } function actBusy(target, movex) { _traceF1("actBusy"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 1; target.s_animbusy = 1; if (movex != undefined) { target.s_vx = -movex; target.s_moving = -movex; } else { target.s_moving = 0; target.s_vx = 0; } } function actSetBusy(target, mv) { target.s_animbusy = mv; } function actUnbusy(target) { _traceF1("actUnbusy"); target.s_hit = 0; target.s_animbusy = 0; target.s_vx = 0; } function consumePlayer(target) { _traceF1("consumePlayer"); var _local1 = GLOBAL_PLAYER; _local1.s_consumed = 1; _local1._alpha = 0; _local1.s_animbusy = 1; _local1.s_hit = 1; _local1.s_vx = 0; _local1.in_movex = 0; _local1.in_movey = 0; _local1.in_action = 0; _local1.stop(); _local1.mc.stop(); GLOBAL_ENEMY.s_atktype = 8; } function isPlayerConsumed(target) { if (target == undefined) { target = GLOBAL_PLAYER; } if (target.s_consumed != undefined) { return(target.s_consumed > 0); } return(target._alpha < 50); } function suckPlayer(target, range, speed) { var _local3 = GLOBAL_PLAYER; var _local4 = mcPointToGlobal(target, 0, 0); var _local2 = _local4._x - _local3._x; if (Math.abs(_local2) < range) { var _local1 = 1 - Math.abs(_local2 / range); if (_local2 < 0) { _local1 = -_local1; } _local3._x = _local3._x + (speed * _local1); } } function instantKillPlayer(target) { _traceF1("instantKillPlayer"); var _local1 = GLOBAL_PLAYER; _local1.hp = 0; } function setPlayerStatus(msg) { GLOBAL_PLAYER.m_status = msg; } function setPlayerMode(newmode) { if (newmode == undefined) { GLOBAL_PLAYER_MODE++; if (GLOBAL_PLAYER_MODE > GLOBAL_PLAYER_MODE_MAX) { GLOBAL_PLAYER_MODE = 0; } } else if ((newmode >= 0) && (newmode <= GLOBAL_PLAYER_MODE_MAX)) { GLOBAL_PLAYER_MODE = newmode; } if (GLOBAL_PLAYER_MODE == 0) { } else if (GLOBAL_PLAYER_MODE == 1) { } } function pointsSetPerDamage(factor) { if (factor > 0) { GLOBAL_SCORE_ON_DAMAGE = factor; } else { GLOBAL_SCORE_ON_DAMAGE = 0; } } function pointsAdd(amount, dontuselog) { if (amount > 0) { GLOBAL_POINTS = GLOBAL_POINTS + amount; if (dontuselog == 1) { Log(((GLOBAL_PLAYER.m_name + " got ") + amount) + " points!"); } } } function pointsGet(amount) { return(GLOBAL_POINTS); } function pointsGetFightDelta(amount) { return(GLOBAL_POINTS - GLOBAL_POINTS_START); } function setHAtk(v) { GLOBAL_ENEMY.hatk = v; } function setMAtk(v) { GLOBAL_ENEMY.matk = v; } function setLAtk(v) { GLOBAL_ENEMY.latk = v; } function setHDef(v) { GLOBAL_ENEMY.hdef = v; } function setMDef(v) { GLOBAL_ENEMY.mdef = v; } function setLDef(v) { GLOBAL_ENEMY.ldef = v; } function setMaxHP(v) { GLOBAL_ENEMY.maxhp = v; } function setHP(v) { GLOBAL_ENEMY.hp = v; } function setHMLDef(vh, vm, vl) { GLOBAL_ENEMY.hdef = vh; GLOBAL_ENEMY.mdef = vm; GLOBAL_ENEMY.ldef = vl; } function setHMLAtk(vh, vm, vl) { GLOBAL_ENEMY.hatk = vh; GLOBAL_ENEMY.matk = vm; GLOBAL_ENEMY.latk = vl; } function setScaleValue(v) { GLOBAL_ENEMY.m_scale = v; GLOBAL_ENEMY.enemy.m_scale = v; getEnemyT(GLOBAL_ENEMY).m_scale = v; var _local2 = 100 * (100 / v); if (GLOBAL_ENEMY._xscale >= 0) { GLOBAL_ENEMY._xscale = 100; } else { GLOBAL_ENEMY._xscale = -100; } GLOBAL_ENEMY._yscale = 100; getEnemyT(GLOBAL_ENEMY)._xscale = _local2; getEnemyT(GLOBAL_ENEMY)._yscale = _local2; } function setName(v) { GLOBAL_ENEMY.m_name = v; } function setStatus(v) { GLOBAL_ENEMY.m_status = v; } function setCredit(v) { GLOBAL_ENEMY.m_credit = v; } function getHAtk() { return(GLOBAL_ENEMY.hatk); } function getMAtk() { return(GLOBAL_ENEMY.matk); } function getLAtk() { return(GLOBAL_ENEMY.latk); } function getHDef() { return(GLOBAL_ENEMY.hdef); } function getMDef() { return(GLOBAL_ENEMY.mdef); } function getLDef() { return(GLOBAL_ENEMY.ldef); } function getMaxHP() { return(GLOBAL_ENEMY.maxhp); } function getHP() { return(GLOBAL_ENEMY.hp); } function getScaleValue() { return(GLOBAL_ENEMY.m_scale); } function getName() { return(GLOBAL_ENEMY.m_name); } function getStatus() { return(GLOBAL_ENEMY.m_status); } function getCredit() { return(GLOBAL_ENEMY.m_credit); } function resetHAtk(v) { GLOBAL_ENEMY.hatk = GLOBAL_ENEMY.hatk_original; } function resetMAtk(v) { GLOBAL_ENEMY.matk = GLOBAL_ENEMY.matk_original; } function resetLAtk(v) { GLOBAL_ENEMY.latk = GLOBAL_ENEMY.latk_original; } function resetHDef(v) { GLOBAL_ENEMY.hdef = GLOBAL_ENEMY.hdef_original; } function resetMDef(v) { GLOBAL_ENEMY.mdef = GLOBAL_ENEMY.mdef_original; } function resetLDef(v) { GLOBAL_ENEMY.ldef = GLOBAL_ENEMY.ldef_original; } function resetMaxHP(v) { GLOBAL_ENEMY.maxhp = GLOBAL_ENEMY.maxhp_original; } function setEnemySolid(v) { if (v == 1) { GLOBAL_ENEMY.m_notsolid = undefined; } else { GLOBAL_ENEMY.m_notsolid = 1; } } function setEnemyFaceTarget(v) { if (v == 1) { GLOBAL_ENEMY.m_dontfacetarget = 0; } else { GLOBAL_ENEMY.m_dontfacetarget = 1; } } function setEnemyAIUseAttacks(v) { if (v == 1) { GLOBAL_ENEMY.m_dontattackauto = undefined; } else { GLOBAL_ENEMY.m_dontattackauto = 1; } } function setEnemyAINoAutoIdle(v) { if (v == 1) { GLOBAL_ENEMY.m_dontautoidle = 1; } else { GLOBAL_ENEMY.m_dontautoidle = undefined; } } function setPlayerHP(v) { GLOBAL_PLAYER.hp = v; } function setPlayerAbove(ynq) { if (ynq == 1) { if (GLOBAL_PLAYER.getDepth() < GLOBAL_ENEMY.getDepth()) { GLOBAL_ENEMY.swapDepths(GLOBAL_PLAYER); } } else if (GLOBAL_PLAYER.getDepth() > GLOBAL_ENEMY.getDepth()) { GLOBAL_ENEMY.swapDepths(GLOBAL_PLAYER); } } function enemyReplaceWalk(newanim) { if (newanim == undefined) { newanim = "walk"; } GLOBAL_ENEMY.replaceAnimWalk = newanim; if (getEnemyT(GLOBAL_ENEMY).__animcurrent != newanim) { goPlay(getEnemyT(GLOBAL_ENEMY), newanim); } } function syncSubclip(owner, subclip, framename, funccall) { if (GLOBAL_SYNCMAP.hasOwnProperty(subclip)) { GLOBAL_SYNCMAP[subclip].framename = framename; GLOBAL_SYNCMAP[subclip].owner = owner; GLOBAL_SYNCMAP[subclip].target = subclip; GLOBAL_SYNCMAP[subclip].ownerstring = String(owner); GLOBAL_SYNCMAP[subclip].targetstring = String(subclip).substr(GLOBAL_SYNCMAP[subclip].ownerstring.length); GLOBAL_SYNCMAP[subclip].funccall = funccall; } else { var _local2 = new Object(); _local2.framename = framename; _local2.owner = owner; _local2.target = subclip; _local2.funccall = funccall; _local2.ownerstring = String(owner); _local2.targetstring = String(subclip).substr(_local2.ownerstring.length); _local2.fixedframemap = new Object(); GLOBAL_SYNCMAP[subclip] = _local2; } } function setPreSync(func) { GLOBAL_PRESYNC = func; } function setPostSync(func) { GLOBAL_POSTSYNC = func; } function isV(key) { return(GLOBAL_VALUES.hasOwnProperty(key)); } function setValue(key, val) { if (GLOBAL_VALUES[key] != val) { _traceF1(((("setValue( " + key) + ", ") + val) + ");"); } GLOBAL_VALUES[key] = val; } function getValue(key, usedefault) { if (GLOBAL_VALUES.hasOwnProperty(key)) { return(GLOBAL_VALUES[key]); } return(usedefault); } function hasValue(key) { return(GLOBAL_VALUES.hasOwnProperty(key)); } function addValue(key, addme) { if (GLOBAL_VALUES.hasOwnProperty(key)) { if (addme != val) { _traceF1(((("addValue( " + key) + ", ") + addme) + ");"); } GLOBAL_VALUES[key] = GLOBAL_VALUES[key] + addme; return(true); } trace(("Value: " + key) + " does not exist, adding as 0"); GLOBAL_VALUES[key] = addme; return(false); } function setF(key, func) { GLOBAL_FUNCS[key] = func; } function callF(key, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7) { if (GLOBAL_FUNCS.hasOwnProperty(key)) { return(GLOBAL_FUNCS[key](arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7)); } trace(("callF: " + key) + " does not exist"); } function setAnimPrefix(target, v) { target.__aniprefix = v; } function unconsumePlayer(target, xposrel, playanim) { _traceF1("unconsumePlayer"); if (isPlayerConsumed(GLOBAL_PLAYER)) { var _local2 = GLOBAL_PLAYER; _local2.s_consumed = 0; _local2._alpha = 100; _local2.s_animbusy = 0; _local2.s_hit = 1; _local2.s_vx = 0; _local2.in_movex = 0; _local2.in_movey = 0; _local2.in_action = 0; if (playanim != undefined) { goPlay(_local2, playanim); } else { goPlay(_local2, "hitm"); } trace((((target + " ") + target._parent) + " ") + target._parent._parent); if (xposrel != undefined) { if (target._parent._parent == GLOBAL_ENEMY) { _local2._x = target._parent._parent._x + ((xposrel * (target._xscale / 100)) * (target._parent._parent._xscale / 100)); } else { _local2._x = target._parent._x + ((xposrel * (target._xscale / 100)) * (target._parent._xscale / 100)); } } else if (target._parent._parent == GLOBAL_ENEMY) { _local2._x = target._parent._parent._x + ((32 * (target._xscale / 100)) * (target._parent._parent._xscale / 100)); } else { _local2._x = target._parent._x + ((32 * (target._xscale / 100)) * (target._parent._xscale / 100)); } } } function enemySetViewBetween(doit) { if (doit == 0) { GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; } else { GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = true; } } function playerSignedDistance(target) { var _local3 = GLOBAL_ENEMY._x; var _local2 = GLOBAL_PLAYER._x; var _local4 = GLOBAL_ENEMY._xscale < 0; var _local6 = getCBox(GLOBAL_PLAYER); if (target == undefined) { target = getEnemyT(GLOBAL_ENEMY); } var _local5 = getCBox(GLOBAL_ENEMY.enemy); if ((_local6 != undefined) and (_local5 != undefined)) { A = _local6.getBounds(_root); B = _local5.getBounds(_root); if (!_local4) { _local3 = B.xMax; _local2 = A.xMin; } else { _local3 = B.xMin; _local2 = A.xMax; } } if (_local4) { return(_local3 - _local2); } return(_local2 - _local3); } function playerDistance(target) { var _local3 = getCBox(GLOBAL_PLAYER); if (target == undefined) { target = getEnemyT(GLOBAL_ENEMY); } var _local2 = getCBox(GLOBAL_ENEMY.enemy); if ((_local3 != undefined) and (_local2 != undefined)) { A = _local3.getBounds(_root); B = _local2.getBounds(_root); if ((A.xMin <= B.xMax) and (A.xMax >= B.xMin)) { if ((A.yMin <= B.yMax) and (A.yMax >= B.yMin)) { return(-Math.abs(0.5 * ((A.xMax + A.xMin) - (B.xMax + B.xMin)))); } } if (A.xMin >= B.xMax) { return(Math.abs(B.xMax - A.xMin)); } if (A.xMax <= B.xMin) { return(Math.abs(B.xMin - A.xMax)); } } return(Math.abs(GLOBAL_PLAYER._x - GLOBAL_ENEMY._x)); } function playerEnemyCenterDistance() { var _local1 = (GLOBAL_PLAYER._x - GLOBAL_ENEMY._x) * 1; if (GLOBAL_ENEMY._xscale < 0) { return(-_local1); } return(_local1); } function playerWithin(target, distance, fardistance) { if (fardistance != undefined) { var _local1 = playerDistance(target); return((_local1 >= distance) and (_local1 <= fardistance)); } return(playerDistance(target) < distance); } function playSound(soundkey, extravolume, exparam) { var _local5 = _parent.soundbank; if (extravolume != undefined) { var _local7 = new Sound(_local5); _local7.setVolume(extravolume); } else { var _local7 = new Sound(_local5); _local7.setVolume(100); } var _local4 = ""; var _local2 = 0; while (_local2 < soundkey.length) { if (soundkey.charCodeAt(_local2) == 46) { _local4 = _local4 + "_"; } else { _local4 = _local4 + soundkey.charAt(_local2); } _local2++; } var _local9 = _local5._currentframe; _local5.gotoAndPlay(1); _local5.gotoAndPlay(_local4); var _local6 = _local5._currentframe; if (_local6 == 1) { trace(((((((((((("Manual soundplay" + _local5) + ": ") + _local4) + " :") + extravolume) + " |") + exparam) + " [") + _local9) + " ") + _local6) + "]"); } } function _getCBox(bc) { if (bc.cbox != undefined) { return(bc.cbox); } if (bc.cBox != undefined) { return(bc.cBox); } if (bc.Cbox != undefined) { return(bc.Cbox); } if (bc.CBox != undefined) { return(bc.CBox); } if (bc.CBOX != undefined) { return(bc.CBOX); } return(undefined); } function _getABox(bc) { if (bc.abox != undefined) { return(bc.abox); } if (bc.aBox != undefined) { return(bc.aBox); } if (bc.Abox != undefined) { return(bc.Abox); } if (bc.ABox != undefined) { return(bc.ABox); } if (bc.ABOX != undefined) { return(bc.ABOX); } return(undefined); } function _getSBox(bc) { if (bc.sbox != undefined) { return(bc.sbox); } if (bc.sBox != undefined) { return(bc.sBox); } if (bc.Sbox != undefined) { return(bc.Sbox); } if (bc.SBox != undefined) { return(bc.SBox); } if (bc.SBOX != undefined) { return(bc.SBOX); } return(undefined); } function _getScopelessFunc(bc, usefunc) { var _local1 = usefunc(bc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.aniclip.mc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.aniclip.mc.mc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.enemy); if (_local1 != undefined) { return(_local1); } return(undefined); } function getCBox(mc) { return(_getScopelessFunc(mc, _getCBox)); } function getABox(mc) { return(_getScopelessFunc(mc, _getABox)); } function getSBox(mc) { return(_getScopelessFunc(mc, _getSBox)); } function getEnemyT(GE) { if (GE.enemy.enemy != undefined) { return(GE.enemy.enemy); } return(GE.enemy); } function getEnemyGSync(GC) { var _local2 = GC; while (_local2.VICSYNC == undefined) { if (_local2.VICSYNC != undefined) { return(_local2); } if (_local2 == _root) { return(undefined); } _local2 = _local2._parent; } return(_local2); } function getEnemyURL(index) { if (index > GLOBAL_MAXENEMYNONEXTERNAL) { var _local1 = (index - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local1 < GLOBAL_LOADEEMS.length) { return(GLOBAL_LOADEEMS[_local1]); } } return(""); } function getEnemyURLIndex(index) { if (index > GLOBAL_MAXENEMYNONEXTERNAL) { var _local1 = (index - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local1 < GLOBAL_LOADEEMS.length) { return(_local1); } } return(-1); } function stringTrimR(s, char, flip) { if (flip == undefined) { flip = 0; } if (flip) { var _local4 = s.indexOf(char); var _local1 = _local4; while (_local4 > 0) { _local1 = _local4; _local4 = s.indexOf(char, _local1 + 1); } if (_local1 >= 0) { s = s.substr(_local1 + 1); } } else { var _local4 = s.indexOf(char); if (_local4 > 0) { s = s.substr(0, _local4); } } return(s); } function stringTrimL(s, char, flip) { if (flip == undefined) { flip = 0; } var _local1 = s.indexOf(char); var _local2 = _local1; while (_local1 > 0) { _local2 = _local1; _local1 = s.indexOf(char, _local2 + 1); } if (_local2 >= 0) { if (flip) { s = s.substr(0, _local2); } else { s = s.substr(_local2 + 1); } } return(s); } function getEnemyURLName(index) { var _local1 = ""; if (GLOBAL_ENEMY_DATA.hasOwnProperty(index)) { var _local5 = GLOBAL_ENEMY_DATA[index]; var _local4 = _local5.m_name; var _local3 = _local5.m_status; var _local2 = _local5.m_credit; if (_local4 == undefined) { _local4 = "?"; } if (_local3 == undefined) { _local3 = "?"; } if (_local2 == undefined) { _local2 = "?"; } _local1 = ((((_local4 + ", ") + _local3) + "[") + _local2) + "]"; } else { _local1 = getEnemyURL(index); _local1 = stringTrimL(_local1, "/"); _local1 = stringTrimL(_local1, ".", 1); _local1 = stringTrimL(_local1, "."); } return(_local1); } function _getScopeless(bc, targetname) { var _local1 = function (xc) { if (xc.hasOwnProperty(targetname)) { return(xc[targetname]); } return(undefined); }; return(_getScopelessFunc(bc, _local1)); } function reassignAllXClips(mc) { var _local3 = getCBox(mc); if (_local3 == mc) { _local3 = undefined; } if (_local3 != mc.cbox) { mc.cbox = _local3; } if (_local3 != mc.cBox) { mc.cBox = _local3; } if (_local3 != mc.CBox) { mc.CBox = _local3; } if (_local3 != mc.CBOX) { mc.CBOX = _local3; } var _local4 = getABox(mc); if (_local4 == mc) { _local4 = undefined; } if (_local4 != mc.abox) { mc.abox = _local4; } if (_local4 != mc.aBox) { mc.aBox = _local4; } if (_local4 != mc.ABox) { mc.ABox = _local4; } if (_local4 != mc.ABOX) { mc.ABOX = _local4; } var _local2 = getSBox(mc); if (_local2 == mc) { _local2 = undefined; } if (_local2 != mc.sbox) { mc.sbox = _local2; } if (_local2 != mc.sBox) { mc.sBox = _local2; } if (_local2 != mc.SBox) { mc.SBox = _local2; } if (_local2 != mc.SBOX) { mc.SBOX = _local2; } } function hitPlayerAttack(clip) { var _local1 = getABox(GLOBAL_PLAYER); return(_local1.hitTest(clip)); } function hitPlayerHeadCenter(clip) { return(clip.hitTest(_root.player.head.center)); } function hitPlayerHead(clip) { return(clip.hitTest(_root.player.head)); } function hitPlayerCenter(clip) { return(clip.hitTest(_root.player.centerbox)); } function hitPlayer(clip) { return(clip.hitTest(_root.player.cbox)); } function getPlayer() { return(_root.player); } function getPlayerHealthPercent() { return(100 * (_root.player.hp / 63)); } function getEnemyHealthPercent() { return(100 * (_root.enemy.hp / _root.enemy.maxhp)); } function getPlayerHP() { return(_root.player.hp); } function getEnemyHP() { return(_root.enemy.hp); } function getEnemy() { return(_root.enemy); } function getController() { return(_root.controller); } function EnemyFaceRight() { GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); } function EnemyFaceLeft() { GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); } function EnemyForceFacePlayer() { if (enemyGetXPosition() < playerGetXPosition()) { EnemyFaceRight(); } else { EnemyFaceLeft(); } } function EnemyFacePlayer() { if (GLOBAL_ENEMY._x < GLOBAL_PLAYER._x) { GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); } else { GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); } } function enemyGetXPosition() { return(GLOBAL_ENEMY._x); } function playerGetXPosition() { return(GLOBAL_PLAYER._x); } function enemyRecenter(atx) { if (atx == undefined) { atx = 0; } var _local2 = GLOBAL_PLAYER._x - GLOBAL_ENEMY._x; GLOBAL_ENEMY._x = atx; GLOBAL_PLAYER._x = atx + _local2; } function EnemyDistanceFromPlayerLocation() { return(Math.abs(enemyGetXPosition() - playerGetXPosition())); } function EnemyFacingPlayer() { if (enemyFacingRight() && (enemyGetXPosition() < playerGetXPosition())) { return(true); } if (enemyFacingLeft() && (enemyGetXPosition() > playerGetXPosition())) { return(true); } return(false); } function enemyPlaceFromPlayer(deltx, delty) { if (GLOBAL_PLAYER._xscale > 0) { GLOBAL_ENEMY._x = deltx + GLOBAL_PLAYER._x; } else { GLOBAL_ENEMY._x = (-deltx) + GLOBAL_PLAYER._x; } if (delty != undefined) { GLOBAL_ENEMY._y = delty; } } function setPlayerHasHead(v) { if (v) { _root.GLOBAL_PLAYERHEAD = 1; GLOBAL_PLAYERHASHEAD = true; } else { _root.GLOBAL_PLAYERHEAD = 0; GLOBAL_PLAYERHASHEAD = false; } } function enemyGetID() { return(GLOBAL_ENEMY._currentframe); } function enemyGetHashData(thisframe) { if (GLOBAL_ENEMY_HASHCODES.hasOwnProperty(thisframe)) { return(GLOBAL_ENEMY_HASHCODES[thisframe]); } var _local1 = new Object(); _local1.external = 0; _local1.url = ""; _local1.index = thisframe; if (thisframe > GLOBAL_MAXENEMYNONEXTERNAL) { var _local13 = (thisframe - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local13 < GLOBAL_LOADEEMS.length) { _local1.url = GLOBAL_LOADEEMS[_local13]; _local1.external = 1; } else { return(undefined); } } var _local12 = 2147483647 /* 0x7FFFFFFF */; var _local9 = 2147483647 /* 0x7FFFFFFF */; var _local3 = int(_local12); if (_local1.external) { _local3 = _local12; } else { _local3 = _local12 * _local1.index; } var _local5 = 0; while (_local5 < _local1.url.length) { var _local4 = _local1.url.charCodeAt(_local5); _local3 = _local3 ^ (((_local4 | (_local4 << 8)) | (_local4 << 16)) | (_local4 << 24)); _local3 = _local3 + _local9; _local5++; } _local1.hashcode = _local3; _local1.hashflip = ((((_local3 >> 24) & 255) ^ ((_local3 >> 16) & 255)) ^ ((_local3 >> 8) & 255)) ^ (_local3 & 255); _local1.red = 0; _local1.green = 0; _local1.blue = 0; var _local2 = 0; while (_local2 < 11) { var _local8 = (_local3 >> (0 + (_local2 * 3))) & 1; var _local7 = (_local3 >> (1 + (_local2 * 3))) & 1; var _local6 = (_local3 >> (2 + (_local2 * 3))) & 1; _local1.red = _local1.red << 1; _local1.green = _local1.green << 1; _local1.blue = _local1.blue << 1; _local1.red = _local1.red | _local8; _local1.green = _local1.green | _local7; _local1.blue = _local1.blue | _local6; _local2++; } _local1.red = _local1.red / 2048; _local1.green = _local1.green / 2048; _local1.blue = _local1.blue / 2048; var _local10 = Math.sqrt(((_local1.red * _local1.red) + (_local1.green * _local1.green)) + (_local1.blue * _local1.blue)); if (_local10 > 0) { _local1.red = _local1.red / _local10; _local1.green = _local1.green / _local10; _local1.blue = _local1.blue / _local10; } GLOBAL_ENEMY_HASHCODES[thisframe] = _local1; return(_local1); } function toggleQuality() { if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } else { _root._quality = "LOW"; } } function toggleSlowMode() { GLOBAL_PAUSEHFR++; GLOBAL_PAUSEHFR = GLOBAL_PAUSEHFR % 4; } function legacy4Struggle(target, aright, aleft, aup, adown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, aright, aleft, aup, adown)); } function legacy8Struggle(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown)); } function legacyRandomStruggle(target, aright, aleft, aup, adown) { var _local1 = new Object(); if (adown != undefined) { _local1[adown] = 1; } if (aup != undefined) { _local1[aup] = 1; } if (aleft != undefined) { _local1[aleft] = 1; } if (aright != undefined) { _local1[aright] = 1; } return(legacy8StruggleDist(target, _local1, _local1, _local1, _local1, _local1, _local1, _local1, _local1)); } function legacySelectAndPlay(target, distofanims) { if (typeof(distofanims) == "string") { target.gotoAndPlay(distofanims); return(true); } var _local1 = histSelect(distofanims); if (_local1 != undefined) { target.gotoAndPlay(_local1); return(true); } return(false); } function legacy4StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, aright, aleft, aup, adown)); } function legacy8StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { var _local4 = playerInputX(); var _local3 = playerInputY(); var _local5 = playerInputA(); var _local2 = enemyFacingRight(); if (_local5 != 0) { if (_local4 < 0) { if (_local2) { return(legacySelectAndPlay(target, aleft)); } return(legacySelectAndPlay(target, aright)); } if (_local4 > 0) { if (_local2) { return(legacySelectAndPlay(target, aright)); } return(legacySelectAndPlay(target, aleft)); } if (_local3 > 0) { return(legacySelectAndPlay(target, aup)); } if (_local3 < 0) { return(legacySelectAndPlay(target, adown)); } } else { if (_local4 < 0) { if (_local2) { return(legacySelectAndPlay(target, bleft)); } return(legacySelectAndPlay(target, bright)); } if (_local4 > 0) { if (_local2) { return(legacySelectAndPlay(target, bright)); } return(legacySelectAndPlay(target, bleft)); } if (_local3 > 0) { return(legacySelectAndPlay(target, bup)); } if (_local3 < 0) { return(legacySelectAndPlay(target, bdown)); } } return(false); } function _stopExtSounds() { var _local2 = new Sound(GLOBAL_ENEMY); _local2.stop(); _local2.setVolume(0); var _local3 = new Sound(GLOBAL_ENEMY.enemy); _local3.stop(); _local3.setVolume(0); var _local4 = new Sound(GLOBAL_ENEMY.enemy.enemy); _local4.stop(); _local4.setVolume(0); var _local5 = new Sound(GLOBAL_ENEMY.enemy.enemy.enemy); _local5.stop(); _local5.setVolume(0); var _local1 = new Sound(getEnemyT(GLOBAL_ENEMY)); _local1.stop(); _local1.setVolume(0); } function _startExtSounds() { var _local2 = new Sound(GLOBAL_ENEMY); _local2.stop(); _local2.setVolume(100); var _local3 = new Sound(GLOBAL_ENEMY.enemy); _local3.stop(); _local3.setVolume(100); var _local4 = new Sound(GLOBAL_ENEMY.enemy.enemy); _local4.stop(); _local4.setVolume(100); var _local5 = new Sound(GLOBAL_ENEMY.enemy.enemy.enemy); _local5.stop(); _local5.setVolume(100); var _local1 = new Sound(getEnemyT(GLOBAL_ENEMY)); _local1.stop(); _local1.setVolume(100); } function easClear() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.s_moving = 0; _local1.s_movespeed = 0; _local1.s_atktype = 0; _local1.s_moving = 0; _local1.s_attacking = 0; _local1.s_hit = 0; _local1.s_vx = 0; } function eaiActionStay() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; } function eaiActionMoveToward() { var _local1 = getEnemyT(GLOBAL_ENEMY); var _local2 = playerDistance(); if (_local2 < 0) { _local1.in_movex = -1; } else { _local1.in_movex = 1; } } function eaiActionMoveAway() { var _local1 = getEnemyT(GLOBAL_ENEMY); var _local2 = playerDistance(); if (_local2 < 0) { _local1.in_movex = 1; } else { _local1.in_movex = -1; } } function eaiActionMoveUp() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movey = 1; } function eaiActionMoveDown() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movey = -1; } function eaiActionAttack() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_action = 1; } function eaiActionAttackLow() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; eaiActionMoveDown(); _local1.in_action = 1; } function eaiActionAttackMid() { var _local1 = getEnemyT(GLOBAL_ENEMY); eaiActionMoveToward(); _local1.in_movey = 0; _local1.in_action = 1; } function eaiActionAttackHigh() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; eaiActionMoveUp(); _local1.in_action = 1; } function eaiAnimPlayIdle() { goPlay(getEnemyT(GLOBAL_ENEMY), "idle"); } function eaiAnimPlay(specific) { goPlay(getEnemyT(GLOBAL_ENEMY), specific); } function eaiActBusy() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; _local1.in_movey = 0; _local1.in_action = 0; _local1.s_idle = 0; _local1.s_moving = 0; _local1.s_attacking = 0; _local1.s_hit = 1; _local1.s_animbusy = 1; } function _enemyAIDefault(G, enemy, player) { if (!G.isPlayerConsumed(player)) { if (((Math.abs(player._x - enemy._x) < (2 * player._width)) || (!player.s_attacking)) && ((G.getCBox(player).getBounds(_root).xMax + 16) < G.getCBox(enemy.enemy).getBounds(_root).xMin)) { G.getEnemyT(enemy).in_movex = -1 * enemy.ai; if ((Math.random() * 10) < 2) { enemy.ai = 1; } } else if (((Math.abs(player._x - enemy._x) < (2 * player._width)) || (!player.s_attacking)) && ((G.getCBox(player).getBounds(_root).xMin - 16) > G.getCBox(enemy.enemy).getBounds(_root).xMax)) { G.getEnemyT(enemy).in_movex = 1 * enemy.ai; if ((Math.random() * 10) < 2) { enemy.ai = 1; } } else { G.getEnemyT(enemy).in_movex = 0; if ((player.s_attacking && (!G.getEnemyT(enemy).s_attacking)) && (Math.abs(player._x - enemy._x) < (2 * player._width))) { enemy.ai = -1; } else if ((((G.getEnemyT(enemy).s_moving != 0) && (!G.getEnemyT(enemy).s_attacking)) && (!G.getEnemyT(enemy).s_hit)) && (!G.getEnemyT(enemy).s_animbusy)) { if (enemy.m_dontautoidle == undefined) { G.goPlay(G.getEnemyT(enemy), "idle"); } } else { var _local6 = player._x < enemy._x; var _local7 = true; var _local5 = G.histSelect(G.GLOBAL_ENEMY_ATKUSE); if (enemy.m_dontattackauto != 1) { if (_local6) { if (_local5 == 0) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = 1; G.getEnemyT(enemy).in_action = 1; } else if (_local5 == 1) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = -1; G.getEnemyT(enemy).in_action = 1; } else { G.getEnemyT(enemy).in_movex = -1; G.getEnemyT(enemy).in_movey = 0; G.getEnemyT(enemy).in_action = 1; } } else if (_local5 == 0) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = 1; G.getEnemyT(enemy).in_action = 1; } else if (_local5 == 1) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = -1; G.getEnemyT(enemy).in_action = 1; } else { G.getEnemyT(enemy).in_movex = 1; G.getEnemyT(enemy).in_movey = 0; G.getEnemyT(enemy).in_action = 1; } } } } } } function manualReset(T) { if (T._manuallyReset == undefined) { GLOBAL_DELAY_STARTNOISE = 4; var _local3 = T.getBytesLoaded() >= T.getBytesTotal(); if (_local3) { T._manuallyReset = 0; var _local2 = T._parent; _local2.m_scale = 100; _local2.m_name = "NULL"; _local2.m_status = "NULL"; _local2.m_credit = "AUTO"; _local2.maxhp = 100; _local2.hp = _local2.maxhp; T.in_movex = 0; T.in_movey = 0; T.in_action = 0; _local2.hatk = 0; _local2.matk = 0; _local2.latk = 0; _local2.hdef = 0; _local2.mdef = 0; _local2.ldef = 0; T.s_atktype = 0; T.s_animbusy = 0; T.s_idle = 1; T.s_moving = 0; T.s_attacking = 0; T.s_hit = 0; T.s_vx = 0; _local2.m_cameraoffset = 0; return(true); } trace("Force Reframe..."); T.gotoAndPlay("idle"); } return(false); } function calcShadowPosition(ycoord) { var _local2 = Math.abs(GLOBAL_FLOOR - ycoord) / 10; var _local1 = 1; if (_local2 > 1) { _local1 = 1 / _local2; if (_local1 > 1) { _local1 = 1; } } return(GLOBAL_FLOOR); } function calcShadowScale(ycoord) { var _local2 = Math.abs(GLOBAL_FLOOR - ycoord) / 10; if (_local2 > 1) { var _local1 = 1 / _local2; if (_local1 > 1) { _local1 = 1; } return(Math.sqrt(_local1)); } return(1); } function enemyClearIcon(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmap.dispose(); } } } function enemySetIconBitmap(cellid, srcbmp, srcrect) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmap.dispose(); } var _local2 = new flash.display.BitmapData(srcrect.width, srcrect.height, true, 0); if (srcbmp != undefined) { _local2.copyPixels(srcbmp, srcrect, new flash.geom.Point(0, 0)); } GLOBAL_ENEMY_DATA[cellid].bitmap = _local2; trace("EnemyBitmap: created " + cellid); } return(true); } function enemyGetIconBitmap(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap == undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmapstring != undefined) { if (enemyLoadIconString(cellid, GLOBAL_ENEMY_DATA[cellid].bitmapstring)) { return(GLOBAL_ENEMY_DATA[cellid].bitmap); } } // unexpected jump } return(GLOBAL_ENEMY_DATA[cellid].bitmap); } var _local2 = getEnemyURLIndex(cellid); if (GLOBAL_LOADEEMS_ICONS[_local2] != undefined) { trace("Premade icon for: " + cellid); GLOBAL_ENEMY_DATA[cellid] = new Object(); GLOBAL_ENEMY_DATA[cellid].bitmapstring = GLOBAL_LOADEEMS_ICONS[_local2]; if (enemyLoadIconString(cellid, GLOBAL_ENEMY_DATA[cellid].bitmapstring)) { return(GLOBAL_ENEMY_DATA[cellid].bitmap); } } return(undefined); } function enemySetIconString(cellid, x64lzssstring) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmapstring = x64lzssstring; return(true); } return(false); } function enemyLoadIconString(cellid, x64lzssstring) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { var _local14 = function (A, i) { var _local1 = A[i]; return(_local1); }; var _local15 = function (A, i) { return((((A[i] << 24) | (A[i + 1] << 16)) | (A[i + 2] << 8)) | A[i + 3]); }; var _local20 = TexDa.arrayFromA64(x64lzssstring); var _local10 = TexDa.lzssDecompress(_local20); var _local12 = new Array(); _local12.push(_local14(_local10, 0)); _local12.push(_local14(_local10, 1)); var _local5 = 2; while (_local5 < _local10.length) { _local12.push(_local14(_local10, _local5)); _local12.push(_local15(_local10, _local5 + 1)); _local5 = _local5 + 5; } var _local11 = _local12; var _local4 = 0; var _local16 = _local11.length; var _local8 = _local11[_local4]; _local4++; var _local18 = _local11[_local4]; _local4++; enemySetIconBitmap(cellid, undefined, new flash.geom.Rectangle(0, 0, _local8, _local18)); var _local13 = GLOBAL_ENEMY_DATA[cellid].bitmap; var _local3 = 0; while (_local4 < _local16) { var _local9 = _local11[_local4]; _local4++; var _local2 = _local11[_local4]; _local4++; var _local1 = 0; while (_local1 < _local9) { var _local7 = _local3 % _local8; var _local6 = Math.floor(_local3 / _local8); if ((_local2 & 16777216) != 0) { _local2 = _local2 | -16777216; } _local13.setPixel32(_local7 + 0, _local6 + 0, _local2); _local3++; _local1++; } } GLOBAL_ENEMY_DATA[cellid].bitmapstring = x64lzssstring; return(true); } return(false); } function enemySaveIconString(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { var _local10 = GLOBAL_ENEMY_DATA[cellid].bitmap; var _local18 = new flash.geom.Rectangle(0, 0, _local10.width, _local10.height); var _local3 = new Array(); var _local20 = Math.floor(_local18.width); var _local19 = Math.floor(_local18.height); var _local11 = Math.floor(_local18.x); var _local14 = Math.floor(_local18.y); var _local12 = _local11 + _local20; var _local16 = _local14 + _local19; var _local5 = 0; var _local1 = 0; _local3.push(_local20); _local3.push(_local19); var _local8 = _local14; while (_local8 < _local16) { var _local4 = _local11; while (_local4 < _local12) { var _local2 = _local10.getPixel32(_local4, _local8); if ((_local2 >> 24) & true) { _local2 = _local2 & 16777215; _local2 = _local2 | 16777216; } else { _local2 = 0; } if (_local2 != _local5) { if (_local1 > 0) { _local3.push(_local1); _local3.push(_local5); } _local1 = 0; } _local1++; if (_local1 > 255) { _local3.push(_local1); _local3.push(_local5); _local1 = 0; _local1++; } _local5 = _local2; _local4++; } _local8++; } if (_local1 > 0) { if (_local5 != undefined) { _local3.push(_local1); _local3.push(_local5); } } var _local13 = function (v) { return(Math.floor(v) & 255); }; var _local15 = function (v) { v = Math.floor(v); var _local1 = new Array(); _local1.push((v >> 24) & 255); _local1.push((v >> 16) & 255); _local1.push((v >> 8) & 255); _local1.push(v & 255); return(_local1); }; var _local9 = new Array(); _local9.push(_local13(_local3[0])); _local9.push(_local13(_local3[1])); var _local7 = 2; while (_local7 < _local3.length) { _local9.push(_local13(_local3[_local7])); var _local6 = _local15(_local3[_local7 + 1]); _local9.push(_local6[0]); _local9.push(_local6[1]); _local9.push(_local6[2]); _local9.push(_local6[3]); _local7 = _local7 + 2; } var _local21 = TexDa.lzssCompress(_local9); var _local23 = TexDa.arrayToA64(_local21); return(_local23); } } return(""); } function _traceFx(msg) { trace((((("#GT [" + GLOBAL_ENEMY_FRAMES_RUN) + "](") + getEnemyT(GLOBAL_ENEMY)._currentframe) + ")\t") + msg); } function enableFullTrace(newlevel) { GLOBAL_FULL_TRACE = 0; _traceF0 = function (msg) { _traceFx(msg); }; _traceF1 = function (msg) { }; _traceF2 = function (msg) { }; _traceF3 = function (msg) { }; if (newlevel > 0) { _traceF1 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 1; if (newlevel > 1) { _traceF2 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 2; if (newlevel > 2) { _traceF3 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 3; } } } } function disableFullTrace() { GLOBAL_FULL_TRACE = 0; } function Log(s) { LogScrollOffset = 0; GLOBAL_LOG.unshift(s + newline); if (GLOBAL_LOG.length > 4096) { GLOBAL_LOG.pop(); } } function parseString(s) { var _local5 = ""; var _local2 = 0; var _local8 = s.length; while (_local2 < _local8) { if (s.charCodeAt(_local2) == 37) { if ((_local2 + 1) < _local8) { if (s.charCodeAt(_local2 + 1) == 91) { var _local7 = _local2 + 2; var _local6 = _local7; var _local3 = _local2 + 1; while (_local3 < _local8) { if (s.charCodeAt(_local3) == 93) { _local6 = _local3; break; } _local3++; } var _local1 = s.substr(_local7, _local6 - _local7); if (GLOBAL_VALUES.hasOwnProperty(_local1)) { _local5 = _local5 + GLOBAL_VALUES[_local1]; } else { _local1 = _local1.toLowerCase(); hasmsg = _local1; if (_local1 == "enemyname") { hasmsg = GLOBAL_ENEMY.m_name; } else if (_local1 == "playername") { hasmsg = GLOBAL_PLAYER.m_name; } else if (_local1 == "enemydescr") { hasmsg = GLOBAL_ENEMY.m_status; } else if (_local1 == "playerdescr") { hasmsg = ""; } else if (_local1 == "enemyhp") { hasmsg = GLOBAL_ENEMY.hp; } else if (_local1 == "playerhp") { hasmsg = GLOBAL_PLAYER.hp; } else if (getValue(_local1, undefined) != undefined) { hasmsg = getValue(_local1); } _local5 = _local5 + hasmsg; } _local2 = _local6 + 1; } else { _local5 = _local5 + s.charAt(_local2); _local5 = _local5 + s.charAt(_local2 + 1); _local2 = _local2 + 2; } } else { _local5 = _local5 + s.charAt(_local2); _local2++; } } else { _local5 = _local5 + s.charAt(_local2); _local2++; } } return(_local5); } function LogParsed(s) { Log(parseString(s)); } function chatMessage(msg, flags) { _parent.camControl.chatbubble.addMessage(parseString(msg), flags); } function chatClear() { _parent.camControl.chatbubble.clearMessage(); } function chatTarget(mclip) { _parent.camControl.chatbubble.setTarget(mclip); } function chatType(framename) { if (framename != undefined) { _parent.camControl.chatbubble.bubbletype.gotoAndStop(framename); _parent.camControl.chatbubble.bubbletail.gotoAndStop(framename); } return(_parent.camControl.chatbubble.bubbletype); } function numclamp(v) { if (v < 0) { v = 0; } else { v = Math.ceil(v); } return(v); } function addcharactervariables(targ) { targ.hp = 63; targ.in_inputXSeq = new Array(); targ.in_movex = 0; targ.in_movey = 0; targ.in_action = 0; targ.hatk = 32; targ.matk = 32; targ.latk = 32; targ.hdef = 0; targ.mdef = 0; targ.ldef = 0; targ.hdefon = 0; targ.mdefon = 0; targ.ldefon = 0; targ.s_atktype = 0; targ.s_animbusy = 0; targ.s_idle = 1; targ.s_moving = 0; targ.s_attacking = 0; targ.s_hit = 0; targ.s_vx = 0; targ.s_movespeed = 1; targ.m_name = "NULL"; targ.m_status = "NULL"; targ._y = GLOBAL_FLOOR; targ.s_vy = 0; } function pauseall() { GLOBAL_PAUSE = true; GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); getEnemyT(GLOBAL_ENEMY).stop(); _parent.playershad.t.stop(); _parent.playershad.t.head.stop(); _parent.playershad.t.aniclip.stop(); _parent.playershad.t.aniclip.mc.stop(); _parent.enemyshad.t.stop(); _parent.enemyshad.t.enemy.stop(); GLOBAL_ENEMYSPARK.stop(); GLOBAL_PLAYERSPARK.stop(); } function unpauseall() { GLOBAL_PAUSE = false; if ((GLOBAL_QTE_DATA.qliveevent <= 0) && (!GLOBAL_QTE_DATA.active)) { GLOBAL_PLAYER.play(GLOBAL_PLAYER._currentframe); if (GLOBAL_PLAYER.aniclip.mc.mc != undefined) { GLOBAL_PLAYER.aniclip.mc.mc.play(); } else { GLOBAL_PLAYER.aniclip.mc.play(); } getEnemyT(GLOBAL_ENEMY).play(GLOBAL_ENEMY._currentframe); GLOBAL_ENEMYSPARK.play(GLOBAL_ENEMYSPARK._currentframe); GLOBAL_PLAYERSPARK.stop(GLOBAL_PLAYERSPARK._currentframe); } } function moveCharacterGravity(sourcedata, char) { char.s_vy = char.s_vy + 0.533333333333333; sourcedata._y = sourcedata._y + char.s_vy; if (sourcedata._y >= GLOBAL_FLOOR) { sourcedata._y = GLOBAL_FLOOR; char.s_vy = 0; } } function movecharacter(obje, objdataclip, options) { var _local4 = Math.abs(obje._xscale); var _local3 = "null"; if (!isPlayerConsumed(objdataclip)) { if ((objdataclip.s_idle || (objdataclip.s_moving != 0)) && (((!objdataclip.s_attacking) && (!objdataclip.s_hit)) && (!objdataclip.s_animbusy))) { if (objdataclip.in_action) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if ((objdataclip.attackmode == undefined) || (objdataclip.attackmode == 0)) { if (objdataclip.in_movex > 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = _local4; } _local3 = "atkm"; } else if (objdataclip.in_movex < 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = -_local4; } _local3 = "atkm"; } if (objdataclip.in_movey > 0) { _local3 = "atkh"; } else if (objdataclip.in_movey < 0) { _local3 = "atkl"; } } else if (objdataclip.attackmode == 1) { if (objdataclip.in_movex > 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = _local4; } _local3 = "atkp"; } else if (objdataclip.in_movex < 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = -_local4; } _local3 = "atkp"; } if (objdataclip.in_movey > 0) { _local3 = "atkph"; } else if (objdataclip.in_movey < 0) { _local3 = "atkpl"; } } } else if (objdataclip.s_running == 1) { _local3 = "walk"; if (objdataclip.in_movex > 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = _local4; } _local3 = "run"; } else if (objdataclip.in_movex < 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = -_local4; } _local3 = "run"; } else { objdataclip.s_running = 0; _local3 = "idle"; } } else if (objdataclip.in_movex > 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = _local4; } if (objdataclip.s_moving == 0) { _local3 = "walk"; } } else if (objdataclip.in_movex < 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = -_local4; } if (objdataclip.s_moving == 0) { _local3 = "walk"; } } else if (objdataclip.in_movex == 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (objdataclip.in_movey > 0) { obje.hdefon = 1; } else if (objdataclip.in_movey < 0) { obje.ldefon = 1; } else if (objdataclip.in_movey == 0) { obje.mdefon = 1; } } if (objdataclip.in_movex == 0) { if ((((objdataclip.s_moving != 0) && (!objdataclip.s_attacking)) && (!objdataclip.s_hit)) && (!objdataclip.s_animbusy)) { if (obje.m_dontautoidle == undefined) { _local3 = "idle"; } } } } else if (objdataclip.s_moving != 0) { } } objdataclip.def_h._visible = false; objdataclip.def_m._visible = false; objdataclip.def_l._visible = false; if (obje.hdefon != 0) { objdataclip.def_h._visible = true; } if (obje.mdefon != 0) { objdataclip.def_m._visible = true; } if (obje.ldefon != 0) { objdataclip.def_l._visible = true; } if (_local3 == "null") { if (((((objdataclip.s_idle == 0) && (objdataclip.s_moving == 0)) && (objdataclip.s_attacking == 0)) && (objdataclip.s_hit == 1)) && (objdataclip.s_animbusy == 1)) { _local3 = objdataclip.__animcurrent; } } if (_local3 != "null") { if (_local3 == "walk") { if (objdataclip.replaceAnimWalk != undefined) { _local3 = objdataclip.replaceAnimWalk; } else { _local3 = "walk"; } } if ((options != undefined) and (options == 2)) { objdataclip.__animcurrent = _local3; objdataclip.gotoAndStop(_local3); } else if (objdataclip.__animcurrent != _local3) { goPlay(objdataclip, _local3); } } } function moveplayer() { GLOBAL_PLAYER.attackmode = GLOBAL_PLAYER_MODE; movecharacter(GLOBAL_PLAYER, GLOBAL_PLAYER, 2); if (!isPlayerConsumed(GLOBAL_PLAYER)) { if ((((GLOBAL_PLAYER.s_idle == 0) && (GLOBAL_PLAYER.s_moving != 0)) && (GLOBAL_PLAYER.s_vx == 0)) && (!GLOBAL_PLAYER.s_animbusy)) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + ((GLOBAL_PLAYER._xscale / Math.abs(GLOBAL_PLAYER._xscale)) * GLOBAL_PLAYER.s_moving); } } if ((GLOBAL_PLAYER.s_vx != 0) && (!GLOBAL_PLAYER.s_animbusy)) { if (GLOBAL_PLAYER._x > GLOBAL_ENEMY._x) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + GLOBAL_PLAYER.s_vx; } else { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x - GLOBAL_PLAYER.s_vx; } } moveCharacterGravity(GLOBAL_PLAYER, GLOBAL_PLAYER); if (GLOBAL_ENEMY.m_notsolid != 1) { var _local4 = getCBox(GLOBAL_ENEMY.enemy); var _local5 = getCBox(GLOBAL_PLAYER); if (((_local5 != undefined) && (_local4 != undefined)) && (_local5.hitTest(_local4))) { var _local2 = _local4.getBounds(_root); var _local3 = _local5.getBounds(_root); if (((_local2.xMin + _local2.xMax) / 2) > ((_local3.xMin + _local3.xMax) / 2)) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + (_local2.xMin - _local3.xMax); } else { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + (_local2.xMax - _local3.xMin); } } } } function moveenemy(ENMC) { moveCharacterGravity(ENMC, getEnemyT(ENMC)); if (getEnemyT(ENMC)._run != undefined) { return(getEnemyT(ENMC)._run(this, ENMC)); } if (getEnemyT(ENMC) != undefined) { movecharacter(ENMC, getEnemyT(ENMC), undefined); } else { movecharacter(ENMC, ENMC, undefined); } if (ENMC.m_dontfacetarget != 1) { enemyFacePlayer(); } if (((getEnemyT(ENMC).s_idle == 0) && (getEnemyT(ENMC).s_moving != 0)) && (!getEnemyT(ENMC).s_animbusy)) { ENMC._x = ENMC._x + (((ENMC._xscale / Math.abs(ENMC._xscale)) * getEnemyT(ENMC).s_moving) * ENMC.s_movespeed); } if ((getEnemyT(ENMC).s_vx != 0) && (!getEnemyT(ENMC).s_animbusy)) { if (GLOBAL_PLAYER._x > ENMC._x) { ENMC._x = ENMC._x - getEnemyT(ENMC).s_vx; } else { ENMC._x = ENMC._x + getEnemyT(ENMC).s_vx; } } else if (((getEnemyT(ENMC).s_moving != 0) && (getEnemyT(ENMC).s_vx != 0)) && (getEnemyT(ENMC).s_animbusy)) { if (GLOBAL_PLAYER._x > ENMC._x) { ENMC._x = ENMC._x - getEnemyT(ENMC).s_vx; } else { ENMC._x = ENMC._x + getEnemyT(ENMC).s_vx; } } if (ENMC.m_notsolid != 1) { if (getCBox(ENMC.enemy).hitTest(getCBox(GLOBAL_PLAYER))) { var _local4 = getCBox(ENMC.enemy).getBounds(_root); var _local5 = getCBox(GLOBAL_PLAYER).getBounds(_root); if (((_local4.xMin + _local4.xMax) / 2) < ((_local5.xMin + _local5.xMax) / 2)) { ENMC._x = ENMC._x + (_local5.xMin - _local4.xMax); } else { ENMC._x = ENMC._x + (_local5.xMax - _local4.xMin); } } } } function setClipAt(mc, clip) { var _local2 = clip.getBounds(_root); mc._x = (_local2.xMax + _local2.xMin) * 0.5; mc._y = (_local2.xMax + _local2.xMin) * 0.5; } function setClipAtExact(mc, clip) { var _local2 = mcPointToGlobal(clip, 0, 0); var _local6 = mcPointToGlobal(clip, 1, 0); var _local4 = _local6._x - _local2._x; var _local3 = _local6._y - _local2._y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); var _local7 = 57.2957795130823 * Math.atan2(_local3 / _local5, _local4 / _local5); mc._x = _local2._x; mc._y = _local2._y; mc._rotation = _local7; mc._xscale = (100 * _local5) / 1; mc._yscale = mc._xscale; } function _resetSparkSim(clip) { clip.xvel = 0; clip.yvel = 0; clip.rotvel = 0; clip.xacc = 0; clip.yacc = 0; clip.rotacc = 0; clip.shrinkto = 0; clip.shrinktime = 0; clip.shrinktimemax = 0; } function _updateSparkSim(mc, steps) { if (mc.xacc != 0) { mc.xvel = mc.xvel + (steps * mc.xacc); } if (mc.yacc != 0) { mc.yvel = mc.yvel + (steps * mc.yacc); } if (mc.rotacc != 0) { mc.rotvel = mc.rotvel + (steps * mc.rotacc); } if (mc.xvel != 0) { mc._x = mc._x + (steps * mc.xvel); } if (mc.yvel != 0) { mc._y = mc._y + (steps * mc.yvel); } if (mc.rotvel != 0) { mc._rotation = mc._rotation + (steps * mc.rotvel); } if (mc.shrinktimemax > 0) { if (mc.shrinktime == mc.shrinktimemax) { mc._originalscalex = mc._xscale; mc._originalscaley = mc._yscale; } mc.shrinktime = mc.shrinktime - steps; if (mc.shrinktime < 0) { mc.shrinktime = 0; } var _local3 = (1 - mc.shrinkto) * ((1 * mc.shrinktime) / (1 * mc.shrinktimemax)); mc._xscale = (mc.shrinkto + _local3) * mc._originalscalex; mc._yscale = (mc.shrinkto + _local3) * mc._originalscaley; } } function _setClipPhysics(clip, vx, vy, ax, ay, rv, ra, shrinkin, shrinkamount) { if (vx != undefined) { clip.xvel = vx; } else { clip.xvel = 0; } if (vy != undefined) { clip.yvel = vy; } else { clip.yvel = 0; } if (ax != undefined) { clip.xacc = ax; } else { clip.xacc = 0; } if (ay != undefined) { clip.yacc = ay; } else { clip.yacc = 0; } if (rv != undefined) { clip.rotvel = rv; } else { clip.rotvel = 0; } if (ra != undefined) { clip.rotacc = ra; } else { clip.rotacc = 0; } if (shrinkin != undefined) { clip.shrinkto = 0; clip.shrinktime = shrinkin; clip.shrinktimemax = shrinkin; if (shrinkamount != undefined) { clip.shrinkto = shrinkamount / 100; } } else { clip.shrinktimemax = 0; clip.shrinkto = 0; clip.shrinktime = 0; } } function _parseClipPhysicsAndSet(clip, lex) { var _local5; var _local4; var _local10; var _local9; var _local7; var _local11; var _local8; var _local6; var _local2 = lex.split(","); var _local3 = _local2.length; var _local1 = 0; while (_local1 < _local3) { if (_local2[_local1] == "MoveUp") { _local1++; if (_local1 < _local3) { _local4 = -Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveRight") { _local1++; if (_local1 < _local3) { _local5 = Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveLeft") { _local1++; if (_local1 < _local3) { _local5 = -Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveDown") { _local1++; if (_local1 < _local3) { _local4 = Number(_local2[_local1]); } } else if (_local2[_local1] == "Spin") { _local1++; if (_local1 < _local3) { _local7 = Number(_local2[_local1]); } } else if (_local2[_local1] == "Shrink") { _local1++; if (_local1 < _local3) { _local8 = 60; _local6 = Number(_local2[_local1]); } } _local1++; } _setClipPhysics(clip, _local5, _local4, _local10, _local9, _local7, _local11, _local8, _local6); } function setEnemySparkPhysics(lex) { _parseClipPhysicsAndSet(GLOBAL_ENEMYSPARK, lex); } function setPlayerSparkPhysics(lex) { _parseClipPhysicsAndSet(GLOBAL_PLAYERSPARK, lex); } function setEnemySparkAnim(anim) { if (anim != undefined) { GLOBAL_PLAYERSPARK.gotoAndPlay(anim); } } function setPlayerSparkAt(clip, anim, offsetx, offsety) { setClipAt(GLOBAL_PLAYERSPARK, clip); _resetSparkSim(GLOBAL_PLAYERSPARK); if (GLOBAL_PLAYER._xscale < 0) { GLOBAL_PLAYERSPARK._xscale = -100; } else { GLOBAL_PLAYERSPARK._xscale = 100; } if (offsetx != undefined) { if (GLOBAL_PLAYERSPARK._xscale > 0) { GLOBAL_PLAYERSPARK._x = GLOBAL_PLAYERSPARK._x + offsetx; } else { GLOBAL_PLAYERSPARK._x = GLOBAL_PLAYERSPARK._x - offsetx; } } if (offsety != undefined) { GLOBAL_PLAYERSPARK._y = GLOBAL_PLAYERSPARK._y + offsety; } if (anim != undefined) { GLOBAL_PLAYERSPARK.gotoAndPlay(anim); } } function setEnemySparkAt(clip, anim, offsetx, offsety) { setClipAt(GLOBAL_ENEMYSPARK, clip); _resetSparkSim(GLOBAL_ENEMYSPARK); if (GLOBAL_ENEMY._xscale < 0) { GLOBAL_ENEMYSPARK._xscale = -100; } else { GLOBAL_ENEMYSPARK._xscale = 100; } if (offsetx != undefined) { if (GLOBAL_ENEMYSPARK._xscale > 0) { GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x + offsetx; } else { GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x - offsetx; } } if (offsety != undefined) { GLOBAL_ENEMYSPARK._y = GLOBAL_ENEMYSPARK._y + offsety; } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function setPlayerScale(val) { GLOBAL_PLAYER._xscale = val * (GLOBAL_PLAYER._xscale / Math.abs(GLOBAL_PLAYER._xscale)); GLOBAL_PLAYER._yscale = val * (GLOBAL_PLAYER._yscale / Math.abs(GLOBAL_PLAYER._yscale)); } function getPlayerScale() { return(Math.abs(GLOBAL_PLAYER._xscale)); } function setEnemySparkOnScreen(anim, screenfloatx, screenfloaty, screenscale) { _resetSparkSim(GLOBAL_ENEMYSPARK); GLOBAL_ENEMYSPARK._x = _parent.camControl._x; GLOBAL_ENEMYSPARK._y = _parent.camControl._y; var _local3 = 0; if (screenfloatx != undefined) { _local3 = (screenfloatx * _parent.camControl.fixX) * (_parent.camControl._xscale / 200); } var _local2 = 0; if (screenfloaty != undefined) { _local2 = ((-screenfloaty) * _parent.camControl.fixY) * (_parent.camControl._yscale / 200); } GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x + _local3; GLOBAL_ENEMYSPARK._y = GLOBAL_ENEMYSPARK._y + _local2; if (screenscale != undefined) { GLOBAL_ENEMYSPARK._xscale = screenscale * Math.abs(_parent.camControl._xscale / 100); GLOBAL_ENEMYSPARK._yscale = screenscale * Math.abs(_parent.camControl._yscale / 100); } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function setEnemySparkAtExact(clip, anim, param) { _resetSparkSim(GLOBAL_ENEMYSPARK); setClipAtExact(GLOBAL_ENEMYSPARK, clip); if (param != undefined) { for (var _local2 in param) { GLOBAL_ENEMYSPARK[_local2] = param[_local2]; } } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function unscaleEnemySpark(arg1) { if (arg1 != undefined) { GLOBAL_ENEMYSPARK._xscale = arg1; GLOBAL_ENEMYSPARK._yscale = arg1; } else { GLOBAL_ENEMYSPARK._xscale = 100; GLOBAL_ENEMYSPARK._yscale = 100; } } function getEnemySpark() { return(GLOBAL_ENEMYSPARK); } function damagecollisions() { var _local5 = null; var _local4 = null; var _local7 = getABox(GLOBAL_PLAYER); var _local9 = getCBox(GLOBAL_PLAYER); var _local6 = getABox(GLOBAL_ENEMY.enemy); var _local8 = getCBox(GLOBAL_ENEMY.enemy); if (getEnemyT(GLOBAL_ENEMY).s_attacking) { if (((_local6 != undefined) && (_local9 != undefined)) && (_local6.hitTest(_local9))) { if (getEnemyT(GLOBAL_ENEMY).s_atktype < 1) { var _local10 = GLOBAL_ENEMY.latk - GLOBAL_PLAYER.ldef; if (GLOBAL_PLAYER.ldefon != 0) { _local10 = _local10 / 2; } _local10 = numclamp(_local10); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.ldefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cutlow"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local10; _local5 = "hitl"; GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local10) + "!"); } else if (getEnemyT(GLOBAL_ENEMY).s_atktype == 1) { var _local10 = GLOBAL_ENEMY.matk - GLOBAL_PLAYER.mdef; if (GLOBAL_PLAYER.mdefon != 0) { _local10 = _local10 / 2; } _local10 = numclamp(_local10); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.mdefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cutmid"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local10; _local5 = "hitm"; GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local10) + "!"); } else if (getEnemyT(GLOBAL_ENEMY).s_atktype == 2) { var _local10 = GLOBAL_ENEMY.hatk - GLOBAL_PLAYER.hdef; if (GLOBAL_PLAYER.hdefon != 0) { _local10 = _local10 / 2; } _local10 = numclamp(_local10); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.hdefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cuthigh"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local10; _local5 = "hith"; GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local10) + "!"); } numclamp(GLOBAL_PLAYER.hp); } } if (GLOBAL_PLAYER.s_attacking and (GLOBAL_ENEMY.hp >= 1)) { if (((_local8 != undefined) && (_local7 != undefined)) && (_local7.hitTest(_local8))) { if (GLOBAL_PLAYER.s_atktype < 1) { var _local10 = GLOBAL_PLAYER.latk - GLOBAL_ENEMY.ldef; if (GLOBAL_ENEMY.ldefon != 0) { _local10 = _local10 / 2; } _local10 = numclamp(_local10); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.ldefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hitlow"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local10; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local10 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local4 = "hitl"; } } if ((_local10 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; _global.MonsterHit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local10) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local10); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local10) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 1) { var _local10 = GLOBAL_PLAYER.matk - GLOBAL_ENEMY.mdef; if (GLOBAL_ENEMY.lmdefon != 0) { _local10 = _local10 / 2; } _local10 = numclamp(_local10); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.lmdefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hitmid"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local10; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local10 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local4 = "hitm"; } } if ((_local10 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; _global.MonsterHit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local10) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local10); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local10) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 2) { var _local10 = GLOBAL_PLAYER.hatk - GLOBAL_ENEMY.hdef; if (GLOBAL_ENEMY.hdefon != 0) { _local10 = _local10 / 2; } _local10 = numclamp(_local10); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.hdefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hithigh"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local10; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local10 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local4 = "hith"; } } if ((_local10 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; _global.MonsterHit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local10) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local10); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local10) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 4) { var _local10 = 0; _root.G.hurtEnemy(this, _global.EnemyManaDmg); if ((GLOBAL_ENEMY.ignore_hitanim == "0") && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local4 = "hitp"; } GLOBAL_PLAYER.s_attacking = 0; _global.MonsterHit = true; } else if (GLOBAL_PLAYER.s_atktype == 5) { var _local10 = 0; _root.G.hurtEnemy(this, _global.EnemyManaDmgHigh); if ((GLOBAL_ENEMY.ignore_hitanim == "0") && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local4 = "hitph"; } GLOBAL_PLAYER.s_attacking = 0; _global.MonsterHit = true; } else if (GLOBAL_PLAYER.s_atktype == 6) { var _local10 = 0; _root.G.hurtEnemy(this, _global.EnemyManaDmgLow); if ((GLOBAL_ENEMY.ignore_hitanim == "0") && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local4 = "hitpl"; } GLOBAL_PLAYER.s_attacking = 0; _global.MonsterHit = true; } numclamp(GLOBAL_ENEMY.hp); } } if (!isPlayerConsumed(GLOBAL_PLAYER)) { if (_local4 != null) { goPlay(getEnemyT(GLOBAL_ENEMY), _local4); } if (_local5 != null) { goPlay(GLOBAL_PLAYER, _local5); actHurt(GLOBAL_PLAYER, 1); } } } function _pickEnemyReset() { V = new Object(); GLOBAL_VALUES = V; GLOBAL_SYNCMAP = new Object(); GLOBAL_POSTSYNC = function (G, Obj, extra) { }; GLOBAL_PRESYNC = function (G, Obj, extra) { }; GLOBAL_ENEMY_AI_FUNC = _enemyAIDefault; GLOBAL_ENEMY.m_scale = undefined; GLOBAL_ENEMY.enemy.m_scale = undefined; getEnemyT(GLOBAL_ENEMY).m_scale = undefined; GLOBAL_ALLOW_PETS = 0; BLOCK_ENEMY_ONE_FRAME = true; GLOBAL_SHOW_CONSUMED_PLAYER = false; GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; } function pickEnemy(userev) { GLOBAL_ENEMY_FRAMES_RUN = 0; GLOBAL_ENEMY_REQUEST_VICTORY = 0; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; var _local6 = userev; var _local8 = false; var _local5; if ((_local6 < 2) || (_local6 > GLOBAL_MAXENEMYFRAMES)) { if ((GLOBAL_ENEMY._currentframe + 1) > GLOBAL_MAXENEMYFRAMES) { _pickEnemyReset(); _local5 = 2; } else { _pickEnemyReset(); _local5 = GLOBAL_ENEMY._currentframe + 1; } } else if (GLOBAL_ENEMY._currentframe == int(_local6)) { _local8 = true; _local5 = int(_local6); } else { _pickEnemyReset(); _local5 = int(_local6); } if (_local5 != undefined) { _global.EnemyLustLevel = 0; _global.EnemyManaDmg = 0; _global.EnemyManaDmgLow = 0; _global.EnemyManaDmgHigh = 0; GLOBAL_ENEMY.m_scale = 100; GLOBAL_ENEMY.maxhp = 1; GLOBAL_ENEMY.hp = GLOBAL_ENEMY.maxhp; GLOBAL_ENEMY.enemy.in_movex = 0; GLOBAL_ENEMY.enemy.in_movey = 0; GLOBAL_ENEMY.enemy.in_action = 0; getEnemyT(GLOBAL_ENEMY).in_movex = 0; getEnemyT(GLOBAL_ENEMY).in_movey = 0; getEnemyT(GLOBAL_ENEMY).in_action = 0; GLOBAL_ENEMY.hatk = 0; GLOBAL_ENEMY.matk = 0; GLOBAL_ENEMY.latk = 0; GLOBAL_ENEMY.hdef = 0; GLOBAL_ENEMY.mdef = 0; GLOBAL_ENEMY.ldef = 0; GLOBAL_ENEMY.enemy.s_atktype = 0; GLOBAL_ENEMY.enemy.s_animbusy = 0; GLOBAL_ENEMY.enemy.s_idle = 1; GLOBAL_ENEMY.enemy.s_moving = 0; GLOBAL_ENEMY.enemy.s_attacking = 0; GLOBAL_ENEMY.enemy.s_hit = 0; GLOBAL_ENEMY.enemy.s_vx = 0; getEnemyT(GLOBAL_ENEMY).s_atktype = 0; getEnemyT(GLOBAL_ENEMY).s_animbusy = 0; getEnemyT(GLOBAL_ENEMY).s_idle = 1; getEnemyT(GLOBAL_ENEMY).s_moving = 0; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; getEnemyT(GLOBAL_ENEMY).s_hit = 0; getEnemyT(GLOBAL_ENEMY).s_vx = 0; GLOBAL_ENEMY.m_cameraoffset = 0; GLOBAL_ENEMY.m_animPrefix = undefined; GLOBAL_ENEMY.m_background = undefined; GLOBAL_ENEMY.m_notsolid = undefined; GLOBAL_ENEMY.m_dontfacetarget = 0; GLOBAL_ENEMY.m_dontattackauto = undefined; GLOBAL_ENEMY.m_dontautoidle = undefined; GLOBAL_ENEMY.m_dontplayhurt = undefined; GLOBAL_ENEMY.m_dontplayhurtforweakattacks = -1; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.is_external = undefined; GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY.enemy.is_external_loaded = 0; GLOBAL_ENEMY.enemy.enemy.is_external_loaded = 0; GLOBAL_ENEMY.m_loadurl = undefined; GLOBAL_ENEMY_ATKUSE = new Array(0.1, 0.09, 0.71); GLOBAL_ENEMY.gotoAndStop(_local5); GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_ENEMY.m_blatently_reset = 2; GLOBAL_ENEMY.m_blatently_resetenemy = _local5; } if (_local8) { GLOBAL_ENEMY._manuallyReset = undefined; getEnemyT(GLOBAL_ENEMY)._manuallyReset = undefined; getEnemyT(GLOBAL_ENEMY).gotoAndPlay("idle"); } if ((!_local8) && (_local5 != undefined)) { GLOBAL_ENEMY.m_name = "Default"; GLOBAL_ENEMY.m_status = "Default"; GLOBAL_ENEMY.m_credit = ""; if (_local5 > GLOBAL_MAXENEMYNONEXTERNAL) { GLOBAL_ENEMY.m_loadurl = fixURL(_root.externalURL); GLOBAL_ENEMY.is_external = fixURL(_root.externalURL); GLOBAL_ENEMY.m_name = "EXTERNAL"; GLOBAL_ENEMY.m_status = "SxS*NOTLOADED"; var _local7 = (_local5 - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local7 < GLOBAL_LOADEEMS.length) { GLOBAL_ENEMY.m_loadurl = fixURL(GLOBAL_LOADEEMS[_local7]); GLOBAL_ENEMY.is_external = fixURL(GLOBAL_LOADEEMS[_local7]); GLOBAL_ENEMY.bitmapiconstring = undefined; if (GLOBAL_LOADEEMS_ICONS[_local7] != undefined) { GLOBAL_ENEMY.bitmapiconstring = GLOBAL_LOADEEMS_ICONS[_local7]; } } BLOCK_ENEMY_ONE_FRAME = true; } musicStop(); } GLOBAL_ENEMY.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_ENEMY.enemy.enemy.G = this; GLOBAL_ENEMY.ignore_hitweak = -1; GLOBAL_ENEMY.ignore_hitanim = false; GLOBAL_ENEMY.ignore_hitanimonly = false; GLOBAL_ENEMY.hatk_original = GLOBAL_ENEMY.hatk; GLOBAL_ENEMY.matk_original = GLOBAL_ENEMY.matk; GLOBAL_ENEMY.latk_original = GLOBAL_ENEMY.latk; GLOBAL_ENEMY.hdef_original = GLOBAL_ENEMY.hdef; GLOBAL_ENEMY.mdef_original = GLOBAL_ENEMY.mdef; GLOBAL_ENEMY.ldef_original = GLOBAL_ENEMY.ldef; GLOBAL_ENEMY.hatk_original = GLOBAL_ENEMY.hatk; _parent.camControl.emptygrid.drawnyet = undefined; GLOBAL_PLAYER.m_status = "Normal"; GLOBAL_SCORE_ON_DAMAGE = 1; GLOBAL_POINTS_START = GLOBAL_POINTS; fadeInBG(); _resetSparkSim(GLOBAL_ENEMYSPARK); _resetSparkSim(GLOBAL_PLAYERSPARK); BLOCK_ENEMY_ONE_FRAME = true; if (Math.random() < 0.5) { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x + 640; GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); } else { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x - 640; GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); } GLOBAL_ENEMY_TIMEOUT = 0; } function pickEnemyButton(userev) { GLOBAL_ENEMY_FRAMES_RUN = 0; GLOBAL_ENEMY_REQUEST_VICTORY = 0; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; var _local8 = userev; var _local7 = false; var _local5 = _global.EnemySelected; if ((_local8 < 2) || (_local8 > GLOBAL_MAXENEMYFRAMES)) { if ((GLOBAL_ENEMY._currentframe + 1) > GLOBAL_MAXENEMYFRAMES) { _pickEnemyReset(); _local5 = _global.EnemySelected; } else { _pickEnemyReset(); _local5 = _global.EnemySelected; } } else if (GLOBAL_ENEMY._currentframe == int(_local8)) { _local7 = true; _local5 = _global.EnemySelected; } else { _pickEnemyReset(); _local5 = _global.EnemySelected; } if (_local5 != undefined) { _global.EnemyLustLevel = 0; _global.EnemyManaDmg = 0; _global.EnemyManaDmgLow = 0; _global.EnemyManaDmgHigh = 0; GLOBAL_ENEMY.m_scale = 100; GLOBAL_ENEMY.maxhp = 1; GLOBAL_ENEMY.hp = GLOBAL_ENEMY.maxhp; GLOBAL_ENEMY.enemy.in_movex = 0; GLOBAL_ENEMY.enemy.in_movey = 0; GLOBAL_ENEMY.enemy.in_action = 0; getEnemyT(GLOBAL_ENEMY).in_movex = 0; getEnemyT(GLOBAL_ENEMY).in_movey = 0; getEnemyT(GLOBAL_ENEMY).in_action = 0; GLOBAL_ENEMY.hatk = 0; GLOBAL_ENEMY.matk = 0; GLOBAL_ENEMY.latk = 0; GLOBAL_ENEMY.hdef = 0; GLOBAL_ENEMY.mdef = 0; GLOBAL_ENEMY.ldef = 0; GLOBAL_ENEMY.enemy.s_atktype = 0; GLOBAL_ENEMY.enemy.s_animbusy = 0; GLOBAL_ENEMY.enemy.s_idle = 1; GLOBAL_ENEMY.enemy.s_moving = 0; GLOBAL_ENEMY.enemy.s_attacking = 0; GLOBAL_ENEMY.enemy.s_hit = 0; GLOBAL_ENEMY.enemy.s_vx = 0; getEnemyT(GLOBAL_ENEMY).s_atktype = 0; getEnemyT(GLOBAL_ENEMY).s_animbusy = 0; getEnemyT(GLOBAL_ENEMY).s_idle = 1; getEnemyT(GLOBAL_ENEMY).s_moving = 0; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; getEnemyT(GLOBAL_ENEMY).s_hit = 0; getEnemyT(GLOBAL_ENEMY).s_vx = 0; GLOBAL_ENEMY.m_cameraoffset = 0; GLOBAL_ENEMY.m_animPrefix = undefined; GLOBAL_ENEMY.m_background = undefined; GLOBAL_ENEMY.m_notsolid = undefined; GLOBAL_ENEMY.m_dontfacetarget = 0; GLOBAL_ENEMY.m_dontattackauto = undefined; GLOBAL_ENEMY.m_dontautoidle = undefined; GLOBAL_ENEMY.m_dontplayhurt = undefined; GLOBAL_ENEMY.m_dontplayhurtforweakattacks = -1; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.is_external = undefined; GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY.enemy.is_external_loaded = 0; GLOBAL_ENEMY.enemy.enemy.is_external_loaded = 0; GLOBAL_ENEMY.m_loadurl = undefined; GLOBAL_ENEMY_ATKUSE = new Array(0.1, 0.09, 0.71); GLOBAL_ENEMY.gotoAndStop(_local5); GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_ENEMY.m_blatently_reset = 2; GLOBAL_ENEMY.m_blatently_resetenemy = _local5; } if (_local7) { GLOBAL_ENEMY._manuallyReset = undefined; getEnemyT(GLOBAL_ENEMY)._manuallyReset = undefined; getEnemyT(GLOBAL_ENEMY).gotoAndPlay("idle"); } if ((!_local7) && (_local5 != undefined)) { GLOBAL_ENEMY.m_name = "Default"; GLOBAL_ENEMY.m_status = "Default"; GLOBAL_ENEMY.m_credit = ""; if (_local5 > GLOBAL_MAXENEMYNONEXTERNAL) { GLOBAL_ENEMY.m_loadurl = fixURL(_root.externalURL); GLOBAL_ENEMY.is_external = fixURL(_root.externalURL); GLOBAL_ENEMY.m_name = "EXTERNAL"; GLOBAL_ENEMY.m_status = "SxS*NOTLOADED"; var _local6 = (_local5 - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local6 < GLOBAL_LOADEEMS.length) { GLOBAL_ENEMY.m_loadurl = fixURL(GLOBAL_LOADEEMS[_local6]); GLOBAL_ENEMY.is_external = fixURL(GLOBAL_LOADEEMS[_local6]); GLOBAL_ENEMY.bitmapiconstring = undefined; if (GLOBAL_LOADEEMS_ICONS[_local6] != undefined) { GLOBAL_ENEMY.bitmapiconstring = GLOBAL_LOADEEMS_ICONS[_local6]; } } BLOCK_ENEMY_ONE_FRAME = true; } musicStop(); } GLOBAL_ENEMY.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_ENEMY.enemy.enemy.G = this; GLOBAL_ENEMY.ignore_hitweak = -1; GLOBAL_ENEMY.ignore_hitanim = false; GLOBAL_ENEMY.ignore_hitanimonly = false; GLOBAL_ENEMY.hatk_original = GLOBAL_ENEMY.hatk; GLOBAL_ENEMY.matk_original = GLOBAL_ENEMY.matk; GLOBAL_ENEMY.latk_original = GLOBAL_ENEMY.latk; GLOBAL_ENEMY.hdef_original = GLOBAL_ENEMY.hdef; GLOBAL_ENEMY.mdef_original = GLOBAL_ENEMY.mdef; GLOBAL_ENEMY.ldef_original = GLOBAL_ENEMY.ldef; GLOBAL_ENEMY.hatk_original = GLOBAL_ENEMY.hatk; _parent.camControl.emptygrid.drawnyet = undefined; GLOBAL_PLAYER.m_status = "Normal"; GLOBAL_SCORE_ON_DAMAGE = 1; GLOBAL_POINTS_START = GLOBAL_POINTS; fadeInBG(); _resetSparkSim(GLOBAL_ENEMYSPARK); _resetSparkSim(GLOBAL_PLAYERSPARK); BLOCK_ENEMY_ONE_FRAME = true; if (Math.random() < 0.5) { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x + 640; GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); } else { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x - 640; GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); } GLOBAL_ENEMY_TIMEOUT = 0; } function victoryStatus() { if (GLOBAL_ENEMY.hp < 1) { return(-1); } return(GLOBAL_ENEMY_REQUEST_VICTORY); } function victoryRequest(nextenemy, endanim) { GLOBAL_ENEMY_REQUEST_VICTORY = 1; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; if (nextenemy != undefined) { if (typeof(nextenemy) == "number") { GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = nextenemy; } else if (typeof(nextenemy) == "string") { if (GLOBAL_ENEMIES_BY_NAME.hasOwnProperty(nextenemy)) { GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = GLOBAL_ENEMIES_BY_NAME[nextenemy]; } else { _traceF0(("requestVictory does not have monster: \"" + nextenemy) + "\""); } } } } function ObjHitsBody(obj) { return(getCBox(GLOBAL_PLAYER).hitTest(obj)); } function ObjHitsBodyCenter(obj) { return(GLOBAL_PLAYER.centerbox.hitTest(obj)); } function ObjHitsHead(obj) { return(GLOBAL_PLAYER.head.hitTest(obj)); } function ObjHitsHeadCenter(obj) { return(GLOBAL_PLAYER.head.center.hitTest(obj)); } function CanVoreHigh() { if (GLOBAL_PLAYER.hdefon == 0) { return(true); } return(false); } function CanVoreMid() { if (GLOBAL_PLAYER.mdefon == 0) { return(true); } return(false); } function CanVoreLow() { if (GLOBAL_PLAYER.ldefon == 0) { return(true); } return(false); } function CanVore() { if (((GLOBAL_PLAYER.ldefon == 0) && (GLOBAL_PLAYER.mdefon == 0)) && (GLOBAL_PLAYER.hdefon == 0)) { return(true); } return(false); } function shakeBegin(freq, amplitude, autodecay) { if (GLOBAL_CAMERA_SHAKE.use == 0) { GLOBAL_CAMERA_SHAKE.phase = 0; GLOBAL_CAMERA_SHAKE.decay = 0; GLOBAL_CAMERA_SHAKE.maxdecay = 10; } GLOBAL_CAMERA_SHAKE.use = 1; GLOBAL_CAMERA_SHAKE.amp = amplitude; GLOBAL_CAMERA_SHAKE.freq = freq * Math.PI; GLOBAL_CAMERA_SHAKE.autodecay = -1; if (autodecay != undefined) { if (autodecay > 0) { GLOBAL_CAMERA_SHAKE.autodecay = autodecay; } else { GLOBAL_CAMERA_SHAKE.autodecay = -1; } } } function shakeEnd(decay) { GLOBAL_CAMERA_SHAKE.autodecay = -1; GLOBAL_CAMERA_SHAKE.use = 0; if (decay != undefined) { if (decay > 0) { GLOBAL_CAMERA_SHAKE.maxdecay = decay; } else { GLOBAL_CAMERA_SHAKE.maxdecay = 0; } } } function _setClipColor(mc, color) { var _local2 = new flash.geom.Transform(mc); var _local6 = 1; var _local4 = (color & 255) / 255; var _local7 = ((color >> 8) & 255) / 255; var _local3 = ((color >> 16) & 255) / 255; var _local1 = new flash.geom.ColorTransform(_local4, _local7, _local3, _local6, 0, 0, 0, 0); _local2.colorTransform = _local1; return(_local1); } function fadeBG(nframes, optionalcolor) { GLOBAL_BG_FADE_COLOR = 0; if (optionalcolor != undefined) { GLOBAL_BG_FADE_COLOR = optionalcolor; } GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; if ((nframes != undefined) and (nframes > 0)) { GLOBAL_BG_FADE = 0; GLOBAL_BG_FADE_TIME = nframes; } else { _setClipColor(GLOBAL_SCROLLBG, GLOBAL_BG_FADE_COLOR); GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; } } function fadeInBG(nframes, optionalcolor) { GLOBAL_BG_FADE_COLOR = 16777215 /* 0xFFFFFF */; if (optionalcolor != undefined) { GLOBAL_BG_FADE_COLOR = optionalcolor; } GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; if ((nframes != undefined) and (nframes > 0)) { GLOBAL_BG_FADE = 0; GLOBAL_BG_FADE_TIME = nframes; } else { _setClipColor(GLOBAL_SCROLLBG, GLOBAL_BG_FADE_COLOR); GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; } } function showConsumedPlayer(how, freezy) { if (how != undefined) { GLOBAL_SHOW_CONSUMED_PLAYER = how; } else { GLOBAL_SHOW_CONSUMED_PLAYER = false; } if (freezy != undefined) { GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = freezy; } else { GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = false; } } function musicPlay(localname) { if (localname != GLOBAL_MUSIC_FILE) { GLOBAL_MUSIC_FILE = localname; } trace("MUSIC: " + GLOBAL_MUSIC_FILE); GLOBAL_MUSIC.loadSound(GLOBAL_MUSIC_FILE, true); GLOBAL_MUSIC.start(); GLOBAL_MUSIC.onSoundComplete = function () { GLOBAL_MUSIC.start(); }; GLOBAL_MUSIC.setVolume(0.5 * GLOBAL_SET_VOLUME); } function musicStop() { GLOBAL_MUSIC.setVolume(0); GLOBAL_MUSIC.stop(); } function musicUpdate() { } function resetPlayer() { GLOBAL_PLAYER.hp = 63; _global.ReviveCharge = 0; _global.CanBreathe = true; _global.DigestionShield = 0; _global.Player_stamina = 64; _global.Player_mana = 128; _global.PLAYER_Breath = 64; _global.PLAYER_MaxBreath = 64; _global.MonsterHit = false; _global.MonsterHitType = "none"; _global.ShowRespawnOption = "no"; GLOBAL_PLAYER.s_atktype = 0; GLOBAL_PLAYER.s_animbusy = 0; GLOBAL_PLAYER.s_idle = 1; GLOBAL_PLAYER.s_moving = 0; GLOBAL_PLAYER.s_attacking = 0; GLOBAL_PLAYER.s_hit = 0; GLOBAL_PLAYER.s_vx = 0; GLOBAL_PLAYER.s_consumed = undefined; GLOBAL_PLAYER._alpha = 100; GLOBAL_PLAYER.head._alpha = 100; GLOBAL_PLAYER.head._visible = true; GLOBAL_PLAYER._visible = true; setPlayerScale(100); goPlay(GLOBAL_PLAYER, "idle"); setPlayerHasHead(true); G.enemyFacePlayer(); } function revivePlayer() { GLOBAL_PLAYER.hp = 63; _global.ReviveCharge = 0; _global.CanBreathe = true; _global.DigestionShield = 0; _global.Player_stamina = 0; _global.Player_mana = 0; _global.PLAYER_Breath = 16; _global.PLAYER_MaxBreath = 64; _global.MonsterHit = false; _global.MonsterHitType = "none"; _global.ShowRespawnOption = "no"; GLOBAL_PLAYER.s_atktype = 0; GLOBAL_PLAYER.s_animbusy = 0; GLOBAL_PLAYER.s_idle = 1; GLOBAL_PLAYER.s_moving = 0; GLOBAL_PLAYER.s_attacking = 0; GLOBAL_PLAYER.s_hit = 0; GLOBAL_PLAYER.s_vx = 0; GLOBAL_PLAYER.s_consumed = undefined; GLOBAL_PLAYER._alpha = 100; GLOBAL_PLAYER.head._alpha = 100; GLOBAL_PLAYER.head._visible = true; GLOBAL_PLAYER._visible = true; setPlayerScale(100); goPlay(GLOBAL_PLAYER, "idle"); setPlayerHasHead(true); } function qteEvent(frames, typeobject) { if (typeobject == undefined) { typeobject = new Object({type:1}); } GLOBAL_QTE_DATA.qliveevent = 0; for (var _local2 in typeobject) { GLOBAL_QTE_DATA[_local2] = typeobject[_local2]; } if (frames == undefined) { frames = 20; } GLOBAL_QTE_DATA.result = 0; GLOBAL_QTE_DATA.active = true; GLOBAL_QTE_DATA.timeleft = frames; GLOBAL_QTE_DATA.qsetup = 0; if (GLOBAL_QTE_DATA.qliveevent > 0) { } else { GLOBAL_ENEMY.enemy.stop(); getEnemyT(GLOBAL_ENEMY).stop(); GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); if (GLOBAL_SHOW_CONSUMED_PLAYER) { GLOBAL_PLAYER._alpha = 100; } } } function qteAbort(setto) { if (setto != undefined) { GLOBAL_QTE_DATA.result = setto; } else { GLOBAL_QTE_DATA.result = 0; } GLOBAL_QTE_DATA.active = 0; } function qteCheck() { trace("Checking QTE result: " + GLOBAL_QTE_DATA.result); return(GLOBAL_QTE_DATA.result); } function loadURLList(textData) { var _local10 = new Array(); var _local4 = new Array(); var _local11 = 0; var _local2 = 0; while (_local2 < textData.length) { var _local8 = textData.charCodeAt(_local2); if ((_local8 == 13) || (_local8 == 0)) { if (_local11 < _local2) { var _local3 = textData.substring(_local11, _local2); if (String.fromCharCode(_local3.charCodeAt(0)) == "#") { } else if (String.fromCharCode(_local3.charCodeAt(0)) == "~") { if (_local4.length > 0) { _local4[_local4.length - 1] = _local3.substr(1); } } else { var _local7 = new Object(); _local7.text = _local3; _local10.push(_local7); _local4.push(undefined); loadicon = undefined; } } _local11 = _local2 + 1; } _local2++; } _local2 = 0; while (_local2 < _local10.length) { var _local12 = _local10[_local2]; var _local9 = _local4[_local2]; var _local6 = _local12.text; BLOCK_ENEMY_ONE_FRAME = true; var _local5 = true; var _local1 = 0; while (_local1 < GLOBAL_LOADEEMS.length) { if (GLOBAL_LOADEEMS[_local1] == _local6) { _local5 = false; break; } _local1++; } if (_local5) { GLOBAL_LOADEEMS.push(_local6); if (_local9 != undefined) { GLOBAL_LOADEEMS_ICONS[GLOBAL_LOADEEMS.length] = _local9; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + 1; } _local2++; } return(0); } function getURLList() { var _local2 = ""; var _local1 = 0; while (_local1 < GLOBAL_LOADEEMS.length) { _local2 = _local2 + GLOBAL_LOADEEMS[_local1]; _local2 = _local2 + newline; if (GLOBAL_LOADEEMS_ICONS[_local1] != undefined) { _local2 = _local2 + (("~" + GLOBAL_LOADEEMS_ICONS[_local1]) + newline); } _local1++; } return(_local2); } function enemySetAIFunction(fptr) { GLOBAL_ENEMY_AI_FUNC = fptr; } function setCustomGui(embedpath, embedframe) { var _local2 = 0; if (embedframe == undefined) { if (GLOBAL_GAME_GUI_TYPE_FRAME != GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_FRAME = GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT; } else { if (GLOBAL_GAME_GUI_TYPE_FRAME != embedframe) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_FRAME = embedframe; } if (embedpath == 0) { if (GLOBAL_GAME_GUI_TYPE != GLOBAL_GAME_GUI_TYPE_DEFAULT) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE = GLOBAL_GAME_GUI_TYPE_DEFAULT; } else { if (GLOBAL_GAME_GUI_TYPE != "gamecustom") { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE = "gamecustom"; if (embedpath == undefined) { var _local3 = getEnemyURL(enemyGetID()); if (GLOBAL_GAME_GUI_TYPE_PATH != _local3) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_PATH = _local3; } else { if (GLOBAL_GAME_GUI_TYPE_PATH != embedpath) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_PATH = embedpath; } } if (_local2) { _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); } } GLOBAL_LOADEEMS = new Array(); GLOBAL_LOADEEMS_ICONS = new Object(); GLOBAL_LOADEEMS_BROKEN = new Array(); var GLOBAL_LOCALSCOPE = (String(_root._url).indexOf("file") == 0); var GLOBAL_USEHTTPS = (String(_root._url).indexOf("https") == 0); trace((((_root._url + " ") + GLOBAL_LOCALSCOPE) + " ") + GLOBAL_USEHTTPS); var GLOBAL_SWF_NAME = ""; var GLOBAL_SWF_URL = unescape(String(_root._url)); swfName = String(_root._url); swfName = swfName.slice(swfName.lastIndexOf("/") + 1); GLOBAL_SWF_NAME = unescape(swfName); trace((GLOBAL_SWF_NAME + " ") + GLOBAL_SWF_URL); if (GLOBAL_LOCALSCOPE) { trace("no defaults"); } else { var URLPLACE = "http://d.facdn.net/art/"; GLOBAL_LOADEEMS.push(URLPLACE + "bluthelizard/1456122240/1456122240.bluthelizard_dino.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "bluthelizard/1456211623/1456211623.bluthelizard_burd.swf"); } GLOBAL_OPTIONS = new Object(); _global.MouseButtonsEnabled = "true"; GLOBAL_EXTERNAL_XML_FILEURL = "external.xml"; GLOBAL_MAX_PLAYERGRAPHIC = 7; GLOBAL_MAXENEMYFRAMES = GLOBAL_LOADEEMS.length; _root.GLOBAL_PLAYERGRAPHIC = 1; _root.GLOBAL_PLAYERSUBGRAPHIC = 1; _root.GLOBAL_PLAYERHEAD = 1; _root.GLOBAL_SKIN_CLASS = "Human"; GLOBAL_SET_VOLUME = 50; GLOBAL_TAPDASH_FRAMES = 3; GLOBAL_TAPDASH_STATE = 0; GLOBAL_TAPDASH_DIRECTION = 0; _root.GLOBAL_WEAPON_TYPE = 2; GLOBAL_ENEMIES_BY_NAME_LOADING = 0; GLOBAL_CAMERA_ZOOMPLAYER = 1; GLOBAL_ALLOW_PETS = 0; GLOBAL_PLAYER_MODE = 0; GLOBAL_PLAYER_MODE_MAX = 1; GLOBAL_PLAYER_MODE_DETECT = 0; GLOBAL_ENEMY_REQUEST_VICTORY = 0; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; GLOBAL_GAME_GUI_TYPE_DEFAULT = "SelectMonster2"; GLOBAL_GAME_GUI_TYPE = GLOBAL_GAME_GUI_TYPE_DEFAULT; GLOBAL_GAME_GUI_TYPE_PATH = 0; GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT = "SelectMonster2"; GLOBAL_GAME_GUI_TYPE_FRAME = 0; _global.ignore_hitanim_death_override = false; _global.LeaveHunt = false; var GLOBALUPDATECOX = new Object(); GLOBAL_SHOW_PLAYER_INSIDEPLUS = true; GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; GLOBAL_QTE_DATA = new Object({result:0}); ATTACK_MEDIUM = 1; ATTACK_HIGH = 2; ATTACK_LOW = 0; ATTACK_SPECIAL = 1; _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); _parent.camControl.resetStage(); GLOBAL_SYNCMAP = new Object(); GLOBAL_PRESYNC = function (G, Obj, extra) { }; GLOBAL_POSTSYNC = function (G, Obj, extra) { }; V = new Object(); GLOBAL_VALUES = V; GLOBAL_FUNCS = new Object(); GLOBAL_ENEMY_HASHCODES = new Object(); var GLOBAL_ENEMY_AI_FUNC = _enemyAIDefault; _root.nvSetVolume = function (amt100) { var _local2 = new Sound(_parent); _local2.setVolume(amt100); GLOBAL_SET_VOLUME = amt100; GLOBAL_MUSIC.setVolume(0.5 * GLOBAL_SET_VOLUME); }; _root.nvSetVolume(GLOBAL_SET_VOLUME); GLOBAL_ENEMY_DATA = new Object(); GLOBAL_CURRENT_BACKGROUND = "default"; GLOBAL_FLOOR = 210; GLOBAL_LIVES = 6; GLOBAL_KILLS = 0; GLOBAL_POINTS = 0; GLOBAL_LOG = new Array(); GLOBAL_TRUEPAUSE = false; GLOBAL_PAUSE = false; GLOBAL_PAUSECTR = false; GLOBAL_PAUSEHFR = 0; GLOBAL_PAUSEHFRCTR = 0; GLOBAL_PLAYER = _parent.player; GLOBAL_PLAYERHASHEAD = true; GLOBAL_ENEMY = _parent.enemy; GLOBAL_ENEMY_TIMEOUT = 0; GLOBAL_BG = _parent.MBG; _parent.colorize(_parent.playershad, -100, -100, -100, -50); _parent.colorize(_parent.enemyshad, -100, -100, -100, -50); GLOBAL_CAMERA_SHAKE = new Object(); GLOBAL_CAMERA_SHAKE.use = false; GLOBAL_CAMERA_SHAKE.freq = 5; GLOBAL_CAMERA_SHAKE.amp = 1; GLOBAL_CAMERA_SHAKE.decay = 0; GLOBAL_CAMERA_SHAKE.maxdecay = 0; GLOBAL_ENEMYSPARK = _parent.enemyspark; GLOBAL_PLAYERSPARK = _parent.playerspark; GLOBAL_ENEMY_FRAMES_RUN = 0; GLOBAL_FULL_TRACE = 0; GLOBAL_ENEMY_ATKUSE = new Array(0.1, 0.09, 0.71); GLOBAL_PLAYER_TAPS = new Object(); GLOBAL_SCORE_ON_DAMAGE = 1; GLOBAL_POINTS_START = 0; GLOBAL_DELAY_STARTNOISE = 0; playerTapReset(); GLOBAL_SHOW_CONSUMED_PLAYER = false; GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = false; GLOBAL_MAXENEMYFRAMES = GLOBAL_ENEMY._totalframes; _traceF0 = _traceFx; _traceF1 = function (msg) { }; _traceF2 = function (msg) { }; _traceF3 = function (msg) { }; LogScrollOffset = 0; GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; GLOBAL_BG_FADE_COLOR = 16777215 /* 0xFFFFFF */; GLOBAL_BG_FADE_PREV_COLOR = 16777215 /* 0xFFFFFF */; GLOBAL_SCROLLBG = _parent.scrollbg; GLOBAL_MUSIC = new Sound(this); GLOBAL_MUSIC_FILE = ""; addcharactervariables(GLOBAL_PLAYER); addcharactervariables(GLOBAL_ENEMY); GLOBAL_ENEMY.ai = 1; GLOBAL_PLAYER.m_name = "Barb"; GLOBAL_PLAYER.m_status = "Normal"; setPlayerHasHead(true); GLOBAL_ENEMIES_BY_NAME = new Object(); GLOBAL_ENEMIES_BY_NAME_SORTED = new Array(); BLOCK_ENEMY_ONE_FRAME = true; GLOBAL_MAXENEMYNONEXTERNAL = 1; LOADINGXML = false; LOADINGXMLCOMPLETED = false; REGISTER_FIRST_ENEMY_FRAME = 1; GLOBAL_ENEMY.gotoAndStop("external"); Log((GLOBAL_SWF_NAME + " ") + GLOBAL_SWF_URL); Log((((("Player: " + System.capabilities.playerType) + ", ") + GLOBAL_LOCALSCOPE) + ": ") + _root._url); } onClipEvent (enterFrame) { if (_root.GLOBAL_ASSISTANCE) { if (GLOBAL_ASSISTANCE_TIMER == undefined) { GLOBAL_ASSISTANCE_TIMER = 0; } GLOBAL_ASSISTANCE_TIMER++; if (GLOBAL_ASSISTANCE_TIMER > 30) { GLOBAL_ASSISTANCE_TIMER = 0; _root.GLOBAL_ASSISTANCE = 0; } } if (REGISTER_FIRST_ENEMY_FRAME) { GLOBAL_MAXENEMYNONEXTERNAL = GLOBAL_ENEMY._currentframe; GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYNONEXTERNAL; GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + GLOBAL_LOADEEMS.length; REGISTER_FIRST_ENEMY_FRAME = 0; BLOCK_ENEMY_ONE_FRAME = true; trace("Synced auto: " + GLOBAL_MAXENEMYNONEXTERNAL); var loadme = new XML(); loadme.ignoreWhite = true; loadme.onLoad = function (success) { var _local2 = loadme.firstChild.firstChild; while (_local2 != null) { var _local5 = _local2.attributes.path; var _local1 = _local2.attributes.local; var _local4 = _local2.attributes.icon; if (_local1 == undefined) { _local1 = 0; } _local1 = Number(_local1); var _local3 = false; if (GLOBAL_LOCALSCOPE) { _local3 = true; } else if (_local1 == 0) { _local3 = true; } if (_local3) { GLOBAL_LOADEEMS.push(_local5); if (_local4 != undefined) { GLOBAL_LOADEEMS_ICONS[GLOBAL_LOADEEMS.length - 1] = _local4; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + 1; } _local2 = _local2.nextSibling; } trace("loaded XML " + GLOBAL_LOADEEMS); LOADINGXML = false; }; LOADINGXML = true; if (GLOBAL_EXTERNAL_XML_FILEURL == undefined) { GLOBAL_EXTERNAL_XML_FILEURL = "external.xml"; } loadme.load(GLOBAL_EXTERNAL_XML_FILEURL); } if (LOADINGXML) { LOADINGXMLCOMPLETED = false; if (loadme.getBytesTotal() > 0) { } return(undefined); } if (!LOADINGXMLCOMPLETED) { _parent.camControl.emptygrid.drawnyet = undefined; _parent.camControl.emptygrid.selectnext = 1; LOADINGXMLCOMPLETED = true; Log("Loaded!"); pickEnemy(2); } if (GLOBAL_LOADEEMS_BROKEN.length > 0) { while (GLOBAL_LOADEEMS_BROKEN.length > 0) { var killme = GLOBAL_LOADEEMS_BROKEN.pop(); var i = 0; while (i < GLOBAL_LOADEEMS.length) { if (GLOBAL_LOADEEMS[i] == killme) { GLOBAL_LOADEEMS.splice(i, 1); if (GLOBAL_ENEMY_HASHCODES.hasOwnProperty(i)) { delete GLOBAL_ENEMY_HASHCODES[i]; } if (GLOBAL_ENEMY_DATA.hasOwnProperty(i)) { delete GLOBAL_ENEMY_DATA[i]; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES - 1; trace("EXREMOVE: " + killme); Log("EXREMOVE: " + killme); break; } i++; } } pickEnemy(0); } GLOBAL_PLAYER.aniclip.mc.G = this; GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; var correctMyExternalEnemy = 0; if (GLOBAL_ENEMY.m_name == "EXTERNAL") { BLOCK_ENEMY_ONE_FRAME = true; if (GLOBAL_ENEMY.m_status == "SxS*NOTLOADED") { if (GLOBAL_ENEMIES_BY_NAME_LOADING > 0) { pickEnemy(2); GLOBAL_ENEMIES_BY_NAME_LOADING = 0; var nenemies = 0; var names = new Array(); for (var key in GLOBAL_ENEMIES_BY_NAME) { names.push(new Object({name:key, value:GLOBAL_ENEMIES_BY_NAME[key]})); } names.sortOn("name", Array.CASEINSENSITIVE); GLOBAL_ENEMIES_BY_NAME_SORTED = new Object(); var ia = 0; while (ia < names.length) { GLOBAL_ENEMIES_BY_NAME_SORTED[ia + 2] = names[ia].value; ia++; } trace(GLOBAL_ENEMIES_BY_NAME_SORTED); _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); return(undefined); } _stopExtSounds(); if (GLOBAL_ENEMY.m_loadurl != undefined) { GLOBAL_ENEMY.is_external = fixURL(GLOBAL_ENEMY.m_loadurl); GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.enemy._xscale = 100; GLOBAL_ENEMY.enemy._yscale = 100; _loadMovie(_parent.enemyshad.t.enemy, GLOBAL_ENEMY.m_loadurl, ""); _loadMovie(GLOBAL_ENEMY.enemy, GLOBAL_ENEMY.m_loadurl, ""); } else { GLOBAL_ENEMY.is_external = fixURL(_root.externalURL); GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.enemy._xscale = 100; GLOBAL_ENEMY.enemy._yscale = 100; _loadMovie(_parent.enemyshad.t.enemy, _root.externalURL, ""); _loadMovie(GLOBAL_ENEMY.enemy, _root.externalURL, ""); } _parent.enemyshad.t.enemy.G = this; _parent.enemyshad.t.enemy.enemy.G = this; GLOBAL_ENEMY.m_status = ""; } } if (GLOBAL_ENEMY.is_external) { if (!GLOBAL_ENEMY.is_external_loaded) { var FMin = goPlayGetMinFrame(getEnemyT(GLOBAL_ENEMY), "idle"); if (FMin == undefined) { FMin = 1; } if (getEnemyT(GLOBAL_ENEMY)._currentframe != FMin) { correctMyExternalEnemy = 1; } } else if (GLOBAL_ENEMY.is_external_loaded == 1) { correctMyExternalEnemy = 1; GLOBAL_ENEMY.is_external_loaded = 2; } } if (GLOBAL_ENEMY.m_blatently_reset > 0) { GLOBAL_ENEMY.m_blatently_reset--; if (GLOBAL_ENEMY.m_blatently_reset < 1) { GLOBAL_CURRENT_BACKGROUND = GLOBAL_ENEMY.m_background; if (GLOBAL_CURRENT_BACKGROUND == undefined) { GLOBAL_CURRENT_BACKGROUND = "default"; } _parent.scrollbg.gotoAndStop(GLOBAL_CURRENT_BACKGROUND); } } var usethisenemy = GLOBAL_ENEMY._currentframe; var continueme = true; if (GLOBAL_ENEMY.is_external) { if (!GLOBAL_ENEMY.is_external_loaded) { continueme = false; } } if ((GLOBAL_ENEMY.m_name == "EXTERNAL") || (GLOBAL_ENEMY.m_status == "SxS*NOTLOADED")) { continueme = false; } if (GLOBAL_ENEMY_DATA.hasOwnProperty(usethisenemy)) { if (continueme) { var EDATA = GLOBAL_ENEMY_DATA[usethisenemy]; if (EDATA.m_scale == undefined) { EDATA.m_scale = GLOBAL_ENEMY.m_scale; } if (EDATA.m_name == undefined) { EDATA.m_name = GLOBAL_ENEMY.m_name; } if (EDATA.m_status == undefined) { EDATA.m_status = GLOBAL_ENEMY.m_status; } if (EDATA.m_credit == undefined) { EDATA.m_credit = GLOBAL_ENEMY.m_credit; } if (EDATA.maxhp == undefined) { EDATA.maxhp = GLOBAL_ENEMY.maxhp; } if (GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] == undefined) { GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] = GLOBAL_ENEMY._currentframe; } } } else if (continueme) { var EDATA = new Object(); EDATA.m_scale = GLOBAL_ENEMY.m_scale; EDATA.m_name = GLOBAL_ENEMY.m_name; EDATA.m_status = GLOBAL_ENEMY.m_status; EDATA.m_credit = GLOBAL_ENEMY.m_credit; EDATA.maxhp = GLOBAL_ENEMY.maxhp; GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] = GLOBAL_ENEMY._currentframe; GLOBAL_ENEMY_DATA[usethisenemy] = EDATA; } if (GLOBAL_ENEMIES_BY_NAME_LOADING > 0) { pickEnemy(Math.floor(GLOBAL_ENEMIES_BY_NAME_LOADING) + 1); GLOBAL_ENEMIES_BY_NAME_LOADING = GLOBAL_ENEMIES_BY_NAME_LOADING + 0.5; _parent.camControl.gotoAndStop("loading"); _parent.scrollbg._visible = false; return(undefined); } _parent.scrollbg._visible = true; if (GLOBAL_GAME_GUI_TYPE == "gamecustom") { var ECAM = _parent.camControl; var EGUI = ECAM.embedgui; if (EGUI != undefined) { if (EGUI.mc == undefined) { EGUI.createEmptyMovieClip("mc", 0); } if (EGUI.mc != undefined) { var eGUI = EGUI.mc; if (EGUI.MovieClipLoaderURL != GLOBAL_GAME_GUI_TYPE_PATH) { _loadGui(eGUI, GLOBAL_GAME_GUI_TYPE_PATH); trace("TRUE load gui"); } else if (EGUI.MovieClipLoaderStatus == 3) { if (EGUI.MovieClipLoaderURL == GLOBAL_GAME_GUI_TYPE_PATH) { if (Key.isDown(8) || (Key.isDown(27))) { setCustomGui(0); } else { eGUI.gotoAndStop(GLOBAL_GAME_GUI_TYPE_FRAME); eGUI._visible = true; eGUI.update(); } } else { trace("not correctly loaded..."); setCustomGui(0); } } else if (EGUI.MovieClipLoaderStatus < 0) { trace((((("not loaded..." + EGUI.MovieClipLoaderStatus) + " ") + EGUI) + " ") + eGUI); Log("Could not load: " + GLOBAL_GAME_GUI_TYPE_PATH); setCustomGui(0); } else { trace((((((((((EGUI.MovieClipLoaderURL + " ") + GLOBAL_GAME_GUI_TYPE_PATH) + " ") + GLOBAL_GAME_GUI_TYPE) + " ") + EGUI.MovieClipLoaderStatus) + " ") + GLOBAL_GAME_GUI_TYPE_PATH) + " ") + GLOBAL_GAME_GUI_TYPE_FRAME); } } } } if (_global.MouseButtonsEnabled == "true") { var inputKeyAction = (Key.isDown(101) || (Key.isDown(32))); var inputKeyLeft = (Key.isDown(100) || (Key.isDown(37))); var inputKeyRight = (Key.isDown(102) || (Key.isDown(39))); var inputKeyUp = (Key.isDown(104) || (Key.isDown(38))); var inputKeyDown = (Key.isDown(98) || (Key.isDown(40))); } else { var inputKeyAction = false; var inputKeyLeft = false; var inputKeyRight = false; var inputKeyUp = false; var inputKeyDown = false; } if (_global.MouseButtonsEnabled == "true") { var inputMouseValid = false; if ((inputMouseX >= 0) && (inputMouseX <= 1)) { if ((inputMouseY >= 0) && (inputMouseY <= 1)) { inputMouseValid = true; } } } var inputB = (1 & (Key.isDown(101) || (Key.isDown(32)))); var inputL = (1 & (Key.isDown(100) || (Key.isDown(37)))); var inputR = (1 & (Key.isDown(102) || (Key.isDown(39)))); var inputU = (1 & (Key.isDown(104) || (Key.isDown(38)))); var inputD = (1 & (Key.isDown(98) || (Key.isDown(40)))); _parent.camControl.mousecursor.gotoAndStop("none"); if (inputMouseValid) { if (inputMouseB) { var useactioncode = false; if (inputMouseX < 0.5) { GLOBAL_PLAYER.in_action = false; } else { GLOBAL_PLAYER.in_action = true; useactioncode = true; } var dx = (inputMouseX / 0.5); var dy = (inputMouseY / 1); if (dx > 1) { dx = dx - 1; mcframe = mcframe + "A"; } GLOBAL_PLAYER.in_movex = 0; GLOBAL_PLAYER.in_movey = 0; if (useactioncode) { inputB = inputB | 1; if (dx < 0.333) { inputL = inputL | 1; GLOBAL_PLAYER.in_movex = -1; if (GLOBAL_PLAYER._xscale > 0) { GLOBAL_PLAYER._xscale = -Math.abs(GLOBAL_PLAYER._xscale); } } else if (dx > 0.666) { inputR = inputR | 1; GLOBAL_PLAYER.in_movex = 1; if (GLOBAL_PLAYER._xscale < 0) { GLOBAL_PLAYER._xscale = Math.abs(GLOBAL_PLAYER._xscale); } } if (dy < 0.333) { inputU = inputU | 1; GLOBAL_PLAYER.in_movey = 1; } else if (dy > 0.666) { inputD = inputD | 1; GLOBAL_PLAYER.in_movey = -1; } } else if (Math.abs(dx - 0.5) > Math.abs(dy - 0.5)) { if (dx < 0.333) { inputL = inputL | 1; GLOBAL_PLAYER.in_movex = -1; if (GLOBAL_PLAYER._xscale > 0) { GLOBAL_PLAYER._xscale = -Math.abs(GLOBAL_PLAYER._xscale); } } else if (dx > 0.666) { inputR = inputR | 1; GLOBAL_PLAYER.in_movex = 1; if (GLOBAL_PLAYER._xscale < 0) { GLOBAL_PLAYER._xscale = Math.abs(GLOBAL_PLAYER._xscale); } } } else if (dy < 0.333) { inputU = inputU | 1; GLOBAL_PLAYER.in_movey = 1; } else if (dy > 0.666) { inputD = inputD | 1; GLOBAL_PLAYER.in_movey = -1; } } var mcframe = "c"; var dx = (inputMouseX / 0.5); var dy = (inputMouseY / 1); if (dx > 1) { dx = dx - 1; mcframe = mcframe + "A"; if (dx < 0.333) { mcframe = mcframe + "L"; } else if (dx > 0.666) { mcframe = mcframe + "R"; } if (dy < 0.333) { mcframe = mcframe + "U"; } else if (dy > 0.666) { mcframe = mcframe + "D"; } } else if (Math.abs(dx - 0.5) > Math.abs(dy - 0.5)) { if (dx < 0.333) { mcframe = mcframe + "L"; } else if (dx > 0.666) { mcframe = mcframe + "R"; } } else if (dy < 0.333) { mcframe = mcframe + "U"; } else if (dy > 0.666) { mcframe = mcframe + "D"; } _parent.camControl.mousecursor.gotoAndStop(mcframe); } if (inputL) { GLOBAL_PLAYER_TAPS.L = GLOBAL_PLAYER_TAPS.L + 1; } else { GLOBAL_PLAYER_TAPS.L = 0; } if (inputR) { GLOBAL_PLAYER_TAPS.R = GLOBAL_PLAYER_TAPS.R + 1; } else { GLOBAL_PLAYER_TAPS.R = 0; } if (inputU) { GLOBAL_PLAYER_TAPS.U = GLOBAL_PLAYER_TAPS.U + 1; } else { GLOBAL_PLAYER_TAPS.U = 0; } if (inputD) { GLOBAL_PLAYER_TAPS.D = GLOBAL_PLAYER_TAPS.D + 1; } else { GLOBAL_PLAYER_TAPS.D = 0; } if (inputB) { GLOBAL_PLAYER_TAPS.B = GLOBAL_PLAYER_TAPS.B + 1; } else { GLOBAL_PLAYER_TAPS.B = 0; } GLOBAL_PRESYNC(this, getEnemyT(GLOBAL_ENEMY), undefined); GLOBAL_CAMERA_ZOOMPLAYER = getPlayerScale() / 100; var cancelthisframe = 0; if (GLOBAL_QTE_DATA.active) { if (GLOBAL_QTE_DATA.qliveevent > 0) { cancelthisframe = 0; } else { cancelthisframe = 1; } var QT = _parent.camControl.mcqte; GLOBAL_QTE_DATA.fadetime = 10; var deltaxm = 128; var deltaym = -40; if (enemyFacingRight()) { deltaxm = Math.abs(deltaxm); } else { deltaxm = -Math.abs(deltaxm); } QT._x = deltaxm; QT._y = deltaym; QT._visible = true; if (!GLOBAL_PAUSE) { GLOBAL_QTE_DATA.timeleft = GLOBAL_QTE_DATA.timeleft - 1; } if (GLOBAL_QTE_DATA.timeleft < 0) { GLOBAL_QTE_DATA.active = false; } if (GLOBAL_QTE_DATA.qliveevent > 0) { } else if (getEnemyT(GLOBAL_ENEMY).camera != undefined) { var offy = 0; var cbounds = getEnemyT(GLOBAL_ENEMY).camera.getBounds(_root); var useviewbox = false; if (cbounds.xMax != undefined) { if (((cbounds.xMax - cbounds.xMin) > 2) && ((cbounds.yMax - cbounds.yMin) > 2)) { useviewbox = true; } } if (useviewbox) { var xsize = (cbounds.xMax - cbounds.xMin); var ysize = (cbounds.yMax - cbounds.yMin); var ysp = ((ysize * 320) / 240); if (xsize >= ysp) { ysize = (xsize * 240) / 320; } else { xsize = (ysize * 320) / 240; } var newx = (0.5 * (cbounds.xMin + cbounds.xMax)); var newy = (0.5 * (cbounds.yMin + cbounds.yMax)); var newxscale = (xsize / 3.2); var newyscale = (ysize / 2.4); _parent.camControl._x = newx; _parent.camControl._y = newy; _parent.camControl._xscale = newxscale; _parent.camControl._yscale = newyscale; delmove = (160 - newx) * decayspeed; } else { _parent.camControl.resetStage(); var offx = (((GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)) * (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale))) * getEnemyT(GLOBAL_ENEMY).camera._x); delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER); } else { cameraComputeZoomScale(GLOBAL_ENEMY); } } } _parent.camControl.emenydir.gotoAndStop("qte"); _traceF1("QTE Active"); if (GLOBAL_QTE_DATA.type == 1) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); var barray = new Array("L", "D", "U", "R"); GLOBAL_QTE_DATA.qbutton = barray[Math.floor(Math.random() * barray.length)]; GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop(GLOBAL_QTE_DATA.qbutton); if (playerTapGet() == GLOBAL_QTE_DATA.qbutton) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else if (GLOBAL_QTE_DATA.type == 2) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); var barray = new Array("B", "L", "D", "U", "R"); GLOBAL_QTE_DATA.qbutton = barray[Math.floor(Math.random() * barray.length)]; GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop(GLOBAL_QTE_DATA.qbutton); if (playerTapGet() == GLOBAL_QTE_DATA.qbutton) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else if (GLOBAL_QTE_DATA.type == 3) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); GLOBAL_QTE_DATA.qbuttons = new Array("L", "D", "U", "R"); GLOBAL_QTE_DATA.qframe = "MASHDIR"; GLOBAL_QTE_DATA.qsetup = 1; GLOBAL_QTE_DATA.qsmashcount = 0; GLOBAL_QTE_DATA.qdeltatime = 0; GLOBAL_QTE_DATA.qsmashmark = GLOBAL_QTE_DATA.timeleft / 7; if (GLOBAL_QTE_DATA.qsmashmark < 1) { GLOBAL_QTE_DATA.qsmashmark = 1; } } QT.gotoAndStop(GLOBAL_QTE_DATA.qframe); QT.progressSet(GLOBAL_QTE_DATA.qsmashcount / GLOBAL_QTE_DATA.qsmashmark); GLOBAL_QTE_DATA.qdeltatime = GLOBAL_QTE_DATA.qdeltatime + 1; var tappedit = 0; var i = 0; while (i < GLOBAL_QTE_DATA.qbuttons.length) { if (playerTapGet() == GLOBAL_QTE_DATA.qbuttons[i]) { tappedit = tappedit + 1; } i++; } if (tappedit == 1) { GLOBAL_QTE_DATA.qsmashcount++; } if (GLOBAL_QTE_DATA.qsmashcount > GLOBAL_QTE_DATA.qsmashmark) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop("ANY"); if (playerTapGet().length > 0) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } if (GLOBAL_QTE_DATA.qliveevent > 0) { } else { if (!GLOBAL_QTE_DATA.active) { trace(" Should QTE play "); if (!GLOBAL_PAUSE) { unpauseall(); } if (GLOBAL_QTE_DATA.result) { QT.gotoAndStop("OK"); } else { QT.gotoAndStop("FAIL"); } } else { GLOBAL_ENEMY.enemy.stop(); getEnemyT(GLOBAL_ENEMY).stop(); GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); } if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 100; } else { GLOBAL_PLAYER._alpha = 100; } } else if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 0; } else { GLOBAL_PLAYER._alpha = 100; } } } if (cancelthisframe) { } else if (!GLOBAL_PAUSE) { if (GLOBAL_QTE_DATA.fadetime > 0) { GLOBAL_QTE_DATA.fadetime = GLOBAL_QTE_DATA.fadetime - 1; } else { _parent.camControl.mcqte._visible = false; _parent.camControl.mcqte.gotoAndStop(1); } if (inputB) { GLOBAL_PLAYER.in_action = true; } else { GLOBAL_PLAYER.in_action = false; } if (inputL) { GLOBAL_PLAYER.in_movex = -1; GLOBAL_PLAYER.inputXSeq.push(-1); } else if (inputR) { GLOBAL_PLAYER.in_movex = 1; GLOBAL_PLAYER.inputXSeq.push(1); } else { GLOBAL_PLAYER.in_movex = 0; GLOBAL_PLAYER.inputXSeq.push(0); } if (inputU) { GLOBAL_PLAYER.in_movey = 1; } else if (inputD) { GLOBAL_PLAYER.in_movey = -1; } else { GLOBAL_PLAYER.in_movey = 0; } if (GLOBAL_PLAYER_MODE_DETECT < 0) { GLOBAL_PLAYER_MODE_DETECT = 0; } else { GLOBAL_PLAYER_MODE_DETECT = GLOBAL_PLAYER_MODE_DETECT - 0.08; } if (GLOBAL_PLAYER_TAPS.D == 1) { GLOBAL_PLAYER_MODE_DETECT = GLOBAL_PLAYER_MODE_DETECT + 1; if (GLOBAL_PLAYER_MODE_DETECT > 3) { setPlayerMode(); GLOBAL_PLAYER_MODE_DETECT = 0; } } if (GLOBAL_PLAYER.inputXSeq == undefined) { GLOBAL_PLAYER.inputXSeq = new Array(); GLOBAL_TAPDASH_STATE = 0; } while (GLOBAL_PLAYER.inputXSeq.length > 30) { GLOBAL_PLAYER.inputXSeq.splice(0, 1); } var prevval = 0; var prevcount = 0; var comp = new Array(); var ii = 0; while (ii < GLOBAL_PLAYER.inputXSeq.length) { var vee = GLOBAL_PLAYER.inputXSeq[ii]; if (prevval == vee) { prevcount++; } else { comp.push(new Object({input:vee, count:prevcount})); prevval = vee; prevcount = 0; } ii++; } if (prevcount > 0) { comp.push(new Object({input:prevval, count:prevcount})); } if (GLOBAL_TAPDASH_STATE == 0) { if (comp.length > 2) { var iend = (comp.length - 1); if (comp[iend].input == comp[iend - 2].input) { if ((comp[iend - 1].input == 0) && (comp[iend - 1].count < GLOBAL_TAPDASH_FRAMES)) { GLOBAL_TAPDASH_STATE = 1; GLOBAL_TAPDASH_DIRECTION = comp[iend].input; } } } } else { GLOBAL_TAPDASH_STATE = 0; GLOBAL_PLAYER.inputXSeq.clear(); if (comp.length > 0) { var iend = (comp.length - 1); if (comp[iend].input == GLOBAL_TAPDASH_DIRECTION) { GLOBAL_TAPDASH_STATE = 1; } } if (GLOBAL_TAPDASH_STATE == 0) { GLOBAL_TAPDASH_DIRECTION = 0; GLOBAL_TAPDASH_STATE = 0; } } GLOBAL_PLAYER.s_running = 0; if (GLOBAL_TAPDASH_STATE > 0) { if (GLOBAL_TAPDASH_DIRECTION != 0) { if (_global.Player_stamina > "5") { GLOBAL_PLAYER.s_running = 1; } else { GLOBAL_TAPDASH_STATE = 0; GLOBAL_TAPDASH_DIRECTION = 0; } } } _parent.camControl.mousecursor._x = _parent.camControl.mouseX; _parent.camControl.mousecursor._y = _parent.camControl.mouseY; _updateSparkSim(GLOBAL_PLAYERSPARK, 1); _updateSparkSim(GLOBAL_ENEMYSPARK, 1); moveplayer(); GLOBAL_ENEMY_AI_FUNC(this, GLOBAL_ENEMY, GLOBAL_PLAYER); if (_global.enemycontroller == true) { if (Key.isDown(87)) { getEnemyT(GLOBAL_ENEMY).in_movey = 1; } else if (Key.isDown(83)) { getEnemyT(GLOBAL_ENEMY).in_movey = -1; } if (Key.isDown(65)) { getEnemyT(GLOBAL_ENEMY).in_movex = 1; } else if (Key.isDown(68)) { getEnemyT(GLOBAL_ENEMY).in_movex = -1; } if (Key.isDown(70)) { getEnemyT(GLOBAL_ENEMY).in_action = 1; } } if (GLOBAL_ENEMY_REQUEST_VICTORY) { if ((getEnemyT(GLOBAL_ENEMY).s_idle || (getEnemyT(GLOBAL_ENEMY).s_moving)) && (((!getEnemyT(GLOBAL_ENEMY).s_attacking) && (!getEnemyT(GLOBAL_ENEMY).s_hit)) && (!getEnemyT(GLOBAL_ENEMY).s_animbusy))) { var movehere = (GLOBAL_ENEMY._x - GLOBAL_PLAYER._x); if (movehere > 0) { GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); getEnemyT(GLOBAL_ENEMY).in_movex = -1; } else { GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); getEnemyT(GLOBAL_ENEMY).in_movex = 1; } getEnemyT(GLOBAL_ENEMY).in_movey = 0; getEnemyT(GLOBAL_ENEMY).in_action = 0; setEnemyFaceTarget(0); } } if (true || (GLOBAL_PLAYER.hp > 0)) { GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; if (!BLOCK_ENEMY_ONE_FRAME) { moveenemy(GLOBAL_ENEMY); } } damagecollisions(); var delmove = 0; var decayspeed = 0.25; if (!isPlayerConsumed(GLOBAL_PLAYER)) { delmove = (160 - GLOBAL_PLAYER._x) * decayspeed; _parent.camControl.resetStage(); cameraComputeZoomScale(GLOBAL_PLAYER); } else if (getEnemyT(GLOBAL_ENEMY).camera != undefined) { var offy = 0; var cbounds = getEnemyT(GLOBAL_ENEMY).camera.getBounds(_root); var useviewbox = false; if (cbounds.xMax != undefined) { if (((cbounds.xMax - cbounds.xMin) > 2) && ((cbounds.yMax - cbounds.yMin) > 2)) { useviewbox = true; } } if (useviewbox) { var xsize = (cbounds.xMax - cbounds.xMin); var ysize = (cbounds.yMax - cbounds.yMin); var ysp = ((ysize * 320) / 240); if (xsize >= ysp) { ysize = (xsize * 240) / 320; } else { xsize = (ysize * 320) / 240; } var newx = (cbounds.xMin + ((cbounds.xMax - cbounds.xMin) / 2)); var newy = (cbounds.yMin + ((cbounds.yMax - cbounds.yMin) / 2)); var newxscale = (xsize / 3.2); var newyscale = (ysize / 2.4); _parent.camControl._x = newx; _parent.camControl._y = newy; _parent.camControl._xscale = newxscale; _parent.camControl._yscale = newyscale; delmove = 0; } else { _parent.camControl.resetStage(); var offx = (((GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)) * (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale))) * getEnemyT(GLOBAL_ENEMY).camera._x); delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER); } else { cameraComputeZoomScale(GLOBAL_ENEMY); } } } else { _parent.camControl.resetStage(); if (GLOBAL_ENEMY.m_cameraoffset != undefined) { var offx = (((GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)) * (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale))) * GLOBAL_ENEMY.m_cameraoffset); delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; } if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER); } else { cameraComputeZoomScale(GLOBAL_ENEMY); } } if (GLOBAL_CAMERA_SHAKE.use != 0) { _parent.camControl._y = _parent.camControl._y + (GLOBAL_CAMERA_SHAKE.amp * Math.cos(GLOBAL_CAMERA_SHAKE.phase)); GLOBAL_CAMERA_SHAKE.phase = GLOBAL_CAMERA_SHAKE.phase + GLOBAL_CAMERA_SHAKE.freq; GLOBAL_CAMERA_SHAKE.decay = 0; if (GLOBAL_CAMERA_SHAKE.autodecay > 0) { GLOBAL_CAMERA_SHAKE.autodecay--; if (GLOBAL_CAMERA_SHAKE.autodecay < 1) { GLOBAL_CAMERA_SHAKE.use = 0; } } } else if (GLOBAL_CAMERA_SHAKE.maxdecay > 0) { var decay = (1 - (GLOBAL_CAMERA_SHAKE.decay / GLOBAL_CAMERA_SHAKE.maxdecay)); if (decay < 0) { decay = 0; } else { _parent.camControl._y = _parent.camControl._y + ((decay * GLOBAL_CAMERA_SHAKE.amp) * Math.cos(GLOBAL_CAMERA_SHAKE.phase)); GLOBAL_CAMERA_SHAKE.decay = GLOBAL_CAMERA_SHAKE.decay + 1; } } if ((GLOBAL_BG_FADE_TIME >= 0) and (GLOBAL_BG_FADE >= 0)) { GLOBAL_BG_FADE++; if (GLOBAL_BG_FADE >= GLOBAL_BG_FADE_TIME) { GLOBAL_BG_FADE = GLOBAL_BG_FADE_TIME; } var fadef = ((1 * GLOBAL_BG_FADE) / (1 * GLOBAL_BG_FADE_TIME)); var fader = Math.floor(((GLOBAL_BG_FADE_PREV_COLOR & 255) * (1 - fadef)) + (fadef * (GLOBAL_BG_FADE_COLOR & 255))); var fadeg = Math.floor((((GLOBAL_BG_FADE_PREV_COLOR >> 8) & 255) * (1 - fadef)) + (fadef * ((GLOBAL_BG_FADE_COLOR >> 8) & 255))); var fadeb = Math.floor((((GLOBAL_BG_FADE_PREV_COLOR >> 16) & 255) * (1 - fadef)) + (fadef * ((GLOBAL_BG_FADE_COLOR >> 16) & 255))); var fadec = ((fader + (fadeg << 8)) + (fadeb << 16)); _setClipColor(_parent.scrollbg, fadec); if (GLOBAL_BG_FADE >= GLOBAL_BG_FADE_TIME) { GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; GLOBAL_BG_FADE_TIME = -1; GLOBAL_BG_FADE = -1; } } if (delmove != 0) { _parent.scrollbg.gotoAndStop(GLOBAL_CURRENT_BACKGROUND); GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + delmove; GLOBAL_ENEMY._x = GLOBAL_ENEMY._x + delmove; _parent.scrollbg.mc._x = _parent.scrollbg.mc._x + delmove; var waxol = (_parent.scrollbg.mc._width / 4); if (_parent.scrollbg.mc._x < 0) { _parent.scrollbg.mc._x = _parent.scrollbg.mc._x + waxol; } else if (_parent.scrollbg.mc._x > waxol) { _parent.scrollbg.mc._x = _parent.scrollbg.mc._x - waxol; } } if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.camControl.emenydir.gotoAndStop("eaten"); } else if (GLOBAL_PLAYER.hp < 1) { _parent.camControl.emenydir.gotoAndStop("dead"); } else if (GLOBAL_ENEMY._x < (GLOBAL_PLAYER._x - 160)) { _parent.camControl.emenydir.gotoAndStop(3); } else if (GLOBAL_ENEMY._x > (GLOBAL_PLAYER._x + 160)) { _parent.camControl.emenydir.gotoAndStop(2); } else if (GLOBAL_ALLOW_PETS) { _parent.camControl.emenydir.gotoAndStop("allowpets"); } else { _parent.camControl.emenydir.gotoAndStop(1); } if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.camControl.playerModeClip._visible = true; _parent.camControl.playerModeClip.gotoAndStop("consumed"); var PV = _parent.camControl.playerModeClip; var sourcebutts = new Array("L", "R", "U", "D", "E", "B", "W", "BL", "BR", "BU", "BD"); var flipbutts = new Object(); var i = 0; while (i < sourcebutts.length) { flipbutts[sourcebutts[i]] = sourcebutts[i]; i++; } if (enemyFacing() < 0) { flipbutts.L = "R"; flipbutts.R = "L"; flipbutts.BL = "BR"; flipbutts.BR = "BL"; } var onlyanim = new Array(-140, -140, -140); var allcolors = new Array(); allcolors.push(new Array(128, -64, -64)); allcolors.push(new Array(128, 128, -64)); allcolors.push(new Array(-64, 128, -64)); allcolors.push(new Array(-64, 128, 128)); allcolors.push(new Array(-64, -64, 128)); allcolors.push(new Array(128, 64, -64)); allcolors.push(new Array(128, -64, 128)); allcolors.push(new Array(128, 128, 128)); var i = 0; while (i < sourcebutts.length) { var mc = PV[sourcebutts[i]]; mc._visible = false; i++; } var TAS = enemyGetAnimStruct(); if (TAS != undefined) { var i = 0; while (i < sourcebutts.length) { var mc = PV[flipbutts[sourcebutts[i]]]; var hasit = getNextAnimation(TAS, sourcebutts[i]); if (hasit != "") { mc._visible = true; _parent.colorize(mc, onlyanim[0], onlyanim[1], onlyanim[2], 0); } i++; } } var TDS = enemyGetDigestionStruct(); if (TDS != undefined) { var inuse = new Object(); var escapeid = 0; while (escapeid < TDS.escapes.length) { var D = TDS.escapes[escapeid]; var usecolor = allcolors[escapeid % allcolors.length]; var din = 0; while (din < D.inputs.length) { var dirmoved = D.inputs[din]; if (TDS.blockescapes != undefined) { if ((dirmoved == "E") || (dirmoved == "W")) { // unexpected jump } } else { var mc = PV[flipbutts[dirmoved]]; if (inuse[dirmoved] == undefined) { inuse[dirmoved] = new Array(); } mc._visible = true; inuse[dirmoved].push(D.anim); } din++; } escapeid++; } var uniquekeys = new Object(); var maxuniquekeys = 0; for (var k in inuse) { inuse[k].sort(); var sk = String(inuse[k]); if (uniquekeys.hasOwnProperty(sk)) { } else { maxuniquekeys++; uniquekeys[sk] = maxuniquekeys; } inuse[k] = uniquekeys[sk]; } for (var k in inuse) { var mc = PV[flipbutts[k]]; var usecolor = allcolors[inuse[k] % allcolors.length]; _parent.colorize(mc, usecolor[0], usecolor[1], usecolor[2], 0); } } PV.BV._visible = ((PV.BL._visible | PV.BR._visible) | PV.BU._visible) | PV.BD._visible; _parent.colorize(PV.BV, onlyanim[0], onlyanim[1], onlyanim[2], 0); } else { _parent.camControl.playerModeClip._visible = true; _parent.camControl.playerModeClip.gotoAndStop("mode" + GLOBAL_PLAYER_MODE); } if (GLOBAL_PLAYER.hp < 1) { if ((!GLOBAL_PLAYER.s_hit) && (!GLOBAL_PLAYER.s_animbusy)) { goPlay(GLOBAL_PLAYER, "death"); } } if (GLOBAL_ENEMY.hp < 1) { GLOBAL_ENEMY.hp = 0; if ((!GLOBAL_ENEMY.ignore_hitanim) || (_global.ignore_hitanim_death_override == true)) { if (GLOBAL_ENEMY_TIMEOUT == 1) { goPlay(getEnemyT(GLOBAL_ENEMY), "death"); GLOBAL_KILLS++; Log(("YOU KILLED THE " + GLOBAL_ENEMY.m_name) + "!"); if ((_global.Option_Cheats == false) && (_global.DirtyCheater == false)) { _root.gamedata.data.Achievement_var_monsterscaptured++; trace("monsters captured" + _root.gamedata.data.Achievement_var_monsterscaptured); } } GLOBAL_ENEMY_TIMEOUT++; if (GLOBAL_ENEMY_TIMEOUT > 60) { } } else { GLOBAL_ENEMY_TIMEOUT = 0; } } else if (GLOBAL_ENEMY_REQUEST_VICTORY) { if (GLOBAL_ENEMY_TIMEOUT == 1) { Log(("YOU DEFEATED THE " + GLOBAL_ENEMY.m_name) + "!"); } if (_parent.camControl.bounds.hitTest(GLOBAL_ENEMY)) { } else { trace("notvisible! "); GLOBAL_ENEMY_TIMEOUT = 150; } GLOBAL_ENEMY_TIMEOUT++; if (GLOBAL_ENEMY_TIMEOUT > 150) { pickEnemy(GLOBAL_ENEMY_REQUEST_VICTORY_NEXT); } } else { GLOBAL_ENEMY_TIMEOUT = 0; } if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 100; } else { GLOBAL_PLAYER._alpha = 100; } } else if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 0; } else { GLOBAL_PLAYER._alpha = 100; } GLOBAL_ENEMYSPARK.nextFrame(); GLOBAL_PLAYERSPARK.nextFrame(); _parent.camControl.gui_enemyhp.setbarvalue(GLOBAL_ENEMY.hp); _parent.camControl.gui_playerhp.setbarvalue(GLOBAL_PLAYER.hp); _global.AttackMode = GLOBAL_PLAYER_MODE; if (_global.AttackMode == "0") { _parent.camControl.PlayerModeButton.gotoAndStop("mode0"); } else { _parent.camControl.PlayerModeButton.gotoAndStop("mode1"); } _global.playergotate = isPlayerConsumed(); _global.DisableManaCharge = false; if (_global.MonsterHit == true) { _global.MonsterHitType = GLOBAL_PLAYER.s_atktype; _global.MonsterHit = "React"; } _global.playerFacing = playerFacing(); _parent.camControl.gui_playermana.setbarvalue(_global.Player_mana); _parent.camControl.gui_playerstamina.setbarvalue(_global.Player_stamina); _parent.camControl.ReviveButton.gui_revivebar.setbarvalue(_global.ReviveCharge); _parent.camControl.gui_digestionshield.setbarvalue(_global.DigestionShield); _parent.camControl.gui_AirDisplay.gui_playerbreath.setbarvalue(_global.PLAYER_Breath - 0.1); _parent.camControl.PlayerModeButton.HudGlow.gotoAndStop("Color" + _global.Player_ManaColor); _parent.camControl.PlayerModeButton.PawIcon.gotoAndStop(_global.Player_SKIN); _parent.camControl.gui_playername = GLOBAL_PLAYER.m_name; _parent.camControl.gui_playerstatus = GLOBAL_PLAYER.m_status; _parent.camControl.gui_enemyname = GLOBAL_ENEMY.m_name; _parent.camControl.gui_enemystatus = ((GLOBAL_ENEMY.m_status + "[") + GLOBAL_ENEMY.m_credit) + "]"; _parent.camControl.gui_points = "Score: " + GLOBAL_POINTS; _parent.camControl.gui_kills = "Creatures Captured: " + GLOBAL_KILLS; _parent.playershad._y = calcShadowPosition(GLOBAL_PLAYER._y); _parent.playershad._x = GLOBAL_PLAYER._x; _parent.playershad._yscale = 10 * calcShadowScale(GLOBAL_PLAYER._y); _parent.playershad._xscale = GLOBAL_PLAYER._xscale * calcShadowScale(GLOBAL_PLAYER._y); _parent.playershad.t.gotoAndStop(GLOBAL_PLAYER._currentframe); _parent.playershad._alpha = GLOBAL_PLAYER._alpha; if (GLOBAL_SHOW_CONSUMED_PLAYER) { _parent.playershad._visible = true; } else if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.playershad._visible = false; } else { _parent.playershad._visible = true; } _parent.playershad.t.head._alpha = GLOBAL_PLAYER.head._alpha; _parent.playershad.t.head._x = GLOBAL_PLAYER.head._x; _parent.playershad.t.head._y = GLOBAL_PLAYER.head._y; _parent.enemyshad._y = calcShadowPosition(GLOBAL_ENEMY._y); _parent.enemyshad._x = GLOBAL_ENEMY._x; _parent.enemyshad._xscale = 100; _parent.enemyshad._yscale = 10; _parent.enemyshad.t._xscale = GLOBAL_ENEMY._xscale * calcShadowScale(GLOBAL_ENEMY._y); _parent.enemyshad.t._yscale = GLOBAL_ENEMY._yscale * calcShadowScale(GLOBAL_ENEMY._y); _parent.enemyshad.t.enemy._xscale = GLOBAL_ENEMY.enemy._xscale; _parent.enemyshad.t.enemy._yscale = GLOBAL_ENEMY.enemy._yscale; _parent.enemyshad.t.enemy.enemy._xscale = GLOBAL_ENEMY.enemy.enemy._xscale; _parent.enemyshad.t.enemy.enemy._yscale = GLOBAL_ENEMY.enemy.enemy._yscale; _parent.enemyshad.t.enemy.G = undefined; _parent.enemyshad.t.enemy.enemy.G = undefined; _parent.enemyshad.t.G = undefined; _parent.enemyshad.G = undefined; _parent.enemyshad.t.gotoAndStop(GLOBAL_ENEMY._currentframe); _parent.enemyshad.t.enemy.gotoAndStop(GLOBAL_ENEMY.enemy._currentframe); _parent.enemyshad.t.enemy.enemy.gotoAndStop(GLOBAL_ENEMY.enemy.enemy._currentframe); GLOBAL_ENEMY_FRAMES_RUN++; } else if (GLOBAL_TRUEPAUSE) { if (inputMouseValid) { if (inputMouseB) { if (inputMouseX < 0.333) { inputKeyLeft = 1; } else if (inputMouseX > 0.666) { inputKeyRight = 1; } if (inputMouseY < 0.333) { inputKeyUp = 1; } else if (inputMouseY > 0.666) { inputKeyDown = 1; } } } var delx = (inputKeyRight - inputKeyLeft); var dely = (inputKeyUp - inputKeyDown); if (inputKeyAction) { if (dely != 0) { var factorx = 1; if (dely > 0) { factorx = 1.125; } else if (dely < 0) { factorx = 0.8; } _parent.camControl._xscale = _parent.camControl._xscale * factorx; _parent.camControl._yscale = _parent.camControl._yscale * factorx; } if (delx != 0) { _parent.camControl._xscale = _parent.camControl._xscale + (0.1 * (100 - _parent.camControl._xscale)); _parent.camControl._yscale = _parent.camControl._yscale + (0.1 * (100 - _parent.camControl._yscale)); } if (_parent.camControl._xscale < 26.2144) { _parent.camControl._xscale = 26.2144; } else if (_parent.camControl._xscale > 100) { _parent.camControl._xscale = 100; } if (_parent.camControl._yscale < 26.2144) { _parent.camControl._yscale = 26.2144; } else if (_parent.camControl._yscale > 100) { _parent.camControl._yscale = 100; } } else { if (delx != 0) { _parent.camControl._x = _parent.camControl._x + (((8 * delx) * _parent.camControl._xscale) / 100); } if (dely != 0) { _parent.camControl._y = _parent.camControl._y - (((8 * dely) * _parent.camControl._yscale) / 100); } } } if (GLOBAL_ENEMY.is_external) { var lpercent = 0; if (GLOBAL_ENEMY.enemy != undefined) { if (GLOBAL_ENEMY.enemy.getBytesTotal() > 0) { lpercent = (100 * GLOBAL_ENEMY.enemy.getBytesLoaded()) / GLOBAL_ENEMY.enemy.getBytesTotal(); } } if (!GLOBAL_ENEMY.is_external_loaded) { if (lpercent < 100) { _parent.camControl.gui_enemystatus = Math.floor(lpercent) + "% "; _parent.camControl.gui_enemyname = GLOBAL_ENEMY.m_name; _parent.camControl.gui_enemystatus = _parent.camControl.gui_enemystatus + (((GLOBAL_ENEMY.m_status + "[") + GLOBAL_ENEMY.m_credit) + "]"); if (GLOBAL_ENEMY._x < GLOBAL_PLAYER._x) { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x - 640; } else { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x + 640; } } else { GLOBAL_ENEMY.is_external_loaded = 1; } } else if (lpercent < 100) { GLOBAL_ENEMY.is_external_loaded = 0; } } if (Key.isDown(45) && (_global.MouseButtonsEnabled == "true")) { if (!GLOBAL_PAUSECTR) { GLOBAL_TRUEPAUSE = !GLOBAL_TRUEPAUSE; if (!GLOBAL_PAUSE) { GLOBAL_TRUEPAUSE = true; _global.SnapshotModeEnabled = "1"; _parent.camControl.SnapshotWarn._visible = true; pauseall(); } else { GLOBAL_TRUEPAUSE = false; _global.SnapshotModeEnabled = "0"; _parent.camControl.SnapshotWarn._visible = false; unpauseall(); } var TM = getEnemyT(GLOBAL_ENEMY).__animmap; for (var fkey in TM) { trace("frame " + fkey); var ao = TM[fkey]; for (var akey in ao) { trace("\t" + akey); } } } GLOBAL_PAUSECTR = true; } else { GLOBAL_PAUSECTR = false; } if (Key.isDown(16)) { } if (!GLOBAL_TRUEPAUSE) { if (GLOBAL_PAUSEHFR != 0) { GLOBAL_PAUSEHFRCTR = GLOBAL_PAUSEHFRCTR + 1; if (GLOBAL_PAUSEHFRCTR > GLOBAL_PAUSEHFR) { unpauseall(); GLOBAL_PAUSEHFRCTR = 0; } else { pauseall(); } } else if ((!GLOBAL_TRUEPAUSE) and GLOBAL_PAUSE) { unpauseall(); } } else if (GLOBAL_TRUEPAUSE and (!GLOBAL_PAUSE)) { pauseall(); } var esounds = new Sound(_parent.enemyshad); esounds.setVolume(0); var psounds = new Sound(_parent.playershad); psounds.setVolume(0); _parent.flashColorize(_parent.playershad, -1, -1, -1, 0.4); _parent.flashColorize(_parent.enemyshad, -1, -1, -1, 0.4); GLOBAL_ENEMY.G = this; GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_PLAYER.G = this; _root.G = this; GLOBAL_ENEMY.enemy.goPlay = function (animf) { _root.controller.goPlay(_root.controller.GLOBAL_ENEMY.enemy, animf); }; getEnemyT(GLOBAL_ENEMY).goPlay = function (animf) { _root.controller.goPlay(_root.controller.GLOBAL_ENEMY.enemy.enemy, animf); }; if (_parent.camControl.sld_sound.mousedown) { var sldtarg = _parent.camControl.sld_sound; var my = sldtarg.My; var checkyb = sldtarg.sldbak.getBounds(_parent.camControl.sld_sound); var sldcoord = my; var sldsize = (checkyb.yMax - checkyb.yMin); var val = (-100 * (sldcoord / sldsize)); if (val > 100) { val = 100; } if (val < 0) { val = 0; } sldtarg.sld._yscale = val; _root.nvSetVolume(val); } _parent.camControl.gui_playergfxid = _root.GLOBAL_PLAYERGRAPHIC; BLOCK_ENEMY_ONE_FRAME = false; if (_parent.camControl.exturl != undefined) { if (_parent.camControl.exturl != _root.externalURL) { trace("exturl exists? :" + _parent.camControl.exturl); _root.externalURL = _parent.camControl.exturl; } } reassignAllXClips(GLOBAL_ENEMY); reassignAllXClips(GLOBAL_ENEMY.enemy); reassignAllXClips(GLOBAL_ENEMY.enemy.enemy); reassignAllXClips(GLOBAL_PLAYER); if (GLOBAL_PLAYERHASHEAD) { setPlayerHasHead(true); } else { setPlayerHasHead(false); } if (guiTextScroll == 1) { var gmx = ((_parent.camControl.mouseX - -160) / 240); var gmy = ((_parent.camControl.mouseY - 72) / 48); if ((gmx > 0) and (gmx < 1)) { if ((gmy > 0) and (gmy < 1)) { if (gmx < 0.1) { LogScrollOffset = 0; } else if (gmx > 0.9) { LogScrollOffset = GLOBAL_LOG.length - 2; } else { LogScrollOffset = LogScrollOffset + ((gmy - 0.5) * 4); } if (LogScrollOffset > (GLOBAL_LOG.length - 2)) { LogScrollOffset = GLOBAL_LOG.length - 2; } if (LogScrollOffset < 0) { LogScrollOffset = 0; } } } } var offi = Math.floor(LogScrollOffset); _parent.camControl.gui_leveldesc = ""; if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (getOption("showDirty")) { _parent.camControl.showDirty.gotoAndStop("on"); } else { _parent.camControl.showDirty.gotoAndStop("off"); } if (getOption("showNaughty")) { _parent.camControl.showNaughty.gotoAndStop("on"); } else { _parent.camControl.showNaughty.gotoAndStop("off"); } if ((!GLOBAL_PAUSE) && (!GLOBAL_TRUEPAUSE)) { _parent.camControl.chatbubble.update(); } if (GLOBAL_PLAYER.aniclip != undefined) { GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); var updateplayerclip = (!GLOBAL_PAUSE); if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN) { if (isPlayerConsumed(GLOBAL_PLAYER)) { updateplayerclip = false; } } } if ((!GLOBAL_PAUSE) && (!GLOBAL_QTE_DATA.active)) { var cframe = GLOBAL_PLAYER.aniclip.mc._currentframe; var tframe = GLOBAL_PLAYER.aniclip.mc._totalframes; if (cframe == tframe) { var isnextanim = (cframe == tframe); var cura = playerCurrAnim().toLowerCase(); var nextanim = cura; if (cura == "idle") { nextanim = "idle"; } else if (cura == "walk") { nextanim = "walk"; } else if (cura == "run") { nextanim = "run"; } else if (cura == "atkl") { nextanim = "idle"; } else if (cura == "atkm") { nextanim = "idle"; } else if (cura == "atkh") { nextanim = "idle"; } else if (cura == "atkp") { nextanim = "idle"; } else if (cura == "atkph") { nextanim = "idle"; } else if (cura == "atkpl") { nextanim = "idle"; } else if (cura == "hitl") { nextanim = "idle"; } else if (cura == "hitm") { nextanim = "idle"; } else if (cura == "hith") { nextanim = "idle"; } else if (cura == "death") { nextanim = "dead"; } else if (cura == "dead") { nextanim = "dead"; isnextanim = 0; } else if (cura == undefined) { nextanim = "idle"; } else { trace("Not in scope anim: " + cura); } if (GLOBAL_PLAYER.hp < 1) { if ((nextanim != "death") || (nextanim != "dead")) { nextanim = "death"; } } if (isnextanim) { goPlay(GLOBAL_PLAYER, nextanim); GLOBAL_PLAYER.aniclip.mc.gotoAndStop(1); } } else { GLOBAL_PLAYER.aniclip.mc.gotoAndStop(cframe + 1); } } else { GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); } } if (GLOBAL_SHOW_PLAYER_INSIDEPLUS) { var displaydistance = 10000; for (var mckey in GLOBALUPDATECOX) { var COX = GLOBALUPDATECOX[mckey]; var pdist = playerEnemyCenterDistance(); if ((GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE && (pdist < displaydistance)) && (GLOBAL_PLAYER._visible)) { var flipx = ((GLOBAL_PLAYER._xscale > 0) == (GLOBAL_ENEMY._xscale > 0)); if (flipx == 0) { flipx = -1; } else { flipx = 1; } var scaleval = (GLOBAL_ENEMY.m_scale / 100); var delx = (((GLOBAL_ENEMY.m_scale / 100) * (GLOBAL_PLAYER._x - GLOBAL_ENEMY._x)) * (GLOBAL_ENEMY._xscale / 100)); var dely = (((GLOBAL_ENEMY.m_scale / 100) * (GLOBAL_PLAYER._y - GLOBAL_ENEMY._y)) * (GLOBAL_ENEMY._yscale / 100)); COX.gotoAndStop(GLOBAL_PLAYER._currentframe); COX.aniclip.gotoAndStop(GLOBAL_PLAYER.aniclip._currentframe); COX.aniclip.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc._currentframe); COX.aniclip.mc.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc.mc._currentframe); COX._rotation = GLOBAL_PLAYER._rotation; COX._xscale = (scaleval * flipx) * Math.abs(GLOBAL_PLAYER._xscale); COX._yscale = scaleval * GLOBAL_PLAYER._yscale; COX._x = delx; COX._y = dely; COX._visible = true; COX._alpha = GLOBAL_PLAYER._alpha; } else { COX.gotoAndStop(GLOBAL_PLAYER._currentframe); COX.aniclip.gotoAndStop(GLOBAL_PLAYER.aniclip._currentframe); COX.aniclip.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc._currentframe); COX._x = 0; COX._y = 0; COX._xscale = 100; COX._yscale = 100; COX._rotation = 0; COX._alpha = 0; COX._visible = false; } } } GLOBALUPDATECOX = new Object(); if (GLOBAL_PLAYER.aniclip != undefined) { _parent.playershad.t.aniclip.gotoAndStop(GLOBAL_PLAYER.aniclip._currentframe); _parent.playershad.t.aniclip.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc._currentframe); _parent.playershad.t.aniclip.mc.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc.mc._currentframe); GLOBAL_PLAYER.aniclip.mc.head._visible = _root.GLOBAL_PLAYERHEAD; GLOBAL_PLAYER.aniclip.mc.head2._visible = _root.GLOBAL_PLAYERHEAD; GLOBAL_PLAYER.aniclip.mc.head3._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head2._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head3._visible = _root.GLOBAL_PLAYERHEAD; } for (var skey in GLOBAL_SYNCMAP) { var S = GLOBAL_SYNCMAP[skey]; if (S.owner._visible) { if (S.target != undefined) { if (S.owner.__animcurrent == S.framename) { var anis = S.owner.__animnamemap[S.framename]; if (anis != undefined) { var delfram = (S.owner._currentframe - anis.fmin); if (!S.fixedframemap.hasOwnProperty(S.framename)) { S.target.gotoAndStop(S.framename); S.fixedframemap[S.framename] = S.target._currentframe; } S.target.gotoAndStop(S.fixedframemap[S.framename] + delfram); S.target._visible = true; if (S.target._alpha < 100) { S.target._alpha = S.target._alpha + 5; } if (S.target._alpha > 95) { S.target._alpha = 100; } } else { trace((("not mapped yet? " + anis) + " ") + S.framename); } } } } if (S.funccall != undefined) { S.funccall(this, S.owner, S.target); } } musicUpdate(); if (correctMyExternalEnemy) { GLOBAL_ENEMY._manuallyReset = undefined; goPlay(getEnemyT(GLOBAL_ENEMY), "idle"); getEnemyT(GLOBAL_ENEMY).gotoAndStop(getEnemyT(GLOBAL_ENEMY)._totalframes); getEnemyT(GLOBAL_ENEMY).gotoAndPlay("idle"); _parent.camControl.clearDrawingByIndex(GLOBAL_ENEMY._currentframe); } if (_global.Player_mana > 128) { _global.Player_mana = 128; } if (_global.Player_mana < 0) { _global.Player_mana = 0; } if (_global.Player_stamina > 64) { _global.Player_stamina = 64; } if (_global.ReviveCharge > 64) { _global.ReviveCharge = 64; } if (_global.ReviveCharge < 0) { _global.ReviveCharge = 0; } if (GLOBAL_PLAYER.hp > 128) { GLOBAL_PLAYER.hp = 128; } if (GLOBAL_PLAYER.hp > 64) { GLOBAL_PLAYER.hp = Number(GLOBAL_PLAYER.hp - 0.01); } if (_global.DigestionShield < 0) { _global.DigestionShield = 0; } if (_global.DigestionShield > 64) { _global.DigestionShield = 64; } if (_global.CanBreathe == true) { AirPlayer(this, 0.25); } if ((_global.PLAYER_Breath <= 0) && (_global.Option_BreathPlay == true)) { hurtPlayer(this, 0.05); } if (_global.PLAYER_Breath > _global.PLAYER_MaxBreath) { _global.PLAYER_Breath = _global.PLAYER_MaxBreath; } if (_global.PLAYER_Breath < 0) { _global.PLAYER_Breath = 0; } if (_global.Player_stamina < 0) { _global.Player_stamina = 0; } if (_global.LeaveHunt == true) { _parent.camControl.gotoAndPlay("HuntEndResults"); trace("Hunt has ended"); _global.LeaveHunt = false; } if (GLOBAL_ENEMY.is_external) { if (correctMyExternalEnemy || (GLOBAL_ENEMY.is_external_loaded == 0)) { _stopExtSounds(); } } GLOBAL_POSTSYNC(this, getEnemyT(GLOBAL_ENEMY), undefined); if (GLOBAL_DELAY_STARTNOISE > 0) { GLOBAL_DELAY_STARTNOISE--; if (GLOBAL_DELAY_STARTNOISE < 1) { _startExtSounds(); } } _root.stop(); }
Symbol 28 MovieClip Frame 1
var setBar = function (factor) { if (factor < 0) { factor = 0; } if (factor > 1) { factor = 1; } prog._xscale = factor * 100; };
Symbol 36 MovieClip Frame 1
stop();
Symbol 36 MovieClip Frame 55
var progressSet = function (factor) { progbar.setBar(factor); };
Symbol 50 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 1
function addMessage(msg, flags) { if (flags != undefined) { if ((flags & 1) != 0) { if (msg.length < msgDisplay.length) { var _local2 = msgDisplay.substr((msgDisplay.length - msg.length) - 1, msg.length); if (_local2 == msg) { msgTimeout = 0; downDeltaTimeout = msg.length; return(undefined); } } } } msgDisplay = msgDisplay + (msg + newline); } function clearMessage() { msgDisplay = ""; msgTextText = ""; msgChar = 0; } function setMessageSpeed(cpf) { msgSpeed = cpf; } function setMessage(msg, speed) { clearMessage(); addMessage(msg); if (speed != undefined) { setMessageSpeed(speed); } } function setTarget(mclip) { followTarget = mclip; } function update() { shouldUpdate = true; } var msgDisplay = ""; var msgSpeed = 1; var msgChar = 0; var msgTimeout = 0; var originalPosition = _y; var deltaPosition = 48; var shouldUpdate = true; var followTarget = undefined; var downDeltaTimeout = 0; msgTextText = ""; this.onEnterFrame = function () { if ((((_xmouse > 0) && (_ymouse > 0)) && (_xmouse < 296)) && (_ymouse < 48)) { _alpha = 20; } else { _alpha = 100; } if (shouldUpdate) { shouldUpdate = false; var _local10 = msgText.scroll; var _local9 = msgText.maxscroll; var _local5 = 0; var _local4 = 0; if (msgDisplay.length > 0) { downDeltaTimeout = downDeltaTimeout - msgSpeed; if (msgSpeed == 0) { downDeltaTimeout = 0; } if (msgChar < msgDisplay.length) { if (msgSpeed > 0) { var _local6 = msgDisplay.charAt(msgChar); msgTextText = msgTextText + _local6; msgChar++; } else { msgTextText = msgDisplay; msgChar = msgDisplay.length; } _local5 = 1; msgTimeout = 0; } else { msgTimeout++; if (msgTimeout > 90) { _local4 = 1; downDeltaTimeout = 0; } } } else { _local4 = 1; } if (downDeltaTimeout > 0) { _local5 = 1; } else { downDeltaTimeout = 0; } var _local3 = originalPosition; if (_local4) { _local3 = originalPosition; } else { _local3 = originalPosition + deltaPosition; } if (_local3 < this._y) { this._y = this._y - 4; if (this._y < _local3) { this._y = _local3; } } else { this._y = this._y + 4; if (this._y > _local3) { this._y = _local3; } } if (this._y == originalPosition) { clearMessage(); _visible = false; } else { _visible = true; } var _local7 = msgText.scroll; var _local8 = msgText.maxscroll; msgTextText.scroll = msgTextText.maxscroll - 1; if (((!_local5) || (_local4)) || (followTarget == undefined)) { bubbletail._visible = false; } else { var _local2 = {x:0, y:0}; followTarget.localToGlobal(_local2); this.globalToLocal(_local2); if (_local2.x < 32) { _local2.x = 32; } else if (_local2.x > 264) { _local2.x = 264; } bubbletail._x = _local2.x; bubbletail._visible = true; } } };
Symbol 71 MovieClip Frame 10
stop();
Symbol 73 Button
on (release) { guiButtonRelease = 1; }
Symbol 79 MovieClip Frame 5
if (_root.GLOBAL_ASSISTANCE) { } else { gotoAndPlay ("off"); }
Symbol 81 Button
on (press) { gotoAndStop ("gameBlu"); }
Symbol 82 Button
on (release, releaseOutside) { _parent.controller.guiTextScroll = 0; } on (press) { _parent.controller.guiTextScroll = 1; }
Symbol 85 Button
on (press) { var parc = _parent.controller; parc.toggleQuality(); }
Symbol 86 Button
on (press) { var parc = _parent.controller; parc.toggleSlowMode(); }
Symbol 88 Button
on (press) { var parc = _parent.controller; parc.GLOBAL_TRUEPAUSE = !parc.GLOBAL_TRUEPAUSE; }
Symbol 90 Button
on (release, releaseOutside) { mousedown = 0; } on (press) { mousedown = 1; }
Instance of Symbol 93 MovieClip "sldbak" in Symbol 95 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.Mx = _xmouse; _parent.My = _ymouse; }
Symbol 97 Button
on (press) { _parent.controller.toggleOption("showDirty"); }
Symbol 98 Button
on (press) { _parent.controller.toggleOption("showNaughty"); }
Symbol 100 Button
on (press) { gotoAndStop ("debuggui"); }
Symbol 101 Button
on (press) { gotoAndStop ("nogui"); }
Symbol 123 Button
on (press) { _parent.controller.resetPlayer(); }
Symbol 125 Button
on (press) { var parc = _parent.controller; parc.setPlayerGraphic(parc.getPlayerGraphic() + 1); }
Symbol 128 Button
on (press) { selectorDown = 1; return(undefined); }
Symbol 130 Button
on (press) { emptygrid.drawnyet = undefined; emptygrid.selectnext = selectf; _parent.controller.pickEnemy(0); _parent.controller.resetPlayer(); }
Symbol 131 Button
on (press) { var xp = hpslider._xmouse; var yp = hpslider._ymouse; var xs = hpslider._width; var ys = hpslider._height; var factor = (Math.abs(yp) / xs); factor = (factor - 0.1) / 0.8; _parent.controller.setPlayerHP(factor * 63); }
Symbol 145 Button
on (press) { _parent.controller.setPlayerMode(); }
Symbol 150 MovieClip Frame 1
function setbarvalue(v) { if (_global.Cheat_Godmode == "yes") { _parent._parent.controller.setPlayerHP(64); } if (v < 0) { v = 0; } colorv = int(v / 64); if (colorv == 0) { _root.colorize(bar, 200, 0, 0, 100); _root.colorize(nextcolor, 0, 0, 0, 0); } else if (colorv == 1) { _root.colorize(bar, 191, 10, 85, 0); _root.colorize(nextcolor, 200, 0, 0, 100); } else if (colorv == 2) { _root.colorize(bar, 255, 128, 0, 0); _root.colorize(nextcolor, 191, 10, 85, 0); } else if (colorv == 3) { _root.colorize(bar, 200, 0, 0, 0); _root.colorize(nextcolor, 255, 128, 0, 0); } else if (colorv == 4) { _root.colorize(bar, 200, 200, 200, 0); _root.colorize(nextcolor, 200, 0, 0, 0); } else { _root.colorize(bar, 200, 200, 200, 0); _root.colorize(nextcolor, 50, 50, 50, 0); } v = v % 64; bar._yscale = v / 0.64; }
Symbol 150 MovieClip Frame 2
stop();
Symbol 154 Button
on (press) { gotoAndStop(_root.controller.GLOBAL_GAME_GUI_TYPE); }
Symbol 156 Button
on (release) { exturllist = _parent.controller.getURLList(); }
Symbol 159 Button
on (release) { _parent.controller.loadURLList(exturllist); }
Symbol 177 MovieClip Frame 1
function setbarvalue(v) { if (v < 0) { v = 0; } colorv = int(v / 64); if (colorv == 0) { _root.colorize(bar, 0, 67, 63, 0); _root.colorize(nextcolor, 0, 0, 0, 0); } else if (colorv == 1) { _root.colorize(bar, 83, 0, 161, 0); _root.colorize(nextcolor, 0, 67, 63, 0); } else if (colorv == 2) { _root.colorize(bar, 234, 255, 100, 0); _root.colorize(nextcolor, 83, 0, 161, 0); } else if (colorv == 3) { _root.colorize(bar, 186, 12, 0, 0); _root.colorize(nextcolor, 234, 255, 100, 0); } else if (colorv == 4) { _root.colorize(bar, 232, 189, 16, 0); _root.colorize(nextcolor, 186, 12, 0, 0); } else { _root.colorize(bar, 186, 12, 0, 0); _root.colorize(nextcolor, 232, 189, 16, 0); } v = v % 64; bar._yscale = v / 0.64; }
Symbol 177 MovieClip Frame 2
stop();
Instance of Symbol 93 MovieClip "sldbak" in Symbol 181 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.Mx = _xmouse; _parent.My = _ymouse; }
Symbol 192 MovieClip Frame 1
stop();
Symbol 192 MovieClip Frame 2
stop();
Symbol 192 MovieClip Frame 3
stop();
Symbol 192 MovieClip Frame 4
stop();
Symbol 192 MovieClip Frame 5
stop();
Symbol 192 MovieClip Frame 6
stop();
Symbol 192 MovieClip Frame 7
stop();
Symbol 192 MovieClip Frame 8
stop();
Symbol 192 MovieClip Frame 9
stop();
Symbol 192 MovieClip Frame 10
stop();
Symbol 192 MovieClip Frame 11
stop();
Symbol 192 MovieClip Frame 12
stop();
Symbol 192 MovieClip Frame 13
stop();
Symbol 192 MovieClip Frame 14
stop();
Symbol 192 MovieClip Frame 15
stop();
Symbol 192 MovieClip Frame 16
stop();
Symbol 192 MovieClip Frame 17
stop();
Symbol 192 MovieClip Frame 18
stop();
Symbol 192 MovieClip Frame 19
stop();
Symbol 192 MovieClip Frame 20
stop();
Symbol 192 MovieClip Frame 21
stop();
Symbol 192 MovieClip Frame 22
stop();
Symbol 192 MovieClip Frame 23
stop();
Symbol 192 MovieClip Frame 24
stop();
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 2
stop();
Symbol 199 MovieClip Frame 3
stop();
Symbol 199 MovieClip Frame 4
stop();
Symbol 199 MovieClip Frame 5
stop();
Symbol 199 MovieClip Frame 6
stop();
Symbol 199 MovieClip Frame 7
stop();
Symbol 199 MovieClip Frame 8
stop();
Symbol 199 MovieClip Frame 9
stop();
Symbol 199 MovieClip Frame 10
stop();
Symbol 199 MovieClip Frame 11
stop();
Symbol 199 MovieClip Frame 12
stop();
Symbol 199 MovieClip Frame 13
stop();
Symbol 199 MovieClip Frame 14
stop();
Symbol 199 MovieClip Frame 15
stop();
Symbol 199 MovieClip Frame 16
stop();
Symbol 199 MovieClip Frame 17
stop();
Symbol 199 MovieClip Frame 18
stop();
Symbol 199 MovieClip Frame 19
stop();
Symbol 199 MovieClip Frame 20
stop();
Symbol 199 MovieClip Frame 21
stop();
Symbol 199 MovieClip Frame 22
stop();
Symbol 199 MovieClip Frame 23
stop();
Symbol 199 MovieClip Frame 24
stop();
Symbol 199 MovieClip Frame 25
stop();
Symbol 201 MovieClip Frame 1
if (_global.AchievementTimer == undefined) { _global.AchievementTimer = 0; } if (_global.AchievementTimer < 0) { _global.AchievementTimer = 0; } if (_global.AchievementGet == undefined) { _global.AchievementGet = 0; } this.GUI_A_GetIcon.gotoAndStop(_global.AchievementGet + 1); this.GUI_A_GetText.gotoAndStop(_global.AchievementGet); if ((_global.AchievementGet > 0) && (_global.AchievementTimer > 0)) { _parent.GUI_GETSOMEWIN._visible = true; } else { _parent.GUI_GETSOMEWIN._visible = false; } if (_global.AchievementTimer > 0) { _global.AchievementTimer = _global.AchievementTimer - 1; } if ((_global.AchievementsEnabled == true) && (_global.Option_Cheats == false)) { if ((_root.gamedata.data.Achievement_1_var_editcharacter == true) && (_root.gamedata.data.Achievement_1_var_editsettings == true)) { if (_root.gamedata.data.Achievement_1 != "Unlocked") { _global.AchievementGet = 1; _global.AchievementTimer = 60; _root.gamedata.data.Achievement_1 = "Unlocked"; } } if ((_root.gamedata.data.Achievement_var_monsterscaptured >= 1) && (_root.gamedata.data.Achievement_2 != "Unlocked")) { _global.AchievementGet = 2; _global.AchievementTimer = 60; _root.gamedata.data.Achievement_2 = "Unlocked"; } if ((_root.gamedata.data.Achievement_var_monsterscaptured >= 5) && (_root.gamedata.data.Achievement_3 != "Unlocked")) { _global.AchievementGet = 3; _global.AchievementTimer = 60; _root.gamedata.data.Achievement_3 = "Unlocked"; } if ((_root.gamedata.data.Achievement_var_timeseatten >= 1) && (_root.gamedata.data.Achievement_4 != "Unlocked")) { _global.AchievementGet = 4; _global.AchievementTimer = 60; _root.gamedata.data.Achievement_4 = "Unlocked"; } }
Symbol 204 MovieClip Frame 1
if ((_global.DigestionShield > 0) && (_root.player.hp > 1)) { _parent.gui_digestionshield._visible = true; this.logo._visible = true; } else { _parent.gui_digestionshield._visible = false; this.logo._visible = false; }
Symbol 210 Button
on (press) { cheatcodecheck(); }
Symbol 215 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 30
gotoAndStop ("off"); _global.Cheatkeypressed = "false";
Symbol 215 MovieClip Frame 50
gotoAndStop ("off"); _global.Cheatkeypressed = "false";
Symbol 215 MovieClip Frame 53
gotoAndStop ("off"); _global.Cheatkeypressed = "false";
Symbol 218 MovieClip Frame 1
stop();
Symbol 218 MovieClip Frame 11
stop();
Symbol 219 MovieClip Frame 1
cheatinputvisibleupdate(); cheatvaluefix(); var keyhold = false; CheatInput.cheatcode.text = ""; function cheatvaluefix() { if (_global.Cheat_Godmode == undefined) { _global.Cheat_Godmode = "no"; } } this.CheatInput._visible = false; this.CheatInput2._visible = false; this.CheatInput3._visible = false;
Symbol 219 MovieClip Frame 5
Symbol 219 MovieClip Frame 6
var cheatkeyinput = Key.isDown(192); if ((cheatkeyinput == true) && (keyhold == false)) { var keyhold = true; if (_global.Cheatkeypressed == true) { cheatinputhide(); } else { _global.Cheatkeypressed = true; } } else { } if (cheatkeyinput == false) { var keyhold = false; } if (_global.cheatclear == true) { cheatinputhide(); _global.Cheatkeypressed = "false"; } cheatinputvisibleupdate(); if ((this.CheatInput._visible == true) && (_global.clearthetext == true)) { CheatInput.cheatcode.text = ""; Selection.setFocus(CheatInput.cheatcode); _global.clearthetext = false; } if (this.CheatInput._visible == false) { _global.clearthetext = true; } function cheatinputright() { this.CheatInput3.gotoAndPlay("correct"); CheatInput.cheatcode.text = ""; } function cheatinputwrong() { this.CheatInput3.gotoAndPlay("red"); CheatInput.cheatcode.text = ""; } function cheatinputhide() { this.CheatInput3.gotoAndPlay("no"); CheatInput.cheatcode.text = ""; _global.cheatclear = false; } function cheatinputclose() { _global.Cheatkeypressed == false; } function cheatinputvisibleupdate() { if (_global.Option_Cheats == true) { if (_global.Cheatkeypressed == true) { this.CheatInput._visible = true; this.CheatInput2._visible = true; this.CheatInput3._visible = true; CheatInput.gotoAndStop("show"); } else { this.CheatInput._visible = false; this.CheatInput2._visible = false; this.CheatInput3._visible = false; } } else { this.CheatInput._visible = false; this.CheatInput2._visible = false; this.CheatInput3._visible = false; } } function cheatcodecheck() { if ((CheatInput.cheatcode.text == "god") || (CheatInput.cheatcode.text == "godmode")) { if (_global.Cheat_Godmode == "no") { _global.Cheat_Godmode = "yes"; } else { _global.Cheat_Godmode = "no"; } cheatinputright(); _global.DirtyCheater = true; } else if ((CheatInput.cheatcode.text == "god 1") || (CheatInput.cheatcode.text == "godmode 1")) { _global.Cheat_Godmode = "yes"; cheatinputright(); _global.DirtyCheater = true; } else if ((CheatInput.cheatcode.text == "god 0") || (CheatInput.cheatcode.text == "godmode 0")) { _global.Cheat_Godmode = "no"; cheatinputright(); } else if ((CheatInput.cheatcode.text == "unlock character bluthelizard") || (CheatInput.cheatcode.text == "unlock character blu")) { _global.SKINALLOW = 1; cheatinputright(); } else if ((CheatInput.cheatcode.text == "lock character bluthelizard") || (CheatInput.cheatcode.text == "lock character blu")) { _global.SKINALLOW = 2; cheatinputright(); } else if (CheatInput.cheatcode.text == "enable option gore") { gamedata.data.Option_Gore = true; _global.Option_Gore = true; cheatinputright(); trace("WARNING GORE IS NOW ENABLED."); } else if (CheatInput.cheatcode.text == "disable option gore") { gamedata.data.Option_Gore = false; _global.Option_Gore = false; cheatinputright(); trace("GORE IS DISABLED, restored default setting."); } else if (CheatInput.cheatcode.text == "enable option show_privates") { gamedata.data.Player_ShowDirtyBits = true; _global.Player_ShowDirtyBits = true; cheatinputright(); } else if (CheatInput.cheatcode.text == "disable option show_privates") { gamedata.data.Player_ShowDirtyBits = false; _global.Player_ShowDirtyBits = false; cheatinputright(); } else if (CheatInput.cheatcode.text == "enable option sexual_play") { gamedata.data.Player_MatingSex = true; _global.Player_MatingSex = true; cheatinputright(); } else if (CheatInput.cheatcode.text == "disable option sexual_play") { gamedata.data.Player_MatingSex = false; _global.Player_MatingSex = false; cheatinputright(); } else if (CheatInput.cheatcode.text == "enable option cock_vore") { gamedata.data.Option_CockVore = true; _global.Option_CockVore = true; cheatinputright(); } else if (CheatInput.cheatcode.text == "disable option cock_vore") { gamedata.data.Option_CockVore = false; _global.Option_CockVore = false; cheatinputright(); } else if (CheatInput.cheatcode.text == "enable option unbirth_vore") { gamedata.data.Option_UnBirthVore = true; _global.Option_UnBirthVore = true; cheatinputright(); } else if (CheatInput.cheatcode.text == "disable option unbirth_vore") { gamedata.data.Option_UnBirthVore = false; _global.Option_UnBirthVore = false; cheatinputright(); } else if (CheatInput.cheatcode.text == "enable option anal_vore") { gamedata.data.Option_AnalVore = true; _global.Option_AnalVore = true; cheatinputright(); } else if (CheatInput.cheatcode.text == "disable option anal_vore") { gamedata.data.Option_AnalVore = false; _global.Option_AnalVore = false; cheatinputright(); } else if (CheatInput.cheatcode.text == "enable option scat") { gamedata.data.Option_Scat = true; _global.Option_Scat = true; cheatinputright(); } else if (CheatInput.cheatcode.text == "disable option scat") { gamedata.data.Option_Scat = false; _global.Option_Scat = false; cheatinputright(); } else if (CheatInput.cheatcode.text == "enable dev cheats") { _global.Dev_Cheats = true; cheatinputright(); _global.DirtyCheater = true; } else if (CheatInput.cheatcode.text == "disable dev cheats") { _global.Dev_Cheats = false; cheatinputright(); } else if (CheatInput.cheatcode.text == "unlock monster 2") { _root.gamedata.data.Monster_2_Unlocked = true; cheatinputright(); } else { cheatinputwrong(); } } function cheatinputvisibleupdate() { if (_global.Option_Cheats == true) { if (_global.Cheatkeypressed == true) { this.CheatInput._visible = true; this.CheatInput2._visible = true; this.CheatInput3._visible = true; CheatInput.gotoAndStop("show"); } else { this.CheatInput._visible = false; this.CheatInput2._visible = false; this.CheatInput3._visible = false; } } else { this.CheatInput._visible = false; this.CheatInput2._visible = false; this.CheatInput3._visible = false; } }
Symbol 219 MovieClip Frame 7
var cheatkeyinput = Key.isDown(192); if ((cheatkeyinput == true) && (keyhold == false)) { var keyhold = true; if (_global.Cheatkeypressed == true) { cheatinputhide(); } else { _global.Cheatkeypressed = true; } } else { } if (cheatkeyinput == false) { var keyhold = false; } if (_global.cheatclear == true) { cheatinputhide(); } cheatinputvisibleupdate();
Symbol 219 MovieClip Frame 8
var cheatkeyinput = Key.isDown(192); if ((cheatkeyinput == true) && (keyhold == false)) { var keyhold = true; if (_global.Cheatkeypressed == true) { cheatinputhide(); } else { _global.Cheatkeypressed = true; } } else { } if (cheatkeyinput == false) { var keyhold = false; } if (_global.cheatclear == true) { cheatinputhide(); } cheatinputvisibleupdate();
Symbol 219 MovieClip Frame 9
var cheatkeyinput = Key.isDown(192); if ((cheatkeyinput == true) && (keyhold == false)) { var keyhold = true; if (_global.Cheatkeypressed == true) { cheatinputhide(); } else { _global.Cheatkeypressed = true; } } else { } if (cheatkeyinput == false) { var keyhold = false; } if (_global.cheatclear == true) { cheatinputhide(); } cheatinputvisibleupdate();
Symbol 219 MovieClip Frame 10
var cheatkeyinput = Key.isDown(192); if ((cheatkeyinput == true) && (keyhold == false)) { var keyhold = true; if (_global.Cheatkeypressed == true) { cheatinputhide(); } else { _global.Cheatkeypressed = true; } } else { } if (cheatkeyinput == false) { var keyhold = false; } if (_global.cheatclear == true) { cheatinputhide(); } cheatinputvisibleupdate();
Symbol 219 MovieClip Frame 11
gotoAndPlay ("ready"); var cheatkeyinput = Key.isDown(192); if ((cheatkeyinput == true) && (keyhold == false)) { var keyhold = true; if (_global.Cheatkeypressed == true) { cheatinputhide(); } else { _global.Cheatkeypressed = true; } } else { } if (cheatkeyinput == false) { var keyhold = false; } if (_global.cheatclear == true) { cheatinputhide(); } cheatinputvisibleupdate();
Symbol 225 Button
on (press) { if (_global.ReviveCharge == 64) { _global.GrabDelayTimer = 200; _parent._parent.controller.revivePlayer(); } }
Symbol 226 MovieClip Frame 1
function setbarvalue(v) { if (v < 0) { v = 0; } colorv = int(v / 64); if (colorv == 0) { _root.colorize(bar, 0, 0, 60, 100); _root.colorize(nextcolor, 0, 0, 0, 0); } else { _root.colorize(bar, 244, 255, 25, 100); _root.colorize(nextcolor, 244, 255, 25, 100); } v = v % 64; bar._yscale = v / 0.64; }
Symbol 226 MovieClip Frame 2
stop();
Symbol 227 MovieClip Frame 1
if ((_parent._parent.controller.isPlayerConsumed() == false) && (_root.player.hp <= 0)) { _parent.ReviveButton._visible = true; if (_global.ReviveCharge < 64) { _global.ReviveCharge = Number(_global.ReviveCharge + 0.5); } } else { _parent.ReviveButton._visible = false; }
Symbol 230 Button
on (press) { _global.GrabDelayTimer = 200; _parent._parent.controller.resetPlayer(); _global.ShowRespawnOption = "no"; }
Symbol 231 MovieClip Frame 1
if (_global.ShowRespawnOption == "yes") { _parent.RespawnButton._visible = true; } else { _parent.RespawnButton._visible = false; }
Symbol 240 MovieClip Frame 1
if (_global.EnemyMood < 0) { _global.EnemyMood = 0; } if (_global.EnemyMood > 100) { _global.EnemyMood = 100; } this.MM.gotoAndStop(1 + Math.floor(MM._totalframes * (_global.EnemyMood / 100)));
Symbol 245 MovieClip Frame 1
stop();
Symbol 245 MovieClip Frame 11
stop();
Symbol 245 MovieClip Frame 21
stop();
Symbol 245 MovieClip Frame 31
stop();
Symbol 255 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 11
stop();
Symbol 255 MovieClip Frame 21
stop();
Symbol 255 MovieClip Frame 31
stop();
Symbol 255 MovieClip Frame 41
stop();
Symbol 255 MovieClip Frame 51
stop();
Symbol 255 MovieClip Frame 61
stop();
Symbol 255 MovieClip Frame 71
stop();
Symbol 256 MovieClip Frame 1
stop();
Symbol 256 MovieClip Frame 7
stop();
Symbol 260 Button
on (press) { _parent.controller.setPlayerMode(); }
Symbol 262 Button
on (press) { if (_global.SnapshotModeEnabled == "0") { var parc = _parent.controller; parc.GLOBAL_TRUEPAUSE = !parc.GLOBAL_TRUEPAUSE; _global.MouseButtonsEnabled = "false"; gotoAndStop ("Settings"); } }
Symbol 263 Button
on (press) { _parent._parent.controller.resetPlayer(); _global.ShowRespawnOption = "no"; }
Symbol 264 Button
on (press) { var xp = hpslider._xmouse; var yp = hpslider._ymouse; var xs = hpslider._width; var ys = hpslider._height; var factor = (Math.abs(yp) / xs); factor = (factor - 0.1) / 0.8; _parent._parent.controller.setPlayerHP(factor * 64); }
Symbol 265 MovieClip Frame 1
if ((_global.Option_Cheats == true) && (_global.Dev_Cheats == true)) { this._visible = true; } else { this._visible = false; }
Symbol 270 Button
on (press) { if (_global.Player_mana >= 64) { _global.DigestionShield = Number(_global.DigestionShield + 8); _global.Player_mana = Number(_global.Player_mana) - 64; } }
Symbol 274 Button
on (press) { if ((_global.Player_mana >= 32) && (_global.PLAYER_Breath < _global.PLAYER_MaxBreath)) { _root.G.AirPlayer(this, 10); _global.Player_mana = Number(_global.Player_mana) - 32; } }
Symbol 278 Button
on (press) { if ((_global.Player_mana >= 64) && (_root.player.hp <= 128)) { _root.G.healPlayer(this, 8); _global.Player_mana = Number(_global.Player_mana) - 64; } }
Symbol 279 Button
on (press) { if (_global.Player_mana >= 80) { _root.G.AirPlayer(this, 10); _global.Player_mana = Number(_global.Player_mana) - 80; } }
Symbol 281 Button
on (press) { if (_global.Player_mana >= 120) { _root.G.healPlayer(this, 10); _global.Player_mana = Number(_global.Player_mana) - 120; } }
Symbol 282 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 1
function setbarvalue(v) { if (v < 0) { v = 0; } colorv = int(v / 64); if (v < 10) { _root.colorize(bar, 200, 0, 0, 100); _root.colorize(nextcolor, 0, 0, 0, 0); } else if (colorv == 0) { _root.colorize(bar, 82, 170, 199, 100); _root.colorize(nextcolor, 0, 0, 0, 0); } else { _root.colorize(bar, 82, 170, 199, 100); _root.colorize(bar, 82, 170, 199, 100); } v = v % 64; bar._yscale = v / 0.64; }
Symbol 288 MovieClip Frame 2
stop();
Symbol 292 MovieClip Frame 1
if (_global.PLAYER_Breath >= _global.PLAYER_MaxBreath) { } else { _parent.play(); } if ((_global.Option_BreathPlay == true) && (_root.player.hp >= 1)) { _parent._parent.gui_AirDisplay._visible = true; } else { _parent._parent.gui_AirDisplay._visible = false; }
Symbol 292 MovieClip Frame 2
if (_global.PLAYER_Breath >= _global.PLAYER_MaxBreath) { } else { _parent.play(); } if ((_global.Option_BreathPlay == true) && (_root.player.hp >= 1)) { _parent._parent.gui_AirDisplay._visible = true; } else { _parent._parent.gui_AirDisplay._visible = false; }
Symbol 293 MovieClip Frame 7
stop();
Symbol 293 MovieClip Frame 42
if (_global.PLAYER_Breath >= _global.PLAYER_MaxBreath) { this.gotoAndPlay("Close"); } else { this.gotoAndPlay("loop"); }
Symbol 294 MovieClip Frame 1
function setbarvalue(v) { if (v < 0) { v = 0; } colorv = int(v / 64); if (colorv == 0) { _root.colorize(bar, 0, 200, 0, 0); _root.colorize(nextcolor, 0, 0, 0, 0); } else if (colorv == 1) { _root.colorize(bar, 200, 200, 0, 0); _root.colorize(nextcolor, 0, 200, 0, 0); } else if (colorv == 2) { _root.colorize(bar, 255, 128, 0, 0); _root.colorize(nextcolor, 200, 200, 0, 0); } else if (colorv == 3) { _root.colorize(bar, 200, 0, 0, 0); _root.colorize(nextcolor, 255, 128, 0, 0); } else if (colorv == 4) { _root.colorize(bar, 200, 200, 200, 0); _root.colorize(nextcolor, 200, 0, 0, 0); } else { _root.colorize(bar, 200, 200, 200, 0); _root.colorize(nextcolor, 50, 50, 50, 0); } v = v % 64; bar._yscale = v / 0.64; }
Symbol 294 MovieClip Frame 2
stop();
Symbol 295 MovieClip Frame 1
function setbarvalue(v) { if (v < 0) { v = 0; } colorv = int(v / 64); if (v < 10) { _root.colorize(bar, 85, 179, 30, 100); _root.colorize(nextcolor, 0, 0, 0, 0); } else if (colorv == 0) { _root.colorize(bar, 85, 179, 30, 100); _root.colorize(nextcolor, 0, 0, 0, 0); } else { _root.colorize(bar, 85, 179, 30, 100); _root.colorize(nextcolor, 200, 200, 0, 100); } v = v % 64; bar._yscale = v / 0.64; }
Symbol 295 MovieClip Frame 2
stop();
Symbol 296 MovieClip Frame 1
function setbarvalue(v) { if (v < 0) { v = 0; } colorv = int(v / 64); if (v < 10) { _root.colorize(bar, 200, 0, 0, 100); _root.colorize(nextcolor, 0, 0, 0, 0); } else if (colorv == 0) { _root.colorize(bar, 200, 200, 0, 100); _root.colorize(nextcolor, 0, 0, 0, 0); } else { _root.colorize(bar, 200, 200, 0, 100); _root.colorize(nextcolor, 200, 200, 0, 100); } v = v % 64; bar._yscale = v / 0.64; }
Symbol 296 MovieClip Frame 2
stop();
Symbol 299 Button
on (press) { gotoAndStop ("gameBlu"); var parc = _parent.controller; parc.GLOBAL_TRUEPAUSE = !parc.GLOBAL_TRUEPAUSE; _global.MouseButtonsEnabled = "true"; }
Symbol 304 MovieClip Frame 1
stop();
Symbol 304 MovieClip Frame 11
stop();
Symbol 305 Button
on (press) { if (_global.Option_BreathPlay == true) { _global.Option_BreathPlay = false; } else { _global.Option_BreathPlay = true; } } on (rollOver) { option_text.gotoAndPlay("option_8"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 306 Button
on (press) { if (_global.Option_Cheats == true) { _global.Option_Cheats = false; } else { _global.Option_Cheats = true; } } on (rollOver) { option_text.gotoAndPlay("option_7"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 307 Button
on (press) { if (_global.Option_Scat == true) { _global.Option_Scat = false; } else { _global.Option_Scat = true; } } on (rollOver) { option_text.gotoAndPlay("option_6"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 308 Button
on (press) { if (_global.Option_AnalVore == true) { _global.Option_AnalVore = false; } else { _global.Option_AnalVore = true; } } on (rollOver) { option_text.gotoAndPlay("option_5"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 309 Button
on (press) { if (_global.Option_UnBirthVore == true) { _global.Option_UnBirthVore = false; } else { _global.Option_UnBirthVore = true; } } on (rollOver) { option_text.gotoAndPlay("option_4"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 310 Button
on (press) { if (_global.Option_CockVore == true) { _global.Option_CockVore = false; } else { _global.Option_CockVore = true; } } on (rollOver) { option_text.gotoAndPlay("option_3"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 311 Button
on (press) { if (_global.Player_MatingSex == true) { _global.Player_MatingSex = false; } else { _global.Player_MatingSex = true; } } on (rollOver) { option_text.gotoAndPlay("option_2"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 313 Button
on (press) { if (_global.Player_ShowDirtyBits == true) { _global.Player_ShowDirtyBits = false; } else { _global.Player_ShowDirtyBits = true; } } on (rollOver) { option_text.gotoAndPlay("option_1"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 323 MovieClip Frame 1
stop();
Symbol 323 MovieClip Frame 11
stop();
Symbol 323 MovieClip Frame 21
stop();
Symbol 323 MovieClip Frame 31
stop();
Symbol 323 MovieClip Frame 41
stop();
Symbol 323 MovieClip Frame 51
stop();
Symbol 323 MovieClip Frame 61
stop();
Symbol 323 MovieClip Frame 71
stop();
Symbol 323 MovieClip Frame 81
stop();
Symbol 325 MovieClip Frame 1
if (_global.Player_ShowDirtyBits == true) { _parent.option_1.gotoAndPlay("yes"); } else { _parent.option_1.gotoAndPlay("no"); } if (_global.Player_MatingSex == true) { _parent.option_2.gotoAndPlay("yes"); } else { _parent.option_2.gotoAndPlay("no"); } if (_global.Option_CockVore == true) { _parent.option_3.gotoAndPlay("yes"); } else { _parent.option_3.gotoAndPlay("no"); } if (_global.Option_UnBirthVore == true) { _parent.option_4.gotoAndPlay("yes"); } else { _parent.option_4.gotoAndPlay("no"); } if (_global.Option_AnalVore == true) { _parent.option_5.gotoAndPlay("yes"); } else { _parent.option_5.gotoAndPlay("no"); } if (_global.Option_Scat == true) { _parent.option_6.gotoAndPlay("yes"); } else { _parent.option_6.gotoAndPlay("no"); } if (_global.Option_Cheats == true) { _parent.option_7.gotoAndPlay("yes"); } else { _parent.option_7.gotoAndPlay("no"); } if (_global.Option_BreathPlay == true) { _parent.option_8.gotoAndPlay("yes"); } else { _parent.option_8.gotoAndPlay("no"); }
Symbol 327 Button
on (press) { gotoAndStop ("gameBlu"); _parent.gamedata.data.Player_ShowDirtyBits = _global.Player_ShowDirtyBits; _parent.gamedata.data.Player_MatingSex = _global.Player_MatingSex; _parent.gamedata.data.Option_CockVore = _global.Option_CockVore; _parent.gamedata.data.Option_UnBirthVore = _global.Option_UnBirthVore; _parent.gamedata.data.Option_AnalVore = _global.Option_AnalVore; _parent.gamedata.data.Option_Gore = _global.Option_Gore; _parent.gamedata.data.Option_Scat = _global.Option_Scat; _parent.gamedata.data.Option_Cheats = _global.Option_Cheats; var parc = _parent.controller; parc.GLOBAL_TRUEPAUSE = !parc.GLOBAL_TRUEPAUSE; _global.MouseButtonsEnabled = "true"; }
Symbol 335 Button
on (press) { _global.BeastSelected = (Number(_global.BeastPage) * 6) - 0; trace("Selected: " + Number(_global.BeastSelected)); }
Symbol 336 Button
on (press) { _global.BeastSelected = (Number(_global.BeastPage) * 6) - 1; trace("Selected: " + Number(_global.BeastSelected)); }
Symbol 337 Button
on (press) { _global.BeastSelected = (Number(_global.BeastPage) * 6) - 2; trace("Selected: " + Number(_global.BeastSelected)); }
Symbol 338 Button
on (press) { _global.BeastSelected = (Number(_global.BeastPage) * 6) - 3; trace("Selected: " + Number(_global.BeastSelected)); }
Symbol 339 Button
on (press) { _global.BeastSelected = (Number(_global.BeastPage) * 6) - 4; trace("Selected: " + Number(_global.BeastSelected)); }
Symbol 340 Button
on (press) { if (_global.BeastPage <= "1") { _global.BeastPage = Number(_global.BeastPage) + Number(1); } }
Symbol 341 Button
on (press) { if (_global.BeastPage >= "2") { _global.BeastPage = Number(_global.BeastPage) - Number(1); } }
Symbol 342 Button
on (press) { _global.BeastSelected = (Number(_global.BeastPage) * 6) - 5; trace("Selected: " + Number(_global.BeastSelected)); }
Symbol 354 MovieClip Frame 1
stop();
Symbol 354 MovieClip Frame 2
stop();
Symbol 354 MovieClip Frame 3
stop();
Symbol 354 MovieClip Frame 4
stop();
Symbol 354 MovieClip Frame 5
stop();
Symbol 354 MovieClip Frame 6
stop();
Symbol 354 MovieClip Frame 7
stop();
Symbol 354 MovieClip Frame 8
stop();
Symbol 354 MovieClip Frame 9
stop();
Symbol 354 MovieClip Frame 10
stop();
Symbol 354 MovieClip Frame 11
stop();
Symbol 354 MovieClip Frame 12
stop();
Symbol 372 Button
on (press) { if ((BetaKeyCode.text == "thunderbutt") && ((!_root.gamedata.data.Monster_1_Unlocked) == true)) { _root.gamedata.data.Monster_1_Unlocked = true; } if ((BetaKeyCode.text == "birdstuffing") && ((!_root.gamedata.data.Monster_2_Unlocked) == true)) { _root.gamedata.data.Monster_2_Unlocked = true; } Selection.setFocus(BetaKeyCode); BetaKeyCode.text = ""; }
Symbol 378 MovieClip Frame 1
_global.IconUpdate1 = Number((_global.BeastPage * 6) - 5); if (((!_root.gamedata.data[("Monster_" + ((Number(_global.BeastPage) * 6) - 5)) + "_Unlocked"]) == false) || ((!_root.gamedata.data[("Monster_" + ((Number(_global.BeastPage) * 6) - 5)) + "_Unlocked"]) == undefined)) { this.GUI_B_Icon_1.gotoAndStop(_global.IconUpdate1); this.GUI_B_Icon_1.MLock._visible = false; } else { this.GUI_B_Icon_1.gotoAndStop(_global.IconUpdate1); this.GUI_B_Icon_1.MLock._visible = true; } _global.IconUpdate2 = Number((_global.BeastPage * 6) - 4); if (((!_root.gamedata.data[("Monster_" + ((Number(_global.BeastPage) * 6) - 4)) + "_Unlocked"]) == false) || ((!_root.gamedata.data[("Monster_" + ((Number(_global.BeastPage) * 6) - 4)) + "_Unlocked"]) == undefined)) { this.GUI_B_Icon_2.gotoAndStop(_global.IconUpdate2); this.GUI_B_Icon_2.MLock._visible = false; } else { this.GUI_B_Icon_2.gotoAndStop(_global.IconUpdate2); this.GUI_B_Icon_2.MLock._visible = true; } _global.IconUpdate3 = Number((_global.BeastPage * 6) - 3); if (((!_root.gamedata.data[("Monster_" + ((Number(_global.BeastPage) * 6) - 3)) + "_Unlocked"]) == false) || ((!_root.gamedata.data[("Monster_" + ((Number(_global.BeastPage) * 6) - 3)) + "_Unlocked"]) == undefined)) { this.GUI_B_Icon_3.gotoAndStop(_global.IconUpdate3); this.GUI_B_Icon_3.MLock._visible = false; } else { this.GUI_B_Icon_3.gotoAndStop(_global.IconUpdate3); this.GUI_B_Icon_3.MLock._visible = true; } _global.IconUpdate4 = Number((_global.BeastPage * 6) - 2); if (((!_root.gamedata.data[("Monster_" + ((Number(_global.BeastPage) * 6) - 2)) + "_Unlocked"]) == false) || ((!_root.gamedata.data[("Monster_" + ((Number(_global.BeastPage) * 6) - 2)) + "_Unlocked"]) == undefined)) { this.GUI_B_Icon_4.gotoAndStop(_global.IconUpdate4); this.GUI_B_Icon_4.MLock._visible = false; } else { this.GUI_B_Icon_4.gotoAndStop(_global.IconUpdate4); this.GUI_B_Icon_4.MLock._visible = true; } _global.IconUpdate5 = Number((_global.BeastPage * 6) - 1); if (((!_root.gamedata.data[("Monster_" + ((Number(_global.BeastPage) * 6) - 1)) + "_Unlocked"]) == false) || ((!_root.gamedata.data[("Monster_" + ((Number(_global.BeastPage) * 6) - 1)) + "_Unlocked"]) == undefined)) { this.GUI_B_Icon_5.gotoAndStop(_global.IconUpdate5); this.GUI_B_Icon_5.MLock._visible = false; } else { this.GUI_B_Icon_5.gotoAndStop(_global.IconUpdate5); this.GUI_B_Icon_5.MLock._visible = true; } _global.IconUpdate6 = Number((_global.BeastPage * 6) - 0); if (((!_root.gamedata.data[("Monster_" + ((Number(_global.BeastPage) * 6) - 0)) + "_Unlocked"]) == false) || ((!_root.gamedata.data[("Monster_" + ((Number(_global.BeastPage) * 6) - 0)) + "_Unlocked"]) == undefined)) { this.GUI_B_Icon_6.gotoAndStop(_global.IconUpdate6); this.GUI_B_Icon_6.MLock._visible = false; } else { this.GUI_B_Icon_6.gotoAndStop(_global.IconUpdate6); this.GUI_B_Icon_6.MLock._visible = true; } if (((!_root.gamedata.data[("Monster_" + Number(_global.BeastSelected)) + "_Unlocked"]) == false) || ((!_root.gamedata.data[("Monster_" + Number(_global.BeastSelected)) + "_Unlocked"]) == undefined)) { _global.EnemySelected = 2 + Number(_global.BeastSelected); this.MonsterBio.gotoAndStop(_global.BeastSelected); _global.EnemyUnlocked = true; BetaKeyInput._visible = false; _parent.beginhunt._visible = true; } else { this.MonsterBio.gotoAndStop(_global.BeastSelected); _global.EnemyUnlocked = false; BetaKeyInput._visible = true; _parent.beginhunt._visible = false; _global.EnemySelected = 3; } if (Number((_global.BeastPage * 6) - 5) == _global.BeastSelected) { this.GUI_B_Icon_1.MSelect._visible = true; } else { this.GUI_B_Icon_1.MSelect._visible = false; } if (Number((_global.BeastPage * 6) - 4) == _global.BeastSelected) { this.GUI_B_Icon_2.MSelect._visible = true; } else { this.GUI_B_Icon_2.MSelect._visible = false; } if (Number((_global.BeastPage * 6) - 3) == _global.BeastSelected) { this.GUI_B_Icon_3.MSelect._visible = true; } else { this.GUI_B_Icon_3.MSelect._visible = false; } if (Number((_global.BeastPage * 6) - 2) == _global.BeastSelected) { this.GUI_B_Icon_4.MSelect._visible = true; } else { this.GUI_B_Icon_4.MSelect._visible = false; } if (Number((_global.BeastPage * 6) - 1) == _global.BeastSelected) { this.GUI_B_Icon_5.MSelect._visible = true; } else { this.GUI_B_Icon_5.MSelect._visible = false; } if (Number((_global.BeastPage * 6) - 0) == _global.BeastSelected) { this.GUI_B_Icon_6.MSelect._visible = true; } else { this.GUI_B_Icon_6.MSelect._visible = false; }
Symbol 381 Button
on (press) { if (_global.EnemyUnlocked == true) { _root.controller.pickEnemyButton(1); _root.controller.resetPlayer(); _root.camControl.gotoAndStop("gameBlu"); var parc = _parent.controller; parc.GLOBAL_TRUEPAUSE = !parc.GLOBAL_TRUEPAUSE; _global.MouseButtonsEnabled = "true"; } else { } }
Symbol 383 MovieClip Frame 1
function updateCallback() { } function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / ((fixX * this._xscale) / 100); var _local3 = sY / ((fixY * this._yscale) / 100); _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; mouseX = _xmouse; mouseY = _ymouse; updateCallback(); } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; _xscale = 100; _yscale = 100; _x = (fixX / 2); _y = (fixY / 2); } parentColor.setTransform(camColor.getTransform()); this.stop(); var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; var fixX = 320; var fixY = 240; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 383 MovieClip Frame 11
function getCellCoords(idex, selectmax4, delx, dern, ncolumns) { if (dern == undefined) { dern = 1; } if (idex == undefined) { idex = 0; } if (idex < 0) { idex = 0; } if (idex > 1024) { idex = 0; } var _local3 = 0; while (idex >= selectmax4) { idex = idex - selectmax4; _local3++; } var _local4 = new Object(); _local4.xMin = (idex * delx) + dern; _local4.xMax = ((idex * delx) + delx) - dern; _local4.yMin = ((_local3 * 36) / ncolumns) + dern; _local4.yMax = (((_local3 * 36) / ncolumns) + (36 / ncolumns)) - dern; return(_local4); } function drawCell(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMin); M.endFill(); } function drawCellBits(M, bits, idex, selectmax4, delx, color, dern, ncolumns) { var _local2 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); var _local4 = (_local2.xMin + _local2.xMax) / 2; var _local3 = (_local2.yMin + _local2.yMax) / 2; if (bits & 1) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local2.yMin); M.lineTo(_local4, _local2.yMin); M.lineTo(_local4, _local3); M.lineTo(_local2.xMin, _local3); M.lineTo(_local2.xMin, _local2.yMin); M.endFill(); } if (bits & 2) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local2.yMin); M.lineTo(_local2.xMax, _local2.yMin); M.lineTo(_local2.xMax, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMin); M.endFill(); } if (bits & 4) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMax); M.lineTo(_local2.xMin, _local2.yMax); M.lineTo(_local2.xMin, _local3); M.endFill(); } if (bits & 8) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local3); M.lineTo(_local2.xMax, _local3); M.lineTo(_local2.xMax, _local2.yMax); M.lineTo(_local4, _local2.yMax); M.lineTo(_local4, _local3); M.endFill(); } if (bits & 16) { var _local6 = _local4 - (_local4 / 2); var _local5 = _local3 - (_local3 / 2); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4 - _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 - _local5); M.endFill(); } } function drawCellX(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMin, _local1.yMax); M.endFill(); } function drawCellChar(M, uchar, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); var _local5 = (_local1.xMin + _local1.xMax) / 2; var _local4 = (_local1.yMin + _local1.yMax) / 2; if (char8segmap.hasOwnProperty(uchar)) { var _local3 = char8segmap[uchar]; if (_local3 & 1) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); } if (_local3 & 2) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMin, _local4); } if (_local3 & 4) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMax, _local4); } if (_local3 & 8) { M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local4); } if (_local3 & 16) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMin, _local1.yMax); } if (_local3 & 32) { M.moveTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMax, _local1.yMax); } if (_local3 & 64) { M.moveTo(_local1.xMax, _local4); M.lineTo(_local1.xMax, _local1.yMax); } } M.endFill(); } function gridSelectFrom(max, may) { } function clearDrawingByIndex(enemyid) { newGui.drawMap[enemyid] = 1; } function updateCallback() { if (newGui == undefined) { var _local14 = new Object(); _local14.activeEnemySelection = 0; _local14.enemySelectionFade = 0; _local14.bitmapChars = undefined; _local14.bitmapIconStored = undefined; _local14.bitmapScale = 3; _local14.cellSize = 100; _local14.maxCount = 0; _local14.drawMap = new Object(); newGui = _local14; } var _local12 = 296; var _local13 = 48; var _local32 = -148; var _local28 = -120; var _local52 = 48; var _local26 = new Object({xMin:_local32, xMax:_local32 + 148, yMin:_local28, yMax:_local28 + 36}); var _local57 = _local32; var _local45 = _local28 - _local52; var _local31 = false; var _local10 = selectdown.drawText; if (_local10.mytext == undefined) { var _local27 = new TextFormat(); _local27.font = "Arial"; _local27.size = 16; _local27.color = 0; _local10.createTextField("mytext", 0, 0, 0, selectdown._width, 24); _local10.mytext.multiline = false; _local10.mytext.wordWrap = false; _local10.mytext.text = ""; _local10.mytext.embedFonts = false; _local10.mytext.selectable = false; _local10.mytext.antiAliasType = "normal"; _local10.mytext.backgroundColor = 2155905152; _local10.mytext.textColor = 0; _local10.useformat = _local27; _local10.mytext.setNewTextFormat(_local10.useformat); } _local10.mytext.text = ""; _local10._x = 0; var _local24 = selectdown.drawinto; var _local4 = selectdown.drawSelector; if (newGui.bitmapChars == undefined) { newGui.bitmapChars = new flash.display.BitmapData(newGui.bitmapScale * _local12, newGui.bitmapScale * _local13, true, 0); _local24.attachBitmap(newGui.bitmapChars, 0, "auto", false); _local24._xscale = 100 / newGui.bitmapScale; _local24._yscale = 100 / newGui.bitmapScale; } var _local15 = _parent.controller.GLOBAL_MAXENEMYFRAMES; if (newGui.maxCount != _local15) { newGui.drawMap = new Object(); newGui.maxCount = _local15; var _local23 = new flash.geom.Rectangle(0, 0, newGui.bitmapScale * _local12, newGui.bitmapScale * _local13); newGui.bitmapChars.fillRect(_local23, 0); var _local5 = Math.min(_local13, _local12); while ((Math.floor(_local12 / _local5) * Math.floor(_local13 / _local5)) < _local15) { _local5--; } newGui.cellSize = _local5; _local15++; var _local8 = Math.floor(_local12 / _local5); var _local11 = Math.floor(_local13 / _local5); _local4.clear(); var _local20 = newGui.cellSize / 64; var _local7 = 0; while (_local7 < _local11) { var _local3 = 0; while (_local3 < _local8) { var _local6 = (_local3 + (_local7 * _local8)) + 1; var _local25 = _parent.controller.enemyGetHashData(_local6); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); _local23 = new flash.geom.Rectangle((newGui.bitmapScale * newGui.cellSize) * _local3, (newGui.bitmapScale * newGui.cellSize) * _local7, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle(((newGui.bitmapScale * newGui.cellSize) * _local3) + 1, ((newGui.bitmapScale * newGui.cellSize) * _local7) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); newGui.bitmapChars.fillRect(_local37, _local22); var _local38 = _parent.controller.enemyGetIconBitmap(_local6); if (_local38 != undefined) { trace((("Enemy [" + _local6) + "] has icon: ") + _local38); var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, false); } } _local3 = _local3 + 1; } _local7 = _local7 + 1; } _local4._x = 0; _local4._y = 0; _local4._xscale = 100; _local4._yscale = 100; _local4.clear(); _local4.lineStyle(0, 8421504, 255); var _local9 = 0; while (_local9 <= _local8) { _local4.moveTo(_local9 * _local5, 0); _local4.lineTo(_local9 * _local5, _local11 * _local5); _local9 = _local9 + 1; } _local9 = 0; while (_local9 <= _local11) { _local4.moveTo(0, _local9 * _local5); _local4.lineTo(_local8 * _local5, _local9 * _local5); _local9 = _local9 + 1; } _local4.lineStyle(0, 8421504, 255); _local4.moveTo(0, 0); _local4.lineTo(_local5, _local5); _local4.moveTo(_local5, 0); _local4.lineTo(0, _local5); var _local17 = _local4.transform.matrix.clone(); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local48; var _local49; _local23 = undefined; var _local64 = false; newGui.bitmapChars.draw(_local4, _local17, _local48, _local49, _local23, true); _local4.clear(); _local4.beginFill(16777215, 25); _local4.lineStyle(1, 16711808, 255); _local4.moveTo(0, 0); _local4.lineTo(100, 0); _local4.lineTo(100, 100); _local4.lineTo(0, 100); _local4.lineTo(0, 0); _local4.endFill(16777215, 25); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; } else { var _local46 = _parent.controller.enemyGetID() - 1; if (!newGui.drawMap.hasOwnProperty(_local46)) { newGui.drawMap[_local46] = 1; } if (newGui.drawMap[_local46] != 3) { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; } else { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); var _local35 = _local58 * newGui.cellSize; var _local34 = _local56 * newGui.cellSize; var _local20 = newGui.cellSize / 64; var _local18 = _parent.controller.GLOBAL_ENEMY; var _local33 = _local18; if (_local18.enemy.enemy.head != undefined) { _local33 = _local18.enemy.enemy.head; } else if (_local18.enemy.head != undefined) { _local33 = _local18.enemy.head; } var _local17 = _local18.transform.matrix.clone(); var _local19 = 1; var _local21 = _local33.getBounds(_root); var _local40 = _local21.xMax - _local21.xMin; var _local41 = _local21.yMax - _local21.yMin; var _local53 = _local18._x - _local21.xMin; var _local54 = _local18._y - _local21.yMin; if (_local40 > 0) { _local19 = 64 / _local40; } if (_local41 > 0) { var _local39 = 64 / _local41; if (_local39 < _local19) { _local19 = _local39; } } _local17.scale(_local19, _local19); _local17.translate((-_local17.tx) + (_local19 * _local53), (-_local17.ty) + (_local19 * _local54)); _local17.scale(_local20, _local20); _local17.translate(_local35, _local34); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local23 = new flash.geom.Rectangle(newGui.bitmapScale * _local35, newGui.bitmapScale * _local34, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle((newGui.bitmapScale * _local35) + 1, (newGui.bitmapScale * _local34) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); var _local25 = _parent.controller.enemyGetHashData(_parent.controller.enemyGetID()); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); newGui.bitmapChars.fillRect(_local37, _local22); } else { newGui.bitmapChars.fillRect(_local37, 0); } var _local38 = _parent.controller.enemyGetIconBitmap(_parent.controller.enemyGetID()); if (_local38 == undefined) { var _local55 = _parent.controller.GLOBAL_ENEMY._quality; _parent.controller.GLOBAL_ENEMY._quality = "LOW"; newGui.bitmapChars.draw(_parent.controller.GLOBAL_ENEMY, _local17, undefined, undefined, _local23, false); _parent.controller.GLOBAL_ENEMY._quality = _local55; _parent.controller.enemySetIconBitmap(_parent.controller.enemyGetID(), newGui.bitmapChars, _local23); } else { var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, true); } } } if (newGui.activeEnemySelection) { _local31 = 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local30 = Math.floor((selectdown._xmouse - 0) / newGui.cellSize); var _local29 = Math.floor((selectdown._ymouse - 0) / newGui.cellSize); var _local16 = _local30 + (_local29 * _local43); if ((_local16 > 0) && (_local16 < newGui.maxCount)) { } else { _local16 = 0; } _local4._visible = false; if ((_local30 >= 0) && (_local30 < _local43)) { if ((_local29 >= 0) && (_local29 < _local62)) { if ((_local16 > 0) && (_local16 < newGui.maxCount)) { _local4._x = 0 + (_local30 * newGui.cellSize); _local4._y = 0 + (_local29 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; } } } if (!_local4._visible) { var _local46 = _parent.controller.enemyGetID() - 1; _local43 = Math.floor(_local12 / newGui.cellSize); _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); _local4._x = 0 + (_local58 * newGui.cellSize); _local4._y = 0 + (_local56 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; var _local47 = new flash.geom.ColorTransform(); _local47.blueMultiplier = 0.5; _local47.greenMultiplier = 0.5; _local47.redMultiplier = 0.5; var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; } else { var _local47 = new flash.geom.ColorTransform(); var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; var _local50 = _parent.controller.getEnemyURLName(_local16 + 1); _local10.mytext.text = _local50; _local10._y = 0; if (selectdown._ymouse < 24) { _local10._y = 24; } } if (selectdown.guiButtonRelease) { newGui.activeEnemySelection = 0; if (_local16 > 0) { _parent.controller.pickEnemy(_local16 + 1); _parent.controller.resetPlayer(); } } else { _local45 = _local28; } } else { _local31 = 0; var _local42 = false; if ((_xmouse < _local26.xMax) && (_xmouse > _local26.xMin)) { if ((_ymouse < _local26.yMax) && (_ymouse > _local26.yMin)) { if (selectorDown) { _local42 = true; } } } if (_local42) { newGui.activeEnemySelection = 1; } } selectdown._x = _local57; selectdown._y = _local45; selectdown._visible = _local31; selectdown.guiButtonRelease = 0; selectorDown = 0; } var blockX = 16; var blockY = 0; var blockWidth = 128; var blockHeight = 36; var blockColumns = 5; char8segmap = new Object(); char8segmap["0"] = 91; char8segmap["1"] = 72; char8segmap["2"] = 61; char8segmap["3"] = 109; char8segmap["4"] = 78; char8segmap["5"] = 103; char8segmap["6"] = 119; char8segmap["7"] = 73; char8segmap["8"] = 127; char8segmap["9"] = 79; char8segmap.A = 95; char8segmap.B = 118; char8segmap.C = 52; char8segmap.D = 124; char8segmap.E = 55; char8segmap.F = 23; char8segmap.G = 115; char8segmap.H = 94; char8segmap.I = 64; char8segmap.J = 120; char8segmap.K = 30; char8segmap.L = 50; char8segmap.M = 92; char8segmap.N = 84; char8segmap.O = 116; char8segmap.P = 31; char8segmap.Q = 27; char8segmap.R = 20; char8segmap.S = 103; char8segmap.T = 19; char8segmap.U = 122; char8segmap.V = 112; char8segmap.W = 14; char8segmap.X = 94; char8segmap.Y = 78; char8segmap.Z = 28; var newGui = undefined;
Symbol 383 MovieClip Frame 18
stop();
Symbol 383 MovieClip Frame 27
function updateCallback() { }
Symbol 383 MovieClip Frame 33
function updateCallback() { } exturl = _root.externalURL;
Symbol 383 MovieClip Frame 57
function getCellCoords(idex, selectmax4, delx, dern, ncolumns) { if (dern == undefined) { dern = 1; } if (idex == undefined) { idex = 0; } if (idex < 0) { idex = 0; } if (idex > 1024) { idex = 0; } var _local3 = 0; while (idex >= selectmax4) { idex = idex - selectmax4; _local3++; } var _local4 = new Object(); _local4.xMin = (idex * delx) + dern; _local4.xMax = ((idex * delx) + delx) - dern; _local4.yMin = ((_local3 * 36) / ncolumns) + dern; _local4.yMax = (((_local3 * 36) / ncolumns) + (36 / ncolumns)) - dern; return(_local4); } function drawCell(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMin); M.endFill(); } function drawCellBits(M, bits, idex, selectmax4, delx, color, dern, ncolumns) { var _local2 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); var _local4 = (_local2.xMin + _local2.xMax) / 2; var _local3 = (_local2.yMin + _local2.yMax) / 2; if (bits & 1) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local2.yMin); M.lineTo(_local4, _local2.yMin); M.lineTo(_local4, _local3); M.lineTo(_local2.xMin, _local3); M.lineTo(_local2.xMin, _local2.yMin); M.endFill(); } if (bits & 2) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local2.yMin); M.lineTo(_local2.xMax, _local2.yMin); M.lineTo(_local2.xMax, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMin); M.endFill(); } if (bits & 4) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMax); M.lineTo(_local2.xMin, _local2.yMax); M.lineTo(_local2.xMin, _local3); M.endFill(); } if (bits & 8) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local3); M.lineTo(_local2.xMax, _local3); M.lineTo(_local2.xMax, _local2.yMax); M.lineTo(_local4, _local2.yMax); M.lineTo(_local4, _local3); M.endFill(); } if (bits & 16) { var _local6 = _local4 - (_local4 / 2); var _local5 = _local3 - (_local3 / 2); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4 - _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 - _local5); M.endFill(); } } function drawCellX(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMin, _local1.yMax); M.endFill(); } function drawCellChar(M, uchar, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); var _local5 = (_local1.xMin + _local1.xMax) / 2; var _local4 = (_local1.yMin + _local1.yMax) / 2; if (char8segmap.hasOwnProperty(uchar)) { var _local3 = char8segmap[uchar]; if (_local3 & 1) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); } if (_local3 & 2) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMin, _local4); } if (_local3 & 4) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMax, _local4); } if (_local3 & 8) { M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local4); } if (_local3 & 16) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMin, _local1.yMax); } if (_local3 & 32) { M.moveTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMax, _local1.yMax); } if (_local3 & 64) { M.moveTo(_local1.xMax, _local4); M.lineTo(_local1.xMax, _local1.yMax); } } M.endFill(); } function gridSelectFrom(max, may) { } function clearDrawingByIndex(enemyid) { newGui.drawMap[enemyid] = 1; } function updateCallback() { if (newGui == undefined) { var _local14 = new Object(); _local14.activeEnemySelection = 0; _local14.enemySelectionFade = 0; _local14.bitmapChars = undefined; _local14.bitmapIconStored = undefined; _local14.bitmapScale = 3; _local14.cellSize = 100; _local14.maxCount = 0; _local14.drawMap = new Object(); newGui = _local14; } var _local12 = 296; var _local13 = 48; var _local32 = -148; var _local28 = -120; var _local52 = 48; var _local26 = new Object({xMin:_local32, xMax:_local32 + 148, yMin:_local28, yMax:_local28 + 36}); var _local57 = _local32; var _local45 = _local28 - _local52; var _local31 = false; var _local10 = selectdown.drawText; if (_local10.mytext == undefined) { var _local27 = new TextFormat(); _local27.font = "Arial"; _local27.size = 16; _local27.color = 0; _local10.createTextField("mytext", 0, 0, 0, selectdown._width, 24); _local10.mytext.multiline = false; _local10.mytext.wordWrap = false; _local10.mytext.text = ""; _local10.mytext.embedFonts = false; _local10.mytext.selectable = false; _local10.mytext.antiAliasType = "normal"; _local10.mytext.backgroundColor = 2155905152; _local10.mytext.textColor = 0; _local10.useformat = _local27; _local10.mytext.setNewTextFormat(_local10.useformat); } _local10.mytext.text = ""; _local10._x = 0; var _local24 = selectdown.drawinto; var _local4 = selectdown.drawSelector; if (newGui.bitmapChars == undefined) { newGui.bitmapChars = new flash.display.BitmapData(newGui.bitmapScale * _local12, newGui.bitmapScale * _local13, true, 0); _local24.attachBitmap(newGui.bitmapChars, 0, "auto", false); _local24._xscale = 100 / newGui.bitmapScale; _local24._yscale = 100 / newGui.bitmapScale; } var _local15 = _parent.controller.GLOBAL_MAXENEMYFRAMES; if (newGui.maxCount != _local15) { newGui.drawMap = new Object(); newGui.maxCount = _local15; var _local23 = new flash.geom.Rectangle(0, 0, newGui.bitmapScale * _local12, newGui.bitmapScale * _local13); newGui.bitmapChars.fillRect(_local23, 0); var _local5 = Math.min(_local13, _local12); while ((Math.floor(_local12 / _local5) * Math.floor(_local13 / _local5)) < _local15) { _local5--; } newGui.cellSize = _local5; _local15++; var _local8 = Math.floor(_local12 / _local5); var _local11 = Math.floor(_local13 / _local5); _local4.clear(); var _local20 = newGui.cellSize / 64; var _local7 = 0; while (_local7 < _local11) { var _local3 = 0; while (_local3 < _local8) { var _local6 = (_local3 + (_local7 * _local8)) + 1; var _local25 = _parent.controller.enemyGetHashData(_local6); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); _local23 = new flash.geom.Rectangle((newGui.bitmapScale * newGui.cellSize) * _local3, (newGui.bitmapScale * newGui.cellSize) * _local7, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle(((newGui.bitmapScale * newGui.cellSize) * _local3) + 1, ((newGui.bitmapScale * newGui.cellSize) * _local7) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); newGui.bitmapChars.fillRect(_local37, _local22); var _local38 = _parent.controller.enemyGetIconBitmap(_local6); if (_local38 != undefined) { trace((("Enemy [" + _local6) + "] has icon: ") + _local38); var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, false); } } _local3 = _local3 + 1; } _local7 = _local7 + 1; } _local4._x = 0; _local4._y = 0; _local4._xscale = 100; _local4._yscale = 100; _local4.clear(); _local4.lineStyle(0, 8421504, 255); var _local9 = 0; while (_local9 <= _local8) { _local4.moveTo(_local9 * _local5, 0); _local4.lineTo(_local9 * _local5, _local11 * _local5); _local9 = _local9 + 1; } _local9 = 0; while (_local9 <= _local11) { _local4.moveTo(0, _local9 * _local5); _local4.lineTo(_local8 * _local5, _local9 * _local5); _local9 = _local9 + 1; } _local4.lineStyle(0, 8421504, 255); _local4.moveTo(0, 0); _local4.lineTo(_local5, _local5); _local4.moveTo(_local5, 0); _local4.lineTo(0, _local5); var _local17 = _local4.transform.matrix.clone(); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local48; var _local49; _local23 = undefined; var _local64 = false; newGui.bitmapChars.draw(_local4, _local17, _local48, _local49, _local23, true); _local4.clear(); _local4.beginFill(16777215, 25); _local4.lineStyle(1, 16711808, 255); _local4.moveTo(0, 0); _local4.lineTo(100, 0); _local4.lineTo(100, 100); _local4.lineTo(0, 100); _local4.lineTo(0, 0); _local4.endFill(16777215, 25); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; } else { var _local46 = _parent.controller.enemyGetID() - 1; if (!newGui.drawMap.hasOwnProperty(_local46)) { newGui.drawMap[_local46] = 1; } if (newGui.drawMap[_local46] != 3) { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; } else { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); var _local35 = _local58 * newGui.cellSize; var _local34 = _local56 * newGui.cellSize; var _local20 = newGui.cellSize / 64; var _local18 = _parent.controller.GLOBAL_ENEMY; var _local33 = _local18; if (_local18.enemy.enemy.head != undefined) { _local33 = _local18.enemy.enemy.head; } else if (_local18.enemy.head != undefined) { _local33 = _local18.enemy.head; } var _local17 = _local18.transform.matrix.clone(); var _local19 = 1; var _local21 = _local33.getBounds(_root); var _local40 = _local21.xMax - _local21.xMin; var _local41 = _local21.yMax - _local21.yMin; var _local53 = _local18._x - _local21.xMin; var _local54 = _local18._y - _local21.yMin; if (_local40 > 0) { _local19 = 64 / _local40; } if (_local41 > 0) { var _local39 = 64 / _local41; if (_local39 < _local19) { _local19 = _local39; } } _local17.scale(_local19, _local19); _local17.translate((-_local17.tx) + (_local19 * _local53), (-_local17.ty) + (_local19 * _local54)); _local17.scale(_local20, _local20); _local17.translate(_local35, _local34); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local23 = new flash.geom.Rectangle(newGui.bitmapScale * _local35, newGui.bitmapScale * _local34, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle((newGui.bitmapScale * _local35) + 1, (newGui.bitmapScale * _local34) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); var _local25 = _parent.controller.enemyGetHashData(_parent.controller.enemyGetID()); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); newGui.bitmapChars.fillRect(_local37, _local22); } else { newGui.bitmapChars.fillRect(_local37, 0); } var _local38 = _parent.controller.enemyGetIconBitmap(_parent.controller.enemyGetID()); if (_local38 == undefined) { var _local55 = _parent.controller.GLOBAL_ENEMY._quality; _parent.controller.GLOBAL_ENEMY._quality = "LOW"; newGui.bitmapChars.draw(_parent.controller.GLOBAL_ENEMY, _local17, undefined, undefined, _local23, false); _parent.controller.GLOBAL_ENEMY._quality = _local55; _parent.controller.enemySetIconBitmap(_parent.controller.enemyGetID(), newGui.bitmapChars, _local23); } else { var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, true); } } } if (newGui.activeEnemySelection) { _local31 = 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local30 = Math.floor((selectdown._xmouse - 0) / newGui.cellSize); var _local29 = Math.floor((selectdown._ymouse - 0) / newGui.cellSize); var _local16 = _local30 + (_local29 * _local43); if ((_local16 > 0) && (_local16 < newGui.maxCount)) { } else { _local16 = 0; } _local4._visible = false; if ((_local30 >= 0) && (_local30 < _local43)) { if ((_local29 >= 0) && (_local29 < _local62)) { if ((_local16 > 0) && (_local16 < newGui.maxCount)) { _local4._x = 0 + (_local30 * newGui.cellSize); _local4._y = 0 + (_local29 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; } } } if (!_local4._visible) { var _local46 = _parent.controller.enemyGetID() - 1; _local43 = Math.floor(_local12 / newGui.cellSize); _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); _local4._x = 0 + (_local58 * newGui.cellSize); _local4._y = 0 + (_local56 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; var _local47 = new flash.geom.ColorTransform(); _local47.blueMultiplier = 0.5; _local47.greenMultiplier = 0.5; _local47.redMultiplier = 0.5; var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; } else { var _local47 = new flash.geom.ColorTransform(); var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; var _local50 = _parent.controller.getEnemyURLName(_local16 + 1); _local10.mytext.text = _local50; _local10._y = 0; if (selectdown._ymouse < 24) { _local10._y = 24; } } if (selectdown.guiButtonRelease) { newGui.activeEnemySelection = 0; if (_local16 > 0) { _parent.controller.pickEnemy(_local16 + 1); _parent.controller.resetPlayer(); } } else { _local45 = _local28; } } else { _local31 = 0; var _local42 = false; if ((_xmouse < _local26.xMax) && (_xmouse > _local26.xMin)) { if ((_ymouse < _local26.yMax) && (_ymouse > _local26.yMin)) { if (selectorDown) { _local42 = true; } } } if (_local42) { newGui.activeEnemySelection = 1; } } selectdown._x = _local57; selectdown._y = _local45; selectdown._visible = _local31; selectdown.guiButtonRelease = 0; selectorDown = 0; } var blockX = 16; var blockY = 0; var blockWidth = 128; var blockHeight = 36; var blockColumns = 5; char8segmap = new Object(); char8segmap["0"] = 91; char8segmap["1"] = 72; char8segmap["2"] = 61; char8segmap["3"] = 109; char8segmap["4"] = 78; char8segmap["5"] = 103; char8segmap["6"] = 119; char8segmap["7"] = 73; char8segmap["8"] = 127; char8segmap["9"] = 79; char8segmap.A = 95; char8segmap.B = 118; char8segmap.C = 52; char8segmap.D = 124; char8segmap.E = 55; char8segmap.F = 23; char8segmap.G = 115; char8segmap.H = 94; char8segmap.I = 64; char8segmap.J = 120; char8segmap.K = 30; char8segmap.L = 50; char8segmap.M = 92; char8segmap.N = 84; char8segmap.O = 116; char8segmap.P = 31; char8segmap.Q = 27; char8segmap.R = 20; char8segmap.S = 103; char8segmap.T = 19; char8segmap.U = 122; char8segmap.V = 112; char8segmap.W = 14; char8segmap.X = 94; char8segmap.Y = 78; char8segmap.Z = 28; var newGui = undefined;
Symbol 383 MovieClip Frame 71
function getCellCoords(idex, selectmax4, delx, dern, ncolumns) { if (dern == undefined) { dern = 1; } if (idex == undefined) { idex = 0; } if (idex < 0) { idex = 0; } if (idex > 1024) { idex = 0; } var _local3 = 0; while (idex >= selectmax4) { idex = idex - selectmax4; _local3++; } var _local4 = new Object(); _local4.xMin = (idex * delx) + dern; _local4.xMax = ((idex * delx) + delx) - dern; _local4.yMin = ((_local3 * 36) / ncolumns) + dern; _local4.yMax = (((_local3 * 36) / ncolumns) + (36 / ncolumns)) - dern; return(_local4); } function drawCell(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMin); M.endFill(); } function drawCellBits(M, bits, idex, selectmax4, delx, color, dern, ncolumns) { var _local2 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); var _local4 = (_local2.xMin + _local2.xMax) / 2; var _local3 = (_local2.yMin + _local2.yMax) / 2; if (bits & 1) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local2.yMin); M.lineTo(_local4, _local2.yMin); M.lineTo(_local4, _local3); M.lineTo(_local2.xMin, _local3); M.lineTo(_local2.xMin, _local2.yMin); M.endFill(); } if (bits & 2) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local2.yMin); M.lineTo(_local2.xMax, _local2.yMin); M.lineTo(_local2.xMax, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMin); M.endFill(); } if (bits & 4) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMax); M.lineTo(_local2.xMin, _local2.yMax); M.lineTo(_local2.xMin, _local3); M.endFill(); } if (bits & 8) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local3); M.lineTo(_local2.xMax, _local3); M.lineTo(_local2.xMax, _local2.yMax); M.lineTo(_local4, _local2.yMax); M.lineTo(_local4, _local3); M.endFill(); } if (bits & 16) { var _local6 = _local4 - (_local4 / 2); var _local5 = _local3 - (_local3 / 2); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4 - _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 - _local5); M.endFill(); } } function drawCellX(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMin, _local1.yMax); M.endFill(); } function drawCellChar(M, uchar, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); var _local5 = (_local1.xMin + _local1.xMax) / 2; var _local4 = (_local1.yMin + _local1.yMax) / 2; if (char8segmap.hasOwnProperty(uchar)) { var _local3 = char8segmap[uchar]; if (_local3 & 1) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); } if (_local3 & 2) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMin, _local4); } if (_local3 & 4) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMax, _local4); } if (_local3 & 8) { M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local4); } if (_local3 & 16) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMin, _local1.yMax); } if (_local3 & 32) { M.moveTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMax, _local1.yMax); } if (_local3 & 64) { M.moveTo(_local1.xMax, _local4); M.lineTo(_local1.xMax, _local1.yMax); } } M.endFill(); } function gridSelectFrom(max, may) { } function clearDrawingByIndex(enemyid) { newGui.drawMap[enemyid] = 1; } function updateCallback() { if (newGui == undefined) { var _local14 = new Object(); _local14.activeEnemySelection = 0; _local14.enemySelectionFade = 0; _local14.bitmapChars = undefined; _local14.bitmapIconStored = undefined; _local14.bitmapScale = 3; _local14.cellSize = 100; _local14.maxCount = 0; _local14.drawMap = new Object(); newGui = _local14; } var _local12 = 296; var _local13 = 48; var _local32 = -148; var _local28 = -120; var _local52 = 48; var _local26 = new Object({xMin:_local32, xMax:_local32 + 148, yMin:_local28, yMax:_local28 + 36}); var _local57 = _local32; var _local45 = _local28 - _local52; var _local31 = false; var _local10 = selectdown.drawText; if (_local10.mytext == undefined) { var _local27 = new TextFormat(); _local27.font = "Arial"; _local27.size = 16; _local27.color = 0; _local10.createTextField("mytext", 0, 0, 0, selectdown._width, 24); _local10.mytext.multiline = false; _local10.mytext.wordWrap = false; _local10.mytext.text = ""; _local10.mytext.embedFonts = false; _local10.mytext.selectable = false; _local10.mytext.antiAliasType = "normal"; _local10.mytext.backgroundColor = 2155905152; _local10.mytext.textColor = 0; _local10.useformat = _local27; _local10.mytext.setNewTextFormat(_local10.useformat); } _local10.mytext.text = ""; _local10._x = 0; var _local24 = selectdown.drawinto; var _local4 = selectdown.drawSelector; if (newGui.bitmapChars == undefined) { newGui.bitmapChars = new flash.display.BitmapData(newGui.bitmapScale * _local12, newGui.bitmapScale * _local13, true, 0); _local24.attachBitmap(newGui.bitmapChars, 0, "auto", false); _local24._xscale = 100 / newGui.bitmapScale; _local24._yscale = 100 / newGui.bitmapScale; } var _local15 = _parent.controller.GLOBAL_MAXENEMYFRAMES; if (newGui.maxCount != _local15) { newGui.drawMap = new Object(); newGui.maxCount = _local15; var _local23 = new flash.geom.Rectangle(0, 0, newGui.bitmapScale * _local12, newGui.bitmapScale * _local13); newGui.bitmapChars.fillRect(_local23, 0); var _local5 = Math.min(_local13, _local12); while ((Math.floor(_local12 / _local5) * Math.floor(_local13 / _local5)) < _local15) { _local5--; } newGui.cellSize = _local5; _local15++; var _local8 = Math.floor(_local12 / _local5); var _local11 = Math.floor(_local13 / _local5); _local4.clear(); var _local20 = newGui.cellSize / 64; var _local7 = 0; while (_local7 < _local11) { var _local3 = 0; while (_local3 < _local8) { var _local6 = (_local3 + (_local7 * _local8)) + 1; var _local25 = _parent.controller.enemyGetHashData(_local6); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); _local23 = new flash.geom.Rectangle((newGui.bitmapScale * newGui.cellSize) * _local3, (newGui.bitmapScale * newGui.cellSize) * _local7, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle(((newGui.bitmapScale * newGui.cellSize) * _local3) + 1, ((newGui.bitmapScale * newGui.cellSize) * _local7) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); newGui.bitmapChars.fillRect(_local37, _local22); var _local38 = _parent.controller.enemyGetIconBitmap(_local6); if (_local38 != undefined) { trace((("Enemy [" + _local6) + "] has icon: ") + _local38); var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, false); } } _local3 = _local3 + 1; } _local7 = _local7 + 1; } _local4._x = 0; _local4._y = 0; _local4._xscale = 100; _local4._yscale = 100; _local4.clear(); _local4.lineStyle(0, 8421504, 255); var _local9 = 0; while (_local9 <= _local8) { _local4.moveTo(_local9 * _local5, 0); _local4.lineTo(_local9 * _local5, _local11 * _local5); _local9 = _local9 + 1; } _local9 = 0; while (_local9 <= _local11) { _local4.moveTo(0, _local9 * _local5); _local4.lineTo(_local8 * _local5, _local9 * _local5); _local9 = _local9 + 1; } _local4.lineStyle(0, 8421504, 255); _local4.moveTo(0, 0); _local4.lineTo(_local5, _local5); _local4.moveTo(_local5, 0); _local4.lineTo(0, _local5); var _local17 = _local4.transform.matrix.clone(); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local48; var _local49; _local23 = undefined; var _local64 = false; newGui.bitmapChars.draw(_local4, _local17, _local48, _local49, _local23, true); _local4.clear(); _local4.beginFill(16777215, 25); _local4.lineStyle(1, 16711808, 255); _local4.moveTo(0, 0); _local4.lineTo(100, 0); _local4.lineTo(100, 100); _local4.lineTo(0, 100); _local4.lineTo(0, 0); _local4.endFill(16777215, 25); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; } else { var _local46 = _parent.controller.enemyGetID() - 1; if (!newGui.drawMap.hasOwnProperty(_local46)) { newGui.drawMap[_local46] = 1; } if (newGui.drawMap[_local46] != 3) { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; } else { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); var _local35 = _local58 * newGui.cellSize; var _local34 = _local56 * newGui.cellSize; var _local20 = newGui.cellSize / 64; var _local18 = _parent.controller.GLOBAL_ENEMY; var _local33 = _local18; if (_local18.enemy.enemy.head != undefined) { _local33 = _local18.enemy.enemy.head; } else if (_local18.enemy.head != undefined) { _local33 = _local18.enemy.head; } var _local17 = _local18.transform.matrix.clone(); var _local19 = 1; var _local21 = _local33.getBounds(_root); var _local40 = _local21.xMax - _local21.xMin; var _local41 = _local21.yMax - _local21.yMin; var _local53 = _local18._x - _local21.xMin; var _local54 = _local18._y - _local21.yMin; if (_local40 > 0) { _local19 = 64 / _local40; } if (_local41 > 0) { var _local39 = 64 / _local41; if (_local39 < _local19) { _local19 = _local39; } } _local17.scale(_local19, _local19); _local17.translate((-_local17.tx) + (_local19 * _local53), (-_local17.ty) + (_local19 * _local54)); _local17.scale(_local20, _local20); _local17.translate(_local35, _local34); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local23 = new flash.geom.Rectangle(newGui.bitmapScale * _local35, newGui.bitmapScale * _local34, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle((newGui.bitmapScale * _local35) + 1, (newGui.bitmapScale * _local34) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); var _local25 = _parent.controller.enemyGetHashData(_parent.controller.enemyGetID()); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); newGui.bitmapChars.fillRect(_local37, _local22); } else { newGui.bitmapChars.fillRect(_local37, 0); } var _local38 = _parent.controller.enemyGetIconBitmap(_parent.controller.enemyGetID()); if (_local38 == undefined) { var _local55 = _parent.controller.GLOBAL_ENEMY._quality; _parent.controller.GLOBAL_ENEMY._quality = "LOW"; newGui.bitmapChars.draw(_parent.controller.GLOBAL_ENEMY, _local17, undefined, undefined, _local23, false); _parent.controller.GLOBAL_ENEMY._quality = _local55; _parent.controller.enemySetIconBitmap(_parent.controller.enemyGetID(), newGui.bitmapChars, _local23); } else { var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, true); } } } if (newGui.activeEnemySelection) { _local31 = 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local30 = Math.floor((selectdown._xmouse - 0) / newGui.cellSize); var _local29 = Math.floor((selectdown._ymouse - 0) / newGui.cellSize); var _local16 = _local30 + (_local29 * _local43); if ((_local16 > 0) && (_local16 < newGui.maxCount)) { } else { _local16 = 0; } _local4._visible = false; if ((_local30 >= 0) && (_local30 < _local43)) { if ((_local29 >= 0) && (_local29 < _local62)) { if ((_local16 > 0) && (_local16 < newGui.maxCount)) { _local4._x = 0 + (_local30 * newGui.cellSize); _local4._y = 0 + (_local29 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; } } } if (!_local4._visible) { var _local46 = _parent.controller.enemyGetID() - 1; _local43 = Math.floor(_local12 / newGui.cellSize); _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); _local4._x = 0 + (_local58 * newGui.cellSize); _local4._y = 0 + (_local56 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; var _local47 = new flash.geom.ColorTransform(); _local47.blueMultiplier = 0.5; _local47.greenMultiplier = 0.5; _local47.redMultiplier = 0.5; var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; } else { var _local47 = new flash.geom.ColorTransform(); var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; var _local50 = _parent.controller.getEnemyURLName(_local16 + 1); _local10.mytext.text = _local50; _local10._y = 0; if (selectdown._ymouse < 24) { _local10._y = 24; } } if (selectdown.guiButtonRelease) { newGui.activeEnemySelection = 0; if (_local16 > 0) { _parent.controller.pickEnemy(_local16 + 1); _parent.controller.resetPlayer(); } } else { _local45 = _local28; } } else { _local31 = 0; var _local42 = false; if ((_xmouse < _local26.xMax) && (_xmouse > _local26.xMin)) { if ((_ymouse < _local26.yMax) && (_ymouse > _local26.yMin)) { if (selectorDown) { _local42 = true; } } } if (_local42) { newGui.activeEnemySelection = 1; } } selectdown._x = _local57; selectdown._y = _local45; selectdown._visible = _local31; selectdown.guiButtonRelease = 0; selectorDown = 0; } var blockX = 16; var blockY = 0; var blockWidth = 128; var blockHeight = 36; var blockColumns = 5; char8segmap = new Object(); char8segmap["0"] = 91; char8segmap["1"] = 72; char8segmap["2"] = 61; char8segmap["3"] = 109; char8segmap["4"] = 78; char8segmap["5"] = 103; char8segmap["6"] = 119; char8segmap["7"] = 73; char8segmap["8"] = 127; char8segmap["9"] = 79; char8segmap.A = 95; char8segmap.B = 118; char8segmap.C = 52; char8segmap.D = 124; char8segmap.E = 55; char8segmap.F = 23; char8segmap.G = 115; char8segmap.H = 94; char8segmap.I = 64; char8segmap.J = 120; char8segmap.K = 30; char8segmap.L = 50; char8segmap.M = 92; char8segmap.N = 84; char8segmap.O = 116; char8segmap.P = 31; char8segmap.Q = 27; char8segmap.R = 20; char8segmap.S = 103; char8segmap.T = 19; char8segmap.U = 122; char8segmap.V = 112; char8segmap.W = 14; char8segmap.X = 94; char8segmap.Y = 78; char8segmap.Z = 28; var newGui = undefined; sld_sound._visible = false; _parent.camControl.SnapshotWarn._visible = false;
Symbol 383 MovieClip Frame 82
_global.cheatclear = true; RespawnButton._visible = false; sld_sound._visible = true;
Symbol 383 MovieClip Frame 93
sld_sound._visible = true;
Symbol 383 MovieClip Frame 105
sld_sound._visible = false; _parent.camControl.SnapshotWarn._visible = false;
Symbol 383 MovieClip Frame 145
this.gotoAndPlay("menucam");
Symbol 383 MovieClip Frame 146
function getCellCoords(idex, selectmax4, delx, dern, ncolumns) { if (dern == undefined) { dern = 1; } if (idex == undefined) { idex = 0; } if (idex < 0) { idex = 0; } if (idex > 1024) { idex = 0; } var _local3 = 0; while (idex >= selectmax4) { idex = idex - selectmax4; _local3++; } var _local4 = new Object(); _local4.xMin = (idex * delx) + dern; _local4.xMax = ((idex * delx) + delx) - dern; _local4.yMin = ((_local3 * 36) / ncolumns) + dern; _local4.yMax = (((_local3 * 36) / ncolumns) + (36 / ncolumns)) - dern; return(_local4); } function drawCell(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMin); M.endFill(); } function drawCellBits(M, bits, idex, selectmax4, delx, color, dern, ncolumns) { var _local2 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); var _local4 = (_local2.xMin + _local2.xMax) / 2; var _local3 = (_local2.yMin + _local2.yMax) / 2; if (bits & 1) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local2.yMin); M.lineTo(_local4, _local2.yMin); M.lineTo(_local4, _local3); M.lineTo(_local2.xMin, _local3); M.lineTo(_local2.xMin, _local2.yMin); M.endFill(); } if (bits & 2) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local2.yMin); M.lineTo(_local2.xMax, _local2.yMin); M.lineTo(_local2.xMax, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMin); M.endFill(); } if (bits & 4) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMax); M.lineTo(_local2.xMin, _local2.yMax); M.lineTo(_local2.xMin, _local3); M.endFill(); } if (bits & 8) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local3); M.lineTo(_local2.xMax, _local3); M.lineTo(_local2.xMax, _local2.yMax); M.lineTo(_local4, _local2.yMax); M.lineTo(_local4, _local3); M.endFill(); } if (bits & 16) { var _local6 = _local4 - (_local4 / 2); var _local5 = _local3 - (_local3 / 2); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4 - _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 - _local5); M.endFill(); } } function drawCellX(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMin, _local1.yMax); M.endFill(); } function drawCellChar(M, uchar, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); var _local5 = (_local1.xMin + _local1.xMax) / 2; var _local4 = (_local1.yMin + _local1.yMax) / 2; if (char8segmap.hasOwnProperty(uchar)) { var _local3 = char8segmap[uchar]; if (_local3 & 1) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); } if (_local3 & 2) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMin, _local4); } if (_local3 & 4) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMax, _local4); } if (_local3 & 8) { M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local4); } if (_local3 & 16) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMin, _local1.yMax); } if (_local3 & 32) { M.moveTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMax, _local1.yMax); } if (_local3 & 64) { M.moveTo(_local1.xMax, _local4); M.lineTo(_local1.xMax, _local1.yMax); } } M.endFill(); } function gridSelectFrom(max, may) { } function clearDrawingByIndex(enemyid) { newGui.drawMap[enemyid] = 1; } function updateCallback() { if (newGui == undefined) { var _local14 = new Object(); _local14.activeEnemySelection = 0; _local14.enemySelectionFade = 0; _local14.bitmapChars = undefined; _local14.bitmapIconStored = undefined; _local14.bitmapScale = 3; _local14.cellSize = 100; _local14.maxCount = 0; _local14.drawMap = new Object(); newGui = _local14; } var _local12 = 296; var _local13 = 48; var _local32 = -148; var _local28 = -120; var _local52 = 48; var _local26 = new Object({xMin:_local32, xMax:_local32 + 148, yMin:_local28, yMax:_local28 + 36}); var _local57 = _local32; var _local45 = _local28 - _local52; var _local31 = false; var _local10 = selectdown.drawText; if (_local10.mytext == undefined) { var _local27 = new TextFormat(); _local27.font = "Arial"; _local27.size = 16; _local27.color = 0; _local10.createTextField("mytext", 0, 0, 0, selectdown._width, 24); _local10.mytext.multiline = false; _local10.mytext.wordWrap = false; _local10.mytext.text = ""; _local10.mytext.embedFonts = false; _local10.mytext.selectable = false; _local10.mytext.antiAliasType = "normal"; _local10.mytext.backgroundColor = 2155905152; _local10.mytext.textColor = 0; _local10.useformat = _local27; _local10.mytext.setNewTextFormat(_local10.useformat); } _local10.mytext.text = ""; _local10._x = 0; var _local24 = selectdown.drawinto; var _local4 = selectdown.drawSelector; if (newGui.bitmapChars == undefined) { newGui.bitmapChars = new flash.display.BitmapData(newGui.bitmapScale * _local12, newGui.bitmapScale * _local13, true, 0); _local24.attachBitmap(newGui.bitmapChars, 0, "auto", false); _local24._xscale = 100 / newGui.bitmapScale; _local24._yscale = 100 / newGui.bitmapScale; } var _local15 = _parent.controller.GLOBAL_MAXENEMYFRAMES; if (newGui.maxCount != _local15) { newGui.drawMap = new Object(); newGui.maxCount = _local15; var _local23 = new flash.geom.Rectangle(0, 0, newGui.bitmapScale * _local12, newGui.bitmapScale * _local13); newGui.bitmapChars.fillRect(_local23, 0); var _local5 = Math.min(_local13, _local12); while ((Math.floor(_local12 / _local5) * Math.floor(_local13 / _local5)) < _local15) { _local5--; } newGui.cellSize = _local5; _local15++; var _local8 = Math.floor(_local12 / _local5); var _local11 = Math.floor(_local13 / _local5); _local4.clear(); var _local20 = newGui.cellSize / 64; var _local7 = 0; while (_local7 < _local11) { var _local3 = 0; while (_local3 < _local8) { var _local6 = (_local3 + (_local7 * _local8)) + 1; var _local25 = _parent.controller.enemyGetHashData(_local6); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); _local23 = new flash.geom.Rectangle((newGui.bitmapScale * newGui.cellSize) * _local3, (newGui.bitmapScale * newGui.cellSize) * _local7, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle(((newGui.bitmapScale * newGui.cellSize) * _local3) + 1, ((newGui.bitmapScale * newGui.cellSize) * _local7) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); newGui.bitmapChars.fillRect(_local37, _local22); var _local38 = _parent.controller.enemyGetIconBitmap(_local6); if (_local38 != undefined) { trace((("Enemy [" + _local6) + "] has icon: ") + _local38); var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, false); } } _local3 = _local3 + 1; } _local7 = _local7 + 1; } _local4._x = 0; _local4._y = 0; _local4._xscale = 100; _local4._yscale = 100; _local4.clear(); _local4.lineStyle(0, 8421504, 255); var _local9 = 0; while (_local9 <= _local8) { _local4.moveTo(_local9 * _local5, 0); _local4.lineTo(_local9 * _local5, _local11 * _local5); _local9 = _local9 + 1; } _local9 = 0; while (_local9 <= _local11) { _local4.moveTo(0, _local9 * _local5); _local4.lineTo(_local8 * _local5, _local9 * _local5); _local9 = _local9 + 1; } _local4.lineStyle(0, 8421504, 255); _local4.moveTo(0, 0); _local4.lineTo(_local5, _local5); _local4.moveTo(_local5, 0); _local4.lineTo(0, _local5); var _local17 = _local4.transform.matrix.clone(); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local48; var _local49; _local23 = undefined; var _local64 = false; newGui.bitmapChars.draw(_local4, _local17, _local48, _local49, _local23, true); _local4.clear(); _local4.beginFill(16777215, 25); _local4.lineStyle(1, 16711808, 255); _local4.moveTo(0, 0); _local4.lineTo(100, 0); _local4.lineTo(100, 100); _local4.lineTo(0, 100); _local4.lineTo(0, 0); _local4.endFill(16777215, 25); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; } else { var _local46 = _parent.controller.enemyGetID() - 1; if (!newGui.drawMap.hasOwnProperty(_local46)) { newGui.drawMap[_local46] = 1; } if (newGui.drawMap[_local46] != 3) { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; } else { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); var _local35 = _local58 * newGui.cellSize; var _local34 = _local56 * newGui.cellSize; var _local20 = newGui.cellSize / 64; var _local18 = _parent.controller.GLOBAL_ENEMY; var _local33 = _local18; if (_local18.enemy.enemy.head != undefined) { _local33 = _local18.enemy.enemy.head; } else if (_local18.enemy.head != undefined) { _local33 = _local18.enemy.head; } var _local17 = _local18.transform.matrix.clone(); var _local19 = 1; var _local21 = _local33.getBounds(_root); var _local40 = _local21.xMax - _local21.xMin; var _local41 = _local21.yMax - _local21.yMin; var _local53 = _local18._x - _local21.xMin; var _local54 = _local18._y - _local21.yMin; if (_local40 > 0) { _local19 = 64 / _local40; } if (_local41 > 0) { var _local39 = 64 / _local41; if (_local39 < _local19) { _local19 = _local39; } } _local17.scale(_local19, _local19); _local17.translate((-_local17.tx) + (_local19 * _local53), (-_local17.ty) + (_local19 * _local54)); _local17.scale(_local20, _local20); _local17.translate(_local35, _local34); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local23 = new flash.geom.Rectangle(newGui.bitmapScale * _local35, newGui.bitmapScale * _local34, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle((newGui.bitmapScale * _local35) + 1, (newGui.bitmapScale * _local34) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); var _local25 = _parent.controller.enemyGetHashData(_parent.controller.enemyGetID()); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); newGui.bitmapChars.fillRect(_local37, _local22); } else { newGui.bitmapChars.fillRect(_local37, 0); } var _local38 = _parent.controller.enemyGetIconBitmap(_parent.controller.enemyGetID()); if (_local38 == undefined) { var _local55 = _parent.controller.GLOBAL_ENEMY._quality; _parent.controller.GLOBAL_ENEMY._quality = "LOW"; newGui.bitmapChars.draw(_parent.controller.GLOBAL_ENEMY, _local17, undefined, undefined, _local23, false); _parent.controller.GLOBAL_ENEMY._quality = _local55; _parent.controller.enemySetIconBitmap(_parent.controller.enemyGetID(), newGui.bitmapChars, _local23); } else { var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, true); } } } if (newGui.activeEnemySelection) { _local31 = 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local30 = Math.floor((selectdown._xmouse - 0) / newGui.cellSize); var _local29 = Math.floor((selectdown._ymouse - 0) / newGui.cellSize); var _local16 = _local30 + (_local29 * _local43); if ((_local16 > 0) && (_local16 < newGui.maxCount)) { } else { _local16 = 0; } _local4._visible = false; if ((_local30 >= 0) && (_local30 < _local43)) { if ((_local29 >= 0) && (_local29 < _local62)) { if ((_local16 > 0) && (_local16 < newGui.maxCount)) { _local4._x = 0 + (_local30 * newGui.cellSize); _local4._y = 0 + (_local29 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; } } } if (!_local4._visible) { var _local46 = _parent.controller.enemyGetID() - 1; _local43 = Math.floor(_local12 / newGui.cellSize); _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); _local4._x = 0 + (_local58 * newGui.cellSize); _local4._y = 0 + (_local56 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; var _local47 = new flash.geom.ColorTransform(); _local47.blueMultiplier = 0.5; _local47.greenMultiplier = 0.5; _local47.redMultiplier = 0.5; var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; } else { var _local47 = new flash.geom.ColorTransform(); var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; var _local50 = _parent.controller.getEnemyURLName(_local16 + 1); _local10.mytext.text = _local50; _local10._y = 0; if (selectdown._ymouse < 24) { _local10._y = 24; } } if (selectdown.guiButtonRelease) { newGui.activeEnemySelection = 0; if (_local16 > 0) { _parent.controller.pickEnemy(_local16 + 1); _parent.controller.resetPlayer(); _parent.camControl.gotoAndStop("gameBlu"); } } else { _local45 = _local28; } } else { _local31 = 0; var _local42 = false; if ((_xmouse < _local26.xMax) && (_xmouse > _local26.xMin)) { if ((_ymouse < _local26.yMax) && (_ymouse > _local26.yMin)) { if (selectorDown) { _local42 = true; } } } if (_local42) { newGui.activeEnemySelection = 1; } } selectdown._x = _local57; selectdown._y = _local45; selectdown._visible = _local31; selectdown.guiButtonRelease = 0; selectorDown = 0; } var blockX = 16; var blockY = 0; var blockWidth = 128; var blockHeight = 36; var blockColumns = 5; char8segmap = new Object(); char8segmap["0"] = 91; char8segmap["1"] = 72; char8segmap["2"] = 61; char8segmap["3"] = 109; char8segmap["4"] = 78; char8segmap["5"] = 103; char8segmap["6"] = 119; char8segmap["7"] = 73; char8segmap["8"] = 127; char8segmap["9"] = 79; char8segmap.A = 95; char8segmap.B = 118; char8segmap.C = 52; char8segmap.D = 124; char8segmap.E = 55; char8segmap.F = 23; char8segmap.G = 115; char8segmap.H = 94; char8segmap.I = 64; char8segmap.J = 120; char8segmap.K = 30; char8segmap.L = 50; char8segmap.M = 92; char8segmap.N = 84; char8segmap.O = 116; char8segmap.P = 31; char8segmap.Q = 27; char8segmap.R = 20; char8segmap.S = 103; char8segmap.T = 19; char8segmap.U = 122; char8segmap.V = 112; char8segmap.W = 14; char8segmap.X = 94; char8segmap.Y = 78; char8segmap.Z = 28; var newGui = undefined; sld_sound._visible = false; _parent.camControl.SnapshotWarn._visible = false; var my_sound420 = new Sound(); my_sound420.attachSound("420weed"); my_sound420.start();
Symbol 383 MovieClip Frame 157
_root.camControl._x = 500; _root.camControl._y = 400; _root.camControl._xscale = 312.5; _root.camControl._yscale = 333.34; _root.gotoAndStop("huntresults");
Symbol 383 MovieClip Frame 195
stop();
Symbol 383 MovieClip Frame 199
var parc = _parent.controller; parc.GLOBAL_TRUEPAUSE = !parc.GLOBAL_TRUEPAUSE; _global.MouseButtonsEnabled = "false";
Symbol 384 MovieClip Frame 1
stop();
Symbol 384 MovieClip Frame 2
stop();
Symbol 393 MovieClip Frame 1
stop();
Symbol 393 MovieClip Frame 8
removeMovieClip(this); _parent.removeMovieClip(this);
Instance of Symbol 394 MovieClip "entertainor" in Symbol 395 MovieClip Frame 1
onClipEvent (load) { function FireOrange(x, y) { if (gActiveOranges < 16) { var newname = ("ong_" + gGarbageClipCurr); gGarbageClip.duplicateMovieClip(newname, gGarbageClipCurr + 1024); var clip = eval ("_parent." + newname); clip._x = x; clip._y = y; clip._xvel = (Math.random() * 32) - 16; clip._yvel = (Math.random() * 32) - 16; clip._xscale = 12 + (Math.random() * 12); clip._yscale = clip._xscale; delmc._rotation = 0; clip.destroy = false; clip.gotoAndStop(1); gGarbageClipCurr++; if (gGarbageClipCurr > 256) { gGarbageClipCurr = 0; } gGarbageClips.push(clip); gActiveOranges++; } } var gGarbageClip = _parent.dup_orange; var gGarbageClipCurr = 0; var gGarbageClips = []; var gMouseState = 0; var gMouseXPrev = 0; var gMouseYPrev = 0; var gTimer = 5; var gFieldWidth = 1000; var gFieldHeight = 700; var gActiveOranges = 0; var gGameScore = 0; } onClipEvent (enterFrame) { gTimer = gTimer + 1; if (gTimer > 5) { FireOrange(Math.random() * gFieldWidth, Math.random() * gFieldHeight); gTimer = 0; } var remarray = []; var hitany = 0; var clickany = 0; var i = 0; var imax = gGarbageClips.length; while (i < imax) { var mc = gGarbageClips[i]; if (gMouseState) { var dx = (_parent._xmouse - mc._x); var dy = (_parent._ymouse - mc._y); var dm = ((dx * dx) + (dy * dy)); if (dm < (mc._xscale * mc._xscale)) { remarray.push(i); hitany = hitany + 1; } clickany = clickany + 1; } mc._yvel = mc._yvel + 0.327; mc._y = mc._y + mc._yvel; mc._x = mc._x + mc._xvel; if (mc._x < 0) { mc._x = -mc._x; mc._xvel = -mc._xvel; } else if (mc._x > gFieldWidth) { mc._x = gFieldWidth + (gFieldWidth - mc._x); mc._xvel = -mc._xvel; } if (mc._y < 0) { mc._y = -mc._y; mc._yvel = -mc._yvel; } else if (mc._y > gFieldHeight) { mc._y = gFieldHeight + (gFieldHeight - mc._y); mc._yvel = -mc._yvel; } i++; } if (clickany) { if (hitany == 0) { gGameScore = gGameScore - 1; if (gGameScore < 0) { gGameScore = 0; } } } var r = 0; var rcount = 0; var rmax = remarray.length; while (r < rmax) { var delmc = gGarbageClips[remarray[r] - rcount]; gGameScore = gGameScore + (Math.floor(delmc._xscale) - 11); delmc.play(); delmc._rotation = Math.random() * 360; gGarbageClips.splice(remarray[r] - rcount, 1); gActiveOranges--; rcount++; r++; } gMouseXPrev = _parent._xmouse; gMouseYPrev = _parent._ymouse; } onClipEvent (mouseDown) { gMouseState = gMouseState + 1; } onClipEvent (mouseUp) { gMouseState = 0; }
Symbol 409 MovieClip Frame 1
if (_global.Player_Gender == "female") { if (_global.Player_ShowDirtyBits == true) { _parent.mc.PREY_BoobR._visible = true; _parent.mc.PREY_BoobL._visible = true; _parent.mc.PREY_Belly.Private_Cock._visible = false; _parent.mc.PREY_Belly.Private_Cunt._visible = true; _parent.mc.PREY_BoobR.nipple._visible = true; _parent.mc.PREY_BoobL.nipple._visible = true; } else { _parent.mc.PREY_Belly.Private_Cock._visible = false; _parent.mc.PREY_Belly.Private_Cunt._visible = false; _parent.mc.PREY_BoobR.nipple._visible = false; _parent.mc.PREY_BoobL.nipple._visible = false; _parent.mc.PREY_BoobR._visible = true; _parent.mc.PREY_BoobL._visible = true; } } if (_global.Player_Gender == "male") { if (_global.Player_ShowDirtyBits == true) { _parent.mc.PREY_BoobR._visible = false; _parent.mc.PREY_BoobL._visible = false; _parent.mc.PREY_Belly.Private_Cock._visible = true; _parent.mc.PREY_Belly.Private_Cunt._visible = false; _parent.mc.PREY_BoobR.nipple._visible = false; _parent.mc.PREY_BoobL.nipple._visible = false; } else { _parent.mc.PREY_Belly.Private_Cock._visible = false; _parent.mc.PREY_Belly.Private_Cunt._visible = false; _parent.mc.PREY_BoobR.nipple._visible = false; _parent.mc.PREY_BoobL.nipple._visible = false; _parent.mc.PREY_BoobR._visible = false; _parent.mc.PREY_BoobL._visible = false; } } if (_global.Player_Gender == "herm") { if (_global.Player_ShowDirtyBits == true) { _parent.mc.PREY_BoobR._visible = true; _parent.mc.PREY_BoobL._visible = true; _parent.mc.PREY_Belly.Private_Cock._visible = true; _parent.mc.PREY_Belly.Private_Cunt._visible = false; _parent.mc.PREY_BoobR.nipple._visible = true; _parent.mc.PREY_BoobL.nipple._visible = true; } else { _parent.mc.PREY_Belly.Private_Cock._visible = false; _parent.mc.PREY_Belly.Private_Cunt._visible = false; _parent.mc.PREY_BoobR.nipple._visible = false; _parent.mc.PREY_BoobL.nipple._visible = false; _parent.mc.PREY_BoobR._visible = true; _parent.mc.PREY_BoobL._visible = true; } } _parent.mc.PREY_Head.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_Head.PREY_Hat.gotoAndStop(_global.Player_HAT); _parent.mc.PREY_Head.PREY_Eye.PREY_EyeBall.gotoAndStop("Color" + _global.Player_EyeColor); _parent.mc.PREY_ER.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_EL.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_BodyFix.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_Jaw.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_Body.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_Tail.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_Tail.Glow.gotoAndStop("Color" + _global.Player_ManaColor); _parent.mc.PREY_Tail.Pendant.gotoAndStop("Color" + _global.Player_ManaColor); _parent.mc.PREY_TailFix.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_LR.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_LL.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_FR.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_FL.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_UAR.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_UAL.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_LAR.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_LAL.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_PawR.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_PawL.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_PawGlowR.gotoAndStop("Color" + _global.Player_ManaColor); _parent.mc.PREY_EyeGlow.gotoAndStop("Color" + _global.Player_ManaColor); _parent.mc.PREY_Belly.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_BoobR.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_BoobL.gotoAndStop(_global.Player_SKIN); _parent.mc.Head.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_Belly.Private_Cock.gotoAndStop(_global.Player_SKIN); _parent.mc.PREY_Belly.Private_Cunt.gotoAndStop(_global.Player_SKIN);
Symbol 422 MovieClip Frame 1
stop();
Symbol 422 MovieClip Frame 16
stop();
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stop();
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stop();
Symbol 422 MovieClip Frame 60
stop();
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stop();
Symbol 422 MovieClip Frame 90
stop();
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stop();
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stop();
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stop();
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stop();
Symbol 422 MovieClip Frame 165
stop();
Symbol 435 MovieClip Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 435 MovieClip Frame 165
stop();
Symbol 446 MovieClip Frame 1
stop();
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stop();
Symbol 446 MovieClip Frame 31
stop();
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stop();
Symbol 446 MovieClip Frame 60
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 459 MovieClip Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 472 MovieClip Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 484 MovieClip Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
Symbol 484 MovieClip Frame 50
stop();
Symbol 484 MovieClip Frame 60
stop();
Symbol 484 MovieClip Frame 70
stop();
Symbol 485 MovieClip Frame 1
this.Part.gotoAndStop(_global.Player_EYEMOOD); this.Part.PREY_EyeBall.gotoAndStop("Color" + _global.Player_EyeColor);
Symbol 485 MovieClip Frame 2
this.Part.gotoAndStop(_global.Player_EYEMOOD); this.Part.PREY_EyeBall.gotoAndStop("Color" + _global.Player_EyeColor);
Symbol 500 MovieClip Frame 1
stop();
Symbol 500 MovieClip Frame 16
stop();
Symbol 500 MovieClip Frame 31
stop();
Symbol 500 MovieClip Frame 46
stop();
Symbol 500 MovieClip Frame 60
stop();
Symbol 500 MovieClip Frame 75
stop();
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stop();
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stop();
Symbol 500 MovieClip Frame 120
stop();
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stop();
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stop();
Symbol 500 MovieClip Frame 165
stop();
Symbol 514 MovieClip Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 514 MovieClip Frame 120
stop();
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stop();
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stop();
Symbol 514 MovieClip Frame 165
stop();
Symbol 520 MovieClip Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 533 MovieClip Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 546 MovieClip Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 555 MovieClip Frame 1
stop();
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stop();
Symbol 555 MovieClip Frame 31
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 555 MovieClip Frame 120
stop();
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stop();
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stop();
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stop();
Symbol 564 MovieClip Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 564 MovieClip Frame 165
stop();
Symbol 570 MovieClip Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 570 MovieClip Frame 150
stop();
Symbol 570 MovieClip Frame 165
stop();
Symbol 583 MovieClip Frame 1
stop();
Symbol 583 MovieClip Frame 16
stop();
Symbol 583 MovieClip Frame 31
stop();
Symbol 583 MovieClip Frame 46
stop();
Symbol 583 MovieClip Frame 60
stop();
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stop();
Symbol 583 MovieClip Frame 90
stop();
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stop();
Symbol 583 MovieClip Frame 120
stop();
Symbol 583 MovieClip Frame 135
stop();
Symbol 583 MovieClip Frame 150
stop();
Symbol 583 MovieClip Frame 165
stop();
Symbol 592 MovieClip Frame 1
stop();
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stop();
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stop();
Symbol 592 MovieClip Frame 31
stop();
Symbol 592 MovieClip Frame 41
stop();
Symbol 592 MovieClip Frame 51
stop();
Symbol 592 MovieClip Frame 61
stop();
Symbol 592 MovieClip Frame 71
stop();
Symbol 595 MovieClip Frame 1
_parent.TailScale._visible = false;
Symbol 607 MovieClip Frame 1
stop();
Symbol 607 MovieClip Frame 16
stop();
Symbol 607 MovieClip Frame 31
stop();
Symbol 607 MovieClip Frame 46
stop();
Symbol 607 MovieClip Frame 60
stop();
Symbol 607 MovieClip Frame 75
stop();
Symbol 607 MovieClip Frame 90
stop();
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stop();
Symbol 607 MovieClip Frame 120
stop();
Symbol 607 MovieClip Frame 135
stop();
Symbol 607 MovieClip Frame 150
stop();
Symbol 607 MovieClip Frame 165
stop();
Symbol 616 MovieClip Frame 1
stop();
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stop();
Symbol 616 MovieClip Frame 31
stop();
Symbol 616 MovieClip Frame 46
stop();
Symbol 616 MovieClip Frame 60
stop();
Symbol 616 MovieClip Frame 75
stop();
Symbol 616 MovieClip Frame 90
stop();
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stop();
Symbol 616 MovieClip Frame 120
stop();
Symbol 616 MovieClip Frame 135
stop();
Symbol 616 MovieClip Frame 150
stop();
Symbol 616 MovieClip Frame 165
stop();
Symbol 627 MovieClip Frame 1
stop();
Symbol 627 MovieClip Frame 11
stop();
Symbol 627 MovieClip Frame 21
stop();
Symbol 627 MovieClip Frame 31
stop();
Symbol 627 MovieClip Frame 41
stop();
Symbol 627 MovieClip Frame 51
stop();
Symbol 627 MovieClip Frame 61
stop();
Symbol 627 MovieClip Frame 76
stop();
Symbol 627 MovieClip Frame 91
stop();
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stop();
Symbol 627 MovieClip Frame 120
stop();
Symbol 627 MovieClip Frame 135
stop();
Symbol 627 MovieClip Frame 150
stop();
Symbol 627 MovieClip Frame 165
stop();
Symbol 627 MovieClip Frame 180
stop();
Symbol 627 MovieClip Frame 195
stop();
Symbol 627 MovieClip Frame 210
stop();
Symbol 627 MovieClip Frame 225
stop();
Symbol 645 MovieClip Frame 1
stop();
Symbol 645 MovieClip Frame 16
stop();
Symbol 645 MovieClip Frame 31
stop();
Symbol 645 MovieClip Frame 46
stop();
Symbol 645 MovieClip Frame 60
stop();
Symbol 645 MovieClip Frame 75
stop();
Symbol 645 MovieClip Frame 90
stop();
Symbol 645 MovieClip Frame 105
stop();
Symbol 645 MovieClip Frame 120
stop();
Symbol 645 MovieClip Frame 135
stop();
Symbol 645 MovieClip Frame 150
stop();
Symbol 645 MovieClip Frame 165
stop();
Symbol 646 MovieClip Frame 1
this.Part.gotoAndStop(_global.Player_SKIN);
Symbol 646 MovieClip Frame 2
this.Part.gotoAndStop(_global.Player_SKIN);
Symbol 647 MovieClip Frame 1
if (_global.Player_ShowDirtyBits == "false") { this.ap1._visible = false; this.ap2._visible = false; this.ap3._visible = false; } if (_global.Player_ShowDirtyBits == "true") { if (_global.Player_HideBellyHole == "true") { this.ap1._visible = false; this.ap2._visible = false; this.ap3._visible = false; } else { this.ap1._visible = true; this.ap2._visible = true; this.ap3._visible = true; } }
Symbol 647 MovieClip Frame 2
if (_global.Player_ShowDirtyBits == "false") { this.ap1._visible = false; this.ap2._visible = false; this.ap3._visible = false; } if (_global.Player_ShowDirtyBits == "true") { if (_global.Player_HideBellyHole == "true") { this.ap1._visible = false; this.ap2._visible = false; this.ap3._visible = false; } else { this.ap1._visible = true; this.ap2._visible = true; this.ap3._visible = true; } }
Symbol 648 MovieClip Frame 1
stop();
Symbol 648 MovieClip Frame 16
stop();
Symbol 648 MovieClip Frame 31
stop();
Symbol 648 MovieClip Frame 46
stop();
Symbol 648 MovieClip Frame 60
stop();
Symbol 648 MovieClip Frame 75
stop();
Symbol 648 MovieClip Frame 90
stop();
Symbol 648 MovieClip Frame 105
stop();
Symbol 648 MovieClip Frame 120
stop();
Symbol 648 MovieClip Frame 135
stop();
Symbol 648 MovieClip Frame 150
stop();
Symbol 648 MovieClip Frame 165
stop();
Symbol 657 MovieClip Frame 1
stop();
Symbol 657 MovieClip Frame 16
stop();
Symbol 657 MovieClip Frame 31
stop();
Symbol 657 MovieClip Frame 46
stop();
Symbol 657 MovieClip Frame 60
stop();
Symbol 657 MovieClip Frame 75
stop();
Symbol 657 MovieClip Frame 90
stop();
Symbol 657 MovieClip Frame 105
stop();
Symbol 657 MovieClip Frame 120
stop();
Symbol 657 MovieClip Frame 135
stop();
Symbol 657 MovieClip Frame 150
stop();
Symbol 657 MovieClip Frame 165
stop();
Symbol 667 MovieClip Frame 1
stop();
Symbol 667 MovieClip Frame 16
stop();
Symbol 667 MovieClip Frame 31
stop();
Symbol 667 MovieClip Frame 46
stop();
Symbol 667 MovieClip Frame 60
stop();
Symbol 667 MovieClip Frame 75
stop();
Symbol 667 MovieClip Frame 90
stop();
Symbol 667 MovieClip Frame 105
stop();
Symbol 667 MovieClip Frame 120
stop();
Symbol 667 MovieClip Frame 135
stop();
Symbol 667 MovieClip Frame 150
stop();
Symbol 667 MovieClip Frame 165
stop();
Symbol 668 MovieClip Frame 1
function manachargeidle() { staminachargeidle(); if ((_global.Player_mana < Number(128)) && (_global.DisableManaCharge == false)) { _global.Player_mana = Number(_global.Player_mana) + Number(0.3); } } function staminachargeidle() { if ((_global.Player_stamina < Number(64)) && (_global.DisableManaCharge == false)) { _global.Player_stamina = Number(_global.Player_stamina) + Number(0.2); } } manachargeidle();
Symbol 668 MovieClip Frame 2
manachargeidle();
Symbol 668 MovieClip Frame 3
manachargeidle();
Symbol 668 MovieClip Frame 4
manachargeidle();
Symbol 668 MovieClip Frame 5
manachargeidle();
Symbol 668 MovieClip Frame 6
manachargeidle();
Symbol 668 MovieClip Frame 7
manachargeidle();
Symbol 668 MovieClip Frame 8
manachargeidle();
Symbol 668 MovieClip Frame 9
manachargeidle();
Symbol 668 MovieClip Frame 10
manachargeidle();
Symbol 668 MovieClip Frame 11
manachargeidle();
Symbol 668 MovieClip Frame 12
manachargeidle();
Symbol 668 MovieClip Frame 13
manachargeidle();
Symbol 668 MovieClip Frame 14
manachargeidle();
Symbol 668 MovieClip Frame 15
manachargeidle();
Symbol 668 MovieClip Frame 16
manachargeidle();
Symbol 668 MovieClip Frame 17
manachargeidle();
Symbol 668 MovieClip Frame 18
manachargeidle();
Symbol 668 MovieClip Frame 19
manachargeidle();
Symbol 668 MovieClip Frame 20
manachargeidle();
Symbol 668 MovieClip Frame 21
manachargeidle();
Symbol 668 MovieClip Frame 22
manachargeidle();
Symbol 668 MovieClip Frame 23
manachargeidle();
Symbol 668 MovieClip Frame 24
manachargeidle();
Symbol 668 MovieClip Frame 25
manachargeidle();
Symbol 668 MovieClip Frame 26
manachargeidle();
Symbol 668 MovieClip Frame 27
manachargeidle();
Symbol 668 MovieClip Frame 28
manachargeidle();
Symbol 668 MovieClip Frame 29
manachargeidle();
Symbol 668 MovieClip Frame 30
manachargeidle();
Symbol 668 MovieClip Frame 31
manachargeidle();
Symbol 668 MovieClip Frame 32
manachargeidle();
Symbol 668 MovieClip Frame 33
manachargeidle();
Symbol 668 MovieClip Frame 34
manachargeidle();
Symbol 668 MovieClip Frame 35
manachargeidle();
Symbol 668 MovieClip Frame 36
manachargeidle();
Symbol 668 MovieClip Frame 37
manachargeidle();
Symbol 668 MovieClip Frame 38
manachargeidle();
Symbol 668 MovieClip Frame 39
manachargeidle();
Symbol 668 MovieClip Frame 40
manachargeidle();
Symbol 669 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 684 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 675 MovieClip "head" in Symbol 684 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 677 MovieClip "head2" in Symbol 684 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 697 MovieClip Frame 1
stop();
Symbol 709 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 734 MovieClip Frame 1
stop();
Symbol 776 MovieClip Frame 15
Symbol 781 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 781 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 781 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 781 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 784 MovieClip Frame 1
stop();
Symbol 788 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 788 MovieClip Frame 9
Symbol 789 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 789 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 789 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 789 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 789 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 789 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 789 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 789 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 789 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 789 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 792 Button
on (press) { gotoAndPlay ("mainmenu"); }
Symbol 838 MovieClip Frame 1
stop();
Symbol 838 MovieClip Frame 2
gotoAndStop (1);
Symbol 838 MovieClip Frame 3
gotoAndStop (1);
Symbol 838 MovieClip Frame 12
gotoAndStop (1);
Symbol 838 MovieClip Frame 23
gotoAndStop (1);
Symbol 838 MovieClip Frame 42
gotoAndStop (1);
Symbol 838 MovieClip Frame 51
gotoAndStop (1);
Symbol 838 MovieClip Frame 58
gotoAndStop (1);
Symbol 838 MovieClip Frame 65
gotoAndStop (1);
Symbol 838 MovieClip Frame 95
gotoAndStop (1);
Symbol 838 MovieClip Frame 102
gotoAndStop (1);
Symbol 838 MovieClip Frame 109
gotoAndStop (1);
Symbol 838 MovieClip Frame 120
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 838 MovieClip Frame 150
gotoAndStop (1);
Symbol 838 MovieClip Frame 151
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 838 MovieClip Frame 179
gotoAndStop (1);
Symbol 838 MovieClip Frame 180
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 838 MovieClip Frame 210
gotoAndStop (1);
Symbol 838 MovieClip Frame 211
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 838 MovieClip Frame 239
gotoAndStop (1);
Symbol 838 MovieClip Frame 240
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 838 MovieClip Frame 270
gotoAndStop (1);
Symbol 838 MovieClip Frame 271
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 838 MovieClip Frame 300
gotoAndStop (1);
Symbol 838 MovieClip Frame 302
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 838 MovieClip Frame 307
gotoAndStop (1);
Symbol 838 MovieClip Frame 310
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 838 MovieClip Frame 315
gotoAndStop (1);
Symbol 838 MovieClip Frame 318
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 838 MovieClip Frame 321
gotoAndStop (1);
Symbol 838 MovieClip Frame 327
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 838 MovieClip Frame 330
gotoAndStop (1);
Symbol 838 MovieClip Frame 337
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 838 MovieClip Frame 340
gotoAndStop (1);
Symbol 838 MovieClip Frame 348
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 838 MovieClip Frame 351
gotoAndStop (1);
Symbol 838 MovieClip Frame 358
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 838 MovieClip Frame 361
gotoAndStop (1);
Symbol 838 MovieClip Frame 371
gotoAndStop (1);
Symbol 838 MovieClip Frame 381
gotoAndStop (1);
Symbol 838 MovieClip Frame 391
gotoAndStop (1);
Symbol 839 MovieClip Frame 1
stop();
Symbol 839 MovieClip Frame 3
gotoAndStop (1);
Symbol 840 MovieClip Frame 1
stop();
Symbol 840 MovieClip Frame 2
this.m_scale = 100; this.m_name = "EXTERNAL"; this.m_status = "SxS*NOTLOADED"; this.m_credit = ""; this.maxhp = 100; this.hp = this.maxhp; this.enemy.in_movex = 0; this.enemy.in_movey = 0; this.enemy.in_action = 0; this.hatk = 0; this.matk = 0; this.latk = 0; this.hdef = 0; this.mdef = 0; this.ldef = 0; enemy.s_atktype = 0; enemy.s_animbusy = 0; enemy.s_idle = 1; enemy.s_moving = 0; enemy.s_attacking = 0; enemy.s_hit = 0; enemy.s_vx = 0; m_cameraoffset = 0; stop();
Symbol 845 MovieClip Frame 1
stop();
Symbol 849 MovieClip Frame 1
function manachargewalk() { staminachargewalk(); if ((_global.Player_mana < Number(128)) && (_global.DisableManaCharge == false)) { _global.Player_mana = Number(_global.Player_mana) + Number(0.3); } } function staminachargewalk() { if ((_global.Player_stamina < Number(64)) && (_global.DisableManaCharge == false)) { _global.Player_stamina = Number(_global.Player_stamina) + Number(0.2); } } manachargewalk();
Symbol 849 MovieClip Frame 2
manachargewalk();
Symbol 849 MovieClip Frame 3
manachargewalk();
Symbol 849 MovieClip Frame 4
manachargewalk();
Symbol 849 MovieClip Frame 5
manachargewalk();
Symbol 849 MovieClip Frame 6
manachargewalk();
Symbol 849 MovieClip Frame 7
manachargewalk();
Symbol 849 MovieClip Frame 8
manachargewalk();
Symbol 849 MovieClip Frame 9
manachargewalk();
Symbol 849 MovieClip Frame 10
manachargewalk();
Symbol 849 MovieClip Frame 11
manachargewalk();
Symbol 849 MovieClip Frame 12
manachargewalk();
Symbol 849 MovieClip Frame 13
manachargewalk();
Symbol 849 MovieClip Frame 14
manachargewalk();
Symbol 849 MovieClip Frame 15
manachargewalk();
Symbol 849 MovieClip Frame 16
manachargewalk();
Symbol 849 MovieClip Frame 17
manachargewalk();
Symbol 849 MovieClip Frame 18
manachargewalk();
Symbol 849 MovieClip Frame 19
manachargewalk();
Symbol 849 MovieClip Frame 20
manachargewalk();
Symbol 849 MovieClip Frame 21
manachargewalk();
Symbol 849 MovieClip Frame 22
manachargewalk();
Symbol 849 MovieClip Frame 23
manachargewalk();
Symbol 849 MovieClip Frame 24
manachargewalk();
Symbol 849 MovieClip Frame 25
manachargewalk();
Symbol 849 MovieClip Frame 26
manachargewalk();
Symbol 849 MovieClip Frame 27
manachargewalk();
Symbol 849 MovieClip Frame 28
manachargewalk();
Symbol 849 MovieClip Frame 29
manachargewalk();
Symbol 850 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 855 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 675 MovieClip "head" in Symbol 855 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 677 MovieClip "head2" in Symbol 855 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 865 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 889 MovieClip Frame 25
Symbol 896 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 896 MovieClip Frame 12
Symbol 897 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 897 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 897 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 897 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 897 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 897 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 897 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 897 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 897 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 897 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 898 MovieClip Frame 1
function staminadrain() { if (_global.playergotate == false) { _global.Player_stamina = Number(_global.Player_stamina - 0.25); staminacheck(); } else { manachargeidle(); staminachargeidle(); } } function manachargeidle() { staminachargeidle(); if ((_global.Player_mana < Number(128)) && (_global.DisableManaCharge == false)) { _global.Player_mana = Number(_global.Player_mana) + Number(0.3); } } function staminachargeidle() { if ((_global.Player_stamina < Number(64)) && (_global.DisableManaCharge == false)) { _global.Player_stamina = Number(_global.Player_stamina) + Number(0.2); } } staminadrain();
Symbol 898 MovieClip Frame 2
staminadrain();
Symbol 898 MovieClip Frame 3
staminadrain();
Symbol 898 MovieClip Frame 4
staminadrain();
Symbol 898 MovieClip Frame 5
staminadrain();
Symbol 898 MovieClip Frame 6
staminadrain();
Symbol 898 MovieClip Frame 7
staminadrain();
Symbol 898 MovieClip Frame 8
staminadrain();
Symbol 898 MovieClip Frame 9
staminadrain();
Symbol 898 MovieClip Frame 10
staminadrain();
Symbol 898 MovieClip Frame 11
staminadrain();
Symbol 898 MovieClip Frame 12
staminadrain();
Symbol 898 MovieClip Frame 13
staminadrain();
Symbol 898 MovieClip Frame 14
staminadrain();
Symbol 898 MovieClip Frame 15
staminadrain();
Symbol 898 MovieClip Frame 16
staminadrain();
Symbol 898 MovieClip Frame 17
staminadrain();
Symbol 898 MovieClip Frame 18
staminadrain();
Symbol 898 MovieClip Frame 19
staminadrain();
Symbol 898 MovieClip Frame 20
staminadrain();
Symbol 898 MovieClip Frame 21
staminadrain(); if (_global.Player_stamina <= "0") { _root.player.gotoAndPlay("idle"); }
Symbol 899 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 900 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 900 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 900 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 900 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 900 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 900 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 900 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 900 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 900 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 900 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 904 MovieClip Frame 1
function staminadrainhigh() { _global.Player_stamina = Number(_global.Player_stamina) - Number(0.36); } gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 904 MovieClip Frame 16
staminadrainhigh();
Symbol 904 MovieClip Frame 17
staminadrainhigh();
Symbol 904 MovieClip Frame 18
staminadrainhigh();
Symbol 904 MovieClip Frame 19
staminadrainhigh();
Symbol 904 MovieClip Frame 20
staminadrainhigh();
Symbol 904 MovieClip Frame 21
staminadrainhigh();
Symbol 904 MovieClip Frame 22
staminadrainhigh();
Symbol 904 MovieClip Frame 23
staminadrainhigh();
Symbol 904 MovieClip Frame 24
staminadrainhigh();
Symbol 904 MovieClip Frame 25
staminadrainhigh();
Symbol 904 MovieClip Frame 26
staminadrainhigh();
Symbol 904 MovieClip Frame 27
staminadrainhigh();
Symbol 904 MovieClip Frame 28
staminadrainhigh();
Symbol 904 MovieClip Frame 29
staminadrainhigh();
Symbol 904 MovieClip Frame 30
staminadrainhigh();
Symbol 904 MovieClip Frame 31
staminadrainhigh();
Symbol 904 MovieClip Frame 32
staminadrainhigh();
Symbol 904 MovieClip Frame 33
staminadrainhigh();
Symbol 904 MovieClip Frame 34
staminadrainhigh();
Symbol 904 MovieClip Frame 35
staminadrainhigh();
Symbol 904 MovieClip Frame 36
staminadrainhigh();
Symbol 904 MovieClip Frame 37
staminadrainhigh();
Symbol 904 MovieClip Frame 38
staminadrainhigh();
Symbol 904 MovieClip Frame 39
staminadrainhigh();
Symbol 904 MovieClip Frame 40
staminadrainhigh();
Symbol 904 MovieClip Frame 41
staminadrainhigh();
Symbol 904 MovieClip Frame 42
staminadrainhigh();
Symbol 904 MovieClip Frame 43
staminadrainhigh();
Symbol 904 MovieClip Frame 44
staminadrainhigh();
Symbol 906 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 675 MovieClip "head" in Symbol 906 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 677 MovieClip "head2" in Symbol 906 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 906 MovieClip Frame 13
Symbol 915 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 933 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { } };
Symbol 939 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 939 MovieClip Frame 13
Symbol 940 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 940 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 940 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 940 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 940 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 940 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 940 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 940 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 940 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 940 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 942 MovieClip Frame 1
function staminadrainmid() { _global.Player_stamina = Number(_global.Player_stamina) - Number(0.47); } gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 942 MovieClip Frame 16
staminadrainmid();
Symbol 942 MovieClip Frame 17
staminadrainmid();
Symbol 942 MovieClip Frame 18
staminadrainmid();
Symbol 942 MovieClip Frame 19
staminadrainmid();
Symbol 942 MovieClip Frame 20
staminadrainmid();
Symbol 942 MovieClip Frame 21
staminadrainmid();
Symbol 942 MovieClip Frame 22
staminadrainmid();
Symbol 942 MovieClip Frame 23
staminadrainmid();
Symbol 942 MovieClip Frame 24
staminadrainmid();
Symbol 942 MovieClip Frame 25
staminadrainmid();
Symbol 942 MovieClip Frame 26
staminadrainmid();
Symbol 942 MovieClip Frame 27
staminadrainmid();
Symbol 942 MovieClip Frame 28
staminadrainmid();
Symbol 942 MovieClip Frame 29
staminadrainmid();
Symbol 942 MovieClip Frame 30
staminadrainmid();
Symbol 942 MovieClip Frame 31
staminadrainmid();
Symbol 942 MovieClip Frame 32
staminadrainmid();
Symbol 942 MovieClip Frame 33
staminadrainmid();
Symbol 947 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 675 MovieClip "head" in Symbol 947 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 677 MovieClip "head2" in Symbol 947 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 947 MovieClip Frame 14
Symbol 952 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 969 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 969 MovieClip Frame 14
Symbol 970 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 970 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 970 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 970 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 970 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 970 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 970 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 970 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 970 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 970 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 972 MovieClip Frame 1
function staminadrainlow() { _global.Player_stamina = Number(_global.Player_stamina) - Number(0.16); } gotoAndStop(_root.GLOBAL_SKIN_CLASS); staminadrainlow();
Symbol 972 MovieClip Frame 2
staminadrainlow();
Symbol 972 MovieClip Frame 3
staminadrainlow();
Symbol 972 MovieClip Frame 4
staminadrainlow();
Symbol 972 MovieClip Frame 5
staminadrainlow();
Symbol 972 MovieClip Frame 6
staminadrainlow();
Symbol 972 MovieClip Frame 7
staminadrainlow();
Symbol 972 MovieClip Frame 8
staminadrainlow();
Symbol 972 MovieClip Frame 9
staminadrainlow();
Symbol 972 MovieClip Frame 10
staminadrainlow();
Symbol 972 MovieClip Frame 11
staminadrainlow();
Symbol 972 MovieClip Frame 12
staminadrainlow();
Symbol 972 MovieClip Frame 13
staminadrainlow();
Symbol 972 MovieClip Frame 14
staminadrainlow();
Symbol 972 MovieClip Frame 15
staminadrainlow();
Symbol 972 MovieClip Frame 16
staminadrainlow();
Symbol 972 MovieClip Frame 17
staminadrainlow();
Symbol 972 MovieClip Frame 18
staminadrainlow();
Symbol 972 MovieClip Frame 19
staminadrainlow();
Symbol 972 MovieClip Frame 20
staminadrainlow();
Symbol 972 MovieClip Frame 21
staminadrainlow();
Symbol 972 MovieClip Frame 22
staminadrainlow();
Symbol 972 MovieClip Frame 23
staminadrainlow();
Symbol 972 MovieClip Frame 24
staminadrainlow();
Symbol 972 MovieClip Frame 25
staminadrainlow();
Symbol 973 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 675 MovieClip "head" in Symbol 973 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 677 MovieClip "head2" in Symbol 973 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 973 MovieClip Frame 13
Symbol 982 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 1006 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 1006 MovieClip Frame 13
Symbol 1007 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1007 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1007 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1007 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1007 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1007 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1007 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1007 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1007 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1007 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1020 MovieClip Frame 1
stop();
Symbol 1020 MovieClip Frame 16
stop();
Symbol 1020 MovieClip Frame 31
stop();
Symbol 1020 MovieClip Frame 46
stop();
Symbol 1020 MovieClip Frame 60
stop();
Symbol 1020 MovieClip Frame 75
stop();
Symbol 1020 MovieClip Frame 90
stop();
Symbol 1020 MovieClip Frame 105
stop();
Symbol 1020 MovieClip Frame 120
stop();
Symbol 1020 MovieClip Frame 135
stop();
Symbol 1020 MovieClip Frame 150
stop();
Symbol 1020 MovieClip Frame 165
stop();
Symbol 1033 MovieClip Frame 1
stop();
Symbol 1033 MovieClip Frame 16
stop();
Symbol 1033 MovieClip Frame 31
stop();
Symbol 1033 MovieClip Frame 46
stop();
Symbol 1033 MovieClip Frame 60
stop();
Symbol 1033 MovieClip Frame 75
stop();
Symbol 1033 MovieClip Frame 90
stop();
Symbol 1033 MovieClip Frame 105
stop();
Symbol 1033 MovieClip Frame 120
stop();
Symbol 1033 MovieClip Frame 135
stop();
Symbol 1033 MovieClip Frame 150
stop();
Symbol 1033 MovieClip Frame 165
stop();
Symbol 1035 MovieClip Frame 1
function manadrainattraction() { _global.Player_mana = Number(_global.Player_mana) - Number(0.28); } gotoAndStop(_root.GLOBAL_SKIN_CLASS); manadrainattraction();
Symbol 1035 MovieClip Frame 2
manadrainattraction();
Symbol 1035 MovieClip Frame 3
manadrainattraction();
Symbol 1035 MovieClip Frame 4
manadrainattraction();
Symbol 1035 MovieClip Frame 5
manadrainattraction();
Symbol 1035 MovieClip Frame 6
manadrainattraction();
Symbol 1035 MovieClip Frame 7
manadrainattraction();
Symbol 1035 MovieClip Frame 8
manadrainattraction();
Symbol 1035 MovieClip Frame 9
manadrainattraction();
Symbol 1035 MovieClip Frame 10
manadrainattraction();
Symbol 1035 MovieClip Frame 11
manadrainattraction();
Symbol 1035 MovieClip Frame 12
manadrainattraction();
Symbol 1035 MovieClip Frame 13
manadrainattraction();
Symbol 1035 MovieClip Frame 14
manadrainattraction();
Symbol 1035 MovieClip Frame 15
manadrainattraction();
Symbol 1035 MovieClip Frame 16
manadrainattraction();
Symbol 1035 MovieClip Frame 17
manadrainattraction();
Symbol 1035 MovieClip Frame 18
manadrainattraction();
Symbol 1035 MovieClip Frame 19
manadrainattraction();
Symbol 1035 MovieClip Frame 20
manadrainattraction();
Symbol 1035 MovieClip Frame 21
manadrainattraction();
Symbol 1035 MovieClip Frame 22
manadrainattraction();
Symbol 1035 MovieClip Frame 23
manadrainattraction();
Symbol 1035 MovieClip Frame 24
manadrainattraction();
Symbol 1035 MovieClip Frame 25
manadrainattraction();
Symbol 1035 MovieClip Frame 26
manadrainattraction();
Symbol 1035 MovieClip Frame 27
manadrainattraction();
Symbol 1035 MovieClip Frame 28
manadrainattraction();
Symbol 1035 MovieClip Frame 29
manadrainattraction();
Symbol 1035 MovieClip Frame 30
manadrainattraction();
Symbol 1035 MovieClip Frame 31
manadrainattraction();
Symbol 1035 MovieClip Frame 32
manadrainattraction();
Symbol 1035 MovieClip Frame 33
manadrainattraction();
Symbol 1035 MovieClip Frame 34
manadrainattraction();
Symbol 1035 MovieClip Frame 35
manadrainattraction();
Symbol 1035 MovieClip Frame 36
manadrainattraction();
Symbol 1035 MovieClip Frame 37
manadrainattraction();
Symbol 1035 MovieClip Frame 38
manadrainattraction();
Symbol 1035 MovieClip Frame 39
manadrainattraction();
Symbol 1035 MovieClip Frame 40
manadrainattraction();
Symbol 1035 MovieClip Frame 41
manadrainattraction();
Symbol 1035 MovieClip Frame 42
manadrainattraction();
Symbol 1036 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 675 MovieClip "head" in Symbol 1036 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 677 MovieClip "head2" in Symbol 1036 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 1036 MovieClip Frame 15
Symbol 1043 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 1063 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 1063 MovieClip Frame 15
Symbol 1064 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1064 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1064 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1064 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1064 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1064 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1064 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1064 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1064 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1064 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1066 MovieClip Frame 1
function manadrainattraction() { _global.Player_mana = Number(_global.Player_mana) - Number(0.5); } gotoAndStop(_root.GLOBAL_SKIN_CLASS); manadrainattraction();
Symbol 1066 MovieClip Frame 2
manadrainattraction();
Symbol 1066 MovieClip Frame 3
manadrainattraction();
Symbol 1066 MovieClip Frame 4
manadrainattraction();
Symbol 1066 MovieClip Frame 5
manadrainattraction();
Symbol 1066 MovieClip Frame 6
manadrainattraction();
Symbol 1066 MovieClip Frame 7
manadrainattraction();
Symbol 1066 MovieClip Frame 8
manadrainattraction();
Symbol 1066 MovieClip Frame 9
manadrainattraction();
Symbol 1066 MovieClip Frame 10
manadrainattraction();
Symbol 1066 MovieClip Frame 11
manadrainattraction();
Symbol 1066 MovieClip Frame 12
manadrainattraction();
Symbol 1066 MovieClip Frame 13
manadrainattraction();
Symbol 1066 MovieClip Frame 14
manadrainattraction();
Symbol 1066 MovieClip Frame 15
manadrainattraction();
Symbol 1066 MovieClip Frame 16
manadrainattraction();
Symbol 1066 MovieClip Frame 17
manadrainattraction();
Symbol 1066 MovieClip Frame 18
manadrainattraction();
Symbol 1066 MovieClip Frame 19
manadrainattraction();
Symbol 1066 MovieClip Frame 20
manadrainattraction();
Symbol 1066 MovieClip Frame 21
manadrainattraction();
Symbol 1066 MovieClip Frame 22
manadrainattraction();
Symbol 1066 MovieClip Frame 23
manadrainattraction();
Symbol 1066 MovieClip Frame 24
manadrainattraction();
Symbol 1066 MovieClip Frame 25
manadrainattraction();
Symbol 1066 MovieClip Frame 26
manadrainattraction();
Symbol 1066 MovieClip Frame 27
manadrainattraction();
Symbol 1066 MovieClip Frame 28
manadrainattraction();
Symbol 1066 MovieClip Frame 29
manadrainattraction();
Symbol 1066 MovieClip Frame 30
manadrainattraction();
Symbol 1066 MovieClip Frame 31
manadrainattraction();
Symbol 1066 MovieClip Frame 32
manadrainattraction();
Symbol 1066 MovieClip Frame 33
manadrainattraction();
Symbol 1066 MovieClip Frame 34
manadrainattraction();
Symbol 1066 MovieClip Frame 35
manadrainattraction();
Symbol 1066 MovieClip Frame 36
manadrainattraction();
Symbol 1066 MovieClip Frame 37
manadrainattraction();
Symbol 1066 MovieClip Frame 38
manadrainattraction();
Symbol 1066 MovieClip Frame 39
manadrainattraction();
Symbol 1066 MovieClip Frame 40
manadrainattraction();
Symbol 1066 MovieClip Frame 41
manadrainattraction();
Symbol 1066 MovieClip Frame 42
manadrainattraction();
Symbol 1067 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1067 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1067 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1067 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1067 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1067 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1067 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1067 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1067 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1067 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1069 MovieClip Frame 1
function manadrainattraction() { _global.Player_mana = Number(_global.Player_mana) - Number(0.16); } gotoAndStop(_root.GLOBAL_SKIN_CLASS); manadrainattraction();
Symbol 1069 MovieClip Frame 2
manadrainattraction();
Symbol 1069 MovieClip Frame 3
manadrainattraction();
Symbol 1069 MovieClip Frame 4
manadrainattraction();
Symbol 1069 MovieClip Frame 5
manadrainattraction();
Symbol 1069 MovieClip Frame 6
manadrainattraction();
Symbol 1069 MovieClip Frame 7
manadrainattraction();
Symbol 1069 MovieClip Frame 8
manadrainattraction();
Symbol 1069 MovieClip Frame 9
manadrainattraction();
Symbol 1069 MovieClip Frame 10
manadrainattraction();
Symbol 1069 MovieClip Frame 11
manadrainattraction();
Symbol 1069 MovieClip Frame 12
manadrainattraction();
Symbol 1069 MovieClip Frame 13
manadrainattraction();
Symbol 1069 MovieClip Frame 14
manadrainattraction();
Symbol 1069 MovieClip Frame 15
manadrainattraction();
Symbol 1069 MovieClip Frame 16
manadrainattraction();
Symbol 1069 MovieClip Frame 17
manadrainattraction();
Symbol 1069 MovieClip Frame 18
manadrainattraction();
Symbol 1069 MovieClip Frame 19
manadrainattraction();
Symbol 1069 MovieClip Frame 20
manadrainattraction();
Symbol 1069 MovieClip Frame 21
manadrainattraction();
Symbol 1069 MovieClip Frame 22
manadrainattraction();
Symbol 1069 MovieClip Frame 23
manadrainattraction();
Symbol 1069 MovieClip Frame 24
manadrainattraction();
Symbol 1069 MovieClip Frame 25
manadrainattraction();
Symbol 1069 MovieClip Frame 26
manadrainattraction();
Symbol 1069 MovieClip Frame 27
manadrainattraction();
Symbol 1069 MovieClip Frame 28
manadrainattraction();
Symbol 1069 MovieClip Frame 29
manadrainattraction();
Symbol 1069 MovieClip Frame 30
manadrainattraction();
Symbol 1069 MovieClip Frame 31
manadrainattraction();
Symbol 1069 MovieClip Frame 32
manadrainattraction();
Symbol 1069 MovieClip Frame 33
manadrainattraction();
Symbol 1069 MovieClip Frame 34
manadrainattraction();
Symbol 1069 MovieClip Frame 35
manadrainattraction();
Symbol 1069 MovieClip Frame 36
manadrainattraction();
Symbol 1069 MovieClip Frame 37
manadrainattraction();
Symbol 1069 MovieClip Frame 38
manadrainattraction();
Symbol 1069 MovieClip Frame 39
manadrainattraction();
Symbol 1069 MovieClip Frame 40
manadrainattraction();
Symbol 1069 MovieClip Frame 41
manadrainattraction();
Symbol 1069 MovieClip Frame 42
manadrainattraction();
Symbol 1070 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1070 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1070 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1070 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1070 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1070 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1070 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1070 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1070 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1070 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1074 MovieClip Frame 1
if (_global.playerFacing == -1) { this.ManaWarning._xscale = -100; } if (_global.playerFacing == 1) { this.ManaWarning._xscale = 100; }
Symbol 1075 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 1076 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1076 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1076 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1076 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1076 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1076 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1076 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1076 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1076 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1076 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1077 MovieClip Frame 1
function staminachargeidle() { if ((_global.Player_stamina < Number(64)) && (_global.DisableManaCharge == false)) { _global.Player_stamina = Number(_global.Player_stamina) + Number(0.3); } }
Symbol 1077 MovieClip Frame 23
staminachargeidle();
Symbol 1077 MovieClip Frame 24
staminachargeidle();
Symbol 1077 MovieClip Frame 25
staminachargeidle();
Symbol 1077 MovieClip Frame 26
staminachargeidle();
Symbol 1077 MovieClip Frame 27
staminachargeidle();
Symbol 1077 MovieClip Frame 28
staminachargeidle();
Symbol 1077 MovieClip Frame 29
staminachargeidle();
Symbol 1077 MovieClip Frame 30
staminachargeidle();
Symbol 1077 MovieClip Frame 31
staminachargeidle();
Symbol 1077 MovieClip Frame 32
staminachargeidle();
Symbol 1077 MovieClip Frame 33
staminachargeidle();
Symbol 1077 MovieClip Frame 34
staminachargeidle();
Symbol 1077 MovieClip Frame 35
staminachargeidle();
Symbol 1077 MovieClip Frame 36
staminachargeidle();
Symbol 1077 MovieClip Frame 37
staminachargeidle();
Symbol 1077 MovieClip Frame 38
staminachargeidle();
Symbol 1077 MovieClip Frame 39
staminachargeidle();
Symbol 1077 MovieClip Frame 40
staminachargeidle();
Symbol 1077 MovieClip Frame 41
staminachargeidle();
Symbol 1077 MovieClip Frame 42
staminachargeidle();
Symbol 1077 MovieClip Frame 43
staminachargeidle();
Symbol 1077 MovieClip Frame 44
staminachargeidle();
Symbol 1077 MovieClip Frame 45
staminachargeidle();
Symbol 1077 MovieClip Frame 46
staminachargeidle();
Symbol 1077 MovieClip Frame 47
staminachargeidle();
Symbol 1077 MovieClip Frame 48
staminachargeidle();
Symbol 1077 MovieClip Frame 49
staminachargeidle();
Symbol 1077 MovieClip Frame 50
staminachargeidle();
Symbol 1077 MovieClip Frame 51
staminachargeidle();
Symbol 1077 MovieClip Frame 52
staminachargeidle();
Symbol 1077 MovieClip Frame 53
staminachargeidle();
Symbol 1077 MovieClip Frame 54
staminachargeidle();
Symbol 1077 MovieClip Frame 55
staminachargeidle();
Symbol 1077 MovieClip Frame 56
staminachargeidle();
Symbol 1077 MovieClip Frame 57
staminachargeidle();
Symbol 1077 MovieClip Frame 58
staminachargeidle();
Symbol 1077 MovieClip Frame 59
staminachargeidle();
Symbol 1077 MovieClip Frame 60
staminachargeidle();
Symbol 1077 MovieClip Frame 61
staminachargeidle();
Symbol 1077 MovieClip Frame 62
staminachargeidle();
Symbol 1077 MovieClip Frame 63
staminachargeidle();
Symbol 1077 MovieClip Frame 64
staminachargeidle();
Symbol 1077 MovieClip Frame 65
staminachargeidle();
Symbol 1077 MovieClip Frame 66
staminachargeidle();
Symbol 1077 MovieClip Frame 67
staminachargeidle();
Symbol 1077 MovieClip Frame 68
staminachargeidle();
Symbol 1077 MovieClip Frame 69
staminachargeidle();
Symbol 1077 MovieClip Frame 70
staminachargeidle();
Symbol 1077 MovieClip Frame 71
staminachargeidle();
Symbol 1077 MovieClip Frame 72
staminachargeidle();
Symbol 1077 MovieClip Frame 73
staminachargeidle();
Symbol 1077 MovieClip Frame 74
staminachargeidle();
Symbol 1077 MovieClip Frame 75
staminachargeidle();
Symbol 1077 MovieClip Frame 76
staminachargeidle();
Symbol 1077 MovieClip Frame 77
staminachargeidle();
Symbol 1077 MovieClip Frame 78
staminachargeidle();
Symbol 1077 MovieClip Frame 79
staminachargeidle();
Symbol 1077 MovieClip Frame 80
staminachargeidle();
Symbol 1077 MovieClip Frame 81
staminachargeidle();
Symbol 1077 MovieClip Frame 82
staminachargeidle();
Symbol 1077 MovieClip Frame 83
staminachargeidle();
Symbol 1077 MovieClip Frame 84
staminachargeidle();
Symbol 1077 MovieClip Frame 85
staminachargeidle();
Symbol 1077 MovieClip Frame 86
staminachargeidle();
Symbol 1077 MovieClip Frame 87
staminachargeidle();
Symbol 1077 MovieClip Frame 88
staminachargeidle();
Symbol 1077 MovieClip Frame 89
staminachargeidle();
Symbol 1077 MovieClip Frame 90
staminachargeidle();
Symbol 1077 MovieClip Frame 91
staminachargeidle();
Symbol 1077 MovieClip Frame 92
staminachargeidle();
Symbol 1077 MovieClip Frame 93
staminachargeidle();
Symbol 1077 MovieClip Frame 94
staminachargeidle();
Symbol 1077 MovieClip Frame 95
staminachargeidle();
Symbol 1077 MovieClip Frame 96
staminachargeidle();
Symbol 1077 MovieClip Frame 97
staminachargeidle();
Symbol 1077 MovieClip Frame 98
staminachargeidle();
Symbol 1077 MovieClip Frame 99
staminachargeidle();
Symbol 1077 MovieClip Frame 100
staminachargeidle();
Symbol 1077 MovieClip Frame 101
staminachargeidle();
Symbol 1077 MovieClip Frame 102
staminachargeidle();
Symbol 1077 MovieClip Frame 103
staminachargeidle();
Symbol 1077 MovieClip Frame 104
staminachargeidle();
Symbol 1077 MovieClip Frame 105
_root.player.gotoAndStop("idle");
Symbol 1078 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 1079 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1079 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1079 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1079 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1079 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1079 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1079 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1079 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1079 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1079 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1080 MovieClip Frame 1
this.PREY_Head.PREY_Eye.gotoAndStop("normal");
Symbol 1080 MovieClip Frame 8
this.PREY_Head.PREY_Eye.gotoAndStop("hurt");
Symbol 1080 MovieClip Frame 15
this.PREY_Head.PREY_Eye.gotoAndStop("hurt");
Symbol 1080 MovieClip Frame 23
this.PREY_Head.PREY_Eye.gotoAndStop("normal");
Symbol 1080 MovieClip Frame 30
this.PREY_Head.PREY_Eye.gotoAndStop("normal");
Symbol 1081 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 1083 MovieClip Frame 1
stop();
Symbol 1084 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Symbol 1086 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 1093 MovieClip Frame 5
Symbol 1107 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1107 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1107 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1107 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1109 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 1109 MovieClip Frame 5
Symbol 1110 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1110 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1110 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1110 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1110 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1110 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1110 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1110 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1110 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1110 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1111 MovieClip Frame 1
_global.DigestionShield = 0; _global.Player_stamina = 0; _global.Player_mana = 0; _global.PLAYER_Breath = 0; _root.controller.GLOBAL_PLAYER.hp = 0; this.PREY_Head.PREY_Eye.gotoAndStop("shut");
Symbol 1111 MovieClip Frame 35
_global.DigestionShield = 0; _global.Player_stamina = 0; _global.Player_mana = 0; _global.PLAYER_Breath = 0;
Symbol 1111 MovieClip Frame 63
this.gotoAndPlay("loop");
Symbol 1112 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 1113 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Symbol 1113 MovieClip Frame 14
stop();
Symbol 1119 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 1119 MovieClip Frame 15
stop();
Symbol 1120 MovieClip Frame 13
stop();
Symbol 1121 MovieClip Frame 10
stop();
Symbol 1122 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 1122 MovieClip Frame 20
stop();
Symbol 1123 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1123 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1123 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1123 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1123 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1123 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1123 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1123 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1123 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1123 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 1124 MovieClip [mcPlayer] Frame 1
stop(); nextFrame();
Symbol 1124 MovieClip [mcPlayer] Frame 2
s_idle = 1; s_moving = 0; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_vx = 0; s_decidedanim = "idle";
Symbol 1124 MovieClip [mcPlayer] Frame 8
gotoAndStop ("idle");
Symbol 1124 MovieClip [mcPlayer] Frame 9
s_idle = 0; s_moving = 3.45; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_decidedanim = "walk";
Symbol 1124 MovieClip [mcPlayer] Frame 16
gotoAndStop ("idle");
Symbol 1124 MovieClip [mcPlayer] Frame 17
s_idle = 0; s_moving = 5; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_decidedanim = "run";
Symbol 1124 MovieClip [mcPlayer] Frame 23
gotoAndStop ("idle");
Symbol 1124 MovieClip [mcPlayer] Frame 24
if (_global.Player_stamina >= Number(11)) { s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 2; s_decidedanim = "atkh"; } else { gotoAndStop ("tired"); }
Symbol 1124 MovieClip [mcPlayer] Frame 31
gotoAndStop ("idle");
Symbol 1124 MovieClip [mcPlayer] Frame 32
if (_global.Player_stamina >= Number(11)) { s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 1; s_decidedanim = "atkm"; } else { gotoAndStop ("tired"); }
Symbol 1124 MovieClip [mcPlayer] Frame 39
gotoAndStop ("idle");
Symbol 1124 MovieClip [mcPlayer] Frame 40
if (_global.Player_stamina >= Number(11)) { s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 0; s_decidedanim = "atkl"; } else { gotoAndStop ("tired"); }
Symbol 1124 MovieClip [mcPlayer] Frame 46
gotoAndStop ("idle");
Symbol 1124 MovieClip [mcPlayer] Frame 48
if (_global.Player_mana >= Number(12)) { s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 4; s_decidedanim = "atkp"; } else { gotoAndStop ("weak"); }
Symbol 1124 MovieClip [mcPlayer] Frame 54
gotoAndStop ("idle");
Symbol 1124 MovieClip [mcPlayer] Frame 55
if (_global.Player_mana >= Number(21)) { s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 5; s_decidedanim = "atkph"; } else { gotoAndStop ("weak"); }
Symbol 1124 MovieClip [mcPlayer] Frame 61
gotoAndStop ("idle");
Symbol 1124 MovieClip [mcPlayer] Frame 62
if (_global.Player_mana >= Number(7)) { s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 6; s_decidedanim = "atkpl"; } else { gotoAndStop ("weak"); }
Symbol 1124 MovieClip [mcPlayer] Frame 68
gotoAndStop ("idle");
Symbol 1124 MovieClip [mcPlayer] Frame 69
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 0; s_animbusy = 1; s_decidedanim = "idle";
Symbol 1124 MovieClip [mcPlayer] Frame 75
gotoAndStop ("idle");
Symbol 1124 MovieClip [mcPlayer] Frame 76
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 0; s_animbusy = 1; s_decidedanim = "walk";
Symbol 1124 MovieClip [mcPlayer] Frame 82
gotoAndStop ("idle");
Symbol 1124 MovieClip [mcPlayer] Frame 83
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 6; s_decidedanim = "hith";
Symbol 1124 MovieClip [mcPlayer] Frame 89
gotoAndStop ("idle");
Symbol 1124 MovieClip [mcPlayer] Frame 90
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 4; s_decidedanim = "hitm";
Symbol 1124 MovieClip [mcPlayer] Frame 96
gotoAndStop ("idle");
Symbol 1124 MovieClip [mcPlayer] Frame 97
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 2; s_decidedanim = "hitl";
Symbol 1124 MovieClip [mcPlayer] Frame 103
gotoAndStop ("idle");
Symbol 1124 MovieClip [mcPlayer] Frame 104
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 0; s_decidedanim = "death";
Symbol 1124 MovieClip [mcPlayer] Frame 117
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; hp = 0; s_decidedanim = "dead";
Symbol 1124 MovieClip [mcPlayer] Frame 122
stop();
Symbol 1124 MovieClip [mcPlayer] Frame 124
s_decidedanim = "blank";
Symbol 1124 MovieClip [mcPlayer] Frame 128
gotoAndStop ("blank");
Symbol 1139 Button
on (release) { gotoAndPlay ("viewupdates"); gamedata.data.NEWS = Number(gamedata.data.UpdateCheck); gamedata.data.NEWS2 = Number(gamedata.data.UpdateCheck); }
Symbol 1146 Button
on (release) { gotoAndPlay ("credits"); _global.cheatclear = true; }
Symbol 1147 Button
on (release) { gotoAndPlay ("settings"); gamedata.data.UPDATESETTINGSWARN = Number(gamedata.data.UpdateCheck); _global.cheatclear = true; }
Symbol 1148 Button
on (release) { gotoAndPlay ("achievements"); _global.cheatclear = true; }
Symbol 1149 Button
on (press) { gotoAndPlay ("howtoplay"); _global.cheatclear = true; }
Symbol 1150 Button
on (release) { gotoAndPlay ("default"); _global.cheatclear = true; }
Symbol 1151 Button
on (press) { gotoAndPlay ("customize"); }
Symbol 1155 MovieClip Frame 1
stop();
Symbol 1155 MovieClip Frame 11
stop();
Symbol 1156 MovieClip Frame 1
if (_global.Player_SKIN_number == "0") { PSOT.gotoAndStop("blu"); } else { PSOT.gotoAndStop("normal"); }
Symbol 1159 Button
on (press) { if (_global.Player_ManaColor <= "7") { _global.Player_ManaColor = Number(_global.Player_ManaColor) + Number(1); } }
Symbol 1160 Button
on (press) { if (_global.Player_ManaColor >= "2") { _global.Player_ManaColor = Number(_global.Player_ManaColor) - Number(1); } }
Symbol 1161 Button
on (press) { if (_global.Player_EyeColor <= "10") { _global.Player_EyeColor = Number(_global.Player_EyeColor) + Number(1); } }
Symbol 1162 Button
on (press) { if (_global.Player_EyeColor >= "2") { _global.Player_EyeColor = Number(_global.Player_EyeColor) - Number(1); } }
Symbol 1164 Button
on (press) { if (_global.Player_SKIN_number <= "10") { _global.Player_SKIN_number = Number(_global.Player_SKIN_number) + Number(1); } skinupdate(); }
Symbol 1165 Button
on (press) { if (_global.Player_SKIN_number >= _global.SKINALLOW) { _global.Player_SKIN_number = Number(_global.Player_SKIN_number) - Number(1); } skinupdate(); }
Symbol 1166 Button
on (press) { gotoAndPlay ("mainmenu"); if ((_global.Option_Cheats == false) && (_global.DirtyCheater == false)) { gamedata.data.Achievement_1_var_editcharacter = true; } skinupdate(); hatupdate(); if (_global.Player_SKIN_number == "0") { gamedata.data.Player_Gender = "male"; _global.Player_Gender = "male"; } else { gamedata.data.Player_Gender = _global.Player_Gender; } gamedata.data.Player_SKIN = _global.Player_SKIN; gamedata.data.Player_HAT = _global.Player_HAT; gamedata.data.Player_ManaColor = _global.Player_ManaColor; if (_global.Player_SKIN_number == "0") { gamedata.data.Player_EyeColor = 1; _global.Player_EyeColor = 1; } else { gamedata.data.Player_EyeColor = _global.Player_EyeColor; } gamedata.data.Player_SKIN_number = _global.Player_SKIN_number; gamedata.data.Player_HAT_number = _global.Player_HAT_number; }
Symbol 1167 Button
on (press) { _global.Player_Gender = "herm"; }
Symbol 1168 Button
on (press) { _global.Player_Gender = "male"; }
Symbol 1169 Button
on (press) { _global.Player_Gender = "female"; }
Symbol 1187 MovieClip Frame 1
this.H2P.gotoAndStop(_global.HelpPage);
Symbol 1188 Button
on (press) { if (_global.HelpPage >= "2") { _global.HelpPage = Number(_global.HelpPage) - Number(1); } }
Symbol 1189 Button
on (press) { if (_global.HelpPage <= "1") { _global.HelpPage = Number(_global.HelpPage) + Number(1); } }
Symbol 1193 Button
on (press) { _global.ResetAchievements = true; _root.GUI_A.InfoDis.gotoAndStop(1); }
Symbol 1194 Button
on (press) { _global.AchievementSelected = (Number(_global.AchievementPage) * 12) - 0; trace("Selected: " + Number(_global.AchievementSelected)); }
Symbol 1195 Button
on (press) { _global.AchievementSelected = (Number(_global.AchievementPage) * 12) - 1; trace("Selected: " + Number(_global.AchievementSelected)); }
Symbol 1196 Button
on (press) { _global.AchievementSelected = (Number(_global.AchievementPage) * 12) - 2; trace("Selected: " + Number(_global.AchievementSelected)); }
Symbol 1197 Button
on (press) { _global.AchievementSelected = (Number(_global.AchievementPage) * 12) - 3; trace("Selected: " + Number(_global.AchievementSelected)); }
Symbol 1198 Button
on (press) { _global.AchievementSelected = (Number(_global.AchievementPage) * 12) - 4; trace("Selected: " + Number(_global.AchievementSelected)); }
Symbol 1199 Button
on (press) { _global.AchievementSelected = (Number(_global.AchievementPage) * 12) - 5; trace("Selected: " + Number(_global.AchievementSelected)); }
Symbol 1200 Button
on (press) { _global.AchievementSelected = (Number(_global.AchievementPage) * 12) - 6; trace("Selected: " + Number(_global.AchievementSelected)); }
Symbol 1201 Button
on (press) { _global.AchievementSelected = (Number(_global.AchievementPage) * 12) - 7; trace("Selected: " + Number(_global.AchievementSelected)); }
Symbol 1202 Button
on (press) { _global.AchievementSelected = (Number(_global.AchievementPage) * 12) - 8; trace("Selected: " + Number(_global.AchievementSelected)); }
Symbol 1203 Button
on (press) { _global.AchievementSelected = (Number(_global.AchievementPage) * 12) - 9; trace("Selected: " + Number(_global.AchievementSelected)); }
Symbol 1204 Button
on (press) { _global.AchievementSelected = (Number(_global.AchievementPage) * 12) - 10; trace("Selected: " + Number(_global.AchievementSelected)); }
Symbol 1205 Button
on (press) { if (_global.AchievementPage <= "1") { _global.AchievementPage = Number(_global.AchievementPage) + Number(1); } }
Symbol 1206 Button
on (press) { if (_global.AchievementPage >= "2") { _global.AchievementPage = Number(_global.AchievementPage) - Number(1); } }
Symbol 1207 Button
on (press) { _global.AchievementSelected = (Number(_global.AchievementPage) * 12) - 11; trace("Selected: " + Number(_global.AchievementSelected)); }
Symbol 1213 MovieClip Frame 1
stop();
Symbol 1213 MovieClip Frame 2
stop();
Symbol 1239 MovieClip Frame 1
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 2
stop(); if (ARText_1 == undefined) { var ARText_1 = "\u2610"; } if (ARText_2 == undefined) { var ARText_2 = "\u2610"; } if (_root.gamedata.data.Achievement_1_var_editcharacter == true) { var ARText_1 = "\u2611"; } else { var ARText_1 = "\u2610"; } if (_root.gamedata.data.Achievement_1_var_editsettings == true) { var ARText_2 = "\u2611"; } else { var ARText_2 = "\u2610"; } var AIT1_1 = (ARText_1 + "Customize your character.\n"); var AIT1_2 = (ARText_2 + "Edit your game settings.\n"); var AchievementInfoText = (AIT1_1 + AIT1_2);
Symbol 1239 MovieClip Frame 3
stop(); if (ARText_1 == undefined) { var ARText_1 = "\u2610"; } if (_root.gamedata.data.Achievement_var_monsterscaptured >= 1) { var ARText_1 = "\u2611"; } else { var ARText_1 = "\u2610"; } var AIT1_1 = (ARText_1 + "Capture your first monster.\n"); var AchievementInfoText = AIT1_1;
Symbol 1239 MovieClip Frame 4
if (_root.gamedata.data.Achievement_var_monsterscaptured >= 5) { var ARText_1 = "\u2611"; } else { var ARText_1 = "\u2610"; } var AIT1_1 = (ARText_1 + "Capture 5 monsters for your collection.\n"); if (_root.gamedata.data.Achievement_var_monsterscaptured < 5) { var AIT1_2 = (("\u2514\u2500 Progress: " + _root.gamedata.data.Achievement_var_monsterscaptured) + " of 5 monsters captured.\n"); } else { var AIT1_2 = ""; } var AchievementInfoText = (AIT1_1 + AIT1_2);
Symbol 1239 MovieClip Frame 5
stop(); if (ARText_1 == undefined) { var ARText_1 = "\u2610"; } if (_root.gamedata.data.Achievement_var_timeseatten >= 1) { var ARText_1 = "\u2611"; } else { var ARText_1 = "\u2610"; } var AIT1_1 = (ARText_1 + "Get eatten by a predator and digested once.\n"); var AchievementInfoText = AIT1_1;
Symbol 1239 MovieClip Frame 6
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 7
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 8
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 9
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 10
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 11
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 12
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 13
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 14
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 15
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 16
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 17
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 18
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 19
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 20
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 21
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 22
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 23
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 24
stop(); var AchievementInfoText = "";
Symbol 1239 MovieClip Frame 25
stop(); var AchievementInfoText = "";
Symbol 1241 MovieClip Frame 1
_global.AchievementSelectedTEXTFIX = _global.AchievementSelected + 1; this.PageNumber.gotoAndStop(_global.AchievementPage); if (_global.ResetAchievements == false) { this.InfoDis.gotoAndStop(_global.AchievementSelectedTEXTFIX); } this.InfoDis.Title.gotoAndStop(_global.AchievementSelected); _global.IconUpdate1 = Number((_global.AchievementPage * 12) - 10); if (_root.gamedata.data["Achievement_" + ((Number(_global.AchievementPage) * 12) - 11)] == "Unlocked") { this.GUI_A_Icon_1.gotoAndStop(_global.IconUpdate1); } else { this.GUI_A_Icon_1.gotoAndStop(1); } _global.IconUpdate2 = Number((_global.AchievementPage * 12) - 9); if (_root.gamedata.data["Achievement_" + ((Number(_global.AchievementPage) * 12) - 10)] == "Unlocked") { this.GUI_A_Icon_2.gotoAndStop(_global.IconUpdate2); } else { this.GUI_A_Icon_2.gotoAndStop(1); } _global.IconUpdate3 = Number((_global.AchievementPage * 12) - 8); if (_root.gamedata.data["Achievement_" + ((Number(_global.AchievementPage) * 12) - 9)] == "Unlocked") { this.GUI_A_Icon_3.gotoAndStop(_global.IconUpdate3); } else { this.GUI_A_Icon_3.gotoAndStop(1); } _global.IconUpdate4 = Number((_global.AchievementPage * 12) - 7); if (_root.gamedata.data["Achievement_" + ((Number(_global.AchievementPage) * 12) - 8)] == "Unlocked") { this.GUI_A_Icon_4.gotoAndStop(_global.IconUpdate4); } else { this.GUI_A_Icon_4.gotoAndStop(1); } _global.IconUpdate5 = Number((_global.AchievementPage * 12) - 6); if (_root.gamedata.data["Achievement_" + ((Number(_global.AchievementPage) * 12) - 7)] == "Unlocked") { this.GUI_A_Icon_5.gotoAndStop(_global.IconUpdate5); } else { this.GUI_A_Icon_5.gotoAndStop(1); } _global.IconUpdate6 = Number((_global.AchievementPage * 12) - 5); if (_root.gamedata.data["Achievement_" + ((Number(_global.AchievementPage) * 12) - 6)] == "Unlocked") { this.GUI_A_Icon_6.gotoAndStop(_global.IconUpdate6); } else { this.GUI_A_Icon_6.gotoAndStop(1); } _global.IconUpdate7 = Number((_global.AchievementPage * 12) - 4); if (_root.gamedata.data["Achievement_" + ((Number(_global.AchievementPage) * 12) - 5)] == "Unlocked") { this.GUI_A_Icon_7.gotoAndStop(_global.IconUpdate7); } else { this.GUI_A_Icon_7.gotoAndStop(1); } _global.IconUpdate8 = Number((_global.AchievementPage * 12) - 3); if (_root.gamedata.data["Achievement_" + ((Number(_global.AchievementPage) * 12) - 4)] == "Unlocked") { this.GUI_A_Icon_8.gotoAndStop(_global.IconUpdate8); } else { this.GUI_A_Icon_8.gotoAndStop(1); } _global.IconUpdate9 = Number((_global.AchievementPage * 12) - 2); if (_root.gamedata.data["Achievement_" + ((Number(_global.AchievementPage) * 12) - 3)] == "Unlocked") { this.GUI_A_Icon_9.gotoAndStop(_global.IconUpdate9); } else { this.GUI_A_Icon_9.gotoAndStop(1); } _global.IconUpdate10 = Number((_global.AchievementPage * 12) - 1); if (_root.gamedata.data["Achievement_" + ((Number(_global.AchievementPage) * 12) - 2)] == "Unlocked") { this.GUI_A_Icon_10.gotoAndStop(_global.IconUpdate10); } else { this.GUI_A_Icon_10.gotoAndStop(1); } _global.IconUpdate11 = Number((_global.AchievementPage * 12) - 0); if (_root.gamedata.data["Achievement_" + ((Number(_global.AchievementPage) * 12) - 1)] == "Unlocked") { this.GUI_A_Icon_11.gotoAndStop(_global.IconUpdate11); } else { this.GUI_A_Icon_11.gotoAndStop(1); } _global.IconUpdate12 = Number((_global.AchievementPage * 12) + 1); if (_root.gamedata.data["Achievement_" + ((Number(_global.AchievementPage) * 12) - 0)] == "Unlocked") { this.GUI_A_Icon_12.gotoAndStop(_global.IconUpdate12); } else { this.GUI_A_Icon_12.gotoAndStop(1); } if (_global.ResetAchievements == true) { _root.gamedata.data.Achievement_1 = Locked; _root.gamedata.data.Achievement_1_var_editcharacter = false; _root.gamedata.data.Achievement_1_var_editsettings = false; _root.gamedata.data.Achievement_var_monsterscaptured = 0; _root.gamedata.data.Achievement_2 = Locked; _root.gamedata.data.Achievement_3 = Locked; _root.gamedata.data.Achievement_4 = Locked; _root.gamedata.data.Achievement_var_timeseatten = 0; _global.ResetAchievements = "resetdone"; }
Symbol 1241 MovieClip Frame 2
if (_global.ResetAchievements == "resetdone") { _global.ResetAchievements = false; }
Symbol 1242 Button
on (press) { gotoAndPlay ("mainmenu"); if ((_global.Option_Cheats == false) && (_global.DirtyCheater == false)) { gamedata.data.Achievement_1_var_editsettings = true; } gamedata.data.Player_ShowDirtyBits = _global.Player_ShowDirtyBits; gamedata.data.Player_MatingSex = _global.Player_MatingSex; gamedata.data.Option_CockVore = _global.Option_CockVore; gamedata.data.Option_UnBirthVore = _global.Option_UnBirthVore; gamedata.data.Option_AnalVore = _global.Option_AnalVore; gamedata.data.Option_Gore = _global.Option_Gore; gamedata.data.Option_Scat = _global.Option_Scat; gamedata.data.Option_Cheats = _global.Option_Cheats; trace("===Saved Updated==="); trace("PlayerShowDirtyBits: " + gamedata.data.Player_ShowDirtyBits); trace("Player Mating & Sex: " + gamedata.data.Player_MatingSex); trace("Option Cock Vore: " + gamedata.data.Option_CockVore); trace("Option Unbirth Vore: " + gamedata.data.Option_UnBirthVore); trace("Option Anal Vore: " + gamedata.data.Option_AnalVore); trace("Option Gore: " + gamedata.data.Option_Gore); trace("Option Scat: " + gamedata.data.Option_Scat); trace("Cheats?: " + gamedata.data.Option_Cheats); trace("===End of Changes==="); }
Symbol 1256 Button
on (press) { _global.EnemyHasSpawned = false; gotoAndPlay ("mainmenu"); }

Library Items

Symbol 1 Sound [Leeroy Jenkins!! Sound Effect]
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Symbol 943 GraphicUsed by:944
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Symbol 1010 GraphicUsed by:1020
Symbol 1011 GraphicUsed by:1020
Symbol 1012 GraphicUsed by:1020
Symbol 1013 GraphicUsed by:1020
Symbol 1014 GraphicUsed by:1020
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Symbol 1016 GraphicUsed by:1020
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Symbol 1019 GraphicUsed by:1020
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Symbol 1022 GraphicUsed by:1033
Symbol 1023 GraphicUsed by:1033
Symbol 1024 GraphicUsed by:1033
Symbol 1025 GraphicUsed by:1033
Symbol 1026 GraphicUsed by:1033
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Symbol 1028 GraphicUsed by:1033
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Symbol 1035 MovieClipUses:409 1034 903Used by:1064
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Symbol 1037 ShapeTweeningUsed by:1043
Symbol 1038 ShapeTweeningUsed by:1043
Symbol 1039 ShapeTweeningUsed by:1043
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Symbol 1044 ShapeTweeningUsed by:1059
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Symbol 1066 MovieClipUses:409 1065 903Used by:1067
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Symbol 1082 GraphicUsed by:1083
Symbol 1083 MovieClipUses:1082Used by:1084 1113
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Symbol 1085 GraphicUsed by:1086
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Symbol 1087 ShapeTweeningUsed by:1092
Symbol 1088 ShapeTweeningUsed by:1092
Symbol 1089 ShapeTweeningUsed by:1092
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Symbol 1093 MovieClipUses:755 757 759 761 763 765 767 769 771 773 775Used by:1110
Symbol 1094 GraphicUsed by:1095
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Symbol 1102 GraphicUsed by:1103
Symbol 1103 MovieClipUses:1102Used by:1104
Symbol 1104 MovieClipUses:910 1100 1101 912 1103Used by:1107
Symbol 1105 GraphicUsed by:1106
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Symbol 1107 MovieClipUses:1095 1098 1104 1106Used by:1108
Symbol 1108 MovieClipUses:1107Used by:1109 1122
Symbol 1109 MovieClipUses:781 1108 787Used by:1110
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Symbol 1112 MovieClipUses:409 1111Used by:1123
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Symbol 1114 ShapeTweeningUsed by:1119
Symbol 1115 ShapeTweeningUsed by:1119
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Symbol 1118 GraphicUsed by:1119
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Symbol 1121 MovieClipUses:755 757 759 761 763 765 767 769 771 773 775Used by:1123
Symbol 1122 MovieClipUses:781 1108 787Used by:1123
Symbol 1123 MovieClipUses:1112 1113 1119 1120 1121 1122Used by:1124
Symbol 1124 MovieClip [mcPlayer]Uses:845 5 711 846 789 897 900 940 970 1007 1064 1067 1070 1076 1079 1110 1123Used by:1126  Timeline
Symbol 1125 MovieClipUses:840Used by:Timeline
Symbol 1126 MovieClipUses:1124Used by:Timeline
Symbol 1127 TextUses:186Used by:1129
Symbol 1128 TextUses:186Used by:1129
Symbol 1129 MovieClipUses:1127 1128Used by:Timeline
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Symbol 1141 TextUses:6Used by:Timeline
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Symbol 1143 TextUses:6Used by:Timeline
Symbol 1144 TextUses:6Used by:Timeline
Symbol 1145 TextUses:6Used by:Timeline
Symbol 1146 ButtonUses:222 223 224Used by:Timeline
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Symbol 1151 ButtonUses:222 223 224Used by:Timeline
Symbol 1152 GraphicUsed by:Timeline
Symbol 1153 TextUses:6Used by:1155
Symbol 1154 TextUses:6Used by:1155
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Symbol 1156 MovieClipUses:1155Used by:Timeline
Symbol 1157 GraphicUsed by:1158
Symbol 1158 MovieClipUses:1157Used by:Timeline
Symbol 1159 ButtonUses:222 223 224Used by:Timeline
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Symbol 1170 GraphicUsed by:Timeline
Symbol 1171 TextUses:186 6Used by:1186
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Symbol 1173 TextUses:186Used by:1186
Symbol 1174 GraphicUses:1130Used by:1186
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Symbol 1185 GraphicUses:1130Used by:1186
Symbol 1186 MovieClipUses:1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185Used by:1187
Symbol 1187 MovieClipUses:1186Used by:Timeline
Symbol 1188 ButtonUses:222 223 224Used by:Timeline
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Symbol 1190 TextUses:6Used by:Timeline
Symbol 1191 GraphicUsed by:Timeline
Symbol 1192 TextUses:6Used by:Timeline
Symbol 1193 ButtonUses:222 223 224Used by:Timeline
Symbol 1194 ButtonUses:222 223 224Used by:1241
Symbol 1195 ButtonUses:222 223 224Used by:1241
Symbol 1196 ButtonUses:222 223 224Used by:1241
Symbol 1197 ButtonUses:222 223 224Used by:1241
Symbol 1198 ButtonUses:222 223 224Used by:1241
Symbol 1199 ButtonUses:222 223 224Used by:1241
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Symbol 1201 ButtonUses:222 223 224Used by:1241
Symbol 1202 ButtonUses:222 223 224Used by:1241
Symbol 1203 ButtonUses:222 223 224Used by:1241
Symbol 1204 ButtonUses:222 223 224Used by:1241
Symbol 1205 ButtonUses:222 223 224Used by:1241
Symbol 1206 ButtonUses:222 223 224Used by:1241
Symbol 1207 ButtonUses:222 223 224Used by:1241
Symbol 1208 TextUses:6Used by:1213
Symbol 1209 TextUses:6Used by:1213
Symbol 1210 TextUses:6Used by:1213
Symbol 1211 TextUses:6Used by:1213
Symbol 1212 TextUses:6Used by:1213
Symbol 1213 MovieClipUses:1208 1209 1210 1211 1212Used by:1241
Symbol 1214 EditableTextUses:6Used by:1239
Symbol 1215 EditableTextUses:6Used by:1239
Symbol 1216 EditableTextUses:6Used by:1239
Symbol 1217 EditableTextUses:6Used by:1239
Symbol 1218 EditableTextUses:6Used by:1239
Symbol 1219 EditableTextUses:6Used by:1239
Symbol 1220 EditableTextUses:6Used by:1239
Symbol 1221 EditableTextUses:6Used by:1239
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Symbol 1224 EditableTextUses:6Used by:1239
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Symbol 1227 EditableTextUses:6Used by:1239
Symbol 1228 EditableTextUses:6Used by:1239
Symbol 1229 EditableTextUses:6Used by:1239
Symbol 1230 EditableTextUses:6Used by:1239
Symbol 1231 EditableTextUses:6Used by:1239
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Symbol 1234 EditableTextUses:6Used by:1239
Symbol 1235 EditableTextUses:6Used by:1239
Symbol 1236 EditableTextUses:6Used by:1239
Symbol 1237 EditableTextUses:6Used by:1239
Symbol 1238 EditableTextUses:6Used by:1239
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Symbol 1240 GraphicUsed by:1241
Symbol 1241 MovieClipUses:1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 199 1213 1239 1240Used by:Timeline
Symbol 1242 ButtonUses:222 223 224Used by:Timeline
Symbol 1243 GraphicUsed by:Timeline
Symbol 1244 GraphicUsed by:Timeline
Symbol 1245 GraphicUsed by:1248
Symbol 1246 TextUses:6 186Used by:1247
Symbol 1247 MovieClipUses:1246Used by:1248
Symbol 1248 MovieClipUses:1245 1247Used by:Timeline
Symbol 1249 TextUses:6Used by:Timeline
Symbol 1250 MovieClip [mcPlayerNew]Used by:Timeline
Symbol 1251 FontUsed by:1252 1253 1254
Symbol 1252 TextUses:1251Used by:Timeline
Symbol 1253 TextUses:1251Used by:Timeline
Symbol 1254 TextUses:1251 6Used by:Timeline
Symbol 1255 TextUses:6Used by:Timeline
Symbol 1256 ButtonUses:222 223 224Used by:Timeline
Symbol 1257 GraphicUsed by:Timeline
Symbol 1258 TextUses:400Used by:Timeline
Symbol 1259 GraphicUsed by:Timeline
Symbol 1260 BitmapUsed by:1261
Symbol 1261 GraphicUses:1260Used by:1262
Symbol 1262 MovieClipUses:1261Used by:1263
Symbol 1263 MovieClipUses:1262Used by:1269
Symbol 1264 GraphicUsed by:1265
Symbol 1265 MovieClipUses:1264Used by:1269
Symbol 1266 BitmapUsed by:1267
Symbol 1267 GraphicUses:1266Used by:1268
Symbol 1268 MovieClipUses:1267Used by:1269
Symbol 1269 MovieClipUses:1263 1265 1268Used by:Timeline
Symbol 1270 GraphicUsed by:1271
Symbol 1271 MovieClipUses:1270Used by:Timeline

Instance Names

"camControl"Frame 4Symbol 383 MovieClip
"minigame"Frame 5Symbol 395 MovieClip
"CSetup"Frame 10Symbol 219 MovieClip
"playerspark"Frame 10Symbol 838 MovieClip
"enemyspark"Frame 10Symbol 838 MovieClip
"soundbank"Frame 10Symbol 839 MovieClip
"enemy"Frame 10Symbol 840 MovieClip
"player"Frame 10Symbol 1124 MovieClip [mcPlayer]
"enemyshad"Frame 10Symbol 1125 MovieClip
"playershad"Frame 10Symbol 1126 MovieClip
"GUI_GETSOMEWIN"Frame 11Symbol 201 MovieClip
"newsimportant"Frame 11Symbol 1129 MovieClip
"arrowcheck"Frame 11Symbol 1134 MovieClip
"news"Frame 11Symbol 1137 MovieClip
"skintext"Frame 12Symbol 1156 MovieClip
"H2PBlock"Frame 13Symbol 1187 MovieClip
"ADown"Frame 13Symbol 1188 Button
"AUp"Frame 13Symbol 1189 Button
"GUI_A"Frame 14Symbol 1241 MovieClip
"option_8"Frame 15Symbol 304 MovieClip
"option_7"Frame 15Symbol 304 MovieClip
"option_text"Frame 15Symbol 323 MovieClip
"option_6"Frame 15Symbol 304 MovieClip
"option_5"Frame 15Symbol 304 MovieClip
"option_4"Frame 15Symbol 304 MovieClip
"option_3"Frame 15Symbol 304 MovieClip
"option_2"Frame 15Symbol 304 MovieClip
"option_1"Frame 15Symbol 304 MovieClip
"CreditsScroll"Frame 16Symbol 1248 MovieClip
"controller"Frame 22Symbol 74 MovieClip
"scrollbg"Frame 22Symbol 1269 MovieClip
"SKYBOX"Frame 22Symbol 1271 MovieClip
"prog"Symbol 28 MovieClip Frame 1Symbol 27 MovieClip
"progbar"Symbol 36 MovieClip Frame 55Symbol 28 MovieClip
"msgText"Symbol 69 MovieClip Frame 1Symbol 53 EditableText
"bubbletail"Symbol 69 MovieClip Frame 1Symbol 60 MovieClip
"bubbletype"Symbol 69 MovieClip Frame 1Symbol 67 MovieClip
"drawText"Symbol 75 MovieClip Frame 1Symbol 74 MovieClip
"drawSelector"Symbol 75 MovieClip Frame 1Symbol 74 MovieClip
"drawinto"Symbol 75 MovieClip Frame 1Symbol 74 MovieClip
"sld"Symbol 95 MovieClip Frame 1Symbol 93 MovieClip
"sldbak"Symbol 95 MovieClip Frame 1Symbol 93 MovieClip
"BV"Symbol 140 MovieClip Frame 1Symbol 134 MovieClip
"BU"Symbol 140 MovieClip Frame 1Symbol 33 MovieClip
"BR"Symbol 140 MovieClip Frame 1Symbol 32 MovieClip
"BL"Symbol 140 MovieClip Frame 1Symbol 34 MovieClip
"BD"Symbol 140 MovieClip Frame 1Symbol 31 MovieClip
"W"Symbol 140 MovieClip Frame 1Symbol 136 MovieClip
"E"Symbol 140 MovieClip Frame 1Symbol 137 MovieClip
"U"Symbol 140 MovieClip Frame 1Symbol 33 MovieClip
"R"Symbol 140 MovieClip Frame 1Symbol 32 MovieClip
"L"Symbol 140 MovieClip Frame 1Symbol 34 MovieClip
"D"Symbol 140 MovieClip Frame 1Symbol 31 MovieClip
"B"Symbol 140 MovieClip Frame 1Symbol 134 MovieClip
"bar"Symbol 150 MovieClip Frame 1Symbol 149 MovieClip
"nextcolor"Symbol 150 MovieClip Frame 1Symbol 149 MovieClip
"mc"Symbol 152 MovieClip Frame 1Symbol 2 MovieClip [mcEmpty]
"bar"Symbol 177 MovieClip Frame 1Symbol 149 MovieClip
"nextcolor"Symbol 177 MovieClip Frame 1Symbol 149 MovieClip
"sld"Symbol 181 MovieClip Frame 1Symbol 93 MovieClip
"sldbak"Symbol 181 MovieClip Frame 1Symbol 93 MovieClip
"GUI_A_GetText"Symbol 201 MovieClip Frame 1Symbol 192 MovieClip
"GUI_A_GetIcon"Symbol 201 MovieClip Frame 1Symbol 199 MovieClip
"logo"Symbol 204 MovieClip Frame 1Symbol 203 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "Leeroy Jenkins!! Sound Effect"
ExportAssets (56)Timeline Frame 1Symbol 2 as "mcEmpty"
ExportAssets (56)Timeline Frame 10Symbol 1124 as "mcPlayer"
ExportAssets (56)Timeline Frame 18Symbol 1250 as "mcPlayerNew"

Labels

"rootLoad"Frame 2
"loading game"Frame 5
"warning"Frame 6
"LoadWarn"Frame 10
"mainmenu"Frame 11
"customize"Frame 12
"howtoplay"Frame 13
"achievements"Frame 14
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"credits"Frame 16
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"cARU"Symbol 50 MovieClip Frame 92
"cARD"Symbol 50 MovieClip Frame 97
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"SKIN_ROO_PURPLE"Symbol 546 MovieClip Frame 16
"SKIN_ROO_BLUE"Symbol 546 MovieClip Frame 31
"SKIN_ROO_RED"Symbol 546 MovieClip Frame 46
"SKIN_ROO_PINK"Symbol 546 MovieClip Frame 60
"SKIN_BLU"Symbol 546 MovieClip Frame 75
"SKIN_RAPTOR"Symbol 546 MovieClip Frame 90
"SKIN_CROW"Symbol 546 MovieClip Frame 105
"SKIN_HAWK"Symbol 546 MovieClip Frame 120
"SKIN_WOLF"Symbol 546 MovieClip Frame 135
"SKIN_FOX"Symbol 546 MovieClip Frame 150
"SKIN_RAT"Symbol 546 MovieClip Frame 165
"SKIN_ROO_BROWN"Symbol 555 MovieClip Frame 1
"SKIN_ROO_PURPLE"Symbol 555 MovieClip Frame 16
"SKIN_ROO_BLUE"Symbol 555 MovieClip Frame 31
"SKIN_ROO_RED"Symbol 555 MovieClip Frame 46
"SKIN_ROO_PINK"Symbol 555 MovieClip Frame 60
"SKIN_BLU"Symbol 555 MovieClip Frame 75
"SKIN_RAPTOR"Symbol 555 MovieClip Frame 90
"SKIN_CROW"Symbol 555 MovieClip Frame 105
"SKIN_HAWK"Symbol 555 MovieClip Frame 120
"SKIN_WOLF"Symbol 555 MovieClip Frame 135
"SKIN_FOX"Symbol 555 MovieClip Frame 150
"SKIN_RAT"Symbol 555 MovieClip Frame 165
"SKIN_ROO_BROWN"Symbol 564 MovieClip Frame 1
"SKIN_ROO_PURPLE"Symbol 564 MovieClip Frame 16
"SKIN_ROO_BLUE"Symbol 564 MovieClip Frame 31
"SKIN_ROO_RED"Symbol 564 MovieClip Frame 46
"SKIN_ROO_PINK"Symbol 564 MovieClip Frame 60
"SKIN_BLU"Symbol 564 MovieClip Frame 75
"SKIN_RAPTOR"Symbol 564 MovieClip Frame 90
"SKIN_CROW"Symbol 564 MovieClip Frame 105
"SKIN_HAWK"Symbol 564 MovieClip Frame 120
"SKIN_WOLF"Symbol 564 MovieClip Frame 135
"SKIN_FOX"Symbol 564 MovieClip Frame 150
"SKIN_RAT"Symbol 564 MovieClip Frame 165
"SKIN_ROO_BROWN"Symbol 570 MovieClip Frame 1
"SKIN_ROO_PURPLE"Symbol 570 MovieClip Frame 16
"SKIN_ROO_BLUE"Symbol 570 MovieClip Frame 31
"SKIN_ROO_RED"Symbol 570 MovieClip Frame 46
"SKIN_ROO_PINK"Symbol 570 MovieClip Frame 60
"SKIN_BLU"Symbol 570 MovieClip Frame 75
"SKIN_RAPTOR"Symbol 570 MovieClip Frame 90
"SKIN_CROW"Symbol 570 MovieClip Frame 105
"SKIN_HAWK"Symbol 570 MovieClip Frame 120
"SKIN_WOLF"Symbol 570 MovieClip Frame 135
"SKIN_FOX"Symbol 570 MovieClip Frame 150
"SKIN_RAT"Symbol 570 MovieClip Frame 165
"SKIN_ROO_BROWN"Symbol 583 MovieClip Frame 1
"SKIN_ROO_PURPLE"Symbol 583 MovieClip Frame 16
"SKIN_ROO_BLUE"Symbol 583 MovieClip Frame 31
"SKIN_ROO_RED"Symbol 583 MovieClip Frame 46
"SKIN_ROO_PINK"Symbol 583 MovieClip Frame 60
"SKIN_BLU"Symbol 583 MovieClip Frame 75
"SKIN_RAPTOR"Symbol 583 MovieClip Frame 90
"SKIN_CROW"Symbol 583 MovieClip Frame 105
"SKIN_HAWK"Symbol 583 MovieClip Frame 120
"SKIN_WOLF"Symbol 583 MovieClip Frame 135
"SKIN_FOX"Symbol 583 MovieClip Frame 150
"SKIN_RAT"Symbol 583 MovieClip Frame 165
"Color1"Symbol 592 MovieClip Frame 1
"Color2"Symbol 592 MovieClip Frame 11
"Color3"Symbol 592 MovieClip Frame 21
"Color4"Symbol 592 MovieClip Frame 31
"Color5"Symbol 592 MovieClip Frame 41
"Color6"Symbol 592 MovieClip Frame 51
"Color7"Symbol 592 MovieClip Frame 61
"Color8"Symbol 592 MovieClip Frame 71
"SKIN_ROO_BROWN"Symbol 607 MovieClip Frame 1
"SKIN_ROO_PURPLE"Symbol 607 MovieClip Frame 16
"SKIN_ROO_BLUE"Symbol 607 MovieClip Frame 31
"SKIN_ROO_RED"Symbol 607 MovieClip Frame 46
"SKIN_ROO_PINK"Symbol 607 MovieClip Frame 60
"SKIN_BLU"Symbol 607 MovieClip Frame 75
"SKIN_RAPTOR"Symbol 607 MovieClip Frame 90
"SKIN_CROW"Symbol 607 MovieClip Frame 105
"SKIN_HAWK"Symbol 607 MovieClip Frame 120
"SKIN_WOLF"Symbol 607 MovieClip Frame 135
"SKIN_FOX"Symbol 607 MovieClip Frame 150
"SKIN_RAT"Symbol 607 MovieClip Frame 165
"SKIN_ROO_BROWN"Symbol 616 MovieClip Frame 1
"SKIN_ROO_PURPLE"Symbol 616 MovieClip Frame 16
"SKIN_ROO_BLUE"Symbol 616 MovieClip Frame 31
"SKIN_ROO_RED"Symbol 616 MovieClip Frame 46
"SKIN_ROO_PINK"Symbol 616 MovieClip Frame 60
"SKIN_BLU"Symbol 616 MovieClip Frame 75
"SKIN_RAPTOR"Symbol 616 MovieClip Frame 90
"SKIN_CROW"Symbol 616 MovieClip Frame 105
"SKIN_HAWK"Symbol 616 MovieClip Frame 120
"SKIN_WOLF"Symbol 616 MovieClip Frame 135
"SKIN_FOX"Symbol 616 MovieClip Frame 150
"SKIN_RAT"Symbol 616 MovieClip Frame 165
"SKINBLU"Symbol 627 MovieClip Frame 1
"SKIN1"Symbol 627 MovieClip Frame 11
"SKIN2"Symbol 627 MovieClip Frame 21
"SKIN3"Symbol 627 MovieClip Frame 31
"SKIN4"Symbol 627 MovieClip Frame 41
"SKIN5"Symbol 627 MovieClip Frame 51
"SKIN_ROO_BROWN"Symbol 627 MovieClip Frame 61
"SKIN_ROO_PURPLE"Symbol 627 MovieClip Frame 76
"SKIN_ROO_BLUE"Symbol 627 MovieClip Frame 91
"SKIN_ROO_RED"Symbol 627 MovieClip Frame 106
"SKIN_ROO_PINK"Symbol 627 MovieClip Frame 120
"SKIN_BLU"Symbol 627 MovieClip Frame 135
"SKIN_RAPTOR"Symbol 627 MovieClip Frame 150
"SKIN_CROW"Symbol 627 MovieClip Frame 165
"SKIN_HAWK"Symbol 627 MovieClip Frame 180
"SKIN_WOLF"Symbol 627 MovieClip Frame 195
"SKIN_FOX"Symbol 627 MovieClip Frame 210
"SKIN_RAT"Symbol 627 MovieClip Frame 225
"SKIN_ROO_BROWN"Symbol 645 MovieClip Frame 1
"SKIN_ROO_PURPLE"Symbol 645 MovieClip Frame 16
"SKIN_ROO_BLUE"Symbol 645 MovieClip Frame 31
"SKIN_ROO_RED"Symbol 645 MovieClip Frame 46
"SKIN_ROO_PINK"Symbol 645 MovieClip Frame 60
"SKIN_BLU"Symbol 645 MovieClip Frame 75
"SKIN_RAPTOR"Symbol 645 MovieClip Frame 90
"SKIN_CROW"Symbol 645 MovieClip Frame 105
"SKIN_HAWK"Symbol 645 MovieClip Frame 120
"SKIN_WOLF"Symbol 645 MovieClip Frame 135
"SKIN_FOX"Symbol 645 MovieClip Frame 150
"SKIN_RAT"Symbol 645 MovieClip Frame 165
"SKIN_ROO_BROWN"Symbol 648 MovieClip Frame 1
"SKIN_ROO_PURPLE"Symbol 648 MovieClip Frame 16
"SKIN_ROO_BLUE"Symbol 648 MovieClip Frame 31
"SKIN_ROO_RED"Symbol 648 MovieClip Frame 46
"SKIN_ROO_PINK"Symbol 648 MovieClip Frame 60
"SKIN_BLU"Symbol 648 MovieClip Frame 75
"SKIN_RAPTOR"Symbol 648 MovieClip Frame 90
"SKIN_CROW"Symbol 648 MovieClip Frame 105
"SKIN_HAWK"Symbol 648 MovieClip Frame 120
"SKIN_WOLF"Symbol 648 MovieClip Frame 135
"SKIN_FOX"Symbol 648 MovieClip Frame 150
"SKIN_RAT"Symbol 648 MovieClip Frame 165
"SKIN_ROO_BROWN"Symbol 657 MovieClip Frame 1
"SKIN_ROO_PURPLE"Symbol 657 MovieClip Frame 16
"SKIN_ROO_BLUE"Symbol 657 MovieClip Frame 31
"SKIN_ROO_RED"Symbol 657 MovieClip Frame 46
"SKIN_ROO_PINK"Symbol 657 MovieClip Frame 60
"SKIN_BLU"Symbol 657 MovieClip Frame 75
"SKIN_RAPTOR"Symbol 657 MovieClip Frame 90
"SKIN_CROW"Symbol 657 MovieClip Frame 105
"SKIN_HAWK"Symbol 657 MovieClip Frame 120
"SKIN_WOLF"Symbol 657 MovieClip Frame 135
"SKIN_FOX"Symbol 657 MovieClip Frame 150
"SKIN_RAT"Symbol 657 MovieClip Frame 165
"SKIN_ROO_BROWN"Symbol 667 MovieClip Frame 1
"SKIN_ROO_PURPLE"Symbol 667 MovieClip Frame 16
"SKIN_ROO_BLUE"Symbol 667 MovieClip Frame 31
"SKIN_ROO_RED"Symbol 667 MovieClip Frame 46
"SKIN_ROO_PINK"Symbol 667 MovieClip Frame 60
"SKIN_BLU"Symbol 667 MovieClip Frame 75
"SKIN_RAPTOR"Symbol 667 MovieClip Frame 90
"SKIN_CROW"Symbol 667 MovieClip Frame 105
"SKIN_HAWK"Symbol 667 MovieClip Frame 120
"SKIN_WOLF"Symbol 667 MovieClip Frame 135
"SKIN_FOX"Symbol 667 MovieClip Frame 150
"SKIN_RAT"Symbol 667 MovieClip Frame 165
"Player"Symbol 669 MovieClip Frame 1
"normal"Symbol 697 MovieClip Frame 1
"angry"Symbol 697 MovieClip Frame 4
"happy"Symbol 697 MovieClip Frame 9
"half"Symbol 697 MovieClip Frame 15
"sleep"Symbol 697 MovieClip Frame 19
"joy"Symbol 697 MovieClip Frame 24
"annoy"Symbol 697 MovieClip Frame 28
"pain"Symbol 697 MovieClip Frame 33
"normal"Symbol 734 MovieClip Frame 1
"stand"Symbol 734 MovieClip Frame 8
"angry"Symbol 734 MovieClip Frame 14
"angry2"Symbol 734 MovieClip Frame 20
"half"Symbol 734 MovieClip Frame 23
"hurt"Symbol 734 MovieClip Frame 29
"lookat"Symbol 734 MovieClip Frame 35
"digest"Symbol 734 MovieClip Frame 40
"block"Symbol 734 MovieClip Frame 49
"blockshine"Symbol 734 MovieClip Frame 54
"hug1"Symbol 734 MovieClip Frame 60
"hug2"Symbol 734 MovieClip Frame 71
"digest1"Symbol 734 MovieClip Frame 77
"digeststand1"Symbol 734 MovieClip Frame 83
"innose"Symbol 734 MovieClip Frame 88
"tailend"Symbol 734 MovieClip Frame 93
"chase"Symbol 734 MovieClip Frame 99
"heart"Symbol 838 MovieClip Frame 4
"dust"Symbol 838 MovieClip Frame 14
"wave"Symbol 838 MovieClip Frame 26
"cutmid"Symbol 838 MovieClip Frame 46
"cuthigh"Symbol 838 MovieClip Frame 53
"cutlow"Symbol 838 MovieClip Frame 60
"cutblock"Symbol 838 MovieClip Frame 67
"hitblock"Symbol 838 MovieClip Frame 78
"hitmid"Symbol 838 MovieClip Frame 90
"hithigh"Symbol 838 MovieClip Frame 97
"hitlow"Symbol 838 MovieClip Frame 104
"number5"Symbol 838 MovieClip Frame 120
"number4"Symbol 838 MovieClip Frame 151
"number3"Symbol 838 MovieClip Frame 180
"number2"Symbol 838 MovieClip Frame 211
"number1"Symbol 838 MovieClip Frame 240
"number0"Symbol 838 MovieClip Frame 271
"OK"Symbol 838 MovieClip Frame 302
"FAIL"Symbol 838 MovieClip Frame 310
"L"Symbol 838 MovieClip Frame 318
"R"Symbol 838 MovieClip Frame 327
"U"Symbol 838 MovieClip Frame 337
"D"Symbol 838 MovieClip Frame 348
"B"Symbol 838 MovieClip Frame 358
"LR"Symbol 838 MovieClip Frame 368
"UD"Symbol 838 MovieClip Frame 378
"LRUD"Symbol 838 MovieClip Frame 388
"external"Symbol 840 MovieClip Frame 2
"NONE"Symbol 845 MovieClip Frame 1
"vicWholeMid"Symbol 845 MovieClip Frame 6
"vicWholeBot"Symbol 845 MovieClip Frame 16
"vicWholeTop"Symbol 845 MovieClip Frame 26
"vicWholeBotLegKick"Symbol 845 MovieClip Frame 36
"vicWholeBotALL"Symbol 845 MovieClip Frame 51
"vicWholeBotKNEE"Symbol 845 MovieClip Frame 63
"vicWholeTopCHEST"Symbol 845 MovieClip Frame 76
"vicWholeTopHEAD"Symbol 845 MovieClip Frame 90
"Human"Symbol 850 MovieClip Frame 1
"Human"Symbol 899 MovieClip Frame 1
"Human"Symbol 904 MovieClip Frame 1
"Human"Symbol 942 MovieClip Frame 1
"Human"Symbol 972 MovieClip Frame 1
"SKIN_ROO_BROWN"Symbol 1020 MovieClip Frame 1
"SKIN_ROO_PURPLE"Symbol 1020 MovieClip Frame 16
"SKIN_ROO_BLUE"Symbol 1020 MovieClip Frame 31
"SKIN_ROO_RED"Symbol 1020 MovieClip Frame 46
"SKIN_ROO_PINK"Symbol 1020 MovieClip Frame 60
"SKIN_BLU"Symbol 1020 MovieClip Frame 75
"SKIN_RAPTOR"Symbol 1020 MovieClip Frame 90
"SKIN_CROW"Symbol 1020 MovieClip Frame 105
"SKIN_HAWK"Symbol 1020 MovieClip Frame 120
"SKIN_WOLF"Symbol 1020 MovieClip Frame 135
"SKIN_FOX"Symbol 1020 MovieClip Frame 150
"SKIN_RAT"Symbol 1020 MovieClip Frame 165
"SKIN_ROO_BROWN"Symbol 1033 MovieClip Frame 1
"SKIN_ROO_PURPLE"Symbol 1033 MovieClip Frame 16
"SKIN_ROO_BLUE"Symbol 1033 MovieClip Frame 31
"SKIN_ROO_RED"Symbol 1033 MovieClip Frame 46
"SKIN_ROO_PINK"Symbol 1033 MovieClip Frame 60
"SKIN_BLU"Symbol 1033 MovieClip Frame 75
"SKIN_RAPTOR"Symbol 1033 MovieClip Frame 90
"SKIN_CROW"Symbol 1033 MovieClip Frame 105
"SKIN_HAWK"Symbol 1033 MovieClip Frame 120
"SKIN_WOLF"Symbol 1033 MovieClip Frame 135
"SKIN_FOX"Symbol 1033 MovieClip Frame 150
"SKIN_RAT"Symbol 1033 MovieClip Frame 165
"Human"Symbol 1035 MovieClip Frame 1
"Human"Symbol 1066 MovieClip Frame 1
"Human"Symbol 1069 MovieClip Frame 1
"Human"Symbol 1075 MovieClip Frame 1
"Human"Symbol 1078 MovieClip Frame 1
"Human"Symbol 1081 MovieClip Frame 1
"loop"Symbol 1111 MovieClip Frame 35
"Human"Symbol 1112 MovieClip Frame 1
"idle"Symbol 1124 MovieClip [mcPlayer] Frame 2
"walk"Symbol 1124 MovieClip [mcPlayer] Frame 9
"run"Symbol 1124 MovieClip [mcPlayer] Frame 17
"atkh"Symbol 1124 MovieClip [mcPlayer] Frame 24
"atkm"Symbol 1124 MovieClip [mcPlayer] Frame 32
"atkl"Symbol 1124 MovieClip [mcPlayer] Frame 40
"atkp"Symbol 1124 MovieClip [mcPlayer] Frame 48
"atkph"Symbol 1124 MovieClip [mcPlayer] Frame 55
"atkpl"Symbol 1124 MovieClip [mcPlayer] Frame 62
"weak"Symbol 1124 MovieClip [mcPlayer] Frame 69
"tired"Symbol 1124 MovieClip [mcPlayer] Frame 76
"hith"Symbol 1124 MovieClip [mcPlayer] Frame 83
"hitm"Symbol 1124 MovieClip [mcPlayer] Frame 90
"hitl"Symbol 1124 MovieClip [mcPlayer] Frame 97
"death"Symbol 1124 MovieClip [mcPlayer] Frame 104
"dead"Symbol 1124 MovieClip [mcPlayer] Frame 117
"blank"Symbol 1124 MovieClip [mcPlayer] Frame 124
"none"Symbol 1124 MovieClip [mcPlayer] Frame 130
"normal"Symbol 1155 MovieClip Frame 1
"Blu"Symbol 1155 MovieClip Frame 11
"idle"Symbol 1250 MovieClip [mcPlayerNew] Frame 1
"default"Symbol 1269 MovieClip Frame 1
"desert"Symbol 1269 MovieClip Frame 7
"ztorirocks"Symbol 1269 MovieClip Frame 13

Dynamic Text Variables

loadtextSymbol 7 EditableText"Loading... 0 Percent"
msgTextTextSymbol 53 EditableText"<p align="left"></p>"
gui_leveldescSymbol 96 EditableText"LEVEL NAME AND LEVEL DESCRIPTION 5 FLOORS 48 ROOMS"
gui_playergfxidSymbol 102 EditableText"9"
gui_killsSymbol 120 EditableText"000000"
gui_pointsSymbol 121 EditableText"000000"
gui_playerstatusSymbol 124 EditableText"PlayerCURRENTSTATUS"
gui_enemystatusSymbol 126 EditableText"Enemy CURRENTSTATUS"
gui_enemynameSymbol 127 EditableText"Enemy Name"
gui_playernameSymbol 146 EditableText"Ter"
exturllistSymbol 160 EditableText""
exturlSymbol 161 EditableText"<EXTERNAL URL>"
gui_loadtextSymbol 163 EditableText""
gui_killsSymbol 166 EditableText"000000"
gui_enemystatusSymbol 167 EditableText"Enemy CURRENTSTATUS"
gui_enemynameSymbol 168 EditableText"Enemy Name"
cheatcodeinput_txtSymbol 216 EditableText""
gui_enemystatusSymbol 330 EditableText"Enemy CURRENTSTATUS"
gui_enemynameSymbol 331 EditableText"Enemy Name"
cheatcodeinput_txtSymbol 374 EditableText""
gamescoreSymbol 396 EditableText"SCORE: 0"
AchievementInfoTextSymbol 1214 EditableText"text"
AchievementInfoTextSymbol 1215 EditableText"text"
AchievementInfoTextSymbol 1216 EditableText"text"
AchievementInfoTextSymbol 1217 EditableText"text"
AchievementInfoTextSymbol 1218 EditableText"text"
AchievementInfoTextSymbol 1219 EditableText"text"
AchievementInfoTextSymbol 1220 EditableText"text"
AchievementInfoTextSymbol 1221 EditableText"text"
AchievementInfoTextSymbol 1222 EditableText"text"
AchievementInfoTextSymbol 1223 EditableText"text"
AchievementInfoTextSymbol 1224 EditableText"text"
AchievementInfoTextSymbol 1225 EditableText"text"
AchievementInfoTextSymbol 1226 EditableText"text"
AchievementInfoTextSymbol 1227 EditableText"text"
AchievementInfoTextSymbol 1228 EditableText"text"
AchievementInfoTextSymbol 1229 EditableText"text"
AchievementInfoTextSymbol 1230 EditableText"text"
AchievementInfoTextSymbol 1231 EditableText"text"
AchievementInfoTextSymbol 1232 EditableText"text"
AchievementInfoTextSymbol 1233 EditableText"text"
AchievementInfoTextSymbol 1234 EditableText"text"
AchievementInfoTextSymbol 1235 EditableText"text"
AchievementInfoTextSymbol 1236 EditableText"text"
AchievementInfoTextSymbol 1237 EditableText"text"
AchievementInfoTextSymbol 1238 EditableText"text"




http://swfchan.com/39/194217/info.shtml
Created: 14/10 -2018 11:49:44 Last modified: 14/10 -2018 11:49:44 Server time: 18/10 -2018 07:17:54