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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

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shogi.swf

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Flash #15282

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鎊鞹

芠苈芽苌辟芿苅芷腉

荮莀苌辟芿苅芷

莋腛莋

莊荚荢荧

諮陻

荧莌腛荪莓荏

荋荃荨

荮莀艑隇鞎芿

閽軨

荮莀艓隇鞎芿

荮莀艕隇鞎芿

荮莀艗隇鞎芿

荮莀艐艏隇鞎芿

荮莀鞇诊

艑隇鞎芿

艓隇鞎芿

艕隇鞎芿

艗隇鞎芿

艘隇鞎芿

艐艏隇鞎芿

B

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A

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A

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888

軨邔腆

ActionScript [AS1/AS2]

Frame 1
if (getbytesloaded() >= math.floor(1 * getbytestotal())) { gotoAndPlay (3); } if (plcount == undefined) { barmc._xwidth = 1; }
Frame 2
plcount = 1; barmc._xscale = (getBytesLoaded() / getBytesTotal()) * 100; gotoAndPlay (1);
Frame 3
stop();
Instance of Symbol 107 MovieClip "m" in Frame 3
onClipEvent (load) { loader_lv = new loadvars(); rank = 0; won = 0; wm = []; loader_lv.onload = function () { smsg = loader_lv.msg.split(","); _root.txt4 = smsg[51]; _root.txt5 = smsg[52]; _root.nextframe(); }; loader_lv.load("smsg.txt"); }
Frame 4
nextFrame();
Instance of Symbol 254 MovieClip "g" in Frame 4
on (release) { _root.s5.play(); this.play(); } on (rollOver) { _root.s4.play(); }
Frame 5
stop();
Instance of Symbol 109 MovieClip "as" in Frame 5
onClipEvent (load) { _root.stop(); _root.m.loader_lv.onload = function () { w_m = parseint(_root.m.loader_lv.n, 10); _root.m.loader_lv.onload = function () { w_h = parseint(_root.m.loader_lv.n, 10); _root.s.txt1 = (((_root.m.smsg[123] + w_m) + _root.m.smsg[124]) + w_h) + _root.m.smsg[125]; }; _root.m.loader_lv.load("http://hozo.hp.infoseek.co.jp/cgi-bin/shogi_h.txt?" + new date()); }; _root.m.loader_lv.load("http://hozo.hp.infoseek.co.jp/cgi-bin/shogi_m.txt?" + new date()); function test() { } masu = 9; k_width = 34; k_offset_x = 135; k_offset_y = 30; ob = 64; kan = 64; fu = 1; ky = 2; ke = 3; gi = 4; ki = 5; ka = 6; hi = 7; ou = 8; promoted = 8; to = promoted + fu; ny = promoted + ky; nk = promoted + ke; ng = promoted + gi; um = promoted + ka; ry = promoted + hi; enemy = 16; efu = enemy + fu; eky = enemy + ky; eke = enemy + ke; egi = enemy + gi; eki = enemy + ki; eka = enemy + ka; ehi = enemy + hi; eou = enemy + ou; eto = enemy + to; eny = enemy + ny; enk = enemy + nk; eng = enemy + ng; eum = enemy + um; ery = enemy + ry; moji = [0, "FU", "KY", "KE", "GI", "KI", "KA", "HI", "OU", "TO", "NY", "NK", "NG", 0, "UM", "RY"]; can_x = [[0], [0], [0], [-1, 1], [-1, 0, 1, -1, 1], [-1, 0, 1, -1, 1, 0], [0], [0], [-1, 0, 1, -1, 1, -1, 0, 1], [-1, 0, 1, -1, 1, 0], [-1, 0, 1, -1, 1, 0], [-1, 0, 1, -1, 1, 0], [-1, 0, 1, -1, 1, 0], [0], [0, -1, 1, 0], [-1, 1, -1, 1]]; can_y = [[0], [-1], [0], [-2, -2], [-1, -1, -1, 1, 1], [-1, -1, -1, 0, 0, 1], [0], [0], [-1, -1, -1, 0, 0, 1, 1, 1], [-1, -1, -1, 0, 0, 1], [-1, -1, -1, 0, 0, 1], [-1, -1, -1, 0, 0, 1], [-1, -1, -1, 0, 0, 1], [0], [-1, 0, 0, 1], [-1, -1, 1, 1]]; can_n = [0, 1, 0, 2, 5, 6, 0, 0, 8, 6, 6, 6, 6, 0, 4, 4]; tobi = [[[0, -1], [1, 0], [0, 1], [-1, 0]], [[-1, -1], [1, -1], [1, 1], [-1, 1]]]; tobikoe = [[[1, 2, 0, 1, 1, 0, 2, 0, 1, 1, 1, 1, 1, 1, 2], [0, 0, 0, 0, 1, 0, 2, 0, 1, 1, 1, 1, 1, 1, 2], [0, 0, 0, 0, 1, 0, 2, 0, 1, 1, 1, 1, 1, 1, 2], [0, 0, 0, 0, 1, 0, 2, 0, 1, 1, 1, 1, 1, 1, 2]], [[0, 0, 0, 1, 1, 2, 0, 0, 1, 1, 1, 1, 1, 2, 1], [0, 0, 0, 1, 1, 2, 0, 0, 1, 1, 1, 1, 1, 2, 1], [0, 0, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 1], [0, 0, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 2, 1]]]; tobikoma = [0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1]; kingin = [0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1]; point = [[0, 20, 86, 86, 130, 138, 220, 265, 290, 30, 106, 109, 131, 0, 240, 285], [0, 10, 43, 45, 130, 160, 220, 265, 290, 20, 53, 54, 131, 0, 240, 285]]; promote_point = [0, 32, 20, 19, 3, 0, 32, 37]; uti = [1, 1, 3, 1, 3, 4, 16, 18]; board0 = [[64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64]]; board1 = [[64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64]]; board = [[64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64]]; board_k = [[64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64]]; board_d0 = [[64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64]]; board_d1 = [[64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64], [64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64]]; board_def = [[22, 18, 14, 10, 2, 8, 12, 16, 20], [0, 4, 0, 0, 0, 0, 0, 6, 0], [40, 38, 36, 34, 32, 30, 28, 26, 24], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0], [23, 25, 27, 29, 31, 33, 35, 37, 39], [0, 5, 0, 0, 0, 0, 0, 3, 0], [19, 15, 11, 7, 1, 9, 13, 17, 21]]; board_t = [[0, 0, 0, 0, 0, 0, 0, 0, ki], [0, 0, 0, ry, 0, eka, 0, 0, 0], [efu, 0, efu, efu, efu, efu, egi, efu, efu], [0, 0, 0, 0, 0, 0, efu, 0, 0], [0, 0, 0, 0, 0, 0, eke, 0, fu], [0, 0, 0, 0, 0, 0, gi, 0, 0], [fu, eky, eki, fu, eum, fu, fu, fu, 0], [0, 0, 0, ery, 0, ke, ou, 0, 0], [0, 0, 0, 0, 0, ki, gi, ke, ky]]; motigoma = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; motigoma0 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; motigoma1 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; motigoma_t = [0, 3, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0]; motigoma_u = [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []]; motigoma_u0 = [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []]; motigoma_u1 = [[], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], [], []]; boards = [[[0, 5, 0, 0, 0, 0, 0, 3, 0], [19, 15, 11, 7, 1, 9, 13, 17, 21]], [[0, 5, 0, 0, 0, 0, 0, 3, 0], [19, 15, 11, 0, 1, 0, 13, 17, 21]], [[0, 5, 0, 0, 0, 0, 0, 3, 0], [19, 15, 0, 0, 1, 0, 0, 17, 21]], [[0, 5, 0, 0, 0, 0, 0, 3, 0], [19, 0, 0, 0, 1, 0, 0, 0, 21]], [[0, 5, 0, 0, 0, 0, 0, 3, 0], [0, 0, 0, 0, 1, 0, 0, 0, 0]], [[0, 5, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 1, 0, 0, 0, 0]], [[22, 18, 14, 0, 2, 0, 12, 16, 20], [0, 4, 0, 0, 0, 0, 0, 6, 0]], [[22, 18, 0, 0, 2, 0, 0, 16, 20], [0, 4, 0, 0, 0, 0, 0, 6, 0]], [[22, 0, 0, 0, 2, 0, 0, 0, 20], [0, 4, 0, 0, 0, 0, 0, 6, 0]], [[0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 4, 0, 0, 0, 0, 0, 6, 0]], [[0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0]]]; kiki = [[], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; kiki0 = [[], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; kiki1 = [[], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; kiki_u = [[], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]]]; kiki_u0 = [[], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]]]; kiki_u1 = [[], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]], [[[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []], [[], []]]]; yose = [[], [[0, 1, 0], [0, 0, 0], [0, 0, 0]], [[0, 1, 0], [0, 0, 0], [0, 0, 0]], [[0, 0, 0], [0, 0, 0], [0, 0, 0]], [[1, 1, 1], [0, 0, 0], [1, 0, 1]], [[1, 1, 1], [1, 0, 1], [0, 1, 0]], [[1, 0, 1], [0, 0, 0], [1, 0, 1]], [[0, 1, 0], [1, 0, 1], [0, 1, 0]], [[0, 0, 0], [0, 0, 0], [0, 0, 0]], [[1, 1, 1], [1, 0, 1], [0, 1, 0]], [[1, 1, 1], [1, 0, 1], [0, 1, 0]], [[1, 1, 1], [1, 0, 1], [0, 1, 0]], [[1, 1, 1], [1, 0, 1], [0, 1, 0]], [[1, 1, 1], [1, 0, 1], [0, 1, 0]], [[1, 1, 1], [1, 0, 1], [1, 1, 1]], [[1, 1, 1], [1, 0, 1], [1, 1, 1]]]; kiki_sum = [0, 0]; kiki_sum0 = [0, 0]; kiki_sum1 = [0, 0]; oumawari = [[15, 15, 15], [20, 100, 20], [30, 40, 30]]; koma = [[-1, 0, 0, 0], [-1, 0, ou, 0], [-1, 0, eou, 0], [-1, 0, hi, 0], [-1, 0, ehi, 0], [-1, 0, ka, 0], [-1, 0, eka, 0], [-1, 0, ki, 0], [-1, 0, eki, 0], [-1, 0, ki, 0], [-1, 0, eki, 0], [-1, 0, gi, 0], [-1, 0, egi, 0], [-1, 0, gi, 0], [-1, 0, egi, 0], [-1, 0, ke, 0], [-1, 0, eke, 0], [-1, 0, ke, 0], [-1, 0, eke, 0], [-1, 0, ky, 0], [-1, 0, eky, 0], [-1, 0, ky, 0], [-1, 0, eky, 0], [-1, 0, fu, 0], [-1, 0, efu, 0], [-1, 0, fu, 0], [-1, 0, efu, 0], [-1, 0, fu, 0], [-1, 0, efu, 0], [-1, 0, fu, 0], [-1, 0, efu, 0], [-1, 0, fu, 0], [-1, 0, efu, 0], [-1, 0, fu, 0], [-1, 0, efu, 0], [-1, 0, fu, 0], [-1, 0, efu, 0], [-1, 0, fu, 0], [-1, 0, efu, 0], [-1, 0, fu, 0], [-1, 0, efu, 0]]; koma0 = [[0, 0, 0, 0], [0, 0, ou, 0], [0, 0, eou, 0], [0, 0, hi, 0], [0, 0, ehi, 0], [0, 0, ka, 0], [0, 0, eka, 0], [0, 0, ki, 0], [0, 0, eki, 0], [0, 0, ki, 0], [0, 0, eki, 0], [0, 0, gi, 0], [0, 0, egi, 0], [0, 0, gi, 0], [0, 0, egi, 0], [0, 0, ke, 0], [0, 0, eke, 0], [0, 0, ke, 0], [0, 0, eke, 0], [0, 0, ky, 0], [0, 0, eky, 0], [0, 0, ky, 0], [0, 0, eky, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0]]; koma1 = [[0, 0, 0, 0], [0, 0, ou, 0], [0, 0, eou, 0], [0, 0, hi, 0], [0, 0, ehi, 0], [0, 0, ka, 0], [0, 0, eka, 0], [0, 0, ki, 0], [0, 0, eki, 0], [0, 0, ki, 0], [0, 0, eki, 0], [0, 0, gi, 0], [0, 0, egi, 0], [0, 0, gi, 0], [0, 0, egi, 0], [0, 0, ke, 0], [0, 0, eke, 0], [0, 0, ke, 0], [0, 0, eke, 0], [0, 0, ky, 0], [0, 0, eky, 0], [0, 0, ky, 0], [0, 0, eky, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0]]; koma_def = [[0, 0, 0, 0], [0, 0, ou, 0], [0, 0, eou, 0], [0, 0, hi, 0], [0, 0, ehi, 0], [0, 0, ka, 0], [0, 0, eka, 0], [0, 0, ki, 0], [0, 0, eki, 0], [0, 0, ki, 0], [0, 0, eki, 0], [0, 0, gi, 0], [0, 0, egi, 0], [0, 0, gi, 0], [0, 0, egi, 0], [0, 0, ke, 0], [0, 0, eke, 0], [0, 0, ke, 0], [0, 0, eke, 0], [0, 0, ky, 0], [0, 0, eky, 0], [0, 0, ky, 0], [0, 0, eky, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0], [0, 0, fu, 0], [0, 0, efu, 0]]; q_kiki = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 1, 1, 0, 0], [0, 0, 1, 0, 1, 0, 0], [0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[1, 0, 0, 0, 0, 0, 1], [0, 1, 0, 0, 0, 1, 0], [0, 0, 1, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 1, 0, 0], [0, 1, 0, 0, 0, 1, 0], [1, 0, 0, 0, 0, 0, 1]], [[0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0], [1, 1, 1, 0, 1, 1, 1], [0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 1, 1, 0, 0], [0, 0, 1, 0, 1, 0, 0], [0, 0, 1, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]]]; q_num = [1, 9, 2, 10, 3, 11, 4, 12, 5, 6, 14, 7, 15, 8]; q_kiki_num = [[0, 0], [4, 4], [1, 1], [4, 4], [2, 2], [4, 4], [3, 3], [4, 4], [4, 4], [5, 5], [5, 7], [6, 6], [6, 7], [7, 7]]; q_board = [[[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, eke, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, fu, 0, fu, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, eou, 0, 0, 0], [0, 0, ehi, 0, 0, 0, 0], [0, ka, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, egi, eke, eky], [0, 0, 0, 0, 0, efu, 0], [0, 0, 0, 0, efu, 0, efu], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, hi, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, eou, eki, 0, 0], [0, 0, 0, 0, 0, egi, ry], [0, 0, 0, efu, efu, efu, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, ehi, 0, 0], [0, 0, 0, 0, eka, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [ehi, 0, fu, 0, 0, 0, 0], [0, fu, gi, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, ke, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0], [0, ehi, 0, eka, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0], [0, 0, 0, ehi, 0, eou, 0], [0, 0, 0, efu, efu, efu, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [ka, 0, 0, 0, 0, 0, 0]], [[0, ehi, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, eki, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[eky, eke, 0, 0, 0, 0, 0], [0, eou, eki, 0, 0, hi, 0], [efu, efu, efu, efu, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0], [0, 0, ehi, 0, 0, 0, 0], [0, 0, 0, 0, eka, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, eou, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, fu, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, 0, 0], [0, ehi, egi, 0, 0, 0, 0], [0, 0, efu, 0, eki, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[eky, eke, 0, 0, 0, 0, 0], [0, 0, egi, 0, 0, 0, 0], [efu, efu, efu, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, 0, eou, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, efu, efu, efu, efu, 0], [0, eka, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]], [[0, 0, 0, 0, ka, eke, eky], [0, 0, 0, 0, 0, 0, eou], [0, 0, 0, 0, efu, efu, 0], [0, 0, 0, 0, 0, 0, efu], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0]]]; q_answer = [[3, 4], [2, 2], [1, 4], [3, 6], [3, 4], [4, 0], [3, 2], [3, 4], [1, 2], [0, 3], [2, 3], [1, 3], [0, 2], [1, 1], [0, 1], [1, 4]]; q_msg = [38, 39, 40, 41, 42, 43, 42, 44, 45, 46, 42, 48, 45, 49, 47, 50]; r_x_from = [-1, 0]; r_x_to = [-1, 0]; r_y_from = [0, 0]; r_y_to = [0, 0]; r_capture = [0, 0]; r_promote = [0, 0]; rireki_y = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; rireki_x = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; rireki_h = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; narikoma = 0; cnt = 20; _root.p._visible = false; _root.kifu._visible = false; _root.h_cheese._visible = false; _root.ru._visible = false; _root.j._visible = false; _root.tr._visible = false; pause = true; game_over = false; opening = true; syuban = 0; checked = 0; c_flag = false; m_flag = false; m_win = false; if (_root.g._currentframe == 1) { guide = false; } else { guide = true; } teban = 0; tesu = 0; _root.t = tesu; tesu_max = tesu; board_num = 0; winner = 0; zzz = false; zzz_cnt = 0; qcnt = 0; function setup() { _root.s2.play(); var obj; var obj2; var obj3; var i; var i; var k = 10; var kk = 1000; var l; var m; var used = []; i = 1; while (9 >= i) { j = 1; while (9 >= j) { _root.k.p_type.duplicatemovieclip((("_" + i) + "_") + j, k); _root.k.shade.duplicatemovieclip((("s" + i) + "_") + j, kk); _root.f.p_type.duplicatemovieclip((("_" + i) + "_") + j, k); obj = _root.k[(("_" + i) + "_") + j]; obj2 = _root.k[(("s" + i) + "_") + j]; obj3 = _root.f[(("_" + i) + "_") + j]; obj._x = ((j - 1) * k_width) + k_offset_x; obj2._x = ((j - 1) * k_width) + k_offset_x; obj3._x = ((j - 1) * k_width) + k_offset_x; obj._y = ((i - 1) * k_width) + k_offset_y; obj2._y = ((i - 1) * k_width) + k_offset_y; obj3._y = ((i - 1) * k_width) + k_offset_y; if (board_num == (-1)) { l = board_t[i - 1][j - 1]; if (l) { if (l == ou) { board[i][j] = 1; } else if (l == eou) { board[i][j] = 2; } else { if (l & enemy) { l = l - enemy; } if (l & promoted) { l = l - promoted; } m = 1; while (40 >= m) { if ((koma[m][2] % enemy) == l) { if (used[m] != 1) { used[m] = 1; board[i][j] = m; koma[m][2] = board_t[i - 1][j - 1]; break; } } m++; } } } } else { board[i][j] = board_def[i - 1][j - 1]; } board0[i][j] = board[i][j]; l = koma[board[i][j]][2]; if (l == 0) { obj._visible = false; } else { obj.g.gotoandstop(l); } obj.b._visible = false; obj.ll = 0; obj2._visible = false; k++; kk++; j++; } i++; } if (0 < board_num) { i = 1; while (2 >= i) { if (board_num < 7) { m = i + 7; } else { m = i; } j = 1; while (9 >= j) { board[m][j] = boards[board_num][i - 1][j - 1]; l = board[m][j]; board0[m][j] = l; obj = _root.k[(("_" + m) + "_") + j]; if (l == 0) { obj._visible = false; } j++; } i++; } } if (board_num == 12) { i = 1; while (9 >= i) { board[3][i] = 0; board0[3][i] = 0; _root.k["_3_" + i]._visible = false; i++; } } i = 1; while (9 >= i) { j = 1; while (9 >= j) { if (board[i][j]) { koma[board[i][j]][0] = i; koma[board[i][j]][1] = j; } j++; } i++; } if (board_num == (-1)) { i = 0; while (i < 24) { motigoma[i] = motigoma_t[i]; if (motigoma[i]) { l = 1; while (motigoma[i] >= l) { j = 1; while (40 >= j) { if ((koma[j][2] % enemy) == (i % enemy)) { if (used[j] != 1) { used[j] = 1; motigoma_u[i][l] = j; koma[j][2] = i; break; } } j++; } l++; } } i++; } } i = 0; while (i < 4) { j = 0; while (j < 2) { l = 7 - ((i * 2) + j); if (0 < l) { _root.k.p_type.duplicatemovieclip("_0_" + l, k); obj = _root.k["_0_" + l]; obj._x = (((j * k_width) * 1.5) + k_offset_x) + (k_width * 9.30000019073486); obj._y = ((i * k_width) + k_offset_y) + (k_width * 5); obj.g.gotoandstop(l); obj.b._visible = false; if (motigoma[l]) { obj._visible = true; } else { obj._visible = false; } obj.ll = l; _root.n.p_type.duplicatemovieclip("_" + l, k); obj = _root.n["_" + l]; obj._x = (((j * k_width) * 1.5) + k_offset_x) + (k_width * 10.3000001907349); obj._y = ((i * k_width) + k_offset_y) + (k_width * 5); obj._visible = false; k++; } j++; } i++; } i = 0; while (i < 4) { j = 0; while (j < 2) { l = 7 - ((i * 2) + j); m = l + enemy; if (0 < l) { _root.k.p_type.duplicatemovieclip("_0_" + m, k); obj = _root.k["_0_" + m]; obj._x = ((((1 - j) * k_width) * 1.5) + k_offset_x) - (k_width * 3.20000004768372); obj._y = ((3 - i) * k_width) + k_offset_y; obj.g.gotoandstop(m); obj.b._visible = false; if (motigoma[m]) { obj._visible = true; } else { obj._visible = false; } obj.ll = 0; _root.n.p_type.duplicatemovieclip("_" + m, k); obj = _root.n["_" + m]; obj._x = ((((1 - j) * k_width) * 1.5) + k_offset_x) - (k_width * 2.20000004768372); obj._y = ((3 - i) * k_width) + k_offset_y; obj._visible = false; k++; } j++; } i++; } _root.k.p_type.swapdepths(300); _root.k.p_type.b._visible = false; _root.k.p_type.ll = 0; calc_kiki(); _root.s._visible = false; if (board_num < 7) { pause = false; if (guide) { show_guide(); } } opening = false; _root.h.gotoandplay("peko"); } function setup_line() { var i; var j; var k = 10; var obj; i = 0; while (i < (masu + 1)) { _root.l.p_type.duplicatemovieclip("_" + i, k); obj = _root.l["_" + i]; obj._x = ((i - 0.5) * k_width) + k_offset_x; obj._y = (k_width * 4) + k_offset_y; k++; i++; } i = 0; while (i < (masu + 1)) { _root.l.p_type.duplicatemovieclip("__" + i, k); obj = _root.l["__" + i]; obj._y = ((i - 0.5) * k_width) + k_offset_y; obj._x = (k_width * 4) + k_offset_x; obj._rotation = 90; k++; i++; } i = 0; while (i < 7) { j = 0; while (j < 7) { _root.tr.gg.duplicatemovieclip((("_" + i) + "_") + j, k); obj = _root.tr[(("_" + i) + "_") + j]; obj._x = obj._x + (k_width * j); obj._y = obj._y + (k_width * i); obj.gotoandstop(33); obj.qy = i; obj.qx = j; k++; j++; } i++; } i = 0; while (i < 13) { _root.s.wm.duplicatemovieclip("_" + i, k); obj = _root.s["_" + i]; if (6 < i) { obj._x = obj._x + 128; } obj._y = obj._y - ((i % 7) * 25); if (_root.m.wm[i] == 1) { obj._visible = true; } else { obj._visible = false; } k++; i++; } _root.s.wm._visible = false; _root.tr._3_3.gotoandstop(1); _root.tr.txt1 = _root.m.smsg[35]; _root.tr.txt2 = "1/30"; _root.tr.gg._visible = false; _root.tr.gg._x = _root.tr.gg._x + 270; _root.tr.gg._y = _root.tr.gg._y + 203; _root.tr.next._visible = false; _root.j.txt3 = _root.m.smsg[98]; _root.j.bb.b1.txt2 = _root.m.smsg[92]; _root.j.bb.b2.txt2 = _root.m.smsg[93]; _root.j.bb.b3.txt2 = _root.m.smsg[94]; _root.j.bb.b4.txt2 = _root.m.smsg[95]; _root.j.bb.b5.txt2 = _root.m.smsg[96]; _root.j.bb.b6.txt2 = _root.m.smsg[97]; _root.l.p_type._visible = false; _root.k.p_type._visible = false; _root.k.shade._visible = false; _root.f.p_type._visible = false; _root.c._visible = false; _root.ru.txt1 = _root.m.smsg[99]; _root.ru.txt4 = _root.m.smsg[100]; _root.ru.txt2 = _root.m.smsg[101]; _root.ru.txt5 = _root.m.smsg[102]; _root.ru.txt3 = _root.m.smsg[103]; _root.ru.txt6 = _root.m.smsg[104]; _root.s.ms._visible = false; _root.w._visible = false; } function question() { var i; var j; var k; var q; var qk = []; var flag = true; if (qcnt < 14) { if ((qy == 3) and (qx == 3)) { return(undefined); } qk[0] = q_kiki_num[qcnt][0]; qk[1] = q_kiki_num[qcnt][1]; if (q_kiki[qk[0]][qy][qx] or q_kiki[qk[1]][qy][qx]) { _root.tr[(("_" + qy) + "_") + qx].gotoandstop(34); } else { _root.tr[(("_" + qy) + "_") + qx].gotoandstop(35); } i = 0; while (i < 2) { j = 0; while (j < 7) { k = 0; while (k < 7) { if (q_kiki[qk[i]][j][k]) { if (_root.tr[(("_" + j) + "_") + k]._currentframe != 34) { flag = false; break; } } k++; } j++; } i++; } if (flag) { _root.tr.txt1 = _root.m.smsg[36]; _root.tr.ham.gotoandplay("yes"); _root.s0.play(); } } else { if (29 < qcnt) { return(undefined); } if (_root.tr[(("_" + qy) + "_") + qx]._currentframe != 33) { return(undefined); } q = qcnt - 14; flag = false; if ((qy == q_answer[q][0]) and (qx == q_answer[q][1])) { flag = true; } if (((q == 4) and (qy >= 3)) and (qx == 4)) { flag = true; } else if (((q == 15) and (qy == 1)) and (4 >= qx)) { flag = true; } if (flag) { if (qcnt == 29) { qcnt++; } _root.tr[(("_" + qy) + "_") + qx].gotoandstop(_root.tr.gg._currentframe); _root.tr.gg._visible = false; _root.tr.txt1 = _root.m.smsg[36]; _root.tr.txt3 = _root.m.smsg[q_msg[q]]; _root.tr.ham.gotoandplay("yes"); _root.s0.play(); } else { _root.tr[(("_" + qy) + "_") + qx].gotoandstop(35); } } } function next_question() { var i; var j; var k; var q; var r; if (29 < qcnt) { return(undefined); } qcnt++; q = qcnt + 1; _root.tr.txt2 = q + "/30"; if (qcnt < 14) { _root.tr.txt1 = _root.m.smsg[35]; i = 0; while (i < 7) { j = 0; while (j < 7) { _root.tr[(("_" + i) + "_") + j].gotoandstop(33); j++; } i++; } _root.tr._3_3.gotoandstop(q_num[qcnt]); } else { q = q - 15; k = math.floor((q - 2) / 2); if (k < 0) { k = 0; } i = 0; while (i < 7) { j = 0; while (j < 7) { r = q_board[q][i][j]; if (r == 0) { r = 33; } _root.tr[(("_" + i) + "_") + j].gotoandstop(r); j++; } i++; } _root.tr.gg.gotoandstop(k + 1); _root.tr.gg._visible = true; _root.tr.txt1 = _root.m.smsg[37]; _root.tr.txt3 = ""; } } function move() { if ((((pause or game_over) or _root.ru._visible) or _root.j._visible) or _root.tr._visible) { return(undefined); } jj = math.floor(((_root._xmouse - k_offset_x) + (k_width * 0.5)) / k_width); ii = math.floor(((_root._ymouse - k_offset_y) + (k_width * 0.5)) / k_width); if ((((ii < 0) or (8 < ii)) or (jj < 0)) or (8 < jj)) { if (_root.k.p_type._visible) { nomoved(); if (guide) { i = 1; while (9 >= i) { j = 1; while (9 >= j) { _root.k[(("s" + i) + "_") + j]._visible = false; j++; } i++; } } } return(undefined); } var b; var c; var u; var i; var j; var k; var x; var y; var obj; var kinte; var fy; var fx; var ty; var tx; ii++; jj++; b = koma[board[ii][jj]][2]; if (_root.k.p_type._visible) { if (b == 0) { kinte = false; if (iii == 0) { if ((((jjj == fu) or (jjj == ky)) and (ii == 1)) or ((jjj == ke) and (2 >= ii))) { kinte = true; } else if (jjj == fu) { i = 1; while (9 >= i) { if (koma[board[i][jj]][2] == fu) { kinte = true; break; } i++; } if (koma[board[ii - 1][jj]][2] == eou) { calc_kiki(); var kaihi = false; if (1 < kiki[ii][jj][1]) { kaihi = true; } i = 0; while (i < 3) { j = 0; while (j < 3) { x = (jj + j) - 1; y = (ii + i) - 2; if ((koma[board[y][x]][2] < enemy) and (kiki[y][x][0] == 0)) { kaihi = true; break; } j++; } i++; } if (!kaihi) { kinte = true; } } } } if (!can_move()) { kinte = true; } if (kinte) { nomoved(); } else { r_capture[tesu + 1] = 0; moved(); } } else { obj = _root.k[(("_" + ii) + "_") + jj]; if (!(obj.g._currentframe & enemy)) { nomoved(); } else { if ((iii == 0) or (!can_move())) { if (guide) { i = 1; while (9 >= i) { j = 1; while (9 >= j) { _root.k[(("s" + i) + "_") + j]._visible = false; j++; } i++; } } nomoved(); return(undefined); } r_capture[tesu + 1] = b; if (b & promoted) { b = b - promoted; narikoma--; } b = b - enemy; var my = [0, 3, 2, 2, 1, 1, 0, 0]; var mx = [0, 0, 1, 0, 1, 0, 1, 0]; fx = ((jj - 1) * k_width) + k_offset_x; fy = ((ii - 1) * k_width) + k_offset_y; tx = (((mx[b] * k_width) * 1.5) + k_offset_x) + (k_width * 9.30000019073486); ty = ((my[b] * k_width) + k_offset_y) + (k_width * 5); _root.c._x = fx; _root.c._y = fy; _root.c.gotoandstop(b); c_flag = true; c_h = b; c_dy = (ty - fy) / 4; c_dx = (tx - fx) / 4; c_cnt = 0; motigoma[b]++; var c = board[ii][jj]; motigoma_u[b][motigoma[b]] = c; koma[c][0] = 0; koma[c][2] = b; moved(); } } if (guide) { i = 1; while (9 >= i) { j = 1; while (9 >= j) { _root.k[(("s" + i) + "_") + j]._visible = false; j++; } i++; } } } else { if ((b == 0) or (b & enemy)) { return(undefined); } obj = _root.k[(("_" + ii) + "_") + jj]; _root.k.p_type._x = _root._xmouse; _root.k.p_type._y = _root._ymouse; _root.k.p_type._visible = true; _root.k.p_type.g.gotoandstop(obj.g._currentframe); obj._visible = false; iii = ii; jjj = jj; if (guide) { u = board[ii][jj]; i = 1; while (9 >= i) { j = 1; while (9 >= j) { _root.k[(("s" + i) + "_") + j]._visible = true; if ((koma[board[i][j]][2] & enemy) or (board[i][j] == 0)) { if (kiki[i][j][0]) { k = 1; while (kiki[i][j][0] >= k) { if (kiki_u[i][j][0][k] == u) { _root.k[(("s" + i) + "_") + j]._visible = false; break; } k++; } } } j++; } i++; } } } } function moved() { var obj = _root.k[(("_" + ii) + "_") + jj]; obj._visible = true; obj.g.gotoandstop(_root.k.p_type.g._currentframe); _root.k.p_type._visible = false; _root.k[(("_" + bi) + "_") + bj].b._visible = false; if (!guide) { obj.b._visible = true; } bi = ii; bj = jj; tesu++; r_x_from[tesu] = jjj; r_x_to[tesu] = jj; r_y_from[tesu] = iii; r_y_to[tesu] = ii; r_promote[tesu] = 0; pause = true; _root.t = tesu; tesu_max++; if (iii == 0) { _root.s1.play(); board[ii][jj] = motigoma_u[jjj][motigoma[jjj] + 1]; koma[board[ii][jj]][0] = ii; koma[board[ii][jj]][1] = jj; think(); } else { kk = board[iii][jjj]; board[iii][jjj] = 0; board[ii][jj] = kk; koma[kk][0] = ii; koma[kk][1] = jj; if ((((koma[kk][2] & promoted) or (koma[kk][2] == ki)) or (koma[kk][2] == ou)) or ((3 < ii) and (3 < iii))) { _root.s1.play(); think(); } else if ((((koma[kk][2] == fu) or (koma[kk][2] == ky)) and (ii == 1)) or ((koma[kk][2] == ke) and (2 >= ii))) { _root.s1.play(); koma[kk][2] = koma[kk][2] + promoted; obj.g.gotoandstop(koma[kk][2]); r_promote[tesu] = 1; think(); } else { _root.p.aa.gotoandstop(koma[kk][2]); _root.p.bb.gotoandstop(koma[kk][2] + promoted); _root.p._x = _root._xmouse; _root.p._y = _root._ymouse; _root.p._visible = true; } } } function nomoved() { var obj = _root.k[(("_" + iii) + "_") + jjj]; obj._visible = true; _root.k.p_type._visible = false; if (iii == 0) { motigoma[jjj]++; _root.n["_" + jjj].t = motigoma[jjj]; if (1 < motigoma[jjj]) { _root.n["_" + jjj]._visible = true; } } else { obj.g.gotoandstop(_root.k.p_type.g._currentframe); } } function pick() { if ((((game_over or pause) or _root.ru._visible) or _root.j._visible) or _root.tr._visible) { return(undefined); } _root.k.p_type._x = _root._xmouse; _root.k.p_type._y = _root._ymouse; _root.k.p_type._visible = true; _root.k.p_type.g.gotoandstop(ll); motigoma[ll]--; _root.n["_" + ll].t = motigoma[ll]; if (motigoma[ll] < 1) { _root.k["_0_" + ll]._visible = false; } if (motigoma[ll] < 2) { _root.n["_" + ll]._visible = false; } iii = 0; jjj = ll; } function choose(aa) { if ((_root.ru._visible or _root.j._visible) or _root.tr._visible) { return(undefined); } if (aa == 1) { _root.s1.play(); koma[kk][2] = koma[kk][2] + promoted; _root.k[(("_" + ii) + "_") + jj].g.gotoandstop(koma[kk][2]); r_promote[tesu] = 1; } else { _root.s1.play(); } _root.p._visible = false; think(); } function can_move() { if (iii == 0) { return(true); } var b; var c; var i; var j; var k; var x; var y; b = koma[board[iii][jjj]][2]; i = 0; while (i < can_n[b]) { if (((jjj + can_x[b][i]) == jj) and ((iii + can_y[b][i]) == ii)) { return(true); } i++; } if (b == ky) { i = 1; while (i < masu) { x = jjj; y = iii + (tobi[0][0][1] * i); c = board[y][x]; if (c == ob) { break; } if (0 < c) { if (koma[c][2] & enemy) { if ((x == jj) and (y == ii)) { return(true); } } break; } if ((x == jj) and (y == ii)) { return(true); } i++; } } else if (tobikoma[b]) { if ((b == hi) or (b == ry)) { k = 0; } else { k = 1; } i = 0; while (i < 4) { j = 1; while (j < masu) { x = jjj + (tobi[k][i][0] * j); y = iii + (tobi[k][i][1] * j); c = board[y][x]; if (c == ob) { break; } if (0 < c) { if (koma[c][2] & enemy) { if ((x == jj) and (y == ii)) { return(true); } } break; } if ((x == jj) and (y == ii)) { return(true); } j++; } i++; } } return(false); } function show_guide() { var i; var j; var k0; var k1; var obj; i = 1; while (9 >= i) { j = 1; while (9 >= j) { obj = _root.f[(("_" + i) + "_") + j]; k0 = kiki[i][j][0]; k1 = kiki[i][j][1]; if (k0) { if (k1) { if (k1 < k0) { obj.gotoandstop(5); } else { obj.gotoandstop(4); } } else { obj.gotoandstop(2); } } else if (k1) { obj.gotoandstop(3); } else { obj.gotoandstop(1); } j++; } i++; } _root.k[(("_" + bi) + "_") + bj].b._visible = false; } function hide_guide() { var i; var j; i = 1; while (9 >= i) { j = 1; while (9 >= j) { _root.f[(("_" + i) + "_") + j].gotoandstop(1); j++; } i++; } _root.k[(("_" + bi) + "_") + bj].b._visible = true; } function think() { if (3 < cnt) { cnt = 0; return(undefined); } if (game_over) { return(undefined); } var a; var b; var c; var d; var i; var j; var k; var l; var m; var x; var y; var obj; var kinte = false; var tx; var ty; var fx; var fy; var my = [0, 0, 1, 1, 2, 2, 3, 3]; var mx = [0, 1, 0, 1, 0, 1, 0, 1]; calc_kiki(); teban = 1; if (!syuban) { a = 0; b = 0; i = 3; while (40 >= i) { if ((i < 23) or (koma[i][2] & promoted)) { y = koma[i][0]; if (0 < y) { if (koma[i][2] & enemy) { if (y >= 7) { b++; } } else if (3 >= y) { a++; } } } i++; } if (a) { if ((a >= 2) or (b >= 2)) { syuban = 1; } } } _root.txt2 = ""; sente_motigoma = 0; gote_motigoma = 0; i = 2; while (7 >= i) { if (0 < motigoma[i]) { sente_motigoma = 1; break; } i++; } i = 2; while (7 >= i) { if (0 < motigoma[i + enemy]) { gote_motigoma = 1; break; } i++; } if (kiki[koma[2][0]][koma[2][1]][0] == 0) { checked = 0; loadfrom_(); saveto1(); tumi_flag = 0; i = -1; while (i < 2) { j = -1; while (j < 2) { y = koma[2][0] + i; x = koma[2][1] + j; if ((kiki[y][x][0] and ((i != 0) or (j != 0))) and (board[y][x] < ob)) { if ((1 < kiki[y][x][0]) or ((board[y][x] == 0) and sente_motigoma)) { if (make_oute(y, x, 0)) { tumi_flag = 1; break; } } } j++; } if (tumi_flag) { break; } i++; } } else { checked = 1; } searched = []; search_num = -1; best_value = -2000; best_value2 = -2001; i = 1; while (9 >= i) { j = 1; while (9 >= j) { b = koma[board[i][j]][2]; if (b & enemy) { c = b - enemy; k = 0; while (k < can_n[c]) { x = j + can_x[c][k]; y = i - can_y[c][k]; d = board[y][x]; if (!((d == ob) or (koma[d][2] & enemy))) { determine(b, c, koma[d][2], i, j, x, y); } k++; } if (c == ky) { k = 1; while (k < masu) { x = j; y = i - (tobi[0][0][1] * k); d = board[y][x]; if (d == ob) { break; } if (0 < d) { if (!(koma[d][2] & enemy)) { determine(b, c, koma[d][2], i, j, x, y); } break; } determine(b, c, koma[d][2], i, j, x, y); k++; } } else if (tobikoma[c]) { if ((c == hi) or (c == ry)) { m = 0; } else { m = 1; } k = 0; while (k < 4) { l = 1; while (l < masu) { x = j + (tobi[m][k][0] * l); y = i - (tobi[m][k][1] * l); d = board[y][x]; if (d == ob) { break; } if (0 < d) { if (!(koma[d][2] & enemy)) { determine(b, c, koma[d][2], i, j, x, y); } break; } determine(b, c, koma[d][2], i, j, x, y); l++; } k++; } } } j++; } i++; } j = 7 + enemy; while (j >= (1 + enemy)) { if (0 < motigoma[j]) { y = 1; while (9 >= y) { x = 1; while (9 >= x) { if (board[y][x] == 0) { kinte = false; if ((j == eke) and (7 < y)) { kinte = true; } else if ((j == eky) and (8 < y)) { kinte = true; } else if (j == efu) { if (8 < y) { kinte = true; } k = 1; while (9 >= k) { if (koma[board[k][x]][2] == efu) { kinte = true; break; } k++; } if (koma[board[y + 1][x]][2] == ou) { var kaihi = false; if (1 < kiki[y][x][0]) { kaihi = true; } k = 0; while (k < 3) { l = 0; while (l < 3) { var x0 = ((x + l) - 1); var y0 = (y + k); if (((board[y0][x0] == 0) or (koma[board[y0][x0]][2] & enemy)) and (kiki[y0][x0][1] == 0)) { kaihi = true; break; } l++; } k++; } if (!kaihi) { kinte = true; } } } if (!kinte) { b = j; c = b - enemy; d = 0; i = 0; determine(b, c, d, i, j, x, y); } } x++; } y++; } } j--; } if (best_value == (-2000)) { _root.s3.play(); _root.s6.play(); _root.w._visible = true; _root.w.gotoandplay(1); winner = 0; _root.m.won = 1; game_end(); _root.h.gotoandstop("lose"); } else { tesu++; _root.t = tesu; tesu_max++; x = 10 - xx; y = yy; if (ii == 0) { j = 0; i = 0; } else { j = 10 - jj; i = ii; } best_value = math.round(best_value); _root.txt1 = (((((((((x + "") + y) + moji[cc]) + "(") + j) + "") + i) + ")") + " : ") + best_value; x = 10 - xx2; y = yy2; if (ii2 == 0) { j = 0; i = 0; } else { j = 10 - jj2; i = ii2; } best_value2 = math.round(best_value2); _root.txt1 = _root.txt1 + (((((((((((newline + x) + "") + y) + moji[cc2]) + "(") + j) + "") + i) + ")") + " : ") + best_value2); r_x_from[tesu] = jj; r_x_to[tesu] = xx; r_y_from[tesu] = ii; r_y_to[tesu] = yy; r_capture[tesu] = dd; r_promote[tesu] = 0; (rireki_y.shift());// not popped (rireki_x.shift());// not popped (rireki_h.shift());// not popped rireki_y.push(yy); rireki_x.push(xx); rireki_h.push(cc); m_y = yy; m_x = xx; m_h = bb; tx = ((xx - 1) * k_width) + k_offset_x; ty = ((yy - 1) * k_width) + k_offset_y; if (ii == 0) { fx = (((mx[jj - enemy] * k_width) * 1.5) + k_offset_x) - (k_width * 3.20000004768372); fy = (my[jj - enemy] * k_width) + k_offset_y; } else { fx = ((jj - 1) * k_width) + k_offset_x; fy = ((ii - 1) * k_width) + k_offset_y; } _root.c._x = fx; _root.c._y = fy; _root.c.gotoandstop(bb); m_dy = (ty - fy) / 8; m_dx = (tx - fx) / 8; m_cnt = 0; m_flag = true; if (ii == 0) { board[yy][xx] = motigoma_u[bb][motigoma[bb]]; motigoma[bb]--; _root.n["_" + bb].t = motigoma[bb]; if (motigoma[bb] < 1) { _root.k["_0_" + bb]._visible = false; } if (motigoma[bb] < 2) { _root.n["_" + bb]._visible = false; } } else { _root.k[(("_" + ii) + "_") + jj]._visible = false; m = board[yy][xx]; board[yy][xx] = board[ii][jj]; board[ii][jj] = 0; if ((6 < ii) or (6 < yy)) { if (((cc != ki) and (cc != ou)) and (!(cc & promoted))) { bb = bb + promoted; cc = cc + promoted; m_h = m_h + promoted; r_promote[tesu] = 1; narikoma++; } } } koma[board[yy][xx]][2] = bb; koma[board[yy][xx]][0] = yy; koma[board[yy][xx]][1] = xx; if (dd == ou) { m_win = true; } else if (0 < dd) { m_c_flag = true; if (dd & promoted) { dd = dd - promoted; } dd = dd + enemy; m_c = dd; fx = ((xx - 1) * k_width) + k_offset_x; fy = ((yy - 1) * k_width) + k_offset_y; tx = (((mx[dd - enemy] * k_width) * 1.5) + k_offset_x) - (k_width * 3.20000004768372); ty = (my[dd - enemy] * k_width) + k_offset_y; c_h = dd; c_dy = (ty - fy) / 4; c_dx = (tx - fx) / 4; c_cnt = 0; motigoma[dd]++; motigoma_u[dd][motigoma[dd]] = m; koma[m][0] = 0; koma[m][2] = dd; } else { m_c_flag = false; } calc_kiki(); teban = 0; last_move = cc; } } function determine(he0, he, capture, fy, fx, tx, ty) { var mate = false; var gida = false; var front = koma[board[ty + 1][tx]][2]; var dx = math.abs(tx - koma[1][1]); var dy = math.abs(ty - koma[1][0]); var kk0; var kk1; var same; var used = []; var he2 = he; var prom = 0; var danger = 0; var f; var h; var i; var j; var k; var p; var u; var x; var y; var ah; var tmp; var tmp_u; var atari; var atari2; var pp; var k0 = kiki[ty][tx][0]; var k1 = kiki[ty][tx][1]; var value; if (capture == ou) { value = 20000; change_best_value(he0, he, capture, fy, fx, tx, ty, value); return(undefined); } if (5000 < best_value) { return(undefined); } value = point[syuban][capture]; if (syuban) { tmp = math.min(math.max(dy, dx), math.max(math.abs(koma[2][0] - ty), math.abs(koma[2][1] - tx))); if (fy == 0) { tmp++; } if (((he == hi) or (he == ry)) or (he & promoted)) { tmp--; } if ((tmp >= 6) and (capture == 0)) { return(undefined); } if (board_d1[ty][tx] >= 2) { value = value + (15 - (board_d0[ty][tx] * 3)); } } if (fy == 0) { if (!yukoda(he, ty, tx)) { return(undefined); } value = value - uti[he]; if ((koma[1][0] >= 7) and (ty < 7)) { value = value - 3; } if (syuban == 0) { if (((((4 >= ty) and (k0 == 0)) and (!checked)) and (!tumi_flag)) and (board_d1[ty][tx] >= 2)) { value = value - 3; } } if (k1) { if (checked or tumi_flag) { value = value + (7 - he); } if (checked) { if (sente_motigoma) { value = value + 2; } if (k1) { i = 1; while (k1 >= i) { if (koma[kiki_u[ty][tx][1][i]][2] != eou) { value = value + 5; break; } i++; } } } } } else { k1--; if ((6 < fy) or (6 < ty)) { if (((he != ki) and (he != ou)) and (!(he & promoted))) { he2 = he2 + promoted; if (k1 >= k0) { value = value + (promote_point[he] / (narikoma + 1)); if (syuban) { if (dx >= 3) { value = value - dx; } } } prom = 1; } } } if (he == fu) { if (0 < fy) { if (capture == 0) { if ((ty == 5) and (tx == 7)) { value = value - 30; } else if ((ty == 4) and (tx == 6)) { value = value - 30; } } else { value = value + 7; if (prom) { value = value + 5; if (kiki[fy][fx][0] < kiki[fy][fx][1]) { value = value + 5; } } } if ((ty == 4) and (tx == 5)) { if (motigoma[6] >= 1) { value = value - 10; } if (koma[board[3][3]][2] == efu) { value = value - 6; } } if (((ty == 5) and (tx == 5)) and (front != fu)) { if (koma[board[2][8]][2] == eka) { value = value - 8; } } if ((ty == 4) and (tx == 8)) { if (capture == 0) { value = value - 30; } else if (capture == fu) { value = value + 10; if (kiki[4][8][0] >= kiki[4][8][1]) { i = 1; while (kiki[4][8][0] >= i) { if (koma[kiki_u[4][8][0][i]][2] == hi) { value = value + 35; break; } i++; } } } } if ((ty == 4) and (tx == 7)) { if (koma[board[2][8]][2] == eka) { value = value + 3; } else { value = value - 2; } } value = value + ((tx % 2) * 4); value = value + ((9 - ty) / 3); if (6 < board_num) { if ((tx == 1) or (tx == 9)) { value = value - 3; } } if ((k1 >= k0) and k1) { k = 0; i = 1; while (kiki[ty][tx][1] >= i) { if (koma[kiki_u[ty][tx][1][i] % kan][2] == eka) { k = 1; } i++; } if (k == 0) { if (tx == 1) { if (((kiki[7][1][0] == 0) and ((board[7][1] == 0) or (koma[board[7][1]][2] == fu))) and (koma[1][1] >= 4)) { value = value + 1; } else if (koma[board[4][2]][2] != egi) { value = value - 9; } } else if (tx == 9) { if (((kiki[7][9][0] == 0) and ((board[7][9] == 0) or (koma[board[7][9]][2] == fu))) and (6 >= koma[1][1])) { value = value + 1; } else { value = value - 9; } } else { value = value + 1; } } i = 1; while (kiki[fy][fx][1] >= i) { if ((koma[kiki_u[fy][fx][1][i]][2] == ehi) or (koma[kiki_u[fy][fx][1][i]][2] == ery)) { if ((koma[kiki_u[fy][fx][1][i]][0] < fy) and (koma[kiki_u[fy][fx][1][i]][1] == fx)) { value = value + 5; if (tesu < 20) { if ((board_num >= 1) and (6 >= board_num)) { value = value + 7; } else if (6 >= tesu) { value = value + 7; } } if (board[ty + 1][tx] and (!(front & enemy))) { value = value + 15; j = 1; while (kiki[ty + 1][tx][0] >= j) { if (koma[kiki_u[ty + 1][tx][0][j]][2] == ky) { value = value - 60; break; } j++; } } break; } } i++; } if ((koma[board[fy][fx - 1]][2] == egi) or (koma[board[fy][fx + 1]][2] == egi)) { if (tx != 1) { value = value + 8; } } if ((koma[board[fy][fx - 1]][2] == eki) or (koma[board[fy][fx + 1]][2] == eki)) { value = value + 8; } if ((koma[board[ty][tx - 1]][2] == egi) or (koma[board[ty][tx + 1]][2] == egi)) { value = value + 4; } } if (kiki[fy][fx][1]) { k = 0; i = 1; while (kiki[fy][fx][1] >= i) { if (koma[kiki_u[fy][fx][1][i] % kan][2] == eka) { k = 1; } i++; } if (k) { value = value + 6; } } if (koma[board[ty + 2][tx]][2] == ke) { if ((k1 >= k0) and (kiki[ty + 1][tx][1] >= kiki[ty + 1][tx][0])) { value = value + 5; } } } else { if (2 >= ty) { if ((koma[board[ty + 2][tx]][2] == fu) or (kiki[ty + 1][tx][0] >= 2)) { value = value + 5; } } else if ((front == fu) or (koma[board[ty + 2][tx]][2] == fu)) { value = value - 8; } if (((kiki[ty][tx][0] == 0) and (kiki[ty + 1][tx][0] == 0)) and (ty < 6)) { if ((front & enemy) or (board[ty + 1][tx] == 0)) { if ((koma[board[ty + 2][tx]][2] & enemy) or (board[ty + 2][tx] == 0)) { value = value - 8; } } } if ((ty == 6) and (tx == 2)) { if ((koma[board[7][2]][2] == fu) and (1 >= k1)) { value = value - 10; } } if ((front >= ky) and (ou >= front)) { if ((syuban and (2 >= dx)) or (front == hi)) { if ((math.random() * 15) < 1) { value = value + 40; gida = true; } } if (kiki[ty][tx][1]) { f = 0; i = 1; while (kiki[ty][tx][1] >= i) { if ((koma[kiki_u[ty][tx][1][i]][2] == eke) or (koma[kiki_u[ty][tx][1][i]][2] == eto)) { f = 1; break; } i++; } if (f) { value = value + 30; } } } } f = true; i = ty + 1; while (9 >= i) { h = koma[board[i][tx]][2]; if (h and (!(h & enemy))) { f = false; break; } i++; } if (f and (k1 >= k0)) { if ((kiki[ty + 1][tx][1] >= kiki[ty + 1][tx][0]) and (board[ty + 1][tx] == 0)) { i = 1; while (kiki[ty + 1][tx][1] >= i) { if (koma[kiki_u[ty + 1][tx][1][i]][2] == eto) { if (kiki[ty + 1][tx][0] < kiki[ty + 1][tx][1]) { f = false; break; } } i++; } if ((fy == 0) and (ty < 6)) { f = false; } if ((k0 < k1) and (ty >= 7)) { i = 1; while (k1 >= i) { if (koma[kiki_u[ty][tx][1][i]][2] == eky) { f = false; break; } i++; } } if (f) { value = value + (((4 + (10 / (narikoma + 1))) - math.abs(ty - 6)) - (dx / 2)); if ((2 >= dx) and (ty >= 6)) { value = value + 3; } if (koma[1][0] < ty) { value = value - 5; } if (syuban) { value = value - dx; if (ty < 6) { value = value - 7; } } } } } u = board[ty + 1][tx]; if (((u != ob) and (u != 0)) and (!(koma[u][2] & enemy))) { if ((k1 >= k0) and (koma[u][2] != fu)) { value = value + ((point[syuban][koma[u][2]] / 40) + 3); if ((1 >= math.abs((koma[2][0] - ty) + 1)) and (1 >= math.abs(koma[2][1] - tx))) { value = value + 10; if ((tx == koma[2][1]) and (ty == (koma[2][0] + 1))) { value = value + 10; } } if (koma[board[ty - 1][tx]][2] == eka) { value = value + 10; } if ((koma[u][2] == hi) or (koma[u][2] == ry)) { if (ty >= 6) { value = value + 20; } } } } if (((k1 >= k0) and (koma[u][2] != fu)) and (koma[board[ty + 2][tx]][2] != fu)) { if ((1 >= math.abs((koma[1][0] - ty) - 2)) and (1 >= dx)) { value = value + 7; } } k = 0; i = 1; while (kiki[ty][tx][1] >= i) { h = koma[kiki_u[ty][tx][1][i] % kan][2]; if (((h == ehi) or (h == ery)) or (h == eky)) { if ((koma[kiki_u[ty][tx][1][i] % kan][0] < ty) and (koma[kiki_u[ty][tx][1][i] % kan][1] == tx)) { k = 1; break; } } i++; } if (k) { if ((((board[ty + 1][tx] == 0) or (front & enemy)) and (fy == 0)) and (ty < 6)) { value = value - 10; } if ((k1 >= 2) and (k1 >= k0)) { if (((1 >= kiki[ty + 1][tx][0]) and (board[ty + 1][tx] != 0)) and (!(front & enemy))) { value = value + 20; if (k0 < k1) { value = value + 10; } if (((koma[board[ty - 1][tx - 1]][2] == egi) and (koma[board[ty][tx - 1]][2] == fu)) or ((koma[board[ty - 1][tx + 1]][2] == egi) and (koma[board[ty][tx + 1]][2] == fu))) { value = value + (point[syuban][gi] - 50); } } } } if ((k0 and k1) and (k1 >= k0)) { i = 1; while (kiki[ty][tx][0] >= i) { h = kiki_u[ty][tx][0][i]; if (h < kan) { if (tobikoma[koma[h][2]]) { value = value + 2; if (checked) { value = value + 3; } if ((((fy == 0) and (ty < koma[h][0])) and (koma[h][1] == tx)) and (3 < koma[h][0])) { if ((koma[h][2] == hi) or (koma[h][2] == ry)) { value = value + 10; if (motigoma[1] >= 1) { value = value + 5; } if ((ty == 3) and (tx == 3)) { value = value + 5; } } } } } i++; } } if (front & enemy) { if (kiki[ty + 1][tx][1] < kiki[ty + 1][tx][0]) { value = value + 6; } } if ((((front == ke) and (k1 >= k0)) and (2 >= dx)) and (3 >= dy)) { value = value + 20; } if ((ty == 5) and (tx == 4)) { if ((koma[board[1][7]][2] == eka) or (koma[board[2][6]][2] == eka)) { value = value + 5; } if ((front != 0) and (!(front & enemy))) { f = 0; i = 1; while (kiki[6][4][1] >= i) { if (koma[kiki_u[6][4][1][i]][2] == eka) { f = 1; break; } i++; } if (f) { f = 0; i = 1; while (kiki[6][4][0] >= i) { if (koma[kiki_u[6][4][0][i]][2] == ka) { f = 1; break; } i++; } if (!f) { i = 1; while (kiki[6][4][1] >= i) { if (koma[kiki_u[6][4][1][i]][2] == ehi) { if (kiki[6][4][1] >= kiki[6][4][0]) { if (kiki[5][4][0] < kiki[5][4][1]) { f = 1; break; } } } i++; } } } if (f) { value = value + 20; gida = true; } } } if ((((k1 == 0) and k0) and (capture == 0)) and (!gida)) { value = value - 40; } } else if (he == ky) { if (fy == 0) { f = 0; i = 2; while (i < ty) { if (koma[board[i][tx]][2] == fu) { f = 1; break; } i++; } if ((f and (ty < 8)) and (3 >= dx)) { value = value + 10; if (1 >= dx) { value = value + 10; } } if (k1) { i = 1; while (k1 >= i) { if (koma[kiki_u[ty][tx][1][i]][2] == ehi) { if (koma[kiki_u[ty][tx][1][i]][0] < ty) { value = value + 3; } } i++; } } if (front == 0) { if ((koma[board[ty + 2][tx]][2] >= gi) and (ou >= koma[board[ty + 2][tx]][2])) { if (kiki[ty + 1][tx][1] >= kiki[ty + 1][tx][0]) { value = value + 25; if (koma[board[ty + 2][tx]][2] == hi) { value = value + 5; } } } } else if ((front >= gi) and (ou >= front)) { if (k1 >= k0) { value = value + 20; if (front == hi) { value = value + 5; } } else if (koma[board[ty - 1][tx]][2] == efu) { value = value + (point[syuban][ky] + 20); } } } else if (capture == 0) { value = value - 20; if (ty == 2) { value = value - 100; } } else { value = value + 5; if (ty >= 7) { value = value + 5; } if ((capture == fu) and (ty == (fy + 1))) { value = value + 20; } else if (capture == ky) { if (k1 < k0) { value = value + 30; } } } if (prom and (k1 >= k0)) { value = value + 6; if (ty == 7) { value = value + 2; } } if ((kiki[ty + 1][tx][1] < kiki[ty + 1][tx][0]) and (board[ty + 1][tx] == 0)) { value = value - 20; } } else if (he == ke) { if ((((ty < 7) and (3 < ty)) and (3 >= dx)) and (k1 >= k0)) { x = koma[board[ty + 2][tx - 1]][2]; y = koma[board[ty + 2][tx + 1]][2]; if (((x >= gi) and (ou >= x)) or ((y >= gi) and (ou >= y))) { value = value + 25; if ((x == ki) or (y == ki)) { value = value + 10; } else if ((x == ou) or (y == ou)) { value = value + 15; } } } if ((ty == (koma[1][0] - 3)) and (1 >= dx)) { value = value + 6; } if (capture == 0) { if ((tx == 1) or (tx == 9)) { value = value - 2; } if ((tesu < 40) and (7 >= board_num)) { value = value - 2; } } else { value = value + 2; } if (7 < board_num) { value = value + 5; if (30 < tesu) { if (fy == 1) { value = value + 5; } } } if (fy == 0) { if (kiki[fy][fx][1] < kiki[fy][fx][0]) { value = value + 3; } } if (k0) { i = 1; while (k0 >= i) { if (koma[kiki_u[ty][tx][0][i]][2] == ky) { value = value - 5; break; } i++; } } if (prom and (k1 >= k0)) { value = value + 5; } if ((ty == 3) and (tx == 7)) { if (koma[board[2][8]][2] == eka) { value = value - 5; } } if (((ty == 3) and (tx == 3)) and (fy == 1)) { if (koma[board[4][3]][2] == egi) { value = value + 2; } } } else if (he == gi) { if (fy < ty) { value = value + 3; } else if (ty < fy) { value = value - 1; } if (0 < fy) { if (tesu < 30) { if ((ty == 2) and (tx == 7)) { value = value - 3; } } if (ty == 1) { value = value - 4; } } else { if ((ty == 9) and (tx == 7)) { if ((board[8][6] == 0) and (kiki[ty][tx][1] == 0)) { value = value - 20; } } if (((front == ke) and (5 >= ty)) and (2 >= dx)) { if ((kiki[ty - 1][tx - 1][1] < kiki[ty - 1][tx - 1][0]) or (kiki[ty - 1][tx + 1][1] < kiki[ty - 1][tx + 1][0])) { value = value + 5; } } } if (fy == 1) { if (6 < tesu) { value = value + 2; } } if ((ty == 3) and (tx == 7)) { if (koma[board[2][8]][2] == eka) { if (kiki[4][7][0] == 0) { value = value - 5; } if ((kiki[4][8][0] >= 3) and (1 >= kiki[3][8][1])) { value = value + 40; } } else if (fy == 2) { value = value + 10; } } if ((fy == 3) and (fx == 7)) { if (capture == 0) { value = value - 7; if ((ty == 4) and (tx == 8)) { value = value - 5; } if (kiki[4][8][0] >= kiki[4][8][1]) { value = value - 15; } else if (koma[board[2][8]][2] == eka) { value = value + 2; } } } if (((ty == 2) and (tx == 8)) and (fy == 1)) { if ((bi == 8) and (bj == 2)) { if ((motigoma[6] == 1) and (motigoma[22] == 1)) { value = value + 5; } } } if ((fy == 3) and (fx == 3)) { if (kiki[4][4][0] >= kiki[4][4][1]) { if (((capture == 0) and (!checked)) and (!tumi_flag)) { value = value - 15; } } else if ((ty == 4) and (tx == 3)) { value = value + 10; } } if ((fy == 3) and (fx == 5)) { value = value - 4; } if ((fy == 2) and (fx == 6)) { if ((ty == 3) and (tx == 5)) { if ((((koma[board[8][8]][2] == hi) and (capture == 0)) and (!checked)) and (!tumi_flag)) { value = value - 8; } } } if ((fy == 3) and (fx == 4)) { if (koma[board[2][4]][2] == ehi) { value = value + 3; } } if ((fy == 4) and (fx == 2)) { if ((ty == 3) and (tx == 3)) { if (board[4][3] == 0) { value = value + 3; } } } if ((fy == 4) and (fx == 3)) { if (ty < fy) { value = value - 3; } } if (((ty == koma[1][0]) and (1 >= dx)) and (fy == 0)) { value = value + 10; } if (((koma[board[ty + 1][tx]][2] == ka) or (koma[board[ty + 1][tx - 1]][2] == hi)) or (koma[board[ty + 1][tx + 1]][2] == hi)) { value = value + 3; } else if (prom == 0) { if ((koma[board[ty - 1][tx - 1]][2] == ki) or (koma[board[ty - 1][tx + 1]][2] == ki)) { if ((koma[board[ty - 1][tx - 1]][2] == hi) or (koma[board[ty - 1][tx + 1]][2] == hi)) { value = value + 13; } else if ((k0 < k1) or (kiki[ty - 1][tx][1] >= kiki[ty - 1][tx][0])) { value = value + 10; } else { value = value - 12; } } else if ((koma[board[ty - 1][tx - 1]][2] == hi) or (koma[board[ty - 1][tx + 1]][2] == hi)) { if ((k0 < k1) or (kiki[ty - 1][tx][1] >= kiki[ty - 1][tx][0])) { } else { value = value - 12; } } } if (ty == 9) { if ((board[ty - 1][tx - 1] == 0) and (board[ty - 1][tx + 1] == 0)) { value = value - 5; } } if (((3 >= tx) and (fy < ty)) and (fy >= 2)) { if ((koma[board[2][2]][2] == ehi) and (2 >= kiki[6][2][0])) { value = value + ((tx * 2) + 3); if (1 >= kiki[6][2][0]) { value = value + 5; } } } if (capture) { if (((tx == 1) and (k1 >= k0)) and (koma[board[1][1]][2] == eky)) { value = value + 50; } } } else if (he == ki) { if ((!checked) and (!tumi_flag)) { if (0 < fy) { if (tesu < 40) { if ((ty == 2) and (tx == 7)) { value = value + 5; if (3 >= tesu) { value = value + 20; } } else if ((ty == 2) and (tx == 3)) { if ((6 < board_num) and (fy != 3)) { value = value + 12; } if (koma[board[2][2]][2] != ehi) { value = value + 4; } } if (tx < fx) { value = value - 3; } } if ((ty == 2) and (tx == 8)) { value = value - 5; } if ((fy == 2) and (fx == 7)) { value = value - 9; } if ((fy == 2) and (fx == 5)) { value = value - 9; } if ((fy == 2) and (fx == 6)) { value = value - 7; } if ((fy == 3) and (fx == 7)) { value = value + 3; } if ((fy == 3) and (fx == 4)) { if (koma[board[2][4]][2] == ehi) { value = value + 3; } } if ((20 < tesu) and syuban) { if ((board_d1[fy][fx] == 1) and (board_d1[ty][tx] == 2)) { value = value - 5; } else if ((board_d1[fy][fx] == 1) and (board_d1[ty][tx] == 2)) { value = value - 3; } } } else { if (motigoma[20]) { value = value - 3; } if (((1 >= dx) and (ty >= koma[2][0])) and ((koma[2][0] + 1) >= ty)) { i = 0; while (1 >= i) { j = -1; while (1 >= j) { if (kiki[koma[2][0] + 1][koma[2][1] + j][0]) { value = value + 2; } j++; } i++; } } } } if (ty >= 7) { if ((koma[board[ty][tx - 1]][2] == gi) or (koma[board[ty][tx + 1]][2] == gi)) { value = value + 6; } } } else if ((he == ka) or (he == um)) { if ((he2 == ka) and (0 < fy)) { if ((2 < ty) and (ty < 7)) { if (kiki[fy][fx][0] == 0) { if ((capture == 0) and (7 >= board_num)) { value = value - (ty * 2); } if (ty == 2) { value = value + 3; } } } } if (he2 == um) { if ((2 >= dy) and (2 >= dx)) { value = value + 4; } } if ((fy == 2) and (fx == 8)) { if (koma[board[3][7]][2] & enemy) { value = value + 5; } if (kiki[fy][fx][0]) { if (ty == 1) { value = value - 10; } } } if ((fy == 1) and (fx == 7)) { if ((ty == 2) and (tx == 6)) { value = value + 5; } } if (fy == 0) { if ((ty == 9) and (tx == 7)) { if (((board[8][6] == 0) and (kiki[9][7][1] == 0)) and (kiki[8][7][1] < kiki[8][7][0])) { if (((koma[board[7][5]][2] == fu) or (koma[board[6][4]][2] == fu)) or (board[4][2] != 0)) { value = value - 20; } } } else if ((ty == 9) and (tx == 3)) { if (((board[8][4] == 0) and (kiki[9][3][1] == 0)) and (kiki[8][3][1] < kiki[8][3][0])) { if ((koma[board[7][5]][2] == fu) or (koma[board[6][6]][2] == fu)) { value = value - 20; } } } if (ty < 7) { if (kiki[ty][tx][0] == 0) { value = value - 5; } else { i = 1; while (kiki[ty][tx][0] >= i) { if (koma[kiki_u[ty][tx][0][i]][2] == ka) { value = value + 10; } i++; } } } else { value = value + 12; f = koma[board[ty + 1][tx - 1]][2]; h = koma[board[ty + 1][tx + 1]][2]; if (((f == ky) or (f == ke)) and (kiki[ty + 1][tx - 1][0] == 0)) { value = value + 5; } if (((h == ky) or (h == ke)) and (kiki[ty + 1][tx + 1][0] == 0)) { value = value + 5; } if ((f == hi) or (h == hi)) { value = value + 8; } } if ((ty == (koma[1][0] + 1)) and (dx == 1)) { value = value + 15; } if (ty == 9) { if ((koma[board[ty - 1][tx - 1]][2] == ki) or (koma[board[ty - 1][tx + 1]][2] == ki)) { if ((k0 < k1) or (kiki[ty - 1][tx][1] >= kiki[ty - 1][tx][0])) { } else { value = value - 10; } } if ((koma[board[ty - 1][tx - 1]][2] == hi) or (koma[board[ty - 1][tx + 1]][2] == hi)) { if ((k0 < k1) or (kiki[ty - 1][tx][1] >= kiki[ty - 1][tx][0])) { } else { value = value - 10; } } } } if ((board_num >= 0) and (6 >= board_num)) { if ((capture == ka) and (he == ka)) { value = value + 20; if (((ty == 8) and (tx == 2)) or ((ty == 7) and (tx == 3))) { value = value + 25; } } } if (prom and (fy < 7)) { value = value + 10; } if (capture) { if (0 < k1) { if (ty >= 5) { value = value - 20; } } else { value = value + 4; } } } else if ((he == hi) or (he == ry)) { if (tx == 6) { value = value - 3; } if ((he2 == hi) and (0 < fy)) { i = 1; while (i < ty) { if (koma[board[i][tx]][2] == efu) { if (capture == 0) { value = value - 15; break; } } i++; } if ((ty == 2) and (tx == 2)) { value = value + 4; if (fx == 4) { if (kiki[6][2][0] >= 3) { value = value - 3; } } if (7 < board_num) { if (30 < tesu) { value = value - 4; } else { value = value + 16; } } } if (((2 < ty) and (ty < 7)) and (capture == 0)) { value = value - (ty * 2); } } if (((fy == 2) and (fx == 2)) and (capture == 0)) { value = value - 4; if (tx == 4) { if (kiki[6][2][0] >= 3) { value = value + 3; } } else if (tx == 1) { if (koma[board[5][1]][2] == eky) { value = value + 3; } else { value = value - 2; } } if (7 < board_num) { if (30 < tesu) { value = value + 4; } else { value = value - 8; } } } if (ty == koma[1][0]) { value = value + 5; } if (fy == koma[1][0]) { if (fy != ty) { value = value - 5; } } if (fy < 7) { if ((ty >= 7) and (koma[1][0] >= 7)) { value = value + 15; } f = 0; i = ty + 1; while (9 >= i) { if (board[i][tx] != 0) { f = 1; break; } i++; } if (f == 0) { i = 7; while (9 >= i) { if (kiki[i][tx][0] == 0) { f = 1; break; } i++; } if (f) { value = value + 25; } } } else if (((ty < 7) and (koma[1][0] >= 7)) and (1 >= capture)) { value = value - 30; } if (he2 == ry) { if ((2 >= dy) and (2 >= dx)) { value = value + 4; } if (k0) { value = value - 10; } } if (capture and (ty >= 5)) { if (0 < k1) { i = 1; while ((k1 + 1) >= i) { if (((kiki_u[ty][tx][1][i] < kan) and (koma[kiki_u[ty][tx][1][i]][2] != ehi)) and (koma[kiki_u[ty][tx][1][i]][2] != ery)) { value = value - 50; } i++; } } else { value = value + 3; } } if (7 < board_num) { if (fy == ty) { if (tx == ((fx + math.floor(math.random() * 8)) - 3)) { value = value + 3; } if (tx == 1) { value = value - 2; } if ((tx >= 2) and (5 >= tx)) { value = value + 1; } if ((board_num == 8) and (tx == 4)) { value = value + 1; } } } if (fy == 0) { if (ty < 7) { value = value - 30; } else { value = value + 10; if (ty >= 8) { value = value + 5; } } } if (prom) { if (koma[1][0] >= 8) { if (ty < 8) { value = value - promote_point[he]; } } if (fy >= 7) { value = value - 20; } } if (syuban) { if ((1 >= math.abs(fy - koma[1][0])) and (dy >= 2)) { value = value - 50; } } } else if (he == ou) { if (50 < tesu) { value = value - 3; } if (fy >= 3) { if (fy < ty) { value = value + 5; } } if (fy >= 5) { if (ty < fy) { value = value - 5; } } if ((ty == 1) and (tx == 6)) { if ((fy == 1) and (fx == 5)) { value = value + 5; if (tesu < 20) { value = value + 3; } } } if ((ty == 1) and (tx == 7)) { if ((fy == 1) and (fx == 6)) { if ((koma[board[2][5]][2] != eki) and (koma[board[2][3]][2] != eki)) { value = value + 4; } } } if ((fy == 1) and (fx == 7)) { value = value - 2; if ((ty == 2) and (tx == 6)) { value = value - 3; } } if ((fy == 2) and (fx == 8)) { value = value - 5; } if ((fy == 1) and (fx == 6)) { value = value - 3; if ((ty == 2) and (tx == 6)) { value = value - 2; if ((koma[board[8][8]][2] == hi) or (koma[board[8][8]][2] == ry)) { value = value - 3; } } } if (6 < board_num) { if (((ty == 2) and (tx == 6)) and (tesu == 0)) { value = value + 20; } if ((ty == 2) and (tx == 7)) { value = value + 5; if (tesu < 3) { value = value + 15; } } if ((fy == 2) and (fx == 7)) { value = value - 10; if ((board_num == 11) and (koma[board[8][8]][2] == hi)) { value = value - 12; } } } } if (kingin[he2]) { if (0 < fy) { if (0 < ((ty - fy) * ((koma[1][0] - fy) - 1))) { value = value + 3; } if (0 < ((tx - fx) * (koma[1][1] - fx))) { value = value + 3; } if (he2 == gi) { } else if (capture == 0) { if (5 < fy) { if (ty < fy) { value = value + 1; } else if (fy < ty) { value = value - 1; if (board_num < 7) { value = value - 1; } } } if (ty == 9) { value = value - 3; } } if (((he2 == to) or (he2 == ny)) or (he2 == nk)) { if (((tx - fx) * (koma[1][1] - fx)) < 0) { value = value - 8; } if (k1 >= k0) { value = value + 3; if (he2 == to) { value = value + 1; } } else if ((he2 == to) and (capture == 0)) { value = value - 6; } } if (((fy == 3) and (fx == 7)) and (koma[board[2][8]][2] == eka)) { value = value + 4; } if (((fy == 4) and (fx == 6)) and (koma[board[2][8]][2] == eka)) { value = value + 4; } } if (ty >= 4) { value = value - (math.abs(tx - 5) - 2); } if (k1 >= k0) { if ((koma[board[ty + 1][tx - 1]][2] == hi) or (koma[board[ty + 1][tx + 1]][2] == hi)) { value = value + 5; } if (syuban) { if ((1 >= dx) and (ty == (koma[1][0] - 2))) { value = value + 10; if (tx == koma[1][1]) { value = value + 5; } } } } if (koma[board[ty + 2][tx]][2] == fu) { if ((front == 0) and (capture == 0)) { value = value - 7; } } if ((syuban and (ty >= 7)) and k1) { i = 1; while (k1 >= i) { u = kiki_u[ty][tx][1][i]; if ((koma[u][2] == ery) or (koma[u][2] == ehi)) { if (((u < kan) and (koma[u][0] == ty)) and (koma[1][0] == ty)) { value = value - 10; } } i++; } } if (front != fu) { if (k1 >= k0) { if ((ty == (koma[1][0] - 1)) and (1 >= dx)) { value = value + 1800; if (0 < fy) { value = value + 200; } if (tx == koma[1][1]) { value = value + 200; } value = value - (math.abs(tx - 5) * 100); } } if (((koma[board[ty - 1][tx]][2] == efu) and (fy == 0)) and (front != ky)) { if ((((ty >= 7) and (2 >= dx)) and (k0 >= k1)) and (ty < koma[1][0])) { i = -1; while (1 >= i) { u = board[ty + 1][tx + i]; if ((koma[u][2] >= gi) and (ou >= koma[u][2])) { value = value + (point[syuban][he2] + 30); break; } i++; } } } } if ((((ty == (koma[1][0] - 1)) and (1 >= dx)) and k1) and ((k1 + 1) == k0)) { f = 0; i = 1; while (kiki[ty][tx][0] >= i) { u = kiki_u[ty][tx][0][i] % kan; y = koma[u][0]; x = koma[u][1]; if ((kiki[y][x][1] and (1 < u)) and (y == koma[1][0])) { j = 1; while (kiki[y][x][1] >= j) { h = koma[kiki_u[y][x][1][j]][2]; if ((h == ehi) or (h == ery)) { if (koma[kiki_u[y][x][1][j]][0] == y) { f = 1; break; } } j++; } } i++; } if (f) { value = value + 1800; if (0 < fy) { value = value + 200; } if (tx == koma[1][1]) { value = value + 200; } value = value - (math.abs(tx - 5) * 100); } } } if (koma[board[2][8]][2] == eka) { if ((ty == 3) and (tx == 7)) { value = value - 7; } if ((fy == 3) and (fx == 7)) { value = value + 7; } if ((ty == 4) and (tx == 6)) { value = value - 5; } if ((fy == 4) and (fx == 6)) { value = value + 5; } } assume(0, fy, fx, ty, tx, prom); k0 = kiki0[ty][tx][0]; k1 = kiki0[ty][tx][1]; k00 = koma0[2][0]; k01 = koma0[2][1]; if (kiki0[k00][k01][0]) { return(undefined); } if (kiki0[koma0[1][0]][koma0[1][1]][1]) { if (tumi_check(koma0[1][0], koma0[1][1])) { if ((he == fu) and (fy == 0)) { return(undefined); } value = value + 6000; if (best_value < value) { change_best_value(he0, he, capture, fy, fx, tx, ty, value); return(undefined); } } value = value + 5; if (prom) { value = value + 5; } if (point[syuban][he] < point[syuban][capture]) { value = value + (((point[syuban][capture] - point[syuban][he]) * 5) + 1500); } if (k1 >= k0) { if ((1 >= dy) and (1 >= dx)) { value = value + (70 - (ty * 5)); } if (capture) { if ((1 >= dy) and (1 >= dx)) { value = value + ((point[syuban][capture] * 3) + 1600); } else if (kiki[ty][tx][0] == 0) { if (capture == fu) { if ((tx == koma[1][1]) and (ty < 7)) { value = value + 5; } else { value = value + ((point[syuban][capture] * 3) + 1400); } } else { value = value + ((point[syuban][capture] * 3) + 1400); } } } } } else if ((((((capture == 0) and (k1 == 0)) and k0) and (!gida)) and (!checked)) and (!tumi_flag)) { return(undefined); } i = -1; while (1 >= i) { j = -1; while (1 >= j) { y = k00 + i; x = k01 + j; if ((board0[y][x] < ob) and ((i != 0) or (j != 0))) { if ((1 < kiki0[y][x][0]) or ((kiki0[y][x][0] and (board0[y][x] == 0)) and sente_motigoma)) { danger = 1; break; } } j++; } if (danger) { break; } i++; } if (danger) { same = true; i = -1; while (1 >= i) { j = -1; while (1 >= j) { y = k00 + i; x = k01 + j; if (board0[y][x] < ob) { if (((board[y][x] != board0[y][x]) or (kiki[y][x][0] != kiki0[y][x][0])) or (kiki[y][x][1] != kiki0[y][x][1])) { same = false; break; } } j++; } if (!same) { break; } i++; } if (same) { if (tumi_flag) { value = value - 1000; mate = true; } } else { search_flag = false; if ((fy == 0) and (1 < board_d1[ty][tx])) { i = 0; while (search_num >= i) { same = true; j = 0; while (2 >= j) { k = 0; while (2 >= k) { y = (k00 + j) - 1; x = (k01 + k) - 1; if ((board0[y][x] < ob) and ((j != 1) or (k != 1))) { if ((kiki0[y][x][0] != searched[i][j][k][0]) or (kiki0[y][x][1] != searched[i][j][k][1])) { same = false; break; } } k++; } if (!same) { break; } j++; } if (same) { if (searched[i][3] == 2) { value = value - 1000; mate = true; } break; } i++; } if (!same) { search_flag = true; } } if (!same) { saveto1(); i = -1; while (1 >= i) { j = -1; while (1 >= j) { y = k00 + i; x = k01 + j; if ((kiki1[y][x][0] and (kiki1[y][x][0] >= (kiki1[y][x][1] - 1))) and ((i != 0) or (j != 0))) { if (make_oute(y, x, 0)) { danger = 2; value = value - 1000; mate = true; break; } } j++; } if (danger == 2) { break; } i++; } loadfrom1(); } if (search_flag) { search_num++; searched[search_num] = [[[], [], []], [[], [], []], [[], [], []], danger]; i = 0; while (2 >= i) { j = 0; while (2 >= j) { y = (k00 + i) - 1; x = (k01 + j) - 1; if ((board0[y][x] < ob) and ((i != 1) or (j != 1))) { searched[search_num][i][j][0] = kiki0[y][x][0]; searched[search_num][i][j][1] = kiki0[y][x][1]; } j++; } i++; } } } } if (capture) { if ((2 >= math.abs((k00 - ty) + 1)) and (2 >= math.abs(k01 - tx))) { value = value + 10; if ((1 >= math.abs((k00 - ty) + 1)) and (1 >= math.abs(k01 - tx))) { value = value + 10; } } if (motigoma[capture + enemy] == 0) { value = value + 7; } else if (motigoma[capture + enemy] >= 2) { value = value - 7; } if (((2 >= dy) and (2 >= dx)) and (capture != fu)) { value = value + 5; if (syuban) { if (capture == ki) { value = value + 30; } } if ((1 >= dy) and (1 >= dx)) { value = value + 20; if (syuban) { value = value + 10; if ((((capture == ki) or (capture == gi)) or (capture == hi)) or (capture == ry)) { value = value + 10; } if (capture == ki) { value = value + 10; if ((he == ka) and (ty >= 8)) { value = value + 80; } } } } } if ((ty == (k00 + 1)) and (tx == k01)) { value = value + 20; } } else if ((he != fu) and (front == fu)) { if ((board_d0[ty][tx] == 1) and (k1 >= k0)) { } else { value = value - 250; } } i = 0; while (i < 10) { if (((rireki_y[i] == ty) and (rireki_x[i] == tx)) and (rireki_h[i] == he)) { value = value - 3; } i++; } if ((math.random() * 50) < 1) { value = value + 5; } if ((ty == bi) and (tx == bj)) { value = value + 5; } if (k1 < k0) { minus_kiki(ty, tx); } i = -1; while (1 >= i) { j = -1; while (1 >= j) { y = (k00 + i) + 1; x = k01 + j; if (board0[y][x] < ob) { value = value + kiki0[y][x][1]; } j++; } i++; } if (((fy >= 7) and (he != hi)) and (he != ry)) { if (kiki[fy][fx][1]) { i = 1; while (kiki[fy][fx][1] >= i) { if ((koma[kiki_u[fy][fx][1][i]][2] == ehi) or (koma[kiki_u[fy][fx][1][i]][2] == ery)) { if ((koma[kiki_u[fy][fx][1][i]][0] == fy) and (math.abs(fx - koma[1][1]) < math.abs(koma[kiki_u[fy][fx][1][i]][1] - koma[1][1]))) { value = value + 10; if ((he == fu) or (he == ky)) { value = value + 3; } break; } } i++; } } } if ((kiki0[k00 + 1][k01][0] and (2 >= k00)) and (!mate)) { f = 1; i = -1; while (1 >= i) { y = k00 - 1; x = k01 + i; u = board0[y][x]; if ((u < ob) and (kiki0[y][x][0] == 0)) { if ((u == 0) or ((0 < u) and (!(koma[u][2] & enemy)))) { f = 0; break; } } i++; } if (f) { p = kiki0[k00 + 1][k01][0]; if (motigoma[5] and (board0[k00 + 1][k01] == 0)) { p++; } i = 1; while (kiki0[k00 + 1][k01][1] >= i) { u = kiki_u0[k00 + 1][k01][1][i]; if ((2 < u) and (u < kan)) { var y0 = koma0[u][0]; var x0 = koma0[u][1]; f = false; j = 1; while (kiki0[y0][x0][0] >= j) { var ut = kiki_u0[y0][x0][0][j]; h = koma0[ut][2] % enemy; if (tobikoma[h] and (ut < kan)) { var ddy = (y0 - koma0[ut][0]); var ddx = (x0 - koma0[ut][1]); if (((h == ry) and ((ddy * ddx) != 0)) or ((h == um) and ((ddy * ddx) == 0))) { } else { if (ddy != 0) { var dist = math.abs(ddy); } else { var dist = math.abs(ddx); } k = 1; while (8 >= k) { y = y0 + ((ddy / dist) * k); x = x0 + ((ddx / dist) * k); if ((y == (k00 + 1)) and (x == k01)) { p++; f = true; break; } if (0 < board0[y][x]) { f = true; break; } k++; } } } if (f) { break; } j++; } } i++; } if (kiki0[k00 + 1][k01][1] < p) { value = value - 1000; } } } i = 1; while (3 >= i) { j = 1; while (9 >= j) { if (kiki0[i][j][1] < kiki0[i][j][0]) { if ((board0[i][j] == 0) or (koma0[board0[i][j]][2] & enemy)) { tmp = 0; k = 1; while (kiki0[i][j][0] >= k) { u = kiki_u0[i][j][0][k] % kan; h = koma0[u][2]; if (((h != ou) and (h != ki)) and (!(h & promoted))) { if (tmp < promote_point[h]) { tmp = promote_point[h]; if ((h == hi) or (h == ka)) { tmp = tmp + 20; if ((i == 1) and (j == 3)) { if (((h == hi) and (koma0[board[2][2]][2] == ehi)) and (koma0[2][0] == 1)) { value = value - 100; } } } if (1 >= math.abs(j - k01)) { value = value - 30; if (j == k01) { value = value - 10; } } tmp_u = u; } } k++; } if ((0 < tmp) and (used[tmp_u] != 1)) { used[tmp_u] = 1; if (syuban) { if (board_d1[i][j] >= 3) { tmp = tmp - (board_d1[i][j] * 5); if (tmp < 0) { tmp = 0; } } else if (board_d1[i][j] == 1) { tmp = tmp * 2; } } value = value - tmp; } } } j++; } i++; } if (narikoma < 2) { i = 7; while (9 >= i) { j = 1; while (9 >= j) { if (kiki0[i][j][0] < kiki0[i][j][1]) { if ((board0[i][j] == 0) or (!(koma0[board0[i][j]][2] & enemy))) { tmp = 0; k = 1; while (kiki0[i][j][1] >= k) { u = kiki_u0[i][j][1][k] % kan; h = koma0[u][2] - enemy; if (((h != ou) and (h != ki)) and (!(h & promoted))) { if (tmp < promote_point[h]) { tmp = promote_point[h]; tmp_u = u; } } k++; } if ((0 < tmp) and (used[tmp_u] != 1)) { used[tmp_u] = 1; if (syuban) { if (board_d0[i][j] >= 3) { tmp = tmp - (board_d1[i][j] * 5); if (tmp < 0) { tmp = 0; } } else if (board_d0[i][j] == 1) { tmp = tmp * 2; } } value = value + (tmp / ((narikoma * 5) + 5)); } } } j++; } i++; } } atari = 1; atari2 = 0; i = -1; while (1 >= i) { j = -1; while (1 >= j) { y = k00 + i; x = k01 + j; if (board0[y][x] < ob) { if (kiki0[y][x][0]) { value = value - 3; if ((kiki0[y][x][1] < kiki0[y][x][0]) or (((kiki0[y][x][0] == kiki0[y][x][1]) and (board0[y][x] == 0)) and sente_motigoma)) { value = value - oumawari[i][j]; } } } j++; } i++; } i = -1; while (1 >= i) { j = -1; while (1 >= j) { y = koma0[1][0] + i; x = koma0[1][1] + j; if (board0[y][x] < ob) { value = value + (kiki0[y][x][1] * 5); if (kiki0[y][x][0] < kiki0[y][x][1]) { value = value + 5; if ((0 < board0[y][x]) and (!(koma0[board0[y][x]][2] & enemy))) { value = value + 10; } } else if (((kiki0[y][x][1] == kiki0[y][x][0]) and (board0[y][x] == 0)) and gote_motigoma) { value = value + 10; } } j++; } i++; } i = 1; while (40 >= i) { y = koma0[i][0]; if (0 < y) { x = koma0[i][1]; h = koma0[i][2] % enemy; p = point[syuban][h]; if (syuban) { pp = math.min(board_d0[y][x], board_d1[y][x]); if (pp >= 3) { p = p - (pp * 5); if (p < 5) { p = 5; } } else if (pp == 1) { p = p * 1.20000004768372; } } kk0 = kiki0[y][x][0]; kk1 = kiki0[y][x][1]; if (koma0[i][2] & enemy) { if (h == ke) { if ((kiki0[y + 1][x][0] >= kiki0[y + 1][x][1]) and (board0[y + 1][x] == 0)) { value = value - 10; } } else if (h == ka) { if (kiki0[y + 1][x][0] >= kiki0[y + 1][x][1]) { value = value - 2; } } if (kk1 == 0) { value = value - 1; } if (i == 2) { } else if (0 < (kk0 - kk1)) { value = value - p; if ((koma0[board[y - 1][x]][2] == efu) and (board_d1[y][x] >= 3)) { if (koma0[board[y + 1][x]][2] != fu) { value = value + (p / 2); } } } else if (kk0) { min_point = 286; j = 1; while (kk0 >= j) { ah = koma0[kiki_u0[y][x][0][j] % kan][2]; if (point[syuban][ah] < min_point) { min_point = point[syuban][ah]; } j++; } if (p >= min_point) { value = value - ((p - min_point) + 6); } } } else { if ((h == hi) or (h == ry)) { if ((y == k00) or (x == k01)) { value = value - 3; } } else if (h == ky) { if (x == k01) { value = value - 3; } } else if ((h == ka) or (h == um)) { if (math.abs(y - k00) == math.abs(x - k01)) { value = value - 3; } } tmp = 0; if (0 < (kk1 - kk0)) { tmp = p; } else if (kk1) { min_point = 286; j = 1; while (kk1 >= j) { ah = koma0[kiki_u0[y][x][1][j] % kan][2] - enemy; if (point[syuban][ah] < min_point) { min_point = point[syuban][ah]; } j++; } if (min_point < p) { tmp = p - min_point; } } if (board_d0[y][x] == 1) { tmp = tmp * 3; } if (atari < tmp) { atari2 = atari; atari = tmp; } else if (atari2 < tmp) { atari2 = tmp; } } } i++; } if (1 < atari2) { value = value + ((atari2 / 2) + 5); } else if (1 < atari) { value = value + ((atari / 30) + 5); } value = value + ((kiki_sum0[1] - kiki_sum0[0]) / 2); if (best_value < value) { change_best_value(he0, he, capture, fy, fx, tx, ty, value); } else if (best_value2 < value) { bb2 = he0; cc2 = he; dd2 = capture; ii2 = fy; jj2 = fx; xx2 = tx; yy2 = ty; best_value2 = value; } } function change_best_value(he0, he, capture, fy, fx, tx, ty, value) { bb2 = bb; cc2 = cc; dd2 = dd; ii2 = ii; jj2 = jj; xx2 = xx; yy2 = yy; best_value2 = best_value; bb = he0; cc = he; dd = capture; ii = fy; jj = fx; xx = tx; yy = ty; best_value = value; } function yukoda(c, i, j) { var e; var f; var h; var k; var l; var x; var y; var flag = false; var oute = false; var tataki = false; k = 0; while (k < can_n[c]) { x = j + can_x[c][k]; y = i - can_y[c][k]; e = board[y][x]; if (e != ob) { if (0 < e) { h = koma[e][2]; if (h & enemy) { if (kiki[y][x][0]) { flag = true; break; } } else { flag = true; break; } } if (kiki[y][x][0] and (3 >= y)) { m = 1; while (kiki[y][x][0] >= m) { if ((!(koma[kiki_u[y][x][0][m]][2] & promoted)) and (koma[kiki_u[y][x][0][m]][2] != ki)) { flag = true; break; } m++; } if (flag) { break; } } if (board_k[y][x]) { flag = true; break; } } k++; } if (flag) { } else if (c == fu) { if ((i >= 6) and (kiki[i + 1][j][1] >= kiki[i + 1][j][0])) { flag = true; } } else if (c == ky) { k = 1; while (k < masu) { x = j; y = i - (tobi[0][0][1] * k); e = board[y][x]; if (e & ob) { break; } if (0 < e) { h = koma[e][2]; if (h & enemy) { if ((((kiki[y][x][0] or (h == ehi)) or (h == ery)) or (h == eky)) or ((h == efu) and (y >= 6))) { flag = true; break; } break; } if (h == ou) { oute = true; } flag = true; break; } if (kiki[y][x][0] and (3 >= y)) { m = 1; while (kiki[y][x][0] >= m) { if ((!(koma[kiki_u[y][x][0][m]][2] & promoted)) and (koma[kiki_u[y][x][0][m]][2] != ki)) { flag = true; break; } m++; } if (flag) { break; } } if (board_k[y][x]) { flag = true; break; } k++; } } else if (tobikoma[c]) { if ((c == hi) or (c == ry)) { g = 0; } else { g = 1; } k = 0; while (k < 4) { l = 1; while (l < masu) { x = j - (tobi[g][k][0] * l); y = i - (tobi[g][k][1] * l); e = board[y][x]; if (e & ob) { break; } if (0 < e) { h = koma[e][2]; if (h & enemy) { if ((kiki[y][x][0] or ((g == 0) and ((h == ehi) or (h == ery)))) or ((g == 1) and ((h == eka) or (h == eum)))) { flag = true; break; } break; } if (h == ou) { oute = true; } flag = true; break; } if (kiki[y][x][0] and (3 >= y)) { m = 1; while (kiki[y][x][0] >= m) { if ((!(koma[kiki_u[y][x][0][m]][2] & promoted)) and (koma[kiki_u[y][x][0][m]][2] != ki)) { flag = true; break; } m++; } if (flag) { break; } } if (board_k[y][x]) { flag = true; } l++; } if (oute) { break; } k++; } } if (kiki[i][j][0]) { if (kiki[i][j][1]) { if (flag) { return(true); } f = 0; k = 1; while (kiki[i][j][0] >= k) { if (tobikoma[koma[kiki_u[i][j][0][k]][2]]) { f = 1; break; } k++; } if (f) { return(true); } } else { if (c == fu) { e = board[i + 1][j]; if (((0 < e) and (e != ob)) and (!(koma[e][2] & enemy))) { tataki = true; } } else if (c == ke) { if ((i == (koma[1][0] - 2)) and (math.abs(j - koma[1][1]) == 1)) { oute = true; } } if (oute or tataki) { return(true); } } } else if (flag) { return(true); } return(false); } function make_oute(yy, xx, sengo) { var h; var i; var u; var fy; var pr; var oy; var ox; b = board1[yy][xx]; if (b == ob) { return(false); } if (0 < b) { if (!(koma1[b][2] & enemy)) { return(false); } } oy = koma1[2][0]; ox = koma1[2][1]; if ((1 < kiki1[yy][xx][0]) and (kiki1[yy][xx][0] >= kiki1[yy][xx][1])) { i = 1; while (kiki1[yy][xx][0] >= i) { u = kiki_u1[yy][xx][0][i]; if ((u < kan) and (2 < u)) { h = koma1[u][2]; fy = koma1[u][0]; pr = 0; if ((3 >= yy) or (3 >= fy)) { if ((!(h & promoted)) and (h != ki)) { pr = 1; h = h + promoted; } } if (yose[h][(oy - yy) + 1][(ox - xx) + 1]) { assume(1, fy, koma1[u][1], yy, xx, pr); if (tumi_check(oy, ox)) { return(true); } } } i++; } } if ((b == 0) and (kiki1[yy][xx][0] >= (kiki1[yy][xx][1] - 1))) { i = 2; while (7 >= i) { if (motigoma1[i]) { if (yose[i][(oy - yy) + 1][(ox - xx) + 1]) { assume(1, 0, i, yy, xx, 0); if (tumi_check(oy, ox)) { return(true); } } } i++; } } return(false); } function tumi_check(yy, xx) { var b; var h; var i; var j; var u; var sengo; var y; var x; var dx; var dy; var dist; var ax; var ay; var kk; var mo_other; var mo_fu; var nifu; var ka; sengo = board0[yy][xx] - 1; sengo_n = 1 - sengo; i = -1; while (1 >= i) { j = -1; while (1 >= j) { y = yy + i; x = xx + j; b = board0[y][x]; if (b != ob) { if ((b == 0) or (math.floor(koma0[b][2] / enemy) != sengo)) { if (kiki0[y][x][sengo_n] == 0) { return(false); } } } j++; } i++; } if (1 < kiki0[yy][xx][sengo_n]) { ka = 0; i = 1; while (kiki0[yy][xx][sengo_n] >= i) { if (!(kiki_u0[yy][xx][sengo_n][i] & kan)) { ka++; u = kiki_u0[yy][xx][sengo_n][i]; } i++; } if (1 < ka) { return(true); } } else { u = kiki_u0[yy][xx][sengo_n][1]; } h = koma0[u][2] % enemy; y = koma0[u][0]; x = koma0[u][1]; if (tobikoma[h]) { dy = yy - y; dx = xx - x; if (dy != 0) { dist = math.abs(dy); } else { dist = math.abs(dx); } if (dist == 1) { if (1 < kiki0[y][x][sengo]) { if (sunuki_check(y, x)) { return(true); } return(false); } return(true); } if (0 < kiki0[y][x][sengo]) { if (sunuki_check(y, x)) { return(true); } return(false); } mo_other = false; mo_fu = false; i = 2 + (sengo * enemy); while ((7 + (sengo * enemy)) >= i) { if (0 < motigoma0[i]) { mo_other = true; break; } i++; } if (0 < motigoma0[1 + (sengo * enemy)]) { mo_fu = true; } i = 1; while ((dist - 1) >= i) { ay = y + ((dy / dist) * i); ax = x + ((dx / dist) * i); kk = kiki0[ay][ax][sengo]; if (1 < kk) { if (sunuki_check(ay, ax)) { return(true); } return(false); } if (kk == 1) { if (mo_other) { return(false); } if (mo_fu) { nifu = false; j = 1; while (9 >= j) { if (koma0[board0[j][ax]][2] == (fu + (enemy * sengo))) { nifu = true; break; } j++; } if (!nifu) { return(false); } } } i++; } return(true); } kk = kiki0[y][x][sengo]; if (h == ke) { kk++; } if (1 < kk) { if (sunuki_check(y, x)) { return(true); } return(false); } return(true); } function sunuki_check(yy, xx) { var u; var ut; var h; var i; var j; var k; var y; var x; var y0; var x0; var dy; var dx; var sunuki; var sengo; var sengo_n; sengo_n = math.floor(koma0[board0[yy][xx]][2] / enemy); sengo = 1 - sengo_n; i = 1; while (kiki0[yy][xx][sengo] >= i) { u = kiki_u0[yy][xx][sengo][i]; if ((2 < u) and (u < kan)) { y0 = koma0[u][0]; x0 = koma0[u][1]; sunuki = false; j = 1; while (kiki0[y0][x0][sengo_n] >= j) { ut = kiki_u0[y0][x0][sengo_n][j]; h = koma0[ut][2] % enemy; if (tobikoma[h] and (ut < kan)) { dy = y0 - koma0[ut][0]; dx = x0 - koma0[ut][1]; if (((h == ry) and ((dy * dx) != 0)) or ((h == um) and ((dy * dx) == 0))) { } else { if (dy != 0) { dist = math.abs(dy); } else { dist = math.abs(dx); } k = 1; while (8 >= k) { y = y0 + ((dy / dist) * k); x = x0 + ((dx / dist) * k); if (0 < board0[y][x]) { if ((y == koma0[sengo + 1][0]) and (x == koma0[sengo + 1][1])) { sunuki = true; break; } return(false); } k++; } if (sunuki) { break; } } } j++; } if (!sunuki) { return(false); } } i++; } return(true); } function loadfrom_() { var i; var j; var k; i = 1; while (9 >= i) { j = 1; while (9 >= j) { board0[i][j] = board[i][j]; kiki0[i][j][0] = kiki[i][j][0]; kiki0[i][j][1] = kiki[i][j][1]; k = 1; while (kiki0[i][j][0] >= k) { kiki_u0[i][j][0][k] = kiki_u[i][j][0][k]; k++; } k = 1; while (kiki0[i][j][1] >= k) { kiki_u0[i][j][1][k] = kiki_u[i][j][1][k]; k++; } j++; } i++; } i = 1; while (40 >= i) { koma0[i][0] = koma[i][0]; koma0[i][1] = koma[i][1]; koma0[i][2] = koma[i][2]; i++; } i = 1; while (7 >= i) { motigoma0[i] = motigoma[i]; motigoma0[i + enemy] = motigoma[i + enemy]; j = 1; while (motigoma0[i] >= j) { motigoma_u0[i][j] = motigoma_u[i][j]; j++; } j = 1; while (motigoma0[i + enemy] >= j) { motigoma_u0[i + enemy][j] = motigoma_u[i + enemy][j]; j++; } i++; } kiki_sum0[0] = kiki_sum[0]; kiki_sum0[1] = kiki_sum[1]; } function saveto1() { var i; var j; var k; i = 1; while (9 >= i) { j = 1; while (9 >= j) { board1[i][j] = board0[i][j]; kiki1[i][j][0] = kiki0[i][j][0]; kiki1[i][j][1] = kiki0[i][j][1]; k = 1; while (kiki1[i][j][0] >= k) { kiki_u1[i][j][0][k] = kiki_u0[i][j][0][k]; k++; } k = 1; while (kiki1[i][j][1] >= k) { kiki_u1[i][j][1][k] = kiki_u0[i][j][1][k]; k++; } j++; } i++; } i = 1; while (40 >= i) { koma1[i][0] = koma0[i][0]; koma1[i][1] = koma0[i][1]; koma1[i][2] = koma0[i][2]; i++; } i = 1; while (7 >= i) { motigoma1[i] = motigoma0[i]; motigoma1[i + enemy] = motigoma0[i + enemy]; j = 1; while (motigoma1[i] >= j) { motigoma_u1[i][j] = motigoma_u0[i][j]; j++; } j = 1; while (motigoma1[i + enemy] >= j) { motigoma_u1[i + enemy][j] = motigoma_u0[i + enemy][j]; j++; } i++; } kiki_sum1[0] = kiki_sum0[0]; kiki_sum1[1] = kiki_sum0[1]; } function loadfrom1() { var i; var j; var k; i = 1; while (9 >= i) { j = 1; while (9 >= j) { board0[i][j] = board1[i][j]; kiki0[i][j][0] = kiki1[i][j][0]; kiki0[i][j][1] = kiki1[i][j][1]; k = 1; while (kiki0[i][j][0] >= k) { kiki_u0[i][j][0][k] = kiki_u1[i][j][0][k]; k++; } k = 1; while (kiki0[i][j][1] >= k) { kiki_u0[i][j][1][k] = kiki_u1[i][j][1][k]; k++; } j++; } i++; } i = 1; while (40 >= i) { koma0[i][0] = koma1[i][0]; koma0[i][1] = koma1[i][1]; koma0[i][2] = koma1[i][2]; i++; } i = 1; while (7 >= i) { motigoma0[i] = motigoma1[i]; motigoma0[i + enemy] = motigoma1[i + enemy]; j = 1; while (motigoma0[i] >= j) { motigoma_u0[i][j] = motigoma_u1[i][j]; j++; } j = 1; while (motigoma0[i + enemy] >= j) { motigoma_u0[i + enemy][j] = motigoma_u1[i + enemy][j]; j++; } i++; } kiki_sum0[0] = kiki_sum1[0]; kiki_sum0[1] = kiki_sum1[1]; } function plus_kiki(yy, xx) { var uni; var he; var sengo; var pm; var e; var f; var g; var i; var j; var k; var x; var y; var x0; var y0; var ka; uni = board0[yy][xx]; he = koma0[uni][2] % enemy; sengo = math.floor(koma0[uni][2] / enemy); pm = 1 - (sengo * 2); i = 0; while (i < can_n[he]) { x = xx + can_x[he][i]; y = yy + (can_y[he][i] * pm); if (board0[y][x] != ob) { kiki0[y][x][sengo]++; kiki_u0[y][x][sengo][kiki0[y][x][sengo]] = uni; kiki_sum0[sengo]++; } i++; } ka = 0; if (he == ky) { i = 1; while (i < masu) { x = xx; y = yy + ((tobi[0][0][1] * i) * pm); e = board0[y][x]; f = 0; if (e & ob) { break; } if (0 < e) { if (math.floor(koma0[e][2] / enemy) == sengo) { f = tobikoe[0][0][(koma0[e][2] % enemy) - 1]; } else if ((koma0[e][2] % enemy) == ou) { f = 1; } if (f == 2) { ka = kan; } else { if (f == 1) { y0 = y + (tobi[0][0][1] * pm); kiki0[y0][x][sengo]++; kiki_u0[y0][x][sengo][kiki0[y0][x][sengo]] = uni + kan; kiki_sum0[sengo]++; } kiki0[y][x][sengo]++; kiki_u0[y][x][sengo][kiki0[y][x][sengo]] = uni + ka; kiki_sum0[sengo]++; break; } } kiki0[y][x][sengo]++; kiki_u0[y][x][sengo][kiki0[y][x][sengo]] = uni + ka; kiki_sum0[sengo]++; i++; } } else if (tobikoma[he]) { if ((he == hi) or (he == ry)) { g = 0; } else { g = 1; } k = 0; while (k < 4) { ka = 0; i = 1; while (i < masu) { x = xx + ((tobi[g][k][0] * i) * pm); y = yy + ((tobi[g][k][1] * i) * pm); e = board0[y][x]; f = 0; if (e & ob) { break; } if (0 < e) { if (math.floor(koma0[e][2] / enemy) == sengo) { f = tobikoe[g][k][(koma0[e][2] % enemy) - 1]; } else if ((koma0[e][2] % enemy) == ou) { f = 1; } if (f == 2) { ka = kan; } else { if (f == 1) { x0 = x + (tobi[g][k][0] * pm); y0 = y + (tobi[g][k][1] * pm); kiki0[y0][x0][sengo]++; kiki_sum0[sengo]++; kiki_u0[y0][x0][sengo][kiki0[y0][x0][sengo]] = uni + kan; } kiki0[y][x][sengo]++; kiki_u0[y][x][sengo][kiki0[y][x][sengo]] = uni + ka; kiki_sum0[sengo]++; break; } } kiki0[y][x][sengo]++; kiki_u0[y][x][sengo][kiki0[y][x][sengo]] = uni + ka; kiki_sum0[sengo]++; i++; } k++; } } } function minus_kiki(yy, xx) { var uni; var he; var sengo; var pm; var e; var f; var g; var i; var j; var k; var x; var y; var x0; var y0; uni = board0[yy][xx]; he = koma0[uni][2] % enemy; sengo = math.floor(koma0[uni][2] / enemy); pm = 1 - (sengo * 2); i = 0; while (i < can_n[he]) { x = xx + can_x[he][i]; y = yy + (can_y[he][i] * pm); if (board0[y][x] != ob) { j = 1; while (kiki0[y][x][sengo] >= j) { if (kiki_u0[y][x][sengo][j] == uni) { kiki_u0[y][x][sengo].splice(j, 1); break; } j++; } kiki0[y][x][sengo]--; kiki_sum0[sengo]--; } i++; } if (he == ky) { i = 1; while (i < masu) { x = xx; y = yy + ((tobi[0][0][1] * i) * pm); e = board0[y][x]; f = 0; if (e & ob) { break; } if (0 < e) { if (math.floor(koma0[e][2] / enemy) == sengo) { f = tobikoe[0][0][(koma0[e][2] % enemy) - 1]; } else if ((koma0[e][2] % enemy) == ou) { f = 1; } if (f < 2) { if (f == 1) { y0 = y + (tobi[0][0][1] * pm); j = 1; while (kiki0[y0][x][sengo] >= j) { if (kiki_u0[y0][x][sengo][j] == uni) { kiki_u0[y0][x][sengo].splice(j, 1); break; } j++; } kiki0[y0][x][sengo]--; kiki_sum0[sengo]--; } j = 1; while (kiki0[y][x][sengo] >= j) { if (kiki_u0[y][x][sengo][j] == uni) { kiki_u0[y][x][sengo].splice(j, 1); break; } j++; } kiki0[y][x][sengo]--; kiki_sum0[sengo]--; break; } } j = 1; while (kiki0[y][x][sengo] >= j) { if (kiki_u0[y][x][sengo][j] == uni) { kiki_u0[y][x][sengo].splice(j, 1); break; } j++; } kiki0[y][x][sengo]--; kiki_sum0[sengo]--; i++; } } else if (tobikoma[he]) { if ((he == hi) or (he == ry)) { g = 0; } else { g = 1; } k = 0; while (k < 4) { i = 1; while (i < masu) { x = xx + ((tobi[g][k][0] * i) * pm); y = yy + ((tobi[g][k][1] * i) * pm); e = board0[y][x]; f = 0; if (e & ob) { break; } if (0 < e) { if (math.floor(koma0[e][2] / enemy) == sengo) { f = tobikoe[g][k][(koma0[e][2] % enemy) - 1]; } else if ((koma0[e][2] % enemy) == ou) { f = 1; } if (f < 2) { if (f == 1) { x0 = x + (tobi[g][k][0] * pm); y0 = y + (tobi[g][k][1] * pm); j = 1; while (kiki0[y0][x0][sengo] >= j) { if (kiki_u0[y0][x0][sengo][j] == uni) { kiki_u0[y0][x0][sengo].splice(j, 1); break; } j++; } kiki0[y0][x0][sengo]--; kiki_sum0[sengo]--; } j = 1; while (kiki0[y][x][sengo] >= j) { if (kiki_u0[y][x][sengo][j] == uni) { kiki_u0[y][x][sengo].splice(j, 1); break; } j++; } kiki0[y][x][sengo]--; kiki_sum0[sengo]--; break; } } j = 1; while (kiki0[y][x][sengo] >= j) { if (kiki_u0[y][x][sengo][j] == uni) { kiki_u0[y][x][sengo].splice(j, 1); break; } j++; } kiki0[y][x][sengo]--; kiki_sum0[sengo]--; i++; } k++; } } } function assume(start, fy, fx, ty, tx, prom) { var i; var j; var k; var he_c; var uni; var uni_c; var cu; var ch; var used = []; var capturing = false; var change = []; var change_num = 0; if (start == 0) { loadfrom_(); } else if (start == 1) { loadfrom1(); } if (fy == 0) { uni = motigoma_u0[fx][motigoma0[fx]]; motigoma0[fx]--; } else { uni = board0[fy][fx]; minus_kiki(fy, fx); } uni_c = board0[ty][tx]; if ((0 < uni_c) and (uni_c != ob)) { capturing = true; he_c = koma0[uni_c][2]; minus_kiki(ty, tx); } i = 0; while (i < 2) { j = 1; while (kiki0[fy][fx][i] >= j) { cu = kiki_u0[fy][fx][i][j] % kan; ch = koma0[cu][2] % enemy; if (tobikoma[ch]) { if (used[cu] != 1) { used[cu] = 1; change[change_num] = cu; change_num++; } } j++; } j = 1; while (kiki0[ty][tx][i] >= j) { cu = kiki_u0[ty][tx][i][j] % kan; ch = koma0[cu][2] % enemy; if (tobikoma[ch]) { if (used[cu] != 1) { used[cu] = 1; change[change_num] = cu; change_num++; } } j++; } i++; } i = 0; while (i < change_num) { minus_kiki(koma0[change[i]][0], koma0[change[i]][1]); i++; } board0[ty][tx] = uni; koma0[uni][0] = ty; koma0[uni][1] = tx; koma0[uni][2] = koma0[uni][2] + (prom * promoted); if (fy != 0) { board0[fy][fx] = 0; } if (capturing) { koma0[uni_c][0] = 0; if (he_c & promoted) { he_c = he_c - promoted; } if (he_c & enemy) { he_c = he_c - enemy; } else { he_c = he_c + enemy; } koma0[uni_c][2] = he_c; motigoma0[he_c]++; motigoma_u0[he_c][motigoma0[he_c]] = uni_c; } plus_kiki(ty, tx); i = 0; while (i < change_num) { plus_kiki(koma0[change[i]][0], koma0[change[i]][1]); i++; } } function calc_kiki() { var b; var c; var d; var e; var f; var g; var i; var j; var k; var l; var x; var y; var x0; var y0; var ka; y = koma[1][0]; x = koma[1][1]; y0 = koma[2][0]; x0 = koma[2][1]; i = 1; while (9 >= i) { j = 1; while (9 >= j) { kiki[i][j][0] = 0; kiki[i][j][1] = 0; board_k[i][j] = 0; board_d0[i][j] = math.max(math.abs(y - i), math.abs(x - j)); board_d1[i][j] = math.max(math.abs(y0 - i), math.abs(x0 - j)); j++; } i++; } i = 0; while (1 >= i) { j = -1; while (1 >= j) { board_k[(y + i) - 1][x + j] = 1; board_k[y0 + i][x0 + j] = 2; j++; } i++; } kiki_sum = [0, 0]; i = 1; while (9 >= i) { j = 1; while (9 >= j) { b = koma[board[i][j]][2]; if (b) { c = b % enemy; d = math.floor(b / enemy); k = 0; while (k < can_n[c]) { x = j + can_x[c][k]; y = i + (can_y[c][k] * (1 - (d * 2))); e = board[y][x]; if (e != ob) { kiki[y][x][d]++; kiki_u[y][x][d][kiki[y][x][d]] = board[i][j]; kiki_sum[d]++; } k++; } ka = 0; if (c == ky) { k = 1; while (k < masu) { x = j; y = i + ((tobi[0][0][1] * k) * (1 - (d * 2))); e = board[y][x]; f = 0; if (e & ob) { break; } if (0 < e) { if (math.floor(koma[e][2] / enemy) == d) { f = tobikoe[0][0][(koma[e][2] % enemy) - 1]; } else if ((koma[e][2] % enemy) == ou) { f = 1; } if (f == 2) { ka = kan; } else { if (f == 1) { y0 = y + (tobi[0][0][1] * (1 - (d * 2))); kiki[y0][x][d]++; kiki_u[y0][x][d][kiki[y0][x][d]] = board[i][j] + kan; kiki_sum[d]++; } kiki[y][x][d]++; kiki_u[y][x][d][kiki[y][x][d]] = board[i][j] + ka; kiki_sum[d]++; break; } } kiki[y][x][d]++; kiki_u[y][x][d][kiki[y][x][d]] = board[i][j] + ka; kiki_sum[d]++; k++; } } else if (tobikoma[c]) { if ((c == hi) or (c == ry)) { g = 0; } else { g = 1; } k = 0; while (k < 4) { ka = 0; l = 1; while (l < masu) { x = j + ((tobi[g][k][0] * l) * (1 - (d * 2))); y = i + ((tobi[g][k][1] * l) * (1 - (d * 2))); e = board[y][x]; f = 0; if (e & ob) { break; } if (0 < e) { if (math.floor(koma[e][2] / enemy) == d) { f = tobikoe[g][k][(koma[e][2] % enemy) - 1]; } else if ((koma[e][2] % enemy) == ou) { f = 1; } if (f == 2) { ka = kan; } else { if (f == 1) { y0 = y + (tobi[g][k][1] * (1 - (d * 2))); x0 = x + (tobi[g][k][0] * (1 - (d * 2))); kiki[y0][x0][d]++; kiki_u[y0][x0][d][kiki[y0][x0][d]] = board[i][j] + kan; kiki_sum[d]++; } kiki[y][x][d]++; kiki_u[y][x][d][kiki[y][x][d]] = board[i][j] + ka; kiki_sum[d]++; break; } } kiki[y][x][d]++; kiki_u[y][x][d][kiki[y][x][d]] = board[i][j] + ka; kiki_sum[d]++; l++; } k++; } } } j++; } i++; } } function show_kiki() { var i; var j; _root.txt2 = ""; i = 1; while (9 >= i) { j = 1; while (9 >= j) { _root.txt2 = _root.txt2 + (((kiki0[i][j][0] + "") + kiki0[i][j][1]) + " "); if (j == 9) { _root.txt2 = _root.txt2 + newline; } j++; } i++; } } function show_board() { var i; var j; _root.txt2 = ""; i = 1; while (9 >= i) { j = 1; while (9 >= j) { _root.txt2 = _root.txt2 + (board_d0[i][j] + " "); if (j == 9) { _root.txt2 = _root.txt2 + newline; } j++; } i++; } } function show_kiki_u() { calc_kiki(); _root.txt2 = ""; var i; var a; var b; a = _root.mc20.txt1; b = _root.mc20.txt2; var i = 1; while (kiki[a][b][0] >= i) { _root.txt2 = _root.txt2 + (kiki_u[a][b][0][i] + ", "); i++; } _root.txt2 = _root.txt2 + newline; var i = 1; while (kiki[a][b][1] >= i) { _root.txt2 = _root.txt2 + (kiki_u[a][b][1][i] + ", "); i++; } } function r_back() { if (!game_over) { return(undefined); } if (tesu < 1) { return(undefined); } _root.s1.play(); var yf = r_y_from[tesu]; var xf = r_x_from[tesu]; var yt = r_y_to[tesu]; var xt = r_x_to[tesu]; var yt2 = r_y_to[tesu - 1]; var xt2 = r_x_to[tesu - 1]; var c = r_capture[tesu]; _root.k[(("_" + yf) + "_") + xf]._visible = true; if (yf == 0) { motigoma[xf]++; _root.n["_" + xf].t = motigoma[xf]; if (1 < motigoma[xf]) { _root.n["_" + xf]._visible = true; } } else { board[yf][xf] = board[yt][xt] - (r_promote[tesu] * promoted); _root.k[(("_" + yf) + "_") + xf].g.gotoandstop(board[yf][xf]); } board[yt][xt] = c; if (c) { _root.k[(("_" + yt) + "_") + xt].g.gotoandstop(c); _root.k[(("_" + yt) + "_") + xt]._visible = true; if (c & promoted) { c = c - promoted; } if (c & enemy) { c = c - enemy; } else { c = c + enemy; } motigoma[c]--; _root.n["_" + c].t = motigoma[c]; if (motigoma[c] < 1) { _root.k["_0_" + c]._visible = false; } if (motigoma[c] < 2) { _root.n["_" + c]._visible = false; } } else { _root.k[(("_" + yt) + "_") + xt]._visible = false; } _root.k[(("_" + yt) + "_") + xt].b._visible = false; _root.k[(("_" + yt2) + "_") + xt2].b._visible = true; tesu--; _root.t = tesu; } function r_forward() { if (!game_over) { return(undefined); } if (tesu >= tesu_max) { return(undefined); } _root.s1.play(); tesu++; _root.t = tesu; var yf = r_y_from[tesu]; var xf = r_x_from[tesu]; var yt = r_y_to[tesu]; var xt = r_x_to[tesu]; var yt2 = r_y_to[tesu - 1]; var xt2 = r_x_to[tesu - 1]; var c = r_capture[tesu]; if (yf == 0) { board[yt][xt] = xf; motigoma[xf]--; _root.n["_" + xf].t = motigoma[xf]; if (motigoma[xf] < 2) { _root.n["_" + xf]._visible = false; } if (motigoma[xf] < 1) { _root.k["_0_" + xf]._visible = false; } } else { board[yt][xt] = board[yf][xf] + (r_promote[tesu] * promoted); _root.k[(("_" + yf) + "_") + xf]._visible = false; } _root.k[(("_" + yt) + "_") + xt].g.gotoandstop(board[yt][xt]); _root.k[(("_" + yt) + "_") + xt]._visible = true; if (c) { if (c & promoted) { c = c - promoted; } if (c & enemy) { c = c - enemy; } else { c = c + enemy; } motigoma[c]++; _root.n["_" + c].t = motigoma[c]; _root.k["_0_" + c]._visible = true; if (1 < motigoma[c]) { _root.n["_" + c]._visible = true; } } _root.k[(("_" + yt2) + "_") + xt2].b._visible = false; _root.k[(("_" + yt) + "_") + xt].b._visible = true; } function r_start() { if (!game_over) { return(undefined); } _root.s1.play(); var i; var j; var k; var obj; tesu = 0; _root.t = tesu; i = 0; while (i < masu) { j = 0; while (j < masu) { board[i + 1][j + 1] = koma_def[board_def[i][j]][2]; j++; } i++; } i = 0; while (i < 2) { j = 0; while (j < masu) { if (board_num < 7) { k = i + 7; } else { k = i; } board[k + 1][j + 1] = koma_def[boards[board_num][i][j]][2]; j++; } i++; } if (board_num == 12) { i = 1; while (9 >= i) { board[3][i] = 0; i++; } } i = 1; while (9 >= i) { j = 1; while (9 >= j) { k = board[i][j]; obj = _root.k[(("_" + i) + "_") + j]; if (k) { obj._visible = true; obj.g.gotoandstop(k); } else { obj._visible = false; } obj.b._visible = false; j++; } i++; } i = 0; while (i < 24) { motigoma[i] = 0; _root.k["_0_" + i]._visible = false; _root.n["_" + i].t = 0; _root.n["_" + i]._visible = false; i++; } } function r_end() { if (!game_over) { return(undefined); } _root.s1.play(); var i; var j; var k; var obj; var yt2 = r_y_to[tesu_max]; var xt2 = r_x_to[tesu_max]; tesu = tesu_max; _root.t = tesu; i = 1; while (9 >= i) { j = 1; while (9 >= j) { board[i][j] = board_t[i - 1][j - 1]; k = board[i][j]; obj = _root.k[(("_" + i) + "_") + j]; if (k) { obj._visible = true; obj.g.gotoandstop(k); } else { obj._visible = false; } obj.b._visible = false; j++; } i++; } _root.k[(("_" + yt2) + "_") + xt2].b._visible = true; i = 0; while (i < 24) { motigoma[i] = motigoma_t[i]; j = motigoma[i]; if (j) { _root.k["_0_" + i]._visible = true; } else { _root.k["_0_" + i]._visible = false; } _root.n["_" + i].t = j; if (1 < j) { _root.n["_" + i]._visible = true; } else { _root.n["_" + i]._visible = false; } i++; } } function resign() { if ((((((_root.s._visible or _root.ru._visible) or _root.j._visible) or _root.tr._visible) or _root.k.p_type._visible) or game_over) or pause) { return(undefined); } winner = 1; _root.s3.play(); game_end(); _root.h.gotoandstop("win"); } function game_end() { var i; var j; var w_m; var w_h; var tmp_rank; var r = [7, 8, 9, 10, 11, 12, 13, 6, 5, 4, 3, 2, 1]; game_over = true; i = 1; while (9 >= i) { j = 1; while (9 >= j) { board[i][j] = koma[board[i][j]][2]; board_t[i - 1][j - 1] = board[i][j]; j++; } i++; } i = 0; while (i < 24) { motigoma_t[i] = motigoma[i]; i++; } _root.r.gotoandstop(3); _root.r.m.gotoandstop(winner + 1); if (guide) { hide_guide(); } if ((0 < _root.m.won) or ((winner == 1) and (board_num == 12))) { tmp_rank = r[board_num]; if (winner == 1) { tmp_rank--; _root.m.rank = math.min(_root.m.rank, tmp_rank); } else { _root.m.rank = math.max(_root.m.rank, tmp_rank); var wme = [6, 12, 11, 10, 9, 8, 7, 5, 4, 3, 2, 1, 0]; _root.m.wm[wme[board_num]] = 1; } _root.txt5 = (_root.m.smsg[53] + _root.m.smsg[105 + _root.m.rank]) + _root.m.smsg[53]; } if ((board_num == 0) and (5 < tesu_max)) { sender_lv = new loadvars(); if (winner == 0) { _root.m.loader_lv.onload = function () { sender_lv.n = parseint(_root.m.loader_lv.n, 10) + 1; sender_lv.sendandload("http://hozo.hp.infoseek.co.jp/cgi-bin/saveshogi_m.cgi", sender_lv, "POST"); }; _root.m.loader_lv.load("http://hozo.hp.infoseek.co.jp/cgi-bin/shogi_m.txt?" + new date()); } else { _root.m.loader_lv.onload = function () { sender_lv.n = parseint(_root.m.loader_lv.n, 10) + 1; sender_lv.sendandload("http://hozo.hp.infoseek.co.jp/cgi-bin/saveshogi_h.cgi", sender_lv, "POST"); }; _root.m.loader_lv.load("http://hozo.hp.infoseek.co.jp/cgi-bin/shogi_h.txt?" + new date()); } } } setup_line(); } onClipEvent (mouseDown) { move(); zzz_cnt = 0; if (zzz) { zzz = false; if (_root.s._visible) { _root.h.gotoandplay(1); } else { _root.h.gotoandstop("def"); } } } onClipEvent (mouseMove) { if (_root.k.p_type._visible) { _root.k.p_type._x = _root._xmouse; _root.k.p_type._y = _root._ymouse; } } onClipEvent (enterFrame) { if ((++zzz_cnt) == 1800) { if ((!zzz) and (!game_over)) { zzz = true; _root.h.gotoandplay("zzz"); } } if (m_flag) { _root.c._y = _root.c._y + m_dy; _root.c._x = _root.c._x + m_dx; _root.c._visible = true; m_cnt++; if (m_cnt >= 8) { _root.s1.play(); if (100 < best_value) { _root.h.gotoandplay("yuri2"); } else if (50 < best_value) { _root.h.gotoandplay("yuri1"); } else if (best_value < (-100)) { _root.h.gotoandplay("furi2"); } else if (best_value < (-50)) { _root.h.gotoandplay("furi1"); } _root.c._visible = false; _root.c.gotoandstop(m_c); m_flag = false; c_flag = m_c_flag; obj = _root.k[(("_" + m_y) + "_") + m_x]; obj._visible = true; obj.g.gotoandstop(m_h); if (m_win) { _root.s3.play(); winner = 1; game_end(); _root.h.gotoandstop("win"); } _root.k[(("_" + bi) + "_") + bj].b._visible = false; obj.b._visible = true; bi = m_y; bj = m_x; if (guide and (!game_over)) { show_guide(); } pause = false; } } else if (c_flag) { _root.c._y = _root.c._y + c_dy; _root.c._x = _root.c._x + c_dx; _root.c._visible = true; c_cnt++; if (c_cnt >= 4) { _root.k["_0_" + c_h]._visible = true; _root.n["_" + c_h].t = motigoma[c_h]; if (1 < motigoma[c_h]) { _root.n["_" + c_h]._visible = true; } _root.c._visible = false; c_flag = false; _root.s8.play(); } } else if ((++cnt) == 3) { think(); } } onClipEvent (keyDown) { if (((!_root.ru._visible) and (!_root.j._visible)) and (!_root.tr._visible)) { if (key.isdown(key.left)) { r_back(); } else if (key.isdown(key.right)) { r_forward(); } if (key.isdown(key.down)) { r_start(); } else if (key.isdown(key.up)) { r_end(); } } }
Instance of Symbol 165 MovieClip "mc10" in Frame 5
on (release) { _root.h._visible = false; _root.h_cheese.gotoandplay(1); _root.h_cheese._visible = true; } on (rollOver) { _root.s4.play(); }
Instance of Symbol 229 MovieClip "ru_button" in Frame 5
on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); } on (release) { _root.s5.play(); if (!_root.k.p_type._visible) { if (_root.ru._visible) { _root.s._visible = _root.as.opening; _root.ru._visible = false; } else { _root.s._visible = false; _root.j._visible = false; _root.tr._visible = false; _root.ru._visible = true; } } }
Instance of Symbol 235 MovieClip "mc16" in Frame 5
on (rollOver) { this.gotoandstop(2); _root.s4.play(); } on (rollOut) { this.gotoandstop(1); } on (release) { _root.s5.play(); _root.prevframe(); }
Instance of Symbol 241 MovieClip "j_button" in Frame 5
on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); } on (release) { _root.s5.play(); if (!_root.k.p_type._visible) { if (_root.j._visible) { _root.s._visible = _root.as.opening; _root.j._visible = false; } else { _root.s._visible = false; _root.ru._visible = false; _root.tr._visible = false; _root.j._visible = true; } } }
Instance of Symbol 247 MovieClip "tr_button" in Frame 5
on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); } on (release) { _root.s5.play(); if (!_root.k.p_type._visible) { if (_root.tr._visible) { _root.s._visible = _root.as.opening; _root.tr._visible = false; } else { _root.s._visible = false; _root.j._visible = false; _root.ru._visible = false; _root.tr._visible = true; } } }
Symbol 5 MovieClip Frame 2
gotoAndPlay (1);
Symbol 57 MovieClip Frame 2
stop();
Symbol 57 MovieClip Frame 3
init();
Symbol 57 MovieClip Frame 4
doeffect();
Symbol 57 MovieClip Frame 5
gotoAndPlay (4);
Symbol 61 MovieClip Frame 2
stop();
Symbol 61 MovieClip Frame 3
init();
Symbol 61 MovieClip Frame 4
doeffect();
Symbol 61 MovieClip Frame 5
gotoAndPlay (4);
Symbol 65 MovieClip Frame 2
stop();
Symbol 65 MovieClip Frame 3
init();
Symbol 65 MovieClip Frame 4
doeffect();
Symbol 65 MovieClip Frame 5
gotoAndPlay (4);
Symbol 66 MovieClip Frame 1
function letterinit() { if (this.timerstarted == 1) { } else { this.timerstarted = 0; } this._visible = true; this.speed = this._parent.speed; this.alphaspeed = this._parent.alphaspeed; } function effect() { if (this.timerstarted == 0) { this.start = getTimer(); this.timerstarted = 1; this.gotoandplay(3); } else if ((this.start + this._parent.startdelay) < getTimer()) { this._xscale = this._xscale + this.speed; this._yscale = this._yscale + this.speed; this._alpha = this._alpha - this.alphaspeed; if (this._xscale >= this._parent.scale) { this.gotoandstop("end"); this._alpha = 100; this._xscale = 100; this._yscale = 100; this._visible = false; this.timerstarted = 0; } } else { this.gotoandplay(3); } } function shuffle() { return(math.floor(math.random() * 3) - 1); } numchar = 3; speed = 300; random = 0; reverse = 0; alpha = 0; delay = 400; loop = 0; loopdelay = 0; waitcharend = 0; scale = 5000; startdelay = 1000; mcn = "letter"; alphaspeed = math.floor((100 - alpha) / ((scale - 100) / speed)); aletters = new array(); i = 0; while (i < numchar) { aletters[i + 0] = i; var letter = this[mcn + i]; letter._visible = true; letter.init = letterinit; letter.doeffect = effect; letter.number = i; i++; } if (random == 1) { aletters.sort(shuffle); } if (reverse == 1) { aletters.reverse(); }
Symbol 66 MovieClip Frame 2
i = 0; now = getTimer(); loopnow = 0;
Symbol 66 MovieClip Frame 3
this[mcn + aletters[i]].gotoandplay(3); now = getTimer(); i = i + 1; if (i == numchar) { gotoAndStop (7); }
Symbol 66 MovieClip Frame 5
if (waitcharend == 1) { if ((this[mcn + aletters[i - 1]]._currentframe == this[mcn + aletters[i - 1]]._totalframes) and ((now + delay) < getTimer())) { gotoAndPlay(this._currentframe - 2); } gotoAndPlay(this._currentframe - 1); } if ((now + delay) < getTimer()) { gotoAndPlay(this._currentframe - 2); } gotoAndPlay(this._currentframe - 1);
Symbol 66 MovieClip Frame 7
if (loop == 1) { if (loopnow != 1) { if (this[mcn + aletters[numchar - 1]]._currentframe == this[mcn + aletters[numchar - 1]]._totalframes) { loopnow = 1; now = getTimer(); } } if ((getTimer() >= (now + loopdelay)) and (loopnow == 1)) { gotoAndPlay (2); } else { prevFrame(); play(); } } else { stop(); }
Symbol 70 MovieClip Frame 2
stop();
Symbol 70 MovieClip Frame 3
init();
Symbol 70 MovieClip Frame 4
doeffect();
Symbol 70 MovieClip Frame 5
gotoAndPlay (4);
Symbol 74 MovieClip Frame 2
stop();
Symbol 74 MovieClip Frame 3
init();
Symbol 74 MovieClip Frame 4
doeffect();
Symbol 74 MovieClip Frame 5
gotoAndPlay (4);
Symbol 78 MovieClip Frame 2
stop();
Symbol 78 MovieClip Frame 3
init();
Symbol 78 MovieClip Frame 4
doeffect();
Symbol 78 MovieClip Frame 5
gotoAndPlay (4);
Symbol 79 MovieClip Frame 1
function letterinit() { this._visible = true; this.speed = this._parent.speed; this._xscale = this._parent.scale; this._yscale = this._parent.scale; this._alpha = this._parent.alpha; this.alphaspeed = this._parent.alphaspeed; } function effect() { this._xscale = this._xscale - this.speed; this._yscale = this._yscale - this.speed; this._alpha = this._alpha + this.alphaspeed; if (100 >= this._xscale) { this._xscale = 100; this._yscale = 100; this._alpha = 100; this.gotoandstop("end"); } } function shuffle() { return(math.floor(math.random() * 3) - 1); } numchar = 3; speed = 300; random = 0; reverse = 0; alpha = 0; delay = 400; loop = 0; loopdelay = 0; waitcharend = 0; scale = 3000; mcn = "letter"; alphaspeed = math.floor((100 - alpha) / ((scale - 100) / speed)); aletters = new array(); i = 0; while (i < numchar) { aletters[i + 0] = i; var letter = this[mcn + i]; letter._visible = false; letter.init = letterinit; letter.doeffect = effect; letter.number = i; i++; } if (random == 1) { aletters.sort(shuffle); } if (reverse == 1) { aletters.reverse(); }
Symbol 79 MovieClip Frame 2
i = 0; now = getTimer(); loopnow = 0;
Symbol 79 MovieClip Frame 3
this[mcn + aletters[i]].gotoandplay(3); now = getTimer(); i = i + 1; if (i == numchar) { gotoAndStop (7); }
Symbol 79 MovieClip Frame 5
if (waitcharend == 1) { if ((this[mcn + aletters[i - 1]]._currentframe == this[mcn + aletters[i - 1]]._totalframes) and ((now + delay) < getTimer())) { gotoAndPlay(this._currentframe - 2); } gotoAndPlay(this._currentframe - 1); } if ((now + delay) < getTimer()) { gotoAndPlay(this._currentframe - 2); } gotoAndPlay(this._currentframe - 1);
Symbol 79 MovieClip Frame 7
if (loop == 1) { if (loopnow != 1) { if (this[mcn + aletters[numchar - 1]]._currentframe == this[mcn + aletters[numchar - 1]]._totalframes) { loopnow = 1; now = getTimer(); } } if ((getTimer() >= (now + loopdelay)) and (loopnow == 1)) { gotoAndPlay (2); } else { prevFrame(); play(); } } else { stop(); }
Symbol 81 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 2
stop();
Symbol 115 MovieClip Frame 3
stop();
Symbol 115 MovieClip Frame 4
stop();
Symbol 115 MovieClip Frame 5
stop();
Symbol 129 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 142 MovieClip Frame 1
stop();
Symbol 149 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 2
stop();
Instance of Symbol 155 MovieClip "mc8" in Symbol 162 MovieClip Frame 1
on (release) { _root.as.resign(); } on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); }
Symbol 162 MovieClip Frame 2
stop();
Symbol 162 MovieClip Frame 3
stop();
Instance of Symbol 129 MovieClip "mc6" in Symbol 162 MovieClip Frame 3
on (release) { _root.as.r_back(); } on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); }
Instance of Symbol 135 MovieClip "mc7" in Symbol 162 MovieClip Frame 3
on (release) { _root.as.r_forward(); } on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); }
Instance of Symbol 142 MovieClip "mc11" in Symbol 162 MovieClip Frame 3
on (release) { _root.as.r_start(); } on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); }
Instance of Symbol 149 MovieClip "mc12" in Symbol 162 MovieClip Frame 3
on (release) { _root.as.r_end(); } on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); }
Symbol 215 MovieClip Frame 11
gotoAndPlay (1);
Symbol 215 MovieClip Frame 45
if (6 < _root.as.board_num) { _root.as.think(); }
Symbol 215 MovieClip Frame 50
stop();
Symbol 215 MovieClip Frame 68
gotoAndStop (50);
Symbol 215 MovieClip Frame 93
gotoAndStop (50);
Symbol 215 MovieClip Frame 118
gotoAndStop (50);
Symbol 215 MovieClip Frame 148
gotoAndStop (50);
Symbol 215 MovieClip Frame 216
gotoAndPlay (149);
Symbol 223 MovieClip Frame 24
_root.h._visible = true; this._visible = false; this.stop();
Symbol 229 MovieClip Frame 1
stop();
Symbol 235 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 1
stop();
Symbol 247 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 1
stop(); _root.as.guide = false; _root.as.hide_guide();
Symbol 254 MovieClip Frame 2
stop(); _root.as.guide = true; _root.as.show_guide();
Symbol 317 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 2
stop();
Symbol 317 MovieClip Frame 8
stop();
Symbol 317 MovieClip Frame 16
stop();
Symbol 317 MovieClip Frame 17
stop();
Instance of Symbol 318 MovieClip "p_type" in Symbol 321 MovieClip Frame 1
on (release) { _root.as.ll = this.ll; if (0 < this.ll) { _root.as.pick(); } }
Symbol 382 MovieClip Frame 1
stop();
Symbol 382 MovieClip Frame 2
stop();
Symbol 382 MovieClip Frame 8
stop();
Symbol 382 MovieClip Frame 16
stop();
Symbol 382 MovieClip Frame 17
stop();
Symbol 443 MovieClip Frame 1
stop();
Symbol 443 MovieClip Frame 2
stop();
Symbol 443 MovieClip Frame 8
stop();
Symbol 443 MovieClip Frame 16
stop();
Symbol 443 MovieClip Frame 17
stop();
Symbol 504 MovieClip Frame 1
stop();
Symbol 504 MovieClip Frame 2
stop();
Symbol 504 MovieClip Frame 8
stop();
Symbol 504 MovieClip Frame 16
stop();
Symbol 504 MovieClip Frame 17
stop();
Instance of Symbol 443 MovieClip "aa" in Symbol 506 MovieClip Frame 1
on (release) { _root.as.choose(0); }
Instance of Symbol 504 MovieClip "bb" in Symbol 506 MovieClip Frame 1
on (release) { _root.as.choose(1); }
Symbol 512 MovieClip Frame 1
stop();
Symbol 518 MovieClip Frame 1
stop();
Symbol 524 MovieClip Frame 1
stop();
Symbol 530 MovieClip Frame 1
stop();
Symbol 536 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 1
stop();
Symbol 548 MovieClip Frame 1
stop();
Symbol 554 MovieClip Frame 1
stop();
Symbol 560 MovieClip Frame 1
stop();
Symbol 566 MovieClip Frame 1
stop();
Symbol 572 MovieClip Frame 1
stop();
Symbol 578 MovieClip Frame 1
stop();
Symbol 584 MovieClip Frame 1
stop();
Symbol 595 Button
on (release) { _root.as.board_num = -1; _root.as.setup(); }
Instance of Symbol 512 MovieClip "mc1" in Symbol 599 MovieClip Frame 1
on (release) { _root.as.board_num = 7; _root.as.setup(); } on (rollOver) { _root.s.ms._visible = true; _root.s.ms.txt1 = _root.m.smsg[121]; _root.s4.play(); this.gotoandstop(2); } on (rollOut) { _root.s.ms._visible = false; this.gotoandstop(1); }
Instance of Symbol 518 MovieClip "mc2" in Symbol 599 MovieClip Frame 1
on (release) { _root.as.board_num = 0; _root.as.setup(); } on (rollOver) { _root.s4.play(); _root.s.ms._visible = true; _root.s.ms.txt1 = _root.m.smsg[119]; this.gotoandstop(2); } on (rollOut) { _root.s.ms._visible = false; this.gotoandstop(1); }
Instance of Symbol 524 MovieClip "mc3" in Symbol 599 MovieClip Frame 1
on (release) { _root.as.board_num = 8; _root.as.setup(); } on (rollOver) { _root.s.ms._visible = true; _root.s.ms.txt1 = _root.m.smsg[121]; _root.s4.play(); this.gotoandstop(2); } on (rollOut) { _root.s.ms._visible = false; this.gotoandstop(1); }
Instance of Symbol 530 MovieClip "mc4" in Symbol 599 MovieClip Frame 1
on (release) { _root.as.board_num = 9; _root.as.setup(); } on (rollOver) { _root.s.ms._visible = true; _root.s.ms.txt1 = _root.m.smsg[121]; _root.s4.play(); this.gotoandstop(2); } on (rollOut) { _root.s.ms._visible = false; this.gotoandstop(1); }
Instance of Symbol 536 MovieClip "mc5" in Symbol 599 MovieClip Frame 1
on (release) { _root.as.board_num = 10; _root.as.setup(); } on (rollOver) { _root.s.ms._visible = true; _root.s.ms.txt1 = _root.m.smsg[121]; _root.s4.play(); this.gotoandstop(2); } on (rollOut) { _root.s.ms._visible = false; this.gotoandstop(1); }
Instance of Symbol 542 MovieClip "mc6" in Symbol 599 MovieClip Frame 1
on (release) { _root.as.board_num = 11; _root.as.setup(); } on (rollOver) { _root.s.ms._visible = true; _root.s.ms.txt1 = _root.m.smsg[121]; _root.s4.play(); this.gotoandstop(2); } on (rollOut) { _root.s.ms._visible = false; this.gotoandstop(1); }
Instance of Symbol 548 MovieClip "mc7" in Symbol 599 MovieClip Frame 1
on (release) { _root.as.board_num = 12; _root.as.setup(); } on (rollOver) { _root.s.ms._visible = true; _root.s.ms.txt1 = _root.m.smsg[122]; _root.s4.play(); this.gotoandstop(2); } on (rollOut) { _root.s.ms._visible = false; this.gotoandstop(1); }
Instance of Symbol 554 MovieClip "mc8" in Symbol 599 MovieClip Frame 1
on (release) { _root.as.board_num = 1; _root.as.setup(); } on (rollOver) { _root.s.ms._visible = true; _root.s.ms.txt1 = _root.m.smsg[120]; _root.s4.play(); this.gotoandstop(2); } on (rollOut) { _root.s.ms._visible = false; this.gotoandstop(1); }
Instance of Symbol 560 MovieClip "mc9" in Symbol 599 MovieClip Frame 1
on (release) { _root.as.board_num = 2; _root.as.setup(); } on (rollOver) { _root.s.ms._visible = true; _root.s.ms.txt1 = _root.m.smsg[120]; _root.s4.play(); this.gotoandstop(2); } on (rollOut) { _root.s.ms._visible = false; this.gotoandstop(1); }
Instance of Symbol 566 MovieClip "mc10" in Symbol 599 MovieClip Frame 1
on (release) { _root.as.board_num = 3; _root.as.setup(); } on (rollOver) { _root.s.ms._visible = true; _root.s.ms.txt1 = _root.m.smsg[120]; _root.s4.play(); this.gotoandstop(2); } on (rollOut) { _root.s.ms._visible = false; this.gotoandstop(1); }
Instance of Symbol 572 MovieClip "mc11" in Symbol 599 MovieClip Frame 1
on (release) { _root.as.board_num = 4; _root.as.setup(); } on (rollOver) { _root.s.ms._visible = true; _root.s.ms.txt1 = _root.m.smsg[120]; _root.s4.play(); this.gotoandstop(2); } on (rollOut) { _root.s.ms._visible = false; this.gotoandstop(1); }
Instance of Symbol 578 MovieClip "mc12" in Symbol 599 MovieClip Frame 1
on (release) { _root.as.board_num = 5; _root.as.setup(); } on (rollOver) { _root.s.ms._visible = true; _root.s.ms.txt1 = _root.m.smsg[120]; _root.s4.play(); this.gotoandstop(2); } on (rollOut) { _root.s.ms._visible = false; this.gotoandstop(1); }
Instance of Symbol 584 MovieClip "mc13" in Symbol 599 MovieClip Frame 1
on (release) { _root.as.board_num = 6; _root.as.setup(); } on (rollOver) { _root.s.ms._visible = true; _root.s.ms.txt1 = _root.m.smsg[120]; _root.s4.play(); this.gotoandstop(2); } on (rollOut) { _root.s.ms._visible = false; this.gotoandstop(1); }
Symbol 660 MovieClip Frame 1
stop();
Symbol 660 MovieClip Frame 2
stop();
Symbol 660 MovieClip Frame 8
stop();
Symbol 660 MovieClip Frame 16
stop();
Symbol 660 MovieClip Frame 17
stop();
Symbol 1049 MovieClip Frame 1
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 2
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 3
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 4
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 5
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 6
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 7
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 8
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 9
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 10
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 11
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 12
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 13
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 14
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 15
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 16
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 17
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 18
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 19
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 20
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 21
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 22
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 23
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 24
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 25
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 26
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 27
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 28
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 29
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 30
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 31
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Symbol 1049 MovieClip Frame 32
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 33
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe];
Symbol 1049 MovieClip Frame 34
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Symbol 1049 MovieClip Frame 35
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Symbol 1049 MovieClip Frame 36
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 37
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 38
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 39
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 40
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 41
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 42
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 43
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Symbol 1049 MovieClip Frame 44
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 45
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 46
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Symbol 1049 MovieClip Frame 47
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 48
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 49
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 50
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 51
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Symbol 1049 MovieClip Frame 52
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 53
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Symbol 1049 MovieClip Frame 54
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Symbol 1049 MovieClip Frame 55
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Symbol 1049 MovieClip Frame 56
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 57
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1049 MovieClip Frame 58
this.stop(); _root.j.txt1 = _root.m.smsg[this._currentframe + 33];
Symbol 1055 MovieClip Frame 1
stop();
Symbol 1061 MovieClip Frame 1
stop();
Symbol 1068 MovieClip Frame 1
stop();
Symbol 1074 MovieClip Frame 1
stop();
Symbol 1079 MovieClip Frame 1
stop();
Symbol 1084 MovieClip Frame 1
stop();
Symbol 1089 MovieClip Frame 1
stop();
Symbol 1094 MovieClip Frame 1
stop();
Symbol 1099 MovieClip Frame 1
stop();
Symbol 1104 MovieClip Frame 1
stop();
Instance of Symbol 1079 MovieClip "b1" in Symbol 1105 MovieClip Frame 1
on (release) { _root.s5.play(); _root.j.p = 1; _root.j.nextframe(); } on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); }
Instance of Symbol 1084 MovieClip "b2" in Symbol 1105 MovieClip Frame 1
on (release) { _root.s5.play(); _root.j.p = 10; _root.j.nextframe(); } on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); }
Instance of Symbol 1089 MovieClip "b3" in Symbol 1105 MovieClip Frame 1
on (release) { _root.s5.play(); _root.j.p = 21; _root.j.nextframe(); } on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); }
Instance of Symbol 1094 MovieClip "b4" in Symbol 1105 MovieClip Frame 1
on (release) { _root.s5.play(); _root.j.p = 29; _root.j.nextframe(); } on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); }
Instance of Symbol 1099 MovieClip "b5" in Symbol 1105 MovieClip Frame 1
on (release) { _root.s5.play(); _root.j.p = 33; _root.j.nextframe(); } on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); }
Instance of Symbol 1104 MovieClip "b6" in Symbol 1105 MovieClip Frame 1
on (release) { _root.s5.play(); _root.j.p = 39; _root.j.nextframe(); } on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); }
Symbol 1141 MovieClip Frame 1
this.stop(); _root.j.bb._visible = true;
Instance of Symbol 1074 MovieClip "mc12" in Symbol 1141 MovieClip Frame 1
on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); } on (release) { _root.s5.play(); _root.s._visible = _root.as.opening; _root.j._visible = false; }
Symbol 1141 MovieClip Frame 2
this.stop(); _root.j.kh.gotoandstop(this.p); _root.j.txt2 = this.p + "/58"; _root.j.bb._visible = false;
Instance of Symbol 1055 MovieClip "mc8" in Symbol 1141 MovieClip Frame 2
on (release) { _root.s5.play(); _root.j.kh.prevframe(); _root.j.txt2 = _root.j.kh._currentframe + "/58"; } on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); }
Instance of Symbol 1061 MovieClip "mc9" in Symbol 1141 MovieClip Frame 2
on (release) { _root.s5.play(); _root.j.kh.nextframe(); _root.j.txt2 = _root.j.kh._currentframe + "/58"; } on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); }
Instance of Symbol 1068 MovieClip "mc10" in Symbol 1141 MovieClip Frame 2
on (release) { _root.s5.play(); _root.j.prevframe(); } on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); }
Symbol 1189 MovieClip Frame 1
stop();
Symbol 1226 MovieClip Frame 1
this.stop(); this.txt5 = _root.m.smsg[53 + this._currentframe];
Symbol 1226 MovieClip Frame 2
this.stop(); this.txt5 = _root.m.smsg[53 + this._currentframe];
Symbol 1226 MovieClip Frame 3
this.stop(); this.txt5 = _root.m.smsg[53 + this._currentframe];
Symbol 1226 MovieClip Frame 4
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Symbol 1226 MovieClip Frame 8
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this.stop(); this.txt5 = _root.m.smsg[53 + this._currentframe];
Symbol 1226 MovieClip Frame 14
this.stop(); this.txt5 = _root.m.smsg[53 + this._currentframe];
Instance of Symbol 1144 MovieClip "mc2" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.ru.c._x = this._x; _root.ru.c._y = this._y; _root.ru.kk.gotoandstop(1); }
Instance of Symbol 1147 MovieClip "mc3" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.ru.c._x = this._x; _root.ru.c._y = this._y; _root.ru.kk.gotoandstop(2); }
Instance of Symbol 1150 MovieClip "mc4" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.ru.c._x = this._x; _root.ru.c._y = this._y; _root.ru.kk.gotoandstop(3); }
Instance of Symbol 1153 MovieClip "mc5" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.ru.c._x = this._x; _root.ru.c._y = this._y; _root.ru.kk.gotoandstop(4); }
Instance of Symbol 1156 MovieClip "mc6" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.ru.c._x = this._x; _root.ru.c._y = this._y; _root.ru.kk.gotoandstop(5); }
Instance of Symbol 1159 MovieClip "mc7" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.ru.c._x = this._x; _root.ru.c._y = this._y; _root.ru.kk.gotoandstop(6); }
Instance of Symbol 1162 MovieClip "mc8" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.ru.c._x = this._x; _root.ru.c._y = this._y; _root.ru.kk.gotoandstop(7); }
Instance of Symbol 1165 MovieClip "mc9" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.ru.c._x = this._x; _root.ru.c._y = this._y; _root.ru.kk.gotoandstop(8); }
Instance of Symbol 1168 MovieClip "mc10" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.ru.c._x = this._x; _root.ru.c._y = this._y; _root.ru.kk.gotoandstop(9); }
Instance of Symbol 1171 MovieClip "mc11" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.ru.c._x = this._x; _root.ru.c._y = this._y; _root.ru.kk.gotoandstop(10); }
Instance of Symbol 1174 MovieClip "mc12" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.ru.c._x = this._x; _root.ru.c._y = this._y; _root.ru.kk.gotoandstop(11); }
Instance of Symbol 1177 MovieClip "mc13" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.ru.c._x = this._x; _root.ru.c._y = this._y; _root.ru.kk.gotoandstop(12); }
Instance of Symbol 1180 MovieClip "mc14" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.ru.c._x = this._x; _root.ru.c._y = this._y; _root.ru.kk.gotoandstop(13); }
Instance of Symbol 1183 MovieClip "mc15" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.ru.c._x = this._x; _root.ru.c._y = this._y; _root.ru.kk.gotoandstop(14); }
Instance of Symbol 1189 MovieClip "mc17" in Symbol 1245 MovieClip Frame 1
on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); } on (release) { _root.s5.play(); _root.s._visible = _root.as.opening; _root.ru._visible = false; }
Symbol 1251 MovieClip Frame 1
stop();
Symbol 1317 MovieClip Frame 1
stop();
Symbol 1317 MovieClip Frame 2
stop();
Symbol 1317 MovieClip Frame 8
stop();
Symbol 1317 MovieClip Frame 16
stop();
Symbol 1317 MovieClip Frame 17
stop();
Symbol 1334 MovieClip Frame 43
gotoAndPlay (1);
Symbol 1334 MovieClip Frame 78
if (_root.as.qcnt >= 14) { if (_root.as.qcnt < 30) { _root.tr.next._visible = true; this.gotoandplay(1); } else { this.gotoandstop("sit"); } } else { _root.as.next_question(); this.gotoandplay(1); }
Symbol 1361 Button
on (release) { _root.as.next_question(); }
Instance of Symbol 1251 MovieClip "mc17" in Symbol 1364 MovieClip Frame 1
on (rollOver) { _root.s4.play(); this.gotoandstop(2); } on (rollOut) { this.gotoandstop(1); } on (release) { _root.s5.play(); _root.s._visible = _root.as.opening; _root.tr._visible = false; }
Instance of Symbol 1317 MovieClip "gg" in Symbol 1364 MovieClip Frame 1
on (release) { _root.as.qy = this.qy; _root.as.qx = this.qx; _root.as.question(); }
Instance of Symbol 1338 MovieClip "next" in Symbol 1364 MovieClip Frame 1
on (release) { _root.s5.play(); this._visible = false; _root.as.next_question(); } on (rollOver) { _root.s4.play(); }
Symbol 1366 Button
on (release) { _root.as.show_kiki_u(); }
Symbol 1373 MovieClip Frame 215
this.stop(); this._visible = false;
Symbol 1395 Button
on (release) { _root.as.show_kiki(); }
Symbol 1397 Button
on (release) { _root.as.show_board(); }
Symbol 1399 Button
on (release) { _root.as.test(); }

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Symbol 1051 GraphicUsed by:1055
Symbol 1053 TextUses:6Used by:1055
Symbol 1054 GraphicUsed by:1055
Symbol 1055 MovieClipUses:1051 1053 1054Used by:1141
Symbol 1057 GraphicUsed by:1061
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Symbol 1060 GraphicUsed by:1061
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Symbol 1063 GraphicUsed by:1068
Symbol 1065 TextUses:6Used by:1068
Symbol 1066 GraphicUsed by:1068
Symbol 1067 GraphicUsed by:1068
Symbol 1068 MovieClipUses:1063 1065 1066 1067Used by:1141
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Symbol 1072 TextUses:7Used by:1074
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Symbol 1075 GraphicUsed by:1079
Symbol 1076 FontUsed by:1077
Symbol 1077 EditableTextUses:1076Used by:1079
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Symbol 1081 FontUsed by:1082
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Symbol 1089 MovieClipUses:1085 1087 1088Used by:1105
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Symbol 1091 FontUsed by:1092
Symbol 1092 EditableTextUses:1091Used by:1094
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Symbol 1094 MovieClipUses:1090 1092 1093Used by:1105
Symbol 1095 GraphicUsed by:1099
Symbol 1096 FontUsed by:1097
Symbol 1097 EditableTextUses:1096Used by:1099
Symbol 1098 GraphicUsed by:1099
Symbol 1099 MovieClipUses:1095 1097 1098Used by:1105
Symbol 1100 GraphicUsed by:1104
Symbol 1101 FontUsed by:1102
Symbol 1102 EditableTextUses:1101Used by:1104
Symbol 1103 GraphicUsed by:1104
Symbol 1104 MovieClipUses:1100 1102 1103Used by:1105
Symbol 1105 MovieClipUses:1079 1084 1089 1094 1099 1104Used by:1141
Symbol 1106 BitmapUsed by:1108
Symbol 1107 BitmapUsed by:1109
Symbol 1108 GraphicUses:1106Used by:1110
Symbol 1109 GraphicUses:1107Used by:1110
Symbol 1110 MovieClipUses:1108 1109Used by:1141
Symbol 1111 GraphicUsed by:1141
Symbol 1112 FontUsed by:1113
Symbol 1113 EditableTextUses:1112Used by:1141
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Symbol 1115 GraphicUsed by:1141
Symbol 1116 GraphicUsed by:1141
Symbol 1117 GraphicUsed by:1141
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Symbol 1119 GraphicUsed by:1141
Symbol 1120 GraphicUsed by:1141
Symbol 1121 GraphicUsed by:1141
Symbol 1122 GraphicUsed by:1141
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Symbol 1124 GraphicUsed by:1141
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Symbol 1126 GraphicUsed by:1141
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Symbol 1128 GraphicUsed by:1141
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Symbol 1137 FontUsed by:1138
Symbol 1138 EditableTextUses:1137Used by:1141
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Symbol 1140 EditableTextUses:1139Used by:1141
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Symbol 1143 GraphicUses:43Used by:1144
Symbol 1144 MovieClipUses:1143Used by:1245
Symbol 1146 GraphicUses:44Used by:1147
Symbol 1147 MovieClipUses:1146Used by:1245
Symbol 1149 GraphicUses:46Used by:1150
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Symbol 1152 GraphicUses:45Used by:1153
Symbol 1153 MovieClipUses:1152Used by:1245
Symbol 1155 GraphicUses:47Used by:1156
Symbol 1156 MovieClipUses:1155Used by:1245
Symbol 1158 GraphicUses:42Used by:1159
Symbol 1159 MovieClipUses:1158Used by:1245
Symbol 1161 GraphicUses:41Used by:1162
Symbol 1162 MovieClipUses:1161Used by:1245
Symbol 1164 GraphicUses:48Used by:1165
Symbol 1165 MovieClipUses:1164Used by:1245
Symbol 1167 GraphicUses:40Used by:1168
Symbol 1168 MovieClipUses:1167Used by:1245
Symbol 1170 GraphicUses:49Used by:1171
Symbol 1171 MovieClipUses:1170Used by:1245
Symbol 1173 GraphicUses:39Used by:1174
Symbol 1174 MovieClipUses:1173Used by:1245
Symbol 1176 GraphicUses:50Used by:1177
Symbol 1177 MovieClipUses:1176Used by:1245
Symbol 1179 GraphicUses:38Used by:1180
Symbol 1180 MovieClipUses:1179Used by:1245
Symbol 1182 GraphicUses:51Used by:1183
Symbol 1183 MovieClipUses:1182Used by:1245
Symbol 1185 GraphicUsed by:1189
Symbol 1187 TextUses:7Used by:1189
Symbol 1188 GraphicUsed by:1189
Symbol 1189 MovieClipUses:1185 1187 1188Used by:1245
Symbol 1190 BitmapUsed by:1192
Symbol 1191 BitmapUsed by:1193
Symbol 1192 GraphicUses:1190Used by:1194
Symbol 1193 GraphicUses:1191Used by:1194
Symbol 1194 MovieClipUses:1192 1193Used by:1226
Symbol 1209 GraphicUses:43Used by:1226
Symbol 1210 GraphicUsed by:1226
Symbol 1211 FontUsed by:1212
Symbol 1212 EditableTextUses:1211Used by:1226
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Symbol 1214 GraphicUses:46Used by:1226
Symbol 1215 GraphicUses:45Used by:1226
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Symbol 1220 GraphicUses:40Used by:1226
Symbol 1221 GraphicUses:49Used by:1226
Symbol 1222 GraphicUses:39Used by:1226
Symbol 1223 GraphicUses:50Used by:1226
Symbol 1224 GraphicUses:38Used by:1226
Symbol 1225 GraphicUses:51Used by:1226
Symbol 1226 MovieClipUses:1209 1210 1212 1194 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225Used by:1245
Symbol 1227 ShapeTweeningUsed by:1230
Symbol 1228 ShapeTweeningUsed by:1230
Symbol 1229 GraphicUsed by:1230
Symbol 1230 MovieClipUses:1227 1228 1229Used by:1245
Symbol 1231 GraphicUsed by:1245
Symbol 1232 FontUsed by:1233
Symbol 1233 EditableTextUses:1232Used by:1245
Symbol 1234 FontUsed by:1235
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Symbol 1237 EditableTextUses:1236Used by:1245
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Symbol 1239 FontUsed by:1240
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Symbol 1241 FontUsed by:1242
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Symbol 1243 FontUsed by:1244
Symbol 1244 EditableTextUses:1243Used by:1245
Symbol 1245 MovieClipUses:1231 1144 1147 1150 1153 1156 1159 1162 1165 1168 1171 1174 1177 1180 1183 1189 1233 1235 1237 1238 1226 1240 1242 1244 1230Used by:Timeline
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Symbol 1250 GraphicUsed by:1251
Symbol 1251 MovieClipUses:1247 1249 1250Used by:1364
Symbol 1281 GraphicUses:10Used by:1317
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Symbol 1302 GraphicUses:29Used by:1317
Symbol 1303 GraphicUses:30Used by:1317
Symbol 1304 GraphicUses:31Used by:1317
Symbol 1305 GraphicUses:32Used by:1317
Symbol 1306 GraphicUses:33Used by:1317
Symbol 1307 GraphicUses:37Used by:1317
Symbol 1308 GraphicUses:34Used by:1317
Symbol 1309 GraphicUses:28Used by:1317
Symbol 1310 GraphicUses:35Used by:1317
Symbol 1311 GraphicUses:36Used by:1317
Symbol 1312 GraphicUses:31Used by:1317
Symbol 1313 GraphicUsed by:1317
Symbol 1314 GraphicUsed by:1317
Symbol 1316 TextUses:7Used by:1317
Symbol 1317 MovieClipUses:1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1316Used by:1364
Symbol 1318 BitmapUsed by:1323
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Symbol 1322 BitmapUsed by:1333
Symbol 1323 GraphicUses:1318Used by:1334
Symbol 1324 GraphicUses:1319Used by:1334
Symbol 1325 GraphicUses:9Used by:1334
Symbol 1326 GraphicUses:8Used by:1334
Symbol 1327 GraphicUses:9Used by:1334
Symbol 1328 GraphicUses:8Used by:1334
Symbol 1329 GraphicUses:9Used by:1334
Symbol 1330 GraphicUses:8Used by:1334
Symbol 1331 GraphicUses:9Used by:1334
Symbol 1332 GraphicUses:8Used by:1334
Symbol 1333 GraphicUses:1322Used by:1334
Symbol 1334 MovieClipUses:1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333Used by:1364
Symbol 1337 TextUses:6Used by:1338
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Symbol 1339 GraphicUsed by:1364
Symbol 1340 GraphicUsed by:1364
Symbol 1341 GraphicUsed by:1364
Symbol 1342 GraphicUsed by:1364
Symbol 1343 GraphicUsed by:1364
Symbol 1344 GraphicUsed by:1364
Symbol 1345 GraphicUsed by:1364
Symbol 1346 GraphicUsed by:1364
Symbol 1347 GraphicUsed by:1364
Symbol 1348 GraphicUsed by:1364
Symbol 1349 GraphicUsed by:1364
Symbol 1350 GraphicUsed by:1364
Symbol 1351 GraphicUsed by:1364
Symbol 1352 GraphicUsed by:1364
Symbol 1353 GraphicUsed by:1364
Symbol 1354 GraphicUsed by:1364
Symbol 1355 GraphicUsed by:1364
Symbol 1356 FontUsed by:1357
Symbol 1357 EditableTextUses:1356Used by:1364
Symbol 1358 FontUsed by:1359
Symbol 1359 EditableTextUses:1358Used by:1364
Symbol 1360 GraphicUsed by:1361
Symbol 1361 ButtonUses:1360Used by:1364
Symbol 1362 FontUsed by:1363
Symbol 1363 EditableTextUses:1362Used by:1364
Symbol 1364 MovieClipUses:1339 1251 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1317 1357 1359 1334 1338 1361 1363Used by:Timeline
Symbol 1365 GraphicUsed by:1366
Symbol 1366 ButtonUses:1365Used by:1371
Symbol 1367 FontUsed by:1368
Symbol 1368 EditableTextUses:1367Used by:1371
Symbol 1369 FontUsed by:1370
Symbol 1370 EditableTextUses:1369Used by:1371
Symbol 1371 MovieClipUses:1366 1368 1370Used by:Timeline
Symbol 1373 MovieClipUses:79 66Used by:Timeline
Symbol 1375 GraphicUsed by:Timeline
Symbol 1376 FontUsed by:1377
Symbol 1377 EditableTextUses:1376Used by:Timeline
Symbol 1378 FontUsed by:1379
Symbol 1379 EditableTextUses:1378Used by:Timeline
Symbol 1380 GraphicUsed by:Timeline
Symbol 1381 GraphicUsed by:Timeline
Symbol 1382 GraphicUsed by:Timeline
Symbol 1383 GraphicUsed by:Timeline
Symbol 1384 GraphicUsed by:Timeline
Symbol 1385 GraphicUsed by:Timeline
Symbol 1386 FontUsed by:1387
Symbol 1387 EditableTextUses:1386Used by:Timeline
Symbol 1389 TextUses:6Used by:Timeline
Symbol 1390 FontUsed by:1391
Symbol 1391 EditableTextUses:1390Used by:Timeline
Symbol 1392 FontUsed by:1393
Symbol 1393 EditableTextUses:1392Used by:Timeline
Symbol 1394 GraphicUsed by:1395
Symbol 1395 ButtonUses:1394Used by:Timeline
Symbol 1396 GraphicUsed by:1397
Symbol 1397 ButtonUses:1396Used by:Timeline
Symbol 1398 GraphicUsed by:1399
Symbol 1399 ButtonUses:1398Used by:Timeline

Instance Names

"barmc"Frame 1Symbol 5 MovieClip
"m"Frame 3Symbol 107 MovieClip
"s5"Frame 4Symbol 87 MovieClip
"g"Frame 4Symbol 254 MovieClip
"s7"Frame 5Symbol 81 MovieClip
"s8"Frame 5Symbol 84 MovieClip
"s6"Frame 5Symbol 90 MovieClip
"s0"Frame 5Symbol 93 MovieClip
"s1"Frame 5Symbol 96 MovieClip
"s2"Frame 5Symbol 99 MovieClip
"s3"Frame 5Symbol 102 MovieClip
"s4"Frame 5Symbol 105 MovieClip
"as"Frame 5Symbol 109 MovieClip
"f"Frame 5Symbol 116 MovieClip
"l"Frame 5Symbol 119 MovieClip
"n"Frame 5Symbol 123 MovieClip
"r"Frame 5Symbol 162 MovieClip
"mc10"Frame 5Symbol 165 MovieClip
"h"Frame 5Symbol 215 MovieClip
"h_cheese"Frame 5Symbol 223 MovieClip
"ru_button"Frame 5Symbol 229 MovieClip
"mc16"Frame 5Symbol 235 MovieClip
"j_button"Frame 5Symbol 241 MovieClip
"tr_button"Frame 5Symbol 247 MovieClip
"k"Frame 5Symbol 321 MovieClip
"c"Frame 5Symbol 382 MovieClip
"p"Frame 5Symbol 506 MovieClip
"s"Frame 5Symbol 599 MovieClip
"j"Frame 5Symbol 1141 MovieClip
"ru"Frame 5Symbol 1245 MovieClip
"tr"Frame 5Symbol 1364 MovieClip
"S31"Frame 5Symbol 1395 Button
"S33"Frame 5Symbol 1397 Button
"S34"Frame 5Symbol 1399 Button
"mc20"Frame 5Symbol 1371 MovieClip
"w"Frame 5Symbol 1373 MovieClip
"letter"Symbol 57 MovieClip Frame 1Symbol 56 MovieClip
"letter"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"letter"Symbol 65 MovieClip Frame 1Symbol 64 MovieClip
"letter0"Symbol 66 MovieClip Frame 1Symbol 57 MovieClip
"letter1"Symbol 66 MovieClip Frame 1Symbol 61 MovieClip
"letter2"Symbol 66 MovieClip Frame 1Symbol 65 MovieClip
"letter"Symbol 70 MovieClip Frame 1Symbol 69 MovieClip
"letter"Symbol 74 MovieClip Frame 1Symbol 73 MovieClip
"letter"Symbol 78 MovieClip Frame 1Symbol 77 MovieClip
"letter0"Symbol 79 MovieClip Frame 1Symbol 70 MovieClip
"letter1"Symbol 79 MovieClip Frame 1Symbol 74 MovieClip
"letter2"Symbol 79 MovieClip Frame 1Symbol 78 MovieClip
"p_type"Symbol 116 MovieClip Frame 1Symbol 115 MovieClip
"p_type"Symbol 119 MovieClip Frame 1Symbol 118 MovieClip
"p_type"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"mc8"Symbol 162 MovieClip Frame 1Symbol 155 MovieClip
"mc6"Symbol 162 MovieClip Frame 3Symbol 129 MovieClip
"mc7"Symbol 162 MovieClip Frame 3Symbol 135 MovieClip
"mc11"Symbol 162 MovieClip Frame 3Symbol 142 MovieClip
"mc12"Symbol 162 MovieClip Frame 3Symbol 149 MovieClip
"m"Symbol 162 MovieClip Frame 3Symbol 161 MovieClip
"b"Symbol 318 MovieClip Frame 1Symbol 256 MovieClip
"g"Symbol 318 MovieClip Frame 1Symbol 317 MovieClip
"p_type"Symbol 321 MovieClip Frame 1Symbol 318 MovieClip
"shade"Symbol 321 MovieClip Frame 1Symbol 320 MovieClip
"aa"Symbol 506 MovieClip Frame 1Symbol 443 MovieClip
"bb"Symbol 506 MovieClip Frame 1Symbol 504 MovieClip
"mc1"Symbol 599 MovieClip Frame 1Symbol 512 MovieClip
"mc2"Symbol 599 MovieClip Frame 1Symbol 518 MovieClip
"mc3"Symbol 599 MovieClip Frame 1Symbol 524 MovieClip
"mc4"Symbol 599 MovieClip Frame 1Symbol 530 MovieClip
"mc5"Symbol 599 MovieClip Frame 1Symbol 536 MovieClip
"mc6"Symbol 599 MovieClip Frame 1Symbol 542 MovieClip
"mc7"Symbol 599 MovieClip Frame 1Symbol 548 MovieClip
"mc8"Symbol 599 MovieClip Frame 1Symbol 554 MovieClip
"mc9"Symbol 599 MovieClip Frame 1Symbol 560 MovieClip
"mc10"Symbol 599 MovieClip Frame 1Symbol 566 MovieClip
"mc11"Symbol 599 MovieClip Frame 1Symbol 572 MovieClip
"mc12"Symbol 599 MovieClip Frame 1Symbol 578 MovieClip
"mc13"Symbol 599 MovieClip Frame 1Symbol 584 MovieClip
"S14"Symbol 599 MovieClip Frame 1Symbol 595 Button
"ms"Symbol 599 MovieClip Frame 1Symbol 588 MovieClip
"wm"Symbol 599 MovieClip Frame 1Symbol 593 MovieClip
"mc3"Symbol 1049 MovieClip Frame 3Symbol 660 MovieClip
"b1"Symbol 1105 MovieClip Frame 1Symbol 1079 MovieClip
"b2"Symbol 1105 MovieClip Frame 1Symbol 1084 MovieClip
"b3"Symbol 1105 MovieClip Frame 1Symbol 1089 MovieClip
"b4"Symbol 1105 MovieClip Frame 1Symbol 1094 MovieClip
"b5"Symbol 1105 MovieClip Frame 1Symbol 1099 MovieClip
"b6"Symbol 1105 MovieClip Frame 1Symbol 1104 MovieClip
"mc12"Symbol 1141 MovieClip Frame 1Symbol 1074 MovieClip
"bb"Symbol 1141 MovieClip Frame 1Symbol 1105 MovieClip
"mc11"Symbol 1141 MovieClip Frame 1Symbol 1110 MovieClip
"kh"Symbol 1141 MovieClip Frame 2Symbol 1049 MovieClip
"mc8"Symbol 1141 MovieClip Frame 2Symbol 1055 MovieClip
"mc9"Symbol 1141 MovieClip Frame 2Symbol 1061 MovieClip
"mc10"Symbol 1141 MovieClip Frame 2Symbol 1068 MovieClip
"mc3"Symbol 1226 MovieClip Frame 1Symbol 1194 MovieClip
"mc2"Symbol 1245 MovieClip Frame 1Symbol 1144 MovieClip
"mc3"Symbol 1245 MovieClip Frame 1Symbol 1147 MovieClip
"mc4"Symbol 1245 MovieClip Frame 1Symbol 1150 MovieClip
"mc5"Symbol 1245 MovieClip Frame 1Symbol 1153 MovieClip
"mc6"Symbol 1245 MovieClip Frame 1Symbol 1156 MovieClip
"mc7"Symbol 1245 MovieClip Frame 1Symbol 1159 MovieClip
"mc8"Symbol 1245 MovieClip Frame 1Symbol 1162 MovieClip
"mc9"Symbol 1245 MovieClip Frame 1Symbol 1165 MovieClip
"mc10"Symbol 1245 MovieClip Frame 1Symbol 1168 MovieClip
"mc11"Symbol 1245 MovieClip Frame 1Symbol 1171 MovieClip
"mc12"Symbol 1245 MovieClip Frame 1Symbol 1174 MovieClip
"mc13"Symbol 1245 MovieClip Frame 1Symbol 1177 MovieClip
"mc14"Symbol 1245 MovieClip Frame 1Symbol 1180 MovieClip
"mc15"Symbol 1245 MovieClip Frame 1Symbol 1183 MovieClip
"mc17"Symbol 1245 MovieClip Frame 1Symbol 1189 MovieClip
"kk"Symbol 1245 MovieClip Frame 1Symbol 1226 MovieClip
"c"Symbol 1245 MovieClip Frame 1Symbol 1230 MovieClip
"mc17"Symbol 1364 MovieClip Frame 1Symbol 1251 MovieClip
"gg"Symbol 1364 MovieClip Frame 1Symbol 1317 MovieClip
"ham"Symbol 1364 MovieClip Frame 1Symbol 1334 MovieClip
"next"Symbol 1364 MovieClip Frame 1Symbol 1338 MovieClip
"S50"Symbol 1364 MovieClip Frame 1Symbol 1361 Button
"S34"Symbol 1371 MovieClip Frame 1Symbol 1366 Button
"S2"Symbol 1373 MovieClip Frame 1Symbol 79 MovieClip
"mscrpt_0"Symbol 1373 MovieClip Frame 153Symbol 66 MovieClip

Labels

"end"Symbol 57 MovieClip Frame 6
"end"Symbol 61 MovieClip Frame 6
"end"Symbol 65 MovieClip Frame 6
"end"Symbol 66 MovieClip Frame 7
"end"Symbol 70 MovieClip Frame 6
"end"Symbol 74 MovieClip Frame 6
"end"Symbol 78 MovieClip Frame 6
"end"Symbol 79 MovieClip Frame 7
"peko"Symbol 215 MovieClip Frame 12
"def"Symbol 215 MovieClip Frame 50
"win"Symbol 215 MovieClip Frame 51
"lose"Symbol 215 MovieClip Frame 52
"furi1"Symbol 215 MovieClip Frame 53
"furi2"Symbol 215 MovieClip Frame 69
"yuri1"Symbol 215 MovieClip Frame 94
"yuri2"Symbol 215 MovieClip Frame 119
"zzz"Symbol 215 MovieClip Frame 149
"yes"Symbol 1334 MovieClip Frame 44
"sit"Symbol 1334 MovieClip Frame 79

Dynamic Text Variables

tSymbol 121 EditableText""
txt1Symbol 587 EditableText""
txt1Symbol 598 EditableText""
txt2Symbol 1077 EditableText""
txt2Symbol 1082 EditableText""
txt2Symbol 1087 EditableText""
txt2Symbol 1092 EditableText""
txt2Symbol 1097 EditableText""
txt2Symbol 1102 EditableText""
txt3Symbol 1113 EditableText""
txt1Symbol 1138 EditableText""
txt2Symbol 1140 EditableText""
txt5Symbol 1212 EditableText""
txt1Symbol 1233 EditableText""
txt2Symbol 1235 EditableText""
txt3Symbol 1237 EditableText""
txt4Symbol 1240 EditableText""
txt5Symbol 1242 EditableText""
txt6Symbol 1244 EditableText""
txt1Symbol 1357 EditableText""
txt2Symbol 1359 EditableText""
txt3Symbol 1363 EditableText""
txt1Symbol 1368 EditableText""
txt2Symbol 1370 EditableText""
txt4Symbol 1377 EditableText""
txt5Symbol 1379 EditableText""
tSymbol 1387 EditableText"888"
txt2Symbol 1391 EditableText""
txt1Symbol 1393 EditableText""




http://swfchan.com/4/15282/info.shtml
Created: 12/8 -2019 03:06:34 Last modified: 12/8 -2019 03:06:34 Server time: 28/04 -2024 15:52:37