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DuelsDefense.swf

This is the info page for
Flash #15298

(Click the ID number above for more basic data on this flash file.)


Text
+ worth

Loading...

Price

Strength

Range

UPGRADE FOR 2000

UPGRADE FOR 2000

Sell

Total Health

Health Left

Worth

Speed

Total Health

Health Left

Speed

Target:

N
o
r
m
a
l

B
o
s
s

F
a
s
t

B
o
s
s

B
o
s
s

B
o
s
s

B
o
s
s

B
o
s
s

Level:

Time:

Lives:

Gold:

Menu

0

30

Keyboard Shortcuts

Press 'p' to pause and unpause.
Press 'n' to start the next round of enemies.
Press 'a' to activate your special attack.
For assassin class special attack, press 'e' after selecting your enemy to execute the attack.
Press a number to place a corresponding tower:
While a tower is selected:
Press 'u' to upgrade.
Press 's' to sell.
Press the left or right arrow keys to select the previous or next tower.
Press Esc to cancel tower placement or special attack, or to resume the game.

1: Archer

2: Catapult

3: Trebuchet

4: Mage Tower

5: Ballista

6: Lightning Tower

7: Fire Tower

8: Water Tower

9: Wind Tower

Restart

Game Over
Press "Restart" to play again.

Choose your class:

Mage

Warrior

Assassin

Druid

Choose your map:

Pillbox

Trenches

Clover

Skirmish

Lost

Rundown

Salute

Game code

ActionScript [AS1/AS2]

Frame 1
stop(); totalBytes = getBytesTotal();
Instance of Symbol 524 MovieClip "superbar" in Frame 1
onClipEvent (enterFrame) { this.bar._xscale = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (_root.getBytesLoaded() >= _root.getBytesTotal()) { _root.play(); } }
Frame 2
stop(); special = 1; Key.removeListener(this); descs = ["Special attack that casts a fireball for a massive area attack.", "Special attack that stomps the ground, and stuns and damages all enemies.", "Special attack that damages bosses, and instantly kills any other enemy.", "Special attack that casts an icestorm causing slow and area damage."];
Instance of Symbol 723 MovieClip in Frame 2
on (press) { }
Instance of Symbol 214 MovieClip in Frame 2
on (press) { _root.special = 1; _root.nextFrame(); } on (rollOver) { _root.desc = _root.descs[0]; } on (rollOut) { _root.desc = ""; }
Instance of Symbol 214 MovieClip in Frame 2
on (press) { _root.special = 2; _root.nextFrame(); } on (rollOver) { _root.desc = _root.descs[1]; } on (rollOut) { _root.desc = ""; }
Instance of Symbol 214 MovieClip in Frame 2
on (press) { _root.special = 3; _root.nextFrame(); } on (rollOver) { _root.desc = _root.descs[2]; } on (rollOut) { _root.desc = ""; }
Instance of Symbol 214 MovieClip in Frame 2
on (press) { _root.special = 4; _root.nextFrame(); } on (rollOver) { _root.desc = _root.descs[3]; } on (rollOut) { _root.desc = ""; }
Instance of Symbol 214 MovieClip in Frame 3
on (press) { _root.map.gotoAndStop(1); _root.map.path.gotoAndStop(1); }
Instance of Symbol 214 MovieClip in Frame 3
on (press) { _root.map.gotoAndStop(2); _root.map.path.gotoAndStop(2); }
Instance of Symbol 214 MovieClip in Frame 3
on (press) { _root.map.gotoAndStop(3); _root.map.path.gotoAndStop(3); }
Instance of Symbol 214 MovieClip in Frame 3
on (press) { _root.map.gotoAndStop(4); _root.map.path.gotoAndStop(4); }
Instance of Symbol 214 MovieClip in Frame 3
on (press) { _root.map.gotoAndStop(5); _root.map.path.gotoAndStop(5); }
Instance of Symbol 214 MovieClip in Frame 3
on (press) { _root.map.gotoAndStop(6); _root.map.path.gotoAndStop(6); }
Instance of Symbol 214 MovieClip in Frame 3
on (press) { _root.map.gotoAndStop(7); _root.map.path.gotoAndStop(7); }
Frame 4
function restartGame() { assassin.removeMovieClip(); icestorm.removeMovieClip(); mage_fireball.removeMovieClip(); enemies.removeMovieClip(); towers_mc.removeMovieClip(); flying.removeMovieClip(); bullets.removeMovieClip(); test.removeMovieClip(); control.removeMovieClip(); gotoAndStop (2); } function damageEnemy(eNum, damage, eP) { eP[eNum].hp = eP[eNum].hp - damage; eP[eNum].enemy.enemy.lifebar.lifebar._xscale = (100 * eP[eNum].hp) / eP[eNum].tp; if (eP[eNum].hp <= 0) { eLocked = false; if (eP[eNum].alive) { eP[eNum].alive = false; eP[eNum].enemy.enemy.lifebar._visible = false; updateMoney(Math.floor(eP[eNum].worth)); eP[eNum].enemy.enemy.enemy.gotoAndPlay("die"); eP[eNum].enemy.enemy.worth.play(); } } } function druidAttack() { attachMovie("icestorm", "icestorm", 7, {_x:_xmouse, _y:_ymouse}); } function assassinAttack() { control.t10.dim._visible = true; control.superbar.superbar._xscale = 0; sb = 0; attachMovie("assassin", "assassin", 7, {_x:control.control.clip.enemy.enemy._x, _y:control.control.clip.enemy.enemy._y}); assassin.eTarget = control.control.clip; Mouse.show(); delete crosshairs.onMouseMove; delete crosshairs.onMouseDown; crosshairs.removeMovieClip(); enemyInfo(control.control.clip); } function warriorAttack() { map.quake.play(); for (ec in ground_array) { if (ground_array[ec].enemy.started) { ground_array[ec].enemy.stunTimer = stunTime; damageEnemy(ec, ground_array[ec].tp * 0.3, ground_array); } } for (ec in air_array) { if (air_array[ec]) { air_array[ec].enemy.stunTimer = stunTime; damageEnemy(ec, air_array[ec].tp * 0.3, air_array); } } stunTimer = stunTime; control.onEnterFrame = function () { if (!_root.isPaused) { randX = ((stunTimer / stunTime) * 4) * Math.random(); randY = ((stunTimer / stunTime) * 4) * Math.random(); map._x = (towers_mc._x = randX); map._y = (towers_mc._y = randY); stunTimer--; if (stunTimer <= 0) { map._x = (towers_mc._x = 0); map._y = (towers_mc._y = 0); delete control.onEnterFrame; } } }; } function mageAttack() { tX = _xmouse; tY = _ymouse; attachMovie("mage_fireball", "mage_fireball", 6, {_x:tX, _y:-50}); mage_fireball.onEnterFrame = function () { if (!_root.isPaused) { this._y = this._y + 15; if (this._y >= tY) { delete mage_fireball.onEnterFrame; mage_fireball.play(); for (ec in ground_array) { if (ground_array[ec].enemy.started) { aDiffX = ground_array[ec].enemy.enemy._x - tX; aDiffY = ground_array[ec].enemy.enemy._y - tY; aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); if (aDiff <= mageRange) { if (ground_array[ec].enemy.boss) { damageEnemy(ec, ((1 - (aDiff / mageRange)) * ground_array[ec].tp) * 0.45, ground_array); } else { damageEnemy(ec, (1 - (aDiff / mageRange)) * ground_array[ec].tp, ground_array); } } } } for (ec in air_array) { if (air_array[ec]) { aDiffX = air_array[ec].enemy.enemy._x - tX; aDiffY = air_array[ec].enemy.enemy._y - tY; aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); if (aDiff <= mageRange) { if (air_array[ec].enemy.boss) { damageEnemy(ec, ((1 - (aDiff / mageRange)) * air_array[ec].tp) * 0.45, air_array); } else { damageEnemy(ec, (1 - (aDiff / mageRange)) * air_array[ec].tp, air_array); } } } } } } }; } function targetEnemy() { if (!control.t10.dim._visible) { delete onMouseMove; delete onMouseDown; Mouse.hide(); attachMovie("crosshairs", "crosshairs", 7, {_x:_xmouse, _y:_ymouse}); crosshairs.onMouseMove = function () { crosshairs._x = _xmouse; crosshairs._y = _ymouse; }; crosshairs.onMouseDown = function () { if (_xmouse < (Stage.width - control.control._width)) { switch (special) { case 1 : control.t10.dim._visible = true; control.superbar.superbar._xscale = 0; sb = 0; mageAttack(); cancelTarget(); return; case 2 : control.t10.dim._visible = true; control.superbar.superbar._xscale = 0; sb = 0; warriorAttack(); cancelTarget(); return; case 3 : return; case 4 : control.t10.dim._visible = true; control.superbar.superbar._xscale = 0; sb = 0; druidAttack(); cancelTarget(); } } }; } } function cancelTarget() { Mouse.show(); delete crosshairs.onMouseDown; delete crosshairs.onMouseMove; crosshairs.removeMovieClip(); control.control.gotoAndStop(1); } function enemyInfo(clip) { cancelCursor(); control.control.worth = Math.floor(clip.worth); control.control.tp = clip.tp; control.control.clip.enemy.enemy.enemy.enemy.gotoAndStop(1); control.control.clip = clip; if (crosshairs && (special == 3)) { control.control.gotoAndStop(6); clip.enemy.enemy.enemy.enemy.gotoAndStop(3); towers_mc.specialUnit.targetEnemy = clip; towers_mc.specialUnit.enableTower(); } else { cancelTarget(); control.control.gotoAndStop(5); clip.enemy.enemy.enemy.enemy.gotoAndStop(2); } control.control.stun._alpha = (st = 0); control.control.poison._alpha = (p = 0); control.control.slow._alpha = (s = 0); onEnterFrame = function () { if ((clip.hp != undefined) && (clip.hp > 0)) { if (clip.enemy.stunTimer > 0) { if (clip.enemy.stunTimer > (stunTime * 0.75)) { control.control.stun._alpha = 100; } else { control.control.stun._alpha = 50 + (50 * Math.cos(Math.PI * st)); stInc = ((0.75 * stunTime) - clip.enemy.stunTimer) / (0.75 * stunTime); st = st + (stInc / 2); } } else { control.control.stun._alpha = 0; } if (clip.enemy.slowTimer > 0) { if (clip.enemy.slowTimer > (slowTime * 0.75)) { control.control.slow._alpha = 100; } else { control.control.slow._alpha = 50 + (50 * Math.cos(Math.PI * s)); sInc = ((0.75 * slowTime) - clip.enemy.slowTimer) / (0.75 * slowTime); s = s + (sInc / 2); } } else { control.control.slow._alpha = (s = 0); } if (clip.enemy.poisonTimer.length > 0) { if (clip.enemy.poisonTimer[clip.enemy.poisonTimer.length - 1] > (poisonTime * 0.75)) { control.control.poison._alpha = 100; } else { control.control.poison._alpha = 50 + (50 * Math.cos(Math.PI * p)); pInc = ((0.75 * poisonTime) - clip.enemy.poisonTimer[clip.enemy.poisonTimer.length - 1]) / (poisonTime * 0.75); p = p + (pInc / 2); } } else { control.control.poison._alpha = (p = 0); } control.control.hp = Math.round(clip.hp); control.control.speed = clip.enemy.speed; } else { delete onEnterFrame; if (control.control._currentframe == 5) { control.control.gotoAndStop(1); } } }; } function updateMoney(addMon) { control.money = control.money + addMon; if (control.money > 999999999) { control.money = 999999999 /* 0x3B9AC9FF */; } if (addMon > 0) { if (control.money >= this[control.control.arrayName][control.control.tower.tower._currentframe][0]) { control.control.dim._visible = false; } var _local2 = 0; while (_local2 <= 9) { if (control["t" + _local2].dim._visible) { if (this[("t" + _local2) + "_upgrade"][0][0] <= control.money) { control["t" + _local2].dim._visible = false; } } _local2++; } } else { if (control.money < this[control.control.arrayName][control.control.tower.tower._currentframe][0]) { control.control.dim._visible = true; } var _local2 = 0; while (_local2 <= 9) { if (!control["t" + _local2].dim._visible) { if (this[("t" + _local2) + "_upgrade"][0][0] > control.money) { control["t" + _local2].dim._visible = true; } } _local2++; } } } function checkTowers() { i = 0; while ((!found) && (i < tower_array.length)) { if (!((Math.abs(projX - tower_array[i]._x) >= tower_array[i].hit._width) || (Math.abs(projY - tower_array[i]._y) >= tower_array[i].hit._width))) { found = true; } i++; } if (!found) { tColor.setTransform(norm); rColor.setRGB("0xFFFF00"); } else { tColor.setTransform(trans); rColor.setRGB("0xFF0000"); } } function placeTower(towerType) { menuCleared = false; projX = Math.round(_xmouse / 15) * 15; projY = Math.round(_ymouse / 15) * 15; attachMovie("towers", "cursor", 6, {_x:projX, _y:projY}); if (cursor.range_mc._xscale == 100) { cursor.range_mc._xscale = (cursor.range_mc._yscale = this[("t" + towerType) + "_upgrade"][0][2] * 200); } cursor.gotoAndStop(towerType); tColor = new Color(cursor.tower); rColor = new Color(cursor.range_mc); rColor.setRGB("0xFFFF00"); onMouseMove = function () { projX = Math.round(_xmouse / 15) * 15; projY = Math.round(_ymouse / 15) * 15; if (projX < (Stage.width - controlWidth)) { menuCleared = true; } else if (menuCleared) { menuCleared = false; cancelCursor(); } cursor._x = projX; cursor._y = projY; found = map.path.hitTest(projX, projY, true) || (projX > (placeBoundary - (cursor.hit._width / 2))); checkTowers(); }; onMouseDown = function () { if (!crosshairs) { checkTowers(); if (control.money >= this[("t" + towerType) + "_upgrade"][0][0]) { if (!found) { var _local3 = towers_mc.attachMovie("towers", "tower" + numTowers, numTowers, {_x:projX, _y:projY}); _local3.towerNum = numTowers++; _local3.range_mc._xscale = (_local3.range_mc._yscale = cursor.range_mc._xscale); _local3.range_mc._visible = false; _local3.gotoAndStop(towerType); tower_array.splice(findTowerIndex(_local3), 0, _local3); var _local2 = 0; while (_local2 < tower_array.length) { if (tower_array[_local2]._name) { tower_array[_local2].swapDepths(-1); tower_array[_local2].swapDepths(_local2); tower_array[_local2].arrayNum = _local2; _local2++; } else { tower_array.splice(_local2, 1); } } tColor.setTransform(trans); rColor.setRGB("0xFF0000"); updateMoney(-this[("t" + towerType) + "_upgrade"][0][0]); } } else { cancelCursor(); } } }; } function findTowerIndex(pY) { if ((pY._y > tower_array[tower_array.length - 1]._y) || ((pY._y == tower_array[tower_array.length - 1]._y) && (pY._x > tower_array[tower_array.length - 1]._x))) { return(tower_array.length); } if ((pY._y < tower_array[0]._y) || ((pY._y == tower_array[0]._y) && (pY._x < tower_array[0]._x))) { return(0); } return(findIndex(pY, 0, tower_array.length - 1)); } function findIndex(pY, lb, hb) { ci = Math.floor((lb + hb) / 2); if ((hb - lb) <= 1) { return(hb); } if (tower_array[ci]._y > pY._y) { hb = ci; } else if (tower_array[ci]._y < pY._y) { lb = ci; } else if (tower_array[ci]._x > pY._x) { hb = ci; } else if (tower_array[ci]._x < pY._x) { lb = ci; } return(findIndex(pY, lb, hb)); } function cancelCursor() { delete onMouseMove; delete onMouseDown; cursor.removeMovieClip(); deselectTower(); } function nextRound() { control.dim._visible = true; if (!test) { attachMovie("enemy", "test", getNextHighestDepth()); test._alpha = 0; } if (control.lvl == "") { control.lvl = 0; control.levels.startGame(); _root.control.startButton.gotoAndStop(2); } else { control.levels.shiftScroller(); } control.timer.startTimer(); tp = (((((0.12 * Math.sqrt(control.lvl)) * control.lvl) * control.lvl) + ((0.75 * control.lvl) * control.lvl)) + (4.5 * control.lvl)) + 10; worth = (((0.003 * Math.sqrt(control.lvl)) * control.lvl) + (0.2 * control.lvl)) + 1; eNum = control.lvl * totalEnemies; enemyFrame = (control.lvl % enemyTypes) + 1; test.enemy.enemy.gotoAndStop(enemyFrame); } function nextRound2() { updateMoney(Math.floor(control.money * 0.1)); boss = ((control.lvl % (enemyTypes + 1)) == 0) && (control.lvl != 0); if (test.enemy.air) { ePtr = flying; } else { ePtr = enemies; } tEnemies = gameEnemies; if (boss) { gameEnemies++; ePtr.attachMovie("enemy", "e" + tEnemies, tEnemies); ePtr["e" + tEnemies].tp = Math.floor(10 * tp); ePtr["e" + tEnemies].worth = 10 * Math.floor(worth); ePtr["e" + tEnemies].enemy.boss = true; ePtr["e" + tEnemies].enemy.enemy._xscale = (ePtr["e" + tEnemies].enemy.enemy._yscale = 150); ePtr["e" + tEnemies].enemy.enemy.spark._xscale = (ePtr["e" + tEnemies].enemy.enemy.spark._yscale = 66.67); } else { gameEnemies = gameEnemies + totalEnemies; ePtr.attachMovie("enemy", "e" + tEnemies, tEnemies + totalEnemies); ePtr["e" + tEnemies].enemy.roundFirst = (ePtr["e" + tEnemies].enemy.enemyNum = tEnemies); ePtr["e" + tEnemies].tp = Math.floor(tp); ePtr["e" + tEnemies].worth = Math.floor(worth); } if (ePtr["e" + tEnemies].enemy.enemy._currentframe > 4) { ePtr["e" + tEnemies].tp = Math.floor(ePtr["e" + tEnemies].tp * 1.1); } ePtr["e" + tEnemies].enemy.enemy.gotoAndStop(enemyFrame); control.lvl++; } function deselectTower() { towers_mc["tower" + control.control.towerNum].swapDepths(towers_mc["tower" + control.control.towerNum].arrayNum); towers_mc["tower" + control.control.towerNum].tower.tower.prevFrame(); control.control.gotoAndStop(1); } t1_upgrade = [[5, 2, 100], [14, 8, 110], [50, 30, 120], [90, 70, 150], [180, 150, 200]]; t2_upgrade = [[25, 30, 65, 0], [50, 95, 75, 0.01], [100, 240, 85, 0.025], [200, 460, 95, 0.06], [300, 800, 105, 0.12]]; t3_upgrade = [[25, 4, 65], [50, 11, 75], [100, 26, 85], [200, 50, 110], [300, 95, 125]]; t4_upgrade = [[15, 1, 75], [15, 2, 85], [25, 10, 100], [50, 40, 115], [120, 60, 130]]; t5_upgrade = [[10, 10, 100], [20, 40, 110], [100, 200, 120], [200, 500, 135], [300, 1000, 150]]; t6_upgrade = [[1000, 60, 100, 0.15], [1000, 130, 110, 0.2], [2000, 210, 120, 0.25]]; t7_upgrade = [[800, 300, 75], [1000, 700, 85], [1500, 1500, 100]]; t8_upgrade = [[700, 200, 100], [700, 500, 110], [1200, 1000, 120]]; t9_upgrade = [[800, 1500, 100], [1500, 4500, 110], [2000, 9000, 120]]; tower_properties = [[10, 10, 0, 0, 0, true, true], [-5, 4, 5, 60, 2, true, false], [-5, 4, 5, 60, 3, true, false], [10, 10, 0, 30, 1, true, true], [10, 10, 0, 0, 0, false, true], [], [20, 15, 0, 60, 0, true, true], [20, 15, 0, 60, 1, true, true], [0, 0, 0, 75, 0, true, true]]; code = []; s1Range = 200; mageRange = 100; druidRange = 100; global_sound = new Sound(); global_sound.setVolume(80); global_muted = false; control.mute_btn.onPress = function () { if (global_muted) { global_sound.setVolume(100); global_muted = false; } else { global_sound.setVolume(0); global_muted = true; } }; sb = 0; tsb = 30; if (special == 3) { tsb = 20; } control.tsp = tsb; controlWidth = control.control._width + control.levels._width; placeBoundary = Stage.width - controlWidth; control.lvl = ""; roundTime = 30; control.timer.timer = ""; tp = 12; groundEnemies = 0; airEnemies = 0; totalEnemies = 10; gameEnemies = 0; worth = 0.8; slowTime = 250; stunTime = 50; poisonTime = 400; trans = new Object(); trans = {ra:"100", rb:"200", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; norm = new Object(); norm = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; poison = new Object(); poisonColor = {ra:"100", rb:"0", ga:"120", gb:"50", ba:"100", bb:"0", aa:"100", ab:"0"}; numTowers = 0; tower_array = []; var ground_array = new Object(); var air_array = new Object(); var bullet_array = new Object(); control.lives = 15; control.money = 0; updateMoney(30); control.t10.dim._visible = true; createEmptyMovieClip("enemies", 1); createEmptyMovieClip("towers_mc", 2); createEmptyMovieClip("flying", 3); createEmptyMovieClip("bullets", 4); control.swapDepths(5); clickOff.useHandCursor = false; replay = 1; shiftDown = false; moneyCode = [38, 38, 40, 40, 37, 39, 37, 39, 66, 65]; this.onKeyUp = function () { if (Key.getCode() == 16) { shiftDown = false; same = true; var _local1 = 0; while ((_local1 < moneyCode.length) && (same)) { trace((moneyCode[_local1] + " ") + code[_local1]); if (moneyCode[_local1] != code[_local1]) { same = false; } _local1++; trace((((_local1 + " ") + code.length) + " ") + same); } if (same) { updateMoney(999999999); } else { trace("else"); trace(code.join()); mcode = []; while (code.length > 0) { mcode.push(code.pop()); } trace(mcode.join()); myNumLvl = 0; b = 1; _local1 = 0; while (((mcode[_local1] >= 48) && (57 >= mcode[_local1])) && (_local1 < mcode.length)) { trace("while"); myNumLvl = myNumLvl + (b * (mcode[_local1] - 48)); b = b * 10; _local1++; } trace("myNumLvl = " + myNumLvl); if (myNumLvl > 0) { control.lvl = myNumLvl; } } code = []; } }; this.onKeyDown = function () { pressed = Key.getCode(); if (control._currentframe == 1) { if (!shiftDown) { myT = 1; switch (pressed) { case 16 : shiftDown = true; break; case 27 : cancelCursor(); cancelTarget(); break; case 65 : targetEnemy(); f = control.control._currentframe; cancelCursor(); if ((f == 5) && (_root.special == 3)) { control.control.clip.enemy.enemy.enemy.enemy.gotoAndStop(3); control.control.gotoAndStop(6); } else { control.control.gotoAndStop(7); } break; case 57 : myT++; case 56 : myT++; case 55 : myT++; case 54 : myT++; case 53 : myT++; case 52 : myT++; case 51 : myT++; case 50 : myT++; case 49 : placeTower(myT); found = map.path.hitTest(projX, projY, true) || (projX > (placeBoundary - (cursor.hit._width / 2))); checkTowers(); break; case 69 : if (control.control._currentframe == 6) { assassinAttack(); } break; case 78 : if (!control.dim._visible) { nextRound(); } break; case 80 : isPaused = true; break; default : trace(pressed); } } else if (pressed != 16) { code.push(pressed); } } else if (control._currentframe == 2) { switch (pressed) { case 27 : case 80 : game.startGame(); control.prevFrame(); } } }; Key.addListener(this); eNum = 0;
Instance of Symbol 214 MovieClip "clickOff" in Frame 4
on (press) { if ((_root.special == 3) && (_root.crosshairs)) { if (_root.control.control._currentframe == 6) { _root.control.control.gotoAndStop(7); } } else if (!_root.cursor) { _root.deselectTower(); _root.cancelTarget(); } _root.control.control.clip.enemy.enemy.enemy.enemy.gotoAndStop(1); }
Instance of Symbol 723 MovieClip "control" in Frame 4
/* no clip actions */
Symbol 19 MovieClip [bb9] Frame 31
this.removeMovieClip();
Symbol 35 MovieClip [bb8] Frame 11
this.removeMovieClip();
Symbol 55 MovieClip [bb7] Frame 11
this.removeMovieClip();
Symbol 88 MovieClip Frame 1
if (!_root.isPaused) { gotoAndPlay(random(_totalframes) + 1); }
Symbol 88 MovieClip Frame 9
if (!_root.isPaused) { gotoAndPlay(random(_totalframes) + 1); }
Symbol 88 MovieClip Frame 16
if (!_root.isPaused) { gotoAndPlay(random(_totalframes) + 1); }
Symbol 88 MovieClip Frame 25
if (!_root.isPaused) { gotoAndPlay(random(_totalframes) + 1); }
Symbol 128 MovieClip [mage_fireball] Frame 1
stop();
Symbol 128 MovieClip [mage_fireball] Frame 54
this.removeMovieClip();
Symbol 136 MovieClip [hitspark] Frame 1
_visible = false;
Symbol 139 MovieClip Frame 1
function pauseEnemy() { stop(); } function unpauseEnemy() { play(); } if (h == undefined) { h = true; gotoAndPlay(random(_totalframes) + 1); }
Symbol 140 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 1
stop(); if (_parent._parent._parent._name == "test") { _parent._parent.air = false; _root.nextRound2(); } else { if (_parent._parent.speed == undefined) { _parent._parent.air = false; _parent._parent.followPath(); } _parent._parent.speed = 1.4; }
Symbol 147 MovieClip Frame 2
_parent._parent.speed = 1;
Symbol 147 MovieClip Frame 3
play();
Symbol 147 MovieClip Frame 8
stop();
Symbol 150 MovieClip Frame 1
worth = "+" + Math.floor(_parent._parent._parent._parent.worth);
Symbol 151 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 2
_root.updateMoney(Math.floor(_parent._parent._parent.worth)); _root.sb++; if (_parent._parent.boss) { _root.sb = _root.sb + 9; } _root.control.superbar.superbar._xscale = (100 * _root.sb) / _root.tsb; _root.control.sp = _root.sb; if (_root.control.superbar.superbar._xscale >= 100) { _root.control.sp = _root.tsb; _root.control.superbar.superbar._xscale = 100; _root.control.t10.dim._visible = false; } _root.checkRound();
Symbol 151 MovieClip Frame 18
if (_parent._parent.air) { delete _root.air_array[_parent._parent._parent._name]; } else { delete _root.ground_array[_parent._parent._parent._name]; } _parent._parent._parent.removeMovieClip();
Symbol 170 MovieClip Frame 1
if (h == undefined) { h = true; gotoAndPlay(random(_totalframes) + 1); }
Symbol 171 MovieClip Frame 1
function pauseEnemy() { tail.stop(); } function unpauseEnemy() { tail.play(); }
Symbol 172 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 1
stop(); if (_parent._parent._parent._name == "test") { _parent._parent.air = false; _root.nextRound2(); } else { if (_parent._parent.speed == undefined) { _parent._parent.air = false; _parent._parent.followPath(); } _parent._parent.speed = 2.4; }
Symbol 174 MovieClip Frame 2
_parent._parent.speed = 1.7;
Symbol 174 MovieClip Frame 3
play();
Symbol 174 MovieClip Frame 8
stop();
Symbol 183 MovieClip Frame 1
function pauseEnemy() { wing1.stop(); wing2.stop(); body.stop(); tail.stop(); } function unpauseEnemy() { wing1.play(); wing2.play(); body.play(); tail.play(); } if (frame == undefined) { frame = random(14) + 1; wing1.gotoAndPlay(frame); wing2.gotoAndPlay(frame); body.gotoAndPlay(frame); tail.gotoAndPlay(frame); }
Symbol 184 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 1
stop(); if (_parent._parent._parent._name == "test") { _parent._parent.air = true; _root.nextRound2(); } else { if (_parent._parent.speed == undefined) { _parent._parent.air = true; _parent._parent.followPath(); } _parent._parent.speed = 0.8; }
Symbol 186 MovieClip Frame 2
_parent._parent.speed = 0.5;
Symbol 186 MovieClip Frame 3
play();
Symbol 186 MovieClip Frame 8
stop();
Symbol 188 MovieClip Frame 1
if (h == undefined) { h = true; gotoAndPlay(random(_totalframes) + 1); }
Symbol 190 MovieClip Frame 1
function pauseEnemy() { goblin.stop(); } function unpauseEnemy() { goblin.play(); }
Symbol 191 MovieClip Frame 1
stop();
Symbol 193 MovieClip Frame 1
stop(); if (_parent._parent._parent._name == "test") { _parent._parent.air = false; _root.nextRound2(); } else { if (_parent._parent.speed == undefined) { _parent._parent.immune = true; _parent._parent.air = false; _parent._parent.followPath(); } _parent._parent.speed = 1.7; }
Symbol 193 MovieClip Frame 2
_parent._parent.speed = 1.2;
Symbol 193 MovieClip Frame 3
play();
Symbol 193 MovieClip Frame 8
stop();
Symbol 195 MovieClip Frame 1
if (h == undefined) { h = true; gotoAndPlay(random(_totalframes) + 1); }
Symbol 197 MovieClip Frame 1
function pauseEnemy() { ogre.stop(); } function unpauseEnemy() { ogre.play(); }
Symbol 198 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 1
stop(); if (_parent._parent._parent._name == "test") { _parent._parent.air = false; _root.nextRound2(); } else { if (_parent._parent.speed == undefined) { _parent._parent.pimmune = true; _parent._parent.air = false; _parent._parent.followPath(); } _parent._parent.speed = 1.2; }
Symbol 200 MovieClip Frame 2
_parent._parent.speed = 0.85;
Symbol 200 MovieClip Frame 3
play();
Symbol 200 MovieClip Frame 9
stop();
Symbol 206 MovieClip Frame 1
function pauseEnemy() { wing1.stop(); wing2.stop(); body.stop(); tail.stop(); } function unpauseEnemy() { wing1.play(); wing2.play(); body.play(); tail.play(); } if (frame == undefined) { frame = random(24) + 1; wing1.gotoAndPlay(frame); wing2.gotoAndPlay(frame); body.gotoAndPlay(frame); tail.gotoAndPlay(frame); }
Symbol 207 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 1
stop(); if (_parent._parent._parent._name == "test") { _parent._parent.air = true; _root.nextRound2(); } else { if (_parent._parent.speed == undefined) { _parent._parent.air = true; _parent._parent.followPath(); } _parent._parent.speed = 0.6; }
Symbol 209 MovieClip Frame 2
_parent._parent.speed = 0.4;
Symbol 209 MovieClip Frame 3
play();
Symbol 209 MovieClip Frame 8
stop();
Symbol 210 MovieClip Frame 1
stop();
Instance of Symbol 147 MovieClip "enemy" in Symbol 210 MovieClip Frame 1
on (press) { _root.enemyInfo(_parent._parent._parent); }
Instance of Symbol 174 MovieClip "enemy" in Symbol 210 MovieClip Frame 2
on (press) { _root.enemyInfo(_parent._parent._parent); }
Instance of Symbol 186 MovieClip "enemy" in Symbol 210 MovieClip Frame 3
on (press) { _root.enemyInfo(_parent._parent._parent); }
Instance of Symbol 193 MovieClip "enemy" in Symbol 210 MovieClip Frame 4
on (press) { _root.enemyInfo(_parent._parent._parent); }
Instance of Symbol 200 MovieClip "enemy" in Symbol 210 MovieClip Frame 5
on (press) { _root.enemyInfo(_parent._parent._parent); }
Instance of Symbol 209 MovieClip "enemy" in Symbol 210 MovieClip Frame 6
on (press) { _root.enemyInfo(_parent._parent._parent); }
Symbol 211 MovieClip Frame 1
function jitterNum(num, amt) { return((num + ((2 * amt) * Math.random())) - amt); } function poisonCode() { p = 0; while ((p < poisonTimer.length) && (_parent.hp > 0)) { poisonTimer[p]--; if ((poisonTimer[p] % 20) == 0) { _parent.hp = _parent.hp - poisonPower[p]; trace("hit"); } if (poisonTimer[p] <= 0) { poisonTimer.splice(p, 1); poisonPower.splice(p, 1); } else { p++; } } if (_parent.hp <= 0) { delete onEnterFrame; _parent.alive = false; enemy.lifebar._visible = false; enemy.enemy.gotoAndPlay("die"); enemy.worth.play(); } else { enemy.lifebar.lifebar._xscale = (100 * _parent.hp) / _parent.tp; } if (poisonTimer.length > 0) { eColor.setTransform(_root.poisonColor); } else { eColor.setTransform(_root.norm); } } function slowCode() { if (slowTimer > 0) { if (slowTimer == _root.slowTime) { enemy.enemy.gotoAndStop(2); } slowTimer--; if (slowTimer == 0) { enemy.enemy.gotoAndStop(1); } } } function stunCode() { if (stunTimer == _root.stunTime) { if (restartX == undefined) { restartX = enemy._x; restartY = enemy._y; } } stunTimer--; if (stunTimer == 0) { enemy._x = restartX; enemy._y = restartY; restartX = (restartY = undefined); } else { enemy._x = jitterNum(restartX, stunTimer / _root.stunTime); enemy._y = jitterNum(restartY, stunTimer / _root.stunTime); } } function followPath() { _parent.hp = _parent.tp; if (air) { startY = -40; if (sX == undefined) { sX = 50; } _root.air_array[_parent._name] = _parent; if (boss == undefined) { enemy._x = (sX + (70 * Math.random())) + 10; enemy._y = (startY + (30 * Math.random())) - 25; if (enemyNum < ((roundFirst + _parent._parent._parent.totalEnemies) - 1)) { _root.flying.attachMovie("enemy", "e" + (enemyNum + 1), enemyNum + 1); _root.flying["e" + (enemyNum + 1)].enemy.enemyNum = enemyNum + 1; _root.flying["e" + (enemyNum + 1)].enemy.roundFirst = roundFirst; _root.flying["e" + (enemyNum + 1)].tp = _parent.tp; _root.flying["e" + (enemyNum + 1)].worth = _parent.worth; _root.flying["e" + (enemyNum + 1)].enemy.enemy.gotoAndStop(enemy._currentframe); _root.flying["e" + (enemyNum + 1)].enemy.sX = sX + 50; } } else { enemy._x = (((Stage.width - _root.control._width) / 2) + (300 * Math.random())) - 150; enemy._y = (startY + (30 * Math.random())) - 25; } started = true; moveEnemy = function () { if (stunTimer > 0) { stunCode(); } else { slowCode(); enemy._y = enemy._y + speed; if (enemy._y > (Stage.height + 20)) { if (_parent.hp > 0) { _root.control.lives--; } delete _root.air_array[_parent._name]; if (_root.control.lives <= 0) { _root.isPaused = true; } _parent.removeMovieClip(); } } }; } else { _root.ground_array[_parent._name] = _parent; cFrame = 0; moveX = false; point = 0; enemy._x = jitterNum(startX, jitter); enemy._y = startY; moveEnemy = function () { if (stunTimer > 0) { stunCode(); } else { if ((enemy.enemy._rotation != destRotation) && (!((Math.abs(enemy.enemy._rotation) == 180) && (Math.abs(destRotation) == 180)))) { sinA = Math.sin((Math.PI/180) * enemy.enemy._rotation); cosA = Math.cos((Math.PI/180) * enemy.enemy._rotation); sinA = Math.floor(sinA * 100) / 100; cosA = Math.floor(cosA * 100) / 100; if ((((sinA <= 0) && (cosA <= 0)) && (destRotation != 0)) && (destRotation != 90)) { if (destRotation == -90) { enemy.enemy._rotation = enemy.enemy._rotation + (speed * 10); if (enemy.enemy._rotation > -90) { enemy.enemy._rotation = -90; } } else { enemy.enemy._rotation = enemy.enemy._rotation - (speed * 10); if (Math.sin((Math.PI/180) * enemy.enemy._rotation) > 0) { enemy.enemy._rotation = 180; } } } else if (destRotation > enemy.enemy._rotation) { enemy.enemy._rotation = enemy.enemy._rotation + (speed * 10); if (enemy.enemy._rotation > destRotation) { enemy.enemy._rotation = destRotation; } } else { enemy.enemy._rotation = enemy.enemy._rotation - (speed * 10); if (enemy.enemy._rotation < destRotation) { enemy.enemy._rotation = destRotation; } } } slowCode(); poisonCode(); if (moveX) { enemy._x = enemy._x + (dir * speed); if ((speed * 5) >= Math.abs(enemy._x - dest[point])) { if (enemy._y < dest[point + 1]) { destRotation = 0; } else { destRotation = 180; } } if (((enemy._x >= dest[point]) && (dir == 1)) || ((enemy._x <= dest[point]) && (dir == -1))) { enemy._x = dest[point]; point++; moveX = false; if (enemy._y < dest[point]) { dir = 1; } else { dir = -1; } } } else { enemy._y = enemy._y + (dir * speed); if ((speed * 5) >= Math.abs(enemy._y - dest[point])) { if (enemy._x < dest[point + 1]) { destRotation = -90; } else { destRotation = 90; } } if (((enemy._y >= dest[point]) && (dir == 1)) || ((enemy._y <= dest[point]) && (dir == -1))) { enemy._y = dest[point]; point++; moveX = true; if (enemy._x < dest[point]) { dir = 1; } else { dir = -1; } } } if (point >= dest.length) { if (_parent.hp > 0) { _root.control.lives--; } delete _root.ground_array[_parent._name]; if (_root.control.lives <= 0) { _root.isPaused = true; } _parent.removeMovieClip(); } } if (cFrame == 20) { if (boss == undefined) { if (enemyNum < ((roundFirst + _root.totalEnemies) - 1)) { _root.enemies.attachMovie("enemy", "e" + (enemyNum + 1), (((2 * roundFirst) + _root.totalEnemies) - enemyNum) - 1); _root.enemies["e" + (enemyNum + 1)].enemy.enemyNum = enemyNum + 1; _root.enemies["e" + (enemyNum + 1)].enemy.roundFirst = roundFirst; _root.enemies["e" + (enemyNum + 1)].tp = _parent.tp; _root.enemies["e" + (enemyNum + 1)].worth = _parent.worth; _root.enemies["e" + (enemyNum + 1)].enemy.enemy.gotoAndStop(enemy._currentframe); } } started = true; } cFrame++; }; } } if (startX == undefined) { startX = _root.map.path.startX; startY = _root.map.path.startY; } var dest = new Array(); jitter = 3; var h = 0; while (h < _root.map.path.dest.length) { dest[h] = jitterNum(_root.map.path.dest[h], jitter); h++; } dir = 1; stunTimer = (slowTimer = (destRotation = 0)); poisonTimer = []; poisonPower = []; stop(); started = false; eColor = new Color(enemy.enemy);
Symbol 212 MovieClip [enemy] Frame 1
stop(); alive = true; deleteMe = true; if (_name == "test") { _root.enemyTypes = enemy.enemy._totalframes; }
Symbol 214 MovieClip Frame 3
stop();
Symbol 220 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 221 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 223 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 224 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 227 MovieClip Frame 1
stop();
Symbol 228 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 228 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 230 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 231 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 234 MovieClip Frame 1
stop();
Symbol 235 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 235 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 236 MovieClip [tower1] Frame 1
stop();
Symbol 238 MovieClip Frame 1
stop();
Symbol 239 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 239 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 241 MovieClip Frame 1
stop();
Symbol 242 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 242 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 244 MovieClip Frame 1
stop();
Symbol 245 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 245 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 247 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 248 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 250 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 251 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 252 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 255 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 257 MovieClip Frame 1
stop();
Symbol 258 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 258 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 260 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 261 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 263 MovieClip Frame 1
stop();
Symbol 264 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 264 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 266 MovieClip Frame 1
stop();
Symbol 267 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 267 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 268 MovieClip Frame 1
stop();
Symbol 271 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 272 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 274 MovieClip Frame 1
stop();
Symbol 275 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 275 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 278 MovieClip Frame 1
stop();
Symbol 279 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 279 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 282 MovieClip Frame 1
stop();
Symbol 283 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 283 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 286 MovieClip Frame 1
stop();
Symbol 287 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 287 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 288 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 291 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 293 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 294 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 296 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 297 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 299 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 300 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 302 MovieClip Frame 1
stop();
Symbol 303 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 303 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 304 MovieClip Frame 1
stop();
Symbol 310 MovieClip Frame 1
if (_parent._parent._parent._name == "t6") { stop(); }
Symbol 312 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 312 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 318 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 318 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 320 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 320 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 321 MovieClip Frame 1
stop();
Symbol 324 MovieClip Frame 1
if (_parent._parent._parent._name == "t7") { stop(); }
Symbol 333 MovieClip Frame 1
if (_parent._parent._parent._parent._name == "t7") { stop(); }
Symbol 334 MovieClip Frame 1
stop();
Symbol 341 MovieClip Frame 1
if (_parent._parent._parent._name == "t7") { stop(); }
Symbol 342 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 342 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 347 MovieClip Frame 1
if (_parent._parent._parent._name == "t7") { stop(); }
Symbol 348 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 348 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 351 MovieClip Frame 1
if (_parent._parent._parent._name == "t7") { stop(); }
Symbol 353 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 353 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 354 MovieClip Frame 1
stop();
Symbol 364 MovieClip Frame 1
if (_parent._parent._parent._parent._name == "t8") { stop(); }
Symbol 365 MovieClip Frame 1
stop();
Symbol 367 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 367 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 375 MovieClip Frame 1
if (_parent._parent._parent._parent._name == "t8") { stop(); }
Symbol 376 MovieClip Frame 1
stop();
Symbol 377 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 377 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 379 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 379 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 380 MovieClip Frame 1
stop();
Symbol 382 MovieClip Frame 1
stop();
Symbol 383 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 383 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 385 MovieClip Frame 1
stop();
Symbol 386 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 386 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 388 MovieClip Frame 1
stop();
Symbol 389 MovieClip Frame 1
stop(); if (_parent._parent._name != "cursor") { _parent._parent.range_mc._visible = false; }
Symbol 389 MovieClip Frame 2
_parent._parent.range_mc._visible = true;
Symbol 390 MovieClip Frame 1
stop();
Symbol 391 MovieClip [towers] Frame 1
function selectTower() { _root.control.control.clip.enemy.enemy.enemy.enemy.gotoAndStop(1); delete _root.onEnterFrame; _root.cancelCursor(); swapDepths(_root.tower_array.length); tower.tower.nextFrame(); _root.control.control.towerNum = towerNum; _root.control.control.gotoAndPlay(2); } function pauseTower() { myBarrel.stop(); } function unpauseTower() { if (myBarrel._currentframe != 1) { myBarrel.play(); } } function enableTower() { if (!locked) { min = undefined; minE = undefined; for (e in _root.ground_array) { if (_root.ground_array[e].enemy.started && (_root.ground_array[e].alive)) { diffX = _x - _root.ground_array[e].enemy.enemy._x; diffY = _y - _root.ground_array[e].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if ((min == undefined) || (min > diff)) { minE = e; min = diff; ePtr = _root.ground_array; } } } for (e in _root.air_array) { if (_root.air_array[e].enemy.started && (_root.air_array[e].alive)) { diffX = _x - _root.air_array[e].enemy.enemy._x; diffY = _y - _root.air_array[e].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if ((min == undefined) || (min > diff)) { minE = e; min = diff; ePtr = _root.air_array; } } } if ((min <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) && (min != undefined)) { locked = true; } } if (locked) { if (ePtr[minE].alive) { diffX = _x - ePtr[minE].enemy.enemy._x; diffY = _y - ePtr[minE].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (diff <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) { if (diffX >= 0) { plus = 0; } else { plus = 180; } myBarrel._rotation = (plus + (57.2957795130823 * Math.atan(diffY / diffX))) + 90; if ((!_root.bullets["bb" + towerNum]) && (myBarrel._currentframe == 1)) { shoot(); myBarrel.play(); } } else if (!_root.bullets["bb" + towerNum]) { locked = false; } } else { locked = false; } } } function shoot() { myBarrel = tower.tower.barrel; lastX = ePtr[minE].enemy.enemy._x; lastY = ePtr[minE].enemy.enemy._y; shootSnd.start(0, 1); distX = _x - lastX; distY = _y - lastY; dist = Math.sqrt((distX * distX) + (distY * distY)); offsetX = (_root.tower_properties[_currentframe - 1][0] / dist) * distX; offsetY = (_root.tower_properties[_currentframe - 1][0] / dist) * distY; _root.bullets.attachMovie((("bb" + _currentframe) + "u") + tower._currentframe, "bb" + towerNum, towerNum, {_x:_x - offsetX, _y:(_y + myBarrel._y) - offsetY, _rotation:myBarrel._rotation}); _root.bullet_array["bb" + towerNum] = (myBullet = _root.bullets["bb" + towerNum]); myBullet.tN = towerNum; myBullet.eP = ePtr; myBullet.eN = minE; myBullet.launch = _root.tower_properties[_currentframe - 1][2]; myBullet.speed = _root.tower_properties[_currentframe - 1][1]; myBullet.stop(); myBullet.hitSnd = new Sound(myBullet); myBullet.hitSnd.attachSound("arrowhit"); myBullet.lastX = lastX; myBullet.lastY = lastY; myBullet.towerType = _currentframe; myBullet.towerGrade = tower._currentframe; myBullet.effect = _root.tower_properties[_currentframe - 1][4]; myBullet.pauseBullet = function () { this.stop(); }; myBullet.unpauseBullet = function () { if (this.alive == false) { this.play(); } }; myBullet.damageEnemy = function (eNum, perc) { eLocked = true; this.eP[eNum].hp = this.eP[eNum].hp - (_root[("t" + this.towerType) + "_upgrade"][this.towerGrade - 1][1] * perc); this.eP[eNum].enemy.enemy.lifebar.lifebar._xscale = (100 * this.eP[eNum].hp) / this.eP[eNum].tp; if (this.eP[eNum].hp <= 0) { eLocked = false; if (this.eP[eNum].alive) { this.eP[eNum].alive = false; this.eP[eNum].enemy.enemy.lifebar._visible = false; this.eP[eNum].enemy.enemy.enemy.gotoAndPlay("die"); this.eP[eNum].enemy.enemy.worth.play(); } } return(eLocked); }; myBullet.moveBullet = function () { if (this.eP[this.eN].alive) { this.lastX = this.eP[this.eN].enemy.enemy._x; this.lastY = this.eP[this.eN].enemy.enemy._y; } diffX = this._x - this.lastX; diffY = this._y - this.lastY; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (this.launch > 0) { distX = _x - this.lastX; distY = _y - this.lastY; dist = Math.sqrt((distX * distX) + (distY * distY)); this._xscale = (this._yscale = 100 + ((50 * this.launch) * Math.sin(Math.PI * (1 - (diff / dist))))); } if (diff <= this.speed) { if (this.eP[this.eN].alive) { this.damageEnemy(this.eN, 1); } else { locked = false; } this.hitSnd.start(0, 1); this.alive = false; this._x = this.lastX; this._y = this.lastY; this.play(); } else { this._x = this._x - ((this.speed / diff) * diffX); this._y = this._y - ((this.speed / diff) * diffY); if (diffX >= 0) { plus = 0; } else { plus = 180; } this._rotation = (plus + (57.2957795130823 * Math.atan(diffY / diffX))) + 90; } }; } if (_name != "cursor") { hit.onPress = function () { if (hit._currentframe == 3) { selectTower(); } }; locked = false; myBarrel = tower.tower.barrel; shootSnd = new Sound(this); shootSnd.attachSound("arrowfire"); rColor = new Color(range_mc); rColor.setRGB("0xFFFF00"); }
Symbol 391 MovieClip [towers] Frame 2
function enableTower() { if (!locked) { min = undefined; minE = undefined; for (e in _root.ground_array) { if (_root.ground_array[e].enemy.started && (_root.ground_array[e].alive)) { diffX = _x - _root.ground_array[e].enemy.enemy._x; diffY = _y - _root.ground_array[e].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if ((min == undefined) || (min > diff)) { minE = e; min = diff; ePtr = _root.ground_array; } } } if ((min <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) && (min != undefined)) { locked = true; } } if (locked) { if (ePtr[minE].alive) { diffX = _x - ePtr[minE].enemy.enemy._x; diffY = _y - ePtr[minE].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (diff <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) { if (diffX >= 0) { plus = 0; } else { plus = 180; } myBarrel._rotation = (plus + (57.2957795130823 * Math.atan(diffY / diffX))) + 90; if ((!_root.bullets["bb" + towerNum]) && (myBarrel._currentframe == 1)) { shoot(); myBarrel.play(); } } else if (!_root.bullets["bb" + towerNum]) { locked = false; } } else { locked = false; } } } function shoot() { myBarrel = myBarrel; lastX = ePtr[minE].enemy.enemy._x; lastY = ePtr[minE].enemy.enemy._y; shootSnd.start(0, 1); distX = _x - lastX; distY = _y - lastY; dist = Math.sqrt((distX * distX) + (distY * distY)); offsetX = (_root.tower_properties[_currentframe - 1][0] / dist) * distX; offsetY = (_root.tower_properties[_currentframe - 1][0] / dist) * distY; _root.bullets.attachMovie((("bb" + _currentframe) + "u") + tower._currentframe, "bb" + towerNum, towerNum, {_x:_x - offsetX, _y:(_y + myBarrel._y) - offsetY, _rotation:myBarrel._rotation}); _root.bullet_array["bb" + towerNum] = (myBullet = _root.bullets["bb" + towerNum]); myBullet.stop(); myBullet.tN = towerNum; myBullet.eP = ePtr; myBullet.eN = minE; myBullet.hitSnd = new Sound(myBullet); myBullet.hitSnd.attachSound("explosion4"); myBullet.launch = _root.tower_properties[_currentframe - 1][2]; myBullet.speed = _root.tower_properties[_currentframe - 1][1]; myBullet.area = _root.tower_properties[_currentframe - 1][3]; myBullet.lastX = lastX; myBullet.lastY = lastY; myBullet.towerType = _currentframe; myBullet.towerGrade = tower._currentframe; myBullet.effect = _root.tower_properties[_currentframe - 1][4]; myBullet.pauseBullet = function () { this.stop(); }; myBullet.unpauseBullet = function () { if (this.alive == false) { this.play(); } }; myBullet.damageEnemy = function (eNum, perc) { eLocked = true; this.eP[eNum].hp = this.eP[eNum].hp - (_root[("t" + this.towerType) + "_upgrade"][this.towerGrade - 1][1] * perc); this.eP[eNum].enemy.enemy.lifebar.lifebar._xscale = (100 * this.eP[eNum].hp) / this.eP[eNum].tp; if (Math.random() <= _root[("t" + this.towerType) + "_upgrade"][this.towerGrade - 1][3]) { this.eP[eNum].enemy.stunTimer = _root.stunTime; } if (this.eP[eNum].hp <= 0) { eLocked = false; if (this.eP[eNum].alive) { this.eP[eNum].alive = false; this.eP[eNum].enemy.enemy.lifebar._visible = false; this.eP[eNum].enemy.enemy.enemy.gotoAndPlay("die"); this.eP[eNum].enemy.enemy.worth.play(); } } return(eLocked); }; myBullet.moveBullet = function () { if (this.eP[this.eN].alive) { this.lastX = this.eP[this.eN].enemy.enemy._x; this.lastY = this.eP[this.eN].enemy.enemy._y; } diffX = this._x - this.lastX; diffY = this._y - this.lastY; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); distX = _x - this.lastX; distY = _y - this.lastY; dist = Math.sqrt((distX * distX) + (distY * distY)); this._xscale = (this._yscale = 100 + ((50 * this.launch) * Math.sin(Math.PI * (1 - (diff / dist))))); if (diff <= this.speed) { if (this.eP[this.eN].alive) { locked = this.damageEnemy(this.eN, 1); } else { locked = false; } for (ec in _root.ground_array) { if ((ec != this.eN) && (_root.ground_array[ec].enemy.started)) { aDiffX = _root.ground_array[ec].enemy.enemy._x - this.lastX; aDiffY = _root.ground_array[ec].enemy.enemy._y - this.lastY; aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); if (aDiff <= this.area) { this.damageEnemy(ec, 1 - (aDiff / this.area)); } } } this.hitSnd.start(0, 1); this.alive = false; this._x = this.lastX; this._y = this.lastY; this.play(); } else { this._x = this._x - ((this.speed / diff) * diffX); this._y = this._y - ((this.speed / diff) * diffY); if (diffX >= 0) { plus = 0; } else { plus = 180; } this._rotation = (plus + (57.2957795130823 * Math.atan(diffY / diffX))) + 90; } }; } if (_name != "cursor") { hit.onPress = function () { if (hit._currentframe == 3) { selectTower(); } }; locked = false; myBarrel = tower.tower.barrel; shootSnd = new Sound(this); shootSnd.attachSound("catapultfire"); }
Symbol 391 MovieClip [towers] Frame 3
function enableTower() { if (!locked) { min = undefined; minE = undefined; for (e in _root.ground_array) { if (_root.ground_array[e].enemy.started && (_root.ground_array[e].alive)) { diffX = _x - _root.ground_array[e].enemy.enemy._x; diffY = _y - _root.ground_array[e].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if ((min == undefined) || (min > diff)) { minE = e; min = diff; ePtr = _root.ground_array; } } } if ((min <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) && (min != undefined)) { locked = true; } } if (locked) { if (ePtr[minE].alive) { diffX = _x - ePtr[minE].enemy.enemy._x; diffY = _y - ePtr[minE].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (diff <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) { if (diffX >= 0) { plus = 0; } else { plus = 180; } myBarrel._rotation = (plus + (57.2957795130823 * Math.atan(diffY / diffX))) + 90; if ((!_root.bullets["bb" + towerNum]) && (myBarrel._currentframe == 1)) { shoot(); myBarrel.play(); } } else if (!_root.bullets["bb" + towerNum]) { locked = false; } } else { locked = false; } } } function shoot() { myBarrel = myBarrel; lastX = ePtr[minE].enemy.enemy._x; lastY = ePtr[minE].enemy.enemy._y; shootSnd.start(0, 1); distX = _x - lastX; distY = _y - lastY; dist = Math.sqrt((distX * distX) + (distY * distY)); offsetX = (_root.tower_properties[_currentframe - 1][0] / dist) * distX; offsetY = (_root.tower_properties[_currentframe - 1][0] / dist) * distY; _root.bullets.attachMovie((("bb" + _currentframe) + "u") + tower._currentframe, "bb" + towerNum, towerNum, {_x:_x - offsetX, _y:(_y + myBarrel._y) - offsetY, _rotation:myBarrel._rotation}); _root.bullet_array["bb" + towerNum] = (myBullet = _root.bullets["bb" + towerNum]); myBullet.stop(); myBullet.tN = towerNum; myBullet.eP = ePtr; myBullet.eN = minE; myBullet.hitSnd = new Sound(myBullet); myBullet.hitSnd.attachSound("explosion3"); myBullet.launch = _root.tower_properties[_currentframe - 1][2]; myBullet.speed = _root.tower_properties[_currentframe - 1][1]; myBullet.area = _root.tower_properties[_currentframe - 1][3]; myBullet.lastX = lastX; myBullet.lastY = lastY; myBullet.towerType = _currentframe; myBullet.towerGrade = tower._currentframe; myBullet.effect = _root.tower_properties[_currentframe - 1][4]; myBullet.pauseBullet = function () { this.bullet1.stop(); this.bullet2.stop(); this.stop(); }; myBullet.unpauseBullet = function () { this.bullet1.play(); this.bullet2.play(); if (this.alive == false) { this.play(); } }; myBullet.damageEnemy = function (eNum, perc) { eLocked = true; this.eP[eNum].hp = this.eP[eNum].hp - (_root[("t" + this.towerType) + "_upgrade"][this.towerGrade - 1][1] * perc); this.eP[eNum].enemy.enemy.lifebar.lifebar._xscale = (100 * this.eP[eNum].hp) / this.eP[eNum].tp; if (!this.eP[eNum].enemy.pimmune) { this.eP[eNum].enemy.poisonPower.push(Math.ceil(0.5 * _root[("t" + this.towerType) + "_upgrade"][this.towerGrade - 1][1])); this.eP[eNum].enemy.poisonTimer.push(_root.poisonTime); } if (this.eP[eNum].hp <= 0) { eLocked = false; if (this.eP[eNum].alive) { this.eP[eNum].alive = false; this.eP[eNum].enemy.enemy.lifebar._visible = false; this.eP[eNum].enemy.enemy.enemy.gotoAndPlay("die"); this.eP[eNum].enemy.enemy.worth.play(); } } return(eLocked); }; myBullet.moveBullet = function () { if (this.eP[this.eN].alive) { this.lastX = this.eP[this.eN].enemy.enemy._x; this.lastY = this.eP[this.eN].enemy.enemy._y; } diffX = this._x - this.lastX; diffY = this._y - this.lastY; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); distX = _x - this.lastX; distY = _y - this.lastY; dist = Math.sqrt((distX * distX) + (distY * distY)); this._xscale = (this._yscale = 100 + ((50 * this.launch) * Math.sin(Math.PI * (1 - (diff / dist))))); if (diff <= this.speed) { if (this.eP[this.eN].alive) { this.damageEnemy(this.eN, 1); } else { locked = false; } for (ec in _root.ground_array) { if ((ec != this.eN) && (_root.ground_array[ec].enemy.started)) { aDiffX = _root.ground_array[ec].enemy.enemy._x - this.lastX; aDiffY = _root.ground_array[ec].enemy.enemy._y - this.lastY; aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); if (aDiff <= this.area) { this.damageEnemy(ec, 1 - (aDiff / this.area)); } } } this.hitSnd.start(0, 1); this.alive = false; this._x = this.lastX; this._y = this.lastY; this.play(); } else { this._x = this._x - ((this.speed / diff) * diffX); this._y = this._y - ((this.speed / diff) * diffY); if (diffX >= 0) { plus = 0; } else { plus = 180; } this._rotation = (plus + (57.2957795130823 * Math.atan(diffY / diffX))) + 90; } }; } if (_name != "cursor") { hit.onPress = function () { if (hit._currentframe == 3) { selectTower(); } }; locked = false; myBarrel = tower.tower.barrel; shootSnd = new Sound(this); shootSnd.attachSound("trebuchet1"); }
Symbol 391 MovieClip [towers] Frame 4
function enableTower() { if (!locked) { min = undefined; minE = undefined; for (e in _root.ground_array) { if (_root.ground_array[e].enemy.started && (_root.ground_array[e].alive)) { diffX = _x - _root.ground_array[e].enemy.enemy._x; diffY = _y - _root.ground_array[e].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if ((min == undefined) || (min > diff)) { minE = e; min = diff; ePtr = _root.ground_array; } } } for (e in _root.air_array) { if (_root.air_array[e].enemy.started && (_root.air_array[e].alive)) { diffX = _x - _root.air_array[e].enemy.enemy._x; diffY = _y - _root.air_array[e].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if ((min == undefined) || (min > diff)) { minE = e; min = diff; ePtr = _root.air_array; } } } if ((min <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) && (min != undefined)) { locked = true; } } if (locked) { if (ePtr[minE].alive) { diffX = _x - ePtr[minE].enemy.enemy._x; diffY = _y - ePtr[minE].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (diff <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) { if (diffX >= 0) { plus = 0; } else { plus = 180; } myBarrel._rotation = (plus + (57.2957795130823 * Math.atan(diffY / diffX))) + 90; if ((!_root.bullets["bb" + towerNum]) && (myBarrel._currentframe == 1)) { shoot(); myBarrel.play(); } } else if (!_root.bullets["bb" + towerNum]) { locked = false; } } else { locked = false; } } } function shoot() { myBarrel = myBarrel; lastX = ePtr[minE].enemy.enemy._x; lastY = ePtr[minE].enemy.enemy._y; shootSnd.start(0, 1); distX = _x - lastX; distY = _y - lastY; dist = Math.sqrt((distX * distX) + (distY * distY)); offsetX = (_root.tower_properties[_currentframe - 1][0] / dist) * distX; offsetY = (_root.tower_properties[_currentframe - 1][0] / dist) * distY; _root.bullets.attachMovie((("bb" + _currentframe) + "u") + tower._currentframe, "bb" + towerNum, towerNum, {_x:_x - offsetX, _y:(_y + myBarrel._y) - offsetY, _rotation:myBarrel._rotation}); _root.bullet_array["bb" + towerNum] = (myBullet = _root.bullets["bb" + towerNum]); myBullet.stop(); myBullet.tN = towerNum; myBullet.eP = ePtr; myBullet.eN = minE; myBullet.hitSnd = new Sound(myBullet); myBullet.hitSnd.attachSound("icehit"); myBullet.launch = _root.tower_properties[_currentframe - 1][2]; myBullet.speed = _root.tower_properties[_currentframe - 1][1]; myBullet.area = _root.tower_properties[_currentframe - 1][3]; myBullet.lastX = lastX; myBullet.lastY = lastY; myBullet.towerType = _currentframe; myBullet.towerGrade = tower._currentframe; myBullet.effect = _root.tower_properties[_currentframe - 1][4]; myBullet.pauseBullet = function () { this.bullet1.stop(); this.stop(); }; myBullet.unpauseBullet = function () { this.bullet1.play(); if (this.alive == false) { this.play(); } }; myBullet.damageEnemy = function (eNum, perc) { eLocked = true; this.eP[eNum].hp = this.eP[eNum].hp - (_root[("t" + this.towerType) + "_upgrade"][this.towerGrade - 1][1] * perc); this.eP[eNum].enemy.enemy.lifebar.lifebar._xscale = (100 * this.eP[eNum].hp) / this.eP[eNum].tp; if (!this.eP[eNum].enemy.immune) { this.eP[eNum].enemy.slowTimer = _root.slowTime; } if (this.eP[eNum].hp <= 0) { eLocked = false; if (this.eP[eNum].alive) { this.eP[eNum].alive = false; this.eP[eNum].enemy.enemy.lifebar._visible = false; this.eP[eNum].enemy.enemy.enemy.gotoAndPlay("die"); this.eP[eNum].enemy.enemy.worth.play(); } } return(eLocked); }; myBullet.moveBullet = function () { if (this.eP[this.eN].alive) { this.lastX = this.eP[this.eN].enemy.enemy._x; this.lastY = this.eP[this.eN].enemy.enemy._y; } diffX = this._x - this.lastX; diffY = this._y - this.lastY; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (diff <= this.speed) { if (this.eP[this.eN].alive) { this.damageEnemy(this.eN, 1); } else { locked = false; } for (ec in _root.ground_array) { if ((ec != this.eN) && (_root.ground_array[ec].enemy.started)) { aDiffX = _root.ground_array[ec].enemy.enemy._x - this.lastX; aDiffY = _root.ground_array[ec].enemy.enemy._y - this.lastY; aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); if (aDiff <= this.area) { this.damageEnemy(ec, 1 - (Math.sqrt(aDiff) / this.area)); } } } for (ec in _root.air_array) { if ((ec != this.eN) && (_root.air_array[ec])) { aDiffX = _root.air_array[ec].enemy.enemy._x - this.lastX; aDiffY = _root.air_array[ec].enemy.enemy._y - this.lastY; aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); if (aDiff <= this.area) { this.damageEnemy(ec, 1 - (Math.sqrt(aDiff) / this.area)); } } } this.hitSnd.start(0, 1); this.alive = false; this._x = this.lastX; this._y = this.lastY; this.play(); } else { this._x = this._x - ((this.speed / diff) * diffX); this._y = this._y - ((this.speed / diff) * diffY); if (diffX >= 0) { plus = 0; } else { plus = 180; } this._rotation = (plus + (57.2957795130823 * Math.atan(diffY / diffX))) + 90; } }; } if (_name != "cursor") { hit.onPress = function () { if (hit._currentframe == 3) { selectTower(); } }; locked = false; myBarrel = tower.tower.barrel; shootSnd = new Sound(this); shootSnd.attachSound("iceshoot1"); }
Symbol 391 MovieClip [towers] Frame 5
function enableTower() { if (!locked) { min = undefined; minE = undefined; for (e in _root.air_array) { if (_root.air_array[e].enemy.started && (_root.air_array[e].alive)) { diffX = _x - _root.air_array[e].enemy.enemy._x; diffY = _y - _root.air_array[e].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if ((min == undefined) || (min > diff)) { minE = e; min = diff; ePtr = _root.air_array; } } } if ((min <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) && (min != undefined)) { locked = true; } } if (locked) { if (ePtr[minE].alive) { diffX = _x - ePtr[minE].enemy.enemy._x; diffY = _y - ePtr[minE].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (diff <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) { if (diffX >= 0) { plus = 0; } else { plus = 180; } myBarrel._rotation = (plus + (57.2957795130823 * Math.atan(diffY / diffX))) + 90; if ((!_root.bullets["bb" + towerNum]) && (myBarrel._currentframe == 1)) { shoot(); myBarrel.play(); } } else if (!_root.bullets["bb" + towerNum]) { locked = false; } } else { locked = false; } } } function shoot() { myBarrel = myBarrel; lastX = ePtr[minE].enemy.enemy._x; lastY = ePtr[minE].enemy.enemy._y; distX = _x - lastX; distY = _y - lastY; dist = Math.sqrt((distX * distX) + (distY * distY)); offsetX = (_root.tower_properties[_currentframe - 1][0] / dist) * distX; offsetY = (_root.tower_properties[_currentframe - 1][0] / dist) * distY; _root.bullets.attachMovie((("bb" + _currentframe) + "u") + tower._currentframe, "bb" + towerNum, towerNum, {_x:_x - offsetX, _y:(_y + myBarrel._y) - offsetY, _rotation:myBarrel._rotation}); _root.bullet_array["bb" + towerNum] = (myBullet = _root.bullets["bb" + towerNum]); shootSnd.start(0, 1); myBullet.stop(); myBullet.tN = towerNum; myBullet.eP = ePtr; myBullet.eN = minE; myBullet.hitSnd = new Sound(myBullet); myBullet.hitSnd.attachSound("ballistahit"); myBullet.launch = _root.tower_properties[_currentframe - 1][2]; myBullet.speed = _root.tower_properties[_currentframe - 1][1]; myBullet.area = _root.tower_properties[_currentframe - 1][3]; myBullet.ground = _root.tower_properties[_currentframe - 1][5]; myBullet.air = _root.tower_properties[_currentframe - 1][6]; myBullet.lastX = lastX; myBullet.lastY = lastY; myBullet.towerType = _currentframe; myBullet.towerGrade = tower._currentframe; myBullet.effect = _root.tower_properties[_currentframe - 1][4]; myBullet.pauseBullet = function () { this.stop(); }; myBullet.unpauseBullet = function () { if (this.alive == false) { this.play(); } }; myBullet.damageEnemy = function (eNum, perc) { eLocked = true; this.eP[eNum].hp = this.eP[eNum].hp - (_root.t5_upgrade[this.towerGrade - 1][1] * perc); this.eP[eNum].enemy.enemy.lifebar.lifebar._xscale = (100 * this.eP[eNum].hp) / this.eP[eNum].tp; if (this.eP[eNum].hp <= 0) { eLocked = false; if (this.eP[eNum].alive) { this.eP[eNum].alive = false; this.eP[eNum].enemy.enemy.lifebar._visible = false; this.eP[eNum].enemy.enemy.enemy.gotoAndPlay("die"); this.eP[eNum].enemy.enemy.worth.play(); } } return(eLocked); }; myBullet.moveBullet = function () { if (this.eP[this.eN].alive) { this.lastX = this.eP[this.eN].enemy.enemy._x; this.lastY = this.eP[this.eN].enemy.enemy._y; } diffX = this._x - this.lastX; diffY = this._y - this.lastY; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (diff <= this.speed) { if (this.eP[this.eN].alive) { this.damageEnemy(this.eN, 1); } else { locked = false; } this.hitSnd.start(0, 1); this.alive = false; this._x = this.lastX; this._y = this.lastY; this.play(); } else { this._x = this._x - ((this.speed / diff) * diffX); this._y = this._y - ((this.speed / diff) * diffY); if (diffX >= 0) { plus = 0; } else { plus = 180; } this._rotation = (plus + (57.2957795130823 * Math.atan(diffY / diffX))) + 90; } }; } if (_name != "cursor") { hit.onPress = function () { if (hit._currentframe == 3) { selectTower(); } }; locked = false; myBarrel = tower.tower.barrel; shootSnd = new Sound(this); shootSnd.attachSound("ballistashoot"); }
Symbol 391 MovieClip [towers] Frame 6
function pauseTower() { myBarrel.stop(); } function unpauseTower() { myBarrel.play(); } function addtoSortedArray(target) { if (target.diff <= closest_array[0].diff) { closest_array.splice(0, 0, target); } else if (target.diff >= closest_array[closest_array.length - 1].diff) { closest_array.push(target); } else { closest_array.splice(findIndex(target, 0, closest_array.length - 1), 0, target); } } function findIndex(pY, lb, hb) { ci = Math.floor((lb + hb) / 2); if ((hb - lb) <= 1) { return(hb); } if (closest_array[ci].diff > pY.diff) { hb = ci; } else { lb = ci; } return(findIndex(pY, lb, hb)); } function getRotation(dX, dY) { if (dX >= 0) { plus = 0; } else { plus = 180; } return((plus + (57.2957795130823 * Math.atan(dY / dX))) + 90); } function removeTarget(en) { bolts_array[en].removeMovieClip(); delete bolts_array[en]; targets[en].ePtr[targets[en].n].enemy.enemy.spark._visible = false; delete targets[en]; removeTargets[en] = en; } function enableTower() { if (!_root.bullets["bb" + towerNum].init) { _root.bullets["bb" + towerNum].pauseBullet = function () { tesla.stop(); for (e in bolts_array) { bolts_array[e].bullet1.stop(); } }; _root.bullets["bb" + towerNum].unpauseBullet = function () { if (closest_array.length > 0) { tesla.start(0, 99999); } for (e in bolts_array) { bolts_array[e].bullet1.play(); } }; _root.bullets["bb" + towerNum].init = true; } var _local2; for (e in removeTargets) { delete removeTargets[e]; } closest_array = []; for (e in targets) { _local2 = targets[e].ePtr[targets[e].n]; if (_local2.alive) { targets[e].diffX = _x - _local2.enemy.enemy._x; targets[e].diffY = _y - _local2.enemy.enemy._y; targets[e].diff = Math.sqrt((targets[e].diffX * targets[e].diffX) + (targets[e].diffY * targets[e].diffY)); if (targets[e].diff > _root.t6_upgrade[tower._currentframe - 1][2]) { removeTarget(e); } else { addtoSortedArray(targets[e]); if (closest_array.length > 5) { closest_array.pop(); } } } else { removeTarget(e); } } if ((last_array.length == 0) && (closest_array.length > 0)) { tesla.start(0, 99999); } else if (closest_array.length == 0) { tesla.stop(); _root.bullets.createEmptyMovieClip("bb" + towerNum, towerNum); } i = 0; while (i < last_array.length) { found = false; j = 0; while ((j < closest_array.length) && (!found)) { found = last_array[i] == closest_array[j]; j++; } if (!found) { targets[last_array[i].n].ePtr[targets[last_array[i].n].n].enemy.enemy.spark._visible = false; bolts_array[last_array[i].n].removeMovieClip(); delete bolts_array[last_array[i].n]; } i++; } last_array = closest_array.copy(); i = 0; while (i < closest_array.length) { if (!bolts_array[closest_array[i].n]) { _local2 = closest_array[i].ePtr[closest_array[i].n].enemy; _local2.enemy.spark._visible = true; bolts_array[closest_array[i].n] = _root.bullets["bb" + towerNum].attachMovie("bolt" + random(4), "bolt" + closest_array[i].n, _root.bullets["bb" + towerNum].getNextHighestDepth(), {_x:_x, _y:_y + offsetY, _rotation:getRotation(diffX, diffY)}); if (closest_array[i].ePtr[closest_array[i].n].enemy.stunTimer <= 0) { damageEnemy(closest_array[i].n, 10); } if (Math.random() <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][3]) { _local2.stunTimer = _root.stunTime; } } i++; } for (e in _root.ground_array) { _local2 = _root.ground_array[e]; if ((_local2.enemy.started && (_local2.alive)) && (_local2.enemy.started)) { if ((!targets[e].n) && (!removeTargets[e].n)) { diffX = _x - _local2.enemy.enemy._x; diffY = _y - _local2.enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (diff <= _root.t6_upgrade[tower._currentframe - 1][2]) { targets[e] = {ePtr:_root.ground_array, n:e, diff:diff, diffX:diffX, diffY:diffY, fst:true}; } } } } for (e in _root.air_array) { _local2 = _root.air_array[e]; if ((_local2.enemy.started && (_local2.alive)) && (_local2.enemy.started)) { if ((!targets[e]) && (!removeTargets[e])) { diffX = _x - _local2.enemy.enemy._x; diffY = _y - _local2.enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (diff <= _root.t6_upgrade[tower._currentframe - 1][2]) { targets[e] = {ePtr:_root.air_array, n:e, diff:diff, diffX:diffX, diffY:diffY, fst:true}; } } } } for (e in targets) { _local2 = bolts_array[e]; if (_local2) { newY = targets[e].diffY + offsetY; _local2._rotation = getRotation(targets[e].diffX, newY); _local2._yscale = Math.sqrt((targets[e].diffX * targets[e].diffX) + (newY * newY)); if (targets[e].fst || (Math.random() <= 0.8)) { targets[e].ePtr[targets[e].n].enemy.enemy.spark._visible = true; _local2._visible = true; } else { targets[e].ePtr[targets[e].n].enemy.enemy.spark._visible = false; _local2._visible = false; } targets[e].fst = false; if (_local2._visible) { damageEnemy(e, 1 - (targets[e].diff / _root.t6_upgrade[tower._currentframe - 1][2])); } } } } function damageEnemy(eNum, perc) { myTarget = targets[eNum].ePtr[targets[eNum].n]; myTarget.hp = myTarget.hp - ((_root.t6_upgrade[tower._currentframe - 1][1] * perc) / ((closest_array.length / 2) + 0.5)); myTarget.enemy.enemy.lifebar.lifebar._xscale = (100 * myTarget.hp) / myTarget.tp; if (myTarget.hp <= 0) { eLocked = false; if (myTarget.alive) { myTarget.alive = false; myTarget.enemy.enemy.lifebar._visible = false; myTarget.enemy.enemy.enemy.gotoAndPlay("die"); myTarget.enemy.enemy.worth.play(); } } } if (_name != "cursor") { if (hit._currentframe == 3) { selectTower(); } myBarrel = tower.tower.barrel; var bolts_array = new Object(); var closest_array = new Array(); var last_array = new Array(); var targets = new Object(); var removeTargets = new Object(); _root.bullets.createEmptyMovieClip("bb" + towerNum, towerNum); _root.bullet_array["bb" + towerNum] = _root.bullets["bb" + towerNum]; tesla = new Sound(this); tesla.attachSound("tesla"); offsetY = (tower._y + tower.tower._y) + myBarrel._y; } Array.prototype.copy = Array.prototype.slice;
Symbol 391 MovieClip [towers] Frame 7
function pauseTower() { tower.tower.t1.stop(); tower.tower.t2.stop(); tower.tower.t3.stop(); myBarrel.stop(); myBarrel.fire.stop(); } function unpauseTower() { if (myBarrel._currentframe != 1) { myBarrel.play(); } tower.tower.t1.play(); tower.tower.t2.play(); tower.tower.t3.play(); myBarrel.fire.play(); } function enableTower() { if (!locked) { min = undefined; minE = undefined; for (e in _root.ground_array) { if (((_root.ground_array[e].enemy.started && (_root.ground_array[e].alive)) && (!((_currentframe == 4) && (_root.ground_array[e].enemy.immune)))) && (!((_currentframe == 3) && (_root.ground_array[e].enemy.pimmune)))) { diffX = _x - _root.ground_array[e].enemy.enemy._x; diffY = _y - _root.ground_array[e].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if ((min == undefined) || (min > diff)) { minE = e; min = diff; ePtr = _root.ground_array; } } } for (e in _root.air_array) { if (_root.air_array[e].enemy.started && (_root.air_array[e].alive)) { diffX = _x - _root.air_array[e].enemy.enemy._x; diffY = _y - _root.air_array[e].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if ((min == undefined) || (min > diff)) { minE = e; min = diff; ePtr = _root.air_array; } } } if ((min <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) && (min != undefined)) { locked = true; } } if (locked) { if (ePtr[minE].alive) { diffX = _x - ePtr[minE].enemy.enemy._x; diffY = _y - ePtr[minE].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (diff <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) { if ((!_root.bullets["bb" + towerNum]) && (myBarrel._currentframe == 1)) { shoot(); myBarrel.play(); } } else if (!_root.bullets["bb" + towerNum]) { locked = false; } } else { locked = false; } } } function shoot() { lastX = ePtr[minE].enemy.enemy._x; lastY = ePtr[minE].enemy.enemy._y; distX = _x - lastX; distY = _y - lastY; dist = Math.sqrt((distX * distX) + (distY * distY)); offsetX = (_root.tower_properties[_currentframe - 1][0] / dist) * distX; offsetY = (_root.tower_properties[_currentframe - 1][0] / dist) * distY; if (distX >= 0) { plus = 0; } else { plus = 180; } rot = (plus + (57.2957795130823 * Math.atan(distY / distX))) + 90; _root.bullets.attachMovie("bb" + _currentframe, "bb" + towerNum, towerNum, {_x:_x - offsetX, _y:(_y + myBarrel._y) - offsetY, _rotation:rot}); _root.bullet_array["bb" + towerNum] = (myBullet = _root.bullets["bb" + towerNum]); shootSnd.start(0, 1); myBullet.stop(); myBullet.tN = towerNum; myBullet.eP = ePtr; myBullet.eN = minE; myBullet.hitSnd = new Sound(myBullet); myBullet.hitSnd.attachSound("firehit2"); myBullet.launch = _root.tower_properties[_currentframe - 1][2]; myBullet.speed = _root.tower_properties[_currentframe - 1][1]; myBullet.area = _root.tower_properties[_currentframe - 1][3]; myBullet.lastX = lastX; myBullet.lastY = lastY; myBullet.towerType = _currentframe; myBullet.towerGrade = tower._currentframe; myBullet.pauseBullet = function () { this.bullet1.stop(); this.stop(); }; myBullet.unpauseBullet = function () { this.bullet1.play(); if (this.alive == false) { this.play(); } }; myBullet.damageEnemy = function (eNum, perc) { eLocked = true; this.eP[eNum].hp = this.eP[eNum].hp - (_root[("t" + this.towerType) + "_upgrade"][this.towerGrade - 1][1] * perc); this.eP[eNum].enemy.enemy.lifebar.lifebar._xscale = (100 * this.eP[eNum].hp) / this.eP[eNum].tp; if (this.eP[eNum].hp <= 0) { eLocked = false; if (this.eP[eNum].alive) { this.eP[eNum].alive = false; this.eP[eNum].enemy.enemy.lifebar._visible = false; this.eP[eNum].enemy.enemy.enemy.gotoAndPlay("die"); this.eP[eNum].enemy.enemy.worth.play(); } } return(eLocked); }; myBullet.moveBullet = function () { if (this.eP[this.eN].alive) { this.lastX = this.eP[this.eN].enemy.enemy._x; this.lastY = this.eP[this.eN].enemy.enemy._y; } diffX = this._x - this.lastX; diffY = this._y - this.lastY; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (diff <= this.speed) { if (this.eP[this.eN].alive) { this.damageEnemy(this.eN, 1); } else { locked = false; } for (ec in _root.ground_array) { if ((((ec != this.eN) && (_root.ground_array[ec].enemy.started)) && (!((_currentframe == 4) && (_root.ground_array[ec].enemy.immune)))) && (!((_currentframe == 3) && (_root.ground_array[ec].enemy.pimmune)))) { aDiffX = _root.ground_array[ec].enemy.enemy._x - this.lastX; aDiffY = _root.ground_array[ec].enemy.enemy._y - this.lastY; aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); if (aDiff <= this.area) { this.damageEnemy(ec, 1 - (Math.sqrt(aDiff) / this.area)); } } } for (ec in _root.air_array) { if ((ec != this.eN) && (_root.air_array[ec])) { aDiffX = _root.air_array[ec].enemy.enemy._x - this.lastX; aDiffY = _root.air_array[ec].enemy.enemy._y - this.lastY; aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); if (aDiff <= this.area) { this.damageEnemy(ec, 1 - (Math.sqrt(aDiff) / this.area)); } } } this.hitSnd.start(0, 1); this.alive = false; this._x = this.lastX; this._y = this.lastY; this.play(); } else { this._x = this._x - ((this.speed / diff) * diffX); this._y = this._y - ((this.speed / diff) * diffY); if (diffX >= 0) { plus = 0; } else { plus = 180; } this._rotation = (plus + (57.2957795130823 * Math.atan(diffY / diffX))) + 90; } }; } if (_name != "cursor") { hit.onPress = function () { if (hit._currentframe == 3) { selectTower(); } }; locked = false; myBarrel = tower.tower.barrel; shootSnd = new Sound(this); shootSnd.attachSound("fireshoot"); }
Symbol 391 MovieClip [towers] Frame 8
function pauseTower() { myBarrel.stop(); myBarrel.globe.stop(); } function unpauseTower() { if (myBarrel._currentframe != 1) { myBarrel.play(); } myBarrel.globe.play(); } function enableTower() { if (!locked) { min = undefined; minE = undefined; for (e in _root.ground_array) { if (_root.ground_array[e].enemy.started && (_root.ground_array[e].alive)) { diffX = _x - _root.ground_array[e].enemy.enemy._x; diffY = _y - _root.ground_array[e].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if ((min == undefined) || (min > diff)) { minE = e; min = diff; ePtr = _root.ground_array; } } } for (e in _root.air_array) { if (_root.air_array[e].enemy.started && (_root.air_array[e].alive)) { diffX = _x - _root.air_array[e].enemy.enemy._x; diffY = _y - _root.air_array[e].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if ((min == undefined) || (min > diff)) { minE = e; min = diff; ePtr = _root.air_array; } } } if ((min <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) && (min != undefined)) { locked = true; } } if (locked) { if (ePtr[minE].alive) { diffX = _x - ePtr[minE].enemy.enemy._x; diffY = _y - ePtr[minE].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (diff <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) { if ((!_root.bullets["bb" + towerNum]) && (myBarrel._currentframe == 1)) { shoot(); myBarrel.play(); } } else if (!_root.bullets["bb" + towerNum]) { locked = false; } } else { locked = false; } } } function shoot() { myBarrel = tower.tower.barrel; lastX = ePtr[minE].enemy.enemy._x; lastY = ePtr[minE].enemy.enemy._y; shootSnd.start(0, 1); distX = _x - lastX; distY = _y - lastY; dist = Math.sqrt((distX * distX) + (distY * distY)); offsetX = (_root.tower_properties[_currentframe - 1][0] / dist) * distX; offsetY = (_root.tower_properties[_currentframe - 1][0] / dist) * distY; if (distX >= 0) { plus = 0; } else { plus = 180; } rot = (plus + (57.2957795130823 * Math.atan(distY / distX))) + 90; _root.bullets.attachMovie("bb" + _currentframe, "bb" + towerNum, towerNum, {_x:_x - offsetX, _y:(_y + myBarrel._y) - offsetY, _rotation:rot}); _root.bullet_array["bb" + towerNum] = (myBullet = _root.bullets["bb" + towerNum]); myBullet.stop(); myBullet.tN = towerNum; myBullet.eP = ePtr; myBullet.eN = minE; myBullet.hitSnd = new Sound(myBullet); myBullet.hitSnd.attachSound("waterhit"); myBullet.launch = _root.tower_properties[_currentframe - 1][2]; myBullet.speed = _root.tower_properties[_currentframe - 1][1]; myBullet.area = _root.tower_properties[_currentframe - 1][3]; myBullet.lastX = lastX; myBullet.lastY = lastY; myBullet.towerType = _currentframe; myBullet.towerGrade = tower._currentframe; myBullet.pauseBullet = function () { this.bullet1.stop(); this.stop(); }; myBullet.unpauseBullet = function () { this.bullet1.play(); if (this.alive == false) { this.play(); } }; myBullet.damageEnemy = function (eNum, perc) { eLocked = true; trace(this.eP[eNum].hp); this.eP[eNum].hp = this.eP[eNum].hp - (_root[("t" + this.towerType) + "_upgrade"][this.towerGrade - 1][1] * perc); this.eP[eNum].enemy.enemy.lifebar.lifebar._xscale = (100 * this.eP[eNum].hp) / this.eP[eNum].tp; if (!this.eP[eNum].enemy.immune) { this.eP[eNum].enemy.slowTimer = _root.slowTime; } if (this.eP[eNum].hp <= 0) { eLocked = false; if (this.eP[eNum].alive) { this.eP[eNum].alive = false; this.eP[eNum].enemy.enemy.lifebar._visible = false; this.eP[eNum].enemy.enemy.enemy.gotoAndPlay("die"); this.eP[eNum].enemy.enemy.worth.play(); } } return(eLocked); }; myBullet.moveBullet = function () { if (this.eP[this.eN].alive) { this.lastX = this.eP[this.eN].enemy.enemy._x; this.lastY = this.eP[this.eN].enemy.enemy._y; } diffX = this._x - this.lastX; diffY = this._y - this.lastY; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (diff <= this.speed) { if (this.eP[this.eN].alive) { this.damageEnemy(this.eN, 1); } else { locked = false; } for (ec in _root.ground_array) { if ((ec != this.eN) && (_root.ground_array[ec].enemy.started)) { aDiffX = _root.ground_array[ec].enemy.enemy._x - this.lastX; aDiffY = _root.ground_array[ec].enemy.enemy._y - this.lastY; aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); if (aDiff <= this.area) { this.damageEnemy(ec, 1 - (Math.sqrt(aDiff) / this.area)); } } } for (ec in _root.air_array) { if ((ec != this.eN) && (_root.air_array[ec])) { aDiffX = _root.air_array[ec].enemy.enemy._x - this.lastX; aDiffY = _root.air_array[ec].enemy.enemy._y - this.lastY; aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); if (aDiff <= this.area) { this.damageEnemy(ec, 1 - (Math.sqrt(aDiff) / this.area)); } } } this.hitSnd.start(0, 1); this.alive = false; this._x = this.lastX; this._y = this.lastY; this.play(); } else { this._x = this._x - ((this.speed / diff) * diffX); this._y = this._y - ((this.speed / diff) * diffY); if (diffX >= 0) { plus = 0; } else { plus = 180; } this._rotation = (plus + (57.2957795130823 * Math.atan(diffY / diffX))) + 90; } }; } if (_name != "cursor") { hit.onPress = function () { if (hit._currentframe == 3) { selectTower(); } }; locked = false; myBarrel = tower.tower.barrel; var shootSnd = new Sound(this); shootSnd.attachSound("watershoot"); }
Symbol 391 MovieClip [towers] Frame 9
function pauseTower() { myBarrel.stop(); } function unpauseTower() { if (myBarrel._currentframe != 1) { myBarrel.play(); } } function enableTower() { if (!locked) { min = undefined; minE = undefined; for (e in _root.air_array) { if (_root.air_array[e].enemy.started && (_root.air_array[e].alive)) { diffX = _x - _root.air_array[e].enemy.enemy._x; diffY = _y - _root.air_array[e].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if ((min == undefined) || (min > diff)) { minE = e; min = diff; ePtr = _root.air_array; } } } if ((min <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) && (min != undefined)) { locked = true; } } if (locked) { if (ePtr[minE].alive) { diffX = _x - ePtr[minE].enemy.enemy._x; diffY = _y - ePtr[minE].enemy.enemy._y; diff = Math.sqrt((diffX * diffX) + (diffY * diffY)); if (diff <= _root[("t" + _currentframe) + "_upgrade"][tower._currentframe - 1][2]) { if ((!_root.bullets["bb" + towerNum]) && (myBarrel._currentframe == 1)) { shoot(); myBarrel.play(); } } else if (!_root.bullets["bb" + towerNum]) { locked = false; } } else { locked = false; } } } function shoot() { lastX = ePtr[minE].enemy.enemy._x; lastY = ePtr[minE].enemy.enemy._y; hitSnd.start(0, 1); _root.bullets.attachMovie("bb" + _currentframe, "bb" + towerNum, towerNum, {_x:lastX, _y:lastY}); myBullet = _root.bullets["bb" + towerNum]; myBullet.ePt = ePtr; myBullet.eN = minE; myBullet.launch = _root.tower_properties[_currentframe - 1][2]; myBullet.speed = _root.tower_properties[_currentframe - 1][1]; myBullet.area = _root.tower_properties[_currentframe - 1][3]; myBullet.lastX = lastX; myBullet.lastY = lastY; myBullet.towerType = _currentframe; myBullet.towerGrade = tower._currentframe; myBullet.damageEnemy = function (eNum, perc) { eLocked = true; this.ePt[eNum].hp = this.ePt[eNum].hp - (_root[("t" + this.towerType) + "_upgrade"][this.towerGrade - 1][1] * perc); this.ePt[eNum].enemy.enemy.lifebar.lifebar._xscale = (100 * this.ePt[eNum].hp) / this.ePt[eNum].tp; if (this.ePt[eNum].hp <= 0) { eLocked = false; if (this.ePt[eNum].alive) { this.ePt[eNum].alive = false; this.ePt[eNum].enemy.enemy.lifebar._visible = false; this.ePt[eNum].enemy.enemy.enemy.gotoAndPlay("die"); this.ePt[eNum].enemy.enemy.worth.play(); } } return(eLocked); }; myBullet.attack = function () { if (this.ePt[this.eN].alive) { this.damageEnemy(this.eN, 1); } else { locked = false; } for (ec in _root.air_array) { if ((ec != this.eN) && (_root.air_array[ec])) { aDiffX = _root.air_array[ec].enemy.enemy._x - lastX; aDiffY = _root.air_array[ec].enemy.enemy._y - lastY; aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); if (aDiff <= this.area) { this.damageEnemy(ec, 1 - (Math.sqrt(aDiff) / this.area)); } } } }; myBullet.attack(); myBullet.pauseBullet = function () { this.bullet1.stop(); this.stop(); }; myBullet.unpauseBullet = function () { this.bullet1.play(); if (this.alive == false) { this.play(); } }; } if (_name != "cursor") { hit.onPress = function () { if (hit._currentframe == 3) { selectTower(); } }; locked = false; myBarrel = tower.tower.barrel; var hitSnd = new Sound(this); hitSnd.attachSound("tornado"); } var ePtr; var minE;
Symbol 399 MovieClip [bb5u5] Frame 8
this.removeMovieClip();
Symbol 409 MovieClip [bb4u5] Frame 8
this.removeMovieClip();
Symbol 410 MovieClip [bb5u4] Frame 8
this.removeMovieClip();
Symbol 416 MovieClip [bb4u4] Frame 7
this.removeMovieClip();
Symbol 417 MovieClip [bb5u3] Frame 8
this.removeMovieClip();
Symbol 418 MovieClip [bb4u3] Frame 7
this.removeMovieClip();
Symbol 419 MovieClip [bb5u2] Frame 8
this.removeMovieClip();
Symbol 420 MovieClip [bb4u2] Frame 7
this.removeMovieClip();
Symbol 421 MovieClip [bb5u1] Frame 8
this.removeMovieClip();
Symbol 422 MovieClip [bb4u1] Frame 7
this.removeMovieClip();
Symbol 446 MovieClip [bb3u5] Frame 13
this.removeMovieClip();
Symbol 447 MovieClip [bb3u4] Frame 13
this.removeMovieClip();
Symbol 448 MovieClip [bb3u3] Frame 13
this.removeMovieClip();
Symbol 449 MovieClip [bb3u2] Frame 13
this.removeMovieClip();
Symbol 450 MovieClip [bb3u1] Frame 13
this.removeMovieClip();
Symbol 460 MovieClip [bb2u5] Frame 10
this.removeMovieClip();
Symbol 468 MovieClip [bb2u4] Frame 10
this.removeMovieClip();
Symbol 469 MovieClip [bb2u3] Frame 10
this.removeMovieClip();
Symbol 470 MovieClip [bb2u2] Frame 10
this.removeMovieClip();
Symbol 471 MovieClip [bb2u1] Frame 10
this.removeMovieClip();
Symbol 483 MovieClip [bb1u5] Frame 7
this.removeMovieClip();
Symbol 484 MovieClip [bb1u4] Frame 7
this.removeMovieClip();
Symbol 485 MovieClip [bb1u3] Frame 7
this.removeMovieClip();
Symbol 486 MovieClip [bb1u2] Frame 7
this.removeMovieClip();
Symbol 487 MovieClip [bb1u1] Frame 7
this.removeMovieClip();
Symbol 493 MovieClip [crosshairs] Frame 1
if (_root.special == 1) { range._xscale = (range._yscale = 200 * _root.mageRange); } else if (_root.special == 4) { range._xscale = (range._yscale = 200 * _root.druidRange); }
Symbol 510 MovieClip [assassin] Frame 5
if (eTarget.enemy.air) { if (eTarget.enemy.boss) { _root.damageEnemy(eTarget._name, eTarget.tp * 0.5, _root.air_array); } else { _root.damageEnemy(eTarget._name, eTarget.tp * 2, _root.air_array); } } else if (eTarget.enemy.boss) { _root.damageEnemy(eTarget._name, eTarget.tp * 0.5, _root.ground_array); } else { _root.damageEnemy(eTarget._name, eTarget.tp * 2, _root.ground_array); }
Symbol 510 MovieClip [assassin] Frame 15
this.removeMovieClip();
Symbol 511 MovieClip [icestorm] Frame 16
onEnterFrame = function () { if (!_root.isPaused) { for (ec in _root.ground_array) { if (_root.ground_array[ec].enemy.started) { aDiffX = _root.ground_array[ec].enemy.enemy._x - _x; aDiffY = _root.ground_array[ec].enemy.enemy._y - _y; aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); if (aDiff <= _root.druidRange) { if (_root.ground_array[ec].enemy.boss) { _root.damageEnemy(ec, (0.45 * _root.ground_array[ec].tp) / 65, _root.ground_array); } else { _root.damageEnemy(ec, (0.5 * _root.ground_array[ec].tp) / 65, _root.ground_array); } if (_root.ground_array[ec].enemy.immune != true) { _root.ground_array[ec].enemy.slowTimer = _root.slowTime; } } } } for (ec in _root.air_array) { if (_root.air_array[ec]) { aDiffX = _root.air_array[ec].enemy.enemy._x - _x; aDiffY = _root.air_array[ec].enemy.enemy._y - _y; aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); aDiff = Math.sqrt((aDiffX * aDiffX) + (aDiffY * aDiffY)); if (aDiff <= _root.druidRange) { if (_root.air_array[ec].enemy.boss) { _root.damageEnemy(ec, (0.45 * _root.air_array[ec].tp) / 65, _root.air_array); } else { _root.damageEnemy(ec, (0.5 * _root.air_array[ec].tp) / 65, _root.air_array); } if (_root.air_array[ec].enemy.immune != true) { _root.air_array[ec].enemy.slowTimer = _root.slowTime; } } } } } };
Symbol 511 MovieClip [icestorm] Frame 81
delete onEnterFrame;
Symbol 511 MovieClip [icestorm] Frame 114
this.removeMovieClip();
Symbol 516 MovieClip [special] Frame 1
gotoAndStop(_root.special);
Symbol 524 MovieClip Frame 1
bar._xscale = 0;
Symbol 534 MovieClip Frame 1
stop(); startX = 45; startY = -50; dest = [75, 165, 45, 285, 75, 405, 45, 525, 75, 555, 135, 525, 165, 405, 135, 285, 165, 165, 135, 45, 255, 165, 225, 285, 255, 405, 225, 525, 255, 555, 315, 525, 345, 405, 315, 285, 345, 165, 315, 45, 435, 165, 405, 285, 435, 405, 405, 525, 435, 555, 552];
Symbol 534 MovieClip Frame 2
startX = 45; startY = -50; dest = [45, 555, 105, 45, 165, 555, 225, 45, 285, 555, 345, 45, 405, 555, 465, 45, 552];
Symbol 534 MovieClip Frame 3
startX = 255; startY = -50; dest = [165, 195, 45, 45, 225, 255, 285, 45, 465, 225, 345, 375, 465, 555, 285, 345, 225, 555, 45, 405, 165, 345, -40];
Symbol 534 MovieClip Frame 4
startX = 195; startY = -50; dest = [45, 45, 225, 195, 165, 435, 345, 45, 465, 555, 45, 345, -40];
Symbol 534 MovieClip Frame 5
startX = 555; startY = -50; dest = [255, 405, 75, 495, 465, 195, 135, 345, 375, 105, 45, 285, 255, 45, 552];
Symbol 534 MovieClip Frame 6
startX = 75; startY = -50; dest = [465, 225, 105, 555, 255, 375, 465, 665];
Symbol 534 MovieClip Frame 7
startX = 75; startY = -50; dest = [435, 555, 345, 165, -50];
Symbol 543 MovieClip Frame 1
stop();
Symbol 550 MovieClip Frame 1
stop();
Symbol 561 MovieClip Frame 1
stop();
Symbol 607 Button
on (press) { _root.cancelTarget(); }
Symbol 609 Button
on (press) { _root.assassinAttack(); }
Symbol 612 MovieClip Frame 1
stop(); Key.removeListener(this);
Symbol 612 MovieClip Frame 2
nextFrame(); Key.removeListener(this);
Instance of Symbol 561 MovieClip "upgrade" in Symbol 612 MovieClip Frame 2
on (press) { _parent.doUpgrade(); }
Instance of Symbol 564 MovieClip "sell" in Symbol 612 MovieClip Frame 2
on (press) { _parent.doSell(); }
Instance of Symbol 566 MovieClip "dim" in Symbol 612 MovieClip Frame 2
on (press) { }
Symbol 612 MovieClip Frame 3
function updateInfo() { switch (tower._currentframe) { case 1 : type = "Archer Tower " + tower.tower._currentframe; comments = "Weak but fast. Ground and air."; break; case 2 : type = "Catapult " + tower.tower._currentframe; comments = ("Strong but slow. Has an area effect with a " + (_parent._parent[arrayName][tower.tower._currentframe - 1][3] * 100)) + "% chance to stun. Ground only."; break; case 3 : type = "Trebuchet " + tower.tower._currentframe; comments = "Slow to reload. Infects a small area with poison. Poison damage stacks. Ground only."; break; case 4 : type = "Mage Tower " + tower.tower._currentframe; comments = "Weak but fast. Casts slow area effect. Ground and air."; break; case 5 : type = "Ballista " + tower.tower._currentframe; comments = "Strong and fast. Air only."; break; case 6 : type = "Lightning Tower " + tower.tower._currentframe; comments = ("Constant damage, less if further from tower. Attacks five closest enemies. " + (_parent._parent[arrayName][tower.tower._currentframe - 1][3] * 100)) + "% chance to stun on first contact. Ground and air."; break; case 7 : type = "Fire Tower " + tower.tower._currentframe; comments = "Causes area of effect damage. Ground and air."; break; case 8 : type = "Water Tower " + tower.tower._currentframe; comments = "Casts slow area effect. Ground and air."; break; case 9 : type = "Wind Tower " + tower.tower._currentframe; comments = "Strong but slow, with an area effect. Air only."; } if (tower._currentframe < 6) { myColor = tower.tower._currentframe; } else { myColor = (2 * tower.tower._currentframe) - 1; } switch (myColor) { case 1 : typeBox.textColor = "0xFFFFCC"; break; case 2 : typeBox.textColor = "0x009900"; break; case 3 : typeBox.textColor = "0x0066FF"; break; case 4 : typeBox.textColor = "0x9900FF"; break; case 5 : typeBox.textColor = "0xFF9900"; } if (_parent._parent[arrayName][tower.tower._currentframe][0] == undefined) { uprice = (upower = (urange = "")); } else { tprice = _parent._parent[arrayName][tower.tower._currentframe][0]; uprice = "+" + tprice; upgrade.price = "UPGRADE FOR " + tprice; upower = "+" + (_parent._parent[arrayName][tower.tower._currentframe][1] - _parent._parent[arrayName][tower.tower._currentframe - 1][1]); urange = "+" + (_parent._parent[arrayName][tower.tower._currentframe][2] - _parent._parent[arrayName][tower.tower._currentframe - 1][2]); } power = _parent._parent[arrayName][tower.tower._currentframe - 1][1]; range = _parent._parent[arrayName][tower.tower._currentframe - 1][2]; price = 0; tNum = tower.tower._currentframe - 1; while (tNum >= 0) { price = price + _parent._parent[arrayName][tNum][0]; tNum--; } if (_root.control.lvl == "") { sellFor = price; } else { sellFor = Math.floor(price * 0.7); } sell.sell = "sell for " + sellFor; if (_parent.money >= _parent._parent[arrayName][tower.tower._currentframe][0]) { dim._visible = false; } else { dim._visible = true; } } function doUpgrade() { if ((!dim._visible) && (upgrade._visible)) { _root.updateMoney(-_parent._parent[arrayName][tower.tower._currentframe][0]); var _local3 = tower.tower.tower.barrel; rot = _local3._rotation; tower.tower.nextFrame(); _local3._rotation = rot; tower.range_mc._xscale = (tower.range_mc._yscale = _parent._parent[arrayName][tower.tower._currentframe - 1][2] * 200); updateInfo(); if (!_root[arrayName][tower.tower._currentframe][0]) { upgrade._visible = false; } tower.tower.tower.nextFrame(); } } function doSell() { _root.updateMoney(sellFor); if (tower._currentframe == 6) { _root.bullets["bb" + towerNum].removeMovieClip(); tower.tesla.stop(); var _local3 = 0; while (_local3 < tower.closest_array.length) { tower.closest_array[_local3].ePtr[tower.closest_array[_local3].n].enemy.enemy.spark._visible = false; _local3++; } } _root.tower_array.splice(tower.arrayNum, 1); _root.towers_mc["tower" + towerNum].removeMovieClip(); var _local2 = 0; while (_local2 < _root.tower_array.length) { _root.tower_array[_local2].swapDepths(-1); _root.tower_array[_local2].swapDepths(_local2); _root.tower_array[_local2].arrayNum = _local2; _local2++; } gotoAndStop (1); } stop(); dim.useHandCursor = false; dim._visible = true; tower = _parent._parent.towers_mc["tower" + towerNum]; arrayName = ("t" + tower._currentframe) + "_upgrade"; upgrade._visible = true; if (!_parent._parent[arrayName][tower.tower._currentframe][0]) { upgrade._visible = false; } sellFor = 0; updateInfo(); this.onKeyDown = function () { pressed = Key.getCode(); switch (pressed) { case 85 : doUpgrade(); break; case 83 : doSell(); case 37 : if (tower.arrayNum == 0) { newT = _root.tower_array.length - 1; } else { newT = tower.arrayNum - 1; } _root.tower_array[newT].selectTower(); break; case 39 : if (tower.arrayNum == (_root.tower_array.length - 1)) { newT = 0; } else { newT = tower.arrayNum + 1; } _root.tower_array[newT].selectTower(); break; default : trace(pressed); } }; Key.addListener(this);
Symbol 612 MovieClip Frame 4
arrayName = ("t" + tType) + "_upgrade"; switch (tType) { case 1 : type = "Archer Tower"; comments = "Weak but fast. Ground and air."; break; case 2 : type = "Catapult"; comments = ("Strong but slow. Has an area effect with a " + (_parent._parent[arrayName][0][3] * 100)) + "% chance to stun. Ground only."; break; case 3 : type = "Trebuchet"; comments = "Slow to reload. Infects a small area with poison. Poison damage stacks. Ground only."; break; case 4 : type = "Mage Tower"; comments = "Weak but fast. Casts slow area effect. Ground and air."; break; case 5 : type = "Ballista"; comments = "Strong and fast. Air only."; break; case 6 : type = "Lightning Tower"; comments = ("Constant damage, less if further from tower. Attacks five closest enemies. " + (_parent._parent[arrayName][0][3] * 100)) + "% chance to stun on first contact. Ground and air."; break; case 7 : type = "Fire Tower"; comments = "Causes area of effect damage. Ground and air."; break; case 8 : type = "Water Tower"; comments = "Casts slow area effect. Ground and air."; break; case 9 : type = "Wind Tower"; comments = "Strong but slow, with an area effect. Air only."; } price = _parent._parent[arrayName][0][0]; power = _parent._parent[arrayName][0][1]; range = _parent._parent[arrayName][0][2]; Key.removeListener(this);
Symbol 612 MovieClip Frame 5
switch (clip.enemy.enemy._currentframe) { case 1 : etype = "Bear"; comments = "Ground unit."; break; case 2 : etype = "Wolf"; comments = "Fast ground unit."; break; case 3 : etype = "Wyrm"; comments = "Fast air unit."; break; case 4 : etype = "Goblin"; comments = "Ground unit. Immune to slow."; break; case 5 : etype = "Ogre"; comments = "Strong but slow ground unit. Immune to poison."; break; case 6 : etype = "Dragon"; comments = "Strong air unit."; } Key.removeListener(this);
Symbol 612 MovieClip Frame 6
switch (_root.special) { case 1 : type = "Mage"; break; case 2 : type = "Warrior"; break; case 3 : type = "Assassin"; break; case 4 : type = "Druid"; } switch (clip.enemy.enemy._currentframe) { case 1 : etype = "Bear"; break; case 2 : etype = "Wolf"; break; case 3 : etype = "Wyrm"; break; case 4 : etype = "Goblin"; break; case 5 : etype = "Ogre"; break; case 6 : etype = "Dragon"; } Key.removeListener(this);
Symbol 612 MovieClip Frame 7
switch (_root.special) { case 1 : type = "Mage"; comments = "Casts a fireball for a massive area attack. Press anywhere on the map to cast to that location."; break; case 2 : type = "Warrior"; comments = "Stomps the ground, and stuns and damages all enemies. Press anywhere on the map to perform skill."; break; case 3 : type = "Assassin"; comments = "Damages bosses, and instantly kills any other enemy. Select an enemy and press the \"Attack\" button."; break; case 4 : type = "Druid"; comments = "Icestorm that casts slow and causes area damage. Press the map where you would like to cast."; } comments = comments + " This skill is charged when the skill bar is full. Replenish by killing enemies."; Key.removeListener(this);
Symbol 655 MovieClip Frame 1
stop();
Symbol 656 MovieClip Frame 1
function init() { startY = _y; boxHeight = lvl1._height; dec = boxHeight / ((_root.roundTime + 1) * 24); lvl1.swapDepths(1); levels = [null, null, lvl1]; lvl1._y = boxHeight; i = 3; while (i < 9) { levels.push(lvl1.duplicateMovieClip("lvl" + i, i)); levels[i].gotoAndStop(((i - 1) * 2) - 1); if (levels[i]._currentframe > 12) { levels[i].gotoAndStop(levels[i]._currentframe - 12); } levels[i]._y = (i - 1) * boxHeight; i++; } } function startGame() { realY = startY; } function shiftScroller() { realY = startY - (boxHeight * _parent.lvl); levels[0].removeMovieClip(); levels.splice(0, 1); d = this.getNextHighestDepth(); levels.push(levels[levels.length - 1].duplicateMovieClip("lvl" + d, d)); levels[levels.length - 1]._y = levels[levels.length - 1]._y + boxHeight; boss = Number(((_parent.lvl + 6) % (_root.enemyTypes + 1)) == 0); enemyFrame = ((_parent.lvl + 6) % _root.enemyTypes) + 1; levels[levels.length - 1].gotoAndStop(((enemyFrame * 2) - 1) + boss); } init();
Symbol 659 MovieClip Frame 1
function timerUpdate() { timer--; _root.nRound.roundTime = timer; if (timer == -1) { _parent._parent.nextRound(); } } function startTimer() { if (millis == 0) { timer = _parent._parent.roundTime; frames = timer * 24; } else { frames = millis; } onEnterFrame = function () { if (!_root.isPaused) { millis = 0; with (_parent.levels) { realY = realY - dec; _y = realY; } frames--; if ((frames % 24) == 0) { timerUpdate(); } } else { millis = frames; delete onEnterFrame; } }; } millis = 0;
Symbol 667 Button
on (press) { if (!_parent.dim._visible) { _root.nextRound(); } }
Symbol 669 Button
on (press) { if (!_parent.dim._visible) { _root.nextRound(); } }
Symbol 670 MovieClip Frame 1
stop();
Symbol 671 MovieClip Frame 1
stop();
Symbol 672 MovieClip Frame 1
stop();
Symbol 673 MovieClip Frame 1
stop();
Symbol 674 MovieClip Frame 1
stop();
Symbol 675 MovieClip Frame 1
stop();
Symbol 676 MovieClip Frame 1
stop();
Symbol 677 MovieClip Frame 1
stop();
Symbol 680 MovieClip Frame 1
superbar._xscale = 0;
Symbol 681 MovieClip Frame 1
stop();
Symbol 682 MovieClip Frame 1
stop();
Symbol 683 MovieClip Frame 1
stop();
Symbol 690 Button
on (press) { _root.isPaused = true; }
Symbol 695 MovieClip Frame 1
stop();
Symbol 715 Button
on (press) { _root.game.startGame(); prevFrame(); }
Symbol 718 Button
on (press) { _root.restartGame(); }
Symbol 722 Button
on (press) { _root.restartGame(); }
Symbol 723 MovieClip Frame 1
stop(); if (!init) { dim._visible = false; init = true; }
Instance of Symbol 659 MovieClip "timer" in Symbol 723 MovieClip Frame 1
on (press) { _root.interval = _root.setInterval(_root.clearInterval(_root.interval), 999999999); }
Instance of Symbol 671 MovieClip "t7" in Symbol 723 MovieClip Frame 1
on (press) { _root.cancelTarget(); _parent._parent.placeTower(Number(_name.charAt(1))); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } on (rollOver) { if ((!_root.cursor) && (!_root.crosshairs)) { if (_parent.control.clip.enemy.enemy.enemy.enemy._currentframe == 2) { _parent.control.clip.enemy.enemy.enemy.enemy.prevFrame(); } _root.deselectTower(); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } gotoAndStop (2); } on (rollOut) { if ((!_root.cursor) && (!_root.crosshairs)) { _root.deselectTower(); } gotoAndStop (1); } on (release) { gotoAndStop (1); } on (releaseOutside) { gotoAndStop (1); }
Instance of Symbol 672 MovieClip "t1" in Symbol 723 MovieClip Frame 1
on (press) { _root.cancelTarget(); _parent._parent.placeTower(Number(_name.charAt(1))); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } on (rollOver) { if ((!_root.cursor) && (!_root.crosshairs)) { if (_parent.control.clip.enemy.enemy.enemy.enemy._currentframe == 2) { _parent.control.clip.enemy.enemy.enemy.enemy.prevFrame(); } _root.deselectTower(); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } gotoAndStop (2); } on (rollOut) { if ((!_root.cursor) && (!_root.crosshairs)) { _root.deselectTower(); } gotoAndStop (1); } on (release) { gotoAndStop (1); } on (releaseOutside) { gotoAndStop (1); }
Instance of Symbol 673 MovieClip "t2" in Symbol 723 MovieClip Frame 1
on (press) { _root.cancelTarget(); _parent._parent.placeTower(Number(_name.charAt(1))); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } on (rollOver) { if ((!_root.cursor) && (!_root.crosshairs)) { if (_parent.control.clip.enemy.enemy.enemy.enemy._currentframe == 2) { _parent.control.clip.enemy.enemy.enemy.enemy.prevFrame(); } _root.deselectTower(); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } gotoAndStop (2); } on (rollOut) { if ((!_root.cursor) && (!_root.crosshairs)) { _root.deselectTower(); } gotoAndStop (1); } on (release) { gotoAndStop (1); } on (releaseOutside) { gotoAndStop (1); }
Instance of Symbol 674 MovieClip "t3" in Symbol 723 MovieClip Frame 1
on (press) { _root.cancelTarget(); _parent._parent.placeTower(Number(_name.charAt(1))); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } on (rollOver) { if ((!_root.cursor) && (!_root.crosshairs)) { if (_parent.control.clip.enemy.enemy.enemy.enemy._currentframe == 2) { _parent.control.clip.enemy.enemy.enemy.enemy.prevFrame(); } _root.deselectTower(); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } gotoAndStop (2); } on (rollOut) { if ((!_root.cursor) && (!_root.crosshairs)) { _root.deselectTower(); } gotoAndStop (1); } on (release) { gotoAndStop (1); } on (releaseOutside) { gotoAndStop (1); }
Instance of Symbol 675 MovieClip "t4" in Symbol 723 MovieClip Frame 1
on (press) { _root.cancelTarget(); _parent._parent.placeTower(Number(_name.charAt(1))); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } on (rollOver) { if ((!_root.cursor) && (!_root.crosshairs)) { if (_parent.control.clip.enemy.enemy.enemy.enemy._currentframe == 2) { _parent.control.clip.enemy.enemy.enemy.enemy.prevFrame(); } _root.deselectTower(); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } gotoAndStop (2); } on (rollOut) { if ((!_root.cursor) && (!_root.crosshairs)) { _root.deselectTower(); } gotoAndStop (1); } on (release) { gotoAndStop (1); } on (releaseOutside) { gotoAndStop (1); }
Instance of Symbol 676 MovieClip "t5" in Symbol 723 MovieClip Frame 1
on (press) { _root.cancelTarget(); _parent._parent.placeTower(Number(_name.charAt(1))); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } on (rollOver) { if ((!_root.cursor) && (!_root.crosshairs)) { if (_parent.control.clip.enemy.enemy.enemy.enemy._currentframe == 2) { _parent.control.clip.enemy.enemy.enemy.enemy.prevFrame(); } _root.deselectTower(); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } gotoAndStop (2); } on (rollOut) { if ((!_root.cursor) && (!_root.crosshairs)) { _root.deselectTower(); } gotoAndStop (1); } on (release) { gotoAndStop (1); } on (releaseOutside) { gotoAndStop (1); }
Instance of Symbol 677 MovieClip "t10" in Symbol 723 MovieClip Frame 1
on (press) { _root.targetEnemy(); f = _root.control.control._currentframe; _root.cancelCursor(); if ((f == 5) && (_root.special == 3)) { _root.control.control.clip.enemy.enemy.enemy.enemy.gotoAndStop(3); _root.control.control.gotoAndStop(6); } else { _root.control.control.gotoAndStop(7); } } on (rollOver) { if ((!_root.cursor) && (!_root.crosshairs)) { _root.deselectTower(); } if (_parent.control.clip.enemy.enemy.enemy.enemy._currentframe == 2) { _parent.control.clip.enemy.enemy.enemy.enemy.prevFrame(); } if ((f == 5) && (_root.special == 3)) { _parent.control.gotoAndStop(6); } else { _parent.control.gotoAndStop(7); } gotoAndStop (2); } on (rollOut) { if (!_root.crosshairs) { _parent.control.gotoAndStop(1); } gotoAndStop (1); } on (release) { gotoAndStop (1); } on (releaseOutside) { gotoAndStop (1); }
Instance of Symbol 681 MovieClip "t6" in Symbol 723 MovieClip Frame 1
on (press) { _root.cancelTarget(); _parent._parent.placeTower(Number(_name.charAt(1))); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } on (rollOver) { if ((!_root.cursor) && (!_root.crosshairs)) { if (_parent.control.clip.enemy.enemy.enemy.enemy._currentframe == 2) { _parent.control.clip.enemy.enemy.enemy.enemy.prevFrame(); } _root.deselectTower(); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } gotoAndStop (2); } on (rollOut) { if ((!_root.cursor) && (!_root.crosshairs)) { _root.deselectTower(); } gotoAndStop (1); } on (release) { gotoAndStop (1); } on (releaseOutside) { gotoAndStop (1); }
Instance of Symbol 682 MovieClip "t8" in Symbol 723 MovieClip Frame 1
on (press) { _root.cancelTarget(); _parent._parent.placeTower(Number(_name.charAt(1))); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } on (rollOver) { if ((!_root.cursor) && (!_root.crosshairs)) { if (_parent.control.clip.enemy.enemy.enemy.enemy._currentframe == 2) { _parent.control.clip.enemy.enemy.enemy.enemy.prevFrame(); } _root.deselectTower(); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } gotoAndStop (2); } on (rollOut) { if ((!_root.cursor) && (!_root.crosshairs)) { _root.deselectTower(); } gotoAndStop (1); } on (release) { gotoAndStop (1); } on (releaseOutside) { gotoAndStop (1); }
Instance of Symbol 683 MovieClip "t9" in Symbol 723 MovieClip Frame 1
on (press) { _root.cancelTarget(); _parent._parent.placeTower(Number(_name.charAt(1))); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } on (rollOver) { if ((!_root.cursor) && (!_root.crosshairs)) { if (_parent.control.clip.enemy.enemy.enemy.enemy._currentframe == 2) { _parent.control.clip.enemy.enemy.enemy.enemy.prevFrame(); } _root.deselectTower(); _parent.control.tType = Number(_name.charAt(1)); _parent.control.gotoAndStop(4); } gotoAndStop (2); } on (rollOut) { if ((!_root.cursor) && (!_root.crosshairs)) { _root.deselectTower(); } gotoAndStop (1); } on (release) { gotoAndStop (1); } on (releaseOutside) { gotoAndStop (1); }
Instance of Symbol 695 MovieClip "mute_btn" in Symbol 723 MovieClip Frame 1
on (press) { if (_currentframe == 1) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 723 MovieClip Frame 2
_root.cancelTarget(); _root.deselectTower();
Instance of Symbol 700 MovieClip "dim" in Symbol 723 MovieClip Frame 2
on (press) { } onClipEvent (load) { this.useHandCursor = false; }
Symbol 723 MovieClip Frame 3
_root.cancelTarget(); _root.deselectTower(); Key.removeListener(_root);
Symbol 733 Button
on (release) { getURL ("http://www.duels.com", "_blank", "POST"); }
Symbol 751 Button
on (press) { _root.nextFrame(); }
Symbol 753 MovieClip Frame 1
function startGame() { _root.isPaused = false; unpauseEnemies(); unpauseTowers(); unpauseBullets(); unpauseSpecials(); _root.control.superbar.superbar.play(); if (_root.control.lvl != "") { _root.control.timer.startTimer(); } onEnterFrame = function () { if (_root.isPaused) { if (_root.control.lives > 0) { _root.control.gotoAndStop(2); } else { _root.control.gotoAndStop(3); } _root.cancelTarget(); pauseEnemies(); pauseTowers(); pauseBullets(); pauseSpecials(); _root.control.superbar.superbar.stop(); delete onEnterFrame; } else { moveEnemies(); moveTowers(); moveBullets(); } }; } function pauseSpecials() { _root.map.quake.stop(); _root.assassin.stop(); _root.icestorm.stop(); _root.mage_fireball.stop(); _root.mage_fireball.fire.stop(); } function unpauseSpecials() { if (_root.map.quake._currentframe != 1) { _root.map.quake.play(); } _root.assassin.play(); _root.icestorm.play(); _root.mage_fireball.fire.play(); if (_root.mage_fireball._currentframe != 1) { _root.mage_fireball.play(); } } function moveEnemies() { alive = false; for (e in _root.ground_array) { if (_root.ground_array[e].alive) { _root.ground_array[e].enemy.moveEnemy(); alive = true; } } for (e in _root.air_array) { if (_root.air_array[e].alive) { alive = true; _root.air_array[e].enemy.moveEnemy(); } } if (!alive) { _root.control.dim._visible = false; } } function moveTowers() { var _local2 = 0; while (_local2 < _root.tower_array.length) { _root.tower_array[_local2].enableTower(); _local2++; } } function moveBullets() { for (b in _root.bullet_array) { if (!_root.bullet_array[b]) { delete _root.bullet_array[b]; } else if (_root.bullet_array[b].alive != false) { _root.bullet_array[b].moveBullet(); } } } function pauseBullets() { for (b in _root.bullet_array) { _root.bullet_array[b].pauseBullet(); } } function unpauseBullets() { for (b in _root.bullet_array) { _root.bullet_array[b].unpauseBullet(); } } function pauseTowers() { var _local2 = 0; while (_local2 < _root.tower_array.length) { _root.tower_array[_local2].pauseTower(); _local2++; } } function unpauseTowers() { var _local2 = 0; while (_local2 < _root.tower_array.length) { _root.tower_array[_local2].unpauseTower(); _local2++; } } function pauseEnemies() { for (e in _root.ground_array) { _root.ground_array[e].enemy.enemy.enemy.enemy.enemy.pauseEnemy(); _root.ground_array[e].enemy.enemy.enemy.stop(); _root.ground_array[e].enemy.enemy.worth.stop(); _root.ground_array[e].enemy.enemy.spark.spark.stop(); } for (e in _root.air_array) { _root.air_array[e].enemy.enemy.enemy.enemy.enemy.pauseEnemy(); _root.air_array[e].enemy.enemy.enemy.stop(); _root.air_array[e].enemy.enemy.worth.stop(); _root.air_array[e].enemy.enemy.spark.spark.stop(); } } function unpauseEnemies() { for (e in _root.ground_array) { _root.ground_array[e].enemy.enemy.enemy.enemy.enemy.unpauseEnemy(); if (!_root.ground_array[e].alive) { if (_root.ground_array[e].enemy.enemy.enemy._currentframe != _root.ground_array[e].enemy.enemy.enemy._totalframes) { _root.ground_array[e].enemy.enemy.enemy.play(); } _root.ground_array[e].enemy.enemy.worth.play(); } _root.ground_array[e].enemy.enemy.spark.spark.play(); } for (e in _root.air_array) { _root.air_array[e].enemy.enemy.enemy.enemy.enemy.unpauseEnemy(); if (!_root.air_array[e].alive) { if (_root.air_array[e].enemy.enemy.enemy._currentframe != _root.air_array[e].enemy.enemy.enemy._totalframes) { _root.air_array[e].enemy.enemy.enemy.play(); } _root.air_array[e].enemy.enemy.worth.play(); } _root.air_array[e].enemy.enemy.spark.spark.play(); } } startGame();

Library Items

Symbol 1 Sound [watershoot]
Symbol 2 Sound [waterhit]
Symbol 3 Sound [trebuchet1]
Symbol 4 Sound [tornado]
Symbol 5 Sound [tesla]
Symbol 6 Sound [iceshoot1]
Symbol 7 Sound [icehit]
Symbol 8 Sound [fireshoot]
Symbol 9 Sound [firehit2]
Symbol 10 Sound [explosion4]
Symbol 11 Sound [explosion3]
Symbol 12 Sound [catapultfire]
Symbol 13 Sound [ballistashoot]
Symbol 14 Sound [ballistahit]
Symbol 15 Sound [arrowhit]
Symbol 16 Sound [arrowfire]
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:19
Symbol 19 MovieClip [bb9]Uses:18
Symbol 20 GraphicUsed by:26
Symbol 21 GraphicUsed by:26
Symbol 22 GraphicUsed by:26
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:20 21 22 23 24 25Used by:35
Symbol 27 GraphicUsed by:35
Symbol 28 GraphicUsed by:35
Symbol 29 GraphicUsed by:35
Symbol 30 GraphicUsed by:35
Symbol 31 GraphicUsed by:35
Symbol 32 GraphicUsed by:35
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [bb8]Uses:26 27 28 29 30 31 32 33 34
Symbol 36 GraphicUsed by:44
Symbol 37 GraphicUsed by:44
Symbol 38 GraphicUsed by:44
Symbol 39 GraphicUsed by:44
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:36 37 38 39 40 41 42 43Used by:55
Symbol 45 GraphicUsed by:55 128
Symbol 46 GraphicUsed by:55
Symbol 47 GraphicUsed by:55
Symbol 48 GraphicUsed by:55
Symbol 49 GraphicUsed by:55
Symbol 50 GraphicUsed by:55
Symbol 51 GraphicUsed by:55
Symbol 52 GraphicUsed by:55
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [bb7]Uses:44 45 46 47 48 49 50 51 52 53 54
Symbol 56 GraphicUsed by:88
Symbol 57 GraphicUsed by:88
Symbol 58 GraphicUsed by:88
Symbol 59 GraphicUsed by:88
Symbol 60 GraphicUsed by:88
Symbol 61 GraphicUsed by:88
Symbol 62 GraphicUsed by:88
Symbol 63 GraphicUsed by:88
Symbol 64 GraphicUsed by:88
Symbol 65 GraphicUsed by:88
Symbol 66 GraphicUsed by:88
Symbol 67 GraphicUsed by:88
Symbol 68 GraphicUsed by:88
Symbol 69 GraphicUsed by:88
Symbol 70 GraphicUsed by:88
Symbol 71 GraphicUsed by:88
Symbol 72 GraphicUsed by:88
Symbol 73 GraphicUsed by:88
Symbol 74 GraphicUsed by:88
Symbol 75 GraphicUsed by:88
Symbol 76 GraphicUsed by:88
Symbol 77 GraphicUsed by:88
Symbol 78 GraphicUsed by:88
Symbol 79 GraphicUsed by:88
Symbol 80 GraphicUsed by:88
Symbol 81 GraphicUsed by:88
Symbol 82 GraphicUsed by:88
Symbol 83 GraphicUsed by:88
Symbol 84 GraphicUsed by:88
Symbol 85 GraphicUsed by:88
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87Used by:89 90 91 92
Symbol 89 MovieClip [bolt3]Uses:88
Symbol 90 MovieClip [bolt2]Uses:88
Symbol 91 MovieClip [bolt1]Uses:88
Symbol 92 MovieClip [bolt0]Uses:88
Symbol 93 GraphicUsed by:117
Symbol 94 GraphicUsed by:117
Symbol 95 GraphicUsed by:117
Symbol 96 GraphicUsed by:117
Symbol 97 GraphicUsed by:117
Symbol 98 GraphicUsed by:117
Symbol 99 GraphicUsed by:117 128
Symbol 100 GraphicUsed by:117
Symbol 101 GraphicUsed by:117
Symbol 102 GraphicUsed by:117
Symbol 103 GraphicUsed by:117
Symbol 104 GraphicUsed by:117
Symbol 105 GraphicUsed by:117
Symbol 106 GraphicUsed by:117
Symbol 107 GraphicUsed by:117
Symbol 108 GraphicUsed by:117
Symbol 109 GraphicUsed by:117
Symbol 110 GraphicUsed by:117
Symbol 111 GraphicUsed by:117
Symbol 112 GraphicUsed by:117
Symbol 113 GraphicUsed by:117
Symbol 114 GraphicUsed by:117
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116Used by:128
Symbol 118 GraphicUsed by:128
Symbol 119 GraphicUsed by:128
Symbol 120 GraphicUsed by:128
Symbol 121 GraphicUsed by:128
Symbol 122 GraphicUsed by:128
Symbol 123 GraphicUsed by:128
Symbol 124 GraphicUsed by:128
Symbol 125 GraphicUsed by:128
Symbol 126 GraphicUsed by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClip [mage_fireball]Uses:117 118 99 45 119 120 121 122 123 124 125 126 127 SS1
Symbol 129 GraphicUsed by:135
Symbol 130 GraphicUsed by:135
Symbol 131 GraphicUsed by:135
Symbol 132 GraphicUsed by:135
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:129 130 131 132 133 134Used by:136
Symbol 136 MovieClip [hitspark]Uses:135Used by:210
Symbol 137 GraphicUsed by:147 174 193 200
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:140
Symbol 140 MovieClipUses:139Used by:147
Symbol 141 GraphicUsed by:147 174 186 193 200 209
Symbol 142 SoundUsed by:147
Symbol 143 GraphicUsed by:147 174 186 193 200 209
Symbol 144 GraphicUsed by:147 174 186 193 200 209
Symbol 145 GraphicUsed by:147 174 186 193 200 209
Symbol 146 GraphicUsed by:147 174 186 193 200 209
Symbol 147 MovieClipUses:137 140 141 142 143 144 145 146Used by:210
Symbol 148 FontUsed by:149 557 560 697 698
Symbol 149 EditableTextUses:148Used by:150
Symbol 150 MovieClipUses:149Used by:151
Symbol 151 MovieClipUses:150Used by:210
Symbol 152 GraphicUsed by:156
Symbol 153 GraphicUsed by:154 521
Symbol 154 MovieClipUses:153Used by:156
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:152 154 155Used by:210
Symbol 157 GraphicUsed by:171
Symbol 158 GraphicUsed by:170
Symbol 159 GraphicUsed by:170
Symbol 160 GraphicUsed by:170
Symbol 161 GraphicUsed by:170
Symbol 162 GraphicUsed by:170
Symbol 163 GraphicUsed by:170
Symbol 164 GraphicUsed by:170
Symbol 165 GraphicUsed by:170
Symbol 166 GraphicUsed by:170
Symbol 167 GraphicUsed by:170
Symbol 168 GraphicUsed by:170
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:158 159 160 161 162 163 164 165 166 167 168 169Used by:171
Symbol 171 MovieClipUses:157 170Used by:172
Symbol 172 MovieClipUses:171Used by:174
Symbol 173 SoundUsed by:174
Symbol 174 MovieClipUses:137 172 141 173 143 144 145 146Used by:210
Symbol 175 GraphicUsed by:186 209
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:183 206
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:183
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:180 181Used by:183
Symbol 183 MovieClipUses:177 179 182Used by:184
Symbol 184 MovieClipUses:183Used by:186
Symbol 185 SoundUsed by:186
Symbol 186 MovieClipUses:175 184 141 185 143 144 145 146Used by:210
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:188 189Used by:191
Symbol 191 MovieClipUses:190Used by:193
Symbol 192 SoundUsed by:193
Symbol 193 MovieClipUses:137 191 141 192 143 144 145 146Used by:210
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:197
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:195 196Used by:198
Symbol 198 MovieClipUses:197Used by:200
Symbol 199 SoundUsed by:200
Symbol 200 MovieClipUses:137 198 141 199 143 144 145 146Used by:210
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:206
Symbol 203 GraphicUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:203 204Used by:206
Symbol 206 MovieClipUses:177 202 205Used by:207
Symbol 207 MovieClipUses:206Used by:209
Symbol 208 SoundUsed by:209
Symbol 209 MovieClipUses:175 207 141 208 143 144 145 146Used by:210
Symbol 210 MovieClipUses:147 151 156 136 174 186 193 200 209Used by:211
Symbol 211 MovieClipUses:210Used by:212
Symbol 212 MovieClip [enemy]Uses:211
Symbol 213 GraphicUsed by:214 753
Symbol 214 MovieClipUses:213Used by:391 516 671 672 673 674 675 676 681 682 683  Timeline
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:217
Symbol 217 MovieClipUses:216Used by:391 493 671 672 673 674 675 676 681 682 683
Symbol 218 GraphicUsed by:221 224
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:221
Symbol 221 MovieClipUses:218 220Used by:236
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:224
Symbol 224 MovieClipUses:218 223Used by:236
Symbol 225 GraphicUsed by:228 231
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:228
Symbol 228 MovieClipUses:225 227Used by:236
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:229Used by:231
Symbol 231 MovieClipUses:225 230Used by:236
Symbol 232 GraphicUsed by:235
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:233Used by:235
Symbol 235 MovieClipUses:232 234Used by:236
Symbol 236 MovieClip [tower1]Uses:221 224 228 231 235Used by:391 672
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:239
Symbol 239 MovieClipUses:238Used by:252
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:240Used by:242
Symbol 242 MovieClipUses:241Used by:252
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:245
Symbol 245 MovieClipUses:244Used by:252
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:248
Symbol 248 MovieClipUses:247Used by:252
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:249Used by:251
Symbol 251 MovieClipUses:250Used by:252
Symbol 252 MovieClipUses:239 242 245 248 251Used by:391 673
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 MovieClipUses:254Used by:268
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:258
Symbol 258 MovieClipUses:257Used by:268
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:259Used by:261
Symbol 261 MovieClipUses:260Used by:268
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:264
Symbol 264 MovieClipUses:263Used by:268
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:267
Symbol 267 MovieClipUses:266Used by:268
Symbol 268 MovieClipUses:255 258 261 264 267Used by:391 674
Symbol 269 GraphicUsed by:272 275
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:270Used by:272
Symbol 272 MovieClipUses:269 271Used by:288
Symbol 273 GraphicUsed by:274
Symbol 274 MovieClipUses:273Used by:275
Symbol 275 MovieClipUses:269 274Used by:288
Symbol 276 GraphicUsed by:279
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:279
Symbol 279 MovieClipUses:276 278Used by:288
Symbol 280 GraphicUsed by:283
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:281Used by:283
Symbol 283 MovieClipUses:280 282Used by:288
Symbol 284 GraphicUsed by:287
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285Used by:287
Symbol 287 MovieClipUses:284 286Used by:288
Symbol 288 MovieClipUses:272 275 279 283 287Used by:391 675
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:291
Symbol 291 MovieClipUses:290Used by:304
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:294
Symbol 294 MovieClipUses:293Used by:304
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:295Used by:297
Symbol 297 MovieClipUses:296Used by:304
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:300
Symbol 300 MovieClipUses:299Used by:304
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:303
Symbol 303 MovieClipUses:302Used by:304
Symbol 304 MovieClipUses:291 294 297 300 303Used by:391 676
Symbol 305 GraphicUsed by:312
Symbol 306 GraphicUsed by:310
Symbol 307 GraphicUsed by:310
Symbol 308 GraphicUsed by:310
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:306 307 308 309Used by:312 318 320
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:305 310 311Used by:321
Symbol 313 GraphicUsed by:318
Symbol 314 GraphicUsed by:318 320
Symbol 315 GraphicUsed by:318 320
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:318 320
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Symbol 319 GraphicUsed by:320
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Symbol 488 GraphicUsed by:493
Symbol 489 ShapeTweeningUsed by:492
Symbol 490 ShapeTweeningUsed by:492
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClipUses:489 490 491Used by:493
Symbol 493 MovieClip [crosshairs]Uses:217 488 492
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Symbol 510 MovieClip [assassin]Uses:494 495 496 498 499 500 501 502 503 504 505 506 507 508 509
Symbol 511 MovieClip [icestorm]Uses:400 401 403 412 413 414 415 SS2
Symbol 512 GraphicUsed by:516  Timeline
Symbol 513 GraphicUsed by:516  Timeline
Symbol 514 GraphicUsed by:516  Timeline
Symbol 515 GraphicUsed by:516  Timeline
Symbol 516 MovieClip [special]Uses:214 512 513 514 515Used by:677
Symbol 517 GraphicUsed by:723  Timeline
Symbol 518 GraphicUsed by:524
Symbol 519 GraphicUsed by:521
Symbol 520 GraphicUsed by:521
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Symbol 527 GraphicUsed by:534 550  Timeline
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Symbol 536 GraphicUses:535Used by:550  Timeline
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Symbol 538 BitmapUsed by:539
Symbol 539 GraphicUses:538Used by:550  Timeline
Symbol 540 GraphicUsed by:543
Symbol 541 GraphicUsed by:543
Symbol 542 GraphicUsed by:543
Symbol 543 MovieClipUses:540 541 542 SS3Used by:550  Timeline
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Symbol 666 GraphicUsed by:667 669 751
Symbol 667 ButtonUses:663 664 665 666Used by:670
Symbol 668 GraphicUsed by:669
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Symbol 671 MovieClipUses:214 217 354 566Used by:723
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Symbol 688 GraphicUsed by:690
Symbol 689 TextUses:525Used by:690
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Symbol 691 GraphicUsed by:695
Symbol 692 GraphicUsed by:693
Symbol 693 MovieClipUses:692Used by:695
Symbol 694 GraphicUsed by:695
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Symbol 696 GraphicUsed by:723
Symbol 697 EditableTextUses:148Used by:723
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Symbol 699 GraphicUsed by:700
Symbol 700 MovieClipUses:699Used by:723
Symbol 701 GraphicUsed by:723
Symbol 702 GraphicUsed by:723
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Symbol 713 TextUses:525Used by:723
Symbol 714 GraphicUsed by:715
Symbol 715 ButtonUses:714Used by:723
Symbol 716 GraphicUsed by:718
Symbol 717 TextUses:525Used by:718 722
Symbol 718 ButtonUses:716 717Used by:723
Symbol 719 GraphicUsed by:723
Symbol 720 TextUses:525Used by:723
Symbol 721 GraphicUsed by:722
Symbol 722 ButtonUses:721 717Used by:723
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Symbol 724 GraphicUsed by:Timeline
Symbol 725 BitmapUsed by:726
Symbol 726 GraphicUses:725Used by:727
Symbol 727 MovieClipUses:726Used by:Timeline
Symbol 728 BitmapUsed by:730
Symbol 729 BitmapUsed by:730
Symbol 730 GraphicUses:728 729Used by:731
Symbol 731 MovieClipUses:730Used by:Timeline
Symbol 732 GraphicUsed by:733  Timeline
Symbol 733 ButtonUses:732Used by:Timeline
Symbol 734 GraphicUsed by:Timeline
Symbol 735 TextUses:525Used by:Timeline
Symbol 736 TextUses:525Used by:Timeline
Symbol 737 TextUses:525Used by:Timeline
Symbol 738 TextUses:525Used by:Timeline
Symbol 739 TextUses:525Used by:Timeline
Symbol 740 FontUsed by:741
Symbol 741 EditableTextUses:740Used by:Timeline
Symbol 742 TextUses:525Used by:Timeline
Symbol 743 GraphicUsed by:Timeline
Symbol 744 TextUses:525Used by:Timeline
Symbol 745 TextUses:525Used by:Timeline
Symbol 746 TextUses:525Used by:Timeline
Symbol 747 TextUses:525Used by:Timeline
Symbol 748 TextUses:525Used by:Timeline
Symbol 749 TextUses:525Used by:Timeline
Symbol 750 TextUses:525Used by:Timeline
Symbol 751 ButtonUses:663 664 665 666Used by:Timeline
Symbol 752 TextUses:525Used by:753
Symbol 753 MovieClipUses:213 752Used by:Timeline
Streaming Sound 1Used by:Symbol 128 MovieClip [mage_fireball]
Streaming Sound 2Used by:Symbol 511 MovieClip [icestorm]
Streaming Sound 3Used by:Symbol 543 MovieClip

Instance Names

"superbar"Frame 1Symbol 524 MovieClip
"map"Frame 2Symbol 550 MovieClip
"hit"Frame 2Symbol 214 MovieClip
"hit"Frame 2Symbol 214 MovieClip
"hit"Frame 2Symbol 214 MovieClip
"hit"Frame 2Symbol 214 MovieClip
"path"Frame 3Symbol 534 MovieClip
"quake"Frame 3Symbol 543 MovieClip
"path"Frame 3Symbol 534 MovieClip
"quake"Frame 3Symbol 543 MovieClip
"path"Frame 3Symbol 534 MovieClip
"quake"Frame 3Symbol 543 MovieClip
"path"Frame 3Symbol 534 MovieClip
"quake"Frame 3Symbol 543 MovieClip
"path"Frame 3Symbol 534 MovieClip
"quake"Frame 3Symbol 543 MovieClip
"path"Frame 3Symbol 534 MovieClip
"quake"Frame 3Symbol 543 MovieClip
"path"Frame 3Symbol 534 MovieClip
"quake"Frame 3Symbol 543 MovieClip
"clickOff"Frame 4Symbol 214 MovieClip
"control"Frame 4Symbol 723 MovieClip
"game"Frame 4Symbol 753 MovieClip
"bullet1"Symbol 19 MovieClip [bb9] Frame 1Symbol 18 MovieClip
"bullet1"Symbol 35 MovieClip [bb8] Frame 1Symbol 26 MovieClip
"bullet1"Symbol 55 MovieClip [bb7] Frame 1Symbol 44 MovieClip
"bullet1"Symbol 89 MovieClip [bolt3] Frame 1Symbol 88 MovieClip
"bullet1"Symbol 90 MovieClip [bolt2] Frame 1Symbol 88 MovieClip
"bullet1"Symbol 91 MovieClip [bolt1] Frame 1Symbol 88 MovieClip
"bullet1"Symbol 92 MovieClip [bolt0] Frame 1Symbol 88 MovieClip
"fire"Symbol 128 MovieClip [mage_fireball] Frame 1Symbol 117 MovieClip
"spark"Symbol 136 MovieClip [hitspark] Frame 1Symbol 135 MovieClip
"enemy"Symbol 140 MovieClip Frame 1Symbol 139 MovieClip
"enemy"Symbol 147 MovieClip Frame 1Symbol 140 MovieClip
"lifebar"Symbol 156 MovieClip Frame 1Symbol 154 MovieClip
"tail"Symbol 171 MovieClip Frame 1Symbol 170 MovieClip
"enemy"Symbol 172 MovieClip Frame 1Symbol 171 MovieClip
"enemy"Symbol 174 MovieClip Frame 1Symbol 172 MovieClip
"tail"Symbol 183 MovieClip Frame 1Symbol 177 MovieClip
"wing2"Symbol 183 MovieClip Frame 1Symbol 179 MovieClip
"wing1"Symbol 183 MovieClip Frame 1Symbol 179 MovieClip
"body"Symbol 183 MovieClip Frame 1Symbol 182 MovieClip
"enemy"Symbol 184 MovieClip Frame 1Symbol 183 MovieClip
"enemy"Symbol 186 MovieClip Frame 1Symbol 184 MovieClip
"goblin"Symbol 190 MovieClip Frame 1Symbol 188 MovieClip
"enemy"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"enemy"Symbol 193 MovieClip Frame 1Symbol 191 MovieClip
"ogre"Symbol 197 MovieClip Frame 1Symbol 195 MovieClip
"enemy"Symbol 198 MovieClip Frame 1Symbol 197 MovieClip
"enemy"Symbol 200 MovieClip Frame 1Symbol 198 MovieClip
"tail"Symbol 206 MovieClip Frame 1Symbol 177 MovieClip
"wing2"Symbol 206 MovieClip Frame 1Symbol 202 MovieClip
"wing1"Symbol 206 MovieClip Frame 1Symbol 202 MovieClip
"body"Symbol 206 MovieClip Frame 1Symbol 205 MovieClip
"enemy"Symbol 207 MovieClip Frame 1Symbol 206 MovieClip
"enemy"Symbol 209 MovieClip Frame 1Symbol 207 MovieClip
"enemy"Symbol 210 MovieClip Frame 1Symbol 147 MovieClip
"worth"Symbol 210 MovieClip Frame 1Symbol 151 MovieClip
"lifebar"Symbol 210 MovieClip Frame 1Symbol 156 MovieClip
"spark"Symbol 210 MovieClip Frame 1Symbol 136 MovieClip [hitspark]
"enemy"Symbol 210 MovieClip Frame 2Symbol 174 MovieClip
"enemy"Symbol 210 MovieClip Frame 3Symbol 186 MovieClip
"enemy"Symbol 210 MovieClip Frame 4Symbol 193 MovieClip
"enemy"Symbol 210 MovieClip Frame 5Symbol 200 MovieClip
"enemy"Symbol 210 MovieClip Frame 6Symbol 209 MovieClip
"enemy"Symbol 211 MovieClip Frame 1Symbol 210 MovieClip
"enemy"Symbol 212 MovieClip [enemy] Frame 1Symbol 211 MovieClip
"barrel"Symbol 221 MovieClip Frame 1Symbol 220 MovieClip
"barrel"Symbol 224 MovieClip Frame 1Symbol 223 MovieClip
"barrel"Symbol 228 MovieClip Frame 1Symbol 227 MovieClip
"barrel"Symbol 231 MovieClip Frame 1Symbol 230 MovieClip
"barrel"Symbol 235 MovieClip Frame 1Symbol 234 MovieClip
"tower"Symbol 236 MovieClip [tower1] Frame 1Symbol 221 MovieClip
"tower"Symbol 236 MovieClip [tower1] Frame 2Symbol 224 MovieClip
"tower"Symbol 236 MovieClip [tower1] Frame 3Symbol 228 MovieClip
"tower"Symbol 236 MovieClip [tower1] Frame 4Symbol 231 MovieClip
"tower"Symbol 236 MovieClip [tower1] Frame 5Symbol 235 MovieClip
"barrel"Symbol 239 MovieClip Frame 1Symbol 238 MovieClip
"barrel"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip
"barrel"Symbol 245 MovieClip Frame 1Symbol 244 MovieClip
"barrel"Symbol 248 MovieClip Frame 1Symbol 247 MovieClip
"barrel"Symbol 251 MovieClip Frame 1Symbol 250 MovieClip
"tower"Symbol 252 MovieClip Frame 1Symbol 239 MovieClip
"tower"Symbol 252 MovieClip Frame 2Symbol 242 MovieClip
"tower"Symbol 252 MovieClip Frame 3Symbol 245 MovieClip
"tower"Symbol 252 MovieClip Frame 4Symbol 248 MovieClip
"tower"Symbol 252 MovieClip Frame 5Symbol 251 MovieClip
"barrel"Symbol 255 MovieClip Frame 1Symbol 254 MovieClip
"barrel"Symbol 258 MovieClip Frame 1Symbol 257 MovieClip
"barrel"Symbol 261 MovieClip Frame 1Symbol 260 MovieClip
"barrel"Symbol 264 MovieClip Frame 1Symbol 263 MovieClip
"barrel"Symbol 267 MovieClip Frame 1Symbol 266 MovieClip
"tower"Symbol 268 MovieClip Frame 1Symbol 255 MovieClip
"tower"Symbol 268 MovieClip Frame 2Symbol 258 MovieClip
"tower"Symbol 268 MovieClip Frame 3Symbol 261 MovieClip
"tower"Symbol 268 MovieClip Frame 4Symbol 264 MovieClip
"tower"Symbol 268 MovieClip Frame 5Symbol 267 MovieClip
"barrel"Symbol 272 MovieClip Frame 1Symbol 271 MovieClip
"barrel"Symbol 275 MovieClip Frame 1Symbol 274 MovieClip
"barrel"Symbol 279 MovieClip Frame 1Symbol 278 MovieClip
"barrel"Symbol 283 MovieClip Frame 1Symbol 282 MovieClip
"barrel"Symbol 287 MovieClip Frame 1Symbol 286 MovieClip
"tower"Symbol 288 MovieClip Frame 1Symbol 272 MovieClip
"tower"Symbol 288 MovieClip Frame 2Symbol 275 MovieClip
"tower"Symbol 288 MovieClip Frame 3Symbol 279 MovieClip
"tower"Symbol 288 MovieClip Frame 4Symbol 283 MovieClip
"tower"Symbol 288 MovieClip Frame 5Symbol 287 MovieClip
"barrel"Symbol 291 MovieClip Frame 1Symbol 290 MovieClip
"barrel"Symbol 294 MovieClip Frame 1Symbol 293 MovieClip
"barrel"Symbol 297 MovieClip Frame 1Symbol 296 MovieClip
"barrel"Symbol 300 MovieClip Frame 1Symbol 299 MovieClip
"barrel"Symbol 303 MovieClip Frame 1Symbol 302 MovieClip
"tower"Symbol 304 MovieClip Frame 1Symbol 291 MovieClip
"tower"Symbol 304 MovieClip Frame 2Symbol 294 MovieClip
"tower"Symbol 304 MovieClip Frame 3Symbol 297 MovieClip
"tower"Symbol 304 MovieClip Frame 4Symbol 300 MovieClip
"tower"Symbol 304 MovieClip Frame 5Symbol 303 MovieClip
"barrel"Symbol 312 MovieClip Frame 1Symbol 310 MovieClip
"barrel"Symbol 318 MovieClip Frame 1Symbol 310 MovieClip
"barrel"Symbol 320 MovieClip Frame 1Symbol 310 MovieClip
"tower"Symbol 321 MovieClip Frame 1Symbol 312 MovieClip
"tower"Symbol 321 MovieClip Frame 2Symbol 318 MovieClip
"tower"Symbol 321 MovieClip Frame 3Symbol 320 MovieClip
"fire"Symbol 334 MovieClip Frame 1Symbol 333 MovieClip
"t2"Symbol 342 MovieClip Frame 1Symbol 324 MovieClip
"barrel"Symbol 342 MovieClip Frame 1Symbol 334 MovieClip
"t1"Symbol 342 MovieClip Frame 1Symbol 341 MovieClip
"t2"Symbol 348 MovieClip Frame 1Symbol 324 MovieClip
"barrel"Symbol 348 MovieClip Frame 1Symbol 334 MovieClip
"t1"Symbol 348 MovieClip Frame 1Symbol 341 MovieClip
"t3"Symbol 348 MovieClip Frame 1Symbol 347 MovieClip
"t2"Symbol 353 MovieClip Frame 1Symbol 324 MovieClip
"barrel"Symbol 353 MovieClip Frame 1Symbol 334 MovieClip
"t1"Symbol 353 MovieClip Frame 1Symbol 351 MovieClip
"t3"Symbol 353 MovieClip Frame 1Symbol 347 MovieClip
"tower"Symbol 354 MovieClip Frame 1Symbol 342 MovieClip
"tower"Symbol 354 MovieClip Frame 2Symbol 348 MovieClip
"tower"Symbol 354 MovieClip Frame 3Symbol 353 MovieClip
"globe"Symbol 365 MovieClip Frame 1Symbol 364 MovieClip
"barrel"Symbol 367 MovieClip Frame 1Symbol 365 MovieClip
"globe"Symbol 376 MovieClip Frame 1Symbol 375 MovieClip
"barrel"Symbol 377 MovieClip Frame 1Symbol 376 MovieClip
"barrel"Symbol 379 MovieClip Frame 1Symbol 365 MovieClip
"tower"Symbol 380 MovieClip Frame 1Symbol 367 MovieClip
"tower"Symbol 380 MovieClip Frame 2Symbol 377 MovieClip
"tower"Symbol 380 MovieClip Frame 3Symbol 379 MovieClip
"barrel"Symbol 383 MovieClip Frame 1Symbol 382 MovieClip
"barrel"Symbol 386 MovieClip Frame 1Symbol 385 MovieClip
"barrel"Symbol 389 MovieClip Frame 1Symbol 388 MovieClip
"tower"Symbol 390 MovieClip Frame 1Symbol 383 MovieClip
"tower"Symbol 390 MovieClip Frame 2Symbol 386 MovieClip
"tower"Symbol 390 MovieClip Frame 3Symbol 389 MovieClip
"hit"Symbol 391 MovieClip [towers] Frame 1Symbol 214 MovieClip
"range_mc"Symbol 391 MovieClip [towers] Frame 1Symbol 217 MovieClip
"tower"Symbol 391 MovieClip [towers] Frame 1Symbol 236 MovieClip [tower1]
"tower"Symbol 391 MovieClip [towers] Frame 2Symbol 252 MovieClip
"tower"Symbol 391 MovieClip [towers] Frame 3Symbol 268 MovieClip
"tower"Symbol 391 MovieClip [towers] Frame 4Symbol 288 MovieClip
"tower"Symbol 391 MovieClip [towers] Frame 5Symbol 304 MovieClip
"tower"Symbol 391 MovieClip [towers] Frame 6Symbol 321 MovieClip
"tower"Symbol 391 MovieClip [towers] Frame 7Symbol 354 MovieClip
"tower"Symbol 391 MovieClip [towers] Frame 8Symbol 380 MovieClip
"tower"Symbol 391 MovieClip [towers] Frame 9Symbol 390 MovieClip
"bullet1"Symbol 409 MovieClip [bb4u5] Frame 1Symbol 402 MovieClip
"bullet1"Symbol 416 MovieClip [bb4u4] Frame 1Symbol 411 MovieClip
"bullet1"Symbol 418 MovieClip [bb4u3] Frame 1Symbol 411 MovieClip
"bullet1"Symbol 420 MovieClip [bb4u2] Frame 1Symbol 411 MovieClip
"bullet1"Symbol 422 MovieClip [bb4u1] Frame 1Symbol 411 MovieClip
"bullet2"Symbol 446 MovieClip [bb3u5] Frame 1Symbol 433 MovieClip
"bullet1"Symbol 446 MovieClip [bb3u5] Frame 1Symbol 433 MovieClip
"bullet1"Symbol 447 MovieClip [bb3u4] Frame 1Symbol 433 MovieClip
"bullet1"Symbol 448 MovieClip [bb3u3] Frame 1Symbol 433 MovieClip
"bullet1"Symbol 449 MovieClip [bb3u2] Frame 1Symbol 433 MovieClip
"bullet1"Symbol 450 MovieClip [bb3u1] Frame 1Symbol 433 MovieClip
"range"Symbol 493 MovieClip [crosshairs] Frame 1Symbol 217 MovieClip
"hit"Symbol 516 MovieClip [special] Frame 1Symbol 214 MovieClip
"bar"Symbol 524 MovieClip Frame 1Symbol 521 MovieClip
"path"Symbol 550 MovieClip Frame 1Symbol 534 MovieClip
"quake"Symbol 550 MovieClip Frame 1Symbol 543 MovieClip
"upgrade"Symbol 612 MovieClip Frame 2Symbol 561 MovieClip
"sell"Symbol 612 MovieClip Frame 2Symbol 564 MovieClip
"dim"Symbol 612 MovieClip Frame 2Symbol 566 MovieClip
"typeBox"Symbol 612 MovieClip Frame 3Symbol 567 EditableText
"poison"Symbol 612 MovieClip Frame 5Symbol 584 MovieClip
"slow"Symbol 612 MovieClip Frame 5Symbol 587 MovieClip
"stun"Symbol 612 MovieClip Frame 5Symbol 589 MovieClip
"cancel"Symbol 612 MovieClip Frame 6Symbol 607 Button
"cancel"Symbol 612 MovieClip Frame 6Symbol 609 Button
"lvl1"Symbol 656 MovieClip Frame 1Symbol 655 MovieClip
"hit"Symbol 671 MovieClip Frame 1Symbol 214 MovieClip
"range_mc"Symbol 671 MovieClip Frame 1Symbol 217 MovieClip
"tower"Symbol 671 MovieClip Frame 1Symbol 354 MovieClip
"dim"Symbol 671 MovieClip Frame 1Symbol 566 MovieClip
"hit"Symbol 672 MovieClip Frame 1Symbol 214 MovieClip
"range_mc"Symbol 672 MovieClip Frame 1Symbol 217 MovieClip
"tower"Symbol 672 MovieClip Frame 1Symbol 236 MovieClip [tower1]
"dim"Symbol 672 MovieClip Frame 1Symbol 566 MovieClip
"hit"Symbol 673 MovieClip Frame 1Symbol 214 MovieClip
"range_mc"Symbol 673 MovieClip Frame 1Symbol 217 MovieClip
"tower"Symbol 673 MovieClip Frame 1Symbol 252 MovieClip
"dim"Symbol 673 MovieClip Frame 1Symbol 566 MovieClip
"hit"Symbol 674 MovieClip Frame 1Symbol 214 MovieClip
"range_mc"Symbol 674 MovieClip Frame 1Symbol 217 MovieClip
"tower"Symbol 674 MovieClip Frame 1Symbol 268 MovieClip
"dim"Symbol 674 MovieClip Frame 1Symbol 566 MovieClip
"hit"Symbol 675 MovieClip Frame 1Symbol 214 MovieClip
"range_mc"Symbol 675 MovieClip Frame 1Symbol 217 MovieClip
"tower"Symbol 675 MovieClip Frame 1Symbol 288 MovieClip
"dim"Symbol 675 MovieClip Frame 1Symbol 566 MovieClip
"hit"Symbol 676 MovieClip Frame 1Symbol 214 MovieClip
"range_mc"Symbol 676 MovieClip Frame 1Symbol 217 MovieClip
"tower"Symbol 676 MovieClip Frame 1Symbol 304 MovieClip
"dim"Symbol 676 MovieClip Frame 1Symbol 566 MovieClip
"dim"Symbol 677 MovieClip Frame 1Symbol 566 MovieClip
"superbar"Symbol 680 MovieClip Frame 1Symbol 521 MovieClip
"hit"Symbol 681 MovieClip Frame 1Symbol 214 MovieClip
"range_mc"Symbol 681 MovieClip Frame 1Symbol 217 MovieClip
"tower"Symbol 681 MovieClip Frame 1Symbol 321 MovieClip
"dim"Symbol 681 MovieClip Frame 1Symbol 566 MovieClip
"hit"Symbol 682 MovieClip Frame 1Symbol 214 MovieClip
"range_mc"Symbol 682 MovieClip Frame 1Symbol 217 MovieClip
"tower"Symbol 682 MovieClip Frame 1Symbol 380 MovieClip
"dim"Symbol 682 MovieClip Frame 1Symbol 566 MovieClip
"hit"Symbol 683 MovieClip Frame 1Symbol 214 MovieClip
"range_mc"Symbol 683 MovieClip Frame 1Symbol 217 MovieClip
"tower"Symbol 683 MovieClip Frame 1Symbol 390 MovieClip
"dim"Symbol 683 MovieClip Frame 1Symbol 566 MovieClip
"control"Symbol 723 MovieClip Frame 1Symbol 612 MovieClip
"levels"Symbol 723 MovieClip Frame 1Symbol 656 MovieClip
"timer"Symbol 723 MovieClip Frame 1Symbol 659 MovieClip
"startButton"Symbol 723 MovieClip Frame 1Symbol 670 MovieClip
"dim"Symbol 723 MovieClip Frame 1Symbol 566 MovieClip
"t7"Symbol 723 MovieClip Frame 1Symbol 671 MovieClip
"t1"Symbol 723 MovieClip Frame 1Symbol 672 MovieClip
"t2"Symbol 723 MovieClip Frame 1Symbol 673 MovieClip
"t3"Symbol 723 MovieClip Frame 1Symbol 674 MovieClip
"t4"Symbol 723 MovieClip Frame 1Symbol 675 MovieClip
"t5"Symbol 723 MovieClip Frame 1Symbol 676 MovieClip
"t10"Symbol 723 MovieClip Frame 1Symbol 677 MovieClip
"superbar"Symbol 723 MovieClip Frame 1Symbol 680 MovieClip
"t6"Symbol 723 MovieClip Frame 1Symbol 681 MovieClip
"t8"Symbol 723 MovieClip Frame 1Symbol 682 MovieClip
"t9"Symbol 723 MovieClip Frame 1Symbol 683 MovieClip
"mute_btn"Symbol 723 MovieClip Frame 1Symbol 695 MovieClip
"dim"Symbol 723 MovieClip Frame 2Symbol 700 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "watershoot"
ExportAssets (56)Timeline Frame 1Symbol 2 as "waterhit"
ExportAssets (56)Timeline Frame 1Symbol 3 as "trebuchet1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "tornado"
ExportAssets (56)Timeline Frame 1Symbol 5 as "tesla"
ExportAssets (56)Timeline Frame 1Symbol 6 as "iceshoot1"
ExportAssets (56)Timeline Frame 1Symbol 7 as "icehit"
ExportAssets (56)Timeline Frame 1Symbol 8 as "fireshoot"
ExportAssets (56)Timeline Frame 1Symbol 9 as "firehit2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "explosion4"
ExportAssets (56)Timeline Frame 1Symbol 11 as "explosion3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "catapultfire"
ExportAssets (56)Timeline Frame 1Symbol 13 as "ballistashoot"
ExportAssets (56)Timeline Frame 1Symbol 14 as "ballistahit"
ExportAssets (56)Timeline Frame 1Symbol 15 as "arrowhit"
ExportAssets (56)Timeline Frame 1Symbol 16 as "arrowfire"
ExportAssets (56)Timeline Frame 1Symbol 19 as "bb9"
ExportAssets (56)Timeline Frame 1Symbol 35 as "bb8"
ExportAssets (56)Timeline Frame 1Symbol 55 as "bb7"
ExportAssets (56)Timeline Frame 1Symbol 89 as "bolt3"
ExportAssets (56)Timeline Frame 1Symbol 90 as "bolt2"
ExportAssets (56)Timeline Frame 1Symbol 91 as "bolt1"
ExportAssets (56)Timeline Frame 1Symbol 92 as "bolt0"
ExportAssets (56)Timeline Frame 1Symbol 128 as "mage_fireball"
ExportAssets (56)Timeline Frame 1Symbol 136 as "hitspark"
ExportAssets (56)Timeline Frame 1Symbol 212 as "enemy"
ExportAssets (56)Timeline Frame 1Symbol 236 as "tower1"
ExportAssets (56)Timeline Frame 1Symbol 391 as "towers"
ExportAssets (56)Timeline Frame 1Symbol 399 as "bb5u5"
ExportAssets (56)Timeline Frame 1Symbol 409 as "bb4u5"
ExportAssets (56)Timeline Frame 1Symbol 410 as "bb5u4"
ExportAssets (56)Timeline Frame 1Symbol 416 as "bb4u4"
ExportAssets (56)Timeline Frame 1Symbol 417 as "bb5u3"
ExportAssets (56)Timeline Frame 1Symbol 418 as "bb4u3"
ExportAssets (56)Timeline Frame 1Symbol 419 as "bb5u2"
ExportAssets (56)Timeline Frame 1Symbol 420 as "bb4u2"
ExportAssets (56)Timeline Frame 1Symbol 421 as "bb5u1"
ExportAssets (56)Timeline Frame 1Symbol 422 as "bb4u1"
ExportAssets (56)Timeline Frame 1Symbol 446 as "bb3u5"
ExportAssets (56)Timeline Frame 1Symbol 447 as "bb3u4"
ExportAssets (56)Timeline Frame 1Symbol 448 as "bb3u3"
ExportAssets (56)Timeline Frame 1Symbol 449 as "bb3u2"
ExportAssets (56)Timeline Frame 1Symbol 450 as "bb3u1"
ExportAssets (56)Timeline Frame 1Symbol 460 as "bb2u5"
ExportAssets (56)Timeline Frame 1Symbol 468 as "bb2u4"
ExportAssets (56)Timeline Frame 1Symbol 469 as "bb2u3"
ExportAssets (56)Timeline Frame 1Symbol 470 as "bb2u2"
ExportAssets (56)Timeline Frame 1Symbol 471 as "bb2u1"
ExportAssets (56)Timeline Frame 1Symbol 483 as "bb1u5"
ExportAssets (56)Timeline Frame 1Symbol 484 as "bb1u4"
ExportAssets (56)Timeline Frame 1Symbol 485 as "bb1u3"
ExportAssets (56)Timeline Frame 1Symbol 486 as "bb1u2"
ExportAssets (56)Timeline Frame 1Symbol 487 as "bb1u1"
ExportAssets (56)Timeline Frame 1Symbol 493 as "crosshairs"
ExportAssets (56)Timeline Frame 1Symbol 510 as "assassin"
ExportAssets (56)Timeline Frame 1Symbol 511 as "icestorm"
ExportAssets (56)Timeline Frame 1Symbol 516 as "special"

Labels

"die"Symbol 147 MovieClip Frame 3
"die"Symbol 174 MovieClip Frame 3
"die"Symbol 186 MovieClip Frame 3
"die"Symbol 193 MovieClip Frame 3
"die"Symbol 200 MovieClip Frame 3
"die"Symbol 209 MovieClip Frame 3

Dynamic Text Variables

worthSymbol 149 EditableText"+ worth"
priceSymbol 557 EditableText"UPGRADE FOR 2000"
priceSymbol 560 EditableText"UPGRADE FOR 2000"
sellSymbol 563 EditableText"Sell"
typeSymbol 567 EditableText""
priceSymbol 569 EditableText""
powerSymbol 570 EditableText""
rangeSymbol 571 EditableText""
commentsSymbol 572 EditableText""
upriceSymbol 573 EditableText""
upowerSymbol 574 EditableText""
urangeSymbol 575 EditableText""
hpSymbol 576 EditableText""
worthSymbol 577 EditableText""
speedSymbol 578 EditableText""
tpSymbol 579 EditableText""
commentsSymbol 581 EditableText""
etypeSymbol 593 EditableText""
typeSymbol 594 EditableText""
hpSymbol 595 EditableText""
worthSymbol 596 EditableText""
speedSymbol 597 EditableText""
etypeSymbol 598 EditableText""
tpSymbol 599 EditableText""
typeSymbol 610 EditableText""
commentsSymbol 611 EditableText""
timerSymbol 658 EditableText""
lvlSymbol 660 EditableText""
livesSymbol 684 EditableText""
moneySymbol 687 EditableText""
spSymbol 697 EditableText"0"
tspSymbol 698 EditableText"30"
descSymbol 741 EditableText""




http://swfchan.com/4/15298/info.shtml
Created: 2/6 -2019 20:07:31 Last modified: 2/6 -2019 20:07:31 Server time: 27/04 -2024 18:22:35